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A=a("../c_facet"),B=a("../c_class"),C=a("./cf_registry"),D=a("milo-core"),E=D.proto,F=(a("../../services/mail"),a("../../binder")),G=D.util.logger,H=D.util.doT,I=D.util.check,J=I.Match,K=a("../../util/dom"),L=a("../../util/component_name"),M=a("../../config"),N="ml-list-item-sample",O=E.createSubclass(A,"List");E.extendProto(O,{init:d,start:e,destroy:z,require:["Container","Dom","Data"],_itemPreviousComponent:v,item:h,count:i,contains:k,addItem:l,addItems:o,replaceItem:t,moveItem:u,removeItem:q,extractItem:r,each:x,map:y,_setItem:j,_removeItem:s,_addItem:m,_addItems:p,_createCacheTemplate:g,_updateDataPaths:w}),C.add(O),b.exports=O},{"../../binder":8,"../../config":42,"../../services/mail":48,"../../util/component_name":53,"../../util/dom":57,"../c_class":15,"../c_facet":16,"./cf_registry":31,"milo-core":84}],27:[function(a,b,c){"use strict";function d(){this.m=new l(this.config.data,this),i.prototype.init.apply(this,arguments)}function e(){var a=this.m.get();return"object"==typeof 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l="\\.[A-Za-z_-][A-Za-z0-9_-]*",m="\\[[0-9]+\\]",n="\\$[1-9][0-9]*",o="\\."+n,p="\\["+n+"\\]",q="\\.\\*",r="\\[\\*\\]",s="\\*",t=[l,m,o,p].join("|"),u=new RegExp(t,"g"),v=[t,q,r,s].join("|"),w=new RegExp(v,"g"),x={".":{syntax:"object",empty:"{}"},"[":{syntax:"array",empty:"[]"},"*":{syntax:"match",empty:"{}"}},y={".*":l,"[*]":m};y["*"]=y[".*"]+"|"+y["[*]"]},{"../util/check":95,"mol-proto":101}],94:[function(require,module,exports){"use strict";function _synthesizePathMethods(a,b){var c=_.mapKeys(synthesizers,function(c){return _synthesize(c,a,b)});return c}function _synthesize(synthesizer,path,parsedPath){function addChangeMessage(a,b,c){a.push(c),b[c.path]=c}function addTreeChangesMessages(a,b,c,d,e){var f=valueIsTree(d),g=valueIsTree(e);g&&addMessages(a,b,c,e,"added","newValue"),f&&addMessages(a,b,c,d,"removed","oldValue")}function addMessages(a,b,c,d,e,f){function g(a,b){if(Array.isArray(b)){var c=a+"[$$]";b.forEach(function(a,b){h(a,b,c)})}else{var c=a+".$$";_.eachKey(b,function(a,b){h(a,b,c)})}}function h(c,d,h){var i=h.replace("$$",d),j=b[i];if(j)j.type==e?logger.error("setter error: same message type posted on the same path"):(j.type="changed",j[f]=c);else{var k={path:i,type:e};k[f]=c,addChangeMessage(a,b,k)}valueIsTree(c)&&g(i,c)}g(c,d)}function cloneTree(a){return valueIsNormalObject(a)?_.deepClone(a):a}function protectValue(a){return valueIsNormalObject(a)?Array.isArray(a)?a.slice():Object.create(a):a}function valueIsTree(a){return valueIsNormalObject(a)&&Object.keys(a).length}function valueIsNormalObject(a){return!(null==a||"object"!=typeof a||a instanceof Date||a instanceof RegExp)}function addBatchIdsToMessage(a,b,c){_.defineProperties(a,{__batch_id:b,__msg_id:c})}var method,methodCode=synthesizer({parsedPath:parsedPath,getPathNodeKey:pathUtils.getPathNodeKey});try{eval(methodCode)}catch(e){throw ModelError("ModelPath method compilation error; path: "+path+", code: "+methodCode)}return method}var pathUtils=require("../path_utils"),modelUtils=require("../model_utils"),logger=require("../../util/logger"),fs=require("fs"),doT=require("dot"),_=require("mol-proto"),changeDataHandler=require("../change_data"),getTransactionFlag=changeDataHandler.getTransactionFlag,postTransactionFinished=changeDataHandler.postTransactionFinished,templates={get:"'use strict';\n/* Only use this style of comments, not \"//\" */\n\nmethod = function get() {\n var m = {{# def.modelAccessPrefix }};\n return m {{~ it.parsedPath :pathNode }}\n {{? pathNode.interpolate}}\n && (m = m[this._args[ {{= pathNode.interpolate }} ]])\n {{??}}\n && (m = m{{= pathNode.property }})\n {{?}} {{~}};\n};\n",set:"'use strict';\n/* Only use this style of comments, not \"//\" */\n\n{{# def.include_defines }}\n{{# def.include_create_tree }}\n\n\n/**\n * Template that synthesizes setter for Model and for ModelPath\n */\nmethod = function set(value) {\n {{# def.initVars:'set' }}\n\n {{# def.createTree:'set' }}\n\n {{\n currNode = nextNode;\n currProp = currNode && currNode.property;\n }}\n\n {{ /* assign value to the last property */ }}\n {{? currProp }}\n wasDef = {{# def.wasDefined}};\n {{# def.changeAccessPath }}\n\n var old = m{{# def.currProp }};\n\n {{ /* clone value to prevent same reference in linked models */ }}\n m{{# def.currProp }} = cloneTree(value);\n {{?}}\n\n {{ /* add message related to the last property change */ }}\n if (this._options.reactive !== false) {\n if (! wasDef)\n {{# def.addMsg }} accessPath, type: 'added',\n newValue: value });\n else if (old != value)\n {{# def.addMsg }} accessPath, type: 'changed',\n oldValue: old, newValue: value });\n\n {{ /* add message related to changes in (sub)properties inside removed and assigned value */ }}\n if (! wasDef || old != value)\n addTreeChangesMessages(messages, messagesHash,\n accessPath, old, value); /* defined in the function that synthesizes ModelPath setter */\n\n {{ /* post all stored messages */ }}\n {{# def.postMessages }}\n }\n};\n",del:"'use strict';\n/* Only use this style of comments, not \"//\" */\n\n{{# def.include_defines }}\n{{# def.include_traverse_tree }}\n\nmethod = function del() {\n {{# def.initVars:'del' }}\n\n {{? it.parsedPath.length }}\n {{# def.traverseTree }}\n\n {{\n var currNode = it.parsedPath[count];\n var currProp = currNode.property; \n }}\n\n if (! treeDoesNotExist && m && m.hasOwnProperty && {{# def.wasDefined}}) {\n var old = m{{# def.currProp }};\n delete m{{# def.currProp }};\n {{# def.changeAccessPath }}\n var didDelete = true;\n }\n {{??}}\n if (typeof m != 'undefined') {\n var old = m;\n {{# def.modelAccessPrefix }} = undefined;\n var didDelete = true;\n }\n {{?}}\n\n if (didDelete && this._options.reactive !== false) {\n {{# def.addMsg }} accessPath, type: 'deleted', oldValue: old });\n\n addTreeChangesMessages(messages, messagesHash,\n accessPath, old, undefined); /* defined in the function that synthesizes ModelPath setter */\n\n {{ /* post all stored messages */ }}\n {{# def.postMessages }}\n }\n};\n",splice:"'use strict';\n/* Only use this style of comments, not \"//\" */\n\n{{# def.include_defines }}\n{{# def.include_create_tree }}\n{{# def.include_traverse_tree }}\n\nmethod = function splice(spliceIndex, spliceHowMany) { /* ,... - extra arguments to splice into array */\n {{# def.initVars:'splice' }}\n\n var argsLen = arguments.length;\n var addItems = argsLen > 2;\n\n if (addItems) {\n {{ /* only create model tree if items are inserted in array */ }}\n\n {{ /* if model is undefined it will be set to an empty array */ }} \n var value = [];\n {{# def.createTree:'splice' }}\n\n {{? nextNode }}\n {{\n var currNode = nextNode;\n var currProp = currNode.property;\n var emptyProp = '[]';\n }}\n\n {{# def.createTreeStep }}\n {{?}}\n\n } else if (spliceHowMany > 0) {\n {{ /* if items are not inserted, only traverse model tree if items are deleted from array */ }}\n {{? it.parsedPath.length }}\n {{# def.traverseTree }}\n\n {{\n var currNode = it.parsedPath[count];\n var currProp = currNode.property; \n }}\n\n {{ /* extra brace closes 'else' in def.traverseTreeStep */ }}\n {{# def.traverseTreeStep }} }\n {{?}}\n }\n\n {{ /* splice items */ }}\n if (addItems || (! treeDoesNotExist && m\n && m.length > spliceIndex ) ) {\n var oldLength = m.length = m.length || 0;\n\n arguments[0] = spliceIndex = normalizeSpliceIndex(spliceIndex, m.length);\n\n {{ /* clone added arguments to prevent same references in linked models */ }}\n if (addItems)\n for (var i = 2; i < argsLen; i++)\n arguments[i] = cloneTree(arguments[i]);\n\n {{ /* actual splice call */ }}\n var removed = Array.prototype.splice.apply(m, arguments);\n\n if (this._options.reactive !== false) {\n {{# def.addMsg }} accessPath, type: 'splice',\n index: spliceIndex, removed: removed, addedCount: addItems ? argsLen - 2 : 0,\n newValue: m });\n\n if (removed && removed.length)\n removed.forEach(function(item, index) {\n var itemPath = accessPath + '[' + (spliceIndex + index) + ']';\n {{# def.addMsg }} itemPath, type: 'removed', oldValue: item });\n\n if (valueIsTree(item))\n addMessages(messages, messagesHash, itemPath, item, 'removed', 'oldValue');\n });\n\n if (addItems)\n for (var i = 2; i < argsLen; i++) {\n var item = arguments[i];\n var itemPath = accessPath + '[' + (spliceIndex + i - 2) + ']';\n {{# def.addMsg }} itemPath, type: 'added', newValue: item });\n\n if (valueIsTree(item))\n addMessages(messages, messagesHash, itemPath, item, 'added', 'newValue');\n }\n\n {{ /* post all stored messages */ }}\n {{# def.postMessages }}\n }\n }\n\n return removed || [];\n}\n"},include_defines="'use strict';\n/* Only use this style of comments, not \"//\" */\n\n/**\n * Inserts initialization code\n */\n {{## def.initVars:method:\n var m = {{# def.modelAccessPrefix }};\n var messages = [], messagesHash = {};\n var accessPath = '';\n var treeDoesNotExist;\n /* hack to prevent sending finished events to allow for propagation of batches without splitting them */\n var inChangeTransaction = getTransactionFlag( {{= method }} );\n #}}\n\n/**\n * Inserts the beginning of function call to add message to list\n */\n{{## def.addMsg: addChangeMessage(messages, messagesHash, { path: #}}\n\n/**\n * Inserts current property/index for both normal and interpolated properties/indexes\n */\n{{## def.currProp:{{? currNode.interpolate }}[this._args[ {{= currNode.interpolate }} ]]{{??}}{{= currProp }}{{?}} #}}\n\n/**\n * Inserts condition to test whether normal/interpolated property/index exists\n */\n{{## def.wasDefined: m.hasOwnProperty(\n {{? currNode.interpolate }}\n this._args[ {{= currNode.interpolate }} ]\n {{??}}\n '{{= it.getPathNodeKey(currNode) }}'\n {{?}}\n) #}}\n\n\n/**\n * Inserts code to update access path for current property\n * Because of the possibility of interpolated properties, it can't be calculated in template, it can only be calculated during accessor call.\n */\n{{## def.changeAccessPath:\n accessPath += {{? currNode.interpolate }}\n {{? 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m = {{# def.modelAccessPrefix }} = {{= emptyProp }};\n wasDef = false;\n\n if (this._options.reactive !== false) {\n {{# def.addMsg }} '', type: 'added',\n newValue: m });\n }\n }\n {{??}}\n {{? method == 'splice' }}\n if (! m) {\n {{?}}\n m = {{# def.modelAccessPrefix }} = cloneTree(value);\n wasDef = typeof old != 'undefined';\n {{? method == 'splice' }}\n }\n {{?}} \n {{?}}\n\n\n {{ /* create model tree if it doesn't exist */ }}\n {{ var modelDataProperty = '';\n var nextNode = it.parsedPath[0];\n var count = it.parsedPath.length - 1;\n\n for (var i = 0; i < count; i++) {\n var currNode = nextNode;\n var currProp = currNode.property;\n nextNode = it.parsedPath[i + 1];\n var emptyProp = nextNode && nextNode.empty;\n }}\n\n {{# def.createTreeStep }}\n\n {{ } /* for loop */ }}\n#}}\n\n\n/**\n * Inserts code to create one step in the model tree\n */\n{{## def.createTreeStep:\n {{# def.changeAccessPath }}\n\n if (! {{# def.wasDefined }}) { \n {{ /* property does not exist */ }}\n m = m{{# def.currProp }} = {{= emptyProp }};\n\n if (this._options.reactive !== false) {\n {{# def.addMsg }} accessPath, type: 'added', \n newValue: m });\n }\n\n } else if (typeof m{{# def.currProp }} != 'object') {\n {{ /* property is not object */ }}\n var old = m{{# def.currProp }};\n m = m{{# def.currProp }} = {{= emptyProp }};\n\n if (this._options.reactive !== false) {\n {{# def.addMsg }} accessPath, type: 'changed', \n oldValue: old, newValue: m });\n }\n\n } else {\n {{ /* property exists, just traverse down the model tree */ }}\n m = m{{# def.currProp }};\n }\n#}}\n",include_traverse_tree="'use strict';\n/* Only use this style of comments, not \"//\" */\n\n/**\n * Inserts code to traverse model tree for `delete` and `splice` accessors.\n */\n{{## def.traverseTree:\n {{ \n var count = it.parsedPath.length-1;\n\n for (var i = 0; i < count; i++) { \n var currNode = it.parsedPath[i];\n var currProp = currNode.property;\n }}\n {{# def.traverseTreeStep }}\n\n {{ } /* for loop */\n\n 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src/Parser/HolyPaladin/Modules/Talents/RuleOfLaw.js
Yuyz0112/WoWAnalyzer
import React from 'react'; import SPELLS from 'common/SPELLS'; import SpellIcon from 'common/SpellIcon'; import SpellLink from 'common/SpellLink'; import { formatPercentage } from 'common/format'; import Module from 'Parser/Core/Module'; import StatisticBox, { STATISTIC_ORDER } from 'Main/StatisticBox'; class RuleOfLaw extends Module { on_initialized() { if (!this.owner.error) { this.active = this.owner.selectedCombatant.hasTalent(SPELLS.RULE_OF_LAW_TALENT.id); } } get uptime() { return this.owner.selectedCombatant.getBuffUptime(SPELLS.RULE_OF_LAW_TALENT.id) / this.owner.fightDuration; } suggestions(when) { when(this.uptime).isLessThan(0.25) .addSuggestion((suggest, actual, recommended) => { return suggest(<span>Your <SpellLink id={SPELLS.RULE_OF_LAW_TALENT.id} /> uptime can be improved. Try keeping at least 1 charge on cooldown; you should (almost) never be at max charges.</span>) .icon(SPELLS.RULE_OF_LAW_TALENT.icon) .actual(`${formatPercentage(actual)}% uptime`) .recommended(`>${formatPercentage(recommended)}% is recommended`) .regular(recommended - 0.05).major(recommended - 0.15); }); } statistic() { return ( <StatisticBox icon={<SpellIcon id={SPELLS.RULE_OF_LAW_TALENT.id} />} value={`${formatPercentage(this.uptime)} %`} label="Rule of Law uptime" /> ); } statisticOrder = STATISTIC_ORDER.CORE(31); } export default RuleOfLaw;
src/svg-icons/image/timer-off.js
pradel/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ImageTimerOff = (props) => ( <SvgIcon {...props}> <path d="M19.04 4.55l-1.42 1.42C16.07 4.74 14.12 4 12 4c-1.83 0-3.53.55-4.95 1.48l1.46 1.46C9.53 6.35 10.73 6 12 6c3.87 0 7 3.13 7 7 0 1.27-.35 2.47-.94 3.49l1.45 1.45C20.45 16.53 21 14.83 21 13c0-2.12-.74-4.07-1.97-5.61l1.42-1.42-1.41-1.42zM15 1H9v2h6V1zm-4 8.44l2 2V8h-2v1.44zM3.02 4L1.75 5.27 4.5 8.03C3.55 9.45 3 11.16 3 13c0 4.97 4.02 9 9 9 1.84 0 3.55-.55 4.98-1.5l2.5 2.5 1.27-1.27-7.71-7.71L3.02 4zM12 20c-3.87 0-7-3.13-7-7 0-1.28.35-2.48.95-3.52l9.56 9.56c-1.03.61-2.23.96-3.51.96z"/> </SvgIcon> ); ImageTimerOff = pure(ImageTimerOff); ImageTimerOff.displayName = 'ImageTimerOff'; export default ImageTimerOff;
src/shared/components/HistoricTime/index.js
CharlesMangwa/Chloe
/* @flow */ import React from 'react' import { Text, View } from 'react-native' import { getPeriodColor, getPeriodName } from '@helpers/periods' import Icon from '@components/Icon' import styles from './styles' type Props = { value: 'preHistory' | 'antiquity' | 'middleAge' | 'modernTimes' | 'contemporaryTimes', pages?: number, } const HistoricTime = (props: Props): React$Element<any> => { const { value, pages } = props return ( <View style={styles.container}> <Icon name={pages ? 'bookmarkIcon' : value} defaultColor={getPeriodColor(value)} size={16} /> {pages && <Text style={styles.text}><Text style={styles.textBold}>{pages}</Text> pages</Text>} {!pages && <Text style={styles.text}>{getPeriodName(value)}</Text>} </View> ) } export default HistoricTime
spec/demo.js
kairosagency/react-validation-mixin
import React from 'react'; import Signup from './components/Signup'; React.render(<Signup />, document.getElementById('app'));
src/server.js
soupnasty/techheroes-web
import Express from 'express'; import React from 'react'; import ReactDOM from 'react-dom/server'; import config from './config'; import favicon from 'serve-favicon'; import compression from 'compression'; import httpProxy from 'http-proxy'; import path from 'path'; import createStore from './redux/create'; import ApiClient from './helpers/ApiClient'; import Html from './helpers/Html'; import PrettyError from 'pretty-error'; import http from 'http'; import { match } from 'react-router'; import { syncHistoryWithStore } from 'react-router-redux'; import { ReduxAsyncConnect, loadOnServer } from 'redux-async-connect'; import createHistory from 'react-router/lib/createMemoryHistory'; import {Provider} from 'react-redux'; import getRoutes from './routes'; const targetUrl = 'http://' + config.apiHost + ':' + config.apiPort; const pretty = new PrettyError(); const app = new Express(); const server = new http.Server(app); const proxy = httpProxy.createProxyServer({ target: targetUrl, ws: true }); app.use(compression()); app.use(favicon(path.join(__dirname, '..', 'static', 'favicon.ico'))); app.use(Express.static(path.join(__dirname, '..', 'static'))); // Proxy to API server app.use('/api', (req, res) => { proxy.web(req, res, {target: targetUrl}); }); app.use('/ws', (req, res) => { proxy.web(req, res, {target: targetUrl + '/ws'}); }); server.on('upgrade', (req, socket, head) => { proxy.ws(req, socket, head); }); // added the error handling to avoid https://github.com/nodejitsu/node-http-proxy/issues/527 proxy.on('error', (error, req, res) => { let json; if (error.code !== 'ECONNRESET') { console.error('proxy error', error); } if (!res.headersSent) { res.writeHead(500, {'content-type': 'application/json'}); } json = {error: 'proxy_error', reason: error.message}; res.end(JSON.stringify(json)); }); app.use((req, res) => { if (__DEVELOPMENT__) { // Do not cache webpack stats: the script file would change since // hot module replacement is enabled in the development env webpackIsomorphicTools.refresh(); } const client = new ApiClient(req); const memoryHistory = createHistory(req.originalUrl); const store = createStore(memoryHistory, client); const history = syncHistoryWithStore(memoryHistory, store); function hydrateOnClient() { res.send('<!doctype html>\n' + ReactDOM.renderToString(<Html assets={webpackIsomorphicTools.assets()} store={store}/>)); } if (__DISABLE_SSR__) { hydrateOnClient(); return; } match({ history, routes: getRoutes(store), location: req.originalUrl }, (error, redirectLocation, renderProps) => { if (redirectLocation) { res.redirect(redirectLocation.pathname + redirectLocation.search); } else if (error) { console.error('ROUTER ERROR:', pretty.render(error)); res.status(500); hydrateOnClient(); } else if (renderProps) { loadOnServer({...renderProps, store, helpers: {client}}).then(() => { const component = ( <Provider store={store} key="provider"> <ReduxAsyncConnect {...renderProps} /> </Provider> ); res.status(200); global.navigator = {userAgent: req.headers['user-agent']}; res.send('<!doctype html>\n' + ReactDOM.renderToString(<Html assets={webpackIsomorphicTools.assets()} component={component} store={store}/>)); }); } else { res.status(404).send('Not found'); } }); }); if (config.port) { server.listen(config.port, (err) => { if (err) { console.error(err); } console.info('----\n==> ✅ %s is running, talking to API server on %s.', config.app.title, config.apiPort); console.info('==> 💻 Open http://%s:%s in a browser to view the app.', config.host, config.port); }); } else { console.error('==> ERROR: No PORT environment variable has been specified'); }
ajax/libs/polymer/0.5.3/polymer.js
cloudrifles/cdnjs
/** * @license * Copyright (c) 2014 The Polymer Project Authors. All rights reserved. * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt * Code distributed by Google as part of the polymer project is also * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt */ // @version 0.5.3 window.PolymerGestures = {}; (function(scope) { var hasFullPath = false; // test for full event path support var pathTest = document.createElement('meta'); if (pathTest.createShadowRoot) { var sr = pathTest.createShadowRoot(); var s = document.createElement('span'); sr.appendChild(s); pathTest.addEventListener('testpath', function(ev) { if (ev.path) { // if the span is in the event path, then path[0] is the real source for all events hasFullPath = ev.path[0] === s; } ev.stopPropagation(); }); var ev = new CustomEvent('testpath', {bubbles: true}); // must add node to DOM to trigger event listener document.head.appendChild(pathTest); s.dispatchEvent(ev); pathTest.parentNode.removeChild(pathTest); sr = s = null; } pathTest = null; var target = { shadow: function(inEl) { if (inEl) { return inEl.shadowRoot || inEl.webkitShadowRoot; } }, canTarget: function(shadow) { return shadow && Boolean(shadow.elementFromPoint); }, targetingShadow: function(inEl) { var s = this.shadow(inEl); if (this.canTarget(s)) { return s; } }, olderShadow: function(shadow) { var os = shadow.olderShadowRoot; if (!os) { var se = shadow.querySelector('shadow'); if (se) { os = se.olderShadowRoot; } } return os; }, allShadows: function(element) { var shadows = [], s = this.shadow(element); while(s) { shadows.push(s); s = this.olderShadow(s); } return shadows; }, searchRoot: function(inRoot, x, y) { var t, st, sr, os; if (inRoot) { t = inRoot.elementFromPoint(x, y); if (t) { // found element, check if it has a ShadowRoot sr = this.targetingShadow(t); } else if (inRoot !== document) { // check for sibling roots sr = this.olderShadow(inRoot); } // search other roots, fall back to light dom element return this.searchRoot(sr, x, y) || t; } }, owner: function(element) { if (!element) { return document; } var s = element; // walk up until you hit the shadow root or document while (s.parentNode) { s = s.parentNode; } // the owner element is expected to be a Document or ShadowRoot if (s.nodeType != Node.DOCUMENT_NODE && s.nodeType != Node.DOCUMENT_FRAGMENT_NODE) { s = document; } return s; }, findTarget: function(inEvent) { if (hasFullPath && inEvent.path && inEvent.path.length) { return inEvent.path[0]; } var x = inEvent.clientX, y = inEvent.clientY; // if the listener is in the shadow root, it is much faster to start there var s = this.owner(inEvent.target); // if x, y is not in this root, fall back to document search if (!s.elementFromPoint(x, y)) { s = document; } return this.searchRoot(s, x, y); }, findTouchAction: function(inEvent) { var n; if (hasFullPath && inEvent.path && inEvent.path.length) { var path = inEvent.path; for (var i = 0; i < path.length; i++) { n = path[i]; if (n.nodeType === Node.ELEMENT_NODE && n.hasAttribute('touch-action')) { return n.getAttribute('touch-action'); } } } else { n = inEvent.target; while(n) { if (n.nodeType === Node.ELEMENT_NODE && n.hasAttribute('touch-action')) { return n.getAttribute('touch-action'); } n = n.parentNode || n.host; } } // auto is default return "auto"; }, LCA: function(a, b) { if (a === b) { return a; } if (a && !b) { return a; } if (b && !a) { return b; } if (!b && !a) { return document; } // fast case, a is a direct descendant of b or vice versa if (a.contains && a.contains(b)) { return a; } if (b.contains && b.contains(a)) { return b; } var adepth = this.depth(a); var bdepth = this.depth(b); var d = adepth - bdepth; if (d >= 0) { a = this.walk(a, d); } else { b = this.walk(b, -d); } while (a && b && a !== b) { a = a.parentNode || a.host; b = b.parentNode || b.host; } return a; }, walk: function(n, u) { for (var i = 0; n && (i < u); i++) { n = n.parentNode || n.host; } return n; }, depth: function(n) { var d = 0; while(n) { d++; n = n.parentNode || n.host; } return d; }, deepContains: function(a, b) { var common = this.LCA(a, b); // if a is the common ancestor, it must "deeply" contain b return common === a; }, insideNode: function(node, x, y) { var rect = node.getBoundingClientRect(); return (rect.left <= x) && (x <= rect.right) && (rect.top <= y) && (y <= rect.bottom); }, path: function(event) { var p; if (hasFullPath && event.path && event.path.length) { p = event.path; } else { p = []; var n = this.findTarget(event); while (n) { p.push(n); n = n.parentNode || n.host; } } return p; } }; scope.targetFinding = target; /** * Given an event, finds the "deepest" node that could have been the original target before ShadowDOM retargetting * * @param {Event} Event An event object with clientX and clientY properties * @return {Element} The probable event origninator */ scope.findTarget = target.findTarget.bind(target); /** * Determines if the "container" node deeply contains the "containee" node, including situations where the "containee" is contained by one or more ShadowDOM * roots. * * @param {Node} container * @param {Node} containee * @return {Boolean} */ scope.deepContains = target.deepContains.bind(target); /** * Determines if the x/y position is inside the given node. * * Example: * * function upHandler(event) { * var innode = PolymerGestures.insideNode(event.target, event.clientX, event.clientY); * if (innode) { * // wait for tap? * } else { * // tap will never happen * } * } * * @param {Node} node * @param {Number} x Screen X position * @param {Number} y screen Y position * @return {Boolean} */ scope.insideNode = target.insideNode; })(window.PolymerGestures); (function() { function shadowSelector(v) { return 'html /deep/ ' + selector(v); } function selector(v) { return '[touch-action="' + v + '"]'; } function rule(v) { return '{ -ms-touch-action: ' + v + '; touch-action: ' + v + ';}'; } var attrib2css = [ 'none', 'auto', 'pan-x', 'pan-y', { rule: 'pan-x pan-y', selectors: [ 'pan-x pan-y', 'pan-y pan-x' ] }, 'manipulation' ]; var styles = ''; // only install stylesheet if the browser has touch action support var hasTouchAction = typeof document.head.style.touchAction === 'string'; // only add shadow selectors if shadowdom is supported var hasShadowRoot = !window.ShadowDOMPolyfill && document.head.createShadowRoot; if (hasTouchAction) { attrib2css.forEach(function(r) { if (String(r) === r) { styles += selector(r) + rule(r) + '\n'; if (hasShadowRoot) { styles += shadowSelector(r) + rule(r) + '\n'; } } else { styles += r.selectors.map(selector) + rule(r.rule) + '\n'; if (hasShadowRoot) { styles += r.selectors.map(shadowSelector) + rule(r.rule) + '\n'; } } }); var el = document.createElement('style'); el.textContent = styles; document.head.appendChild(el); } })(); /** * This is the constructor for new PointerEvents. * * New Pointer Events must be given a type, and an optional dictionary of * initialization properties. * * Due to certain platform requirements, events returned from the constructor * identify as MouseEvents. * * @constructor * @param {String} inType The type of the event to create. * @param {Object} [inDict] An optional dictionary of initial event properties. * @return {Event} A new PointerEvent of type `inType` and initialized with properties from `inDict`. */ (function(scope) { var MOUSE_PROPS = [ 'bubbles', 'cancelable', 'view', 'detail', 'screenX', 'screenY', 'clientX', 'clientY', 'ctrlKey', 'altKey', 'shiftKey', 'metaKey', 'button', 'relatedTarget', 'pageX', 'pageY' ]; var MOUSE_DEFAULTS = [ false, false, null, null, 0, 0, 0, 0, false, false, false, false, 0, null, 0, 0 ]; var NOP_FACTORY = function(){ return function(){}; }; var eventFactory = { // TODO(dfreedm): this is overridden by tap recognizer, needs review preventTap: NOP_FACTORY, makeBaseEvent: function(inType, inDict) { var e = document.createEvent('Event'); e.initEvent(inType, inDict.bubbles || false, inDict.cancelable || false); e.preventTap = eventFactory.preventTap(e); return e; }, makeGestureEvent: function(inType, inDict) { inDict = inDict || Object.create(null); var e = this.makeBaseEvent(inType, inDict); for (var i = 0, keys = Object.keys(inDict), k; i < keys.length; i++) { k = keys[i]; e[k] = inDict[k]; } return e; }, makePointerEvent: function(inType, inDict) { inDict = inDict || Object.create(null); var e = this.makeBaseEvent(inType, inDict); // define inherited MouseEvent properties for(var i = 0, p; i < MOUSE_PROPS.length; i++) { p = MOUSE_PROPS[i]; e[p] = inDict[p] || MOUSE_DEFAULTS[i]; } e.buttons = inDict.buttons || 0; // Spec requires that pointers without pressure specified use 0.5 for down // state and 0 for up state. var pressure = 0; if (inDict.pressure) { pressure = inDict.pressure; } else { pressure = e.buttons ? 0.5 : 0; } // add x/y properties aliased to clientX/Y e.x = e.clientX; e.y = e.clientY; // define the properties of the PointerEvent interface e.pointerId = inDict.pointerId || 0; e.width = inDict.width || 0; e.height = inDict.height || 0; e.pressure = pressure; e.tiltX = inDict.tiltX || 0; e.tiltY = inDict.tiltY || 0; e.pointerType = inDict.pointerType || ''; e.hwTimestamp = inDict.hwTimestamp || 0; e.isPrimary = inDict.isPrimary || false; e._source = inDict._source || ''; return e; } }; scope.eventFactory = eventFactory; })(window.PolymerGestures); /** * This module implements an map of pointer states */ (function(scope) { var USE_MAP = window.Map && window.Map.prototype.forEach; var POINTERS_FN = function(){ return this.size; }; function PointerMap() { if (USE_MAP) { var m = new Map(); m.pointers = POINTERS_FN; return m; } else { this.keys = []; this.values = []; } } PointerMap.prototype = { set: function(inId, inEvent) { var i = this.keys.indexOf(inId); if (i > -1) { this.values[i] = inEvent; } else { this.keys.push(inId); this.values.push(inEvent); } }, has: function(inId) { return this.keys.indexOf(inId) > -1; }, 'delete': function(inId) { var i = this.keys.indexOf(inId); if (i > -1) { this.keys.splice(i, 1); this.values.splice(i, 1); } }, get: function(inId) { var i = this.keys.indexOf(inId); return this.values[i]; }, clear: function() { this.keys.length = 0; this.values.length = 0; }, // return value, key, map forEach: function(callback, thisArg) { this.values.forEach(function(v, i) { callback.call(thisArg, v, this.keys[i], this); }, this); }, pointers: function() { return this.keys.length; } }; scope.PointerMap = PointerMap; })(window.PolymerGestures); (function(scope) { var CLONE_PROPS = [ // MouseEvent 'bubbles', 'cancelable', 'view', 'detail', 'screenX', 'screenY', 'clientX', 'clientY', 'ctrlKey', 'altKey', 'shiftKey', 'metaKey', 'button', 'relatedTarget', // DOM Level 3 'buttons', // PointerEvent 'pointerId', 'width', 'height', 'pressure', 'tiltX', 'tiltY', 'pointerType', 'hwTimestamp', 'isPrimary', // event instance 'type', 'target', 'currentTarget', 'which', 'pageX', 'pageY', 'timeStamp', // gesture addons 'preventTap', 'tapPrevented', '_source' ]; var CLONE_DEFAULTS = [ // MouseEvent false, false, null, null, 0, 0, 0, 0, false, false, false, false, 0, null, // DOM Level 3 0, // PointerEvent 0, 0, 0, 0, 0, 0, '', 0, false, // event instance '', null, null, 0, 0, 0, 0, function(){}, false ]; var HAS_SVG_INSTANCE = (typeof SVGElementInstance !== 'undefined'); var eventFactory = scope.eventFactory; // set of recognizers to run for the currently handled event var currentGestures; /** * This module is for normalizing events. Mouse and Touch events will be * collected here, and fire PointerEvents that have the same semantics, no * matter the source. * Events fired: * - pointerdown: a pointing is added * - pointerup: a pointer is removed * - pointermove: a pointer is moved * - pointerover: a pointer crosses into an element * - pointerout: a pointer leaves an element * - pointercancel: a pointer will no longer generate events */ var dispatcher = { IS_IOS: false, pointermap: new scope.PointerMap(), requiredGestures: new scope.PointerMap(), eventMap: Object.create(null), // Scope objects for native events. // This exists for ease of testing. eventSources: Object.create(null), eventSourceList: [], gestures: [], // map gesture event -> {listeners: int, index: gestures[int]} dependencyMap: { // make sure down and up are in the map to trigger "register" down: {listeners: 0, index: -1}, up: {listeners: 0, index: -1} }, gestureQueue: [], /** * Add a new event source that will generate pointer events. * * `inSource` must contain an array of event names named `events`, and * functions with the names specified in the `events` array. * @param {string} name A name for the event source * @param {Object} source A new source of platform events. */ registerSource: function(name, source) { var s = source; var newEvents = s.events; if (newEvents) { newEvents.forEach(function(e) { if (s[e]) { this.eventMap[e] = s[e].bind(s); } }, this); this.eventSources[name] = s; this.eventSourceList.push(s); } }, registerGesture: function(name, source) { var obj = Object.create(null); obj.listeners = 0; obj.index = this.gestures.length; for (var i = 0, g; i < source.exposes.length; i++) { g = source.exposes[i].toLowerCase(); this.dependencyMap[g] = obj; } this.gestures.push(source); }, register: function(element, initial) { var l = this.eventSourceList.length; for (var i = 0, es; (i < l) && (es = this.eventSourceList[i]); i++) { // call eventsource register es.register.call(es, element, initial); } }, unregister: function(element) { var l = this.eventSourceList.length; for (var i = 0, es; (i < l) && (es = this.eventSourceList[i]); i++) { // call eventsource register es.unregister.call(es, element); } }, // EVENTS down: function(inEvent) { this.requiredGestures.set(inEvent.pointerId, currentGestures); this.fireEvent('down', inEvent); }, move: function(inEvent) { // pipe move events into gesture queue directly inEvent.type = 'move'; this.fillGestureQueue(inEvent); }, up: function(inEvent) { this.fireEvent('up', inEvent); this.requiredGestures.delete(inEvent.pointerId); }, cancel: function(inEvent) { inEvent.tapPrevented = true; this.fireEvent('up', inEvent); this.requiredGestures.delete(inEvent.pointerId); }, addGestureDependency: function(node, currentGestures) { var gesturesWanted = node._pgEvents; if (gesturesWanted && currentGestures) { var gk = Object.keys(gesturesWanted); for (var i = 0, r, ri, g; i < gk.length; i++) { // gesture g = gk[i]; if (gesturesWanted[g] > 0) { // lookup gesture recognizer r = this.dependencyMap[g]; // recognizer index ri = r ? r.index : -1; currentGestures[ri] = true; } } } }, // LISTENER LOGIC eventHandler: function(inEvent) { // This is used to prevent multiple dispatch of events from // platform events. This can happen when two elements in different scopes // are set up to create pointer events, which is relevant to Shadow DOM. var type = inEvent.type; // only generate the list of desired events on "down" if (type === 'touchstart' || type === 'mousedown' || type === 'pointerdown' || type === 'MSPointerDown') { if (!inEvent._handledByPG) { currentGestures = {}; } // in IOS mode, there is only a listener on the document, so this is not re-entrant if (this.IS_IOS) { var ev = inEvent; if (type === 'touchstart') { var ct = inEvent.changedTouches[0]; // set up a fake event to give to the path builder ev = {target: inEvent.target, clientX: ct.clientX, clientY: ct.clientY, path: inEvent.path}; } // use event path if available, otherwise build a path from target finding var nodes = inEvent.path || scope.targetFinding.path(ev); for (var i = 0, n; i < nodes.length; i++) { n = nodes[i]; this.addGestureDependency(n, currentGestures); } } else { this.addGestureDependency(inEvent.currentTarget, currentGestures); } } if (inEvent._handledByPG) { return; } var fn = this.eventMap && this.eventMap[type]; if (fn) { fn(inEvent); } inEvent._handledByPG = true; }, // set up event listeners listen: function(target, events) { for (var i = 0, l = events.length, e; (i < l) && (e = events[i]); i++) { this.addEvent(target, e); } }, // remove event listeners unlisten: function(target, events) { for (var i = 0, l = events.length, e; (i < l) && (e = events[i]); i++) { this.removeEvent(target, e); } }, addEvent: function(target, eventName) { target.addEventListener(eventName, this.boundHandler); }, removeEvent: function(target, eventName) { target.removeEventListener(eventName, this.boundHandler); }, // EVENT CREATION AND TRACKING /** * Creates a new Event of type `inType`, based on the information in * `inEvent`. * * @param {string} inType A string representing the type of event to create * @param {Event} inEvent A platform event with a target * @return {Event} A PointerEvent of type `inType` */ makeEvent: function(inType, inEvent) { var e = eventFactory.makePointerEvent(inType, inEvent); e.preventDefault = inEvent.preventDefault; e.tapPrevented = inEvent.tapPrevented; e._target = e._target || inEvent.target; return e; }, // make and dispatch an event in one call fireEvent: function(inType, inEvent) { var e = this.makeEvent(inType, inEvent); return this.dispatchEvent(e); }, /** * Returns a snapshot of inEvent, with writable properties. * * @param {Event} inEvent An event that contains properties to copy. * @return {Object} An object containing shallow copies of `inEvent`'s * properties. */ cloneEvent: function(inEvent) { var eventCopy = Object.create(null), p; for (var i = 0; i < CLONE_PROPS.length; i++) { p = CLONE_PROPS[i]; eventCopy[p] = inEvent[p] || CLONE_DEFAULTS[i]; // Work around SVGInstanceElement shadow tree // Return the <use> element that is represented by the instance for Safari, Chrome, IE. // This is the behavior implemented by Firefox. if (p === 'target' || p === 'relatedTarget') { if (HAS_SVG_INSTANCE && eventCopy[p] instanceof SVGElementInstance) { eventCopy[p] = eventCopy[p].correspondingUseElement; } } } // keep the semantics of preventDefault eventCopy.preventDefault = function() { inEvent.preventDefault(); }; return eventCopy; }, /** * Dispatches the event to its target. * * @param {Event} inEvent The event to be dispatched. * @return {Boolean} True if an event handler returns true, false otherwise. */ dispatchEvent: function(inEvent) { var t = inEvent._target; if (t) { t.dispatchEvent(inEvent); // clone the event for the gesture system to process // clone after dispatch to pick up gesture prevention code var clone = this.cloneEvent(inEvent); clone.target = t; this.fillGestureQueue(clone); } }, gestureTrigger: function() { // process the gesture queue for (var i = 0, e, rg; i < this.gestureQueue.length; i++) { e = this.gestureQueue[i]; rg = e._requiredGestures; if (rg) { for (var j = 0, g, fn; j < this.gestures.length; j++) { // only run recognizer if an element in the source event's path is listening for those gestures if (rg[j]) { g = this.gestures[j]; fn = g[e.type]; if (fn) { fn.call(g, e); } } } } } this.gestureQueue.length = 0; }, fillGestureQueue: function(ev) { // only trigger the gesture queue once if (!this.gestureQueue.length) { requestAnimationFrame(this.boundGestureTrigger); } ev._requiredGestures = this.requiredGestures.get(ev.pointerId); this.gestureQueue.push(ev); } }; dispatcher.boundHandler = dispatcher.eventHandler.bind(dispatcher); dispatcher.boundGestureTrigger = dispatcher.gestureTrigger.bind(dispatcher); scope.dispatcher = dispatcher; /** * Listen for `gesture` on `node` with the `handler` function * * If `handler` is the first listener for `gesture`, the underlying gesture recognizer is then enabled. * * @param {Element} node * @param {string} gesture * @return Boolean `gesture` is a valid gesture */ scope.activateGesture = function(node, gesture) { var g = gesture.toLowerCase(); var dep = dispatcher.dependencyMap[g]; if (dep) { var recognizer = dispatcher.gestures[dep.index]; if (!node._pgListeners) { dispatcher.register(node); node._pgListeners = 0; } // TODO(dfreedm): re-evaluate bookkeeping to avoid using attributes if (recognizer) { var touchAction = recognizer.defaultActions && recognizer.defaultActions[g]; var actionNode; switch(node.nodeType) { case Node.ELEMENT_NODE: actionNode = node; break; case Node.DOCUMENT_FRAGMENT_NODE: actionNode = node.host; break; default: actionNode = null; break; } if (touchAction && actionNode && !actionNode.hasAttribute('touch-action')) { actionNode.setAttribute('touch-action', touchAction); } } if (!node._pgEvents) { node._pgEvents = {}; } node._pgEvents[g] = (node._pgEvents[g] || 0) + 1; node._pgListeners++; } return Boolean(dep); }; /** * * Listen for `gesture` from `node` with `handler` function. * * @param {Element} node * @param {string} gesture * @param {Function} handler * @param {Boolean} capture */ scope.addEventListener = function(node, gesture, handler, capture) { if (handler) { scope.activateGesture(node, gesture); node.addEventListener(gesture, handler, capture); } }; /** * Tears down the gesture configuration for `node` * * If `handler` is the last listener for `gesture`, the underlying gesture recognizer is disabled. * * @param {Element} node * @param {string} gesture * @return Boolean `gesture` is a valid gesture */ scope.deactivateGesture = function(node, gesture) { var g = gesture.toLowerCase(); var dep = dispatcher.dependencyMap[g]; if (dep) { if (node._pgListeners > 0) { node._pgListeners--; } if (node._pgListeners === 0) { dispatcher.unregister(node); } if (node._pgEvents) { if (node._pgEvents[g] > 0) { node._pgEvents[g]--; } else { node._pgEvents[g] = 0; } } } return Boolean(dep); }; /** * Stop listening for `gesture` from `node` with `handler` function. * * @param {Element} node * @param {string} gesture * @param {Function} handler * @param {Boolean} capture */ scope.removeEventListener = function(node, gesture, handler, capture) { if (handler) { scope.deactivateGesture(node, gesture); node.removeEventListener(gesture, handler, capture); } }; })(window.PolymerGestures); (function(scope) { var dispatcher = scope.dispatcher; var pointermap = dispatcher.pointermap; // radius around touchend that swallows mouse events var DEDUP_DIST = 25; var WHICH_TO_BUTTONS = [0, 1, 4, 2]; var currentButtons = 0; var FIREFOX_LINUX = /Linux.*Firefox\//i; var HAS_BUTTONS = (function() { // firefox on linux returns spec-incorrect values for mouseup.buttons // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent.buttons#See_also // https://codereview.chromium.org/727593003/#msg16 if (FIREFOX_LINUX.test(navigator.userAgent)) { return false; } try { return new MouseEvent('test', {buttons: 1}).buttons === 1; } catch (e) { return false; } })(); // handler block for native mouse events var mouseEvents = { POINTER_ID: 1, POINTER_TYPE: 'mouse', events: [ 'mousedown', 'mousemove', 'mouseup' ], exposes: [ 'down', 'up', 'move' ], register: function(target) { dispatcher.listen(target, this.events); }, unregister: function(target) { if (target === document) { return; } dispatcher.unlisten(target, this.events); }, lastTouches: [], // collide with the global mouse listener isEventSimulatedFromTouch: function(inEvent) { var lts = this.lastTouches; var x = inEvent.clientX, y = inEvent.clientY; for (var i = 0, l = lts.length, t; i < l && (t = lts[i]); i++) { // simulated mouse events will be swallowed near a primary touchend var dx = Math.abs(x - t.x), dy = Math.abs(y - t.y); if (dx <= DEDUP_DIST && dy <= DEDUP_DIST) { return true; } } }, prepareEvent: function(inEvent) { var e = dispatcher.cloneEvent(inEvent); e.pointerId = this.POINTER_ID; e.isPrimary = true; e.pointerType = this.POINTER_TYPE; e._source = 'mouse'; if (!HAS_BUTTONS) { var type = inEvent.type; var bit = WHICH_TO_BUTTONS[inEvent.which] || 0; if (type === 'mousedown') { currentButtons |= bit; } else if (type === 'mouseup') { currentButtons &= ~bit; } e.buttons = currentButtons; } return e; }, mousedown: function(inEvent) { if (!this.isEventSimulatedFromTouch(inEvent)) { var p = pointermap.has(this.POINTER_ID); var e = this.prepareEvent(inEvent); e.target = scope.findTarget(inEvent); pointermap.set(this.POINTER_ID, e.target); dispatcher.down(e); } }, mousemove: function(inEvent) { if (!this.isEventSimulatedFromTouch(inEvent)) { var target = pointermap.get(this.POINTER_ID); if (target) { var e = this.prepareEvent(inEvent); e.target = target; // handle case where we missed a mouseup if ((HAS_BUTTONS ? e.buttons : e.which) === 0) { if (!HAS_BUTTONS) { currentButtons = e.buttons = 0; } dispatcher.cancel(e); this.cleanupMouse(e.buttons); } else { dispatcher.move(e); } } } }, mouseup: function(inEvent) { if (!this.isEventSimulatedFromTouch(inEvent)) { var e = this.prepareEvent(inEvent); e.relatedTarget = scope.findTarget(inEvent); e.target = pointermap.get(this.POINTER_ID); dispatcher.up(e); this.cleanupMouse(e.buttons); } }, cleanupMouse: function(buttons) { if (buttons === 0) { pointermap.delete(this.POINTER_ID); } } }; scope.mouseEvents = mouseEvents; })(window.PolymerGestures); (function(scope) { var dispatcher = scope.dispatcher; var allShadows = scope.targetFinding.allShadows.bind(scope.targetFinding); var pointermap = dispatcher.pointermap; var touchMap = Array.prototype.map.call.bind(Array.prototype.map); // This should be long enough to ignore compat mouse events made by touch var DEDUP_TIMEOUT = 2500; var DEDUP_DIST = 25; var CLICK_COUNT_TIMEOUT = 200; var HYSTERESIS = 20; var ATTRIB = 'touch-action'; // TODO(dfreedm): disable until http://crbug.com/399765 is resolved // var HAS_TOUCH_ACTION = ATTRIB in document.head.style; var HAS_TOUCH_ACTION = false; // handler block for native touch events var touchEvents = { IS_IOS: false, events: [ 'touchstart', 'touchmove', 'touchend', 'touchcancel' ], exposes: [ 'down', 'up', 'move' ], register: function(target, initial) { if (this.IS_IOS ? initial : !initial) { dispatcher.listen(target, this.events); } }, unregister: function(target) { if (!this.IS_IOS) { dispatcher.unlisten(target, this.events); } }, scrollTypes: { EMITTER: 'none', XSCROLLER: 'pan-x', YSCROLLER: 'pan-y', }, touchActionToScrollType: function(touchAction) { var t = touchAction; var st = this.scrollTypes; if (t === st.EMITTER) { return 'none'; } else if (t === st.XSCROLLER) { return 'X'; } else if (t === st.YSCROLLER) { return 'Y'; } else { return 'XY'; } }, POINTER_TYPE: 'touch', firstTouch: null, isPrimaryTouch: function(inTouch) { return this.firstTouch === inTouch.identifier; }, setPrimaryTouch: function(inTouch) { // set primary touch if there no pointers, or the only pointer is the mouse if (pointermap.pointers() === 0 || (pointermap.pointers() === 1 && pointermap.has(1))) { this.firstTouch = inTouch.identifier; this.firstXY = {X: inTouch.clientX, Y: inTouch.clientY}; this.firstTarget = inTouch.target; this.scrolling = null; this.cancelResetClickCount(); } }, removePrimaryPointer: function(inPointer) { if (inPointer.isPrimary) { this.firstTouch = null; this.firstXY = null; this.resetClickCount(); } }, clickCount: 0, resetId: null, resetClickCount: function() { var fn = function() { this.clickCount = 0; this.resetId = null; }.bind(this); this.resetId = setTimeout(fn, CLICK_COUNT_TIMEOUT); }, cancelResetClickCount: function() { if (this.resetId) { clearTimeout(this.resetId); } }, typeToButtons: function(type) { var ret = 0; if (type === 'touchstart' || type === 'touchmove') { ret = 1; } return ret; }, findTarget: function(touch, id) { if (this.currentTouchEvent.type === 'touchstart') { if (this.isPrimaryTouch(touch)) { var fastPath = { clientX: touch.clientX, clientY: touch.clientY, path: this.currentTouchEvent.path, target: this.currentTouchEvent.target }; return scope.findTarget(fastPath); } else { return scope.findTarget(touch); } } // reuse target we found in touchstart return pointermap.get(id); }, touchToPointer: function(inTouch) { var cte = this.currentTouchEvent; var e = dispatcher.cloneEvent(inTouch); // Spec specifies that pointerId 1 is reserved for Mouse. // Touch identifiers can start at 0. // Add 2 to the touch identifier for compatibility. var id = e.pointerId = inTouch.identifier + 2; e.target = this.findTarget(inTouch, id); e.bubbles = true; e.cancelable = true; e.detail = this.clickCount; e.buttons = this.typeToButtons(cte.type); e.width = inTouch.webkitRadiusX || inTouch.radiusX || 0; e.height = inTouch.webkitRadiusY || inTouch.radiusY || 0; e.pressure = inTouch.webkitForce || inTouch.force || 0.5; e.isPrimary = this.isPrimaryTouch(inTouch); e.pointerType = this.POINTER_TYPE; e._source = 'touch'; // forward touch preventDefaults var self = this; e.preventDefault = function() { self.scrolling = false; self.firstXY = null; cte.preventDefault(); }; return e; }, processTouches: function(inEvent, inFunction) { var tl = inEvent.changedTouches; this.currentTouchEvent = inEvent; for (var i = 0, t, p; i < tl.length; i++) { t = tl[i]; p = this.touchToPointer(t); if (inEvent.type === 'touchstart') { pointermap.set(p.pointerId, p.target); } if (pointermap.has(p.pointerId)) { inFunction.call(this, p); } if (inEvent.type === 'touchend' || inEvent._cancel) { this.cleanUpPointer(p); } } }, // For single axis scrollers, determines whether the element should emit // pointer events or behave as a scroller shouldScroll: function(inEvent) { if (this.firstXY) { var ret; var touchAction = scope.targetFinding.findTouchAction(inEvent); var scrollAxis = this.touchActionToScrollType(touchAction); if (scrollAxis === 'none') { // this element is a touch-action: none, should never scroll ret = false; } else if (scrollAxis === 'XY') { // this element should always scroll ret = true; } else { var t = inEvent.changedTouches[0]; // check the intended scroll axis, and other axis var a = scrollAxis; var oa = scrollAxis === 'Y' ? 'X' : 'Y'; var da = Math.abs(t['client' + a] - this.firstXY[a]); var doa = Math.abs(t['client' + oa] - this.firstXY[oa]); // if delta in the scroll axis > delta other axis, scroll instead of // making events ret = da >= doa; } return ret; } }, findTouch: function(inTL, inId) { for (var i = 0, l = inTL.length, t; i < l && (t = inTL[i]); i++) { if (t.identifier === inId) { return true; } } }, // In some instances, a touchstart can happen without a touchend. This // leaves the pointermap in a broken state. // Therefore, on every touchstart, we remove the touches that did not fire a // touchend event. // To keep state globally consistent, we fire a // pointercancel for this "abandoned" touch vacuumTouches: function(inEvent) { var tl = inEvent.touches; // pointermap.pointers() should be < tl.length here, as the touchstart has not // been processed yet. if (pointermap.pointers() >= tl.length) { var d = []; pointermap.forEach(function(value, key) { // Never remove pointerId == 1, which is mouse. // Touch identifiers are 2 smaller than their pointerId, which is the // index in pointermap. if (key !== 1 && !this.findTouch(tl, key - 2)) { var p = value; d.push(p); } }, this); d.forEach(function(p) { this.cancel(p); pointermap.delete(p.pointerId); }, this); } }, touchstart: function(inEvent) { this.vacuumTouches(inEvent); this.setPrimaryTouch(inEvent.changedTouches[0]); this.dedupSynthMouse(inEvent); if (!this.scrolling) { this.clickCount++; this.processTouches(inEvent, this.down); } }, down: function(inPointer) { dispatcher.down(inPointer); }, touchmove: function(inEvent) { if (HAS_TOUCH_ACTION) { // touchevent.cancelable == false is sent when the page is scrolling under native Touch Action in Chrome 36 // https://groups.google.com/a/chromium.org/d/msg/input-dev/wHnyukcYBcA/b9kmtwM1jJQJ if (inEvent.cancelable) { this.processTouches(inEvent, this.move); } } else { if (!this.scrolling) { if (this.scrolling === null && this.shouldScroll(inEvent)) { this.scrolling = true; } else { this.scrolling = false; inEvent.preventDefault(); this.processTouches(inEvent, this.move); } } else if (this.firstXY) { var t = inEvent.changedTouches[0]; var dx = t.clientX - this.firstXY.X; var dy = t.clientY - this.firstXY.Y; var dd = Math.sqrt(dx * dx + dy * dy); if (dd >= HYSTERESIS) { this.touchcancel(inEvent); this.scrolling = true; this.firstXY = null; } } } }, move: function(inPointer) { dispatcher.move(inPointer); }, touchend: function(inEvent) { this.dedupSynthMouse(inEvent); this.processTouches(inEvent, this.up); }, up: function(inPointer) { inPointer.relatedTarget = scope.findTarget(inPointer); dispatcher.up(inPointer); }, cancel: function(inPointer) { dispatcher.cancel(inPointer); }, touchcancel: function(inEvent) { inEvent._cancel = true; this.processTouches(inEvent, this.cancel); }, cleanUpPointer: function(inPointer) { pointermap['delete'](inPointer.pointerId); this.removePrimaryPointer(inPointer); }, // prevent synth mouse events from creating pointer events dedupSynthMouse: function(inEvent) { var lts = scope.mouseEvents.lastTouches; var t = inEvent.changedTouches[0]; // only the primary finger will synth mouse events if (this.isPrimaryTouch(t)) { // remember x/y of last touch var lt = {x: t.clientX, y: t.clientY}; lts.push(lt); var fn = (function(lts, lt){ var i = lts.indexOf(lt); if (i > -1) { lts.splice(i, 1); } }).bind(null, lts, lt); setTimeout(fn, DEDUP_TIMEOUT); } } }; // prevent "ghost clicks" that come from elements that were removed in a touch handler var STOP_PROP_FN = Event.prototype.stopImmediatePropagation || Event.prototype.stopPropagation; document.addEventListener('click', function(ev) { var x = ev.clientX, y = ev.clientY; // check if a click is within DEDUP_DIST px radius of the touchstart var closeTo = function(touch) { var dx = Math.abs(x - touch.x), dy = Math.abs(y - touch.y); return (dx <= DEDUP_DIST && dy <= DEDUP_DIST); }; // if click coordinates are close to touch coordinates, assume the click came from a touch var wasTouched = scope.mouseEvents.lastTouches.some(closeTo); // if the click came from touch, and the touchstart target is not in the path of the click event, // then the touchstart target was probably removed, and the click should be "busted" var path = scope.targetFinding.path(ev); if (wasTouched) { for (var i = 0; i < path.length; i++) { if (path[i] === touchEvents.firstTarget) { return; } } ev.preventDefault(); STOP_PROP_FN.call(ev); } }, true); scope.touchEvents = touchEvents; })(window.PolymerGestures); (function(scope) { var dispatcher = scope.dispatcher; var pointermap = dispatcher.pointermap; var HAS_BITMAP_TYPE = window.MSPointerEvent && typeof window.MSPointerEvent.MSPOINTER_TYPE_MOUSE === 'number'; var msEvents = { events: [ 'MSPointerDown', 'MSPointerMove', 'MSPointerUp', 'MSPointerCancel', ], register: function(target) { dispatcher.listen(target, this.events); }, unregister: function(target) { if (target === document) { return; } dispatcher.unlisten(target, this.events); }, POINTER_TYPES: [ '', 'unavailable', 'touch', 'pen', 'mouse' ], prepareEvent: function(inEvent) { var e = inEvent; e = dispatcher.cloneEvent(inEvent); if (HAS_BITMAP_TYPE) { e.pointerType = this.POINTER_TYPES[inEvent.pointerType]; } e._source = 'ms'; return e; }, cleanup: function(id) { pointermap['delete'](id); }, MSPointerDown: function(inEvent) { var e = this.prepareEvent(inEvent); e.target = scope.findTarget(inEvent); pointermap.set(inEvent.pointerId, e.target); dispatcher.down(e); }, MSPointerMove: function(inEvent) { var target = pointermap.get(inEvent.pointerId); if (target) { var e = this.prepareEvent(inEvent); e.target = target; dispatcher.move(e); } }, MSPointerUp: function(inEvent) { var e = this.prepareEvent(inEvent); e.relatedTarget = scope.findTarget(inEvent); e.target = pointermap.get(e.pointerId); dispatcher.up(e); this.cleanup(inEvent.pointerId); }, MSPointerCancel: function(inEvent) { var e = this.prepareEvent(inEvent); e.relatedTarget = scope.findTarget(inEvent); e.target = pointermap.get(e.pointerId); dispatcher.cancel(e); this.cleanup(inEvent.pointerId); } }; scope.msEvents = msEvents; })(window.PolymerGestures); (function(scope) { var dispatcher = scope.dispatcher; var pointermap = dispatcher.pointermap; var pointerEvents = { events: [ 'pointerdown', 'pointermove', 'pointerup', 'pointercancel' ], prepareEvent: function(inEvent) { var e = dispatcher.cloneEvent(inEvent); e._source = 'pointer'; return e; }, register: function(target) { dispatcher.listen(target, this.events); }, unregister: function(target) { if (target === document) { return; } dispatcher.unlisten(target, this.events); }, cleanup: function(id) { pointermap['delete'](id); }, pointerdown: function(inEvent) { var e = this.prepareEvent(inEvent); e.target = scope.findTarget(inEvent); pointermap.set(e.pointerId, e.target); dispatcher.down(e); }, pointermove: function(inEvent) { var target = pointermap.get(inEvent.pointerId); if (target) { var e = this.prepareEvent(inEvent); e.target = target; dispatcher.move(e); } }, pointerup: function(inEvent) { var e = this.prepareEvent(inEvent); e.relatedTarget = scope.findTarget(inEvent); e.target = pointermap.get(e.pointerId); dispatcher.up(e); this.cleanup(inEvent.pointerId); }, pointercancel: function(inEvent) { var e = this.prepareEvent(inEvent); e.relatedTarget = scope.findTarget(inEvent); e.target = pointermap.get(e.pointerId); dispatcher.cancel(e); this.cleanup(inEvent.pointerId); } }; scope.pointerEvents = pointerEvents; })(window.PolymerGestures); /** * This module contains the handlers for native platform events. * From here, the dispatcher is called to create unified pointer events. * Included are touch events (v1), mouse events, and MSPointerEvents. */ (function(scope) { var dispatcher = scope.dispatcher; var nav = window.navigator; if (window.PointerEvent) { dispatcher.registerSource('pointer', scope.pointerEvents); } else if (nav.msPointerEnabled) { dispatcher.registerSource('ms', scope.msEvents); } else { dispatcher.registerSource('mouse', scope.mouseEvents); if (window.ontouchstart !== undefined) { dispatcher.registerSource('touch', scope.touchEvents); } } // Work around iOS bugs https://bugs.webkit.org/show_bug.cgi?id=135628 and https://bugs.webkit.org/show_bug.cgi?id=136506 var ua = navigator.userAgent; var IS_IOS = ua.match(/iPad|iPhone|iPod/) && 'ontouchstart' in window; dispatcher.IS_IOS = IS_IOS; scope.touchEvents.IS_IOS = IS_IOS; dispatcher.register(document, true); })(window.PolymerGestures); /** * This event denotes the beginning of a series of tracking events. * * @module PointerGestures * @submodule Events * @class trackstart */ /** * Pixels moved in the x direction since trackstart. * @type Number * @property dx */ /** * Pixes moved in the y direction since trackstart. * @type Number * @property dy */ /** * Pixels moved in the x direction since the last track. * @type Number * @property ddx */ /** * Pixles moved in the y direction since the last track. * @type Number * @property ddy */ /** * The clientX position of the track gesture. * @type Number * @property clientX */ /** * The clientY position of the track gesture. * @type Number * @property clientY */ /** * The pageX position of the track gesture. * @type Number * @property pageX */ /** * The pageY position of the track gesture. * @type Number * @property pageY */ /** * The screenX position of the track gesture. * @type Number * @property screenX */ /** * The screenY position of the track gesture. * @type Number * @property screenY */ /** * The last x axis direction of the pointer. * @type Number * @property xDirection */ /** * The last y axis direction of the pointer. * @type Number * @property yDirection */ /** * A shared object between all tracking events. * @type Object * @property trackInfo */ /** * The element currently under the pointer. * @type Element * @property relatedTarget */ /** * The type of pointer that make the track gesture. * @type String * @property pointerType */ /** * * This event fires for all pointer movement being tracked. * * @class track * @extends trackstart */ /** * This event fires when the pointer is no longer being tracked. * * @class trackend * @extends trackstart */ (function(scope) { var dispatcher = scope.dispatcher; var eventFactory = scope.eventFactory; var pointermap = new scope.PointerMap(); var track = { events: [ 'down', 'move', 'up', ], exposes: [ 'trackstart', 'track', 'trackx', 'tracky', 'trackend' ], defaultActions: { 'track': 'none', 'trackx': 'pan-y', 'tracky': 'pan-x' }, WIGGLE_THRESHOLD: 4, clampDir: function(inDelta) { return inDelta > 0 ? 1 : -1; }, calcPositionDelta: function(inA, inB) { var x = 0, y = 0; if (inA && inB) { x = inB.pageX - inA.pageX; y = inB.pageY - inA.pageY; } return {x: x, y: y}; }, fireTrack: function(inType, inEvent, inTrackingData) { var t = inTrackingData; var d = this.calcPositionDelta(t.downEvent, inEvent); var dd = this.calcPositionDelta(t.lastMoveEvent, inEvent); if (dd.x) { t.xDirection = this.clampDir(dd.x); } else if (inType === 'trackx') { return; } if (dd.y) { t.yDirection = this.clampDir(dd.y); } else if (inType === 'tracky') { return; } var gestureProto = { bubbles: true, cancelable: true, trackInfo: t.trackInfo, relatedTarget: inEvent.relatedTarget, pointerType: inEvent.pointerType, pointerId: inEvent.pointerId, _source: 'track' }; if (inType !== 'tracky') { gestureProto.x = inEvent.x; gestureProto.dx = d.x; gestureProto.ddx = dd.x; gestureProto.clientX = inEvent.clientX; gestureProto.pageX = inEvent.pageX; gestureProto.screenX = inEvent.screenX; gestureProto.xDirection = t.xDirection; } if (inType !== 'trackx') { gestureProto.dy = d.y; gestureProto.ddy = dd.y; gestureProto.y = inEvent.y; gestureProto.clientY = inEvent.clientY; gestureProto.pageY = inEvent.pageY; gestureProto.screenY = inEvent.screenY; gestureProto.yDirection = t.yDirection; } var e = eventFactory.makeGestureEvent(inType, gestureProto); t.downTarget.dispatchEvent(e); }, down: function(inEvent) { if (inEvent.isPrimary && (inEvent.pointerType === 'mouse' ? inEvent.buttons === 1 : true)) { var p = { downEvent: inEvent, downTarget: inEvent.target, trackInfo: {}, lastMoveEvent: null, xDirection: 0, yDirection: 0, tracking: false }; pointermap.set(inEvent.pointerId, p); } }, move: function(inEvent) { var p = pointermap.get(inEvent.pointerId); if (p) { if (!p.tracking) { var d = this.calcPositionDelta(p.downEvent, inEvent); var move = d.x * d.x + d.y * d.y; // start tracking only if finger moves more than WIGGLE_THRESHOLD if (move > this.WIGGLE_THRESHOLD) { p.tracking = true; p.lastMoveEvent = p.downEvent; this.fireTrack('trackstart', inEvent, p); } } if (p.tracking) { this.fireTrack('track', inEvent, p); this.fireTrack('trackx', inEvent, p); this.fireTrack('tracky', inEvent, p); } p.lastMoveEvent = inEvent; } }, up: function(inEvent) { var p = pointermap.get(inEvent.pointerId); if (p) { if (p.tracking) { this.fireTrack('trackend', inEvent, p); } pointermap.delete(inEvent.pointerId); } } }; dispatcher.registerGesture('track', track); })(window.PolymerGestures); /** * This event is fired when a pointer is held down for 200ms. * * @module PointerGestures * @submodule Events * @class hold */ /** * Type of pointer that made the holding event. * @type String * @property pointerType */ /** * Screen X axis position of the held pointer * @type Number * @property clientX */ /** * Screen Y axis position of the held pointer * @type Number * @property clientY */ /** * Type of pointer that made the holding event. * @type String * @property pointerType */ /** * This event is fired every 200ms while a pointer is held down. * * @class holdpulse * @extends hold */ /** * Milliseconds pointer has been held down. * @type Number * @property holdTime */ /** * This event is fired when a held pointer is released or moved. * * @class release */ (function(scope) { var dispatcher = scope.dispatcher; var eventFactory = scope.eventFactory; var hold = { // wait at least HOLD_DELAY ms between hold and pulse events HOLD_DELAY: 200, // pointer can move WIGGLE_THRESHOLD pixels before not counting as a hold WIGGLE_THRESHOLD: 16, events: [ 'down', 'move', 'up', ], exposes: [ 'hold', 'holdpulse', 'release' ], heldPointer: null, holdJob: null, pulse: function() { var hold = Date.now() - this.heldPointer.timeStamp; var type = this.held ? 'holdpulse' : 'hold'; this.fireHold(type, hold); this.held = true; }, cancel: function() { clearInterval(this.holdJob); if (this.held) { this.fireHold('release'); } this.held = false; this.heldPointer = null; this.target = null; this.holdJob = null; }, down: function(inEvent) { if (inEvent.isPrimary && !this.heldPointer) { this.heldPointer = inEvent; this.target = inEvent.target; this.holdJob = setInterval(this.pulse.bind(this), this.HOLD_DELAY); } }, up: function(inEvent) { if (this.heldPointer && this.heldPointer.pointerId === inEvent.pointerId) { this.cancel(); } }, move: function(inEvent) { if (this.heldPointer && this.heldPointer.pointerId === inEvent.pointerId) { var x = inEvent.clientX - this.heldPointer.clientX; var y = inEvent.clientY - this.heldPointer.clientY; if ((x * x + y * y) > this.WIGGLE_THRESHOLD) { this.cancel(); } } }, fireHold: function(inType, inHoldTime) { var p = { bubbles: true, cancelable: true, pointerType: this.heldPointer.pointerType, pointerId: this.heldPointer.pointerId, x: this.heldPointer.clientX, y: this.heldPointer.clientY, _source: 'hold' }; if (inHoldTime) { p.holdTime = inHoldTime; } var e = eventFactory.makeGestureEvent(inType, p); this.target.dispatchEvent(e); } }; dispatcher.registerGesture('hold', hold); })(window.PolymerGestures); /** * This event is fired when a pointer quickly goes down and up, and is used to * denote activation. * * Any gesture event can prevent the tap event from being created by calling * `event.preventTap`. * * Any pointer event can prevent the tap by setting the `tapPrevented` property * on itself. * * @module PointerGestures * @submodule Events * @class tap */ /** * X axis position of the tap. * @property x * @type Number */ /** * Y axis position of the tap. * @property y * @type Number */ /** * Type of the pointer that made the tap. * @property pointerType * @type String */ (function(scope) { var dispatcher = scope.dispatcher; var eventFactory = scope.eventFactory; var pointermap = new scope.PointerMap(); var tap = { events: [ 'down', 'up' ], exposes: [ 'tap' ], down: function(inEvent) { if (inEvent.isPrimary && !inEvent.tapPrevented) { pointermap.set(inEvent.pointerId, { target: inEvent.target, buttons: inEvent.buttons, x: inEvent.clientX, y: inEvent.clientY }); } }, shouldTap: function(e, downState) { var tap = true; if (e.pointerType === 'mouse') { // only allow left click to tap for mouse tap = (e.buttons ^ 1) && (downState.buttons & 1); } return tap && !e.tapPrevented; }, up: function(inEvent) { var start = pointermap.get(inEvent.pointerId); if (start && this.shouldTap(inEvent, start)) { // up.relatedTarget is target currently under finger var t = scope.targetFinding.LCA(start.target, inEvent.relatedTarget); if (t) { var e = eventFactory.makeGestureEvent('tap', { bubbles: true, cancelable: true, x: inEvent.clientX, y: inEvent.clientY, detail: inEvent.detail, pointerType: inEvent.pointerType, pointerId: inEvent.pointerId, altKey: inEvent.altKey, ctrlKey: inEvent.ctrlKey, metaKey: inEvent.metaKey, shiftKey: inEvent.shiftKey, _source: 'tap' }); t.dispatchEvent(e); } } pointermap.delete(inEvent.pointerId); } }; // patch eventFactory to remove id from tap's pointermap for preventTap calls eventFactory.preventTap = function(e) { return function() { e.tapPrevented = true; pointermap.delete(e.pointerId); }; }; dispatcher.registerGesture('tap', tap); })(window.PolymerGestures); /* * Basic strategy: find the farthest apart points, use as diameter of circle * react to size change and rotation of the chord */ /** * @module pointer-gestures * @submodule Events * @class pinch */ /** * Scale of the pinch zoom gesture * @property scale * @type Number */ /** * Center X position of pointers causing pinch * @property centerX * @type Number */ /** * Center Y position of pointers causing pinch * @property centerY * @type Number */ /** * @module pointer-gestures * @submodule Events * @class rotate */ /** * Angle (in degrees) of rotation. Measured from starting positions of pointers. * @property angle * @type Number */ /** * Center X position of pointers causing rotation * @property centerX * @type Number */ /** * Center Y position of pointers causing rotation * @property centerY * @type Number */ (function(scope) { var dispatcher = scope.dispatcher; var eventFactory = scope.eventFactory; var pointermap = new scope.PointerMap(); var RAD_TO_DEG = 180 / Math.PI; var pinch = { events: [ 'down', 'up', 'move', 'cancel' ], exposes: [ 'pinchstart', 'pinch', 'pinchend', 'rotate' ], defaultActions: { 'pinch': 'none', 'rotate': 'none' }, reference: {}, down: function(inEvent) { pointermap.set(inEvent.pointerId, inEvent); if (pointermap.pointers() == 2) { var points = this.calcChord(); var angle = this.calcAngle(points); this.reference = { angle: angle, diameter: points.diameter, target: scope.targetFinding.LCA(points.a.target, points.b.target) }; this.firePinch('pinchstart', points.diameter, points); } }, up: function(inEvent) { var p = pointermap.get(inEvent.pointerId); var num = pointermap.pointers(); if (p) { if (num === 2) { // fire 'pinchend' before deleting pointer var points = this.calcChord(); this.firePinch('pinchend', points.diameter, points); } pointermap.delete(inEvent.pointerId); } }, move: function(inEvent) { if (pointermap.has(inEvent.pointerId)) { pointermap.set(inEvent.pointerId, inEvent); if (pointermap.pointers() > 1) { this.calcPinchRotate(); } } }, cancel: function(inEvent) { this.up(inEvent); }, firePinch: function(type, diameter, points) { var zoom = diameter / this.reference.diameter; var e = eventFactory.makeGestureEvent(type, { bubbles: true, cancelable: true, scale: zoom, centerX: points.center.x, centerY: points.center.y, _source: 'pinch' }); this.reference.target.dispatchEvent(e); }, fireRotate: function(angle, points) { var diff = Math.round((angle - this.reference.angle) % 360); var e = eventFactory.makeGestureEvent('rotate', { bubbles: true, cancelable: true, angle: diff, centerX: points.center.x, centerY: points.center.y, _source: 'pinch' }); this.reference.target.dispatchEvent(e); }, calcPinchRotate: function() { var points = this.calcChord(); var diameter = points.diameter; var angle = this.calcAngle(points); if (diameter != this.reference.diameter) { this.firePinch('pinch', diameter, points); } if (angle != this.reference.angle) { this.fireRotate(angle, points); } }, calcChord: function() { var pointers = []; pointermap.forEach(function(p) { pointers.push(p); }); var dist = 0; // start with at least two pointers var points = {a: pointers[0], b: pointers[1]}; var x, y, d; for (var i = 0; i < pointers.length; i++) { var a = pointers[i]; for (var j = i + 1; j < pointers.length; j++) { var b = pointers[j]; x = Math.abs(a.clientX - b.clientX); y = Math.abs(a.clientY - b.clientY); d = x + y; if (d > dist) { dist = d; points = {a: a, b: b}; } } } x = Math.abs(points.a.clientX + points.b.clientX) / 2; y = Math.abs(points.a.clientY + points.b.clientY) / 2; points.center = { x: x, y: y }; points.diameter = dist; return points; }, calcAngle: function(points) { var x = points.a.clientX - points.b.clientX; var y = points.a.clientY - points.b.clientY; return (360 + Math.atan2(y, x) * RAD_TO_DEG) % 360; } }; dispatcher.registerGesture('pinch', pinch); })(window.PolymerGestures); (function (global) { 'use strict'; var Token, TokenName, Syntax, Messages, source, index, length, delegate, lookahead, state; Token = { BooleanLiteral: 1, EOF: 2, Identifier: 3, Keyword: 4, NullLiteral: 5, NumericLiteral: 6, Punctuator: 7, StringLiteral: 8 }; TokenName = {}; TokenName[Token.BooleanLiteral] = 'Boolean'; TokenName[Token.EOF] = '<end>'; TokenName[Token.Identifier] = 'Identifier'; TokenName[Token.Keyword] = 'Keyword'; TokenName[Token.NullLiteral] = 'Null'; TokenName[Token.NumericLiteral] = 'Numeric'; TokenName[Token.Punctuator] = 'Punctuator'; TokenName[Token.StringLiteral] = 'String'; Syntax = { ArrayExpression: 'ArrayExpression', BinaryExpression: 'BinaryExpression', CallExpression: 'CallExpression', ConditionalExpression: 'ConditionalExpression', EmptyStatement: 'EmptyStatement', ExpressionStatement: 'ExpressionStatement', Identifier: 'Identifier', Literal: 'Literal', LabeledStatement: 'LabeledStatement', LogicalExpression: 'LogicalExpression', MemberExpression: 'MemberExpression', ObjectExpression: 'ObjectExpression', Program: 'Program', Property: 'Property', ThisExpression: 'ThisExpression', UnaryExpression: 'UnaryExpression' }; // Error messages should be identical to V8. Messages = { UnexpectedToken: 'Unexpected token %0', UnknownLabel: 'Undefined label \'%0\'', Redeclaration: '%0 \'%1\' has already been declared' }; // Ensure the condition is true, otherwise throw an error. // This is only to have a better contract semantic, i.e. another safety net // to catch a logic error. The condition shall be fulfilled in normal case. // Do NOT use this to enforce a certain condition on any user input. function assert(condition, message) { if (!condition) { throw new Error('ASSERT: ' + message); } } function isDecimalDigit(ch) { return (ch >= 48 && ch <= 57); // 0..9 } // 7.2 White Space function isWhiteSpace(ch) { return (ch === 32) || // space (ch === 9) || // tab (ch === 0xB) || (ch === 0xC) || (ch === 0xA0) || (ch >= 0x1680 && '\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\uFEFF'.indexOf(String.fromCharCode(ch)) > 0); } // 7.3 Line Terminators function isLineTerminator(ch) { return (ch === 10) || (ch === 13) || (ch === 0x2028) || (ch === 0x2029); } // 7.6 Identifier Names and Identifiers function isIdentifierStart(ch) { return (ch === 36) || (ch === 95) || // $ (dollar) and _ (underscore) (ch >= 65 && ch <= 90) || // A..Z (ch >= 97 && ch <= 122); // a..z } function isIdentifierPart(ch) { return (ch === 36) || (ch === 95) || // $ (dollar) and _ (underscore) (ch >= 65 && ch <= 90) || // A..Z (ch >= 97 && ch <= 122) || // a..z (ch >= 48 && ch <= 57); // 0..9 } // 7.6.1.1 Keywords function isKeyword(id) { return (id === 'this') } // 7.4 Comments function skipWhitespace() { while (index < length && isWhiteSpace(source.charCodeAt(index))) { ++index; } } function getIdentifier() { var start, ch; start = index++; while (index < length) { ch = source.charCodeAt(index); if (isIdentifierPart(ch)) { ++index; } else { break; } } return source.slice(start, index); } function scanIdentifier() { var start, id, type; start = index; id = getIdentifier(); // There is no keyword or literal with only one character. // Thus, it must be an identifier. if (id.length === 1) { type = Token.Identifier; } else if (isKeyword(id)) { type = Token.Keyword; } else if (id === 'null') { type = Token.NullLiteral; } else if (id === 'true' || id === 'false') { type = Token.BooleanLiteral; } else { type = Token.Identifier; } return { type: type, value: id, range: [start, index] }; } // 7.7 Punctuators function scanPunctuator() { var start = index, code = source.charCodeAt(index), code2, ch1 = source[index], ch2; switch (code) { // Check for most common single-character punctuators. case 46: // . dot case 40: // ( open bracket case 41: // ) close bracket case 59: // ; semicolon case 44: // , comma case 123: // { open curly brace case 125: // } close curly brace case 91: // [ case 93: // ] case 58: // : case 63: // ? ++index; return { type: Token.Punctuator, value: String.fromCharCode(code), range: [start, index] }; default: code2 = source.charCodeAt(index + 1); // '=' (char #61) marks an assignment or comparison operator. if (code2 === 61) { switch (code) { case 37: // % case 38: // & case 42: // *: case 43: // + case 45: // - case 47: // / case 60: // < case 62: // > case 124: // | index += 2; return { type: Token.Punctuator, value: String.fromCharCode(code) + String.fromCharCode(code2), range: [start, index] }; case 33: // ! case 61: // = index += 2; // !== and === if (source.charCodeAt(index) === 61) { ++index; } return { type: Token.Punctuator, value: source.slice(start, index), range: [start, index] }; default: break; } } break; } // Peek more characters. ch2 = source[index + 1]; // Other 2-character punctuators: && || if (ch1 === ch2 && ('&|'.indexOf(ch1) >= 0)) { index += 2; return { type: Token.Punctuator, value: ch1 + ch2, range: [start, index] }; } if ('<>=!+-*%&|^/'.indexOf(ch1) >= 0) { ++index; return { type: Token.Punctuator, value: ch1, range: [start, index] }; } throwError({}, Messages.UnexpectedToken, 'ILLEGAL'); } // 7.8.3 Numeric Literals function scanNumericLiteral() { var number, start, ch; ch = source[index]; assert(isDecimalDigit(ch.charCodeAt(0)) || (ch === '.'), 'Numeric literal must start with a decimal digit or a decimal point'); start = index; number = ''; if (ch !== '.') { number = source[index++]; ch = source[index]; // Hex number starts with '0x'. // Octal number starts with '0'. if (number === '0') { // decimal number starts with '0' such as '09' is illegal. if (ch && isDecimalDigit(ch.charCodeAt(0))) { throwError({}, Messages.UnexpectedToken, 'ILLEGAL'); } } while (isDecimalDigit(source.charCodeAt(index))) { number += source[index++]; } ch = source[index]; } if (ch === '.') { number += source[index++]; while (isDecimalDigit(source.charCodeAt(index))) { number += source[index++]; } ch = source[index]; } if (ch === 'e' || ch === 'E') { number += source[index++]; ch = source[index]; if (ch === '+' || ch === '-') { number += source[index++]; } if (isDecimalDigit(source.charCodeAt(index))) { while (isDecimalDigit(source.charCodeAt(index))) { number += source[index++]; } } else { throwError({}, Messages.UnexpectedToken, 'ILLEGAL'); } } if (isIdentifierStart(source.charCodeAt(index))) { throwError({}, Messages.UnexpectedToken, 'ILLEGAL'); } return { type: Token.NumericLiteral, value: parseFloat(number), range: [start, index] }; } // 7.8.4 String Literals function scanStringLiteral() { var str = '', quote, start, ch, octal = false; quote = source[index]; assert((quote === '\'' || quote === '"'), 'String literal must starts with a quote'); start = index; ++index; while (index < length) { ch = source[index++]; if (ch === quote) { quote = ''; break; } else if (ch === '\\') { ch = source[index++]; if (!ch || !isLineTerminator(ch.charCodeAt(0))) { switch (ch) { case 'n': str += '\n'; break; case 'r': str += '\r'; break; case 't': str += '\t'; break; case 'b': str += '\b'; break; case 'f': str += '\f'; break; case 'v': str += '\x0B'; break; default: str += ch; break; } } else { if (ch === '\r' && source[index] === '\n') { ++index; } } } else if (isLineTerminator(ch.charCodeAt(0))) { break; } else { str += ch; } } if (quote !== '') { throwError({}, Messages.UnexpectedToken, 'ILLEGAL'); } return { type: Token.StringLiteral, value: str, octal: octal, range: [start, index] }; } function isIdentifierName(token) { return token.type === Token.Identifier || token.type === Token.Keyword || token.type === Token.BooleanLiteral || token.type === Token.NullLiteral; } function advance() { var ch; skipWhitespace(); if (index >= length) { return { type: Token.EOF, range: [index, index] }; } ch = source.charCodeAt(index); // Very common: ( and ) and ; if (ch === 40 || ch === 41 || ch === 58) { return scanPunctuator(); } // String literal starts with single quote (#39) or double quote (#34). if (ch === 39 || ch === 34) { return scanStringLiteral(); } if (isIdentifierStart(ch)) { return scanIdentifier(); } // Dot (.) char #46 can also start a floating-point number, hence the need // to check the next character. if (ch === 46) { if (isDecimalDigit(source.charCodeAt(index + 1))) { return scanNumericLiteral(); } return scanPunctuator(); } if (isDecimalDigit(ch)) { return scanNumericLiteral(); } return scanPunctuator(); } function lex() { var token; token = lookahead; index = token.range[1]; lookahead = advance(); index = token.range[1]; return token; } function peek() { var pos; pos = index; lookahead = advance(); index = pos; } // Throw an exception function throwError(token, messageFormat) { var error, args = Array.prototype.slice.call(arguments, 2), msg = messageFormat.replace( /%(\d)/g, function (whole, index) { assert(index < args.length, 'Message reference must be in range'); return args[index]; } ); error = new Error(msg); error.index = index; error.description = msg; throw error; } // Throw an exception because of the token. function throwUnexpected(token) { throwError(token, Messages.UnexpectedToken, token.value); } // Expect the next token to match the specified punctuator. // If not, an exception will be thrown. function expect(value) { var token = lex(); if (token.type !== Token.Punctuator || token.value !== value) { throwUnexpected(token); } } // Return true if the next token matches the specified punctuator. function match(value) { return lookahead.type === Token.Punctuator && lookahead.value === value; } // Return true if the next token matches the specified keyword function matchKeyword(keyword) { return lookahead.type === Token.Keyword && lookahead.value === keyword; } function consumeSemicolon() { // Catch the very common case first: immediately a semicolon (char #59). if (source.charCodeAt(index) === 59) { lex(); return; } skipWhitespace(); if (match(';')) { lex(); return; } if (lookahead.type !== Token.EOF && !match('}')) { throwUnexpected(lookahead); } } // 11.1.4 Array Initialiser function parseArrayInitialiser() { var elements = []; expect('['); while (!match(']')) { if (match(',')) { lex(); elements.push(null); } else { elements.push(parseExpression()); if (!match(']')) { expect(','); } } } expect(']'); return delegate.createArrayExpression(elements); } // 11.1.5 Object Initialiser function parseObjectPropertyKey() { var token; skipWhitespace(); token = lex(); // Note: This function is called only from parseObjectProperty(), where // EOF and Punctuator tokens are already filtered out. if (token.type === Token.StringLiteral || token.type === Token.NumericLiteral) { return delegate.createLiteral(token); } return delegate.createIdentifier(token.value); } function parseObjectProperty() { var token, key; token = lookahead; skipWhitespace(); if (token.type === Token.EOF || token.type === Token.Punctuator) { throwUnexpected(token); } key = parseObjectPropertyKey(); expect(':'); return delegate.createProperty('init', key, parseExpression()); } function parseObjectInitialiser() { var properties = []; expect('{'); while (!match('}')) { properties.push(parseObjectProperty()); if (!match('}')) { expect(','); } } expect('}'); return delegate.createObjectExpression(properties); } // 11.1.6 The Grouping Operator function parseGroupExpression() { var expr; expect('('); expr = parseExpression(); expect(')'); return expr; } // 11.1 Primary Expressions function parsePrimaryExpression() { var type, token, expr; if (match('(')) { return parseGroupExpression(); } type = lookahead.type; if (type === Token.Identifier) { expr = delegate.createIdentifier(lex().value); } else if (type === Token.StringLiteral || type === Token.NumericLiteral) { expr = delegate.createLiteral(lex()); } else if (type === Token.Keyword) { if (matchKeyword('this')) { lex(); expr = delegate.createThisExpression(); } } else if (type === Token.BooleanLiteral) { token = lex(); token.value = (token.value === 'true'); expr = delegate.createLiteral(token); } else if (type === Token.NullLiteral) { token = lex(); token.value = null; expr = delegate.createLiteral(token); } else if (match('[')) { expr = parseArrayInitialiser(); } else if (match('{')) { expr = parseObjectInitialiser(); } if (expr) { return expr; } throwUnexpected(lex()); } // 11.2 Left-Hand-Side Expressions function parseArguments() { var args = []; expect('('); if (!match(')')) { while (index < length) { args.push(parseExpression()); if (match(')')) { break; } expect(','); } } expect(')'); return args; } function parseNonComputedProperty() { var token; token = lex(); if (!isIdentifierName(token)) { throwUnexpected(token); } return delegate.createIdentifier(token.value); } function parseNonComputedMember() { expect('.'); return parseNonComputedProperty(); } function parseComputedMember() { var expr; expect('['); expr = parseExpression(); expect(']'); return expr; } function parseLeftHandSideExpression() { var expr, args, property; expr = parsePrimaryExpression(); while (true) { if (match('[')) { property = parseComputedMember(); expr = delegate.createMemberExpression('[', expr, property); } else if (match('.')) { property = parseNonComputedMember(); expr = delegate.createMemberExpression('.', expr, property); } else if (match('(')) { args = parseArguments(); expr = delegate.createCallExpression(expr, args); } else { break; } } return expr; } // 11.3 Postfix Expressions var parsePostfixExpression = parseLeftHandSideExpression; // 11.4 Unary Operators function parseUnaryExpression() { var token, expr; if (lookahead.type !== Token.Punctuator && lookahead.type !== Token.Keyword) { expr = parsePostfixExpression(); } else if (match('+') || match('-') || match('!')) { token = lex(); expr = parseUnaryExpression(); expr = delegate.createUnaryExpression(token.value, expr); } else if (matchKeyword('delete') || matchKeyword('void') || matchKeyword('typeof')) { throwError({}, Messages.UnexpectedToken); } else { expr = parsePostfixExpression(); } return expr; } function binaryPrecedence(token) { var prec = 0; if (token.type !== Token.Punctuator && token.type !== Token.Keyword) { return 0; } switch (token.value) { case '||': prec = 1; break; case '&&': prec = 2; break; case '==': case '!=': case '===': case '!==': prec = 6; break; case '<': case '>': case '<=': case '>=': case 'instanceof': prec = 7; break; case 'in': prec = 7; break; case '+': case '-': prec = 9; break; case '*': case '/': case '%': prec = 11; break; default: break; } return prec; } // 11.5 Multiplicative Operators // 11.6 Additive Operators // 11.7 Bitwise Shift Operators // 11.8 Relational Operators // 11.9 Equality Operators // 11.10 Binary Bitwise Operators // 11.11 Binary Logical Operators function parseBinaryExpression() { var expr, token, prec, stack, right, operator, left, i; left = parseUnaryExpression(); token = lookahead; prec = binaryPrecedence(token); if (prec === 0) { return left; } token.prec = prec; lex(); right = parseUnaryExpression(); stack = [left, token, right]; while ((prec = binaryPrecedence(lookahead)) > 0) { // Reduce: make a binary expression from the three topmost entries. while ((stack.length > 2) && (prec <= stack[stack.length - 2].prec)) { right = stack.pop(); operator = stack.pop().value; left = stack.pop(); expr = delegate.createBinaryExpression(operator, left, right); stack.push(expr); } // Shift. token = lex(); token.prec = prec; stack.push(token); expr = parseUnaryExpression(); stack.push(expr); } // Final reduce to clean-up the stack. i = stack.length - 1; expr = stack[i]; while (i > 1) { expr = delegate.createBinaryExpression(stack[i - 1].value, stack[i - 2], expr); i -= 2; } return expr; } // 11.12 Conditional Operator function parseConditionalExpression() { var expr, consequent, alternate; expr = parseBinaryExpression(); if (match('?')) { lex(); consequent = parseConditionalExpression(); expect(':'); alternate = parseConditionalExpression(); expr = delegate.createConditionalExpression(expr, consequent, alternate); } return expr; } // Simplification since we do not support AssignmentExpression. var parseExpression = parseConditionalExpression; // Polymer Syntax extensions // Filter :: // Identifier // Identifier "(" ")" // Identifier "(" FilterArguments ")" function parseFilter() { var identifier, args; identifier = lex(); if (identifier.type !== Token.Identifier) { throwUnexpected(identifier); } args = match('(') ? parseArguments() : []; return delegate.createFilter(identifier.value, args); } // Filters :: // "|" Filter // Filters "|" Filter function parseFilters() { while (match('|')) { lex(); parseFilter(); } } // TopLevel :: // LabelledExpressions // AsExpression // InExpression // FilterExpression // AsExpression :: // FilterExpression as Identifier // InExpression :: // Identifier, Identifier in FilterExpression // Identifier in FilterExpression // FilterExpression :: // Expression // Expression Filters function parseTopLevel() { skipWhitespace(); peek(); var expr = parseExpression(); if (expr) { if (lookahead.value === ',' || lookahead.value == 'in' && expr.type === Syntax.Identifier) { parseInExpression(expr); } else { parseFilters(); if (lookahead.value === 'as') { parseAsExpression(expr); } else { delegate.createTopLevel(expr); } } } if (lookahead.type !== Token.EOF) { throwUnexpected(lookahead); } } function parseAsExpression(expr) { lex(); // as var identifier = lex().value; delegate.createAsExpression(expr, identifier); } function parseInExpression(identifier) { var indexName; if (lookahead.value === ',') { lex(); if (lookahead.type !== Token.Identifier) throwUnexpected(lookahead); indexName = lex().value; } lex(); // in var expr = parseExpression(); parseFilters(); delegate.createInExpression(identifier.name, indexName, expr); } function parse(code, inDelegate) { delegate = inDelegate; source = code; index = 0; length = source.length; lookahead = null; state = { labelSet: {} }; return parseTopLevel(); } global.esprima = { parse: parse }; })(this); // Copyright (c) 2014 The Polymer Project Authors. All rights reserved. // This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt // The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt // The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt // Code distributed by Google as part of the polymer project is also // subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt (function (global) { 'use strict'; function prepareBinding(expressionText, name, node, filterRegistry) { var expression; try { expression = getExpression(expressionText); if (expression.scopeIdent && (node.nodeType !== Node.ELEMENT_NODE || node.tagName !== 'TEMPLATE' || (name !== 'bind' && name !== 'repeat'))) { throw Error('as and in can only be used within <template bind/repeat>'); } } catch (ex) { console.error('Invalid expression syntax: ' + expressionText, ex); return; } return function(model, node, oneTime) { var binding = expression.getBinding(model, filterRegistry, oneTime); if (expression.scopeIdent && binding) { node.polymerExpressionScopeIdent_ = expression.scopeIdent; if (expression.indexIdent) node.polymerExpressionIndexIdent_ = expression.indexIdent; } return binding; } } // TODO(rafaelw): Implement simple LRU. var expressionParseCache = Object.create(null); function getExpression(expressionText) { var expression = expressionParseCache[expressionText]; if (!expression) { var delegate = new ASTDelegate(); esprima.parse(expressionText, delegate); expression = new Expression(delegate); expressionParseCache[expressionText] = expression; } return expression; } function Literal(value) { this.value = value; this.valueFn_ = undefined; } Literal.prototype = { valueFn: function() { if (!this.valueFn_) { var value = this.value; this.valueFn_ = function() { return value; } } return this.valueFn_; } } function IdentPath(name) { this.name = name; this.path = Path.get(name); } IdentPath.prototype = { valueFn: function() { if (!this.valueFn_) { var name = this.name; var path = this.path; this.valueFn_ = function(model, observer) { if (observer) observer.addPath(model, path); return path.getValueFrom(model); } } return this.valueFn_; }, setValue: function(model, newValue) { if (this.path.length == 1) model = findScope(model, this.path[0]); return this.path.setValueFrom(model, newValue); } }; function MemberExpression(object, property, accessor) { this.computed = accessor == '['; this.dynamicDeps = typeof object == 'function' || object.dynamicDeps || (this.computed && !(property instanceof Literal)); this.simplePath = !this.dynamicDeps && (property instanceof IdentPath || property instanceof Literal) && (object instanceof MemberExpression || object instanceof IdentPath); this.object = this.simplePath ? object : getFn(object); this.property = !this.computed || this.simplePath ? property : getFn(property); } MemberExpression.prototype = { get fullPath() { if (!this.fullPath_) { var parts = this.object instanceof MemberExpression ? this.object.fullPath.slice() : [this.object.name]; parts.push(this.property instanceof IdentPath ? this.property.name : this.property.value); this.fullPath_ = Path.get(parts); } return this.fullPath_; }, valueFn: function() { if (!this.valueFn_) { var object = this.object; if (this.simplePath) { var path = this.fullPath; this.valueFn_ = function(model, observer) { if (observer) observer.addPath(model, path); return path.getValueFrom(model); }; } else if (!this.computed) { var path = Path.get(this.property.name); this.valueFn_ = function(model, observer, filterRegistry) { var context = object(model, observer, filterRegistry); if (observer) observer.addPath(context, path); return path.getValueFrom(context); } } else { // Computed property. var property = this.property; this.valueFn_ = function(model, observer, filterRegistry) { var context = object(model, observer, filterRegistry); var propName = property(model, observer, filterRegistry); if (observer) observer.addPath(context, [propName]); return context ? context[propName] : undefined; }; } } return this.valueFn_; }, setValue: function(model, newValue) { if (this.simplePath) { this.fullPath.setValueFrom(model, newValue); return newValue; } var object = this.object(model); var propName = this.property instanceof IdentPath ? this.property.name : this.property(model); return object[propName] = newValue; } }; function Filter(name, args) { this.name = name; this.args = []; for (var i = 0; i < args.length; i++) { this.args[i] = getFn(args[i]); } } Filter.prototype = { transform: function(model, observer, filterRegistry, toModelDirection, initialArgs) { var fn = filterRegistry[this.name]; var context = model; if (fn) { context = undefined; } else { fn = context[this.name]; if (!fn) { console.error('Cannot find function or filter: ' + this.name); return; } } // If toModelDirection is falsey, then the "normal" (dom-bound) direction // is used. Otherwise, it looks for a 'toModel' property function on the // object. if (toModelDirection) { fn = fn.toModel; } else if (typeof fn.toDOM == 'function') { fn = fn.toDOM; } if (typeof fn != 'function') { console.error('Cannot find function or filter: ' + this.name); return; } var args = initialArgs || []; for (var i = 0; i < this.args.length; i++) { args.push(getFn(this.args[i])(model, observer, filterRegistry)); } return fn.apply(context, args); } }; function notImplemented() { throw Error('Not Implemented'); } var unaryOperators = { '+': function(v) { return +v; }, '-': function(v) { return -v; }, '!': function(v) { return !v; } }; var binaryOperators = { '+': function(l, r) { return l+r; }, '-': function(l, r) { return l-r; }, '*': function(l, r) { return l*r; }, '/': function(l, r) { return l/r; }, '%': function(l, r) { return l%r; }, '<': function(l, r) { return l<r; }, '>': function(l, r) { return l>r; }, '<=': function(l, r) { return l<=r; }, '>=': function(l, r) { return l>=r; }, '==': function(l, r) { return l==r; }, '!=': function(l, r) { return l!=r; }, '===': function(l, r) { return l===r; }, '!==': function(l, r) { return l!==r; }, '&&': function(l, r) { return l&&r; }, '||': function(l, r) { return l||r; }, }; function getFn(arg) { return typeof arg == 'function' ? arg : arg.valueFn(); } function ASTDelegate() { this.expression = null; this.filters = []; this.deps = {}; this.currentPath = undefined; this.scopeIdent = undefined; this.indexIdent = undefined; this.dynamicDeps = false; } ASTDelegate.prototype = { createUnaryExpression: function(op, argument) { if (!unaryOperators[op]) throw Error('Disallowed operator: ' + op); argument = getFn(argument); return function(model, observer, filterRegistry) { return unaryOperators[op](argument(model, observer, filterRegistry)); }; }, createBinaryExpression: function(op, left, right) { if (!binaryOperators[op]) throw Error('Disallowed operator: ' + op); left = getFn(left); right = getFn(right); switch (op) { case '||': this.dynamicDeps = true; return function(model, observer, filterRegistry) { return left(model, observer, filterRegistry) || right(model, observer, filterRegistry); }; case '&&': this.dynamicDeps = true; return function(model, observer, filterRegistry) { return left(model, observer, filterRegistry) && right(model, observer, filterRegistry); }; } return function(model, observer, filterRegistry) { return binaryOperators[op](left(model, observer, filterRegistry), right(model, observer, filterRegistry)); }; }, createConditionalExpression: function(test, consequent, alternate) { test = getFn(test); consequent = getFn(consequent); alternate = getFn(alternate); this.dynamicDeps = true; return function(model, observer, filterRegistry) { return test(model, observer, filterRegistry) ? consequent(model, observer, filterRegistry) : alternate(model, observer, filterRegistry); } }, createIdentifier: function(name) { var ident = new IdentPath(name); ident.type = 'Identifier'; return ident; }, createMemberExpression: function(accessor, object, property) { var ex = new MemberExpression(object, property, accessor); if (ex.dynamicDeps) this.dynamicDeps = true; return ex; }, createCallExpression: function(expression, args) { if (!(expression instanceof IdentPath)) throw Error('Only identifier function invocations are allowed'); var filter = new Filter(expression.name, args); return function(model, observer, filterRegistry) { return filter.transform(model, observer, filterRegistry, false); }; }, createLiteral: function(token) { return new Literal(token.value); }, createArrayExpression: function(elements) { for (var i = 0; i < elements.length; i++) elements[i] = getFn(elements[i]); return function(model, observer, filterRegistry) { var arr = [] for (var i = 0; i < elements.length; i++) arr.push(elements[i](model, observer, filterRegistry)); return arr; } }, createProperty: function(kind, key, value) { return { key: key instanceof IdentPath ? key.name : key.value, value: value }; }, createObjectExpression: function(properties) { for (var i = 0; i < properties.length; i++) properties[i].value = getFn(properties[i].value); return function(model, observer, filterRegistry) { var obj = {}; for (var i = 0; i < properties.length; i++) obj[properties[i].key] = properties[i].value(model, observer, filterRegistry); return obj; } }, createFilter: function(name, args) { this.filters.push(new Filter(name, args)); }, createAsExpression: function(expression, scopeIdent) { this.expression = expression; this.scopeIdent = scopeIdent; }, createInExpression: function(scopeIdent, indexIdent, expression) { this.expression = expression; this.scopeIdent = scopeIdent; this.indexIdent = indexIdent; }, createTopLevel: function(expression) { this.expression = expression; }, createThisExpression: notImplemented } function ConstantObservable(value) { this.value_ = value; } ConstantObservable.prototype = { open: function() { return this.value_; }, discardChanges: function() { return this.value_; }, deliver: function() {}, close: function() {}, } function Expression(delegate) { this.scopeIdent = delegate.scopeIdent; this.indexIdent = delegate.indexIdent; if (!delegate.expression) throw Error('No expression found.'); this.expression = delegate.expression; getFn(this.expression); // forces enumeration of path dependencies this.filters = delegate.filters; this.dynamicDeps = delegate.dynamicDeps; } Expression.prototype = { getBinding: function(model, filterRegistry, oneTime) { if (oneTime) return this.getValue(model, undefined, filterRegistry); var observer = new CompoundObserver(); // captures deps. var firstValue = this.getValue(model, observer, filterRegistry); var firstTime = true; var self = this; function valueFn() { // deps cannot have changed on first value retrieval. if (firstTime) { firstTime = false; return firstValue; } if (self.dynamicDeps) observer.startReset(); var value = self.getValue(model, self.dynamicDeps ? observer : undefined, filterRegistry); if (self.dynamicDeps) observer.finishReset(); return value; } function setValueFn(newValue) { self.setValue(model, newValue, filterRegistry); return newValue; } return new ObserverTransform(observer, valueFn, setValueFn, true); }, getValue: function(model, observer, filterRegistry) { var value = getFn(this.expression)(model, observer, filterRegistry); for (var i = 0; i < this.filters.length; i++) { value = this.filters[i].transform(model, observer, filterRegistry, false, [value]); } return value; }, setValue: function(model, newValue, filterRegistry) { var count = this.filters ? this.filters.length : 0; while (count-- > 0) { newValue = this.filters[count].transform(model, undefined, filterRegistry, true, [newValue]); } if (this.expression.setValue) return this.expression.setValue(model, newValue); } } /** * Converts a style property name to a css property name. For example: * "WebkitUserSelect" to "-webkit-user-select" */ function convertStylePropertyName(name) { return String(name).replace(/[A-Z]/g, function(c) { return '-' + c.toLowerCase(); }); } var parentScopeName = '@' + Math.random().toString(36).slice(2); // Single ident paths must bind directly to the appropriate scope object. // I.e. Pushed values in two-bindings need to be assigned to the actual model // object. function findScope(model, prop) { while (model[parentScopeName] && !Object.prototype.hasOwnProperty.call(model, prop)) { model = model[parentScopeName]; } return model; } function isLiteralExpression(pathString) { switch (pathString) { case '': return false; case 'false': case 'null': case 'true': return true; } if (!isNaN(Number(pathString))) return true; return false; }; function PolymerExpressions() {} PolymerExpressions.prototype = { // "built-in" filters styleObject: function(value) { var parts = []; for (var key in value) { parts.push(convertStylePropertyName(key) + ': ' + value[key]); } return parts.join('; '); }, tokenList: function(value) { var tokens = []; for (var key in value) { if (value[key]) tokens.push(key); } return tokens.join(' '); }, // binding delegate API prepareInstancePositionChanged: function(template) { var indexIdent = template.polymerExpressionIndexIdent_; if (!indexIdent) return; return function(templateInstance, index) { templateInstance.model[indexIdent] = index; }; }, prepareBinding: function(pathString, name, node) { var path = Path.get(pathString); if (!isLiteralExpression(pathString) && path.valid) { if (path.length == 1) { return function(model, node, oneTime) { if (oneTime) return path.getValueFrom(model); var scope = findScope(model, path[0]); return new PathObserver(scope, path); }; } return; // bail out early if pathString is simple path. } return prepareBinding(pathString, name, node, this); }, prepareInstanceModel: function(template) { var scopeName = template.polymerExpressionScopeIdent_; if (!scopeName) return; var parentScope = template.templateInstance ? template.templateInstance.model : template.model; var indexName = template.polymerExpressionIndexIdent_; return function(model) { return createScopeObject(parentScope, model, scopeName, indexName); }; } }; var createScopeObject = ('__proto__' in {}) ? function(parentScope, model, scopeName, indexName) { var scope = {}; scope[scopeName] = model; scope[indexName] = undefined; scope[parentScopeName] = parentScope; scope.__proto__ = parentScope; return scope; } : function(parentScope, model, scopeName, indexName) { var scope = Object.create(parentScope); Object.defineProperty(scope, scopeName, { value: model, configurable: true, writable: true }); Object.defineProperty(scope, indexName, { value: undefined, configurable: true, writable: true }); Object.defineProperty(scope, parentScopeName, { value: parentScope, configurable: true, writable: true }); return scope; }; global.PolymerExpressions = PolymerExpressions; PolymerExpressions.getExpression = getExpression; })(this); Polymer = { version: '0.5.3' }; // TODO(sorvell): this ensures Polymer is an object and not a function // Platform is currently defining it as a function to allow for async loading // of polymer; once we refine the loading process this likely goes away. if (typeof window.Polymer === 'function') { Polymer = {}; } (function(scope) { function withDependencies(task, depends) { depends = depends || []; if (!depends.map) { depends = [depends]; } return task.apply(this, depends.map(marshal)); } function module(name, dependsOrFactory, moduleFactory) { var module; switch (arguments.length) { case 0: return; case 1: module = null; break; case 2: // dependsOrFactory is `factory` in this case module = dependsOrFactory.apply(this); break; default: // dependsOrFactory is `depends` in this case module = withDependencies(moduleFactory, dependsOrFactory); break; } modules[name] = module; }; function marshal(name) { return modules[name]; } var modules = {}; function using(depends, task) { HTMLImports.whenImportsReady(function() { withDependencies(task, depends); }); }; // exports scope.marshal = marshal; // `module` confuses commonjs detectors scope.modularize = module; scope.using = using; })(window); /* Build only script. Ensures scripts needed for basic x-platform compatibility will be run when platform.js is not loaded. */ if (!window.WebComponents) { /* On supported platforms, platform.js is not needed. To retain compatibility with the polyfills, we stub out minimal functionality. */ if (!window.WebComponents) { WebComponents = { flush: function() {}, flags: {log: {}} }; Platform = WebComponents; CustomElements = { useNative: true, ready: true, takeRecords: function() {}, instanceof: function(obj, base) { return obj instanceof base; } }; HTMLImports = { useNative: true }; addEventListener('HTMLImportsLoaded', function() { document.dispatchEvent( new CustomEvent('WebComponentsReady', {bubbles: true}) ); }); // ShadowDOM ShadowDOMPolyfill = null; wrap = unwrap = function(n){ return n; }; } /* Create polyfill scope and feature detect native support. */ window.HTMLImports = window.HTMLImports || {flags:{}}; (function(scope) { /** Basic setup and simple module executer. We collect modules and then execute the code later, only if it's necessary for polyfilling. */ var IMPORT_LINK_TYPE = 'import'; var useNative = Boolean(IMPORT_LINK_TYPE in document.createElement('link')); /** Support `currentScript` on all browsers as `document._currentScript.` NOTE: We cannot polyfill `document.currentScript` because it's not possible both to override and maintain the ability to capture the native value. Therefore we choose to expose `_currentScript` both when native imports and the polyfill are in use. */ // NOTE: ShadowDOMPolyfill intrusion. var hasShadowDOMPolyfill = Boolean(window.ShadowDOMPolyfill); var wrap = function(node) { return hasShadowDOMPolyfill ? ShadowDOMPolyfill.wrapIfNeeded(node) : node; }; var rootDocument = wrap(document); var currentScriptDescriptor = { get: function() { var script = HTMLImports.currentScript || document.currentScript || // NOTE: only works when called in synchronously executing code. // readyState should check if `loading` but IE10 is // interactive when scripts run so we cheat. (document.readyState !== 'complete' ? document.scripts[document.scripts.length - 1] : null); return wrap(script); }, configurable: true }; Object.defineProperty(document, '_currentScript', currentScriptDescriptor); Object.defineProperty(rootDocument, '_currentScript', currentScriptDescriptor); /** Add support for the `HTMLImportsLoaded` event and the `HTMLImports.whenReady` method. This api is necessary because unlike the native implementation, script elements do not force imports to resolve. Instead, users should wrap code in either an `HTMLImportsLoaded` hander or after load time in an `HTMLImports.whenReady(callback)` call. NOTE: This module also supports these apis under the native implementation. Therefore, if this file is loaded, the same code can be used under both the polyfill and native implementation. */ var isIE = /Trident/.test(navigator.userAgent); // call a callback when all HTMLImports in the document at call time // (or at least document ready) have loaded. // 1. ensure the document is in a ready state (has dom), then // 2. watch for loading of imports and call callback when done function whenReady(callback, doc) { doc = doc || rootDocument; // if document is loading, wait and try again whenDocumentReady(function() { watchImportsLoad(callback, doc); }, doc); } // call the callback when the document is in a ready state (has dom) var requiredReadyState = isIE ? 'complete' : 'interactive'; var READY_EVENT = 'readystatechange'; function isDocumentReady(doc) { return (doc.readyState === 'complete' || doc.readyState === requiredReadyState); } // call <callback> when we ensure the document is in a ready state function whenDocumentReady(callback, doc) { if (!isDocumentReady(doc)) { var checkReady = function() { if (doc.readyState === 'complete' || doc.readyState === requiredReadyState) { doc.removeEventListener(READY_EVENT, checkReady); whenDocumentReady(callback, doc); } }; doc.addEventListener(READY_EVENT, checkReady); } else if (callback) { callback(); } } function markTargetLoaded(event) { event.target.__loaded = true; } // call <callback> when we ensure all imports have loaded function watchImportsLoad(callback, doc) { var imports = doc.querySelectorAll('link[rel=import]'); var loaded = 0, l = imports.length; function checkDone(d) { if ((loaded == l) && callback) { callback(); } } function loadedImport(e) { markTargetLoaded(e); loaded++; checkDone(); } if (l) { for (var i=0, imp; (i<l) && (imp=imports[i]); i++) { if (isImportLoaded(imp)) { loadedImport.call(imp, {target: imp}); } else { imp.addEventListener('load', loadedImport); imp.addEventListener('error', loadedImport); } } } else { checkDone(); } } // NOTE: test for native imports loading is based on explicitly watching // all imports (see below). // However, we cannot rely on this entirely without watching the entire document // for import links. For perf reasons, currently only head is watched. // Instead, we fallback to checking if the import property is available // and the document is not itself loading. function isImportLoaded(link) { return useNative ? link.__loaded || (link.import && link.import.readyState !== 'loading') : link.__importParsed; } // TODO(sorvell): Workaround for // https://www.w3.org/Bugs/Public/show_bug.cgi?id=25007, should be removed when // this bug is addressed. // (1) Install a mutation observer to see when HTMLImports have loaded // (2) if this script is run during document load it will watch any existing // imports for loading. // // NOTE: The workaround has restricted functionality: (1) it's only compatible // with imports that are added to document.head since the mutation observer // watches only head for perf reasons, (2) it requires this script // to run before any imports have completed loading. if (useNative) { new MutationObserver(function(mxns) { for (var i=0, l=mxns.length, m; (i < l) && (m=mxns[i]); i++) { if (m.addedNodes) { handleImports(m.addedNodes); } } }).observe(document.head, {childList: true}); function handleImports(nodes) { for (var i=0, l=nodes.length, n; (i<l) && (n=nodes[i]); i++) { if (isImport(n)) { handleImport(n); } } } function isImport(element) { return element.localName === 'link' && element.rel === 'import'; } function handleImport(element) { var loaded = element.import; if (loaded) { markTargetLoaded({target: element}); } else { element.addEventListener('load', markTargetLoaded); element.addEventListener('error', markTargetLoaded); } } // make sure to catch any imports that are in the process of loading // when this script is run. (function() { if (document.readyState === 'loading') { var imports = document.querySelectorAll('link[rel=import]'); for (var i=0, l=imports.length, imp; (i<l) && (imp=imports[i]); i++) { handleImport(imp); } } })(); } // Fire the 'HTMLImportsLoaded' event when imports in document at load time // have loaded. This event is required to simulate the script blocking // behavior of native imports. A main document script that needs to be sure // imports have loaded should wait for this event. whenReady(function() { HTMLImports.ready = true; HTMLImports.readyTime = new Date().getTime(); rootDocument.dispatchEvent( new CustomEvent('HTMLImportsLoaded', {bubbles: true}) ); }); // exports scope.IMPORT_LINK_TYPE = IMPORT_LINK_TYPE; scope.useNative = useNative; scope.rootDocument = rootDocument; scope.whenReady = whenReady; scope.isIE = isIE; })(HTMLImports); (function(scope) { // TODO(sorvell): It's desireable to provide a default stylesheet // that's convenient for styling unresolved elements, but // it's cumbersome to have to include this manually in every page. // It would make sense to put inside some HTMLImport but // the HTMLImports polyfill does not allow loading of stylesheets // that block rendering. Therefore this injection is tolerated here. var style = document.createElement('style'); style.textContent = '' + 'body {' + 'transition: opacity ease-in 0.2s;' + ' } \n' + 'body[unresolved] {' + 'opacity: 0; display: block; overflow: hidden;' + ' } \n' ; var head = document.querySelector('head'); head.insertBefore(style, head.firstChild); })(Platform); /* Build only script. Ensures scripts needed for basic x-platform compatibility will be run when platform.js is not loaded. */ } (function(global) { 'use strict'; var testingExposeCycleCount = global.testingExposeCycleCount; // Detect and do basic sanity checking on Object/Array.observe. function detectObjectObserve() { if (typeof Object.observe !== 'function' || typeof Array.observe !== 'function') { return false; } var records = []; function callback(recs) { records = recs; } var test = {}; var arr = []; Object.observe(test, callback); Array.observe(arr, callback); test.id = 1; test.id = 2; delete test.id; arr.push(1, 2); arr.length = 0; Object.deliverChangeRecords(callback); if (records.length !== 5) return false; if (records[0].type != 'add' || records[1].type != 'update' || records[2].type != 'delete' || records[3].type != 'splice' || records[4].type != 'splice') { return false; } Object.unobserve(test, callback); Array.unobserve(arr, callback); return true; } var hasObserve = detectObjectObserve(); function detectEval() { // Don't test for eval if we're running in a Chrome App environment. // We check for APIs set that only exist in a Chrome App context. if (typeof chrome !== 'undefined' && chrome.app && chrome.app.runtime) { return false; } // Firefox OS Apps do not allow eval. This feature detection is very hacky // but even if some other platform adds support for this function this code // will continue to work. if (typeof navigator != 'undefined' && navigator.getDeviceStorage) { return false; } try { var f = new Function('', 'return true;'); return f(); } catch (ex) { return false; } } var hasEval = detectEval(); function isIndex(s) { return +s === s >>> 0 && s !== ''; } function toNumber(s) { return +s; } function isObject(obj) { return obj === Object(obj); } var numberIsNaN = global.Number.isNaN || function(value) { return typeof value === 'number' && global.isNaN(value); } function areSameValue(left, right) { if (left === right) return left !== 0 || 1 / left === 1 / right; if (numberIsNaN(left) && numberIsNaN(right)) return true; return left !== left && right !== right; } var createObject = ('__proto__' in {}) ? function(obj) { return obj; } : function(obj) { var proto = obj.__proto__; if (!proto) return obj; var newObject = Object.create(proto); Object.getOwnPropertyNames(obj).forEach(function(name) { Object.defineProperty(newObject, name, Object.getOwnPropertyDescriptor(obj, name)); }); return newObject; }; var identStart = '[\$_a-zA-Z]'; var identPart = '[\$_a-zA-Z0-9]'; var identRegExp = new RegExp('^' + identStart + '+' + identPart + '*' + '$'); function getPathCharType(char) { if (char === undefined) return 'eof'; var code = char.charCodeAt(0); switch(code) { case 0x5B: // [ case 0x5D: // ] case 0x2E: // . case 0x22: // " case 0x27: // ' case 0x30: // 0 return char; case 0x5F: // _ case 0x24: // $ return 'ident'; case 0x20: // Space case 0x09: // Tab case 0x0A: // Newline case 0x0D: // Return case 0xA0: // No-break space case 0xFEFF: // Byte Order Mark case 0x2028: // Line Separator case 0x2029: // Paragraph Separator return 'ws'; } // a-z, A-Z if ((0x61 <= code && code <= 0x7A) || (0x41 <= code && code <= 0x5A)) return 'ident'; // 1-9 if (0x31 <= code && code <= 0x39) return 'number'; return 'else'; } var pathStateMachine = { 'beforePath': { 'ws': ['beforePath'], 'ident': ['inIdent', 'append'], '[': ['beforeElement'], 'eof': ['afterPath'] }, 'inPath': { 'ws': ['inPath'], '.': ['beforeIdent'], '[': ['beforeElement'], 'eof': ['afterPath'] }, 'beforeIdent': { 'ws': ['beforeIdent'], 'ident': ['inIdent', 'append'] }, 'inIdent': { 'ident': ['inIdent', 'append'], '0': ['inIdent', 'append'], 'number': ['inIdent', 'append'], 'ws': ['inPath', 'push'], '.': ['beforeIdent', 'push'], '[': ['beforeElement', 'push'], 'eof': ['afterPath', 'push'] }, 'beforeElement': { 'ws': ['beforeElement'], '0': ['afterZero', 'append'], 'number': ['inIndex', 'append'], "'": ['inSingleQuote', 'append', ''], '"': ['inDoubleQuote', 'append', ''] }, 'afterZero': { 'ws': ['afterElement', 'push'], ']': ['inPath', 'push'] }, 'inIndex': { '0': ['inIndex', 'append'], 'number': ['inIndex', 'append'], 'ws': ['afterElement'], ']': ['inPath', 'push'] }, 'inSingleQuote': { "'": ['afterElement'], 'eof': ['error'], 'else': ['inSingleQuote', 'append'] }, 'inDoubleQuote': { '"': ['afterElement'], 'eof': ['error'], 'else': ['inDoubleQuote', 'append'] }, 'afterElement': { 'ws': ['afterElement'], ']': ['inPath', 'push'] } } function noop() {} function parsePath(path) { var keys = []; var index = -1; var c, newChar, key, type, transition, action, typeMap, mode = 'beforePath'; var actions = { push: function() { if (key === undefined) return; keys.push(key); key = undefined; }, append: function() { if (key === undefined) key = newChar else key += newChar; } }; function maybeUnescapeQuote() { if (index >= path.length) return; var nextChar = path[index + 1]; if ((mode == 'inSingleQuote' && nextChar == "'") || (mode == 'inDoubleQuote' && nextChar == '"')) { index++; newChar = nextChar; actions.append(); return true; } } while (mode) { index++; c = path[index]; if (c == '\\' && maybeUnescapeQuote(mode)) continue; type = getPathCharType(c); typeMap = pathStateMachine[mode]; transition = typeMap[type] || typeMap['else'] || 'error'; if (transition == 'error') return; // parse error; mode = transition[0]; action = actions[transition[1]] || noop; newChar = transition[2] === undefined ? c : transition[2]; action(); if (mode === 'afterPath') { return keys; } } return; // parse error } function isIdent(s) { return identRegExp.test(s); } var constructorIsPrivate = {}; function Path(parts, privateToken) { if (privateToken !== constructorIsPrivate) throw Error('Use Path.get to retrieve path objects'); for (var i = 0; i < parts.length; i++) { this.push(String(parts[i])); } if (hasEval && this.length) { this.getValueFrom = this.compiledGetValueFromFn(); } } // TODO(rafaelw): Make simple LRU cache var pathCache = {}; function getPath(pathString) { if (pathString instanceof Path) return pathString; if (pathString == null || pathString.length == 0) pathString = ''; if (typeof pathString != 'string') { if (isIndex(pathString.length)) { // Constructed with array-like (pre-parsed) keys return new Path(pathString, constructorIsPrivate); } pathString = String(pathString); } var path = pathCache[pathString]; if (path) return path; var parts = parsePath(pathString); if (!parts) return invalidPath; var path = new Path(parts, constructorIsPrivate); pathCache[pathString] = path; return path; } Path.get = getPath; function formatAccessor(key) { if (isIndex(key)) { return '[' + key + ']'; } else { return '["' + key.replace(/"/g, '\\"') + '"]'; } } Path.prototype = createObject({ __proto__: [], valid: true, toString: function() { var pathString = ''; for (var i = 0; i < this.length; i++) { var key = this[i]; if (isIdent(key)) { pathString += i ? '.' + key : key; } else { pathString += formatAccessor(key); } } return pathString; }, getValueFrom: function(obj, directObserver) { for (var i = 0; i < this.length; i++) { if (obj == null) return; obj = obj[this[i]]; } return obj; }, iterateObjects: function(obj, observe) { for (var i = 0; i < this.length; i++) { if (i) obj = obj[this[i - 1]]; if (!isObject(obj)) return; observe(obj, this[i]); } }, compiledGetValueFromFn: function() { var str = ''; var pathString = 'obj'; str += 'if (obj != null'; var i = 0; var key; for (; i < (this.length - 1); i++) { key = this[i]; pathString += isIdent(key) ? '.' + key : formatAccessor(key); str += ' &&\n ' + pathString + ' != null'; } str += ')\n'; var key = this[i]; pathString += isIdent(key) ? '.' + key : formatAccessor(key); str += ' return ' + pathString + ';\nelse\n return undefined;'; return new Function('obj', str); }, setValueFrom: function(obj, value) { if (!this.length) return false; for (var i = 0; i < this.length - 1; i++) { if (!isObject(obj)) return false; obj = obj[this[i]]; } if (!isObject(obj)) return false; obj[this[i]] = value; return true; } }); var invalidPath = new Path('', constructorIsPrivate); invalidPath.valid = false; invalidPath.getValueFrom = invalidPath.setValueFrom = function() {}; var MAX_DIRTY_CHECK_CYCLES = 1000; function dirtyCheck(observer) { var cycles = 0; while (cycles < MAX_DIRTY_CHECK_CYCLES && observer.check_()) { cycles++; } if (testingExposeCycleCount) global.dirtyCheckCycleCount = cycles; return cycles > 0; } function objectIsEmpty(object) { for (var prop in object) return false; return true; } function diffIsEmpty(diff) { return objectIsEmpty(diff.added) && objectIsEmpty(diff.removed) && objectIsEmpty(diff.changed); } function diffObjectFromOldObject(object, oldObject) { var added = {}; var removed = {}; var changed = {}; for (var prop in oldObject) { var newValue = object[prop]; if (newValue !== undefined && newValue === oldObject[prop]) continue; if (!(prop in object)) { removed[prop] = undefined; continue; } if (newValue !== oldObject[prop]) changed[prop] = newValue; } for (var prop in object) { if (prop in oldObject) continue; added[prop] = object[prop]; } if (Array.isArray(object) && object.length !== oldObject.length) changed.length = object.length; return { added: added, removed: removed, changed: changed }; } var eomTasks = []; function runEOMTasks() { if (!eomTasks.length) return false; for (var i = 0; i < eomTasks.length; i++) { eomTasks[i](); } eomTasks.length = 0; return true; } var runEOM = hasObserve ? (function(){ return function(fn) { return Promise.resolve().then(fn); } })() : (function() { return function(fn) { eomTasks.push(fn); }; })(); var observedObjectCache = []; function newObservedObject() { var observer; var object; var discardRecords = false; var first = true; function callback(records) { if (observer && observer.state_ === OPENED && !discardRecords) observer.check_(records); } return { open: function(obs) { if (observer) throw Error('ObservedObject in use'); if (!first) Object.deliverChangeRecords(callback); observer = obs; first = false; }, observe: function(obj, arrayObserve) { object = obj; if (arrayObserve) Array.observe(object, callback); else Object.observe(object, callback); }, deliver: function(discard) { discardRecords = discard; Object.deliverChangeRecords(callback); discardRecords = false; }, close: function() { observer = undefined; Object.unobserve(object, callback); observedObjectCache.push(this); } }; } /* * The observedSet abstraction is a perf optimization which reduces the total * number of Object.observe observations of a set of objects. The idea is that * groups of Observers will have some object dependencies in common and this * observed set ensures that each object in the transitive closure of * dependencies is only observed once. The observedSet acts as a write barrier * such that whenever any change comes through, all Observers are checked for * changed values. * * Note that this optimization is explicitly moving work from setup-time to * change-time. * * TODO(rafaelw): Implement "garbage collection". In order to move work off * the critical path, when Observers are closed, their observed objects are * not Object.unobserve(d). As a result, it's possible that if the observedSet * is kept open, but some Observers have been closed, it could cause "leaks" * (prevent otherwise collectable objects from being collected). At some * point, we should implement incremental "gc" which keeps a list of * observedSets which may need clean-up and does small amounts of cleanup on a * timeout until all is clean. */ function getObservedObject(observer, object, arrayObserve) { var dir = observedObjectCache.pop() || newObservedObject(); dir.open(observer); dir.observe(object, arrayObserve); return dir; } var observedSetCache = []; function newObservedSet() { var observerCount = 0; var observers = []; var objects = []; var rootObj; var rootObjProps; function observe(obj, prop) { if (!obj) return; if (obj === rootObj) rootObjProps[prop] = true; if (objects.indexOf(obj) < 0) { objects.push(obj); Object.observe(obj, callback); } observe(Object.getPrototypeOf(obj), prop); } function allRootObjNonObservedProps(recs) { for (var i = 0; i < recs.length; i++) { var rec = recs[i]; if (rec.object !== rootObj || rootObjProps[rec.name] || rec.type === 'setPrototype') { return false; } } return true; } function callback(recs) { if (allRootObjNonObservedProps(recs)) return; var observer; for (var i = 0; i < observers.length; i++) { observer = observers[i]; if (observer.state_ == OPENED) { observer.iterateObjects_(observe); } } for (var i = 0; i < observers.length; i++) { observer = observers[i]; if (observer.state_ == OPENED) { observer.check_(); } } } var record = { objects: objects, get rootObject() { return rootObj; }, set rootObject(value) { rootObj = value; rootObjProps = {}; }, open: function(obs, object) { observers.push(obs); observerCount++; obs.iterateObjects_(observe); }, close: function(obs) { observerCount--; if (observerCount > 0) { return; } for (var i = 0; i < objects.length; i++) { Object.unobserve(objects[i], callback); Observer.unobservedCount++; } observers.length = 0; objects.length = 0; rootObj = undefined; rootObjProps = undefined; observedSetCache.push(this); if (lastObservedSet === this) lastObservedSet = null; }, }; return record; } var lastObservedSet; function getObservedSet(observer, obj) { if (!lastObservedSet || lastObservedSet.rootObject !== obj) { lastObservedSet = observedSetCache.pop() || newObservedSet(); lastObservedSet.rootObject = obj; } lastObservedSet.open(observer, obj); return lastObservedSet; } var UNOPENED = 0; var OPENED = 1; var CLOSED = 2; var RESETTING = 3; var nextObserverId = 1; function Observer() { this.state_ = UNOPENED; this.callback_ = undefined; this.target_ = undefined; // TODO(rafaelw): Should be WeakRef this.directObserver_ = undefined; this.value_ = undefined; this.id_ = nextObserverId++; } Observer.prototype = { open: function(callback, target) { if (this.state_ != UNOPENED) throw Error('Observer has already been opened.'); addToAll(this); this.callback_ = callback; this.target_ = target; this.connect_(); this.state_ = OPENED; return this.value_; }, close: function() { if (this.state_ != OPENED) return; removeFromAll(this); this.disconnect_(); this.value_ = undefined; this.callback_ = undefined; this.target_ = undefined; this.state_ = CLOSED; }, deliver: function() { if (this.state_ != OPENED) return; dirtyCheck(this); }, report_: function(changes) { try { this.callback_.apply(this.target_, changes); } catch (ex) { Observer._errorThrownDuringCallback = true; console.error('Exception caught during observer callback: ' + (ex.stack || ex)); } }, discardChanges: function() { this.check_(undefined, true); return this.value_; } } var collectObservers = !hasObserve; var allObservers; Observer._allObserversCount = 0; if (collectObservers) { allObservers = []; } function addToAll(observer) { Observer._allObserversCount++; if (!collectObservers) return; allObservers.push(observer); } function removeFromAll(observer) { Observer._allObserversCount--; } var runningMicrotaskCheckpoint = false; global.Platform = global.Platform || {}; global.Platform.performMicrotaskCheckpoint = function() { if (runningMicrotaskCheckpoint) return; if (!collectObservers) return; runningMicrotaskCheckpoint = true; var cycles = 0; var anyChanged, toCheck; do { cycles++; toCheck = allObservers; allObservers = []; anyChanged = false; for (var i = 0; i < toCheck.length; i++) { var observer = toCheck[i]; if (observer.state_ != OPENED) continue; if (observer.check_()) anyChanged = true; allObservers.push(observer); } if (runEOMTasks()) anyChanged = true; } while (cycles < MAX_DIRTY_CHECK_CYCLES && anyChanged); if (testingExposeCycleCount) global.dirtyCheckCycleCount = cycles; runningMicrotaskCheckpoint = false; }; if (collectObservers) { global.Platform.clearObservers = function() { allObservers = []; }; } function ObjectObserver(object) { Observer.call(this); this.value_ = object; this.oldObject_ = undefined; } ObjectObserver.prototype = createObject({ __proto__: Observer.prototype, arrayObserve: false, connect_: function(callback, target) { if (hasObserve) { this.directObserver_ = getObservedObject(this, this.value_, this.arrayObserve); } else { this.oldObject_ = this.copyObject(this.value_); } }, copyObject: function(object) { var copy = Array.isArray(object) ? [] : {}; for (var prop in object) { copy[prop] = object[prop]; }; if (Array.isArray(object)) copy.length = object.length; return copy; }, check_: function(changeRecords, skipChanges) { var diff; var oldValues; if (hasObserve) { if (!changeRecords) return false; oldValues = {}; diff = diffObjectFromChangeRecords(this.value_, changeRecords, oldValues); } else { oldValues = this.oldObject_; diff = diffObjectFromOldObject(this.value_, this.oldObject_); } if (diffIsEmpty(diff)) return false; if (!hasObserve) this.oldObject_ = this.copyObject(this.value_); this.report_([ diff.added || {}, diff.removed || {}, diff.changed || {}, function(property) { return oldValues[property]; } ]); return true; }, disconnect_: function() { if (hasObserve) { this.directObserver_.close(); this.directObserver_ = undefined; } else { this.oldObject_ = undefined; } }, deliver: function() { if (this.state_ != OPENED) return; if (hasObserve) this.directObserver_.deliver(false); else dirtyCheck(this); }, discardChanges: function() { if (this.directObserver_) this.directObserver_.deliver(true); else this.oldObject_ = this.copyObject(this.value_); return this.value_; } }); function ArrayObserver(array) { if (!Array.isArray(array)) throw Error('Provided object is not an Array'); ObjectObserver.call(this, array); } ArrayObserver.prototype = createObject({ __proto__: ObjectObserver.prototype, arrayObserve: true, copyObject: function(arr) { return arr.slice(); }, check_: function(changeRecords) { var splices; if (hasObserve) { if (!changeRecords) return false; splices = projectArraySplices(this.value_, changeRecords); } else { splices = calcSplices(this.value_, 0, this.value_.length, this.oldObject_, 0, this.oldObject_.length); } if (!splices || !splices.length) return false; if (!hasObserve) this.oldObject_ = this.copyObject(this.value_); this.report_([splices]); return true; } }); ArrayObserver.applySplices = function(previous, current, splices) { splices.forEach(function(splice) { var spliceArgs = [splice.index, splice.removed.length]; var addIndex = splice.index; while (addIndex < splice.index + splice.addedCount) { spliceArgs.push(current[addIndex]); addIndex++; } Array.prototype.splice.apply(previous, spliceArgs); }); }; function PathObserver(object, path) { Observer.call(this); this.object_ = object; this.path_ = getPath(path); this.directObserver_ = undefined; } PathObserver.prototype = createObject({ __proto__: Observer.prototype, get path() { return this.path_; }, connect_: function() { if (hasObserve) this.directObserver_ = getObservedSet(this, this.object_); this.check_(undefined, true); }, disconnect_: function() { this.value_ = undefined; if (this.directObserver_) { this.directObserver_.close(this); this.directObserver_ = undefined; } }, iterateObjects_: function(observe) { this.path_.iterateObjects(this.object_, observe); }, check_: function(changeRecords, skipChanges) { var oldValue = this.value_; this.value_ = this.path_.getValueFrom(this.object_); if (skipChanges || areSameValue(this.value_, oldValue)) return false; this.report_([this.value_, oldValue, this]); return true; }, setValue: function(newValue) { if (this.path_) this.path_.setValueFrom(this.object_, newValue); } }); function CompoundObserver(reportChangesOnOpen) { Observer.call(this); this.reportChangesOnOpen_ = reportChangesOnOpen; this.value_ = []; this.directObserver_ = undefined; this.observed_ = []; } var observerSentinel = {}; CompoundObserver.prototype = createObject({ __proto__: Observer.prototype, connect_: function() { if (hasObserve) { var object; var needsDirectObserver = false; for (var i = 0; i < this.observed_.length; i += 2) { object = this.observed_[i] if (object !== observerSentinel) { needsDirectObserver = true; break; } } if (needsDirectObserver) this.directObserver_ = getObservedSet(this, object); } this.check_(undefined, !this.reportChangesOnOpen_); }, disconnect_: function() { for (var i = 0; i < this.observed_.length; i += 2) { if (this.observed_[i] === observerSentinel) this.observed_[i + 1].close(); } this.observed_.length = 0; this.value_.length = 0; if (this.directObserver_) { this.directObserver_.close(this); this.directObserver_ = undefined; } }, addPath: function(object, path) { if (this.state_ != UNOPENED && this.state_ != RESETTING) throw Error('Cannot add paths once started.'); var path = getPath(path); this.observed_.push(object, path); if (!this.reportChangesOnOpen_) return; var index = this.observed_.length / 2 - 1; this.value_[index] = path.getValueFrom(object); }, addObserver: function(observer) { if (this.state_ != UNOPENED && this.state_ != RESETTING) throw Error('Cannot add observers once started.'); this.observed_.push(observerSentinel, observer); if (!this.reportChangesOnOpen_) return; var index = this.observed_.length / 2 - 1; this.value_[index] = observer.open(this.deliver, this); }, startReset: function() { if (this.state_ != OPENED) throw Error('Can only reset while open'); this.state_ = RESETTING; this.disconnect_(); }, finishReset: function() { if (this.state_ != RESETTING) throw Error('Can only finishReset after startReset'); this.state_ = OPENED; this.connect_(); return this.value_; }, iterateObjects_: function(observe) { var object; for (var i = 0; i < this.observed_.length; i += 2) { object = this.observed_[i] if (object !== observerSentinel) this.observed_[i + 1].iterateObjects(object, observe) } }, check_: function(changeRecords, skipChanges) { var oldValues; for (var i = 0; i < this.observed_.length; i += 2) { var object = this.observed_[i]; var path = this.observed_[i+1]; var value; if (object === observerSentinel) { var observable = path; value = this.state_ === UNOPENED ? observable.open(this.deliver, this) : observable.discardChanges(); } else { value = path.getValueFrom(object); } if (skipChanges) { this.value_[i / 2] = value; continue; } if (areSameValue(value, this.value_[i / 2])) continue; oldValues = oldValues || []; oldValues[i / 2] = this.value_[i / 2]; this.value_[i / 2] = value; } if (!oldValues) return false; // TODO(rafaelw): Having observed_ as the third callback arg here is // pretty lame API. Fix. this.report_([this.value_, oldValues, this.observed_]); return true; } }); function identFn(value) { return value; } function ObserverTransform(observable, getValueFn, setValueFn, dontPassThroughSet) { this.callback_ = undefined; this.target_ = undefined; this.value_ = undefined; this.observable_ = observable; this.getValueFn_ = getValueFn || identFn; this.setValueFn_ = setValueFn || identFn; // TODO(rafaelw): This is a temporary hack. PolymerExpressions needs this // at the moment because of a bug in it's dependency tracking. this.dontPassThroughSet_ = dontPassThroughSet; } ObserverTransform.prototype = { open: function(callback, target) { this.callback_ = callback; this.target_ = target; this.value_ = this.getValueFn_(this.observable_.open(this.observedCallback_, this)); return this.value_; }, observedCallback_: function(value) { value = this.getValueFn_(value); if (areSameValue(value, this.value_)) return; var oldValue = this.value_; this.value_ = value; this.callback_.call(this.target_, this.value_, oldValue); }, discardChanges: function() { this.value_ = this.getValueFn_(this.observable_.discardChanges()); return this.value_; }, deliver: function() { return this.observable_.deliver(); }, setValue: function(value) { value = this.setValueFn_(value); if (!this.dontPassThroughSet_ && this.observable_.setValue) return this.observable_.setValue(value); }, close: function() { if (this.observable_) this.observable_.close(); this.callback_ = undefined; this.target_ = undefined; this.observable_ = undefined; this.value_ = undefined; this.getValueFn_ = undefined; this.setValueFn_ = undefined; } } var expectedRecordTypes = { add: true, update: true, delete: true }; function diffObjectFromChangeRecords(object, changeRecords, oldValues) { var added = {}; var removed = {}; for (var i = 0; i < changeRecords.length; i++) { var record = changeRecords[i]; if (!expectedRecordTypes[record.type]) { console.error('Unknown changeRecord type: ' + record.type); console.error(record); continue; } if (!(record.name in oldValues)) oldValues[record.name] = record.oldValue; if (record.type == 'update') continue; if (record.type == 'add') { if (record.name in removed) delete removed[record.name]; else added[record.name] = true; continue; } // type = 'delete' if (record.name in added) { delete added[record.name]; delete oldValues[record.name]; } else { removed[record.name] = true; } } for (var prop in added) added[prop] = object[prop]; for (var prop in removed) removed[prop] = undefined; var changed = {}; for (var prop in oldValues) { if (prop in added || prop in removed) continue; var newValue = object[prop]; if (oldValues[prop] !== newValue) changed[prop] = newValue; } return { added: added, removed: removed, changed: changed }; } function newSplice(index, removed, addedCount) { return { index: index, removed: removed, addedCount: addedCount }; } var EDIT_LEAVE = 0; var EDIT_UPDATE = 1; var EDIT_ADD = 2; var EDIT_DELETE = 3; function ArraySplice() {} ArraySplice.prototype = { // Note: This function is *based* on the computation of the Levenshtein // "edit" distance. The one change is that "updates" are treated as two // edits - not one. With Array splices, an update is really a delete // followed by an add. By retaining this, we optimize for "keeping" the // maximum array items in the original array. For example: // // 'xxxx123' -> '123yyyy' // // With 1-edit updates, the shortest path would be just to update all seven // characters. With 2-edit updates, we delete 4, leave 3, and add 4. This // leaves the substring '123' intact. calcEditDistances: function(current, currentStart, currentEnd, old, oldStart, oldEnd) { // "Deletion" columns var rowCount = oldEnd - oldStart + 1; var columnCount = currentEnd - currentStart + 1; var distances = new Array(rowCount); // "Addition" rows. Initialize null column. for (var i = 0; i < rowCount; i++) { distances[i] = new Array(columnCount); distances[i][0] = i; } // Initialize null row for (var j = 0; j < columnCount; j++) distances[0][j] = j; for (var i = 1; i < rowCount; i++) { for (var j = 1; j < columnCount; j++) { if (this.equals(current[currentStart + j - 1], old[oldStart + i - 1])) distances[i][j] = distances[i - 1][j - 1]; else { var north = distances[i - 1][j] + 1; var west = distances[i][j - 1] + 1; distances[i][j] = north < west ? north : west; } } } return distances; }, // This starts at the final weight, and walks "backward" by finding // the minimum previous weight recursively until the origin of the weight // matrix. spliceOperationsFromEditDistances: function(distances) { var i = distances.length - 1; var j = distances[0].length - 1; var current = distances[i][j]; var edits = []; while (i > 0 || j > 0) { if (i == 0) { edits.push(EDIT_ADD); j--; continue; } if (j == 0) { edits.push(EDIT_DELETE); i--; continue; } var northWest = distances[i - 1][j - 1]; var west = distances[i - 1][j]; var north = distances[i][j - 1]; var min; if (west < north) min = west < northWest ? west : northWest; else min = north < northWest ? north : northWest; if (min == northWest) { if (northWest == current) { edits.push(EDIT_LEAVE); } else { edits.push(EDIT_UPDATE); current = northWest; } i--; j--; } else if (min == west) { edits.push(EDIT_DELETE); i--; current = west; } else { edits.push(EDIT_ADD); j--; current = north; } } edits.reverse(); return edits; }, /** * Splice Projection functions: * * A splice map is a representation of how a previous array of items * was transformed into a new array of items. Conceptually it is a list of * tuples of * * <index, removed, addedCount> * * which are kept in ascending index order of. The tuple represents that at * the |index|, |removed| sequence of items were removed, and counting forward * from |index|, |addedCount| items were added. */ /** * Lacking individual splice mutation information, the minimal set of * splices can be synthesized given the previous state and final state of an * array. The basic approach is to calculate the edit distance matrix and * choose the shortest path through it. * * Complexity: O(l * p) * l: The length of the current array * p: The length of the old array */ calcSplices: function(current, currentStart, currentEnd, old, oldStart, oldEnd) { var prefixCount = 0; var suffixCount = 0; var minLength = Math.min(currentEnd - currentStart, oldEnd - oldStart); if (currentStart == 0 && oldStart == 0) prefixCount = this.sharedPrefix(current, old, minLength); if (currentEnd == current.length && oldEnd == old.length) suffixCount = this.sharedSuffix(current, old, minLength - prefixCount); currentStart += prefixCount; oldStart += prefixCount; currentEnd -= suffixCount; oldEnd -= suffixCount; if (currentEnd - currentStart == 0 && oldEnd - oldStart == 0) return []; if (currentStart == currentEnd) { var splice = newSplice(currentStart, [], 0); while (oldStart < oldEnd) splice.removed.push(old[oldStart++]); return [ splice ]; } else if (oldStart == oldEnd) return [ newSplice(currentStart, [], currentEnd - currentStart) ]; var ops = this.spliceOperationsFromEditDistances( this.calcEditDistances(current, currentStart, currentEnd, old, oldStart, oldEnd)); var splice = undefined; var splices = []; var index = currentStart; var oldIndex = oldStart; for (var i = 0; i < ops.length; i++) { switch(ops[i]) { case EDIT_LEAVE: if (splice) { splices.push(splice); splice = undefined; } index++; oldIndex++; break; case EDIT_UPDATE: if (!splice) splice = newSplice(index, [], 0); splice.addedCount++; index++; splice.removed.push(old[oldIndex]); oldIndex++; break; case EDIT_ADD: if (!splice) splice = newSplice(index, [], 0); splice.addedCount++; index++; break; case EDIT_DELETE: if (!splice) splice = newSplice(index, [], 0); splice.removed.push(old[oldIndex]); oldIndex++; break; } } if (splice) { splices.push(splice); } return splices; }, sharedPrefix: function(current, old, searchLength) { for (var i = 0; i < searchLength; i++) if (!this.equals(current[i], old[i])) return i; return searchLength; }, sharedSuffix: function(current, old, searchLength) { var index1 = current.length; var index2 = old.length; var count = 0; while (count < searchLength && this.equals(current[--index1], old[--index2])) count++; return count; }, calculateSplices: function(current, previous) { return this.calcSplices(current, 0, current.length, previous, 0, previous.length); }, equals: function(currentValue, previousValue) { return currentValue === previousValue; } }; var arraySplice = new ArraySplice(); function calcSplices(current, currentStart, currentEnd, old, oldStart, oldEnd) { return arraySplice.calcSplices(current, currentStart, currentEnd, old, oldStart, oldEnd); } function intersect(start1, end1, start2, end2) { // Disjoint if (end1 < start2 || end2 < start1) return -1; // Adjacent if (end1 == start2 || end2 == start1) return 0; // Non-zero intersect, span1 first if (start1 < start2) { if (end1 < end2) return end1 - start2; // Overlap else return end2 - start2; // Contained } else { // Non-zero intersect, span2 first if (end2 < end1) return end2 - start1; // Overlap else return end1 - start1; // Contained } } function mergeSplice(splices, index, removed, addedCount) { var splice = newSplice(index, removed, addedCount); var inserted = false; var insertionOffset = 0; for (var i = 0; i < splices.length; i++) { var current = splices[i]; current.index += insertionOffset; if (inserted) continue; var intersectCount = intersect(splice.index, splice.index + splice.removed.length, current.index, current.index + current.addedCount); if (intersectCount >= 0) { // Merge the two splices splices.splice(i, 1); i--; insertionOffset -= current.addedCount - current.removed.length; splice.addedCount += current.addedCount - intersectCount; var deleteCount = splice.removed.length + current.removed.length - intersectCount; if (!splice.addedCount && !deleteCount) { // merged splice is a noop. discard. inserted = true; } else { var removed = current.removed; if (splice.index < current.index) { // some prefix of splice.removed is prepended to current.removed. var prepend = splice.removed.slice(0, current.index - splice.index); Array.prototype.push.apply(prepend, removed); removed = prepend; } if (splice.index + splice.removed.length > current.index + current.addedCount) { // some suffix of splice.removed is appended to current.removed. var append = splice.removed.slice(current.index + current.addedCount - splice.index); Array.prototype.push.apply(removed, append); } splice.removed = removed; if (current.index < splice.index) { splice.index = current.index; } } } else if (splice.index < current.index) { // Insert splice here. inserted = true; splices.splice(i, 0, splice); i++; var offset = splice.addedCount - splice.removed.length current.index += offset; insertionOffset += offset; } } if (!inserted) splices.push(splice); } function createInitialSplices(array, changeRecords) { var splices = []; for (var i = 0; i < changeRecords.length; i++) { var record = changeRecords[i]; switch(record.type) { case 'splice': mergeSplice(splices, record.index, record.removed.slice(), record.addedCount); break; case 'add': case 'update': case 'delete': if (!isIndex(record.name)) continue; var index = toNumber(record.name); if (index < 0) continue; mergeSplice(splices, index, [record.oldValue], 1); break; default: console.error('Unexpected record type: ' + JSON.stringify(record)); break; } } return splices; } function projectArraySplices(array, changeRecords) { var splices = []; createInitialSplices(array, changeRecords).forEach(function(splice) { if (splice.addedCount == 1 && splice.removed.length == 1) { if (splice.removed[0] !== array[splice.index]) splices.push(splice); return }; splices = splices.concat(calcSplices(array, splice.index, splice.index + splice.addedCount, splice.removed, 0, splice.removed.length)); }); return splices; } // Export the observe-js object for **Node.js**, with // backwards-compatibility for the old `require()` API. If we're in // the browser, export as a global object. var expose = global; if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { expose = exports = module.exports; } expose = exports; } expose.Observer = Observer; expose.Observer.runEOM_ = runEOM; expose.Observer.observerSentinel_ = observerSentinel; // for testing. expose.Observer.hasObjectObserve = hasObserve; expose.ArrayObserver = ArrayObserver; expose.ArrayObserver.calculateSplices = function(current, previous) { return arraySplice.calculateSplices(current, previous); }; expose.ArraySplice = ArraySplice; expose.ObjectObserver = ObjectObserver; expose.PathObserver = PathObserver; expose.CompoundObserver = CompoundObserver; expose.Path = Path; expose.ObserverTransform = ObserverTransform; })(typeof global !== 'undefined' && global && typeof module !== 'undefined' && module ? global : this || window); // Copyright (c) 2014 The Polymer Project Authors. All rights reserved. // This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt // The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt // The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt // Code distributed by Google as part of the polymer project is also // subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt (function(global) { 'use strict'; var filter = Array.prototype.filter.call.bind(Array.prototype.filter); function getTreeScope(node) { while (node.parentNode) { node = node.parentNode; } return typeof node.getElementById === 'function' ? node : null; } Node.prototype.bind = function(name, observable) { console.error('Unhandled binding to Node: ', this, name, observable); }; Node.prototype.bindFinished = function() {}; function updateBindings(node, name, binding) { var bindings = node.bindings_; if (!bindings) bindings = node.bindings_ = {}; if (bindings[name]) binding[name].close(); return bindings[name] = binding; } function returnBinding(node, name, binding) { return binding; } function sanitizeValue(value) { return value == null ? '' : value; } function updateText(node, value) { node.data = sanitizeValue(value); } function textBinding(node) { return function(value) { return updateText(node, value); }; } var maybeUpdateBindings = returnBinding; Object.defineProperty(Platform, 'enableBindingsReflection', { get: function() { return maybeUpdateBindings === updateBindings; }, set: function(enable) { maybeUpdateBindings = enable ? updateBindings : returnBinding; return enable; }, configurable: true }); Text.prototype.bind = function(name, value, oneTime) { if (name !== 'textContent') return Node.prototype.bind.call(this, name, value, oneTime); if (oneTime) return updateText(this, value); var observable = value; updateText(this, observable.open(textBinding(this))); return maybeUpdateBindings(this, name, observable); } function updateAttribute(el, name, conditional, value) { if (conditional) { if (value) el.setAttribute(name, ''); else el.removeAttribute(name); return; } el.setAttribute(name, sanitizeValue(value)); } function attributeBinding(el, name, conditional) { return function(value) { updateAttribute(el, name, conditional, value); }; } Element.prototype.bind = function(name, value, oneTime) { var conditional = name[name.length - 1] == '?'; if (conditional) { this.removeAttribute(name); name = name.slice(0, -1); } if (oneTime) return updateAttribute(this, name, conditional, value); var observable = value; updateAttribute(this, name, conditional, observable.open(attributeBinding(this, name, conditional))); return maybeUpdateBindings(this, name, observable); }; var checkboxEventType; (function() { // Attempt to feature-detect which event (change or click) is fired first // for checkboxes. var div = document.createElement('div'); var checkbox = div.appendChild(document.createElement('input')); checkbox.setAttribute('type', 'checkbox'); var first; var count = 0; checkbox.addEventListener('click', function(e) { count++; first = first || 'click'; }); checkbox.addEventListener('change', function() { count++; first = first || 'change'; }); var event = document.createEvent('MouseEvent'); event.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null); checkbox.dispatchEvent(event); // WebKit/Blink don't fire the change event if the element is outside the // document, so assume 'change' for that case. checkboxEventType = count == 1 ? 'change' : first; })(); function getEventForInputType(element) { switch (element.type) { case 'checkbox': return checkboxEventType; case 'radio': case 'select-multiple': case 'select-one': return 'change'; case 'range': if (/Trident|MSIE/.test(navigator.userAgent)) return 'change'; default: return 'input'; } } function updateInput(input, property, value, santizeFn) { input[property] = (santizeFn || sanitizeValue)(value); } function inputBinding(input, property, santizeFn) { return function(value) { return updateInput(input, property, value, santizeFn); } } function noop() {} function bindInputEvent(input, property, observable, postEventFn) { var eventType = getEventForInputType(input); function eventHandler() { observable.setValue(input[property]); observable.discardChanges(); (postEventFn || noop)(input); Platform.performMicrotaskCheckpoint(); } input.addEventListener(eventType, eventHandler); return { close: function() { input.removeEventListener(eventType, eventHandler); observable.close(); }, observable_: observable } } function booleanSanitize(value) { return Boolean(value); } // |element| is assumed to be an HTMLInputElement with |type| == 'radio'. // Returns an array containing all radio buttons other than |element| that // have the same |name|, either in the form that |element| belongs to or, // if no form, in the document tree to which |element| belongs. // // This implementation is based upon the HTML spec definition of a // "radio button group": // http://www.whatwg.org/specs/web-apps/current-work/multipage/number-state.html#radio-button-group // function getAssociatedRadioButtons(element) { if (element.form) { return filter(element.form.elements, function(el) { return el != element && el.tagName == 'INPUT' && el.type == 'radio' && el.name == element.name; }); } else { var treeScope = getTreeScope(element); if (!treeScope) return []; var radios = treeScope.querySelectorAll( 'input[type="radio"][name="' + element.name + '"]'); return filter(radios, function(el) { return el != element && !el.form; }); } } function checkedPostEvent(input) { // Only the radio button that is getting checked gets an event. We // therefore find all the associated radio buttons and update their // check binding manually. if (input.tagName === 'INPUT' && input.type === 'radio') { getAssociatedRadioButtons(input).forEach(function(radio) { var checkedBinding = radio.bindings_.checked; if (checkedBinding) { // Set the value directly to avoid an infinite call stack. checkedBinding.observable_.setValue(false); } }); } } HTMLInputElement.prototype.bind = function(name, value, oneTime) { if (name !== 'value' && name !== 'checked') return HTMLElement.prototype.bind.call(this, name, value, oneTime); this.removeAttribute(name); var sanitizeFn = name == 'checked' ? booleanSanitize : sanitizeValue; var postEventFn = name == 'checked' ? checkedPostEvent : noop; if (oneTime) return updateInput(this, name, value, sanitizeFn); var observable = value; var binding = bindInputEvent(this, name, observable, postEventFn); updateInput(this, name, observable.open(inputBinding(this, name, sanitizeFn)), sanitizeFn); // Checkboxes may need to update bindings of other checkboxes. return updateBindings(this, name, binding); } HTMLTextAreaElement.prototype.bind = function(name, value, oneTime) { if (name !== 'value') return HTMLElement.prototype.bind.call(this, name, value, oneTime); this.removeAttribute('value'); if (oneTime) return updateInput(this, 'value', value); var observable = value; var binding = bindInputEvent(this, 'value', observable); updateInput(this, 'value', observable.open(inputBinding(this, 'value', sanitizeValue))); return maybeUpdateBindings(this, name, binding); } function updateOption(option, value) { var parentNode = option.parentNode;; var select; var selectBinding; var oldValue; if (parentNode instanceof HTMLSelectElement && parentNode.bindings_ && parentNode.bindings_.value) { select = parentNode; selectBinding = select.bindings_.value; oldValue = select.value; } option.value = sanitizeValue(value); if (select && select.value != oldValue) { selectBinding.observable_.setValue(select.value); selectBinding.observable_.discardChanges(); Platform.performMicrotaskCheckpoint(); } } function optionBinding(option) { return function(value) { updateOption(option, value); } } HTMLOptionElement.prototype.bind = function(name, value, oneTime) { if (name !== 'value') return HTMLElement.prototype.bind.call(this, name, value, oneTime); this.removeAttribute('value'); if (oneTime) return updateOption(this, value); var observable = value; var binding = bindInputEvent(this, 'value', observable); updateOption(this, observable.open(optionBinding(this))); return maybeUpdateBindings(this, name, binding); } HTMLSelectElement.prototype.bind = function(name, value, oneTime) { if (name === 'selectedindex') name = 'selectedIndex'; if (name !== 'selectedIndex' && name !== 'value') return HTMLElement.prototype.bind.call(this, name, value, oneTime); this.removeAttribute(name); if (oneTime) return updateInput(this, name, value); var observable = value; var binding = bindInputEvent(this, name, observable); updateInput(this, name, observable.open(inputBinding(this, name))); // Option update events may need to access select bindings. return updateBindings(this, name, binding); } })(this); // Copyright (c) 2014 The Polymer Project Authors. All rights reserved. // This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt // The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt // The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt // Code distributed by Google as part of the polymer project is also // subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt (function(global) { 'use strict'; function assert(v) { if (!v) throw new Error('Assertion failed'); } var forEach = Array.prototype.forEach.call.bind(Array.prototype.forEach); function getFragmentRoot(node) { var p; while (p = node.parentNode) { node = p; } return node; } function searchRefId(node, id) { if (!id) return; var ref; var selector = '#' + id; while (!ref) { node = getFragmentRoot(node); if (node.protoContent_) ref = node.protoContent_.querySelector(selector); else if (node.getElementById) ref = node.getElementById(id); if (ref || !node.templateCreator_) break node = node.templateCreator_; } return ref; } function getInstanceRoot(node) { while (node.parentNode) { node = node.parentNode; } return node.templateCreator_ ? node : null; } var Map; if (global.Map && typeof global.Map.prototype.forEach === 'function') { Map = global.Map; } else { Map = function() { this.keys = []; this.values = []; }; Map.prototype = { set: function(key, value) { var index = this.keys.indexOf(key); if (index < 0) { this.keys.push(key); this.values.push(value); } else { this.values[index] = value; } }, get: function(key) { var index = this.keys.indexOf(key); if (index < 0) return; return this.values[index]; }, delete: function(key, value) { var index = this.keys.indexOf(key); if (index < 0) return false; this.keys.splice(index, 1); this.values.splice(index, 1); return true; }, forEach: function(f, opt_this) { for (var i = 0; i < this.keys.length; i++) f.call(opt_this || this, this.values[i], this.keys[i], this); } }; } // JScript does not have __proto__. We wrap all object literals with // createObject which uses Object.create, Object.defineProperty and // Object.getOwnPropertyDescriptor to create a new object that does the exact // same thing. The main downside to this solution is that we have to extract // all those property descriptors for IE. var createObject = ('__proto__' in {}) ? function(obj) { return obj; } : function(obj) { var proto = obj.__proto__; if (!proto) return obj; var newObject = Object.create(proto); Object.getOwnPropertyNames(obj).forEach(function(name) { Object.defineProperty(newObject, name, Object.getOwnPropertyDescriptor(obj, name)); }); return newObject; }; // IE does not support have Document.prototype.contains. if (typeof document.contains != 'function') { Document.prototype.contains = function(node) { if (node === this || node.parentNode === this) return true; return this.documentElement.contains(node); } } var BIND = 'bind'; var REPEAT = 'repeat'; var IF = 'if'; var templateAttributeDirectives = { 'template': true, 'repeat': true, 'bind': true, 'ref': true, 'if': true }; var semanticTemplateElements = { 'THEAD': true, 'TBODY': true, 'TFOOT': true, 'TH': true, 'TR': true, 'TD': true, 'COLGROUP': true, 'COL': true, 'CAPTION': true, 'OPTION': true, 'OPTGROUP': true }; var hasTemplateElement = typeof HTMLTemplateElement !== 'undefined'; if (hasTemplateElement) { // TODO(rafaelw): Remove when fix for // https://codereview.chromium.org/164803002/ // makes it to Chrome release. (function() { var t = document.createElement('template'); var d = t.content.ownerDocument; var html = d.appendChild(d.createElement('html')); var head = html.appendChild(d.createElement('head')); var base = d.createElement('base'); base.href = document.baseURI; head.appendChild(base); })(); } var allTemplatesSelectors = 'template, ' + Object.keys(semanticTemplateElements).map(function(tagName) { return tagName.toLowerCase() + '[template]'; }).join(', '); function isSVGTemplate(el) { return el.tagName == 'template' && el.namespaceURI == 'http://www.w3.org/2000/svg'; } function isHTMLTemplate(el) { return el.tagName == 'TEMPLATE' && el.namespaceURI == 'http://www.w3.org/1999/xhtml'; } function isAttributeTemplate(el) { return Boolean(semanticTemplateElements[el.tagName] && el.hasAttribute('template')); } function isTemplate(el) { if (el.isTemplate_ === undefined) el.isTemplate_ = el.tagName == 'TEMPLATE' || isAttributeTemplate(el); return el.isTemplate_; } // FIXME: Observe templates being added/removed from documents // FIXME: Expose imperative API to decorate and observe templates in // "disconnected tress" (e.g. ShadowRoot) document.addEventListener('DOMContentLoaded', function(e) { bootstrapTemplatesRecursivelyFrom(document); // FIXME: Is this needed? Seems like it shouldn't be. Platform.performMicrotaskCheckpoint(); }, false); function forAllTemplatesFrom(node, fn) { var subTemplates = node.querySelectorAll(allTemplatesSelectors); if (isTemplate(node)) fn(node) forEach(subTemplates, fn); } function bootstrapTemplatesRecursivelyFrom(node) { function bootstrap(template) { if (!HTMLTemplateElement.decorate(template)) bootstrapTemplatesRecursivelyFrom(template.content); } forAllTemplatesFrom(node, bootstrap); } if (!hasTemplateElement) { /** * This represents a <template> element. * @constructor * @extends {HTMLElement} */ global.HTMLTemplateElement = function() { throw TypeError('Illegal constructor'); }; } var hasProto = '__proto__' in {}; function mixin(to, from) { Object.getOwnPropertyNames(from).forEach(function(name) { Object.defineProperty(to, name, Object.getOwnPropertyDescriptor(from, name)); }); } // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/templates/index.html#dfn-template-contents-owner function getOrCreateTemplateContentsOwner(template) { var doc = template.ownerDocument if (!doc.defaultView) return doc; var d = doc.templateContentsOwner_; if (!d) { // TODO(arv): This should either be a Document or HTMLDocument depending // on doc. d = doc.implementation.createHTMLDocument(''); while (d.lastChild) { d.removeChild(d.lastChild); } doc.templateContentsOwner_ = d; } return d; } function getTemplateStagingDocument(template) { if (!template.stagingDocument_) { var owner = template.ownerDocument; if (!owner.stagingDocument_) { owner.stagingDocument_ = owner.implementation.createHTMLDocument(''); owner.stagingDocument_.isStagingDocument = true; // TODO(rafaelw): Remove when fix for // https://codereview.chromium.org/164803002/ // makes it to Chrome release. var base = owner.stagingDocument_.createElement('base'); base.href = document.baseURI; owner.stagingDocument_.head.appendChild(base); owner.stagingDocument_.stagingDocument_ = owner.stagingDocument_; } template.stagingDocument_ = owner.stagingDocument_; } return template.stagingDocument_; } // For non-template browsers, the parser will disallow <template> in certain // locations, so we allow "attribute templates" which combine the template // element with the top-level container node of the content, e.g. // // <tr template repeat="{{ foo }}"" class="bar"><td>Bar</td></tr> // // becomes // // <template repeat="{{ foo }}"> // + #document-fragment // + <tr class="bar"> // + <td>Bar</td> // function extractTemplateFromAttributeTemplate(el) { var template = el.ownerDocument.createElement('template'); el.parentNode.insertBefore(template, el); var attribs = el.attributes; var count = attribs.length; while (count-- > 0) { var attrib = attribs[count]; if (templateAttributeDirectives[attrib.name]) { if (attrib.name !== 'template') template.setAttribute(attrib.name, attrib.value); el.removeAttribute(attrib.name); } } return template; } function extractTemplateFromSVGTemplate(el) { var template = el.ownerDocument.createElement('template'); el.parentNode.insertBefore(template, el); var attribs = el.attributes; var count = attribs.length; while (count-- > 0) { var attrib = attribs[count]; template.setAttribute(attrib.name, attrib.value); el.removeAttribute(attrib.name); } el.parentNode.removeChild(el); return template; } function liftNonNativeTemplateChildrenIntoContent(template, el, useRoot) { var content = template.content; if (useRoot) { content.appendChild(el); return; } var child; while (child = el.firstChild) { content.appendChild(child); } } var templateObserver; if (typeof MutationObserver == 'function') { templateObserver = new MutationObserver(function(records) { for (var i = 0; i < records.length; i++) { records[i].target.refChanged_(); } }); } /** * Ensures proper API and content model for template elements. * @param {HTMLTemplateElement} opt_instanceRef The template element which * |el| template element will return as the value of its ref(), and whose * content will be used as source when createInstance() is invoked. */ HTMLTemplateElement.decorate = function(el, opt_instanceRef) { if (el.templateIsDecorated_) return false; var templateElement = el; templateElement.templateIsDecorated_ = true; var isNativeHTMLTemplate = isHTMLTemplate(templateElement) && hasTemplateElement; var bootstrapContents = isNativeHTMLTemplate; var liftContents = !isNativeHTMLTemplate; var liftRoot = false; if (!isNativeHTMLTemplate) { if (isAttributeTemplate(templateElement)) { assert(!opt_instanceRef); templateElement = extractTemplateFromAttributeTemplate(el); templateElement.templateIsDecorated_ = true; isNativeHTMLTemplate = hasTemplateElement; liftRoot = true; } else if (isSVGTemplate(templateElement)) { templateElement = extractTemplateFromSVGTemplate(el); templateElement.templateIsDecorated_ = true; isNativeHTMLTemplate = hasTemplateElement; } } if (!isNativeHTMLTemplate) { fixTemplateElementPrototype(templateElement); var doc = getOrCreateTemplateContentsOwner(templateElement); templateElement.content_ = doc.createDocumentFragment(); } if (opt_instanceRef) { // template is contained within an instance, its direct content must be // empty templateElement.instanceRef_ = opt_instanceRef; } else if (liftContents) { liftNonNativeTemplateChildrenIntoContent(templateElement, el, liftRoot); } else if (bootstrapContents) { bootstrapTemplatesRecursivelyFrom(templateElement.content); } return true; }; // TODO(rafaelw): This used to decorate recursively all templates from a given // node. This happens by default on 'DOMContentLoaded', but may be needed // in subtrees not descendent from document (e.g. ShadowRoot). // Review whether this is the right public API. HTMLTemplateElement.bootstrap = bootstrapTemplatesRecursivelyFrom; var htmlElement = global.HTMLUnknownElement || HTMLElement; var contentDescriptor = { get: function() { return this.content_; }, enumerable: true, configurable: true }; if (!hasTemplateElement) { // Gecko is more picky with the prototype than WebKit. Make sure to use the // same prototype as created in the constructor. HTMLTemplateElement.prototype = Object.create(htmlElement.prototype); Object.defineProperty(HTMLTemplateElement.prototype, 'content', contentDescriptor); } function fixTemplateElementPrototype(el) { if (hasProto) el.__proto__ = HTMLTemplateElement.prototype; else mixin(el, HTMLTemplateElement.prototype); } function ensureSetModelScheduled(template) { if (!template.setModelFn_) { template.setModelFn_ = function() { template.setModelFnScheduled_ = false; var map = getBindings(template, template.delegate_ && template.delegate_.prepareBinding); processBindings(template, map, template.model_); }; } if (!template.setModelFnScheduled_) { template.setModelFnScheduled_ = true; Observer.runEOM_(template.setModelFn_); } } mixin(HTMLTemplateElement.prototype, { bind: function(name, value, oneTime) { if (name != 'ref') return Element.prototype.bind.call(this, name, value, oneTime); var self = this; var ref = oneTime ? value : value.open(function(ref) { self.setAttribute('ref', ref); self.refChanged_(); }); this.setAttribute('ref', ref); this.refChanged_(); if (oneTime) return; if (!this.bindings_) { this.bindings_ = { ref: value }; } else { this.bindings_.ref = value; } return value; }, processBindingDirectives_: function(directives) { if (this.iterator_) this.iterator_.closeDeps(); if (!directives.if && !directives.bind && !directives.repeat) { if (this.iterator_) { this.iterator_.close(); this.iterator_ = undefined; } return; } if (!this.iterator_) { this.iterator_ = new TemplateIterator(this); } this.iterator_.updateDependencies(directives, this.model_); if (templateObserver) { templateObserver.observe(this, { attributes: true, attributeFilter: ['ref'] }); } return this.iterator_; }, createInstance: function(model, bindingDelegate, delegate_) { if (bindingDelegate) delegate_ = this.newDelegate_(bindingDelegate); else if (!delegate_) delegate_ = this.delegate_; if (!this.refContent_) this.refContent_ = this.ref_.content; var content = this.refContent_; if (content.firstChild === null) return emptyInstance; var map = getInstanceBindingMap(content, delegate_); var stagingDocument = getTemplateStagingDocument(this); var instance = stagingDocument.createDocumentFragment(); instance.templateCreator_ = this; instance.protoContent_ = content; instance.bindings_ = []; instance.terminator_ = null; var instanceRecord = instance.templateInstance_ = { firstNode: null, lastNode: null, model: model }; var i = 0; var collectTerminator = false; for (var child = content.firstChild; child; child = child.nextSibling) { // The terminator of the instance is the clone of the last child of the // content. If the last child is an active template, it may produce // instances as a result of production, so simply collecting the last // child of the instance after it has finished producing may be wrong. if (child.nextSibling === null) collectTerminator = true; var clone = cloneAndBindInstance(child, instance, stagingDocument, map.children[i++], model, delegate_, instance.bindings_); clone.templateInstance_ = instanceRecord; if (collectTerminator) instance.terminator_ = clone; } instanceRecord.firstNode = instance.firstChild; instanceRecord.lastNode = instance.lastChild; instance.templateCreator_ = undefined; instance.protoContent_ = undefined; return instance; }, get model() { return this.model_; }, set model(model) { this.model_ = model; ensureSetModelScheduled(this); }, get bindingDelegate() { return this.delegate_ && this.delegate_.raw; }, refChanged_: function() { if (!this.iterator_ || this.refContent_ === this.ref_.content) return; this.refContent_ = undefined; this.iterator_.valueChanged(); this.iterator_.updateIteratedValue(this.iterator_.getUpdatedValue()); }, clear: function() { this.model_ = undefined; this.delegate_ = undefined; if (this.bindings_ && this.bindings_.ref) this.bindings_.ref.close() this.refContent_ = undefined; if (!this.iterator_) return; this.iterator_.valueChanged(); this.iterator_.close() this.iterator_ = undefined; }, setDelegate_: function(delegate) { this.delegate_ = delegate; this.bindingMap_ = undefined; if (this.iterator_) { this.iterator_.instancePositionChangedFn_ = undefined; this.iterator_.instanceModelFn_ = undefined; } }, newDelegate_: function(bindingDelegate) { if (!bindingDelegate) return; function delegateFn(name) { var fn = bindingDelegate && bindingDelegate[name]; if (typeof fn != 'function') return; return function() { return fn.apply(bindingDelegate, arguments); }; } return { bindingMaps: {}, raw: bindingDelegate, prepareBinding: delegateFn('prepareBinding'), prepareInstanceModel: delegateFn('prepareInstanceModel'), prepareInstancePositionChanged: delegateFn('prepareInstancePositionChanged') }; }, set bindingDelegate(bindingDelegate) { if (this.delegate_) { throw Error('Template must be cleared before a new bindingDelegate ' + 'can be assigned'); } this.setDelegate_(this.newDelegate_(bindingDelegate)); }, get ref_() { var ref = searchRefId(this, this.getAttribute('ref')); if (!ref) ref = this.instanceRef_; if (!ref) return this; var nextRef = ref.ref_; return nextRef ? nextRef : ref; } }); // Returns // a) undefined if there are no mustaches. // b) [TEXT, (ONE_TIME?, PATH, DELEGATE_FN, TEXT)+] if there is at least one mustache. function parseMustaches(s, name, node, prepareBindingFn) { if (!s || !s.length) return; var tokens; var length = s.length; var startIndex = 0, lastIndex = 0, endIndex = 0; var onlyOneTime = true; while (lastIndex < length) { var startIndex = s.indexOf('{{', lastIndex); var oneTimeStart = s.indexOf('[[', lastIndex); var oneTime = false; var terminator = '}}'; if (oneTimeStart >= 0 && (startIndex < 0 || oneTimeStart < startIndex)) { startIndex = oneTimeStart; oneTime = true; terminator = ']]'; } endIndex = startIndex < 0 ? -1 : s.indexOf(terminator, startIndex + 2); if (endIndex < 0) { if (!tokens) return; tokens.push(s.slice(lastIndex)); // TEXT break; } tokens = tokens || []; tokens.push(s.slice(lastIndex, startIndex)); // TEXT var pathString = s.slice(startIndex + 2, endIndex).trim(); tokens.push(oneTime); // ONE_TIME? onlyOneTime = onlyOneTime && oneTime; var delegateFn = prepareBindingFn && prepareBindingFn(pathString, name, node); // Don't try to parse the expression if there's a prepareBinding function if (delegateFn == null) { tokens.push(Path.get(pathString)); // PATH } else { tokens.push(null); } tokens.push(delegateFn); // DELEGATE_FN lastIndex = endIndex + 2; } if (lastIndex === length) tokens.push(''); // TEXT tokens.hasOnePath = tokens.length === 5; tokens.isSimplePath = tokens.hasOnePath && tokens[0] == '' && tokens[4] == ''; tokens.onlyOneTime = onlyOneTime; tokens.combinator = function(values) { var newValue = tokens[0]; for (var i = 1; i < tokens.length; i += 4) { var value = tokens.hasOnePath ? values : values[(i - 1) / 4]; if (value !== undefined) newValue += value; newValue += tokens[i + 3]; } return newValue; } return tokens; }; function processOneTimeBinding(name, tokens, node, model) { if (tokens.hasOnePath) { var delegateFn = tokens[3]; var value = delegateFn ? delegateFn(model, node, true) : tokens[2].getValueFrom(model); return tokens.isSimplePath ? value : tokens.combinator(value); } var values = []; for (var i = 1; i < tokens.length; i += 4) { var delegateFn = tokens[i + 2]; values[(i - 1) / 4] = delegateFn ? delegateFn(model, node) : tokens[i + 1].getValueFrom(model); } return tokens.combinator(values); } function processSinglePathBinding(name, tokens, node, model) { var delegateFn = tokens[3]; var observer = delegateFn ? delegateFn(model, node, false) : new PathObserver(model, tokens[2]); return tokens.isSimplePath ? observer : new ObserverTransform(observer, tokens.combinator); } function processBinding(name, tokens, node, model) { if (tokens.onlyOneTime) return processOneTimeBinding(name, tokens, node, model); if (tokens.hasOnePath) return processSinglePathBinding(name, tokens, node, model); var observer = new CompoundObserver(); for (var i = 1; i < tokens.length; i += 4) { var oneTime = tokens[i]; var delegateFn = tokens[i + 2]; if (delegateFn) { var value = delegateFn(model, node, oneTime); if (oneTime) observer.addPath(value) else observer.addObserver(value); continue; } var path = tokens[i + 1]; if (oneTime) observer.addPath(path.getValueFrom(model)) else observer.addPath(model, path); } return new ObserverTransform(observer, tokens.combinator); } function processBindings(node, bindings, model, instanceBindings) { for (var i = 0; i < bindings.length; i += 2) { var name = bindings[i] var tokens = bindings[i + 1]; var value = processBinding(name, tokens, node, model); var binding = node.bind(name, value, tokens.onlyOneTime); if (binding && instanceBindings) instanceBindings.push(binding); } node.bindFinished(); if (!bindings.isTemplate) return; node.model_ = model; var iter = node.processBindingDirectives_(bindings); if (instanceBindings && iter) instanceBindings.push(iter); } function parseWithDefault(el, name, prepareBindingFn) { var v = el.getAttribute(name); return parseMustaches(v == '' ? '{{}}' : v, name, el, prepareBindingFn); } function parseAttributeBindings(element, prepareBindingFn) { assert(element); var bindings = []; var ifFound = false; var bindFound = false; for (var i = 0; i < element.attributes.length; i++) { var attr = element.attributes[i]; var name = attr.name; var value = attr.value; // Allow bindings expressed in attributes to be prefixed with underbars. // We do this to allow correct semantics for browsers that don't implement // <template> where certain attributes might trigger side-effects -- and // for IE which sanitizes certain attributes, disallowing mustache // replacements in their text. while (name[0] === '_') { name = name.substring(1); } if (isTemplate(element) && (name === IF || name === BIND || name === REPEAT)) { continue; } var tokens = parseMustaches(value, name, element, prepareBindingFn); if (!tokens) continue; bindings.push(name, tokens); } if (isTemplate(element)) { bindings.isTemplate = true; bindings.if = parseWithDefault(element, IF, prepareBindingFn); bindings.bind = parseWithDefault(element, BIND, prepareBindingFn); bindings.repeat = parseWithDefault(element, REPEAT, prepareBindingFn); if (bindings.if && !bindings.bind && !bindings.repeat) bindings.bind = parseMustaches('{{}}', BIND, element, prepareBindingFn); } return bindings; } function getBindings(node, prepareBindingFn) { if (node.nodeType === Node.ELEMENT_NODE) return parseAttributeBindings(node, prepareBindingFn); if (node.nodeType === Node.TEXT_NODE) { var tokens = parseMustaches(node.data, 'textContent', node, prepareBindingFn); if (tokens) return ['textContent', tokens]; } return []; } function cloneAndBindInstance(node, parent, stagingDocument, bindings, model, delegate, instanceBindings, instanceRecord) { var clone = parent.appendChild(stagingDocument.importNode(node, false)); var i = 0; for (var child = node.firstChild; child; child = child.nextSibling) { cloneAndBindInstance(child, clone, stagingDocument, bindings.children[i++], model, delegate, instanceBindings); } if (bindings.isTemplate) { HTMLTemplateElement.decorate(clone, node); if (delegate) clone.setDelegate_(delegate); } processBindings(clone, bindings, model, instanceBindings); return clone; } function createInstanceBindingMap(node, prepareBindingFn) { var map = getBindings(node, prepareBindingFn); map.children = {}; var index = 0; for (var child = node.firstChild; child; child = child.nextSibling) { map.children[index++] = createInstanceBindingMap(child, prepareBindingFn); } return map; } var contentUidCounter = 1; // TODO(rafaelw): Setup a MutationObserver on content which clears the id // so that bindingMaps regenerate when the template.content changes. function getContentUid(content) { var id = content.id_; if (!id) id = content.id_ = contentUidCounter++; return id; } // Each delegate is associated with a set of bindingMaps, one for each // content which may be used by a template. The intent is that each binding // delegate gets the opportunity to prepare the instance (via the prepare* // delegate calls) once across all uses. // TODO(rafaelw): Separate out the parse map from the binding map. In the // current implementation, if two delegates need a binding map for the same // content, the second will have to reparse. function getInstanceBindingMap(content, delegate_) { var contentId = getContentUid(content); if (delegate_) { var map = delegate_.bindingMaps[contentId]; if (!map) { map = delegate_.bindingMaps[contentId] = createInstanceBindingMap(content, delegate_.prepareBinding) || []; } return map; } var map = content.bindingMap_; if (!map) { map = content.bindingMap_ = createInstanceBindingMap(content, undefined) || []; } return map; } Object.defineProperty(Node.prototype, 'templateInstance', { get: function() { var instance = this.templateInstance_; return instance ? instance : (this.parentNode ? this.parentNode.templateInstance : undefined); } }); var emptyInstance = document.createDocumentFragment(); emptyInstance.bindings_ = []; emptyInstance.terminator_ = null; function TemplateIterator(templateElement) { this.closed = false; this.templateElement_ = templateElement; this.instances = []; this.deps = undefined; this.iteratedValue = []; this.presentValue = undefined; this.arrayObserver = undefined; } TemplateIterator.prototype = { closeDeps: function() { var deps = this.deps; if (deps) { if (deps.ifOneTime === false) deps.ifValue.close(); if (deps.oneTime === false) deps.value.close(); } }, updateDependencies: function(directives, model) { this.closeDeps(); var deps = this.deps = {}; var template = this.templateElement_; var ifValue = true; if (directives.if) { deps.hasIf = true; deps.ifOneTime = directives.if.onlyOneTime; deps.ifValue = processBinding(IF, directives.if, template, model); ifValue = deps.ifValue; // oneTime if & predicate is false. nothing else to do. if (deps.ifOneTime && !ifValue) { this.valueChanged(); return; } if (!deps.ifOneTime) ifValue = ifValue.open(this.updateIfValue, this); } if (directives.repeat) { deps.repeat = true; deps.oneTime = directives.repeat.onlyOneTime; deps.value = processBinding(REPEAT, directives.repeat, template, model); } else { deps.repeat = false; deps.oneTime = directives.bind.onlyOneTime; deps.value = processBinding(BIND, directives.bind, template, model); } var value = deps.value; if (!deps.oneTime) value = value.open(this.updateIteratedValue, this); if (!ifValue) { this.valueChanged(); return; } this.updateValue(value); }, /** * Gets the updated value of the bind/repeat. This can potentially call * user code (if a bindingDelegate is set up) so we try to avoid it if we * already have the value in hand (from Observer.open). */ getUpdatedValue: function() { var value = this.deps.value; if (!this.deps.oneTime) value = value.discardChanges(); return value; }, updateIfValue: function(ifValue) { if (!ifValue) { this.valueChanged(); return; } this.updateValue(this.getUpdatedValue()); }, updateIteratedValue: function(value) { if (this.deps.hasIf) { var ifValue = this.deps.ifValue; if (!this.deps.ifOneTime) ifValue = ifValue.discardChanges(); if (!ifValue) { this.valueChanged(); return; } } this.updateValue(value); }, updateValue: function(value) { if (!this.deps.repeat) value = [value]; var observe = this.deps.repeat && !this.deps.oneTime && Array.isArray(value); this.valueChanged(value, observe); }, valueChanged: function(value, observeValue) { if (!Array.isArray(value)) value = []; if (value === this.iteratedValue) return; this.unobserve(); this.presentValue = value; if (observeValue) { this.arrayObserver = new ArrayObserver(this.presentValue); this.arrayObserver.open(this.handleSplices, this); } this.handleSplices(ArrayObserver.calculateSplices(this.presentValue, this.iteratedValue)); }, getLastInstanceNode: function(index) { if (index == -1) return this.templateElement_; var instance = this.instances[index]; var terminator = instance.terminator_; if (!terminator) return this.getLastInstanceNode(index - 1); if (terminator.nodeType !== Node.ELEMENT_NODE || this.templateElement_ === terminator) { return terminator; } var subtemplateIterator = terminator.iterator_; if (!subtemplateIterator) return terminator; return subtemplateIterator.getLastTemplateNode(); }, getLastTemplateNode: function() { return this.getLastInstanceNode(this.instances.length - 1); }, insertInstanceAt: function(index, fragment) { var previousInstanceLast = this.getLastInstanceNode(index - 1); var parent = this.templateElement_.parentNode; this.instances.splice(index, 0, fragment); parent.insertBefore(fragment, previousInstanceLast.nextSibling); }, extractInstanceAt: function(index) { var previousInstanceLast = this.getLastInstanceNode(index - 1); var lastNode = this.getLastInstanceNode(index); var parent = this.templateElement_.parentNode; var instance = this.instances.splice(index, 1)[0]; while (lastNode !== previousInstanceLast) { var node = previousInstanceLast.nextSibling; if (node == lastNode) lastNode = previousInstanceLast; instance.appendChild(parent.removeChild(node)); } return instance; }, getDelegateFn: function(fn) { fn = fn && fn(this.templateElement_); return typeof fn === 'function' ? fn : null; }, handleSplices: function(splices) { if (this.closed || !splices.length) return; var template = this.templateElement_; if (!template.parentNode) { this.close(); return; } ArrayObserver.applySplices(this.iteratedValue, this.presentValue, splices); var delegate = template.delegate_; if (this.instanceModelFn_ === undefined) { this.instanceModelFn_ = this.getDelegateFn(delegate && delegate.prepareInstanceModel); } if (this.instancePositionChangedFn_ === undefined) { this.instancePositionChangedFn_ = this.getDelegateFn(delegate && delegate.prepareInstancePositionChanged); } // Instance Removals var instanceCache = new Map; var removeDelta = 0; for (var i = 0; i < splices.length; i++) { var splice = splices[i]; var removed = splice.removed; for (var j = 0; j < removed.length; j++) { var model = removed[j]; var instance = this.extractInstanceAt(splice.index + removeDelta); if (instance !== emptyInstance) { instanceCache.set(model, instance); } } removeDelta -= splice.addedCount; } // Instance Insertions for (var i = 0; i < splices.length; i++) { var splice = splices[i]; var addIndex = splice.index; for (; addIndex < splice.index + splice.addedCount; addIndex++) { var model = this.iteratedValue[addIndex]; var instance = instanceCache.get(model); if (instance) { instanceCache.delete(model); } else { if (this.instanceModelFn_) { model = this.instanceModelFn_(model); } if (model === undefined) { instance = emptyInstance; } else { instance = template.createInstance(model, undefined, delegate); } } this.insertInstanceAt(addIndex, instance); } } instanceCache.forEach(function(instance) { this.closeInstanceBindings(instance); }, this); if (this.instancePositionChangedFn_) this.reportInstancesMoved(splices); }, reportInstanceMoved: function(index) { var instance = this.instances[index]; if (instance === emptyInstance) return; this.instancePositionChangedFn_(instance.templateInstance_, index); }, reportInstancesMoved: function(splices) { var index = 0; var offset = 0; for (var i = 0; i < splices.length; i++) { var splice = splices[i]; if (offset != 0) { while (index < splice.index) { this.reportInstanceMoved(index); index++; } } else { index = splice.index; } while (index < splice.index + splice.addedCount) { this.reportInstanceMoved(index); index++; } offset += splice.addedCount - splice.removed.length; } if (offset == 0) return; var length = this.instances.length; while (index < length) { this.reportInstanceMoved(index); index++; } }, closeInstanceBindings: function(instance) { var bindings = instance.bindings_; for (var i = 0; i < bindings.length; i++) { bindings[i].close(); } }, unobserve: function() { if (!this.arrayObserver) return; this.arrayObserver.close(); this.arrayObserver = undefined; }, close: function() { if (this.closed) return; this.unobserve(); for (var i = 0; i < this.instances.length; i++) { this.closeInstanceBindings(this.instances[i]); } this.instances.length = 0; this.closeDeps(); this.templateElement_.iterator_ = undefined; this.closed = true; } }; // Polyfill-specific API. HTMLTemplateElement.forAllTemplatesFrom_ = forAllTemplatesFrom; })(this); (function(scope) { 'use strict'; // feature detect for URL constructor var hasWorkingUrl = false; if (!scope.forceJURL) { try { var u = new URL('b', 'http://a'); u.pathname = 'c%20d'; hasWorkingUrl = u.href === 'http://a/c%20d'; } catch(e) {} } if (hasWorkingUrl) return; var relative = Object.create(null); relative['ftp'] = 21; relative['file'] = 0; relative['gopher'] = 70; relative['http'] = 80; relative['https'] = 443; relative['ws'] = 80; relative['wss'] = 443; var relativePathDotMapping = Object.create(null); relativePathDotMapping['%2e'] = '.'; relativePathDotMapping['.%2e'] = '..'; relativePathDotMapping['%2e.'] = '..'; relativePathDotMapping['%2e%2e'] = '..'; function isRelativeScheme(scheme) { return relative[scheme] !== undefined; } function invalid() { clear.call(this); this._isInvalid = true; } function IDNAToASCII(h) { if ('' == h) { invalid.call(this) } // XXX return h.toLowerCase() } function percentEscape(c) { var unicode = c.charCodeAt(0); if (unicode > 0x20 && unicode < 0x7F && // " # < > ? ` [0x22, 0x23, 0x3C, 0x3E, 0x3F, 0x60].indexOf(unicode) == -1 ) { return c; } return encodeURIComponent(c); } function percentEscapeQuery(c) { // XXX This actually needs to encode c using encoding and then // convert the bytes one-by-one. var unicode = c.charCodeAt(0); if (unicode > 0x20 && unicode < 0x7F && // " # < > ` (do not escape '?') [0x22, 0x23, 0x3C, 0x3E, 0x60].indexOf(unicode) == -1 ) { return c; } return encodeURIComponent(c); } var EOF = undefined, ALPHA = /[a-zA-Z]/, ALPHANUMERIC = /[a-zA-Z0-9\+\-\.]/; function parse(input, stateOverride, base) { function err(message) { errors.push(message) } var state = stateOverride || 'scheme start', cursor = 0, buffer = '', seenAt = false, seenBracket = false, errors = []; loop: while ((input[cursor - 1] != EOF || cursor == 0) && !this._isInvalid) { var c = input[cursor]; switch (state) { case 'scheme start': if (c && ALPHA.test(c)) { buffer += c.toLowerCase(); // ASCII-safe state = 'scheme'; } else if (!stateOverride) { buffer = ''; state = 'no scheme'; continue; } else { err('Invalid scheme.'); break loop; } break; case 'scheme': if (c && ALPHANUMERIC.test(c)) { buffer += c.toLowerCase(); // ASCII-safe } else if (':' == c) { this._scheme = buffer; buffer = ''; if (stateOverride) { break loop; } if (isRelativeScheme(this._scheme)) { this._isRelative = true; } if ('file' == this._scheme) { state = 'relative'; } else if (this._isRelative && base && base._scheme == this._scheme) { state = 'relative or authority'; } else if (this._isRelative) { state = 'authority first slash'; } else { state = 'scheme data'; } } else if (!stateOverride) { buffer = ''; cursor = 0; state = 'no scheme'; continue; } else if (EOF == c) { break loop; } else { err('Code point not allowed in scheme: ' + c) break loop; } break; case 'scheme data': if ('?' == c) { query = '?'; state = 'query'; } else if ('#' == c) { this._fragment = '#'; state = 'fragment'; } else { // XXX error handling if (EOF != c && '\t' != c && '\n' != c && '\r' != c) { this._schemeData += percentEscape(c); } } break; case 'no scheme': if (!base || !(isRelativeScheme(base._scheme))) { err('Missing scheme.'); invalid.call(this); } else { state = 'relative'; continue; } break; case 'relative or authority': if ('/' == c && '/' == input[cursor+1]) { state = 'authority ignore slashes'; } else { err('Expected /, got: ' + c); state = 'relative'; continue } break; case 'relative': this._isRelative = true; if ('file' != this._scheme) this._scheme = base._scheme; if (EOF == c) { this._host = base._host; this._port = base._port; this._path = base._path.slice(); this._query = base._query; break loop; } else if ('/' == c || '\\' == c) { if ('\\' == c) err('\\ is an invalid code point.'); state = 'relative slash'; } else if ('?' == c) { this._host = base._host; this._port = base._port; this._path = base._path.slice(); this._query = '?'; state = 'query'; } else if ('#' == c) { this._host = base._host; this._port = base._port; this._path = base._path.slice(); this._query = base._query; this._fragment = '#'; state = 'fragment'; } else { var nextC = input[cursor+1] var nextNextC = input[cursor+2] if ( 'file' != this._scheme || !ALPHA.test(c) || (nextC != ':' && nextC != '|') || (EOF != nextNextC && '/' != nextNextC && '\\' != nextNextC && '?' != nextNextC && '#' != nextNextC)) { this._host = base._host; this._port = base._port; this._path = base._path.slice(); this._path.pop(); } state = 'relative path'; continue; } break; case 'relative slash': if ('/' == c || '\\' == c) { if ('\\' == c) { err('\\ is an invalid code point.'); } if ('file' == this._scheme) { state = 'file host'; } else { state = 'authority ignore slashes'; } } else { if ('file' != this._scheme) { this._host = base._host; this._port = base._port; } state = 'relative path'; continue; } break; case 'authority first slash': if ('/' == c) { state = 'authority second slash'; } else { err("Expected '/', got: " + c); state = 'authority ignore slashes'; continue; } break; case 'authority second slash': state = 'authority ignore slashes'; if ('/' != c) { err("Expected '/', got: " + c); continue; } break; case 'authority ignore slashes': if ('/' != c && '\\' != c) { state = 'authority'; continue; } else { err('Expected authority, got: ' + c); } break; case 'authority': if ('@' == c) { if (seenAt) { err('@ already seen.'); buffer += '%40'; } seenAt = true; for (var i = 0; i < buffer.length; i++) { var cp = buffer[i]; if ('\t' == cp || '\n' == cp || '\r' == cp) { err('Invalid whitespace in authority.'); continue; } // XXX check URL code points if (':' == cp && null === this._password) { this._password = ''; continue; } var tempC = percentEscape(cp); (null !== this._password) ? this._password += tempC : this._username += tempC; } buffer = ''; } else if (EOF == c || '/' == c || '\\' == c || '?' == c || '#' == c) { cursor -= buffer.length; buffer = ''; state = 'host'; continue; } else { buffer += c; } break; case 'file host': if (EOF == c || '/' == c || '\\' == c || '?' == c || '#' == c) { if (buffer.length == 2 && ALPHA.test(buffer[0]) && (buffer[1] == ':' || buffer[1] == '|')) { state = 'relative path'; } else if (buffer.length == 0) { state = 'relative path start'; } else { this._host = IDNAToASCII.call(this, buffer); buffer = ''; state = 'relative path start'; } continue; } else if ('\t' == c || '\n' == c || '\r' == c) { err('Invalid whitespace in file host.'); } else { buffer += c; } break; case 'host': case 'hostname': if (':' == c && !seenBracket) { // XXX host parsing this._host = IDNAToASCII.call(this, buffer); buffer = ''; state = 'port'; if ('hostname' == stateOverride) { break loop; } } else if (EOF == c || '/' == c || '\\' == c || '?' == c || '#' == c) { this._host = IDNAToASCII.call(this, buffer); buffer = ''; state = 'relative path start'; if (stateOverride) { break loop; } continue; } else if ('\t' != c && '\n' != c && '\r' != c) { if ('[' == c) { seenBracket = true; } else if (']' == c) { seenBracket = false; } buffer += c; } else { err('Invalid code point in host/hostname: ' + c); } break; case 'port': if (/[0-9]/.test(c)) { buffer += c; } else if (EOF == c || '/' == c || '\\' == c || '?' == c || '#' == c || stateOverride) { if ('' != buffer) { var temp = parseInt(buffer, 10); if (temp != relative[this._scheme]) { this._port = temp + ''; } buffer = ''; } if (stateOverride) { break loop; } state = 'relative path start'; continue; } else if ('\t' == c || '\n' == c || '\r' == c) { err('Invalid code point in port: ' + c); } else { invalid.call(this); } break; case 'relative path start': if ('\\' == c) err("'\\' not allowed in path."); state = 'relative path'; if ('/' != c && '\\' != c) { continue; } break; case 'relative path': if (EOF == c || '/' == c || '\\' == c || (!stateOverride && ('?' == c || '#' == c))) { if ('\\' == c) { err('\\ not allowed in relative path.'); } var tmp; if (tmp = relativePathDotMapping[buffer.toLowerCase()]) { buffer = tmp; } if ('..' == buffer) { this._path.pop(); if ('/' != c && '\\' != c) { this._path.push(''); } } else if ('.' == buffer && '/' != c && '\\' != c) { this._path.push(''); } else if ('.' != buffer) { if ('file' == this._scheme && this._path.length == 0 && buffer.length == 2 && ALPHA.test(buffer[0]) && buffer[1] == '|') { buffer = buffer[0] + ':'; } this._path.push(buffer); } buffer = ''; if ('?' == c) { this._query = '?'; state = 'query'; } else if ('#' == c) { this._fragment = '#'; state = 'fragment'; } } else if ('\t' != c && '\n' != c && '\r' != c) { buffer += percentEscape(c); } break; case 'query': if (!stateOverride && '#' == c) { this._fragment = '#'; state = 'fragment'; } else if (EOF != c && '\t' != c && '\n' != c && '\r' != c) { this._query += percentEscapeQuery(c); } break; case 'fragment': if (EOF != c && '\t' != c && '\n' != c && '\r' != c) { this._fragment += c; } break; } cursor++; } } function clear() { this._scheme = ''; this._schemeData = ''; this._username = ''; this._password = null; this._host = ''; this._port = ''; this._path = []; this._query = ''; this._fragment = ''; this._isInvalid = false; this._isRelative = false; } // Does not process domain names or IP addresses. // Does not handle encoding for the query parameter. function jURL(url, base /* , encoding */) { if (base !== undefined && !(base instanceof jURL)) base = new jURL(String(base)); this._url = url; clear.call(this); var input = url.replace(/^[ \t\r\n\f]+|[ \t\r\n\f]+$/g, ''); // encoding = encoding || 'utf-8' parse.call(this, input, null, base); } jURL.prototype = { get href() { if (this._isInvalid) return this._url; var authority = ''; if ('' != this._username || null != this._password) { authority = this._username + (null != this._password ? ':' + this._password : '') + '@'; } return this.protocol + (this._isRelative ? '//' + authority + this.host : '') + this.pathname + this._query + this._fragment; }, set href(href) { clear.call(this); parse.call(this, href); }, get protocol() { return this._scheme + ':'; }, set protocol(protocol) { if (this._isInvalid) return; parse.call(this, protocol + ':', 'scheme start'); }, get host() { return this._isInvalid ? '' : this._port ? this._host + ':' + this._port : this._host; }, set host(host) { if (this._isInvalid || !this._isRelative) return; parse.call(this, host, 'host'); }, get hostname() { return this._host; }, set hostname(hostname) { if (this._isInvalid || !this._isRelative) return; parse.call(this, hostname, 'hostname'); }, get port() { return this._port; }, set port(port) { if (this._isInvalid || !this._isRelative) return; parse.call(this, port, 'port'); }, get pathname() { return this._isInvalid ? '' : this._isRelative ? '/' + this._path.join('/') : this._schemeData; }, set pathname(pathname) { if (this._isInvalid || !this._isRelative) return; this._path = []; parse.call(this, pathname, 'relative path start'); }, get search() { return this._isInvalid || !this._query || '?' == this._query ? '' : this._query; }, set search(search) { if (this._isInvalid || !this._isRelative) return; this._query = '?'; if ('?' == search[0]) search = search.slice(1); parse.call(this, search, 'query'); }, get hash() { return this._isInvalid || !this._fragment || '#' == this._fragment ? '' : this._fragment; }, set hash(hash) { if (this._isInvalid) return; this._fragment = '#'; if ('#' == hash[0]) hash = hash.slice(1); parse.call(this, hash, 'fragment'); }, get origin() { var host; if (this._isInvalid || !this._scheme) { return ''; } // javascript: Gecko returns String(""), WebKit/Blink String("null") // Gecko throws error for "data://" // data: Gecko returns "", Blink returns "data://", WebKit returns "null" // Gecko returns String("") for file: mailto: // WebKit/Blink returns String("SCHEME://") for file: mailto: switch (this._scheme) { case 'data': case 'file': case 'javascript': case 'mailto': return 'null'; } host = this.host; if (!host) { return ''; } return this._scheme + '://' + host; } }; // Copy over the static methods var OriginalURL = scope.URL; if (OriginalURL) { jURL.createObjectURL = function(blob) { // IE extension allows a second optional options argument. // http://msdn.microsoft.com/en-us/library/ie/hh772302(v=vs.85).aspx return OriginalURL.createObjectURL.apply(OriginalURL, arguments); }; jURL.revokeObjectURL = function(url) { OriginalURL.revokeObjectURL(url); }; } scope.URL = jURL; })(this); (function(scope) { var iterations = 0; var callbacks = []; var twiddle = document.createTextNode(''); function endOfMicrotask(callback) { twiddle.textContent = iterations++; callbacks.push(callback); } function atEndOfMicrotask() { while (callbacks.length) { callbacks.shift()(); } } new (window.MutationObserver || JsMutationObserver)(atEndOfMicrotask) .observe(twiddle, {characterData: true}) ; // exports scope.endOfMicrotask = endOfMicrotask; // bc Platform.endOfMicrotask = endOfMicrotask; })(Polymer); (function(scope) { /** * @class Polymer */ // imports var endOfMicrotask = scope.endOfMicrotask; // logging var log = window.WebComponents ? WebComponents.flags.log : {}; // inject style sheet var style = document.createElement('style'); style.textContent = 'template {display: none !important;} /* injected by platform.js */'; var head = document.querySelector('head'); head.insertBefore(style, head.firstChild); /** * Force any pending data changes to be observed before * the next task. Data changes are processed asynchronously but are guaranteed * to be processed, for example, before painting. This method should rarely be * needed. It does nothing when Object.observe is available; * when Object.observe is not available, Polymer automatically flushes data * changes approximately every 1/10 second. * Therefore, `flush` should only be used when a data mutation should be * observed sooner than this. * * @method flush */ // flush (with logging) var flushing; function flush() { if (!flushing) { flushing = true; endOfMicrotask(function() { flushing = false; log.data && console.group('flush'); Platform.performMicrotaskCheckpoint(); log.data && console.groupEnd(); }); } }; // polling dirty checker // flush periodically if platform does not have object observe. if (!Observer.hasObjectObserve) { var FLUSH_POLL_INTERVAL = 125; window.addEventListener('WebComponentsReady', function() { flush(); // watch document visiblity to toggle dirty-checking var visibilityHandler = function() { // only flush if the page is visibile if (document.visibilityState === 'hidden') { if (scope.flushPoll) { clearInterval(scope.flushPoll); } } else { scope.flushPoll = setInterval(flush, FLUSH_POLL_INTERVAL); } }; if (typeof document.visibilityState === 'string') { document.addEventListener('visibilitychange', visibilityHandler); } visibilityHandler(); }); } else { // make flush a no-op when we have Object.observe flush = function() {}; } if (window.CustomElements && !CustomElements.useNative) { var originalImportNode = Document.prototype.importNode; Document.prototype.importNode = function(node, deep) { var imported = originalImportNode.call(this, node, deep); CustomElements.upgradeAll(imported); return imported; }; } // exports scope.flush = flush; // bc Platform.flush = flush; })(window.Polymer); (function(scope) { var urlResolver = { resolveDom: function(root, url) { url = url || baseUrl(root); this.resolveAttributes(root, url); this.resolveStyles(root, url); // handle template.content var templates = root.querySelectorAll('template'); if (templates) { for (var i = 0, l = templates.length, t; (i < l) && (t = templates[i]); i++) { if (t.content) { this.resolveDom(t.content, url); } } } }, resolveTemplate: function(template) { this.resolveDom(template.content, baseUrl(template)); }, resolveStyles: function(root, url) { var styles = root.querySelectorAll('style'); if (styles) { for (var i = 0, l = styles.length, s; (i < l) && (s = styles[i]); i++) { this.resolveStyle(s, url); } } }, resolveStyle: function(style, url) { url = url || baseUrl(style); style.textContent = this.resolveCssText(style.textContent, url); }, resolveCssText: function(cssText, baseUrl, keepAbsolute) { cssText = replaceUrlsInCssText(cssText, baseUrl, keepAbsolute, CSS_URL_REGEXP); return replaceUrlsInCssText(cssText, baseUrl, keepAbsolute, CSS_IMPORT_REGEXP); }, resolveAttributes: function(root, url) { if (root.hasAttributes && root.hasAttributes()) { this.resolveElementAttributes(root, url); } // search for attributes that host urls var nodes = root && root.querySelectorAll(URL_ATTRS_SELECTOR); if (nodes) { for (var i = 0, l = nodes.length, n; (i < l) && (n = nodes[i]); i++) { this.resolveElementAttributes(n, url); } } }, resolveElementAttributes: function(node, url) { url = url || baseUrl(node); URL_ATTRS.forEach(function(v) { var attr = node.attributes[v]; var value = attr && attr.value; var replacement; if (value && value.search(URL_TEMPLATE_SEARCH) < 0) { if (v === 'style') { replacement = replaceUrlsInCssText(value, url, false, CSS_URL_REGEXP); } else { replacement = resolveRelativeUrl(url, value); } attr.value = replacement; } }); } }; var CSS_URL_REGEXP = /(url\()([^)]*)(\))/g; var CSS_IMPORT_REGEXP = /(@import[\s]+(?!url\())([^;]*)(;)/g; var URL_ATTRS = ['href', 'src', 'action', 'style', 'url']; var URL_ATTRS_SELECTOR = '[' + URL_ATTRS.join('],[') + ']'; var URL_TEMPLATE_SEARCH = '{{.*}}'; var URL_HASH = '#'; function baseUrl(node) { var u = new URL(node.ownerDocument.baseURI); u.search = ''; u.hash = ''; return u; } function replaceUrlsInCssText(cssText, baseUrl, keepAbsolute, regexp) { return cssText.replace(regexp, function(m, pre, url, post) { var urlPath = url.replace(/["']/g, ''); urlPath = resolveRelativeUrl(baseUrl, urlPath, keepAbsolute); return pre + '\'' + urlPath + '\'' + post; }); } function resolveRelativeUrl(baseUrl, url, keepAbsolute) { // do not resolve '/' absolute urls if (url && url[0] === '/') { return url; } // do not resolve '#' links, they are used for routing if (url && url[0] === '#') { return url; } var u = new URL(url, baseUrl); return keepAbsolute ? u.href : makeDocumentRelPath(u.href); } function makeDocumentRelPath(url) { var root = baseUrl(document.documentElement); var u = new URL(url, root); if (u.host === root.host && u.port === root.port && u.protocol === root.protocol) { return makeRelPath(root, u); } else { return url; } } // make a relative path from source to target function makeRelPath(sourceUrl, targetUrl) { var source = sourceUrl.pathname; var target = targetUrl.pathname; var s = source.split('/'); var t = target.split('/'); while (s.length && s[0] === t[0]){ s.shift(); t.shift(); } for (var i = 0, l = s.length - 1; i < l; i++) { t.unshift('..'); } // empty '#' is discarded but we need to preserve it. var hash = (targetUrl.href.slice(-1) === URL_HASH) ? URL_HASH : targetUrl.hash; return t.join('/') + targetUrl.search + hash; } // exports scope.urlResolver = urlResolver; })(Polymer); (function(scope) { var endOfMicrotask = Polymer.endOfMicrotask; // Generic url loader function Loader(regex) { this.cache = Object.create(null); this.map = Object.create(null); this.requests = 0; this.regex = regex; } Loader.prototype = { // TODO(dfreedm): there may be a better factoring here // extract absolute urls from the text (full of relative urls) extractUrls: function(text, base) { var matches = []; var matched, u; while ((matched = this.regex.exec(text))) { u = new URL(matched[1], base); matches.push({matched: matched[0], url: u.href}); } return matches; }, // take a text blob, a root url, and a callback and load all the urls found within the text // returns a map of absolute url to text process: function(text, root, callback) { var matches = this.extractUrls(text, root); // every call to process returns all the text this loader has ever received var done = callback.bind(null, this.map); this.fetch(matches, done); }, // build a mapping of url -> text from matches fetch: function(matches, callback) { var inflight = matches.length; // return early if there is no fetching to be done if (!inflight) { return callback(); } // wait for all subrequests to return var done = function() { if (--inflight === 0) { callback(); } }; // start fetching all subrequests var m, req, url; for (var i = 0; i < inflight; i++) { m = matches[i]; url = m.url; req = this.cache[url]; // if this url has already been requested, skip requesting it again if (!req) { req = this.xhr(url); req.match = m; this.cache[url] = req; } // wait for the request to process its subrequests req.wait(done); } }, handleXhr: function(request) { var match = request.match; var url = match.url; // handle errors with an empty string var response = request.response || request.responseText || ''; this.map[url] = response; this.fetch(this.extractUrls(response, url), request.resolve); }, xhr: function(url) { this.requests++; var request = new XMLHttpRequest(); request.open('GET', url, true); request.send(); request.onerror = request.onload = this.handleXhr.bind(this, request); // queue of tasks to run after XHR returns request.pending = []; request.resolve = function() { var pending = request.pending; for(var i = 0; i < pending.length; i++) { pending[i](); } request.pending = null; }; // if we have already resolved, pending is null, async call the callback request.wait = function(fn) { if (request.pending) { request.pending.push(fn); } else { endOfMicrotask(fn); } }; return request; } }; scope.Loader = Loader; })(Polymer); (function(scope) { var urlResolver = scope.urlResolver; var Loader = scope.Loader; function StyleResolver() { this.loader = new Loader(this.regex); } StyleResolver.prototype = { regex: /@import\s+(?:url)?["'\(]*([^'"\)]*)['"\)]*;/g, // Recursively replace @imports with the text at that url resolve: function(text, url, callback) { var done = function(map) { callback(this.flatten(text, url, map)); }.bind(this); this.loader.process(text, url, done); }, // resolve the textContent of a style node resolveNode: function(style, url, callback) { var text = style.textContent; var done = function(text) { style.textContent = text; callback(style); }; this.resolve(text, url, done); }, // flatten all the @imports to text flatten: function(text, base, map) { var matches = this.loader.extractUrls(text, base); var match, url, intermediate; for (var i = 0; i < matches.length; i++) { match = matches[i]; url = match.url; // resolve any css text to be relative to the importer, keep absolute url intermediate = urlResolver.resolveCssText(map[url], url, true); // flatten intermediate @imports intermediate = this.flatten(intermediate, base, map); text = text.replace(match.matched, intermediate); } return text; }, loadStyles: function(styles, base, callback) { var loaded=0, l = styles.length; // called in the context of the style function loadedStyle(style) { loaded++; if (loaded === l && callback) { callback(); } } for (var i=0, s; (i<l) && (s=styles[i]); i++) { this.resolveNode(s, base, loadedStyle); } } }; var styleResolver = new StyleResolver(); // exports scope.styleResolver = styleResolver; })(Polymer); (function(scope) { // copy own properties from 'api' to 'prototype, with name hinting for 'super' function extend(prototype, api) { if (prototype && api) { // use only own properties of 'api' Object.getOwnPropertyNames(api).forEach(function(n) { // acquire property descriptor var pd = Object.getOwnPropertyDescriptor(api, n); if (pd) { // clone property via descriptor Object.defineProperty(prototype, n, pd); // cache name-of-method for 'super' engine if (typeof pd.value == 'function') { // hint the 'super' engine pd.value.nom = n; } } }); } return prototype; } // mixin // copy all properties from inProps (et al) to inObj function mixin(inObj/*, inProps, inMoreProps, ...*/) { var obj = inObj || {}; for (var i = 1; i < arguments.length; i++) { var p = arguments[i]; try { for (var n in p) { copyProperty(n, p, obj); } } catch(x) { } } return obj; } // copy property inName from inSource object to inTarget object function copyProperty(inName, inSource, inTarget) { var pd = getPropertyDescriptor(inSource, inName); Object.defineProperty(inTarget, inName, pd); } // get property descriptor for inName on inObject, even if // inName exists on some link in inObject's prototype chain function getPropertyDescriptor(inObject, inName) { if (inObject) { var pd = Object.getOwnPropertyDescriptor(inObject, inName); return pd || getPropertyDescriptor(Object.getPrototypeOf(inObject), inName); } } // exports scope.extend = extend; scope.mixin = mixin; // for bc Platform.mixin = mixin; })(Polymer); (function(scope) { // usage // invoke cb.call(this) in 100ms, unless the job is re-registered, // which resets the timer // // this.myJob = this.job(this.myJob, cb, 100) // // returns a job handle which can be used to re-register a job var Job = function(inContext) { this.context = inContext; this.boundComplete = this.complete.bind(this) }; Job.prototype = { go: function(callback, wait) { this.callback = callback; var h; if (!wait) { h = requestAnimationFrame(this.boundComplete); this.handle = function() { cancelAnimationFrame(h); } } else { h = setTimeout(this.boundComplete, wait); this.handle = function() { clearTimeout(h); } } }, stop: function() { if (this.handle) { this.handle(); this.handle = null; } }, complete: function() { if (this.handle) { this.stop(); this.callback.call(this.context); } } }; function job(job, callback, wait) { if (job) { job.stop(); } else { job = new Job(this); } job.go(callback, wait); return job; } // exports scope.job = job; })(Polymer); (function(scope) { // dom polyfill, additions, and utility methods var registry = {}; HTMLElement.register = function(tag, prototype) { registry[tag] = prototype; }; // get prototype mapped to node <tag> HTMLElement.getPrototypeForTag = function(tag) { var prototype = !tag ? HTMLElement.prototype : registry[tag]; // TODO(sjmiles): creating <tag> is likely to have wasteful side-effects return prototype || Object.getPrototypeOf(document.createElement(tag)); }; // we have to flag propagation stoppage for the event dispatcher var originalStopPropagation = Event.prototype.stopPropagation; Event.prototype.stopPropagation = function() { this.cancelBubble = true; originalStopPropagation.apply(this, arguments); }; // polyfill DOMTokenList // * add/remove: allow these methods to take multiple classNames // * toggle: add a 2nd argument which forces the given state rather // than toggling. var add = DOMTokenList.prototype.add; var remove = DOMTokenList.prototype.remove; DOMTokenList.prototype.add = function() { for (var i = 0; i < arguments.length; i++) { add.call(this, arguments[i]); } }; DOMTokenList.prototype.remove = function() { for (var i = 0; i < arguments.length; i++) { remove.call(this, arguments[i]); } }; DOMTokenList.prototype.toggle = function(name, bool) { if (arguments.length == 1) { bool = !this.contains(name); } bool ? this.add(name) : this.remove(name); }; DOMTokenList.prototype.switch = function(oldName, newName) { oldName && this.remove(oldName); newName && this.add(newName); }; // add array() to NodeList, NamedNodeMap, HTMLCollection var ArraySlice = function() { return Array.prototype.slice.call(this); }; var namedNodeMap = (window.NamedNodeMap || window.MozNamedAttrMap || {}); NodeList.prototype.array = ArraySlice; namedNodeMap.prototype.array = ArraySlice; HTMLCollection.prototype.array = ArraySlice; // utility function createDOM(inTagOrNode, inHTML, inAttrs) { var dom = typeof inTagOrNode == 'string' ? document.createElement(inTagOrNode) : inTagOrNode.cloneNode(true); dom.innerHTML = inHTML; if (inAttrs) { for (var n in inAttrs) { dom.setAttribute(n, inAttrs[n]); } } return dom; } // exports scope.createDOM = createDOM; })(Polymer); (function(scope) { // super // `arrayOfArgs` is an optional array of args like one might pass // to `Function.apply` // TODO(sjmiles): // $super must be installed on an instance or prototype chain // as `super`, and invoked via `this`, e.g. // `this.super();` // will not work if function objects are not unique, for example, // when using mixins. // The memoization strategy assumes each function exists on only one // prototype chain i.e. we use the function object for memoizing) // perhaps we can bookkeep on the prototype itself instead function $super(arrayOfArgs) { // since we are thunking a method call, performance is important here: // memoize all lookups, once memoized the fast path calls no other // functions // // find the caller (cannot be `strict` because of 'caller') var caller = $super.caller; // memoized 'name of method' var nom = caller.nom; // memoized next implementation prototype var _super = caller._super; if (!_super) { if (!nom) { nom = caller.nom = nameInThis.call(this, caller); } if (!nom) { console.warn('called super() on a method not installed declaratively (has no .nom property)'); } // super prototype is either cached or we have to find it // by searching __proto__ (at the 'top') // invariant: because we cache _super on fn below, we never reach // here from inside a series of calls to super(), so it's ok to // start searching from the prototype of 'this' (at the 'top') // we must never memoize a null super for this reason _super = memoizeSuper(caller, nom, getPrototypeOf(this)); } // our super function var fn = _super[nom]; if (fn) { // memoize information so 'fn' can call 'super' if (!fn._super) { // must not memoize null, or we lose our invariant above memoizeSuper(fn, nom, _super); } // invoke the inherited method // if 'fn' is not function valued, this will throw return fn.apply(this, arrayOfArgs || []); } } function nameInThis(value) { var p = this.__proto__; while (p && p !== HTMLElement.prototype) { // TODO(sjmiles): getOwnPropertyNames is absurdly expensive var n$ = Object.getOwnPropertyNames(p); for (var i=0, l=n$.length, n; i<l && (n=n$[i]); i++) { var d = Object.getOwnPropertyDescriptor(p, n); if (typeof d.value === 'function' && d.value === value) { return n; } } p = p.__proto__; } } function memoizeSuper(method, name, proto) { // find and cache next prototype containing `name` // we need the prototype so we can do another lookup // from here var s = nextSuper(proto, name, method); if (s[name]) { // `s` is a prototype, the actual method is `s[name]` // tag super method with it's name for quicker lookups s[name].nom = name; } return method._super = s; } function nextSuper(proto, name, caller) { // look for an inherited prototype that implements name while (proto) { if ((proto[name] !== caller) && proto[name]) { return proto; } proto = getPrototypeOf(proto); } // must not return null, or we lose our invariant above // in this case, a super() call was invoked where no superclass // method exists // TODO(sjmiles): thow an exception? return Object; } // NOTE: In some platforms (IE10) the prototype chain is faked via // __proto__. Therefore, always get prototype via __proto__ instead of // the more standard Object.getPrototypeOf. function getPrototypeOf(prototype) { return prototype.__proto__; } // utility function to precompute name tags for functions // in a (unchained) prototype function hintSuper(prototype) { // tag functions with their prototype name to optimize // super call invocations for (var n in prototype) { var pd = Object.getOwnPropertyDescriptor(prototype, n); if (pd && typeof pd.value === 'function') { pd.value.nom = n; } } } // exports scope.super = $super; })(Polymer); (function(scope) { function noopHandler(value) { return value; } // helper for deserializing properties of various types to strings var typeHandlers = { string: noopHandler, 'undefined': noopHandler, date: function(value) { return new Date(Date.parse(value) || Date.now()); }, boolean: function(value) { if (value === '') { return true; } return value === 'false' ? false : !!value; }, number: function(value) { var n = parseFloat(value); // hex values like "0xFFFF" parseFloat as 0 if (n === 0) { n = parseInt(value); } return isNaN(n) ? value : n; // this code disabled because encoded values (like "0xFFFF") // do not round trip to their original format //return (String(floatVal) === value) ? floatVal : value; }, object: function(value, currentValue) { if (currentValue === null) { return value; } try { // If the string is an object, we can parse is with the JSON library. // include convenience replace for single-quotes. If the author omits // quotes altogether, parse will fail. return JSON.parse(value.replace(/'/g, '"')); } catch(e) { // The object isn't valid JSON, return the raw value return value; } }, // avoid deserialization of functions 'function': function(value, currentValue) { return currentValue; } }; function deserializeValue(value, currentValue) { // attempt to infer type from default value var inferredType = typeof currentValue; // invent 'date' type value for Date if (currentValue instanceof Date) { inferredType = 'date'; } // delegate deserialization via type string return typeHandlers[inferredType](value, currentValue); } // exports scope.deserializeValue = deserializeValue; })(Polymer); (function(scope) { // imports var extend = scope.extend; // module var api = {}; api.declaration = {}; api.instance = {}; api.publish = function(apis, prototype) { for (var n in apis) { extend(prototype, apis[n]); } }; // exports scope.api = api; })(Polymer); (function(scope) { /** * @class polymer-base */ var utils = { /** * Invokes a function asynchronously. The context of the callback * function is bound to 'this' automatically. Returns a handle which may * be passed to <a href="#cancelAsync">cancelAsync</a> to cancel the * asynchronous call. * * @method async * @param {Function|String} method * @param {any|Array} args * @param {number} timeout */ async: function(method, args, timeout) { // when polyfilling Object.observe, ensure changes // propagate before executing the async method Polymer.flush(); // second argument to `apply` must be an array args = (args && args.length) ? args : [args]; // function to invoke var fn = function() { (this[method] || method).apply(this, args); }.bind(this); // execute `fn` sooner or later var handle = timeout ? setTimeout(fn, timeout) : requestAnimationFrame(fn); // NOTE: switch on inverting handle to determine which time is used. return timeout ? handle : ~handle; }, /** * Cancels a pending callback that was scheduled via * <a href="#async">async</a>. * * @method cancelAsync * @param {handle} handle Handle of the `async` to cancel. */ cancelAsync: function(handle) { if (handle < 0) { cancelAnimationFrame(~handle); } else { clearTimeout(handle); } }, /** * Fire an event. * * @method fire * @returns {Object} event * @param {string} type An event name. * @param {any} detail * @param {Node} onNode Target node. * @param {Boolean} bubbles Set false to prevent bubbling, defaults to true * @param {Boolean} cancelable Set false to prevent cancellation, defaults to true */ fire: function(type, detail, onNode, bubbles, cancelable) { var node = onNode || this; var detail = detail === null || detail === undefined ? {} : detail; var event = new CustomEvent(type, { bubbles: bubbles !== undefined ? bubbles : true, cancelable: cancelable !== undefined ? cancelable : true, detail: detail }); node.dispatchEvent(event); return event; }, /** * Fire an event asynchronously. * * @method asyncFire * @param {string} type An event name. * @param detail * @param {Node} toNode Target node. */ asyncFire: function(/*inType, inDetail*/) { this.async("fire", arguments); }, /** * Remove class from old, add class to anew, if they exist. * * @param classFollows * @param anew A node. * @param old A node * @param className */ classFollows: function(anew, old, className) { if (old) { old.classList.remove(className); } if (anew) { anew.classList.add(className); } }, /** * Inject HTML which contains markup bound to this element into * a target element (replacing target element content). * * @param String html to inject * @param Element target element */ injectBoundHTML: function(html, element) { var template = document.createElement('template'); template.innerHTML = html; var fragment = this.instanceTemplate(template); if (element) { element.textContent = ''; element.appendChild(fragment); } return fragment; } }; // no-operation function for handy stubs var nop = function() {}; // null-object for handy stubs var nob = {}; // deprecated utils.asyncMethod = utils.async; // exports scope.api.instance.utils = utils; scope.nop = nop; scope.nob = nob; })(Polymer); (function(scope) { // imports var log = window.WebComponents ? WebComponents.flags.log : {}; var EVENT_PREFIX = 'on-'; // instance events api var events = { // read-only EVENT_PREFIX: EVENT_PREFIX, // event listeners on host addHostListeners: function() { var events = this.eventDelegates; log.events && (Object.keys(events).length > 0) && console.log('[%s] addHostListeners:', this.localName, events); // NOTE: host events look like bindings but really are not; // (1) we don't want the attribute to be set and (2) we want to support // multiple event listeners ('host' and 'instance') and Node.bind // by default supports 1 thing being bound. for (var type in events) { var methodName = events[type]; PolymerGestures.addEventListener(this, type, this.element.getEventHandler(this, this, methodName)); } }, // call 'method' or function method on 'obj' with 'args', if the method exists dispatchMethod: function(obj, method, args) { if (obj) { log.events && console.group('[%s] dispatch [%s]', obj.localName, method); var fn = typeof method === 'function' ? method : obj[method]; if (fn) { fn[args ? 'apply' : 'call'](obj, args); } log.events && console.groupEnd(); // NOTE: dirty check right after calling method to ensure // changes apply quickly; in a very complicated app using high // frequency events, this can be a perf concern; in this case, // imperative handlers can be used to avoid flushing. Polymer.flush(); } } }; // exports scope.api.instance.events = events; /** * @class Polymer */ /** * Add a gesture aware event handler to the given `node`. Can be used * in place of `element.addEventListener` and ensures gestures will function * as expected on mobile platforms. Please note that Polymer's declarative * event handlers include this functionality by default. * * @method addEventListener * @param {Node} node node on which to listen * @param {String} eventType name of the event * @param {Function} handlerFn event handler function * @param {Boolean} capture set to true to invoke event capturing * @type Function */ // alias PolymerGestures event listener logic scope.addEventListener = function(node, eventType, handlerFn, capture) { PolymerGestures.addEventListener(wrap(node), eventType, handlerFn, capture); }; /** * Remove a gesture aware event handler on the given `node`. To remove an * event listener, the exact same arguments are required that were passed * to `Polymer.addEventListener`. * * @method removeEventListener * @param {Node} node node on which to listen * @param {String} eventType name of the event * @param {Function} handlerFn event handler function * @param {Boolean} capture set to true to invoke event capturing * @type Function */ scope.removeEventListener = function(node, eventType, handlerFn, capture) { PolymerGestures.removeEventListener(wrap(node), eventType, handlerFn, capture); }; })(Polymer); (function(scope) { // instance api for attributes var attributes = { // copy attributes defined in the element declaration to the instance // e.g. <polymer-element name="x-foo" tabIndex="0"> tabIndex is copied // to the element instance here. copyInstanceAttributes: function () { var a$ = this._instanceAttributes; for (var k in a$) { if (!this.hasAttribute(k)) { this.setAttribute(k, a$[k]); } } }, // for each attribute on this, deserialize value to property as needed takeAttributes: function() { // if we have no publish lookup table, we have no attributes to take // TODO(sjmiles): ad hoc if (this._publishLC) { for (var i=0, a$=this.attributes, l=a$.length, a; (a=a$[i]) && i<l; i++) { this.attributeToProperty(a.name, a.value); } } }, // if attribute 'name' is mapped to a property, deserialize // 'value' into that property attributeToProperty: function(name, value) { // try to match this attribute to a property (attributes are // all lower-case, so this is case-insensitive search) var name = this.propertyForAttribute(name); if (name) { // filter out 'mustached' values, these are to be // replaced with bound-data and are not yet values // themselves if (value && value.search(scope.bindPattern) >= 0) { return; } // get original value var currentValue = this[name]; // deserialize Boolean or Number values from attribute var value = this.deserializeValue(value, currentValue); // only act if the value has changed if (value !== currentValue) { // install new value (has side-effects) this[name] = value; } } }, // return the published property matching name, or undefined propertyForAttribute: function(name) { var match = this._publishLC && this._publishLC[name]; return match; }, // convert representation of `stringValue` based on type of `currentValue` deserializeValue: function(stringValue, currentValue) { return scope.deserializeValue(stringValue, currentValue); }, // convert to a string value based on the type of `inferredType` serializeValue: function(value, inferredType) { if (inferredType === 'boolean') { return value ? '' : undefined; } else if (inferredType !== 'object' && inferredType !== 'function' && value !== undefined) { return value; } }, // serializes `name` property value and updates the corresponding attribute // note that reflection is opt-in. reflectPropertyToAttribute: function(name) { var inferredType = typeof this[name]; // try to intelligently serialize property value var serializedValue = this.serializeValue(this[name], inferredType); // boolean properties must reflect as boolean attributes if (serializedValue !== undefined) { this.setAttribute(name, serializedValue); // TODO(sorvell): we should remove attr for all properties // that have undefined serialization; however, we will need to // refine the attr reflection system to achieve this; pica, for example, // relies on having inferredType object properties not removed as // attrs. } else if (inferredType === 'boolean') { this.removeAttribute(name); } } }; // exports scope.api.instance.attributes = attributes; })(Polymer); (function(scope) { /** * @class polymer-base */ // imports var log = window.WebComponents ? WebComponents.flags.log : {}; // magic words var OBSERVE_SUFFIX = 'Changed'; // element api var empty = []; var updateRecord = { object: undefined, type: 'update', name: undefined, oldValue: undefined }; var numberIsNaN = Number.isNaN || function(value) { return typeof value === 'number' && isNaN(value); }; function areSameValue(left, right) { if (left === right) return left !== 0 || 1 / left === 1 / right; if (numberIsNaN(left) && numberIsNaN(right)) return true; return left !== left && right !== right; } // capture A's value if B's value is null or undefined, // otherwise use B's value function resolveBindingValue(oldValue, value) { if (value === undefined && oldValue === null) { return value; } return (value === null || value === undefined) ? oldValue : value; } var properties = { // creates a CompoundObserver to observe property changes // NOTE, this is only done there are any properties in the `observe` object createPropertyObserver: function() { var n$ = this._observeNames; if (n$ && n$.length) { var o = this._propertyObserver = new CompoundObserver(true); this.registerObserver(o); // TODO(sorvell): may not be kosher to access the value here (this[n]); // previously we looked at the descriptor on the prototype // this doesn't work for inheritance and not for accessors without // a value property for (var i=0, l=n$.length, n; (i<l) && (n=n$[i]); i++) { o.addPath(this, n); this.observeArrayValue(n, this[n], null); } } }, // start observing property changes openPropertyObserver: function() { if (this._propertyObserver) { this._propertyObserver.open(this.notifyPropertyChanges, this); } }, // handler for property changes; routes changes to observing methods // note: array valued properties are observed for array splices notifyPropertyChanges: function(newValues, oldValues, paths) { var name, method, called = {}; for (var i in oldValues) { // note: paths is of form [object, path, object, path] name = paths[2 * i + 1]; method = this.observe[name]; if (method) { var ov = oldValues[i], nv = newValues[i]; // observes the value if it is an array this.observeArrayValue(name, nv, ov); if (!called[method]) { // only invoke change method if one of ov or nv is not (undefined | null) if ((ov !== undefined && ov !== null) || (nv !== undefined && nv !== null)) { called[method] = true; // TODO(sorvell): call method with the set of values it's expecting; // e.g. 'foo bar': 'invalidate' expects the new and old values for // foo and bar. Currently we give only one of these and then // deliver all the arguments. this.invokeMethod(method, [ov, nv, arguments]); } } } } }, // call method iff it exists. invokeMethod: function(method, args) { var fn = this[method] || method; if (typeof fn === 'function') { fn.apply(this, args); } }, /** * Force any pending property changes to synchronously deliver to * handlers specified in the `observe` object. * Note, normally changes are processed at microtask time. * * @method deliverChanges */ deliverChanges: function() { if (this._propertyObserver) { this._propertyObserver.deliver(); } }, observeArrayValue: function(name, value, old) { // we only care if there are registered side-effects var callbackName = this.observe[name]; if (callbackName) { // if we are observing the previous value, stop if (Array.isArray(old)) { log.observe && console.log('[%s] observeArrayValue: unregister observer [%s]', this.localName, name); this.closeNamedObserver(name + '__array'); } // if the new value is an array, being observing it if (Array.isArray(value)) { log.observe && console.log('[%s] observeArrayValue: register observer [%s]', this.localName, name, value); var observer = new ArrayObserver(value); observer.open(function(splices) { this.invokeMethod(callbackName, [splices]); }, this); this.registerNamedObserver(name + '__array', observer); } } }, emitPropertyChangeRecord: function(name, value, oldValue) { var object = this; if (areSameValue(value, oldValue)) { return; } // invoke property change side effects this._propertyChanged(name, value, oldValue); // emit change record if (!Observer.hasObjectObserve) { return; } var notifier = this._objectNotifier; if (!notifier) { notifier = this._objectNotifier = Object.getNotifier(this); } updateRecord.object = this; updateRecord.name = name; updateRecord.oldValue = oldValue; notifier.notify(updateRecord); }, _propertyChanged: function(name, value, oldValue) { if (this.reflect[name]) { this.reflectPropertyToAttribute(name); } }, // creates a property binding (called via bind) to a published property. bindProperty: function(property, observable, oneTime) { if (oneTime) { this[property] = observable; return; } var computed = this.element.prototype.computed; // Binding an "out-only" value to a computed property. Note that // since this observer isn't opened, it doesn't need to be closed on // cleanup. if (computed && computed[property]) { var privateComputedBoundValue = property + 'ComputedBoundObservable_'; this[privateComputedBoundValue] = observable; return; } return this.bindToAccessor(property, observable, resolveBindingValue); }, // NOTE property `name` must be published. This makes it an accessor. bindToAccessor: function(name, observable, resolveFn) { var privateName = name + '_'; var privateObservable = name + 'Observable_'; // Present for properties which are computed and published and have a // bound value. var privateComputedBoundValue = name + 'ComputedBoundObservable_'; this[privateObservable] = observable; var oldValue = this[privateName]; // observable callback var self = this; function updateValue(value, oldValue) { self[privateName] = value; var setObserveable = self[privateComputedBoundValue]; if (setObserveable && typeof setObserveable.setValue == 'function') { setObserveable.setValue(value); } self.emitPropertyChangeRecord(name, value, oldValue); } // resolve initial value var value = observable.open(updateValue); if (resolveFn && !areSameValue(oldValue, value)) { var resolvedValue = resolveFn(oldValue, value); if (!areSameValue(value, resolvedValue)) { value = resolvedValue; if (observable.setValue) { observable.setValue(value); } } } updateValue(value, oldValue); // register and return observable var observer = { close: function() { observable.close(); self[privateObservable] = undefined; self[privateComputedBoundValue] = undefined; } }; this.registerObserver(observer); return observer; }, createComputedProperties: function() { if (!this._computedNames) { return; } for (var i = 0; i < this._computedNames.length; i++) { var name = this._computedNames[i]; var expressionText = this.computed[name]; try { var expression = PolymerExpressions.getExpression(expressionText); var observable = expression.getBinding(this, this.element.syntax); this.bindToAccessor(name, observable); } catch (ex) { console.error('Failed to create computed property', ex); } } }, // property bookkeeping registerObserver: function(observer) { if (!this._observers) { this._observers = [observer]; return; } this._observers.push(observer); }, closeObservers: function() { if (!this._observers) { return; } // observer array items are arrays of observers. var observers = this._observers; for (var i = 0; i < observers.length; i++) { var observer = observers[i]; if (observer && typeof observer.close == 'function') { observer.close(); } } this._observers = []; }, // bookkeeping observers for memory management registerNamedObserver: function(name, observer) { var o$ = this._namedObservers || (this._namedObservers = {}); o$[name] = observer; }, closeNamedObserver: function(name) { var o$ = this._namedObservers; if (o$ && o$[name]) { o$[name].close(); o$[name] = null; return true; } }, closeNamedObservers: function() { if (this._namedObservers) { for (var i in this._namedObservers) { this.closeNamedObserver(i); } this._namedObservers = {}; } } }; // logging var LOG_OBSERVE = '[%s] watching [%s]'; var LOG_OBSERVED = '[%s#%s] watch: [%s] now [%s] was [%s]'; var LOG_CHANGED = '[%s#%s] propertyChanged: [%s] now [%s] was [%s]'; // exports scope.api.instance.properties = properties; })(Polymer); (function(scope) { /** * @class polymer-base */ // imports var log = window.WebComponents ? WebComponents.flags.log : {}; // element api supporting mdv var mdv = { /** * Creates dom cloned from the given template, instantiating bindings * with this element as the template model and `PolymerExpressions` as the * binding delegate. * * @method instanceTemplate * @param {Template} template source template from which to create dom. */ instanceTemplate: function(template) { // ensure template is decorated (lets' things like <tr template ...> work) HTMLTemplateElement.decorate(template); // ensure a default bindingDelegate var syntax = this.syntax || (!template.bindingDelegate && this.element.syntax); var dom = template.createInstance(this, syntax); var observers = dom.bindings_; for (var i = 0; i < observers.length; i++) { this.registerObserver(observers[i]); } return dom; }, // Called by TemplateBinding/NodeBind to setup a binding to the given // property. It's overridden here to support property bindings // in addition to attribute bindings that are supported by default. bind: function(name, observable, oneTime) { var property = this.propertyForAttribute(name); if (!property) { // TODO(sjmiles): this mixin method must use the special form // of `super` installed by `mixinMethod` in declaration/prototype.js return this.mixinSuper(arguments); } else { // use n-way Polymer binding var observer = this.bindProperty(property, observable, oneTime); // NOTE: reflecting binding information is typically required only for // tooling. It has a performance cost so it's opt-in in Node.bind. if (Platform.enableBindingsReflection && observer) { observer.path = observable.path_; this._recordBinding(property, observer); } if (this.reflect[property]) { this.reflectPropertyToAttribute(property); } return observer; } }, _recordBinding: function(name, observer) { this.bindings_ = this.bindings_ || {}; this.bindings_[name] = observer; }, // Called by TemplateBinding when all bindings on an element have been // executed. This signals that all element inputs have been gathered // and it's safe to ready the element, create shadow-root and start // data-observation. bindFinished: function() { this.makeElementReady(); }, // called at detached time to signal that an element's bindings should be // cleaned up. This is done asynchronously so that users have the chance // to call `cancelUnbindAll` to prevent unbinding. asyncUnbindAll: function() { if (!this._unbound) { log.unbind && console.log('[%s] asyncUnbindAll', this.localName); this._unbindAllJob = this.job(this._unbindAllJob, this.unbindAll, 0); } }, /** * This method should rarely be used and only if * <a href="#cancelUnbindAll">`cancelUnbindAll`</a> has been called to * prevent element unbinding. In this case, the element's bindings will * not be automatically cleaned up and it cannot be garbage collected * by the system. If memory pressure is a concern or a * large amount of elements need to be managed in this way, `unbindAll` * can be called to deactivate the element's bindings and allow its * memory to be reclaimed. * * @method unbindAll */ unbindAll: function() { if (!this._unbound) { this.closeObservers(); this.closeNamedObservers(); this._unbound = true; } }, /** * Call in `detached` to prevent the element from unbinding when it is * detached from the dom. The element is unbound as a cleanup step that * allows its memory to be reclaimed. * If `cancelUnbindAll` is used, consider calling * <a href="#unbindAll">`unbindAll`</a> when the element is no longer * needed. This will allow its memory to be reclaimed. * * @method cancelUnbindAll */ cancelUnbindAll: function() { if (this._unbound) { log.unbind && console.warn('[%s] already unbound, cannot cancel unbindAll', this.localName); return; } log.unbind && console.log('[%s] cancelUnbindAll', this.localName); if (this._unbindAllJob) { this._unbindAllJob = this._unbindAllJob.stop(); } } }; function unbindNodeTree(node) { forNodeTree(node, _nodeUnbindAll); } function _nodeUnbindAll(node) { node.unbindAll(); } function forNodeTree(node, callback) { if (node) { callback(node); for (var child = node.firstChild; child; child = child.nextSibling) { forNodeTree(child, callback); } } } var mustachePattern = /\{\{([^{}]*)}}/; // exports scope.bindPattern = mustachePattern; scope.api.instance.mdv = mdv; })(Polymer); (function(scope) { /** * Common prototype for all Polymer Elements. * * @class polymer-base * @homepage polymer.github.io */ var base = { /** * Tags this object as the canonical Base prototype. * * @property PolymerBase * @type boolean * @default true */ PolymerBase: true, /** * Debounce signals. * * Call `job` to defer a named signal, and all subsequent matching signals, * until a wait time has elapsed with no new signal. * * debouncedClickAction: function(e) { * // processClick only when it's been 100ms since the last click * this.job('click', function() { * this.processClick; * }, 100); * } * * @method job * @param String {String} job A string identifier for the job to debounce. * @param Function {Function} callback A function that is called (with `this` context) when the wait time elapses. * @param Number {Number} wait Time in milliseconds (ms) after the last signal that must elapse before invoking `callback` * @type Handle */ job: function(job, callback, wait) { if (typeof job === 'string') { var n = '___' + job; this[n] = Polymer.job.call(this, this[n], callback, wait); } else { // TODO(sjmiles): suggest we deprecate this call signature return Polymer.job.call(this, job, callback, wait); } }, /** * Invoke a superclass method. * * Use `super()` to invoke the most recently overridden call to the * currently executing function. * * To pass arguments through, use the literal `arguments` as the parameter * to `super()`. * * nextPageAction: function(e) { * // invoke the superclass version of `nextPageAction` * this.super(arguments); * } * * To pass custom arguments, arrange them in an array. * * appendSerialNo: function(value, serial) { * // prefix the superclass serial number with our lot # before * // invoking the superlcass * return this.super([value, this.lotNo + serial]) * } * * @method super * @type Any * @param {args) An array of arguments to use when calling the superclass method, or null. */ super: Polymer.super, /** * Lifecycle method called when the element is instantiated. * * Override `created` to perform custom create-time tasks. No need to call * super-class `created` unless you are extending another Polymer element. * Created is called before the element creates `shadowRoot` or prepares * data-observation. * * @method created * @type void */ created: function() { }, /** * Lifecycle method called when the element has populated it's `shadowRoot`, * prepared data-observation, and made itself ready for API interaction. * * @method ready * @type void */ ready: function() { }, /** * Low-level lifecycle method called as part of standard Custom Elements * operation. Polymer implements this method to provide basic default * functionality. For custom create-time tasks, implement `created` * instead, which is called immediately after `createdCallback`. * * @method createdCallback */ createdCallback: function() { if (this.templateInstance && this.templateInstance.model) { console.warn('Attributes on ' + this.localName + ' were data bound ' + 'prior to Polymer upgrading the element. This may result in ' + 'incorrect binding types.'); } this.created(); this.prepareElement(); if (!this.ownerDocument.isStagingDocument) { this.makeElementReady(); } }, // system entry point, do not override prepareElement: function() { if (this._elementPrepared) { console.warn('Element already prepared', this.localName); return; } this._elementPrepared = true; // storage for shadowRoots info this.shadowRoots = {}; // install property observers this.createPropertyObserver(); this.openPropertyObserver(); // install boilerplate attributes this.copyInstanceAttributes(); // process input attributes this.takeAttributes(); // add event listeners this.addHostListeners(); }, // system entry point, do not override makeElementReady: function() { if (this._readied) { return; } this._readied = true; this.createComputedProperties(); this.parseDeclarations(this.__proto__); // NOTE: Support use of the `unresolved` attribute to help polyfill // custom elements' `:unresolved` feature. this.removeAttribute('unresolved'); // user entry point this.ready(); }, /** * Low-level lifecycle method called as part of standard Custom Elements * operation. Polymer implements this method to provide basic default * functionality. For custom tasks in your element, implement `attributeChanged` * instead, which is called immediately after `attributeChangedCallback`. * * @method attributeChangedCallback */ attributeChangedCallback: function(name, oldValue) { // TODO(sjmiles): adhoc filter if (name !== 'class' && name !== 'style') { this.attributeToProperty(name, this.getAttribute(name)); } if (this.attributeChanged) { this.attributeChanged.apply(this, arguments); } }, /** * Low-level lifecycle method called as part of standard Custom Elements * operation. Polymer implements this method to provide basic default * functionality. For custom create-time tasks, implement `attached` * instead, which is called immediately after `attachedCallback`. * * @method attachedCallback */ attachedCallback: function() { // when the element is attached, prevent it from unbinding. this.cancelUnbindAll(); // invoke user action if (this.attached) { this.attached(); } if (!this.hasBeenAttached) { this.hasBeenAttached = true; if (this.domReady) { this.async('domReady'); } } }, /** * Implement to access custom elements in dom descendants, ancestors, * or siblings. Because custom elements upgrade in document order, * elements accessed in `ready` or `attached` may not be upgraded. When * `domReady` is called, all registered custom elements are guaranteed * to have been upgraded. * * @method domReady */ /** * Low-level lifecycle method called as part of standard Custom Elements * operation. Polymer implements this method to provide basic default * functionality. For custom create-time tasks, implement `detached` * instead, which is called immediately after `detachedCallback`. * * @method detachedCallback */ detachedCallback: function() { if (!this.preventDispose) { this.asyncUnbindAll(); } // invoke user action if (this.detached) { this.detached(); } // TODO(sorvell): bc if (this.leftView) { this.leftView(); } }, /** * Walks the prototype-chain of this element and allows specific * classes a chance to process static declarations. * * In particular, each polymer-element has it's own `template`. * `parseDeclarations` is used to accumulate all element `template`s * from an inheritance chain. * * `parseDeclaration` static methods implemented in the chain are called * recursively, oldest first, with the `<polymer-element>` associated * with the current prototype passed as an argument. * * An element may override this method to customize shadow-root generation. * * @method parseDeclarations */ parseDeclarations: function(p) { if (p && p.element) { this.parseDeclarations(p.__proto__); p.parseDeclaration.call(this, p.element); } }, /** * Perform init-time actions based on static information in the * `<polymer-element>` instance argument. * * For example, the standard implementation locates the template associated * with the given `<polymer-element>` and stamps it into a shadow-root to * implement shadow inheritance. * * An element may override this method for custom behavior. * * @method parseDeclaration */ parseDeclaration: function(elementElement) { var template = this.fetchTemplate(elementElement); if (template) { var root = this.shadowFromTemplate(template); this.shadowRoots[elementElement.name] = root; } }, /** * Given a `<polymer-element>`, find an associated template (if any) to be * used for shadow-root generation. * * An element may override this method for custom behavior. * * @method fetchTemplate */ fetchTemplate: function(elementElement) { return elementElement.querySelector('template'); }, /** * Create a shadow-root in this host and stamp `template` as it's * content. * * An element may override this method for custom behavior. * * @method shadowFromTemplate */ shadowFromTemplate: function(template) { if (template) { // make a shadow root var root = this.createShadowRoot(); // stamp template // which includes parsing and applying MDV bindings before being // inserted (to avoid {{}} in attribute values) // e.g. to prevent <img src="images/{{icon}}"> from generating a 404. var dom = this.instanceTemplate(template); // append to shadow dom root.appendChild(dom); // perform post-construction initialization tasks on shadow root this.shadowRootReady(root, template); // return the created shadow root return root; } }, // utility function that stamps a <template> into light-dom lightFromTemplate: function(template, refNode) { if (template) { // TODO(sorvell): mark this element as an eventController so that // event listeners on bound nodes inside it will be called on it. // Note, the expectation here is that events on all descendants // should be handled by this element. this.eventController = this; // stamp template // which includes parsing and applying MDV bindings before being // inserted (to avoid {{}} in attribute values) // e.g. to prevent <img src="images/{{icon}}"> from generating a 404. var dom = this.instanceTemplate(template); // append to shadow dom if (refNode) { this.insertBefore(dom, refNode); } else { this.appendChild(dom); } // perform post-construction initialization tasks on ahem, light root this.shadowRootReady(this); // return the created shadow root return dom; } }, shadowRootReady: function(root) { // locate nodes with id and store references to them in this.$ hash this.marshalNodeReferences(root); }, // locate nodes with id and store references to them in this.$ hash marshalNodeReferences: function(root) { // establish $ instance variable var $ = this.$ = this.$ || {}; // populate $ from nodes with ID from the LOCAL tree if (root) { var n$ = root.querySelectorAll("[id]"); for (var i=0, l=n$.length, n; (i<l) && (n=n$[i]); i++) { $[n.id] = n; }; } }, /** * Register a one-time callback when a child-list or sub-tree mutation * occurs on node. * * For persistent callbacks, call onMutation from your listener. * * @method onMutation * @param Node {Node} node Node to watch for mutations. * @param Function {Function} listener Function to call on mutation. The function is invoked as `listener.call(this, observer, mutations);` where `observer` is the MutationObserver that triggered the notification, and `mutations` is the native mutation list. */ onMutation: function(node, listener) { var observer = new MutationObserver(function(mutations) { listener.call(this, observer, mutations); observer.disconnect(); }.bind(this)); observer.observe(node, {childList: true, subtree: true}); } }; /** * @class Polymer */ /** * Returns true if the object includes <a href="#polymer-base">polymer-base</a> in it's prototype chain. * * @method isBase * @param Object {Object} object Object to test. * @type Boolean */ function isBase(object) { return object.hasOwnProperty('PolymerBase') } // name a base constructor for dev tools /** * The Polymer base-class constructor. * * @property Base * @type Function */ function PolymerBase() {}; PolymerBase.prototype = base; base.constructor = PolymerBase; // exports scope.Base = PolymerBase; scope.isBase = isBase; scope.api.instance.base = base; })(Polymer); (function(scope) { // imports var log = window.WebComponents ? WebComponents.flags.log : {}; var hasShadowDOMPolyfill = window.ShadowDOMPolyfill; // magic words var STYLE_SCOPE_ATTRIBUTE = 'element'; var STYLE_CONTROLLER_SCOPE = 'controller'; var styles = { STYLE_SCOPE_ATTRIBUTE: STYLE_SCOPE_ATTRIBUTE, /** * Installs external stylesheets and <style> elements with the attribute * polymer-scope='controller' into the scope of element. This is intended * to be a called during custom element construction. */ installControllerStyles: function() { // apply controller styles, but only if they are not yet applied var scope = this.findStyleScope(); if (scope && !this.scopeHasNamedStyle(scope, this.localName)) { // allow inherited controller styles var proto = getPrototypeOf(this), cssText = ''; while (proto && proto.element) { cssText += proto.element.cssTextForScope(STYLE_CONTROLLER_SCOPE); proto = getPrototypeOf(proto); } if (cssText) { this.installScopeCssText(cssText, scope); } } }, installScopeStyle: function(style, name, scope) { var scope = scope || this.findStyleScope(), name = name || ''; if (scope && !this.scopeHasNamedStyle(scope, this.localName + name)) { var cssText = ''; if (style instanceof Array) { for (var i=0, l=style.length, s; (i<l) && (s=style[i]); i++) { cssText += s.textContent + '\n\n'; } } else { cssText = style.textContent; } this.installScopeCssText(cssText, scope, name); } }, installScopeCssText: function(cssText, scope, name) { scope = scope || this.findStyleScope(); name = name || ''; if (!scope) { return; } if (hasShadowDOMPolyfill) { cssText = shimCssText(cssText, scope.host); } var style = this.element.cssTextToScopeStyle(cssText, STYLE_CONTROLLER_SCOPE); Polymer.applyStyleToScope(style, scope); // cache that this style has been applied this.styleCacheForScope(scope)[this.localName + name] = true; }, findStyleScope: function(node) { // find the shadow root that contains this element var n = node || this; while (n.parentNode) { n = n.parentNode; } return n; }, scopeHasNamedStyle: function(scope, name) { var cache = this.styleCacheForScope(scope); return cache[name]; }, styleCacheForScope: function(scope) { if (hasShadowDOMPolyfill) { var scopeName = scope.host ? scope.host.localName : scope.localName; return polyfillScopeStyleCache[scopeName] || (polyfillScopeStyleCache[scopeName] = {}); } else { return scope._scopeStyles = (scope._scopeStyles || {}); } } }; var polyfillScopeStyleCache = {}; // NOTE: use raw prototype traversal so that we ensure correct traversal // on platforms where the protoype chain is simulated via __proto__ (IE10) function getPrototypeOf(prototype) { return prototype.__proto__; } function shimCssText(cssText, host) { var name = '', is = false; if (host) { name = host.localName; is = host.hasAttribute('is'); } var selector = WebComponents.ShadowCSS.makeScopeSelector(name, is); return WebComponents.ShadowCSS.shimCssText(cssText, selector); } // exports scope.api.instance.styles = styles; })(Polymer); (function(scope) { // imports var extend = scope.extend; var api = scope.api; // imperative implementation: Polymer() // specify an 'own' prototype for tag `name` function element(name, prototype) { if (typeof name !== 'string') { var script = prototype || document._currentScript; prototype = name; name = script && script.parentNode && script.parentNode.getAttribute ? script.parentNode.getAttribute('name') : ''; if (!name) { throw 'Element name could not be inferred.'; } } if (getRegisteredPrototype(name)) { throw 'Already registered (Polymer) prototype for element ' + name; } // cache the prototype registerPrototype(name, prototype); // notify the registrar waiting for 'name', if any notifyPrototype(name); } // async prototype source function waitingForPrototype(name, client) { waitPrototype[name] = client; } var waitPrototype = {}; function notifyPrototype(name) { if (waitPrototype[name]) { waitPrototype[name].registerWhenReady(); delete waitPrototype[name]; } } // utility and bookkeeping // maps tag names to prototypes, as registered with // Polymer. Prototypes associated with a tag name // using document.registerElement are available from // HTMLElement.getPrototypeForTag(). // If an element was fully registered by Polymer, then // Polymer.getRegisteredPrototype(name) === // HTMLElement.getPrototypeForTag(name) var prototypesByName = {}; function registerPrototype(name, prototype) { return prototypesByName[name] = prototype || {}; } function getRegisteredPrototype(name) { return prototypesByName[name]; } function instanceOfType(element, type) { if (typeof type !== 'string') { return false; } var proto = HTMLElement.getPrototypeForTag(type); var ctor = proto && proto.constructor; if (!ctor) { return false; } if (CustomElements.instanceof) { return CustomElements.instanceof(element, ctor); } return element instanceof ctor; } // exports scope.getRegisteredPrototype = getRegisteredPrototype; scope.waitingForPrototype = waitingForPrototype; scope.instanceOfType = instanceOfType; // namespace shenanigans so we can expose our scope on the registration // function // make window.Polymer reference `element()` window.Polymer = element; // TODO(sjmiles): find a way to do this that is less terrible // copy window.Polymer properties onto `element()` extend(Polymer, scope); // Under the HTMLImports polyfill, scripts in the main document // do not block on imports; we want to allow calls to Polymer in the main // document. WebComponents collects those calls until we can process them, which // we do here. if (WebComponents.consumeDeclarations) { WebComponents.consumeDeclarations(function(declarations) { if (declarations) { for (var i=0, l=declarations.length, d; (i<l) && (d=declarations[i]); i++) { element.apply(null, d); } } }); } })(Polymer); (function(scope) { /** * @class polymer-base */ /** * Resolve a url path to be relative to a `base` url. If unspecified, `base` * defaults to the element's ownerDocument url. Can be used to resolve * paths from element's in templates loaded in HTMLImports to be relative * to the document containing the element. Polymer automatically does this for * url attributes in element templates; however, if a url, for * example, contains a binding, then `resolvePath` can be used to ensure it is * relative to the element document. For example, in an element's template, * * <a href="{{resolvePath(path)}}">Resolved</a> * * @method resolvePath * @param {String} url Url path to resolve. * @param {String} base Optional base url against which to resolve, defaults * to the element's ownerDocument url. * returns {String} resolved url. */ var path = { resolveElementPaths: function(node) { Polymer.urlResolver.resolveDom(node); }, addResolvePathApi: function() { // let assetpath attribute modify the resolve path var assetPath = this.getAttribute('assetpath') || ''; var root = new URL(assetPath, this.ownerDocument.baseURI); this.prototype.resolvePath = function(urlPath, base) { var u = new URL(urlPath, base || root); return u.href; }; } }; // exports scope.api.declaration.path = path; })(Polymer); (function(scope) { // imports var log = window.WebComponents ? WebComponents.flags.log : {}; var api = scope.api.instance.styles; var STYLE_SCOPE_ATTRIBUTE = api.STYLE_SCOPE_ATTRIBUTE; var hasShadowDOMPolyfill = window.ShadowDOMPolyfill; // magic words var STYLE_SELECTOR = 'style'; var STYLE_LOADABLE_MATCH = '@import'; var SHEET_SELECTOR = 'link[rel=stylesheet]'; var STYLE_GLOBAL_SCOPE = 'global'; var SCOPE_ATTR = 'polymer-scope'; var styles = { // returns true if resources are loading loadStyles: function(callback) { var template = this.fetchTemplate(); var content = template && this.templateContent(); if (content) { this.convertSheetsToStyles(content); var styles = this.findLoadableStyles(content); if (styles.length) { var templateUrl = template.ownerDocument.baseURI; return Polymer.styleResolver.loadStyles(styles, templateUrl, callback); } } if (callback) { callback(); } }, convertSheetsToStyles: function(root) { var s$ = root.querySelectorAll(SHEET_SELECTOR); for (var i=0, l=s$.length, s, c; (i<l) && (s=s$[i]); i++) { c = createStyleElement(importRuleForSheet(s, this.ownerDocument.baseURI), this.ownerDocument); this.copySheetAttributes(c, s); s.parentNode.replaceChild(c, s); } }, copySheetAttributes: function(style, link) { for (var i=0, a$=link.attributes, l=a$.length, a; (a=a$[i]) && i<l; i++) { if (a.name !== 'rel' && a.name !== 'href') { style.setAttribute(a.name, a.value); } } }, findLoadableStyles: function(root) { var loadables = []; if (root) { var s$ = root.querySelectorAll(STYLE_SELECTOR); for (var i=0, l=s$.length, s; (i<l) && (s=s$[i]); i++) { if (s.textContent.match(STYLE_LOADABLE_MATCH)) { loadables.push(s); } } } return loadables; }, /** * Install external stylesheets loaded in <polymer-element> elements into the * element's template. * @param elementElement The <element> element to style. */ installSheets: function() { this.cacheSheets(); this.cacheStyles(); this.installLocalSheets(); this.installGlobalStyles(); }, /** * Remove all sheets from element and store for later use. */ cacheSheets: function() { this.sheets = this.findNodes(SHEET_SELECTOR); this.sheets.forEach(function(s) { if (s.parentNode) { s.parentNode.removeChild(s); } }); }, cacheStyles: function() { this.styles = this.findNodes(STYLE_SELECTOR + '[' + SCOPE_ATTR + ']'); this.styles.forEach(function(s) { if (s.parentNode) { s.parentNode.removeChild(s); } }); }, /** * Takes external stylesheets loaded in an <element> element and moves * their content into a <style> element inside the <element>'s template. * The sheet is then removed from the <element>. This is done only so * that if the element is loaded in the main document, the sheet does * not become active. * Note, ignores sheets with the attribute 'polymer-scope'. * @param elementElement The <element> element to style. */ installLocalSheets: function () { var sheets = this.sheets.filter(function(s) { return !s.hasAttribute(SCOPE_ATTR); }); var content = this.templateContent(); if (content) { var cssText = ''; sheets.forEach(function(sheet) { cssText += cssTextFromSheet(sheet) + '\n'; }); if (cssText) { var style = createStyleElement(cssText, this.ownerDocument); content.insertBefore(style, content.firstChild); } } }, findNodes: function(selector, matcher) { var nodes = this.querySelectorAll(selector).array(); var content = this.templateContent(); if (content) { var templateNodes = content.querySelectorAll(selector).array(); nodes = nodes.concat(templateNodes); } return matcher ? nodes.filter(matcher) : nodes; }, /** * Promotes external stylesheets and <style> elements with the attribute * polymer-scope='global' into global scope. * This is particularly useful for defining @keyframe rules which * currently do not function in scoped or shadow style elements. * (See wkb.ug/72462) * @param elementElement The <element> element to style. */ // TODO(sorvell): remove when wkb.ug/72462 is addressed. installGlobalStyles: function() { var style = this.styleForScope(STYLE_GLOBAL_SCOPE); applyStyleToScope(style, document.head); }, cssTextForScope: function(scopeDescriptor) { var cssText = ''; // handle stylesheets var selector = '[' + SCOPE_ATTR + '=' + scopeDescriptor + ']'; var matcher = function(s) { return matchesSelector(s, selector); }; var sheets = this.sheets.filter(matcher); sheets.forEach(function(sheet) { cssText += cssTextFromSheet(sheet) + '\n\n'; }); // handle cached style elements var styles = this.styles.filter(matcher); styles.forEach(function(style) { cssText += style.textContent + '\n\n'; }); return cssText; }, styleForScope: function(scopeDescriptor) { var cssText = this.cssTextForScope(scopeDescriptor); return this.cssTextToScopeStyle(cssText, scopeDescriptor); }, cssTextToScopeStyle: function(cssText, scopeDescriptor) { if (cssText) { var style = createStyleElement(cssText); style.setAttribute(STYLE_SCOPE_ATTRIBUTE, this.getAttribute('name') + '-' + scopeDescriptor); return style; } } }; function importRuleForSheet(sheet, baseUrl) { var href = new URL(sheet.getAttribute('href'), baseUrl).href; return '@import \'' + href + '\';'; } function applyStyleToScope(style, scope) { if (style) { if (scope === document) { scope = document.head; } if (hasShadowDOMPolyfill) { scope = document.head; } // TODO(sorvell): necessary for IE // see https://connect.microsoft.com/IE/feedback/details/790212/ // cloning-a-style-element-and-adding-to-document-produces // -unexpected-result#details // var clone = style.cloneNode(true); var clone = createStyleElement(style.textContent); var attr = style.getAttribute(STYLE_SCOPE_ATTRIBUTE); if (attr) { clone.setAttribute(STYLE_SCOPE_ATTRIBUTE, attr); } // TODO(sorvell): probably too brittle; try to figure out // where to put the element. var refNode = scope.firstElementChild; if (scope === document.head) { var selector = 'style[' + STYLE_SCOPE_ATTRIBUTE + ']'; var s$ = document.head.querySelectorAll(selector); if (s$.length) { refNode = s$[s$.length-1].nextElementSibling; } } scope.insertBefore(clone, refNode); } } function createStyleElement(cssText, scope) { scope = scope || document; scope = scope.createElement ? scope : scope.ownerDocument; var style = scope.createElement('style'); style.textContent = cssText; return style; } function cssTextFromSheet(sheet) { return (sheet && sheet.__resource) || ''; } function matchesSelector(node, inSelector) { if (matches) { return matches.call(node, inSelector); } } var p = HTMLElement.prototype; var matches = p.matches || p.matchesSelector || p.webkitMatchesSelector || p.mozMatchesSelector; // exports scope.api.declaration.styles = styles; scope.applyStyleToScope = applyStyleToScope; })(Polymer); (function(scope) { // imports var log = window.WebComponents ? WebComponents.flags.log : {}; var api = scope.api.instance.events; var EVENT_PREFIX = api.EVENT_PREFIX; var mixedCaseEventTypes = {}; [ 'webkitAnimationStart', 'webkitAnimationEnd', 'webkitTransitionEnd', 'DOMFocusOut', 'DOMFocusIn', 'DOMMouseScroll' ].forEach(function(e) { mixedCaseEventTypes[e.toLowerCase()] = e; }); // polymer-element declarative api: events feature var events = { parseHostEvents: function() { // our delegates map var delegates = this.prototype.eventDelegates; // extract data from attributes into delegates this.addAttributeDelegates(delegates); }, addAttributeDelegates: function(delegates) { // for each attribute for (var i=0, a; a=this.attributes[i]; i++) { // does it have magic marker identifying it as an event delegate? if (this.hasEventPrefix(a.name)) { // if so, add the info to delegates delegates[this.removeEventPrefix(a.name)] = a.value.replace('{{', '') .replace('}}', '').trim(); } } }, // starts with 'on-' hasEventPrefix: function (n) { return n && (n[0] === 'o') && (n[1] === 'n') && (n[2] === '-'); }, removeEventPrefix: function(n) { return n.slice(prefixLength); }, findController: function(node) { while (node.parentNode) { if (node.eventController) { return node.eventController; } node = node.parentNode; } return node.host; }, getEventHandler: function(controller, target, method) { var events = this; return function(e) { if (!controller || !controller.PolymerBase) { controller = events.findController(target); } var args = [e, e.detail, e.currentTarget]; controller.dispatchMethod(controller, method, args); }; }, prepareEventBinding: function(pathString, name, node) { if (!this.hasEventPrefix(name)) return; var eventType = this.removeEventPrefix(name); eventType = mixedCaseEventTypes[eventType] || eventType; var events = this; return function(model, node, oneTime) { var handler = events.getEventHandler(undefined, node, pathString); PolymerGestures.addEventListener(node, eventType, handler); if (oneTime) return; // TODO(rafaelw): This is really pointless work. Aside from the cost // of these allocations, NodeBind is going to setAttribute back to its // current value. Fixing this would mean changing the TemplateBinding // binding delegate API. function bindingValue() { return '{{ ' + pathString + ' }}'; } return { open: bindingValue, discardChanges: bindingValue, close: function() { PolymerGestures.removeEventListener(node, eventType, handler); } }; }; } }; var prefixLength = EVENT_PREFIX.length; // exports scope.api.declaration.events = events; })(Polymer); (function(scope) { // element api var observationBlacklist = ['attribute']; var properties = { inferObservers: function(prototype) { // called before prototype.observe is chained to inherited object var observe = prototype.observe, property; for (var n in prototype) { if (n.slice(-7) === 'Changed') { property = n.slice(0, -7); if (this.canObserveProperty(property)) { if (!observe) { observe = (prototype.observe = {}); } observe[property] = observe[property] || n; } } } }, canObserveProperty: function(property) { return (observationBlacklist.indexOf(property) < 0); }, explodeObservers: function(prototype) { // called before prototype.observe is chained to inherited object var o = prototype.observe; if (o) { var exploded = {}; for (var n in o) { var names = n.split(' '); for (var i=0, ni; ni=names[i]; i++) { exploded[ni] = o[n]; } } prototype.observe = exploded; } }, optimizePropertyMaps: function(prototype) { if (prototype.observe) { // construct name list var a = prototype._observeNames = []; for (var n in prototype.observe) { var names = n.split(' '); for (var i=0, ni; ni=names[i]; i++) { a.push(ni); } } } if (prototype.publish) { // construct name list var a = prototype._publishNames = []; for (var n in prototype.publish) { a.push(n); } } if (prototype.computed) { // construct name list var a = prototype._computedNames = []; for (var n in prototype.computed) { a.push(n); } } }, publishProperties: function(prototype, base) { // if we have any properties to publish var publish = prototype.publish; if (publish) { // transcribe `publish` entries onto own prototype this.requireProperties(publish, prototype, base); // warn and remove accessor names that are broken on some browsers this.filterInvalidAccessorNames(publish); // construct map of lower-cased property names prototype._publishLC = this.lowerCaseMap(publish); } var computed = prototype.computed; if (computed) { // warn and remove accessor names that are broken on some browsers this.filterInvalidAccessorNames(computed); } }, // Publishing/computing a property where the name might conflict with a // browser property is not currently supported to help users of Polymer // avoid browser bugs: // // https://code.google.com/p/chromium/issues/detail?id=43394 // https://bugs.webkit.org/show_bug.cgi?id=49739 // // We can lift this restriction when those bugs are fixed. filterInvalidAccessorNames: function(propertyNames) { for (var name in propertyNames) { // Check if the name is in our blacklist. if (this.propertyNameBlacklist[name]) { console.warn('Cannot define property "' + name + '" for element "' + this.name + '" because it has the same name as an HTMLElement ' + 'property, and not all browsers support overriding that. ' + 'Consider giving it a different name.'); // Remove the invalid accessor from the list. delete propertyNames[name]; } } }, // // `name: value` entries in the `publish` object may need to generate // matching properties on the prototype. // // Values that are objects may have a `reflect` property, which // signals that the value describes property control metadata. // In metadata objects, the prototype default value (if any) // is encoded in the `value` property. // // publish: { // foo: 5, // bar: {value: true, reflect: true}, // zot: {} // } // // `reflect` metadata property controls whether changes to the property // are reflected back to the attribute (default false). // // A value is stored on the prototype unless it's === `undefined`, // in which case the base chain is checked for a value. // If the basal value is also undefined, `null` is stored on the prototype. // // The reflection data is stored on another prototype object, `reflect` // which also can be specified directly. // // reflect: { // foo: true // } // requireProperties: function(propertyInfos, prototype, base) { // per-prototype storage for reflected properties prototype.reflect = prototype.reflect || {}; // ensure a prototype value for each property // and update the property's reflect to attribute status for (var n in propertyInfos) { var value = propertyInfos[n]; // value has metadata if it has a `reflect` property if (value && value.reflect !== undefined) { prototype.reflect[n] = Boolean(value.reflect); value = value.value; } // only set a value if one is specified if (value !== undefined) { prototype[n] = value; } } }, lowerCaseMap: function(properties) { var map = {}; for (var n in properties) { map[n.toLowerCase()] = n; } return map; }, createPropertyAccessor: function(name, ignoreWrites) { var proto = this.prototype; var privateName = name + '_'; var privateObservable = name + 'Observable_'; proto[privateName] = proto[name]; Object.defineProperty(proto, name, { get: function() { var observable = this[privateObservable]; if (observable) observable.deliver(); return this[privateName]; }, set: function(value) { if (ignoreWrites) { return this[privateName]; } var observable = this[privateObservable]; if (observable) { observable.setValue(value); return; } var oldValue = this[privateName]; this[privateName] = value; this.emitPropertyChangeRecord(name, value, oldValue); return value; }, configurable: true }); }, createPropertyAccessors: function(prototype) { var n$ = prototype._computedNames; if (n$ && n$.length) { for (var i=0, l=n$.length, n, fn; (i<l) && (n=n$[i]); i++) { this.createPropertyAccessor(n, true); } } var n$ = prototype._publishNames; if (n$ && n$.length) { for (var i=0, l=n$.length, n, fn; (i<l) && (n=n$[i]); i++) { // If the property is computed and published, the accessor is created // above. if (!prototype.computed || !prototype.computed[n]) { this.createPropertyAccessor(n); } } } }, // This list contains some property names that people commonly want to use, // but won't work because of Chrome/Safari bugs. It isn't an exhaustive // list. In particular it doesn't contain any property names found on // subtypes of HTMLElement (e.g. name, value). Rather it attempts to catch // some common cases. propertyNameBlacklist: { children: 1, 'class': 1, id: 1, hidden: 1, style: 1, title: 1, } }; // exports scope.api.declaration.properties = properties; })(Polymer); (function(scope) { // magic words var ATTRIBUTES_ATTRIBUTE = 'attributes'; var ATTRIBUTES_REGEX = /\s|,/; // attributes api var attributes = { inheritAttributesObjects: function(prototype) { // chain our lower-cased publish map to the inherited version this.inheritObject(prototype, 'publishLC'); // chain our instance attributes map to the inherited version this.inheritObject(prototype, '_instanceAttributes'); }, publishAttributes: function(prototype, base) { // merge names from 'attributes' attribute into the 'publish' object var attributes = this.getAttribute(ATTRIBUTES_ATTRIBUTE); if (attributes) { // create a `publish` object if needed. // the `publish` object is only relevant to this prototype, the // publishing logic in `declaration/properties.js` is responsible for // managing property values on the prototype chain. // TODO(sjmiles): the `publish` object is later chained to it's // ancestor object, presumably this is only for // reflection or other non-library uses. var publish = prototype.publish || (prototype.publish = {}); // names='a b c' or names='a,b,c' var names = attributes.split(ATTRIBUTES_REGEX); // record each name for publishing for (var i=0, l=names.length, n; i<l; i++) { // remove excess ws n = names[i].trim(); // looks weird, but causes n to exist on `publish` if it does not; // a more careful test would need expensive `in` operator if (n && publish[n] === undefined) { publish[n] = undefined; } } } }, // record clonable attributes from <element> accumulateInstanceAttributes: function() { // inherit instance attributes var clonable = this.prototype._instanceAttributes; // merge attributes from element var a$ = this.attributes; for (var i=0, l=a$.length, a; (i<l) && (a=a$[i]); i++) { if (this.isInstanceAttribute(a.name)) { clonable[a.name] = a.value; } } }, isInstanceAttribute: function(name) { return !this.blackList[name] && name.slice(0,3) !== 'on-'; }, // do not clone these attributes onto instances blackList: { name: 1, 'extends': 1, constructor: 1, noscript: 1, assetpath: 1, 'cache-csstext': 1 } }; // add ATTRIBUTES_ATTRIBUTE to the blacklist attributes.blackList[ATTRIBUTES_ATTRIBUTE] = 1; // exports scope.api.declaration.attributes = attributes; })(Polymer); (function(scope) { // imports var events = scope.api.declaration.events; var syntax = new PolymerExpressions(); var prepareBinding = syntax.prepareBinding; // Polymer takes a first crack at the binding to see if it's a declarative // event handler. syntax.prepareBinding = function(pathString, name, node) { return events.prepareEventBinding(pathString, name, node) || prepareBinding.call(syntax, pathString, name, node); }; // declaration api supporting mdv var mdv = { syntax: syntax, fetchTemplate: function() { return this.querySelector('template'); }, templateContent: function() { var template = this.fetchTemplate(); return template && template.content; }, installBindingDelegate: function(template) { if (template) { template.bindingDelegate = this.syntax; } } }; // exports scope.api.declaration.mdv = mdv; })(Polymer); (function(scope) { // imports var api = scope.api; var isBase = scope.isBase; var extend = scope.extend; var hasShadowDOMPolyfill = window.ShadowDOMPolyfill; // prototype api var prototype = { register: function(name, extendeeName) { // build prototype combining extendee, Polymer base, and named api this.buildPrototype(name, extendeeName); // register our custom element with the platform this.registerPrototype(name, extendeeName); // reference constructor in a global named by 'constructor' attribute this.publishConstructor(); }, buildPrototype: function(name, extendeeName) { // get our custom prototype (before chaining) var extension = scope.getRegisteredPrototype(name); // get basal prototype var base = this.generateBasePrototype(extendeeName); // implement declarative features this.desugarBeforeChaining(extension, base); // join prototypes this.prototype = this.chainPrototypes(extension, base); // more declarative features this.desugarAfterChaining(name, extendeeName); }, desugarBeforeChaining: function(prototype, base) { // back reference declaration element // TODO(sjmiles): replace `element` with `elementElement` or `declaration` prototype.element = this; // transcribe `attributes` declarations onto own prototype's `publish` this.publishAttributes(prototype, base); // `publish` properties to the prototype and to attribute watch this.publishProperties(prototype, base); // infer observers for `observe` list based on method names this.inferObservers(prototype); // desugar compound observer syntax, e.g. 'a b c' this.explodeObservers(prototype); }, chainPrototypes: function(prototype, base) { // chain various meta-data objects to inherited versions this.inheritMetaData(prototype, base); // chain custom api to inherited var chained = this.chainObject(prototype, base); // x-platform fixup ensurePrototypeTraversal(chained); return chained; }, inheritMetaData: function(prototype, base) { // chain observe object to inherited this.inheritObject('observe', prototype, base); // chain publish object to inherited this.inheritObject('publish', prototype, base); // chain reflect object to inherited this.inheritObject('reflect', prototype, base); // chain our lower-cased publish map to the inherited version this.inheritObject('_publishLC', prototype, base); // chain our instance attributes map to the inherited version this.inheritObject('_instanceAttributes', prototype, base); // chain our event delegates map to the inherited version this.inheritObject('eventDelegates', prototype, base); }, // implement various declarative features desugarAfterChaining: function(name, extendee) { // build side-chained lists to optimize iterations this.optimizePropertyMaps(this.prototype); this.createPropertyAccessors(this.prototype); // install mdv delegate on template this.installBindingDelegate(this.fetchTemplate()); // install external stylesheets as if they are inline this.installSheets(); // adjust any paths in dom from imports this.resolveElementPaths(this); // compile list of attributes to copy to instances this.accumulateInstanceAttributes(); // parse on-* delegates declared on `this` element this.parseHostEvents(); // // install a helper method this.resolvePath to aid in // setting resource urls. e.g. // this.$.image.src = this.resolvePath('images/foo.png') this.addResolvePathApi(); // under ShadowDOMPolyfill, transforms to approximate missing CSS features if (hasShadowDOMPolyfill) { WebComponents.ShadowCSS.shimStyling(this.templateContent(), name, extendee); } // allow custom element access to the declarative context if (this.prototype.registerCallback) { this.prototype.registerCallback(this); } }, // if a named constructor is requested in element, map a reference // to the constructor to the given symbol publishConstructor: function() { var symbol = this.getAttribute('constructor'); if (symbol) { window[symbol] = this.ctor; } }, // build prototype combining extendee, Polymer base, and named api generateBasePrototype: function(extnds) { var prototype = this.findBasePrototype(extnds); if (!prototype) { // create a prototype based on tag-name extension var prototype = HTMLElement.getPrototypeForTag(extnds); // insert base api in inheritance chain (if needed) prototype = this.ensureBaseApi(prototype); // memoize this base memoizedBases[extnds] = prototype; } return prototype; }, findBasePrototype: function(name) { return memoizedBases[name]; }, // install Polymer instance api into prototype chain, as needed ensureBaseApi: function(prototype) { if (prototype.PolymerBase) { return prototype; } var extended = Object.create(prototype); // we need a unique copy of base api for each base prototype // therefore we 'extend' here instead of simply chaining api.publish(api.instance, extended); // TODO(sjmiles): sharing methods across prototype chains is // not supported by 'super' implementation which optimizes // by memoizing prototype relationships. // Probably we should have a version of 'extend' that is // share-aware: it could study the text of each function, // look for usage of 'super', and wrap those functions in // closures. // As of now, there is only one problematic method, so // we just patch it manually. // To avoid re-entrancy problems, the special super method // installed is called `mixinSuper` and the mixin method // must use this method instead of the default `super`. this.mixinMethod(extended, prototype, api.instance.mdv, 'bind'); // return buffed-up prototype return extended; }, mixinMethod: function(extended, prototype, api, name) { var $super = function(args) { return prototype[name].apply(this, args); }; extended[name] = function() { this.mixinSuper = $super; return api[name].apply(this, arguments); } }, // ensure prototype[name] inherits from a prototype.prototype[name] inheritObject: function(name, prototype, base) { // require an object var source = prototype[name] || {}; // chain inherited properties onto a new object prototype[name] = this.chainObject(source, base[name]); }, // register 'prototype' to custom element 'name', store constructor registerPrototype: function(name, extendee) { var info = { prototype: this.prototype } // native element must be specified in extends var typeExtension = this.findTypeExtension(extendee); if (typeExtension) { info.extends = typeExtension; } // register the prototype with HTMLElement for name lookup HTMLElement.register(name, this.prototype); // register the custom type this.ctor = document.registerElement(name, info); }, findTypeExtension: function(name) { if (name && name.indexOf('-') < 0) { return name; } else { var p = this.findBasePrototype(name); if (p.element) { return this.findTypeExtension(p.element.extends); } } } }; // memoize base prototypes var memoizedBases = {}; // implementation of 'chainObject' depends on support for __proto__ if (Object.__proto__) { prototype.chainObject = function(object, inherited) { if (object && inherited && object !== inherited) { object.__proto__ = inherited; } return object; } } else { prototype.chainObject = function(object, inherited) { if (object && inherited && object !== inherited) { var chained = Object.create(inherited); object = extend(chained, object); } return object; } } // On platforms that do not support __proto__ (versions of IE), the prototype // chain of a custom element is simulated via installation of __proto__. // Although custom elements manages this, we install it here so it's // available during desugaring. function ensurePrototypeTraversal(prototype) { if (!Object.__proto__) { var ancestor = Object.getPrototypeOf(prototype); prototype.__proto__ = ancestor; if (isBase(ancestor)) { ancestor.__proto__ = Object.getPrototypeOf(ancestor); } } } // exports api.declaration.prototype = prototype; })(Polymer); (function(scope) { /* Elements are added to a registration queue so that they register in the proper order at the appropriate time. We do this for a few reasons: * to enable elements to load resources (like stylesheets) asynchronously. We need to do this until the platform provides an efficient alternative. One issue is that remote @import stylesheets are re-fetched whenever stamped into a shadowRoot. * to ensure elements loaded 'at the same time' (e.g. via some set of imports) are registered as a batch. This allows elements to be enured from upgrade ordering as long as they query the dom tree 1 task after upgrade (aka domReady). This is a performance tradeoff. On the one hand, elements that could register while imports are loading are prevented from doing so. On the other, grouping upgrades into a single task means less incremental work (for example style recalcs), Also, we can ensure the document is in a known state at the single quantum of time when elements upgrade. */ var queue = { // tell the queue to wait for an element to be ready wait: function(element) { if (!element.__queue) { element.__queue = {}; elements.push(element); } }, // enqueue an element to the next spot in the queue. enqueue: function(element, check, go) { var shouldAdd = element.__queue && !element.__queue.check; if (shouldAdd) { queueForElement(element).push(element); element.__queue.check = check; element.__queue.go = go; } return (this.indexOf(element) !== 0); }, indexOf: function(element) { var i = queueForElement(element).indexOf(element); if (i >= 0 && document.contains(element)) { i += (HTMLImports.useNative || HTMLImports.ready) ? importQueue.length : 1e9; } return i; }, // tell the queue an element is ready to be registered go: function(element) { var readied = this.remove(element); if (readied) { element.__queue.flushable = true; this.addToFlushQueue(readied); this.check(); } }, remove: function(element) { var i = this.indexOf(element); if (i !== 0) { //console.warn('queue order wrong', i); return; } return queueForElement(element).shift(); }, check: function() { // next var element = this.nextElement(); if (element) { element.__queue.check.call(element); } if (this.canReady()) { this.ready(); return true; } }, nextElement: function() { return nextQueued(); }, canReady: function() { return !this.waitToReady && this.isEmpty(); }, isEmpty: function() { for (var i=0, l=elements.length, e; (i<l) && (e=elements[i]); i++) { if (e.__queue && !e.__queue.flushable) { return; } } return true; }, addToFlushQueue: function(element) { flushQueue.push(element); }, flush: function() { // prevent re-entrance if (this.flushing) { return; } this.flushing = true; var element; while (flushQueue.length) { element = flushQueue.shift(); element.__queue.go.call(element); element.__queue = null; } this.flushing = false; }, ready: function() { // TODO(sorvell): As an optimization, turn off CE polyfill upgrading // while registering. This way we avoid having to upgrade each document // piecemeal per registration and can instead register all elements // and upgrade once in a batch. Without this optimization, upgrade time // degrades significantly when SD polyfill is used. This is mainly because // querying the document tree for elements is slow under the SD polyfill. var polyfillWasReady = CustomElements.ready; CustomElements.ready = false; this.flush(); if (!CustomElements.useNative) { CustomElements.upgradeDocumentTree(document); } CustomElements.ready = polyfillWasReady; Polymer.flush(); requestAnimationFrame(this.flushReadyCallbacks); }, addReadyCallback: function(callback) { if (callback) { readyCallbacks.push(callback); } }, flushReadyCallbacks: function() { if (readyCallbacks) { var fn; while (readyCallbacks.length) { fn = readyCallbacks.shift(); fn(); } } }, /** Returns a list of elements that have had polymer-elements created but are not yet ready to register. The list is an array of element definitions. */ waitingFor: function() { var e$ = []; for (var i=0, l=elements.length, e; (i<l) && (e=elements[i]); i++) { if (e.__queue && !e.__queue.flushable) { e$.push(e); } } return e$; }, waitToReady: true }; var elements = []; var flushQueue = []; var importQueue = []; var mainQueue = []; var readyCallbacks = []; function queueForElement(element) { return document.contains(element) ? mainQueue : importQueue; } function nextQueued() { return importQueue.length ? importQueue[0] : mainQueue[0]; } function whenReady(callback) { queue.waitToReady = true; Polymer.endOfMicrotask(function() { HTMLImports.whenReady(function() { queue.addReadyCallback(callback); queue.waitToReady = false; queue.check(); }); }); } /** Forces polymer to register any pending elements. Can be used to abort waiting for elements that are partially defined. @param timeout {Integer} Optional timeout in milliseconds */ function forceReady(timeout) { if (timeout === undefined) { queue.ready(); return; } var handle = setTimeout(function() { queue.ready(); }, timeout); Polymer.whenReady(function() { clearTimeout(handle); }); } // exports scope.elements = elements; scope.waitingFor = queue.waitingFor.bind(queue); scope.forceReady = forceReady; scope.queue = queue; scope.whenReady = scope.whenPolymerReady = whenReady; })(Polymer); (function(scope) { // imports var extend = scope.extend; var api = scope.api; var queue = scope.queue; var whenReady = scope.whenReady; var getRegisteredPrototype = scope.getRegisteredPrototype; var waitingForPrototype = scope.waitingForPrototype; // declarative implementation: <polymer-element> var prototype = extend(Object.create(HTMLElement.prototype), { createdCallback: function() { if (this.getAttribute('name')) { this.init(); } }, init: function() { // fetch declared values this.name = this.getAttribute('name'); this.extends = this.getAttribute('extends'); queue.wait(this); // initiate any async resource fetches this.loadResources(); // register when all constraints are met this.registerWhenReady(); }, // TODO(sorvell): we currently queue in the order the prototypes are // registered, but we should queue in the order that polymer-elements // are registered. We are currently blocked from doing this based on // crbug.com/395686. registerWhenReady: function() { if (this.registered || this.waitingForPrototype(this.name) || this.waitingForQueue() || this.waitingForResources()) { return; } queue.go(this); }, _register: function() { //console.log('registering', this.name); // warn if extending from a custom element not registered via Polymer if (isCustomTag(this.extends) && !isRegistered(this.extends)) { console.warn('%s is attempting to extend %s, an unregistered element ' + 'or one that was not registered with Polymer.', this.name, this.extends); } this.register(this.name, this.extends); this.registered = true; }, waitingForPrototype: function(name) { if (!getRegisteredPrototype(name)) { // then wait for a prototype waitingForPrototype(name, this); // emulate script if user is not supplying one this.handleNoScript(name); // prototype not ready yet return true; } }, handleNoScript: function(name) { // if explicitly marked as 'noscript' if (this.hasAttribute('noscript') && !this.noscript) { this.noscript = true; // imperative element registration Polymer(name); } }, waitingForResources: function() { return this._needsResources; }, // NOTE: Elements must be queued in proper order for inheritance/composition // dependency resolution. Previously this was enforced for inheritance, // and by rule for composition. It's now entirely by rule. waitingForQueue: function() { return queue.enqueue(this, this.registerWhenReady, this._register); }, loadResources: function() { this._needsResources = true; this.loadStyles(function() { this._needsResources = false; this.registerWhenReady(); }.bind(this)); } }); // semi-pluggable APIs // TODO(sjmiles): should be fully pluggable (aka decoupled, currently // the various plugins are allowed to depend on each other directly) api.publish(api.declaration, prototype); // utility and bookkeeping function isRegistered(name) { return Boolean(HTMLElement.getPrototypeForTag(name)); } function isCustomTag(name) { return (name && name.indexOf('-') >= 0); } // boot tasks whenReady(function() { document.body.removeAttribute('unresolved'); document.dispatchEvent( new CustomEvent('polymer-ready', {bubbles: true}) ); }); // register polymer-element with document document.registerElement('polymer-element', {prototype: prototype}); })(Polymer); (function(scope) { /** * @class Polymer */ var whenReady = scope.whenReady; /** * Loads the set of HTMLImports contained in `node`. Notifies when all * the imports have loaded by calling the `callback` function argument. * This method can be used to lazily load imports. For example, given a * template: * * <template> * <link rel="import" href="my-import1.html"> * <link rel="import" href="my-import2.html"> * </template> * * Polymer.importElements(template.content, function() { * console.log('imports lazily loaded'); * }); * * @method importElements * @param {Node} node Node containing the HTMLImports to load. * @param {Function} callback Callback called when all imports have loaded. */ function importElements(node, callback) { if (node) { document.head.appendChild(node); whenReady(callback); } else if (callback) { callback(); } } /** * Loads an HTMLImport for each url specified in the `urls` array. * Notifies when all the imports have loaded by calling the `callback` * function argument. This method can be used to lazily load imports. * For example, * * Polymer.import(['my-import1.html', 'my-import2.html'], function() { * console.log('imports lazily loaded'); * }); * * @method import * @param {Array} urls Array of urls to load as HTMLImports. * @param {Function} callback Callback called when all imports have loaded. */ function _import(urls, callback) { if (urls && urls.length) { var frag = document.createDocumentFragment(); for (var i=0, l=urls.length, url, link; (i<l) && (url=urls[i]); i++) { link = document.createElement('link'); link.rel = 'import'; link.href = url; frag.appendChild(link); } importElements(frag, callback); } else if (callback) { callback(); } } // exports scope.import = _import; scope.importElements = importElements; })(Polymer); /** * The `auto-binding` element extends the template element. It provides a quick * and easy way to do data binding without the need to setup a model. * The `auto-binding` element itself serves as the model and controller for the * elements it contains. Both data and event handlers can be bound. * * The `auto-binding` element acts just like a template that is bound to * a model. It stamps its content in the dom adjacent to itself. When the * content is stamped, the `template-bound` event is fired. * * Example: * * <template is="auto-binding"> * <div>Say something: <input value="{{value}}"></div> * <div>You said: {{value}}</div> * <button on-tap="{{buttonTap}}">Tap me!</button> * </template> * <script> * var template = document.querySelector('template'); * template.value = 'something'; * template.buttonTap = function() { * console.log('tap!'); * }; * </script> * * @module Polymer * @status stable */ (function() { var element = document.createElement('polymer-element'); element.setAttribute('name', 'auto-binding'); element.setAttribute('extends', 'template'); element.init(); Polymer('auto-binding', { createdCallback: function() { this.syntax = this.bindingDelegate = this.makeSyntax(); // delay stamping until polymer-ready so that auto-binding is not // required to load last. Polymer.whenPolymerReady(function() { this.model = this; this.setAttribute('bind', ''); // we don't bother with an explicit signal here, we could ust a MO // if necessary this.async(function() { // note: this will marshall *all* the elements in the parentNode // rather than just stamped ones. We'd need to use createInstance // to fix this or something else fancier. this.marshalNodeReferences(this.parentNode); // template stamping is asynchronous so stamping isn't complete // by polymer-ready; fire an event so users can use stamped elements this.fire('template-bound'); }); }.bind(this)); }, makeSyntax: function() { var events = Object.create(Polymer.api.declaration.events); var self = this; events.findController = function() { return self.model; }; var syntax = new PolymerExpressions(); var prepareBinding = syntax.prepareBinding; syntax.prepareBinding = function(pathString, name, node) { return events.prepareEventBinding(pathString, name, node) || prepareBinding.call(syntax, pathString, name, node); }; return syntax; } }); })();
src/modals/EditContact.js
galaxyfeeder/sschat-client
import React from 'react'; import ReactModal from 'react-modal'; class EditContact extends React.Component { constructor (props){ super(props); this.handleClose = this.handleClose.bind(this); this.handleCancel = this.handleCancel.bind(this); this.handleNameChange = this.handleNameChange.bind(this); this.state = { name: this.props.extras.name } } handleClose (e){ let extras = this.props.extras; extras.name = this.state.name; this.props.handleEditContact(this.props.pub_key, extras); } handleCancel (e){ this.props.handleEditContact(undefined, undefined); } handleNameChange (e){ this.setState({name: e.target.value}); } render (){ return ( <ReactModal isOpen={this.props.showModal} contentLabel="Edit contact" style={{ content: { width: '35%', height: '50%', top: '50%', left: '50%', transform: 'translate(-50%, -50%)' } }}> <h2>Edit contact</h2> <div className="form-group"> <label>Contact name</label> <input className="form-control" type="text" onChange={this.handleNameChange} value={this.state.name} /> </div> <div className="well well-keys">{this.props.pub_key}</div> <button className="btn btn-success" onClick={this.handleClose}>Save contact</button> <button className="btn btn-primary" onClick={this.handleCancel}>Cancel</button> </ReactModal> ); } } export default EditContact;
src/svg-icons/notification/drive-eta.js
rscnt/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let NotificationDriveEta = (props) => ( <SvgIcon {...props}> <path d="M18.92 5.01C18.72 4.42 18.16 4 17.5 4h-11c-.66 0-1.21.42-1.42 1.01L3 11v8c0 .55.45 1 1 1h1c.55 0 1-.45 1-1v-1h12v1c0 .55.45 1 1 1h1c.55 0 1-.45 1-1v-8l-2.08-5.99zM6.5 15c-.83 0-1.5-.67-1.5-1.5S5.67 12 6.5 12s1.5.67 1.5 1.5S7.33 15 6.5 15zm11 0c-.83 0-1.5-.67-1.5-1.5s.67-1.5 1.5-1.5 1.5.67 1.5 1.5-.67 1.5-1.5 1.5zM5 10l1.5-4.5h11L19 10H5z"/> </SvgIcon> ); NotificationDriveEta = pure(NotificationDriveEta); NotificationDriveEta.displayName = 'NotificationDriveEta'; export default NotificationDriveEta;
ajax/libs/video.js/4.5.1/video.dev.js
contolini/cdnjs
/** * @fileoverview Main function src. */ // HTML5 Shiv. Must be in <head> to support older browsers. document.createElement('video'); document.createElement('audio'); document.createElement('track'); /** * Doubles as the main function for users to create a player instance and also * the main library object. * * **ALIASES** videojs, _V_ (deprecated) * * The `vjs` function can be used to initialize or retrieve a player. * * var myPlayer = vjs('my_video_id'); * * @param {String|Element} id Video element or video element ID * @param {Object=} options Optional options object for config/settings * @param {Function=} ready Optional ready callback * @return {vjs.Player} A player instance * @namespace */ var vjs = function(id, options, ready){ var tag; // Element of ID // Allow for element or ID to be passed in // String ID if (typeof id === 'string') { // Adjust for jQuery ID syntax if (id.indexOf('#') === 0) { id = id.slice(1); } // If a player instance has already been created for this ID return it. if (vjs.players[id]) { return vjs.players[id]; // Otherwise get element for ID } else { tag = vjs.el(id); } // ID is a media element } else { tag = id; } // Check for a useable element if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns } // Element may have a player attr referring to an already created player instance. // If not, set up a new player and return the instance. return tag['player'] || new vjs.Player(tag, options, ready); }; // Extended name, also available externally, window.videojs var videojs = vjs; window.videojs = window.vjs = vjs; // CDN Version. Used to target right flash swf. vjs.CDN_VERSION = '4.5'; vjs.ACCESS_PROTOCOL = ('https:' == document.location.protocol ? 'https://' : 'http://'); /** * Global Player instance options, surfaced from vjs.Player.prototype.options_ * vjs.options = vjs.Player.prototype.options_ * All options should use string keys so they avoid * renaming by closure compiler * @type {Object} */ vjs.options = { // Default order of fallback technology 'techOrder': ['html5','flash'], // techOrder: ['flash','html5'], 'html5': {}, 'flash': {}, // Default of web browser is 300x150. Should rely on source width/height. 'width': 300, 'height': 150, // defaultVolume: 0.85, 'defaultVolume': 0.00, // The freakin seaguls are driving me crazy! // Included control sets 'children': { 'mediaLoader': {}, 'posterImage': {}, 'textTrackDisplay': {}, 'loadingSpinner': {}, 'bigPlayButton': {}, 'controlBar': {} }, // Default message to show when a video cannot be played. 'notSupportedMessage': 'Sorry, no compatible source and playback ' + 'technology were found for this video. Try using another browser ' + 'like <a href="http://bit.ly/ccMUEC">Chrome</a> or download the ' + 'latest <a href="http://adobe.ly/mwfN1">Adobe Flash Player</a>.' }; // Set CDN Version of swf // The added (+) blocks the replace from changing this 4.5 string if (vjs.CDN_VERSION !== 'GENERATED'+'_CDN_VSN') { videojs.options['flash']['swf'] = vjs.ACCESS_PROTOCOL + 'vjs.zencdn.net/'+vjs.CDN_VERSION+'/video-js.swf'; } /** * Global player list * @type {Object} */ vjs.players = {}; /*! * Custom Universal Module Definition (UMD) * * Video.js will never be a non-browser lib so we can simplify UMD a bunch and * still support requirejs and browserify. This also needs to be closure * compiler compatible, so string keys are used. */ if (typeof define === 'function' && define['amd']) { define([], function(){ return videojs; }); // checking that module is an object too because of umdjs/umd#35 } else if (typeof exports === 'object' && typeof module === 'object') { module['exports'] = videojs; } /** * Core Object/Class for objects that use inheritance + contstructors * * To create a class that can be subclassed itself, extend the CoreObject class. * * var Animal = CoreObject.extend(); * var Horse = Animal.extend(); * * The constructor can be defined through the init property of an object argument. * * var Animal = CoreObject.extend({ * init: function(name, sound){ * this.name = name; * } * }); * * Other methods and properties can be added the same way, or directly to the * prototype. * * var Animal = CoreObject.extend({ * init: function(name){ * this.name = name; * }, * getName: function(){ * return this.name; * }, * sound: '...' * }); * * Animal.prototype.makeSound = function(){ * alert(this.sound); * }; * * To create an instance of a class, use the create method. * * var fluffy = Animal.create('Fluffy'); * fluffy.getName(); // -> Fluffy * * Methods and properties can be overridden in subclasses. * * var Horse = Animal.extend({ * sound: 'Neighhhhh!' * }); * * var horsey = Horse.create('Horsey'); * horsey.getName(); // -> Horsey * horsey.makeSound(); // -> Alert: Neighhhhh! * * @class * @constructor */ vjs.CoreObject = vjs['CoreObject'] = function(){}; // Manually exporting vjs['CoreObject'] here for Closure Compiler // because of the use of the extend/create class methods // If we didn't do this, those functions would get flattend to something like // `a = ...` and `this.prototype` would refer to the global object instead of // CoreObject /** * Create a new object that inherits from this Object * * var Animal = CoreObject.extend(); * var Horse = Animal.extend(); * * @param {Object} props Functions and properties to be applied to the * new object's prototype * @return {vjs.CoreObject} An object that inherits from CoreObject * @this {*} */ vjs.CoreObject.extend = function(props){ var init, subObj; props = props || {}; // Set up the constructor using the supplied init method // or using the init of the parent object // Make sure to check the unobfuscated version for external libs init = props['init'] || props.init || this.prototype['init'] || this.prototype.init || function(){}; // In Resig's simple class inheritance (previously used) the constructor // is a function that calls `this.init.apply(arguments)` // However that would prevent us from using `ParentObject.call(this);` // in a Child constuctor because the `this` in `this.init` // would still refer to the Child and cause an inifinite loop. // We would instead have to do // `ParentObject.prototype.init.apply(this, argumnents);` // Bleh. We're not creating a _super() function, so it's good to keep // the parent constructor reference simple. subObj = function(){ init.apply(this, arguments); }; // Inherit from this object's prototype subObj.prototype = vjs.obj.create(this.prototype); // Reset the constructor property for subObj otherwise // instances of subObj would have the constructor of the parent Object subObj.prototype.constructor = subObj; // Make the class extendable subObj.extend = vjs.CoreObject.extend; // Make a function for creating instances subObj.create = vjs.CoreObject.create; // Extend subObj's prototype with functions and other properties from props for (var name in props) { if (props.hasOwnProperty(name)) { subObj.prototype[name] = props[name]; } } return subObj; }; /** * Create a new instace of this Object class * * var myAnimal = Animal.create(); * * @return {vjs.CoreObject} An instance of a CoreObject subclass * @this {*} */ vjs.CoreObject.create = function(){ // Create a new object that inherits from this object's prototype var inst = vjs.obj.create(this.prototype); // Apply this constructor function to the new object this.apply(inst, arguments); // Return the new object return inst; }; /** * @fileoverview Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. */ /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * @param {Element|Object} elem Element or object to bind listeners to * @param {String} type Type of event to bind to. * @param {Function} fn Event listener. * @private */ vjs.on = function(elem, type, fn){ var data = vjs.getData(elem); // We need a place to store all our handler data if (!data.handlers) data.handlers = {}; if (!data.handlers[type]) data.handlers[type] = []; if (!fn.guid) fn.guid = vjs.guid++; data.handlers[type].push(fn); if (!data.dispatcher) { data.disabled = false; data.dispatcher = function (event){ if (data.disabled) return; event = vjs.fixEvent(event); var handlers = data.handlers[event.type]; if (handlers) { // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off. var handlersCopy = handlers.slice(0); for (var m = 0, n = handlersCopy.length; m < n; m++) { if (event.isImmediatePropagationStopped()) { break; } else { handlersCopy[m].call(elem, event); } } } }; } if (data.handlers[type].length == 1) { if (document.addEventListener) { elem.addEventListener(type, data.dispatcher, false); } else if (document.attachEvent) { elem.attachEvent('on' + type, data.dispatcher); } } }; /** * Removes event listeners from an element * @param {Element|Object} elem Object to remove listeners from * @param {String=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't incldue to remove listeners for an event type. * @private */ vjs.off = function(elem, type, fn) { // Don't want to add a cache object through getData if not needed if (!vjs.hasData(elem)) return; var data = vjs.getData(elem); // If no events exist, nothing to unbind if (!data.handlers) { return; } // Utility function var removeType = function(t){ data.handlers[t] = []; vjs.cleanUpEvents(elem,t); }; // Are we removing all bound events? if (!type) { for (var t in data.handlers) removeType(t); return; } var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind if (!handlers) return; // If no listener was provided, remove all listeners for type if (!fn) { removeType(type); return; } // We're only removing a single handler if (fn.guid) { for (var n = 0; n < handlers.length; n++) { if (handlers[n].guid === fn.guid) { handlers.splice(n--, 1); } } } vjs.cleanUpEvents(elem, type); }; /** * Clean up the listener cache and dispatchers * @param {Element|Object} elem Element to clean up * @param {String} type Type of event to clean up * @private */ vjs.cleanUpEvents = function(elem, type) { var data = vjs.getData(elem); // Remove the events of a particular type if there are none left if (data.handlers[type].length === 0) { delete data.handlers[type]; // data.handlers[type] = null; // Setting to null was causing an error with data.handlers // Remove the meta-handler from the element if (document.removeEventListener) { elem.removeEventListener(type, data.dispatcher, false); } else if (document.detachEvent) { elem.detachEvent('on' + type, data.dispatcher); } } // Remove the events object if there are no types left if (vjs.isEmpty(data.handlers)) { delete data.handlers; delete data.dispatcher; delete data.disabled; // data.handlers = null; // data.dispatcher = null; // data.disabled = null; } // Finally remove the expando if there is no data left if (vjs.isEmpty(data)) { vjs.removeData(elem); } }; /** * Fix a native event to have standard property values * @param {Object} event Event object to fix * @return {Object} * @private */ vjs.fixEvent = function(event) { function returnTrue() { return true; } function returnFalse() { return false; } // Test if fixing up is needed // Used to check if !event.stopPropagation instead of isPropagationStopped // But native events return true for stopPropagation, but don't have // other expected methods like isPropagationStopped. Seems to be a problem // with the Javascript Ninja code. So we're just overriding all events now. if (!event || !event.isPropagationStopped) { var old = event || window.event; event = {}; // Clone the old object so that we can modify the values event = {}; // IE8 Doesn't like when you mess with native event properties // Firefox returns false for event.hasOwnProperty('type') and other props // which makes copying more difficult. // TODO: Probably best to create a whitelist of event props for (var key in old) { // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation if (key !== 'layerX' && key !== 'layerY' && key !== 'keyboardEvent.keyLocation') { // Chrome 32+ warns if you try to copy deprecated returnValue, but // we still want to if preventDefault isn't supported (IE8). if (!(key == 'returnValue' && old.preventDefault)) { event[key] = old[key]; } } } // The event occurred on this element if (!event.target) { event.target = event.srcElement || document; } // Handle which other element the event is related to event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; // Stop the default browser action event.preventDefault = function () { if (old.preventDefault) { old.preventDefault(); } event.returnValue = false; event.isDefaultPrevented = returnTrue; event.defaultPrevented = true; }; event.isDefaultPrevented = returnFalse; event.defaultPrevented = false; // Stop the event from bubbling event.stopPropagation = function () { if (old.stopPropagation) { old.stopPropagation(); } event.cancelBubble = true; event.isPropagationStopped = returnTrue; }; event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers event.stopImmediatePropagation = function () { if (old.stopImmediatePropagation) { old.stopImmediatePropagation(); } event.isImmediatePropagationStopped = returnTrue; event.stopPropagation(); }; event.isImmediatePropagationStopped = returnFalse; // Handle mouse position if (event.clientX != null) { var doc = document.documentElement, body = document.body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Handle key presses event.which = event.charCode || event.keyCode; // Fix button for mouse clicks: // 0 == left; 1 == middle; 2 == right if (event.button != null) { event.button = (event.button & 1 ? 0 : (event.button & 4 ? 1 : (event.button & 2 ? 2 : 0))); } } // Returns fixed-up instance return event; }; /** * Trigger an event for an element * @param {Element|Object} elem Element to trigger an event on * @param {String} event Type of event to trigger * @private */ vjs.trigger = function(elem, event) { // Fetches element data and a reference to the parent (for bubbling). // Don't want to add a data object to cache for every parent, // so checking hasData first. var elemData = (vjs.hasData(elem)) ? vjs.getData(elem) : {}; var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event, // handler; // If an event name was passed as a string, creates an event out of it if (typeof event === 'string') { event = { type:event, target:elem }; } // Normalizes the event properties. event = vjs.fixEvent(event); // If the passed element has a dispatcher, executes the established handlers. if (elemData.dispatcher) { elemData.dispatcher.call(elem, event); } // Unless explicitly stopped or the event does not bubble (e.g. media events) // recursively calls this function to bubble the event up the DOM. if (parent && !event.isPropagationStopped() && event.bubbles !== false) { vjs.trigger(parent, event); // If at the top of the DOM, triggers the default action unless disabled. } else if (!parent && !event.defaultPrevented) { var targetData = vjs.getData(event.target); // Checks if the target has a default action for this event. if (event.target[event.type]) { // Temporarily disables event dispatching on the target as we have already executed the handler. targetData.disabled = true; // Executes the default action. if (typeof event.target[event.type] === 'function') { event.target[event.type](); } // Re-enables event dispatching. targetData.disabled = false; } } // Inform the triggerer if the default was prevented by returning false return !event.defaultPrevented; /* Original version of js ninja events wasn't complete. * We've since updated to the latest version, but keeping this around * for now just in case. */ // // Added in attion to book. Book code was broke. // event = typeof event === 'object' ? // event[vjs.expando] ? // event : // new vjs.Event(type, event) : // new vjs.Event(type); // event.type = type; // if (handler) { // handler.call(elem, event); // } // // Clean up the event in case it is being reused // event.result = undefined; // event.target = elem; }; /** * Trigger a listener only once for an event * @param {Element|Object} elem Element or object to * @param {String} type * @param {Function} fn * @private */ vjs.one = function(elem, type, fn) { var func = function(){ vjs.off(elem, type, func); fn.apply(this, arguments); }; func.guid = fn.guid = fn.guid || vjs.guid++; vjs.on(elem, type, func); }; var hasOwnProp = Object.prototype.hasOwnProperty; /** * Creates an element and applies properties. * @param {String=} tagName Name of tag to be created. * @param {Object=} properties Element properties to be applied. * @return {Element} * @private */ vjs.createEl = function(tagName, properties){ var el, propName; el = document.createElement(tagName || 'div'); for (propName in properties){ if (hasOwnProp.call(properties, propName)) { //el[propName] = properties[propName]; // Not remembering why we were checking for dash // but using setAttribute means you have to use getAttribute // The check for dash checks for the aria-* attributes, like aria-label, aria-valuemin. // The additional check for "role" is because the default method for adding attributes does not // add the attribute "role". My guess is because it's not a valid attribute in some namespaces, although // browsers handle the attribute just fine. The W3C allows for aria-* attributes to be used in pre-HTML5 docs. // http://www.w3.org/TR/wai-aria-primer/#ariahtml. Using setAttribute gets around this problem. if (propName.indexOf('aria-') !== -1 || propName=='role') { el.setAttribute(propName, properties[propName]); } else { el[propName] = properties[propName]; } } } return el; }; /** * Uppercase the first letter of a string * @param {String} string String to be uppercased * @return {String} * @private */ vjs.capitalize = function(string){ return string.charAt(0).toUpperCase() + string.slice(1); }; /** * Object functions container * @type {Object} * @private */ vjs.obj = {}; /** * Object.create shim for prototypal inheritance * * https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Object/create * * @function * @param {Object} obj Object to use as prototype * @private */ vjs.obj.create = Object.create || function(obj){ //Create a new function called 'F' which is just an empty object. function F() {} //the prototype of the 'F' function should point to the //parameter of the anonymous function. F.prototype = obj; //create a new constructor function based off of the 'F' function. return new F(); }; /** * Loop through each property in an object and call a function * whose arguments are (key,value) * @param {Object} obj Object of properties * @param {Function} fn Function to be called on each property. * @this {*} * @private */ vjs.obj.each = function(obj, fn, context){ for (var key in obj) { if (hasOwnProp.call(obj, key)) { fn.call(context || this, key, obj[key]); } } }; /** * Merge two objects together and return the original. * @param {Object} obj1 * @param {Object} obj2 * @return {Object} * @private */ vjs.obj.merge = function(obj1, obj2){ if (!obj2) { return obj1; } for (var key in obj2){ if (hasOwnProp.call(obj2, key)) { obj1[key] = obj2[key]; } } return obj1; }; /** * Merge two objects, and merge any properties that are objects * instead of just overwriting one. Uses to merge options hashes * where deeper default settings are important. * @param {Object} obj1 Object to override * @param {Object} obj2 Overriding object * @return {Object} New object. Obj1 and Obj2 will be untouched. * @private */ vjs.obj.deepMerge = function(obj1, obj2){ var key, val1, val2; // make a copy of obj1 so we're not ovewriting original values. // like prototype.options_ and all sub options objects obj1 = vjs.obj.copy(obj1); for (key in obj2){ if (hasOwnProp.call(obj2, key)) { val1 = obj1[key]; val2 = obj2[key]; // Check if both properties are pure objects and do a deep merge if so if (vjs.obj.isPlain(val1) && vjs.obj.isPlain(val2)) { obj1[key] = vjs.obj.deepMerge(val1, val2); } else { obj1[key] = obj2[key]; } } } return obj1; }; /** * Make a copy of the supplied object * @param {Object} obj Object to copy * @return {Object} Copy of object * @private */ vjs.obj.copy = function(obj){ return vjs.obj.merge({}, obj); }; /** * Check if an object is plain, and not a dom node or any object sub-instance * @param {Object} obj Object to check * @return {Boolean} True if plain, false otherwise * @private */ vjs.obj.isPlain = function(obj){ return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object; }; /** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function It also stores a unique id on the function so it can be easily removed from events * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} * @private */ vjs.bind = function(context, fn, uid) { // Make sure the function has a unique ID if (!fn.guid) { fn.guid = vjs.guid++; } // Create the new function that changes the context var ret = function() { return fn.apply(context, arguments); }; // Allow for the ability to individualize this function // Needed in the case where multiple objects might share the same prototype // IF both items add an event listener with the same function, then you try to remove just one // it will remove both because they both have the same guid. // when using this, you need to use the bind method when you remove the listener as well. // currently used in text tracks ret.guid = (uid) ? uid + '_' + fn.guid : fn.guid; return ret; }; /** * Element Data Store. Allows for binding data to an element without putting it directly on the element. * Ex. Event listneres are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * @type {Object} * @private */ vjs.cache = {}; /** * Unique ID for an element or function * @type {Number} * @private */ vjs.guid = 1; /** * Unique attribute name to store an element's guid in * @type {String} * @constant * @private */ vjs.expando = 'vdata' + (new Date()).getTime(); /** * Returns the cache object where data for an element is stored * @param {Element} el Element to store data for. * @return {Object} * @private */ vjs.getData = function(el){ var id = el[vjs.expando]; if (!id) { id = el[vjs.expando] = vjs.guid++; vjs.cache[id] = {}; } return vjs.cache[id]; }; /** * Returns the cache object where data for an element is stored * @param {Element} el Element to store data for. * @return {Object} * @private */ vjs.hasData = function(el){ var id = el[vjs.expando]; return !(!id || vjs.isEmpty(vjs.cache[id])); }; /** * Delete data for the element from the cache and the guid attr from getElementById * @param {Element} el Remove data for an element * @private */ vjs.removeData = function(el){ var id = el[vjs.expando]; if (!id) { return; } // Remove all stored data // Changed to = null // http://coding.smashingmagazine.com/2012/11/05/writing-fast-memory-efficient-javascript/ // vjs.cache[id] = null; delete vjs.cache[id]; // Remove the expando property from the DOM node try { delete el[vjs.expando]; } catch(e) { if (el.removeAttribute) { el.removeAttribute(vjs.expando); } else { // IE doesn't appear to support removeAttribute on the document element el[vjs.expando] = null; } } }; /** * Check if an object is empty * @param {Object} obj The object to check for emptiness * @return {Boolean} * @private */ vjs.isEmpty = function(obj) { for (var prop in obj) { // Inlude null properties as empty. if (obj[prop] !== null) { return false; } } return true; }; /** * Add a CSS class name to an element * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add * @private */ vjs.addClass = function(element, classToAdd){ if ((' '+element.className+' ').indexOf(' '+classToAdd+' ') == -1) { element.className = element.className === '' ? classToAdd : element.className + ' ' + classToAdd; } }; /** * Remove a CSS class name from an element * @param {Element} element Element to remove from class name * @param {String} classToAdd Classname to remove * @private */ vjs.removeClass = function(element, classToRemove){ var classNames, i; if (element.className.indexOf(classToRemove) == -1) { return; } classNames = element.className.split(' '); // no arr.indexOf in ie8, and we don't want to add a big shim for (i = classNames.length - 1; i >= 0; i--) { if (classNames[i] === classToRemove) { classNames.splice(i,1); } } element.className = classNames.join(' '); }; /** * Element for testing browser HTML5 video capabilities * @type {Element} * @constant * @private */ vjs.TEST_VID = vjs.createEl('video'); /** * Useragent for browser testing. * @type {String} * @constant * @private */ vjs.USER_AGENT = navigator.userAgent; /** * Device is an iPhone * @type {Boolean} * @constant * @private */ vjs.IS_IPHONE = (/iPhone/i).test(vjs.USER_AGENT); vjs.IS_IPAD = (/iPad/i).test(vjs.USER_AGENT); vjs.IS_IPOD = (/iPod/i).test(vjs.USER_AGENT); vjs.IS_IOS = vjs.IS_IPHONE || vjs.IS_IPAD || vjs.IS_IPOD; vjs.IOS_VERSION = (function(){ var match = vjs.USER_AGENT.match(/OS (\d+)_/i); if (match && match[1]) { return match[1]; } })(); vjs.IS_ANDROID = (/Android/i).test(vjs.USER_AGENT); vjs.ANDROID_VERSION = (function() { // This matches Android Major.Minor.Patch versions // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned var match = vjs.USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i), major, minor; if (!match) { return null; } major = match[1] && parseFloat(match[1]); minor = match[2] && parseFloat(match[2]); if (major && minor) { return parseFloat(match[1] + '.' + match[2]); } else if (major) { return major; } else { return null; } })(); // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser vjs.IS_OLD_ANDROID = vjs.IS_ANDROID && (/webkit/i).test(vjs.USER_AGENT) && vjs.ANDROID_VERSION < 2.3; vjs.IS_FIREFOX = (/Firefox/i).test(vjs.USER_AGENT); vjs.IS_CHROME = (/Chrome/i).test(vjs.USER_AGENT); vjs.TOUCH_ENABLED = !!(('ontouchstart' in window) || window.DocumentTouch && document instanceof window.DocumentTouch); /** * Get an element's attribute values, as defined on the HTML tag * Attributs are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * @param {Element} tag Element from which to get tag attributes * @return {Object} * @private */ vjs.getAttributeValues = function(tag){ var obj, knownBooleans, attrs, attrName, attrVal; obj = {}; // known boolean attributes // we can check for matching boolean properties, but older browsers // won't know about HTML5 boolean attributes that we still read from knownBooleans = ','+'autoplay,controls,loop,muted,default'+','; if (tag && tag.attributes && tag.attributes.length > 0) { attrs = tag.attributes; for (var i = attrs.length - 1; i >= 0; i--) { attrName = attrs[i].name; attrVal = attrs[i].value; // check for known booleans // the matching element property will return a value for typeof if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(','+attrName+',') !== -1) { // the value of an included boolean attribute is typically an empty // string ('') which would equal false if we just check for a false value. // we also don't want support bad code like autoplay='false' attrVal = (attrVal !== null) ? true : false; } obj[attrName] = attrVal; } } return obj; }; /** * Get the computed style value for an element * From http://robertnyman.com/2006/04/24/get-the-rendered-style-of-an-element/ * @param {Element} el Element to get style value for * @param {String} strCssRule Style name * @return {String} Style value * @private */ vjs.getComputedDimension = function(el, strCssRule){ var strValue = ''; if(document.defaultView && document.defaultView.getComputedStyle){ strValue = document.defaultView.getComputedStyle(el, '').getPropertyValue(strCssRule); } else if(el.currentStyle){ // IE8 Width/Height support strValue = el['client'+strCssRule.substr(0,1).toUpperCase() + strCssRule.substr(1)] + 'px'; } return strValue; }; /** * Insert an element as the first child node of another * @param {Element} child Element to insert * @param {[type]} parent Element to insert child into * @private */ vjs.insertFirst = function(child, parent){ if (parent.firstChild) { parent.insertBefore(child, parent.firstChild); } else { parent.appendChild(child); } }; /** * Object to hold browser support information * @type {Object} * @private */ vjs.support = {}; /** * Shorthand for document.getElementById() * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs. * @param {String} id Element ID * @return {Element} Element with supplied ID * @private */ vjs.el = function(id){ if (id.indexOf('#') === 0) { id = id.slice(1); } return document.getElementById(id); }; /** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @private */ vjs.formatTime = function(seconds, guide) { // Default to using seconds as guide guide = guide || seconds; var s = Math.floor(seconds % 60), m = Math.floor(seconds / 60 % 60), h = Math.floor(seconds / 3600), gm = Math.floor(guide / 60 % 60), gh = Math.floor(guide / 3600); // handle invalid times if (isNaN(seconds) || seconds === Infinity) { // '-' is false for all relational operators (e.g. <, >=) so this setting // will add the minimum number of fields specified by the guide h = m = s = '-'; } // Check if we need to show hours h = (h > 0 || gh > 0) ? h + ':' : ''; // If hours are showing, we may need to add a leading zero. // Always show at least one digit of minutes. m = (((h || gm >= 10) && m < 10) ? '0' + m : m) + ':'; // Check if leading zero is need for seconds s = (s < 10) ? '0' + s : s; return h + m + s; }; // Attempt to block the ability to select text while dragging controls vjs.blockTextSelection = function(){ document.body.focus(); document.onselectstart = function () { return false; }; }; // Turn off text selection blocking vjs.unblockTextSelection = function(){ document.onselectstart = function () { return true; }; }; /** * Trim whitespace from the ends of a string. * @param {String} string String to trim * @return {String} Trimmed string * @private */ vjs.trim = function(str){ return (str+'').replace(/^\s+|\s+$/g, ''); }; /** * Should round off a number to a decimal place * @param {Number} num Number to round * @param {Number} dec Number of decimal places to round to * @return {Number} Rounded number * @private */ vjs.round = function(num, dec) { if (!dec) { dec = 0; } return Math.round(num*Math.pow(10,dec))/Math.pow(10,dec); }; /** * Should create a fake TimeRange object * Mimics an HTML5 time range instance, which has functions that * return the start and end times for a range * TimeRanges are returned by the buffered() method * @param {Number} start Start time in seconds * @param {Number} end End time in seconds * @return {Object} Fake TimeRange object * @private */ vjs.createTimeRange = function(start, end){ return { length: 1, start: function() { return start; }, end: function() { return end; } }; }; /** * Simple http request for retrieving external files (e.g. text tracks) * @param {String} url URL of resource * @param {Function=} onSuccess Success callback * @param {Function=} onError Error callback * @private */ vjs.get = function(url, onSuccess, onError){ var local, request; if (typeof XMLHttpRequest === 'undefined') { window.XMLHttpRequest = function () { try { return new window.ActiveXObject('Msxml2.XMLHTTP.6.0'); } catch (e) {} try { return new window.ActiveXObject('Msxml2.XMLHTTP.3.0'); } catch (f) {} try { return new window.ActiveXObject('Msxml2.XMLHTTP'); } catch (g) {} throw new Error('This browser does not support XMLHttpRequest.'); }; } request = new XMLHttpRequest(); try { request.open('GET', url); } catch(e) { onError(e); } local = (url.indexOf('file:') === 0 || (window.location.href.indexOf('file:') === 0 && url.indexOf('http') === -1)); request.onreadystatechange = function() { if (request.readyState === 4) { if (request.status === 200 || local && request.status === 0) { onSuccess(request.responseText); } else { if (onError) { onError(); } } } }; try { request.send(); } catch(e) { if (onError) { onError(e); } } }; /** * Add to local storage (may removeable) * @private */ vjs.setLocalStorage = function(key, value){ try { // IE was throwing errors referencing the var anywhere without this var localStorage = window.localStorage || false; if (!localStorage) { return; } localStorage[key] = value; } catch(e) { if (e.code == 22 || e.code == 1014) { // Webkit == 22 / Firefox == 1014 vjs.log('LocalStorage Full (VideoJS)', e); } else { if (e.code == 18) { vjs.log('LocalStorage not allowed (VideoJS)', e); } else { vjs.log('LocalStorage Error (VideoJS)', e); } } } }; /** * Get abosolute version of relative URL. Used to tell flash correct URL. * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue * @param {String} url URL to make absolute * @return {String} Absolute URL * @private */ vjs.getAbsoluteURL = function(url){ // Check if absolute URL if (!url.match(/^https?:\/\//)) { // Convert to absolute URL. Flash hosted off-site needs an absolute URL. url = vjs.createEl('div', { innerHTML: '<a href="'+url+'">x</a>' }).firstChild.href; } return url; }; // usage: log('inside coolFunc',this,arguments); // http://paulirish.com/2009/log-a-lightweight-wrapper-for-consolelog/ vjs.log = function(){ vjs.log.history = vjs.log.history || []; // store logs to an array for reference vjs.log.history.push(arguments); if(window.console){ window.console.log(Array.prototype.slice.call(arguments)); } }; // Offset Left // getBoundingClientRect technique from John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/ vjs.findPosition = function(el) { var box, docEl, body, clientLeft, scrollLeft, left, clientTop, scrollTop, top; if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect(); } if (!box) { return { left: 0, top: 0 }; } docEl = document.documentElement; body = document.body; clientLeft = docEl.clientLeft || body.clientLeft || 0; scrollLeft = window.pageXOffset || body.scrollLeft; left = box.left + scrollLeft - clientLeft; clientTop = docEl.clientTop || body.clientTop || 0; scrollTop = window.pageYOffset || body.scrollTop; top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round return { left: vjs.round(left), top: vjs.round(top) }; }; /** * Utility functions namespace * @namespace * @type {Object} */ vjs.util = {}; /** * Merge two options objects, * recursively merging any plain object properties as well. * Previously `deepMerge` * * @param {Object} obj1 Object to override values in * @param {Object} obj2 Overriding object * @return {Object} New object -- obj1 and obj2 will be untouched */ vjs.util.mergeOptions = function(obj1, obj2){ var key, val1, val2; // make a copy of obj1 so we're not ovewriting original values. // like prototype.options_ and all sub options objects obj1 = vjs.obj.copy(obj1); for (key in obj2){ if (obj2.hasOwnProperty(key)) { val1 = obj1[key]; val2 = obj2[key]; // Check if both properties are pure objects and do a deep merge if so if (vjs.obj.isPlain(val1) && vjs.obj.isPlain(val2)) { obj1[key] = vjs.util.mergeOptions(val1, val2); } else { obj1[key] = obj2[key]; } } } return obj1; }; /** * @fileoverview Player Component - Base class for all UI objects * */ /** * Base UI Component class * * Components are embeddable UI objects that are represented by both a * javascript object and an element in the DOM. They can be children of other * components, and can have many children themselves. * * // adding a button to the player * var button = player.addChild('button'); * button.el(); // -> button element * * <div class="video-js"> * <div class="vjs-button">Button</div> * </div> * * Components are also event emitters. * * button.on('click', function(){ * console.log('Button Clicked!'); * }); * * button.trigger('customevent'); * * @param {Object} player Main Player * @param {Object=} options * @class * @constructor * @extends vjs.CoreObject */ vjs.Component = vjs.CoreObject.extend({ /** * the constructor function for the class * * @constructor */ init: function(player, options, ready){ this.player_ = player; // Make a copy of prototype.options_ to protect against overriding global defaults this.options_ = vjs.obj.copy(this.options_); // Updated options with supplied options options = this.options(options); // Get ID from options, element, or create using player ID and unique ID this.id_ = options['id'] || ((options['el'] && options['el']['id']) ? options['el']['id'] : player.id() + '_component_' + vjs.guid++ ); this.name_ = options['name'] || null; // Create element if one wasn't provided in options this.el_ = options['el'] || this.createEl(); this.children_ = []; this.childIndex_ = {}; this.childNameIndex_ = {}; // Add any child components in options this.initChildren(); this.ready(ready); // Don't want to trigger ready here or it will before init is actually // finished for all children that run this constructor if (options.reportTouchActivity !== false) { this.enableTouchActivity(); } } }); /** * Dispose of the component and all child components */ vjs.Component.prototype.dispose = function(){ this.trigger({ type: 'dispose', 'bubbles': false }); // Dispose all children. if (this.children_) { for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i].dispose) { this.children_[i].dispose(); } } } // Delete child references this.children_ = null; this.childIndex_ = null; this.childNameIndex_ = null; // Remove all event listeners. this.off(); // Remove element from DOM if (this.el_.parentNode) { this.el_.parentNode.removeChild(this.el_); } vjs.removeData(this.el_); this.el_ = null; }; /** * Reference to main player instance * * @type {vjs.Player} * @private */ vjs.Component.prototype.player_ = true; /** * Return the component's player * * @return {vjs.Player} */ vjs.Component.prototype.player = function(){ return this.player_; }; /** * The component's options object * * @type {Object} * @private */ vjs.Component.prototype.options_; /** * Deep merge of options objects * * Whenever a property is an object on both options objects * the two properties will be merged using vjs.obj.deepMerge. * * This is used for merging options for child components. We * want it to be easy to override individual options on a child * component without having to rewrite all the other default options. * * Parent.prototype.options_ = { * children: { * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' }, * 'childTwo': {}, * 'childThree': {} * } * } * newOptions = { * children: { * 'childOne': { 'foo': 'baz', 'abc': '123' } * 'childTwo': null, * 'childFour': {} * } * } * * this.options(newOptions); * * RESULT * * { * children: { * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' }, * 'childTwo': null, // Disabled. Won't be initialized. * 'childThree': {}, * 'childFour': {} * } * } * * @param {Object} obj Object of new option values * @return {Object} A NEW object of this.options_ and obj merged */ vjs.Component.prototype.options = function(obj){ if (obj === undefined) return this.options_; return this.options_ = vjs.util.mergeOptions(this.options_, obj); }; /** * The DOM element for the component * * @type {Element} * @private */ vjs.Component.prototype.el_; /** * Create the component's DOM element * * @param {String=} tagName Element's node type. e.g. 'div' * @param {Object=} attributes An object of element attributes that should be set on the element * @return {Element} */ vjs.Component.prototype.createEl = function(tagName, attributes){ return vjs.createEl(tagName, attributes); }; /** * Get the component's DOM element * * var domEl = myComponent.el(); * * @return {Element} */ vjs.Component.prototype.el = function(){ return this.el_; }; /** * An optional element where, if defined, children will be inserted instead of * directly in `el_` * * @type {Element} * @private */ vjs.Component.prototype.contentEl_; /** * Return the component's DOM element for embedding content. * Will either be el_ or a new element defined in createEl. * * @return {Element} */ vjs.Component.prototype.contentEl = function(){ return this.contentEl_ || this.el_; }; /** * The ID for the component * * @type {String} * @private */ vjs.Component.prototype.id_; /** * Get the component's ID * * var id = myComponent.id(); * * @return {String} */ vjs.Component.prototype.id = function(){ return this.id_; }; /** * The name for the component. Often used to reference the component. * * @type {String} * @private */ vjs.Component.prototype.name_; /** * Get the component's name. The name is often used to reference the component. * * var name = myComponent.name(); * * @return {String} */ vjs.Component.prototype.name = function(){ return this.name_; }; /** * Array of child components * * @type {Array} * @private */ vjs.Component.prototype.children_; /** * Get an array of all child components * * var kids = myComponent.children(); * * @return {Array} The children */ vjs.Component.prototype.children = function(){ return this.children_; }; /** * Object of child components by ID * * @type {Object} * @private */ vjs.Component.prototype.childIndex_; /** * Returns a child component with the provided ID * * @return {vjs.Component} */ vjs.Component.prototype.getChildById = function(id){ return this.childIndex_[id]; }; /** * Object of child components by name * * @type {Object} * @private */ vjs.Component.prototype.childNameIndex_; /** * Returns a child component with the provided name * * @return {vjs.Component} */ vjs.Component.prototype.getChild = function(name){ return this.childNameIndex_[name]; }; /** * Adds a child component inside this component * * myComponent.el(); * // -> <div class='my-component'></div> * myComonent.children(); * // [empty array] * * var myButton = myComponent.addChild('MyButton'); * // -> <div class='my-component'><div class="my-button">myButton<div></div> * // -> myButton === myComonent.children()[0]; * * Pass in options for child constructors and options for children of the child * * var myButton = myComponent.addChild('MyButton', { * text: 'Press Me', * children: { * buttonChildExample: { * buttonChildOption: true * } * } * }); * * @param {String|vjs.Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {vjs.Component} The child component (created by this process if a string was used) * @suppress {accessControls|checkRegExp|checkTypes|checkVars|const|constantProperty|deprecated|duplicate|es5Strict|fileoverviewTags|globalThis|invalidCasts|missingProperties|nonStandardJsDocs|strictModuleDepCheck|undefinedNames|undefinedVars|unknownDefines|uselessCode|visibility} */ vjs.Component.prototype.addChild = function(child, options){ var component, componentClass, componentName, componentId; // If string, create new component with options if (typeof child === 'string') { componentName = child; // Make sure options is at least an empty object to protect against errors options = options || {}; // Assume name of set is a lowercased name of the UI Class (PlayButton, etc.) componentClass = options['componentClass'] || vjs.capitalize(componentName); // Set name through options options['name'] = componentName; // Create a new object & element for this controls set // If there's no .player_, this is a player // Closure Compiler throws an 'incomplete alias' warning if we use the vjs variable directly. // Every class should be exported, so this should never be a problem here. component = new window['videojs'][componentClass](this.player_ || this, options); // child is a component instance } else { component = child; } this.children_.push(component); if (typeof component.id === 'function') { this.childIndex_[component.id()] = component; } // If a name wasn't used to create the component, check if we can use the // name function of the component componentName = componentName || (component.name && component.name()); if (componentName) { this.childNameIndex_[componentName] = component; } // Add the UI object's element to the container div (box) // Having an element is not required if (typeof component['el'] === 'function' && component['el']()) { this.contentEl().appendChild(component['el']()); } // Return so it can stored on parent object if desired. return component; }; /** * Remove a child component from this component's list of children, and the * child component's element from this component's element * * @param {vjs.Component} component Component to remove */ vjs.Component.prototype.removeChild = function(component){ if (typeof component === 'string') { component = this.getChild(component); } if (!component || !this.children_) return; var childFound = false; for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i] === component) { childFound = true; this.children_.splice(i,1); break; } } if (!childFound) return; this.childIndex_[component.id] = null; this.childNameIndex_[component.name] = null; var compEl = component.el(); if (compEl && compEl.parentNode === this.contentEl()) { this.contentEl().removeChild(component.el()); } }; /** * Add and initialize default child components from options * * // when an instance of MyComponent is created, all children in options * // will be added to the instance by their name strings and options * MyComponent.prototype.options_.children = { * myChildComponent: { * myChildOption: true * } * } */ vjs.Component.prototype.initChildren = function(){ var options = this.options_; if (options && options['children']) { var self = this; // Loop through components and add them to the player vjs.obj.each(options['children'], function(name, opts){ // Allow for disabling default components // e.g. vjs.options['children']['posterImage'] = false if (opts === false) return; // Allow waiting to add components until a specific event is called var tempAdd = function(){ // Set property name on player. Could cause conflicts with other prop names, but it's worth making refs easy. self[name] = self.addChild(name, opts); }; if (opts['loadEvent']) { // this.one(opts.loadEvent, tempAdd) } else { tempAdd(); } }); } }; /** * Allows sub components to stack CSS class names * * @return {String} The constructed class name */ vjs.Component.prototype.buildCSSClass = function(){ // Child classes can include a function that does: // return 'CLASS NAME' + this._super(); return ''; }; /* Events ============================================================================= */ /** * Add an event listener to this component's element * * var myFunc = function(){ * var myPlayer = this; * // Do something when the event is fired * }; * * myPlayer.on("eventName", myFunc); * * The context will be the component. * * @param {String} type The event type e.g. 'click' * @param {Function} fn The event listener * @return {vjs.Component} self */ vjs.Component.prototype.on = function(type, fn){ vjs.on(this.el_, type, vjs.bind(this, fn)); return this; }; /** * Remove an event listener from the component's element * * myComponent.off("eventName", myFunc); * * @param {String=} type Event type. Without type it will remove all listeners. * @param {Function=} fn Event listener. Without fn it will remove all listeners for a type. * @return {vjs.Component} */ vjs.Component.prototype.off = function(type, fn){ vjs.off(this.el_, type, fn); return this; }; /** * Add an event listener to be triggered only once and then removed * * @param {String} type Event type * @param {Function} fn Event listener * @return {vjs.Component} */ vjs.Component.prototype.one = function(type, fn) { vjs.one(this.el_, type, vjs.bind(this, fn)); return this; }; /** * Trigger an event on an element * * myComponent.trigger('eventName'); * * @param {String} type The event type to trigger, e.g. 'click' * @param {Event|Object} event The event object to be passed to the listener * @return {vjs.Component} self */ vjs.Component.prototype.trigger = function(type, event){ vjs.trigger(this.el_, type, event); return this; }; /* Ready ================================================================================ */ /** * Is the component loaded * This can mean different things depending on the component. * * @private * @type {Boolean} */ vjs.Component.prototype.isReady_; /** * Trigger ready as soon as initialization is finished * * Allows for delaying ready. Override on a sub class prototype. * If you set this.isReadyOnInitFinish_ it will affect all components. * Specially used when waiting for the Flash player to asynchrnously load. * * @type {Boolean} * @private */ vjs.Component.prototype.isReadyOnInitFinish_ = true; /** * List of ready listeners * * @type {Array} * @private */ vjs.Component.prototype.readyQueue_; /** * Bind a listener to the component's ready state * * Different from event listeners in that if the ready event has already happend * it will trigger the function immediately. * * @param {Function} fn Ready listener * @return {vjs.Component} */ vjs.Component.prototype.ready = function(fn){ if (fn) { if (this.isReady_) { fn.call(this); } else { if (this.readyQueue_ === undefined) { this.readyQueue_ = []; } this.readyQueue_.push(fn); } } return this; }; /** * Trigger the ready listeners * * @return {vjs.Component} */ vjs.Component.prototype.triggerReady = function(){ this.isReady_ = true; var readyQueue = this.readyQueue_; if (readyQueue && readyQueue.length > 0) { for (var i = 0, j = readyQueue.length; i < j; i++) { readyQueue[i].call(this); } // Reset Ready Queue this.readyQueue_ = []; // Allow for using event listeners also, in case you want to do something everytime a source is ready. this.trigger('ready'); } }; /* Display ============================================================================= */ /** * Add a CSS class name to the component's element * * @param {String} classToAdd Classname to add * @return {vjs.Component} */ vjs.Component.prototype.addClass = function(classToAdd){ vjs.addClass(this.el_, classToAdd); return this; }; /** * Remove a CSS class name from the component's element * * @param {String} classToRemove Classname to remove * @return {vjs.Component} */ vjs.Component.prototype.removeClass = function(classToRemove){ vjs.removeClass(this.el_, classToRemove); return this; }; /** * Show the component element if hidden * * @return {vjs.Component} */ vjs.Component.prototype.show = function(){ this.el_.style.display = 'block'; return this; }; /** * Hide the component element if currently showing * * @return {vjs.Component} */ vjs.Component.prototype.hide = function(){ this.el_.style.display = 'none'; return this; }; /** * Lock an item in its visible state * To be used with fadeIn/fadeOut. * * @return {vjs.Component} * @private */ vjs.Component.prototype.lockShowing = function(){ this.addClass('vjs-lock-showing'); return this; }; /** * Unlock an item to be hidden * To be used with fadeIn/fadeOut. * * @return {vjs.Component} * @private */ vjs.Component.prototype.unlockShowing = function(){ this.removeClass('vjs-lock-showing'); return this; }; /** * Disable component by making it unshowable * * Currently private because we're movign towards more css-based states. * @private */ vjs.Component.prototype.disable = function(){ this.hide(); this.show = function(){}; }; /** * Set or get the width of the component (CSS values) * * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num Optional width number * @param {Boolean} skipListeners Skip the 'resize' event trigger * @return {vjs.Component} This component, when setting the width * @return {Number|String} The width, when getting */ vjs.Component.prototype.width = function(num, skipListeners){ return this.dimension('width', num, skipListeners); }; /** * Get or set the height of the component (CSS values) * * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num New component height * @param {Boolean=} skipListeners Skip the resize event trigger * @return {vjs.Component} This component, when setting the height * @return {Number|String} The height, when getting */ vjs.Component.prototype.height = function(num, skipListeners){ return this.dimension('height', num, skipListeners); }; /** * Set both width and height at the same time * * @param {Number|String} width * @param {Number|String} height * @return {vjs.Component} The component */ vjs.Component.prototype.dimensions = function(width, height){ // Skip resize listeners on width for optimization return this.width(width, true).height(height); }; /** * Get or set width or height * * This is the shared code for the width() and height() methods. * All for an integer, integer + 'px' or integer + '%'; * * Known issue: Hidden elements officially have a width of 0. We're defaulting * to the style.width value and falling back to computedStyle which has the * hidden element issue. Info, but probably not an efficient fix: * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/ * * @param {String} widthOrHeight 'width' or 'height' * @param {Number|String=} num New dimension * @param {Boolean=} skipListeners Skip resize event trigger * @return {vjs.Component} The component if a dimension was set * @return {Number|String} The dimension if nothing was set * @private */ vjs.Component.prototype.dimension = function(widthOrHeight, num, skipListeners){ if (num !== undefined) { // Check if using css width/height (% or px) and adjust if ((''+num).indexOf('%') !== -1 || (''+num).indexOf('px') !== -1) { this.el_.style[widthOrHeight] = num; } else if (num === 'auto') { this.el_.style[widthOrHeight] = ''; } else { this.el_.style[widthOrHeight] = num+'px'; } // skipListeners allows us to avoid triggering the resize event when setting both width and height if (!skipListeners) { this.trigger('resize'); } // Return component return this; } // Not setting a value, so getting it // Make sure element exists if (!this.el_) return 0; // Get dimension value from style var val = this.el_.style[widthOrHeight]; var pxIndex = val.indexOf('px'); if (pxIndex !== -1) { // Return the pixel value with no 'px' return parseInt(val.slice(0,pxIndex), 10); // No px so using % or no style was set, so falling back to offsetWidth/height // If component has display:none, offset will return 0 // TODO: handle display:none and no dimension style using px } else { return parseInt(this.el_['offset'+vjs.capitalize(widthOrHeight)], 10); // ComputedStyle version. // Only difference is if the element is hidden it will return // the percent value (e.g. '100%'') // instead of zero like offsetWidth returns. // var val = vjs.getComputedStyleValue(this.el_, widthOrHeight); // var pxIndex = val.indexOf('px'); // if (pxIndex !== -1) { // return val.slice(0, pxIndex); // } else { // return val; // } } }; /** * Fired when the width and/or height of the component changes * @event resize */ vjs.Component.prototype.onResize; /** * Emit 'tap' events when touch events are supported * * This is used to support toggling the controls through a tap on the video. * * We're requireing them to be enabled because otherwise every component would * have this extra overhead unnecessarily, on mobile devices where extra * overhead is especially bad. * @private */ vjs.Component.prototype.emitTapEvents = function(){ var touchStart, touchTime, couldBeTap, noTap; // Track the start time so we can determine how long the touch lasted touchStart = 0; this.on('touchstart', function(event) { // Record start time so we can detect a tap vs. "touch and hold" touchStart = new Date().getTime(); // Reset couldBeTap tracking couldBeTap = true; }); noTap = function(){ couldBeTap = false; }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s this.on('touchmove', noTap); this.on('touchleave', noTap); this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate // event this.on('touchend', function(event) { // Proceed only if the touchmove/leave/cancel event didn't happen if (couldBeTap === true) { // Measure how long the touch lasted touchTime = new Date().getTime() - touchStart; // The touch needs to be quick in order to consider it a tap if (touchTime < 250) { this.trigger('tap'); // It may be good to copy the touchend event object and change the // type to tap, if the other event properties aren't exact after // vjs.fixEvent runs (e.g. event.target) } } }); }; /** * Report user touch activity when touch events occur * * User activity is used to determine when controls should show/hide. It's * relatively simple when it comes to mouse events, because any mouse event * should show the controls. So we capture mouse events that bubble up to the * player and report activity when that happens. * * With touch events it isn't as easy. We can't rely on touch events at the * player level, because a tap (touchstart + touchend) on the video itself on * mobile devices is meant to turn controls off (and on). User activity is * checked asynchronously, so what could happen is a tap event on the video * turns the controls off, then the touchend event bubbles up to the player, * which if it reported user activity, would turn the controls right back on. * (We also don't want to completely block touch events from bubbling up) * * Also a touchmove, touch+hold, and anything other than a tap is not supposed * to turn the controls back on on a mobile device. * * Here we're setting the default component behavior to report user activity * whenever touch events happen, and this can be turned off by components that * want touch events to act differently. */ vjs.Component.prototype.enableTouchActivity = function() { var report, touchHolding, touchEnd; // listener for reporting that the user is active report = vjs.bind(this.player(), this.player().reportUserActivity); this.on('touchstart', function() { report(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active clearInterval(touchHolding); // report at the same interval as activityCheck touchHolding = setInterval(report, 250); }); touchEnd = function(event) { report(); // stop the interval that maintains activity if the touch is holding clearInterval(touchHolding); }; this.on('touchmove', report); this.on('touchend', touchEnd); this.on('touchcancel', touchEnd); }; /* Button - Base class for all buttons ================================================================================ */ /** * Base class for all buttons * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor */ vjs.Button = vjs.Component.extend({ /** * @constructor * @inheritDoc */ init: function(player, options){ vjs.Component.call(this, player, options); var touchstart = false; this.on('touchstart', function(event) { // Stop click and other mouse events from triggering also event.preventDefault(); touchstart = true; }); this.on('touchmove', function() { touchstart = false; }); var self = this; this.on('touchend', function(event) { if (touchstart) { self.onClick(event); } event.preventDefault(); }); this.on('click', this.onClick); this.on('focus', this.onFocus); this.on('blur', this.onBlur); } }); vjs.Button.prototype.createEl = function(type, props){ // Add standard Aria and Tabindex info props = vjs.obj.merge({ className: this.buildCSSClass(), innerHTML: '<div class="vjs-control-content"><span class="vjs-control-text">' + (this.buttonText || 'Need Text') + '</span></div>', 'role': 'button', 'aria-live': 'polite', // let the screen reader user know that the text of the button may change tabIndex: 0 }, props); return vjs.Component.prototype.createEl.call(this, type, props); }; vjs.Button.prototype.buildCSSClass = function(){ // TODO: Change vjs-control to vjs-button? return 'vjs-control ' + vjs.Component.prototype.buildCSSClass.call(this); }; // Click - Override with specific functionality for button vjs.Button.prototype.onClick = function(){}; // Focus - Add keyboard functionality to element vjs.Button.prototype.onFocus = function(){ vjs.on(document, 'keyup', vjs.bind(this, this.onKeyPress)); }; // KeyPress (document level) - Trigger click when keys are pressed vjs.Button.prototype.onKeyPress = function(event){ // Check for space bar (32) or enter (13) keys if (event.which == 32 || event.which == 13) { event.preventDefault(); this.onClick(); } }; // Blur - Remove keyboard triggers vjs.Button.prototype.onBlur = function(){ vjs.off(document, 'keyup', vjs.bind(this, this.onKeyPress)); }; /* Slider ================================================================================ */ /** * The base functionality for sliders like the volume bar and seek bar * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.Slider = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); // Set property names to bar and handle to match with the child Slider class is looking for this.bar = this.getChild(this.options_['barName']); this.handle = this.getChild(this.options_['handleName']); player.on(this.playerEvent, vjs.bind(this, this.update)); this.on('mousedown', this.onMouseDown); this.on('touchstart', this.onMouseDown); this.on('focus', this.onFocus); this.on('blur', this.onBlur); this.on('click', this.onClick); this.player_.on('controlsvisible', vjs.bind(this, this.update)); // This is actually to fix the volume handle position. http://twitter.com/#!/gerritvanaaken/status/159046254519787520 // this.player_.one('timeupdate', vjs.bind(this, this.update)); player.ready(vjs.bind(this, this.update)); this.boundEvents = {}; } }); vjs.Slider.prototype.createEl = function(type, props) { props = props || {}; // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider'; props = vjs.obj.merge({ 'role': 'slider', 'aria-valuenow': 0, 'aria-valuemin': 0, 'aria-valuemax': 100, tabIndex: 0 }, props); return vjs.Component.prototype.createEl.call(this, type, props); }; vjs.Slider.prototype.onMouseDown = function(event){ event.preventDefault(); vjs.blockTextSelection(); this.boundEvents.move = vjs.bind(this, this.onMouseMove); this.boundEvents.end = vjs.bind(this, this.onMouseUp); vjs.on(document, 'mousemove', this.boundEvents.move); vjs.on(document, 'mouseup', this.boundEvents.end); vjs.on(document, 'touchmove', this.boundEvents.move); vjs.on(document, 'touchend', this.boundEvents.end); this.onMouseMove(event); }; vjs.Slider.prototype.onMouseUp = function() { vjs.unblockTextSelection(); vjs.off(document, 'mousemove', this.boundEvents.move, false); vjs.off(document, 'mouseup', this.boundEvents.end, false); vjs.off(document, 'touchmove', this.boundEvents.move, false); vjs.off(document, 'touchend', this.boundEvents.end, false); this.update(); }; vjs.Slider.prototype.update = function(){ // In VolumeBar init we have a setTimeout for update that pops and update to the end of the // execution stack. The player is destroyed before then update will cause an error if (!this.el_) return; // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. // var progress = (this.player_.scrubbing) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); var barProgress, progress = this.getPercent(), handle = this.handle, bar = this.bar; // Protect against no duration and other division issues if (isNaN(progress)) { progress = 0; } barProgress = progress; // If there is a handle, we need to account for the handle in our calculation for progress bar // so that it doesn't fall short of or extend past the handle. if (handle) { var box = this.el_, boxWidth = box.offsetWidth, handleWidth = handle.el().offsetWidth, // The width of the handle in percent of the containing box // In IE, widths may not be ready yet causing NaN handlePercent = (handleWidth) ? handleWidth / boxWidth : 0, // Get the adjusted size of the box, considering that the handle's center never touches the left or right side. // There is a margin of half the handle's width on both sides. boxAdjustedPercent = 1 - handlePercent, // Adjust the progress that we'll use to set widths to the new adjusted box width adjustedProgress = progress * boxAdjustedPercent; // The bar does reach the left side, so we need to account for this in the bar's width barProgress = adjustedProgress + (handlePercent / 2); // Move the handle from the left based on the adjected progress handle.el().style.left = vjs.round(adjustedProgress * 100, 2) + '%'; } // Set the new bar width bar.el().style.width = vjs.round(barProgress * 100, 2) + '%'; }; vjs.Slider.prototype.calculateDistance = function(event){ var el, box, boxX, boxY, boxW, boxH, handle, pageX, pageY; el = this.el_; box = vjs.findPosition(el); boxW = boxH = el.offsetWidth; handle = this.handle; if (this.options_.vertical) { boxY = box.top; if (event.changedTouches) { pageY = event.changedTouches[0].pageY; } else { pageY = event.pageY; } if (handle) { var handleH = handle.el().offsetHeight; // Adjusted X and Width, so handle doesn't go outside the bar boxY = boxY + (handleH / 2); boxH = boxH - handleH; } // Percent that the click is through the adjusted area return Math.max(0, Math.min(1, ((boxY - pageY) + boxH) / boxH)); } else { boxX = box.left; if (event.changedTouches) { pageX = event.changedTouches[0].pageX; } else { pageX = event.pageX; } if (handle) { var handleW = handle.el().offsetWidth; // Adjusted X and Width, so handle doesn't go outside the bar boxX = boxX + (handleW / 2); boxW = boxW - handleW; } // Percent that the click is through the adjusted area return Math.max(0, Math.min(1, (pageX - boxX) / boxW)); } }; vjs.Slider.prototype.onFocus = function(){ vjs.on(document, 'keyup', vjs.bind(this, this.onKeyPress)); }; vjs.Slider.prototype.onKeyPress = function(event){ if (event.which == 37) { // Left Arrow event.preventDefault(); this.stepBack(); } else if (event.which == 39) { // Right Arrow event.preventDefault(); this.stepForward(); } }; vjs.Slider.prototype.onBlur = function(){ vjs.off(document, 'keyup', vjs.bind(this, this.onKeyPress)); }; /** * Listener for click events on slider, used to prevent clicks * from bubbling up to parent elements like button menus. * @param {Object} event Event object */ vjs.Slider.prototype.onClick = function(event){ event.stopImmediatePropagation(); event.preventDefault(); }; /** * SeekBar Behavior includes play progress bar, and seek handle * Needed so it can determine seek position based on handle position/size * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.SliderHandle = vjs.Component.extend(); /** * Default value of the slider * * @type {Number} * @private */ vjs.SliderHandle.prototype.defaultValue = 0; /** @inheritDoc */ vjs.SliderHandle.prototype.createEl = function(type, props) { props = props || {}; // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider-handle'; props = vjs.obj.merge({ innerHTML: '<span class="vjs-control-text">'+this.defaultValue+'</span>' }, props); return vjs.Component.prototype.createEl.call(this, 'div', props); }; /* Menu ================================================================================ */ /** * The Menu component is used to build pop up menus, including subtitle and * captions selection menus. * * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor */ vjs.Menu = vjs.Component.extend(); /** * Add a menu item to the menu * @param {Object|String} component Component or component type to add */ vjs.Menu.prototype.addItem = function(component){ this.addChild(component); component.on('click', vjs.bind(this, function(){ this.unlockShowing(); })); }; /** @inheritDoc */ vjs.Menu.prototype.createEl = function(){ var contentElType = this.options().contentElType || 'ul'; this.contentEl_ = vjs.createEl(contentElType, { className: 'vjs-menu-content' }); var el = vjs.Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }); el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons, // where a click on the parent is significant vjs.on(el, 'click', function(event){ event.preventDefault(); event.stopImmediatePropagation(); }); return el; }; /** * The component for a menu item. `<li>` * * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor */ vjs.MenuItem = vjs.Button.extend({ /** @constructor */ init: function(player, options){ vjs.Button.call(this, player, options); this.selected(options['selected']); } }); /** @inheritDoc */ vjs.MenuItem.prototype.createEl = function(type, props){ return vjs.Button.prototype.createEl.call(this, 'li', vjs.obj.merge({ className: 'vjs-menu-item', innerHTML: this.options_['label'] }, props)); }; /** * Handle a click on the menu item, and set it to selected */ vjs.MenuItem.prototype.onClick = function(){ this.selected(true); }; /** * Set this menu item as selected or not * @param {Boolean} selected */ vjs.MenuItem.prototype.selected = function(selected){ if (selected) { this.addClass('vjs-selected'); this.el_.setAttribute('aria-selected',true); } else { this.removeClass('vjs-selected'); this.el_.setAttribute('aria-selected',false); } }; /** * A button class with a popup menu * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.MenuButton = vjs.Button.extend({ /** @constructor */ init: function(player, options){ vjs.Button.call(this, player, options); this.menu = this.createMenu(); // Add list to element this.addChild(this.menu); // Automatically hide empty menu buttons if (this.items && this.items.length === 0) { this.hide(); } this.on('keyup', this.onKeyPress); this.el_.setAttribute('aria-haspopup', true); this.el_.setAttribute('role', 'button'); } }); /** * Track the state of the menu button * @type {Boolean} * @private */ vjs.MenuButton.prototype.buttonPressed_ = false; vjs.MenuButton.prototype.createMenu = function(){ var menu = new vjs.Menu(this.player_); // Add a title list item to the top if (this.options().title) { menu.el().appendChild(vjs.createEl('li', { className: 'vjs-menu-title', innerHTML: vjs.capitalize(this.kind_), tabindex: -1 })); } this.items = this['createItems'](); if (this.items) { // Add menu items to the menu for (var i = 0; i < this.items.length; i++) { menu.addItem(this.items[i]); } } return menu; }; /** * Create the list of menu items. Specific to each subclass. */ vjs.MenuButton.prototype.createItems = function(){}; /** @inheritDoc */ vjs.MenuButton.prototype.buildCSSClass = function(){ return this.className + ' vjs-menu-button ' + vjs.Button.prototype.buildCSSClass.call(this); }; // Focus - Add keyboard functionality to element // This function is not needed anymore. Instead, the keyboard functionality is handled by // treating the button as triggering a submenu. When the button is pressed, the submenu // appears. Pressing the button again makes the submenu disappear. vjs.MenuButton.prototype.onFocus = function(){}; // Can't turn off list display that we turned on with focus, because list would go away. vjs.MenuButton.prototype.onBlur = function(){}; vjs.MenuButton.prototype.onClick = function(){ // When you click the button it adds focus, which will show the menu indefinitely. // So we'll remove focus when the mouse leaves the button. // Focus is needed for tab navigation. this.one('mouseout', vjs.bind(this, function(){ this.menu.unlockShowing(); this.el_.blur(); })); if (this.buttonPressed_){ this.unpressButton(); } else { this.pressButton(); } }; vjs.MenuButton.prototype.onKeyPress = function(event){ event.preventDefault(); // Check for space bar (32) or enter (13) keys if (event.which == 32 || event.which == 13) { if (this.buttonPressed_){ this.unpressButton(); } else { this.pressButton(); } // Check for escape (27) key } else if (event.which == 27){ if (this.buttonPressed_){ this.unpressButton(); } } }; vjs.MenuButton.prototype.pressButton = function(){ this.buttonPressed_ = true; this.menu.lockShowing(); this.el_.setAttribute('aria-pressed', true); if (this.items && this.items.length > 0) { this.items[0].el().focus(); // set the focus to the title of the submenu } }; vjs.MenuButton.prototype.unpressButton = function(){ this.buttonPressed_ = false; this.menu.unlockShowing(); this.el_.setAttribute('aria-pressed', false); }; /** * An instance of the `vjs.Player` class is created when any of the Video.js setup methods are used to initialize a video. * * ```js * var myPlayer = videojs('example_video_1'); * ``` * * In the follwing example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready. * * ```html * <video id="example_video_1" data-setup='{}' controls> * <source src="my-source.mp4" type="video/mp4"> * </video> * ``` * * After an instance has been created it can be accessed globally using `Video('example_video_1')`. * * @class * @extends vjs.Component */ vjs.Player = vjs.Component.extend({ /** * player's constructor function * * @constructs * @method init * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Player options * @param {Function=} ready Ready callback function */ init: function(tag, options, ready){ this.tag = tag; // Store the original tag used to set options // Make sure tag ID exists tag.id = tag.id || 'vjs_video_' + vjs.guid++; // Set Options // The options argument overrides options set in the video tag // which overrides globally set options. // This latter part coincides with the load order // (tag must exist before Player) options = vjs.obj.merge(this.getTagSettings(tag), options); // Cache for video property values. this.cache_ = {}; // Set poster this.poster_ = options['poster']; // Set controls this.controls_ = options['controls']; // Original tag settings stored in options // now remove immediately so native controls don't flash. // May be turned back on by HTML5 tech if nativeControlsForTouch is true tag.controls = false; // we don't want the player to report touch activity on itself // see enableTouchActivity in Component options.reportTouchActivity = false; // Run base component initializing with new options. // Builds the element through createEl() // Inits and embeds any child components in opts vjs.Component.call(this, this, options, ready); // Update controls className. Can't do this when the controls are initially // set because the element doesn't exist yet. if (this.controls()) { this.addClass('vjs-controls-enabled'); } else { this.addClass('vjs-controls-disabled'); } // TODO: Make this smarter. Toggle user state between touching/mousing // using events, since devices can have both touch and mouse events. // if (vjs.TOUCH_ENABLED) { // this.addClass('vjs-touch-enabled'); // } // Firstplay event implimentation. Not sold on the event yet. // Could probably just check currentTime==0? this.one('play', function(e){ var fpEvent = { type: 'firstplay', target: this.el_ }; // Using vjs.trigger so we can check if default was prevented var keepGoing = vjs.trigger(this.el_, fpEvent); if (!keepGoing) { e.preventDefault(); e.stopPropagation(); e.stopImmediatePropagation(); } }); this.on('ended', this.onEnded); this.on('play', this.onPlay); this.on('firstplay', this.onFirstPlay); this.on('pause', this.onPause); this.on('progress', this.onProgress); this.on('durationchange', this.onDurationChange); this.on('error', this.onError); this.on('fullscreenchange', this.onFullscreenChange); // Make player easily findable by ID vjs.players[this.id_] = this; if (options['plugins']) { vjs.obj.each(options['plugins'], function(key, val){ this[key](val); }, this); } this.listenForUserActivity(); } }); /** * Player instance options, surfaced using vjs.options * vjs.options = vjs.Player.prototype.options_ * Make changes in vjs.options, not here. * All options should use string keys so they avoid * renaming by closure compiler * @type {Object} * @private */ vjs.Player.prototype.options_ = vjs.options; /** * Destroys the video player and does any necessary cleanup * * myPlayer.dispose(); * * This is especially helpful if you are dynamically adding and removing videos * to/from the DOM. */ vjs.Player.prototype.dispose = function(){ this.trigger('dispose'); // prevent dispose from being called twice this.off('dispose'); // Kill reference to this player vjs.players[this.id_] = null; if (this.tag && this.tag['player']) { this.tag['player'] = null; } if (this.el_ && this.el_['player']) { this.el_['player'] = null; } // Ensure that tracking progress and time progress will stop and plater deleted this.stopTrackingProgress(); this.stopTrackingCurrentTime(); if (this.tech) { this.tech.dispose(); } // Component dispose vjs.Component.prototype.dispose.call(this); }; vjs.Player.prototype.getTagSettings = function(tag){ var options = { 'sources': [], 'tracks': [] }; vjs.obj.merge(options, vjs.getAttributeValues(tag)); // Get tag children settings if (tag.hasChildNodes()) { var children, child, childName, i, j; children = tag.childNodes; for (i=0,j=children.length; i<j; i++) { child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/ childName = child.nodeName.toLowerCase(); if (childName === 'source') { options['sources'].push(vjs.getAttributeValues(child)); } else if (childName === 'track') { options['tracks'].push(vjs.getAttributeValues(child)); } } } return options; }; vjs.Player.prototype.createEl = function(){ var el = this.el_ = vjs.Component.prototype.createEl.call(this, 'div'); var tag = this.tag; // Remove width/height attrs from tag so CSS can make it 100% width/height tag.removeAttribute('width'); tag.removeAttribute('height'); // Empty video tag tracks so the built-in player doesn't use them also. // This may not be fast enough to stop HTML5 browsers from reading the tags // so we'll need to turn off any default tracks if we're manually doing // captions and subtitles. videoElement.textTracks if (tag.hasChildNodes()) { var nodes, nodesLength, i, node, nodeName, removeNodes; nodes = tag.childNodes; nodesLength = nodes.length; removeNodes = []; while (nodesLength--) { node = nodes[nodesLength]; nodeName = node.nodeName.toLowerCase(); if (nodeName === 'track') { removeNodes.push(node); } } for (i=0; i<removeNodes.length; i++) { tag.removeChild(removeNodes[i]); } } // Give video tag ID and class to player div // ID will now reference player box, not the video tag el.id = tag.id; el.className = tag.className; // Update tag id/class for use as HTML5 playback tech // Might think we should do this after embedding in container so .vjs-tech class // doesn't flash 100% width/height, but class only applies with .video-js parent tag.id += '_html5_api'; tag.className = 'vjs-tech'; // Make player findable on elements tag['player'] = el['player'] = this; // Default state of video is paused this.addClass('vjs-paused'); // Make box use width/height of tag, or rely on default implementation // Enforce with CSS since width/height attrs don't work on divs this.width(this.options_['width'], true); // (true) Skip resize listener on load this.height(this.options_['height'], true); // Wrap video tag in div (el/box) container if (tag.parentNode) { tag.parentNode.insertBefore(el, tag); } vjs.insertFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup. return el; }; // /* Media Technology (tech) // ================================================================================ */ // Load/Create an instance of playback technlogy including element and API methods // And append playback element in player div. vjs.Player.prototype.loadTech = function(techName, source){ // Pause and remove current playback technology if (this.tech) { this.unloadTech(); } // get rid of the HTML5 video tag as soon as we are using another tech if (techName !== 'Html5' && this.tag) { vjs.Html5.disposeMediaElement(this.tag); this.tag = null; } this.techName = techName; // Turn off API access because we're loading a new tech that might load asynchronously this.isReady_ = false; var techReady = function(){ this.player_.triggerReady(); // Manually track progress in cases where the browser/flash player doesn't report it. if (!this.features['progressEvents']) { this.player_.manualProgressOn(); } // Manually track timeudpates in cases where the browser/flash player doesn't report it. if (!this.features['timeupdateEvents']) { this.player_.manualTimeUpdatesOn(); } }; // Grab tech-specific options from player options and add source and parent element to use. var techOptions = vjs.obj.merge({ 'source': source, 'parentEl': this.el_ }, this.options_[techName.toLowerCase()]); if (source) { if (source.src == this.cache_.src && this.cache_.currentTime > 0) { techOptions['startTime'] = this.cache_.currentTime; } this.cache_.src = source.src; } // Initialize tech instance this.tech = new window['videojs'][techName](this, techOptions); this.tech.ready(techReady); }; vjs.Player.prototype.unloadTech = function(){ this.isReady_ = false; this.tech.dispose(); // Turn off any manual progress or timeupdate tracking if (this.manualProgress) { this.manualProgressOff(); } if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); } this.tech = false; }; // There's many issues around changing the size of a Flash (or other plugin) object. // First is a plugin reload issue in Firefox that has been around for 11 years: https://bugzilla.mozilla.org/show_bug.cgi?id=90268 // Then with the new fullscreen API, Mozilla and webkit browsers will reload the flash object after going to fullscreen. // To get around this, we're unloading the tech, caching source and currentTime values, and reloading the tech once the plugin is resized. // reloadTech: function(betweenFn){ // vjs.log('unloadingTech') // this.unloadTech(); // vjs.log('unloadedTech') // if (betweenFn) { betweenFn.call(); } // vjs.log('LoadingTech') // this.loadTech(this.techName, { src: this.cache_.src }) // vjs.log('loadedTech') // }, /* Fallbacks for unsupported event types ================================================================================ */ // Manually trigger progress events based on changes to the buffered amount // Many flash players and older HTML5 browsers don't send progress or progress-like events vjs.Player.prototype.manualProgressOn = function(){ this.manualProgress = true; // Trigger progress watching when a source begins loading this.trackProgress(); // Watch for a native progress event call on the tech element // In HTML5, some older versions don't support the progress event // So we're assuming they don't, and turning off manual progress if they do. // As opposed to doing user agent detection this.tech.one('progress', function(){ // Update known progress support for this playback technology this.features['progressEvents'] = true; // Turn off manual progress tracking this.player_.manualProgressOff(); }); }; vjs.Player.prototype.manualProgressOff = function(){ this.manualProgress = false; this.stopTrackingProgress(); }; vjs.Player.prototype.trackProgress = function(){ this.progressInterval = setInterval(vjs.bind(this, function(){ // Don't trigger unless buffered amount is greater than last time // log(this.cache_.bufferEnd, this.buffered().end(0), this.duration()) /* TODO: update for multiple buffered regions */ if (this.cache_.bufferEnd < this.buffered().end(0)) { this.trigger('progress'); } else if (this.bufferedPercent() == 1) { this.stopTrackingProgress(); this.trigger('progress'); // Last update } }), 500); }; vjs.Player.prototype.stopTrackingProgress = function(){ clearInterval(this.progressInterval); }; /*! Time Tracking -------------------------------------------------------------- */ vjs.Player.prototype.manualTimeUpdatesOn = function(){ this.manualTimeUpdates = true; this.on('play', this.trackCurrentTime); this.on('pause', this.stopTrackingCurrentTime); // timeupdate is also called by .currentTime whenever current time is set // Watch for native timeupdate event this.tech.one('timeupdate', function(){ // Update known progress support for this playback technology this.features['timeupdateEvents'] = true; // Turn off manual progress tracking this.player_.manualTimeUpdatesOff(); }); }; vjs.Player.prototype.manualTimeUpdatesOff = function(){ this.manualTimeUpdates = false; this.stopTrackingCurrentTime(); this.off('play', this.trackCurrentTime); this.off('pause', this.stopTrackingCurrentTime); }; vjs.Player.prototype.trackCurrentTime = function(){ if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); } this.currentTimeInterval = setInterval(vjs.bind(this, function(){ this.trigger('timeupdate'); }), 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 }; // Turn off play progress tracking (when paused or dragging) vjs.Player.prototype.stopTrackingCurrentTime = function(){ clearInterval(this.currentTimeInterval); }; // /* Player event handlers (how the player reacts to certain events) // ================================================================================ */ /** * Fired when the user agent begins looking for media data * @event loadstart */ vjs.Player.prototype.onLoadStart; /** * Fired when the player has initial duration and dimension information * @event loadedmetadata */ vjs.Player.prototype.onLoadedMetaData; /** * Fired when the player has downloaded data at the current playback position * @event loadeddata */ vjs.Player.prototype.onLoadedData; /** * Fired when the player has finished downloading the source data * @event loadedalldata */ vjs.Player.prototype.onLoadedAllData; /** * Fired whenever the media begins or resumes playback * @event play */ vjs.Player.prototype.onPlay = function(){ vjs.removeClass(this.el_, 'vjs-paused'); vjs.addClass(this.el_, 'vjs-playing'); }; /** * Fired the first time a video is played * * Not part of the HLS spec, and we're not sure if this is the best * implementation yet, so use sparingly. If you don't have a reason to * prevent playback, use `myPlayer.one('play');` instead. * * @event firstplay */ vjs.Player.prototype.onFirstPlay = function(){ //If the first starttime attribute is specified //then we will start at the given offset in seconds if(this.options_['starttime']){ this.currentTime(this.options_['starttime']); } this.addClass('vjs-has-started'); }; /** * Fired whenever the media has been paused * @event pause */ vjs.Player.prototype.onPause = function(){ vjs.removeClass(this.el_, 'vjs-playing'); vjs.addClass(this.el_, 'vjs-paused'); }; /** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depnding on the * playback technology in use. * @event timeupdate */ vjs.Player.prototype.onTimeUpdate; /** * Fired while the user agent is downloading media data * @event progress */ vjs.Player.prototype.onProgress = function(){ // Add custom event for when source is finished downloading. if (this.bufferedPercent() == 1) { this.trigger('loadedalldata'); } }; /** * Fired when the end of the media resource is reached (currentTime == duration) * @event ended */ vjs.Player.prototype.onEnded = function(){ if (this.options_['loop']) { this.currentTime(0); this.play(); } }; /** * Fired when the duration of the media resource is first known or changed * @event durationchange */ vjs.Player.prototype.onDurationChange = function(){ // Allows for cacheing value instead of asking player each time. // We need to get the techGet response and check for a value so we don't // accidentally cause the stack to blow up. var duration = this.techGet('duration'); if (duration) { this.duration(duration); } }; /** * Fired when the volume changes * @event volumechange */ vjs.Player.prototype.onVolumeChange; /** * Fired when the player switches in or out of fullscreen mode * @event fullscreenchange */ vjs.Player.prototype.onFullscreenChange = function() { if (this.isFullScreen()) { this.addClass('vjs-fullscreen'); } else { this.removeClass('vjs-fullscreen'); } }; /** * Fired when there is an error in playback * @event error */ vjs.Player.prototype.onError = function(e) { vjs.log('Video Error', e); }; // /* Player API // ================================================================================ */ /** * Object for cached values. * @private */ vjs.Player.prototype.cache_; vjs.Player.prototype.getCache = function(){ return this.cache_; }; // Pass values to the playback tech vjs.Player.prototype.techCall = function(method, arg){ // If it's not ready yet, call method when it is if (this.tech && !this.tech.isReady_) { this.tech.ready(function(){ this[method](arg); }); // Otherwise call method now } else { try { this.tech[method](arg); } catch(e) { vjs.log(e); throw e; } } }; // Get calls can't wait for the tech, and sometimes don't need to. vjs.Player.prototype.techGet = function(method){ if (this.tech && this.tech.isReady_) { // Flash likes to die and reload when you hide or reposition it. // In these cases the object methods go away and we get errors. // When that happens we'll catch the errors and inform tech that it's not ready any more. try { return this.tech[method](); } catch(e) { // When building additional tech libs, an expected method may not be defined yet if (this.tech[method] === undefined) { vjs.log('Video.js: ' + method + ' method not defined for '+this.techName+' playback technology.', e); } else { // When a method isn't available on the object it throws a TypeError if (e.name == 'TypeError') { vjs.log('Video.js: ' + method + ' unavailable on '+this.techName+' playback technology element.', e); this.tech.isReady_ = false; } else { vjs.log(e); } } throw e; } } return; }; /** * start media playback * * myPlayer.play(); * * @return {vjs.Player} self */ vjs.Player.prototype.play = function(){ this.techCall('play'); return this; }; /** * Pause the video playback * * myPlayer.pause(); * * @return {vjs.Player} self */ vjs.Player.prototype.pause = function(){ this.techCall('pause'); return this; }; /** * Check if the player is paused * * var isPaused = myPlayer.paused(); * var isPlaying = !myPlayer.paused(); * * @return {Boolean} false if the media is currently playing, or true otherwise */ vjs.Player.prototype.paused = function(){ // The initial state of paused should be true (in Safari it's actually false) return (this.techGet('paused') === false) ? false : true; }; /** * Get or set the current time (in seconds) * * // get * var whereYouAt = myPlayer.currentTime(); * * // set * myPlayer.currentTime(120); // 2 minutes into the video * * @param {Number|String=} seconds The time to seek to * @return {Number} The time in seconds, when not setting * @return {vjs.Player} self, when the current time is set */ vjs.Player.prototype.currentTime = function(seconds){ if (seconds !== undefined) { this.techCall('setCurrentTime', seconds); // improve the accuracy of manual timeupdates if (this.manualTimeUpdates) { this.trigger('timeupdate'); } return this; } // cache last currentTime and return. default to 0 seconds // // Caching the currentTime is meant to prevent a massive amount of reads on the tech's // currentTime when scrubbing, but may not provide much performace benefit afterall. // Should be tested. Also something has to read the actual current time or the cache will // never get updated. return this.cache_.currentTime = (this.techGet('currentTime') || 0); }; /** * Get the length in time of the video in seconds * * var lengthOfVideo = myPlayer.duration(); * * **NOTE**: The video must have started loading before the duration can be * known, and in the case of Flash, may not be known until the video starts * playing. * * @return {Number} The duration of the video in seconds */ vjs.Player.prototype.duration = function(seconds){ if (seconds !== undefined) { // cache the last set value for optimiized scrubbing (esp. Flash) this.cache_.duration = parseFloat(seconds); return this; } if (this.cache_.duration === undefined) { this.onDurationChange(); } return this.cache_.duration || 0; }; // Calculates how much time is left. Not in spec, but useful. vjs.Player.prototype.remainingTime = function(){ return this.duration() - this.currentTime(); }; // http://dev.w3.org/html5/spec/video.html#dom-media-buffered // Buffered returns a timerange object. // Kind of like an array of portions of the video that have been downloaded. // So far no browsers return more than one range (portion) /** * Get a TimeRange object with the times of the video that have been downloaded * * If you just want the percent of the video that's been downloaded, * use bufferedPercent. * * // Number of different ranges of time have been buffered. Usually 1. * numberOfRanges = bufferedTimeRange.length, * * // Time in seconds when the first range starts. Usually 0. * firstRangeStart = bufferedTimeRange.start(0), * * // Time in seconds when the first range ends * firstRangeEnd = bufferedTimeRange.end(0), * * // Length in seconds of the first time range * firstRangeLength = firstRangeEnd - firstRangeStart; * * @return {Object} A mock TimeRange object (following HTML spec) */ vjs.Player.prototype.buffered = function(){ var buffered = this.techGet('buffered'), start = 0, buflast = buffered.length - 1, // Default end to 0 and store in values end = this.cache_.bufferEnd = this.cache_.bufferEnd || 0; if (buffered && buflast >= 0 && buffered.end(buflast) !== end) { end = buffered.end(buflast); // Storing values allows them be overridden by setBufferedFromProgress this.cache_.bufferEnd = end; } return vjs.createTimeRange(start, end); }; /** * Get the percent (as a decimal) of the video that's been downloaded * * var howMuchIsDownloaded = myPlayer.bufferedPercent(); * * 0 means none, 1 means all. * (This method isn't in the HTML5 spec, but it's very convenient) * * @return {Number} A decimal between 0 and 1 representing the percent */ vjs.Player.prototype.bufferedPercent = function(){ return (this.duration()) ? this.buffered().end(0) / this.duration() : 0; }; /** * Get or set the current volume of the media * * // get * var howLoudIsIt = myPlayer.volume(); * * // set * myPlayer.volume(0.5); // Set volume to half * * 0 is off (muted), 1.0 is all the way up, 0.5 is half way. * * @param {Number} percentAsDecimal The new volume as a decimal percent * @return {Number} The current volume, when getting * @return {vjs.Player} self, when setting */ vjs.Player.prototype.volume = function(percentAsDecimal){ var vol; if (percentAsDecimal !== undefined) { vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1 this.cache_.volume = vol; this.techCall('setVolume', vol); vjs.setLocalStorage('volume', vol); return this; } // Default to 1 when returning current volume. vol = parseFloat(this.techGet('volume')); return (isNaN(vol)) ? 1 : vol; }; /** * Get the current muted state, or turn mute on or off * * // get * var isVolumeMuted = myPlayer.muted(); * * // set * myPlayer.muted(true); // mute the volume * * @param {Boolean=} muted True to mute, false to unmute * @return {Boolean} True if mute is on, false if not, when getting * @return {vjs.Player} self, when setting mute */ vjs.Player.prototype.muted = function(muted){ if (muted !== undefined) { this.techCall('setMuted', muted); return this; } return this.techGet('muted') || false; // Default to false }; // Check if current tech can support native fullscreen // (e.g. with built in controls lik iOS, so not our flash swf) vjs.Player.prototype.supportsFullScreen = function(){ return this.techGet('supportsFullScreen') || false; }; /** * is the player in fullscreen * @type {Boolean} * @private */ vjs.Player.prototype.isFullScreen_ = false; /** * Check if the player is in fullscreen mode * * // get * var fullscreenOrNot = myPlayer.isFullScreen(); * * // set * myPlayer.isFullScreen(true); // tell the player it's in fullscreen * * NOTE: As of the latest HTML5 spec, isFullScreen is no longer an official * property and instead document.fullscreenElement is used. But isFullScreen is * still a valuable property for internal player workings. * * @param {Boolean=} isFS Update the player's fullscreen state * @return {Boolean} true if fullscreen, false if not * @return {vjs.Player} self, when setting */ vjs.Player.prototype.isFullScreen = function(isFS){ if (isFS !== undefined) { this.isFullScreen_ = isFS; return this; } return this.isFullScreen_; }; /** * Increase the size of the video to full screen * * myPlayer.requestFullScreen(); * * In some browsers, full screen is not supported natively, so it enters * "full window mode", where the video fills the browser window. * In browsers and devices that support native full screen, sometimes the * browser's default controls will be shown, and not the Video.js custom skin. * This includes most mobile devices (iOS, Android) and older versions of * Safari. * * @return {vjs.Player} self */ vjs.Player.prototype.requestFullScreen = function(){ var requestFullScreen = vjs.support.requestFullScreen; this.isFullScreen(true); if (requestFullScreen) { // the browser supports going fullscreen at the element level so we can // take the controls fullscreen as well as the video // Trigger fullscreenchange event after change // We have to specifically add this each time, and remove // when cancelling fullscreen. Otherwise if there's multiple // players on a page, they would all be reacting to the same fullscreen // events vjs.on(document, requestFullScreen.eventName, vjs.bind(this, function(e){ this.isFullScreen(document[requestFullScreen.isFullScreen]); // If cancelling fullscreen, remove event listener. if (this.isFullScreen() === false) { vjs.off(document, requestFullScreen.eventName, arguments.callee); } this.trigger('fullscreenchange'); })); this.el_[requestFullScreen.requestFn](); } else if (this.tech.supportsFullScreen()) { // we can't take the video.js controls fullscreen but we can go fullscreen // with native controls this.techCall('enterFullScreen'); } else { // fullscreen isn't supported so we'll just stretch the video element to // fill the viewport this.enterFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * Return the video to its normal size after having been in full screen mode * * myPlayer.cancelFullScreen(); * * @return {vjs.Player} self */ vjs.Player.prototype.cancelFullScreen = function(){ var requestFullScreen = vjs.support.requestFullScreen; this.isFullScreen(false); // Check for browser element fullscreen support if (requestFullScreen) { document[requestFullScreen.cancelFn](); } else if (this.tech.supportsFullScreen()) { this.techCall('exitFullScreen'); } else { this.exitFullWindow(); this.trigger('fullscreenchange'); } return this; }; // When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us. vjs.Player.prototype.enterFullWindow = function(){ this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off this.docOrigOverflow = document.documentElement.style.overflow; // Add listener for esc key to exit fullscreen vjs.on(document, 'keydown', vjs.bind(this, this.fullWindowOnEscKey)); // Hide any scroll bars document.documentElement.style.overflow = 'hidden'; // Apply fullscreen styles vjs.addClass(document.body, 'vjs-full-window'); this.trigger('enterFullWindow'); }; vjs.Player.prototype.fullWindowOnEscKey = function(event){ if (event.keyCode === 27) { if (this.isFullScreen() === true) { this.cancelFullScreen(); } else { this.exitFullWindow(); } } }; vjs.Player.prototype.exitFullWindow = function(){ this.isFullWindow = false; vjs.off(document, 'keydown', this.fullWindowOnEscKey); // Unhide scroll bars. document.documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles vjs.removeClass(document.body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes // this.positionAll(); this.trigger('exitFullWindow'); }; vjs.Player.prototype.selectSource = function(sources){ // Loop through each playback technology in the options order for (var i=0,j=this.options_['techOrder'];i<j.length;i++) { var techName = vjs.capitalize(j[i]), tech = window['videojs'][techName]; // Check if the browser supports this technology if (tech.isSupported()) { // Loop through each source object for (var a=0,b=sources;a<b.length;a++) { var source = b[a]; // Check if source can be played with this technology if (tech['canPlaySource'](source)) { return { source: source, tech: techName }; } } } } return false; }; /** * The source function updates the video source * * There are three types of variables you can pass as the argument. * * **URL String**: A URL to the the video file. Use this method if you are sure * the current playback technology (HTML5/Flash) can support the source you * provide. Currently only MP4 files can be used in both HTML5 and Flash. * * myPlayer.src("http://www.example.com/path/to/video.mp4"); * * **Source Object (or element):** A javascript object containing information * about the source file. Use this method if you want the player to determine if * it can support the file using the type information. * * myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }); * * **Array of Source Objects:** To provide multiple versions of the source so * that it can be played using HTML5 across browsers you can use an array of * source objects. Video.js will detect which version is supported and load that * file. * * myPlayer.src([ * { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }, * { type: "video/webm", src: "http://www.example.com/path/to/video.webm" }, * { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" } * ]); * * @param {String|Object|Array=} source The source URL, object, or array of sources * @return {String} The current video source when getting * @return {String} The player when setting */ vjs.Player.prototype.src = function(source){ if (source === undefined) { return this.techGet('src'); } // Case: Array of source objects to choose from and pick the best to play if (source instanceof Array) { var sourceTech = this.selectSource(source), techName; if (sourceTech) { source = sourceTech.source; techName = sourceTech.tech; // If this technology is already loaded, set source if (techName == this.techName) { this.src(source); // Passing the source object // Otherwise load this technology with chosen source } else { this.loadTech(techName, source); } } else { this.el_.appendChild(vjs.createEl('p', { innerHTML: this.options()['notSupportedMessage'] })); this.triggerReady(); // we could not find an appropriate tech, but let's still notify the delegate that this is it } // Case: Source object { src: '', type: '' ... } } else if (source instanceof Object) { if (window['videojs'][this.techName]['canPlaySource'](source)) { this.src(source.src); } else { // Send through tech loop to check for a compatible technology. this.src([source]); } // Case: URL String (http://myvideo...) } else { // Cache for getting last set source this.cache_.src = source; if (!this.isReady_) { this.ready(function(){ this.src(source); }); } else { this.techCall('src', source); if (this.options_['preload'] == 'auto') { this.load(); } if (this.options_['autoplay']) { this.play(); } } } return this; }; // Begin loading the src data // http://dev.w3.org/html5/spec/video.html#dom-media-load vjs.Player.prototype.load = function(){ this.techCall('load'); return this; }; // http://dev.w3.org/html5/spec/video.html#dom-media-currentsrc vjs.Player.prototype.currentSrc = function(){ return this.techGet('currentSrc') || this.cache_.src || ''; }; // Attributes/Options vjs.Player.prototype.preload = function(value){ if (value !== undefined) { this.techCall('setPreload', value); this.options_['preload'] = value; return this; } return this.techGet('preload'); }; vjs.Player.prototype.autoplay = function(value){ if (value !== undefined) { this.techCall('setAutoplay', value); this.options_['autoplay'] = value; return this; } return this.techGet('autoplay', value); }; vjs.Player.prototype.loop = function(value){ if (value !== undefined) { this.techCall('setLoop', value); this.options_['loop'] = value; return this; } return this.techGet('loop'); }; /** * the url of the poster image source * @type {String} * @private */ vjs.Player.prototype.poster_; /** * get or set the poster image source url * * ##### EXAMPLE: * * // getting * var currentPoster = myPlayer.poster(); * * // setting * myPlayer.poster('http://example.com/myImage.jpg'); * * @param {String=} [src] Poster image source URL * @return {String} poster URL when getting * @return {vjs.Player} self when setting */ vjs.Player.prototype.poster = function(src){ if (src === undefined) { return this.poster_; } // update the internal poster variable this.poster_ = src; // update the tech's poster this.techCall('setPoster', src); // alert components that the poster has been set this.trigger('posterchange'); }; /** * Whether or not the controls are showing * @type {Boolean} * @private */ vjs.Player.prototype.controls_; /** * Get or set whether or not the controls are showing. * @param {Boolean} controls Set controls to showing or not * @return {Boolean} Controls are showing */ vjs.Player.prototype.controls = function(bool){ if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.controls_ !== bool) { this.controls_ = bool; if (bool) { this.removeClass('vjs-controls-disabled'); this.addClass('vjs-controls-enabled'); this.trigger('controlsenabled'); } else { this.removeClass('vjs-controls-enabled'); this.addClass('vjs-controls-disabled'); this.trigger('controlsdisabled'); } } return this; } return this.controls_; }; vjs.Player.prototype.usingNativeControls_; /** * Toggle native controls on/off. Native controls are the controls built into * devices (e.g. default iPhone controls), Flash, or other techs * (e.g. Vimeo Controls) * * **This should only be set by the current tech, because only the tech knows * if it can support native controls** * * @param {Boolean} bool True signals that native controls are on * @return {vjs.Player} Returns the player * @private */ vjs.Player.prototype.usingNativeControls = function(bool){ if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.usingNativeControls_ !== bool) { this.usingNativeControls_ = bool; if (bool) { this.addClass('vjs-using-native-controls'); /** * player is using the native device controls * * @event usingnativecontrols * @memberof vjs.Player * @instance * @private */ this.trigger('usingnativecontrols'); } else { this.removeClass('vjs-using-native-controls'); /** * player is using the custom HTML controls * * @event usingcustomcontrols * @memberof vjs.Player * @instance * @private */ this.trigger('usingcustomcontrols'); } } return this; } return this.usingNativeControls_; }; vjs.Player.prototype.error = function(){ return this.techGet('error'); }; vjs.Player.prototype.ended = function(){ return this.techGet('ended'); }; vjs.Player.prototype.seeking = function(){ return this.techGet('seeking'); }; // When the player is first initialized, trigger activity so components // like the control bar show themselves if needed vjs.Player.prototype.userActivity_ = true; vjs.Player.prototype.reportUserActivity = function(event){ this.userActivity_ = true; }; vjs.Player.prototype.userActive_ = true; vjs.Player.prototype.userActive = function(bool){ if (bool !== undefined) { bool = !!bool; if (bool !== this.userActive_) { this.userActive_ = bool; if (bool) { // If the user was inactive and is now active we want to reset the // inactivity timer this.userActivity_ = true; this.removeClass('vjs-user-inactive'); this.addClass('vjs-user-active'); this.trigger('useractive'); } else { // We're switching the state to inactive manually, so erase any other // activity this.userActivity_ = false; // Chrome/Safari/IE have bugs where when you change the cursor it can // trigger a mousemove event. This causes an issue when you're hiding // the cursor when the user is inactive, and a mousemove signals user // activity. Making it impossible to go into inactive mode. Specifically // this happens in fullscreen when we really need to hide the cursor. // // When this gets resolved in ALL browsers it can be removed // https://code.google.com/p/chromium/issues/detail?id=103041 if(this.tech) { this.tech.one('mousemove', function(e){ e.stopPropagation(); e.preventDefault(); }); } this.removeClass('vjs-user-active'); this.addClass('vjs-user-inactive'); this.trigger('userinactive'); } } return this; } return this.userActive_; }; vjs.Player.prototype.listenForUserActivity = function(){ var onMouseActivity, onMouseDown, mouseInProgress, onMouseUp, activityCheck, inactivityTimeout; onMouseActivity = vjs.bind(this, this.reportUserActivity); onMouseDown = function() { onMouseActivity(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time // as the activityCheck interval (250) should ensure we never miss the // next activityCheck mouseInProgress = setInterval(onMouseActivity, 250); }; onMouseUp = function(event) { onMouseActivity(); // Stop the interval that maintains activity if the mouse/touch is down clearInterval(mouseInProgress); }; // Any mouse movement will be considered user activity this.on('mousedown', onMouseDown); this.on('mousemove', onMouseActivity); this.on('mouseup', onMouseUp); // Listen for keyboard navigation // Shouldn't need to use inProgress interval because of key repeat this.on('keydown', onMouseActivity); this.on('keyup', onMouseActivity); // Run an interval every 250 milliseconds instead of stuffing everything into // the mousemove/touchmove function itself, to prevent performance degradation. // `this.reportUserActivity` simply sets this.userActivity_ to true, which // then gets picked up by this loop // http://ejohn.org/blog/learning-from-twitter/ activityCheck = setInterval(vjs.bind(this, function() { // Check to see if mouse/touch activity has happened if (this.userActivity_) { // Reset the activity tracker this.userActivity_ = false; // If the user state was inactive, set the state to active this.userActive(true); // Clear any existing inactivity timeout to start the timer over clearTimeout(inactivityTimeout); // In X seconds, if no more activity has occurred the user will be // considered inactive inactivityTimeout = setTimeout(vjs.bind(this, function() { // Protect against the case where the inactivityTimeout can trigger just // before the next user activity is picked up by the activityCheck loop // causing a flicker if (!this.userActivity_) { this.userActive(false); } }), 2000); } }), 250); // Clean up the intervals when we kill the player this.on('dispose', function(){ clearInterval(activityCheck); clearTimeout(inactivityTimeout); }); }; // Methods to add support for // networkState: function(){ return this.techCall('networkState'); }, // readyState: function(){ return this.techCall('readyState'); }, // initialTime: function(){ return this.techCall('initialTime'); }, // startOffsetTime: function(){ return this.techCall('startOffsetTime'); }, // played: function(){ return this.techCall('played'); }, // seekable: function(){ return this.techCall('seekable'); }, // videoTracks: function(){ return this.techCall('videoTracks'); }, // audioTracks: function(){ return this.techCall('audioTracks'); }, // videoWidth: function(){ return this.techCall('videoWidth'); }, // videoHeight: function(){ return this.techCall('videoHeight'); }, // defaultPlaybackRate: function(){ return this.techCall('defaultPlaybackRate'); }, // playbackRate: function(){ return this.techCall('playbackRate'); }, // mediaGroup: function(){ return this.techCall('mediaGroup'); }, // controller: function(){ return this.techCall('controller'); }, // defaultMuted: function(){ return this.techCall('defaultMuted'); } // TODO // currentSrcList: the array of sources including other formats and bitrates // playList: array of source lists in order of playback // RequestFullscreen API (function(){ var prefix, requestFS, div; div = document.createElement('div'); requestFS = {}; // Current W3C Spec // http://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html#api // Mozilla Draft: https://wiki.mozilla.org/Gecko:FullScreenAPI#fullscreenchange_event // New: https://dvcs.w3.org/hg/fullscreen/raw-file/529a67b8d9f3/Overview.html if (div.cancelFullscreen !== undefined) { requestFS.requestFn = 'requestFullscreen'; requestFS.cancelFn = 'exitFullscreen'; requestFS.eventName = 'fullscreenchange'; requestFS.isFullScreen = 'fullScreen'; // Webkit (Chrome/Safari) and Mozilla (Firefox) have working implementations // that use prefixes and vary slightly from the new W3C spec. Specifically, // using 'exit' instead of 'cancel', and lowercasing the 'S' in Fullscreen. // Other browsers don't have any hints of which version they might follow yet, // so not going to try to predict by looping through all prefixes. } else { if (document.mozCancelFullScreen) { prefix = 'moz'; requestFS.isFullScreen = prefix + 'FullScreen'; } else { prefix = 'webkit'; requestFS.isFullScreen = prefix + 'IsFullScreen'; } if (div[prefix + 'RequestFullScreen']) { requestFS.requestFn = prefix + 'RequestFullScreen'; requestFS.cancelFn = prefix + 'CancelFullScreen'; } requestFS.eventName = prefix + 'fullscreenchange'; } if (document[requestFS.cancelFn]) { vjs.support.requestFullScreen = requestFS; } })(); /** * Container of main controls * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor * @extends vjs.Component */ vjs.ControlBar = vjs.Component.extend(); vjs.ControlBar.prototype.options_ = { loadEvent: 'play', children: { 'playToggle': {}, 'currentTimeDisplay': {}, 'timeDivider': {}, 'durationDisplay': {}, 'remainingTimeDisplay': {}, 'progressControl': {}, 'fullscreenToggle': {}, 'volumeControl': {}, 'muteToggle': {} // 'volumeMenuButton': {} } }; vjs.ControlBar.prototype.createEl = function(){ return vjs.createEl('div', { className: 'vjs-control-bar' }); }; /** * Button to toggle between play and pause * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor */ vjs.PlayToggle = vjs.Button.extend({ /** @constructor */ init: function(player, options){ vjs.Button.call(this, player, options); player.on('play', vjs.bind(this, this.onPlay)); player.on('pause', vjs.bind(this, this.onPause)); } }); vjs.PlayToggle.prototype.buttonText = 'Play'; vjs.PlayToggle.prototype.buildCSSClass = function(){ return 'vjs-play-control ' + vjs.Button.prototype.buildCSSClass.call(this); }; // OnClick - Toggle between play and pause vjs.PlayToggle.prototype.onClick = function(){ if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; // OnPlay - Add the vjs-playing class to the element so it can change appearance vjs.PlayToggle.prototype.onPlay = function(){ vjs.removeClass(this.el_, 'vjs-paused'); vjs.addClass(this.el_, 'vjs-playing'); this.el_.children[0].children[0].innerHTML = 'Pause'; // change the button text to "Pause" }; // OnPause - Add the vjs-paused class to the element so it can change appearance vjs.PlayToggle.prototype.onPause = function(){ vjs.removeClass(this.el_, 'vjs-playing'); vjs.addClass(this.el_, 'vjs-paused'); this.el_.children[0].children[0].innerHTML = 'Play'; // change the button text to "Play" }; /** * Displays the current time * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.CurrentTimeDisplay = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); player.on('timeupdate', vjs.bind(this, this.updateContent)); } }); vjs.CurrentTimeDisplay.prototype.createEl = function(){ var el = vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-current-time vjs-time-controls vjs-control' }); this.contentEl_ = vjs.createEl('div', { className: 'vjs-current-time-display', innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00', // label the current time for screen reader users 'aria-live': 'off' // tell screen readers not to automatically read the time as it changes }); el.appendChild(this.contentEl_); return el; }; vjs.CurrentTimeDisplay.prototype.updateContent = function(){ // Allows for smooth scrubbing, when player can't keep up. var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime(); this.contentEl_.innerHTML = '<span class="vjs-control-text">Current Time </span>' + vjs.formatTime(time, this.player_.duration()); }; /** * Displays the duration * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.DurationDisplay = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually, // however the durationchange event fires before this.player_.duration() is set, // so the value cannot be written out using this method. // Once the order of durationchange and this.player_.duration() being set is figured out, // this can be updated. player.on('timeupdate', vjs.bind(this, this.updateContent)); } }); vjs.DurationDisplay.prototype.createEl = function(){ var el = vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-duration vjs-time-controls vjs-control' }); this.contentEl_ = vjs.createEl('div', { className: 'vjs-duration-display', innerHTML: '<span class="vjs-control-text">Duration Time </span>' + '0:00', // label the duration time for screen reader users 'aria-live': 'off' // tell screen readers not to automatically read the time as it changes }); el.appendChild(this.contentEl_); return el; }; vjs.DurationDisplay.prototype.updateContent = function(){ var duration = this.player_.duration(); if (duration) { this.contentEl_.innerHTML = '<span class="vjs-control-text">Duration Time </span>' + vjs.formatTime(duration); // label the duration time for screen reader users } }; /** * The separator between the current time and duration * * Can be hidden if it's not needed in the design. * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.TimeDivider = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); } }); vjs.TimeDivider.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-divider', innerHTML: '<div><span>/</span></div>' }); }; /** * Displays the time left in the video * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.RemainingTimeDisplay = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); player.on('timeupdate', vjs.bind(this, this.updateContent)); } }); vjs.RemainingTimeDisplay.prototype.createEl = function(){ var el = vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-remaining-time vjs-time-controls vjs-control' }); this.contentEl_ = vjs.createEl('div', { className: 'vjs-remaining-time-display', innerHTML: '<span class="vjs-control-text">Remaining Time </span>' + '-0:00', // label the remaining time for screen reader users 'aria-live': 'off' // tell screen readers not to automatically read the time as it changes }); el.appendChild(this.contentEl_); return el; }; vjs.RemainingTimeDisplay.prototype.updateContent = function(){ if (this.player_.duration()) { this.contentEl_.innerHTML = '<span class="vjs-control-text">Remaining Time </span>' + '-'+ vjs.formatTime(this.player_.remainingTime()); } // Allows for smooth scrubbing, when player can't keep up. // var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime(); // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); }; /** * Toggle fullscreen video * @param {vjs.Player|Object} player * @param {Object=} options * @class * @extends vjs.Button */ vjs.FullscreenToggle = vjs.Button.extend({ /** * @constructor * @memberof vjs.FullscreenToggle * @instance */ init: function(player, options){ vjs.Button.call(this, player, options); } }); vjs.FullscreenToggle.prototype.buttonText = 'Fullscreen'; vjs.FullscreenToggle.prototype.buildCSSClass = function(){ return 'vjs-fullscreen-control ' + vjs.Button.prototype.buildCSSClass.call(this); }; vjs.FullscreenToggle.prototype.onClick = function(){ if (!this.player_.isFullScreen()) { this.player_.requestFullScreen(); this.el_.children[0].children[0].innerHTML = 'Non-Fullscreen'; // change the button text to "Non-Fullscreen" } else { this.player_.cancelFullScreen(); this.el_.children[0].children[0].innerHTML = 'Fullscreen'; // change the button to "Fullscreen" } }; /** * The Progress Control component contains the seek bar, load progress, * and play progress * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.ProgressControl = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); } }); vjs.ProgressControl.prototype.options_ = { children: { 'seekBar': {} } }; vjs.ProgressControl.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-progress-control vjs-control' }); }; /** * Seek Bar and holder for the progress bars * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.SeekBar = vjs.Slider.extend({ /** @constructor */ init: function(player, options){ vjs.Slider.call(this, player, options); player.on('timeupdate', vjs.bind(this, this.updateARIAAttributes)); player.ready(vjs.bind(this, this.updateARIAAttributes)); } }); vjs.SeekBar.prototype.options_ = { children: { 'loadProgressBar': {}, 'playProgressBar': {}, 'seekHandle': {} }, 'barName': 'playProgressBar', 'handleName': 'seekHandle' }; vjs.SeekBar.prototype.playerEvent = 'timeupdate'; vjs.SeekBar.prototype.createEl = function(){ return vjs.Slider.prototype.createEl.call(this, 'div', { className: 'vjs-progress-holder', 'aria-label': 'video progress bar' }); }; vjs.SeekBar.prototype.updateARIAAttributes = function(){ // Allows for smooth scrubbing, when player can't keep up. var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.setAttribute('aria-valuenow',vjs.round(this.getPercent()*100, 2)); // machine readable value of progress bar (percentage complete) this.el_.setAttribute('aria-valuetext',vjs.formatTime(time, this.player_.duration())); // human readable value of progress bar (time complete) }; vjs.SeekBar.prototype.getPercent = function(){ return this.player_.currentTime() / this.player_.duration(); }; vjs.SeekBar.prototype.onMouseDown = function(event){ vjs.Slider.prototype.onMouseDown.call(this, event); this.player_.scrubbing = true; this.videoWasPlaying = !this.player_.paused(); this.player_.pause(); }; vjs.SeekBar.prototype.onMouseMove = function(event){ var newTime = this.calculateDistance(event) * this.player_.duration(); // Don't let video end while scrubbing. if (newTime == this.player_.duration()) { newTime = newTime - 0.1; } // Set new time (tell player to seek to new time) this.player_.currentTime(newTime); }; vjs.SeekBar.prototype.onMouseUp = function(event){ vjs.Slider.prototype.onMouseUp.call(this, event); this.player_.scrubbing = false; if (this.videoWasPlaying) { this.player_.play(); } }; vjs.SeekBar.prototype.stepForward = function(){ this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users }; vjs.SeekBar.prototype.stepBack = function(){ this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users }; /** * Shows load progress * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.LoadProgressBar = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); player.on('progress', vjs.bind(this, this.update)); } }); vjs.LoadProgressBar.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-load-progress', innerHTML: '<span class="vjs-control-text">Loaded: 0%</span>' }); }; vjs.LoadProgressBar.prototype.update = function(){ if (this.el_.style) { this.el_.style.width = vjs.round(this.player_.bufferedPercent() * 100, 2) + '%'; } }; /** * Shows play progress * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.PlayProgressBar = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); } }); vjs.PlayProgressBar.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-play-progress', innerHTML: '<span class="vjs-control-text">Progress: 0%</span>' }); }; /** * The Seek Handle shows the current position of the playhead during playback, * and can be dragged to adjust the playhead. * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.SeekHandle = vjs.SliderHandle.extend({ init: function(player, options) { vjs.SliderHandle.call(this, player, options); player.on('timeupdate', vjs.bind(this, this.updateContent)); } }); /** * The default value for the handle content, which may be read by screen readers * * @type {String} * @private */ vjs.SeekHandle.prototype.defaultValue = '00:00'; /** @inheritDoc */ vjs.SeekHandle.prototype.createEl = function() { return vjs.SliderHandle.prototype.createEl.call(this, 'div', { className: 'vjs-seek-handle', 'aria-live': 'off' }); }; vjs.SeekHandle.prototype.updateContent = function() { var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.innerHTML = '<span class="vjs-control-text">' + vjs.formatTime(time, this.player_.duration()) + '</span>'; }; /** * The component for controlling the volume level * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.VolumeControl = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); // hide volume controls when they're not supported by the current tech if (player.tech && player.tech.features && player.tech.features['volumeControl'] === false) { this.addClass('vjs-hidden'); } player.on('loadstart', vjs.bind(this, function(){ if (player.tech.features && player.tech.features['volumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } })); } }); vjs.VolumeControl.prototype.options_ = { children: { 'volumeBar': {} } }; vjs.VolumeControl.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-control vjs-control' }); }; /** * The bar that contains the volume level and can be clicked on to adjust the level * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.VolumeBar = vjs.Slider.extend({ /** @constructor */ init: function(player, options){ vjs.Slider.call(this, player, options); player.on('volumechange', vjs.bind(this, this.updateARIAAttributes)); player.ready(vjs.bind(this, this.updateARIAAttributes)); setTimeout(vjs.bind(this, this.update), 0); // update when elements is in DOM } }); vjs.VolumeBar.prototype.updateARIAAttributes = function(){ // Current value of volume bar as a percentage this.el_.setAttribute('aria-valuenow',vjs.round(this.player_.volume()*100, 2)); this.el_.setAttribute('aria-valuetext',vjs.round(this.player_.volume()*100, 2)+'%'); }; vjs.VolumeBar.prototype.options_ = { children: { 'volumeLevel': {}, 'volumeHandle': {} }, 'barName': 'volumeLevel', 'handleName': 'volumeHandle' }; vjs.VolumeBar.prototype.playerEvent = 'volumechange'; vjs.VolumeBar.prototype.createEl = function(){ return vjs.Slider.prototype.createEl.call(this, 'div', { className: 'vjs-volume-bar', 'aria-label': 'volume level' }); }; vjs.VolumeBar.prototype.onMouseMove = function(event) { if (this.player_.muted()) { this.player_.muted(false); } this.player_.volume(this.calculateDistance(event)); }; vjs.VolumeBar.prototype.getPercent = function(){ if (this.player_.muted()) { return 0; } else { return this.player_.volume(); } }; vjs.VolumeBar.prototype.stepForward = function(){ this.player_.volume(this.player_.volume() + 0.1); }; vjs.VolumeBar.prototype.stepBack = function(){ this.player_.volume(this.player_.volume() - 0.1); }; /** * Shows volume level * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.VolumeLevel = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); } }); vjs.VolumeLevel.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-level', innerHTML: '<span class="vjs-control-text"></span>' }); }; /** * The volume handle can be dragged to adjust the volume level * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.VolumeHandle = vjs.SliderHandle.extend(); vjs.VolumeHandle.prototype.defaultValue = '00:00'; /** @inheritDoc */ vjs.VolumeHandle.prototype.createEl = function(){ return vjs.SliderHandle.prototype.createEl.call(this, 'div', { className: 'vjs-volume-handle' }); }; /** * A button component for muting the audio * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.MuteToggle = vjs.Button.extend({ /** @constructor */ init: function(player, options){ vjs.Button.call(this, player, options); player.on('volumechange', vjs.bind(this, this.update)); // hide mute toggle if the current tech doesn't support volume control if (player.tech && player.tech.features && player.tech.features['volumeControl'] === false) { this.addClass('vjs-hidden'); } player.on('loadstart', vjs.bind(this, function(){ if (player.tech.features && player.tech.features['volumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } })); } }); vjs.MuteToggle.prototype.createEl = function(){ return vjs.Button.prototype.createEl.call(this, 'div', { className: 'vjs-mute-control vjs-control', innerHTML: '<div><span class="vjs-control-text">Mute</span></div>' }); }; vjs.MuteToggle.prototype.onClick = function(){ this.player_.muted( this.player_.muted() ? false : true ); }; vjs.MuteToggle.prototype.update = function(){ var vol = this.player_.volume(), level = 3; if (vol === 0 || this.player_.muted()) { level = 0; } else if (vol < 0.33) { level = 1; } else if (vol < 0.67) { level = 2; } // Don't rewrite the button text if the actual text doesn't change. // This causes unnecessary and confusing information for screen reader users. // This check is needed because this function gets called every time the volume level is changed. if(this.player_.muted()){ if(this.el_.children[0].children[0].innerHTML!='Unmute'){ this.el_.children[0].children[0].innerHTML = 'Unmute'; // change the button text to "Unmute" } } else { if(this.el_.children[0].children[0].innerHTML!='Mute'){ this.el_.children[0].children[0].innerHTML = 'Mute'; // change the button text to "Mute" } } /* TODO improve muted icon classes */ for (var i = 0; i < 4; i++) { vjs.removeClass(this.el_, 'vjs-vol-'+i); } vjs.addClass(this.el_, 'vjs-vol-'+level); }; /** * Menu button with a popup for showing the volume slider. * @constructor */ vjs.VolumeMenuButton = vjs.MenuButton.extend({ /** @constructor */ init: function(player, options){ vjs.MenuButton.call(this, player, options); // Same listeners as MuteToggle player.on('volumechange', vjs.bind(this, this.update)); // hide mute toggle if the current tech doesn't support volume control if (player.tech && player.tech.features && player.tech.features.volumeControl === false) { this.addClass('vjs-hidden'); } player.on('loadstart', vjs.bind(this, function(){ if (player.tech.features && player.tech.features.volumeControl === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } })); this.addClass('vjs-menu-button'); } }); vjs.VolumeMenuButton.prototype.createMenu = function(){ var menu = new vjs.Menu(this.player_, { contentElType: 'div' }); var vc = new vjs.VolumeBar(this.player_, vjs.obj.merge({vertical: true}, this.options_.volumeBar)); menu.addChild(vc); return menu; }; vjs.VolumeMenuButton.prototype.onClick = function(){ vjs.MuteToggle.prototype.onClick.call(this); vjs.MenuButton.prototype.onClick.call(this); }; vjs.VolumeMenuButton.prototype.createEl = function(){ return vjs.Button.prototype.createEl.call(this, 'div', { className: 'vjs-volume-menu-button vjs-menu-button vjs-control', innerHTML: '<div><span class="vjs-control-text">Mute</span></div>' }); }; vjs.VolumeMenuButton.prototype.update = vjs.MuteToggle.prototype.update; /* Poster Image ================================================================================ */ /** * The component that handles showing the poster image. * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.PosterImage = vjs.Button.extend({ /** @constructor */ init: function(player, options){ vjs.Button.call(this, player, options); if (player.poster()) { this.src(player.poster()); } if (!player.poster() || !player.controls()) { this.hide(); } player.on('posterchange', vjs.bind(this, function(){ this.src(player.poster()); })); player.on('play', vjs.bind(this, this.hide)); } }); // use the test el to check for backgroundSize style support var _backgroundSizeSupported = 'backgroundSize' in vjs.TEST_VID.style; vjs.PosterImage.prototype.createEl = function(){ var el = vjs.createEl('div', { className: 'vjs-poster', // Don't want poster to be tabbable. tabIndex: -1 }); if (!_backgroundSizeSupported) { // setup an img element as a fallback for IE8 el.appendChild(vjs.createEl('img')); } return el; }; vjs.PosterImage.prototype.src = function(url){ var el = this.el(); // getter // can't think of a need for a getter here // see #838 if on is needed in the future // still don't want a getter to set src as undefined if (url === undefined) { return; } // setter // To ensure the poster image resizes while maintaining its original aspect // ratio, use a div with `background-size` when available. For browsers that // do not support `background-size` (e.g. IE8), fall back on using a regular // img element. if (_backgroundSizeSupported) { el.style.backgroundImage = 'url("' + url + '")'; } else { el.firstChild.src = url; } }; vjs.PosterImage.prototype.onClick = function(){ // Only accept clicks when controls are enabled if (this.player().controls()) { this.player_.play(); } }; /* Loading Spinner ================================================================================ */ /** * Loading spinner for waiting events * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor */ vjs.LoadingSpinner = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); player.on('canplay', vjs.bind(this, this.hide)); player.on('canplaythrough', vjs.bind(this, this.hide)); player.on('playing', vjs.bind(this, this.hide)); player.on('seeking', vjs.bind(this, this.show)); // in some browsers seeking does not trigger the 'playing' event, // so we also need to trap 'seeked' if we are going to set a // 'seeking' event player.on('seeked', vjs.bind(this, this.hide)); player.on('error', vjs.bind(this, this.show)); player.on('ended', vjs.bind(this, this.hide)); // Not showing spinner on stalled any more. Browsers may stall and then not trigger any events that would remove the spinner. // Checked in Chrome 16 and Safari 5.1.2. http://help.videojs.com/discussions/problems/883-why-is-the-download-progress-showing // player.on('stalled', vjs.bind(this, this.show)); player.on('waiting', vjs.bind(this, this.show)); } }); vjs.LoadingSpinner.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-loading-spinner' }); }; /* Big Play Button ================================================================================ */ /** * Initial play button. Shows before the video has played. The hiding of the * big play button is done via CSS and player states. * @param {vjs.Player|Object} player * @param {Object=} options * @class * @constructor */ vjs.BigPlayButton = vjs.Button.extend(); vjs.BigPlayButton.prototype.createEl = function(){ return vjs.Button.prototype.createEl.call(this, 'div', { className: 'vjs-big-play-button', innerHTML: '<span aria-hidden="true"></span>', 'aria-label': 'play video' }); }; vjs.BigPlayButton.prototype.onClick = function(){ this.player_.play(); }; /** * @fileoverview Media Technology Controller - Base class for media playback * technology controllers like Flash and HTML5 */ /** * Base class for media (HTML5 Video, Flash) controllers * @param {vjs.Player|Object} player Central player instance * @param {Object=} options Options object * @constructor */ vjs.MediaTechController = vjs.Component.extend({ /** @constructor */ init: function(player, options, ready){ options = options || {}; // we don't want the tech to report user activity automatically. // This is done manually in addControlsListeners options.reportTouchActivity = false; vjs.Component.call(this, player, options, ready); this.initControlsListeners(); } }); /** * Set up click and touch listeners for the playback element * On desktops, a click on the video itself will toggle playback, * on a mobile device a click on the video toggles controls. * (toggling controls is done by toggling the user state between active and * inactive) * * A tap can signal that a user has become active, or has become inactive * e.g. a quick tap on an iPhone movie should reveal the controls. Another * quick tap should hide them again (signaling the user is in an inactive * viewing state) * * In addition to this, we still want the user to be considered inactive after * a few seconds of inactivity. * * Note: the only part of iOS interaction we can't mimic with this setup * is a touch and hold on the video element counting as activity in order to * keep the controls showing, but that shouldn't be an issue. A touch and hold on * any controls will still keep the user active */ vjs.MediaTechController.prototype.initControlsListeners = function(){ var player, tech, activateControls, deactivateControls; tech = this; player = this.player(); var activateControls = function(){ if (player.controls() && !player.usingNativeControls()) { tech.addControlsListeners(); } }; deactivateControls = vjs.bind(tech, tech.removeControlsListeners); // Set up event listeners once the tech is ready and has an element to apply // listeners to this.ready(activateControls); player.on('controlsenabled', activateControls); player.on('controlsdisabled', deactivateControls); }; vjs.MediaTechController.prototype.addControlsListeners = function(){ var userWasActive; // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do // trigger mousedown/up. // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object // Any touch events are set to block the mousedown event from happening this.on('mousedown', this.onClick); // If the controls were hidden we don't want that to change without a tap event // so we'll check if the controls were already showing before reporting user // activity this.on('touchstart', function(event) { // Stop the mouse events from also happening event.preventDefault(); userWasActive = this.player_.userActive(); }); this.on('touchmove', function(event) { if (userWasActive){ this.player().reportUserActivity(); } }); // Turn on component tap events this.emitTapEvents(); // The tap listener needs to come after the touchend listener because the tap // listener cancels out any reportedUserActivity when setting userActive(false) this.on('tap', this.onTap); }; /** * Remove the listeners used for click and tap controls. This is needed for * toggling to controls disabled, where a tap/touch should do nothing. */ vjs.MediaTechController.prototype.removeControlsListeners = function(){ // We don't want to just use `this.off()` because there might be other needed // listeners added by techs that extend this. this.off('tap'); this.off('touchstart'); this.off('touchmove'); this.off('touchleave'); this.off('touchcancel'); this.off('touchend'); this.off('click'); this.off('mousedown'); }; /** * Handle a click on the media element. By default will play/pause the media. */ vjs.MediaTechController.prototype.onClick = function(event){ // We're using mousedown to detect clicks thanks to Flash, but mousedown // will also be triggered with right-clicks, so we need to prevent that if (event.button !== 0) return; // When controls are disabled a click should not toggle playback because // the click is considered a control if (this.player().controls()) { if (this.player().paused()) { this.player().play(); } else { this.player().pause(); } } }; /** * Handle a tap on the media element. By default it will toggle the user * activity state, which hides and shows the controls. */ vjs.MediaTechController.prototype.onTap = function(){ this.player().userActive(!this.player().userActive()); }; /** * Provide a default setPoster method for techs * * Poster support for techs should be optional, so we don't want techs to * break if they don't have a way to set a poster. */ vjs.MediaTechController.prototype.setPoster = function(){}; vjs.MediaTechController.prototype.features = { 'volumeControl': true, // Resizing plugins using request fullscreen reloads the plugin 'fullscreenResize': false, // Optional events that we can manually mimic with timers // currently not triggered by video-js-swf 'progressEvents': false, 'timeupdateEvents': false }; vjs.media = {}; /** * List of default API methods for any MediaTechController * @type {String} */ vjs.media.ApiMethods = 'play,pause,paused,currentTime,setCurrentTime,duration,buffered,volume,setVolume,muted,setMuted,width,height,supportsFullScreen,enterFullScreen,src,load,currentSrc,preload,setPreload,autoplay,setAutoplay,loop,setLoop,error,networkState,readyState,seeking,initialTime,startOffsetTime,played,seekable,ended,videoTracks,audioTracks,videoWidth,videoHeight,textTracks,defaultPlaybackRate,playbackRate,mediaGroup,controller,controls,defaultMuted'.split(','); // Create placeholder methods for each that warn when a method isn't supported by the current playback technology function createMethod(methodName){ return function(){ throw new Error('The "'+methodName+'" method is not available on the playback technology\'s API'); }; } for (var i = vjs.media.ApiMethods.length - 1; i >= 0; i--) { var methodName = vjs.media.ApiMethods[i]; vjs.MediaTechController.prototype[vjs.media.ApiMethods[i]] = createMethod(methodName); } /** * @fileoverview HTML5 Media Controller - Wrapper for HTML5 Media API */ /** * HTML5 Media Controller - Wrapper for HTML5 Media API * @param {vjs.Player|Object} player * @param {Object=} options * @param {Function=} ready * @constructor */ vjs.Html5 = vjs.MediaTechController.extend({ /** @constructor */ init: function(player, options, ready){ // volume cannot be changed from 1 on iOS this.features['volumeControl'] = vjs.Html5.canControlVolume(); // In iOS, if you move a video element in the DOM, it breaks video playback. this.features['movingMediaElementInDOM'] = !vjs.IS_IOS; // HTML video is able to automatically resize when going to fullscreen this.features['fullscreenResize'] = true; vjs.MediaTechController.call(this, player, options, ready); this.setupTriggers(); var source = options['source']; // If the element source is already set, we may have missed the loadstart event, and want to trigger it. // We don't want to set the source again and interrupt playback. if (source && this.el_.currentSrc === source.src && this.el_.networkState > 0) { player.trigger('loadstart'); // Otherwise set the source if one was provided. } else if (source) { this.el_.src = source.src; } // Determine if native controls should be used // Our goal should be to get the custom controls on mobile solid everywhere // so we can remove this all together. Right now this will block custom // controls on touch enabled laptops like the Chrome Pixel if (vjs.TOUCH_ENABLED && player.options()['nativeControlsForTouch'] !== false) { this.useNativeControls(); } // Chrome and Safari both have issues with autoplay. // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) // This fixes both issues. Need to wait for API, so it updates displays correctly player.ready(function(){ if (this.tag && this.options_['autoplay'] && this.paused()) { delete this.tag['poster']; // Chrome Fix. Fixed in Chrome v16. this.play(); } }); this.triggerReady(); } }); vjs.Html5.prototype.dispose = function(){ vjs.MediaTechController.prototype.dispose.call(this); }; vjs.Html5.prototype.createEl = function(){ var player = this.player_, // If possible, reuse original tag for HTML5 playback technology element el = player.tag, newEl, clone; // Check if this browser supports moving the element into the box. // On the iPhone video will break if you move the element, // So we have to create a brand new element. if (!el || this.features['movingMediaElementInDOM'] === false) { // If the original tag is still there, clone and remove it. if (el) { clone = el.cloneNode(false); vjs.Html5.disposeMediaElement(el); el = clone; player.tag = null; } else { el = vjs.createEl('video', { id:player.id() + '_html5_api', className:'vjs-tech' }); } // associate the player with the new tag el['player'] = player; vjs.insertFirst(el, player.el()); } // Update specific tag settings, in case they were overridden var attrs = ['autoplay','preload','loop','muted']; for (var i = attrs.length - 1; i >= 0; i--) { var attr = attrs[i]; if (player.options_[attr] !== null) { el[attr] = player.options_[attr]; } } return el; // jenniisawesome = true; }; // Make video events trigger player events // May seem verbose here, but makes other APIs possible. vjs.Html5.prototype.setupTriggers = function(){ for (var i = vjs.Html5.Events.length - 1; i >= 0; i--) { vjs.on(this.el_, vjs.Html5.Events[i], vjs.bind(this.player_, this.eventHandler)); } }; // Triggers removed using this.off when disposed vjs.Html5.prototype.eventHandler = function(e){ this.trigger(e); // No need for media events to bubble up. e.stopPropagation(); }; vjs.Html5.prototype.useNativeControls = function(){ var tech, player, controlsOn, controlsOff, cleanUp; tech = this; player = this.player(); // If the player controls are enabled turn on the native controls tech.setControls(player.controls()); // Update the native controls when player controls state is updated controlsOn = function(){ tech.setControls(true); }; controlsOff = function(){ tech.setControls(false); }; player.on('controlsenabled', controlsOn); player.on('controlsdisabled', controlsOff); // Clean up when not using native controls anymore cleanUp = function(){ player.off('controlsenabled', controlsOn); player.off('controlsdisabled', controlsOff); }; tech.on('dispose', cleanUp); player.on('usingcustomcontrols', cleanUp); // Update the state of the player to using native controls player.usingNativeControls(true); }; vjs.Html5.prototype.play = function(){ this.el_.play(); }; vjs.Html5.prototype.pause = function(){ this.el_.pause(); }; vjs.Html5.prototype.paused = function(){ return this.el_.paused; }; vjs.Html5.prototype.currentTime = function(){ return this.el_.currentTime; }; vjs.Html5.prototype.setCurrentTime = function(seconds){ try { this.el_.currentTime = seconds; } catch(e) { vjs.log(e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady); } }; vjs.Html5.prototype.duration = function(){ return this.el_.duration || 0; }; vjs.Html5.prototype.buffered = function(){ return this.el_.buffered; }; vjs.Html5.prototype.volume = function(){ return this.el_.volume; }; vjs.Html5.prototype.setVolume = function(percentAsDecimal){ this.el_.volume = percentAsDecimal; }; vjs.Html5.prototype.muted = function(){ return this.el_.muted; }; vjs.Html5.prototype.setMuted = function(muted){ this.el_.muted = muted; }; vjs.Html5.prototype.width = function(){ return this.el_.offsetWidth; }; vjs.Html5.prototype.height = function(){ return this.el_.offsetHeight; }; vjs.Html5.prototype.supportsFullScreen = function(){ if (typeof this.el_.webkitEnterFullScreen == 'function') { // Seems to be broken in Chromium/Chrome && Safari in Leopard if (/Android/.test(vjs.USER_AGENT) || !/Chrome|Mac OS X 10.5/.test(vjs.USER_AGENT)) { return true; } } return false; }; vjs.Html5.prototype.enterFullScreen = function(){ var video = this.el_; if (video.paused && video.networkState <= video.HAVE_METADATA) { // attempt to prime the video element for programmatic access // this isn't necessary on the desktop but shouldn't hurt this.el_.play(); // playing and pausing synchronously during the transition to fullscreen // can get iOS ~6.1 devices into a play/pause loop setTimeout(function(){ video.pause(); video.webkitEnterFullScreen(); }, 0); } else { video.webkitEnterFullScreen(); } }; vjs.Html5.prototype.exitFullScreen = function(){ this.el_.webkitExitFullScreen(); }; vjs.Html5.prototype.src = function(src){ this.el_.src = src; }; vjs.Html5.prototype.load = function(){ this.el_.load(); }; vjs.Html5.prototype.currentSrc = function(){ return this.el_.currentSrc; }; vjs.Html5.prototype.poster = function(){ return this.el_.poster; }; vjs.Html5.prototype.setPoster = function(val){ this.el_.poster = val; }; vjs.Html5.prototype.preload = function(){ return this.el_.preload; }; vjs.Html5.prototype.setPreload = function(val){ this.el_.preload = val; }; vjs.Html5.prototype.autoplay = function(){ return this.el_.autoplay; }; vjs.Html5.prototype.setAutoplay = function(val){ this.el_.autoplay = val; }; vjs.Html5.prototype.controls = function(){ return this.el_.controls; }; vjs.Html5.prototype.setControls = function(val){ this.el_.controls = !!val; }; vjs.Html5.prototype.loop = function(){ return this.el_.loop; }; vjs.Html5.prototype.setLoop = function(val){ this.el_.loop = val; }; vjs.Html5.prototype.error = function(){ return this.el_.error; }; vjs.Html5.prototype.seeking = function(){ return this.el_.seeking; }; vjs.Html5.prototype.ended = function(){ return this.el_.ended; }; vjs.Html5.prototype.defaultMuted = function(){ return this.el_.defaultMuted; }; /* HTML5 Support Testing ---------------------------------------------------- */ vjs.Html5.isSupported = function(){ // ie9 with no Media Player is a LIAR! (#984) try { vjs.TEST_VID['volume'] = 0.5; } catch (e) { return false; } return !!vjs.TEST_VID.canPlayType; }; vjs.Html5.canPlaySource = function(srcObj){ // IE9 on Windows 7 without MediaPlayer throws an error here // https://github.com/videojs/video.js/issues/519 try { return !!vjs.TEST_VID.canPlayType(srcObj.type); } catch(e) { return ''; } // TODO: Check Type // If no Type, check ext // Check Media Type }; vjs.Html5.canControlVolume = function(){ var volume = vjs.TEST_VID.volume; vjs.TEST_VID.volume = (volume / 2) + 0.1; return volume !== vjs.TEST_VID.volume; }; // HTML5 Feature detection and Device Fixes --------------------------------- // (function() { var canPlayType, mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i, mp4RE = /^video\/mp4/i; vjs.Html5.patchCanPlayType = function() { // Android 4.0 and above can play HLS to some extent but it reports being unable to do so if (vjs.ANDROID_VERSION >= 4.0) { if (!canPlayType) { canPlayType = vjs.TEST_VID.constructor.prototype.canPlayType; } vjs.TEST_VID.constructor.prototype.canPlayType = function(type) { if (type && mpegurlRE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } // Override Android 2.2 and less canPlayType method which is broken if (vjs.IS_OLD_ANDROID) { if (!canPlayType) { canPlayType = vjs.TEST_VID.constructor.prototype.canPlayType; } vjs.TEST_VID.constructor.prototype.canPlayType = function(type){ if (type && mp4RE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } }; vjs.Html5.unpatchCanPlayType = function() { var r = vjs.TEST_VID.constructor.prototype.canPlayType; vjs.TEST_VID.constructor.prototype.canPlayType = canPlayType; canPlayType = null; return r; }; // by default, patch the video element vjs.Html5.patchCanPlayType(); })(); // List of all HTML5 events (various uses). vjs.Html5.Events = 'loadstart,suspend,abort,error,emptied,stalled,loadedmetadata,loadeddata,canplay,canplaythrough,playing,waiting,seeking,seeked,ended,durationchange,timeupdate,progress,play,pause,ratechange,volumechange'.split(','); vjs.Html5.disposeMediaElement = function(el){ if (!el) { return; } el['player'] = null; if (el.parentNode) { el.parentNode.removeChild(el); } // remove any child track or source nodes to prevent their loading while(el.hasChildNodes()) { el.removeChild(el.firstChild); } // remove any src reference. not setting `src=''` because that causes a warning // in firefox el.removeAttribute('src'); // force the media element to update its loading state by calling load() // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function() { try { el.load(); } catch (e) { // not supported } })(); } }; /** * @fileoverview VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */ /** * Flash Media Controller - Wrapper for fallback SWF API * * @param {vjs.Player} player * @param {Object=} options * @param {Function=} ready * @constructor */ vjs.Flash = vjs.MediaTechController.extend({ /** @constructor */ init: function(player, options, ready){ vjs.MediaTechController.call(this, player, options, ready); var source = options['source'], // Which element to embed in parentEl = options['parentEl'], // Create a temporary element to be replaced by swf object placeHolder = this.el_ = vjs.createEl('div', { id: player.id() + '_temp_flash' }), // Generate ID for swf object objId = player.id()+'_flash_api', // Store player options in local var for optimization // TODO: switch to using player methods instead of options // e.g. player.autoplay(); playerOptions = player.options_, // Merge default flashvars with ones passed in to init flashVars = vjs.obj.merge({ // SWF Callback Functions 'readyFunction': 'videojs.Flash.onReady', 'eventProxyFunction': 'videojs.Flash.onEvent', 'errorEventProxyFunction': 'videojs.Flash.onError', // Player Settings 'autoplay': playerOptions.autoplay, 'preload': playerOptions.preload, 'loop': playerOptions.loop, 'muted': playerOptions.muted }, options['flashVars']), // Merge default parames with ones passed in params = vjs.obj.merge({ 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading }, options['params']), // Merge default attributes with ones passed in attributes = vjs.obj.merge({ 'id': objId, 'name': objId, // Both ID and Name needed or swf to identifty itself 'class': 'vjs-tech' }, options['attributes']), lastSeekTarget ; // If source was supplied pass as a flash var. if (source) { if (source.type && vjs.Flash.isStreamingType(source.type)) { var parts = vjs.Flash.streamToParts(source.src); flashVars['rtmpConnection'] = encodeURIComponent(parts.connection); flashVars['rtmpStream'] = encodeURIComponent(parts.stream); } else { flashVars['src'] = encodeURIComponent(vjs.getAbsoluteURL(source.src)); } } this['setCurrentTime'] = function(time){ lastSeekTarget = time; this.el_.vjs_setProperty('currentTime', time); }; this['currentTime'] = function(time){ // when seeking make the reported time keep up with the requested time // by reading the time we're seeking to if (this.seeking()) { return lastSeekTarget; } return this.el_.vjs_getProperty('currentTime'); }; // Add placeholder to player div vjs.insertFirst(placeHolder, parentEl); // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers // This allows resetting the playhead when we catch the reload if (options['startTime']) { this.ready(function(){ this.load(); this.play(); this.currentTime(options['startTime']); }); } // firefox doesn't bubble mousemove events to parent. videojs/video-js-swf#37 // bugzilla bug: https://bugzilla.mozilla.org/show_bug.cgi?id=836786 if (vjs.IS_FIREFOX) { this.ready(function(){ vjs.on(this.el(), 'mousemove', vjs.bind(this, function(){ // since it's a custom event, don't bubble higher than the player this.player().trigger({ 'type':'mousemove', 'bubbles': false }); })); }); } // Flash iFrame Mode // In web browsers there are multiple instances where changing the parent element or visibility of a plugin causes the plugin to reload. // - Firefox just about always. https://bugzilla.mozilla.org/show_bug.cgi?id=90268 (might be fixed by version 13) // - Webkit when hiding the plugin // - Webkit and Firefox when using requestFullScreen on a parent element // Loading the flash plugin into a dynamically generated iFrame gets around most of these issues. // Issues that remain include hiding the element and requestFullScreen in Firefox specifically // There's on particularly annoying issue with this method which is that Firefox throws a security error on an offsite Flash object loaded into a dynamically created iFrame. // Even though the iframe was inserted into a page on the web, Firefox + Flash considers it a local app trying to access an internet file. // I tried mulitple ways of setting the iframe src attribute but couldn't find a src that worked well. Tried a real/fake source, in/out of domain. // Also tried a method from stackoverflow that caused a security error in all browsers. http://stackoverflow.com/questions/2486901/how-to-set-document-domain-for-a-dynamically-generated-iframe // In the end the solution I found to work was setting the iframe window.location.href right before doing a document.write of the Flash object. // The only downside of this it seems to trigger another http request to the original page (no matter what's put in the href). Not sure why that is. // NOTE (2012-01-29): Cannot get Firefox to load the remote hosted SWF into a dynamically created iFrame // Firefox 9 throws a security error, unleess you call location.href right before doc.write. // Not sure why that even works, but it causes the browser to look like it's continuously trying to load the page. // Firefox 3.6 keeps calling the iframe onload function anytime I write to it, causing an endless loop. if (options['iFrameMode'] === true && !vjs.IS_FIREFOX) { // Create iFrame with vjs-tech class so it's 100% width/height var iFrm = vjs.createEl('iframe', { 'id': objId + '_iframe', 'name': objId + '_iframe', 'className': 'vjs-tech', 'scrolling': 'no', 'marginWidth': 0, 'marginHeight': 0, 'frameBorder': 0 }); // Update ready function names in flash vars for iframe window flashVars['readyFunction'] = 'ready'; flashVars['eventProxyFunction'] = 'events'; flashVars['errorEventProxyFunction'] = 'errors'; // Tried multiple methods to get this to work in all browsers // Tried embedding the flash object in the page first, and then adding a place holder to the iframe, then replacing the placeholder with the page object. // The goal here was to try to load the swf URL in the parent page first and hope that got around the firefox security error // var newObj = vjs.Flash.embed(options['swf'], placeHolder, flashVars, params, attributes); // (in onload) // var temp = vjs.createEl('a', { id:'asdf', innerHTML: 'asdf' } ); // iDoc.body.appendChild(temp); // Tried embedding the flash object through javascript in the iframe source. // This works in webkit but still triggers the firefox security error // iFrm.src = 'javascript: document.write('"+vjs.Flash.getEmbedCode(options['swf'], flashVars, params, attributes)+"');"; // Tried an actual local iframe just to make sure that works, but it kills the easiness of the CDN version if you require the user to host an iframe // We should add an option to host the iframe locally though, because it could help a lot of issues. // iFrm.src = "iframe.html"; // Wait until iFrame has loaded to write into it. vjs.on(iFrm, 'load', vjs.bind(this, function(){ var iDoc, iWin = iFrm.contentWindow; // The one working method I found was to use the iframe's document.write() to create the swf object // This got around the security issue in all browsers except firefox. // I did find a hack where if I call the iframe's window.location.href='', it would get around the security error // However, the main page would look like it was loading indefinitely (URL bar loading spinner would never stop) // Plus Firefox 3.6 didn't work no matter what I tried. // if (vjs.USER_AGENT.match('Firefox')) { // iWin.location.href = ''; // } // Get the iFrame's document depending on what the browser supports iDoc = iFrm.contentDocument ? iFrm.contentDocument : iFrm.contentWindow.document; // Tried ensuring both document domains were the same, but they already were, so that wasn't the issue. // Even tried adding /. that was mentioned in a browser security writeup // document.domain = document.domain+'/.'; // iDoc.domain = document.domain+'/.'; // Tried adding the object to the iframe doc's innerHTML. Security error in all browsers. // iDoc.body.innerHTML = swfObjectHTML; // Tried appending the object to the iframe doc's body. Security error in all browsers. // iDoc.body.appendChild(swfObject); // Using document.write actually got around the security error that browsers were throwing. // Again, it's a dynamically generated (same domain) iframe, loading an external Flash swf. // Not sure why that's a security issue, but apparently it is. iDoc.write(vjs.Flash.getEmbedCode(options['swf'], flashVars, params, attributes)); // Setting variables on the window needs to come after the doc write because otherwise they can get reset in some browsers // So far no issues with swf ready event being called before it's set on the window. iWin['player'] = this.player_; // Create swf ready function for iFrame window iWin['ready'] = vjs.bind(this.player_, function(currSwf){ var el = iDoc.getElementById(currSwf), player = this, tech = player.tech; // Update reference to playback technology element tech.el_ = el; // Make sure swf is actually ready. Sometimes the API isn't actually yet. vjs.Flash.checkReady(tech); }); // Create event listener for all swf events iWin['events'] = vjs.bind(this.player_, function(swfID, eventName){ var player = this; if (player && player.techName === 'flash') { player.trigger(eventName); } }); // Create error listener for all swf errors iWin['errors'] = vjs.bind(this.player_, function(swfID, eventName){ vjs.log('Flash Error', eventName); }); })); // Replace placeholder with iFrame (it will load now) placeHolder.parentNode.replaceChild(iFrm, placeHolder); // If not using iFrame mode, embed as normal object } else { vjs.Flash.embed(options['swf'], placeHolder, flashVars, params, attributes); } } }); vjs.Flash.prototype.dispose = function(){ vjs.MediaTechController.prototype.dispose.call(this); }; vjs.Flash.prototype.play = function(){ this.el_.vjs_play(); }; vjs.Flash.prototype.pause = function(){ this.el_.vjs_pause(); }; vjs.Flash.prototype.src = function(src){ if (src === undefined) { return this.currentSrc(); } if (vjs.Flash.isStreamingSrc(src)) { src = vjs.Flash.streamToParts(src); this.setRtmpConnection(src.connection); this.setRtmpStream(src.stream); } else { // Make sure source URL is abosolute. src = vjs.getAbsoluteURL(src); this.el_.vjs_src(src); } // Currently the SWF doesn't autoplay if you load a source later. // e.g. Load player w/ no source, wait 2s, set src. if (this.player_.autoplay()) { var tech = this; setTimeout(function(){ tech.play(); }, 0); } }; vjs.Flash.prototype.currentSrc = function(){ var src = this.el_.vjs_getProperty('currentSrc'); // no src, check and see if RTMP if (src == null) { var connection = this['rtmpConnection'](), stream = this['rtmpStream'](); if (connection && stream) { src = vjs.Flash.streamFromParts(connection, stream); } } return src; }; vjs.Flash.prototype.load = function(){ this.el_.vjs_load(); }; vjs.Flash.prototype.poster = function(){ this.el_.vjs_getProperty('poster'); }; vjs.Flash.prototype.setPoster = function(){ // poster images are not handled by the Flash tech so make this a no-op }; vjs.Flash.prototype.buffered = function(){ return vjs.createTimeRange(0, this.el_.vjs_getProperty('buffered')); }; vjs.Flash.prototype.supportsFullScreen = function(){ return false; // Flash does not allow fullscreen through javascript }; vjs.Flash.prototype.enterFullScreen = function(){ return false; }; // Create setters and getters for attributes var api = vjs.Flash.prototype, readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','), readOnly = 'error,networkState,readyState,seeking,initialTime,duration,startOffsetTime,paused,played,seekable,ended,videoTracks,audioTracks,videoWidth,videoHeight,textTracks'.split(','); // Overridden: buffered, currentTime, currentSrc /** * @this {*} * @private */ var createSetter = function(attr){ var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); api['set'+attrUpper] = function(val){ return this.el_.vjs_setProperty(attr, val); }; }; /** * @this {*} * @private */ var createGetter = function(attr){ api[attr] = function(){ return this.el_.vjs_getProperty(attr); }; }; (function(){ var i; // Create getter and setters for all read/write attributes for (i = 0; i < readWrite.length; i++) { createGetter(readWrite[i]); createSetter(readWrite[i]); } // Create getters for read-only attributes for (i = 0; i < readOnly.length; i++) { createGetter(readOnly[i]); } })(); /* Flash Support Testing -------------------------------------------------------- */ vjs.Flash.isSupported = function(){ return vjs.Flash.version()[0] >= 10; // return swfobject.hasFlashPlayerVersion('10'); }; vjs.Flash.canPlaySource = function(srcObj){ var type; if (!srcObj.type) { return ''; } type = srcObj.type.replace(/;.*/,'').toLowerCase(); if (type in vjs.Flash.formats || type in vjs.Flash.streamingFormats) { return 'maybe'; } }; vjs.Flash.formats = { 'video/flv': 'FLV', 'video/x-flv': 'FLV', 'video/mp4': 'MP4', 'video/m4v': 'MP4' }; vjs.Flash.streamingFormats = { 'rtmp/mp4': 'MP4', 'rtmp/flv': 'FLV' }; vjs.Flash['onReady'] = function(currSwf){ var el = vjs.el(currSwf); // Get player from box // On firefox reloads, el might already have a player var player = el['player'] || el.parentNode['player'], tech = player.tech; // Reference player on tech element el['player'] = player; // Update reference to playback technology element tech.el_ = el; vjs.Flash.checkReady(tech); }; // The SWF isn't alwasy ready when it says it is. Sometimes the API functions still need to be added to the object. // If it's not ready, we set a timeout to check again shortly. vjs.Flash.checkReady = function(tech){ // Check if API property exists if (tech.el().vjs_getProperty) { // If so, tell tech it's ready tech.triggerReady(); // Otherwise wait longer. } else { setTimeout(function(){ vjs.Flash.checkReady(tech); }, 50); } }; // Trigger events from the swf on the player vjs.Flash['onEvent'] = function(swfID, eventName){ var player = vjs.el(swfID)['player']; player.trigger(eventName); }; // Log errors from the swf vjs.Flash['onError'] = function(swfID, err){ var player = vjs.el(swfID)['player']; player.trigger('error'); vjs.log('Flash Error', err, swfID); }; // Flash Version Check vjs.Flash.version = function(){ var version = '0,0,0'; // IE try { version = new window.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; // other browsers } catch(e) { try { if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin){ version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; } } catch(err) {} } return version.split(','); }; // Flash embedding method. Only used in non-iframe mode vjs.Flash.embed = function(swf, placeHolder, flashVars, params, attributes){ var code = vjs.Flash.getEmbedCode(swf, flashVars, params, attributes), // Get element by embedding code and retrieving created element obj = vjs.createEl('div', { innerHTML: code }).childNodes[0], par = placeHolder.parentNode ; placeHolder.parentNode.replaceChild(obj, placeHolder); // IE6 seems to have an issue where it won't initialize the swf object after injecting it. // This is a dumb fix var newObj = par.childNodes[0]; setTimeout(function(){ newObj.style.display = 'block'; }, 1000); return obj; }; vjs.Flash.getEmbedCode = function(swf, flashVars, params, attributes){ var objTag = '<object type="application/x-shockwave-flash"', flashVarsString = '', paramsString = '', attrsString = ''; // Convert flash vars to string if (flashVars) { vjs.obj.each(flashVars, function(key, val){ flashVarsString += (key + '=' + val + '&amp;'); }); } // Add swf, flashVars, and other default params params = vjs.obj.merge({ 'movie': swf, 'flashvars': flashVarsString, 'allowScriptAccess': 'always', // Required to talk to swf 'allowNetworking': 'all' // All should be default, but having security issues. }, params); // Create param tags string vjs.obj.each(params, function(key, val){ paramsString += '<param name="'+key+'" value="'+val+'" />'; }); attributes = vjs.obj.merge({ // Add swf to attributes (need both for IE and Others to work) 'data': swf, // Default to 100% width/height 'width': '100%', 'height': '100%' }, attributes); // Create Attributes string vjs.obj.each(attributes, function(key, val){ attrsString += (key + '="' + val + '" '); }); return objTag + attrsString + '>' + paramsString + '</object>'; }; vjs.Flash.streamFromParts = function(connection, stream) { return connection + '&' + stream; }; vjs.Flash.streamToParts = function(src) { var parts = { connection: '', stream: '' }; if (! src) { return parts; } // Look for the normal URL separator we expect, '&'. // If found, we split the URL into two pieces around the // first '&'. var connEnd = src.indexOf('&'); var streamBegin; if (connEnd !== -1) { streamBegin = connEnd + 1; } else { // If there's not a '&', we use the last '/' as the delimiter. connEnd = streamBegin = src.lastIndexOf('/') + 1; if (connEnd === 0) { // really, there's not a '/'? connEnd = streamBegin = src.length; } } parts.connection = src.substring(0, connEnd); parts.stream = src.substring(streamBegin, src.length); return parts; }; vjs.Flash.isStreamingType = function(srcType) { return srcType in vjs.Flash.streamingFormats; }; // RTMP has four variations, any string starting // with one of these protocols should be valid vjs.Flash.RTMP_RE = /^rtmp[set]?:\/\//i; vjs.Flash.isStreamingSrc = function(src) { return vjs.Flash.RTMP_RE.test(src); }; /** * The Media Loader is the component that decides which playback technology to load * when the player is initialized. * * @constructor */ vjs.MediaLoader = vjs.Component.extend({ /** @constructor */ init: function(player, options, ready){ vjs.Component.call(this, player, options, ready); // If there are no sources when the player is initialized, // load the first supported playback technology. if (!player.options_['sources'] || player.options_['sources'].length === 0) { for (var i=0,j=player.options_['techOrder']; i<j.length; i++) { var techName = vjs.capitalize(j[i]), tech = window['videojs'][techName]; // Check if the browser supports this technology if (tech && tech.isSupported()) { player.loadTech(techName); break; } } } else { // // Loop through playback technologies (HTML5, Flash) and check for support. // // Then load the best source. // // A few assumptions here: // // All playback technologies respect preload false. player.src(player.options_['sources']); } } }); /** * @fileoverview Text Tracks * Text tracks are tracks of timed text events. * Captions - text displayed over the video for the hearing impared * Subtitles - text displayed over the video for those who don't understand langauge in the video * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device */ // Player Additions - Functions add to the player object for easier access to tracks /** * List of associated text tracks * @type {Array} * @private */ vjs.Player.prototype.textTracks_; /** * Get an array of associated text tracks. captions, subtitles, chapters, descriptions * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks * @return {Array} Array of track objects * @private */ vjs.Player.prototype.textTracks = function(){ this.textTracks_ = this.textTracks_ || []; return this.textTracks_; }; /** * Add a text track * In addition to the W3C settings we allow adding additional info through options. * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata * @param {String=} label Optional label * @param {String=} language Optional language * @param {Object=} options Additional track options, like src * @private */ vjs.Player.prototype.addTextTrack = function(kind, label, language, options){ var tracks = this.textTracks_ = this.textTracks_ || []; options = options || {}; options['kind'] = kind; options['label'] = label; options['language'] = language; // HTML5 Spec says default to subtitles. // Uppercase first letter to match class names var Kind = vjs.capitalize(kind || 'subtitles'); // Create correct texttrack class. CaptionsTrack, etc. var track = new window['videojs'][Kind + 'Track'](this, options); tracks.push(track); // If track.dflt() is set, start showing immediately // TODO: Add a process to deterime the best track to show for the specific kind // Incase there are mulitple defaulted tracks of the same kind // Or the user has a set preference of a specific language that should override the default // if (track.dflt()) { // this.ready(vjs.bind(track, track.show)); // } return track; }; /** * Add an array of text tracks. captions, subtitles, chapters, descriptions * Track objects will be stored in the player.textTracks() array * @param {Array} trackList Array of track elements or objects (fake track elements) * @private */ vjs.Player.prototype.addTextTracks = function(trackList){ var trackObj; for (var i = 0; i < trackList.length; i++) { trackObj = trackList[i]; this.addTextTrack(trackObj['kind'], trackObj['label'], trackObj['language'], trackObj); } return this; }; // Show a text track // disableSameKind: disable all other tracks of the same kind. Value should be a track kind (captions, etc.) vjs.Player.prototype.showTextTrack = function(id, disableSameKind){ var tracks = this.textTracks_, i = 0, j = tracks.length, track, showTrack, kind; // Find Track with same ID for (;i<j;i++) { track = tracks[i]; if (track.id() === id) { track.show(); showTrack = track; // Disable tracks of the same kind } else if (disableSameKind && track.kind() == disableSameKind && track.mode() > 0) { track.disable(); } } // Get track kind from shown track or disableSameKind kind = (showTrack) ? showTrack.kind() : ((disableSameKind) ? disableSameKind : false); // Trigger trackchange event, captionstrackchange, subtitlestrackchange, etc. if (kind) { this.trigger(kind+'trackchange'); } return this; }; /** * The base class for all text tracks * * Handles the parsing, hiding, and showing of text track cues * * @param {vjs.Player|Object} player * @param {Object=} options * @constructor */ vjs.TextTrack = vjs.Component.extend({ /** @constructor */ init: function(player, options){ vjs.Component.call(this, player, options); // Apply track info to track object // Options will often be a track element // Build ID if one doesn't exist this.id_ = options['id'] || ('vjs_' + options['kind'] + '_' + options['language'] + '_' + vjs.guid++); this.src_ = options['src']; // 'default' is a reserved keyword in js so we use an abbreviated version this.dflt_ = options['default'] || options['dflt']; this.title_ = options['title']; this.language_ = options['srclang']; this.label_ = options['label']; this.cues_ = []; this.activeCues_ = []; this.readyState_ = 0; this.mode_ = 0; this.player_.on('fullscreenchange', vjs.bind(this, this.adjustFontSize)); } }); /** * Track kind value. Captions, subtitles, etc. * @private */ vjs.TextTrack.prototype.kind_; /** * Get the track kind value * @return {String} */ vjs.TextTrack.prototype.kind = function(){ return this.kind_; }; /** * Track src value * @private */ vjs.TextTrack.prototype.src_; /** * Get the track src value * @return {String} */ vjs.TextTrack.prototype.src = function(){ return this.src_; }; /** * Track default value * If default is used, subtitles/captions to start showing * @private */ vjs.TextTrack.prototype.dflt_; /** * Get the track default value. ('default' is a reserved keyword) * @return {Boolean} */ vjs.TextTrack.prototype.dflt = function(){ return this.dflt_; }; /** * Track title value * @private */ vjs.TextTrack.prototype.title_; /** * Get the track title value * @return {String} */ vjs.TextTrack.prototype.title = function(){ return this.title_; }; /** * Language - two letter string to represent track language, e.g. 'en' for English * Spec def: readonly attribute DOMString language; * @private */ vjs.TextTrack.prototype.language_; /** * Get the track language value * @return {String} */ vjs.TextTrack.prototype.language = function(){ return this.language_; }; /** * Track label e.g. 'English' * Spec def: readonly attribute DOMString label; * @private */ vjs.TextTrack.prototype.label_; /** * Get the track label value * @return {String} */ vjs.TextTrack.prototype.label = function(){ return this.label_; }; /** * All cues of the track. Cues have a startTime, endTime, text, and other properties. * Spec def: readonly attribute TextTrackCueList cues; * @private */ vjs.TextTrack.prototype.cues_; /** * Get the track cues * @return {Array} */ vjs.TextTrack.prototype.cues = function(){ return this.cues_; }; /** * ActiveCues is all cues that are currently showing * Spec def: readonly attribute TextTrackCueList activeCues; * @private */ vjs.TextTrack.prototype.activeCues_; /** * Get the track active cues * @return {Array} */ vjs.TextTrack.prototype.activeCues = function(){ return this.activeCues_; }; /** * ReadyState describes if the text file has been loaded * const unsigned short NONE = 0; * const unsigned short LOADING = 1; * const unsigned short LOADED = 2; * const unsigned short ERROR = 3; * readonly attribute unsigned short readyState; * @private */ vjs.TextTrack.prototype.readyState_; /** * Get the track readyState * @return {Number} */ vjs.TextTrack.prototype.readyState = function(){ return this.readyState_; }; /** * Mode describes if the track is showing, hidden, or disabled * const unsigned short OFF = 0; * const unsigned short HIDDEN = 1; (still triggering cuechange events, but not visible) * const unsigned short SHOWING = 2; * attribute unsigned short mode; * @private */ vjs.TextTrack.prototype.mode_; /** * Get the track mode * @return {Number} */ vjs.TextTrack.prototype.mode = function(){ return this.mode_; }; /** * Change the font size of the text track to make it larger when playing in fullscreen mode * and restore it to its normal size when not in fullscreen mode. */ vjs.TextTrack.prototype.adjustFontSize = function(){ if (this.player_.isFullScreen()) { // Scale the font by the same factor as increasing the video width to the full screen window width. // Additionally, multiply that factor by 1.4, which is the default font size for // the caption track (from the CSS) this.el_.style.fontSize = screen.width / this.player_.width() * 1.4 * 100 + '%'; } else { // Change the font size of the text track back to its original non-fullscreen size this.el_.style.fontSize = ''; } }; /** * Create basic div to hold cue text * @return {Element} */ vjs.TextTrack.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-' + this.kind_ + ' vjs-text-track' }); }; /** * Show: Mode Showing (2) * Indicates that the text track is active. If no attempt has yet been made to obtain the track's cues, the user agent will perform such an attempt momentarily. * The user agent is maintaining a list of which cues are active, and events are being fired accordingly. * In addition, for text tracks whose kind is subtitles or captions, the cues are being displayed over the video as appropriate; * for text tracks whose kind is descriptions, the user agent is making the cues available to the user in a non-visual fashion; * and for text tracks whose kind is chapters, the user agent is making available to the user a mechanism by which the user can navigate to any point in the media resource by selecting a cue. * The showing by default state is used in conjunction with the default attribute on track elements to indicate that the text track was enabled due to that attribute. * This allows the user agent to override the state if a later track is discovered that is more appropriate per the user's preferences. */ vjs.TextTrack.prototype.show = function(){ this.activate(); this.mode_ = 2; // Show element. vjs.Component.prototype.show.call(this); }; /** * Hide: Mode Hidden (1) * Indicates that the text track is active, but that the user agent is not actively displaying the cues. * If no attempt has yet been made to obtain the track's cues, the user agent will perform such an attempt momentarily. * The user agent is maintaining a list of which cues are active, and events are being fired accordingly. */ vjs.TextTrack.prototype.hide = function(){ // When hidden, cues are still triggered. Disable to stop triggering. this.activate(); this.mode_ = 1; // Hide element. vjs.Component.prototype.hide.call(this); }; /** * Disable: Mode Off/Disable (0) * Indicates that the text track is not active. Other than for the purposes of exposing the track in the DOM, the user agent is ignoring the text track. * No cues are active, no events are fired, and the user agent will not attempt to obtain the track's cues. */ vjs.TextTrack.prototype.disable = function(){ // If showing, hide. if (this.mode_ == 2) { this.hide(); } // Stop triggering cues this.deactivate(); // Switch Mode to Off this.mode_ = 0; }; /** * Turn on cue tracking. Tracks that are showing OR hidden are active. */ vjs.TextTrack.prototype.activate = function(){ // Load text file if it hasn't been yet. if (this.readyState_ === 0) { this.load(); } // Only activate if not already active. if (this.mode_ === 0) { // Update current cue on timeupdate // Using unique ID for bind function so other tracks don't remove listener this.player_.on('timeupdate', vjs.bind(this, this.update, this.id_)); // Reset cue time on media end this.player_.on('ended', vjs.bind(this, this.reset, this.id_)); // Add to display if (this.kind_ === 'captions' || this.kind_ === 'subtitles') { this.player_.getChild('textTrackDisplay').addChild(this); } } }; /** * Turn off cue tracking. */ vjs.TextTrack.prototype.deactivate = function(){ // Using unique ID for bind function so other tracks don't remove listener this.player_.off('timeupdate', vjs.bind(this, this.update, this.id_)); this.player_.off('ended', vjs.bind(this, this.reset, this.id_)); this.reset(); // Reset // Remove from display this.player_.getChild('textTrackDisplay').removeChild(this); }; // A readiness state // One of the following: // // Not loaded // Indicates that the text track is known to exist (e.g. it has been declared with a track element), but its cues have not been obtained. // // Loading // Indicates that the text track is loading and there have been no fatal errors encountered so far. Further cues might still be added to the track. // // Loaded // Indicates that the text track has been loaded with no fatal errors. No new cues will be added to the track except if the text track corresponds to a MutableTextTrack object. // // Failed to load // Indicates that the text track was enabled, but when the user agent attempted to obtain it, this failed in some way (e.g. URL could not be resolved, network error, unknown text track format). Some or all of the cues are likely missing and will not be obtained. vjs.TextTrack.prototype.load = function(){ // Only load if not loaded yet. if (this.readyState_ === 0) { this.readyState_ = 1; vjs.get(this.src_, vjs.bind(this, this.parseCues), vjs.bind(this, this.onError)); } }; vjs.TextTrack.prototype.onError = function(err){ this.error = err; this.readyState_ = 3; this.trigger('error'); }; // Parse the WebVTT text format for cue times. // TODO: Separate parser into own class so alternative timed text formats can be used. (TTML, DFXP) vjs.TextTrack.prototype.parseCues = function(srcContent) { var cue, time, text, lines = srcContent.split('\n'), line = '', id; for (var i=1, j=lines.length; i<j; i++) { // Line 0 should be 'WEBVTT', so skipping i=0 line = vjs.trim(lines[i]); // Trim whitespace and linebreaks if (line) { // Loop until a line with content // First line could be an optional cue ID // Check if line has the time separator if (line.indexOf('-->') == -1) { id = line; // Advance to next line for timing. line = vjs.trim(lines[++i]); } else { id = this.cues_.length; } // First line - Number cue = { id: id, // Cue Number index: this.cues_.length // Position in Array }; // Timing line time = line.split(' --> '); cue.startTime = this.parseCueTime(time[0]); cue.endTime = this.parseCueTime(time[1]); // Additional lines - Cue Text text = []; // Loop until a blank line or end of lines // Assumeing trim('') returns false for blank lines while (lines[++i] && (line = vjs.trim(lines[i]))) { text.push(line); } cue.text = text.join('<br/>'); // Add this cue this.cues_.push(cue); } } this.readyState_ = 2; this.trigger('loaded'); }; vjs.TextTrack.prototype.parseCueTime = function(timeText) { var parts = timeText.split(':'), time = 0, hours, minutes, other, seconds, ms; // Check if optional hours place is included // 00:00:00.000 vs. 00:00.000 if (parts.length == 3) { hours = parts[0]; minutes = parts[1]; other = parts[2]; } else { hours = 0; minutes = parts[0]; other = parts[1]; } // Break other (seconds, milliseconds, and flags) by spaces // TODO: Make additional cue layout settings work with flags other = other.split(/\s+/); // Remove seconds. Seconds is the first part before any spaces. seconds = other.splice(0,1)[0]; // Could use either . or , for decimal seconds = seconds.split(/\.|,/); // Get milliseconds ms = parseFloat(seconds[1]); seconds = seconds[0]; // hours => seconds time += parseFloat(hours) * 3600; // minutes => seconds time += parseFloat(minutes) * 60; // Add seconds time += parseFloat(seconds); // Add milliseconds if (ms) { time += ms/1000; } return time; }; // Update active cues whenever timeupdate events are triggered on the player. vjs.TextTrack.prototype.update = function(){ if (this.cues_.length > 0) { // Get curent player time var time = this.player_.currentTime(); // Check if the new time is outside the time box created by the the last update. if (this.prevChange === undefined || time < this.prevChange || this.nextChange <= time) { var cues = this.cues_, // Create a new time box for this state. newNextChange = this.player_.duration(), // Start at beginning of the timeline newPrevChange = 0, // Start at end reverse = false, // Set the direction of the loop through the cues. Optimized the cue check. newCues = [], // Store new active cues. // Store where in the loop the current active cues are, to provide a smart starting point for the next loop. firstActiveIndex, lastActiveIndex, cue, i; // Loop vars // Check if time is going forwards or backwards (scrubbing/rewinding) // If we know the direction we can optimize the starting position and direction of the loop through the cues array. if (time >= this.nextChange || this.nextChange === undefined) { // NextChange should happen // Forwards, so start at the index of the first active cue and loop forward i = (this.firstActiveIndex !== undefined) ? this.firstActiveIndex : 0; } else { // Backwards, so start at the index of the last active cue and loop backward reverse = true; i = (this.lastActiveIndex !== undefined) ? this.lastActiveIndex : cues.length - 1; } while (true) { // Loop until broken cue = cues[i]; // Cue ended at this point if (cue.endTime <= time) { newPrevChange = Math.max(newPrevChange, cue.endTime); if (cue.active) { cue.active = false; } // No earlier cues should have an active start time. // Nevermind. Assume first cue could have a duration the same as the video. // In that case we need to loop all the way back to the beginning. // if (reverse && cue.startTime) { break; } // Cue hasn't started } else if (time < cue.startTime) { newNextChange = Math.min(newNextChange, cue.startTime); if (cue.active) { cue.active = false; } // No later cues should have an active start time. if (!reverse) { break; } // Cue is current } else { if (reverse) { // Add cue to front of array to keep in time order newCues.splice(0,0,cue); // If in reverse, the first current cue is our lastActiveCue if (lastActiveIndex === undefined) { lastActiveIndex = i; } firstActiveIndex = i; } else { // Add cue to end of array newCues.push(cue); // If forward, the first current cue is our firstActiveIndex if (firstActiveIndex === undefined) { firstActiveIndex = i; } lastActiveIndex = i; } newNextChange = Math.min(newNextChange, cue.endTime); newPrevChange = Math.max(newPrevChange, cue.startTime); cue.active = true; } if (reverse) { // Reverse down the array of cues, break if at first if (i === 0) { break; } else { i--; } } else { // Walk up the array fo cues, break if at last if (i === cues.length - 1) { break; } else { i++; } } } this.activeCues_ = newCues; this.nextChange = newNextChange; this.prevChange = newPrevChange; this.firstActiveIndex = firstActiveIndex; this.lastActiveIndex = lastActiveIndex; this.updateDisplay(); this.trigger('cuechange'); } } }; // Add cue HTML to display vjs.TextTrack.prototype.updateDisplay = function(){ var cues = this.activeCues_, html = '', i=0,j=cues.length; for (;i<j;i++) { html += '<span class="vjs-tt-cue">'+cues[i].text+'</span>'; } this.el_.innerHTML = html; }; // Set all loop helper values back vjs.TextTrack.prototype.reset = function(){ this.nextChange = 0; this.prevChange = this.player_.duration(); this.firstActiveIndex = 0; this.lastActiveIndex = 0; }; // Create specific track types /** * The track component for managing the hiding and showing of captions * * @constructor */ vjs.CaptionsTrack = vjs.TextTrack.extend(); vjs.CaptionsTrack.prototype.kind_ = 'captions'; // Exporting here because Track creation requires the track kind // to be available on global object. e.g. new window['videojs'][Kind + 'Track'] /** * The track component for managing the hiding and showing of subtitles * * @constructor */ vjs.SubtitlesTrack = vjs.TextTrack.extend(); vjs.SubtitlesTrack.prototype.kind_ = 'subtitles'; /** * The track component for managing the hiding and showing of chapters * * @constructor */ vjs.ChaptersTrack = vjs.TextTrack.extend(); vjs.ChaptersTrack.prototype.kind_ = 'chapters'; /* Text Track Display ============================================================================= */ // Global container for both subtitle and captions text. Simple div container. /** * The component for displaying text track cues * * @constructor */ vjs.TextTrackDisplay = vjs.Component.extend({ /** @constructor */ init: function(player, options, ready){ vjs.Component.call(this, player, options, ready); // This used to be called during player init, but was causing an error // if a track should show by default and the display hadn't loaded yet. // Should probably be moved to an external track loader when we support // tracks that don't need a display. if (player.options_['tracks'] && player.options_['tracks'].length > 0) { this.player_.addTextTracks(player.options_['tracks']); } } }); vjs.TextTrackDisplay.prototype.createEl = function(){ return vjs.Component.prototype.createEl.call(this, 'div', { className: 'vjs-text-track-display' }); }; /** * The specific menu item type for selecting a language within a text track kind * * @constructor */ vjs.TextTrackMenuItem = vjs.MenuItem.extend({ /** @constructor */ init: function(player, options){ var track = this.track = options['track']; // Modify options for parent MenuItem class's init. options['label'] = track.label(); options['selected'] = track.dflt(); vjs.MenuItem.call(this, player, options); this.player_.on(track.kind() + 'trackchange', vjs.bind(this, this.update)); } }); vjs.TextTrackMenuItem.prototype.onClick = function(){ vjs.MenuItem.prototype.onClick.call(this); this.player_.showTextTrack(this.track.id_, this.track.kind()); }; vjs.TextTrackMenuItem.prototype.update = function(){ this.selected(this.track.mode() == 2); }; /** * A special menu item for turning of a specific type of text track * * @constructor */ vjs.OffTextTrackMenuItem = vjs.TextTrackMenuItem.extend({ /** @constructor */ init: function(player, options){ // Create pseudo track info // Requires options['kind'] options['track'] = { kind: function() { return options['kind']; }, player: player, label: function(){ return options['kind'] + ' off'; }, dflt: function(){ return false; }, mode: function(){ return false; } }; vjs.TextTrackMenuItem.call(this, player, options); this.selected(true); } }); vjs.OffTextTrackMenuItem.prototype.onClick = function(){ vjs.TextTrackMenuItem.prototype.onClick.call(this); this.player_.showTextTrack(this.track.id_, this.track.kind()); }; vjs.OffTextTrackMenuItem.prototype.update = function(){ var tracks = this.player_.textTracks(), i=0, j=tracks.length, track, off = true; for (;i<j;i++) { track = tracks[i]; if (track.kind() == this.track.kind() && track.mode() == 2) { off = false; } } this.selected(off); }; /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @constructor */ vjs.TextTrackButton = vjs.MenuButton.extend({ /** @constructor */ init: function(player, options){ vjs.MenuButton.call(this, player, options); if (this.items.length <= 1) { this.hide(); } } }); // vjs.TextTrackButton.prototype.buttonPressed = false; // vjs.TextTrackButton.prototype.createMenu = function(){ // var menu = new vjs.Menu(this.player_); // // Add a title list item to the top // // menu.el().appendChild(vjs.createEl('li', { // // className: 'vjs-menu-title', // // innerHTML: vjs.capitalize(this.kind_), // // tabindex: -1 // // })); // this.items = this.createItems(); // // Add menu items to the menu // for (var i = 0; i < this.items.length; i++) { // menu.addItem(this.items[i]); // } // // Add list to element // this.addChild(menu); // return menu; // }; // Create a menu item for each text track vjs.TextTrackButton.prototype.createItems = function(){ var items = [], track; // Add an OFF menu item to turn all tracks off items.push(new vjs.OffTextTrackMenuItem(this.player_, { 'kind': this.kind_ })); for (var i = 0; i < this.player_.textTracks().length; i++) { track = this.player_.textTracks()[i]; if (track.kind() === this.kind_) { items.push(new vjs.TextTrackMenuItem(this.player_, { 'track': track })); } } return items; }; /** * The button component for toggling and selecting captions * * @constructor */ vjs.CaptionsButton = vjs.TextTrackButton.extend({ /** @constructor */ init: function(player, options, ready){ vjs.TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label','Captions Menu'); } }); vjs.CaptionsButton.prototype.kind_ = 'captions'; vjs.CaptionsButton.prototype.buttonText = 'Captions'; vjs.CaptionsButton.prototype.className = 'vjs-captions-button'; /** * The button component for toggling and selecting subtitles * * @constructor */ vjs.SubtitlesButton = vjs.TextTrackButton.extend({ /** @constructor */ init: function(player, options, ready){ vjs.TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label','Subtitles Menu'); } }); vjs.SubtitlesButton.prototype.kind_ = 'subtitles'; vjs.SubtitlesButton.prototype.buttonText = 'Subtitles'; vjs.SubtitlesButton.prototype.className = 'vjs-subtitles-button'; // Chapters act much differently than other text tracks // Cues are navigation vs. other tracks of alternative languages /** * The button component for toggling and selecting chapters * * @constructor */ vjs.ChaptersButton = vjs.TextTrackButton.extend({ /** @constructor */ init: function(player, options, ready){ vjs.TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label','Chapters Menu'); } }); vjs.ChaptersButton.prototype.kind_ = 'chapters'; vjs.ChaptersButton.prototype.buttonText = 'Chapters'; vjs.ChaptersButton.prototype.className = 'vjs-chapters-button'; // Create a menu item for each text track vjs.ChaptersButton.prototype.createItems = function(){ var items = [], track; for (var i = 0; i < this.player_.textTracks().length; i++) { track = this.player_.textTracks()[i]; if (track.kind() === this.kind_) { items.push(new vjs.TextTrackMenuItem(this.player_, { 'track': track })); } } return items; }; vjs.ChaptersButton.prototype.createMenu = function(){ var tracks = this.player_.textTracks(), i = 0, j = tracks.length, track, chaptersTrack, items = this.items = []; for (;i<j;i++) { track = tracks[i]; if (track.kind() == this.kind_ && track.dflt()) { if (track.readyState() < 2) { this.chaptersTrack = track; track.on('loaded', vjs.bind(this, this.createMenu)); return; } else { chaptersTrack = track; break; } } } var menu = this.menu = new vjs.Menu(this.player_); menu.el_.appendChild(vjs.createEl('li', { className: 'vjs-menu-title', innerHTML: vjs.capitalize(this.kind_), tabindex: -1 })); if (chaptersTrack) { var cues = chaptersTrack.cues_, cue, mi; i = 0; j = cues.length; for (;i<j;i++) { cue = cues[i]; mi = new vjs.ChaptersTrackMenuItem(this.player_, { 'track': chaptersTrack, 'cue': cue }); items.push(mi); menu.addChild(mi); } } if (this.items.length > 0) { this.show(); } return menu; }; /** * @constructor */ vjs.ChaptersTrackMenuItem = vjs.MenuItem.extend({ /** @constructor */ init: function(player, options){ var track = this.track = options['track'], cue = this.cue = options['cue'], currentTime = player.currentTime(); // Modify options for parent MenuItem class's init. options['label'] = cue.text; options['selected'] = (cue.startTime <= currentTime && currentTime < cue.endTime); vjs.MenuItem.call(this, player, options); track.on('cuechange', vjs.bind(this, this.update)); } }); vjs.ChaptersTrackMenuItem.prototype.onClick = function(){ vjs.MenuItem.prototype.onClick.call(this); this.player_.currentTime(this.cue.startTime); this.update(this.cue.startTime); }; vjs.ChaptersTrackMenuItem.prototype.update = function(){ var cue = this.cue, currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime); this.selected(cue.startTime <= currentTime && currentTime < cue.endTime); }; // Add Buttons to controlBar vjs.obj.merge(vjs.ControlBar.prototype.options_['children'], { 'subtitlesButton': {}, 'captionsButton': {}, 'chaptersButton': {} }); // vjs.Cue = vjs.Component.extend({ // /** @constructor */ // init: function(player, options){ // vjs.Component.call(this, player, options); // } // }); /** * @fileoverview Add JSON support * @suppress {undefinedVars} * (Compiler doesn't like JSON not being declared) */ /** * Javascript JSON implementation * (Parse Method Only) * https://github.com/douglascrockford/JSON-js/blob/master/json2.js * Only using for parse method when parsing data-setup attribute JSON. * @suppress {undefinedVars} * @namespace * @private */ vjs.JSON; if (typeof window.JSON !== 'undefined' && window.JSON.parse === 'function') { vjs.JSON = window.JSON; } else { vjs.JSON = {}; var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g; /** * parse the json * * @memberof vjs.JSON * @param {String} text The JSON string to parse * @param {Function=} [reviver] Optional function that can transform the results * @return {Object|Array} The parsed JSON */ vjs.JSON.parse = function (text, reviver) { var j; function walk(holder, key) { var k, v, value = holder[key]; if (value && typeof value === 'object') { for (k in value) { if (Object.prototype.hasOwnProperty.call(value, k)) { v = walk(value, k); if (v !== undefined) { value[k] = v; } else { delete value[k]; } } } } return reviver.call(holder, key, value); } text = String(text); cx.lastIndex = 0; if (cx.test(text)) { text = text.replace(cx, function (a) { return '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4); }); } if (/^[\],:{}\s]*$/ .test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, '@') .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, ']') .replace(/(?:^|:|,)(?:\s*\[)+/g, ''))) { j = eval('(' + text + ')'); return typeof reviver === 'function' ? walk({'': j}, '') : j; } throw new SyntaxError('JSON.parse(): invalid or malformed JSON data'); }; } /** * @fileoverview Functions for automatically setting up a player * based on the data-setup attribute of the video tag */ // Automatically set up any tags that have a data-setup attribute vjs.autoSetup = function(){ var options, vid, player, vids = document.getElementsByTagName('video'); // Check if any media elements exist if (vids && vids.length > 0) { for (var i=0,j=vids.length; i<j; i++) { vid = vids[i]; // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately. if (vid && vid.getAttribute) { // Make sure this player hasn't already been set up. if (vid['player'] === undefined) { options = vid.getAttribute('data-setup'); // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if (options !== null) { // Parse options JSON // If empty string, make it a parsable json object. options = vjs.JSON.parse(options || '{}'); // Create new video.js instance. player = videojs(vid, options); } } // If getAttribute isn't defined, we need to wait for the DOM. } else { vjs.autoSetupTimeout(1); break; } } // No videos were found, so keep looping unless page is finisehd loading. } else if (!vjs.windowLoaded) { vjs.autoSetupTimeout(1); } }; // Pause to let the DOM keep processing vjs.autoSetupTimeout = function(wait){ setTimeout(vjs.autoSetup, wait); }; if (document.readyState === 'complete') { vjs.windowLoaded = true; } else { vjs.one(window, 'load', function(){ vjs.windowLoaded = true; }); } // Run Auto-load players // You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version) vjs.autoSetupTimeout(1); /** * the method for registering a video.js plugin * * @param {String} name The name of the plugin * @param {Function} init The function that is run when the player inits */ vjs.plugin = function(name, init){ vjs.Player.prototype[name] = init; };
app/js/components/Console.js
schlosser/shortener-web
'use strict'; import React from 'react'; import PropTypes from 'prop-types'; import Navbar from './Navbar'; import Footer from './Footer'; import ShortlinkList from './ShortlinkList'; import ShortlinkDetail from './ShortlinkDetail'; import NotFoundPage from '../pages/NotFoundPage'; import Home from './Home'; import { Route, Switch, Link, Redirect } from 'react-router-dom'; import * as firebase from 'firebase'; import * as _ from 'lodash'; class Console extends React.Component { static get propTypes() { return { onSignOut: PropTypes.func, history: PropTypes.object, }; } constructor(props) { super(props); this.state = { areLoaded: false, items: [], navOpen: false, }; } componentWillMount() { this.firebaseRef = firebase.database().ref('links'); this.firebaseRef.limitToLast(25).on('value', (dataSnapshot) => { const shortlinks = []; dataSnapshot.forEach((childSnapshot) => { const shortlink = childSnapshot.val(); shortlink['.key'] = childSnapshot.key; shortlinks.push(shortlink); }); this.setState({ areLoaded: true, items: shortlinks, }); }); } onSubmit(initialSlug, slug, longUrl, failure) { const newShortlinkRef = this.firebaseRef.child(slug); if (this.state.items.filter(shortlink => { return shortlink.slug === slug; }).length > 0 && initialSlug != slug) { failure('This URL is taken.'); return; } if (!initialSlug) { // Create new entry newShortlinkRef.set({ count: 0, dateCreated: Date.now(), longUrl: longUrl, slug: slug, }); } else if (initialSlug === slug) { // Update new longUrl newShortlinkRef.child('longUrl').set(longUrl); } else { // Move shortlink to new slug. const oldShortlinkRef = this.firebaseRef.child(initialSlug); oldShortlinkRef.once('value', (dataSnapshot) => { const oldShortlink = dataSnapshot.val(); oldShortlink.slug = slug; oldShortlink.longUrl = longUrl; newShortlinkRef.set(oldShortlink); }); oldShortlinkRef.remove(); } this.props.history.push('/edit/' + slug); } onDelete(slug) { this.firebaseRef.child(slug).remove(); this.props.history.push('/'); } toggleNav() { this.setState({ navOpen: !this.state.navOpen, }); } render() { const ShortlinkDetailRoute = (props) => { const selectedLink = _.find(this.state.items, (link) => { return link.slug === props.match.params.slug; }); if (!this.state.areLoaded) { return <div>Loading...</div>; } return selectedLink ? ( <ShortlinkDetail shortlink={selectedLink} onSubmit={this.onSubmit.bind(this)} onDelete={this.onDelete.bind(this)}/> ) : ( <NotFoundPage /> ); }; const HomeRoute = () => ( <Home onSubmit={this.onSubmit.bind(this)}/> ); return ( <div className={'content-wrapper' + (this.state.navOpen ? ' sidebar-open': '')}> <Navbar onSignOut={this.props.onSignOut} onToggleNav={this.toggleNav.bind(this)}/> <div className="sidebar" onClick={this.toggleNav.bind(this)}> <Link to="/" className="new-button"> <span className="text-wrapper"> <span className="text">Create New Link</span> </span> </Link> { this.state.areLoaded ? ( <ShortlinkList items={this.state.items} /> ) :( <div>Spinner...</div> ) } </div> <div className="sidebar-scrim" onTouchStart={this.toggleNav.bind(this)}></div> <div className="details"> <Switch> <Route exact path="/" component={HomeRoute}/> <Route path="/edit/:slug" component={ShortlinkDetailRoute}/> </Switch> </div> <Footer /> </div> ); } } export default Console;
assets/javascripts/kitten/components/graphics/icons/export-icon-alternate/index.js
KissKissBankBank/kitten
import React from 'react' import PropTypes from 'prop-types' export const ExportIconAlternate = ({ color, iconTitle, title, ...props }) => ( <svg role="img" aria-label={iconTitle || title} xmlns="http://www.w3.org/2000/svg" viewBox="0 0 12 12" width="12" height="12" fill={color} {...props} > {title && <title>{title}</title>} <path d="M0 0h4v2H0zM6 0h6v2H6z M0 10h12v2H0z M10 8h2v4h-2zM10 0h2v6h-2z M4.4644661 6.12132034L10.12132033.4644661l1.41421357 1.41421357L5.87867966 7.5355339zM0 0h2v12H0z" /> </svg> ) ExportIconAlternate.propTypes = { color: PropTypes.string, title: PropTypes.string, } ExportIconAlternate.defaultProps = { color: '#000', title: '', }
index.ios.js
rollo-zhou/look
import React from 'react'; import {AppRegistry} from 'react-native'; import App from './src/App'; AppRegistry.registerComponent('Den', () => App);
packages/editor/src/components/Icons/Undo.js
boldr/boldr
import React from 'react'; import Icon from './Icon'; const Undo = props => ( <Icon viewBox="0 0 512 512" {...props}> <path d="M12 8h27.711c6.739 0 12.157 5.548 11.997 12.286l-2.347 98.568C93.925 51.834 170.212 7.73 256.793 8.001 393.18 8.428 504.213 120.009 504 256.396 503.786 393.181 392.835 504 256 504c-63.926 0-122.202-24.187-166.178-63.908-5.113-4.618-5.354-12.561-.482-17.433l19.738-19.738c4.498-4.498 11.753-4.785 16.501-.552C160.213 433.246 205.895 452 256 452c108.322 0 196-87.662 196-196 0-108.322-87.662-196-196-196-79.545 0-147.941 47.282-178.675 115.302l126.389-3.009c6.737-.16 12.286 5.257 12.286 11.997V212c0 6.627-5.373 12-12 12H12c-6.627 0-12-5.373-12-12V20C0 13.373 5.373 8 12 8z" /> </Icon> ); Undo.defaultProps = { name: 'Undo' }; export default Undo;
resource/_references/frameworks/jquery/jquery-1.4.2.js
wuzheng40/qwrap
/*! * jQuery JavaScript Library v1.4.2 * http://jquery.com/ * * Copyright 2010, John Resig * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * Includes Sizzle.js * http://sizzlejs.com/ * Copyright 2010, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * * Date: Sat Feb 13 22:33:48 2010 -0500 */ (function( window, undefined ) { // Define a local copy of jQuery var jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context ); }, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // Use the correct document accordingly with window argument (sandbox) document = window.document, // A central reference to the root jQuery(document) rootjQuery, // A simple way to check for HTML strings or ID strings // (both of which we optimize for) quickExpr = /^[^<]*(<[\w\W]+>)[^>]*$|^#([\w-]+)$/, // Is it a simple selector isSimple = /^.[^:#\[\.,]*$/, // Check if a string has a non-whitespace character in it rnotwhite = /\S/, // Used for trimming whitespace rtrim = /^(\s|\u00A0)+|(\s|\u00A0)+$/g, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>)?$/, // Keep a UserAgent string for use with jQuery.browser userAgent = navigator.userAgent, // For matching the engine and version of the browser browserMatch, // Has the ready events already been bound? readyBound = false, // The functions to execute on DOM ready readyList = [], // The ready event handler DOMContentLoaded, // Save a reference to some core methods toString = Object.prototype.toString, hasOwnProperty = Object.prototype.hasOwnProperty, push = Array.prototype.push, slice = Array.prototype.slice, indexOf = Array.prototype.indexOf; jQuery.fn = jQuery.prototype = { init: function( selector, context ) { var match, elem, ret, doc; // Handle $(""), $(null), or $(undefined) if ( !selector ) { return this; } // Handle $(DOMElement) if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; } // The body element only exists once, optimize finding it if ( selector === "body" && !context ) { this.context = document; this[0] = document.body; this.selector = "body"; this.length = 1; return this; } // Handle HTML strings if ( typeof selector === "string" ) { // Are we dealing with HTML string or an ID? match = quickExpr.exec( selector ); // Verify a match, and that no context was specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { doc = (context ? context.ownerDocument || context : document); // If a single string is passed in and it's a single tag // just do a createElement and skip the rest ret = rsingleTag.exec( selector ); if ( ret ) { if ( jQuery.isPlainObject( context ) ) { selector = [ document.createElement( ret[1] ) ]; jQuery.fn.attr.call( selector, context, true ); } else { selector = [ doc.createElement( ret[1] ) ]; } } else { ret = buildFragment( [ match[1] ], [ doc ] ); selector = (ret.cacheable ? ret.fragment.cloneNode(true) : ret.fragment).childNodes; } return jQuery.merge( this, selector ); // HANDLE: $("#id") } else { elem = document.getElementById( match[2] ); if ( elem ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $("TAG") } else if ( !context && /^\w+$/.test( selector ) ) { this.selector = selector; this.context = document; selector = document.getElementsByTagName( selector ); return jQuery.merge( this, selector ); // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return (context || rootjQuery).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return jQuery( context ).find( selector ); } // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if (selector.selector !== undefined) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The current version of jQuery being used jquery: "1.4.2", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return slice.call( this, 0 ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this.slice(num)[ 0 ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems, name, selector ) { // Build a new jQuery matched element set var ret = jQuery(); if ( jQuery.isArray( elems ) ) { push.apply( ret, elems ); } else { jQuery.merge( ret, elems ); } // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; if ( name === "find" ) { ret.selector = this.selector + (this.selector ? " " : "") + selector; } else if ( name ) { ret.selector = this.selector + "." + name + "(" + selector + ")"; } // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Attach the listeners jQuery.bindReady(); // If the DOM is already ready if ( jQuery.isReady ) { // Execute the function immediately fn.call( document, jQuery ); // Otherwise, remember the function for later } else if ( readyList ) { // Add the function to the wait list readyList.push( fn ); } return this; }, eq: function( i ) { return i === -1 ? this.slice( i ) : this.slice( i, +i + 1 ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, slice: function() { return this.pushStack( slice.apply( this, arguments ), "slice", slice.call(arguments).join(",") ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || jQuery(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { // copy reference to target object var target = arguments[0] || {}, i = 1, length = arguments.length, deep = false, options, name, src, copy; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging object literal values or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || jQuery.isArray(copy) ) ) { var clone = src && ( jQuery.isPlainObject(src) || jQuery.isArray(src) ) ? src : jQuery.isArray(copy) ? [] : {}; // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { window.$ = _$; if ( deep ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // Handle when the DOM is ready ready: function() { // Make sure that the DOM is not already loaded if ( !jQuery.isReady ) { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready, 13 ); } // Remember that the DOM is ready jQuery.isReady = true; // If there are functions bound, to execute if ( readyList ) { // Execute all of them var fn, i = 0; while ( (fn = readyList[ i++ ]) ) { fn.call( document, jQuery ); } // Reset the list of functions readyList = null; } // Trigger any bound ready events if ( jQuery.fn.triggerHandler ) { jQuery( document ).triggerHandler( "ready" ); } } }, bindReady: function() { if ( readyBound ) { return; } readyBound = true; // Catch cases where $(document).ready() is called after the // browser event has already occurred. if ( document.readyState === "complete" ) { return jQuery.ready(); } // Mozilla, Opera and webkit nightlies currently support this event if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", jQuery.ready, false ); // If IE event model is used } else if ( document.attachEvent ) { // ensure firing before onload, // maybe late but safe also for iframes document.attachEvent("onreadystatechange", DOMContentLoaded); // A fallback to window.onload, that will always work window.attachEvent( "onload", jQuery.ready ); // If IE and not a frame // continually check to see if the document is ready var toplevel = false; try { toplevel = window.frameElement == null; } catch(e) {} if ( document.documentElement.doScroll && toplevel ) { doScrollCheck(); } } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return toString.call(obj) === "[object Function]"; }, isArray: function( obj ) { return toString.call(obj) === "[object Array]"; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || toString.call(obj) !== "[object Object]" || obj.nodeType || obj.setInterval ) { return false; } // Not own constructor property must be Object if ( obj.constructor && !hasOwnProperty.call(obj, "constructor") && !hasOwnProperty.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || hasOwnProperty.call( obj, key ); }, isEmptyObject: function( obj ) { for ( var name in obj ) { return false; } return true; }, error: function( msg ) { throw msg; }, parseJSON: function( data ) { if ( typeof data !== "string" || !data ) { return null; } // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( /^[\],:{}\s]*$/.test(data.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@") .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]") .replace(/(?:^|:|,)(?:\s*\[)+/g, "")) ) { // Try to use the native JSON parser first return window.JSON && window.JSON.parse ? window.JSON.parse( data ) : (new Function("return " + data))(); } else { jQuery.error( "Invalid JSON: " + data ); } }, noop: function() {}, // Evalulates a script in a global context globalEval: function( data ) { if ( data && rnotwhite.test(data) ) { // Inspired by code by Andrea Giammarchi // http://webreflection.blogspot.com/2007/08/global-scope-evaluation-and-dom.html var head = document.getElementsByTagName("head")[0] || document.documentElement, script = document.createElement("script"); script.type = "text/javascript"; if ( jQuery.support.scriptEval ) { script.appendChild( document.createTextNode( data ) ); } else { script.text = data; } // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709). head.insertBefore( script, head.firstChild ); head.removeChild( script ); } }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toUpperCase() === name.toUpperCase(); }, // args is for internal usage only each: function( object, callback, args ) { var name, i = 0, length = object.length, isObj = length === undefined || jQuery.isFunction(object); if ( args ) { if ( isObj ) { for ( name in object ) { if ( callback.apply( object[ name ], args ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.apply( object[ i++ ], args ) === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isObj ) { for ( name in object ) { if ( callback.call( object[ name ], name, object[ name ] ) === false ) { break; } } } else { for ( var value = object[0]; i < length && callback.call( value, i, value ) !== false; value = object[++i] ) {} } } return object; }, trim: function( text ) { return (text || "").replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( array, results ) { var ret = results || []; if ( array != null ) { // The window, strings (and functions) also have 'length' // The extra typeof function check is to prevent crashes // in Safari 2 (See: #3039) if ( array.length == null || typeof array === "string" || jQuery.isFunction(array) || (typeof array !== "function" && array.setInterval) ) { push.call( ret, array ); } else { jQuery.merge( ret, array ); } } return ret; }, inArray: function( elem, array ) { if ( array.indexOf ) { return array.indexOf( elem ); } for ( var i = 0, length = array.length; i < length; i++ ) { if ( array[ i ] === elem ) { return i; } } return -1; }, merge: function( first, second ) { var i = first.length, j = 0; if ( typeof second.length === "number" ) { for ( var l = second.length; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var ret = []; // Go through the array, only saving the items // that pass the validator function for ( var i = 0, length = elems.length; i < length; i++ ) { if ( !inv !== !callback( elems[ i ], i ) ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var ret = [], value; // Go through the array, translating each of the items to their // new value (or values). for ( var i = 0, length = elems.length; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } return ret.concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, proxy: function( fn, proxy, thisObject ) { if ( arguments.length === 2 ) { if ( typeof proxy === "string" ) { thisObject = fn; fn = thisObject[ proxy ]; proxy = undefined; } else if ( proxy && !jQuery.isFunction( proxy ) ) { thisObject = proxy; proxy = undefined; } } if ( !proxy && fn ) { proxy = function() { return fn.apply( thisObject || this, arguments ); }; } // Set the guid of unique handler to the same of original handler, so it can be removed if ( fn ) { proxy.guid = fn.guid = fn.guid || proxy.guid || jQuery.guid++; } // So proxy can be declared as an argument return proxy; }, // Use of jQuery.browser is frowned upon. // More details: http://docs.jquery.com/Utilities/jQuery.browser uaMatch: function( ua ) { ua = ua.toLowerCase(); var match = /(webkit)[ \/]([\w.]+)/.exec( ua ) || /(opera)(?:.*version)?[ \/]([\w.]+)/.exec( ua ) || /(msie) ([\w.]+)/.exec( ua ) || !/compatible/.test( ua ) && /(mozilla)(?:.*? rv:([\w.]+))?/.exec( ua ) || []; return { browser: match[1] || "", version: match[2] || "0" }; }, browser: {} }); browserMatch = jQuery.uaMatch( userAgent ); if ( browserMatch.browser ) { jQuery.browser[ browserMatch.browser ] = true; jQuery.browser.version = browserMatch.version; } // Deprecated, use jQuery.browser.webkit instead if ( jQuery.browser.webkit ) { jQuery.browser.safari = true; } if ( indexOf ) { jQuery.inArray = function( elem, array ) { return indexOf.call( array, elem ); }; } // All jQuery objects should point back to these rootjQuery = jQuery(document); // Cleanup functions for the document ready method if ( document.addEventListener ) { DOMContentLoaded = function() { document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false ); jQuery.ready(); }; } else if ( document.attachEvent ) { DOMContentLoaded = function() { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( document.readyState === "complete" ) { document.detachEvent( "onreadystatechange", DOMContentLoaded ); jQuery.ready(); } }; } // The DOM ready check for Internet Explorer function doScrollCheck() { if ( jQuery.isReady ) { return; } try { // If IE is used, use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ document.documentElement.doScroll("left"); } catch( error ) { setTimeout( doScrollCheck, 1 ); return; } // and execute any waiting functions jQuery.ready(); } function evalScript( i, elem ) { if ( elem.src ) { jQuery.ajax({ url: elem.src, async: false, dataType: "script" }); } else { jQuery.globalEval( elem.text || elem.textContent || elem.innerHTML || "" ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } // Mutifunctional method to get and set values to a collection // The value/s can be optionally by executed if its a function function access( elems, key, value, exec, fn, pass ) { var length = elems.length; // Setting many attributes if ( typeof key === "object" ) { for ( var k in key ) { access( elems, k, key[k], exec, fn, value ); } return elems; } // Setting one attribute if ( value !== undefined ) { // Optionally, function values get executed if exec is true exec = !pass && exec && jQuery.isFunction(value); for ( var i = 0; i < length; i++ ) { fn( elems[i], key, exec ? value.call( elems[i], i, fn( elems[i], key ) ) : value, pass ); } return elems; } // Getting an attribute return length ? fn( elems[0], key ) : undefined; } function now() { return (new Date).getTime(); } (function() { jQuery.support = {}; var root = document.documentElement, script = document.createElement("script"), div = document.createElement("div"), id = "script" + now(); div.style.display = "none"; div.innerHTML = " <link/><table></table><a href='/a' style='color:red;float:left;opacity:.55;'>a</a><input type='checkbox'/>"; var all = div.getElementsByTagName("*"), a = div.getElementsByTagName("a")[0]; // Can't get basic test support if ( !all || !all.length || !a ) { return; } jQuery.support = { // IE strips leading whitespace when .innerHTML is used leadingWhitespace: div.firstChild.nodeType === 3, // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText insted) style: /red/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: a.getAttribute("href") === "/a", // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.55$/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Make sure that if no value is specified for a checkbox // that it defaults to "on". // (WebKit defaults to "" instead) checkOn: div.getElementsByTagName("input")[0].value === "on", // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: document.createElement("select").appendChild( document.createElement("option") ).selected, parentNode: div.removeChild( div.appendChild( document.createElement("div") ) ).parentNode === null, // Will be defined later deleteExpando: true, checkClone: false, scriptEval: false, noCloneEvent: true, boxModel: null }; script.type = "text/javascript"; try { script.appendChild( document.createTextNode( "window." + id + "=1;" ) ); } catch(e) {} root.insertBefore( script, root.firstChild ); // Make sure that the execution of code works by injecting a script // tag with appendChild/createTextNode // (IE doesn't support this, fails, and uses .text instead) if ( window[ id ] ) { jQuery.support.scriptEval = true; delete window[ id ]; } // Test to see if it's possible to delete an expando from an element // Fails in Internet Explorer try { delete script.test; } catch(e) { jQuery.support.deleteExpando = false; } root.removeChild( script ); if ( div.attachEvent && div.fireEvent ) { div.attachEvent("onclick", function click() { // Cloning a node shouldn't copy over any // bound event handlers (IE does this) jQuery.support.noCloneEvent = false; div.detachEvent("onclick", click); }); div.cloneNode(true).fireEvent("onclick"); } div = document.createElement("div"); div.innerHTML = "<input type='radio' name='radiotest' checked='checked'/>"; var fragment = document.createDocumentFragment(); fragment.appendChild( div.firstChild ); // WebKit doesn't clone checked state correctly in fragments jQuery.support.checkClone = fragment.cloneNode(true).cloneNode(true).lastChild.checked; // Figure out if the W3C box model works as expected // document.body must exist before we can do this jQuery(function() { var div = document.createElement("div"); div.style.width = div.style.paddingLeft = "1px"; document.body.appendChild( div ); jQuery.boxModel = jQuery.support.boxModel = div.offsetWidth === 2; document.body.removeChild( div ).style.display = 'none'; div = null; }); // Technique from Juriy Zaytsev // http://thinkweb2.com/projects/prototype/detecting-event-support-without-browser-sniffing/ var eventSupported = function( eventName ) { var el = document.createElement("div"); eventName = "on" + eventName; var isSupported = (eventName in el); if ( !isSupported ) { el.setAttribute(eventName, "return;"); isSupported = typeof el[eventName] === "function"; } el = null; return isSupported; }; jQuery.support.submitBubbles = eventSupported("submit"); jQuery.support.changeBubbles = eventSupported("change"); // release memory in IE root = script = div = all = a = null; })(); jQuery.props = { "for": "htmlFor", "class": "className", readonly: "readOnly", maxlength: "maxLength", cellspacing: "cellSpacing", rowspan: "rowSpan", colspan: "colSpan", tabindex: "tabIndex", usemap: "useMap", frameborder: "frameBorder" }; var expando = "jQuery" + now(), uuid = 0, windowData = {}; jQuery.extend({ cache: {}, expando:expando, // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, "object": true, "applet": true }, data: function( elem, name, data ) { if ( elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()] ) { return; } elem = elem == window ? windowData : elem; var id = elem[ expando ], cache = jQuery.cache, thisCache; if ( !id && typeof name === "string" && data === undefined ) { return null; } // Compute a unique ID for the element if ( !id ) { id = ++uuid; } // Avoid generating a new cache unless none exists and we // want to manipulate it. if ( typeof name === "object" ) { elem[ expando ] = id; thisCache = cache[ id ] = jQuery.extend(true, {}, name); } else if ( !cache[ id ] ) { elem[ expando ] = id; cache[ id ] = {}; } thisCache = cache[ id ]; // Prevent overriding the named cache with undefined values if ( data !== undefined ) { thisCache[ name ] = data; } return typeof name === "string" ? thisCache[ name ] : thisCache; }, removeData: function( elem, name ) { if ( elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()] ) { return; } elem = elem == window ? windowData : elem; var id = elem[ expando ], cache = jQuery.cache, thisCache = cache[ id ]; // If we want to remove a specific section of the element's data if ( name ) { if ( thisCache ) { // Remove the section of cache data delete thisCache[ name ]; // If we've removed all the data, remove the element's cache if ( jQuery.isEmptyObject(thisCache) ) { jQuery.removeData( elem ); } } // Otherwise, we want to remove all of the element's data } else { if ( jQuery.support.deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } // Completely remove the data cache delete cache[ id ]; } } }); jQuery.fn.extend({ data: function( key, value ) { if ( typeof key === "undefined" && this.length ) { return jQuery.data( this[0] ); } else if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } var parts = key.split("."); parts[1] = parts[1] ? "." + parts[1] : ""; if ( value === undefined ) { var data = this.triggerHandler("getData" + parts[1] + "!", [parts[0]]); if ( data === undefined && this.length ) { data = jQuery.data( this[0], key ); } return data === undefined && parts[1] ? this.data( parts[0] ) : data; } else { return this.trigger("setData" + parts[1] + "!", [parts[0], value]).each(function() { jQuery.data( this, key, value ); }); } }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); jQuery.extend({ queue: function( elem, type, data ) { if ( !elem ) { return; } type = (type || "fx") + "queue"; var q = jQuery.data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( !data ) { return q || []; } if ( !q || jQuery.isArray(data) ) { q = jQuery.data( elem, type, jQuery.makeArray(data) ); } else { q.push( data ); } return q; }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), fn = queue.shift(); // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift("inprogress"); } fn.call(elem, function() { jQuery.dequeue(elem, type); }); } } }); jQuery.fn.extend({ queue: function( type, data ) { if ( typeof type !== "string" ) { data = type; type = "fx"; } if ( data === undefined ) { return jQuery.queue( this[0], type ); } return this.each(function( i, elem ) { var queue = jQuery.queue( this, type, data ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[time] || time : time; type = type || "fx"; return this.queue( type, function() { var elem = this; setTimeout(function() { jQuery.dequeue( elem, type ); }, time ); }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); } }); var rclass = /[\n\t]/g, rspace = /\s+/, rreturn = /\r/g, rspecialurl = /href|src|style/, rtype = /(button|input)/i, rfocusable = /(button|input|object|select|textarea)/i, rclickable = /^(a|area)$/i, rradiocheck = /radio|checkbox/; jQuery.fn.extend({ attr: function( name, value ) { return access( this, name, value, true, jQuery.attr ); }, removeAttr: function( name, fn ) { return this.each(function(){ jQuery.attr( this, name, "" ); if ( this.nodeType === 1 ) { this.removeAttribute( name ); } }); }, addClass: function( value ) { if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); self.addClass( value.call(this, i, self.attr("class")) ); }); } if ( value && typeof value === "string" ) { var classNames = (value || "").split( rspace ); for ( var i = 0, l = this.length; i < l; i++ ) { var elem = this[i]; if ( elem.nodeType === 1 ) { if ( !elem.className ) { elem.className = value; } else { var className = " " + elem.className + " ", setClass = elem.className; for ( var c = 0, cl = classNames.length; c < cl; c++ ) { if ( className.indexOf( " " + classNames[c] + " " ) < 0 ) { setClass += " " + classNames[c]; } } elem.className = jQuery.trim( setClass ); } } } } return this; }, removeClass: function( value ) { if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); self.removeClass( value.call(this, i, self.attr("class")) ); }); } if ( (value && typeof value === "string") || value === undefined ) { var classNames = (value || "").split(rspace); for ( var i = 0, l = this.length; i < l; i++ ) { var elem = this[i]; if ( elem.nodeType === 1 && elem.className ) { if ( value ) { var className = (" " + elem.className + " ").replace(rclass, " "); for ( var c = 0, cl = classNames.length; c < cl; c++ ) { className = className.replace(" " + classNames[c] + " ", " "); } elem.className = jQuery.trim( className ); } else { elem.className = ""; } } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this); self.toggleClass( value.call(this, i, self.attr("class"), stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery(this), state = stateVal, classNames = value.split( rspace ); while ( (className = classNames[ i++ ]) ) { // check each className given, space seperated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } } else if ( type === "undefined" || type === "boolean" ) { if ( this.className ) { // store className if set jQuery.data( this, "__className__", this.className ); } // toggle whole className this.className = this.className || value === false ? "" : jQuery.data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " "; for ( var i = 0, l = this.length; i < l; i++ ) { if ( (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) > -1 ) { return true; } } return false; }, val: function( value ) { if ( value === undefined ) { var elem = this[0]; if ( elem ) { if ( jQuery.nodeName( elem, "option" ) ) { return (elem.attributes.value || {}).specified ? elem.value : elem.text; } // We need to handle select boxes special if ( jQuery.nodeName( elem, "select" ) ) { var index = elem.selectedIndex, values = [], options = elem.options, one = elem.type === "select-one"; // Nothing was selected if ( index < 0 ) { return null; } // Loop through all the selected options for ( var i = one ? index : 0, max = one ? index + 1 : options.length; i < max; i++ ) { var option = options[ i ]; if ( option.selected ) { // Get the specifc value for the option value = jQuery(option).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; } // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified if ( rradiocheck.test( elem.type ) && !jQuery.support.checkOn ) { return elem.getAttribute("value") === null ? "on" : elem.value; } // Everything else, we just grab the value return (elem.value || "").replace(rreturn, ""); } return undefined; } var isFunction = jQuery.isFunction(value); return this.each(function(i) { var self = jQuery(this), val = value; if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call(this, i, self.val()); } // Typecast each time if the value is a Function and the appended // value is therefore different each time. if ( typeof val === "number" ) { val += ""; } if ( jQuery.isArray(val) && rradiocheck.test( this.type ) ) { this.checked = jQuery.inArray( self.val(), val ) >= 0; } else if ( jQuery.nodeName( this, "select" ) ) { var values = jQuery.makeArray(val); jQuery( "option", this ).each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { this.selectedIndex = -1; } } else { this.value = val; } }); } }); jQuery.extend({ attrFn: { val: true, css: true, html: true, text: true, data: true, width: true, height: true, offset: true }, attr: function( elem, name, value, pass ) { // don't set attributes on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } if ( pass && name in jQuery.attrFn ) { return jQuery(elem)[name](value); } var notxml = elem.nodeType !== 1 || !jQuery.isXMLDoc( elem ), // Whether we are setting (or getting) set = value !== undefined; // Try to normalize/fix the name name = notxml && jQuery.props[ name ] || name; // Only do all the following if this is a node (faster for style) if ( elem.nodeType === 1 ) { // These attributes require special treatment var special = rspecialurl.test( name ); // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( name === "selected" && !jQuery.support.optSelected ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } } // If applicable, access the attribute via the DOM 0 way if ( name in elem && notxml && !special ) { if ( set ) { // We can't allow the type property to be changed (since it causes problems in IE) if ( name === "type" && rtype.test( elem.nodeName ) && elem.parentNode ) { jQuery.error( "type property can't be changed" ); } elem[ name ] = value; } // browsers index elements by id/name on forms, give priority to attributes. if ( jQuery.nodeName( elem, "form" ) && elem.getAttributeNode(name) ) { return elem.getAttributeNode( name ).nodeValue; } // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ if ( name === "tabIndex" ) { var attributeNode = elem.getAttributeNode( "tabIndex" ); return attributeNode && attributeNode.specified ? attributeNode.value : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } return elem[ name ]; } if ( !jQuery.support.style && notxml && name === "style" ) { if ( set ) { elem.style.cssText = "" + value; } return elem.style.cssText; } if ( set ) { // convert the value to a string (all browsers do this but IE) see #1070 elem.setAttribute( name, "" + value ); } var attr = !jQuery.support.hrefNormalized && notxml && special ? // Some attributes require a special call on IE elem.getAttribute( name, 2 ) : elem.getAttribute( name ); // Non-existent attributes return null, we normalize to undefined return attr === null ? undefined : attr; } // elem is actually elem.style ... set the style // Using attr for specific style information is now deprecated. Use style instead. return jQuery.style( elem, name, value ); } }); var rnamespaces = /\.(.*)$/, fcleanup = function( nm ) { return nm.replace(/[^\w\s\.\|`]/g, function( ch ) { return "\\" + ch; }); }; /* * A number of helper functions used for managing events. * Many of the ideas behind this code originated from * Dean Edwards' addEvent library. */ jQuery.event = { // Bind an event to an element // Original by Dean Edwards add: function( elem, types, handler, data ) { if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // For whatever reason, IE has trouble passing the window object // around, causing it to be cloned in the process if ( elem.setInterval && ( elem !== window && !elem.frameElement ) ) { elem = window; } var handleObjIn, handleObj; if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; } // Make sure that the function being executed has a unique ID if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure var elemData = jQuery.data( elem ); // If no elemData is found then we must be trying to bind to one of the // banned noData elements if ( !elemData ) { return; } var events = elemData.events = elemData.events || {}, eventHandle = elemData.handle, eventHandle; if ( !eventHandle ) { elemData.handle = eventHandle = function() { // Handle the second event of a trigger and when // an event is called after a page has unloaded return typeof jQuery !== "undefined" && !jQuery.event.triggered ? jQuery.event.handle.apply( eventHandle.elem, arguments ) : undefined; }; } // Add elem as a property of the handle function // This is to prevent a memory leak with non-native events in IE. eventHandle.elem = elem; // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = types.split(" "); var type, i = 0, namespaces; while ( (type = types[ i++ ]) ) { handleObj = handleObjIn ? jQuery.extend({}, handleObjIn) : { handler: handler, data: data }; // Namespaced event handlers if ( type.indexOf(".") > -1 ) { namespaces = type.split("."); type = namespaces.shift(); handleObj.namespace = namespaces.slice(0).sort().join("."); } else { namespaces = []; handleObj.namespace = ""; } handleObj.type = type; handleObj.guid = handler.guid; // Get the current list of functions bound to this event var handlers = events[ type ], special = jQuery.event.special[ type ] || {}; // Init the event handler queue if ( !handlers ) { handlers = events[ type ] = []; // Check for a special event handler // Only use addEventListener/attachEvent if the special // events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add the function to the element's handler list handlers.push( handleObj ); // Keep track of which events have been used, for global triggering jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, global: {}, // Detach an event or set of events from an element remove: function( elem, types, handler, pos ) { // don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } var ret, type, fn, i = 0, all, namespaces, namespace, special, eventType, handleObj, origType, elemData = jQuery.data( elem ), events = elemData && elemData.events; if ( !elemData || !events ) { return; } // types is actually an event object here if ( types && types.type ) { handler = types.handler; types = types.type; } // Unbind all events for the element if ( !types || typeof types === "string" && types.charAt(0) === "." ) { types = types || ""; for ( type in events ) { jQuery.event.remove( elem, type + types ); } return; } // Handle multiple events separated by a space // jQuery(...).unbind("mouseover mouseout", fn); types = types.split(" "); while ( (type = types[ i++ ]) ) { origType = type; handleObj = null; all = type.indexOf(".") < 0; namespaces = []; if ( !all ) { // Namespaced event handlers namespaces = type.split("."); type = namespaces.shift(); namespace = new RegExp("(^|\\.)" + jQuery.map( namespaces.slice(0).sort(), fcleanup ).join("\\.(?:.*\\.)?") + "(\\.|$)") } eventType = events[ type ]; if ( !eventType ) { continue; } if ( !handler ) { for ( var j = 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( all || namespace.test( handleObj.namespace ) ) { jQuery.event.remove( elem, origType, handleObj.handler, j ); eventType.splice( j--, 1 ); } } continue; } special = jQuery.event.special[ type ] || {}; for ( var j = pos || 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( handler.guid === handleObj.guid ) { // remove the given handler for the given type if ( all || namespace.test( handleObj.namespace ) ) { if ( pos == null ) { eventType.splice( j--, 1 ); } if ( special.remove ) { special.remove.call( elem, handleObj ); } } if ( pos != null ) { break; } } } // remove generic event handler if no more handlers exist if ( eventType.length === 0 || pos != null && eventType.length === 1 ) { if ( !special.teardown || special.teardown.call( elem, namespaces ) === false ) { removeEvent( elem, type, elemData.handle ); } ret = null; delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { var handle = elemData.handle; if ( handle ) { handle.elem = null; } delete elemData.events; delete elemData.handle; if ( jQuery.isEmptyObject( elemData ) ) { jQuery.removeData( elem ); } } }, // bubbling is internal trigger: function( event, data, elem /*, bubbling */ ) { // Event object or event type var type = event.type || event, bubbling = arguments[3]; if ( !bubbling ) { event = typeof event === "object" ? // jQuery.Event object event[expando] ? event : // Object literal jQuery.extend( jQuery.Event(type), event ) : // Just the event type (string) jQuery.Event(type); if ( type.indexOf("!") >= 0 ) { event.type = type = type.slice(0, -1); event.exclusive = true; } // Handle a global trigger if ( !elem ) { // Don't bubble custom events when global (to avoid too much overhead) event.stopPropagation(); // Only trigger if we've ever bound an event for it if ( jQuery.event.global[ type ] ) { jQuery.each( jQuery.cache, function() { if ( this.events && this.events[type] ) { jQuery.event.trigger( event, data, this.handle.elem ); } }); } } // Handle triggering a single element // don't do events on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } // Clean up in case it is reused event.result = undefined; event.target = elem; // Clone the incoming data, if any data = jQuery.makeArray( data ); data.unshift( event ); } event.currentTarget = elem; // Trigger the event, it is assumed that "handle" is a function var handle = jQuery.data( elem, "handle" ); if ( handle ) { handle.apply( elem, data ); } var parent = elem.parentNode || elem.ownerDocument; // Trigger an inline bound script try { if ( !(elem && elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()]) ) { if ( elem[ "on" + type ] && elem[ "on" + type ].apply( elem, data ) === false ) { event.result = false; } } // prevent IE from throwing an error for some elements with some event types, see #3533 } catch (e) {} if ( !event.isPropagationStopped() && parent ) { jQuery.event.trigger( event, data, parent, true ); } else if ( !event.isDefaultPrevented() ) { var target = event.target, old, isClick = jQuery.nodeName(target, "a") && type === "click", special = jQuery.event.special[ type ] || {}; if ( (!special._default || special._default.call( elem, event ) === false) && !isClick && !(target && target.nodeName && jQuery.noData[target.nodeName.toLowerCase()]) ) { try { if ( target[ type ] ) { // Make sure that we don't accidentally re-trigger the onFOO events old = target[ "on" + type ]; if ( old ) { target[ "on" + type ] = null; } jQuery.event.triggered = true; target[ type ](); } // prevent IE from throwing an error for some elements with some event types, see #3533 } catch (e) {} if ( old ) { target[ "on" + type ] = old; } jQuery.event.triggered = false; } } }, handle: function( event ) { var all, handlers, namespaces, namespace, events; event = arguments[0] = jQuery.event.fix( event || window.event ); event.currentTarget = this; // Namespaced event handlers all = event.type.indexOf(".") < 0 && !event.exclusive; if ( !all ) { namespaces = event.type.split("."); event.type = namespaces.shift(); namespace = new RegExp("(^|\\.)" + namespaces.slice(0).sort().join("\\.(?:.*\\.)?") + "(\\.|$)"); } var events = jQuery.data(this, "events"), handlers = events[ event.type ]; if ( events && handlers ) { // Clone the handlers to prevent manipulation handlers = handlers.slice(0); for ( var j = 0, l = handlers.length; j < l; j++ ) { var handleObj = handlers[ j ]; // Filter the functions by class if ( all || namespace.test( handleObj.namespace ) ) { // Pass in a reference to the handler function itself // So that we can later remove it event.handler = handleObj.handler; event.data = handleObj.data; event.handleObj = handleObj; var ret = handleObj.handler.apply( this, arguments ); if ( ret !== undefined ) { event.result = ret; if ( ret === false ) { event.preventDefault(); event.stopPropagation(); } } if ( event.isImmediatePropagationStopped() ) { break; } } } } return event.result; }, props: "altKey attrChange attrName bubbles button cancelable charCode clientX clientY ctrlKey currentTarget data detail eventPhase fromElement handler keyCode layerX layerY metaKey newValue offsetX offsetY originalTarget pageX pageY prevValue relatedNode relatedTarget screenX screenY shiftKey srcElement target toElement view wheelDelta which".split(" "), fix: function( event ) { if ( event[ expando ] ) { return event; } // store a copy of the original event object // and "clone" to set read-only properties var originalEvent = event; event = jQuery.Event( originalEvent ); for ( var i = this.props.length, prop; i; ) { prop = this.props[ --i ]; event[ prop ] = originalEvent[ prop ]; } // Fix target property, if necessary if ( !event.target ) { event.target = event.srcElement || document; // Fixes #1925 where srcElement might not be defined either } // check if target is a textnode (safari) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Add relatedTarget, if necessary if ( !event.relatedTarget && event.fromElement ) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && event.clientX != null ) { var doc = document.documentElement, body = document.body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Add which for key events if ( !event.which && ((event.charCode || event.charCode === 0) ? event.charCode : event.keyCode) ) { event.which = event.charCode || event.keyCode; } // Add metaKey to non-Mac browsers (use ctrl for PC's and Meta for Macs) if ( !event.metaKey && event.ctrlKey ) { event.metaKey = event.ctrlKey; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && event.button !== undefined ) { event.which = (event.button & 1 ? 1 : ( event.button & 2 ? 3 : ( event.button & 4 ? 2 : 0 ) )); } return event; }, // Deprecated, use jQuery.guid instead guid: 1E8, // Deprecated, use jQuery.proxy instead proxy: jQuery.proxy, special: { ready: { // Make sure the ready event is setup setup: jQuery.bindReady, teardown: jQuery.noop }, live: { add: function( handleObj ) { jQuery.event.add( this, handleObj.origType, jQuery.extend({}, handleObj, {handler: liveHandler}) ); }, remove: function( handleObj ) { var remove = true, type = handleObj.origType.replace(rnamespaces, ""); jQuery.each( jQuery.data(this, "events").live || [], function() { if ( type === this.origType.replace(rnamespaces, "") ) { remove = false; return false; } }); if ( remove ) { jQuery.event.remove( this, handleObj.origType, liveHandler ); } } }, beforeunload: { setup: function( data, namespaces, eventHandle ) { // We only want to do this special case on windows if ( this.setInterval ) { this.onbeforeunload = eventHandle; } return false; }, teardown: function( namespaces, eventHandle ) { if ( this.onbeforeunload === eventHandle ) { this.onbeforeunload = null; } } } } }; var removeEvent = document.removeEventListener ? function( elem, type, handle ) { elem.removeEventListener( type, handle, false ); } : function( elem, type, handle ) { elem.detachEvent( "on" + type, handle ); }; jQuery.Event = function( src ) { // Allow instantiation without the 'new' keyword if ( !this.preventDefault ) { return new jQuery.Event( src ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Event type } else { this.type = src; } // timeStamp is buggy for some events on Firefox(#3843) // So we won't rely on the native value this.timeStamp = now(); // Mark it as fixed this[ expando ] = true; }; function returnFalse() { return false; } function returnTrue() { return true; } // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { preventDefault: function() { this.isDefaultPrevented = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if preventDefault exists run it on the original event if ( e.preventDefault ) { e.preventDefault(); } // otherwise set the returnValue property of the original event to false (IE) e.returnValue = false; }, stopPropagation: function() { this.isPropagationStopped = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if stopPropagation exists run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // otherwise set the cancelBubble property of the original event to true (IE) e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); }, isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse }; // Checks if an event happened on an element within another element // Used in jQuery.event.special.mouseenter and mouseleave handlers var withinElement = function( event ) { // Check if mouse(over|out) are still within the same parent element var parent = event.relatedTarget; // Firefox sometimes assigns relatedTarget a XUL element // which we cannot access the parentNode property of try { // Traverse up the tree while ( parent && parent !== this ) { parent = parent.parentNode; } if ( parent !== this ) { // set the correct event type event.type = event.data; // handle event if we actually just moused on to a non sub-element jQuery.event.handle.apply( this, arguments ); } // assuming we've left the element since we most likely mousedover a xul element } catch(e) { } }, // In case of event delegation, we only need to rename the event.type, // liveHandler will take care of the rest. delegate = function( event ) { event.type = event.data; jQuery.event.handle.apply( this, arguments ); }; // Create mouseenter and mouseleave events jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { setup: function( data ) { jQuery.event.add( this, fix, data && data.selector ? delegate : withinElement, orig ); }, teardown: function( data ) { jQuery.event.remove( this, fix, data && data.selector ? delegate : withinElement ); } }; }); // submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function( data, namespaces ) { if ( this.nodeName.toLowerCase() !== "form" ) { jQuery.event.add(this, "click.specialSubmit", function( e ) { var elem = e.target, type = elem.type; if ( (type === "submit" || type === "image") && jQuery( elem ).closest("form").length ) { return trigger( "submit", this, arguments ); } }); jQuery.event.add(this, "keypress.specialSubmit", function( e ) { var elem = e.target, type = elem.type; if ( (type === "text" || type === "password") && jQuery( elem ).closest("form").length && e.keyCode === 13 ) { return trigger( "submit", this, arguments ); } }); } else { return false; } }, teardown: function( namespaces ) { jQuery.event.remove( this, ".specialSubmit" ); } }; } // change delegation, happens here so we have bind. if ( !jQuery.support.changeBubbles ) { var formElems = /textarea|input|select/i, changeFilters, getVal = function( elem ) { var type = elem.type, val = elem.value; if ( type === "radio" || type === "checkbox" ) { val = elem.checked; } else if ( type === "select-multiple" ) { val = elem.selectedIndex > -1 ? jQuery.map( elem.options, function( elem ) { return elem.selected; }).join("-") : ""; } else if ( elem.nodeName.toLowerCase() === "select" ) { val = elem.selectedIndex; } return val; }, testChange = function testChange( e ) { var elem = e.target, data, val; if ( !formElems.test( elem.nodeName ) || elem.readOnly ) { return; } data = jQuery.data( elem, "_change_data" ); val = getVal(elem); // the current data will be also retrieved by beforeactivate if ( e.type !== "focusout" || elem.type !== "radio" ) { jQuery.data( elem, "_change_data", val ); } if ( data === undefined || val === data ) { return; } if ( data != null || val ) { e.type = "change"; return jQuery.event.trigger( e, arguments[1], elem ); } }; jQuery.event.special.change = { filters: { focusout: testChange, click: function( e ) { var elem = e.target, type = elem.type; if ( type === "radio" || type === "checkbox" || elem.nodeName.toLowerCase() === "select" ) { return testChange.call( this, e ); } }, // Change has to be called before submit // Keydown will be called before keypress, which is used in submit-event delegation keydown: function( e ) { var elem = e.target, type = elem.type; if ( (e.keyCode === 13 && elem.nodeName.toLowerCase() !== "textarea") || (e.keyCode === 32 && (type === "checkbox" || type === "radio")) || type === "select-multiple" ) { return testChange.call( this, e ); } }, // Beforeactivate happens also before the previous element is blurred // with this event you can't trigger a change event, but you can store // information/focus[in] is not needed anymore beforeactivate: function( e ) { var elem = e.target; jQuery.data( elem, "_change_data", getVal(elem) ); } }, setup: function( data, namespaces ) { if ( this.type === "file" ) { return false; } for ( var type in changeFilters ) { jQuery.event.add( this, type + ".specialChange", changeFilters[type] ); } return formElems.test( this.nodeName ); }, teardown: function( namespaces ) { jQuery.event.remove( this, ".specialChange" ); return formElems.test( this.nodeName ); } }; changeFilters = jQuery.event.special.change.filters; } function trigger( type, elem, args ) { args[0].type = type; return jQuery.event.handle.apply( elem, args ); } // Create "bubbling" focus and blur events if ( document.addEventListener ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { jQuery.event.special[ fix ] = { setup: function() { this.addEventListener( orig, handler, true ); }, teardown: function() { this.removeEventListener( orig, handler, true ); } }; function handler( e ) { e = jQuery.event.fix( e ); e.type = fix; return jQuery.event.handle.call( this, e ); } }); } jQuery.each(["bind", "one"], function( i, name ) { jQuery.fn[ name ] = function( type, data, fn ) { // Handle object literals if ( typeof type === "object" ) { for ( var key in type ) { this[ name ](key, data, type[key], fn); } return this; } if ( jQuery.isFunction( data ) ) { fn = data; data = undefined; } var handler = name === "one" ? jQuery.proxy( fn, function( event ) { jQuery( this ).unbind( event, handler ); return fn.apply( this, arguments ); }) : fn; if ( type === "unload" && name !== "one" ) { this.one( type, data, fn ); } else { for ( var i = 0, l = this.length; i < l; i++ ) { jQuery.event.add( this[i], type, handler, data ); } } return this; }; }); jQuery.fn.extend({ unbind: function( type, fn ) { // Handle object literals if ( typeof type === "object" && !type.preventDefault ) { for ( var key in type ) { this.unbind(key, type[key]); } } else { for ( var i = 0, l = this.length; i < l; i++ ) { jQuery.event.remove( this[i], type, fn ); } } return this; }, delegate: function( selector, types, data, fn ) { return this.live( types, data, fn, selector ); }, undelegate: function( selector, types, fn ) { if ( arguments.length === 0 ) { return this.unbind( "live" ); } else { return this.die( types, null, fn, selector ); } }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { if ( this[0] ) { var event = jQuery.Event( type ); event.preventDefault(); event.stopPropagation(); jQuery.event.trigger( event, data, this[0] ); return event.result; } }, toggle: function( fn ) { // Save reference to arguments for access in closure var args = arguments, i = 1; // link all the functions, so any of them can unbind this click handler while ( i < args.length ) { jQuery.proxy( fn, args[ i++ ] ); } return this.click( jQuery.proxy( fn, function( event ) { // Figure out which function to execute var lastToggle = ( jQuery.data( this, "lastToggle" + fn.guid ) || 0 ) % i; jQuery.data( this, "lastToggle" + fn.guid, lastToggle + 1 ); // Make sure that clicks stop event.preventDefault(); // and execute the function return args[ lastToggle ].apply( this, arguments ) || false; })); }, hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); } }); var liveMap = { focus: "focusin", blur: "focusout", mouseenter: "mouseover", mouseleave: "mouseout" }; jQuery.each(["live", "die"], function( i, name ) { jQuery.fn[ name ] = function( types, data, fn, origSelector /* Internal Use Only */ ) { var type, i = 0, match, namespaces, preType, selector = origSelector || this.selector, context = origSelector ? this : jQuery( this.context ); if ( jQuery.isFunction( data ) ) { fn = data; data = undefined; } types = (types || "").split(" "); while ( (type = types[ i++ ]) != null ) { match = rnamespaces.exec( type ); namespaces = ""; if ( match ) { namespaces = match[0]; type = type.replace( rnamespaces, "" ); } if ( type === "hover" ) { types.push( "mouseenter" + namespaces, "mouseleave" + namespaces ); continue; } preType = type; if ( type === "focus" || type === "blur" ) { types.push( liveMap[ type ] + namespaces ); type = type + namespaces; } else { type = (liveMap[ type ] || type) + namespaces; } if ( name === "live" ) { // bind live handler context.each(function(){ jQuery.event.add( this, liveConvert( type, selector ), { data: data, selector: selector, handler: fn, origType: type, origHandler: fn, preType: preType } ); }); } else { // unbind live handler context.unbind( liveConvert( type, selector ), fn ); } } return this; } }); function liveHandler( event ) { var stop, elems = [], selectors = [], args = arguments, related, match, handleObj, elem, j, i, l, data, events = jQuery.data( this, "events" ); // Make sure we avoid non-left-click bubbling in Firefox (#3861) if ( event.liveFired === this || !events || !events.live || event.button && event.type === "click" ) { return; } event.liveFired = this; var live = events.live.slice(0); for ( j = 0; j < live.length; j++ ) { handleObj = live[j]; if ( handleObj.origType.replace( rnamespaces, "" ) === event.type ) { selectors.push( handleObj.selector ); } else { live.splice( j--, 1 ); } } match = jQuery( event.target ).closest( selectors, event.currentTarget ); for ( i = 0, l = match.length; i < l; i++ ) { for ( j = 0; j < live.length; j++ ) { handleObj = live[j]; if ( match[i].selector === handleObj.selector ) { elem = match[i].elem; related = null; // Those two events require additional checking if ( handleObj.preType === "mouseenter" || handleObj.preType === "mouseleave" ) { related = jQuery( event.relatedTarget ).closest( handleObj.selector )[0]; } if ( !related || related !== elem ) { elems.push({ elem: elem, handleObj: handleObj }); } } } } for ( i = 0, l = elems.length; i < l; i++ ) { match = elems[i]; event.currentTarget = match.elem; event.data = match.handleObj.data; event.handleObj = match.handleObj; if ( match.handleObj.origHandler.apply( match.elem, args ) === false ) { stop = false; break; } } return stop; } function liveConvert( type, selector ) { return "live." + (type && type !== "*" ? type + "." : "") + selector.replace(/\./g, "`").replace(/ /g, "&"); } jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( fn ) { return fn ? this.bind( name, fn ) : this.trigger( name ); }; if ( jQuery.attrFn ) { jQuery.attrFn[ name ] = true; } }); // Prevent memory leaks in IE // Window isn't included so as not to unbind existing unload events // More info: // - http://isaacschlueter.com/2006/10/msie-memory-leaks/ if ( window.attachEvent && !window.addEventListener ) { window.attachEvent("onunload", function() { for ( var id in jQuery.cache ) { if ( jQuery.cache[ id ].handle ) { // Try/Catch is to handle iframes being unloaded, see #4280 try { jQuery.event.remove( jQuery.cache[ id ].handle.elem ); } catch(e) {} } } }); } /*! * Sizzle CSS Selector Engine - v1.0 * Copyright 2009, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * More information: http://sizzlejs.com/ */ (function(){ var chunker = /((?:\((?:\([^()]+\)|[^()]+)+\)|\[(?:\[[^[\]]*\]|['"][^'"]*['"]|[^[\]'"]+)+\]|\\.|[^ >+~,(\[\\]+)+|[>+~])(\s*,\s*)?((?:.|\r|\n)*)/g, done = 0, toString = Object.prototype.toString, hasDuplicate = false, baseHasDuplicate = true; // Here we check if the JavaScript engine is using some sort of // optimization where it does not always call our comparision // function. If that is the case, discard the hasDuplicate value. // Thus far that includes Google Chrome. [0, 0].sort(function(){ baseHasDuplicate = false; return 0; }); var Sizzle = function(selector, context, results, seed) { results = results || []; var origContext = context = context || document; if ( context.nodeType !== 1 && context.nodeType !== 9 ) { return []; } if ( !selector || typeof selector !== "string" ) { return results; } var parts = [], m, set, checkSet, extra, prune = true, contextXML = isXML(context), soFar = selector; // Reset the position of the chunker regexp (start from head) while ( (chunker.exec(""), m = chunker.exec(soFar)) !== null ) { soFar = m[3]; parts.push( m[1] ); if ( m[2] ) { extra = m[3]; break; } } if ( parts.length > 1 && origPOS.exec( selector ) ) { if ( parts.length === 2 && Expr.relative[ parts[0] ] ) { set = posProcess( parts[0] + parts[1], context ); } else { set = Expr.relative[ parts[0] ] ? [ context ] : Sizzle( parts.shift(), context ); while ( parts.length ) { selector = parts.shift(); if ( Expr.relative[ selector ] ) { selector += parts.shift(); } set = posProcess( selector, set ); } } } else { // Take a shortcut and set the context if the root selector is an ID // (but not if it'll be faster if the inner selector is an ID) if ( !seed && parts.length > 1 && context.nodeType === 9 && !contextXML && Expr.match.ID.test(parts[0]) && !Expr.match.ID.test(parts[parts.length - 1]) ) { var ret = Sizzle.find( parts.shift(), context, contextXML ); context = ret.expr ? Sizzle.filter( ret.expr, ret.set )[0] : ret.set[0]; } if ( context ) { var ret = seed ? { expr: parts.pop(), set: makeArray(seed) } : Sizzle.find( parts.pop(), parts.length === 1 && (parts[0] === "~" || parts[0] === "+") && context.parentNode ? context.parentNode : context, contextXML ); set = ret.expr ? Sizzle.filter( ret.expr, ret.set ) : ret.set; if ( parts.length > 0 ) { checkSet = makeArray(set); } else { prune = false; } while ( parts.length ) { var cur = parts.pop(), pop = cur; if ( !Expr.relative[ cur ] ) { cur = ""; } else { pop = parts.pop(); } if ( pop == null ) { pop = context; } Expr.relative[ cur ]( checkSet, pop, contextXML ); } } else { checkSet = parts = []; } } if ( !checkSet ) { checkSet = set; } if ( !checkSet ) { Sizzle.error( cur || selector ); } if ( toString.call(checkSet) === "[object Array]" ) { if ( !prune ) { results.push.apply( results, checkSet ); } else if ( context && context.nodeType === 1 ) { for ( var i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && (checkSet[i] === true || checkSet[i].nodeType === 1 && contains(context, checkSet[i])) ) { results.push( set[i] ); } } } else { for ( var i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && checkSet[i].nodeType === 1 ) { results.push( set[i] ); } } } } else { makeArray( checkSet, results ); } if ( extra ) { Sizzle( extra, origContext, results, seed ); Sizzle.uniqueSort( results ); } return results; }; Sizzle.uniqueSort = function(results){ if ( sortOrder ) { hasDuplicate = baseHasDuplicate; results.sort(sortOrder); if ( hasDuplicate ) { for ( var i = 1; i < results.length; i++ ) { if ( results[i] === results[i-1] ) { results.splice(i--, 1); } } } } return results; }; Sizzle.matches = function(expr, set){ return Sizzle(expr, null, null, set); }; Sizzle.find = function(expr, context, isXML){ var set, match; if ( !expr ) { return []; } for ( var i = 0, l = Expr.order.length; i < l; i++ ) { var type = Expr.order[i], match; if ( (match = Expr.leftMatch[ type ].exec( expr )) ) { var left = match[1]; match.splice(1,1); if ( left.substr( left.length - 1 ) !== "\\" ) { match[1] = (match[1] || "").replace(/\\/g, ""); set = Expr.find[ type ]( match, context, isXML ); if ( set != null ) { expr = expr.replace( Expr.match[ type ], "" ); break; } } } } if ( !set ) { set = context.getElementsByTagName("*"); } return {set: set, expr: expr}; }; Sizzle.filter = function(expr, set, inplace, not){ var old = expr, result = [], curLoop = set, match, anyFound, isXMLFilter = set && set[0] && isXML(set[0]); while ( expr && set.length ) { for ( var type in Expr.filter ) { if ( (match = Expr.leftMatch[ type ].exec( expr )) != null && match[2] ) { var filter = Expr.filter[ type ], found, item, left = match[1]; anyFound = false; match.splice(1,1); if ( left.substr( left.length - 1 ) === "\\" ) { continue; } if ( curLoop === result ) { result = []; } if ( Expr.preFilter[ type ] ) { match = Expr.preFilter[ type ]( match, curLoop, inplace, result, not, isXMLFilter ); if ( !match ) { anyFound = found = true; } else if ( match === true ) { continue; } } if ( match ) { for ( var i = 0; (item = curLoop[i]) != null; i++ ) { if ( item ) { found = filter( item, match, i, curLoop ); var pass = not ^ !!found; if ( inplace && found != null ) { if ( pass ) { anyFound = true; } else { curLoop[i] = false; } } else if ( pass ) { result.push( item ); anyFound = true; } } } } if ( found !== undefined ) { if ( !inplace ) { curLoop = result; } expr = expr.replace( Expr.match[ type ], "" ); if ( !anyFound ) { return []; } break; } } } // Improper expression if ( expr === old ) { if ( anyFound == null ) { Sizzle.error( expr ); } else { break; } } old = expr; } return curLoop; }; Sizzle.error = function( msg ) { throw "Syntax error, unrecognized expression: " + msg; }; var Expr = Sizzle.selectors = { order: [ "ID", "NAME", "TAG" ], match: { ID: /#((?:[\w\u00c0-\uFFFF-]|\\.)+)/, CLASS: /\.((?:[\w\u00c0-\uFFFF-]|\\.)+)/, NAME: /\[name=['"]*((?:[\w\u00c0-\uFFFF-]|\\.)+)['"]*\]/, ATTR: /\[\s*((?:[\w\u00c0-\uFFFF-]|\\.)+)\s*(?:(\S?=)\s*(['"]*)(.*?)\3|)\s*\]/, TAG: /^((?:[\w\u00c0-\uFFFF\*-]|\\.)+)/, CHILD: /:(only|nth|last|first)-child(?:\((even|odd|[\dn+-]*)\))?/, POS: /:(nth|eq|gt|lt|first|last|even|odd)(?:\((\d*)\))?(?=[^-]|$)/, PSEUDO: /:((?:[\w\u00c0-\uFFFF-]|\\.)+)(?:\((['"]?)((?:\([^\)]+\)|[^\(\)]*)+)\2\))?/ }, leftMatch: {}, attrMap: { "class": "className", "for": "htmlFor" }, attrHandle: { href: function(elem){ return elem.getAttribute("href"); } }, relative: { "+": function(checkSet, part){ var isPartStr = typeof part === "string", isTag = isPartStr && !/\W/.test(part), isPartStrNotTag = isPartStr && !isTag; if ( isTag ) { part = part.toLowerCase(); } for ( var i = 0, l = checkSet.length, elem; i < l; i++ ) { if ( (elem = checkSet[i]) ) { while ( (elem = elem.previousSibling) && elem.nodeType !== 1 ) {} checkSet[i] = isPartStrNotTag || elem && elem.nodeName.toLowerCase() === part ? elem || false : elem === part; } } if ( isPartStrNotTag ) { Sizzle.filter( part, checkSet, true ); } }, ">": function(checkSet, part){ var isPartStr = typeof part === "string"; if ( isPartStr && !/\W/.test(part) ) { part = part.toLowerCase(); for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { var parent = elem.parentNode; checkSet[i] = parent.nodeName.toLowerCase() === part ? parent : false; } } } else { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { checkSet[i] = isPartStr ? elem.parentNode : elem.parentNode === part; } } if ( isPartStr ) { Sizzle.filter( part, checkSet, true ); } } }, "": function(checkSet, part, isXML){ var doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !/\W/.test(part) ) { var nodeCheck = part = part.toLowerCase(); checkFn = dirNodeCheck; } checkFn("parentNode", part, doneName, checkSet, nodeCheck, isXML); }, "~": function(checkSet, part, isXML){ var doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !/\W/.test(part) ) { var nodeCheck = part = part.toLowerCase(); checkFn = dirNodeCheck; } checkFn("previousSibling", part, doneName, checkSet, nodeCheck, isXML); } }, find: { ID: function(match, context, isXML){ if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); return m ? [m] : []; } }, NAME: function(match, context){ if ( typeof context.getElementsByName !== "undefined" ) { var ret = [], results = context.getElementsByName(match[1]); for ( var i = 0, l = results.length; i < l; i++ ) { if ( results[i].getAttribute("name") === match[1] ) { ret.push( results[i] ); } } return ret.length === 0 ? null : ret; } }, TAG: function(match, context){ return context.getElementsByTagName(match[1]); } }, preFilter: { CLASS: function(match, curLoop, inplace, result, not, isXML){ match = " " + match[1].replace(/\\/g, "") + " "; if ( isXML ) { return match; } for ( var i = 0, elem; (elem = curLoop[i]) != null; i++ ) { if ( elem ) { if ( not ^ (elem.className && (" " + elem.className + " ").replace(/[\t\n]/g, " ").indexOf(match) >= 0) ) { if ( !inplace ) { result.push( elem ); } } else if ( inplace ) { curLoop[i] = false; } } } return false; }, ID: function(match){ return match[1].replace(/\\/g, ""); }, TAG: function(match, curLoop){ return match[1].toLowerCase(); }, CHILD: function(match){ if ( match[1] === "nth" ) { // parse equations like 'even', 'odd', '5', '2n', '3n+2', '4n-1', '-n+6' var test = /(-?)(\d*)n((?:\+|-)?\d*)/.exec( match[2] === "even" && "2n" || match[2] === "odd" && "2n+1" || !/\D/.test( match[2] ) && "0n+" + match[2] || match[2]); // calculate the numbers (first)n+(last) including if they are negative match[2] = (test[1] + (test[2] || 1)) - 0; match[3] = test[3] - 0; } // TODO: Move to normal caching system match[0] = done++; return match; }, ATTR: function(match, curLoop, inplace, result, not, isXML){ var name = match[1].replace(/\\/g, ""); if ( !isXML && Expr.attrMap[name] ) { match[1] = Expr.attrMap[name]; } if ( match[2] === "~=" ) { match[4] = " " + match[4] + " "; } return match; }, PSEUDO: function(match, curLoop, inplace, result, not){ if ( match[1] === "not" ) { // If we're dealing with a complex expression, or a simple one if ( ( chunker.exec(match[3]) || "" ).length > 1 || /^\w/.test(match[3]) ) { match[3] = Sizzle(match[3], null, null, curLoop); } else { var ret = Sizzle.filter(match[3], curLoop, inplace, true ^ not); if ( !inplace ) { result.push.apply( result, ret ); } return false; } } else if ( Expr.match.POS.test( match[0] ) || Expr.match.CHILD.test( match[0] ) ) { return true; } return match; }, POS: function(match){ match.unshift( true ); return match; } }, filters: { enabled: function(elem){ return elem.disabled === false && elem.type !== "hidden"; }, disabled: function(elem){ return elem.disabled === true; }, checked: function(elem){ return elem.checked === true; }, selected: function(elem){ // Accessing this property makes selected-by-default // options in Safari work properly elem.parentNode.selectedIndex; return elem.selected === true; }, parent: function(elem){ return !!elem.firstChild; }, empty: function(elem){ return !elem.firstChild; }, has: function(elem, i, match){ return !!Sizzle( match[3], elem ).length; }, header: function(elem){ return /h\d/i.test( elem.nodeName ); }, text: function(elem){ return "text" === elem.type; }, radio: function(elem){ return "radio" === elem.type; }, checkbox: function(elem){ return "checkbox" === elem.type; }, file: function(elem){ return "file" === elem.type; }, password: function(elem){ return "password" === elem.type; }, submit: function(elem){ return "submit" === elem.type; }, image: function(elem){ return "image" === elem.type; }, reset: function(elem){ return "reset" === elem.type; }, button: function(elem){ return "button" === elem.type || elem.nodeName.toLowerCase() === "button"; }, input: function(elem){ return /input|select|textarea|button/i.test(elem.nodeName); } }, setFilters: { first: function(elem, i){ return i === 0; }, last: function(elem, i, match, array){ return i === array.length - 1; }, even: function(elem, i){ return i % 2 === 0; }, odd: function(elem, i){ return i % 2 === 1; }, lt: function(elem, i, match){ return i < match[3] - 0; }, gt: function(elem, i, match){ return i > match[3] - 0; }, nth: function(elem, i, match){ return match[3] - 0 === i; }, eq: function(elem, i, match){ return match[3] - 0 === i; } }, filter: { PSEUDO: function(elem, match, i, array){ var name = match[1], filter = Expr.filters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } else if ( name === "contains" ) { return (elem.textContent || elem.innerText || getText([ elem ]) || "").indexOf(match[3]) >= 0; } else if ( name === "not" ) { var not = match[3]; for ( var i = 0, l = not.length; i < l; i++ ) { if ( not[i] === elem ) { return false; } } return true; } else { Sizzle.error( "Syntax error, unrecognized expression: " + name ); } }, CHILD: function(elem, match){ var type = match[1], node = elem; switch (type) { case 'only': case 'first': while ( (node = node.previousSibling) ) { if ( node.nodeType === 1 ) { return false; } } if ( type === "first" ) { return true; } node = elem; case 'last': while ( (node = node.nextSibling) ) { if ( node.nodeType === 1 ) { return false; } } return true; case 'nth': var first = match[2], last = match[3]; if ( first === 1 && last === 0 ) { return true; } var doneName = match[0], parent = elem.parentNode; if ( parent && (parent.sizcache !== doneName || !elem.nodeIndex) ) { var count = 0; for ( node = parent.firstChild; node; node = node.nextSibling ) { if ( node.nodeType === 1 ) { node.nodeIndex = ++count; } } parent.sizcache = doneName; } var diff = elem.nodeIndex - last; if ( first === 0 ) { return diff === 0; } else { return ( diff % first === 0 && diff / first >= 0 ); } } }, ID: function(elem, match){ return elem.nodeType === 1 && elem.getAttribute("id") === match; }, TAG: function(elem, match){ return (match === "*" && elem.nodeType === 1) || elem.nodeName.toLowerCase() === match; }, CLASS: function(elem, match){ return (" " + (elem.className || elem.getAttribute("class")) + " ") .indexOf( match ) > -1; }, ATTR: function(elem, match){ var name = match[1], result = Expr.attrHandle[ name ] ? Expr.attrHandle[ name ]( elem ) : elem[ name ] != null ? elem[ name ] : elem.getAttribute( name ), value = result + "", type = match[2], check = match[4]; return result == null ? type === "!=" : type === "=" ? value === check : type === "*=" ? value.indexOf(check) >= 0 : type === "~=" ? (" " + value + " ").indexOf(check) >= 0 : !check ? value && result !== false : type === "!=" ? value !== check : type === "^=" ? value.indexOf(check) === 0 : type === "$=" ? value.substr(value.length - check.length) === check : type === "|=" ? value === check || value.substr(0, check.length + 1) === check + "-" : false; }, POS: function(elem, match, i, array){ var name = match[2], filter = Expr.setFilters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } } } }; var origPOS = Expr.match.POS; for ( var type in Expr.match ) { Expr.match[ type ] = new RegExp( Expr.match[ type ].source + /(?![^\[]*\])(?![^\(]*\))/.source ); Expr.leftMatch[ type ] = new RegExp( /(^(?:.|\r|\n)*?)/.source + Expr.match[ type ].source.replace(/\\(\d+)/g, function(all, num){ return "\\" + (num - 0 + 1); })); } var makeArray = function(array, results) { array = Array.prototype.slice.call( array, 0 ); if ( results ) { results.push.apply( results, array ); return results; } return array; }; // Perform a simple check to determine if the browser is capable of // converting a NodeList to an array using builtin methods. // Also verifies that the returned array holds DOM nodes // (which is not the case in the Blackberry browser) try { Array.prototype.slice.call( document.documentElement.childNodes, 0 )[0].nodeType; // Provide a fallback method if it does not work } catch(e){ makeArray = function(array, results) { var ret = results || []; if ( toString.call(array) === "[object Array]" ) { Array.prototype.push.apply( ret, array ); } else { if ( typeof array.length === "number" ) { for ( var i = 0, l = array.length; i < l; i++ ) { ret.push( array[i] ); } } else { for ( var i = 0; array[i]; i++ ) { ret.push( array[i] ); } } } return ret; }; } var sortOrder; if ( document.documentElement.compareDocumentPosition ) { sortOrder = function( a, b ) { if ( !a.compareDocumentPosition || !b.compareDocumentPosition ) { if ( a == b ) { hasDuplicate = true; } return a.compareDocumentPosition ? -1 : 1; } var ret = a.compareDocumentPosition(b) & 4 ? -1 : a === b ? 0 : 1; if ( ret === 0 ) { hasDuplicate = true; } return ret; }; } else if ( "sourceIndex" in document.documentElement ) { sortOrder = function( a, b ) { if ( !a.sourceIndex || !b.sourceIndex ) { if ( a == b ) { hasDuplicate = true; } return a.sourceIndex ? -1 : 1; } var ret = a.sourceIndex - b.sourceIndex; if ( ret === 0 ) { hasDuplicate = true; } return ret; }; } else if ( document.createRange ) { sortOrder = function( a, b ) { if ( !a.ownerDocument || !b.ownerDocument ) { if ( a == b ) { hasDuplicate = true; } return a.ownerDocument ? -1 : 1; } var aRange = a.ownerDocument.createRange(), bRange = b.ownerDocument.createRange(); aRange.setStart(a, 0); aRange.setEnd(a, 0); bRange.setStart(b, 0); bRange.setEnd(b, 0); var ret = aRange.compareBoundaryPoints(Range.START_TO_END, bRange); if ( ret === 0 ) { hasDuplicate = true; } return ret; }; } // Utility function for retreiving the text value of an array of DOM nodes function getText( elems ) { var ret = "", elem; for ( var i = 0; elems[i]; i++ ) { elem = elems[i]; // Get the text from text nodes and CDATA nodes if ( elem.nodeType === 3 || elem.nodeType === 4 ) { ret += elem.nodeValue; // Traverse everything else, except comment nodes } else if ( elem.nodeType !== 8 ) { ret += getText( elem.childNodes ); } } return ret; } // Check to see if the browser returns elements by name when // querying by getElementById (and provide a workaround) (function(){ // We're going to inject a fake input element with a specified name var form = document.createElement("div"), id = "script" + (new Date).getTime(); form.innerHTML = "<a name='" + id + "'/>"; // Inject it into the root element, check its status, and remove it quickly var root = document.documentElement; root.insertBefore( form, root.firstChild ); // The workaround has to do additional checks after a getElementById // Which slows things down for other browsers (hence the branching) if ( document.getElementById( id ) ) { Expr.find.ID = function(match, context, isXML){ if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); return m ? m.id === match[1] || typeof m.getAttributeNode !== "undefined" && m.getAttributeNode("id").nodeValue === match[1] ? [m] : undefined : []; } }; Expr.filter.ID = function(elem, match){ var node = typeof elem.getAttributeNode !== "undefined" && elem.getAttributeNode("id"); return elem.nodeType === 1 && node && node.nodeValue === match; }; } root.removeChild( form ); root = form = null; // release memory in IE })(); (function(){ // Check to see if the browser returns only elements // when doing getElementsByTagName("*") // Create a fake element var div = document.createElement("div"); div.appendChild( document.createComment("") ); // Make sure no comments are found if ( div.getElementsByTagName("*").length > 0 ) { Expr.find.TAG = function(match, context){ var results = context.getElementsByTagName(match[1]); // Filter out possible comments if ( match[1] === "*" ) { var tmp = []; for ( var i = 0; results[i]; i++ ) { if ( results[i].nodeType === 1 ) { tmp.push( results[i] ); } } results = tmp; } return results; }; } // Check to see if an attribute returns normalized href attributes div.innerHTML = "<a href='#'></a>"; if ( div.firstChild && typeof div.firstChild.getAttribute !== "undefined" && div.firstChild.getAttribute("href") !== "#" ) { Expr.attrHandle.href = function(elem){ return elem.getAttribute("href", 2); }; } div = null; // release memory in IE })(); if ( document.querySelectorAll ) { (function(){ var oldSizzle = Sizzle, div = document.createElement("div"); div.innerHTML = "<p class='TEST'></p>"; // Safari can't handle uppercase or unicode characters when // in quirks mode. if ( div.querySelectorAll && div.querySelectorAll(".TEST").length === 0 ) { return; } Sizzle = function(query, context, extra, seed){ context = context || document; // Only use querySelectorAll on non-XML documents // (ID selectors don't work in non-HTML documents) if ( !seed && context.nodeType === 9 && !isXML(context) ) { try { return makeArray( context.querySelectorAll(query), extra ); } catch(e){} } return oldSizzle(query, context, extra, seed); }; for ( var prop in oldSizzle ) { Sizzle[ prop ] = oldSizzle[ prop ]; } div = null; // release memory in IE })(); } (function(){ var div = document.createElement("div"); div.innerHTML = "<div class='test e'></div><div class='test'></div>"; // Opera can't find a second classname (in 9.6) // Also, make sure that getElementsByClassName actually exists if ( !div.getElementsByClassName || div.getElementsByClassName("e").length === 0 ) { return; } // Safari caches class attributes, doesn't catch changes (in 3.2) div.lastChild.className = "e"; if ( div.getElementsByClassName("e").length === 1 ) { return; } Expr.order.splice(1, 0, "CLASS"); Expr.find.CLASS = function(match, context, isXML) { if ( typeof context.getElementsByClassName !== "undefined" && !isXML ) { return context.getElementsByClassName(match[1]); } }; div = null; // release memory in IE })(); function dirNodeCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { elem = elem[dir]; var match = false; while ( elem ) { if ( elem.sizcache === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 && !isXML ){ elem.sizcache = doneName; elem.sizset = i; } if ( elem.nodeName.toLowerCase() === cur ) { match = elem; break; } elem = elem[dir]; } checkSet[i] = match; } } } function dirCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { elem = elem[dir]; var match = false; while ( elem ) { if ( elem.sizcache === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 ) { if ( !isXML ) { elem.sizcache = doneName; elem.sizset = i; } if ( typeof cur !== "string" ) { if ( elem === cur ) { match = true; break; } } else if ( Sizzle.filter( cur, [elem] ).length > 0 ) { match = elem; break; } } elem = elem[dir]; } checkSet[i] = match; } } } var contains = document.compareDocumentPosition ? function(a, b){ return !!(a.compareDocumentPosition(b) & 16); } : function(a, b){ return a !== b && (a.contains ? a.contains(b) : true); }; var isXML = function(elem){ // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = (elem ? elem.ownerDocument || elem : 0).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; var posProcess = function(selector, context){ var tmpSet = [], later = "", match, root = context.nodeType ? [context] : context; // Position selectors must be done after the filter // And so must :not(positional) so we move all PSEUDOs to the end while ( (match = Expr.match.PSEUDO.exec( selector )) ) { later += match[0]; selector = selector.replace( Expr.match.PSEUDO, "" ); } selector = Expr.relative[selector] ? selector + "*" : selector; for ( var i = 0, l = root.length; i < l; i++ ) { Sizzle( selector, root[i], tmpSet ); } return Sizzle.filter( later, tmpSet ); }; // EXPOSE jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.filters; jQuery.unique = Sizzle.uniqueSort; jQuery.text = getText; jQuery.isXMLDoc = isXML; jQuery.contains = contains; return; window.Sizzle = Sizzle; })(); var runtil = /Until$/, rparentsprev = /^(?:parents|prevUntil|prevAll)/, // Note: This RegExp should be improved, or likely pulled from Sizzle rmultiselector = /,/, slice = Array.prototype.slice; // Implement the identical functionality for filter and not var winnow = function( elements, qualifier, keep ) { if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { return !!qualifier.call( elem, i, elem ) === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem, i ) { return (elem === qualifier) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem, i ) { return (jQuery.inArray( elem, qualifier ) >= 0) === keep; }); }; jQuery.fn.extend({ find: function( selector ) { var ret = this.pushStack( "", "find", selector ), length = 0; for ( var i = 0, l = this.length; i < l; i++ ) { length = ret.length; jQuery.find( selector, this[i], ret ); if ( i > 0 ) { // Make sure that the results are unique for ( var n = length; n < ret.length; n++ ) { for ( var r = 0; r < length; r++ ) { if ( ret[r] === ret[n] ) { ret.splice(n--, 1); break; } } } } } return ret; }, has: function( target ) { var targets = jQuery( target ); return this.filter(function() { for ( var i = 0, l = targets.length; i < l; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false), "not", selector); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true), "filter", selector ); }, is: function( selector ) { return !!selector && jQuery.filter( selector, this ).length > 0; }, closest: function( selectors, context ) { if ( jQuery.isArray( selectors ) ) { var ret = [], cur = this[0], match, matches = {}, selector; if ( cur && selectors.length ) { for ( var i = 0, l = selectors.length; i < l; i++ ) { selector = selectors[i]; if ( !matches[selector] ) { matches[selector] = jQuery.expr.match.POS.test( selector ) ? jQuery( selector, context || this.context ) : selector; } } while ( cur && cur.ownerDocument && cur !== context ) { for ( selector in matches ) { match = matches[selector]; if ( match.jquery ? match.index(cur) > -1 : jQuery(cur).is(match) ) { ret.push({ selector: selector, elem: cur }); delete matches[selector]; } } cur = cur.parentNode; } } return ret; } var pos = jQuery.expr.match.POS.test( selectors ) ? jQuery( selectors, context || this.context ) : null; return this.map(function( i, cur ) { while ( cur && cur.ownerDocument && cur !== context ) { if ( pos ? pos.index(cur) > -1 : jQuery(cur).is(selectors) ) { return cur; } cur = cur.parentNode; } return null; }); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { if ( !elem || typeof elem === "string" ) { return jQuery.inArray( this[0], // If it receives a string, the selector is used // If it receives nothing, the siblings are used elem ? jQuery( elem ) : this.parent().children() ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context || this.context ) : jQuery.makeArray( selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( isDisconnected( set[0] ) || isDisconnected( all[0] ) ? all : jQuery.unique( all ) ); }, andSelf: function() { return this.add( this.prevObject ); } }); // A painfully simple check to see if an element is disconnected // from a document (should be improved, where feasible). function isDisconnected( node ) { return !node || !node.parentNode || node.parentNode.nodeType === 11; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return jQuery.nth( elem, 2, "nextSibling" ); }, prev: function( elem ) { return jQuery.nth( elem, 2, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( elem.parentNode.firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.makeArray( elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 ? jQuery.unique( ret ) : ret; if ( (this.length > 1 || rmultiselector.test( selector )) && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret, name, slice.call(arguments).join(",") ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[dir]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, nth: function( cur, result, dir, elem ) { result = result || 1; var num = 0; for ( ; cur; cur = cur[dir] ) { if ( cur.nodeType === 1 && ++num === result ) { break; } } return cur; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); var rinlinejQuery = / jQuery\d+="(?:\d+|null)"/g, rleadingWhitespace = /^\s+/, rxhtmlTag = /(<([\w:]+)[^>]*?)\/>/g, rselfClosing = /^(?:area|br|col|embed|hr|img|input|link|meta|param)$/i, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnocache = /<script|<object|<embed|<option|<style/i, rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, // checked="checked" or checked (html5) fcloseTag = function( all, front, tag ) { return rselfClosing.test( tag ) ? all : front + "></" + tag + ">"; }, wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], area: [ 1, "<map>", "</map>" ], _default: [ 0, "", "" ] }; wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; // IE can't serialize <link> and <script> tags normally if ( !jQuery.support.htmlSerialize ) { wrapMap._default = [ 1, "div<div>", "</div>" ]; } jQuery.fn.extend({ text: function( text ) { if ( jQuery.isFunction(text) ) { return this.each(function(i) { var self = jQuery(this); self.text( text.call(this, i, self.text()) ); }); } if ( typeof text !== "object" && text !== undefined ) { return this.empty().append( (this[0] && this[0].ownerDocument || document).createTextNode( text ) ); } return jQuery.text( this ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append(this); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { return this.each(function() { jQuery( this ).wrapAll( html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this ); }); } else if ( arguments.length ) { var set = jQuery(arguments[0]); set.push.apply( set, this.toArray() ); return this.pushStack( set, "before", arguments ); } }, after: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this.nextSibling ); }); } else if ( arguments.length ) { var set = this.pushStack( this, "after", arguments ); set.push.apply( set, jQuery(arguments[0]).toArray() ); return set; } }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); jQuery.cleanData( [ elem ] ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } } return this; }, clone: function( events ) { // Do the clone var ret = this.map(function() { if ( !jQuery.support.noCloneEvent && !jQuery.isXMLDoc(this) ) { // IE copies events bound via attachEvent when // using cloneNode. Calling detachEvent on the // clone will also remove the events from the orignal // In order to get around this, we use innerHTML. // Unfortunately, this means some modifications to // attributes in IE that are actually only stored // as properties will not be copied (such as the // the name attribute on an input). var html = this.outerHTML, ownerDocument = this.ownerDocument; if ( !html ) { var div = ownerDocument.createElement("div"); div.appendChild( this.cloneNode(true) ); html = div.innerHTML; } return jQuery.clean([html.replace(rinlinejQuery, "") // Handle the case in IE 8 where action=/test/> self-closes a tag .replace(/=([^="'>\s]+\/)>/g, '="$1">') .replace(rleadingWhitespace, "")], ownerDocument)[0]; } else { return this.cloneNode(true); } }); // Copy the events from the original to the clone if ( events === true ) { cloneCopyEvent( this, ret ); cloneCopyEvent( this.find("*"), ret.find("*") ); } // Return the cloned set return ret; }, html: function( value ) { if ( value === undefined ) { return this[0] && this[0].nodeType === 1 ? this[0].innerHTML.replace(rinlinejQuery, "") : null; // See if we can take a shortcut and just use innerHTML } else if ( typeof value === "string" && !rnocache.test( value ) && (jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value )) && !wrapMap[ (rtagName.exec( value ) || ["", ""])[1].toLowerCase() ] ) { value = value.replace(rxhtmlTag, fcloseTag); try { for ( var i = 0, l = this.length; i < l; i++ ) { // Remove element nodes and prevent memory leaks if ( this[i].nodeType === 1 ) { jQuery.cleanData( this[i].getElementsByTagName("*") ); this[i].innerHTML = value; } } // If using innerHTML throws an exception, use the fallback method } catch(e) { this.empty().append( value ); } } else if ( jQuery.isFunction( value ) ) { this.each(function(i){ var self = jQuery(this), old = self.html(); self.empty().append(function(){ return value.call( this, i, old ); }); }); } else { this.empty().append( value ); } return this; }, replaceWith: function( value ) { if ( this[0] && this[0].parentNode ) { // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this), old = self.html(); self.replaceWith( value.call( this, i, old ) ); }); } if ( typeof value !== "string" ) { value = jQuery(value).detach(); } return this.each(function() { var next = this.nextSibling, parent = this.parentNode; jQuery(this).remove(); if ( next ) { jQuery(next).before( value ); } else { jQuery(parent).append( value ); } }); } else { return this.pushStack( jQuery(jQuery.isFunction(value) ? value() : value), "replaceWith", value ); } }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { var results, first, value = args[0], scripts = [], fragment, parent; // We can't cloneNode fragments that contain checked, in WebKit if ( !jQuery.support.checkClone && arguments.length === 3 && typeof value === "string" && rchecked.test( value ) ) { return this.each(function() { jQuery(this).domManip( args, table, callback, true ); }); } if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); args[0] = value.call(this, i, table ? self.html() : undefined); self.domManip( args, table, callback ); }); } if ( this[0] ) { parent = value && value.parentNode; // If we're in a fragment, just use that instead of building a new one if ( jQuery.support.parentNode && parent && parent.nodeType === 11 && parent.childNodes.length === this.length ) { results = { fragment: parent }; } else { results = buildFragment( args, this, scripts ); } fragment = results.fragment; if ( fragment.childNodes.length === 1 ) { first = fragment = fragment.firstChild; } else { first = fragment.firstChild; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); for ( var i = 0, l = this.length; i < l; i++ ) { callback.call( table ? root(this[i], first) : this[i], i > 0 || results.cacheable || this.length > 1 ? fragment.cloneNode(true) : fragment ); } } if ( scripts.length ) { jQuery.each( scripts, evalScript ); } } return this; function root( elem, cur ) { return jQuery.nodeName(elem, "table") ? (elem.getElementsByTagName("tbody")[0] || elem.appendChild(elem.ownerDocument.createElement("tbody"))) : elem; } } }); function cloneCopyEvent(orig, ret) { var i = 0; ret.each(function() { if ( this.nodeName !== (orig[i] && orig[i].nodeName) ) { return; } var oldData = jQuery.data( orig[i++] ), curData = jQuery.data( this, oldData ), events = oldData && oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( var type in events ) { for ( var handler in events[ type ] ) { jQuery.event.add( this, type, events[ type ][ handler ], events[ type ][ handler ].data ); } } } }); } function buildFragment( args, nodes, scripts ) { var fragment, cacheable, cacheresults, doc = (nodes && nodes[0] ? nodes[0].ownerDocument || nodes[0] : document); // Only cache "small" (1/2 KB) strings that are associated with the main document // Cloning options loses the selected state, so don't cache them // IE 6 doesn't like it when you put <object> or <embed> elements in a fragment // Also, WebKit does not clone 'checked' attributes on cloneNode, so don't cache if ( args.length === 1 && typeof args[0] === "string" && args[0].length < 512 && doc === document && !rnocache.test( args[0] ) && (jQuery.support.checkClone || !rchecked.test( args[0] )) ) { cacheable = true; cacheresults = jQuery.fragments[ args[0] ]; if ( cacheresults ) { if ( cacheresults !== 1 ) { fragment = cacheresults; } } } if ( !fragment ) { fragment = doc.createDocumentFragment(); jQuery.clean( args, doc, fragment, scripts ); } if ( cacheable ) { jQuery.fragments[ args[0] ] = cacheresults ? fragment : 1; } return { fragment: fragment, cacheable: cacheable }; } jQuery.fragments = {}; jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var ret = [], insert = jQuery( selector ), parent = this.length === 1 && this[0].parentNode; if ( parent && parent.nodeType === 11 && parent.childNodes.length === 1 && insert.length === 1 ) { insert[ original ]( this[0] ); return this; } else { for ( var i = 0, l = insert.length; i < l; i++ ) { var elems = (i > 0 ? this.clone(true) : this).get(); jQuery.fn[ original ].apply( jQuery(insert[i]), elems ); ret = ret.concat( elems ); } return this.pushStack( ret, name, insert.selector ); } }; }); jQuery.extend({ clean: function( elems, context, fragment, scripts ) { context = context || document; // !context.createElement fails in IE with an error but returns typeof 'object' if ( typeof context.createElement === "undefined" ) { context = context.ownerDocument || context[0] && context[0].ownerDocument || document; } var ret = []; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { if ( typeof elem === "number" ) { elem += ""; } if ( !elem ) { continue; } // Convert html string into DOM nodes if ( typeof elem === "string" && !rhtml.test( elem ) ) { elem = context.createTextNode( elem ); } else if ( typeof elem === "string" ) { // Fix "XHTML"-style tags in all browsers elem = elem.replace(rxhtmlTag, fcloseTag); // Trim whitespace, otherwise indexOf won't work as expected var tag = (rtagName.exec( elem ) || ["", ""])[1].toLowerCase(), wrap = wrapMap[ tag ] || wrapMap._default, depth = wrap[0], div = context.createElement("div"); // Go to html and back, then peel off extra wrappers div.innerHTML = wrap[1] + elem + wrap[2]; // Move to the right depth while ( depth-- ) { div = div.lastChild; } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> var hasBody = rtbody.test(elem), tbody = tag === "table" && !hasBody ? div.firstChild && div.firstChild.childNodes : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !hasBody ? div.childNodes : []; for ( var j = tbody.length - 1; j >= 0 ; --j ) { if ( jQuery.nodeName( tbody[ j ], "tbody" ) && !tbody[ j ].childNodes.length ) { tbody[ j ].parentNode.removeChild( tbody[ j ] ); } } } // IE completely kills leading whitespace when innerHTML is used if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { div.insertBefore( context.createTextNode( rleadingWhitespace.exec(elem)[0] ), div.firstChild ); } elem = div.childNodes; } if ( elem.nodeType ) { ret.push( elem ); } else { ret = jQuery.merge( ret, elem ); } } if ( fragment ) { for ( var i = 0; ret[i]; i++ ) { if ( scripts && jQuery.nodeName( ret[i], "script" ) && (!ret[i].type || ret[i].type.toLowerCase() === "text/javascript") ) { scripts.push( ret[i].parentNode ? ret[i].parentNode.removeChild( ret[i] ) : ret[i] ); } else { if ( ret[i].nodeType === 1 ) { ret.splice.apply( ret, [i + 1, 0].concat(jQuery.makeArray(ret[i].getElementsByTagName("script"))) ); } fragment.appendChild( ret[i] ); } } } return ret; }, cleanData: function( elems ) { var data, id, cache = jQuery.cache, special = jQuery.event.special, deleteExpando = jQuery.support.deleteExpando; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { id = elem[ jQuery.expando ]; if ( id ) { data = cache[ id ]; if ( data.events ) { for ( var type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); } else { removeEvent( elem, type, data.handle ); } } } if ( deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } delete cache[ id ]; } } } }); // exclude the following css properties to add px var rexclude = /z-?index|font-?weight|opacity|zoom|line-?height/i, ralpha = /alpha\([^)]*\)/, ropacity = /opacity=([^)]*)/, rfloat = /float/i, rdashAlpha = /-([a-z])/ig, rupper = /([A-Z])/g, rnumpx = /^-?\d+(?:px)?$/i, rnum = /^-?\d/, cssShow = { position: "absolute", visibility: "hidden", display:"block" }, cssWidth = [ "Left", "Right" ], cssHeight = [ "Top", "Bottom" ], // cache check for defaultView.getComputedStyle getComputedStyle = document.defaultView && document.defaultView.getComputedStyle, // normalize float css property styleFloat = jQuery.support.cssFloat ? "cssFloat" : "styleFloat", fcamelCase = function( all, letter ) { return letter.toUpperCase(); }; jQuery.fn.css = function( name, value ) { return access( this, name, value, true, function( elem, name, value ) { if ( value === undefined ) { return jQuery.curCSS( elem, name ); } if ( typeof value === "number" && !rexclude.test(name) ) { value += "px"; } jQuery.style( elem, name, value ); }); }; jQuery.extend({ style: function( elem, name, value ) { // don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } // ignore negative width and height values #1599 if ( (name === "width" || name === "height") && parseFloat(value) < 0 ) { value = undefined; } var style = elem.style || elem, set = value !== undefined; // IE uses filters for opacity if ( !jQuery.support.opacity && name === "opacity" ) { if ( set ) { // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // Set the alpha filter to set the opacity var opacity = parseInt( value, 10 ) + "" === "NaN" ? "" : "alpha(opacity=" + value * 100 + ")"; var filter = style.filter || jQuery.curCSS( elem, "filter" ) || ""; style.filter = ralpha.test(filter) ? filter.replace(ralpha, opacity) : opacity; } return style.filter && style.filter.indexOf("opacity=") >= 0 ? (parseFloat( ropacity.exec(style.filter)[1] ) / 100) + "": ""; } // Make sure we're using the right name for getting the float value if ( rfloat.test( name ) ) { name = styleFloat; } name = name.replace(rdashAlpha, fcamelCase); if ( set ) { style[ name ] = value; } return style[ name ]; }, css: function( elem, name, force, extra ) { if ( name === "width" || name === "height" ) { var val, props = cssShow, which = name === "width" ? cssWidth : cssHeight; function getWH() { val = name === "width" ? elem.offsetWidth : elem.offsetHeight; if ( extra === "border" ) { return; } jQuery.each( which, function() { if ( !extra ) { val -= parseFloat(jQuery.curCSS( elem, "padding" + this, true)) || 0; } if ( extra === "margin" ) { val += parseFloat(jQuery.curCSS( elem, "margin" + this, true)) || 0; } else { val -= parseFloat(jQuery.curCSS( elem, "border" + this + "Width", true)) || 0; } }); } if ( elem.offsetWidth !== 0 ) { getWH(); } else { jQuery.swap( elem, props, getWH ); } return Math.max(0, Math.round(val)); } return jQuery.curCSS( elem, name, force ); }, curCSS: function( elem, name, force ) { var ret, style = elem.style, filter; // IE uses filters for opacity if ( !jQuery.support.opacity && name === "opacity" && elem.currentStyle ) { ret = ropacity.test(elem.currentStyle.filter || "") ? (parseFloat(RegExp.$1) / 100) + "" : ""; return ret === "" ? "1" : ret; } // Make sure we're using the right name for getting the float value if ( rfloat.test( name ) ) { name = styleFloat; } if ( !force && style && style[ name ] ) { ret = style[ name ]; } else if ( getComputedStyle ) { // Only "float" is needed here if ( rfloat.test( name ) ) { name = "float"; } name = name.replace( rupper, "-$1" ).toLowerCase(); var defaultView = elem.ownerDocument.defaultView; if ( !defaultView ) { return null; } var computedStyle = defaultView.getComputedStyle( elem, null ); if ( computedStyle ) { ret = computedStyle.getPropertyValue( name ); } // We should always get a number back from opacity if ( name === "opacity" && ret === "" ) { ret = "1"; } } else if ( elem.currentStyle ) { var camelCase = name.replace(rdashAlpha, fcamelCase); ret = elem.currentStyle[ name ] || elem.currentStyle[ camelCase ]; // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels if ( !rnumpx.test( ret ) && rnum.test( ret ) ) { // Remember the original values var left = style.left, rsLeft = elem.runtimeStyle.left; // Put in the new values to get a computed value out elem.runtimeStyle.left = elem.currentStyle.left; style.left = camelCase === "fontSize" ? "1em" : (ret || 0); ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; elem.runtimeStyle.left = rsLeft; } } return ret; }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback ) { var old = {}; // Remember the old values, and insert the new ones for ( var name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } callback.call( elem ); // Revert the old values for ( var name in options ) { elem.style[ name ] = old[ name ]; } } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { var width = elem.offsetWidth, height = elem.offsetHeight, skip = elem.nodeName.toLowerCase() === "tr"; return width === 0 && height === 0 && !skip ? true : width > 0 && height > 0 && !skip ? false : jQuery.curCSS(elem, "display") === "none"; }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } var jsc = now(), rscript = /<script(.|\s)*?\/script>/gi, rselectTextarea = /select|textarea/i, rinput = /color|date|datetime|email|hidden|month|number|password|range|search|tel|text|time|url|week/i, jsre = /=\?(&|$)/, rquery = /\?/, rts = /(\?|&)_=.*?(&|$)/, rurl = /^(\w+:)?\/\/([^\/?#]+)/, r20 = /%20/g, // Keep a copy of the old load method _load = jQuery.fn.load; jQuery.fn.extend({ load: function( url, params, callback ) { if ( typeof url !== "string" ) { return _load.call( this, url ); // Don't do a request if no elements are being requested } else if ( !this.length ) { return this; } var off = url.indexOf(" "); if ( off >= 0 ) { var selector = url.slice(off, url.length); url = url.slice(0, off); } // Default to a GET request var type = "GET"; // If the second parameter was provided if ( params ) { // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = null; // Otherwise, build a param string } else if ( typeof params === "object" ) { params = jQuery.param( params, jQuery.ajaxSettings.traditional ); type = "POST"; } } var self = this; // Request the remote document jQuery.ajax({ url: url, type: type, dataType: "html", data: params, complete: function( res, status ) { // If successful, inject the HTML into all the matched elements if ( status === "success" || status === "notmodified" ) { // See if a selector was specified self.html( selector ? // Create a dummy div to hold the results jQuery("<div />") // inject the contents of the document in, removing the scripts // to avoid any 'Permission Denied' errors in IE .append(res.responseText.replace(rscript, "")) // Locate the specified elements .find(selector) : // If not, just inject the full result res.responseText ); } if ( callback ) { self.each( callback, [res.responseText, status, res] ); } } }); return this; }, serialize: function() { return jQuery.param(this.serializeArray()); }, serializeArray: function() { return this.map(function() { return this.elements ? jQuery.makeArray(this.elements) : this; }) .filter(function() { return this.name && !this.disabled && (this.checked || rselectTextarea.test(this.nodeName) || rinput.test(this.type)); }) .map(function( i, elem ) { var val = jQuery(this).val(); return val == null ? null : jQuery.isArray(val) ? jQuery.map( val, function( val, i ) { return { name: elem.name, value: val }; }) : { name: elem.name, value: val }; }).get(); } }); // Attach a bunch of functions for handling common AJAX events jQuery.each( "ajaxStart ajaxStop ajaxComplete ajaxError ajaxSuccess ajaxSend".split(" "), function( i, o ) { jQuery.fn[o] = function( f ) { return this.bind(o, f); }; }); jQuery.extend({ get: function( url, data, callback, type ) { // shift arguments if data argument was omited if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = null; } return jQuery.ajax({ type: "GET", url: url, data: data, success: callback, dataType: type }); }, getScript: function( url, callback ) { return jQuery.get(url, null, callback, "script"); }, getJSON: function( url, data, callback ) { return jQuery.get(url, data, callback, "json"); }, post: function( url, data, callback, type ) { // shift arguments if data argument was omited if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = {}; } return jQuery.ajax({ type: "POST", url: url, data: data, success: callback, dataType: type }); }, ajaxSetup: function( settings ) { jQuery.extend( jQuery.ajaxSettings, settings ); }, ajaxSettings: { url: location.href, global: true, type: "GET", contentType: "application/x-www-form-urlencoded", processData: true, async: true, /* timeout: 0, data: null, username: null, password: null, traditional: false, */ // Create the request object; Microsoft failed to properly // implement the XMLHttpRequest in IE7 (can't request local files), // so we use the ActiveXObject when it is available // This function can be overriden by calling jQuery.ajaxSetup xhr: window.XMLHttpRequest && (window.location.protocol !== "file:" || !window.ActiveXObject) ? function() { return new window.XMLHttpRequest(); } : function() { try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch(e) {} }, accepts: { xml: "application/xml, text/xml", html: "text/html", script: "text/javascript, application/javascript", json: "application/json, text/javascript", text: "text/plain", _default: "*/*" } }, // Last-Modified header cache for next request lastModified: {}, etag: {}, ajax: function( origSettings ) { var s = jQuery.extend(true, {}, jQuery.ajaxSettings, origSettings); var jsonp, status, data, callbackContext = origSettings && origSettings.context || s, type = s.type.toUpperCase(); // convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Handle JSONP Parameter Callbacks if ( s.dataType === "jsonp" ) { if ( type === "GET" ) { if ( !jsre.test( s.url ) ) { s.url += (rquery.test( s.url ) ? "&" : "?") + (s.jsonp || "callback") + "=?"; } } else if ( !s.data || !jsre.test(s.data) ) { s.data = (s.data ? s.data + "&" : "") + (s.jsonp || "callback") + "=?"; } s.dataType = "json"; } // Build temporary JSONP function if ( s.dataType === "json" && (s.data && jsre.test(s.data) || jsre.test(s.url)) ) { jsonp = s.jsonpCallback || ("jsonp" + jsc++); // Replace the =? sequence both in the query string and the data if ( s.data ) { s.data = (s.data + "").replace(jsre, "=" + jsonp + "$1"); } s.url = s.url.replace(jsre, "=" + jsonp + "$1"); // We need to make sure // that a JSONP style response is executed properly s.dataType = "script"; // Handle JSONP-style loading window[ jsonp ] = window[ jsonp ] || function( tmp ) { data = tmp; success(); complete(); // Garbage collect window[ jsonp ] = undefined; try { delete window[ jsonp ]; } catch(e) {} if ( head ) { head.removeChild( script ); } }; } if ( s.dataType === "script" && s.cache === null ) { s.cache = false; } if ( s.cache === false && type === "GET" ) { var ts = now(); // try replacing _= if it is there var ret = s.url.replace(rts, "$1_=" + ts + "$2"); // if nothing was replaced, add timestamp to the end s.url = ret + ((ret === s.url) ? (rquery.test(s.url) ? "&" : "?") + "_=" + ts : ""); } // If data is available, append data to url for get requests if ( s.data && type === "GET" ) { s.url += (rquery.test(s.url) ? "&" : "?") + s.data; } // Watch for a new set of requests if ( s.global && ! jQuery.active++ ) { jQuery.event.trigger( "ajaxStart" ); } // Matches an absolute URL, and saves the domain var parts = rurl.exec( s.url ), remote = parts && (parts[1] && parts[1] !== location.protocol || parts[2] !== location.host); // If we're requesting a remote document // and trying to load JSON or Script with a GET if ( s.dataType === "script" && type === "GET" && remote ) { var head = document.getElementsByTagName("head")[0] || document.documentElement; var script = document.createElement("script"); script.src = s.url; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } // Handle Script loading if ( !jsonp ) { var done = false; // Attach handlers for all browsers script.onload = script.onreadystatechange = function() { if ( !done && (!this.readyState || this.readyState === "loaded" || this.readyState === "complete") ) { done = true; success(); complete(); // Handle memory leak in IE script.onload = script.onreadystatechange = null; if ( head && script.parentNode ) { head.removeChild( script ); } } }; } // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709 and #4378). head.insertBefore( script, head.firstChild ); // We handle everything using the script element injection return undefined; } var requestDone = false; // Create the request object var xhr = s.xhr(); if ( !xhr ) { return; } // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open(type, s.url, s.async, s.username, s.password); } else { xhr.open(type, s.url, s.async); } // Need an extra try/catch for cross domain requests in Firefox 3 try { // Set the correct header, if data is being sent if ( s.data || origSettings && origSettings.contentType ) { xhr.setRequestHeader("Content-Type", s.contentType); } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( jQuery.lastModified[s.url] ) { xhr.setRequestHeader("If-Modified-Since", jQuery.lastModified[s.url]); } if ( jQuery.etag[s.url] ) { xhr.setRequestHeader("If-None-Match", jQuery.etag[s.url]); } } // Set header so the called script knows that it's an XMLHttpRequest // Only send the header if it's not a remote XHR if ( !remote ) { xhr.setRequestHeader("X-Requested-With", "XMLHttpRequest"); } // Set the Accepts header for the server, depending on the dataType xhr.setRequestHeader("Accept", s.dataType && s.accepts[ s.dataType ] ? s.accepts[ s.dataType ] + ", */*" : s.accepts._default ); } catch(e) {} // Allow custom headers/mimetypes and early abort if ( s.beforeSend && s.beforeSend.call(callbackContext, xhr, s) === false ) { // Handle the global AJAX counter if ( s.global && ! --jQuery.active ) { jQuery.event.trigger( "ajaxStop" ); } // close opended socket xhr.abort(); return false; } if ( s.global ) { trigger("ajaxSend", [xhr, s]); } // Wait for a response to come back var onreadystatechange = xhr.onreadystatechange = function( isTimeout ) { // The request was aborted if ( !xhr || xhr.readyState === 0 || isTimeout === "abort" ) { // Opera doesn't call onreadystatechange before this point // so we simulate the call if ( !requestDone ) { complete(); } requestDone = true; if ( xhr ) { xhr.onreadystatechange = jQuery.noop; } // The transfer is complete and the data is available, or the request timed out } else if ( !requestDone && xhr && (xhr.readyState === 4 || isTimeout === "timeout") ) { requestDone = true; xhr.onreadystatechange = jQuery.noop; status = isTimeout === "timeout" ? "timeout" : !jQuery.httpSuccess( xhr ) ? "error" : s.ifModified && jQuery.httpNotModified( xhr, s.url ) ? "notmodified" : "success"; var errMsg; if ( status === "success" ) { // Watch for, and catch, XML document parse errors try { // process the data (runs the xml through httpData regardless of callback) data = jQuery.httpData( xhr, s.dataType, s ); } catch(err) { status = "parsererror"; errMsg = err; } } // Make sure that the request was successful or notmodified if ( status === "success" || status === "notmodified" ) { // JSONP handles its own success callback if ( !jsonp ) { success(); } } else { jQuery.handleError(s, xhr, status, errMsg); } // Fire the complete handlers complete(); if ( isTimeout === "timeout" ) { xhr.abort(); } // Stop memory leaks if ( s.async ) { xhr = null; } } }; // Override the abort handler, if we can (IE doesn't allow it, but that's OK) // Opera doesn't fire onreadystatechange at all on abort try { var oldAbort = xhr.abort; xhr.abort = function() { if ( xhr ) { oldAbort.call( xhr ); } onreadystatechange( "abort" ); }; } catch(e) { } // Timeout checker if ( s.async && s.timeout > 0 ) { setTimeout(function() { // Check to see if the request is still happening if ( xhr && !requestDone ) { onreadystatechange( "timeout" ); } }, s.timeout); } // Send the data try { xhr.send( type === "POST" || type === "PUT" || type === "DELETE" ? s.data : null ); } catch(e) { jQuery.handleError(s, xhr, null, e); // Fire the complete handlers complete(); } // firefox 1.5 doesn't fire statechange for sync requests if ( !s.async ) { onreadystatechange(); } function success() { // If a local callback was specified, fire it and pass it the data if ( s.success ) { s.success.call( callbackContext, data, status, xhr ); } // Fire the global callback if ( s.global ) { trigger( "ajaxSuccess", [xhr, s] ); } } function complete() { // Process result if ( s.complete ) { s.complete.call( callbackContext, xhr, status); } // The request was completed if ( s.global ) { trigger( "ajaxComplete", [xhr, s] ); } // Handle the global AJAX counter if ( s.global && ! --jQuery.active ) { jQuery.event.trigger( "ajaxStop" ); } } function trigger(type, args) { (s.context ? jQuery(s.context) : jQuery.event).trigger(type, args); } // return XMLHttpRequest to allow aborting the request etc. return xhr; }, handleError: function( s, xhr, status, e ) { // If a local callback was specified, fire it if ( s.error ) { s.error.call( s.context || s, xhr, status, e ); } // Fire the global callback if ( s.global ) { (s.context ? jQuery(s.context) : jQuery.event).trigger( "ajaxError", [xhr, s, e] ); } }, // Counter for holding the number of active queries active: 0, // Determines if an XMLHttpRequest was successful or not httpSuccess: function( xhr ) { try { // IE error sometimes returns 1223 when it should be 204 so treat it as success, see #1450 return !xhr.status && location.protocol === "file:" || // Opera returns 0 when status is 304 ( xhr.status >= 200 && xhr.status < 300 ) || xhr.status === 304 || xhr.status === 1223 || xhr.status === 0; } catch(e) {} return false; }, // Determines if an XMLHttpRequest returns NotModified httpNotModified: function( xhr, url ) { var lastModified = xhr.getResponseHeader("Last-Modified"), etag = xhr.getResponseHeader("Etag"); if ( lastModified ) { jQuery.lastModified[url] = lastModified; } if ( etag ) { jQuery.etag[url] = etag; } // Opera returns 0 when status is 304 return xhr.status === 304 || xhr.status === 0; }, httpData: function( xhr, type, s ) { var ct = xhr.getResponseHeader("content-type") || "", xml = type === "xml" || !type && ct.indexOf("xml") >= 0, data = xml ? xhr.responseXML : xhr.responseText; if ( xml && data.documentElement.nodeName === "parsererror" ) { jQuery.error( "parsererror" ); } // Allow a pre-filtering function to sanitize the response // s is checked to keep backwards compatibility if ( s && s.dataFilter ) { data = s.dataFilter( data, type ); } // The filter can actually parse the response if ( typeof data === "string" ) { // Get the JavaScript object, if JSON is used. if ( type === "json" || !type && ct.indexOf("json") >= 0 ) { data = jQuery.parseJSON( data ); // If the type is "script", eval it in global context } else if ( type === "script" || !type && ct.indexOf("javascript") >= 0 ) { jQuery.globalEval( data ); } } return data; }, // Serialize an array of form elements or a set of // key/values into a query string param: function( a, traditional ) { var s = []; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray(a) || a.jquery ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( var prefix in a ) { buildParams( prefix, a[prefix] ); } } // Return the resulting serialization return s.join("&").replace(r20, "+"); function buildParams( prefix, obj ) { if ( jQuery.isArray(obj) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || /\[\]$/.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // If array item is non-scalar (array or object), encode its // numeric index to resolve deserialization ambiguity issues. // Note that rack (as of 1.0.0) can't currently deserialize // nested arrays properly, and attempting to do so may cause // a server error. Possible fixes are to modify rack's // deserialization algorithm or to provide an option or flag // to force array serialization to be shallow. buildParams( prefix + "[" + ( typeof v === "object" || jQuery.isArray(v) ? i : "" ) + "]", v ); } }); } else if ( !traditional && obj != null && typeof obj === "object" ) { // Serialize object item. jQuery.each( obj, function( k, v ) { buildParams( prefix + "[" + k + "]", v ); }); } else { // Serialize scalar item. add( prefix, obj ); } } function add( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction(value) ? value() : value; s[ s.length ] = encodeURIComponent(key) + "=" + encodeURIComponent(value); } } }); var elemdisplay = {}, rfxtypes = /toggle|show|hide/, rfxnum = /^([+-]=)?([\d+-.]+)(.*)$/, timerId, fxAttrs = [ // height animations [ "height", "marginTop", "marginBottom", "paddingTop", "paddingBottom" ], // width animations [ "width", "marginLeft", "marginRight", "paddingLeft", "paddingRight" ], // opacity animations [ "opacity" ] ]; jQuery.fn.extend({ show: function( speed, callback ) { if ( speed || speed === 0) { return this.animate( genFx("show", 3), speed, callback); } else { for ( var i = 0, l = this.length; i < l; i++ ) { var old = jQuery.data(this[i], "olddisplay"); this[i].style.display = old || ""; if ( jQuery.css(this[i], "display") === "none" ) { var nodeName = this[i].nodeName, display; if ( elemdisplay[ nodeName ] ) { display = elemdisplay[ nodeName ]; } else { var elem = jQuery("<" + nodeName + " />").appendTo("body"); display = elem.css("display"); if ( display === "none" ) { display = "block"; } elem.remove(); elemdisplay[ nodeName ] = display; } jQuery.data(this[i], "olddisplay", display); } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( var j = 0, k = this.length; j < k; j++ ) { this[j].style.display = jQuery.data(this[j], "olddisplay") || ""; } return this; } }, hide: function( speed, callback ) { if ( speed || speed === 0 ) { return this.animate( genFx("hide", 3), speed, callback); } else { for ( var i = 0, l = this.length; i < l; i++ ) { var old = jQuery.data(this[i], "olddisplay"); if ( !old && old !== "none" ) { jQuery.data(this[i], "olddisplay", jQuery.css(this[i], "display")); } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( var j = 0, k = this.length; j < k; j++ ) { this[j].style.display = "none"; } return this; } }, // Save the old toggle function _toggle: jQuery.fn.toggle, toggle: function( fn, fn2 ) { var bool = typeof fn === "boolean"; if ( jQuery.isFunction(fn) && jQuery.isFunction(fn2) ) { this._toggle.apply( this, arguments ); } else if ( fn == null || bool ) { this.each(function() { var state = bool ? fn : jQuery(this).is(":hidden"); jQuery(this)[ state ? "show" : "hide" ](); }); } else { this.animate(genFx("toggle", 3), fn, fn2); } return this; }, fadeTo: function( speed, to, callback ) { return this.filter(":hidden").css("opacity", 0).show().end() .animate({opacity: to}, speed, callback); }, animate: function( prop, speed, easing, callback ) { var optall = jQuery.speed(speed, easing, callback); if ( jQuery.isEmptyObject( prop ) ) { return this.each( optall.complete ); } return this[ optall.queue === false ? "each" : "queue" ](function() { var opt = jQuery.extend({}, optall), p, hidden = this.nodeType === 1 && jQuery(this).is(":hidden"), self = this; for ( p in prop ) { var name = p.replace(rdashAlpha, fcamelCase); if ( p !== name ) { prop[ name ] = prop[ p ]; delete prop[ p ]; p = name; } if ( prop[p] === "hide" && hidden || prop[p] === "show" && !hidden ) { return opt.complete.call(this); } if ( ( p === "height" || p === "width" ) && this.style ) { // Store display property opt.display = jQuery.css(this, "display"); // Make sure that nothing sneaks out opt.overflow = this.style.overflow; } if ( jQuery.isArray( prop[p] ) ) { // Create (if needed) and add to specialEasing (opt.specialEasing = opt.specialEasing || {})[p] = prop[p][1]; prop[p] = prop[p][0]; } } if ( opt.overflow != null ) { this.style.overflow = "hidden"; } opt.curAnim = jQuery.extend({}, prop); jQuery.each( prop, function( name, val ) { var e = new jQuery.fx( self, opt, name ); if ( rfxtypes.test(val) ) { e[ val === "toggle" ? hidden ? "show" : "hide" : val ]( prop ); } else { var parts = rfxnum.exec(val), start = e.cur(true) || 0; if ( parts ) { var end = parseFloat( parts[2] ), unit = parts[3] || "px"; // We need to compute starting value if ( unit !== "px" ) { self.style[ name ] = (end || 1) + unit; start = ((end || 1) / e.cur(true)) * start; self.style[ name ] = start + unit; } // If a +=/-= token was provided, we're doing a relative animation if ( parts[1] ) { end = ((parts[1] === "-=" ? -1 : 1) * end) + start; } e.custom( start, end, unit ); } else { e.custom( start, val, "" ); } } }); // For JS strict compliance return true; }); }, stop: function( clearQueue, gotoEnd ) { var timers = jQuery.timers; if ( clearQueue ) { this.queue([]); } this.each(function() { // go in reverse order so anything added to the queue during the loop is ignored for ( var i = timers.length - 1; i >= 0; i-- ) { if ( timers[i].elem === this ) { if (gotoEnd) { // force the next step to be the last timers[i](true); } timers.splice(i, 1); } } }); // start the next in the queue if the last step wasn't forced if ( !gotoEnd ) { this.dequeue(); } return this; } }); // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show", 1), slideUp: genFx("hide", 1), slideToggle: genFx("toggle", 1), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, callback ) { return this.animate( props, speed, callback ); }; }); jQuery.extend({ speed: function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? speed : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction(easing) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : jQuery.fx.speeds[opt.duration] || jQuery.fx.speeds._default; // Queueing opt.old = opt.complete; opt.complete = function() { if ( opt.queue !== false ) { jQuery(this).dequeue(); } if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } }; return opt; }, easing: { linear: function( p, n, firstNum, diff ) { return firstNum + diff * p; }, swing: function( p, n, firstNum, diff ) { return ((-Math.cos(p*Math.PI)/2) + 0.5) * diff + firstNum; } }, timers: [], fx: function( elem, options, prop ) { this.options = options; this.elem = elem; this.prop = prop; if ( !options.orig ) { options.orig = {}; } } }); jQuery.fx.prototype = { // Simple function for setting a style value update: function() { if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } (jQuery.fx.step[this.prop] || jQuery.fx.step._default)( this ); // Set display property to block for height/width animations if ( ( this.prop === "height" || this.prop === "width" ) && this.elem.style ) { this.elem.style.display = "block"; } }, // Get the current size cur: function( force ) { if ( this.elem[this.prop] != null && (!this.elem.style || this.elem.style[this.prop] == null) ) { return this.elem[ this.prop ]; } var r = parseFloat(jQuery.css(this.elem, this.prop, force)); return r && r > -10000 ? r : parseFloat(jQuery.curCSS(this.elem, this.prop)) || 0; }, // Start an animation from one number to another custom: function( from, to, unit ) { this.startTime = now(); this.start = from; this.end = to; this.unit = unit || this.unit || "px"; this.now = this.start; this.pos = this.state = 0; var self = this; function t( gotoEnd ) { return self.step(gotoEnd); } t.elem = this.elem; if ( t() && jQuery.timers.push(t) && !timerId ) { timerId = setInterval(jQuery.fx.tick, 13); } }, // Simple 'show' function show: function() { // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.show = true; // Begin the animation // Make sure that we start at a small width/height to avoid any // flash of content this.custom(this.prop === "width" || this.prop === "height" ? 1 : 0, this.cur()); // Start by showing the element jQuery( this.elem ).show(); }, // Simple 'hide' function hide: function() { // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.hide = true; // Begin the animation this.custom(this.cur(), 0); }, // Each step of an animation step: function( gotoEnd ) { var t = now(), done = true; if ( gotoEnd || t >= this.options.duration + this.startTime ) { this.now = this.end; this.pos = this.state = 1; this.update(); this.options.curAnim[ this.prop ] = true; for ( var i in this.options.curAnim ) { if ( this.options.curAnim[i] !== true ) { done = false; } } if ( done ) { if ( this.options.display != null ) { // Reset the overflow this.elem.style.overflow = this.options.overflow; // Reset the display var old = jQuery.data(this.elem, "olddisplay"); this.elem.style.display = old ? old : this.options.display; if ( jQuery.css(this.elem, "display") === "none" ) { this.elem.style.display = "block"; } } // Hide the element if the "hide" operation was done if ( this.options.hide ) { jQuery(this.elem).hide(); } // Reset the properties, if the item has been hidden or shown if ( this.options.hide || this.options.show ) { for ( var p in this.options.curAnim ) { jQuery.style(this.elem, p, this.options.orig[p]); } } // Execute the complete function this.options.complete.call( this.elem ); } return false; } else { var n = t - this.startTime; this.state = n / this.options.duration; // Perform the easing function, defaults to swing var specialEasing = this.options.specialEasing && this.options.specialEasing[this.prop]; var defaultEasing = this.options.easing || (jQuery.easing.swing ? "swing" : "linear"); this.pos = jQuery.easing[specialEasing || defaultEasing](this.state, n, 0, 1, this.options.duration); this.now = this.start + ((this.end - this.start) * this.pos); // Perform the next step of the animation this.update(); } return true; } }; jQuery.extend( jQuery.fx, { tick: function() { var timers = jQuery.timers; for ( var i = 0; i < timers.length; i++ ) { if ( !timers[i]() ) { timers.splice(i--, 1); } } if ( !timers.length ) { jQuery.fx.stop(); } }, stop: function() { clearInterval( timerId ); timerId = null; }, speeds: { slow: 600, fast: 200, // Default speed _default: 400 }, step: { opacity: function( fx ) { jQuery.style(fx.elem, "opacity", fx.now); }, _default: function( fx ) { if ( fx.elem.style && fx.elem.style[ fx.prop ] != null ) { fx.elem.style[ fx.prop ] = (fx.prop === "width" || fx.prop === "height" ? Math.max(0, fx.now) : fx.now) + fx.unit; } else { fx.elem[ fx.prop ] = fx.now; } } } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } function genFx( type, num ) { var obj = {}; jQuery.each( fxAttrs.concat.apply([], fxAttrs.slice(0,num)), function() { obj[ this ] = type; }); return obj; } if ( "getBoundingClientRect" in document.documentElement ) { jQuery.fn.offset = function( options ) { var elem = this[0]; if ( options ) { return this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } if ( !elem || !elem.ownerDocument ) { return null; } if ( elem === elem.ownerDocument.body ) { return jQuery.offset.bodyOffset( elem ); } var box = elem.getBoundingClientRect(), doc = elem.ownerDocument, body = doc.body, docElem = doc.documentElement, clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0, top = box.top + (self.pageYOffset || jQuery.support.boxModel && docElem.scrollTop || body.scrollTop ) - clientTop, left = box.left + (self.pageXOffset || jQuery.support.boxModel && docElem.scrollLeft || body.scrollLeft) - clientLeft; return { top: top, left: left }; }; } else { jQuery.fn.offset = function( options ) { var elem = this[0]; if ( options ) { return this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } if ( !elem || !elem.ownerDocument ) { return null; } if ( elem === elem.ownerDocument.body ) { return jQuery.offset.bodyOffset( elem ); } jQuery.offset.initialize(); var offsetParent = elem.offsetParent, prevOffsetParent = elem, doc = elem.ownerDocument, computedStyle, docElem = doc.documentElement, body = doc.body, defaultView = doc.defaultView, prevComputedStyle = defaultView ? defaultView.getComputedStyle( elem, null ) : elem.currentStyle, top = elem.offsetTop, left = elem.offsetLeft; while ( (elem = elem.parentNode) && elem !== body && elem !== docElem ) { if ( jQuery.offset.supportsFixedPosition && prevComputedStyle.position === "fixed" ) { break; } computedStyle = defaultView ? defaultView.getComputedStyle(elem, null) : elem.currentStyle; top -= elem.scrollTop; left -= elem.scrollLeft; if ( elem === offsetParent ) { top += elem.offsetTop; left += elem.offsetLeft; if ( jQuery.offset.doesNotAddBorder && !(jQuery.offset.doesAddBorderForTableAndCells && /^t(able|d|h)$/i.test(elem.nodeName)) ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevOffsetParent = offsetParent, offsetParent = elem.offsetParent; } if ( jQuery.offset.subtractsBorderForOverflowNotVisible && computedStyle.overflow !== "visible" ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevComputedStyle = computedStyle; } if ( prevComputedStyle.position === "relative" || prevComputedStyle.position === "static" ) { top += body.offsetTop; left += body.offsetLeft; } if ( jQuery.offset.supportsFixedPosition && prevComputedStyle.position === "fixed" ) { top += Math.max( docElem.scrollTop, body.scrollTop ); left += Math.max( docElem.scrollLeft, body.scrollLeft ); } return { top: top, left: left }; }; } jQuery.offset = { initialize: function() { var body = document.body, container = document.createElement("div"), innerDiv, checkDiv, table, td, bodyMarginTop = parseFloat( jQuery.curCSS(body, "marginTop", true) ) || 0, html = "<div style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;'><div></div></div><table style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;' cellpadding='0' cellspacing='0'><tr><td></td></tr></table>"; jQuery.extend( container.style, { position: "absolute", top: 0, left: 0, margin: 0, border: 0, width: "1px", height: "1px", visibility: "hidden" } ); container.innerHTML = html; body.insertBefore( container, body.firstChild ); innerDiv = container.firstChild; checkDiv = innerDiv.firstChild; td = innerDiv.nextSibling.firstChild.firstChild; this.doesNotAddBorder = (checkDiv.offsetTop !== 5); this.doesAddBorderForTableAndCells = (td.offsetTop === 5); checkDiv.style.position = "fixed", checkDiv.style.top = "20px"; // safari subtracts parent border width here which is 5px this.supportsFixedPosition = (checkDiv.offsetTop === 20 || checkDiv.offsetTop === 15); checkDiv.style.position = checkDiv.style.top = ""; innerDiv.style.overflow = "hidden", innerDiv.style.position = "relative"; this.subtractsBorderForOverflowNotVisible = (checkDiv.offsetTop === -5); this.doesNotIncludeMarginInBodyOffset = (body.offsetTop !== bodyMarginTop); body.removeChild( container ); body = container = innerDiv = checkDiv = table = td = null; jQuery.offset.initialize = jQuery.noop; }, bodyOffset: function( body ) { var top = body.offsetTop, left = body.offsetLeft; jQuery.offset.initialize(); if ( jQuery.offset.doesNotIncludeMarginInBodyOffset ) { top += parseFloat( jQuery.curCSS(body, "marginTop", true) ) || 0; left += parseFloat( jQuery.curCSS(body, "marginLeft", true) ) || 0; } return { top: top, left: left }; }, setOffset: function( elem, options, i ) { // set position first, in-case top/left are set even on static elem if ( /static/.test( jQuery.curCSS( elem, "position" ) ) ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curTop = parseInt( jQuery.curCSS( elem, "top", true ), 10 ) || 0, curLeft = parseInt( jQuery.curCSS( elem, "left", true ), 10 ) || 0; if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } var props = { top: (options.top - curOffset.top) + curTop, left: (options.left - curOffset.left) + curLeft }; if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[0] ) { return null; } var elem = this[0], // Get *real* offsetParent offsetParent = this.offsetParent(), // Get correct offsets offset = this.offset(), parentOffset = /^body|html$/i.test(offsetParent[0].nodeName) ? { top: 0, left: 0 } : offsetParent.offset(); // Subtract element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 offset.top -= parseFloat( jQuery.curCSS(elem, "marginTop", true) ) || 0; offset.left -= parseFloat( jQuery.curCSS(elem, "marginLeft", true) ) || 0; // Add offsetParent borders parentOffset.top += parseFloat( jQuery.curCSS(offsetParent[0], "borderTopWidth", true) ) || 0; parentOffset.left += parseFloat( jQuery.curCSS(offsetParent[0], "borderLeftWidth", true) ) || 0; // Subtract the two offsets return { top: offset.top - parentOffset.top, left: offset.left - parentOffset.left }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.body; while ( offsetParent && (!/^body|html$/i.test(offsetParent.nodeName) && jQuery.css(offsetParent, "position") === "static") ) { offsetParent = offsetParent.offsetParent; } return offsetParent; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( ["Left", "Top"], function( i, name ) { var method = "scroll" + name; jQuery.fn[ method ] = function(val) { var elem = this[0], win; if ( !elem ) { return null; } if ( val !== undefined ) { // Set the scroll offset return this.each(function() { win = getWindow( this ); if ( win ) { win.scrollTo( !i ? val : jQuery(win).scrollLeft(), i ? val : jQuery(win).scrollTop() ); } else { this[ method ] = val; } }); } else { win = getWindow( elem ); // Return the scroll offset return win ? ("pageXOffset" in win) ? win[ i ? "pageYOffset" : "pageXOffset" ] : jQuery.support.boxModel && win.document.documentElement[ method ] || win.document.body[ method ] : elem[ method ]; } }; }); function getWindow( elem ) { return ("scrollTo" in elem && elem.document) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, outerHeight and outerWidth methods jQuery.each([ "Height", "Width" ], function( i, name ) { var type = name.toLowerCase(); // innerHeight and innerWidth jQuery.fn["inner" + name] = function() { return this[0] ? jQuery.css( this[0], type, false, "padding" ) : null; }; // outerHeight and outerWidth jQuery.fn["outer" + name] = function( margin ) { return this[0] ? jQuery.css( this[0], type, false, margin ? "margin" : "border" ) : null; }; jQuery.fn[ type ] = function( size ) { // Get window width or height var elem = this[0]; if ( !elem ) { return size == null ? null : this; } if ( jQuery.isFunction( size ) ) { return this.each(function( i ) { var self = jQuery( this ); self[ type ]( size.call( this, i, self[ type ]() ) ); }); } return ("scrollTo" in elem && elem.document) ? // does it walk and quack like a window? // Everyone else use document.documentElement or document.body depending on Quirks vs Standards mode elem.document.compatMode === "CSS1Compat" && elem.document.documentElement[ "client" + name ] || elem.document.body[ "client" + name ] : // Get document width or height (elem.nodeType === 9) ? // is it a document // Either scroll[Width/Height] or offset[Width/Height], whichever is greater Math.max( elem.documentElement["client" + name], elem.body["scroll" + name], elem.documentElement["scroll" + name], elem.body["offset" + name], elem.documentElement["offset" + name] ) : // Get or set width or height on the element size === undefined ? // Get width or height on the element jQuery.css( elem, type ) : // Set the width or height on the element (default to pixels if value is unitless) this.css( type, typeof size === "string" ? size : size + "px" ); }; }); // Expose jQuery to the global object window.jQuery = window.$ = jQuery; })(window);
src/views/HomeView/HomeView.js
DonHansDampf/whattoeat_website
/* @flow */ import React from 'react' import Home from '../../components/Home/Home' export class HomeView extends React.Component { render () { return ( <div> <Home /> </div> ) } } export default HomeView
public/assets/global/plugins/plupload/js/moxie.js
frasermacquarrie/thenoiseontoys
/** * mOxie - multi-runtime File API & XMLHttpRequest L2 Polyfill * v1.2.1 * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing * * Date: 2014-05-14 */ /** * Compiled inline version. (Library mode) */ /*jshint smarttabs:true, undef:true, latedef:true, curly:true, bitwise:true, camelcase:true */ /*globals $code */ (function(exports, undefined) { "use strict"; var modules = {}; function require(ids, callback) { var module, defs = []; for (var i = 0; i < ids.length; ++i) { module = modules[ids[i]] || resolve(ids[i]); if (!module) { throw 'module definition dependecy not found: ' + ids[i]; } defs.push(module); } callback.apply(null, defs); } function define(id, dependencies, definition) { if (typeof id !== 'string') { throw 'invalid module definition, module id must be defined and be a string'; } if (dependencies === undefined) { throw 'invalid module definition, dependencies must be specified'; } if (definition === undefined) { throw 'invalid module definition, definition function must be specified'; } require(dependencies, function() { modules[id] = definition.apply(null, arguments); }); } function defined(id) { return !!modules[id]; } function resolve(id) { var target = exports; var fragments = id.split(/[.\/]/); for (var fi = 0; fi < fragments.length; ++fi) { if (!target[fragments[fi]]) { return; } target = target[fragments[fi]]; } return target; } function expose(ids) { for (var i = 0; i < ids.length; i++) { var target = exports; var id = ids[i]; var fragments = id.split(/[.\/]/); for (var fi = 0; fi < fragments.length - 1; ++fi) { if (target[fragments[fi]] === undefined) { target[fragments[fi]] = {}; } target = target[fragments[fi]]; } target[fragments[fragments.length - 1]] = modules[id]; } } // Included from: src/javascript/core/utils/Basic.js /** * Basic.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/utils/Basic', [], function() { /** Gets the true type of the built-in object (better version of typeof). @author Angus Croll (http://javascriptweblog.wordpress.com/) @method typeOf @for Utils @static @param {Object} o Object to check. @return {String} Object [[Class]] */ var typeOf = function(o) { var undef; if (o === undef) { return 'undefined'; } else if (o === null) { return 'null'; } else if (o.nodeType) { return 'node'; } // the snippet below is awesome, however it fails to detect null, undefined and arguments types in IE lte 8 return ({}).toString.call(o).match(/\s([a-z|A-Z]+)/)[1].toLowerCase(); }; /** Extends the specified object with another object. @method extend @static @param {Object} target Object to extend. @param {Object} [obj]* Multiple objects to extend with. @return {Object} Same as target, the extended object. */ var extend = function(target) { var undef; each(arguments, function(arg, i) { if (i > 0) { each(arg, function(value, key) { if (value !== undef) { if (typeOf(target[key]) === typeOf(value) && !!~inArray(typeOf(value), ['array', 'object'])) { extend(target[key], value); } else { target[key] = value; } } }); } }); return target; }; /** Executes the callback function for each item in array/object. If you return false in the callback it will break the loop. @method each @static @param {Object} obj Object to iterate. @param {function} callback Callback function to execute for each item. */ var each = function(obj, callback) { var length, key, i, undef; if (obj) { try { length = obj.length; } catch(ex) { length = undef; } if (length === undef) { // Loop object items for (key in obj) { if (obj.hasOwnProperty(key)) { if (callback(obj[key], key) === false) { return; } } } } else { // Loop array items for (i = 0; i < length; i++) { if (callback(obj[i], i) === false) { return; } } } } }; /** Checks if object is empty. @method isEmptyObj @static @param {Object} o Object to check. @return {Boolean} */ var isEmptyObj = function(obj) { var prop; if (!obj || typeOf(obj) !== 'object') { return true; } for (prop in obj) { return false; } return true; }; /** Recieve an array of functions (usually async) to call in sequence, each function receives a callback as first argument that it should call, when it completes. Finally, after everything is complete, main callback is called. Passing truthy value to the callback as a first argument will interrupt the sequence and invoke main callback immediately. @method inSeries @static @param {Array} queue Array of functions to call in sequence @param {Function} cb Main callback that is called in the end, or in case of error */ var inSeries = function(queue, cb) { var i = 0, length = queue.length; if (typeOf(cb) !== 'function') { cb = function() {}; } if (!queue || !queue.length) { cb(); } function callNext(i) { if (typeOf(queue[i]) === 'function') { queue[i](function(error) { /*jshint expr:true */ ++i < length && !error ? callNext(i) : cb(error); }); } } callNext(i); }; /** Recieve an array of functions (usually async) to call in parallel, each function receives a callback as first argument that it should call, when it completes. After everything is complete, main callback is called. Passing truthy value to the callback as a first argument will interrupt the process and invoke main callback immediately. @method inParallel @static @param {Array} queue Array of functions to call in sequence @param {Function} cb Main callback that is called in the end, or in case of erro */ var inParallel = function(queue, cb) { var count = 0, num = queue.length, cbArgs = new Array(num); each(queue, function(fn, i) { fn(function(error) { if (error) { return cb(error); } var args = [].slice.call(arguments); args.shift(); // strip error - undefined or not cbArgs[i] = args; count++; if (count === num) { cbArgs.unshift(null); cb.apply(this, cbArgs); } }); }); }; /** Find an element in array and return it's index if present, otherwise return -1. @method inArray @static @param {Mixed} needle Element to find @param {Array} array @return {Int} Index of the element, or -1 if not found */ var inArray = function(needle, array) { if (array) { if (Array.prototype.indexOf) { return Array.prototype.indexOf.call(array, needle); } for (var i = 0, length = array.length; i < length; i++) { if (array[i] === needle) { return i; } } } return -1; }; /** Returns elements of first array if they are not present in second. And false - otherwise. @private @method arrayDiff @param {Array} needles @param {Array} array @return {Array|Boolean} */ var arrayDiff = function(needles, array) { var diff = []; if (typeOf(needles) !== 'array') { needles = [needles]; } if (typeOf(array) !== 'array') { array = [array]; } for (var i in needles) { if (inArray(needles[i], array) === -1) { diff.push(needles[i]); } } return diff.length ? diff : false; }; /** Find intersection of two arrays. @private @method arrayIntersect @param {Array} array1 @param {Array} array2 @return {Array} Intersection of two arrays or null if there is none */ var arrayIntersect = function(array1, array2) { var result = []; each(array1, function(item) { if (inArray(item, array2) !== -1) { result.push(item); } }); return result.length ? result : null; }; /** Forces anything into an array. @method toArray @static @param {Object} obj Object with length field. @return {Array} Array object containing all items. */ var toArray = function(obj) { var i, arr = []; for (i = 0; i < obj.length; i++) { arr[i] = obj[i]; } return arr; }; /** Generates an unique ID. This is 99.99% unique since it takes the current time and 5 random numbers. The only way a user would be able to get the same ID is if the two persons at the same exact milisecond manages to get 5 the same random numbers between 0-65535 it also uses a counter so each call will be guaranteed to be page unique. It's more probable for the earth to be hit with an ansteriod. Y @method guid @static @param {String} prefix to prepend (by default 'o' will be prepended). @method guid @return {String} Virtually unique id. */ var guid = (function() { var counter = 0; return function(prefix) { var guid = new Date().getTime().toString(32), i; for (i = 0; i < 5; i++) { guid += Math.floor(Math.random() * 65535).toString(32); } return (prefix || 'o_') + guid + (counter++).toString(32); }; }()); /** Trims white spaces around the string @method trim @static @param {String} str @return {String} */ var trim = function(str) { if (!str) { return str; } return String.prototype.trim ? String.prototype.trim.call(str) : str.toString().replace(/^\s*/, '').replace(/\s*$/, ''); }; /** Parses the specified size string into a byte value. For example 10kb becomes 10240. @method parseSizeStr @static @param {String/Number} size String to parse or number to just pass through. @return {Number} Size in bytes. */ var parseSizeStr = function(size) { if (typeof(size) !== 'string') { return size; } var muls = { t: 1099511627776, g: 1073741824, m: 1048576, k: 1024 }, mul; size = /^([0-9]+)([mgk]?)$/.exec(size.toLowerCase().replace(/[^0-9mkg]/g, '')); mul = size[2]; size = +size[1]; if (muls.hasOwnProperty(mul)) { size *= muls[mul]; } return size; }; return { guid: guid, typeOf: typeOf, extend: extend, each: each, isEmptyObj: isEmptyObj, inSeries: inSeries, inParallel: inParallel, inArray: inArray, arrayDiff: arrayDiff, arrayIntersect: arrayIntersect, toArray: toArray, trim: trim, parseSizeStr: parseSizeStr }; }); // Included from: src/javascript/core/I18n.js /** * I18n.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/core/I18n", [ "moxie/core/utils/Basic" ], function(Basic) { var i18n = {}; return { /** * Extends the language pack object with new items. * * @param {Object} pack Language pack items to add. * @return {Object} Extended language pack object. */ addI18n: function(pack) { return Basic.extend(i18n, pack); }, /** * Translates the specified string by checking for the english string in the language pack lookup. * * @param {String} str String to look for. * @return {String} Translated string or the input string if it wasn't found. */ translate: function(str) { return i18n[str] || str; }, /** * Shortcut for translate function * * @param {String} str String to look for. * @return {String} Translated string or the input string if it wasn't found. */ _: function(str) { return this.translate(str); }, /** * Pseudo sprintf implementation - simple way to replace tokens with specified values. * * @param {String} str String with tokens * @return {String} String with replaced tokens */ sprintf: function(str) { var args = [].slice.call(arguments, 1); return str.replace(/%[a-z]/g, function() { var value = args.shift(); return Basic.typeOf(value) !== 'undefined' ? value : ''; }); } }; }); // Included from: src/javascript/core/utils/Mime.js /** * Mime.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/core/utils/Mime", [ "moxie/core/utils/Basic", "moxie/core/I18n" ], function(Basic, I18n) { var mimeData = "" + "application/msword,doc dot," + "application/pdf,pdf," + "application/pgp-signature,pgp," + "application/postscript,ps ai eps," + "application/rtf,rtf," + "application/vnd.ms-excel,xls xlb," + "application/vnd.ms-powerpoint,ppt pps pot," + "application/zip,zip," + "application/x-shockwave-flash,swf swfl," + "application/vnd.openxmlformats-officedocument.wordprocessingml.document,docx," + "application/vnd.openxmlformats-officedocument.wordprocessingml.template,dotx," + "application/vnd.openxmlformats-officedocument.spreadsheetml.sheet,xlsx," + "application/vnd.openxmlformats-officedocument.presentationml.presentation,pptx," + "application/vnd.openxmlformats-officedocument.presentationml.template,potx," + "application/vnd.openxmlformats-officedocument.presentationml.slideshow,ppsx," + "application/x-javascript,js," + "application/json,json," + "audio/mpeg,mp3 mpga mpega mp2," + "audio/x-wav,wav," + "audio/x-m4a,m4a," + "audio/ogg,oga ogg," + "audio/aiff,aiff aif," + "audio/flac,flac," + "audio/aac,aac," + "audio/ac3,ac3," + "audio/x-ms-wma,wma," + "image/bmp,bmp," + "image/gif,gif," + "image/jpeg,jpg jpeg jpe," + "image/photoshop,psd," + "image/png,png," + "image/svg+xml,svg svgz," + "image/tiff,tiff tif," + "text/plain,asc txt text diff log," + "text/html,htm html xhtml," + "text/css,css," + "text/csv,csv," + "text/rtf,rtf," + "video/mpeg,mpeg mpg mpe m2v," + "video/quicktime,qt mov," + "video/mp4,mp4," + "video/x-m4v,m4v," + "video/x-flv,flv," + "video/x-ms-wmv,wmv," + "video/avi,avi," + "video/webm,webm," + "video/3gpp,3gpp 3gp," + "video/3gpp2,3g2," + "video/vnd.rn-realvideo,rv," + "video/ogg,ogv," + "video/x-matroska,mkv," + "application/vnd.oasis.opendocument.formula-template,otf," + "application/octet-stream,exe"; var Mime = { mimes: {}, extensions: {}, // Parses the default mime types string into a mimes and extensions lookup maps addMimeType: function (mimeData) { var items = mimeData.split(/,/), i, ii, ext; for (i = 0; i < items.length; i += 2) { ext = items[i + 1].split(/ /); // extension to mime lookup for (ii = 0; ii < ext.length; ii++) { this.mimes[ext[ii]] = items[i]; } // mime to extension lookup this.extensions[items[i]] = ext; } }, extList2mimes: function (filters, addMissingExtensions) { var self = this, ext, i, ii, type, mimes = []; // convert extensions to mime types list for (i = 0; i < filters.length; i++) { ext = filters[i].extensions.split(/\s*,\s*/); for (ii = 0; ii < ext.length; ii++) { // if there's an asterisk in the list, then accept attribute is not required if (ext[ii] === '*') { return []; } type = self.mimes[ext[ii]]; if (!type) { if (addMissingExtensions && /^\w+$/.test(ext[ii])) { mimes.push('.' + ext[ii]); } else { return []; // accept all } } else if (Basic.inArray(type, mimes) === -1) { mimes.push(type); } } } return mimes; }, mimes2exts: function(mimes) { var self = this, exts = []; Basic.each(mimes, function(mime) { if (mime === '*') { exts = []; return false; } // check if this thing looks like mime type var m = mime.match(/^(\w+)\/(\*|\w+)$/); if (m) { if (m[2] === '*') { // wildcard mime type detected Basic.each(self.extensions, function(arr, mime) { if ((new RegExp('^' + m[1] + '/')).test(mime)) { [].push.apply(exts, self.extensions[mime]); } }); } else if (self.extensions[mime]) { [].push.apply(exts, self.extensions[mime]); } } }); return exts; }, mimes2extList: function(mimes) { var accept = [], exts = []; if (Basic.typeOf(mimes) === 'string') { mimes = Basic.trim(mimes).split(/\s*,\s*/); } exts = this.mimes2exts(mimes); accept.push({ title: I18n.translate('Files'), extensions: exts.length ? exts.join(',') : '*' }); // save original mimes string accept.mimes = mimes; return accept; }, getFileExtension: function(fileName) { var matches = fileName && fileName.match(/\.([^.]+)$/); if (matches) { return matches[1].toLowerCase(); } return ''; }, getFileMime: function(fileName) { return this.mimes[this.getFileExtension(fileName)] || ''; } }; Mime.addMimeType(mimeData); return Mime; }); // Included from: src/javascript/core/utils/Env.js /** * Env.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/core/utils/Env", [ "moxie/core/utils/Basic" ], function(Basic) { // UAParser.js v0.6.2 // Lightweight JavaScript-based User-Agent string parser // https://github.com/faisalman/ua-parser-js // // Copyright © 2012-2013 Faisalman <fyzlman@gmail.com> // Dual licensed under GPLv2 & MIT var UAParser = (function (undefined) { ////////////// // Constants ///////////// var EMPTY = '', UNKNOWN = '?', FUNC_TYPE = 'function', UNDEF_TYPE = 'undefined', OBJ_TYPE = 'object', MAJOR = 'major', MODEL = 'model', NAME = 'name', TYPE = 'type', VENDOR = 'vendor', VERSION = 'version', ARCHITECTURE= 'architecture', CONSOLE = 'console', MOBILE = 'mobile', TABLET = 'tablet'; /////////// // Helper ////////// var util = { has : function (str1, str2) { return str2.toLowerCase().indexOf(str1.toLowerCase()) !== -1; }, lowerize : function (str) { return str.toLowerCase(); } }; /////////////// // Map helper ////////////// var mapper = { rgx : function () { // loop through all regexes maps for (var result, i = 0, j, k, p, q, matches, match, args = arguments; i < args.length; i += 2) { var regex = args[i], // even sequence (0,2,4,..) props = args[i + 1]; // odd sequence (1,3,5,..) // construct object barebones if (typeof(result) === UNDEF_TYPE) { result = {}; for (p in props) { q = props[p]; if (typeof(q) === OBJ_TYPE) { result[q[0]] = undefined; } else { result[q] = undefined; } } } // try matching uastring with regexes for (j = k = 0; j < regex.length; j++) { matches = regex[j].exec(this.getUA()); if (!!matches) { for (p = 0; p < props.length; p++) { match = matches[++k]; q = props[p]; // check if given property is actually array if (typeof(q) === OBJ_TYPE && q.length > 0) { if (q.length == 2) { if (typeof(q[1]) == FUNC_TYPE) { // assign modified match result[q[0]] = q[1].call(this, match); } else { // assign given value, ignore regex match result[q[0]] = q[1]; } } else if (q.length == 3) { // check whether function or regex if (typeof(q[1]) === FUNC_TYPE && !(q[1].exec && q[1].test)) { // call function (usually string mapper) result[q[0]] = match ? q[1].call(this, match, q[2]) : undefined; } else { // sanitize match using given regex result[q[0]] = match ? match.replace(q[1], q[2]) : undefined; } } else if (q.length == 4) { result[q[0]] = match ? q[3].call(this, match.replace(q[1], q[2])) : undefined; } } else { result[q] = match ? match : undefined; } } break; } } if(!!matches) break; // break the loop immediately if match found } return result; }, str : function (str, map) { for (var i in map) { // check if array if (typeof(map[i]) === OBJ_TYPE && map[i].length > 0) { for (var j = 0; j < map[i].length; j++) { if (util.has(map[i][j], str)) { return (i === UNKNOWN) ? undefined : i; } } } else if (util.has(map[i], str)) { return (i === UNKNOWN) ? undefined : i; } } return str; } }; /////////////// // String map ////////////// var maps = { browser : { oldsafari : { major : { '1' : ['/8', '/1', '/3'], '2' : '/4', '?' : '/' }, version : { '1.0' : '/8', '1.2' : '/1', '1.3' : '/3', '2.0' : '/412', '2.0.2' : '/416', '2.0.3' : '/417', '2.0.4' : '/419', '?' : '/' } } }, device : { sprint : { model : { 'Evo Shift 4G' : '7373KT' }, vendor : { 'HTC' : 'APA', 'Sprint' : 'Sprint' } } }, os : { windows : { version : { 'ME' : '4.90', 'NT 3.11' : 'NT3.51', 'NT 4.0' : 'NT4.0', '2000' : 'NT 5.0', 'XP' : ['NT 5.1', 'NT 5.2'], 'Vista' : 'NT 6.0', '7' : 'NT 6.1', '8' : 'NT 6.2', '8.1' : 'NT 6.3', 'RT' : 'ARM' } } } }; ////////////// // Regex map ///////////// var regexes = { browser : [[ // Presto based /(opera\smini)\/((\d+)?[\w\.-]+)/i, // Opera Mini /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, // Opera Mobi/Tablet /(opera).+version\/((\d+)?[\w\.]+)/i, // Opera > 9.80 /(opera)[\/\s]+((\d+)?[\w\.]+)/i // Opera < 9.80 ], [NAME, VERSION, MAJOR], [ /\s(opr)\/((\d+)?[\w\.]+)/i // Opera Webkit ], [[NAME, 'Opera'], VERSION, MAJOR], [ // Mixed /(kindle)\/((\d+)?[\w\.]+)/i, // Kindle /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, // Lunascape/Maxthon/Netfront/Jasmine/Blazer // Trident based /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, // Avant/IEMobile/SlimBrowser/Baidu /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, // Internet Explorer // Webkit/KHTML based /(rekonq)((?:\/)[\w\.]+)*/i, // Rekonq /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i // Chromium/Flock/RockMelt/Midori/Epiphany/Silk/Skyfire/Bolt/Iron ], [NAME, VERSION, MAJOR], [ /(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i // IE11 ], [[NAME, 'IE'], VERSION, MAJOR], [ /(yabrowser)\/((\d+)?[\w\.]+)/i // Yandex ], [[NAME, 'Yandex'], VERSION, MAJOR], [ /(comodo_dragon)\/((\d+)?[\w\.]+)/i // Comodo Dragon ], [[NAME, /_/g, ' '], VERSION, MAJOR], [ /(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i // Chrome/OmniWeb/Arora/Tizen/Nokia ], [NAME, VERSION, MAJOR], [ /(dolfin)\/((\d+)?[\w\.]+)/i // Dolphin ], [[NAME, 'Dolphin'], VERSION, MAJOR], [ /((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i // Chrome for Android/iOS ], [[NAME, 'Chrome'], VERSION, MAJOR], [ /((?:android.+))version\/((\d+)?[\w\.]+)\smobile\ssafari/i // Android Browser ], [[NAME, 'Android Browser'], VERSION, MAJOR], [ /version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i // Mobile Safari ], [VERSION, MAJOR, [NAME, 'Mobile Safari']], [ /version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i // Safari & Safari Mobile ], [VERSION, MAJOR, NAME], [ /webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i // Safari < 3.0 ], [NAME, [MAJOR, mapper.str, maps.browser.oldsafari.major], [VERSION, mapper.str, maps.browser.oldsafari.version]], [ /(konqueror)\/((\d+)?[\w\.]+)/i, // Konqueror /(webkit|khtml)\/((\d+)?[\w\.]+)/i ], [NAME, VERSION, MAJOR], [ // Gecko based /(navigator|netscape)\/((\d+)?[\w\.-]+)/i // Netscape ], [[NAME, 'Netscape'], VERSION, MAJOR], [ /(swiftfox)/i, // Swiftfox /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, // IceDragon/Iceweasel/Camino/Chimera/Fennec/Maemo/Minimo/Conkeror /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, // Firefox/SeaMonkey/K-Meleon/IceCat/IceApe/Firebird/Phoenix /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, // Mozilla // Other /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, // UCBrowser/Polaris/Lynx/Dillo/iCab/Doris/Amaya/w3m/NetSurf/QQBrowser /(links)\s\(((\d+)?[\w\.]+)/i, // Links /(gobrowser)\/?((\d+)?[\w\.]+)*/i, // GoBrowser /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, // ICE Browser /(mosaic)[\/\s]((\d+)?[\w\.]+)/i // Mosaic ], [NAME, VERSION, MAJOR] ], engine : [[ /(presto)\/([\w\.]+)/i, // Presto /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, // WebKit/Trident/NetFront/NetSurf/Amaya/Lynx/w3m /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, // KHTML/Tasman/Links /(icab)[\/\s]([23]\.[\d\.]+)/i // iCab ], [NAME, VERSION], [ /rv\:([\w\.]+).*(gecko)/i // Gecko ], [VERSION, NAME] ], os : [[ // Windows based /(windows)\snt\s6\.2;\s(arm)/i, // Windows RT /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i ], [NAME, [VERSION, mapper.str, maps.os.windows.version]], [ /(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i ], [[NAME, 'Windows'], [VERSION, mapper.str, maps.os.windows.version]], [ // Mobile/Embedded OS /\((bb)(10);/i // BlackBerry 10 ], [[NAME, 'BlackBerry'], VERSION], [ /(blackberry)\w*\/?([\w\.]+)*/i, // Blackberry /(tizen)\/([\w\.]+)/i, // Tizen /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i // Android/WebOS/Palm/QNX/Bada/RIM/MeeGo ], [NAME, VERSION], [ /(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i // Symbian ], [[NAME, 'Symbian'], VERSION],[ /mozilla.+\(mobile;.+gecko.+firefox/i // Firefox OS ], [[NAME, 'Firefox OS'], VERSION], [ // Console /(nintendo|playstation)\s([wids3portablevu]+)/i, // Nintendo/Playstation // GNU/Linux based /(mint)[\/\s\(]?(\w+)*/i, // Mint /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, // Joli/Ubuntu/Debian/SUSE/Gentoo/Arch/Slackware // Fedora/Mandriva/CentOS/PCLinuxOS/RedHat/Zenwalk /(hurd|linux)\s?([\w\.]+)*/i, // Hurd/Linux /(gnu)\s?([\w\.]+)*/i // GNU ], [NAME, VERSION], [ /(cros)\s[\w]+\s([\w\.]+\w)/i // Chromium OS ], [[NAME, 'Chromium OS'], VERSION],[ // Solaris /(sunos)\s?([\w\.]+\d)*/i // Solaris ], [[NAME, 'Solaris'], VERSION], [ // BSD based /\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i // FreeBSD/NetBSD/OpenBSD/PC-BSD/DragonFly ], [NAME, VERSION],[ /(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i // iOS ], [[NAME, 'iOS'], [VERSION, /_/g, '.']], [ /(mac\sos\sx)\s?([\w\s\.]+\w)*/i // Mac OS ], [NAME, [VERSION, /_/g, '.']], [ // Other /(haiku)\s(\w+)/i, // Haiku /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, // AIX /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, // Plan9/Minix/BeOS/OS2/AmigaOS/MorphOS/RISCOS /(unix)\s?([\w\.]+)*/i // UNIX ], [NAME, VERSION] ] }; ///////////////// // Constructor //////////////// var UAParser = function (uastring) { var ua = uastring || ((window && window.navigator && window.navigator.userAgent) ? window.navigator.userAgent : EMPTY); this.getBrowser = function () { return mapper.rgx.apply(this, regexes.browser); }; this.getEngine = function () { return mapper.rgx.apply(this, regexes.engine); }; this.getOS = function () { return mapper.rgx.apply(this, regexes.os); }; this.getResult = function() { return { ua : this.getUA(), browser : this.getBrowser(), engine : this.getEngine(), os : this.getOS() }; }; this.getUA = function () { return ua; }; this.setUA = function (uastring) { ua = uastring; return this; }; this.setUA(ua); }; return new UAParser().getResult(); })(); function version_compare(v1, v2, operator) { // From: http://phpjs.org/functions // + original by: Philippe Jausions (http://pear.php.net/user/jausions) // + original by: Aidan Lister (http://aidanlister.com/) // + reimplemented by: Kankrelune (http://www.webfaktory.info/) // + improved by: Brett Zamir (http://brett-zamir.me) // + improved by: Scott Baker // + improved by: Theriault // * example 1: version_compare('8.2.5rc', '8.2.5a'); // * returns 1: 1 // * example 2: version_compare('8.2.50', '8.2.52', '<'); // * returns 2: true // * example 3: version_compare('5.3.0-dev', '5.3.0'); // * returns 3: -1 // * example 4: version_compare('4.1.0.52','4.01.0.51'); // * returns 4: 1 // Important: compare must be initialized at 0. var i = 0, x = 0, compare = 0, // vm maps textual PHP versions to negatives so they're less than 0. // PHP currently defines these as CASE-SENSITIVE. It is important to // leave these as negatives so that they can come before numerical versions // and as if no letters were there to begin with. // (1alpha is < 1 and < 1.1 but > 1dev1) // If a non-numerical value can't be mapped to this table, it receives // -7 as its value. vm = { 'dev': -6, 'alpha': -5, 'a': -5, 'beta': -4, 'b': -4, 'RC': -3, 'rc': -3, '#': -2, 'p': 1, 'pl': 1 }, // This function will be called to prepare each version argument. // It replaces every _, -, and + with a dot. // It surrounds any nonsequence of numbers/dots with dots. // It replaces sequences of dots with a single dot. // version_compare('4..0', '4.0') == 0 // Important: A string of 0 length needs to be converted into a value // even less than an unexisting value in vm (-7), hence [-8]. // It's also important to not strip spaces because of this. // version_compare('', ' ') == 1 prepVersion = function (v) { v = ('' + v).replace(/[_\-+]/g, '.'); v = v.replace(/([^.\d]+)/g, '.$1.').replace(/\.{2,}/g, '.'); return (!v.length ? [-8] : v.split('.')); }, // This converts a version component to a number. // Empty component becomes 0. // Non-numerical component becomes a negative number. // Numerical component becomes itself as an integer. numVersion = function (v) { return !v ? 0 : (isNaN(v) ? vm[v] || -7 : parseInt(v, 10)); }; v1 = prepVersion(v1); v2 = prepVersion(v2); x = Math.max(v1.length, v2.length); for (i = 0; i < x; i++) { if (v1[i] == v2[i]) { continue; } v1[i] = numVersion(v1[i]); v2[i] = numVersion(v2[i]); if (v1[i] < v2[i]) { compare = -1; break; } else if (v1[i] > v2[i]) { compare = 1; break; } } if (!operator) { return compare; } // Important: operator is CASE-SENSITIVE. // "No operator" seems to be treated as "<." // Any other values seem to make the function return null. switch (operator) { case '>': case 'gt': return (compare > 0); case '>=': case 'ge': return (compare >= 0); case '<=': case 'le': return (compare <= 0); case '==': case '=': case 'eq': return (compare === 0); case '<>': case '!=': case 'ne': return (compare !== 0); case '': case '<': case 'lt': return (compare < 0); default: return null; } } var can = (function() { var caps = { define_property: (function() { /* // currently too much extra code required, not exactly worth it try { // as of IE8, getters/setters are supported only on DOM elements var obj = {}; if (Object.defineProperty) { Object.defineProperty(obj, 'prop', { enumerable: true, configurable: true }); return true; } } catch(ex) {} if (Object.prototype.__defineGetter__ && Object.prototype.__defineSetter__) { return true; }*/ return false; }()), create_canvas: (function() { // On the S60 and BB Storm, getContext exists, but always returns undefined // so we actually have to call getContext() to verify // github.com/Modernizr/Modernizr/issues/issue/97/ var el = document.createElement('canvas'); return !!(el.getContext && el.getContext('2d')); }()), return_response_type: function(responseType) { try { if (Basic.inArray(responseType, ['', 'text', 'document']) !== -1) { return true; } else if (window.XMLHttpRequest) { var xhr = new XMLHttpRequest(); xhr.open('get', '/'); // otherwise Gecko throws an exception if ('responseType' in xhr) { xhr.responseType = responseType; // as of 23.0.1271.64, Chrome switched from throwing exception to merely logging it to the console (why? o why?) if (xhr.responseType !== responseType) { return false; } return true; } } } catch (ex) {} return false; }, // ideas for this heavily come from Modernizr (http://modernizr.com/) use_data_uri: (function() { var du = new Image(); du.onload = function() { caps.use_data_uri = (du.width === 1 && du.height === 1); }; setTimeout(function() { du.src = "data:image/gif;base64,R0lGODlhAQABAIAAAP8AAAAAACH5BAAAAAAALAAAAAABAAEAAAICRAEAOw=="; }, 1); return false; }()), use_data_uri_over32kb: function() { // IE8 return caps.use_data_uri && (Env.browser !== 'IE' || Env.version >= 9); }, use_data_uri_of: function(bytes) { return (caps.use_data_uri && bytes < 33000 || caps.use_data_uri_over32kb()); }, use_fileinput: function() { var el = document.createElement('input'); el.setAttribute('type', 'file'); return !el.disabled; } }; return function(cap) { var args = [].slice.call(arguments); args.shift(); // shift of cap return Basic.typeOf(caps[cap]) === 'function' ? caps[cap].apply(this, args) : !!caps[cap]; }; }()); var Env = { can: can, browser: UAParser.browser.name, version: parseFloat(UAParser.browser.major), os: UAParser.os.name, // everybody intuitively types it in a lowercase for some reason osVersion: UAParser.os.version, verComp: version_compare, swf_url: "../flash/Moxie.swf", xap_url: "../silverlight/Moxie.xap", global_event_dispatcher: "moxie.core.EventTarget.instance.dispatchEvent" }; // for backward compatibility // @deprecated Use `Env.os` instead Env.OS = Env.os; return Env; }); // Included from: src/javascript/core/utils/Dom.js /** * Dom.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/utils/Dom', ['moxie/core/utils/Env'], function(Env) { /** Get DOM Element by it's id. @method get @for Utils @param {String} id Identifier of the DOM Element @return {DOMElement} */ var get = function(id) { if (typeof id !== 'string') { return id; } return document.getElementById(id); }; /** Checks if specified DOM element has specified class. @method hasClass @static @param {Object} obj DOM element like object to add handler to. @param {String} name Class name */ var hasClass = function(obj, name) { if (!obj.className) { return false; } var regExp = new RegExp("(^|\\s+)"+name+"(\\s+|$)"); return regExp.test(obj.className); }; /** Adds specified className to specified DOM element. @method addClass @static @param {Object} obj DOM element like object to add handler to. @param {String} name Class name */ var addClass = function(obj, name) { if (!hasClass(obj, name)) { obj.className = !obj.className ? name : obj.className.replace(/\s+$/, '') + ' ' + name; } }; /** Removes specified className from specified DOM element. @method removeClass @static @param {Object} obj DOM element like object to add handler to. @param {String} name Class name */ var removeClass = function(obj, name) { if (obj.className) { var regExp = new RegExp("(^|\\s+)"+name+"(\\s+|$)"); obj.className = obj.className.replace(regExp, function($0, $1, $2) { return $1 === ' ' && $2 === ' ' ? ' ' : ''; }); } }; /** Returns a given computed style of a DOM element. @method getStyle @static @param {Object} obj DOM element like object. @param {String} name Style you want to get from the DOM element */ var getStyle = function(obj, name) { if (obj.currentStyle) { return obj.currentStyle[name]; } else if (window.getComputedStyle) { return window.getComputedStyle(obj, null)[name]; } }; /** Returns the absolute x, y position of an Element. The position will be returned in a object with x, y fields. @method getPos @static @param {Element} node HTML element or element id to get x, y position from. @param {Element} root Optional root element to stop calculations at. @return {object} Absolute position of the specified element object with x, y fields. */ var getPos = function(node, root) { var x = 0, y = 0, parent, doc = document, nodeRect, rootRect; node = node; root = root || doc.body; // Returns the x, y cordinate for an element on IE 6 and IE 7 function getIEPos(node) { var bodyElm, rect, x = 0, y = 0; if (node) { rect = node.getBoundingClientRect(); bodyElm = doc.compatMode === "CSS1Compat" ? doc.documentElement : doc.body; x = rect.left + bodyElm.scrollLeft; y = rect.top + bodyElm.scrollTop; } return { x : x, y : y }; } // Use getBoundingClientRect on IE 6 and IE 7 but not on IE 8 in standards mode if (node && node.getBoundingClientRect && Env.browser === 'IE' && (!doc.documentMode || doc.documentMode < 8)) { nodeRect = getIEPos(node); rootRect = getIEPos(root); return { x : nodeRect.x - rootRect.x, y : nodeRect.y - rootRect.y }; } parent = node; while (parent && parent != root && parent.nodeType) { x += parent.offsetLeft || 0; y += parent.offsetTop || 0; parent = parent.offsetParent; } parent = node.parentNode; while (parent && parent != root && parent.nodeType) { x -= parent.scrollLeft || 0; y -= parent.scrollTop || 0; parent = parent.parentNode; } return { x : x, y : y }; }; /** Returns the size of the specified node in pixels. @method getSize @static @param {Node} node Node to get the size of. @return {Object} Object with a w and h property. */ var getSize = function(node) { return { w : node.offsetWidth || node.clientWidth, h : node.offsetHeight || node.clientHeight }; }; return { get: get, hasClass: hasClass, addClass: addClass, removeClass: removeClass, getStyle: getStyle, getPos: getPos, getSize: getSize }; }); // Included from: src/javascript/core/Exceptions.js /** * Exceptions.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/Exceptions', [ 'moxie/core/utils/Basic' ], function(Basic) { function _findKey(obj, value) { var key; for (key in obj) { if (obj[key] === value) { return key; } } return null; } return { RuntimeError: (function() { var namecodes = { NOT_INIT_ERR: 1, NOT_SUPPORTED_ERR: 9, JS_ERR: 4 }; function RuntimeError(code) { this.code = code; this.name = _findKey(namecodes, code); this.message = this.name + ": RuntimeError " + this.code; } Basic.extend(RuntimeError, namecodes); RuntimeError.prototype = Error.prototype; return RuntimeError; }()), OperationNotAllowedException: (function() { function OperationNotAllowedException(code) { this.code = code; this.name = 'OperationNotAllowedException'; } Basic.extend(OperationNotAllowedException, { NOT_ALLOWED_ERR: 1 }); OperationNotAllowedException.prototype = Error.prototype; return OperationNotAllowedException; }()), ImageError: (function() { var namecodes = { WRONG_FORMAT: 1, MAX_RESOLUTION_ERR: 2 }; function ImageError(code) { this.code = code; this.name = _findKey(namecodes, code); this.message = this.name + ": ImageError " + this.code; } Basic.extend(ImageError, namecodes); ImageError.prototype = Error.prototype; return ImageError; }()), FileException: (function() { var namecodes = { NOT_FOUND_ERR: 1, SECURITY_ERR: 2, ABORT_ERR: 3, NOT_READABLE_ERR: 4, ENCODING_ERR: 5, NO_MODIFICATION_ALLOWED_ERR: 6, INVALID_STATE_ERR: 7, SYNTAX_ERR: 8 }; function FileException(code) { this.code = code; this.name = _findKey(namecodes, code); this.message = this.name + ": FileException " + this.code; } Basic.extend(FileException, namecodes); FileException.prototype = Error.prototype; return FileException; }()), DOMException: (function() { var namecodes = { INDEX_SIZE_ERR: 1, DOMSTRING_SIZE_ERR: 2, HIERARCHY_REQUEST_ERR: 3, WRONG_DOCUMENT_ERR: 4, INVALID_CHARACTER_ERR: 5, NO_DATA_ALLOWED_ERR: 6, NO_MODIFICATION_ALLOWED_ERR: 7, NOT_FOUND_ERR: 8, NOT_SUPPORTED_ERR: 9, INUSE_ATTRIBUTE_ERR: 10, INVALID_STATE_ERR: 11, SYNTAX_ERR: 12, INVALID_MODIFICATION_ERR: 13, NAMESPACE_ERR: 14, INVALID_ACCESS_ERR: 15, VALIDATION_ERR: 16, TYPE_MISMATCH_ERR: 17, SECURITY_ERR: 18, NETWORK_ERR: 19, ABORT_ERR: 20, URL_MISMATCH_ERR: 21, QUOTA_EXCEEDED_ERR: 22, TIMEOUT_ERR: 23, INVALID_NODE_TYPE_ERR: 24, DATA_CLONE_ERR: 25 }; function DOMException(code) { this.code = code; this.name = _findKey(namecodes, code); this.message = this.name + ": DOMException " + this.code; } Basic.extend(DOMException, namecodes); DOMException.prototype = Error.prototype; return DOMException; }()), EventException: (function() { function EventException(code) { this.code = code; this.name = 'EventException'; } Basic.extend(EventException, { UNSPECIFIED_EVENT_TYPE_ERR: 0 }); EventException.prototype = Error.prototype; return EventException; }()) }; }); // Included from: src/javascript/core/EventTarget.js /** * EventTarget.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/EventTarget', [ 'moxie/core/Exceptions', 'moxie/core/utils/Basic' ], function(x, Basic) { /** Parent object for all event dispatching components and objects @class EventTarget @constructor EventTarget */ function EventTarget() { // hash of event listeners by object uid var eventpool = {}; Basic.extend(this, { /** Unique id of the event dispatcher, usually overriden by children @property uid @type String */ uid: null, /** Can be called from within a child in order to acquire uniqie id in automated manner @method init */ init: function() { if (!this.uid) { this.uid = Basic.guid('uid_'); } }, /** Register a handler to a specific event dispatched by the object @method addEventListener @param {String} type Type or basically a name of the event to subscribe to @param {Function} fn Callback function that will be called when event happens @param {Number} [priority=0] Priority of the event handler - handlers with higher priorities will be called first @param {Object} [scope=this] A scope to invoke event handler in */ addEventListener: function(type, fn, priority, scope) { var self = this, list; type = Basic.trim(type); if (/\s/.test(type)) { // multiple event types were passed for one handler Basic.each(type.split(/\s+/), function(type) { self.addEventListener(type, fn, priority, scope); }); return; } type = type.toLowerCase(); priority = parseInt(priority, 10) || 0; list = eventpool[this.uid] && eventpool[this.uid][type] || []; list.push({fn : fn, priority : priority, scope : scope || this}); if (!eventpool[this.uid]) { eventpool[this.uid] = {}; } eventpool[this.uid][type] = list; }, /** Check if any handlers were registered to the specified event @method hasEventListener @param {String} type Type or basically a name of the event to check @return {Mixed} Returns a handler if it was found and false, if - not */ hasEventListener: function(type) { return type ? !!(eventpool[this.uid] && eventpool[this.uid][type]) : !!eventpool[this.uid]; }, /** Unregister the handler from the event, or if former was not specified - unregister all handlers @method removeEventListener @param {String} type Type or basically a name of the event @param {Function} [fn] Handler to unregister */ removeEventListener: function(type, fn) { type = type.toLowerCase(); var list = eventpool[this.uid] && eventpool[this.uid][type], i; if (list) { if (fn) { for (i = list.length - 1; i >= 0; i--) { if (list[i].fn === fn) { list.splice(i, 1); break; } } } else { list = []; } // delete event list if it has become empty if (!list.length) { delete eventpool[this.uid][type]; // and object specific entry in a hash if it has no more listeners attached if (Basic.isEmptyObj(eventpool[this.uid])) { delete eventpool[this.uid]; } } } }, /** Remove all event handlers from the object @method removeAllEventListeners */ removeAllEventListeners: function() { if (eventpool[this.uid]) { delete eventpool[this.uid]; } }, /** Dispatch the event @method dispatchEvent @param {String/Object} Type of event or event object to dispatch @param {Mixed} [...] Variable number of arguments to be passed to a handlers @return {Boolean} true by default and false if any handler returned false */ dispatchEvent: function(type) { var uid, list, args, tmpEvt, evt = {}, result = true, undef; if (Basic.typeOf(type) !== 'string') { // we can't use original object directly (because of Silverlight) tmpEvt = type; if (Basic.typeOf(tmpEvt.type) === 'string') { type = tmpEvt.type; if (tmpEvt.total !== undef && tmpEvt.loaded !== undef) { // progress event evt.total = tmpEvt.total; evt.loaded = tmpEvt.loaded; } evt.async = tmpEvt.async || false; } else { throw new x.EventException(x.EventException.UNSPECIFIED_EVENT_TYPE_ERR); } } // check if event is meant to be dispatched on an object having specific uid if (type.indexOf('::') !== -1) { (function(arr) { uid = arr[0]; type = arr[1]; }(type.split('::'))); } else { uid = this.uid; } type = type.toLowerCase(); list = eventpool[uid] && eventpool[uid][type]; if (list) { // sort event list by prority list.sort(function(a, b) { return b.priority - a.priority; }); args = [].slice.call(arguments); // first argument will be pseudo-event object args.shift(); evt.type = type; args.unshift(evt); // Dispatch event to all listeners var queue = []; Basic.each(list, function(handler) { // explicitly set the target, otherwise events fired from shims do not get it args[0].target = handler.scope; // if event is marked as async, detach the handler if (evt.async) { queue.push(function(cb) { setTimeout(function() { cb(handler.fn.apply(handler.scope, args) === false); }, 1); }); } else { queue.push(function(cb) { cb(handler.fn.apply(handler.scope, args) === false); // if handler returns false stop propagation }); } }); if (queue.length) { Basic.inSeries(queue, function(err) { result = !err; }); } } return result; }, /** Alias for addEventListener @method bind @protected */ bind: function() { this.addEventListener.apply(this, arguments); }, /** Alias for removeEventListener @method unbind @protected */ unbind: function() { this.removeEventListener.apply(this, arguments); }, /** Alias for removeAllEventListeners @method unbindAll @protected */ unbindAll: function() { this.removeAllEventListeners.apply(this, arguments); }, /** Alias for dispatchEvent @method trigger @protected */ trigger: function() { return this.dispatchEvent.apply(this, arguments); }, /** Converts properties of on[event] type to corresponding event handlers, is used to avoid extra hassle around the process of calling them back @method convertEventPropsToHandlers @private */ convertEventPropsToHandlers: function(handlers) { var h; if (Basic.typeOf(handlers) !== 'array') { handlers = [handlers]; } for (var i = 0; i < handlers.length; i++) { h = 'on' + handlers[i]; if (Basic.typeOf(this[h]) === 'function') { this.addEventListener(handlers[i], this[h]); } else if (Basic.typeOf(this[h]) === 'undefined') { this[h] = null; // object must have defined event properties, even if it doesn't make use of them } } } }); } EventTarget.instance = new EventTarget(); return EventTarget; }); // Included from: src/javascript/core/utils/Encode.js /** * Encode.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/utils/Encode', [], function() { /** Encode string with UTF-8 @method utf8_encode @for Utils @static @param {String} str String to encode @return {String} UTF-8 encoded string */ var utf8_encode = function(str) { return unescape(encodeURIComponent(str)); }; /** Decode UTF-8 encoded string @method utf8_decode @static @param {String} str String to decode @return {String} Decoded string */ var utf8_decode = function(str_data) { return decodeURIComponent(escape(str_data)); }; /** Decode Base64 encoded string (uses browser's default method if available), from: https://raw.github.com/kvz/phpjs/master/functions/url/base64_decode.js @method atob @static @param {String} data String to decode @return {String} Decoded string */ var atob = function(data, utf8) { if (typeof(window.atob) === 'function') { return utf8 ? utf8_decode(window.atob(data)) : window.atob(data); } // http://kevin.vanzonneveld.net // + original by: Tyler Akins (http://rumkin.com) // + improved by: Thunder.m // + input by: Aman Gupta // + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) // + bugfixed by: Onno Marsman // + bugfixed by: Pellentesque Malesuada // + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) // + input by: Brett Zamir (http://brett-zamir.me) // + bugfixed by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) // * example 1: base64_decode('S2V2aW4gdmFuIFpvbm5ldmVsZA=='); // * returns 1: 'Kevin van Zonneveld' // mozilla has this native // - but breaks in 2.0.0.12! //if (typeof this.window.atob == 'function') { // return atob(data); //} var b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; var o1, o2, o3, h1, h2, h3, h4, bits, i = 0, ac = 0, dec = "", tmp_arr = []; if (!data) { return data; } data += ''; do { // unpack four hexets into three octets using index points in b64 h1 = b64.indexOf(data.charAt(i++)); h2 = b64.indexOf(data.charAt(i++)); h3 = b64.indexOf(data.charAt(i++)); h4 = b64.indexOf(data.charAt(i++)); bits = h1 << 18 | h2 << 12 | h3 << 6 | h4; o1 = bits >> 16 & 0xff; o2 = bits >> 8 & 0xff; o3 = bits & 0xff; if (h3 == 64) { tmp_arr[ac++] = String.fromCharCode(o1); } else if (h4 == 64) { tmp_arr[ac++] = String.fromCharCode(o1, o2); } else { tmp_arr[ac++] = String.fromCharCode(o1, o2, o3); } } while (i < data.length); dec = tmp_arr.join(''); return utf8 ? utf8_decode(dec) : dec; }; /** Base64 encode string (uses browser's default method if available), from: https://raw.github.com/kvz/phpjs/master/functions/url/base64_encode.js @method btoa @static @param {String} data String to encode @return {String} Base64 encoded string */ var btoa = function(data, utf8) { if (utf8) { utf8_encode(data); } if (typeof(window.btoa) === 'function') { return window.btoa(data); } // http://kevin.vanzonneveld.net // + original by: Tyler Akins (http://rumkin.com) // + improved by: Bayron Guevara // + improved by: Thunder.m // + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) // + bugfixed by: Pellentesque Malesuada // + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) // + improved by: Rafał Kukawski (http://kukawski.pl) // * example 1: base64_encode('Kevin van Zonneveld'); // * returns 1: 'S2V2aW4gdmFuIFpvbm5ldmVsZA==' // mozilla has this native // - but breaks in 2.0.0.12! var b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; var o1, o2, o3, h1, h2, h3, h4, bits, i = 0, ac = 0, enc = "", tmp_arr = []; if (!data) { return data; } do { // pack three octets into four hexets o1 = data.charCodeAt(i++); o2 = data.charCodeAt(i++); o3 = data.charCodeAt(i++); bits = o1 << 16 | o2 << 8 | o3; h1 = bits >> 18 & 0x3f; h2 = bits >> 12 & 0x3f; h3 = bits >> 6 & 0x3f; h4 = bits & 0x3f; // use hexets to index into b64, and append result to encoded string tmp_arr[ac++] = b64.charAt(h1) + b64.charAt(h2) + b64.charAt(h3) + b64.charAt(h4); } while (i < data.length); enc = tmp_arr.join(''); var r = data.length % 3; return (r ? enc.slice(0, r - 3) : enc) + '==='.slice(r || 3); }; return { utf8_encode: utf8_encode, utf8_decode: utf8_decode, atob: atob, btoa: btoa }; }); // Included from: src/javascript/runtime/Runtime.js /** * Runtime.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/runtime/Runtime', [ "moxie/core/utils/Basic", "moxie/core/utils/Dom", "moxie/core/EventTarget" ], function(Basic, Dom, EventTarget) { var runtimeConstructors = {}, runtimes = {}; /** Common set of methods and properties for every runtime instance @class Runtime @param {Object} options @param {String} type Sanitized name of the runtime @param {Object} [caps] Set of capabilities that differentiate specified runtime @param {Object} [modeCaps] Set of capabilities that do require specific operational mode @param {String} [preferredMode='browser'] Preferred operational mode to choose if no required capabilities were requested */ function Runtime(options, type, caps, modeCaps, preferredMode) { /** Dispatched when runtime is initialized and ready. Results in RuntimeInit on a connected component. @event Init */ /** Dispatched when runtime fails to initialize. Results in RuntimeError on a connected component. @event Error */ var self = this , _shim , _uid = Basic.guid(type + '_') , defaultMode = preferredMode || 'browser' ; options = options || {}; // register runtime in private hash runtimes[_uid] = this; /** Default set of capabilities, which can be redifined later by specific runtime @private @property caps @type Object */ caps = Basic.extend({ // Runtime can: // provide access to raw binary data of the file access_binary: false, // provide access to raw binary data of the image (image extension is optional) access_image_binary: false, // display binary data as thumbs for example display_media: false, // make cross-domain requests do_cors: false, // accept files dragged and dropped from the desktop drag_and_drop: false, // filter files in selection dialog by their extensions filter_by_extension: true, // resize image (and manipulate it raw data of any file in general) resize_image: false, // periodically report how many bytes of total in the file were uploaded (loaded) report_upload_progress: false, // provide access to the headers of http response return_response_headers: false, // support response of specific type, which should be passed as an argument // e.g. runtime.can('return_response_type', 'blob') return_response_type: false, // return http status code of the response return_status_code: true, // send custom http header with the request send_custom_headers: false, // pick up the files from a dialog select_file: false, // select whole folder in file browse dialog select_folder: false, // select multiple files at once in file browse dialog select_multiple: true, // send raw binary data, that is generated after image resizing or manipulation of other kind send_binary_string: false, // send cookies with http request and therefore retain session send_browser_cookies: true, // send data formatted as multipart/form-data send_multipart: true, // slice the file or blob to smaller parts slice_blob: false, // upload file without preloading it to memory, stream it out directly from disk stream_upload: false, // programmatically trigger file browse dialog summon_file_dialog: false, // upload file of specific size, size should be passed as argument // e.g. runtime.can('upload_filesize', '500mb') upload_filesize: true, // initiate http request with specific http method, method should be passed as argument // e.g. runtime.can('use_http_method', 'put') use_http_method: true }, caps); // default to the mode that is compatible with preferred caps if (options.preferred_caps) { defaultMode = Runtime.getMode(modeCaps, options.preferred_caps, defaultMode); } // small extension factory here (is meant to be extended with actual extensions constructors) _shim = (function() { var objpool = {}; return { exec: function(uid, comp, fn, args) { if (_shim[comp]) { if (!objpool[uid]) { objpool[uid] = { context: this, instance: new _shim[comp]() }; } if (objpool[uid].instance[fn]) { return objpool[uid].instance[fn].apply(this, args); } } }, removeInstance: function(uid) { delete objpool[uid]; }, removeAllInstances: function() { var self = this; Basic.each(objpool, function(obj, uid) { if (Basic.typeOf(obj.instance.destroy) === 'function') { obj.instance.destroy.call(obj.context); } self.removeInstance(uid); }); } }; }()); // public methods Basic.extend(this, { /** Specifies whether runtime instance was initialized or not @property initialized @type {Boolean} @default false */ initialized: false, // shims require this flag to stop initialization retries /** Unique ID of the runtime @property uid @type {String} */ uid: _uid, /** Runtime type (e.g. flash, html5, etc) @property type @type {String} */ type: type, /** Runtime (not native one) may operate in browser or client mode. @property mode @private @type {String|Boolean} current mode or false, if none possible */ mode: Runtime.getMode(modeCaps, (options.required_caps), defaultMode), /** id of the DOM container for the runtime (if available) @property shimid @type {String} */ shimid: _uid + '_container', /** Number of connected clients. If equal to zero, runtime can be destroyed @property clients @type {Number} */ clients: 0, /** Runtime initialization options @property options @type {Object} */ options: options, /** Checks if the runtime has specific capability @method can @param {String} cap Name of capability to check @param {Mixed} [value] If passed, capability should somehow correlate to the value @param {Object} [refCaps] Set of capabilities to check the specified cap against (defaults to internal set) @return {Boolean} true if runtime has such capability and false, if - not */ can: function(cap, value) { var refCaps = arguments[2] || caps; // if cap var is a comma-separated list of caps, convert it to object (key/value) if (Basic.typeOf(cap) === 'string' && Basic.typeOf(value) === 'undefined') { cap = Runtime.parseCaps(cap); } if (Basic.typeOf(cap) === 'object') { for (var key in cap) { if (!this.can(key, cap[key], refCaps)) { return false; } } return true; } // check the individual cap if (Basic.typeOf(refCaps[cap]) === 'function') { return refCaps[cap].call(this, value); } else { return (value === refCaps[cap]); } }, /** Returns container for the runtime as DOM element @method getShimContainer @return {DOMElement} */ getShimContainer: function() { var container, shimContainer = Dom.get(this.shimid); // if no container for shim, create one if (!shimContainer) { container = this.options.container ? Dom.get(this.options.container) : document.body; // create shim container and insert it at an absolute position into the outer container shimContainer = document.createElement('div'); shimContainer.id = this.shimid; shimContainer.className = 'moxie-shim moxie-shim-' + this.type; Basic.extend(shimContainer.style, { position: 'absolute', top: '0px', left: '0px', width: '1px', height: '1px', overflow: 'hidden' }); container.appendChild(shimContainer); container = null; } return shimContainer; }, /** Returns runtime as DOM element (if appropriate) @method getShim @return {DOMElement} */ getShim: function() { return _shim; }, /** Invokes a method within the runtime itself (might differ across the runtimes) @method shimExec @param {Mixed} [] @protected @return {Mixed} Depends on the action and component */ shimExec: function(component, action) { var args = [].slice.call(arguments, 2); return self.getShim().exec.call(this, this.uid, component, action, args); }, /** Operaional interface that is used by components to invoke specific actions on the runtime (is invoked in the scope of component) @method exec @param {Mixed} []* @protected @return {Mixed} Depends on the action and component */ exec: function(component, action) { // this is called in the context of component, not runtime var args = [].slice.call(arguments, 2); if (self[component] && self[component][action]) { return self[component][action].apply(this, args); } return self.shimExec.apply(this, arguments); }, /** Destroys the runtime (removes all events and deletes DOM structures) @method destroy */ destroy: function() { if (!self) { return; // obviously already destroyed } var shimContainer = Dom.get(this.shimid); if (shimContainer) { shimContainer.parentNode.removeChild(shimContainer); } if (_shim) { _shim.removeAllInstances(); } this.unbindAll(); delete runtimes[this.uid]; this.uid = null; // mark this runtime as destroyed _uid = self = _shim = shimContainer = null; } }); // once we got the mode, test against all caps if (this.mode && options.required_caps && !this.can(options.required_caps)) { this.mode = false; } } /** Default order to try different runtime types @property order @type String @static */ Runtime.order = 'html5,flash,silverlight,html4'; /** Retrieves runtime from private hash by it's uid @method getRuntime @private @static @param {String} uid Unique identifier of the runtime @return {Runtime|Boolean} Returns runtime, if it exists and false, if - not */ Runtime.getRuntime = function(uid) { return runtimes[uid] ? runtimes[uid] : false; }; /** Register constructor for the Runtime of new (or perhaps modified) type @method addConstructor @static @param {String} type Runtime type (e.g. flash, html5, etc) @param {Function} construct Constructor for the Runtime type */ Runtime.addConstructor = function(type, constructor) { constructor.prototype = EventTarget.instance; runtimeConstructors[type] = constructor; }; /** Get the constructor for the specified type. method getConstructor @static @param {String} type Runtime type (e.g. flash, html5, etc) @return {Function} Constructor for the Runtime type */ Runtime.getConstructor = function(type) { return runtimeConstructors[type] || null; }; /** Get info about the runtime (uid, type, capabilities) @method getInfo @static @param {String} uid Unique identifier of the runtime @return {Mixed} Info object or null if runtime doesn't exist */ Runtime.getInfo = function(uid) { var runtime = Runtime.getRuntime(uid); if (runtime) { return { uid: runtime.uid, type: runtime.type, mode: runtime.mode, can: function() { return runtime.can.apply(runtime, arguments); } }; } return null; }; /** Convert caps represented by a comma-separated string to the object representation. @method parseCaps @static @param {String} capStr Comma-separated list of capabilities @return {Object} */ Runtime.parseCaps = function(capStr) { var capObj = {}; if (Basic.typeOf(capStr) !== 'string') { return capStr || {}; } Basic.each(capStr.split(','), function(key) { capObj[key] = true; // we assume it to be - true }); return capObj; }; /** Test the specified runtime for specific capabilities. @method can @static @param {String} type Runtime type (e.g. flash, html5, etc) @param {String|Object} caps Set of capabilities to check @return {Boolean} Result of the test */ Runtime.can = function(type, caps) { var runtime , constructor = Runtime.getConstructor(type) , mode ; if (constructor) { runtime = new constructor({ required_caps: caps }); mode = runtime.mode; runtime.destroy(); return !!mode; } return false; }; /** Figure out a runtime that supports specified capabilities. @method thatCan @static @param {String|Object} caps Set of capabilities to check @param {String} [runtimeOrder] Comma-separated list of runtimes to check against @return {String} Usable runtime identifier or null */ Runtime.thatCan = function(caps, runtimeOrder) { var types = (runtimeOrder || Runtime.order).split(/\s*,\s*/); for (var i in types) { if (Runtime.can(types[i], caps)) { return types[i]; } } return null; }; /** Figure out an operational mode for the specified set of capabilities. @method getMode @static @param {Object} modeCaps Set of capabilities that depend on particular runtime mode @param {Object} [requiredCaps] Supplied set of capabilities to find operational mode for @param {String|Boolean} [defaultMode='browser'] Default mode to use @return {String|Boolean} Compatible operational mode */ Runtime.getMode = function(modeCaps, requiredCaps, defaultMode) { var mode = null; if (Basic.typeOf(defaultMode) === 'undefined') { // only if not specified defaultMode = 'browser'; } if (requiredCaps && !Basic.isEmptyObj(modeCaps)) { // loop over required caps and check if they do require the same mode Basic.each(requiredCaps, function(value, cap) { if (modeCaps.hasOwnProperty(cap)) { var capMode = modeCaps[cap](value); // make sure we always have an array if (typeof(capMode) === 'string') { capMode = [capMode]; } if (!mode) { mode = capMode; } else if (!(mode = Basic.arrayIntersect(mode, capMode))) { // if cap requires conflicting mode - runtime cannot fulfill required caps return (mode = false); } } }); if (mode) { return Basic.inArray(defaultMode, mode) !== -1 ? defaultMode : mode[0]; } else if (mode === false) { return false; } } return defaultMode; }; /** Capability check that always returns true @private @static @return {True} */ Runtime.capTrue = function() { return true; }; /** Capability check that always returns false @private @static @return {False} */ Runtime.capFalse = function() { return false; }; /** Evaluate the expression to boolean value and create a function that always returns it. @private @static @param {Mixed} expr Expression to evaluate @return {Function} Function returning the result of evaluation */ Runtime.capTest = function(expr) { return function() { return !!expr; }; }; return Runtime; }); // Included from: src/javascript/runtime/RuntimeClient.js /** * RuntimeClient.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/runtime/RuntimeClient', [ 'moxie/core/Exceptions', 'moxie/core/utils/Basic', 'moxie/runtime/Runtime' ], function(x, Basic, Runtime) { /** Set of methods and properties, required by a component to acquire ability to connect to a runtime @class RuntimeClient */ return function RuntimeClient() { var runtime; Basic.extend(this, { /** Connects to the runtime specified by the options. Will either connect to existing runtime or create a new one. Increments number of clients connected to the specified runtime. @method connectRuntime @param {Mixed} options Can be a runtme uid or a set of key-value pairs defining requirements and pre-requisites */ connectRuntime: function(options) { var comp = this, ruid; function initialize(items) { var type, constructor; // if we ran out of runtimes if (!items.length) { comp.trigger('RuntimeError', new x.RuntimeError(x.RuntimeError.NOT_INIT_ERR)); runtime = null; return; } type = items.shift(); constructor = Runtime.getConstructor(type); if (!constructor) { initialize(items); return; } // try initializing the runtime runtime = new constructor(options); runtime.bind('Init', function() { // mark runtime as initialized runtime.initialized = true; // jailbreak ... setTimeout(function() { runtime.clients++; // this will be triggered on component comp.trigger('RuntimeInit', runtime); }, 1); }); runtime.bind('Error', function() { runtime.destroy(); // runtime cannot destroy itself from inside at a right moment, thus we do it here initialize(items); }); /*runtime.bind('Exception', function() { });*/ // check if runtime managed to pick-up operational mode if (!runtime.mode) { runtime.trigger('Error'); return; } runtime.init(); } // check if a particular runtime was requested if (Basic.typeOf(options) === 'string') { ruid = options; } else if (Basic.typeOf(options.ruid) === 'string') { ruid = options.ruid; } if (ruid) { runtime = Runtime.getRuntime(ruid); if (runtime) { runtime.clients++; return runtime; } else { // there should be a runtime and there's none - weird case throw new x.RuntimeError(x.RuntimeError.NOT_INIT_ERR); } } // initialize a fresh one, that fits runtime list and required features best initialize((options.runtime_order || Runtime.order).split(/\s*,\s*/)); }, /** Returns the runtime to which the client is currently connected. @method getRuntime @return {Runtime} Runtime or null if client is not connected */ getRuntime: function() { if (runtime && runtime.uid) { return runtime; } runtime = null; // make sure we do not leave zombies rambling around return null; }, /** Disconnects from the runtime. Decrements number of clients connected to the specified runtime. @method disconnectRuntime */ disconnectRuntime: function() { if (runtime && --runtime.clients <= 0) { runtime.destroy(); runtime = null; } } }); }; }); // Included from: src/javascript/file/Blob.js /** * Blob.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/file/Blob', [ 'moxie/core/utils/Basic', 'moxie/core/utils/Encode', 'moxie/runtime/RuntimeClient' ], function(Basic, Encode, RuntimeClient) { var blobpool = {}; /** @class Blob @constructor @param {String} ruid Unique id of the runtime, to which this blob belongs to @param {Object} blob Object "Native" blob object, as it is represented in the runtime */ function Blob(ruid, blob) { function _sliceDetached(start, end, type) { var blob, data = blobpool[this.uid]; if (Basic.typeOf(data) !== 'string' || !data.length) { return null; // or throw exception } blob = new Blob(null, { type: type, size: end - start }); blob.detach(data.substr(start, blob.size)); return blob; } RuntimeClient.call(this); if (ruid) { this.connectRuntime(ruid); } if (!blob) { blob = {}; } else if (Basic.typeOf(blob) === 'string') { // dataUrl or binary string blob = { data: blob }; } Basic.extend(this, { /** Unique id of the component @property uid @type {String} */ uid: blob.uid || Basic.guid('uid_'), /** Unique id of the connected runtime, if falsy, then runtime will have to be initialized before this Blob can be used, modified or sent @property ruid @type {String} */ ruid: ruid, /** Size of blob @property size @type {Number} @default 0 */ size: blob.size || 0, /** Mime type of blob @property type @type {String} @default '' */ type: blob.type || '', /** @method slice @param {Number} [start=0] */ slice: function(start, end, type) { if (this.isDetached()) { return _sliceDetached.apply(this, arguments); } return this.getRuntime().exec.call(this, 'Blob', 'slice', this.getSource(), start, end, type); }, /** Returns "native" blob object (as it is represented in connected runtime) or null if not found @method getSource @return {Blob} Returns "native" blob object or null if not found */ getSource: function() { if (!blobpool[this.uid]) { return null; } return blobpool[this.uid]; }, /** Detaches blob from any runtime that it depends on and initialize with standalone value @method detach @protected @param {DOMString} [data=''] Standalone value */ detach: function(data) { if (this.ruid) { this.getRuntime().exec.call(this, 'Blob', 'destroy'); this.disconnectRuntime(); this.ruid = null; } data = data || ''; // if dataUrl, convert to binary string var matches = data.match(/^data:([^;]*);base64,/); if (matches) { this.type = matches[1]; data = Encode.atob(data.substring(data.indexOf('base64,') + 7)); } this.size = data.length; blobpool[this.uid] = data; }, /** Checks if blob is standalone (detached of any runtime) @method isDetached @protected @return {Boolean} */ isDetached: function() { return !this.ruid && Basic.typeOf(blobpool[this.uid]) === 'string'; }, /** Destroy Blob and free any resources it was using @method destroy */ destroy: function() { this.detach(); delete blobpool[this.uid]; } }); if (blob.data) { this.detach(blob.data); // auto-detach if payload has been passed } else { blobpool[this.uid] = blob; } } return Blob; }); // Included from: src/javascript/file/File.js /** * File.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/file/File', [ 'moxie/core/utils/Basic', 'moxie/core/utils/Mime', 'moxie/file/Blob' ], function(Basic, Mime, Blob) { /** @class File @extends Blob @constructor @param {String} ruid Unique id of the runtime, to which this blob belongs to @param {Object} file Object "Native" file object, as it is represented in the runtime */ function File(ruid, file) { var name, type; if (!file) { // avoid extra errors in case we overlooked something file = {}; } // figure out the type if (file.type && file.type !== '') { type = file.type; } else { type = Mime.getFileMime(file.name); } // sanitize file name or generate new one if (file.name) { name = file.name.replace(/\\/g, '/'); name = name.substr(name.lastIndexOf('/') + 1); } else { var prefix = type.split('/')[0]; name = Basic.guid((prefix !== '' ? prefix : 'file') + '_'); if (Mime.extensions[type]) { name += '.' + Mime.extensions[type][0]; // append proper extension if possible } } Blob.apply(this, arguments); Basic.extend(this, { /** File mime type @property type @type {String} @default '' */ type: type || '', /** File name @property name @type {String} @default UID */ name: name || Basic.guid('file_'), /** Date of last modification @property lastModifiedDate @type {String} @default now */ lastModifiedDate: file.lastModifiedDate || (new Date()).toLocaleString() // Thu Aug 23 2012 19:40:00 GMT+0400 (GET) }); } File.prototype = Blob.prototype; return File; }); // Included from: src/javascript/file/FileInput.js /** * FileInput.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/file/FileInput', [ 'moxie/core/utils/Basic', 'moxie/core/utils/Mime', 'moxie/core/utils/Dom', 'moxie/core/Exceptions', 'moxie/core/EventTarget', 'moxie/core/I18n', 'moxie/file/File', 'moxie/runtime/Runtime', 'moxie/runtime/RuntimeClient' ], function(Basic, Mime, Dom, x, EventTarget, I18n, File, Runtime, RuntimeClient) { /** Provides a convenient way to create cross-browser file-picker. Generates file selection dialog on click, converts selected files to _File_ objects, to be used in conjunction with _Image_, preloaded in memory with _FileReader_ or uploaded to a server through _XMLHttpRequest_. @class FileInput @constructor @extends EventTarget @uses RuntimeClient @param {Object|String|DOMElement} options If options is string or node, argument is considered as _browse\_button_. @param {String|DOMElement} options.browse_button DOM Element to turn into file picker. @param {Array} [options.accept] Array of mime types to accept. By default accepts all. @param {String} [options.file='file'] Name of the file field (not the filename). @param {Boolean} [options.multiple=false] Enable selection of multiple files. @param {Boolean} [options.directory=false] Turn file input into the folder input (cannot be both at the same time). @param {String|DOMElement} [options.container] DOM Element to use as a container for file-picker. Defaults to parentNode for _browse\_button_. @param {Object|String} [options.required_caps] Set of required capabilities, that chosen runtime must support. @example <div id="container"> <a id="file-picker" href="javascript:;">Browse...</a> </div> <script> var fileInput = new mOxie.FileInput({ browse_button: 'file-picker', // or document.getElementById('file-picker') container: 'container', accept: [ {title: "Image files", extensions: "jpg,gif,png"} // accept only images ], multiple: true // allow multiple file selection }); fileInput.onchange = function(e) { // do something to files array console.info(e.target.files); // or this.files or fileInput.files }; fileInput.init(); // initialize </script> */ var dispatches = [ /** Dispatched when runtime is connected and file-picker is ready to be used. @event ready @param {Object} event */ 'ready', /** Dispatched right after [ready](#event_ready) event, and whenever [refresh()](#method_refresh) is invoked. Check [corresponding documentation entry](#method_refresh) for more info. @event refresh @param {Object} event */ /** Dispatched when selection of files in the dialog is complete. @event change @param {Object} event */ 'change', 'cancel', // TODO: might be useful /** Dispatched when mouse cursor enters file-picker area. Can be used to style element accordingly. @event mouseenter @param {Object} event */ 'mouseenter', /** Dispatched when mouse cursor leaves file-picker area. Can be used to style element accordingly. @event mouseleave @param {Object} event */ 'mouseleave', /** Dispatched when functional mouse button is pressed on top of file-picker area. @event mousedown @param {Object} event */ 'mousedown', /** Dispatched when functional mouse button is released on top of file-picker area. @event mouseup @param {Object} event */ 'mouseup' ]; function FileInput(options) { var self = this, container, browseButton, defaults; // if flat argument passed it should be browse_button id if (Basic.inArray(Basic.typeOf(options), ['string', 'node']) !== -1) { options = { browse_button : options }; } // this will help us to find proper default container browseButton = Dom.get(options.browse_button); if (!browseButton) { // browse button is required throw new x.DOMException(x.DOMException.NOT_FOUND_ERR); } // figure out the options defaults = { accept: [{ title: I18n.translate('All Files'), extensions: '*' }], name: 'file', multiple: false, required_caps: false, container: browseButton.parentNode || document.body }; options = Basic.extend({}, defaults, options); // convert to object representation if (typeof(options.required_caps) === 'string') { options.required_caps = Runtime.parseCaps(options.required_caps); } // normalize accept option (could be list of mime types or array of title/extensions pairs) if (typeof(options.accept) === 'string') { options.accept = Mime.mimes2extList(options.accept); } container = Dom.get(options.container); // make sure we have container if (!container) { container = document.body; } // make container relative, if it's not if (Dom.getStyle(container, 'position') === 'static') { container.style.position = 'relative'; } container = browseButton = null; // IE RuntimeClient.call(self); Basic.extend(self, { /** Unique id of the component @property uid @protected @readOnly @type {String} @default UID */ uid: Basic.guid('uid_'), /** Unique id of the connected runtime, if any. @property ruid @protected @type {String} */ ruid: null, /** Unique id of the runtime container. Useful to get hold of it for various manipulations. @property shimid @protected @type {String} */ shimid: null, /** Array of selected mOxie.File objects @property files @type {Array} @default null */ files: null, /** Initializes the file-picker, connects it to runtime and dispatches event ready when done. @method init */ init: function() { self.convertEventPropsToHandlers(dispatches); self.bind('RuntimeInit', function(e, runtime) { self.ruid = runtime.uid; self.shimid = runtime.shimid; self.bind("Ready", function() { self.trigger("Refresh"); }, 999); self.bind("Change", function() { var files = runtime.exec.call(self, 'FileInput', 'getFiles'); self.files = []; Basic.each(files, function(file) { // ignore empty files (IE10 for example hangs if you try to send them via XHR) if (file.size === 0) { return true; } self.files.push(new File(self.ruid, file)); }); }, 999); // re-position and resize shim container self.bind('Refresh', function() { var pos, size, browseButton, shimContainer; browseButton = Dom.get(options.browse_button); shimContainer = Dom.get(runtime.shimid); // do not use runtime.getShimContainer(), since it will create container if it doesn't exist if (browseButton) { pos = Dom.getPos(browseButton, Dom.get(options.container)); size = Dom.getSize(browseButton); if (shimContainer) { Basic.extend(shimContainer.style, { top : pos.y + 'px', left : pos.x + 'px', width : size.w + 'px', height : size.h + 'px' }); } } shimContainer = browseButton = null; }); runtime.exec.call(self, 'FileInput', 'init', options); }); // runtime needs: options.required_features, options.runtime_order and options.container self.connectRuntime(Basic.extend({}, options, { required_caps: { select_file: true } })); }, /** Disables file-picker element, so that it doesn't react to mouse clicks. @method disable @param {Boolean} [state=true] Disable component if - true, enable if - false */ disable: function(state) { var runtime = this.getRuntime(); if (runtime) { runtime.exec.call(this, 'FileInput', 'disable', Basic.typeOf(state) === 'undefined' ? true : state); } }, /** Reposition and resize dialog trigger to match the position and size of browse_button element. @method refresh */ refresh: function() { self.trigger("Refresh"); }, /** Destroy component. @method destroy */ destroy: function() { var runtime = this.getRuntime(); if (runtime) { runtime.exec.call(this, 'FileInput', 'destroy'); this.disconnectRuntime(); } if (Basic.typeOf(this.files) === 'array') { // no sense in leaving associated files behind Basic.each(this.files, function(file) { file.destroy(); }); } this.files = null; } }); } FileInput.prototype = EventTarget.instance; return FileInput; }); // Included from: src/javascript/file/FileDrop.js /** * FileDrop.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/file/FileDrop', [ 'moxie/core/I18n', 'moxie/core/utils/Dom', 'moxie/core/Exceptions', 'moxie/core/utils/Basic', 'moxie/file/File', 'moxie/runtime/RuntimeClient', 'moxie/core/EventTarget', 'moxie/core/utils/Mime' ], function(I18n, Dom, x, Basic, File, RuntimeClient, EventTarget, Mime) { /** Turn arbitrary DOM element to a drop zone accepting files. Converts selected files to _File_ objects, to be used in conjunction with _Image_, preloaded in memory with _FileReader_ or uploaded to a server through _XMLHttpRequest_. @example <div id="drop_zone"> Drop files here </div> <br /> <div id="filelist"></div> <script type="text/javascript"> var fileDrop = new mOxie.FileDrop('drop_zone'), fileList = mOxie.get('filelist'); fileDrop.ondrop = function() { mOxie.each(this.files, function(file) { fileList.innerHTML += '<div>' + file.name + '</div>'; }); }; fileDrop.init(); </script> @class FileDrop @constructor @extends EventTarget @uses RuntimeClient @param {Object|String} options If options has typeof string, argument is considered as options.drop_zone @param {String|DOMElement} options.drop_zone DOM Element to turn into a drop zone @param {Array} [options.accept] Array of mime types to accept. By default accepts all @param {Object|String} [options.required_caps] Set of required capabilities, that chosen runtime must support */ var dispatches = [ /** Dispatched when runtime is connected and drop zone is ready to accept files. @event ready @param {Object} event */ 'ready', /** Dispatched when dragging cursor enters the drop zone. @event dragenter @param {Object} event */ 'dragenter', /** Dispatched when dragging cursor leaves the drop zone. @event dragleave @param {Object} event */ 'dragleave', /** Dispatched when file is dropped onto the drop zone. @event drop @param {Object} event */ 'drop', /** Dispatched if error occurs. @event error @param {Object} event */ 'error' ]; function FileDrop(options) { var self = this, defaults; // if flat argument passed it should be drop_zone id if (typeof(options) === 'string') { options = { drop_zone : options }; } // figure out the options defaults = { accept: [{ title: I18n.translate('All Files'), extensions: '*' }], required_caps: { drag_and_drop: true } }; options = typeof(options) === 'object' ? Basic.extend({}, defaults, options) : defaults; // this will help us to find proper default container options.container = Dom.get(options.drop_zone) || document.body; // make container relative, if it is not if (Dom.getStyle(options.container, 'position') === 'static') { options.container.style.position = 'relative'; } // normalize accept option (could be list of mime types or array of title/extensions pairs) if (typeof(options.accept) === 'string') { options.accept = Mime.mimes2extList(options.accept); } RuntimeClient.call(self); Basic.extend(self, { uid: Basic.guid('uid_'), ruid: null, files: null, init: function() { self.convertEventPropsToHandlers(dispatches); self.bind('RuntimeInit', function(e, runtime) { self.ruid = runtime.uid; self.bind("Drop", function() { var files = runtime.exec.call(self, 'FileDrop', 'getFiles'); self.files = []; Basic.each(files, function(file) { self.files.push(new File(self.ruid, file)); }); }, 999); runtime.exec.call(self, 'FileDrop', 'init', options); self.dispatchEvent('ready'); }); // runtime needs: options.required_features, options.runtime_order and options.container self.connectRuntime(options); // throws RuntimeError }, destroy: function() { var runtime = this.getRuntime(); if (runtime) { runtime.exec.call(this, 'FileDrop', 'destroy'); this.disconnectRuntime(); } this.files = null; } }); } FileDrop.prototype = EventTarget.instance; return FileDrop; }); // Included from: src/javascript/runtime/RuntimeTarget.js /** * RuntimeTarget.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/runtime/RuntimeTarget', [ 'moxie/core/utils/Basic', 'moxie/runtime/RuntimeClient', "moxie/core/EventTarget" ], function(Basic, RuntimeClient, EventTarget) { /** Instance of this class can be used as a target for the events dispatched by shims, when allowing them onto components is for either reason inappropriate @class RuntimeTarget @constructor @protected @extends EventTarget */ function RuntimeTarget() { this.uid = Basic.guid('uid_'); RuntimeClient.call(this); this.destroy = function() { this.disconnectRuntime(); this.unbindAll(); }; } RuntimeTarget.prototype = EventTarget.instance; return RuntimeTarget; }); // Included from: src/javascript/file/FileReader.js /** * FileReader.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/file/FileReader', [ 'moxie/core/utils/Basic', 'moxie/core/utils/Encode', 'moxie/core/Exceptions', 'moxie/core/EventTarget', 'moxie/file/Blob', 'moxie/file/File', 'moxie/runtime/RuntimeTarget' ], function(Basic, Encode, x, EventTarget, Blob, File, RuntimeTarget) { /** Utility for preloading o.Blob/o.File objects in memory. By design closely follows [W3C FileReader](http://www.w3.org/TR/FileAPI/#dfn-filereader) interface. Where possible uses native FileReader, where - not falls back to shims. @class FileReader @constructor FileReader @extends EventTarget @uses RuntimeClient */ var dispatches = [ /** Dispatched when the read starts. @event loadstart @param {Object} event */ 'loadstart', /** Dispatched while reading (and decoding) blob, and reporting partial Blob data (progess.loaded/progress.total). @event progress @param {Object} event */ 'progress', /** Dispatched when the read has successfully completed. @event load @param {Object} event */ 'load', /** Dispatched when the read has been aborted. For instance, by invoking the abort() method. @event abort @param {Object} event */ 'abort', /** Dispatched when the read has failed. @event error @param {Object} event */ 'error', /** Dispatched when the request has completed (either in success or failure). @event loadend @param {Object} event */ 'loadend' ]; function FileReader() { var self = this, _fr; Basic.extend(this, { /** UID of the component instance. @property uid @type {String} */ uid: Basic.guid('uid_'), /** Contains current state of FileReader object. Can take values of FileReader.EMPTY, FileReader.LOADING and FileReader.DONE. @property readyState @type {Number} @default FileReader.EMPTY */ readyState: FileReader.EMPTY, /** Result of the successful read operation. @property result @type {String} */ result: null, /** Stores the error of failed asynchronous read operation. @property error @type {DOMError} */ error: null, /** Initiates reading of File/Blob object contents to binary string. @method readAsBinaryString @param {Blob|File} blob Object to preload */ readAsBinaryString: function(blob) { _read.call(this, 'readAsBinaryString', blob); }, /** Initiates reading of File/Blob object contents to dataURL string. @method readAsDataURL @param {Blob|File} blob Object to preload */ readAsDataURL: function(blob) { _read.call(this, 'readAsDataURL', blob); }, /** Initiates reading of File/Blob object contents to string. @method readAsText @param {Blob|File} blob Object to preload */ readAsText: function(blob) { _read.call(this, 'readAsText', blob); }, /** Aborts preloading process. @method abort */ abort: function() { this.result = null; if (Basic.inArray(this.readyState, [FileReader.EMPTY, FileReader.DONE]) !== -1) { return; } else if (this.readyState === FileReader.LOADING) { this.readyState = FileReader.DONE; } if (_fr) { _fr.getRuntime().exec.call(this, 'FileReader', 'abort'); } this.trigger('abort'); this.trigger('loadend'); }, /** Destroy component and release resources. @method destroy */ destroy: function() { this.abort(); if (_fr) { _fr.getRuntime().exec.call(this, 'FileReader', 'destroy'); _fr.disconnectRuntime(); } self = _fr = null; } }); function _read(op, blob) { _fr = new RuntimeTarget(); function error(err) { self.readyState = FileReader.DONE; self.error = err; self.trigger('error'); loadEnd(); } function loadEnd() { _fr.destroy(); _fr = null; self.trigger('loadend'); } function exec(runtime) { _fr.bind('Error', function(e, err) { error(err); }); _fr.bind('Progress', function(e) { self.result = runtime.exec.call(_fr, 'FileReader', 'getResult'); self.trigger(e); }); _fr.bind('Load', function(e) { self.readyState = FileReader.DONE; self.result = runtime.exec.call(_fr, 'FileReader', 'getResult'); self.trigger(e); loadEnd(); }); runtime.exec.call(_fr, 'FileReader', 'read', op, blob); } this.convertEventPropsToHandlers(dispatches); if (this.readyState === FileReader.LOADING) { return error(new x.DOMException(x.DOMException.INVALID_STATE_ERR)); } this.readyState = FileReader.LOADING; this.trigger('loadstart'); // if source is o.Blob/o.File if (blob instanceof Blob) { if (blob.isDetached()) { var src = blob.getSource(); switch (op) { case 'readAsText': case 'readAsBinaryString': this.result = src; break; case 'readAsDataURL': this.result = 'data:' + blob.type + ';base64,' + Encode.btoa(src); break; } this.readyState = FileReader.DONE; this.trigger('load'); loadEnd(); } else { exec(_fr.connectRuntime(blob.ruid)); } } else { error(new x.DOMException(x.DOMException.NOT_FOUND_ERR)); } } } /** Initial FileReader state @property EMPTY @type {Number} @final @static @default 0 */ FileReader.EMPTY = 0; /** FileReader switches to this state when it is preloading the source @property LOADING @type {Number} @final @static @default 1 */ FileReader.LOADING = 1; /** Preloading is complete, this is a final state @property DONE @type {Number} @final @static @default 2 */ FileReader.DONE = 2; FileReader.prototype = EventTarget.instance; return FileReader; }); // Included from: src/javascript/core/utils/Url.js /** * Url.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/utils/Url', [], function() { /** Parse url into separate components and fill in absent parts with parts from current url, based on https://raw.github.com/kvz/phpjs/master/functions/url/parse_url.js @method parseUrl @for Utils @static @param {String} url Url to parse (defaults to empty string if undefined) @return {Object} Hash containing extracted uri components */ var parseUrl = function(url, currentUrl) { var key = ['source', 'scheme', 'authority', 'userInfo', 'user', 'pass', 'host', 'port', 'relative', 'path', 'directory', 'file', 'query', 'fragment'] , i = key.length , ports = { http: 80, https: 443 } , uri = {} , regex = /^(?:([^:\/?#]+):)?(?:\/\/()(?:(?:()(?:([^:@]*):?([^:@]*))?@)?([^:\/?#]*)(?::(\d*))?))?()(?:(()(?:(?:[^?#\/]*\/)*)()(?:[^?#]*))(?:\\?([^#]*))?(?:#(.*))?)/ , m = regex.exec(url || '') ; while (i--) { if (m[i]) { uri[key[i]] = m[i]; } } // when url is relative, we set the origin and the path ourselves if (!uri.scheme) { // come up with defaults if (!currentUrl || typeof(currentUrl) === 'string') { currentUrl = parseUrl(currentUrl || document.location.href); } uri.scheme = currentUrl.scheme; uri.host = currentUrl.host; uri.port = currentUrl.port; var path = ''; // for urls without trailing slash we need to figure out the path if (/^[^\/]/.test(uri.path)) { path = currentUrl.path; // if path ends with a filename, strip it if (!/(\/|\/[^\.]+)$/.test(path)) { path = path.replace(/\/[^\/]+$/, '/'); } else { path += '/'; } } uri.path = path + (uri.path || ''); // site may reside at domain.com or domain.com/subdir } if (!uri.port) { uri.port = ports[uri.scheme] || 80; } uri.port = parseInt(uri.port, 10); if (!uri.path) { uri.path = "/"; } delete uri.source; return uri; }; /** Resolve url - among other things will turn relative url to absolute @method resolveUrl @static @param {String} url Either absolute or relative @return {String} Resolved, absolute url */ var resolveUrl = function(url) { var ports = { // we ignore default ports http: 80, https: 443 } , urlp = parseUrl(url) ; return urlp.scheme + '://' + urlp.host + (urlp.port !== ports[urlp.scheme] ? ':' + urlp.port : '') + urlp.path + (urlp.query ? urlp.query : ''); }; /** Check if specified url has the same origin as the current document @method hasSameOrigin @param {String|Object} url @return {Boolean} */ var hasSameOrigin = function(url) { function origin(url) { return [url.scheme, url.host, url.port].join('/'); } if (typeof url === 'string') { url = parseUrl(url); } return origin(parseUrl()) === origin(url); }; return { parseUrl: parseUrl, resolveUrl: resolveUrl, hasSameOrigin: hasSameOrigin }; }); // Included from: src/javascript/file/FileReaderSync.js /** * FileReaderSync.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/file/FileReaderSync', [ 'moxie/core/utils/Basic', 'moxie/runtime/RuntimeClient', 'moxie/core/utils/Encode' ], function(Basic, RuntimeClient, Encode) { /** Synchronous FileReader implementation. Something like this is available in WebWorkers environment, here it can be used to read only preloaded blobs/files and only below certain size (not yet sure what that'd be, but probably < 1mb). Not meant to be used directly by user. @class FileReaderSync @private @constructor */ return function() { RuntimeClient.call(this); Basic.extend(this, { uid: Basic.guid('uid_'), readAsBinaryString: function(blob) { return _read.call(this, 'readAsBinaryString', blob); }, readAsDataURL: function(blob) { return _read.call(this, 'readAsDataURL', blob); }, /*readAsArrayBuffer: function(blob) { return _read.call(this, 'readAsArrayBuffer', blob); },*/ readAsText: function(blob) { return _read.call(this, 'readAsText', blob); } }); function _read(op, blob) { if (blob.isDetached()) { var src = blob.getSource(); switch (op) { case 'readAsBinaryString': return src; case 'readAsDataURL': return 'data:' + blob.type + ';base64,' + Encode.btoa(src); case 'readAsText': var txt = ''; for (var i = 0, length = src.length; i < length; i++) { txt += String.fromCharCode(src[i]); } return txt; } } else { var result = this.connectRuntime(blob.ruid).exec.call(this, 'FileReaderSync', 'read', op, blob); this.disconnectRuntime(); return result; } } }; }); // Included from: src/javascript/xhr/FormData.js /** * FormData.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/xhr/FormData", [ "moxie/core/Exceptions", "moxie/core/utils/Basic", "moxie/file/Blob" ], function(x, Basic, Blob) { /** FormData @class FormData @constructor */ function FormData() { var _blob, _fields = []; Basic.extend(this, { /** Append another key-value pair to the FormData object @method append @param {String} name Name for the new field @param {String|Blob|Array|Object} value Value for the field */ append: function(name, value) { var self = this, valueType = Basic.typeOf(value); // according to specs value might be either Blob or String if (value instanceof Blob) { _blob = { name: name, value: value // unfortunately we can only send single Blob in one FormData }; } else if ('array' === valueType) { name += '[]'; Basic.each(value, function(value) { self.append(name, value); }); } else if ('object' === valueType) { Basic.each(value, function(value, key) { self.append(name + '[' + key + ']', value); }); } else if ('null' === valueType || 'undefined' === valueType || 'number' === valueType && isNaN(value)) { self.append(name, "false"); } else { _fields.push({ name: name, value: value.toString() }); } }, /** Checks if FormData contains Blob. @method hasBlob @return {Boolean} */ hasBlob: function() { return !!this.getBlob(); }, /** Retrieves blob. @method getBlob @return {Object} Either Blob if found or null */ getBlob: function() { return _blob && _blob.value || null; }, /** Retrieves blob field name. @method getBlobName @return {String} Either Blob field name or null */ getBlobName: function() { return _blob && _blob.name || null; }, /** Loop over the fields in FormData and invoke the callback for each of them. @method each @param {Function} cb Callback to call for each field */ each: function(cb) { Basic.each(_fields, function(field) { cb(field.value, field.name); }); if (_blob) { cb(_blob.value, _blob.name); } }, destroy: function() { _blob = null; _fields = []; } }); } return FormData; }); // Included from: src/javascript/xhr/XMLHttpRequest.js /** * XMLHttpRequest.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/xhr/XMLHttpRequest", [ "moxie/core/utils/Basic", "moxie/core/Exceptions", "moxie/core/EventTarget", "moxie/core/utils/Encode", "moxie/core/utils/Url", "moxie/runtime/Runtime", "moxie/runtime/RuntimeTarget", "moxie/file/Blob", "moxie/file/FileReaderSync", "moxie/xhr/FormData", "moxie/core/utils/Env", "moxie/core/utils/Mime" ], function(Basic, x, EventTarget, Encode, Url, Runtime, RuntimeTarget, Blob, FileReaderSync, FormData, Env, Mime) { var httpCode = { 100: 'Continue', 101: 'Switching Protocols', 102: 'Processing', 200: 'OK', 201: 'Created', 202: 'Accepted', 203: 'Non-Authoritative Information', 204: 'No Content', 205: 'Reset Content', 206: 'Partial Content', 207: 'Multi-Status', 226: 'IM Used', 300: 'Multiple Choices', 301: 'Moved Permanently', 302: 'Found', 303: 'See Other', 304: 'Not Modified', 305: 'Use Proxy', 306: 'Reserved', 307: 'Temporary Redirect', 400: 'Bad Request', 401: 'Unauthorized', 402: 'Payment Required', 403: 'Forbidden', 404: 'Not Found', 405: 'Method Not Allowed', 406: 'Not Acceptable', 407: 'Proxy Authentication Required', 408: 'Request Timeout', 409: 'Conflict', 410: 'Gone', 411: 'Length Required', 412: 'Precondition Failed', 413: 'Request Entity Too Large', 414: 'Request-URI Too Long', 415: 'Unsupported Media Type', 416: 'Requested Range Not Satisfiable', 417: 'Expectation Failed', 422: 'Unprocessable Entity', 423: 'Locked', 424: 'Failed Dependency', 426: 'Upgrade Required', 500: 'Internal Server Error', 501: 'Not Implemented', 502: 'Bad Gateway', 503: 'Service Unavailable', 504: 'Gateway Timeout', 505: 'HTTP Version Not Supported', 506: 'Variant Also Negotiates', 507: 'Insufficient Storage', 510: 'Not Extended' }; function XMLHttpRequestUpload() { this.uid = Basic.guid('uid_'); } XMLHttpRequestUpload.prototype = EventTarget.instance; /** Implementation of XMLHttpRequest @class XMLHttpRequest @constructor @uses RuntimeClient @extends EventTarget */ var dispatches = ['loadstart', 'progress', 'abort', 'error', 'load', 'timeout', 'loadend']; // & readystatechange (for historical reasons) var NATIVE = 1, RUNTIME = 2; function XMLHttpRequest() { var self = this, // this (together with _p() @see below) is here to gracefully upgrade to setter/getter syntax where possible props = { /** The amount of milliseconds a request can take before being terminated. Initially zero. Zero means there is no timeout. @property timeout @type Number @default 0 */ timeout: 0, /** Current state, can take following values: UNSENT (numeric value 0) The object has been constructed. OPENED (numeric value 1) The open() method has been successfully invoked. During this state request headers can be set using setRequestHeader() and the request can be made using the send() method. HEADERS_RECEIVED (numeric value 2) All redirects (if any) have been followed and all HTTP headers of the final response have been received. Several response members of the object are now available. LOADING (numeric value 3) The response entity body is being received. DONE (numeric value 4) @property readyState @type Number @default 0 (UNSENT) */ readyState: XMLHttpRequest.UNSENT, /** True when user credentials are to be included in a cross-origin request. False when they are to be excluded in a cross-origin request and when cookies are to be ignored in its response. Initially false. @property withCredentials @type Boolean @default false */ withCredentials: false, /** Returns the HTTP status code. @property status @type Number @default 0 */ status: 0, /** Returns the HTTP status text. @property statusText @type String */ statusText: "", /** Returns the response type. Can be set to change the response type. Values are: the empty string (default), "arraybuffer", "blob", "document", "json", and "text". @property responseType @type String */ responseType: "", /** Returns the document response entity body. Throws an "InvalidStateError" exception if responseType is not the empty string or "document". @property responseXML @type Document */ responseXML: null, /** Returns the text response entity body. Throws an "InvalidStateError" exception if responseType is not the empty string or "text". @property responseText @type String */ responseText: null, /** Returns the response entity body (http://www.w3.org/TR/XMLHttpRequest/#response-entity-body). Can become: ArrayBuffer, Blob, Document, JSON, Text @property response @type Mixed */ response: null }, _async = true, _url, _method, _headers = {}, _user, _password, _encoding = null, _mimeType = null, // flags _sync_flag = false, _send_flag = false, _upload_events_flag = false, _upload_complete_flag = false, _error_flag = false, _same_origin_flag = false, // times _start_time, _timeoutset_time, _finalMime = null, _finalCharset = null, _options = {}, _xhr, _responseHeaders = '', _responseHeadersBag ; Basic.extend(this, props, { /** Unique id of the component @property uid @type String */ uid: Basic.guid('uid_'), /** Target for Upload events @property upload @type XMLHttpRequestUpload */ upload: new XMLHttpRequestUpload(), /** Sets the request method, request URL, synchronous flag, request username, and request password. Throws a "SyntaxError" exception if one of the following is true: method is not a valid HTTP method. url cannot be resolved. url contains the "user:password" format in the userinfo production. Throws a "SecurityError" exception if method is a case-insensitive match for CONNECT, TRACE or TRACK. Throws an "InvalidAccessError" exception if one of the following is true: Either user or password is passed as argument and the origin of url does not match the XMLHttpRequest origin. There is an associated XMLHttpRequest document and either the timeout attribute is not zero, the withCredentials attribute is true, or the responseType attribute is not the empty string. @method open @param {String} method HTTP method to use on request @param {String} url URL to request @param {Boolean} [async=true] If false request will be done in synchronous manner. Asynchronous by default. @param {String} [user] Username to use in HTTP authentication process on server-side @param {String} [password] Password to use in HTTP authentication process on server-side */ open: function(method, url, async, user, password) { var urlp; // first two arguments are required if (!method || !url) { throw new x.DOMException(x.DOMException.SYNTAX_ERR); } // 2 - check if any code point in method is higher than U+00FF or after deflating method it does not match the method if (/[\u0100-\uffff]/.test(method) || Encode.utf8_encode(method) !== method) { throw new x.DOMException(x.DOMException.SYNTAX_ERR); } // 3 if (!!~Basic.inArray(method.toUpperCase(), ['CONNECT', 'DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT', 'TRACE', 'TRACK'])) { _method = method.toUpperCase(); } // 4 - allowing these methods poses a security risk if (!!~Basic.inArray(_method, ['CONNECT', 'TRACE', 'TRACK'])) { throw new x.DOMException(x.DOMException.SECURITY_ERR); } // 5 url = Encode.utf8_encode(url); // 6 - Resolve url relative to the XMLHttpRequest base URL. If the algorithm returns an error, throw a "SyntaxError". urlp = Url.parseUrl(url); _same_origin_flag = Url.hasSameOrigin(urlp); // 7 - manually build up absolute url _url = Url.resolveUrl(url); // 9-10, 12-13 if ((user || password) && !_same_origin_flag) { throw new x.DOMException(x.DOMException.INVALID_ACCESS_ERR); } _user = user || urlp.user; _password = password || urlp.pass; // 11 _async = async || true; if (_async === false && (_p('timeout') || _p('withCredentials') || _p('responseType') !== "")) { throw new x.DOMException(x.DOMException.INVALID_ACCESS_ERR); } // 14 - terminate abort() // 15 - terminate send() // 18 _sync_flag = !_async; _send_flag = false; _headers = {}; _reset.call(this); // 19 _p('readyState', XMLHttpRequest.OPENED); // 20 this.convertEventPropsToHandlers(['readystatechange']); // unify event handlers this.dispatchEvent('readystatechange'); }, /** Appends an header to the list of author request headers, or if header is already in the list of author request headers, combines its value with value. Throws an "InvalidStateError" exception if the state is not OPENED or if the send() flag is set. Throws a "SyntaxError" exception if header is not a valid HTTP header field name or if value is not a valid HTTP header field value. @method setRequestHeader @param {String} header @param {String|Number} value */ setRequestHeader: function(header, value) { var uaHeaders = [ // these headers are controlled by the user agent "accept-charset", "accept-encoding", "access-control-request-headers", "access-control-request-method", "connection", "content-length", "cookie", "cookie2", "content-transfer-encoding", "date", "expect", "host", "keep-alive", "origin", "referer", "te", "trailer", "transfer-encoding", "upgrade", "user-agent", "via" ]; // 1-2 if (_p('readyState') !== XMLHttpRequest.OPENED || _send_flag) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 3 if (/[\u0100-\uffff]/.test(header) || Encode.utf8_encode(header) !== header) { throw new x.DOMException(x.DOMException.SYNTAX_ERR); } // 4 /* this step is seemingly bypassed in browsers, probably to allow various unicode characters in header values if (/[\u0100-\uffff]/.test(value) || Encode.utf8_encode(value) !== value) { throw new x.DOMException(x.DOMException.SYNTAX_ERR); }*/ header = Basic.trim(header).toLowerCase(); // setting of proxy-* and sec-* headers is prohibited by spec if (!!~Basic.inArray(header, uaHeaders) || /^(proxy\-|sec\-)/.test(header)) { return false; } // camelize // browsers lowercase header names (at least for custom ones) // header = header.replace(/\b\w/g, function($1) { return $1.toUpperCase(); }); if (!_headers[header]) { _headers[header] = value; } else { // http://tools.ietf.org/html/rfc2616#section-4.2 (last paragraph) _headers[header] += ', ' + value; } return true; }, /** Returns all headers from the response, with the exception of those whose field name is Set-Cookie or Set-Cookie2. @method getAllResponseHeaders @return {String} reponse headers or empty string */ getAllResponseHeaders: function() { return _responseHeaders || ''; }, /** Returns the header field value from the response of which the field name matches header, unless the field name is Set-Cookie or Set-Cookie2. @method getResponseHeader @param {String} header @return {String} value(s) for the specified header or null */ getResponseHeader: function(header) { header = header.toLowerCase(); if (_error_flag || !!~Basic.inArray(header, ['set-cookie', 'set-cookie2'])) { return null; } if (_responseHeaders && _responseHeaders !== '') { // if we didn't parse response headers until now, do it and keep for later if (!_responseHeadersBag) { _responseHeadersBag = {}; Basic.each(_responseHeaders.split(/\r\n/), function(line) { var pair = line.split(/:\s+/); if (pair.length === 2) { // last line might be empty, omit pair[0] = Basic.trim(pair[0]); // just in case _responseHeadersBag[pair[0].toLowerCase()] = { // simply to retain header name in original form header: pair[0], value: Basic.trim(pair[1]) }; } }); } if (_responseHeadersBag.hasOwnProperty(header)) { return _responseHeadersBag[header].header + ': ' + _responseHeadersBag[header].value; } } return null; }, /** Sets the Content-Type header for the response to mime. Throws an "InvalidStateError" exception if the state is LOADING or DONE. Throws a "SyntaxError" exception if mime is not a valid media type. @method overrideMimeType @param String mime Mime type to set */ overrideMimeType: function(mime) { var matches, charset; // 1 if (!!~Basic.inArray(_p('readyState'), [XMLHttpRequest.LOADING, XMLHttpRequest.DONE])) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 2 mime = Basic.trim(mime.toLowerCase()); if (/;/.test(mime) && (matches = mime.match(/^([^;]+)(?:;\scharset\=)?(.*)$/))) { mime = matches[1]; if (matches[2]) { charset = matches[2]; } } if (!Mime.mimes[mime]) { throw new x.DOMException(x.DOMException.SYNTAX_ERR); } // 3-4 _finalMime = mime; _finalCharset = charset; }, /** Initiates the request. The optional argument provides the request entity body. The argument is ignored if request method is GET or HEAD. Throws an "InvalidStateError" exception if the state is not OPENED or if the send() flag is set. @method send @param {Blob|Document|String|FormData} [data] Request entity body @param {Object} [options] Set of requirements and pre-requisities for runtime initialization */ send: function(data, options) { if (Basic.typeOf(options) === 'string') { _options = { ruid: options }; } else if (!options) { _options = {}; } else { _options = options; } this.convertEventPropsToHandlers(dispatches); this.upload.convertEventPropsToHandlers(dispatches); // 1-2 if (this.readyState !== XMLHttpRequest.OPENED || _send_flag) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 3 // sending Blob if (data instanceof Blob) { _options.ruid = data.ruid; _mimeType = data.type || 'application/octet-stream'; } // FormData else if (data instanceof FormData) { if (data.hasBlob()) { var blob = data.getBlob(); _options.ruid = blob.ruid; _mimeType = blob.type || 'application/octet-stream'; } } // DOMString else if (typeof data === 'string') { _encoding = 'UTF-8'; _mimeType = 'text/plain;charset=UTF-8'; // data should be converted to Unicode and encoded as UTF-8 data = Encode.utf8_encode(data); } // if withCredentials not set, but requested, set it automatically if (!this.withCredentials) { this.withCredentials = (_options.required_caps && _options.required_caps.send_browser_cookies) && !_same_origin_flag; } // 4 - storage mutex // 5 _upload_events_flag = (!_sync_flag && this.upload.hasEventListener()); // DSAP // 6 _error_flag = false; // 7 _upload_complete_flag = !data; // 8 - Asynchronous steps if (!_sync_flag) { // 8.1 _send_flag = true; // 8.2 // this.dispatchEvent('loadstart'); // will be dispatched either by native or runtime xhr // 8.3 //if (!_upload_complete_flag) { // this.upload.dispatchEvent('loadstart'); // will be dispatched either by native or runtime xhr //} } // 8.5 - Return the send() method call, but continue running the steps in this algorithm. _doXHR.call(this, data); }, /** Cancels any network activity. @method abort */ abort: function() { _error_flag = true; _sync_flag = false; if (!~Basic.inArray(_p('readyState'), [XMLHttpRequest.UNSENT, XMLHttpRequest.OPENED, XMLHttpRequest.DONE])) { _p('readyState', XMLHttpRequest.DONE); _send_flag = false; if (_xhr) { _xhr.getRuntime().exec.call(_xhr, 'XMLHttpRequest', 'abort', _upload_complete_flag); } else { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } _upload_complete_flag = true; } else { _p('readyState', XMLHttpRequest.UNSENT); } }, destroy: function() { if (_xhr) { if (Basic.typeOf(_xhr.destroy) === 'function') { _xhr.destroy(); } _xhr = null; } this.unbindAll(); if (this.upload) { this.upload.unbindAll(); this.upload = null; } } }); /* this is nice, but maybe too lengthy // if supported by JS version, set getters/setters for specific properties o.defineProperty(this, 'readyState', { configurable: false, get: function() { return _p('readyState'); } }); o.defineProperty(this, 'timeout', { configurable: false, get: function() { return _p('timeout'); }, set: function(value) { if (_sync_flag) { throw new x.DOMException(x.DOMException.INVALID_ACCESS_ERR); } // timeout still should be measured relative to the start time of request _timeoutset_time = (new Date).getTime(); _p('timeout', value); } }); // the withCredentials attribute has no effect when fetching same-origin resources o.defineProperty(this, 'withCredentials', { configurable: false, get: function() { return _p('withCredentials'); }, set: function(value) { // 1-2 if (!~o.inArray(_p('readyState'), [XMLHttpRequest.UNSENT, XMLHttpRequest.OPENED]) || _send_flag) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 3-4 if (_anonymous_flag || _sync_flag) { throw new x.DOMException(x.DOMException.INVALID_ACCESS_ERR); } // 5 _p('withCredentials', value); } }); o.defineProperty(this, 'status', { configurable: false, get: function() { return _p('status'); } }); o.defineProperty(this, 'statusText', { configurable: false, get: function() { return _p('statusText'); } }); o.defineProperty(this, 'responseType', { configurable: false, get: function() { return _p('responseType'); }, set: function(value) { // 1 if (!!~o.inArray(_p('readyState'), [XMLHttpRequest.LOADING, XMLHttpRequest.DONE])) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 2 if (_sync_flag) { throw new x.DOMException(x.DOMException.INVALID_ACCESS_ERR); } // 3 _p('responseType', value.toLowerCase()); } }); o.defineProperty(this, 'responseText', { configurable: false, get: function() { // 1 if (!~o.inArray(_p('responseType'), ['', 'text'])) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 2-3 if (_p('readyState') !== XMLHttpRequest.DONE && _p('readyState') !== XMLHttpRequest.LOADING || _error_flag) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } return _p('responseText'); } }); o.defineProperty(this, 'responseXML', { configurable: false, get: function() { // 1 if (!~o.inArray(_p('responseType'), ['', 'document'])) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // 2-3 if (_p('readyState') !== XMLHttpRequest.DONE || _error_flag) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } return _p('responseXML'); } }); o.defineProperty(this, 'response', { configurable: false, get: function() { if (!!~o.inArray(_p('responseType'), ['', 'text'])) { if (_p('readyState') !== XMLHttpRequest.DONE && _p('readyState') !== XMLHttpRequest.LOADING || _error_flag) { return ''; } } if (_p('readyState') !== XMLHttpRequest.DONE || _error_flag) { return null; } return _p('response'); } }); */ function _p(prop, value) { if (!props.hasOwnProperty(prop)) { return; } if (arguments.length === 1) { // get return Env.can('define_property') ? props[prop] : self[prop]; } else { // set if (Env.can('define_property')) { props[prop] = value; } else { self[prop] = value; } } } /* function _toASCII(str, AllowUnassigned, UseSTD3ASCIIRules) { // TODO: http://tools.ietf.org/html/rfc3490#section-4.1 return str.toLowerCase(); } */ function _doXHR(data) { var self = this; _start_time = new Date().getTime(); _xhr = new RuntimeTarget(); function loadEnd() { if (_xhr) { // it could have been destroyed by now _xhr.destroy(); _xhr = null; } self.dispatchEvent('loadend'); self = null; } function exec(runtime) { _xhr.bind('LoadStart', function(e) { _p('readyState', XMLHttpRequest.LOADING); self.dispatchEvent('readystatechange'); self.dispatchEvent(e); if (_upload_events_flag) { self.upload.dispatchEvent(e); } }); _xhr.bind('Progress', function(e) { if (_p('readyState') !== XMLHttpRequest.LOADING) { _p('readyState', XMLHttpRequest.LOADING); // LoadStart unreliable (in Flash for example) self.dispatchEvent('readystatechange'); } self.dispatchEvent(e); }); _xhr.bind('UploadProgress', function(e) { if (_upload_events_flag) { self.upload.dispatchEvent({ type: 'progress', lengthComputable: false, total: e.total, loaded: e.loaded }); } }); _xhr.bind('Load', function(e) { _p('readyState', XMLHttpRequest.DONE); _p('status', Number(runtime.exec.call(_xhr, 'XMLHttpRequest', 'getStatus') || 0)); _p('statusText', httpCode[_p('status')] || ""); _p('response', runtime.exec.call(_xhr, 'XMLHttpRequest', 'getResponse', _p('responseType'))); if (!!~Basic.inArray(_p('responseType'), ['text', ''])) { _p('responseText', _p('response')); } else if (_p('responseType') === 'document') { _p('responseXML', _p('response')); } _responseHeaders = runtime.exec.call(_xhr, 'XMLHttpRequest', 'getAllResponseHeaders'); self.dispatchEvent('readystatechange'); if (_p('status') > 0) { // status 0 usually means that server is unreachable if (_upload_events_flag) { self.upload.dispatchEvent(e); } self.dispatchEvent(e); } else { _error_flag = true; self.dispatchEvent('error'); } loadEnd(); }); _xhr.bind('Abort', function(e) { self.dispatchEvent(e); loadEnd(); }); _xhr.bind('Error', function(e) { _error_flag = true; _p('readyState', XMLHttpRequest.DONE); self.dispatchEvent('readystatechange'); _upload_complete_flag = true; self.dispatchEvent(e); loadEnd(); }); runtime.exec.call(_xhr, 'XMLHttpRequest', 'send', { url: _url, method: _method, async: _async, user: _user, password: _password, headers: _headers, mimeType: _mimeType, encoding: _encoding, responseType: self.responseType, withCredentials: self.withCredentials, options: _options }, data); } // clarify our requirements if (typeof(_options.required_caps) === 'string') { _options.required_caps = Runtime.parseCaps(_options.required_caps); } _options.required_caps = Basic.extend({}, _options.required_caps, { return_response_type: self.responseType }); if (data instanceof FormData) { _options.required_caps.send_multipart = true; } if (!_same_origin_flag) { _options.required_caps.do_cors = true; } if (_options.ruid) { // we do not need to wait if we can connect directly exec(_xhr.connectRuntime(_options)); } else { _xhr.bind('RuntimeInit', function(e, runtime) { exec(runtime); }); _xhr.bind('RuntimeError', function(e, err) { self.dispatchEvent('RuntimeError', err); }); _xhr.connectRuntime(_options); } } function _reset() { _p('responseText', ""); _p('responseXML', null); _p('response', null); _p('status', 0); _p('statusText', ""); _start_time = _timeoutset_time = null; } } XMLHttpRequest.UNSENT = 0; XMLHttpRequest.OPENED = 1; XMLHttpRequest.HEADERS_RECEIVED = 2; XMLHttpRequest.LOADING = 3; XMLHttpRequest.DONE = 4; XMLHttpRequest.prototype = EventTarget.instance; return XMLHttpRequest; }); // Included from: src/javascript/runtime/Transporter.js /** * Transporter.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/runtime/Transporter", [ "moxie/core/utils/Basic", "moxie/core/utils/Encode", "moxie/runtime/RuntimeClient", "moxie/core/EventTarget" ], function(Basic, Encode, RuntimeClient, EventTarget) { function Transporter() { var mod, _runtime, _data, _size, _pos, _chunk_size; RuntimeClient.call(this); Basic.extend(this, { uid: Basic.guid('uid_'), state: Transporter.IDLE, result: null, transport: function(data, type, options) { var self = this; options = Basic.extend({ chunk_size: 204798 }, options); // should divide by three, base64 requires this if ((mod = options.chunk_size % 3)) { options.chunk_size += 3 - mod; } _chunk_size = options.chunk_size; _reset.call(this); _data = data; _size = data.length; if (Basic.typeOf(options) === 'string' || options.ruid) { _run.call(self, type, this.connectRuntime(options)); } else { // we require this to run only once var cb = function(e, runtime) { self.unbind("RuntimeInit", cb); _run.call(self, type, runtime); }; this.bind("RuntimeInit", cb); this.connectRuntime(options); } }, abort: function() { var self = this; self.state = Transporter.IDLE; if (_runtime) { _runtime.exec.call(self, 'Transporter', 'clear'); self.trigger("TransportingAborted"); } _reset.call(self); }, destroy: function() { this.unbindAll(); _runtime = null; this.disconnectRuntime(); _reset.call(this); } }); function _reset() { _size = _pos = 0; _data = this.result = null; } function _run(type, runtime) { var self = this; _runtime = runtime; //self.unbind("RuntimeInit"); self.bind("TransportingProgress", function(e) { _pos = e.loaded; if (_pos < _size && Basic.inArray(self.state, [Transporter.IDLE, Transporter.DONE]) === -1) { _transport.call(self); } }, 999); self.bind("TransportingComplete", function() { _pos = _size; self.state = Transporter.DONE; _data = null; // clean a bit self.result = _runtime.exec.call(self, 'Transporter', 'getAsBlob', type || ''); }, 999); self.state = Transporter.BUSY; self.trigger("TransportingStarted"); _transport.call(self); } function _transport() { var self = this, chunk, bytesLeft = _size - _pos; if (_chunk_size > bytesLeft) { _chunk_size = bytesLeft; } chunk = Encode.btoa(_data.substr(_pos, _chunk_size)); _runtime.exec.call(self, 'Transporter', 'receive', chunk, _size); } } Transporter.IDLE = 0; Transporter.BUSY = 1; Transporter.DONE = 2; Transporter.prototype = EventTarget.instance; return Transporter; }); // Included from: src/javascript/image/Image.js /** * Image.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define("moxie/image/Image", [ "moxie/core/utils/Basic", "moxie/core/utils/Dom", "moxie/core/Exceptions", "moxie/file/FileReaderSync", "moxie/xhr/XMLHttpRequest", "moxie/runtime/Runtime", "moxie/runtime/RuntimeClient", "moxie/runtime/Transporter", "moxie/core/utils/Env", "moxie/core/EventTarget", "moxie/file/Blob", "moxie/file/File", "moxie/core/utils/Encode" ], function(Basic, Dom, x, FileReaderSync, XMLHttpRequest, Runtime, RuntimeClient, Transporter, Env, EventTarget, Blob, File, Encode) { /** Image preloading and manipulation utility. Additionally it provides access to image meta info (Exif, GPS) and raw binary data. @class Image @constructor @extends EventTarget */ var dispatches = [ 'progress', /** Dispatched when loading is complete. @event load @param {Object} event */ 'load', 'error', /** Dispatched when resize operation is complete. @event resize @param {Object} event */ 'resize', /** Dispatched when visual representation of the image is successfully embedded into the corresponsing container. @event embedded @param {Object} event */ 'embedded' ]; function Image() { RuntimeClient.call(this); Basic.extend(this, { /** Unique id of the component @property uid @type {String} */ uid: Basic.guid('uid_'), /** Unique id of the connected runtime, if any. @property ruid @type {String} */ ruid: null, /** Name of the file, that was used to create an image, if available. If not equals to empty string. @property name @type {String} @default "" */ name: "", /** Size of the image in bytes. Actual value is set only after image is preloaded. @property size @type {Number} @default 0 */ size: 0, /** Width of the image. Actual value is set only after image is preloaded. @property width @type {Number} @default 0 */ width: 0, /** Height of the image. Actual value is set only after image is preloaded. @property height @type {Number} @default 0 */ height: 0, /** Mime type of the image. Currently only image/jpeg and image/png are supported. Actual value is set only after image is preloaded. @property type @type {String} @default "" */ type: "", /** Holds meta info (Exif, GPS). Is populated only for image/jpeg. Actual value is set only after image is preloaded. @property meta @type {Object} @default {} */ meta: {}, /** Alias for load method, that takes another mOxie.Image object as a source (see load). @method clone @param {Image} src Source for the image @param {Boolean} [exact=false] Whether to activate in-depth clone mode */ clone: function() { this.load.apply(this, arguments); }, /** Loads image from various sources. Currently the source for new image can be: mOxie.Image, mOxie.Blob/mOxie.File, native Blob/File, dataUrl or URL. Depending on the type of the source, arguments - differ. When source is URL, Image will be downloaded from remote destination and loaded in memory. @example var img = new mOxie.Image(); img.onload = function() { var blob = img.getAsBlob(); var formData = new mOxie.FormData(); formData.append('file', blob); var xhr = new mOxie.XMLHttpRequest(); xhr.onload = function() { // upload complete }; xhr.open('post', 'upload.php'); xhr.send(formData); }; img.load("http://www.moxiecode.com/images/mox-logo.jpg"); // notice file extension (.jpg) @method load @param {Image|Blob|File|String} src Source for the image @param {Boolean|Object} [mixed] */ load: function() { // this is here because to bind properly we need an uid first, which is created above this.bind('Load Resize', function() { _updateInfo.call(this); }, 999); this.convertEventPropsToHandlers(dispatches); _load.apply(this, arguments); }, /** Downsizes the image to fit the specified width/height. If crop is supplied, image will be cropped to exact dimensions. @method downsize @param {Number} width Resulting width @param {Number} [height=width] Resulting height (optional, if not supplied will default to width) @param {Boolean} [crop=false] Whether to crop the image to exact dimensions @param {Boolean} [preserveHeaders=true] Whether to preserve meta headers (on JPEGs after resize) */ downsize: function(opts) { var defaults = { width: this.width, height: this.height, crop: false, preserveHeaders: true }; if (typeof(opts) === 'object') { opts = Basic.extend(defaults, opts); } else { opts = Basic.extend(defaults, { width: arguments[0], height: arguments[1], crop: arguments[2], preserveHeaders: arguments[3] }); } try { if (!this.size) { // only preloaded image objects can be used as source throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } // no way to reliably intercept the crash due to high resolution, so we simply avoid it if (this.width > Image.MAX_RESIZE_WIDTH || this.height > Image.MAX_RESIZE_HEIGHT) { throw new x.ImageError(x.ImageError.MAX_RESOLUTION_ERR); } this.getRuntime().exec.call(this, 'Image', 'downsize', opts.width, opts.height, opts.crop, opts.preserveHeaders); } catch(ex) { // for now simply trigger error event this.trigger('error', ex.code); } }, /** Alias for downsize(width, height, true). (see downsize) @method crop @param {Number} width Resulting width @param {Number} [height=width] Resulting height (optional, if not supplied will default to width) @param {Boolean} [preserveHeaders=true] Whether to preserve meta headers (on JPEGs after resize) */ crop: function(width, height, preserveHeaders) { this.downsize(width, height, true, preserveHeaders); }, getAsCanvas: function() { if (!Env.can('create_canvas')) { throw new x.RuntimeError(x.RuntimeError.NOT_SUPPORTED_ERR); } var runtime = this.connectRuntime(this.ruid); return runtime.exec.call(this, 'Image', 'getAsCanvas'); }, /** Retrieves image in it's current state as mOxie.Blob object. Cannot be run on empty or image in progress (throws DOMException.INVALID_STATE_ERR). @method getAsBlob @param {String} [type="image/jpeg"] Mime type of resulting blob. Can either be image/jpeg or image/png @param {Number} [quality=90] Applicable only together with mime type image/jpeg @return {Blob} Image as Blob */ getAsBlob: function(type, quality) { if (!this.size) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } if (!type) { type = 'image/jpeg'; } if (type === 'image/jpeg' && !quality) { quality = 90; } return this.getRuntime().exec.call(this, 'Image', 'getAsBlob', type, quality); }, /** Retrieves image in it's current state as dataURL string. Cannot be run on empty or image in progress (throws DOMException.INVALID_STATE_ERR). @method getAsDataURL @param {String} [type="image/jpeg"] Mime type of resulting blob. Can either be image/jpeg or image/png @param {Number} [quality=90] Applicable only together with mime type image/jpeg @return {String} Image as dataURL string */ getAsDataURL: function(type, quality) { if (!this.size) { throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } return this.getRuntime().exec.call(this, 'Image', 'getAsDataURL', type, quality); }, /** Retrieves image in it's current state as binary string. Cannot be run on empty or image in progress (throws DOMException.INVALID_STATE_ERR). @method getAsBinaryString @param {String} [type="image/jpeg"] Mime type of resulting blob. Can either be image/jpeg or image/png @param {Number} [quality=90] Applicable only together with mime type image/jpeg @return {String} Image as binary string */ getAsBinaryString: function(type, quality) { var dataUrl = this.getAsDataURL(type, quality); return Encode.atob(dataUrl.substring(dataUrl.indexOf('base64,') + 7)); }, /** Embeds a visual representation of the image into the specified node. Depending on the runtime, it might be a canvas, an img node or a thrid party shim object (Flash or SilverLight - very rare, can be used in legacy browsers that do not have canvas or proper dataURI support). @method embed @param {DOMElement} el DOM element to insert the image object into @param {Object} [options] @param {Number} [options.width] The width of an embed (defaults to the image width) @param {Number} [options.height] The height of an embed (defaults to the image height) @param {String} [type="image/jpeg"] Mime type @param {Number} [quality=90] Quality of an embed, if mime type is image/jpeg @param {Boolean} [crop=false] Whether to crop an embed to the specified dimensions */ embed: function(el) { var self = this , imgCopy , type, quality, crop , options = arguments[1] || {} , width = this.width , height = this.height , runtime // this has to be outside of all the closures to contain proper runtime ; function onResize() { // if possible, embed a canvas element directly if (Env.can('create_canvas')) { var canvas = imgCopy.getAsCanvas(); if (canvas) { el.appendChild(canvas); canvas = null; imgCopy.destroy(); self.trigger('embedded'); return; } } var dataUrl = imgCopy.getAsDataURL(type, quality); if (!dataUrl) { throw new x.ImageError(x.ImageError.WRONG_FORMAT); } if (Env.can('use_data_uri_of', dataUrl.length)) { el.innerHTML = '<img src="' + dataUrl + '" width="' + imgCopy.width + '" height="' + imgCopy.height + '" />'; imgCopy.destroy(); self.trigger('embedded'); } else { var tr = new Transporter(); tr.bind("TransportingComplete", function() { runtime = self.connectRuntime(this.result.ruid); self.bind("Embedded", function() { // position and size properly Basic.extend(runtime.getShimContainer().style, { //position: 'relative', top: '0px', left: '0px', width: imgCopy.width + 'px', height: imgCopy.height + 'px' }); // some shims (Flash/SilverLight) reinitialize, if parent element is hidden, reordered or it's // position type changes (in Gecko), but since we basically need this only in IEs 6/7 and // sometimes 8 and they do not have this problem, we can comment this for now /*tr.bind("RuntimeInit", function(e, runtime) { tr.destroy(); runtime.destroy(); onResize.call(self); // re-feed our image data });*/ runtime = null; }, 999); runtime.exec.call(self, "ImageView", "display", this.result.uid, width, height); imgCopy.destroy(); }); tr.transport(Encode.atob(dataUrl.substring(dataUrl.indexOf('base64,') + 7)), type, Basic.extend({}, options, { required_caps: { display_media: true }, runtime_order: 'flash,silverlight', container: el })); } } try { if (!(el = Dom.get(el))) { throw new x.DOMException(x.DOMException.INVALID_NODE_TYPE_ERR); } if (!this.size) { // only preloaded image objects can be used as source throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } if (this.width > Image.MAX_RESIZE_WIDTH || this.height > Image.MAX_RESIZE_HEIGHT) { throw new x.ImageError(x.ImageError.MAX_RESOLUTION_ERR); } type = options.type || this.type || 'image/jpeg'; quality = options.quality || 90; crop = Basic.typeOf(options.crop) !== 'undefined' ? options.crop : false; // figure out dimensions for the thumb if (options.width) { width = options.width; height = options.height || width; } else { // if container element has measurable dimensions, use them var dimensions = Dom.getSize(el); if (dimensions.w && dimensions.h) { // both should be > 0 width = dimensions.w; height = dimensions.h; } } imgCopy = new Image(); imgCopy.bind("Resize", function() { onResize.call(self); }); imgCopy.bind("Load", function() { imgCopy.downsize(width, height, crop, false); }); imgCopy.clone(this, false); return imgCopy; } catch(ex) { // for now simply trigger error event this.trigger('error', ex.code); } }, /** Properly destroys the image and frees resources in use. If any. Recommended way to dispose mOxie.Image object. @method destroy */ destroy: function() { if (this.ruid) { this.getRuntime().exec.call(this, 'Image', 'destroy'); this.disconnectRuntime(); } this.unbindAll(); } }); function _updateInfo(info) { if (!info) { info = this.getRuntime().exec.call(this, 'Image', 'getInfo'); } this.size = info.size; this.width = info.width; this.height = info.height; this.type = info.type; this.meta = info.meta; // update file name, only if empty if (this.name === '') { this.name = info.name; } } function _load(src) { var srcType = Basic.typeOf(src); try { // if source is Image if (src instanceof Image) { if (!src.size) { // only preloaded image objects can be used as source throw new x.DOMException(x.DOMException.INVALID_STATE_ERR); } _loadFromImage.apply(this, arguments); } // if source is o.Blob/o.File else if (src instanceof Blob) { if (!~Basic.inArray(src.type, ['image/jpeg', 'image/png'])) { throw new x.ImageError(x.ImageError.WRONG_FORMAT); } _loadFromBlob.apply(this, arguments); } // if native blob/file else if (Basic.inArray(srcType, ['blob', 'file']) !== -1) { _load.call(this, new File(null, src), arguments[1]); } // if String else if (srcType === 'string') { // if dataUrl String if (/^data:[^;]*;base64,/.test(src)) { _load.call(this, new Blob(null, { data: src }), arguments[1]); } // else assume Url, either relative or absolute else { _loadFromUrl.apply(this, arguments); } } // if source seems to be an img node else if (srcType === 'node' && src.nodeName.toLowerCase() === 'img') { _load.call(this, src.src, arguments[1]); } else { throw new x.DOMException(x.DOMException.TYPE_MISMATCH_ERR); } } catch(ex) { // for now simply trigger error event this.trigger('error', ex.code); } } function _loadFromImage(img, exact) { var runtime = this.connectRuntime(img.ruid); this.ruid = runtime.uid; runtime.exec.call(this, 'Image', 'loadFromImage', img, (Basic.typeOf(exact) === 'undefined' ? true : exact)); } function _loadFromBlob(blob, options) { var self = this; self.name = blob.name || ''; function exec(runtime) { self.ruid = runtime.uid; runtime.exec.call(self, 'Image', 'loadFromBlob', blob); } if (blob.isDetached()) { this.bind('RuntimeInit', function(e, runtime) { exec(runtime); }); // convert to object representation if (options && typeof(options.required_caps) === 'string') { options.required_caps = Runtime.parseCaps(options.required_caps); } this.connectRuntime(Basic.extend({ required_caps: { access_image_binary: true, resize_image: true } }, options)); } else { exec(this.connectRuntime(blob.ruid)); } } function _loadFromUrl(url, options) { var self = this, xhr; xhr = new XMLHttpRequest(); xhr.open('get', url); xhr.responseType = 'blob'; xhr.onprogress = function(e) { self.trigger(e); }; xhr.onload = function() { _loadFromBlob.call(self, xhr.response, true); }; xhr.onerror = function(e) { self.trigger(e); }; xhr.onloadend = function() { xhr.destroy(); }; xhr.bind('RuntimeError', function(e, err) { self.trigger('RuntimeError', err); }); xhr.send(null, options); } } // virtual world will crash on you if image has a resolution higher than this: Image.MAX_RESIZE_WIDTH = 6500; Image.MAX_RESIZE_HEIGHT = 6500; Image.prototype = EventTarget.instance; return Image; }); // Included from: src/javascript/runtime/html5/Runtime.js /** * Runtime.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /*global File:true */ /** Defines constructor for HTML5 runtime. @class moxie/runtime/html5/Runtime @private */ define("moxie/runtime/html5/Runtime", [ "moxie/core/utils/Basic", "moxie/core/Exceptions", "moxie/runtime/Runtime", "moxie/core/utils/Env" ], function(Basic, x, Runtime, Env) { var type = "html5", extensions = {}; function Html5Runtime(options) { var I = this , Test = Runtime.capTest , True = Runtime.capTrue ; var caps = Basic.extend({ access_binary: Test(window.FileReader || window.File && window.File.getAsDataURL), access_image_binary: function() { return I.can('access_binary') && !!extensions.Image; }, display_media: Test(Env.can('create_canvas') || Env.can('use_data_uri_over32kb')), do_cors: Test(window.XMLHttpRequest && 'withCredentials' in new XMLHttpRequest()), drag_and_drop: Test(function() { // this comes directly from Modernizr: http://www.modernizr.com/ var div = document.createElement('div'); // IE has support for drag and drop since version 5, but doesn't support dropping files from desktop return (('draggable' in div) || ('ondragstart' in div && 'ondrop' in div)) && (Env.browser !== 'IE' || Env.version > 9); }()), filter_by_extension: Test(function() { // if you know how to feature-detect this, please suggest return (Env.browser === 'Chrome' && Env.version >= 28) || (Env.browser === 'IE' && Env.version >= 10); }()), return_response_headers: True, return_response_type: function(responseType) { if (responseType === 'json' && !!window.JSON) { // we can fake this one even if it's not supported return true; } return Env.can('return_response_type', responseType); }, return_status_code: True, report_upload_progress: Test(window.XMLHttpRequest && new XMLHttpRequest().upload), resize_image: function() { return I.can('access_binary') && Env.can('create_canvas'); }, select_file: function() { return Env.can('use_fileinput') && window.File; }, select_folder: function() { return I.can('select_file') && Env.browser === 'Chrome' && Env.version >= 21; }, select_multiple: function() { // it is buggy on Safari Windows and iOS return I.can('select_file') && !(Env.browser === 'Safari' && Env.os === 'Windows') && !(Env.os === 'iOS' && Env.verComp(Env.osVersion, "7.0.4", '<')); }, send_binary_string: Test(window.XMLHttpRequest && (new XMLHttpRequest().sendAsBinary || (window.Uint8Array && window.ArrayBuffer))), send_custom_headers: Test(window.XMLHttpRequest), send_multipart: function() { return !!(window.XMLHttpRequest && new XMLHttpRequest().upload && window.FormData) || I.can('send_binary_string'); }, slice_blob: Test(window.File && (File.prototype.mozSlice || File.prototype.webkitSlice || File.prototype.slice)), stream_upload: function(){ return I.can('slice_blob') && I.can('send_multipart'); }, summon_file_dialog: Test(function() { // yeah... some dirty sniffing here... return (Env.browser === 'Firefox' && Env.version >= 4) || (Env.browser === 'Opera' && Env.version >= 12) || (Env.browser === 'IE' && Env.version >= 10) || !!~Basic.inArray(Env.browser, ['Chrome', 'Safari']); }()), upload_filesize: True }, arguments[2] ); Runtime.call(this, options, (arguments[1] || type), caps); Basic.extend(this, { init : function() { this.trigger("Init"); }, destroy: (function(destroy) { // extend default destroy method return function() { destroy.call(I); destroy = I = null; }; }(this.destroy)) }); Basic.extend(this.getShim(), extensions); } Runtime.addConstructor(type, Html5Runtime); return extensions; }); // Included from: src/javascript/runtime/html5/file/Blob.js /** * Blob.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/file/Blob @private */ define("moxie/runtime/html5/file/Blob", [ "moxie/runtime/html5/Runtime", "moxie/file/Blob" ], function(extensions, Blob) { function HTML5Blob() { function w3cBlobSlice(blob, start, end) { var blobSlice; if (window.File.prototype.slice) { try { blob.slice(); // depricated version will throw WRONG_ARGUMENTS_ERR exception return blob.slice(start, end); } catch (e) { // depricated slice method return blob.slice(start, end - start); } // slice method got prefixed: https://bugzilla.mozilla.org/show_bug.cgi?id=649672 } else if ((blobSlice = window.File.prototype.webkitSlice || window.File.prototype.mozSlice)) { return blobSlice.call(blob, start, end); } else { return null; // or throw some exception } } this.slice = function() { return new Blob(this.getRuntime().uid, w3cBlobSlice.apply(this, arguments)); }; } return (extensions.Blob = HTML5Blob); }); // Included from: src/javascript/core/utils/Events.js /** * Events.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ define('moxie/core/utils/Events', [ 'moxie/core/utils/Basic' ], function(Basic) { var eventhash = {}, uid = 'moxie_' + Basic.guid(); // IE W3C like event funcs function preventDefault() { this.returnValue = false; } function stopPropagation() { this.cancelBubble = true; } /** Adds an event handler to the specified object and store reference to the handler in objects internal Plupload registry (@see removeEvent). @method addEvent @for Utils @static @param {Object} obj DOM element like object to add handler to. @param {String} name Name to add event listener to. @param {Function} callback Function to call when event occurs. @param {String} [key] that might be used to add specifity to the event record. */ var addEvent = function(obj, name, callback, key) { var func, events; name = name.toLowerCase(); // Add event listener if (obj.addEventListener) { func = callback; obj.addEventListener(name, func, false); } else if (obj.attachEvent) { func = function() { var evt = window.event; if (!evt.target) { evt.target = evt.srcElement; } evt.preventDefault = preventDefault; evt.stopPropagation = stopPropagation; callback(evt); }; obj.attachEvent('on' + name, func); } // Log event handler to objects internal mOxie registry if (!obj[uid]) { obj[uid] = Basic.guid(); } if (!eventhash.hasOwnProperty(obj[uid])) { eventhash[obj[uid]] = {}; } events = eventhash[obj[uid]]; if (!events.hasOwnProperty(name)) { events[name] = []; } events[name].push({ func: func, orig: callback, // store original callback for IE key: key }); }; /** Remove event handler from the specified object. If third argument (callback) is not specified remove all events with the specified name. @method removeEvent @static @param {Object} obj DOM element to remove event listener(s) from. @param {String} name Name of event listener to remove. @param {Function|String} [callback] might be a callback or unique key to match. */ var removeEvent = function(obj, name, callback) { var type, undef; name = name.toLowerCase(); if (obj[uid] && eventhash[obj[uid]] && eventhash[obj[uid]][name]) { type = eventhash[obj[uid]][name]; } else { return; } for (var i = type.length - 1; i >= 0; i--) { // undefined or not, key should match if (type[i].orig === callback || type[i].key === callback) { if (obj.removeEventListener) { obj.removeEventListener(name, type[i].func, false); } else if (obj.detachEvent) { obj.detachEvent('on'+name, type[i].func); } type[i].orig = null; type[i].func = null; type.splice(i, 1); // If callback was passed we are done here, otherwise proceed if (callback !== undef) { break; } } } // If event array got empty, remove it if (!type.length) { delete eventhash[obj[uid]][name]; } // If mOxie registry has become empty, remove it if (Basic.isEmptyObj(eventhash[obj[uid]])) { delete eventhash[obj[uid]]; // IE doesn't let you remove DOM object property with - delete try { delete obj[uid]; } catch(e) { obj[uid] = undef; } } }; /** Remove all kind of events from the specified object @method removeAllEvents @static @param {Object} obj DOM element to remove event listeners from. @param {String} [key] unique key to match, when removing events. */ var removeAllEvents = function(obj, key) { if (!obj || !obj[uid]) { return; } Basic.each(eventhash[obj[uid]], function(events, name) { removeEvent(obj, name, key); }); }; return { addEvent: addEvent, removeEvent: removeEvent, removeAllEvents: removeAllEvents }; }); // Included from: src/javascript/runtime/html5/file/FileInput.js /** * FileInput.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/file/FileInput @private */ define("moxie/runtime/html5/file/FileInput", [ "moxie/runtime/html5/Runtime", "moxie/core/utils/Basic", "moxie/core/utils/Dom", "moxie/core/utils/Events", "moxie/core/utils/Mime", "moxie/core/utils/Env" ], function(extensions, Basic, Dom, Events, Mime, Env) { function FileInput() { var _files = [], _options; Basic.extend(this, { init: function(options) { var comp = this, I = comp.getRuntime(), input, shimContainer, mimes, browseButton, zIndex, top; _options = options; _files = []; // figure out accept string mimes = _options.accept.mimes || Mime.extList2mimes(_options.accept, I.can('filter_by_extension')); shimContainer = I.getShimContainer(); shimContainer.innerHTML = '<input id="' + I.uid +'" type="file" style="font-size:999px;opacity:0;"' + (_options.multiple && I.can('select_multiple') ? 'multiple' : '') + (_options.directory && I.can('select_folder') ? 'webkitdirectory directory' : '') + // Chrome 11+ (mimes ? ' accept="' + mimes.join(',') + '"' : '') + ' />'; input = Dom.get(I.uid); // prepare file input to be placed underneath the browse_button element Basic.extend(input.style, { position: 'absolute', top: 0, left: 0, width: '100%', height: '100%' }); browseButton = Dom.get(_options.browse_button); // Route click event to the input[type=file] element for browsers that support such behavior if (I.can('summon_file_dialog')) { if (Dom.getStyle(browseButton, 'position') === 'static') { browseButton.style.position = 'relative'; } zIndex = parseInt(Dom.getStyle(browseButton, 'z-index'), 10) || 1; browseButton.style.zIndex = zIndex; shimContainer.style.zIndex = zIndex - 1; Events.addEvent(browseButton, 'click', function(e) { var input = Dom.get(I.uid); if (input && !input.disabled) { // for some reason FF (up to 8.0.1 so far) lets to click disabled input[type=file] input.click(); } e.preventDefault(); }, comp.uid); } /* Since we have to place input[type=file] on top of the browse_button for some browsers, browse_button loses interactivity, so we restore it here */ top = I.can('summon_file_dialog') ? browseButton : shimContainer; Events.addEvent(top, 'mouseover', function() { comp.trigger('mouseenter'); }, comp.uid); Events.addEvent(top, 'mouseout', function() { comp.trigger('mouseleave'); }, comp.uid); Events.addEvent(top, 'mousedown', function() { comp.trigger('mousedown'); }, comp.uid); Events.addEvent(Dom.get(_options.container), 'mouseup', function() { comp.trigger('mouseup'); }, comp.uid); input.onchange = function onChange() { // there should be only one handler for this _files = []; if (_options.directory) { // folders are represented by dots, filter them out (Chrome 11+) Basic.each(this.files, function(file) { if (file.name !== ".") { // if it doesn't looks like a folder _files.push(file); } }); } else { _files = [].slice.call(this.files); } // clearing the value enables the user to select the same file again if they want to if (Env.browser !== 'IE' && Env.browser !== 'IEMobile') { this.value = ''; } else { // in IE input[type="file"] is read-only so the only way to reset it is to re-insert it var clone = this.cloneNode(true); this.parentNode.replaceChild(clone, this); clone.onchange = onChange; } comp.trigger('change'); }; // ready event is perfectly asynchronous comp.trigger({ type: 'ready', async: true }); shimContainer = null; }, getFiles: function() { return _files; }, disable: function(state) { var I = this.getRuntime(), input; if ((input = Dom.get(I.uid))) { input.disabled = !!state; } }, destroy: function() { var I = this.getRuntime() , shim = I.getShim() , shimContainer = I.getShimContainer() ; Events.removeAllEvents(shimContainer, this.uid); Events.removeAllEvents(_options && Dom.get(_options.container), this.uid); Events.removeAllEvents(_options && Dom.get(_options.browse_button), this.uid); if (shimContainer) { shimContainer.innerHTML = ''; } shim.removeInstance(this.uid); _files = _options = shimContainer = shim = null; } }); } return (extensions.FileInput = FileInput); }); // Included from: src/javascript/runtime/html5/file/FileDrop.js /** * FileDrop.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/file/FileDrop @private */ define("moxie/runtime/html5/file/FileDrop", [ "moxie/runtime/html5/Runtime", "moxie/core/utils/Basic", "moxie/core/utils/Dom", "moxie/core/utils/Events", "moxie/core/utils/Mime" ], function(extensions, Basic, Dom, Events, Mime) { function FileDrop() { var _files = [], _allowedExts = [], _options; Basic.extend(this, { init: function(options) { var comp = this, dropZone; _options = options; _allowedExts = _extractExts(_options.accept); dropZone = _options.container; Events.addEvent(dropZone, 'dragover', function(e) { if (!_hasFiles(e)) { return; } e.preventDefault(); e.dataTransfer.dropEffect = 'copy'; }, comp.uid); Events.addEvent(dropZone, 'drop', function(e) { if (!_hasFiles(e)) { return; } e.preventDefault(); _files = []; // Chrome 21+ accepts folders via Drag'n'Drop if (e.dataTransfer.items && e.dataTransfer.items[0].webkitGetAsEntry) { _readItems(e.dataTransfer.items, function() { comp.trigger("drop"); }); } else { Basic.each(e.dataTransfer.files, function(file) { if (_isAcceptable(file)) { _files.push(file); } }); comp.trigger("drop"); } }, comp.uid); Events.addEvent(dropZone, 'dragenter', function(e) { comp.trigger("dragenter"); }, comp.uid); Events.addEvent(dropZone, 'dragleave', function(e) { comp.trigger("dragleave"); }, comp.uid); }, getFiles: function() { return _files; }, destroy: function() { Events.removeAllEvents(_options && Dom.get(_options.container), this.uid); _files = _allowedExts = _options = null; } }); function _hasFiles(e) { if (!e.dataTransfer || !e.dataTransfer.types) { // e.dataTransfer.files is not available in Gecko during dragover return false; } var types = Basic.toArray(e.dataTransfer.types || []); return Basic.inArray("Files", types) !== -1 || Basic.inArray("public.file-url", types) !== -1 || // Safari < 5 Basic.inArray("application/x-moz-file", types) !== -1 // Gecko < 1.9.2 (< Firefox 3.6) ; } function _extractExts(accept) { var exts = []; for (var i = 0; i < accept.length; i++) { [].push.apply(exts, accept[i].extensions.split(/\s*,\s*/)); } return Basic.inArray('*', exts) === -1 ? exts : []; } function _isAcceptable(file) { if (!_allowedExts.length) { return true; } var ext = Mime.getFileExtension(file.name); return !ext || Basic.inArray(ext, _allowedExts) !== -1; } function _readItems(items, cb) { var entries = []; Basic.each(items, function(item) { var entry = item.webkitGetAsEntry(); // Address #998 (https://code.google.com/p/chromium/issues/detail?id=332579) if (entry) { // file() fails on OSX when the filename contains a special character (e.g. umlaut): see #61 if (entry.isFile) { var file = item.getAsFile(); if (_isAcceptable(file)) { _files.push(file); } } else { entries.push(entry); } } }); if (entries.length) { _readEntries(entries, cb); } else { cb(); } } function _readEntries(entries, cb) { var queue = []; Basic.each(entries, function(entry) { queue.push(function(cbcb) { _readEntry(entry, cbcb); }); }); Basic.inSeries(queue, function() { cb(); }); } function _readEntry(entry, cb) { if (entry.isFile) { entry.file(function(file) { if (_isAcceptable(file)) { _files.push(file); } cb(); }, function() { // fire an error event maybe cb(); }); } else if (entry.isDirectory) { _readDirEntry(entry, cb); } else { cb(); // not file, not directory? what then?.. } } function _readDirEntry(dirEntry, cb) { var entries = [], dirReader = dirEntry.createReader(); // keep quering recursively till no more entries function getEntries(cbcb) { dirReader.readEntries(function(moreEntries) { if (moreEntries.length) { [].push.apply(entries, moreEntries); getEntries(cbcb); } else { cbcb(); } }, cbcb); } // ...and you thought FileReader was crazy... getEntries(function() { _readEntries(entries, cb); }); } } return (extensions.FileDrop = FileDrop); }); // Included from: src/javascript/runtime/html5/file/FileReader.js /** * FileReader.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/file/FileReader @private */ define("moxie/runtime/html5/file/FileReader", [ "moxie/runtime/html5/Runtime", "moxie/core/utils/Encode", "moxie/core/utils/Basic" ], function(extensions, Encode, Basic) { function FileReader() { var _fr, _convertToBinary = false; Basic.extend(this, { read: function(op, blob) { var target = this; _fr = new window.FileReader(); _fr.addEventListener('progress', function(e) { target.trigger(e); }); _fr.addEventListener('load', function(e) { target.trigger(e); }); _fr.addEventListener('error', function(e) { target.trigger(e, _fr.error); }); _fr.addEventListener('loadend', function() { _fr = null; }); if (Basic.typeOf(_fr[op]) === 'function') { _convertToBinary = false; _fr[op](blob.getSource()); } else if (op === 'readAsBinaryString') { // readAsBinaryString is depricated in general and never existed in IE10+ _convertToBinary = true; _fr.readAsDataURL(blob.getSource()); } }, getResult: function() { return _fr && _fr.result ? (_convertToBinary ? _toBinary(_fr.result) : _fr.result) : null; }, abort: function() { if (_fr) { _fr.abort(); } }, destroy: function() { _fr = null; } }); function _toBinary(str) { return Encode.atob(str.substring(str.indexOf('base64,') + 7)); } } return (extensions.FileReader = FileReader); }); // Included from: src/javascript/runtime/html5/xhr/XMLHttpRequest.js /** * XMLHttpRequest.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /*global ActiveXObject:true */ /** @class moxie/runtime/html5/xhr/XMLHttpRequest @private */ define("moxie/runtime/html5/xhr/XMLHttpRequest", [ "moxie/runtime/html5/Runtime", "moxie/core/utils/Basic", "moxie/core/utils/Mime", "moxie/core/utils/Url", "moxie/file/File", "moxie/file/Blob", "moxie/xhr/FormData", "moxie/core/Exceptions", "moxie/core/utils/Env" ], function(extensions, Basic, Mime, Url, File, Blob, FormData, x, Env) { function XMLHttpRequest() { var self = this , _xhr , _filename ; Basic.extend(this, { send: function(meta, data) { var target = this , isGecko2_5_6 = (Env.browser === 'Mozilla' && Env.version >= 4 && Env.version < 7) , isAndroidBrowser = Env.browser === 'Android Browser' , mustSendAsBinary = false ; // extract file name _filename = meta.url.replace(/^.+?\/([\w\-\.]+)$/, '$1').toLowerCase(); _xhr = _getNativeXHR(); _xhr.open(meta.method, meta.url, meta.async, meta.user, meta.password); // prepare data to be sent if (data instanceof Blob) { if (data.isDetached()) { mustSendAsBinary = true; } data = data.getSource(); } else if (data instanceof FormData) { if (data.hasBlob()) { if (data.getBlob().isDetached()) { data = _prepareMultipart.call(target, data); // _xhr must be instantiated and be in OPENED state mustSendAsBinary = true; } else if ((isGecko2_5_6 || isAndroidBrowser) && Basic.typeOf(data.getBlob().getSource()) === 'blob' && window.FileReader) { // Gecko 2/5/6 can't send blob in FormData: https://bugzilla.mozilla.org/show_bug.cgi?id=649150 // Android browsers (default one and Dolphin) seem to have the same issue, see: #613 _preloadAndSend.call(target, meta, data); return; // _preloadAndSend will reinvoke send() with transmutated FormData =%D } } // transfer fields to real FormData if (data instanceof FormData) { // if still a FormData, e.g. not mangled by _prepareMultipart() var fd = new window.FormData(); data.each(function(value, name) { if (value instanceof Blob) { fd.append(name, value.getSource()); } else { fd.append(name, value); } }); data = fd; } } // if XHR L2 if (_xhr.upload) { if (meta.withCredentials) { _xhr.withCredentials = true; } _xhr.addEventListener('load', function(e) { target.trigger(e); }); _xhr.addEventListener('error', function(e) { target.trigger(e); }); // additionally listen to progress events _xhr.addEventListener('progress', function(e) { target.trigger(e); }); _xhr.upload.addEventListener('progress', function(e) { target.trigger({ type: 'UploadProgress', loaded: e.loaded, total: e.total }); }); // ... otherwise simulate XHR L2 } else { _xhr.onreadystatechange = function onReadyStateChange() { // fake Level 2 events switch (_xhr.readyState) { case 1: // XMLHttpRequest.OPENED // readystatechanged is fired twice for OPENED state (in IE and Mozilla) - neu break; // looks like HEADERS_RECEIVED (state 2) is not reported in Opera (or it's old versions) - neu case 2: // XMLHttpRequest.HEADERS_RECEIVED break; case 3: // XMLHttpRequest.LOADING // try to fire progress event for not XHR L2 var total, loaded; try { if (Url.hasSameOrigin(meta.url)) { // Content-Length not accessible for cross-domain on some browsers total = _xhr.getResponseHeader('Content-Length') || 0; // old Safari throws an exception here } if (_xhr.responseText) { // responseText was introduced in IE7 loaded = _xhr.responseText.length; } } catch(ex) { total = loaded = 0; } target.trigger({ type: 'progress', lengthComputable: !!total, total: parseInt(total, 10), loaded: loaded }); break; case 4: // XMLHttpRequest.DONE // release readystatechange handler (mostly for IE) _xhr.onreadystatechange = function() {}; // usually status 0 is returned when server is unreachable, but FF also fails to status 0 for 408 timeout if (_xhr.status === 0) { target.trigger('error'); } else { target.trigger('load'); } break; } }; } // set request headers if (!Basic.isEmptyObj(meta.headers)) { Basic.each(meta.headers, function(value, header) { _xhr.setRequestHeader(header, value); }); } // request response type if ("" !== meta.responseType && 'responseType' in _xhr) { if ('json' === meta.responseType && !Env.can('return_response_type', 'json')) { // we can fake this one _xhr.responseType = 'text'; } else { _xhr.responseType = meta.responseType; } } // send ... if (!mustSendAsBinary) { _xhr.send(data); } else { if (_xhr.sendAsBinary) { // Gecko _xhr.sendAsBinary(data); } else { // other browsers having support for typed arrays (function() { // mimic Gecko's sendAsBinary var ui8a = new Uint8Array(data.length); for (var i = 0; i < data.length; i++) { ui8a[i] = (data.charCodeAt(i) & 0xff); } _xhr.send(ui8a.buffer); }()); } } target.trigger('loadstart'); }, getStatus: function() { // according to W3C spec it should return 0 for readyState < 3, but instead it throws an exception try { if (_xhr) { return _xhr.status; } } catch(ex) {} return 0; }, getResponse: function(responseType) { var I = this.getRuntime(); try { switch (responseType) { case 'blob': var file = new File(I.uid, _xhr.response); // try to extract file name from content-disposition if possible (might be - not, if CORS for example) var disposition = _xhr.getResponseHeader('Content-Disposition'); if (disposition) { // extract filename from response header if available var match = disposition.match(/filename=([\'\"'])([^\1]+)\1/); if (match) { _filename = match[2]; } } file.name = _filename; // pre-webkit Opera doesn't set type property on the blob response if (!file.type) { file.type = Mime.getFileMime(_filename); } return file; case 'json': if (!Env.can('return_response_type', 'json')) { return _xhr.status === 200 && !!window.JSON ? JSON.parse(_xhr.responseText) : null; } return _xhr.response; case 'document': return _getDocument(_xhr); default: return _xhr.responseText !== '' ? _xhr.responseText : null; // against the specs, but for consistency across the runtimes } } catch(ex) { return null; } }, getAllResponseHeaders: function() { try { return _xhr.getAllResponseHeaders(); } catch(ex) {} return ''; }, abort: function() { if (_xhr) { _xhr.abort(); } }, destroy: function() { self = _filename = null; } }); // here we go... ugly fix for ugly bug function _preloadAndSend(meta, data) { var target = this, blob, fr; // get original blob blob = data.getBlob().getSource(); // preload blob in memory to be sent as binary string fr = new window.FileReader(); fr.onload = function() { // overwrite original blob data.append(data.getBlobName(), new Blob(null, { type: blob.type, data: fr.result })); // invoke send operation again self.send.call(target, meta, data); }; fr.readAsBinaryString(blob); } function _getNativeXHR() { if (window.XMLHttpRequest && !(Env.browser === 'IE' && Env.version < 8)) { // IE7 has native XHR but it's buggy return new window.XMLHttpRequest(); } else { return (function() { var progIDs = ['Msxml2.XMLHTTP.6.0', 'Microsoft.XMLHTTP']; // if 6.0 available, use it, otherwise failback to default 3.0 for (var i = 0; i < progIDs.length; i++) { try { return new ActiveXObject(progIDs[i]); } catch (ex) {} } })(); } } // @credits Sergey Ilinsky (http://www.ilinsky.com/) function _getDocument(xhr) { var rXML = xhr.responseXML; var rText = xhr.responseText; // Try parsing responseText (@see: http://www.ilinsky.com/articles/XMLHttpRequest/#bugs-ie-responseXML-content-type) if (Env.browser === 'IE' && rText && rXML && !rXML.documentElement && /[^\/]+\/[^\+]+\+xml/.test(xhr.getResponseHeader("Content-Type"))) { rXML = new window.ActiveXObject("Microsoft.XMLDOM"); rXML.async = false; rXML.validateOnParse = false; rXML.loadXML(rText); } // Check if there is no error in document if (rXML) { if ((Env.browser === 'IE' && rXML.parseError !== 0) || !rXML.documentElement || rXML.documentElement.tagName === "parsererror") { return null; } } return rXML; } function _prepareMultipart(fd) { var boundary = '----moxieboundary' + new Date().getTime() , dashdash = '--' , crlf = '\r\n' , multipart = '' , I = this.getRuntime() ; if (!I.can('send_binary_string')) { throw new x.RuntimeError(x.RuntimeError.NOT_SUPPORTED_ERR); } _xhr.setRequestHeader('Content-Type', 'multipart/form-data; boundary=' + boundary); // append multipart parameters fd.each(function(value, name) { // Firefox 3.6 failed to convert multibyte characters to UTF-8 in sendAsBinary(), // so we try it here ourselves with: unescape(encodeURIComponent(value)) if (value instanceof Blob) { // Build RFC2388 blob multipart += dashdash + boundary + crlf + 'Content-Disposition: form-data; name="' + name + '"; filename="' + unescape(encodeURIComponent(value.name || 'blob')) + '"' + crlf + 'Content-Type: ' + (value.type || 'application/octet-stream') + crlf + crlf + value.getSource() + crlf; } else { multipart += dashdash + boundary + crlf + 'Content-Disposition: form-data; name="' + name + '"' + crlf + crlf + unescape(encodeURIComponent(value)) + crlf; } }); multipart += dashdash + boundary + dashdash + crlf; return multipart; } } return (extensions.XMLHttpRequest = XMLHttpRequest); }); // Included from: src/javascript/runtime/html5/utils/BinaryReader.js /** * BinaryReader.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/utils/BinaryReader @private */ define("moxie/runtime/html5/utils/BinaryReader", [], function() { return function() { var II = false, bin; // Private functions function read(idx, size) { var mv = II ? 0 : -8 * (size - 1), sum = 0, i; for (i = 0; i < size; i++) { sum |= (bin.charCodeAt(idx + i) << Math.abs(mv + i*8)); } return sum; } function putstr(segment, idx, length) { length = arguments.length === 3 ? length : bin.length - idx - 1; bin = bin.substr(0, idx) + segment + bin.substr(length + idx); } function write(idx, num, size) { var str = '', mv = II ? 0 : -8 * (size - 1), i; for (i = 0; i < size; i++) { str += String.fromCharCode((num >> Math.abs(mv + i*8)) & 255); } putstr(str, idx, size); } // Public functions return { II: function(order) { if (order === undefined) { return II; } else { II = order; } }, init: function(binData) { II = false; bin = binData; }, SEGMENT: function(idx, length, segment) { switch (arguments.length) { case 1: return bin.substr(idx, bin.length - idx - 1); case 2: return bin.substr(idx, length); case 3: putstr(segment, idx, length); break; default: return bin; } }, BYTE: function(idx) { return read(idx, 1); }, SHORT: function(idx) { return read(idx, 2); }, LONG: function(idx, num) { if (num === undefined) { return read(idx, 4); } else { write(idx, num, 4); } }, SLONG: function(idx) { // 2's complement notation var num = read(idx, 4); return (num > 2147483647 ? num - 4294967296 : num); }, STRING: function(idx, size) { var str = ''; for (size += idx; idx < size; idx++) { str += String.fromCharCode(read(idx, 1)); } return str; } }; }; }); // Included from: src/javascript/runtime/html5/image/JPEGHeaders.js /** * JPEGHeaders.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/image/JPEGHeaders @private */ define("moxie/runtime/html5/image/JPEGHeaders", [ "moxie/runtime/html5/utils/BinaryReader" ], function(BinaryReader) { return function JPEGHeaders(data) { var headers = [], read, idx, marker, length = 0; read = new BinaryReader(); read.init(data); // Check if data is jpeg if (read.SHORT(0) !== 0xFFD8) { return; } idx = 2; while (idx <= data.length) { marker = read.SHORT(idx); // omit RST (restart) markers if (marker >= 0xFFD0 && marker <= 0xFFD7) { idx += 2; continue; } // no headers allowed after SOS marker if (marker === 0xFFDA || marker === 0xFFD9) { break; } length = read.SHORT(idx + 2) + 2; // APPn marker detected if (marker >= 0xFFE1 && marker <= 0xFFEF) { headers.push({ hex: marker, name: 'APP' + (marker & 0x000F), start: idx, length: length, segment: read.SEGMENT(idx, length) }); } idx += length; } read.init(null); // free memory return { headers: headers, restore: function(data) { var max, i; read.init(data); idx = read.SHORT(2) == 0xFFE0 ? 4 + read.SHORT(4) : 2; for (i = 0, max = headers.length; i < max; i++) { read.SEGMENT(idx, 0, headers[i].segment); idx += headers[i].length; } data = read.SEGMENT(); read.init(null); return data; }, strip: function(data) { var headers, jpegHeaders, i; jpegHeaders = new JPEGHeaders(data); headers = jpegHeaders.headers; jpegHeaders.purge(); read.init(data); i = headers.length; while (i--) { read.SEGMENT(headers[i].start, headers[i].length, ''); } data = read.SEGMENT(); read.init(null); return data; }, get: function(name) { var array = []; for (var i = 0, max = headers.length; i < max; i++) { if (headers[i].name === name.toUpperCase()) { array.push(headers[i].segment); } } return array; }, set: function(name, segment) { var array = [], i, ii, max; if (typeof(segment) === 'string') { array.push(segment); } else { array = segment; } for (i = ii = 0, max = headers.length; i < max; i++) { if (headers[i].name === name.toUpperCase()) { headers[i].segment = array[ii]; headers[i].length = array[ii].length; ii++; } if (ii >= array.length) { break; } } }, purge: function() { headers = []; read.init(null); read = null; } }; }; }); // Included from: src/javascript/runtime/html5/image/ExifParser.js /** * ExifParser.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/image/ExifParser @private */ define("moxie/runtime/html5/image/ExifParser", [ "moxie/core/utils/Basic", "moxie/runtime/html5/utils/BinaryReader" ], function(Basic, BinaryReader) { return function ExifParser() { // Private ExifParser fields var data, tags, Tiff, offsets = {}, tagDescs; data = new BinaryReader(); tags = { tiff : { /* The image orientation viewed in terms of rows and columns. 1 = The 0th row is at the visual top of the image, and the 0th column is the visual left-hand side. 2 = The 0th row is at the visual top of the image, and the 0th column is the visual right-hand side. 3 = The 0th row is at the visual bottom of the image, and the 0th column is the visual right-hand side. 4 = The 0th row is at the visual bottom of the image, and the 0th column is the visual left-hand side. 5 = The 0th row is the visual left-hand side of the image, and the 0th column is the visual top. 6 = The 0th row is the visual right-hand side of the image, and the 0th column is the visual top. 7 = The 0th row is the visual right-hand side of the image, and the 0th column is the visual bottom. 8 = The 0th row is the visual left-hand side of the image, and the 0th column is the visual bottom. */ 0x0112: 'Orientation', 0x010E: 'ImageDescription', 0x010F: 'Make', 0x0110: 'Model', 0x0131: 'Software', 0x8769: 'ExifIFDPointer', 0x8825: 'GPSInfoIFDPointer' }, exif : { 0x9000: 'ExifVersion', 0xA001: 'ColorSpace', 0xA002: 'PixelXDimension', 0xA003: 'PixelYDimension', 0x9003: 'DateTimeOriginal', 0x829A: 'ExposureTime', 0x829D: 'FNumber', 0x8827: 'ISOSpeedRatings', 0x9201: 'ShutterSpeedValue', 0x9202: 'ApertureValue' , 0x9207: 'MeteringMode', 0x9208: 'LightSource', 0x9209: 'Flash', 0x920A: 'FocalLength', 0xA402: 'ExposureMode', 0xA403: 'WhiteBalance', 0xA406: 'SceneCaptureType', 0xA404: 'DigitalZoomRatio', 0xA408: 'Contrast', 0xA409: 'Saturation', 0xA40A: 'Sharpness' }, gps : { 0x0000: 'GPSVersionID', 0x0001: 'GPSLatitudeRef', 0x0002: 'GPSLatitude', 0x0003: 'GPSLongitudeRef', 0x0004: 'GPSLongitude' } }; tagDescs = { 'ColorSpace': { 1: 'sRGB', 0: 'Uncalibrated' }, 'MeteringMode': { 0: 'Unknown', 1: 'Average', 2: 'CenterWeightedAverage', 3: 'Spot', 4: 'MultiSpot', 5: 'Pattern', 6: 'Partial', 255: 'Other' }, 'LightSource': { 1: 'Daylight', 2: 'Fliorescent', 3: 'Tungsten', 4: 'Flash', 9: 'Fine weather', 10: 'Cloudy weather', 11: 'Shade', 12: 'Daylight fluorescent (D 5700 - 7100K)', 13: 'Day white fluorescent (N 4600 -5400K)', 14: 'Cool white fluorescent (W 3900 - 4500K)', 15: 'White fluorescent (WW 3200 - 3700K)', 17: 'Standard light A', 18: 'Standard light B', 19: 'Standard light C', 20: 'D55', 21: 'D65', 22: 'D75', 23: 'D50', 24: 'ISO studio tungsten', 255: 'Other' }, 'Flash': { 0x0000: 'Flash did not fire.', 0x0001: 'Flash fired.', 0x0005: 'Strobe return light not detected.', 0x0007: 'Strobe return light detected.', 0x0009: 'Flash fired, compulsory flash mode', 0x000D: 'Flash fired, compulsory flash mode, return light not detected', 0x000F: 'Flash fired, compulsory flash mode, return light detected', 0x0010: 'Flash did not fire, compulsory flash mode', 0x0018: 'Flash did not fire, auto mode', 0x0019: 'Flash fired, auto mode', 0x001D: 'Flash fired, auto mode, return light not detected', 0x001F: 'Flash fired, auto mode, return light detected', 0x0020: 'No flash function', 0x0041: 'Flash fired, red-eye reduction mode', 0x0045: 'Flash fired, red-eye reduction mode, return light not detected', 0x0047: 'Flash fired, red-eye reduction mode, return light detected', 0x0049: 'Flash fired, compulsory flash mode, red-eye reduction mode', 0x004D: 'Flash fired, compulsory flash mode, red-eye reduction mode, return light not detected', 0x004F: 'Flash fired, compulsory flash mode, red-eye reduction mode, return light detected', 0x0059: 'Flash fired, auto mode, red-eye reduction mode', 0x005D: 'Flash fired, auto mode, return light not detected, red-eye reduction mode', 0x005F: 'Flash fired, auto mode, return light detected, red-eye reduction mode' }, 'ExposureMode': { 0: 'Auto exposure', 1: 'Manual exposure', 2: 'Auto bracket' }, 'WhiteBalance': { 0: 'Auto white balance', 1: 'Manual white balance' }, 'SceneCaptureType': { 0: 'Standard', 1: 'Landscape', 2: 'Portrait', 3: 'Night scene' }, 'Contrast': { 0: 'Normal', 1: 'Soft', 2: 'Hard' }, 'Saturation': { 0: 'Normal', 1: 'Low saturation', 2: 'High saturation' }, 'Sharpness': { 0: 'Normal', 1: 'Soft', 2: 'Hard' }, // GPS related 'GPSLatitudeRef': { N: 'North latitude', S: 'South latitude' }, 'GPSLongitudeRef': { E: 'East longitude', W: 'West longitude' } }; function extractTags(IFD_offset, tags2extract) { var length = data.SHORT(IFD_offset), i, ii, tag, type, count, tagOffset, offset, value, values = [], hash = {}; for (i = 0; i < length; i++) { // Set binary reader pointer to beginning of the next tag offset = tagOffset = IFD_offset + 12 * i + 2; tag = tags2extract[data.SHORT(offset)]; if (tag === undefined) { continue; // Not the tag we requested } type = data.SHORT(offset+=2); count = data.LONG(offset+=2); offset += 4; values = []; switch (type) { case 1: // BYTE case 7: // UNDEFINED if (count > 4) { offset = data.LONG(offset) + offsets.tiffHeader; } for (ii = 0; ii < count; ii++) { values[ii] = data.BYTE(offset + ii); } break; case 2: // STRING if (count > 4) { offset = data.LONG(offset) + offsets.tiffHeader; } hash[tag] = data.STRING(offset, count - 1); continue; case 3: // SHORT if (count > 2) { offset = data.LONG(offset) + offsets.tiffHeader; } for (ii = 0; ii < count; ii++) { values[ii] = data.SHORT(offset + ii*2); } break; case 4: // LONG if (count > 1) { offset = data.LONG(offset) + offsets.tiffHeader; } for (ii = 0; ii < count; ii++) { values[ii] = data.LONG(offset + ii*4); } break; case 5: // RATIONAL offset = data.LONG(offset) + offsets.tiffHeader; for (ii = 0; ii < count; ii++) { values[ii] = data.LONG(offset + ii*4) / data.LONG(offset + ii*4 + 4); } break; case 9: // SLONG offset = data.LONG(offset) + offsets.tiffHeader; for (ii = 0; ii < count; ii++) { values[ii] = data.SLONG(offset + ii*4); } break; case 10: // SRATIONAL offset = data.LONG(offset) + offsets.tiffHeader; for (ii = 0; ii < count; ii++) { values[ii] = data.SLONG(offset + ii*4) / data.SLONG(offset + ii*4 + 4); } break; default: continue; } value = (count == 1 ? values[0] : values); if (tagDescs.hasOwnProperty(tag) && typeof value != 'object') { hash[tag] = tagDescs[tag][value]; } else { hash[tag] = value; } } return hash; } function getIFDOffsets() { var idx = offsets.tiffHeader; // Set read order of multi-byte data data.II(data.SHORT(idx) == 0x4949); // Check if always present bytes are indeed present if (data.SHORT(idx+=2) !== 0x002A) { return false; } offsets.IFD0 = offsets.tiffHeader + data.LONG(idx += 2); Tiff = extractTags(offsets.IFD0, tags.tiff); if ('ExifIFDPointer' in Tiff) { offsets.exifIFD = offsets.tiffHeader + Tiff.ExifIFDPointer; delete Tiff.ExifIFDPointer; } if ('GPSInfoIFDPointer' in Tiff) { offsets.gpsIFD = offsets.tiffHeader + Tiff.GPSInfoIFDPointer; delete Tiff.GPSInfoIFDPointer; } return true; } // At the moment only setting of simple (LONG) values, that do not require offset recalculation, is supported function setTag(ifd, tag, value) { var offset, length, tagOffset, valueOffset = 0; // If tag name passed translate into hex key if (typeof(tag) === 'string') { var tmpTags = tags[ifd.toLowerCase()]; for (var hex in tmpTags) { if (tmpTags[hex] === tag) { tag = hex; break; } } } offset = offsets[ifd.toLowerCase() + 'IFD']; length = data.SHORT(offset); for (var i = 0; i < length; i++) { tagOffset = offset + 12 * i + 2; if (data.SHORT(tagOffset) == tag) { valueOffset = tagOffset + 8; break; } } if (!valueOffset) { return false; } data.LONG(valueOffset, value); return true; } // Public functions return { init: function(segment) { // Reset internal data offsets = { tiffHeader: 10 }; if (segment === undefined || !segment.length) { return false; } data.init(segment); // Check if that's APP1 and that it has EXIF if (data.SHORT(0) === 0xFFE1 && data.STRING(4, 5).toUpperCase() === "EXIF\0") { return getIFDOffsets(); } return false; }, TIFF: function() { return Tiff; }, EXIF: function() { var Exif; // Populate EXIF hash Exif = extractTags(offsets.exifIFD, tags.exif); // Fix formatting of some tags if (Exif.ExifVersion && Basic.typeOf(Exif.ExifVersion) === 'array') { for (var i = 0, exifVersion = ''; i < Exif.ExifVersion.length; i++) { exifVersion += String.fromCharCode(Exif.ExifVersion[i]); } Exif.ExifVersion = exifVersion; } return Exif; }, GPS: function() { var GPS; GPS = extractTags(offsets.gpsIFD, tags.gps); // iOS devices (and probably some others) do not put in GPSVersionID tag (why?..) if (GPS.GPSVersionID && Basic.typeOf(GPS.GPSVersionID) === 'array') { GPS.GPSVersionID = GPS.GPSVersionID.join('.'); } return GPS; }, setExif: function(tag, value) { // Right now only setting of width/height is possible if (tag !== 'PixelXDimension' && tag !== 'PixelYDimension') {return false;} return setTag('exif', tag, value); }, getBinary: function() { return data.SEGMENT(); }, purge: function() { data.init(null); data = Tiff = null; offsets = {}; } }; }; }); // Included from: src/javascript/runtime/html5/image/JPEG.js /** * JPEG.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/image/JPEG @private */ define("moxie/runtime/html5/image/JPEG", [ "moxie/core/utils/Basic", "moxie/core/Exceptions", "moxie/runtime/html5/image/JPEGHeaders", "moxie/runtime/html5/utils/BinaryReader", "moxie/runtime/html5/image/ExifParser" ], function(Basic, x, JPEGHeaders, BinaryReader, ExifParser) { function JPEG(binstr) { var _binstr, _br, _hm, _ep, _info, hasExif; function _getDimensions() { var idx = 0, marker, length; // examine all through the end, since some images might have very large APP segments while (idx <= _binstr.length) { marker = _br.SHORT(idx += 2); if (marker >= 0xFFC0 && marker <= 0xFFC3) { // SOFn idx += 5; // marker (2 bytes) + length (2 bytes) + Sample precision (1 byte) return { height: _br.SHORT(idx), width: _br.SHORT(idx += 2) }; } length = _br.SHORT(idx += 2); idx += length - 2; } return null; } _binstr = binstr; _br = new BinaryReader(); _br.init(_binstr); // check if it is jpeg if (_br.SHORT(0) !== 0xFFD8) { throw new x.ImageError(x.ImageError.WRONG_FORMAT); } // backup headers _hm = new JPEGHeaders(binstr); // extract exif info _ep = new ExifParser(); hasExif = !!_ep.init(_hm.get('app1')[0]); // get dimensions _info = _getDimensions.call(this); Basic.extend(this, { type: 'image/jpeg', size: _binstr.length, width: _info && _info.width || 0, height: _info && _info.height || 0, setExif: function(tag, value) { if (!hasExif) { return false; // or throw an exception } if (Basic.typeOf(tag) === 'object') { Basic.each(tag, function(value, tag) { _ep.setExif(tag, value); }); } else { _ep.setExif(tag, value); } // update internal headers _hm.set('app1', _ep.getBinary()); }, writeHeaders: function() { if (!arguments.length) { // if no arguments passed, update headers internally return (_binstr = _hm.restore(_binstr)); } return _hm.restore(arguments[0]); }, stripHeaders: function(binstr) { return _hm.strip(binstr); }, purge: function() { _purge.call(this); } }); if (hasExif) { this.meta = { tiff: _ep.TIFF(), exif: _ep.EXIF(), gps: _ep.GPS() }; } function _purge() { if (!_ep || !_hm || !_br) { return; // ignore any repeating purge requests } _ep.purge(); _hm.purge(); _br.init(null); _binstr = _info = _hm = _ep = _br = null; } } return JPEG; }); // Included from: src/javascript/runtime/html5/image/PNG.js /** * PNG.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/image/PNG @private */ define("moxie/runtime/html5/image/PNG", [ "moxie/core/Exceptions", "moxie/core/utils/Basic", "moxie/runtime/html5/utils/BinaryReader" ], function(x, Basic, BinaryReader) { function PNG(binstr) { var _binstr, _br, _hm, _ep, _info; _binstr = binstr; _br = new BinaryReader(); _br.init(_binstr); // check if it's png (function() { var idx = 0, i = 0 , signature = [0x8950, 0x4E47, 0x0D0A, 0x1A0A] ; for (i = 0; i < signature.length; i++, idx += 2) { if (signature[i] != _br.SHORT(idx)) { throw new x.ImageError(x.ImageError.WRONG_FORMAT); } } }()); function _getDimensions() { var chunk, idx; chunk = _getChunkAt.call(this, 8); if (chunk.type == 'IHDR') { idx = chunk.start; return { width: _br.LONG(idx), height: _br.LONG(idx += 4) }; } return null; } function _purge() { if (!_br) { return; // ignore any repeating purge requests } _br.init(null); _binstr = _info = _hm = _ep = _br = null; } _info = _getDimensions.call(this); Basic.extend(this, { type: 'image/png', size: _binstr.length, width: _info.width, height: _info.height, purge: function() { _purge.call(this); } }); // for PNG we can safely trigger purge automatically, as we do not keep any data for later _purge.call(this); function _getChunkAt(idx) { var length, type, start, CRC; length = _br.LONG(idx); type = _br.STRING(idx += 4, 4); start = idx += 4; CRC = _br.LONG(idx + length); return { length: length, type: type, start: start, CRC: CRC }; } } return PNG; }); // Included from: src/javascript/runtime/html5/image/ImageInfo.js /** * ImageInfo.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/image/ImageInfo @private */ define("moxie/runtime/html5/image/ImageInfo", [ "moxie/core/utils/Basic", "moxie/core/Exceptions", "moxie/runtime/html5/image/JPEG", "moxie/runtime/html5/image/PNG" ], function(Basic, x, JPEG, PNG) { /** Optional image investigation tool for HTML5 runtime. Provides the following features: - ability to distinguish image type (JPEG or PNG) by signature - ability to extract image width/height directly from it's internals, without preloading in memory (fast) - ability to extract APP headers from JPEGs (Exif, GPS, etc) - ability to replace width/height tags in extracted JPEG headers - ability to restore APP headers, that were for example stripped during image manipulation @class ImageInfo @constructor @param {String} binstr Image source as binary string */ return function(binstr) { var _cs = [JPEG, PNG], _img; // figure out the format, throw: ImageError.WRONG_FORMAT if not supported _img = (function() { for (var i = 0; i < _cs.length; i++) { try { return new _cs[i](binstr); } catch (ex) { // console.info(ex); } } throw new x.ImageError(x.ImageError.WRONG_FORMAT); }()); Basic.extend(this, { /** Image Mime Type extracted from it's depths @property type @type {String} @default '' */ type: '', /** Image size in bytes @property size @type {Number} @default 0 */ size: 0, /** Image width extracted from image source @property width @type {Number} @default 0 */ width: 0, /** Image height extracted from image source @property height @type {Number} @default 0 */ height: 0, /** Sets Exif tag. Currently applicable only for width and height tags. Obviously works only with JPEGs. @method setExif @param {String} tag Tag to set @param {Mixed} value Value to assign to the tag */ setExif: function() {}, /** Restores headers to the source. @method writeHeaders @param {String} data Image source as binary string @return {String} Updated binary string */ writeHeaders: function(data) { return data; }, /** Strip all headers from the source. @method stripHeaders @param {String} data Image source as binary string @return {String} Updated binary string */ stripHeaders: function(data) { return data; }, /** Dispose resources. @method purge */ purge: function() {} }); Basic.extend(this, _img); this.purge = function() { _img.purge(); _img = null; }; }; }); // Included from: src/javascript/runtime/html5/image/MegaPixel.js /** (The MIT License) Copyright (c) 2012 Shinichi Tomita <shinichi.tomita@gmail.com>; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * Mega pixel image rendering library for iOS6 Safari * * Fixes iOS6 Safari's image file rendering issue for large size image (over mega-pixel), * which causes unexpected subsampling when drawing it in canvas. * By using this library, you can safely render the image with proper stretching. * * Copyright (c) 2012 Shinichi Tomita <shinichi.tomita@gmail.com> * Released under the MIT license */ /** @class moxie/runtime/html5/image/MegaPixel @private */ define("moxie/runtime/html5/image/MegaPixel", [], function() { /** * Rendering image element (with resizing) into the canvas element */ function renderImageToCanvas(img, canvas, options) { var iw = img.naturalWidth, ih = img.naturalHeight; var width = options.width, height = options.height; var x = options.x || 0, y = options.y || 0; var ctx = canvas.getContext('2d'); if (detectSubsampling(img)) { iw /= 2; ih /= 2; } var d = 1024; // size of tiling canvas var tmpCanvas = document.createElement('canvas'); tmpCanvas.width = tmpCanvas.height = d; var tmpCtx = tmpCanvas.getContext('2d'); var vertSquashRatio = detectVerticalSquash(img, iw, ih); var sy = 0; while (sy < ih) { var sh = sy + d > ih ? ih - sy : d; var sx = 0; while (sx < iw) { var sw = sx + d > iw ? iw - sx : d; tmpCtx.clearRect(0, 0, d, d); tmpCtx.drawImage(img, -sx, -sy); var dx = (sx * width / iw + x) << 0; var dw = Math.ceil(sw * width / iw); var dy = (sy * height / ih / vertSquashRatio + y) << 0; var dh = Math.ceil(sh * height / ih / vertSquashRatio); ctx.drawImage(tmpCanvas, 0, 0, sw, sh, dx, dy, dw, dh); sx += d; } sy += d; } tmpCanvas = tmpCtx = null; } /** * Detect subsampling in loaded image. * In iOS, larger images than 2M pixels may be subsampled in rendering. */ function detectSubsampling(img) { var iw = img.naturalWidth, ih = img.naturalHeight; if (iw * ih > 1024 * 1024) { // subsampling may happen over megapixel image var canvas = document.createElement('canvas'); canvas.width = canvas.height = 1; var ctx = canvas.getContext('2d'); ctx.drawImage(img, -iw + 1, 0); // subsampled image becomes half smaller in rendering size. // check alpha channel value to confirm image is covering edge pixel or not. // if alpha value is 0 image is not covering, hence subsampled. return ctx.getImageData(0, 0, 1, 1).data[3] === 0; } else { return false; } } /** * Detecting vertical squash in loaded image. * Fixes a bug which squash image vertically while drawing into canvas for some images. */ function detectVerticalSquash(img, iw, ih) { var canvas = document.createElement('canvas'); canvas.width = 1; canvas.height = ih; var ctx = canvas.getContext('2d'); ctx.drawImage(img, 0, 0); var data = ctx.getImageData(0, 0, 1, ih).data; // search image edge pixel position in case it is squashed vertically. var sy = 0; var ey = ih; var py = ih; while (py > sy) { var alpha = data[(py - 1) * 4 + 3]; if (alpha === 0) { ey = py; } else { sy = py; } py = (ey + sy) >> 1; } canvas = null; var ratio = (py / ih); return (ratio === 0) ? 1 : ratio; } return { isSubsampled: detectSubsampling, renderTo: renderImageToCanvas }; }); // Included from: src/javascript/runtime/html5/image/Image.js /** * Image.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html5/image/Image @private */ define("moxie/runtime/html5/image/Image", [ "moxie/runtime/html5/Runtime", "moxie/core/utils/Basic", "moxie/core/Exceptions", "moxie/core/utils/Encode", "moxie/file/File", "moxie/runtime/html5/image/ImageInfo", "moxie/runtime/html5/image/MegaPixel", "moxie/core/utils/Mime", "moxie/core/utils/Env" ], function(extensions, Basic, x, Encode, File, ImageInfo, MegaPixel, Mime, Env) { function HTML5Image() { var me = this , _img, _imgInfo, _canvas, _binStr, _blob , _modified = false // is set true whenever image is modified , _preserveHeaders = true ; Basic.extend(this, { loadFromBlob: function(blob) { var comp = this, I = comp.getRuntime() , asBinary = arguments.length > 1 ? arguments[1] : true ; if (!I.can('access_binary')) { throw new x.RuntimeError(x.RuntimeError.NOT_SUPPORTED_ERR); } _blob = blob; if (blob.isDetached()) { _binStr = blob.getSource(); _preload.call(this, _binStr); return; } else { _readAsDataUrl.call(this, blob.getSource(), function(dataUrl) { if (asBinary) { _binStr = _toBinary(dataUrl); } _preload.call(comp, dataUrl); }); } }, loadFromImage: function(img, exact) { this.meta = img.meta; _blob = new File(null, { name: img.name, size: img.size, type: img.type }); _preload.call(this, exact ? (_binStr = img.getAsBinaryString()) : img.getAsDataURL()); }, getInfo: function() { var I = this.getRuntime(), info; if (!_imgInfo && _binStr && I.can('access_image_binary')) { _imgInfo = new ImageInfo(_binStr); } info = { width: _getImg().width || 0, height: _getImg().height || 0, type: _blob.type || Mime.getFileMime(_blob.name), size: _binStr && _binStr.length || _blob.size || 0, name: _blob.name || '', meta: _imgInfo && _imgInfo.meta || this.meta || {} }; return info; }, downsize: function() { _downsize.apply(this, arguments); }, getAsCanvas: function() { if (_canvas) { _canvas.id = this.uid + '_canvas'; } return _canvas; }, getAsBlob: function(type, quality) { if (type !== this.type) { // if different mime type requested prepare image for conversion _downsize.call(this, this.width, this.height, false); } return new File(null, { name: _blob.name || '', type: type, data: me.getAsBinaryString.call(this, type, quality) }); }, getAsDataURL: function(type) { var quality = arguments[1] || 90; // if image has not been modified, return the source right away if (!_modified) { return _img.src; } if ('image/jpeg' !== type) { return _canvas.toDataURL('image/png'); } else { try { // older Geckos used to result in an exception on quality argument return _canvas.toDataURL('image/jpeg', quality/100); } catch (ex) { return _canvas.toDataURL('image/jpeg'); } } }, getAsBinaryString: function(type, quality) { // if image has not been modified, return the source right away if (!_modified) { // if image was not loaded from binary string if (!_binStr) { _binStr = _toBinary(me.getAsDataURL(type, quality)); } return _binStr; } if ('image/jpeg' !== type) { _binStr = _toBinary(me.getAsDataURL(type, quality)); } else { var dataUrl; // if jpeg if (!quality) { quality = 90; } try { // older Geckos used to result in an exception on quality argument dataUrl = _canvas.toDataURL('image/jpeg', quality/100); } catch (ex) { dataUrl = _canvas.toDataURL('image/jpeg'); } _binStr = _toBinary(dataUrl); if (_imgInfo) { _binStr = _imgInfo.stripHeaders(_binStr); if (_preserveHeaders) { // update dimensions info in exif if (_imgInfo.meta && _imgInfo.meta.exif) { _imgInfo.setExif({ PixelXDimension: this.width, PixelYDimension: this.height }); } // re-inject the headers _binStr = _imgInfo.writeHeaders(_binStr); } // will be re-created from fresh on next getInfo call _imgInfo.purge(); _imgInfo = null; } } _modified = false; return _binStr; }, destroy: function() { me = null; _purge.call(this); this.getRuntime().getShim().removeInstance(this.uid); } }); function _getImg() { if (!_canvas && !_img) { throw new x.ImageError(x.DOMException.INVALID_STATE_ERR); } return _canvas || _img; } function _toBinary(str) { return Encode.atob(str.substring(str.indexOf('base64,') + 7)); } function _toDataUrl(str, type) { return 'data:' + (type || '') + ';base64,' + Encode.btoa(str); } function _preload(str) { var comp = this; _img = new Image(); _img.onerror = function() { _purge.call(this); comp.trigger('error', x.ImageError.WRONG_FORMAT); }; _img.onload = function() { comp.trigger('load'); }; _img.src = /^data:[^;]*;base64,/.test(str) ? str : _toDataUrl(str, _blob.type); } function _readAsDataUrl(file, callback) { var comp = this, fr; // use FileReader if it's available if (window.FileReader) { fr = new FileReader(); fr.onload = function() { callback(this.result); }; fr.onerror = function() { comp.trigger('error', x.ImageError.WRONG_FORMAT); }; fr.readAsDataURL(file); } else { return callback(file.getAsDataURL()); } } function _downsize(width, height, crop, preserveHeaders) { var self = this , scale , mathFn , x = 0 , y = 0 , img , destWidth , destHeight , orientation ; _preserveHeaders = preserveHeaders; // we will need to check this on export (see getAsBinaryString()) // take into account orientation tag orientation = (this.meta && this.meta.tiff && this.meta.tiff.Orientation) || 1; if (Basic.inArray(orientation, [5,6,7,8]) !== -1) { // values that require 90 degree rotation // swap dimensions var tmp = width; width = height; height = tmp; } img = _getImg(); // unify dimensions if (!crop) { scale = Math.min(width/img.width, height/img.height); } else { // one of the dimensions may exceed the actual image dimensions - we need to take the smallest value width = Math.min(width, img.width); height = Math.min(height, img.height); scale = Math.max(width/img.width, height/img.height); } // we only downsize here if (scale > 1 && !crop && preserveHeaders) { this.trigger('Resize'); return; } // prepare canvas if necessary if (!_canvas) { _canvas = document.createElement("canvas"); } // calculate dimensions of proportionally resized image destWidth = Math.round(img.width * scale); destHeight = Math.round(img.height * scale); // scale image and canvas if (crop) { _canvas.width = width; _canvas.height = height; // if dimensions of the resulting image still larger than canvas, center it if (destWidth > width) { x = Math.round((destWidth - width) / 2); } if (destHeight > height) { y = Math.round((destHeight - height) / 2); } } else { _canvas.width = destWidth; _canvas.height = destHeight; } // rotate if required, according to orientation tag if (!_preserveHeaders) { _rotateToOrientaion(_canvas.width, _canvas.height, orientation); } _drawToCanvas.call(this, img, _canvas, -x, -y, destWidth, destHeight); this.width = _canvas.width; this.height = _canvas.height; _modified = true; self.trigger('Resize'); } function _drawToCanvas(img, canvas, x, y, w, h) { if (Env.OS === 'iOS') { // avoid squish bug in iOS6 MegaPixel.renderTo(img, canvas, { width: w, height: h, x: x, y: y }); } else { var ctx = canvas.getContext('2d'); ctx.drawImage(img, x, y, w, h); } } /** * Transform canvas coordination according to specified frame size and orientation * Orientation value is from EXIF tag * @author Shinichi Tomita <shinichi.tomita@gmail.com> */ function _rotateToOrientaion(width, height, orientation) { switch (orientation) { case 5: case 6: case 7: case 8: _canvas.width = height; _canvas.height = width; break; default: _canvas.width = width; _canvas.height = height; } /** 1 = The 0th row is at the visual top of the image, and the 0th column is the visual left-hand side. 2 = The 0th row is at the visual top of the image, and the 0th column is the visual right-hand side. 3 = The 0th row is at the visual bottom of the image, and the 0th column is the visual right-hand side. 4 = The 0th row is at the visual bottom of the image, and the 0th column is the visual left-hand side. 5 = The 0th row is the visual left-hand side of the image, and the 0th column is the visual top. 6 = The 0th row is the visual right-hand side of the image, and the 0th column is the visual top. 7 = The 0th row is the visual right-hand side of the image, and the 0th column is the visual bottom. 8 = The 0th row is the visual left-hand side of the image, and the 0th column is the visual bottom. */ var ctx = _canvas.getContext('2d'); switch (orientation) { case 2: // horizontal flip ctx.translate(width, 0); ctx.scale(-1, 1); break; case 3: // 180 rotate left ctx.translate(width, height); ctx.rotate(Math.PI); break; case 4: // vertical flip ctx.translate(0, height); ctx.scale(1, -1); break; case 5: // vertical flip + 90 rotate right ctx.rotate(0.5 * Math.PI); ctx.scale(1, -1); break; case 6: // 90 rotate right ctx.rotate(0.5 * Math.PI); ctx.translate(0, -height); break; case 7: // horizontal flip + 90 rotate right ctx.rotate(0.5 * Math.PI); ctx.translate(width, -height); ctx.scale(-1, 1); break; case 8: // 90 rotate left ctx.rotate(-0.5 * Math.PI); ctx.translate(-width, 0); break; } } function _purge() { if (_imgInfo) { _imgInfo.purge(); _imgInfo = null; } _binStr = _img = _canvas = _blob = null; _modified = false; } } return (extensions.Image = HTML5Image); }); // Included from: src/javascript/runtime/flash/Runtime.js /** * Runtime.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /*global ActiveXObject:true */ /** Defines constructor for Flash runtime. @class moxie/runtime/flash/Runtime @private */ define("moxie/runtime/flash/Runtime", [ "moxie/core/utils/Basic", "moxie/core/utils/Env", "moxie/core/utils/Dom", "moxie/core/Exceptions", "moxie/runtime/Runtime" ], function(Basic, Env, Dom, x, Runtime) { var type = 'flash', extensions = {}; /** Get the version of the Flash Player @method getShimVersion @private @return {Number} Flash Player version */ function getShimVersion() { var version; try { version = navigator.plugins['Shockwave Flash']; version = version.description; } catch (e1) { try { version = new ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version'); } catch (e2) { version = '0.0'; } } version = version.match(/\d+/g); return parseFloat(version[0] + '.' + version[1]); } /** Constructor for the Flash Runtime @class FlashRuntime @extends Runtime */ function FlashRuntime(options) { var I = this, initTimer; options = Basic.extend({ swf_url: Env.swf_url }, options); Runtime.call(this, options, type, { access_binary: function(value) { return value && I.mode === 'browser'; }, access_image_binary: function(value) { return value && I.mode === 'browser'; }, display_media: Runtime.capTrue, do_cors: Runtime.capTrue, drag_and_drop: false, report_upload_progress: function() { return I.mode === 'client'; }, resize_image: Runtime.capTrue, return_response_headers: false, return_response_type: function(responseType) { if (responseType === 'json' && !!window.JSON) { return true; } return !Basic.arrayDiff(responseType, ['', 'text', 'document']) || I.mode === 'browser'; }, return_status_code: function(code) { return I.mode === 'browser' || !Basic.arrayDiff(code, [200, 404]); }, select_file: Runtime.capTrue, select_multiple: Runtime.capTrue, send_binary_string: function(value) { return value && I.mode === 'browser'; }, send_browser_cookies: function(value) { return value && I.mode === 'browser'; }, send_custom_headers: function(value) { return value && I.mode === 'browser'; }, send_multipart: Runtime.capTrue, slice_blob: function(value) { return value && I.mode === 'browser'; }, stream_upload: function(value) { return value && I.mode === 'browser'; }, summon_file_dialog: false, upload_filesize: function(size) { return Basic.parseSizeStr(size) <= 2097152 || I.mode === 'client'; }, use_http_method: function(methods) { return !Basic.arrayDiff(methods, ['GET', 'POST']); } }, { // capabilities that require specific mode access_binary: function(value) { return value ? 'browser' : 'client'; }, access_image_binary: function(value) { return value ? 'browser' : 'client'; }, report_upload_progress: function(value) { return value ? 'browser' : 'client'; }, return_response_type: function(responseType) { return Basic.arrayDiff(responseType, ['', 'text', 'json', 'document']) ? 'browser' : ['client', 'browser']; }, return_status_code: function(code) { return Basic.arrayDiff(code, [200, 404]) ? 'browser' : ['client', 'browser']; }, send_binary_string: function(value) { return value ? 'browser' : 'client'; }, send_browser_cookies: function(value) { return value ? 'browser' : 'client'; }, send_custom_headers: function(value) { return value ? 'browser' : 'client'; }, stream_upload: function(value) { return value ? 'client' : 'browser'; }, upload_filesize: function(size) { return Basic.parseSizeStr(size) >= 2097152 ? 'client' : 'browser'; } }, 'client'); // minimal requirement for Flash Player version if (getShimVersion() < 10) { this.mode = false; // with falsy mode, runtime won't operable, no matter what the mode was before } Basic.extend(this, { getShim: function() { return Dom.get(this.uid); }, shimExec: function(component, action) { var args = [].slice.call(arguments, 2); return I.getShim().exec(this.uid, component, action, args); }, init: function() { var html, el, container; container = this.getShimContainer(); // if not the minimal height, shims are not initialized in older browsers (e.g FF3.6, IE6,7,8, Safari 4.0,5.0, etc) Basic.extend(container.style, { position: 'absolute', top: '-8px', left: '-8px', width: '9px', height: '9px', overflow: 'hidden' }); // insert flash object html = '<object id="' + this.uid + '" type="application/x-shockwave-flash" data="' + options.swf_url + '" '; if (Env.browser === 'IE') { html += 'classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" '; } html += 'width="100%" height="100%" style="outline:0">' + '<param name="movie" value="' + options.swf_url + '" />' + '<param name="flashvars" value="uid=' + escape(this.uid) + '&target=' + Env.global_event_dispatcher + '" />' + '<param name="wmode" value="transparent" />' + '<param name="allowscriptaccess" value="always" />' + '</object>'; if (Env.browser === 'IE') { el = document.createElement('div'); container.appendChild(el); el.outerHTML = html; el = container = null; // just in case } else { container.innerHTML = html; } // Init is dispatched by the shim initTimer = setTimeout(function() { if (I && !I.initialized) { // runtime might be already destroyed by this moment I.trigger("Error", new x.RuntimeError(x.RuntimeError.NOT_INIT_ERR)); } }, 5000); }, destroy: (function(destroy) { // extend default destroy method return function() { destroy.call(I); clearTimeout(initTimer); // initialization check might be still onwait options = initTimer = destroy = I = null; }; }(this.destroy)) }, extensions); } Runtime.addConstructor(type, FlashRuntime); return extensions; }); // Included from: src/javascript/runtime/flash/file/Blob.js /** * Blob.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/file/Blob @private */ define("moxie/runtime/flash/file/Blob", [ "moxie/runtime/flash/Runtime", "moxie/file/Blob" ], function(extensions, Blob) { var FlashBlob = { slice: function(blob, start, end, type) { var self = this.getRuntime(); if (start < 0) { start = Math.max(blob.size + start, 0); } else if (start > 0) { start = Math.min(start, blob.size); } if (end < 0) { end = Math.max(blob.size + end, 0); } else if (end > 0) { end = Math.min(end, blob.size); } blob = self.shimExec.call(this, 'Blob', 'slice', start, end, type || ''); if (blob) { blob = new Blob(self.uid, blob); } return blob; } }; return (extensions.Blob = FlashBlob); }); // Included from: src/javascript/runtime/flash/file/FileInput.js /** * FileInput.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/file/FileInput @private */ define("moxie/runtime/flash/file/FileInput", [ "moxie/runtime/flash/Runtime" ], function(extensions) { var FileInput = { init: function(options) { this.getRuntime().shimExec.call(this, 'FileInput', 'init', { name: options.name, accept: options.accept, multiple: options.multiple }); this.trigger('ready'); } }; return (extensions.FileInput = FileInput); }); // Included from: src/javascript/runtime/flash/file/FileReader.js /** * FileReader.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/file/FileReader @private */ define("moxie/runtime/flash/file/FileReader", [ "moxie/runtime/flash/Runtime", "moxie/core/utils/Encode" ], function(extensions, Encode) { var _result = ''; function _formatData(data, op) { switch (op) { case 'readAsText': return Encode.atob(data, 'utf8'); case 'readAsBinaryString': return Encode.atob(data); case 'readAsDataURL': return data; } return null; } var FileReader = { read: function(op, blob) { var target = this, self = target.getRuntime(); // special prefix for DataURL read mode if (op === 'readAsDataURL') { _result = 'data:' + (blob.type || '') + ';base64,'; } target.bind('Progress', function(e, data) { if (data) { _result += _formatData(data, op); } }); return self.shimExec.call(this, 'FileReader', 'readAsBase64', blob.uid); }, getResult: function() { return _result; }, destroy: function() { _result = null; } }; return (extensions.FileReader = FileReader); }); // Included from: src/javascript/runtime/flash/file/FileReaderSync.js /** * FileReaderSync.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/file/FileReaderSync @private */ define("moxie/runtime/flash/file/FileReaderSync", [ "moxie/runtime/flash/Runtime", "moxie/core/utils/Encode" ], function(extensions, Encode) { function _formatData(data, op) { switch (op) { case 'readAsText': return Encode.atob(data, 'utf8'); case 'readAsBinaryString': return Encode.atob(data); case 'readAsDataURL': return data; } return null; } var FileReaderSync = { read: function(op, blob) { var result, self = this.getRuntime(); result = self.shimExec.call(this, 'FileReaderSync', 'readAsBase64', blob.uid); if (!result) { return null; // or throw ex } // special prefix for DataURL read mode if (op === 'readAsDataURL') { result = 'data:' + (blob.type || '') + ';base64,' + result; } return _formatData(result, op, blob.type); } }; return (extensions.FileReaderSync = FileReaderSync); }); // Included from: src/javascript/runtime/flash/xhr/XMLHttpRequest.js /** * XMLHttpRequest.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/xhr/XMLHttpRequest @private */ define("moxie/runtime/flash/xhr/XMLHttpRequest", [ "moxie/runtime/flash/Runtime", "moxie/core/utils/Basic", "moxie/file/Blob", "moxie/file/File", "moxie/file/FileReaderSync", "moxie/xhr/FormData", "moxie/runtime/Transporter" ], function(extensions, Basic, Blob, File, FileReaderSync, FormData, Transporter) { var XMLHttpRequest = { send: function(meta, data) { var target = this, self = target.getRuntime(); function send() { meta.transport = self.mode; self.shimExec.call(target, 'XMLHttpRequest', 'send', meta, data); } function appendBlob(name, blob) { self.shimExec.call(target, 'XMLHttpRequest', 'appendBlob', name, blob.uid); data = null; send(); } function attachBlob(blob, cb) { var tr = new Transporter(); tr.bind("TransportingComplete", function() { cb(this.result); }); tr.transport(blob.getSource(), blob.type, { ruid: self.uid }); } // copy over the headers if any if (!Basic.isEmptyObj(meta.headers)) { Basic.each(meta.headers, function(value, header) { self.shimExec.call(target, 'XMLHttpRequest', 'setRequestHeader', header, value.toString()); // Silverlight doesn't accept integers into the arguments of type object }); } // transfer over multipart params and blob itself if (data instanceof FormData) { var blobField; data.each(function(value, name) { if (value instanceof Blob) { blobField = name; } else { self.shimExec.call(target, 'XMLHttpRequest', 'append', name, value); } }); if (!data.hasBlob()) { data = null; send(); } else { var blob = data.getBlob(); if (blob.isDetached()) { attachBlob(blob, function(attachedBlob) { blob.destroy(); appendBlob(blobField, attachedBlob); }); } else { appendBlob(blobField, blob); } } } else if (data instanceof Blob) { if (data.isDetached()) { attachBlob(data, function(attachedBlob) { data.destroy(); data = attachedBlob.uid; send(); }); } else { data = data.uid; send(); } } else { send(); } }, getResponse: function(responseType) { var frs, blob, self = this.getRuntime(); blob = self.shimExec.call(this, 'XMLHttpRequest', 'getResponseAsBlob'); if (blob) { blob = new File(self.uid, blob); if ('blob' === responseType) { return blob; } try { frs = new FileReaderSync(); if (!!~Basic.inArray(responseType, ["", "text"])) { return frs.readAsText(blob); } else if ('json' === responseType && !!window.JSON) { return JSON.parse(frs.readAsText(blob)); } } finally { blob.destroy(); } } return null; }, abort: function(upload_complete_flag) { var self = this.getRuntime(); self.shimExec.call(this, 'XMLHttpRequest', 'abort'); this.dispatchEvent('readystatechange'); // this.dispatchEvent('progress'); this.dispatchEvent('abort'); //if (!upload_complete_flag) { // this.dispatchEvent('uploadprogress'); //} } }; return (extensions.XMLHttpRequest = XMLHttpRequest); }); // Included from: src/javascript/runtime/flash/runtime/Transporter.js /** * Transporter.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/runtime/Transporter @private */ define("moxie/runtime/flash/runtime/Transporter", [ "moxie/runtime/flash/Runtime", "moxie/file/Blob" ], function(extensions, Blob) { var Transporter = { getAsBlob: function(type) { var self = this.getRuntime() , blob = self.shimExec.call(this, 'Transporter', 'getAsBlob', type) ; if (blob) { return new Blob(self.uid, blob); } return null; } }; return (extensions.Transporter = Transporter); }); // Included from: src/javascript/runtime/flash/image/Image.js /** * Image.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/flash/image/Image @private */ define("moxie/runtime/flash/image/Image", [ "moxie/runtime/flash/Runtime", "moxie/core/utils/Basic", "moxie/runtime/Transporter", "moxie/file/Blob", "moxie/file/FileReaderSync" ], function(extensions, Basic, Transporter, Blob, FileReaderSync) { var Image = { loadFromBlob: function(blob) { var comp = this, self = comp.getRuntime(); function exec(srcBlob) { self.shimExec.call(comp, 'Image', 'loadFromBlob', srcBlob.uid); comp = self = null; } if (blob.isDetached()) { // binary string var tr = new Transporter(); tr.bind("TransportingComplete", function() { exec(tr.result.getSource()); }); tr.transport(blob.getSource(), blob.type, { ruid: self.uid }); } else { exec(blob.getSource()); } }, loadFromImage: function(img) { var self = this.getRuntime(); return self.shimExec.call(this, 'Image', 'loadFromImage', img.uid); }, getAsBlob: function(type, quality) { var self = this.getRuntime() , blob = self.shimExec.call(this, 'Image', 'getAsBlob', type, quality) ; if (blob) { return new Blob(self.uid, blob); } return null; }, getAsDataURL: function() { var self = this.getRuntime() , blob = self.Image.getAsBlob.apply(this, arguments) , frs ; if (!blob) { return null; } frs = new FileReaderSync(); return frs.readAsDataURL(blob); } }; return (extensions.Image = Image); }); // Included from: src/javascript/runtime/silverlight/Runtime.js /** * RunTime.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /*global ActiveXObject:true */ /** Defines constructor for Silverlight runtime. @class moxie/runtime/silverlight/Runtime @private */ define("moxie/runtime/silverlight/Runtime", [ "moxie/core/utils/Basic", "moxie/core/utils/Env", "moxie/core/utils/Dom", "moxie/core/Exceptions", "moxie/runtime/Runtime" ], function(Basic, Env, Dom, x, Runtime) { var type = "silverlight", extensions = {}; function isInstalled(version) { var isVersionSupported = false, control = null, actualVer, actualVerArray, reqVerArray, requiredVersionPart, actualVersionPart, index = 0; try { try { control = new ActiveXObject('AgControl.AgControl'); if (control.IsVersionSupported(version)) { isVersionSupported = true; } control = null; } catch (e) { var plugin = navigator.plugins["Silverlight Plug-In"]; if (plugin) { actualVer = plugin.description; if (actualVer === "1.0.30226.2") { actualVer = "2.0.30226.2"; } actualVerArray = actualVer.split("."); while (actualVerArray.length > 3) { actualVerArray.pop(); } while ( actualVerArray.length < 4) { actualVerArray.push(0); } reqVerArray = version.split("."); while (reqVerArray.length > 4) { reqVerArray.pop(); } do { requiredVersionPart = parseInt(reqVerArray[index], 10); actualVersionPart = parseInt(actualVerArray[index], 10); index++; } while (index < reqVerArray.length && requiredVersionPart === actualVersionPart); if (requiredVersionPart <= actualVersionPart && !isNaN(requiredVersionPart)) { isVersionSupported = true; } } } } catch (e2) { isVersionSupported = false; } return isVersionSupported; } /** Constructor for the Silverlight Runtime @class SilverlightRuntime @extends Runtime */ function SilverlightRuntime(options) { var I = this, initTimer; options = Basic.extend({ xap_url: Env.xap_url }, options); Runtime.call(this, options, type, { access_binary: Runtime.capTrue, access_image_binary: Runtime.capTrue, display_media: Runtime.capTrue, do_cors: Runtime.capTrue, drag_and_drop: false, report_upload_progress: Runtime.capTrue, resize_image: Runtime.capTrue, return_response_headers: function(value) { return value && I.mode === 'client'; }, return_response_type: function(responseType) { if (responseType !== 'json') { return true; } else { return !!window.JSON; } }, return_status_code: function(code) { return I.mode === 'client' || !Basic.arrayDiff(code, [200, 404]); }, select_file: Runtime.capTrue, select_multiple: Runtime.capTrue, send_binary_string: Runtime.capTrue, send_browser_cookies: function(value) { return value && I.mode === 'browser'; }, send_custom_headers: function(value) { return value && I.mode === 'client'; }, send_multipart: Runtime.capTrue, slice_blob: Runtime.capTrue, stream_upload: true, summon_file_dialog: false, upload_filesize: Runtime.capTrue, use_http_method: function(methods) { return I.mode === 'client' || !Basic.arrayDiff(methods, ['GET', 'POST']); } }, { // capabilities that require specific mode return_response_headers: function(value) { return value ? 'client' : 'browser'; }, return_status_code: function(code) { return Basic.arrayDiff(code, [200, 404]) ? 'client' : ['client', 'browser']; }, send_browser_cookies: function(value) { return value ? 'browser' : 'client'; }, send_custom_headers: function(value) { return value ? 'client' : 'browser'; }, use_http_method: function(methods) { return Basic.arrayDiff(methods, ['GET', 'POST']) ? 'client' : ['client', 'browser']; } }); // minimal requirement if (!isInstalled('2.0.31005.0') || Env.browser === 'Opera') { this.mode = false; } Basic.extend(this, { getShim: function() { return Dom.get(this.uid).content.Moxie; }, shimExec: function(component, action) { var args = [].slice.call(arguments, 2); return I.getShim().exec(this.uid, component, action, args); }, init : function() { var container; container = this.getShimContainer(); container.innerHTML = '<object id="' + this.uid + '" data="data:application/x-silverlight," type="application/x-silverlight-2" width="100%" height="100%" style="outline:none;">' + '<param name="source" value="' + options.xap_url + '"/>' + '<param name="background" value="Transparent"/>' + '<param name="windowless" value="true"/>' + '<param name="enablehtmlaccess" value="true"/>' + '<param name="initParams" value="uid=' + this.uid + ',target=' + Env.global_event_dispatcher + '"/>' + '</object>'; // Init is dispatched by the shim initTimer = setTimeout(function() { if (I && !I.initialized) { // runtime might be already destroyed by this moment I.trigger("Error", new x.RuntimeError(x.RuntimeError.NOT_INIT_ERR)); } }, Env.OS !== 'Windows'? 10000 : 5000); // give it more time to initialize in non Windows OS (like Mac) }, destroy: (function(destroy) { // extend default destroy method return function() { destroy.call(I); clearTimeout(initTimer); // initialization check might be still onwait options = initTimer = destroy = I = null; }; }(this.destroy)) }, extensions); } Runtime.addConstructor(type, SilverlightRuntime); return extensions; }); // Included from: src/javascript/runtime/silverlight/file/Blob.js /** * Blob.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/file/Blob @private */ define("moxie/runtime/silverlight/file/Blob", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Basic", "moxie/runtime/flash/file/Blob" ], function(extensions, Basic, Blob) { return (extensions.Blob = Basic.extend({}, Blob)); }); // Included from: src/javascript/runtime/silverlight/file/FileInput.js /** * FileInput.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/file/FileInput @private */ define("moxie/runtime/silverlight/file/FileInput", [ "moxie/runtime/silverlight/Runtime" ], function(extensions) { var FileInput = { init: function(options) { function toFilters(accept) { var filter = ''; for (var i = 0; i < accept.length; i++) { filter += (filter !== '' ? '|' : '') + accept[i].title + " | *." + accept[i].extensions.replace(/,/g, ';*.'); } return filter; } this.getRuntime().shimExec.call(this, 'FileInput', 'init', toFilters(options.accept), options.name, options.multiple); this.trigger('ready'); } }; return (extensions.FileInput = FileInput); }); // Included from: src/javascript/runtime/silverlight/file/FileDrop.js /** * FileDrop.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/file/FileDrop @private */ define("moxie/runtime/silverlight/file/FileDrop", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Dom", "moxie/core/utils/Events" ], function(extensions, Dom, Events) { // not exactly useful, since works only in safari (...crickets...) var FileDrop = { init: function() { var comp = this, self = comp.getRuntime(), dropZone; dropZone = self.getShimContainer(); Events.addEvent(dropZone, 'dragover', function(e) { e.preventDefault(); e.stopPropagation(); e.dataTransfer.dropEffect = 'copy'; }, comp.uid); Events.addEvent(dropZone, 'dragenter', function(e) { e.preventDefault(); var flag = Dom.get(self.uid).dragEnter(e); // If handled, then stop propagation of event in DOM if (flag) { e.stopPropagation(); } }, comp.uid); Events.addEvent(dropZone, 'drop', function(e) { e.preventDefault(); var flag = Dom.get(self.uid).dragDrop(e); // If handled, then stop propagation of event in DOM if (flag) { e.stopPropagation(); } }, comp.uid); return self.shimExec.call(this, 'FileDrop', 'init'); } }; return (extensions.FileDrop = FileDrop); }); // Included from: src/javascript/runtime/silverlight/file/FileReader.js /** * FileReader.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/file/FileReader @private */ define("moxie/runtime/silverlight/file/FileReader", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Basic", "moxie/runtime/flash/file/FileReader" ], function(extensions, Basic, FileReader) { return (extensions.FileReader = Basic.extend({}, FileReader)); }); // Included from: src/javascript/runtime/silverlight/file/FileReaderSync.js /** * FileReaderSync.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/file/FileReaderSync @private */ define("moxie/runtime/silverlight/file/FileReaderSync", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Basic", "moxie/runtime/flash/file/FileReaderSync" ], function(extensions, Basic, FileReaderSync) { return (extensions.FileReaderSync = Basic.extend({}, FileReaderSync)); }); // Included from: src/javascript/runtime/silverlight/xhr/XMLHttpRequest.js /** * XMLHttpRequest.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/xhr/XMLHttpRequest @private */ define("moxie/runtime/silverlight/xhr/XMLHttpRequest", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Basic", "moxie/runtime/flash/xhr/XMLHttpRequest" ], function(extensions, Basic, XMLHttpRequest) { return (extensions.XMLHttpRequest = Basic.extend({}, XMLHttpRequest)); }); // Included from: src/javascript/runtime/silverlight/runtime/Transporter.js /** * Transporter.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/runtime/Transporter @private */ define("moxie/runtime/silverlight/runtime/Transporter", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Basic", "moxie/runtime/flash/runtime/Transporter" ], function(extensions, Basic, Transporter) { return (extensions.Transporter = Basic.extend({}, Transporter)); }); // Included from: src/javascript/runtime/silverlight/image/Image.js /** * Image.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/silverlight/image/Image @private */ define("moxie/runtime/silverlight/image/Image", [ "moxie/runtime/silverlight/Runtime", "moxie/core/utils/Basic", "moxie/runtime/flash/image/Image" ], function(extensions, Basic, Image) { return (extensions.Image = Basic.extend({}, Image, { getInfo: function() { var self = this.getRuntime() , grps = ['tiff', 'exif', 'gps'] , info = { meta: {} } , rawInfo = self.shimExec.call(this, 'Image', 'getInfo') ; if (rawInfo.meta) { Basic.each(grps, function(grp) { var meta = rawInfo.meta[grp] , tag , i , length , value ; if (meta && meta.keys) { info.meta[grp] = {}; for (i = 0, length = meta.keys.length; i < length; i++) { tag = meta.keys[i]; value = meta[tag]; if (value) { // convert numbers if (/^(\d|[1-9]\d+)$/.test(value)) { // integer (make sure doesn't start with zero) value = parseInt(value, 10); } else if (/^\d*\.\d+$/.test(value)) { // double value = parseFloat(value); } info.meta[grp][tag] = value; } } } }); } info.width = parseInt(rawInfo.width, 10); info.height = parseInt(rawInfo.height, 10); info.size = parseInt(rawInfo.size, 10); info.type = rawInfo.type; info.name = rawInfo.name; return info; } })); }); // Included from: src/javascript/runtime/html4/Runtime.js /** * Runtime.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /*global File:true */ /** Defines constructor for HTML4 runtime. @class moxie/runtime/html4/Runtime @private */ define("moxie/runtime/html4/Runtime", [ "moxie/core/utils/Basic", "moxie/core/Exceptions", "moxie/runtime/Runtime", "moxie/core/utils/Env" ], function(Basic, x, Runtime, Env) { var type = 'html4', extensions = {}; function Html4Runtime(options) { var I = this , Test = Runtime.capTest , True = Runtime.capTrue ; Runtime.call(this, options, type, { access_binary: Test(window.FileReader || window.File && File.getAsDataURL), access_image_binary: false, display_media: Test(extensions.Image && (Env.can('create_canvas') || Env.can('use_data_uri_over32kb'))), do_cors: false, drag_and_drop: false, filter_by_extension: Test(function() { // if you know how to feature-detect this, please suggest return (Env.browser === 'Chrome' && Env.version >= 28) || (Env.browser === 'IE' && Env.version >= 10); }()), resize_image: function() { return extensions.Image && I.can('access_binary') && Env.can('create_canvas'); }, report_upload_progress: false, return_response_headers: false, return_response_type: function(responseType) { if (responseType === 'json' && !!window.JSON) { return true; } return !!~Basic.inArray(responseType, ['text', 'document', '']); }, return_status_code: function(code) { return !Basic.arrayDiff(code, [200, 404]); }, select_file: function() { return Env.can('use_fileinput'); }, select_multiple: false, send_binary_string: false, send_custom_headers: false, send_multipart: true, slice_blob: false, stream_upload: function() { return I.can('select_file'); }, summon_file_dialog: Test(function() { // yeah... some dirty sniffing here... return (Env.browser === 'Firefox' && Env.version >= 4) || (Env.browser === 'Opera' && Env.version >= 12) || !!~Basic.inArray(Env.browser, ['Chrome', 'Safari']); }()), upload_filesize: True, use_http_method: function(methods) { return !Basic.arrayDiff(methods, ['GET', 'POST']); } }); Basic.extend(this, { init : function() { this.trigger("Init"); }, destroy: (function(destroy) { // extend default destroy method return function() { destroy.call(I); destroy = I = null; }; }(this.destroy)) }); Basic.extend(this.getShim(), extensions); } Runtime.addConstructor(type, Html4Runtime); return extensions; }); // Included from: src/javascript/runtime/html4/file/FileInput.js /** * FileInput.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html4/file/FileInput @private */ define("moxie/runtime/html4/file/FileInput", [ "moxie/runtime/html4/Runtime", "moxie/core/utils/Basic", "moxie/core/utils/Dom", "moxie/core/utils/Events", "moxie/core/utils/Mime", "moxie/core/utils/Env" ], function(extensions, Basic, Dom, Events, Mime, Env) { function FileInput() { var _uid, _files = [], _mimes = [], _options; function addInput() { var comp = this, I = comp.getRuntime(), shimContainer, browseButton, currForm, form, input, uid; uid = Basic.guid('uid_'); shimContainer = I.getShimContainer(); // we get new ref everytime to avoid memory leaks in IE if (_uid) { // move previous form out of the view currForm = Dom.get(_uid + '_form'); if (currForm) { Basic.extend(currForm.style, { top: '100%' }); } } // build form in DOM, since innerHTML version not able to submit file for some reason form = document.createElement('form'); form.setAttribute('id', uid + '_form'); form.setAttribute('method', 'post'); form.setAttribute('enctype', 'multipart/form-data'); form.setAttribute('encoding', 'multipart/form-data'); Basic.extend(form.style, { overflow: 'hidden', position: 'absolute', top: 0, left: 0, width: '100%', height: '100%' }); input = document.createElement('input'); input.setAttribute('id', uid); input.setAttribute('type', 'file'); input.setAttribute('name', _options.name || 'Filedata'); input.setAttribute('accept', _mimes.join(',')); Basic.extend(input.style, { fontSize: '999px', opacity: 0 }); form.appendChild(input); shimContainer.appendChild(form); // prepare file input to be placed underneath the browse_button element Basic.extend(input.style, { position: 'absolute', top: 0, left: 0, width: '100%', height: '100%' }); if (Env.browser === 'IE' && Env.version < 10) { Basic.extend(input.style, { filter : "progid:DXImageTransform.Microsoft.Alpha(opacity=0)" }); } input.onchange = function() { // there should be only one handler for this var file; if (!this.value) { return; } if (this.files) { file = this.files[0]; } else { file = { name: this.value }; } _files = [file]; this.onchange = function() {}; // clear event handler addInput.call(comp); // after file is initialized as o.File, we need to update form and input ids comp.bind('change', function onChange() { var input = Dom.get(uid), form = Dom.get(uid + '_form'), file; comp.unbind('change', onChange); if (comp.files.length && input && form) { file = comp.files[0]; input.setAttribute('id', file.uid); form.setAttribute('id', file.uid + '_form'); // set upload target form.setAttribute('target', file.uid + '_iframe'); } input = form = null; }, 998); input = form = null; comp.trigger('change'); }; // route click event to the input if (I.can('summon_file_dialog')) { browseButton = Dom.get(_options.browse_button); Events.removeEvent(browseButton, 'click', comp.uid); Events.addEvent(browseButton, 'click', function(e) { if (input && !input.disabled) { // for some reason FF (up to 8.0.1 so far) lets to click disabled input[type=file] input.click(); } e.preventDefault(); }, comp.uid); } _uid = uid; shimContainer = currForm = browseButton = null; } Basic.extend(this, { init: function(options) { var comp = this, I = comp.getRuntime(), shimContainer; // figure out accept string _options = options; _mimes = options.accept.mimes || Mime.extList2mimes(options.accept, I.can('filter_by_extension')); shimContainer = I.getShimContainer(); (function() { var browseButton, zIndex, top; browseButton = Dom.get(options.browse_button); // Route click event to the input[type=file] element for browsers that support such behavior if (I.can('summon_file_dialog')) { if (Dom.getStyle(browseButton, 'position') === 'static') { browseButton.style.position = 'relative'; } zIndex = parseInt(Dom.getStyle(browseButton, 'z-index'), 10) || 1; browseButton.style.zIndex = zIndex; shimContainer.style.zIndex = zIndex - 1; } /* Since we have to place input[type=file] on top of the browse_button for some browsers, browse_button loses interactivity, so we restore it here */ top = I.can('summon_file_dialog') ? browseButton : shimContainer; Events.addEvent(top, 'mouseover', function() { comp.trigger('mouseenter'); }, comp.uid); Events.addEvent(top, 'mouseout', function() { comp.trigger('mouseleave'); }, comp.uid); Events.addEvent(top, 'mousedown', function() { comp.trigger('mousedown'); }, comp.uid); Events.addEvent(Dom.get(options.container), 'mouseup', function() { comp.trigger('mouseup'); }, comp.uid); browseButton = null; }()); addInput.call(this); shimContainer = null; // trigger ready event asynchronously comp.trigger({ type: 'ready', async: true }); }, getFiles: function() { return _files; }, disable: function(state) { var input; if ((input = Dom.get(_uid))) { input.disabled = !!state; } }, destroy: function() { var I = this.getRuntime() , shim = I.getShim() , shimContainer = I.getShimContainer() ; Events.removeAllEvents(shimContainer, this.uid); Events.removeAllEvents(_options && Dom.get(_options.container), this.uid); Events.removeAllEvents(_options && Dom.get(_options.browse_button), this.uid); if (shimContainer) { shimContainer.innerHTML = ''; } shim.removeInstance(this.uid); _uid = _files = _mimes = _options = shimContainer = shim = null; } }); } return (extensions.FileInput = FileInput); }); // Included from: src/javascript/runtime/html4/file/FileReader.js /** * FileReader.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html4/file/FileReader @private */ define("moxie/runtime/html4/file/FileReader", [ "moxie/runtime/html4/Runtime", "moxie/runtime/html5/file/FileReader" ], function(extensions, FileReader) { return (extensions.FileReader = FileReader); }); // Included from: src/javascript/runtime/html4/xhr/XMLHttpRequest.js /** * XMLHttpRequest.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html4/xhr/XMLHttpRequest @private */ define("moxie/runtime/html4/xhr/XMLHttpRequest", [ "moxie/runtime/html4/Runtime", "moxie/core/utils/Basic", "moxie/core/utils/Dom", "moxie/core/utils/Url", "moxie/core/Exceptions", "moxie/core/utils/Events", "moxie/file/Blob", "moxie/xhr/FormData" ], function(extensions, Basic, Dom, Url, x, Events, Blob, FormData) { function XMLHttpRequest() { var _status, _response, _iframe; function cleanup(cb) { var target = this, uid, form, inputs, i, hasFile = false; if (!_iframe) { return; } uid = _iframe.id.replace(/_iframe$/, ''); form = Dom.get(uid + '_form'); if (form) { inputs = form.getElementsByTagName('input'); i = inputs.length; while (i--) { switch (inputs[i].getAttribute('type')) { case 'hidden': inputs[i].parentNode.removeChild(inputs[i]); break; case 'file': hasFile = true; // flag the case for later break; } } inputs = []; if (!hasFile) { // we need to keep the form for sake of possible retries form.parentNode.removeChild(form); } form = null; } // without timeout, request is marked as canceled (in console) setTimeout(function() { Events.removeEvent(_iframe, 'load', target.uid); if (_iframe.parentNode) { // #382 _iframe.parentNode.removeChild(_iframe); } // check if shim container has any other children, if - not, remove it as well var shimContainer = target.getRuntime().getShimContainer(); if (!shimContainer.children.length) { shimContainer.parentNode.removeChild(shimContainer); } shimContainer = _iframe = null; cb(); }, 1); } Basic.extend(this, { send: function(meta, data) { var target = this, I = target.getRuntime(), uid, form, input, blob; _status = _response = null; function createIframe() { var container = I.getShimContainer() || document.body , temp = document.createElement('div') ; // IE 6 won't be able to set the name using setAttribute or iframe.name temp.innerHTML = '<iframe id="' + uid + '_iframe" name="' + uid + '_iframe" src="javascript:&quot;&quot;" style="display:none"></iframe>'; _iframe = temp.firstChild; container.appendChild(_iframe); /* _iframe.onreadystatechange = function() { console.info(_iframe.readyState); };*/ Events.addEvent(_iframe, 'load', function() { // _iframe.onload doesn't work in IE lte 8 var el; try { el = _iframe.contentWindow.document || _iframe.contentDocument || window.frames[_iframe.id].document; // try to detect some standard error pages if (/^4(0[0-9]|1[0-7]|2[2346])\s/.test(el.title)) { // test if title starts with 4xx HTTP error _status = el.title.replace(/^(\d+).*$/, '$1'); } else { _status = 200; // get result _response = Basic.trim(el.body.innerHTML); // we need to fire these at least once target.trigger({ type: 'progress', loaded: _response.length, total: _response.length }); if (blob) { // if we were uploading a file target.trigger({ type: 'uploadprogress', loaded: blob.size || 1025, total: blob.size || 1025 }); } } } catch (ex) { if (Url.hasSameOrigin(meta.url)) { // if response is sent with error code, iframe in IE gets redirected to res://ieframe.dll/http_x.htm // which obviously results to cross domain error (wtf?) _status = 404; } else { cleanup.call(target, function() { target.trigger('error'); }); return; } } cleanup.call(target, function() { target.trigger('load'); }); }, target.uid); } // end createIframe // prepare data to be sent and convert if required if (data instanceof FormData && data.hasBlob()) { blob = data.getBlob(); uid = blob.uid; input = Dom.get(uid); form = Dom.get(uid + '_form'); if (!form) { throw new x.DOMException(x.DOMException.NOT_FOUND_ERR); } } else { uid = Basic.guid('uid_'); form = document.createElement('form'); form.setAttribute('id', uid + '_form'); form.setAttribute('method', meta.method); form.setAttribute('enctype', 'multipart/form-data'); form.setAttribute('encoding', 'multipart/form-data'); form.setAttribute('target', uid + '_iframe'); I.getShimContainer().appendChild(form); } if (data instanceof FormData) { data.each(function(value, name) { if (value instanceof Blob) { if (input) { input.setAttribute('name', name); } } else { var hidden = document.createElement('input'); Basic.extend(hidden, { type : 'hidden', name : name, value : value }); // make sure that input[type="file"], if it's there, comes last if (input) { form.insertBefore(hidden, input); } else { form.appendChild(hidden); } } }); } // set destination url form.setAttribute("action", meta.url); createIframe(); form.submit(); target.trigger('loadstart'); }, getStatus: function() { return _status; }, getResponse: function(responseType) { if ('json' === responseType) { // strip off <pre>..</pre> tags that might be enclosing the response if (Basic.typeOf(_response) === 'string' && !!window.JSON) { try { return JSON.parse(_response.replace(/^\s*<pre[^>]*>/, '').replace(/<\/pre>\s*$/, '')); } catch (ex) { return null; } } } else if ('document' === responseType) { } return _response; }, abort: function() { var target = this; if (_iframe && _iframe.contentWindow) { if (_iframe.contentWindow.stop) { // FireFox/Safari/Chrome _iframe.contentWindow.stop(); } else if (_iframe.contentWindow.document.execCommand) { // IE _iframe.contentWindow.document.execCommand('Stop'); } else { _iframe.src = "about:blank"; } } cleanup.call(this, function() { // target.dispatchEvent('readystatechange'); target.dispatchEvent('abort'); }); } }); } return (extensions.XMLHttpRequest = XMLHttpRequest); }); // Included from: src/javascript/runtime/html4/image/Image.js /** * Image.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /** @class moxie/runtime/html4/image/Image @private */ define("moxie/runtime/html4/image/Image", [ "moxie/runtime/html4/Runtime", "moxie/runtime/html5/image/Image" ], function(extensions, Image) { return (extensions.Image = Image); }); expose(["moxie/core/utils/Basic","moxie/core/I18n","moxie/core/utils/Mime","moxie/core/utils/Env","moxie/core/utils/Dom","moxie/core/Exceptions","moxie/core/EventTarget","moxie/core/utils/Encode","moxie/runtime/Runtime","moxie/runtime/RuntimeClient","moxie/file/Blob","moxie/file/File","moxie/file/FileInput","moxie/file/FileDrop","moxie/runtime/RuntimeTarget","moxie/file/FileReader","moxie/core/utils/Url","moxie/file/FileReaderSync","moxie/xhr/FormData","moxie/xhr/XMLHttpRequest","moxie/runtime/Transporter","moxie/image/Image","moxie/core/utils/Events"]); })(this);/** * o.js * * Copyright 2013, Moxiecode Systems AB * Released under GPL License. * * License: http://www.plupload.com/license * Contributing: http://www.plupload.com/contributing */ /*global moxie:true */ /** Globally exposed namespace with the most frequently used public classes and handy methods. @class o @static @private */ (function(exports) { "use strict"; var o = {}, inArray = exports.moxie.core.utils.Basic.inArray; // directly add some public classes // (we do it dynamically here, since for custom builds we cannot know beforehand what modules were included) (function addAlias(ns) { var name, itemType; for (name in ns) { itemType = typeof(ns[name]); if (itemType === 'object' && !~inArray(name, ['Exceptions', 'Env', 'Mime'])) { addAlias(ns[name]); } else if (itemType === 'function') { o[name] = ns[name]; } } })(exports.moxie); // add some manually o.Env = exports.moxie.core.utils.Env; o.Mime = exports.moxie.core.utils.Mime; o.Exceptions = exports.moxie.core.Exceptions; // expose globally exports.mOxie = o; if (!exports.o) { exports.o = o; } return o; })(this);
examples/todomvc/src/components/MainSection.spec.js
roth1002/redux
import React from 'react' import { createRenderer } from 'react-test-renderer/shallow'; import MainSection from './MainSection' import TodoItem from './TodoItem' import Footer from './Footer' import { SHOW_ALL, SHOW_COMPLETED } from '../constants/TodoFilters' const setup = propOverrides => { const props = Object.assign({ todos: [ { text: 'Use Redux', completed: false, id: 0 }, { text: 'Run the tests', completed: true, id: 1 } ], actions: { editTodo: jest.fn(), deleteTodo: jest.fn(), completeTodo: jest.fn(), completeAll: jest.fn(), clearCompleted: jest.fn() } }, propOverrides) const renderer = createRenderer() renderer.render(<MainSection {...props} />) const output = renderer.getRenderOutput() return { props: props, output: output, renderer: renderer } } describe('components', () => { describe('MainSection', () => { it('should render container', () => { const { output } = setup() expect(output.type).toBe('section') expect(output.props.className).toBe('main') }) describe('toggle all input', () => { it('should render', () => { const { output } = setup() const [ toggle ] = output.props.children expect(toggle.type).toBe('input') expect(toggle.props.type).toBe('checkbox') expect(toggle.props.checked).toBe(false) }) it('should be checked if all todos completed', () => { const { output } = setup({ todos: [ { text: 'Use Redux', completed: true, id: 0 } ] }) const [ toggle ] = output.props.children expect(toggle.props.checked).toBe(true) }) it('should call completeAll on change', () => { const { output, props } = setup() const [ toggle ] = output.props.children toggle.props.onChange({}) expect(props.actions.completeAll).toBeCalled() }) }) describe('footer', () => { it('should render', () => { const { output } = setup() const [ , , footer ] = output.props.children expect(footer.type).toBe(Footer) expect(footer.props.completedCount).toBe(1) expect(footer.props.activeCount).toBe(1) expect(footer.props.filter).toBe(SHOW_ALL) }) it('onShow should set the filter', () => { const { output, renderer } = setup() const [ , , footer ] = output.props.children footer.props.onShow(SHOW_COMPLETED) const updated = renderer.getRenderOutput() const [ , , updatedFooter ] = updated.props.children expect(updatedFooter.props.filter).toBe(SHOW_COMPLETED) }) it('onClearCompleted should call clearCompleted', () => { const { output, props } = setup() const [ , , footer ] = output.props.children footer.props.onClearCompleted() expect(props.actions.clearCompleted).toBeCalled() }) }) describe('todo list', () => { it('should render', () => { const { output, props } = setup() const [ , list ] = output.props.children expect(list.type).toBe('ul') expect(list.props.children.length).toBe(2) list.props.children.forEach((item, i) => { expect(item.type).toBe(TodoItem) expect(item.props.todo).toBe(props.todos[i]) }) }) it('should filter items', () => { const { output, renderer, props } = setup() const [ , , footer ] = output.props.children footer.props.onShow(SHOW_COMPLETED) const updated = renderer.getRenderOutput() const [ , updatedList ] = updated.props.children expect(updatedList.props.children.length).toBe(1) expect(updatedList.props.children[0].props.todo).toBe(props.todos[1]) }) }) }) })
packages/api/src/hooks/useRenderActivityStatus.js
billba/botchat
import { useMemo } from 'react'; import useCreateActivityStatusRenderer from './useCreateActivityStatusRenderer'; // In the old days, the useRenderActivity() will be called like this: // // const element = useRenderActivityStatus({ activity, nextVisibleActivity }); // In the new days, the useCreateActivityRenderer() is a 3-pass function: // // const createActivityStatusRenderer = useCreateActivityStatusRenderer(); // const renderActivityStatus = createActivityStatusRenderer({ activity, hideTimestamp }); // const element = renderActivityStatus && renderActivityStatus(undefined); // Despite deprecation, useRenderActivityStatus() can be retrofitted using useCreateActivityStatusRenderer(). let showDeprecationNotes = true; export default function useRenderActivityStatus({ activity, nextVisibleActivity }) { if (showDeprecationNotes) { console.warn( 'botframework-webchat: "useRenderActivityStatus" is deprecated and will be removed on or after 2022-07-22. Please use "useCreateActivityStatusRenderer()" instead.' ); showDeprecationNotes = false; } const createActivityStatusRenderer = useCreateActivityStatusRenderer(); return useMemo(() => { const renderActivityStatus = createActivityStatusRenderer({ activity, nextVisibleActivity }); return !!renderActivityStatus && renderActivityStatus; }, [activity, createActivityStatusRenderer, nextVisibleActivity]); }
ajax/libs/yui/2.9.0/container/container.js
sitic/cdnjs
/* Copyright (c) 2011, Yahoo! Inc. All rights reserved. Code licensed under the BSD License: http://developer.yahoo.com/yui/license.html version: 2.9.0 */ (function () { /** * Config is a utility used within an Object to allow the implementer to * maintain a list of local configuration properties and listen for changes * to those properties dynamically using CustomEvent. The initial values are * also maintained so that the configuration can be reset at any given point * to its initial state. * @namespace YAHOO.util * @class Config * @constructor * @param {Object} owner The owner Object to which this Config Object belongs */ YAHOO.util.Config = function (owner) { if (owner) { this.init(owner); } }; var Lang = YAHOO.lang, CustomEvent = YAHOO.util.CustomEvent, Config = YAHOO.util.Config; /** * Constant representing the CustomEvent type for the config changed event. * @property YAHOO.util.Config.CONFIG_CHANGED_EVENT * @private * @static * @final */ Config.CONFIG_CHANGED_EVENT = "configChanged"; /** * Constant representing the boolean type string * @property YAHOO.util.Config.BOOLEAN_TYPE * @private * @static * @final */ Config.BOOLEAN_TYPE = "boolean"; Config.prototype = { /** * Object reference to the owner of this Config Object * @property owner * @type Object */ owner: null, /** * Boolean flag that specifies whether a queue is currently * being executed * @property queueInProgress * @type Boolean */ queueInProgress: false, /** * Maintains the local collection of configuration property objects and * their specified values * @property config * @private * @type Object */ config: null, /** * Maintains the local collection of configuration property objects as * they were initially applied. * This object is used when resetting a property. * @property initialConfig * @private * @type Object */ initialConfig: null, /** * Maintains the local, normalized CustomEvent queue * @property eventQueue * @private * @type Object */ eventQueue: null, /** * Custom Event, notifying subscribers when Config properties are set * (setProperty is called without the silent flag * @event configChangedEvent */ configChangedEvent: null, /** * Initializes the configuration Object and all of its local members. * @method init * @param {Object} owner The owner Object to which this Config * Object belongs */ init: function (owner) { this.owner = owner; this.configChangedEvent = this.createEvent(Config.CONFIG_CHANGED_EVENT); this.configChangedEvent.signature = CustomEvent.LIST; this.queueInProgress = false; this.config = {}; this.initialConfig = {}; this.eventQueue = []; }, /** * Validates that the value passed in is a Boolean. * @method checkBoolean * @param {Object} val The value to validate * @return {Boolean} true, if the value is valid */ checkBoolean: function (val) { return (typeof val == Config.BOOLEAN_TYPE); }, /** * Validates that the value passed in is a number. * @method checkNumber * @param {Object} val The value to validate * @return {Boolean} true, if the value is valid */ checkNumber: function (val) { return (!isNaN(val)); }, /** * Fires a configuration property event using the specified value. * @method fireEvent * @private * @param {String} key The configuration property's name * @param {value} Object The value of the correct type for the property */ fireEvent: function ( key, value ) { var property = this.config[key]; if (property && property.event) { property.event.fire(value); } }, /** * Adds a property to the Config Object's private config hash. * @method addProperty * @param {String} key The configuration property's name * @param {Object} propertyObject The Object containing all of this * property's arguments */ addProperty: function ( key, propertyObject ) { key = key.toLowerCase(); this.config[key] = propertyObject; propertyObject.event = this.createEvent(key, { scope: this.owner }); propertyObject.event.signature = CustomEvent.LIST; propertyObject.key = key; if (propertyObject.handler) { propertyObject.event.subscribe(propertyObject.handler, this.owner); } this.setProperty(key, propertyObject.value, true); if (! propertyObject.suppressEvent) { this.queueProperty(key, propertyObject.value); } }, /** * Returns a key-value configuration map of the values currently set in * the Config Object. * @method getConfig * @return {Object} The current config, represented in a key-value map */ getConfig: function () { var cfg = {}, currCfg = this.config, prop, property; for (prop in currCfg) { if (Lang.hasOwnProperty(currCfg, prop)) { property = currCfg[prop]; if (property && property.event) { cfg[prop] = property.value; } } } return cfg; }, /** * Returns the value of specified property. * @method getProperty * @param {String} key The name of the property * @return {Object} The value of the specified property */ getProperty: function (key) { var property = this.config[key.toLowerCase()]; if (property && property.event) { return property.value; } else { return undefined; } }, /** * Resets the specified property's value to its initial value. * @method resetProperty * @param {String} key The name of the property * @return {Boolean} True is the property was reset, false if not */ resetProperty: function (key) { key = key.toLowerCase(); var property = this.config[key]; if (property && property.event) { if (key in this.initialConfig) { this.setProperty(key, this.initialConfig[key]); return true; } } else { return false; } }, /** * Sets the value of a property. If the silent property is passed as * true, the property's event will not be fired. * @method setProperty * @param {String} key The name of the property * @param {String} value The value to set the property to * @param {Boolean} silent Whether the value should be set silently, * without firing the property event. * @return {Boolean} True, if the set was successful, false if it failed. */ setProperty: function (key, value, silent) { var property; key = key.toLowerCase(); if (this.queueInProgress && ! silent) { // Currently running through a queue... this.queueProperty(key,value); return true; } else { property = this.config[key]; if (property && property.event) { if (property.validator && !property.validator(value)) { return false; } else { property.value = value; if (! silent) { this.fireEvent(key, value); this.configChangedEvent.fire([key, value]); } return true; } } else { return false; } } }, /** * Sets the value of a property and queues its event to execute. If the * event is already scheduled to execute, it is * moved from its current position to the end of the queue. * @method queueProperty * @param {String} key The name of the property * @param {String} value The value to set the property to * @return {Boolean} true, if the set was successful, false if * it failed. */ queueProperty: function (key, value) { key = key.toLowerCase(); var property = this.config[key], foundDuplicate = false, iLen, queueItem, queueItemKey, queueItemValue, sLen, supercedesCheck, qLen, queueItemCheck, queueItemCheckKey, queueItemCheckValue, i, s, q; if (property && property.event) { if (!Lang.isUndefined(value) && property.validator && !property.validator(value)) { // validator return false; } else { if (!Lang.isUndefined(value)) { property.value = value; } else { value = property.value; } foundDuplicate = false; iLen = this.eventQueue.length; for (i = 0; i < iLen; i++) { queueItem = this.eventQueue[i]; if (queueItem) { queueItemKey = queueItem[0]; queueItemValue = queueItem[1]; if (queueItemKey == key) { /* found a dupe... push to end of queue, null current item, and break */ this.eventQueue[i] = null; this.eventQueue.push( [key, (!Lang.isUndefined(value) ? value : queueItemValue)]); foundDuplicate = true; break; } } } // this is a refire, or a new property in the queue if (! foundDuplicate && !Lang.isUndefined(value)) { this.eventQueue.push([key, value]); } } if (property.supercedes) { sLen = property.supercedes.length; for (s = 0; s < sLen; s++) { supercedesCheck = property.supercedes[s]; qLen = this.eventQueue.length; for (q = 0; q < qLen; q++) { queueItemCheck = this.eventQueue[q]; if (queueItemCheck) { queueItemCheckKey = queueItemCheck[0]; queueItemCheckValue = queueItemCheck[1]; if (queueItemCheckKey == supercedesCheck.toLowerCase() ) { this.eventQueue.push([queueItemCheckKey, queueItemCheckValue]); this.eventQueue[q] = null; break; } } } } } return true; } else { return false; } }, /** * Fires the event for a property using the property's current value. * @method refireEvent * @param {String} key The name of the property */ refireEvent: function (key) { key = key.toLowerCase(); var property = this.config[key]; if (property && property.event && !Lang.isUndefined(property.value)) { if (this.queueInProgress) { this.queueProperty(key); } else { this.fireEvent(key, property.value); } } }, /** * Applies a key-value Object literal to the configuration, replacing * any existing values, and queueing the property events. * Although the values will be set, fireQueue() must be called for their * associated events to execute. * @method applyConfig * @param {Object} userConfig The configuration Object literal * @param {Boolean} init When set to true, the initialConfig will * be set to the userConfig passed in, so that calling a reset will * reset the properties to the passed values. */ applyConfig: function (userConfig, init) { var sKey, oConfig; if (init) { oConfig = {}; for (sKey in userConfig) { if (Lang.hasOwnProperty(userConfig, sKey)) { oConfig[sKey.toLowerCase()] = userConfig[sKey]; } } this.initialConfig = oConfig; } for (sKey in userConfig) { if (Lang.hasOwnProperty(userConfig, sKey)) { this.queueProperty(sKey, userConfig[sKey]); } } }, /** * Refires the events for all configuration properties using their * current values. * @method refresh */ refresh: function () { var prop; for (prop in this.config) { if (Lang.hasOwnProperty(this.config, prop)) { this.refireEvent(prop); } } }, /** * Fires the normalized list of queued property change events * @method fireQueue */ fireQueue: function () { var i, queueItem, key, value, property; this.queueInProgress = true; for (i = 0;i < this.eventQueue.length; i++) { queueItem = this.eventQueue[i]; if (queueItem) { key = queueItem[0]; value = queueItem[1]; property = this.config[key]; property.value = value; // Clear out queue entry, to avoid it being // re-added to the queue by any queueProperty/supercedes // calls which are invoked during fireEvent this.eventQueue[i] = null; this.fireEvent(key,value); } } this.queueInProgress = false; this.eventQueue = []; }, /** * Subscribes an external handler to the change event for any * given property. * @method subscribeToConfigEvent * @param {String} key The property name * @param {Function} handler The handler function to use subscribe to * the property's event * @param {Object} obj The Object to use for scoping the event handler * (see CustomEvent documentation) * @param {Boolean} overrideContext Optional. If true, will override * "this" within the handler to map to the scope Object passed into the * method. * @return {Boolean} True, if the subscription was successful, * otherwise false. */ subscribeToConfigEvent: function (key, handler, obj, overrideContext) { var property = this.config[key.toLowerCase()]; if (property && property.event) { if (!Config.alreadySubscribed(property.event, handler, obj)) { property.event.subscribe(handler, obj, overrideContext); } return true; } else { return false; } }, /** * Unsubscribes an external handler from the change event for any * given property. * @method unsubscribeFromConfigEvent * @param {String} key The property name * @param {Function} handler The handler function to use subscribe to * the property's event * @param {Object} obj The Object to use for scoping the event * handler (see CustomEvent documentation) * @return {Boolean} True, if the unsubscription was successful, * otherwise false. */ unsubscribeFromConfigEvent: function (key, handler, obj) { var property = this.config[key.toLowerCase()]; if (property && property.event) { return property.event.unsubscribe(handler, obj); } else { return false; } }, /** * Returns a string representation of the Config object * @method toString * @return {String} The Config object in string format. */ toString: function () { var output = "Config"; if (this.owner) { output += " [" + this.owner.toString() + "]"; } return output; }, /** * Returns a string representation of the Config object's current * CustomEvent queue * @method outputEventQueue * @return {String} The string list of CustomEvents currently queued * for execution */ outputEventQueue: function () { var output = "", queueItem, q, nQueue = this.eventQueue.length; for (q = 0; q < nQueue; q++) { queueItem = this.eventQueue[q]; if (queueItem) { output += queueItem[0] + "=" + queueItem[1] + ", "; } } return output; }, /** * Sets all properties to null, unsubscribes all listeners from each * property's change event and all listeners from the configChangedEvent. * @method destroy */ destroy: function () { var oConfig = this.config, sProperty, oProperty; for (sProperty in oConfig) { if (Lang.hasOwnProperty(oConfig, sProperty)) { oProperty = oConfig[sProperty]; oProperty.event.unsubscribeAll(); oProperty.event = null; } } this.configChangedEvent.unsubscribeAll(); this.configChangedEvent = null; this.owner = null; this.config = null; this.initialConfig = null; this.eventQueue = null; } }; /** * Checks to determine if a particular function/Object pair are already * subscribed to the specified CustomEvent * @method YAHOO.util.Config.alreadySubscribed * @static * @param {YAHOO.util.CustomEvent} evt The CustomEvent for which to check * the subscriptions * @param {Function} fn The function to look for in the subscribers list * @param {Object} obj The execution scope Object for the subscription * @return {Boolean} true, if the function/Object pair is already subscribed * to the CustomEvent passed in */ Config.alreadySubscribed = function (evt, fn, obj) { var nSubscribers = evt.subscribers.length, subsc, i; if (nSubscribers > 0) { i = nSubscribers - 1; do { subsc = evt.subscribers[i]; if (subsc && subsc.obj == obj && subsc.fn == fn) { return true; } } while (i--); } return false; }; YAHOO.lang.augmentProto(Config, YAHOO.util.EventProvider); }()); (function () { /** * The Container family of components is designed to enable developers to * create different kinds of content-containing modules on the web. Module * and Overlay are the most basic containers, and they can be used directly * or extended to build custom containers. Also part of the Container family * are four UI controls that extend Module and Overlay: Tooltip, Panel, * Dialog, and SimpleDialog. * @module container * @title Container * @requires yahoo, dom, event * @optional dragdrop, animation, button */ /** * Module is a JavaScript representation of the Standard Module Format. * Standard Module Format is a simple standard for markup containers where * child nodes representing the header, body, and footer of the content are * denoted using the CSS classes "hd", "bd", and "ft" respectively. * Module is the base class for all other classes in the YUI * Container package. * @namespace YAHOO.widget * @class Module * @constructor * @param {String} el The element ID representing the Module <em>OR</em> * @param {HTMLElement} el The element representing the Module * @param {Object} userConfig The configuration Object literal containing * the configuration that should be set for this module. See configuration * documentation for more details. */ YAHOO.widget.Module = function (el, userConfig) { if (el) { this.init(el, userConfig); } else { } }; var Dom = YAHOO.util.Dom, Config = YAHOO.util.Config, Event = YAHOO.util.Event, CustomEvent = YAHOO.util.CustomEvent, Module = YAHOO.widget.Module, UA = YAHOO.env.ua, m_oModuleTemplate, m_oHeaderTemplate, m_oBodyTemplate, m_oFooterTemplate, /** * Constant representing the name of the Module's events * @property EVENT_TYPES * @private * @final * @type Object */ EVENT_TYPES = { "BEFORE_INIT": "beforeInit", "INIT": "init", "APPEND": "append", "BEFORE_RENDER": "beforeRender", "RENDER": "render", "CHANGE_HEADER": "changeHeader", "CHANGE_BODY": "changeBody", "CHANGE_FOOTER": "changeFooter", "CHANGE_CONTENT": "changeContent", "DESTROY": "destroy", "BEFORE_SHOW": "beforeShow", "SHOW": "show", "BEFORE_HIDE": "beforeHide", "HIDE": "hide" }, /** * Constant representing the Module's configuration properties * @property DEFAULT_CONFIG * @private * @final * @type Object */ DEFAULT_CONFIG = { "VISIBLE": { key: "visible", value: true, validator: YAHOO.lang.isBoolean }, "EFFECT": { key: "effect", suppressEvent: true, supercedes: ["visible"] }, "MONITOR_RESIZE": { key: "monitorresize", value: true }, "APPEND_TO_DOCUMENT_BODY": { key: "appendtodocumentbody", value: false } }; /** * Constant representing the prefix path to use for non-secure images * @property YAHOO.widget.Module.IMG_ROOT * @static * @final * @type String */ Module.IMG_ROOT = null; /** * Constant representing the prefix path to use for securely served images * @property YAHOO.widget.Module.IMG_ROOT_SSL * @static * @final * @type String */ Module.IMG_ROOT_SSL = null; /** * Constant for the default CSS class name that represents a Module * @property YAHOO.widget.Module.CSS_MODULE * @static * @final * @type String */ Module.CSS_MODULE = "yui-module"; /** * CSS classname representing the module header. NOTE: The classname is inserted into the DOM as HTML, and should be escaped by the implementor if coming from an external source. * @property YAHOO.widget.Module.CSS_HEADER * @static * @final * @type String */ Module.CSS_HEADER = "hd"; /** * CSS classname representing the module body. NOTE: The classname is inserted into the DOM as HTML, and should be escaped by the implementor if coming from an external source. * @property YAHOO.widget.Module.CSS_BODY * @static * @final * @type String */ Module.CSS_BODY = "bd"; /** * CSS classname representing the module footer. NOTE: The classname is inserted into the DOM as HTML, and should be escaped by the implementor if coming from an external source. * @property YAHOO.widget.Module.CSS_FOOTER * @static * @final * @type String */ Module.CSS_FOOTER = "ft"; /** * Constant representing the url for the "src" attribute of the iframe * used to monitor changes to the browser's base font size * @property YAHOO.widget.Module.RESIZE_MONITOR_SECURE_URL * @static * @final * @type String */ Module.RESIZE_MONITOR_SECURE_URL = "javascript:false;"; /** * Constant representing the buffer amount (in pixels) to use when positioning * the text resize monitor offscreen. The resize monitor is positioned * offscreen by an amount eqaul to its offsetHeight + the buffer value. * * @property YAHOO.widget.Module.RESIZE_MONITOR_BUFFER * @static * @type Number */ // Set to 1, to work around pixel offset in IE8, which increases when zoom is used Module.RESIZE_MONITOR_BUFFER = 1; /** * Singleton CustomEvent fired when the font size is changed in the browser. * Opera's "zoom" functionality currently does not support text * size detection. * @event YAHOO.widget.Module.textResizeEvent */ Module.textResizeEvent = new CustomEvent("textResize"); /** * Helper utility method, which forces a document level * redraw for Opera, which can help remove repaint * irregularities after applying DOM changes. * * @method YAHOO.widget.Module.forceDocumentRedraw * @static */ Module.forceDocumentRedraw = function() { var docEl = document.documentElement; if (docEl) { docEl.className += " "; docEl.className = YAHOO.lang.trim(docEl.className); } }; function createModuleTemplate() { if (!m_oModuleTemplate) { m_oModuleTemplate = document.createElement("div"); m_oModuleTemplate.innerHTML = ("<div class=\"" + Module.CSS_HEADER + "\"></div>" + "<div class=\"" + Module.CSS_BODY + "\"></div><div class=\"" + Module.CSS_FOOTER + "\"></div>"); m_oHeaderTemplate = m_oModuleTemplate.firstChild; m_oBodyTemplate = m_oHeaderTemplate.nextSibling; m_oFooterTemplate = m_oBodyTemplate.nextSibling; } return m_oModuleTemplate; } function createHeader() { if (!m_oHeaderTemplate) { createModuleTemplate(); } return (m_oHeaderTemplate.cloneNode(false)); } function createBody() { if (!m_oBodyTemplate) { createModuleTemplate(); } return (m_oBodyTemplate.cloneNode(false)); } function createFooter() { if (!m_oFooterTemplate) { createModuleTemplate(); } return (m_oFooterTemplate.cloneNode(false)); } Module.prototype = { /** * The class's constructor function * @property contructor * @type Function */ constructor: Module, /** * The main module element that contains the header, body, and footer * @property element * @type HTMLElement */ element: null, /** * The header element, denoted with CSS class "hd" * @property header * @type HTMLElement */ header: null, /** * The body element, denoted with CSS class "bd" * @property body * @type HTMLElement */ body: null, /** * The footer element, denoted with CSS class "ft" * @property footer * @type HTMLElement */ footer: null, /** * The id of the element * @property id * @type String */ id: null, /** * A string representing the root path for all images created by * a Module instance. * @deprecated It is recommend that any images for a Module be applied * via CSS using the "background-image" property. * @property imageRoot * @type String */ imageRoot: Module.IMG_ROOT, /** * Initializes the custom events for Module which are fired * automatically at appropriate times by the Module class. * @method initEvents */ initEvents: function () { var SIGNATURE = CustomEvent.LIST; /** * CustomEvent fired prior to class initalization. * @event beforeInitEvent * @param {class} classRef class reference of the initializing * class, such as this.beforeInitEvent.fire(Module) */ this.beforeInitEvent = this.createEvent(EVENT_TYPES.BEFORE_INIT); this.beforeInitEvent.signature = SIGNATURE; /** * CustomEvent fired after class initalization. * @event initEvent * @param {class} classRef class reference of the initializing * class, such as this.beforeInitEvent.fire(Module) */ this.initEvent = this.createEvent(EVENT_TYPES.INIT); this.initEvent.signature = SIGNATURE; /** * CustomEvent fired when the Module is appended to the DOM * @event appendEvent */ this.appendEvent = this.createEvent(EVENT_TYPES.APPEND); this.appendEvent.signature = SIGNATURE; /** * CustomEvent fired before the Module is rendered * @event beforeRenderEvent */ this.beforeRenderEvent = this.createEvent(EVENT_TYPES.BEFORE_RENDER); this.beforeRenderEvent.signature = SIGNATURE; /** * CustomEvent fired after the Module is rendered * @event renderEvent */ this.renderEvent = this.createEvent(EVENT_TYPES.RENDER); this.renderEvent.signature = SIGNATURE; /** * CustomEvent fired when the header content of the Module * is modified * @event changeHeaderEvent * @param {String/HTMLElement} content String/element representing * the new header content */ this.changeHeaderEvent = this.createEvent(EVENT_TYPES.CHANGE_HEADER); this.changeHeaderEvent.signature = SIGNATURE; /** * CustomEvent fired when the body content of the Module is modified * @event changeBodyEvent * @param {String/HTMLElement} content String/element representing * the new body content */ this.changeBodyEvent = this.createEvent(EVENT_TYPES.CHANGE_BODY); this.changeBodyEvent.signature = SIGNATURE; /** * CustomEvent fired when the footer content of the Module * is modified * @event changeFooterEvent * @param {String/HTMLElement} content String/element representing * the new footer content */ this.changeFooterEvent = this.createEvent(EVENT_TYPES.CHANGE_FOOTER); this.changeFooterEvent.signature = SIGNATURE; /** * CustomEvent fired when the content of the Module is modified * @event changeContentEvent */ this.changeContentEvent = this.createEvent(EVENT_TYPES.CHANGE_CONTENT); this.changeContentEvent.signature = SIGNATURE; /** * CustomEvent fired when the Module is destroyed * @event destroyEvent */ this.destroyEvent = this.createEvent(EVENT_TYPES.DESTROY); this.destroyEvent.signature = SIGNATURE; /** * CustomEvent fired before the Module is shown * @event beforeShowEvent */ this.beforeShowEvent = this.createEvent(EVENT_TYPES.BEFORE_SHOW); this.beforeShowEvent.signature = SIGNATURE; /** * CustomEvent fired after the Module is shown * @event showEvent */ this.showEvent = this.createEvent(EVENT_TYPES.SHOW); this.showEvent.signature = SIGNATURE; /** * CustomEvent fired before the Module is hidden * @event beforeHideEvent */ this.beforeHideEvent = this.createEvent(EVENT_TYPES.BEFORE_HIDE); this.beforeHideEvent.signature = SIGNATURE; /** * CustomEvent fired after the Module is hidden * @event hideEvent */ this.hideEvent = this.createEvent(EVENT_TYPES.HIDE); this.hideEvent.signature = SIGNATURE; }, /** * String identifying whether the current platform is windows or mac. This property * currently only identifies these 2 platforms, and returns false otherwise. * @property platform * @deprecated Use YAHOO.env.ua * @type {String|Boolean} */ platform: function () { var ua = navigator.userAgent.toLowerCase(); if (ua.indexOf("windows") != -1 || ua.indexOf("win32") != -1) { return "windows"; } else if (ua.indexOf("macintosh") != -1) { return "mac"; } else { return false; } }(), /** * String representing the user-agent of the browser * @deprecated Use YAHOO.env.ua * @property browser * @type {String|Boolean} */ browser: function () { var ua = navigator.userAgent.toLowerCase(); /* Check Opera first in case of spoof and check Safari before Gecko since Safari's user agent string includes "like Gecko" */ if (ua.indexOf('opera') != -1) { return 'opera'; } else if (ua.indexOf('msie 7') != -1) { return 'ie7'; } else if (ua.indexOf('msie') != -1) { return 'ie'; } else if (ua.indexOf('safari') != -1) { return 'safari'; } else if (ua.indexOf('gecko') != -1) { return 'gecko'; } else { return false; } }(), /** * Boolean representing whether or not the current browsing context is * secure (https) * @property isSecure * @type Boolean */ isSecure: function () { if (window.location.href.toLowerCase().indexOf("https") === 0) { return true; } else { return false; } }(), /** * Initializes the custom events for Module which are fired * automatically at appropriate times by the Module class. */ initDefaultConfig: function () { // Add properties // /** * Specifies whether the Module is visible on the page. * @config visible * @type Boolean * @default true */ this.cfg.addProperty(DEFAULT_CONFIG.VISIBLE.key, { handler: this.configVisible, value: DEFAULT_CONFIG.VISIBLE.value, validator: DEFAULT_CONFIG.VISIBLE.validator }); /** * <p> * Object or array of objects representing the ContainerEffect * classes that are active for animating the container. * </p> * <p> * <strong>NOTE:</strong> Although this configuration * property is introduced at the Module level, an out of the box * implementation is not shipped for the Module class so setting * the proroperty on the Module class has no effect. The Overlay * class is the first class to provide out of the box ContainerEffect * support. * </p> * @config effect * @type Object * @default null */ this.cfg.addProperty(DEFAULT_CONFIG.EFFECT.key, { handler: this.configEffect, suppressEvent: DEFAULT_CONFIG.EFFECT.suppressEvent, supercedes: DEFAULT_CONFIG.EFFECT.supercedes }); /** * Specifies whether to create a special proxy iframe to monitor * for user font resizing in the document * @config monitorresize * @type Boolean * @default true */ this.cfg.addProperty(DEFAULT_CONFIG.MONITOR_RESIZE.key, { handler: this.configMonitorResize, value: DEFAULT_CONFIG.MONITOR_RESIZE.value }); /** * Specifies if the module should be rendered as the first child * of document.body or appended as the last child when render is called * with document.body as the "appendToNode". * <p> * Appending to the body while the DOM is still being constructed can * lead to Operation Aborted errors in IE hence this flag is set to * false by default. * </p> * * @config appendtodocumentbody * @type Boolean * @default false */ this.cfg.addProperty(DEFAULT_CONFIG.APPEND_TO_DOCUMENT_BODY.key, { value: DEFAULT_CONFIG.APPEND_TO_DOCUMENT_BODY.value }); }, /** * The Module class's initialization method, which is executed for * Module and all of its subclasses. This method is automatically * called by the constructor, and sets up all DOM references for * pre-existing markup, and creates required markup if it is not * already present. * <p> * If the element passed in does not have an id, one will be generated * for it. * </p> * @method init * @param {String} el The element ID representing the Module <em>OR</em> * @param {HTMLElement} el The element representing the Module * @param {Object} userConfig The configuration Object literal * containing the configuration that should be set for this module. * See configuration documentation for more details. */ init: function (el, userConfig) { var elId, child; this.initEvents(); this.beforeInitEvent.fire(Module); /** * The Module's Config object used for monitoring * configuration properties. * @property cfg * @type YAHOO.util.Config */ this.cfg = new Config(this); if (this.isSecure) { this.imageRoot = Module.IMG_ROOT_SSL; } if (typeof el == "string") { elId = el; el = document.getElementById(el); if (! el) { el = (createModuleTemplate()).cloneNode(false); el.id = elId; } } this.id = Dom.generateId(el); this.element = el; child = this.element.firstChild; if (child) { var fndHd = false, fndBd = false, fndFt = false; do { // We're looking for elements if (1 == child.nodeType) { if (!fndHd && Dom.hasClass(child, Module.CSS_HEADER)) { this.header = child; fndHd = true; } else if (!fndBd && Dom.hasClass(child, Module.CSS_BODY)) { this.body = child; fndBd = true; } else if (!fndFt && Dom.hasClass(child, Module.CSS_FOOTER)){ this.footer = child; fndFt = true; } } } while ((child = child.nextSibling)); } this.initDefaultConfig(); Dom.addClass(this.element, Module.CSS_MODULE); if (userConfig) { this.cfg.applyConfig(userConfig, true); } /* Subscribe to the fireQueue() method of Config so that any queued configuration changes are excecuted upon render of the Module */ if (!Config.alreadySubscribed(this.renderEvent, this.cfg.fireQueue, this.cfg)) { this.renderEvent.subscribe(this.cfg.fireQueue, this.cfg, true); } this.initEvent.fire(Module); }, /** * Initialize an empty IFRAME that is placed out of the visible area * that can be used to detect text resize. * @method initResizeMonitor */ initResizeMonitor: function () { var isGeckoWin = (UA.gecko && this.platform == "windows"); if (isGeckoWin) { // Help prevent spinning loading icon which // started with FireFox 2.0.0.8/Win var self = this; setTimeout(function(){self._initResizeMonitor();}, 0); } else { this._initResizeMonitor(); } }, /** * Create and initialize the text resize monitoring iframe. * * @protected * @method _initResizeMonitor */ _initResizeMonitor : function() { var oDoc, oIFrame, sHTML; function fireTextResize() { Module.textResizeEvent.fire(); } if (!UA.opera) { oIFrame = Dom.get("_yuiResizeMonitor"); var supportsCWResize = this._supportsCWResize(); if (!oIFrame) { oIFrame = document.createElement("iframe"); if (this.isSecure && Module.RESIZE_MONITOR_SECURE_URL && UA.ie) { oIFrame.src = Module.RESIZE_MONITOR_SECURE_URL; } if (!supportsCWResize) { // Can't monitor on contentWindow, so fire from inside iframe sHTML = ["<html><head><script ", "type=\"text/javascript\">", "window.onresize=function(){window.parent.", "YAHOO.widget.Module.textResizeEvent.", "fire();};<", "\/script></head>", "<body></body></html>"].join(''); oIFrame.src = "data:text/html;charset=utf-8," + encodeURIComponent(sHTML); } oIFrame.id = "_yuiResizeMonitor"; oIFrame.title = "Text Resize Monitor"; oIFrame.tabIndex = -1; oIFrame.setAttribute("role", "presentation"); /* Need to set "position" property before inserting the iframe into the document or Safari's status bar will forever indicate the iframe is loading (See YUILibrary bug #1723064) */ oIFrame.style.position = "absolute"; oIFrame.style.visibility = "hidden"; var db = document.body, fc = db.firstChild; if (fc) { db.insertBefore(oIFrame, fc); } else { db.appendChild(oIFrame); } // Setting the background color fixes an issue with IE6/IE7, where // elements in the DOM, with -ve margin-top which positioned them // offscreen (so they would be overlapped by the iframe and its -ve top // setting), would have their -ve margin-top ignored, when the iframe // was added. oIFrame.style.backgroundColor = "transparent"; oIFrame.style.borderWidth = "0"; oIFrame.style.width = "2em"; oIFrame.style.height = "2em"; oIFrame.style.left = "0"; oIFrame.style.top = (-1 * (oIFrame.offsetHeight + Module.RESIZE_MONITOR_BUFFER)) + "px"; oIFrame.style.visibility = "visible"; /* Don't open/close the document for Gecko like we used to, since it leads to duplicate cookies. (See YUILibrary bug #1721755) */ if (UA.webkit) { oDoc = oIFrame.contentWindow.document; oDoc.open(); oDoc.close(); } } if (oIFrame && oIFrame.contentWindow) { Module.textResizeEvent.subscribe(this.onDomResize, this, true); if (!Module.textResizeInitialized) { if (supportsCWResize) { if (!Event.on(oIFrame.contentWindow, "resize", fireTextResize)) { /* This will fail in IE if document.domain has changed, so we must change the listener to use the oIFrame element instead */ Event.on(oIFrame, "resize", fireTextResize); } } Module.textResizeInitialized = true; } this.resizeMonitor = oIFrame; } } }, /** * Text resize monitor helper method. * Determines if the browser supports resize events on iframe content windows. * * @private * @method _supportsCWResize */ _supportsCWResize : function() { /* Gecko 1.8.0 (FF1.5), 1.8.1.0-5 (FF2) won't fire resize on contentWindow. Gecko 1.8.1.6+ (FF2.0.0.6+) and all other browsers will fire resize on contentWindow. We don't want to start sniffing for patch versions, so fire textResize the same way on all FF2 flavors */ var bSupported = true; if (UA.gecko && UA.gecko <= 1.8) { bSupported = false; } return bSupported; }, /** * Event handler fired when the resize monitor element is resized. * @method onDomResize * @param {DOMEvent} e The DOM resize event * @param {Object} obj The scope object passed to the handler */ onDomResize: function (e, obj) { var nTop = -1 * (this.resizeMonitor.offsetHeight + Module.RESIZE_MONITOR_BUFFER); this.resizeMonitor.style.top = nTop + "px"; this.resizeMonitor.style.left = "0"; }, /** * Sets the Module's header content to the markup specified, or appends * the passed element to the header. * * If no header is present, one will * be automatically created. An empty string can be passed to the method * to clear the contents of the header. * * @method setHeader * @param {HTML} headerContent The markup used to set the header content. * As a convenience, non HTMLElement objects can also be passed into * the method, and will be treated as strings, with the header innerHTML * set to their default toString implementations. * * <p>NOTE: Markup passed into this method is added to the DOM as HTML, and should be escaped by the implementor if coming from an external source.</p> * * <em>OR</em> * @param {HTMLElement} headerContent The HTMLElement to append to * <em>OR</em> * @param {DocumentFragment} headerContent The document fragment * containing elements which are to be added to the header */ setHeader: function (headerContent) { var oHeader = this.header || (this.header = createHeader()); if (headerContent.nodeName) { oHeader.innerHTML = ""; oHeader.appendChild(headerContent); } else { oHeader.innerHTML = headerContent; } if (this._rendered) { this._renderHeader(); } this.changeHeaderEvent.fire(headerContent); this.changeContentEvent.fire(); }, /** * Appends the passed element to the header. If no header is present, * one will be automatically created. * @method appendToHeader * @param {HTMLElement | DocumentFragment} element The element to * append to the header. In the case of a document fragment, the * children of the fragment will be appended to the header. */ appendToHeader: function (element) { var oHeader = this.header || (this.header = createHeader()); oHeader.appendChild(element); this.changeHeaderEvent.fire(element); this.changeContentEvent.fire(); }, /** * Sets the Module's body content to the HTML specified. * * If no body is present, one will be automatically created. * * An empty string can be passed to the method to clear the contents of the body. * @method setBody * @param {HTML} bodyContent The HTML used to set the body content * As a convenience, non HTMLElement objects can also be passed into * the method, and will be treated as strings, with the body innerHTML * set to their default toString implementations. * * <p>NOTE: Markup passed into this method is added to the DOM as HTML, and should be escaped by the implementor if coming from an external source.</p> * * <em>OR</em> * @param {HTMLElement} bodyContent The HTMLElement to add as the first and only * child of the body element. * <em>OR</em> * @param {DocumentFragment} bodyContent The document fragment * containing elements which are to be added to the body */ setBody: function (bodyContent) { var oBody = this.body || (this.body = createBody()); if (bodyContent.nodeName) { oBody.innerHTML = ""; oBody.appendChild(bodyContent); } else { oBody.innerHTML = bodyContent; } if (this._rendered) { this._renderBody(); } this.changeBodyEvent.fire(bodyContent); this.changeContentEvent.fire(); }, /** * Appends the passed element to the body. If no body is present, one * will be automatically created. * @method appendToBody * @param {HTMLElement | DocumentFragment} element The element to * append to the body. In the case of a document fragment, the * children of the fragment will be appended to the body. * */ appendToBody: function (element) { var oBody = this.body || (this.body = createBody()); oBody.appendChild(element); this.changeBodyEvent.fire(element); this.changeContentEvent.fire(); }, /** * Sets the Module's footer content to the HTML specified, or appends * the passed element to the footer. If no footer is present, one will * be automatically created. An empty string can be passed to the method * to clear the contents of the footer. * @method setFooter * @param {HTML} footerContent The HTML used to set the footer * As a convenience, non HTMLElement objects can also be passed into * the method, and will be treated as strings, with the footer innerHTML * set to their default toString implementations. * * <p>NOTE: Markup passed into this method is added to the DOM as HTML, and should be escaped by the implementor if coming from an external source.</p> * * <em>OR</em> * @param {HTMLElement} footerContent The HTMLElement to append to * the footer * <em>OR</em> * @param {DocumentFragment} footerContent The document fragment containing * elements which are to be added to the footer */ setFooter: function (footerContent) { var oFooter = this.footer || (this.footer = createFooter()); if (footerContent.nodeName) { oFooter.innerHTML = ""; oFooter.appendChild(footerContent); } else { oFooter.innerHTML = footerContent; } if (this._rendered) { this._renderFooter(); } this.changeFooterEvent.fire(footerContent); this.changeContentEvent.fire(); }, /** * Appends the passed element to the footer. If no footer is present, * one will be automatically created. * @method appendToFooter * @param {HTMLElement | DocumentFragment} element The element to * append to the footer. In the case of a document fragment, the * children of the fragment will be appended to the footer */ appendToFooter: function (element) { var oFooter = this.footer || (this.footer = createFooter()); oFooter.appendChild(element); this.changeFooterEvent.fire(element); this.changeContentEvent.fire(); }, /** * Renders the Module by inserting the elements that are not already * in the main Module into their correct places. Optionally appends * the Module to the specified node prior to the render's execution. * <p> * For Modules without existing markup, the appendToNode argument * is REQUIRED. If this argument is ommitted and the current element is * not present in the document, the function will return false, * indicating that the render was a failure. * </p> * <p> * NOTE: As of 2.3.1, if the appendToNode is the document's body element * then the module is rendered as the first child of the body element, * and not appended to it, to avoid Operation Aborted errors in IE when * rendering the module before window's load event is fired. You can * use the appendtodocumentbody configuration property to change this * to append to document.body if required. * </p> * @method render * @param {String} appendToNode The element id to which the Module * should be appended to prior to rendering <em>OR</em> * @param {HTMLElement} appendToNode The element to which the Module * should be appended to prior to rendering * @param {HTMLElement} moduleElement OPTIONAL. The element that * represents the actual Standard Module container. * @return {Boolean} Success or failure of the render */ render: function (appendToNode, moduleElement) { var me = this; function appendTo(parentNode) { if (typeof parentNode == "string") { parentNode = document.getElementById(parentNode); } if (parentNode) { me._addToParent(parentNode, me.element); me.appendEvent.fire(); } } this.beforeRenderEvent.fire(); if (! moduleElement) { moduleElement = this.element; } if (appendToNode) { appendTo(appendToNode); } else { // No node was passed in. If the element is not already in the Dom, this fails if (! Dom.inDocument(this.element)) { return false; } } this._renderHeader(moduleElement); this._renderBody(moduleElement); this._renderFooter(moduleElement); this._rendered = true; this.renderEvent.fire(); return true; }, /** * Renders the currently set header into it's proper position under the * module element. If the module element is not provided, "this.element" * is used. * * @method _renderHeader * @protected * @param {HTMLElement} moduleElement Optional. A reference to the module element */ _renderHeader: function(moduleElement){ moduleElement = moduleElement || this.element; // Need to get everything into the DOM if it isn't already if (this.header && !Dom.inDocument(this.header)) { // There is a header, but it's not in the DOM yet. Need to add it. var firstChild = moduleElement.firstChild; if (firstChild) { moduleElement.insertBefore(this.header, firstChild); } else { moduleElement.appendChild(this.header); } } }, /** * Renders the currently set body into it's proper position under the * module element. If the module element is not provided, "this.element" * is used. * * @method _renderBody * @protected * @param {HTMLElement} moduleElement Optional. A reference to the module element. */ _renderBody: function(moduleElement){ moduleElement = moduleElement || this.element; if (this.body && !Dom.inDocument(this.body)) { // There is a body, but it's not in the DOM yet. Need to add it. if (this.footer && Dom.isAncestor(moduleElement, this.footer)) { moduleElement.insertBefore(this.body, this.footer); } else { moduleElement.appendChild(this.body); } } }, /** * Renders the currently set footer into it's proper position under the * module element. If the module element is not provided, "this.element" * is used. * * @method _renderFooter * @protected * @param {HTMLElement} moduleElement Optional. A reference to the module element */ _renderFooter: function(moduleElement){ moduleElement = moduleElement || this.element; if (this.footer && !Dom.inDocument(this.footer)) { // There is a footer, but it's not in the DOM yet. Need to add it. moduleElement.appendChild(this.footer); } }, /** * Removes the Module element from the DOM, sets all child elements to null, and purges the bounding element of event listeners. * @method destroy * @param {boolean} shallowPurge If true, only the parent element's DOM event listeners are purged. If false, or not provided, all children are also purged of DOM event listeners. * NOTE: The flag is a "shallowPurge" flag, as opposed to what may be a more intuitive "purgeChildren" flag to maintain backwards compatibility with behavior prior to 2.9.0. */ destroy: function (shallowPurge) { var parent, purgeChildren = !(shallowPurge); if (this.element) { Event.purgeElement(this.element, purgeChildren); parent = this.element.parentNode; } if (parent) { parent.removeChild(this.element); } this.element = null; this.header = null; this.body = null; this.footer = null; Module.textResizeEvent.unsubscribe(this.onDomResize, this); this.cfg.destroy(); this.cfg = null; this.destroyEvent.fire(); }, /** * Shows the Module element by setting the visible configuration * property to true. Also fires two events: beforeShowEvent prior to * the visibility change, and showEvent after. * @method show */ show: function () { this.cfg.setProperty("visible", true); }, /** * Hides the Module element by setting the visible configuration * property to false. Also fires two events: beforeHideEvent prior to * the visibility change, and hideEvent after. * @method hide */ hide: function () { this.cfg.setProperty("visible", false); }, // BUILT-IN EVENT HANDLERS FOR MODULE // /** * Default event handler for changing the visibility property of a * Module. By default, this is achieved by switching the "display" style * between "block" and "none". * This method is responsible for firing showEvent and hideEvent. * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. * @method configVisible */ configVisible: function (type, args, obj) { var visible = args[0]; if (visible) { if(this.beforeShowEvent.fire()) { Dom.setStyle(this.element, "display", "block"); this.showEvent.fire(); } } else { if (this.beforeHideEvent.fire()) { Dom.setStyle(this.element, "display", "none"); this.hideEvent.fire(); } } }, /** * Default event handler for the "effect" configuration property * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. * @method configEffect */ configEffect: function (type, args, obj) { this._cachedEffects = (this.cacheEffects) ? this._createEffects(args[0]) : null; }, /** * If true, ContainerEffects (and Anim instances) are cached when "effect" is set, and reused. * If false, new instances are created each time the container is hidden or shown, as was the * behavior prior to 2.9.0. * * @property cacheEffects * @since 2.9.0 * @default true * @type boolean */ cacheEffects : true, /** * Creates an array of ContainerEffect instances from the provided configs * * @method _createEffects * @param {Array|Object} effectCfg An effect configuration or array of effect configurations * @return {Array} An array of ContainerEffect instances. * @protected */ _createEffects: function(effectCfg) { var effectInstances = null, n, i, eff; if (effectCfg) { if (effectCfg instanceof Array) { effectInstances = []; n = effectCfg.length; for (i = 0; i < n; i++) { eff = effectCfg[i]; if (eff.effect) { effectInstances[effectInstances.length] = eff.effect(this, eff.duration); } } } else if (effectCfg.effect) { effectInstances = [effectCfg.effect(this, effectCfg.duration)]; } } return effectInstances; }, /** * Default event handler for the "monitorresize" configuration property * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. * @method configMonitorResize */ configMonitorResize: function (type, args, obj) { var monitor = args[0]; if (monitor) { this.initResizeMonitor(); } else { Module.textResizeEvent.unsubscribe(this.onDomResize, this, true); this.resizeMonitor = null; } }, /** * This method is a protected helper, used when constructing the DOM structure for the module * to account for situations which may cause Operation Aborted errors in IE. It should not * be used for general DOM construction. * <p> * If the parentNode is not document.body, the element is appended as the last element. * </p> * <p> * If the parentNode is document.body the element is added as the first child to help * prevent Operation Aborted errors in IE. * </p> * * @param {parentNode} The HTML element to which the element will be added * @param {element} The HTML element to be added to parentNode's children * @method _addToParent * @protected */ _addToParent: function(parentNode, element) { if (!this.cfg.getProperty("appendtodocumentbody") && parentNode === document.body && parentNode.firstChild) { parentNode.insertBefore(element, parentNode.firstChild); } else { parentNode.appendChild(element); } }, /** * Returns a String representation of the Object. * @method toString * @return {String} The string representation of the Module */ toString: function () { return "Module " + this.id; } }; YAHOO.lang.augmentProto(Module, YAHOO.util.EventProvider); }()); (function () { /** * Overlay is a Module that is absolutely positioned above the page flow. It * has convenience methods for positioning and sizing, as well as options for * controlling zIndex and constraining the Overlay's position to the current * visible viewport. Overlay also contains a dynamicly generated IFRAME which * is placed beneath it for Internet Explorer 6 and 5.x so that it will be * properly rendered above SELECT elements. * @namespace YAHOO.widget * @class Overlay * @extends YAHOO.widget.Module * @param {String} el The element ID representing the Overlay <em>OR</em> * @param {HTMLElement} el The element representing the Overlay * @param {Object} userConfig The configuration object literal containing * the configuration that should be set for this Overlay. See configuration * documentation for more details. * @constructor */ YAHOO.widget.Overlay = function (el, userConfig) { YAHOO.widget.Overlay.superclass.constructor.call(this, el, userConfig); }; var Lang = YAHOO.lang, CustomEvent = YAHOO.util.CustomEvent, Module = YAHOO.widget.Module, Event = YAHOO.util.Event, Dom = YAHOO.util.Dom, Config = YAHOO.util.Config, UA = YAHOO.env.ua, Overlay = YAHOO.widget.Overlay, _SUBSCRIBE = "subscribe", _UNSUBSCRIBE = "unsubscribe", _CONTAINED = "contained", m_oIFrameTemplate, /** * Constant representing the name of the Overlay's events * @property EVENT_TYPES * @private * @final * @type Object */ EVENT_TYPES = { "BEFORE_MOVE": "beforeMove", "MOVE": "move" }, /** * Constant representing the Overlay's configuration properties * @property DEFAULT_CONFIG * @private * @final * @type Object */ DEFAULT_CONFIG = { "X": { key: "x", validator: Lang.isNumber, suppressEvent: true, supercedes: ["iframe"] }, "Y": { key: "y", validator: Lang.isNumber, suppressEvent: true, supercedes: ["iframe"] }, "XY": { key: "xy", suppressEvent: true, supercedes: ["iframe"] }, "CONTEXT": { key: "context", suppressEvent: true, supercedes: ["iframe"] }, "FIXED_CENTER": { key: "fixedcenter", value: false, supercedes: ["iframe", "visible"] }, "WIDTH": { key: "width", suppressEvent: true, supercedes: ["context", "fixedcenter", "iframe"] }, "HEIGHT": { key: "height", suppressEvent: true, supercedes: ["context", "fixedcenter", "iframe"] }, "AUTO_FILL_HEIGHT" : { key: "autofillheight", supercedes: ["height"], value:"body" }, "ZINDEX": { key: "zindex", value: null }, "CONSTRAIN_TO_VIEWPORT": { key: "constraintoviewport", value: false, validator: Lang.isBoolean, supercedes: ["iframe", "x", "y", "xy"] }, "IFRAME": { key: "iframe", value: (UA.ie == 6 ? true : false), validator: Lang.isBoolean, supercedes: ["zindex"] }, "PREVENT_CONTEXT_OVERLAP": { key: "preventcontextoverlap", value: false, validator: Lang.isBoolean, supercedes: ["constraintoviewport"] } }; /** * The URL that will be placed in the iframe * @property YAHOO.widget.Overlay.IFRAME_SRC * @static * @final * @type String */ Overlay.IFRAME_SRC = "javascript:false;"; /** * Number representing how much the iframe shim should be offset from each * side of an Overlay instance, in pixels. * @property YAHOO.widget.Overlay.IFRAME_SRC * @default 3 * @static * @final * @type Number */ Overlay.IFRAME_OFFSET = 3; /** * Number representing the minimum distance an Overlay instance should be * positioned relative to the boundaries of the browser's viewport, in pixels. * @property YAHOO.widget.Overlay.VIEWPORT_OFFSET * @default 10 * @static * @final * @type Number */ Overlay.VIEWPORT_OFFSET = 10; /** * Constant representing the top left corner of an element, used for * configuring the context element alignment * @property YAHOO.widget.Overlay.TOP_LEFT * @static * @final * @type String */ Overlay.TOP_LEFT = "tl"; /** * Constant representing the top right corner of an element, used for * configuring the context element alignment * @property YAHOO.widget.Overlay.TOP_RIGHT * @static * @final * @type String */ Overlay.TOP_RIGHT = "tr"; /** * Constant representing the top bottom left corner of an element, used for * configuring the context element alignment * @property YAHOO.widget.Overlay.BOTTOM_LEFT * @static * @final * @type String */ Overlay.BOTTOM_LEFT = "bl"; /** * Constant representing the bottom right corner of an element, used for * configuring the context element alignment * @property YAHOO.widget.Overlay.BOTTOM_RIGHT * @static * @final * @type String */ Overlay.BOTTOM_RIGHT = "br"; Overlay.PREVENT_OVERLAP_X = { "tltr": true, "blbr": true, "brbl": true, "trtl": true }; Overlay.PREVENT_OVERLAP_Y = { "trbr": true, "tlbl": true, "bltl": true, "brtr": true }; /** * Constant representing the default CSS class used for an Overlay * @property YAHOO.widget.Overlay.CSS_OVERLAY * @static * @final * @type String */ Overlay.CSS_OVERLAY = "yui-overlay"; /** * Constant representing the default hidden CSS class used for an Overlay. This class is * applied to the overlay's outer DIV whenever it's hidden. * * @property YAHOO.widget.Overlay.CSS_HIDDEN * @static * @final * @type String */ Overlay.CSS_HIDDEN = "yui-overlay-hidden"; /** * Constant representing the default CSS class used for an Overlay iframe shim. * * @property YAHOO.widget.Overlay.CSS_IFRAME * @static * @final * @type String */ Overlay.CSS_IFRAME = "yui-overlay-iframe"; /** * Constant representing the names of the standard module elements * used in the overlay. * @property YAHOO.widget.Overlay.STD_MOD_RE * @static * @final * @type RegExp */ Overlay.STD_MOD_RE = /^\s*?(body|footer|header)\s*?$/i; /** * A singleton CustomEvent used for reacting to the DOM event for * window scroll * @event YAHOO.widget.Overlay.windowScrollEvent */ Overlay.windowScrollEvent = new CustomEvent("windowScroll"); /** * A singleton CustomEvent used for reacting to the DOM event for * window resize * @event YAHOO.widget.Overlay.windowResizeEvent */ Overlay.windowResizeEvent = new CustomEvent("windowResize"); /** * The DOM event handler used to fire the CustomEvent for window scroll * @method YAHOO.widget.Overlay.windowScrollHandler * @static * @param {DOMEvent} e The DOM scroll event */ Overlay.windowScrollHandler = function (e) { var t = Event.getTarget(e); // - Webkit (Safari 2/3) and Opera 9.2x bubble scroll events from elements to window // - FF2/3 and IE6/7, Opera 9.5x don't bubble scroll events from elements to window // - IE doesn't recognize scroll registered on the document. // // Also, when document view is scrolled, IE doesn't provide a target, // rest of the browsers set target to window.document, apart from opera // which sets target to window. if (!t || t === window || t === window.document) { if (UA.ie) { if (! window.scrollEnd) { window.scrollEnd = -1; } clearTimeout(window.scrollEnd); window.scrollEnd = setTimeout(function () { Overlay.windowScrollEvent.fire(); }, 1); } else { Overlay.windowScrollEvent.fire(); } } }; /** * The DOM event handler used to fire the CustomEvent for window resize * @method YAHOO.widget.Overlay.windowResizeHandler * @static * @param {DOMEvent} e The DOM resize event */ Overlay.windowResizeHandler = function (e) { if (UA.ie) { if (! window.resizeEnd) { window.resizeEnd = -1; } clearTimeout(window.resizeEnd); window.resizeEnd = setTimeout(function () { Overlay.windowResizeEvent.fire(); }, 100); } else { Overlay.windowResizeEvent.fire(); } }; /** * A boolean that indicated whether the window resize and scroll events have * already been subscribed to. * @property YAHOO.widget.Overlay._initialized * @private * @type Boolean */ Overlay._initialized = null; if (Overlay._initialized === null) { Event.on(window, "scroll", Overlay.windowScrollHandler); Event.on(window, "resize", Overlay.windowResizeHandler); Overlay._initialized = true; } /** * Internal map of special event types, which are provided * by the instance. It maps the event type to the custom event * instance. Contains entries for the "windowScroll", "windowResize" and * "textResize" static container events. * * @property YAHOO.widget.Overlay._TRIGGER_MAP * @type Object * @static * @private */ Overlay._TRIGGER_MAP = { "windowScroll" : Overlay.windowScrollEvent, "windowResize" : Overlay.windowResizeEvent, "textResize" : Module.textResizeEvent }; YAHOO.extend(Overlay, Module, { /** * <p> * Array of default event types which will trigger * context alignment for the Overlay class. * </p> * <p>The array is empty by default for Overlay, * but maybe populated in future releases, so classes extending * Overlay which need to define their own set of CONTEXT_TRIGGERS * should concatenate their super class's prototype.CONTEXT_TRIGGERS * value with their own array of values. * </p> * <p> * E.g.: * <code>CustomOverlay.prototype.CONTEXT_TRIGGERS = YAHOO.widget.Overlay.prototype.CONTEXT_TRIGGERS.concat(["windowScroll"]);</code> * </p> * * @property CONTEXT_TRIGGERS * @type Array * @final */ CONTEXT_TRIGGERS : [], /** * The Overlay initialization method, which is executed for Overlay and * all of its subclasses. This method is automatically called by the * constructor, and sets up all DOM references for pre-existing markup, * and creates required markup if it is not already present. * @method init * @param {String} el The element ID representing the Overlay <em>OR</em> * @param {HTMLElement} el The element representing the Overlay * @param {Object} userConfig The configuration object literal * containing the configuration that should be set for this Overlay. * See configuration documentation for more details. */ init: function (el, userConfig) { /* Note that we don't pass the user config in here yet because we only want it executed once, at the lowest subclass level */ Overlay.superclass.init.call(this, el/*, userConfig*/); this.beforeInitEvent.fire(Overlay); Dom.addClass(this.element, Overlay.CSS_OVERLAY); if (userConfig) { this.cfg.applyConfig(userConfig, true); } if (this.platform == "mac" && UA.gecko) { if (! Config.alreadySubscribed(this.showEvent, this.showMacGeckoScrollbars, this)) { this.showEvent.subscribe(this.showMacGeckoScrollbars, this, true); } if (! Config.alreadySubscribed(this.hideEvent, this.hideMacGeckoScrollbars, this)) { this.hideEvent.subscribe(this.hideMacGeckoScrollbars, this, true); } } this.initEvent.fire(Overlay); }, /** * Initializes the custom events for Overlay which are fired * automatically at appropriate times by the Overlay class. * @method initEvents */ initEvents: function () { Overlay.superclass.initEvents.call(this); var SIGNATURE = CustomEvent.LIST; /** * CustomEvent fired before the Overlay is moved. * @event beforeMoveEvent * @param {Number} x x coordinate * @param {Number} y y coordinate */ this.beforeMoveEvent = this.createEvent(EVENT_TYPES.BEFORE_MOVE); this.beforeMoveEvent.signature = SIGNATURE; /** * CustomEvent fired after the Overlay is moved. * @event moveEvent * @param {Number} x x coordinate * @param {Number} y y coordinate */ this.moveEvent = this.createEvent(EVENT_TYPES.MOVE); this.moveEvent.signature = SIGNATURE; }, /** * Initializes the class's configurable properties which can be changed * using the Overlay's Config object (cfg). * @method initDefaultConfig */ initDefaultConfig: function () { Overlay.superclass.initDefaultConfig.call(this); var cfg = this.cfg; // Add overlay config properties // /** * The absolute x-coordinate position of the Overlay * @config x * @type Number * @default null */ cfg.addProperty(DEFAULT_CONFIG.X.key, { handler: this.configX, validator: DEFAULT_CONFIG.X.validator, suppressEvent: DEFAULT_CONFIG.X.suppressEvent, supercedes: DEFAULT_CONFIG.X.supercedes }); /** * The absolute y-coordinate position of the Overlay * @config y * @type Number * @default null */ cfg.addProperty(DEFAULT_CONFIG.Y.key, { handler: this.configY, validator: DEFAULT_CONFIG.Y.validator, suppressEvent: DEFAULT_CONFIG.Y.suppressEvent, supercedes: DEFAULT_CONFIG.Y.supercedes }); /** * An array with the absolute x and y positions of the Overlay * @config xy * @type Number[] * @default null */ cfg.addProperty(DEFAULT_CONFIG.XY.key, { handler: this.configXY, suppressEvent: DEFAULT_CONFIG.XY.suppressEvent, supercedes: DEFAULT_CONFIG.XY.supercedes }); /** * <p> * The array of context arguments for context-sensitive positioning. * </p> * * <p> * The format of the array is: <code>[contextElementOrId, overlayCorner, contextCorner, arrayOfTriggerEvents (optional), xyOffset (optional)]</code>, the * the 5 array elements described in detail below: * </p> * * <dl> * <dt>contextElementOrId &#60;String|HTMLElement&#62;</dt> * <dd>A reference to the context element to which the overlay should be aligned (or it's id).</dd> * <dt>overlayCorner &#60;String&#62;</dt> * <dd>The corner of the overlay which is to be used for alignment. This corner will be aligned to the * corner of the context element defined by the "contextCorner" entry which follows. Supported string values are: * "tr" (top right), "tl" (top left), "br" (bottom right), or "bl" (bottom left).</dd> * <dt>contextCorner &#60;String&#62;</dt> * <dd>The corner of the context element which is to be used for alignment. Supported string values are the same ones listed for the "overlayCorner" entry above.</dd> * <dt>arrayOfTriggerEvents (optional) &#60;Array[String|CustomEvent]&#62;</dt> * <dd> * <p> * By default, context alignment is a one time operation, aligning the Overlay to the context element when context configuration property is set, or when the <a href="#method_align">align</a> * method is invoked. However, you can use the optional "arrayOfTriggerEvents" entry to define the list of events which should force the overlay to re-align itself with the context element. * This is useful in situations where the layout of the document may change, resulting in the context element's position being modified. * </p> * <p> * The array can contain either event type strings for events the instance publishes (e.g. "beforeShow") or CustomEvent instances. Additionally the following * 3 static container event types are also currently supported : <code>"windowResize", "windowScroll", "textResize"</code> (defined in <a href="#property__TRIGGER_MAP">_TRIGGER_MAP</a> private property). * </p> * </dd> * <dt>xyOffset &#60;Number[]&#62;</dt> * <dd> * A 2 element Array specifying the X and Y pixel amounts by which the Overlay should be offset from the aligned corner. e.g. [5,0] offsets the Overlay 5 pixels to the left, <em>after</em> aligning the given context corners. * NOTE: If using this property and no triggers need to be defined, the arrayOfTriggerEvents property should be set to null to maintain correct array positions for the arguments. * </dd> * </dl> * * <p> * For example, setting this property to <code>["img1", "tl", "bl"]</code> will * align the Overlay's top left corner to the bottom left corner of the * context element with id "img1". * </p> * <p> * Setting this property to <code>["img1", "tl", "bl", null, [0,5]</code> will * align the Overlay's top left corner to the bottom left corner of the * context element with id "img1", and then offset it by 5 pixels on the Y axis (providing a 5 pixel gap between the bottom of the context element and top of the overlay). * </p> * <p> * Adding the optional trigger values: <code>["img1", "tl", "bl", ["beforeShow", "windowResize"], [0,5]]</code>, * will re-align the overlay position, whenever the "beforeShow" or "windowResize" events are fired. * </p> * * @config context * @type Array * @default null */ cfg.addProperty(DEFAULT_CONFIG.CONTEXT.key, { handler: this.configContext, suppressEvent: DEFAULT_CONFIG.CONTEXT.suppressEvent, supercedes: DEFAULT_CONFIG.CONTEXT.supercedes }); /** * Determines whether or not the Overlay should be anchored * to the center of the viewport. * * <p>This property can be set to:</p> * * <dl> * <dt>true</dt> * <dd> * To enable fixed center positioning * <p> * When enabled, the overlay will * be positioned in the center of viewport when initially displayed, and * will remain in the center of the viewport whenever the window is * scrolled or resized. * </p> * <p> * If the overlay is too big for the viewport, * it's top left corner will be aligned with the top left corner of the viewport. * </p> * </dd> * <dt>false</dt> * <dd> * To disable fixed center positioning. * <p>In this case the overlay can still be * centered as a one-off operation, by invoking the <code>center()</code> method, * however it will not remain centered when the window is scrolled/resized. * </dd> * <dt>"contained"<dt> * <dd>To enable fixed center positioning, as with the <code>true</code> option. * <p>However, unlike setting the property to <code>true</code>, * when the property is set to <code>"contained"</code>, if the overlay is * too big for the viewport, it will not get automatically centered when the * user scrolls or resizes the window (until the window is large enough to contain the * overlay). This is useful in cases where the Overlay has both header and footer * UI controls which the user may need to access. * </p> * </dd> * </dl> * * @config fixedcenter * @type Boolean | String * @default false */ cfg.addProperty(DEFAULT_CONFIG.FIXED_CENTER.key, { handler: this.configFixedCenter, value: DEFAULT_CONFIG.FIXED_CENTER.value, validator: DEFAULT_CONFIG.FIXED_CENTER.validator, supercedes: DEFAULT_CONFIG.FIXED_CENTER.supercedes }); /** * CSS width of the Overlay. * @config width * @type String * @default null */ cfg.addProperty(DEFAULT_CONFIG.WIDTH.key, { handler: this.configWidth, suppressEvent: DEFAULT_CONFIG.WIDTH.suppressEvent, supercedes: DEFAULT_CONFIG.WIDTH.supercedes }); /** * CSS height of the Overlay. * @config height * @type String * @default null */ cfg.addProperty(DEFAULT_CONFIG.HEIGHT.key, { handler: this.configHeight, suppressEvent: DEFAULT_CONFIG.HEIGHT.suppressEvent, supercedes: DEFAULT_CONFIG.HEIGHT.supercedes }); /** * Standard module element which should auto fill out the height of the Overlay if the height config property is set. * Supported values are "header", "body", "footer". * * @config autofillheight * @type String * @default null */ cfg.addProperty(DEFAULT_CONFIG.AUTO_FILL_HEIGHT.key, { handler: this.configAutoFillHeight, value : DEFAULT_CONFIG.AUTO_FILL_HEIGHT.value, validator : this._validateAutoFill, supercedes: DEFAULT_CONFIG.AUTO_FILL_HEIGHT.supercedes }); /** * CSS z-index of the Overlay. * @config zIndex * @type Number * @default null */ cfg.addProperty(DEFAULT_CONFIG.ZINDEX.key, { handler: this.configzIndex, value: DEFAULT_CONFIG.ZINDEX.value }); /** * True if the Overlay should be prevented from being positioned * out of the viewport. * @config constraintoviewport * @type Boolean * @default false */ cfg.addProperty(DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.key, { handler: this.configConstrainToViewport, value: DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.value, validator: DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.validator, supercedes: DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.supercedes }); /** * @config iframe * @description Boolean indicating whether or not the Overlay should * have an IFRAME shim; used to prevent SELECT elements from * poking through an Overlay instance in IE6. When set to "true", * the iframe shim is created when the Overlay instance is intially * made visible. * @type Boolean * @default true for IE6 and below, false for all other browsers. */ cfg.addProperty(DEFAULT_CONFIG.IFRAME.key, { handler: this.configIframe, value: DEFAULT_CONFIG.IFRAME.value, validator: DEFAULT_CONFIG.IFRAME.validator, supercedes: DEFAULT_CONFIG.IFRAME.supercedes }); /** * @config preventcontextoverlap * @description Boolean indicating whether or not the Overlay should overlap its * context element (defined using the "context" configuration property) when the * "constraintoviewport" configuration property is set to "true". * @type Boolean * @default false */ cfg.addProperty(DEFAULT_CONFIG.PREVENT_CONTEXT_OVERLAP.key, { value: DEFAULT_CONFIG.PREVENT_CONTEXT_OVERLAP.value, validator: DEFAULT_CONFIG.PREVENT_CONTEXT_OVERLAP.validator, supercedes: DEFAULT_CONFIG.PREVENT_CONTEXT_OVERLAP.supercedes }); }, /** * Moves the Overlay to the specified position. This function is * identical to calling this.cfg.setProperty("xy", [x,y]); * @method moveTo * @param {Number} x The Overlay's new x position * @param {Number} y The Overlay's new y position */ moveTo: function (x, y) { this.cfg.setProperty("xy", [x, y]); }, /** * Adds a CSS class ("hide-scrollbars") and removes a CSS class * ("show-scrollbars") to the Overlay to fix a bug in Gecko on Mac OS X * (https://bugzilla.mozilla.org/show_bug.cgi?id=187435) * @method hideMacGeckoScrollbars */ hideMacGeckoScrollbars: function () { Dom.replaceClass(this.element, "show-scrollbars", "hide-scrollbars"); }, /** * Adds a CSS class ("show-scrollbars") and removes a CSS class * ("hide-scrollbars") to the Overlay to fix a bug in Gecko on Mac OS X * (https://bugzilla.mozilla.org/show_bug.cgi?id=187435) * @method showMacGeckoScrollbars */ showMacGeckoScrollbars: function () { Dom.replaceClass(this.element, "hide-scrollbars", "show-scrollbars"); }, /** * Internal implementation to set the visibility of the overlay in the DOM. * * @method _setDomVisibility * @param {boolean} visible Whether to show or hide the Overlay's outer element * @protected */ _setDomVisibility : function(show) { Dom.setStyle(this.element, "visibility", (show) ? "visible" : "hidden"); var hiddenClass = Overlay.CSS_HIDDEN; if (show) { Dom.removeClass(this.element, hiddenClass); } else { Dom.addClass(this.element, hiddenClass); } }, // BEGIN BUILT-IN PROPERTY EVENT HANDLERS // /** * The default event handler fired when the "visible" property is * changed. This method is responsible for firing showEvent * and hideEvent. * @method configVisible * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configVisible: function (type, args, obj) { var visible = args[0], currentVis = Dom.getStyle(this.element, "visibility"), effects = this._cachedEffects || this._createEffects(this.cfg.getProperty("effect")), isMacGecko = (this.platform == "mac" && UA.gecko), alreadySubscribed = Config.alreadySubscribed, ei, e, j, k, h, nEffectInstances; if (currentVis == "inherit") { e = this.element.parentNode; while (e.nodeType != 9 && e.nodeType != 11) { currentVis = Dom.getStyle(e, "visibility"); if (currentVis != "inherit") { break; } e = e.parentNode; } if (currentVis == "inherit") { currentVis = "visible"; } } if (visible) { // Show if (isMacGecko) { this.showMacGeckoScrollbars(); } if (effects) { // Animate in if (visible) { // Animate in if not showing // Fading out is a bit of a hack, but didn't want to risk doing // something broader (e.g a generic this._animatingOut) for 2.9.0 if (currentVis != "visible" || currentVis === "" || this._fadingOut) { if (this.beforeShowEvent.fire()) { nEffectInstances = effects.length; for (j = 0; j < nEffectInstances; j++) { ei = effects[j]; if (j === 0 && !alreadySubscribed(ei.animateInCompleteEvent, this.showEvent.fire, this.showEvent)) { ei.animateInCompleteEvent.subscribe(this.showEvent.fire, this.showEvent, true); } ei.animateIn(); } } } } } else { // Show if (currentVis != "visible" || currentVis === "") { if (this.beforeShowEvent.fire()) { this._setDomVisibility(true); this.cfg.refireEvent("iframe"); this.showEvent.fire(); } } else { this._setDomVisibility(true); } } } else { // Hide if (isMacGecko) { this.hideMacGeckoScrollbars(); } if (effects) { // Animate out if showing if (currentVis == "visible" || this._fadingIn) { if (this.beforeHideEvent.fire()) { nEffectInstances = effects.length; for (k = 0; k < nEffectInstances; k++) { h = effects[k]; if (k === 0 && !alreadySubscribed(h.animateOutCompleteEvent, this.hideEvent.fire, this.hideEvent)) { h.animateOutCompleteEvent.subscribe(this.hideEvent.fire, this.hideEvent, true); } h.animateOut(); } } } else if (currentVis === "") { this._setDomVisibility(false); } } else { // Simple hide if (currentVis == "visible" || currentVis === "") { if (this.beforeHideEvent.fire()) { this._setDomVisibility(false); this.hideEvent.fire(); } } else { this._setDomVisibility(false); } } } }, /** * Fixed center event handler used for centering on scroll/resize, but only if * the overlay is visible and, if "fixedcenter" is set to "contained", only if * the overlay fits within the viewport. * * @method doCenterOnDOMEvent */ doCenterOnDOMEvent: function () { var cfg = this.cfg, fc = cfg.getProperty("fixedcenter"); if (cfg.getProperty("visible")) { if (fc && (fc !== _CONTAINED || this.fitsInViewport())) { this.center(); } } }, /** * Determines if the Overlay (including the offset value defined by Overlay.VIEWPORT_OFFSET) * will fit entirely inside the viewport, in both dimensions - width and height. * * @method fitsInViewport * @return boolean true if the Overlay will fit, false if not */ fitsInViewport : function() { var nViewportOffset = Overlay.VIEWPORT_OFFSET, element = this.element, elementWidth = element.offsetWidth, elementHeight = element.offsetHeight, viewportWidth = Dom.getViewportWidth(), viewportHeight = Dom.getViewportHeight(); return ((elementWidth + nViewportOffset < viewportWidth) && (elementHeight + nViewportOffset < viewportHeight)); }, /** * The default event handler fired when the "fixedcenter" property * is changed. * @method configFixedCenter * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configFixedCenter: function (type, args, obj) { var val = args[0], alreadySubscribed = Config.alreadySubscribed, windowResizeEvent = Overlay.windowResizeEvent, windowScrollEvent = Overlay.windowScrollEvent; if (val) { this.center(); if (!alreadySubscribed(this.beforeShowEvent, this.center)) { this.beforeShowEvent.subscribe(this.center); } if (!alreadySubscribed(windowResizeEvent, this.doCenterOnDOMEvent, this)) { windowResizeEvent.subscribe(this.doCenterOnDOMEvent, this, true); } if (!alreadySubscribed(windowScrollEvent, this.doCenterOnDOMEvent, this)) { windowScrollEvent.subscribe(this.doCenterOnDOMEvent, this, true); } } else { this.beforeShowEvent.unsubscribe(this.center); windowResizeEvent.unsubscribe(this.doCenterOnDOMEvent, this); windowScrollEvent.unsubscribe(this.doCenterOnDOMEvent, this); } }, /** * The default event handler fired when the "height" property is changed. * @method configHeight * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configHeight: function (type, args, obj) { var height = args[0], el = this.element; Dom.setStyle(el, "height", height); this.cfg.refireEvent("iframe"); }, /** * The default event handler fired when the "autofillheight" property is changed. * @method configAutoFillHeight * * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configAutoFillHeight: function (type, args, obj) { var fillEl = args[0], cfg = this.cfg, autoFillHeight = "autofillheight", height = "height", currEl = cfg.getProperty(autoFillHeight), autoFill = this._autoFillOnHeightChange; cfg.unsubscribeFromConfigEvent(height, autoFill); Module.textResizeEvent.unsubscribe(autoFill); this.changeContentEvent.unsubscribe(autoFill); if (currEl && fillEl !== currEl && this[currEl]) { Dom.setStyle(this[currEl], height, ""); } if (fillEl) { fillEl = Lang.trim(fillEl.toLowerCase()); cfg.subscribeToConfigEvent(height, autoFill, this[fillEl], this); Module.textResizeEvent.subscribe(autoFill, this[fillEl], this); this.changeContentEvent.subscribe(autoFill, this[fillEl], this); cfg.setProperty(autoFillHeight, fillEl, true); } }, /** * The default event handler fired when the "width" property is changed. * @method configWidth * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configWidth: function (type, args, obj) { var width = args[0], el = this.element; Dom.setStyle(el, "width", width); this.cfg.refireEvent("iframe"); }, /** * The default event handler fired when the "zIndex" property is changed. * @method configzIndex * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configzIndex: function (type, args, obj) { var zIndex = args[0], el = this.element; if (! zIndex) { zIndex = Dom.getStyle(el, "zIndex"); if (! zIndex || isNaN(zIndex)) { zIndex = 0; } } if (this.iframe || this.cfg.getProperty("iframe") === true) { if (zIndex <= 0) { zIndex = 1; } } Dom.setStyle(el, "zIndex", zIndex); this.cfg.setProperty("zIndex", zIndex, true); if (this.iframe) { this.stackIframe(); } }, /** * The default event handler fired when the "xy" property is changed. * @method configXY * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configXY: function (type, args, obj) { var pos = args[0], x = pos[0], y = pos[1]; this.cfg.setProperty("x", x); this.cfg.setProperty("y", y); this.beforeMoveEvent.fire([x, y]); x = this.cfg.getProperty("x"); y = this.cfg.getProperty("y"); this.cfg.refireEvent("iframe"); this.moveEvent.fire([x, y]); }, /** * The default event handler fired when the "x" property is changed. * @method configX * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configX: function (type, args, obj) { var x = args[0], y = this.cfg.getProperty("y"); this.cfg.setProperty("x", x, true); this.cfg.setProperty("y", y, true); this.beforeMoveEvent.fire([x, y]); x = this.cfg.getProperty("x"); y = this.cfg.getProperty("y"); Dom.setX(this.element, x, true); this.cfg.setProperty("xy", [x, y], true); this.cfg.refireEvent("iframe"); this.moveEvent.fire([x, y]); }, /** * The default event handler fired when the "y" property is changed. * @method configY * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configY: function (type, args, obj) { var x = this.cfg.getProperty("x"), y = args[0]; this.cfg.setProperty("x", x, true); this.cfg.setProperty("y", y, true); this.beforeMoveEvent.fire([x, y]); x = this.cfg.getProperty("x"); y = this.cfg.getProperty("y"); Dom.setY(this.element, y, true); this.cfg.setProperty("xy", [x, y], true); this.cfg.refireEvent("iframe"); this.moveEvent.fire([x, y]); }, /** * Shows the iframe shim, if it has been enabled. * @method showIframe */ showIframe: function () { var oIFrame = this.iframe, oParentNode; if (oIFrame) { oParentNode = this.element.parentNode; if (oParentNode != oIFrame.parentNode) { this._addToParent(oParentNode, oIFrame); } oIFrame.style.display = "block"; } }, /** * Hides the iframe shim, if it has been enabled. * @method hideIframe */ hideIframe: function () { if (this.iframe) { this.iframe.style.display = "none"; } }, /** * Syncronizes the size and position of iframe shim to that of its * corresponding Overlay instance. * @method syncIframe */ syncIframe: function () { var oIFrame = this.iframe, oElement = this.element, nOffset = Overlay.IFRAME_OFFSET, nDimensionOffset = (nOffset * 2), aXY; if (oIFrame) { // Size <iframe> oIFrame.style.width = (oElement.offsetWidth + nDimensionOffset + "px"); oIFrame.style.height = (oElement.offsetHeight + nDimensionOffset + "px"); // Position <iframe> aXY = this.cfg.getProperty("xy"); if (!Lang.isArray(aXY) || (isNaN(aXY[0]) || isNaN(aXY[1]))) { this.syncPosition(); aXY = this.cfg.getProperty("xy"); } Dom.setXY(oIFrame, [(aXY[0] - nOffset), (aXY[1] - nOffset)]); } }, /** * Sets the zindex of the iframe shim, if it exists, based on the zindex of * the Overlay element. The zindex of the iframe is set to be one less * than the Overlay element's zindex. * * <p>NOTE: This method will not bump up the zindex of the Overlay element * to ensure that the iframe shim has a non-negative zindex. * If you require the iframe zindex to be 0 or higher, the zindex of * the Overlay element should be set to a value greater than 0, before * this method is called. * </p> * @method stackIframe */ stackIframe: function () { if (this.iframe) { var overlayZ = Dom.getStyle(this.element, "zIndex"); if (!YAHOO.lang.isUndefined(overlayZ) && !isNaN(overlayZ)) { Dom.setStyle(this.iframe, "zIndex", (overlayZ - 1)); } } }, /** * The default event handler fired when the "iframe" property is changed. * @method configIframe * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configIframe: function (type, args, obj) { var bIFrame = args[0]; function createIFrame() { var oIFrame = this.iframe, oElement = this.element, oParent; if (!oIFrame) { if (!m_oIFrameTemplate) { m_oIFrameTemplate = document.createElement("iframe"); if (this.isSecure) { m_oIFrameTemplate.src = Overlay.IFRAME_SRC; } /* Set the opacity of the <iframe> to 0 so that it doesn't modify the opacity of any transparent elements that may be on top of it (like a shadow). */ if (UA.ie) { m_oIFrameTemplate.style.filter = "alpha(opacity=0)"; /* Need to set the "frameBorder" property to 0 supress the default <iframe> border in IE. Setting the CSS "border" property alone doesn't supress it. */ m_oIFrameTemplate.frameBorder = 0; } else { m_oIFrameTemplate.style.opacity = "0"; } m_oIFrameTemplate.style.position = "absolute"; m_oIFrameTemplate.style.border = "none"; m_oIFrameTemplate.style.margin = "0"; m_oIFrameTemplate.style.padding = "0"; m_oIFrameTemplate.style.display = "none"; m_oIFrameTemplate.tabIndex = -1; m_oIFrameTemplate.className = Overlay.CSS_IFRAME; } oIFrame = m_oIFrameTemplate.cloneNode(false); oIFrame.id = this.id + "_f"; oParent = oElement.parentNode; var parentNode = oParent || document.body; this._addToParent(parentNode, oIFrame); this.iframe = oIFrame; } /* Show the <iframe> before positioning it since the "setXY" method of DOM requires the element be in the document and visible. */ this.showIframe(); /* Syncronize the size and position of the <iframe> to that of the Overlay. */ this.syncIframe(); this.stackIframe(); // Add event listeners to update the <iframe> when necessary if (!this._hasIframeEventListeners) { this.showEvent.subscribe(this.showIframe); this.hideEvent.subscribe(this.hideIframe); this.changeContentEvent.subscribe(this.syncIframe); this._hasIframeEventListeners = true; } } function onBeforeShow() { createIFrame.call(this); this.beforeShowEvent.unsubscribe(onBeforeShow); this._iframeDeferred = false; } if (bIFrame) { // <iframe> shim is enabled if (this.cfg.getProperty("visible")) { createIFrame.call(this); } else { if (!this._iframeDeferred) { this.beforeShowEvent.subscribe(onBeforeShow); this._iframeDeferred = true; } } } else { // <iframe> shim is disabled this.hideIframe(); if (this._hasIframeEventListeners) { this.showEvent.unsubscribe(this.showIframe); this.hideEvent.unsubscribe(this.hideIframe); this.changeContentEvent.unsubscribe(this.syncIframe); this._hasIframeEventListeners = false; } } }, /** * Set's the container's XY value from DOM if not already set. * * Differs from syncPosition, in that the XY value is only sync'd with DOM if * not already set. The method also refire's the XY config property event, so any * beforeMove, Move event listeners are invoked. * * @method _primeXYFromDOM * @protected */ _primeXYFromDOM : function() { if (YAHOO.lang.isUndefined(this.cfg.getProperty("xy"))) { // Set CFG XY based on DOM XY this.syncPosition(); // Account for XY being set silently in syncPosition (no moveTo fired/called) this.cfg.refireEvent("xy"); this.beforeShowEvent.unsubscribe(this._primeXYFromDOM); } }, /** * The default event handler fired when the "constraintoviewport" * property is changed. * @method configConstrainToViewport * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for * the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configConstrainToViewport: function (type, args, obj) { var val = args[0]; if (val) { if (! Config.alreadySubscribed(this.beforeMoveEvent, this.enforceConstraints, this)) { this.beforeMoveEvent.subscribe(this.enforceConstraints, this, true); } if (! Config.alreadySubscribed(this.beforeShowEvent, this._primeXYFromDOM)) { this.beforeShowEvent.subscribe(this._primeXYFromDOM); } } else { this.beforeShowEvent.unsubscribe(this._primeXYFromDOM); this.beforeMoveEvent.unsubscribe(this.enforceConstraints, this); } }, /** * The default event handler fired when the "context" property * is changed. * * @method configContext * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configContext: function (type, args, obj) { var contextArgs = args[0], contextEl, elementMagnetCorner, contextMagnetCorner, triggers, offset, defTriggers = this.CONTEXT_TRIGGERS; if (contextArgs) { contextEl = contextArgs[0]; elementMagnetCorner = contextArgs[1]; contextMagnetCorner = contextArgs[2]; triggers = contextArgs[3]; offset = contextArgs[4]; if (defTriggers && defTriggers.length > 0) { triggers = (triggers || []).concat(defTriggers); } if (contextEl) { if (typeof contextEl == "string") { this.cfg.setProperty("context", [ document.getElementById(contextEl), elementMagnetCorner, contextMagnetCorner, triggers, offset], true); } if (elementMagnetCorner && contextMagnetCorner) { this.align(elementMagnetCorner, contextMagnetCorner, offset); } if (this._contextTriggers) { // Unsubscribe Old Set this._processTriggers(this._contextTriggers, _UNSUBSCRIBE, this._alignOnTrigger); } if (triggers) { // Subscribe New Set this._processTriggers(triggers, _SUBSCRIBE, this._alignOnTrigger); this._contextTriggers = triggers; } } } }, /** * Custom Event handler for context alignment triggers. Invokes the align method * * @method _alignOnTrigger * @protected * * @param {String} type The event type (not used by the default implementation) * @param {Any[]} args The array of arguments for the trigger event (not used by the default implementation) */ _alignOnTrigger: function(type, args) { this.align(); }, /** * Helper method to locate the custom event instance for the event name string * passed in. As a convenience measure, any custom events passed in are returned. * * @method _findTriggerCE * @private * * @param {String|CustomEvent} t Either a CustomEvent, or event type (e.g. "windowScroll") for which a * custom event instance needs to be looked up from the Overlay._TRIGGER_MAP. */ _findTriggerCE : function(t) { var tce = null; if (t instanceof CustomEvent) { tce = t; } else if (Overlay._TRIGGER_MAP[t]) { tce = Overlay._TRIGGER_MAP[t]; } return tce; }, /** * Utility method that subscribes or unsubscribes the given * function from the list of trigger events provided. * * @method _processTriggers * @protected * * @param {Array[String|CustomEvent]} triggers An array of either CustomEvents, event type strings * (e.g. "beforeShow", "windowScroll") to/from which the provided function should be * subscribed/unsubscribed respectively. * * @param {String} mode Either "subscribe" or "unsubscribe", specifying whether or not * we are subscribing or unsubscribing trigger listeners * * @param {Function} fn The function to be subscribed/unsubscribed to/from the trigger event. * Context is always set to the overlay instance, and no additional object argument * get passed to the subscribed function. */ _processTriggers : function(triggers, mode, fn) { var t, tce; for (var i = 0, l = triggers.length; i < l; ++i) { t = triggers[i]; tce = this._findTriggerCE(t); if (tce) { tce[mode](fn, this, true); } else { this[mode](t, fn); } } }, // END BUILT-IN PROPERTY EVENT HANDLERS // /** * Aligns the Overlay to its context element using the specified corner * points (represented by the constants TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, * and BOTTOM_RIGHT. * @method align * @param {String} elementAlign The String representing the corner of * the Overlay that should be aligned to the context element * @param {String} contextAlign The corner of the context element * that the elementAlign corner should stick to. * @param {Number[]} xyOffset Optional. A 2 element array specifying the x and y pixel offsets which should be applied * after aligning the element and context corners. For example, passing in [5, -10] for this value, would offset the * Overlay by 5 pixels along the X axis (horizontally) and -10 pixels along the Y axis (vertically) after aligning the specified corners. */ align: function (elementAlign, contextAlign, xyOffset) { var contextArgs = this.cfg.getProperty("context"), me = this, context, element, contextRegion; function doAlign(v, h) { var alignX = null, alignY = null; switch (elementAlign) { case Overlay.TOP_LEFT: alignX = h; alignY = v; break; case Overlay.TOP_RIGHT: alignX = h - element.offsetWidth; alignY = v; break; case Overlay.BOTTOM_LEFT: alignX = h; alignY = v - element.offsetHeight; break; case Overlay.BOTTOM_RIGHT: alignX = h - element.offsetWidth; alignY = v - element.offsetHeight; break; } if (alignX !== null && alignY !== null) { if (xyOffset) { alignX += xyOffset[0]; alignY += xyOffset[1]; } me.moveTo(alignX, alignY); } } if (contextArgs) { context = contextArgs[0]; element = this.element; me = this; if (! elementAlign) { elementAlign = contextArgs[1]; } if (! contextAlign) { contextAlign = contextArgs[2]; } if (!xyOffset && contextArgs[4]) { xyOffset = contextArgs[4]; } if (element && context) { contextRegion = Dom.getRegion(context); switch (contextAlign) { case Overlay.TOP_LEFT: doAlign(contextRegion.top, contextRegion.left); break; case Overlay.TOP_RIGHT: doAlign(contextRegion.top, contextRegion.right); break; case Overlay.BOTTOM_LEFT: doAlign(contextRegion.bottom, contextRegion.left); break; case Overlay.BOTTOM_RIGHT: doAlign(contextRegion.bottom, contextRegion.right); break; } } } }, /** * The default event handler executed when the moveEvent is fired, if the * "constraintoviewport" is set to true. * @method enforceConstraints * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ enforceConstraints: function (type, args, obj) { var pos = args[0]; var cXY = this.getConstrainedXY(pos[0], pos[1]); this.cfg.setProperty("x", cXY[0], true); this.cfg.setProperty("y", cXY[1], true); this.cfg.setProperty("xy", cXY, true); }, /** * Shared implementation method for getConstrainedX and getConstrainedY. * * <p> * Given a coordinate value, returns the calculated coordinate required to * position the Overlay if it is to be constrained to the viewport, based on the * current element size, viewport dimensions, scroll values and preventoverlap * settings * </p> * * @method _getConstrainedPos * @protected * @param {String} pos The coordinate which needs to be constrained, either "x" or "y" * @param {Number} The coordinate value which needs to be constrained * @return {Number} The constrained coordinate value */ _getConstrainedPos: function(pos, val) { var overlayEl = this.element, buffer = Overlay.VIEWPORT_OFFSET, x = (pos == "x"), overlaySize = (x) ? overlayEl.offsetWidth : overlayEl.offsetHeight, viewportSize = (x) ? Dom.getViewportWidth() : Dom.getViewportHeight(), docScroll = (x) ? Dom.getDocumentScrollLeft() : Dom.getDocumentScrollTop(), overlapPositions = (x) ? Overlay.PREVENT_OVERLAP_X : Overlay.PREVENT_OVERLAP_Y, context = this.cfg.getProperty("context"), bOverlayFitsInViewport = (overlaySize + buffer < viewportSize), bPreventContextOverlap = this.cfg.getProperty("preventcontextoverlap") && context && overlapPositions[(context[1] + context[2])], minConstraint = docScroll + buffer, maxConstraint = docScroll + viewportSize - overlaySize - buffer, constrainedVal = val; if (val < minConstraint || val > maxConstraint) { if (bPreventContextOverlap) { constrainedVal = this._preventOverlap(pos, context[0], overlaySize, viewportSize, docScroll); } else { if (bOverlayFitsInViewport) { if (val < minConstraint) { constrainedVal = minConstraint; } else if (val > maxConstraint) { constrainedVal = maxConstraint; } } else { constrainedVal = minConstraint; } } } return constrainedVal; }, /** * Helper method, used to position the Overlap to prevent overlap with the * context element (used when preventcontextoverlap is enabled) * * @method _preventOverlap * @protected * @param {String} pos The coordinate to prevent overlap for, either "x" or "y". * @param {HTMLElement} contextEl The context element * @param {Number} overlaySize The related overlay dimension value (for "x", the width, for "y", the height) * @param {Number} viewportSize The related viewport dimension value (for "x", the width, for "y", the height) * @param {Object} docScroll The related document scroll value (for "x", the scrollLeft, for "y", the scrollTop) * * @return {Number} The new coordinate value which was set to prevent overlap */ _preventOverlap : function(pos, contextEl, overlaySize, viewportSize, docScroll) { var x = (pos == "x"), buffer = Overlay.VIEWPORT_OFFSET, overlay = this, contextElPos = ((x) ? Dom.getX(contextEl) : Dom.getY(contextEl)) - docScroll, contextElSize = (x) ? contextEl.offsetWidth : contextEl.offsetHeight, minRegionSize = contextElPos - buffer, maxRegionSize = (viewportSize - (contextElPos + contextElSize)) - buffer, bFlipped = false, flip = function () { var flippedVal; if ((overlay.cfg.getProperty(pos) - docScroll) > contextElPos) { flippedVal = (contextElPos - overlaySize); } else { flippedVal = (contextElPos + contextElSize); } overlay.cfg.setProperty(pos, (flippedVal + docScroll), true); return flippedVal; }, setPosition = function () { var displayRegionSize = ((overlay.cfg.getProperty(pos) - docScroll) > contextElPos) ? maxRegionSize : minRegionSize, position; if (overlaySize > displayRegionSize) { if (bFlipped) { /* All possible positions and values have been tried, but none were successful, so fall back to the original size and position. */ flip(); } else { flip(); bFlipped = true; position = setPosition(); } } return position; }; setPosition(); return this.cfg.getProperty(pos); }, /** * Given x coordinate value, returns the calculated x coordinate required to * position the Overlay if it is to be constrained to the viewport, based on the * current element size, viewport dimensions and scroll values. * * @param {Number} x The X coordinate value to be constrained * @return {Number} The constrained x coordinate */ getConstrainedX: function (x) { return this._getConstrainedPos("x", x); }, /** * Given y coordinate value, returns the calculated y coordinate required to * position the Overlay if it is to be constrained to the viewport, based on the * current element size, viewport dimensions and scroll values. * * @param {Number} y The Y coordinate value to be constrained * @return {Number} The constrained y coordinate */ getConstrainedY : function (y) { return this._getConstrainedPos("y", y); }, /** * Given x, y coordinate values, returns the calculated coordinates required to * position the Overlay if it is to be constrained to the viewport, based on the * current element size, viewport dimensions and scroll values. * * @param {Number} x The X coordinate value to be constrained * @param {Number} y The Y coordinate value to be constrained * @return {Array} The constrained x and y coordinates at index 0 and 1 respectively; */ getConstrainedXY: function(x, y) { return [this.getConstrainedX(x), this.getConstrainedY(y)]; }, /** * Centers the container in the viewport. * @method center */ center: function () { var nViewportOffset = Overlay.VIEWPORT_OFFSET, elementWidth = this.element.offsetWidth, elementHeight = this.element.offsetHeight, viewPortWidth = Dom.getViewportWidth(), viewPortHeight = Dom.getViewportHeight(), x, y; if (elementWidth < viewPortWidth) { x = (viewPortWidth / 2) - (elementWidth / 2) + Dom.getDocumentScrollLeft(); } else { x = nViewportOffset + Dom.getDocumentScrollLeft(); } if (elementHeight < viewPortHeight) { y = (viewPortHeight / 2) - (elementHeight / 2) + Dom.getDocumentScrollTop(); } else { y = nViewportOffset + Dom.getDocumentScrollTop(); } this.cfg.setProperty("xy", [parseInt(x, 10), parseInt(y, 10)]); this.cfg.refireEvent("iframe"); if (UA.webkit) { this.forceContainerRedraw(); } }, /** * Synchronizes the Panel's "xy", "x", and "y" properties with the * Panel's position in the DOM. This is primarily used to update * position information during drag & drop. * @method syncPosition */ syncPosition: function () { var pos = Dom.getXY(this.element); this.cfg.setProperty("x", pos[0], true); this.cfg.setProperty("y", pos[1], true); this.cfg.setProperty("xy", pos, true); }, /** * Event handler fired when the resize monitor element is resized. * @method onDomResize * @param {DOMEvent} e The resize DOM event * @param {Object} obj The scope object */ onDomResize: function (e, obj) { var me = this; Overlay.superclass.onDomResize.call(this, e, obj); setTimeout(function () { me.syncPosition(); me.cfg.refireEvent("iframe"); me.cfg.refireEvent("context"); }, 0); }, /** * Determines the content box height of the given element (height of the element, without padding or borders) in pixels. * * @method _getComputedHeight * @private * @param {HTMLElement} el The element for which the content height needs to be determined * @return {Number} The content box height of the given element, or null if it could not be determined. */ _getComputedHeight : (function() { if (document.defaultView && document.defaultView.getComputedStyle) { return function(el) { var height = null; if (el.ownerDocument && el.ownerDocument.defaultView) { var computed = el.ownerDocument.defaultView.getComputedStyle(el, ''); if (computed) { height = parseInt(computed.height, 10); } } return (Lang.isNumber(height)) ? height : null; }; } else { return function(el) { var height = null; if (el.style.pixelHeight) { height = el.style.pixelHeight; } return (Lang.isNumber(height)) ? height : null; }; } })(), /** * autofillheight validator. Verifies that the autofill value is either null * or one of the strings : "body", "header" or "footer". * * @method _validateAutoFillHeight * @protected * @param {String} val * @return true, if valid, false otherwise */ _validateAutoFillHeight : function(val) { return (!val) || (Lang.isString(val) && Overlay.STD_MOD_RE.test(val)); }, /** * The default custom event handler executed when the overlay's height is changed, * if the autofillheight property has been set. * * @method _autoFillOnHeightChange * @protected * @param {String} type The event type * @param {Array} args The array of arguments passed to event subscribers * @param {HTMLElement} el The header, body or footer element which is to be resized to fill * out the containers height */ _autoFillOnHeightChange : function(type, args, el) { var height = this.cfg.getProperty("height"); if ((height && height !== "auto") || (height === 0)) { this.fillHeight(el); } }, /** * Returns the sub-pixel height of the el, using getBoundingClientRect, if available, * otherwise returns the offsetHeight * @method _getPreciseHeight * @private * @param {HTMLElement} el * @return {Float} The sub-pixel height if supported by the browser, else the rounded height. */ _getPreciseHeight : function(el) { var height = el.offsetHeight; if (el.getBoundingClientRect) { var rect = el.getBoundingClientRect(); height = rect.bottom - rect.top; } return height; }, /** * <p> * Sets the height on the provided header, body or footer element to * fill out the height of the container. It determines the height of the * containers content box, based on it's configured height value, and * sets the height of the autofillheight element to fill out any * space remaining after the other standard module element heights * have been accounted for. * </p> * <p><strong>NOTE:</strong> This method is not designed to work if an explicit * height has not been set on the container, since for an "auto" height container, * the heights of the header/body/footer will drive the height of the container.</p> * * @method fillHeight * @param {HTMLElement} el The element which should be resized to fill out the height * of the container element. */ fillHeight : function(el) { if (el) { var container = this.innerElement || this.element, containerEls = [this.header, this.body, this.footer], containerEl, total = 0, filled = 0, remaining = 0, validEl = false; for (var i = 0, l = containerEls.length; i < l; i++) { containerEl = containerEls[i]; if (containerEl) { if (el !== containerEl) { filled += this._getPreciseHeight(containerEl); } else { validEl = true; } } } if (validEl) { if (UA.ie || UA.opera) { // Need to set height to 0, to allow height to be reduced Dom.setStyle(el, 'height', 0 + 'px'); } total = this._getComputedHeight(container); // Fallback, if we can't get computed value for content height if (total === null) { Dom.addClass(container, "yui-override-padding"); total = container.clientHeight; // Content, No Border, 0 Padding (set by yui-override-padding) Dom.removeClass(container, "yui-override-padding"); } remaining = Math.max(total - filled, 0); Dom.setStyle(el, "height", remaining + "px"); // Re-adjust height if required, to account for el padding and border if (el.offsetHeight != remaining) { remaining = Math.max(remaining - (el.offsetHeight - remaining), 0); } Dom.setStyle(el, "height", remaining + "px"); } } }, /** * Places the Overlay on top of all other instances of * YAHOO.widget.Overlay. * @method bringToTop */ bringToTop: function () { var aOverlays = [], oElement = this.element; function compareZIndexDesc(p_oOverlay1, p_oOverlay2) { var sZIndex1 = Dom.getStyle(p_oOverlay1, "zIndex"), sZIndex2 = Dom.getStyle(p_oOverlay2, "zIndex"), nZIndex1 = (!sZIndex1 || isNaN(sZIndex1)) ? 0 : parseInt(sZIndex1, 10), nZIndex2 = (!sZIndex2 || isNaN(sZIndex2)) ? 0 : parseInt(sZIndex2, 10); if (nZIndex1 > nZIndex2) { return -1; } else if (nZIndex1 < nZIndex2) { return 1; } else { return 0; } } function isOverlayElement(p_oElement) { var isOverlay = Dom.hasClass(p_oElement, Overlay.CSS_OVERLAY), Panel = YAHOO.widget.Panel; if (isOverlay && !Dom.isAncestor(oElement, p_oElement)) { if (Panel && Dom.hasClass(p_oElement, Panel.CSS_PANEL)) { aOverlays[aOverlays.length] = p_oElement.parentNode; } else { aOverlays[aOverlays.length] = p_oElement; } } } Dom.getElementsBy(isOverlayElement, "div", document.body); aOverlays.sort(compareZIndexDesc); var oTopOverlay = aOverlays[0], nTopZIndex; if (oTopOverlay) { nTopZIndex = Dom.getStyle(oTopOverlay, "zIndex"); if (!isNaN(nTopZIndex)) { var bRequiresBump = false; if (oTopOverlay != oElement) { bRequiresBump = true; } else if (aOverlays.length > 1) { var nNextZIndex = Dom.getStyle(aOverlays[1], "zIndex"); // Don't rely on DOM order to stack if 2 overlays are at the same zindex. if (!isNaN(nNextZIndex) && (nTopZIndex == nNextZIndex)) { bRequiresBump = true; } } if (bRequiresBump) { this.cfg.setProperty("zindex", (parseInt(nTopZIndex, 10) + 2)); } } } }, /** * Removes the Overlay element from the DOM and sets all child * elements to null. * @method destroy * @param {boolean} shallowPurge If true, only the parent element's DOM event listeners are purged. If false, or not provided, all children are also purged of DOM event listeners. * NOTE: The flag is a "shallowPurge" flag, as opposed to what may be a more intuitive "purgeChildren" flag to maintain backwards compatibility with behavior prior to 2.9.0. */ destroy: function (shallowPurge) { if (this.iframe) { this.iframe.parentNode.removeChild(this.iframe); } this.iframe = null; Overlay.windowResizeEvent.unsubscribe( this.doCenterOnDOMEvent, this); Overlay.windowScrollEvent.unsubscribe( this.doCenterOnDOMEvent, this); Module.textResizeEvent.unsubscribe(this._autoFillOnHeightChange); if (this._contextTriggers) { // Unsubscribe context triggers - to cover context triggers which listen for global // events such as windowResize and windowScroll. Easier just to unsubscribe all this._processTriggers(this._contextTriggers, _UNSUBSCRIBE, this._alignOnTrigger); } Overlay.superclass.destroy.call(this, shallowPurge); }, /** * Can be used to force the container to repaint/redraw it's contents. * <p> * By default applies and then removes a 1px bottom margin through the * application/removal of a "yui-force-redraw" class. * </p> * <p> * It is currently used by Overlay to force a repaint for webkit * browsers, when centering. * </p> * @method forceContainerRedraw */ forceContainerRedraw : function() { var c = this; Dom.addClass(c.element, "yui-force-redraw"); setTimeout(function() { Dom.removeClass(c.element, "yui-force-redraw"); }, 0); }, /** * Returns a String representation of the object. * @method toString * @return {String} The string representation of the Overlay. */ toString: function () { return "Overlay " + this.id; } }); }()); (function () { /** * OverlayManager is used for maintaining the focus status of * multiple Overlays. * @namespace YAHOO.widget * @namespace YAHOO.widget * @class OverlayManager * @constructor * @param {Array} overlays Optional. A collection of Overlays to register * with the manager. * @param {Object} userConfig The object literal representing the user * configuration of the OverlayManager */ YAHOO.widget.OverlayManager = function (userConfig) { this.init(userConfig); }; var Overlay = YAHOO.widget.Overlay, Event = YAHOO.util.Event, Dom = YAHOO.util.Dom, Config = YAHOO.util.Config, CustomEvent = YAHOO.util.CustomEvent, OverlayManager = YAHOO.widget.OverlayManager; /** * The CSS class representing a focused Overlay * @property OverlayManager.CSS_FOCUSED * @static * @final * @type String */ OverlayManager.CSS_FOCUSED = "focused"; OverlayManager.prototype = { /** * The class's constructor function * @property contructor * @type Function */ constructor: OverlayManager, /** * The array of Overlays that are currently registered * @property overlays * @type YAHOO.widget.Overlay[] */ overlays: null, /** * Initializes the default configuration of the OverlayManager * @method initDefaultConfig */ initDefaultConfig: function () { /** * The collection of registered Overlays in use by * the OverlayManager * @config overlays * @type YAHOO.widget.Overlay[] * @default null */ this.cfg.addProperty("overlays", { suppressEvent: true } ); /** * The default DOM event that should be used to focus an Overlay * @config focusevent * @type String * @default "mousedown" */ this.cfg.addProperty("focusevent", { value: "mousedown" } ); }, /** * Initializes the OverlayManager * @method init * @param {Overlay[]} overlays Optional. A collection of Overlays to * register with the manager. * @param {Object} userConfig The object literal representing the user * configuration of the OverlayManager */ init: function (userConfig) { /** * The OverlayManager's Config object used for monitoring * configuration properties. * @property cfg * @type Config */ this.cfg = new Config(this); this.initDefaultConfig(); if (userConfig) { this.cfg.applyConfig(userConfig, true); } this.cfg.fireQueue(); /** * The currently activated Overlay * @property activeOverlay * @private * @type YAHOO.widget.Overlay */ var activeOverlay = null; /** * Returns the currently focused Overlay * @method getActive * @return {Overlay} The currently focused Overlay */ this.getActive = function () { return activeOverlay; }; /** * Focuses the specified Overlay * @method focus * @param {Overlay} overlay The Overlay to focus * @param {String} overlay The id of the Overlay to focus */ this.focus = function (overlay) { var o = this.find(overlay); if (o) { o.focus(); } }; /** * Removes the specified Overlay from the manager * @method remove * @param {Overlay} overlay The Overlay to remove * @param {String} overlay The id of the Overlay to remove */ this.remove = function (overlay) { var o = this.find(overlay), originalZ; if (o) { if (activeOverlay == o) { activeOverlay = null; } var bDestroyed = (o.element === null && o.cfg === null) ? true : false; if (!bDestroyed) { // Set it's zindex so that it's sorted to the end. originalZ = Dom.getStyle(o.element, "zIndex"); o.cfg.setProperty("zIndex", -1000, true); } this.overlays.sort(this.compareZIndexDesc); this.overlays = this.overlays.slice(0, (this.overlays.length - 1)); o.hideEvent.unsubscribe(o.blur); o.destroyEvent.unsubscribe(this._onOverlayDestroy, o); o.focusEvent.unsubscribe(this._onOverlayFocusHandler, o); o.blurEvent.unsubscribe(this._onOverlayBlurHandler, o); if (!bDestroyed) { Event.removeListener(o.element, this.cfg.getProperty("focusevent"), this._onOverlayElementFocus); o.cfg.setProperty("zIndex", originalZ, true); o.cfg.setProperty("manager", null); } /* _managed Flag for custom or existing. Don't want to remove existing */ if (o.focusEvent._managed) { o.focusEvent = null; } if (o.blurEvent._managed) { o.blurEvent = null; } if (o.focus._managed) { o.focus = null; } if (o.blur._managed) { o.blur = null; } } }; /** * Removes focus from all registered Overlays in the manager * @method blurAll */ this.blurAll = function () { var nOverlays = this.overlays.length, i; if (nOverlays > 0) { i = nOverlays - 1; do { this.overlays[i].blur(); } while(i--); } }; /** * Updates the state of the OverlayManager and overlay, as a result of the overlay * being blurred. * * @method _manageBlur * @param {Overlay} overlay The overlay instance which got blurred. * @protected */ this._manageBlur = function (overlay) { var changed = false; if (activeOverlay == overlay) { Dom.removeClass(activeOverlay.element, OverlayManager.CSS_FOCUSED); activeOverlay = null; changed = true; } return changed; }; /** * Updates the state of the OverlayManager and overlay, as a result of the overlay * receiving focus. * * @method _manageFocus * @param {Overlay} overlay The overlay instance which got focus. * @protected */ this._manageFocus = function(overlay) { var changed = false; if (activeOverlay != overlay) { if (activeOverlay) { activeOverlay.blur(); } activeOverlay = overlay; this.bringToTop(activeOverlay); Dom.addClass(activeOverlay.element, OverlayManager.CSS_FOCUSED); changed = true; } return changed; }; var overlays = this.cfg.getProperty("overlays"); if (! this.overlays) { this.overlays = []; } if (overlays) { this.register(overlays); this.overlays.sort(this.compareZIndexDesc); } }, /** * @method _onOverlayElementFocus * @description Event handler for the DOM event that is used to focus * the Overlay instance as specified by the "focusevent" * configuration property. * @private * @param {Event} p_oEvent Object representing the DOM event * object passed back by the event utility (Event). */ _onOverlayElementFocus: function (p_oEvent) { var oTarget = Event.getTarget(p_oEvent), oClose = this.close; if (oClose && (oTarget == oClose || Dom.isAncestor(oClose, oTarget))) { this.blur(); } else { this.focus(); } }, /** * @method _onOverlayDestroy * @description "destroy" event handler for the Overlay. * @private * @param {String} p_sType String representing the name of the event * that was fired. * @param {Array} p_aArgs Array of arguments sent when the event * was fired. * @param {Overlay} p_oOverlay Object representing the overlay that * fired the event. */ _onOverlayDestroy: function (p_sType, p_aArgs, p_oOverlay) { this.remove(p_oOverlay); }, /** * @method _onOverlayFocusHandler * * @description focusEvent Handler, used to delegate to _manageFocus with the correct arguments. * * @private * @param {String} p_sType String representing the name of the event * that was fired. * @param {Array} p_aArgs Array of arguments sent when the event * was fired. * @param {Overlay} p_oOverlay Object representing the overlay that * fired the event. */ _onOverlayFocusHandler: function(p_sType, p_aArgs, p_oOverlay) { this._manageFocus(p_oOverlay); }, /** * @method _onOverlayBlurHandler * @description blurEvent Handler, used to delegate to _manageBlur with the correct arguments. * * @private * @param {String} p_sType String representing the name of the event * that was fired. * @param {Array} p_aArgs Array of arguments sent when the event * was fired. * @param {Overlay} p_oOverlay Object representing the overlay that * fired the event. */ _onOverlayBlurHandler: function(p_sType, p_aArgs, p_oOverlay) { this._manageBlur(p_oOverlay); }, /** * Subscribes to the Overlay based instance focusEvent, to allow the OverlayManager to * monitor focus state. * * If the instance already has a focusEvent (e.g. Menu), OverlayManager will subscribe * to the existing focusEvent, however if a focusEvent or focus method does not exist * on the instance, the _bindFocus method will add them, and the focus method will * update the OverlayManager's state directly. * * @method _bindFocus * @param {Overlay} overlay The overlay for which focus needs to be managed * @protected */ _bindFocus : function(overlay) { var mgr = this; if (!overlay.focusEvent) { overlay.focusEvent = overlay.createEvent("focus"); overlay.focusEvent.signature = CustomEvent.LIST; overlay.focusEvent._managed = true; } else { overlay.focusEvent.subscribe(mgr._onOverlayFocusHandler, overlay, mgr); } if (!overlay.focus) { Event.on(overlay.element, mgr.cfg.getProperty("focusevent"), mgr._onOverlayElementFocus, null, overlay); overlay.focus = function () { if (mgr._manageFocus(this)) { // For Panel/Dialog if (this.cfg.getProperty("visible") && this.focusFirst) { this.focusFirst(); } this.focusEvent.fire(); } }; overlay.focus._managed = true; } }, /** * Subscribes to the Overlay based instance's blurEvent to allow the OverlayManager to * monitor blur state. * * If the instance already has a blurEvent (e.g. Menu), OverlayManager will subscribe * to the existing blurEvent, however if a blurEvent or blur method does not exist * on the instance, the _bindBlur method will add them, and the blur method * update the OverlayManager's state directly. * * @method _bindBlur * @param {Overlay} overlay The overlay for which blur needs to be managed * @protected */ _bindBlur : function(overlay) { var mgr = this; if (!overlay.blurEvent) { overlay.blurEvent = overlay.createEvent("blur"); overlay.blurEvent.signature = CustomEvent.LIST; overlay.focusEvent._managed = true; } else { overlay.blurEvent.subscribe(mgr._onOverlayBlurHandler, overlay, mgr); } if (!overlay.blur) { overlay.blur = function () { if (mgr._manageBlur(this)) { this.blurEvent.fire(); } }; overlay.blur._managed = true; } overlay.hideEvent.subscribe(overlay.blur); }, /** * Subscribes to the Overlay based instance's destroyEvent, to allow the Overlay * to be removed for the OverlayManager when destroyed. * * @method _bindDestroy * @param {Overlay} overlay The overlay instance being managed * @protected */ _bindDestroy : function(overlay) { var mgr = this; overlay.destroyEvent.subscribe(mgr._onOverlayDestroy, overlay, mgr); }, /** * Ensures the zIndex configuration property on the managed overlay based instance * is set to the computed zIndex value from the DOM (with "auto" translating to 0). * * @method _syncZIndex * @param {Overlay} overlay The overlay instance being managed * @protected */ _syncZIndex : function(overlay) { var zIndex = Dom.getStyle(overlay.element, "zIndex"); if (!isNaN(zIndex)) { overlay.cfg.setProperty("zIndex", parseInt(zIndex, 10)); } else { overlay.cfg.setProperty("zIndex", 0); } }, /** * Registers an Overlay or an array of Overlays with the manager. Upon * registration, the Overlay receives functions for focus and blur, * along with CustomEvents for each. * * @method register * @param {Overlay} overlay An Overlay to register with the manager. * @param {Overlay[]} overlay An array of Overlays to register with * the manager. * @return {boolean} true if any Overlays are registered. */ register: function (overlay) { var registered = false, i, n; if (overlay instanceof Overlay) { overlay.cfg.addProperty("manager", { value: this } ); this._bindFocus(overlay); this._bindBlur(overlay); this._bindDestroy(overlay); this._syncZIndex(overlay); this.overlays.push(overlay); this.bringToTop(overlay); registered = true; } else if (overlay instanceof Array) { for (i = 0, n = overlay.length; i < n; i++) { registered = this.register(overlay[i]) || registered; } } return registered; }, /** * Places the specified Overlay instance on top of all other * Overlay instances. * @method bringToTop * @param {YAHOO.widget.Overlay} p_oOverlay Object representing an * Overlay instance. * @param {String} p_oOverlay String representing the id of an * Overlay instance. */ bringToTop: function (p_oOverlay) { var oOverlay = this.find(p_oOverlay), nTopZIndex, oTopOverlay, aOverlays; if (oOverlay) { aOverlays = this.overlays; aOverlays.sort(this.compareZIndexDesc); oTopOverlay = aOverlays[0]; if (oTopOverlay) { nTopZIndex = Dom.getStyle(oTopOverlay.element, "zIndex"); if (!isNaN(nTopZIndex)) { var bRequiresBump = false; if (oTopOverlay !== oOverlay) { bRequiresBump = true; } else if (aOverlays.length > 1) { var nNextZIndex = Dom.getStyle(aOverlays[1].element, "zIndex"); // Don't rely on DOM order to stack if 2 overlays are at the same zindex. if (!isNaN(nNextZIndex) && (nTopZIndex == nNextZIndex)) { bRequiresBump = true; } } if (bRequiresBump) { oOverlay.cfg.setProperty("zindex", (parseInt(nTopZIndex, 10) + 2)); } } aOverlays.sort(this.compareZIndexDesc); } } }, /** * Attempts to locate an Overlay by instance or ID. * @method find * @param {Overlay} overlay An Overlay to locate within the manager * @param {String} overlay An Overlay id to locate within the manager * @return {Overlay} The requested Overlay, if found, or null if it * cannot be located. */ find: function (overlay) { var isInstance = overlay instanceof Overlay, overlays = this.overlays, n = overlays.length, found = null, o, i; if (isInstance || typeof overlay == "string") { for (i = n-1; i >= 0; i--) { o = overlays[i]; if ((isInstance && (o === overlay)) || (o.id == overlay)) { found = o; break; } } } return found; }, /** * Used for sorting the manager's Overlays by z-index. * @method compareZIndexDesc * @private * @return {Number} 0, 1, or -1, depending on where the Overlay should * fall in the stacking order. */ compareZIndexDesc: function (o1, o2) { var zIndex1 = (o1.cfg) ? o1.cfg.getProperty("zIndex") : null, // Sort invalid (destroyed) zIndex2 = (o2.cfg) ? o2.cfg.getProperty("zIndex") : null; // objects at bottom. if (zIndex1 === null && zIndex2 === null) { return 0; } else if (zIndex1 === null){ return 1; } else if (zIndex2 === null) { return -1; } else if (zIndex1 > zIndex2) { return -1; } else if (zIndex1 < zIndex2) { return 1; } else { return 0; } }, /** * Shows all Overlays in the manager. * @method showAll */ showAll: function () { var overlays = this.overlays, n = overlays.length, i; for (i = n - 1; i >= 0; i--) { overlays[i].show(); } }, /** * Hides all Overlays in the manager. * @method hideAll */ hideAll: function () { var overlays = this.overlays, n = overlays.length, i; for (i = n - 1; i >= 0; i--) { overlays[i].hide(); } }, /** * Returns a string representation of the object. * @method toString * @return {String} The string representation of the OverlayManager */ toString: function () { return "OverlayManager"; } }; }()); (function () { /** * Tooltip is an implementation of Overlay that behaves like an OS tooltip, * displaying when the user mouses over a particular element, and * disappearing on mouse out. * @namespace YAHOO.widget * @class Tooltip * @extends YAHOO.widget.Overlay * @constructor * @param {String} el The element ID representing the Tooltip <em>OR</em> * @param {HTMLElement} el The element representing the Tooltip * @param {Object} userConfig The configuration object literal containing * the configuration that should be set for this Overlay. See configuration * documentation for more details. */ YAHOO.widget.Tooltip = function (el, userConfig) { YAHOO.widget.Tooltip.superclass.constructor.call(this, el, userConfig); }; var Lang = YAHOO.lang, Event = YAHOO.util.Event, CustomEvent = YAHOO.util.CustomEvent, Dom = YAHOO.util.Dom, Tooltip = YAHOO.widget.Tooltip, UA = YAHOO.env.ua, bIEQuirks = (UA.ie && (UA.ie <= 6 || document.compatMode == "BackCompat")), m_oShadowTemplate, /** * Constant representing the Tooltip's configuration properties * @property DEFAULT_CONFIG * @private * @final * @type Object */ DEFAULT_CONFIG = { "PREVENT_OVERLAP": { key: "preventoverlap", value: true, validator: Lang.isBoolean, supercedes: ["x", "y", "xy"] }, "SHOW_DELAY": { key: "showdelay", value: 200, validator: Lang.isNumber }, "AUTO_DISMISS_DELAY": { key: "autodismissdelay", value: 5000, validator: Lang.isNumber }, "HIDE_DELAY": { key: "hidedelay", value: 250, validator: Lang.isNumber }, "TEXT": { key: "text", suppressEvent: true }, "CONTAINER": { key: "container" }, "DISABLED": { key: "disabled", value: false, suppressEvent: true }, "XY_OFFSET": { key: "xyoffset", value: [0, 25], suppressEvent: true } }, /** * Constant representing the name of the Tooltip's events * @property EVENT_TYPES * @private * @final * @type Object */ EVENT_TYPES = { "CONTEXT_MOUSE_OVER": "contextMouseOver", "CONTEXT_MOUSE_OUT": "contextMouseOut", "CONTEXT_TRIGGER": "contextTrigger" }; /** * Constant representing the Tooltip CSS class * @property YAHOO.widget.Tooltip.CSS_TOOLTIP * @static * @final * @type String */ Tooltip.CSS_TOOLTIP = "yui-tt"; function restoreOriginalWidth(sOriginalWidth, sForcedWidth) { var oConfig = this.cfg, sCurrentWidth = oConfig.getProperty("width"); if (sCurrentWidth == sForcedWidth) { oConfig.setProperty("width", sOriginalWidth); } } /* changeContent event handler that sets a Tooltip instance's "width" configuration property to the value of its root HTML elements's offsetWidth if a specific width has not been set. */ function setWidthToOffsetWidth(p_sType, p_aArgs) { if ("_originalWidth" in this) { restoreOriginalWidth.call(this, this._originalWidth, this._forcedWidth); } var oBody = document.body, oConfig = this.cfg, sOriginalWidth = oConfig.getProperty("width"), sNewWidth, oClone; if ((!sOriginalWidth || sOriginalWidth == "auto") && (oConfig.getProperty("container") != oBody || oConfig.getProperty("x") >= Dom.getViewportWidth() || oConfig.getProperty("y") >= Dom.getViewportHeight())) { oClone = this.element.cloneNode(true); oClone.style.visibility = "hidden"; oClone.style.top = "0px"; oClone.style.left = "0px"; oBody.appendChild(oClone); sNewWidth = (oClone.offsetWidth + "px"); oBody.removeChild(oClone); oClone = null; oConfig.setProperty("width", sNewWidth); oConfig.refireEvent("xy"); this._originalWidth = sOriginalWidth || ""; this._forcedWidth = sNewWidth; } } // "onDOMReady" that renders the ToolTip function onDOMReady(p_sType, p_aArgs, p_oObject) { this.render(p_oObject); } // "init" event handler that automatically renders the Tooltip function onInit() { Event.onDOMReady(onDOMReady, this.cfg.getProperty("container"), this); } YAHOO.extend(Tooltip, YAHOO.widget.Overlay, { /** * The Tooltip initialization method. This method is automatically * called by the constructor. A Tooltip is automatically rendered by * the init method, and it also is set to be invisible by default, * and constrained to viewport by default as well. * @method init * @param {String} el The element ID representing the Tooltip <em>OR</em> * @param {HTMLElement} el The element representing the Tooltip * @param {Object} userConfig The configuration object literal * containing the configuration that should be set for this Tooltip. * See configuration documentation for more details. */ init: function (el, userConfig) { Tooltip.superclass.init.call(this, el); this.beforeInitEvent.fire(Tooltip); Dom.addClass(this.element, Tooltip.CSS_TOOLTIP); if (userConfig) { this.cfg.applyConfig(userConfig, true); } this.cfg.queueProperty("visible", false); this.cfg.queueProperty("constraintoviewport", true); this.setBody(""); this.subscribe("changeContent", setWidthToOffsetWidth); this.subscribe("init", onInit); this.subscribe("render", this.onRender); this.initEvent.fire(Tooltip); }, /** * Initializes the custom events for Tooltip * @method initEvents */ initEvents: function () { Tooltip.superclass.initEvents.call(this); var SIGNATURE = CustomEvent.LIST; /** * CustomEvent fired when user mouses over a context element. Returning false from * a subscriber to this event will prevent the tooltip from being displayed for * the current context element. * * @event contextMouseOverEvent * @param {HTMLElement} context The context element which the user just moused over * @param {DOMEvent} e The DOM event object, associated with the mouse over */ this.contextMouseOverEvent = this.createEvent(EVENT_TYPES.CONTEXT_MOUSE_OVER); this.contextMouseOverEvent.signature = SIGNATURE; /** * CustomEvent fired when the user mouses out of a context element. * * @event contextMouseOutEvent * @param {HTMLElement} context The context element which the user just moused out of * @param {DOMEvent} e The DOM event object, associated with the mouse out */ this.contextMouseOutEvent = this.createEvent(EVENT_TYPES.CONTEXT_MOUSE_OUT); this.contextMouseOutEvent.signature = SIGNATURE; /** * CustomEvent fired just before the tooltip is displayed for the current context. * <p> * You can subscribe to this event if you need to set up the text for the * tooltip based on the context element for which it is about to be displayed. * </p> * <p>This event differs from the beforeShow event in following respects:</p> * <ol> * <li> * When moving from one context element to another, if the tooltip is not * hidden (the <code>hidedelay</code> is not reached), the beforeShow and Show events will not * be fired when the tooltip is displayed for the new context since it is already visible. * However the contextTrigger event is always fired before displaying the tooltip for * a new context. * </li> * <li> * The trigger event provides access to the context element, allowing you to * set the text of the tooltip based on context element for which the tooltip is * triggered. * </li> * </ol> * <p> * It is not possible to prevent the tooltip from being displayed * using this event. You can use the contextMouseOverEvent if you need to prevent * the tooltip from being displayed. * </p> * @event contextTriggerEvent * @param {HTMLElement} context The context element for which the tooltip is triggered */ this.contextTriggerEvent = this.createEvent(EVENT_TYPES.CONTEXT_TRIGGER); this.contextTriggerEvent.signature = SIGNATURE; }, /** * Initializes the class's configurable properties which can be * changed using the Overlay's Config object (cfg). * @method initDefaultConfig */ initDefaultConfig: function () { Tooltip.superclass.initDefaultConfig.call(this); /** * Specifies whether the Tooltip should be kept from overlapping * its context element. * @config preventoverlap * @type Boolean * @default true */ this.cfg.addProperty(DEFAULT_CONFIG.PREVENT_OVERLAP.key, { value: DEFAULT_CONFIG.PREVENT_OVERLAP.value, validator: DEFAULT_CONFIG.PREVENT_OVERLAP.validator, supercedes: DEFAULT_CONFIG.PREVENT_OVERLAP.supercedes }); /** * The number of milliseconds to wait before showing a Tooltip * on mouseover. * @config showdelay * @type Number * @default 200 */ this.cfg.addProperty(DEFAULT_CONFIG.SHOW_DELAY.key, { handler: this.configShowDelay, value: 200, validator: DEFAULT_CONFIG.SHOW_DELAY.validator }); /** * The number of milliseconds to wait before automatically * dismissing a Tooltip after the mouse has been resting on the * context element. * @config autodismissdelay * @type Number * @default 5000 */ this.cfg.addProperty(DEFAULT_CONFIG.AUTO_DISMISS_DELAY.key, { handler: this.configAutoDismissDelay, value: DEFAULT_CONFIG.AUTO_DISMISS_DELAY.value, validator: DEFAULT_CONFIG.AUTO_DISMISS_DELAY.validator }); /** * The number of milliseconds to wait before hiding a Tooltip * after mouseout. * @config hidedelay * @type Number * @default 250 */ this.cfg.addProperty(DEFAULT_CONFIG.HIDE_DELAY.key, { handler: this.configHideDelay, value: DEFAULT_CONFIG.HIDE_DELAY.value, validator: DEFAULT_CONFIG.HIDE_DELAY.validator }); /** * Specifies the Tooltip's text. The text is inserted into the DOM as HTML, and should be escaped by the implementor if coming from an external source. * @config text * @type HTML * @default null */ this.cfg.addProperty(DEFAULT_CONFIG.TEXT.key, { handler: this.configText, suppressEvent: DEFAULT_CONFIG.TEXT.suppressEvent }); /** * Specifies the container element that the Tooltip's markup * should be rendered into. * @config container * @type HTMLElement/String * @default document.body */ this.cfg.addProperty(DEFAULT_CONFIG.CONTAINER.key, { handler: this.configContainer, value: document.body }); /** * Specifies whether or not the tooltip is disabled. Disabled tooltips * will not be displayed. If the tooltip is driven by the title attribute * of the context element, the title attribute will still be removed for * disabled tooltips, to prevent default tooltip behavior. * * @config disabled * @type Boolean * @default false */ this.cfg.addProperty(DEFAULT_CONFIG.DISABLED.key, { handler: this.configContainer, value: DEFAULT_CONFIG.DISABLED.value, supressEvent: DEFAULT_CONFIG.DISABLED.suppressEvent }); /** * Specifies the XY offset from the mouse position, where the tooltip should be displayed, specified * as a 2 element array (e.g. [10, 20]); * * @config xyoffset * @type Array * @default [0, 25] */ this.cfg.addProperty(DEFAULT_CONFIG.XY_OFFSET.key, { value: DEFAULT_CONFIG.XY_OFFSET.value.concat(), supressEvent: DEFAULT_CONFIG.XY_OFFSET.suppressEvent }); /** * Specifies the element or elements that the Tooltip should be * anchored to on mouseover. * @config context * @type HTMLElement[]/String[] * @default null */ /** * String representing the width of the Tooltip. <em>Please note: * </em> As of version 2.3 if either no value or a value of "auto" * is specified, and the Toolip's "container" configuration property * is set to something other than <code>document.body</code> or * its "context" element resides outside the immediately visible * portion of the document, the width of the Tooltip will be * calculated based on the offsetWidth of its root HTML and set just * before it is made visible. The original value will be * restored when the Tooltip is hidden. This ensures the Tooltip is * rendered at a usable width. For more information see * YUILibrary bug #1685496 and YUILibrary * bug #1735423. * @config width * @type String * @default null */ }, // BEGIN BUILT-IN PROPERTY EVENT HANDLERS // /** * The default event handler fired when the "text" property is changed. * @method configText * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configText: function (type, args, obj) { var text = args[0]; if (text) { this.setBody(text); } }, /** * The default event handler fired when the "container" property * is changed. * @method configContainer * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For * configuration handlers, args[0] will equal the newly applied value * for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configContainer: function (type, args, obj) { var container = args[0]; if (typeof container == 'string') { this.cfg.setProperty("container", document.getElementById(container), true); } }, /** * @method _removeEventListeners * @description Removes all of the DOM event handlers from the HTML * element(s) that trigger the display of the tooltip. * @protected */ _removeEventListeners: function () { var aElements = this._context, nElements, oElement, i; if (aElements) { nElements = aElements.length; if (nElements > 0) { i = nElements - 1; do { oElement = aElements[i]; Event.removeListener(oElement, "mouseover", this.onContextMouseOver); Event.removeListener(oElement, "mousemove", this.onContextMouseMove); Event.removeListener(oElement, "mouseout", this.onContextMouseOut); } while (i--); } } }, /** * The default event handler fired when the "context" property * is changed. * @method configContext * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configContext: function (type, args, obj) { var context = args[0], aElements, nElements, oElement, i; if (context) { // Normalize parameter into an array if (! (context instanceof Array)) { if (typeof context == "string") { this.cfg.setProperty("context", [document.getElementById(context)], true); } else { // Assuming this is an element this.cfg.setProperty("context", [context], true); } context = this.cfg.getProperty("context"); } // Remove any existing mouseover/mouseout listeners this._removeEventListeners(); // Add mouseover/mouseout listeners to context elements this._context = context; aElements = this._context; if (aElements) { nElements = aElements.length; if (nElements > 0) { i = nElements - 1; do { oElement = aElements[i]; Event.on(oElement, "mouseover", this.onContextMouseOver, this); Event.on(oElement, "mousemove", this.onContextMouseMove, this); Event.on(oElement, "mouseout", this.onContextMouseOut, this); } while (i--); } } } }, // END BUILT-IN PROPERTY EVENT HANDLERS // // BEGIN BUILT-IN DOM EVENT HANDLERS // /** * The default event handler fired when the user moves the mouse while * over the context element. * @method onContextMouseMove * @param {DOMEvent} e The current DOM event * @param {Object} obj The object argument */ onContextMouseMove: function (e, obj) { obj.pageX = Event.getPageX(e); obj.pageY = Event.getPageY(e); }, /** * The default event handler fired when the user mouses over the * context element. * @method onContextMouseOver * @param {DOMEvent} e The current DOM event * @param {Object} obj The object argument */ onContextMouseOver: function (e, obj) { var context = this; if (context.title) { obj._tempTitle = context.title; context.title = ""; } // Fire first, to honor disabled set in the listner if (obj.fireEvent("contextMouseOver", context, e) !== false && !obj.cfg.getProperty("disabled")) { // Stop the tooltip from being hidden (set on last mouseout) if (obj.hideProcId) { clearTimeout(obj.hideProcId); obj.hideProcId = null; } Event.on(context, "mousemove", obj.onContextMouseMove, obj); /** * The unique process ID associated with the thread responsible * for showing the Tooltip. * @type int */ obj.showProcId = obj.doShow(e, context); } }, /** * The default event handler fired when the user mouses out of * the context element. * @method onContextMouseOut * @param {DOMEvent} e The current DOM event * @param {Object} obj The object argument */ onContextMouseOut: function (e, obj) { var el = this; if (obj._tempTitle) { el.title = obj._tempTitle; obj._tempTitle = null; } if (obj.showProcId) { clearTimeout(obj.showProcId); obj.showProcId = null; } if (obj.hideProcId) { clearTimeout(obj.hideProcId); obj.hideProcId = null; } obj.fireEvent("contextMouseOut", el, e); obj.hideProcId = setTimeout(function () { obj.hide(); }, obj.cfg.getProperty("hidedelay")); }, // END BUILT-IN DOM EVENT HANDLERS // /** * Processes the showing of the Tooltip by setting the timeout delay * and offset of the Tooltip. * @method doShow * @param {DOMEvent} e The current DOM event * @param {HTMLElement} context The current context element * @return {Number} The process ID of the timeout function associated * with doShow */ doShow: function (e, context) { var offset = this.cfg.getProperty("xyoffset"), xOffset = offset[0], yOffset = offset[1], me = this; if (UA.opera && context.tagName && context.tagName.toUpperCase() == "A") { yOffset += 12; } return setTimeout(function () { var txt = me.cfg.getProperty("text"); // title does not over-ride text if (me._tempTitle && (txt === "" || YAHOO.lang.isUndefined(txt) || YAHOO.lang.isNull(txt))) { me.setBody(me._tempTitle); } else { me.cfg.refireEvent("text"); } me.moveTo(me.pageX + xOffset, me.pageY + yOffset); if (me.cfg.getProperty("preventoverlap")) { me.preventOverlap(me.pageX, me.pageY); } Event.removeListener(context, "mousemove", me.onContextMouseMove); me.contextTriggerEvent.fire(context); me.show(); me.hideProcId = me.doHide(); }, this.cfg.getProperty("showdelay")); }, /** * Sets the timeout for the auto-dismiss delay, which by default is 5 * seconds, meaning that a tooltip will automatically dismiss itself * after 5 seconds of being displayed. * @method doHide */ doHide: function () { var me = this; return setTimeout(function () { me.hide(); }, this.cfg.getProperty("autodismissdelay")); }, /** * Fired when the Tooltip is moved, this event handler is used to * prevent the Tooltip from overlapping with its context element. * @method preventOverlay * @param {Number} pageX The x coordinate position of the mouse pointer * @param {Number} pageY The y coordinate position of the mouse pointer */ preventOverlap: function (pageX, pageY) { var height = this.element.offsetHeight, mousePoint = new YAHOO.util.Point(pageX, pageY), elementRegion = Dom.getRegion(this.element); elementRegion.top -= 5; elementRegion.left -= 5; elementRegion.right += 5; elementRegion.bottom += 5; if (elementRegion.contains(mousePoint)) { this.cfg.setProperty("y", (pageY - height - 5)); } }, /** * @method onRender * @description "render" event handler for the Tooltip. * @param {String} p_sType String representing the name of the event * that was fired. * @param {Array} p_aArgs Array of arguments sent when the event * was fired. */ onRender: function (p_sType, p_aArgs) { function sizeShadow() { var oElement = this.element, oShadow = this.underlay; if (oShadow) { oShadow.style.width = (oElement.offsetWidth + 6) + "px"; oShadow.style.height = (oElement.offsetHeight + 1) + "px"; } } function addShadowVisibleClass() { Dom.addClass(this.underlay, "yui-tt-shadow-visible"); if (UA.ie) { this.forceUnderlayRedraw(); } } function removeShadowVisibleClass() { Dom.removeClass(this.underlay, "yui-tt-shadow-visible"); } function createShadow() { var oShadow = this.underlay, oElement, Module, nIE, me; if (!oShadow) { oElement = this.element; Module = YAHOO.widget.Module; nIE = UA.ie; me = this; if (!m_oShadowTemplate) { m_oShadowTemplate = document.createElement("div"); m_oShadowTemplate.className = "yui-tt-shadow"; } oShadow = m_oShadowTemplate.cloneNode(false); oElement.appendChild(oShadow); this.underlay = oShadow; // Backward compatibility, even though it's probably // intended to be "private", it isn't marked as such in the api docs this._shadow = this.underlay; addShadowVisibleClass.call(this); this.subscribe("beforeShow", addShadowVisibleClass); this.subscribe("hide", removeShadowVisibleClass); if (bIEQuirks) { window.setTimeout(function () { sizeShadow.call(me); }, 0); this.cfg.subscribeToConfigEvent("width", sizeShadow); this.cfg.subscribeToConfigEvent("height", sizeShadow); this.subscribe("changeContent", sizeShadow); Module.textResizeEvent.subscribe(sizeShadow, this, true); this.subscribe("destroy", function () { Module.textResizeEvent.unsubscribe(sizeShadow, this); }); } } } function onBeforeShow() { createShadow.call(this); this.unsubscribe("beforeShow", onBeforeShow); } if (this.cfg.getProperty("visible")) { createShadow.call(this); } else { this.subscribe("beforeShow", onBeforeShow); } }, /** * Forces the underlay element to be repainted, through the application/removal * of a yui-force-redraw class to the underlay element. * * @method forceUnderlayRedraw */ forceUnderlayRedraw : function() { var tt = this; Dom.addClass(tt.underlay, "yui-force-redraw"); setTimeout(function() {Dom.removeClass(tt.underlay, "yui-force-redraw");}, 0); }, /** * Removes the Tooltip element from the DOM and sets all child * elements to null. * @method destroy */ destroy: function () { // Remove any existing mouseover/mouseout listeners this._removeEventListeners(); Tooltip.superclass.destroy.call(this); }, /** * Returns a string representation of the object. * @method toString * @return {String} The string representation of the Tooltip */ toString: function () { return "Tooltip " + this.id; } }); }()); (function () { /** * Panel is an implementation of Overlay that behaves like an OS window, * with a draggable header and an optional close icon at the top right. * @namespace YAHOO.widget * @class Panel * @extends YAHOO.widget.Overlay * @constructor * @param {String} el The element ID representing the Panel <em>OR</em> * @param {HTMLElement} el The element representing the Panel * @param {Object} userConfig The configuration object literal containing * the configuration that should be set for this Panel. See configuration * documentation for more details. */ YAHOO.widget.Panel = function (el, userConfig) { YAHOO.widget.Panel.superclass.constructor.call(this, el, userConfig); }; var _currentModal = null; var Lang = YAHOO.lang, Util = YAHOO.util, Dom = Util.Dom, Event = Util.Event, CustomEvent = Util.CustomEvent, KeyListener = YAHOO.util.KeyListener, Config = Util.Config, Overlay = YAHOO.widget.Overlay, Panel = YAHOO.widget.Panel, UA = YAHOO.env.ua, bIEQuirks = (UA.ie && (UA.ie <= 6 || document.compatMode == "BackCompat")), m_oMaskTemplate, m_oUnderlayTemplate, m_oCloseIconTemplate, /** * Constant representing the name of the Panel's events * @property EVENT_TYPES * @private * @final * @type Object */ EVENT_TYPES = { "BEFORE_SHOW_MASK" : "beforeShowMask", "BEFORE_HIDE_MASK" : "beforeHideMask", "SHOW_MASK": "showMask", "HIDE_MASK": "hideMask", "DRAG": "drag" }, /** * Constant representing the Panel's configuration properties * @property DEFAULT_CONFIG * @private * @final * @type Object */ DEFAULT_CONFIG = { "CLOSE": { key: "close", value: true, validator: Lang.isBoolean, supercedes: ["visible"] }, "DRAGGABLE": { key: "draggable", value: (Util.DD ? true : false), validator: Lang.isBoolean, supercedes: ["visible"] }, "DRAG_ONLY" : { key: "dragonly", value: false, validator: Lang.isBoolean, supercedes: ["draggable"] }, "UNDERLAY": { key: "underlay", value: "shadow", supercedes: ["visible"] }, "MODAL": { key: "modal", value: false, validator: Lang.isBoolean, supercedes: ["visible", "zindex"] }, "KEY_LISTENERS": { key: "keylisteners", suppressEvent: true, supercedes: ["visible"] }, "STRINGS" : { key: "strings", supercedes: ["close"], validator: Lang.isObject, value: { close: "Close" } } }; /** * Constant representing the default CSS class used for a Panel * @property YAHOO.widget.Panel.CSS_PANEL * @static * @final * @type String */ Panel.CSS_PANEL = "yui-panel"; /** * Constant representing the default CSS class used for a Panel's * wrapping container * @property YAHOO.widget.Panel.CSS_PANEL_CONTAINER * @static * @final * @type String */ Panel.CSS_PANEL_CONTAINER = "yui-panel-container"; /** * Constant representing the default set of focusable elements * on the pagewhich Modal Panels will prevent access to, when * the modal mask is displayed * * @property YAHOO.widget.Panel.FOCUSABLE * @static * @type Array */ Panel.FOCUSABLE = [ "a", "button", "select", "textarea", "input", "iframe" ]; // Private CustomEvent listeners /* "beforeRender" event handler that creates an empty header for a Panel instance if its "draggable" configuration property is set to "true" and no header has been created. */ function createHeader(p_sType, p_aArgs) { if (!this.header && this.cfg.getProperty("draggable")) { this.setHeader("&#160;"); } } /* "hide" event handler that sets a Panel instance's "width" configuration property back to its original value before "setWidthToOffsetWidth" was called. */ function restoreOriginalWidth(p_sType, p_aArgs, p_oObject) { var sOriginalWidth = p_oObject[0], sNewWidth = p_oObject[1], oConfig = this.cfg, sCurrentWidth = oConfig.getProperty("width"); if (sCurrentWidth == sNewWidth) { oConfig.setProperty("width", sOriginalWidth); } this.unsubscribe("hide", restoreOriginalWidth, p_oObject); } /* "beforeShow" event handler that sets a Panel instance's "width" configuration property to the value of its root HTML elements's offsetWidth */ function setWidthToOffsetWidth(p_sType, p_aArgs) { var oConfig, sOriginalWidth, sNewWidth; if (bIEQuirks) { oConfig = this.cfg; sOriginalWidth = oConfig.getProperty("width"); if (!sOriginalWidth || sOriginalWidth == "auto") { sNewWidth = (this.element.offsetWidth + "px"); oConfig.setProperty("width", sNewWidth); this.subscribe("hide", restoreOriginalWidth, [(sOriginalWidth || ""), sNewWidth]); } } } YAHOO.extend(Panel, Overlay, { /** * The Overlay initialization method, which is executed for Overlay and * all of its subclasses. This method is automatically called by the * constructor, and sets up all DOM references for pre-existing markup, * and creates required markup if it is not already present. * @method init * @param {String} el The element ID representing the Overlay <em>OR</em> * @param {HTMLElement} el The element representing the Overlay * @param {Object} userConfig The configuration object literal * containing the configuration that should be set for this Overlay. * See configuration documentation for more details. */ init: function (el, userConfig) { /* Note that we don't pass the user config in here yet because we only want it executed once, at the lowest subclass level */ Panel.superclass.init.call(this, el/*, userConfig*/); this.beforeInitEvent.fire(Panel); Dom.addClass(this.element, Panel.CSS_PANEL); this.buildWrapper(); if (userConfig) { this.cfg.applyConfig(userConfig, true); } this.subscribe("showMask", this._addFocusHandlers); this.subscribe("hideMask", this._removeFocusHandlers); this.subscribe("beforeRender", createHeader); this.subscribe("render", function() { this.setFirstLastFocusable(); this.subscribe("changeContent", this.setFirstLastFocusable); }); this.subscribe("show", this._focusOnShow); this.initEvent.fire(Panel); }, /** * @method _onElementFocus * @private * * "focus" event handler for a focuable element. Used to automatically * blur the element when it receives focus to ensure that a Panel * instance's modality is not compromised. * * @param {Event} e The DOM event object */ _onElementFocus : function(e){ if(_currentModal === this) { var target = Event.getTarget(e), doc = document.documentElement, insideDoc = (target !== doc && target !== window); // mask and documentElement checks added for IE, which focuses on the mask when it's clicked on, and focuses on // the documentElement, when the document scrollbars are clicked on if (insideDoc && target !== this.element && target !== this.mask && !Dom.isAncestor(this.element, target)) { try { this._focusFirstModal(); } catch(err){ // Just in case we fail to focus try { if (insideDoc && target !== document.body) { target.blur(); } } catch(err2) { } } } } }, /** * Focuses on the first element if present, otherwise falls back to the focus mechanisms used for * modality. This method does not try/catch focus failures. The caller is responsible for catching exceptions, * and taking remedial measures. * * @method _focusFirstModal */ _focusFirstModal : function() { var el = this.firstElement; if (el) { el.focus(); } else { if (this._modalFocus) { this._modalFocus.focus(); } else { this.innerElement.focus(); } } }, /** * @method _addFocusHandlers * @protected * * "showMask" event handler that adds a "focus" event handler to all * focusable elements in the document to enforce a Panel instance's * modality from being compromised. * * @param p_sType {String} Custom event type * @param p_aArgs {Array} Custom event arguments */ _addFocusHandlers: function(p_sType, p_aArgs) { if (!this.firstElement) { if (UA.webkit || UA.opera) { if (!this._modalFocus) { this._createHiddenFocusElement(); } } else { this.innerElement.tabIndex = 0; } } this._setTabLoop(this.firstElement, this.lastElement); Event.onFocus(document.documentElement, this._onElementFocus, this, true); _currentModal = this; }, /** * Creates a hidden focusable element, used to focus on, * to enforce modality for browsers in which focus cannot * be applied to the container box. * * @method _createHiddenFocusElement * @private */ _createHiddenFocusElement : function() { var e = document.createElement("button"); e.style.height = "1px"; e.style.width = "1px"; e.style.position = "absolute"; e.style.left = "-10000em"; e.style.opacity = 0; e.tabIndex = -1; this.innerElement.appendChild(e); this._modalFocus = e; }, /** * @method _removeFocusHandlers * @protected * * "hideMask" event handler that removes all "focus" event handlers added * by the "addFocusEventHandlers" method. * * @param p_sType {String} Event type * @param p_aArgs {Array} Event Arguments */ _removeFocusHandlers: function(p_sType, p_aArgs) { Event.removeFocusListener(document.documentElement, this._onElementFocus, this); if (_currentModal == this) { _currentModal = null; } }, /** * Focus handler for the show event * * @method _focusOnShow * @param {String} type Event Type * @param {Array} args Event arguments * @param {Object} obj Additional data */ _focusOnShow : function(type, args, obj) { if (args && args[1]) { Event.stopEvent(args[1]); } if (!this.focusFirst(type, args, obj)) { if (this.cfg.getProperty("modal")) { this._focusFirstModal(); } } }, /** * Sets focus to the first element in the Panel. * * @method focusFirst * @return {Boolean} true, if successfully focused, false otherwise */ focusFirst: function (type, args, obj) { var el = this.firstElement, focused = false; if (args && args[1]) { Event.stopEvent(args[1]); } if (el) { try { el.focus(); focused = true; } catch(err) { // Ignore } } return focused; }, /** * Sets focus to the last element in the Panel. * * @method focusLast * @return {Boolean} true, if successfully focused, false otherwise */ focusLast: function (type, args, obj) { var el = this.lastElement, focused = false; if (args && args[1]) { Event.stopEvent(args[1]); } if (el) { try { el.focus(); focused = true; } catch(err) { // Ignore } } return focused; }, /** * Protected internal method for setTabLoop, which can be used by * subclasses to jump in and modify the arguments passed in if required. * * @method _setTabLoop * @param {HTMLElement} firstElement * @param {HTMLElement} lastElement * @protected * */ _setTabLoop : function(firstElement, lastElement) { this.setTabLoop(firstElement, lastElement); }, /** * Sets up a tab, shift-tab loop between the first and last elements * provided. NOTE: Sets up the preventBackTab and preventTabOut KeyListener * instance properties, which are reset everytime this method is invoked. * * @method setTabLoop * @param {HTMLElement} firstElement * @param {HTMLElement} lastElement * */ setTabLoop : function(firstElement, lastElement) { var backTab = this.preventBackTab, tab = this.preventTabOut, showEvent = this.showEvent, hideEvent = this.hideEvent; if (backTab) { backTab.disable(); showEvent.unsubscribe(backTab.enable, backTab); hideEvent.unsubscribe(backTab.disable, backTab); backTab = this.preventBackTab = null; } if (tab) { tab.disable(); showEvent.unsubscribe(tab.enable, tab); hideEvent.unsubscribe(tab.disable,tab); tab = this.preventTabOut = null; } if (firstElement) { this.preventBackTab = new KeyListener(firstElement, {shift:true, keys:9}, {fn:this.focusLast, scope:this, correctScope:true} ); backTab = this.preventBackTab; showEvent.subscribe(backTab.enable, backTab, true); hideEvent.subscribe(backTab.disable,backTab, true); } if (lastElement) { this.preventTabOut = new KeyListener(lastElement, {shift:false, keys:9}, {fn:this.focusFirst, scope:this, correctScope:true} ); tab = this.preventTabOut; showEvent.subscribe(tab.enable, tab, true); hideEvent.subscribe(tab.disable,tab, true); } }, /** * Returns an array of the currently focusable items which reside within * Panel. The set of focusable elements the method looks for are defined * in the Panel.FOCUSABLE static property * * @method getFocusableElements * @param {HTMLElement} root element to start from. */ getFocusableElements : function(root) { root = root || this.innerElement; var focusable = {}, panel = this; for (var i = 0; i < Panel.FOCUSABLE.length; i++) { focusable[Panel.FOCUSABLE[i]] = true; } // Not looking by Tag, since we want elements in DOM order return Dom.getElementsBy(function(el) { return panel._testIfFocusable(el, focusable); }, null, root); }, /** * This is the test method used by getFocusableElements, to determine which elements to * include in the focusable elements list. Users may override this to customize behavior. * * @method _testIfFocusable * @param {Object} el The element being tested * @param {Object} focusable The hash of known focusable elements, created by an array-to-map operation on Panel.FOCUSABLE * @protected */ _testIfFocusable: function(el, focusable) { if (el.focus && el.type !== "hidden" && !el.disabled && focusable[el.tagName.toLowerCase()]) { return true; } return false; }, /** * Sets the firstElement and lastElement instance properties * to the first and last focusable elements in the Panel. * * @method setFirstLastFocusable */ setFirstLastFocusable : function() { this.firstElement = null; this.lastElement = null; var elements = this.getFocusableElements(); this.focusableElements = elements; if (elements.length > 0) { this.firstElement = elements[0]; this.lastElement = elements[elements.length - 1]; } if (this.cfg.getProperty("modal")) { this._setTabLoop(this.firstElement, this.lastElement); } }, /** * Initializes the custom events for Module which are fired * automatically at appropriate times by the Module class. */ initEvents: function () { Panel.superclass.initEvents.call(this); var SIGNATURE = CustomEvent.LIST; /** * CustomEvent fired after the modality mask is shown * @event showMaskEvent */ this.showMaskEvent = this.createEvent(EVENT_TYPES.SHOW_MASK); this.showMaskEvent.signature = SIGNATURE; /** * CustomEvent fired before the modality mask is shown. Subscribers can return false to prevent the * mask from being shown * @event beforeShowMaskEvent */ this.beforeShowMaskEvent = this.createEvent(EVENT_TYPES.BEFORE_SHOW_MASK); this.beforeShowMaskEvent.signature = SIGNATURE; /** * CustomEvent fired after the modality mask is hidden * @event hideMaskEvent */ this.hideMaskEvent = this.createEvent(EVENT_TYPES.HIDE_MASK); this.hideMaskEvent.signature = SIGNATURE; /** * CustomEvent fired before the modality mask is hidden. Subscribers can return false to prevent the * mask from being hidden * @event beforeHideMaskEvent */ this.beforeHideMaskEvent = this.createEvent(EVENT_TYPES.BEFORE_HIDE_MASK); this.beforeHideMaskEvent.signature = SIGNATURE; /** * CustomEvent when the Panel is dragged * @event dragEvent */ this.dragEvent = this.createEvent(EVENT_TYPES.DRAG); this.dragEvent.signature = SIGNATURE; }, /** * Initializes the class's configurable properties which can be changed * using the Panel's Config object (cfg). * @method initDefaultConfig */ initDefaultConfig: function () { Panel.superclass.initDefaultConfig.call(this); // Add panel config properties // /** * True if the Panel should display a "close" button * @config close * @type Boolean * @default true */ this.cfg.addProperty(DEFAULT_CONFIG.CLOSE.key, { handler: this.configClose, value: DEFAULT_CONFIG.CLOSE.value, validator: DEFAULT_CONFIG.CLOSE.validator, supercedes: DEFAULT_CONFIG.CLOSE.supercedes }); /** * Boolean specifying if the Panel should be draggable. The default * value is "true" if the Drag and Drop utility is included, * otherwise it is "false." <strong>PLEASE NOTE:</strong> There is a * known issue in IE 6 (Strict Mode and Quirks Mode) and IE 7 * (Quirks Mode) where Panels that either don't have a value set for * their "width" configuration property, or their "width" * configuration property is set to "auto" will only be draggable by * placing the mouse on the text of the Panel's header element. * To fix this bug, draggable Panels missing a value for their * "width" configuration property, or whose "width" configuration * property is set to "auto" will have it set to the value of * their root HTML element's offsetWidth before they are made * visible. The calculated width is then removed when the Panel is * hidden. <em>This fix is only applied to draggable Panels in IE 6 * (Strict Mode and Quirks Mode) and IE 7 (Quirks Mode)</em>. For * more information on this issue see: * YUILibrary bugs #1726972 and #1589210. * @config draggable * @type Boolean * @default true */ this.cfg.addProperty(DEFAULT_CONFIG.DRAGGABLE.key, { handler: this.configDraggable, value: (Util.DD) ? true : false, validator: DEFAULT_CONFIG.DRAGGABLE.validator, supercedes: DEFAULT_CONFIG.DRAGGABLE.supercedes }); /** * Boolean specifying if the draggable Panel should be drag only, not interacting with drop * targets on the page. * <p> * When set to true, draggable Panels will not check to see if they are over drop targets, * or fire the DragDrop events required to support drop target interaction (onDragEnter, * onDragOver, onDragOut, onDragDrop etc.). * If the Panel is not designed to be dropped on any target elements on the page, then this * flag can be set to true to improve performance. * </p> * <p> * When set to false, all drop target related events will be fired. * </p> * <p> * The property is set to false by default to maintain backwards compatibility but should be * set to true if drop target interaction is not required for the Panel, to improve performance.</p> * * @config dragOnly * @type Boolean * @default false */ this.cfg.addProperty(DEFAULT_CONFIG.DRAG_ONLY.key, { value: DEFAULT_CONFIG.DRAG_ONLY.value, validator: DEFAULT_CONFIG.DRAG_ONLY.validator, supercedes: DEFAULT_CONFIG.DRAG_ONLY.supercedes }); /** * Sets the type of underlay to display for the Panel. Valid values * are "shadow," "matte," and "none". <strong>PLEASE NOTE:</strong> * The creation of the underlay element is deferred until the Panel * is initially made visible. For Gecko-based browsers on Mac * OS X the underlay elment is always created as it is used as a * shim to prevent Aqua scrollbars below a Panel instance from poking * through it (See YUILibrary bug #1723530). * @config underlay * @type String * @default shadow */ this.cfg.addProperty(DEFAULT_CONFIG.UNDERLAY.key, { handler: this.configUnderlay, value: DEFAULT_CONFIG.UNDERLAY.value, supercedes: DEFAULT_CONFIG.UNDERLAY.supercedes }); /** * True if the Panel should be displayed in a modal fashion, * automatically creating a transparent mask over the document that * will not be removed until the Panel is dismissed. * @config modal * @type Boolean * @default false */ this.cfg.addProperty(DEFAULT_CONFIG.MODAL.key, { handler: this.configModal, value: DEFAULT_CONFIG.MODAL.value, validator: DEFAULT_CONFIG.MODAL.validator, supercedes: DEFAULT_CONFIG.MODAL.supercedes }); /** * A KeyListener (or array of KeyListeners) that will be enabled * when the Panel is shown, and disabled when the Panel is hidden. * @config keylisteners * @type YAHOO.util.KeyListener[] * @default null */ this.cfg.addProperty(DEFAULT_CONFIG.KEY_LISTENERS.key, { handler: this.configKeyListeners, suppressEvent: DEFAULT_CONFIG.KEY_LISTENERS.suppressEvent, supercedes: DEFAULT_CONFIG.KEY_LISTENERS.supercedes }); /** * UI Strings used by the Panel. The strings are inserted into the DOM as HTML, and should be escaped by the implementor if coming from an external source. * * @config strings * @type Object * @default An object literal with the properties shown below: * <dl> * <dt>close</dt><dd><em>HTML</em> : The markup to use as the label for the close icon. Defaults to "Close".</dd> * </dl> */ this.cfg.addProperty(DEFAULT_CONFIG.STRINGS.key, { value:DEFAULT_CONFIG.STRINGS.value, handler:this.configStrings, validator:DEFAULT_CONFIG.STRINGS.validator, supercedes:DEFAULT_CONFIG.STRINGS.supercedes }); }, // BEGIN BUILT-IN PROPERTY EVENT HANDLERS // /** * The default event handler fired when the "close" property is changed. * The method controls the appending or hiding of the close icon at the * top right of the Panel. * @method configClose * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configClose: function (type, args, obj) { var val = args[0], oClose = this.close, strings = this.cfg.getProperty("strings"), fc; if (val) { if (!oClose) { if (!m_oCloseIconTemplate) { m_oCloseIconTemplate = document.createElement("a"); m_oCloseIconTemplate.className = "container-close"; m_oCloseIconTemplate.href = "#"; } oClose = m_oCloseIconTemplate.cloneNode(true); fc = this.innerElement.firstChild; if (fc) { this.innerElement.insertBefore(oClose, fc); } else { this.innerElement.appendChild(oClose); } oClose.innerHTML = (strings && strings.close) ? strings.close : "&#160;"; Event.on(oClose, "click", this._doClose, this, true); this.close = oClose; } else { oClose.style.display = "block"; } } else { if (oClose) { oClose.style.display = "none"; } } }, /** * Event handler for the close icon * * @method _doClose * @protected * * @param {DOMEvent} e */ _doClose : function (e) { Event.preventDefault(e); this.hide(); }, /** * The default event handler fired when the "draggable" property * is changed. * @method configDraggable * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configDraggable: function (type, args, obj) { var val = args[0]; if (val) { if (!Util.DD) { this.cfg.setProperty("draggable", false); return; } if (this.header) { Dom.setStyle(this.header, "cursor", "move"); this.registerDragDrop(); } this.subscribe("beforeShow", setWidthToOffsetWidth); } else { if (this.dd) { this.dd.unreg(); } if (this.header) { Dom.setStyle(this.header,"cursor","auto"); } this.unsubscribe("beforeShow", setWidthToOffsetWidth); } }, /** * The default event handler fired when the "underlay" property * is changed. * @method configUnderlay * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configUnderlay: function (type, args, obj) { var bMacGecko = (this.platform == "mac" && UA.gecko), sUnderlay = args[0].toLowerCase(), oUnderlay = this.underlay, oElement = this.element; function createUnderlay() { var bNew = false; if (!oUnderlay) { // create if not already in DOM if (!m_oUnderlayTemplate) { m_oUnderlayTemplate = document.createElement("div"); m_oUnderlayTemplate.className = "underlay"; } oUnderlay = m_oUnderlayTemplate.cloneNode(false); this.element.appendChild(oUnderlay); this.underlay = oUnderlay; if (bIEQuirks) { this.sizeUnderlay(); this.cfg.subscribeToConfigEvent("width", this.sizeUnderlay); this.cfg.subscribeToConfigEvent("height", this.sizeUnderlay); this.changeContentEvent.subscribe(this.sizeUnderlay); YAHOO.widget.Module.textResizeEvent.subscribe(this.sizeUnderlay, this, true); } if (UA.webkit && UA.webkit < 420) { this.changeContentEvent.subscribe(this.forceUnderlayRedraw); } bNew = true; } } function onBeforeShow() { var bNew = createUnderlay.call(this); if (!bNew && bIEQuirks) { this.sizeUnderlay(); } this._underlayDeferred = false; this.beforeShowEvent.unsubscribe(onBeforeShow); } function destroyUnderlay() { if (this._underlayDeferred) { this.beforeShowEvent.unsubscribe(onBeforeShow); this._underlayDeferred = false; } if (oUnderlay) { this.cfg.unsubscribeFromConfigEvent("width", this.sizeUnderlay); this.cfg.unsubscribeFromConfigEvent("height",this.sizeUnderlay); this.changeContentEvent.unsubscribe(this.sizeUnderlay); this.changeContentEvent.unsubscribe(this.forceUnderlayRedraw); YAHOO.widget.Module.textResizeEvent.unsubscribe(this.sizeUnderlay, this, true); this.element.removeChild(oUnderlay); this.underlay = null; } } switch (sUnderlay) { case "shadow": Dom.removeClass(oElement, "matte"); Dom.addClass(oElement, "shadow"); break; case "matte": if (!bMacGecko) { destroyUnderlay.call(this); } Dom.removeClass(oElement, "shadow"); Dom.addClass(oElement, "matte"); break; default: if (!bMacGecko) { destroyUnderlay.call(this); } Dom.removeClass(oElement, "shadow"); Dom.removeClass(oElement, "matte"); break; } if ((sUnderlay == "shadow") || (bMacGecko && !oUnderlay)) { if (this.cfg.getProperty("visible")) { var bNew = createUnderlay.call(this); if (!bNew && bIEQuirks) { this.sizeUnderlay(); } } else { if (!this._underlayDeferred) { this.beforeShowEvent.subscribe(onBeforeShow); this._underlayDeferred = true; } } } }, /** * The default event handler fired when the "modal" property is * changed. This handler subscribes or unsubscribes to the show and hide * events to handle the display or hide of the modality mask. * @method configModal * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configModal: function (type, args, obj) { var modal = args[0]; if (modal) { if (!this._hasModalityEventListeners) { this.subscribe("beforeShow", this.buildMask); this.subscribe("beforeShow", this.bringToTop); this.subscribe("beforeShow", this.showMask); this.subscribe("hide", this.hideMask); Overlay.windowResizeEvent.subscribe(this.sizeMask, this, true); this._hasModalityEventListeners = true; } } else { if (this._hasModalityEventListeners) { if (this.cfg.getProperty("visible")) { this.hideMask(); this.removeMask(); } this.unsubscribe("beforeShow", this.buildMask); this.unsubscribe("beforeShow", this.bringToTop); this.unsubscribe("beforeShow", this.showMask); this.unsubscribe("hide", this.hideMask); Overlay.windowResizeEvent.unsubscribe(this.sizeMask, this); this._hasModalityEventListeners = false; } } }, /** * Removes the modality mask. * @method removeMask */ removeMask: function () { var oMask = this.mask, oParentNode; if (oMask) { /* Hide the mask before destroying it to ensure that DOM event handlers on focusable elements get removed. */ this.hideMask(); oParentNode = oMask.parentNode; if (oParentNode) { oParentNode.removeChild(oMask); } this.mask = null; } }, /** * The default event handler fired when the "keylisteners" property * is changed. * @method configKeyListeners * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configKeyListeners: function (type, args, obj) { var listeners = args[0], listener, nListeners, i; if (listeners) { if (listeners instanceof Array) { nListeners = listeners.length; for (i = 0; i < nListeners; i++) { listener = listeners[i]; if (!Config.alreadySubscribed(this.showEvent, listener.enable, listener)) { this.showEvent.subscribe(listener.enable, listener, true); } if (!Config.alreadySubscribed(this.hideEvent, listener.disable, listener)) { this.hideEvent.subscribe(listener.disable, listener, true); this.destroyEvent.subscribe(listener.disable, listener, true); } } } else { if (!Config.alreadySubscribed(this.showEvent, listeners.enable, listeners)) { this.showEvent.subscribe(listeners.enable, listeners, true); } if (!Config.alreadySubscribed(this.hideEvent, listeners.disable, listeners)) { this.hideEvent.subscribe(listeners.disable, listeners, true); this.destroyEvent.subscribe(listeners.disable, listeners, true); } } } }, /** * The default handler for the "strings" property * @method configStrings */ configStrings : function(type, args, obj) { var val = Lang.merge(DEFAULT_CONFIG.STRINGS.value, args[0]); this.cfg.setProperty(DEFAULT_CONFIG.STRINGS.key, val, true); }, /** * The default event handler fired when the "height" property is changed. * @method configHeight * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configHeight: function (type, args, obj) { var height = args[0], el = this.innerElement; Dom.setStyle(el, "height", height); this.cfg.refireEvent("iframe"); }, /** * The default custom event handler executed when the Panel's height is changed, * if the autofillheight property has been set. * * @method _autoFillOnHeightChange * @protected * @param {String} type The event type * @param {Array} args The array of arguments passed to event subscribers * @param {HTMLElement} el The header, body or footer element which is to be resized to fill * out the containers height */ _autoFillOnHeightChange : function(type, args, el) { Panel.superclass._autoFillOnHeightChange.apply(this, arguments); if (bIEQuirks) { var panel = this; setTimeout(function() { panel.sizeUnderlay(); },0); } }, /** * The default event handler fired when the "width" property is changed. * @method configWidth * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configWidth: function (type, args, obj) { var width = args[0], el = this.innerElement; Dom.setStyle(el, "width", width); this.cfg.refireEvent("iframe"); }, /** * The default event handler fired when the "zIndex" property is changed. * @method configzIndex * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configzIndex: function (type, args, obj) { Panel.superclass.configzIndex.call(this, type, args, obj); if (this.mask || this.cfg.getProperty("modal") === true) { var panelZ = Dom.getStyle(this.element, "zIndex"); if (!panelZ || isNaN(panelZ)) { panelZ = 0; } if (panelZ === 0) { // Recursive call to configzindex (which should be stopped // from going further because panelZ should no longer === 0) this.cfg.setProperty("zIndex", 1); } else { this.stackMask(); } } }, // END BUILT-IN PROPERTY EVENT HANDLERS // /** * Builds the wrapping container around the Panel that is used for * positioning the shadow and matte underlays. The container element is * assigned to a local instance variable called container, and the * element is reinserted inside of it. * @method buildWrapper */ buildWrapper: function () { var elementParent = this.element.parentNode, originalElement = this.element, wrapper = document.createElement("div"); wrapper.className = Panel.CSS_PANEL_CONTAINER; wrapper.id = originalElement.id + "_c"; if (elementParent) { elementParent.insertBefore(wrapper, originalElement); } wrapper.appendChild(originalElement); this.element = wrapper; this.innerElement = originalElement; Dom.setStyle(this.innerElement, "visibility", "inherit"); }, /** * Adjusts the size of the shadow based on the size of the element. * @method sizeUnderlay */ sizeUnderlay: function () { var oUnderlay = this.underlay, oElement; if (oUnderlay) { oElement = this.element; oUnderlay.style.width = oElement.offsetWidth + "px"; oUnderlay.style.height = oElement.offsetHeight + "px"; } }, /** * Registers the Panel's header for drag & drop capability. * @method registerDragDrop */ registerDragDrop: function () { var me = this; if (this.header) { if (!Util.DD) { return; } var bDragOnly = (this.cfg.getProperty("dragonly") === true); /** * The YAHOO.util.DD instance, used to implement the draggable header for the panel if draggable is enabled * * @property dd * @type YAHOO.util.DD */ this.dd = new Util.DD(this.element.id, this.id, {dragOnly: bDragOnly}); if (!this.header.id) { this.header.id = this.id + "_h"; } this.dd.startDrag = function () { var offsetHeight, offsetWidth, viewPortWidth, viewPortHeight, scrollX, scrollY; if (YAHOO.env.ua.ie == 6) { Dom.addClass(me.element,"drag"); } if (me.cfg.getProperty("constraintoviewport")) { var nViewportOffset = Overlay.VIEWPORT_OFFSET; offsetHeight = me.element.offsetHeight; offsetWidth = me.element.offsetWidth; viewPortWidth = Dom.getViewportWidth(); viewPortHeight = Dom.getViewportHeight(); scrollX = Dom.getDocumentScrollLeft(); scrollY = Dom.getDocumentScrollTop(); if (offsetHeight + nViewportOffset < viewPortHeight) { this.minY = scrollY + nViewportOffset; this.maxY = scrollY + viewPortHeight - offsetHeight - nViewportOffset; } else { this.minY = scrollY + nViewportOffset; this.maxY = scrollY + nViewportOffset; } if (offsetWidth + nViewportOffset < viewPortWidth) { this.minX = scrollX + nViewportOffset; this.maxX = scrollX + viewPortWidth - offsetWidth - nViewportOffset; } else { this.minX = scrollX + nViewportOffset; this.maxX = scrollX + nViewportOffset; } this.constrainX = true; this.constrainY = true; } else { this.constrainX = false; this.constrainY = false; } me.dragEvent.fire("startDrag", arguments); }; this.dd.onDrag = function () { me.syncPosition(); me.cfg.refireEvent("iframe"); if (this.platform == "mac" && YAHOO.env.ua.gecko) { this.showMacGeckoScrollbars(); } me.dragEvent.fire("onDrag", arguments); }; this.dd.endDrag = function () { if (YAHOO.env.ua.ie == 6) { Dom.removeClass(me.element,"drag"); } me.dragEvent.fire("endDrag", arguments); me.moveEvent.fire(me.cfg.getProperty("xy")); }; this.dd.setHandleElId(this.header.id); this.dd.addInvalidHandleType("INPUT"); this.dd.addInvalidHandleType("SELECT"); this.dd.addInvalidHandleType("TEXTAREA"); } }, /** * Builds the mask that is laid over the document when the Panel is * configured to be modal. * @method buildMask */ buildMask: function () { var oMask = this.mask; if (!oMask) { if (!m_oMaskTemplate) { m_oMaskTemplate = document.createElement("div"); m_oMaskTemplate.className = "mask"; m_oMaskTemplate.innerHTML = "&#160;"; } oMask = m_oMaskTemplate.cloneNode(true); oMask.id = this.id + "_mask"; document.body.insertBefore(oMask, document.body.firstChild); this.mask = oMask; if (YAHOO.env.ua.gecko && this.platform == "mac") { Dom.addClass(this.mask, "block-scrollbars"); } // Stack mask based on the element zindex this.stackMask(); } }, /** * Hides the modality mask. * @method hideMask */ hideMask: function () { if (this.cfg.getProperty("modal") && this.mask && this.beforeHideMaskEvent.fire()) { this.mask.style.display = "none"; Dom.removeClass(document.body, "masked"); this.hideMaskEvent.fire(); } }, /** * Shows the modality mask. * @method showMask */ showMask: function () { if (this.cfg.getProperty("modal") && this.mask && this.beforeShowMaskEvent.fire()) { Dom.addClass(document.body, "masked"); this.sizeMask(); this.mask.style.display = "block"; this.showMaskEvent.fire(); } }, /** * Sets the size of the modality mask to cover the entire scrollable * area of the document * @method sizeMask */ sizeMask: function () { if (this.mask) { // Shrink mask first, so it doesn't affect the document size. var mask = this.mask, viewWidth = Dom.getViewportWidth(), viewHeight = Dom.getViewportHeight(); if (mask.offsetHeight > viewHeight) { mask.style.height = viewHeight + "px"; } if (mask.offsetWidth > viewWidth) { mask.style.width = viewWidth + "px"; } // Then size it to the document mask.style.height = Dom.getDocumentHeight() + "px"; mask.style.width = Dom.getDocumentWidth() + "px"; } }, /** * Sets the zindex of the mask, if it exists, based on the zindex of * the Panel element. The zindex of the mask is set to be one less * than the Panel element's zindex. * * <p>NOTE: This method will not bump up the zindex of the Panel * to ensure that the mask has a non-negative zindex. If you require the * mask zindex to be 0 or higher, the zindex of the Panel * should be set to a value higher than 0, before this method is called. * </p> * @method stackMask */ stackMask: function() { if (this.mask) { var panelZ = Dom.getStyle(this.element, "zIndex"); if (!YAHOO.lang.isUndefined(panelZ) && !isNaN(panelZ)) { Dom.setStyle(this.mask, "zIndex", panelZ - 1); } } }, /** * Renders the Panel by inserting the elements that are not already in * the main Panel into their correct places. Optionally appends the * Panel to the specified node prior to the render's execution. NOTE: * For Panels without existing markup, the appendToNode argument is * REQUIRED. If this argument is ommitted and the current element is * not present in the document, the function will return false, * indicating that the render was a failure. * @method render * @param {String} appendToNode The element id to which the Module * should be appended to prior to rendering <em>OR</em> * @param {HTMLElement} appendToNode The element to which the Module * should be appended to prior to rendering * @return {boolean} Success or failure of the render */ render: function (appendToNode) { return Panel.superclass.render.call(this, appendToNode, this.innerElement); }, /** * Renders the currently set header into it's proper position under the * module element. If the module element is not provided, "this.innerElement" * is used. * * @method _renderHeader * @protected * @param {HTMLElement} moduleElement Optional. A reference to the module element */ _renderHeader: function(moduleElement){ moduleElement = moduleElement || this.innerElement; Panel.superclass._renderHeader.call(this, moduleElement); }, /** * Renders the currently set body into it's proper position under the * module element. If the module element is not provided, "this.innerElement" * is used. * * @method _renderBody * @protected * @param {HTMLElement} moduleElement Optional. A reference to the module element. */ _renderBody: function(moduleElement){ moduleElement = moduleElement || this.innerElement; Panel.superclass._renderBody.call(this, moduleElement); }, /** * Renders the currently set footer into it's proper position under the * module element. If the module element is not provided, "this.innerElement" * is used. * * @method _renderFooter * @protected * @param {HTMLElement} moduleElement Optional. A reference to the module element */ _renderFooter: function(moduleElement){ moduleElement = moduleElement || this.innerElement; Panel.superclass._renderFooter.call(this, moduleElement); }, /** * Removes the Panel element from the DOM and sets all child elements * to null. * @method destroy * @param {boolean} shallowPurge If true, only the parent element's DOM event listeners are purged. If false, or not provided, all children are also purged of DOM event listeners. * NOTE: The flag is a "shallowPurge" flag, as opposed to what may be a more intuitive "purgeChildren" flag to maintain backwards compatibility with behavior prior to 2.9.0. */ destroy: function (shallowPurge) { Overlay.windowResizeEvent.unsubscribe(this.sizeMask, this); this.removeMask(); if (this.close) { Event.purgeElement(this.close); } Panel.superclass.destroy.call(this, shallowPurge); }, /** * Forces the underlay element to be repainted through the application/removal * of a yui-force-redraw class to the underlay element. * * @method forceUnderlayRedraw */ forceUnderlayRedraw : function () { var u = this.underlay; Dom.addClass(u, "yui-force-redraw"); setTimeout(function(){Dom.removeClass(u, "yui-force-redraw");}, 0); }, /** * Returns a String representation of the object. * @method toString * @return {String} The string representation of the Panel. */ toString: function () { return "Panel " + this.id; } }); }()); (function () { /** * <p> * Dialog is an implementation of Panel that can be used to submit form * data. * </p> * <p> * Built-in functionality for buttons with event handlers is included. * If the optional YUI Button dependancy is included on the page, the buttons * created will be instances of YAHOO.widget.Button, otherwise regular HTML buttons * will be created. * </p> * <p> * Forms can be processed in 3 ways -- via an asynchronous Connection utility call, * a simple form POST or GET, or manually. The YUI Connection utility should be * included if you're using the default "async" postmethod, but is not required if * you're using any of the other postmethod values. * </p> * @namespace YAHOO.widget * @class Dialog * @extends YAHOO.widget.Panel * @constructor * @param {String} el The element ID representing the Dialog <em>OR</em> * @param {HTMLElement} el The element representing the Dialog * @param {Object} userConfig The configuration object literal containing * the configuration that should be set for this Dialog. See configuration * documentation for more details. */ YAHOO.widget.Dialog = function (el, userConfig) { YAHOO.widget.Dialog.superclass.constructor.call(this, el, userConfig); }; var Event = YAHOO.util.Event, CustomEvent = YAHOO.util.CustomEvent, Dom = YAHOO.util.Dom, Dialog = YAHOO.widget.Dialog, Lang = YAHOO.lang, /** * Constant representing the name of the Dialog's events * @property EVENT_TYPES * @private * @final * @type Object */ EVENT_TYPES = { "BEFORE_SUBMIT": "beforeSubmit", "SUBMIT": "submit", "MANUAL_SUBMIT": "manualSubmit", "ASYNC_SUBMIT": "asyncSubmit", "FORM_SUBMIT": "formSubmit", "CANCEL": "cancel" }, /** * Constant representing the Dialog's configuration properties * @property DEFAULT_CONFIG * @private * @final * @type Object */ DEFAULT_CONFIG = { "POST_METHOD": { key: "postmethod", value: "async" }, "POST_DATA" : { key: "postdata", value: null }, "BUTTONS": { key: "buttons", value: "none", supercedes: ["visible"] }, "HIDEAFTERSUBMIT" : { key: "hideaftersubmit", value: true } }; /** * Constant representing the default CSS class used for a Dialog * @property YAHOO.widget.Dialog.CSS_DIALOG * @static * @final * @type String */ Dialog.CSS_DIALOG = "yui-dialog"; function removeButtonEventHandlers() { var aButtons = this._aButtons, nButtons, oButton, i; if (Lang.isArray(aButtons)) { nButtons = aButtons.length; if (nButtons > 0) { i = nButtons - 1; do { oButton = aButtons[i]; if (YAHOO.widget.Button && oButton instanceof YAHOO.widget.Button) { oButton.destroy(); } else if (oButton.tagName.toUpperCase() == "BUTTON") { Event.purgeElement(oButton); Event.purgeElement(oButton, false); } } while (i--); } } } YAHOO.extend(Dialog, YAHOO.widget.Panel, { /** * @property form * @description Object reference to the Dialog's * <code>&#60;form&#62;</code> element. * @default null * @type <a href="http://www.w3.org/TR/2000/WD-DOM-Level-1-20000929/ * level-one-html.html#ID-40002357">HTMLFormElement</a> */ form: null, /** * Initializes the class's configurable properties which can be changed * using the Dialog's Config object (cfg). * @method initDefaultConfig */ initDefaultConfig: function () { Dialog.superclass.initDefaultConfig.call(this); /** * The internally maintained callback object for use with the * Connection utility. The format of the callback object is * similar to Connection Manager's callback object and is * simply passed through to Connection Manager when the async * request is made. * @property callback * @type Object */ this.callback = { /** * The function to execute upon success of the * Connection submission (when the form does not * contain a file input element). * * @property callback.success * @type Function */ success: null, /** * The function to execute upon failure of the * Connection submission * @property callback.failure * @type Function */ failure: null, /** *<p> * The function to execute upon success of the * Connection submission, when the form contains * a file input element. * </p> * <p> * <em>NOTE:</em> Connection manager will not * invoke the success or failure handlers for the file * upload use case. This will be the only callback * handler invoked. * </p> * <p> * For more information, see the <a href="http://developer.yahoo.com/yui/connection/#file"> * Connection Manager documenation on file uploads</a>. * </p> * @property callback.upload * @type Function */ /** * The arbitrary argument or arguments to pass to the Connection * callback functions * @property callback.argument * @type Object */ argument: null }; // Add form dialog config properties // /** * The method to use for posting the Dialog's form. Possible values * are "async", "form", and "manual". * @config postmethod * @type String * @default async */ this.cfg.addProperty(DEFAULT_CONFIG.POST_METHOD.key, { handler: this.configPostMethod, value: DEFAULT_CONFIG.POST_METHOD.value, validator: function (val) { if (val != "form" && val != "async" && val != "none" && val != "manual") { return false; } else { return true; } } }); /** * Any additional post data which needs to be sent when using the * <a href="#config_postmethod">async</a> postmethod for dialog POST submissions. * The format for the post data string is defined by Connection Manager's * <a href="YAHOO.util.Connect.html#method_asyncRequest">asyncRequest</a> * method. * @config postdata * @type String * @default null */ this.cfg.addProperty(DEFAULT_CONFIG.POST_DATA.key, { value: DEFAULT_CONFIG.POST_DATA.value }); /** * This property is used to configure whether or not the * dialog should be automatically hidden after submit. * * @config hideaftersubmit * @type Boolean * @default true */ this.cfg.addProperty(DEFAULT_CONFIG.HIDEAFTERSUBMIT.key, { value: DEFAULT_CONFIG.HIDEAFTERSUBMIT.value }); /** * Array of object literals, each containing a set of properties * defining a button to be appended into the Dialog's footer. * * <p>Each button object in the buttons array can have three properties:</p> * <dl> * <dt>text:</dt> * <dd> * The text that will display on the face of the button. The text can * include HTML, as long as it is compliant with HTML Button specifications. The text is added to the DOM as HTML, * and should be escaped by the implementor if coming from an external source. * </dd> * <dt>handler:</dt> * <dd>Can be either: * <ol> * <li>A reference to a function that should fire when the * button is clicked. (In this case scope of this function is * always its Dialog instance.)</li> * * <li>An object literal representing the code to be * executed when the button is clicked. * * <p>Format:</p> * * <p> * <code>{ * <br> * <strong>fn:</strong> Function, &#47;&#47; * The handler to call when the event fires. * <br> * <strong>obj:</strong> Object, &#47;&#47; * An object to pass back to the handler. * <br> * <strong>scope:</strong> Object &#47;&#47; * The object to use for the scope of the handler. * <br> * }</code> * </p> * </li> * </ol> * </dd> * <dt>isDefault:</dt> * <dd> * An optional boolean value that specifies that a button * should be highlighted and focused by default. * </dd> * </dl> * * <em>NOTE:</em>If the YUI Button Widget is included on the page, * the buttons created will be instances of YAHOO.widget.Button. * Otherwise, HTML Buttons (<code>&#60;BUTTON&#62;</code>) will be * created. * * @config buttons * @type {Array|String} * @default "none" */ this.cfg.addProperty(DEFAULT_CONFIG.BUTTONS.key, { handler: this.configButtons, value: DEFAULT_CONFIG.BUTTONS.value, supercedes : DEFAULT_CONFIG.BUTTONS.supercedes }); }, /** * Initializes the custom events for Dialog which are fired * automatically at appropriate times by the Dialog class. * @method initEvents */ initEvents: function () { Dialog.superclass.initEvents.call(this); var SIGNATURE = CustomEvent.LIST; /** * CustomEvent fired prior to submission * @event beforeSubmitEvent */ this.beforeSubmitEvent = this.createEvent(EVENT_TYPES.BEFORE_SUBMIT); this.beforeSubmitEvent.signature = SIGNATURE; /** * CustomEvent fired after submission * @event submitEvent */ this.submitEvent = this.createEvent(EVENT_TYPES.SUBMIT); this.submitEvent.signature = SIGNATURE; /** * CustomEvent fired for manual submission, before the generic submit event is fired * @event manualSubmitEvent */ this.manualSubmitEvent = this.createEvent(EVENT_TYPES.MANUAL_SUBMIT); this.manualSubmitEvent.signature = SIGNATURE; /** * CustomEvent fired after asynchronous submission, before the generic submit event is fired * * @event asyncSubmitEvent * @param {Object} conn The connection object, returned by YAHOO.util.Connect.asyncRequest */ this.asyncSubmitEvent = this.createEvent(EVENT_TYPES.ASYNC_SUBMIT); this.asyncSubmitEvent.signature = SIGNATURE; /** * CustomEvent fired after form-based submission, before the generic submit event is fired * @event formSubmitEvent */ this.formSubmitEvent = this.createEvent(EVENT_TYPES.FORM_SUBMIT); this.formSubmitEvent.signature = SIGNATURE; /** * CustomEvent fired after cancel * @event cancelEvent */ this.cancelEvent = this.createEvent(EVENT_TYPES.CANCEL); this.cancelEvent.signature = SIGNATURE; }, /** * The Dialog initialization method, which is executed for Dialog and * all of its subclasses. This method is automatically called by the * constructor, and sets up all DOM references for pre-existing markup, * and creates required markup if it is not already present. * * @method init * @param {String} el The element ID representing the Dialog <em>OR</em> * @param {HTMLElement} el The element representing the Dialog * @param {Object} userConfig The configuration object literal * containing the configuration that should be set for this Dialog. * See configuration documentation for more details. */ init: function (el, userConfig) { /* Note that we don't pass the user config in here yet because we only want it executed once, at the lowest subclass level */ Dialog.superclass.init.call(this, el/*, userConfig*/); this.beforeInitEvent.fire(Dialog); Dom.addClass(this.element, Dialog.CSS_DIALOG); this.cfg.setProperty("visible", false); if (userConfig) { this.cfg.applyConfig(userConfig, true); } //this.showEvent.subscribe(this.focusFirst, this, true); this.beforeHideEvent.subscribe(this.blurButtons, this, true); this.subscribe("changeBody", this.registerForm); this.initEvent.fire(Dialog); }, /** * Submits the Dialog's form depending on the value of the * "postmethod" configuration property. <strong>Please note: * </strong> As of version 2.3 this method will automatically handle * asyncronous file uploads should the Dialog instance's form contain * <code>&#60;input type="file"&#62;</code> elements. If a Dialog * instance will be handling asyncronous file uploads, its * <code>callback</code> property will need to be setup with a * <code>upload</code> handler rather than the standard * <code>success</code> and, or <code>failure</code> handlers. For more * information, see the <a href="http://developer.yahoo.com/yui/ * connection/#file">Connection Manager documenation on file uploads</a>. * @method doSubmit */ doSubmit: function () { var Connect = YAHOO.util.Connect, oForm = this.form, bUseFileUpload = false, bUseSecureFileUpload = false, aElements, nElements, i, formAttrs; switch (this.cfg.getProperty("postmethod")) { case "async": aElements = oForm.elements; nElements = aElements.length; if (nElements > 0) { i = nElements - 1; do { if (aElements[i].type == "file") { bUseFileUpload = true; break; } } while(i--); } if (bUseFileUpload && YAHOO.env.ua.ie && this.isSecure) { bUseSecureFileUpload = true; } formAttrs = this._getFormAttributes(oForm); Connect.setForm(oForm, bUseFileUpload, bUseSecureFileUpload); var postData = this.cfg.getProperty("postdata"); var c = Connect.asyncRequest(formAttrs.method, formAttrs.action, this.callback, postData); this.asyncSubmitEvent.fire(c); break; case "form": oForm.submit(); this.formSubmitEvent.fire(); break; case "none": case "manual": this.manualSubmitEvent.fire(); break; } }, /** * Retrieves important attributes (currently method and action) from * the form element, accounting for any elements which may have the same name * as the attributes. Defaults to "POST" and "" for method and action respectively * if the attribute cannot be retrieved. * * @method _getFormAttributes * @protected * @param {HTMLFormElement} oForm The HTML Form element from which to retrieve the attributes * @return {Object} Object literal, with method and action String properties. */ _getFormAttributes : function(oForm){ var attrs = { method : null, action : null }; if (oForm) { if (oForm.getAttributeNode) { var action = oForm.getAttributeNode("action"); var method = oForm.getAttributeNode("method"); if (action) { attrs.action = action.value; } if (method) { attrs.method = method.value; } } else { attrs.action = oForm.getAttribute("action"); attrs.method = oForm.getAttribute("method"); } } attrs.method = (Lang.isString(attrs.method) ? attrs.method : "POST").toUpperCase(); attrs.action = Lang.isString(attrs.action) ? attrs.action : ""; return attrs; }, /** * Prepares the Dialog's internal FORM object, creating one if one is * not currently present. * @method registerForm */ registerForm: function() { var form = this.element.getElementsByTagName("form")[0]; if (this.form) { if (this.form == form && Dom.isAncestor(this.element, this.form)) { return; } else { Event.purgeElement(this.form); this.form = null; } } if (!form) { form = document.createElement("form"); form.name = "frm_" + this.id; this.body.appendChild(form); } if (form) { this.form = form; Event.on(form, "submit", this._submitHandler, this, true); } }, /** * Internal handler for the form submit event * * @method _submitHandler * @protected * @param {DOMEvent} e The DOM Event object */ _submitHandler : function(e) { Event.stopEvent(e); this.submit(); this.form.blur(); }, /** * Sets up a tab, shift-tab loop between the first and last elements * provided. NOTE: Sets up the preventBackTab and preventTabOut KeyListener * instance properties, which are reset everytime this method is invoked. * * @method setTabLoop * @param {HTMLElement} firstElement * @param {HTMLElement} lastElement * */ setTabLoop : function(firstElement, lastElement) { firstElement = firstElement || this.firstButton; lastElement = lastElement || this.lastButton; Dialog.superclass.setTabLoop.call(this, firstElement, lastElement); }, /** * Protected internal method for setTabLoop, which can be used by * subclasses to jump in and modify the arguments passed in if required. * * @method _setTabLoop * @param {HTMLElement} firstElement * @param {HTMLElement} lastElement * @protected */ _setTabLoop : function(firstElement, lastElement) { firstElement = firstElement || this.firstButton; lastElement = this.lastButton || lastElement; this.setTabLoop(firstElement, lastElement); }, /** * Configures instance properties, pointing to the * first and last focusable elements in the Dialog's form. * * @method setFirstLastFocusable */ setFirstLastFocusable : function() { Dialog.superclass.setFirstLastFocusable.call(this); var i, l, el, elements = this.focusableElements; this.firstFormElement = null; this.lastFormElement = null; if (this.form && elements && elements.length > 0) { l = elements.length; for (i = 0; i < l; ++i) { el = elements[i]; if (this.form === el.form) { this.firstFormElement = el; break; } } for (i = l-1; i >= 0; --i) { el = elements[i]; if (this.form === el.form) { this.lastFormElement = el; break; } } } }, // BEGIN BUILT-IN PROPERTY EVENT HANDLERS // /** * The default event handler fired when the "close" property is * changed. The method controls the appending or hiding of the close * icon at the top right of the Dialog. * @method configClose * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For * configuration handlers, args[0] will equal the newly applied value * for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configClose: function (type, args, obj) { Dialog.superclass.configClose.apply(this, arguments); }, /** * Event handler for the close icon * * @method _doClose * @protected * * @param {DOMEvent} e */ _doClose : function(e) { Event.preventDefault(e); this.cancel(); }, /** * The default event handler for the "buttons" configuration property * @method configButtons * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configButtons: function (type, args, obj) { var Button = YAHOO.widget.Button, aButtons = args[0], oInnerElement = this.innerElement, oButton, oButtonEl, oYUIButton, nButtons, oSpan, oFooter, i; removeButtonEventHandlers.call(this); this._aButtons = null; if (Lang.isArray(aButtons)) { oSpan = document.createElement("span"); oSpan.className = "button-group"; nButtons = aButtons.length; this._aButtons = []; this.defaultHtmlButton = null; for (i = 0; i < nButtons; i++) { oButton = aButtons[i]; if (Button) { oYUIButton = new Button({ label: oButton.text, type:oButton.type }); oYUIButton.appendTo(oSpan); oButtonEl = oYUIButton.get("element"); if (oButton.isDefault) { oYUIButton.addClass("default"); this.defaultHtmlButton = oButtonEl; } if (Lang.isFunction(oButton.handler)) { oYUIButton.set("onclick", { fn: oButton.handler, obj: this, scope: this }); } else if (Lang.isObject(oButton.handler) && Lang.isFunction(oButton.handler.fn)) { oYUIButton.set("onclick", { fn: oButton.handler.fn, obj: ((!Lang.isUndefined(oButton.handler.obj)) ? oButton.handler.obj : this), scope: (oButton.handler.scope || this) }); } this._aButtons[this._aButtons.length] = oYUIButton; } else { oButtonEl = document.createElement("button"); oButtonEl.setAttribute("type", "button"); if (oButton.isDefault) { oButtonEl.className = "default"; this.defaultHtmlButton = oButtonEl; } oButtonEl.innerHTML = oButton.text; if (Lang.isFunction(oButton.handler)) { Event.on(oButtonEl, "click", oButton.handler, this, true); } else if (Lang.isObject(oButton.handler) && Lang.isFunction(oButton.handler.fn)) { Event.on(oButtonEl, "click", oButton.handler.fn, ((!Lang.isUndefined(oButton.handler.obj)) ? oButton.handler.obj : this), (oButton.handler.scope || this)); } oSpan.appendChild(oButtonEl); this._aButtons[this._aButtons.length] = oButtonEl; } oButton.htmlButton = oButtonEl; if (i === 0) { this.firstButton = oButtonEl; } if (i == (nButtons - 1)) { this.lastButton = oButtonEl; } } this.setFooter(oSpan); oFooter = this.footer; if (Dom.inDocument(this.element) && !Dom.isAncestor(oInnerElement, oFooter)) { oInnerElement.appendChild(oFooter); } this.buttonSpan = oSpan; } else { // Do cleanup oSpan = this.buttonSpan; oFooter = this.footer; if (oSpan && oFooter) { oFooter.removeChild(oSpan); this.buttonSpan = null; this.firstButton = null; this.lastButton = null; this.defaultHtmlButton = null; } } this.changeContentEvent.fire(); }, /** * @method getButtons * @description Returns an array containing each of the Dialog's * buttons, by default an array of HTML <code>&#60;BUTTON&#62;</code> * elements. If the Dialog's buttons were created using the * YAHOO.widget.Button class (via the inclusion of the optional Button * dependency on the page), an array of YAHOO.widget.Button instances * is returned. * @return {Array} */ getButtons: function () { return this._aButtons || null; }, /** * <p> * Sets focus to the first focusable element in the Dialog's form if found, * else, the default button if found, else the first button defined via the * "buttons" configuration property. * </p> * <p> * This method is invoked when the Dialog is made visible. * </p> * @method focusFirst * @return {Boolean} true, if focused. false if not */ focusFirst: function (type, args, obj) { var el = this.firstFormElement, focused = false; if (args && args[1]) { Event.stopEvent(args[1]); // When tabbing here, use firstElement instead of firstFormElement if (args[0] === 9 && this.firstElement) { el = this.firstElement; } } if (el) { try { el.focus(); focused = true; } catch(oException) { // Ignore } } else { if (this.defaultHtmlButton) { focused = this.focusDefaultButton(); } else { focused = this.focusFirstButton(); } } return focused; }, /** * Sets focus to the last element in the Dialog's form or the last * button defined via the "buttons" configuration property. * @method focusLast * @return {Boolean} true, if focused. false if not */ focusLast: function (type, args, obj) { var aButtons = this.cfg.getProperty("buttons"), el = this.lastFormElement, focused = false; if (args && args[1]) { Event.stopEvent(args[1]); // When tabbing here, use lastElement instead of lastFormElement if (args[0] === 9 && this.lastElement) { el = this.lastElement; } } if (aButtons && Lang.isArray(aButtons)) { focused = this.focusLastButton(); } else { if (el) { try { el.focus(); focused = true; } catch(oException) { // Ignore } } } return focused; }, /** * Helper method to normalize button references. It either returns the * YUI Button instance for the given element if found, * or the passes back the HTMLElement reference if a corresponding YUI Button * reference is not found or YAHOO.widget.Button does not exist on the page. * * @method _getButton * @private * @param {HTMLElement} button * @return {YAHOO.widget.Button|HTMLElement} */ _getButton : function(button) { var Button = YAHOO.widget.Button; // If we have an HTML button and YUI Button is on the page, // get the YUI Button reference if available. if (Button && button && button.nodeName && button.id) { button = Button.getButton(button.id) || button; } return button; }, /** * Sets the focus to the button that is designated as the default via * the "buttons" configuration property. By default, this method is * called when the Dialog is made visible. * @method focusDefaultButton * @return {Boolean} true if focused, false if not */ focusDefaultButton: function () { var button = this._getButton(this.defaultHtmlButton), focused = false; if (button) { /* Place the call to the "focus" method inside a try/catch block to prevent IE from throwing JavaScript errors if the element is disabled or hidden. */ try { button.focus(); focused = true; } catch(oException) { } } return focused; }, /** * Blurs all the buttons defined via the "buttons" * configuration property. * @method blurButtons */ blurButtons: function () { var aButtons = this.cfg.getProperty("buttons"), nButtons, oButton, oElement, i; if (aButtons && Lang.isArray(aButtons)) { nButtons = aButtons.length; if (nButtons > 0) { i = (nButtons - 1); do { oButton = aButtons[i]; if (oButton) { oElement = this._getButton(oButton.htmlButton); if (oElement) { /* Place the call to the "blur" method inside a try/catch block to prevent IE from throwing JavaScript errors if the element is disabled or hidden. */ try { oElement.blur(); } catch(oException) { // ignore } } } } while(i--); } } }, /** * Sets the focus to the first button created via the "buttons" * configuration property. * @method focusFirstButton * @return {Boolean} true, if focused. false if not */ focusFirstButton: function () { var aButtons = this.cfg.getProperty("buttons"), oButton, oElement, focused = false; if (aButtons && Lang.isArray(aButtons)) { oButton = aButtons[0]; if (oButton) { oElement = this._getButton(oButton.htmlButton); if (oElement) { /* Place the call to the "focus" method inside a try/catch block to prevent IE from throwing JavaScript errors if the element is disabled or hidden. */ try { oElement.focus(); focused = true; } catch(oException) { // ignore } } } } return focused; }, /** * Sets the focus to the last button created via the "buttons" * configuration property. * @method focusLastButton * @return {Boolean} true, if focused. false if not */ focusLastButton: function () { var aButtons = this.cfg.getProperty("buttons"), nButtons, oButton, oElement, focused = false; if (aButtons && Lang.isArray(aButtons)) { nButtons = aButtons.length; if (nButtons > 0) { oButton = aButtons[(nButtons - 1)]; if (oButton) { oElement = this._getButton(oButton.htmlButton); if (oElement) { /* Place the call to the "focus" method inside a try/catch block to prevent IE from throwing JavaScript errors if the element is disabled or hidden. */ try { oElement.focus(); focused = true; } catch(oException) { // Ignore } } } } } return focused; }, /** * The default event handler for the "postmethod" configuration property * @method configPostMethod * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For * configuration handlers, args[0] will equal the newly applied value * for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configPostMethod: function (type, args, obj) { this.registerForm(); }, // END BUILT-IN PROPERTY EVENT HANDLERS // /** * Built-in function hook for writing a validation function that will * be checked for a "true" value prior to a submit. This function, as * implemented by default, always returns true, so it should be * overridden if validation is necessary. * @method validate */ validate: function () { return true; }, /** * Executes a submit of the Dialog if validation * is successful. By default the Dialog is hidden * after submission, but you can set the "hideaftersubmit" * configuration property to false, to prevent the Dialog * from being hidden. * * @method submit */ submit: function () { if (this.validate()) { if (this.beforeSubmitEvent.fire()) { this.doSubmit(); this.submitEvent.fire(); if (this.cfg.getProperty("hideaftersubmit")) { this.hide(); } return true; } else { return false; } } else { return false; } }, /** * Executes the cancel of the Dialog followed by a hide. * @method cancel */ cancel: function () { this.cancelEvent.fire(); this.hide(); }, /** * Returns a JSON-compatible data structure representing the data * currently contained in the form. * @method getData * @return {Object} A JSON object reprsenting the data of the * current form. */ getData: function () { var oForm = this.form, aElements, nTotalElements, oData, sName, oElement, nElements, sType, sTagName, aOptions, nOptions, aValues, oOption, oRadio, oCheckbox, valueAttr, i, n; function isFormElement(p_oElement) { var sTag = p_oElement.tagName.toUpperCase(); return ((sTag == "INPUT" || sTag == "TEXTAREA" || sTag == "SELECT") && p_oElement.name == sName); } if (oForm) { aElements = oForm.elements; nTotalElements = aElements.length; oData = {}; for (i = 0; i < nTotalElements; i++) { sName = aElements[i].name; /* Using "Dom.getElementsBy" to safeguard user from JS errors that result from giving a form field (or set of fields) the same name as a native method of a form (like "submit") or a DOM collection (such as the "item" method). Originally tried accessing fields via the "namedItem" method of the "element" collection, but discovered that it won't return a collection of fields in Gecko. */ oElement = Dom.getElementsBy(isFormElement, "*", oForm); nElements = oElement.length; if (nElements > 0) { if (nElements == 1) { oElement = oElement[0]; sType = oElement.type; sTagName = oElement.tagName.toUpperCase(); switch (sTagName) { case "INPUT": if (sType == "checkbox") { oData[sName] = oElement.checked; } else if (sType != "radio") { oData[sName] = oElement.value; } break; case "TEXTAREA": oData[sName] = oElement.value; break; case "SELECT": aOptions = oElement.options; nOptions = aOptions.length; aValues = []; for (n = 0; n < nOptions; n++) { oOption = aOptions[n]; if (oOption.selected) { valueAttr = oOption.attributes.value; aValues[aValues.length] = (valueAttr && valueAttr.specified) ? oOption.value : oOption.text; } } oData[sName] = aValues; break; } } else { sType = oElement[0].type; switch (sType) { case "radio": for (n = 0; n < nElements; n++) { oRadio = oElement[n]; if (oRadio.checked) { oData[sName] = oRadio.value; break; } } break; case "checkbox": aValues = []; for (n = 0; n < nElements; n++) { oCheckbox = oElement[n]; if (oCheckbox.checked) { aValues[aValues.length] = oCheckbox.value; } } oData[sName] = aValues; break; } } } } } return oData; }, /** * Removes the Panel element from the DOM and sets all child elements * to null. * @method destroy * @param {boolean} shallowPurge If true, only the parent element's DOM event listeners are purged. If false, or not provided, all children are also purged of DOM event listeners. * NOTE: The flag is a "shallowPurge" flag, as opposed to what may be a more intuitive "purgeChildren" flag to maintain backwards compatibility with behavior prior to 2.9.0. */ destroy: function (shallowPurge) { removeButtonEventHandlers.call(this); this._aButtons = null; var aForms = this.element.getElementsByTagName("form"), oForm; if (aForms.length > 0) { oForm = aForms[0]; if (oForm) { Event.purgeElement(oForm); if (oForm.parentNode) { oForm.parentNode.removeChild(oForm); } this.form = null; } } Dialog.superclass.destroy.call(this, shallowPurge); }, /** * Returns a string representation of the object. * @method toString * @return {String} The string representation of the Dialog */ toString: function () { return "Dialog " + this.id; } }); }()); (function () { /** * SimpleDialog is a simple implementation of Dialog that can be used to * submit a single value. Forms can be processed in 3 ways -- via an * asynchronous Connection utility call, a simple form POST or GET, * or manually. * @namespace YAHOO.widget * @class SimpleDialog * @extends YAHOO.widget.Dialog * @constructor * @param {String} el The element ID representing the SimpleDialog * <em>OR</em> * @param {HTMLElement} el The element representing the SimpleDialog * @param {Object} userConfig The configuration object literal containing * the configuration that should be set for this SimpleDialog. See * configuration documentation for more details. */ YAHOO.widget.SimpleDialog = function (el, userConfig) { YAHOO.widget.SimpleDialog.superclass.constructor.call(this, el, userConfig); }; var Dom = YAHOO.util.Dom, SimpleDialog = YAHOO.widget.SimpleDialog, /** * Constant representing the SimpleDialog's configuration properties * @property DEFAULT_CONFIG * @private * @final * @type Object */ DEFAULT_CONFIG = { "ICON": { key: "icon", value: "none", suppressEvent: true }, "TEXT": { key: "text", value: "", suppressEvent: true, supercedes: ["icon"] } }; /** * Constant for the standard network icon for a blocking action * @property YAHOO.widget.SimpleDialog.ICON_BLOCK * @static * @final * @type String */ SimpleDialog.ICON_BLOCK = "blckicon"; /** * Constant for the standard network icon for alarm * @property YAHOO.widget.SimpleDialog.ICON_ALARM * @static * @final * @type String */ SimpleDialog.ICON_ALARM = "alrticon"; /** * Constant for the standard network icon for help * @property YAHOO.widget.SimpleDialog.ICON_HELP * @static * @final * @type String */ SimpleDialog.ICON_HELP = "hlpicon"; /** * Constant for the standard network icon for info * @property YAHOO.widget.SimpleDialog.ICON_INFO * @static * @final * @type String */ SimpleDialog.ICON_INFO = "infoicon"; /** * Constant for the standard network icon for warn * @property YAHOO.widget.SimpleDialog.ICON_WARN * @static * @final * @type String */ SimpleDialog.ICON_WARN = "warnicon"; /** * Constant for the standard network icon for a tip * @property YAHOO.widget.SimpleDialog.ICON_TIP * @static * @final * @type String */ SimpleDialog.ICON_TIP = "tipicon"; /** * Constant representing the name of the CSS class applied to the element * created by the "icon" configuration property. * @property YAHOO.widget.SimpleDialog.ICON_CSS_CLASSNAME * @static * @final * @type String */ SimpleDialog.ICON_CSS_CLASSNAME = "yui-icon"; /** * Constant representing the default CSS class used for a SimpleDialog * @property YAHOO.widget.SimpleDialog.CSS_SIMPLEDIALOG * @static * @final * @type String */ SimpleDialog.CSS_SIMPLEDIALOG = "yui-simple-dialog"; YAHOO.extend(SimpleDialog, YAHOO.widget.Dialog, { /** * Initializes the class's configurable properties which can be changed * using the SimpleDialog's Config object (cfg). * @method initDefaultConfig */ initDefaultConfig: function () { SimpleDialog.superclass.initDefaultConfig.call(this); // Add dialog config properties // /** * Sets the informational icon for the SimpleDialog * @config icon * @type String * @default "none" */ this.cfg.addProperty(DEFAULT_CONFIG.ICON.key, { handler: this.configIcon, value: DEFAULT_CONFIG.ICON.value, suppressEvent: DEFAULT_CONFIG.ICON.suppressEvent }); /** * Sets the text for the SimpleDialog. The text is inserted into the DOM as HTML, and should be escaped by the implementor if coming from an external source. * @config text * @type HTML * @default "" */ this.cfg.addProperty(DEFAULT_CONFIG.TEXT.key, { handler: this.configText, value: DEFAULT_CONFIG.TEXT.value, suppressEvent: DEFAULT_CONFIG.TEXT.suppressEvent, supercedes: DEFAULT_CONFIG.TEXT.supercedes }); }, /** * The SimpleDialog initialization method, which is executed for * SimpleDialog and all of its subclasses. This method is automatically * called by the constructor, and sets up all DOM references for * pre-existing markup, and creates required markup if it is not * already present. * @method init * @param {String} el The element ID representing the SimpleDialog * <em>OR</em> * @param {HTMLElement} el The element representing the SimpleDialog * @param {Object} userConfig The configuration object literal * containing the configuration that should be set for this * SimpleDialog. See configuration documentation for more details. */ init: function (el, userConfig) { /* Note that we don't pass the user config in here yet because we only want it executed once, at the lowest subclass level */ SimpleDialog.superclass.init.call(this, el/*, userConfig*/); this.beforeInitEvent.fire(SimpleDialog); Dom.addClass(this.element, SimpleDialog.CSS_SIMPLEDIALOG); this.cfg.queueProperty("postmethod", "manual"); if (userConfig) { this.cfg.applyConfig(userConfig, true); } this.beforeRenderEvent.subscribe(function () { if (! this.body) { this.setBody(""); } }, this, true); this.initEvent.fire(SimpleDialog); }, /** * Prepares the SimpleDialog's internal FORM object, creating one if one * is not currently present, and adding the value hidden field. * @method registerForm */ registerForm: function () { SimpleDialog.superclass.registerForm.call(this); var doc = this.form.ownerDocument, input = doc.createElement("input"); input.type = "hidden"; input.name = this.id; input.value = ""; this.form.appendChild(input); }, // BEGIN BUILT-IN PROPERTY EVENT HANDLERS // /** * Fired when the "icon" property is set. * @method configIcon * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configIcon: function (type,args,obj) { var sIcon = args[0], oBody = this.body, sCSSClass = SimpleDialog.ICON_CSS_CLASSNAME, aElements, oIcon, oIconParent; if (sIcon && sIcon != "none") { aElements = Dom.getElementsByClassName(sCSSClass, "*" , oBody); if (aElements.length === 1) { oIcon = aElements[0]; oIconParent = oIcon.parentNode; if (oIconParent) { oIconParent.removeChild(oIcon); oIcon = null; } } if (sIcon.indexOf(".") == -1) { oIcon = document.createElement("span"); oIcon.className = (sCSSClass + " " + sIcon); oIcon.innerHTML = "&#160;"; } else { oIcon = document.createElement("img"); oIcon.src = (this.imageRoot + sIcon); oIcon.className = sCSSClass; } if (oIcon) { oBody.insertBefore(oIcon, oBody.firstChild); } } }, /** * Fired when the "text" property is set. * @method configText * @param {String} type The CustomEvent type (usually the property name) * @param {Object[]} args The CustomEvent arguments. For configuration * handlers, args[0] will equal the newly applied value for the property. * @param {Object} obj The scope object. For configuration handlers, * this will usually equal the owner. */ configText: function (type,args,obj) { var text = args[0]; if (text) { this.setBody(text); this.cfg.refireEvent("icon"); } }, // END BUILT-IN PROPERTY EVENT HANDLERS // /** * Returns a string representation of the object. * @method toString * @return {String} The string representation of the SimpleDialog */ toString: function () { return "SimpleDialog " + this.id; } /** * <p> * Sets the SimpleDialog's body content to the HTML specified. * If no body is present, one will be automatically created. * An empty string can be passed to the method to clear the contents of the body. * </p> * <p><strong>NOTE:</strong> SimpleDialog provides the <a href="#config_text">text</a> * and <a href="#config_icon">icon</a> configuration properties to set the contents * of it's body element in accordance with the UI design for a SimpleDialog (an * icon and message text). Calling setBody on the SimpleDialog will not enforce this * UI design constraint and will replace the entire contents of the SimpleDialog body. * It should only be used if you wish the replace the default icon/text body structure * of a SimpleDialog with your own custom markup.</p> * * @method setBody * @param {HTML} bodyContent The HTML used to set the body. * As a convenience, non HTMLElement objects can also be passed into * the method, and will be treated as strings, with the body innerHTML * set to their default toString implementations. * * <p>NOTE: Markup passed into this method is added to the DOM as HTML, and should be escaped by the implementor if coming from an external source.</p> * * <em>OR</em> * @param {HTMLElement} bodyContent The HTMLElement to add as the first and only child of the body element. * <em>OR</em> * @param {DocumentFragment} bodyContent The document fragment * containing elements which are to be added to the body */ }); }()); (function () { /** * ContainerEffect encapsulates animation transitions that are executed when * an Overlay is shown or hidden. * @namespace YAHOO.widget * @class ContainerEffect * @constructor * @param {YAHOO.widget.Overlay} overlay The Overlay that the animation * should be associated with * @param {Object} attrIn The object literal representing the animation * arguments to be used for the animate-in transition. The arguments for * this literal are: attributes(object, see YAHOO.util.Anim for description), * duration(Number), and method(i.e. Easing.easeIn). * @param {Object} attrOut The object literal representing the animation * arguments to be used for the animate-out transition. The arguments for * this literal are: attributes(object, see YAHOO.util.Anim for description), * duration(Number), and method(i.e. Easing.easeIn). * @param {HTMLElement} targetElement Optional. The target element that * should be animated during the transition. Defaults to overlay.element. * @param {class} Optional. The animation class to instantiate. Defaults to * YAHOO.util.Anim. Other options include YAHOO.util.Motion. */ YAHOO.widget.ContainerEffect = function (overlay, attrIn, attrOut, targetElement, animClass) { if (!animClass) { animClass = YAHOO.util.Anim; } /** * The overlay to animate * @property overlay * @type YAHOO.widget.Overlay */ this.overlay = overlay; /** * The animation attributes to use when transitioning into view * @property attrIn * @type Object */ this.attrIn = attrIn; /** * The animation attributes to use when transitioning out of view * @property attrOut * @type Object */ this.attrOut = attrOut; /** * The target element to be animated * @property targetElement * @type HTMLElement */ this.targetElement = targetElement || overlay.element; /** * The animation class to use for animating the overlay * @property animClass * @type class */ this.animClass = animClass; }; var Dom = YAHOO.util.Dom, CustomEvent = YAHOO.util.CustomEvent, ContainerEffect = YAHOO.widget.ContainerEffect; /** * A pre-configured ContainerEffect instance that can be used for fading * an overlay in and out. * @method FADE * @static * @param {YAHOO.widget.Overlay} overlay The Overlay object to animate * @param {Number} dur The duration of the animation * @return {YAHOO.widget.ContainerEffect} The configured ContainerEffect object */ ContainerEffect.FADE = function (overlay, dur) { var Easing = YAHOO.util.Easing, fin = { attributes: {opacity:{from:0, to:1}}, duration: dur, method: Easing.easeIn }, fout = { attributes: {opacity:{to:0}}, duration: dur, method: Easing.easeOut }, fade = new ContainerEffect(overlay, fin, fout, overlay.element); fade.handleUnderlayStart = function() { var underlay = this.overlay.underlay; if (underlay && YAHOO.env.ua.ie) { var hasFilters = (underlay.filters && underlay.filters.length > 0); if(hasFilters) { Dom.addClass(overlay.element, "yui-effect-fade"); } } }; fade.handleUnderlayComplete = function() { var underlay = this.overlay.underlay; if (underlay && YAHOO.env.ua.ie) { Dom.removeClass(overlay.element, "yui-effect-fade"); } }; fade.handleStartAnimateIn = function (type, args, obj) { obj.overlay._fadingIn = true; Dom.addClass(obj.overlay.element, "hide-select"); if (!obj.overlay.underlay) { obj.overlay.cfg.refireEvent("underlay"); } obj.handleUnderlayStart(); obj.overlay._setDomVisibility(true); Dom.setStyle(obj.overlay.element, "opacity", 0); }; fade.handleCompleteAnimateIn = function (type,args,obj) { obj.overlay._fadingIn = false; Dom.removeClass(obj.overlay.element, "hide-select"); if (obj.overlay.element.style.filter) { obj.overlay.element.style.filter = null; } obj.handleUnderlayComplete(); obj.overlay.cfg.refireEvent("iframe"); obj.animateInCompleteEvent.fire(); }; fade.handleStartAnimateOut = function (type, args, obj) { obj.overlay._fadingOut = true; Dom.addClass(obj.overlay.element, "hide-select"); obj.handleUnderlayStart(); }; fade.handleCompleteAnimateOut = function (type, args, obj) { obj.overlay._fadingOut = false; Dom.removeClass(obj.overlay.element, "hide-select"); if (obj.overlay.element.style.filter) { obj.overlay.element.style.filter = null; } obj.overlay._setDomVisibility(false); Dom.setStyle(obj.overlay.element, "opacity", 1); obj.handleUnderlayComplete(); obj.overlay.cfg.refireEvent("iframe"); obj.animateOutCompleteEvent.fire(); }; fade.init(); return fade; }; /** * A pre-configured ContainerEffect instance that can be used for sliding an * overlay in and out. * @method SLIDE * @static * @param {YAHOO.widget.Overlay} overlay The Overlay object to animate * @param {Number} dur The duration of the animation * @return {YAHOO.widget.ContainerEffect} The configured ContainerEffect object */ ContainerEffect.SLIDE = function (overlay, dur) { var Easing = YAHOO.util.Easing, x = overlay.cfg.getProperty("x") || Dom.getX(overlay.element), y = overlay.cfg.getProperty("y") || Dom.getY(overlay.element), clientWidth = Dom.getClientWidth(), offsetWidth = overlay.element.offsetWidth, sin = { attributes: { points: { to: [x, y] } }, duration: dur, method: Easing.easeIn }, sout = { attributes: { points: { to: [(clientWidth + 25), y] } }, duration: dur, method: Easing.easeOut }, slide = new ContainerEffect(overlay, sin, sout, overlay.element, YAHOO.util.Motion); slide.handleStartAnimateIn = function (type,args,obj) { obj.overlay.element.style.left = ((-25) - offsetWidth) + "px"; obj.overlay.element.style.top = y + "px"; }; slide.handleTweenAnimateIn = function (type, args, obj) { var pos = Dom.getXY(obj.overlay.element), currentX = pos[0], currentY = pos[1]; if (Dom.getStyle(obj.overlay.element, "visibility") == "hidden" && currentX < x) { obj.overlay._setDomVisibility(true); } obj.overlay.cfg.setProperty("xy", [currentX, currentY], true); obj.overlay.cfg.refireEvent("iframe"); }; slide.handleCompleteAnimateIn = function (type, args, obj) { obj.overlay.cfg.setProperty("xy", [x, y], true); obj.startX = x; obj.startY = y; obj.overlay.cfg.refireEvent("iframe"); obj.animateInCompleteEvent.fire(); }; slide.handleStartAnimateOut = function (type, args, obj) { var vw = Dom.getViewportWidth(), pos = Dom.getXY(obj.overlay.element), yso = pos[1]; obj.animOut.attributes.points.to = [(vw + 25), yso]; }; slide.handleTweenAnimateOut = function (type, args, obj) { var pos = Dom.getXY(obj.overlay.element), xto = pos[0], yto = pos[1]; obj.overlay.cfg.setProperty("xy", [xto, yto], true); obj.overlay.cfg.refireEvent("iframe"); }; slide.handleCompleteAnimateOut = function (type, args, obj) { obj.overlay._setDomVisibility(false); obj.overlay.cfg.setProperty("xy", [x, y]); obj.animateOutCompleteEvent.fire(); }; slide.init(); return slide; }; ContainerEffect.prototype = { /** * Initializes the animation classes and events. * @method init */ init: function () { this.beforeAnimateInEvent = this.createEvent("beforeAnimateIn"); this.beforeAnimateInEvent.signature = CustomEvent.LIST; this.beforeAnimateOutEvent = this.createEvent("beforeAnimateOut"); this.beforeAnimateOutEvent.signature = CustomEvent.LIST; this.animateInCompleteEvent = this.createEvent("animateInComplete"); this.animateInCompleteEvent.signature = CustomEvent.LIST; this.animateOutCompleteEvent = this.createEvent("animateOutComplete"); this.animateOutCompleteEvent.signature = CustomEvent.LIST; this.animIn = new this.animClass( this.targetElement, this.attrIn.attributes, this.attrIn.duration, this.attrIn.method); this.animIn.onStart.subscribe(this.handleStartAnimateIn, this); this.animIn.onTween.subscribe(this.handleTweenAnimateIn, this); this.animIn.onComplete.subscribe(this.handleCompleteAnimateIn,this); this.animOut = new this.animClass( this.targetElement, this.attrOut.attributes, this.attrOut.duration, this.attrOut.method); this.animOut.onStart.subscribe(this.handleStartAnimateOut, this); this.animOut.onTween.subscribe(this.handleTweenAnimateOut, this); this.animOut.onComplete.subscribe(this.handleCompleteAnimateOut, this); }, /** * Triggers the in-animation. * @method animateIn */ animateIn: function () { this._stopAnims(this.lastFrameOnStop); this.beforeAnimateInEvent.fire(); this.animIn.animate(); }, /** * Triggers the out-animation. * @method animateOut */ animateOut: function () { this._stopAnims(this.lastFrameOnStop); this.beforeAnimateOutEvent.fire(); this.animOut.animate(); }, /** * Flag to define whether Anim should jump to the last frame, * when animateIn or animateOut is stopped. * * @property lastFrameOnStop * @default true * @type boolean */ lastFrameOnStop : true, /** * Stops both animIn and animOut instances, if in progress. * * @method _stopAnims * @param {boolean} finish If true, animation will jump to final frame. * @protected */ _stopAnims : function(finish) { if (this.animOut && this.animOut.isAnimated()) { this.animOut.stop(finish); } if (this.animIn && this.animIn.isAnimated()) { this.animIn.stop(finish); } }, /** * The default onStart handler for the in-animation. * @method handleStartAnimateIn * @param {String} type The CustomEvent type * @param {Object[]} args The CustomEvent arguments * @param {Object} obj The scope object */ handleStartAnimateIn: function (type, args, obj) { }, /** * The default onTween handler for the in-animation. * @method handleTweenAnimateIn * @param {String} type The CustomEvent type * @param {Object[]} args The CustomEvent arguments * @param {Object} obj The scope object */ handleTweenAnimateIn: function (type, args, obj) { }, /** * The default onComplete handler for the in-animation. * @method handleCompleteAnimateIn * @param {String} type The CustomEvent type * @param {Object[]} args The CustomEvent arguments * @param {Object} obj The scope object */ handleCompleteAnimateIn: function (type, args, obj) { }, /** * The default onStart handler for the out-animation. * @method handleStartAnimateOut * @param {String} type The CustomEvent type * @param {Object[]} args The CustomEvent arguments * @param {Object} obj The scope object */ handleStartAnimateOut: function (type, args, obj) { }, /** * The default onTween handler for the out-animation. * @method handleTweenAnimateOut * @param {String} type The CustomEvent type * @param {Object[]} args The CustomEvent arguments * @param {Object} obj The scope object */ handleTweenAnimateOut: function (type, args, obj) { }, /** * The default onComplete handler for the out-animation. * @method handleCompleteAnimateOut * @param {String} type The CustomEvent type * @param {Object[]} args The CustomEvent arguments * @param {Object} obj The scope object */ handleCompleteAnimateOut: function (type, args, obj) { }, /** * Returns a string representation of the object. * @method toString * @return {String} The string representation of the ContainerEffect */ toString: function () { var output = "ContainerEffect"; if (this.overlay) { output += " [" + this.overlay.toString() + "]"; } return output; } }; YAHOO.lang.augmentProto(ContainerEffect, YAHOO.util.EventProvider); })(); YAHOO.register("container", YAHOO.widget.Module, {version: "2.9.0", build: "2800"});
react-router-demo/lessons/07-more-nesting/modules/NavLink.js
zhangjunhd/react-examples
// modules/NavLink.js import React from 'react' import { Link } from 'react-router' export default React.createClass({ render() { return <Link {...this.props} activeClassName="active"/> } })
src/List/ListItem.spec.js
hai-cea/material-ui
/* eslint-env mocha */ import React from 'react'; import {shallow} from 'enzyme'; import {assert} from 'chai'; import {spy} from 'sinon'; import ListItem from './ListItem'; import EnhancedButton from '../internal/EnhancedButton'; import getMuiTheme from '../styles/getMuiTheme'; import NestedList from './NestedList'; describe('<ListItem />', () => { const muiTheme = getMuiTheme(); const shallowWithContext = (node) => shallow(node, {context: {muiTheme}}); it('should render an EnhancedButton', () => { const wrapper = shallowWithContext( <ListItem /> ); const enhancedButton = wrapper.find(EnhancedButton); assert.ok(enhancedButton.length); }); it('should display a list-item with text if primaryText is specified', () => { const testText = 'Primary Text'; const wrapper = shallowWithContext( <ListItem primaryText={testText} /> ); const enhancedButton = wrapper.find(EnhancedButton); assert.strictEqual(enhancedButton.children().text(), testText); }); it('should display a list-item elment with a class if specified', () => { const testClass = 'test-class'; const wrapper = shallowWithContext( <ListItem className={testClass} /> ); const enhancedButton = wrapper.find(EnhancedButton); assert.strictEqual(enhancedButton.prop('className'), testClass); }); it('should display a disabled list-item if specified.', () => { const wrapper = shallowWithContext( <ListItem disabled={true} /> ); assert.notOk(wrapper.find(EnhancedButton).length, 'should not have an EnhancedButton'); }); it('should display a disabled list-item with a class if specified.', () => { const testClass = 'test-class'; const wrapper = shallowWithContext( <ListItem className={testClass} disabled={true} /> ); assert.notOk(wrapper.find(EnhancedButton).length, 'should not have an EnhancedButton'); assert.strictEqual(wrapper.find(`.${testClass}`).length, 1, 'should have a div with the test class'); }); it('should display a checkbox in the list-item if specified.', () => { const testClass = 'test-class'; const wrapper = shallowWithContext( <ListItem leftCheckbox={<div className="test-checkbox" />} className={testClass} /> ); assert.ok(wrapper.find('.test-checkbox').length); assert.strictEqual(wrapper.find(`.${testClass}`).length, 1, 'should have a div with the test class'); }); it('should trigger onClick handler when appropriate.', () => { const onClick = spy(); const wrapper = shallowWithContext( <ListItem onClick={onClick} /> ); const primaryTextButton = wrapper.find(EnhancedButton); primaryTextButton.simulate('click', {stopPropagation: () => {}}); assert.strictEqual(onClick.callCount, 1); }); describe('prop: primaryTogglesNestedList', () => { it('should toggle nested list when true', () => { const wrapper = shallowWithContext( <ListItem primaryTogglesNestedList={true} nestedItems={[ <ListItem key={1} />, ]} /> ); const primaryTextButton = wrapper.find(EnhancedButton); assert.strictEqual(wrapper.find(NestedList).props().open, false); primaryTextButton.simulate('click', {preventDefault: () => {}, stopPropagation: () => {}}); assert.strictEqual(wrapper.find(NestedList).props().open, true); primaryTextButton.simulate('click', {preventDefault: () => {}, stopPropagation: () => {}}); assert.strictEqual(wrapper.find(NestedList).props().open, false); }); it('should not render primary text button when false', () => { const wrapper = shallowWithContext( <ListItem primaryTogglesNestedList={false} nestedItems={[ <ListItem key={1} />, ]} /> ); assert.strictEqual(wrapper.filter(EnhancedButton).length, 0); }); }); describe('prop: open', () => { it('should initially open nested list', () => { const wrapper = shallowWithContext( <ListItem initiallyOpen={true} nestedItems={[ <ListItem key={1} />, ]} /> ); assert.strictEqual(wrapper.find(NestedList).length > 0, true); assert.strictEqual(wrapper.find(NestedList).props().open, true); }); it('should toggle nested list', () => { const wrapper = shallowWithContext( <ListItem open={false} nestedItems={[ <ListItem key={1} />, ]} /> ); assert.strictEqual(wrapper.find(NestedList).props().open, false); wrapper.setProps({ open: true, }); assert.strictEqual(wrapper.find(NestedList).props().open, true); }); it('should not control the state', () => { const wrapper = shallowWithContext( <ListItem initiallyOpen={false} primaryTogglesNestedList={true} nestedItems={[ <ListItem key={1} />, ]} /> ); const primaryTextButton = wrapper.find(EnhancedButton); primaryTextButton.simulate('click', {preventDefault: () => {}, stopPropagation: () => {}}); assert.strictEqual(wrapper.find(NestedList).props().open, true); }); it('should control the state', () => { const wrapper = shallowWithContext( <ListItem open={false} primaryTogglesNestedList={true} nestedItems={[ <ListItem key={1} />, ]} /> ); const primaryTextButton = wrapper.find(EnhancedButton); primaryTextButton.simulate('click', {preventDefault: () => {}, stopPropagation: () => {}}); assert.strictEqual(wrapper.find(NestedList).props().open, false); }); }); describe('prop: hoverColor', () => { const testColor = '#ededed'; it('should use a background color on hover if hoverColor is specified', () => { const wrapper = shallowWithContext( <ListItem hoverColor={testColor} /> ); wrapper.find(EnhancedButton).simulate('mouseEnter'); assert.strictEqual(wrapper.find(EnhancedButton).props().style.backgroundColor, testColor); }); it('should use a background color if isKeyboardFocused is true', () => { const wrapper = shallowWithContext( <ListItem hoverColor={testColor} isKeyboardFocused={true} /> ); assert.strictEqual(wrapper.find(EnhancedButton).props().style.backgroundColor, testColor); }); }); describe('hover state', () => { it('should reset the hover state when disabled', () => { const wrapper = shallowWithContext( <ListItem primaryText="foo" /> ); wrapper.find(EnhancedButton).simulate('mouseEnter'); assert.strictEqual(wrapper.state().hovered, true, 'should respond to the event'); wrapper.setProps({ disabled: true, }); assert.strictEqual(wrapper.state().hovered, false, 'should reset the state'); }); }); describe('prop: containerElement', () => { it('should use the given string containerElement prop', () => { const wrapper = shallowWithContext( <ListItem containerElement="a" primaryText="Links are great" /> ); const button = wrapper.find(EnhancedButton).dive({context: {muiTheme}}); assert.strictEqual(button.is('a'), true, 'should match an a element'); }); it('should use the given ReactElement containerElement', () => { const CustomElement = (props) => <a {...props} />; const wrapper = shallowWithContext( <ListItem containerElement={<CustomElement someProp="yuuuuuge" />} primaryText="Custom links are even greater" /> ); const button = wrapper.find(EnhancedButton).dive({context: {muiTheme}}); assert.strictEqual(button.is(CustomElement), true, 'should match the custom element'); }); }); });
packages/strapi-plugin-content-manager/admin/src/containers/App/index.js
lucusteen/strap
/** * * This component is the skeleton around the actual pages, and should only * contain code that should be seen on all pages. (e.g. navigation bar) * */ import React from 'react'; import { connect } from 'react-redux'; import { createStructuredSelector } from 'reselect'; import _ from 'lodash'; import { loadModels, updateSchema } from './actions'; import { makeSelectLoading } from './selectors'; const tryRequire = (path) => { try { return require(`containers/${path}.js`); // eslint-disable-line global-require } catch (err) { return null; } }; class App extends React.Component { componentWillMount() { const config = tryRequire('../../../../config/admin.json'); if (!_.isEmpty(_.get(config, 'admin.schema'))) { this.props.updateSchema(config.admin.schema); } else { this.props.loadModels(); } } render() { let content = <div />; if (!this.props.loading) { // Assign plugin component to children content = React.Children.map(this.props.children, child => React.cloneElement(child, { exposedComponents: this.props.exposedComponents, }) ); } return ( <div className="content-manager"> {React.Children.toArray(content)} </div> ); } } App.contextTypes = { router: React.PropTypes.object.isRequired, }; App.propTypes = { children: React.PropTypes.node.isRequired, exposedComponents: React.PropTypes.object.isRequired, loading: React.PropTypes.bool, loadModels: React.PropTypes.func.isRequired, updateSchema: React.PropTypes.func.isRequired, }; export function mapDispatchToProps(dispatch) { return { loadModels: () => dispatch(loadModels()), updateSchema: (schema) => dispatch(updateSchema(schema)), dispatch, }; } const mapStateToProps = createStructuredSelector({ loading: makeSelectLoading(), }); // Wrap the component to inject dispatch and state into it export default connect(mapStateToProps, mapDispatchToProps)(App);
src/index.js
igMartin/Redux-Tinder
import React from 'react'; import ReactDOM from 'react-dom'; import { Provider } from 'react-redux'; import { createStore, applyMiddleware } from 'redux'; import App from './components/app'; import reducers from './reducers'; const createStoreWithMiddleware = applyMiddleware()(createStore); ReactDOM.render( <Provider store={createStoreWithMiddleware(reducers)}> <App /> </Provider> , document.querySelector('.container'));
ajax/libs/forerunnerdb/1.3.919/fdb-core.js
iwdmb/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), ShimIE8 = _dereq_('../lib/Shim.IE8'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Core":5,"../lib/Shim.IE8":29}],2:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {Number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param {Object} data The data / document to use for lookups. * @param {Object} options An options object. * @param {Operation} op An optional operation instance. Pass undefined * if not being used. * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, op, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, op, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, op, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; //regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visitedCount === undefined) { resultArr._visitedCount = 0; } resultArr._visitedCount++; resultArr._visitedNodes = resultArr._visitedNodes || []; resultArr._visitedNodes.push(thisDataPathVal); result = this.sortAsc(thisDataPathValSubStr, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":25,"./Shared":28}],3:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Overload, ReactorIO, Condition, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor * @class */ var Collection = function (name, options) { this.init.apply(this, arguments); }; /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. */ Collection.prototype.init = function (name, options) { this.sharedPathSolver = sharedPathSolver; this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); Condition = _dereq_('./Condition'); sharedPathSolver = new Path(); /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. * @param {Object=} val The data to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. * @param {Boolean=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. * @param {Number=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'cappedSize'); /** * Adds a job id to the async queue to signal to other parts * of the application that some async work is currently being * done. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; /** * Removes a job id from the async queue to signal to other * parts of the application that some async work has been * completed. If no further async jobs exist on the queue then * the "ready" event is emitted from this collection instance. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @param {Function=} callback A callback method to call once the * operation has completed. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback.call(this, false, true); } return true; } } else { if (callback) { callback.call(this, false, true); } return true; } if (callback) { callback.call(this, false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', { keyName: keyName, oldData: oldKey }); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection by updating the * lastChange timestamp on the collection's metaData. This * only happens if the changeTimestamp option is enabled * on the collection (it is disabled by default). * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = this.serialiser.convert(new Date()); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); Collection.prototype.setData = new Overload('Collection.prototype.setData', { /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. */ '*': function (data) { return this.$main.call(this, data, {}); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. */ '*, object': function (data, options) { return this.$main.call(this, data, options); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Function} callback Optional callback function. */ '*, function': function (data, callback) { return this.$main.call(this, data, {}, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {Function} callback Optional callback function. */ '*, *, function': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {*} callback Optional callback function. */ '*, *, *': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. * @param {Function} callback Optional callback function. */ '$main': function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var deferredSetting = this.deferredCalls(), oldData = [].concat(this._data); // Switch off deferred calls since setData should be // a synchronous call this.deferredCalls(false); options = this.options(options); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } // Remove all items from the collection this.remove({}); // Insert the new data this.insert(data); // Switch deferred calls back to previous settings this.deferredCalls(deferredSetting); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback.call(this); } return this; } }); /** * Drops and rebuilds the primary key index for all documents * in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a hash string jString = this.hash(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Inserts a new document or updates an existing document in a * collection depending on if a matching primary key exists in * the collection already or not. * * If the document contains a primary key field (based on the * collections's primary key) then the database will search for * an existing document with a matching id. If a matching * document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with * new data. Any keys that do not currently exist on the document * will be added to the document. * * If the document does not contain an id or the id passed does * not match an existing document, an insert is performed instead. * If no id is present a new primary key id is provided for the * document and the document is inserted. * * @param {Object} obj The document object to upsert or an array * containing documents to upsert. * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains * either "insert" or "update" depending on the type of operation * that was performed and "result" contains the return data from * the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback.call(this); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback.call(this); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. * This will update all matches for 'query' with the data held * in 'update'. It will not overwrite the matched documents * with the update document. * * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } else { // Decouple the update data update = this.decouple(update); } // Detect $replace operations and set flag if (update.$replace) { // Make sure we have an options object options = options || {}; // Set the $replace flag in the options object options.$replace = true; // Move the replacement object out into the main update object update = update.$replace; } // Handle transform update = this.transformIn(update); return this._handleUpdate(query, update, options, callback); }; /** * Handles the update operation that was initiated by a call to update(). * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. * @private */ Collection.prototype._handleUpdate = function (query, update, options, callback) { var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one self._removeFromIndexes(referencedDoc); result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); self._insertIntoIndexes(referencedDoc); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one self._removeFromIndexes(referencedDoc); result = self.updateObject(referencedDoc, update, query, options, ''); self._insertIntoIndexes(referencedDoc); } return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); if (this.chainWillSend()) { this.chainSend('update', { query: query, update: update, dataSet: this.decouple(updated) }, options); } op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback.call(this, updated || []); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } else { if (callback) { callback.call(this, updated || []); } } } else { if (callback) { callback.call(this, updated || []); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. It does this by removing existing keys * from the base object and then adding the passed object's keys to * the existing base object, thereby maintaining any references to * the existing base object but effectively replacing the object with * the new one. * @param {Object} currentObj The base object to alter. * @param {Object} newObj The new object to overwrite the existing one * with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document via it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to * update to. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update, options, callback) { var searchObj = {}, wrappedCallback; searchObj[this._primaryKey] = id; if (callback) { wrappedCallback = function (data) { callback(data[0]); }; } return this.update(searchObj, update, options, wrappedCallback)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update * the document with. * @param {Object} query The query object that we need to match to * perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, * if none is specified default is to set new data against matching * fields. * @returns {Boolean} True if the document was updated with new / * changed data or false if it was not updated because the data was * the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Check if we have a $replace flag in the options object if (options && options.$replace === true) { operation = true; replaceObj = update; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } // Early exit return updated; } // DEVS PLEASE NOTE -- Early exit could have occurred above and code below will never be reached - Rob Evans - CEO - 05/08/2016 // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (!operation && i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (!operation && this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // Check if the doc key is a date instance if (doc[i] instanceof Date) { // The doc key is a date object, assign the new date this._updateProperty(doc, i, update[i]); } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$splicePull': // Check that the target key is not undefined if (doc[i] !== undefined) { // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update[i].$index; if (tempIndex !== undefined) { // Check for in bounds index if (tempIndex < doc[i].length) { this._updateSplicePull(doc[i], tempIndex); updated = true; } } else { throw(this.logIdentifier() + ' Cannot splicePull without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePull from a key that is not an array! (' + i + ')'); } } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark * (a dollar at the end of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search * query key/values. * @param {Object=} query The query identifying the documents to remove. If no * query object is passed, all documents will be removed from the collection. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback.call(this, false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback.call(this, false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback.call(this, resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection.insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * The insert operation's callback. * @name Collection.insertCallback * @callback Collection.insertCallback * @param {Object} result The result object will contain two arrays (inserted * and failed) which represent the documents that did get inserted and those * that didn't for some reason (usually index violation). Failed items also * contain a reason. Inspect the failed array for further information. * * A third field called "deferred" is a boolean value to indicate if the * insert operation was deferred across more than one CPU cycle (to avoid * blocking the main thread). */ /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection.insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback.call(this, resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted, failed: failed}); this.deferEmit('change', {type: 'insert', data: inserted, failed: failed}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); if (self.chainWillSend()) { self.chainSend('insert', { dataSet: self.decouple([doc]) }, { index: index }); } //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {Number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {Array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, hash = this.hash(doc), pk = this._primaryKey; // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[pk], doc); this._primaryCrc.uniqueSet(doc[pk], hash); this._crcLookup.uniqueSet(hash, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, hash = this.hash(doc), pk = this._primaryKey; // Remove from primary key index this._primaryIndex.unSet(doc[pk]); this._primaryCrc.unSet(doc[pk]); this._crcLookup.unSet(hash); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update (must be * actual reference to original document). * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param {String} search The string to search for. Case sensitive. * @param {Object=} options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {Object=} obj Optional options object to modify. * @returns {Object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback.call(this, 'Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinIndex, joinSource = {}, joinQuery, joinPath, joinSourceKey, joinSourceType, joinSourceIdentifier, joinSourceData, resultRemove = [], i, j, k, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); // Check if the query tries to limit by data that would only exist after // the join operation has been completed if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get references to the join sources op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinSourceData = analysis.joinsOn[joinIndex]; joinSourceKey = joinSourceData.key; joinSourceType = joinSourceData.type; joinSourceIdentifier = joinSourceData.id; joinPath = new Path(analysis.joinQueries[joinSourceKey]); joinQuery = joinPath.value(query)[0]; joinSource[joinSourceIdentifier] = this._db[joinSourceType](joinSourceKey).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinSourceKey]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = [].concat(analysis.indexMatch[0].lookup) || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { resultRemove = resultRemove.concat(this.applyJoin(resultArr, options.$join, joinSource)); op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); this.spliceArrayByIndexList(resultArr, resultRemove); op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } // Now process any $groupBy clause if (options.$groupBy) { op.data('flag.group', true); op.time('group'); resultArr = this.group(options.$groupBy, resultArr); op.time('group'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; /** * Groups an array of documents into multiple array fields, named by the value * of the given group path. * @param {*} groupObj The key path the array objects should be grouped by. * @param {Array} arr The array of documents to group. * @returns {Object} */ Collection.prototype.group = function (groupObj, arr) { // Convert the index object to an array of key val objects var keys = sharedPathSolver.parse(groupObj, true), groupPathSolver = new Path(), groupValue, groupResult = {}, keyIndex, i; if (keys.length) { for (keyIndex = 0; keyIndex < keys.length; keyIndex++) { groupPathSolver.path(keys[keyIndex].path); // Execute group for (i = 0; i < arr.length; i++) { groupValue = groupPathSolver.get(arr[i]); groupResult[groupValue] = groupResult[groupValue] || []; groupResult[groupValue].push(arr[i]); } } } return groupResult; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * REMOVED AS SUPERCEDED BY BETTER SORT SYSTEMS * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param {String} key The path to sort by. * @param {Array} arr The array of objects to sort. * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and * returns an object containing details about the query which * can be used to optimise the search. * * @param {Object} query The search query to analyse. * @param {Object} options The query options object. * @param {Operation} op The instance of the Operation class that * this operation is using to track things like performance and steps * taken etc. * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [{id: '$collection.' + this._name, type: 'colletion', key: this._name}], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinSourceIndex, joinSourceKey, joinSourceType, joinSourceIdentifier, joinMatch, joinSources = [], joinSourceReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = [].concat(this._primaryIndex.lookup(query, options, op)); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = [].concat(indexRef.lookup(query, options, op)); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinSourceIndex = 0; joinSourceIndex < options.$join.length; joinSourceIndex++) { // Loop the join sources and keep a reference to them for (joinSourceKey in options.$join[joinSourceIndex]) { if (options.$join[joinSourceIndex].hasOwnProperty(joinSourceKey)) { joinMatch = options.$join[joinSourceIndex][joinSourceKey]; joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; joinSources.push({ id: joinSourceIdentifier, type: joinSourceType, key: joinSourceKey }); // Check if the join uses an $as operator if (options.$join[joinSourceIndex][joinSourceKey].$as !== undefined) { joinSourceReferences.push(options.$join[joinSourceIndex][joinSourceKey].$as); } else { joinSourceReferences.push(joinSourceKey); } } } } // Loop the join source references and determine if the query references // any of the sources that are used in the join. If there no queries against // joined sources the find method can use a code path optimised for this. // Queries against joined sources requires the joined sources to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinSourceReferences.length; index++) { // Check if the query references any source data that the join will create queryPath = this._queryReferencesSource(query, joinSourceReferences[index], ''); if (queryPath) { analysis.joinQueries[joinSources[index].key] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinSources; analysis.queriesOn = analysis.queriesOn.concat(joinSources); } return analysis; }; /** * Checks if the passed query references a source object (such * as a collection) by name. * @param {Object} query The query object to scan. * @param {String} sourceName The source name to scan for in the query. * @param {String=} path The path to scan from. * @returns {*} * @private */ Collection.prototype._queryReferencesSource = function (query, sourceName, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === sourceName) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesSource(query[i], sourceName, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents * that matches the subDocQuery parameter. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { if (options.type) { // Check if the specified type is available if (Shared.index[options.type]) { // We found the type, generate it index = new Shared.index[options.type](keys, options, this); } else { throw(this.logIdentifier() + ' Cannot create index of type "' + options.type + '", type not found in the index type register (Shared.index)'); } } else { // Create default index type index = new IndexHashMap(keys, options, this); } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload('Collection.prototype.collateAdd', { /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data.dataSet); self.update({}, obj1); } else { self.insert(packet.data.dataSet); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data.dataSet); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; /** * Creates a condition handler that will react to changes in data on the * collection. * @example Create a condition handler that reacts when data changes. * var coll = db.collection('test'), * condition = coll.when({_id: 'test1', val: 1}) * .then(function () { * console.log('Condition met!'); * }) * .else(function () { * console.log('Condition un-met'); * }); * * coll.insert({_id: 'test1', val: 1}); * * @see Condition * @param {Object} query The query that will trigger the condition's then() * callback. * @returns {Condition} */ Collection.prototype.when = function (query) { var queryId = this.objectId(); this._when = this._when || {}; this._when[queryId] = this._when[queryId] || new Condition(this, queryId, query); return this._when[queryId]; }; Db.prototype.collection = new Overload('Db.prototype.collection', { /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, '$main': function (options) { var self = this, name = options.name; if (name) { if (this._collection[name]) { return this._collection[name]; } else { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.deferEmit('create', self._collection[name], 'collection', name); return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or * regular expression to use to match collection names against. * @returns {Array} An array of objects containing details of each * collection the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Condition":4,"./Index2d":8,"./IndexBinaryTree":9,"./IndexHashMap":10,"./KeyValueStore":11,"./Metrics":12,"./Overload":24,"./Path":25,"./ReactorIO":26,"./Shared":28}],4:[function(_dereq_,module,exports){ "use strict"; var //Overload = require('./Overload'), Shared, Condition; Shared = _dereq_('./Shared'); /** * The condition class monitors a data source and updates it's internal * state depending on clauses that it has been given. When all clauses * are satisfied the then() callback is fired. If conditions were met * but data changed that made them un-met, the else() callback is fired. * @class * @constructor */ Condition = function () { this.init.apply(this, arguments); }; /** * Class constructor calls this init method. * This allows the constructor to be overridden by other modules because * they can override the init method with their own. * @param {Collection|View} dataSource The condition's data source. * @param {String} id The id to assign to the new Condition. * @param {Object} clause The query clause. */ Condition.prototype.init = function (dataSource, id, clause) { this._dataSource = dataSource; this._id = id; this._query = [clause]; this._started = false; this._state = [false]; this._satisfied = false; // Set this to true by default for faster performance this.earlyExit(true); }; // Tell ForerunnerDB about our new module Shared.addModule('Condition', Condition); // Mixin some commonly used methods Shared.mixin(Condition.prototype, 'Mixin.Common'); Shared.mixin(Condition.prototype, 'Mixin.ChainReactor'); Shared.synthesize(Condition.prototype, 'id'); Shared.synthesize(Condition.prototype, 'then'); Shared.synthesize(Condition.prototype, 'else'); Shared.synthesize(Condition.prototype, 'earlyExit'); Shared.synthesize(Condition.prototype, 'debug'); /** * Adds a new clause to the condition. * @param {Object} clause The query clause to add to the condition. * @returns {Condition} */ Condition.prototype.and = function (clause) { this._query.push(clause); this._state.push(false); return this; }; /** * Starts the condition so that changes to data will call callback * methods according to clauses being met. * @param {*} initialState Initial state of condition. * @returns {Condition} */ Condition.prototype.start = function (initialState) { if (!this._started) { var self = this; if (arguments.length !== 0) { this._satisfied = initialState; } // Resolve the current state this._updateStates(); self._onChange = function () { self._updateStates(); }; // Create a chain reactor link to the data source so we start receiving CRUD ops from it this._dataSource.on('change', self._onChange); this._started = true; } return this; }; /** * Updates the internal status of all the clauses against the underlying * data source. * @private */ Condition.prototype._updateStates = function () { var satisfied = true, i; for (i = 0; i < this._query.length; i++) { this._state[i] = this._dataSource.count(this._query[i]) > 0; if (this._debug) { console.log(this.logIdentifier() + ' Evaluating', this._query[i], '=', this._query[i]); } if (!this._state[i]) { satisfied = false; // Early exit since we have found a state that is not true if (this._earlyExit) { break; } } } if (this._satisfied !== satisfied) { // Our state has changed, fire the relevant operation if (satisfied) { // Fire the "then" operation if (this._then) { this._then(); } } else { // Fire the "else" operation if (this._else) { this._else(); } } this._satisfied = satisfied; } }; /** * Stops the condition so that callbacks will no longer fire. * @returns {Condition} */ Condition.prototype.stop = function () { if (this._started) { this._dataSource.off('change', this._onChange); delete this._onChange; this._started = false; } return this; }; /** * Drops the condition and removes it from memory. * @returns {Condition} */ Condition.prototype.drop = function () { this.stop(); delete this._dataSource.when[this._id]; return this; }; // Tell ForerunnerDB that our module has finished loading Shared.finishModule('Condition'); module.exports = Condition; },{"./Shared":28}],5:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (val) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":6,"./Metrics.js":12,"./Overload":24,"./Shared":28}],6:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Shared.mixin(Db.prototype, 'Mixin.Events'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ /*Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; };*/ /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ /*Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; };*/ /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ /*Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; };*/ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {Object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Collection.js":3,"./Metrics.js":12,"./Overload":24,"./Shared":28}],7:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - rob@irrelon.com "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders, PI180 = Math.PI / 180, PI180R = 180 / Math.PI, earthRadius = 6371; // mean radius of the earth bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; /** * Converts degrees to radians. * @param {Number} degrees * @return {Number} radians */ GeoHash.prototype.radians = function radians (degrees) { return degrees * PI180; }; /** * Converts radians to degrees. * @param {Number} radians * @return {Number} degrees */ GeoHash.prototype.degrees = function (radians) { return radians * PI180R; }; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates a new lat/lng by travelling from the center point in the * bearing specified for the distance specified. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param {Number} distanceKm The distance to travel in kilometers. * @param {Number} bearing The bearing to travel in degrees (zero is * north). * @returns {{lat: Number, lng: Number}} */ GeoHash.prototype.calculateLatLngByDistanceBearing = function (centerPoint, distanceKm, bearing) { var curLon = centerPoint[1], curLat = centerPoint[0], destLat = Math.asin(Math.sin(this.radians(curLat)) * Math.cos(distanceKm / earthRadius) + Math.cos(this.radians(curLat)) * Math.sin(distanceKm / earthRadius) * Math.cos(this.radians(bearing))), tmpLon = this.radians(curLon) + Math.atan2(Math.sin(this.radians(bearing)) * Math.sin(distanceKm / earthRadius) * Math.cos(this.radians(curLat)), Math.cos(distanceKm / earthRadius) - Math.sin(this.radians(curLat)) * Math.sin(destLat)), destLon = (tmpLon + 3 * Math.PI) % (2 * Math.PI) - Math.PI; // normalise to -180..+180º return { lat: this.degrees(destLat), lng: this.degrees(destLon) }; }; /** * Calculates the extents of a bounding box around the center point which * encompasses the radius in kilometers passed. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param radiusKm Radius in kilometers. * @returns {{lat: Array, lng: Array}} */ GeoHash.prototype.calculateExtentByRadius = function (centerPoint, radiusKm) { var maxWest, maxEast, maxNorth, maxSouth, lat = [], lng = []; maxNorth = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 0); maxEast = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 90); maxSouth = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 180); maxWest = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 270); lat[0] = maxNorth.lat; lat[1] = maxSouth.lat; lng[0] = maxWest.lng; lng[1] = maxEast.lng; return { lat: lat, lng: lng }; }; /** * Calculates all the geohashes that make up the bounding box that surrounds * the circle created from the center point and radius passed. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param {Number} radiusKm The radius in kilometers to encompass. * @param {Number} precision The number of characters to limit the returned * geohash strings to. * @returns {Array} The array of geohashes that encompass the bounding box. */ GeoHash.prototype.calculateHashArrayByRadius = function (centerPoint, radiusKm, precision) { var extent = this.calculateExtentByRadius(centerPoint, radiusKm), northWest = [extent.lat[0], extent.lng[0]], northEast = [extent.lat[0], extent.lng[1]], southWest = [extent.lat[1], extent.lng[0]], northWestHash = this.encode(northWest[0], northWest[1], precision), northEastHash = this.encode(northEast[0], northEast[1], precision), southWestHash = this.encode(southWest[0], southWest[1], precision), hash, widthCount = 0, heightCount = 0, widthIndex, heightIndex, hashArray = []; hash = northWestHash; hashArray.push(hash); // Walk from north west to north east until we find the north east geohash while (hash !== northEastHash) { hash = this.calculateAdjacent(hash, 'right'); widthCount++; hashArray.push(hash); } hash = northWestHash; // Walk from north west to south west until we find the south west geohash while (hash !== southWestHash) { hash = this.calculateAdjacent(hash, 'bottom'); heightCount++; } // We now know the width and height in hash boxes of the area, fill in the // rest of the hashes into the hashArray array for (widthIndex = 0; widthIndex <= widthCount; widthIndex++) { hash = hashArray[widthIndex]; for (heightIndex = 0; heightIndex < heightCount; heightIndex++) { hash = this.calculateAdjacent(hash, 'bottom'); hashArray.push(hash); } } return hashArray; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to a longitude/latitude array. * The array contains three latitudes and three longitudes. The * first of each is the lower extent of the geohash bounding box, * the second is the upper extent and the third is the center * of the geohash bounding box. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { lat: lat, lng: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; if (typeof module !== 'undefined') { module.exports = GeoHash; } },{}],8:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; /** * Create the index. * @param {Object} keys The object with the keys that the user wishes the index * to operate on. * @param {Object} options Can be undefined, if passed is an object with arbitrary * options keys and values. * @param {Collection} collection The collection the index should be created for. */ Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; /** * Looks up records that match the passed query and options. * @param query The query to execute. * @param options A query options object. * @param {Operation=} op Optional operation instance that allows * us to provide operation diagnostics and analytics back to the * main calling instance as the process is running. * @returns {*} */ Index2d.prototype.lookup = function (query, options, op) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options, op)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options, op)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options, op) { var self = this, neighbours, visitedCount, visitedNodes, visitedData, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i + 1; break; } } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i + 1; break; } } } if (precision === 0) { precision = 1; } // Calculate 9 box geohashes if (op) { op.time('index2d.calculateHashArea'); } neighbours = sharedGeoHashSolver.calculateHashArrayByRadius(query.$point, maxDistanceKm, precision); if (op) { op.time('index2d.calculateHashArea'); } if (op) { op.data('index2d.near.precision', precision); op.data('index2d.near.hashArea', neighbours); op.data('index2d.near.maxDistanceKm', maxDistanceKm); op.data('index2d.near.centerPointCoords', [query.$point[0], query.$point[1]]); } // Lookup all matching co-ordinates from the btree results = []; visitedCount = 0; visitedData = {}; visitedNodes = []; if (op) { op.time('index2d.near.getDocsInsideHashArea'); } for (i = 0; i < neighbours.length; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visitedData[neighbours[i]] = search; visitedCount += search._visitedCount; visitedNodes = visitedNodes.concat(search._visitedNodes); results = results.concat(search); } if (op) { op.time('index2d.near.getDocsInsideHashArea'); op.data('index2d.near.startsWith', visitedData); op.data('index2d.near.visitedTreeNodes', visitedNodes); } // Work with original data if (op) { op.time('index2d.near.lookupDocsById'); } results = this._collection._primaryIndex.lookup(results); if (op) { op.time('index2d.near.lookupDocsById'); } if (query.$distanceField) { // Decouple the results before we modify them results = this.decouple(results); } if (results.length) { distance = {}; if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { if (query.$distanceField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$distanceField, query.$distanceUnits === 'km' ? distCache : Math.round(distCache * 0.621371)); } if (query.$geoHashField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$geoHashField, sharedGeoHashSolver.encode(latLng[0], latLng[1], precision)); } // Add item as it is inside radius distance finalResults.push(results[i]); } } if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Sort by distance from center if (op) { op.time('index2d.near.sortResultsByDistance'); } finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); if (op) { op.time('index2d.near.sortResultsByDistance'); } } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { console.log('geoWithin() is currently a prototype method with no actual implementation... it just returns a blank array.'); return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index['2d'] = Index2d; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":2,"./GeoHash":7,"./Path":25,"./Shared":28}],9:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options, op) { return this._btree.lookup(query, options, op); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.btree = IndexBinaryTree; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":2,"./Path":25,"./Shared":28}],10:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.hashed = IndexHashMap; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":25,"./Shared":28}],11:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk] !== undefined && val[pk] !== null) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":28}],12:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":23,"./Shared":28}],13:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],14:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * Creates a chain link between the current reactor node and the passed * reactor node. Chain packets that are send by this reactor node will * then be propagated to the passed node for subsequent packets. * @param {*} obj The chain reactor node to link to. */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, /** * Removes a chain link between the current reactor node and the passed * reactor node. Chain packets sent from this reactor node will no longer * be received by the passed node. * @param {*} obj The chain reactor node to unlink from. */ unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, /** * Gets / sets the flag that will enable / disable chain reactor sending * from this instance. Chain reactor sending is enabled by default on all * instances. * @param {Boolean} val True or false to enable or disable chain sending. * @returns {*} */ chainEnabled: function (val) { if (val !== undefined) { this._chainDisabled = !val; return this; } return !this._chainDisabled; }, /** * Determines if this chain reactor node has any listeners downstream. * @returns {Boolean} True if there are nodes downstream of this node. */ chainWillSend: function () { return Boolean(this._chain && !this._chainDisabled); }, /** * Sends a chain reactor packet downstream from this node to any of its * chained targets that were linked to this node via a call to chain(). * @param {String} type The type of chain reactor packet to send. This * can be any string but the receiving reactor nodes will not react to * it unless they recognise the string. Built-in strings include: "insert", * "update", "remove", "setData" and "debug". * @param {Object} data A data object that usually contains a key called * "dataSet" which is an array of items to work on, and can contain other * custom keys that help describe the operation. * @param {Object=} options An options object. Can also contain custom * key/value pairs that your custom chain reactor code can operate on. */ chainSend: function (type, data, options) { if (this._chain && !this._chainDisabled) { var arr = this._chain, arrItem, count = arr.length, index, dataCopy = this.decouple(data, count); for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, dataCopy[index], options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, /** * Handles receiving a chain reactor message that was sent via the chainSend() * method. Creates the chain packet object and then allows it to be processed. * @param {Object} sender The node that is sending the packet. * @param {String} type The type of packet. * @param {Object} data The data related to the packet. * @param {Object=} options An options object. */ chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }, cancelPropagate = false; if (this.debug && this.debug()) { console.log(this.logIdentifier() + ' Received data from parent reactor node'); } // Check if we have a chain handler method if (this._chainHandler) { // Fire our internal handler cancelPropagate = this._chainHandler(chainPacket); } // Check if we were told to cancel further propagation if (!cancelPropagate) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],15:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(), crcTable; crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Generates a JSON serialisation-compatible object instance. After the * instance has been passed through this method, it will be able to survive * a JSON.stringify() and JSON.parse() cycle and still end up as an * instance at the end. Further information about this process can be found * in the ForerunnerDB wiki at: https://github.com/Irrelon/ForerunnerDB/wiki/Serialiser-&-Performance-Benchmarks * @param {*} val The object instance such as "new Date()" or "new RegExp()". */ make: function (val) { // This is a conversion request, hand over to serialiser return serialiser.convert(val); }, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return JSON.parse(data, serialiser.reviver()); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: JSON.stringify, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Generates a unique hash for the passed object. * @param {Object} obj The object to generate a hash for. * @returns {String} */ hash: function (obj) { return JSON.stringify(obj); }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {String} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {String} The log identifier. */ logIdentifier: function () { return 'ForerunnerDB ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; }, /** * Returns a checksum of a string. * @param {String} str The string to checksum. * @return {Number} The checksum generated. */ checksum: function (str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line } }; module.exports = Common; },{"./Overload":24,"./Serialiser":27}],16:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],17:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin * @name Events */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @name on * @method Events.on * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @name on * @method Events.on * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ /** * Attach an event listener to the passed event that will be called only once. * @name once * @method Events.once * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, function': function (event, listener) { var self = this, fired = false, internalCallback = function () { if (!fired) { self.off(event, internalCallback); listener.apply(self, arguments); fired = true; } }; return this.on(event, internalCallback); }, /** * Attach an event listener to the passed event that will be called only once. * @name once * @method Events.once * @param {String} event The name of the event to listen for. * @param {String} id The document id to match against. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, *, function': function (event, id, listener) { var self = this, fired = false, internalCallback = function () { if (!fired) { self.off(event, id, internalCallback); listener.apply(self, arguments); fired = true; } }; return this.on(event, id, internalCallback); } }), off: new Overload({ /** * Cancels all event listeners for the passed event. * @name off * @method Events.off * @param {String} event The name of the event. * @returns {*} */ 'string': function (event) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event); }); } else { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } } return this; }, /** * Cancels the event listener for the passed event and listener function. * @name off * @method Events.off * @param {String} event The event to cancel listener for. * @param {Function} listener The event listener function used in the on() * or once() call to cancel. * @returns {*} */ 'string, function': function (event, listener) { var self = this, arr, index; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, listener); }); } else { if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } } return this; }, /** * Cancels an event listener based on an event name, id and listener function. * @name off * @method Events.off * @param {String} event The event to cancel listener for. * @param {String} id The ID of the event to cancel listening for. * @param {Function} listener The event listener function used in the on() * or once() call to cancel. */ 'string, *, function': function (event, id, listener) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, id, listener); }); } else { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } }, /** * Cancels all listeners for an event based on the passed event name and id. * @name off * @method Events.off * @param {String} event The event name to cancel listeners for. * @param {*} id The ID to cancel all listeners for. */ 'string, *': function (event, id) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, id); }); } else { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } } }), /** * Emit an event with data. * @name emit * @method Events.emit * @param {String} event The event to emit. * @param {*} data Data to emit with the event. * @returns {*} */ emit: function (event, data) { this._listeners = this._listeners || {}; this._emitting = true; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } this._emitting = false; this._processRemovalQueue(); return this; }, /** * If events are cleared with the off() method while the event emitter is * actively processing any events then the off() calls get added to a * queue to be executed after the event emitter is finished. This stops * errors that might occur by potentially modifying the event queue while * the emitter is running through them. This method is called after the * event emitter is finished processing. * @name _processRemovalQueue * @method Events._processRemovalQueue * @private */ _processRemovalQueue: function () { var i; if (this._eventRemovalQueue && this._eventRemovalQueue.length) { // Execute each removal call for (i = 0; i < this._eventRemovalQueue.length; i++) { this._eventRemovalQueue[i](); } // Clear the removal queue this._eventRemovalQueue = []; } }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @name deferEmit * @method Events.deferEmit * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":24}],18:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; if (sourceType === 'object' && source === null) { sourceType = 'null'; } if (testType === 'object' && test === null) { testType = 'null'; } options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number' || sourceType === 'null') && (testType === 'string' || testType === 'number' || testType === 'null')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number' || sourceType === 'null' || testType === 'null') { // Number or null comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$fastIn': if (test instanceof Array) { // Source is a string or number, use indexOf to identify match in array return test.indexOf(source) !== -1; } else { console.log(this.logIdentifier() + ' Cannot use an $fastIn operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; }, /** * * @param {Array | Object} docArr An array of objects to run the join * operation against or a single object. * @param {Array} joinClause The join clause object array (the array in * the $join key of a normal join options object). * @param {Object} joinSource An object containing join source reference * data or a blank object if you are doing a bespoke join operation. * @param {Object} options An options object or blank object if no options. * @returns {Array} * @private */ applyJoin: function (docArr, joinClause, joinSource, options) { var self = this, joinSourceIndex, joinSourceKey, joinMatch, joinSourceType, joinSourceIdentifier, resultKeyName, joinSourceInstance, resultIndex, joinSearchQuery, joinMulti, joinRequire, joinPrefix, joinMatchIndex, joinMatchData, joinSearchOptions, joinFindResults, joinFindResult, joinItem, resultRemove = [], l; if (!(docArr instanceof Array)) { // Turn the document into an array docArr = [docArr]; } for (joinSourceIndex = 0; joinSourceIndex < joinClause.length; joinSourceIndex++) { for (joinSourceKey in joinClause[joinSourceIndex]) { if (joinClause[joinSourceIndex].hasOwnProperty(joinSourceKey)) { // Get the match data for the join joinMatch = joinClause[joinSourceIndex][joinSourceKey]; // Check if the join is to a collection (default) or a specified source type // e.g 'view' or 'collection' joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; // Set the key to store the join result in to the collection name by default // can be overridden by the '$as' clause in the join object resultKeyName = joinSourceKey; // Get the join collection instance from the DB if (joinSource[joinSourceIdentifier]) { // We have a joinSource for this identifier already (given to us by // an index when we analysed the query earlier on) and we can use // that source instead. joinSourceInstance = joinSource[joinSourceIdentifier]; } else { // We do not already have a joinSource so grab the instance from the db if (this._db[joinSourceType] && typeof this._db[joinSourceType] === 'function') { joinSourceInstance = this._db[joinSourceType](joinSourceKey); } } // Loop our result data array for (resultIndex = 0; resultIndex < docArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self.resolveDynamicQuery(joinMatchData.$query, docArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultKeyName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self.resolveDynamicQuery(joinMatchData, docArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinSourceInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultKeyName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = docArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { docArr[resultIndex][resultKeyName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultIndex); } } } } } return resultRemove; }, /** * Takes a query object with dynamic references and converts the references * into actual values from the references source. * @param {Object} query The query object with dynamic references. * @param {Object} item The document to apply the references to. * @returns {*} * @private */ resolveDynamicQuery: function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; // Check for early exit conditions if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = this.sharedPathSolver.value(item, query.substr(3, query.length - 3)); } else { pathResult = this.sharedPathSolver.value(item, query); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = this.sharedPathSolver.value(item, propVal.substr(3, propVal.length - 3))[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self.resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }, spliceArrayByIndexList: function (arr, list) { var i; for (i = list.length - 1; i >= 0; i--) { arr.splice(list[i], 1); } } }; module.exports = Matching; },{}],19:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],20:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],21:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * Add a trigger by id, type and phase. * @name addTrigger * @method Triggers.addTrigger * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {Triggers.addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { self.triggerStack = {}; // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * Removes a trigger by id, type and phase. * @name removeTrigger * @method Triggers.removeTrigger * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, /** * Tells the current instance to fire or ignore all triggers whether they * are enabled or not. * @param {Boolean} val Set to true to ignore triggers or false to not * ignore them. * @returns {*} */ ignoreTriggers: function (val) { if (val !== undefined) { this._ignoreTriggers = val; return this; } return this._ignoreTriggers; }, /** * Generates triggers that fire in the after phase for all CRUD ops * that automatically transform data back and forth and keep both * import and export collections in sync with each other. * @param {String} id The unique id for this link IO. * @param {Object} ioData The settings for the link IO. */ addLinkIO: function (id, ioData) { var self = this, matchAll, exportData, importData, exportTriggerMethod, importTriggerMethod, exportTo, importFrom, allTypes, i; // Store the linkIO self._linkIO = self._linkIO || {}; self._linkIO[id] = ioData; exportData = ioData['export']; importData = ioData['import']; if (exportData) { exportTo = self.db().collection(exportData.to); } if (importData) { importFrom = self.db().collection(importData.from); } allTypes = [ self.TYPE_INSERT, self.TYPE_UPDATE, self.TYPE_REMOVE ]; matchAll = function (data, callback) { // Match all callback(false, true); }; if (exportData) { // Check for export match method if (!exportData.match) { // No match method found, use the match all method exportData.match = matchAll; } // Check for export types if (!exportData.types) { exportData.types = allTypes; } exportTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data exportData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) exportData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert exportTo.upsert(data, callback); } else { // Do remove exportTo.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (importData) { // Check for import match method if (!importData.match) { // No match method found, use the match all method importData.match = matchAll; } // Check for import types if (!importData.types) { importData.types = allTypes; } importTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data importData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) importData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert self.upsert(data, callback); } else { // Do remove self.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.addTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.PHASE_AFTER, exportTriggerMethod); } } if (importData) { for (i = 0; i < importData.types.length; i++) { importFrom.addTrigger(id + 'import' + importData.types[i], importData.types[i], self.PHASE_AFTER, importTriggerMethod); } } }, /** * Removes a previously added link IO via it's ID. * @param {String} id The id of the link IO to remove. * @returns {boolean} True if successful, false if the link IO * was not found. */ removeLinkIO: function (id) { var self = this, linkIO = self._linkIO[id], exportData, importData, importFrom, i; if (linkIO) { exportData = linkIO['export']; importData = linkIO['import']; if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.removeTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.db.PHASE_AFTER); } } if (importData) { importFrom = self.db().collection(importData.from); for (i = 0; i < importData.types.length; i++) { importFrom.removeTrigger(id + 'import' + importData.types[i], importData.types[i], self.db.PHASE_AFTER); } } delete self._linkIO[id]; return true; } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (!this._ignoreTriggers && this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response, typeName, phaseName; if (!self._ignoreTriggers && self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (self.debug()) { switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } console.log('Triggers: Processing trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Check if the trigger is already in the stack, if it is, // don't fire it again (this is so we avoid infinite loops // where a trigger triggers another trigger which calls this // one and so on) if (self.triggerStack && self.triggerStack[type] && self.triggerStack[type][phase] && self.triggerStack[type][phase][triggerItem.id]) { // The trigger is already in the stack, do not fire the trigger again if (self.debug()) { console.log('Triggers: Will not run trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '" as it is already in the stack!'); } continue; } // Add the trigger to the stack so we don't go down an endless // trigger loop self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = true; // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Remove the trigger from the stack self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = false; // Check the response for a non-expected result (anything other than // [undefined, true or false] is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback Triggers.addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ module.exports = Triggers; },{"./Overload":24}],22:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Removes an item from the passed array at the specified index. * @param {Array} arr The array to remove from. * @param {Number} index The index of the item to remove. * @param {Number} count The number of items to remove. * @private */ _updateSplicePull: function (arr, index, count) { if (!count) { count = 1; } arr.splice(index, count); }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],23:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":25,"./Shared":28}],24:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {String=} name A name to provide this overload to help identify * it if any errors occur during the resolving phase of the overload. This * is purely for debug purposes and serves no functional purpose. * @param {Object} def The overload definition. * @returns {Function} * @constructor */ var Overload = function (name, def) { if (!def) { def = name; name = undefined; } if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, overloadName; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } overloadName = name !== undefined ? name : typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload Definition:', def); throw('ForerunnerDB.Overload "' + overloadName + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['array', 'string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":28}],26:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":28}],27:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { var self = this; this._encoder = []; this._decoder = []; // Handler for Date() objects this.registerHandler('$date', function (objInstance) { if (objInstance instanceof Date) { // Augment this date object with a new toJSON method objInstance.toJSON = function () { return "$date:" + this.toISOString(); }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$date:') === 0) { return self.convert(new Date(data.substr(6))); } return undefined; }); // Handler for RegExp() objects this.registerHandler('$regexp', function (objInstance) { if (objInstance instanceof RegExp) { objInstance.toJSON = function () { return "$regexp:" + this.source.length + ":" + this.source + ":" + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : ''); /*return { source: this.source, params: '' + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : '') };*/ }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$regexp:') === 0) { var dataStr = data.substr(8),//± lengthEnd = dataStr.indexOf(':'), sourceLength = Number(dataStr.substr(0, lengthEnd)), source = dataStr.substr(lengthEnd + 1, sourceLength), params = dataStr.substr(lengthEnd + sourceLength + 2); return self.convert(new RegExp(source, params)); } return undefined; }); }; Serialiser.prototype.registerHandler = function (handles, encoder, decoder) { if (handles !== undefined) { // Register encoder this._encoder.push(encoder); // Register decoder this._decoder.push(decoder); } }; Serialiser.prototype.convert = function (data) { // Run through converters and check for match var arr = this._encoder, i; for (i = 0; i < arr.length; i++) { if (arr[i](data)) { // The converter we called matched the object and converted it // so let's return it now. return data; } } // No converter matched the object, return the unaltered one return data; }; Serialiser.prototype.reviver = function () { var arr = this._decoder; return function (key, value) { // Check if we have a decoder method for this key var decodedData, i; for (i = 0; i < arr.length; i++) { decodedData = arr[i](value); if (decodedData !== undefined) { // The decoder we called matched the object and decoded it // so let's return it now. return decodedData; } } // No decoder, return basic value return value; }; }; module.exports = Serialiser; },{}],28:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.919', modules: {}, plugins: {}, index: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":13,"./Mixin.ChainReactor":14,"./Mixin.Common":15,"./Mixin.Constants":16,"./Mixin.Events":17,"./Mixin.Matching":18,"./Mixin.Sorting":19,"./Mixin.Tags":20,"./Mixin.Triggers":21,"./Mixin.Updating":22,"./Overload":24}],29:[function(_dereq_,module,exports){ /* jshint strict:false */ if (!Array.prototype.filter) { Array.prototype.filter = function(fun/*, thisArg*/) { if (this === void 0 || this === null) { throw new TypeError(); } var t = Object(this); var len = t.length >>> 0; // jshint ignore:line if (typeof fun !== 'function') { throw new TypeError(); } var res = []; var thisArg = arguments.length >= 2 ? arguments[1] : void 0; for (var i = 0; i < len; i++) { if (i in t) { var val = t[i]; // NOTE: Technically this should Object.defineProperty at // the next index, as push can be affected by // properties on Object.prototype and Array.prototype. // But that method's new, and collisions should be // rare, so use the more-compatible alternative. if (fun.call(thisArg, val, i, t)) { res.push(val); } } } return res; }; } if (typeof Object.create !== 'function') { Object.create = (function() { var Temp = function() {}; return function (prototype) { if (arguments.length > 1) { throw Error('Second argument not supported'); } if (typeof prototype !== 'object') { throw TypeError('Argument must be an object'); } Temp.prototype = prototype; var result = new Temp(); Temp.prototype = null; return result; }; })(); } // Production steps of ECMA-262, Edition 5, 15.4.4.14 // Reference: http://es5.github.io/#x15.4.4.14e if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(searchElement, fromIndex) { var k; // 1. Let O be the result of calling ToObject passing // the this value as the argument. if (this === null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); // 2. Let lenValue be the result of calling the Get // internal method of O with the argument "length". // 3. Let len be ToUint32(lenValue). var len = O.length >>> 0; // jshint ignore:line // 4. If len is 0, return -1. if (len === 0) { return -1; } // 5. If argument fromIndex was passed let n be // ToInteger(fromIndex); else let n be 0. var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } // 6. If n >= len, return -1. if (n >= len) { return -1; } // 7. If n >= 0, then Let k be n. // 8. Else, n<0, Let k be len - abs(n). // If k is less than 0, then let k be 0. k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); // 9. Repeat, while k < len while (k < len) { // a. Let Pk be ToString(k). // This is implicit for LHS operands of the in operator // b. Let kPresent be the result of calling the // HasProperty internal method of O with argument Pk. // This step can be combined with c // c. If kPresent is true, then // i. Let elementK be the result of calling the Get // internal method of O with the argument ToString(k). // ii. Let same be the result of applying the // Strict Equality Comparison Algorithm to // searchElement and elementK. // iii. If same is true, return k. if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; } module.exports = {}; },{}]},{},[1]);
Magistrate/client/components/filterBar.js
Pondidum/Magistrate
import React from 'react' const FilterBar = ({ filterChanged }) => ( <div className="filter-bar col-sm-5 pull-right"> <input type="text" className="form-control" placeholder="filter..." onChange={e => filterChanged(e.target.value)} /> </div> ); export default FilterBar
packages/mui-icons-material/lib/InsertChartOutlinedTwoTone.js
oliviertassinari/material-ui
"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _createSvgIcon = _interopRequireDefault(require("./utils/createSvgIcon")); var _jsxRuntime = require("react/jsx-runtime"); var _default = (0, _createSvgIcon.default)( /*#__PURE__*/(0, _jsxRuntime.jsx)("path", { d: "M9 17H7v-7h2v7zm4 0h-2V7h2v10zm4 0h-2v-4h2v4zm2 2H5V5h14v14zm0-16H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2z" }), 'InsertChartOutlinedTwoTone'); exports.default = _default;
ajax/libs/flocks.js/1.1.0/flocks.js
terrymun/cdnjs
/** @jsx React.DOM */ /* jshint node: true, browser: true, newcap: false */ /* eslint max-statements: 0, no-else-return: 0, brace-style: 0 */ /* eslint-env node,browser */ /** * The Flocks library module. Load this module and use either the * flocks <tt>flocks.createClass</tt> wrapper or the <tt>flocks plumbing</tt> * mixin to create <tt>flocks controls</tt>. Place them into your document * using <tt>flocks.mount</tt>, and use the returned function or the data and * method that the mixin provides, <tt>this.fctx</tt> and <tt>this.fset()</tt> * respectively, to read and write to the <tt>flocks state</tt>. * * And suddenly you're done. * * Please see the <a href="http://flocks.rocks/what_is_flocks.html" target="_blank">tutorials</a> * for more information. * * @module flocks * @main createClass * @class flocks */ // if it's in a <script> it's defined already // otherwise assume commonjs /* eslint-disable no-use-before-define, vars-on-top */ if (typeof React === "undefined") { var React = require("react"); } /* eslint-enable no-use-before-define, vars-on-top */ // wrap the remainder (function() { "use strict"; var Mixin, exports, initialized = false, updateBlocks = 0, tagtype, /* eslint-disable no-unused-vars */ dirty = false, handler = function(Ignored) { return true; }, /* eslint-ensable no-unused-vars */ finalizer = function() { return true; }, prevFCtx = {}, nextFCtx = {}, flocks2Ctxs = { "flocks2context" : React.PropTypes.object }; // ... lol function arrayMember(Item, Array) { return (!!(~( Array.indexOf(Item, 0) ))); } function isArray(maybeArray) { return (Object.prototype.toString.call(maybeArray) === "[object Array]"); } function isUndefined(maybeUndefined) { return (typeof maybeUndefined === "undefined"); } function isNonArrayObject(maybeArray) { if (typeof maybeArray !== "object") { return false; } if (Object.prototype.toString.call(maybeArray) === "[object Array]") { return false; } return true; } function flocksLog(Level, Message) { if (typeof Level === "string") { if (arrayMember(Level, ["warn","debug","error","log","info","exception","assert"])) { console[Level]("Flocks2 [" + Level + "] " + Message.toString()); } else { console.log("Flocks2 [Unknown level] " + Message.toString()); } } else if (isUndefined(nextFCtx.flocks2Config)) { console.log("Flocks2 pre-config [" + Level.toString() + "] " + Message.toString()); } else if (nextFCtx.flocks2Config.log_level >= Level) { console.log("Flocks2 [" + Level.toString() + "] " + Message.toString()); } } function attemptUpdate() { flocksLog(3, " - Flocks2 attempting update"); dirty = true; if (!(initialized)) { flocksLog(1, " x Flocks2 skipped update: root is not initialized"); return null; } if (updateBlocks) { flocksLog(1, " x Flocks2 skipped update: lock count updateBlocks is non-zero"); return null; } /* todo see issue #9 https://github.com/StoneCypher/flocks.js/issues/9 if (deepCompare(nextFCtx, prevFCtx)) { flocksLog(2, " x Flocks2 skipped update: no update to state"); return true; } */ if (!(handler(nextFCtx))) { flocksLog(0, " ! Flocks2 rolling back update: handler rejected propset"); nextFCtx = prevFCtx; dirty = false; return null; } prevFCtx = nextFCtx; flocksLog(3, " - Flocks2 update passed"); if (prevFCtx.flocks2Config.target === 'detatched') { flocksLog(3, " - Flocks2 skipping render because explicitly detatched"); } else { flocksLog(3, " - Flocks2 rendering"); React.render( React.createFactory(tagtype)( { "flocks2context" : nextFCtx } ), prevFCtx.flocks2Config.target ); } dirty = false; flocksLog(3, " - Flocks2 update complete; finalizing"); finalizer(); return true; } function enforceString(On, Label) { if (typeof On !== "string") { throw Label || "Argument must be a string"; } } function enforceArray(On, Label) { if (!isArray(On)) { throw Label || "Argument must be an array"; } } function enforceNonArrayObject(On, Label) { if (!isNonArrayObject(On)) { throw Label || "Argument must be a non-array object"; } } function setByKey(Key, MaybeValue) { enforceString(Key, "Flocks2 set/2 must take a string for its key"); nextFCtx[Key] = MaybeValue; flocksLog(1, " - Flocks2 setByKey \"" + Key + "\""); attemptUpdate(); } function setTargetByPath(Path, Target, NewVal) { var NextPath, OldVal; // it gets hoisted anyway, so it triggers eslint warnings when inlined // might as well be explicit about it if (!(isArray(Path))) { throw "Path must be an array!"; } if (Path.length === 0) { OldVal = Target; Target = NewVal; return OldVal; } if (Path.length === 1) { OldVal = Target[Path[0]]; Target[Path[0]] = NewVal; return OldVal; } if (["string","number"].indexOf(typeof Path[0]) !== -1) { NextPath = Path.splice(1, Number.MAX_VALUE); return setTargetByPath(NextPath, Target[Path[0]], NewVal); } } function setByPath(Path, NewVal) { enforceArray(Path, "Flocks2 setByPathh/2 must take an array for its key"); flocksLog(1, " - Flocks2 setByPath \"" + Path.join("|") + "\""); setTargetByPath(Path, nextFCtx, NewVal); attemptUpdate(); } // todo // function setByObject(Key, MaybeValue) { // flocksLog(0, " - Flocks2 setByObject stub"); // attemptUpdate(); // } function set(Key, MaybeValue) { flocksLog(3, " - Flocks2 multi-set"); if (typeof Key === "string") { setByKey(Key, MaybeValue); } else if (isArray(Key)) { setByPath(Key, MaybeValue); } // else if (isNonArrayObject(Key)) { setByObject(Key); } // todo else { throw "Flocks2 set/1,2 key must be a string or an array"; } } function getByPath(Path, Target) { var NextPath; if (!(isArray(Path))) { throw "path must be an array!"; } if (Path.length === 0) { return Target; } if (Path.length === 1) { return Target[Path[0]]; } if (["string","number"].indexOf(typeof Path[0]) !== -1) { NextPath = Path.splice(1, Number.MAX_VALUE); return getByPath(NextPath, Target[Path[0]]); } } function update(SparseObject) { // todo console.log("ERROR: stub called!"); enforceNonArrayObject(SparseObject, "Flocks2 update/1 must take a plain object"); } function lock() { ++updateBlocks; } function unlock() { if (updateBlocks <= 0) { throw "unlock()ed with no lock!"; } --updateBlocks; attemptUpdate(); } function clone(obj) { var copy = obj.constructor(), attr; if ((obj === null) || (typeof obj !== "object")) { return obj; } for (attr in obj) { if (obj.hasOwnProperty(attr)) { copy[attr] = obj[attr]; } } return copy; } function create(iFlocksConfig, iFlocksData) { var FlocksConfig = iFlocksConfig || {}, FlocksData = iFlocksData || {}, target = FlocksConfig.target || document.body, stub = function() { console.log("ERROR: stub called!"); attemptUpdate(); }, // todo updater = { "get" : stub, // todo "override" : stub, // todo "clear" : stub, // todo "get_path" : getByPath, "set" : set, "set_path" : setByPath, "update" : update, "lock" : lock, "unlock" : unlock }; FlocksConfig.log_level = FlocksConfig.log_level || -1; tagtype = FlocksConfig.control; FlocksData.flocks2Config = FlocksConfig; nextFCtx = FlocksData; flocksLog(1, "Flocks2 root creation begins"); if (!(tagtype)) { throw "Flocks2 fatal error: must provide a control in create/2 FlocksConfig"; } if (FlocksConfig.handler) { handler = FlocksConfig.handler; flocksLog(3, " - Flocks2 handler assigned"); } if (FlocksConfig.finalizer) { finalizer = FlocksConfig.finalizer; flocksLog(3, " - Flocks2 finalizer assigned"); } if (FlocksConfig.preventAutoContext) { flocksLog(2, " - Flocks2 skipping auto-context"); } else { flocksLog(2, " - Flocks2 engaging auto-context"); this.fctx = clone(nextFCtx); } flocksLog(3, "Flocks2 creation finished; initializing"); initialized = true; attemptUpdate(); flocksLog(3, "Flocks2 expose updater"); this.fupd = updater; this.fset = updater.set; this.fgetpath = updater.get_path; this.flock = updater.lock; this.funlock = updater.unlock; this.fupdate = updater.update; flocksLog(3, "Flocks2 initialization finished"); return updater; } // because of YUIdoc limitations, the extracted docs for the mixin are far // below. search for the word "yuibama" to jump between these places. Mixin = { "contextTypes" : flocks2Ctxs, "childContextTypes" : flocks2Ctxs, "componentWillMount" : function() { flocksLog(1, " - Flocks2 component will mount: " + this.constructor.displayName); flocksLog(3, isUndefined(this.props.flocks2context)? " - No F2 Context Prop" : " - F2 Context Prop found"); flocksLog(3, isUndefined(this.context.flocks2context)? " - No F2 Context" : " - F2 Context found"); if (this.props.flocks2context) { this.context.flocks2context = this.props.flocks2context; } this.fupdate = function(Obj) { return update(Obj); }; this.fgetpath = function(P,T) { return getByPath(P,T); }; this.fset = function(K,V) { return set(K,V); }; this.fsetpath = function(P,V) { return set(P,V); }; this.flock = function() { return lock(); }; this.funlock = function() { return unlock(); }; this.fctx = this.context.flocks2context; }, "getChildContext" : function() { return this.context; } }; function atLeastFlocks(OriginalList) { var NewList; if (isUndefined(OriginalList)) { return [ Mixin ]; } if (isArray(OriginalList)) { if (arrayMember(Mixin, OriginalList)) { return OriginalList; } else { NewList = clone(OriginalList); NewList.push(Mixin); return NewList; } } throw "Original mixin list must be an array or undefined!"; } function createClass(spec) { spec.mixins = atLeastFlocks(spec.mixins); return React.createClass(spec); } exports = { /** * <tt>version</tt> is an exposed string on the <tt>module export</tt> * which mentions the current library version. This number should * always be in sync with the <tt>package.json</tt> and <tt>bower.json</tt> * version, the <tt>github tag</tt>, the <tt>npm version</tt>, and will * define the paths available on <tt>cdnjs</tt> * * @property version * @type {String} */ "version" : "1.1.0", /** * <tt>createClass</tt> is a wrapper for <tt>react.createClass</tt> which * automatically adds the <tt>plumbing</tt> mixin to your control's spec, * to keep visual noise down. If you prefer, you can add the <tt>plumbing</tt> * mixin manually, in the standard fashion, instead; that may be more * convenient in situations where many mixins are in use, or where other * wrappers of <tt>createClass</tt> are in use. * * @method createClass */ "createClass" : createClass, /** * <tt>mount</tt> accepts a <tt>flocks config</tt> and an initial state, * and then manages a root control for you. <tt>mount</tt> returns to * you a function which you can use from outside the control tree to * update the <tt>flocks state</tt>. From inside the control tree, a * control decorated with the <tt>flocks plumbing</tt> has a member * <tt>this.fctx</tt> which contains an up to date copy of the <tt>flocks * state</tt>, and another member <tt>this.fset()</tt> which you can * use to update the <tt>flocks state</tt>. * * To <tt>mount</tt> a control is to start the process by placing your * top level control into the document through <tt>flocks</tt>. * * @method mount */ "mount" : create, /** * <tt>clone</tt> recursively deep-copies its argument. * * @method clone */ "clone" : clone, /** * <tt>isArray</tt> produces a boolean regarding whether its argument * is a javascript <tt>Array</tt>. * * @method isArray */ "isArray" : isArray, /** * <tt>isUndefined</tt> produces a boolean regarding whether its argument * is the javascript value <tt>undefined</tt>. * * @method isUndefined */ "isUndefined" : isUndefined, /** * <tt>isNonArrayObject</tt> produces a boolean regarding whether its * argument is a javascript <tt>Object</tt>, but also goes to the effort * to exclude javascript <tt>Array</tt>s. * * @method isNonArrayObject */ "isNonArrayObject" : isNonArrayObject, /** * <tt>enforceString</tt> accepts a value argument and an optional * explanation argument, and will throw if the value argument is not of * type <tt>string</tt>. The throw will be the explanation argument, or * a default if the explanation is not present. * * @method enforceString */ "enforceString" : enforceString, /** * <tt>enforceArray</tt> accepts a value argument and an optional * explanation argument, and will throw if the value argument is not of * type <tt>Array</tt>. The throw will be the explanation argument, or * a default if the explanation is not present. * * @method enforceArray */ "enforceArray" : enforceArray, /** * <tt>enforceNonArrayObject</tt> accepts a value argument and an optional * explanation argument, and will throw if the value argument is of * type <tt>Array</tt>, or not of type <tt>Object</tt>. The throw will be * the explanation argument, or a default if the explanation is not present. * * @method enforceNonArrayObject */ "enforceNonArrayObject" : enforceNonArrayObject, /** * <tt>atLeastFlocks</tt> accepts a mixin set from a control spec, or * the value <tt>undefined</tt>, and produces a mixin set in response, * which contains the old mixin set if any, pre-pended with * the <tt>flocks plumbing</tt> mixin, or a mixin set with just that * mixin if the previous mixin set was empty or <tt>undefined</tt>. * If the mixin set provided already contains flocks, it will be * returned unaltered, in case the prior mixin set is order sensitive. * * This is not a method that the end user should expect to use. * * @method atLeastFlocks */ "atLeastFlocks" : atLeastFlocks, /** * <tt>plumbing</tt> is the <tt>flocks</tt> mixin which handles all of * the behind-the-scenes work to make <tt>flocks</tt> function. The * mixin is automatically added by calling <tt>flocks.createClass</tt>, * or you can add it yourself in the standard mixin fashion if you prefer. * * @class plumbing */ // grossest doc structure ever. thanks yuibama. /** * Describes the context types accepted or required by any given React * component; mixin hook notes the need for <tt>flocks2context : object</tt> * as an incoming context to pay attention to. * * @property contextTypes */ /** * Describes the context types provided by the React component; mixin * hook notes that this provides <tt>flocks2context : object</tt> to * subordinate controls. * * @property childContextTypes */ /** * Called when the control is about to mount; mixin hooks this event to * add the flocks context <tt>this.fctx</tt>, the flocks updater * <tt>this.fset</tt>, and other flocks methods to the control object. * * @event componentWillMount */ /** * Called when the control is about to pass context to children; the * plumbing mixin hooks this event to do the simple job of passing the * flocks context data downwards. * * @event getChildContext */ "plumbing" : Mixin }; if (typeof module !== "undefined") { module.exports = exports; } else { window.flocks = exports; } }());
src/components/home/HomePage.js
Maricha/Courses
import React from 'react'; import {Link} from 'react-router'; class HomePage extends React.Component { render() { return ( <div className="jumbostron"> <h1>Hello</h1> <Link to="about" className="btn btn-primary btn-lg">Learn more</Link> </div> ); } } export default HomePage;
ajax/libs/highmaps/1.1.8/highmaps.src.js
viskin/cdnjs
// ==ClosureCompiler== // @compilation_level SIMPLE_OPTIMIZATIONS /** * @license Highmaps JS v1.1.8 (2015-08-20) * * (c) 2009-2014 Torstein Honsi * * License: www.highcharts.com/license */ // JSLint options: /*global Highcharts, HighchartsAdapter, document, window, navigator, setInterval, clearInterval, clearTimeout, setTimeout, location, jQuery, $, console, each, grep */ /*jslint ass: true, sloppy: true, forin: true, plusplus: true, nomen: true, vars: true, regexp: true, newcap: true, browser: true, continue: true, white: true */ (function () { // encapsulated variables var UNDEFINED, doc = document, win = window, math = Math, mathRound = math.round, mathFloor = math.floor, mathCeil = math.ceil, mathMax = math.max, mathMin = math.min, mathAbs = math.abs, mathCos = math.cos, mathSin = math.sin, mathPI = math.PI, deg2rad = mathPI * 2 / 360, // some variables userAgent = navigator.userAgent, isOpera = win.opera, isIE = /(msie|trident)/i.test(userAgent) && !isOpera, docMode8 = doc.documentMode === 8, isWebKit = /AppleWebKit/.test(userAgent), isFirefox = /Firefox/.test(userAgent), isTouchDevice = /(Mobile|Android|Windows Phone)/.test(userAgent), SVG_NS = 'http://www.w3.org/2000/svg', hasSVG = !!doc.createElementNS && !!doc.createElementNS(SVG_NS, 'svg').createSVGRect, hasBidiBug = isFirefox && parseInt(userAgent.split('Firefox/')[1], 10) < 4, // issue #38 useCanVG = !hasSVG && !isIE && !!doc.createElement('canvas').getContext, Renderer, hasTouch, symbolSizes = {}, idCounter = 0, garbageBin, defaultOptions, dateFormat, // function pathAnim, timeUnits, noop = function () { return UNDEFINED; }, charts = [], chartCount = 0, PRODUCT = 'Highmaps', VERSION = '1.1.8', // some constants for frequently used strings DIV = 'div', ABSOLUTE = 'absolute', RELATIVE = 'relative', HIDDEN = 'hidden', PREFIX = 'highcharts-', VISIBLE = 'visible', PX = 'px', NONE = 'none', M = 'M', L = 'L', numRegex = /^[0-9]+$/, NORMAL_STATE = '', HOVER_STATE = 'hover', SELECT_STATE = 'select', marginNames = ['plotTop', 'marginRight', 'marginBottom', 'plotLeft'], // Object for extending Axis AxisPlotLineOrBandExtension, // constants for attributes STROKE_WIDTH = 'stroke-width', // time methods, changed based on whether or not UTC is used Date, // Allow using a different Date class makeTime, timezoneOffset, getTimezoneOffset, getMinutes, getHours, getDay, getDate, getMonth, getFullYear, setMilliseconds, setSeconds, setMinutes, setHours, setDate, setMonth, setFullYear, // lookup over the types and the associated classes seriesTypes = {}, Highcharts; // The Highcharts namespace Highcharts = win.Highcharts = win.Highcharts ? error(16, true) : {}; Highcharts.seriesTypes = seriesTypes; /** * Extend an object with the members of another * @param {Object} a The object to be extended * @param {Object} b The object to add to the first one */ var extend = Highcharts.extend = function (a, b) { var n; if (!a) { a = {}; } for (n in b) { a[n] = b[n]; } return a; }; /** * Deep merge two or more objects and return a third object. If the first argument is * true, the contents of the second object is copied into the first object. * Previously this function redirected to jQuery.extend(true), but this had two limitations. * First, it deep merged arrays, which lead to workarounds in Highcharts. Second, * it copied properties from extended prototypes. */ function merge() { var i, args = arguments, len, ret = {}, doCopy = function (copy, original) { var value, key; // An object is replacing a primitive if (typeof copy !== 'object') { copy = {}; } for (key in original) { if (original.hasOwnProperty(key)) { value = original[key]; // Copy the contents of objects, but not arrays or DOM nodes if (value && typeof value === 'object' && Object.prototype.toString.call(value) !== '[object Array]' && key !== 'renderTo' && typeof value.nodeType !== 'number') { copy[key] = doCopy(copy[key] || {}, value); // Primitives and arrays are copied over directly } else { copy[key] = original[key]; } } } return copy; }; // If first argument is true, copy into the existing object. Used in setOptions. if (args[0] === true) { ret = args[1]; args = Array.prototype.slice.call(args, 2); } // For each argument, extend the return len = args.length; for (i = 0; i < len; i++) { ret = doCopy(ret, args[i]); } return ret; } /** * Shortcut for parseInt * @param {Object} s * @param {Number} mag Magnitude */ function pInt(s, mag) { return parseInt(s, mag || 10); } /** * Check for string * @param {Object} s */ function isString(s) { return typeof s === 'string'; } /** * Check for object * @param {Object} obj */ function isObject(obj) { return obj && typeof obj === 'object'; } /** * Check for array * @param {Object} obj */ function isArray(obj) { return Object.prototype.toString.call(obj) === '[object Array]'; } /** * Check for number * @param {Object} n */ function isNumber(n) { return typeof n === 'number'; } function log2lin(num) { return math.log(num) / math.LN10; } function lin2log(num) { return math.pow(10, num); } /** * Remove last occurence of an item from an array * @param {Array} arr * @param {Mixed} item */ function erase(arr, item) { var i = arr.length; while (i--) { if (arr[i] === item) { arr.splice(i, 1); break; } } //return arr; } /** * Returns true if the object is not null or undefined. Like MooTools' $.defined. * @param {Object} obj */ function defined(obj) { return obj !== UNDEFINED && obj !== null; } /** * Set or get an attribute or an object of attributes. Can't use jQuery attr because * it attempts to set expando properties on the SVG element, which is not allowed. * * @param {Object} elem The DOM element to receive the attribute(s) * @param {String|Object} prop The property or an abject of key-value pairs * @param {String} value The value if a single property is set */ function attr(elem, prop, value) { var key, ret; // if the prop is a string if (isString(prop)) { // set the value if (defined(value)) { elem.setAttribute(prop, value); // get the value } else if (elem && elem.getAttribute) { // elem not defined when printing pie demo... ret = elem.getAttribute(prop); } // else if prop is defined, it is a hash of key/value pairs } else if (defined(prop) && isObject(prop)) { for (key in prop) { elem.setAttribute(key, prop[key]); } } return ret; } /** * Check if an element is an array, and if not, make it into an array. Like * MooTools' $.splat. */ function splat(obj) { return isArray(obj) ? obj : [obj]; } /** * Return the first value that is defined. Like MooTools' $.pick. */ var pick = Highcharts.pick = function () { var args = arguments, i, arg, length = args.length; for (i = 0; i < length; i++) { arg = args[i]; if (arg !== UNDEFINED && arg !== null) { return arg; } } }; /** * Set CSS on a given element * @param {Object} el * @param {Object} styles Style object with camel case property names */ function css(el, styles) { if (isIE && !hasSVG) { // #2686 if (styles && styles.opacity !== UNDEFINED) { styles.filter = 'alpha(opacity=' + (styles.opacity * 100) + ')'; } } extend(el.style, styles); } /** * Utility function to create element with attributes and styles * @param {Object} tag * @param {Object} attribs * @param {Object} styles * @param {Object} parent * @param {Object} nopad */ function createElement(tag, attribs, styles, parent, nopad) { var el = doc.createElement(tag); if (attribs) { extend(el, attribs); } if (nopad) { css(el, {padding: 0, border: NONE, margin: 0}); } if (styles) { css(el, styles); } if (parent) { parent.appendChild(el); } return el; } /** * Extend a prototyped class by new members * @param {Object} parent * @param {Object} members */ function extendClass(parent, members) { var object = function () { return UNDEFINED; }; object.prototype = new parent(); extend(object.prototype, members); return object; } /** * Pad a string to a given length by adding 0 to the beginning * @param {Number} number * @param {Number} length */ function pad(number, length) { // Create an array of the remaining length +1 and join it with 0's return new Array((length || 2) + 1 - String(number).length).join(0) + number; } /** * Return a length based on either the integer value, or a percentage of a base. */ function relativeLength (value, base) { return (/%$/).test(value) ? base * parseFloat(value) / 100 : parseFloat(value); } /** * Wrap a method with extended functionality, preserving the original function * @param {Object} obj The context object that the method belongs to * @param {String} method The name of the method to extend * @param {Function} func A wrapper function callback. This function is called with the same arguments * as the original function, except that the original function is unshifted and passed as the first * argument. */ var wrap = Highcharts.wrap = function (obj, method, func) { var proceed = obj[method]; obj[method] = function () { var args = Array.prototype.slice.call(arguments); args.unshift(proceed); return func.apply(this, args); }; }; function getTZOffset(timestamp) { return ((getTimezoneOffset && getTimezoneOffset(timestamp)) || timezoneOffset || 0) * 60000; } /** * Based on http://www.php.net/manual/en/function.strftime.php * @param {String} format * @param {Number} timestamp * @param {Boolean} capitalize */ dateFormat = function (format, timestamp, capitalize) { if (!defined(timestamp) || isNaN(timestamp)) { return defaultOptions.lang.invalidDate || ''; } format = pick(format, '%Y-%m-%d %H:%M:%S'); var date = new Date(timestamp - getTZOffset(timestamp)), key, // used in for constuct below // get the basic time values hours = date[getHours](), day = date[getDay](), dayOfMonth = date[getDate](), month = date[getMonth](), fullYear = date[getFullYear](), lang = defaultOptions.lang, langWeekdays = lang.weekdays, // List all format keys. Custom formats can be added from the outside. replacements = extend({ // Day 'a': langWeekdays[day].substr(0, 3), // Short weekday, like 'Mon' 'A': langWeekdays[day], // Long weekday, like 'Monday' 'd': pad(dayOfMonth), // Two digit day of the month, 01 to 31 'e': dayOfMonth, // Day of the month, 1 through 31 'w': day, // Week (none implemented) //'W': weekNumber(), // Month 'b': lang.shortMonths[month], // Short month, like 'Jan' 'B': lang.months[month], // Long month, like 'January' 'm': pad(month + 1), // Two digit month number, 01 through 12 // Year 'y': fullYear.toString().substr(2, 2), // Two digits year, like 09 for 2009 'Y': fullYear, // Four digits year, like 2009 // Time 'H': pad(hours), // Two digits hours in 24h format, 00 through 23 'k': hours, // Hours in 24h format, 0 through 23 'I': pad((hours % 12) || 12), // Two digits hours in 12h format, 00 through 11 'l': (hours % 12) || 12, // Hours in 12h format, 1 through 12 'M': pad(date[getMinutes]()), // Two digits minutes, 00 through 59 'p': hours < 12 ? 'AM' : 'PM', // Upper case AM or PM 'P': hours < 12 ? 'am' : 'pm', // Lower case AM or PM 'S': pad(date.getSeconds()), // Two digits seconds, 00 through 59 'L': pad(mathRound(timestamp % 1000), 3) // Milliseconds (naming from Ruby) }, Highcharts.dateFormats); // do the replaces for (key in replacements) { while (format.indexOf('%' + key) !== -1) { // regex would do it in one line, but this is faster format = format.replace('%' + key, typeof replacements[key] === 'function' ? replacements[key](timestamp) : replacements[key]); } } // Optionally capitalize the string and return return capitalize ? format.substr(0, 1).toUpperCase() + format.substr(1) : format; }; /** * Format a single variable. Similar to sprintf, without the % prefix. */ function formatSingle(format, val) { var floatRegex = /f$/, decRegex = /\.([0-9])/, lang = defaultOptions.lang, decimals; if (floatRegex.test(format)) { // float decimals = format.match(decRegex); decimals = decimals ? decimals[1] : -1; if (val !== null) { val = Highcharts.numberFormat( val, decimals, lang.decimalPoint, format.indexOf(',') > -1 ? lang.thousandsSep : '' ); } } else { val = dateFormat(format, val); } return val; } /** * Format a string according to a subset of the rules of Python's String.format method. */ function format(str, ctx) { var splitter = '{', isInside = false, segment, valueAndFormat, path, i, len, ret = [], val, index; while ((index = str.indexOf(splitter)) !== -1) { segment = str.slice(0, index); if (isInside) { // we're on the closing bracket looking back valueAndFormat = segment.split(':'); path = valueAndFormat.shift().split('.'); // get first and leave format len = path.length; val = ctx; // Assign deeper paths for (i = 0; i < len; i++) { val = val[path[i]]; } // Format the replacement if (valueAndFormat.length) { val = formatSingle(valueAndFormat.join(':'), val); } // Push the result and advance the cursor ret.push(val); } else { ret.push(segment); } str = str.slice(index + 1); // the rest isInside = !isInside; // toggle splitter = isInside ? '}' : '{'; // now look for next matching bracket } ret.push(str); return ret.join(''); } /** * Get the magnitude of a number */ function getMagnitude(num) { return math.pow(10, mathFloor(math.log(num) / math.LN10)); } /** * Take an interval and normalize it to multiples of 1, 2, 2.5 and 5 * @param {Number} interval * @param {Array} multiples * @param {Number} magnitude * @param {Object} options */ function normalizeTickInterval(interval, multiples, magnitude, allowDecimals, preventExceed) { var normalized, i, retInterval = interval; // round to a tenfold of 1, 2, 2.5 or 5 magnitude = pick(magnitude, 1); normalized = interval / magnitude; // multiples for a linear scale if (!multiples) { multiples = [1, 2, 2.5, 5, 10]; // the allowDecimals option if (allowDecimals === false) { if (magnitude === 1) { multiples = [1, 2, 5, 10]; } else if (magnitude <= 0.1) { multiples = [1 / magnitude]; } } } // normalize the interval to the nearest multiple for (i = 0; i < multiples.length; i++) { retInterval = multiples[i]; if ((preventExceed && retInterval * magnitude >= interval) || // only allow tick amounts smaller than natural (!preventExceed && (normalized <= (multiples[i] + (multiples[i + 1] || multiples[i])) / 2))) { break; } } // multiply back to the correct magnitude retInterval *= magnitude; return retInterval; } /** * Utility method that sorts an object array and keeping the order of equal items. * ECMA script standard does not specify the behaviour when items are equal. */ function stableSort(arr, sortFunction) { var length = arr.length, sortValue, i; // Add index to each item for (i = 0; i < length; i++) { arr[i].ss_i = i; // stable sort index } arr.sort(function (a, b) { sortValue = sortFunction(a, b); return sortValue === 0 ? a.ss_i - b.ss_i : sortValue; }); // Remove index from items for (i = 0; i < length; i++) { delete arr[i].ss_i; // stable sort index } } /** * Non-recursive method to find the lowest member of an array. Math.min raises a maximum * call stack size exceeded error in Chrome when trying to apply more than 150.000 points. This * method is slightly slower, but safe. */ function arrayMin(data) { var i = data.length, min = data[0]; while (i--) { if (data[i] < min) { min = data[i]; } } return min; } /** * Non-recursive method to find the lowest member of an array. Math.min raises a maximum * call stack size exceeded error in Chrome when trying to apply more than 150.000 points. This * method is slightly slower, but safe. */ function arrayMax(data) { var i = data.length, max = data[0]; while (i--) { if (data[i] > max) { max = data[i]; } } return max; } /** * Utility method that destroys any SVGElement or VMLElement that are properties on the given object. * It loops all properties and invokes destroy if there is a destroy method. The property is * then delete'ed. * @param {Object} The object to destroy properties on * @param {Object} Exception, do not destroy this property, only delete it. */ function destroyObjectProperties(obj, except) { var n; for (n in obj) { // If the object is non-null and destroy is defined if (obj[n] && obj[n] !== except && obj[n].destroy) { // Invoke the destroy obj[n].destroy(); } // Delete the property from the object. delete obj[n]; } } /** * Discard an element by moving it to the bin and delete * @param {Object} The HTML node to discard */ function discardElement(element) { // create a garbage bin element, not part of the DOM if (!garbageBin) { garbageBin = createElement(DIV); } // move the node and empty bin if (element) { garbageBin.appendChild(element); } garbageBin.innerHTML = ''; } /** * Provide error messages for debugging, with links to online explanation */ function error (code, stop) { var msg = 'Highcharts error #' + code + ': www.highcharts.com/errors/' + code; if (stop) { throw msg; } // else ... if (win.console) { console.log(msg); } } /** * Fix JS round off float errors * @param {Number} num */ function correctFloat(num, prec) { return parseFloat( num.toPrecision(prec || 14) ); } /** * Set the global animation to either a given value, or fall back to the * given chart's animation option * @param {Object} animation * @param {Object} chart */ function setAnimation(animation, chart) { chart.renderer.globalAnimation = pick(animation, chart.animation); } /** * The time unit lookup */ timeUnits = { millisecond: 1, second: 1000, minute: 60000, hour: 3600000, day: 24 * 3600000, week: 7 * 24 * 3600000, month: 28 * 24 * 3600000, year: 364 * 24 * 3600000 }; /** * Format a number and return a string based on input settings * @param {Number} number The input number to format * @param {Number} decimals The amount of decimals * @param {String} decPoint The decimal point, defaults to the one given in the lang options * @param {String} thousandsSep The thousands separator, defaults to the one given in the lang options */ Highcharts.numberFormat = function (number, decimals, decPoint, thousandsSep) { var lang = defaultOptions.lang, // http://kevin.vanzonneveld.net/techblog/article/javascript_equivalent_for_phps_number_format/ n = +number || 0, c = decimals === -1 ? mathMin((n.toString().split('.')[1] || '').length, 20) : // Preserve decimals. Not huge numbers (#3793). (isNaN(decimals = mathAbs(decimals)) ? 2 : decimals), d = decPoint === undefined ? lang.decimalPoint : decPoint, t = thousandsSep === undefined ? lang.thousandsSep : thousandsSep, s = n < 0 ? "-" : "", i = String(pInt(n = mathAbs(n).toFixed(c))), j = i.length > 3 ? i.length % 3 : 0; return (s + (j ? i.substr(0, j) + t : "") + i.substr(j).replace(/(\d{3})(?=\d)/g, "$1" + t) + (c ? d + mathAbs(n - i).toFixed(c).slice(2) : "")); }; /** * Path interpolation algorithm used across adapters */ pathAnim = { /** * Prepare start and end values so that the path can be animated one to one */ init: function (elem, fromD, toD) { fromD = fromD || ''; var shift = elem.shift, bezier = fromD.indexOf('C') > -1, numParams = bezier ? 7 : 3, endLength, slice, i, start = fromD.split(' '), end = [].concat(toD), // copy startBaseLine, endBaseLine, sixify = function (arr) { // in splines make move points have six parameters like bezier curves i = arr.length; while (i--) { if (arr[i] === M) { arr.splice(i + 1, 0, arr[i + 1], arr[i + 2], arr[i + 1], arr[i + 2]); } } }; if (bezier) { sixify(start); sixify(end); } // pull out the base lines before padding if (elem.isArea) { startBaseLine = start.splice(start.length - 6, 6); endBaseLine = end.splice(end.length - 6, 6); } // if shifting points, prepend a dummy point to the end path if (shift <= end.length / numParams && start.length === end.length) { while (shift--) { end = [].concat(end).splice(0, numParams).concat(end); } } elem.shift = 0; // reset for following animations // copy and append last point until the length matches the end length if (start.length) { endLength = end.length; while (start.length < endLength) { //bezier && sixify(start); slice = [].concat(start).splice(start.length - numParams, numParams); if (bezier) { // disable first control point slice[numParams - 6] = slice[numParams - 2]; slice[numParams - 5] = slice[numParams - 1]; } start = start.concat(slice); } } if (startBaseLine) { // append the base lines for areas start = start.concat(startBaseLine); end = end.concat(endBaseLine); } return [start, end]; }, /** * Interpolate each value of the path and return the array */ step: function (start, end, pos, complete) { var ret = [], i = start.length, startVal; if (pos === 1) { // land on the final path without adjustment points appended in the ends ret = complete; } else if (i === end.length && pos < 1) { while (i--) { startVal = parseFloat(start[i]); ret[i] = isNaN(startVal) ? // a letter instruction like M or L start[i] : pos * (parseFloat(end[i] - startVal)) + startVal; } } else { // if animation is finished or length not matching, land on right value ret = end; } return ret; } }; (function ($) { /** * The default HighchartsAdapter for jQuery */ win.HighchartsAdapter = win.HighchartsAdapter || ($ && { /** * Initialize the adapter by applying some extensions to jQuery */ init: function (pathAnim) { // extend the animate function to allow SVG animations var Fx = $.fx; /*jslint unparam: true*//* allow unused param x in this function */ $.extend($.easing, { easeOutQuad: function (x, t, b, c, d) { return -c * (t /= d) * (t - 2) + b; } }); /*jslint unparam: false*/ // extend some methods to check for elem.attr, which means it is a Highcharts SVG object $.each(['cur', '_default', 'width', 'height', 'opacity'], function (i, fn) { var obj = Fx.step, base; // Handle different parent objects if (fn === 'cur') { obj = Fx.prototype; // 'cur', the getter, relates to Fx.prototype } else if (fn === '_default' && $.Tween) { // jQuery 1.8 model obj = $.Tween.propHooks[fn]; fn = 'set'; } // Overwrite the method base = obj[fn]; if (base) { // step.width and step.height don't exist in jQuery < 1.7 // create the extended function replacement obj[fn] = function (fx) { var elem; // Fx.prototype.cur does not use fx argument fx = i ? fx : this; // Don't run animations on textual properties like align (#1821) if (fx.prop === 'align') { return; } // shortcut elem = fx.elem; // Fx.prototype.cur returns the current value. The other ones are setters // and returning a value has no effect. return elem.attr ? // is SVG element wrapper elem.attr(fx.prop, fn === 'cur' ? UNDEFINED : fx.now) : // apply the SVG wrapper's method base.apply(this, arguments); // use jQuery's built-in method }; } }); // Extend the opacity getter, needed for fading opacity with IE9 and jQuery 1.10+ wrap($.cssHooks.opacity, 'get', function (proceed, elem, computed) { return elem.attr ? (elem.opacity || 0) : proceed.call(this, elem, computed); }); // Define the setter function for d (path definitions) this.addAnimSetter('d', function (fx) { var elem = fx.elem, ends; // Normally start and end should be set in state == 0, but sometimes, // for reasons unknown, this doesn't happen. Perhaps state == 0 is skipped // in these cases if (!fx.started) { ends = pathAnim.init(elem, elem.d, elem.toD); fx.start = ends[0]; fx.end = ends[1]; fx.started = true; } // Interpolate each value of the path elem.attr('d', pathAnim.step(fx.start, fx.end, fx.pos, elem.toD)); }); /** * Utility for iterating over an array. Parameters are reversed compared to jQuery. * @param {Array} arr * @param {Function} fn */ this.each = Array.prototype.forEach ? function (arr, fn) { // modern browsers return Array.prototype.forEach.call(arr, fn); } : function (arr, fn) { // legacy var i, len = arr.length; for (i = 0; i < len; i++) { if (fn.call(arr[i], arr[i], i, arr) === false) { return i; } } }; /** * Register Highcharts as a plugin in the respective framework */ $.fn.highcharts = function () { var constr = 'Chart', // default constructor args = arguments, options, ret, chart; if (this[0]) { if (isString(args[0])) { constr = args[0]; args = Array.prototype.slice.call(args, 1); } options = args[0]; // Create the chart if (options !== UNDEFINED) { /*jslint unused:false*/ options.chart = options.chart || {}; options.chart.renderTo = this[0]; chart = new Highcharts[constr](options, args[1]); ret = this; /*jslint unused:true*/ } // When called without parameters or with the return argument, get a predefined chart if (options === UNDEFINED) { ret = charts[attr(this[0], 'data-highcharts-chart')]; } } return ret; }; }, /** * Add an animation setter for a specific property */ addAnimSetter: function (prop, setter) { // jQuery 1.8 style if ($.Tween) { $.Tween.propHooks[prop] = { set: setter }; // pre 1.8 } else { $.fx.step[prop] = setter; } }, /** * Downloads a script and executes a callback when done. * @param {String} scriptLocation * @param {Function} callback */ getScript: $.getScript, /** * Return the index of an item in an array, or -1 if not found */ inArray: $.inArray, /** * A direct link to jQuery methods. MooTools and Prototype adapters must be implemented for each case of method. * @param {Object} elem The HTML element * @param {String} method Which method to run on the wrapped element */ adapterRun: function (elem, method) { return $(elem)[method](); }, /** * Filter an array */ grep: $.grep, /** * Map an array * @param {Array} arr * @param {Function} fn */ map: function (arr, fn) { //return jQuery.map(arr, fn); var results = [], i = 0, len = arr.length; for (; i < len; i++) { results[i] = fn.call(arr[i], arr[i], i, arr); } return results; }, /** * Get the position of an element relative to the top left of the page */ offset: function (el) { return $(el).offset(); }, /** * Add an event listener * @param {Object} el A HTML element or custom object * @param {String} event The event type * @param {Function} fn The event handler */ addEvent: function (el, event, fn) { $(el).bind(event, fn); }, /** * Remove event added with addEvent * @param {Object} el The object * @param {String} eventType The event type. Leave blank to remove all events. * @param {Function} handler The function to remove */ removeEvent: function (el, eventType, handler) { // workaround for jQuery issue with unbinding custom events: // http://forum.jQuery.com/topic/javascript-error-when-unbinding-a-custom-event-using-jQuery-1-4-2 var func = doc.removeEventListener ? 'removeEventListener' : 'detachEvent'; if (doc[func] && el && !el[func]) { el[func] = function () {}; } $(el).unbind(eventType, handler); }, /** * Fire an event on a custom object * @param {Object} el * @param {String} type * @param {Object} eventArguments * @param {Function} defaultFunction */ fireEvent: function (el, type, eventArguments, defaultFunction) { var event = $.Event(type), detachedType = 'detached' + type, defaultPrevented; // Remove warnings in Chrome when accessing returnValue (#2790), layerX and layerY. Although Highcharts // never uses these properties, Chrome includes them in the default click event and // raises the warning when they are copied over in the extend statement below. // // To avoid problems in IE (see #1010) where we cannot delete the properties and avoid // testing if they are there (warning in chrome) the only option is to test if running IE. if (!isIE && eventArguments) { delete eventArguments.layerX; delete eventArguments.layerY; delete eventArguments.returnValue; } extend(event, eventArguments); // Prevent jQuery from triggering the object method that is named the // same as the event. For example, if the event is 'select', jQuery // attempts calling el.select and it goes into a loop. if (el[type]) { el[detachedType] = el[type]; el[type] = null; } // Wrap preventDefault and stopPropagation in try/catch blocks in // order to prevent JS errors when cancelling events on non-DOM // objects. #615. /*jslint unparam: true*/ $.each(['preventDefault', 'stopPropagation'], function (i, fn) { var base = event[fn]; event[fn] = function () { try { base.call(event); } catch (e) { if (fn === 'preventDefault') { defaultPrevented = true; } } }; }); /*jslint unparam: false*/ // trigger it $(el).trigger(event); // attach the method if (el[detachedType]) { el[type] = el[detachedType]; el[detachedType] = null; } if (defaultFunction && !event.isDefaultPrevented() && !defaultPrevented) { defaultFunction(event); } }, /** * Extension method needed for MooTools */ washMouseEvent: function (e) { var ret = e.originalEvent || e; // computed by jQuery, needed by IE8 if (ret.pageX === UNDEFINED) { // #1236 ret.pageX = e.pageX; ret.pageY = e.pageY; } return ret; }, /** * Animate a HTML element or SVG element wrapper * @param {Object} el * @param {Object} params * @param {Object} options jQuery-like animation options: duration, easing, callback */ animate: function (el, params, options) { var $el = $(el); if (!el.style) { el.style = {}; // #1881 } if (params.d) { el.toD = params.d; // keep the array form for paths, used in $.fx.step.d params.d = 1; // because in jQuery, animating to an array has a different meaning } $el.stop(); if (params.opacity !== UNDEFINED && el.attr) { params.opacity += 'px'; // force jQuery to use same logic as width and height (#2161) } el.hasAnim = 1; // #3342 $el.animate(params, options); }, /** * Stop running animation */ stop: function (el) { if (el.hasAnim) { // #3342, memory leak on calling $(el) from destroy $(el).stop(); } } }); }(win.jQuery)); // check for a custom HighchartsAdapter defined prior to this file var globalAdapter = win.HighchartsAdapter, adapter = globalAdapter || {}; // Initialize the adapter if (globalAdapter) { globalAdapter.init.call(globalAdapter, pathAnim); } // Utility functions. If the HighchartsAdapter is not defined, adapter is an empty object // and all the utility functions will be null. In that case they are populated by the // default adapters below. var adapterRun = adapter.adapterRun, getScript = adapter.getScript, inArray = adapter.inArray, each = Highcharts.each = adapter.each, grep = adapter.grep, offset = adapter.offset, map = adapter.map, addEvent = adapter.addEvent, removeEvent = adapter.removeEvent, fireEvent = adapter.fireEvent, washMouseEvent = adapter.washMouseEvent, animate = adapter.animate, stop = adapter.stop; /* **************************************************************************** * Handle the options * *****************************************************************************/ defaultOptions = { colors: ['#7cb5ec', '#434348', '#90ed7d', '#f7a35c', '#8085e9', '#f15c80', '#e4d354', '#2b908f', '#f45b5b', '#91e8e1'], symbols: ['circle', 'diamond', 'square', 'triangle', 'triangle-down'], lang: { loading: 'Loading...', months: ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'], shortMonths: ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec'], weekdays: ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'], // invalidDate: '', decimalPoint: '.', numericSymbols: ['k', 'M', 'G', 'T', 'P', 'E'], // SI prefixes used in axis labels resetZoom: 'Reset zoom', resetZoomTitle: 'Reset zoom level 1:1', thousandsSep: ' ' }, global: { useUTC: true, //timezoneOffset: 0, canvasToolsURL: 'http://code.highcharts.com/maps/1.1.8/modules/canvas-tools.js', VMLRadialGradientURL: 'http://code.highcharts.com/maps/1.1.8/gfx/vml-radial-gradient.png' }, chart: { //animation: true, //alignTicks: false, //reflow: true, //className: null, //events: { load, selection }, //margin: [null], //marginTop: null, //marginRight: null, //marginBottom: null, //marginLeft: null, borderColor: '#4572A7', //borderWidth: 0, borderRadius: 0, defaultSeriesType: 'line', ignoreHiddenSeries: true, //inverted: false, //shadow: false, spacing: [10, 10, 15, 10], //spacingTop: 10, //spacingRight: 10, //spacingBottom: 15, //spacingLeft: 10, //style: { // fontFamily: '"Lucida Grande", "Lucida Sans Unicode", Verdana, Arial, Helvetica, sans-serif', // default font // fontSize: '12px' //}, backgroundColor: '#FFFFFF', //plotBackgroundColor: null, plotBorderColor: '#C0C0C0', //plotBorderWidth: 0, //plotShadow: false, //zoomType: '' resetZoomButton: { theme: { zIndex: 20 }, position: { align: 'right', x: -10, //verticalAlign: 'top', y: 10 } // relativeTo: 'plot' } }, title: { text: 'Chart title', align: 'center', // floating: false, margin: 15, // x: 0, // verticalAlign: 'top', // y: null, style: { color: '#333333', fontSize: '18px' } }, subtitle: { text: '', align: 'center', // floating: false // x: 0, // verticalAlign: 'top', // y: null, style: { color: '#555555' } }, plotOptions: { line: { // base series options allowPointSelect: false, showCheckbox: false, animation: { duration: 1000 }, //connectNulls: false, //cursor: 'default', //clip: true, //dashStyle: null, //enableMouseTracking: true, events: {}, //legendIndex: 0, //linecap: 'round', lineWidth: 2, //shadow: false, // stacking: null, marker: { //enabled: true, //symbol: null, lineWidth: 0, radius: 4, lineColor: '#FFFFFF', //fillColor: null, states: { // states for a single point hover: { enabled: true, lineWidthPlus: 1, radiusPlus: 2 }, select: { fillColor: '#FFFFFF', lineColor: '#000000', lineWidth: 2 } } }, point: { events: {} }, dataLabels: { align: 'center', // defer: true, // enabled: false, formatter: function () { return this.y === null ? '' : Highcharts.numberFormat(this.y, -1); }, style: { color: 'contrast', fontSize: '11px', fontWeight: 'bold', textShadow: '0 0 6px contrast, 0 0 3px contrast' }, verticalAlign: 'bottom', // above singular point x: 0, y: 0, // backgroundColor: undefined, // borderColor: undefined, // borderRadius: undefined, // borderWidth: undefined, padding: 5 // shadow: false }, cropThreshold: 300, // draw points outside the plot area when the number of points is less than this pointRange: 0, //pointStart: 0, //pointInterval: 1, //showInLegend: null, // auto: true for standalone series, false for linked series states: { // states for the entire series hover: { //enabled: false, lineWidthPlus: 1, marker: { // lineWidth: base + 1, // radius: base + 1 }, halo: { size: 10, opacity: 0.25 } }, select: { marker: {} } }, stickyTracking: true, //tooltip: { //pointFormat: '<span style="color:{point.color}">\u25CF</span> {series.name}: <b>{point.y}</b>' //valueDecimals: null, //xDateFormat: '%A, %b %e, %Y', //valuePrefix: '', //ySuffix: '' //} turboThreshold: 1000 // zIndex: null } }, labels: { //items: [], style: { //font: defaultFont, position: ABSOLUTE, color: '#3E576F' } }, legend: { enabled: true, align: 'center', //floating: false, layout: 'horizontal', labelFormatter: function () { return this.name; }, //borderWidth: 0, borderColor: '#909090', borderRadius: 0, navigation: { // animation: true, activeColor: '#274b6d', // arrowSize: 12 inactiveColor: '#CCC' // style: {} // text styles }, // margin: 20, // reversed: false, shadow: false, // backgroundColor: null, /*style: { padding: '5px' },*/ itemStyle: { color: '#333333', fontSize: '12px', fontWeight: 'bold' }, itemHoverStyle: { //cursor: 'pointer', removed as of #601 color: '#000' }, itemHiddenStyle: { color: '#CCC' }, itemCheckboxStyle: { position: ABSOLUTE, width: '13px', // for IE precision height: '13px' }, // itemWidth: undefined, // symbolRadius: 0, // symbolWidth: 16, symbolPadding: 5, verticalAlign: 'bottom', // width: undefined, x: 0, y: 0, title: { //text: null, style: { fontWeight: 'bold' } } }, loading: { // hideDuration: 100, labelStyle: { fontWeight: 'bold', position: RELATIVE, top: '45%' }, // showDuration: 0, style: { position: ABSOLUTE, backgroundColor: 'white', opacity: 0.5, textAlign: 'center' } }, tooltip: { enabled: true, animation: hasSVG, //crosshairs: null, backgroundColor: 'rgba(249, 249, 249, .85)', borderWidth: 1, borderRadius: 3, dateTimeLabelFormats: { millisecond: '%A, %b %e, %H:%M:%S.%L', second: '%A, %b %e, %H:%M:%S', minute: '%A, %b %e, %H:%M', hour: '%A, %b %e, %H:%M', day: '%A, %b %e, %Y', week: 'Week from %A, %b %e, %Y', month: '%B %Y', year: '%Y' }, footerFormat: '', //formatter: defaultFormatter, headerFormat: '<span style="font-size: 10px">{point.key}</span><br/>', pointFormat: '<span style="color:{point.color}">\u25CF</span> {series.name}: <b>{point.y}</b><br/>', shadow: true, //shape: 'callout', //shared: false, snap: isTouchDevice ? 25 : 10, style: { color: '#333333', cursor: 'default', fontSize: '12px', padding: '8px', whiteSpace: 'nowrap' } //xDateFormat: '%A, %b %e, %Y', //valueDecimals: null, //valuePrefix: '', //valueSuffix: '' }, credits: { enabled: true, text: 'Highcharts.com', href: 'http://www.highcharts.com', position: { align: 'right', x: -10, verticalAlign: 'bottom', y: -5 }, style: { cursor: 'pointer', color: '#909090', fontSize: '9px' } } }; // Series defaults var defaultPlotOptions = defaultOptions.plotOptions, defaultSeriesOptions = defaultPlotOptions.line; // set the default time methods setTimeMethods(); /** * Set the time methods globally based on the useUTC option. Time method can be either * local time or UTC (default). */ function setTimeMethods() { var globalOptions = defaultOptions.global, useUTC = globalOptions.useUTC, GET = useUTC ? 'getUTC' : 'get', SET = useUTC ? 'setUTC' : 'set'; Date = globalOptions.Date || window.Date; timezoneOffset = useUTC && globalOptions.timezoneOffset; getTimezoneOffset = useUTC && globalOptions.getTimezoneOffset; makeTime = function (year, month, date, hours, minutes, seconds) { var d; if (useUTC) { d = Date.UTC.apply(0, arguments); d += getTZOffset(d); } else { d = new Date( year, month, pick(date, 1), pick(hours, 0), pick(minutes, 0), pick(seconds, 0) ).getTime(); } return d; }; getMinutes = GET + 'Minutes'; getHours = GET + 'Hours'; getDay = GET + 'Day'; getDate = GET + 'Date'; getMonth = GET + 'Month'; getFullYear = GET + 'FullYear'; setMilliseconds = SET + 'Milliseconds'; setSeconds = SET + 'Seconds'; setMinutes = SET + 'Minutes'; setHours = SET + 'Hours'; setDate = SET + 'Date'; setMonth = SET + 'Month'; setFullYear = SET + 'FullYear'; } /** * Merge the default options with custom options and return the new options structure * @param {Object} options The new custom options */ function setOptions(options) { // Copy in the default options defaultOptions = merge(true, defaultOptions, options); // Apply UTC setTimeMethods(); return defaultOptions; } /** * Get the updated default options. Until 3.0.7, merely exposing defaultOptions for outside modules * wasn't enough because the setOptions method created a new object. */ function getOptions() { return defaultOptions; } /** * Handle color operations. The object methods are chainable. * @param {String} input The input color in either rbga or hex format */ var rgbaRegEx = /rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]?(?:\.[0-9]+)?)\s*\)/, hexRegEx = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/, rgbRegEx = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/; var Color = function (input) { // declare variables var rgba = [], result, stops; /** * Parse the input color to rgba array * @param {String} input */ function init(input) { // Gradients if (input && input.stops) { stops = map(input.stops, function (stop) { return Color(stop[1]); }); // Solid colors } else { // rgba result = rgbaRegEx.exec(input); if (result) { rgba = [pInt(result[1]), pInt(result[2]), pInt(result[3]), parseFloat(result[4], 10)]; } else { // hex result = hexRegEx.exec(input); if (result) { rgba = [pInt(result[1], 16), pInt(result[2], 16), pInt(result[3], 16), 1]; } else { // rgb result = rgbRegEx.exec(input); if (result) { rgba = [pInt(result[1]), pInt(result[2]), pInt(result[3]), 1]; } } } } } /** * Return the color a specified format * @param {String} format */ function get(format) { var ret; if (stops) { ret = merge(input); ret.stops = [].concat(ret.stops); each(stops, function (stop, i) { ret.stops[i] = [ret.stops[i][0], stop.get(format)]; }); // it's NaN if gradient colors on a column chart } else if (rgba && !isNaN(rgba[0])) { if (format === 'rgb') { ret = 'rgb(' + rgba[0] + ',' + rgba[1] + ',' + rgba[2] + ')'; } else if (format === 'a') { ret = rgba[3]; } else { ret = 'rgba(' + rgba.join(',') + ')'; } } else { ret = input; } return ret; } /** * Brighten the color * @param {Number} alpha */ function brighten(alpha) { if (stops) { each(stops, function (stop) { stop.brighten(alpha); }); } else if (isNumber(alpha) && alpha !== 0) { var i; for (i = 0; i < 3; i++) { rgba[i] += pInt(alpha * 255); if (rgba[i] < 0) { rgba[i] = 0; } if (rgba[i] > 255) { rgba[i] = 255; } } } return this; } /** * Set the color's opacity to a given alpha value * @param {Number} alpha */ function setOpacity(alpha) { rgba[3] = alpha; return this; } // initialize: parse the input init(input); // public methods return { get: get, brighten: brighten, rgba: rgba, setOpacity: setOpacity, raw: input }; }; /** * A wrapper object for SVG elements */ function SVGElement() {} SVGElement.prototype = { // Default base for animation opacity: 1, // For labels, these CSS properties are applied to the <text> node directly textProps: ['fontSize', 'fontWeight', 'fontFamily', 'fontStyle', 'color', 'lineHeight', 'width', 'textDecoration', 'textOverflow', 'textShadow'], /** * Initialize the SVG renderer * @param {Object} renderer * @param {String} nodeName */ init: function (renderer, nodeName) { var wrapper = this; wrapper.element = nodeName === 'span' ? createElement(nodeName) : doc.createElementNS(SVG_NS, nodeName); wrapper.renderer = renderer; }, /** * Animate a given attribute * @param {Object} params * @param {Number} options The same options as in jQuery animation * @param {Function} complete Function to perform at the end of animation */ animate: function (params, options, complete) { var animOptions = pick(options, this.renderer.globalAnimation, true); stop(this); // stop regardless of animation actually running, or reverting to .attr (#607) if (animOptions) { animOptions = merge(animOptions, {}); //#2625 if (complete) { // allows using a callback with the global animation without overwriting it animOptions.complete = complete; } animate(this, params, animOptions); } else { this.attr(params, null, complete); } return this; }, /** * Build an SVG gradient out of a common JavaScript configuration object */ colorGradient: function (color, prop, elem) { var renderer = this.renderer, colorObject, gradName, gradAttr, gradients, gradientObject, stops, stopColor, stopOpacity, radialReference, n, id, key = []; // Apply linear or radial gradients if (color.linearGradient) { gradName = 'linearGradient'; } else if (color.radialGradient) { gradName = 'radialGradient'; } if (gradName) { gradAttr = color[gradName]; gradients = renderer.gradients; stops = color.stops; radialReference = elem.radialReference; // Keep < 2.2 kompatibility if (isArray(gradAttr)) { color[gradName] = gradAttr = { x1: gradAttr[0], y1: gradAttr[1], x2: gradAttr[2], y2: gradAttr[3], gradientUnits: 'userSpaceOnUse' }; } // Correct the radial gradient for the radial reference system if (gradName === 'radialGradient' && radialReference && !defined(gradAttr.gradientUnits)) { gradAttr = merge(gradAttr, { cx: (radialReference[0] - radialReference[2] / 2) + gradAttr.cx * radialReference[2], cy: (radialReference[1] - radialReference[2] / 2) + gradAttr.cy * radialReference[2], r: gradAttr.r * radialReference[2], gradientUnits: 'userSpaceOnUse' }); } // Build the unique key to detect whether we need to create a new element (#1282) for (n in gradAttr) { if (n !== 'id') { key.push(n, gradAttr[n]); } } for (n in stops) { key.push(stops[n]); } key = key.join(','); // Check if a gradient object with the same config object is created within this renderer if (gradients[key]) { id = gradients[key].attr('id'); } else { // Set the id and create the element gradAttr.id = id = PREFIX + idCounter++; gradients[key] = gradientObject = renderer.createElement(gradName) .attr(gradAttr) .add(renderer.defs); // The gradient needs to keep a list of stops to be able to destroy them gradientObject.stops = []; each(stops, function (stop) { var stopObject; if (stop[1].indexOf('rgba') === 0) { colorObject = Color(stop[1]); stopColor = colorObject.get('rgb'); stopOpacity = colorObject.get('a'); } else { stopColor = stop[1]; stopOpacity = 1; } stopObject = renderer.createElement('stop').attr({ offset: stop[0], 'stop-color': stopColor, 'stop-opacity': stopOpacity }).add(gradientObject); // Add the stop element to the gradient gradientObject.stops.push(stopObject); }); } // Set the reference to the gradient object elem.setAttribute(prop, 'url(' + renderer.url + '#' + id + ')'); } }, /** * Apply a polyfill to the text-stroke CSS property, by copying the text element * and apply strokes to the copy. * * Contrast checks at http://jsfiddle.net/highcharts/43soe9m1/2/ * * docs: update default, document the polyfill and the limitations on hex colors and pixel values, document contrast pseudo-color */ applyTextShadow: function (textShadow) { var elem = this.element, tspans, hasContrast = textShadow.indexOf('contrast') !== -1, styles = {}, // IE10 and IE11 report textShadow in elem.style even though it doesn't work. Check // this again with new IE release. In exports, the rendering is passed to PhantomJS. supports = this.renderer.forExport || (elem.style.textShadow !== UNDEFINED && !isIE); // When the text shadow is set to contrast, use dark stroke for light text and vice versa if (hasContrast) { styles.textShadow = textShadow = textShadow.replace(/contrast/g, this.renderer.getContrast(elem.style.fill)); } // Safari with retina displays as well as PhantomJS bug (#3974). Firefox does not tolerate this, // it removes the text shadows. if (isWebKit) { styles.textRendering = 'geometricPrecision'; } /* Selective side-by-side testing in supported browser (http://jsfiddle.net/highcharts/73L1ptrh/) if (elem.textContent.indexOf('2.') === 0) { elem.style['text-shadow'] = 'none'; supports = false; } // */ // No reason to polyfill, we've got native support if (supports) { css(elem, styles); // Apply altered textShadow or textRendering workaround } else { this.fakeTS = true; // Fake text shadow // In order to get the right y position of the clones, // copy over the y setter this.ySetter = this.xSetter; tspans = [].slice.call(elem.getElementsByTagName('tspan')); each(textShadow.split(/\s?,\s?/g), function (textShadow) { var firstChild = elem.firstChild, color, strokeWidth; textShadow = textShadow.split(' '); color = textShadow[textShadow.length - 1]; // Approximately tune the settings to the text-shadow behaviour strokeWidth = textShadow[textShadow.length - 2]; if (strokeWidth) { each(tspans, function (tspan, y) { var clone; // Let the first line start at the correct X position if (y === 0) { tspan.setAttribute('x', elem.getAttribute('x')); y = elem.getAttribute('y'); tspan.setAttribute('y', y || 0); if (y === null) { elem.setAttribute('y', 0); } } // Create the clone and apply shadow properties clone = tspan.cloneNode(1); attr(clone, { 'class': PREFIX + 'text-shadow', 'fill': color, 'stroke': color, 'stroke-opacity': 1 / mathMax(pInt(strokeWidth), 3), 'stroke-width': strokeWidth, 'stroke-linejoin': 'round' }); elem.insertBefore(clone, firstChild); }); } }); } }, /** * Set or get a given attribute * @param {Object|String} hash * @param {Mixed|Undefined} val */ attr: function (hash, val, complete) { var key, value, element = this.element, hasSetSymbolSize, ret = this, skipAttr; // single key-value pair if (typeof hash === 'string' && val !== UNDEFINED) { key = hash; hash = {}; hash[key] = val; } // used as a getter: first argument is a string, second is undefined if (typeof hash === 'string') { ret = (this[hash + 'Getter'] || this._defaultGetter).call(this, hash, element); // setter } else { for (key in hash) { value = hash[key]; skipAttr = false; if (this.symbolName && /^(x|y|width|height|r|start|end|innerR|anchorX|anchorY)/.test(key)) { if (!hasSetSymbolSize) { this.symbolAttr(hash); hasSetSymbolSize = true; } skipAttr = true; } if (this.rotation && (key === 'x' || key === 'y')) { this.doTransform = true; } if (!skipAttr) { (this[key + 'Setter'] || this._defaultSetter).call(this, value, key, element); } // Let the shadow follow the main element if (this.shadows && /^(width|height|visibility|x|y|d|transform|cx|cy|r)$/.test(key)) { this.updateShadows(key, value); } } // Update transform. Do this outside the loop to prevent redundant updating for batch setting // of attributes. if (this.doTransform) { this.updateTransform(); this.doTransform = false; } } // In accordance with animate, run a complete callback if (complete) { complete(); } return ret; }, updateShadows: function (key, value) { var shadows = this.shadows, i = shadows.length; while (i--) { shadows[i].setAttribute( key, key === 'height' ? mathMax(value - (shadows[i].cutHeight || 0), 0) : key === 'd' ? this.d : value ); } }, /** * Add a class name to an element */ addClass: function (className) { var element = this.element, currentClassName = attr(element, 'class') || ''; if (currentClassName.indexOf(className) === -1) { attr(element, 'class', currentClassName + ' ' + className); } return this; }, /* hasClass and removeClass are not (yet) needed hasClass: function (className) { return attr(this.element, 'class').indexOf(className) !== -1; }, removeClass: function (className) { attr(this.element, 'class', attr(this.element, 'class').replace(className, '')); return this; }, */ /** * If one of the symbol size affecting parameters are changed, * check all the others only once for each call to an element's * .attr() method * @param {Object} hash */ symbolAttr: function (hash) { var wrapper = this; each(['x', 'y', 'r', 'start', 'end', 'width', 'height', 'innerR', 'anchorX', 'anchorY'], function (key) { wrapper[key] = pick(hash[key], wrapper[key]); }); wrapper.attr({ d: wrapper.renderer.symbols[wrapper.symbolName]( wrapper.x, wrapper.y, wrapper.width, wrapper.height, wrapper ) }); }, /** * Apply a clipping path to this object * @param {String} id */ clip: function (clipRect) { return this.attr('clip-path', clipRect ? 'url(' + this.renderer.url + '#' + clipRect.id + ')' : NONE); }, /** * Calculate the coordinates needed for drawing a rectangle crisply and return the * calculated attributes * @param {Number} strokeWidth * @param {Number} x * @param {Number} y * @param {Number} width * @param {Number} height */ crisp: function (rect) { var wrapper = this, key, attribs = {}, normalizer, strokeWidth = rect.strokeWidth || wrapper.strokeWidth || 0; normalizer = mathRound(strokeWidth) % 2 / 2; // mathRound because strokeWidth can sometimes have roundoff errors // normalize for crisp edges rect.x = mathFloor(rect.x || wrapper.x || 0) + normalizer; rect.y = mathFloor(rect.y || wrapper.y || 0) + normalizer; rect.width = mathFloor((rect.width || wrapper.width || 0) - 2 * normalizer); rect.height = mathFloor((rect.height || wrapper.height || 0) - 2 * normalizer); rect.strokeWidth = strokeWidth; for (key in rect) { if (wrapper[key] !== rect[key]) { // only set attribute if changed wrapper[key] = attribs[key] = rect[key]; } } return attribs; }, /** * Set styles for the element * @param {Object} styles */ css: function (styles) { var elemWrapper = this, oldStyles = elemWrapper.styles, newStyles = {}, elem = elemWrapper.element, textWidth, n, serializedCss = '', hyphenate, hasNew = !oldStyles; // convert legacy if (styles && styles.color) { styles.fill = styles.color; } // Filter out existing styles to increase performance (#2640) if (oldStyles) { for (n in styles) { if (styles[n] !== oldStyles[n]) { newStyles[n] = styles[n]; hasNew = true; } } } if (hasNew) { textWidth = elemWrapper.textWidth = (styles && styles.width && elem.nodeName.toLowerCase() === 'text' && pInt(styles.width)) || elemWrapper.textWidth; // #3501 // Merge the new styles with the old ones if (oldStyles) { styles = extend( oldStyles, newStyles ); } // store object elemWrapper.styles = styles; if (textWidth && (useCanVG || (!hasSVG && elemWrapper.renderer.forExport))) { delete styles.width; } // serialize and set style attribute if (isIE && !hasSVG) { css(elemWrapper.element, styles); } else { /*jslint unparam: true*/ hyphenate = function (a, b) { return '-' + b.toLowerCase(); }; /*jslint unparam: false*/ for (n in styles) { serializedCss += n.replace(/([A-Z])/g, hyphenate) + ':' + styles[n] + ';'; } attr(elem, 'style', serializedCss); // #1881 } // re-build text if (textWidth && elemWrapper.added) { elemWrapper.renderer.buildText(elemWrapper); } } return elemWrapper; }, /** * Add an event listener * @param {String} eventType * @param {Function} handler */ on: function (eventType, handler) { var svgElement = this, element = svgElement.element; // touch if (hasTouch && eventType === 'click') { element.ontouchstart = function (e) { svgElement.touchEventFired = Date.now(); e.preventDefault(); handler.call(element, e); }; element.onclick = function (e) { if (userAgent.indexOf('Android') === -1 || Date.now() - (svgElement.touchEventFired || 0) > 1100) { // #2269 handler.call(element, e); } }; } else { // simplest possible event model for internal use element['on' + eventType] = handler; } return this; }, /** * Set the coordinates needed to draw a consistent radial gradient across * pie slices regardless of positioning inside the chart. The format is * [centerX, centerY, diameter] in pixels. */ setRadialReference: function (coordinates) { this.element.radialReference = coordinates; return this; }, /** * Move an object and its children by x and y values * @param {Number} x * @param {Number} y */ translate: function (x, y) { return this.attr({ translateX: x, translateY: y }); }, /** * Invert a group, rotate and flip */ invert: function () { var wrapper = this; wrapper.inverted = true; wrapper.updateTransform(); return wrapper; }, /** * Private method to update the transform attribute based on internal * properties */ updateTransform: function () { var wrapper = this, translateX = wrapper.translateX || 0, translateY = wrapper.translateY || 0, scaleX = wrapper.scaleX, scaleY = wrapper.scaleY, inverted = wrapper.inverted, rotation = wrapper.rotation, element = wrapper.element, transform; // flipping affects translate as adjustment for flipping around the group's axis if (inverted) { translateX += wrapper.attr('width'); translateY += wrapper.attr('height'); } // Apply translate. Nearly all transformed elements have translation, so instead // of checking for translate = 0, do it always (#1767, #1846). transform = ['translate(' + translateX + ',' + translateY + ')']; // apply rotation if (inverted) { transform.push('rotate(90) scale(-1,1)'); } else if (rotation) { // text rotation transform.push('rotate(' + rotation + ' ' + (element.getAttribute('x') || 0) + ' ' + (element.getAttribute('y') || 0) + ')'); // Delete bBox memo when the rotation changes //delete wrapper.bBox; } // apply scale if (defined(scaleX) || defined(scaleY)) { transform.push('scale(' + pick(scaleX, 1) + ' ' + pick(scaleY, 1) + ')'); } if (transform.length) { element.setAttribute('transform', transform.join(' ')); } }, /** * Bring the element to the front */ toFront: function () { var element = this.element; element.parentNode.appendChild(element); return this; }, /** * Break down alignment options like align, verticalAlign, x and y * to x and y relative to the chart. * * @param {Object} alignOptions * @param {Boolean} alignByTranslate * @param {String[Object} box The box to align to, needs a width and height. When the * box is a string, it refers to an object in the Renderer. For example, when * box is 'spacingBox', it refers to Renderer.spacingBox which holds width, height * x and y properties. * */ align: function (alignOptions, alignByTranslate, box) { var align, vAlign, x, y, attribs = {}, alignTo, renderer = this.renderer, alignedObjects = renderer.alignedObjects; // First call on instanciate if (alignOptions) { this.alignOptions = alignOptions; this.alignByTranslate = alignByTranslate; if (!box || isString(box)) { // boxes other than renderer handle this internally this.alignTo = alignTo = box || 'renderer'; erase(alignedObjects, this); // prevent duplicates, like legendGroup after resize alignedObjects.push(this); box = null; // reassign it below } // When called on resize, no arguments are supplied } else { alignOptions = this.alignOptions; alignByTranslate = this.alignByTranslate; alignTo = this.alignTo; } box = pick(box, renderer[alignTo], renderer); // Assign variables align = alignOptions.align; vAlign = alignOptions.verticalAlign; x = (box.x || 0) + (alignOptions.x || 0); // default: left align y = (box.y || 0) + (alignOptions.y || 0); // default: top align // Align if (align === 'right' || align === 'center') { x += (box.width - (alignOptions.width || 0)) / { right: 1, center: 2 }[align]; } attribs[alignByTranslate ? 'translateX' : 'x'] = mathRound(x); // Vertical align if (vAlign === 'bottom' || vAlign === 'middle') { y += (box.height - (alignOptions.height || 0)) / ({ bottom: 1, middle: 2 }[vAlign] || 1); } attribs[alignByTranslate ? 'translateY' : 'y'] = mathRound(y); // Animate only if already placed this[this.placed ? 'animate' : 'attr'](attribs); this.placed = true; this.alignAttr = attribs; return this; }, /** * Get the bounding box (width, height, x and y) for the element */ getBBox: function (reload) { var wrapper = this, bBox,// = wrapper.bBox, renderer = wrapper.renderer, width, height, rotation = wrapper.rotation, element = wrapper.element, styles = wrapper.styles, rad = rotation * deg2rad, textStr = wrapper.textStr, textShadow, elemStyle = element.style, toggleTextShadowShim, cacheKey; if (textStr !== UNDEFINED) { // Properties that affect bounding box cacheKey = ['', rotation || 0, styles && styles.fontSize, element.style.width].join(','); // Since numbers are monospaced, and numerical labels appear a lot in a chart, // we assume that a label of n characters has the same bounding box as others // of the same length. if (textStr === '' || numRegex.test(textStr)) { cacheKey = 'num:' + textStr.toString().length + cacheKey; // Caching all strings reduces rendering time by 4-5%. } else { cacheKey = textStr + cacheKey; } } if (cacheKey && !reload) { bBox = renderer.cache[cacheKey]; } // No cache found if (!bBox) { // SVG elements if (element.namespaceURI === SVG_NS || renderer.forExport) { try { // Fails in Firefox if the container has display: none. // When the text shadow shim is used, we need to hide the fake shadows // to get the correct bounding box (#3872) toggleTextShadowShim = this.fakeTS && function (display) { each(element.querySelectorAll('.' + PREFIX + 'text-shadow'), function (tspan) { tspan.style.display = display; }); }; // Workaround for #3842, Firefox reporting wrong bounding box for shadows if (isFirefox && elemStyle.textShadow) { textShadow = elemStyle.textShadow; elemStyle.textShadow = ''; } else if (toggleTextShadowShim) { toggleTextShadowShim(NONE); } bBox = element.getBBox ? // SVG: use extend because IE9 is not allowed to change width and height in case // of rotation (below) extend({}, element.getBBox()) : // Canvas renderer and legacy IE in export mode { width: element.offsetWidth, height: element.offsetHeight }; // #3842 if (textShadow) { elemStyle.textShadow = textShadow; } else if (toggleTextShadowShim) { toggleTextShadowShim(''); } } catch (e) {} // If the bBox is not set, the try-catch block above failed. The other condition // is for Opera that returns a width of -Infinity on hidden elements. if (!bBox || bBox.width < 0) { bBox = { width: 0, height: 0 }; } // VML Renderer or useHTML within SVG } else { bBox = wrapper.htmlGetBBox(); } // True SVG elements as well as HTML elements in modern browsers using the .useHTML option // need to compensated for rotation if (renderer.isSVG) { width = bBox.width; height = bBox.height; // Workaround for wrong bounding box in IE9 and IE10 (#1101, #1505, #1669, #2568) if (isIE && styles && styles.fontSize === '11px' && height.toPrecision(3) === '16.9') { bBox.height = height = 14; } // Adjust for rotated text if (rotation) { bBox.width = mathAbs(height * mathSin(rad)) + mathAbs(width * mathCos(rad)); bBox.height = mathAbs(height * mathCos(rad)) + mathAbs(width * mathSin(rad)); } } // Cache it if (cacheKey) { renderer.cache[cacheKey] = bBox; } } return bBox; }, /** * Show the element */ show: function (inherit) { return this.attr({ visibility: inherit ? 'inherit' : VISIBLE }); }, /** * Hide the element */ hide: function () { return this.attr({ visibility: HIDDEN }); }, fadeOut: function (duration) { var elemWrapper = this; elemWrapper.animate({ opacity: 0 }, { duration: duration || 150, complete: function () { elemWrapper.attr({ y: -9999 }); // #3088, assuming we're only using this for tooltips } }); }, /** * Add the element * @param {Object|Undefined} parent Can be an element, an element wrapper or undefined * to append the element to the renderer.box. */ add: function (parent) { var renderer = this.renderer, element = this.element, inserted; if (parent) { this.parentGroup = parent; } // mark as inverted this.parentInverted = parent && parent.inverted; // build formatted text if (this.textStr !== undefined) { renderer.buildText(this); } // Mark as added this.added = true; // If we're adding to renderer root, or other elements in the group // have a z index, we need to handle it if (!parent || parent.handleZ || this.zIndex) { inserted = this.zIndexSetter(); } // If zIndex is not handled, append at the end if (!inserted) { (parent ? parent.element : renderer.box).appendChild(element); } // fire an event for internal hooks if (this.onAdd) { this.onAdd(); } return this; }, /** * Removes a child either by removeChild or move to garbageBin. * Issue 490; in VML removeChild results in Orphaned nodes according to sIEve, discardElement does not. */ safeRemoveChild: function (element) { var parentNode = element.parentNode; if (parentNode) { parentNode.removeChild(element); } }, /** * Destroy the element and element wrapper */ destroy: function () { var wrapper = this, element = wrapper.element || {}, shadows = wrapper.shadows, parentToClean = wrapper.renderer.isSVG && element.nodeName === 'SPAN' && wrapper.parentGroup, grandParent, key, i; // remove events element.onclick = element.onmouseout = element.onmouseover = element.onmousemove = element.point = null; stop(wrapper); // stop running animations if (wrapper.clipPath) { wrapper.clipPath = wrapper.clipPath.destroy(); } // Destroy stops in case this is a gradient object if (wrapper.stops) { for (i = 0; i < wrapper.stops.length; i++) { wrapper.stops[i] = wrapper.stops[i].destroy(); } wrapper.stops = null; } // remove element wrapper.safeRemoveChild(element); // destroy shadows if (shadows) { each(shadows, function (shadow) { wrapper.safeRemoveChild(shadow); }); } // In case of useHTML, clean up empty containers emulating SVG groups (#1960, #2393, #2697). while (parentToClean && parentToClean.div && parentToClean.div.childNodes.length === 0) { grandParent = parentToClean.parentGroup; wrapper.safeRemoveChild(parentToClean.div); delete parentToClean.div; parentToClean = grandParent; } // remove from alignObjects if (wrapper.alignTo) { erase(wrapper.renderer.alignedObjects, wrapper); } for (key in wrapper) { delete wrapper[key]; } return null; }, /** * Add a shadow to the element. Must be done after the element is added to the DOM * @param {Boolean|Object} shadowOptions */ shadow: function (shadowOptions, group, cutOff) { var shadows = [], i, shadow, element = this.element, strokeWidth, shadowWidth, shadowElementOpacity, // compensate for inverted plot area transform; if (shadowOptions) { shadowWidth = pick(shadowOptions.width, 3); shadowElementOpacity = (shadowOptions.opacity || 0.15) / shadowWidth; transform = this.parentInverted ? '(-1,-1)' : '(' + pick(shadowOptions.offsetX, 1) + ', ' + pick(shadowOptions.offsetY, 1) + ')'; for (i = 1; i <= shadowWidth; i++) { shadow = element.cloneNode(0); strokeWidth = (shadowWidth * 2) + 1 - (2 * i); attr(shadow, { 'isShadow': 'true', 'stroke': shadowOptions.color || 'black', 'stroke-opacity': shadowElementOpacity * i, 'stroke-width': strokeWidth, 'transform': 'translate' + transform, 'fill': NONE }); if (cutOff) { attr(shadow, 'height', mathMax(attr(shadow, 'height') - strokeWidth, 0)); shadow.cutHeight = strokeWidth; } if (group) { group.element.appendChild(shadow); } else { element.parentNode.insertBefore(shadow, element); } shadows.push(shadow); } this.shadows = shadows; } return this; }, xGetter: function (key) { if (this.element.nodeName === 'circle') { key = { x: 'cx', y: 'cy' }[key] || key; } return this._defaultGetter(key); }, /** * Get the current value of an attribute or pseudo attribute, used mainly * for animation. */ _defaultGetter: function (key) { var ret = pick(this[key], this.element ? this.element.getAttribute(key) : null, 0); if (/^[\-0-9\.]+$/.test(ret)) { // is numerical ret = parseFloat(ret); } return ret; }, dSetter: function (value, key, element) { if (value && value.join) { // join path value = value.join(' '); } if (/(NaN| {2}|^$)/.test(value)) { value = 'M 0 0'; } element.setAttribute(key, value); this[key] = value; }, dashstyleSetter: function (value) { var i; value = value && value.toLowerCase(); if (value) { value = value .replace('shortdashdotdot', '3,1,1,1,1,1,') .replace('shortdashdot', '3,1,1,1') .replace('shortdot', '1,1,') .replace('shortdash', '3,1,') .replace('longdash', '8,3,') .replace(/dot/g, '1,3,') .replace('dash', '4,3,') .replace(/,$/, '') .split(','); // ending comma i = value.length; while (i--) { value[i] = pInt(value[i]) * this['stroke-width']; } value = value.join(',') .replace('NaN', 'none'); // #3226 this.element.setAttribute('stroke-dasharray', value); } }, alignSetter: function (value) { this.element.setAttribute('text-anchor', { left: 'start', center: 'middle', right: 'end' }[value]); }, opacitySetter: function (value, key, element) { this[key] = value; element.setAttribute(key, value); }, titleSetter: function (value) { var titleNode = this.element.getElementsByTagName('title')[0]; if (!titleNode) { titleNode = doc.createElementNS(SVG_NS, 'title'); this.element.appendChild(titleNode); } titleNode.appendChild( doc.createTextNode( (String(pick(value), '')).replace(/<[^>]*>/g, '') // #3276, #3895 ) ); }, textSetter: function (value) { if (value !== this.textStr) { // Delete bBox memo when the text changes delete this.bBox; this.textStr = value; if (this.added) { this.renderer.buildText(this); } } }, fillSetter: function (value, key, element) { if (typeof value === 'string') { element.setAttribute(key, value); } else if (value) { this.colorGradient(value, key, element); } }, visibilitySetter: function (value, key, element) { // IE9-11 doesn't handle visibilty:inherit well, so we remove the attribute instead (#2881, #3909) if (value === 'inherit') { element.removeAttribute(key); } else { element.setAttribute(key, value); } }, zIndexSetter: function (value, key) { var renderer = this.renderer, parentGroup = this.parentGroup, parentWrapper = parentGroup || renderer, parentNode = parentWrapper.element || renderer.box, childNodes, otherElement, otherZIndex, element = this.element, inserted, run = this.added, i; if (defined(value)) { element.setAttribute(key, value); // So we can read it for other elements in the group value = +value; if (this[key] === value) { // Only update when needed (#3865) run = false; } this[key] = value; } // Insert according to this and other elements' zIndex. Before .add() is called, // nothing is done. Then on add, or by later calls to zIndexSetter, the node // is placed on the right place in the DOM. if (run) { value = this.zIndex; if (value && parentGroup) { parentGroup.handleZ = true; } childNodes = parentNode.childNodes; for (i = 0; i < childNodes.length && !inserted; i++) { otherElement = childNodes[i]; otherZIndex = attr(otherElement, 'zIndex'); if (otherElement !== element && ( // Insert before the first element with a higher zIndex pInt(otherZIndex) > value || // If no zIndex given, insert before the first element with a zIndex (!defined(value) && defined(otherZIndex)) )) { parentNode.insertBefore(element, otherElement); inserted = true; } } if (!inserted) { parentNode.appendChild(element); } } return inserted; }, _defaultSetter: function (value, key, element) { element.setAttribute(key, value); } }; // Some shared setters and getters SVGElement.prototype.yGetter = SVGElement.prototype.xGetter; SVGElement.prototype.translateXSetter = SVGElement.prototype.translateYSetter = SVGElement.prototype.rotationSetter = SVGElement.prototype.verticalAlignSetter = SVGElement.prototype.scaleXSetter = SVGElement.prototype.scaleYSetter = function (value, key) { this[key] = value; this.doTransform = true; }; // WebKit and Batik have problems with a stroke-width of zero, so in this case we remove the // stroke attribute altogether. #1270, #1369, #3065, #3072. SVGElement.prototype['stroke-widthSetter'] = SVGElement.prototype.strokeSetter = function (value, key, element) { this[key] = value; // Only apply the stroke attribute if the stroke width is defined and larger than 0 if (this.stroke && this['stroke-width']) { this.strokeWidth = this['stroke-width']; SVGElement.prototype.fillSetter.call(this, this.stroke, 'stroke', element); // use prototype as instance may be overridden element.setAttribute('stroke-width', this['stroke-width']); this.hasStroke = true; } else if (key === 'stroke-width' && value === 0 && this.hasStroke) { element.removeAttribute('stroke'); this.hasStroke = false; } }; /** * The default SVG renderer */ var SVGRenderer = function () { this.init.apply(this, arguments); }; SVGRenderer.prototype = { Element: SVGElement, /** * Initialize the SVGRenderer * @param {Object} container * @param {Number} width * @param {Number} height * @param {Boolean} forExport */ init: function (container, width, height, style, forExport) { var renderer = this, loc = location, boxWrapper, element, desc; boxWrapper = renderer.createElement('svg') .attr({ version: '1.1' }) .css(this.getStyle(style)); element = boxWrapper.element; container.appendChild(element); // For browsers other than IE, add the namespace attribute (#1978) if (container.innerHTML.indexOf('xmlns') === -1) { attr(element, 'xmlns', SVG_NS); } // object properties renderer.isSVG = true; renderer.box = element; renderer.boxWrapper = boxWrapper; renderer.alignedObjects = []; // Page url used for internal references. #24, #672, #1070 renderer.url = (isFirefox || isWebKit) && doc.getElementsByTagName('base').length ? loc.href .replace(/#.*?$/, '') // remove the hash .replace(/([\('\)])/g, '\\$1') // escape parantheses and quotes .replace(/ /g, '%20') : // replace spaces (needed for Safari only) ''; // Add description desc = this.createElement('desc').add(); desc.element.appendChild(doc.createTextNode('Created with ' + PRODUCT + ' ' + VERSION)); renderer.defs = this.createElement('defs').add(); renderer.forExport = forExport; renderer.gradients = {}; // Object where gradient SvgElements are stored renderer.cache = {}; // Cache for numerical bounding boxes renderer.setSize(width, height, false); // Issue 110 workaround: // In Firefox, if a div is positioned by percentage, its pixel position may land // between pixels. The container itself doesn't display this, but an SVG element // inside this container will be drawn at subpixel precision. In order to draw // sharp lines, this must be compensated for. This doesn't seem to work inside // iframes though (like in jsFiddle). var subPixelFix, rect; if (isFirefox && container.getBoundingClientRect) { renderer.subPixelFix = subPixelFix = function () { css(container, { left: 0, top: 0 }); rect = container.getBoundingClientRect(); css(container, { left: (mathCeil(rect.left) - rect.left) + PX, top: (mathCeil(rect.top) - rect.top) + PX }); }; // run the fix now subPixelFix(); // run it on resize addEvent(win, 'resize', subPixelFix); } }, getStyle: function (style) { return (this.style = extend({ fontFamily: '"Lucida Grande", "Lucida Sans Unicode", Arial, Helvetica, sans-serif', // default font fontSize: '12px' }, style)); }, /** * Detect whether the renderer is hidden. This happens when one of the parent elements * has display: none. #608. */ isHidden: function () { return !this.boxWrapper.getBBox().width; }, /** * Destroys the renderer and its allocated members. */ destroy: function () { var renderer = this, rendererDefs = renderer.defs; renderer.box = null; renderer.boxWrapper = renderer.boxWrapper.destroy(); // Call destroy on all gradient elements destroyObjectProperties(renderer.gradients || {}); renderer.gradients = null; // Defs are null in VMLRenderer // Otherwise, destroy them here. if (rendererDefs) { renderer.defs = rendererDefs.destroy(); } // Remove sub pixel fix handler // We need to check that there is a handler, otherwise all functions that are registered for event 'resize' are removed // See issue #982 if (renderer.subPixelFix) { removeEvent(win, 'resize', renderer.subPixelFix); } renderer.alignedObjects = null; return null; }, /** * Create a wrapper for an SVG element * @param {Object} nodeName */ createElement: function (nodeName) { var wrapper = new this.Element(); wrapper.init(this, nodeName); return wrapper; }, /** * Dummy function for use in canvas renderer */ draw: function () {}, /** * Parse a simple HTML string into SVG tspans * * @param {Object} textNode The parent text SVG node */ buildText: function (wrapper) { var textNode = wrapper.element, renderer = this, forExport = renderer.forExport, textStr = pick(wrapper.textStr, '').toString(), hasMarkup = textStr.indexOf('<') !== -1, lines, childNodes = textNode.childNodes, styleRegex, hrefRegex, parentX = attr(textNode, 'x'), textStyles = wrapper.styles, width = wrapper.textWidth, textLineHeight = textStyles && textStyles.lineHeight, textShadow = textStyles && textStyles.textShadow, ellipsis = textStyles && textStyles.textOverflow === 'ellipsis', i = childNodes.length, tempParent = width && !wrapper.added && this.box, getLineHeight = function (tspan) { return textLineHeight ? pInt(textLineHeight) : renderer.fontMetrics( /(px|em)$/.test(tspan && tspan.style.fontSize) ? tspan.style.fontSize : ((textStyles && textStyles.fontSize) || renderer.style.fontSize || 12), tspan ).h; }, unescapeAngleBrackets = function (inputStr) { return inputStr.replace(/&lt;/g, '<').replace(/&gt;/g, '>'); }; /// remove old text while (i--) { textNode.removeChild(childNodes[i]); } // Skip tspans, add text directly to text node. The forceTSpan is a hook // used in text outline hack. if (!hasMarkup && !textShadow && !ellipsis && textStr.indexOf(' ') === -1) { textNode.appendChild(doc.createTextNode(unescapeAngleBrackets(textStr))); return; // Complex strings, add more logic } else { styleRegex = /<.*style="([^"]+)".*>/; hrefRegex = /<.*href="(http[^"]+)".*>/; if (tempParent) { tempParent.appendChild(textNode); // attach it to the DOM to read offset width } if (hasMarkup) { lines = textStr .replace(/<(b|strong)>/g, '<span style="font-weight:bold">') .replace(/<(i|em)>/g, '<span style="font-style:italic">') .replace(/<a/g, '<span') .replace(/<\/(b|strong|i|em|a)>/g, '</span>') .split(/<br.*?>/g); } else { lines = [textStr]; } // remove empty line at end if (lines[lines.length - 1] === '') { lines.pop(); } // build the lines each(lines, function (line, lineNo) { var spans, spanNo = 0; line = line.replace(/<span/g, '|||<span').replace(/<\/span>/g, '</span>|||'); spans = line.split('|||'); each(spans, function (span) { if (span !== '' || spans.length === 1) { var attributes = {}, tspan = doc.createElementNS(SVG_NS, 'tspan'), spanStyle; // #390 if (styleRegex.test(span)) { spanStyle = span.match(styleRegex)[1].replace(/(;| |^)color([ :])/, '$1fill$2'); attr(tspan, 'style', spanStyle); } if (hrefRegex.test(span) && !forExport) { // Not for export - #1529 attr(tspan, 'onclick', 'location.href=\"' + span.match(hrefRegex)[1] + '\"'); css(tspan, { cursor: 'pointer' }); } span = unescapeAngleBrackets(span.replace(/<(.|\n)*?>/g, '') || ' '); // Nested tags aren't supported, and cause crash in Safari (#1596) if (span !== ' ') { // add the text node tspan.appendChild(doc.createTextNode(span)); if (!spanNo) { // first span in a line, align it to the left if (lineNo && parentX !== null) { attributes.x = parentX; } } else { attributes.dx = 0; // #16 } // add attributes attr(tspan, attributes); // Append it textNode.appendChild(tspan); // first span on subsequent line, add the line height if (!spanNo && lineNo) { // allow getting the right offset height in exporting in IE if (!hasSVG && forExport) { css(tspan, { display: 'block' }); } // Set the line height based on the font size of either // the text element or the tspan element attr( tspan, 'dy', getLineHeight(tspan) ); } /*if (width) { renderer.breakText(wrapper, width); }*/ // Check width and apply soft breaks or ellipsis if (width) { var words = span.replace(/([^\^])-/g, '$1- ').split(' '), // #1273 hasWhiteSpace = spans.length > 1 || lineNo || (words.length > 1 && textStyles.whiteSpace !== 'nowrap'), tooLong, wasTooLong, actualWidth, rest = [], dy = getLineHeight(tspan), softLineNo = 1, rotation = wrapper.rotation, wordStr = span, // for ellipsis cursor = wordStr.length, // binary search cursor bBox; while ((hasWhiteSpace || ellipsis) && (words.length || rest.length)) { wrapper.rotation = 0; // discard rotation when computing box bBox = wrapper.getBBox(true); actualWidth = bBox.width; // Old IE cannot measure the actualWidth for SVG elements (#2314) if (!hasSVG && renderer.forExport) { actualWidth = renderer.measureSpanWidth(tspan.firstChild.data, wrapper.styles); } tooLong = actualWidth > width; // For ellipsis, do a binary search for the correct string length if (wasTooLong === undefined) { wasTooLong = tooLong; // First time } if (ellipsis && wasTooLong) { cursor /= 2; if (wordStr === '' || (!tooLong && cursor < 0.5)) { words = []; // All ok, break out } else { if (tooLong) { wasTooLong = true; } wordStr = span.substring(0, wordStr.length + (tooLong ? -1 : 1) * mathCeil(cursor)); words = [wordStr + (width > 3 ? '\u2026' : '')]; tspan.removeChild(tspan.firstChild); } // Looping down, this is the first word sequence that is not too long, // so we can move on to build the next line. } else if (!tooLong || words.length === 1) { words = rest; rest = []; if (words.length) { softLineNo++; tspan = doc.createElementNS(SVG_NS, 'tspan'); attr(tspan, { dy: dy, x: parentX }); if (spanStyle) { // #390 attr(tspan, 'style', spanStyle); } textNode.appendChild(tspan); } if (actualWidth > width) { // a single word is pressing it out width = actualWidth; } } else { // append to existing line tspan tspan.removeChild(tspan.firstChild); rest.unshift(words.pop()); } if (words.length) { tspan.appendChild(doc.createTextNode(words.join(' ').replace(/- /g, '-'))); } } if (wasTooLong) { wrapper.attr('title', wrapper.textStr); } wrapper.rotation = rotation; } spanNo++; } } }); }); if (tempParent) { tempParent.removeChild(textNode); // attach it to the DOM to read offset width } // Apply the text shadow if (textShadow && wrapper.applyTextShadow) { wrapper.applyTextShadow(textShadow); } } }, /* breakText: function (wrapper, width) { var bBox = wrapper.getBBox(), node = wrapper.element, textLength = node.textContent.length, pos = mathRound(width * textLength / bBox.width), // try this position first, based on average character width increment = 0, finalPos; if (bBox.width > width) { while (finalPos === undefined) { textLength = node.getSubStringLength(0, pos); if (textLength <= width) { if (increment === -1) { finalPos = pos; } else { increment = 1; } } else { if (increment === 1) { finalPos = pos - 1; } else { increment = -1; } } pos += increment; } } console.log(finalPos, node.getSubStringLength(0, finalPos)) }, */ /** * Returns white for dark colors and black for bright colors */ getContrast: function (color) { color = Color(color).rgba; return color[0] + color[1] + color[2] > 384 ? '#000000' : '#FFFFFF'; }, /** * Create a button with preset states * @param {String} text * @param {Number} x * @param {Number} y * @param {Function} callback * @param {Object} normalState * @param {Object} hoverState * @param {Object} pressedState */ button: function (text, x, y, callback, normalState, hoverState, pressedState, disabledState, shape) { var label = this.label(text, x, y, shape, null, null, null, null, 'button'), curState = 0, stateOptions, stateStyle, normalStyle, hoverStyle, pressedStyle, disabledStyle, verticalGradient = { x1: 0, y1: 0, x2: 0, y2: 1 }; // Normal state - prepare the attributes normalState = merge({ 'stroke-width': 1, stroke: '#CCCCCC', fill: { linearGradient: verticalGradient, stops: [ [0, '#FEFEFE'], [1, '#F6F6F6'] ] }, r: 2, padding: 5, style: { color: 'black' } }, normalState); normalStyle = normalState.style; delete normalState.style; // Hover state hoverState = merge(normalState, { stroke: '#68A', fill: { linearGradient: verticalGradient, stops: [ [0, '#FFF'], [1, '#ACF'] ] } }, hoverState); hoverStyle = hoverState.style; delete hoverState.style; // Pressed state pressedState = merge(normalState, { stroke: '#68A', fill: { linearGradient: verticalGradient, stops: [ [0, '#9BD'], [1, '#CDF'] ] } }, pressedState); pressedStyle = pressedState.style; delete pressedState.style; // Disabled state disabledState = merge(normalState, { style: { color: '#CCC' } }, disabledState); disabledStyle = disabledState.style; delete disabledState.style; // Add the events. IE9 and IE10 need mouseover and mouseout to funciton (#667). addEvent(label.element, isIE ? 'mouseover' : 'mouseenter', function () { if (curState !== 3) { label.attr(hoverState) .css(hoverStyle); } }); addEvent(label.element, isIE ? 'mouseout' : 'mouseleave', function () { if (curState !== 3) { stateOptions = [normalState, hoverState, pressedState][curState]; stateStyle = [normalStyle, hoverStyle, pressedStyle][curState]; label.attr(stateOptions) .css(stateStyle); } }); label.setState = function (state) { label.state = curState = state; if (!state) { label.attr(normalState) .css(normalStyle); } else if (state === 2) { label.attr(pressedState) .css(pressedStyle); } else if (state === 3) { label.attr(disabledState) .css(disabledStyle); } }; return label .on('click', function (e) { if (curState !== 3) { callback.call(label, e); } }) .attr(normalState) .css(extend({ cursor: 'default' }, normalStyle)); }, /** * Make a straight line crisper by not spilling out to neighbour pixels * @param {Array} points * @param {Number} width */ crispLine: function (points, width) { // points format: [M, 0, 0, L, 100, 0] // normalize to a crisp line if (points[1] === points[4]) { // Substract due to #1129. Now bottom and left axis gridlines behave the same. points[1] = points[4] = mathRound(points[1]) - (width % 2 / 2); } if (points[2] === points[5]) { points[2] = points[5] = mathRound(points[2]) + (width % 2 / 2); } return points; }, /** * Draw a path * @param {Array} path An SVG path in array form */ path: function (path) { var attr = { fill: NONE }; if (isArray(path)) { attr.d = path; } else if (isObject(path)) { // attributes extend(attr, path); } return this.createElement('path').attr(attr); }, /** * Draw and return an SVG circle * @param {Number} x The x position * @param {Number} y The y position * @param {Number} r The radius */ circle: function (x, y, r) { var attr = isObject(x) ? x : { x: x, y: y, r: r }, wrapper = this.createElement('circle'); wrapper.xSetter = function (value) { this.element.setAttribute('cx', value); }; wrapper.ySetter = function (value) { this.element.setAttribute('cy', value); }; return wrapper.attr(attr); }, /** * Draw and return an arc * @param {Number} x X position * @param {Number} y Y position * @param {Number} r Radius * @param {Number} innerR Inner radius like used in donut charts * @param {Number} start Starting angle * @param {Number} end Ending angle */ arc: function (x, y, r, innerR, start, end) { var arc; if (isObject(x)) { y = x.y; r = x.r; innerR = x.innerR; start = x.start; end = x.end; x = x.x; } // Arcs are defined as symbols for the ability to set // attributes in attr and animate arc = this.symbol('arc', x || 0, y || 0, r || 0, r || 0, { innerR: innerR || 0, start: start || 0, end: end || 0 }); arc.r = r; // #959 return arc; }, /** * Draw and return a rectangle * @param {Number} x Left position * @param {Number} y Top position * @param {Number} width * @param {Number} height * @param {Number} r Border corner radius * @param {Number} strokeWidth A stroke width can be supplied to allow crisp drawing */ rect: function (x, y, width, height, r, strokeWidth) { r = isObject(x) ? x.r : r; var wrapper = this.createElement('rect'), attribs = isObject(x) ? x : x === UNDEFINED ? {} : { x: x, y: y, width: mathMax(width, 0), height: mathMax(height, 0) }; if (strokeWidth !== UNDEFINED) { attribs.strokeWidth = strokeWidth; attribs = wrapper.crisp(attribs); } if (r) { attribs.r = r; } wrapper.rSetter = function (value) { attr(this.element, { rx: value, ry: value }); }; return wrapper.attr(attribs); }, /** * Resize the box and re-align all aligned elements * @param {Object} width * @param {Object} height * @param {Boolean} animate * */ setSize: function (width, height, animate) { var renderer = this, alignedObjects = renderer.alignedObjects, i = alignedObjects.length; renderer.width = width; renderer.height = height; renderer.boxWrapper[pick(animate, true) ? 'animate' : 'attr']({ width: width, height: height }); while (i--) { alignedObjects[i].align(); } }, /** * Create a group * @param {String} name The group will be given a class name of 'highcharts-{name}'. * This can be used for styling and scripting. */ g: function (name) { var elem = this.createElement('g'); return defined(name) ? elem.attr({ 'class': PREFIX + name }) : elem; }, /** * Display an image * @param {String} src * @param {Number} x * @param {Number} y * @param {Number} width * @param {Number} height */ image: function (src, x, y, width, height) { var attribs = { preserveAspectRatio: NONE }, elemWrapper; // optional properties if (arguments.length > 1) { extend(attribs, { x: x, y: y, width: width, height: height }); } elemWrapper = this.createElement('image').attr(attribs); // set the href in the xlink namespace if (elemWrapper.element.setAttributeNS) { elemWrapper.element.setAttributeNS('http://www.w3.org/1999/xlink', 'href', src); } else { // could be exporting in IE // using href throws "not supported" in ie7 and under, requries regex shim to fix later elemWrapper.element.setAttribute('hc-svg-href', src); } return elemWrapper; }, /** * Draw a symbol out of pre-defined shape paths from the namespace 'symbol' object. * * @param {Object} symbol * @param {Object} x * @param {Object} y * @param {Object} radius * @param {Object} options */ symbol: function (symbol, x, y, width, height, options) { var obj, // get the symbol definition function symbolFn = this.symbols[symbol], // check if there's a path defined for this symbol path = symbolFn && symbolFn( mathRound(x), mathRound(y), width, height, options ), imageElement, imageRegex = /^url\((.*?)\)$/, imageSrc, imageSize, centerImage; if (path) { obj = this.path(path); // expando properties for use in animate and attr extend(obj, { symbolName: symbol, x: x, y: y, width: width, height: height }); if (options) { extend(obj, options); } // image symbols } else if (imageRegex.test(symbol)) { // On image load, set the size and position centerImage = function (img, size) { if (img.element) { // it may be destroyed in the meantime (#1390) img.attr({ width: size[0], height: size[1] }); if (!img.alignByTranslate) { // #185 img.translate( mathRound((width - size[0]) / 2), // #1378 mathRound((height - size[1]) / 2) ); } } }; imageSrc = symbol.match(imageRegex)[1]; imageSize = symbolSizes[imageSrc] || (options && options.width && options.height && [options.width, options.height]); // Ireate the image synchronously, add attribs async obj = this.image(imageSrc) .attr({ x: x, y: y }); obj.isImg = true; if (imageSize) { centerImage(obj, imageSize); } else { // Initialize image to be 0 size so export will still function if there's no cached sizes. obj.attr({ width: 0, height: 0 }); // Create a dummy JavaScript image to get the width and height. Due to a bug in IE < 8, // the created element must be assigned to a variable in order to load (#292). imageElement = createElement('img', { onload: function () { centerImage(obj, symbolSizes[imageSrc] = [this.width, this.height]); }, src: imageSrc }); } } return obj; }, /** * An extendable collection of functions for defining symbol paths. */ symbols: { 'circle': function (x, y, w, h) { var cpw = 0.166 * w; return [ M, x + w / 2, y, 'C', x + w + cpw, y, x + w + cpw, y + h, x + w / 2, y + h, 'C', x - cpw, y + h, x - cpw, y, x + w / 2, y, 'Z' ]; }, 'square': function (x, y, w, h) { return [ M, x, y, L, x + w, y, x + w, y + h, x, y + h, 'Z' ]; }, 'triangle': function (x, y, w, h) { return [ M, x + w / 2, y, L, x + w, y + h, x, y + h, 'Z' ]; }, 'triangle-down': function (x, y, w, h) { return [ M, x, y, L, x + w, y, x + w / 2, y + h, 'Z' ]; }, 'diamond': function (x, y, w, h) { return [ M, x + w / 2, y, L, x + w, y + h / 2, x + w / 2, y + h, x, y + h / 2, 'Z' ]; }, 'arc': function (x, y, w, h, options) { var start = options.start, radius = options.r || w || h, end = options.end - 0.001, // to prevent cos and sin of start and end from becoming equal on 360 arcs (related: #1561) innerRadius = options.innerR, open = options.open, cosStart = mathCos(start), sinStart = mathSin(start), cosEnd = mathCos(end), sinEnd = mathSin(end), longArc = options.end - start < mathPI ? 0 : 1; return [ M, x + radius * cosStart, y + radius * sinStart, 'A', // arcTo radius, // x radius radius, // y radius 0, // slanting longArc, // long or short arc 1, // clockwise x + radius * cosEnd, y + radius * sinEnd, open ? M : L, x + innerRadius * cosEnd, y + innerRadius * sinEnd, 'A', // arcTo innerRadius, // x radius innerRadius, // y radius 0, // slanting longArc, // long or short arc 0, // clockwise x + innerRadius * cosStart, y + innerRadius * sinStart, open ? '' : 'Z' // close ]; }, /** * Callout shape used for default tooltips, also used for rounded rectangles in VML */ callout: function (x, y, w, h, options) { var arrowLength = 6, halfDistance = 6, r = mathMin((options && options.r) || 0, w, h), safeDistance = r + halfDistance, anchorX = options && options.anchorX, anchorY = options && options.anchorY, path; path = [ 'M', x + r, y, 'L', x + w - r, y, // top side 'C', x + w, y, x + w, y, x + w, y + r, // top-right corner 'L', x + w, y + h - r, // right side 'C', x + w, y + h, x + w, y + h, x + w - r, y + h, // bottom-right corner 'L', x + r, y + h, // bottom side 'C', x, y + h, x, y + h, x, y + h - r, // bottom-left corner 'L', x, y + r, // left side 'C', x, y, x, y, x + r, y // top-right corner ]; if (anchorX && anchorX > w && anchorY > y + safeDistance && anchorY < y + h - safeDistance) { // replace right side path.splice(13, 3, 'L', x + w, anchorY - halfDistance, x + w + arrowLength, anchorY, x + w, anchorY + halfDistance, x + w, y + h - r ); } else if (anchorX && anchorX < 0 && anchorY > y + safeDistance && anchorY < y + h - safeDistance) { // replace left side path.splice(33, 3, 'L', x, anchorY + halfDistance, x - arrowLength, anchorY, x, anchorY - halfDistance, x, y + r ); } else if (anchorY && anchorY > h && anchorX > x + safeDistance && anchorX < x + w - safeDistance) { // replace bottom path.splice(23, 3, 'L', anchorX + halfDistance, y + h, anchorX, y + h + arrowLength, anchorX - halfDistance, y + h, x + r, y + h ); } else if (anchorY && anchorY < 0 && anchorX > x + safeDistance && anchorX < x + w - safeDistance) { // replace top path.splice(3, 3, 'L', anchorX - halfDistance, y, anchorX, y - arrowLength, anchorX + halfDistance, y, w - r, y ); } return path; } }, /** * Define a clipping rectangle * @param {String} id * @param {Number} x * @param {Number} y * @param {Number} width * @param {Number} height */ clipRect: function (x, y, width, height) { var wrapper, id = PREFIX + idCounter++, clipPath = this.createElement('clipPath').attr({ id: id }).add(this.defs); wrapper = this.rect(x, y, width, height, 0).add(clipPath); wrapper.id = id; wrapper.clipPath = clipPath; wrapper.count = 0; return wrapper; }, /** * Add text to the SVG object * @param {String} str * @param {Number} x Left position * @param {Number} y Top position * @param {Boolean} useHTML Use HTML to render the text */ text: function (str, x, y, useHTML) { // declare variables var renderer = this, fakeSVG = useCanVG || (!hasSVG && renderer.forExport), wrapper, attr = {}; if (useHTML && !renderer.forExport) { return renderer.html(str, x, y); } attr.x = Math.round(x || 0); // X is always needed for line-wrap logic if (y) { attr.y = Math.round(y); } if (str || str === 0) { attr.text = str; } wrapper = renderer.createElement('text') .attr(attr); // Prevent wrapping from creating false offsetWidths in export in legacy IE (#1079, #1063) if (fakeSVG) { wrapper.css({ position: ABSOLUTE }); } if (!useHTML) { wrapper.xSetter = function (value, key, element) { var tspans = element.getElementsByTagName('tspan'), tspan, parentVal = element.getAttribute(key), i; for (i = 0; i < tspans.length; i++) { tspan = tspans[i]; // If the x values are equal, the tspan represents a linebreak if (tspan.getAttribute(key) === parentVal) { tspan.setAttribute(key, value); } } element.setAttribute(key, value); }; } return wrapper; }, /** * Utility to return the baseline offset and total line height from the font size */ fontMetrics: function (fontSize, elem) { var lineHeight, baseline, style; fontSize = fontSize || this.style.fontSize; if (elem && win.getComputedStyle) { elem = elem.element || elem; // SVGElement style = win.getComputedStyle(elem, ""); fontSize = style && style.fontSize; // #4309, the style doesn't exist inside a hidden iframe in Firefox } fontSize = /px/.test(fontSize) ? pInt(fontSize) : /em/.test(fontSize) ? parseFloat(fontSize) * 12 : 12; // Empirical values found by comparing font size and bounding box height. // Applies to the default font family. http://jsfiddle.net/highcharts/7xvn7/ lineHeight = fontSize < 24 ? fontSize + 3 : mathRound(fontSize * 1.2); baseline = mathRound(lineHeight * 0.8); return { h: lineHeight, b: baseline, f: fontSize }; }, /** * Correct X and Y positioning of a label for rotation (#1764) */ rotCorr: function (baseline, rotation, alterY) { var y = baseline; if (rotation && alterY) { y = mathMax(y * mathCos(rotation * deg2rad), 4); } return { x: (-baseline / 3) * mathSin(rotation * deg2rad), y: y }; }, /** * Add a label, a text item that can hold a colored or gradient background * as well as a border and shadow. * @param {string} str * @param {Number} x * @param {Number} y * @param {String} shape * @param {Number} anchorX In case the shape has a pointer, like a flag, this is the * coordinates it should be pinned to * @param {Number} anchorY * @param {Boolean} baseline Whether to position the label relative to the text baseline, * like renderer.text, or to the upper border of the rectangle. * @param {String} className Class name for the group */ label: function (str, x, y, shape, anchorX, anchorY, useHTML, baseline, className) { var renderer = this, wrapper = renderer.g(className), text = renderer.text('', 0, 0, useHTML) .attr({ zIndex: 1 }), //.add(wrapper), box, bBox, alignFactor = 0, padding = 3, paddingLeft = 0, width, height, wrapperX, wrapperY, crispAdjust = 0, deferredAttr = {}, baselineOffset, needsBox; /** * This function runs after the label is added to the DOM (when the bounding box is * available), and after the text of the label is updated to detect the new bounding * box and reflect it in the border box. */ function updateBoxSize() { var boxX, boxY, style = text.element.style; bBox = (width === undefined || height === undefined || wrapper.styles.textAlign) && defined(text.textStr) && text.getBBox(); //#3295 && 3514 box failure when string equals 0 wrapper.width = (width || bBox.width || 0) + 2 * padding + paddingLeft; wrapper.height = (height || bBox.height || 0) + 2 * padding; // update the label-scoped y offset baselineOffset = padding + renderer.fontMetrics(style && style.fontSize, text).b; if (needsBox) { // create the border box if it is not already present if (!box) { boxX = mathRound(-alignFactor * padding) + crispAdjust; boxY = (baseline ? -baselineOffset : 0) + crispAdjust; wrapper.box = box = shape ? renderer.symbol(shape, boxX, boxY, wrapper.width, wrapper.height, deferredAttr) : renderer.rect(boxX, boxY, wrapper.width, wrapper.height, 0, deferredAttr[STROKE_WIDTH]); if (!box.isImg) { // #4324, fill "none" causes it to be ignored by mouse events in IE box.attr('fill', NONE); } box.add(wrapper); } // apply the box attributes if (!box.isImg) { // #1630 box.attr(extend({ width: mathRound(wrapper.width), height: mathRound(wrapper.height) }, deferredAttr)); } deferredAttr = null; } } /** * This function runs after setting text or padding, but only if padding is changed */ function updateTextPadding() { var styles = wrapper.styles, textAlign = styles && styles.textAlign, x = paddingLeft + padding * (1 - alignFactor), y; // determin y based on the baseline y = baseline ? 0 : baselineOffset; // compensate for alignment if (defined(width) && bBox && (textAlign === 'center' || textAlign === 'right')) { x += { center: 0.5, right: 1 }[textAlign] * (width - bBox.width); } // update if anything changed if (x !== text.x || y !== text.y) { text.attr('x', x); if (y !== UNDEFINED) { text.attr('y', y); } } // record current values text.x = x; text.y = y; } /** * Set a box attribute, or defer it if the box is not yet created * @param {Object} key * @param {Object} value */ function boxAttr(key, value) { if (box) { box.attr(key, value); } else { deferredAttr[key] = value; } } /** * After the text element is added, get the desired size of the border box * and add it before the text in the DOM. */ wrapper.onAdd = function () { text.add(wrapper); wrapper.attr({ text: (str || str === 0) ? str : '', // alignment is available now // #3295: 0 not rendered if given as a value x: x, y: y }); if (box && defined(anchorX)) { wrapper.attr({ anchorX: anchorX, anchorY: anchorY }); } }; /* * Add specific attribute setters. */ // only change local variables wrapper.widthSetter = function (value) { width = value; }; wrapper.heightSetter = function (value) { height = value; }; wrapper.paddingSetter = function (value) { if (defined(value) && value !== padding) { padding = wrapper.padding = value; updateTextPadding(); } }; wrapper.paddingLeftSetter = function (value) { if (defined(value) && value !== paddingLeft) { paddingLeft = value; updateTextPadding(); } }; // change local variable and prevent setting attribute on the group wrapper.alignSetter = function (value) { alignFactor = { left: 0, center: 0.5, right: 1 }[value]; }; // apply these to the box and the text alike wrapper.textSetter = function (value) { if (value !== UNDEFINED) { text.textSetter(value); } updateBoxSize(); updateTextPadding(); }; // apply these to the box but not to the text wrapper['stroke-widthSetter'] = function (value, key) { if (value) { needsBox = true; } crispAdjust = value % 2 / 2; boxAttr(key, value); }; wrapper.strokeSetter = wrapper.fillSetter = wrapper.rSetter = function (value, key) { if (key === 'fill' && value) { needsBox = true; } boxAttr(key, value); }; wrapper.anchorXSetter = function (value, key) { anchorX = value; boxAttr(key, mathRound(value) - crispAdjust - wrapperX); }; wrapper.anchorYSetter = function (value, key) { anchorY = value; boxAttr(key, value - wrapperY); }; // rename attributes wrapper.xSetter = function (value) { wrapper.x = value; // for animation getter if (alignFactor) { value -= alignFactor * ((width || bBox.width) + padding); } wrapperX = mathRound(value); wrapper.attr('translateX', wrapperX); }; wrapper.ySetter = function (value) { wrapperY = wrapper.y = mathRound(value); wrapper.attr('translateY', wrapperY); }; // Redirect certain methods to either the box or the text var baseCss = wrapper.css; return extend(wrapper, { /** * Pick up some properties and apply them to the text instead of the wrapper */ css: function (styles) { if (styles) { var textStyles = {}; styles = merge(styles); // create a copy to avoid altering the original object (#537) each(wrapper.textProps, function (prop) { if (styles[prop] !== UNDEFINED) { textStyles[prop] = styles[prop]; delete styles[prop]; } }); text.css(textStyles); } return baseCss.call(wrapper, styles); }, /** * Return the bounding box of the box, not the group */ getBBox: function () { return { width: bBox.width + 2 * padding, height: bBox.height + 2 * padding, x: bBox.x - padding, y: bBox.y - padding }; }, /** * Apply the shadow to the box */ shadow: function (b) { if (box) { box.shadow(b); } return wrapper; }, /** * Destroy and release memory. */ destroy: function () { // Added by button implementation removeEvent(wrapper.element, 'mouseenter'); removeEvent(wrapper.element, 'mouseleave'); if (text) { text = text.destroy(); } if (box) { box = box.destroy(); } // Call base implementation to destroy the rest SVGElement.prototype.destroy.call(wrapper); // Release local pointers (#1298) wrapper = renderer = updateBoxSize = updateTextPadding = boxAttr = null; } }); } }; // end SVGRenderer // general renderer Renderer = SVGRenderer; // extend SvgElement for useHTML option extend(SVGElement.prototype, { /** * Apply CSS to HTML elements. This is used in text within SVG rendering and * by the VML renderer */ htmlCss: function (styles) { var wrapper = this, element = wrapper.element, textWidth = styles && element.tagName === 'SPAN' && styles.width; if (textWidth) { delete styles.width; wrapper.textWidth = textWidth; wrapper.updateTransform(); } if (styles && styles.textOverflow === 'ellipsis') { styles.whiteSpace = 'nowrap'; styles.overflow = 'hidden'; } wrapper.styles = extend(wrapper.styles, styles); css(wrapper.element, styles); return wrapper; }, /** * VML and useHTML method for calculating the bounding box based on offsets * @param {Boolean} refresh Whether to force a fresh value from the DOM or to * use the cached value * * @return {Object} A hash containing values for x, y, width and height */ htmlGetBBox: function () { var wrapper = this, element = wrapper.element; // faking getBBox in exported SVG in legacy IE // faking getBBox in exported SVG in legacy IE (is this a duplicate of the fix for #1079?) if (element.nodeName === 'text') { element.style.position = ABSOLUTE; } return { x: element.offsetLeft, y: element.offsetTop, width: element.offsetWidth, height: element.offsetHeight }; }, /** * VML override private method to update elements based on internal * properties based on SVG transform */ htmlUpdateTransform: function () { // aligning non added elements is expensive if (!this.added) { this.alignOnAdd = true; return; } var wrapper = this, renderer = wrapper.renderer, elem = wrapper.element, translateX = wrapper.translateX || 0, translateY = wrapper.translateY || 0, x = wrapper.x || 0, y = wrapper.y || 0, align = wrapper.textAlign || 'left', alignCorrection = { left: 0, center: 0.5, right: 1 }[align], shadows = wrapper.shadows, styles = wrapper.styles; // apply translate css(elem, { marginLeft: translateX, marginTop: translateY }); if (shadows) { // used in labels/tooltip each(shadows, function (shadow) { css(shadow, { marginLeft: translateX + 1, marginTop: translateY + 1 }); }); } // apply inversion if (wrapper.inverted) { // wrapper is a group each(elem.childNodes, function (child) { renderer.invertChild(child, elem); }); } if (elem.tagName === 'SPAN') { var width, rotation = wrapper.rotation, baseline, textWidth = pInt(wrapper.textWidth), currentTextTransform = [rotation, align, elem.innerHTML, wrapper.textWidth, wrapper.textAlign].join(','); if (currentTextTransform !== wrapper.cTT) { // do the calculations and DOM access only if properties changed baseline = renderer.fontMetrics(elem.style.fontSize).b; // Renderer specific handling of span rotation if (defined(rotation)) { wrapper.setSpanRotation(rotation, alignCorrection, baseline); } width = pick(wrapper.elemWidth, elem.offsetWidth); // Update textWidth if (width > textWidth && /[ \-]/.test(elem.textContent || elem.innerText)) { // #983, #1254 css(elem, { width: textWidth + PX, display: 'block', whiteSpace: (styles && styles.whiteSpace) || 'normal' // #3331 }); width = textWidth; } wrapper.getSpanCorrection(width, baseline, alignCorrection, rotation, align); } // apply position with correction css(elem, { left: (x + (wrapper.xCorr || 0)) + PX, top: (y + (wrapper.yCorr || 0)) + PX }); // force reflow in webkit to apply the left and top on useHTML element (#1249) if (isWebKit) { baseline = elem.offsetHeight; // assigned to baseline for JSLint purpose } // record current text transform wrapper.cTT = currentTextTransform; } }, /** * Set the rotation of an individual HTML span */ setSpanRotation: function (rotation, alignCorrection, baseline) { var rotationStyle = {}, cssTransformKey = isIE ? '-ms-transform' : isWebKit ? '-webkit-transform' : isFirefox ? 'MozTransform' : isOpera ? '-o-transform' : ''; rotationStyle[cssTransformKey] = rotationStyle.transform = 'rotate(' + rotation + 'deg)'; rotationStyle[cssTransformKey + (isFirefox ? 'Origin' : '-origin')] = rotationStyle.transformOrigin = (alignCorrection * 100) + '% ' + baseline + 'px'; css(this.element, rotationStyle); }, /** * Get the correction in X and Y positioning as the element is rotated. */ getSpanCorrection: function (width, baseline, alignCorrection) { this.xCorr = -width * alignCorrection; this.yCorr = -baseline; } }); // Extend SvgRenderer for useHTML option. extend(SVGRenderer.prototype, { /** * Create HTML text node. This is used by the VML renderer as well as the SVG * renderer through the useHTML option. * * @param {String} str * @param {Number} x * @param {Number} y */ html: function (str, x, y) { var wrapper = this.createElement('span'), element = wrapper.element, renderer = wrapper.renderer; // Text setter wrapper.textSetter = function (value) { if (value !== element.innerHTML) { delete this.bBox; } element.innerHTML = this.textStr = value; wrapper.htmlUpdateTransform(); }; // Various setters which rely on update transform wrapper.xSetter = wrapper.ySetter = wrapper.alignSetter = wrapper.rotationSetter = function (value, key) { if (key === 'align') { key = 'textAlign'; // Do not overwrite the SVGElement.align method. Same as VML. } wrapper[key] = value; wrapper.htmlUpdateTransform(); }; // Set the default attributes wrapper.attr({ text: str, x: mathRound(x), y: mathRound(y) }) .css({ position: ABSOLUTE, fontFamily: this.style.fontFamily, fontSize: this.style.fontSize }); // Keep the whiteSpace style outside the wrapper.styles collection element.style.whiteSpace = 'nowrap'; // Use the HTML specific .css method wrapper.css = wrapper.htmlCss; // This is specific for HTML within SVG if (renderer.isSVG) { wrapper.add = function (svgGroupWrapper) { var htmlGroup, container = renderer.box.parentNode, parentGroup, parents = []; this.parentGroup = svgGroupWrapper; // Create a mock group to hold the HTML elements if (svgGroupWrapper) { htmlGroup = svgGroupWrapper.div; if (!htmlGroup) { // Read the parent chain into an array and read from top down parentGroup = svgGroupWrapper; while (parentGroup) { parents.push(parentGroup); // Move up to the next parent group parentGroup = parentGroup.parentGroup; } // Ensure dynamically updating position when any parent is translated each(parents.reverse(), function (parentGroup) { var htmlGroupStyle, cls = attr(parentGroup.element, 'class'); if (cls) { cls = { className: cls }; } // else null // Create a HTML div and append it to the parent div to emulate // the SVG group structure htmlGroup = parentGroup.div = parentGroup.div || createElement(DIV, cls, { position: ABSOLUTE, left: (parentGroup.translateX || 0) + PX, top: (parentGroup.translateY || 0) + PX }, htmlGroup || container); // the top group is appended to container // Shortcut htmlGroupStyle = htmlGroup.style; // Set listeners to update the HTML div's position whenever the SVG group // position is changed extend(parentGroup, { translateXSetter: function (value, key) { htmlGroupStyle.left = value + PX; parentGroup[key] = value; parentGroup.doTransform = true; }, translateYSetter: function (value, key) { htmlGroupStyle.top = value + PX; parentGroup[key] = value; parentGroup.doTransform = true; } }); wrap(parentGroup, 'visibilitySetter', function (proceed, value, key, elem) { proceed.call(this, value, key, elem); htmlGroupStyle[key] = value; }); }); } } else { htmlGroup = container; } htmlGroup.appendChild(element); // Shared with VML: wrapper.added = true; if (wrapper.alignOnAdd) { wrapper.htmlUpdateTransform(); } return wrapper; }; } return wrapper; } }); /* **************************************************************************** * * * START OF INTERNET EXPLORER <= 8 SPECIFIC CODE * * * * For applications and websites that don't need IE support, like platform * * targeted mobile apps and web apps, this code can be removed. * * * *****************************************************************************/ /** * @constructor */ var VMLRenderer, VMLElement; if (!hasSVG && !useCanVG) { /** * The VML element wrapper. */ VMLElement = { /** * Initialize a new VML element wrapper. It builds the markup as a string * to minimize DOM traffic. * @param {Object} renderer * @param {Object} nodeName */ init: function (renderer, nodeName) { var wrapper = this, markup = ['<', nodeName, ' filled="f" stroked="f"'], style = ['position: ', ABSOLUTE, ';'], isDiv = nodeName === DIV; // divs and shapes need size if (nodeName === 'shape' || isDiv) { style.push('left:0;top:0;width:1px;height:1px;'); } style.push('visibility: ', isDiv ? HIDDEN : VISIBLE); markup.push(' style="', style.join(''), '"/>'); // create element with default attributes and style if (nodeName) { markup = isDiv || nodeName === 'span' || nodeName === 'img' ? markup.join('') : renderer.prepVML(markup); wrapper.element = createElement(markup); } wrapper.renderer = renderer; }, /** * Add the node to the given parent * @param {Object} parent */ add: function (parent) { var wrapper = this, renderer = wrapper.renderer, element = wrapper.element, box = renderer.box, inverted = parent && parent.inverted, // get the parent node parentNode = parent ? parent.element || parent : box; // if the parent group is inverted, apply inversion on all children if (inverted) { // only on groups renderer.invertChild(element, parentNode); } // append it parentNode.appendChild(element); // align text after adding to be able to read offset wrapper.added = true; if (wrapper.alignOnAdd && !wrapper.deferUpdateTransform) { wrapper.updateTransform(); } // fire an event for internal hooks if (wrapper.onAdd) { wrapper.onAdd(); } return wrapper; }, /** * VML always uses htmlUpdateTransform */ updateTransform: SVGElement.prototype.htmlUpdateTransform, /** * Set the rotation of a span with oldIE's filter */ setSpanRotation: function () { // Adjust for alignment and rotation. Rotation of useHTML content is not yet implemented // but it can probably be implemented for Firefox 3.5+ on user request. FF3.5+ // has support for CSS3 transform. The getBBox method also needs to be updated // to compensate for the rotation, like it currently does for SVG. // Test case: http://jsfiddle.net/highcharts/Ybt44/ var rotation = this.rotation, costheta = mathCos(rotation * deg2rad), sintheta = mathSin(rotation * deg2rad); css(this.element, { filter: rotation ? ['progid:DXImageTransform.Microsoft.Matrix(M11=', costheta, ', M12=', -sintheta, ', M21=', sintheta, ', M22=', costheta, ', sizingMethod=\'auto expand\')'].join('') : NONE }); }, /** * Get the positioning correction for the span after rotating. */ getSpanCorrection: function (width, baseline, alignCorrection, rotation, align) { var costheta = rotation ? mathCos(rotation * deg2rad) : 1, sintheta = rotation ? mathSin(rotation * deg2rad) : 0, height = pick(this.elemHeight, this.element.offsetHeight), quad, nonLeft = align && align !== 'left'; // correct x and y this.xCorr = costheta < 0 && -width; this.yCorr = sintheta < 0 && -height; // correct for baseline and corners spilling out after rotation quad = costheta * sintheta < 0; this.xCorr += sintheta * baseline * (quad ? 1 - alignCorrection : alignCorrection); this.yCorr -= costheta * baseline * (rotation ? (quad ? alignCorrection : 1 - alignCorrection) : 1); // correct for the length/height of the text if (nonLeft) { this.xCorr -= width * alignCorrection * (costheta < 0 ? -1 : 1); if (rotation) { this.yCorr -= height * alignCorrection * (sintheta < 0 ? -1 : 1); } css(this.element, { textAlign: align }); } }, /** * Converts a subset of an SVG path definition to its VML counterpart. Takes an array * as the parameter and returns a string. */ pathToVML: function (value) { // convert paths var i = value.length, path = []; while (i--) { // Multiply by 10 to allow subpixel precision. // Substracting half a pixel seems to make the coordinates // align with SVG, but this hasn't been tested thoroughly if (isNumber(value[i])) { path[i] = mathRound(value[i] * 10) - 5; } else if (value[i] === 'Z') { // close the path path[i] = 'x'; } else { path[i] = value[i]; // When the start X and end X coordinates of an arc are too close, // they are rounded to the same value above. In this case, substract or // add 1 from the end X and Y positions. #186, #760, #1371, #1410. if (value.isArc && (value[i] === 'wa' || value[i] === 'at')) { // Start and end X if (path[i + 5] === path[i + 7]) { path[i + 7] += value[i + 7] > value[i + 5] ? 1 : -1; } // Start and end Y if (path[i + 6] === path[i + 8]) { path[i + 8] += value[i + 8] > value[i + 6] ? 1 : -1; } } } } // Loop up again to handle path shortcuts (#2132) /*while (i++ < path.length) { if (path[i] === 'H') { // horizontal line to path[i] = 'L'; path.splice(i + 2, 0, path[i - 1]); } else if (path[i] === 'V') { // vertical line to path[i] = 'L'; path.splice(i + 1, 0, path[i - 2]); } }*/ return path.join(' ') || 'x'; }, /** * Set the element's clipping to a predefined rectangle * * @param {String} id The id of the clip rectangle */ clip: function (clipRect) { var wrapper = this, clipMembers, cssRet; if (clipRect) { clipMembers = clipRect.members; erase(clipMembers, wrapper); // Ensure unique list of elements (#1258) clipMembers.push(wrapper); wrapper.destroyClip = function () { erase(clipMembers, wrapper); }; cssRet = clipRect.getCSS(wrapper); } else { if (wrapper.destroyClip) { wrapper.destroyClip(); } cssRet = { clip: docMode8 ? 'inherit' : 'rect(auto)' }; // #1214 } return wrapper.css(cssRet); }, /** * Set styles for the element * @param {Object} styles */ css: SVGElement.prototype.htmlCss, /** * Removes a child either by removeChild or move to garbageBin. * Issue 490; in VML removeChild results in Orphaned nodes according to sIEve, discardElement does not. */ safeRemoveChild: function (element) { // discardElement will detach the node from its parent before attaching it // to the garbage bin. Therefore it is important that the node is attached and have parent. if (element.parentNode) { discardElement(element); } }, /** * Extend element.destroy by removing it from the clip members array */ destroy: function () { if (this.destroyClip) { this.destroyClip(); } return SVGElement.prototype.destroy.apply(this); }, /** * Add an event listener. VML override for normalizing event parameters. * @param {String} eventType * @param {Function} handler */ on: function (eventType, handler) { // simplest possible event model for internal use this.element['on' + eventType] = function () { var evt = win.event; evt.target = evt.srcElement; handler(evt); }; return this; }, /** * In stacked columns, cut off the shadows so that they don't overlap */ cutOffPath: function (path, length) { var len; path = path.split(/[ ,]/); len = path.length; if (len === 9 || len === 11) { path[len - 4] = path[len - 2] = pInt(path[len - 2]) - 10 * length; } return path.join(' '); }, /** * Apply a drop shadow by copying elements and giving them different strokes * @param {Boolean|Object} shadowOptions */ shadow: function (shadowOptions, group, cutOff) { var shadows = [], i, element = this.element, renderer = this.renderer, shadow, elemStyle = element.style, markup, path = element.path, strokeWidth, modifiedPath, shadowWidth, shadowElementOpacity; // some times empty paths are not strings if (path && typeof path.value !== 'string') { path = 'x'; } modifiedPath = path; if (shadowOptions) { shadowWidth = pick(shadowOptions.width, 3); shadowElementOpacity = (shadowOptions.opacity || 0.15) / shadowWidth; for (i = 1; i <= 3; i++) { strokeWidth = (shadowWidth * 2) + 1 - (2 * i); // Cut off shadows for stacked column items if (cutOff) { modifiedPath = this.cutOffPath(path.value, strokeWidth + 0.5); } markup = ['<shape isShadow="true" strokeweight="', strokeWidth, '" filled="false" path="', modifiedPath, '" coordsize="10 10" style="', element.style.cssText, '" />']; shadow = createElement(renderer.prepVML(markup), null, { left: pInt(elemStyle.left) + pick(shadowOptions.offsetX, 1), top: pInt(elemStyle.top) + pick(shadowOptions.offsetY, 1) } ); if (cutOff) { shadow.cutOff = strokeWidth + 1; } // apply the opacity markup = ['<stroke color="', shadowOptions.color || 'black', '" opacity="', shadowElementOpacity * i, '"/>']; createElement(renderer.prepVML(markup), null, null, shadow); // insert it if (group) { group.element.appendChild(shadow); } else { element.parentNode.insertBefore(shadow, element); } // record it shadows.push(shadow); } this.shadows = shadows; } return this; }, updateShadows: noop, // Used in SVG only setAttr: function (key, value) { if (docMode8) { // IE8 setAttribute bug this.element[key] = value; } else { this.element.setAttribute(key, value); } }, classSetter: function (value) { // IE8 Standards mode has problems retrieving the className unless set like this this.element.className = value; }, dashstyleSetter: function (value, key, element) { var strokeElem = element.getElementsByTagName('stroke')[0] || createElement(this.renderer.prepVML(['<stroke/>']), null, null, element); strokeElem[key] = value || 'solid'; this[key] = value; /* because changing stroke-width will change the dash length and cause an epileptic effect */ }, dSetter: function (value, key, element) { var i, shadows = this.shadows; value = value || []; this.d = value.join && value.join(' '); // used in getter for animation element.path = value = this.pathToVML(value); // update shadows if (shadows) { i = shadows.length; while (i--) { shadows[i].path = shadows[i].cutOff ? this.cutOffPath(value, shadows[i].cutOff) : value; } } this.setAttr(key, value); }, fillSetter: function (value, key, element) { var nodeName = element.nodeName; if (nodeName === 'SPAN') { // text color element.style.color = value; } else if (nodeName !== 'IMG') { // #1336 element.filled = value !== NONE; this.setAttr('fillcolor', this.renderer.color(value, element, key, this)); } }, opacitySetter: noop, // Don't bother - animation is too slow and filters introduce artifacts rotationSetter: function (value, key, element) { var style = element.style; this[key] = style[key] = value; // style is for #1873 // Correction for the 1x1 size of the shape container. Used in gauge needles. style.left = -mathRound(mathSin(value * deg2rad) + 1) + PX; style.top = mathRound(mathCos(value * deg2rad)) + PX; }, strokeSetter: function (value, key, element) { this.setAttr('strokecolor', this.renderer.color(value, element, key)); }, 'stroke-widthSetter': function (value, key, element) { element.stroked = !!value; // VML "stroked" attribute this[key] = value; // used in getter, issue #113 if (isNumber(value)) { value += PX; } this.setAttr('strokeweight', value); }, titleSetter: function (value, key) { this.setAttr(key, value); }, visibilitySetter: function (value, key, element) { // Handle inherited visibility if (value === 'inherit') { value = VISIBLE; } // Let the shadow follow the main element if (this.shadows) { each(this.shadows, function (shadow) { shadow.style[key] = value; }); } // Instead of toggling the visibility CSS property, move the div out of the viewport. // This works around #61 and #586 if (element.nodeName === 'DIV') { value = value === HIDDEN ? '-999em' : 0; // In order to redraw, IE7 needs the div to be visible when tucked away // outside the viewport. So the visibility is actually opposite of // the expected value. This applies to the tooltip only. if (!docMode8) { element.style[key] = value ? VISIBLE : HIDDEN; } key = 'top'; } element.style[key] = value; }, xSetter: function (value, key, element) { this[key] = value; // used in getter if (key === 'x') { key = 'left'; } else if (key === 'y') { key = 'top'; }/* else { value = mathMax(0, value); // don't set width or height below zero (#311) }*/ // clipping rectangle special if (this.updateClipping) { this[key] = value; // the key is now 'left' or 'top' for 'x' and 'y' this.updateClipping(); } else { // normal element.style[key] = value; } }, zIndexSetter: function (value, key, element) { element.style[key] = value; } }; Highcharts.VMLElement = VMLElement = extendClass(SVGElement, VMLElement); // Some shared setters VMLElement.prototype.ySetter = VMLElement.prototype.widthSetter = VMLElement.prototype.heightSetter = VMLElement.prototype.xSetter; /** * The VML renderer */ var VMLRendererExtension = { // inherit SVGRenderer Element: VMLElement, isIE8: userAgent.indexOf('MSIE 8.0') > -1, /** * Initialize the VMLRenderer * @param {Object} container * @param {Number} width * @param {Number} height */ init: function (container, width, height, style) { var renderer = this, boxWrapper, box, css; renderer.alignedObjects = []; boxWrapper = renderer.createElement(DIV) .css(extend(this.getStyle(style), { position: RELATIVE})); box = boxWrapper.element; container.appendChild(boxWrapper.element); // generate the containing box renderer.isVML = true; renderer.box = box; renderer.boxWrapper = boxWrapper; renderer.cache = {}; renderer.setSize(width, height, false); // The only way to make IE6 and IE7 print is to use a global namespace. However, // with IE8 the only way to make the dynamic shapes visible in screen and print mode // seems to be to add the xmlns attribute and the behaviour style inline. if (!doc.namespaces.hcv) { doc.namespaces.add('hcv', 'urn:schemas-microsoft-com:vml'); // Setup default CSS (#2153, #2368, #2384) css = 'hcv\\:fill, hcv\\:path, hcv\\:shape, hcv\\:stroke' + '{ behavior:url(#default#VML); display: inline-block; } '; try { doc.createStyleSheet().cssText = css; } catch (e) { doc.styleSheets[0].cssText += css; } } }, /** * Detect whether the renderer is hidden. This happens when one of the parent elements * has display: none */ isHidden: function () { return !this.box.offsetWidth; }, /** * Define a clipping rectangle. In VML it is accomplished by storing the values * for setting the CSS style to all associated members. * * @param {Number} x * @param {Number} y * @param {Number} width * @param {Number} height */ clipRect: function (x, y, width, height) { // create a dummy element var clipRect = this.createElement(), isObj = isObject(x); // mimic a rectangle with its style object for automatic updating in attr return extend(clipRect, { members: [], count: 0, left: (isObj ? x.x : x) + 1, top: (isObj ? x.y : y) + 1, width: (isObj ? x.width : width) - 1, height: (isObj ? x.height : height) - 1, getCSS: function (wrapper) { var element = wrapper.element, nodeName = element.nodeName, isShape = nodeName === 'shape', inverted = wrapper.inverted, rect = this, top = rect.top - (isShape ? element.offsetTop : 0), left = rect.left, right = left + rect.width, bottom = top + rect.height, ret = { clip: 'rect(' + mathRound(inverted ? left : top) + 'px,' + mathRound(inverted ? bottom : right) + 'px,' + mathRound(inverted ? right : bottom) + 'px,' + mathRound(inverted ? top : left) + 'px)' }; // issue 74 workaround if (!inverted && docMode8 && nodeName === 'DIV') { extend(ret, { width: right + PX, height: bottom + PX }); } return ret; }, // used in attr and animation to update the clipping of all members updateClipping: function () { each(clipRect.members, function (member) { if (member.element) { // Deleted series, like in stock/members/series-remove demo. Should be removed from members, but this will do. member.css(clipRect.getCSS(member)); } }); } }); }, /** * Take a color and return it if it's a string, make it a gradient if it's a * gradient configuration object, and apply opacity. * * @param {Object} color The color or config object */ color: function (color, elem, prop, wrapper) { var renderer = this, colorObject, regexRgba = /^rgba/, markup, fillType, ret = NONE; // Check for linear or radial gradient if (color && color.linearGradient) { fillType = 'gradient'; } else if (color && color.radialGradient) { fillType = 'pattern'; } if (fillType) { var stopColor, stopOpacity, gradient = color.linearGradient || color.radialGradient, x1, y1, x2, y2, opacity1, opacity2, color1, color2, fillAttr = '', stops = color.stops, firstStop, lastStop, colors = [], addFillNode = function () { // Add the fill subnode. When colors attribute is used, the meanings of opacity and o:opacity2 // are reversed. markup = ['<fill colors="' + colors.join(',') + '" opacity="', opacity2, '" o:opacity2="', opacity1, '" type="', fillType, '" ', fillAttr, 'focus="100%" method="any" />']; createElement(renderer.prepVML(markup), null, null, elem); }; // Extend from 0 to 1 firstStop = stops[0]; lastStop = stops[stops.length - 1]; if (firstStop[0] > 0) { stops.unshift([ 0, firstStop[1] ]); } if (lastStop[0] < 1) { stops.push([ 1, lastStop[1] ]); } // Compute the stops each(stops, function (stop, i) { if (regexRgba.test(stop[1])) { colorObject = Color(stop[1]); stopColor = colorObject.get('rgb'); stopOpacity = colorObject.get('a'); } else { stopColor = stop[1]; stopOpacity = 1; } // Build the color attribute colors.push((stop[0] * 100) + '% ' + stopColor); // Only start and end opacities are allowed, so we use the first and the last if (!i) { opacity1 = stopOpacity; color2 = stopColor; } else { opacity2 = stopOpacity; color1 = stopColor; } }); // Apply the gradient to fills only. if (prop === 'fill') { // Handle linear gradient angle if (fillType === 'gradient') { x1 = gradient.x1 || gradient[0] || 0; y1 = gradient.y1 || gradient[1] || 0; x2 = gradient.x2 || gradient[2] || 0; y2 = gradient.y2 || gradient[3] || 0; fillAttr = 'angle="' + (90 - math.atan( (y2 - y1) / // y vector (x2 - x1) // x vector ) * 180 / mathPI) + '"'; addFillNode(); // Radial (circular) gradient } else { var r = gradient.r, sizex = r * 2, sizey = r * 2, cx = gradient.cx, cy = gradient.cy, radialReference = elem.radialReference, bBox, applyRadialGradient = function () { if (radialReference) { bBox = wrapper.getBBox(); cx += (radialReference[0] - bBox.x) / bBox.width - 0.5; cy += (radialReference[1] - bBox.y) / bBox.height - 0.5; sizex *= radialReference[2] / bBox.width; sizey *= radialReference[2] / bBox.height; } fillAttr = 'src="' + defaultOptions.global.VMLRadialGradientURL + '" ' + 'size="' + sizex + ',' + sizey + '" ' + 'origin="0.5,0.5" ' + 'position="' + cx + ',' + cy + '" ' + 'color2="' + color2 + '" '; addFillNode(); }; // Apply radial gradient if (wrapper.added) { applyRadialGradient(); } else { // We need to know the bounding box to get the size and position right wrapper.onAdd = applyRadialGradient; } // The fill element's color attribute is broken in IE8 standards mode, so we // need to set the parent shape's fillcolor attribute instead. ret = color1; } // Gradients are not supported for VML stroke, return the first color. #722. } else { ret = stopColor; } // if the color is an rgba color, split it and add a fill node // to hold the opacity component } else if (regexRgba.test(color) && elem.tagName !== 'IMG') { colorObject = Color(color); markup = ['<', prop, ' opacity="', colorObject.get('a'), '"/>']; createElement(this.prepVML(markup), null, null, elem); ret = colorObject.get('rgb'); } else { var propNodes = elem.getElementsByTagName(prop); // 'stroke' or 'fill' node if (propNodes.length) { propNodes[0].opacity = 1; propNodes[0].type = 'solid'; } ret = color; } return ret; }, /** * Take a VML string and prepare it for either IE8 or IE6/IE7. * @param {Array} markup A string array of the VML markup to prepare */ prepVML: function (markup) { var vmlStyle = 'display:inline-block;behavior:url(#default#VML);', isIE8 = this.isIE8; markup = markup.join(''); if (isIE8) { // add xmlns and style inline markup = markup.replace('/>', ' xmlns="urn:schemas-microsoft-com:vml" />'); if (markup.indexOf('style="') === -1) { markup = markup.replace('/>', ' style="' + vmlStyle + '" />'); } else { markup = markup.replace('style="', 'style="' + vmlStyle); } } else { // add namespace markup = markup.replace('<', '<hcv:'); } return markup; }, /** * Create rotated and aligned text * @param {String} str * @param {Number} x * @param {Number} y */ text: SVGRenderer.prototype.html, /** * Create and return a path element * @param {Array} path */ path: function (path) { var attr = { // subpixel precision down to 0.1 (width and height = 1px) coordsize: '10 10' }; if (isArray(path)) { attr.d = path; } else if (isObject(path)) { // attributes extend(attr, path); } // create the shape return this.createElement('shape').attr(attr); }, /** * Create and return a circle element. In VML circles are implemented as * shapes, which is faster than v:oval * @param {Number} x * @param {Number} y * @param {Number} r */ circle: function (x, y, r) { var circle = this.symbol('circle'); if (isObject(x)) { r = x.r; y = x.y; x = x.x; } circle.isCircle = true; // Causes x and y to mean center (#1682) circle.r = r; return circle.attr({ x: x, y: y }); }, /** * Create a group using an outer div and an inner v:group to allow rotating * and flipping. A simple v:group would have problems with positioning * child HTML elements and CSS clip. * * @param {String} name The name of the group */ g: function (name) { var wrapper, attribs; // set the class name if (name) { attribs = { 'className': PREFIX + name, 'class': PREFIX + name }; } // the div to hold HTML and clipping wrapper = this.createElement(DIV).attr(attribs); return wrapper; }, /** * VML override to create a regular HTML image * @param {String} src * @param {Number} x * @param {Number} y * @param {Number} width * @param {Number} height */ image: function (src, x, y, width, height) { var obj = this.createElement('img') .attr({ src: src }); if (arguments.length > 1) { obj.attr({ x: x, y: y, width: width, height: height }); } return obj; }, /** * For rectangles, VML uses a shape for rect to overcome bugs and rotation problems */ createElement: function (nodeName) { return nodeName === 'rect' ? this.symbol(nodeName) : SVGRenderer.prototype.createElement.call(this, nodeName); }, /** * In the VML renderer, each child of an inverted div (group) is inverted * @param {Object} element * @param {Object} parentNode */ invertChild: function (element, parentNode) { var ren = this, parentStyle = parentNode.style, imgStyle = element.tagName === 'IMG' && element.style; // #1111 css(element, { flip: 'x', left: pInt(parentStyle.width) - (imgStyle ? pInt(imgStyle.top) : 1), top: pInt(parentStyle.height) - (imgStyle ? pInt(imgStyle.left) : 1), rotation: -90 }); // Recursively invert child elements, needed for nested composite shapes like box plots and error bars. #1680, #1806. each(element.childNodes, function (child) { ren.invertChild(child, element); }); }, /** * Symbol definitions that override the parent SVG renderer's symbols * */ symbols: { // VML specific arc function arc: function (x, y, w, h, options) { var start = options.start, end = options.end, radius = options.r || w || h, innerRadius = options.innerR, cosStart = mathCos(start), sinStart = mathSin(start), cosEnd = mathCos(end), sinEnd = mathSin(end), ret; if (end - start === 0) { // no angle, don't show it. return ['x']; } ret = [ 'wa', // clockwise arc to x - radius, // left y - radius, // top x + radius, // right y + radius, // bottom x + radius * cosStart, // start x y + radius * sinStart, // start y x + radius * cosEnd, // end x y + radius * sinEnd // end y ]; if (options.open && !innerRadius) { ret.push( 'e', M, x,// - innerRadius, y// - innerRadius ); } ret.push( 'at', // anti clockwise arc to x - innerRadius, // left y - innerRadius, // top x + innerRadius, // right y + innerRadius, // bottom x + innerRadius * cosEnd, // start x y + innerRadius * sinEnd, // start y x + innerRadius * cosStart, // end x y + innerRadius * sinStart, // end y 'x', // finish path 'e' // close ); ret.isArc = true; return ret; }, // Add circle symbol path. This performs significantly faster than v:oval. circle: function (x, y, w, h, wrapper) { if (wrapper) { w = h = 2 * wrapper.r; } // Center correction, #1682 if (wrapper && wrapper.isCircle) { x -= w / 2; y -= h / 2; } // Return the path return [ 'wa', // clockwisearcto x, // left y, // top x + w, // right y + h, // bottom x + w, // start x y + h / 2, // start y x + w, // end x y + h / 2, // end y //'x', // finish path 'e' // close ]; }, /** * Add rectangle symbol path which eases rotation and omits arcsize problems * compared to the built-in VML roundrect shape. When borders are not rounded, * use the simpler square path, else use the callout path without the arrow. */ rect: function (x, y, w, h, options) { return SVGRenderer.prototype.symbols[ !defined(options) || !options.r ? 'square' : 'callout' ].call(0, x, y, w, h, options); } } }; Highcharts.VMLRenderer = VMLRenderer = function () { this.init.apply(this, arguments); }; VMLRenderer.prototype = merge(SVGRenderer.prototype, VMLRendererExtension); // general renderer Renderer = VMLRenderer; } // This method is used with exporting in old IE, when emulating SVG (see #2314) SVGRenderer.prototype.measureSpanWidth = function (text, styles) { var measuringSpan = doc.createElement('span'), offsetWidth, textNode = doc.createTextNode(text); measuringSpan.appendChild(textNode); css(measuringSpan, styles); this.box.appendChild(measuringSpan); offsetWidth = measuringSpan.offsetWidth; discardElement(measuringSpan); // #2463 return offsetWidth; }; /* **************************************************************************** * * * END OF INTERNET EXPLORER <= 8 SPECIFIC CODE * * * *****************************************************************************/ /* **************************************************************************** * * * START OF ANDROID < 3 SPECIFIC CODE. THIS CAN BE REMOVED IF YOU'RE NOT * * TARGETING THAT SYSTEM. * * * *****************************************************************************/ var CanVGRenderer, CanVGController; if (useCanVG) { /** * The CanVGRenderer is empty from start to keep the source footprint small. * When requested, the CanVGController downloads the rest of the source packaged * together with the canvg library. */ Highcharts.CanVGRenderer = CanVGRenderer = function () { // Override the global SVG namespace to fake SVG/HTML that accepts CSS SVG_NS = 'http://www.w3.org/1999/xhtml'; }; /** * Start with an empty symbols object. This is needed when exporting is used (exporting.src.js will add a few symbols), but * the implementation from SvgRenderer will not be merged in until first render. */ CanVGRenderer.prototype.symbols = {}; /** * Handles on demand download of canvg rendering support. */ CanVGController = (function () { // List of renderering calls var deferredRenderCalls = []; /** * When downloaded, we are ready to draw deferred charts. */ function drawDeferred() { var callLength = deferredRenderCalls.length, callIndex; // Draw all pending render calls for (callIndex = 0; callIndex < callLength; callIndex++) { deferredRenderCalls[callIndex](); } // Clear the list deferredRenderCalls = []; } return { push: function (func, scriptLocation) { // Only get the script once if (deferredRenderCalls.length === 0) { getScript(scriptLocation, drawDeferred); } // Register render call deferredRenderCalls.push(func); } }; }()); Renderer = CanVGRenderer; } // end CanVGRenderer /* **************************************************************************** * * * END OF ANDROID < 3 SPECIFIC CODE * * * *****************************************************************************/ /** * The Tick class */ function Tick(axis, pos, type, noLabel) { this.axis = axis; this.pos = pos; this.type = type || ''; this.isNew = true; if (!type && !noLabel) { this.addLabel(); } } Tick.prototype = { /** * Write the tick label */ addLabel: function () { var tick = this, axis = tick.axis, options = axis.options, chart = axis.chart, categories = axis.categories, names = axis.names, pos = tick.pos, labelOptions = options.labels, str, tickPositions = axis.tickPositions, isFirst = pos === tickPositions[0], isLast = pos === tickPositions[tickPositions.length - 1], value = categories ? pick(categories[pos], names[pos], pos) : pos, label = tick.label, tickPositionInfo = tickPositions.info, dateTimeLabelFormat; // Set the datetime label format. If a higher rank is set for this position, use that. If not, // use the general format. if (axis.isDatetimeAxis && tickPositionInfo) { dateTimeLabelFormat = options.dateTimeLabelFormats[tickPositionInfo.higherRanks[pos] || tickPositionInfo.unitName]; } // set properties for access in render method tick.isFirst = isFirst; tick.isLast = isLast; // get the string str = axis.labelFormatter.call({ axis: axis, chart: chart, isFirst: isFirst, isLast: isLast, dateTimeLabelFormat: dateTimeLabelFormat, value: axis.isLog ? correctFloat(lin2log(value)) : value }); // prepare CSS //css = width && { width: mathMax(1, mathRound(width - 2 * (labelOptions.padding || 10))) + PX }; // first call if (!defined(label)) { tick.label = label = defined(str) && labelOptions.enabled ? chart.renderer.text( str, 0, 0, labelOptions.useHTML ) //.attr(attr) // without position absolute, IE export sometimes is wrong .css(merge(labelOptions.style)) .add(axis.labelGroup) : null; tick.labelLength = label && label.getBBox().width; // Un-rotated length tick.rotation = 0; // Base value to detect change for new calls to getBBox // update } else if (label) { label.attr({ text: str }); } }, /** * Get the offset height or width of the label */ getLabelSize: function () { return this.label ? this.label.getBBox()[this.axis.horiz ? 'height' : 'width'] : 0; }, /** * Handle the label overflow by adjusting the labels to the left and right edge, or * hide them if they collide into the neighbour label. */ handleOverflow: function (xy) { var axis = this.axis, pxPos = xy.x, chartWidth = axis.chart.chartWidth, spacing = axis.chart.spacing, leftBound = pick(axis.labelLeft, mathMin(axis.pos, spacing[3])), rightBound = pick(axis.labelRight, mathMax(axis.pos + axis.len, chartWidth - spacing[1])), label = this.label, rotation = this.rotation, factor = { left: 0, center: 0.5, right: 1 }[axis.labelAlign], labelWidth = label.getBBox().width, slotWidth = axis.slotWidth, xCorrection = factor, goRight = 1, leftPos, rightPos, textWidth, css = {}; // Check if the label overshoots the chart spacing box. If it does, move it. // If it now overshoots the slotWidth, add ellipsis. if (!rotation) { leftPos = pxPos - factor * labelWidth; rightPos = pxPos + (1 - factor) * labelWidth; if (leftPos < leftBound) { slotWidth = xy.x + slotWidth * (1 - factor) - leftBound; } else if (rightPos > rightBound) { slotWidth = rightBound - xy.x + slotWidth * factor; goRight = -1; } slotWidth = mathMin(axis.slotWidth, slotWidth); // #4177 if (slotWidth < axis.slotWidth && axis.labelAlign === 'center') { xy.x += goRight * (axis.slotWidth - slotWidth - xCorrection * (axis.slotWidth - mathMin(labelWidth, slotWidth))); } // If the label width exceeds the available space, set a text width to be // picked up below. Also, if a width has been set before, we need to set a new // one because the reported labelWidth will be limited by the box (#3938). if (labelWidth > slotWidth || (axis.autoRotation && label.styles.width)) { textWidth = slotWidth; } // Add ellipsis to prevent rotated labels to be clipped against the edge of the chart } else if (rotation < 0 && pxPos - factor * labelWidth < leftBound) { textWidth = mathRound(pxPos / mathCos(rotation * deg2rad) - leftBound); } else if (rotation > 0 && pxPos + factor * labelWidth > rightBound) { textWidth = mathRound((chartWidth - pxPos) / mathCos(rotation * deg2rad)); } if (textWidth) { css.width = textWidth; if (!axis.options.labels.style.textOverflow) { css.textOverflow = 'ellipsis'; } label.css(css); } }, /** * Get the x and y position for ticks and labels */ getPosition: function (horiz, pos, tickmarkOffset, old) { var axis = this.axis, chart = axis.chart, cHeight = (old && chart.oldChartHeight) || chart.chartHeight; return { x: horiz ? axis.translate(pos + tickmarkOffset, null, null, old) + axis.transB : axis.left + axis.offset + (axis.opposite ? ((old && chart.oldChartWidth) || chart.chartWidth) - axis.right - axis.left : 0), y: horiz ? cHeight - axis.bottom + axis.offset - (axis.opposite ? axis.height : 0) : cHeight - axis.translate(pos + tickmarkOffset, null, null, old) - axis.transB }; }, /** * Get the x, y position of the tick label */ getLabelPosition: function (x, y, label, horiz, labelOptions, tickmarkOffset, index, step) { var axis = this.axis, transA = axis.transA, reversed = axis.reversed, staggerLines = axis.staggerLines, rotCorr = axis.tickRotCorr || { x: 0, y: 0 }, yOffset = pick(labelOptions.y, rotCorr.y + (axis.side === 2 ? 8 : -(label.getBBox().height / 2))), line; x = x + labelOptions.x + rotCorr.x - (tickmarkOffset && horiz ? tickmarkOffset * transA * (reversed ? -1 : 1) : 0); y = y + yOffset - (tickmarkOffset && !horiz ? tickmarkOffset * transA * (reversed ? 1 : -1) : 0); // Correct for staggered labels if (staggerLines) { line = (index / (step || 1) % staggerLines); y += line * (axis.labelOffset / staggerLines); } return { x: x, y: mathRound(y) }; }, /** * Extendible method to return the path of the marker */ getMarkPath: function (x, y, tickLength, tickWidth, horiz, renderer) { return renderer.crispLine([ M, x, y, L, x + (horiz ? 0 : -tickLength), y + (horiz ? tickLength : 0) ], tickWidth); }, /** * Put everything in place * * @param index {Number} * @param old {Boolean} Use old coordinates to prepare an animation into new position */ render: function (index, old, opacity) { var tick = this, axis = tick.axis, options = axis.options, chart = axis.chart, renderer = chart.renderer, horiz = axis.horiz, type = tick.type, label = tick.label, pos = tick.pos, labelOptions = options.labels, gridLine = tick.gridLine, gridPrefix = type ? type + 'Grid' : 'grid', tickPrefix = type ? type + 'Tick' : 'tick', gridLineWidth = options[gridPrefix + 'LineWidth'], gridLineColor = options[gridPrefix + 'LineColor'], dashStyle = options[gridPrefix + 'LineDashStyle'], tickLength = options[tickPrefix + 'Length'], tickWidth = pick(options[tickPrefix + 'Width'], !type && axis.isXAxis ? 1 : 0), // X axis defaults to 1 tickColor = options[tickPrefix + 'Color'], tickPosition = options[tickPrefix + 'Position'], gridLinePath, mark = tick.mark, markPath, step = /*axis.labelStep || */labelOptions.step, attribs, show = true, tickmarkOffset = axis.tickmarkOffset, xy = tick.getPosition(horiz, pos, tickmarkOffset, old), x = xy.x, y = xy.y, reverseCrisp = ((horiz && x === axis.pos + axis.len) || (!horiz && y === axis.pos)) ? -1 : 1; // #1480, #1687 opacity = pick(opacity, 1); this.isActive = true; // create the grid line if (gridLineWidth) { gridLinePath = axis.getPlotLinePath(pos + tickmarkOffset, gridLineWidth * reverseCrisp, old, true); if (gridLine === UNDEFINED) { attribs = { stroke: gridLineColor, 'stroke-width': gridLineWidth }; if (dashStyle) { attribs.dashstyle = dashStyle; } if (!type) { attribs.zIndex = 1; } if (old) { attribs.opacity = 0; } tick.gridLine = gridLine = gridLineWidth ? renderer.path(gridLinePath) .attr(attribs).add(axis.gridGroup) : null; } // If the parameter 'old' is set, the current call will be followed // by another call, therefore do not do any animations this time if (!old && gridLine && gridLinePath) { gridLine[tick.isNew ? 'attr' : 'animate']({ d: gridLinePath, opacity: opacity }); } } // create the tick mark if (tickWidth && tickLength) { // negate the length if (tickPosition === 'inside') { tickLength = -tickLength; } if (axis.opposite) { tickLength = -tickLength; } markPath = tick.getMarkPath(x, y, tickLength, tickWidth * reverseCrisp, horiz, renderer); if (mark) { // updating mark.animate({ d: markPath, opacity: opacity }); } else { // first time tick.mark = renderer.path( markPath ).attr({ stroke: tickColor, 'stroke-width': tickWidth, opacity: opacity }).add(axis.axisGroup); } } // the label is created on init - now move it into place if (label && !isNaN(x)) { label.xy = xy = tick.getLabelPosition(x, y, label, horiz, labelOptions, tickmarkOffset, index, step); // Apply show first and show last. If the tick is both first and last, it is // a single centered tick, in which case we show the label anyway (#2100). if ((tick.isFirst && !tick.isLast && !pick(options.showFirstLabel, 1)) || (tick.isLast && !tick.isFirst && !pick(options.showLastLabel, 1))) { show = false; // Handle label overflow and show or hide accordingly } else if (horiz && !axis.isRadial && !labelOptions.step && !labelOptions.rotation && !old && opacity !== 0) { tick.handleOverflow(xy); } // apply step if (step && index % step) { // show those indices dividable by step show = false; } // Set the new position, and show or hide if (show && !isNaN(xy.y)) { xy.opacity = opacity; label[tick.isNew ? 'attr' : 'animate'](xy); tick.isNew = false; } else { label.attr('y', -9999); // #1338 } } }, /** * Destructor for the tick prototype */ destroy: function () { destroyObjectProperties(this, this.axis); } }; /** * Create a new axis object * @param {Object} chart * @param {Object} options */ var Axis = Highcharts.Axis = function () { this.init.apply(this, arguments); }; Axis.prototype = { /** * Default options for the X axis - the Y axis has extended defaults */ defaultOptions: { // allowDecimals: null, // alternateGridColor: null, // categories: [], dateTimeLabelFormats: { millisecond: '%H:%M:%S.%L', second: '%H:%M:%S', minute: '%H:%M', hour: '%H:%M', day: '%e. %b', week: '%e. %b', month: '%b \'%y', year: '%Y' }, endOnTick: false, gridLineColor: '#D8D8D8', // gridLineDashStyle: 'solid', // gridLineWidth: 0, // reversed: false, labels: { enabled: true, // rotation: 0, // align: 'center', // step: null, style: { color: '#606060', cursor: 'default', fontSize: '11px' }, x: 0, y: 15 /*formatter: function () { return this.value; },*/ }, lineColor: '#C0D0E0', lineWidth: 1, //linkedTo: null, //max: undefined, //min: undefined, minPadding: 0.01, maxPadding: 0.01, //minRange: null, minorGridLineColor: '#E0E0E0', // minorGridLineDashStyle: null, minorGridLineWidth: 1, minorTickColor: '#A0A0A0', //minorTickInterval: null, minorTickLength: 2, minorTickPosition: 'outside', // inside or outside //minorTickWidth: 0, //opposite: false, //offset: 0, //plotBands: [{ // events: {}, // zIndex: 1, // labels: { align, x, verticalAlign, y, style, rotation, textAlign } //}], //plotLines: [{ // events: {} // dashStyle: {} // zIndex: // labels: { align, x, verticalAlign, y, style, rotation, textAlign } //}], //reversed: false, // showFirstLabel: true, // showLastLabel: true, startOfWeek: 1, startOnTick: false, tickColor: '#C0D0E0', //tickInterval: null, tickLength: 10, tickmarkPlacement: 'between', // on or between tickPixelInterval: 100, tickPosition: 'outside', //tickWidth: 1, title: { //text: null, align: 'middle', // low, middle or high //margin: 0 for horizontal, 10 for vertical axes, //rotation: 0, //side: 'outside', style: { color: '#707070' } //x: 0, //y: 0 }, type: 'linear' // linear, logarithmic or datetime }, /** * This options set extends the defaultOptions for Y axes */ defaultYAxisOptions: { endOnTick: true, gridLineWidth: 1, tickPixelInterval: 72, showLastLabel: true, labels: { x: -8, y: 3 }, lineWidth: 0, maxPadding: 0.05, minPadding: 0.05, startOnTick: true, //tickWidth: 0, title: { rotation: 270, text: 'Values' }, stackLabels: { enabled: false, //align: dynamic, //y: dynamic, //x: dynamic, //verticalAlign: dynamic, //textAlign: dynamic, //rotation: 0, formatter: function () { return Highcharts.numberFormat(this.total, -1); }, style: merge(defaultPlotOptions.line.dataLabels.style, { color: '#000000' }) } }, /** * These options extend the defaultOptions for left axes */ defaultLeftAxisOptions: { labels: { x: -15, y: null }, title: { rotation: 270 } }, /** * These options extend the defaultOptions for right axes */ defaultRightAxisOptions: { labels: { x: 15, y: null }, title: { rotation: 90 } }, /** * These options extend the defaultOptions for bottom axes */ defaultBottomAxisOptions: { labels: { autoRotation: [-45], x: 0, y: null // based on font size // overflow: undefined, // staggerLines: null }, title: { rotation: 0 } }, /** * These options extend the defaultOptions for top axes */ defaultTopAxisOptions: { labels: { autoRotation: [-45], x: 0, y: -15 // overflow: undefined // staggerLines: null }, title: { rotation: 0 } }, /** * Initialize the axis */ init: function (chart, userOptions) { var isXAxis = userOptions.isX, axis = this; axis.chart = chart; // Flag, is the axis horizontal axis.horiz = chart.inverted ? !isXAxis : isXAxis; // Flag, isXAxis axis.isXAxis = isXAxis; axis.coll = isXAxis ? 'xAxis' : 'yAxis'; axis.opposite = userOptions.opposite; // needed in setOptions axis.side = userOptions.side || (axis.horiz ? (axis.opposite ? 0 : 2) : // top : bottom (axis.opposite ? 1 : 3)); // right : left axis.setOptions(userOptions); var options = this.options, type = options.type, isDatetimeAxis = type === 'datetime'; axis.labelFormatter = options.labels.formatter || axis.defaultLabelFormatter; // can be overwritten by dynamic format // Flag, stagger lines or not axis.userOptions = userOptions; //axis.axisTitleMargin = UNDEFINED,// = options.title.margin, axis.minPixelPadding = 0; //axis.ignoreMinPadding = UNDEFINED; // can be set to true by a column or bar series //axis.ignoreMaxPadding = UNDEFINED; axis.reversed = options.reversed; axis.zoomEnabled = options.zoomEnabled !== false; // Initial categories axis.categories = options.categories || type === 'category'; axis.names = axis.names || []; // Preserve on update (#3830) // Elements //axis.axisGroup = UNDEFINED; //axis.gridGroup = UNDEFINED; //axis.axisTitle = UNDEFINED; //axis.axisLine = UNDEFINED; // Shorthand types axis.isLog = type === 'logarithmic'; axis.isDatetimeAxis = isDatetimeAxis; // Flag, if axis is linked to another axis axis.isLinked = defined(options.linkedTo); // Linked axis. //axis.linkedParent = UNDEFINED; // Tick positions //axis.tickPositions = UNDEFINED; // array containing predefined positions // Tick intervals //axis.tickInterval = UNDEFINED; //axis.minorTickInterval = UNDEFINED; // Major ticks axis.ticks = {}; axis.labelEdge = []; // Minor ticks axis.minorTicks = {}; // List of plotLines/Bands axis.plotLinesAndBands = []; // Alternate bands axis.alternateBands = {}; // Axis metrics //axis.left = UNDEFINED; //axis.top = UNDEFINED; //axis.width = UNDEFINED; //axis.height = UNDEFINED; //axis.bottom = UNDEFINED; //axis.right = UNDEFINED; //axis.transA = UNDEFINED; //axis.transB = UNDEFINED; //axis.oldTransA = UNDEFINED; axis.len = 0; //axis.oldMin = UNDEFINED; //axis.oldMax = UNDEFINED; //axis.oldUserMin = UNDEFINED; //axis.oldUserMax = UNDEFINED; //axis.oldAxisLength = UNDEFINED; axis.minRange = axis.userMinRange = options.minRange || options.maxZoom; axis.range = options.range; axis.offset = options.offset || 0; // Dictionary for stacks axis.stacks = {}; axis.oldStacks = {}; axis.stacksTouched = 0; // Min and max in the data //axis.dataMin = UNDEFINED, //axis.dataMax = UNDEFINED, // The axis range axis.max = null; axis.min = null; // User set min and max //axis.userMin = UNDEFINED, //axis.userMax = UNDEFINED, // Crosshair options axis.crosshair = pick(options.crosshair, splat(chart.options.tooltip.crosshairs)[isXAxis ? 0 : 1], false); // Run Axis var eventType, events = axis.options.events; // Register if (inArray(axis, chart.axes) === -1) { // don't add it again on Axis.update() if (isXAxis && !this.isColorAxis) { // #2713 chart.axes.splice(chart.xAxis.length, 0, axis); } else { chart.axes.push(axis); } chart[axis.coll].push(axis); } axis.series = axis.series || []; // populated by Series // inverted charts have reversed xAxes as default if (chart.inverted && isXAxis && axis.reversed === UNDEFINED) { axis.reversed = true; } axis.removePlotBand = axis.removePlotBandOrLine; axis.removePlotLine = axis.removePlotBandOrLine; // register event listeners for (eventType in events) { addEvent(axis, eventType, events[eventType]); } // extend logarithmic axis if (axis.isLog) { axis.val2lin = log2lin; axis.lin2val = lin2log; } }, /** * Merge and set options */ setOptions: function (userOptions) { this.options = merge( this.defaultOptions, this.isXAxis ? {} : this.defaultYAxisOptions, [this.defaultTopAxisOptions, this.defaultRightAxisOptions, this.defaultBottomAxisOptions, this.defaultLeftAxisOptions][this.side], merge( defaultOptions[this.coll], // if set in setOptions (#1053) userOptions ) ); }, /** * The default label formatter. The context is a special config object for the label. */ defaultLabelFormatter: function () { var axis = this.axis, value = this.value, categories = axis.categories, dateTimeLabelFormat = this.dateTimeLabelFormat, numericSymbols = defaultOptions.lang.numericSymbols, i = numericSymbols && numericSymbols.length, multi, ret, formatOption = axis.options.labels.format, // make sure the same symbol is added for all labels on a linear axis numericSymbolDetector = axis.isLog ? value : axis.tickInterval; if (formatOption) { ret = format(formatOption, this); } else if (categories) { ret = value; } else if (dateTimeLabelFormat) { // datetime axis ret = dateFormat(dateTimeLabelFormat, value); } else if (i && numericSymbolDetector >= 1000) { // Decide whether we should add a numeric symbol like k (thousands) or M (millions). // If we are to enable this in tooltip or other places as well, we can move this // logic to the numberFormatter and enable it by a parameter. while (i-- && ret === UNDEFINED) { multi = Math.pow(1000, i + 1); if (numericSymbolDetector >= multi && (value * 10) % multi === 0 && numericSymbols[i] !== null) { ret = Highcharts.numberFormat(value / multi, -1) + numericSymbols[i]; } } } if (ret === UNDEFINED) { if (mathAbs(value) >= 10000) { // add thousands separators ret = Highcharts.numberFormat(value, -1); } else { // small numbers ret = Highcharts.numberFormat(value, -1, UNDEFINED, ''); // #2466 } } return ret; }, /** * Get the minimum and maximum for the series of each axis */ getSeriesExtremes: function () { var axis = this, chart = axis.chart; axis.hasVisibleSeries = false; // Reset properties in case we're redrawing (#3353) axis.dataMin = axis.dataMax = axis.ignoreMinPadding = axis.ignoreMaxPadding = null; if (axis.buildStacks) { axis.buildStacks(); } // loop through this axis' series each(axis.series, function (series) { if (series.visible || !chart.options.chart.ignoreHiddenSeries) { var seriesOptions = series.options, xData, threshold = seriesOptions.threshold, seriesDataMin, seriesDataMax; axis.hasVisibleSeries = true; // Validate threshold in logarithmic axes if (axis.isLog && threshold <= 0) { threshold = null; } // Get dataMin and dataMax for X axes if (axis.isXAxis) { xData = series.xData; if (xData.length) { axis.dataMin = mathMin(pick(axis.dataMin, xData[0]), arrayMin(xData)); axis.dataMax = mathMax(pick(axis.dataMax, xData[0]), arrayMax(xData)); } // Get dataMin and dataMax for Y axes, as well as handle stacking and processed data } else { // Get this particular series extremes series.getExtremes(); seriesDataMax = series.dataMax; seriesDataMin = series.dataMin; // Get the dataMin and dataMax so far. If percentage is used, the min and max are // always 0 and 100. If seriesDataMin and seriesDataMax is null, then series // doesn't have active y data, we continue with nulls if (defined(seriesDataMin) && defined(seriesDataMax)) { axis.dataMin = mathMin(pick(axis.dataMin, seriesDataMin), seriesDataMin); axis.dataMax = mathMax(pick(axis.dataMax, seriesDataMax), seriesDataMax); } // Adjust to threshold if (defined(threshold)) { if (axis.dataMin >= threshold) { axis.dataMin = threshold; axis.ignoreMinPadding = true; } else if (axis.dataMax < threshold) { axis.dataMax = threshold; axis.ignoreMaxPadding = true; } } } } }); }, /** * Translate from axis value to pixel position on the chart, or back * */ translate: function (val, backwards, cvsCoord, old, handleLog, pointPlacement) { var axis = this.linkedParent || this, // #1417 sign = 1, cvsOffset = 0, localA = old ? axis.oldTransA : axis.transA, localMin = old ? axis.oldMin : axis.min, returnValue, minPixelPadding = axis.minPixelPadding, doPostTranslate = (axis.doPostTranslate || (axis.isLog && handleLog)) && axis.lin2val; if (!localA) { localA = axis.transA; } // In vertical axes, the canvas coordinates start from 0 at the top like in // SVG. if (cvsCoord) { sign *= -1; // canvas coordinates inverts the value cvsOffset = axis.len; } // Handle reversed axis if (axis.reversed) { sign *= -1; cvsOffset -= sign * (axis.sector || axis.len); } // From pixels to value if (backwards) { // reverse translation val = val * sign + cvsOffset; val -= minPixelPadding; returnValue = val / localA + localMin; // from chart pixel to value if (doPostTranslate) { // log and ordinal axes returnValue = axis.lin2val(returnValue); } // From value to pixels } else { if (doPostTranslate) { // log and ordinal axes val = axis.val2lin(val); } if (pointPlacement === 'between') { pointPlacement = 0.5; } returnValue = sign * (val - localMin) * localA + cvsOffset + (sign * minPixelPadding) + (isNumber(pointPlacement) ? localA * pointPlacement * axis.pointRange : 0); } return returnValue; }, /** * Utility method to translate an axis value to pixel position. * @param {Number} value A value in terms of axis units * @param {Boolean} paneCoordinates Whether to return the pixel coordinate relative to the chart * or just the axis/pane itself. */ toPixels: function (value, paneCoordinates) { return this.translate(value, false, !this.horiz, null, true) + (paneCoordinates ? 0 : this.pos); }, /* * Utility method to translate a pixel position in to an axis value * @param {Number} pixel The pixel value coordinate * @param {Boolean} paneCoordiantes Whether the input pixel is relative to the chart or just the * axis/pane itself. */ toValue: function (pixel, paneCoordinates) { return this.translate(pixel - (paneCoordinates ? 0 : this.pos), true, !this.horiz, null, true); }, /** * Create the path for a plot line that goes from the given value on * this axis, across the plot to the opposite side * @param {Number} value * @param {Number} lineWidth Used for calculation crisp line * @param {Number] old Use old coordinates (for resizing and rescaling) */ getPlotLinePath: function (value, lineWidth, old, force, translatedValue) { var axis = this, chart = axis.chart, axisLeft = axis.left, axisTop = axis.top, x1, y1, x2, y2, cHeight = (old && chart.oldChartHeight) || chart.chartHeight, cWidth = (old && chart.oldChartWidth) || chart.chartWidth, skip, transB = axis.transB, /** * Check if x is between a and b. If not, either move to a/b or skip, * depending on the force parameter. */ between = function (x, a, b) { if (x < a || x > b) { if (force) { x = mathMin(mathMax(a, x), b); } else { skip = true; } } return x; }; translatedValue = pick(translatedValue, axis.translate(value, null, null, old)); x1 = x2 = mathRound(translatedValue + transB); y1 = y2 = mathRound(cHeight - translatedValue - transB); if (isNaN(translatedValue)) { // no min or max skip = true; } else if (axis.horiz) { y1 = axisTop; y2 = cHeight - axis.bottom; x1 = x2 = between(x1, axisLeft, axisLeft + axis.width); } else { x1 = axisLeft; x2 = cWidth - axis.right; y1 = y2 = between(y1, axisTop, axisTop + axis.height); } return skip && !force ? null : chart.renderer.crispLine([M, x1, y1, L, x2, y2], lineWidth || 1); }, /** * Set the tick positions of a linear axis to round values like whole tens or every five. */ getLinearTickPositions: function (tickInterval, min, max) { var pos, lastPos, roundedMin = correctFloat(mathFloor(min / tickInterval) * tickInterval), roundedMax = correctFloat(mathCeil(max / tickInterval) * tickInterval), tickPositions = []; // For single points, add a tick regardless of the relative position (#2662) if (min === max && isNumber(min)) { return [min]; } // Populate the intermediate values pos = roundedMin; while (pos <= roundedMax) { // Place the tick on the rounded value tickPositions.push(pos); // Always add the raw tickInterval, not the corrected one. pos = correctFloat(pos + tickInterval); // If the interval is not big enough in the current min - max range to actually increase // the loop variable, we need to break out to prevent endless loop. Issue #619 if (pos === lastPos) { break; } // Record the last value lastPos = pos; } return tickPositions; }, /** * Return the minor tick positions. For logarithmic axes, reuse the same logic * as for major ticks. */ getMinorTickPositions: function () { var axis = this, options = axis.options, tickPositions = axis.tickPositions, minorTickInterval = axis.minorTickInterval, minorTickPositions = [], pos, i, pointRangePadding = axis.pointRangePadding || 0, min = axis.min - pointRangePadding, // #1498 max = axis.max + pointRangePadding, // #1498 range = max - min, len; // If minor ticks get too dense, they are hard to read, and may cause long running script. So we don't draw them. if (range && range / minorTickInterval < axis.len / 3) { // #3875 if (axis.isLog) { len = tickPositions.length; for (i = 1; i < len; i++) { minorTickPositions = minorTickPositions.concat( axis.getLogTickPositions(minorTickInterval, tickPositions[i - 1], tickPositions[i], true) ); } } else if (axis.isDatetimeAxis && options.minorTickInterval === 'auto') { // #1314 minorTickPositions = minorTickPositions.concat( axis.getTimeTicks( axis.normalizeTimeTickInterval(minorTickInterval), min, max, options.startOfWeek ) ); } else { for (pos = min + (tickPositions[0] - min) % minorTickInterval; pos <= max; pos += minorTickInterval) { minorTickPositions.push(pos); } } } if(minorTickPositions.length !== 0) { // don't change the extremes, when there is no minor ticks axis.trimTicks(minorTickPositions, options.startOnTick, options.endOnTick); // #3652 #3743 #1498 } return minorTickPositions; }, /** * Adjust the min and max for the minimum range. Keep in mind that the series data is * not yet processed, so we don't have information on data cropping and grouping, or * updated axis.pointRange or series.pointRange. The data can't be processed until * we have finally established min and max. */ adjustForMinRange: function () { var axis = this, options = axis.options, min = axis.min, max = axis.max, zoomOffset, spaceAvailable = axis.dataMax - axis.dataMin >= axis.minRange, closestDataRange, i, distance, xData, loopLength, minArgs, maxArgs; // Set the automatic minimum range based on the closest point distance if (axis.isXAxis && axis.minRange === UNDEFINED && !axis.isLog) { if (defined(options.min) || defined(options.max)) { axis.minRange = null; // don't do this again } else { // Find the closest distance between raw data points, as opposed to // closestPointRange that applies to processed points (cropped and grouped) each(axis.series, function (series) { xData = series.xData; loopLength = series.xIncrement ? 1 : xData.length - 1; for (i = loopLength; i > 0; i--) { distance = xData[i] - xData[i - 1]; if (closestDataRange === UNDEFINED || distance < closestDataRange) { closestDataRange = distance; } } }); axis.minRange = mathMin(closestDataRange * 5, axis.dataMax - axis.dataMin); } } // if minRange is exceeded, adjust if (max - min < axis.minRange) { var minRange = axis.minRange; zoomOffset = (minRange - max + min) / 2; // if min and max options have been set, don't go beyond it minArgs = [min - zoomOffset, pick(options.min, min - zoomOffset)]; if (spaceAvailable) { // if space is available, stay within the data range minArgs[2] = axis.dataMin; } min = arrayMax(minArgs); maxArgs = [min + minRange, pick(options.max, min + minRange)]; if (spaceAvailable) { // if space is availabe, stay within the data range maxArgs[2] = axis.dataMax; } max = arrayMin(maxArgs); // now if the max is adjusted, adjust the min back if (max - min < minRange) { minArgs[0] = max - minRange; minArgs[1] = pick(options.min, max - minRange); min = arrayMax(minArgs); } } // Record modified extremes axis.min = min; axis.max = max; }, /** * Update translation information */ setAxisTranslation: function (saveOld) { var axis = this, range = axis.max - axis.min, pointRange = axis.axisPointRange || 0, closestPointRange, minPointOffset = 0, pointRangePadding = 0, linkedParent = axis.linkedParent, ordinalCorrection, hasCategories = !!axis.categories, transA = axis.transA, isXAxis = axis.isXAxis; // Adjust translation for padding. Y axis with categories need to go through the same (#1784). if (isXAxis || hasCategories || pointRange) { if (linkedParent) { minPointOffset = linkedParent.minPointOffset; pointRangePadding = linkedParent.pointRangePadding; } else { each(axis.series, function (series) { var seriesPointRange = hasCategories ? 1 : (isXAxis ? series.pointRange : (axis.axisPointRange || 0)), // #2806 pointPlacement = series.options.pointPlacement, seriesClosestPointRange = series.closestPointRange; if (seriesPointRange > range) { // #1446 seriesPointRange = 0; } pointRange = mathMax(pointRange, seriesPointRange); if (!axis.single) { // minPointOffset is the value padding to the left of the axis in order to make // room for points with a pointRange, typically columns. When the pointPlacement option // is 'between' or 'on', this padding does not apply. minPointOffset = mathMax( minPointOffset, isString(pointPlacement) ? 0 : seriesPointRange / 2 ); // Determine the total padding needed to the length of the axis to make room for the // pointRange. If the series' pointPlacement is 'on', no padding is added. pointRangePadding = mathMax( pointRangePadding, pointPlacement === 'on' ? 0 : seriesPointRange ); } // Set the closestPointRange if (!series.noSharedTooltip && defined(seriesClosestPointRange)) { closestPointRange = defined(closestPointRange) ? mathMin(closestPointRange, seriesClosestPointRange) : seriesClosestPointRange; } }); } // Record minPointOffset and pointRangePadding ordinalCorrection = axis.ordinalSlope && closestPointRange ? axis.ordinalSlope / closestPointRange : 1; // #988, #1853 axis.minPointOffset = minPointOffset = minPointOffset * ordinalCorrection; axis.pointRangePadding = pointRangePadding = pointRangePadding * ordinalCorrection; // pointRange means the width reserved for each point, like in a column chart axis.pointRange = mathMin(pointRange, range); // closestPointRange means the closest distance between points. In columns // it is mostly equal to pointRange, but in lines pointRange is 0 while closestPointRange // is some other value if (isXAxis) { axis.closestPointRange = closestPointRange; } } // Secondary values if (saveOld) { axis.oldTransA = transA; } axis.translationSlope = axis.transA = transA = axis.len / ((range + pointRangePadding) || 1); axis.transB = axis.horiz ? axis.left : axis.bottom; // translation addend axis.minPixelPadding = transA * minPointOffset; }, minFromRange: function () { return this.max - this.range; }, /** * Set the tick positions to round values and optionally extend the extremes * to the nearest tick */ setTickInterval: function (secondPass) { var axis = this, chart = axis.chart, options = axis.options, isLog = axis.isLog, isDatetimeAxis = axis.isDatetimeAxis, isXAxis = axis.isXAxis, isLinked = axis.isLinked, maxPadding = options.maxPadding, minPadding = options.minPadding, length, linkedParentExtremes, tickIntervalOption = options.tickInterval, minTickInterval, tickPixelIntervalOption = options.tickPixelInterval, categories = axis.categories; if (!isDatetimeAxis && !categories && !isLinked) { this.getTickAmount(); } // linked axis gets the extremes from the parent axis if (isLinked) { axis.linkedParent = chart[axis.coll][options.linkedTo]; linkedParentExtremes = axis.linkedParent.getExtremes(); axis.min = pick(linkedParentExtremes.min, linkedParentExtremes.dataMin); axis.max = pick(linkedParentExtremes.max, linkedParentExtremes.dataMax); if (options.type !== axis.linkedParent.options.type) { error(11, 1); // Can't link axes of different type } } else { // initial min and max from the extreme data values axis.min = pick(axis.userMin, options.min, axis.dataMin); axis.max = pick(axis.userMax, options.max, axis.dataMax); } if (isLog) { if (!secondPass && mathMin(axis.min, pick(axis.dataMin, axis.min)) <= 0) { // #978 error(10, 1); // Can't plot negative values on log axis } // The correctFloat cures #934, float errors on full tens. But it // was too aggressive for #4360 because of conversion back to lin, // therefore use precision 15. axis.min = correctFloat(log2lin(axis.min), 15); axis.max = correctFloat(log2lin(axis.max), 15); } // handle zoomed range if (axis.range && defined(axis.max)) { axis.userMin = axis.min = mathMax(axis.min, axis.minFromRange()); // #618 axis.userMax = axis.max; axis.range = null; // don't use it when running setExtremes } // Hook for adjusting this.min and this.max. Used by bubble series. if (axis.beforePadding) { axis.beforePadding(); } // adjust min and max for the minimum range axis.adjustForMinRange(); // Pad the values to get clear of the chart's edges. To avoid tickInterval taking the padding // into account, we do this after computing tick interval (#1337). if (!categories && !axis.axisPointRange && !axis.usePercentage && !isLinked && defined(axis.min) && defined(axis.max)) { length = axis.max - axis.min; if (length) { if (!defined(options.min) && !defined(axis.userMin) && minPadding && (axis.dataMin < 0 || !axis.ignoreMinPadding)) { axis.min -= length * minPadding; } if (!defined(options.max) && !defined(axis.userMax) && maxPadding && (axis.dataMax > 0 || !axis.ignoreMaxPadding)) { axis.max += length * maxPadding; } } } // Stay within floor and ceiling if (isNumber(options.floor)) { axis.min = mathMax(axis.min, options.floor); } if (isNumber(options.ceiling)) { axis.max = mathMin(axis.max, options.ceiling); } // get tickInterval if (axis.min === axis.max || axis.min === undefined || axis.max === undefined) { axis.tickInterval = 1; } else if (isLinked && !tickIntervalOption && tickPixelIntervalOption === axis.linkedParent.options.tickPixelInterval) { axis.tickInterval = tickIntervalOption = axis.linkedParent.tickInterval; } else { axis.tickInterval = pick( tickIntervalOption, this.tickAmount ? ((axis.max - axis.min) / mathMax(this.tickAmount - 1, 1)) : undefined, categories ? // for categoried axis, 1 is default, for linear axis use tickPix 1 : // don't let it be more than the data range (axis.max - axis.min) * tickPixelIntervalOption / mathMax(axis.len, tickPixelIntervalOption) ); } // Now we're finished detecting min and max, crop and group series data. This // is in turn needed in order to find tick positions in ordinal axes. if (isXAxis && !secondPass) { each(axis.series, function (series) { series.processData(axis.min !== axis.oldMin || axis.max !== axis.oldMax); }); } // set the translation factor used in translate function axis.setAxisTranslation(true); // hook for ordinal axes and radial axes if (axis.beforeSetTickPositions) { axis.beforeSetTickPositions(); } // hook for extensions, used in Highstock ordinal axes if (axis.postProcessTickInterval) { axis.tickInterval = axis.postProcessTickInterval(axis.tickInterval); } // In column-like charts, don't cramp in more ticks than there are points (#1943) if (axis.pointRange) { axis.tickInterval = mathMax(axis.pointRange, axis.tickInterval); } // Before normalizing the tick interval, handle minimum tick interval. This applies only if tickInterval is not defined. minTickInterval = pick(options.minTickInterval, axis.isDatetimeAxis && axis.closestPointRange); if (!tickIntervalOption && axis.tickInterval < minTickInterval) { axis.tickInterval = minTickInterval; } // for linear axes, get magnitude and normalize the interval if (!isDatetimeAxis && !isLog && !tickIntervalOption) { axis.tickInterval = normalizeTickInterval( axis.tickInterval, null, getMagnitude(axis.tickInterval), // If the tick interval is between 0.5 and 5 and the axis max is in the order of // thousands, chances are we are dealing with years. Don't allow decimals. #3363. pick(options.allowDecimals, !(axis.tickInterval > 0.5 && axis.tickInterval < 5 && axis.max > 1000 && axis.max < 9999)), !!this.tickAmount ); } // Prevent ticks from getting so close that we can't draw the labels if (!this.tickAmount && this.len) { // Color axis with disabled legend has no length axis.tickInterval = axis.unsquish(); } this.setTickPositions(); }, /** * Now we have computed the normalized tickInterval, get the tick positions */ setTickPositions: function () { var options = this.options, tickPositions, tickPositionsOption = options.tickPositions, tickPositioner = options.tickPositioner, startOnTick = options.startOnTick, endOnTick = options.endOnTick, single; // Set the tickmarkOffset this.tickmarkOffset = (this.categories && options.tickmarkPlacement === 'between' && this.tickInterval === 1) ? 0.5 : 0; // #3202 // get minorTickInterval this.minorTickInterval = options.minorTickInterval === 'auto' && this.tickInterval ? this.tickInterval / 5 : options.minorTickInterval; // Find the tick positions this.tickPositions = tickPositions = tickPositionsOption && tickPositionsOption.slice(); // Work on a copy (#1565) if (!tickPositions) { if (this.isDatetimeAxis) { tickPositions = this.getTimeTicks( this.normalizeTimeTickInterval(this.tickInterval, options.units), this.min, this.max, options.startOfWeek, this.ordinalPositions, this.closestPointRange, true ); } else if (this.isLog) { tickPositions = this.getLogTickPositions(this.tickInterval, this.min, this.max); } else { tickPositions = this.getLinearTickPositions(this.tickInterval, this.min, this.max); } // Too dense ticks, keep only the first and last (#4477) if (tickPositions.length > this.len) { tickPositions = [tickPositions[0], tickPositions.pop()]; } this.tickPositions = tickPositions; // Run the tick positioner callback, that allows modifying auto tick positions. if (tickPositioner) { tickPositioner = tickPositioner.apply(this, [this.min, this.max]); if (tickPositioner) { this.tickPositions = tickPositions = tickPositioner; } } } if (!this.isLinked) { // reset min/max or remove extremes based on start/end on tick this.trimTicks(tickPositions, startOnTick, endOnTick); // When there is only one point, or all points have the same value on this axis, then min // and max are equal and tickPositions.length is 0 or 1. In this case, add some padding // in order to center the point, but leave it with one tick. #1337. if (this.min === this.max && defined(this.min) && !this.tickAmount) { // Substract half a unit (#2619, #2846, #2515, #3390) single = true; this.min -= 0.5; this.max += 0.5; } this.single = single; if (!tickPositionsOption && !tickPositioner) { this.adjustTickAmount(); } } }, /** * Handle startOnTick and endOnTick by either adapting to padding min/max or rounded min/max */ trimTicks: function (tickPositions, startOnTick, endOnTick) { var roundedMin = tickPositions[0], roundedMax = tickPositions[tickPositions.length - 1], minPointOffset = this.minPointOffset || 0; if (startOnTick) { this.min = roundedMin; } else if (this.min - minPointOffset > roundedMin) { tickPositions.shift(); } if (endOnTick) { this.max = roundedMax; } else if (this.max + minPointOffset < roundedMax) { tickPositions.pop(); } // If no tick are left, set one tick in the middle (#3195) if (tickPositions.length === 0 && defined(roundedMin)) { tickPositions.push((roundedMax + roundedMin) / 2); } }, /** * Set the max ticks of either the x and y axis collection */ getTickAmount: function () { var others = {}, // Whether there is another axis to pair with this one hasOther, options = this.options, tickAmount = options.tickAmount, tickPixelInterval = options.tickPixelInterval; if (!defined(options.tickInterval) && this.len < tickPixelInterval && !this.isRadial && !this.isLog && options.startOnTick && options.endOnTick) { tickAmount = 2; } if (!tickAmount && this.chart.options.chart.alignTicks !== false && options.alignTicks !== false) { // Check if there are multiple axes in the same pane each(this.chart[this.coll], function (axis) { var options = axis.options, horiz = axis.horiz, key = [horiz ? options.left : options.top, horiz ? options.width : options.height, options.pane].join(','); if (others[key]) { if (axis.series.length) { hasOther = true; // #4201 } } else { others[key] = 1; } }); if (hasOther) { // Add 1 because 4 tick intervals require 5 ticks (including first and last) tickAmount = mathCeil(this.len / tickPixelInterval) + 1; } } // For tick amounts of 2 and 3, compute five ticks and remove the intermediate ones. This // prevents the axis from adding ticks that are too far away from the data extremes. if (tickAmount < 4) { this.finalTickAmt = tickAmount; tickAmount = 5; } this.tickAmount = tickAmount; }, /** * When using multiple axes, adjust the number of ticks to match the highest * number of ticks in that group */ adjustTickAmount: function () { var tickInterval = this.tickInterval, tickPositions = this.tickPositions, tickAmount = this.tickAmount, finalTickAmt = this.finalTickAmt, currentTickAmount = tickPositions && tickPositions.length, i, len; if (currentTickAmount < tickAmount) { // TODO: Check #3411 while (tickPositions.length < tickAmount) { tickPositions.push(correctFloat( tickPositions[tickPositions.length - 1] + tickInterval )); } this.transA *= (currentTickAmount - 1) / (tickAmount - 1); this.max = tickPositions[tickPositions.length - 1]; // We have too many ticks, run second pass to try to reduce ticks } else if (currentTickAmount > tickAmount) { this.tickInterval *= 2; this.setTickPositions(); } // The finalTickAmt property is set in getTickAmount if (defined(finalTickAmt)) { i = len = tickPositions.length; while (i--) { if ( (finalTickAmt === 3 && i % 2 === 1) || // Remove every other tick (finalTickAmt <= 2 && i > 0 && i < len - 1) // Remove all but first and last ) { tickPositions.splice(i, 1); } } this.finalTickAmt = UNDEFINED; } }, /** * Set the scale based on data min and max, user set min and max or options * */ setScale: function () { var axis = this, isDirtyData, isDirtyAxisLength; axis.oldMin = axis.min; axis.oldMax = axis.max; axis.oldAxisLength = axis.len; // set the new axisLength axis.setAxisSize(); //axisLength = horiz ? axisWidth : axisHeight; isDirtyAxisLength = axis.len !== axis.oldAxisLength; // is there new data? each(axis.series, function (series) { if (series.isDirtyData || series.isDirty || series.xAxis.isDirty) { // when x axis is dirty, we need new data extremes for y as well isDirtyData = true; } }); // do we really need to go through all this? if (isDirtyAxisLength || isDirtyData || axis.isLinked || axis.forceRedraw || axis.userMin !== axis.oldUserMin || axis.userMax !== axis.oldUserMax) { if (axis.resetStacks) { axis.resetStacks(); } axis.forceRedraw = false; // get data extremes if needed axis.getSeriesExtremes(); // get fixed positions based on tickInterval axis.setTickInterval(); // record old values to decide whether a rescale is necessary later on (#540) axis.oldUserMin = axis.userMin; axis.oldUserMax = axis.userMax; // Mark as dirty if it is not already set to dirty and extremes have changed. #595. if (!axis.isDirty) { axis.isDirty = isDirtyAxisLength || axis.min !== axis.oldMin || axis.max !== axis.oldMax; } } else if (axis.cleanStacks) { axis.cleanStacks(); } }, /** * Set the extremes and optionally redraw * @param {Number} newMin * @param {Number} newMax * @param {Boolean} redraw * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration * @param {Object} eventArguments * */ setExtremes: function (newMin, newMax, redraw, animation, eventArguments) { var axis = this, chart = axis.chart; redraw = pick(redraw, true); // defaults to true each(axis.series, function (serie) { delete serie.kdTree; }); // Extend the arguments with min and max eventArguments = extend(eventArguments, { min: newMin, max: newMax }); // Fire the event fireEvent(axis, 'setExtremes', eventArguments, function () { // the default event handler axis.userMin = newMin; axis.userMax = newMax; axis.eventArgs = eventArguments; if (redraw) { chart.redraw(animation); } }); }, /** * Overridable method for zooming chart. Pulled out in a separate method to allow overriding * in stock charts. */ zoom: function (newMin, newMax) { var dataMin = this.dataMin, dataMax = this.dataMax, options = this.options, min = mathMin(dataMin, pick(options.min, dataMin)), max = mathMax(dataMax, pick(options.max, dataMax)); // Prevent pinch zooming out of range. Check for defined is for #1946. #1734. if (!this.allowZoomOutside) { if (defined(dataMin) && newMin <= min) { newMin = min; } if (defined(dataMax) && newMax >= max) { newMax = max; } } // In full view, displaying the reset zoom button is not required this.displayBtn = newMin !== UNDEFINED || newMax !== UNDEFINED; // Do it this.setExtremes( newMin, newMax, false, UNDEFINED, { trigger: 'zoom' } ); return true; }, /** * Update the axis metrics */ setAxisSize: function () { var chart = this.chart, options = this.options, offsetLeft = options.offsetLeft || 0, offsetRight = options.offsetRight || 0, horiz = this.horiz, width = pick(options.width, chart.plotWidth - offsetLeft + offsetRight), height = pick(options.height, chart.plotHeight), top = pick(options.top, chart.plotTop), left = pick(options.left, chart.plotLeft + offsetLeft), percentRegex = /%$/; // Check for percentage based input values if (percentRegex.test(height)) { height = parseFloat(height) / 100 * chart.plotHeight; } if (percentRegex.test(top)) { top = parseFloat(top) / 100 * chart.plotHeight + chart.plotTop; } // Expose basic values to use in Series object and navigator this.left = left; this.top = top; this.width = width; this.height = height; this.bottom = chart.chartHeight - height - top; this.right = chart.chartWidth - width - left; // Direction agnostic properties this.len = mathMax(horiz ? width : height, 0); // mathMax fixes #905 this.pos = horiz ? left : top; // distance from SVG origin }, /** * Get the actual axis extremes */ getExtremes: function () { var axis = this, isLog = axis.isLog; return { min: isLog ? correctFloat(lin2log(axis.min)) : axis.min, max: isLog ? correctFloat(lin2log(axis.max)) : axis.max, dataMin: axis.dataMin, dataMax: axis.dataMax, userMin: axis.userMin, userMax: axis.userMax }; }, /** * Get the zero plane either based on zero or on the min or max value. * Used in bar and area plots */ getThreshold: function (threshold) { var axis = this, isLog = axis.isLog, realMin = isLog ? lin2log(axis.min) : axis.min, realMax = isLog ? lin2log(axis.max) : axis.max; // With a threshold of null, make the columns/areas rise from the top or bottom // depending on the value, assuming an actual threshold of 0 (#4233). if (threshold === null) { threshold = realMax < 0 ? realMax : realMin; } else if (realMin > threshold) { threshold = realMin; } else if (realMax < threshold) { threshold = realMax; } return axis.translate(threshold, 0, 1, 0, 1); }, /** * Compute auto alignment for the axis label based on which side the axis is on * and the given rotation for the label */ autoLabelAlign: function (rotation) { var ret, angle = (pick(rotation, 0) - (this.side * 90) + 720) % 360; if (angle > 15 && angle < 165) { ret = 'right'; } else if (angle > 195 && angle < 345) { ret = 'left'; } else { ret = 'center'; } return ret; }, /** * Prevent the ticks from getting so close we can't draw the labels. On a horizontal * axis, this is handled by rotating the labels, removing ticks and adding ellipsis. * On a vertical axis remove ticks and add ellipsis. */ unsquish: function () { var chart = this.chart, ticks = this.ticks, labelOptions = this.options.labels, horiz = this.horiz, tickInterval = this.tickInterval, newTickInterval = tickInterval, slotSize = this.len / (((this.categories ? 1 : 0) + this.max - this.min) / tickInterval), rotation, rotationOption = labelOptions.rotation, labelMetrics = chart.renderer.fontMetrics(labelOptions.style.fontSize, ticks[0] && ticks[0].label), step, bestScore = Number.MAX_VALUE, autoRotation, // Return the multiple of tickInterval that is needed to avoid collision getStep = function (spaceNeeded) { var step = spaceNeeded / (slotSize || 1); step = step > 1 ? mathCeil(step) : 1; return step * tickInterval; }; if (horiz) { autoRotation = defined(rotationOption) ? [rotationOption] : slotSize < pick(labelOptions.autoRotationLimit, 80) && !labelOptions.staggerLines && !labelOptions.step && labelOptions.autoRotation; if (autoRotation) { // Loop over the given autoRotation options, and determine which gives the best score. The // best score is that with the lowest number of steps and a rotation closest to horizontal. each(autoRotation, function (rot) { var score; if (rot === rotationOption || (rot && rot >= -90 && rot <= 90)) { // #3891 step = getStep(mathAbs(labelMetrics.h / mathSin(deg2rad * rot))); score = step + mathAbs(rot / 360); if (score < bestScore) { bestScore = score; rotation = rot; newTickInterval = step; } } }); } } else if (!labelOptions.step) { // #4411 newTickInterval = getStep(labelMetrics.h); } this.autoRotation = autoRotation; this.labelRotation = rotation; return newTickInterval; }, renderUnsquish: function () { var chart = this.chart, renderer = chart.renderer, tickPositions = this.tickPositions, ticks = this.ticks, labelOptions = this.options.labels, horiz = this.horiz, margin = chart.margin, slotCount = this.categories ? tickPositions.length : tickPositions.length - 1, slotWidth = this.slotWidth = (horiz && !labelOptions.step && !labelOptions.rotation && ((this.staggerLines || 1) * chart.plotWidth) / slotCount) || (!horiz && ((margin[3] && (margin[3] - chart.spacing[3])) || chart.chartWidth * 0.33)), // #1580, #1931, innerWidth = mathMax(1, mathRound(slotWidth - 2 * (labelOptions.padding || 5))), attr = {}, labelMetrics = renderer.fontMetrics(labelOptions.style.fontSize, ticks[0] && ticks[0].label), textOverflowOption = labelOptions.style.textOverflow, css, labelLength = 0, label, i, pos; // Set rotation option unless it is "auto", like in gauges if (!isString(labelOptions.rotation)) { attr.rotation = labelOptions.rotation || 0; // #4443 } // Handle auto rotation on horizontal axis if (this.autoRotation) { // Get the longest label length each(tickPositions, function (tick) { tick = ticks[tick]; if (tick && tick.labelLength > labelLength) { labelLength = tick.labelLength; } }); // Apply rotation only if the label is too wide for the slot, and // the label is wider than its height. if (labelLength > innerWidth && labelLength > labelMetrics.h) { attr.rotation = this.labelRotation; } else { this.labelRotation = 0; } // Handle word-wrap or ellipsis on vertical axis } else if (slotWidth) { // For word-wrap or ellipsis css = { width: innerWidth + PX }; if (!textOverflowOption) { css.textOverflow = 'clip'; // On vertical axis, only allow word wrap if there is room for more lines. i = tickPositions.length; while (!horiz && i--) { pos = tickPositions[i]; label = ticks[pos].label; if (label) { // Reset ellipsis in order to get the correct bounding box (#4070) if (label.styles.textOverflow === 'ellipsis') { label.css({ textOverflow: 'clip' }); } if (label.getBBox().height > this.len / tickPositions.length - (labelMetrics.h - labelMetrics.f)) { label.specCss = { textOverflow: 'ellipsis' }; } } } } } // Add ellipsis if the label length is significantly longer than ideal if (attr.rotation) { css = { width: (labelLength > chart.chartHeight * 0.5 ? chart.chartHeight * 0.33 : chart.chartHeight) + PX }; if (!textOverflowOption) { css.textOverflow = 'ellipsis'; } } // Set the explicit or automatic label alignment this.labelAlign = attr.align = labelOptions.align || this.autoLabelAlign(this.labelRotation); // Apply general and specific CSS each(tickPositions, function (pos) { var tick = ticks[pos], label = tick && tick.label; if (label) { if (css) { label.css(merge(css, label.specCss)); } delete label.specCss; label.attr(attr); tick.rotation = attr.rotation; } }); // TODO: Why not part of getLabelPosition? this.tickRotCorr = renderer.rotCorr(labelMetrics.b, this.labelRotation || 0, this.side === 2); }, /** * Return true if the axis has associated data */ hasData: function () { return this.hasVisibleSeries || (defined(this.min) && defined(this.max) && !!this.tickPositions); }, /** * Render the tick labels to a preliminary position to get their sizes */ getOffset: function () { var axis = this, chart = axis.chart, renderer = chart.renderer, options = axis.options, tickPositions = axis.tickPositions, ticks = axis.ticks, horiz = axis.horiz, side = axis.side, invertedSide = chart.inverted ? [1, 0, 3, 2][side] : side, hasData, showAxis, titleOffset = 0, titleOffsetOption, titleMargin = 0, axisTitleOptions = options.title, labelOptions = options.labels, labelOffset = 0, // reset labelOffsetPadded, axisOffset = chart.axisOffset, clipOffset = chart.clipOffset, clip, directionFactor = [-1, 1, 1, -1][side], n, lineHeightCorrection; // For reuse in Axis.render hasData = axis.hasData(); axis.showAxis = showAxis = hasData || pick(options.showEmpty, true); // Set/reset staggerLines axis.staggerLines = axis.horiz && labelOptions.staggerLines; // Create the axisGroup and gridGroup elements on first iteration if (!axis.axisGroup) { axis.gridGroup = renderer.g('grid') .attr({ zIndex: options.gridZIndex || 1 }) .add(); axis.axisGroup = renderer.g('axis') .attr({ zIndex: options.zIndex || 2 }) .add(); axis.labelGroup = renderer.g('axis-labels') .attr({ zIndex: labelOptions.zIndex || 7 }) .addClass(PREFIX + axis.coll.toLowerCase() + '-labels') .add(); } if (hasData || axis.isLinked) { // Generate ticks each(tickPositions, function (pos) { if (!ticks[pos]) { ticks[pos] = new Tick(axis, pos); } else { ticks[pos].addLabel(); // update labels depending on tick interval } }); axis.renderUnsquish(); each(tickPositions, function (pos) { // left side must be align: right and right side must have align: left for labels if (side === 0 || side === 2 || { 1: 'left', 3: 'right' }[side] === axis.labelAlign) { // get the highest offset labelOffset = mathMax( ticks[pos].getLabelSize(), labelOffset ); } }); if (axis.staggerLines) { labelOffset *= axis.staggerLines; axis.labelOffset = labelOffset; } } else { // doesn't have data for (n in ticks) { ticks[n].destroy(); delete ticks[n]; } } if (axisTitleOptions && axisTitleOptions.text && axisTitleOptions.enabled !== false) { if (!axis.axisTitle) { axis.axisTitle = renderer.text( axisTitleOptions.text, 0, 0, axisTitleOptions.useHTML ) .attr({ zIndex: 7, rotation: axisTitleOptions.rotation || 0, align: axisTitleOptions.textAlign || { low: 'left', middle: 'center', high: 'right' }[axisTitleOptions.align] }) .addClass(PREFIX + this.coll.toLowerCase() + '-title') .css(axisTitleOptions.style) .add(axis.axisGroup); axis.axisTitle.isNew = true; } if (showAxis) { titleOffset = axis.axisTitle.getBBox()[horiz ? 'height' : 'width']; titleOffsetOption = axisTitleOptions.offset; titleMargin = defined(titleOffsetOption) ? 0 : pick(axisTitleOptions.margin, horiz ? 5 : 10); } // hide or show the title depending on whether showEmpty is set axis.axisTitle[showAxis ? 'show' : 'hide'](); } // handle automatic or user set offset axis.offset = directionFactor * pick(options.offset, axisOffset[side]); axis.tickRotCorr = axis.tickRotCorr || { x: 0, y: 0 }; // polar lineHeightCorrection = side === 2 ? axis.tickRotCorr.y : 0; labelOffsetPadded = labelOffset + titleMargin + (labelOffset && (directionFactor * (horiz ? pick(labelOptions.y, axis.tickRotCorr.y + 8) : labelOptions.x) - lineHeightCorrection)); axis.axisTitleMargin = pick(titleOffsetOption, labelOffsetPadded); axisOffset[side] = mathMax( axisOffset[side], axis.axisTitleMargin + titleOffset + directionFactor * axis.offset, labelOffsetPadded // #3027 ); // Decide the clipping needed to keep the graph inside the plot area and axis lines clip = options.offset ? 0 : mathFloor(options.lineWidth / 2) * 2; // #4308, #4371 clipOffset[invertedSide] = mathMax(clipOffset[invertedSide], clip); }, /** * Get the path for the axis line */ getLinePath: function (lineWidth) { var chart = this.chart, opposite = this.opposite, offset = this.offset, horiz = this.horiz, lineLeft = this.left + (opposite ? this.width : 0) + offset, lineTop = chart.chartHeight - this.bottom - (opposite ? this.height : 0) + offset; if (opposite) { lineWidth *= -1; // crispify the other way - #1480, #1687 } return chart.renderer.crispLine([ M, horiz ? this.left : lineLeft, horiz ? lineTop : this.top, L, horiz ? chart.chartWidth - this.right : lineLeft, horiz ? lineTop : chart.chartHeight - this.bottom ], lineWidth); }, /** * Position the title */ getTitlePosition: function () { // compute anchor points for each of the title align options var horiz = this.horiz, axisLeft = this.left, axisTop = this.top, axisLength = this.len, axisTitleOptions = this.options.title, margin = horiz ? axisLeft : axisTop, opposite = this.opposite, offset = this.offset, xOption = axisTitleOptions.x || 0, yOption = axisTitleOptions.y || 0, fontSize = pInt(axisTitleOptions.style.fontSize || 12), // the position in the length direction of the axis alongAxis = { low: margin + (horiz ? 0 : axisLength), middle: margin + axisLength / 2, high: margin + (horiz ? axisLength : 0) }[axisTitleOptions.align], // the position in the perpendicular direction of the axis offAxis = (horiz ? axisTop + this.height : axisLeft) + (horiz ? 1 : -1) * // horizontal axis reverses the margin (opposite ? -1 : 1) * // so does opposite axes this.axisTitleMargin + (this.side === 2 ? fontSize : 0); return { x: horiz ? alongAxis + xOption : offAxis + (opposite ? this.width : 0) + offset + xOption, y: horiz ? offAxis + yOption - (opposite ? this.height : 0) + offset : alongAxis + yOption }; }, /** * Render the axis */ render: function () { var axis = this, chart = axis.chart, renderer = chart.renderer, options = axis.options, isLog = axis.isLog, isLinked = axis.isLinked, tickPositions = axis.tickPositions, axisTitle = axis.axisTitle, ticks = axis.ticks, minorTicks = axis.minorTicks, alternateBands = axis.alternateBands, stackLabelOptions = options.stackLabels, alternateGridColor = options.alternateGridColor, tickmarkOffset = axis.tickmarkOffset, lineWidth = options.lineWidth, linePath, hasRendered = chart.hasRendered, slideInTicks = hasRendered && defined(axis.oldMin) && !isNaN(axis.oldMin), showAxis = axis.showAxis, globalAnimation = renderer.globalAnimation, from, to; // Reset axis.labelEdge.length = 0; //axis.justifyToPlot = overflow === 'justify'; axis.overlap = false; // Mark all elements inActive before we go over and mark the active ones each([ticks, minorTicks, alternateBands], function (coll) { var pos; for (pos in coll) { coll[pos].isActive = false; } }); // If the series has data draw the ticks. Else only the line and title if (axis.hasData() || isLinked) { // minor ticks if (axis.minorTickInterval && !axis.categories) { each(axis.getMinorTickPositions(), function (pos) { if (!minorTicks[pos]) { minorTicks[pos] = new Tick(axis, pos, 'minor'); } // render new ticks in old position if (slideInTicks && minorTicks[pos].isNew) { minorTicks[pos].render(null, true); } minorTicks[pos].render(null, false, 1); }); } // Major ticks. Pull out the first item and render it last so that // we can get the position of the neighbour label. #808. if (tickPositions.length) { // #1300 each(tickPositions, function (pos, i) { // linked axes need an extra check to find out if if (!isLinked || (pos >= axis.min && pos <= axis.max)) { if (!ticks[pos]) { ticks[pos] = new Tick(axis, pos); } // render new ticks in old position if (slideInTicks && ticks[pos].isNew) { ticks[pos].render(i, true, 0.1); } ticks[pos].render(i); } }); // In a categorized axis, the tick marks are displayed between labels. So // we need to add a tick mark and grid line at the left edge of the X axis. if (tickmarkOffset && (axis.min === 0 || axis.single)) { if (!ticks[-1]) { ticks[-1] = new Tick(axis, -1, null, true); } ticks[-1].render(-1); } } // alternate grid color if (alternateGridColor) { each(tickPositions, function (pos, i) { if (i % 2 === 0 && pos < axis.max) { if (!alternateBands[pos]) { alternateBands[pos] = new Highcharts.PlotLineOrBand(axis); } from = pos + tickmarkOffset; // #949 to = tickPositions[i + 1] !== UNDEFINED ? tickPositions[i + 1] + tickmarkOffset : axis.max; alternateBands[pos].options = { from: isLog ? lin2log(from) : from, to: isLog ? lin2log(to) : to, color: alternateGridColor }; alternateBands[pos].render(); alternateBands[pos].isActive = true; } }); } // custom plot lines and bands if (!axis._addedPlotLB) { // only first time each((options.plotLines || []).concat(options.plotBands || []), function (plotLineOptions) { axis.addPlotBandOrLine(plotLineOptions); }); axis._addedPlotLB = true; } } // end if hasData // Remove inactive ticks each([ticks, minorTicks, alternateBands], function (coll) { var pos, i, forDestruction = [], delay = globalAnimation ? globalAnimation.duration || 500 : 0, destroyInactiveItems = function () { i = forDestruction.length; while (i--) { // When resizing rapidly, the same items may be destroyed in different timeouts, // or the may be reactivated if (coll[forDestruction[i]] && !coll[forDestruction[i]].isActive) { coll[forDestruction[i]].destroy(); delete coll[forDestruction[i]]; } } }; for (pos in coll) { if (!coll[pos].isActive) { // Render to zero opacity coll[pos].render(pos, false, 0); coll[pos].isActive = false; forDestruction.push(pos); } } // When the objects are finished fading out, destroy them if (coll === alternateBands || !chart.hasRendered || !delay) { destroyInactiveItems(); } else if (delay) { setTimeout(destroyInactiveItems, delay); } }); // Static items. As the axis group is cleared on subsequent calls // to render, these items are added outside the group. // axis line if (lineWidth) { linePath = axis.getLinePath(lineWidth); if (!axis.axisLine) { axis.axisLine = renderer.path(linePath) .attr({ stroke: options.lineColor, 'stroke-width': lineWidth, zIndex: 7 }) .add(axis.axisGroup); } else { axis.axisLine.animate({ d: linePath }); } // show or hide the line depending on options.showEmpty axis.axisLine[showAxis ? 'show' : 'hide'](); } if (axisTitle && showAxis) { axisTitle[axisTitle.isNew ? 'attr' : 'animate']( axis.getTitlePosition() ); axisTitle.isNew = false; } // Stacked totals: if (stackLabelOptions && stackLabelOptions.enabled) { axis.renderStackTotals(); } // End stacked totals axis.isDirty = false; }, /** * Redraw the axis to reflect changes in the data or axis extremes */ redraw: function () { // render the axis this.render(); // move plot lines and bands each(this.plotLinesAndBands, function (plotLine) { plotLine.render(); }); // mark associated series as dirty and ready for redraw each(this.series, function (series) { series.isDirty = true; }); }, /** * Destroys an Axis instance. */ destroy: function (keepEvents) { var axis = this, stacks = axis.stacks, stackKey, plotLinesAndBands = axis.plotLinesAndBands, i; // Remove the events if (!keepEvents) { removeEvent(axis); } // Destroy each stack total for (stackKey in stacks) { destroyObjectProperties(stacks[stackKey]); stacks[stackKey] = null; } // Destroy collections each([axis.ticks, axis.minorTicks, axis.alternateBands], function (coll) { destroyObjectProperties(coll); }); i = plotLinesAndBands.length; while (i--) { // #1975 plotLinesAndBands[i].destroy(); } // Destroy local variables each(['stackTotalGroup', 'axisLine', 'axisTitle', 'axisGroup', 'cross', 'gridGroup', 'labelGroup'], function (prop) { if (axis[prop]) { axis[prop] = axis[prop].destroy(); } }); // Destroy crosshair if (this.cross) { this.cross.destroy(); } }, /** * Draw the crosshair */ drawCrosshair: function (e, point) { // docs: Missing docs for Axis.crosshair. Also for properties. var path, options = this.crosshair, animation = options.animation, pos, attribs, categorized; if ( // Disabled in options !this.crosshair || // Snap ((defined(point) || !pick(this.crosshair.snap, true)) === false) || // Not on this axis (#4095, #2888) (point && point.series && point.series[this.coll] !== this) ) { this.hideCrosshair(); } else { // Get the path if (!pick(options.snap, true)) { pos = (this.horiz ? e.chartX - this.pos : this.len - e.chartY + this.pos); } else if (defined(point)) { /*jslint eqeq: true*/ pos = this.isXAxis ? point.plotX : this.len - point.plotY; // #3834 /*jslint eqeq: false*/ } if (this.isRadial) { path = this.getPlotLinePath(this.isXAxis ? point.x : pick(point.stackY, point.y)) || null; // #3189 } else { path = this.getPlotLinePath(null, null, null, null, pos) || null; // #3189 } if (path === null) { this.hideCrosshair(); return; } // Draw the cross if (this.cross) { this.cross .attr({ visibility: VISIBLE })[animation ? 'animate' : 'attr']({ d: path }, animation); } else { categorized = this.categories && !this.isRadial; attribs = { 'stroke-width': options.width || (categorized ? this.transA : 1), stroke: options.color || (categorized ? 'rgba(155,200,255,0.2)' : '#C0C0C0'), zIndex: options.zIndex || 2 }; if (options.dashStyle) { attribs.dashstyle = options.dashStyle; } this.cross = this.chart.renderer.path(path).attr(attribs).add(); } } }, /** * Hide the crosshair. */ hideCrosshair: function () { if (this.cross) { this.cross.hide(); } } }; // end Axis extend(Axis.prototype, AxisPlotLineOrBandExtension); /** * Methods defined on the Axis prototype */ /** * Set the tick positions of a logarithmic axis */ Axis.prototype.getLogTickPositions = function (interval, min, max, minor) { var axis = this, options = axis.options, axisLength = axis.len, // Since we use this method for both major and minor ticks, // use a local variable and return the result positions = []; // Reset if (!minor) { axis._minorAutoInterval = null; } // First case: All ticks fall on whole logarithms: 1, 10, 100 etc. if (interval >= 0.5) { interval = mathRound(interval); positions = axis.getLinearTickPositions(interval, min, max); // Second case: We need intermediary ticks. For example // 1, 2, 4, 6, 8, 10, 20, 40 etc. } else if (interval >= 0.08) { var roundedMin = mathFloor(min), intermediate, i, j, len, pos, lastPos, break2; if (interval > 0.3) { intermediate = [1, 2, 4]; } else if (interval > 0.15) { // 0.2 equals five minor ticks per 1, 10, 100 etc intermediate = [1, 2, 4, 6, 8]; } else { // 0.1 equals ten minor ticks per 1, 10, 100 etc intermediate = [1, 2, 3, 4, 5, 6, 7, 8, 9]; } for (i = roundedMin; i < max + 1 && !break2; i++) { len = intermediate.length; for (j = 0; j < len && !break2; j++) { pos = log2lin(lin2log(i) * intermediate[j]); if (pos > min && (!minor || lastPos <= max) && lastPos !== UNDEFINED) { // #1670, lastPos is #3113 positions.push(lastPos); } if (lastPos > max) { break2 = true; } lastPos = pos; } } // Third case: We are so deep in between whole logarithmic values that // we might as well handle the tick positions like a linear axis. For // example 1.01, 1.02, 1.03, 1.04. } else { var realMin = lin2log(min), realMax = lin2log(max), tickIntervalOption = options[minor ? 'minorTickInterval' : 'tickInterval'], filteredTickIntervalOption = tickIntervalOption === 'auto' ? null : tickIntervalOption, tickPixelIntervalOption = options.tickPixelInterval / (minor ? 5 : 1), totalPixelLength = minor ? axisLength / axis.tickPositions.length : axisLength; interval = pick( filteredTickIntervalOption, axis._minorAutoInterval, (realMax - realMin) * tickPixelIntervalOption / (totalPixelLength || 1) ); interval = normalizeTickInterval( interval, null, getMagnitude(interval) ); positions = map(axis.getLinearTickPositions( interval, realMin, realMax ), log2lin); if (!minor) { axis._minorAutoInterval = interval / 5; } } // Set the axis-level tickInterval variable if (!minor) { axis.tickInterval = interval; } return positions; };/** * The tooltip object * @param {Object} chart The chart instance * @param {Object} options Tooltip options */ var Tooltip = Highcharts.Tooltip = function () { this.init.apply(this, arguments); }; Tooltip.prototype = { init: function (chart, options) { var borderWidth = options.borderWidth, style = options.style, padding = pInt(style.padding); // Save the chart and options this.chart = chart; this.options = options; // Keep track of the current series //this.currentSeries = UNDEFINED; // List of crosshairs this.crosshairs = []; // Current values of x and y when animating this.now = { x: 0, y: 0 }; // The tooltip is initially hidden this.isHidden = true; // create the label this.label = chart.renderer.label('', 0, 0, options.shape || 'callout', null, null, options.useHTML, null, 'tooltip') .attr({ padding: padding, fill: options.backgroundColor, 'stroke-width': borderWidth, r: options.borderRadius, zIndex: 8 }) .css(style) .css({ padding: 0 }) // Remove it from VML, the padding is applied as an attribute instead (#1117) .add() .attr({ y: -9999 }); // #2301, #2657 // When using canVG the shadow shows up as a gray circle // even if the tooltip is hidden. if (!useCanVG) { this.label.shadow(options.shadow); } // Public property for getting the shared state. this.shared = options.shared; }, /** * Destroy the tooltip and its elements. */ destroy: function () { // Destroy and clear local variables if (this.label) { this.label = this.label.destroy(); } clearTimeout(this.hideTimer); clearTimeout(this.tooltipTimeout); }, /** * Provide a soft movement for the tooltip * * @param {Number} x * @param {Number} y * @private */ move: function (x, y, anchorX, anchorY) { var tooltip = this, now = tooltip.now, animate = tooltip.options.animation !== false && !tooltip.isHidden && // When we get close to the target position, abort animation and land on the right place (#3056) (mathAbs(x - now.x) > 1 || mathAbs(y - now.y) > 1), skipAnchor = tooltip.followPointer || tooltip.len > 1; // Get intermediate values for animation extend(now, { x: animate ? (2 * now.x + x) / 3 : x, y: animate ? (now.y + y) / 2 : y, anchorX: skipAnchor ? UNDEFINED : animate ? (2 * now.anchorX + anchorX) / 3 : anchorX, anchorY: skipAnchor ? UNDEFINED : animate ? (now.anchorY + anchorY) / 2 : anchorY }); // Move to the intermediate value tooltip.label.attr(now); // Run on next tick of the mouse tracker if (animate) { // Never allow two timeouts clearTimeout(this.tooltipTimeout); // Set the fixed interval ticking for the smooth tooltip this.tooltipTimeout = setTimeout(function () { // The interval function may still be running during destroy, so check that the chart is really there before calling. if (tooltip) { tooltip.move(x, y, anchorX, anchorY); } }, 32); } }, /** * Hide the tooltip */ hide: function (delay) { var tooltip = this, hoverPoints; clearTimeout(this.hideTimer); // disallow duplicate timers (#1728, #1766) if (!this.isHidden) { hoverPoints = this.chart.hoverPoints; this.hideTimer = setTimeout(function () { tooltip.label.fadeOut(); tooltip.isHidden = true; }, pick(delay, this.options.hideDelay, 500)); } }, /** * Extendable method to get the anchor position of the tooltip * from a point or set of points */ getAnchor: function (points, mouseEvent) { var ret, chart = this.chart, inverted = chart.inverted, plotTop = chart.plotTop, plotLeft = chart.plotLeft, plotX = 0, plotY = 0, yAxis, xAxis; points = splat(points); // Pie uses a special tooltipPos ret = points[0].tooltipPos; // When tooltip follows mouse, relate the position to the mouse if (this.followPointer && mouseEvent) { if (mouseEvent.chartX === UNDEFINED) { mouseEvent = chart.pointer.normalize(mouseEvent); } ret = [ mouseEvent.chartX - chart.plotLeft, mouseEvent.chartY - plotTop ]; } // When shared, use the average position if (!ret) { each(points, function (point) { yAxis = point.series.yAxis; xAxis = point.series.xAxis; plotX += point.plotX + (!inverted && xAxis ? xAxis.left - plotLeft : 0); plotY += (point.plotLow ? (point.plotLow + point.plotHigh) / 2 : point.plotY) + (!inverted && yAxis ? yAxis.top - plotTop : 0); // #1151 }); plotX /= points.length; plotY /= points.length; ret = [ inverted ? chart.plotWidth - plotY : plotX, this.shared && !inverted && points.length > 1 && mouseEvent ? mouseEvent.chartY - plotTop : // place shared tooltip next to the mouse (#424) inverted ? chart.plotHeight - plotX : plotY ]; } return map(ret, mathRound); }, /** * Place the tooltip in a chart without spilling over * and not covering the point it self. */ getPosition: function (boxWidth, boxHeight, point) { var chart = this.chart, distance = this.distance, ret = {}, h = point.h || 0, // #4117 swapped, first = ['y', chart.chartHeight, boxHeight, point.plotY + chart.plotTop, chart.plotTop, chart.plotTop + chart.plotHeight], second = ['x', chart.chartWidth, boxWidth, point.plotX + chart.plotLeft, chart.plotLeft, chart.plotLeft + chart.plotWidth], // The far side is right or bottom preferFarSide = pick(point.ttBelow, (chart.inverted && !point.negative) || (!chart.inverted && point.negative)), /** * Handle the preferred dimension. When the preferred dimension is tooltip * on top or bottom of the point, it will look for space there. */ firstDimension = function (dim, outerSize, innerSize, point, min, max) { var roomLeft = innerSize < point - distance, roomRight = point + distance + innerSize < outerSize, alignedLeft = point - distance - innerSize, alignedRight = point + distance; if (preferFarSide && roomRight) { ret[dim] = alignedRight; } else if (!preferFarSide && roomLeft) { ret[dim] = alignedLeft; } else if (roomLeft) { ret[dim] = mathMin(max - innerSize, alignedLeft - h < 0 ? alignedLeft : alignedLeft - h); } else if (roomRight) { ret[dim] = mathMax(min, alignedRight + h + innerSize > outerSize ? alignedRight : alignedRight + h); } else { return false; } }, /** * Handle the secondary dimension. If the preferred dimension is tooltip * on top or bottom of the point, the second dimension is to align the tooltip * above the point, trying to align center but allowing left or right * align within the chart box. */ secondDimension = function (dim, outerSize, innerSize, point) { // Too close to the edge, return false and swap dimensions if (point < distance || point > outerSize - distance) { return false; // Align left/top } else if (point < innerSize / 2) { ret[dim] = 1; // Align right/bottom } else if (point > outerSize - innerSize / 2) { ret[dim] = outerSize - innerSize - 2; // Align center } else { ret[dim] = point - innerSize / 2; } }, /** * Swap the dimensions */ swap = function (count) { var temp = first; first = second; second = temp; swapped = count; }, run = function () { if (firstDimension.apply(0, first) !== false) { if (secondDimension.apply(0, second) === false && !swapped) { swap(true); run(); } } else if (!swapped) { swap(true); run(); } else { ret.x = ret.y = 0; } }; // Under these conditions, prefer the tooltip on the side of the point if (chart.inverted || this.len > 1) { swap(); } run(); return ret; }, /** * In case no user defined formatter is given, this will be used. Note that the context * here is an object holding point, series, x, y etc. */ defaultFormatter: function (tooltip) { var items = this.points || splat(this), s; // build the header s = [tooltip.tooltipFooterHeaderFormatter(items[0])]; //#3397: abstraction to enable formatting of footer and header // build the values s = s.concat(tooltip.bodyFormatter(items)); // footer s.push(tooltip.tooltipFooterHeaderFormatter(items[0], true)); //#3397: abstraction to enable formatting of footer and header return s.join(''); }, /** * Refresh the tooltip's text and position. * @param {Object} point */ refresh: function (point, mouseEvent) { var tooltip = this, chart = tooltip.chart, label = tooltip.label, options = tooltip.options, x, y, anchor, textConfig = {}, text, pointConfig = [], formatter = options.formatter || tooltip.defaultFormatter, hoverPoints = chart.hoverPoints, borderColor, shared = tooltip.shared, currentSeries; clearTimeout(this.hideTimer); // get the reference point coordinates (pie charts use tooltipPos) tooltip.followPointer = splat(point)[0].series.tooltipOptions.followPointer; anchor = tooltip.getAnchor(point, mouseEvent); x = anchor[0]; y = anchor[1]; // shared tooltip, array is sent over if (shared && !(point.series && point.series.noSharedTooltip)) { // hide previous hoverPoints and set new chart.hoverPoints = point; if (hoverPoints) { each(hoverPoints, function (point) { point.setState(); }); } each(point, function (item) { item.setState(HOVER_STATE); pointConfig.push(item.getLabelConfig()); }); textConfig = { x: point[0].category, y: point[0].y }; textConfig.points = pointConfig; this.len = pointConfig.length; point = point[0]; // single point tooltip } else { textConfig = point.getLabelConfig(); } text = formatter.call(textConfig, tooltip); // register the current series currentSeries = point.series; this.distance = pick(currentSeries.tooltipOptions.distance, 16); // update the inner HTML if (text === false) { this.hide(); } else { // show it if (tooltip.isHidden) { stop(label); label.attr('opacity', 1).show(); } // update text label.attr({ text: text }); // set the stroke color of the box borderColor = options.borderColor || point.color || currentSeries.color || '#606060'; label.attr({ stroke: borderColor }); tooltip.updatePosition({ plotX: x, plotY: y, negative: point.negative, ttBelow: point.ttBelow, h: anchor[2] || 0 }); this.isHidden = false; } fireEvent(chart, 'tooltipRefresh', { text: text, x: x + chart.plotLeft, y: y + chart.plotTop, borderColor: borderColor }); }, /** * Find the new position and perform the move */ updatePosition: function (point) { var chart = this.chart, label = this.label, pos = (this.options.positioner || this.getPosition).call( this, label.width, label.height, point ); // do the move this.move( mathRound(pos.x), mathRound(pos.y || 0), // can be undefined (#3977) point.plotX + chart.plotLeft, point.plotY + chart.plotTop ); }, /** * Get the best X date format based on the closest point range on the axis. */ getXDateFormat: function (point, options, xAxis) { var xDateFormat, dateTimeLabelFormats = options.dateTimeLabelFormats, closestPointRange = xAxis && xAxis.closestPointRange, n, blank = '01-01 00:00:00.000', strpos = { millisecond: 15, second: 12, minute: 9, hour: 6, day: 3 }, date, lastN = 'millisecond'; // for sub-millisecond data, #4223 if (closestPointRange) { date = dateFormat('%m-%d %H:%M:%S.%L', point.x); for (n in timeUnits) { // If the range is exactly one week and we're looking at a Sunday/Monday, go for the week format if (closestPointRange === timeUnits.week && +dateFormat('%w', point.x) === xAxis.options.startOfWeek && date.substr(6) === blank.substr(6)) { n = 'week'; break; // The first format that is too great for the range } else if (timeUnits[n] > closestPointRange) { n = lastN; break; // If the point is placed every day at 23:59, we need to show // the minutes as well. #2637. } else if (strpos[n] && date.substr(strpos[n]) !== blank.substr(strpos[n])) { break; } // Weeks are outside the hierarchy, only apply them on Mondays/Sundays like in the first condition if (n !== 'week') { lastN = n; } } if (n) { xDateFormat = dateTimeLabelFormats[n]; } } else { xDateFormat = dateTimeLabelFormats.day; } return xDateFormat || dateTimeLabelFormats.year; // #2546, 2581 }, /** * Format the footer/header of the tooltip * #3397: abstraction to enable formatting of footer and header */ tooltipFooterHeaderFormatter: function (point, isFooter) { var footOrHead = isFooter ? 'footer' : 'header', series = point.series, tooltipOptions = series.tooltipOptions, xDateFormat = tooltipOptions.xDateFormat, xAxis = series.xAxis, isDateTime = xAxis && xAxis.options.type === 'datetime' && isNumber(point.key), formatString = tooltipOptions[footOrHead+'Format']; // Guess the best date format based on the closest point distance (#568, #3418) if (isDateTime && !xDateFormat) { xDateFormat = this.getXDateFormat(point, tooltipOptions, xAxis); } // Insert the footer date format if any if (isDateTime && xDateFormat) { formatString = formatString.replace('{point.key}', '{point.key:' + xDateFormat + '}'); } return format(formatString, { point: point, series: series }); }, /** * Build the body (lines) of the tooltip by iterating over the items and returning one entry for each item, * abstracting this functionality allows to easily overwrite and extend it. */ bodyFormatter: function (items) { return map(items, function (item) { var tooltipOptions = item.series.tooltipOptions; return (tooltipOptions.pointFormatter || item.point.tooltipFormatter).call(item.point, tooltipOptions.pointFormat); }); } }; var hoverChartIndex; // Global flag for touch support hasTouch = doc.documentElement.ontouchstart !== UNDEFINED; /** * The mouse tracker object. All methods starting with "on" are primary DOM event handlers. * Subsequent methods should be named differently from what they are doing. * @param {Object} chart The Chart instance * @param {Object} options The root options object */ var Pointer = Highcharts.Pointer = function (chart, options) { this.init(chart, options); }; Pointer.prototype = { /** * Initialize Pointer */ init: function (chart, options) { var chartOptions = options.chart, chartEvents = chartOptions.events, zoomType = useCanVG ? '' : chartOptions.zoomType, inverted = chart.inverted, zoomX, zoomY; // Store references this.options = options; this.chart = chart; // Zoom status this.zoomX = zoomX = /x/.test(zoomType); this.zoomY = zoomY = /y/.test(zoomType); this.zoomHor = (zoomX && !inverted) || (zoomY && inverted); this.zoomVert = (zoomY && !inverted) || (zoomX && inverted); this.hasZoom = zoomX || zoomY; // Do we need to handle click on a touch device? this.runChartClick = chartEvents && !!chartEvents.click; this.pinchDown = []; this.lastValidTouch = {}; if (Highcharts.Tooltip && options.tooltip.enabled) { chart.tooltip = new Tooltip(chart, options.tooltip); this.followTouchMove = pick(options.tooltip.followTouchMove, true); } this.setDOMEvents(); }, /** * Add crossbrowser support for chartX and chartY * @param {Object} e The event object in standard browsers */ normalize: function (e, chartPosition) { var chartX, chartY, ePos; // common IE normalizing e = e || window.event; // Framework specific normalizing (#1165) e = washMouseEvent(e); // More IE normalizing, needs to go after washMouseEvent if (!e.target) { e.target = e.srcElement; } // iOS (#2757) ePos = e.touches ? (e.touches.length ? e.touches.item(0) : e.changedTouches[0]) : e; // Get mouse position if (!chartPosition) { this.chartPosition = chartPosition = offset(this.chart.container); } // chartX and chartY if (ePos.pageX === UNDEFINED) { // IE < 9. #886. chartX = mathMax(e.x, e.clientX - chartPosition.left); // #2005, #2129: the second case is // for IE10 quirks mode within framesets chartY = e.y; } else { chartX = ePos.pageX - chartPosition.left; chartY = ePos.pageY - chartPosition.top; } return extend(e, { chartX: mathRound(chartX), chartY: mathRound(chartY) }); }, /** * Get the click position in terms of axis values. * * @param {Object} e A pointer event */ getCoordinates: function (e) { var coordinates = { xAxis: [], yAxis: [] }; each(this.chart.axes, function (axis) { coordinates[axis.isXAxis ? 'xAxis' : 'yAxis'].push({ axis: axis, value: axis.toValue(e[axis.horiz ? 'chartX' : 'chartY']) }); }); return coordinates; }, /** * With line type charts with a single tracker, get the point closest to the mouse. * Run Point.onMouseOver and display tooltip for the point or points. */ runPointActions: function (e) { var pointer = this, chart = pointer.chart, series = chart.series, tooltip = chart.tooltip, shared = tooltip ? tooltip.shared : false, followPointer, hoverPoint = chart.hoverPoint, hoverSeries = chart.hoverSeries, i, distance = chart.chartWidth, anchor, noSharedTooltip, directTouch, kdpoints = [], kdpoint, kdpointT; // For hovering over the empty parts of the plot area (hoverSeries is undefined). // If there is one series with point tracking (combo chart), don't go to nearest neighbour. if (!shared && !hoverSeries) { for (i = 0; i < series.length; i++) { if (series[i].directTouch || !series[i].options.stickyTracking) { series = []; } } } // If it has a hoverPoint and that series requires direct touch (like columns), // use the hoverPoint (#3899). Otherwise, search the k-d tree. if (!shared && hoverSeries && hoverSeries.directTouch && hoverPoint) { kdpoint = hoverPoint; // Handle shared tooltip or cases where a series is not yet hovered } else { // Find nearest points on all series each(series, function (s) { // Skip hidden series noSharedTooltip = s.noSharedTooltip && shared; directTouch = !shared && s.directTouch; if (s.visible && !noSharedTooltip && !directTouch && pick(s.options.enableMouseTracking, true)) { // #3821 kdpointT = s.searchPoint(e, !noSharedTooltip && s.kdDimensions === 1); // #3828 if (kdpointT) { kdpoints.push(kdpointT); } } }); // Find absolute nearest point each(kdpoints, function (p) { if (p && typeof p.dist === 'number' && p.dist < distance) { distance = p.dist; kdpoint = p; } }); } // Refresh tooltip for kdpoint if new hover point or tooltip was hidden // #3926, #4200 if (kdpoint && (kdpoint !== this.prevKDPoint || (tooltip && tooltip.isHidden))) { // Draw tooltip if necessary if (shared && !kdpoint.series.noSharedTooltip) { i = kdpoints.length; while (i--) { if (kdpoints[i].clientX !== kdpoint.clientX || kdpoints[i].series.noSharedTooltip) { kdpoints.splice(i, 1); } } if (kdpoints.length && tooltip) { tooltip.refresh(kdpoints, e); } // Do mouseover on all points (#3919, #3985, #4410) each(kdpoints, function (point) { point.onMouseOver(e, point !== ((hoverSeries && hoverSeries.directTouch && hoverPoint) || kdpoint)); }); } else { if (tooltip) { tooltip.refresh(kdpoint, e); } if(!hoverSeries || !hoverSeries.directTouch) { // #4448 kdpoint.onMouseOver(e); } } this.prevKDPoint = kdpoint; // Update positions (regardless of kdpoint or hoverPoint) } else { followPointer = hoverSeries && hoverSeries.tooltipOptions.followPointer; if (tooltip && followPointer && !tooltip.isHidden) { anchor = tooltip.getAnchor([{}], e); tooltip.updatePosition({ plotX: anchor[0], plotY: anchor[1] }); } } // Start the event listener to pick up the tooltip if (tooltip && !pointer._onDocumentMouseMove) { pointer._onDocumentMouseMove = function (e) { if (charts[hoverChartIndex]) { charts[hoverChartIndex].pointer.onDocumentMouseMove(e); } }; addEvent(doc, 'mousemove', pointer._onDocumentMouseMove); } // Crosshair each(chart.axes, function (axis) { axis.drawCrosshair(e, pick(kdpoint, hoverPoint)); }); }, /** * Reset the tracking by hiding the tooltip, the hover series state and the hover point * * @param allowMove {Boolean} Instead of destroying the tooltip altogether, allow moving it if possible */ reset: function (allowMove, delay) { var pointer = this, chart = pointer.chart, hoverSeries = chart.hoverSeries, hoverPoint = chart.hoverPoint, hoverPoints = chart.hoverPoints, tooltip = chart.tooltip, tooltipPoints = tooltip && tooltip.shared ? hoverPoints : hoverPoint; // Narrow in allowMove allowMove = allowMove && tooltip && tooltipPoints; // Check if the points have moved outside the plot area, #1003 if (allowMove && splat(tooltipPoints)[0].plotX === UNDEFINED) { allowMove = false; } // Just move the tooltip, #349 if (allowMove) { tooltip.refresh(tooltipPoints); if (hoverPoint) { // #2500 hoverPoint.setState(hoverPoint.state, true); each(chart.axes, function (axis) { if (pick(axis.options.crosshair && axis.options.crosshair.snap, true)) { axis.drawCrosshair(null, hoverPoint); } else { axis.hideCrosshair(); } }); } // Full reset } else { if (hoverPoint) { hoverPoint.onMouseOut(); } if (hoverPoints) { each(hoverPoints, function (point) { point.setState(); }); } if (hoverSeries) { hoverSeries.onMouseOut(); } if (tooltip) { tooltip.hide(delay); } if (pointer._onDocumentMouseMove) { removeEvent(doc, 'mousemove', pointer._onDocumentMouseMove); pointer._onDocumentMouseMove = null; } // Remove crosshairs each(chart.axes, function (axis) { axis.hideCrosshair(); }); pointer.hoverX = chart.hoverPoints = chart.hoverPoint = null; } }, /** * Scale series groups to a certain scale and translation */ scaleGroups: function (attribs, clip) { var chart = this.chart, seriesAttribs; // Scale each series each(chart.series, function (series) { seriesAttribs = attribs || series.getPlotBox(); // #1701 if (series.xAxis && series.xAxis.zoomEnabled) { series.group.attr(seriesAttribs); if (series.markerGroup) { series.markerGroup.attr(seriesAttribs); series.markerGroup.clip(clip ? chart.clipRect : null); } if (series.dataLabelsGroup) { series.dataLabelsGroup.attr(seriesAttribs); } } }); // Clip chart.clipRect.attr(clip || chart.clipBox); }, /** * Start a drag operation */ dragStart: function (e) { var chart = this.chart; // Record the start position chart.mouseIsDown = e.type; chart.cancelClick = false; chart.mouseDownX = this.mouseDownX = e.chartX; chart.mouseDownY = this.mouseDownY = e.chartY; }, /** * Perform a drag operation in response to a mousemove event while the mouse is down */ drag: function (e) { var chart = this.chart, chartOptions = chart.options.chart, chartX = e.chartX, chartY = e.chartY, zoomHor = this.zoomHor, zoomVert = this.zoomVert, plotLeft = chart.plotLeft, plotTop = chart.plotTop, plotWidth = chart.plotWidth, plotHeight = chart.plotHeight, clickedInside, size, selectionMarker = this.selectionMarker, mouseDownX = this.mouseDownX, mouseDownY = this.mouseDownY, panKey = chartOptions.panKey && e[chartOptions.panKey + 'Key']; // If the device supports both touch and mouse (like IE11), and we are touch-dragging // inside the plot area, don't handle the mouse event. #4339. if (selectionMarker && selectionMarker.touch) { return; } // If the mouse is outside the plot area, adjust to cooordinates // inside to prevent the selection marker from going outside if (chartX < plotLeft) { chartX = plotLeft; } else if (chartX > plotLeft + plotWidth) { chartX = plotLeft + plotWidth; } if (chartY < plotTop) { chartY = plotTop; } else if (chartY > plotTop + plotHeight) { chartY = plotTop + plotHeight; } // determine if the mouse has moved more than 10px this.hasDragged = Math.sqrt( Math.pow(mouseDownX - chartX, 2) + Math.pow(mouseDownY - chartY, 2) ); if (this.hasDragged > 10) { clickedInside = chart.isInsidePlot(mouseDownX - plotLeft, mouseDownY - plotTop); // make a selection if (chart.hasCartesianSeries && (this.zoomX || this.zoomY) && clickedInside && !panKey) { if (!selectionMarker) { this.selectionMarker = selectionMarker = chart.renderer.rect( plotLeft, plotTop, zoomHor ? 1 : plotWidth, zoomVert ? 1 : plotHeight, 0 ) .attr({ fill: chartOptions.selectionMarkerFill || 'rgba(69,114,167,0.25)', zIndex: 7 }) .add(); } } // adjust the width of the selection marker if (selectionMarker && zoomHor) { size = chartX - mouseDownX; selectionMarker.attr({ width: mathAbs(size), x: (size > 0 ? 0 : size) + mouseDownX }); } // adjust the height of the selection marker if (selectionMarker && zoomVert) { size = chartY - mouseDownY; selectionMarker.attr({ height: mathAbs(size), y: (size > 0 ? 0 : size) + mouseDownY }); } // panning if (clickedInside && !selectionMarker && chartOptions.panning) { chart.pan(e, chartOptions.panning); } } }, /** * On mouse up or touch end across the entire document, drop the selection. */ drop: function (e) { var pointer = this, chart = this.chart, hasPinched = this.hasPinched; if (this.selectionMarker) { var selectionData = { xAxis: [], yAxis: [], originalEvent: e.originalEvent || e }, selectionBox = this.selectionMarker, selectionLeft = selectionBox.attr ? selectionBox.attr('x') : selectionBox.x, selectionTop = selectionBox.attr ? selectionBox.attr('y') : selectionBox.y, selectionWidth = selectionBox.attr ? selectionBox.attr('width') : selectionBox.width, selectionHeight = selectionBox.attr ? selectionBox.attr('height') : selectionBox.height, runZoom; // a selection has been made if (this.hasDragged || hasPinched) { // record each axis' min and max each(chart.axes, function (axis) { if (axis.zoomEnabled && defined(axis.min) && (hasPinched || pointer[{ xAxis: 'zoomX', yAxis: 'zoomY' }[axis.coll]])) { // #859, #3569 var horiz = axis.horiz, minPixelPadding = e.type === 'touchend' ? axis.minPixelPadding: 0, // #1207, #3075 selectionMin = axis.toValue((horiz ? selectionLeft : selectionTop) + minPixelPadding), selectionMax = axis.toValue((horiz ? selectionLeft + selectionWidth : selectionTop + selectionHeight) - minPixelPadding); selectionData[axis.coll].push({ axis: axis, min: mathMin(selectionMin, selectionMax), // for reversed axes max: mathMax(selectionMin, selectionMax) }); runZoom = true; } }); if (runZoom) { fireEvent(chart, 'selection', selectionData, function (args) { chart.zoom(extend(args, hasPinched ? { animation: false } : null)); }); } } this.selectionMarker = this.selectionMarker.destroy(); // Reset scaling preview if (hasPinched) { this.scaleGroups(); } } // Reset all if (chart) { // it may be destroyed on mouse up - #877 css(chart.container, { cursor: chart._cursor }); chart.cancelClick = this.hasDragged > 10; // #370 chart.mouseIsDown = this.hasDragged = this.hasPinched = false; this.pinchDown = []; } }, onContainerMouseDown: function (e) { e = this.normalize(e); // issue #295, dragging not always working in Firefox if (e.preventDefault) { e.preventDefault(); } this.dragStart(e); }, onDocumentMouseUp: function (e) { if (charts[hoverChartIndex]) { charts[hoverChartIndex].pointer.drop(e); } }, /** * Special handler for mouse move that will hide the tooltip when the mouse leaves the plotarea. * Issue #149 workaround. The mouseleave event does not always fire. */ onDocumentMouseMove: function (e) { var chart = this.chart, chartPosition = this.chartPosition; e = this.normalize(e, chartPosition); // If we're outside, hide the tooltip if (chartPosition && !this.inClass(e.target, 'highcharts-tracker') && !chart.isInsidePlot(e.chartX - chart.plotLeft, e.chartY - chart.plotTop)) { this.reset(); } }, /** * When mouse leaves the container, hide the tooltip. */ onContainerMouseLeave: function () { var chart = charts[hoverChartIndex]; if (chart) { chart.pointer.reset(); chart.pointer.chartPosition = null; // also reset the chart position, used in #149 fix } }, // The mousemove, touchmove and touchstart event handler onContainerMouseMove: function (e) { var chart = this.chart; hoverChartIndex = chart.index; e = this.normalize(e); e.returnValue = false; // #2251, #3224 if (chart.mouseIsDown === 'mousedown') { this.drag(e); } // Show the tooltip and run mouse over events (#977) if ((this.inClass(e.target, 'highcharts-tracker') || chart.isInsidePlot(e.chartX - chart.plotLeft, e.chartY - chart.plotTop)) && !chart.openMenu) { this.runPointActions(e); } }, /** * Utility to detect whether an element has, or has a parent with, a specific * class name. Used on detection of tracker objects and on deciding whether * hovering the tooltip should cause the active series to mouse out. */ inClass: function (element, className) { var elemClassName; while (element) { elemClassName = attr(element, 'class'); if (elemClassName) { if (elemClassName.indexOf(className) !== -1) { return true; } else if (elemClassName.indexOf(PREFIX + 'container') !== -1) { return false; } } element = element.parentNode; } }, onTrackerMouseOut: function (e) { var series = this.chart.hoverSeries, relatedTarget = e.relatedTarget || e.toElement, relatedSeries = relatedTarget && relatedTarget.point && relatedTarget.point.series; // #2499 if (series && !series.options.stickyTracking && !this.inClass(relatedTarget, PREFIX + 'tooltip') && relatedSeries !== series) { series.onMouseOut(); } }, onContainerClick: function (e) { var chart = this.chart, hoverPoint = chart.hoverPoint, plotLeft = chart.plotLeft, plotTop = chart.plotTop; e = this.normalize(e); e.originalEvent = e; // #3913 if (!chart.cancelClick) { // On tracker click, fire the series and point events. #783, #1583 if (hoverPoint && this.inClass(e.target, PREFIX + 'tracker')) { // the series click event fireEvent(hoverPoint.series, 'click', extend(e, { point: hoverPoint })); // the point click event if (chart.hoverPoint) { // it may be destroyed (#1844) hoverPoint.firePointEvent('click', e); } // When clicking outside a tracker, fire a chart event } else { extend(e, this.getCoordinates(e)); // fire a click event in the chart if (chart.isInsidePlot(e.chartX - plotLeft, e.chartY - plotTop)) { fireEvent(chart, 'click', e); } } } }, /** * Set the JS DOM events on the container and document. This method should contain * a one-to-one assignment between methods and their handlers. Any advanced logic should * be moved to the handler reflecting the event's name. */ setDOMEvents: function () { var pointer = this, container = pointer.chart.container; container.onmousedown = function (e) { pointer.onContainerMouseDown(e); }; container.onmousemove = function (e) { pointer.onContainerMouseMove(e); }; container.onclick = function (e) { pointer.onContainerClick(e); }; addEvent(container, 'mouseleave', pointer.onContainerMouseLeave); if (chartCount === 1) { addEvent(doc, 'mouseup', pointer.onDocumentMouseUp); } if (hasTouch) { container.ontouchstart = function (e) { pointer.onContainerTouchStart(e); }; container.ontouchmove = function (e) { pointer.onContainerTouchMove(e); }; if (chartCount === 1) { addEvent(doc, 'touchend', pointer.onDocumentTouchEnd); } } }, /** * Destroys the Pointer object and disconnects DOM events. */ destroy: function () { var prop; removeEvent(this.chart.container, 'mouseleave', this.onContainerMouseLeave); if (!chartCount) { removeEvent(doc, 'mouseup', this.onDocumentMouseUp); removeEvent(doc, 'touchend', this.onDocumentTouchEnd); } // memory and CPU leak clearInterval(this.tooltipTimeout); for (prop in this) { this[prop] = null; } } }; /* Support for touch devices */ extend(Highcharts.Pointer.prototype, { /** * Run translation operations */ pinchTranslate: function (pinchDown, touches, transform, selectionMarker, clip, lastValidTouch) { if (this.zoomHor || this.pinchHor) { this.pinchTranslateDirection(true, pinchDown, touches, transform, selectionMarker, clip, lastValidTouch); } if (this.zoomVert || this.pinchVert) { this.pinchTranslateDirection(false, pinchDown, touches, transform, selectionMarker, clip, lastValidTouch); } }, /** * Run translation operations for each direction (horizontal and vertical) independently */ pinchTranslateDirection: function (horiz, pinchDown, touches, transform, selectionMarker, clip, lastValidTouch, forcedScale) { var chart = this.chart, xy = horiz ? 'x' : 'y', XY = horiz ? 'X' : 'Y', sChartXY = 'chart' + XY, wh = horiz ? 'width' : 'height', plotLeftTop = chart['plot' + (horiz ? 'Left' : 'Top')], selectionWH, selectionXY, clipXY, scale = forcedScale || 1, inverted = chart.inverted, bounds = chart.bounds[horiz ? 'h' : 'v'], singleTouch = pinchDown.length === 1, touch0Start = pinchDown[0][sChartXY], touch0Now = touches[0][sChartXY], touch1Start = !singleTouch && pinchDown[1][sChartXY], touch1Now = !singleTouch && touches[1][sChartXY], outOfBounds, transformScale, scaleKey, setScale = function () { if (!singleTouch && mathAbs(touch0Start - touch1Start) > 20) { // Don't zoom if fingers are too close on this axis scale = forcedScale || mathAbs(touch0Now - touch1Now) / mathAbs(touch0Start - touch1Start); } clipXY = ((plotLeftTop - touch0Now) / scale) + touch0Start; selectionWH = chart['plot' + (horiz ? 'Width' : 'Height')] / scale; }; // Set the scale, first pass setScale(); selectionXY = clipXY; // the clip position (x or y) is altered if out of bounds, the selection position is not // Out of bounds if (selectionXY < bounds.min) { selectionXY = bounds.min; outOfBounds = true; } else if (selectionXY + selectionWH > bounds.max) { selectionXY = bounds.max - selectionWH; outOfBounds = true; } // Is the chart dragged off its bounds, determined by dataMin and dataMax? if (outOfBounds) { // Modify the touchNow position in order to create an elastic drag movement. This indicates // to the user that the chart is responsive but can't be dragged further. touch0Now -= 0.8 * (touch0Now - lastValidTouch[xy][0]); if (!singleTouch) { touch1Now -= 0.8 * (touch1Now - lastValidTouch[xy][1]); } // Set the scale, second pass to adapt to the modified touchNow positions setScale(); } else { lastValidTouch[xy] = [touch0Now, touch1Now]; } // Set geometry for clipping, selection and transformation if (!inverted) { // TODO: implement clipping for inverted charts clip[xy] = clipXY - plotLeftTop; clip[wh] = selectionWH; } scaleKey = inverted ? (horiz ? 'scaleY' : 'scaleX') : 'scale' + XY; transformScale = inverted ? 1 / scale : scale; selectionMarker[wh] = selectionWH; selectionMarker[xy] = selectionXY; transform[scaleKey] = scale; transform['translate' + XY] = (transformScale * plotLeftTop) + (touch0Now - (transformScale * touch0Start)); }, /** * Handle touch events with two touches */ pinch: function (e) { var self = this, chart = self.chart, pinchDown = self.pinchDown, touches = e.touches, touchesLength = touches.length, lastValidTouch = self.lastValidTouch, hasZoom = self.hasZoom, selectionMarker = self.selectionMarker, transform = {}, fireClickEvent = touchesLength === 1 && ((self.inClass(e.target, PREFIX + 'tracker') && chart.runTrackerClick) || self.runChartClick), clip = {}; // Don't initiate panning until the user has pinched. This prevents us from // blocking page scrolling as users scroll down a long page (#4210). if (touchesLength > 1) { self.initiated = true; } // On touch devices, only proceed to trigger click if a handler is defined if (hasZoom && self.initiated && !fireClickEvent) { e.preventDefault(); } // Normalize each touch map(touches, function (e) { return self.normalize(e); }); // Register the touch start position if (e.type === 'touchstart') { each(touches, function (e, i) { pinchDown[i] = { chartX: e.chartX, chartY: e.chartY }; }); lastValidTouch.x = [pinchDown[0].chartX, pinchDown[1] && pinchDown[1].chartX]; lastValidTouch.y = [pinchDown[0].chartY, pinchDown[1] && pinchDown[1].chartY]; // Identify the data bounds in pixels each(chart.axes, function (axis) { if (axis.zoomEnabled) { var bounds = chart.bounds[axis.horiz ? 'h' : 'v'], minPixelPadding = axis.minPixelPadding, min = axis.toPixels(pick(axis.options.min, axis.dataMin)), max = axis.toPixels(pick(axis.options.max, axis.dataMax)), absMin = mathMin(min, max), absMax = mathMax(min, max); // Store the bounds for use in the touchmove handler bounds.min = mathMin(axis.pos, absMin - minPixelPadding); bounds.max = mathMax(axis.pos + axis.len, absMax + minPixelPadding); } }); self.res = true; // reset on next move // Event type is touchmove, handle panning and pinching } else if (pinchDown.length) { // can be 0 when releasing, if touchend fires first // Set the marker if (!selectionMarker) { self.selectionMarker = selectionMarker = extend({ destroy: noop, touch: true }, chart.plotBox); } self.pinchTranslate(pinchDown, touches, transform, selectionMarker, clip, lastValidTouch); self.hasPinched = hasZoom; // Scale and translate the groups to provide visual feedback during pinching self.scaleGroups(transform, clip); // Optionally move the tooltip on touchmove if (!hasZoom && self.followTouchMove && touchesLength === 1) { this.runPointActions(self.normalize(e)); } else if (self.res) { self.res = false; this.reset(false, 0); } } }, /** * General touch handler shared by touchstart and touchmove. */ touch: function (e, start) { var chart = this.chart; hoverChartIndex = chart.index; if (e.touches.length === 1) { e = this.normalize(e); if (chart.isInsidePlot(e.chartX - chart.plotLeft, e.chartY - chart.plotTop) && !chart.openMenu) { // Run mouse events and display tooltip etc if (start) { this.runPointActions(e); } this.pinch(e); } else if (start) { // Hide the tooltip on touching outside the plot area (#1203) this.reset(); } } else if (e.touches.length === 2) { this.pinch(e); } }, onContainerTouchStart: function (e) { this.touch(e, true); }, onContainerTouchMove: function (e) { this.touch(e); }, onDocumentTouchEnd: function (e) { if (charts[hoverChartIndex]) { charts[hoverChartIndex].pointer.drop(e); } } }); if (win.PointerEvent || win.MSPointerEvent) { // The touches object keeps track of the points being touched at all times var touches = {}, hasPointerEvent = !!win.PointerEvent, getWebkitTouches = function () { var key, fake = []; fake.item = function (i) { return this[i]; }; for (key in touches) { if (touches.hasOwnProperty(key)) { fake.push({ pageX: touches[key].pageX, pageY: touches[key].pageY, target: touches[key].target }); } } return fake; }, translateMSPointer = function (e, method, wktype, callback) { var p; e = e.originalEvent || e; if ((e.pointerType === 'touch' || e.pointerType === e.MSPOINTER_TYPE_TOUCH) && charts[hoverChartIndex]) { callback(e); p = charts[hoverChartIndex].pointer; p[method]({ type: wktype, target: e.currentTarget, preventDefault: noop, touches: getWebkitTouches() }); } }; /** * Extend the Pointer prototype with methods for each event handler and more */ extend(Pointer.prototype, { onContainerPointerDown: function (e) { translateMSPointer(e, 'onContainerTouchStart', 'touchstart', function (e) { touches[e.pointerId] = { pageX: e.pageX, pageY: e.pageY, target: e.currentTarget }; }); }, onContainerPointerMove: function (e) { translateMSPointer(e, 'onContainerTouchMove', 'touchmove', function (e) { touches[e.pointerId] = { pageX: e.pageX, pageY: e.pageY }; if (!touches[e.pointerId].target) { touches[e.pointerId].target = e.currentTarget; } }); }, onDocumentPointerUp: function (e) { translateMSPointer(e, 'onDocumentTouchEnd', 'touchend', function (e) { delete touches[e.pointerId]; }); }, /** * Add or remove the MS Pointer specific events */ batchMSEvents: function (fn) { fn(this.chart.container, hasPointerEvent ? 'pointerdown' : 'MSPointerDown', this.onContainerPointerDown); fn(this.chart.container, hasPointerEvent ? 'pointermove' : 'MSPointerMove', this.onContainerPointerMove); fn(doc, hasPointerEvent ? 'pointerup' : 'MSPointerUp', this.onDocumentPointerUp); } }); // Disable default IE actions for pinch and such on chart element wrap(Pointer.prototype, 'init', function (proceed, chart, options) { proceed.call(this, chart, options); if (this.hasZoom) { // #4014 css(chart.container, { '-ms-touch-action': NONE, 'touch-action': NONE }); } }); // Add IE specific touch events to chart wrap(Pointer.prototype, 'setDOMEvents', function (proceed) { proceed.apply(this); if (this.hasZoom || this.followTouchMove) { this.batchMSEvents(addEvent); } }); // Destroy MS events also wrap(Pointer.prototype, 'destroy', function (proceed) { this.batchMSEvents(removeEvent); proceed.call(this); }); } /** * The overview of the chart's series */ var Legend = Highcharts.Legend = function (chart, options) { this.init(chart, options); }; Legend.prototype = { /** * Initialize the legend */ init: function (chart, options) { var legend = this, itemStyle = options.itemStyle, padding, itemMarginTop = options.itemMarginTop || 0; this.options = options; if (!options.enabled) { return; } legend.itemStyle = itemStyle; legend.itemHiddenStyle = merge(itemStyle, options.itemHiddenStyle); legend.itemMarginTop = itemMarginTop; legend.padding = padding = pick(options.padding, 8); legend.initialItemX = padding; legend.initialItemY = padding - 5; // 5 is the number of pixels above the text legend.maxItemWidth = 0; legend.chart = chart; legend.itemHeight = 0; legend.symbolWidth = pick(options.symbolWidth, 16); legend.pages = []; // Render it legend.render(); // move checkboxes addEvent(legend.chart, 'endResize', function () { legend.positionCheckboxes(); }); }, /** * Set the colors for the legend item * @param {Object} item A Series or Point instance * @param {Object} visible Dimmed or colored */ colorizeItem: function (item, visible) { var legend = this, options = legend.options, legendItem = item.legendItem, legendLine = item.legendLine, legendSymbol = item.legendSymbol, hiddenColor = legend.itemHiddenStyle.color, textColor = visible ? options.itemStyle.color : hiddenColor, symbolColor = visible ? (item.legendColor || item.color || '#CCC') : hiddenColor, markerOptions = item.options && item.options.marker, symbolAttr = { fill: symbolColor }, key, val; if (legendItem) { legendItem.css({ fill: textColor, color: textColor }); // color for #1553, oldIE } if (legendLine) { legendLine.attr({ stroke: symbolColor }); } if (legendSymbol) { // Apply marker options if (markerOptions && legendSymbol.isMarker) { // #585 symbolAttr.stroke = symbolColor; markerOptions = item.convertAttribs(markerOptions); for (key in markerOptions) { val = markerOptions[key]; if (val !== UNDEFINED) { symbolAttr[key] = val; } } } legendSymbol.attr(symbolAttr); } }, /** * Position the legend item * @param {Object} item A Series or Point instance */ positionItem: function (item) { var legend = this, options = legend.options, symbolPadding = options.symbolPadding, ltr = !options.rtl, legendItemPos = item._legendItemPos, itemX = legendItemPos[0], itemY = legendItemPos[1], checkbox = item.checkbox, legendGroup = item.legendGroup; if (legendGroup && legendGroup.element) { legendGroup.translate( ltr ? itemX : legend.legendWidth - itemX - 2 * symbolPadding - 4, itemY ); } if (checkbox) { checkbox.x = itemX; checkbox.y = itemY; } }, /** * Destroy a single legend item * @param {Object} item The series or point */ destroyItem: function (item) { var checkbox = item.checkbox; // destroy SVG elements each(['legendItem', 'legendLine', 'legendSymbol', 'legendGroup'], function (key) { if (item[key]) { item[key] = item[key].destroy(); } }); if (checkbox) { discardElement(item.checkbox); } }, /** * Destroys the legend. */ destroy: function () { var legend = this, legendGroup = legend.group, box = legend.box; if (box) { legend.box = box.destroy(); } if (legendGroup) { legend.group = legendGroup.destroy(); } }, /** * Position the checkboxes after the width is determined */ positionCheckboxes: function (scrollOffset) { var alignAttr = this.group.alignAttr, translateY, clipHeight = this.clipHeight || this.legendHeight; if (alignAttr) { translateY = alignAttr.translateY; each(this.allItems, function (item) { var checkbox = item.checkbox, top; if (checkbox) { top = (translateY + checkbox.y + (scrollOffset || 0) + 3); css(checkbox, { left: (alignAttr.translateX + item.checkboxOffset + checkbox.x - 20) + PX, top: top + PX, display: top > translateY - 6 && top < translateY + clipHeight - 6 ? '' : NONE }); } }); } }, /** * Render the legend title on top of the legend */ renderTitle: function () { var options = this.options, padding = this.padding, titleOptions = options.title, titleHeight = 0, bBox; if (titleOptions.text) { if (!this.title) { this.title = this.chart.renderer.label(titleOptions.text, padding - 3, padding - 4, null, null, null, null, null, 'legend-title') .attr({ zIndex: 1 }) .css(titleOptions.style) .add(this.group); } bBox = this.title.getBBox(); titleHeight = bBox.height; this.offsetWidth = bBox.width; // #1717 this.contentGroup.attr({ translateY: titleHeight }); } this.titleHeight = titleHeight; }, /** * Set the legend item text */ setText: function (item) { var options = this.options; item.legendItem.attr({ text: options.labelFormat ? format(options.labelFormat, item) : options.labelFormatter.call(item) }); }, /** * Render a single specific legend item * @param {Object} item A series or point */ renderItem: function (item) { var legend = this, chart = legend.chart, renderer = chart.renderer, options = legend.options, horizontal = options.layout === 'horizontal', symbolWidth = legend.symbolWidth, symbolPadding = options.symbolPadding, itemStyle = legend.itemStyle, itemHiddenStyle = legend.itemHiddenStyle, padding = legend.padding, itemDistance = horizontal ? pick(options.itemDistance, 20) : 0, ltr = !options.rtl, itemHeight, widthOption = options.width, itemMarginBottom = options.itemMarginBottom || 0, itemMarginTop = legend.itemMarginTop, initialItemX = legend.initialItemX, bBox, itemWidth, li = item.legendItem, series = item.series && item.series.drawLegendSymbol ? item.series : item, seriesOptions = series.options, showCheckbox = legend.createCheckboxForItem && seriesOptions && seriesOptions.showCheckbox, useHTML = options.useHTML; if (!li) { // generate it once, later move it // Generate the group box // A group to hold the symbol and text. Text is to be appended in Legend class. item.legendGroup = renderer.g('legend-item') .attr({ zIndex: 1 }) .add(legend.scrollGroup); // Generate the list item text and add it to the group item.legendItem = li = renderer.text( '', ltr ? symbolWidth + symbolPadding : -symbolPadding, legend.baseline || 0, useHTML ) .css(merge(item.visible ? itemStyle : itemHiddenStyle)) // merge to prevent modifying original (#1021) .attr({ align: ltr ? 'left' : 'right', zIndex: 2 }) .add(item.legendGroup); // Get the baseline for the first item - the font size is equal for all if (!legend.baseline) { legend.fontMetrics = renderer.fontMetrics(itemStyle.fontSize, li); legend.baseline = legend.fontMetrics.f + 3 + itemMarginTop; li.attr('y', legend.baseline); } // Draw the legend symbol inside the group box series.drawLegendSymbol(legend, item); if (legend.setItemEvents) { legend.setItemEvents(item, li, useHTML, itemStyle, itemHiddenStyle); } // Colorize the items legend.colorizeItem(item, item.visible); // add the HTML checkbox on top if (showCheckbox) { legend.createCheckboxForItem(item); } } // Always update the text legend.setText(item); // calculate the positions for the next line bBox = li.getBBox(); itemWidth = item.checkboxOffset = options.itemWidth || item.legendItemWidth || symbolWidth + symbolPadding + bBox.width + itemDistance + (showCheckbox ? 20 : 0); legend.itemHeight = itemHeight = mathRound(item.legendItemHeight || bBox.height); // if the item exceeds the width, start a new line if (horizontal && legend.itemX - initialItemX + itemWidth > (widthOption || (chart.chartWidth - 2 * padding - initialItemX - options.x))) { legend.itemX = initialItemX; legend.itemY += itemMarginTop + legend.lastLineHeight + itemMarginBottom; legend.lastLineHeight = 0; // reset for next line (#915, #3976) } // If the item exceeds the height, start a new column /*if (!horizontal && legend.itemY + options.y + itemHeight > chart.chartHeight - spacingTop - spacingBottom) { legend.itemY = legend.initialItemY; legend.itemX += legend.maxItemWidth; legend.maxItemWidth = 0; }*/ // Set the edge positions legend.maxItemWidth = mathMax(legend.maxItemWidth, itemWidth); legend.lastItemY = itemMarginTop + legend.itemY + itemMarginBottom; legend.lastLineHeight = mathMax(itemHeight, legend.lastLineHeight); // #915 // cache the position of the newly generated or reordered items item._legendItemPos = [legend.itemX, legend.itemY]; // advance if (horizontal) { legend.itemX += itemWidth; } else { legend.itemY += itemMarginTop + itemHeight + itemMarginBottom; legend.lastLineHeight = itemHeight; } // the width of the widest item legend.offsetWidth = widthOption || mathMax( (horizontal ? legend.itemX - initialItemX - itemDistance : itemWidth) + padding, legend.offsetWidth ); }, /** * Get all items, which is one item per series for normal series and one item per point * for pie series. */ getAllItems: function () { var allItems = []; each(this.chart.series, function (series) { var seriesOptions = series.options; // Handle showInLegend. If the series is linked to another series, defaults to false. if (!pick(seriesOptions.showInLegend, !defined(seriesOptions.linkedTo) ? UNDEFINED : false, true)) { return; } // use points or series for the legend item depending on legendType allItems = allItems.concat( series.legendItems || (seriesOptions.legendType === 'point' ? series.data : series) ); }); return allItems; }, /** * Adjust the chart margins by reserving space for the legend on only one side * of the chart. If the position is set to a corner, top or bottom is reserved * for horizontal legends and left or right for vertical ones. */ adjustMargins: function (margin, spacing) { var chart = this.chart, options = this.options, // Use the first letter of each alignment option in order to detect the side alignment = options.align.charAt(0) + options.verticalAlign.charAt(0) + options.layout.charAt(0); // #4189 - use charAt(x) notation instead of [x] for IE7 if (this.display && !options.floating) { each([ /(lth|ct|rth)/, /(rtv|rm|rbv)/, /(rbh|cb|lbh)/, /(lbv|lm|ltv)/ ], function (alignments, side) { if (alignments.test(alignment) && !defined(margin[side])) { // Now we have detected on which side of the chart we should reserve space for the legend chart[marginNames[side]] = mathMax( chart[marginNames[side]], chart.legend[(side + 1) % 2 ? 'legendHeight' : 'legendWidth'] + [1, -1, -1, 1][side] * options[(side % 2) ? 'x' : 'y'] + pick(options.margin, 12) + spacing[side] ); } }); } }, /** * Render the legend. This method can be called both before and after * chart.render. If called after, it will only rearrange items instead * of creating new ones. */ render: function () { var legend = this, chart = legend.chart, renderer = chart.renderer, legendGroup = legend.group, allItems, display, legendWidth, legendHeight, box = legend.box, options = legend.options, padding = legend.padding, legendBorderWidth = options.borderWidth, legendBackgroundColor = options.backgroundColor; legend.itemX = legend.initialItemX; legend.itemY = legend.initialItemY; legend.offsetWidth = 0; legend.lastItemY = 0; if (!legendGroup) { legend.group = legendGroup = renderer.g('legend') .attr({ zIndex: 7 }) .add(); legend.contentGroup = renderer.g() .attr({ zIndex: 1 }) // above background .add(legendGroup); legend.scrollGroup = renderer.g() .add(legend.contentGroup); } legend.renderTitle(); // add each series or point allItems = legend.getAllItems(); // sort by legendIndex stableSort(allItems, function (a, b) { return ((a.options && a.options.legendIndex) || 0) - ((b.options && b.options.legendIndex) || 0); }); // reversed legend if (options.reversed) { allItems.reverse(); } legend.allItems = allItems; legend.display = display = !!allItems.length; // render the items legend.lastLineHeight = 0; each(allItems, function (item) { legend.renderItem(item); }); // Get the box legendWidth = (options.width || legend.offsetWidth) + padding; legendHeight = legend.lastItemY + legend.lastLineHeight + legend.titleHeight; legendHeight = legend.handleOverflow(legendHeight); legendHeight += padding; // Draw the border and/or background if (legendBorderWidth || legendBackgroundColor) { if (!box) { legend.box = box = renderer.rect( 0, 0, legendWidth, legendHeight, options.borderRadius, legendBorderWidth || 0 ).attr({ stroke: options.borderColor, 'stroke-width': legendBorderWidth || 0, fill: legendBackgroundColor || NONE }) .add(legendGroup) .shadow(options.shadow); box.isNew = true; } else if (legendWidth > 0 && legendHeight > 0) { box[box.isNew ? 'attr' : 'animate']( box.crisp({ width: legendWidth, height: legendHeight }) ); box.isNew = false; } // hide the border if no items box[display ? 'show' : 'hide'](); } legend.legendWidth = legendWidth; legend.legendHeight = legendHeight; // Now that the legend width and height are established, put the items in the // final position each(allItems, function (item) { legend.positionItem(item); }); // 1.x compatibility: positioning based on style /*var props = ['left', 'right', 'top', 'bottom'], prop, i = 4; while (i--) { prop = props[i]; if (options.style[prop] && options.style[prop] !== 'auto') { options[i < 2 ? 'align' : 'verticalAlign'] = prop; options[i < 2 ? 'x' : 'y'] = pInt(options.style[prop]) * (i % 2 ? -1 : 1); } }*/ if (display) { legendGroup.align(extend({ width: legendWidth, height: legendHeight }, options), true, 'spacingBox'); } if (!chart.isResizing) { this.positionCheckboxes(); } }, /** * Set up the overflow handling by adding navigation with up and down arrows below the * legend. */ handleOverflow: function (legendHeight) { var legend = this, chart = this.chart, renderer = chart.renderer, options = this.options, optionsY = options.y, alignTop = options.verticalAlign === 'top', spaceHeight = chart.spacingBox.height + (alignTop ? -optionsY : optionsY) - this.padding, maxHeight = options.maxHeight, clipHeight, clipRect = this.clipRect, navOptions = options.navigation, animation = pick(navOptions.animation, true), arrowSize = navOptions.arrowSize || 12, nav = this.nav, pages = this.pages, padding = this.padding, lastY, allItems = this.allItems, clipToHeight = function (height) { clipRect.attr({ height: height }); // useHTML if (legend.contentGroup.div) { legend.contentGroup.div.style.clip = 'rect(' + padding + 'px,9999px,' + (padding + height) + 'px,0)'; } }; // Adjust the height if (options.layout === 'horizontal') { spaceHeight /= 2; } if (maxHeight) { spaceHeight = mathMin(spaceHeight, maxHeight); } // Reset the legend height and adjust the clipping rectangle pages.length = 0; if (legendHeight > spaceHeight) { this.clipHeight = clipHeight = mathMax(spaceHeight - 20 - this.titleHeight - padding, 0); this.currentPage = pick(this.currentPage, 1); this.fullHeight = legendHeight; // Fill pages with Y positions so that the top of each a legend item defines // the scroll top for each page (#2098) each(allItems, function (item, i) { var y = item._legendItemPos[1], h = mathRound(item.legendItem.getBBox().height), len = pages.length; if (!len || (y - pages[len - 1] > clipHeight && (lastY || y) !== pages[len - 1])) { pages.push(lastY || y); len++; } if (i === allItems.length - 1 && y + h - pages[len - 1] > clipHeight) { pages.push(y); } if (y !== lastY) { lastY = y; } }); // Only apply clipping if needed. Clipping causes blurred legend in PDF export (#1787) if (!clipRect) { clipRect = legend.clipRect = renderer.clipRect(0, padding, 9999, 0); legend.contentGroup.clip(clipRect); } clipToHeight(clipHeight); // Add navigation elements if (!nav) { this.nav = nav = renderer.g().attr({ zIndex: 1 }).add(this.group); this.up = renderer.symbol('triangle', 0, 0, arrowSize, arrowSize) .on('click', function () { legend.scroll(-1, animation); }) .add(nav); this.pager = renderer.text('', 15, 10) .css(navOptions.style) .add(nav); this.down = renderer.symbol('triangle-down', 0, 0, arrowSize, arrowSize) .on('click', function () { legend.scroll(1, animation); }) .add(nav); } // Set initial position legend.scroll(0); legendHeight = spaceHeight; } else if (nav) { clipToHeight(chart.chartHeight); nav.hide(); this.scrollGroup.attr({ translateY: 1 }); this.clipHeight = 0; // #1379 } return legendHeight; }, /** * Scroll the legend by a number of pages * @param {Object} scrollBy * @param {Object} animation */ scroll: function (scrollBy, animation) { var pages = this.pages, pageCount = pages.length, currentPage = this.currentPage + scrollBy, clipHeight = this.clipHeight, navOptions = this.options.navigation, activeColor = navOptions.activeColor, inactiveColor = navOptions.inactiveColor, pager = this.pager, padding = this.padding, scrollOffset; // When resizing while looking at the last page if (currentPage > pageCount) { currentPage = pageCount; } if (currentPage > 0) { if (animation !== UNDEFINED) { setAnimation(animation, this.chart); } this.nav.attr({ translateX: padding, translateY: clipHeight + this.padding + 7 + this.titleHeight, visibility: VISIBLE }); this.up.attr({ fill: currentPage === 1 ? inactiveColor : activeColor }) .css({ cursor: currentPage === 1 ? 'default' : 'pointer' }); pager.attr({ text: currentPage + '/' + pageCount }); this.down.attr({ x: 18 + this.pager.getBBox().width, // adjust to text width fill: currentPage === pageCount ? inactiveColor : activeColor }) .css({ cursor: currentPage === pageCount ? 'default' : 'pointer' }); scrollOffset = -pages[currentPage - 1] + this.initialItemY; this.scrollGroup.animate({ translateY: scrollOffset }); this.currentPage = currentPage; this.positionCheckboxes(scrollOffset); } } }; /* * LegendSymbolMixin */ var LegendSymbolMixin = Highcharts.LegendSymbolMixin = { /** * Get the series' symbol in the legend * * @param {Object} legend The legend object * @param {Object} item The series (this) or point */ drawRectangle: function (legend, item) { var symbolHeight = legend.options.symbolHeight || legend.fontMetrics.f; item.legendSymbol = this.chart.renderer.rect( 0, legend.baseline - symbolHeight + 1, // #3988 legend.symbolWidth, symbolHeight, legend.options.symbolRadius || 0 ).attr({ zIndex: 3 }).add(item.legendGroup); }, /** * Get the series' symbol in the legend. This method should be overridable to create custom * symbols through Highcharts.seriesTypes[type].prototype.drawLegendSymbols. * * @param {Object} legend The legend object */ drawLineMarker: function (legend) { var options = this.options, markerOptions = options.marker, radius, legendSymbol, symbolWidth = legend.symbolWidth, renderer = this.chart.renderer, legendItemGroup = this.legendGroup, verticalCenter = legend.baseline - mathRound(legend.fontMetrics.b * 0.3), attr; // Draw the line if (options.lineWidth) { attr = { 'stroke-width': options.lineWidth }; if (options.dashStyle) { attr.dashstyle = options.dashStyle; } this.legendLine = renderer.path([ M, 0, verticalCenter, L, symbolWidth, verticalCenter ]) .attr(attr) .add(legendItemGroup); } // Draw the marker if (markerOptions && markerOptions.enabled !== false) { radius = markerOptions.radius; this.legendSymbol = legendSymbol = renderer.symbol( this.symbol, (symbolWidth / 2) - radius, verticalCenter - radius, 2 * radius, 2 * radius ) .add(legendItemGroup); legendSymbol.isMarker = true; } } }; // Workaround for #2030, horizontal legend items not displaying in IE11 Preview, // and for #2580, a similar drawing flaw in Firefox 26. // TODO: Explore if there's a general cause for this. The problem may be related // to nested group elements, as the legend item texts are within 4 group elements. if (/Trident\/7\.0/.test(userAgent) || isFirefox) { wrap(Legend.prototype, 'positionItem', function (proceed, item) { var legend = this, runPositionItem = function () { // If chart destroyed in sync, this is undefined (#2030) if (item._legendItemPos) { proceed.call(legend, item); } }; // Do it now, for export and to get checkbox placement runPositionItem(); // Do it after to work around the core issue setTimeout(runPositionItem); }); } /** * The chart class * @param {Object} options * @param {Function} callback Function to run when the chart has loaded */ var Chart = Highcharts.Chart = function () { this.init.apply(this, arguments); }; Chart.prototype = { /** * Hook for modules */ callbacks: [], /** * Initialize the chart */ init: function (userOptions, callback) { // Handle regular options var options, seriesOptions = userOptions.series; // skip merging data points to increase performance userOptions.series = null; options = merge(defaultOptions, userOptions); // do the merge options.series = userOptions.series = seriesOptions; // set back the series data this.userOptions = userOptions; var optionsChart = options.chart; // Create margin & spacing array this.margin = this.splashArray('margin', optionsChart); this.spacing = this.splashArray('spacing', optionsChart); var chartEvents = optionsChart.events; //this.runChartClick = chartEvents && !!chartEvents.click; this.bounds = { h: {}, v: {} }; // Pixel data bounds for touch zoom this.callback = callback; this.isResizing = 0; this.options = options; //chartTitleOptions = UNDEFINED; //chartSubtitleOptions = UNDEFINED; this.axes = []; this.series = []; this.hasCartesianSeries = optionsChart.showAxes; //this.axisOffset = UNDEFINED; //this.maxTicks = UNDEFINED; // handle the greatest amount of ticks on grouped axes //this.inverted = UNDEFINED; //this.loadingShown = UNDEFINED; //this.container = UNDEFINED; //this.chartWidth = UNDEFINED; //this.chartHeight = UNDEFINED; //this.marginRight = UNDEFINED; //this.marginBottom = UNDEFINED; //this.containerWidth = UNDEFINED; //this.containerHeight = UNDEFINED; //this.oldChartWidth = UNDEFINED; //this.oldChartHeight = UNDEFINED; //this.renderTo = UNDEFINED; //this.renderToClone = UNDEFINED; //this.spacingBox = UNDEFINED //this.legend = UNDEFINED; // Elements //this.chartBackground = UNDEFINED; //this.plotBackground = UNDEFINED; //this.plotBGImage = UNDEFINED; //this.plotBorder = UNDEFINED; //this.loadingDiv = UNDEFINED; //this.loadingSpan = UNDEFINED; var chart = this, eventType; // Add the chart to the global lookup chart.index = charts.length; charts.push(chart); chartCount++; // Set up auto resize if (optionsChart.reflow !== false) { addEvent(chart, 'load', function () { chart.initReflow(); }); } // Chart event handlers if (chartEvents) { for (eventType in chartEvents) { addEvent(chart, eventType, chartEvents[eventType]); } } chart.xAxis = []; chart.yAxis = []; // Expose methods and variables chart.animation = useCanVG ? false : pick(optionsChart.animation, true); chart.pointCount = chart.colorCounter = chart.symbolCounter = 0; chart.firstRender(); }, /** * Initialize an individual series, called internally before render time */ initSeries: function (options) { var chart = this, optionsChart = chart.options.chart, type = options.type || optionsChart.type || optionsChart.defaultSeriesType, series, constr = seriesTypes[type]; // No such series type if (!constr) { error(17, true); } series = new constr(); series.init(this, options); return series; }, /** * Check whether a given point is within the plot area * * @param {Number} plotX Pixel x relative to the plot area * @param {Number} plotY Pixel y relative to the plot area * @param {Boolean} inverted Whether the chart is inverted */ isInsidePlot: function (plotX, plotY, inverted) { var x = inverted ? plotY : plotX, y = inverted ? plotX : plotY; return x >= 0 && x <= this.plotWidth && y >= 0 && y <= this.plotHeight; }, /** * Redraw legend, axes or series based on updated data * * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration */ redraw: function (animation) { var chart = this, axes = chart.axes, series = chart.series, pointer = chart.pointer, legend = chart.legend, redrawLegend = chart.isDirtyLegend, hasStackedSeries, hasDirtyStacks, hasCartesianSeries = chart.hasCartesianSeries, isDirtyBox = chart.isDirtyBox, // todo: check if it has actually changed? seriesLength = series.length, i = seriesLength, serie, renderer = chart.renderer, isHiddenChart = renderer.isHidden(), afterRedraw = []; setAnimation(animation, chart); if (isHiddenChart) { chart.cloneRenderTo(); } // Adjust title layout (reflow multiline text) chart.layOutTitles(); // link stacked series while (i--) { serie = series[i]; if (serie.options.stacking) { hasStackedSeries = true; if (serie.isDirty) { hasDirtyStacks = true; break; } } } if (hasDirtyStacks) { // mark others as dirty i = seriesLength; while (i--) { serie = series[i]; if (serie.options.stacking) { serie.isDirty = true; } } } // Handle updated data in the series each(series, function (serie) { if (serie.isDirty) { if (serie.options.legendType === 'point') { if (serie.updateTotals) { serie.updateTotals(); } redrawLegend = true; } } }); // handle added or removed series if (redrawLegend && legend.options.enabled) { // series or pie points are added or removed // draw legend graphics legend.render(); chart.isDirtyLegend = false; } // reset stacks if (hasStackedSeries) { chart.getStacks(); } if (hasCartesianSeries) { if (!chart.isResizing) { // reset maxTicks chart.maxTicks = null; // set axes scales each(axes, function (axis) { axis.setScale(); }); } } chart.getMargins(); // #3098 if (hasCartesianSeries) { // If one axis is dirty, all axes must be redrawn (#792, #2169) each(axes, function (axis) { if (axis.isDirty) { isDirtyBox = true; } }); // redraw axes each(axes, function (axis) { // Fire 'afterSetExtremes' only if extremes are set var key = axis.min + ',' + axis.max; if (axis.extKey !== key) { // #821, #4452 axis.extKey = key; afterRedraw.push(function () { // prevent a recursive call to chart.redraw() (#1119) fireEvent(axis, 'afterSetExtremes', extend(axis.eventArgs, axis.getExtremes())); // #747, #751 delete axis.eventArgs; }); } if (isDirtyBox || hasStackedSeries) { axis.redraw(); } }); } // the plot areas size has changed if (isDirtyBox) { chart.drawChartBox(); } // redraw affected series each(series, function (serie) { if (serie.isDirty && serie.visible && (!serie.isCartesian || serie.xAxis)) { // issue #153 serie.redraw(); } }); // move tooltip or reset if (pointer) { pointer.reset(true); } // redraw if canvas renderer.draw(); // fire the event fireEvent(chart, 'redraw'); // jQuery breaks this when calling it from addEvent. Overwrites chart.redraw if (isHiddenChart) { chart.cloneRenderTo(true); } // Fire callbacks that are put on hold until after the redraw each(afterRedraw, function (callback) { callback.call(); }); }, /** * Get an axis, series or point object by id. * @param id {String} The id as given in the configuration options */ get: function (id) { var chart = this, axes = chart.axes, series = chart.series; var i, j, points; // search axes for (i = 0; i < axes.length; i++) { if (axes[i].options.id === id) { return axes[i]; } } // search series for (i = 0; i < series.length; i++) { if (series[i].options.id === id) { return series[i]; } } // search points for (i = 0; i < series.length; i++) { points = series[i].points || []; for (j = 0; j < points.length; j++) { if (points[j].id === id) { return points[j]; } } } return null; }, /** * Create the Axis instances based on the config options */ getAxes: function () { var chart = this, options = this.options, xAxisOptions = options.xAxis = splat(options.xAxis || {}), yAxisOptions = options.yAxis = splat(options.yAxis || {}), optionsArray, axis; // make sure the options are arrays and add some members each(xAxisOptions, function (axis, i) { axis.index = i; axis.isX = true; }); each(yAxisOptions, function (axis, i) { axis.index = i; }); // concatenate all axis options into one array optionsArray = xAxisOptions.concat(yAxisOptions); each(optionsArray, function (axisOptions) { axis = new Axis(chart, axisOptions); }); }, /** * Get the currently selected points from all series */ getSelectedPoints: function () { var points = []; each(this.series, function (serie) { points = points.concat(grep(serie.points || [], function (point) { return point.selected; })); }); return points; }, /** * Get the currently selected series */ getSelectedSeries: function () { return grep(this.series, function (serie) { return serie.selected; }); }, /** * Show the title and subtitle of the chart * * @param titleOptions {Object} New title options * @param subtitleOptions {Object} New subtitle options * */ setTitle: function (titleOptions, subtitleOptions, redraw) { var chart = this, options = chart.options, chartTitleOptions, chartSubtitleOptions; chartTitleOptions = options.title = merge(options.title, titleOptions); chartSubtitleOptions = options.subtitle = merge(options.subtitle, subtitleOptions); // add title and subtitle each([ ['title', titleOptions, chartTitleOptions], ['subtitle', subtitleOptions, chartSubtitleOptions] ], function (arr) { var name = arr[0], title = chart[name], titleOptions = arr[1], chartTitleOptions = arr[2]; if (title && titleOptions) { chart[name] = title = title.destroy(); // remove old } if (chartTitleOptions && chartTitleOptions.text && !title) { chart[name] = chart.renderer.text( chartTitleOptions.text, 0, 0, chartTitleOptions.useHTML ) .attr({ align: chartTitleOptions.align, 'class': PREFIX + name, zIndex: chartTitleOptions.zIndex || 4 }) .css(chartTitleOptions.style) .add(); } }); chart.layOutTitles(redraw); }, /** * Lay out the chart titles and cache the full offset height for use in getMargins */ layOutTitles: function (redraw) { var titleOffset = 0, title = this.title, subtitle = this.subtitle, options = this.options, titleOptions = options.title, subtitleOptions = options.subtitle, requiresDirtyBox, renderer = this.renderer, autoWidth = this.spacingBox.width - 44; // 44 makes room for default context button if (title) { title .css({ width: (titleOptions.width || autoWidth) + PX }) .align(extend({ y: renderer.fontMetrics(titleOptions.style.fontSize, title).b - 3 }, titleOptions), false, 'spacingBox'); if (!titleOptions.floating && !titleOptions.verticalAlign) { titleOffset = title.getBBox().height; } } if (subtitle) { subtitle .css({ width: (subtitleOptions.width || autoWidth) + PX }) .align(extend({ y: titleOffset + (titleOptions.margin - 13) + renderer.fontMetrics(titleOptions.style.fontSize, subtitle).b }, subtitleOptions), false, 'spacingBox'); if (!subtitleOptions.floating && !subtitleOptions.verticalAlign) { titleOffset = mathCeil(titleOffset + subtitle.getBBox().height); } } requiresDirtyBox = this.titleOffset !== titleOffset; this.titleOffset = titleOffset; // used in getMargins if (!this.isDirtyBox && requiresDirtyBox) { this.isDirtyBox = requiresDirtyBox; // Redraw if necessary (#2719, #2744) if (this.hasRendered && pick(redraw, true) && this.isDirtyBox) { this.redraw(); } } }, /** * Get chart width and height according to options and container size */ getChartSize: function () { var chart = this, optionsChart = chart.options.chart, widthOption = optionsChart.width, heightOption = optionsChart.height, renderTo = chart.renderToClone || chart.renderTo; // get inner width and height from jQuery (#824) if (!defined(widthOption)) { chart.containerWidth = adapterRun(renderTo, 'width'); } if (!defined(heightOption)) { chart.containerHeight = adapterRun(renderTo, 'height'); } chart.chartWidth = mathMax(0, widthOption || chart.containerWidth || 600); // #1393, 1460 chart.chartHeight = mathMax(0, pick(heightOption, // the offsetHeight of an empty container is 0 in standard browsers, but 19 in IE7: chart.containerHeight > 19 ? chart.containerHeight : 400)); }, /** * Create a clone of the chart's renderTo div and place it outside the viewport to allow * size computation on chart.render and chart.redraw */ cloneRenderTo: function (revert) { var clone = this.renderToClone, container = this.container; // Destroy the clone and bring the container back to the real renderTo div if (revert) { if (clone) { this.renderTo.appendChild(container); discardElement(clone); delete this.renderToClone; } // Set up the clone } else { if (container && container.parentNode === this.renderTo) { this.renderTo.removeChild(container); // do not clone this } this.renderToClone = clone = this.renderTo.cloneNode(0); css(clone, { position: ABSOLUTE, top: '-9999px', display: 'block' // #833 }); if (clone.style.setProperty) { // #2631 clone.style.setProperty('display', 'block', 'important'); } doc.body.appendChild(clone); if (container) { clone.appendChild(container); } } }, /** * Get the containing element, determine the size and create the inner container * div to hold the chart */ getContainer: function () { var chart = this, container, optionsChart = chart.options.chart, chartWidth, chartHeight, renderTo, indexAttrName = 'data-highcharts-chart', oldChartIndex, containerId; chart.renderTo = renderTo = optionsChart.renderTo; containerId = PREFIX + idCounter++; if (isString(renderTo)) { chart.renderTo = renderTo = doc.getElementById(renderTo); } // Display an error if the renderTo is wrong if (!renderTo) { error(13, true); } // If the container already holds a chart, destroy it. The check for hasRendered is there // because web pages that are saved to disk from the browser, will preserve the data-highcharts-chart // attribute and the SVG contents, but not an interactive chart. So in this case, // charts[oldChartIndex] will point to the wrong chart if any (#2609). oldChartIndex = pInt(attr(renderTo, indexAttrName)); if (!isNaN(oldChartIndex) && charts[oldChartIndex] && charts[oldChartIndex].hasRendered) { charts[oldChartIndex].destroy(); } // Make a reference to the chart from the div attr(renderTo, indexAttrName, chart.index); // remove previous chart renderTo.innerHTML = ''; // If the container doesn't have an offsetWidth, it has or is a child of a node // that has display:none. We need to temporarily move it out to a visible // state to determine the size, else the legend and tooltips won't render // properly. The allowClone option is used in sparklines as a micro optimization, // saving about 1-2 ms each chart. if (!optionsChart.skipClone && !renderTo.offsetWidth) { chart.cloneRenderTo(); } // get the width and height chart.getChartSize(); chartWidth = chart.chartWidth; chartHeight = chart.chartHeight; // create the inner container chart.container = container = createElement(DIV, { className: PREFIX + 'container' + (optionsChart.className ? ' ' + optionsChart.className : ''), id: containerId }, extend({ position: RELATIVE, overflow: HIDDEN, // needed for context menu (avoid scrollbars) and // content overflow in IE width: chartWidth + PX, height: chartHeight + PX, textAlign: 'left', lineHeight: 'normal', // #427 zIndex: 0, // #1072 '-webkit-tap-highlight-color': 'rgba(0,0,0,0)' }, optionsChart.style), chart.renderToClone || renderTo ); // cache the cursor (#1650) chart._cursor = container.style.cursor; // Initialize the renderer chart.renderer = optionsChart.forExport ? // force SVG, used for SVG export new SVGRenderer(container, chartWidth, chartHeight, optionsChart.style, true) : new Renderer(container, chartWidth, chartHeight, optionsChart.style); if (useCanVG) { // If we need canvg library, extend and configure the renderer // to get the tracker for translating mouse events chart.renderer.create(chart, container, chartWidth, chartHeight); } // Add a reference to the charts index chart.renderer.chartIndex = chart.index; }, /** * Calculate margins by rendering axis labels in a preliminary position. Title, * subtitle and legend have already been rendered at this stage, but will be * moved into their final positions */ getMargins: function (skipAxes) { var chart = this, spacing = chart.spacing, margin = chart.margin, titleOffset = chart.titleOffset; chart.resetMargins(); // Adjust for title and subtitle if (titleOffset && !defined(margin[0])) { chart.plotTop = mathMax(chart.plotTop, titleOffset + chart.options.title.margin + spacing[0]); } // Adjust for legend chart.legend.adjustMargins(margin, spacing); // adjust for scroller if (chart.extraBottomMargin) { chart.marginBottom += chart.extraBottomMargin; } if (chart.extraTopMargin) { chart.plotTop += chart.extraTopMargin; } if (!skipAxes) { this.getAxisMargins(); } }, getAxisMargins: function () { var chart = this, axisOffset = chart.axisOffset = [0, 0, 0, 0], // top, right, bottom, left margin = chart.margin; // pre-render axes to get labels offset width if (chart.hasCartesianSeries) { each(chart.axes, function (axis) { axis.getOffset(); }); } // Add the axis offsets each(marginNames, function (m, side) { if (!defined(margin[side])) { chart[m] += axisOffset[side]; } }); chart.setChartSize(); }, /** * Resize the chart to its container if size is not explicitly set */ reflow: function (e) { var chart = this, optionsChart = chart.options.chart, renderTo = chart.renderTo, width = optionsChart.width || adapterRun(renderTo, 'width'), height = optionsChart.height || adapterRun(renderTo, 'height'), target = e ? e.target : win, // #805 - MooTools doesn't supply e doReflow = function () { if (chart.container) { // It may have been destroyed in the meantime (#1257) chart.setSize(width, height, false); chart.hasUserSize = null; } }; // Width and height checks for display:none. Target is doc in IE8 and Opera, // win in Firefox, Chrome and IE9. if (!chart.hasUserSize && !chart.isPrinting && width && height && (target === win || target === doc)) { // #1093 if (width !== chart.containerWidth || height !== chart.containerHeight) { clearTimeout(chart.reflowTimeout); if (e) { // Called from window.resize chart.reflowTimeout = setTimeout(doReflow, 100); } else { // Called directly (#2224) doReflow(); } } chart.containerWidth = width; chart.containerHeight = height; } }, /** * Add the event handlers necessary for auto resizing */ initReflow: function () { var chart = this, reflow = function (e) { chart.reflow(e); }; addEvent(win, 'resize', reflow); addEvent(chart, 'destroy', function () { removeEvent(win, 'resize', reflow); }); }, /** * Resize the chart to a given width and height * @param {Number} width * @param {Number} height * @param {Object|Boolean} animation */ setSize: function (width, height, animation) { var chart = this, chartWidth, chartHeight, fireEndResize, renderer = chart.renderer, globalAnimation = renderer.globalAnimation; // Handle the isResizing counter chart.isResizing += 1; fireEndResize = function () { if (chart) { fireEvent(chart, 'endResize', null, function () { chart.isResizing -= 1; }); } }; // set the animation for the current process setAnimation(animation, chart); chart.oldChartHeight = chart.chartHeight; chart.oldChartWidth = chart.chartWidth; if (defined(width)) { chart.chartWidth = chartWidth = mathMax(0, mathRound(width)); chart.hasUserSize = !!chartWidth; } if (defined(height)) { chart.chartHeight = chartHeight = mathMax(0, mathRound(height)); } // Resize the container with the global animation applied if enabled (#2503) (globalAnimation ? animate : css)(chart.container, { width: chartWidth + PX, height: chartHeight + PX }, globalAnimation); chart.setChartSize(true); renderer.setSize(chartWidth, chartHeight, animation); // handle axes chart.maxTicks = null; each(chart.axes, function (axis) { axis.isDirty = true; axis.setScale(); }); // make sure non-cartesian series are also handled each(chart.series, function (serie) { serie.isDirty = true; }); chart.isDirtyLegend = true; // force legend redraw chart.isDirtyBox = true; // force redraw of plot and chart border chart.layOutTitles(); // #2857 chart.getMargins(); chart.redraw(animation); chart.oldChartHeight = null; fireEvent(chart, 'resize'); // fire endResize and set isResizing back // If animation is disabled, fire without delay if (globalAnimation === false) { fireEndResize(); } else { // else set a timeout with the animation duration setTimeout(fireEndResize, (globalAnimation && globalAnimation.duration) || 500); } }, /** * Set the public chart properties. This is done before and after the pre-render * to determine margin sizes */ setChartSize: function (skipAxes) { var chart = this, inverted = chart.inverted, renderer = chart.renderer, chartWidth = chart.chartWidth, chartHeight = chart.chartHeight, optionsChart = chart.options.chart, spacing = chart.spacing, clipOffset = chart.clipOffset, clipX, clipY, plotLeft, plotTop, plotWidth, plotHeight, plotBorderWidth; chart.plotLeft = plotLeft = mathRound(chart.plotLeft); chart.plotTop = plotTop = mathRound(chart.plotTop); chart.plotWidth = plotWidth = mathMax(0, mathRound(chartWidth - plotLeft - chart.marginRight)); chart.plotHeight = plotHeight = mathMax(0, mathRound(chartHeight - plotTop - chart.marginBottom)); chart.plotSizeX = inverted ? plotHeight : plotWidth; chart.plotSizeY = inverted ? plotWidth : plotHeight; chart.plotBorderWidth = optionsChart.plotBorderWidth || 0; // Set boxes used for alignment chart.spacingBox = renderer.spacingBox = { x: spacing[3], y: spacing[0], width: chartWidth - spacing[3] - spacing[1], height: chartHeight - spacing[0] - spacing[2] }; chart.plotBox = renderer.plotBox = { x: plotLeft, y: plotTop, width: plotWidth, height: plotHeight }; plotBorderWidth = 2 * mathFloor(chart.plotBorderWidth / 2); clipX = mathCeil(mathMax(plotBorderWidth, clipOffset[3]) / 2); clipY = mathCeil(mathMax(plotBorderWidth, clipOffset[0]) / 2); chart.clipBox = { x: clipX, y: clipY, width: mathFloor(chart.plotSizeX - mathMax(plotBorderWidth, clipOffset[1]) / 2 - clipX), height: mathMax(0, mathFloor(chart.plotSizeY - mathMax(plotBorderWidth, clipOffset[2]) / 2 - clipY)) }; if (!skipAxes) { each(chart.axes, function (axis) { axis.setAxisSize(); axis.setAxisTranslation(); }); } }, /** * Initial margins before auto size margins are applied */ resetMargins: function () { var chart = this; each(marginNames, function (m, side) { chart[m] = pick(chart.margin[side], chart.spacing[side]); }); chart.axisOffset = [0, 0, 0, 0]; // top, right, bottom, left chart.clipOffset = [0, 0, 0, 0]; }, /** * Draw the borders and backgrounds for chart and plot area */ drawChartBox: function () { var chart = this, optionsChart = chart.options.chart, renderer = chart.renderer, chartWidth = chart.chartWidth, chartHeight = chart.chartHeight, chartBackground = chart.chartBackground, plotBackground = chart.plotBackground, plotBorder = chart.plotBorder, plotBGImage = chart.plotBGImage, chartBorderWidth = optionsChart.borderWidth || 0, chartBackgroundColor = optionsChart.backgroundColor, plotBackgroundColor = optionsChart.plotBackgroundColor, plotBackgroundImage = optionsChart.plotBackgroundImage, plotBorderWidth = optionsChart.plotBorderWidth || 0, mgn, bgAttr, plotLeft = chart.plotLeft, plotTop = chart.plotTop, plotWidth = chart.plotWidth, plotHeight = chart.plotHeight, plotBox = chart.plotBox, clipRect = chart.clipRect, clipBox = chart.clipBox; // Chart area mgn = chartBorderWidth + (optionsChart.shadow ? 8 : 0); if (chartBorderWidth || chartBackgroundColor) { if (!chartBackground) { bgAttr = { fill: chartBackgroundColor || NONE }; if (chartBorderWidth) { // #980 bgAttr.stroke = optionsChart.borderColor; bgAttr['stroke-width'] = chartBorderWidth; } chart.chartBackground = renderer.rect(mgn / 2, mgn / 2, chartWidth - mgn, chartHeight - mgn, optionsChart.borderRadius, chartBorderWidth) .attr(bgAttr) .addClass(PREFIX + 'background') .add() .shadow(optionsChart.shadow); } else { // resize chartBackground.animate( chartBackground.crisp({ width: chartWidth - mgn, height: chartHeight - mgn }) ); } } // Plot background if (plotBackgroundColor) { if (!plotBackground) { chart.plotBackground = renderer.rect(plotLeft, plotTop, plotWidth, plotHeight, 0) .attr({ fill: plotBackgroundColor }) .add() .shadow(optionsChart.plotShadow); } else { plotBackground.animate(plotBox); } } if (plotBackgroundImage) { if (!plotBGImage) { chart.plotBGImage = renderer.image(plotBackgroundImage, plotLeft, plotTop, plotWidth, plotHeight) .add(); } else { plotBGImage.animate(plotBox); } } // Plot clip if (!clipRect) { chart.clipRect = renderer.clipRect(clipBox); } else { clipRect.animate({ width: clipBox.width, height: clipBox.height }); } // Plot area border if (plotBorderWidth) { if (!plotBorder) { chart.plotBorder = renderer.rect(plotLeft, plotTop, plotWidth, plotHeight, 0, -plotBorderWidth) .attr({ stroke: optionsChart.plotBorderColor, 'stroke-width': plotBorderWidth, fill: NONE, zIndex: 1 }) .add(); } else { plotBorder.animate( plotBorder.crisp({ x: plotLeft, y: plotTop, width: plotWidth, height: plotHeight, strokeWidth: -plotBorderWidth }) //#3282 plotBorder should be negative ); } } // reset chart.isDirtyBox = false; }, /** * Detect whether a certain chart property is needed based on inspecting its options * and series. This mainly applies to the chart.invert property, and in extensions to * the chart.angular and chart.polar properties. */ propFromSeries: function () { var chart = this, optionsChart = chart.options.chart, klass, seriesOptions = chart.options.series, i, value; each(['inverted', 'angular', 'polar'], function (key) { // The default series type's class klass = seriesTypes[optionsChart.type || optionsChart.defaultSeriesType]; // Get the value from available chart-wide properties value = ( chart[key] || // 1. it is set before optionsChart[key] || // 2. it is set in the options (klass && klass.prototype[key]) // 3. it's default series class requires it ); // 4. Check if any the chart's series require it i = seriesOptions && seriesOptions.length; while (!value && i--) { klass = seriesTypes[seriesOptions[i].type]; if (klass && klass.prototype[key]) { value = true; } } // Set the chart property chart[key] = value; }); }, /** * Link two or more series together. This is done initially from Chart.render, * and after Chart.addSeries and Series.remove. */ linkSeries: function () { var chart = this, chartSeries = chart.series; // Reset links each(chartSeries, function (series) { series.linkedSeries.length = 0; }); // Apply new links each(chartSeries, function (series) { var linkedTo = series.options.linkedTo; if (isString(linkedTo)) { if (linkedTo === ':previous') { linkedTo = chart.series[series.index - 1]; } else { linkedTo = chart.get(linkedTo); } if (linkedTo) { linkedTo.linkedSeries.push(series); series.linkedParent = linkedTo; series.visible = pick(series.options.visible, linkedTo.options.visible, series.visible); // #3879 } } }); }, /** * Render series for the chart */ renderSeries: function () { each(this.series, function (serie) { serie.translate(); serie.render(); }); }, /** * Render labels for the chart */ renderLabels: function () { var chart = this, labels = chart.options.labels; if (labels.items) { each(labels.items, function (label) { var style = extend(labels.style, label.style), x = pInt(style.left) + chart.plotLeft, y = pInt(style.top) + chart.plotTop + 12; // delete to prevent rewriting in IE delete style.left; delete style.top; chart.renderer.text( label.html, x, y ) .attr({ zIndex: 2 }) .css(style) .add(); }); } }, /** * Render all graphics for the chart */ render: function () { var chart = this, axes = chart.axes, renderer = chart.renderer, options = chart.options, tempWidth, tempHeight, redoHorizontal, redoVertical; // Title chart.setTitle(); // Legend chart.legend = new Legend(chart, options.legend); // Get stacks if (chart.getStacks) { chart.getStacks(); } // Get chart margins chart.getMargins(true); chart.setChartSize(); // Record preliminary dimensions for later comparison tempWidth = chart.plotWidth; tempHeight = chart.plotHeight = chart.plotHeight - 13; // 13 is the most common height of X axis labels // Get margins by pre-rendering axes each(axes, function (axis) { axis.setScale(); }); chart.getAxisMargins(); // If the plot area size has changed significantly, calculate tick positions again redoHorizontal = tempWidth / chart.plotWidth > 1.1; redoVertical = tempHeight / chart.plotHeight > 1.1; if (redoHorizontal || redoVertical) { chart.maxTicks = null; // reset for second pass each(axes, function (axis) { if ((axis.horiz && redoHorizontal) || (!axis.horiz && redoVertical)) { axis.setTickInterval(true); // update to reflect the new margins } }); chart.getMargins(); // second pass to check for new labels } // Draw the borders and backgrounds chart.drawChartBox(); // Axes if (chart.hasCartesianSeries) { each(axes, function (axis) { axis.render(); }); } // The series if (!chart.seriesGroup) { chart.seriesGroup = renderer.g('series-group') .attr({ zIndex: 3 }) .add(); } chart.renderSeries(); // Labels chart.renderLabels(); // Credits chart.showCredits(options.credits); // Set flag chart.hasRendered = true; }, /** * Show chart credits based on config options */ showCredits: function (credits) { if (credits.enabled && !this.credits) { this.credits = this.renderer.text( credits.text, 0, 0 ) .on('click', function () { if (credits.href) { location.href = credits.href; } }) .attr({ align: credits.position.align, zIndex: 8 }) .css(credits.style) .add() .align(credits.position); } }, /** * Clean up memory usage */ destroy: function () { var chart = this, axes = chart.axes, series = chart.series, container = chart.container, i, parentNode = container && container.parentNode; // fire the chart.destoy event fireEvent(chart, 'destroy'); // Delete the chart from charts lookup array charts[chart.index] = UNDEFINED; chartCount--; chart.renderTo.removeAttribute('data-highcharts-chart'); // remove events removeEvent(chart); // ==== Destroy collections: // Destroy axes i = axes.length; while (i--) { axes[i] = axes[i].destroy(); } // Destroy each series i = series.length; while (i--) { series[i] = series[i].destroy(); } // ==== Destroy chart properties: each(['title', 'subtitle', 'chartBackground', 'plotBackground', 'plotBGImage', 'plotBorder', 'seriesGroup', 'clipRect', 'credits', 'pointer', 'scroller', 'rangeSelector', 'legend', 'resetZoomButton', 'tooltip', 'renderer'], function (name) { var prop = chart[name]; if (prop && prop.destroy) { chart[name] = prop.destroy(); } }); // remove container and all SVG if (container) { // can break in IE when destroyed before finished loading container.innerHTML = ''; removeEvent(container); if (parentNode) { discardElement(container); } } // clean it all up for (i in chart) { delete chart[i]; } }, /** * VML namespaces can't be added until after complete. Listening * for Perini's doScroll hack is not enough. */ isReadyToRender: function () { var chart = this; // Note: in spite of JSLint's complaints, win == win.top is required /*jslint eqeq: true*/ if ((!hasSVG && (win == win.top && doc.readyState !== 'complete')) || (useCanVG && !win.canvg)) { /*jslint eqeq: false*/ if (useCanVG) { // Delay rendering until canvg library is downloaded and ready CanVGController.push(function () { chart.firstRender(); }, chart.options.global.canvasToolsURL); } else { doc.attachEvent('onreadystatechange', function () { doc.detachEvent('onreadystatechange', chart.firstRender); if (doc.readyState === 'complete') { chart.firstRender(); } }); } return false; } return true; }, /** * Prepare for first rendering after all data are loaded */ firstRender: function () { var chart = this, options = chart.options, callback = chart.callback; // Check whether the chart is ready to render if (!chart.isReadyToRender()) { return; } // Create the container chart.getContainer(); // Run an early event after the container and renderer are established fireEvent(chart, 'init'); chart.resetMargins(); chart.setChartSize(); // Set the common chart properties (mainly invert) from the given series chart.propFromSeries(); // get axes chart.getAxes(); // Initialize the series each(options.series || [], function (serieOptions) { chart.initSeries(serieOptions); }); chart.linkSeries(); // Run an event after axes and series are initialized, but before render. At this stage, // the series data is indexed and cached in the xData and yData arrays, so we can access // those before rendering. Used in Highstock. fireEvent(chart, 'beforeRender'); // depends on inverted and on margins being set if (Highcharts.Pointer) { chart.pointer = new Pointer(chart, options); } chart.render(); // add canvas chart.renderer.draw(); // run callbacks if (callback) { callback.apply(chart, [chart]); } each(chart.callbacks, function (fn) { if (chart.index !== UNDEFINED) { // Chart destroyed in its own callback (#3600) fn.apply(chart, [chart]); } }); // Fire the load event fireEvent(chart, 'load'); // If the chart was rendered outside the top container, put it back in (#3679) chart.cloneRenderTo(true); }, /** * Creates arrays for spacing and margin from given options. */ splashArray: function (target, options) { var oVar = options[target], tArray = isObject(oVar) ? oVar : [oVar, oVar, oVar, oVar]; return [pick(options[target + 'Top'], tArray[0]), pick(options[target + 'Right'], tArray[1]), pick(options[target + 'Bottom'], tArray[2]), pick(options[target + 'Left'], tArray[3])]; } }; // end Chart /** * The Point object and prototype. Inheritable and used as base for PiePoint */ var Point = function () {}; Point.prototype = { /** * Initialize the point * @param {Object} series The series object containing this point * @param {Object} options The data in either number, array or object format */ init: function (series, options, x) { var point = this, colors; point.series = series; point.color = series.color; // #3445 point.applyOptions(options, x); point.pointAttr = {}; if (series.options.colorByPoint) { colors = series.options.colors || series.chart.options.colors; point.color = point.color || colors[series.colorCounter++]; // loop back to zero if (series.colorCounter === colors.length) { series.colorCounter = 0; } } series.chart.pointCount++; return point; }, /** * Apply the options containing the x and y data and possible some extra properties. * This is called on point init or from point.update. * * @param {Object} options */ applyOptions: function (options, x) { var point = this, series = point.series, pointValKey = series.options.pointValKey || series.pointValKey; options = Point.prototype.optionsToObject.call(this, options); // copy options directly to point extend(point, options); point.options = point.options ? extend(point.options, options) : options; // For higher dimension series types. For instance, for ranges, point.y is mapped to point.low. if (pointValKey) { point.y = point[pointValKey]; } // If no x is set by now, get auto incremented value. All points must have an // x value, however the y value can be null to create a gap in the series if (point.x === UNDEFINED && series) { point.x = x === UNDEFINED ? series.autoIncrement() : x; } return point; }, /** * Transform number or array configs into objects */ optionsToObject: function (options) { var ret = {}, series = this.series, keys = series.options.keys, pointArrayMap = keys || series.pointArrayMap || ['y'], valueCount = pointArrayMap.length, firstItemType, i = 0, j = 0; if (typeof options === 'number' || options === null) { ret[pointArrayMap[0]] = options; } else if (isArray(options)) { // with leading x value if (!keys && options.length > valueCount) { firstItemType = typeof options[0]; if (firstItemType === 'string') { ret.name = options[0]; } else if (firstItemType === 'number') { ret.x = options[0]; } i++; } while (j < valueCount) { ret[pointArrayMap[j++]] = options[i++]; } } else if (typeof options === 'object') { ret = options; // This is the fastest way to detect if there are individual point dataLabels that need // to be considered in drawDataLabels. These can only occur in object configs. if (options.dataLabels) { series._hasPointLabels = true; } // Same approach as above for markers if (options.marker) { series._hasPointMarkers = true; } } return ret; }, /** * Destroy a point to clear memory. Its reference still stays in series.data. */ destroy: function () { var point = this, series = point.series, chart = series.chart, hoverPoints = chart.hoverPoints, prop; chart.pointCount--; if (hoverPoints) { point.setState(); erase(hoverPoints, point); if (!hoverPoints.length) { chart.hoverPoints = null; } } if (point === chart.hoverPoint) { point.onMouseOut(); } // remove all events if (point.graphic || point.dataLabel) { // removeEvent and destroyElements are performance expensive removeEvent(point); point.destroyElements(); } if (point.legendItem) { // pies have legend items chart.legend.destroyItem(point); } for (prop in point) { point[prop] = null; } }, /** * Destroy SVG elements associated with the point */ destroyElements: function () { var point = this, props = ['graphic', 'dataLabel', 'dataLabelUpper', 'group', 'connector', 'shadowGroup'], prop, i = 6; while (i--) { prop = props[i]; if (point[prop]) { point[prop] = point[prop].destroy(); } } }, /** * Return the configuration hash needed for the data label and tooltip formatters */ getLabelConfig: function () { return { x: this.category, y: this.y, color: this.color, key: this.name || this.category, series: this.series, point: this, percentage: this.percentage, total: this.total || this.stackTotal }; }, /** * Extendable method for formatting each point's tooltip line * * @return {String} A string to be concatenated in to the common tooltip text */ tooltipFormatter: function (pointFormat) { // Insert options for valueDecimals, valuePrefix, and valueSuffix var series = this.series, seriesTooltipOptions = series.tooltipOptions, valueDecimals = pick(seriesTooltipOptions.valueDecimals, ''), valuePrefix = seriesTooltipOptions.valuePrefix || '', valueSuffix = seriesTooltipOptions.valueSuffix || ''; // Loop over the point array map and replace unformatted values with sprintf formatting markup each(series.pointArrayMap || ['y'], function (key) { key = '{point.' + key; // without the closing bracket if (valuePrefix || valueSuffix) { pointFormat = pointFormat.replace(key + '}', valuePrefix + key + '}' + valueSuffix); } pointFormat = pointFormat.replace(key + '}', key + ':,.' + valueDecimals + 'f}'); }); return format(pointFormat, { point: this, series: this.series }); }, /** * Fire an event on the Point object. Must not be renamed to fireEvent, as this * causes a name clash in MooTools * @param {String} eventType * @param {Object} eventArgs Additional event arguments * @param {Function} defaultFunction Default event handler */ firePointEvent: function (eventType, eventArgs, defaultFunction) { var point = this, series = this.series, seriesOptions = series.options; // load event handlers on demand to save time on mouseover/out if (seriesOptions.point.events[eventType] || (point.options && point.options.events && point.options.events[eventType])) { this.importEvents(); } // add default handler if in selection mode if (eventType === 'click' && seriesOptions.allowPointSelect) { defaultFunction = function (event) { // Control key is for Windows, meta (= Cmd key) for Mac, Shift for Opera if (point.select) { // Could be destroyed by prior event handlers (#2911) point.select(null, event.ctrlKey || event.metaKey || event.shiftKey); } }; } fireEvent(this, eventType, eventArgs, defaultFunction); } };/** * @classDescription The base function which all other series types inherit from. The data in the series is stored * in various arrays. * * - First, series.options.data contains all the original config options for * each point whether added by options or methods like series.addPoint. * - Next, series.data contains those values converted to points, but in case the series data length * exceeds the cropThreshold, or if the data is grouped, series.data doesn't contain all the points. It * only contains the points that have been created on demand. * - Then there's series.points that contains all currently visible point objects. In case of cropping, * the cropped-away points are not part of this array. The series.points array starts at series.cropStart * compared to series.data and series.options.data. If however the series data is grouped, these can't * be correlated one to one. * - series.xData and series.processedXData contain clean x values, equivalent to series.data and series.points. * - series.yData and series.processedYData contain clean x values, equivalent to series.data and series.points. * * @param {Object} chart * @param {Object} options */ var Series = Highcharts.Series = function () {}; Series.prototype = { isCartesian: true, type: 'line', pointClass: Point, sorted: true, // requires the data to be sorted requireSorting: true, pointAttrToOptions: { // mapping between SVG attributes and the corresponding options stroke: 'lineColor', 'stroke-width': 'lineWidth', fill: 'fillColor', r: 'radius' }, axisTypes: ['xAxis', 'yAxis'], colorCounter: 0, parallelArrays: ['x', 'y'], // each point's x and y values are stored in this.xData and this.yData init: function (chart, options) { var series = this, eventType, events, chartSeries = chart.series, sortByIndex = function (a, b) { return pick(a.options.index, a._i) - pick(b.options.index, b._i); }; series.chart = chart; series.options = options = series.setOptions(options); // merge with plotOptions series.linkedSeries = []; // bind the axes series.bindAxes(); // set some variables extend(series, { name: options.name, state: NORMAL_STATE, pointAttr: {}, visible: options.visible !== false, // true by default selected: options.selected === true // false by default }); // special if (useCanVG) { options.animation = false; } // register event listeners events = options.events; for (eventType in events) { addEvent(series, eventType, events[eventType]); } if ( (events && events.click) || (options.point && options.point.events && options.point.events.click) || options.allowPointSelect ) { chart.runTrackerClick = true; } series.getColor(); series.getSymbol(); // Set the data each(series.parallelArrays, function (key) { series[key + 'Data'] = []; }); series.setData(options.data, false); // Mark cartesian if (series.isCartesian) { chart.hasCartesianSeries = true; } // Register it in the chart chartSeries.push(series); series._i = chartSeries.length - 1; // Sort series according to index option (#248, #1123, #2456) stableSort(chartSeries, sortByIndex); if (this.yAxis) { stableSort(this.yAxis.series, sortByIndex); } each(chartSeries, function (series, i) { series.index = i; series.name = series.name || 'Series ' + (i + 1); }); }, /** * Set the xAxis and yAxis properties of cartesian series, and register the series * in the axis.series array */ bindAxes: function () { var series = this, seriesOptions = series.options, chart = series.chart, axisOptions; each(series.axisTypes || [], function (AXIS) { // repeat for xAxis and yAxis each(chart[AXIS], function (axis) { // loop through the chart's axis objects axisOptions = axis.options; // apply if the series xAxis or yAxis option mathches the number of the // axis, or if undefined, use the first axis if ((seriesOptions[AXIS] === axisOptions.index) || (seriesOptions[AXIS] !== UNDEFINED && seriesOptions[AXIS] === axisOptions.id) || (seriesOptions[AXIS] === UNDEFINED && axisOptions.index === 0)) { // register this series in the axis.series lookup axis.series.push(series); // set this series.xAxis or series.yAxis reference series[AXIS] = axis; // mark dirty for redraw axis.isDirty = true; } }); // The series needs an X and an Y axis if (!series[AXIS] && series.optionalAxis !== AXIS) { error(18, true); } }); }, /** * For simple series types like line and column, the data values are held in arrays like * xData and yData for quick lookup to find extremes and more. For multidimensional series * like bubble and map, this can be extended with arrays like zData and valueData by * adding to the series.parallelArrays array. */ updateParallelArrays: function (point, i) { var series = point.series, args = arguments, fn = typeof i === 'number' ? // Insert the value in the given position function (key) { var val = key === 'y' && series.toYData ? series.toYData(point) : point[key]; series[key + 'Data'][i] = val; } : // Apply the method specified in i with the following arguments as arguments function (key) { Array.prototype[i].apply(series[key + 'Data'], Array.prototype.slice.call(args, 2)); }; each(series.parallelArrays, fn); }, /** * Return an auto incremented x value based on the pointStart and pointInterval options. * This is only used if an x value is not given for the point that calls autoIncrement. */ autoIncrement: function () { var options = this.options, xIncrement = this.xIncrement, date, pointInterval, pointIntervalUnit = options.pointIntervalUnit; xIncrement = pick(xIncrement, options.pointStart, 0); this.pointInterval = pointInterval = pick(this.pointInterval, options.pointInterval, 1); // Added code for pointInterval strings if (pointIntervalUnit === 'month' || pointIntervalUnit === 'year') { date = new Date(xIncrement); date = (pointIntervalUnit === 'month') ? +date[setMonth](date[getMonth]() + pointInterval) : +date[setFullYear](date[getFullYear]() + pointInterval); pointInterval = date - xIncrement; } this.xIncrement = xIncrement + pointInterval; return xIncrement; }, /** * Divide the series data into segments divided by null values. */ getSegments: function () { var series = this, lastNull = -1, segments = [], i, points = series.points, pointsLength = points.length; if (pointsLength) { // no action required for [] // if connect nulls, just remove null points if (series.options.connectNulls) { i = pointsLength; while (i--) { if (points[i].y === null) { points.splice(i, 1); } } if (points.length) { segments = [points]; } // else, split on null points } else { each(points, function (point, i) { if (point.y === null) { if (i > lastNull + 1) { segments.push(points.slice(lastNull + 1, i)); } lastNull = i; } else if (i === pointsLength - 1) { // last value segments.push(points.slice(lastNull + 1, i + 1)); } }); } } // register it series.segments = segments; }, /** * Set the series options by merging from the options tree * @param {Object} itemOptions */ setOptions: function (itemOptions) { var chart = this.chart, chartOptions = chart.options, plotOptions = chartOptions.plotOptions, userOptions = chart.userOptions || {}, userPlotOptions = userOptions.plotOptions || {}, typeOptions = plotOptions[this.type], options, zones; this.userOptions = itemOptions; // General series options take precedence over type options because otherwise, default // type options like column.animation would be overwritten by the general option. // But issues have been raised here (#3881), and the solution may be to distinguish // between default option and userOptions like in the tooltip below. options = merge( typeOptions, plotOptions.series, itemOptions ); // The tooltip options are merged between global and series specific options this.tooltipOptions = merge( defaultOptions.tooltip, defaultOptions.plotOptions[this.type].tooltip, userOptions.tooltip, userPlotOptions.series && userPlotOptions.series.tooltip, userPlotOptions[this.type] && userPlotOptions[this.type].tooltip, itemOptions.tooltip ); // Delete marker object if not allowed (#1125) if (typeOptions.marker === null) { delete options.marker; } // Handle color zones this.zoneAxis = options.zoneAxis; zones = this.zones = (options.zones || []).slice(); if ((options.negativeColor || options.negativeFillColor) && !options.zones) { zones.push({ value: options[this.zoneAxis + 'Threshold'] || options.threshold || 0, color: options.negativeColor, fillColor: options.negativeFillColor }); } if (zones.length) { // Push one extra zone for the rest if (defined(zones[zones.length - 1].value)) { zones.push({ color: this.color, fillColor: this.fillColor }); } } return options; }, getCyclic: function (prop, value, defaults) { var i, userOptions = this.userOptions, indexName = '_' + prop + 'Index', counterName = prop + 'Counter'; if (!value) { if (defined(userOptions[indexName])) { // after Series.update() i = userOptions[indexName]; } else { userOptions[indexName] = i = this.chart[counterName] % defaults.length; this.chart[counterName] += 1; } value = defaults[i]; } this[prop] = value; }, /** * Get the series' color */ getColor: function () { if (this.options.colorByPoint) { this.options.color = null; // #4359, selected slice got series.color even when colorByPoint was set. } else { this.getCyclic('color', this.options.color || defaultPlotOptions[this.type].color, this.chart.options.colors); } }, /** * Get the series' symbol */ getSymbol: function () { var seriesMarkerOption = this.options.marker; this.getCyclic('symbol', seriesMarkerOption.symbol, this.chart.options.symbols); // don't substract radius in image symbols (#604) if (/^url/.test(this.symbol)) { seriesMarkerOption.radius = 0; } }, drawLegendSymbol: LegendSymbolMixin.drawLineMarker, /** * Replace the series data with a new set of data * @param {Object} data * @param {Object} redraw */ setData: function (data, redraw, animation, updatePoints) { var series = this, oldData = series.points, oldDataLength = (oldData && oldData.length) || 0, dataLength, options = series.options, chart = series.chart, firstPoint = null, xAxis = series.xAxis, hasCategories = xAxis && !!xAxis.categories, i, turboThreshold = options.turboThreshold, pt, xData = this.xData, yData = this.yData, pointArrayMap = series.pointArrayMap, valueCount = pointArrayMap && pointArrayMap.length; data = data || []; dataLength = data.length; redraw = pick(redraw, true); // If the point count is the same as is was, just run Point.update which is // cheaper, allows animation, and keeps references to points. if (updatePoints !== false && dataLength && oldDataLength === dataLength && !series.cropped && !series.hasGroupedData && series.visible) { each(data, function (point, i) { if (oldData[i].update) { // Linked, previously hidden series (#3709) oldData[i].update(point, false, null, false); } }); } else { // Reset properties series.xIncrement = null; series.pointRange = hasCategories ? 1 : options.pointRange; series.colorCounter = 0; // for series with colorByPoint (#1547) // Update parallel arrays each(this.parallelArrays, function (key) { series[key + 'Data'].length = 0; }); // In turbo mode, only one- or twodimensional arrays of numbers are allowed. The // first value is tested, and we assume that all the rest are defined the same // way. Although the 'for' loops are similar, they are repeated inside each // if-else conditional for max performance. if (turboThreshold && dataLength > turboThreshold) { // find the first non-null point i = 0; while (firstPoint === null && i < dataLength) { firstPoint = data[i]; i++; } if (isNumber(firstPoint)) { // assume all points are numbers var x = pick(options.pointStart, 0), pointInterval = pick(options.pointInterval, 1); for (i = 0; i < dataLength; i++) { xData[i] = x; yData[i] = data[i]; x += pointInterval; } series.xIncrement = x; } else if (isArray(firstPoint)) { // assume all points are arrays if (valueCount) { // [x, low, high] or [x, o, h, l, c] for (i = 0; i < dataLength; i++) { pt = data[i]; xData[i] = pt[0]; yData[i] = pt.slice(1, valueCount + 1); } } else { // [x, y] for (i = 0; i < dataLength; i++) { pt = data[i]; xData[i] = pt[0]; yData[i] = pt[1]; } } } else { error(12); // Highcharts expects configs to be numbers or arrays in turbo mode } } else { for (i = 0; i < dataLength; i++) { if (data[i] !== UNDEFINED) { // stray commas in oldIE pt = { series: series }; series.pointClass.prototype.applyOptions.apply(pt, [data[i]]); series.updateParallelArrays(pt, i); if (hasCategories && defined(pt.name)) { // #4401 xAxis.names[pt.x] = pt.name; // #2046 } } } } // Forgetting to cast strings to numbers is a common caveat when handling CSV or JSON if (isString(yData[0])) { error(14, true); } series.data = []; series.options.data = data; //series.zData = zData; // destroy old points i = oldDataLength; while (i--) { if (oldData[i] && oldData[i].destroy) { oldData[i].destroy(); } } // reset minRange (#878) if (xAxis) { xAxis.minRange = xAxis.userMinRange; } // redraw series.isDirty = series.isDirtyData = chart.isDirtyBox = true; animation = false; } if (redraw) { chart.redraw(animation); } }, /** * Process the data by cropping away unused data points if the series is longer * than the crop threshold. This saves computing time for lage series. */ processData: function (force) { var series = this, processedXData = series.xData, // copied during slice operation below processedYData = series.yData, dataLength = processedXData.length, croppedData, cropStart = 0, cropped, distance, closestPointRange, xAxis = series.xAxis, i, // loop variable options = series.options, cropThreshold = options.cropThreshold, isCartesian = series.isCartesian, xExtremes, min, max; // If the series data or axes haven't changed, don't go through this. Return false to pass // the message on to override methods like in data grouping. if (isCartesian && !series.isDirty && !xAxis.isDirty && !series.yAxis.isDirty && !force) { return false; } if (xAxis) { xExtremes = xAxis.getExtremes(); // corrected for log axis (#3053) min = xExtremes.min; max = xExtremes.max; } // optionally filter out points outside the plot area if (isCartesian && series.sorted && (!cropThreshold || dataLength > cropThreshold || series.forceCrop)) { // it's outside current extremes if (processedXData[dataLength - 1] < min || processedXData[0] > max) { processedXData = []; processedYData = []; // only crop if it's actually spilling out } else if (processedXData[0] < min || processedXData[dataLength - 1] > max) { croppedData = this.cropData(series.xData, series.yData, min, max); processedXData = croppedData.xData; processedYData = croppedData.yData; cropStart = croppedData.start; cropped = true; } } // Find the closest distance between processed points for (i = processedXData.length - 1; i >= 0; i--) { distance = processedXData[i] - processedXData[i - 1]; if (distance > 0 && (closestPointRange === UNDEFINED || distance < closestPointRange)) { closestPointRange = distance; // Unsorted data is not supported by the line tooltip, as well as data grouping and // navigation in Stock charts (#725) and width calculation of columns (#1900) } else if (distance < 0 && series.requireSorting) { error(15); } } // Record the properties series.cropped = cropped; // undefined or true series.cropStart = cropStart; series.processedXData = processedXData; series.processedYData = processedYData; if (options.pointRange === null) { // null means auto, as for columns, candlesticks and OHLC series.pointRange = closestPointRange || 1; } series.closestPointRange = closestPointRange; }, /** * Iterate over xData and crop values between min and max. Returns object containing crop start/end * cropped xData with corresponding part of yData, dataMin and dataMax within the cropped range */ cropData: function (xData, yData, min, max) { var dataLength = xData.length, cropStart = 0, cropEnd = dataLength, cropShoulder = pick(this.cropShoulder, 1), // line-type series need one point outside i; // iterate up to find slice start for (i = 0; i < dataLength; i++) { if (xData[i] >= min) { cropStart = mathMax(0, i - cropShoulder); break; } } // proceed to find slice end for (; i < dataLength; i++) { if (xData[i] > max) { cropEnd = i + cropShoulder; break; } } return { xData: xData.slice(cropStart, cropEnd), yData: yData.slice(cropStart, cropEnd), start: cropStart, end: cropEnd }; }, /** * Generate the data point after the data has been processed by cropping away * unused points and optionally grouped in Highcharts Stock. */ generatePoints: function () { var series = this, options = series.options, dataOptions = options.data, data = series.data, dataLength, processedXData = series.processedXData, processedYData = series.processedYData, pointClass = series.pointClass, processedDataLength = processedXData.length, cropStart = series.cropStart || 0, cursor, hasGroupedData = series.hasGroupedData, point, points = [], i; if (!data && !hasGroupedData) { var arr = []; arr.length = dataOptions.length; data = series.data = arr; } for (i = 0; i < processedDataLength; i++) { cursor = cropStart + i; if (!hasGroupedData) { if (data[cursor]) { point = data[cursor]; } else if (dataOptions[cursor] !== UNDEFINED) { // #970 data[cursor] = point = (new pointClass()).init(series, dataOptions[cursor], processedXData[i]); } points[i] = point; } else { // splat the y data in case of ohlc data array points[i] = (new pointClass()).init(series, [processedXData[i]].concat(splat(processedYData[i]))); } points[i].index = cursor; // For faster access in Point.update } // Hide cropped-away points - this only runs when the number of points is above cropThreshold, or when // swithching view from non-grouped data to grouped data (#637) if (data && (processedDataLength !== (dataLength = data.length) || hasGroupedData)) { for (i = 0; i < dataLength; i++) { if (i === cropStart && !hasGroupedData) { // when has grouped data, clear all points i += processedDataLength; } if (data[i]) { data[i].destroyElements(); data[i].plotX = UNDEFINED; // #1003 } } } series.data = data; series.points = points; }, /** * Calculate Y extremes for visible data */ getExtremes: function (yData) { var xAxis = this.xAxis, yAxis = this.yAxis, xData = this.processedXData, yDataLength, activeYData = [], activeCounter = 0, xExtremes = xAxis.getExtremes(), // #2117, need to compensate for log X axis xMin = xExtremes.min, xMax = xExtremes.max, validValue, withinRange, x, y, i, j; yData = yData || this.stackedYData || this.processedYData; yDataLength = yData.length; for (i = 0; i < yDataLength; i++) { x = xData[i]; y = yData[i]; // For points within the visible range, including the first point outside the // visible range, consider y extremes validValue = y !== null && y !== UNDEFINED && (!yAxis.isLog || (y.length || y > 0)); withinRange = this.getExtremesFromAll || this.options.getExtremesFromAll || this.cropped || ((xData[i + 1] || x) >= xMin && (xData[i - 1] || x) <= xMax); if (validValue && withinRange) { j = y.length; if (j) { // array, like ohlc or range data while (j--) { if (y[j] !== null) { activeYData[activeCounter++] = y[j]; } } } else { activeYData[activeCounter++] = y; } } } this.dataMin = arrayMin(activeYData); this.dataMax = arrayMax(activeYData); }, /** * Translate data points from raw data values to chart specific positioning data * needed later in drawPoints, drawGraph and drawTracker. */ translate: function () { if (!this.processedXData) { // hidden series this.processData(); } this.generatePoints(); var series = this, options = series.options, stacking = options.stacking, xAxis = series.xAxis, categories = xAxis.categories, yAxis = series.yAxis, points = series.points, dataLength = points.length, hasModifyValue = !!series.modifyValue, i, pointPlacement = options.pointPlacement, dynamicallyPlaced = pointPlacement === 'between' || isNumber(pointPlacement), threshold = options.threshold, stackThreshold = options.startFromThreshold ? threshold : 0, plotX, plotY, lastPlotX, closestPointRangePx = Number.MAX_VALUE; // Translate each point for (i = 0; i < dataLength; i++) { var point = points[i], xValue = point.x, yValue = point.y, yBottom = point.low, stack = stacking && yAxis.stacks[(series.negStacks && yValue < (stackThreshold ? 0 : threshold) ? '-' : '') + series.stackKey], pointStack, stackValues; // Discard disallowed y values for log axes (#3434) if (yAxis.isLog && yValue !== null && yValue <= 0) { point.y = yValue = null; error(10); } // Get the plotX translation point.plotX = plotX = mathMin(mathMax(-1e5, xAxis.translate(xValue, 0, 0, 0, 1, pointPlacement, this.type === 'flags')), 1e5); // #3923 // Calculate the bottom y value for stacked series if (stacking && series.visible && stack && stack[xValue]) { pointStack = stack[xValue]; stackValues = pointStack.points[series.index + ',' + i]; yBottom = stackValues[0]; yValue = stackValues[1]; if (yBottom === stackThreshold) { yBottom = pick(threshold, yAxis.min); } if (yAxis.isLog && yBottom <= 0) { // #1200, #1232 yBottom = null; } point.total = point.stackTotal = pointStack.total; point.percentage = pointStack.total && (point.y / pointStack.total * 100); point.stackY = yValue; // Place the stack label pointStack.setOffset(series.pointXOffset || 0, series.barW || 0); } // Set translated yBottom or remove it point.yBottom = defined(yBottom) ? yAxis.translate(yBottom, 0, 1, 0, 1) : null; // general hook, used for Highstock compare mode if (hasModifyValue) { yValue = series.modifyValue(yValue, point); } // Set the the plotY value, reset it for redraws point.plotY = plotY = (typeof yValue === 'number' && yValue !== Infinity) ? mathMin(mathMax(-1e5, yAxis.translate(yValue, 0, 1, 0, 1)), 1e5) : // #3201 UNDEFINED; point.isInside = plotY !== UNDEFINED && plotY >= 0 && plotY <= yAxis.len && // #3519 plotX >= 0 && plotX <= xAxis.len; // Set client related positions for mouse tracking point.clientX = dynamicallyPlaced ? xAxis.translate(xValue, 0, 0, 0, 1) : plotX; // #1514 point.negative = point.y < (threshold || 0); // some API data point.category = categories && categories[point.x] !== UNDEFINED ? categories[point.x] : point.x; // Determine auto enabling of markers (#3635) if (i) { closestPointRangePx = mathMin(closestPointRangePx, mathAbs(plotX - lastPlotX)); } lastPlotX = plotX; } series.closestPointRangePx = closestPointRangePx; // now that we have the cropped data, build the segments series.getSegments(); }, /** * Set the clipping for the series. For animated series it is called twice, first to initiate * animating the clip then the second time without the animation to set the final clip. */ setClip: function (animation) { var chart = this.chart, renderer = chart.renderer, inverted = chart.inverted, seriesClipBox = this.clipBox, clipBox = seriesClipBox || chart.clipBox, sharedClipKey = this.sharedClipKey || ['_sharedClip', animation && animation.duration, animation && animation.easing, clipBox.height].join(','), clipRect = chart[sharedClipKey], markerClipRect = chart[sharedClipKey + 'm']; // If a clipping rectangle with the same properties is currently present in the chart, use that. if (!clipRect) { // When animation is set, prepare the initial positions if (animation) { clipBox.width = 0; chart[sharedClipKey + 'm'] = markerClipRect = renderer.clipRect( -99, // include the width of the first marker inverted ? -chart.plotLeft : -chart.plotTop, 99, inverted ? chart.chartWidth : chart.chartHeight ); } chart[sharedClipKey] = clipRect = renderer.clipRect(clipBox); } if (animation) { clipRect.count += 1; } if (this.options.clip !== false) { this.group.clip(animation || seriesClipBox ? clipRect : chart.clipRect); this.markerGroup.clip(markerClipRect); this.sharedClipKey = sharedClipKey; } // Remove the shared clipping rectangle when all series are shown if (!animation) { clipRect.count -= 1; if (clipRect.count <= 0 && sharedClipKey && chart[sharedClipKey]) { if (!seriesClipBox) { chart[sharedClipKey] = chart[sharedClipKey].destroy(); } if (chart[sharedClipKey + 'm']) { chart[sharedClipKey + 'm'] = chart[sharedClipKey + 'm'].destroy(); } } } }, /** * Animate in the series */ animate: function (init) { var series = this, chart = series.chart, clipRect, animation = series.options.animation, sharedClipKey; // Animation option is set to true if (animation && !isObject(animation)) { animation = defaultPlotOptions[series.type].animation; } // Initialize the animation. Set up the clipping rectangle. if (init) { series.setClip(animation); // Run the animation } else { sharedClipKey = this.sharedClipKey; clipRect = chart[sharedClipKey]; if (clipRect) { clipRect.animate({ width: chart.plotSizeX }, animation); } if (chart[sharedClipKey + 'm']) { chart[sharedClipKey + 'm'].animate({ width: chart.plotSizeX + 99 }, animation); } // Delete this function to allow it only once series.animate = null; } }, /** * This runs after animation to land on the final plot clipping */ afterAnimate: function () { this.setClip(); fireEvent(this, 'afterAnimate'); }, /** * Draw the markers */ drawPoints: function () { var series = this, pointAttr, points = series.points, chart = series.chart, plotX, plotY, i, point, radius, symbol, isImage, graphic, options = series.options, seriesMarkerOptions = options.marker, seriesPointAttr = series.pointAttr[''], pointMarkerOptions, hasPointMarker, enabled, isInside, markerGroup = series.markerGroup, xAxis = series.xAxis, globallyEnabled = pick( seriesMarkerOptions.enabled, xAxis.isRadial, series.closestPointRangePx > 2 * seriesMarkerOptions.radius ); if (seriesMarkerOptions.enabled !== false || series._hasPointMarkers) { i = points.length; while (i--) { point = points[i]; plotX = mathFloor(point.plotX); // #1843 plotY = point.plotY; graphic = point.graphic; pointMarkerOptions = point.marker || {}; hasPointMarker = !!point.marker; enabled = (globallyEnabled && pointMarkerOptions.enabled === UNDEFINED) || pointMarkerOptions.enabled; isInside = point.isInside; // only draw the point if y is defined if (enabled && plotY !== UNDEFINED && !isNaN(plotY) && point.y !== null) { // shortcuts pointAttr = point.pointAttr[point.selected ? SELECT_STATE : NORMAL_STATE] || seriesPointAttr; radius = pointAttr.r; symbol = pick(pointMarkerOptions.symbol, series.symbol); isImage = symbol.indexOf('url') === 0; if (graphic) { // update graphic[isInside ? 'show' : 'hide'](true) // Since the marker group isn't clipped, each individual marker must be toggled .animate(extend({ x: plotX - radius, y: plotY - radius }, graphic.symbolName ? { // don't apply to image symbols #507 width: 2 * radius, height: 2 * radius } : {})); } else if (isInside && (radius > 0 || isImage)) { point.graphic = graphic = chart.renderer.symbol( symbol, plotX - radius, plotY - radius, 2 * radius, 2 * radius, hasPointMarker ? pointMarkerOptions : seriesMarkerOptions ) .attr(pointAttr) .add(markerGroup); } } else if (graphic) { point.graphic = graphic.destroy(); // #1269 } } } }, /** * Convert state properties from API naming conventions to SVG attributes * * @param {Object} options API options object * @param {Object} base1 SVG attribute object to inherit from * @param {Object} base2 Second level SVG attribute object to inherit from */ convertAttribs: function (options, base1, base2, base3) { var conversion = this.pointAttrToOptions, attr, option, obj = {}; options = options || {}; base1 = base1 || {}; base2 = base2 || {}; base3 = base3 || {}; for (attr in conversion) { option = conversion[attr]; obj[attr] = pick(options[option], base1[attr], base2[attr], base3[attr]); } return obj; }, /** * Get the state attributes. Each series type has its own set of attributes * that are allowed to change on a point's state change. Series wide attributes are stored for * all series, and additionally point specific attributes are stored for all * points with individual marker options. If such options are not defined for the point, * a reference to the series wide attributes is stored in point.pointAttr. */ getAttribs: function () { var series = this, seriesOptions = series.options, normalOptions = defaultPlotOptions[series.type].marker ? seriesOptions.marker : seriesOptions, stateOptions = normalOptions.states, stateOptionsHover = stateOptions[HOVER_STATE], pointStateOptionsHover, seriesColor = series.color, seriesNegativeColor = series.options.negativeColor, normalDefaults = { stroke: seriesColor, fill: seriesColor }, points = series.points || [], // #927 i, j, threshold, point, seriesPointAttr = [], pointAttr, pointAttrToOptions = series.pointAttrToOptions, hasPointSpecificOptions = series.hasPointSpecificOptions, defaultLineColor = normalOptions.lineColor, defaultFillColor = normalOptions.fillColor, turboThreshold = seriesOptions.turboThreshold, zones = series.zones, zoneAxis = series.zoneAxis || 'y', attr, key; // series type specific modifications if (seriesOptions.marker) { // line, spline, area, areaspline, scatter // if no hover radius is given, default to normal radius + 2 stateOptionsHover.radius = stateOptionsHover.radius || normalOptions.radius + stateOptionsHover.radiusPlus; stateOptionsHover.lineWidth = stateOptionsHover.lineWidth || normalOptions.lineWidth + stateOptionsHover.lineWidthPlus; } else { // column, bar, pie // if no hover color is given, brighten the normal color stateOptionsHover.color = stateOptionsHover.color || Color(stateOptionsHover.color || seriesColor) .brighten(stateOptionsHover.brightness).get(); // if no hover negativeColor is given, brighten the normal negativeColor stateOptionsHover.negativeColor = stateOptionsHover.negativeColor || Color(stateOptionsHover.negativeColor || seriesNegativeColor) .brighten(stateOptionsHover.brightness).get(); } // general point attributes for the series normal state seriesPointAttr[NORMAL_STATE] = series.convertAttribs(normalOptions, normalDefaults); // HOVER_STATE and SELECT_STATE states inherit from normal state except the default radius each([HOVER_STATE, SELECT_STATE], function (state) { seriesPointAttr[state] = series.convertAttribs(stateOptions[state], seriesPointAttr[NORMAL_STATE]); }); // set it series.pointAttr = seriesPointAttr; // Generate the point-specific attribute collections if specific point // options are given. If not, create a referance to the series wide point // attributes i = points.length; if (!turboThreshold || i < turboThreshold || hasPointSpecificOptions) { while (i--) { point = points[i]; normalOptions = (point.options && point.options.marker) || point.options; if (normalOptions && normalOptions.enabled === false) { normalOptions.radius = 0; } if (zones.length) { j = 0; threshold = zones[j]; while (point[zoneAxis] >= threshold.value) { threshold = zones[++j]; } if (threshold.color) { point.color = point.fillColor = threshold.color; } } hasPointSpecificOptions = seriesOptions.colorByPoint || point.color; // #868 // check if the point has specific visual options if (point.options) { for (key in pointAttrToOptions) { if (defined(normalOptions[pointAttrToOptions[key]])) { hasPointSpecificOptions = true; } } } // a specific marker config object is defined for the individual point: // create it's own attribute collection if (hasPointSpecificOptions) { normalOptions = normalOptions || {}; pointAttr = []; stateOptions = normalOptions.states || {}; // reassign for individual point pointStateOptionsHover = stateOptions[HOVER_STATE] = stateOptions[HOVER_STATE] || {}; // Handle colors for column and pies if (!seriesOptions.marker) { // column, bar, point // If no hover color is given, brighten the normal color. #1619, #2579 pointStateOptionsHover.color = pointStateOptionsHover.color || (!point.options.color && stateOptionsHover[(point.negative && seriesNegativeColor ? 'negativeColor' : 'color')]) || Color(point.color) .brighten(pointStateOptionsHover.brightness || stateOptionsHover.brightness) .get(); } // normal point state inherits series wide normal state attr = { color: point.color }; // #868 if (!defaultFillColor) { // Individual point color or negative color markers (#2219) attr.fillColor = point.color; } if (!defaultLineColor) { attr.lineColor = point.color; // Bubbles take point color, line markers use white } // Color is explicitly set to null or undefined (#1288, #4068) if (normalOptions.hasOwnProperty('color') && !normalOptions.color) { delete normalOptions.color; } pointAttr[NORMAL_STATE] = series.convertAttribs(extend(attr, normalOptions), seriesPointAttr[NORMAL_STATE]); // inherit from point normal and series hover pointAttr[HOVER_STATE] = series.convertAttribs( stateOptions[HOVER_STATE], seriesPointAttr[HOVER_STATE], pointAttr[NORMAL_STATE] ); // inherit from point normal and series hover pointAttr[SELECT_STATE] = series.convertAttribs( stateOptions[SELECT_STATE], seriesPointAttr[SELECT_STATE], pointAttr[NORMAL_STATE] ); // no marker config object is created: copy a reference to the series-wide // attribute collection } else { pointAttr = seriesPointAttr; } point.pointAttr = pointAttr; } } }, /** * Clear DOM objects and free up memory */ destroy: function () { var series = this, chart = series.chart, issue134 = /AppleWebKit\/533/.test(userAgent), destroy, i, data = series.data || [], point, prop, axis; // add event hook fireEvent(series, 'destroy'); // remove all events removeEvent(series); // erase from axes each(series.axisTypes || [], function (AXIS) { axis = series[AXIS]; if (axis) { erase(axis.series, series); axis.isDirty = axis.forceRedraw = true; } }); // remove legend items if (series.legendItem) { series.chart.legend.destroyItem(series); } // destroy all points with their elements i = data.length; while (i--) { point = data[i]; if (point && point.destroy) { point.destroy(); } } series.points = null; // Clear the animation timeout if we are destroying the series during initial animation clearTimeout(series.animationTimeout); // Destroy all SVGElements associated to the series for (prop in series) { if (series[prop] instanceof SVGElement && !series[prop].survive) { // Survive provides a hook for not destroying // issue 134 workaround destroy = issue134 && prop === 'group' ? 'hide' : 'destroy'; series[prop][destroy](); } } // remove from hoverSeries if (chart.hoverSeries === series) { chart.hoverSeries = null; } erase(chart.series, series); // clear all members for (prop in series) { delete series[prop]; } }, /** * Return the graph path of a segment */ getSegmentPath: function (segment) { var series = this, segmentPath = [], step = series.options.step; // build the segment line each(segment, function (point, i) { var plotX = point.plotX, plotY = point.plotY, lastPoint; if (series.getPointSpline) { // generate the spline as defined in the SplineSeries object segmentPath.push.apply(segmentPath, series.getPointSpline(segment, point, i)); } else { // moveTo or lineTo segmentPath.push(i ? L : M); // step line? if (step && i) { lastPoint = segment[i - 1]; if (step === 'right') { segmentPath.push( lastPoint.plotX, plotY ); } else if (step === 'center') { segmentPath.push( (lastPoint.plotX + plotX) / 2, lastPoint.plotY, (lastPoint.plotX + plotX) / 2, plotY ); } else { segmentPath.push( plotX, lastPoint.plotY ); } } // normal line to next point segmentPath.push( point.plotX, point.plotY ); } }); return segmentPath; }, /** * Get the graph path */ getGraphPath: function () { var series = this, graphPath = [], segmentPath, singlePoints = []; // used in drawTracker // Divide into segments and build graph and area paths each(series.segments, function (segment) { segmentPath = series.getSegmentPath(segment); // add the segment to the graph, or a single point for tracking if (segment.length > 1) { graphPath = graphPath.concat(segmentPath); } else { singlePoints.push(segment[0]); } }); // Record it for use in drawGraph and drawTracker, and return graphPath series.singlePoints = singlePoints; series.graphPath = graphPath; return graphPath; }, /** * Draw the actual graph */ drawGraph: function () { var series = this, options = this.options, props = [['graph', options.lineColor || this.color, options.dashStyle]], lineWidth = options.lineWidth, roundCap = options.linecap !== 'square', graphPath = this.getGraphPath(), fillColor = (this.fillGraph && this.color) || NONE, // polygon series use filled graph zones = this.zones; each(zones, function (threshold, i) { props.push(['zoneGraph' + i, threshold.color || series.color, threshold.dashStyle || options.dashStyle]); }); // Draw the graph each(props, function (prop, i) { var graphKey = prop[0], graph = series[graphKey], attribs; if (graph) { graph.animate({ d: graphPath }); } else if ((lineWidth || fillColor) && graphPath.length) { // #1487 attribs = { stroke: prop[1], 'stroke-width': lineWidth, fill: fillColor, zIndex: 1 // #1069 }; if (prop[2]) { attribs.dashstyle = prop[2]; } else if (roundCap) { attribs['stroke-linecap'] = attribs['stroke-linejoin'] = 'round'; } series[graphKey] = series.chart.renderer.path(graphPath) .attr(attribs) .add(series.group) .shadow((i < 2) && options.shadow); // add shadow to normal series (0) or to first zone (1) #3932 } }); }, /** * Clip the graphs into the positive and negative coloured graphs */ applyZones: function () { var series = this, chart = this.chart, renderer = chart.renderer, zones = this.zones, translatedFrom, translatedTo, clips = this.clips || [], clipAttr, graph = this.graph, area = this.area, chartSizeMax = mathMax(chart.chartWidth, chart.chartHeight), axis = this[(this.zoneAxis || 'y') + 'Axis'], extremes, reversed = axis.reversed, inverted = chart.inverted, horiz = axis.horiz, pxRange, pxPosMin, pxPosMax, ignoreZones = false; if (zones.length && (graph || area) && axis.min !== UNDEFINED) { // The use of the Color Threshold assumes there are no gaps // so it is safe to hide the original graph and area if (graph) { graph.hide(); } if (area) { area.hide(); } // Create the clips extremes = axis.getExtremes(); each(zones, function (threshold, i) { translatedFrom = reversed ? (horiz ? chart.plotWidth : 0) : (horiz ? 0 : axis.toPixels(extremes.min)); translatedFrom = mathMin(mathMax(pick(translatedTo, translatedFrom), 0), chartSizeMax); translatedTo = mathMin(mathMax(mathRound(axis.toPixels(pick(threshold.value, extremes.max), true)), 0), chartSizeMax); if (ignoreZones) { translatedFrom = translatedTo = axis.toPixels(extremes.max); } pxRange = Math.abs(translatedFrom - translatedTo); pxPosMin = mathMin(translatedFrom, translatedTo); pxPosMax = mathMax(translatedFrom, translatedTo); if (axis.isXAxis) { clipAttr = { x: inverted ? pxPosMax : pxPosMin, y: 0, width: pxRange, height: chartSizeMax }; if (!horiz) { clipAttr.x = chart.plotHeight - clipAttr.x; } } else { clipAttr = { x: 0, y: inverted ? pxPosMax : pxPosMin, width: chartSizeMax, height: pxRange }; if (horiz) { clipAttr.y = chart.plotWidth - clipAttr.y; } } /// VML SUPPPORT if (chart.inverted && renderer.isVML) { if (axis.isXAxis) { clipAttr = { x: 0, y: reversed ? pxPosMin : pxPosMax, height: clipAttr.width, width: chart.chartWidth }; } else { clipAttr = { x: clipAttr.y - chart.plotLeft - chart.spacingBox.x, y: 0, width: clipAttr.height, height: chart.chartHeight }; } } /// END OF VML SUPPORT if (clips[i]) { clips[i].animate(clipAttr); } else { clips[i] = renderer.clipRect(clipAttr); if (graph) { series['zoneGraph' + i].clip(clips[i]); } if (area) { series['zoneArea' + i].clip(clips[i]); } } // if this zone extends out of the axis, ignore the others ignoreZones = threshold.value > extremes.max; }); this.clips = clips; } }, /** * Initialize and perform group inversion on series.group and series.markerGroup */ invertGroups: function () { var series = this, chart = series.chart; // Pie, go away (#1736) if (!series.xAxis) { return; } // A fixed size is needed for inversion to work function setInvert() { var size = { width: series.yAxis.len, height: series.xAxis.len }; each(['group', 'markerGroup'], function (groupName) { if (series[groupName]) { series[groupName].attr(size).invert(); } }); } addEvent(chart, 'resize', setInvert); // do it on resize addEvent(series, 'destroy', function () { removeEvent(chart, 'resize', setInvert); }); // Do it now setInvert(); // do it now // On subsequent render and redraw, just do setInvert without setting up events again series.invertGroups = setInvert; }, /** * General abstraction for creating plot groups like series.group, series.dataLabelsGroup and * series.markerGroup. On subsequent calls, the group will only be adjusted to the updated plot size. */ plotGroup: function (prop, name, visibility, zIndex, parent) { var group = this[prop], isNew = !group; // Generate it on first call if (isNew) { this[prop] = group = this.chart.renderer.g(name) .attr({ visibility: visibility, zIndex: zIndex || 0.1 // IE8 needs this }) .add(parent); } // Place it on first and subsequent (redraw) calls group[isNew ? 'attr' : 'animate'](this.getPlotBox()); return group; }, /** * Get the translation and scale for the plot area of this series */ getPlotBox: function () { var chart = this.chart, xAxis = this.xAxis, yAxis = this.yAxis; // Swap axes for inverted (#2339) if (chart.inverted) { xAxis = yAxis; yAxis = this.xAxis; } return { translateX: xAxis ? xAxis.left : chart.plotLeft, translateY: yAxis ? yAxis.top : chart.plotTop, scaleX: 1, // #1623 scaleY: 1 }; }, /** * Render the graph and markers */ render: function () { var series = this, chart = series.chart, group, options = series.options, animation = options.animation, // Animation doesn't work in IE8 quirks when the group div is hidden, // and looks bad in other oldIE animDuration = (animation && !!series.animate && chart.renderer.isSVG && pick(animation.duration, 500)) || 0, visibility = series.visible ? VISIBLE : HIDDEN, zIndex = options.zIndex, hasRendered = series.hasRendered, chartSeriesGroup = chart.seriesGroup; // the group group = series.plotGroup( 'group', 'series', visibility, zIndex, chartSeriesGroup ); series.markerGroup = series.plotGroup( 'markerGroup', 'markers', visibility, zIndex, chartSeriesGroup ); // initiate the animation if (animDuration) { series.animate(true); } // cache attributes for shapes series.getAttribs(); // SVGRenderer needs to know this before drawing elements (#1089, #1795) group.inverted = series.isCartesian ? chart.inverted : false; // draw the graph if any if (series.drawGraph) { series.drawGraph(); series.applyZones(); } each(series.points, function (point) { if (point.redraw) { point.redraw(); } }); // draw the data labels (inn pies they go before the points) if (series.drawDataLabels) { series.drawDataLabels(); } // draw the points if (series.visible) { series.drawPoints(); } // draw the mouse tracking area if (series.drawTracker && series.options.enableMouseTracking !== false) { series.drawTracker(); } // Handle inverted series and tracker groups if (chart.inverted) { series.invertGroups(); } // Initial clipping, must be defined after inverting groups for VML. Applies to columns etc. (#3839). if (options.clip !== false && !series.sharedClipKey && !hasRendered) { group.clip(chart.clipRect); } // Run the animation if (animDuration) { series.animate(); } // Call the afterAnimate function on animation complete (but don't overwrite the animation.complete option // which should be available to the user). if (!hasRendered) { if (animDuration) { series.animationTimeout = setTimeout(function () { series.afterAnimate(); }, animDuration); } else { series.afterAnimate(); } } series.isDirty = series.isDirtyData = false; // means data is in accordance with what you see // (See #322) series.isDirty = series.isDirtyData = false; // means data is in accordance with what you see series.hasRendered = true; }, /** * Redraw the series after an update in the axes. */ redraw: function () { var series = this, chart = series.chart, wasDirtyData = series.isDirtyData, // cache it here as it is set to false in render, but used after wasDirty = series.isDirty, group = series.group, xAxis = series.xAxis, yAxis = series.yAxis; // reposition on resize if (group) { if (chart.inverted) { group.attr({ width: chart.plotWidth, height: chart.plotHeight }); } group.animate({ translateX: pick(xAxis && xAxis.left, chart.plotLeft), translateY: pick(yAxis && yAxis.top, chart.plotTop) }); } series.translate(); series.render(); if (wasDirtyData) { fireEvent(series, 'updatedData'); } if (wasDirty || wasDirtyData) { // #3945 recalculate the kdtree when dirty delete this.kdTree; // #3868 recalculate the kdtree with dirty data } }, /** * KD Tree && PointSearching Implementation */ kdDimensions: 1, kdAxisArray: ['clientX', 'plotY'], searchPoint: function (e, compareX) { var series = this, xAxis = series.xAxis, yAxis = series.yAxis, inverted = series.chart.inverted; return this.searchKDTree({ clientX: inverted ? xAxis.len - e.chartY + xAxis.pos : e.chartX - xAxis.pos, plotY: inverted ? yAxis.len - e.chartX + yAxis.pos : e.chartY - yAxis.pos }, compareX); }, buildKDTree: function () { var series = this, dimensions = series.kdDimensions; // Internal function function _kdtree(points, depth, dimensions) { var axis, median, length = points && points.length; if (length) { // alternate between the axis axis = series.kdAxisArray[depth % dimensions]; // sort point array points.sort(function(a, b) { return a[axis] - b[axis]; }); median = Math.floor(length / 2); // build and return nod return { point: points[median], left: _kdtree(points.slice(0, median), depth + 1, dimensions), right: _kdtree(points.slice(median + 1), depth + 1, dimensions) }; } } // Start the recursive build process with a clone of the points array and null points filtered out (#3873) function startRecursive() { var points = grep(series.points || [], function (point) { // #4390 return point.y !== null; }); series.kdTree = _kdtree(points, dimensions, dimensions); } delete series.kdTree; if (series.options.kdSync) { // For testing tooltips, don't build async startRecursive(); } else { setTimeout(startRecursive); } }, searchKDTree: function (point, compareX) { var series = this, kdX = this.kdAxisArray[0], kdY = this.kdAxisArray[1], kdComparer = compareX ? 'distX' : 'dist'; // Set the one and two dimensional distance on the point object function setDistance(p1, p2) { var x = (defined(p1[kdX]) && defined(p2[kdX])) ? Math.pow(p1[kdX] - p2[kdX], 2) : null, y = (defined(p1[kdY]) && defined(p2[kdY])) ? Math.pow(p1[kdY] - p2[kdY], 2) : null, r = (x || 0) + (y || 0); p2.dist = defined(r) ? Math.sqrt(r) : Number.MAX_VALUE; p2.distX = defined(x) ? Math.sqrt(x) : Number.MAX_VALUE; } function _search(search, tree, depth, dimensions) { var point = tree.point, axis = series.kdAxisArray[depth % dimensions], tdist, sideA, sideB, ret = point, nPoint1, nPoint2; setDistance(search, point); // Pick side based on distance to splitting point tdist = search[axis] - point[axis]; sideA = tdist < 0 ? 'left' : 'right'; sideB = tdist < 0 ? 'right' : 'left'; // End of tree if (tree[sideA]) { nPoint1 =_search(search, tree[sideA], depth + 1, dimensions); ret = (nPoint1[kdComparer] < ret[kdComparer] ? nPoint1 : point); } if (tree[sideB]) { // compare distance to current best to splitting point to decide wether to check side B or not if (Math.sqrt(tdist * tdist) < ret[kdComparer]) { nPoint2 = _search(search, tree[sideB], depth + 1, dimensions); ret = (nPoint2[kdComparer] < ret[kdComparer] ? nPoint2 : ret); } } return ret; } if (!this.kdTree) { this.buildKDTree(); } if (this.kdTree) { return _search(point, this.kdTree, this.kdDimensions, this.kdDimensions); } } }; // end Series prototype // Extend the Chart prototype for dynamic methods extend(Chart.prototype, { /** * Add a series dynamically after time * * @param {Object} options The config options * @param {Boolean} redraw Whether to redraw the chart after adding. Defaults to true. * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration * * @return {Object} series The newly created series object */ addSeries: function (options, redraw, animation) { var series, chart = this; if (options) { redraw = pick(redraw, true); // defaults to true fireEvent(chart, 'addSeries', { options: options }, function () { series = chart.initSeries(options); chart.isDirtyLegend = true; // the series array is out of sync with the display chart.linkSeries(); if (redraw) { chart.redraw(animation); } }); } return series; }, /** * Add an axis to the chart * @param {Object} options The axis option * @param {Boolean} isX Whether it is an X axis or a value axis */ addAxis: function (options, isX, redraw, animation) { var key = isX ? 'xAxis' : 'yAxis', chartOptions = this.options, axis; /*jslint unused: false*/ axis = new Axis(this, merge(options, { index: this[key].length, isX: isX })); /*jslint unused: true*/ // Push the new axis options to the chart options chartOptions[key] = splat(chartOptions[key] || {}); chartOptions[key].push(options); if (pick(redraw, true)) { this.redraw(animation); } }, /** * Dim the chart and show a loading text or symbol * @param {String} str An optional text to show in the loading label instead of the default one */ showLoading: function (str) { var chart = this, options = chart.options, loadingDiv = chart.loadingDiv, loadingOptions = options.loading, setLoadingSize = function () { if (loadingDiv) { css(loadingDiv, { left: chart.plotLeft + PX, top: chart.plotTop + PX, width: chart.plotWidth + PX, height: chart.plotHeight + PX }); } }; // create the layer at the first call if (!loadingDiv) { chart.loadingDiv = loadingDiv = createElement(DIV, { className: PREFIX + 'loading' }, extend(loadingOptions.style, { zIndex: 10, display: NONE }), chart.container); chart.loadingSpan = createElement( 'span', null, loadingOptions.labelStyle, loadingDiv ); addEvent(chart, 'redraw', setLoadingSize); // #1080 } // update text chart.loadingSpan.innerHTML = str || options.lang.loading; // show it if (!chart.loadingShown) { css(loadingDiv, { opacity: 0, display: '' }); animate(loadingDiv, { opacity: loadingOptions.style.opacity }, { duration: loadingOptions.showDuration || 0 }); chart.loadingShown = true; } setLoadingSize(); }, /** * Hide the loading layer */ hideLoading: function () { var options = this.options, loadingDiv = this.loadingDiv; if (loadingDiv) { animate(loadingDiv, { opacity: 0 }, { duration: options.loading.hideDuration || 100, complete: function () { css(loadingDiv, { display: NONE }); } }); } this.loadingShown = false; } }); // extend the Point prototype for dynamic methods extend(Point.prototype, { /** * Update the point with new options (typically x/y data) and optionally redraw the series. * * @param {Object} options Point options as defined in the series.data array * @param {Boolean} redraw Whether to redraw the chart or wait for an explicit call * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration * */ update: function (options, redraw, animation, runEvent) { var point = this, series = point.series, graphic = point.graphic, i, chart = series.chart, seriesOptions = series.options, names = series.xAxis && series.xAxis.names; redraw = pick(redraw, true); function update() { point.applyOptions(options); // Update visuals if (point.y === null && graphic) { // #4146 point.graphic = graphic.destroy(); } if (isObject(options) && !isArray(options)) { // Defer the actual redraw until getAttribs has been called (#3260) point.redraw = function () { if (graphic && graphic.element) { if (options && options.marker && options.marker.symbol) { point.graphic = graphic.destroy(); } } if (options && options.dataLabels && point.dataLabel) { // #2468 point.dataLabel = point.dataLabel.destroy(); } point.redraw = null; }; } // record changes in the parallel arrays i = point.index; series.updateParallelArrays(point, i); if (names && point.name) { names[point.x] = point.name; } seriesOptions.data[i] = point.options; // redraw series.isDirty = series.isDirtyData = true; if (!series.fixedBox && series.hasCartesianSeries) { // #1906, #2320 chart.isDirtyBox = true; } if (seriesOptions.legendType === 'point') { // #1831, #1885 chart.isDirtyLegend = true; } if (redraw) { chart.redraw(animation); } } // Fire the event with a default handler of doing the update if (runEvent === false) { // When called from setData update(); } else { point.firePointEvent('update', { options: options }, update); } }, /** * Remove a point and optionally redraw the series and if necessary the axes * @param {Boolean} redraw Whether to redraw the chart or wait for an explicit call * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration */ remove: function (redraw, animation) { this.series.removePoint(inArray(this, this.series.data), redraw, animation); } }); // Extend the series prototype for dynamic methods extend(Series.prototype, { /** * Add a point dynamically after chart load time * @param {Object} options Point options as given in series.data * @param {Boolean} redraw Whether to redraw the chart or wait for an explicit call * @param {Boolean} shift If shift is true, a point is shifted off the start * of the series as one is appended to the end. * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration */ addPoint: function (options, redraw, shift, animation) { var series = this, seriesOptions = series.options, data = series.data, graph = series.graph, area = series.area, chart = series.chart, names = series.xAxis && series.xAxis.names, currentShift = (graph && graph.shift) || 0, shiftShapes = ['graph', 'area'], dataOptions = seriesOptions.data, point, isInTheMiddle, xData = series.xData, i, x; setAnimation(animation, chart); // Make graph animate sideways if (shift) { i = series.zones.length; while (i--) { shiftShapes.push('zoneGraph' + i, 'zoneArea' + i); } each(shiftShapes, function (shape) { if (series[shape]) { series[shape].shift = currentShift + 1; } }); } if (area) { area.isArea = true; // needed in animation, both with and without shift } // Optional redraw, defaults to true redraw = pick(redraw, true); // Get options and push the point to xData, yData and series.options. In series.generatePoints // the Point instance will be created on demand and pushed to the series.data array. point = { series: series }; series.pointClass.prototype.applyOptions.apply(point, [options]); x = point.x; // Get the insertion point i = xData.length; if (series.requireSorting && x < xData[i - 1]) { isInTheMiddle = true; while (i && xData[i - 1] > x) { i--; } } series.updateParallelArrays(point, 'splice', i, 0, 0); // insert undefined item series.updateParallelArrays(point, i); // update it if (names && point.name) { names[x] = point.name; } dataOptions.splice(i, 0, options); if (isInTheMiddle) { series.data.splice(i, 0, null); series.processData(); } // Generate points to be added to the legend (#1329) if (seriesOptions.legendType === 'point') { series.generatePoints(); } // Shift the first point off the parallel arrays // todo: consider series.removePoint(i) method if (shift) { if (data[0] && data[0].remove) { data[0].remove(false); } else { data.shift(); series.updateParallelArrays(point, 'shift'); dataOptions.shift(); } } // redraw series.isDirty = true; series.isDirtyData = true; if (redraw) { series.getAttribs(); // #1937 chart.redraw(); } }, /** * Remove a point (rendered or not), by index */ removePoint: function (i, redraw, animation) { var series = this, data = series.data, point = data[i], points = series.points, chart = series.chart, remove = function () { if (data.length === points.length) { points.splice(i, 1); } data.splice(i, 1); series.options.data.splice(i, 1); series.updateParallelArrays(point || { series: series }, 'splice', i, 1); if (point) { point.destroy(); } // redraw series.isDirty = true; series.isDirtyData = true; if (redraw) { chart.redraw(); } }; setAnimation(animation, chart); redraw = pick(redraw, true); // Fire the event with a default handler of removing the point if (point) { point.firePointEvent('remove', null, remove); } else { remove(); } }, /** * Remove a series and optionally redraw the chart * * @param {Boolean} redraw Whether to redraw the chart or wait for an explicit call * @param {Boolean|Object} animation Whether to apply animation, and optionally animation * configuration */ remove: function (redraw, animation) { var series = this, chart = series.chart; redraw = pick(redraw, true); if (!series.isRemoving) { /* prevent triggering native event in jQuery (calling the remove function from the remove event) */ series.isRemoving = true; // fire the event with a default handler of removing the point fireEvent(series, 'remove', null, function () { // destroy elements series.destroy(); // redraw chart.isDirtyLegend = chart.isDirtyBox = true; chart.linkSeries(); if (redraw) { chart.redraw(animation); } }); } series.isRemoving = false; }, /** * Update the series with a new set of options */ update: function (newOptions, redraw) { var series = this, chart = this.chart, // must use user options when changing type because this.options is merged // in with type specific plotOptions oldOptions = this.userOptions, oldType = this.type, proto = seriesTypes[oldType].prototype, preserve = ['group', 'markerGroup', 'dataLabelsGroup'], n; // If we're changing type or zIndex, create new groups (#3380, #3404) if ((newOptions.type && newOptions.type !== oldType) || newOptions.zIndex !== undefined) { preserve.length = 0; } // Make sure groups are not destroyed (#3094) each(preserve, function (prop) { preserve[prop] = series[prop]; delete series[prop]; }); // Do the merge, with some forced options newOptions = merge(oldOptions, { animation: false, index: this.index, pointStart: this.xData[0] // when updating after addPoint }, { data: this.options.data }, newOptions); // Destroy the series and delete all properties. Reinsert all methods // and properties from the new type prototype (#2270, #3719) this.remove(false); for (n in proto) { this[n] = UNDEFINED; } extend(this, seriesTypes[newOptions.type || oldType].prototype); // Re-register groups (#3094) each(preserve, function (prop) { series[prop] = preserve[prop]; }); this.init(chart, newOptions); chart.linkSeries(); // Links are lost in this.remove (#3028) if (pick(redraw, true)) { chart.redraw(false); } } }); // Extend the Axis.prototype for dynamic methods extend(Axis.prototype, { /** * Update the axis with a new options structure */ update: function (newOptions, redraw) { var chart = this.chart; newOptions = chart.options[this.coll][this.options.index] = merge(this.userOptions, newOptions); this.destroy(true); this._addedPlotLB = this.chart._labelPanes = UNDEFINED; // #1611, #2887, #4314 this.init(chart, extend(newOptions, { events: UNDEFINED })); chart.isDirtyBox = true; if (pick(redraw, true)) { chart.redraw(); } }, /** * Remove the axis from the chart */ remove: function (redraw) { var chart = this.chart, key = this.coll, // xAxis or yAxis axisSeries = this.series, i = axisSeries.length; // Remove associated series (#2687) while (i--) { if (axisSeries[i]) { axisSeries[i].remove(false); } } // Remove the axis erase(chart.axes, this); erase(chart[key], this); chart.options[key].splice(this.options.index, 1); each(chart[key], function (axis, i) { // Re-index, #1706 axis.options.index = i; }); this.destroy(); chart.isDirtyBox = true; if (pick(redraw, true)) { chart.redraw(); } }, /** * Update the axis title by options */ setTitle: function (newTitleOptions, redraw) { this.update({ title: newTitleOptions }, redraw); }, /** * Set new axis categories and optionally redraw * @param {Array} categories * @param {Boolean} redraw */ setCategories: function (categories, redraw) { this.update({ categories: categories }, redraw); } }); /** * LineSeries object */ var LineSeries = extendClass(Series); seriesTypes.line = LineSeries; /** * Set the default options for column */ defaultPlotOptions.column = merge(defaultSeriesOptions, { borderColor: '#FFFFFF', //borderWidth: 1, borderRadius: 0, //colorByPoint: undefined, groupPadding: 0.2, //grouping: true, marker: null, // point options are specified in the base options pointPadding: 0.1, //pointWidth: null, minPointLength: 0, cropThreshold: 50, // when there are more points, they will not animate out of the chart on xAxis.setExtremes pointRange: null, // null means auto, meaning 1 in a categorized axis and least distance between points if not categories states: { hover: { brightness: 0.1, shadow: false, halo: false }, select: { color: '#C0C0C0', borderColor: '#000000', shadow: false } }, dataLabels: { align: null, // auto verticalAlign: null, // auto y: null }, startFromThreshold: true, // docs: http://jsfiddle.net/highcharts/hz8fopan/14/ stickyTracking: false, tooltip: { distance: 6 }, threshold: 0 }); /** * ColumnSeries object */ var ColumnSeries = extendClass(Series, { type: 'column', pointAttrToOptions: { // mapping between SVG attributes and the corresponding options stroke: 'borderColor', fill: 'color', r: 'borderRadius' }, cropShoulder: 0, directTouch: true, // When tooltip is not shared, this series (and derivatives) requires direct touch/hover. KD-tree does not apply. trackerGroups: ['group', 'dataLabelsGroup'], negStacks: true, // use separate negative stacks, unlike area stacks where a negative // point is substracted from previous (#1910) /** * Initialize the series */ init: function () { Series.prototype.init.apply(this, arguments); var series = this, chart = series.chart; // if the series is added dynamically, force redraw of other // series affected by a new column if (chart.hasRendered) { each(chart.series, function (otherSeries) { if (otherSeries.type === series.type) { otherSeries.isDirty = true; } }); } }, /** * Return the width and x offset of the columns adjusted for grouping, groupPadding, pointPadding, * pointWidth etc. */ getColumnMetrics: function () { var series = this, options = series.options, xAxis = series.xAxis, yAxis = series.yAxis, reversedXAxis = xAxis.reversed, stackKey, stackGroups = {}, columnIndex, columnCount = 0; // Get the total number of column type series. // This is called on every series. Consider moving this logic to a // chart.orderStacks() function and call it on init, addSeries and removeSeries if (options.grouping === false) { columnCount = 1; } else { each(series.chart.series, function (otherSeries) { var otherOptions = otherSeries.options, otherYAxis = otherSeries.yAxis; if (otherSeries.type === series.type && otherSeries.visible && yAxis.len === otherYAxis.len && yAxis.pos === otherYAxis.pos) { // #642, #2086 if (otherOptions.stacking) { stackKey = otherSeries.stackKey; if (stackGroups[stackKey] === UNDEFINED) { stackGroups[stackKey] = columnCount++; } columnIndex = stackGroups[stackKey]; } else if (otherOptions.grouping !== false) { // #1162 columnIndex = columnCount++; } otherSeries.columnIndex = columnIndex; } }); } var categoryWidth = mathMin( mathAbs(xAxis.transA) * (xAxis.ordinalSlope || options.pointRange || xAxis.closestPointRange || xAxis.tickInterval || 1), // #2610 xAxis.len // #1535 ), groupPadding = categoryWidth * options.groupPadding, groupWidth = categoryWidth - 2 * groupPadding, pointOffsetWidth = groupWidth / columnCount, pointWidth = mathMin( options.maxPointWidth || xAxis.len, pick(options.pointWidth, pointOffsetWidth * (1 - 2 * options.pointPadding)) ), pointPadding = (pointOffsetWidth - pointWidth) / 2, colIndex = (reversedXAxis ? columnCount - (series.columnIndex || 0) : // #1251 series.columnIndex) || 0, pointXOffset = pointPadding + (groupPadding + colIndex * pointOffsetWidth - (categoryWidth / 2)) * (reversedXAxis ? -1 : 1); // Save it for reading in linked series (Error bars particularly) return (series.columnMetrics = { width: pointWidth, offset: pointXOffset }); }, /** * Translate each point to the plot area coordinate system and find shape positions */ translate: function () { var series = this, chart = series.chart, options = series.options, borderWidth = series.borderWidth = pick( options.borderWidth, series.closestPointRange * series.xAxis.transA < 2 ? 0 : 1 // #3635 ), yAxis = series.yAxis, threshold = options.threshold, translatedThreshold = series.translatedThreshold = yAxis.getThreshold(threshold), minPointLength = pick(options.minPointLength, 5), metrics = series.getColumnMetrics(), pointWidth = metrics.width, seriesBarW = series.barW = mathMax(pointWidth, 1 + 2 * borderWidth), // postprocessed for border width pointXOffset = series.pointXOffset = metrics.offset, xCrisp = -(borderWidth % 2 ? 0.5 : 0), yCrisp = borderWidth % 2 ? 0.5 : 1; if (chart.inverted) { translatedThreshold -= 0.5; // #3355 if (chart.renderer.isVML) { yCrisp += 1; } } // When the pointPadding is 0, we want the columns to be packed tightly, so we allow individual // columns to have individual sizes. When pointPadding is greater, we strive for equal-width // columns (#2694). if (options.pointPadding) { seriesBarW = mathCeil(seriesBarW); } Series.prototype.translate.apply(series); // Record the new values each(series.points, function (point) { var yBottom = pick(point.yBottom, translatedThreshold), safeDistance = 999 + mathAbs(yBottom), plotY = mathMin(mathMax(-safeDistance, point.plotY), yAxis.len + safeDistance), // Don't draw too far outside plot area (#1303, #2241, #4264) barX = point.plotX + pointXOffset, barW = seriesBarW, barY = mathMin(plotY, yBottom), right, bottom, fromTop, up, barH = mathMax(plotY, yBottom) - barY; // Handle options.minPointLength if (mathAbs(barH) < minPointLength) { if (minPointLength) { barH = minPointLength; up = (!yAxis.reversed && !point.negative) || (yAxis.reversed && point.negative); barY = mathRound(mathAbs(barY - translatedThreshold) > minPointLength ? // stacked yBottom - minPointLength : // keep position translatedThreshold - (up ? minPointLength : 0)); // #1485, #4051 } } // Cache for access in polar point.barX = barX; point.pointWidth = pointWidth; // Round off to obtain crisp edges and avoid overlapping with neighbours (#2694) right = mathRound(barX + barW) + xCrisp; barX = mathRound(barX) + xCrisp; barW = right - barX; fromTop = mathAbs(barY) < 0.5; bottom = mathMin(mathRound(barY + barH) + yCrisp, 9e4); // #3575 barY = mathRound(barY) + yCrisp; barH = bottom - barY; // Top edges are exceptions if (fromTop) { barY -= 1; barH += 1; } // Fix the tooltip on center of grouped columns (#1216, #424, #3648) point.tooltipPos = chart.inverted ? [yAxis.len + yAxis.pos - chart.plotLeft - plotY, series.xAxis.len - barX - barW / 2, barH] : [barX + barW / 2, plotY + yAxis.pos - chart.plotTop, barH]; // Register shape type and arguments to be used in drawPoints point.shapeType = 'rect'; point.shapeArgs = { x: barX, y: barY, width: barW, height: barH }; }); }, getSymbol: noop, /** * Use a solid rectangle like the area series types */ drawLegendSymbol: LegendSymbolMixin.drawRectangle, /** * Columns have no graph */ drawGraph: noop, /** * Draw the columns. For bars, the series.group is rotated, so the same coordinates * apply for columns and bars. This method is inherited by scatter series. * */ drawPoints: function () { var series = this, chart = this.chart, options = series.options, renderer = chart.renderer, animationLimit = options.animationLimit || 250, shapeArgs, pointAttr; // draw the columns each(series.points, function (point) { var plotY = point.plotY, graphic = point.graphic, borderAttr; if (plotY !== UNDEFINED && !isNaN(plotY) && point.y !== null) { shapeArgs = point.shapeArgs; borderAttr = defined(series.borderWidth) ? { 'stroke-width': series.borderWidth } : {}; pointAttr = point.pointAttr[point.selected ? SELECT_STATE : NORMAL_STATE] || series.pointAttr[NORMAL_STATE]; if (graphic) { // update stop(graphic); graphic.attr(borderAttr)[chart.pointCount < animationLimit ? 'animate' : 'attr'](merge(shapeArgs)); } else { point.graphic = graphic = renderer[point.shapeType](shapeArgs) .attr(borderAttr) .attr(pointAttr) .add(series.group) .shadow(options.shadow, null, options.stacking && !options.borderRadius); } } else if (graphic) { point.graphic = graphic.destroy(); // #1269 } }); }, /** * Animate the column heights one by one from zero * @param {Boolean} init Whether to initialize the animation or run it */ animate: function (init) { var series = this, yAxis = this.yAxis, options = series.options, inverted = this.chart.inverted, attr = {}, translatedThreshold; if (hasSVG) { // VML is too slow anyway if (init) { attr.scaleY = 0.001; translatedThreshold = mathMin(yAxis.pos + yAxis.len, mathMax(yAxis.pos, yAxis.toPixels(options.threshold))); if (inverted) { attr.translateX = translatedThreshold - yAxis.len; } else { attr.translateY = translatedThreshold; } series.group.attr(attr); } else { // run the animation attr.scaleY = 1; attr[inverted ? 'translateX' : 'translateY'] = yAxis.pos; series.group.animate(attr, series.options.animation); // delete this function to allow it only once series.animate = null; } } }, /** * Remove this series from the chart */ remove: function () { var series = this, chart = series.chart; // column and bar series affects other series of the same type // as they are either stacked or grouped if (chart.hasRendered) { each(chart.series, function (otherSeries) { if (otherSeries.type === series.type) { otherSeries.isDirty = true; } }); } Series.prototype.remove.apply(series, arguments); } }); seriesTypes.column = ColumnSeries; /** * Set the default options for scatter */ defaultPlotOptions.scatter = merge(defaultSeriesOptions, { lineWidth: 0, marker: { enabled: true // Overrides auto-enabling in line series (#3647) }, tooltip: { headerFormat: '<span style="color:{point.color}">\u25CF</span> <span style="font-size: 10px;"> {series.name}</span><br/>', pointFormat: 'x: <b>{point.x}</b><br/>y: <b>{point.y}</b><br/>' } }); /** * The scatter series class */ var ScatterSeries = extendClass(Series, { type: 'scatter', sorted: false, requireSorting: false, noSharedTooltip: true, trackerGroups: ['group', 'markerGroup', 'dataLabelsGroup'], takeOrdinalPosition: false, // #2342 kdDimensions: 2, drawGraph: function () { if (this.options.lineWidth) { Series.prototype.drawGraph.call(this); } } }); seriesTypes.scatter = ScatterSeries; /** * Draw the data labels */ Series.prototype.drawDataLabels = function () { var series = this, seriesOptions = series.options, cursor = seriesOptions.cursor, options = seriesOptions.dataLabels, points = series.points, pointOptions, generalOptions, hasRendered = series.hasRendered || 0, str, dataLabelsGroup, renderer = series.chart.renderer; if (options.enabled || series._hasPointLabels) { // Process default alignment of data labels for columns if (series.dlProcessOptions) { series.dlProcessOptions(options); } // Create a separate group for the data labels to avoid rotation dataLabelsGroup = series.plotGroup( 'dataLabelsGroup', 'data-labels', options.defer ? HIDDEN : VISIBLE, options.zIndex || 6 ); if (pick(options.defer, true)) { dataLabelsGroup.attr({ opacity: +hasRendered }); // #3300 if (!hasRendered) { addEvent(series, 'afterAnimate', function () { if (series.visible) { // #3023, #3024 dataLabelsGroup.show(); } dataLabelsGroup[seriesOptions.animation ? 'animate' : 'attr']({ opacity: 1 }, { duration: 200 }); }); } } // Make the labels for each point generalOptions = options; each(points, function (point) { var enabled, dataLabel = point.dataLabel, labelConfig, attr, name, rotation, connector = point.connector, isNew = true, style, moreStyle = {}; // Determine if each data label is enabled pointOptions = point.dlOptions || (point.options && point.options.dataLabels); // dlOptions is used in treemaps enabled = pick(pointOptions && pointOptions.enabled, generalOptions.enabled); // #2282 // If the point is outside the plot area, destroy it. #678, #820 if (dataLabel && !enabled) { point.dataLabel = dataLabel.destroy(); // Individual labels are disabled if the are explicitly disabled // in the point options, or if they fall outside the plot area. } else if (enabled) { // Create individual options structure that can be extended without // affecting others options = merge(generalOptions, pointOptions); style = options.style; rotation = options.rotation; // Get the string labelConfig = point.getLabelConfig(); str = options.format ? format(options.format, labelConfig) : options.formatter.call(labelConfig, options); // Determine the color style.color = pick(options.color, style.color, series.color, 'black'); // update existing label if (dataLabel) { if (defined(str)) { dataLabel .attr({ text: str }); isNew = false; } else { // #1437 - the label is shown conditionally point.dataLabel = dataLabel = dataLabel.destroy(); if (connector) { point.connector = connector.destroy(); } } // create new label } else if (defined(str)) { attr = { //align: align, fill: options.backgroundColor, stroke: options.borderColor, 'stroke-width': options.borderWidth, r: options.borderRadius || 0, rotation: rotation, padding: options.padding, zIndex: 1 }; // Get automated contrast color if (style.color === 'contrast') { moreStyle.color = options.inside || options.distance < 0 || !!seriesOptions.stacking ? renderer.getContrast(point.color || series.color) : '#000000'; } if (cursor) { moreStyle.cursor = cursor; } // Remove unused attributes (#947) for (name in attr) { if (attr[name] === UNDEFINED) { delete attr[name]; } } dataLabel = point.dataLabel = renderer[rotation ? 'text' : 'label']( // labels don't support rotation str, 0, -999, options.shape, null, null, options.useHTML ) .attr(attr) .css(extend(style, moreStyle)) .add(dataLabelsGroup) .shadow(options.shadow); } if (dataLabel) { // Now the data label is created and placed at 0,0, so we need to align it series.alignDataLabel(point, dataLabel, options, null, isNew); } } }); } }; /** * Align each individual data label */ Series.prototype.alignDataLabel = function (point, dataLabel, options, alignTo, isNew) { var chart = this.chart, inverted = chart.inverted, plotX = pick(point.plotX, -999), plotY = pick(point.plotY, -999), bBox = dataLabel.getBBox(), baseline = chart.renderer.fontMetrics(options.style.fontSize).b, rotCorr, // rotation correction // Math.round for rounding errors (#2683), alignTo to allow column labels (#2700) visible = this.visible && (point.series.forceDL || chart.isInsidePlot(plotX, mathRound(plotY), inverted) || (alignTo && chart.isInsidePlot(plotX, inverted ? alignTo.x + 1 : alignTo.y + alignTo.height - 1, inverted))), alignAttr; // the final position; if (visible) { // The alignment box is a singular point alignTo = extend({ x: inverted ? chart.plotWidth - plotY : plotX, y: mathRound(inverted ? chart.plotHeight - plotX : plotY), width: 0, height: 0 }, alignTo); // Add the text size for alignment calculation extend(options, { width: bBox.width, height: bBox.height }); // Allow a hook for changing alignment in the last moment, then do the alignment if (options.rotation) { // Fancy box alignment isn't supported for rotated text rotCorr = chart.renderer.rotCorr(baseline, options.rotation); // #3723 dataLabel[isNew ? 'attr' : 'animate']({ x: alignTo.x + options.x + alignTo.width / 2 + rotCorr.x, y: alignTo.y + options.y + alignTo.height / 2 }) .attr({ // #3003 align: options.align }); } else { dataLabel.align(options, null, alignTo); alignAttr = dataLabel.alignAttr; // Handle justify or crop if (pick(options.overflow, 'justify') === 'justify') { this.justifyDataLabel(dataLabel, options, alignAttr, bBox, alignTo, isNew); } else if (pick(options.crop, true)) { // Now check that the data label is within the plot area visible = chart.isInsidePlot(alignAttr.x, alignAttr.y) && chart.isInsidePlot(alignAttr.x + bBox.width, alignAttr.y + bBox.height); } // When we're using a shape, make it possible with a connector or an arrow pointing to thie point if (options.shape) { dataLabel.attr({ anchorX: point.plotX, anchorY: point.plotY }); } } } // Show or hide based on the final aligned position if (!visible) { dataLabel.attr({ y: -999 }); dataLabel.placed = false; // don't animate back in } }; /** * If data labels fall partly outside the plot area, align them back in, in a way that * doesn't hide the point. */ Series.prototype.justifyDataLabel = function (dataLabel, options, alignAttr, bBox, alignTo, isNew) { var chart = this.chart, align = options.align, verticalAlign = options.verticalAlign, off, justified, padding = dataLabel.box ? 0 : (dataLabel.padding || 0); // Off left off = alignAttr.x + padding; if (off < 0) { if (align === 'right') { options.align = 'left'; } else { options.x = -off; } justified = true; } // Off right off = alignAttr.x + bBox.width - padding; if (off > chart.plotWidth) { if (align === 'left') { options.align = 'right'; } else { options.x = chart.plotWidth - off; } justified = true; } // Off top off = alignAttr.y + padding; if (off < 0) { if (verticalAlign === 'bottom') { options.verticalAlign = 'top'; } else { options.y = -off; } justified = true; } // Off bottom off = alignAttr.y + bBox.height - padding; if (off > chart.plotHeight) { if (verticalAlign === 'top') { options.verticalAlign = 'bottom'; } else { options.y = chart.plotHeight - off; } justified = true; } if (justified) { dataLabel.placed = !isNew; dataLabel.align(options, null, alignTo); } }; /** * Override the base drawDataLabels method by pie specific functionality */ if (seriesTypes.pie) { seriesTypes.pie.prototype.drawDataLabels = function () { var series = this, data = series.data, point, chart = series.chart, options = series.options.dataLabels, connectorPadding = pick(options.connectorPadding, 10), connectorWidth = pick(options.connectorWidth, 1), plotWidth = chart.plotWidth, plotHeight = chart.plotHeight, connector, connectorPath, softConnector = pick(options.softConnector, true), distanceOption = options.distance, seriesCenter = series.center, radius = seriesCenter[2] / 2, centerY = seriesCenter[1], outside = distanceOption > 0, dataLabel, dataLabelWidth, labelPos, labelHeight, halves = [// divide the points into right and left halves for anti collision [], // right [] // left ], x, y, visibility, rankArr, i, j, overflow = [0, 0, 0, 0], // top, right, bottom, left sort = function (a, b) { return b.y - a.y; }; // get out if not enabled if (!series.visible || (!options.enabled && !series._hasPointLabels)) { return; } // run parent method Series.prototype.drawDataLabels.apply(series); // arrange points for detection collision each(data, function (point) { if (point.dataLabel && point.visible) { // #407, #2510 halves[point.half].push(point); } }); /* Loop over the points in each half, starting from the top and bottom * of the pie to detect overlapping labels. */ i = 2; while (i--) { var slots = [], slotsLength, usedSlots = [], points = halves[i], pos, bottom, length = points.length, slotIndex; if (!length) { continue; } // Sort by angle series.sortByAngle(points, i - 0.5); // Assume equal label heights on either hemisphere (#2630) j = labelHeight = 0; while (!labelHeight && points[j]) { // #1569 labelHeight = points[j] && points[j].dataLabel && (points[j].dataLabel.getBBox().height || 21); // 21 is for #968 j++; } // Only do anti-collision when we are outside the pie and have connectors (#856) if (distanceOption > 0) { // Build the slots bottom = mathMin(centerY + radius + distanceOption, chart.plotHeight); for (pos = mathMax(0, centerY - radius - distanceOption); pos <= bottom; pos += labelHeight) { slots.push(pos); } slotsLength = slots.length; /* Visualize the slots if (!series.slotElements) { series.slotElements = []; } if (i === 1) { series.slotElements.forEach(function (elem) { elem.destroy(); }); series.slotElements.length = 0; } slots.forEach(function (pos, no) { var slotX = series.getX(pos, i) + chart.plotLeft - (i ? 100 : 0), slotY = pos + chart.plotTop; if (!isNaN(slotX)) { series.slotElements.push(chart.renderer.rect(slotX, slotY - 7, 100, labelHeight, 1) .attr({ 'stroke-width': 1, stroke: 'silver', fill: 'rgba(0,0,255,0.1)' }) .add()); series.slotElements.push(chart.renderer.text('Slot '+ no, slotX, slotY + 4) .attr({ fill: 'silver' }).add()); } }); // */ // if there are more values than available slots, remove lowest values if (length > slotsLength) { // create an array for sorting and ranking the points within each quarter rankArr = [].concat(points); rankArr.sort(sort); j = length; while (j--) { rankArr[j].rank = j; } j = length; while (j--) { if (points[j].rank >= slotsLength) { points.splice(j, 1); } } length = points.length; } // The label goes to the nearest open slot, but not closer to the edge than // the label's index. for (j = 0; j < length; j++) { point = points[j]; labelPos = point.labelPos; var closest = 9999, distance, slotI; // find the closest slot index for (slotI = 0; slotI < slotsLength; slotI++) { distance = mathAbs(slots[slotI] - labelPos[1]); if (distance < closest) { closest = distance; slotIndex = slotI; } } // if that slot index is closer to the edges of the slots, move it // to the closest appropriate slot if (slotIndex < j && slots[j] !== null) { // cluster at the top slotIndex = j; } else if (slotsLength < length - j + slotIndex && slots[j] !== null) { // cluster at the bottom slotIndex = slotsLength - length + j; while (slots[slotIndex] === null) { // make sure it is not taken slotIndex++; } } else { // Slot is taken, find next free slot below. In the next run, the next slice will find the // slot above these, because it is the closest one while (slots[slotIndex] === null) { // make sure it is not taken slotIndex++; } } usedSlots.push({ i: slotIndex, y: slots[slotIndex] }); slots[slotIndex] = null; // mark as taken } // sort them in order to fill in from the top usedSlots.sort(sort); } // now the used slots are sorted, fill them up sequentially for (j = 0; j < length; j++) { var slot, naturalY; point = points[j]; labelPos = point.labelPos; dataLabel = point.dataLabel; visibility = point.visible === false ? HIDDEN : 'inherit'; naturalY = labelPos[1]; if (distanceOption > 0) { slot = usedSlots.pop(); slotIndex = slot.i; // if the slot next to currrent slot is free, the y value is allowed // to fall back to the natural position y = slot.y; if ((naturalY > y && slots[slotIndex + 1] !== null) || (naturalY < y && slots[slotIndex - 1] !== null)) { y = mathMin(mathMax(0, naturalY), chart.plotHeight); } } else { y = naturalY; } // get the x - use the natural x position for first and last slot, to prevent the top // and botton slice connectors from touching each other on either side x = options.justify ? seriesCenter[0] + (i ? -1 : 1) * (radius + distanceOption) : series.getX(y === centerY - radius - distanceOption || y === centerY + radius + distanceOption ? naturalY : y, i); // Record the placement and visibility dataLabel._attr = { visibility: visibility, align: labelPos[6] }; dataLabel._pos = { x: x + options.x + ({ left: connectorPadding, right: -connectorPadding }[labelPos[6]] || 0), y: y + options.y - 10 // 10 is for the baseline (label vs text) }; dataLabel.connX = x; dataLabel.connY = y; // Detect overflowing data labels if (this.options.size === null) { dataLabelWidth = dataLabel.width; // Overflow left if (x - dataLabelWidth < connectorPadding) { overflow[3] = mathMax(mathRound(dataLabelWidth - x + connectorPadding), overflow[3]); // Overflow right } else if (x + dataLabelWidth > plotWidth - connectorPadding) { overflow[1] = mathMax(mathRound(x + dataLabelWidth - plotWidth + connectorPadding), overflow[1]); } // Overflow top if (y - labelHeight / 2 < 0) { overflow[0] = mathMax(mathRound(-y + labelHeight / 2), overflow[0]); // Overflow left } else if (y + labelHeight / 2 > plotHeight) { overflow[2] = mathMax(mathRound(y + labelHeight / 2 - plotHeight), overflow[2]); } } } // for each point } // for each half // Do not apply the final placement and draw the connectors until we have verified // that labels are not spilling over. if (arrayMax(overflow) === 0 || this.verifyDataLabelOverflow(overflow)) { // Place the labels in the final position this.placeDataLabels(); // Draw the connectors if (outside && connectorWidth) { each(this.points, function (point) { connector = point.connector; labelPos = point.labelPos; dataLabel = point.dataLabel; if (dataLabel && dataLabel._pos && point.visible) { visibility = dataLabel._attr.visibility; x = dataLabel.connX; y = dataLabel.connY; connectorPath = softConnector ? [ M, x + (labelPos[6] === 'left' ? 5 : -5), y, // end of the string at the label 'C', x, y, // first break, next to the label 2 * labelPos[2] - labelPos[4], 2 * labelPos[3] - labelPos[5], labelPos[2], labelPos[3], // second break L, labelPos[4], labelPos[5] // base ] : [ M, x + (labelPos[6] === 'left' ? 5 : -5), y, // end of the string at the label L, labelPos[2], labelPos[3], // second break L, labelPos[4], labelPos[5] // base ]; if (connector) { connector.animate({ d: connectorPath }); connector.attr('visibility', visibility); } else { point.connector = connector = series.chart.renderer.path(connectorPath).attr({ 'stroke-width': connectorWidth, stroke: options.connectorColor || point.color || '#606060', visibility: visibility //zIndex: 0 // #2722 (reversed) }) .add(series.dataLabelsGroup); } } else if (connector) { point.connector = connector.destroy(); } }); } } }; /** * Perform the final placement of the data labels after we have verified that they * fall within the plot area. */ seriesTypes.pie.prototype.placeDataLabels = function () { each(this.points, function (point) { var dataLabel = point.dataLabel, _pos; if (dataLabel && point.visible) { _pos = dataLabel._pos; if (_pos) { dataLabel.attr(dataLabel._attr); dataLabel[dataLabel.moved ? 'animate' : 'attr'](_pos); dataLabel.moved = true; } else if (dataLabel) { dataLabel.attr({ y: -999 }); } } }); }; seriesTypes.pie.prototype.alignDataLabel = noop; /** * Verify whether the data labels are allowed to draw, or we should run more translation and data * label positioning to keep them inside the plot area. Returns true when data labels are ready * to draw. */ seriesTypes.pie.prototype.verifyDataLabelOverflow = function (overflow) { var center = this.center, options = this.options, centerOption = options.center, minSize = options.minSize || 80, newSize = minSize, ret; // Handle horizontal size and center if (centerOption[0] !== null) { // Fixed center newSize = mathMax(center[2] - mathMax(overflow[1], overflow[3]), minSize); } else { // Auto center newSize = mathMax( center[2] - overflow[1] - overflow[3], // horizontal overflow minSize ); center[0] += (overflow[3] - overflow[1]) / 2; // horizontal center } // Handle vertical size and center if (centerOption[1] !== null) { // Fixed center newSize = mathMax(mathMin(newSize, center[2] - mathMax(overflow[0], overflow[2])), minSize); } else { // Auto center newSize = mathMax( mathMin( newSize, center[2] - overflow[0] - overflow[2] // vertical overflow ), minSize ); center[1] += (overflow[0] - overflow[2]) / 2; // vertical center } // If the size must be decreased, we need to run translate and drawDataLabels again if (newSize < center[2]) { center[2] = newSize; center[3] = relativeLength(options.innerSize || 0, newSize); this.translate(center); each(this.points, function (point) { if (point.dataLabel) { point.dataLabel._pos = null; // reset } }); if (this.drawDataLabels) { this.drawDataLabels(); } // Else, return true to indicate that the pie and its labels is within the plot area } else { ret = true; } return ret; }; } if (seriesTypes.column) { /** * Override the basic data label alignment by adjusting for the position of the column */ seriesTypes.column.prototype.alignDataLabel = function (point, dataLabel, options, alignTo, isNew) { var inverted = this.chart.inverted, series = point.series, dlBox = point.dlBox || point.shapeArgs, // data label box for alignment below = pick(point.below, point.plotY > pick(this.translatedThreshold, series.yAxis.len)), // point.below is used in range series inside = pick(options.inside, !!this.options.stacking); // draw it inside the box? // Align to the column itself, or the top of it if (dlBox) { // Area range uses this method but not alignTo alignTo = merge(dlBox); if (inverted) { alignTo = { x: series.yAxis.len - alignTo.y - alignTo.height, y: series.xAxis.len - alignTo.x - alignTo.width, width: alignTo.height, height: alignTo.width }; } // Compute the alignment box if (!inside) { if (inverted) { alignTo.x += below ? 0 : alignTo.width; alignTo.width = 0; } else { alignTo.y += below ? alignTo.height : 0; alignTo.height = 0; } } } // When alignment is undefined (typically columns and bars), display the individual // point below or above the point depending on the threshold options.align = pick( options.align, !inverted || inside ? 'center' : below ? 'right' : 'left' ); options.verticalAlign = pick( options.verticalAlign, inverted || inside ? 'middle' : below ? 'top' : 'bottom' ); // Call the parent method Series.prototype.alignDataLabel.call(this, point, dataLabel, options, alignTo, isNew); }; } /** * Highmaps JS v1.1.8 (2015-08-20) * Highcharts module to hide overlapping data labels. This module is included by default in Highmaps. * * (c) 2010-2014 Torstein Honsi * * License: www.highcharts.com/license */ /*global Highcharts, HighchartsAdapter */ (function (H) { var Chart = H.Chart, each = H.each, pick = H.pick, addEvent = HighchartsAdapter.addEvent; // Collect potensial overlapping data labels. Stack labels probably don't need to be // considered because they are usually accompanied by data labels that lie inside the columns. Chart.prototype.callbacks.push(function (chart) { function collectAndHide() { var labels = []; each(chart.series, function (series) { var dlOptions = series.options.dataLabels, collections = series.dataLabelCollections || ['dataLabel']; // Range series have two collections if ((dlOptions.enabled || series._hasPointLabels) && !dlOptions.allowOverlap && series.visible) { // #3866 each(collections, function (coll) { each(series.points, function (point) { if (point[coll]) { point[coll].labelrank = pick(point.labelrank, point.shapeArgs && point.shapeArgs.height); // #4118 labels.push(point[coll]); } }); }); } }); chart.hideOverlappingLabels(labels); } // Do it now ... collectAndHide(); // ... and after each chart redraw addEvent(chart, 'redraw', collectAndHide); }); /** * Hide overlapping labels. Labels are moved and faded in and out on zoom to provide a smooth * visual imression. */ Chart.prototype.hideOverlappingLabels = function (labels) { var len = labels.length, label, i, j, label1, label2, isIntersecting, pos1, pos2, padding, intersectRect = function (x1, y1, w1, h1, x2, y2, w2, h2) { return !( x2 > x1 + w1 || x2 + w2 < x1 || y2 > y1 + h1 || y2 + h2 < y1 ); }; // Mark with initial opacity for (i = 0; i < len; i++) { label = labels[i]; if (label) { label.oldOpacity = label.opacity; label.newOpacity = 1; } } // Prevent a situation in a gradually rising slope, that each label // will hide the previous one because the previous one always has // lower rank. labels.sort(function (a, b) { return (b.labelrank || 0) - (a.labelrank || 0); }); // Detect overlapping labels for (i = 0; i < len; i++) { label1 = labels[i]; for (j = i + 1; j < len; ++j) { label2 = labels[j]; if (label1 && label2 && label1.placed && label2.placed && label1.newOpacity !== 0 && label2.newOpacity !== 0) { pos1 = label1.alignAttr; pos2 = label2.alignAttr; padding = 2 * (label1.box ? 0 : label1.padding); // Substract the padding if no background or border (#4333) isIntersecting = intersectRect( pos1.x, pos1.y, label1.width - padding, label1.height - padding, pos2.x, pos2.y, label2.width - padding, label2.height - padding ); if (isIntersecting) { (label1.labelrank < label2.labelrank ? label1 : label2).newOpacity = 0; } } } } // Hide or show each(labels, function (label) { var complete, newOpacity; if (label) { newOpacity = label.newOpacity; if (label.oldOpacity !== newOpacity && label.placed) { // Make sure the label is completely hidden to avoid catching clicks (#4362) if (newOpacity) { label.show(true); } else { complete = function () { label.hide(); }; } // Animate or set the opacity label.alignAttr.opacity = newOpacity; label[label.isOld ? 'animate' : 'attr'](label.alignAttr, null, complete); } label.isOld = true; } }); }; }(Highcharts));/** * Override to use the extreme coordinates from the SVG shape, not the * data values */ wrap(Axis.prototype, 'getSeriesExtremes', function (proceed) { var isXAxis = this.isXAxis, dataMin, dataMax, xData = [], useMapGeometry; // Remove the xData array and cache it locally so that the proceed method doesn't use it if (isXAxis) { each(this.series, function (series, i) { if (series.useMapGeometry) { xData[i] = series.xData; series.xData = []; } }); } // Call base to reach normal cartesian series (like mappoint) proceed.call(this); // Run extremes logic for map and mapline if (isXAxis) { dataMin = pick(this.dataMin, Number.MAX_VALUE); dataMax = pick(this.dataMax, -Number.MAX_VALUE); each(this.series, function (series, i) { if (series.useMapGeometry) { dataMin = Math.min(dataMin, pick(series.minX, dataMin)); dataMax = Math.max(dataMax, pick(series.maxX, dataMin)); series.xData = xData[i]; // Reset xData array useMapGeometry = true; } }); if (useMapGeometry) { this.dataMin = dataMin; this.dataMax = dataMax; } } }); /** * Override axis translation to make sure the aspect ratio is always kept */ wrap(Axis.prototype, 'setAxisTranslation', function (proceed) { var chart = this.chart, mapRatio, plotRatio = chart.plotWidth / chart.plotHeight, adjustedAxisLength, xAxis = chart.xAxis[0], padAxis, fixTo, fixDiff, preserveAspectRatio; // Run the parent method proceed.call(this); // Check for map-like series if (this.coll === 'yAxis' && xAxis.transA !== UNDEFINED) { each(this.series, function (series) { if (series.preserveAspectRatio) { preserveAspectRatio = true; } }); } // On Y axis, handle both if (preserveAspectRatio) { // Use the same translation for both axes this.transA = xAxis.transA = Math.min(this.transA, xAxis.transA); mapRatio = plotRatio / ((xAxis.max - xAxis.min) / (this.max - this.min)); // What axis to pad to put the map in the middle padAxis = mapRatio < 1 ? this : xAxis; // Pad it adjustedAxisLength = (padAxis.max - padAxis.min) * padAxis.transA; padAxis.pixelPadding = padAxis.len - adjustedAxisLength; padAxis.minPixelPadding = padAxis.pixelPadding / 2; fixTo = padAxis.fixTo; if (fixTo) { fixDiff = fixTo[1] - padAxis.toValue(fixTo[0], true); fixDiff *= padAxis.transA; if (Math.abs(fixDiff) > padAxis.minPixelPadding || (padAxis.min === padAxis.dataMin && padAxis.max === padAxis.dataMax)) { // zooming out again, keep within restricted area fixDiff = 0; } padAxis.minPixelPadding -= fixDiff; } } }); /** * Override Axis.render in order to delete the fixTo prop */ wrap(Axis.prototype, 'render', function (proceed) { proceed.call(this); this.fixTo = null; }); /** * The ColorAxis object for inclusion in gradient legends */ var ColorAxis = Highcharts.ColorAxis = function () { this.isColorAxis = true; this.init.apply(this, arguments); }; extend(ColorAxis.prototype, Axis.prototype); extend(ColorAxis.prototype, { defaultColorAxisOptions: { lineWidth: 0, minPadding: 0, maxPadding: 0, gridLineWidth: 1, tickPixelInterval: 72, startOnTick: true, endOnTick: true, offset: 0, marker: { animation: { duration: 50 }, color: 'gray', width: 0.01 }, labels: { overflow: 'justify' }, minColor: '#EFEFFF', maxColor: '#003875', tickLength: 5 }, init: function (chart, userOptions) { var horiz = chart.options.legend.layout !== 'vertical', options; // Build the options options = merge(this.defaultColorAxisOptions, { side: horiz ? 2 : 1, reversed: !horiz }, userOptions, { opposite: !horiz, showEmpty: false, title: null, isColor: true }); Axis.prototype.init.call(this, chart, options); // Base init() pushes it to the xAxis array, now pop it again //chart[this.isXAxis ? 'xAxis' : 'yAxis'].pop(); // Prepare data classes if (userOptions.dataClasses) { this.initDataClasses(userOptions); } this.initStops(userOptions); // Override original axis properties this.horiz = horiz; this.zoomEnabled = false; }, /* * Return an intermediate color between two colors, according to pos where 0 * is the from color and 1 is the to color. * NOTE: Changes here should be copied * to the same function in drilldown.src.js and solid-gauge-src.js. */ tweenColors: function (from, to, pos) { // Check for has alpha, because rgba colors perform worse due to lack of // support in WebKit. var hasAlpha, ret; // Unsupported color, return to-color (#3920) if (!to.rgba.length || !from.rgba.length) { ret = to.raw || 'none'; // Interpolate } else { from = from.rgba; to = to.rgba; hasAlpha = (to[3] !== 1 || from[3] !== 1); ret = (hasAlpha ? 'rgba(' : 'rgb(') + Math.round(to[0] + (from[0] - to[0]) * (1 - pos)) + ',' + Math.round(to[1] + (from[1] - to[1]) * (1 - pos)) + ',' + Math.round(to[2] + (from[2] - to[2]) * (1 - pos)) + (hasAlpha ? (',' + (to[3] + (from[3] - to[3]) * (1 - pos))) : '') + ')'; } return ret; }, initDataClasses: function (userOptions) { var axis = this, chart = this.chart, dataClasses, colorCounter = 0, options = this.options, len = userOptions.dataClasses.length; this.dataClasses = dataClasses = []; this.legendItems = []; each(userOptions.dataClasses, function (dataClass, i) { var colors; dataClass = merge(dataClass); dataClasses.push(dataClass); if (!dataClass.color) { if (options.dataClassColor === 'category') { colors = chart.options.colors; dataClass.color = colors[colorCounter++]; // loop back to zero if (colorCounter === colors.length) { colorCounter = 0; } } else { dataClass.color = axis.tweenColors( Color(options.minColor), Color(options.maxColor), len < 2 ? 0.5 : i / (len - 1) // #3219 ); } } }); }, initStops: function (userOptions) { this.stops = userOptions.stops || [ [0, this.options.minColor], [1, this.options.maxColor] ]; each(this.stops, function (stop) { stop.color = Color(stop[1]); }); }, /** * Extend the setOptions method to process extreme colors and color * stops. */ setOptions: function (userOptions) { Axis.prototype.setOptions.call(this, userOptions); this.options.crosshair = this.options.marker; this.coll = 'colorAxis'; }, setAxisSize: function () { var symbol = this.legendSymbol, chart = this.chart, x, y, width, height; if (symbol) { this.left = x = symbol.attr('x'); this.top = y = symbol.attr('y'); this.width = width = symbol.attr('width'); this.height = height = symbol.attr('height'); this.right = chart.chartWidth - x - width; this.bottom = chart.chartHeight - y - height; this.len = this.horiz ? width : height; this.pos = this.horiz ? x : y; } }, /** * Translate from a value to a color */ toColor: function (value, point) { var pos, stops = this.stops, from, to, color, dataClasses = this.dataClasses, dataClass, i; if (dataClasses) { i = dataClasses.length; while (i--) { dataClass = dataClasses[i]; from = dataClass.from; to = dataClass.to; if ((from === UNDEFINED || value >= from) && (to === UNDEFINED || value <= to)) { color = dataClass.color; if (point) { point.dataClass = i; } break; } } } else { if (this.isLog) { value = this.val2lin(value); } pos = 1 - ((this.max - value) / ((this.max - this.min) || 1)); i = stops.length; while (i--) { if (pos > stops[i][0]) { break; } } from = stops[i] || stops[i + 1]; to = stops[i + 1] || from; // The position within the gradient pos = 1 - (to[0] - pos) / ((to[0] - from[0]) || 1); color = this.tweenColors( from.color, to.color, pos ); } return color; }, getOffset: function () { var group = this.legendGroup, sideOffset = this.chart.axisOffset[this.side]; if (group) { Axis.prototype.getOffset.call(this); if (!this.axisGroup.parentGroup) { // Move the axis elements inside the legend group this.axisGroup.add(group); this.gridGroup.add(group); this.labelGroup.add(group); this.added = true; this.labelLeft = 0; this.labelRight = this.width; } // Reset it to avoid color axis reserving space this.chart.axisOffset[this.side] = sideOffset; } }, /** * Create the color gradient */ setLegendColor: function () { var grad, horiz = this.horiz, options = this.options, reversed = this.reversed; grad = horiz ? [+reversed, 0, +!reversed, 0] : [0, +!reversed, 0, +reversed]; // #3190 this.legendColor = { linearGradient: { x1: grad[0], y1: grad[1], x2: grad[2], y2: grad[3] }, stops: options.stops || [ [0, options.minColor], [1, options.maxColor] ] }; }, /** * The color axis appears inside the legend and has its own legend symbol */ drawLegendSymbol: function (legend, item) { var padding = legend.padding, legendOptions = legend.options, horiz = this.horiz, box, width = pick(legendOptions.symbolWidth, horiz ? 200 : 12), height = pick(legendOptions.symbolHeight, horiz ? 12 : 200), labelPadding = pick(legendOptions.labelPadding, horiz ? 16 : 30), itemDistance = pick(legendOptions.itemDistance, 10); this.setLegendColor(); // Create the gradient item.legendSymbol = this.chart.renderer.rect( 0, legend.baseline - 11, width, height ).attr({ zIndex: 1 }).add(item.legendGroup); box = item.legendSymbol.getBBox(); // Set how much space this legend item takes up this.legendItemWidth = width + padding + (horiz ? itemDistance : labelPadding); this.legendItemHeight = height + padding + (horiz ? labelPadding : 0); }, /** * Fool the legend */ setState: noop, visible: true, setVisible: noop, getSeriesExtremes: function () { var series; if (this.series.length) { series = this.series[0]; this.dataMin = series.valueMin; this.dataMax = series.valueMax; } }, drawCrosshair: function (e, point) { var plotX = point && point.plotX, plotY = point && point.plotY, crossPos, axisPos = this.pos, axisLen = this.len; if (point) { crossPos = this.toPixels(point[point.series.colorKey]); if (crossPos < axisPos) { crossPos = axisPos - 2; } else if (crossPos > axisPos + axisLen) { crossPos = axisPos + axisLen + 2; } point.plotX = crossPos; point.plotY = this.len - crossPos; Axis.prototype.drawCrosshair.call(this, e, point); point.plotX = plotX; point.plotY = plotY; if (this.cross) { this.cross .attr({ fill: this.crosshair.color }) .add(this.legendGroup); } } }, getPlotLinePath: function (a, b, c, d, pos) { if (typeof pos === 'number') { // crosshairs only // #3969 pos can be 0 !! return this.horiz ? ['M', pos - 4, this.top - 6, 'L', pos + 4, this.top - 6, pos, this.top, 'Z'] : ['M', this.left, pos, 'L', this.left - 6, pos + 6, this.left - 6, pos - 6, 'Z']; } else { return Axis.prototype.getPlotLinePath.call(this, a, b, c, d); } }, update: function (newOptions, redraw) { var chart = this.chart, legend = chart.legend; each(this.series, function (series) { series.isDirtyData = true; // Needed for Axis.update when choropleth colors change }); // When updating data classes, destroy old items and make sure new ones are created (#3207) if (newOptions.dataClasses && legend.allItems) { each(legend.allItems, function (item) { if (item.isDataClass) { item.legendGroup.destroy(); } }); chart.isDirtyLegend = true; } // Keep the options structure updated for export. Unlike xAxis and yAxis, the colorAxis is // not an array. (#3207) chart.options[this.coll] = merge(this.userOptions, newOptions); Axis.prototype.update.call(this, newOptions, redraw); if (this.legendItem) { this.setLegendColor(); legend.colorizeItem(this, true); } }, /** * Get the legend item symbols for data classes */ getDataClassLegendSymbols: function () { var axis = this, chart = this.chart, legendItems = this.legendItems, legendOptions = chart.options.legend, valueDecimals = legendOptions.valueDecimals, valueSuffix = legendOptions.valueSuffix || '', name; if (!legendItems.length) { each(this.dataClasses, function (dataClass, i) { var vis = true, from = dataClass.from, to = dataClass.to; // Assemble the default name. This can be overridden by legend.options.labelFormatter name = ''; if (from === UNDEFINED) { name = '< '; } else if (to === UNDEFINED) { name = '> '; } if (from !== UNDEFINED) { name += Highcharts.numberFormat(from, valueDecimals) + valueSuffix; } if (from !== UNDEFINED && to !== UNDEFINED) { name += ' - '; } if (to !== UNDEFINED) { name += Highcharts.numberFormat(to, valueDecimals) + valueSuffix; } // Add a mock object to the legend items legendItems.push(extend({ chart: chart, name: name, options: {}, drawLegendSymbol: LegendSymbolMixin.drawRectangle, visible: true, setState: noop, isDataClass: true, setVisible: function () { vis = this.visible = !vis; each(axis.series, function (series) { each(series.points, function (point) { if (point.dataClass === i) { point.setVisible(vis); } }); }); chart.legend.colorizeItem(this, vis); } }, dataClass)); }); } return legendItems; }, name: '' // Prevents 'undefined' in legend in IE8 }); /** * Handle animation of the color attributes directly */ each(['fill', 'stroke'], function (prop) { HighchartsAdapter.addAnimSetter(prop, function (fx) { fx.elem.attr(prop, ColorAxis.prototype.tweenColors(Color(fx.start), Color(fx.end), fx.pos)); }); }); /** * Extend the chart getAxes method to also get the color axis */ wrap(Chart.prototype, 'getAxes', function (proceed) { var options = this.options, colorAxisOptions = options.colorAxis; proceed.call(this); this.colorAxis = []; if (colorAxisOptions) { proceed = new ColorAxis(this, colorAxisOptions); // Fake assignment for jsLint } }); /** * Wrap the legend getAllItems method to add the color axis. This also removes the * axis' own series to prevent them from showing up individually. */ wrap(Legend.prototype, 'getAllItems', function (proceed) { var allItems = [], colorAxis = this.chart.colorAxis[0]; if (colorAxis) { // Data classes if (colorAxis.options.dataClasses) { allItems = allItems.concat(colorAxis.getDataClassLegendSymbols()); // Gradient legend } else { // Add this axis on top allItems.push(colorAxis); } // Don't add the color axis' series each(colorAxis.series, function (series) { series.options.showInLegend = false; }); } return allItems.concat(proceed.call(this)); });/** * Mixin for maps and heatmaps */ var colorPointMixin = { /** * Set the visibility of a single point */ setVisible: function (vis) { var point = this, method = vis ? 'show' : 'hide'; // Show and hide associated elements each(['graphic', 'dataLabel'], function (key) { if (point[key]) { point[key][method](); } }); } }; var colorSeriesMixin = { pointAttrToOptions: { // mapping between SVG attributes and the corresponding options stroke: 'borderColor', 'stroke-width': 'borderWidth', fill: 'color', dashstyle: 'dashStyle' }, pointArrayMap: ['value'], axisTypes: ['xAxis', 'yAxis', 'colorAxis'], optionalAxis: 'colorAxis', trackerGroups: ['group', 'markerGroup', 'dataLabelsGroup'], getSymbol: noop, parallelArrays: ['x', 'y', 'value'], colorKey: 'value', /** * In choropleth maps, the color is a result of the value, so this needs translation too */ translateColors: function () { var series = this, nullColor = this.options.nullColor, colorAxis = this.colorAxis, colorKey = this.colorKey; each(this.data, function (point) { var value = point[colorKey], color; color = point.options.color || (value === null ? nullColor : (colorAxis && value !== undefined) ? colorAxis.toColor(value, point) : point.color || series.color); if (color) { point.color = color; } }); } }; // The vector-effect attribute is not supported in IE <= 11 (at least), so we need // diffent logic (#3218) var supportsVectorEffect = document.documentElement.style.vectorEffect !== undefined; /** * Extend the default options with map options */ defaultPlotOptions.map = merge(defaultPlotOptions.scatter, { allAreas: true, animation: false, // makes the complex shapes slow nullColor: '#F8F8F8', borderColor: 'silver', borderWidth: 1, marker: null, stickyTracking: false, dataLabels: { formatter: function () { // #2945 return this.point.value; }, inside: true, // for the color verticalAlign: 'middle', crop: false, overflow: false, padding: 0 }, turboThreshold: 0, tooltip: { followPointer: true, pointFormat: '{point.name}: {point.value}<br/>' }, states: { normal: { animation: true }, hover: { brightness: 0.2, halo: null } } }); /** * The MapAreaPoint object */ var MapAreaPoint = extendClass(Point, extend({ /** * Extend the Point object to split paths */ applyOptions: function (options, x) { var point = Point.prototype.applyOptions.call(this, options, x), series = this.series, joinBy = series.joinBy, mapPoint; if (series.mapData) { mapPoint = point[joinBy[1]] !== undefined && series.mapMap[point[joinBy[1]]]; if (mapPoint) { // This applies only to bubbles if (series.xyFromShape) { point.x = mapPoint._midX; point.y = mapPoint._midY; } extend(point, mapPoint); // copy over properties } else { point.value = point.value || null; } } return point; }, /** * Stop the fade-out */ onMouseOver: function (e) { clearTimeout(this.colorInterval); if (this.value !== null) { Point.prototype.onMouseOver.call(this, e); } else { //#3401 Tooltip doesn't hide when hovering over null points this.series.onMouseOut(e); } }, /** * Custom animation for tweening out the colors. Animation reduces blinking when hovering * over islands and coast lines. We run a custom implementation of animation becuase we * need to be able to run this independently from other animations like zoom redraw. Also, * adding color animation to the adapters would introduce almost the same amount of code. */ onMouseOut: function () { var point = this, start = +new Date(), normalColor = Color(point.color), hoverColor = Color(point.pointAttr.hover.fill), animation = point.series.options.states.normal.animation, duration = animation && (animation.duration || 500), fill; if (duration && normalColor.rgba.length === 4 && hoverColor.rgba.length === 4 && point.state !== 'select') { fill = point.pointAttr[''].fill; delete point.pointAttr[''].fill; // avoid resetting it in Point.setState clearTimeout(point.colorInterval); point.colorInterval = setInterval(function () { var pos = (new Date() - start) / duration, graphic = point.graphic; if (pos > 1) { pos = 1; } if (graphic) { graphic.attr('fill', ColorAxis.prototype.tweenColors.call(0, hoverColor, normalColor, pos)); } if (pos >= 1) { clearTimeout(point.colorInterval); } }, 13); } Point.prototype.onMouseOut.call(point); if (fill) { point.pointAttr[''].fill = fill; } }, /** * Zoom the chart to view a specific area point */ zoomTo: function () { var point = this, series = point.series; series.xAxis.setExtremes( point._minX, point._maxX, false ); series.yAxis.setExtremes( point._minY, point._maxY, false ); series.chart.redraw(); } }, colorPointMixin) ); /** * Add the series type */ seriesTypes.map = extendClass(seriesTypes.scatter, merge(colorSeriesMixin, { type: 'map', pointClass: MapAreaPoint, supportsDrilldown: true, getExtremesFromAll: true, useMapGeometry: true, // get axis extremes from paths, not values forceDL: true, searchPoint: noop, directTouch: true, // When tooltip is not shared, this series (and derivatives) requires direct touch/hover. KD-tree does not apply. preserveAspectRatio: true, // X axis and Y axis must have same translation slope /** * Get the bounding box of all paths in the map combined. */ getBox: function (paths) { var MAX_VALUE = Number.MAX_VALUE, maxX = -MAX_VALUE, minX = MAX_VALUE, maxY = -MAX_VALUE, minY = MAX_VALUE, minRange = MAX_VALUE, xAxis = this.xAxis, yAxis = this.yAxis, hasBox; // Find the bounding box each(paths || [], function (point) { if (point.path) { if (typeof point.path === 'string') { point.path = Highcharts.splitPath(point.path); } var path = point.path || [], i = path.length, even = false, // while loop reads from the end pointMaxX = -MAX_VALUE, pointMinX = MAX_VALUE, pointMaxY = -MAX_VALUE, pointMinY = MAX_VALUE, properties = point.properties; // The first time a map point is used, analyze its box if (!point._foundBox) { while (i--) { if (typeof path[i] === 'number' && !isNaN(path[i])) { if (even) { // even = x pointMaxX = Math.max(pointMaxX, path[i]); pointMinX = Math.min(pointMinX, path[i]); } else { // odd = Y pointMaxY = Math.max(pointMaxY, path[i]); pointMinY = Math.min(pointMinY, path[i]); } even = !even; } } // Cache point bounding box for use to position data labels, bubbles etc point._midX = pointMinX + (pointMaxX - pointMinX) * (point.middleX || (properties && properties['hc-middle-x']) || 0.5); // pick is slower and very marginally needed point._midY = pointMinY + (pointMaxY - pointMinY) * (point.middleY || (properties && properties['hc-middle-y']) || 0.5); point._maxX = pointMaxX; point._minX = pointMinX; point._maxY = pointMaxY; point._minY = pointMinY; point.labelrank = pick(point.labelrank, (pointMaxX - pointMinX) * (pointMaxY - pointMinY)); point._foundBox = true; } maxX = Math.max(maxX, point._maxX); minX = Math.min(minX, point._minX); maxY = Math.max(maxY, point._maxY); minY = Math.min(minY, point._minY); minRange = Math.min(point._maxX - point._minX, point._maxY - point._minY, minRange); hasBox = true; } }); // Set the box for the whole series if (hasBox) { this.minY = Math.min(minY, pick(this.minY, MAX_VALUE)); this.maxY = Math.max(maxY, pick(this.maxY, -MAX_VALUE)); this.minX = Math.min(minX, pick(this.minX, MAX_VALUE)); this.maxX = Math.max(maxX, pick(this.maxX, -MAX_VALUE)); // If no minRange option is set, set the default minimum zooming range to 5 times the // size of the smallest element if (xAxis && xAxis.options.minRange === undefined) { xAxis.minRange = Math.min(5 * minRange, (this.maxX - this.minX) / 5, xAxis.minRange || MAX_VALUE); } if (yAxis && yAxis.options.minRange === undefined) { yAxis.minRange = Math.min(5 * minRange, (this.maxY - this.minY) / 5, yAxis.minRange || MAX_VALUE); } } }, getExtremes: function () { // Get the actual value extremes for colors Series.prototype.getExtremes.call(this, this.valueData); // Recalculate box on updated data if (this.chart.hasRendered && this.isDirtyData) { this.getBox(this.options.data); } this.valueMin = this.dataMin; this.valueMax = this.dataMax; // Extremes for the mock Y axis this.dataMin = this.minY; this.dataMax = this.maxY; }, /** * Translate the path so that it automatically fits into the plot area box * @param {Object} path */ translatePath: function (path) { var series = this, even = false, // while loop reads from the end xAxis = series.xAxis, yAxis = series.yAxis, xMin = xAxis.min, xTransA = xAxis.transA, xMinPixelPadding = xAxis.minPixelPadding, yMin = yAxis.min, yTransA = yAxis.transA, yMinPixelPadding = yAxis.minPixelPadding, i, ret = []; // Preserve the original // Do the translation if (path) { i = path.length; while (i--) { if (typeof path[i] === 'number') { ret[i] = even ? (path[i] - xMin) * xTransA + xMinPixelPadding : (path[i] - yMin) * yTransA + yMinPixelPadding; even = !even; } else { ret[i] = path[i]; } } } return ret; }, /** * Extend setData to join in mapData. If the allAreas option is true, all areas * from the mapData are used, and those that don't correspond to a data value * are given null values. */ setData: function (data, redraw) { var options = this.options, mapData = options.mapData, joinBy = options.joinBy, joinByNull = joinBy === null, dataUsed = [], mapPoint, transform, mapTransforms, props, i; if (joinByNull) { joinBy = '_i'; } joinBy = this.joinBy = Highcharts.splat(joinBy); if (!joinBy[1]) { joinBy[1] = joinBy[0]; } // Pick up numeric values, add index if (data) { each(data, function (val, i) { if (typeof val === 'number') { data[i] = { value: val }; } if (joinByNull) { data[i]._i = i; } }); } this.getBox(data); if (mapData) { if (mapData.type === 'FeatureCollection') { if (mapData['hc-transform']) { this.chart.mapTransforms = mapTransforms = mapData['hc-transform']; // Cache cos/sin of transform rotation angle for (transform in mapTransforms) { if (mapTransforms.hasOwnProperty(transform) && transform.rotation) { transform.cosAngle = Math.cos(transform.rotation); transform.sinAngle = Math.sin(transform.rotation); } } } mapData = Highcharts.geojson(mapData, this.type, this); } this.getBox(mapData); this.mapData = mapData; this.mapMap = {}; for (i = 0; i < mapData.length; i++) { mapPoint = mapData[i]; props = mapPoint.properties; mapPoint._i = i; // Copy the property over to root for faster access if (joinBy[0] && props && props[joinBy[0]]) { mapPoint[joinBy[0]] = props[joinBy[0]]; } this.mapMap[mapPoint[joinBy[0]]] = mapPoint; } if (options.allAreas) { data = data || []; // Registered the point codes that actually hold data if (joinBy[1]) { each(data, function (point) { dataUsed.push(point[joinBy[1]]); }); } // Add those map points that don't correspond to data, which will be drawn as null points dataUsed = '|' + dataUsed.join('|') + '|'; // String search is faster than array.indexOf each(mapData, function (mapPoint) { if (!joinBy[0] || dataUsed.indexOf('|' + mapPoint[joinBy[0]] + '|') === -1) { data.push(merge(mapPoint, { value: null })); } }); } } Series.prototype.setData.call(this, data, redraw); }, /** * No graph for the map series */ drawGraph: noop, /** * We need the points' bounding boxes in order to draw the data labels, so * we skip it now and call it from drawPoints instead. */ drawDataLabels: noop, /** * Allow a quick redraw by just translating the area group. Used for zooming and panning * in capable browsers. */ doFullTranslate: function () { return this.isDirtyData || this.chart.isResizing || this.chart.renderer.isVML || !this.baseTrans; }, /** * Add the path option for data points. Find the max value for color calculation. */ translate: function () { var series = this, xAxis = series.xAxis, yAxis = series.yAxis, doFullTranslate = series.doFullTranslate(); series.generatePoints(); each(series.data, function (point) { // Record the middle point (loosely based on centroid), determined // by the middleX and middleY options. point.plotX = xAxis.toPixels(point._midX, true); point.plotY = yAxis.toPixels(point._midY, true); if (doFullTranslate) { point.shapeType = 'path'; point.shapeArgs = { d: series.translatePath(point.path) }; if (supportsVectorEffect) { point.shapeArgs['vector-effect'] = 'non-scaling-stroke'; } } }); series.translateColors(); }, /** * Use the drawPoints method of column, that is able to handle simple shapeArgs. * Extend it by assigning the tooltip position. */ drawPoints: function () { var series = this, xAxis = series.xAxis, yAxis = series.yAxis, group = series.group, chart = series.chart, renderer = chart.renderer, scaleX, scaleY, translateX, translateY, baseTrans = this.baseTrans; // Set a group that handles transform during zooming and panning in order to preserve clipping // on series.group if (!series.transformGroup) { series.transformGroup = renderer.g() .attr({ scaleX: 1, scaleY: 1 }) .add(group); series.transformGroup.survive = true; } // Draw the shapes again if (series.doFullTranslate()) { // Individual point actions if (chart.hasRendered && series.pointAttrToOptions.fill === 'color') { each(series.points, function (point) { // Reset color on update/redraw if (point.shapeArgs) { point.shapeArgs.fill = point.color; } }); } // If vector-effect is not supported, we set the stroke-width on the group element // and let all point graphics inherit. That way we don't have to iterate over all // points to update the stroke-width on zooming. if (!supportsVectorEffect) { each(series.points, function (point) { var attr = point.pointAttr['']; if (attr['stroke-width'] === series.pointAttr['']['stroke-width']) { attr['stroke-width'] = 'inherit'; } }); } // Draw them in transformGroup series.group = series.transformGroup; seriesTypes.column.prototype.drawPoints.apply(series); series.group = group; // Reset // Add class names each(series.points, function (point) { if (point.graphic) { if (point.name) { point.graphic.addClass('highcharts-name-' + point.name.replace(' ', '-').toLowerCase()); } if (point.properties && point.properties['hc-key']) { point.graphic.addClass('highcharts-key-' + point.properties['hc-key'].toLowerCase()); } if (!supportsVectorEffect) { point.graphic['stroke-widthSetter'] = noop; } } }); // Set the base for later scale-zooming. The originX and originY properties are the // axis values in the plot area's upper left corner. this.baseTrans = { originX: xAxis.min - xAxis.minPixelPadding / xAxis.transA, originY: yAxis.min - yAxis.minPixelPadding / yAxis.transA + (yAxis.reversed ? 0 : yAxis.len / yAxis.transA), transAX: xAxis.transA, transAY: yAxis.transA }; // Reset transformation in case we're doing a full translate (#3789) this.transformGroup.animate({ translateX: 0, translateY: 0, scaleX: 1, scaleY: 1 }); // Just update the scale and transform for better performance } else { scaleX = xAxis.transA / baseTrans.transAX; scaleY = yAxis.transA / baseTrans.transAY; translateX = xAxis.toPixels(baseTrans.originX, true); translateY = yAxis.toPixels(baseTrans.originY, true); // Handle rounding errors in normal view (#3789) if (scaleX > 0.99 && scaleX < 1.01 && scaleY > 0.99 && scaleY < 1.01) { scaleX = 1; scaleY = 1; translateX = Math.round(translateX); translateY = Math.round(translateY); } this.transformGroup.animate({ translateX: translateX, translateY: translateY, scaleX: scaleX, scaleY: scaleY }); } // Set the stroke-width directly on the group element so the children inherit it. We need to use // setAttribute directly, because the stroke-widthSetter method expects a stroke color also to be // set. if (!supportsVectorEffect) { series.group.element.setAttribute('stroke-width', series.options.borderWidth / (scaleX || 1)); } this.drawMapDataLabels(); }, /** * Draw the data labels. Special for maps is the time that the data labels are drawn (after points), * and the clipping of the dataLabelsGroup. */ drawMapDataLabels: function () { Series.prototype.drawDataLabels.call(this); if (this.dataLabelsGroup) { this.dataLabelsGroup.clip(this.chart.clipRect); } }, /** * Override render to throw in an async call in IE8. Otherwise it chokes on the US counties demo. */ render: function () { var series = this, render = Series.prototype.render; // Give IE8 some time to breathe. if (series.chart.renderer.isVML && series.data.length > 3000) { setTimeout(function () { render.call(series); }); } else { render.call(series); } }, /** * The initial animation for the map series. By default, animation is disabled. * Animation of map shapes is not at all supported in VML browsers. */ animate: function (init) { var chart = this.chart, animation = this.options.animation, group = this.group, xAxis = this.xAxis, yAxis = this.yAxis, left = xAxis.pos, top = yAxis.pos; if (chart.renderer.isSVG) { if (animation === true) { animation = { duration: 1000 }; } // Initialize the animation if (init) { // Scale down the group and place it in the center group.attr({ translateX: left + xAxis.len / 2, translateY: top + yAxis.len / 2, scaleX: 0.001, // #1499 scaleY: 0.001 }); // Run the animation } else { group.animate({ translateX: left, translateY: top, scaleX: 1, scaleY: 1 }, animation); // Delete this function to allow it only once this.animate = null; } } }, /** * Animate in the new series from the clicked point in the old series. * Depends on the drilldown.js module */ animateDrilldown: function (init) { var toBox = this.chart.plotBox, level = this.chart.drilldownLevels[this.chart.drilldownLevels.length - 1], fromBox = level.bBox, animationOptions = this.chart.options.drilldown.animation, scale; if (!init) { scale = Math.min(fromBox.width / toBox.width, fromBox.height / toBox.height); level.shapeArgs = { scaleX: scale, scaleY: scale, translateX: fromBox.x, translateY: fromBox.y }; // TODO: Animate this.group instead each(this.points, function (point) { if (point.graphic) { point.graphic .attr(level.shapeArgs) .animate({ scaleX: 1, scaleY: 1, translateX: 0, translateY: 0 }, animationOptions); } }); this.animate = null; } }, drawLegendSymbol: LegendSymbolMixin.drawRectangle, /** * When drilling up, pull out the individual point graphics from the lower series * and animate them into the origin point in the upper series. */ animateDrillupFrom: function (level) { seriesTypes.column.prototype.animateDrillupFrom.call(this, level); }, /** * When drilling up, keep the upper series invisible until the lower series has * moved into place */ animateDrillupTo: function (init) { seriesTypes.column.prototype.animateDrillupTo.call(this, init); } }));/** * Highmaps JS v1.1.8 (2015-08-20) * Highcharts module to hide overlapping data labels. This module is included by default in Highmaps. * * (c) 2010-2014 Torstein Honsi * * License: www.highcharts.com/license */ /*global Highcharts, HighchartsAdapter */ (function (H) { var Chart = H.Chart, each = H.each, pick = H.pick, addEvent = HighchartsAdapter.addEvent; // Collect potensial overlapping data labels. Stack labels probably don't need to be // considered because they are usually accompanied by data labels that lie inside the columns. Chart.prototype.callbacks.push(function (chart) { function collectAndHide() { var labels = []; each(chart.series, function (series) { var dlOptions = series.options.dataLabels, collections = series.dataLabelCollections || ['dataLabel']; // Range series have two collections if ((dlOptions.enabled || series._hasPointLabels) && !dlOptions.allowOverlap && series.visible) { // #3866 each(collections, function (coll) { each(series.points, function (point) { if (point[coll]) { point[coll].labelrank = pick(point.labelrank, point.shapeArgs && point.shapeArgs.height); // #4118 labels.push(point[coll]); } }); }); } }); chart.hideOverlappingLabels(labels); } // Do it now ... collectAndHide(); // ... and after each chart redraw addEvent(chart, 'redraw', collectAndHide); }); /** * Hide overlapping labels. Labels are moved and faded in and out on zoom to provide a smooth * visual imression. */ Chart.prototype.hideOverlappingLabels = function (labels) { var len = labels.length, label, i, j, label1, label2, isIntersecting, pos1, pos2, padding, intersectRect = function (x1, y1, w1, h1, x2, y2, w2, h2) { return !( x2 > x1 + w1 || x2 + w2 < x1 || y2 > y1 + h1 || y2 + h2 < y1 ); }; // Mark with initial opacity for (i = 0; i < len; i++) { label = labels[i]; if (label) { label.oldOpacity = label.opacity; label.newOpacity = 1; } } // Prevent a situation in a gradually rising slope, that each label // will hide the previous one because the previous one always has // lower rank. labels.sort(function (a, b) { return (b.labelrank || 0) - (a.labelrank || 0); }); // Detect overlapping labels for (i = 0; i < len; i++) { label1 = labels[i]; for (j = i + 1; j < len; ++j) { label2 = labels[j]; if (label1 && label2 && label1.placed && label2.placed && label1.newOpacity !== 0 && label2.newOpacity !== 0) { pos1 = label1.alignAttr; pos2 = label2.alignAttr; padding = 2 * (label1.box ? 0 : label1.padding); // Substract the padding if no background or border (#4333) isIntersecting = intersectRect( pos1.x, pos1.y, label1.width - padding, label1.height - padding, pos2.x, pos2.y, label2.width - padding, label2.height - padding ); if (isIntersecting) { (label1.labelrank < label2.labelrank ? label1 : label2).newOpacity = 0; } } } } // Hide or show each(labels, function (label) { var complete, newOpacity; if (label) { newOpacity = label.newOpacity; if (label.oldOpacity !== newOpacity && label.placed) { // Make sure the label is completely hidden to avoid catching clicks (#4362) if (newOpacity) { label.show(true); } else { complete = function () { label.hide(); }; } // Animate or set the opacity label.alignAttr.opacity = newOpacity; label[label.isOld ? 'animate' : 'attr'](label.alignAttr, null, complete); } label.isOld = true; } }); }; }(Highcharts)); // Add events to the Chart object itself extend(Chart.prototype, { renderMapNavigation: function () { var chart = this, options = this.options.mapNavigation, buttons = options.buttons, n, button, buttonOptions, attr, states, outerHandler = function () { this.handler.call(chart); }; if (pick(options.enableButtons, options.enabled) && !chart.renderer.forExport) { for (n in buttons) { if (buttons.hasOwnProperty(n)) { buttonOptions = merge(options.buttonOptions, buttons[n]); attr = buttonOptions.theme; attr.style = merge(buttonOptions.theme.style, buttonOptions.style); // #3203 states = attr.states; button = chart.renderer.button( buttonOptions.text, 0, 0, outerHandler, attr, states && states.hover, states && states.select, 0, n === 'zoomIn' ? 'topbutton' : 'bottombutton' ) .attr({ width: buttonOptions.width, height: buttonOptions.height, title: chart.options.lang[n], zIndex: 5 }) .add(); button.handler = buttonOptions.onclick; button.align(extend(buttonOptions, { width: button.width, height: 2 * button.height }), null, buttonOptions.alignTo); } } } }, /** * Fit an inner box to an outer. If the inner box overflows left or right, align it to the sides of the * outer. If it overflows both sides, fit it within the outer. This is a pattern that occurs more places * in Highcharts, perhaps it should be elevated to a common utility function. */ fitToBox: function (inner, outer) { each([['x', 'width'], ['y', 'height']], function (dim) { var pos = dim[0], size = dim[1]; if (inner[pos] + inner[size] > outer[pos] + outer[size]) { // right overflow if (inner[size] > outer[size]) { // the general size is greater, fit fully to outer inner[size] = outer[size]; inner[pos] = outer[pos]; } else { // align right inner[pos] = outer[pos] + outer[size] - inner[size]; } } if (inner[size] > outer[size]) { inner[size] = outer[size]; } if (inner[pos] < outer[pos]) { inner[pos] = outer[pos]; } }); return inner; }, /** * Zoom the map in or out by a certain amount. Less than 1 zooms in, greater than 1 zooms out. */ mapZoom: function (howMuch, centerXArg, centerYArg, mouseX, mouseY) { /*if (this.isMapZooming) { this.mapZoomQueue = arguments; return; }*/ var chart = this, xAxis = chart.xAxis[0], xRange = xAxis.max - xAxis.min, centerX = pick(centerXArg, xAxis.min + xRange / 2), newXRange = xRange * howMuch, yAxis = chart.yAxis[0], yRange = yAxis.max - yAxis.min, centerY = pick(centerYArg, yAxis.min + yRange / 2), newYRange = yRange * howMuch, fixToX = mouseX ? ((mouseX - xAxis.pos) / xAxis.len) : 0.5, fixToY = mouseY ? ((mouseY - yAxis.pos) / yAxis.len) : 0.5, newXMin = centerX - newXRange * fixToX, newYMin = centerY - newYRange * fixToY, newExt = chart.fitToBox({ x: newXMin, y: newYMin, width: newXRange, height: newYRange }, { x: xAxis.dataMin, y: yAxis.dataMin, width: xAxis.dataMax - xAxis.dataMin, height: yAxis.dataMax - yAxis.dataMin }); // When mousewheel zooming, fix the point under the mouse if (mouseX) { xAxis.fixTo = [mouseX - xAxis.pos, centerXArg]; } if (mouseY) { yAxis.fixTo = [mouseY - yAxis.pos, centerYArg]; } // Zoom if (howMuch !== undefined) { xAxis.setExtremes(newExt.x, newExt.x + newExt.width, false); yAxis.setExtremes(newExt.y, newExt.y + newExt.height, false); // Reset zoom } else { xAxis.setExtremes(undefined, undefined, false); yAxis.setExtremes(undefined, undefined, false); } // Prevent zooming until this one is finished animating /*chart.holdMapZoom = true; setTimeout(function () { chart.holdMapZoom = false; }, 200);*/ /*delay = animation ? animation.duration || 500 : 0; if (delay) { chart.isMapZooming = true; setTimeout(function () { chart.isMapZooming = false; if (chart.mapZoomQueue) { chart.mapZoom.apply(chart, chart.mapZoomQueue); } chart.mapZoomQueue = null; }, delay); }*/ chart.redraw(); } }); /** * Extend the Chart.render method to add zooming and panning */ wrap(Chart.prototype, 'render', function (proceed) { var chart = this, mapNavigation = chart.options.mapNavigation; // Render the plus and minus buttons. Doing this before the shapes makes getBBox much quicker, at least in Chrome. chart.renderMapNavigation(); proceed.call(chart); // Add the double click event if (pick(mapNavigation.enableDoubleClickZoom, mapNavigation.enabled) || mapNavigation.enableDoubleClickZoomTo) { addEvent(chart.container, 'dblclick', function (e) { chart.pointer.onContainerDblClick(e); }); } // Add the mousewheel event if (pick(mapNavigation.enableMouseWheelZoom, mapNavigation.enabled)) { addEvent(chart.container, document.onmousewheel === undefined ? 'DOMMouseScroll' : 'mousewheel', function (e) { chart.pointer.onContainerMouseWheel(e); return false; }); } }); // Extend the Pointer extend(Pointer.prototype, { /** * The event handler for the doubleclick event */ onContainerDblClick: function (e) { var chart = this.chart; e = this.normalize(e); if (chart.options.mapNavigation.enableDoubleClickZoomTo) { if (chart.pointer.inClass(e.target, 'highcharts-tracker')) { chart.hoverPoint.zoomTo(); } } else if (chart.isInsidePlot(e.chartX - chart.plotLeft, e.chartY - chart.plotTop)) { chart.mapZoom( 0.5, chart.xAxis[0].toValue(e.chartX), chart.yAxis[0].toValue(e.chartY), e.chartX, e.chartY ); } }, /** * The event handler for the mouse scroll event */ onContainerMouseWheel: function (e) { var chart = this.chart, delta; e = this.normalize(e); // Firefox uses e.detail, WebKit and IE uses wheelDelta delta = e.detail || -(e.wheelDelta / 120); if (chart.isInsidePlot(e.chartX - chart.plotLeft, e.chartY - chart.plotTop)) { chart.mapZoom( //delta > 0 ? 2 : 0.5, Math.pow(2, delta), chart.xAxis[0].toValue(e.chartX), chart.yAxis[0].toValue(e.chartY), e.chartX, e.chartY ); } } }); // Implement the pinchType option wrap(Pointer.prototype, 'init', function (proceed, chart, options) { proceed.call(this, chart, options); // Pinch status if (pick(options.mapNavigation.enableTouchZoom, options.mapNavigation.enabled)) { this.pinchX = this.pinchHor = this.pinchY = this.pinchVert = this.hasZoom = true; } }); // Extend the pinchTranslate method to preserve fixed ratio when zooming wrap(Pointer.prototype, 'pinchTranslate', function (proceed, pinchDown, touches, transform, selectionMarker, clip, lastValidTouch) { var xBigger; proceed.call(this, pinchDown, touches, transform, selectionMarker, clip, lastValidTouch); // Keep ratio if (this.chart.options.chart.type === 'map' && this.hasZoom) { xBigger = transform.scaleX > transform.scaleY; this.pinchTranslateDirection( !xBigger, pinchDown, touches, transform, selectionMarker, clip, lastValidTouch, xBigger ? transform.scaleX : transform.scaleY ); } }); // The mapline series type defaultPlotOptions.mapline = merge(defaultPlotOptions.map, { lineWidth: 1, fillColor: 'none' }); seriesTypes.mapline = extendClass(seriesTypes.map, { type: 'mapline', pointAttrToOptions: { // mapping between SVG attributes and the corresponding options stroke: 'color', 'stroke-width': 'lineWidth', fill: 'fillColor', dashstyle: 'dashStyle' }, drawLegendSymbol: seriesTypes.line.prototype.drawLegendSymbol }); // The mappoint series type defaultPlotOptions.mappoint = merge(defaultPlotOptions.scatter, { dataLabels: { enabled: true, formatter: function () { // #2945 return this.point.name; }, crop: false, defer: false, overflow: false, style: { color: '#000000' } } }); seriesTypes.mappoint = extendClass(seriesTypes.scatter, { type: 'mappoint', forceDL: true, pointClass: extendClass(Point, { applyOptions: function (options, x) { var point = Point.prototype.applyOptions.call(this, options, x); if (options.lat !== undefined && options.lon !== undefined) { point = extend(point, this.series.chart.fromLatLonToPoint(point)); } return point; } }) });/* **************************************************************************** * Start Bubble series code * *****************************************************************************/ // 1 - set default options defaultPlotOptions.bubble = merge(defaultPlotOptions.scatter, { dataLabels: { formatter: function () { // #2945 return this.point.z; }, inside: true, verticalAlign: 'middle' }, // displayNegative: true, marker: { // fillOpacity: 0.5, lineColor: null, // inherit from series.color lineWidth: 1 }, minSize: 8, maxSize: '20%', // negativeColor: null, // sizeBy: 'area' states: { hover: { halo: { size: 5 } } }, tooltip: { pointFormat: '({point.x}, {point.y}), Size: {point.z}' }, turboThreshold: 0, zThreshold: 0, zoneAxis: 'z' }); var BubblePoint = extendClass(Point, { haloPath: function () { return Point.prototype.haloPath.call(this, this.shapeArgs.r + this.series.options.states.hover.halo.size); }, ttBelow: false }); // 2 - Create the series object seriesTypes.bubble = extendClass(seriesTypes.scatter, { type: 'bubble', pointClass: BubblePoint, pointArrayMap: ['y', 'z'], parallelArrays: ['x', 'y', 'z'], trackerGroups: ['group', 'dataLabelsGroup'], bubblePadding: true, zoneAxis: 'z', /** * Mapping between SVG attributes and the corresponding options */ pointAttrToOptions: { stroke: 'lineColor', 'stroke-width': 'lineWidth', fill: 'fillColor' }, /** * Apply the fillOpacity to all fill positions */ applyOpacity: function (fill) { var markerOptions = this.options.marker, fillOpacity = pick(markerOptions.fillOpacity, 0.5); // When called from Legend.colorizeItem, the fill isn't predefined fill = fill || markerOptions.fillColor || this.color; if (fillOpacity !== 1) { fill = Color(fill).setOpacity(fillOpacity).get('rgba'); } return fill; }, /** * Extend the convertAttribs method by applying opacity to the fill */ convertAttribs: function () { var obj = Series.prototype.convertAttribs.apply(this, arguments); obj.fill = this.applyOpacity(obj.fill); return obj; }, /** * Get the radius for each point based on the minSize, maxSize and each point's Z value. This * must be done prior to Series.translate because the axis needs to add padding in * accordance with the point sizes. */ getRadii: function (zMin, zMax, minSize, maxSize) { var len, i, pos, zData = this.zData, radii = [], sizeByArea = this.options.sizeBy !== 'width', zRange = zMax - zMin; // Set the shape type and arguments to be picked up in drawPoints for (i = 0, len = zData.length; i < len; i++) { // Issue #4419 - if value is less than zMin, push a radius that's always smaller than the minimum size if (zData[i] < zMin) { radii.push(minSize / 2 - 1); } else { // Relative size, a number between 0 and 1 pos = zRange > 0 ? (zData[i] - zMin) / zRange : 0.5; if (sizeByArea && pos >= 0) { pos = Math.sqrt(pos); } radii.push(math.ceil(minSize + pos * (maxSize - minSize)) / 2); } } this.radii = radii; }, /** * Perform animation on the bubbles */ animate: function (init) { var animation = this.options.animation; if (!init) { // run the animation each(this.points, function (point) { var graphic = point.graphic, shapeArgs = point.shapeArgs; if (graphic && shapeArgs) { // start values graphic.attr('r', 1); // animate graphic.animate({ r: shapeArgs.r }, animation); } }); // delete this function to allow it only once this.animate = null; } }, /** * Extend the base translate method to handle bubble size */ translate: function () { var i, data = this.data, point, radius, radii = this.radii; // Run the parent method seriesTypes.scatter.prototype.translate.call(this); // Set the shape type and arguments to be picked up in drawPoints i = data.length; while (i--) { point = data[i]; radius = radii ? radii[i] : 0; // #1737 if (radius >= this.minPxSize / 2) { // Shape arguments point.shapeType = 'circle'; point.shapeArgs = { x: point.plotX, y: point.plotY, r: radius }; // Alignment box for the data label point.dlBox = { x: point.plotX - radius, y: point.plotY - radius, width: 2 * radius, height: 2 * radius }; } else { // below zThreshold point.shapeArgs = point.plotY = point.dlBox = UNDEFINED; // #1691 } } }, /** * Get the series' symbol in the legend * * @param {Object} legend The legend object * @param {Object} item The series (this) or point */ drawLegendSymbol: function (legend, item) { var radius = pInt(legend.itemStyle.fontSize) / 2; item.legendSymbol = this.chart.renderer.circle( radius, legend.baseline - radius, radius ).attr({ zIndex: 3 }).add(item.legendGroup); item.legendSymbol.isMarker = true; }, drawPoints: seriesTypes.column.prototype.drawPoints, alignDataLabel: seriesTypes.column.prototype.alignDataLabel, buildKDTree: noop, applyZones: noop }); /** * Add logic to pad each axis with the amount of pixels * necessary to avoid the bubbles to overflow. */ Axis.prototype.beforePadding = function () { var axis = this, axisLength = this.len, chart = this.chart, pxMin = 0, pxMax = axisLength, isXAxis = this.isXAxis, dataKey = isXAxis ? 'xData' : 'yData', min = this.min, extremes = {}, smallestSize = math.min(chart.plotWidth, chart.plotHeight), zMin = Number.MAX_VALUE, zMax = -Number.MAX_VALUE, range = this.max - min, transA = axisLength / range, activeSeries = []; // Handle padding on the second pass, or on redraw each(this.series, function (series) { var seriesOptions = series.options, zData; if (series.bubblePadding && (series.visible || !chart.options.chart.ignoreHiddenSeries)) { // Correction for #1673 axis.allowZoomOutside = true; // Cache it activeSeries.push(series); if (isXAxis) { // because X axis is evaluated first // For each series, translate the size extremes to pixel values each(['minSize', 'maxSize'], function (prop) { var length = seriesOptions[prop], isPercent = /%$/.test(length); length = pInt(length); extremes[prop] = isPercent ? smallestSize * length / 100 : length; }); series.minPxSize = extremes.minSize; series.maxPxSize = extremes.maxSize; // Find the min and max Z zData = series.zData; if (zData.length) { // #1735 zMin = pick(seriesOptions.zMin, math.min( zMin, math.max( arrayMin(zData), seriesOptions.displayNegative === false ? seriesOptions.zThreshold : -Number.MAX_VALUE ) )); zMax = pick(seriesOptions.zMax, math.max(zMax, arrayMax(zData))); } } } }); each(activeSeries, function (series) { var data = series[dataKey], i = data.length, radius; if (isXAxis) { series.getRadii(zMin, zMax, series.minPxSize, series.maxPxSize); } if (range > 0) { while (i--) { if (typeof data[i] === 'number') { radius = series.radii[i]; pxMin = Math.min(((data[i] - min) * transA) - radius, pxMin); pxMax = Math.max(((data[i] - min) * transA) + radius, pxMax); } } } }); if (activeSeries.length && range > 0 && !this.isLog) { pxMax -= axisLength; transA *= (axisLength + pxMin - pxMax) / axisLength; each([['min', 'userMin', pxMin], ['max', 'userMax', pxMax]], function (keys) { if (pick(axis.options[keys[0]], axis[keys[1]]) === UNDEFINED) { axis[keys[0]] += keys[2] / transA; } }); } }; /* **************************************************************************** * End Bubble series code * *****************************************************************************/ // The mapbubble series type if (seriesTypes.bubble) { defaultPlotOptions.mapbubble = merge(defaultPlotOptions.bubble, { animationLimit: 500, tooltip: { pointFormat: '{point.name}: {point.z}' } }); seriesTypes.mapbubble = extendClass(seriesTypes.bubble, { pointClass: extendClass(Point, { applyOptions: function (options, x) { var point; if (options && options.lat !== undefined && options.lon !== undefined) { point = Point.prototype.applyOptions.call(this, options, x); point = extend(point, this.series.chart.fromLatLonToPoint(point)); } else { point = MapAreaPoint.prototype.applyOptions.call(this, options, x); } return point; }, ttBelow: false }), xyFromShape: true, type: 'mapbubble', pointArrayMap: ['z'], // If one single value is passed, it is interpreted as z /** * Return the map area identified by the dataJoinBy option */ getMapData: seriesTypes.map.prototype.getMapData, getBox: seriesTypes.map.prototype.getBox, setData: seriesTypes.map.prototype.setData }); } /** * Test for point in polygon. Polygon defined as array of [x,y] points. */ function pointInPolygon(point, polygon) { var i, j, rel1, rel2, c = false, x = point.x, y = point.y; for (i = 0, j = polygon.length - 1; i < polygon.length; j = i++) { rel1 = polygon[i][1] > y; rel2 = polygon[j][1] > y; if (rel1 !== rel2 && (x < (polygon[j][0] - polygon[i][0]) * (y - polygon[i][1]) / (polygon[j][1] - polygon[i][1]) + polygon[i][0])) { c = !c; } } return c; } /** * Get point from latLon using specified transform definition */ Chart.prototype.transformFromLatLon = function (latLon, transform) { if (window.proj4 === undefined) { error(21); return { x: 0, y: null }; } var projected = window.proj4(transform.crs, [latLon.lon, latLon.lat]), cosAngle = transform.cosAngle || (transform.rotation && Math.cos(transform.rotation)), sinAngle = transform.sinAngle || (transform.rotation && Math.sin(transform.rotation)), rotated = transform.rotation ? [projected[0] * cosAngle + projected[1] * sinAngle, -projected[0] * sinAngle + projected[1] * cosAngle] : projected; return { x: ((rotated[0] - (transform.xoffset || 0)) * (transform.scale || 1) + (transform.xpan || 0)) * (transform.jsonres || 1) + (transform.jsonmarginX || 0), y: (((transform.yoffset || 0) - rotated[1]) * (transform.scale || 1) + (transform.ypan || 0)) * (transform.jsonres || 1) - (transform.jsonmarginY || 0) }; }; /** * Get latLon from point using specified transform definition */ Chart.prototype.transformToLatLon = function (point, transform) { if (window.proj4 === undefined) { error(21); return; } var normalized = { x: ((point.x - (transform.jsonmarginX || 0)) / (transform.jsonres || 1) - (transform.xpan || 0)) / (transform.scale || 1) + (transform.xoffset || 0), y: ((-point.y - (transform.jsonmarginY || 0)) / (transform.jsonres || 1) + (transform.ypan || 0)) / (transform.scale || 1) + (transform.yoffset || 0) }, cosAngle = transform.cosAngle || (transform.rotation && Math.cos(transform.rotation)), sinAngle = transform.sinAngle || (transform.rotation && Math.sin(transform.rotation)), // Note: Inverted sinAngle to reverse rotation direction projected = window.proj4(transform.crs, 'WGS84', transform.rotation ? { x: normalized.x * cosAngle + normalized.y * -sinAngle, y: normalized.x * sinAngle + normalized.y * cosAngle } : normalized); return {lat: projected.y, lon: projected.x}; }; Chart.prototype.fromPointToLatLon = function (point) { var transforms = this.mapTransforms, transform; if (!transforms) { error(22); return; } for (transform in transforms) { if (transforms.hasOwnProperty(transform) && transforms[transform].hitZone && pointInPolygon({x: point.x, y: -point.y}, transforms[transform].hitZone.coordinates[0])) { return this.transformToLatLon(point, transforms[transform]); } } return this.transformToLatLon(point, transforms['default']); }; Chart.prototype.fromLatLonToPoint = function (latLon) { var transforms = this.mapTransforms, transform, coords; if (!transforms) { error(22); return { x: 0, y: null }; } for (transform in transforms) { if (transforms.hasOwnProperty(transform) && transforms[transform].hitZone) { coords = this.transformFromLatLon(latLon, transforms[transform]); if (pointInPolygon({x: coords.x, y: -coords.y}, transforms[transform].hitZone.coordinates[0])) { return coords; } } } return this.transformFromLatLon(latLon, transforms['default']); }; /** * Convert a geojson object to map data of a given Highcharts type (map, mappoint or mapline). */ Highcharts.geojson = function (geojson, hType, series) { var mapData = [], path = [], polygonToPath = function (polygon) { var i = 0, len = polygon.length; path.push('M'); for (; i < len; i++) { if (i === 1) { path.push('L'); } path.push(polygon[i][0], -polygon[i][1]); } }; hType = hType || 'map'; each(geojson.features, function (feature) { var geometry = feature.geometry, type = geometry.type, coordinates = geometry.coordinates, properties = feature.properties, point; path = []; if (hType === 'map' || hType === 'mapbubble') { if (type === 'Polygon') { each(coordinates, polygonToPath); path.push('Z'); } else if (type === 'MultiPolygon') { each(coordinates, function (items) { each(items, polygonToPath); }); path.push('Z'); } if (path.length) { point = { path: path }; } } else if (hType === 'mapline') { if (type === 'LineString') { polygonToPath(coordinates); } else if (type === 'MultiLineString') { each(coordinates, polygonToPath); } if (path.length) { point = { path: path }; } } else if (hType === 'mappoint') { if (type === 'Point') { point = { x: coordinates[0], y: -coordinates[1] }; } } if (point) { mapData.push(extend(point, { name: properties.name || properties.NAME, properties: properties })); } }); // Create a credits text that includes map source, to be picked up in Chart.showCredits if (series && geojson.copyrightShort) { series.chart.mapCredits = '<a href="http://www.highcharts.com">Highcharts</a> \u00A9 ' + '<a href="' + geojson.copyrightUrl + '">' + geojson.copyrightShort + '</a>'; series.chart.mapCreditsFull = geojson.copyright; } return mapData; }; /** * Override showCredits to include map source by default */ wrap(Chart.prototype, 'showCredits', function (proceed, credits) { if (defaultOptions.credits.text === this.options.credits.text && this.mapCredits) { // default text and mapCredits is set credits.text = this.mapCredits; credits.href = null; } proceed.call(this, credits); if (this.credits) { this.credits.attr({ title: this.mapCreditsFull }); } }); // Add language extend(defaultOptions.lang, { zoomIn: 'Zoom in', zoomOut: 'Zoom out' }); // Set the default map navigation options defaultOptions.mapNavigation = { buttonOptions: { alignTo: 'plotBox', align: 'left', verticalAlign: 'top', x: 0, width: 18, height: 18, style: { fontSize: '15px', fontWeight: 'bold', textAlign: 'center' }, theme: { 'stroke-width': 1 } }, buttons: { zoomIn: { onclick: function () { this.mapZoom(0.5); }, text: '+', y: 0 }, zoomOut: { onclick: function () { this.mapZoom(2); }, text: '-', y: 28 } } // enabled: false, // enableButtons: null, // inherit from enabled // enableTouchZoom: null, // inherit from enabled // enableDoubleClickZoom: null, // inherit from enabled // enableDoubleClickZoomTo: false // enableMouseWheelZoom: null, // inherit from enabled }; /** * Utility for reading SVG paths directly. */ Highcharts.splitPath = function (path) { var i; // Move letters apart path = path.replace(/([A-Za-z])/g, ' $1 '); // Trim path = path.replace(/^\s*/, "").replace(/\s*$/, ""); // Split on spaces and commas path = path.split(/[ ,]+/); // Parse numbers for (i = 0; i < path.length; i++) { if (!/[a-zA-Z]/.test(path[i])) { path[i] = parseFloat(path[i]); } } return path; }; // A placeholder for map definitions Highcharts.maps = {}; // Create symbols for the zoom buttons function selectiveRoundedRect(x, y, w, h, rTopLeft, rTopRight, rBottomRight, rBottomLeft) { return ['M', x + rTopLeft, y, // top side 'L', x + w - rTopRight, y, // top right corner 'C', x + w - rTopRight / 2, y, x + w, y + rTopRight / 2, x + w, y + rTopRight, // right side 'L', x + w, y + h - rBottomRight, // bottom right corner 'C', x + w, y + h - rBottomRight / 2, x + w - rBottomRight / 2, y + h, x + w - rBottomRight, y + h, // bottom side 'L', x + rBottomLeft, y + h, // bottom left corner 'C', x + rBottomLeft / 2, y + h, x, y + h - rBottomLeft / 2, x, y + h - rBottomLeft, // left side 'L', x, y + rTopLeft, // top left corner 'C', x, y + rTopLeft / 2, x + rTopLeft / 2, y, x + rTopLeft, y, 'Z' ]; } SVGRenderer.prototype.symbols.topbutton = function (x, y, w, h, attr) { return selectiveRoundedRect(x - 1, y - 1, w, h, attr.r, attr.r, 0, 0); }; SVGRenderer.prototype.symbols.bottombutton = function (x, y, w, h, attr) { return selectiveRoundedRect(x - 1, y - 1, w, h, 0, 0, attr.r, attr.r); }; // The symbol callbacks are generated on the SVGRenderer object in all browsers. Even // VML browsers need this in order to generate shapes in export. Now share // them with the VMLRenderer. if (Renderer === VMLRenderer) { each(['topbutton', 'bottombutton'], function (shape) { VMLRenderer.prototype.symbols[shape] = SVGRenderer.prototype.symbols[shape]; }); } /** * A wrapper for Chart with all the default values for a Map */ Highcharts.Map = function (options, callback) { var hiddenAxis = { endOnTick: false, gridLineWidth: 0, lineWidth: 0, minPadding: 0, maxPadding: 0, startOnTick: false, title: null, tickPositions: [] }, seriesOptions; /* For visual testing hiddenAxis.gridLineWidth = 1; hiddenAxis.gridZIndex = 10; hiddenAxis.tickPositions = undefined; // */ // Don't merge the data seriesOptions = options.series; options.series = null; options = merge({ chart: { panning: 'xy', type: 'map' }, xAxis: hiddenAxis, yAxis: merge(hiddenAxis, { reversed: true }) }, options, // user's options { // forced options chart: { inverted: false, alignTicks: false } }); options.series = seriesOptions; return new Chart(options, callback); }; /** * Extend the default options with map options */ defaultOptions.plotOptions.heatmap = merge(defaultOptions.plotOptions.scatter, { animation: false, borderWidth: 0, nullColor: '#F8F8F8', dataLabels: { formatter: function () { // #2945 return this.point.value; }, inside: true, verticalAlign: 'middle', crop: false, overflow: false, padding: 0 // #3837 }, marker: null, pointRange: null, // dynamically set to colsize by default tooltip: { pointFormat: '{point.x}, {point.y}: {point.value}<br/>' }, states: { normal: { animation: true }, hover: { halo: false, // #3406, halo is not required on heatmaps brightness: 0.2 } } }); // The Heatmap series type seriesTypes.heatmap = extendClass(seriesTypes.scatter, merge(colorSeriesMixin, { type: 'heatmap', pointArrayMap: ['y', 'value'], hasPointSpecificOptions: true, pointClass: extendClass(Point, colorPointMixin), supportsDrilldown: true, getExtremesFromAll: true, directTouch: true, /** * Override the init method to add point ranges on both axes. */ init: function () { var options; seriesTypes.scatter.prototype.init.apply(this, arguments); options = this.options; this.pointRange = options.pointRange = pick(options.pointRange, options.colsize || 1); // #3758, prevent resetting in setData this.yAxis.axisPointRange = options.rowsize || 1; // general point range }, translate: function () { var series = this, options = series.options, xAxis = series.xAxis, yAxis = series.yAxis; series.generatePoints(); each(series.points, function (point) { var xPad = (options.colsize || 1) / 2, yPad = (options.rowsize || 1) / 2, x1 = Math.round(xAxis.len - xAxis.translate(point.x - xPad, 0, 1, 0, 1)), x2 = Math.round(xAxis.len - xAxis.translate(point.x + xPad, 0, 1, 0, 1)), y1 = Math.round(yAxis.translate(point.y - yPad, 0, 1, 0, 1)), y2 = Math.round(yAxis.translate(point.y + yPad, 0, 1, 0, 1)); // Set plotX and plotY for use in K-D-Tree and more point.plotX = point.clientX = (x1 + x2) / 2; point.plotY = (y1 + y2) / 2; point.shapeType = 'rect'; point.shapeArgs = { x: Math.min(x1, x2), y: Math.min(y1, y2), width: Math.abs(x2 - x1), height: Math.abs(y2 - y1) }; }); series.translateColors(); // Make sure colors are updated on colorAxis update (#2893) if (this.chart.hasRendered) { each(series.points, function (point) { point.shapeArgs.fill = point.options.color || point.color; // #3311 }); } }, drawPoints: seriesTypes.column.prototype.drawPoints, animate: noop, getBox: noop, drawLegendSymbol: LegendSymbolMixin.drawRectangle, getExtremes: function () { // Get the extremes from the value data Series.prototype.getExtremes.call(this, this.valueData); this.valueMin = this.dataMin; this.valueMax = this.dataMax; // Get the extremes from the y data Series.prototype.getExtremes.call(this); } })); /** * TrackerMixin for points and graphs */ var TrackerMixin = Highcharts.TrackerMixin = { drawTrackerPoint: function () { var series = this, chart = series.chart, pointer = chart.pointer, cursor = series.options.cursor, css = cursor && { cursor: cursor }, onMouseOver = function (e) { var target = e.target, point; while (target && !point) { point = target.point; target = target.parentNode; } if (point !== UNDEFINED && point !== chart.hoverPoint) { // undefined on graph in scatterchart point.onMouseOver(e); } }; // Add reference to the point each(series.points, function (point) { if (point.graphic) { point.graphic.element.point = point; } if (point.dataLabel) { point.dataLabel.element.point = point; } }); // Add the event listeners, we need to do this only once if (!series._hasTracking) { each(series.trackerGroups, function (key) { if (series[key]) { // we don't always have dataLabelsGroup series[key] .addClass(PREFIX + 'tracker') .on('mouseover', onMouseOver) .on('mouseout', function (e) { pointer.onTrackerMouseOut(e); }) .css(css); if (hasTouch) { series[key].on('touchstart', onMouseOver); } } }); series._hasTracking = true; } }, /** * Draw the tracker object that sits above all data labels and markers to * track mouse events on the graph or points. For the line type charts * the tracker uses the same graphPath, but with a greater stroke width * for better control. */ drawTrackerGraph: function () { var series = this, options = series.options, trackByArea = options.trackByArea, trackerPath = [].concat(trackByArea ? series.areaPath : series.graphPath), trackerPathLength = trackerPath.length, chart = series.chart, pointer = chart.pointer, renderer = chart.renderer, snap = chart.options.tooltip.snap, tracker = series.tracker, cursor = options.cursor, css = cursor && { cursor: cursor }, singlePoints = series.singlePoints, singlePoint, i, onMouseOver = function () { if (chart.hoverSeries !== series) { series.onMouseOver(); } }, /* * Empirical lowest possible opacities for TRACKER_FILL for an element to stay invisible but clickable * IE6: 0.002 * IE7: 0.002 * IE8: 0.002 * IE9: 0.00000000001 (unlimited) * IE10: 0.0001 (exporting only) * FF: 0.00000000001 (unlimited) * Chrome: 0.000001 * Safari: 0.000001 * Opera: 0.00000000001 (unlimited) */ TRACKER_FILL = 'rgba(192,192,192,' + (hasSVG ? 0.0001 : 0.002) + ')'; // Extend end points. A better way would be to use round linecaps, // but those are not clickable in VML. if (trackerPathLength && !trackByArea) { i = trackerPathLength + 1; while (i--) { if (trackerPath[i] === M) { // extend left side trackerPath.splice(i + 1, 0, trackerPath[i + 1] - snap, trackerPath[i + 2], L); } if ((i && trackerPath[i] === M) || i === trackerPathLength) { // extend right side trackerPath.splice(i, 0, L, trackerPath[i - 2] + snap, trackerPath[i - 1]); } } } // handle single points for (i = 0; i < singlePoints.length; i++) { singlePoint = singlePoints[i]; trackerPath.push(M, singlePoint.plotX - snap, singlePoint.plotY, L, singlePoint.plotX + snap, singlePoint.plotY); } // draw the tracker if (tracker) { tracker.attr({ d: trackerPath }); } else { // create series.tracker = renderer.path(trackerPath) .attr({ 'stroke-linejoin': 'round', // #1225 visibility: series.visible ? VISIBLE : HIDDEN, stroke: TRACKER_FILL, fill: trackByArea ? TRACKER_FILL : NONE, 'stroke-width' : options.lineWidth + (trackByArea ? 0 : 2 * snap), zIndex: 2 }) .add(series.group); // The tracker is added to the series group, which is clipped, but is covered // by the marker group. So the marker group also needs to capture events. each([series.tracker, series.markerGroup], function (tracker) { tracker.addClass(PREFIX + 'tracker') .on('mouseover', onMouseOver) .on('mouseout', function (e) { pointer.onTrackerMouseOut(e); }) .css(css); if (hasTouch) { tracker.on('touchstart', onMouseOver); } }); } } }; /* End TrackerMixin */ /** * Add tracking event listener to the series group, so the point graphics * themselves act as trackers */ if (seriesTypes.column) { ColumnSeries.prototype.drawTracker = TrackerMixin.drawTrackerPoint; } if (seriesTypes.pie) { seriesTypes.pie.prototype.drawTracker = TrackerMixin.drawTrackerPoint; } if (seriesTypes.scatter) { ScatterSeries.prototype.drawTracker = TrackerMixin.drawTrackerPoint; } /* * Extend Legend for item events */ extend(Legend.prototype, { setItemEvents: function (item, legendItem, useHTML, itemStyle, itemHiddenStyle) { var legend = this; // Set the events on the item group, or in case of useHTML, the item itself (#1249) (useHTML ? legendItem : item.legendGroup).on('mouseover', function () { item.setState(HOVER_STATE); legendItem.css(legend.options.itemHoverStyle); }) .on('mouseout', function () { legendItem.css(item.visible ? itemStyle : itemHiddenStyle); item.setState(); }) .on('click', function (event) { var strLegendItemClick = 'legendItemClick', fnLegendItemClick = function () { item.setVisible(); }; // Pass over the click/touch event. #4. event = { browserEvent: event }; // click the name or symbol if (item.firePointEvent) { // point item.firePointEvent(strLegendItemClick, event, fnLegendItemClick); } else { fireEvent(item, strLegendItemClick, event, fnLegendItemClick); } }); }, createCheckboxForItem: function (item) { var legend = this; item.checkbox = createElement('input', { type: 'checkbox', checked: item.selected, defaultChecked: item.selected // required by IE7 }, legend.options.itemCheckboxStyle, legend.chart.container); addEvent(item.checkbox, 'click', function (event) { var target = event.target; fireEvent(item.series || item, 'checkboxClick', { // #3712 checked: target.checked, item: item }, function () { item.select(); } ); }); } }); /* * Add pointer cursor to legend itemstyle in defaultOptions */ defaultOptions.legend.itemStyle.cursor = 'pointer'; /* * Extend the Chart object with interaction */ extend(Chart.prototype, { /** * Display the zoom button */ showResetZoom: function () { var chart = this, lang = defaultOptions.lang, btnOptions = chart.options.chart.resetZoomButton, theme = btnOptions.theme, states = theme.states, alignTo = btnOptions.relativeTo === 'chart' ? null : 'plotBox'; this.resetZoomButton = chart.renderer.button(lang.resetZoom, null, null, function () { chart.zoomOut(); }, theme, states && states.hover) .attr({ align: btnOptions.position.align, title: lang.resetZoomTitle }) .add() .align(btnOptions.position, false, alignTo); }, /** * Zoom out to 1:1 */ zoomOut: function () { var chart = this; fireEvent(chart, 'selection', { resetSelection: true }, function () { chart.zoom(); }); }, /** * Zoom into a given portion of the chart given by axis coordinates * @param {Object} event */ zoom: function (event) { var chart = this, hasZoomed, pointer = chart.pointer, displayButton = false, resetZoomButton; // If zoom is called with no arguments, reset the axes if (!event || event.resetSelection) { each(chart.axes, function (axis) { hasZoomed = axis.zoom(); }); } else { // else, zoom in on all axes each(event.xAxis.concat(event.yAxis), function (axisData) { var axis = axisData.axis, isXAxis = axis.isXAxis; // don't zoom more than minRange if (pointer[isXAxis ? 'zoomX' : 'zoomY'] || pointer[isXAxis ? 'pinchX' : 'pinchY']) { hasZoomed = axis.zoom(axisData.min, axisData.max); if (axis.displayBtn) { displayButton = true; } } }); } // Show or hide the Reset zoom button resetZoomButton = chart.resetZoomButton; if (displayButton && !resetZoomButton) { chart.showResetZoom(); } else if (!displayButton && isObject(resetZoomButton)) { chart.resetZoomButton = resetZoomButton.destroy(); } // Redraw if (hasZoomed) { chart.redraw( pick(chart.options.chart.animation, event && event.animation, chart.pointCount < 100) // animation ); } }, /** * Pan the chart by dragging the mouse across the pane. This function is called * on mouse move, and the distance to pan is computed from chartX compared to * the first chartX position in the dragging operation. */ pan: function (e, panning) { var chart = this, hoverPoints = chart.hoverPoints, doRedraw; // remove active points for shared tooltip if (hoverPoints) { each(hoverPoints, function (point) { point.setState(); }); } each(panning === 'xy' ? [1, 0] : [1], function (isX) { // xy is used in maps var mousePos = e[isX ? 'chartX' : 'chartY'], axis = chart[isX ? 'xAxis' : 'yAxis'][0], startPos = chart[isX ? 'mouseDownX' : 'mouseDownY'], halfPointRange = (axis.pointRange || 0) / 2, extremes = axis.getExtremes(), newMin = axis.toValue(startPos - mousePos, true) + halfPointRange, newMax = axis.toValue(startPos + chart[isX ? 'plotWidth' : 'plotHeight'] - mousePos, true) - halfPointRange, goingLeft = startPos > mousePos; // #3613 if (axis.series.length && (goingLeft || newMin > mathMin(extremes.dataMin, extremes.min)) && (!goingLeft || newMax < mathMax(extremes.dataMax, extremes.max))) { axis.setExtremes(newMin, newMax, false, false, { trigger: 'pan' }); doRedraw = true; } chart[isX ? 'mouseDownX' : 'mouseDownY'] = mousePos; // set new reference for next run }); if (doRedraw) { chart.redraw(false); } css(chart.container, { cursor: 'move' }); } }); /* * Extend the Point object with interaction */ extend(Point.prototype, { /** * Toggle the selection status of a point * @param {Boolean} selected Whether to select or unselect the point. * @param {Boolean} accumulate Whether to add to the previous selection. By default, * this happens if the control key (Cmd on Mac) was pressed during clicking. */ select: function (selected, accumulate) { var point = this, series = point.series, chart = series.chart; selected = pick(selected, !point.selected); // fire the event with the defalut handler point.firePointEvent(selected ? 'select' : 'unselect', { accumulate: accumulate }, function () { point.selected = point.options.selected = selected; series.options.data[inArray(point, series.data)] = point.options; point.setState(selected && SELECT_STATE); // unselect all other points unless Ctrl or Cmd + click if (!accumulate) { each(chart.getSelectedPoints(), function (loopPoint) { if (loopPoint.selected && loopPoint !== point) { loopPoint.selected = loopPoint.options.selected = false; series.options.data[inArray(loopPoint, series.data)] = loopPoint.options; loopPoint.setState(NORMAL_STATE); loopPoint.firePointEvent('unselect'); } }); } }); }, /** * Runs on mouse over the point * * @param {Object} e The event arguments * @param {Boolean} byProximity Falsy for kd points that are closest to the mouse, or to * actually hovered points. True for other points in shared tooltip. */ onMouseOver: function (e, byProximity) { var point = this, series = point.series, chart = series.chart, tooltip = chart.tooltip, hoverPoint = chart.hoverPoint; if (chart.hoverSeries !== series) { series.onMouseOver(); } // set normal state to previous series if (hoverPoint && hoverPoint !== point) { hoverPoint.onMouseOut(); } if (point.series) { // It may have been destroyed, #4130 // trigger the event point.firePointEvent('mouseOver'); // update the tooltip if (tooltip && (!tooltip.shared || series.noSharedTooltip)) { tooltip.refresh(point, e); } // hover this point.setState(HOVER_STATE); if (!byProximity) { chart.hoverPoint = point; } } }, /** * Runs on mouse out from the point */ onMouseOut: function () { var chart = this.series.chart, hoverPoints = chart.hoverPoints; this.firePointEvent('mouseOut'); if (!hoverPoints || inArray(this, hoverPoints) === -1) { // #887, #2240 this.setState(); chart.hoverPoint = null; } }, /** * Import events from the series' and point's options. Only do it on * demand, to save processing time on hovering. */ importEvents: function () { if (!this.hasImportedEvents) { var point = this, options = merge(point.series.options.point, point.options), events = options.events, eventType; point.events = events; for (eventType in events) { addEvent(point, eventType, events[eventType]); } this.hasImportedEvents = true; } }, /** * Set the point's state * @param {String} state */ setState: function (state, move) { var point = this, plotX = point.plotX, plotY = point.plotY, series = point.series, stateOptions = series.options.states, markerOptions = defaultPlotOptions[series.type].marker && series.options.marker, normalDisabled = markerOptions && !markerOptions.enabled, markerStateOptions = markerOptions && markerOptions.states[state], stateDisabled = markerStateOptions && markerStateOptions.enabled === false, stateMarkerGraphic = series.stateMarkerGraphic, pointMarker = point.marker || {}, chart = series.chart, radius, halo = series.halo, haloOptions, newSymbol, pointAttr; state = state || NORMAL_STATE; // empty string pointAttr = point.pointAttr[state] || series.pointAttr[state]; if ( // already has this state (state === point.state && !move) || // selected points don't respond to hover (point.selected && state !== SELECT_STATE) || // series' state options is disabled (stateOptions[state] && stateOptions[state].enabled === false) || // general point marker's state options is disabled (state && (stateDisabled || (normalDisabled && markerStateOptions.enabled === false))) || // individual point marker's state options is disabled (state && pointMarker.states && pointMarker.states[state] && pointMarker.states[state].enabled === false) // #1610 ) { return; } // apply hover styles to the existing point if (point.graphic) { radius = markerOptions && point.graphic.symbolName && pointAttr.r; point.graphic.attr(merge( pointAttr, radius ? { // new symbol attributes (#507, #612) x: plotX - radius, y: plotY - radius, width: 2 * radius, height: 2 * radius } : {} )); // Zooming in from a range with no markers to a range with markers if (stateMarkerGraphic) { stateMarkerGraphic.hide(); } } else { // if a graphic is not applied to each point in the normal state, create a shared // graphic for the hover state if (state && markerStateOptions) { radius = markerStateOptions.radius; newSymbol = pointMarker.symbol || series.symbol; // If the point has another symbol than the previous one, throw away the // state marker graphic and force a new one (#1459) if (stateMarkerGraphic && stateMarkerGraphic.currentSymbol !== newSymbol) { stateMarkerGraphic = stateMarkerGraphic.destroy(); } // Add a new state marker graphic if (!stateMarkerGraphic) { if (newSymbol) { series.stateMarkerGraphic = stateMarkerGraphic = chart.renderer.symbol( newSymbol, plotX - radius, plotY - radius, 2 * radius, 2 * radius ) .attr(pointAttr) .add(series.markerGroup); stateMarkerGraphic.currentSymbol = newSymbol; } // Move the existing graphic } else { stateMarkerGraphic[move ? 'animate' : 'attr']({ // #1054 x: plotX - radius, y: plotY - radius }); } } if (stateMarkerGraphic) { stateMarkerGraphic[state && chart.isInsidePlot(plotX, plotY, chart.inverted) ? 'show' : 'hide'](); // #2450 stateMarkerGraphic.element.point = point; // #4310 } } // Show me your halo haloOptions = stateOptions[state] && stateOptions[state].halo; if (haloOptions && haloOptions.size) { if (!halo) { series.halo = halo = chart.renderer.path() .add(chart.seriesGroup); } halo.attr(extend({ fill: Color(point.color || series.color).setOpacity(haloOptions.opacity).get() }, haloOptions.attributes))[move ? 'animate' : 'attr']({ d: point.haloPath(haloOptions.size) }); } else if (halo) { halo.attr({ d: [] }); } point.state = state; }, haloPath: function (size) { var series = this.series, chart = series.chart, plotBox = series.getPlotBox(), inverted = chart.inverted; return chart.renderer.symbols.circle( plotBox.translateX + (inverted ? series.yAxis.len - this.plotY : this.plotX) - size, plotBox.translateY + (inverted ? series.xAxis.len - this.plotX : this.plotY) - size, size * 2, size * 2 ); } }); /* * Extend the Series object with interaction */ extend(Series.prototype, { /** * Series mouse over handler */ onMouseOver: function () { var series = this, chart = series.chart, hoverSeries = chart.hoverSeries; // set normal state to previous series if (hoverSeries && hoverSeries !== series) { hoverSeries.onMouseOut(); } // trigger the event, but to save processing time, // only if defined if (series.options.events.mouseOver) { fireEvent(series, 'mouseOver'); } // hover this series.setState(HOVER_STATE); chart.hoverSeries = series; }, /** * Series mouse out handler */ onMouseOut: function () { // trigger the event only if listeners exist var series = this, options = series.options, chart = series.chart, tooltip = chart.tooltip, hoverPoint = chart.hoverPoint; chart.hoverSeries = null; // #182, set to null before the mouseOut event fires // trigger mouse out on the point, which must be in this series if (hoverPoint) { hoverPoint.onMouseOut(); } // fire the mouse out event if (series && options.events.mouseOut) { fireEvent(series, 'mouseOut'); } // hide the tooltip if (tooltip && !options.stickyTracking && (!tooltip.shared || series.noSharedTooltip)) { tooltip.hide(); } // set normal state series.setState(); }, /** * Set the state of the graph */ setState: function (state) { var series = this, options = series.options, graph = series.graph, stateOptions = options.states, lineWidth = options.lineWidth, attribs, i = 0; state = state || NORMAL_STATE; if (series.state !== state) { series.state = state; if (stateOptions[state] && stateOptions[state].enabled === false) { return; } if (state) { lineWidth = stateOptions[state].lineWidth || lineWidth + (stateOptions[state].lineWidthPlus || 0); // #4035 } if (graph && !graph.dashstyle) { // hover is turned off for dashed lines in VML attribs = { 'stroke-width': lineWidth }; // use attr because animate will cause any other animation on the graph to stop graph.attr(attribs); while (series['zoneGraph' + i]) { series['zoneGraph' + i].attr(attribs); i = i + 1; } } } }, /** * Set the visibility of the graph * * @param vis {Boolean} True to show the series, false to hide. If UNDEFINED, * the visibility is toggled. */ setVisible: function (vis, redraw) { var series = this, chart = series.chart, legendItem = series.legendItem, showOrHide, ignoreHiddenSeries = chart.options.chart.ignoreHiddenSeries, oldVisibility = series.visible; // if called without an argument, toggle visibility series.visible = vis = series.userOptions.visible = vis === UNDEFINED ? !oldVisibility : vis; showOrHide = vis ? 'show' : 'hide'; // show or hide elements each(['group', 'dataLabelsGroup', 'markerGroup', 'tracker'], function (key) { if (series[key]) { series[key][showOrHide](); } }); // hide tooltip (#1361) if (chart.hoverSeries === series || (chart.hoverPoint && chart.hoverPoint.series) === series) { series.onMouseOut(); } if (legendItem) { chart.legend.colorizeItem(series, vis); } // rescale or adapt to resized chart series.isDirty = true; // in a stack, all other series are affected if (series.options.stacking) { each(chart.series, function (otherSeries) { if (otherSeries.options.stacking && otherSeries.visible) { otherSeries.isDirty = true; } }); } // show or hide linked series each(series.linkedSeries, function (otherSeries) { otherSeries.setVisible(vis, false); }); if (ignoreHiddenSeries) { chart.isDirtyBox = true; } if (redraw !== false) { chart.redraw(); } fireEvent(series, showOrHide); }, /** * Show the graph */ show: function () { this.setVisible(true); }, /** * Hide the graph */ hide: function () { this.setVisible(false); }, /** * Set the selected state of the graph * * @param selected {Boolean} True to select the series, false to unselect. If * UNDEFINED, the selection state is toggled. */ select: function (selected) { var series = this; // if called without an argument, toggle series.selected = selected = (selected === UNDEFINED) ? !series.selected : selected; if (series.checkbox) { series.checkbox.checked = selected; } fireEvent(series, selected ? 'select' : 'unselect'); }, drawTracker: TrackerMixin.drawTrackerGraph }); // global variables extend(Highcharts, { // Constructors Color: Color, Point: Point, Tick: Tick, Renderer: Renderer, SVGElement: SVGElement, SVGRenderer: SVGRenderer, // Various arrayMin: arrayMin, arrayMax: arrayMax, charts: charts, dateFormat: dateFormat, error: error, format: format, pathAnim: pathAnim, getOptions: getOptions, hasBidiBug: hasBidiBug, isTouchDevice: isTouchDevice, setOptions: setOptions, addEvent: addEvent, removeEvent: removeEvent, createElement: createElement, discardElement: discardElement, css: css, each: each, map: map, merge: merge, splat: splat, extendClass: extendClass, pInt: pInt, svg: hasSVG, canvas: useCanVG, vml: !hasSVG && !useCanVG, product: PRODUCT, version: VERSION }); }());
bootstrap/js/jquery.js
mrgoodrich/WinterWarfare
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src/plugins/admin/products/index.js
rkoberg/rihpl
import React from 'react'; import { IndexRoute, Route } from 'react-router'; import Form from './browser/Form.react'; import Table from './browser/Table.react'; export default ( <Route path="products"> <Route component={Form} path="new" /> <Route component={Form} path="edit/:id" /> <Route component={Table} path=":activePage" /> </Route> );
ajax/libs/angular-google-maps/2.0.21/angular-google-maps.js
simudream/cdnjs
/*! angular-google-maps 2.0.21 2015-06-04 * AngularJS directives for Google Maps * git: https://github.com/angular-ui/angular-google-maps.git */ ; (function( window, angular, undefined ){ 'use strict'; /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/angular-ui/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module('uiGmapgoogle-maps.providers', []); angular.module('uiGmapgoogle-maps.wrapped', []); angular.module('uiGmapgoogle-maps.extensions', ['uiGmapgoogle-maps.wrapped', 'uiGmapgoogle-maps.providers']); angular.module('uiGmapgoogle-maps.directives.api.utils', ['uiGmapgoogle-maps.extensions']); angular.module('uiGmapgoogle-maps.directives.api.managers', []); angular.module('uiGmapgoogle-maps.directives.api.options', ['uiGmapgoogle-maps.directives.api.utils']); angular.module('uiGmapgoogle-maps.directives.api.options.builders', []); angular.module('uiGmapgoogle-maps.directives.api.models.child', ['uiGmapgoogle-maps.directives.api.utils', 'uiGmapgoogle-maps.directives.api.options', 'uiGmapgoogle-maps.directives.api.options.builders']); angular.module('uiGmapgoogle-maps.directives.api.models.parent', ['uiGmapgoogle-maps.directives.api.managers', 'uiGmapgoogle-maps.directives.api.models.child', 'uiGmapgoogle-maps.providers']); angular.module('uiGmapgoogle-maps.directives.api', ['uiGmapgoogle-maps.directives.api.models.parent']); angular.module('uiGmapgoogle-maps', ['uiGmapgoogle-maps.directives.api', 'uiGmapgoogle-maps.providers']); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.providers').factory('uiGmapMapScriptLoader', [ '$q', 'uiGmapuuid', function($q, uuid) { var getScriptUrl, includeScript, isGoogleMapsLoaded, scriptId; scriptId = void 0; getScriptUrl = function(options) { if (options.china) { return 'http://maps.google.cn/maps/api/js?'; } else { if (options.transport === 'auto') { return '//maps.googleapis.com/maps/api/js?'; } else { return options.transport + '://maps.googleapis.com/maps/api/js?'; } } }; includeScript = function(options) { var omitOptions, query, script; omitOptions = ['transport', 'isGoogleMapsForWork', 'china']; if (options.isGoogleMapsForWork) { omitOptions.push('key'); } query = _.map(_.omit(options, omitOptions), function(v, k) { return k + '=' + v; }); if (scriptId) { document.getElementById(scriptId).remove(); } query = query.join('&'); script = document.createElement('script'); script.id = scriptId = "ui_gmap_map_load_" + (uuid.generate()); script.type = 'text/javascript'; script.src = getScriptUrl(options) + query; return document.body.appendChild(script); }; isGoogleMapsLoaded = function() { return angular.isDefined(window.google) && angular.isDefined(window.google.maps); }; return { load: function(options) { var deferred, randomizedFunctionName; deferred = $q.defer(); if (isGoogleMapsLoaded()) { deferred.resolve(window.google.maps); return deferred.promise; } randomizedFunctionName = options.callback = 'onGoogleMapsReady' + Math.round(Math.random() * 1000); window[randomizedFunctionName] = function() { window[randomizedFunctionName] = null; deferred.resolve(window.google.maps); }; if (window.navigator.connection && window.Connection && window.navigator.connection.type === window.Connection.NONE) { document.addEventListener('online', function() { if (!isGoogleMapsLoaded()) { return includeScript(options); } }); } else { includeScript(options); } return deferred.promise; } }; } ]).provider('uiGmapGoogleMapApi', function() { this.options = { transport: 'https', isGoogleMapsForWork: false, china: false, v: '3.17', libraries: '', language: 'en', sensor: 'false' }; this.configure = function(options) { angular.extend(this.options, options); }; this.$get = [ 'uiGmapMapScriptLoader', (function(_this) { return function(loader) { return loader.load(_this.options); }; })(this) ]; return this; }); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.extensions').service('uiGmapExtendGWin', function() { return { init: _.once(function() { if (!(google || (typeof google !== "undefined" && google !== null ? google.maps : void 0) || (google.maps.InfoWindow != null))) { return; } google.maps.InfoWindow.prototype._open = google.maps.InfoWindow.prototype.open; google.maps.InfoWindow.prototype._close = google.maps.InfoWindow.prototype.close; google.maps.InfoWindow.prototype._isOpen = false; google.maps.InfoWindow.prototype.open = function(map, anchor, recurse) { if (recurse != null) { return; } this._isOpen = true; this._open(map, anchor, true); }; google.maps.InfoWindow.prototype.close = function(recurse) { if (recurse != null) { return; } this._isOpen = false; this._close(true); }; google.maps.InfoWindow.prototype.isOpen = function(val) { if (val == null) { val = void 0; } if (val == null) { return this._isOpen; } else { return this._isOpen = val; } }; /* Do the same for InfoBox TODO: Clean this up so the logic is defined once, wait until develop becomes master as this will be easier */ if (window.InfoBox) { window.InfoBox.prototype._open = window.InfoBox.prototype.open; window.InfoBox.prototype._close = window.InfoBox.prototype.close; window.InfoBox.prototype._isOpen = false; window.InfoBox.prototype.open = function(map, anchor) { this._isOpen = true; this._open(map, anchor); }; window.InfoBox.prototype.close = function() { this._isOpen = false; this._close(); }; window.InfoBox.prototype.isOpen = function(val) { if (val == null) { val = void 0; } if (val == null) { return this._isOpen; } else { return this._isOpen = val; } }; } if (window.MarkerLabel_) { return window.MarkerLabel_.prototype.setContent = function() { var content; content = this.marker_.get('labelContent'); if (!content || _.isEqual(this.oldContent, content)) { return; } if (typeof (content != null ? content.nodeType : void 0) === 'undefined') { this.labelDiv_.innerHTML = content; this.eventDiv_.innerHTML = this.labelDiv_.innerHTML; this.oldContent = content; } else { this.labelDiv_.innerHTML = ''; this.labelDiv_.appendChild(content); content = content.cloneNode(true); this.labelDiv_.innerHTML = ''; this.eventDiv_.appendChild(content); this.oldContent = content; } }; } }) }; }); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.extensions').service('uiGmapLodash', function() { /* Author Nick McCready Intersection of Objects if the arrays have something in common each intersecting object will be returned in an new array. */ this.intersectionObjects = function(array1, array2, comparison) { var res; if (comparison == null) { comparison = void 0; } res = _.map(array1, (function(_this) { return function(obj1) { return _.find(array2, function(obj2) { if (comparison != null) { return comparison(obj1, obj2); } else { return _.isEqual(obj1, obj2); } }); }; })(this)); return _.filter(res, function(o) { return o != null; }); }; this.containsObject = _.includeObject = function(obj, target, comparison) { if (comparison == null) { comparison = void 0; } if (obj === null) { return false; } return _.any(obj, (function(_this) { return function(value) { if (comparison != null) { return comparison(value, target); } else { return _.isEqual(value, target); } }; })(this)); }; this.differenceObjects = function(array1, array2, comparison) { if (comparison == null) { comparison = void 0; } return _.filter(array1, (function(_this) { return function(value) { return !_this.containsObject(array2, value, comparison); }; })(this)); }; this.withoutObjects = this.differenceObjects; this.indexOfObject = function(array, item, comparison, isSorted) { var i, length; if (array == null) { return -1; } i = 0; length = array.length; if (isSorted) { if (typeof isSorted === "number") { i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted); } else { i = _.sortedIndex(array, item); return (array[i] === item ? i : -1); } } while (i < length) { if (comparison != null) { if (comparison(array[i], item)) { return i; } } else { if (_.isEqual(array[i], item)) { return i; } } i++; } return -1; }; this.isNullOrUndefined = function(thing) { return _.isNull(thing || _.isUndefined(thing)); }; return this; }); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.extensions').factory('uiGmapString', function() { return function(str) { this.contains = function(value, fromIndex) { return str.indexOf(value, fromIndex) !== -1; }; return this; }; }); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmap_sync', [ function() { return { fakePromise: function() { var _cb; _cb = void 0; return { then: function(cb) { return _cb = cb; }, resolve: function() { return _cb.apply(void 0, arguments); } }; } }; } ]).service('uiGmap_async', [ '$timeout', 'uiGmapPromise', 'uiGmapLogger', '$q', 'uiGmapDataStructures', 'uiGmapGmapUtil', function($timeout, uiGmapPromise, $log, $q, uiGmapDataStructures, uiGmapGmapUtil) { var ExposedPromise, PromiseQueueManager, SniffedPromise, _getArrayAndKeys, _getIterateeValue, defaultChunkSize, doChunk, doSkippPromise, each, errorObject, isInProgress, kickPromise, logTryCatch, managePromiseQueue, map, maybeCancelPromises, promiseStatus, promiseTypes, tryCatch; promiseTypes = uiGmapPromise.promiseTypes; isInProgress = uiGmapPromise.isInProgress; promiseStatus = uiGmapPromise.promiseStatus; ExposedPromise = uiGmapPromise.ExposedPromise; SniffedPromise = uiGmapPromise.SniffedPromise; kickPromise = function(sniffedPromise, cancelCb) { var promise; promise = sniffedPromise.promise(); promise.promiseType = sniffedPromise.promiseType; if (promise.$$state) { $log.debug("promiseType: " + promise.promiseType + ", state: " + (promiseStatus(promise.$$state.status))); } promise.cancelCb = cancelCb; return promise; }; doSkippPromise = function(sniffedPromise, lastPromise) { if (sniffedPromise.promiseType === promiseTypes.create && lastPromise.promiseType !== promiseTypes["delete"] && lastPromise.promiseType !== promiseTypes.init) { $log.debug("lastPromise.promiseType " + lastPromise.promiseType + ", newPromiseType: " + sniffedPromise.promiseType + ", SKIPPED MUST COME AFTER DELETE ONLY"); return true; } return false; }; maybeCancelPromises = function(queue, sniffedPromise, lastPromise) { var first; if (sniffedPromise.promiseType === promiseTypes["delete"] && lastPromise.promiseType !== promiseTypes["delete"]) { if ((lastPromise.cancelCb != null) && _.isFunction(lastPromise.cancelCb) && isInProgress(lastPromise)) { $log.debug("promiseType: " + sniffedPromise.promiseType + ", CANCELING LAST PROMISE type: " + lastPromise.promiseType); lastPromise.cancelCb('cancel safe'); first = queue.peek(); if ((first != null) && isInProgress(first)) { if (first.hasOwnProperty("cancelCb") && _.isFunction(first.cancelCb)) { $log.debug("promiseType: " + first.promiseType + ", CANCELING FIRST PROMISE type: " + first.promiseType); return first.cancelCb('cancel safe'); } else { return $log.warn('first promise was not cancelable'); } } } } }; /* From a High Level: This is a SniffedPromiseQueueManager (looking to rename) where the queue is existingPiecesObj.existingPieces. This is a function and should not be considered a class. So it is run to manage the state (cancel, skip, link) as needed. Purpose: The whole point is to check if there is existing async work going on. If so we wait on it. arguments: - existingPiecesObj = Queue<Promises> - sniffedPromise = object wrapper holding a function to a pending (function) promise (promise: fnPromise) with its intended type. - cancelCb = callback which accepts a string, this string is intended to be returned at the end of _async.each iterator Where the cancelCb passed msg is 'cancel safe' _async.each will drop out and fall through. Thus canceling the promise gracefully without messing up state. Synopsis: - Promises have been broken down to 4 states create, update,delete (3 main) and init. (Helps boil down problems in ordering) where (init) is special to indicate that it is one of the first or to allow a create promise to work beyond being after a delete - Every Promise that comes is is enqueue and linked to the last promise in the queue. - A promise can be skipped or canceled to save cycles. Saved Cycles: - Skipped - This will only happen if async work comes in out of order. Where a pending create promise (un-executed) comes in after a delete promise. - Canceled - Where an incoming promise (un-executed promise) is of type delete and the any lastPromise is not a delete type. NOTE: - You should not muck with existingPieces as its state is dependent on this functional loop. - PromiseQueueManager should not be thought of as a class that has a life expectancy (it has none). It's sole purpose is to link, skip, and kill promises. It also manages the promise queue existingPieces. */ PromiseQueueManager = function(existingPiecesObj, sniffedPromise, cancelCb) { var lastPromise, newPromise; if (!existingPiecesObj.existingPieces) { existingPiecesObj.existingPieces = new uiGmapDataStructures.Queue(); return existingPiecesObj.existingPieces.enqueue(kickPromise(sniffedPromise, cancelCb)); } else { lastPromise = _.last(existingPiecesObj.existingPieces._content); if (doSkippPromise(sniffedPromise, lastPromise)) { return; } maybeCancelPromises(existingPiecesObj.existingPieces, sniffedPromise, lastPromise); newPromise = ExposedPromise(lastPromise["finally"](function() { return kickPromise(sniffedPromise, cancelCb); })); newPromise.cancelCb = cancelCb; newPromise.promiseType = sniffedPromise.promiseType; existingPiecesObj.existingPieces.enqueue(newPromise); return lastPromise["finally"](function() { return existingPiecesObj.existingPieces.dequeue(); }); } }; managePromiseQueue = function(objectToLock, promiseType, msg, cancelCb, fnPromise) { var cancelLogger; if (msg == null) { msg = ''; } cancelLogger = function(msg) { $log.debug(msg + ": " + msg); if ((cancelCb != null) && _.isFunction(cancelCb)) { return cancelCb(msg); } }; return PromiseQueueManager(objectToLock, SniffedPromise(fnPromise, promiseType), cancelLogger); }; defaultChunkSize = 80; errorObject = { value: null }; tryCatch = function(fn, ctx, args) { var e; try { return fn.apply(ctx, args); } catch (_error) { e = _error; errorObject.value = e; return errorObject; } }; logTryCatch = function(fn, ctx, deferred, args) { var msg, result; result = tryCatch(fn, ctx, args); if (result === errorObject) { msg = "error within chunking iterator: " + errorObject.value; $log.error(msg); deferred.reject(msg); } if (result === 'cancel safe') { return false; } return true; }; _getIterateeValue = function(collection, array, index) { var _isArray, valOrKey; _isArray = collection === array; valOrKey = array[index]; if (_isArray) { return valOrKey; } return collection[valOrKey]; }; _getArrayAndKeys = function(collection, keys, bailOutCb, cb) { var array; if (angular.isArray(collection)) { array = collection; } else { array = keys ? keys : Object.keys(_.omit(collection, ['length', 'forEach', 'map'])); keys = array; } if (cb == null) { cb = bailOutCb; } if (angular.isArray(array) && (array === void 0 || (array != null ? array.length : void 0) <= 0)) { if (cb !== bailOutCb) { return bailOutCb(); } } return cb(array, keys); }; /* Author: Nicholas McCready & jfriend00 _async handles things asynchronous-like :), to allow the UI to be free'd to do other things Code taken from http://stackoverflow.com/questions/10344498/best-way-to-iterate-over-an-array-without-blocking-the-ui The design of any functionality of _async is to be like lodash/underscore and replicate it but call things asynchronously underneath. Each should be sufficient for most things to be derived from. Optional Asynchronous Chunking via promises. */ doChunk = function(collection, chunkSizeOrDontChunk, pauseMilli, chunkCb, pauseCb, overallD, index, _keys) { return _getArrayAndKeys(collection, _keys, function(array, keys) { var cnt, i, keepGoing, val; if (chunkSizeOrDontChunk && chunkSizeOrDontChunk < array.length) { cnt = chunkSizeOrDontChunk; } else { cnt = array.length; } i = index; keepGoing = true; while (keepGoing && cnt-- && i < (array ? array.length : i + 1)) { val = _getIterateeValue(collection, array, i); keepGoing = angular.isFunction(val) ? true : logTryCatch(chunkCb, void 0, overallD, [val, i]); ++i; } if (array) { if (keepGoing && i < array.length) { index = i; if (chunkSizeOrDontChunk) { if ((pauseCb != null) && _.isFunction(pauseCb)) { logTryCatch(pauseCb, void 0, overallD, []); } return $timeout(function() { return doChunk(collection, chunkSizeOrDontChunk, pauseMilli, chunkCb, pauseCb, overallD, index, keys); }, pauseMilli, false); } } else { return overallD.resolve(); } } }); }; each = function(collection, chunk, chunkSizeOrDontChunk, pauseCb, index, pauseMilli, _keys) { var error, overallD, ret; if (chunkSizeOrDontChunk == null) { chunkSizeOrDontChunk = defaultChunkSize; } if (index == null) { index = 0; } if (pauseMilli == null) { pauseMilli = 1; } ret = void 0; overallD = uiGmapPromise.defer(); ret = overallD.promise; if (!pauseMilli) { error = 'pause (delay) must be set from _async!'; $log.error(error); overallD.reject(error); return ret; } return _getArrayAndKeys(collection, _keys, function() { overallD.resolve(); return ret; }, function(array, keys) { doChunk(collection, chunkSizeOrDontChunk, pauseMilli, chunk, pauseCb, overallD, index, keys); return ret; }); }; map = function(collection, iterator, chunkSizeOrDontChunk, pauseCb, index, pauseMilli, _keys) { var results; results = []; return _getArrayAndKeys(collection, _keys, function() { return uiGmapPromise.resolve(results); }, function(array, keys) { return each(collection, function(o) { return results.push(iterator(o)); }, chunkSizeOrDontChunk, pauseCb, index, pauseMilli, keys).then(function() { return results; }); }); }; return { each: each, map: map, managePromiseQueue: managePromiseQueue, promiseLock: managePromiseQueue, defaultChunkSize: defaultChunkSize, chunkSizeFrom: function(fromSize, ret) { if (ret == null) { ret = void 0; } if (_.isNumber(fromSize)) { ret = fromSize; } if (uiGmapGmapUtil.isFalse(fromSize) || fromSize === false) { ret = false; } return ret; } }; } ]); }).call(this); ;(function() { var indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; angular.module('uiGmapgoogle-maps.directives.api.utils').factory('uiGmapBaseObject', function() { var BaseObject, baseObjectKeywords; baseObjectKeywords = ['extended', 'included']; BaseObject = (function() { function BaseObject() {} BaseObject.extend = function(obj) { var key, ref, value; for (key in obj) { value = obj[key]; if (indexOf.call(baseObjectKeywords, key) < 0) { this[key] = value; } } if ((ref = obj.extended) != null) { ref.apply(this); } return this; }; BaseObject.include = function(obj) { var key, ref, value; for (key in obj) { value = obj[key]; if (indexOf.call(baseObjectKeywords, key) < 0) { this.prototype[key] = value; } } if ((ref = obj.included) != null) { ref.apply(this); } return this; }; return BaseObject; })(); return BaseObject; }); }).call(this); ; /* Useful function callbacks that should be defined at later time. Mainly to be used for specs to verify creation / linking. This is to lead a common design in notifying child stuff. */ (function() { angular.module('uiGmapgoogle-maps.directives.api.utils').factory('uiGmapChildEvents', function() { return { onChildCreation: function(child) {} }; }); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmapCtrlHandle', [ '$q', function($q) { var CtrlHandle; return CtrlHandle = { handle: function($scope, $element) { $scope.$on('$destroy', function() { return CtrlHandle.handle($scope); }); $scope.deferred = $q.defer(); return { getScope: function() { return $scope; } }; }, mapPromise: function(scope, ctrl) { var mapScope; mapScope = ctrl.getScope(); mapScope.deferred.promise.then(function(map) { return scope.map = map; }); return mapScope.deferred.promise; } }; } ]); }).call(this); ;(function() { angular.module("uiGmapgoogle-maps.directives.api.utils").service("uiGmapEventsHelper", [ "uiGmapLogger", function($log) { var _getEventsObj, _hasEvents; _hasEvents = function(obj) { return angular.isDefined(obj.events) && (obj.events != null) && angular.isObject(obj.events); }; _getEventsObj = function(scope, model) { if (_hasEvents(scope)) { return scope; } if (_hasEvents(model)) { return model; } }; return { setEvents: function(gObject, scope, model, ignores) { var eventObj; eventObj = _getEventsObj(scope, model); if (eventObj != null) { return _.compact(_.map(eventObj.events, function(eventHandler, eventName) { var doIgnore; if (ignores) { doIgnore = _(ignores).contains(eventName); } if (eventObj.events.hasOwnProperty(eventName) && angular.isFunction(eventObj.events[eventName]) && !doIgnore) { return google.maps.event.addListener(gObject, eventName, function() { if (!scope.$evalAsync) { scope.$evalAsync = function() {}; } return scope.$evalAsync(eventHandler.apply(scope, [gObject, eventName, model, arguments])); }); } })); } }, removeEvents: function(listeners) { if (!listeners) { return; } return listeners.forEach(function(l) { if (l) { return google.maps.event.removeListener(l); } }); } }; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmapFitHelper', [ 'uiGmapLogger', 'uiGmap_async', function($log, _async) { return { fit: function(gMarkers, gMap) { var bounds, everSet; if (gMap && gMarkers && gMarkers.length > 0) { bounds = new google.maps.LatLngBounds(); everSet = false; gMarkers.forEach((function(_this) { return function(gMarker) { if (gMarker) { if (!everSet) { everSet = true; } return bounds.extend(gMarker.getPosition()); } }; })(this)); if (everSet) { return gMap.fitBounds(bounds); } } } }; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmapGmapUtil', [ 'uiGmapLogger', '$compile', function(Logger, $compile) { var _isFalse, _isTruthy, getCoords, getLatitude, getLongitude, validateCoords; _isTruthy = function(value, bool, optionsArray) { return value === bool || optionsArray.indexOf(value) !== -1; }; _isFalse = function(value) { return _isTruthy(value, false, ['false', 'FALSE', 0, 'n', 'N', 'no', 'NO']); }; getLatitude = function(value) { if (Array.isArray(value) && value.length === 2) { return value[1]; } else if (angular.isDefined(value.type) && value.type === 'Point') { return value.coordinates[1]; } else { return value.latitude; } }; getLongitude = function(value) { if (Array.isArray(value) && value.length === 2) { return value[0]; } else if (angular.isDefined(value.type) && value.type === 'Point') { return value.coordinates[0]; } else { return value.longitude; } }; getCoords = function(value) { if (!value) { return; } if (Array.isArray(value) && value.length === 2) { return new google.maps.LatLng(value[1], value[0]); } else if (angular.isDefined(value.type) && value.type === 'Point') { return new google.maps.LatLng(value.coordinates[1], value.coordinates[0]); } else { return new google.maps.LatLng(value.latitude, value.longitude); } }; validateCoords = function(coords) { if (angular.isUndefined(coords)) { return false; } if (_.isArray(coords)) { if (coords.length === 2) { return true; } } else if ((coords != null) && (coords != null ? coords.type : void 0)) { if (coords.type === 'Point' && _.isArray(coords.coordinates) && coords.coordinates.length === 2) { return true; } } if (coords && angular.isDefined((coords != null ? coords.latitude : void 0) && angular.isDefined(coords != null ? coords.longitude : void 0))) { return true; } return false; }; return { setCoordsFromEvent: function(prevValue, newLatLon) { if (!prevValue) { return; } if (Array.isArray(prevValue) && prevValue.length === 2) { prevValue[1] = newLatLon.lat(); prevValue[0] = newLatLon.lng(); } else if (angular.isDefined(prevValue.type) && prevValue.type === 'Point') { prevValue.coordinates[1] = newLatLon.lat(); prevValue.coordinates[0] = newLatLon.lng(); } else { prevValue.latitude = newLatLon.lat(); prevValue.longitude = newLatLon.lng(); } return prevValue; }, getLabelPositionPoint: function(anchor) { var xPos, yPos; if (anchor === void 0) { return void 0; } anchor = /^([-\d\.]+)\s([-\d\.]+)$/.exec(anchor); xPos = parseFloat(anchor[1]); yPos = parseFloat(anchor[2]); if ((xPos != null) && (yPos != null)) { return new google.maps.Point(xPos, yPos); } }, createWindowOptions: function(gMarker, scope, content, defaults) { var options; if ((content != null) && (defaults != null) && ($compile != null)) { options = angular.extend({}, defaults, { content: this.buildContent(scope, defaults, content), position: defaults.position != null ? defaults.position : angular.isObject(gMarker) ? gMarker.getPosition() : getCoords(scope.coords) }); if ((gMarker != null) && ((options != null ? options.pixelOffset : void 0) == null)) { if (options.boxClass == null) { } else { options.pixelOffset = { height: 0, width: -2 }; } } return options; } else { if (!defaults) { Logger.error('infoWindow defaults not defined'); if (!content) { return Logger.error('infoWindow content not defined'); } } else { return defaults; } } }, buildContent: function(scope, defaults, content) { var parsed, ret; if (defaults.content != null) { ret = defaults.content; } else { if ($compile != null) { content = content.replace(/^\s+|\s+$/g, ''); parsed = content === '' ? '' : $compile(content)(scope); if (parsed.length > 0) { ret = parsed[0]; } } else { ret = content; } } return ret; }, defaultDelay: 50, isTrue: function(value) { return _isTruthy(value, true, ['true', 'TRUE', 1, 'y', 'Y', 'yes', 'YES']); }, isFalse: _isFalse, isFalsy: function(value) { return _isTruthy(value, false, [void 0, null]) || _isFalse(value); }, getCoords: getCoords, validateCoords: validateCoords, equalCoords: function(coord1, coord2) { return getLatitude(coord1) === getLatitude(coord2) && getLongitude(coord1) === getLongitude(coord2); }, validatePath: function(path) { var array, i, polygon, trackMaxVertices; i = 0; if (angular.isUndefined(path.type)) { if (!Array.isArray(path) || path.length < 2) { return false; } while (i < path.length) { if (!((angular.isDefined(path[i].latitude) && angular.isDefined(path[i].longitude)) || (typeof path[i].lat === 'function' && typeof path[i].lng === 'function'))) { return false; } i++; } return true; } else { if (angular.isUndefined(path.coordinates)) { return false; } if (path.type === 'Polygon') { if (path.coordinates[0].length < 4) { return false; } array = path.coordinates[0]; } else if (path.type === 'MultiPolygon') { trackMaxVertices = { max: 0, index: 0 }; _.forEach(path.coordinates, function(polygon, index) { if (polygon[0].length > this.max) { this.max = polygon[0].length; return this.index = index; } }, trackMaxVertices); polygon = path.coordinates[trackMaxVertices.index]; array = polygon[0]; if (array.length < 4) { return false; } } else if (path.type === 'LineString') { if (path.coordinates.length < 2) { return false; } array = path.coordinates; } else { return false; } while (i < array.length) { if (array[i].length !== 2) { return false; } i++; } return true; } }, convertPathPoints: function(path) { var array, i, latlng, result, trackMaxVertices; i = 0; result = new google.maps.MVCArray(); if (angular.isUndefined(path.type)) { while (i < path.length) { latlng; if (angular.isDefined(path[i].latitude) && angular.isDefined(path[i].longitude)) { latlng = new google.maps.LatLng(path[i].latitude, path[i].longitude); } else if (typeof path[i].lat === 'function' && typeof path[i].lng === 'function') { latlng = path[i]; } result.push(latlng); i++; } } else { array; if (path.type === 'Polygon') { array = path.coordinates[0]; } else if (path.type === 'MultiPolygon') { trackMaxVertices = { max: 0, index: 0 }; _.forEach(path.coordinates, function(polygon, index) { if (polygon[0].length > this.max) { this.max = polygon[0].length; return this.index = index; } }, trackMaxVertices); array = path.coordinates[trackMaxVertices.index][0]; } else if (path.type === 'LineString') { array = path.coordinates; } while (i < array.length) { result.push(new google.maps.LatLng(array[i][1], array[i][0])); i++; } } return result; }, extendMapBounds: function(map, points) { var bounds, i; bounds = new google.maps.LatLngBounds(); i = 0; while (i < points.length) { bounds.extend(points.getAt(i)); i++; } return map.fitBounds(bounds); }, getPath: function(object, key) { var obj; if ((key == null) || !_.isString(key)) { return key; } obj = object; _.each(key.split('.'), function(value) { if (obj) { return obj = obj[value]; } }); return obj; }, validateBoundPoints: function(bounds) { if (angular.isUndefined(bounds.sw.latitude) || angular.isUndefined(bounds.sw.longitude) || angular.isUndefined(bounds.ne.latitude) || angular.isUndefined(bounds.ne.longitude)) { return false; } return true; }, convertBoundPoints: function(bounds) { var result; result = new google.maps.LatLngBounds(new google.maps.LatLng(bounds.sw.latitude, bounds.sw.longitude), new google.maps.LatLng(bounds.ne.latitude, bounds.ne.longitude)); return result; }, fitMapBounds: function(map, bounds) { return map.fitBounds(bounds); } }; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmapIsReady', [ '$q', '$timeout', function($q, $timeout) { var _checkIfReady, _ctr, _currentCheckNum, _maxCtrChecks, _promises, _proms; _ctr = 0; _proms = []; _currentCheckNum = 1; _maxCtrChecks = 50; _promises = function() { return $q.all(_proms); }; _checkIfReady = function(deferred, expectedInstances) { return $timeout(function() { if (_currentCheckNum >= _maxCtrChecks) { deferred.reject('Your maps are not found we have checked the maximum amount of times. :)'); } _currentCheckNum += 1; if (_ctr !== expectedInstances) { return _checkIfReady(deferred, expectedInstances); } else { return deferred.resolve(_promises()); } }, 100); }; return { spawn: function() { var d; d = $q.defer(); _proms.push(d.promise); _ctr += 1; return { instance: _ctr, deferred: d }; }, promises: _promises, instances: function() { return _ctr; }, promise: function(expectedInstances) { var d; if (expectedInstances == null) { expectedInstances = 1; } d = $q.defer(); _checkIfReady(d, expectedInstances); return d.promise; }, reset: function() { _ctr = 0; _proms.length = 0; }, decrement: function() { if (_ctr > 0) { _ctr -= 1; } if (_proms.length) { _proms.length -= 1; } } }; } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api.utils").factory("uiGmapLinked", [ "uiGmapBaseObject", function(BaseObject) { var Linked; Linked = (function(superClass) { extend(Linked, superClass); function Linked(scope, element, attrs, ctrls) { this.scope = scope; this.element = element; this.attrs = attrs; this.ctrls = ctrls; } return Linked; })(BaseObject); return Linked; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmapLogger', [ '$log', function($log) { var LEVELS, Logger, log, maybeExecLevel; LEVELS = { log: 1, info: 2, debug: 3, warn: 4, error: 5, none: 6 }; maybeExecLevel = function(level, current, fn) { if (level >= current) { return fn(); } }; log = function(logLevelFnName, msg) { if ($log != null) { return $log[logLevelFnName](msg); } else { return console[logLevelFnName](msg); } }; Logger = (function() { function Logger() { var logFns; this.doLog = true; logFns = {}; ['log', 'info', 'debug', 'warn', 'error'].forEach((function(_this) { return function(level) { return logFns[level] = function(msg) { if (_this.doLog) { return maybeExecLevel(LEVELS[level], _this.currentLevel, function() { return log(level, msg); }); } }; }; })(this)); this.LEVELS = LEVELS; this.currentLevel = LEVELS.error; this.log = logFns['log']; this.info = logFns['info']; this.debug = logFns['debug']; this.warn = logFns['warn']; this.error = logFns['error']; } Logger.prototype.spawn = function() { return new Logger(); }; Logger.prototype.setLog = function(someLogger) { return $log = someLogger; }; return Logger; })(); return new Logger(); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.utils').factory('uiGmapModelKey', [ 'uiGmapBaseObject', 'uiGmapGmapUtil', 'uiGmapPromise', '$q', '$timeout', function(BaseObject, GmapUtil, uiGmapPromise, $q, $timeout) { var ModelKey; return ModelKey = (function(superClass) { extend(ModelKey, superClass); function ModelKey(scope1) { this.scope = scope1; this.modelsLength = bind(this.modelsLength, this); this.updateChild = bind(this.updateChild, this); this.destroy = bind(this.destroy, this); this.onDestroy = bind(this.onDestroy, this); this.setChildScope = bind(this.setChildScope, this); this.getChanges = bind(this.getChanges, this); this.getProp = bind(this.getProp, this); this.setIdKey = bind(this.setIdKey, this); this.modelKeyComparison = bind(this.modelKeyComparison, this); ModelKey.__super__.constructor.call(this); this["interface"] = {}; this["interface"].scopeKeys = []; this.defaultIdKey = 'id'; this.idKey = void 0; } ModelKey.prototype.evalModelHandle = function(model, modelKey) { if ((model == null) || (modelKey == null)) { return; } if (modelKey === 'self') { return model; } else { if (_.isFunction(modelKey)) { modelKey = modelKey(); } return GmapUtil.getPath(model, modelKey); } }; ModelKey.prototype.modelKeyComparison = function(model1, model2) { var hasCoords, isEqual, scope; hasCoords = _.contains(this["interface"].scopeKeys, 'coords'); if (hasCoords && (this.scope.coords != null) || !hasCoords) { scope = this.scope; } if (scope == null) { throw 'No scope set!'; } if (hasCoords) { isEqual = GmapUtil.equalCoords(this.evalModelHandle(model1, scope.coords), this.evalModelHandle(model2, scope.coords)); if (!isEqual) { return isEqual; } } isEqual = _.every(_.without(this["interface"].scopeKeys, 'coords'), (function(_this) { return function(k) { return _this.evalModelHandle(model1, scope[k]) === _this.evalModelHandle(model2, scope[k]); }; })(this)); return isEqual; }; ModelKey.prototype.setIdKey = function(scope) { return this.idKey = scope.idKey != null ? scope.idKey : this.defaultIdKey; }; ModelKey.prototype.setVal = function(model, key, newValue) { var thingToSet; thingToSet = this.modelOrKey(model, key); thingToSet = newValue; return model; }; ModelKey.prototype.modelOrKey = function(model, key) { if (key == null) { return; } if (key !== 'self') { return GmapUtil.getPath(model, key); } return model; }; ModelKey.prototype.getProp = function(propName, model) { return this.modelOrKey(model, propName); }; /* For the cases were watching a large object we only want to know the list of props that actually changed. Also we want to limit the amount of props we analyze to whitelisted props that are actually tracked by scope. (should make things faster with whitelisted) */ ModelKey.prototype.getChanges = function(now, prev, whitelistedProps) { var c, changes, prop; if (whitelistedProps) { prev = _.pick(prev, whitelistedProps); now = _.pick(now, whitelistedProps); } changes = {}; prop = {}; c = {}; for (prop in now) { if (!prev || prev[prop] !== now[prop]) { if (_.isArray(now[prop])) { changes[prop] = now[prop]; } else if (_.isObject(now[prop])) { c = this.getChanges(now[prop], (prev ? prev[prop] : null)); if (!_.isEmpty(c)) { changes[prop] = c; } } else { changes[prop] = now[prop]; } } } return changes; }; ModelKey.prototype.scopeOrModelVal = function(key, scope, model, doWrap) { var maybeWrap, modelKey, modelProp, scopeProp; if (doWrap == null) { doWrap = false; } maybeWrap = function(isScope, ret, doWrap) { if (doWrap == null) { doWrap = false; } if (doWrap) { return { isScope: isScope, value: ret }; } return ret; }; scopeProp = scope[key]; if (_.isFunction(scopeProp)) { return maybeWrap(true, scopeProp(model), doWrap); } if (_.isObject(scopeProp)) { return maybeWrap(true, scopeProp, doWrap); } if (!_.isString(scopeProp)) { return maybeWrap(true, scopeProp, doWrap); } modelKey = scopeProp; if (!modelKey) { modelProp = model[key]; } else { modelProp = modelKey === 'self' ? model : model[modelKey]; } if (_.isFunction(modelProp)) { return maybeWrap(false, modelProp(), doWrap); } return maybeWrap(false, modelProp, doWrap); }; ModelKey.prototype.setChildScope = function(keys, childScope, model) { _.each(keys, (function(_this) { return function(name) { var isScopeObj, newValue; isScopeObj = _this.scopeOrModelVal(name, childScope, model, true); if ((isScopeObj != null ? isScopeObj.value : void 0) != null) { newValue = isScopeObj.value; if (newValue !== childScope[name]) { return childScope[name] = newValue; } } }; })(this)); return childScope.model = model; }; ModelKey.prototype.onDestroy = function(scope) {}; ModelKey.prototype.destroy = function(manualOverride) { var ref; if (manualOverride == null) { manualOverride = false; } if ((this.scope != null) && !((ref = this.scope) != null ? ref.$$destroyed : void 0) && (this.needToManualDestroy || manualOverride)) { return this.scope.$destroy(); } else { return this.clean(); } }; ModelKey.prototype.updateChild = function(child, model) { if (model[this.idKey] == null) { this.$log.error("Model has no id to assign a child to. This is required for performance. Please assign id, or redirect id to a different key."); return; } return child.updateModel(model); }; ModelKey.prototype.modelsLength = function(arrayOrObjModels) { var len, toCheck; if (arrayOrObjModels == null) { arrayOrObjModels = void 0; } len = 0; toCheck = arrayOrObjModels ? arrayOrObjModels : this.scope.models; if (toCheck == null) { return len; } if (angular.isArray(toCheck) || (toCheck.length != null)) { len = toCheck.length; } else { len = Object.keys(toCheck).length; } return len; }; return ModelKey; })(BaseObject); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').factory('uiGmapModelsWatcher', [ 'uiGmapLogger', 'uiGmap_async', '$q', 'uiGmapPromise', function(Logger, _async, $q, uiGmapPromise) { return { didQueueInitPromise: function(existingPiecesObj, scope) { if (scope.models.length === 0) { _async.promiseLock(existingPiecesObj, uiGmapPromise.promiseTypes.init, null, null, ((function(_this) { return function() { return uiGmapPromise.resolve(); }; })(this))); return true; } return false; }, figureOutState: function(idKey, scope, childObjects, comparison, callBack) { var adds, children, mappedScopeModelIds, removals, updates; adds = []; mappedScopeModelIds = {}; removals = []; updates = []; scope.models.forEach(function(m) { var child; if (m[idKey] != null) { mappedScopeModelIds[m[idKey]] = {}; if (childObjects.get(m[idKey]) == null) { return adds.push(m); } else { child = childObjects.get(m[idKey]); if (!comparison(m, child.clonedModel)) { return updates.push({ model: m, child: child }); } } } else { return Logger.error(' id missing for model #{m.toString()},\ncan not use do comparison/insertion'); } }); children = childObjects.values(); children.forEach(function(c) { var id; if (c == null) { Logger.error('child undefined in ModelsWatcher.'); return; } if (c.model == null) { Logger.error('child.model undefined in ModelsWatcher.'); return; } id = c.model[idKey]; if (mappedScopeModelIds[id] == null) { return removals.push(c); } }); return { adds: adds, removals: removals, updates: updates }; } }; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.utils').service('uiGmapPromise', [ '$q', '$timeout', 'uiGmapLogger', function($q, $timeout, $log) { var ExposedPromise, SniffedPromise, defer, isInProgress, isResolved, promise, promiseStatus, promiseStatuses, promiseTypes, resolve, strPromiseStatuses; promiseTypes = { create: 'create', update: 'update', "delete": 'delete', init: 'init' }; promiseStatuses = { IN_PROGRESS: 0, RESOLVED: 1, REJECTED: 2 }; strPromiseStatuses = (function() { var obj; obj = {}; obj["" + promiseStatuses.IN_PROGRESS] = 'in-progress'; obj["" + promiseStatuses.RESOLVED] = 'resolved'; obj["" + promiseStatuses.REJECTED] = 'rejected'; return obj; })(); isInProgress = function(promise) { if (promise.$$state) { return promise.$$state.status === promiseStatuses.IN_PROGRESS; } if (!promise.hasOwnProperty("$$v")) { return true; } }; isResolved = function(promise) { if (promise.$$state) { return promise.$$state.status === promiseStatuses.RESOLVED; } if (promise.hasOwnProperty("$$v")) { return true; } }; promiseStatus = function(status) { return strPromiseStatuses[status] || 'done w error'; }; ExposedPromise = function(promise) { var cancelDeferred, combined, wrapped; cancelDeferred = $q.defer(); combined = $q.all([promise, cancelDeferred.promise]); wrapped = $q.defer(); promise.then(cancelDeferred.resolve, (function() {}), function(notify) { cancelDeferred.notify(notify); return wrapped.notify(notify); }); combined.then(function(successes) { return wrapped.resolve(successes[0] || successes[1]); }, function(error) { return wrapped.reject(error); }); wrapped.promise.cancel = function(reason) { if (reason == null) { reason = 'canceled'; } return cancelDeferred.reject(reason); }; wrapped.promise.notify = function(msg) { if (msg == null) { msg = 'cancel safe'; } wrapped.notify(msg); if (promise.hasOwnProperty('notify')) { return promise.notify(msg); } }; if (promise.promiseType != null) { wrapped.promise.promiseType = promise.promiseType; } return wrapped.promise; }; SniffedPromise = function(fnPromise, promiseType) { return { promise: fnPromise, promiseType: promiseType }; }; defer = function() { return $q.defer(); }; resolve = function() { var d; d = $q.defer(); d.resolve.apply(void 0, arguments); return d.promise; }; promise = function(fnToWrap) { var d; if (!_.isFunction(fnToWrap)) { $log.error("uiGmapPromise.promise() only accepts functions"); return; } d = $q.defer(); $timeout(function() { var result; result = fnToWrap(); return d.resolve(result); }); return d.promise; }; return { defer: defer, promise: promise, resolve: resolve, promiseTypes: promiseTypes, isInProgress: isInProgress, isResolved: isResolved, promiseStatus: promiseStatus, ExposedPromise: ExposedPromise, SniffedPromise: SniffedPromise }; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module("uiGmapgoogle-maps.directives.api.utils").factory("uiGmapPropMap", function() { /* Simple Object Map with a length property to make it easy to track length/size */ var PropMap; return PropMap = (function() { function PropMap() { this.removeAll = bind(this.removeAll, this); this.slice = bind(this.slice, this); this.push = bind(this.push, this); this.keys = bind(this.keys, this); this.values = bind(this.values, this); this.remove = bind(this.remove, this); this.put = bind(this.put, this); this.stateChanged = bind(this.stateChanged, this); this.get = bind(this.get, this); this.length = 0; this.dict = {}; this.didValsStateChange = false; this.didKeysStateChange = false; this.allVals = []; this.allKeys = []; } PropMap.prototype.get = function(key) { return this.dict[key]; }; PropMap.prototype.stateChanged = function() { this.didValsStateChange = true; return this.didKeysStateChange = true; }; PropMap.prototype.put = function(key, value) { if (this.get(key) == null) { this.length++; } this.stateChanged(); return this.dict[key] = value; }; PropMap.prototype.remove = function(key, isSafe) { var value; if (isSafe == null) { isSafe = false; } if (isSafe && !this.get(key)) { return void 0; } value = this.dict[key]; delete this.dict[key]; this.length--; this.stateChanged(); return value; }; PropMap.prototype.valuesOrKeys = function(str) { var keys, vals; if (str == null) { str = 'Keys'; } if (!this["did" + str + "StateChange"]) { return this['all' + str]; } vals = []; keys = []; _.each(this.dict, function(v, k) { vals.push(v); return keys.push(k); }); this.didKeysStateChange = false; this.didValsStateChange = false; this.allVals = vals; this.allKeys = keys; return this['all' + str]; }; PropMap.prototype.values = function() { return this.valuesOrKeys('Vals'); }; PropMap.prototype.keys = function() { return this.valuesOrKeys(); }; PropMap.prototype.push = function(obj, key) { if (key == null) { key = "key"; } return this.put(obj[key], obj); }; PropMap.prototype.slice = function() { return this.keys().map((function(_this) { return function(k) { return _this.remove(k); }; })(this)); }; PropMap.prototype.removeAll = function() { return this.slice(); }; PropMap.prototype.each = function(cb) { return _.each(this.dict, function(v, k) { return cb(v); }); }; PropMap.prototype.map = function(cb) { return _.map(this.dict, function(v, k) { return cb(v); }); }; return PropMap; })(); }); }).call(this); ;(function() { angular.module("uiGmapgoogle-maps.directives.api.utils").factory("uiGmapPropertyAction", [ "uiGmapLogger", function(Logger) { var PropertyAction; PropertyAction = function(setterFn) { this.setIfChange = function(newVal, oldVal) { var callingKey; callingKey = this.exp; if (!_.isEqual(oldVal, newVal)) { return setterFn(callingKey, newVal); } }; this.sic = this.setIfChange; return this; }; return PropertyAction; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module('uiGmapgoogle-maps.directives.api.managers').factory('uiGmapClustererMarkerManager', [ 'uiGmapLogger', 'uiGmapFitHelper', 'uiGmapPropMap', function($log, FitHelper, PropMap) { var ClustererMarkerManager; ClustererMarkerManager = (function() { ClustererMarkerManager.type = 'ClustererMarkerManager'; function ClustererMarkerManager(gMap, opt_markers, opt_options, opt_events) { if (opt_markers == null) { opt_markers = {}; } this.opt_options = opt_options != null ? opt_options : {}; this.opt_events = opt_events; this.checkSync = bind(this.checkSync, this); this.getGMarkers = bind(this.getGMarkers, this); this.fit = bind(this.fit, this); this.destroy = bind(this.destroy, this); this.clear = bind(this.clear, this); this.draw = bind(this.draw, this); this.removeMany = bind(this.removeMany, this); this.remove = bind(this.remove, this); this.addMany = bind(this.addMany, this); this.update = bind(this.update, this); this.add = bind(this.add, this); this.type = ClustererMarkerManager.type; this.clusterer = new NgMapMarkerClusterer(gMap, opt_markers, this.opt_options); this.propMapGMarkers = new PropMap(); this.attachEvents(this.opt_events, 'opt_events'); this.clusterer.setIgnoreHidden(true); this.noDrawOnSingleAddRemoves = true; $log.info(this); } ClustererMarkerManager.prototype.checkKey = function(gMarker) { var msg; if (gMarker.key == null) { msg = 'gMarker.key undefined and it is REQUIRED!!'; return $log.error(msg); } }; ClustererMarkerManager.prototype.add = function(gMarker) { this.checkKey(gMarker); this.clusterer.addMarker(gMarker, this.noDrawOnSingleAddRemoves); this.propMapGMarkers.put(gMarker.key, gMarker); return this.checkSync(); }; ClustererMarkerManager.prototype.update = function(gMarker) { this.remove(gMarker); return this.add(gMarker); }; ClustererMarkerManager.prototype.addMany = function(gMarkers) { return gMarkers.forEach((function(_this) { return function(gMarker) { return _this.add(gMarker); }; })(this)); }; ClustererMarkerManager.prototype.remove = function(gMarker) { var exists; this.checkKey(gMarker); exists = this.propMapGMarkers.get(gMarker.key); if (exists) { this.clusterer.removeMarker(gMarker, this.noDrawOnSingleAddRemoves); this.propMapGMarkers.remove(gMarker.key); } return this.checkSync(); }; ClustererMarkerManager.prototype.removeMany = function(gMarkers) { return gMarkers.forEach((function(_this) { return function(gMarker) { return _this.remove(gMarker); }; })(this)); }; ClustererMarkerManager.prototype.draw = function() { return this.clusterer.repaint(); }; ClustererMarkerManager.prototype.clear = function() { this.removeMany(this.getGMarkers()); return this.clusterer.repaint(); }; ClustererMarkerManager.prototype.attachEvents = function(options, optionsName) { var eventHandler, eventName, results; if (angular.isDefined(options) && (options != null) && angular.isObject(options)) { results = []; for (eventName in options) { eventHandler = options[eventName]; if (options.hasOwnProperty(eventName) && angular.isFunction(options[eventName])) { $log.info(optionsName + ": Attaching event: " + eventName + " to clusterer"); results.push(google.maps.event.addListener(this.clusterer, eventName, options[eventName])); } else { results.push(void 0); } } return results; } }; ClustererMarkerManager.prototype.clearEvents = function(options, optionsName) { var eventHandler, eventName, results; if (angular.isDefined(options) && (options != null) && angular.isObject(options)) { results = []; for (eventName in options) { eventHandler = options[eventName]; if (options.hasOwnProperty(eventName) && angular.isFunction(options[eventName])) { $log.info(optionsName + ": Clearing event: " + eventName + " to clusterer"); results.push(google.maps.event.clearListeners(this.clusterer, eventName)); } else { results.push(void 0); } } return results; } }; ClustererMarkerManager.prototype.destroy = function() { this.clearEvents(this.opt_events, 'opt_events'); return this.clear(); }; ClustererMarkerManager.prototype.fit = function() { return FitHelper.fit(this.getGMarkers(), this.clusterer.getMap()); }; ClustererMarkerManager.prototype.getGMarkers = function() { return this.clusterer.getMarkers().values(); }; ClustererMarkerManager.prototype.checkSync = function() {}; return ClustererMarkerManager; })(); return ClustererMarkerManager; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module("uiGmapgoogle-maps.directives.api.managers").factory("uiGmapMarkerManager", [ "uiGmapLogger", "uiGmapFitHelper", "uiGmapPropMap", function(Logger, FitHelper, PropMap) { var MarkerManager; MarkerManager = (function() { MarkerManager.type = 'MarkerManager'; function MarkerManager(gMap, opt_markers, opt_options) { this.getGMarkers = bind(this.getGMarkers, this); this.fit = bind(this.fit, this); this.handleOptDraw = bind(this.handleOptDraw, this); this.clear = bind(this.clear, this); this.draw = bind(this.draw, this); this.removeMany = bind(this.removeMany, this); this.remove = bind(this.remove, this); this.addMany = bind(this.addMany, this); this.update = bind(this.update, this); this.add = bind(this.add, this); this.type = MarkerManager.type; this.gMap = gMap; this.gMarkers = new PropMap(); this.$log = Logger; this.$log.info(this); } MarkerManager.prototype.add = function(gMarker, optDraw) { var exists, msg; if (optDraw == null) { optDraw = true; } if (gMarker.key == null) { msg = "gMarker.key undefined and it is REQUIRED!!"; Logger.error(msg); throw msg; } exists = this.gMarkers.get(gMarker.key); if (!exists) { this.handleOptDraw(gMarker, optDraw, true); return this.gMarkers.put(gMarker.key, gMarker); } }; MarkerManager.prototype.update = function(gMarker, optDraw) { if (optDraw == null) { optDraw = true; } this.remove(gMarker, optDraw); return this.add(gMarker, optDraw); }; MarkerManager.prototype.addMany = function(gMarkers) { return gMarkers.forEach((function(_this) { return function(gMarker) { return _this.add(gMarker); }; })(this)); }; MarkerManager.prototype.remove = function(gMarker, optDraw) { if (optDraw == null) { optDraw = true; } this.handleOptDraw(gMarker, optDraw, false); if (this.gMarkers.get(gMarker.key)) { return this.gMarkers.remove(gMarker.key); } }; MarkerManager.prototype.removeMany = function(gMarkers) { return gMarkers.forEach((function(_this) { return function(marker) { return _this.remove(marker); }; })(this)); }; MarkerManager.prototype.draw = function() { var deletes; deletes = []; this.gMarkers.each((function(_this) { return function(gMarker) { if (!gMarker.isDrawn) { if (gMarker.doAdd) { gMarker.setMap(_this.gMap); return gMarker.isDrawn = true; } else { return deletes.push(gMarker); } } }; })(this)); return deletes.forEach((function(_this) { return function(gMarker) { gMarker.isDrawn = false; return _this.remove(gMarker, true); }; })(this)); }; MarkerManager.prototype.clear = function() { this.gMarkers.each(function(gMarker) { return gMarker.setMap(null); }); delete this.gMarkers; return this.gMarkers = new PropMap(); }; MarkerManager.prototype.handleOptDraw = function(gMarker, optDraw, doAdd) { if (optDraw === true) { if (doAdd) { gMarker.setMap(this.gMap); } else { gMarker.setMap(null); } return gMarker.isDrawn = true; } else { gMarker.isDrawn = false; return gMarker.doAdd = doAdd; } }; MarkerManager.prototype.fit = function() { return FitHelper.fit(this.getGMarkers(), this.gMap); }; MarkerManager.prototype.getGMarkers = function() { return this.gMarkers.values(); }; return MarkerManager; })(); return MarkerManager; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps').factory('uiGmapadd-events', [ '$timeout', function($timeout) { var addEvent, addEvents; addEvent = function(target, eventName, handler) { return google.maps.event.addListener(target, eventName, function() { handler.apply(this, arguments); return $timeout((function() {}), true); }); }; addEvents = function(target, eventName, handler) { var remove; if (handler) { return addEvent(target, eventName, handler); } remove = []; angular.forEach(eventName, function(_handler, key) { return remove.push(addEvent(target, key, _handler)); }); return function() { angular.forEach(remove, function(listener) { return google.maps.event.removeListener(listener); }); return remove = null; }; }; return addEvents; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps').factory('uiGmaparray-sync', [ 'uiGmapadd-events', function(mapEvents) { return function(mapArray, scope, pathEval, pathChangedFn) { var geojsonArray, geojsonHandlers, geojsonWatcher, isSetFromScope, legacyHandlers, legacyWatcher, mapArrayListener, scopePath, watchListener; isSetFromScope = false; scopePath = scope.$eval(pathEval); if (!scope["static"]) { legacyHandlers = { set_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return scopePath[index] = value; } else { scopePath[index].latitude = value.lat(); return scopePath[index].longitude = value.lng(); } }, insert_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return scopePath.splice(index, 0, value); } else { return scopePath.splice(index, 0, { latitude: value.lat(), longitude: value.lng() }); } }, remove_at: function(index) { if (isSetFromScope) { return; } return scopePath.splice(index, 1); } }; geojsonArray; if (scopePath.type === 'Polygon') { geojsonArray = scopePath.coordinates[0]; } else if (scopePath.type === 'LineString') { geojsonArray = scopePath.coordinates; } geojsonHandlers = { set_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return; } geojsonArray[index][1] = value.lat(); return geojsonArray[index][0] = value.lng(); }, insert_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return; } return geojsonArray.splice(index, 0, [value.lng(), value.lat()]); }, remove_at: function(index) { if (isSetFromScope) { return; } return geojsonArray.splice(index, 1); } }; mapArrayListener = mapEvents(mapArray, angular.isUndefined(scopePath.type) ? legacyHandlers : geojsonHandlers); } legacyWatcher = function(newPath) { var changed, i, l, newLength, newValue, oldArray, oldLength, oldValue; isSetFromScope = true; oldArray = mapArray; changed = false; if (newPath) { i = 0; oldLength = oldArray.getLength(); newLength = newPath.length; l = Math.min(oldLength, newLength); newValue = void 0; while (i < l) { oldValue = oldArray.getAt(i); newValue = newPath[i]; if (typeof newValue.equals === 'function') { if (!newValue.equals(oldValue)) { oldArray.setAt(i, newValue); changed = true; } } else { if ((oldValue.lat() !== newValue.latitude) || (oldValue.lng() !== newValue.longitude)) { oldArray.setAt(i, new google.maps.LatLng(newValue.latitude, newValue.longitude)); changed = true; } } i++; } while (i < newLength) { newValue = newPath[i]; if (typeof newValue.lat === 'function' && typeof newValue.lng === 'function') { oldArray.push(newValue); } else { oldArray.push(new google.maps.LatLng(newValue.latitude, newValue.longitude)); } changed = true; i++; } while (i < oldLength) { oldArray.pop(); changed = true; i++; } } isSetFromScope = false; if (changed) { return pathChangedFn(oldArray); } }; geojsonWatcher = function(newPath) { var array, changed, i, l, newLength, newValue, oldArray, oldLength, oldValue; isSetFromScope = true; oldArray = mapArray; changed = false; if (newPath) { array; if (scopePath.type === 'Polygon') { array = newPath.coordinates[0]; } else if (scopePath.type === 'LineString') { array = newPath.coordinates; } i = 0; oldLength = oldArray.getLength(); newLength = array.length; l = Math.min(oldLength, newLength); newValue = void 0; while (i < l) { oldValue = oldArray.getAt(i); newValue = array[i]; if ((oldValue.lat() !== newValue[1]) || (oldValue.lng() !== newValue[0])) { oldArray.setAt(i, new google.maps.LatLng(newValue[1], newValue[0])); changed = true; } i++; } while (i < newLength) { newValue = array[i]; oldArray.push(new google.maps.LatLng(newValue[1], newValue[0])); changed = true; i++; } while (i < oldLength) { oldArray.pop(); changed = true; i++; } } isSetFromScope = false; if (changed) { return pathChangedFn(oldArray); } }; watchListener; if (!scope["static"]) { if (angular.isUndefined(scopePath.type)) { watchListener = scope.$watchCollection(pathEval, legacyWatcher); } else { watchListener = scope.$watch(pathEval, geojsonWatcher, true); } } return function() { if (mapArrayListener) { mapArrayListener(); mapArrayListener = null; } if (watchListener) { watchListener(); return watchListener = null; } }; }; } ]); }).call(this); ;(function() { angular.module("uiGmapgoogle-maps.directives.api.utils").factory("uiGmapChromeFixes", [ '$timeout', function($timeout) { return { maybeRepaint: function(el) { if (el) { el.style.opacity = 0.9; return $timeout(function() { return el.style.opacity = 1; }); } } }; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps').service('uiGmapObjectIterators', function() { var _ignores, _iterators, _slapForEach, _slapMap; _ignores = ['length', 'forEach', 'map']; _iterators = []; _slapForEach = function(object) { object.forEach = function(cb) { return _.each(_.omit(object, _ignores), function(val) { if (!_.isFunction(val)) { return cb(val); } }); }; return object; }; _iterators.push(_slapForEach); _slapMap = function(object) { object.map = function(cb) { return _.map(_.omit(object, _ignores), function(val) { if (!_.isFunction(val)) { return cb(val); } }); }; return object; }; _iterators.push(_slapMap); return { slapMap: _slapMap, slapForEach: _slapForEach, slapAll: function(object) { _iterators.forEach(function(it) { return it(object); }); return object; } }; }); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.options.builders').service('uiGmapCommonOptionsBuilder', [ 'uiGmapBaseObject', 'uiGmapLogger', 'uiGmapModelKey', function(BaseObject, $log, ModelKey) { var CommonOptionsBuilder; return CommonOptionsBuilder = (function(superClass) { extend(CommonOptionsBuilder, superClass); function CommonOptionsBuilder() { this.watchProps = bind(this.watchProps, this); this.buildOpts = bind(this.buildOpts, this); return CommonOptionsBuilder.__super__.constructor.apply(this, arguments); } CommonOptionsBuilder.prototype.props = [ 'clickable', 'draggable', 'editable', 'visible', { prop: 'stroke', isColl: true } ]; CommonOptionsBuilder.prototype.getCorrectModel = function(scope) { if (angular.isDefined(scope != null ? scope.model : void 0)) { return scope.model; } else { return scope; } }; CommonOptionsBuilder.prototype.buildOpts = function(customOpts, cachedEval, forEachOpts) { var model, opts, stroke; if (customOpts == null) { customOpts = {}; } if (forEachOpts == null) { forEachOpts = {}; } if (!this.scope) { $log.error('this.scope not defined in CommonOptionsBuilder can not buildOpts'); return; } if (!this.map) { $log.error('this.map not defined in CommonOptionsBuilder can not buildOpts'); return; } model = this.getCorrectModel(this.scope); stroke = this.scopeOrModelVal('stroke', this.scope, model); opts = angular.extend(customOpts, this.DEFAULTS, { map: this.map, strokeColor: stroke != null ? stroke.color : void 0, strokeOpacity: stroke != null ? stroke.opacity : void 0, strokeWeight: stroke != null ? stroke.weight : void 0 }); angular.forEach(angular.extend(forEachOpts, { clickable: true, draggable: false, editable: false, "static": false, fit: false, visible: true, zIndex: 0, icons: [] }), (function(_this) { return function(defaultValue, key) { var val; val = cachedEval ? cachedEval[key] : _this.scopeOrModelVal(key, _this.scope, model); if (angular.isUndefined(val)) { return opts[key] = defaultValue; } else { return opts[key] = model[key]; } }; })(this)); if (opts["static"]) { opts.editable = false; } return opts; }; CommonOptionsBuilder.prototype.watchProps = function(props) { if (props == null) { props = this.props; } return props.forEach((function(_this) { return function(prop) { if ((_this.attrs[prop] != null) || (_this.attrs[prop != null ? prop.prop : void 0] != null)) { if (prop != null ? prop.isColl : void 0) { return _this.scope.$watchCollection(prop.prop, _this.setMyOptions); } else { return _this.scope.$watch(prop, _this.setMyOptions); } } }; })(this)); }; return CommonOptionsBuilder; })(ModelKey); } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.options.builders').factory('uiGmapPolylineOptionsBuilder', [ 'uiGmapCommonOptionsBuilder', function(CommonOptionsBuilder) { var PolylineOptionsBuilder; return PolylineOptionsBuilder = (function(superClass) { extend(PolylineOptionsBuilder, superClass); function PolylineOptionsBuilder() { return PolylineOptionsBuilder.__super__.constructor.apply(this, arguments); } PolylineOptionsBuilder.prototype.buildOpts = function(pathPoints, cachedEval) { return PolylineOptionsBuilder.__super__.buildOpts.call(this, { path: pathPoints }, cachedEval, { geodesic: false }); }; return PolylineOptionsBuilder; })(CommonOptionsBuilder); } ]).factory('uiGmapShapeOptionsBuilder', [ 'uiGmapCommonOptionsBuilder', function(CommonOptionsBuilder) { var ShapeOptionsBuilder; return ShapeOptionsBuilder = (function(superClass) { extend(ShapeOptionsBuilder, superClass); function ShapeOptionsBuilder() { return ShapeOptionsBuilder.__super__.constructor.apply(this, arguments); } ShapeOptionsBuilder.prototype.buildOpts = function(customOpts, cachedEval, forEachOpts) { var fill, model; model = this.getCorrectModel(this.scope); fill = cachedEval ? cachedEval['fill'] : this.scopeOrModelVal('fill', this.scope, model); customOpts = angular.extend(customOpts, { fillColor: fill != null ? fill.color : void 0, fillOpacity: fill != null ? fill.opacity : void 0 }); return ShapeOptionsBuilder.__super__.buildOpts.call(this, customOpts, cachedEval, forEachOpts); }; return ShapeOptionsBuilder; })(CommonOptionsBuilder); } ]).factory('uiGmapPolygonOptionsBuilder', [ 'uiGmapShapeOptionsBuilder', function(ShapeOptionsBuilder) { var PolygonOptionsBuilder; return PolygonOptionsBuilder = (function(superClass) { extend(PolygonOptionsBuilder, superClass); function PolygonOptionsBuilder() { return PolygonOptionsBuilder.__super__.constructor.apply(this, arguments); } PolygonOptionsBuilder.prototype.buildOpts = function(pathPoints, cachedEval) { return PolygonOptionsBuilder.__super__.buildOpts.call(this, { path: pathPoints }, cachedEval, { geodesic: false }); }; return PolygonOptionsBuilder; })(ShapeOptionsBuilder); } ]).factory('uiGmapRectangleOptionsBuilder', [ 'uiGmapShapeOptionsBuilder', function(ShapeOptionsBuilder) { var RectangleOptionsBuilder; return RectangleOptionsBuilder = (function(superClass) { extend(RectangleOptionsBuilder, superClass); function RectangleOptionsBuilder() { return RectangleOptionsBuilder.__super__.constructor.apply(this, arguments); } RectangleOptionsBuilder.prototype.buildOpts = function(bounds, cachedEval) { return RectangleOptionsBuilder.__super__.buildOpts.call(this, { bounds: bounds }, cachedEval); }; return RectangleOptionsBuilder; })(ShapeOptionsBuilder); } ]).factory('uiGmapCircleOptionsBuilder', [ 'uiGmapShapeOptionsBuilder', function(ShapeOptionsBuilder) { var CircleOptionsBuilder; return CircleOptionsBuilder = (function(superClass) { extend(CircleOptionsBuilder, superClass); function CircleOptionsBuilder() { return CircleOptionsBuilder.__super__.constructor.apply(this, arguments); } CircleOptionsBuilder.prototype.buildOpts = function(center, radius, cachedEval) { return CircleOptionsBuilder.__super__.buildOpts.call(this, { center: center, radius: radius }, cachedEval); }; return CircleOptionsBuilder; })(ShapeOptionsBuilder); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api.options').service('uiGmapMarkerOptions', [ 'uiGmapLogger', 'uiGmapGmapUtil', function($log, GmapUtil) { return _.extend(GmapUtil, { createOptions: function(coords, icon, defaults, map) { var opts; if (defaults == null) { defaults = {}; } opts = angular.extend({}, defaults, { position: defaults.position != null ? defaults.position : GmapUtil.getCoords(coords), visible: defaults.visible != null ? defaults.visible : GmapUtil.validateCoords(coords) }); if ((defaults.icon != null) || (icon != null)) { opts = angular.extend(opts, { icon: defaults.icon != null ? defaults.icon : icon }); } if (map != null) { opts.map = map; } return opts; }, isLabel: function(options) { if (options == null) { return false; } return (options.labelContent != null) || (options.labelAnchor != null) || (options.labelClass != null) || (options.labelStyle != null) || (options.labelVisible != null); } }); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapBasePolyChildModel', [ 'uiGmapLogger', '$timeout', 'uiGmaparray-sync', 'uiGmapGmapUtil', 'uiGmapEventsHelper', function($log, $timeout, arraySync, GmapUtil, EventsHelper) { return function(Builder, gFactory) { var BasePolyChildModel; return BasePolyChildModel = (function(superClass) { extend(BasePolyChildModel, superClass); BasePolyChildModel.include(GmapUtil); function BasePolyChildModel(scope, attrs, map, defaults, model) { var create; this.scope = scope; this.attrs = attrs; this.map = map; this.defaults = defaults; this.model = model; this.clean = bind(this.clean, this); this.clonedModel = _.clone(this.model, true); this.isDragging = false; this.internalEvents = { dragend: (function(_this) { return function() { return _.defer(function() { return _this.isDragging = false; }); }; })(this), dragstart: (function(_this) { return function() { return _this.isDragging = true; }; })(this) }; create = (function(_this) { return function() { var maybeCachedEval, pathPoints; if (_this.isDragging) { return; } pathPoints = _this.convertPathPoints(_this.scope.path); if (_this.gObject != null) { _this.clean(); } if (_this.scope.model != null) { maybeCachedEval = _this.scope; } if (pathPoints.length > 0) { _this.gObject = gFactory(_this.buildOpts(pathPoints, maybeCachedEval)); } if (_this.gObject) { if (_this.scope.fit) { _this.extendMapBounds(_this.map, pathPoints); } arraySync(_this.gObject.getPath(), _this.scope, 'path', function(pathPoints) { if (_this.scope.fit) { return _this.extendMapBounds(_this.map, pathPoints); } }); if (angular.isDefined(_this.scope.events) && angular.isObject(_this.scope.events)) { _this.listeners = _this.model ? EventsHelper.setEvents(_this.gObject, _this.scope, _this.model) : EventsHelper.setEvents(_this.gObject, _this.scope, _this.scope); } return _this.internalListeners = _this.model ? EventsHelper.setEvents(_this.gObject, { events: _this.internalEvents }, _this.model) : EventsHelper.setEvents(_this.gObject, { events: _this.internalEvents }, _this.scope); } }; })(this); create(); this.scope.$watch('path', (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue) || !_this.gObject) { return create(); } }; })(this), true); if (!this.scope["static"] && angular.isDefined(this.scope.editable)) { this.scope.$watch('editable', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { newValue = !_this.isFalse(newValue); return (ref = _this.gObject) != null ? ref.setEditable(newValue) : void 0; } }; })(this), true); } if (angular.isDefined(this.scope.draggable)) { this.scope.$watch('draggable', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { newValue = !_this.isFalse(newValue); return (ref = _this.gObject) != null ? ref.setDraggable(newValue) : void 0; } }; })(this), true); } if (angular.isDefined(this.scope.visible)) { this.scope.$watch('visible', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { newValue = !_this.isFalse(newValue); } return (ref = _this.gObject) != null ? ref.setVisible(newValue) : void 0; }; })(this), true); } if (angular.isDefined(this.scope.geodesic)) { this.scope.$watch('geodesic', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { newValue = !_this.isFalse(newValue); return (ref = _this.gObject) != null ? ref.setOptions(_this.buildOpts(_this.gObject.getPath())) : void 0; } }; })(this), true); } if (angular.isDefined(this.scope.stroke) && angular.isDefined(this.scope.stroke.weight)) { this.scope.$watch('stroke.weight', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { return (ref = _this.gObject) != null ? ref.setOptions(_this.buildOpts(_this.gObject.getPath())) : void 0; } }; })(this), true); } if (angular.isDefined(this.scope.stroke) && angular.isDefined(this.scope.stroke.color)) { this.scope.$watch('stroke.color', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { return (ref = _this.gObject) != null ? ref.setOptions(_this.buildOpts(_this.gObject.getPath())) : void 0; } }; })(this), true); } if (angular.isDefined(this.scope.stroke) && angular.isDefined(this.scope.stroke.opacity)) { this.scope.$watch('stroke.opacity', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { return (ref = _this.gObject) != null ? ref.setOptions(_this.buildOpts(_this.gObject.getPath())) : void 0; } }; })(this), true); } if (angular.isDefined(this.scope.icons)) { this.scope.$watch('icons', (function(_this) { return function(newValue, oldValue) { var ref; if (newValue !== oldValue) { return (ref = _this.gObject) != null ? ref.setOptions(_this.buildOpts(_this.gObject.getPath())) : void 0; } }; })(this), true); } this.scope.$on('$destroy', (function(_this) { return function() { _this.clean(); return _this.scope = null; }; })(this)); if (angular.isDefined(this.scope.fill) && angular.isDefined(this.scope.fill.color)) { this.scope.$watch('fill.color', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.gObject.setOptions(_this.buildOpts(_this.gObject.getPath())); } }; })(this)); } if (angular.isDefined(this.scope.fill) && angular.isDefined(this.scope.fill.opacity)) { this.scope.$watch('fill.opacity', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.gObject.setOptions(_this.buildOpts(_this.gObject.getPath())); } }; })(this)); } if (angular.isDefined(this.scope.zIndex)) { this.scope.$watch('zIndex', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.gObject.setOptions(_this.buildOpts(_this.gObject.getPath())); } }; })(this)); } } BasePolyChildModel.prototype.clean = function() { var ref; EventsHelper.removeEvents(this.listeners); EventsHelper.removeEvents(this.internalListeners); if ((ref = this.gObject) != null) { ref.setMap(null); } return this.gObject = null; }; return BasePolyChildModel; })(Builder); }; } ]); }).call(this); ; /* @authors Nicholas McCready - https://twitter.com/nmccready Original idea from: http://stackoverflow.com/questions/22758950/google-map-drawing-freehand , & http://jsfiddle.net/YsQdh/88/ */ (function() { angular.module('uiGmapgoogle-maps.directives.api.models.child').factory('uiGmapDrawFreeHandChildModel', [ 'uiGmapLogger', '$q', function($log, $q) { var drawFreeHand, freeHandMgr; drawFreeHand = function(map, polys, enable) { var move, poly; poly = new google.maps.Polyline({ map: map, clickable: false }); move = google.maps.event.addListener(map, 'mousemove', function(e) { return poly.getPath().push(e.latLng); }); google.maps.event.addListenerOnce(map, 'mouseup', function(e) { var path; google.maps.event.removeListener(move); path = poly.getPath(); poly.setMap(null); polys.push(new google.maps.Polygon({ map: map, path: path })); poly = null; google.maps.event.clearListeners(map.getDiv(), 'mousedown'); return enable(); }); return void 0; }; freeHandMgr = function(map1, defaultOptions) { var disableMap, enable; this.map = map1; if (!defaultOptions) { defaultOptions = { draggable: true, zoomControl: true, scrollwheel: true, disableDoubleClickZoom: true }; } enable = (function(_this) { return function() { var ref; if ((ref = _this.deferred) != null) { ref.resolve(); } return _.defer(function() { return _this.map.setOptions(_.extend(_this.oldOptions, defaultOptions)); }); }; })(this); disableMap = (function(_this) { return function() { $log.info('disabling map move'); _this.oldOptions = map.getOptions(); _this.oldOptions.center = map.getCenter(); return _this.map.setOptions({ draggable: false, zoomControl: false, scrollwheel: false, disableDoubleClickZoom: false }); }; })(this); this.engage = (function(_this) { return function(polys1) { _this.polys = polys1; _this.deferred = $q.defer(); disableMap(); $log.info('DrawFreeHandChildModel is engaged (drawing).'); google.maps.event.addDomListener(_this.map.getDiv(), 'mousedown', function(e) { return drawFreeHand(_this.map, _this.polys, enable); }); return _this.deferred.promise; }; })(this); return this; }; return freeHandMgr; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.child').factory('uiGmapMarkerChildModel', [ 'uiGmapModelKey', 'uiGmapGmapUtil', 'uiGmapLogger', 'uiGmapEventsHelper', 'uiGmapPropertyAction', 'uiGmapMarkerOptions', 'uiGmapIMarker', 'uiGmapMarkerManager', 'uiGmapPromise', function(ModelKey, GmapUtil, $log, EventsHelper, PropertyAction, MarkerOptions, IMarker, MarkerManager, uiGmapPromise) { var MarkerChildModel; MarkerChildModel = (function(superClass) { var destroy; extend(MarkerChildModel, superClass); MarkerChildModel.include(GmapUtil); MarkerChildModel.include(EventsHelper); MarkerChildModel.include(MarkerOptions); destroy = function(child) { if ((child != null ? child.gObject : void 0) != null) { child.removeEvents(child.externalListeners); child.removeEvents(child.internalListeners); if (child != null ? child.gObject : void 0) { if (child.removeFromManager) { child.gManager.remove(child.gObject); } child.gObject.setMap(null); return child.gObject = null; } } }; function MarkerChildModel(scope, model1, keys, gMap, defaults, doClick, gManager, doDrawSelf, trackModel, needRedraw) { var action; this.model = model1; this.keys = keys; this.gMap = gMap; this.defaults = defaults; this.doClick = doClick; this.gManager = gManager; this.doDrawSelf = doDrawSelf != null ? doDrawSelf : true; this.trackModel = trackModel != null ? trackModel : true; this.needRedraw = needRedraw != null ? needRedraw : false; this.internalEvents = bind(this.internalEvents, this); this.setLabelOptions = bind(this.setLabelOptions, this); this.setOptions = bind(this.setOptions, this); this.setIcon = bind(this.setIcon, this); this.setCoords = bind(this.setCoords, this); this.isNotValid = bind(this.isNotValid, this); this.maybeSetScopeValue = bind(this.maybeSetScopeValue, this); this.createMarker = bind(this.createMarker, this); this.setMyScope = bind(this.setMyScope, this); this.updateModel = bind(this.updateModel, this); this.handleModelChanges = bind(this.handleModelChanges, this); this.destroy = bind(this.destroy, this); this.clonedModel = _.extend({}, this.model); this.deferred = uiGmapPromise.defer(); _.each(this.keys, (function(_this) { return function(v, k) { return _this[k + 'Key'] = _.isFunction(_this.keys[k]) ? _this.keys[k]() : _this.keys[k]; }; })(this)); this.idKey = this.idKeyKey || 'id'; if (this.model[this.idKey] != null) { this.id = this.model[this.idKey]; } MarkerChildModel.__super__.constructor.call(this, scope); this.scope.getGMarker = (function(_this) { return function() { return _this.gObject; }; })(this); this.firstTime = true; if (this.trackModel) { this.scope.model = this.model; this.scope.$watch('model', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.handleModelChanges(newValue, oldValue); } }; })(this), true); } else { action = new PropertyAction((function(_this) { return function(calledKey, newVal) { if (!_this.firstTime) { return _this.setMyScope(calledKey, scope); } }; })(this), false); _.each(this.keys, function(v, k) { return scope.$watch(k, action.sic, true); }); } this.scope.$on('$destroy', (function(_this) { return function() { return destroy(_this); }; })(this)); this.createMarker(this.model); $log.info(this); } MarkerChildModel.prototype.destroy = function(removeFromManager) { if (removeFromManager == null) { removeFromManager = true; } this.removeFromManager = removeFromManager; return this.scope.$destroy(); }; MarkerChildModel.prototype.handleModelChanges = function(newValue, oldValue) { var changes, ctr, len; changes = this.getChanges(newValue, oldValue, IMarker.keys); if (!this.firstTime) { ctr = 0; len = _.keys(changes).length; return _.each(changes, (function(_this) { return function(v, k) { var doDraw; ctr += 1; doDraw = len === ctr; _this.setMyScope(k, newValue, oldValue, false, true, doDraw); return _this.needRedraw = true; }; })(this)); } }; MarkerChildModel.prototype.updateModel = function(model) { this.clonedModel = _.extend({}, model); return this.setMyScope('all', model, this.model); }; MarkerChildModel.prototype.renderGMarker = function(doDraw, validCb) { var coords; if (doDraw == null) { doDraw = true; } coords = this.getProp(this.coordsKey, this.model); if (coords != null) { if (!this.validateCoords(coords)) { $log.debug('MarkerChild does not have coords yet. They may be defined later.'); return; } if (validCb != null) { validCb(); } if (doDraw && this.gObject) { return this.gManager.add(this.gObject); } } else { if (doDraw && this.gObject) { return this.gManager.remove(this.gObject); } } }; MarkerChildModel.prototype.setMyScope = function(thingThatChanged, model, oldModel, isInit, doDraw) { var justCreated; if (oldModel == null) { oldModel = void 0; } if (isInit == null) { isInit = false; } if (doDraw == null) { doDraw = true; } if (model == null) { model = this.model; } else { this.model = model; } if (!this.gObject) { this.setOptions(this.scope, doDraw); justCreated = true; } switch (thingThatChanged) { case 'all': return _.each(this.keys, (function(_this) { return function(v, k) { return _this.setMyScope(k, model, oldModel, isInit, doDraw); }; })(this)); case 'icon': return this.maybeSetScopeValue('icon', model, oldModel, this.iconKey, this.evalModelHandle, isInit, this.setIcon, doDraw); case 'coords': return this.maybeSetScopeValue('coords', model, oldModel, this.coordsKey, this.evalModelHandle, isInit, this.setCoords, doDraw); case 'options': if (!justCreated) { return this.createMarker(model, oldModel, isInit, doDraw); } } }; MarkerChildModel.prototype.createMarker = function(model, oldModel, isInit, doDraw) { if (oldModel == null) { oldModel = void 0; } if (isInit == null) { isInit = false; } if (doDraw == null) { doDraw = true; } this.maybeSetScopeValue('options', model, oldModel, this.optionsKey, this.evalModelHandle, isInit, this.setOptions, doDraw); return this.firstTime = false; }; MarkerChildModel.prototype.maybeSetScopeValue = function(scopePropName, model, oldModel, modelKey, evaluate, isInit, gSetter, doDraw) { if (gSetter == null) { gSetter = void 0; } if (doDraw == null) { doDraw = true; } if (gSetter != null) { return gSetter(this.scope, doDraw); } }; if (MarkerChildModel.doDrawSelf && doDraw) { MarkerChildModel.gManager.draw(); } MarkerChildModel.prototype.isNotValid = function(scope, doCheckGmarker) { var hasIdenticalScopes, hasNoGmarker; if (doCheckGmarker == null) { doCheckGmarker = true; } hasNoGmarker = !doCheckGmarker ? false : this.gObject === void 0; hasIdenticalScopes = !this.trackModel ? scope.$id !== this.scope.$id : false; return hasIdenticalScopes || hasNoGmarker; }; MarkerChildModel.prototype.setCoords = function(scope, doDraw) { if (doDraw == null) { doDraw = true; } if (this.isNotValid(scope) || (this.gObject == null)) { return; } return this.renderGMarker(doDraw, (function(_this) { return function() { var newGValue, newModelVal, oldGValue; newModelVal = _this.getProp(_this.coordsKey, _this.model); newGValue = _this.getCoords(newModelVal); oldGValue = _this.gObject.getPosition(); if ((oldGValue != null) && (newGValue != null)) { if (newGValue.lng() === oldGValue.lng() && newGValue.lat() === oldGValue.lat()) { return; } } _this.gObject.setPosition(newGValue); return _this.gObject.setVisible(_this.validateCoords(newModelVal)); }; })(this)); }; MarkerChildModel.prototype.setIcon = function(scope, doDraw) { if (doDraw == null) { doDraw = true; } if (this.isNotValid(scope) || (this.gObject == null)) { return; } return this.renderGMarker(doDraw, (function(_this) { return function() { var coords, newValue, oldValue; oldValue = _this.gObject.getIcon(); newValue = _this.getProp(_this.iconKey, _this.model); if (oldValue === newValue) { return; } _this.gObject.setIcon(newValue); coords = _this.getProp(_this.coordsKey, _this.model); _this.gObject.setPosition(_this.getCoords(coords)); return _this.gObject.setVisible(_this.validateCoords(coords)); }; })(this)); }; MarkerChildModel.prototype.setOptions = function(scope, doDraw) { var ref; if (doDraw == null) { doDraw = true; } if (this.isNotValid(scope, false)) { return; } this.renderGMarker(doDraw, (function(_this) { return function() { var _options, coords, icon; coords = _this.getProp(_this.coordsKey, _this.model); icon = _this.getProp(_this.iconKey, _this.model); _options = _this.getProp(_this.optionsKey, _this.model); _this.opts = _this.createOptions(coords, icon, _options); if (_this.isLabel(_this.gObject) !== _this.isLabel(_this.opts) && (_this.gObject != null)) { _this.gManager.remove(_this.gObject); _this.gObject = void 0; } if (_this.gObject != null) { _this.gObject.setOptions(_this.setLabelOptions(_this.opts)); } if (!_this.gObject) { if (_this.isLabel(_this.opts)) { _this.gObject = new MarkerWithLabel(_this.setLabelOptions(_this.opts)); } else { _this.gObject = new google.maps.Marker(_this.opts); } _.extend(_this.gObject, { model: _this.model }); } if (_this.externalListeners) { _this.removeEvents(_this.externalListeners); } if (_this.internalListeners) { _this.removeEvents(_this.internalListeners); } _this.externalListeners = _this.setEvents(_this.gObject, _this.scope, _this.model, ['dragend']); _this.internalListeners = _this.setEvents(_this.gObject, { events: _this.internalEvents(), $evalAsync: function() {} }, _this.model); if (_this.id != null) { return _this.gObject.key = _this.id; } }; })(this)); if (this.gObject && (this.gObject.getMap() || this.gManager.type !== MarkerManager.type)) { this.deferred.resolve(this.gObject); } else { if (!this.gObject) { return this.deferred.reject('gObject is null'); } if (!(((ref = this.gObject) != null ? ref.getMap() : void 0) && this.gManager.type === MarkerManager.type)) { $log.debug('gObject has no map yet'); this.deferred.resolve(this.gObject); } } if (this.model[this.fitKey]) { return this.gManager.fit(); } }; MarkerChildModel.prototype.setLabelOptions = function(opts) { opts.labelAnchor = this.getLabelPositionPoint(opts.labelAnchor); return opts; }; MarkerChildModel.prototype.internalEvents = function() { return { dragend: (function(_this) { return function(marker, eventName, model, mousearg) { var events, modelToSet, newCoords; modelToSet = _this.trackModel ? _this.scope.model : _this.model; newCoords = _this.setCoordsFromEvent(_this.modelOrKey(modelToSet, _this.coordsKey), _this.gObject.getPosition()); modelToSet = _this.setVal(model, _this.coordsKey, newCoords); events = _this.scope.events; if ((events != null ? events.dragend : void 0) != null) { events.dragend(marker, eventName, modelToSet, mousearg); } return _this.scope.$apply(); }; })(this), click: (function(_this) { return function(marker, eventName, model, mousearg) { var click; click = _.isFunction(_this.clickKey) ? _this.clickKey : _this.getProp(_this.clickKey, _this.model); if (_this.doClick && (click != null)) { return _this.scope.$evalAsync(click(marker, eventName, _this.model, mousearg)); } }; })(this) }; }; return MarkerChildModel; })(ModelKey); return MarkerChildModel; } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapPolygonChildModel', [ 'uiGmapBasePolyChildModel', 'uiGmapPolygonOptionsBuilder', function(BaseGen, Builder) { var PolygonChildModel, base, gFactory; gFactory = function(opts) { return new google.maps.Polygon(opts); }; base = new BaseGen(Builder, gFactory); return PolygonChildModel = (function(superClass) { extend(PolygonChildModel, superClass); function PolygonChildModel() { return PolygonChildModel.__super__.constructor.apply(this, arguments); } return PolygonChildModel; })(base); } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapPolylineChildModel', [ 'uiGmapBasePolyChildModel', 'uiGmapPolylineOptionsBuilder', function(BaseGen, Builder) { var PolylineChildModel, base, gFactory; gFactory = function(opts) { return new google.maps.Polyline(opts); }; base = BaseGen(Builder, gFactory); return PolylineChildModel = (function(superClass) { extend(PolylineChildModel, superClass); function PolylineChildModel() { return PolylineChildModel.__super__.constructor.apply(this, arguments); } return PolylineChildModel; })(base); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.child').factory('uiGmapWindowChildModel', [ 'uiGmapBaseObject', 'uiGmapGmapUtil', 'uiGmapLogger', '$compile', '$http', '$templateCache', 'uiGmapChromeFixes', 'uiGmapEventsHelper', function(BaseObject, GmapUtil, $log, $compile, $http, $templateCache, ChromeFixes, EventsHelper) { var WindowChildModel; WindowChildModel = (function(superClass) { extend(WindowChildModel, superClass); WindowChildModel.include(GmapUtil); WindowChildModel.include(EventsHelper); function WindowChildModel(model1, scope1, opts, isIconVisibleOnClick, mapCtrl, markerScope, element, needToManualDestroy, markerIsVisibleAfterWindowClose) { var maybeMarker; this.model = model1; this.scope = scope1; this.opts = opts; this.isIconVisibleOnClick = isIconVisibleOnClick; this.mapCtrl = mapCtrl; this.markerScope = markerScope; this.element = element; this.needToManualDestroy = needToManualDestroy != null ? needToManualDestroy : false; this.markerIsVisibleAfterWindowClose = markerIsVisibleAfterWindowClose != null ? markerIsVisibleAfterWindowClose : true; this.updateModel = bind(this.updateModel, this); this.destroy = bind(this.destroy, this); this.remove = bind(this.remove, this); this.getLatestPosition = bind(this.getLatestPosition, this); this.hideWindow = bind(this.hideWindow, this); this.showWindow = bind(this.showWindow, this); this.handleClick = bind(this.handleClick, this); this.watchOptions = bind(this.watchOptions, this); this.watchCoords = bind(this.watchCoords, this); this.createGWin = bind(this.createGWin, this); this.watchElement = bind(this.watchElement, this); this.watchAndDoShow = bind(this.watchAndDoShow, this); this.doShow = bind(this.doShow, this); this.clonedModel = _.clone(this.model, true); this.getGmarker = function() { var ref, ref1; if (((ref = this.markerScope) != null ? ref['getGMarker'] : void 0) != null) { return (ref1 = this.markerScope) != null ? ref1.getGMarker() : void 0; } }; this.listeners = []; this.createGWin(); maybeMarker = this.getGmarker(); if (maybeMarker != null) { maybeMarker.setClickable(true); } this.watchElement(); this.watchOptions(); this.watchCoords(); this.watchAndDoShow(); this.scope.$on('$destroy', (function(_this) { return function() { return _this.destroy(); }; })(this)); $log.info(this); } WindowChildModel.prototype.doShow = function(wasOpen) { if (this.scope.show === true || wasOpen) { return this.showWindow(); } else { return this.hideWindow(); } }; WindowChildModel.prototype.watchAndDoShow = function() { if (this.model.show != null) { this.scope.show = this.model.show; } this.scope.$watch('show', this.doShow, true); return this.doShow(); }; WindowChildModel.prototype.watchElement = function() { return this.scope.$watch((function(_this) { return function() { var ref, wasOpen; if (!(_this.element || _this.html)) { return; } if (_this.html !== _this.element.html() && _this.gObject) { if ((ref = _this.opts) != null) { ref.content = void 0; } wasOpen = _this.gObject.isOpen(); _this.remove(); return _this.createGWin(wasOpen); } }; })(this)); }; WindowChildModel.prototype.createGWin = function(isOpen) { var _opts, defaults, maybeMarker, ref, ref1; if (isOpen == null) { isOpen = false; } maybeMarker = this.getGmarker(); defaults = {}; if (this.opts != null) { if (this.scope.coords) { this.opts.position = this.getCoords(this.scope.coords); } defaults = this.opts; } if (this.element) { this.html = _.isObject(this.element) ? this.element.html() : this.element; } _opts = this.scope.options ? this.scope.options : defaults; this.opts = this.createWindowOptions(maybeMarker, this.markerScope || this.scope, this.html, _opts); if (this.opts != null) { if (!this.gObject) { if (this.opts.boxClass && (window.InfoBox && typeof window.InfoBox === 'function')) { this.gObject = new window.InfoBox(this.opts); } else { this.gObject = new google.maps.InfoWindow(this.opts); } this.listeners.push(google.maps.event.addListener(this.gObject, 'domready', function() { return ChromeFixes.maybeRepaint(this.content); })); this.listeners.push(google.maps.event.addListener(this.gObject, 'closeclick', (function(_this) { return function() { if (maybeMarker) { maybeMarker.setAnimation(_this.oldMarkerAnimation); if (_this.markerIsVisibleAfterWindowClose) { _.delay(function() { maybeMarker.setVisible(false); return maybeMarker.setVisible(_this.markerIsVisibleAfterWindowClose); }, 250); } } _this.gObject.close(); _this.model.show = false; if (_this.scope.closeClick != null) { return _this.scope.$evalAsync(_this.scope.closeClick()); } else { return _this.scope.$evalAsync(); } }; })(this))); } this.gObject.setContent(this.opts.content); this.handleClick(((ref = this.scope) != null ? (ref1 = ref.options) != null ? ref1.forceClick : void 0 : void 0) || isOpen); return this.doShow(this.gObject.isOpen()); } }; WindowChildModel.prototype.watchCoords = function() { var scope; scope = this.markerScope != null ? this.markerScope : this.scope; return scope.$watch('coords', (function(_this) { return function(newValue, oldValue) { var pos; if (newValue !== oldValue) { if (newValue == null) { _this.hideWindow(); } else if (!_this.validateCoords(newValue)) { $log.error("WindowChildMarker cannot render marker as scope.coords as no position on marker: " + (JSON.stringify(_this.model))); return; } pos = _this.getCoords(newValue); _this.gObject.setPosition(pos); if (_this.opts) { return _this.opts.position = pos; } } }; })(this), true); }; WindowChildModel.prototype.watchOptions = function() { return this.scope.$watch('options', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { _this.opts = newValue; if (_this.gObject != null) { _this.gObject.setOptions(_this.opts); if ((_this.opts.visible != null) && _this.opts.visible) { return _this.showWindow(); } else if (_this.opts.visible != null) { return _this.hideWindow(); } } } }; })(this), true); }; WindowChildModel.prototype.handleClick = function(forceClick) { var click, maybeMarker; if (this.gObject == null) { return; } maybeMarker = this.getGmarker(); click = (function(_this) { return function() { if (_this.gObject == null) { _this.createGWin(); } _this.showWindow(); if (maybeMarker != null) { _this.initialMarkerVisibility = maybeMarker.getVisible(); _this.oldMarkerAnimation = maybeMarker.getAnimation(); return maybeMarker.setVisible(_this.isIconVisibleOnClick); } }; })(this); if (forceClick) { click(); } if (maybeMarker) { return this.listeners = this.listeners.concat(this.setEvents(maybeMarker, { events: { click: click } }, this.model)); } }; WindowChildModel.prototype.showWindow = function() { var compiled, show, templateScope; if (this.gObject != null) { show = (function(_this) { return function() { var isOpen, maybeMarker, pos; if (!_this.gObject.isOpen()) { maybeMarker = _this.getGmarker(); if ((_this.gObject != null) && (_this.gObject.getPosition != null)) { pos = _this.gObject.getPosition(); } if (maybeMarker) { pos = maybeMarker.getPosition(); } if (!pos) { return; } _this.gObject.open(_this.mapCtrl, maybeMarker); isOpen = _this.gObject.isOpen(); if (_this.model.show !== isOpen) { return _this.model.show = isOpen; } } }; })(this); if (this.scope.templateUrl) { return $http.get(this.scope.templateUrl, { cache: $templateCache }).then((function(_this) { return function(content) { var compiled, templateScope; templateScope = _this.scope.$new(); if (angular.isDefined(_this.scope.templateParameter)) { templateScope.parameter = _this.scope.templateParameter; } compiled = $compile(content.data)(templateScope); _this.gObject.setContent(compiled[0]); return show(); }; })(this)); } else if (this.scope.template) { templateScope = this.scope.$new(); if (angular.isDefined(this.scope.templateParameter)) { templateScope.parameter = this.scope.templateParameter; } compiled = $compile(this.scope.template)(templateScope); this.gObject.setContent(compiled[0]); return show(); } else { return show(); } } }; WindowChildModel.prototype.hideWindow = function() { if ((this.gObject != null) && this.gObject.isOpen()) { return this.gObject.close(); } }; WindowChildModel.prototype.getLatestPosition = function(overridePos) { var maybeMarker; maybeMarker = this.getGmarker(); if ((this.gObject != null) && (maybeMarker != null) && !overridePos) { return this.gObject.setPosition(maybeMarker.getPosition()); } else { if (overridePos) { return this.gObject.setPosition(overridePos); } } }; WindowChildModel.prototype.remove = function() { this.hideWindow(); this.removeEvents(this.listeners); this.listeners.length = 0; delete this.gObject; return delete this.opts; }; WindowChildModel.prototype.destroy = function(manualOverride) { var ref; if (manualOverride == null) { manualOverride = false; } this.remove(); if ((this.scope != null) && !((ref = this.scope) != null ? ref.$$destroyed : void 0) && (this.needToManualDestroy || manualOverride)) { return this.scope.$destroy(); } }; WindowChildModel.prototype.updateModel = function(model) { this.clonedModel = _.extend({}, model); return _.extend(this.model, this.clonedModel); }; return WindowChildModel; })(BaseObject); return WindowChildModel; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapBasePolysParentModel', [ '$timeout', 'uiGmapLogger', 'uiGmapModelKey', 'uiGmapModelsWatcher', 'uiGmapPropMap', 'uiGmap_async', 'uiGmapPromise', function($timeout, $log, ModelKey, ModelsWatcher, PropMap, _async, uiGmapPromise) { return function(IPoly, PolyChildModel, gObjectName) { var BasePolysParentModel; return BasePolysParentModel = (function(superClass) { extend(BasePolysParentModel, superClass); BasePolysParentModel.include(ModelsWatcher); function BasePolysParentModel(scope, element, attrs, gMap1, defaults) { this.element = element; this.attrs = attrs; this.gMap = gMap1; this.defaults = defaults; this.createChild = bind(this.createChild, this); this.pieceMeal = bind(this.pieceMeal, this); this.createAllNew = bind(this.createAllNew, this); this.watchIdKey = bind(this.watchIdKey, this); this.createChildScopes = bind(this.createChildScopes, this); this.watchDestroy = bind(this.watchDestroy, this); this.onDestroy = bind(this.onDestroy, this); this.rebuildAll = bind(this.rebuildAll, this); this.doINeedToWipe = bind(this.doINeedToWipe, this); this.watchModels = bind(this.watchModels, this); BasePolysParentModel.__super__.constructor.call(this, scope); this["interface"] = IPoly; this.$log = $log; this.plurals = new PropMap(); _.each(IPoly.scopeKeys, (function(_this) { return function(name) { return _this[name + 'Key'] = void 0; }; })(this)); this.models = void 0; this.firstTime = true; this.$log.info(this); this.createChildScopes(); } BasePolysParentModel.prototype.watchModels = function(scope) { return scope.$watchCollection('models', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { if (_this.doINeedToWipe(newValue) || scope.doRebuildAll) { return _this.rebuildAll(scope, true, true); } else { return _this.createChildScopes(false); } } }; })(this)); }; BasePolysParentModel.prototype.doINeedToWipe = function(newValue) { var newValueIsEmpty; newValueIsEmpty = newValue != null ? newValue.length === 0 : true; return this.plurals.length > 0 && newValueIsEmpty; }; BasePolysParentModel.prototype.rebuildAll = function(scope, doCreate, doDelete) { return this.onDestroy(doDelete).then((function(_this) { return function() { if (doCreate) { return _this.createChildScopes(); } }; })(this)); }; BasePolysParentModel.prototype.onDestroy = function(scope) { BasePolysParentModel.__super__.onDestroy.call(this, this.scope); return _async.promiseLock(this, uiGmapPromise.promiseTypes["delete"], void 0, void 0, (function(_this) { return function() { return _async.each(_this.plurals.values(), function(child) { return child.destroy(true); }, _async.chunkSizeFrom(_this.scope.cleanchunk, false)).then(function() { var ref; return (ref = _this.plurals) != null ? ref.removeAll() : void 0; }); }; })(this)); }; BasePolysParentModel.prototype.watchDestroy = function(scope) { return scope.$on('$destroy', (function(_this) { return function() { return _this.rebuildAll(scope, false, true); }; })(this)); }; BasePolysParentModel.prototype.createChildScopes = function(isCreatingFromScratch) { if (isCreatingFromScratch == null) { isCreatingFromScratch = true; } if (angular.isUndefined(this.scope.models)) { this.$log.error("No models to create " + gObjectName + "s from! I Need direct models!"); return; } if ((this.gMap == null) || (this.scope.models == null)) { return; } this.watchIdKey(this.scope); if (isCreatingFromScratch) { return this.createAllNew(this.scope, false); } else { return this.pieceMeal(this.scope, false); } }; BasePolysParentModel.prototype.watchIdKey = function(scope) { this.setIdKey(scope); return scope.$watch('idKey', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue && (newValue == null)) { _this.idKey = newValue; return _this.rebuildAll(scope, true, true); } }; })(this)); }; BasePolysParentModel.prototype.createAllNew = function(scope, isArray) { var maybeCanceled; if (isArray == null) { isArray = false; } this.models = scope.models; if (this.firstTime) { this.watchModels(scope); this.watchDestroy(scope); } if (this.didQueueInitPromise(this, scope)) { return; } maybeCanceled = null; return _async.promiseLock(this, uiGmapPromise.promiseTypes.create, 'createAllNew', (function(canceledMsg) { return maybeCanceled = canceledMsg; }), (function(_this) { return function() { return _async.each(scope.models, function(model) { var child; child = _this.createChild(model, _this.gMap); if (maybeCanceled) { $log.debug('createNew should fall through safely'); child.isEnabled = false; } return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)).then(function() { return _this.firstTime = false; }); }; })(this)); }; BasePolysParentModel.prototype.pieceMeal = function(scope, isArray) { var maybeCanceled, payload; if (isArray == null) { isArray = true; } if (scope.$$destroyed) { return; } maybeCanceled = null; payload = null; this.models = scope.models; if ((scope != null) && this.modelsLength() && this.plurals.length) { return _async.promiseLock(this, uiGmapPromise.promiseTypes.update, 'pieceMeal', (function(canceledMsg) { return maybeCanceled = canceledMsg; }), (function(_this) { return function() { return uiGmapPromise.promise(function() { return _this.figureOutState(_this.idKey, scope, _this.plurals, _this.modelKeyComparison); }).then(function(state) { payload = state; if (payload.updates.length) { $log.info("polygons updates: " + payload.updates.length + " will be missed"); } return _async.each(payload.removals, function(child) { if (child != null) { child.destroy(); _this.plurals.remove(child.model[_this.idKey]); return maybeCanceled; } }, _async.chunkSizeFrom(scope.chunk)); }).then(function() { return _async.each(payload.adds, function(modelToAdd) { if (maybeCanceled) { $log.debug('pieceMeal should fall through safely'); } _this.createChild(modelToAdd, _this.gMap); return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)); }); }; })(this)); } else { this.inProgress = false; return this.rebuildAll(this.scope, true, true); } }; BasePolysParentModel.prototype.createChild = function(model, gMap) { var child, childScope; childScope = this.scope.$new(false); this.setChildScope(IPoly.scopeKeys, childScope, model); childScope.$watch('model', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.setChildScope(childScope, newValue); } }; })(this), true); childScope["static"] = this.scope["static"]; child = new PolyChildModel(childScope, this.attrs, gMap, this.defaults, model); if (model[this.idKey] == null) { this.$log.error(gObjectName + " model has no id to assign a child to.\nThis is required for performance. Please assign id,\nor redirect id to a different key."); return; } this.plurals.put(model[this.idKey], child); return child; }; return BasePolysParentModel; })(ModelKey); }; } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapCircleParentModel', [ 'uiGmapLogger', '$timeout', 'uiGmapGmapUtil', 'uiGmapEventsHelper', 'uiGmapCircleOptionsBuilder', function($log, $timeout, GmapUtil, EventsHelper, Builder) { var CircleParentModel; return CircleParentModel = (function(superClass) { extend(CircleParentModel, superClass); CircleParentModel.include(GmapUtil); CircleParentModel.include(EventsHelper); function CircleParentModel(scope, element, attrs, map, DEFAULTS) { var clean, gObject, lastRadius; this.attrs = attrs; this.map = map; this.DEFAULTS = DEFAULTS; this.scope = scope; lastRadius = null; clean = (function(_this) { return function() { lastRadius = null; if (_this.listeners != null) { _this.removeEvents(_this.listeners); return _this.listeners = void 0; } }; })(this); gObject = new google.maps.Circle(this.buildOpts(GmapUtil.getCoords(scope.center), scope.radius)); this.setMyOptions = (function(_this) { return function(newVals, oldVals) { if (!_.isEqual(newVals, oldVals)) { return gObject.setOptions(_this.buildOpts(GmapUtil.getCoords(scope.center), scope.radius)); } }; })(this); this.props = this.props.concat([ { prop: 'center', isColl: true }, { prop: 'fill', isColl: true }, 'radius', 'zIndex' ]); this.watchProps(); clean(); this.listeners = this.setEvents(gObject, scope, scope, ['radius_changed']); if (this.listeners != null) { this.listeners.push(google.maps.event.addListener(gObject, 'radius_changed', function() { /* possible google bug, and or because a circle has two radii radius_changed appears to fire twice (original and new) which is not too helpful therefore we will check for radius changes manually and bail out if nothing has changed */ var newRadius, work; newRadius = gObject.getRadius(); if (newRadius === lastRadius) { return; } lastRadius = newRadius; work = function() { var ref, ref1; if (newRadius !== scope.radius) { scope.radius = newRadius; } if (((ref = scope.events) != null ? ref.radius_changed : void 0) && _.isFunction((ref1 = scope.events) != null ? ref1.radius_changed : void 0)) { return scope.events.radius_changed(gObject, 'radius_changed', scope, arguments); } }; if (!angular.mock) { return scope.$evalAsync(function() { return work(); }); } else { return work(); } })); } if (this.listeners != null) { this.listeners.push(google.maps.event.addListener(gObject, 'center_changed', function() { return scope.$evalAsync(function() { if (angular.isDefined(scope.center.type)) { scope.center.coordinates[1] = gObject.getCenter().lat(); return scope.center.coordinates[0] = gObject.getCenter().lng(); } else { scope.center.latitude = gObject.getCenter().lat(); return scope.center.longitude = gObject.getCenter().lng(); } }); })); } scope.$on('$destroy', (function(_this) { return function() { clean(); return gObject.setMap(null); }; })(this)); $log.info(this); } return CircleParentModel; })(Builder); } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapDrawingManagerParentModel', [ 'uiGmapLogger', '$timeout', 'uiGmapBaseObject', 'uiGmapEventsHelper', function($log, $timeout, BaseObject, EventsHelper) { var DrawingManagerParentModel; return DrawingManagerParentModel = (function(superClass) { extend(DrawingManagerParentModel, superClass); DrawingManagerParentModel.include(EventsHelper); function DrawingManagerParentModel(scope, element, attrs, map) { var gObject, listeners; this.scope = scope; this.attrs = attrs; this.map = map; gObject = new google.maps.drawing.DrawingManager(this.scope.options); gObject.setMap(this.map); listeners = void 0; if (this.scope.control != null) { this.scope.control.getDrawingManager = function() { return gObject; }; } if (!this.scope["static"] && this.scope.options) { this.scope.$watch('options', function(newValue) { return gObject != null ? gObject.setOptions(newValue) : void 0; }, true); } if (this.scope.events != null) { listeners = this.setEvents(gObject, this.scope, this.scope); this.scope.$watch('events', (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { if (listeners != null) { _this.removeEvents(listeners); } return listeners = _this.setEvents(gObject, _this.scope, _this.scope); } }; })(this)); } this.scope.$on('$destroy', (function(_this) { return function() { if (listeners != null) { _this.removeEvents(listeners); } gObject.setMap(null); return gObject = null; }; })(this)); } return DrawingManagerParentModel; })(BaseObject); } ]); }).call(this); ; /* - interface for all markers to derrive from - to enforce a minimum set of requirements - attributes - coords - icon - implementation needed on watches */ (function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api.models.parent").factory("uiGmapIMarkerParentModel", [ "uiGmapModelKey", "uiGmapLogger", function(ModelKey, Logger) { var IMarkerParentModel; IMarkerParentModel = (function(superClass) { extend(IMarkerParentModel, superClass); IMarkerParentModel.prototype.DEFAULTS = {}; function IMarkerParentModel(scope1, element, attrs, map) { this.scope = scope1; this.element = element; this.attrs = attrs; this.map = map; this.onWatch = bind(this.onWatch, this); this.watch = bind(this.watch, this); this.validateScope = bind(this.validateScope, this); IMarkerParentModel.__super__.constructor.call(this, this.scope); this.$log = Logger; if (!this.validateScope(this.scope)) { throw new String("Unable to construct IMarkerParentModel due to invalid scope"); } this.doClick = angular.isDefined(this.attrs.click); if (this.scope.options != null) { this.DEFAULTS = this.scope.options; } this.watch('coords', this.scope); this.watch('icon', this.scope); this.watch('options', this.scope); this.scope.$on("$destroy", (function(_this) { return function() { return _this.onDestroy(_this.scope); }; })(this)); } IMarkerParentModel.prototype.validateScope = function(scope) { var ret; if (scope == null) { this.$log.error(this.constructor.name + ": invalid scope used"); return false; } ret = scope.coords != null; if (!ret) { this.$log.error(this.constructor.name + ": no valid coords attribute found"); return false; } return ret; }; IMarkerParentModel.prototype.watch = function(propNameToWatch, scope, equalityCheck) { if (equalityCheck == null) { equalityCheck = true; } return scope.$watch(propNameToWatch, (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { return _this.onWatch(propNameToWatch, scope, newValue, oldValue); } }; })(this), equalityCheck); }; IMarkerParentModel.prototype.onWatch = function(propNameToWatch, scope, newValue, oldValue) {}; return IMarkerParentModel; })(ModelKey); return IMarkerParentModel; } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api.models.parent").factory("uiGmapIWindowParentModel", [ "uiGmapModelKey", "uiGmapGmapUtil", "uiGmapLogger", function(ModelKey, GmapUtil, Logger) { var IWindowParentModel; return IWindowParentModel = (function(superClass) { extend(IWindowParentModel, superClass); IWindowParentModel.include(GmapUtil); function IWindowParentModel(scope, element, attrs, ctrls, $timeout, $compile, $http, $templateCache) { IWindowParentModel.__super__.constructor.call(this, scope); this.$log = Logger; this.$timeout = $timeout; this.$compile = $compile; this.$http = $http; this.$templateCache = $templateCache; this.DEFAULTS = {}; if (scope.options != null) { this.DEFAULTS = scope.options; } } IWindowParentModel.prototype.getItem = function(scope, modelsPropToIterate, index) { if (modelsPropToIterate === 'models') { return scope[modelsPropToIterate][index]; } return scope[modelsPropToIterate].get(index); }; return IWindowParentModel; })(ModelKey); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapLayerParentModel', [ 'uiGmapBaseObject', 'uiGmapLogger', '$timeout', function(BaseObject, Logger, $timeout) { var LayerParentModel; LayerParentModel = (function(superClass) { extend(LayerParentModel, superClass); function LayerParentModel(scope, element, attrs, gMap, onLayerCreated, $log) { this.scope = scope; this.element = element; this.attrs = attrs; this.gMap = gMap; this.onLayerCreated = onLayerCreated != null ? onLayerCreated : void 0; this.$log = $log != null ? $log : Logger; this.createGoogleLayer = bind(this.createGoogleLayer, this); if (this.attrs.type == null) { this.$log.info('type attribute for the layer directive is mandatory. Layer creation aborted!!'); return; } this.createGoogleLayer(); this.doShow = true; if (angular.isDefined(this.attrs.show)) { this.doShow = this.scope.show; } if (this.doShow && (this.gMap != null)) { this.gObject.setMap(this.gMap); } this.scope.$watch('show', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { _this.doShow = newValue; if (newValue) { return _this.gObject.setMap(_this.gMap); } else { return _this.gObject.setMap(null); } } }; })(this), true); this.scope.$watch('options', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { _this.gObject.setMap(null); _this.gObject = null; return _this.createGoogleLayer(); } }; })(this), true); this.scope.$on('$destroy', (function(_this) { return function() { return _this.gObject.setMap(null); }; })(this)); } LayerParentModel.prototype.createGoogleLayer = function() { var base; if (this.attrs.options == null) { this.gObject = this.attrs.namespace === void 0 ? new google.maps[this.attrs.type]() : new google.maps[this.attrs.namespace][this.attrs.type](); } else { this.gObject = this.attrs.namespace === void 0 ? new google.maps[this.attrs.type](this.scope.options) : new google.maps[this.attrs.namespace][this.attrs.type](this.scope.options); } if ((this.gObject != null) && (this.onLayerCreated != null)) { return typeof (base = this.onLayerCreated(this.scope, this.gObject)) === "function" ? base(this.gObject) : void 0; } }; return LayerParentModel; })(BaseObject); return LayerParentModel; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapMapTypeParentModel', [ 'uiGmapBaseObject', 'uiGmapLogger', function(BaseObject, Logger) { var MapTypeParentModel; MapTypeParentModel = (function(superClass) { extend(MapTypeParentModel, superClass); function MapTypeParentModel(scope, element, attrs, gMap, $log) { this.scope = scope; this.element = element; this.attrs = attrs; this.gMap = gMap; this.$log = $log != null ? $log : Logger; this.hideOverlay = bind(this.hideOverlay, this); this.showOverlay = bind(this.showOverlay, this); this.refreshMapType = bind(this.refreshMapType, this); this.createMapType = bind(this.createMapType, this); if (this.attrs.options == null) { this.$log.info('options attribute for the map-type directive is mandatory. Map type creation aborted!!'); return; } this.id = this.gMap.overlayMapTypesCount = this.gMap.overlayMapTypesCount + 1 || 0; this.doShow = true; this.createMapType(); if (angular.isDefined(this.attrs.show)) { this.doShow = this.scope.show; } if (this.doShow && (this.gMap != null)) { this.showOverlay(); } this.scope.$watch('show', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { _this.doShow = newValue; if (newValue) { return _this.showOverlay(); } else { return _this.hideOverlay(); } } }; })(this), true); this.scope.$watch('options', (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { return _this.refreshMapType(); } }; })(this), true); if (angular.isDefined(this.attrs.refresh)) { this.scope.$watch('refresh', (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { return _this.refreshMapType(); } }; })(this), true); } this.scope.$on('$destroy', (function(_this) { return function() { _this.hideOverlay(); return _this.mapType = null; }; })(this)); } MapTypeParentModel.prototype.createMapType = function() { if (this.scope.options.getTile != null) { this.mapType = this.scope.options; } else if (this.scope.options.getTileUrl != null) { this.mapType = new google.maps.ImageMapType(this.scope.options); } else { this.$log.info('options should provide either getTile or getTileUrl methods. Map type creation aborted!!'); return; } if (this.attrs.id && this.scope.id) { this.gMap.mapTypes.set(this.scope.id, this.mapType); if (!angular.isDefined(this.attrs.show)) { this.doShow = false; } } return this.mapType.layerId = this.id; }; MapTypeParentModel.prototype.refreshMapType = function() { this.hideOverlay(); this.mapType = null; this.createMapType(); if (this.doShow && (this.gMap != null)) { return this.showOverlay(); } }; MapTypeParentModel.prototype.showOverlay = function() { return this.gMap.overlayMapTypes.push(this.mapType); }; MapTypeParentModel.prototype.hideOverlay = function() { var found; found = false; return this.gMap.overlayMapTypes.forEach((function(_this) { return function(mapType, index) { if (!found && mapType.layerId === _this.id) { found = true; _this.gMap.overlayMapTypes.removeAt(index); } }; })(this)); }; return MapTypeParentModel; })(BaseObject); return MapTypeParentModel; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api.models.parent").factory("uiGmapMarkersParentModel", [ "uiGmapIMarkerParentModel", "uiGmapModelsWatcher", "uiGmapPropMap", "uiGmapMarkerChildModel", "uiGmap_async", "uiGmapClustererMarkerManager", "uiGmapMarkerManager", "$timeout", "uiGmapIMarker", "uiGmapPromise", "uiGmapGmapUtil", "uiGmapLogger", function(IMarkerParentModel, ModelsWatcher, PropMap, MarkerChildModel, _async, ClustererMarkerManager, MarkerManager, $timeout, IMarker, uiGmapPromise, GmapUtil, $log) { var MarkersParentModel, _setPlurals; _setPlurals = function(val, objToSet) { objToSet.plurals = new PropMap(); objToSet.scope.plurals = objToSet.plurals; return objToSet; }; MarkersParentModel = (function(superClass) { extend(MarkersParentModel, superClass); MarkersParentModel.include(GmapUtil); MarkersParentModel.include(ModelsWatcher); function MarkersParentModel(scope, element, attrs, map) { this.onDestroy = bind(this.onDestroy, this); this.newChildMarker = bind(this.newChildMarker, this); this.pieceMeal = bind(this.pieceMeal, this); this.rebuildAll = bind(this.rebuildAll, this); this.createAllNew = bind(this.createAllNew, this); this.createChildScopes = bind(this.createChildScopes, this); this.validateScope = bind(this.validateScope, this); this.onWatch = bind(this.onWatch, this); var self; MarkersParentModel.__super__.constructor.call(this, scope, element, attrs, map); this["interface"] = IMarker; self = this; _setPlurals(new PropMap(), this); this.scope.pluralsUpdate = { updateCtr: 0 }; this.$log.info(this); this.doRebuildAll = this.scope.doRebuildAll != null ? this.scope.doRebuildAll : false; this.setIdKey(this.scope); this.scope.$watch('doRebuildAll', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.doRebuildAll = newValue; } }; })(this)); if (!this.modelsLength()) { this.modelsRendered = false; } this.scope.$watch('models', (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue) || !_this.modelsRendered) { if (newValue.length === 0 && oldValue.length === 0) { return; } _this.modelsRendered = true; return _this.onWatch('models', _this.scope, newValue, oldValue); } }; })(this), !this.isTrue(attrs.modelsbyref)); this.watch('doCluster', this.scope); this.watch('clusterOptions', this.scope); this.watch('clusterEvents', this.scope); this.watch('fit', this.scope); this.watch('idKey', this.scope); this.gManager = void 0; this.createAllNew(this.scope); } MarkersParentModel.prototype.onWatch = function(propNameToWatch, scope, newValue, oldValue) { if (propNameToWatch === "idKey" && newValue !== oldValue) { this.idKey = newValue; } if (this.doRebuildAll || propNameToWatch === 'doCluster') { return this.rebuildAll(scope); } else { return this.pieceMeal(scope); } }; MarkersParentModel.prototype.validateScope = function(scope) { var modelsNotDefined; modelsNotDefined = angular.isUndefined(scope.models) || scope.models === void 0; if (modelsNotDefined) { this.$log.error(this.constructor.name + ": no valid models attribute found"); } return MarkersParentModel.__super__.validateScope.call(this, scope) || modelsNotDefined; }; /* Not used internally by this parent created for consistency for external control in the API */ MarkersParentModel.prototype.createChildScopes = function(isCreatingFromScratch) { if ((this.gMap == null) || (this.scope.models == null)) { return; } if (isCreatingFromScratch) { return this.createAllNew(this.scope, false); } else { return this.pieceMeal(this.scope, false); } }; MarkersParentModel.prototype.createAllNew = function(scope) { var maybeCanceled, ref, ref1, ref2, self; if (this.gManager != null) { this.gManager.clear(); delete this.gManager; } if (scope.doCluster) { if (scope.clusterEvents) { self = this; if (!this.origClusterEvents) { this.origClusterEvents = { click: (ref = scope.clusterEvents) != null ? ref.click : void 0, mouseout: (ref1 = scope.clusterEvents) != null ? ref1.mouseout : void 0, mouseover: (ref2 = scope.clusterEvents) != null ? ref2.mouseover : void 0 }; } else { angular.extend(scope.clusterEvents, this.origClusterEvents); } angular.extend(scope.clusterEvents, { click: function(cluster) { return self.maybeExecMappedEvent(cluster, 'click'); }, mouseout: function(cluster) { return self.maybeExecMappedEvent(cluster, 'mouseout'); }, mouseover: function(cluster) { return self.maybeExecMappedEvent(cluster, 'mouseover'); } }); } this.gManager = new ClustererMarkerManager(this.map, void 0, scope.clusterOptions, scope.clusterEvents); } else { this.gManager = new MarkerManager(this.map); } if (this.didQueueInitPromise(this, scope)) { return; } maybeCanceled = null; return _async.promiseLock(this, uiGmapPromise.promiseTypes.create, 'createAllNew', (function(canceledMsg) { return maybeCanceled = canceledMsg; }), (function(_this) { return function() { return _async.each(scope.models, function(model) { _this.newChildMarker(model, scope); return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)).then(function() { _this.modelsRendered = true; if (scope.fit) { _this.gManager.fit(); } _this.gManager.draw(); return _this.scope.pluralsUpdate.updateCtr += 1; }, _async.chunkSizeFrom(scope.chunk)); }; })(this)); }; MarkersParentModel.prototype.rebuildAll = function(scope) { var ref; if (!scope.doRebuild && scope.doRebuild !== void 0) { return; } if ((ref = this.scope.plurals) != null ? ref.length : void 0) { return this.onDestroy(scope).then((function(_this) { return function() { return _this.createAllNew(scope); }; })(this)); } else { return this.createAllNew(scope); } }; MarkersParentModel.prototype.pieceMeal = function(scope) { var maybeCanceled, payload; if (scope.$$destroyed) { return; } maybeCanceled = null; payload = null; if (this.modelsLength() && this.scope.plurals.length) { return _async.promiseLock(this, uiGmapPromise.promiseTypes.update, 'pieceMeal', (function(canceledMsg) { return maybeCanceled = canceledMsg; }), (function(_this) { return function() { return uiGmapPromise.promise((function() { return _this.figureOutState(_this.idKey, scope, _this.scope.plurals, _this.modelKeyComparison); })).then(function(state) { payload = state; return _async.each(payload.removals, function(child) { if (child != null) { if (child.destroy != null) { child.destroy(); } _this.scope.plurals.remove(child.id); return maybeCanceled; } }, _async.chunkSizeFrom(scope.chunk)); }).then(function() { return _async.each(payload.adds, function(modelToAdd) { _this.newChildMarker(modelToAdd, scope); return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)); }).then(function() { return _async.each(payload.updates, function(update) { _this.updateChild(update.child, update.model); return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)); }).then(function() { if (payload.adds.length > 0 || payload.removals.length > 0 || payload.updates.length > 0) { scope.plurals = _this.scope.plurals; if (scope.fit) { _this.gManager.fit(); } _this.gManager.draw(); } return _this.scope.pluralsUpdate.updateCtr += 1; }); }; })(this)); } else { this.inProgress = false; return this.rebuildAll(scope); } }; MarkersParentModel.prototype.newChildMarker = function(model, scope) { var child, childScope, doDrawSelf, keys; if (model[this.idKey] == null) { this.$log.error("Marker model has no id to assign a child to. This is required for performance. Please assign id, or redirect id to a different key."); return; } this.$log.info('child', child, 'markers', this.scope.plurals); childScope = scope.$new(true); childScope.events = scope.events; keys = {}; IMarker.scopeKeys.forEach(function(k) { return keys[k] = scope[k]; }); child = new MarkerChildModel(childScope, model, keys, this.map, this.DEFAULTS, this.doClick, this.gManager, doDrawSelf = false); this.scope.plurals.put(model[this.idKey], child); return child; }; MarkersParentModel.prototype.onDestroy = function(scope) { MarkersParentModel.__super__.onDestroy.call(this, scope); return _async.promiseLock(this, uiGmapPromise.promiseTypes["delete"], void 0, void 0, (function(_this) { return function() { return _async.each(_this.scope.plurals.values(), function(model) { if (model != null) { return model.destroy(false); } }, _async.chunkSizeFrom(_this.scope.cleanchunk, false)).then(function() { if (_this.gManager != null) { _this.gManager.clear(); } _this.plurals.removeAll(); if (_this.plurals !== _this.scope.plurals) { console.error('plurals out of sync for MarkersParentModel'); } return _this.scope.pluralsUpdate.updateCtr += 1; }); }; })(this)); }; MarkersParentModel.prototype.maybeExecMappedEvent = function(cluster, fnName) { var pair, ref; if (_.isFunction((ref = this.scope.clusterEvents) != null ? ref[fnName] : void 0)) { pair = this.mapClusterToPlurals(cluster); if (this.origClusterEvents[fnName]) { return this.origClusterEvents[fnName](pair.cluster, pair.mapped); } } }; MarkersParentModel.prototype.mapClusterToPlurals = function(cluster) { var mapped; mapped = cluster.getMarkers().map((function(_this) { return function(g) { return _this.scope.plurals.get(g.key).model; }; })(this)); return { cluster: cluster, mapped: mapped }; }; MarkersParentModel.prototype.getItem = function(scope, modelsPropToIterate, index) { if (modelsPropToIterate === 'models') { return scope[modelsPropToIterate][index]; } return scope[modelsPropToIterate].get(index); }; return MarkersParentModel; })(IMarkerParentModel); return MarkersParentModel; } ]); }).call(this); ;(function() { ['Polygon', 'Polyline'].forEach(function(name) { return angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory("uiGmap" + name + "sParentModel", [ 'uiGmapBasePolysParentModel', "uiGmap" + name + "ChildModel", "uiGmapI" + name, function(BasePolysParentModel, ChildModel, IPoly) { return BasePolysParentModel(IPoly, ChildModel, name); } ]); }); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapRectangleParentModel', [ 'uiGmapLogger', 'uiGmapGmapUtil', 'uiGmapEventsHelper', 'uiGmapRectangleOptionsBuilder', function($log, GmapUtil, EventsHelper, Builder) { var RectangleParentModel; return RectangleParentModel = (function(superClass) { extend(RectangleParentModel, superClass); RectangleParentModel.include(GmapUtil); RectangleParentModel.include(EventsHelper); function RectangleParentModel(scope, element, attrs, map, DEFAULTS) { var bounds, clear, createBounds, dragging, fit, gObject, init, listeners, myListeners, settingBoundsFromScope, updateBounds; this.scope = scope; this.attrs = attrs; this.map = map; this.DEFAULTS = DEFAULTS; bounds = void 0; dragging = false; myListeners = []; listeners = void 0; fit = (function(_this) { return function() { if (_this.isTrue(_this.attrs.fit)) { return _this.fitMapBounds(_this.map, bounds); } }; })(this); createBounds = (function(_this) { return function() { var ref, ref1, ref2; if ((_this.scope.bounds != null) && (((ref = _this.scope.bounds) != null ? ref.sw : void 0) != null) && (((ref1 = _this.scope.bounds) != null ? ref1.ne : void 0) != null) && _this.validateBoundPoints(_this.scope.bounds)) { bounds = _this.convertBoundPoints(_this.scope.bounds); return $log.info("new new bounds created: " + (JSON.stringify(bounds))); } else if ((_this.scope.bounds.getNorthEast != null) && (_this.scope.bounds.getSouthWest != null)) { return bounds = _this.scope.bounds; } else { if (_this.scope.bounds != null) { return $log.error("Invalid bounds for newValue: " + (JSON.stringify((ref2 = _this.scope) != null ? ref2.bounds : void 0))); } } }; })(this); createBounds(); gObject = new google.maps.Rectangle(this.buildOpts(bounds)); $log.info("gObject (rectangle) created: " + gObject); settingBoundsFromScope = false; updateBounds = (function(_this) { return function() { var b, ne, sw; b = gObject.getBounds(); ne = b.getNorthEast(); sw = b.getSouthWest(); if (settingBoundsFromScope) { return; } return _this.scope.$evalAsync(function(s) { if ((s.bounds != null) && (s.bounds.sw != null) && (s.bounds.ne != null)) { s.bounds.ne = { latitude: ne.lat(), longitude: ne.lng() }; s.bounds.sw = { latitude: sw.lat(), longitude: sw.lng() }; } if ((s.bounds.getNorthEast != null) && (s.bounds.getSouthWest != null)) { return s.bounds = b; } }); }; })(this); init = (function(_this) { return function() { fit(); _this.removeEvents(myListeners); myListeners.push(google.maps.event.addListener(gObject, 'dragstart', function() { return dragging = true; })); myListeners.push(google.maps.event.addListener(gObject, 'dragend', function() { dragging = false; return updateBounds(); })); return myListeners.push(google.maps.event.addListener(gObject, 'bounds_changed', function() { if (dragging) { return; } return updateBounds(); })); }; })(this); clear = (function(_this) { return function() { _this.removeEvents(myListeners); if (listeners != null) { _this.removeEvents(listeners); } return gObject.setMap(null); }; })(this); if (bounds != null) { init(); } this.scope.$watch('bounds', (function(newValue, oldValue) { var isNew; if (_.isEqual(newValue, oldValue) && (bounds != null) || dragging) { return; } settingBoundsFromScope = true; if (newValue == null) { clear(); return; } if (bounds == null) { isNew = true; } else { fit(); } createBounds(); gObject.setBounds(bounds); settingBoundsFromScope = false; if (isNew && (bounds != null)) { return init(); } }), true); this.setMyOptions = (function(_this) { return function(newVals, oldVals) { if (!_.isEqual(newVals, oldVals)) { if ((bounds != null) && (newVals != null)) { return gObject.setOptions(_this.buildOpts(bounds)); } } }; })(this); this.props.push('bounds'); this.watchProps(this.props); if (this.attrs.events != null) { listeners = this.setEvents(gObject, this.scope, this.scope); this.scope.$watch('events', (function(_this) { return function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { if (listeners != null) { _this.removeEvents(listeners); } return listeners = _this.setEvents(gObject, _this.scope, _this.scope); } }; })(this)); } this.scope.$on('$destroy', (function(_this) { return function() { return clear(); }; })(this)); $log.info(this); } return RectangleParentModel; })(Builder); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapSearchBoxParentModel', [ 'uiGmapBaseObject', 'uiGmapLogger', 'uiGmapEventsHelper', '$timeout', '$http', '$templateCache', function(BaseObject, Logger, EventsHelper, $timeout, $http, $templateCache) { var SearchBoxParentModel; SearchBoxParentModel = (function(superClass) { extend(SearchBoxParentModel, superClass); SearchBoxParentModel.include(EventsHelper); function SearchBoxParentModel(scope, element, attrs, gMap, ctrlPosition, template, $log) { var controlDiv; this.scope = scope; this.element = element; this.attrs = attrs; this.gMap = gMap; this.ctrlPosition = ctrlPosition; this.template = template; this.$log = $log != null ? $log : Logger; this.setVisibility = bind(this.setVisibility, this); this.getBounds = bind(this.getBounds, this); this.setBounds = bind(this.setBounds, this); this.createSearchBox = bind(this.createSearchBox, this); this.addToParentDiv = bind(this.addToParentDiv, this); this.addAsMapControl = bind(this.addAsMapControl, this); this.init = bind(this.init, this); if (this.attrs.template == null) { this.$log.error('template attribute for the search-box directive is mandatory. Places Search Box creation aborted!!'); return; } if (angular.isUndefined(this.scope.options)) { this.scope.options = {}; this.scope.options.visible = true; } if (angular.isUndefined(this.scope.options.visible)) { this.scope.options.visible = true; } if (angular.isUndefined(this.scope.options.autocomplete)) { this.scope.options.autocomplete = false; } this.visible = this.scope.options.visible; this.autocomplete = this.scope.options.autocomplete; controlDiv = angular.element('<div></div>'); controlDiv.append(this.template); this.input = controlDiv.find('input')[0]; this.init(); } SearchBoxParentModel.prototype.init = function() { this.createSearchBox(); this.scope.$watch('options', (function(_this) { return function(newValue, oldValue) { if (angular.isObject(newValue)) { if (newValue.bounds != null) { _this.setBounds(newValue.bounds); } if (newValue.visible != null) { if (_this.visible !== newValue.visible) { return _this.setVisibility(newValue.visible); } } } }; })(this), true); if (this.attrs.parentdiv != null) { this.addToParentDiv(); } else { this.addAsMapControl(); } if (this.autocomplete) { this.listener = google.maps.event.addListener(this.gObject, 'place_changed', (function(_this) { return function() { return _this.places = _this.gObject.getPlace(); }; })(this)); } else { this.listener = google.maps.event.addListener(this.gObject, 'places_changed', (function(_this) { return function() { return _this.places = _this.gObject.getPlaces(); }; })(this)); } this.listeners = this.setEvents(this.gObject, this.scope, this.scope); this.$log.info(this); return this.scope.$on('$destroy', (function(_this) { return function() { return _this.gObject = null; }; })(this)); }; SearchBoxParentModel.prototype.addAsMapControl = function() { return this.gMap.controls[google.maps.ControlPosition[this.ctrlPosition]].push(this.input); }; SearchBoxParentModel.prototype.addToParentDiv = function() { this.parentDiv = angular.element(document.getElementById(this.scope.parentdiv)); return this.parentDiv.append(this.input); }; SearchBoxParentModel.prototype.createSearchBox = function() { if (this.autocomplete) { return this.gObject = new google.maps.places.Autocomplete(this.input, this.scope.options); } else { return this.gObject = new google.maps.places.SearchBox(this.input, this.scope.options); } }; SearchBoxParentModel.prototype.setBounds = function(bounds) { if (angular.isUndefined(bounds.isEmpty)) { this.$log.error('Error: SearchBoxParentModel setBounds. Bounds not an instance of LatLngBounds.'); } else { if (bounds.isEmpty() === false) { if (this.gObject != null) { return this.gObject.setBounds(bounds); } } } }; SearchBoxParentModel.prototype.getBounds = function() { return this.gObject.getBounds(); }; SearchBoxParentModel.prototype.setVisibility = function(val) { if (this.attrs.parentdiv != null) { if (val === false) { this.parentDiv.addClass("ng-hide"); } else { this.parentDiv.removeClass("ng-hide"); } } else { if (val === false) { this.gMap.controls[google.maps.ControlPosition[this.ctrlPosition]].clear(); } else { this.gMap.controls[google.maps.ControlPosition[this.ctrlPosition]].push(this.input); } } return this.visible = val; }; return SearchBoxParentModel; })(BaseObject); return SearchBoxParentModel; } ]); }).call(this); ; /* WindowsChildModel generator where there are many ChildModels to a parent. */ (function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api.models.parent').factory('uiGmapWindowsParentModel', [ 'uiGmapIWindowParentModel', 'uiGmapModelsWatcher', 'uiGmapPropMap', 'uiGmapWindowChildModel', 'uiGmapLinked', 'uiGmap_async', 'uiGmapLogger', '$timeout', '$compile', '$http', '$templateCache', '$interpolate', 'uiGmapPromise', 'uiGmapIWindow', 'uiGmapGmapUtil', function(IWindowParentModel, ModelsWatcher, PropMap, WindowChildModel, Linked, _async, $log, $timeout, $compile, $http, $templateCache, $interpolate, uiGmapPromise, IWindow, GmapUtil) { var WindowsParentModel; WindowsParentModel = (function(superClass) { extend(WindowsParentModel, superClass); WindowsParentModel.include(ModelsWatcher); function WindowsParentModel(scope, element, attrs, ctrls, gMap1, markersScope) { this.gMap = gMap1; this.markersScope = markersScope; this.modelKeyComparison = bind(this.modelKeyComparison, this); this.interpolateContent = bind(this.interpolateContent, this); this.setChildScope = bind(this.setChildScope, this); this.createWindow = bind(this.createWindow, this); this.setContentKeys = bind(this.setContentKeys, this); this.pieceMeal = bind(this.pieceMeal, this); this.createAllNew = bind(this.createAllNew, this); this.watchIdKey = bind(this.watchIdKey, this); this.createChildScopes = bind(this.createChildScopes, this); this.watchOurScope = bind(this.watchOurScope, this); this.watchDestroy = bind(this.watchDestroy, this); this.onDestroy = bind(this.onDestroy, this); this.rebuildAll = bind(this.rebuildAll, this); this.doINeedToWipe = bind(this.doINeedToWipe, this); this.watchModels = bind(this.watchModels, this); this.go = bind(this.go, this); WindowsParentModel.__super__.constructor.call(this, scope, element, attrs, ctrls, $timeout, $compile, $http, $templateCache); this["interface"] = IWindow; this.plurals = new PropMap(); _.each(IWindow.scopeKeys, (function(_this) { return function(name) { return _this[name + 'Key'] = void 0; }; })(this)); this.linked = new Linked(scope, element, attrs, ctrls); this.contentKeys = void 0; this.isIconVisibleOnClick = void 0; this.firstTime = true; this.firstWatchModels = true; this.$log.info(self); this.parentScope = void 0; this.go(scope); } WindowsParentModel.prototype.go = function(scope) { this.watchOurScope(scope); this.doRebuildAll = this.scope.doRebuildAll != null ? this.scope.doRebuildAll : false; scope.$watch('doRebuildAll', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.doRebuildAll = newValue; } }; })(this)); return this.createChildScopes(); }; WindowsParentModel.prototype.watchModels = function(scope) { var itemToWatch; itemToWatch = this.markersScope != null ? 'pluralsUpdate' : 'models'; return scope.$watch(itemToWatch, (function(_this) { return function(newValue, oldValue) { var doScratch; if (!_.isEqual(newValue, oldValue) || _this.firstWatchModels) { _this.firstWatchModels = false; if (_this.doRebuildAll || _this.doINeedToWipe(scope.models)) { return _this.rebuildAll(scope, true, true); } else { doScratch = _this.plurals.length === 0; if (_this.existingPieces != null) { return _.last(_this.existingPieces._content).then(function() { return _this.createChildScopes(doScratch); }); } else { return _this.createChildScopes(doScratch); } } } }; })(this), true); }; WindowsParentModel.prototype.doINeedToWipe = function(newValue) { var newValueIsEmpty; newValueIsEmpty = newValue != null ? newValue.length === 0 : true; return this.plurals.length > 0 && newValueIsEmpty; }; WindowsParentModel.prototype.rebuildAll = function(scope, doCreate, doDelete) { return this.onDestroy(doDelete).then((function(_this) { return function() { if (doCreate) { return _this.createChildScopes(); } }; })(this)); }; WindowsParentModel.prototype.onDestroy = function(scope) { WindowsParentModel.__super__.onDestroy.call(this, this.scope); return _async.promiseLock(this, uiGmapPromise.promiseTypes["delete"], void 0, void 0, (function(_this) { return function() { return _async.each(_this.plurals.values(), function(child) { return child.destroy(); }, _async.chunkSizeFrom(_this.scope.cleanchunk, false)).then(function() { var ref; return (ref = _this.plurals) != null ? ref.removeAll() : void 0; }); }; })(this)); }; WindowsParentModel.prototype.watchDestroy = function(scope) { return scope.$on('$destroy', (function(_this) { return function() { _this.firstWatchModels = true; _this.firstTime = true; return _this.rebuildAll(scope, false, true); }; })(this)); }; WindowsParentModel.prototype.watchOurScope = function(scope) { return _.each(IWindow.scopeKeys, (function(_this) { return function(name) { var nameKey; nameKey = name + 'Key'; return _this[nameKey] = typeof scope[name] === 'function' ? scope[name]() : scope[name]; }; })(this)); }; WindowsParentModel.prototype.createChildScopes = function(isCreatingFromScratch) { var modelsNotDefined, ref, ref1; if (isCreatingFromScratch == null) { isCreatingFromScratch = true; } /* being that we cannot tell the difference in Key String vs. a normal value string (TemplateUrl) we will assume that all scope values are string expressions either pointing to a key (propName) or using 'self' to point the model as container/object of interest. This may force redundant information into the model, but this appears to be the most flexible approach. */ this.isIconVisibleOnClick = true; if (angular.isDefined(this.linked.attrs.isiconvisibleonclick)) { this.isIconVisibleOnClick = this.linked.scope.isIconVisibleOnClick; } modelsNotDefined = angular.isUndefined(this.linked.scope.models); if (modelsNotDefined && (this.markersScope === void 0 || (((ref = this.markersScope) != null ? ref.plurals : void 0) === void 0 || ((ref1 = this.markersScope) != null ? ref1.models : void 0) === void 0))) { this.$log.error('No models to create windows from! Need direct models or models derived from markers!'); return; } if (this.gMap != null) { if (this.linked.scope.models != null) { this.watchIdKey(this.linked.scope); if (isCreatingFromScratch) { return this.createAllNew(this.linked.scope, false); } else { return this.pieceMeal(this.linked.scope, false); } } else { this.parentScope = this.markersScope; this.watchIdKey(this.parentScope); if (isCreatingFromScratch) { return this.createAllNew(this.markersScope, true, 'plurals', false); } else { return this.pieceMeal(this.markersScope, true, 'plurals', false); } } } }; WindowsParentModel.prototype.watchIdKey = function(scope) { this.setIdKey(scope); return scope.$watch('idKey', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue && (newValue == null)) { _this.idKey = newValue; return _this.rebuildAll(scope, true, true); } }; })(this)); }; WindowsParentModel.prototype.createAllNew = function(scope, hasGMarker, modelsPropToIterate, isArray) { var maybeCanceled; if (modelsPropToIterate == null) { modelsPropToIterate = 'models'; } if (isArray == null) { isArray = false; } if (this.firstTime) { this.watchModels(scope); this.watchDestroy(scope); } this.setContentKeys(scope.models); if (this.didQueueInitPromise(this, scope)) { return; } maybeCanceled = null; return _async.promiseLock(this, uiGmapPromise.promiseTypes.create, 'createAllNew', (function(canceledMsg) { return maybeCanceled = canceledMsg; }), (function(_this) { return function() { return _async.each(scope.models, function(model) { var gMarker, ref; gMarker = hasGMarker ? (ref = _this.getItem(scope, modelsPropToIterate, model[_this.idKey])) != null ? ref.gObject : void 0 : void 0; if (!maybeCanceled) { if (!gMarker && _this.markersScope) { $log.error('Unable to get gMarker from markersScope!'); } _this.createWindow(model, gMarker, _this.gMap); } return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)).then(function() { return _this.firstTime = false; }); }; })(this)); }; WindowsParentModel.prototype.pieceMeal = function(scope, hasGMarker, modelsPropToIterate, isArray) { var maybeCanceled, payload; if (modelsPropToIterate == null) { modelsPropToIterate = 'models'; } if (isArray == null) { isArray = true; } if (scope.$$destroyed) { return; } maybeCanceled = null; payload = null; if ((scope != null) && this.modelsLength() && this.plurals.length) { return _async.promiseLock(this, uiGmapPromise.promiseTypes.update, 'pieceMeal', (function(canceledMsg) { return maybeCanceled = canceledMsg; }), (function(_this) { return function() { return uiGmapPromise.promise((function() { return _this.figureOutState(_this.idKey, scope, _this.plurals, _this.modelKeyComparison); })).then(function(state) { payload = state; return _async.each(payload.removals, function(child) { if (child != null) { _this.plurals.remove(child.id); if (child.destroy != null) { child.destroy(true); } return maybeCanceled; } }, _async.chunkSizeFrom(scope.chunk)); }).then(function() { return _async.each(payload.adds, function(modelToAdd) { var gMarker, ref; gMarker = (ref = _this.getItem(scope, modelsPropToIterate, modelToAdd[_this.idKey])) != null ? ref.gObject : void 0; if (!gMarker) { throw 'Gmarker undefined'; } _this.createWindow(modelToAdd, gMarker, _this.gMap); return maybeCanceled; }); }).then(function() { return _async.each(payload.updates, function(update) { _this.updateChild(update.child, update.model); return maybeCanceled; }, _async.chunkSizeFrom(scope.chunk)); }); }; })(this)); } else { $log.debug('pieceMeal: rebuildAll'); return this.rebuildAll(this.scope, true, true); } }; WindowsParentModel.prototype.setContentKeys = function(models) { if (this.modelsLength(models)) { return this.contentKeys = Object.keys(models[0]); } }; WindowsParentModel.prototype.createWindow = function(model, gMarker, gMap) { var child, childScope, fakeElement, opts, ref, ref1; childScope = this.linked.scope.$new(false); this.setChildScope(childScope, model); childScope.$watch('model', (function(_this) { return function(newValue, oldValue) { if (newValue !== oldValue) { return _this.setChildScope(childScope, newValue); } }; })(this), true); fakeElement = { html: (function(_this) { return function() { return _this.interpolateContent(_this.linked.element.html(), model); }; })(this) }; this.DEFAULTS = this.scopeOrModelVal(this.optionsKey, this.scope, model) || {}; opts = this.createWindowOptions(gMarker, childScope, fakeElement.html(), this.DEFAULTS); child = new WindowChildModel(model, childScope, opts, this.isIconVisibleOnClick, gMap, (ref = this.markersScope) != null ? (ref1 = ref.plurals.get(model[this.idKey])) != null ? ref1.scope : void 0 : void 0, fakeElement, false, true); if (model[this.idKey] == null) { this.$log.error('Window model has no id to assign a child to. This is required for performance. Please assign id, or redirect id to a different key.'); return; } this.plurals.put(model[this.idKey], child); return child; }; WindowsParentModel.prototype.setChildScope = function(childScope, model) { _.each(IWindow.scopeKeys, (function(_this) { return function(name) { var nameKey, newValue; nameKey = name + 'Key'; newValue = _this[nameKey] === 'self' ? model : model[_this[nameKey]]; if (newValue !== childScope[name]) { return childScope[name] = newValue; } }; })(this)); return childScope.model = model; }; WindowsParentModel.prototype.interpolateContent = function(content, model) { var exp, i, interpModel, key, len, ref; if (this.contentKeys === void 0 || this.contentKeys.length === 0) { return; } exp = $interpolate(content); interpModel = {}; ref = this.contentKeys; for (i = 0, len = ref.length; i < len; i++) { key = ref[i]; interpModel[key] = model[key]; } return exp(interpModel); }; WindowsParentModel.prototype.modelKeyComparison = function(model1, model2) { var isEqual, scope; scope = this.scope.coords != null ? this.scope : this.parentScope; if (scope == null) { throw 'No scope or parentScope set!'; } isEqual = GmapUtil.equalCoords(this.evalModelHandle(model1, scope.coords), this.evalModelHandle(model2, scope.coords)); if (!isEqual) { return isEqual; } isEqual = _.every(_.without(this["interface"].scopeKeys, 'coords'), (function(_this) { return function(k) { return _this.evalModelHandle(model1, scope[k]) === _this.evalModelHandle(model2, scope[k]); }; })(this)); return isEqual; }; return WindowsParentModel; })(IWindowParentModel); return WindowsParentModel; } ]); }).call(this); ;(function() { angular.module("uiGmapgoogle-maps.directives.api").factory("uiGmapCircle", [ "uiGmapICircle", "uiGmapCircleParentModel", function(ICircle, CircleParentModel) { return _.extend(ICircle, { link: function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then((function(_this) { return function(map) { return new CircleParentModel(scope, element, attrs, map); }; })(this)); } }); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api").factory("uiGmapControl", [ "uiGmapIControl", "$http", "$templateCache", "$compile", "$controller", 'uiGmapGoogleMapApi', function(IControl, $http, $templateCache, $compile, $controller, GoogleMapApi) { var Control; return Control = (function(superClass) { extend(Control, superClass); function Control() { this.link = bind(this.link, this); Control.__super__.constructor.call(this); } Control.prototype.link = function(scope, element, attrs, ctrl) { return GoogleMapApi.then((function(_this) { return function(maps) { var index, position; if (angular.isUndefined(scope.template)) { _this.$log.error('mapControl: could not find a valid template property'); return; } index = angular.isDefined(scope.index && !isNaN(parseInt(scope.index))) ? parseInt(scope.index) : void 0; position = angular.isDefined(scope.position) ? scope.position.toUpperCase().replace(/-/g, '_') : 'TOP_CENTER'; if (!maps.ControlPosition[position]) { _this.$log.error('mapControl: invalid position property'); return; } return IControl.mapPromise(scope, ctrl).then(function(map) { var control, controlDiv; control = void 0; controlDiv = angular.element('<div></div>'); return $http.get(scope.template, { cache: $templateCache }).success(function(template) { var templateCtrl, templateScope; templateScope = scope.$new(); controlDiv.append(template); if (angular.isDefined(scope.controller)) { templateCtrl = $controller(scope.controller, { $scope: templateScope }); controlDiv.children().data('$ngControllerController', templateCtrl); } control = $compile(controlDiv.children())(templateScope); if (index) { return control[0].index = index; } }).error(function(error) { return _this.$log.error('mapControl: template could not be found'); }).then(function() { return map.controls[google.maps.ControlPosition[position]].push(control[0]); }); }); }; })(this)); }; return Control; })(IControl); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api').service('uiGmapDragZoom', [ 'uiGmapCtrlHandle', 'uiGmapPropertyAction', function(CtrlHandle, PropertyAction) { return { restrict: 'EMA', transclude: true, template: '<div class="angular-google-map-dragzoom" ng-transclude style="display: none"></div>', require: '^' + 'uiGmapGoogleMap', scope: { keyboardkey: '=', options: '=', spec: '=' }, controller: [ '$scope', '$element', function($scope, $element) { $scope.ctrlType = 'uiGmapDragZoom'; return _.extend(this, CtrlHandle.handle($scope, $element)); } ], link: function(scope, element, attrs, ctrl) { return CtrlHandle.mapPromise(scope, ctrl).then(function(map) { var enableKeyDragZoom, setKeyAction, setOptionsAction; enableKeyDragZoom = function(opts) { map.enableKeyDragZoom(opts); if (scope.spec) { return scope.spec.enableKeyDragZoom(opts); } }; setKeyAction = new PropertyAction(function(key, newVal) { if (newVal) { return enableKeyDragZoom({ key: newVal }); } else { return enableKeyDragZoom(); } }); setOptionsAction = new PropertyAction(function(key, newVal) { if (newVal) { return enableKeyDragZoom(newVal); } }); scope.$watch('keyboardkey', setKeyAction.sic); setKeyAction.sic(scope.keyboardkey); scope.$watch('options', setOptionsAction.sic); return setOptionsAction.sic(scope.options); }); } }; } ]); }).call(this); ;(function() { angular.module("uiGmapgoogle-maps.directives.api").factory("uiGmapDrawingManager", [ "uiGmapIDrawingManager", "uiGmapDrawingManagerParentModel", function(IDrawingManager, DrawingManagerParentModel) { return _.extend(IDrawingManager, { link: function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then(function(map) { return new DrawingManagerParentModel(scope, element, attrs, map); }); } }); } ]); }).call(this); ; /* - Link up Polygons to be sent back to a controller - inject the draw function into a controllers scope so that controller can call the directive to draw on demand - draw function creates the DrawFreeHandChildModel which manages itself */ (function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapApiFreeDrawPolygons', [ 'uiGmapLogger', 'uiGmapBaseObject', 'uiGmapCtrlHandle', 'uiGmapDrawFreeHandChildModel', 'uiGmapLodash', function($log, BaseObject, CtrlHandle, DrawFreeHandChildModel, uiGmapLodash) { var FreeDrawPolygons; return FreeDrawPolygons = (function(superClass) { extend(FreeDrawPolygons, superClass); function FreeDrawPolygons() { this.link = bind(this.link, this); return FreeDrawPolygons.__super__.constructor.apply(this, arguments); } FreeDrawPolygons.include(CtrlHandle); FreeDrawPolygons.prototype.restrict = 'EMA'; FreeDrawPolygons.prototype.replace = true; FreeDrawPolygons.prototype.require = '^' + 'uiGmapGoogleMap'; FreeDrawPolygons.prototype.scope = { polygons: '=', draw: '=', revertmapoptions: '=' }; FreeDrawPolygons.prototype.link = function(scope, element, attrs, ctrl) { return this.mapPromise(scope, ctrl).then((function(_this) { return function(map) { var freeHand, listener; if (!scope.polygons) { return $log.error('No polygons to bind to!'); } if (!_.isArray(scope.polygons)) { return $log.error('Free Draw Polygons must be of type Array!'); } freeHand = new DrawFreeHandChildModel(map, scope.revertmapoptions); listener = void 0; return scope.draw = function() { if (typeof listener === "function") { listener(); } return freeHand.engage(scope.polygons).then(function() { var firstTime; firstTime = true; return listener = scope.$watchCollection('polygons', function(newValue, oldValue) { var removals; if (firstTime || newValue === oldValue) { firstTime = false; return; } removals = uiGmapLodash.differenceObjects(oldValue, newValue); return removals.forEach(function(p) { return p.setMap(null); }); }); }); }; }; })(this)); }; return FreeDrawPolygons; })(BaseObject); } ]); }).call(this); ;(function() { angular.module("uiGmapgoogle-maps.directives.api").service("uiGmapICircle", [ function() { var DEFAULTS; DEFAULTS = {}; return { restrict: "EA", replace: true, require: '^' + 'uiGmapGoogleMap', scope: { center: "=center", radius: "=radius", stroke: "=stroke", fill: "=fill", clickable: "=", draggable: "=", editable: "=", geodesic: "=", icons: "=icons", visible: "=", events: "=", zIndex: "=zindex" } }; } ]); }).call(this); ; /* - interface for all controls to derive from - to enforce a minimum set of requirements - attributes - template - position - controller - index */ (function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api").factory("uiGmapIControl", [ "uiGmapBaseObject", "uiGmapLogger", "uiGmapCtrlHandle", function(BaseObject, Logger, CtrlHandle) { var IControl; return IControl = (function(superClass) { extend(IControl, superClass); IControl.extend(CtrlHandle); function IControl() { this.restrict = 'EA'; this.replace = true; this.require = '^' + 'uiGmapGoogleMap'; this.scope = { template: '@template', position: '@position', controller: '@controller', index: '@index' }; this.$log = Logger; } IControl.prototype.link = function(scope, element, attrs, ctrl) { throw new Exception("Not implemented!!"); }; return IControl; })(BaseObject); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api').service('uiGmapIDrawingManager', [ function() { return { restrict: 'EA', replace: true, require: '^' + 'uiGmapGoogleMap', scope: { "static": '@', control: '=', options: '=', events: '=' } }; } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapIMarker', [ 'uiGmapBaseObject', 'uiGmapCtrlHandle', function(BaseObject, CtrlHandle) { var IMarker; return IMarker = (function(superClass) { extend(IMarker, superClass); IMarker.scope = { coords: '=coords', icon: '=icon', click: '&click', options: '=options', events: '=events', fit: '=fit', idKey: '=idkey', control: '=control' }; IMarker.scopeKeys = _.keys(IMarker.scope); IMarker.keys = IMarker.scopeKeys; IMarker.extend(CtrlHandle); function IMarker() { this.restrict = 'EMA'; this.require = '^' + 'uiGmapGoogleMap'; this.priority = -1; this.transclude = true; this.replace = true; this.scope = _.extend(this.scope || {}, IMarker.scope); } return IMarker; })(BaseObject); } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapIPolygon', [ 'uiGmapGmapUtil', 'uiGmapBaseObject', 'uiGmapLogger', 'uiGmapCtrlHandle', function(GmapUtil, BaseObject, Logger, CtrlHandle) { var IPolygon; return IPolygon = (function(superClass) { extend(IPolygon, superClass); IPolygon.scope = { path: '=path', stroke: '=stroke', clickable: '=', draggable: '=', editable: '=', geodesic: '=', fill: '=', icons: '=icons', visible: '=', "static": '=', events: '=', zIndex: '=zindex', fit: '=', control: '=control' }; IPolygon.scopeKeys = _.keys(IPolygon.scope); IPolygon.include(GmapUtil); IPolygon.extend(CtrlHandle); function IPolygon() {} IPolygon.prototype.restrict = 'EMA'; IPolygon.prototype.replace = true; IPolygon.prototype.require = '^' + 'uiGmapGoogleMap'; IPolygon.prototype.scope = IPolygon.scope; IPolygon.prototype.DEFAULTS = {}; IPolygon.prototype.$log = Logger; return IPolygon; })(BaseObject); } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapIPolyline', [ 'uiGmapGmapUtil', 'uiGmapBaseObject', 'uiGmapLogger', 'uiGmapCtrlHandle', function(GmapUtil, BaseObject, Logger, CtrlHandle) { var IPolyline; return IPolyline = (function(superClass) { extend(IPolyline, superClass); IPolyline.scope = { path: '=', stroke: '=', clickable: '=', draggable: '=', editable: '=', geodesic: '=', icons: '=', visible: '=', "static": '=', fit: '=', events: '=', zIndex: '=zindex' }; IPolyline.scopeKeys = _.keys(IPolyline.scope); IPolyline.include(GmapUtil); IPolyline.extend(CtrlHandle); function IPolyline() {} IPolyline.prototype.restrict = 'EMA'; IPolyline.prototype.replace = true; IPolyline.prototype.require = '^' + 'uiGmapGoogleMap'; IPolyline.prototype.scope = IPolyline.scope; IPolyline.prototype.DEFAULTS = {}; IPolyline.prototype.$log = Logger; return IPolyline; })(BaseObject); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api').service('uiGmapIRectangle', [ function() { 'use strict'; var DEFAULTS; DEFAULTS = {}; return { restrict: 'EMA', require: '^' + 'uiGmapGoogleMap', replace: true, scope: { bounds: '=', stroke: '=', clickable: '=', draggable: '=', editable: '=', fill: '=', visible: '=', events: '=' } }; } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapIWindow', [ 'uiGmapBaseObject', 'uiGmapChildEvents', 'uiGmapCtrlHandle', function(BaseObject, ChildEvents, CtrlHandle) { var IWindow; return IWindow = (function(superClass) { extend(IWindow, superClass); IWindow.scope = { coords: '=coords', template: '=template', templateUrl: '=templateurl', templateParameter: '=templateparameter', isIconVisibleOnClick: '=isiconvisibleonclick', closeClick: '&closeclick', options: '=options', control: '=control', show: '=show' }; IWindow.scopeKeys = _.keys(IWindow.scope); IWindow.include(ChildEvents); IWindow.extend(CtrlHandle); function IWindow() { this.restrict = 'EMA'; this.template = void 0; this.transclude = true; this.priority = -100; this.require = '^' + 'uiGmapGoogleMap'; this.replace = true; this.scope = _.extend(this.scope || {}, IWindow.scope); } return IWindow; })(BaseObject); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapMap', [ '$timeout', '$q', 'uiGmapLogger', 'uiGmapGmapUtil', 'uiGmapBaseObject', 'uiGmapCtrlHandle', 'uiGmapIsReady', 'uiGmapuuid', 'uiGmapExtendGWin', 'uiGmapExtendMarkerClusterer', 'uiGmapGoogleMapsUtilV3', 'uiGmapGoogleMapApi', 'uiGmapEventsHelper', function($timeout, $q, $log, GmapUtil, BaseObject, CtrlHandle, IsReady, uuid, ExtendGWin, ExtendMarkerClusterer, GoogleMapsUtilV3, GoogleMapApi, EventsHelper) { 'use strict'; var DEFAULTS, Map, initializeItems; DEFAULTS = void 0; initializeItems = [GoogleMapsUtilV3, ExtendGWin, ExtendMarkerClusterer]; return Map = (function(superClass) { extend(Map, superClass); Map.include(GmapUtil); function Map() { this.link = bind(this.link, this); var ctrlFn, self; ctrlFn = function($scope) { var ctrlObj, retCtrl; retCtrl = void 0; $scope.$on('$destroy', function() { return IsReady.decrement(); }); ctrlObj = CtrlHandle.handle($scope); $scope.ctrlType = 'Map'; $scope.deferred.promise.then(function() { return initializeItems.forEach(function(i) { return i.init(); }); }); ctrlObj.getMap = function() { return $scope.map; }; retCtrl = _.extend(this, ctrlObj); return retCtrl; }; this.controller = ['$scope', ctrlFn]; self = this; } Map.prototype.restrict = 'EMA'; Map.prototype.transclude = true; Map.prototype.replace = false; Map.prototype.template = '<div class="angular-google-map"><div class="angular-google-map-container"></div><div ng-transclude style="display: none"></div></div>'; Map.prototype.scope = { center: '=', zoom: '=', dragging: '=', control: '=', options: '=', events: '=', eventOpts: '=', styles: '=', bounds: '=', update: '=' }; Map.prototype.link = function(scope, element, attrs) { var listeners, unbindCenterWatch; listeners = []; scope.$on('$destroy', function() { return EventsHelper.removeEvents(listeners); }); scope.idleAndZoomChanged = false; if (scope.center == null) { unbindCenterWatch = scope.$watch('center', (function(_this) { return function() { if (!scope.center) { return; } unbindCenterWatch(); return _this.link(scope, element, attrs); }; })(this)); return; } return GoogleMapApi.then((function(_this) { return function(maps) { var _gMap, customListeners, disabledEvents, dragging, el, eventName, getEventHandler, mapOptions, maybeHookToEvent, opts, ref, resolveSpawned, settingFromDirective, spawned, type, updateCenter, zoomPromise; DEFAULTS = { mapTypeId: maps.MapTypeId.ROADMAP }; spawned = IsReady.spawn(); resolveSpawned = function() { return spawned.deferred.resolve({ instance: spawned.instance, map: _gMap }); }; if (!_this.validateCoords(scope.center)) { $log.error('angular-google-maps: could not find a valid center property'); return; } if (!angular.isDefined(scope.zoom)) { $log.error('angular-google-maps: map zoom property not set'); return; } el = angular.element(element); el.addClass('angular-google-map'); opts = { options: {} }; if (attrs.options) { opts.options = scope.options; } if (attrs.styles) { opts.styles = scope.styles; } if (attrs.type) { type = attrs.type.toUpperCase(); if (google.maps.MapTypeId.hasOwnProperty(type)) { opts.mapTypeId = google.maps.MapTypeId[attrs.type.toUpperCase()]; } else { $log.error("angular-google-maps: invalid map type '" + attrs.type + "'"); } } mapOptions = angular.extend({}, DEFAULTS, opts, { center: _this.getCoords(scope.center), zoom: scope.zoom, bounds: scope.bounds }); _gMap = new google.maps.Map(el.find('div')[1], mapOptions); _gMap['uiGmap_id'] = uuid.generate(); dragging = false; listeners.push(google.maps.event.addListenerOnce(_gMap, 'idle', function() { scope.deferred.resolve(_gMap); return resolveSpawned(); })); disabledEvents = attrs.events && (((ref = scope.events) != null ? ref.blacklist : void 0) != null) ? scope.events.blacklist : []; if (_.isString(disabledEvents)) { disabledEvents = [disabledEvents]; } maybeHookToEvent = function(eventName, fn, prefn) { if (!_.contains(disabledEvents, eventName)) { if (prefn) { prefn(); } return listeners.push(google.maps.event.addListener(_gMap, eventName, function() { var ref1; if (!((ref1 = scope.update) != null ? ref1.lazy : void 0)) { return fn(); } })); } }; if (!_.contains(disabledEvents, 'all')) { maybeHookToEvent('dragstart', function() { dragging = true; return scope.$evalAsync(function(s) { if (s.dragging != null) { return s.dragging = dragging; } }); }); maybeHookToEvent('dragend', function() { dragging = false; return scope.$evalAsync(function(s) { if (s.dragging != null) { return s.dragging = dragging; } }); }); updateCenter = function(c, s) { if (c == null) { c = _gMap.center; } if (s == null) { s = scope; } if (_.contains(disabledEvents, 'center')) { return; } if (angular.isDefined(s.center.type)) { if (s.center.coordinates[1] !== c.lat()) { s.center.coordinates[1] = c.lat(); } if (s.center.coordinates[0] !== c.lng()) { return s.center.coordinates[0] = c.lng(); } } else { if (s.center.latitude !== c.lat()) { s.center.latitude = c.lat(); } if (s.center.longitude !== c.lng()) { return s.center.longitude = c.lng(); } } }; settingFromDirective = false; maybeHookToEvent('idle', function() { var b, ne, sw; b = _gMap.getBounds(); ne = b.getNorthEast(); sw = b.getSouthWest(); settingFromDirective = true; return scope.$evalAsync(function(s) { updateCenter(); if (s.bounds !== null && s.bounds !== undefined && s.bounds !== void 0 && !_.contains(disabledEvents, 'bounds')) { s.bounds.northeast = { latitude: ne.lat(), longitude: ne.lng() }; s.bounds.southwest = { latitude: sw.lat(), longitude: sw.lng() }; } if (!_.contains(disabledEvents, 'zoom')) { s.zoom = _gMap.zoom; scope.idleAndZoomChanged = !scope.idleAndZoomChanged; } return settingFromDirective = false; }); }); } if (angular.isDefined(scope.events) && scope.events !== null && angular.isObject(scope.events)) { getEventHandler = function(eventName) { return function() { return scope.events[eventName].apply(scope, [_gMap, eventName, arguments]); }; }; customListeners = []; for (eventName in scope.events) { if (scope.events.hasOwnProperty(eventName) && angular.isFunction(scope.events[eventName])) { customListeners.push(google.maps.event.addListener(_gMap, eventName, getEventHandler(eventName))); } } listeners.concat(customListeners); } _gMap.getOptions = function() { return mapOptions; }; scope.map = _gMap; if ((attrs.control != null) && (scope.control != null)) { scope.control.refresh = function(maybeCoords) { var coords, ref1, ref2; if (_gMap == null) { return; } if (((typeof google !== "undefined" && google !== null ? (ref1 = google.maps) != null ? (ref2 = ref1.event) != null ? ref2.trigger : void 0 : void 0 : void 0) != null) && (_gMap != null)) { google.maps.event.trigger(_gMap, 'resize'); } if (((maybeCoords != null ? maybeCoords.latitude : void 0) != null) && ((maybeCoords != null ? maybeCoords.longitude : void 0) != null)) { coords = _this.getCoords(maybeCoords); if (_this.isTrue(attrs.pan)) { return _gMap.panTo(coords); } else { return _gMap.setCenter(coords); } } }; scope.control.getGMap = function() { return _gMap; }; scope.control.getMapOptions = function() { return mapOptions; }; scope.control.getCustomEventListeners = function() { return customListeners; }; scope.control.removeEvents = function(yourListeners) { return EventsHelper.removeEvents(yourListeners); }; } scope.$watch('center', function(newValue, oldValue) { var coords, settingCenterFromScope; if (newValue === oldValue || settingFromDirective) { return; } coords = _this.getCoords(scope.center); if (coords.lat() === _gMap.center.lat() && coords.lng() === _gMap.center.lng()) { return; } settingCenterFromScope = true; if (!dragging) { if (!_this.validateCoords(newValue)) { $log.error("Invalid center for newValue: " + (JSON.stringify(newValue))); } if (_this.isTrue(attrs.pan) && scope.zoom === _gMap.zoom) { _gMap.panTo(coords); } else { _gMap.setCenter(coords); } } return settingCenterFromScope = false; }, true); zoomPromise = null; scope.$watch('zoom', function(newValue, oldValue) { var ref1, ref2, settingZoomFromScope; if (newValue == null) { return; } if (_.isEqual(newValue, oldValue) || (_gMap != null ? _gMap.getZoom() : void 0) === (scope != null ? scope.zoom : void 0) || settingFromDirective) { return; } settingZoomFromScope = true; if (zoomPromise != null) { $timeout.cancel(zoomPromise); } return zoomPromise = $timeout(function() { _gMap.setZoom(newValue); return settingZoomFromScope = false; }, ((ref1 = scope.eventOpts) != null ? (ref2 = ref1.debounce) != null ? ref2.zoomMs : void 0 : void 0) + 20, false); }); scope.$watch('bounds', function(newValue, oldValue) { var bounds, ne, ref1, ref2, ref3, ref4, sw; if (newValue === oldValue) { return; } if (((newValue != null ? (ref1 = newValue.northeast) != null ? ref1.latitude : void 0 : void 0) == null) || ((newValue != null ? (ref2 = newValue.northeast) != null ? ref2.longitude : void 0 : void 0) == null) || ((newValue != null ? (ref3 = newValue.southwest) != null ? ref3.latitude : void 0 : void 0) == null) || ((newValue != null ? (ref4 = newValue.southwest) != null ? ref4.longitude : void 0 : void 0) == null)) { $log.error("Invalid map bounds for new value: " + (JSON.stringify(newValue))); return; } ne = new google.maps.LatLng(newValue.northeast.latitude, newValue.northeast.longitude); sw = new google.maps.LatLng(newValue.southwest.latitude, newValue.southwest.longitude); bounds = new google.maps.LatLngBounds(sw, ne); return _gMap.fitBounds(bounds); }); return ['options', 'styles'].forEach(function(toWatch) { return scope.$watch(toWatch, function(newValue, oldValue) { var watchItem; watchItem = this.exp; if (_.isEqual(newValue, oldValue)) { return; } if (watchItem === 'options') { opts.options = newValue; } else { opts.options[watchItem] = newValue; } if (_gMap != null) { return _gMap.setOptions(opts); } }, true); }); }; })(this)); }; return Map; })(BaseObject); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api").factory("uiGmapMarker", [ "uiGmapIMarker", "uiGmapMarkerChildModel", "uiGmapMarkerManager", "uiGmapLogger", function(IMarker, MarkerChildModel, MarkerManager, $log) { var Marker; return Marker = (function(superClass) { extend(Marker, superClass); function Marker() { this.link = bind(this.link, this); Marker.__super__.constructor.call(this); this.template = '<span class="angular-google-map-marker" ng-transclude></span>'; $log.info(this); } Marker.prototype.controller = [ '$scope', '$element', function($scope, $element) { $scope.ctrlType = 'Marker'; return _.extend(this, IMarker.handle($scope, $element)); } ]; Marker.prototype.link = function(scope, element, attrs, ctrl) { var mapPromise; mapPromise = IMarker.mapPromise(scope, ctrl); mapPromise.then((function(_this) { return function(map) { var doClick, doDrawSelf, gManager, keys, m, trackModel; gManager = new MarkerManager(map); keys = _.object(IMarker.keys, IMarker.keys); m = new MarkerChildModel(scope, scope, keys, map, {}, doClick = true, gManager, doDrawSelf = false, trackModel = false); m.deferred.promise.then(function(gMarker) { return scope.deferred.resolve(gMarker); }); if (scope.control != null) { return scope.control.getGMarkers = gManager.getGMarkers; } }; })(this)); return scope.$on('$destroy', (function(_this) { return function() { var gManager; if (typeof gManager !== "undefined" && gManager !== null) { gManager.clear(); } return gManager = null; }; })(this)); }; return Marker; })(IMarker); } ]); }).call(this); ;(function() { var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module("uiGmapgoogle-maps.directives.api").factory("uiGmapMarkers", [ "uiGmapIMarker", "uiGmapPlural", "uiGmapMarkersParentModel", "uiGmap_sync", "uiGmapLogger", function(IMarker, Plural, MarkersParentModel, _sync, $log) { var Markers; return Markers = (function(superClass) { extend(Markers, superClass); function Markers() { Markers.__super__.constructor.call(this); this.template = '<span class="angular-google-map-markers" ng-transclude></span>'; Plural.extend(this, { doCluster: '=docluster', clusterOptions: '=clusteroptions', clusterEvents: '=clusterevents', modelsByRef: '=modelsbyref' }); $log.info(this); } Markers.prototype.controller = [ '$scope', '$element', function($scope, $element) { $scope.ctrlType = 'Markers'; return _.extend(this, IMarker.handle($scope, $element)); } ]; Markers.prototype.link = function(scope, element, attrs, ctrl) { var parentModel, ready; parentModel = void 0; ready = function() { return scope.deferred.resolve(); }; return IMarker.mapPromise(scope, ctrl).then(function(map) { var mapScope; mapScope = ctrl.getScope(); mapScope.$watch('idleAndZoomChanged', function() { return _.defer(parentModel.gManager.draw); }); parentModel = new MarkersParentModel(scope, element, attrs, map); Plural.link(scope, parentModel); if (scope.control != null) { scope.control.getGMarkers = function() { var ref; return (ref = parentModel.gManager) != null ? ref.getGMarkers() : void 0; }; scope.control.getChildMarkers = function() { return parentModel.plurals; }; } return _.last(parentModel.existingPieces._content).then(function() { return ready(); }); }); }; return Markers; })(IMarker); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api').service('uiGmapPlural', [ function() { var _initControl; _initControl = function(scope, parent) { if (scope.control == null) { return; } scope.control.updateModels = function(models) { scope.models = models; return parent.createChildScopes(false); }; scope.control.newModels = function(models) { scope.models = models; return parent.rebuildAll(scope, true, true); }; scope.control.clean = function() { return parent.rebuildAll(scope, false, true); }; scope.control.getPlurals = function() { return parent.plurals; }; scope.control.getManager = function() { return parent.gManager; }; scope.control.hasManager = function() { return (parent.gManager != null) === true; }; return scope.control.managerDraw = function() { var ref; if (scope.control.hasManager()) { return (ref = scope.control.getManager()) != null ? ref.draw() : void 0; } }; }; return { extend: function(obj, obj2) { return _.extend(obj.scope || {}, obj2 || {}, { idKey: '=idkey', doRebuildAll: '=dorebuildall', models: '=models', chunk: '=chunk', cleanchunk: '=cleanchunk', control: '=control' }); }, link: function(scope, parent) { return _initControl(scope, parent); } }; } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapPolygon', [ 'uiGmapIPolygon', '$timeout', 'uiGmaparray-sync', 'uiGmapPolygonChildModel', function(IPolygon, $timeout, arraySync, PolygonChild) { var Polygon; return Polygon = (function(superClass) { extend(Polygon, superClass); function Polygon() { this.link = bind(this.link, this); return Polygon.__super__.constructor.apply(this, arguments); } Polygon.prototype.link = function(scope, element, attrs, mapCtrl) { var children, promise; children = []; promise = IPolygon.mapPromise(scope, mapCtrl); if (scope.control != null) { scope.control.getInstance = this; scope.control.polygons = children; scope.control.promise = promise; } return promise.then((function(_this) { return function(map) { return children.push(new PolygonChild(scope, attrs, map, _this.DEFAULTS)); }; })(this)); }; return Polygon; })(IPolygon); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapPolygons', [ 'uiGmapIPolygon', '$timeout', 'uiGmaparray-sync', 'uiGmapPolygonsParentModel', 'uiGmapPlural', function(Interface, $timeout, arraySync, ParentModel, Plural) { var Polygons; return Polygons = (function(superClass) { extend(Polygons, superClass); function Polygons() { this.link = bind(this.link, this); Polygons.__super__.constructor.call(this); Plural.extend(this); this.$log.info(this); } Polygons.prototype.link = function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then((function(_this) { return function(map) { if (angular.isUndefined(scope.path) || scope.path === null) { _this.$log.warn('polygons: no valid path attribute found'); } if (!scope.models) { _this.$log.warn('polygons: no models found to create from'); } return Plural.link(scope, new ParentModel(scope, element, attrs, map, _this.DEFAULTS)); }; })(this)); }; return Polygons; })(Interface); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapPolyline', [ 'uiGmapIPolyline', '$timeout', 'uiGmaparray-sync', 'uiGmapPolylineChildModel', function(IPolyline, $timeout, arraySync, PolylineChildModel) { var Polyline; return Polyline = (function(superClass) { extend(Polyline, superClass); function Polyline() { this.link = bind(this.link, this); return Polyline.__super__.constructor.apply(this, arguments); } Polyline.prototype.link = function(scope, element, attrs, mapCtrl) { return IPolyline.mapPromise(scope, mapCtrl).then((function(_this) { return function(map) { if (angular.isUndefined(scope.path) || scope.path === null || !_this.validatePath(scope.path)) { _this.$log.warn('polyline: no valid path attribute found'); } return new PolylineChildModel(scope, attrs, map, _this.DEFAULTS); }; })(this)); }; return Polyline; })(IPolyline); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapPolylines', [ 'uiGmapIPolyline', '$timeout', 'uiGmaparray-sync', 'uiGmapPolylinesParentModel', 'uiGmapPlural', function(IPolyline, $timeout, arraySync, PolylinesParentModel, Plural) { var Polylines; return Polylines = (function(superClass) { extend(Polylines, superClass); function Polylines() { this.link = bind(this.link, this); Polylines.__super__.constructor.call(this); Plural.extend(this); this.$log.info(this); } Polylines.prototype.link = function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then((function(_this) { return function(map) { if (angular.isUndefined(scope.path) || scope.path === null) { _this.$log.warn('polylines: no valid path attribute found'); } if (!scope.models) { _this.$log.warn('polylines: no models found to create from'); } return Plural.link(scope, new PolylinesParentModel(scope, element, attrs, map, _this.DEFAULTS)); }; })(this)); }; return Polylines; })(IPolyline); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapRectangle', [ 'uiGmapLogger', 'uiGmapGmapUtil', 'uiGmapIRectangle', 'uiGmapRectangleParentModel', function($log, GmapUtil, IRectangle, RectangleParentModel) { return _.extend(IRectangle, { link: function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then((function(_this) { return function(map) { return new RectangleParentModel(scope, element, attrs, map); }; })(this)); } }); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapWindow', [ 'uiGmapIWindow', 'uiGmapGmapUtil', 'uiGmapWindowChildModel', 'uiGmapLodash', 'uiGmapLogger', function(IWindow, GmapUtil, WindowChildModel, uiGmapLodash, $log) { var Window; return Window = (function(superClass) { extend(Window, superClass); Window.include(GmapUtil); function Window() { this.link = bind(this.link, this); Window.__super__.constructor.call(this); this.require = ['^' + 'uiGmapGoogleMap', '^?' + 'uiGmapMarker']; this.template = '<span class="angular-google-maps-window" ng-transclude></span>'; $log.debug(this); this.childWindows = []; } Window.prototype.link = function(scope, element, attrs, ctrls) { var markerCtrl, markerScope; markerCtrl = ctrls.length > 1 && (ctrls[1] != null) ? ctrls[1] : void 0; markerScope = markerCtrl != null ? markerCtrl.getScope() : void 0; this.mapPromise = IWindow.mapPromise(scope, ctrls[0]); return this.mapPromise.then((function(_this) { return function(mapCtrl) { var isIconVisibleOnClick; isIconVisibleOnClick = true; if (angular.isDefined(attrs.isiconvisibleonclick)) { isIconVisibleOnClick = scope.isIconVisibleOnClick; } if (!markerCtrl) { _this.init(scope, element, isIconVisibleOnClick, mapCtrl); return; } return markerScope.deferred.promise.then(function(gMarker) { return _this.init(scope, element, isIconVisibleOnClick, mapCtrl, markerScope); }); }; })(this)); }; Window.prototype.init = function(scope, element, isIconVisibleOnClick, mapCtrl, markerScope) { var childWindow, defaults, gMarker, hasScopeCoords, opts; defaults = scope.options != null ? scope.options : {}; hasScopeCoords = (scope != null) && this.validateCoords(scope.coords); if ((markerScope != null ? markerScope['getGMarker'] : void 0) != null) { gMarker = markerScope.getGMarker(); } opts = hasScopeCoords ? this.createWindowOptions(gMarker, scope, element.html(), defaults) : defaults; if (mapCtrl != null) { childWindow = new WindowChildModel({}, scope, opts, isIconVisibleOnClick, mapCtrl, markerScope, element); this.childWindows.push(childWindow); scope.$on('$destroy', (function(_this) { return function() { _this.childWindows = uiGmapLodash.withoutObjects(_this.childWindows, [childWindow], function(child1, child2) { return child1.scope.$id === child2.scope.$id; }); return _this.childWindows.length = 0; }; })(this)); } if (scope.control != null) { scope.control.getGWindows = (function(_this) { return function() { return _this.childWindows.map(function(child) { return child.gObject; }); }; })(this); scope.control.getChildWindows = (function(_this) { return function() { return _this.childWindows; }; })(this); scope.control.getPlurals = scope.control.getChildWindows; scope.control.showWindow = (function(_this) { return function() { return _this.childWindows.map(function(child) { return child.showWindow(); }); }; })(this); scope.control.hideWindow = (function(_this) { return function() { return _this.childWindows.map(function(child) { return child.hideWindow(); }); }; })(this); } if ((this.onChildCreation != null) && (childWindow != null)) { return this.onChildCreation(childWindow); } }; return Window; })(IWindow); } ]); }).call(this); ;(function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; angular.module('uiGmapgoogle-maps.directives.api').factory('uiGmapWindows', [ 'uiGmapIWindow', 'uiGmapPlural', 'uiGmapWindowsParentModel', 'uiGmapPromise', 'uiGmapLogger', function(IWindow, Plural, WindowsParentModel, uiGmapPromise, $log) { /* Windows directive where many windows map to the models property */ var Windows; return Windows = (function(superClass) { extend(Windows, superClass); function Windows() { this.init = bind(this.init, this); this.link = bind(this.link, this); Windows.__super__.constructor.call(this); this.require = ['^' + 'uiGmapGoogleMap', '^?' + 'uiGmapMarkers']; this.template = '<span class="angular-google-maps-windows" ng-transclude></span>'; Plural.extend(this); $log.debug(this); } Windows.prototype.link = function(scope, element, attrs, ctrls) { var mapScope, markerCtrl, markerScope; mapScope = ctrls[0].getScope(); markerCtrl = ctrls.length > 1 && (ctrls[1] != null) ? ctrls[1] : void 0; markerScope = markerCtrl != null ? markerCtrl.getScope() : void 0; return mapScope.deferred.promise.then((function(_this) { return function(map) { var promise, ref; promise = (markerScope != null ? (ref = markerScope.deferred) != null ? ref.promise : void 0 : void 0) || uiGmapPromise.resolve(); return promise.then(function() { var pieces, ref1; pieces = (ref1 = _this.parentModel) != null ? ref1.existingPieces : void 0; if (pieces) { return pieces.then(function() { return _this.init(scope, element, attrs, ctrls, map, markerScope); }); } else { return _this.init(scope, element, attrs, ctrls, map, markerScope); } }); }; })(this)); }; Windows.prototype.init = function(scope, element, attrs, ctrls, map, additionalScope) { var parentModel; parentModel = new WindowsParentModel(scope, element, attrs, ctrls, map, additionalScope); Plural.link(scope, parentModel); if (scope.control != null) { scope.control.getGWindows = (function(_this) { return function() { return parentModel.plurals.map(function(child) { return child.gObject; }); }; })(this); return scope.control.getChildWindows = (function(_this) { return function() { return parentModel.plurals; }; })(this); } }; return Windows; })(IWindow); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Nick Baugh - https://github.com/niftylettuce */ (function() { angular.module("uiGmapgoogle-maps").directive("uiGmapGoogleMap", [ "uiGmapMap", function(Map) { return new Map(); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map marker directive This directive is used to create a marker on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute icon optional} string url to image used for marker icon {attribute animate optional} if set to false, the marker won't be animated (on by default) */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapMarker', [ '$timeout', 'uiGmapMarker', function($timeout, Marker) { return new Marker($timeout); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map marker directive This directive is used to create a marker on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute icon optional} string url to image used for marker icon {attribute animate optional} if set to false, the marker won't be animated (on by default) */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapMarkers', [ '$timeout', 'uiGmapMarkers', function($timeout, Markers) { return new Markers($timeout); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Rick Huizinga - https://plus.google.com/+RickHuizinga */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapPolygon', [ 'uiGmapPolygon', function(Polygon) { return new Polygon(); } ]); }).call(this); ; /* @authors Julian Popescu - https://github.com/jpopesculian Rick Huizinga - https://plus.google.com/+RickHuizinga */ (function() { angular.module('uiGmapgoogle-maps').directive("uiGmapCircle", [ "uiGmapCircle", function(Circle) { return Circle; } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module("uiGmapgoogle-maps").directive("uiGmapPolyline", [ "uiGmapPolyline", function(Polyline) { return new Polyline(); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapPolylines', [ 'uiGmapPolylines', function(Polylines) { return new Polylines(); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Chentsu Lin - https://github.com/ChenTsuLin */ (function() { angular.module("uiGmapgoogle-maps").directive("uiGmapRectangle", [ "uiGmapLogger", "uiGmapRectangle", function($log, Rectangle) { return Rectangle; } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map info window directive This directive is used to create an info window on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute show optional} map will show when this expression returns true */ (function() { angular.module("uiGmapgoogle-maps").directive("uiGmapWindow", [ "$timeout", "$compile", "$http", "$templateCache", "uiGmapWindow", function($timeout, $compile, $http, $templateCache, Window) { return new Window($timeout, $compile, $http, $templateCache); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map info window directive This directive is used to create an info window on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute show optional} map will show when this expression returns true */ (function() { angular.module("uiGmapgoogle-maps").directive("uiGmapWindows", [ "$timeout", "$compile", "$http", "$templateCache", "$interpolate", "uiGmapWindows", function($timeout, $compile, $http, $templateCache, $interpolate, Windows) { return new Windows($timeout, $compile, $http, $templateCache, $interpolate); } ]); }).call(this); ; /* @authors: - Nicolas Laplante https://plus.google.com/108189012221374960701 - Nicholas McCready - https://twitter.com/nmccready */ /* Map Layer directive This directive is used to create any type of Layer from the google maps sdk. This directive creates a new scope. {attribute show optional} true (default) shows the trafficlayer otherwise it is hidden */ (function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module('uiGmapgoogle-maps').directive('uiGmapLayer', [ '$timeout', 'uiGmapLogger', 'uiGmapLayerParentModel', function($timeout, Logger, LayerParentModel) { var Layer; Layer = (function() { function Layer() { this.link = bind(this.link, this); this.$log = Logger; this.restrict = 'EMA'; this.require = '^' + 'uiGmapGoogleMap'; this.priority = -1; this.transclude = true; this.template = '<span class=\'angular-google-map-layer\' ng-transclude></span>'; this.replace = true; this.scope = { show: '=show', type: '=type', namespace: '=namespace', options: '=options', onCreated: '&oncreated' }; } Layer.prototype.link = function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then((function(_this) { return function(map) { if (scope.onCreated != null) { return new LayerParentModel(scope, element, attrs, map, scope.onCreated); } else { return new LayerParentModel(scope, element, attrs, map); } }; })(this)); }; return Layer; })(); return new Layer(); } ]); }).call(this); ; /* @authors Adam Kreitals, kreitals@hotmail.com */ /* mapControl directive This directive is used to create a custom control element on an existing map. This directive creates a new scope. {attribute template required} string url of the template to be used for the control {attribute position optional} string position of the control of the form top-left or TOP_LEFT defaults to TOP_CENTER {attribute controller optional} string controller to be applied to the template {attribute index optional} number index for controlling the order of similarly positioned mapControl elements */ (function() { angular.module("uiGmapgoogle-maps").directive("uiGmapMapControl", [ "uiGmapControl", function(Control) { return new Control(); } ]); }).call(this); ; /* @authors Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapDragZoom', [ 'uiGmapDragZoom', function(DragZoom) { return DragZoom; } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps').directive("uiGmapDrawingManager", [ "uiGmapDrawingManager", function(DrawingManager) { return DrawingManager; } ]); }).call(this); ; /* @authors Nicholas McCready - https://twitter.com/nmccready * Brunt of the work is in DrawFreeHandChildModel */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapFreeDrawPolygons', [ 'uiGmapApiFreeDrawPolygons', function(FreeDrawPolygons) { return new FreeDrawPolygons(); } ]); }).call(this); ; /* Map Layer directive This directive is used to create any type of Layer from the google maps sdk. This directive creates a new scope. {attribute show optional} true (default) shows the trafficlayer otherwise it is hidden */ (function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module("uiGmapgoogle-maps").directive("uiGmapMapType", [ "$timeout", "uiGmapLogger", "uiGmapMapTypeParentModel", function($timeout, Logger, MapTypeParentModel) { var MapType; MapType = (function() { function MapType() { this.link = bind(this.link, this); this.$log = Logger; this.restrict = "EMA"; this.require = '^' + 'uiGmapGoogleMap'; this.priority = -1; this.transclude = true; this.template = '<span class=\"angular-google-map-layer\" ng-transclude></span>'; this.replace = true; this.scope = { show: "=show", options: '=options', refresh: '=refresh', id: '@' }; } MapType.prototype.link = function(scope, element, attrs, mapCtrl) { return mapCtrl.getScope().deferred.promise.then((function(_this) { return function(map) { return new MapTypeParentModel(scope, element, attrs, map); }; })(this)); }; return MapType; })(); return new MapType(); } ]); }).call(this); ; /* @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Rick Huizinga - https://plus.google.com/+RickHuizinga */ (function() { angular.module('uiGmapgoogle-maps').directive('uiGmapPolygons', [ 'uiGmapPolygons', function(Polygons) { return new Polygons(); } ]); }).call(this); ; /* @authors: - Nicolas Laplante https://plus.google.com/108189012221374960701 - Nicholas McCready - https://twitter.com/nmccready - Carrie Kengle - http://about.me/carrie */ /* Places Search Box directive This directive is used to create a Places Search Box. This directive creates a new scope. {attribute input required} HTMLInputElement {attribute options optional} The options that can be set on a SearchBox object (google.maps.places.SearchBoxOptions object specification) */ (function() { var bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module('uiGmapgoogle-maps').directive('uiGmapSearchBox', [ 'uiGmapGoogleMapApi', 'uiGmapLogger', 'uiGmapSearchBoxParentModel', '$http', '$templateCache', '$compile', function(GoogleMapApi, Logger, SearchBoxParentModel, $http, $templateCache, $compile) { var SearchBox; SearchBox = (function() { SearchBox.prototype.require = 'ngModel'; function SearchBox() { this.link = bind(this.link, this); this.$log = Logger; this.restrict = 'EMA'; this.require = '^' + 'uiGmapGoogleMap'; this.priority = -1; this.transclude = true; this.template = '<span class=\'angular-google-map-search\' ng-transclude></span>'; this.replace = true; this.scope = { template: '=template', events: '=events', position: '=?position', options: '=?options', parentdiv: '=?parentdiv', ngModel: "=?" }; } SearchBox.prototype.link = function(scope, element, attrs, mapCtrl) { return GoogleMapApi.then((function(_this) { return function(maps) { return $http.get(scope.template, { cache: $templateCache }).success(function(template) { if (angular.isUndefined(scope.events)) { _this.$log.error('searchBox: the events property is required'); return; } return mapCtrl.getScope().deferred.promise.then(function(map) { var ctrlPosition; ctrlPosition = angular.isDefined(scope.position) ? scope.position.toUpperCase().replace(/-/g, '_') : 'TOP_LEFT'; if (!maps.ControlPosition[ctrlPosition]) { _this.$log.error('searchBox: invalid position property'); return; } return new SearchBoxParentModel(scope, element, attrs, map, ctrlPosition, $compile(template)(scope)); }); }); }; })(this)); }; return SearchBox; })(); return new SearchBox(); } ]); }).call(this); ;(function() { angular.module('uiGmapgoogle-maps').directive('uiGmapShow', [ '$animate', 'uiGmapLogger', function($animate, $log) { return { scope: { 'uiGmapShow': '=', 'uiGmapAfterShow': '&', 'uiGmapAfterHide': '&' }, link: function(scope, element) { var angular_post_1_3_handle, angular_pre_1_3_handle, handle; angular_post_1_3_handle = function(animateAction, cb) { return $animate[animateAction](element, 'ng-hide').then(function() { return cb(); }); }; angular_pre_1_3_handle = function(animateAction, cb) { return $animate[animateAction](element, 'ng-hide', cb); }; handle = function(animateAction, cb) { if (angular.version.major > 1) { return $log.error("uiGmapShow is not supported for Angular Major greater than 1.\nYour Major is " + angular.version.major + "\""); } if (angular.version.major === 1 && angular.version.minor < 3) { return angular_pre_1_3_handle(animateAction, cb); } return angular_post_1_3_handle(animateAction, cb); }; return scope.$watch('uiGmapShow', function(show) { if (show) { handle('removeClass', scope.uiGmapAfterShow); } if (!show) { return handle('addClass', scope.uiGmapAfterHide); } }); } }; } ]); }).call(this); ;angular.module('uiGmapgoogle-maps.wrapped') .service('uiGmapuuid', function() { //BEGIN REPLACE /* Version: core-1.0 The MIT License: Copyright (c) 2012 LiosK. */ function UUID(){}UUID.generate=function(){var a=UUID._gri,b=UUID._ha;return b(a(32),8)+"-"+b(a(16),4)+"-"+b(16384|a(12),4)+"-"+b(32768|a(14),4)+"-"+b(a(48),12)};UUID._gri=function(a){return 0>a?NaN:30>=a?0|Math.random()*(1<<a):53>=a?(0|1073741824*Math.random())+1073741824*(0|Math.random()*(1<<a-30)):NaN};UUID._ha=function(a,b){for(var c=a.toString(16),d=b-c.length,e="0";0<d;d>>>=1,e+=e)d&1&&(c=e+c);return c}; //END REPLACE return UUID; }); ;// wrap the utility libraries needed in ./lib // http://google-maps-utility-library-v3.googlecode.com/svn/ angular.module('uiGmapgoogle-maps.wrapped') .service('uiGmapGoogleMapsUtilV3', function () { return { init: _.once(function () { //BEGIN REPLACE /** * @name InfoBox * @version 1.1.13 [March 19, 2014] * @author Gary Little (inspired by proof-of-concept code from Pamela Fox of Google) * @copyright Copyright 2010 Gary Little [gary at luxcentral.com] * @fileoverview InfoBox extends the Google Maps JavaScript API V3 <tt>OverlayView</tt> class. * <p> * An InfoBox behaves like a <tt>google.maps.InfoWindow</tt>, but it supports several * additional properties for advanced styling. An InfoBox can also be used as a map label. * <p> * An InfoBox also fires the same events as a <tt>google.maps.InfoWindow</tt>. */ /*! * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*jslint browser:true */ /*global google */ /** * @name InfoBoxOptions * @class This class represents the optional parameter passed to the {@link InfoBox} constructor. * @property {string|Node} content The content of the InfoBox (plain text or an HTML DOM node). * @property {boolean} [disableAutoPan=false] Disable auto-pan on <tt>open</tt>. * @property {number} maxWidth The maximum width (in pixels) of the InfoBox. Set to 0 if no maximum. * @property {Size} pixelOffset The offset (in pixels) from the top left corner of the InfoBox * (or the bottom left corner if the <code>alignBottom</code> property is <code>true</code>) * to the map pixel corresponding to <tt>position</tt>. * @property {LatLng} position The geographic location at which to display the InfoBox. * @property {number} zIndex The CSS z-index style value for the InfoBox. * Note: This value overrides a zIndex setting specified in the <tt>boxStyle</tt> property. * @property {string} [boxClass="infoBox"] The name of the CSS class defining the styles for the InfoBox container. * @property {Object} [boxStyle] An object literal whose properties define specific CSS * style values to be applied to the InfoBox. Style values defined here override those that may * be defined in the <code>boxClass</code> style sheet. If this property is changed after the * InfoBox has been created, all previously set styles (except those defined in the style sheet) * are removed from the InfoBox before the new style values are applied. * @property {string} closeBoxMargin The CSS margin style value for the close box. * The default is "2px" (a 2-pixel margin on all sides). * @property {string} closeBoxURL The URL of the image representing the close box. * Note: The default is the URL for Google's standard close box. * Set this property to "" if no close box is required. * @property {Size} infoBoxClearance Minimum offset (in pixels) from the InfoBox to the * map edge after an auto-pan. * @property {boolean} [isHidden=false] Hide the InfoBox on <tt>open</tt>. * [Deprecated in favor of the <tt>visible</tt> property.] * @property {boolean} [visible=true] Show the InfoBox on <tt>open</tt>. * @property {boolean} alignBottom Align the bottom left corner of the InfoBox to the <code>position</code> * location (default is <tt>false</tt> which means that the top left corner of the InfoBox is aligned). * @property {string} pane The pane where the InfoBox is to appear (default is "floatPane"). * Set the pane to "mapPane" if the InfoBox is being used as a map label. * Valid pane names are the property names for the <tt>google.maps.MapPanes</tt> object. * @property {boolean} enableEventPropagation Propagate mousedown, mousemove, mouseover, mouseout, * mouseup, click, dblclick, touchstart, touchend, touchmove, and contextmenu events in the InfoBox * (default is <tt>false</tt> to mimic the behavior of a <tt>google.maps.InfoWindow</tt>). Set * this property to <tt>true</tt> if the InfoBox is being used as a map label. */ /** * Creates an InfoBox with the options specified in {@link InfoBoxOptions}. * Call <tt>InfoBox.open</tt> to add the box to the map. * @constructor * @param {InfoBoxOptions} [opt_opts] */ function InfoBox(opt_opts) { opt_opts = opt_opts || {}; google.maps.OverlayView.apply(this, arguments); // Standard options (in common with google.maps.InfoWindow): // this.content_ = opt_opts.content || ""; this.disableAutoPan_ = opt_opts.disableAutoPan || false; this.maxWidth_ = opt_opts.maxWidth || 0; this.pixelOffset_ = opt_opts.pixelOffset || new google.maps.Size(0, 0); this.position_ = opt_opts.position || new google.maps.LatLng(0, 0); this.zIndex_ = opt_opts.zIndex || null; // Additional options (unique to InfoBox): // this.boxClass_ = opt_opts.boxClass || "infoBox"; this.boxStyle_ = opt_opts.boxStyle || {}; this.closeBoxMargin_ = opt_opts.closeBoxMargin || "2px"; this.closeBoxURL_ = opt_opts.closeBoxURL || "http://www.google.com/intl/en_us/mapfiles/close.gif"; if (opt_opts.closeBoxURL === "") { this.closeBoxURL_ = ""; } this.infoBoxClearance_ = opt_opts.infoBoxClearance || new google.maps.Size(1, 1); if (typeof opt_opts.visible === "undefined") { if (typeof opt_opts.isHidden === "undefined") { opt_opts.visible = true; } else { opt_opts.visible = !opt_opts.isHidden; } } this.isHidden_ = !opt_opts.visible; this.alignBottom_ = opt_opts.alignBottom || false; this.pane_ = opt_opts.pane || "floatPane"; this.enableEventPropagation_ = opt_opts.enableEventPropagation || false; this.div_ = null; this.closeListener_ = null; this.moveListener_ = null; this.contextListener_ = null; this.eventListeners_ = null; this.fixedWidthSet_ = null; } /* InfoBox extends OverlayView in the Google Maps API v3. */ InfoBox.prototype = new google.maps.OverlayView(); /** * Creates the DIV representing the InfoBox. * @private */ InfoBox.prototype.createInfoBoxDiv_ = function () { var i; var events; var bw; var me = this; // This handler prevents an event in the InfoBox from being passed on to the map. // var cancelHandler = function (e) { e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } }; // This handler ignores the current event in the InfoBox and conditionally prevents // the event from being passed on to the map. It is used for the contextmenu event. // var ignoreHandler = function (e) { e.returnValue = false; if (e.preventDefault) { e.preventDefault(); } if (!me.enableEventPropagation_) { cancelHandler(e); } }; if (!this.div_) { this.div_ = document.createElement("div"); this.setBoxStyle_(); if (typeof this.content_.nodeType === "undefined") { this.div_.innerHTML = this.getCloseBoxImg_() + this.content_; } else { this.div_.innerHTML = this.getCloseBoxImg_(); this.div_.appendChild(this.content_); } // Add the InfoBox DIV to the DOM this.getPanes()[this.pane_].appendChild(this.div_); this.addClickHandler_(); if (this.div_.style.width) { this.fixedWidthSet_ = true; } else { if (this.maxWidth_ !== 0 && this.div_.offsetWidth > this.maxWidth_) { this.div_.style.width = this.maxWidth_; this.div_.style.overflow = "auto"; this.fixedWidthSet_ = true; } else { // The following code is needed to overcome problems with MSIE bw = this.getBoxWidths_(); this.div_.style.width = (this.div_.offsetWidth - bw.left - bw.right) + "px"; this.fixedWidthSet_ = false; } } this.panBox_(this.disableAutoPan_); if (!this.enableEventPropagation_) { this.eventListeners_ = []; // Cancel event propagation. // // Note: mousemove not included (to resolve Issue 152) events = ["mousedown", "mouseover", "mouseout", "mouseup", "click", "dblclick", "touchstart", "touchend", "touchmove"]; for (i = 0; i < events.length; i++) { this.eventListeners_.push(google.maps.event.addDomListener(this.div_, events[i], cancelHandler)); } // Workaround for Google bug that causes the cursor to change to a pointer // when the mouse moves over a marker underneath InfoBox. this.eventListeners_.push(google.maps.event.addDomListener(this.div_, "mouseover", function (e) { this.style.cursor = "default"; })); } this.contextListener_ = google.maps.event.addDomListener(this.div_, "contextmenu", ignoreHandler); /** * This event is fired when the DIV containing the InfoBox's content is attached to the DOM. * @name InfoBox#domready * @event */ google.maps.event.trigger(this, "domready"); } }; /** * Returns the HTML <IMG> tag for the close box. * @private */ InfoBox.prototype.getCloseBoxImg_ = function () { var img = ""; if (this.closeBoxURL_ !== "") { img = "<img"; img += " src='" + this.closeBoxURL_ + "'"; img += " align=right"; // Do this because Opera chokes on style='float: right;' img += " style='"; img += " position: relative;"; // Required by MSIE img += " cursor: pointer;"; img += " margin: " + this.closeBoxMargin_ + ";"; img += "'>"; } return img; }; /** * Adds the click handler to the InfoBox close box. * @private */ InfoBox.prototype.addClickHandler_ = function () { var closeBox; if (this.closeBoxURL_ !== "") { closeBox = this.div_.firstChild; this.closeListener_ = google.maps.event.addDomListener(closeBox, "click", this.getCloseClickHandler_()); } else { this.closeListener_ = null; } }; /** * Returns the function to call when the user clicks the close box of an InfoBox. * @private */ InfoBox.prototype.getCloseClickHandler_ = function () { var me = this; return function (e) { // 1.0.3 fix: Always prevent propagation of a close box click to the map: e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } /** * This event is fired when the InfoBox's close box is clicked. * @name InfoBox#closeclick * @event */ google.maps.event.trigger(me, "closeclick"); me.close(); }; }; /** * Pans the map so that the InfoBox appears entirely within the map's visible area. * @private */ InfoBox.prototype.panBox_ = function (disablePan) { var map; var bounds; var xOffset = 0, yOffset = 0; if (!disablePan) { map = this.getMap(); if (map instanceof google.maps.Map) { // Only pan if attached to map, not panorama if (!map.getBounds().contains(this.position_)) { // Marker not in visible area of map, so set center // of map to the marker position first. map.setCenter(this.position_); } bounds = map.getBounds(); var mapDiv = map.getDiv(); var mapWidth = mapDiv.offsetWidth; var mapHeight = mapDiv.offsetHeight; var iwOffsetX = this.pixelOffset_.width; var iwOffsetY = this.pixelOffset_.height; var iwWidth = this.div_.offsetWidth; var iwHeight = this.div_.offsetHeight; var padX = this.infoBoxClearance_.width; var padY = this.infoBoxClearance_.height; var pixPosition = this.getProjection().fromLatLngToContainerPixel(this.position_); if (pixPosition.x < (-iwOffsetX + padX)) { xOffset = pixPosition.x + iwOffsetX - padX; } else if ((pixPosition.x + iwWidth + iwOffsetX + padX) > mapWidth) { xOffset = pixPosition.x + iwWidth + iwOffsetX + padX - mapWidth; } if (this.alignBottom_) { if (pixPosition.y < (-iwOffsetY + padY + iwHeight)) { yOffset = pixPosition.y + iwOffsetY - padY - iwHeight; } else if ((pixPosition.y + iwOffsetY + padY) > mapHeight) { yOffset = pixPosition.y + iwOffsetY + padY - mapHeight; } } else { if (pixPosition.y < (-iwOffsetY + padY)) { yOffset = pixPosition.y + iwOffsetY - padY; } else if ((pixPosition.y + iwHeight + iwOffsetY + padY) > mapHeight) { yOffset = pixPosition.y + iwHeight + iwOffsetY + padY - mapHeight; } } if (!(xOffset === 0 && yOffset === 0)) { // Move the map to the shifted center. // var c = map.getCenter(); map.panBy(xOffset, yOffset); } } } }; /** * Sets the style of the InfoBox by setting the style sheet and applying * other specific styles requested. * @private */ InfoBox.prototype.setBoxStyle_ = function () { var i, boxStyle; if (this.div_) { // Apply style values from the style sheet defined in the boxClass parameter: this.div_.className = this.boxClass_; // Clear existing inline style values: this.div_.style.cssText = ""; // Apply style values defined in the boxStyle parameter: boxStyle = this.boxStyle_; for (i in boxStyle) { if (boxStyle.hasOwnProperty(i)) { this.div_.style[i] = boxStyle[i]; } } // Fix for iOS disappearing InfoBox problem. // See http://stackoverflow.com/questions/9229535/google-maps-markers-disappear-at-certain-zoom-level-only-on-iphone-ipad this.div_.style.WebkitTransform = "translateZ(0)"; // Fix up opacity style for benefit of MSIE: // if (typeof this.div_.style.opacity !== "undefined" && this.div_.style.opacity !== "") { // See http://www.quirksmode.org/css/opacity.html this.div_.style.MsFilter = "\"progid:DXImageTransform.Microsoft.Alpha(Opacity=" + (this.div_.style.opacity * 100) + ")\""; this.div_.style.filter = "alpha(opacity=" + (this.div_.style.opacity * 100) + ")"; } // Apply required styles: // this.div_.style.position = "absolute"; this.div_.style.visibility = 'hidden'; if (this.zIndex_ !== null) { this.div_.style.zIndex = this.zIndex_; } } }; /** * Get the widths of the borders of the InfoBox. * @private * @return {Object} widths object (top, bottom left, right) */ InfoBox.prototype.getBoxWidths_ = function () { var computedStyle; var bw = {top: 0, bottom: 0, left: 0, right: 0}; var box = this.div_; if (document.defaultView && document.defaultView.getComputedStyle) { computedStyle = box.ownerDocument.defaultView.getComputedStyle(box, ""); if (computedStyle) { // The computed styles are always in pixel units (good!) bw.top = parseInt(computedStyle.borderTopWidth, 10) || 0; bw.bottom = parseInt(computedStyle.borderBottomWidth, 10) || 0; bw.left = parseInt(computedStyle.borderLeftWidth, 10) || 0; bw.right = parseInt(computedStyle.borderRightWidth, 10) || 0; } } else if (document.documentElement.currentStyle) { // MSIE if (box.currentStyle) { // The current styles may not be in pixel units, but assume they are (bad!) bw.top = parseInt(box.currentStyle.borderTopWidth, 10) || 0; bw.bottom = parseInt(box.currentStyle.borderBottomWidth, 10) || 0; bw.left = parseInt(box.currentStyle.borderLeftWidth, 10) || 0; bw.right = parseInt(box.currentStyle.borderRightWidth, 10) || 0; } } return bw; }; /** * Invoked when <tt>close</tt> is called. Do not call it directly. */ InfoBox.prototype.onRemove = function () { if (this.div_) { this.div_.parentNode.removeChild(this.div_); this.div_ = null; } }; /** * Draws the InfoBox based on the current map projection and zoom level. */ InfoBox.prototype.draw = function () { this.createInfoBoxDiv_(); var pixPosition = this.getProjection().fromLatLngToDivPixel(this.position_); this.div_.style.left = (pixPosition.x + this.pixelOffset_.width) + "px"; if (this.alignBottom_) { this.div_.style.bottom = -(pixPosition.y + this.pixelOffset_.height) + "px"; } else { this.div_.style.top = (pixPosition.y + this.pixelOffset_.height) + "px"; } if (this.isHidden_) { this.div_.style.visibility = "hidden"; } else { this.div_.style.visibility = "visible"; } }; /** * Sets the options for the InfoBox. Note that changes to the <tt>maxWidth</tt>, * <tt>closeBoxMargin</tt>, <tt>closeBoxURL</tt>, and <tt>enableEventPropagation</tt> * properties have no affect until the current InfoBox is <tt>close</tt>d and a new one * is <tt>open</tt>ed. * @param {InfoBoxOptions} opt_opts */ InfoBox.prototype.setOptions = function (opt_opts) { if (typeof opt_opts.boxClass !== "undefined") { // Must be first this.boxClass_ = opt_opts.boxClass; this.setBoxStyle_(); } if (typeof opt_opts.boxStyle !== "undefined") { // Must be second this.boxStyle_ = opt_opts.boxStyle; this.setBoxStyle_(); } if (typeof opt_opts.content !== "undefined") { this.setContent(opt_opts.content); } if (typeof opt_opts.disableAutoPan !== "undefined") { this.disableAutoPan_ = opt_opts.disableAutoPan; } if (typeof opt_opts.maxWidth !== "undefined") { this.maxWidth_ = opt_opts.maxWidth; } if (typeof opt_opts.pixelOffset !== "undefined") { this.pixelOffset_ = opt_opts.pixelOffset; } if (typeof opt_opts.alignBottom !== "undefined") { this.alignBottom_ = opt_opts.alignBottom; } if (typeof opt_opts.position !== "undefined") { this.setPosition(opt_opts.position); } if (typeof opt_opts.zIndex !== "undefined") { this.setZIndex(opt_opts.zIndex); } if (typeof opt_opts.closeBoxMargin !== "undefined") { this.closeBoxMargin_ = opt_opts.closeBoxMargin; } if (typeof opt_opts.closeBoxURL !== "undefined") { this.closeBoxURL_ = opt_opts.closeBoxURL; } if (typeof opt_opts.infoBoxClearance !== "undefined") { this.infoBoxClearance_ = opt_opts.infoBoxClearance; } if (typeof opt_opts.isHidden !== "undefined") { this.isHidden_ = opt_opts.isHidden; } if (typeof opt_opts.visible !== "undefined") { this.isHidden_ = !opt_opts.visible; } if (typeof opt_opts.enableEventPropagation !== "undefined") { this.enableEventPropagation_ = opt_opts.enableEventPropagation; } if (this.div_) { this.draw(); } }; /** * Sets the content of the InfoBox. * The content can be plain text or an HTML DOM node. * @param {string|Node} content */ InfoBox.prototype.setContent = function (content) { this.content_ = content; if (this.div_) { if (this.closeListener_) { google.maps.event.removeListener(this.closeListener_); this.closeListener_ = null; } // Odd code required to make things work with MSIE. // if (!this.fixedWidthSet_) { this.div_.style.width = ""; } if (typeof content.nodeType === "undefined") { this.div_.innerHTML = this.getCloseBoxImg_() + content; } else { this.div_.innerHTML = this.getCloseBoxImg_(); this.div_.appendChild(content); } // Perverse code required to make things work with MSIE. // (Ensures the close box does, in fact, float to the right.) // if (!this.fixedWidthSet_) { this.div_.style.width = this.div_.offsetWidth + "px"; if (typeof content.nodeType === "undefined") { this.div_.innerHTML = this.getCloseBoxImg_() + content; } else { this.div_.innerHTML = this.getCloseBoxImg_(); this.div_.appendChild(content); } } this.addClickHandler_(); } /** * This event is fired when the content of the InfoBox changes. * @name InfoBox#content_changed * @event */ google.maps.event.trigger(this, "content_changed"); }; /** * Sets the geographic location of the InfoBox. * @param {LatLng} latlng */ InfoBox.prototype.setPosition = function (latlng) { this.position_ = latlng; if (this.div_) { this.draw(); } /** * This event is fired when the position of the InfoBox changes. * @name InfoBox#position_changed * @event */ google.maps.event.trigger(this, "position_changed"); }; /** * Sets the zIndex style for the InfoBox. * @param {number} index */ InfoBox.prototype.setZIndex = function (index) { this.zIndex_ = index; if (this.div_) { this.div_.style.zIndex = index; } /** * This event is fired when the zIndex of the InfoBox changes. * @name InfoBox#zindex_changed * @event */ google.maps.event.trigger(this, "zindex_changed"); }; /** * Sets the visibility of the InfoBox. * @param {boolean} isVisible */ InfoBox.prototype.setVisible = function (isVisible) { this.isHidden_ = !isVisible; if (this.div_) { this.div_.style.visibility = (this.isHidden_ ? "hidden" : "visible"); } }; /** * Returns the content of the InfoBox. * @returns {string} */ InfoBox.prototype.getContent = function () { return this.content_; }; /** * Returns the geographic location of the InfoBox. * @returns {LatLng} */ InfoBox.prototype.getPosition = function () { return this.position_; }; /** * Returns the zIndex for the InfoBox. * @returns {number} */ InfoBox.prototype.getZIndex = function () { return this.zIndex_; }; /** * Returns a flag indicating whether the InfoBox is visible. * @returns {boolean} */ InfoBox.prototype.getVisible = function () { var isVisible; if ((typeof this.getMap() === "undefined") || (this.getMap() === null)) { isVisible = false; } else { isVisible = !this.isHidden_; } return isVisible; }; /** * Shows the InfoBox. [Deprecated; use <tt>setVisible</tt> instead.] */ InfoBox.prototype.show = function () { this.isHidden_ = false; if (this.div_) { this.div_.style.visibility = "visible"; } }; /** * Hides the InfoBox. [Deprecated; use <tt>setVisible</tt> instead.] */ InfoBox.prototype.hide = function () { this.isHidden_ = true; if (this.div_) { this.div_.style.visibility = "hidden"; } }; /** * Adds the InfoBox to the specified map or Street View panorama. If <tt>anchor</tt> * (usually a <tt>google.maps.Marker</tt>) is specified, the position * of the InfoBox is set to the position of the <tt>anchor</tt>. If the * anchor is dragged to a new location, the InfoBox moves as well. * @param {Map|StreetViewPanorama} map * @param {MVCObject} [anchor] */ InfoBox.prototype.open = function (map, anchor) { var me = this; if (anchor) { this.position_ = anchor.getPosition(); this.moveListener_ = google.maps.event.addListener(anchor, "position_changed", function () { me.setPosition(this.getPosition()); }); } this.setMap(map); if (this.div_) { this.panBox_(); } }; /** * Removes the InfoBox from the map. */ InfoBox.prototype.close = function () { var i; if (this.closeListener_) { google.maps.event.removeListener(this.closeListener_); this.closeListener_ = null; } if (this.eventListeners_) { for (i = 0; i < this.eventListeners_.length; i++) { google.maps.event.removeListener(this.eventListeners_[i]); } this.eventListeners_ = null; } if (this.moveListener_) { google.maps.event.removeListener(this.moveListener_); this.moveListener_ = null; } if (this.contextListener_) { google.maps.event.removeListener(this.contextListener_); this.contextListener_ = null; } this.setMap(null); }; /** * @name KeyDragZoom for V3 * @version 2.0.9 [December 17, 2012] NOT YET RELEASED * @author: Nianwei Liu [nianwei at gmail dot com] & Gary Little [gary at luxcentral dot com] * @fileoverview This library adds a drag zoom capability to a V3 Google map. * When drag zoom is enabled, holding down a designated hot key <code>(shift | ctrl | alt)</code> * while dragging a box around an area of interest will zoom the map in to that area when * the mouse button is released. Optionally, a visual control can also be supplied for turning * a drag zoom operation on and off. * Only one line of code is needed: <code>google.maps.Map.enableKeyDragZoom();</code> * <p> * NOTE: Do not use Ctrl as the hot key with Google Maps JavaScript API V3 since, unlike with V2, * it causes a context menu to appear when running on the Macintosh. * <p> * Note that if the map's container has a border around it, the border widths must be specified * in pixel units (or as thin, medium, or thick). This is required because of an MSIE limitation. * <p>NL: 2009-05-28: initial port to core API V3. * <br>NL: 2009-11-02: added a temp fix for -moz-transform for FF3.5.x using code from Paul Kulchenko (http://notebook.kulchenko.com/maps/gridmove). * <br>NL: 2010-02-02: added a fix for IE flickering on divs onmousemove, caused by scroll value when get mouse position. * <br>GL: 2010-06-15: added a visual control option. */ /*! * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function () { /*jslint browser:true */ /*global window,google */ /* Utility functions use "var funName=function()" syntax to allow use of the */ /* Dean Edwards Packer compression tool (with Shrink variables, without Base62 encode). */ /** * Converts "thin", "medium", and "thick" to pixel widths * in an MSIE environment. Not called for other browsers * because getComputedStyle() returns pixel widths automatically. * @param {string} widthValue The value of the border width parameter. */ var toPixels = function (widthValue) { var px; switch (widthValue) { case "thin": px = "2px"; break; case "medium": px = "4px"; break; case "thick": px = "6px"; break; default: px = widthValue; } return px; }; /** * Get the widths of the borders of an HTML element. * * @param {Node} h The HTML element. * @return {Object} The width object {top, bottom left, right}. */ var getBorderWidths = function (h) { var computedStyle; var bw = {}; if (document.defaultView && document.defaultView.getComputedStyle) { computedStyle = h.ownerDocument.defaultView.getComputedStyle(h, ""); if (computedStyle) { // The computed styles are always in pixel units (good!) bw.top = parseInt(computedStyle.borderTopWidth, 10) || 0; bw.bottom = parseInt(computedStyle.borderBottomWidth, 10) || 0; bw.left = parseInt(computedStyle.borderLeftWidth, 10) || 0; bw.right = parseInt(computedStyle.borderRightWidth, 10) || 0; return bw; } } else if (document.documentElement.currentStyle) { // MSIE if (h.currentStyle) { // The current styles may not be in pixel units so try to convert (bad!) bw.top = parseInt(toPixels(h.currentStyle.borderTopWidth), 10) || 0; bw.bottom = parseInt(toPixels(h.currentStyle.borderBottomWidth), 10) || 0; bw.left = parseInt(toPixels(h.currentStyle.borderLeftWidth), 10) || 0; bw.right = parseInt(toPixels(h.currentStyle.borderRightWidth), 10) || 0; return bw; } } // Shouldn't get this far for any modern browser bw.top = parseInt(h.style["border-top-width"], 10) || 0; bw.bottom = parseInt(h.style["border-bottom-width"], 10) || 0; bw.left = parseInt(h.style["border-left-width"], 10) || 0; bw.right = parseInt(h.style["border-right-width"], 10) || 0; return bw; }; // Page scroll values for use by getMousePosition. To prevent flickering on MSIE // they are calculated only when the document actually scrolls, not every time the // mouse moves (as they would be if they were calculated inside getMousePosition). var scroll = { x: 0, y: 0 }; var getScrollValue = function (e) { scroll.x = (typeof document.documentElement.scrollLeft !== "undefined" ? document.documentElement.scrollLeft : document.body.scrollLeft); scroll.y = (typeof document.documentElement.scrollTop !== "undefined" ? document.documentElement.scrollTop : document.body.scrollTop); }; getScrollValue(); /** * Get the position of the mouse relative to the document. * @param {Event} e The mouse event. * @return {Object} The position object {left, top}. */ var getMousePosition = function (e) { var posX = 0, posY = 0; e = e || window.event; if (typeof e.pageX !== "undefined") { posX = e.pageX; posY = e.pageY; } else if (typeof e.clientX !== "undefined") { // MSIE posX = e.clientX + scroll.x; posY = e.clientY + scroll.y; } return { left: posX, top: posY }; }; /** * Get the position of an HTML element relative to the document. * @param {Node} h The HTML element. * @return {Object} The position object {left, top}. */ var getElementPosition = function (h) { var posX = h.offsetLeft; var posY = h.offsetTop; var parent = h.offsetParent; // Add offsets for all ancestors in the hierarchy while (parent !== null) { // Adjust for scrolling elements which may affect the map position. // // See http://www.howtocreate.co.uk/tutorials/javascript/browserspecific // // "...make sure that every element [on a Web page] with an overflow // of anything other than visible also has a position style set to // something other than the default static..." if (parent !== document.body && parent !== document.documentElement) { posX -= parent.scrollLeft; posY -= parent.scrollTop; } // See http://groups.google.com/group/google-maps-js-api-v3/browse_thread/thread/4cb86c0c1037a5e5 // Example: http://notebook.kulchenko.com/maps/gridmove var m = parent; // This is the "normal" way to get offset information: var moffx = m.offsetLeft; var moffy = m.offsetTop; // This covers those cases where a transform is used: if (!moffx && !moffy && window.getComputedStyle) { var matrix = document.defaultView.getComputedStyle(m, null).MozTransform || document.defaultView.getComputedStyle(m, null).WebkitTransform; if (matrix) { if (typeof matrix === "string") { var parms = matrix.split(","); moffx += parseInt(parms[4], 10) || 0; moffy += parseInt(parms[5], 10) || 0; } } } posX += moffx; posY += moffy; parent = parent.offsetParent; } return { left: posX, top: posY }; }; /** * Set the properties of an object to those from another object. * @param {Object} obj The target object. * @param {Object} vals The source object. */ var setVals = function (obj, vals) { if (obj && vals) { for (var x in vals) { if (vals.hasOwnProperty(x)) { obj[x] = vals[x]; } } } return obj; }; /** * Set the opacity. If op is not passed in, this function just performs an MSIE fix. * @param {Node} h The HTML element. * @param {number} op The opacity value (0-1). */ var setOpacity = function (h, op) { if (typeof op !== "undefined") { h.style.opacity = op; } if (typeof h.style.opacity !== "undefined" && h.style.opacity !== "") { h.style.filter = "alpha(opacity=" + (h.style.opacity * 100) + ")"; } }; /** * @name KeyDragZoomOptions * @class This class represents the optional parameter passed into <code>google.maps.Map.enableKeyDragZoom</code>. * @property {string} [key="shift"] The hot key to hold down to activate a drag zoom, <code>shift | ctrl | alt</code>. * NOTE: Do not use Ctrl as the hot key with Google Maps JavaScript API V3 since, unlike with V2, * it causes a context menu to appear when running on the Macintosh. Also note that the * <code>alt</code> hot key refers to the Option key on a Macintosh. * @property {Object} [boxStyle={border: "4px solid #736AFF"}] * An object literal defining the CSS styles of the zoom box. * Border widths must be specified in pixel units (or as thin, medium, or thick). * @property {Object} [veilStyle={backgroundColor: "gray", opacity: 0.25, cursor: "crosshair"}] * An object literal defining the CSS styles of the veil pane which covers the map when a drag * zoom is activated. The previous name for this property was <code>paneStyle</code> but the use * of this name is now deprecated. * @property {boolean} [noZoom=false] A flag indicating whether to disable zooming after an area is * selected. Set this to <code>true</code> to allow KeyDragZoom to be used as a simple area * selection tool. * @property {boolean} [visualEnabled=false] A flag indicating whether a visual control is to be used. * @property {string} [visualClass=""] The name of the CSS class defining the styles for the visual * control. To prevent the visual control from being printed, set this property to the name of * a class, defined inside a <code>@media print</code> rule, which sets the CSS * <code>display</code> style to <code>none</code>. * @property {ControlPosition} [visualPosition=google.maps.ControlPosition.LEFT_TOP] * The position of the visual control. * @property {Size} [visualPositionOffset=google.maps.Size(35, 0)] The width and height values * provided by this property are the offsets (in pixels) from the location at which the control * would normally be drawn to the desired drawing location. * @property {number} [visualPositionIndex=null] The index of the visual control. * The index is for controlling the placement of the control relative to other controls at the * position given by <code>visualPosition</code>; controls with a lower index are placed first. * Use a negative value to place the control <i>before</i> any default controls. No index is * generally required. * @property {String} [visualSprite="http://maps.gstatic.com/mapfiles/ftr/controls/dragzoom_btn.png"] * The URL of the sprite image used for showing the visual control in the on, off, and hot * (i.e., when the mouse is over the control) states. The three images within the sprite must * be the same size and arranged in on-hot-off order in a single row with no spaces between images. * @property {Size} [visualSize=google.maps.Size(20, 20)] The width and height values provided by * this property are the size (in pixels) of each of the images within <code>visualSprite</code>. * @property {Object} [visualTips={off: "Turn on drag zoom mode", on: "Turn off drag zoom mode"}] * An object literal defining the help tips that appear when * the mouse moves over the visual control. The <code>off</code> property is the tip to be shown * when the control is off and the <code>on</code> property is the tip to be shown when the * control is on. */ /** * @name DragZoom * @class This class represents a drag zoom object for a map. The object is activated by holding down the hot key * or by turning on the visual control. * This object is created when <code>google.maps.Map.enableKeyDragZoom</code> is called; it cannot be created directly. * Use <code>google.maps.Map.getDragZoomObject</code> to gain access to this object in order to attach event listeners. * @param {Map} map The map to which the DragZoom object is to be attached. * @param {KeyDragZoomOptions} [opt_zoomOpts] The optional parameters. */ function DragZoom(map, opt_zoomOpts) { var me = this; var ov = new google.maps.OverlayView(); ov.onAdd = function () { me.init_(map, opt_zoomOpts); }; ov.draw = function () { }; ov.onRemove = function () { }; ov.setMap(map); this.prjov_ = ov; } /** * Initialize the tool. * @param {Map} map The map to which the DragZoom object is to be attached. * @param {KeyDragZoomOptions} [opt_zoomOpts] The optional parameters. */ DragZoom.prototype.init_ = function (map, opt_zoomOpts) { var i; var me = this; this.map_ = map; opt_zoomOpts = opt_zoomOpts || {}; this.key_ = opt_zoomOpts.key || "shift"; this.key_ = this.key_.toLowerCase(); this.borderWidths_ = getBorderWidths(this.map_.getDiv()); this.veilDiv_ = []; for (i = 0; i < 4; i++) { this.veilDiv_[i] = document.createElement("div"); // Prevents selection of other elements on the webpage // when a drag zoom operation is in progress: this.veilDiv_[i].onselectstart = function () { return false; }; // Apply default style values for the veil: setVals(this.veilDiv_[i].style, { backgroundColor: "gray", opacity: 0.25, cursor: "crosshair" }); // Apply style values specified in veilStyle parameter: setVals(this.veilDiv_[i].style, opt_zoomOpts.paneStyle); // Old option name was "paneStyle" setVals(this.veilDiv_[i].style, opt_zoomOpts.veilStyle); // New name is "veilStyle" // Apply mandatory style values: setVals(this.veilDiv_[i].style, { position: "absolute", overflow: "hidden", display: "none" }); // Workaround for Firefox Shift-Click problem: if (this.key_ === "shift") { this.veilDiv_[i].style.MozUserSelect = "none"; } setOpacity(this.veilDiv_[i]); // An IE fix: If the background is transparent it cannot capture mousedown // events, so if it is, change the background to white with 0 opacity. if (this.veilDiv_[i].style.backgroundColor === "transparent") { this.veilDiv_[i].style.backgroundColor = "white"; setOpacity(this.veilDiv_[i], 0); } this.map_.getDiv().appendChild(this.veilDiv_[i]); } this.noZoom_ = opt_zoomOpts.noZoom || false; this.visualEnabled_ = opt_zoomOpts.visualEnabled || false; this.visualClass_ = opt_zoomOpts.visualClass || ""; this.visualPosition_ = opt_zoomOpts.visualPosition || google.maps.ControlPosition.LEFT_TOP; this.visualPositionOffset_ = opt_zoomOpts.visualPositionOffset || new google.maps.Size(35, 0); this.visualPositionIndex_ = opt_zoomOpts.visualPositionIndex || null; this.visualSprite_ = opt_zoomOpts.visualSprite || "http" + (document.location.protocol === "https:" ? "s" : "") + "://maps.gstatic.com/mapfiles/ftr/controls/dragzoom_btn.png"; this.visualSize_ = opt_zoomOpts.visualSize || new google.maps.Size(20, 20); this.visualTips_ = opt_zoomOpts.visualTips || {}; this.visualTips_.off = this.visualTips_.off || "Turn on drag zoom mode"; this.visualTips_.on = this.visualTips_.on || "Turn off drag zoom mode"; this.boxDiv_ = document.createElement("div"); // Apply default style values for the zoom box: setVals(this.boxDiv_.style, { border: "4px solid #736AFF" }); // Apply style values specified in boxStyle parameter: setVals(this.boxDiv_.style, opt_zoomOpts.boxStyle); // Apply mandatory style values: setVals(this.boxDiv_.style, { position: "absolute", display: "none" }); setOpacity(this.boxDiv_); this.map_.getDiv().appendChild(this.boxDiv_); this.boxBorderWidths_ = getBorderWidths(this.boxDiv_); this.listeners_ = [ google.maps.event.addDomListener(document, "keydown", function (e) { me.onKeyDown_(e); }), google.maps.event.addDomListener(document, "keyup", function (e) { me.onKeyUp_(e); }), google.maps.event.addDomListener(this.veilDiv_[0], "mousedown", function (e) { me.onMouseDown_(e); }), google.maps.event.addDomListener(this.veilDiv_[1], "mousedown", function (e) { me.onMouseDown_(e); }), google.maps.event.addDomListener(this.veilDiv_[2], "mousedown", function (e) { me.onMouseDown_(e); }), google.maps.event.addDomListener(this.veilDiv_[3], "mousedown", function (e) { me.onMouseDown_(e); }), google.maps.event.addDomListener(document, "mousedown", function (e) { me.onMouseDownDocument_(e); }), google.maps.event.addDomListener(document, "mousemove", function (e) { me.onMouseMove_(e); }), google.maps.event.addDomListener(document, "mouseup", function (e) { me.onMouseUp_(e); }), google.maps.event.addDomListener(window, "scroll", getScrollValue) ]; this.hotKeyDown_ = false; this.mouseDown_ = false; this.dragging_ = false; this.startPt_ = null; this.endPt_ = null; this.mapWidth_ = null; this.mapHeight_ = null; this.mousePosn_ = null; this.mapPosn_ = null; if (this.visualEnabled_) { this.buttonDiv_ = this.initControl_(this.visualPositionOffset_); if (this.visualPositionIndex_ !== null) { this.buttonDiv_.index = this.visualPositionIndex_; } this.map_.controls[this.visualPosition_].push(this.buttonDiv_); this.controlIndex_ = this.map_.controls[this.visualPosition_].length - 1; } }; /** * Initializes the visual control and returns its DOM element. * @param {Size} offset The offset of the control from its normal position. * @return {Node} The DOM element containing the visual control. */ DragZoom.prototype.initControl_ = function (offset) { var control; var image; var me = this; control = document.createElement("div"); control.className = this.visualClass_; control.style.position = "relative"; control.style.overflow = "hidden"; control.style.height = this.visualSize_.height + "px"; control.style.width = this.visualSize_.width + "px"; control.title = this.visualTips_.off; image = document.createElement("img"); image.src = this.visualSprite_; image.style.position = "absolute"; image.style.left = -(this.visualSize_.width * 2) + "px"; image.style.top = 0 + "px"; control.appendChild(image); control.onclick = function (e) { me.hotKeyDown_ = !me.hotKeyDown_; if (me.hotKeyDown_) { me.buttonDiv_.firstChild.style.left = -(me.visualSize_.width * 0) + "px"; me.buttonDiv_.title = me.visualTips_.on; me.activatedByControl_ = true; google.maps.event.trigger(me, "activate"); } else { me.buttonDiv_.firstChild.style.left = -(me.visualSize_.width * 2) + "px"; me.buttonDiv_.title = me.visualTips_.off; google.maps.event.trigger(me, "deactivate"); } me.onMouseMove_(e); // Updates the veil }; control.onmouseover = function () { me.buttonDiv_.firstChild.style.left = -(me.visualSize_.width * 1) + "px"; }; control.onmouseout = function () { if (me.hotKeyDown_) { me.buttonDiv_.firstChild.style.left = -(me.visualSize_.width * 0) + "px"; me.buttonDiv_.title = me.visualTips_.on; } else { me.buttonDiv_.firstChild.style.left = -(me.visualSize_.width * 2) + "px"; me.buttonDiv_.title = me.visualTips_.off; } }; control.ondragstart = function () { return false; }; setVals(control.style, { cursor: "pointer", marginTop: offset.height + "px", marginLeft: offset.width + "px" }); return control; }; /** * Returns <code>true</code> if the hot key is being pressed when an event occurs. * @param {Event} e The keyboard event. * @return {boolean} Flag indicating whether the hot key is down. */ DragZoom.prototype.isHotKeyDown_ = function (e) { var isHot; e = e || window.event; isHot = (e.shiftKey && this.key_ === "shift") || (e.altKey && this.key_ === "alt") || (e.ctrlKey && this.key_ === "ctrl"); if (!isHot) { // Need to look at keyCode for Opera because it // doesn't set the shiftKey, altKey, ctrlKey properties // unless a non-modifier event is being reported. // // See http://cross-browser.com/x/examples/shift_mode.php // Also see http://unixpapa.com/js/key.html switch (e.keyCode) { case 16: if (this.key_ === "shift") { isHot = true; } break; case 17: if (this.key_ === "ctrl") { isHot = true; } break; case 18: if (this.key_ === "alt") { isHot = true; } break; } } return isHot; }; /** * Returns <code>true</code> if the mouse is on top of the map div. * The position is captured in onMouseMove_. * @return {boolean} */ DragZoom.prototype.isMouseOnMap_ = function () { var mousePosn = this.mousePosn_; if (mousePosn) { var mapPosn = this.mapPosn_; var mapDiv = this.map_.getDiv(); return mousePosn.left > mapPosn.left && mousePosn.left < (mapPosn.left + mapDiv.offsetWidth) && mousePosn.top > mapPosn.top && mousePosn.top < (mapPosn.top + mapDiv.offsetHeight); } else { // if user never moved mouse return false; } }; /** * Show the veil if the hot key is down and the mouse is over the map, * otherwise hide the veil. */ DragZoom.prototype.setVeilVisibility_ = function () { var i; if (this.map_ && this.hotKeyDown_ && this.isMouseOnMap_()) { var mapDiv = this.map_.getDiv(); this.mapWidth_ = mapDiv.offsetWidth - (this.borderWidths_.left + this.borderWidths_.right); this.mapHeight_ = mapDiv.offsetHeight - (this.borderWidths_.top + this.borderWidths_.bottom); if (this.activatedByControl_) { // Veil covers entire map (except control) var left = parseInt(this.buttonDiv_.style.left, 10) + this.visualPositionOffset_.width; var top = parseInt(this.buttonDiv_.style.top, 10) + this.visualPositionOffset_.height; var width = this.visualSize_.width; var height = this.visualSize_.height; // Left veil rectangle: this.veilDiv_[0].style.top = "0px"; this.veilDiv_[0].style.left = "0px"; this.veilDiv_[0].style.width = left + "px"; this.veilDiv_[0].style.height = this.mapHeight_ + "px"; // Right veil rectangle: this.veilDiv_[1].style.top = "0px"; this.veilDiv_[1].style.left = (left + width) + "px"; this.veilDiv_[1].style.width = (this.mapWidth_ - (left + width)) + "px"; this.veilDiv_[1].style.height = this.mapHeight_ + "px"; // Top veil rectangle: this.veilDiv_[2].style.top = "0px"; this.veilDiv_[2].style.left = left + "px"; this.veilDiv_[2].style.width = width + "px"; this.veilDiv_[2].style.height = top + "px"; // Bottom veil rectangle: this.veilDiv_[3].style.top = (top + height) + "px"; this.veilDiv_[3].style.left = left + "px"; this.veilDiv_[3].style.width = width + "px"; this.veilDiv_[3].style.height = (this.mapHeight_ - (top + height)) + "px"; for (i = 0; i < this.veilDiv_.length; i++) { this.veilDiv_[i].style.display = "block"; } } else { this.veilDiv_[0].style.left = "0px"; this.veilDiv_[0].style.top = "0px"; this.veilDiv_[0].style.width = this.mapWidth_ + "px"; this.veilDiv_[0].style.height = this.mapHeight_ + "px"; for (i = 1; i < this.veilDiv_.length; i++) { this.veilDiv_[i].style.width = "0px"; this.veilDiv_[i].style.height = "0px"; } for (i = 0; i < this.veilDiv_.length; i++) { this.veilDiv_[i].style.display = "block"; } } } else { for (i = 0; i < this.veilDiv_.length; i++) { this.veilDiv_[i].style.display = "none"; } } }; /** * Handle key down. Show the veil if the hot key has been pressed. * @param {Event} e The keyboard event. */ DragZoom.prototype.onKeyDown_ = function (e) { if (this.map_ && !this.hotKeyDown_ && this.isHotKeyDown_(e)) { this.mapPosn_ = getElementPosition(this.map_.getDiv()); this.hotKeyDown_ = true; this.activatedByControl_ = false; this.setVeilVisibility_(); /** * This event is fired when the hot key is pressed. * @name DragZoom#activate * @event */ google.maps.event.trigger(this, "activate"); } }; /** * Get the <code>google.maps.Point</code> of the mouse position. * @param {Event} e The mouse event. * @return {Point} The mouse position. */ DragZoom.prototype.getMousePoint_ = function (e) { var mousePosn = getMousePosition(e); var p = new google.maps.Point(); p.x = mousePosn.left - this.mapPosn_.left - this.borderWidths_.left; p.y = mousePosn.top - this.mapPosn_.top - this.borderWidths_.top; p.x = Math.min(p.x, this.mapWidth_); p.y = Math.min(p.y, this.mapHeight_); p.x = Math.max(p.x, 0); p.y = Math.max(p.y, 0); return p; }; /** * Handle mouse down. * @param {Event} e The mouse event. */ DragZoom.prototype.onMouseDown_ = function (e) { if (this.map_ && this.hotKeyDown_) { this.mapPosn_ = getElementPosition(this.map_.getDiv()); this.dragging_ = true; this.startPt_ = this.endPt_ = this.getMousePoint_(e); this.boxDiv_.style.width = this.boxDiv_.style.height = "0px"; var prj = this.prjov_.getProjection(); var latlng = prj.fromContainerPixelToLatLng(this.startPt_); /** * This event is fired when the drag operation begins. * The parameter passed is the geographic position of the starting point. * @name DragZoom#dragstart * @param {LatLng} latlng The geographic position of the starting point. * @event */ google.maps.event.trigger(this, "dragstart", latlng); } }; /** * Handle mouse down at the document level. * @param {Event} e The mouse event. */ DragZoom.prototype.onMouseDownDocument_ = function (e) { this.mouseDown_ = true; }; /** * Handle mouse move. * @param {Event} e The mouse event. */ DragZoom.prototype.onMouseMove_ = function (e) { this.mousePosn_ = getMousePosition(e); if (this.dragging_) { this.endPt_ = this.getMousePoint_(e); var left = Math.min(this.startPt_.x, this.endPt_.x); var top = Math.min(this.startPt_.y, this.endPt_.y); var width = Math.abs(this.startPt_.x - this.endPt_.x); var height = Math.abs(this.startPt_.y - this.endPt_.y); // For benefit of MSIE 7/8 ensure following values are not negative: var boxWidth = Math.max(0, width - (this.boxBorderWidths_.left + this.boxBorderWidths_.right)); var boxHeight = Math.max(0, height - (this.boxBorderWidths_.top + this.boxBorderWidths_.bottom)); // Left veil rectangle: this.veilDiv_[0].style.top = "0px"; this.veilDiv_[0].style.left = "0px"; this.veilDiv_[0].style.width = left + "px"; this.veilDiv_[0].style.height = this.mapHeight_ + "px"; // Right veil rectangle: this.veilDiv_[1].style.top = "0px"; this.veilDiv_[1].style.left = (left + width) + "px"; this.veilDiv_[1].style.width = (this.mapWidth_ - (left + width)) + "px"; this.veilDiv_[1].style.height = this.mapHeight_ + "px"; // Top veil rectangle: this.veilDiv_[2].style.top = "0px"; this.veilDiv_[2].style.left = left + "px"; this.veilDiv_[2].style.width = width + "px"; this.veilDiv_[2].style.height = top + "px"; // Bottom veil rectangle: this.veilDiv_[3].style.top = (top + height) + "px"; this.veilDiv_[3].style.left = left + "px"; this.veilDiv_[3].style.width = width + "px"; this.veilDiv_[3].style.height = (this.mapHeight_ - (top + height)) + "px"; // Selection rectangle: this.boxDiv_.style.top = top + "px"; this.boxDiv_.style.left = left + "px"; this.boxDiv_.style.width = boxWidth + "px"; this.boxDiv_.style.height = boxHeight + "px"; this.boxDiv_.style.display = "block"; /** * This event is fired repeatedly while the user drags a box across the area of interest. * The southwest and northeast point are passed as parameters of type <code>google.maps.Point</code> * (for performance reasons), relative to the map container. Also passed is the projection object * so that the event listener, if necessary, can convert the pixel positions to geographic * coordinates using <code>google.maps.MapCanvasProjection.fromContainerPixelToLatLng</code>. * @name DragZoom#drag * @param {Point} southwestPixel The southwest point of the selection area. * @param {Point} northeastPixel The northeast point of the selection area. * @param {MapCanvasProjection} prj The projection object. * @event */ google.maps.event.trigger(this, "drag", new google.maps.Point(left, top + height), new google.maps.Point(left + width, top), this.prjov_.getProjection()); } else if (!this.mouseDown_) { this.mapPosn_ = getElementPosition(this.map_.getDiv()); this.setVeilVisibility_(); } }; /** * Handle mouse up. * @param {Event} e The mouse event. */ DragZoom.prototype.onMouseUp_ = function (e) { var z; var me = this; this.mouseDown_ = false; if (this.dragging_) { if ((this.getMousePoint_(e).x === this.startPt_.x) && (this.getMousePoint_(e).y === this.startPt_.y)) { this.onKeyUp_(e); // Cancel event return; } var left = Math.min(this.startPt_.x, this.endPt_.x); var top = Math.min(this.startPt_.y, this.endPt_.y); var width = Math.abs(this.startPt_.x - this.endPt_.x); var height = Math.abs(this.startPt_.y - this.endPt_.y); // Google Maps API bug: setCenter() doesn't work as expected if the map has a // border on the left or top. The code here includes a workaround for this problem. var kGoogleCenteringBug = true; if (kGoogleCenteringBug) { left += this.borderWidths_.left; top += this.borderWidths_.top; } var prj = this.prjov_.getProjection(); var sw = prj.fromContainerPixelToLatLng(new google.maps.Point(left, top + height)); var ne = prj.fromContainerPixelToLatLng(new google.maps.Point(left + width, top)); var bnds = new google.maps.LatLngBounds(sw, ne); if (this.noZoom_) { this.boxDiv_.style.display = "none"; } else { // Sometimes fitBounds causes a zoom OUT, so restore original zoom level if this happens. z = this.map_.getZoom(); this.map_.fitBounds(bnds); if (this.map_.getZoom() < z) { this.map_.setZoom(z); } // Redraw box after zoom: var swPt = prj.fromLatLngToContainerPixel(sw); var nePt = prj.fromLatLngToContainerPixel(ne); if (kGoogleCenteringBug) { swPt.x -= this.borderWidths_.left; swPt.y -= this.borderWidths_.top; nePt.x -= this.borderWidths_.left; nePt.y -= this.borderWidths_.top; } this.boxDiv_.style.left = swPt.x + "px"; this.boxDiv_.style.top = nePt.y + "px"; this.boxDiv_.style.width = (Math.abs(nePt.x - swPt.x) - (this.boxBorderWidths_.left + this.boxBorderWidths_.right)) + "px"; this.boxDiv_.style.height = (Math.abs(nePt.y - swPt.y) - (this.boxBorderWidths_.top + this.boxBorderWidths_.bottom)) + "px"; // Hide box asynchronously after 1 second: setTimeout(function () { me.boxDiv_.style.display = "none"; }, 1000); } this.dragging_ = false; this.onMouseMove_(e); // Updates the veil /** * This event is fired when the drag operation ends. * The parameter passed is the geographic bounds of the selected area. * Note that this event is <i>not</i> fired if the hot key is released before the drag operation ends. * @name DragZoom#dragend * @param {LatLngBounds} bnds The geographic bounds of the selected area. * @event */ google.maps.event.trigger(this, "dragend", bnds); // if the hot key isn't down, the drag zoom must have been activated by turning // on the visual control. In this case, finish up by simulating a key up event. if (!this.isHotKeyDown_(e)) { this.onKeyUp_(e); } } }; /** * Handle key up. * @param {Event} e The keyboard event. */ DragZoom.prototype.onKeyUp_ = function (e) { var i; var left, top, width, height, prj, sw, ne; var bnds = null; if (this.map_ && this.hotKeyDown_) { this.hotKeyDown_ = false; if (this.dragging_) { this.boxDiv_.style.display = "none"; this.dragging_ = false; // Calculate the bounds when drag zoom was cancelled left = Math.min(this.startPt_.x, this.endPt_.x); top = Math.min(this.startPt_.y, this.endPt_.y); width = Math.abs(this.startPt_.x - this.endPt_.x); height = Math.abs(this.startPt_.y - this.endPt_.y); prj = this.prjov_.getProjection(); sw = prj.fromContainerPixelToLatLng(new google.maps.Point(left, top + height)); ne = prj.fromContainerPixelToLatLng(new google.maps.Point(left + width, top)); bnds = new google.maps.LatLngBounds(sw, ne); } for (i = 0; i < this.veilDiv_.length; i++) { this.veilDiv_[i].style.display = "none"; } if (this.visualEnabled_) { this.buttonDiv_.firstChild.style.left = -(this.visualSize_.width * 2) + "px"; this.buttonDiv_.title = this.visualTips_.off; this.buttonDiv_.style.display = ""; } /** * This event is fired when the hot key is released. * The parameter passed is the geographic bounds of the selected area immediately * before the hot key was released. * @name DragZoom#deactivate * @param {LatLngBounds} bnds The geographic bounds of the selected area immediately * before the hot key was released. * @event */ google.maps.event.trigger(this, "deactivate", bnds); } }; /** * @name google.maps.Map * @class These are new methods added to the Google Maps JavaScript API V3's * <a href="http://code.google.com/apis/maps/documentation/javascript/reference.html#Map">Map</a> * class. */ /** * Enables drag zoom. The user can zoom to an area of interest by holding down the hot key * <code>(shift | ctrl | alt )</code> while dragging a box around the area or by turning * on the visual control then dragging a box around the area. * @param {KeyDragZoomOptions} opt_zoomOpts The optional parameters. */ google.maps.Map.prototype.enableKeyDragZoom = function (opt_zoomOpts) { this.dragZoom_ = new DragZoom(this, opt_zoomOpts); }; /** * Disables drag zoom. */ google.maps.Map.prototype.disableKeyDragZoom = function () { var i; var d = this.dragZoom_; if (d) { for (i = 0; i < d.listeners_.length; ++i) { google.maps.event.removeListener(d.listeners_[i]); } this.getDiv().removeChild(d.boxDiv_); for (i = 0; i < d.veilDiv_.length; i++) { this.getDiv().removeChild(d.veilDiv_[i]); } if (d.visualEnabled_) { // Remove the custom control: this.controls[d.visualPosition_].removeAt(d.controlIndex_); } d.prjov_.setMap(null); this.dragZoom_ = null; } }; /** * Returns <code>true</code> if the drag zoom feature has been enabled. * @return {boolean} */ google.maps.Map.prototype.keyDragZoomEnabled = function () { return this.dragZoom_ !== null; }; /** * Returns the DragZoom object which is created when <code>google.maps.Map.enableKeyDragZoom</code> is called. * With this object you can use <code>google.maps.event.addListener</code> to attach event listeners * for the "activate", "deactivate", "dragstart", "drag", and "dragend" events. * @return {DragZoom} */ google.maps.Map.prototype.getDragZoomObject = function () { return this.dragZoom_; }; })(); /** * @name MarkerClustererPlus for Google Maps V3 * @version 2.1.1 [November 4, 2013] * @author Gary Little * @fileoverview * The library creates and manages per-zoom-level clusters for large amounts of markers. * <p> * This is an enhanced V3 implementation of the * <a href="http://gmaps-utility-library-dev.googlecode.com/svn/tags/markerclusterer/" * >V2 MarkerClusterer</a> by Xiaoxi Wu. It is based on the * <a href="http://google-maps-utility-library-v3.googlecode.com/svn/tags/markerclusterer/" * >V3 MarkerClusterer</a> port by Luke Mahe. MarkerClustererPlus was created by Gary Little. * <p> * v2.0 release: MarkerClustererPlus v2.0 is backward compatible with MarkerClusterer v1.0. It * adds support for the <code>ignoreHidden</code>, <code>title</code>, <code>batchSizeIE</code>, * and <code>calculator</code> properties as well as support for four more events. It also allows * greater control over the styling of the text that appears on the cluster marker. The * documentation has been significantly improved and the overall code has been simplified and * polished. Very large numbers of markers can now be managed without causing Javascript timeout * errors on Internet Explorer. Note that the name of the <code>clusterclick</code> event has been * deprecated. The new name is <code>click</code>, so please change your application code now. */ /** * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @name ClusterIconStyle * @class This class represents the object for values in the <code>styles</code> array passed * to the {@link MarkerClusterer} constructor. The element in this array that is used to * style the cluster icon is determined by calling the <code>calculator</code> function. * * @property {string} url The URL of the cluster icon image file. Required. * @property {number} height The display height (in pixels) of the cluster icon. Required. * @property {number} width The display width (in pixels) of the cluster icon. Required. * @property {Array} [anchorText] The position (in pixels) from the center of the cluster icon to * where the text label is to be centered and drawn. The format is <code>[yoffset, xoffset]</code> * where <code>yoffset</code> increases as you go down from center and <code>xoffset</code> * increases to the right of center. The default is <code>[0, 0]</code>. * @property {Array} [anchorIcon] The anchor position (in pixels) of the cluster icon. This is the * spot on the cluster icon that is to be aligned with the cluster position. The format is * <code>[yoffset, xoffset]</code> where <code>yoffset</code> increases as you go down and * <code>xoffset</code> increases to the right of the top-left corner of the icon. The default * anchor position is the center of the cluster icon. * @property {string} [textColor="black"] The color of the label text shown on the * cluster icon. * @property {number} [textSize=11] The size (in pixels) of the label text shown on the * cluster icon. * @property {string} [textDecoration="none"] The value of the CSS <code>text-decoration</code> * property for the label text shown on the cluster icon. * @property {string} [fontWeight="bold"] The value of the CSS <code>font-weight</code> * property for the label text shown on the cluster icon. * @property {string} [fontStyle="normal"] The value of the CSS <code>font-style</code> * property for the label text shown on the cluster icon. * @property {string} [fontFamily="Arial,sans-serif"] The value of the CSS <code>font-family</code> * property for the label text shown on the cluster icon. * @property {string} [backgroundPosition="0 0"] The position of the cluster icon image * within the image defined by <code>url</code>. The format is <code>"xpos ypos"</code> * (the same format as for the CSS <code>background-position</code> property). You must set * this property appropriately when the image defined by <code>url</code> represents a sprite * containing multiple images. Note that the position <i>must</i> be specified in px units. */ /** * @name ClusterIconInfo * @class This class is an object containing general information about a cluster icon. This is * the object that a <code>calculator</code> function returns. * * @property {string} text The text of the label to be shown on the cluster icon. * @property {number} index The index plus 1 of the element in the <code>styles</code> * array to be used to style the cluster icon. * @property {string} title The tooltip to display when the mouse moves over the cluster icon. * If this value is <code>undefined</code> or <code>""</code>, <code>title</code> is set to the * value of the <code>title</code> property passed to the MarkerClusterer. */ /** * A cluster icon. * * @constructor * @extends google.maps.OverlayView * @param {Cluster} cluster The cluster with which the icon is to be associated. * @param {Array} [styles] An array of {@link ClusterIconStyle} defining the cluster icons * to use for various cluster sizes. * @private */ function ClusterIcon(cluster, styles) { cluster.getMarkerClusterer().extend(ClusterIcon, google.maps.OverlayView); this.cluster_ = cluster; this.className_ = cluster.getMarkerClusterer().getClusterClass(); this.styles_ = styles; this.center_ = null; this.div_ = null; this.sums_ = null; this.visible_ = false; this.setMap(cluster.getMap()); // Note: this causes onAdd to be called } /** * Adds the icon to the DOM. */ ClusterIcon.prototype.onAdd = function () { var cClusterIcon = this; var cMouseDownInCluster; var cDraggingMapByCluster; this.div_ = document.createElement("div"); this.div_.className = this.className_; if (this.visible_) { this.show(); } this.getPanes().overlayMouseTarget.appendChild(this.div_); // Fix for Issue 157 this.boundsChangedListener_ = google.maps.event.addListener(this.getMap(), "bounds_changed", function () { cDraggingMapByCluster = cMouseDownInCluster; }); google.maps.event.addDomListener(this.div_, "mousedown", function () { cMouseDownInCluster = true; cDraggingMapByCluster = false; }); google.maps.event.addDomListener(this.div_, "click", function (e) { cMouseDownInCluster = false; if (!cDraggingMapByCluster) { var theBounds; var mz; var mc = cClusterIcon.cluster_.getMarkerClusterer(); /** * This event is fired when a cluster marker is clicked. * @name MarkerClusterer#click * @param {Cluster} c The cluster that was clicked. * @event */ google.maps.event.trigger(mc, "click", cClusterIcon.cluster_); google.maps.event.trigger(mc, "clusterclick", cClusterIcon.cluster_); // deprecated name // The default click handler follows. Disable it by setting // the zoomOnClick property to false. if (mc.getZoomOnClick()) { // Zoom into the cluster. mz = mc.getMaxZoom(); theBounds = cClusterIcon.cluster_.getBounds(); mc.getMap().fitBounds(theBounds); // There is a fix for Issue 170 here: setTimeout(function () { mc.getMap().fitBounds(theBounds); // Don't zoom beyond the max zoom level if (mz !== null && (mc.getMap().getZoom() > mz)) { mc.getMap().setZoom(mz + 1); } }, 100); } // Prevent event propagation to the map: e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } } }); google.maps.event.addDomListener(this.div_, "mouseover", function () { var mc = cClusterIcon.cluster_.getMarkerClusterer(); /** * This event is fired when the mouse moves over a cluster marker. * @name MarkerClusterer#mouseover * @param {Cluster} c The cluster that the mouse moved over. * @event */ google.maps.event.trigger(mc, "mouseover", cClusterIcon.cluster_); }); google.maps.event.addDomListener(this.div_, "mouseout", function () { var mc = cClusterIcon.cluster_.getMarkerClusterer(); /** * This event is fired when the mouse moves out of a cluster marker. * @name MarkerClusterer#mouseout * @param {Cluster} c The cluster that the mouse moved out of. * @event */ google.maps.event.trigger(mc, "mouseout", cClusterIcon.cluster_); }); }; /** * Removes the icon from the DOM. */ ClusterIcon.prototype.onRemove = function () { if (this.div_ && this.div_.parentNode) { this.hide(); google.maps.event.removeListener(this.boundsChangedListener_); google.maps.event.clearInstanceListeners(this.div_); this.div_.parentNode.removeChild(this.div_); this.div_ = null; } }; /** * Draws the icon. */ ClusterIcon.prototype.draw = function () { if (this.visible_) { var pos = this.getPosFromLatLng_(this.center_); this.div_.style.top = pos.y + "px"; this.div_.style.left = pos.x + "px"; } }; /** * Hides the icon. */ ClusterIcon.prototype.hide = function () { if (this.div_) { this.div_.style.display = "none"; } this.visible_ = false; }; /** * Positions and shows the icon. */ ClusterIcon.prototype.show = function () { if (this.div_) { var img = ""; // NOTE: values must be specified in px units var bp = this.backgroundPosition_.split(" "); var spriteH = parseInt(bp[0].trim(), 10); var spriteV = parseInt(bp[1].trim(), 10); var pos = this.getPosFromLatLng_(this.center_); this.div_.style.cssText = this.createCss(pos); img = "<img src='" + this.url_ + "' style='position: absolute; top: " + spriteV + "px; left: " + spriteH + "px; "; if (!this.cluster_.getMarkerClusterer().enableRetinaIcons_) { img += "clip: rect(" + (-1 * spriteV) + "px, " + ((-1 * spriteH) + this.width_) + "px, " + ((-1 * spriteV) + this.height_) + "px, " + (-1 * spriteH) + "px);"; } img += "'>"; this.div_.innerHTML = img + "<div style='" + "position: absolute;" + "top: " + this.anchorText_[0] + "px;" + "left: " + this.anchorText_[1] + "px;" + "color: " + this.textColor_ + ";" + "font-size: " + this.textSize_ + "px;" + "font-family: " + this.fontFamily_ + ";" + "font-weight: " + this.fontWeight_ + ";" + "font-style: " + this.fontStyle_ + ";" + "text-decoration: " + this.textDecoration_ + ";" + "text-align: center;" + "width: " + this.width_ + "px;" + "line-height:" + this.height_ + "px;" + "'>" + this.sums_.text + "</div>"; if (typeof this.sums_.title === "undefined" || this.sums_.title === "") { this.div_.title = this.cluster_.getMarkerClusterer().getTitle(); } else { this.div_.title = this.sums_.title; } this.div_.style.display = ""; } this.visible_ = true; }; /** * Sets the icon styles to the appropriate element in the styles array. * * @param {ClusterIconInfo} sums The icon label text and styles index. */ ClusterIcon.prototype.useStyle = function (sums) { this.sums_ = sums; var index = Math.max(0, sums.index - 1); index = Math.min(this.styles_.length - 1, index); var style = this.styles_[index]; this.url_ = style.url; this.height_ = style.height; this.width_ = style.width; this.anchorText_ = style.anchorText || [0, 0]; this.anchorIcon_ = style.anchorIcon || [parseInt(this.height_ / 2, 10), parseInt(this.width_ / 2, 10)]; this.textColor_ = style.textColor || "black"; this.textSize_ = style.textSize || 11; this.textDecoration_ = style.textDecoration || "none"; this.fontWeight_ = style.fontWeight || "bold"; this.fontStyle_ = style.fontStyle || "normal"; this.fontFamily_ = style.fontFamily || "Arial,sans-serif"; this.backgroundPosition_ = style.backgroundPosition || "0 0"; }; /** * Sets the position at which to center the icon. * * @param {google.maps.LatLng} center The latlng to set as the center. */ ClusterIcon.prototype.setCenter = function (center) { this.center_ = center; }; /** * Creates the cssText style parameter based on the position of the icon. * * @param {google.maps.Point} pos The position of the icon. * @return {string} The CSS style text. */ ClusterIcon.prototype.createCss = function (pos) { var style = []; style.push("cursor: pointer;"); style.push("position: absolute; top: " + pos.y + "px; left: " + pos.x + "px;"); style.push("width: " + this.width_ + "px; height: " + this.height_ + "px;"); return style.join(""); }; /** * Returns the position at which to place the DIV depending on the latlng. * * @param {google.maps.LatLng} latlng The position in latlng. * @return {google.maps.Point} The position in pixels. */ ClusterIcon.prototype.getPosFromLatLng_ = function (latlng) { var pos = this.getProjection().fromLatLngToDivPixel(latlng); pos.x -= this.anchorIcon_[1]; pos.y -= this.anchorIcon_[0]; pos.x = parseInt(pos.x, 10); pos.y = parseInt(pos.y, 10); return pos; }; /** * Creates a single cluster that manages a group of proximate markers. * Used internally, do not call this constructor directly. * @constructor * @param {MarkerClusterer} mc The <code>MarkerClusterer</code> object with which this * cluster is associated. */ function Cluster(mc) { this.markerClusterer_ = mc; this.map_ = mc.getMap(); this.gridSize_ = mc.getGridSize(); this.minClusterSize_ = mc.getMinimumClusterSize(); this.averageCenter_ = mc.getAverageCenter(); this.markers_ = []; this.center_ = null; this.bounds_ = null; this.clusterIcon_ = new ClusterIcon(this, mc.getStyles()); } /** * Returns the number of markers managed by the cluster. You can call this from * a <code>click</code>, <code>mouseover</code>, or <code>mouseout</code> event handler * for the <code>MarkerClusterer</code> object. * * @return {number} The number of markers in the cluster. */ Cluster.prototype.getSize = function () { return this.markers_.length; }; /** * Returns the array of markers managed by the cluster. You can call this from * a <code>click</code>, <code>mouseover</code>, or <code>mouseout</code> event handler * for the <code>MarkerClusterer</code> object. * * @return {Array} The array of markers in the cluster. */ Cluster.prototype.getMarkers = function () { return this.markers_; }; /** * Returns the center of the cluster. You can call this from * a <code>click</code>, <code>mouseover</code>, or <code>mouseout</code> event handler * for the <code>MarkerClusterer</code> object. * * @return {google.maps.LatLng} The center of the cluster. */ Cluster.prototype.getCenter = function () { return this.center_; }; /** * Returns the map with which the cluster is associated. * * @return {google.maps.Map} The map. * @ignore */ Cluster.prototype.getMap = function () { return this.map_; }; /** * Returns the <code>MarkerClusterer</code> object with which the cluster is associated. * * @return {MarkerClusterer} The associated marker clusterer. * @ignore */ Cluster.prototype.getMarkerClusterer = function () { return this.markerClusterer_; }; /** * Returns the bounds of the cluster. * * @return {google.maps.LatLngBounds} the cluster bounds. * @ignore */ Cluster.prototype.getBounds = function () { var i; var bounds = new google.maps.LatLngBounds(this.center_, this.center_); var markers = this.getMarkers(); for (i = 0; i < markers.length; i++) { bounds.extend(markers[i].getPosition()); } return bounds; }; /** * Removes the cluster from the map. * * @ignore */ Cluster.prototype.remove = function () { this.clusterIcon_.setMap(null); this.markers_ = []; delete this.markers_; }; /** * Adds a marker to the cluster. * * @param {google.maps.Marker} marker The marker to be added. * @return {boolean} True if the marker was added. * @ignore */ Cluster.prototype.addMarker = function (marker) { var i; var mCount; var mz; if (this.isMarkerAlreadyAdded_(marker)) { return false; } if (!this.center_) { this.center_ = marker.getPosition(); this.calculateBounds_(); } else { if (this.averageCenter_) { var l = this.markers_.length + 1; var lat = (this.center_.lat() * (l - 1) + marker.getPosition().lat()) / l; var lng = (this.center_.lng() * (l - 1) + marker.getPosition().lng()) / l; this.center_ = new google.maps.LatLng(lat, lng); this.calculateBounds_(); } } marker.isAdded = true; this.markers_.push(marker); mCount = this.markers_.length; mz = this.markerClusterer_.getMaxZoom(); if (mz !== null && this.map_.getZoom() > mz) { // Zoomed in past max zoom, so show the marker. if (marker.getMap() !== this.map_) { marker.setMap(this.map_); } } else if (mCount < this.minClusterSize_) { // Min cluster size not reached so show the marker. if (marker.getMap() !== this.map_) { marker.setMap(this.map_); } } else if (mCount === this.minClusterSize_) { // Hide the markers that were showing. for (i = 0; i < mCount; i++) { this.markers_[i].setMap(null); } } else { marker.setMap(null); } this.updateIcon_(); return true; }; /** * Determines if a marker lies within the cluster's bounds. * * @param {google.maps.Marker} marker The marker to check. * @return {boolean} True if the marker lies in the bounds. * @ignore */ Cluster.prototype.isMarkerInClusterBounds = function (marker) { return this.bounds_.contains(marker.getPosition()); }; /** * Calculates the extended bounds of the cluster with the grid. */ Cluster.prototype.calculateBounds_ = function () { var bounds = new google.maps.LatLngBounds(this.center_, this.center_); this.bounds_ = this.markerClusterer_.getExtendedBounds(bounds); }; /** * Updates the cluster icon. */ Cluster.prototype.updateIcon_ = function () { var mCount = this.markers_.length; var mz = this.markerClusterer_.getMaxZoom(); if (mz !== null && this.map_.getZoom() > mz) { this.clusterIcon_.hide(); return; } if (mCount < this.minClusterSize_) { // Min cluster size not yet reached. this.clusterIcon_.hide(); return; } var numStyles = this.markerClusterer_.getStyles().length; var sums = this.markerClusterer_.getCalculator()(this.markers_, numStyles); this.clusterIcon_.setCenter(this.center_); this.clusterIcon_.useStyle(sums); this.clusterIcon_.show(); }; /** * Determines if a marker has already been added to the cluster. * * @param {google.maps.Marker} marker The marker to check. * @return {boolean} True if the marker has already been added. */ Cluster.prototype.isMarkerAlreadyAdded_ = function (marker) { var i; if (this.markers_.indexOf) { return this.markers_.indexOf(marker) !== -1; } else { for (i = 0; i < this.markers_.length; i++) { if (marker === this.markers_[i]) { return true; } } } return false; }; /** * @name MarkerClustererOptions * @class This class represents the optional parameter passed to * the {@link MarkerClusterer} constructor. * @property {number} [gridSize=60] The grid size of a cluster in pixels. The grid is a square. * @property {number} [maxZoom=null] The maximum zoom level at which clustering is enabled or * <code>null</code> if clustering is to be enabled at all zoom levels. * @property {boolean} [zoomOnClick=true] Whether to zoom the map when a cluster marker is * clicked. You may want to set this to <code>false</code> if you have installed a handler * for the <code>click</code> event and it deals with zooming on its own. * @property {boolean} [averageCenter=false] Whether the position of a cluster marker should be * the average position of all markers in the cluster. If set to <code>false</code>, the * cluster marker is positioned at the location of the first marker added to the cluster. * @property {number} [minimumClusterSize=2] The minimum number of markers needed in a cluster * before the markers are hidden and a cluster marker appears. * @property {boolean} [ignoreHidden=false] Whether to ignore hidden markers in clusters. You * may want to set this to <code>true</code> to ensure that hidden markers are not included * in the marker count that appears on a cluster marker (this count is the value of the * <code>text</code> property of the result returned by the default <code>calculator</code>). * If set to <code>true</code> and you change the visibility of a marker being clustered, be * sure to also call <code>MarkerClusterer.repaint()</code>. * @property {string} [title=""] The tooltip to display when the mouse moves over a cluster * marker. (Alternatively, you can use a custom <code>calculator</code> function to specify a * different tooltip for each cluster marker.) * @property {function} [calculator=MarkerClusterer.CALCULATOR] The function used to determine * the text to be displayed on a cluster marker and the index indicating which style to use * for the cluster marker. The input parameters for the function are (1) the array of markers * represented by a cluster marker and (2) the number of cluster icon styles. It returns a * {@link ClusterIconInfo} object. The default <code>calculator</code> returns a * <code>text</code> property which is the number of markers in the cluster and an * <code>index</code> property which is one higher than the lowest integer such that * <code>10^i</code> exceeds the number of markers in the cluster, or the size of the styles * array, whichever is less. The <code>styles</code> array element used has an index of * <code>index</code> minus 1. For example, the default <code>calculator</code> returns a * <code>text</code> value of <code>"125"</code> and an <code>index</code> of <code>3</code> * for a cluster icon representing 125 markers so the element used in the <code>styles</code> * array is <code>2</code>. A <code>calculator</code> may also return a <code>title</code> * property that contains the text of the tooltip to be used for the cluster marker. If * <code>title</code> is not defined, the tooltip is set to the value of the <code>title</code> * property for the MarkerClusterer. * @property {string} [clusterClass="cluster"] The name of the CSS class defining general styles * for the cluster markers. Use this class to define CSS styles that are not set up by the code * that processes the <code>styles</code> array. * @property {Array} [styles] An array of {@link ClusterIconStyle} elements defining the styles * of the cluster markers to be used. The element to be used to style a given cluster marker * is determined by the function defined by the <code>calculator</code> property. * The default is an array of {@link ClusterIconStyle} elements whose properties are derived * from the values for <code>imagePath</code>, <code>imageExtension</code>, and * <code>imageSizes</code>. * @property {boolean} [enableRetinaIcons=false] Whether to allow the use of cluster icons that * have sizes that are some multiple (typically double) of their actual display size. Icons such * as these look better when viewed on high-resolution monitors such as Apple's Retina displays. * Note: if this property is <code>true</code>, sprites cannot be used as cluster icons. * @property {number} [batchSize=MarkerClusterer.BATCH_SIZE] Set this property to the * number of markers to be processed in a single batch when using a browser other than * Internet Explorer (for Internet Explorer, use the batchSizeIE property instead). * @property {number} [batchSizeIE=MarkerClusterer.BATCH_SIZE_IE] When Internet Explorer is * being used, markers are processed in several batches with a small delay inserted between * each batch in an attempt to avoid Javascript timeout errors. Set this property to the * number of markers to be processed in a single batch; select as high a number as you can * without causing a timeout error in the browser. This number might need to be as low as 100 * if 15,000 markers are being managed, for example. * @property {string} [imagePath=MarkerClusterer.IMAGE_PATH] * The full URL of the root name of the group of image files to use for cluster icons. * The complete file name is of the form <code>imagePath</code>n.<code>imageExtension</code> * where n is the image file number (1, 2, etc.). * @property {string} [imageExtension=MarkerClusterer.IMAGE_EXTENSION] * The extension name for the cluster icon image files (e.g., <code>"png"</code> or * <code>"jpg"</code>). * @property {Array} [imageSizes=MarkerClusterer.IMAGE_SIZES] * An array of numbers containing the widths of the group of * <code>imagePath</code>n.<code>imageExtension</code> image files. * (The images are assumed to be square.) */ /** * Creates a MarkerClusterer object with the options specified in {@link MarkerClustererOptions}. * @constructor * @extends google.maps.OverlayView * @param {google.maps.Map} map The Google map to attach to. * @param {Array.<google.maps.Marker>} [opt_markers] The markers to be added to the cluster. * @param {MarkerClustererOptions} [opt_options] The optional parameters. */ function MarkerClusterer(map, opt_markers, opt_options) { // MarkerClusterer implements google.maps.OverlayView interface. We use the // extend function to extend MarkerClusterer with google.maps.OverlayView // because it might not always be available when the code is defined so we // look for it at the last possible moment. If it doesn't exist now then // there is no point going ahead :) this.extend(MarkerClusterer, google.maps.OverlayView); opt_markers = opt_markers || []; opt_options = opt_options || {}; this.markers_ = []; this.clusters_ = []; this.listeners_ = []; this.activeMap_ = null; this.ready_ = false; this.gridSize_ = opt_options.gridSize || 60; this.minClusterSize_ = opt_options.minimumClusterSize || 2; this.maxZoom_ = opt_options.maxZoom || null; this.styles_ = opt_options.styles || []; this.title_ = opt_options.title || ""; this.zoomOnClick_ = true; if (opt_options.zoomOnClick !== undefined) { this.zoomOnClick_ = opt_options.zoomOnClick; } this.averageCenter_ = false; if (opt_options.averageCenter !== undefined) { this.averageCenter_ = opt_options.averageCenter; } this.ignoreHidden_ = false; if (opt_options.ignoreHidden !== undefined) { this.ignoreHidden_ = opt_options.ignoreHidden; } this.enableRetinaIcons_ = false; if (opt_options.enableRetinaIcons !== undefined) { this.enableRetinaIcons_ = opt_options.enableRetinaIcons; } this.imagePath_ = opt_options.imagePath || MarkerClusterer.IMAGE_PATH; this.imageExtension_ = opt_options.imageExtension || MarkerClusterer.IMAGE_EXTENSION; this.imageSizes_ = opt_options.imageSizes || MarkerClusterer.IMAGE_SIZES; this.calculator_ = opt_options.calculator || MarkerClusterer.CALCULATOR; this.batchSize_ = opt_options.batchSize || MarkerClusterer.BATCH_SIZE; this.batchSizeIE_ = opt_options.batchSizeIE || MarkerClusterer.BATCH_SIZE_IE; this.clusterClass_ = opt_options.clusterClass || "cluster"; if (navigator.userAgent.toLowerCase().indexOf("msie") !== -1) { // Try to avoid IE timeout when processing a huge number of markers: this.batchSize_ = this.batchSizeIE_; } this.setupStyles_(); this.addMarkers(opt_markers, true); this.setMap(map); // Note: this causes onAdd to be called } /** * Implementation of the onAdd interface method. * @ignore */ MarkerClusterer.prototype.onAdd = function () { var cMarkerClusterer = this; this.activeMap_ = this.getMap(); this.ready_ = true; this.repaint(); // Add the map event listeners this.listeners_ = [ google.maps.event.addListener(this.getMap(), "zoom_changed", function () { cMarkerClusterer.resetViewport_(false); // Workaround for this Google bug: when map is at level 0 and "-" of // zoom slider is clicked, a "zoom_changed" event is fired even though // the map doesn't zoom out any further. In this situation, no "idle" // event is triggered so the cluster markers that have been removed // do not get redrawn. Same goes for a zoom in at maxZoom. if (this.getZoom() === (this.get("minZoom") || 0) || this.getZoom() === this.get("maxZoom")) { google.maps.event.trigger(this, "idle"); } }), google.maps.event.addListener(this.getMap(), "idle", function () { cMarkerClusterer.redraw_(); }) ]; }; /** * Implementation of the onRemove interface method. * Removes map event listeners and all cluster icons from the DOM. * All managed markers are also put back on the map. * @ignore */ MarkerClusterer.prototype.onRemove = function () { var i; // Put all the managed markers back on the map: for (i = 0; i < this.markers_.length; i++) { if (this.markers_[i].getMap() !== this.activeMap_) { this.markers_[i].setMap(this.activeMap_); } } // Remove all clusters: for (i = 0; i < this.clusters_.length; i++) { this.clusters_[i].remove(); } this.clusters_ = []; // Remove map event listeners: for (i = 0; i < this.listeners_.length; i++) { google.maps.event.removeListener(this.listeners_[i]); } this.listeners_ = []; this.activeMap_ = null; this.ready_ = false; }; /** * Implementation of the draw interface method. * @ignore */ MarkerClusterer.prototype.draw = function () {}; /** * Sets up the styles object. */ MarkerClusterer.prototype.setupStyles_ = function () { var i, size; if (this.styles_.length > 0) { return; } for (i = 0; i < this.imageSizes_.length; i++) { size = this.imageSizes_[i]; this.styles_.push({ url: this.imagePath_ + (i + 1) + "." + this.imageExtension_, height: size, width: size }); } }; /** * Fits the map to the bounds of the markers managed by the clusterer. */ MarkerClusterer.prototype.fitMapToMarkers = function () { var i; var markers = this.getMarkers(); var bounds = new google.maps.LatLngBounds(); for (i = 0; i < markers.length; i++) { bounds.extend(markers[i].getPosition()); } this.getMap().fitBounds(bounds); }; /** * Returns the value of the <code>gridSize</code> property. * * @return {number} The grid size. */ MarkerClusterer.prototype.getGridSize = function () { return this.gridSize_; }; /** * Sets the value of the <code>gridSize</code> property. * * @param {number} gridSize The grid size. */ MarkerClusterer.prototype.setGridSize = function (gridSize) { this.gridSize_ = gridSize; }; /** * Returns the value of the <code>minimumClusterSize</code> property. * * @return {number} The minimum cluster size. */ MarkerClusterer.prototype.getMinimumClusterSize = function () { return this.minClusterSize_; }; /** * Sets the value of the <code>minimumClusterSize</code> property. * * @param {number} minimumClusterSize The minimum cluster size. */ MarkerClusterer.prototype.setMinimumClusterSize = function (minimumClusterSize) { this.minClusterSize_ = minimumClusterSize; }; /** * Returns the value of the <code>maxZoom</code> property. * * @return {number} The maximum zoom level. */ MarkerClusterer.prototype.getMaxZoom = function () { return this.maxZoom_; }; /** * Sets the value of the <code>maxZoom</code> property. * * @param {number} maxZoom The maximum zoom level. */ MarkerClusterer.prototype.setMaxZoom = function (maxZoom) { this.maxZoom_ = maxZoom; }; /** * Returns the value of the <code>styles</code> property. * * @return {Array} The array of styles defining the cluster markers to be used. */ MarkerClusterer.prototype.getStyles = function () { return this.styles_; }; /** * Sets the value of the <code>styles</code> property. * * @param {Array.<ClusterIconStyle>} styles The array of styles to use. */ MarkerClusterer.prototype.setStyles = function (styles) { this.styles_ = styles; }; /** * Returns the value of the <code>title</code> property. * * @return {string} The content of the title text. */ MarkerClusterer.prototype.getTitle = function () { return this.title_; }; /** * Sets the value of the <code>title</code> property. * * @param {string} title The value of the title property. */ MarkerClusterer.prototype.setTitle = function (title) { this.title_ = title; }; /** * Returns the value of the <code>zoomOnClick</code> property. * * @return {boolean} True if zoomOnClick property is set. */ MarkerClusterer.prototype.getZoomOnClick = function () { return this.zoomOnClick_; }; /** * Sets the value of the <code>zoomOnClick</code> property. * * @param {boolean} zoomOnClick The value of the zoomOnClick property. */ MarkerClusterer.prototype.setZoomOnClick = function (zoomOnClick) { this.zoomOnClick_ = zoomOnClick; }; /** * Returns the value of the <code>averageCenter</code> property. * * @return {boolean} True if averageCenter property is set. */ MarkerClusterer.prototype.getAverageCenter = function () { return this.averageCenter_; }; /** * Sets the value of the <code>averageCenter</code> property. * * @param {boolean} averageCenter The value of the averageCenter property. */ MarkerClusterer.prototype.setAverageCenter = function (averageCenter) { this.averageCenter_ = averageCenter; }; /** * Returns the value of the <code>ignoreHidden</code> property. * * @return {boolean} True if ignoreHidden property is set. */ MarkerClusterer.prototype.getIgnoreHidden = function () { return this.ignoreHidden_; }; /** * Sets the value of the <code>ignoreHidden</code> property. * * @param {boolean} ignoreHidden The value of the ignoreHidden property. */ MarkerClusterer.prototype.setIgnoreHidden = function (ignoreHidden) { this.ignoreHidden_ = ignoreHidden; }; /** * Returns the value of the <code>enableRetinaIcons</code> property. * * @return {boolean} True if enableRetinaIcons property is set. */ MarkerClusterer.prototype.getEnableRetinaIcons = function () { return this.enableRetinaIcons_; }; /** * Sets the value of the <code>enableRetinaIcons</code> property. * * @param {boolean} enableRetinaIcons The value of the enableRetinaIcons property. */ MarkerClusterer.prototype.setEnableRetinaIcons = function (enableRetinaIcons) { this.enableRetinaIcons_ = enableRetinaIcons; }; /** * Returns the value of the <code>imageExtension</code> property. * * @return {string} The value of the imageExtension property. */ MarkerClusterer.prototype.getImageExtension = function () { return this.imageExtension_; }; /** * Sets the value of the <code>imageExtension</code> property. * * @param {string} imageExtension The value of the imageExtension property. */ MarkerClusterer.prototype.setImageExtension = function (imageExtension) { this.imageExtension_ = imageExtension; }; /** * Returns the value of the <code>imagePath</code> property. * * @return {string} The value of the imagePath property. */ MarkerClusterer.prototype.getImagePath = function () { return this.imagePath_; }; /** * Sets the value of the <code>imagePath</code> property. * * @param {string} imagePath The value of the imagePath property. */ MarkerClusterer.prototype.setImagePath = function (imagePath) { this.imagePath_ = imagePath; }; /** * Returns the value of the <code>imageSizes</code> property. * * @return {Array} The value of the imageSizes property. */ MarkerClusterer.prototype.getImageSizes = function () { return this.imageSizes_; }; /** * Sets the value of the <code>imageSizes</code> property. * * @param {Array} imageSizes The value of the imageSizes property. */ MarkerClusterer.prototype.setImageSizes = function (imageSizes) { this.imageSizes_ = imageSizes; }; /** * Returns the value of the <code>calculator</code> property. * * @return {function} the value of the calculator property. */ MarkerClusterer.prototype.getCalculator = function () { return this.calculator_; }; /** * Sets the value of the <code>calculator</code> property. * * @param {function(Array.<google.maps.Marker>, number)} calculator The value * of the calculator property. */ MarkerClusterer.prototype.setCalculator = function (calculator) { this.calculator_ = calculator; }; /** * Returns the value of the <code>batchSizeIE</code> property. * * @return {number} the value of the batchSizeIE property. */ MarkerClusterer.prototype.getBatchSizeIE = function () { return this.batchSizeIE_; }; /** * Sets the value of the <code>batchSizeIE</code> property. * * @param {number} batchSizeIE The value of the batchSizeIE property. */ MarkerClusterer.prototype.setBatchSizeIE = function (batchSizeIE) { this.batchSizeIE_ = batchSizeIE; }; /** * Returns the value of the <code>clusterClass</code> property. * * @return {string} the value of the clusterClass property. */ MarkerClusterer.prototype.getClusterClass = function () { return this.clusterClass_; }; /** * Sets the value of the <code>clusterClass</code> property. * * @param {string} clusterClass The value of the clusterClass property. */ MarkerClusterer.prototype.setClusterClass = function (clusterClass) { this.clusterClass_ = clusterClass; }; /** * Returns the array of markers managed by the clusterer. * * @return {Array} The array of markers managed by the clusterer. */ MarkerClusterer.prototype.getMarkers = function () { return this.markers_; }; /** * Returns the number of markers managed by the clusterer. * * @return {number} The number of markers. */ MarkerClusterer.prototype.getTotalMarkers = function () { return this.markers_.length; }; /** * Returns the current array of clusters formed by the clusterer. * * @return {Array} The array of clusters formed by the clusterer. */ MarkerClusterer.prototype.getClusters = function () { return this.clusters_; }; /** * Returns the number of clusters formed by the clusterer. * * @return {number} The number of clusters formed by the clusterer. */ MarkerClusterer.prototype.getTotalClusters = function () { return this.clusters_.length; }; /** * Adds a marker to the clusterer. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. * * @param {google.maps.Marker} marker The marker to add. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. */ MarkerClusterer.prototype.addMarker = function (marker, opt_nodraw) { this.pushMarkerTo_(marker); if (!opt_nodraw) { this.redraw_(); } }; /** * Adds an array of markers to the clusterer. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. * * @param {Array.<google.maps.Marker>} markers The markers to add. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. */ MarkerClusterer.prototype.addMarkers = function (markers, opt_nodraw) { var key; for (key in markers) { if (markers.hasOwnProperty(key)) { this.pushMarkerTo_(markers[key]); } } if (!opt_nodraw) { this.redraw_(); } }; /** * Pushes a marker to the clusterer. * * @param {google.maps.Marker} marker The marker to add. */ MarkerClusterer.prototype.pushMarkerTo_ = function (marker) { // If the marker is draggable add a listener so we can update the clusters on the dragend: if (marker.getDraggable()) { var cMarkerClusterer = this; google.maps.event.addListener(marker, "dragend", function () { if (cMarkerClusterer.ready_) { this.isAdded = false; cMarkerClusterer.repaint(); } }); } marker.isAdded = false; this.markers_.push(marker); }; /** * Removes a marker from the cluster. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. Returns <code>true</code> if the * marker was removed from the clusterer. * * @param {google.maps.Marker} marker The marker to remove. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. * @return {boolean} True if the marker was removed from the clusterer. */ MarkerClusterer.prototype.removeMarker = function (marker, opt_nodraw) { var removed = this.removeMarker_(marker); if (!opt_nodraw && removed) { this.repaint(); } return removed; }; /** * Removes an array of markers from the cluster. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. Returns <code>true</code> if markers * were removed from the clusterer. * * @param {Array.<google.maps.Marker>} markers The markers to remove. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. * @return {boolean} True if markers were removed from the clusterer. */ MarkerClusterer.prototype.removeMarkers = function (markers, opt_nodraw) { var i, r; var removed = false; for (i = 0; i < markers.length; i++) { r = this.removeMarker_(markers[i]); removed = removed || r; } if (!opt_nodraw && removed) { this.repaint(); } return removed; }; /** * Removes a marker and returns true if removed, false if not. * * @param {google.maps.Marker} marker The marker to remove * @return {boolean} Whether the marker was removed or not */ MarkerClusterer.prototype.removeMarker_ = function (marker) { var i; var index = -1; if (this.markers_.indexOf) { index = this.markers_.indexOf(marker); } else { for (i = 0; i < this.markers_.length; i++) { if (marker === this.markers_[i]) { index = i; break; } } } if (index === -1) { // Marker is not in our list of markers, so do nothing: return false; } marker.setMap(null); this.markers_.splice(index, 1); // Remove the marker from the list of managed markers return true; }; /** * Removes all clusters and markers from the map and also removes all markers * managed by the clusterer. */ MarkerClusterer.prototype.clearMarkers = function () { this.resetViewport_(true); this.markers_ = []; }; /** * Recalculates and redraws all the marker clusters from scratch. * Call this after changing any properties. */ MarkerClusterer.prototype.repaint = function () { var oldClusters = this.clusters_.slice(); this.clusters_ = []; this.resetViewport_(false); this.redraw_(); // Remove the old clusters. // Do it in a timeout to prevent blinking effect. setTimeout(function () { var i; for (i = 0; i < oldClusters.length; i++) { oldClusters[i].remove(); } }, 0); }; /** * Returns the current bounds extended by the grid size. * * @param {google.maps.LatLngBounds} bounds The bounds to extend. * @return {google.maps.LatLngBounds} The extended bounds. * @ignore */ MarkerClusterer.prototype.getExtendedBounds = function (bounds) { var projection = this.getProjection(); // Turn the bounds into latlng. var tr = new google.maps.LatLng(bounds.getNorthEast().lat(), bounds.getNorthEast().lng()); var bl = new google.maps.LatLng(bounds.getSouthWest().lat(), bounds.getSouthWest().lng()); // Convert the points to pixels and the extend out by the grid size. var trPix = projection.fromLatLngToDivPixel(tr); trPix.x += this.gridSize_; trPix.y -= this.gridSize_; var blPix = projection.fromLatLngToDivPixel(bl); blPix.x -= this.gridSize_; blPix.y += this.gridSize_; // Convert the pixel points back to LatLng var ne = projection.fromDivPixelToLatLng(trPix); var sw = projection.fromDivPixelToLatLng(blPix); // Extend the bounds to contain the new bounds. bounds.extend(ne); bounds.extend(sw); return bounds; }; /** * Redraws all the clusters. */ MarkerClusterer.prototype.redraw_ = function () { this.createClusters_(0); }; /** * Removes all clusters from the map. The markers are also removed from the map * if <code>opt_hide</code> is set to <code>true</code>. * * @param {boolean} [opt_hide] Set to <code>true</code> to also remove the markers * from the map. */ MarkerClusterer.prototype.resetViewport_ = function (opt_hide) { var i, marker; // Remove all the clusters for (i = 0; i < this.clusters_.length; i++) { this.clusters_[i].remove(); } this.clusters_ = []; // Reset the markers to not be added and to be removed from the map. for (i = 0; i < this.markers_.length; i++) { marker = this.markers_[i]; marker.isAdded = false; if (opt_hide) { marker.setMap(null); } } }; /** * Calculates the distance between two latlng locations in km. * * @param {google.maps.LatLng} p1 The first lat lng point. * @param {google.maps.LatLng} p2 The second lat lng point. * @return {number} The distance between the two points in km. * @see http://www.movable-type.co.uk/scripts/latlong.html */ MarkerClusterer.prototype.distanceBetweenPoints_ = function (p1, p2) { var R = 6371; // Radius of the Earth in km var dLat = (p2.lat() - p1.lat()) * Math.PI / 180; var dLon = (p2.lng() - p1.lng()) * Math.PI / 180; var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) + Math.cos(p1.lat() * Math.PI / 180) * Math.cos(p2.lat() * Math.PI / 180) * Math.sin(dLon / 2) * Math.sin(dLon / 2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a)); var d = R * c; return d; }; /** * Determines if a marker is contained in a bounds. * * @param {google.maps.Marker} marker The marker to check. * @param {google.maps.LatLngBounds} bounds The bounds to check against. * @return {boolean} True if the marker is in the bounds. */ MarkerClusterer.prototype.isMarkerInBounds_ = function (marker, bounds) { return bounds.contains(marker.getPosition()); }; /** * Adds a marker to a cluster, or creates a new cluster. * * @param {google.maps.Marker} marker The marker to add. */ MarkerClusterer.prototype.addToClosestCluster_ = function (marker) { var i, d, cluster, center; var distance = 40000; // Some large number var clusterToAddTo = null; for (i = 0; i < this.clusters_.length; i++) { cluster = this.clusters_[i]; center = cluster.getCenter(); if (center) { d = this.distanceBetweenPoints_(center, marker.getPosition()); if (d < distance) { distance = d; clusterToAddTo = cluster; } } } if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)) { clusterToAddTo.addMarker(marker); } else { cluster = new Cluster(this); cluster.addMarker(marker); this.clusters_.push(cluster); } }; /** * Creates the clusters. This is done in batches to avoid timeout errors * in some browsers when there is a huge number of markers. * * @param {number} iFirst The index of the first marker in the batch of * markers to be added to clusters. */ MarkerClusterer.prototype.createClusters_ = function (iFirst) { var i, marker; var mapBounds; var cMarkerClusterer = this; if (!this.ready_) { return; } // Cancel previous batch processing if we're working on the first batch: if (iFirst === 0) { /** * This event is fired when the <code>MarkerClusterer</code> begins * clustering markers. * @name MarkerClusterer#clusteringbegin * @param {MarkerClusterer} mc The MarkerClusterer whose markers are being clustered. * @event */ google.maps.event.trigger(this, "clusteringbegin", this); if (typeof this.timerRefStatic !== "undefined") { clearTimeout(this.timerRefStatic); delete this.timerRefStatic; } } // Get our current map view bounds. // Create a new bounds object so we don't affect the map. // // See Comments 9 & 11 on Issue 3651 relating to this workaround for a Google Maps bug: if (this.getMap().getZoom() > 3) { mapBounds = new google.maps.LatLngBounds(this.getMap().getBounds().getSouthWest(), this.getMap().getBounds().getNorthEast()); } else { mapBounds = new google.maps.LatLngBounds(new google.maps.LatLng(85.02070771743472, -178.48388434375), new google.maps.LatLng(-85.08136444384544, 178.00048865625)); } var bounds = this.getExtendedBounds(mapBounds); var iLast = Math.min(iFirst + this.batchSize_, this.markers_.length); for (i = iFirst; i < iLast; i++) { marker = this.markers_[i]; if (!marker.isAdded && this.isMarkerInBounds_(marker, bounds)) { if (!this.ignoreHidden_ || (this.ignoreHidden_ && marker.getVisible())) { this.addToClosestCluster_(marker); } } } if (iLast < this.markers_.length) { this.timerRefStatic = setTimeout(function () { cMarkerClusterer.createClusters_(iLast); }, 0); } else { delete this.timerRefStatic; /** * This event is fired when the <code>MarkerClusterer</code> stops * clustering markers. * @name MarkerClusterer#clusteringend * @param {MarkerClusterer} mc The MarkerClusterer whose markers are being clustered. * @event */ google.maps.event.trigger(this, "clusteringend", this); } }; /** * Extends an object's prototype by another's. * * @param {Object} obj1 The object to be extended. * @param {Object} obj2 The object to extend with. * @return {Object} The new extended object. * @ignore */ MarkerClusterer.prototype.extend = function (obj1, obj2) { return (function (object) { var property; for (property in object.prototype) { this.prototype[property] = object.prototype[property]; } return this; }).apply(obj1, [obj2]); }; /** * The default function for determining the label text and style * for a cluster icon. * * @param {Array.<google.maps.Marker>} markers The array of markers represented by the cluster. * @param {number} numStyles The number of marker styles available. * @return {ClusterIconInfo} The information resource for the cluster. * @constant * @ignore */ MarkerClusterer.CALCULATOR = function (markers, numStyles) { var index = 0; var title = ""; var count = markers.length.toString(); var dv = count; while (dv !== 0) { dv = parseInt(dv / 10, 10); index++; } index = Math.min(index, numStyles); return { text: count, index: index, title: title }; }; /** * The number of markers to process in one batch. * * @type {number} * @constant */ MarkerClusterer.BATCH_SIZE = 2000; /** * The number of markers to process in one batch (IE only). * * @type {number} * @constant */ MarkerClusterer.BATCH_SIZE_IE = 500; /** * The default root name for the marker cluster images. * * @type {string} * @constant */ MarkerClusterer.IMAGE_PATH = "http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclustererplus/images/m"; /** * The default extension name for the marker cluster images. * * @type {string} * @constant */ MarkerClusterer.IMAGE_EXTENSION = "png"; /** * The default array of sizes for the marker cluster images. * * @type {Array.<number>} * @constant */ MarkerClusterer.IMAGE_SIZES = [53, 56, 66, 78, 90]; /** * @name MarkerWithLabel for V3 * @version 1.1.10 [April 8, 2014] * @author Gary Little (inspired by code from Marc Ridey of Google). * @copyright Copyright 2012 Gary Little [gary at luxcentral.com] * @fileoverview MarkerWithLabel extends the Google Maps JavaScript API V3 * <code>google.maps.Marker</code> class. * <p> * MarkerWithLabel allows you to define markers with associated labels. As you would expect, * if the marker is draggable, so too will be the label. In addition, a marker with a label * responds to all mouse events in the same manner as a regular marker. It also fires mouse * events and "property changed" events just as a regular marker would. Version 1.1 adds * support for the raiseOnDrag feature introduced in API V3.3. * <p> * If you drag a marker by its label, you can cancel the drag and return the marker to its * original position by pressing the <code>Esc</code> key. This doesn't work if you drag the marker * itself because this feature is not (yet) supported in the <code>google.maps.Marker</code> class. */ /*! * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*jslint browser:true */ /*global document,google */ /** * @param {Function} childCtor Child class. * @param {Function} parentCtor Parent class. * @private */ function inherits(childCtor, parentCtor) { /* @constructor */ function tempCtor() {} tempCtor.prototype = parentCtor.prototype; childCtor.superClass_ = parentCtor.prototype; childCtor.prototype = new tempCtor(); /* @override */ childCtor.prototype.constructor = childCtor; } /** * This constructor creates a label and associates it with a marker. * It is for the private use of the MarkerWithLabel class. * @constructor * @param {Marker} marker The marker with which the label is to be associated. * @param {string} crossURL The URL of the cross image =. * @param {string} handCursor The URL of the hand cursor. * @private */ function MarkerLabel_(marker, crossURL, handCursorURL) { this.marker_ = marker; this.handCursorURL_ = marker.handCursorURL; this.labelDiv_ = document.createElement("div"); this.labelDiv_.style.cssText = "position: absolute; overflow: hidden;"; // Set up the DIV for handling mouse events in the label. This DIV forms a transparent veil // in the "overlayMouseTarget" pane, a veil that covers just the label. This is done so that // events can be captured even if the label is in the shadow of a google.maps.InfoWindow. // Code is included here to ensure the veil is always exactly the same size as the label. this.eventDiv_ = document.createElement("div"); this.eventDiv_.style.cssText = this.labelDiv_.style.cssText; // This is needed for proper behavior on MSIE: this.eventDiv_.setAttribute("onselectstart", "return false;"); this.eventDiv_.setAttribute("ondragstart", "return false;"); // Get the DIV for the "X" to be displayed when the marker is raised. this.crossDiv_ = MarkerLabel_.getSharedCross(crossURL); } inherits(MarkerLabel_, google.maps.OverlayView); /** * Returns the DIV for the cross used when dragging a marker when the * raiseOnDrag parameter set to true. One cross is shared with all markers. * @param {string} crossURL The URL of the cross image =. * @private */ MarkerLabel_.getSharedCross = function (crossURL) { var div; if (typeof MarkerLabel_.getSharedCross.crossDiv === "undefined") { div = document.createElement("img"); div.style.cssText = "position: absolute; z-index: 1000002; display: none;"; // Hopefully Google never changes the standard "X" attributes: div.style.marginLeft = "-8px"; div.style.marginTop = "-9px"; div.src = crossURL; MarkerLabel_.getSharedCross.crossDiv = div; } return MarkerLabel_.getSharedCross.crossDiv; }; /** * Adds the DIV representing the label to the DOM. This method is called * automatically when the marker's <code>setMap</code> method is called. * @private */ MarkerLabel_.prototype.onAdd = function () { var me = this; var cMouseIsDown = false; var cDraggingLabel = false; var cSavedZIndex; var cLatOffset, cLngOffset; var cIgnoreClick; var cRaiseEnabled; var cStartPosition; var cStartCenter; // Constants: var cRaiseOffset = 20; var cDraggingCursor = "url(" + this.handCursorURL_ + ")"; // Stops all processing of an event. // var cAbortEvent = function (e) { if (e.preventDefault) { e.preventDefault(); } e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } }; var cStopBounce = function () { me.marker_.setAnimation(null); }; this.getPanes().overlayImage.appendChild(this.labelDiv_); this.getPanes().overlayMouseTarget.appendChild(this.eventDiv_); // One cross is shared with all markers, so only add it once: if (typeof MarkerLabel_.getSharedCross.processed === "undefined") { this.getPanes().overlayImage.appendChild(this.crossDiv_); MarkerLabel_.getSharedCross.processed = true; } this.listeners_ = [ google.maps.event.addDomListener(this.eventDiv_, "mouseover", function (e) { if (me.marker_.getDraggable() || me.marker_.getClickable()) { this.style.cursor = "pointer"; google.maps.event.trigger(me.marker_, "mouseover", e); } }), google.maps.event.addDomListener(this.eventDiv_, "mouseout", function (e) { if ((me.marker_.getDraggable() || me.marker_.getClickable()) && !cDraggingLabel) { this.style.cursor = me.marker_.getCursor(); google.maps.event.trigger(me.marker_, "mouseout", e); } }), google.maps.event.addDomListener(this.eventDiv_, "mousedown", function (e) { cDraggingLabel = false; if (me.marker_.getDraggable()) { cMouseIsDown = true; this.style.cursor = cDraggingCursor; } if (me.marker_.getDraggable() || me.marker_.getClickable()) { google.maps.event.trigger(me.marker_, "mousedown", e); cAbortEvent(e); // Prevent map pan when starting a drag on a label } }), google.maps.event.addDomListener(document, "mouseup", function (mEvent) { var position; if (cMouseIsDown) { cMouseIsDown = false; me.eventDiv_.style.cursor = "pointer"; google.maps.event.trigger(me.marker_, "mouseup", mEvent); } if (cDraggingLabel) { if (cRaiseEnabled) { // Lower the marker & label position = me.getProjection().fromLatLngToDivPixel(me.marker_.getPosition()); position.y += cRaiseOffset; me.marker_.setPosition(me.getProjection().fromDivPixelToLatLng(position)); // This is not the same bouncing style as when the marker portion is dragged, // but it will have to do: try { // Will fail if running Google Maps API earlier than V3.3 me.marker_.setAnimation(google.maps.Animation.BOUNCE); setTimeout(cStopBounce, 1406); } catch (e) {} } me.crossDiv_.style.display = "none"; me.marker_.setZIndex(cSavedZIndex); cIgnoreClick = true; // Set flag to ignore the click event reported after a label drag cDraggingLabel = false; mEvent.latLng = me.marker_.getPosition(); google.maps.event.trigger(me.marker_, "dragend", mEvent); } }), google.maps.event.addListener(me.marker_.getMap(), "mousemove", function (mEvent) { var position; if (cMouseIsDown) { if (cDraggingLabel) { // Change the reported location from the mouse position to the marker position: mEvent.latLng = new google.maps.LatLng(mEvent.latLng.lat() - cLatOffset, mEvent.latLng.lng() - cLngOffset); position = me.getProjection().fromLatLngToDivPixel(mEvent.latLng); if (cRaiseEnabled) { me.crossDiv_.style.left = position.x + "px"; me.crossDiv_.style.top = position.y + "px"; me.crossDiv_.style.display = ""; position.y -= cRaiseOffset; } me.marker_.setPosition(me.getProjection().fromDivPixelToLatLng(position)); if (cRaiseEnabled) { // Don't raise the veil; this hack needed to make MSIE act properly me.eventDiv_.style.top = (position.y + cRaiseOffset) + "px"; } google.maps.event.trigger(me.marker_, "drag", mEvent); } else { // Calculate offsets from the click point to the marker position: cLatOffset = mEvent.latLng.lat() - me.marker_.getPosition().lat(); cLngOffset = mEvent.latLng.lng() - me.marker_.getPosition().lng(); cSavedZIndex = me.marker_.getZIndex(); cStartPosition = me.marker_.getPosition(); cStartCenter = me.marker_.getMap().getCenter(); cRaiseEnabled = me.marker_.get("raiseOnDrag"); cDraggingLabel = true; me.marker_.setZIndex(1000000); // Moves the marker & label to the foreground during a drag mEvent.latLng = me.marker_.getPosition(); google.maps.event.trigger(me.marker_, "dragstart", mEvent); } } }), google.maps.event.addDomListener(document, "keydown", function (e) { if (cDraggingLabel) { if (e.keyCode === 27) { // Esc key cRaiseEnabled = false; me.marker_.setPosition(cStartPosition); me.marker_.getMap().setCenter(cStartCenter); google.maps.event.trigger(document, "mouseup", e); } } }), google.maps.event.addDomListener(this.eventDiv_, "click", function (e) { if (me.marker_.getDraggable() || me.marker_.getClickable()) { if (cIgnoreClick) { // Ignore the click reported when a label drag ends cIgnoreClick = false; } else { google.maps.event.trigger(me.marker_, "click", e); cAbortEvent(e); // Prevent click from being passed on to map } } }), google.maps.event.addDomListener(this.eventDiv_, "dblclick", function (e) { if (me.marker_.getDraggable() || me.marker_.getClickable()) { google.maps.event.trigger(me.marker_, "dblclick", e); cAbortEvent(e); // Prevent map zoom when double-clicking on a label } }), google.maps.event.addListener(this.marker_, "dragstart", function (mEvent) { if (!cDraggingLabel) { cRaiseEnabled = this.get("raiseOnDrag"); } }), google.maps.event.addListener(this.marker_, "drag", function (mEvent) { if (!cDraggingLabel) { if (cRaiseEnabled) { me.setPosition(cRaiseOffset); // During a drag, the marker's z-index is temporarily set to 1000000 to // ensure it appears above all other markers. Also set the label's z-index // to 1000000 (plus or minus 1 depending on whether the label is supposed // to be above or below the marker). me.labelDiv_.style.zIndex = 1000000 + (this.get("labelInBackground") ? -1 : +1); } } }), google.maps.event.addListener(this.marker_, "dragend", function (mEvent) { if (!cDraggingLabel) { if (cRaiseEnabled) { me.setPosition(0); // Also restores z-index of label } } }), google.maps.event.addListener(this.marker_, "position_changed", function () { me.setPosition(); }), google.maps.event.addListener(this.marker_, "zindex_changed", function () { me.setZIndex(); }), google.maps.event.addListener(this.marker_, "visible_changed", function () { me.setVisible(); }), google.maps.event.addListener(this.marker_, "labelvisible_changed", function () { me.setVisible(); }), google.maps.event.addListener(this.marker_, "title_changed", function () { me.setTitle(); }), google.maps.event.addListener(this.marker_, "labelcontent_changed", function () { me.setContent(); }), google.maps.event.addListener(this.marker_, "labelanchor_changed", function () { me.setAnchor(); }), google.maps.event.addListener(this.marker_, "labelclass_changed", function () { me.setStyles(); }), google.maps.event.addListener(this.marker_, "labelstyle_changed", function () { me.setStyles(); }) ]; }; /** * Removes the DIV for the label from the DOM. It also removes all event handlers. * This method is called automatically when the marker's <code>setMap(null)</code> * method is called. * @private */ MarkerLabel_.prototype.onRemove = function () { var i; this.labelDiv_.parentNode.removeChild(this.labelDiv_); this.eventDiv_.parentNode.removeChild(this.eventDiv_); // Remove event listeners: for (i = 0; i < this.listeners_.length; i++) { google.maps.event.removeListener(this.listeners_[i]); } }; /** * Draws the label on the map. * @private */ MarkerLabel_.prototype.draw = function () { this.setContent(); this.setTitle(); this.setStyles(); }; /** * Sets the content of the label. * The content can be plain text or an HTML DOM node. * @private */ MarkerLabel_.prototype.setContent = function () { var content = this.marker_.get("labelContent"); if (typeof content.nodeType === "undefined") { this.labelDiv_.innerHTML = content; this.eventDiv_.innerHTML = this.labelDiv_.innerHTML; } else { this.labelDiv_.innerHTML = ""; // Remove current content this.labelDiv_.appendChild(content); content = content.cloneNode(true); this.eventDiv_.innerHTML = ""; // Remove current content this.eventDiv_.appendChild(content); } }; /** * Sets the content of the tool tip for the label. It is * always set to be the same as for the marker itself. * @private */ MarkerLabel_.prototype.setTitle = function () { this.eventDiv_.title = this.marker_.getTitle() || ""; }; /** * Sets the style of the label by setting the style sheet and applying * other specific styles requested. * @private */ MarkerLabel_.prototype.setStyles = function () { var i, labelStyle; // Apply style values from the style sheet defined in the labelClass parameter: this.labelDiv_.className = this.marker_.get("labelClass"); this.eventDiv_.className = this.labelDiv_.className; // Clear existing inline style values: this.labelDiv_.style.cssText = ""; this.eventDiv_.style.cssText = ""; // Apply style values defined in the labelStyle parameter: labelStyle = this.marker_.get("labelStyle"); for (i in labelStyle) { if (labelStyle.hasOwnProperty(i)) { this.labelDiv_.style[i] = labelStyle[i]; this.eventDiv_.style[i] = labelStyle[i]; } } this.setMandatoryStyles(); }; /** * Sets the mandatory styles to the DIV representing the label as well as to the * associated event DIV. This includes setting the DIV position, z-index, and visibility. * @private */ MarkerLabel_.prototype.setMandatoryStyles = function () { this.labelDiv_.style.position = "absolute"; this.labelDiv_.style.overflow = "hidden"; // Make sure the opacity setting causes the desired effect on MSIE: if (typeof this.labelDiv_.style.opacity !== "undefined" && this.labelDiv_.style.opacity !== "") { this.labelDiv_.style.MsFilter = "\"progid:DXImageTransform.Microsoft.Alpha(opacity=" + (this.labelDiv_.style.opacity * 100) + ")\""; this.labelDiv_.style.filter = "alpha(opacity=" + (this.labelDiv_.style.opacity * 100) + ")"; } this.eventDiv_.style.position = this.labelDiv_.style.position; this.eventDiv_.style.overflow = this.labelDiv_.style.overflow; this.eventDiv_.style.opacity = 0.01; // Don't use 0; DIV won't be clickable on MSIE this.eventDiv_.style.MsFilter = "\"progid:DXImageTransform.Microsoft.Alpha(opacity=1)\""; this.eventDiv_.style.filter = "alpha(opacity=1)"; // For MSIE this.setAnchor(); this.setPosition(); // This also updates z-index, if necessary. this.setVisible(); }; /** * Sets the anchor point of the label. * @private */ MarkerLabel_.prototype.setAnchor = function () { var anchor = this.marker_.get("labelAnchor"); this.labelDiv_.style.marginLeft = -anchor.x + "px"; this.labelDiv_.style.marginTop = -anchor.y + "px"; this.eventDiv_.style.marginLeft = -anchor.x + "px"; this.eventDiv_.style.marginTop = -anchor.y + "px"; }; /** * Sets the position of the label. The z-index is also updated, if necessary. * @private */ MarkerLabel_.prototype.setPosition = function (yOffset) { var position = this.getProjection().fromLatLngToDivPixel(this.marker_.getPosition()); if (typeof yOffset === "undefined") { yOffset = 0; } this.labelDiv_.style.left = Math.round(position.x) + "px"; this.labelDiv_.style.top = Math.round(position.y - yOffset) + "px"; this.eventDiv_.style.left = this.labelDiv_.style.left; this.eventDiv_.style.top = this.labelDiv_.style.top; this.setZIndex(); }; /** * Sets the z-index of the label. If the marker's z-index property has not been defined, the z-index * of the label is set to the vertical coordinate of the label. This is in keeping with the default * stacking order for Google Maps: markers to the south are in front of markers to the north. * @private */ MarkerLabel_.prototype.setZIndex = function () { var zAdjust = (this.marker_.get("labelInBackground") ? -1 : +1); if (typeof this.marker_.getZIndex() === "undefined") { this.labelDiv_.style.zIndex = parseInt(this.labelDiv_.style.top, 10) + zAdjust; this.eventDiv_.style.zIndex = this.labelDiv_.style.zIndex; } else { this.labelDiv_.style.zIndex = this.marker_.getZIndex() + zAdjust; this.eventDiv_.style.zIndex = this.labelDiv_.style.zIndex; } }; /** * Sets the visibility of the label. The label is visible only if the marker itself is * visible (i.e., its visible property is true) and the labelVisible property is true. * @private */ MarkerLabel_.prototype.setVisible = function () { if (this.marker_.get("labelVisible")) { this.labelDiv_.style.display = this.marker_.getVisible() ? "block" : "none"; } else { this.labelDiv_.style.display = "none"; } this.eventDiv_.style.display = this.labelDiv_.style.display; }; /** * @name MarkerWithLabelOptions * @class This class represents the optional parameter passed to the {@link MarkerWithLabel} constructor. * The properties available are the same as for <code>google.maps.Marker</code> with the addition * of the properties listed below. To change any of these additional properties after the labeled * marker has been created, call <code>google.maps.Marker.set(propertyName, propertyValue)</code>. * <p> * When any of these properties changes, a property changed event is fired. The names of these * events are derived from the name of the property and are of the form <code>propertyname_changed</code>. * For example, if the content of the label changes, a <code>labelcontent_changed</code> event * is fired. * <p> * @property {string|Node} [labelContent] The content of the label (plain text or an HTML DOM node). * @property {Point} [labelAnchor] By default, a label is drawn with its anchor point at (0,0) so * that its top left corner is positioned at the anchor point of the associated marker. Use this * property to change the anchor point of the label. For example, to center a 50px-wide label * beneath a marker, specify a <code>labelAnchor</code> of <code>google.maps.Point(25, 0)</code>. * (Note: x-values increase to the right and y-values increase to the top.) * @property {string} [labelClass] The name of the CSS class defining the styles for the label. * Note that style values for <code>position</code>, <code>overflow</code>, <code>top</code>, * <code>left</code>, <code>zIndex</code>, <code>display</code>, <code>marginLeft</code>, and * <code>marginTop</code> are ignored; these styles are for internal use only. * @property {Object} [labelStyle] An object literal whose properties define specific CSS * style values to be applied to the label. Style values defined here override those that may * be defined in the <code>labelClass</code> style sheet. If this property is changed after the * label has been created, all previously set styles (except those defined in the style sheet) * are removed from the label before the new style values are applied. * Note that style values for <code>position</code>, <code>overflow</code>, <code>top</code>, * <code>left</code>, <code>zIndex</code>, <code>display</code>, <code>marginLeft</code>, and * <code>marginTop</code> are ignored; these styles are for internal use only. * @property {boolean} [labelInBackground] A flag indicating whether a label that overlaps its * associated marker should appear in the background (i.e., in a plane below the marker). * The default is <code>false</code>, which causes the label to appear in the foreground. * @property {boolean} [labelVisible] A flag indicating whether the label is to be visible. * The default is <code>true</code>. Note that even if <code>labelVisible</code> is * <code>true</code>, the label will <i>not</i> be visible unless the associated marker is also * visible (i.e., unless the marker's <code>visible</code> property is <code>true</code>). * @property {boolean} [raiseOnDrag] A flag indicating whether the label and marker are to be * raised when the marker is dragged. The default is <code>true</code>. If a draggable marker is * being created and a version of Google Maps API earlier than V3.3 is being used, this property * must be set to <code>false</code>. * @property {boolean} [optimized] A flag indicating whether rendering is to be optimized for the * marker. <b>Important: The optimized rendering technique is not supported by MarkerWithLabel, * so the value of this parameter is always forced to <code>false</code>. * @property {string} [crossImage="http://maps.gstatic.com/intl/en_us/mapfiles/drag_cross_67_16.png"] * The URL of the cross image to be displayed while dragging a marker. * @property {string} [handCursor="http://maps.gstatic.com/intl/en_us/mapfiles/closedhand_8_8.cur"] * The URL of the cursor to be displayed while dragging a marker. */ /** * Creates a MarkerWithLabel with the options specified in {@link MarkerWithLabelOptions}. * @constructor * @param {MarkerWithLabelOptions} [opt_options] The optional parameters. */ function MarkerWithLabel(opt_options) { opt_options = opt_options || {}; opt_options.labelContent = opt_options.labelContent || ""; opt_options.labelAnchor = opt_options.labelAnchor || new google.maps.Point(0, 0); opt_options.labelClass = opt_options.labelClass || "markerLabels"; opt_options.labelStyle = opt_options.labelStyle || {}; opt_options.labelInBackground = opt_options.labelInBackground || false; if (typeof opt_options.labelVisible === "undefined") { opt_options.labelVisible = true; } if (typeof opt_options.raiseOnDrag === "undefined") { opt_options.raiseOnDrag = true; } if (typeof opt_options.clickable === "undefined") { opt_options.clickable = true; } if (typeof opt_options.draggable === "undefined") { opt_options.draggable = false; } if (typeof opt_options.optimized === "undefined") { opt_options.optimized = false; } opt_options.crossImage = opt_options.crossImage || "http" + (document.location.protocol === "https:" ? "s" : "") + "://maps.gstatic.com/intl/en_us/mapfiles/drag_cross_67_16.png"; opt_options.handCursor = opt_options.handCursor || "http" + (document.location.protocol === "https:" ? "s" : "") + "://maps.gstatic.com/intl/en_us/mapfiles/closedhand_8_8.cur"; opt_options.optimized = false; // Optimized rendering is not supported this.label = new MarkerLabel_(this, opt_options.crossImage, opt_options.handCursor); // Bind the label to the marker // Call the parent constructor. It calls Marker.setValues to initialize, so all // the new parameters are conveniently saved and can be accessed with get/set. // Marker.set triggers a property changed event (called "propertyname_changed") // that the marker label listens for in order to react to state changes. google.maps.Marker.apply(this, arguments); } inherits(MarkerWithLabel, google.maps.Marker); /** * Overrides the standard Marker setMap function. * @param {Map} theMap The map to which the marker is to be added. * @private */ MarkerWithLabel.prototype.setMap = function (theMap) { // Call the inherited function... google.maps.Marker.prototype.setMap.apply(this, arguments); // ... then deal with the label: this.label.setMap(theMap); }; //END REPLACE window.InfoBox = InfoBox; window.Cluster = Cluster; window.ClusterIcon = ClusterIcon; window.MarkerClusterer = MarkerClusterer; window.MarkerLabel_ = MarkerLabel_; window.MarkerWithLabel = MarkerWithLabel; }) }; }); ;/******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { angular.module('uiGmapgoogle-maps.wrapped') .service('uiGmapDataStructures', function() { return { Graph: __webpack_require__(1).Graph, Queue: __webpack_require__(1).Queue }; }); /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { (function() { module.exports = { Graph: __webpack_require__(2), Heap: __webpack_require__(3), LinkedList: __webpack_require__(4), Map: __webpack_require__(5), Queue: __webpack_require__(6), RedBlackTree: __webpack_require__(7), Trie: __webpack_require__(8) }; }).call(this); /***/ }, /* 2 */ /***/ function(module, exports, __webpack_require__) { /* Graph implemented as a modified incidence list. O(1) for every typical operation except `removeNode()` at O(E) where E is the number of edges. ## Overview example: ```js var graph = new Graph; graph.addNode('A'); // => a node object. For more info, log the output or check // the documentation for addNode graph.addNode('B'); graph.addNode('C'); graph.addEdge('A', 'C'); // => an edge object graph.addEdge('A', 'B'); graph.getEdge('B', 'A'); // => undefined. Directed edge! graph.getEdge('A', 'B'); // => the edge object previously added graph.getEdge('A', 'B').weight = 2 // weight is the only built-in handy property // of an edge object. Feel free to attach // other properties graph.getInEdgesOf('B'); // => array of edge objects, in this case only one; // connecting A to B graph.getOutEdgesOf('A'); // => array of edge objects, one to B and one to C graph.getAllEdgesOf('A'); // => all the in and out edges. Edge directed toward // the node itself are only counted once forEachNode(function(nodeObject) { console.log(node); }); forEachEdge(function(edgeObject) { console.log(edgeObject); }); graph.removeNode('C'); // => 'C'. The edge between A and C also removed graph.removeEdge('A', 'B'); // => the edge object removed ``` ## Properties: - nodeSize: total number of nodes. - edgeSize: total number of edges. */ (function() { var Graph, __hasProp = {}.hasOwnProperty; Graph = (function() { function Graph() { this._nodes = {}; this.nodeSize = 0; this.edgeSize = 0; } Graph.prototype.addNode = function(id) { /* The `id` is a unique identifier for the node, and should **not** change after it's added. It will be used for adding, retrieving and deleting related edges too. **Note** that, internally, the ids are kept in an object. JavaScript's object hashes the id `'2'` and `2` to the same key, so please stick to a simple id data type such as number or string. _Returns:_ the node object. Feel free to attach additional custom properties on it for graph algorithms' needs. **Undefined if node id already exists**, as to avoid accidental overrides. */ if (!this._nodes[id]) { this.nodeSize++; return this._nodes[id] = { _outEdges: {}, _inEdges: {} }; } }; Graph.prototype.getNode = function(id) { /* _Returns:_ the node object. Feel free to attach additional custom properties on it for graph algorithms' needs. */ return this._nodes[id]; }; Graph.prototype.removeNode = function(id) { /* _Returns:_ the node object removed, or undefined if it didn't exist in the first place. */ var inEdgeId, nodeToRemove, outEdgeId, _ref, _ref1; nodeToRemove = this._nodes[id]; if (!nodeToRemove) { return; } else { _ref = nodeToRemove._outEdges; for (outEdgeId in _ref) { if (!__hasProp.call(_ref, outEdgeId)) continue; this.removeEdge(id, outEdgeId); } _ref1 = nodeToRemove._inEdges; for (inEdgeId in _ref1) { if (!__hasProp.call(_ref1, inEdgeId)) continue; this.removeEdge(inEdgeId, id); } this.nodeSize--; delete this._nodes[id]; } return nodeToRemove; }; Graph.prototype.addEdge = function(fromId, toId, weight) { var edgeToAdd, fromNode, toNode; if (weight == null) { weight = 1; } /* `fromId` and `toId` are the node id specified when it was created using `addNode()`. `weight` is optional and defaults to 1. Ignoring it effectively makes this an unweighted graph. Under the hood, `weight` is just a normal property of the edge object. _Returns:_ the edge object created. Feel free to attach additional custom properties on it for graph algorithms' needs. **Or undefined** if the nodes of id `fromId` or `toId` aren't found, or if an edge already exists between the two nodes. */ if (this.getEdge(fromId, toId)) { return; } fromNode = this._nodes[fromId]; toNode = this._nodes[toId]; if (!fromNode || !toNode) { return; } edgeToAdd = { weight: weight }; fromNode._outEdges[toId] = edgeToAdd; toNode._inEdges[fromId] = edgeToAdd; this.edgeSize++; return edgeToAdd; }; Graph.prototype.getEdge = function(fromId, toId) { /* _Returns:_ the edge object, or undefined if the nodes of id `fromId` or `toId` aren't found. */ var fromNode, toNode; fromNode = this._nodes[fromId]; toNode = this._nodes[toId]; if (!fromNode || !toNode) { } else { return fromNode._outEdges[toId]; } }; Graph.prototype.removeEdge = function(fromId, toId) { /* _Returns:_ the edge object removed, or undefined of edge wasn't found. */ var edgeToDelete, fromNode, toNode; fromNode = this._nodes[fromId]; toNode = this._nodes[toId]; edgeToDelete = this.getEdge(fromId, toId); if (!edgeToDelete) { return; } delete fromNode._outEdges[toId]; delete toNode._inEdges[fromId]; this.edgeSize--; return edgeToDelete; }; Graph.prototype.getInEdgesOf = function(nodeId) { /* _Returns:_ an array of edge objects that are directed toward the node, or empty array if no such edge or node exists. */ var fromId, inEdges, toNode, _ref; toNode = this._nodes[nodeId]; inEdges = []; _ref = toNode != null ? toNode._inEdges : void 0; for (fromId in _ref) { if (!__hasProp.call(_ref, fromId)) continue; inEdges.push(this.getEdge(fromId, nodeId)); } return inEdges; }; Graph.prototype.getOutEdgesOf = function(nodeId) { /* _Returns:_ an array of edge objects that go out of the node, or empty array if no such edge or node exists. */ var fromNode, outEdges, toId, _ref; fromNode = this._nodes[nodeId]; outEdges = []; _ref = fromNode != null ? fromNode._outEdges : void 0; for (toId in _ref) { if (!__hasProp.call(_ref, toId)) continue; outEdges.push(this.getEdge(nodeId, toId)); } return outEdges; }; Graph.prototype.getAllEdgesOf = function(nodeId) { /* **Note:** not the same as concatenating `getInEdgesOf()` and `getOutEdgesOf()`. Some nodes might have an edge pointing toward itself. This method solves that duplication. _Returns:_ an array of edge objects linked to the node, no matter if they're outgoing or coming. Duplicate edge created by self-pointing nodes are removed. Only one copy stays. Empty array if node has no edge. */ var i, inEdges, outEdges, selfEdge, _i, _ref, _ref1; inEdges = this.getInEdgesOf(nodeId); outEdges = this.getOutEdgesOf(nodeId); if (inEdges.length === 0) { return outEdges; } selfEdge = this.getEdge(nodeId, nodeId); for (i = _i = 0, _ref = inEdges.length; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) { if (inEdges[i] === selfEdge) { _ref1 = [inEdges[inEdges.length - 1], inEdges[i]], inEdges[i] = _ref1[0], inEdges[inEdges.length - 1] = _ref1[1]; inEdges.pop(); break; } } return inEdges.concat(outEdges); }; Graph.prototype.forEachNode = function(operation) { /* Traverse through the graph in an arbitrary manner, visiting each node once. Pass a function of the form `fn(nodeObject, nodeId)`. _Returns:_ undefined. */ var nodeId, nodeObject, _ref; _ref = this._nodes; for (nodeId in _ref) { if (!__hasProp.call(_ref, nodeId)) continue; nodeObject = _ref[nodeId]; operation(nodeObject, nodeId); } }; Graph.prototype.forEachEdge = function(operation) { /* Traverse through the graph in an arbitrary manner, visiting each edge once. Pass a function of the form `fn(edgeObject)`. _Returns:_ undefined. */ var edgeObject, nodeId, nodeObject, toId, _ref, _ref1; _ref = this._nodes; for (nodeId in _ref) { if (!__hasProp.call(_ref, nodeId)) continue; nodeObject = _ref[nodeId]; _ref1 = nodeObject._outEdges; for (toId in _ref1) { if (!__hasProp.call(_ref1, toId)) continue; edgeObject = _ref1[toId]; operation(edgeObject); } } }; return Graph; })(); module.exports = Graph; }).call(this); /***/ }, /* 3 */ /***/ function(module, exports, __webpack_require__) { /* Minimum heap, i.e. smallest node at root. **Note:** does not accept null or undefined. This is by design. Those values cause comparison problems and might report false negative during extraction. ## Overview example: ```js var heap = new Heap([5, 6, 3, 4]); heap.add(10); // => 10 heap.removeMin(); // => 3 heap.peekMin(); // => 4 ``` ## Properties: - size: total number of items. */ (function() { var Heap, _leftChild, _parent, _rightChild; Heap = (function() { function Heap(dataToHeapify) { var i, item, _i, _j, _len, _ref; if (dataToHeapify == null) { dataToHeapify = []; } /* Pass an optional array to be heapified. Takes only O(n) time. */ this._data = [void 0]; for (_i = 0, _len = dataToHeapify.length; _i < _len; _i++) { item = dataToHeapify[_i]; if (item != null) { this._data.push(item); } } if (this._data.length > 1) { for (i = _j = 2, _ref = this._data.length; 2 <= _ref ? _j < _ref : _j > _ref; i = 2 <= _ref ? ++_j : --_j) { this._upHeap(i); } } this.size = this._data.length - 1; } Heap.prototype.add = function(value) { /* **Remember:** rejects null and undefined for mentioned reasons. _Returns:_ the value added. */ if (value == null) { return; } this._data.push(value); this._upHeap(this._data.length - 1); this.size++; return value; }; Heap.prototype.removeMin = function() { /* _Returns:_ the smallest item (the root). */ var min; if (this._data.length === 1) { return; } this.size--; if (this._data.length === 2) { return this._data.pop(); } min = this._data[1]; this._data[1] = this._data.pop(); this._downHeap(); return min; }; Heap.prototype.peekMin = function() { /* Check the smallest item without removing it. _Returns:_ the smallest item (the root). */ return this._data[1]; }; Heap.prototype._upHeap = function(index) { var valueHolder, _ref; valueHolder = this._data[index]; while (this._data[index] < this._data[_parent(index)] && index > 1) { _ref = [this._data[_parent(index)], this._data[index]], this._data[index] = _ref[0], this._data[_parent(index)] = _ref[1]; index = _parent(index); } }; Heap.prototype._downHeap = function() { var currentIndex, smallerChildIndex, _ref; currentIndex = 1; while (_leftChild(currentIndex < this._data.length)) { smallerChildIndex = _leftChild(currentIndex); if (smallerChildIndex < this._data.length - 1) { if (this._data[_rightChild(currentIndex)] < this._data[smallerChildIndex]) { smallerChildIndex = _rightChild(currentIndex); } } if (this._data[smallerChildIndex] < this._data[currentIndex]) { _ref = [this._data[currentIndex], this._data[smallerChildIndex]], this._data[smallerChildIndex] = _ref[0], this._data[currentIndex] = _ref[1]; currentIndex = smallerChildIndex; } else { break; } } }; return Heap; })(); _parent = function(index) { return index >> 1; }; _leftChild = function(index) { return index << 1; }; _rightChild = function(index) { return (index << 1) + 1; }; module.exports = Heap; }).call(this); /***/ }, /* 4 */ /***/ function(module, exports, __webpack_require__) { /* Doubly Linked. ## Overview example: ```js var list = new LinkedList([5, 4, 9]); list.add(12); // => 12 list.head.next.value; // => 4 list.tail.value; // => 12 list.at(-1); // => 12 list.removeAt(2); // => 9 list.remove(4); // => 4 list.indexOf(5); // => 0 list.add(5, 1); // => 5. Second 5 at position 1. list.indexOf(5, 1); // => 1 ``` ## Properties: - head: first item. - tail: last item. - size: total number of items. - item.value: value passed to the item when calling `add()`. - item.prev: previous item. - item.next: next item. */ (function() { var LinkedList; LinkedList = (function() { function LinkedList(valuesToAdd) { var value, _i, _len; if (valuesToAdd == null) { valuesToAdd = []; } /* Can pass an array of elements to link together during `new LinkedList()` initiation. */ this.head = { prev: void 0, value: void 0, next: void 0 }; this.tail = { prev: void 0, value: void 0, next: void 0 }; this.size = 0; for (_i = 0, _len = valuesToAdd.length; _i < _len; _i++) { value = valuesToAdd[_i]; this.add(value); } } LinkedList.prototype.at = function(position) { /* Get the item at `position` (optional). Accepts negative index: ```js myList.at(-1); // Returns the last element. ``` However, passing a negative index that surpasses the boundary will return undefined: ```js myList = new LinkedList([2, 6, 8, 3]) myList.at(-5); // Undefined. myList.at(-4); // 2. ``` _Returns:_ item gotten, or undefined if not found. */ var currentNode, i, _i, _j, _ref; if (!((-this.size <= position && position < this.size))) { return; } position = this._adjust(position); if (position * 2 < this.size) { currentNode = this.head; for (i = _i = 1; _i <= position; i = _i += 1) { currentNode = currentNode.next; } } else { currentNode = this.tail; for (i = _j = 1, _ref = this.size - position - 1; _j <= _ref; i = _j += 1) { currentNode = currentNode.prev; } } return currentNode; }; LinkedList.prototype.add = function(value, position) { var currentNode, nodeToAdd, _ref, _ref1, _ref2; if (position == null) { position = this.size; } /* Add a new item at `position` (optional). Defaults to adding at the end. `position`, just like in `at()`, can be negative (within the negative boundary). Position specifies the place the value's going to be, and the old node will be pushed higher. `add(-2)` on list of size 7 is the same as `add(5)`. _Returns:_ item added. */ if (!((-this.size <= position && position <= this.size))) { return; } nodeToAdd = { value: value }; position = this._adjust(position); if (this.size === 0) { this.head = nodeToAdd; } else { if (position === 0) { _ref = [nodeToAdd, this.head, nodeToAdd], this.head.prev = _ref[0], nodeToAdd.next = _ref[1], this.head = _ref[2]; } else { currentNode = this.at(position - 1); _ref1 = [currentNode.next, nodeToAdd, nodeToAdd, currentNode], nodeToAdd.next = _ref1[0], (_ref2 = currentNode.next) != null ? _ref2.prev = _ref1[1] : void 0, currentNode.next = _ref1[2], nodeToAdd.prev = _ref1[3]; } } if (position === this.size) { this.tail = nodeToAdd; } this.size++; return value; }; LinkedList.prototype.removeAt = function(position) { var currentNode, valueToReturn, _ref; if (position == null) { position = this.size - 1; } /* Remove an item at index `position` (optional). Defaults to the last item. Index can be negative (within the boundary). _Returns:_ item removed. */ if (!((-this.size <= position && position < this.size))) { return; } if (this.size === 0) { return; } position = this._adjust(position); if (this.size === 1) { valueToReturn = this.head.value; this.head.value = this.tail.value = void 0; } else { if (position === 0) { valueToReturn = this.head.value; this.head = this.head.next; this.head.prev = void 0; } else { currentNode = this.at(position); valueToReturn = currentNode.value; currentNode.prev.next = currentNode.next; if ((_ref = currentNode.next) != null) { _ref.prev = currentNode.prev; } if (position === this.size - 1) { this.tail = currentNode.prev; } } } this.size--; return valueToReturn; }; LinkedList.prototype.remove = function(value) { /* Remove the item using its value instead of position. **Will remove the fist occurrence of `value`.** _Returns:_ the value, or undefined if value's not found. */ var currentNode; if (value == null) { return; } currentNode = this.head; while (currentNode && currentNode.value !== value) { currentNode = currentNode.next; } if (!currentNode) { return; } if (this.size === 1) { this.head.value = this.tail.value = void 0; } else if (currentNode === this.head) { this.head = this.head.next; this.head.prev = void 0; } else if (currentNode === this.tail) { this.tail = this.tail.prev; this.tail.next = void 0; } else { currentNode.prev.next = currentNode.next; currentNode.next.prev = currentNode.prev; } this.size--; return value; }; LinkedList.prototype.indexOf = function(value, startingPosition) { var currentNode, position; if (startingPosition == null) { startingPosition = 0; } /* Find the index of an item, similarly to `array.indexOf()`. Defaults to start searching from the beginning, by can start at another position by passing `startingPosition`. This parameter can also be negative; but unlike the other methods of this class, `startingPosition` (optional) can be as small as desired; a value of -999 for a list of size 5 will start searching normally, at the beginning. **Note:** searches forwardly, **not** backwardly, i.e: ```js var myList = new LinkedList([2, 3, 1, 4, 3, 5]) myList.indexOf(3, -3); // Returns 4, not 1 ``` _Returns:_ index of item found, or -1 if not found. */ if (((this.head.value == null) && !this.head.next) || startingPosition >= this.size) { return -1; } startingPosition = Math.max(0, this._adjust(startingPosition)); currentNode = this.at(startingPosition); position = startingPosition; while (currentNode) { if (currentNode.value === value) { break; } currentNode = currentNode.next; position++; } if (position === this.size) { return -1; } else { return position; } }; LinkedList.prototype._adjust = function(position) { if (position < 0) { return this.size + position; } else { return position; } }; return LinkedList; })(); module.exports = LinkedList; }).call(this); /***/ }, /* 5 */ /***/ function(module, exports, __webpack_require__) { /* Kind of a stopgap measure for the upcoming [JavaScript Map](http://wiki.ecmascript.org/doku.php?id=harmony:simple_maps_and_sets) **Note:** due to JavaScript's limitations, hashing something other than Boolean, Number, String, Undefined, Null, RegExp, Function requires a hack that inserts a hidden unique property into the object. This means `set`, `get`, `has` and `delete` must employ the same object, and not a mere identical copy as in the case of, say, a string. ## Overview example: ```js var map = new Map({'alice': 'wonderland', 20: 'ok'}); map.set('20', 5); // => 5 map.get('20'); // => 5 map.has('alice'); // => true map.delete(20) // => true var arr = [1, 2]; map.add(arr, 'goody'); // => 'goody' map.has(arr); // => true map.has([1, 2]); // => false. Needs to compare by reference map.forEach(function(key, value) { console.log(key, value); }); ``` ## Properties: - size: The total number of `(key, value)` pairs. */ (function() { var Map, SPECIAL_TYPE_KEY_PREFIX, _extractDataType, _isSpecialType, __hasProp = {}.hasOwnProperty; SPECIAL_TYPE_KEY_PREFIX = '_mapId_'; Map = (function() { Map._mapIdTracker = 0; Map._newMapId = function() { return this._mapIdTracker++; }; function Map(objectToMap) { /* Pass an optional object whose (key, value) pair will be hashed. **Careful** not to pass something like {5: 'hi', '5': 'hello'}, since JavaScript's native object behavior will crush the first 5 property before it gets to constructor. */ var key, value; this._content = {}; this._itemId = 0; this._id = Map._newMapId(); this.size = 0; for (key in objectToMap) { if (!__hasProp.call(objectToMap, key)) continue; value = objectToMap[key]; this.set(key, value); } } Map.prototype.hash = function(key, makeHash) { var propertyForMap, type; if (makeHash == null) { makeHash = false; } /* The hash function for hashing keys is public. Feel free to replace it with your own. The `makeHash` parameter is optional and accepts a boolean (defaults to `false`) indicating whether or not to produce a new hash (for the first use, naturally). _Returns:_ the hash. */ type = _extractDataType(key); if (_isSpecialType(key)) { propertyForMap = SPECIAL_TYPE_KEY_PREFIX + this._id; if (makeHash && !key[propertyForMap]) { key[propertyForMap] = this._itemId++; } return propertyForMap + '_' + key[propertyForMap]; } else { return type + '_' + key; } }; Map.prototype.set = function(key, value) { /* _Returns:_ value. */ if (!this.has(key)) { this.size++; } this._content[this.hash(key, true)] = [value, key]; return value; }; Map.prototype.get = function(key) { /* _Returns:_ value corresponding to the key, or undefined if not found. */ var _ref; return (_ref = this._content[this.hash(key)]) != null ? _ref[0] : void 0; }; Map.prototype.has = function(key) { /* Check whether a value exists for the key. _Returns:_ true or false. */ return this.hash(key) in this._content; }; Map.prototype["delete"] = function(key) { /* Remove the (key, value) pair. _Returns:_ **true or false**. Unlike most of this library, this method doesn't return the deleted value. This is so that it conforms to the future JavaScript `map.delete()`'s behavior. */ var hashedKey; hashedKey = this.hash(key); if (hashedKey in this._content) { delete this._content[hashedKey]; if (_isSpecialType(key)) { delete key[SPECIAL_TYPE_KEY_PREFIX + this._id]; } this.size--; return true; } return false; }; Map.prototype.forEach = function(operation) { /* Traverse through the map. Pass a function of the form `fn(key, value)`. _Returns:_ undefined. */ var key, value, _ref; _ref = this._content; for (key in _ref) { if (!__hasProp.call(_ref, key)) continue; value = _ref[key]; operation(value[1], value[0]); } }; return Map; })(); _isSpecialType = function(key) { var simpleHashableTypes, simpleType, type, _i, _len; simpleHashableTypes = ['Boolean', 'Number', 'String', 'Undefined', 'Null', 'RegExp', 'Function']; type = _extractDataType(key); for (_i = 0, _len = simpleHashableTypes.length; _i < _len; _i++) { simpleType = simpleHashableTypes[_i]; if (type === simpleType) { return false; } } return true; }; _extractDataType = function(type) { return Object.prototype.toString.apply(type).match(/\[object (.+)\]/)[1]; }; module.exports = Map; }).call(this); /***/ }, /* 6 */ /***/ function(module, exports, __webpack_require__) { /* Amortized O(1) dequeue! ## Overview example: ```js var queue = new Queue([1, 6, 4]); queue.enqueue(10); // => 10 queue.dequeue(); // => 1 queue.dequeue(); // => 6 queue.dequeue(); // => 4 queue.peek(); // => 10 queue.dequeue(); // => 10 queue.peek(); // => undefined ``` ## Properties: - size: The total number of items. */ (function() { var Queue; Queue = (function() { function Queue(initialArray) { if (initialArray == null) { initialArray = []; } /* Pass an optional array to be transformed into a queue. The item at index 0 is the first to be dequeued. */ this._content = initialArray; this._dequeueIndex = 0; this.size = this._content.length; } Queue.prototype.enqueue = function(item) { /* _Returns:_ the item. */ this.size++; this._content.push(item); return item; }; Queue.prototype.dequeue = function() { /* _Returns:_ the dequeued item. */ var itemToDequeue; if (this.size === 0) { return; } this.size--; itemToDequeue = this._content[this._dequeueIndex]; this._dequeueIndex++; if (this._dequeueIndex * 2 > this._content.length) { this._content = this._content.slice(this._dequeueIndex); this._dequeueIndex = 0; } return itemToDequeue; }; Queue.prototype.peek = function() { /* Check the next item to be dequeued, without removing it. _Returns:_ the item. */ return this._content[this._dequeueIndex]; }; return Queue; })(); module.exports = Queue; }).call(this); /***/ }, /* 7 */ /***/ function(module, exports, __webpack_require__) { /* Credit to Wikipedia's article on [Red-black tree](http://en.wikipedia.org/wiki/Red–black_tree) **Note:** doesn't handle duplicate entries, undefined and null. This is by design. ## Overview example: ```js var rbt = new RedBlackTree([7, 5, 1, 8]); rbt.add(2); // => 2 rbt.add(10); // => 10 rbt.has(5); // => true rbt.peekMin(); // => 1 rbt.peekMax(); // => 10 rbt.removeMin(); // => 1 rbt.removeMax(); // => 10 rbt.remove(8); // => 8 ``` ## Properties: - size: The total number of items. */ (function() { var BLACK, NODE_FOUND, NODE_TOO_BIG, NODE_TOO_SMALL, RED, RedBlackTree, STOP_SEARCHING, _findNode, _grandParentOf, _isLeft, _leftOrRight, _peekMaxNode, _peekMinNode, _siblingOf, _uncleOf; NODE_FOUND = 0; NODE_TOO_BIG = 1; NODE_TOO_SMALL = 2; STOP_SEARCHING = 3; RED = 1; BLACK = 2; RedBlackTree = (function() { function RedBlackTree(valuesToAdd) { var value, _i, _len; if (valuesToAdd == null) { valuesToAdd = []; } /* Pass an optional array to be turned into binary tree. **Note:** does not accept duplicate, undefined and null. */ this._root; this.size = 0; for (_i = 0, _len = valuesToAdd.length; _i < _len; _i++) { value = valuesToAdd[_i]; if (value != null) { this.add(value); } } } RedBlackTree.prototype.add = function(value) { /* Again, make sure to not pass a value already in the tree, or undefined, or null. _Returns:_ value added. */ var currentNode, foundNode, nodeToInsert, _ref; if (value == null) { return; } this.size++; nodeToInsert = { value: value, _color: RED }; if (!this._root) { this._root = nodeToInsert; } else { foundNode = _findNode(this._root, function(node) { if (value === node.value) { return NODE_FOUND; } else { if (value < node.value) { if (node._left) { return NODE_TOO_BIG; } else { nodeToInsert._parent = node; node._left = nodeToInsert; return STOP_SEARCHING; } } else { if (node._right) { return NODE_TOO_SMALL; } else { nodeToInsert._parent = node; node._right = nodeToInsert; return STOP_SEARCHING; } } } }); if (foundNode != null) { return; } } currentNode = nodeToInsert; while (true) { if (currentNode === this._root) { currentNode._color = BLACK; break; } if (currentNode._parent._color === BLACK) { break; } if (((_ref = _uncleOf(currentNode)) != null ? _ref._color : void 0) === RED) { currentNode._parent._color = BLACK; _uncleOf(currentNode)._color = BLACK; _grandParentOf(currentNode)._color = RED; currentNode = _grandParentOf(currentNode); continue; } if (!_isLeft(currentNode) && _isLeft(currentNode._parent)) { this._rotateLeft(currentNode._parent); currentNode = currentNode._left; } else if (_isLeft(currentNode) && !_isLeft(currentNode._parent)) { this._rotateRight(currentNode._parent); currentNode = currentNode._right; } currentNode._parent._color = BLACK; _grandParentOf(currentNode)._color = RED; if (_isLeft(currentNode)) { this._rotateRight(_grandParentOf(currentNode)); } else { this._rotateLeft(_grandParentOf(currentNode)); } break; } return value; }; RedBlackTree.prototype.has = function(value) { /* _Returns:_ true or false. */ var foundNode; foundNode = _findNode(this._root, function(node) { if (value === node.value) { return NODE_FOUND; } else if (value < node.value) { return NODE_TOO_BIG; } else { return NODE_TOO_SMALL; } }); if (foundNode) { return true; } else { return false; } }; RedBlackTree.prototype.peekMin = function() { /* Check the minimum value without removing it. _Returns:_ the minimum value. */ var _ref; return (_ref = _peekMinNode(this._root)) != null ? _ref.value : void 0; }; RedBlackTree.prototype.peekMax = function() { /* Check the maximum value without removing it. _Returns:_ the maximum value. */ var _ref; return (_ref = _peekMaxNode(this._root)) != null ? _ref.value : void 0; }; RedBlackTree.prototype.remove = function(value) { /* _Returns:_ the value removed, or undefined if the value's not found. */ var foundNode; foundNode = _findNode(this._root, function(node) { if (value === node.value) { return NODE_FOUND; } else if (value < node.value) { return NODE_TOO_BIG; } else { return NODE_TOO_SMALL; } }); if (!foundNode) { return; } this._removeNode(this._root, foundNode); this.size--; return value; }; RedBlackTree.prototype.removeMin = function() { /* _Returns:_ smallest item removed, or undefined if tree's empty. */ var nodeToRemove, valueToReturn; nodeToRemove = _peekMinNode(this._root); if (!nodeToRemove) { return; } valueToReturn = nodeToRemove.value; this._removeNode(this._root, nodeToRemove); return valueToReturn; }; RedBlackTree.prototype.removeMax = function() { /* _Returns:_ biggest item removed, or undefined if tree's empty. */ var nodeToRemove, valueToReturn; nodeToRemove = _peekMaxNode(this._root); if (!nodeToRemove) { return; } valueToReturn = nodeToRemove.value; this._removeNode(this._root, nodeToRemove); return valueToReturn; }; RedBlackTree.prototype._removeNode = function(root, node) { var sibling, successor, _ref, _ref1, _ref2, _ref3, _ref4, _ref5, _ref6, _ref7; if (node._left && node._right) { successor = _peekMinNode(node._right); node.value = successor.value; node = successor; } successor = node._left || node._right; if (!successor) { successor = { color: BLACK, _right: void 0, _left: void 0, isLeaf: true }; } successor._parent = node._parent; if ((_ref = node._parent) != null) { _ref[_leftOrRight(node)] = successor; } if (node._color === BLACK) { if (successor._color === RED) { successor._color = BLACK; if (!successor._parent) { this._root = successor; } } else { while (true) { if (!successor._parent) { if (!successor.isLeaf) { this._root = successor; } else { this._root = void 0; } break; } sibling = _siblingOf(successor); if ((sibling != null ? sibling._color : void 0) === RED) { successor._parent._color = RED; sibling._color = BLACK; if (_isLeft(successor)) { this._rotateLeft(successor._parent); } else { this._rotateRight(successor._parent); } } sibling = _siblingOf(successor); if (successor._parent._color === BLACK && (!sibling || (sibling._color === BLACK && (!sibling._left || sibling._left._color === BLACK) && (!sibling._right || sibling._right._color === BLACK)))) { if (sibling != null) { sibling._color = RED; } if (successor.isLeaf) { successor._parent[_leftOrRight(successor)] = void 0; } successor = successor._parent; continue; } if (successor._parent._color === RED && (!sibling || (sibling._color === BLACK && (!sibling._left || ((_ref1 = sibling._left) != null ? _ref1._color : void 0) === BLACK) && (!sibling._right || ((_ref2 = sibling._right) != null ? _ref2._color : void 0) === BLACK)))) { if (sibling != null) { sibling._color = RED; } successor._parent._color = BLACK; break; } if ((sibling != null ? sibling._color : void 0) === BLACK) { if (_isLeft(successor) && (!sibling._right || sibling._right._color === BLACK) && ((_ref3 = sibling._left) != null ? _ref3._color : void 0) === RED) { sibling._color = RED; if ((_ref4 = sibling._left) != null) { _ref4._color = BLACK; } this._rotateRight(sibling); } else if (!_isLeft(successor) && (!sibling._left || sibling._left._color === BLACK) && ((_ref5 = sibling._right) != null ? _ref5._color : void 0) === RED) { sibling._color = RED; if ((_ref6 = sibling._right) != null) { _ref6._color = BLACK; } this._rotateLeft(sibling); } break; } sibling = _siblingOf(successor); sibling._color = successor._parent._color; if (_isLeft(successor)) { sibling._right._color = BLACK; this._rotateRight(successor._parent); } else { sibling._left._color = BLACK; this._rotateLeft(successor._parent); } } } } if (successor.isLeaf) { return (_ref7 = successor._parent) != null ? _ref7[_leftOrRight(successor)] = void 0 : void 0; } }; RedBlackTree.prototype._rotateLeft = function(node) { var _ref, _ref1; if ((_ref = node._parent) != null) { _ref[_leftOrRight(node)] = node._right; } node._right._parent = node._parent; node._parent = node._right; node._right = node._right._left; node._parent._left = node; if ((_ref1 = node._right) != null) { _ref1._parent = node; } if (node._parent._parent == null) { return this._root = node._parent; } }; RedBlackTree.prototype._rotateRight = function(node) { var _ref, _ref1; if ((_ref = node._parent) != null) { _ref[_leftOrRight(node)] = node._left; } node._left._parent = node._parent; node._parent = node._left; node._left = node._left._right; node._parent._right = node; if ((_ref1 = node._left) != null) { _ref1._parent = node; } if (node._parent._parent == null) { return this._root = node._parent; } }; return RedBlackTree; })(); _isLeft = function(node) { return node === node._parent._left; }; _leftOrRight = function(node) { if (_isLeft(node)) { return '_left'; } else { return '_right'; } }; _findNode = function(startingNode, comparator) { var comparisonResult, currentNode, foundNode; currentNode = startingNode; foundNode = void 0; while (currentNode) { comparisonResult = comparator(currentNode); if (comparisonResult === NODE_FOUND) { foundNode = currentNode; break; } if (comparisonResult === NODE_TOO_BIG) { currentNode = currentNode._left; } else if (comparisonResult === NODE_TOO_SMALL) { currentNode = currentNode._right; } else if (comparisonResult === STOP_SEARCHING) { break; } } return foundNode; }; _peekMinNode = function(startingNode) { return _findNode(startingNode, function(node) { if (node._left) { return NODE_TOO_BIG; } else { return NODE_FOUND; } }); }; _peekMaxNode = function(startingNode) { return _findNode(startingNode, function(node) { if (node._right) { return NODE_TOO_SMALL; } else { return NODE_FOUND; } }); }; _grandParentOf = function(node) { var _ref; return (_ref = node._parent) != null ? _ref._parent : void 0; }; _uncleOf = function(node) { if (!_grandParentOf(node)) { return; } if (_isLeft(node._parent)) { return _grandParentOf(node)._right; } else { return _grandParentOf(node)._left; } }; _siblingOf = function(node) { if (_isLeft(node)) { return node._parent._right; } else { return node._parent._left; } }; module.exports = RedBlackTree; }).call(this); /***/ }, /* 8 */ /***/ function(module, exports, __webpack_require__) { /* Good for fast insertion/removal/lookup of strings. ## Overview example: ```js var trie = new Trie(['bear', 'beer']); trie.add('hello'); // => 'hello' trie.add('helloha!'); // => 'helloha!' trie.has('bears'); // => false trie.longestPrefixOf('beatrice'); // => 'bea' trie.wordsWithPrefix('hel'); // => ['hello', 'helloha!'] trie.remove('beers'); // => undefined. 'beer' still exists trie.remove('Beer') // => undefined. Case-sensitive trie.remove('beer') // => 'beer'. Removed ``` ## Properties: - size: The total number of words. */ (function() { var Queue, Trie, WORD_END, _hasAtLeastNChildren, __hasProp = {}.hasOwnProperty; Queue = __webpack_require__(6); WORD_END = 'end'; Trie = (function() { function Trie(words) { var word, _i, _len; if (words == null) { words = []; } /* Pass an optional array of strings to be inserted initially. */ this._root = {}; this.size = 0; for (_i = 0, _len = words.length; _i < _len; _i++) { word = words[_i]; this.add(word); } } Trie.prototype.add = function(word) { /* Add a whole string to the trie. _Returns:_ the word added. Will return undefined (without adding the value) if the word passed is null or undefined. */ var currentNode, letter, _i, _len; if (word == null) { return; } this.size++; currentNode = this._root; for (_i = 0, _len = word.length; _i < _len; _i++) { letter = word[_i]; if (currentNode[letter] == null) { currentNode[letter] = {}; } currentNode = currentNode[letter]; } currentNode[WORD_END] = true; return word; }; Trie.prototype.has = function(word) { /* __Returns:_ true or false. */ var currentNode, letter, _i, _len; if (word == null) { return false; } currentNode = this._root; for (_i = 0, _len = word.length; _i < _len; _i++) { letter = word[_i]; if (currentNode[letter] == null) { return false; } currentNode = currentNode[letter]; } if (currentNode[WORD_END]) { return true; } else { return false; } }; Trie.prototype.longestPrefixOf = function(word) { /* Find all words containing the prefix. The word itself counts as a prefix. ```js var trie = new Trie; trie.add('hello'); trie.longestPrefixOf('he'); // 'he' trie.longestPrefixOf('hello'); // 'hello' trie.longestPrefixOf('helloha!'); // 'hello' ``` _Returns:_ the prefix string, or empty string if no prefix found. */ var currentNode, letter, prefix, _i, _len; if (word == null) { return ''; } currentNode = this._root; prefix = ''; for (_i = 0, _len = word.length; _i < _len; _i++) { letter = word[_i]; if (currentNode[letter] == null) { break; } prefix += letter; currentNode = currentNode[letter]; } return prefix; }; Trie.prototype.wordsWithPrefix = function(prefix) { /* Find all words containing the prefix. The word itself counts as a prefix. **Watch out for edge cases.** ```js var trie = new Trie; trie.wordsWithPrefix(''); // []. Check later case below. trie.add(''); trie.wordsWithPrefix(''); // [''] trie.add('he'); trie.add('hello'); trie.add('hell'); trie.add('bear'); trie.add('z'); trie.add('zebra'); trie.wordsWithPrefix('hel'); // ['hell', 'hello'] ``` _Returns:_ an array of strings, or empty array if no word found. */ var accumulatedLetters, currentNode, letter, node, queue, subNode, words, _i, _len, _ref; if (prefix == null) { return []; } (prefix != null) || (prefix = ''); words = []; currentNode = this._root; for (_i = 0, _len = prefix.length; _i < _len; _i++) { letter = prefix[_i]; currentNode = currentNode[letter]; if (currentNode == null) { return []; } } queue = new Queue(); queue.enqueue([currentNode, '']); while (queue.size !== 0) { _ref = queue.dequeue(), node = _ref[0], accumulatedLetters = _ref[1]; if (node[WORD_END]) { words.push(prefix + accumulatedLetters); } for (letter in node) { if (!__hasProp.call(node, letter)) continue; subNode = node[letter]; queue.enqueue([subNode, accumulatedLetters + letter]); } } return words; }; Trie.prototype.remove = function(word) { /* _Returns:_ the string removed, or undefined if the word in its whole doesn't exist. **Note:** this means removing `beers` when only `beer` exists will return undefined and conserve `beer`. */ var currentNode, i, letter, prefix, _i, _j, _len, _ref; if (word == null) { return; } currentNode = this._root; prefix = []; for (_i = 0, _len = word.length; _i < _len; _i++) { letter = word[_i]; if (currentNode[letter] == null) { return; } currentNode = currentNode[letter]; prefix.push([letter, currentNode]); } if (!currentNode[WORD_END]) { return; } this.size--; delete currentNode[WORD_END]; if (_hasAtLeastNChildren(currentNode, 1)) { return word; } for (i = _j = _ref = prefix.length - 1; _ref <= 1 ? _j <= 1 : _j >= 1; i = _ref <= 1 ? ++_j : --_j) { if (!_hasAtLeastNChildren(prefix[i][1], 1)) { delete prefix[i - 1][1][prefix[i][0]]; } else { break; } } if (!_hasAtLeastNChildren(this._root[prefix[0][0]], 1)) { delete this._root[prefix[0][0]]; } return word; }; return Trie; })(); _hasAtLeastNChildren = function(node, n) { var child, childCount; if (n === 0) { return true; } childCount = 0; for (child in node) { if (!__hasProp.call(node, child)) continue; childCount++; if (childCount >= n) { return true; } } return false; }; module.exports = Trie; }).call(this); /***/ } /******/ ]);;/** * Performance overrides on MarkerClusterer custom to Angular Google Maps * * Created by Petr Bruna ccg1415 and Nick McCready on 7/13/14. */ angular.module('uiGmapgoogle-maps.extensions') .service('uiGmapExtendMarkerClusterer',['uiGmapLodash', 'uiGmapPropMap', function (uiGmapLodash, PropMap) { return { init: _.once(function () { (function () { var __hasProp = {}.hasOwnProperty, __extends = function (child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; window.NgMapCluster = (function (_super) { __extends(NgMapCluster, _super); function NgMapCluster(opts) { NgMapCluster.__super__.constructor.call(this, opts); this.markers_ = new PropMap(); } /** * Adds a marker to the cluster. * * @param {google.maps.Marker} marker The marker to be added. * @return {boolean} True if the marker was added. * @ignore */ NgMapCluster.prototype.addMarker = function (marker) { var i; var mCount; var mz; if (this.isMarkerAlreadyAdded_(marker)) { var oldMarker = this.markers_.get(marker.key); if (oldMarker.getPosition().lat() == marker.getPosition().lat() && oldMarker.getPosition().lon() == marker.getPosition().lon()) //if nothing has changed return false; } if (!this.center_) { this.center_ = marker.getPosition(); this.calculateBounds_(); } else { if (this.averageCenter_) { var l = this.markers_.length + 1; var lat = (this.center_.lat() * (l - 1) + marker.getPosition().lat()) / l; var lng = (this.center_.lng() * (l - 1) + marker.getPosition().lng()) / l; this.center_ = new google.maps.LatLng(lat, lng); this.calculateBounds_(); } } marker.isAdded = true; this.markers_.push(marker); mCount = this.markers_.length; mz = this.markerClusterer_.getMaxZoom(); if (mz !== null && this.map_.getZoom() > mz) { // Zoomed in past max zoom, so show the marker. if (marker.getMap() !== this.map_) { marker.setMap(this.map_); } } else if (mCount < this.minClusterSize_) { // Min cluster size not reached so show the marker. if (marker.getMap() !== this.map_) { marker.setMap(this.map_); } } else if (mCount === this.minClusterSize_) { // Hide the markers that were showing. this.markers_.each(function (m) { m.setMap(null); }); } else { marker.setMap(null); } //this.updateIcon_(); return true; }; /** * Determines if a marker has already been added to the cluster. * * @param {google.maps.Marker} marker The marker to check. * @return {boolean} True if the marker has already been added. */ NgMapCluster.prototype.isMarkerAlreadyAdded_ = function (marker) { return uiGmapLodash.isNullOrUndefined(this.markers_.get(marker.key)); }; /** * Returns the bounds of the cluster. * * @return {google.maps.LatLngBounds} the cluster bounds. * @ignore */ NgMapCluster.prototype.getBounds = function () { var i; var bounds = new google.maps.LatLngBounds(this.center_, this.center_); this.getMarkers().each(function(m){ bounds.extend(m.getPosition()); }); return bounds; }; /** * Removes the cluster from the map. * * @ignore */ NgMapCluster.prototype.remove = function () { this.clusterIcon_.setMap(null); this.markers_ = new PropMap(); delete this.markers_; }; return NgMapCluster; })(Cluster); window.NgMapMarkerClusterer = (function (_super) { __extends(NgMapMarkerClusterer, _super); function NgMapMarkerClusterer(map, opt_markers, opt_options) { NgMapMarkerClusterer.__super__.constructor.call(this, map, opt_markers, opt_options); this.markers_ = new PropMap(); } /** * Removes all clusters and markers from the map and also removes all markers * managed by the clusterer. */ NgMapMarkerClusterer.prototype.clearMarkers = function () { this.resetViewport_(true); this.markers_ = new PropMap(); }; /** * Removes a marker and returns true if removed, false if not. * * @param {google.maps.Marker} marker The marker to remove * @return {boolean} Whether the marker was removed or not */ NgMapMarkerClusterer.prototype.removeMarker_ = function (marker) { if (!this.markers_.get(marker.key)) { return false; } marker.setMap(null); this.markers_.remove(marker.key); // Remove the marker from the list of managed markers return true; }; /** * Creates the clusters. This is done in batches to avoid timeout errors * in some browsers when there is a huge number of markers. * * @param {number} iFirst The index of the first marker in the batch of * markers to be added to clusters. */ NgMapMarkerClusterer.prototype.createClusters_ = function (iFirst) { var i, marker; var mapBounds; var cMarkerClusterer = this; if (!this.ready_) { return; } // Cancel previous batch processing if we're working on the first batch: if (iFirst === 0) { /** * This event is fired when the <code>MarkerClusterer</code> begins * clustering markers. * @name MarkerClusterer#clusteringbegin * @param {MarkerClusterer} mc The MarkerClusterer whose markers are being clustered. * @event */ google.maps.event.trigger(this, 'clusteringbegin', this); if (typeof this.timerRefStatic !== 'undefined') { clearTimeout(this.timerRefStatic); delete this.timerRefStatic; } } // Get our current map view bounds. // Create a new bounds object so we don't affect the map. // // See Comments 9 & 11 on Issue 3651 relating to this workaround for a Google Maps bug: if (this.getMap().getZoom() > 3) { mapBounds = new google.maps.LatLngBounds(this.getMap().getBounds().getSouthWest(), this.getMap().getBounds().getNorthEast()); } else { mapBounds = new google.maps.LatLngBounds(new google.maps.LatLng(85.02070771743472, -178.48388434375), new google.maps.LatLng(-85.08136444384544, 178.00048865625)); } var bounds = this.getExtendedBounds(mapBounds); var iLast = Math.min(iFirst + this.batchSize_, this.markers_.length); var _ms = this.markers_.values(); for (i = iFirst; i < iLast; i++) { marker = _ms[i]; if (!marker.isAdded && this.isMarkerInBounds_(marker, bounds)) { if (!this.ignoreHidden_ || (this.ignoreHidden_ && marker.getVisible())) { this.addToClosestCluster_(marker); } } } if (iLast < this.markers_.length) { this.timerRefStatic = setTimeout(function () { cMarkerClusterer.createClusters_(iLast); }, 0); } else { // custom addition by ui-gmap // update icon for all clusters for (i = 0; i < this.clusters_.length; i++) { this.clusters_[i].updateIcon_(); } delete this.timerRefStatic; /** * This event is fired when the <code>MarkerClusterer</code> stops * clustering markers. * @name MarkerClusterer#clusteringend * @param {MarkerClusterer} mc The MarkerClusterer whose markers are being clustered. * @event */ google.maps.event.trigger(this, 'clusteringend', this); } }; /** * Adds a marker to a cluster, or creates a new cluster. * * @param {google.maps.Marker} marker The marker to add. */ NgMapMarkerClusterer.prototype.addToClosestCluster_ = function (marker) { var i, d, cluster, center; var distance = 40000; // Some large number var clusterToAddTo = null; for (i = 0; i < this.clusters_.length; i++) { cluster = this.clusters_[i]; center = cluster.getCenter(); if (center) { d = this.distanceBetweenPoints_(center, marker.getPosition()); if (d < distance) { distance = d; clusterToAddTo = cluster; } } } if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)) { clusterToAddTo.addMarker(marker); } else { cluster = new NgMapCluster(this); cluster.addMarker(marker); this.clusters_.push(cluster); } }; /** * Redraws all the clusters. */ NgMapMarkerClusterer.prototype.redraw_ = function () { this.createClusters_(0); }; /** * Removes all clusters from the map. The markers are also removed from the map * if <code>opt_hide</code> is set to <code>true</code>. * * @param {boolean} [opt_hide] Set to <code>true</code> to also remove the markers * from the map. */ NgMapMarkerClusterer.prototype.resetViewport_ = function (opt_hide) { var i, marker; // Remove all the clusters for (i = 0; i < this.clusters_.length; i++) { this.clusters_[i].remove(); } this.clusters_ = []; // Reset the markers to not be added and to be removed from the map. this.markers_.each(function (marker) { marker.isAdded = false; if (opt_hide) { marker.setMap(null); } }); }; /** * Extends an object's prototype by another's. * * @param {Object} obj1 The object to be extended. * @param {Object} obj2 The object to extend with. * @return {Object} The new extended object. * @ignore */ NgMapMarkerClusterer.prototype.extend = function (obj1, obj2) { return (function (object) { var property; for (property in object.prototype) { if (property !== 'constructor') this.prototype[property] = object.prototype[property]; } return this; }).apply(obj1, [obj2]); }; //////////////////////////////////////////////////////////////////////////////// /* Other overrides relevant to MarkerClusterPlus */ //////////////////////////////////////////////////////////////////////////////// /** * Positions and shows the icon. */ ClusterIcon.prototype.show = function () { if (this.div_) { var img = ""; // NOTE: values must be specified in px units var bp = this.backgroundPosition_.split(" "); var spriteH = parseInt(bp[0].trim(), 10); var spriteV = parseInt(bp[1].trim(), 10); var pos = this.getPosFromLatLng_(this.center_); this.div_.style.cssText = this.createCss(pos); img = "<img src='" + this.url_ + "' style='position: absolute; top: " + spriteV + "px; left: " + spriteH + "px; "; if (!this.cluster_.getMarkerClusterer().enableRetinaIcons_) { img += "clip: rect(" + (-1 * spriteV) + "px, " + ((-1 * spriteH) + this.width_) + "px, " + ((-1 * spriteV) + this.height_) + "px, " + (-1 * spriteH) + "px);"; } // ADDED FOR RETINA SUPPORT else { img += "width: " + this.width_ + "px;" + "height: " + this.height_ + "px;"; } // END ADD img += "'>"; this.div_.innerHTML = img + "<div style='" + "position: absolute;" + "top: " + this.anchorText_[0] + "px;" + "left: " + this.anchorText_[1] + "px;" + "color: " + this.textColor_ + ";" + "font-size: " + this.textSize_ + "px;" + "font-family: " + this.fontFamily_ + ";" + "font-weight: " + this.fontWeight_ + ";" + "font-style: " + this.fontStyle_ + ";" + "text-decoration: " + this.textDecoration_ + ";" + "text-align: center;" + "width: " + this.width_ + "px;" + "line-height:" + this.height_ + "px;" + "'>" + this.sums_.text + "</div>"; if (typeof this.sums_.title === "undefined" || this.sums_.title === "") { this.div_.title = this.cluster_.getMarkerClusterer().getTitle(); } else { this.div_.title = this.sums_.title; } this.div_.style.display = ""; } this.visible_ = true; }; //END OTHER OVERRIDES //////////////////////////////////////////////////////////////////////////////// return NgMapMarkerClusterer; })(MarkerClusterer); }).call(this); }) }; }]); }( window,angular));
app/javascript/mastodon/components/relative_timestamp.js
pixiv/mastodon
import React from 'react'; import { injectIntl, defineMessages } from 'react-intl'; import PropTypes from 'prop-types'; const messages = defineMessages({ just_now: { id: 'relative_time.just_now', defaultMessage: 'now' }, seconds: { id: 'relative_time.seconds', defaultMessage: '{number}s' }, minutes: { id: 'relative_time.minutes', defaultMessage: '{number}m' }, hours: { id: 'relative_time.hours', defaultMessage: '{number}h' }, days: { id: 'relative_time.days', defaultMessage: '{number}d' }, }); const dateFormatOptions = { hour12: false, year: 'numeric', month: 'short', day: '2-digit', hour: '2-digit', minute: '2-digit', }; const shortDateFormatOptions = { month: 'short', day: 'numeric', }; const SECOND = 1000; const MINUTE = 1000 * 60; const HOUR = 1000 * 60 * 60; const DAY = 1000 * 60 * 60 * 24; const MAX_DELAY = 2147483647; const selectUnits = delta => { const absDelta = Math.abs(delta); if (absDelta < MINUTE) { return 'second'; } else if (absDelta < HOUR) { return 'minute'; } else if (absDelta < DAY) { return 'hour'; } return 'day'; }; const getUnitDelay = units => { switch (units) { case 'second': return SECOND; case 'minute': return MINUTE; case 'hour': return HOUR; case 'day': return DAY; default: return MAX_DELAY; } }; @injectIntl export default class RelativeTimestamp extends React.Component { static propTypes = { intl: PropTypes.object.isRequired, timestamp: PropTypes.string.isRequired, year: PropTypes.number.isRequired, }; state = { now: this.props.intl.now(), }; static defaultProps = { year: (new Date()).getFullYear(), }; shouldComponentUpdate (nextProps, nextState) { // As of right now the locale doesn't change without a new page load, // but we might as well check in case that ever changes. return this.props.timestamp !== nextProps.timestamp || this.props.intl.locale !== nextProps.intl.locale || this.state.now !== nextState.now; } componentWillReceiveProps (nextProps) { if (this.props.timestamp !== nextProps.timestamp) { this.setState({ now: this.props.intl.now() }); } } componentDidMount () { this._scheduleNextUpdate(this.props, this.state); } componentWillUpdate (nextProps, nextState) { this._scheduleNextUpdate(nextProps, nextState); } componentWillUnmount () { clearTimeout(this._timer); } _scheduleNextUpdate (props, state) { clearTimeout(this._timer); const { timestamp } = props; const delta = (new Date(timestamp)).getTime() - state.now; const unitDelay = getUnitDelay(selectUnits(delta)); const unitRemainder = Math.abs(delta % unitDelay); const updateInterval = 1000 * 10; const delay = delta < 0 ? Math.max(updateInterval, unitDelay - unitRemainder) : Math.max(updateInterval, unitRemainder); this._timer = setTimeout(() => { this.setState({ now: this.props.intl.now() }); }, delay); } render () { const { timestamp, intl, year } = this.props; const date = new Date(timestamp); const delta = this.state.now - date.getTime(); let relativeTime; if (delta < 10 * SECOND) { relativeTime = intl.formatMessage(messages.just_now); } else if (delta < 7 * DAY) { if (delta < MINUTE) { relativeTime = intl.formatMessage(messages.seconds, { number: Math.floor(delta / SECOND) }); } else if (delta < HOUR) { relativeTime = intl.formatMessage(messages.minutes, { number: Math.floor(delta / MINUTE) }); } else if (delta < DAY) { relativeTime = intl.formatMessage(messages.hours, { number: Math.floor(delta / HOUR) }); } else { relativeTime = intl.formatMessage(messages.days, { number: Math.floor(delta / DAY) }); } } else if (date.getFullYear() === year) { relativeTime = intl.formatDate(date, shortDateFormatOptions); } else { relativeTime = intl.formatDate(date, { ...shortDateFormatOptions, year: 'numeric' }); } return ( <time dateTime={timestamp} title={intl.formatDate(date, dateFormatOptions)}> {relativeTime} </time> ); } }
app/components/shared/Popover/index.js
fotinakis/buildkite-frontend
import React from 'react'; import PropTypes from 'prop-types'; import styled from 'styled-components'; const NIB_WIDTH = 32; const ScrollZone = styled.div` max-height: 80vh; overflow-y: auto; -webkit-overflow-scrolling: touch; `; const Nib = styled.img.attrs({ className: 'absolute pointer-events-none' })` top: -20px; width: ${NIB_WIDTH}px; height: 20px; z-index: 3; `; export default class Popover extends React.PureComponent { static propTypes = { children: PropTypes.node.isRequired, nibOffsetX: PropTypes.number.isRequired, offsetX: PropTypes.number.isRequired, offsetY: PropTypes.number.isRequired, style: PropTypes.object.isRequired, innerRef: PropTypes.func.isRequired, width: PropTypes.number.isRequired }; static defaultProps = { nibOffsetX: 0, offsetX: 0, offsetY: 45, style: {}, innerRef() {}, width: 250 }; render() { const { children, innerRef, nibOffsetX, offsetX, offsetY: top, style, width } = this.props; const offset = (width / 2) - offsetX; const popoverStyles = { left: `calc(50% - ${offset}px)`, top, transformOrigin: `${offset + nibOffsetX}px -15px`, width, zIndex: 3 }; return ( <div className="absolute mt1 bg-white rounded-2 shadow border border-gray block py1 transition-popup" ref={innerRef} style={Object.assign(popoverStyles, style)} > <Nib src={require('../../../images/up-pointing-white-nib.svg')} style={{ left: '50%', marginLeft: -(NIB_WIDTH / 2) - offsetX + nibOffsetX }} alt="" /> <ScrollZone> {children} </ScrollZone> </div> ); } } export AnchoredPopover from './anchored'; export calculateViewportOffsets from './calculate-viewport-offsets';
packages/render/src/utils/isPath.js
diegomura/react-pdf
import * as R from 'ramda'; import * as P from '@react-pdf/primitives'; const isPath = R.propEq('type', P.Path); export default isPath;
examples/RNLoaderHUDApp/index.ios.js
EdgeJay/react-native-loader-hud
/** * Sample React Native App * https://github.com/facebook/react-native */ 'use strict'; import React, { AppRegistry, Component, StyleSheet, Navigator, } from 'react-native'; import SelectionScene from './scenes/SelectionScene'; import DemoScene from './scenes/DemoScene'; class RNLoaderHUDApp extends Component { render() { return ( <Navigator initialRoute={{ name: 'SelectionScene' }} configureScene={this._configureScene.bind(this)} renderScene={this._renderScene.bind(this)} style={styles.container}> </Navigator> ); } _renderScene(route, navigator) { if (route.name === 'SelectionScene') { return <SelectionScene navigator={navigator} /> } else if (route.name === 'DemoScene') { return <DemoScene type={route.type} navigator={navigator} /> } } _configureScene(route) { return Navigator.SceneConfigs.FloatFromRight; } } const styles = StyleSheet.create({ container: { flex: 1, backgroundColor: 'white', }, }); AppRegistry.registerComponent('RNLoaderHUDApp', () => RNLoaderHUDApp);
packages/mui-material/src/StepConnector/StepConnector.js
oliviertassinari/material-ui
import * as React from 'react'; import PropTypes from 'prop-types'; import clsx from 'clsx'; import { unstable_composeClasses as composeClasses } from '@mui/base'; import capitalize from '../utils/capitalize'; import styled from '../styles/styled'; import useThemeProps from '../styles/useThemeProps'; import StepperContext from '../Stepper/StepperContext'; import StepContext from '../Step/StepContext'; import { getStepConnectorUtilityClass } from './stepConnectorClasses'; const useUtilityClasses = (ownerState) => { const { classes, orientation, alternativeLabel, active, completed, disabled } = ownerState; const slots = { root: [ 'root', orientation, alternativeLabel && 'alternativeLabel', active && 'active', completed && 'completed', disabled && 'disabled', ], line: ['line', `line${capitalize(orientation)}`], }; return composeClasses(slots, getStepConnectorUtilityClass, classes); }; const StepConnectorRoot = styled('div', { name: 'MuiStepConnector', slot: 'Root', overridesResolver: (props, styles) => { const { ownerState } = props; return [ styles.root, styles[ownerState.orientation], ownerState.alternativeLabel && styles.alternativeLabel, ownerState.completed && styles.completed, ]; }, })(({ ownerState }) => ({ flex: '1 1 auto', ...(ownerState.orientation === 'vertical' && { marginLeft: 12, // half icon }), ...(ownerState.alternativeLabel && { position: 'absolute', top: 8 + 4, left: 'calc(-50% + 20px)', right: 'calc(50% + 20px)', }), })); const StepConnectorLine = styled('span', { name: 'MuiStepConnector', slot: 'Line', overridesResolver: (props, styles) => { const { ownerState } = props; return [styles.line, styles[`line${capitalize(ownerState.orientation)}`]]; }, })(({ ownerState, theme }) => ({ display: 'block', borderColor: theme.palette.mode === 'light' ? theme.palette.grey[400] : theme.palette.grey[600], ...(ownerState.orientation === 'horizontal' && { borderTopStyle: 'solid', borderTopWidth: 1, }), ...(ownerState.orientation === 'vertical' && { borderLeftStyle: 'solid', borderLeftWidth: 1, minHeight: 24, }), })); const StepConnector = React.forwardRef(function StepConnector(inProps, ref) { const props = useThemeProps({ props: inProps, name: 'MuiStepConnector' }); const { className, ...other } = props; const { alternativeLabel, orientation = 'horizontal' } = React.useContext(StepperContext); const { active, disabled, completed } = React.useContext(StepContext); const ownerState = { ...props, alternativeLabel, orientation, active, completed, disabled }; const classes = useUtilityClasses(ownerState); return ( <StepConnectorRoot className={clsx(classes.root, className)} ref={ref} ownerState={ownerState} {...other} > <StepConnectorLine className={classes.line} ownerState={ownerState} /> </StepConnectorRoot> ); }); StepConnector.propTypes /* remove-proptypes */ = { // ----------------------------- Warning -------------------------------- // | These PropTypes are generated from the TypeScript type definitions | // | To update them edit the d.ts file and run "yarn proptypes" | // ---------------------------------------------------------------------- /** * Override or extend the styles applied to the component. */ classes: PropTypes.object, /** * @ignore */ className: PropTypes.string, /** * The system prop that allows defining system overrides as well as additional CSS styles. */ sx: PropTypes.oneOfType([ PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object, ]), }; export default StepConnector;
React Native/Demos/OpenSourceDemo/index.ios.js
AngryLi/note
/** * Sample React Native App * https://github.com/facebook/react-native * @flow */ import React, { Component } from 'react'; var Swiper = require('react-native-swiper'); import { AppRegistry, StyleSheet, Text, View, Image } from 'react-native'; class SwiperDemo extends Component{ render() { return ( <View style={{marginTop: 23}}> <Swiper style={[styles.wrapper]} showButtons={true} autoPlay={true} height={200}> <View style={[styles.slide1]}> <Image style={[styles.image]} resizeMode='contain' source={{url:'http://vczero.github.io/ctrip/lvtu/img/2.jpg'}}> </Image> </View> <View style={[styles.slide2]}> <Image style={[styles.image]} resizeMode='stretch' source={{url:'http://vczero.github.io/ctrip/lvtu/img/city.jpg'}}> </Image> </View> <View style={[styles.slide3]}> <Image style={[styles.image]} resizeMode='stretch' source={{url:'http://vczero.github.io/ctrip/lvtu/img/4.jpg'}}> </Image> </View> </Swiper> </View> ); } } class OpenSourceDemo extends Component { // action action_pressHello(content) { alert(content); } // 构造 constructor(props) { super(props); // 初始状态 var ds = new ListView.DataSource({rowHasChanged: (r1, r2) => r1 !== r2}); this.state = { dataSource: ds.cloneWithRows(['John', 'Joel', 'James', 'Jimmy', 'Jackson', 'Jillian', 'Julie']) }; } renderRow(rowData) { return <Text style={[styles.row_item, styles.flex_1]}> {rowData} </Text>; } render() { return ( <View style={styles.container}> <ListView style={[styles.listView, styles.flex_1]} dataSource={this.state.dataSource} renderRow={this.renderRow.bind(this)}> </ListView> </View> ); } } const styles = StyleSheet.create({ flex_1: { flex:1 }, container: { flex: 1, justifyContent: 'center', backgroundColor: '#F5FCFF', alignItems:'stretch', marginTop:20 }, listView: { marginLeft:0, marginRight:0, }, row_item: { height:40, backgroundColor:'#ff5' }, welcome: { fontSize: 20, textAlign: 'center', margin: 10, }, instructions: { textAlign: 'center', color: '#333333', marginBottom: 5, }, wrapper: { }, slide1: { flex:1, justifyContent:'center', alignItems:'center', backgroundColor:'#9dd6eb' }, slide2: { flex:1, justifyContent:'center', alignItems:'center', backgroundColor:'#97cae5' }, slide3: { flex:1, justifyContent:'center', alignItems:'center', backgroundColor:'#92bbd9' }, text: { color:'#fff', fontSize:30, fontWeight:'bold' }, image: { height:200, width:320 } }); AppRegistry.registerComponent('OpenSourceDemo', () => SwiperDemo);
src/shared/universal/components/App/Header/Menu/Menu.js
DAppx/SharpReact
/* */ import React from 'react'; import { Link } from 'react-router'; function Menu() { return ( <ul style={{ marginTop: '1rem' }}> <li><Link to="/">Home</Link></li> <li><Link to="/posts">Posts</Link></li> <li><Link to="/example">GitHub Example</Link></li> <li><Link to="/about">About</Link></li> </ul> ); } export default Menu;
client/src/components/app.js
iNeedCode/mern-starter
import React, { Component } from 'react'; import HeaderTemplate from './template/header'; import FooterTemplate from './template/footer'; class App extends Component { render() { return ( <div> <HeaderTemplate logo="Your Site" /> <div className="container"> {this.props.children} </div> <FooterTemplate /> </div> ); } } export default App;
src/components/searchbar.js
iamwithnail/react-redux
/** * Created by chris on 04/03/2017. */ import React, { Component } from 'react'; class SearchBar extends Component { constructor(props) { super(props); this.state = { term: 'Some stuff'}; } render() { return ( <div className="search-bar"> <input value={this.state.term} onChange={ event => this.onInputChange(event.target.value)} /> </div> ); } onInputChange(term){ this.setState({term}); this.props.onSearchTermChange(term); } } export default SearchBar;
demo/card/card.js
kwangkim/react-mdl
import React from 'react'; import Card, { CardTitle, CardText, CardActions, CardMenu } from '../../src/card/Card'; import Button from '../../src/Button'; import IconButton from '../../src/IconButton'; import Icon from '../../src/Icon'; class Demo extends React.Component { render() { return ( <div> <p>Wide card with share menu button</p> <Card shadowLevel={0} style={{width: '512px'}}> <CardTitle style={{color: '#fff', height: '176px', background: 'url(http://www.getmdl.io/assets/demos/welcome_card.jpg) center / cover'}}>Welcome</CardTitle> <CardText> Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris sagittis pellentesque lacus eleifend lacinia... </CardText> <CardActions border={true}> <Button colored={true}>Get Started</Button> </CardActions> <CardMenu style={{color: '#fff'}}> <IconButton name="share" /> </CardMenu> </Card> <p>Square card</p> <Card shadowLevel={0} style={{width: '320px', height: '320px'}}> <CardTitle expand={true} style={{color: '#fff', background: 'url(http://www.getmdl.io/assets/demos/dog.png) bottom right 15% no-repeat #46B6AC'}}>Update</CardTitle> <CardText> Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenan convallis. </CardText> <CardActions border={true}> <Button colored={true}>View Updates</Button> </CardActions> </Card> <p>Image card</p> <Card shadowLevel={0} style={{width: '256px', height: '256px', background: 'url(http://www.getmdl.io/assets/demos/image_card.jpg) center / cover'}}> <CardTitle expand={true} /> <CardActions style={{height: '52px', padding: '16px', background: 'rgba(0,0,0,0.2)'}}> <span style={{color: '#fff', fontSize: '14px', fontWeight: '500'}}> Image.jpg </span> </CardActions> </Card> <p>Event card</p> <Card shadowLevel={0} style={{width: '256px', height: '256px', background: '#3E4EB8'}}> <CardTitle expand={true} style={{alignItems: 'flex-start', color: '#fff'}}> <h4 style={{marginTop: '0'}}> Featured event:<br /> May 24, 2016<br /> 7-11pm </h4> </CardTitle> <CardActions border={true} style={{borderColor: 'rgba(255, 255, 255, 0.2)', display: 'flex', boxSizing: 'border-box', alignItems: 'center', color: '#fff'}}> <Button colored={true} style={{color: '#fff'}}>Add to Calendar</Button> <div className="mdl-layout-spacer"></div> <Icon name="event" /> </CardActions> </Card> </div> ); } } React.render(<Demo />, document.getElementById('app'));
mine-data/src/RegisterPage/RegisterPage.js
BerlingskeMedia/nyhedsbreveprofil
import React from 'react'; import SubmitButton from '../SubmitButton/SubmitButton'; import { Link, Redirect } from 'react-router-dom'; import { connect } from 'react-redux'; import { receiveRegister, register, resetRegister, setAddress, setCity, setEmail, setFirstName, setLastName, setPassword, setPasswordRepeat, setPhone, setZipCode } from './register.actions'; import { logOut } from '../logout/logOut.actions'; import { FormInput } from '../Form/FormInput'; class Register extends React.Component { constructor(props) { super(props); this.translateError = this.translateError.bind(this); this.setAddress = this.setAddress.bind(this); this.setCity = this.setCity.bind(this); this.setEmail = this.setEmail.bind(this); this.setFirstName = this.setFirstName.bind(this); this.setLastName = this.setLastName.bind(this); this.setPhone = this.setPhone.bind(this); this.setPassword = this.setPassword.bind(this); this.setPasswordRepeat = this.setPasswordRepeat.bind(this); this.setZipCode = this.setZipCode.bind(this); this.submit = this.submit.bind(this); } componentWillUnmount() { this.props.resetRegister(); } translateError(error) { if (error.errorCode === 400003) { return 'Mailadressen er allerede oprettet'; } return error.message; } setAddress(e) { this.props.setAddress(e.target.value); } setCity(e) { this.props.setCity(e.target.value); } setEmail(e) { this.props.setEmail(e.target.value); } setFirstName(e) { this.props.setFirstName(e.target.value); } setLastName(e) { this.props.setLastName(e.target.value); } setPhone(e) { this.props.setPhone(e.target.value); } setPassword(e) { this.props.setPassword(e.target.value); } setPasswordRepeat(e) { this.props.setPasswordRepeat(e.target.value); } setZipCode(e) { this.props.setZipCode(e.target.value); } submit(e) { e.preventDefault(); this.props.submit({ firstName: this.props.firstName, lastName: this.props.lastName, email: this.props.email, password: this.props.password, passwordRepeat: this.props.passwordRepeat, address: this.props.address, zipCode: this.props.zipCode, city: this.props.city, phone: this.props.phone }) .then(() => { this.props.logout(); this.props.history.push('/mine-data'); }) .catch(response => { if (response.errorCode === 206002) { this.props.history.push('/mine-data/verserende-email'); } else { this.props.receiveRegister(response); } }); } render() { const { pending, firstName, lastName, email, password, passwordRepeat, address, zipCode, city, phone, response } = this.props; return ( <form className="form" onSubmit={this.submit} autoComplete="off"> <div className="row justify-content-center"> <div className="col-sm-9"> <div className="form-group">For at vi kan behandle din anmodning har vi behov for nogle basale oplysninger om dig. Indtast dem venligst i nedenstående felter og klik på “Registrer”. Herefter bliver du sendt tilbage til login siden, hvor du skal logge på med din nye Berlingske Media konto.</div> <div className="form-group">Vi kan kun give dig indsigt baseret på de oplysninger du giver os i forbindelse med oprettelsen af din konto. Derfor er det vigtigt at du angiver tilstrækkelig oplysninger til at vi kan give dig den fornødne indsigt.</div> <div className="form-group"><strong>Berlingske Media forbeholder sig ret til at foretage nødvendig kontrol af de anførte oplysninger for at sikre at data ikke bliver udleveret til de forkerte.</strong></div> </div> </div> <FormInput name="email" type="email" label="E-mail" value={email} required onChange={this.setEmail} pending={pending}/> <FormInput name="password" type="password" label="Kodeord" required value={password} onChange={this.setPassword} pending={pending}/> <FormInput name="password-repeat" label="Gentag kodeord" required type="password" value={passwordRepeat} onChange={this.setPasswordRepeat} pending={pending}/> <FormInput name="firstName" label="Fornavn" value={firstName} required onChange={this.setFirstName} pending={pending}/> <FormInput name="lastName" label="Efternavn" value={lastName} required onChange={this.setLastName} pending={pending}/> <FormInput name="address" label="Adresse" value={address} required onChange={this.setAddress} pending={pending}/> <FormInput name="zipCode" label="Post nr." value={zipCode} required onChange={this.setZipCode} pending={pending}/> <FormInput name="city" label="By" value={city} required onChange={this.setCity} pending={pending}/> <FormInput name="phone" label="Telefon" value={phone} required onChange={this.setPhone} pending={pending}/> <div className="row justify-content-center"> <div className="col-sm-6 nav-buttons"> <Link to="/mine-data">Tilbage til login</Link> <SubmitButton loading={pending}>Opret</SubmitButton> </div> </div> {response ? <div className="row"> {!response.validationErrors ? <div className="offset-sm-3 col-sm-6 form-error mb-1">{response.errorDetails}</div> : null} {response.validationErrors ? response.validationErrors.map(error => ( <div key={error.message} className="offset-sm-3 col-sm-6 form-error">{this.translateError(error)}</div> )) : null} </div> : null} </form> ); } } const mapStateToProps = ({register: {firstName, lastName, email, password, passwordRepeat, address, zipCode, city, phone, pending, response}}) => ({ firstName, lastName, email, password, passwordRepeat, address, zipCode, city, phone, pending, response }); const mapDispatchToProps = (dispatch) => ({ setFirstName: (firstName) => dispatch(setFirstName(firstName)), setLastName: (lastName) => dispatch(setLastName(lastName)), setEmail: (email) => dispatch(setEmail(email)), setPassword: (password) => dispatch(setPassword(password)), setPasswordRepeat: (passwordRepeat) => dispatch(setPasswordRepeat(passwordRepeat)), setAddress: (address) => dispatch(setAddress(address)), setCity: (city) => dispatch(setCity(city)), setZipCode: (zipCode) => dispatch(setZipCode(zipCode)), setPhone: (phone) => dispatch(setPhone(phone)), submit: (payload) => dispatch(register(payload)), receiveRegister: (response) => dispatch(receiveRegister(response)), resetRegister: () => dispatch(resetRegister()), logout: () => dispatch(logOut()) }); export const RegisterPage = connect(mapStateToProps, mapDispatchToProps)(Register);
scripts/bench/benchmarks/pe-class-components/build.js
leexiaosi/react
'use strict'; const { join, } = require('path'); async function build(reactPath, asyncCopyTo) { // copy the UMD bundles await asyncCopyTo( join(reactPath, 'build', 'dist', 'react.production.min.js'), join(__dirname, 'react.production.min.js') ); await asyncCopyTo( join(reactPath, 'build', 'dist', 'react-dom.production.min.js'), join(__dirname, 'react-dom.production.min.js') ); } module.exports = build;
Examples/UIExplorer/UIExplorerTitle.js
jmstout/react-native
/** * The examples provided by Facebook are for non-commercial testing and * evaluation purposes only. * * Facebook reserves all rights not expressly granted. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL * FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * @providesModule UIExplorerTitle * @flow */ 'use strict'; var React = require('react-native'); var { StyleSheet, Text, View, } = React; var UIExplorerTitle = React.createClass({ render: function() { return ( <View style={styles.container}> <Text style={styles.text}> {this.props.title} </Text> </View> ); } }); var styles = StyleSheet.create({ container: { borderRadius: 4, borderWidth: 0.5, borderColor: '#d6d7da', margin: 10, marginBottom: 0, height: 45, padding: 10, backgroundColor: 'white', }, text: { fontSize: 19, fontWeight: '500', }, }); module.exports = UIExplorerTitle;
test/helpers/shallowRenderHelper.js
YMFL/reactNews
/** * Function to get the shallow output for a given component * As we are using phantom.js, we also need to include the fn.proto.bind shim! * * @see http://simonsmith.io/unit-testing-react-components-without-a-dom/ * @author somonsmith */ import React from 'react'; import TestUtils from 'react-addons-test-utils'; /** * Get the shallow rendered component * * @param {Object} component The component to return the output for * @param {Object} props [optional] The components properties * @param {Mixed} ...children [optional] List of children * @return {Object} Shallow rendered output */ export default function createComponent(component, props = {}, ...children) { const shallowRenderer = TestUtils.createRenderer(); shallowRenderer.render(React.createElement(component, props, children.length > 1 ? children : children[0])); return shallowRenderer.getRenderOutput(); }
app/javascript/mastodon/features/ui/components/columns_area.js
5thfloor/ichiji-social
import React from 'react'; import PropTypes from 'prop-types'; import { defineMessages, injectIntl } from 'react-intl'; import ImmutablePropTypes from 'react-immutable-proptypes'; import ImmutablePureComponent from 'react-immutable-pure-component'; import ReactSwipeableViews from 'react-swipeable-views'; import TabsBar, { links, getIndex, getLink } from './tabs_bar'; import { Link } from 'react-router-dom'; import BundleContainer from '../containers/bundle_container'; import ColumnLoading from './column_loading'; import DrawerLoading from './drawer_loading'; import BundleColumnError from './bundle_column_error'; import { Compose, Notifications, HomeTimeline, CommunityTimeline, PublicTimeline, HashtagTimeline, DirectTimeline, FavouritedStatuses, ListTimeline, Directory, } from '../../ui/util/async-components'; import Icon from 'mastodon/components/icon'; import ComposePanel from './compose_panel'; import NavigationPanel from './navigation_panel'; import detectPassiveEvents from 'detect-passive-events'; import { scrollRight } from '../../../scroll'; const componentMap = { 'COMPOSE': Compose, 'HOME': HomeTimeline, 'NOTIFICATIONS': Notifications, 'PUBLIC': PublicTimeline, 'COMMUNITY': CommunityTimeline, 'HASHTAG': HashtagTimeline, 'DIRECT': DirectTimeline, 'FAVOURITES': FavouritedStatuses, 'LIST': ListTimeline, 'DIRECTORY': Directory, }; const messages = defineMessages({ publish: { id: 'compose_form.publish', defaultMessage: 'Toot' }, }); const shouldHideFAB = path => path.match(/^\/statuses\/|^\/search|^\/getting-started/); export default @(component => injectIntl(component, { withRef: true })) class ColumnsArea extends ImmutablePureComponent { static contextTypes = { router: PropTypes.object.isRequired, }; static propTypes = { intl: PropTypes.object.isRequired, columns: ImmutablePropTypes.list.isRequired, isModalOpen: PropTypes.bool.isRequired, singleColumn: PropTypes.bool, children: PropTypes.node, }; state = { shouldAnimate: false, } componentWillReceiveProps() { this.setState({ shouldAnimate: false }); } componentDidMount() { if (!this.props.singleColumn) { this.node.addEventListener('wheel', this.handleWheel, detectPassiveEvents.hasSupport ? { passive: true } : false); } this.lastIndex = getIndex(this.context.router.history.location.pathname); this.isRtlLayout = document.getElementsByTagName('body')[0].classList.contains('rtl'); this.setState({ shouldAnimate: true }); } componentWillUpdate(nextProps) { if (this.props.singleColumn !== nextProps.singleColumn && nextProps.singleColumn) { this.node.removeEventListener('wheel', this.handleWheel); } } componentDidUpdate(prevProps) { if (this.props.singleColumn !== prevProps.singleColumn && !this.props.singleColumn) { this.node.addEventListener('wheel', this.handleWheel, detectPassiveEvents.hasSupport ? { passive: true } : false); } this.lastIndex = getIndex(this.context.router.history.location.pathname); this.setState({ shouldAnimate: true }); } componentWillUnmount () { if (!this.props.singleColumn) { this.node.removeEventListener('wheel', this.handleWheel); } } handleChildrenContentChange() { if (!this.props.singleColumn) { const modifier = this.isRtlLayout ? -1 : 1; this._interruptScrollAnimation = scrollRight(this.node, (this.node.scrollWidth - window.innerWidth) * modifier); } } handleSwipe = (index) => { this.pendingIndex = index; const nextLinkTranslationId = links[index].props['data-preview-title-id']; const currentLinkSelector = '.tabs-bar__link.active'; const nextLinkSelector = `.tabs-bar__link[data-preview-title-id="${nextLinkTranslationId}"]`; // HACK: Remove the active class from the current link and set it to the next one // React-router does this for us, but too late, feeling laggy. document.querySelector(currentLinkSelector).classList.remove('active'); document.querySelector(nextLinkSelector).classList.add('active'); if (!this.state.shouldAnimate && typeof this.pendingIndex === 'number') { this.context.router.history.push(getLink(this.pendingIndex)); this.pendingIndex = null; } } handleAnimationEnd = () => { if (typeof this.pendingIndex === 'number') { this.context.router.history.push(getLink(this.pendingIndex)); this.pendingIndex = null; } } handleWheel = () => { if (typeof this._interruptScrollAnimation !== 'function') { return; } this._interruptScrollAnimation(); } setRef = (node) => { this.node = node; } renderView = (link, index) => { const columnIndex = getIndex(this.context.router.history.location.pathname); const title = this.props.intl.formatMessage({ id: link.props['data-preview-title-id'] }); const icon = link.props['data-preview-icon']; const view = (index === columnIndex) ? React.cloneElement(this.props.children) : <ColumnLoading title={title} icon={icon} />; return ( <div className='columns-area columns-area--mobile' key={index}> {view} </div> ); } renderLoading = columnId => () => { return columnId === 'COMPOSE' ? <DrawerLoading /> : <ColumnLoading />; } renderError = (props) => { return <BundleColumnError {...props} />; } render () { const { columns, children, singleColumn, isModalOpen, intl } = this.props; const { shouldAnimate } = this.state; const columnIndex = getIndex(this.context.router.history.location.pathname); if (singleColumn) { const floatingActionButton = shouldHideFAB(this.context.router.history.location.pathname) ? null : <Link key='floating-action-button' to='/statuses/new' className='floating-action-button' aria-label={intl.formatMessage(messages.publish)}><Icon id='pencil' /></Link>; const content = columnIndex !== -1 ? ( <ReactSwipeableViews key='content' index={columnIndex} onChangeIndex={this.handleSwipe} onTransitionEnd={this.handleAnimationEnd} animateTransitions={shouldAnimate} springConfig={{ duration: '400ms', delay: '0s', easeFunction: 'ease' }} style={{ height: '100%' }}> {links.map(this.renderView)} </ReactSwipeableViews> ) : ( <div key='content' className='columns-area columns-area--mobile'>{children}</div> ); return ( <div className='columns-area__panels'> <div className='columns-area__panels__pane columns-area__panels__pane--compositional'> <div className='columns-area__panels__pane__inner'> <ComposePanel /> </div> </div> <div className='columns-area__panels__main'> <TabsBar key='tabs' /> {content} </div> <div className='columns-area__panels__pane columns-area__panels__pane--start columns-area__panels__pane--navigational'> <div className='columns-area__panels__pane__inner'> <NavigationPanel /> </div> </div> {floatingActionButton} </div> ); } return ( <div className={`columns-area ${ isModalOpen ? 'unscrollable' : '' }`} ref={this.setRef}> {columns.map(column => { const params = column.get('params', null) === null ? null : column.get('params').toJS(); const other = params && params.other ? params.other : {}; return ( <BundleContainer key={column.get('uuid')} fetchComponent={componentMap[column.get('id')]} loading={this.renderLoading(column.get('id'))} error={this.renderError}> {SpecificComponent => <SpecificComponent columnId={column.get('uuid')} params={params} multiColumn {...other} />} </BundleContainer> ); })} {React.Children.map(children, child => React.cloneElement(child, { multiColumn: true }))} </div> ); } }
src/renderers/shared/reconciler/__tests__/ReactMultiChild-test.js
venkateshdaram434/react
/** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @emails react-core */ 'use strict'; var mocks = require('mocks'); describe('ReactMultiChild', function() { var React; var ReactDOM; beforeEach(function() { require('mock-modules').dumpCache(); React = require('React'); ReactDOM = require('ReactDOM'); }); describe('reconciliation', function() { it('should update children when possible', function() { var container = document.createElement('div'); var mockMount = mocks.getMockFunction(); var mockUpdate = mocks.getMockFunction(); var mockUnmount = mocks.getMockFunction(); var MockComponent = React.createClass({ componentDidMount: mockMount, componentDidUpdate: mockUpdate, componentWillUnmount: mockUnmount, render: function() { return <span />; }, }); expect(mockMount.mock.calls.length).toBe(0); expect(mockUpdate.mock.calls.length).toBe(0); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<div><MockComponent /></div>, container); expect(mockMount.mock.calls.length).toBe(1); expect(mockUpdate.mock.calls.length).toBe(0); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<div><MockComponent /></div>, container); expect(mockMount.mock.calls.length).toBe(1); expect(mockUpdate.mock.calls.length).toBe(1); expect(mockUnmount.mock.calls.length).toBe(0); }); it('should replace children with different constructors', function() { var container = document.createElement('div'); var mockMount = mocks.getMockFunction(); var mockUnmount = mocks.getMockFunction(); var MockComponent = React.createClass({ componentDidMount: mockMount, componentWillUnmount: mockUnmount, render: function() { return <span />; }, }); expect(mockMount.mock.calls.length).toBe(0); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<div><MockComponent /></div>, container); expect(mockMount.mock.calls.length).toBe(1); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<div><span /></div>, container); expect(mockMount.mock.calls.length).toBe(1); expect(mockUnmount.mock.calls.length).toBe(1); }); it('should NOT replace children with different owners', function() { var container = document.createElement('div'); var mockMount = mocks.getMockFunction(); var mockUnmount = mocks.getMockFunction(); var MockComponent = React.createClass({ componentDidMount: mockMount, componentWillUnmount: mockUnmount, render: function() { return <span />; }, }); var WrapperComponent = React.createClass({ render: function() { return this.props.children || <MockComponent />; }, }); expect(mockMount.mock.calls.length).toBe(0); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<WrapperComponent />, container); expect(mockMount.mock.calls.length).toBe(1); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render( <WrapperComponent><MockComponent /></WrapperComponent>, container ); expect(mockMount.mock.calls.length).toBe(1); expect(mockUnmount.mock.calls.length).toBe(0); }); it('should replace children with different keys', function() { var container = document.createElement('div'); var mockMount = mocks.getMockFunction(); var mockUnmount = mocks.getMockFunction(); var MockComponent = React.createClass({ componentDidMount: mockMount, componentWillUnmount: mockUnmount, render: function() { return <span />; }, }); expect(mockMount.mock.calls.length).toBe(0); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<div><MockComponent key="A" /></div>, container); expect(mockMount.mock.calls.length).toBe(1); expect(mockUnmount.mock.calls.length).toBe(0); ReactDOM.render(<div><MockComponent key="B" /></div>, container); expect(mockMount.mock.calls.length).toBe(2); expect(mockUnmount.mock.calls.length).toBe(1); }); }); describe('innerHTML', function() { var setInnerHTML; // Only run this suite if `Element.prototype.innerHTML` can be spied on. var innerHTMLDescriptor = Object.getOwnPropertyDescriptor( Element.prototype, 'innerHTML' ); if (!innerHTMLDescriptor) { return; } beforeEach(function() { var ReactDOMFeatureFlags = require('ReactDOMFeatureFlags'); ReactDOMFeatureFlags.useCreateElement = false; Object.defineProperty(Element.prototype, 'innerHTML', { set: setInnerHTML = jasmine.createSpy().andCallFake( innerHTMLDescriptor.set ), }); }); it('should only set `innerHTML` once on update', function() { var container = document.createElement('div'); ReactDOM.render( <div> <p><span /></p> <p><span /></p> <p><span /></p> </div>, container ); // Warm the cache used by `getMarkupWrap`. ReactDOM.render( <div> <p><span /><span /></p> <p><span /><span /></p> <p><span /><span /></p> </div>, container ); expect(setInnerHTML).toHaveBeenCalled(); var callCountOnMount = setInnerHTML.calls.length; ReactDOM.render( <div> <p><span /><span /><span /></p> <p><span /><span /><span /></p> <p><span /><span /><span /></p> </div>, container ); expect(setInnerHTML.calls.length).toBe(callCountOnMount + 1); }); }); });
packages/rocketchat-reactions/client/init.js
zhangshiwan/Rochet.Chart.0.30.0-6
Template.room.events({ 'click .add-reaction'(event) { event.preventDefault(); event.stopPropagation(); const data = Blaze.getData(event.currentTarget); RocketChat.EmojiPicker.open(event.currentTarget, (emoji) => { Meteor.call('setReaction', ':' + emoji + ':', data._arguments[1]._id); }); }, 'click .reactions > li:not(.add-reaction)'(event) { event.preventDefault(); const data = Blaze.getData(event.currentTarget); Meteor.call('setReaction', $(event.currentTarget).data('emoji'), data._arguments[1]._id, () => { RocketChat.tooltip.hide(); }); }, 'mouseenter .reactions > li:not(.add-reaction)'(event) { event.stopPropagation(); RocketChat.tooltip.showElement($(event.currentTarget).find('.people').get(0), event.currentTarget); }, 'mouseleave .reactions > li:not(.add-reaction)'(event) { event.stopPropagation(); RocketChat.tooltip.hide(); } }); Meteor.startup(function() { RocketChat.MessageAction.addButton({ id: 'reaction-message', icon: 'icon-people-plus', i18nLabel: 'Reactions', context: [ 'message', 'message-mobile' ], action(event) { const data = Blaze.getData(event.currentTarget); event.stopPropagation(); RocketChat.EmojiPicker.open(event.currentTarget, (emoji) => { Meteor.call('setReaction', ':' + emoji + ':', data._arguments[1]._id); }); }, validation() { return true; }, order: 22 }); });
dist/js/visi2.js
visdark/VISIIS
/*! * Vue.js v2.1.8 * (c) 2014-2016 Evan You * Released under the MIT License. */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.Vue = factory()); }(this, (function () { 'use strict'; /* */ /** * Convert a value to a string that is actually rendered. */ function _toString (val) { return val == null ? '' : typeof val === 'object' ? JSON.stringify(val, null, 2) : String(val) } /** * Convert a input value to a number for persistence. * If the conversion fails, return original string. */ function toNumber (val) { var n = parseFloat(val, 10); return (n || n === 0) ? n : val } /** * Make a map and return a function for checking if a key * is in that map. */ function makeMap ( str, expectsLowerCase ) { var map = Object.create(null); var list = str.split(','); for (var i = 0; i < list.length; i++) { map[list[i]] = true; } return expectsLowerCase ? function (val) { return map[val.toLowerCase()]; } : function (val) { return map[val]; } } /** * Check if a tag is a built-in tag. */ var isBuiltInTag = makeMap('slot,component', true); /** * Remove an item from an array */ function remove$1 (arr, item) { if (arr.length) { var index = arr.indexOf(item); if (index > -1) { return arr.splice(index, 1) } } } /** * Check whether the object has the property. */ var hasOwnProperty = Object.prototype.hasOwnProperty; function hasOwn (obj, key) { return hasOwnProperty.call(obj, key) } /** * Check if value is primitive */ function isPrimitive (value) { return typeof value === 'string' || typeof value === 'number' } /** * Create a cached version of a pure function. */ function cached (fn) { var cache = Object.create(null); return (function cachedFn (str) { var hit = cache[str]; return hit || (cache[str] = fn(str)) }) } /** * Camelize a hyphen-delmited string. */ var camelizeRE = /-(\w)/g; var camelize = cached(function (str) { return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; }) }); /** * Capitalize a string. */ var capitalize = cached(function (str) { return str.charAt(0).toUpperCase() + str.slice(1) }); /** * Hyphenate a camelCase string. */ var hyphenateRE = /([^-])([A-Z])/g; var hyphenate = cached(function (str) { return str .replace(hyphenateRE, '$1-$2') .replace(hyphenateRE, '$1-$2') .toLowerCase() }); /** * Simple bind, faster than native */ function bind$1 (fn, ctx) { function boundFn (a) { var l = arguments.length; return l ? l > 1 ? fn.apply(ctx, arguments) : fn.call(ctx, a) : fn.call(ctx) } // record original fn length boundFn._length = fn.length; return boundFn } /** * Convert an Array-like object to a real Array. */ function toArray (list, start) { start = start || 0; var i = list.length - start; var ret = new Array(i); while (i--) { ret[i] = list[i + start]; } return ret } /** * Mix properties into target object. */ function extend (to, _from) { for (var key in _from) { to[key] = _from[key]; } return to } /** * Quick object check - this is primarily used to tell * Objects from primitive values when we know the value * is a JSON-compliant type. */ function isObject (obj) { return obj !== null && typeof obj === 'object' } /** * Strict object type check. Only returns true * for plain JavaScript objects. */ var toString = Object.prototype.toString; var OBJECT_STRING = '[object Object]'; function isPlainObject (obj) { return toString.call(obj) === OBJECT_STRING } /** * Merge an Array of Objects into a single Object. */ function toObject (arr) { var res = {}; for (var i = 0; i < arr.length; i++) { if (arr[i]) { extend(res, arr[i]); } } return res } /** * Perform no operation. */ function noop () {} /** * Always return false. */ var no = function () { return false; }; /** * Return same value */ var identity = function (_) { return _; }; /** * Generate a static keys string from compiler modules. */ function genStaticKeys (modules) { return modules.reduce(function (keys, m) { return keys.concat(m.staticKeys || []) }, []).join(',') } /** * Check if two values are loosely equal - that is, * if they are plain objects, do they have the same shape? */ function looseEqual (a, b) { var isObjectA = isObject(a); var isObjectB = isObject(b); if (isObjectA && isObjectB) { return JSON.stringify(a) === JSON.stringify(b) } else if (!isObjectA && !isObjectB) { return String(a) === String(b) } else { return false } } function looseIndexOf (arr, val) { for (var i = 0; i < arr.length; i++) { if (looseEqual(arr[i], val)) { return i } } return -1 } /* */ var config = { /** * Option merge strategies (used in core/util/options) */ optionMergeStrategies: Object.create(null), /** * Whether to suppress warnings. */ silent: false, /** * Whether to enable devtools */ devtools: "development" !== 'production', /** * Error handler for watcher errors */ errorHandler: null, /** * Ignore certain custom elements */ ignoredElements: [], /** * Custom user key aliases for v-on */ keyCodes: Object.create(null), /** * Check if a tag is reserved so that it cannot be registered as a * component. This is platform-dependent and may be overwritten. */ isReservedTag: no, /** * Check if a tag is an unknown element. * Platform-dependent. */ isUnknownElement: no, /** * Get the namespace of an element */ getTagNamespace: noop, /** * Parse the real tag name for the specific platform. */ parsePlatformTagName: identity, /** * Check if an attribute must be bound using property, e.g. value * Platform-dependent. */ mustUseProp: no, /** * List of asset types that a component can own. */ _assetTypes: [ 'component', 'directive', 'filter' ], /** * List of lifecycle hooks. */ _lifecycleHooks: [ 'beforeCreate', 'created', 'beforeMount', 'mounted', 'beforeUpdate', 'updated', 'beforeDestroy', 'destroyed', 'activated', 'deactivated' ], /** * Max circular updates allowed in a scheduler flush cycle. */ _maxUpdateCount: 100 }; /* */ /** * Check if a string starts with $ or _ */ function isReserved (str) { var c = (str + '').charCodeAt(0); return c === 0x24 || c === 0x5F } /** * Define a property. */ function def (obj, key, val, enumerable) { Object.defineProperty(obj, key, { value: val, enumerable: !!enumerable, writable: true, configurable: true }); } /** * Parse simple path. */ var bailRE = /[^\w.$]/; function parsePath (path) { if (bailRE.test(path)) { return } else { var segments = path.split('.'); return function (obj) { for (var i = 0; i < segments.length; i++) { if (!obj) { return } obj = obj[segments[i]]; } return obj } } } /* */ /* globals MutationObserver */ // can we use __proto__? var hasProto = '__proto__' in {}; // Browser environment sniffing var inBrowser = typeof window !== 'undefined'; var UA = inBrowser && window.navigator.userAgent.toLowerCase(); var isIE = UA && /msie|trident/.test(UA); var isIE9 = UA && UA.indexOf('msie 9.0') > 0; var isEdge = UA && UA.indexOf('edge/') > 0; var isAndroid = UA && UA.indexOf('android') > 0; var isIOS = UA && /iphone|ipad|ipod|ios/.test(UA); // this needs to be lazy-evaled because vue may be required before // vue-server-renderer can set VUE_ENV var _isServer; var isServerRendering = function () { if (_isServer === undefined) { /* istanbul ignore if */ if (!inBrowser && typeof global !== 'undefined') { // detect presence of vue-server-renderer and avoid // Webpack shimming the process _isServer = global['process'].env.VUE_ENV === 'server'; } else { _isServer = false; } } return _isServer }; // detect devtools var devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__; /* istanbul ignore next */ function isNative (Ctor) { return /native code/.test(Ctor.toString()) } /** * Defer a task to execute it asynchronously. */ var nextTick = (function () { var callbacks = []; var pending = false; var timerFunc; function nextTickHandler () { pending = false; var copies = callbacks.slice(0); callbacks.length = 0; for (var i = 0; i < copies.length; i++) { copies[i](); } } // the nextTick behavior leverages the microtask queue, which can be accessed // via either native Promise.then or MutationObserver. // MutationObserver has wider support, however it is seriously bugged in // UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It // completely stops working after triggering a few times... so, if native // Promise is available, we will use it: /* istanbul ignore if */ if (typeof Promise !== 'undefined' && isNative(Promise)) { var p = Promise.resolve(); var logError = function (err) { console.error(err); }; timerFunc = function () { p.then(nextTickHandler).catch(logError); // in problematic UIWebViews, Promise.then doesn't completely break, but // it can get stuck in a weird state where callbacks are pushed into the // microtask queue but the queue isn't being flushed, until the browser // needs to do some other work, e.g. handle a timer. Therefore we can // "force" the microtask queue to be flushed by adding an empty timer. if (isIOS) { setTimeout(noop); } }; } else if (typeof MutationObserver !== 'undefined' && ( isNative(MutationObserver) || // PhantomJS and iOS 7.x MutationObserver.toString() === '[object MutationObserverConstructor]' )) { // use MutationObserver where native Promise is not available, // e.g. PhantomJS IE11, iOS7, Android 4.4 var counter = 1; var observer = new MutationObserver(nextTickHandler); var textNode = document.createTextNode(String(counter)); observer.observe(textNode, { characterData: true }); timerFunc = function () { counter = (counter + 1) % 2; textNode.data = String(counter); }; } else { // fallback to setTimeout /* istanbul ignore next */ timerFunc = function () { setTimeout(nextTickHandler, 0); }; } return function queueNextTick (cb, ctx) { var _resolve; callbacks.push(function () { if (cb) { cb.call(ctx); } if (_resolve) { _resolve(ctx); } }); if (!pending) { pending = true; timerFunc(); } if (!cb && typeof Promise !== 'undefined') { return new Promise(function (resolve) { _resolve = resolve; }) } } })(); var _Set; /* istanbul ignore if */ if (typeof Set !== 'undefined' && isNative(Set)) { // use native Set when available. _Set = Set; } else { // a non-standard Set polyfill that only works with primitive keys. _Set = (function () { function Set () { this.set = Object.create(null); } Set.prototype.has = function has (key) { return this.set[key] === true }; Set.prototype.add = function add (key) { this.set[key] = true; }; Set.prototype.clear = function clear () { this.set = Object.create(null); }; return Set; }()); } var warn = noop; var formatComponentName; { var hasConsole = typeof console !== 'undefined'; warn = function (msg, vm) { if (hasConsole && (!config.silent)) { console.error("[Vue warn]: " + msg + " " + ( vm ? formatLocation(formatComponentName(vm)) : '' )); } }; formatComponentName = function (vm) { if (vm.$root === vm) { return 'root instance' } var name = vm._isVue ? vm.$options.name || vm.$options._componentTag : vm.name; return ( (name ? ("component <" + name + ">") : "anonymous component") + (vm._isVue && vm.$options.__file ? (" at " + (vm.$options.__file)) : '') ) }; var formatLocation = function (str) { if (str === 'anonymous component') { str += " - use the \"name\" option for better debugging messages."; } return ("\n(found in " + str + ")") }; } /* */ var uid$1 = 0; /** * A dep is an observable that can have multiple * directives subscribing to it. */ var Dep = function Dep () { this.id = uid$1++; this.subs = []; }; Dep.prototype.addSub = function addSub (sub) { this.subs.push(sub); }; Dep.prototype.removeSub = function removeSub (sub) { remove$1(this.subs, sub); }; Dep.prototype.depend = function depend () { if (Dep.target) { Dep.target.addDep(this); } }; Dep.prototype.notify = function notify () { // stablize the subscriber list first var subs = this.subs.slice(); for (var i = 0, l = subs.length; i < l; i++) { subs[i].update(); } }; // the current target watcher being evaluated. // this is globally unique because there could be only one // watcher being evaluated at any time. Dep.target = null; var targetStack = []; function pushTarget (_target) { if (Dep.target) { targetStack.push(Dep.target); } Dep.target = _target; } function popTarget () { Dep.target = targetStack.pop(); } /* * not type checking this file because flow doesn't play well with * dynamically accessing methods on Array prototype */ var arrayProto = Array.prototype; var arrayMethods = Object.create(arrayProto);[ 'push', 'pop', 'shift', 'unshift', 'splice', 'sort', 'reverse' ] .forEach(function (method) { // cache original method var original = arrayProto[method]; def(arrayMethods, method, function mutator () { var arguments$1 = arguments; // avoid leaking arguments: // http://jsperf.com/closure-with-arguments var i = arguments.length; var args = new Array(i); while (i--) { args[i] = arguments$1[i]; } var result = original.apply(this, args); var ob = this.__ob__; var inserted; switch (method) { case 'push': inserted = args; break case 'unshift': inserted = args; break case 'splice': inserted = args.slice(2); break } if (inserted) { ob.observeArray(inserted); } // notify change ob.dep.notify(); return result }); }); /* */ var arrayKeys = Object.getOwnPropertyNames(arrayMethods); /** * By default, when a reactive property is set, the new value is * also converted to become reactive. However when passing down props, * we don't want to force conversion because the value may be a nested value * under a frozen data structure. Converting it would defeat the optimization. */ var observerState = { shouldConvert: true, isSettingProps: false }; /** * Observer class that are attached to each observed * object. Once attached, the observer converts target * object's property keys into getter/setters that * collect dependencies and dispatches updates. */ var Observer = function Observer (value) { this.value = value; this.dep = new Dep(); this.vmCount = 0; def(value, '__ob__', this); if (Array.isArray(value)) { var augment = hasProto ? protoAugment : copyAugment; augment(value, arrayMethods, arrayKeys); this.observeArray(value); } else { this.walk(value); } }; /** * Walk through each property and convert them into * getter/setters. This method should only be called when * value type is Object. */ Observer.prototype.walk = function walk (obj) { var keys = Object.keys(obj); for (var i = 0; i < keys.length; i++) { defineReactive$$1(obj, keys[i], obj[keys[i]]); } }; /** * Observe a list of Array items. */ Observer.prototype.observeArray = function observeArray (items) { for (var i = 0, l = items.length; i < l; i++) { observe(items[i]); } }; // helpers /** * Augment an target Object or Array by intercepting * the prototype chain using __proto__ */ function protoAugment (target, src) { /* eslint-disable no-proto */ target.__proto__ = src; /* eslint-enable no-proto */ } /** * Augment an target Object or Array by defining * hidden properties. */ /* istanbul ignore next */ function copyAugment (target, src, keys) { for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; def(target, key, src[key]); } } /** * Attempt to create an observer instance for a value, * returns the new observer if successfully observed, * or the existing observer if the value already has one. */ function observe (value, asRootData) { if (!isObject(value)) { return } var ob; if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) { ob = value.__ob__; } else if ( observerState.shouldConvert && !isServerRendering() && (Array.isArray(value) || isPlainObject(value)) && Object.isExtensible(value) && !value._isVue ) { ob = new Observer(value); } if (asRootData && ob) { ob.vmCount++; } return ob } /** * Define a reactive property on an Object. */ function defineReactive$$1 ( obj, key, val, customSetter ) { var dep = new Dep(); var property = Object.getOwnPropertyDescriptor(obj, key); if (property && property.configurable === false) { return } // cater for pre-defined getter/setters var getter = property && property.get; var setter = property && property.set; var childOb = observe(val); Object.defineProperty(obj, key, { enumerable: true, configurable: true, get: function reactiveGetter () { var value = getter ? getter.call(obj) : val; if (Dep.target) { dep.depend(); if (childOb) { childOb.dep.depend(); } if (Array.isArray(value)) { dependArray(value); } } return value }, set: function reactiveSetter (newVal) { var value = getter ? getter.call(obj) : val; /* eslint-disable no-self-compare */ if (newVal === value || (newVal !== newVal && value !== value)) { return } /* eslint-enable no-self-compare */ if ("development" !== 'production' && customSetter) { customSetter(); } if (setter) { setter.call(obj, newVal); } else { val = newVal; } childOb = observe(newVal); dep.notify(); } }); } /** * Set a property on an object. Adds the new property and * triggers change notification if the property doesn't * already exist. */ function set$1 (obj, key, val) { if (Array.isArray(obj)) { obj.length = Math.max(obj.length, key); obj.splice(key, 1, val); return val } if (hasOwn(obj, key)) { obj[key] = val; return } var ob = obj.__ob__; if (obj._isVue || (ob && ob.vmCount)) { "development" !== 'production' && warn( 'Avoid adding reactive properties to a Vue instance or its root $data ' + 'at runtime - declare it upfront in the data option.' ); return } if (!ob) { obj[key] = val; return } defineReactive$$1(ob.value, key, val); ob.dep.notify(); return val } /** * Delete a property and trigger change if necessary. */ function del (obj, key) { var ob = obj.__ob__; if (obj._isVue || (ob && ob.vmCount)) { "development" !== 'production' && warn( 'Avoid deleting properties on a Vue instance or its root $data ' + '- just set it to null.' ); return } if (!hasOwn(obj, key)) { return } delete obj[key]; if (!ob) { return } ob.dep.notify(); } /** * Collect dependencies on array elements when the array is touched, since * we cannot intercept array element access like property getters. */ function dependArray (value) { for (var e = (void 0), i = 0, l = value.length; i < l; i++) { e = value[i]; e && e.__ob__ && e.__ob__.dep.depend(); if (Array.isArray(e)) { dependArray(e); } } } /* */ /** * Option overwriting strategies are functions that handle * how to merge a parent option value and a child option * value into the final value. */ var strats = config.optionMergeStrategies; /** * Options with restrictions */ { strats.el = strats.propsData = function (parent, child, vm, key) { if (!vm) { warn( "option \"" + key + "\" can only be used during instance " + 'creation with the `new` keyword.' ); } return defaultStrat(parent, child) }; } /** * Helper that recursively merges two data objects together. */ function mergeData (to, from) { if (!from) { return to } var key, toVal, fromVal; var keys = Object.keys(from); for (var i = 0; i < keys.length; i++) { key = keys[i]; toVal = to[key]; fromVal = from[key]; if (!hasOwn(to, key)) { set$1(to, key, fromVal); } else if (isPlainObject(toVal) && isPlainObject(fromVal)) { mergeData(toVal, fromVal); } } return to } /** * Data */ strats.data = function ( parentVal, childVal, vm ) { if (!vm) { // in a Vue.extend merge, both should be functions if (!childVal) { return parentVal } if (typeof childVal !== 'function') { "development" !== 'production' && warn( 'The "data" option should be a function ' + 'that returns a per-instance value in component ' + 'definitions.', vm ); return parentVal } if (!parentVal) { return childVal } // when parentVal & childVal are both present, // we need to return a function that returns the // merged result of both functions... no need to // check if parentVal is a function here because // it has to be a function to pass previous merges. return function mergedDataFn () { return mergeData( childVal.call(this), parentVal.call(this) ) } } else if (parentVal || childVal) { return function mergedInstanceDataFn () { // instance merge var instanceData = typeof childVal === 'function' ? childVal.call(vm) : childVal; var defaultData = typeof parentVal === 'function' ? parentVal.call(vm) : undefined; if (instanceData) { return mergeData(instanceData, defaultData) } else { return defaultData } } } }; /** * Hooks and param attributes are merged as arrays. */ function mergeHook ( parentVal, childVal ) { return childVal ? parentVal ? parentVal.concat(childVal) : Array.isArray(childVal) ? childVal : [childVal] : parentVal } config._lifecycleHooks.forEach(function (hook) { strats[hook] = mergeHook; }); /** * Assets * * When a vm is present (instance creation), we need to do * a three-way merge between constructor options, instance * options and parent options. */ function mergeAssets (parentVal, childVal) { var res = Object.create(parentVal || null); return childVal ? extend(res, childVal) : res } config._assetTypes.forEach(function (type) { strats[type + 's'] = mergeAssets; }); /** * Watchers. * * Watchers hashes should not overwrite one * another, so we merge them as arrays. */ strats.watch = function (parentVal, childVal) { /* istanbul ignore if */ if (!childVal) { return parentVal } if (!parentVal) { return childVal } var ret = {}; extend(ret, parentVal); for (var key in childVal) { var parent = ret[key]; var child = childVal[key]; if (parent && !Array.isArray(parent)) { parent = [parent]; } ret[key] = parent ? parent.concat(child) : [child]; } return ret }; /** * Other object hashes. */ strats.props = strats.methods = strats.computed = function (parentVal, childVal) { if (!childVal) { return parentVal } if (!parentVal) { return childVal } var ret = Object.create(null); extend(ret, parentVal); extend(ret, childVal); return ret }; /** * Default strategy. */ var defaultStrat = function (parentVal, childVal) { return childVal === undefined ? parentVal : childVal }; /** * Validate component names */ function checkComponents (options) { for (var key in options.components) { var lower = key.toLowerCase(); if (isBuiltInTag(lower) || config.isReservedTag(lower)) { warn( 'Do not use built-in or reserved HTML elements as component ' + 'id: ' + key ); } } } /** * Ensure all props option syntax are normalized into the * Object-based format. */ function normalizeProps (options) { var props = options.props; if (!props) { return } var res = {}; var i, val, name; if (Array.isArray(props)) { i = props.length; while (i--) { val = props[i]; if (typeof val === 'string') { name = camelize(val); res[name] = { type: null }; } else { warn('props must be strings when using array syntax.'); } } } else if (isPlainObject(props)) { for (var key in props) { val = props[key]; name = camelize(key); res[name] = isPlainObject(val) ? val : { type: val }; } } options.props = res; } /** * Normalize raw function directives into object format. */ function normalizeDirectives (options) { var dirs = options.directives; if (dirs) { for (var key in dirs) { var def = dirs[key]; if (typeof def === 'function') { dirs[key] = { bind: def, update: def }; } } } } /** * Merge two option objects into a new one. * Core utility used in both instantiation and inheritance. */ function mergeOptions ( parent, child, vm ) { { checkComponents(child); } normalizeProps(child); normalizeDirectives(child); var extendsFrom = child.extends; if (extendsFrom) { parent = typeof extendsFrom === 'function' ? mergeOptions(parent, extendsFrom.options, vm) : mergeOptions(parent, extendsFrom, vm); } if (child.mixins) { for (var i = 0, l = child.mixins.length; i < l; i++) { var mixin = child.mixins[i]; if (mixin.prototype instanceof Vue$3) { mixin = mixin.options; } parent = mergeOptions(parent, mixin, vm); } } var options = {}; var key; for (key in parent) { mergeField(key); } for (key in child) { if (!hasOwn(parent, key)) { mergeField(key); } } function mergeField (key) { var strat = strats[key] || defaultStrat; options[key] = strat(parent[key], child[key], vm, key); } return options } /** * Resolve an asset. * This function is used because child instances need access * to assets defined in its ancestor chain. */ function resolveAsset ( options, type, id, warnMissing ) { /* istanbul ignore if */ if (typeof id !== 'string') { return } var assets = options[type]; // check local registration variations first if (hasOwn(assets, id)) { return assets[id] } var camelizedId = camelize(id); if (hasOwn(assets, camelizedId)) { return assets[camelizedId] } var PascalCaseId = capitalize(camelizedId); if (hasOwn(assets, PascalCaseId)) { return assets[PascalCaseId] } // fallback to prototype chain var res = assets[id] || assets[camelizedId] || assets[PascalCaseId]; if ("development" !== 'production' && warnMissing && !res) { warn( 'Failed to resolve ' + type.slice(0, -1) + ': ' + id, options ); } return res } /* */ function validateProp ( key, propOptions, propsData, vm ) { var prop = propOptions[key]; var absent = !hasOwn(propsData, key); var value = propsData[key]; // handle boolean props if (isType(Boolean, prop.type)) { if (absent && !hasOwn(prop, 'default')) { value = false; } else if (!isType(String, prop.type) && (value === '' || value === hyphenate(key))) { value = true; } } // check default value if (value === undefined) { value = getPropDefaultValue(vm, prop, key); // since the default value is a fresh copy, // make sure to observe it. var prevShouldConvert = observerState.shouldConvert; observerState.shouldConvert = true; observe(value); observerState.shouldConvert = prevShouldConvert; } { assertProp(prop, key, value, vm, absent); } return value } /** * Get the default value of a prop. */ function getPropDefaultValue (vm, prop, key) { // no default, return undefined if (!hasOwn(prop, 'default')) { return undefined } var def = prop.default; // warn against non-factory defaults for Object & Array if (isObject(def)) { "development" !== 'production' && warn( 'Invalid default value for prop "' + key + '": ' + 'Props with type Object/Array must use a factory function ' + 'to return the default value.', vm ); } // the raw prop value was also undefined from previous render, // return previous default value to avoid unnecessary watcher trigger if (vm && vm.$options.propsData && vm.$options.propsData[key] === undefined && vm[key] !== undefined) { return vm[key] } // call factory function for non-Function types return typeof def === 'function' && prop.type !== Function ? def.call(vm) : def } /** * Assert whether a prop is valid. */ function assertProp ( prop, name, value, vm, absent ) { if (prop.required && absent) { warn( 'Missing required prop: "' + name + '"', vm ); return } if (value == null && !prop.required) { return } var type = prop.type; var valid = !type || type === true; var expectedTypes = []; if (type) { if (!Array.isArray(type)) { type = [type]; } for (var i = 0; i < type.length && !valid; i++) { var assertedType = assertType(value, type[i]); expectedTypes.push(assertedType.expectedType || ''); valid = assertedType.valid; } } if (!valid) { warn( 'Invalid prop: type check failed for prop "' + name + '".' + ' Expected ' + expectedTypes.map(capitalize).join(', ') + ', got ' + Object.prototype.toString.call(value).slice(8, -1) + '.', vm ); return } var validator = prop.validator; if (validator) { if (!validator(value)) { warn( 'Invalid prop: custom validator check failed for prop "' + name + '".', vm ); } } } /** * Assert the type of a value */ function assertType (value, type) { var valid; var expectedType = getType(type); if (expectedType === 'String') { valid = typeof value === (expectedType = 'string'); } else if (expectedType === 'Number') { valid = typeof value === (expectedType = 'number'); } else if (expectedType === 'Boolean') { valid = typeof value === (expectedType = 'boolean'); } else if (expectedType === 'Function') { valid = typeof value === (expectedType = 'function'); } else if (expectedType === 'Object') { valid = isPlainObject(value); } else if (expectedType === 'Array') { valid = Array.isArray(value); } else { valid = value instanceof type; } return { valid: valid, expectedType: expectedType } } /** * Use function string name to check built-in types, * because a simple equality check will fail when running * across different vms / iframes. */ function getType (fn) { var match = fn && fn.toString().match(/^\s*function (\w+)/); return match && match[1] } function isType (type, fn) { if (!Array.isArray(fn)) { return getType(fn) === getType(type) } for (var i = 0, len = fn.length; i < len; i++) { if (getType(fn[i]) === getType(type)) { return true } } /* istanbul ignore next */ return false } var util = Object.freeze({ defineReactive: defineReactive$$1, _toString: _toString, toNumber: toNumber, makeMap: makeMap, isBuiltInTag: isBuiltInTag, remove: remove$1, hasOwn: hasOwn, isPrimitive: isPrimitive, cached: cached, camelize: camelize, capitalize: capitalize, hyphenate: hyphenate, bind: bind$1, toArray: toArray, extend: extend, isObject: isObject, isPlainObject: isPlainObject, toObject: toObject, noop: noop, no: no, identity: identity, genStaticKeys: genStaticKeys, looseEqual: looseEqual, looseIndexOf: looseIndexOf, isReserved: isReserved, def: def, parsePath: parsePath, hasProto: hasProto, inBrowser: inBrowser, UA: UA, isIE: isIE, isIE9: isIE9, isEdge: isEdge, isAndroid: isAndroid, isIOS: isIOS, isServerRendering: isServerRendering, devtools: devtools, nextTick: nextTick, get _Set () { return _Set; }, mergeOptions: mergeOptions, resolveAsset: resolveAsset, get warn () { return warn; }, get formatComponentName () { return formatComponentName; }, validateProp: validateProp }); /* not type checking this file because flow doesn't play well with Proxy */ var initProxy; { var allowedGlobals = makeMap( 'Infinity,undefined,NaN,isFinite,isNaN,' + 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' + 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' + 'require' // for Webpack/Browserify ); var warnNonPresent = function (target, key) { warn( "Property or method \"" + key + "\" is not defined on the instance but " + "referenced during render. Make sure to declare reactive data " + "properties in the data option.", target ); }; var hasProxy = typeof Proxy !== 'undefined' && Proxy.toString().match(/native code/); if (hasProxy) { var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta'); config.keyCodes = new Proxy(config.keyCodes, { set: function set (target, key, value) { if (isBuiltInModifier(key)) { warn(("Avoid overwriting built-in modifier in config.keyCodes: ." + key)); return false } else { target[key] = value; return true } } }); } var hasHandler = { has: function has (target, key) { var has = key in target; var isAllowed = allowedGlobals(key) || key.charAt(0) === '_'; if (!has && !isAllowed) { warnNonPresent(target, key); } return has || !isAllowed } }; var getHandler = { get: function get (target, key) { if (typeof key === 'string' && !(key in target)) { warnNonPresent(target, key); } return target[key] } }; initProxy = function initProxy (vm) { if (hasProxy) { // determine which proxy handler to use var options = vm.$options; var handlers = options.render && options.render._withStripped ? getHandler : hasHandler; vm._renderProxy = new Proxy(vm, handlers); } else { vm._renderProxy = vm; } }; } /* */ var queue = []; var has$1 = {}; var circular = {}; var waiting = false; var flushing = false; var index = 0; /** * Reset the scheduler's state. */ function resetSchedulerState () { queue.length = 0; has$1 = {}; { circular = {}; } waiting = flushing = false; } /** * Flush both queues and run the watchers. */ function flushSchedulerQueue () { flushing = true; // Sort queue before flush. // This ensures that: // 1. Components are updated from parent to child. (because parent is always // created before the child) // 2. A component's user watchers are run before its render watcher (because // user watchers are created before the render watcher) // 3. If a component is destroyed during a parent component's watcher run, // its watchers can be skipped. queue.sort(function (a, b) { return a.id - b.id; }); // do not cache length because more watchers might be pushed // as we run existing watchers for (index = 0; index < queue.length; index++) { var watcher = queue[index]; var id = watcher.id; has$1[id] = null; watcher.run(); // in dev build, check and stop circular updates. if ("development" !== 'production' && has$1[id] != null) { circular[id] = (circular[id] || 0) + 1; if (circular[id] > config._maxUpdateCount) { warn( 'You may have an infinite update loop ' + ( watcher.user ? ("in watcher with expression \"" + (watcher.expression) + "\"") : "in a component render function." ), watcher.vm ); break } } } // devtool hook /* istanbul ignore if */ if (devtools && config.devtools) { devtools.emit('flush'); } resetSchedulerState(); } /** * Push a watcher into the watcher queue. * Jobs with duplicate IDs will be skipped unless it's * pushed when the queue is being flushed. */ function queueWatcher (watcher) { var id = watcher.id; if (has$1[id] == null) { has$1[id] = true; if (!flushing) { queue.push(watcher); } else { // if already flushing, splice the watcher based on its id // if already past its id, it will be run next immediately. var i = queue.length - 1; while (i >= 0 && queue[i].id > watcher.id) { i--; } queue.splice(Math.max(i, index) + 1, 0, watcher); } // queue the flush if (!waiting) { waiting = true; nextTick(flushSchedulerQueue); } } } /* */ var uid$2 = 0; /** * A watcher parses an expression, collects dependencies, * and fires callback when the expression value changes. * This is used for both the $watch() api and directives. */ var Watcher = function Watcher ( vm, expOrFn, cb, options ) { this.vm = vm; vm._watchers.push(this); // options if (options) { this.deep = !!options.deep; this.user = !!options.user; this.lazy = !!options.lazy; this.sync = !!options.sync; } else { this.deep = this.user = this.lazy = this.sync = false; } this.cb = cb; this.id = ++uid$2; // uid for batching this.active = true; this.dirty = this.lazy; // for lazy watchers this.deps = []; this.newDeps = []; this.depIds = new _Set(); this.newDepIds = new _Set(); this.expression = expOrFn.toString(); // parse expression for getter if (typeof expOrFn === 'function') { this.getter = expOrFn; } else { this.getter = parsePath(expOrFn); if (!this.getter) { this.getter = function () {}; "development" !== 'production' && warn( "Failed watching path: \"" + expOrFn + "\" " + 'Watcher only accepts simple dot-delimited paths. ' + 'For full control, use a function instead.', vm ); } } this.value = this.lazy ? undefined : this.get(); }; /** * Evaluate the getter, and re-collect dependencies. */ Watcher.prototype.get = function get () { pushTarget(this); var value = this.getter.call(this.vm, this.vm); // "touch" every property so they are all tracked as // dependencies for deep watching if (this.deep) { traverse(value); } popTarget(); this.cleanupDeps(); return value }; /** * Add a dependency to this directive. */ Watcher.prototype.addDep = function addDep (dep) { var id = dep.id; if (!this.newDepIds.has(id)) { this.newDepIds.add(id); this.newDeps.push(dep); if (!this.depIds.has(id)) { dep.addSub(this); } } }; /** * Clean up for dependency collection. */ Watcher.prototype.cleanupDeps = function cleanupDeps () { var this$1 = this; var i = this.deps.length; while (i--) { var dep = this$1.deps[i]; if (!this$1.newDepIds.has(dep.id)) { dep.removeSub(this$1); } } var tmp = this.depIds; this.depIds = this.newDepIds; this.newDepIds = tmp; this.newDepIds.clear(); tmp = this.deps; this.deps = this.newDeps; this.newDeps = tmp; this.newDeps.length = 0; }; /** * Subscriber interface. * Will be called when a dependency changes. */ Watcher.prototype.update = function update () { /* istanbul ignore else */ if (this.lazy) { this.dirty = true; } else if (this.sync) { this.run(); } else { queueWatcher(this); } }; /** * Scheduler job interface. * Will be called by the scheduler. */ Watcher.prototype.run = function run () { if (this.active) { var value = this.get(); if ( value !== this.value || // Deep watchers and watchers on Object/Arrays should fire even // when the value is the same, because the value may // have mutated. isObject(value) || this.deep ) { // set new value var oldValue = this.value; this.value = value; if (this.user) { try { this.cb.call(this.vm, value, oldValue); } catch (e) { /* istanbul ignore else */ if (config.errorHandler) { config.errorHandler.call(null, e, this.vm); } else { "development" !== 'production' && warn( ("Error in watcher \"" + (this.expression) + "\""), this.vm ); throw e } } } else { this.cb.call(this.vm, value, oldValue); } } } }; /** * Evaluate the value of the watcher. * This only gets called for lazy watchers. */ Watcher.prototype.evaluate = function evaluate () { this.value = this.get(); this.dirty = false; }; /** * Depend on all deps collected by this watcher. */ Watcher.prototype.depend = function depend () { var this$1 = this; var i = this.deps.length; while (i--) { this$1.deps[i].depend(); } }; /** * Remove self from all dependencies' subscriber list. */ Watcher.prototype.teardown = function teardown () { var this$1 = this; if (this.active) { // remove self from vm's watcher list // this is a somewhat expensive operation so we skip it // if the vm is being destroyed. if (!this.vm._isBeingDestroyed) { remove$1(this.vm._watchers, this); } var i = this.deps.length; while (i--) { this$1.deps[i].removeSub(this$1); } this.active = false; } }; /** * Recursively traverse an object to evoke all converted * getters, so that every nested property inside the object * is collected as a "deep" dependency. */ var seenObjects = new _Set(); function traverse (val) { seenObjects.clear(); _traverse(val, seenObjects); } function _traverse (val, seen) { var i, keys; var isA = Array.isArray(val); if ((!isA && !isObject(val)) || !Object.isExtensible(val)) { return } if (val.__ob__) { var depId = val.__ob__.dep.id; if (seen.has(depId)) { return } seen.add(depId); } if (isA) { i = val.length; while (i--) { _traverse(val[i], seen); } } else { keys = Object.keys(val); i = keys.length; while (i--) { _traverse(val[keys[i]], seen); } } } /* */ function initState (vm) { vm._watchers = []; var opts = vm.$options; if (opts.props) { initProps(vm, opts.props); } if (opts.methods) { initMethods(vm, opts.methods); } if (opts.data) { initData(vm); } else { observe(vm._data = {}, true /* asRootData */); } if (opts.computed) { initComputed(vm, opts.computed); } if (opts.watch) { initWatch(vm, opts.watch); } } var isReservedProp = { key: 1, ref: 1, slot: 1 }; function initProps (vm, props) { var propsData = vm.$options.propsData || {}; var keys = vm.$options._propKeys = Object.keys(props); var isRoot = !vm.$parent; // root instance props should be converted observerState.shouldConvert = isRoot; var loop = function ( i ) { var key = keys[i]; /* istanbul ignore else */ { if (isReservedProp[key]) { warn( ("\"" + key + "\" is a reserved attribute and cannot be used as component prop."), vm ); } defineReactive$$1(vm, key, validateProp(key, props, propsData, vm), function () { if (vm.$parent && !observerState.isSettingProps) { warn( "Avoid mutating a prop directly since the value will be " + "overwritten whenever the parent component re-renders. " + "Instead, use a data or computed property based on the prop's " + "value. Prop being mutated: \"" + key + "\"", vm ); } }); } }; for (var i = 0; i < keys.length; i++) loop( i ); observerState.shouldConvert = true; } function initData (vm) { var data = vm.$options.data; data = vm._data = typeof data === 'function' ? data.call(vm) : data || {}; if (!isPlainObject(data)) { data = {}; "development" !== 'production' && warn( 'data functions should return an object:\n' + 'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function', vm ); } // proxy data on instance var keys = Object.keys(data); var props = vm.$options.props; var i = keys.length; while (i--) { if (props && hasOwn(props, keys[i])) { "development" !== 'production' && warn( "The data property \"" + (keys[i]) + "\" is already declared as a prop. " + "Use prop default value instead.", vm ); } else { proxy(vm, keys[i]); } } // observe data observe(data, true /* asRootData */); } var computedSharedDefinition = { enumerable: true, configurable: true, get: noop, set: noop }; function initComputed (vm, computed) { for (var key in computed) { /* istanbul ignore if */ if ("development" !== 'production' && key in vm) { warn( "existing instance property \"" + key + "\" will be " + "overwritten by a computed property with the same name.", vm ); } var userDef = computed[key]; if (typeof userDef === 'function') { computedSharedDefinition.get = makeComputedGetter(userDef, vm); computedSharedDefinition.set = noop; } else { computedSharedDefinition.get = userDef.get ? userDef.cache !== false ? makeComputedGetter(userDef.get, vm) : bind$1(userDef.get, vm) : noop; computedSharedDefinition.set = userDef.set ? bind$1(userDef.set, vm) : noop; } Object.defineProperty(vm, key, computedSharedDefinition); } } function makeComputedGetter (getter, owner) { var watcher = new Watcher(owner, getter, noop, { lazy: true }); return function computedGetter () { if (watcher.dirty) { watcher.evaluate(); } if (Dep.target) { watcher.depend(); } return watcher.value } } function initMethods (vm, methods) { for (var key in methods) { vm[key] = methods[key] == null ? noop : bind$1(methods[key], vm); if ("development" !== 'production' && methods[key] == null) { warn( "method \"" + key + "\" has an undefined value in the component definition. " + "Did you reference the function correctly?", vm ); } } } function initWatch (vm, watch) { for (var key in watch) { var handler = watch[key]; if (Array.isArray(handler)) { for (var i = 0; i < handler.length; i++) { createWatcher(vm, key, handler[i]); } } else { createWatcher(vm, key, handler); } } } function createWatcher (vm, key, handler) { var options; if (isPlainObject(handler)) { options = handler; handler = handler.handler; } if (typeof handler === 'string') { handler = vm[handler]; } vm.$watch(key, handler, options); } function stateMixin (Vue) { // flow somehow has problems with directly declared definition object // when using Object.defineProperty, so we have to procedurally build up // the object here. var dataDef = {}; dataDef.get = function () { return this._data }; { dataDef.set = function (newData) { warn( 'Avoid replacing instance root $data. ' + 'Use nested data properties instead.', this ); }; } Object.defineProperty(Vue.prototype, '$data', dataDef); Vue.prototype.$set = set$1; Vue.prototype.$delete = del; Vue.prototype.$watch = function ( expOrFn, cb, options ) { var vm = this; options = options || {}; options.user = true; var watcher = new Watcher(vm, expOrFn, cb, options); if (options.immediate) { cb.call(vm, watcher.value); } return function unwatchFn () { watcher.teardown(); } }; } function proxy (vm, key) { if (!isReserved(key)) { Object.defineProperty(vm, key, { configurable: true, enumerable: true, get: function proxyGetter () { return vm._data[key] }, set: function proxySetter (val) { vm._data[key] = val; } }); } } /* */ var VNode = function VNode ( tag, data, children, text, elm, context, componentOptions ) { this.tag = tag; this.data = data; this.children = children; this.text = text; this.elm = elm; this.ns = undefined; this.context = context; this.functionalContext = undefined; this.key = data && data.key; this.componentOptions = componentOptions; this.child = undefined; this.parent = undefined; this.raw = false; this.isStatic = false; this.isRootInsert = true; this.isComment = false; this.isCloned = false; this.isOnce = false; }; var createEmptyVNode = function () { var node = new VNode(); node.text = ''; node.isComment = true; return node }; function createTextVNode (val) { return new VNode(undefined, undefined, undefined, String(val)) } // optimized shallow clone // used for static nodes and slot nodes because they may be reused across // multiple renders, cloning them avoids errors when DOM manipulations rely // on their elm reference. function cloneVNode (vnode) { var cloned = new VNode( vnode.tag, vnode.data, vnode.children, vnode.text, vnode.elm, vnode.context, vnode.componentOptions ); cloned.ns = vnode.ns; cloned.isStatic = vnode.isStatic; cloned.key = vnode.key; cloned.isCloned = true; return cloned } function cloneVNodes (vnodes) { var res = new Array(vnodes.length); for (var i = 0; i < vnodes.length; i++) { res[i] = cloneVNode(vnodes[i]); } return res } /* */ function mergeVNodeHook (def, hookKey, hook, key) { key = key + hookKey; var injectedHash = def.__injected || (def.__injected = {}); if (!injectedHash[key]) { injectedHash[key] = true; var oldHook = def[hookKey]; if (oldHook) { def[hookKey] = function () { oldHook.apply(this, arguments); hook.apply(this, arguments); }; } else { def[hookKey] = hook; } } } /* */ function updateListeners ( on, oldOn, add, remove$$1, vm ) { var name, cur, old, fn, event, capture, once; for (name in on) { cur = on[name]; old = oldOn[name]; if (!cur) { "development" !== 'production' && warn( "Invalid handler for event \"" + name + "\": got " + String(cur), vm ); } else if (!old) { once = name.charAt(0) === '~'; // Prefixed last, checked first event = once ? name.slice(1) : name; capture = event.charAt(0) === '!'; event = capture ? event.slice(1) : event; if (Array.isArray(cur)) { add(event, (cur.invoker = arrInvoker(cur)), once, capture); } else { if (!cur.invoker) { fn = cur; cur = on[name] = {}; cur.fn = fn; cur.invoker = fnInvoker(cur); } add(event, cur.invoker, once, capture); } } else if (cur !== old) { if (Array.isArray(old)) { old.length = cur.length; for (var i = 0; i < old.length; i++) { old[i] = cur[i]; } on[name] = old; } else { old.fn = cur; on[name] = old; } } } for (name in oldOn) { if (!on[name]) { once = name.charAt(0) === '~'; // Prefixed last, checked first event = once ? name.slice(1) : name; capture = event.charAt(0) === '!'; event = capture ? event.slice(1) : event; remove$$1(event, oldOn[name].invoker, capture); } } } function arrInvoker (arr) { return function (ev) { var arguments$1 = arguments; var single = arguments.length === 1; for (var i = 0; i < arr.length; i++) { single ? arr[i](ev) : arr[i].apply(null, arguments$1); } } } function fnInvoker (o) { return function (ev) { var single = arguments.length === 1; single ? o.fn(ev) : o.fn.apply(null, arguments); } } /* */ // The template compiler attempts to minimize the need for normalization by // statically analyzing the template at compile time. // // For plain HTML markup, normalization can be completely skipped because the // generated render function is guaranteed to return Array<VNode>. There are // two cases where extra normalization is needed: // 1. When the children contains components - because a functional component // may return an Array instead of a single root. In this case, just a simple // nomralization is needed - if any child is an Array, we flatten the whole // thing with Array.prototype.concat. It is guaranteed to be only 1-level deep // because functional components already normalize their own children. function simpleNormalizeChildren (children) { for (var i = 0; i < children.length; i++) { if (Array.isArray(children[i])) { return Array.prototype.concat.apply([], children) } } return children } // 2. When the children contains constrcuts that always generated nested Arrays, // e.g. <template>, <slot>, v-for, or when the children is provided by user // with hand-written render functions / JSX. In such cases a full normalization // is needed to cater to all possible types of children values. function normalizeChildren (children) { return isPrimitive(children) ? [createTextVNode(children)] : Array.isArray(children) ? normalizeArrayChildren(children) : undefined } function normalizeArrayChildren (children, nestedIndex) { var res = []; var i, c, last; for (i = 0; i < children.length; i++) { c = children[i]; if (c == null || typeof c === 'boolean') { continue } last = res[res.length - 1]; // nested if (Array.isArray(c)) { res.push.apply(res, normalizeArrayChildren(c, ((nestedIndex || '') + "_" + i))); } else if (isPrimitive(c)) { if (last && last.text) { last.text += String(c); } else if (c !== '') { // convert primitive to vnode res.push(createTextVNode(c)); } } else { if (c.text && last && last.text) { res[res.length - 1] = createTextVNode(last.text + c.text); } else { // default key for nested array children (likely generated by v-for) if (c.tag && c.key == null && nestedIndex != null) { c.key = "__vlist" + nestedIndex + "_" + i + "__"; } res.push(c); } } } return res } /* */ function getFirstComponentChild (children) { return children && children.filter(function (c) { return c && c.componentOptions; })[0] } /* */ function initEvents (vm) { vm._events = Object.create(null); vm._hasHookEvent = false; // init parent attached events var listeners = vm.$options._parentListeners; if (listeners) { updateComponentListeners(vm, listeners); } } var target; function add$1 (event, fn, once) { if (once) { target.$once(event, fn); } else { target.$on(event, fn); } } function remove$2 (event, fn) { target.$off(event, fn); } function updateComponentListeners ( vm, listeners, oldListeners ) { target = vm; updateListeners(listeners, oldListeners || {}, add$1, remove$2, vm); } function eventsMixin (Vue) { var hookRE = /^hook:/; Vue.prototype.$on = function (event, fn) { var vm = this;(vm._events[event] || (vm._events[event] = [])).push(fn); // optimize hook:event cost by using a boolean flag marked at registration // instead of a hash lookup if (hookRE.test(event)) { vm._hasHookEvent = true; } return vm }; Vue.prototype.$once = function (event, fn) { var vm = this; function on () { vm.$off(event, on); fn.apply(vm, arguments); } on.fn = fn; vm.$on(event, on); return vm }; Vue.prototype.$off = function (event, fn) { var vm = this; // all if (!arguments.length) { vm._events = Object.create(null); return vm } // specific event var cbs = vm._events[event]; if (!cbs) { return vm } if (arguments.length === 1) { vm._events[event] = null; return vm } // specific handler var cb; var i = cbs.length; while (i--) { cb = cbs[i]; if (cb === fn || cb.fn === fn) { cbs.splice(i, 1); break } } return vm }; Vue.prototype.$emit = function (event) { var vm = this; var cbs = vm._events[event]; if (cbs) { cbs = cbs.length > 1 ? toArray(cbs) : cbs; var args = toArray(arguments, 1); for (var i = 0, l = cbs.length; i < l; i++) { cbs[i].apply(vm, args); } } return vm }; } /* */ var activeInstance = null; function initLifecycle (vm) { var options = vm.$options; // locate first non-abstract parent var parent = options.parent; if (parent && !options.abstract) { while (parent.$options.abstract && parent.$parent) { parent = parent.$parent; } parent.$children.push(vm); } vm.$parent = parent; vm.$root = parent ? parent.$root : vm; vm.$children = []; vm.$refs = {}; vm._watcher = null; vm._inactive = false; vm._isMounted = false; vm._isDestroyed = false; vm._isBeingDestroyed = false; } function lifecycleMixin (Vue) { Vue.prototype._mount = function ( el, hydrating ) { var vm = this; vm.$el = el; if (!vm.$options.render) { vm.$options.render = createEmptyVNode; { /* istanbul ignore if */ if (vm.$options.template && vm.$options.template.charAt(0) !== '#') { warn( 'You are using the runtime-only build of Vue where the template ' + 'option is not available. Either pre-compile the templates into ' + 'render functions, or use the compiler-included build.', vm ); } else { warn( 'Failed to mount component: template or render function not defined.', vm ); } } } callHook(vm, 'beforeMount'); vm._watcher = new Watcher(vm, function () { vm._update(vm._render(), hydrating); }, noop); hydrating = false; // manually mounted instance, call mounted on self // mounted is called for render-created child components in its inserted hook if (vm.$vnode == null) { vm._isMounted = true; callHook(vm, 'mounted'); } return vm }; Vue.prototype._update = function (vnode, hydrating) { var vm = this; if (vm._isMounted) { callHook(vm, 'beforeUpdate'); } var prevEl = vm.$el; var prevVnode = vm._vnode; var prevActiveInstance = activeInstance; activeInstance = vm; vm._vnode = vnode; // Vue.prototype.__patch__ is injected in entry points // based on the rendering backend used. if (!prevVnode) { // initial render vm.$el = vm.__patch__( vm.$el, vnode, hydrating, false /* removeOnly */, vm.$options._parentElm, vm.$options._refElm ); } else { // updates vm.$el = vm.__patch__(prevVnode, vnode); } activeInstance = prevActiveInstance; // update __vue__ reference if (prevEl) { prevEl.__vue__ = null; } if (vm.$el) { vm.$el.__vue__ = vm; } // if parent is an HOC, update its $el as well if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) { vm.$parent.$el = vm.$el; } if (vm._isMounted) { callHook(vm, 'updated'); } }; Vue.prototype._updateFromParent = function ( propsData, listeners, parentVnode, renderChildren ) { var vm = this; var hasChildren = !!(vm.$options._renderChildren || renderChildren); vm.$options._parentVnode = parentVnode; vm.$vnode = parentVnode; // update vm's placeholder node without re-render if (vm._vnode) { // update child tree's parent vm._vnode.parent = parentVnode; } vm.$options._renderChildren = renderChildren; // update props if (propsData && vm.$options.props) { observerState.shouldConvert = false; { observerState.isSettingProps = true; } var propKeys = vm.$options._propKeys || []; for (var i = 0; i < propKeys.length; i++) { var key = propKeys[i]; vm[key] = validateProp(key, vm.$options.props, propsData, vm); } observerState.shouldConvert = true; { observerState.isSettingProps = false; } vm.$options.propsData = propsData; } // update listeners if (listeners) { var oldListeners = vm.$options._parentListeners; vm.$options._parentListeners = listeners; updateComponentListeners(vm, listeners, oldListeners); } // resolve slots + force update if has children if (hasChildren) { vm.$slots = resolveSlots(renderChildren, parentVnode.context); vm.$forceUpdate(); } }; Vue.prototype.$forceUpdate = function () { var vm = this; if (vm._watcher) { vm._watcher.update(); } }; Vue.prototype.$destroy = function () { var vm = this; if (vm._isBeingDestroyed) { return } callHook(vm, 'beforeDestroy'); vm._isBeingDestroyed = true; // remove self from parent var parent = vm.$parent; if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) { remove$1(parent.$children, vm); } // teardown watchers if (vm._watcher) { vm._watcher.teardown(); } var i = vm._watchers.length; while (i--) { vm._watchers[i].teardown(); } // remove reference from data ob // frozen object may not have observer. if (vm._data.__ob__) { vm._data.__ob__.vmCount--; } // call the last hook... vm._isDestroyed = true; callHook(vm, 'destroyed'); // turn off all instance listeners. vm.$off(); // remove __vue__ reference if (vm.$el) { vm.$el.__vue__ = null; } // invoke destroy hooks on current rendered tree vm.__patch__(vm._vnode, null); }; } function callHook (vm, hook) { var handlers = vm.$options[hook]; if (handlers) { for (var i = 0, j = handlers.length; i < j; i++) { handlers[i].call(vm); } } if (vm._hasHookEvent) { vm.$emit('hook:' + hook); } } /* */ var hooks = { init: init, prepatch: prepatch, insert: insert, destroy: destroy$1 }; var hooksToMerge = Object.keys(hooks); function createComponent ( Ctor, data, context, children, tag ) { if (!Ctor) { return } var baseCtor = context.$options._base; if (isObject(Ctor)) { Ctor = baseCtor.extend(Ctor); } if (typeof Ctor !== 'function') { { warn(("Invalid Component definition: " + (String(Ctor))), context); } return } // async component if (!Ctor.cid) { if (Ctor.resolved) { Ctor = Ctor.resolved; } else { Ctor = resolveAsyncComponent(Ctor, baseCtor, function () { // it's ok to queue this on every render because // $forceUpdate is buffered by the scheduler. context.$forceUpdate(); }); if (!Ctor) { // return nothing if this is indeed an async component // wait for the callback to trigger parent update. return } } } // resolve constructor options in case global mixins are applied after // component constructor creation resolveConstructorOptions(Ctor); data = data || {}; // extract props var propsData = extractProps(data, Ctor); // functional component if (Ctor.options.functional) { return createFunctionalComponent(Ctor, propsData, data, context, children) } // extract listeners, since these needs to be treated as // child component listeners instead of DOM listeners var listeners = data.on; // replace with listeners with .native modifier data.on = data.nativeOn; if (Ctor.options.abstract) { // abstract components do not keep anything // other than props & listeners data = {}; } // merge component management hooks onto the placeholder node mergeHooks(data); // return a placeholder vnode var name = Ctor.options.name || tag; var vnode = new VNode( ("vue-component-" + (Ctor.cid) + (name ? ("-" + name) : '')), data, undefined, undefined, undefined, context, { Ctor: Ctor, propsData: propsData, listeners: listeners, tag: tag, children: children } ); return vnode } function createFunctionalComponent ( Ctor, propsData, data, context, children ) { var props = {}; var propOptions = Ctor.options.props; if (propOptions) { for (var key in propOptions) { props[key] = validateProp(key, propOptions, propsData); } } // ensure the createElement function in functional components // gets a unique context - this is necessary for correct named slot check var _context = Object.create(context); var h = function (a, b, c, d) { return createElement(_context, a, b, c, d, true); }; var vnode = Ctor.options.render.call(null, h, { props: props, data: data, parent: context, children: children, slots: function () { return resolveSlots(children, context); } }); if (vnode instanceof VNode) { vnode.functionalContext = context; if (data.slot) { (vnode.data || (vnode.data = {})).slot = data.slot; } } return vnode } function createComponentInstanceForVnode ( vnode, // we know it's MountedComponentVNode but flow doesn't parent, // activeInstance in lifecycle state parentElm, refElm ) { var vnodeComponentOptions = vnode.componentOptions; var options = { _isComponent: true, parent: parent, propsData: vnodeComponentOptions.propsData, _componentTag: vnodeComponentOptions.tag, _parentVnode: vnode, _parentListeners: vnodeComponentOptions.listeners, _renderChildren: vnodeComponentOptions.children, _parentElm: parentElm || null, _refElm: refElm || null }; // check inline-template render functions var inlineTemplate = vnode.data.inlineTemplate; if (inlineTemplate) { options.render = inlineTemplate.render; options.staticRenderFns = inlineTemplate.staticRenderFns; } return new vnodeComponentOptions.Ctor(options) } function init ( vnode, hydrating, parentElm, refElm ) { if (!vnode.child || vnode.child._isDestroyed) { var child = vnode.child = createComponentInstanceForVnode( vnode, activeInstance, parentElm, refElm ); child.$mount(hydrating ? vnode.elm : undefined, hydrating); } else if (vnode.data.keepAlive) { // kept-alive components, treat as a patch var mountedNode = vnode; // work around flow prepatch(mountedNode, mountedNode); } } function prepatch ( oldVnode, vnode ) { var options = vnode.componentOptions; var child = vnode.child = oldVnode.child; child._updateFromParent( options.propsData, // updated props options.listeners, // updated listeners vnode, // new parent vnode options.children // new children ); } function insert (vnode) { if (!vnode.child._isMounted) { vnode.child._isMounted = true; callHook(vnode.child, 'mounted'); } if (vnode.data.keepAlive) { vnode.child._inactive = false; callHook(vnode.child, 'activated'); } } function destroy$1 (vnode) { if (!vnode.child._isDestroyed) { if (!vnode.data.keepAlive) { vnode.child.$destroy(); } else { vnode.child._inactive = true; callHook(vnode.child, 'deactivated'); } } } function resolveAsyncComponent ( factory, baseCtor, cb ) { if (factory.requested) { // pool callbacks factory.pendingCallbacks.push(cb); } else { factory.requested = true; var cbs = factory.pendingCallbacks = [cb]; var sync = true; var resolve = function (res) { if (isObject(res)) { res = baseCtor.extend(res); } // cache resolved factory.resolved = res; // invoke callbacks only if this is not a synchronous resolve // (async resolves are shimmed as synchronous during SSR) if (!sync) { for (var i = 0, l = cbs.length; i < l; i++) { cbs[i](res); } } }; var reject = function (reason) { "development" !== 'production' && warn( "Failed to resolve async component: " + (String(factory)) + (reason ? ("\nReason: " + reason) : '') ); }; var res = factory(resolve, reject); // handle promise if (res && typeof res.then === 'function' && !factory.resolved) { res.then(resolve, reject); } sync = false; // return in case resolved synchronously return factory.resolved } } function extractProps (data, Ctor) { // we are only extracting raw values here. // validation and default values are handled in the child // component itself. var propOptions = Ctor.options.props; if (!propOptions) { return } var res = {}; var attrs = data.attrs; var props = data.props; var domProps = data.domProps; if (attrs || props || domProps) { for (var key in propOptions) { var altKey = hyphenate(key); checkProp(res, props, key, altKey, true) || checkProp(res, attrs, key, altKey) || checkProp(res, domProps, key, altKey); } } return res } function checkProp ( res, hash, key, altKey, preserve ) { if (hash) { if (hasOwn(hash, key)) { res[key] = hash[key]; if (!preserve) { delete hash[key]; } return true } else if (hasOwn(hash, altKey)) { res[key] = hash[altKey]; if (!preserve) { delete hash[altKey]; } return true } } return false } function mergeHooks (data) { if (!data.hook) { data.hook = {}; } for (var i = 0; i < hooksToMerge.length; i++) { var key = hooksToMerge[i]; var fromParent = data.hook[key]; var ours = hooks[key]; data.hook[key] = fromParent ? mergeHook$1(ours, fromParent) : ours; } } function mergeHook$1 (one, two) { return function (a, b, c, d) { one(a, b, c, d); two(a, b, c, d); } } /* */ var SIMPLE_NORMALIZE = 1; var ALWAYS_NORMALIZE = 2; // wrapper function for providing a more flexible interface // without getting yelled at by flow function createElement ( context, tag, data, children, normalizationType, alwaysNormalize ) { if (Array.isArray(data) || isPrimitive(data)) { normalizationType = children; children = data; data = undefined; } if (alwaysNormalize) { normalizationType = ALWAYS_NORMALIZE; } return _createElement(context, tag, data, children, normalizationType) } function _createElement ( context, tag, data, children, normalizationType ) { if (data && data.__ob__) { "development" !== 'production' && warn( "Avoid using observed data object as vnode data: " + (JSON.stringify(data)) + "\n" + 'Always create fresh vnode data objects in each render!', context ); return createEmptyVNode() } if (!tag) { // in case of component :is set to falsy value return createEmptyVNode() } // support single function children as default scoped slot if (Array.isArray(children) && typeof children[0] === 'function') { data = data || {}; data.scopedSlots = { default: children[0] }; children.length = 0; } if (normalizationType === ALWAYS_NORMALIZE) { children = normalizeChildren(children); } else if (normalizationType === SIMPLE_NORMALIZE) { children = simpleNormalizeChildren(children); } var vnode, ns; if (typeof tag === 'string') { var Ctor; ns = config.getTagNamespace(tag); if (config.isReservedTag(tag)) { // platform built-in elements vnode = new VNode( config.parsePlatformTagName(tag), data, children, undefined, undefined, context ); } else if ((Ctor = resolveAsset(context.$options, 'components', tag))) { // component vnode = createComponent(Ctor, data, context, children, tag); } else { // unknown or unlisted namespaced elements // check at runtime because it may get assigned a namespace when its // parent normalizes children vnode = new VNode( tag, data, children, undefined, undefined, context ); } } else { // direct component options / constructor vnode = createComponent(tag, data, context, children); } if (vnode) { if (ns) { applyNS(vnode, ns); } return vnode } else { return createEmptyVNode() } } function applyNS (vnode, ns) { vnode.ns = ns; if (vnode.tag === 'foreignObject') { // use default namespace inside foreignObject return } if (vnode.children) { for (var i = 0, l = vnode.children.length; i < l; i++) { var child = vnode.children[i]; if (child.tag && !child.ns) { applyNS(child, ns); } } } } /* */ function initRender (vm) { vm.$vnode = null; // the placeholder node in parent tree vm._vnode = null; // the root of the child tree vm._staticTrees = null; var parentVnode = vm.$options._parentVnode; var renderContext = parentVnode && parentVnode.context; vm.$slots = resolveSlots(vm.$options._renderChildren, renderContext); vm.$scopedSlots = {}; // bind the createElement fn to this instance // so that we get proper render context inside it. // args order: tag, data, children, normalizationType, alwaysNormalize // internal version is used by render functions compiled from templates vm._c = function (a, b, c, d) { return createElement(vm, a, b, c, d, false); }; // normalization is always applied for the public version, used in // user-written render functions. vm.$createElement = function (a, b, c, d) { return createElement(vm, a, b, c, d, true); }; if (vm.$options.el) { vm.$mount(vm.$options.el); } } function renderMixin (Vue) { Vue.prototype.$nextTick = function (fn) { return nextTick(fn, this) }; Vue.prototype._render = function () { var vm = this; var ref = vm.$options; var render = ref.render; var staticRenderFns = ref.staticRenderFns; var _parentVnode = ref._parentVnode; if (vm._isMounted) { // clone slot nodes on re-renders for (var key in vm.$slots) { vm.$slots[key] = cloneVNodes(vm.$slots[key]); } } if (_parentVnode && _parentVnode.data.scopedSlots) { vm.$scopedSlots = _parentVnode.data.scopedSlots; } if (staticRenderFns && !vm._staticTrees) { vm._staticTrees = []; } // set parent vnode. this allows render functions to have access // to the data on the placeholder node. vm.$vnode = _parentVnode; // render self var vnode; try { vnode = render.call(vm._renderProxy, vm.$createElement); } catch (e) { /* istanbul ignore else */ if (config.errorHandler) { config.errorHandler.call(null, e, vm); } else { { warn(("Error when rendering " + (formatComponentName(vm)) + ":")); } throw e } // return previous vnode to prevent render error causing blank component vnode = vm._vnode; } // return empty vnode in case the render function errored out if (!(vnode instanceof VNode)) { if ("development" !== 'production' && Array.isArray(vnode)) { warn( 'Multiple root nodes returned from render function. Render function ' + 'should return a single root node.', vm ); } vnode = createEmptyVNode(); } // set parent vnode.parent = _parentVnode; return vnode }; // toString for mustaches Vue.prototype._s = _toString; // convert text to vnode Vue.prototype._v = createTextVNode; // number conversion Vue.prototype._n = toNumber; // empty vnode Vue.prototype._e = createEmptyVNode; // loose equal Vue.prototype._q = looseEqual; // loose indexOf Vue.prototype._i = looseIndexOf; // render static tree by index Vue.prototype._m = function renderStatic ( index, isInFor ) { var tree = this._staticTrees[index]; // if has already-rendered static tree and not inside v-for, // we can reuse the same tree by doing a shallow clone. if (tree && !isInFor) { return Array.isArray(tree) ? cloneVNodes(tree) : cloneVNode(tree) } // otherwise, render a fresh tree. tree = this._staticTrees[index] = this.$options.staticRenderFns[index].call(this._renderProxy); markStatic(tree, ("__static__" + index), false); return tree }; // mark node as static (v-once) Vue.prototype._o = function markOnce ( tree, index, key ) { markStatic(tree, ("__once__" + index + (key ? ("_" + key) : "")), true); return tree }; function markStatic (tree, key, isOnce) { if (Array.isArray(tree)) { for (var i = 0; i < tree.length; i++) { if (tree[i] && typeof tree[i] !== 'string') { markStaticNode(tree[i], (key + "_" + i), isOnce); } } } else { markStaticNode(tree, key, isOnce); } } function markStaticNode (node, key, isOnce) { node.isStatic = true; node.key = key; node.isOnce = isOnce; } // filter resolution helper Vue.prototype._f = function resolveFilter (id) { return resolveAsset(this.$options, 'filters', id, true) || identity }; // render v-for Vue.prototype._l = function renderList ( val, render ) { var ret, i, l, keys, key; if (Array.isArray(val) || typeof val === 'string') { ret = new Array(val.length); for (i = 0, l = val.length; i < l; i++) { ret[i] = render(val[i], i); } } else if (typeof val === 'number') { ret = new Array(val); for (i = 0; i < val; i++) { ret[i] = render(i + 1, i); } } else if (isObject(val)) { keys = Object.keys(val); ret = new Array(keys.length); for (i = 0, l = keys.length; i < l; i++) { key = keys[i]; ret[i] = render(val[key], key, i); } } return ret }; // renderSlot Vue.prototype._t = function ( name, fallback, props, bindObject ) { var scopedSlotFn = this.$scopedSlots[name]; if (scopedSlotFn) { // scoped slot props = props || {}; if (bindObject) { extend(props, bindObject); } return scopedSlotFn(props) || fallback } else { var slotNodes = this.$slots[name]; // warn duplicate slot usage if (slotNodes && "development" !== 'production') { slotNodes._rendered && warn( "Duplicate presence of slot \"" + name + "\" found in the same render tree " + "- this will likely cause render errors.", this ); slotNodes._rendered = true; } return slotNodes || fallback } }; // apply v-bind object Vue.prototype._b = function bindProps ( data, tag, value, asProp ) { if (value) { if (!isObject(value)) { "development" !== 'production' && warn( 'v-bind without argument expects an Object or Array value', this ); } else { if (Array.isArray(value)) { value = toObject(value); } for (var key in value) { if (key === 'class' || key === 'style') { data[key] = value[key]; } else { var hash = asProp || config.mustUseProp(tag, key) ? data.domProps || (data.domProps = {}) : data.attrs || (data.attrs = {}); hash[key] = value[key]; } } } } return data }; // check v-on keyCodes Vue.prototype._k = function checkKeyCodes ( eventKeyCode, key, builtInAlias ) { var keyCodes = config.keyCodes[key] || builtInAlias; if (Array.isArray(keyCodes)) { return keyCodes.indexOf(eventKeyCode) === -1 } else { return keyCodes !== eventKeyCode } }; } function resolveSlots ( children, context ) { var slots = {}; if (!children) { return slots } var defaultSlot = []; var name, child; for (var i = 0, l = children.length; i < l; i++) { child = children[i]; // named slots should only be respected if the vnode was rendered in the // same context. if ((child.context === context || child.functionalContext === context) && child.data && (name = child.data.slot)) { var slot = (slots[name] || (slots[name] = [])); if (child.tag === 'template') { slot.push.apply(slot, child.children); } else { slot.push(child); } } else { defaultSlot.push(child); } } // ignore single whitespace if (defaultSlot.length && !( defaultSlot.length === 1 && (defaultSlot[0].text === ' ' || defaultSlot[0].isComment) )) { slots.default = defaultSlot; } return slots } /* */ var uid = 0; function initMixin (Vue) { Vue.prototype._init = function (options) { var vm = this; // a uid vm._uid = uid++; // a flag to avoid this being observed vm._isVue = true; // merge options if (options && options._isComponent) { // optimize internal component instantiation // since dynamic options merging is pretty slow, and none of the // internal component options needs special treatment. initInternalComponent(vm, options); } else { vm.$options = mergeOptions( resolveConstructorOptions(vm.constructor), options || {}, vm ); } /* istanbul ignore else */ { initProxy(vm); } // expose real self vm._self = vm; initLifecycle(vm); initEvents(vm); callHook(vm, 'beforeCreate'); initState(vm); callHook(vm, 'created'); initRender(vm); }; } function initInternalComponent (vm, options) { var opts = vm.$options = Object.create(vm.constructor.options); // doing this because it's faster than dynamic enumeration. opts.parent = options.parent; opts.propsData = options.propsData; opts._parentVnode = options._parentVnode; opts._parentListeners = options._parentListeners; opts._renderChildren = options._renderChildren; opts._componentTag = options._componentTag; opts._parentElm = options._parentElm; opts._refElm = options._refElm; if (options.render) { opts.render = options.render; opts.staticRenderFns = options.staticRenderFns; } } function resolveConstructorOptions (Ctor) { var options = Ctor.options; if (Ctor.super) { var superOptions = Ctor.super.options; var cachedSuperOptions = Ctor.superOptions; var extendOptions = Ctor.extendOptions; if (superOptions !== cachedSuperOptions) { // super option changed Ctor.superOptions = superOptions; extendOptions.render = options.render; extendOptions.staticRenderFns = options.staticRenderFns; extendOptions._scopeId = options._scopeId; options = Ctor.options = mergeOptions(superOptions, extendOptions); if (options.name) { options.components[options.name] = Ctor; } } } return options } function Vue$3 (options) { if ("development" !== 'production' && !(this instanceof Vue$3)) { warn('Vue is a constructor and should be called with the `new` keyword'); } this._init(options); } initMixin(Vue$3); stateMixin(Vue$3); eventsMixin(Vue$3); lifecycleMixin(Vue$3); renderMixin(Vue$3); /* */ function initUse (Vue) { Vue.use = function (plugin) { /* istanbul ignore if */ if (plugin.installed) { return } // additional parameters var args = toArray(arguments, 1); args.unshift(this); if (typeof plugin.install === 'function') { plugin.install.apply(plugin, args); } else { plugin.apply(null, args); } plugin.installed = true; return this }; } /* */ function initMixin$1 (Vue) { Vue.mixin = function (mixin) { this.options = mergeOptions(this.options, mixin); }; } /* */ function initExtend (Vue) { /** * Each instance constructor, including Vue, has a unique * cid. This enables us to create wrapped "child * constructors" for prototypal inheritance and cache them. */ Vue.cid = 0; var cid = 1; /** * Class inheritance */ Vue.extend = function (extendOptions) { extendOptions = extendOptions || {}; var Super = this; var SuperId = Super.cid; var cachedCtors = extendOptions._Ctor || (extendOptions._Ctor = {}); if (cachedCtors[SuperId]) { return cachedCtors[SuperId] } var name = extendOptions.name || Super.options.name; { if (!/^[a-zA-Z][\w-]*$/.test(name)) { warn( 'Invalid component name: "' + name + '". Component names ' + 'can only contain alphanumeric characters and the hyphen, ' + 'and must start with a letter.' ); } } var Sub = function VueComponent (options) { this._init(options); }; Sub.prototype = Object.create(Super.prototype); Sub.prototype.constructor = Sub; Sub.cid = cid++; Sub.options = mergeOptions( Super.options, extendOptions ); Sub['super'] = Super; // allow further extension/mixin/plugin usage Sub.extend = Super.extend; Sub.mixin = Super.mixin; Sub.use = Super.use; // create asset registers, so extended classes // can have their private assets too. config._assetTypes.forEach(function (type) { Sub[type] = Super[type]; }); // enable recursive self-lookup if (name) { Sub.options.components[name] = Sub; } // keep a reference to the super options at extension time. // later at instantiation we can check if Super's options have // been updated. Sub.superOptions = Super.options; Sub.extendOptions = extendOptions; // cache constructor cachedCtors[SuperId] = Sub; return Sub }; } /* */ function initAssetRegisters (Vue) { /** * Create asset registration methods. */ config._assetTypes.forEach(function (type) { Vue[type] = function ( id, definition ) { if (!definition) { return this.options[type + 's'][id] } else { /* istanbul ignore if */ { if (type === 'component' && config.isReservedTag(id)) { warn( 'Do not use built-in or reserved HTML elements as component ' + 'id: ' + id ); } } if (type === 'component' && isPlainObject(definition)) { definition.name = definition.name || id; definition = this.options._base.extend(definition); } if (type === 'directive' && typeof definition === 'function') { definition = { bind: definition, update: definition }; } this.options[type + 's'][id] = definition; return definition } }; }); } /* */ var patternTypes = [String, RegExp]; function matches (pattern, name) { if (typeof pattern === 'string') { return pattern.split(',').indexOf(name) > -1 } else { return pattern.test(name) } } var KeepAlive = { name: 'keep-alive', abstract: true, props: { include: patternTypes, exclude: patternTypes }, created: function created () { this.cache = Object.create(null); }, render: function render () { var vnode = getFirstComponentChild(this.$slots.default); if (vnode && vnode.componentOptions) { var opts = vnode.componentOptions; // check pattern var name = opts.Ctor.options.name || opts.tag; if (name && ( (this.include && !matches(this.include, name)) || (this.exclude && matches(this.exclude, name)) )) { return vnode } var key = vnode.key == null // same constructor may get registered as different local components // so cid alone is not enough (#3269) ? opts.Ctor.cid + (opts.tag ? ("::" + (opts.tag)) : '') : vnode.key; if (this.cache[key]) { vnode.child = this.cache[key].child; } else { this.cache[key] = vnode; } vnode.data.keepAlive = true; } return vnode }, destroyed: function destroyed () { var this$1 = this; for (var key in this.cache) { var vnode = this$1.cache[key]; callHook(vnode.child, 'deactivated'); vnode.child.$destroy(); } } }; var builtInComponents = { KeepAlive: KeepAlive }; /* */ function initGlobalAPI (Vue) { // config var configDef = {}; configDef.get = function () { return config; }; { configDef.set = function () { warn( 'Do not replace the Vue.config object, set individual fields instead.' ); }; } Object.defineProperty(Vue, 'config', configDef); Vue.util = util; Vue.set = set$1; Vue.delete = del; Vue.nextTick = nextTick; Vue.options = Object.create(null); config._assetTypes.forEach(function (type) { Vue.options[type + 's'] = Object.create(null); }); // this is used to identify the "base" constructor to extend all plain-object // components with in Weex's multi-instance scenarios. Vue.options._base = Vue; extend(Vue.options.components, builtInComponents); initUse(Vue); initMixin$1(Vue); initExtend(Vue); initAssetRegisters(Vue); } initGlobalAPI(Vue$3); Object.defineProperty(Vue$3.prototype, '$isServer', { get: isServerRendering }); Vue$3.version = '2.1.8'; /* */ // attributes that should be using props for binding var acceptValue = makeMap('input,textarea,option,select'); var mustUseProp = function (tag, attr) { return ( (attr === 'value' && acceptValue(tag)) || (attr === 'selected' && tag === 'option') || (attr === 'checked' && tag === 'input') || (attr === 'muted' && tag === 'video') ) }; var isEnumeratedAttr = makeMap('contenteditable,draggable,spellcheck'); var isBooleanAttr = makeMap( 'allowfullscreen,async,autofocus,autoplay,checked,compact,controls,declare,' + 'default,defaultchecked,defaultmuted,defaultselected,defer,disabled,' + 'enabled,formnovalidate,hidden,indeterminate,inert,ismap,itemscope,loop,multiple,' + 'muted,nohref,noresize,noshade,novalidate,nowrap,open,pauseonexit,readonly,' + 'required,reversed,scoped,seamless,selected,sortable,translate,' + 'truespeed,typemustmatch,visible' ); var xlinkNS = 'http://www.w3.org/1999/xlink'; var isXlink = function (name) { return name.charAt(5) === ':' && name.slice(0, 5) === 'xlink' }; var getXlinkProp = function (name) { return isXlink(name) ? name.slice(6, name.length) : '' }; var isFalsyAttrValue = function (val) { return val == null || val === false }; /* */ function genClassForVnode (vnode) { var data = vnode.data; var parentNode = vnode; var childNode = vnode; while (childNode.child) { childNode = childNode.child._vnode; if (childNode.data) { data = mergeClassData(childNode.data, data); } } while ((parentNode = parentNode.parent)) { if (parentNode.data) { data = mergeClassData(data, parentNode.data); } } return genClassFromData(data) } function mergeClassData (child, parent) { return { staticClass: concat(child.staticClass, parent.staticClass), class: child.class ? [child.class, parent.class] : parent.class } } function genClassFromData (data) { var dynamicClass = data.class; var staticClass = data.staticClass; if (staticClass || dynamicClass) { return concat(staticClass, stringifyClass(dynamicClass)) } /* istanbul ignore next */ return '' } function concat (a, b) { return a ? b ? (a + ' ' + b) : a : (b || '') } function stringifyClass (value) { var res = ''; if (!value) { return res } if (typeof value === 'string') { return value } if (Array.isArray(value)) { var stringified; for (var i = 0, l = value.length; i < l; i++) { if (value[i]) { if ((stringified = stringifyClass(value[i]))) { res += stringified + ' '; } } } return res.slice(0, -1) } if (isObject(value)) { for (var key in value) { if (value[key]) { res += key + ' '; } } return res.slice(0, -1) } /* istanbul ignore next */ return res } /* */ var namespaceMap = { svg: 'http://www.w3.org/2000/svg', math: 'http://www.w3.org/1998/Math/MathML' }; var isHTMLTag = makeMap( 'html,body,base,head,link,meta,style,title,' + 'address,article,aside,footer,header,h1,h2,h3,h4,h5,h6,hgroup,nav,section,' + 'div,dd,dl,dt,figcaption,figure,hr,img,li,main,ol,p,pre,ul,' + 'a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,rtc,ruby,' + 's,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,' + 'embed,object,param,source,canvas,script,noscript,del,ins,' + 'caption,col,colgroup,table,thead,tbody,td,th,tr,' + 'button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,' + 'output,progress,select,textarea,' + 'details,dialog,menu,menuitem,summary,' + 'content,element,shadow,template' ); // this map is intentionally selective, only covering SVG elements that may // contain child elements. var isSVG = makeMap( 'svg,animate,circle,clippath,cursor,defs,desc,ellipse,filter,' + 'font-face,g,glyph,image,line,marker,mask,missing-glyph,path,pattern,' + 'polygon,polyline,rect,switch,symbol,text,textpath,tspan,use,view', true ); var isPreTag = function (tag) { return tag === 'pre'; }; var isReservedTag = function (tag) { return isHTMLTag(tag) || isSVG(tag) }; function getTagNamespace (tag) { if (isSVG(tag)) { return 'svg' } // basic support for MathML // note it doesn't support other MathML elements being component roots if (tag === 'math') { return 'math' } } var unknownElementCache = Object.create(null); function isUnknownElement (tag) { /* istanbul ignore if */ if (!inBrowser) { return true } if (isReservedTag(tag)) { return false } tag = tag.toLowerCase(); /* istanbul ignore if */ if (unknownElementCache[tag] != null) { return unknownElementCache[tag] } var el = document.createElement(tag); if (tag.indexOf('-') > -1) { // http://stackoverflow.com/a/28210364/1070244 return (unknownElementCache[tag] = ( el.constructor === window.HTMLUnknownElement || el.constructor === window.HTMLElement )) } else { return (unknownElementCache[tag] = /HTMLUnknownElement/.test(el.toString())) } } /* */ /** * Query an element selector if it's not an element already. */ function query (el) { if (typeof el === 'string') { var selector = el; el = document.querySelector(el); if (!el) { "development" !== 'production' && warn( 'Cannot find element: ' + selector ); return document.createElement('div') } } return el } /* */ function createElement$1 (tagName, vnode) { var elm = document.createElement(tagName); if (tagName !== 'select') { return elm } if (vnode.data && vnode.data.attrs && 'multiple' in vnode.data.attrs) { elm.setAttribute('multiple', 'multiple'); } return elm } function createElementNS (namespace, tagName) { return document.createElementNS(namespaceMap[namespace], tagName) } function createTextNode (text) { return document.createTextNode(text) } function createComment (text) { return document.createComment(text) } function insertBefore (parentNode, newNode, referenceNode) { parentNode.insertBefore(newNode, referenceNode); } function removeChild (node, child) { node.removeChild(child); } function appendChild (node, child) { node.appendChild(child); } function parentNode (node) { return node.parentNode } function nextSibling (node) { return node.nextSibling } function tagName (node) { return node.tagName } function setTextContent (node, text) { node.textContent = text; } function setAttribute (node, key, val) { node.setAttribute(key, val); } var nodeOps = Object.freeze({ createElement: createElement$1, createElementNS: createElementNS, createTextNode: createTextNode, createComment: createComment, insertBefore: insertBefore, removeChild: removeChild, appendChild: appendChild, parentNode: parentNode, nextSibling: nextSibling, tagName: tagName, setTextContent: setTextContent, setAttribute: setAttribute }); /* */ var ref = { create: function create (_, vnode) { registerRef(vnode); }, update: function update (oldVnode, vnode) { if (oldVnode.data.ref !== vnode.data.ref) { registerRef(oldVnode, true); registerRef(vnode); } }, destroy: function destroy (vnode) { registerRef(vnode, true); } }; function registerRef (vnode, isRemoval) { var key = vnode.data.ref; if (!key) { return } var vm = vnode.context; var ref = vnode.child || vnode.elm; var refs = vm.$refs; if (isRemoval) { if (Array.isArray(refs[key])) { remove$1(refs[key], ref); } else if (refs[key] === ref) { refs[key] = undefined; } } else { if (vnode.data.refInFor) { if (Array.isArray(refs[key]) && refs[key].indexOf(ref) < 0) { refs[key].push(ref); } else { refs[key] = [ref]; } } else { refs[key] = ref; } } } /** * Virtual DOM patching algorithm based on Snabbdom by * Simon Friis Vindum (@paldepind) * Licensed under the MIT License * https://github.com/paldepind/snabbdom/blob/master/LICENSE * * modified by Evan You (@yyx990803) * /* * Not type-checking this because this file is perf-critical and the cost * of making flow understand it is not worth it. */ var emptyNode = new VNode('', {}, []); var hooks$1 = ['create', 'activate', 'update', 'remove', 'destroy']; function isUndef (s) { return s == null } function isDef (s) { return s != null } function sameVnode (vnode1, vnode2) { return ( vnode1.key === vnode2.key && vnode1.tag === vnode2.tag && vnode1.isComment === vnode2.isComment && !vnode1.data === !vnode2.data ) } function createKeyToOldIdx (children, beginIdx, endIdx) { var i, key; var map = {}; for (i = beginIdx; i <= endIdx; ++i) { key = children[i].key; if (isDef(key)) { map[key] = i; } } return map } function createPatchFunction (backend) { var i, j; var cbs = {}; var modules = backend.modules; var nodeOps = backend.nodeOps; for (i = 0; i < hooks$1.length; ++i) { cbs[hooks$1[i]] = []; for (j = 0; j < modules.length; ++j) { if (modules[j][hooks$1[i]] !== undefined) { cbs[hooks$1[i]].push(modules[j][hooks$1[i]]); } } } function emptyNodeAt (elm) { return new VNode(nodeOps.tagName(elm).toLowerCase(), {}, [], undefined, elm) } function createRmCb (childElm, listeners) { function remove$$1 () { if (--remove$$1.listeners === 0) { removeNode(childElm); } } remove$$1.listeners = listeners; return remove$$1 } function removeNode (el) { var parent = nodeOps.parentNode(el); // element may have already been removed due to v-html / v-text if (parent) { nodeOps.removeChild(parent, el); } } var inPre = 0; function createElm (vnode, insertedVnodeQueue, parentElm, refElm, nested) { vnode.isRootInsert = !nested; // for transition enter check if (createComponent(vnode, insertedVnodeQueue, parentElm, refElm)) { return } var data = vnode.data; var children = vnode.children; var tag = vnode.tag; if (isDef(tag)) { { if (data && data.pre) { inPre++; } if ( !inPre && !vnode.ns && !(config.ignoredElements.length && config.ignoredElements.indexOf(tag) > -1) && config.isUnknownElement(tag) ) { warn( 'Unknown custom element: <' + tag + '> - did you ' + 'register the component correctly? For recursive components, ' + 'make sure to provide the "name" option.', vnode.context ); } } vnode.elm = vnode.ns ? nodeOps.createElementNS(vnode.ns, tag) : nodeOps.createElement(tag, vnode); setScope(vnode); /* istanbul ignore if */ { createChildren(vnode, children, insertedVnodeQueue); if (isDef(data)) { invokeCreateHooks(vnode, insertedVnodeQueue); } insert(parentElm, vnode.elm, refElm); } if ("development" !== 'production' && data && data.pre) { inPre--; } } else if (vnode.isComment) { vnode.elm = nodeOps.createComment(vnode.text); insert(parentElm, vnode.elm, refElm); } else { vnode.elm = nodeOps.createTextNode(vnode.text); insert(parentElm, vnode.elm, refElm); } } function createComponent (vnode, insertedVnodeQueue, parentElm, refElm) { var i = vnode.data; if (isDef(i)) { var isReactivated = isDef(vnode.child) && i.keepAlive; if (isDef(i = i.hook) && isDef(i = i.init)) { i(vnode, false /* hydrating */, parentElm, refElm); } // after calling the init hook, if the vnode is a child component // it should've created a child instance and mounted it. the child // component also has set the placeholder vnode's elm. // in that case we can just return the element and be done. if (isDef(vnode.child)) { initComponent(vnode, insertedVnodeQueue); if (isReactivated) { reactivateComponent(vnode, insertedVnodeQueue, parentElm, refElm); } return true } } } function reactivateComponent (vnode, insertedVnodeQueue, parentElm, refElm) { var i; // hack for #4339: a reactivated component with inner transition // does not trigger because the inner node's created hooks are not called // again. It's not ideal to involve module-specific logic in here but // there doesn't seem to be a better way to do it. var innerNode = vnode; while (innerNode.child) { innerNode = innerNode.child._vnode; if (isDef(i = innerNode.data) && isDef(i = i.transition)) { for (i = 0; i < cbs.activate.length; ++i) { cbs.activate[i](emptyNode, innerNode); } insertedVnodeQueue.push(innerNode); break } } // unlike a newly created component, // a reactivated keep-alive component doesn't insert itself insert(parentElm, vnode.elm, refElm); } function insert (parent, elm, ref) { if (parent) { if (ref) { nodeOps.insertBefore(parent, elm, ref); } else { nodeOps.appendChild(parent, elm); } } } function createChildren (vnode, children, insertedVnodeQueue) { if (Array.isArray(children)) { for (var i = 0; i < children.length; ++i) { createElm(children[i], insertedVnodeQueue, vnode.elm, null, true); } } else if (isPrimitive(vnode.text)) { nodeOps.appendChild(vnode.elm, nodeOps.createTextNode(vnode.text)); } } function isPatchable (vnode) { while (vnode.child) { vnode = vnode.child._vnode; } return isDef(vnode.tag) } function invokeCreateHooks (vnode, insertedVnodeQueue) { for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) { cbs.create[i$1](emptyNode, vnode); } i = vnode.data.hook; // Reuse variable if (isDef(i)) { if (i.create) { i.create(emptyNode, vnode); } if (i.insert) { insertedVnodeQueue.push(vnode); } } } function initComponent (vnode, insertedVnodeQueue) { if (vnode.data.pendingInsert) { insertedVnodeQueue.push.apply(insertedVnodeQueue, vnode.data.pendingInsert); } vnode.elm = vnode.child.$el; if (isPatchable(vnode)) { invokeCreateHooks(vnode, insertedVnodeQueue); setScope(vnode); } else { // empty component root. // skip all element-related modules except for ref (#3455) registerRef(vnode); // make sure to invoke the insert hook insertedVnodeQueue.push(vnode); } } // set scope id attribute for scoped CSS. // this is implemented as a special case to avoid the overhead // of going through the normal attribute patching process. function setScope (vnode) { var i; if (isDef(i = vnode.context) && isDef(i = i.$options._scopeId)) { nodeOps.setAttribute(vnode.elm, i, ''); } if (isDef(i = activeInstance) && i !== vnode.context && isDef(i = i.$options._scopeId)) { nodeOps.setAttribute(vnode.elm, i, ''); } } function addVnodes (parentElm, refElm, vnodes, startIdx, endIdx, insertedVnodeQueue) { for (; startIdx <= endIdx; ++startIdx) { createElm(vnodes[startIdx], insertedVnodeQueue, parentElm, refElm); } } function invokeDestroyHook (vnode) { var i, j; var data = vnode.data; if (isDef(data)) { if (isDef(i = data.hook) && isDef(i = i.destroy)) { i(vnode); } for (i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](vnode); } } if (isDef(i = vnode.children)) { for (j = 0; j < vnode.children.length; ++j) { invokeDestroyHook(vnode.children[j]); } } } function removeVnodes (parentElm, vnodes, startIdx, endIdx) { for (; startIdx <= endIdx; ++startIdx) { var ch = vnodes[startIdx]; if (isDef(ch)) { if (isDef(ch.tag)) { removeAndInvokeRemoveHook(ch); invokeDestroyHook(ch); } else { // Text node removeNode(ch.elm); } } } } function removeAndInvokeRemoveHook (vnode, rm) { if (rm || isDef(vnode.data)) { var listeners = cbs.remove.length + 1; if (!rm) { // directly removing rm = createRmCb(vnode.elm, listeners); } else { // we have a recursively passed down rm callback // increase the listeners count rm.listeners += listeners; } // recursively invoke hooks on child component root node if (isDef(i = vnode.child) && isDef(i = i._vnode) && isDef(i.data)) { removeAndInvokeRemoveHook(i, rm); } for (i = 0; i < cbs.remove.length; ++i) { cbs.remove[i](vnode, rm); } if (isDef(i = vnode.data.hook) && isDef(i = i.remove)) { i(vnode, rm); } else { rm(); } } else { removeNode(vnode.elm); } } function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) { var oldStartIdx = 0; var newStartIdx = 0; var oldEndIdx = oldCh.length - 1; var oldStartVnode = oldCh[0]; var oldEndVnode = oldCh[oldEndIdx]; var newEndIdx = newCh.length - 1; var newStartVnode = newCh[0]; var newEndVnode = newCh[newEndIdx]; var oldKeyToIdx, idxInOld, elmToMove, refElm; // removeOnly is a special flag used only by <transition-group> // to ensure removed elements stay in correct relative positions // during leaving transitions var canMove = !removeOnly; while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) { if (isUndef(oldStartVnode)) { oldStartVnode = oldCh[++oldStartIdx]; // Vnode has been moved left } else if (isUndef(oldEndVnode)) { oldEndVnode = oldCh[--oldEndIdx]; } else if (sameVnode(oldStartVnode, newStartVnode)) { patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue); oldStartVnode = oldCh[++oldStartIdx]; newStartVnode = newCh[++newStartIdx]; } else if (sameVnode(oldEndVnode, newEndVnode)) { patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue); oldEndVnode = oldCh[--oldEndIdx]; newEndVnode = newCh[--newEndIdx]; } else if (sameVnode(oldStartVnode, newEndVnode)) { // Vnode moved right patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue); canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm)); oldStartVnode = oldCh[++oldStartIdx]; newEndVnode = newCh[--newEndIdx]; } else if (sameVnode(oldEndVnode, newStartVnode)) { // Vnode moved left patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue); canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm); oldEndVnode = oldCh[--oldEndIdx]; newStartVnode = newCh[++newStartIdx]; } else { if (isUndef(oldKeyToIdx)) { oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx); } idxInOld = isDef(newStartVnode.key) ? oldKeyToIdx[newStartVnode.key] : null; if (isUndef(idxInOld)) { // New element createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm); newStartVnode = newCh[++newStartIdx]; } else { elmToMove = oldCh[idxInOld]; /* istanbul ignore if */ if ("development" !== 'production' && !elmToMove) { warn( 'It seems there are duplicate keys that is causing an update error. ' + 'Make sure each v-for item has a unique key.' ); } if (sameVnode(elmToMove, newStartVnode)) { patchVnode(elmToMove, newStartVnode, insertedVnodeQueue); oldCh[idxInOld] = undefined; canMove && nodeOps.insertBefore(parentElm, newStartVnode.elm, oldStartVnode.elm); newStartVnode = newCh[++newStartIdx]; } else { // same key but different element. treat as new element createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm); newStartVnode = newCh[++newStartIdx]; } } } } if (oldStartIdx > oldEndIdx) { refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm; addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue); } else if (newStartIdx > newEndIdx) { removeVnodes(parentElm, oldCh, oldStartIdx, oldEndIdx); } } function patchVnode (oldVnode, vnode, insertedVnodeQueue, removeOnly) { if (oldVnode === vnode) { return } // reuse element for static trees. // note we only do this if the vnode is cloned - // if the new node is not cloned it means the render functions have been // reset by the hot-reload-api and we need to do a proper re-render. if (vnode.isStatic && oldVnode.isStatic && vnode.key === oldVnode.key && (vnode.isCloned || vnode.isOnce)) { vnode.elm = oldVnode.elm; vnode.child = oldVnode.child; return } var i; var data = vnode.data; var hasData = isDef(data); if (hasData && isDef(i = data.hook) && isDef(i = i.prepatch)) { i(oldVnode, vnode); } var elm = vnode.elm = oldVnode.elm; var oldCh = oldVnode.children; var ch = vnode.children; if (hasData && isPatchable(vnode)) { for (i = 0; i < cbs.update.length; ++i) { cbs.update[i](oldVnode, vnode); } if (isDef(i = data.hook) && isDef(i = i.update)) { i(oldVnode, vnode); } } if (isUndef(vnode.text)) { if (isDef(oldCh) && isDef(ch)) { if (oldCh !== ch) { updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly); } } else if (isDef(ch)) { if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); } addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue); } else if (isDef(oldCh)) { removeVnodes(elm, oldCh, 0, oldCh.length - 1); } else if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); } } else if (oldVnode.text !== vnode.text) { nodeOps.setTextContent(elm, vnode.text); } if (hasData) { if (isDef(i = data.hook) && isDef(i = i.postpatch)) { i(oldVnode, vnode); } } } function invokeInsertHook (vnode, queue, initial) { // delay insert hooks for component root nodes, invoke them after the // element is really inserted if (initial && vnode.parent) { vnode.parent.data.pendingInsert = queue; } else { for (var i = 0; i < queue.length; ++i) { queue[i].data.hook.insert(queue[i]); } } } var bailed = false; // list of modules that can skip create hook during hydration because they // are already rendered on the client or has no need for initialization var isRenderedModule = makeMap('attrs,style,class,staticClass,staticStyle,key'); // Note: this is a browser-only function so we can assume elms are DOM nodes. function hydrate (elm, vnode, insertedVnodeQueue) { { if (!assertNodeMatch(elm, vnode)) { return false } } vnode.elm = elm; var tag = vnode.tag; var data = vnode.data; var children = vnode.children; if (isDef(data)) { if (isDef(i = data.hook) && isDef(i = i.init)) { i(vnode, true /* hydrating */); } if (isDef(i = vnode.child)) { // child component. it should have hydrated its own tree. initComponent(vnode, insertedVnodeQueue); return true } } if (isDef(tag)) { if (isDef(children)) { // empty element, allow client to pick up and populate children if (!elm.hasChildNodes()) { createChildren(vnode, children, insertedVnodeQueue); } else { var childrenMatch = true; var childNode = elm.firstChild; for (var i$1 = 0; i$1 < children.length; i$1++) { if (!childNode || !hydrate(childNode, children[i$1], insertedVnodeQueue)) { childrenMatch = false; break } childNode = childNode.nextSibling; } // if childNode is not null, it means the actual childNodes list is // longer than the virtual children list. if (!childrenMatch || childNode) { if ("development" !== 'production' && typeof console !== 'undefined' && !bailed) { bailed = true; console.warn('Parent: ', elm); console.warn('Mismatching childNodes vs. VNodes: ', elm.childNodes, children); } return false } } } if (isDef(data)) { for (var key in data) { if (!isRenderedModule(key)) { invokeCreateHooks(vnode, insertedVnodeQueue); break } } } } else if (elm.data !== vnode.text) { elm.data = vnode.text; } return true } function assertNodeMatch (node, vnode) { if (vnode.tag) { return ( vnode.tag.indexOf('vue-component') === 0 || vnode.tag.toLowerCase() === (node.tagName && node.tagName.toLowerCase()) ) } else { return node.nodeType === (vnode.isComment ? 8 : 3) } } return function patch (oldVnode, vnode, hydrating, removeOnly, parentElm, refElm) { if (!vnode) { if (oldVnode) { invokeDestroyHook(oldVnode); } return } var elm, parent; var isInitialPatch = false; var insertedVnodeQueue = []; if (!oldVnode) { // empty mount (likely as component), create new root element isInitialPatch = true; createElm(vnode, insertedVnodeQueue, parentElm, refElm); } else { var isRealElement = isDef(oldVnode.nodeType); if (!isRealElement && sameVnode(oldVnode, vnode)) { // patch existing root node patchVnode(oldVnode, vnode, insertedVnodeQueue, removeOnly); } else { if (isRealElement) { // mounting to a real element // check if this is server-rendered content and if we can perform // a successful hydration. if (oldVnode.nodeType === 1 && oldVnode.hasAttribute('server-rendered')) { oldVnode.removeAttribute('server-rendered'); hydrating = true; } if (hydrating) { if (hydrate(oldVnode, vnode, insertedVnodeQueue)) { invokeInsertHook(vnode, insertedVnodeQueue, true); return oldVnode } else { warn( 'The client-side rendered virtual DOM tree is not matching ' + 'server-rendered content. This is likely caused by incorrect ' + 'HTML markup, for example nesting block-level elements inside ' + '<p>, or missing <tbody>. Bailing hydration and performing ' + 'full client-side render.' ); } } // either not server-rendered, or hydration failed. // create an empty node and replace it oldVnode = emptyNodeAt(oldVnode); } // replacing existing element elm = oldVnode.elm; parent = nodeOps.parentNode(elm); createElm(vnode, insertedVnodeQueue, parent, nodeOps.nextSibling(elm)); if (vnode.parent) { // component root element replaced. // update parent placeholder node element, recursively var ancestor = vnode.parent; while (ancestor) { ancestor.elm = vnode.elm; ancestor = ancestor.parent; } if (isPatchable(vnode)) { for (var i = 0; i < cbs.create.length; ++i) { cbs.create[i](emptyNode, vnode.parent); } } } if (parent !== null) { removeVnodes(parent, [oldVnode], 0, 0); } else if (isDef(oldVnode.tag)) { invokeDestroyHook(oldVnode); } } } invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch); return vnode.elm } } /* */ var directives = { create: updateDirectives, update: updateDirectives, destroy: function unbindDirectives (vnode) { updateDirectives(vnode, emptyNode); } }; function updateDirectives (oldVnode, vnode) { if (oldVnode.data.directives || vnode.data.directives) { _update(oldVnode, vnode); } } function _update (oldVnode, vnode) { var isCreate = oldVnode === emptyNode; var isDestroy = vnode === emptyNode; var oldDirs = normalizeDirectives$1(oldVnode.data.directives, oldVnode.context); var newDirs = normalizeDirectives$1(vnode.data.directives, vnode.context); var dirsWithInsert = []; var dirsWithPostpatch = []; var key, oldDir, dir; for (key in newDirs) { oldDir = oldDirs[key]; dir = newDirs[key]; if (!oldDir) { // new directive, bind callHook$1(dir, 'bind', vnode, oldVnode); if (dir.def && dir.def.inserted) { dirsWithInsert.push(dir); } } else { // existing directive, update dir.oldValue = oldDir.value; callHook$1(dir, 'update', vnode, oldVnode); if (dir.def && dir.def.componentUpdated) { dirsWithPostpatch.push(dir); } } } if (dirsWithInsert.length) { var callInsert = function () { for (var i = 0; i < dirsWithInsert.length; i++) { callHook$1(dirsWithInsert[i], 'inserted', vnode, oldVnode); } }; if (isCreate) { mergeVNodeHook(vnode.data.hook || (vnode.data.hook = {}), 'insert', callInsert, 'dir-insert'); } else { callInsert(); } } if (dirsWithPostpatch.length) { mergeVNodeHook(vnode.data.hook || (vnode.data.hook = {}), 'postpatch', function () { for (var i = 0; i < dirsWithPostpatch.length; i++) { callHook$1(dirsWithPostpatch[i], 'componentUpdated', vnode, oldVnode); } }, 'dir-postpatch'); } if (!isCreate) { for (key in oldDirs) { if (!newDirs[key]) { // no longer present, unbind callHook$1(oldDirs[key], 'unbind', oldVnode, oldVnode, isDestroy); } } } } var emptyModifiers = Object.create(null); function normalizeDirectives$1 ( dirs, vm ) { var res = Object.create(null); if (!dirs) { return res } var i, dir; for (i = 0; i < dirs.length; i++) { dir = dirs[i]; if (!dir.modifiers) { dir.modifiers = emptyModifiers; } res[getRawDirName(dir)] = dir; dir.def = resolveAsset(vm.$options, 'directives', dir.name, true); } return res } function getRawDirName (dir) { return dir.rawName || ((dir.name) + "." + (Object.keys(dir.modifiers || {}).join('.'))) } function callHook$1 (dir, hook, vnode, oldVnode, isDestroy) { var fn = dir.def && dir.def[hook]; if (fn) { fn(vnode.elm, dir, vnode, oldVnode, isDestroy); } } var baseModules = [ ref, directives ]; /* */ function updateAttrs (oldVnode, vnode) { if (!oldVnode.data.attrs && !vnode.data.attrs) { return } var key, cur, old; var elm = vnode.elm; var oldAttrs = oldVnode.data.attrs || {}; var attrs = vnode.data.attrs || {}; // clone observed objects, as the user probably wants to mutate it if (attrs.__ob__) { attrs = vnode.data.attrs = extend({}, attrs); } for (key in attrs) { cur = attrs[key]; old = oldAttrs[key]; if (old !== cur) { setAttr(elm, key, cur); } } // #4391: in IE9, setting type can reset value for input[type=radio] /* istanbul ignore if */ if (isIE9 && attrs.value !== oldAttrs.value) { setAttr(elm, 'value', attrs.value); } for (key in oldAttrs) { if (attrs[key] == null) { if (isXlink(key)) { elm.removeAttributeNS(xlinkNS, getXlinkProp(key)); } else if (!isEnumeratedAttr(key)) { elm.removeAttribute(key); } } } } function setAttr (el, key, value) { if (isBooleanAttr(key)) { // set attribute for blank value // e.g. <option disabled>Select one</option> if (isFalsyAttrValue(value)) { el.removeAttribute(key); } else { el.setAttribute(key, key); } } else if (isEnumeratedAttr(key)) { el.setAttribute(key, isFalsyAttrValue(value) || value === 'false' ? 'false' : 'true'); } else if (isXlink(key)) { if (isFalsyAttrValue(value)) { el.removeAttributeNS(xlinkNS, getXlinkProp(key)); } else { el.setAttributeNS(xlinkNS, key, value); } } else { if (isFalsyAttrValue(value)) { el.removeAttribute(key); } else { el.setAttribute(key, value); } } } var attrs = { create: updateAttrs, update: updateAttrs }; /* */ function updateClass (oldVnode, vnode) { var el = vnode.elm; var data = vnode.data; var oldData = oldVnode.data; if (!data.staticClass && !data.class && (!oldData || (!oldData.staticClass && !oldData.class))) { return } var cls = genClassForVnode(vnode); // handle transition classes var transitionClass = el._transitionClasses; if (transitionClass) { cls = concat(cls, stringifyClass(transitionClass)); } // set the class if (cls !== el._prevClass) { el.setAttribute('class', cls); el._prevClass = cls; } } var klass = { create: updateClass, update: updateClass }; /* */ var target$1; function add$2 (event, handler, once, capture) { if (once) { var oldHandler = handler; handler = function (ev) { remove$3(event, handler, capture); arguments.length === 1 ? oldHandler(ev) : oldHandler.apply(null, arguments); }; } target$1.addEventListener(event, handler, capture); } function remove$3 (event, handler, capture) { target$1.removeEventListener(event, handler, capture); } function updateDOMListeners (oldVnode, vnode) { if (!oldVnode.data.on && !vnode.data.on) { return } var on = vnode.data.on || {}; var oldOn = oldVnode.data.on || {}; target$1 = vnode.elm; updateListeners(on, oldOn, add$2, remove$3, vnode.context); } var events = { create: updateDOMListeners, update: updateDOMListeners }; /* */ function updateDOMProps (oldVnode, vnode) { if (!oldVnode.data.domProps && !vnode.data.domProps) { return } var key, cur; var elm = vnode.elm; var oldProps = oldVnode.data.domProps || {}; var props = vnode.data.domProps || {}; // clone observed objects, as the user probably wants to mutate it if (props.__ob__) { props = vnode.data.domProps = extend({}, props); } for (key in oldProps) { if (props[key] == null) { elm[key] = ''; } } for (key in props) { cur = props[key]; // ignore children if the node has textContent or innerHTML, // as these will throw away existing DOM nodes and cause removal errors // on subsequent patches (#3360) if (key === 'textContent' || key === 'innerHTML') { if (vnode.children) { vnode.children.length = 0; } if (cur === oldProps[key]) { continue } } // #4521: if a click event triggers update before the change event is // dispatched on a checkbox/radio input, the input's checked state will // be reset and fail to trigger another update. /* istanbul ignore next */ if (key === 'checked' && !isDirty(elm, cur)) { continue } if (key === 'value') { // store value as _value as well since // non-string values will be stringified elm._value = cur; // avoid resetting cursor position when value is the same var strCur = cur == null ? '' : String(cur); if (shouldUpdateValue(elm, vnode, strCur)) { elm.value = strCur; } } else { elm[key] = cur; } } } // check platforms/web/util/attrs.js acceptValue function shouldUpdateValue ( elm, vnode, checkVal ) { if (!elm.composing && ( vnode.tag === 'option' || isDirty(elm, checkVal) || isInputChanged(vnode, checkVal) )) { return true } return false } function isDirty (elm, checkVal) { return document.activeElement !== elm && elm.value !== checkVal } function isInputChanged (vnode, newVal) { var value = vnode.elm.value; var modifiers = vnode.elm._vModifiers; // injected by v-model runtime if ((modifiers && modifiers.number) || vnode.elm.type === 'number') { return toNumber(value) !== toNumber(newVal) } if (modifiers && modifiers.trim) { return value.trim() !== newVal.trim() } return value !== newVal } var domProps = { create: updateDOMProps, update: updateDOMProps }; /* */ var parseStyleText = cached(function (cssText) { var res = {}; var listDelimiter = /;(?![^(]*\))/g; var propertyDelimiter = /:(.+)/; cssText.split(listDelimiter).forEach(function (item) { if (item) { var tmp = item.split(propertyDelimiter); tmp.length > 1 && (res[tmp[0].trim()] = tmp[1].trim()); } }); return res }); // merge static and dynamic style data on the same vnode function normalizeStyleData (data) { var style = normalizeStyleBinding(data.style); // static style is pre-processed into an object during compilation // and is always a fresh object, so it's safe to merge into it return data.staticStyle ? extend(data.staticStyle, style) : style } // normalize possible array / string values into Object function normalizeStyleBinding (bindingStyle) { if (Array.isArray(bindingStyle)) { return toObject(bindingStyle) } if (typeof bindingStyle === 'string') { return parseStyleText(bindingStyle) } return bindingStyle } /** * parent component style should be after child's * so that parent component's style could override it */ function getStyle (vnode, checkChild) { var res = {}; var styleData; if (checkChild) { var childNode = vnode; while (childNode.child) { childNode = childNode.child._vnode; if (childNode.data && (styleData = normalizeStyleData(childNode.data))) { extend(res, styleData); } } } if ((styleData = normalizeStyleData(vnode.data))) { extend(res, styleData); } var parentNode = vnode; while ((parentNode = parentNode.parent)) { if (parentNode.data && (styleData = normalizeStyleData(parentNode.data))) { extend(res, styleData); } } return res } /* */ var cssVarRE = /^--/; var importantRE = /\s*!important$/; var setProp = function (el, name, val) { /* istanbul ignore if */ if (cssVarRE.test(name)) { el.style.setProperty(name, val); } else if (importantRE.test(val)) { el.style.setProperty(name, val.replace(importantRE, ''), 'important'); } else { el.style[normalize(name)] = val; } }; var prefixes = ['Webkit', 'Moz', 'ms']; var testEl; var normalize = cached(function (prop) { testEl = testEl || document.createElement('div'); prop = camelize(prop); if (prop !== 'filter' && (prop in testEl.style)) { return prop } var upper = prop.charAt(0).toUpperCase() + prop.slice(1); for (var i = 0; i < prefixes.length; i++) { var prefixed = prefixes[i] + upper; if (prefixed in testEl.style) { return prefixed } } }); function updateStyle (oldVnode, vnode) { var data = vnode.data; var oldData = oldVnode.data; if (!data.staticStyle && !data.style && !oldData.staticStyle && !oldData.style) { return } var cur, name; var el = vnode.elm; var oldStaticStyle = oldVnode.data.staticStyle; var oldStyleBinding = oldVnode.data.style || {}; // if static style exists, stylebinding already merged into it when doing normalizeStyleData var oldStyle = oldStaticStyle || oldStyleBinding; var style = normalizeStyleBinding(vnode.data.style) || {}; vnode.data.style = style.__ob__ ? extend({}, style) : style; var newStyle = getStyle(vnode, true); for (name in oldStyle) { if (newStyle[name] == null) { setProp(el, name, ''); } } for (name in newStyle) { cur = newStyle[name]; if (cur !== oldStyle[name]) { // ie9 setting to null has no effect, must use empty string setProp(el, name, cur == null ? '' : cur); } } } var style = { create: updateStyle, update: updateStyle }; /* */ /** * Add class with compatibility for SVG since classList is not supported on * SVG elements in IE */ function addClass (el, cls) { /* istanbul ignore if */ if (!cls || !cls.trim()) { return } /* istanbul ignore else */ if (el.classList) { if (cls.indexOf(' ') > -1) { cls.split(/\s+/).forEach(function (c) { return el.classList.add(c); }); } else { el.classList.add(cls); } } else { var cur = ' ' + el.getAttribute('class') + ' '; if (cur.indexOf(' ' + cls + ' ') < 0) { el.setAttribute('class', (cur + cls).trim()); } } } /** * Remove class with compatibility for SVG since classList is not supported on * SVG elements in IE */ function removeClass (el, cls) { /* istanbul ignore if */ if (!cls || !cls.trim()) { return } /* istanbul ignore else */ if (el.classList) { if (cls.indexOf(' ') > -1) { cls.split(/\s+/).forEach(function (c) { return el.classList.remove(c); }); } else { el.classList.remove(cls); } } else { var cur = ' ' + el.getAttribute('class') + ' '; var tar = ' ' + cls + ' '; while (cur.indexOf(tar) >= 0) { cur = cur.replace(tar, ' '); } el.setAttribute('class', cur.trim()); } } /* */ var hasTransition = inBrowser && !isIE9; var TRANSITION = 'transition'; var ANIMATION = 'animation'; // Transition property/event sniffing var transitionProp = 'transition'; var transitionEndEvent = 'transitionend'; var animationProp = 'animation'; var animationEndEvent = 'animationend'; if (hasTransition) { /* istanbul ignore if */ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) { transitionProp = 'WebkitTransition'; transitionEndEvent = 'webkitTransitionEnd'; } if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) { animationProp = 'WebkitAnimation'; animationEndEvent = 'webkitAnimationEnd'; } } var raf = (inBrowser && window.requestAnimationFrame) || setTimeout; function nextFrame (fn) { raf(function () { raf(fn); }); } function addTransitionClass (el, cls) { (el._transitionClasses || (el._transitionClasses = [])).push(cls); addClass(el, cls); } function removeTransitionClass (el, cls) { if (el._transitionClasses) { remove$1(el._transitionClasses, cls); } removeClass(el, cls); } function whenTransitionEnds ( el, expectedType, cb ) { var ref = getTransitionInfo(el, expectedType); var type = ref.type; var timeout = ref.timeout; var propCount = ref.propCount; if (!type) { return cb() } var event = type === TRANSITION ? transitionEndEvent : animationEndEvent; var ended = 0; var end = function () { el.removeEventListener(event, onEnd); cb(); }; var onEnd = function (e) { if (e.target === el) { if (++ended >= propCount) { end(); } } }; setTimeout(function () { if (ended < propCount) { end(); } }, timeout + 1); el.addEventListener(event, onEnd); } var transformRE = /\b(transform|all)(,|$)/; function getTransitionInfo (el, expectedType) { var styles = window.getComputedStyle(el); var transitioneDelays = styles[transitionProp + 'Delay'].split(', '); var transitionDurations = styles[transitionProp + 'Duration'].split(', '); var transitionTimeout = getTimeout(transitioneDelays, transitionDurations); var animationDelays = styles[animationProp + 'Delay'].split(', '); var animationDurations = styles[animationProp + 'Duration'].split(', '); var animationTimeout = getTimeout(animationDelays, animationDurations); var type; var timeout = 0; var propCount = 0; /* istanbul ignore if */ if (expectedType === TRANSITION) { if (transitionTimeout > 0) { type = TRANSITION; timeout = transitionTimeout; propCount = transitionDurations.length; } } else if (expectedType === ANIMATION) { if (animationTimeout > 0) { type = ANIMATION; timeout = animationTimeout; propCount = animationDurations.length; } } else { timeout = Math.max(transitionTimeout, animationTimeout); type = timeout > 0 ? transitionTimeout > animationTimeout ? TRANSITION : ANIMATION : null; propCount = type ? type === TRANSITION ? transitionDurations.length : animationDurations.length : 0; } var hasTransform = type === TRANSITION && transformRE.test(styles[transitionProp + 'Property']); return { type: type, timeout: timeout, propCount: propCount, hasTransform: hasTransform } } function getTimeout (delays, durations) { /* istanbul ignore next */ while (delays.length < durations.length) { delays = delays.concat(delays); } return Math.max.apply(null, durations.map(function (d, i) { return toMs(d) + toMs(delays[i]) })) } function toMs (s) { return Number(s.slice(0, -1)) * 1000 } /* */ function enter (vnode, toggleDisplay) { var el = vnode.elm; // call leave callback now if (el._leaveCb) { el._leaveCb.cancelled = true; el._leaveCb(); } var data = resolveTransition(vnode.data.transition); if (!data) { return } /* istanbul ignore if */ if (el._enterCb || el.nodeType !== 1) { return } var css = data.css; var type = data.type; var enterClass = data.enterClass; var enterToClass = data.enterToClass; var enterActiveClass = data.enterActiveClass; var appearClass = data.appearClass; var appearToClass = data.appearToClass; var appearActiveClass = data.appearActiveClass; var beforeEnter = data.beforeEnter; var enter = data.enter; var afterEnter = data.afterEnter; var enterCancelled = data.enterCancelled; var beforeAppear = data.beforeAppear; var appear = data.appear; var afterAppear = data.afterAppear; var appearCancelled = data.appearCancelled; // activeInstance will always be the <transition> component managing this // transition. One edge case to check is when the <transition> is placed // as the root node of a child component. In that case we need to check // <transition>'s parent for appear check. var context = activeInstance; var transitionNode = activeInstance.$vnode; while (transitionNode && transitionNode.parent) { transitionNode = transitionNode.parent; context = transitionNode.context; } var isAppear = !context._isMounted || !vnode.isRootInsert; if (isAppear && !appear && appear !== '') { return } var startClass = isAppear ? appearClass : enterClass; var activeClass = isAppear ? appearActiveClass : enterActiveClass; var toClass = isAppear ? appearToClass : enterToClass; var beforeEnterHook = isAppear ? (beforeAppear || beforeEnter) : beforeEnter; var enterHook = isAppear ? (typeof appear === 'function' ? appear : enter) : enter; var afterEnterHook = isAppear ? (afterAppear || afterEnter) : afterEnter; var enterCancelledHook = isAppear ? (appearCancelled || enterCancelled) : enterCancelled; var expectsCSS = css !== false && !isIE9; var userWantsControl = enterHook && // enterHook may be a bound method which exposes // the length of original fn as _length (enterHook._length || enterHook.length) > 1; var cb = el._enterCb = once(function () { if (expectsCSS) { removeTransitionClass(el, toClass); removeTransitionClass(el, activeClass); } if (cb.cancelled) { if (expectsCSS) { removeTransitionClass(el, startClass); } enterCancelledHook && enterCancelledHook(el); } else { afterEnterHook && afterEnterHook(el); } el._enterCb = null; }); if (!vnode.data.show) { // remove pending leave element on enter by injecting an insert hook mergeVNodeHook(vnode.data.hook || (vnode.data.hook = {}), 'insert', function () { var parent = el.parentNode; var pendingNode = parent && parent._pending && parent._pending[vnode.key]; if (pendingNode && pendingNode.context === vnode.context && pendingNode.tag === vnode.tag && pendingNode.elm._leaveCb) { pendingNode.elm._leaveCb(); } enterHook && enterHook(el, cb); }, 'transition-insert'); } // start enter transition beforeEnterHook && beforeEnterHook(el); if (expectsCSS) { addTransitionClass(el, startClass); addTransitionClass(el, activeClass); nextFrame(function () { addTransitionClass(el, toClass); removeTransitionClass(el, startClass); if (!cb.cancelled && !userWantsControl) { whenTransitionEnds(el, type, cb); } }); } if (vnode.data.show) { toggleDisplay && toggleDisplay(); enterHook && enterHook(el, cb); } if (!expectsCSS && !userWantsControl) { cb(); } } function leave (vnode, rm) { var el = vnode.elm; // call enter callback now if (el._enterCb) { el._enterCb.cancelled = true; el._enterCb(); } var data = resolveTransition(vnode.data.transition); if (!data) { return rm() } /* istanbul ignore if */ if (el._leaveCb || el.nodeType !== 1) { return } var css = data.css; var type = data.type; var leaveClass = data.leaveClass; var leaveToClass = data.leaveToClass; var leaveActiveClass = data.leaveActiveClass; var beforeLeave = data.beforeLeave; var leave = data.leave; var afterLeave = data.afterLeave; var leaveCancelled = data.leaveCancelled; var delayLeave = data.delayLeave; var expectsCSS = css !== false && !isIE9; var userWantsControl = leave && // leave hook may be a bound method which exposes // the length of original fn as _length (leave._length || leave.length) > 1; var cb = el._leaveCb = once(function () { if (el.parentNode && el.parentNode._pending) { el.parentNode._pending[vnode.key] = null; } if (expectsCSS) { removeTransitionClass(el, leaveToClass); removeTransitionClass(el, leaveActiveClass); } if (cb.cancelled) { if (expectsCSS) { removeTransitionClass(el, leaveClass); } leaveCancelled && leaveCancelled(el); } else { rm(); afterLeave && afterLeave(el); } el._leaveCb = null; }); if (delayLeave) { delayLeave(performLeave); } else { performLeave(); } function performLeave () { // the delayed leave may have already been cancelled if (cb.cancelled) { return } // record leaving element if (!vnode.data.show) { (el.parentNode._pending || (el.parentNode._pending = {}))[vnode.key] = vnode; } beforeLeave && beforeLeave(el); if (expectsCSS) { addTransitionClass(el, leaveClass); addTransitionClass(el, leaveActiveClass); nextFrame(function () { addTransitionClass(el, leaveToClass); removeTransitionClass(el, leaveClass); if (!cb.cancelled && !userWantsControl) { whenTransitionEnds(el, type, cb); } }); } leave && leave(el, cb); if (!expectsCSS && !userWantsControl) { cb(); } } } function resolveTransition (def$$1) { if (!def$$1) { return } /* istanbul ignore else */ if (typeof def$$1 === 'object') { var res = {}; if (def$$1.css !== false) { extend(res, autoCssTransition(def$$1.name || 'v')); } extend(res, def$$1); return res } else if (typeof def$$1 === 'string') { return autoCssTransition(def$$1) } } var autoCssTransition = cached(function (name) { return { enterClass: (name + "-enter"), leaveClass: (name + "-leave"), appearClass: (name + "-enter"), enterToClass: (name + "-enter-to"), leaveToClass: (name + "-leave-to"), appearToClass: (name + "-enter-to"), enterActiveClass: (name + "-enter-active"), leaveActiveClass: (name + "-leave-active"), appearActiveClass: (name + "-enter-active") } }); function once (fn) { var called = false; return function () { if (!called) { called = true; fn(); } } } function _enter (_, vnode) { if (!vnode.data.show) { enter(vnode); } } var transition = inBrowser ? { create: _enter, activate: _enter, remove: function remove (vnode, rm) { /* istanbul ignore else */ if (!vnode.data.show) { leave(vnode, rm); } else { rm(); } } } : {}; var platformModules = [ attrs, klass, events, domProps, style, transition ]; /* */ // the directive module should be applied last, after all // built-in modules have been applied. var modules = platformModules.concat(baseModules); var patch$1 = createPatchFunction({ nodeOps: nodeOps, modules: modules }); /** * Not type checking this file because flow doesn't like attaching * properties to Elements. */ var modelableTagRE = /^input|select|textarea|vue-component-[0-9]+(-[0-9a-zA-Z_-]*)?$/; /* istanbul ignore if */ if (isIE9) { // http://www.matts411.com/post/internet-explorer-9-oninput/ document.addEventListener('selectionchange', function () { var el = document.activeElement; if (el && el.vmodel) { trigger(el, 'input'); } }); } var model = { inserted: function inserted (el, binding, vnode) { { if (!modelableTagRE.test(vnode.tag)) { warn( "v-model is not supported on element type: <" + (vnode.tag) + ">. " + 'If you are working with contenteditable, it\'s recommended to ' + 'wrap a library dedicated for that purpose inside a custom component.', vnode.context ); } } if (vnode.tag === 'select') { var cb = function () { setSelected(el, binding, vnode.context); }; cb(); /* istanbul ignore if */ if (isIE || isEdge) { setTimeout(cb, 0); } } else if (vnode.tag === 'textarea' || el.type === 'text') { el._vModifiers = binding.modifiers; if (!binding.modifiers.lazy) { if (!isAndroid) { el.addEventListener('compositionstart', onCompositionStart); el.addEventListener('compositionend', onCompositionEnd); } /* istanbul ignore if */ if (isIE9) { el.vmodel = true; } } } }, componentUpdated: function componentUpdated (el, binding, vnode) { if (vnode.tag === 'select') { setSelected(el, binding, vnode.context); // in case the options rendered by v-for have changed, // it's possible that the value is out-of-sync with the rendered options. // detect such cases and filter out values that no longer has a matching // option in the DOM. var needReset = el.multiple ? binding.value.some(function (v) { return hasNoMatchingOption(v, el.options); }) : binding.value !== binding.oldValue && hasNoMatchingOption(binding.value, el.options); if (needReset) { trigger(el, 'change'); } } } }; function setSelected (el, binding, vm) { var value = binding.value; var isMultiple = el.multiple; if (isMultiple && !Array.isArray(value)) { "development" !== 'production' && warn( "<select multiple v-model=\"" + (binding.expression) + "\"> " + "expects an Array value for its binding, but got " + (Object.prototype.toString.call(value).slice(8, -1)), vm ); return } var selected, option; for (var i = 0, l = el.options.length; i < l; i++) { option = el.options[i]; if (isMultiple) { selected = looseIndexOf(value, getValue(option)) > -1; if (option.selected !== selected) { option.selected = selected; } } else { if (looseEqual(getValue(option), value)) { if (el.selectedIndex !== i) { el.selectedIndex = i; } return } } } if (!isMultiple) { el.selectedIndex = -1; } } function hasNoMatchingOption (value, options) { for (var i = 0, l = options.length; i < l; i++) { if (looseEqual(getValue(options[i]), value)) { return false } } return true } function getValue (option) { return '_value' in option ? option._value : option.value } function onCompositionStart (e) { e.target.composing = true; } function onCompositionEnd (e) { e.target.composing = false; trigger(e.target, 'input'); } function trigger (el, type) { var e = document.createEvent('HTMLEvents'); e.initEvent(type, true, true); el.dispatchEvent(e); } /* */ // recursively search for possible transition defined inside the component root function locateNode (vnode) { return vnode.child && (!vnode.data || !vnode.data.transition) ? locateNode(vnode.child._vnode) : vnode } var show = { bind: function bind (el, ref, vnode) { var value = ref.value; vnode = locateNode(vnode); var transition = vnode.data && vnode.data.transition; var originalDisplay = el.__vOriginalDisplay = el.style.display === 'none' ? '' : el.style.display; if (value && transition && !isIE9) { vnode.data.show = true; enter(vnode, function () { el.style.display = originalDisplay; }); } else { el.style.display = value ? originalDisplay : 'none'; } }, update: function update (el, ref, vnode) { var value = ref.value; var oldValue = ref.oldValue; /* istanbul ignore if */ if (value === oldValue) { return } vnode = locateNode(vnode); var transition = vnode.data && vnode.data.transition; if (transition && !isIE9) { vnode.data.show = true; if (value) { enter(vnode, function () { el.style.display = el.__vOriginalDisplay; }); } else { leave(vnode, function () { el.style.display = 'none'; }); } } else { el.style.display = value ? el.__vOriginalDisplay : 'none'; } }, unbind: function unbind ( el, binding, vnode, oldVnode, isDestroy ) { if (!isDestroy) { el.style.display = el.__vOriginalDisplay; } } }; var platformDirectives = { model: model, show: show }; /* */ // Provides transition support for a single element/component. // supports transition mode (out-in / in-out) var transitionProps = { name: String, appear: Boolean, css: Boolean, mode: String, type: String, enterClass: String, leaveClass: String, enterToClass: String, leaveToClass: String, enterActiveClass: String, leaveActiveClass: String, appearClass: String, appearActiveClass: String, appearToClass: String }; // in case the child is also an abstract component, e.g. <keep-alive> // we want to recursively retrieve the real component to be rendered function getRealChild (vnode) { var compOptions = vnode && vnode.componentOptions; if (compOptions && compOptions.Ctor.options.abstract) { return getRealChild(getFirstComponentChild(compOptions.children)) } else { return vnode } } function extractTransitionData (comp) { var data = {}; var options = comp.$options; // props for (var key in options.propsData) { data[key] = comp[key]; } // events. // extract listeners and pass them directly to the transition methods var listeners = options._parentListeners; for (var key$1 in listeners) { data[camelize(key$1)] = listeners[key$1].fn; } return data } function placeholder (h, rawChild) { return /\d-keep-alive$/.test(rawChild.tag) ? h('keep-alive') : null } function hasParentTransition (vnode) { while ((vnode = vnode.parent)) { if (vnode.data.transition) { return true } } } function isSameChild (child, oldChild) { return oldChild.key === child.key && oldChild.tag === child.tag } var Transition = { name: 'transition', props: transitionProps, abstract: true, render: function render (h) { var this$1 = this; var children = this.$slots.default; if (!children) { return } // filter out text nodes (possible whitespaces) children = children.filter(function (c) { return c.tag; }); /* istanbul ignore if */ if (!children.length) { return } // warn multiple elements if ("development" !== 'production' && children.length > 1) { warn( '<transition> can only be used on a single element. Use ' + '<transition-group> for lists.', this.$parent ); } var mode = this.mode; // warn invalid mode if ("development" !== 'production' && mode && mode !== 'in-out' && mode !== 'out-in') { warn( 'invalid <transition> mode: ' + mode, this.$parent ); } var rawChild = children[0]; // if this is a component root node and the component's // parent container node also has transition, skip. if (hasParentTransition(this.$vnode)) { return rawChild } // apply transition data to child // use getRealChild() to ignore abstract components e.g. keep-alive var child = getRealChild(rawChild); /* istanbul ignore if */ if (!child) { return rawChild } if (this._leaving) { return placeholder(h, rawChild) } var key = child.key = child.key == null || child.isStatic ? ("__v" + (child.tag + this._uid) + "__") : child.key; var data = (child.data || (child.data = {})).transition = extractTransitionData(this); var oldRawChild = this._vnode; var oldChild = getRealChild(oldRawChild); // mark v-show // so that the transition module can hand over the control to the directive if (child.data.directives && child.data.directives.some(function (d) { return d.name === 'show'; })) { child.data.show = true; } if (oldChild && oldChild.data && !isSameChild(child, oldChild)) { // replace old child transition data with fresh one // important for dynamic transitions! var oldData = oldChild && (oldChild.data.transition = extend({}, data)); // handle transition mode if (mode === 'out-in') { // return placeholder node and queue update when leave finishes this._leaving = true; mergeVNodeHook(oldData, 'afterLeave', function () { this$1._leaving = false; this$1.$forceUpdate(); }, key); return placeholder(h, rawChild) } else if (mode === 'in-out') { var delayedLeave; var performLeave = function () { delayedLeave(); }; mergeVNodeHook(data, 'afterEnter', performLeave, key); mergeVNodeHook(data, 'enterCancelled', performLeave, key); mergeVNodeHook(oldData, 'delayLeave', function (leave) { delayedLeave = leave; }, key); } } return rawChild } }; /* */ // Provides transition support for list items. // supports move transitions using the FLIP technique. // Because the vdom's children update algorithm is "unstable" - i.e. // it doesn't guarantee the relative positioning of removed elements, // we force transition-group to update its children into two passes: // in the first pass, we remove all nodes that need to be removed, // triggering their leaving transition; in the second pass, we insert/move // into the final disired state. This way in the second pass removed // nodes will remain where they should be. var props = extend({ tag: String, moveClass: String }, transitionProps); delete props.mode; var TransitionGroup = { props: props, render: function render (h) { var tag = this.tag || this.$vnode.data.tag || 'span'; var map = Object.create(null); var prevChildren = this.prevChildren = this.children; var rawChildren = this.$slots.default || []; var children = this.children = []; var transitionData = extractTransitionData(this); for (var i = 0; i < rawChildren.length; i++) { var c = rawChildren[i]; if (c.tag) { if (c.key != null && String(c.key).indexOf('__vlist') !== 0) { children.push(c); map[c.key] = c ;(c.data || (c.data = {})).transition = transitionData; } else { var opts = c.componentOptions; var name = opts ? (opts.Ctor.options.name || opts.tag) : c.tag; warn(("<transition-group> children must be keyed: <" + name + ">")); } } } if (prevChildren) { var kept = []; var removed = []; for (var i$1 = 0; i$1 < prevChildren.length; i$1++) { var c$1 = prevChildren[i$1]; c$1.data.transition = transitionData; c$1.data.pos = c$1.elm.getBoundingClientRect(); if (map[c$1.key]) { kept.push(c$1); } else { removed.push(c$1); } } this.kept = h(tag, null, kept); this.removed = removed; } return h(tag, null, children) }, beforeUpdate: function beforeUpdate () { // force removing pass this.__patch__( this._vnode, this.kept, false, // hydrating true // removeOnly (!important, avoids unnecessary moves) ); this._vnode = this.kept; }, updated: function updated () { var children = this.prevChildren; var moveClass = this.moveClass || ((this.name || 'v') + '-move'); if (!children.length || !this.hasMove(children[0].elm, moveClass)) { return } // we divide the work into three loops to avoid mixing DOM reads and writes // in each iteration - which helps prevent layout thrashing. children.forEach(callPendingCbs); children.forEach(recordPosition); children.forEach(applyTranslation); // force reflow to put everything in position var f = document.body.offsetHeight; // eslint-disable-line children.forEach(function (c) { if (c.data.moved) { var el = c.elm; var s = el.style; addTransitionClass(el, moveClass); s.transform = s.WebkitTransform = s.transitionDuration = ''; el.addEventListener(transitionEndEvent, el._moveCb = function cb (e) { if (!e || /transform$/.test(e.propertyName)) { el.removeEventListener(transitionEndEvent, cb); el._moveCb = null; removeTransitionClass(el, moveClass); } }); } }); }, methods: { hasMove: function hasMove (el, moveClass) { /* istanbul ignore if */ if (!hasTransition) { return false } if (this._hasMove != null) { return this._hasMove } addTransitionClass(el, moveClass); var info = getTransitionInfo(el); removeTransitionClass(el, moveClass); return (this._hasMove = info.hasTransform) } } }; function callPendingCbs (c) { /* istanbul ignore if */ if (c.elm._moveCb) { c.elm._moveCb(); } /* istanbul ignore if */ if (c.elm._enterCb) { c.elm._enterCb(); } } function recordPosition (c) { c.data.newPos = c.elm.getBoundingClientRect(); } function applyTranslation (c) { var oldPos = c.data.pos; var newPos = c.data.newPos; var dx = oldPos.left - newPos.left; var dy = oldPos.top - newPos.top; if (dx || dy) { c.data.moved = true; var s = c.elm.style; s.transform = s.WebkitTransform = "translate(" + dx + "px," + dy + "px)"; s.transitionDuration = '0s'; } } var platformComponents = { Transition: Transition, TransitionGroup: TransitionGroup }; /* */ // install platform specific utils Vue$3.config.isUnknownElement = isUnknownElement; Vue$3.config.isReservedTag = isReservedTag; Vue$3.config.getTagNamespace = getTagNamespace; Vue$3.config.mustUseProp = mustUseProp; // install platform runtime directives & components extend(Vue$3.options.directives, platformDirectives); extend(Vue$3.options.components, platformComponents); // install platform patch function Vue$3.prototype.__patch__ = inBrowser ? patch$1 : noop; // wrap mount Vue$3.prototype.$mount = function ( el, hydrating ) { el = el && inBrowser ? query(el) : undefined; return this._mount(el, hydrating) }; if ("development" !== 'production' && inBrowser && typeof console !== 'undefined') { console[console.info ? 'info' : 'log']( "You are running Vue in development mode.\n" + "Make sure to turn on production mode when deploying for production.\n" + "See more tips at https://vuejs.org/guide/deployment.html" ); } // devtools global hook /* istanbul ignore next */ setTimeout(function () { if (config.devtools) { if (devtools) { devtools.emit('init', Vue$3); } else if ( "development" !== 'production' && inBrowser && !isEdge && /Chrome\/\d+/.test(window.navigator.userAgent) ) { console[console.info ? 'info' : 'log']( 'Download the Vue Devtools extension for a better development experience:\n' + 'https://github.com/vuejs/vue-devtools' ); } } }, 0); /* */ // check whether current browser encodes a char inside attribute values function shouldDecode (content, encoded) { var div = document.createElement('div'); div.innerHTML = "<div a=\"" + content + "\">"; return div.innerHTML.indexOf(encoded) > 0 } // #3663 // IE encodes newlines inside attribute values while other browsers don't var shouldDecodeNewlines = inBrowser ? shouldDecode('\n', '&#10;') : false; /* */ var decoder; function decode (html) { decoder = decoder || document.createElement('div'); decoder.innerHTML = html; return decoder.textContent } /* */ var isUnaryTag = makeMap( 'area,base,br,col,embed,frame,hr,img,input,isindex,keygen,' + 'link,meta,param,source,track,wbr', true ); // Elements that you can, intentionally, leave open // (and which close themselves) var canBeLeftOpenTag = makeMap( 'colgroup,dd,dt,li,options,p,td,tfoot,th,thead,tr,source', true ); // HTML5 tags https://html.spec.whatwg.org/multipage/indices.html#elements-3 // Phrasing Content https://html.spec.whatwg.org/multipage/dom.html#phrasing-content var isNonPhrasingTag = makeMap( 'address,article,aside,base,blockquote,body,caption,col,colgroup,dd,' + 'details,dialog,div,dl,dt,fieldset,figcaption,figure,footer,form,' + 'h1,h2,h3,h4,h5,h6,head,header,hgroup,hr,html,legend,li,menuitem,meta,' + 'optgroup,option,param,rp,rt,source,style,summary,tbody,td,tfoot,th,thead,' + 'title,tr,track', true ); /** * Not type-checking this file because it's mostly vendor code. */ /*! * HTML Parser By John Resig (ejohn.org) * Modified by Juriy "kangax" Zaytsev * Original code by Erik Arvidsson, Mozilla Public License * http://erik.eae.net/simplehtmlparser/simplehtmlparser.js */ // Regular Expressions for parsing tags and attributes var singleAttrIdentifier = /([^\s"'<>/=]+)/; var singleAttrAssign = /(?:=)/; var singleAttrValues = [ // attr value double quotes /"([^"]*)"+/.source, // attr value, single quotes /'([^']*)'+/.source, // attr value, no quotes /([^\s"'=<>`]+)/.source ]; var attribute = new RegExp( '^\\s*' + singleAttrIdentifier.source + '(?:\\s*(' + singleAttrAssign.source + ')' + '\\s*(?:' + singleAttrValues.join('|') + '))?' ); // could use https://www.w3.org/TR/1999/REC-xml-names-19990114/#NT-QName // but for Vue templates we can enforce a simple charset var ncname = '[a-zA-Z_][\\w\\-\\.]*'; var qnameCapture = '((?:' + ncname + '\\:)?' + ncname + ')'; var startTagOpen = new RegExp('^<' + qnameCapture); var startTagClose = /^\s*(\/?)>/; var endTag = new RegExp('^<\\/' + qnameCapture + '[^>]*>'); var doctype = /^<!DOCTYPE [^>]+>/i; var comment = /^<!--/; var conditionalComment = /^<!\[/; var IS_REGEX_CAPTURING_BROKEN = false; 'x'.replace(/x(.)?/g, function (m, g) { IS_REGEX_CAPTURING_BROKEN = g === ''; }); // Special Elements (can contain anything) var isScriptOrStyle = makeMap('script,style', true); var hasLang = function (attr) { return attr.name === 'lang' && attr.value !== 'html'; }; var isSpecialTag = function (tag, isSFC, stack) { if (isScriptOrStyle(tag)) { return true } if (isSFC && stack.length === 1) { // top-level template that has no pre-processor if (tag === 'template' && !stack[0].attrs.some(hasLang)) { return false } else { return true } } return false }; var reCache = {}; var ltRE = /&lt;/g; var gtRE = /&gt;/g; var nlRE = /&#10;/g; var ampRE = /&amp;/g; var quoteRE = /&quot;/g; function decodeAttr (value, shouldDecodeNewlines) { if (shouldDecodeNewlines) { value = value.replace(nlRE, '\n'); } return value .replace(ltRE, '<') .replace(gtRE, '>') .replace(ampRE, '&') .replace(quoteRE, '"') } function parseHTML (html, options) { var stack = []; var expectHTML = options.expectHTML; var isUnaryTag$$1 = options.isUnaryTag || no; var index = 0; var last, lastTag; while (html) { last = html; // Make sure we're not in a script or style element if (!lastTag || !isSpecialTag(lastTag, options.sfc, stack)) { var textEnd = html.indexOf('<'); if (textEnd === 0) { // Comment: if (comment.test(html)) { var commentEnd = html.indexOf('-->'); if (commentEnd >= 0) { advance(commentEnd + 3); continue } } // http://en.wikipedia.org/wiki/Conditional_comment#Downlevel-revealed_conditional_comment if (conditionalComment.test(html)) { var conditionalEnd = html.indexOf(']>'); if (conditionalEnd >= 0) { advance(conditionalEnd + 2); continue } } // Doctype: var doctypeMatch = html.match(doctype); if (doctypeMatch) { advance(doctypeMatch[0].length); continue } // End tag: var endTagMatch = html.match(endTag); if (endTagMatch) { var curIndex = index; advance(endTagMatch[0].length); parseEndTag(endTagMatch[0], endTagMatch[1], curIndex, index); continue } // Start tag: var startTagMatch = parseStartTag(); if (startTagMatch) { handleStartTag(startTagMatch); continue } } var text = (void 0), rest$1 = (void 0), next = (void 0); if (textEnd > 0) { rest$1 = html.slice(textEnd); while ( !endTag.test(rest$1) && !startTagOpen.test(rest$1) && !comment.test(rest$1) && !conditionalComment.test(rest$1) ) { // < in plain text, be forgiving and treat it as text next = rest$1.indexOf('<', 1); if (next < 0) { break } textEnd += next; rest$1 = html.slice(textEnd); } text = html.substring(0, textEnd); advance(textEnd); } if (textEnd < 0) { text = html; html = ''; } if (options.chars && text) { options.chars(text); } } else { var stackedTag = lastTag.toLowerCase(); var reStackedTag = reCache[stackedTag] || (reCache[stackedTag] = new RegExp('([\\s\\S]*?)(</' + stackedTag + '[^>]*>)', 'i')); var endTagLength = 0; var rest = html.replace(reStackedTag, function (all, text, endTag) { endTagLength = endTag.length; if (stackedTag !== 'script' && stackedTag !== 'style' && stackedTag !== 'noscript') { text = text .replace(/<!--([\s\S]*?)-->/g, '$1') .replace(/<!\[CDATA\[([\s\S]*?)]]>/g, '$1'); } if (options.chars) { options.chars(text); } return '' }); index += html.length - rest.length; html = rest; parseEndTag('</' + stackedTag + '>', stackedTag, index - endTagLength, index); } if (html === last && options.chars) { options.chars(html); break } } // Clean up any remaining tags parseEndTag(); function advance (n) { index += n; html = html.substring(n); } function parseStartTag () { var start = html.match(startTagOpen); if (start) { var match = { tagName: start[1], attrs: [], start: index }; advance(start[0].length); var end, attr; while (!(end = html.match(startTagClose)) && (attr = html.match(attribute))) { advance(attr[0].length); match.attrs.push(attr); } if (end) { match.unarySlash = end[1]; advance(end[0].length); match.end = index; return match } } } function handleStartTag (match) { var tagName = match.tagName; var unarySlash = match.unarySlash; if (expectHTML) { if (lastTag === 'p' && isNonPhrasingTag(tagName)) { parseEndTag('', lastTag); } if (canBeLeftOpenTag(tagName) && lastTag === tagName) { parseEndTag('', tagName); } } var unary = isUnaryTag$$1(tagName) || tagName === 'html' && lastTag === 'head' || !!unarySlash; var l = match.attrs.length; var attrs = new Array(l); for (var i = 0; i < l; i++) { var args = match.attrs[i]; // hackish work around FF bug https://bugzilla.mozilla.org/show_bug.cgi?id=369778 if (IS_REGEX_CAPTURING_BROKEN && args[0].indexOf('""') === -1) { if (args[3] === '') { delete args[3]; } if (args[4] === '') { delete args[4]; } if (args[5] === '') { delete args[5]; } } var value = args[3] || args[4] || args[5] || ''; attrs[i] = { name: args[1], value: decodeAttr( value, options.shouldDecodeNewlines ) }; } if (!unary) { stack.push({ tag: tagName, attrs: attrs }); lastTag = tagName; unarySlash = ''; } if (options.start) { options.start(tagName, attrs, unary, match.start, match.end); } } function parseEndTag (tag, tagName, start, end) { var pos; if (start == null) { start = index; } if (end == null) { end = index; } // Find the closest opened tag of the same type if (tagName) { var needle = tagName.toLowerCase(); for (pos = stack.length - 1; pos >= 0; pos--) { if (stack[pos].tag.toLowerCase() === needle) { break } } } else { // If no tag name is provided, clean shop pos = 0; } if (pos >= 0) { // Close all the open elements, up the stack for (var i = stack.length - 1; i >= pos; i--) { if (options.end) { options.end(stack[i].tag, start, end); } } // Remove the open elements from the stack stack.length = pos; lastTag = pos && stack[pos - 1].tag; } else if (tagName.toLowerCase() === 'br') { if (options.start) { options.start(tagName, [], true, start, end); } } else if (tagName.toLowerCase() === 'p') { if (options.start) { options.start(tagName, [], false, start, end); } if (options.end) { options.end(tagName, start, end); } } } } /* */ function parseFilters (exp) { var inSingle = false; var inDouble = false; var inTemplateString = false; var inRegex = false; var curly = 0; var square = 0; var paren = 0; var lastFilterIndex = 0; var c, prev, i, expression, filters; for (i = 0; i < exp.length; i++) { prev = c; c = exp.charCodeAt(i); if (inSingle) { if (c === 0x27 && prev !== 0x5C) { inSingle = false; } } else if (inDouble) { if (c === 0x22 && prev !== 0x5C) { inDouble = false; } } else if (inTemplateString) { if (c === 0x60 && prev !== 0x5C) { inTemplateString = false; } } else if (inRegex) { if (c === 0x2f && prev !== 0x5C) { inRegex = false; } } else if ( c === 0x7C && // pipe exp.charCodeAt(i + 1) !== 0x7C && exp.charCodeAt(i - 1) !== 0x7C && !curly && !square && !paren ) { if (expression === undefined) { // first filter, end of expression lastFilterIndex = i + 1; expression = exp.slice(0, i).trim(); } else { pushFilter(); } } else { switch (c) { case 0x22: inDouble = true; break // " case 0x27: inSingle = true; break // ' case 0x60: inTemplateString = true; break // ` case 0x28: paren++; break // ( case 0x29: paren--; break // ) case 0x5B: square++; break // [ case 0x5D: square--; break // ] case 0x7B: curly++; break // { case 0x7D: curly--; break // } } if (c === 0x2f) { // / var j = i - 1; var p = (void 0); // find first non-whitespace prev char for (; j >= 0; j--) { p = exp.charAt(j); if (p !== ' ') { break } } if (!p || !/[\w$]/.test(p)) { inRegex = true; } } } } if (expression === undefined) { expression = exp.slice(0, i).trim(); } else if (lastFilterIndex !== 0) { pushFilter(); } function pushFilter () { (filters || (filters = [])).push(exp.slice(lastFilterIndex, i).trim()); lastFilterIndex = i + 1; } if (filters) { for (i = 0; i < filters.length; i++) { expression = wrapFilter(expression, filters[i]); } } return expression } function wrapFilter (exp, filter) { var i = filter.indexOf('('); if (i < 0) { // _f: resolveFilter return ("_f(\"" + filter + "\")(" + exp + ")") } else { var name = filter.slice(0, i); var args = filter.slice(i + 1); return ("_f(\"" + name + "\")(" + exp + "," + args) } } /* */ var defaultTagRE = /\{\{((?:.|\n)+?)\}\}/g; var regexEscapeRE = /[-.*+?^${}()|[\]/\\]/g; var buildRegex = cached(function (delimiters) { var open = delimiters[0].replace(regexEscapeRE, '\\$&'); var close = delimiters[1].replace(regexEscapeRE, '\\$&'); return new RegExp(open + '((?:.|\\n)+?)' + close, 'g') }); function parseText ( text, delimiters ) { var tagRE = delimiters ? buildRegex(delimiters) : defaultTagRE; if (!tagRE.test(text)) { return } var tokens = []; var lastIndex = tagRE.lastIndex = 0; var match, index; while ((match = tagRE.exec(text))) { index = match.index; // push text token if (index > lastIndex) { tokens.push(JSON.stringify(text.slice(lastIndex, index))); } // tag token var exp = parseFilters(match[1].trim()); tokens.push(("_s(" + exp + ")")); lastIndex = index + match[0].length; } if (lastIndex < text.length) { tokens.push(JSON.stringify(text.slice(lastIndex))); } return tokens.join('+') } /* */ function baseWarn (msg) { console.error(("[Vue parser]: " + msg)); } function pluckModuleFunction ( modules, key ) { return modules ? modules.map(function (m) { return m[key]; }).filter(function (_) { return _; }) : [] } function addProp (el, name, value) { (el.props || (el.props = [])).push({ name: name, value: value }); } function addAttr (el, name, value) { (el.attrs || (el.attrs = [])).push({ name: name, value: value }); } function addDirective ( el, name, rawName, value, arg, modifiers ) { (el.directives || (el.directives = [])).push({ name: name, rawName: rawName, value: value, arg: arg, modifiers: modifiers }); } function addHandler ( el, name, value, modifiers, important ) { // check capture modifier if (modifiers && modifiers.capture) { delete modifiers.capture; name = '!' + name; // mark the event as captured } if (modifiers && modifiers.once) { delete modifiers.once; name = '~' + name; // mark the event as once } var events; if (modifiers && modifiers.native) { delete modifiers.native; events = el.nativeEvents || (el.nativeEvents = {}); } else { events = el.events || (el.events = {}); } var newHandler = { value: value, modifiers: modifiers }; var handlers = events[name]; /* istanbul ignore if */ if (Array.isArray(handlers)) { important ? handlers.unshift(newHandler) : handlers.push(newHandler); } else if (handlers) { events[name] = important ? [newHandler, handlers] : [handlers, newHandler]; } else { events[name] = newHandler; } } function getBindingAttr ( el, name, getStatic ) { var dynamicValue = getAndRemoveAttr(el, ':' + name) || getAndRemoveAttr(el, 'v-bind:' + name); if (dynamicValue != null) { return parseFilters(dynamicValue) } else if (getStatic !== false) { var staticValue = getAndRemoveAttr(el, name); if (staticValue != null) { return JSON.stringify(staticValue) } } } function getAndRemoveAttr (el, name) { var val; if ((val = el.attrsMap[name]) != null) { var list = el.attrsList; for (var i = 0, l = list.length; i < l; i++) { if (list[i].name === name) { list.splice(i, 1); break } } } return val } var len; var str; var chr; var index$1; var expressionPos; var expressionEndPos; /** * parse directive model to do the array update transform. a[idx] = val => $$a.splice($$idx, 1, val) * * for loop possible cases: * * - test * - test[idx] * - test[test1[idx]] * - test["a"][idx] * - xxx.test[a[a].test1[idx]] * - test.xxx.a["asa"][test1[idx]] * */ function parseModel (val) { str = val; len = str.length; index$1 = expressionPos = expressionEndPos = 0; if (val.indexOf('[') < 0 || val.lastIndexOf(']') < len - 1) { return { exp: val, idx: null } } while (!eof()) { chr = next(); /* istanbul ignore if */ if (isStringStart(chr)) { parseString(chr); } else if (chr === 0x5B) { parseBracket(chr); } } return { exp: val.substring(0, expressionPos), idx: val.substring(expressionPos + 1, expressionEndPos) } } function next () { return str.charCodeAt(++index$1) } function eof () { return index$1 >= len } function isStringStart (chr) { return chr === 0x22 || chr === 0x27 } function parseBracket (chr) { var inBracket = 1; expressionPos = index$1; while (!eof()) { chr = next(); if (isStringStart(chr)) { parseString(chr); continue } if (chr === 0x5B) { inBracket++; } if (chr === 0x5D) { inBracket--; } if (inBracket === 0) { expressionEndPos = index$1; break } } } function parseString (chr) { var stringQuote = chr; while (!eof()) { chr = next(); if (chr === stringQuote) { break } } } /* */ var dirRE = /^v-|^@|^:/; var forAliasRE = /(.*?)\s+(?:in|of)\s+(.*)/; var forIteratorRE = /\((\{[^}]*\}|[^,]*),([^,]*)(?:,([^,]*))?\)/; var bindRE = /^:|^v-bind:/; var onRE = /^@|^v-on:/; var argRE = /:(.*)$/; var modifierRE = /\.[^.]+/g; var decodeHTMLCached = cached(decode); // configurable state var warn$1; var platformGetTagNamespace; var platformMustUseProp; var platformIsPreTag; var preTransforms; var transforms; var postTransforms; var delimiters; /** * Convert HTML string to AST. */ function parse ( template, options ) { warn$1 = options.warn || baseWarn; platformGetTagNamespace = options.getTagNamespace || no; platformMustUseProp = options.mustUseProp || no; platformIsPreTag = options.isPreTag || no; preTransforms = pluckModuleFunction(options.modules, 'preTransformNode'); transforms = pluckModuleFunction(options.modules, 'transformNode'); postTransforms = pluckModuleFunction(options.modules, 'postTransformNode'); delimiters = options.delimiters; var stack = []; var preserveWhitespace = options.preserveWhitespace !== false; var root; var currentParent; var inVPre = false; var inPre = false; var warned = false; parseHTML(template, { expectHTML: options.expectHTML, isUnaryTag: options.isUnaryTag, shouldDecodeNewlines: options.shouldDecodeNewlines, start: function start (tag, attrs, unary) { // check namespace. // inherit parent ns if there is one var ns = (currentParent && currentParent.ns) || platformGetTagNamespace(tag); // handle IE svg bug /* istanbul ignore if */ if (isIE && ns === 'svg') { attrs = guardIESVGBug(attrs); } var element = { type: 1, tag: tag, attrsList: attrs, attrsMap: makeAttrsMap(attrs), parent: currentParent, children: [] }; if (ns) { element.ns = ns; } if (isForbiddenTag(element) && !isServerRendering()) { element.forbidden = true; "development" !== 'production' && warn$1( 'Templates should only be responsible for mapping the state to the ' + 'UI. Avoid placing tags with side-effects in your templates, such as ' + "<" + tag + ">" + ', as they will not be parsed.' ); } // apply pre-transforms for (var i = 0; i < preTransforms.length; i++) { preTransforms[i](element, options); } if (!inVPre) { processPre(element); if (element.pre) { inVPre = true; } } if (platformIsPreTag(element.tag)) { inPre = true; } if (inVPre) { processRawAttrs(element); } else { processFor(element); processIf(element); processOnce(element); processKey(element); // determine whether this is a plain element after // removing structural attributes element.plain = !element.key && !attrs.length; processRef(element); processSlot(element); processComponent(element); for (var i$1 = 0; i$1 < transforms.length; i$1++) { transforms[i$1](element, options); } processAttrs(element); } function checkRootConstraints (el) { if ("development" !== 'production' && !warned) { if (el.tag === 'slot' || el.tag === 'template') { warned = true; warn$1( "Cannot use <" + (el.tag) + "> as component root element because it may " + 'contain multiple nodes:\n' + template ); } if (el.attrsMap.hasOwnProperty('v-for')) { warned = true; warn$1( 'Cannot use v-for on stateful component root element because ' + 'it renders multiple elements:\n' + template ); } } } // tree management if (!root) { root = element; checkRootConstraints(root); } else if (!stack.length) { // allow root elements with v-if, v-else-if and v-else if (root.if && (element.elseif || element.else)) { checkRootConstraints(element); addIfCondition(root, { exp: element.elseif, block: element }); } else if ("development" !== 'production' && !warned) { warned = true; warn$1( "Component template should contain exactly one root element:" + "\n\n" + template + "\n\n" + "If you are using v-if on multiple elements, " + "use v-else-if to chain them instead." ); } } if (currentParent && !element.forbidden) { if (element.elseif || element.else) { processIfConditions(element, currentParent); } else if (element.slotScope) { // scoped slot currentParent.plain = false; var name = element.slotTarget || 'default';(currentParent.scopedSlots || (currentParent.scopedSlots = {}))[name] = element; } else { currentParent.children.push(element); element.parent = currentParent; } } if (!unary) { currentParent = element; stack.push(element); } // apply post-transforms for (var i$2 = 0; i$2 < postTransforms.length; i$2++) { postTransforms[i$2](element, options); } }, end: function end () { // remove trailing whitespace var element = stack[stack.length - 1]; var lastNode = element.children[element.children.length - 1]; if (lastNode && lastNode.type === 3 && lastNode.text === ' ') { element.children.pop(); } // pop stack stack.length -= 1; currentParent = stack[stack.length - 1]; // check pre state if (element.pre) { inVPre = false; } if (platformIsPreTag(element.tag)) { inPre = false; } }, chars: function chars (text) { if (!currentParent) { if ("development" !== 'production' && !warned && text === template) { warned = true; warn$1( 'Component template requires a root element, rather than just text:\n\n' + template ); } return } // IE textarea placeholder bug /* istanbul ignore if */ if (isIE && currentParent.tag === 'textarea' && currentParent.attrsMap.placeholder === text) { return } var children = currentParent.children; text = inPre || text.trim() ? decodeHTMLCached(text) // only preserve whitespace if its not right after a starting tag : preserveWhitespace && children.length ? ' ' : ''; if (text) { var expression; if (!inVPre && text !== ' ' && (expression = parseText(text, delimiters))) { children.push({ type: 2, expression: expression, text: text }); } else if (text !== ' ' || children[children.length - 1].text !== ' ') { currentParent.children.push({ type: 3, text: text }); } } } }); return root } function processPre (el) { if (getAndRemoveAttr(el, 'v-pre') != null) { el.pre = true; } } function processRawAttrs (el) { var l = el.attrsList.length; if (l) { var attrs = el.attrs = new Array(l); for (var i = 0; i < l; i++) { attrs[i] = { name: el.attrsList[i].name, value: JSON.stringify(el.attrsList[i].value) }; } } else if (!el.pre) { // non root node in pre blocks with no attributes el.plain = true; } } function processKey (el) { var exp = getBindingAttr(el, 'key'); if (exp) { if ("development" !== 'production' && el.tag === 'template') { warn$1("<template> cannot be keyed. Place the key on real elements instead."); } el.key = exp; } } function processRef (el) { var ref = getBindingAttr(el, 'ref'); if (ref) { el.ref = ref; el.refInFor = checkInFor(el); } } function processFor (el) { var exp; if ((exp = getAndRemoveAttr(el, 'v-for'))) { var inMatch = exp.match(forAliasRE); if (!inMatch) { "development" !== 'production' && warn$1( ("Invalid v-for expression: " + exp) ); return } el.for = inMatch[2].trim(); var alias = inMatch[1].trim(); var iteratorMatch = alias.match(forIteratorRE); if (iteratorMatch) { el.alias = iteratorMatch[1].trim(); el.iterator1 = iteratorMatch[2].trim(); if (iteratorMatch[3]) { el.iterator2 = iteratorMatch[3].trim(); } } else { el.alias = alias; } } } function processIf (el) { var exp = getAndRemoveAttr(el, 'v-if'); if (exp) { el.if = exp; addIfCondition(el, { exp: exp, block: el }); } else { if (getAndRemoveAttr(el, 'v-else') != null) { el.else = true; } var elseif = getAndRemoveAttr(el, 'v-else-if'); if (elseif) { el.elseif = elseif; } } } function processIfConditions (el, parent) { var prev = findPrevElement(parent.children); if (prev && prev.if) { addIfCondition(prev, { exp: el.elseif, block: el }); } else { warn$1( "v-" + (el.elseif ? ('else-if="' + el.elseif + '"') : 'else') + " " + "used on element <" + (el.tag) + "> without corresponding v-if." ); } } function findPrevElement (children) { var i = children.length; while (i--) { if (children[i].type === 1) { return children[i] } else { if ("development" !== 'production' && children[i].text !== ' ') { warn$1( "text \"" + (children[i].text.trim()) + "\" between v-if and v-else(-if) " + "will be ignored." ); } children.pop(); } } } function addIfCondition (el, condition) { if (!el.ifConditions) { el.ifConditions = []; } el.ifConditions.push(condition); } function processOnce (el) { var once = getAndRemoveAttr(el, 'v-once'); if (once != null) { el.once = true; } } function processSlot (el) { if (el.tag === 'slot') { el.slotName = getBindingAttr(el, 'name'); if ("development" !== 'production' && el.key) { warn$1( "`key` does not work on <slot> because slots are abstract outlets " + "and can possibly expand into multiple elements. " + "Use the key on a wrapping element instead." ); } } else { var slotTarget = getBindingAttr(el, 'slot'); if (slotTarget) { el.slotTarget = slotTarget === '""' ? '"default"' : slotTarget; } if (el.tag === 'template') { el.slotScope = getAndRemoveAttr(el, 'scope'); } } } function processComponent (el) { var binding; if ((binding = getBindingAttr(el, 'is'))) { el.component = binding; } if (getAndRemoveAttr(el, 'inline-template') != null) { el.inlineTemplate = true; } } function processAttrs (el) { var list = el.attrsList; var i, l, name, rawName, value, arg, modifiers, isProp; for (i = 0, l = list.length; i < l; i++) { name = rawName = list[i].name; value = list[i].value; if (dirRE.test(name)) { // mark element as dynamic el.hasBindings = true; // modifiers modifiers = parseModifiers(name); if (modifiers) { name = name.replace(modifierRE, ''); } if (bindRE.test(name)) { // v-bind name = name.replace(bindRE, ''); value = parseFilters(value); isProp = false; if (modifiers) { if (modifiers.prop) { isProp = true; name = camelize(name); if (name === 'innerHtml') { name = 'innerHTML'; } } if (modifiers.camel) { name = camelize(name); } } if (isProp || platformMustUseProp(el.tag, name)) { addProp(el, name, value); } else { addAttr(el, name, value); } } else if (onRE.test(name)) { // v-on name = name.replace(onRE, ''); addHandler(el, name, value, modifiers); } else { // normal directives name = name.replace(dirRE, ''); // parse arg var argMatch = name.match(argRE); if (argMatch && (arg = argMatch[1])) { name = name.slice(0, -(arg.length + 1)); } addDirective(el, name, rawName, value, arg, modifiers); if ("development" !== 'production' && name === 'model') { checkForAliasModel(el, value); } } } else { // literal attribute { var expression = parseText(value, delimiters); if (expression) { warn$1( name + "=\"" + value + "\": " + 'Interpolation inside attributes has been removed. ' + 'Use v-bind or the colon shorthand instead. For example, ' + 'instead of <div id="{{ val }}">, use <div :id="val">.' ); } } addAttr(el, name, JSON.stringify(value)); // #4530 also bind special attributes as props even if they are static // so that patches between dynamic/static are consistent if (platformMustUseProp(el.tag, name)) { if (name === 'value') { addProp(el, name, JSON.stringify(value)); } else { addProp(el, name, 'true'); } } } } } function checkInFor (el) { var parent = el; while (parent) { if (parent.for !== undefined) { return true } parent = parent.parent; } return false } function parseModifiers (name) { var match = name.match(modifierRE); if (match) { var ret = {}; match.forEach(function (m) { ret[m.slice(1)] = true; }); return ret } } function makeAttrsMap (attrs) { var map = {}; for (var i = 0, l = attrs.length; i < l; i++) { if ("development" !== 'production' && map[attrs[i].name] && !isIE) { warn$1('duplicate attribute: ' + attrs[i].name); } map[attrs[i].name] = attrs[i].value; } return map } function isForbiddenTag (el) { return ( el.tag === 'style' || (el.tag === 'script' && ( !el.attrsMap.type || el.attrsMap.type === 'text/javascript' )) ) } var ieNSBug = /^xmlns:NS\d+/; var ieNSPrefix = /^NS\d+:/; /* istanbul ignore next */ function guardIESVGBug (attrs) { var res = []; for (var i = 0; i < attrs.length; i++) { var attr = attrs[i]; if (!ieNSBug.test(attr.name)) { attr.name = attr.name.replace(ieNSPrefix, ''); res.push(attr); } } return res } function checkForAliasModel (el, value) { var _el = el; while (_el) { if (_el.for && _el.alias === value) { warn$1( "<" + (el.tag) + " v-model=\"" + value + "\">: " + "You are binding v-model directly to a v-for iteration alias. " + "This will not be able to modify the v-for source array because " + "writing to the alias is like modifying a function local variable. " + "Consider using an array of objects and use v-model on an object property instead." ); } _el = _el.parent; } } /* */ var isStaticKey; var isPlatformReservedTag; var genStaticKeysCached = cached(genStaticKeys$1); /** * Goal of the optimizer: walk the generated template AST tree * and detect sub-trees that are purely static, i.e. parts of * the DOM that never needs to change. * * Once we detect these sub-trees, we can: * * 1. Hoist them into constants, so that we no longer need to * create fresh nodes for them on each re-render; * 2. Completely skip them in the patching process. */ function optimize (root, options) { if (!root) { return } isStaticKey = genStaticKeysCached(options.staticKeys || ''); isPlatformReservedTag = options.isReservedTag || no; // first pass: mark all non-static nodes. markStatic(root); // second pass: mark static roots. markStaticRoots(root, false); } function genStaticKeys$1 (keys) { return makeMap( 'type,tag,attrsList,attrsMap,plain,parent,children,attrs' + (keys ? ',' + keys : '') ) } function markStatic (node) { node.static = isStatic(node); if (node.type === 1) { // do not make component slot content static. this avoids // 1. components not able to mutate slot nodes // 2. static slot content fails for hot-reloading if ( !isPlatformReservedTag(node.tag) && node.tag !== 'slot' && node.attrsMap['inline-template'] == null ) { return } for (var i = 0, l = node.children.length; i < l; i++) { var child = node.children[i]; markStatic(child); if (!child.static) { node.static = false; } } } } function markStaticRoots (node, isInFor) { if (node.type === 1) { if (node.static || node.once) { node.staticInFor = isInFor; } // For a node to qualify as a static root, it should have children that // are not just static text. Otherwise the cost of hoisting out will // outweigh the benefits and it's better off to just always render it fresh. if (node.static && node.children.length && !( node.children.length === 1 && node.children[0].type === 3 )) { node.staticRoot = true; return } else { node.staticRoot = false; } if (node.children) { for (var i = 0, l = node.children.length; i < l; i++) { markStaticRoots(node.children[i], isInFor || !!node.for); } } if (node.ifConditions) { walkThroughConditionsBlocks(node.ifConditions, isInFor); } } } function walkThroughConditionsBlocks (conditionBlocks, isInFor) { for (var i = 1, len = conditionBlocks.length; i < len; i++) { markStaticRoots(conditionBlocks[i].block, isInFor); } } function isStatic (node) { if (node.type === 2) { // expression return false } if (node.type === 3) { // text return true } return !!(node.pre || ( !node.hasBindings && // no dynamic bindings !node.if && !node.for && // not v-if or v-for or v-else !isBuiltInTag(node.tag) && // not a built-in isPlatformReservedTag(node.tag) && // not a component !isDirectChildOfTemplateFor(node) && Object.keys(node).every(isStaticKey) )) } function isDirectChildOfTemplateFor (node) { while (node.parent) { node = node.parent; if (node.tag !== 'template') { return false } if (node.for) { return true } } return false } /* */ var fnExpRE = /^\s*([\w$_]+|\([^)]*?\))\s*=>|^function\s*\(/; var simplePathRE = /^\s*[A-Za-z_$][\w$]*(?:\.[A-Za-z_$][\w$]*|\['.*?']|\[".*?"]|\[\d+]|\[[A-Za-z_$][\w$]*])*\s*$/; // keyCode aliases var keyCodes = { esc: 27, tab: 9, enter: 13, space: 32, up: 38, left: 37, right: 39, down: 40, 'delete': [8, 46] }; var modifierCode = { stop: '$event.stopPropagation();', prevent: '$event.preventDefault();', self: 'if($event.target !== $event.currentTarget)return;', ctrl: 'if(!$event.ctrlKey)return;', shift: 'if(!$event.shiftKey)return;', alt: 'if(!$event.altKey)return;', meta: 'if(!$event.metaKey)return;' }; function genHandlers (events, native) { var res = native ? 'nativeOn:{' : 'on:{'; for (var name in events) { res += "\"" + name + "\":" + (genHandler(name, events[name])) + ","; } return res.slice(0, -1) + '}' } function genHandler ( name, handler ) { if (!handler) { return 'function(){}' } else if (Array.isArray(handler)) { return ("[" + (handler.map(function (handler) { return genHandler(name, handler); }).join(',')) + "]") } else if (!handler.modifiers) { return fnExpRE.test(handler.value) || simplePathRE.test(handler.value) ? handler.value : ("function($event){" + (handler.value) + "}") } else { var code = ''; var keys = []; for (var key in handler.modifiers) { if (modifierCode[key]) { code += modifierCode[key]; } else { keys.push(key); } } if (keys.length) { code = genKeyFilter(keys) + code; } var handlerCode = simplePathRE.test(handler.value) ? handler.value + '($event)' : handler.value; return 'function($event){' + code + handlerCode + '}' } } function genKeyFilter (keys) { return ("if(" + (keys.map(genFilterCode).join('&&')) + ")return;") } function genFilterCode (key) { var keyVal = parseInt(key, 10); if (keyVal) { return ("$event.keyCode!==" + keyVal) } var alias = keyCodes[key]; return ("_k($event.keyCode," + (JSON.stringify(key)) + (alias ? ',' + JSON.stringify(alias) : '') + ")") } /* */ function bind$2 (el, dir) { el.wrapData = function (code) { return ("_b(" + code + ",'" + (el.tag) + "'," + (dir.value) + (dir.modifiers && dir.modifiers.prop ? ',true' : '') + ")") }; } /* */ var baseDirectives = { bind: bind$2, cloak: noop }; /* */ // configurable state var warn$2; var transforms$1; var dataGenFns; var platformDirectives$1; var isPlatformReservedTag$1; var staticRenderFns; var onceCount; var currentOptions; function generate ( ast, options ) { // save previous staticRenderFns so generate calls can be nested var prevStaticRenderFns = staticRenderFns; var currentStaticRenderFns = staticRenderFns = []; var prevOnceCount = onceCount; onceCount = 0; currentOptions = options; warn$2 = options.warn || baseWarn; transforms$1 = pluckModuleFunction(options.modules, 'transformCode'); dataGenFns = pluckModuleFunction(options.modules, 'genData'); platformDirectives$1 = options.directives || {}; isPlatformReservedTag$1 = options.isReservedTag || no; var code = ast ? genElement(ast) : '_c("div")'; staticRenderFns = prevStaticRenderFns; onceCount = prevOnceCount; return { render: ("with(this){return " + code + "}"), staticRenderFns: currentStaticRenderFns } } function genElement (el) { if (el.staticRoot && !el.staticProcessed) { return genStatic(el) } else if (el.once && !el.onceProcessed) { return genOnce(el) } else if (el.for && !el.forProcessed) { return genFor(el) } else if (el.if && !el.ifProcessed) { return genIf(el) } else if (el.tag === 'template' && !el.slotTarget) { return genChildren(el) || 'void 0' } else if (el.tag === 'slot') { return genSlot(el) } else { // component or element var code; if (el.component) { code = genComponent(el.component, el); } else { var data = el.plain ? undefined : genData(el); var children = el.inlineTemplate ? null : genChildren(el, true); code = "_c('" + (el.tag) + "'" + (data ? ("," + data) : '') + (children ? ("," + children) : '') + ")"; } // module transforms for (var i = 0; i < transforms$1.length; i++) { code = transforms$1[i](el, code); } return code } } // hoist static sub-trees out function genStatic (el) { el.staticProcessed = true; staticRenderFns.push(("with(this){return " + (genElement(el)) + "}")); return ("_m(" + (staticRenderFns.length - 1) + (el.staticInFor ? ',true' : '') + ")") } // v-once function genOnce (el) { el.onceProcessed = true; if (el.if && !el.ifProcessed) { return genIf(el) } else if (el.staticInFor) { var key = ''; var parent = el.parent; while (parent) { if (parent.for) { key = parent.key; break } parent = parent.parent; } if (!key) { "development" !== 'production' && warn$2( "v-once can only be used inside v-for that is keyed. " ); return genElement(el) } return ("_o(" + (genElement(el)) + "," + (onceCount++) + (key ? ("," + key) : "") + ")") } else { return genStatic(el) } } function genIf (el) { el.ifProcessed = true; // avoid recursion return genIfConditions(el.ifConditions.slice()) } function genIfConditions (conditions) { if (!conditions.length) { return '_e()' } var condition = conditions.shift(); if (condition.exp) { return ("(" + (condition.exp) + ")?" + (genTernaryExp(condition.block)) + ":" + (genIfConditions(conditions))) } else { return ("" + (genTernaryExp(condition.block))) } // v-if with v-once should generate code like (a)?_m(0):_m(1) function genTernaryExp (el) { return el.once ? genOnce(el) : genElement(el) } } function genFor (el) { var exp = el.for; var alias = el.alias; var iterator1 = el.iterator1 ? ("," + (el.iterator1)) : ''; var iterator2 = el.iterator2 ? ("," + (el.iterator2)) : ''; el.forProcessed = true; // avoid recursion return "_l((" + exp + ")," + "function(" + alias + iterator1 + iterator2 + "){" + "return " + (genElement(el)) + '})' } function genData (el) { var data = '{'; // directives first. // directives may mutate the el's other properties before they are generated. var dirs = genDirectives(el); if (dirs) { data += dirs + ','; } // key if (el.key) { data += "key:" + (el.key) + ","; } // ref if (el.ref) { data += "ref:" + (el.ref) + ","; } if (el.refInFor) { data += "refInFor:true,"; } // pre if (el.pre) { data += "pre:true,"; } // record original tag name for components using "is" attribute if (el.component) { data += "tag:\"" + (el.tag) + "\","; } // module data generation functions for (var i = 0; i < dataGenFns.length; i++) { data += dataGenFns[i](el); } // attributes if (el.attrs) { data += "attrs:{" + (genProps(el.attrs)) + "},"; } // DOM props if (el.props) { data += "domProps:{" + (genProps(el.props)) + "},"; } // event handlers if (el.events) { data += (genHandlers(el.events)) + ","; } if (el.nativeEvents) { data += (genHandlers(el.nativeEvents, true)) + ","; } // slot target if (el.slotTarget) { data += "slot:" + (el.slotTarget) + ","; } // scoped slots if (el.scopedSlots) { data += (genScopedSlots(el.scopedSlots)) + ","; } // inline-template if (el.inlineTemplate) { var inlineTemplate = genInlineTemplate(el); if (inlineTemplate) { data += inlineTemplate + ","; } } data = data.replace(/,$/, '') + '}'; // v-bind data wrap if (el.wrapData) { data = el.wrapData(data); } return data } function genDirectives (el) { var dirs = el.directives; if (!dirs) { return } var res = 'directives:['; var hasRuntime = false; var i, l, dir, needRuntime; for (i = 0, l = dirs.length; i < l; i++) { dir = dirs[i]; needRuntime = true; var gen = platformDirectives$1[dir.name] || baseDirectives[dir.name]; if (gen) { // compile-time directive that manipulates AST. // returns true if it also needs a runtime counterpart. needRuntime = !!gen(el, dir, warn$2); } if (needRuntime) { hasRuntime = true; res += "{name:\"" + (dir.name) + "\",rawName:\"" + (dir.rawName) + "\"" + (dir.value ? (",value:(" + (dir.value) + "),expression:" + (JSON.stringify(dir.value))) : '') + (dir.arg ? (",arg:\"" + (dir.arg) + "\"") : '') + (dir.modifiers ? (",modifiers:" + (JSON.stringify(dir.modifiers))) : '') + "},"; } } if (hasRuntime) { return res.slice(0, -1) + ']' } } function genInlineTemplate (el) { var ast = el.children[0]; if ("development" !== 'production' && ( el.children.length > 1 || ast.type !== 1 )) { warn$2('Inline-template components must have exactly one child element.'); } if (ast.type === 1) { var inlineRenderFns = generate(ast, currentOptions); return ("inlineTemplate:{render:function(){" + (inlineRenderFns.render) + "},staticRenderFns:[" + (inlineRenderFns.staticRenderFns.map(function (code) { return ("function(){" + code + "}"); }).join(',')) + "]}") } } function genScopedSlots (slots) { return ("scopedSlots:{" + (Object.keys(slots).map(function (key) { return genScopedSlot(key, slots[key]); }).join(',')) + "}") } function genScopedSlot (key, el) { return key + ":function(" + (String(el.attrsMap.scope)) + "){" + "return " + (el.tag === 'template' ? genChildren(el) || 'void 0' : genElement(el)) + "}" } function genChildren (el, checkSkip) { var children = el.children; if (children.length) { var el$1 = children[0]; // optimize single v-for if (children.length === 1 && el$1.for && el$1.tag !== 'template' && el$1.tag !== 'slot') { return genElement(el$1) } var normalizationType = getNormalizationType(children); return ("[" + (children.map(genNode).join(',')) + "]" + (checkSkip ? normalizationType ? ("," + normalizationType) : '' : '')) } } // determine the normalization needed for the children array. // 0: no normalization needed // 1: simple normalization needed (possible 1-level deep nested array) // 2: full normalization needed function getNormalizationType (children) { var res = 0; for (var i = 0; i < children.length; i++) { var el = children[i]; if (needsNormalization(el) || (el.if && el.ifConditions.some(function (c) { return needsNormalization(c.block); }))) { res = 2; break } if (maybeComponent(el) || (el.if && el.ifConditions.some(function (c) { return maybeComponent(c.block); }))) { res = 1; } } return res } function needsNormalization (el) { return el.for || el.tag === 'template' || el.tag === 'slot' } function maybeComponent (el) { return el.type === 1 && !isPlatformReservedTag$1(el.tag) } function genNode (node) { if (node.type === 1) { return genElement(node) } else { return genText(node) } } function genText (text) { return ("_v(" + (text.type === 2 ? text.expression // no need for () because already wrapped in _s() : transformSpecialNewlines(JSON.stringify(text.text))) + ")") } function genSlot (el) { var slotName = el.slotName || '"default"'; var children = genChildren(el); var res = "_t(" + slotName + (children ? ("," + children) : ''); var attrs = el.attrs && ("{" + (el.attrs.map(function (a) { return ((camelize(a.name)) + ":" + (a.value)); }).join(',')) + "}"); var bind$$1 = el.attrsMap['v-bind']; if ((attrs || bind$$1) && !children) { res += ",null"; } if (attrs) { res += "," + attrs; } if (bind$$1) { res += (attrs ? '' : ',null') + "," + bind$$1; } return res + ')' } // componentName is el.component, take it as argument to shun flow's pessimistic refinement function genComponent (componentName, el) { var children = el.inlineTemplate ? null : genChildren(el, true); return ("_c(" + componentName + "," + (genData(el)) + (children ? ("," + children) : '') + ")") } function genProps (props) { var res = ''; for (var i = 0; i < props.length; i++) { var prop = props[i]; res += "\"" + (prop.name) + "\":" + (transformSpecialNewlines(prop.value)) + ","; } return res.slice(0, -1) } // #3895, #4268 function transformSpecialNewlines (text) { return text .replace(/\u2028/g, '\\u2028') .replace(/\u2029/g, '\\u2029') } /* */ /** * Compile a template. */ function compile$1 ( template, options ) { var ast = parse(template.trim(), options); optimize(ast, options); var code = generate(ast, options); return { ast: ast, render: code.render, staticRenderFns: code.staticRenderFns } } /* */ // operators like typeof, instanceof and in are allowed var prohibitedKeywordRE = new RegExp('\\b' + ( 'do,if,for,let,new,try,var,case,else,with,await,break,catch,class,const,' + 'super,throw,while,yield,delete,export,import,return,switch,default,' + 'extends,finally,continue,debugger,function,arguments' ).split(',').join('\\b|\\b') + '\\b'); // check valid identifier for v-for var identRE = /[A-Za-z_$][\w$]*/; // strip strings in expressions var stripStringRE = /'(?:[^'\\]|\\.)*'|"(?:[^"\\]|\\.)*"|`(?:[^`\\]|\\.)*\$\{|\}(?:[^`\\]|\\.)*`|`(?:[^`\\]|\\.)*`/g; // detect problematic expressions in a template function detectErrors (ast) { var errors = []; if (ast) { checkNode(ast, errors); } return errors } function checkNode (node, errors) { if (node.type === 1) { for (var name in node.attrsMap) { if (dirRE.test(name)) { var value = node.attrsMap[name]; if (value) { if (name === 'v-for') { checkFor(node, ("v-for=\"" + value + "\""), errors); } else { checkExpression(value, (name + "=\"" + value + "\""), errors); } } } } if (node.children) { for (var i = 0; i < node.children.length; i++) { checkNode(node.children[i], errors); } } } else if (node.type === 2) { checkExpression(node.expression, node.text, errors); } } function checkFor (node, text, errors) { checkExpression(node.for || '', text, errors); checkIdentifier(node.alias, 'v-for alias', text, errors); checkIdentifier(node.iterator1, 'v-for iterator', text, errors); checkIdentifier(node.iterator2, 'v-for iterator', text, errors); } function checkIdentifier (ident, type, text, errors) { if (typeof ident === 'string' && !identRE.test(ident)) { errors.push(("- invalid " + type + " \"" + ident + "\" in expression: " + text)); } } function checkExpression (exp, text, errors) { try { new Function(("return " + exp)); } catch (e) { var keywordMatch = exp.replace(stripStringRE, '').match(prohibitedKeywordRE); if (keywordMatch) { errors.push( "- avoid using JavaScript keyword as property name: " + "\"" + (keywordMatch[0]) + "\" in expression " + text ); } else { errors.push(("- invalid expression: " + text)); } } } /* */ function transformNode (el, options) { var warn = options.warn || baseWarn; var staticClass = getAndRemoveAttr(el, 'class'); if ("development" !== 'production' && staticClass) { var expression = parseText(staticClass, options.delimiters); if (expression) { warn( "class=\"" + staticClass + "\": " + 'Interpolation inside attributes has been removed. ' + 'Use v-bind or the colon shorthand instead. For example, ' + 'instead of <div class="{{ val }}">, use <div :class="val">.' ); } } if (staticClass) { el.staticClass = JSON.stringify(staticClass); } var classBinding = getBindingAttr(el, 'class', false /* getStatic */); if (classBinding) { el.classBinding = classBinding; } } function genData$1 (el) { var data = ''; if (el.staticClass) { data += "staticClass:" + (el.staticClass) + ","; } if (el.classBinding) { data += "class:" + (el.classBinding) + ","; } return data } var klass$1 = { staticKeys: ['staticClass'], transformNode: transformNode, genData: genData$1 }; /* */ function transformNode$1 (el, options) { var warn = options.warn || baseWarn; var staticStyle = getAndRemoveAttr(el, 'style'); if (staticStyle) { /* istanbul ignore if */ { var expression = parseText(staticStyle, options.delimiters); if (expression) { warn( "style=\"" + staticStyle + "\": " + 'Interpolation inside attributes has been removed. ' + 'Use v-bind or the colon shorthand instead. For example, ' + 'instead of <div style="{{ val }}">, use <div :style="val">.' ); } } el.staticStyle = JSON.stringify(parseStyleText(staticStyle)); } var styleBinding = getBindingAttr(el, 'style', false /* getStatic */); if (styleBinding) { el.styleBinding = styleBinding; } } function genData$2 (el) { var data = ''; if (el.staticStyle) { data += "staticStyle:" + (el.staticStyle) + ","; } if (el.styleBinding) { data += "style:(" + (el.styleBinding) + "),"; } return data } var style$1 = { staticKeys: ['staticStyle'], transformNode: transformNode$1, genData: genData$2 }; var modules$1 = [ klass$1, style$1 ]; /* */ var warn$3; function model$1 ( el, dir, _warn ) { warn$3 = _warn; var value = dir.value; var modifiers = dir.modifiers; var tag = el.tag; var type = el.attrsMap.type; { var dynamicType = el.attrsMap['v-bind:type'] || el.attrsMap[':type']; if (tag === 'input' && dynamicType) { warn$3( "<input :type=\"" + dynamicType + "\" v-model=\"" + value + "\">:\n" + "v-model does not support dynamic input types. Use v-if branches instead." ); } } if (tag === 'select') { genSelect(el, value, modifiers); } else if (tag === 'input' && type === 'checkbox') { genCheckboxModel(el, value, modifiers); } else if (tag === 'input' && type === 'radio') { genRadioModel(el, value, modifiers); } else { genDefaultModel(el, value, modifiers); } // ensure runtime directive metadata return true } function genCheckboxModel ( el, value, modifiers ) { if ("development" !== 'production' && el.attrsMap.checked != null) { warn$3( "<" + (el.tag) + " v-model=\"" + value + "\" checked>:\n" + "inline checked attributes will be ignored when using v-model. " + 'Declare initial values in the component\'s data option instead.' ); } var number = modifiers && modifiers.number; var valueBinding = getBindingAttr(el, 'value') || 'null'; var trueValueBinding = getBindingAttr(el, 'true-value') || 'true'; var falseValueBinding = getBindingAttr(el, 'false-value') || 'false'; addProp(el, 'checked', "Array.isArray(" + value + ")" + "?_i(" + value + "," + valueBinding + ")>-1" + ( trueValueBinding === 'true' ? (":(" + value + ")") : (":_q(" + value + "," + trueValueBinding + ")") ) ); addHandler(el, 'change', "var $$a=" + value + "," + '$$el=$event.target,' + "$$c=$$el.checked?(" + trueValueBinding + "):(" + falseValueBinding + ");" + 'if(Array.isArray($$a)){' + "var $$v=" + (number ? '_n(' + valueBinding + ')' : valueBinding) + "," + '$$i=_i($$a,$$v);' + "if($$c){$$i<0&&(" + value + "=$$a.concat($$v))}" + "else{$$i>-1&&(" + value + "=$$a.slice(0,$$i).concat($$a.slice($$i+1)))}" + "}else{" + value + "=$$c}", null, true ); } function genRadioModel ( el, value, modifiers ) { if ("development" !== 'production' && el.attrsMap.checked != null) { warn$3( "<" + (el.tag) + " v-model=\"" + value + "\" checked>:\n" + "inline checked attributes will be ignored when using v-model. " + 'Declare initial values in the component\'s data option instead.' ); } var number = modifiers && modifiers.number; var valueBinding = getBindingAttr(el, 'value') || 'null'; valueBinding = number ? ("_n(" + valueBinding + ")") : valueBinding; addProp(el, 'checked', ("_q(" + value + "," + valueBinding + ")")); addHandler(el, 'change', genAssignmentCode(value, valueBinding), null, true); } function genDefaultModel ( el, value, modifiers ) { { if (el.tag === 'input' && el.attrsMap.value) { warn$3( "<" + (el.tag) + " v-model=\"" + value + "\" value=\"" + (el.attrsMap.value) + "\">:\n" + 'inline value attributes will be ignored when using v-model. ' + 'Declare initial values in the component\'s data option instead.' ); } if (el.tag === 'textarea' && el.children.length) { warn$3( "<textarea v-model=\"" + value + "\">:\n" + 'inline content inside <textarea> will be ignored when using v-model. ' + 'Declare initial values in the component\'s data option instead.' ); } } var type = el.attrsMap.type; var ref = modifiers || {}; var lazy = ref.lazy; var number = ref.number; var trim = ref.trim; var event = lazy || (isIE && type === 'range') ? 'change' : 'input'; var needCompositionGuard = !lazy && type !== 'range'; var isNative = el.tag === 'input' || el.tag === 'textarea'; var valueExpression = isNative ? ("$event.target.value" + (trim ? '.trim()' : '')) : trim ? "(typeof $event === 'string' ? $event.trim() : $event)" : "$event"; valueExpression = number || type === 'number' ? ("_n(" + valueExpression + ")") : valueExpression; var code = genAssignmentCode(value, valueExpression); if (isNative && needCompositionGuard) { code = "if($event.target.composing)return;" + code; } // inputs with type="file" are read only and setting the input's // value will throw an error. if ("development" !== 'production' && type === 'file') { warn$3( "<" + (el.tag) + " v-model=\"" + value + "\" type=\"file\">:\n" + "File inputs are read only. Use a v-on:change listener instead." ); } addProp(el, 'value', isNative ? ("_s(" + value + ")") : ("(" + value + ")")); addHandler(el, event, code, null, true); if (trim || number || type === 'number') { addHandler(el, 'blur', '$forceUpdate()'); } } function genSelect ( el, value, modifiers ) { { el.children.some(checkOptionWarning); } var number = modifiers && modifiers.number; var assignment = "Array.prototype.filter" + ".call($event.target.options,function(o){return o.selected})" + ".map(function(o){var val = \"_value\" in o ? o._value : o.value;" + "return " + (number ? '_n(val)' : 'val') + "})" + (el.attrsMap.multiple == null ? '[0]' : ''); var code = genAssignmentCode(value, assignment); addHandler(el, 'change', code, null, true); } function checkOptionWarning (option) { if (option.type === 1 && option.tag === 'option' && option.attrsMap.selected != null) { warn$3( "<select v-model=\"" + (option.parent.attrsMap['v-model']) + "\">:\n" + 'inline selected attributes on <option> will be ignored when using v-model. ' + 'Declare initial values in the component\'s data option instead.' ); return true } return false } function genAssignmentCode (value, assignment) { var modelRs = parseModel(value); if (modelRs.idx === null) { return (value + "=" + assignment) } else { return "var $$exp = " + (modelRs.exp) + ", $$idx = " + (modelRs.idx) + ";" + "if (!Array.isArray($$exp)){" + value + "=" + assignment + "}" + "else{$$exp.splice($$idx, 1, " + assignment + ")}" } } /* */ function text (el, dir) { if (dir.value) { addProp(el, 'textContent', ("_s(" + (dir.value) + ")")); } } /* */ function html (el, dir) { if (dir.value) { addProp(el, 'innerHTML', ("_s(" + (dir.value) + ")")); } } var directives$1 = { model: model$1, text: text, html: html }; /* */ var cache = Object.create(null); var baseOptions = { expectHTML: true, modules: modules$1, staticKeys: genStaticKeys(modules$1), directives: directives$1, isReservedTag: isReservedTag, isUnaryTag: isUnaryTag, mustUseProp: mustUseProp, getTagNamespace: getTagNamespace, isPreTag: isPreTag }; function compile$$1 ( template, options ) { options = options ? extend(extend({}, baseOptions), options) : baseOptions; return compile$1(template, options) } function compileToFunctions ( template, options, vm ) { var _warn = (options && options.warn) || warn; // detect possible CSP restriction /* istanbul ignore if */ { try { new Function('return 1'); } catch (e) { if (e.toString().match(/unsafe-eval|CSP/)) { _warn( 'It seems you are using the standalone build of Vue.js in an ' + 'environment with Content Security Policy that prohibits unsafe-eval. ' + 'The template compiler cannot work in this environment. Consider ' + 'relaxing the policy to allow unsafe-eval or pre-compiling your ' + 'templates into render functions.' ); } } } var key = options && options.delimiters ? String(options.delimiters) + template : template; if (cache[key]) { return cache[key] } var res = {}; var compiled = compile$$1(template, options); res.render = makeFunction(compiled.render); var l = compiled.staticRenderFns.length; res.staticRenderFns = new Array(l); for (var i = 0; i < l; i++) { res.staticRenderFns[i] = makeFunction(compiled.staticRenderFns[i]); } { if (res.render === noop || res.staticRenderFns.some(function (fn) { return fn === noop; })) { _warn( "failed to compile template:\n\n" + template + "\n\n" + detectErrors(compiled.ast).join('\n') + '\n\n', vm ); } } return (cache[key] = res) } function makeFunction (code) { try { return new Function(code) } catch (e) { return noop } } /* */ var idToTemplate = cached(function (id) { var el = query(id); return el && el.innerHTML }); var mount = Vue$3.prototype.$mount; Vue$3.prototype.$mount = function ( el, hydrating ) { el = el && query(el); /* istanbul ignore if */ if (el === document.body || el === document.documentElement) { "development" !== 'production' && warn( "Do not mount Vue to <html> or <body> - mount to normal elements instead." ); return this } var options = this.$options; // resolve template/el and convert to render function if (!options.render) { var template = options.template; if (template) { if (typeof template === 'string') { if (template.charAt(0) === '#') { template = idToTemplate(template); /* istanbul ignore if */ if ("development" !== 'production' && !template) { warn( ("Template element not found or is empty: " + (options.template)), this ); } } } else if (template.nodeType) { template = template.innerHTML; } else { { warn('invalid template option:' + template, this); } return this } } else if (el) { template = getOuterHTML(el); } if (template) { var ref = compileToFunctions(template, { warn: warn, shouldDecodeNewlines: shouldDecodeNewlines, delimiters: options.delimiters }, this); var render = ref.render; var staticRenderFns = ref.staticRenderFns; options.render = render; options.staticRenderFns = staticRenderFns; } } return mount.call(this, el, hydrating) }; /** * Get outerHTML of elements, taking care * of SVG elements in IE as well. */ function getOuterHTML (el) { if (el.outerHTML) { return el.outerHTML } else { var container = document.createElement('div'); container.appendChild(el.cloneNode(true)); return container.innerHTML } } Vue$3.compile = compileToFunctions; return Vue$3; }))); /*============================================ 滚动监听事件 ==============================================*/ window.onscroll=function(){ var top =document.getElementById("top"); if( t > 100) { top.style.position="fixed"; }else{ top.style.position="absolute"; } }; var app = new Vue({ el: '#app', data: { message: 'Hello Vue!' } })
docs/app/Examples/modules/Checkbox/Types/CheckboxExampleToggle.js
clemensw/stardust
import React from 'react' import { Checkbox } from 'semantic-ui-react' const CheckboxExampleToggle = () => ( <Checkbox toggle /> ) export default CheckboxExampleToggle
src/svg-icons/content/low-priority.js
pomerantsev/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ContentLowPriority = (props) => ( <SvgIcon {...props}> <path d="M14 5h8v2h-8zm0 5.5h8v2h-8zm0 5.5h8v2h-8zM2 11.5C2 15.08 4.92 18 8.5 18H9v2l3-3-3-3v2h-.5C6.02 16 4 13.98 4 11.5S6.02 7 8.5 7H12V5H8.5C4.92 5 2 7.92 2 11.5z"/> </SvgIcon> ); ContentLowPriority = pure(ContentLowPriority); ContentLowPriority.displayName = 'ContentLowPriority'; ContentLowPriority.muiName = 'SvgIcon'; export default ContentLowPriority;
public/file/jQueryUI/1.11.4/external/jquery/jquery.js
ShareAny/StaticFile
/*! * jQuery JavaScript Library v1.10.2 * http://jquery.com/ * * Includes Sizzle.js * http://sizzlejs.com/ * * Copyright 2005, 2013 jQuery Foundation, Inc. and other contributors * Released under the MIT license * http://jquery.org/license * * Date: 2013-07-03T13:48Z */ (function( window, undefined ) { // Can't do this because several apps including ASP.NET trace // the stack via arguments.caller.callee and Firefox dies if // you try to trace through "use strict" call chains. (#13335) // Support: Firefox 18+ //"use strict"; var // The deferred used on DOM ready readyList, // A central reference to the root jQuery(document) rootjQuery, // Support: IE<10 // For `typeof xmlNode.method` instead of `xmlNode.method !== undefined` core_strundefined = typeof undefined, // Use the correct document accordingly with window argument (sandbox) location = window.location, document = window.document, docElem = document.documentElement, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // [[Class]] -> type pairs class2type = {}, // List of deleted data cache ids, so we can reuse them core_deletedIds = [], core_version = "1.10.2", // Save a reference to some core methods core_concat = core_deletedIds.concat, core_push = core_deletedIds.push, core_slice = core_deletedIds.slice, core_indexOf = core_deletedIds.indexOf, core_toString = class2type.toString, core_hasOwn = class2type.hasOwnProperty, core_trim = core_version.trim, // Define a local copy of jQuery jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Used for matching numbers core_pnum = /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source, // Used for splitting on whitespace core_rnotwhite = /\S+/g, // Make sure we trim BOM and NBSP (here's looking at you, Safari 5.0 and IE) rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, // A simple way to check for HTML strings // Prioritize #id over <tag> to avoid XSS via location.hash (#9521) // Strict HTML recognition (#11290: must start with <) rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>|)$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, rvalidescape = /\\(?:["\\\/bfnrt]|u[\da-fA-F]{4})/g, rvalidtokens = /"[^"\\\r\n]*"|true|false|null|-?(?:\d+\.|)\d+(?:[eE][+-]?\d+|)/g, // Matches dashed string for camelizing rmsPrefix = /^-ms-/, rdashAlpha = /-([\da-z])/gi, // Used by jQuery.camelCase as callback to replace() fcamelCase = function( all, letter ) { return letter.toUpperCase(); }, // The ready event handler completed = function( event ) { // readyState === "complete" is good enough for us to call the dom ready in oldIE if ( document.addEventListener || event.type === "load" || document.readyState === "complete" ) { detach(); jQuery.ready(); } }, // Clean-up method for dom ready events detach = function() { if ( document.addEventListener ) { document.removeEventListener( "DOMContentLoaded", completed, false ); window.removeEventListener( "load", completed, false ); } else { document.detachEvent( "onreadystatechange", completed ); window.detachEvent( "onload", completed ); } }; jQuery.fn = jQuery.prototype = { // The current version of jQuery being used jquery: core_version, constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem; // HANDLE: $(""), $(null), $(undefined), $(false) if ( !selector ) { return this; } // Handle HTML strings if ( typeof selector === "string" ) { if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) { // Assume that strings that start and end with <> are HTML and skip the regex check match = [ null, selector, null ]; } else { match = rquickExpr.exec( selector ); } // Match html or make sure no context is specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; // scripts is true for back-compat jQuery.merge( this, jQuery.parseHTML( match[1], context && context.nodeType ? context.ownerDocument || context : document, true ) ); // HANDLE: $(html, props) if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) { for ( match in context ) { // Properties of context are called as methods if possible if ( jQuery.isFunction( this[ match ] ) ) { this[ match ]( context[ match ] ); // ...and otherwise set as attributes } else { this.attr( match, context[ match ] ); } } } return this; // HANDLE: $(#id) } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return ( context || rootjQuery ).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(DOMElement) } else if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if ( selector.selector !== undefined ) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The default length of a jQuery object is 0 length: 0, toArray: function() { return core_slice.call( this ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems ) { // Build a new jQuery matched element set var ret = jQuery.merge( this.constructor(), elems ); // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Add the callback jQuery.ready.promise().done( fn ); return this; }, slice: function() { return this.pushStack( core_slice.apply( this, arguments ) ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, eq: function( i ) { var len = this.length, j = +i + ( i < 0 ? len : 0 ); return this.pushStack( j >= 0 && j < len ? [ this[j] ] : [] ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: core_push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var src, copyIsArray, copy, name, options, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( core_version + Math.random() ).replace( /\D/g, "" ), noConflict: function( deep ) { if ( window.$ === jQuery ) { window.$ = _$; } if ( deep && window.jQuery === jQuery ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Hold (or release) the ready event holdReady: function( hold ) { if ( hold ) { jQuery.readyWait++; } else { jQuery.ready( true ); } }, // Handle when the DOM is ready ready: function( wait ) { // Abort if there are pending holds or we're already ready if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { return; } // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.resolveWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger("ready").off("ready"); } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, isWindow: function( obj ) { /* jshint eqeqeq: false */ return obj != null && obj == obj.window; }, isNumeric: function( obj ) { return !isNaN( parseFloat(obj) ) && isFinite( obj ); }, type: function( obj ) { if ( obj == null ) { return String( obj ); } return typeof obj === "object" || typeof obj === "function" ? class2type[ core_toString.call(obj) ] || "object" : typeof obj; }, isPlainObject: function( obj ) { var key; // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } try { // Not own constructor property must be Object if ( obj.constructor && !core_hasOwn.call(obj, "constructor") && !core_hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } } catch ( e ) { // IE8,9 Will throw exceptions on certain host objects #9897 return false; } // Support: IE<9 // Handle iteration over inherited properties before own properties. if ( jQuery.support.ownLast ) { for ( key in obj ) { return core_hasOwn.call( obj, key ); } } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. for ( key in obj ) {} return key === undefined || core_hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { var name; for ( name in obj ) { return false; } return true; }, error: function( msg ) { throw new Error( msg ); }, // data: string of html // context (optional): If specified, the fragment will be created in this context, defaults to document // keepScripts (optional): If true, will include scripts passed in the html string parseHTML: function( data, context, keepScripts ) { if ( !data || typeof data !== "string" ) { return null; } if ( typeof context === "boolean" ) { keepScripts = context; context = false; } context = context || document; var parsed = rsingleTag.exec( data ), scripts = !keepScripts && []; // Single tag if ( parsed ) { return [ context.createElement( parsed[1] ) ]; } parsed = jQuery.buildFragment( [ data ], context, scripts ); if ( scripts ) { jQuery( scripts ).remove(); } return jQuery.merge( [], parsed.childNodes ); }, parseJSON: function( data ) { // Attempt to parse using the native JSON parser first if ( window.JSON && window.JSON.parse ) { return window.JSON.parse( data ); } if ( data === null ) { return data; } if ( typeof data === "string" ) { // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); if ( data ) { // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test( data.replace( rvalidescape, "@" ) .replace( rvalidtokens, "]" ) .replace( rvalidbraces, "")) ) { return ( new Function( "return " + data ) )(); } } } jQuery.error( "Invalid JSON: " + data ); }, // Cross-browser xml parsing parseXML: function( data ) { var xml, tmp; if ( !data || typeof data !== "string" ) { return null; } try { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } } catch( e ) { xml = undefined; } if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evaluates a script in a global context // Workarounds based on findings by Jim Driscoll // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context globalEval: function( data ) { if ( data && jQuery.trim( data ) ) { // We use execScript on Internet Explorer // We use an anonymous function so that context is window // rather than jQuery in Firefox ( window.execScript || function( data ) { window[ "eval" ].call( window, data ); } )( data ); } }, // Convert dashed to camelCase; used by the css and data modules // Microsoft forgot to hump their vendor prefix (#9572) camelCase: function( string ) { return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); }, // args is for internal usage only each: function( obj, callback, args ) { var value, i = 0, length = obj.length, isArray = isArraylike( obj ); if ( args ) { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } } return obj; }, // Use native String.trim function wherever possible trim: core_trim && !core_trim.call("\uFEFF\xA0") ? function( text ) { return text == null ? "" : core_trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : ( text + "" ).replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( arr, results ) { var ret = results || []; if ( arr != null ) { if ( isArraylike( Object(arr) ) ) { jQuery.merge( ret, typeof arr === "string" ? [ arr ] : arr ); } else { core_push.call( ret, arr ); } } return ret; }, inArray: function( elem, arr, i ) { var len; if ( arr ) { if ( core_indexOf ) { return core_indexOf.call( arr, elem, i ); } len = arr.length; i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; for ( ; i < len; i++ ) { // Skip accessing in sparse arrays if ( i in arr && arr[ i ] === elem ) { return i; } } } return -1; }, merge: function( first, second ) { var l = second.length, i = first.length, j = 0; if ( typeof l === "number" ) { for ( ; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var retVal, ret = [], i = 0, length = elems.length; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( ; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var value, i = 0, length = elems.length, isArray = isArraylike( elems ), ret = []; // Go through the array, translating each of the items to their if ( isArray ) { for ( ; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Go through every key on the object, } else { for ( i in elems ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } } // Flatten any nested arrays return core_concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, // Bind a function to a context, optionally partially applying any // arguments. proxy: function( fn, context ) { var args, proxy, tmp; if ( typeof context === "string" ) { tmp = fn[ context ]; context = fn; fn = tmp; } // Quick check to determine if target is callable, in the spec // this throws a TypeError, but we will just return undefined. if ( !jQuery.isFunction( fn ) ) { return undefined; } // Simulated bind args = core_slice.call( arguments, 2 ); proxy = function() { return fn.apply( context || this, args.concat( core_slice.call( arguments ) ) ); }; // Set the guid of unique handler to the same of original handler, so it can be removed proxy.guid = fn.guid = fn.guid || jQuery.guid++; return proxy; }, // Multifunctional method to get and set values of a collection // The value/s can optionally be executed if it's a function access: function( elems, fn, key, value, chainable, emptyGet, raw ) { var i = 0, length = elems.length, bulk = key == null; // Sets many values if ( jQuery.type( key ) === "object" ) { chainable = true; for ( i in key ) { jQuery.access( elems, fn, i, key[i], true, emptyGet, raw ); } // Sets one value } else if ( value !== undefined ) { chainable = true; if ( !jQuery.isFunction( value ) ) { raw = true; } if ( bulk ) { // Bulk operations run against the entire set if ( raw ) { fn.call( elems, value ); fn = null; // ...except when executing function values } else { bulk = fn; fn = function( elem, key, value ) { return bulk.call( jQuery( elem ), value ); }; } } if ( fn ) { for ( ; i < length; i++ ) { fn( elems[i], key, raw ? value : value.call( elems[i], i, fn( elems[i], key ) ) ); } } } return chainable ? elems : // Gets bulk ? fn.call( elems ) : length ? fn( elems[0], key ) : emptyGet; }, now: function() { return ( new Date() ).getTime(); }, // A method for quickly swapping in/out CSS properties to get correct calculations. // Note: this method belongs to the css module but it's needed here for the support module. // If support gets modularized, this method should be moved back to the css module. swap: function( elem, options, callback, args ) { var ret, name, old = {}; // Remember the old values, and insert the new ones for ( name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } ret = callback.apply( elem, args || [] ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } return ret; } }); jQuery.ready.promise = function( obj ) { if ( !readyList ) { readyList = jQuery.Deferred(); // Catch cases where $(document).ready() is called after the browser event has already occurred. // we once tried to use readyState "interactive" here, but it caused issues like the one // discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15 if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready setTimeout( jQuery.ready ); // Standards-based browsers support DOMContentLoaded } else if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", completed, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", completed, false ); // If IE event model is used } else { // Ensure firing before onload, maybe late but safe also for iframes document.attachEvent( "onreadystatechange", completed ); // A fallback to window.onload, that will always work window.attachEvent( "onload", completed ); // If IE and not a frame // continually check to see if the document is ready var top = false; try { top = window.frameElement == null && document.documentElement; } catch(e) {} if ( top && top.doScroll ) { (function doScrollCheck() { if ( !jQuery.isReady ) { try { // Use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ top.doScroll("left"); } catch(e) { return setTimeout( doScrollCheck, 50 ); } // detach all dom ready events detach(); // and execute any waiting functions jQuery.ready(); } })(); } } } return readyList.promise( obj ); }; // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object Error".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); function isArraylike( obj ) { var length = obj.length, type = jQuery.type( obj ); if ( jQuery.isWindow( obj ) ) { return false; } if ( obj.nodeType === 1 && length ) { return true; } return type === "array" || type !== "function" && ( length === 0 || typeof length === "number" && length > 0 && ( length - 1 ) in obj ); } // All jQuery objects should point back to these rootjQuery = jQuery(document); /*! * Sizzle CSS Selector Engine v1.10.2 * http://sizzlejs.com/ * * Copyright 2013 jQuery Foundation, Inc. and other contributors * Released under the MIT license * http://jquery.org/license * * Date: 2013-07-03 */ (function( window, undefined ) { var i, support, cachedruns, Expr, getText, isXML, compile, outermostContext, sortInput, // Local document vars setDocument, document, docElem, documentIsHTML, rbuggyQSA, rbuggyMatches, matches, contains, // Instance-specific data expando = "sizzle" + -(new Date()), preferredDoc = window.document, dirruns = 0, done = 0, classCache = createCache(), tokenCache = createCache(), compilerCache = createCache(), hasDuplicate = false, sortOrder = function( a, b ) { if ( a === b ) { hasDuplicate = true; return 0; } return 0; }, // General-purpose constants strundefined = typeof undefined, MAX_NEGATIVE = 1 << 31, // Instance methods hasOwn = ({}).hasOwnProperty, arr = [], pop = arr.pop, push_native = arr.push, push = arr.push, slice = arr.slice, // Use a stripped-down indexOf if we can't use a native one indexOf = arr.indexOf || function( elem ) { var i = 0, len = this.length; for ( ; i < len; i++ ) { if ( this[i] === elem ) { return i; } } return -1; }, booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped", // Regular expressions // Whitespace characters http://www.w3.org/TR/css3-selectors/#whitespace whitespace = "[\\x20\\t\\r\\n\\f]", // http://www.w3.org/TR/css3-syntax/#characters characterEncoding = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+", // Loosely modeled on CSS identifier characters // An unquoted value should be a CSS identifier http://www.w3.org/TR/css3-selectors/#attribute-selectors // Proper syntax: http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier identifier = characterEncoding.replace( "w", "w#" ), // Acceptable operators http://www.w3.org/TR/selectors/#attribute-selectors attributes = "\\[" + whitespace + "*(" + characterEncoding + ")" + whitespace + "*(?:([*^$|!~]?=)" + whitespace + "*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|(" + identifier + ")|)|)" + whitespace + "*\\]", // Prefer arguments quoted, // then not containing pseudos/brackets, // then attribute selectors/non-parenthetical expressions, // then anything else // These preferences are here to reduce the number of selectors // needing tokenize in the PSEUDO preFilter pseudos = ":(" + characterEncoding + ")(?:\\(((['\"])((?:\\\\.|[^\\\\])*?)\\3|((?:\\\\.|[^\\\\()[\\]]|" + attributes.replace( 3, 8 ) + ")*)|.*)\\)|)", // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ), rsibling = new RegExp( whitespace + "*[+~]" ), rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*)" + whitespace + "*\\]", "g" ), rpseudo = new RegExp( pseudos ), ridentifier = new RegExp( "^" + identifier + "$" ), matchExpr = { "ID": new RegExp( "^#(" + characterEncoding + ")" ), "CLASS": new RegExp( "^\\.(" + characterEncoding + ")" ), "TAG": new RegExp( "^(" + characterEncoding.replace( "w", "w*" ) + ")" ), "ATTR": new RegExp( "^" + attributes ), "PSEUDO": new RegExp( "^" + pseudos ), "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), // For use in libraries implementing .is() // We use this for POS matching in `select` "needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) }, rnative = /^[^{]+\{\s*\[native \w/, // Easily-parseable/retrievable ID or TAG or CLASS selectors rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, rinputs = /^(?:input|select|textarea|button)$/i, rheader = /^h\d$/i, rescape = /'|\\/g, // CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ), funescape = function( _, escaped, escapedWhitespace ) { var high = "0x" + escaped - 0x10000; // NaN means non-codepoint // Support: Firefox // Workaround erroneous numeric interpretation of +"0x" return high !== high || escapedWhitespace ? escaped : // BMP codepoint high < 0 ? String.fromCharCode( high + 0x10000 ) : // Supplemental Plane codepoint (surrogate pair) String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); }; // Optimize for push.apply( _, NodeList ) try { push.apply( (arr = slice.call( preferredDoc.childNodes )), preferredDoc.childNodes ); // Support: Android<4.0 // Detect silently failing push.apply arr[ preferredDoc.childNodes.length ].nodeType; } catch ( e ) { push = { apply: arr.length ? // Leverage slice if possible function( target, els ) { push_native.apply( target, slice.call(els) ); } : // Support: IE<9 // Otherwise append directly function( target, els ) { var j = target.length, i = 0; // Can't trust NodeList.length while ( (target[j++] = els[i++]) ) {} target.length = j - 1; } }; } function Sizzle( selector, context, results, seed ) { var match, elem, m, nodeType, // QSA vars i, groups, old, nid, newContext, newSelector; if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) { setDocument( context ); } context = context || document; results = results || []; if ( !selector || typeof selector !== "string" ) { return results; } if ( (nodeType = context.nodeType) !== 1 && nodeType !== 9 ) { return []; } if ( documentIsHTML && !seed ) { // Shortcuts if ( (match = rquickExpr.exec( selector )) ) { // Speed-up: Sizzle("#ID") if ( (m = match[1]) ) { if ( nodeType === 9 ) { elem = context.getElementById( m ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE, Opera, and Webkit return items // by name instead of ID if ( elem.id === m ) { results.push( elem ); return results; } } else { return results; } } else { // Context is not a document if ( context.ownerDocument && (elem = context.ownerDocument.getElementById( m )) && contains( context, elem ) && elem.id === m ) { results.push( elem ); return results; } } // Speed-up: Sizzle("TAG") } else if ( match[2] ) { push.apply( results, context.getElementsByTagName( selector ) ); return results; // Speed-up: Sizzle(".CLASS") } else if ( (m = match[3]) && support.getElementsByClassName && context.getElementsByClassName ) { push.apply( results, context.getElementsByClassName( m ) ); return results; } } // QSA path if ( support.qsa && (!rbuggyQSA || !rbuggyQSA.test( selector )) ) { nid = old = expando; newContext = context; newSelector = nodeType === 9 && selector; // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements if ( nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { groups = tokenize( selector ); if ( (old = context.getAttribute("id")) ) { nid = old.replace( rescape, "\\$&" ); } else { context.setAttribute( "id", nid ); } nid = "[id='" + nid + "'] "; i = groups.length; while ( i-- ) { groups[i] = nid + toSelector( groups[i] ); } newContext = rsibling.test( selector ) && context.parentNode || context; newSelector = groups.join(","); } if ( newSelector ) { try { push.apply( results, newContext.querySelectorAll( newSelector ) ); return results; } catch(qsaError) { } finally { if ( !old ) { context.removeAttribute("id"); } } } } } // All others return select( selector.replace( rtrim, "$1" ), context, results, seed ); } /** * Create key-value caches of limited size * @returns {Function(string, Object)} Returns the Object data after storing it on itself with * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) * deleting the oldest entry */ function createCache() { var keys = []; function cache( key, value ) { // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) if ( keys.push( key += " " ) > Expr.cacheLength ) { // Only keep the most recent entries delete cache[ keys.shift() ]; } return (cache[ key ] = value); } return cache; } /** * Mark a function for special use by Sizzle * @param {Function} fn The function to mark */ function markFunction( fn ) { fn[ expando ] = true; return fn; } /** * Support testing using an element * @param {Function} fn Passed the created div and expects a boolean result */ function assert( fn ) { var div = document.createElement("div"); try { return !!fn( div ); } catch (e) { return false; } finally { // Remove from its parent by default if ( div.parentNode ) { div.parentNode.removeChild( div ); } // release memory in IE div = null; } } /** * Adds the same handler for all of the specified attrs * @param {String} attrs Pipe-separated list of attributes * @param {Function} handler The method that will be applied */ function addHandle( attrs, handler ) { var arr = attrs.split("|"), i = attrs.length; while ( i-- ) { Expr.attrHandle[ arr[i] ] = handler; } } /** * Checks document order of two siblings * @param {Element} a * @param {Element} b * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b */ function siblingCheck( a, b ) { var cur = b && a, diff = cur && a.nodeType === 1 && b.nodeType === 1 && ( ~b.sourceIndex || MAX_NEGATIVE ) - ( ~a.sourceIndex || MAX_NEGATIVE ); // Use IE sourceIndex if available on both nodes if ( diff ) { return diff; } // Check if b follows a if ( cur ) { while ( (cur = cur.nextSibling) ) { if ( cur === b ) { return -1; } } } return a ? 1 : -1; } /** * Returns a function to use in pseudos for input types * @param {String} type */ function createInputPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === type; }; } /** * Returns a function to use in pseudos for buttons * @param {String} type */ function createButtonPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && elem.type === type; }; } /** * Returns a function to use in pseudos for positionals * @param {Function} fn */ function createPositionalPseudo( fn ) { return markFunction(function( argument ) { argument = +argument; return markFunction(function( seed, matches ) { var j, matchIndexes = fn( [], seed.length, argument ), i = matchIndexes.length; // Match elements found at the specified indexes while ( i-- ) { if ( seed[ (j = matchIndexes[i]) ] ) { seed[j] = !(matches[j] = seed[j]); } } }); }); } /** * Detect xml * @param {Element|Object} elem An element or a document */ isXML = Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = elem && (elem.ownerDocument || elem).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; // Expose support vars for convenience support = Sizzle.support = {}; /** * Sets document-related variables once based on the current document * @param {Element|Object} [doc] An element or document object to use to set the document * @returns {Object} Returns the current document */ setDocument = Sizzle.setDocument = function( node ) { var doc = node ? node.ownerDocument || node : preferredDoc, parent = doc.defaultView; // If no document and documentElement is available, return if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) { return document; } // Set our document document = doc; docElem = doc.documentElement; // Support tests documentIsHTML = !isXML( doc ); // Support: IE>8 // If iframe document is assigned to "document" variable and if iframe has been reloaded, // IE will throw "permission denied" error when accessing "document" variable, see jQuery #13936 // IE6-8 do not support the defaultView property so parent will be undefined if ( parent && parent.attachEvent && parent !== parent.top ) { parent.attachEvent( "onbeforeunload", function() { setDocument(); }); } /* Attributes ---------------------------------------------------------------------- */ // Support: IE<8 // Verify that getAttribute really returns attributes and not properties (excepting IE8 booleans) support.attributes = assert(function( div ) { div.className = "i"; return !div.getAttribute("className"); }); /* getElement(s)By* ---------------------------------------------------------------------- */ // Check if getElementsByTagName("*") returns only elements support.getElementsByTagName = assert(function( div ) { div.appendChild( doc.createComment("") ); return !div.getElementsByTagName("*").length; }); // Check if getElementsByClassName can be trusted support.getElementsByClassName = assert(function( div ) { div.innerHTML = "<div class='a'></div><div class='a i'></div>"; // Support: Safari<4 // Catch class over-caching div.firstChild.className = "i"; // Support: Opera<10 // Catch gEBCN failure to find non-leading classes return div.getElementsByClassName("i").length === 2; }); // Support: IE<10 // Check if getElementById returns elements by name // The broken getElementById methods don't pick up programatically-set names, // so use a roundabout getElementsByName test support.getById = assert(function( div ) { docElem.appendChild( div ).id = expando; return !doc.getElementsByName || !doc.getElementsByName( expando ).length; }); // ID find and filter if ( support.getById ) { Expr.find["ID"] = function( id, context ) { if ( typeof context.getElementById !== strundefined && documentIsHTML ) { var m = context.getElementById( id ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } }; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { return elem.getAttribute("id") === attrId; }; }; } else { // Support: IE6/7 // getElementById is not reliable as a find shortcut delete Expr.find["ID"]; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { var node = typeof elem.getAttributeNode !== strundefined && elem.getAttributeNode("id"); return node && node.value === attrId; }; }; } // Tag Expr.find["TAG"] = support.getElementsByTagName ? function( tag, context ) { if ( typeof context.getElementsByTagName !== strundefined ) { return context.getElementsByTagName( tag ); } } : function( tag, context ) { var elem, tmp = [], i = 0, results = context.getElementsByTagName( tag ); // Filter out possible comments if ( tag === "*" ) { while ( (elem = results[i++]) ) { if ( elem.nodeType === 1 ) { tmp.push( elem ); } } return tmp; } return results; }; // Class Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) { if ( typeof context.getElementsByClassName !== strundefined && documentIsHTML ) { return context.getElementsByClassName( className ); } }; /* QSA/matchesSelector ---------------------------------------------------------------------- */ // QSA and matchesSelector support // matchesSelector(:active) reports false when true (IE9/Opera 11.5) rbuggyMatches = []; // qSa(:focus) reports false when true (Chrome 21) // We allow this because of a bug in IE8/9 that throws an error // whenever `document.activeElement` is accessed on an iframe // So, we allow :focus to pass through QSA all the time to avoid the IE error // See http://bugs.jquery.com/ticket/13378 rbuggyQSA = []; if ( (support.qsa = rnative.test( doc.querySelectorAll )) ) { // Build QSA regex // Regex strategy adopted from Diego Perini assert(function( div ) { // Select is set to empty string on purpose // This is to test IE's treatment of not explicitly // setting a boolean content attribute, // since its presence should be enough // http://bugs.jquery.com/ticket/12359 div.innerHTML = "<select><option selected=''></option></select>"; // Support: IE8 // Boolean attributes and "value" are not treated correctly if ( !div.querySelectorAll("[selected]").length ) { rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); } // Webkit/Opera - :checked should return selected option elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":checked").length ) { rbuggyQSA.push(":checked"); } }); assert(function( div ) { // Support: Opera 10-12/IE8 // ^= $= *= and empty values // Should not select anything // Support: Windows 8 Native Apps // The type attribute is restricted during .innerHTML assignment var input = doc.createElement("input"); input.setAttribute( "type", "hidden" ); div.appendChild( input ).setAttribute( "t", "" ); if ( div.querySelectorAll("[t^='']").length ) { rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); } // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":enabled").length ) { rbuggyQSA.push( ":enabled", ":disabled" ); } // Opera 10-11 does not throw on post-comma invalid pseudos div.querySelectorAll("*,:x"); rbuggyQSA.push(",.*:"); }); } if ( (support.matchesSelector = rnative.test( (matches = docElem.webkitMatchesSelector || docElem.mozMatchesSelector || docElem.oMatchesSelector || docElem.msMatchesSelector) )) ) { assert(function( div ) { // Check to see if it's possible to do matchesSelector // on a disconnected node (IE 9) support.disconnectedMatch = matches.call( div, "div" ); // This should fail with an exception // Gecko does not error, returns false instead matches.call( div, "[s!='']:x" ); rbuggyMatches.push( "!=", pseudos ); }); } rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") ); rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") ); /* Contains ---------------------------------------------------------------------- */ // Element contains another // Purposefully does not implement inclusive descendent // As in, an element does not contain itself contains = rnative.test( docElem.contains ) || docElem.compareDocumentPosition ? function( a, b ) { var adown = a.nodeType === 9 ? a.documentElement : a, bup = b && b.parentNode; return a === bup || !!( bup && bup.nodeType === 1 && ( adown.contains ? adown.contains( bup ) : a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 )); } : function( a, b ) { if ( b ) { while ( (b = b.parentNode) ) { if ( b === a ) { return true; } } } return false; }; /* Sorting ---------------------------------------------------------------------- */ // Document order sorting sortOrder = docElem.compareDocumentPosition ? function( a, b ) { // Flag for duplicate removal if ( a === b ) { hasDuplicate = true; return 0; } var compare = b.compareDocumentPosition && a.compareDocumentPosition && a.compareDocumentPosition( b ); if ( compare ) { // Disconnected nodes if ( compare & 1 || (!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) { // Choose the first element that is related to our preferred document if ( a === doc || contains(preferredDoc, a) ) { return -1; } if ( b === doc || contains(preferredDoc, b) ) { return 1; } // Maintain original order return sortInput ? ( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) : 0; } return compare & 4 ? -1 : 1; } // Not directly comparable, sort on existence of method return a.compareDocumentPosition ? -1 : 1; } : function( a, b ) { var cur, i = 0, aup = a.parentNode, bup = b.parentNode, ap = [ a ], bp = [ b ]; // Exit early if the nodes are identical if ( a === b ) { hasDuplicate = true; return 0; // Parentless nodes are either documents or disconnected } else if ( !aup || !bup ) { return a === doc ? -1 : b === doc ? 1 : aup ? -1 : bup ? 1 : sortInput ? ( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) : 0; // If the nodes are siblings, we can do a quick check } else if ( aup === bup ) { return siblingCheck( a, b ); } // Otherwise we need full lists of their ancestors for comparison cur = a; while ( (cur = cur.parentNode) ) { ap.unshift( cur ); } cur = b; while ( (cur = cur.parentNode) ) { bp.unshift( cur ); } // Walk down the tree looking for a discrepancy while ( ap[i] === bp[i] ) { i++; } return i ? // Do a sibling check if the nodes have a common ancestor siblingCheck( ap[i], bp[i] ) : // Otherwise nodes in our document sort first ap[i] === preferredDoc ? -1 : bp[i] === preferredDoc ? 1 : 0; }; return doc; }; Sizzle.matches = function( expr, elements ) { return Sizzle( expr, null, null, elements ); }; Sizzle.matchesSelector = function( elem, expr ) { // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } // Make sure that attribute selectors are quoted expr = expr.replace( rattributeQuotes, "='$1']" ); if ( support.matchesSelector && documentIsHTML && ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { try { var ret = matches.call( elem, expr ); // IE 9's matchesSelector returns false on disconnected nodes if ( ret || support.disconnectedMatch || // As well, disconnected nodes are said to be in a document // fragment in IE 9 elem.document && elem.document.nodeType !== 11 ) { return ret; } } catch(e) {} } return Sizzle( expr, document, null, [elem] ).length > 0; }; Sizzle.contains = function( context, elem ) { // Set document vars if needed if ( ( context.ownerDocument || context ) !== document ) { setDocument( context ); } return contains( context, elem ); }; Sizzle.attr = function( elem, name ) { // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } var fn = Expr.attrHandle[ name.toLowerCase() ], // Don't get fooled by Object.prototype properties (jQuery #13807) val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? fn( elem, name, !documentIsHTML ) : undefined; return val === undefined ? support.attributes || !documentIsHTML ? elem.getAttribute( name ) : (val = elem.getAttributeNode(name)) && val.specified ? val.value : null : val; }; Sizzle.error = function( msg ) { throw new Error( "Syntax error, unrecognized expression: " + msg ); }; /** * Document sorting and removing duplicates * @param {ArrayLike} results */ Sizzle.uniqueSort = function( results ) { var elem, duplicates = [], j = 0, i = 0; // Unless we *know* we can detect duplicates, assume their presence hasDuplicate = !support.detectDuplicates; sortInput = !support.sortStable && results.slice( 0 ); results.sort( sortOrder ); if ( hasDuplicate ) { while ( (elem = results[i++]) ) { if ( elem === results[ i ] ) { j = duplicates.push( i ); } } while ( j-- ) { results.splice( duplicates[ j ], 1 ); } } return results; }; /** * Utility function for retrieving the text value of an array of DOM nodes * @param {Array|Element} elem */ getText = Sizzle.getText = function( elem ) { var node, ret = "", i = 0, nodeType = elem.nodeType; if ( !nodeType ) { // If no nodeType, this is expected to be an array for ( ; (node = elem[i]); i++ ) { // Do not traverse comment nodes ret += getText( node ); } } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { // Use textContent for elements // innerText usage removed for consistency of new lines (see #11153) if ( typeof elem.textContent === "string" ) { return elem.textContent; } else { // Traverse its children for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ret += getText( elem ); } } } else if ( nodeType === 3 || nodeType === 4 ) { return elem.nodeValue; } // Do not include comment or processing instruction nodes return ret; }; Expr = Sizzle.selectors = { // Can be adjusted by the user cacheLength: 50, createPseudo: markFunction, match: matchExpr, attrHandle: {}, find: {}, relative: { ">": { dir: "parentNode", first: true }, " ": { dir: "parentNode" }, "+": { dir: "previousSibling", first: true }, "~": { dir: "previousSibling" } }, preFilter: { "ATTR": function( match ) { match[1] = match[1].replace( runescape, funescape ); // Move the given value to match[3] whether quoted or unquoted match[3] = ( match[4] || match[5] || "" ).replace( runescape, funescape ); if ( match[2] === "~=" ) { match[3] = " " + match[3] + " "; } return match.slice( 0, 4 ); }, "CHILD": function( match ) { /* matches from matchExpr["CHILD"] 1 type (only|nth|...) 2 what (child|of-type) 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) 4 xn-component of xn+y argument ([+-]?\d*n|) 5 sign of xn-component 6 x of xn-component 7 sign of y-component 8 y of y-component */ match[1] = match[1].toLowerCase(); if ( match[1].slice( 0, 3 ) === "nth" ) { // nth-* requires argument if ( !match[3] ) { Sizzle.error( match[0] ); } // numeric x and y parameters for Expr.filter.CHILD // remember that false/true cast respectively to 0/1 match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) ); match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" ); // other types prohibit arguments } else if ( match[3] ) { Sizzle.error( match[0] ); } return match; }, "PSEUDO": function( match ) { var excess, unquoted = !match[5] && match[2]; if ( matchExpr["CHILD"].test( match[0] ) ) { return null; } // Accept quoted arguments as-is if ( match[3] && match[4] !== undefined ) { match[2] = match[4]; // Strip excess characters from unquoted arguments } else if ( unquoted && rpseudo.test( unquoted ) && // Get excess from tokenize (recursively) (excess = tokenize( unquoted, true )) && // advance to the next closing parenthesis (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { // excess is a negative index match[0] = match[0].slice( 0, excess ); match[2] = unquoted.slice( 0, excess ); } // Return only captures needed by the pseudo filter method (type and argument) return match.slice( 0, 3 ); } }, filter: { "TAG": function( nodeNameSelector ) { var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); return nodeNameSelector === "*" ? function() { return true; } : function( elem ) { return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; }; }, "CLASS": function( className ) { var pattern = classCache[ className + " " ]; return pattern || (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && classCache( className, function( elem ) { return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== strundefined && elem.getAttribute("class") || "" ); }); }, "ATTR": function( name, operator, check ) { return function( elem ) { var result = Sizzle.attr( elem, name ); if ( result == null ) { return operator === "!="; } if ( !operator ) { return true; } result += ""; return operator === "=" ? result === check : operator === "!=" ? result !== check : operator === "^=" ? check && result.indexOf( check ) === 0 : operator === "*=" ? check && result.indexOf( check ) > -1 : operator === "$=" ? check && result.slice( -check.length ) === check : operator === "~=" ? ( " " + result + " " ).indexOf( check ) > -1 : operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : false; }; }, "CHILD": function( type, what, argument, first, last ) { var simple = type.slice( 0, 3 ) !== "nth", forward = type.slice( -4 ) !== "last", ofType = what === "of-type"; return first === 1 && last === 0 ? // Shortcut for :nth-*(n) function( elem ) { return !!elem.parentNode; } : function( elem, context, xml ) { var cache, outerCache, node, diff, nodeIndex, start, dir = simple !== forward ? "nextSibling" : "previousSibling", parent = elem.parentNode, name = ofType && elem.nodeName.toLowerCase(), useCache = !xml && !ofType; if ( parent ) { // :(first|last|only)-(child|of-type) if ( simple ) { while ( dir ) { node = elem; while ( (node = node[ dir ]) ) { if ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) { return false; } } // Reverse direction for :only-* (if we haven't yet done so) start = dir = type === "only" && !start && "nextSibling"; } return true; } start = [ forward ? parent.firstChild : parent.lastChild ]; // non-xml :nth-child(...) stores cache data on `parent` if ( forward && useCache ) { // Seek `elem` from a previously-cached index outerCache = parent[ expando ] || (parent[ expando ] = {}); cache = outerCache[ type ] || []; nodeIndex = cache[0] === dirruns && cache[1]; diff = cache[0] === dirruns && cache[2]; node = nodeIndex && parent.childNodes[ nodeIndex ]; while ( (node = ++nodeIndex && node && node[ dir ] || // Fallback to seeking `elem` from the start (diff = nodeIndex = 0) || start.pop()) ) { // When found, cache indexes on `parent` and break if ( node.nodeType === 1 && ++diff && node === elem ) { outerCache[ type ] = [ dirruns, nodeIndex, diff ]; break; } } // Use previously-cached element index if available } else if ( useCache && (cache = (elem[ expando ] || (elem[ expando ] = {}))[ type ]) && cache[0] === dirruns ) { diff = cache[1]; // xml :nth-child(...) or :nth-last-child(...) or :nth(-last)?-of-type(...) } else { // Use the same loop as above to seek `elem` from the start while ( (node = ++nodeIndex && node && node[ dir ] || (diff = nodeIndex = 0) || start.pop()) ) { if ( ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) && ++diff ) { // Cache the index of each encountered element if ( useCache ) { (node[ expando ] || (node[ expando ] = {}))[ type ] = [ dirruns, diff ]; } if ( node === elem ) { break; } } } } // Incorporate the offset, then check against cycle size diff -= last; return diff === first || ( diff % first === 0 && diff / first >= 0 ); } }; }, "PSEUDO": function( pseudo, argument ) { // pseudo-class names are case-insensitive // http://www.w3.org/TR/selectors/#pseudo-classes // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters // Remember that setFilters inherits from pseudos var args, fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || Sizzle.error( "unsupported pseudo: " + pseudo ); // The user may use createPseudo to indicate that // arguments are needed to create the filter function // just as Sizzle does if ( fn[ expando ] ) { return fn( argument ); } // But maintain support for old signatures if ( fn.length > 1 ) { args = [ pseudo, pseudo, "", argument ]; return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? markFunction(function( seed, matches ) { var idx, matched = fn( seed, argument ), i = matched.length; while ( i-- ) { idx = indexOf.call( seed, matched[i] ); seed[ idx ] = !( matches[ idx ] = matched[i] ); } }) : function( elem ) { return fn( elem, 0, args ); }; } return fn; } }, pseudos: { // Potentially complex pseudos "not": markFunction(function( selector ) { // Trim the selector passed to compile // to avoid treating leading and trailing // spaces as combinators var input = [], results = [], matcher = compile( selector.replace( rtrim, "$1" ) ); return matcher[ expando ] ? markFunction(function( seed, matches, context, xml ) { var elem, unmatched = matcher( seed, null, xml, [] ), i = seed.length; // Match elements unmatched by `matcher` while ( i-- ) { if ( (elem = unmatched[i]) ) { seed[i] = !(matches[i] = elem); } } }) : function( elem, context, xml ) { input[0] = elem; matcher( input, null, xml, results ); return !results.pop(); }; }), "has": markFunction(function( selector ) { return function( elem ) { return Sizzle( selector, elem ).length > 0; }; }), "contains": markFunction(function( text ) { return function( elem ) { return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; }; }), // "Whether an element is represented by a :lang() selector // is based solely on the element's language value // being equal to the identifier C, // or beginning with the identifier C immediately followed by "-". // The matching of C against the element's language value is performed case-insensitively. // The identifier C does not have to be a valid language name." // http://www.w3.org/TR/selectors/#lang-pseudo "lang": markFunction( function( lang ) { // lang value must be a valid identifier if ( !ridentifier.test(lang || "") ) { Sizzle.error( "unsupported lang: " + lang ); } lang = lang.replace( runescape, funescape ).toLowerCase(); return function( elem ) { var elemLang; do { if ( (elemLang = documentIsHTML ? elem.lang : elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) { elemLang = elemLang.toLowerCase(); return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; } } while ( (elem = elem.parentNode) && elem.nodeType === 1 ); return false; }; }), // Miscellaneous "target": function( elem ) { var hash = window.location && window.location.hash; return hash && hash.slice( 1 ) === elem.id; }, "root": function( elem ) { return elem === docElem; }, "focus": function( elem ) { return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); }, // Boolean properties "enabled": function( elem ) { return elem.disabled === false; }, "disabled": function( elem ) { return elem.disabled === true; }, "checked": function( elem ) { // In CSS3, :checked should return both checked and selected elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked var nodeName = elem.nodeName.toLowerCase(); return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); }, "selected": function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, // Contents "empty": function( elem ) { // http://www.w3.org/TR/selectors/#empty-pseudo // :empty is only affected by element nodes and content nodes(including text(3), cdata(4)), // not comment, processing instructions, or others // Thanks to Diego Perini for the nodeName shortcut // Greater than "@" means alpha characters (specifically not starting with "#" or "?") for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { if ( elem.nodeName > "@" || elem.nodeType === 3 || elem.nodeType === 4 ) { return false; } } return true; }, "parent": function( elem ) { return !Expr.pseudos["empty"]( elem ); }, // Element/input types "header": function( elem ) { return rheader.test( elem.nodeName ); }, "input": function( elem ) { return rinputs.test( elem.nodeName ); }, "button": function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === "button" || name === "button"; }, "text": function( elem ) { var attr; // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return elem.nodeName.toLowerCase() === "input" && elem.type === "text" && ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === elem.type ); }, // Position-in-collection "first": createPositionalPseudo(function() { return [ 0 ]; }), "last": createPositionalPseudo(function( matchIndexes, length ) { return [ length - 1 ]; }), "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { return [ argument < 0 ? argument + length : argument ]; }), "even": createPositionalPseudo(function( matchIndexes, length ) { var i = 0; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "odd": createPositionalPseudo(function( matchIndexes, length ) { var i = 1; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; --i >= 0; ) { matchIndexes.push( i ); } return matchIndexes; }), "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; ++i < length; ) { matchIndexes.push( i ); } return matchIndexes; }) } }; Expr.pseudos["nth"] = Expr.pseudos["eq"]; // Add button/input type pseudos for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { Expr.pseudos[ i ] = createInputPseudo( i ); } for ( i in { submit: true, reset: true } ) { Expr.pseudos[ i ] = createButtonPseudo( i ); } // Easy API for creating new setFilters function setFilters() {} setFilters.prototype = Expr.filters = Expr.pseudos; Expr.setFilters = new setFilters(); function tokenize( selector, parseOnly ) { var matched, match, tokens, type, soFar, groups, preFilters, cached = tokenCache[ selector + " " ]; if ( cached ) { return parseOnly ? 0 : cached.slice( 0 ); } soFar = selector; groups = []; preFilters = Expr.preFilter; while ( soFar ) { // Comma and first run if ( !matched || (match = rcomma.exec( soFar )) ) { if ( match ) { // Don't consume trailing commas as valid soFar = soFar.slice( match[0].length ) || soFar; } groups.push( tokens = [] ); } matched = false; // Combinators if ( (match = rcombinators.exec( soFar )) ) { matched = match.shift(); tokens.push({ value: matched, // Cast descendant combinators to space type: match[0].replace( rtrim, " " ) }); soFar = soFar.slice( matched.length ); } // Filters for ( type in Expr.filter ) { if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || (match = preFilters[ type ]( match ))) ) { matched = match.shift(); tokens.push({ value: matched, type: type, matches: match }); soFar = soFar.slice( matched.length ); } } if ( !matched ) { break; } } // Return the length of the invalid excess // if we're just parsing // Otherwise, throw an error or return tokens return parseOnly ? soFar.length : soFar ? Sizzle.error( selector ) : // Cache the tokens tokenCache( selector, groups ).slice( 0 ); } function toSelector( tokens ) { var i = 0, len = tokens.length, selector = ""; for ( ; i < len; i++ ) { selector += tokens[i].value; } return selector; } function addCombinator( matcher, combinator, base ) { var dir = combinator.dir, checkNonElements = base && dir === "parentNode", doneName = done++; return combinator.first ? // Check against closest ancestor/preceding element function( elem, context, xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { return matcher( elem, context, xml ); } } } : // Check against all ancestor/preceding elements function( elem, context, xml ) { var data, cache, outerCache, dirkey = dirruns + " " + doneName; // We can't set arbitrary data on XML nodes, so they don't benefit from dir caching if ( xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { if ( matcher( elem, context, xml ) ) { return true; } } } } else { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { outerCache = elem[ expando ] || (elem[ expando ] = {}); if ( (cache = outerCache[ dir ]) && cache[0] === dirkey ) { if ( (data = cache[1]) === true || data === cachedruns ) { return data === true; } } else { cache = outerCache[ dir ] = [ dirkey ]; cache[1] = matcher( elem, context, xml ) || cachedruns; if ( cache[1] === true ) { return true; } } } } } }; } function elementMatcher( matchers ) { return matchers.length > 1 ? function( elem, context, xml ) { var i = matchers.length; while ( i-- ) { if ( !matchers[i]( elem, context, xml ) ) { return false; } } return true; } : matchers[0]; } function condense( unmatched, map, filter, context, xml ) { var elem, newUnmatched = [], i = 0, len = unmatched.length, mapped = map != null; for ( ; i < len; i++ ) { if ( (elem = unmatched[i]) ) { if ( !filter || filter( elem, context, xml ) ) { newUnmatched.push( elem ); if ( mapped ) { map.push( i ); } } } } return newUnmatched; } function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { if ( postFilter && !postFilter[ expando ] ) { postFilter = setMatcher( postFilter ); } if ( postFinder && !postFinder[ expando ] ) { postFinder = setMatcher( postFinder, postSelector ); } return markFunction(function( seed, results, context, xml ) { var temp, i, elem, preMap = [], postMap = [], preexisting = results.length, // Get initial elements from seed or context elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), // Prefilter to get matcher input, preserving a map for seed-results synchronization matcherIn = preFilter && ( seed || !selector ) ? condense( elems, preMap, preFilter, context, xml ) : elems, matcherOut = matcher ? // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, postFinder || ( seed ? preFilter : preexisting || postFilter ) ? // ...intermediate processing is necessary [] : // ...otherwise use results directly results : matcherIn; // Find primary matches if ( matcher ) { matcher( matcherIn, matcherOut, context, xml ); } // Apply postFilter if ( postFilter ) { temp = condense( matcherOut, postMap ); postFilter( temp, [], context, xml ); // Un-match failing elements by moving them back to matcherIn i = temp.length; while ( i-- ) { if ( (elem = temp[i]) ) { matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); } } } if ( seed ) { if ( postFinder || preFilter ) { if ( postFinder ) { // Get the final matcherOut by condensing this intermediate into postFinder contexts temp = []; i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) ) { // Restore matcherIn since elem is not yet a final match temp.push( (matcherIn[i] = elem) ); } } postFinder( null, (matcherOut = []), temp, xml ); } // Move matched elements from seed to results to keep them synchronized i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) && (temp = postFinder ? indexOf.call( seed, elem ) : preMap[i]) > -1 ) { seed[temp] = !(results[temp] = elem); } } } // Add elements to results, through postFinder if defined } else { matcherOut = condense( matcherOut === results ? matcherOut.splice( preexisting, matcherOut.length ) : matcherOut ); if ( postFinder ) { postFinder( null, results, matcherOut, xml ); } else { push.apply( results, matcherOut ); } } }); } function matcherFromTokens( tokens ) { var checkContext, matcher, j, len = tokens.length, leadingRelative = Expr.relative[ tokens[0].type ], implicitRelative = leadingRelative || Expr.relative[" "], i = leadingRelative ? 1 : 0, // The foundational matcher ensures that elements are reachable from top-level context(s) matchContext = addCombinator( function( elem ) { return elem === checkContext; }, implicitRelative, true ), matchAnyContext = addCombinator( function( elem ) { return indexOf.call( checkContext, elem ) > -1; }, implicitRelative, true ), matchers = [ function( elem, context, xml ) { return ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( (checkContext = context).nodeType ? matchContext( elem, context, xml ) : matchAnyContext( elem, context, xml ) ); } ]; for ( ; i < len; i++ ) { if ( (matcher = Expr.relative[ tokens[i].type ]) ) { matchers = [ addCombinator(elementMatcher( matchers ), matcher) ]; } else { matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); // Return special upon seeing a positional matcher if ( matcher[ expando ] ) { // Find the next relative operator (if any) for proper handling j = ++i; for ( ; j < len; j++ ) { if ( Expr.relative[ tokens[j].type ] ) { break; } } return setMatcher( i > 1 && elementMatcher( matchers ), i > 1 && toSelector( // If the preceding token was a descendant combinator, insert an implicit any-element `*` tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" }) ).replace( rtrim, "$1" ), matcher, i < j && matcherFromTokens( tokens.slice( i, j ) ), j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), j < len && toSelector( tokens ) ); } matchers.push( matcher ); } } return elementMatcher( matchers ); } function matcherFromGroupMatchers( elementMatchers, setMatchers ) { // A counter to specify which element is currently being matched var matcherCachedRuns = 0, bySet = setMatchers.length > 0, byElement = elementMatchers.length > 0, superMatcher = function( seed, context, xml, results, expandContext ) { var elem, j, matcher, setMatched = [], matchedCount = 0, i = "0", unmatched = seed && [], outermost = expandContext != null, contextBackup = outermostContext, // We must always have either seed elements or context elems = seed || byElement && Expr.find["TAG"]( "*", expandContext && context.parentNode || context ), // Use integer dirruns iff this is the outermost matcher dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1); if ( outermost ) { outermostContext = context !== document && context; cachedruns = matcherCachedRuns; } // Add elements passing elementMatchers directly to results // Keep `i` a string if there are no elements so `matchedCount` will be "00" below for ( ; (elem = elems[i]) != null; i++ ) { if ( byElement && elem ) { j = 0; while ( (matcher = elementMatchers[j++]) ) { if ( matcher( elem, context, xml ) ) { results.push( elem ); break; } } if ( outermost ) { dirruns = dirrunsUnique; cachedruns = ++matcherCachedRuns; } } // Track unmatched elements for set filters if ( bySet ) { // They will have gone through all possible matchers if ( (elem = !matcher && elem) ) { matchedCount--; } // Lengthen the array for every element, matched or not if ( seed ) { unmatched.push( elem ); } } } // Apply set filters to unmatched elements matchedCount += i; if ( bySet && i !== matchedCount ) { j = 0; while ( (matcher = setMatchers[j++]) ) { matcher( unmatched, setMatched, context, xml ); } if ( seed ) { // Reintegrate element matches to eliminate the need for sorting if ( matchedCount > 0 ) { while ( i-- ) { if ( !(unmatched[i] || setMatched[i]) ) { setMatched[i] = pop.call( results ); } } } // Discard index placeholder values to get only actual matches setMatched = condense( setMatched ); } // Add matches to results push.apply( results, setMatched ); // Seedless set matches succeeding multiple successful matchers stipulate sorting if ( outermost && !seed && setMatched.length > 0 && ( matchedCount + setMatchers.length ) > 1 ) { Sizzle.uniqueSort( results ); } } // Override manipulation of globals by nested matchers if ( outermost ) { dirruns = dirrunsUnique; outermostContext = contextBackup; } return unmatched; }; return bySet ? markFunction( superMatcher ) : superMatcher; } compile = Sizzle.compile = function( selector, group /* Internal Use Only */ ) { var i, setMatchers = [], elementMatchers = [], cached = compilerCache[ selector + " " ]; if ( !cached ) { // Generate a function of recursive functions that can be used to check each element if ( !group ) { group = tokenize( selector ); } i = group.length; while ( i-- ) { cached = matcherFromTokens( group[i] ); if ( cached[ expando ] ) { setMatchers.push( cached ); } else { elementMatchers.push( cached ); } } // Cache the compiled function cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); } return cached; }; function multipleContexts( selector, contexts, results ) { var i = 0, len = contexts.length; for ( ; i < len; i++ ) { Sizzle( selector, contexts[i], results ); } return results; } function select( selector, context, results, seed ) { var i, tokens, token, type, find, match = tokenize( selector ); if ( !seed ) { // Try to minimize operations if there is only one group if ( match.length === 1 ) { // Take a shortcut and set the context if the root selector is an ID tokens = match[0] = match[0].slice( 0 ); if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && support.getById && context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[1].type ] ) { context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0]; if ( !context ) { return results; } selector = selector.slice( tokens.shift().value.length ); } // Fetch a seed set for right-to-left matching i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length; while ( i-- ) { token = tokens[i]; // Abort if we hit a combinator if ( Expr.relative[ (type = token.type) ] ) { break; } if ( (find = Expr.find[ type ]) ) { // Search, expanding context for leading sibling combinators if ( (seed = find( token.matches[0].replace( runescape, funescape ), rsibling.test( tokens[0].type ) && context.parentNode || context )) ) { // If seed is empty or no tokens remain, we can return early tokens.splice( i, 1 ); selector = seed.length && toSelector( tokens ); if ( !selector ) { push.apply( results, seed ); return results; } break; } } } } } // Compile and execute a filtering function // Provide `match` to avoid retokenization if we modified the selector above compile( selector, match )( seed, context, !documentIsHTML, results, rsibling.test( selector ) ); return results; } // One-time assignments // Sort stability support.sortStable = expando.split("").sort( sortOrder ).join("") === expando; // Support: Chrome<14 // Always assume duplicates if they aren't passed to the comparison function support.detectDuplicates = hasDuplicate; // Initialize against the default document setDocument(); // Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) // Detached nodes confoundingly follow *each other* support.sortDetached = assert(function( div1 ) { // Should return 1, but returns 4 (following) return div1.compareDocumentPosition( document.createElement("div") ) & 1; }); // Support: IE<8 // Prevent attribute/property "interpolation" // http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx if ( !assert(function( div ) { div.innerHTML = "<a href='#'></a>"; return div.firstChild.getAttribute("href") === "#" ; }) ) { addHandle( "type|href|height|width", function( elem, name, isXML ) { if ( !isXML ) { return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); } }); } // Support: IE<9 // Use defaultValue in place of getAttribute("value") if ( !support.attributes || !assert(function( div ) { div.innerHTML = "<input/>"; div.firstChild.setAttribute( "value", "" ); return div.firstChild.getAttribute( "value" ) === ""; }) ) { addHandle( "value", function( elem, name, isXML ) { if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { return elem.defaultValue; } }); } // Support: IE<9 // Use getAttributeNode to fetch booleans when getAttribute lies if ( !assert(function( div ) { return div.getAttribute("disabled") == null; }) ) { addHandle( booleans, function( elem, name, isXML ) { var val; if ( !isXML ) { return (val = elem.getAttributeNode( name )) && val.specified ? val.value : elem[ name ] === true ? name.toLowerCase() : null; } }); } jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.pseudos; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })( window ); // String to Object options format cache var optionsCache = {}; // Convert String-formatted options into Object-formatted ones and store in cache function createOptions( options ) { var object = optionsCache[ options ] = {}; jQuery.each( options.match( core_rnotwhite ) || [], function( _, flag ) { object[ flag ] = true; }); return object; } /* * Create a callback list using the following parameters: * * options: an optional list of space-separated options that will change how * the callback list behaves or a more traditional option object * * By default a callback list will act like an event callback list and can be * "fired" multiple times. * * Possible options: * * once: will ensure the callback list can only be fired once (like a Deferred) * * memory: will keep track of previous values and will call any callback added * after the list has been fired right away with the latest "memorized" * values (like a Deferred) * * unique: will ensure a callback can only be added once (no duplicate in the list) * * stopOnFalse: interrupt callings when a callback returns false * */ jQuery.Callbacks = function( options ) { // Convert options from String-formatted to Object-formatted if needed // (we check in cache first) options = typeof options === "string" ? ( optionsCache[ options ] || createOptions( options ) ) : jQuery.extend( {}, options ); var // Flag to know if list is currently firing firing, // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // First callback to fire (used internally by add and fireWith) firingStart, // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = !options.once && [], // Fire callbacks fire = function( data ) { memory = options.memory && data; fired = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; firing = true; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) { memory = false; // To prevent further calls using add break; } } firing = false; if ( list ) { if ( stack ) { if ( stack.length ) { fire( stack.shift() ); } } else if ( memory ) { list = []; } else { self.disable(); } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { // First, we save the current length var start = list.length; (function add( args ) { jQuery.each( args, function( _, arg ) { var type = jQuery.type( arg ); if ( type === "function" ) { if ( !options.unique || !self.has( arg ) ) { list.push( arg ); } } else if ( arg && arg.length && type !== "string" ) { // Inspect recursively add( arg ); } }); })( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away } else if ( memory ) { firingStart = start; fire( memory ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { jQuery.each( arguments, function( _, arg ) { var index; while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { list.splice( index, 1 ); // Handle firing indexes if ( firing ) { if ( index <= firingLength ) { firingLength--; } if ( index <= firingIndex ) { firingIndex--; } } } }); } return this; }, // Check if a given callback is in the list. // If no argument is given, return whether or not list has callbacks attached. has: function( fn ) { return fn ? jQuery.inArray( fn, list ) > -1 : !!( list && list.length ); }, // Remove all callbacks from the list empty: function() { list = []; firingLength = 0; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { if ( list && ( !fired || stack ) ) { args = args || []; args = [ context, args.slice ? args.slice() : args ]; if ( firing ) { stack.push( args ); } else { fire( args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; jQuery.extend({ Deferred: function( func ) { var tuples = [ // action, add listener, listener list, final state [ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ], [ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ], [ "notify", "progress", jQuery.Callbacks("memory") ] ], state = "pending", promise = { state: function() { return state; }, always: function() { deferred.done( arguments ).fail( arguments ); return this; }, then: function( /* fnDone, fnFail, fnProgress */ ) { var fns = arguments; return jQuery.Deferred(function( newDefer ) { jQuery.each( tuples, function( i, tuple ) { var action = tuple[ 0 ], fn = jQuery.isFunction( fns[ i ] ) && fns[ i ]; // deferred[ done | fail | progress ] for forwarding actions to newDefer deferred[ tuple[1] ](function() { var returned = fn && fn.apply( this, arguments ); if ( returned && jQuery.isFunction( returned.promise ) ) { returned.promise() .done( newDefer.resolve ) .fail( newDefer.reject ) .progress( newDefer.notify ); } else { newDefer[ action + "With" ]( this === promise ? newDefer.promise() : this, fn ? [ returned ] : arguments ); } }); }); fns = null; }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { return obj != null ? jQuery.extend( obj, promise ) : promise; } }, deferred = {}; // Keep pipe for back-compat promise.pipe = promise.then; // Add list-specific methods jQuery.each( tuples, function( i, tuple ) { var list = tuple[ 2 ], stateString = tuple[ 3 ]; // promise[ done | fail | progress ] = list.add promise[ tuple[1] ] = list.add; // Handle state if ( stateString ) { list.add(function() { // state = [ resolved | rejected ] state = stateString; // [ reject_list | resolve_list ].disable; progress_list.lock }, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock ); } // deferred[ resolve | reject | notify ] deferred[ tuple[0] ] = function() { deferred[ tuple[0] + "With" ]( this === deferred ? promise : this, arguments ); return this; }; deferred[ tuple[0] + "With" ] = list.fireWith; }); // Make the deferred a promise promise.promise( deferred ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }, // Deferred helper when: function( subordinate /* , ..., subordinateN */ ) { var i = 0, resolveValues = core_slice.call( arguments ), length = resolveValues.length, // the count of uncompleted subordinates remaining = length !== 1 || ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, // the master Deferred. If resolveValues consist of only a single Deferred, just use that. deferred = remaining === 1 ? subordinate : jQuery.Deferred(), // Update function for both resolve and progress values updateFunc = function( i, contexts, values ) { return function( value ) { contexts[ i ] = this; values[ i ] = arguments.length > 1 ? core_slice.call( arguments ) : value; if( values === progressValues ) { deferred.notifyWith( contexts, values ); } else if ( !( --remaining ) ) { deferred.resolveWith( contexts, values ); } }; }, progressValues, progressContexts, resolveContexts; // add listeners to Deferred subordinates; treat others as resolved if ( length > 1 ) { progressValues = new Array( length ); progressContexts = new Array( length ); resolveContexts = new Array( length ); for ( ; i < length; i++ ) { if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) { resolveValues[ i ].promise() .done( updateFunc( i, resolveContexts, resolveValues ) ) .fail( deferred.reject ) .progress( updateFunc( i, progressContexts, progressValues ) ); } else { --remaining; } } } // if we're not waiting on anything, resolve the master if ( !remaining ) { deferred.resolveWith( resolveContexts, resolveValues ); } return deferred.promise(); } }); jQuery.support = (function( support ) { var all, a, input, select, fragment, opt, eventName, isSupported, i, div = document.createElement("div"); // Setup div.setAttribute( "className", "t" ); div.innerHTML = " <link/><table></table><a href='/a'>a</a><input type='checkbox'/>"; // Finish early in limited (non-browser) environments all = div.getElementsByTagName("*") || []; a = div.getElementsByTagName("a")[ 0 ]; if ( !a || !a.style || !all.length ) { return support; } // First batch of tests select = document.createElement("select"); opt = select.appendChild( document.createElement("option") ); input = div.getElementsByTagName("input")[ 0 ]; a.style.cssText = "top:1px;float:left;opacity:.5"; // Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7) support.getSetAttribute = div.className !== "t"; // IE strips leading whitespace when .innerHTML is used support.leadingWhitespace = div.firstChild.nodeType === 3; // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables support.tbody = !div.getElementsByTagName("tbody").length; // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE support.htmlSerialize = !!div.getElementsByTagName("link").length; // Get the style information from getAttribute // (IE uses .cssText instead) support.style = /top/.test( a.getAttribute("style") ); // Make sure that URLs aren't manipulated // (IE normalizes it by default) support.hrefNormalized = a.getAttribute("href") === "/a"; // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 support.opacity = /^0.5/.test( a.style.opacity ); // Verify style float existence // (IE uses styleFloat instead of cssFloat) support.cssFloat = !!a.style.cssFloat; // Check the default checkbox/radio value ("" on WebKit; "on" elsewhere) support.checkOn = !!input.value; // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) support.optSelected = opt.selected; // Tests for enctype support on a form (#6743) support.enctype = !!document.createElement("form").enctype; // Makes sure cloning an html5 element does not cause problems // Where outerHTML is undefined, this still works support.html5Clone = document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>"; // Will be defined later support.inlineBlockNeedsLayout = false; support.shrinkWrapBlocks = false; support.pixelPosition = false; support.deleteExpando = true; support.noCloneEvent = true; support.reliableMarginRight = true; support.boxSizingReliable = true; // Make sure checked status is properly cloned input.checked = true; support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as disabled) select.disabled = true; support.optDisabled = !opt.disabled; // Support: IE<9 try { delete div.test; } catch( e ) { support.deleteExpando = false; } // Check if we can trust getAttribute("value") input = document.createElement("input"); input.setAttribute( "value", "" ); support.input = input.getAttribute( "value" ) === ""; // Check if an input maintains its value after becoming a radio input.value = "t"; input.setAttribute( "type", "radio" ); support.radioValue = input.value === "t"; // #11217 - WebKit loses check when the name is after the checked attribute input.setAttribute( "checked", "t" ); input.setAttribute( "name", "t" ); fragment = document.createDocumentFragment(); fragment.appendChild( input ); // Check if a disconnected checkbox will retain its checked // value of true after appended to the DOM (IE6/7) support.appendChecked = input.checked; // WebKit doesn't clone checked state correctly in fragments support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked; // Support: IE<9 // Opera does not clone events (and typeof div.attachEvent === undefined). // IE9-10 clones events bound via attachEvent, but they don't trigger with .click() if ( div.attachEvent ) { div.attachEvent( "onclick", function() { support.noCloneEvent = false; }); div.cloneNode( true ).click(); } // Support: IE<9 (lack submit/change bubble), Firefox 17+ (lack focusin event) // Beware of CSP restrictions (https://developer.mozilla.org/en/Security/CSP) for ( i in { submit: true, change: true, focusin: true }) { div.setAttribute( eventName = "on" + i, "t" ); support[ i + "Bubbles" ] = eventName in window || div.attributes[ eventName ].expando === false; } div.style.backgroundClip = "content-box"; div.cloneNode( true ).style.backgroundClip = ""; support.clearCloneStyle = div.style.backgroundClip === "content-box"; // Support: IE<9 // Iteration over object's inherited properties before its own. for ( i in jQuery( support ) ) { break; } support.ownLast = i !== "0"; // Run tests that need a body at doc ready jQuery(function() { var container, marginDiv, tds, divReset = "padding:0;margin:0;border:0;display:block;box-sizing:content-box;-moz-box-sizing:content-box;-webkit-box-sizing:content-box;", body = document.getElementsByTagName("body")[0]; if ( !body ) { // Return for frameset docs that don't have a body return; } container = document.createElement("div"); container.style.cssText = "border:0;width:0;height:0;position:absolute;top:0;left:-9999px;margin-top:1px"; body.appendChild( container ).appendChild( div ); // Support: IE8 // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). div.innerHTML = "<table><tr><td></td><td>t</td></tr></table>"; tds = div.getElementsByTagName("td"); tds[ 0 ].style.cssText = "padding:0;margin:0;border:0;display:none"; isSupported = ( tds[ 0 ].offsetHeight === 0 ); tds[ 0 ].style.display = ""; tds[ 1 ].style.display = "none"; // Support: IE8 // Check if empty table cells still have offsetWidth/Height support.reliableHiddenOffsets = isSupported && ( tds[ 0 ].offsetHeight === 0 ); // Check box-sizing and margin behavior. div.innerHTML = ""; div.style.cssText = "box-sizing:border-box;-moz-box-sizing:border-box;-webkit-box-sizing:border-box;padding:1px;border:1px;display:block;width:4px;margin-top:1%;position:absolute;top:1%;"; // Workaround failing boxSizing test due to offsetWidth returning wrong value // with some non-1 values of body zoom, ticket #13543 jQuery.swap( body, body.style.zoom != null ? { zoom: 1 } : {}, function() { support.boxSizing = div.offsetWidth === 4; }); // Use window.getComputedStyle because jsdom on node.js will break without it. if ( window.getComputedStyle ) { support.pixelPosition = ( window.getComputedStyle( div, null ) || {} ).top !== "1%"; support.boxSizingReliable = ( window.getComputedStyle( div, null ) || { width: "4px" } ).width === "4px"; // Check if div with explicit width and no margin-right incorrectly // gets computed margin-right based on width of container. (#3333) // Fails in WebKit before Feb 2011 nightlies // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right marginDiv = div.appendChild( document.createElement("div") ); marginDiv.style.cssText = div.style.cssText = divReset; marginDiv.style.marginRight = marginDiv.style.width = "0"; div.style.width = "1px"; support.reliableMarginRight = !parseFloat( ( window.getComputedStyle( marginDiv, null ) || {} ).marginRight ); } if ( typeof div.style.zoom !== core_strundefined ) { // Support: IE<8 // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout div.innerHTML = ""; div.style.cssText = divReset + "width:1px;padding:1px;display:inline;zoom:1"; support.inlineBlockNeedsLayout = ( div.offsetWidth === 3 ); // Support: IE6 // Check if elements with layout shrink-wrap their children div.style.display = "block"; div.innerHTML = "<div></div>"; div.firstChild.style.width = "5px"; support.shrinkWrapBlocks = ( div.offsetWidth !== 3 ); if ( support.inlineBlockNeedsLayout ) { // Prevent IE 6 from affecting layout for positioned elements #11048 // Prevent IE from shrinking the body in IE 7 mode #12869 // Support: IE<8 body.style.zoom = 1; } } body.removeChild( container ); // Null elements to avoid leaks in IE container = div = tds = marginDiv = null; }); // Null elements to avoid leaks in IE all = select = fragment = opt = a = input = null; return support; })({}); var rbrace = /(?:\{[\s\S]*\}|\[[\s\S]*\])$/, rmultiDash = /([A-Z])/g; function internalData( elem, name, data, pvt /* Internal Use Only */ ){ if ( !jQuery.acceptData( elem ) ) { return; } var ret, thisCache, internalKey = jQuery.expando, // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || !cache[id] || (!pvt && !cache[id].data)) && data === undefined && typeof name === "string" ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { id = elem[ internalKey ] = core_deletedIds.pop() || jQuery.guid++; } else { id = internalKey; } } if ( !cache[ id ] ) { // Avoid exposing jQuery metadata on plain JS objects when the object // is serialized using JSON.stringify cache[ id ] = isNode ? {} : { toJSON: jQuery.noop }; } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ] = jQuery.extend( cache[ id ], name ); } else { cache[ id ].data = jQuery.extend( cache[ id ].data, name ); } } thisCache = cache[ id ]; // jQuery data() is stored in a separate object inside the object's internal data // cache in order to avoid key collisions between internal data and user-defined // data. if ( !pvt ) { if ( !thisCache.data ) { thisCache.data = {}; } thisCache = thisCache.data; } if ( data !== undefined ) { thisCache[ jQuery.camelCase( name ) ] = data; } // Check for both converted-to-camel and non-converted data property names // If a data property was specified if ( typeof name === "string" ) { // First Try to find as-is property data ret = thisCache[ name ]; // Test for null|undefined property data if ( ret == null ) { // Try to find the camelCased property ret = thisCache[ jQuery.camelCase( name ) ]; } } else { ret = thisCache; } return ret; } function internalRemoveData( elem, name, pvt ) { if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, i, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, id = isNode ? elem[ jQuery.expando ] : jQuery.expando; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { thisCache = pvt ? cache[ id ] : cache[ id ].data; if ( thisCache ) { // Support array or space separated string names for data keys if ( !jQuery.isArray( name ) ) { // try the string as a key before any manipulation if ( name in thisCache ) { name = [ name ]; } else { // split the camel cased version by spaces unless a key with the spaces exists name = jQuery.camelCase( name ); if ( name in thisCache ) { name = [ name ]; } else { name = name.split(" "); } } } else { // If "name" is an array of keys... // When data is initially created, via ("key", "val") signature, // keys will be converted to camelCase. // Since there is no way to tell _how_ a key was added, remove // both plain key and camelCase key. #12786 // This will only penalize the array argument path. name = name.concat( jQuery.map( name, jQuery.camelCase ) ); } i = name.length; while ( i-- ) { delete thisCache[ name[i] ]; } // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( pvt ? !isEmptyDataObject(thisCache) : !jQuery.isEmptyObject(thisCache) ) { return; } } } // See jQuery.data for more information if ( !pvt ) { delete cache[ id ].data; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject( cache[ id ] ) ) { return; } } // Destroy the cache if ( isNode ) { jQuery.cleanData( [ elem ], true ); // Use delete when supported for expandos or `cache` is not a window per isWindow (#10080) /* jshint eqeqeq: false */ } else if ( jQuery.support.deleteExpando || cache != cache.window ) { /* jshint eqeqeq: true */ delete cache[ id ]; // When all else fails, null } else { cache[ id ] = null; } } jQuery.extend({ cache: {}, // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "applet": true, "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data ) { return internalData( elem, name, data ); }, removeData: function( elem, name ) { return internalRemoveData( elem, name ); }, // For internal use only. _data: function( elem, name, data ) { return internalData( elem, name, data, true ); }, _removeData: function( elem, name ) { return internalRemoveData( elem, name, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { // Do not set data on non-element because it will not be cleared (#8335). if ( elem.nodeType && elem.nodeType !== 1 && elem.nodeType !== 9 ) { return false; } var noData = elem.nodeName && jQuery.noData[ elem.nodeName.toLowerCase() ]; // nodes accept data unless otherwise specified; rejection can be conditional return !noData || noData !== true && elem.getAttribute("classid") === noData; } }); jQuery.fn.extend({ data: function( key, value ) { var attrs, name, data = null, i = 0, elem = this[0]; // Special expections of .data basically thwart jQuery.access, // so implement the relevant behavior ourselves // Gets all values if ( key === undefined ) { if ( this.length ) { data = jQuery.data( elem ); if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { attrs = elem.attributes; for ( ; i < attrs.length; i++ ) { name = attrs[i].name; if ( name.indexOf("data-") === 0 ) { name = jQuery.camelCase( name.slice(5) ); dataAttr( elem, name, data[ name ] ); } } jQuery._data( elem, "parsedAttrs", true ); } } return data; } // Sets multiple values if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } return arguments.length > 1 ? // Sets one value this.each(function() { jQuery.data( this, key, value ); }) : // Gets one value // Try to fetch any internally stored data first elem ? dataAttr( elem, key, jQuery.data( elem, key ) ) : null; }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); data = elem.getAttribute( name ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : // Only convert to a number if it doesn't change the string +data + "" === data ? +data : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // checks a cache object for emptiness function isEmptyDataObject( obj ) { var name; for ( name in obj ) { // if the public data object is empty, the private is still empty if ( name === "data" && jQuery.isEmptyObject( obj[name] ) ) { continue; } if ( name !== "toJSON" ) { return false; } } return true; } jQuery.extend({ queue: function( elem, type, data ) { var queue; if ( elem ) { type = ( type || "fx" ) + "queue"; queue = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !queue || jQuery.isArray(data) ) { queue = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { queue.push( data ); } } return queue || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), startLength = queue.length, fn = queue.shift(), hooks = jQuery._queueHooks( elem, type ), next = function() { jQuery.dequeue( elem, type ); }; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); startLength--; } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } // clear up the last queue stop function delete hooks.stop; fn.call( elem, next, hooks ); } if ( !startLength && hooks ) { hooks.empty.fire(); } }, // not intended for public consumption - generates a queueHooks object, or returns the current one _queueHooks: function( elem, type ) { var key = type + "queueHooks"; return jQuery._data( elem, key ) || jQuery._data( elem, key, { empty: jQuery.Callbacks("once memory").add(function() { jQuery._removeData( elem, type + "queue" ); jQuery._removeData( elem, key ); }) }); } }); jQuery.fn.extend({ queue: function( type, data ) { var setter = 2; if ( typeof type !== "string" ) { data = type; type = "fx"; setter--; } if ( arguments.length < setter ) { return jQuery.queue( this[0], type ); } return data === undefined ? this : this.each(function() { var queue = jQuery.queue( this, type, data ); // ensure a hooks for this queue jQuery._queueHooks( this, type ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, obj ) { var tmp, count = 1, defer = jQuery.Deferred(), elements = this, i = this.length, resolve = function() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } }; if ( typeof type !== "string" ) { obj = type; type = undefined; } type = type || "fx"; while( i-- ) { tmp = jQuery._data( elements[ i ], type + "queueHooks" ); if ( tmp && tmp.empty ) { count++; tmp.empty.add( resolve ); } } resolve(); return defer.promise( obj ); } }); var nodeHook, boolHook, rclass = /[\t\r\n\f]/g, rreturn = /\r/g, rfocusable = /^(?:input|select|textarea|button|object)$/i, rclickable = /^(?:a|area)$/i, ruseDefault = /^(?:checked|selected)$/i, getSetAttribute = jQuery.support.getSetAttribute, getSetInput = jQuery.support.input; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 ); }, removeAttr: function( name ) { return this.each(function() { jQuery.removeAttr( this, name ); }); }, prop: function( name, value ) { return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 ); }, removeProp: function( name ) { name = jQuery.propFix[ name ] || name; return this.each(function() { // try/catch handles cases where IE balks (such as removing a property on window) try { this[ name ] = undefined; delete this[ name ]; } catch( e ) {} }); }, addClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).addClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { // The disjunction here is for better compressibility (see removeClass) classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : " " ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { if ( cur.indexOf( " " + clazz + " " ) < 0 ) { cur += clazz + " "; } } elem.className = jQuery.trim( cur ); } } } return this; }, removeClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = arguments.length === 0 || typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).removeClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; // This expression is here for better compressibility (see addClass) cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : "" ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { // Remove *all* instances while ( cur.indexOf( " " + clazz + " " ) >= 0 ) { cur = cur.replace( " " + clazz + " ", " " ); } } elem.className = value ? jQuery.trim( cur ) : ""; } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value; if ( typeof stateVal === "boolean" && type === "string" ) { return stateVal ? this.addClass( value ) : this.removeClass( value ); } if ( jQuery.isFunction( value ) ) { return this.each(function( i ) { jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), classNames = value.match( core_rnotwhite ) || []; while ( (className = classNames[ i++ ]) ) { // check each className given, space separated list if ( self.hasClass( className ) ) { self.removeClass( className ); } else { self.addClass( className ); } } // Toggle whole class name } else if ( type === core_strundefined || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // If the element has a class name or if we're passed "false", // then remove the whole classname (if there was one, the above saved it). // Otherwise bring back whatever was previously saved (if anything), // falling back to the empty string if nothing was stored. this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " ", i = 0, l = this.length; for ( ; i < l; i++ ) { if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) >= 0 ) { return true; } } return false; }, val: function( value ) { var ret, hooks, isFunction, elem = this[0]; if ( !arguments.length ) { if ( elem ) { hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ]; if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { return ret; } ret = elem.value; return typeof ret === "string" ? // handle most common string cases ret.replace(rreturn, "") : // handle cases where value is null/undef or number ret == null ? "" : ret; } return; } isFunction = jQuery.isFunction( value ); return this.each(function( i ) { var val; if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call( this, i, jQuery( this ).val() ); } else { val = value; } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray( val ) ) { val = jQuery.map(val, function ( value ) { return value == null ? "" : value + ""; }); } hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; // If set returns undefined, fall back to normal setting if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { this.value = val; } }); } }); jQuery.extend({ valHooks: { option: { get: function( elem ) { // Use proper attribute retrieval(#6932, #12072) var val = jQuery.find.attr( elem, "value" ); return val != null ? val : elem.text; } }, select: { get: function( elem ) { var value, option, options = elem.options, index = elem.selectedIndex, one = elem.type === "select-one" || index < 0, values = one ? null : [], max = one ? index + 1 : options.length, i = index < 0 ? max : one ? index : 0; // Loop through all the selected options for ( ; i < max; i++ ) { option = options[ i ]; // oldIE doesn't update selected after form reset (#2551) if ( ( option.selected || i === index ) && // Don't return options that are disabled or in a disabled optgroup ( jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null ) && ( !option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) { // Get the specific value for the option value = jQuery( option ).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; }, set: function( elem, value ) { var optionSet, option, options = elem.options, values = jQuery.makeArray( value ), i = options.length; while ( i-- ) { option = options[ i ]; if ( (option.selected = jQuery.inArray( jQuery(option).val(), values ) >= 0) ) { optionSet = true; } } // force browsers to behave consistently when non-matching value is set if ( !optionSet ) { elem.selectedIndex = -1; } return values; } } }, attr: function( elem, name, value ) { var hooks, ret, nType = elem.nodeType; // don't get/set attributes on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } // Fallback to prop when attributes are not supported if ( typeof elem.getAttribute === core_strundefined ) { return jQuery.prop( elem, name, value ); } // All attributes are lowercase // Grab necessary hook if one is defined if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { name = name.toLowerCase(); hooks = jQuery.attrHooks[ name ] || ( jQuery.expr.match.bool.test( name ) ? boolHook : nodeHook ); } if ( value !== undefined ) { if ( value === null ) { jQuery.removeAttr( elem, name ); } else if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { elem.setAttribute( name, value + "" ); return value; } } else if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { ret = jQuery.find.attr( elem, name ); // Non-existent attributes return null, we normalize to undefined return ret == null ? undefined : ret; } }, removeAttr: function( elem, value ) { var name, propName, i = 0, attrNames = value && value.match( core_rnotwhite ); if ( attrNames && elem.nodeType === 1 ) { while ( (name = attrNames[i++]) ) { propName = jQuery.propFix[ name ] || name; // Boolean attributes get special treatment (#10870) if ( jQuery.expr.match.bool.test( name ) ) { // Set corresponding property to false if ( getSetInput && getSetAttribute || !ruseDefault.test( name ) ) { elem[ propName ] = false; // Support: IE<9 // Also clear defaultChecked/defaultSelected (if appropriate) } else { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ propName ] = false; } // See #9699 for explanation of this approach (setting first, then removal) } else { jQuery.attr( elem, name, "" ); } elem.removeAttribute( getSetAttribute ? name : propName ); } } }, attrHooks: { type: { set: function( elem, value ) { if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) { // Setting the type on a radio button after the value resets the value in IE6-9 // Reset value to default in case type is set after value during creation var val = elem.value; elem.setAttribute( "type", value ); if ( val ) { elem.value = val; } return value; } } } }, propFix: { "for": "htmlFor", "class": "className" }, prop: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set properties on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); if ( notxml ) { // Fix name and attach hooks name = jQuery.propFix[ name ] || name; hooks = jQuery.propHooks[ name ]; } if ( value !== undefined ) { return hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ? ret : ( elem[ name ] = value ); } else { return hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ? ret : elem[ name ]; } }, propHooks: { tabIndex: { get: function( elem ) { // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ // Use proper attribute retrieval(#12072) var tabindex = jQuery.find.attr( elem, "tabindex" ); return tabindex ? parseInt( tabindex, 10 ) : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : -1; } } } }); // Hooks for boolean attributes boolHook = { set: function( elem, value, name ) { if ( value === false ) { // Remove boolean attributes when set to false jQuery.removeAttr( elem, name ); } else if ( getSetInput && getSetAttribute || !ruseDefault.test( name ) ) { // IE<8 needs the *property* name elem.setAttribute( !getSetAttribute && jQuery.propFix[ name ] || name, name ); // Use defaultChecked and defaultSelected for oldIE } else { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ name ] = true; } return name; } }; jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( i, name ) { var getter = jQuery.expr.attrHandle[ name ] || jQuery.find.attr; jQuery.expr.attrHandle[ name ] = getSetInput && getSetAttribute || !ruseDefault.test( name ) ? function( elem, name, isXML ) { var fn = jQuery.expr.attrHandle[ name ], ret = isXML ? undefined : /* jshint eqeqeq: false */ (jQuery.expr.attrHandle[ name ] = undefined) != getter( elem, name, isXML ) ? name.toLowerCase() : null; jQuery.expr.attrHandle[ name ] = fn; return ret; } : function( elem, name, isXML ) { return isXML ? undefined : elem[ jQuery.camelCase( "default-" + name ) ] ? name.toLowerCase() : null; }; }); // fix oldIE attroperties if ( !getSetInput || !getSetAttribute ) { jQuery.attrHooks.value = { set: function( elem, value, name ) { if ( jQuery.nodeName( elem, "input" ) ) { // Does not return so that setAttribute is also used elem.defaultValue = value; } else { // Use nodeHook if defined (#1954); otherwise setAttribute is fine return nodeHook && nodeHook.set( elem, value, name ); } } }; } // IE6/7 do not support getting/setting some attributes with get/setAttribute if ( !getSetAttribute ) { // Use this for any attribute in IE6/7 // This fixes almost every IE6/7 issue nodeHook = { set: function( elem, value, name ) { // Set the existing or create a new attribute node var ret = elem.getAttributeNode( name ); if ( !ret ) { elem.setAttributeNode( (ret = elem.ownerDocument.createAttribute( name )) ); } ret.value = value += ""; // Break association with cloned elements by also using setAttribute (#9646) return name === "value" || value === elem.getAttribute( name ) ? value : undefined; } }; jQuery.expr.attrHandle.id = jQuery.expr.attrHandle.name = jQuery.expr.attrHandle.coords = // Some attributes are constructed with empty-string values when not defined function( elem, name, isXML ) { var ret; return isXML ? undefined : (ret = elem.getAttributeNode( name )) && ret.value !== "" ? ret.value : null; }; jQuery.valHooks.button = { get: function( elem, name ) { var ret = elem.getAttributeNode( name ); return ret && ret.specified ? ret.value : undefined; }, set: nodeHook.set }; // Set contenteditable to false on removals(#10429) // Setting to empty string throws an error as an invalid value jQuery.attrHooks.contenteditable = { set: function( elem, value, name ) { nodeHook.set( elem, value === "" ? false : value, name ); } }; // Set width and height to auto instead of 0 on empty string( Bug #8150 ) // This is for removals jQuery.each([ "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = { set: function( elem, value ) { if ( value === "" ) { elem.setAttribute( name, "auto" ); return value; } } }; }); } // Some attributes require a special call on IE // http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx if ( !jQuery.support.hrefNormalized ) { // href/src property should get the full normalized URL (#10299/#12915) jQuery.each([ "href", "src" ], function( i, name ) { jQuery.propHooks[ name ] = { get: function( elem ) { return elem.getAttribute( name, 4 ); } }; }); } if ( !jQuery.support.style ) { jQuery.attrHooks.style = { get: function( elem ) { // Return undefined in the case of empty string // Note: IE uppercases css property names, but if we were to .toLowerCase() // .cssText, that would destroy case senstitivity in URL's, like in "background" return elem.style.cssText || undefined; }, set: function( elem, value ) { return ( elem.style.cssText = value + "" ); } }; } // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( !jQuery.support.optSelected ) { jQuery.propHooks.selected = { get: function( elem ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } return null; } }; } jQuery.each([ "tabIndex", "readOnly", "maxLength", "cellSpacing", "cellPadding", "rowSpan", "colSpan", "useMap", "frameBorder", "contentEditable" ], function() { jQuery.propFix[ this.toLowerCase() ] = this; }); // IE6/7 call enctype encoding if ( !jQuery.support.enctype ) { jQuery.propFix.enctype = "encoding"; } // Radios and checkboxes getter/setter jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = { set: function( elem, value ) { if ( jQuery.isArray( value ) ) { return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 ); } } }; if ( !jQuery.support.checkOn ) { jQuery.valHooks[ this ].get = function( elem ) { // Support: Webkit // "" is returned instead of "on" if a value isn't specified return elem.getAttribute("value") === null ? "on" : elem.value; }; } }); var rformElems = /^(?:input|select|textarea)$/i, rkeyEvent = /^key/, rmouseEvent = /^(?:mouse|contextmenu)|click/, rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, rtypenamespace = /^([^.]*)(?:\.(.+)|)$/; function returnTrue() { return true; } function returnFalse() { return false; } function safeActiveElement() { try { return document.activeElement; } catch ( err ) { } } /* * Helper functions for managing events -- not part of the public interface. * Props to Dean Edwards' addEvent library for many of the ideas. */ jQuery.event = { global: {}, add: function( elem, types, handler, data, selector ) { var tmp, events, t, handleObjIn, special, eventHandle, handleObj, handlers, type, namespaces, origType, elemData = jQuery._data( elem ); // Don't attach events to noData or text/comment nodes (but allow plain objects) if ( !elemData ) { return; } // Caller can pass in an object of custom data in lieu of the handler if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; selector = handleObjIn.selector; } // Make sure that the handler has a unique ID, used to find/remove it later if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure and main handler, if this is the first if ( !(events = elemData.events) ) { events = elemData.events = {}; } if ( !(eventHandle = elemData.handle) ) { eventHandle = elemData.handle = function( e ) { // Discard the second event of a jQuery.event.trigger() and // when an event is called after a page has unloaded return typeof jQuery !== core_strundefined && (!e || jQuery.event.triggered !== e.type) ? jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : undefined; }; // Add elem as a property of the handle fn to prevent a memory leak with IE non-native events eventHandle.elem = elem; } // Handle multiple events separated by a space types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // There *must* be a type, no attaching namespace-only handlers if ( !type ) { continue; } // If event changes its type, use the special event handlers for the changed type special = jQuery.event.special[ type ] || {}; // If selector defined, determine special event api type, otherwise given type type = ( selector ? special.delegateType : special.bindType ) || type; // Update special based on newly reset type special = jQuery.event.special[ type ] || {}; // handleObj is passed to all event handlers handleObj = jQuery.extend({ type: type, origType: origType, data: data, handler: handler, guid: handler.guid, selector: selector, needsContext: selector && jQuery.expr.match.needsContext.test( selector ), namespace: namespaces.join(".") }, handleObjIn ); // Init the event handler queue if we're the first if ( !(handlers = events[ type ]) ) { handlers = events[ type ] = []; handlers.delegateCount = 0; // Only use addEventListener/attachEvent if the special events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add to the element's handler list, delegates in front if ( selector ) { handlers.splice( handlers.delegateCount++, 0, handleObj ); } else { handlers.push( handleObj ); } // Keep track of which events have ever been used, for event optimization jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, // Detach an event or set of events from an element remove: function( elem, types, handler, selector, mappedTypes ) { var j, handleObj, tmp, origCount, t, events, special, handlers, type, namespaces, origType, elemData = jQuery.hasData( elem ) && jQuery._data( elem ); if ( !elemData || !(events = elemData.events) ) { return; } // Once for each type.namespace in types; type may be omitted types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // Unbind all events (on this namespace, if provided) for the element if ( !type ) { for ( type in events ) { jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); } continue; } special = jQuery.event.special[ type ] || {}; type = ( selector ? special.delegateType : special.bindType ) || type; handlers = events[ type ] || []; tmp = tmp[2] && new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ); // Remove matching events origCount = j = handlers.length; while ( j-- ) { handleObj = handlers[ j ]; if ( ( mappedTypes || origType === handleObj.origType ) && ( !handler || handler.guid === handleObj.guid ) && ( !tmp || tmp.test( handleObj.namespace ) ) && ( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) { handlers.splice( j, 1 ); if ( handleObj.selector ) { handlers.delegateCount--; } if ( special.remove ) { special.remove.call( elem, handleObj ); } } } // Remove generic event handler if we removed something and no more handlers exist // (avoids potential for endless recursion during removal of special event handlers) if ( origCount && !handlers.length ) { if ( !special.teardown || special.teardown.call( elem, namespaces, elemData.handle ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { delete elemData.handle; // removeData also checks for emptiness and clears the expando if empty // so use it instead of delete jQuery._removeData( elem, "events" ); } }, trigger: function( event, data, elem, onlyHandlers ) { var handle, ontype, cur, bubbleType, special, tmp, i, eventPath = [ elem || document ], type = core_hasOwn.call( event, "type" ) ? event.type : event, namespaces = core_hasOwn.call( event, "namespace" ) ? event.namespace.split(".") : []; cur = tmp = elem = elem || document; // Don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // focus/blur morphs to focusin/out; ensure we're not firing them right now if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { return; } if ( type.indexOf(".") >= 0 ) { // Namespaced trigger; create a regexp to match event type in handle() namespaces = type.split("."); type = namespaces.shift(); namespaces.sort(); } ontype = type.indexOf(":") < 0 && "on" + type; // Caller can pass in a jQuery.Event object, Object, or just an event type string event = event[ jQuery.expando ] ? event : new jQuery.Event( type, typeof event === "object" && event ); // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) event.isTrigger = onlyHandlers ? 2 : 3; event.namespace = namespaces.join("."); event.namespace_re = event.namespace ? new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ) : null; // Clean up the event in case it is being reused event.result = undefined; if ( !event.target ) { event.target = elem; } // Clone any incoming data and prepend the event, creating the handler arg list data = data == null ? [ event ] : jQuery.makeArray( data, [ event ] ); // Allow special events to draw outside the lines special = jQuery.event.special[ type ] || {}; if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { return; } // Determine event propagation path in advance, per W3C events spec (#9951) // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { bubbleType = special.delegateType || type; if ( !rfocusMorph.test( bubbleType + type ) ) { cur = cur.parentNode; } for ( ; cur; cur = cur.parentNode ) { eventPath.push( cur ); tmp = cur; } // Only add window if we got to document (e.g., not plain obj or detached DOM) if ( tmp === (elem.ownerDocument || document) ) { eventPath.push( tmp.defaultView || tmp.parentWindow || window ); } } // Fire handlers on the event path i = 0; while ( (cur = eventPath[i++]) && !event.isPropagationStopped() ) { event.type = i > 1 ? bubbleType : special.bindType || type; // jQuery handler handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && jQuery._data( cur, "handle" ); if ( handle ) { handle.apply( cur, data ); } // Native handler handle = ontype && cur[ ontype ]; if ( handle && jQuery.acceptData( cur ) && handle.apply && handle.apply( cur, data ) === false ) { event.preventDefault(); } } event.type = type; // If nobody prevented the default action, do it now if ( !onlyHandlers && !event.isDefaultPrevented() ) { if ( (!special._default || special._default.apply( eventPath.pop(), data ) === false) && jQuery.acceptData( elem ) ) { // Call a native DOM method on the target with the same name name as the event. // Can't use an .isFunction() check here because IE6/7 fails that test. // Don't do default actions on window, that's where global variables be (#6170) if ( ontype && elem[ type ] && !jQuery.isWindow( elem ) ) { // Don't re-trigger an onFOO event when we call its FOO() method tmp = elem[ ontype ]; if ( tmp ) { elem[ ontype ] = null; } // Prevent re-triggering of the same event, since we already bubbled it above jQuery.event.triggered = type; try { elem[ type ](); } catch ( e ) { // IE<9 dies on focus/blur to hidden element (#1486,#12518) // only reproducible on winXP IE8 native, not IE9 in IE8 mode } jQuery.event.triggered = undefined; if ( tmp ) { elem[ ontype ] = tmp; } } } } return event.result; }, dispatch: function( event ) { // Make a writable jQuery.Event from the native event object event = jQuery.event.fix( event ); var i, ret, handleObj, matched, j, handlerQueue = [], args = core_slice.call( arguments ), handlers = ( jQuery._data( this, "events" ) || {} )[ event.type ] || [], special = jQuery.event.special[ event.type ] || {}; // Use the fix-ed jQuery.Event rather than the (read-only) native event args[0] = event; event.delegateTarget = this; // Call the preDispatch hook for the mapped type, and let it bail if desired if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { return; } // Determine handlers handlerQueue = jQuery.event.handlers.call( this, event, handlers ); // Run delegates first; they may want to stop propagation beneath us i = 0; while ( (matched = handlerQueue[ i++ ]) && !event.isPropagationStopped() ) { event.currentTarget = matched.elem; j = 0; while ( (handleObj = matched.handlers[ j++ ]) && !event.isImmediatePropagationStopped() ) { // Triggered event must either 1) have no namespace, or // 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace). if ( !event.namespace_re || event.namespace_re.test( handleObj.namespace ) ) { event.handleObj = handleObj; event.data = handleObj.data; ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler ) .apply( matched.elem, args ); if ( ret !== undefined ) { if ( (event.result = ret) === false ) { event.preventDefault(); event.stopPropagation(); } } } } } // Call the postDispatch hook for the mapped type if ( special.postDispatch ) { special.postDispatch.call( this, event ); } return event.result; }, handlers: function( event, handlers ) { var sel, handleObj, matches, i, handlerQueue = [], delegateCount = handlers.delegateCount, cur = event.target; // Find delegate handlers // Black-hole SVG <use> instance trees (#13180) // Avoid non-left-click bubbling in Firefox (#3861) if ( delegateCount && cur.nodeType && (!event.button || event.type !== "click") ) { /* jshint eqeqeq: false */ for ( ; cur != this; cur = cur.parentNode || this ) { /* jshint eqeqeq: true */ // Don't check non-elements (#13208) // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) if ( cur.nodeType === 1 && (cur.disabled !== true || event.type !== "click") ) { matches = []; for ( i = 0; i < delegateCount; i++ ) { handleObj = handlers[ i ]; // Don't conflict with Object.prototype properties (#13203) sel = handleObj.selector + " "; if ( matches[ sel ] === undefined ) { matches[ sel ] = handleObj.needsContext ? jQuery( sel, this ).index( cur ) >= 0 : jQuery.find( sel, this, null, [ cur ] ).length; } if ( matches[ sel ] ) { matches.push( handleObj ); } } if ( matches.length ) { handlerQueue.push({ elem: cur, handlers: matches }); } } } } // Add the remaining (directly-bound) handlers if ( delegateCount < handlers.length ) { handlerQueue.push({ elem: this, handlers: handlers.slice( delegateCount ) }); } return handlerQueue; }, fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // Create a writable copy of the event object and normalize some properties var i, prop, copy, type = event.type, originalEvent = event, fixHook = this.fixHooks[ type ]; if ( !fixHook ) { this.fixHooks[ type ] = fixHook = rmouseEvent.test( type ) ? this.mouseHooks : rkeyEvent.test( type ) ? this.keyHooks : {}; } copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; event = new jQuery.Event( originalEvent ); i = copy.length; while ( i-- ) { prop = copy[ i ]; event[ prop ] = originalEvent[ prop ]; } // Support: IE<9 // Fix target property (#1925) if ( !event.target ) { event.target = originalEvent.srcElement || document; } // Support: Chrome 23+, Safari? // Target should not be a text node (#504, #13143) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Support: IE<9 // For mouse/key events, metaKey==false if it's undefined (#3368, #11328) event.metaKey = !!event.metaKey; return fixHook.filter ? fixHook.filter( event, originalEvent ) : event; }, // Includes some event props shared by KeyEvent and MouseEvent props: "altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "), fixHooks: {}, keyHooks: { props: "char charCode key keyCode".split(" "), filter: function( event, original ) { // Add which for key events if ( event.which == null ) { event.which = original.charCode != null ? original.charCode : original.keyCode; } return event; } }, mouseHooks: { props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "), filter: function( event, original ) { var body, eventDoc, doc, button = original.button, fromElement = original.fromElement; // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && original.clientX != null ) { eventDoc = event.target.ownerDocument || document; doc = eventDoc.documentElement; body = eventDoc.body; event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); event.pageY = original.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } // Add relatedTarget, if necessary if ( !event.relatedTarget && fromElement ) { event.relatedTarget = fromElement === event.target ? original.toElement : fromElement; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && button !== undefined ) { event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); } return event; } }, special: { load: { // Prevent triggered image.load events from bubbling to window.load noBubble: true }, focus: { // Fire native event if possible so blur/focus sequence is correct trigger: function() { if ( this !== safeActiveElement() && this.focus ) { try { this.focus(); return false; } catch ( e ) { // Support: IE<9 // If we error on focus to hidden element (#1486, #12518), // let .trigger() run the handlers } } }, delegateType: "focusin" }, blur: { trigger: function() { if ( this === safeActiveElement() && this.blur ) { this.blur(); return false; } }, delegateType: "focusout" }, click: { // For checkbox, fire native event so checked state will be right trigger: function() { if ( jQuery.nodeName( this, "input" ) && this.type === "checkbox" && this.click ) { this.click(); return false; } }, // For cross-browser consistency, don't fire native .click() on links _default: function( event ) { return jQuery.nodeName( event.target, "a" ); } }, beforeunload: { postDispatch: function( event ) { // Even when returnValue equals to undefined Firefox will still show alert if ( event.result !== undefined ) { event.originalEvent.returnValue = event.result; } } } }, simulate: function( type, elem, event, bubble ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. var e = jQuery.extend( new jQuery.Event(), event, { type: type, isSimulated: true, originalEvent: {} } ); if ( bubble ) { jQuery.event.trigger( e, null, elem ); } else { jQuery.event.dispatch.call( elem, e ); } if ( e.isDefaultPrevented() ) { event.preventDefault(); } } }; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { var name = "on" + type; if ( elem.detachEvent ) { // #8545, #7054, preventing memory leaks for custom events in IE6-8 // detachEvent needed property on element, by name of that event, to properly expose it to GC if ( typeof elem[ name ] === core_strundefined ) { elem[ name ] = null; } elem.detachEvent( name, handle ); } }; jQuery.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof jQuery.Event) ) { return new jQuery.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { jQuery.extend( this, props ); } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse, preventDefault: function() { var e = this.originalEvent; this.isDefaultPrevented = returnTrue; if ( !e ) { return; } // If preventDefault exists, run it on the original event if ( e.preventDefault ) { e.preventDefault(); // Support: IE // Otherwise set the returnValue property of the original event to false } else { e.returnValue = false; } }, stopPropagation: function() { var e = this.originalEvent; this.isPropagationStopped = returnTrue; if ( !e ) { return; } // If stopPropagation exists, run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // Support: IE // Set the cancelBubble property of the original event to true e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); } }; // Create mouseenter/leave events using mouseover/out and event-time checks jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { delegateType: fix, bindType: fix, handle: function( event ) { var ret, target = this, related = event.relatedTarget, handleObj = event.handleObj; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !jQuery.contains( target, related )) ) { event.type = handleObj.origType; ret = handleObj.handler.apply( this, arguments ); event.type = fix; } return ret; } }; }); // IE submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Lazy-add a submit handler when a descendant form may potentially be submitted jQuery.event.add( this, "click._submit keypress._submit", function( e ) { // Node name check avoids a VML-related crash in IE (#9807) var elem = e.target, form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? elem.form : undefined; if ( form && !jQuery._data( form, "submitBubbles" ) ) { jQuery.event.add( form, "submit._submit", function( event ) { event._submit_bubble = true; }); jQuery._data( form, "submitBubbles", true ); } }); // return undefined since we don't need an event listener }, postDispatch: function( event ) { // If form was submitted by the user, bubble the event up the tree if ( event._submit_bubble ) { delete event._submit_bubble; if ( this.parentNode && !event.isTrigger ) { jQuery.event.simulate( "submit", this.parentNode, event, true ); } } }, teardown: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Remove delegated handlers; cleanData eventually reaps submit handlers attached above jQuery.event.remove( this, "._submit" ); } }; } // IE change delegation and checkbox/radio fix if ( !jQuery.support.changeBubbles ) { jQuery.event.special.change = { setup: function() { if ( rformElems.test( this.nodeName ) ) { // IE doesn't fire change on a check/radio until blur; trigger it on click // after a propertychange. Eat the blur-change in special.change.handle. // This still fires onchange a second time for check/radio after blur. if ( this.type === "checkbox" || this.type === "radio" ) { jQuery.event.add( this, "propertychange._change", function( event ) { if ( event.originalEvent.propertyName === "checked" ) { this._just_changed = true; } }); jQuery.event.add( this, "click._change", function( event ) { if ( this._just_changed && !event.isTrigger ) { this._just_changed = false; } // Allow triggered, simulated change events (#11500) jQuery.event.simulate( "change", this, event, true ); }); } return false; } // Delegated event; lazy-add a change handler on descendant inputs jQuery.event.add( this, "beforeactivate._change", function( e ) { var elem = e.target; if ( rformElems.test( elem.nodeName ) && !jQuery._data( elem, "changeBubbles" ) ) { jQuery.event.add( elem, "change._change", function( event ) { if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { jQuery.event.simulate( "change", this.parentNode, event, true ); } }); jQuery._data( elem, "changeBubbles", true ); } }); }, handle: function( event ) { var elem = event.target; // Swallow native change events from checkbox/radio, we already triggered them above if ( this !== elem || event.isSimulated || event.isTrigger || (elem.type !== "radio" && elem.type !== "checkbox") ) { return event.handleObj.handler.apply( this, arguments ); } }, teardown: function() { jQuery.event.remove( this, "._change" ); return !rformElems.test( this.nodeName ); } }; } // Create "bubbling" focus and blur events if ( !jQuery.support.focusinBubbles ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { // Attach a single capturing handler while someone wants focusin/focusout var attaches = 0, handler = function( event ) { jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true ); }; jQuery.event.special[ fix ] = { setup: function() { if ( attaches++ === 0 ) { document.addEventListener( orig, handler, true ); } }, teardown: function() { if ( --attaches === 0 ) { document.removeEventListener( orig, handler, true ); } } }; }); } jQuery.fn.extend({ on: function( types, selector, data, fn, /*INTERNAL*/ one ) { var type, origFn; // Types can be a map of types/handlers if ( typeof types === "object" ) { // ( types-Object, selector, data ) if ( typeof selector !== "string" ) { // ( types-Object, data ) data = data || selector; selector = undefined; } for ( type in types ) { this.on( type, selector, data, types[ type ], one ); } return this; } if ( data == null && fn == null ) { // ( types, fn ) fn = selector; data = selector = undefined; } else if ( fn == null ) { if ( typeof selector === "string" ) { // ( types, selector, fn ) fn = data; data = undefined; } else { // ( types, data, fn ) fn = data; data = selector; selector = undefined; } } if ( fn === false ) { fn = returnFalse; } else if ( !fn ) { return this; } if ( one === 1 ) { origFn = fn; fn = function( event ) { // Can use an empty set, since event contains the info jQuery().off( event ); return origFn.apply( this, arguments ); }; // Use same guid so caller can remove using origFn fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); } return this.each( function() { jQuery.event.add( this, types, fn, data, selector ); }); }, one: function( types, selector, data, fn ) { return this.on( types, selector, data, fn, 1 ); }, off: function( types, selector, fn ) { var handleObj, type; if ( types && types.preventDefault && types.handleObj ) { // ( event ) dispatched jQuery.Event handleObj = types.handleObj; jQuery( types.delegateTarget ).off( handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType, handleObj.selector, handleObj.handler ); return this; } if ( typeof types === "object" ) { // ( types-object [, selector] ) for ( type in types ) { this.off( type, selector, types[ type ] ); } return this; } if ( selector === false || typeof selector === "function" ) { // ( types [, fn] ) fn = selector; selector = undefined; } if ( fn === false ) { fn = returnFalse; } return this.each(function() { jQuery.event.remove( this, types, fn, selector ); }); }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { var elem = this[0]; if ( elem ) { return jQuery.event.trigger( type, data, elem, true ); } } }); var isSimple = /^.[^:#\[\.,]*$/, rparentsprev = /^(?:parents|prev(?:Until|All))/, rneedsContext = jQuery.expr.match.needsContext, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var i, ret = [], self = this, len = self.length; if ( typeof selector !== "string" ) { return this.pushStack( jQuery( selector ).filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( self[ i ], this ) ) { return true; } } }) ); } for ( i = 0; i < len; i++ ) { jQuery.find( selector, self[ i ], ret ); } // Needed because $( selector, context ) becomes $( context ).find( selector ) ret = this.pushStack( len > 1 ? jQuery.unique( ret ) : ret ); ret.selector = this.selector ? this.selector + " " + selector : selector; return ret; }, has: function( target ) { var i, targets = jQuery( target, this ), len = targets.length; return this.filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector || [], true) ); }, filter: function( selector ) { return this.pushStack( winnow(this, selector || [], false) ); }, is: function( selector ) { return !!winnow( this, // If this is a positional/relative selector, check membership in the returned set // so $("p:first").is("p:last") won't return true for a doc with two "p". typeof selector === "string" && rneedsContext.test( selector ) ? jQuery( selector ) : selector || [], false ).length; }, closest: function( selectors, context ) { var cur, i = 0, l = this.length, ret = [], pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? jQuery( selectors, context || this.context ) : 0; for ( ; i < l; i++ ) { for ( cur = this[i]; cur && cur !== context; cur = cur.parentNode ) { // Always skip document fragments if ( cur.nodeType < 11 && (pos ? pos.index(cur) > -1 : // Don't pass non-elements to Sizzle cur.nodeType === 1 && jQuery.find.matchesSelector(cur, selectors)) ) { cur = ret.push( cur ); break; } } } return this.pushStack( ret.length > 1 ? jQuery.unique( ret ) : ret ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { // No argument, return index in parent if ( !elem ) { return ( this[0] && this[0].parentNode ) ? this.first().prevAll().length : -1; } // index in selector if ( typeof elem === "string" ) { return jQuery.inArray( this[0], jQuery( elem ) ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( jQuery.unique(all) ); }, addBack: function( selector ) { return this.add( selector == null ? this.prevObject : this.prevObject.filter(selector) ); } }); function sibling( cur, dir ) { do { cur = cur[ dir ]; } while ( cur && cur.nodeType !== 1 ); return cur; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return sibling( elem, "nextSibling" ); }, prev: function( elem ) { return sibling( elem, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.merge( [], elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( name.slice( -5 ) !== "Until" ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } if ( this.length > 1 ) { // Remove duplicates if ( !guaranteedUnique[ name ] ) { ret = jQuery.unique( ret ); } // Reverse order for parents* and prev-derivatives if ( rparentsprev.test( name ) ) { ret = ret.reverse(); } } return this.pushStack( ret ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { var elem = elems[ 0 ]; if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 && elem.nodeType === 1 ? jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [] : jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { return elem.nodeType === 1; })); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, not ) { if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep( elements, function( elem, i ) { /* jshint -W018 */ return !!qualifier.call( elem, i, elem ) !== not; }); } if ( qualifier.nodeType ) { return jQuery.grep( elements, function( elem ) { return ( elem === qualifier ) !== not; }); } if ( typeof qualifier === "string" ) { if ( isSimple.test( qualifier ) ) { return jQuery.filter( qualifier, elements, not ); } qualifier = jQuery.filter( qualifier, elements ); } return jQuery.grep( elements, function( elem ) { return ( jQuery.inArray( elem, qualifier ) >= 0 ) !== not; }); } function createSafeFragment( document ) { var list = nodeNames.split( "|" ), safeFrag = document.createDocumentFragment(); if ( safeFrag.createElement ) { while ( list.length ) { safeFrag.createElement( list.pop() ); } } return safeFrag; } var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|" + "header|hgroup|mark|meter|nav|output|progress|section|summary|time|video", rinlinejQuery = / jQuery\d+="(?:null|\d+)"/g, rnoshimcache = new RegExp("<(?:" + nodeNames + ")[\\s/>]", "i"), rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnoInnerhtml = /<(?:script|style|link)/i, manipulation_rcheckableType = /^(?:checkbox|radio)$/i, // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, rscriptType = /^$|\/(?:java|ecma)script/i, rscriptTypeMasked = /^true\/(.*)/, rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g, // We have to close these tags to support XHTML (#13200) wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], area: [ 1, "<map>", "</map>" ], param: [ 1, "<object>", "</object>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], // IE6-8 can't serialize link, script, style, or any html5 (NoScope) tags, // unless wrapped in a div with non-breaking characters in front of it. _default: jQuery.support.htmlSerialize ? [ 0, "", "" ] : [ 1, "X<div>", "</div>" ] }, safeFragment = createSafeFragment( document ), fragmentDiv = safeFragment.appendChild( document.createElement("div") ); wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; jQuery.fn.extend({ text: function( value ) { return jQuery.access( this, function( value ) { return value === undefined ? jQuery.text( this ) : this.empty().append( ( this[0] && this[0].ownerDocument || document ).createTextNode( value ) ); }, null, value, arguments.length ); }, append: function() { return this.domManip( arguments, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { var target = manipulationTarget( this, elem ); target.appendChild( elem ); } }); }, prepend: function() { return this.domManip( arguments, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { var target = manipulationTarget( this, elem ); target.insertBefore( elem, target.firstChild ); } }); }, before: function() { return this.domManip( arguments, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this ); } }); }, after: function() { return this.domManip( arguments, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this.nextSibling ); } }); }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { var elem, elems = selector ? jQuery.filter( selector, this ) : this, i = 0; for ( ; (elem = elems[i]) != null; i++ ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem ) ); } if ( elem.parentNode ) { if ( keepData && jQuery.contains( elem.ownerDocument, elem ) ) { setGlobalEval( getAll( elem, "script" ) ); } elem.parentNode.removeChild( elem ); } } return this; }, empty: function() { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } // If this is a select, ensure that it displays empty (#12336) // Support: IE<9 if ( elem.options && jQuery.nodeName( elem, "select" ) ) { elem.options.length = 0; } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { return jQuery.access( this, function( value ) { var elem = this[0] || {}, i = 0, l = this.length; if ( value === undefined ) { return elem.nodeType === 1 ? elem.innerHTML.replace( rinlinejQuery, "" ) : undefined; } // See if we can take a shortcut and just use innerHTML if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ( jQuery.support.htmlSerialize || !rnoshimcache.test( value ) ) && ( jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && !wrapMap[ ( rtagName.exec( value ) || ["", ""] )[1].toLowerCase() ] ) { value = value.replace( rxhtmlTag, "<$1></$2>" ); try { for (; i < l; i++ ) { // Remove element nodes and prevent memory leaks elem = this[i] || {}; if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); elem.innerHTML = value; } } elem = 0; // If using innerHTML throws an exception, use the fallback method } catch(e) {} } if ( elem ) { this.empty().append( value ); } }, null, value, arguments.length ); }, replaceWith: function() { var // Snapshot the DOM in case .domManip sweeps something relevant into its fragment args = jQuery.map( this, function( elem ) { return [ elem.nextSibling, elem.parentNode ]; }), i = 0; // Make the changes, replacing each context element with the new content this.domManip( arguments, function( elem ) { var next = args[ i++ ], parent = args[ i++ ]; if ( parent ) { // Don't use the snapshot next if it has moved (#13810) if ( next && next.parentNode !== parent ) { next = this.nextSibling; } jQuery( this ).remove(); parent.insertBefore( elem, next ); } // Allow new content to include elements from the context set }, true ); // Force removal if there was no new content (e.g., from empty arguments) return i ? this : this.remove(); }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, callback, allowIntersection ) { // Flatten any nested arrays args = core_concat.apply( [], args ); var first, node, hasScripts, scripts, doc, fragment, i = 0, l = this.length, set = this, iNoClone = l - 1, value = args[0], isFunction = jQuery.isFunction( value ); // We can't cloneNode fragments that contain checked, in WebKit if ( isFunction || !( l <= 1 || typeof value !== "string" || jQuery.support.checkClone || !rchecked.test( value ) ) ) { return this.each(function( index ) { var self = set.eq( index ); if ( isFunction ) { args[0] = value.call( this, index, self.html() ); } self.domManip( args, callback, allowIntersection ); }); } if ( l ) { fragment = jQuery.buildFragment( args, this[ 0 ].ownerDocument, false, !allowIntersection && this ); first = fragment.firstChild; if ( fragment.childNodes.length === 1 ) { fragment = first; } if ( first ) { scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); hasScripts = scripts.length; // Use the original fragment for the last item instead of the first because it can end up // being emptied incorrectly in certain situations (#8070). for ( ; i < l; i++ ) { node = fragment; if ( i !== iNoClone ) { node = jQuery.clone( node, true, true ); // Keep references to cloned scripts for later restoration if ( hasScripts ) { jQuery.merge( scripts, getAll( node, "script" ) ); } } callback.call( this[i], node, i ); } if ( hasScripts ) { doc = scripts[ scripts.length - 1 ].ownerDocument; // Reenable scripts jQuery.map( scripts, restoreScript ); // Evaluate executable scripts on first document insertion for ( i = 0; i < hasScripts; i++ ) { node = scripts[ i ]; if ( rscriptType.test( node.type || "" ) && !jQuery._data( node, "globalEval" ) && jQuery.contains( doc, node ) ) { if ( node.src ) { // Hope ajax is available... jQuery._evalUrl( node.src ); } else { jQuery.globalEval( ( node.text || node.textContent || node.innerHTML || "" ).replace( rcleanScript, "" ) ); } } } } // Fix #11809: Avoid leaking memory fragment = first = null; } } return this; } }); // Support: IE<8 // Manipulating tables requires a tbody function manipulationTarget( elem, content ) { return jQuery.nodeName( elem, "table" ) && jQuery.nodeName( content.nodeType === 1 ? content : content.firstChild, "tr" ) ? elem.getElementsByTagName("tbody")[0] || elem.appendChild( elem.ownerDocument.createElement("tbody") ) : elem; } // Replace/restore the type attribute of script elements for safe DOM manipulation function disableScript( elem ) { elem.type = (jQuery.find.attr( elem, "type" ) !== null) + "/" + elem.type; return elem; } function restoreScript( elem ) { var match = rscriptTypeMasked.exec( elem.type ); if ( match ) { elem.type = match[1]; } else { elem.removeAttribute("type"); } return elem; } // Mark scripts as having already been evaluated function setGlobalEval( elems, refElements ) { var elem, i = 0; for ( ; (elem = elems[i]) != null; i++ ) { jQuery._data( elem, "globalEval", !refElements || jQuery._data( refElements[i], "globalEval" ) ); } } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var type, i, l, oldData = jQuery._data( src ), curData = jQuery._data( dest, oldData ), events = oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( type in events ) { for ( i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type, events[ type ][ i ] ); } } } // make the cloned public data object a copy from the original if ( curData.data ) { curData.data = jQuery.extend( {}, curData.data ); } } function fixCloneNodeIssues( src, dest ) { var nodeName, e, data; // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } nodeName = dest.nodeName.toLowerCase(); // IE6-8 copies events bound via attachEvent when using cloneNode. if ( !jQuery.support.noCloneEvent && dest[ jQuery.expando ] ) { data = jQuery._data( dest ); for ( e in data.events ) { jQuery.removeEvent( dest, e, data.handle ); } // Event data gets referenced instead of copied if the expando gets copied too dest.removeAttribute( jQuery.expando ); } // IE blanks contents when cloning scripts, and tries to evaluate newly-set text if ( nodeName === "script" && dest.text !== src.text ) { disableScript( dest ).text = src.text; restoreScript( dest ); // IE6-10 improperly clones children of object elements using classid. // IE10 throws NoModificationAllowedError if parent is null, #12132. } else if ( nodeName === "object" ) { if ( dest.parentNode ) { dest.outerHTML = src.outerHTML; } // This path appears unavoidable for IE9. When cloning an object // element in IE9, the outerHTML strategy above is not sufficient. // If the src has innerHTML and the destination does not, // copy the src.innerHTML into the dest.innerHTML. #10324 if ( jQuery.support.html5Clone && ( src.innerHTML && !jQuery.trim(dest.innerHTML) ) ) { dest.innerHTML = src.innerHTML; } } else if ( nodeName === "input" && manipulation_rcheckableType.test( src.type ) ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set dest.defaultChecked = dest.checked = src.checked; // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.defaultSelected = dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; } } jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var elems, i = 0, ret = [], insert = jQuery( selector ), last = insert.length - 1; for ( ; i <= last; i++ ) { elems = i === last ? this : this.clone(true); jQuery( insert[i] )[ original ]( elems ); // Modern browsers can apply jQuery collections as arrays, but oldIE needs a .get() core_push.apply( ret, elems.get() ); } return this.pushStack( ret ); }; }); function getAll( context, tag ) { var elems, elem, i = 0, found = typeof context.getElementsByTagName !== core_strundefined ? context.getElementsByTagName( tag || "*" ) : typeof context.querySelectorAll !== core_strundefined ? context.querySelectorAll( tag || "*" ) : undefined; if ( !found ) { for ( found = [], elems = context.childNodes || context; (elem = elems[i]) != null; i++ ) { if ( !tag || jQuery.nodeName( elem, tag ) ) { found.push( elem ); } else { jQuery.merge( found, getAll( elem, tag ) ); } } } return tag === undefined || tag && jQuery.nodeName( context, tag ) ? jQuery.merge( [ context ], found ) : found; } // Used in buildFragment, fixes the defaultChecked property function fixDefaultChecked( elem ) { if ( manipulation_rcheckableType.test( elem.type ) ) { elem.defaultChecked = elem.checked; } } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var destElements, node, clone, i, srcElements, inPage = jQuery.contains( elem.ownerDocument, elem ); if ( jQuery.support.html5Clone || jQuery.isXMLDoc(elem) || !rnoshimcache.test( "<" + elem.nodeName + ">" ) ) { clone = elem.cloneNode( true ); // IE<=8 does not properly clone detached, unknown element nodes } else { fragmentDiv.innerHTML = elem.outerHTML; fragmentDiv.removeChild( clone = fragmentDiv.firstChild ); } if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2 destElements = getAll( clone ); srcElements = getAll( elem ); // Fix all IE cloning issues for ( i = 0; (node = srcElements[i]) != null; ++i ) { // Ensure that the destination node is not null; Fixes #9587 if ( destElements[i] ) { fixCloneNodeIssues( node, destElements[i] ); } } } // Copy the events from the original to the clone if ( dataAndEvents ) { if ( deepDataAndEvents ) { srcElements = srcElements || getAll( elem ); destElements = destElements || getAll( clone ); for ( i = 0; (node = srcElements[i]) != null; i++ ) { cloneCopyEvent( node, destElements[i] ); } } else { cloneCopyEvent( elem, clone ); } } // Preserve script evaluation history destElements = getAll( clone, "script" ); if ( destElements.length > 0 ) { setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); } destElements = srcElements = node = null; // Return the cloned set return clone; }, buildFragment: function( elems, context, scripts, selection ) { var j, elem, contains, tmp, tag, tbody, wrap, l = elems.length, // Ensure a safe fragment safe = createSafeFragment( context ), nodes = [], i = 0; for ( ; i < l; i++ ) { elem = elems[ i ]; if ( elem || elem === 0 ) { // Add nodes directly if ( jQuery.type( elem ) === "object" ) { jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); // Convert non-html into a text node } else if ( !rhtml.test( elem ) ) { nodes.push( context.createTextNode( elem ) ); // Convert html into DOM nodes } else { tmp = tmp || safe.appendChild( context.createElement("div") ); // Deserialize a standard representation tag = ( rtagName.exec( elem ) || ["", ""] )[1].toLowerCase(); wrap = wrapMap[ tag ] || wrapMap._default; tmp.innerHTML = wrap[1] + elem.replace( rxhtmlTag, "<$1></$2>" ) + wrap[2]; // Descend through wrappers to the right content j = wrap[0]; while ( j-- ) { tmp = tmp.lastChild; } // Manually add leading whitespace removed by IE if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { nodes.push( context.createTextNode( rleadingWhitespace.exec( elem )[0] ) ); } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> elem = tag === "table" && !rtbody.test( elem ) ? tmp.firstChild : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !rtbody.test( elem ) ? tmp : 0; j = elem && elem.childNodes.length; while ( j-- ) { if ( jQuery.nodeName( (tbody = elem.childNodes[j]), "tbody" ) && !tbody.childNodes.length ) { elem.removeChild( tbody ); } } } jQuery.merge( nodes, tmp.childNodes ); // Fix #12392 for WebKit and IE > 9 tmp.textContent = ""; // Fix #12392 for oldIE while ( tmp.firstChild ) { tmp.removeChild( tmp.firstChild ); } // Remember the top-level container for proper cleanup tmp = safe.lastChild; } } } // Fix #11356: Clear elements from fragment if ( tmp ) { safe.removeChild( tmp ); } // Reset defaultChecked for any radios and checkboxes // about to be appended to the DOM in IE 6/7 (#8060) if ( !jQuery.support.appendChecked ) { jQuery.grep( getAll( nodes, "input" ), fixDefaultChecked ); } i = 0; while ( (elem = nodes[ i++ ]) ) { // #4087 - If origin and destination elements are the same, and this is // that element, do not do anything if ( selection && jQuery.inArray( elem, selection ) !== -1 ) { continue; } contains = jQuery.contains( elem.ownerDocument, elem ); // Append to fragment tmp = getAll( safe.appendChild( elem ), "script" ); // Preserve script evaluation history if ( contains ) { setGlobalEval( tmp ); } // Capture executables if ( scripts ) { j = 0; while ( (elem = tmp[ j++ ]) ) { if ( rscriptType.test( elem.type || "" ) ) { scripts.push( elem ); } } } } tmp = null; return safe; }, cleanData: function( elems, /* internal */ acceptData ) { var elem, type, id, data, i = 0, internalKey = jQuery.expando, cache = jQuery.cache, deleteExpando = jQuery.support.deleteExpando, special = jQuery.event.special; for ( ; (elem = elems[i]) != null; i++ ) { if ( acceptData || jQuery.acceptData( elem ) ) { id = elem[ internalKey ]; data = id && cache[ id ]; if ( data ) { if ( data.events ) { for ( type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } } // Remove cache only if it was not already removed by jQuery.event.remove if ( cache[ id ] ) { delete cache[ id ]; // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( deleteExpando ) { delete elem[ internalKey ]; } else if ( typeof elem.removeAttribute !== core_strundefined ) { elem.removeAttribute( internalKey ); } else { elem[ internalKey ] = null; } core_deletedIds.push( id ); } } } } }, _evalUrl: function( url ) { return jQuery.ajax({ url: url, type: "GET", dataType: "script", async: false, global: false, "throws": true }); } }); jQuery.fn.extend({ wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append( this ); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { var isFunction = jQuery.isFunction( html ); return this.each(function(i) { jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); } }); var iframe, getStyles, curCSS, ralpha = /alpha\([^)]*\)/i, ropacity = /opacity\s*=\s*([^)]*)/, rposition = /^(top|right|bottom|left)$/, // swappable if display is none or starts with table except "table", "table-cell", or "table-caption" // see here for display values: https://developer.mozilla.org/en-US/docs/CSS/display rdisplayswap = /^(none|table(?!-c[ea]).+)/, rmargin = /^margin/, rnumsplit = new RegExp( "^(" + core_pnum + ")(.*)$", "i" ), rnumnonpx = new RegExp( "^(" + core_pnum + ")(?!px)[a-z%]+$", "i" ), rrelNum = new RegExp( "^([+-])=(" + core_pnum + ")", "i" ), elemdisplay = { BODY: "block" }, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, cssNormalTransform = { letterSpacing: 0, fontWeight: 400 }, cssExpand = [ "Top", "Right", "Bottom", "Left" ], cssPrefixes = [ "Webkit", "O", "Moz", "ms" ]; // return a css property mapped to a potentially vendor prefixed property function vendorPropName( style, name ) { // shortcut for names that are not vendor prefixed if ( name in style ) { return name; } // check for vendor prefixed names var capName = name.charAt(0).toUpperCase() + name.slice(1), origName = name, i = cssPrefixes.length; while ( i-- ) { name = cssPrefixes[ i ] + capName; if ( name in style ) { return name; } } return origName; } function isHidden( elem, el ) { // isHidden might be called from jQuery#filter function; // in that case, element will be second argument elem = el || elem; return jQuery.css( elem, "display" ) === "none" || !jQuery.contains( elem.ownerDocument, elem ); } function showHide( elements, show ) { var display, elem, hidden, values = [], index = 0, length = elements.length; for ( ; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } values[ index ] = jQuery._data( elem, "olddisplay" ); display = elem.style.display; if ( show ) { // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !values[ index ] && display === "none" ) { elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( elem.style.display === "" && isHidden( elem ) ) { values[ index ] = jQuery._data( elem, "olddisplay", css_defaultDisplay(elem.nodeName) ); } } else { if ( !values[ index ] ) { hidden = isHidden( elem ); if ( display && display !== "none" || !hidden ) { jQuery._data( elem, "olddisplay", hidden ? display : jQuery.css( elem, "display" ) ); } } } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( index = 0; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } if ( !show || elem.style.display === "none" || elem.style.display === "" ) { elem.style.display = show ? values[ index ] || "" : "none"; } } return elements; } jQuery.fn.extend({ css: function( name, value ) { return jQuery.access( this, function( elem, name, value ) { var len, styles, map = {}, i = 0; if ( jQuery.isArray( name ) ) { styles = getStyles( elem ); len = name.length; for ( ; i < len; i++ ) { map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); } return map; } return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }, name, value, arguments.length > 1 ); }, show: function() { return showHide( this, true ); }, hide: function() { return showHide( this ); }, toggle: function( state ) { if ( typeof state === "boolean" ) { return state ? this.show() : this.hide(); } return this.each(function() { if ( isHidden( this ) ) { jQuery( this ).show(); } else { jQuery( this ).hide(); } }); } }); jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity" ); return ret === "" ? "1" : ret; } } } }, // Don't automatically add "px" to these possibly-unitless properties cssNumber: { "columnCount": true, "fillOpacity": true, "fontWeight": true, "lineHeight": true, "opacity": true, "order": true, "orphans": true, "widows": true, "zIndex": true, "zoom": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, type, hooks, origName = jQuery.camelCase( name ), style = elem.style; name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // Check if we're setting a value if ( value !== undefined ) { type = typeof value; // convert relative number strings (+= or -=) to relative numbers. #7345 if ( type === "string" && (ret = rrelNum.exec( value )) ) { value = ( ret[1] + 1 ) * ret[2] + parseFloat( jQuery.css( elem, name ) ); // Fixes bug #9237 type = "number"; } // Make sure that NaN and null values aren't set. See: #7116 if ( value == null || type === "number" && isNaN( value ) ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( type === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // Fixes #8908, it can be done more correctly by specifing setters in cssHooks, // but it would mean to define eight (for every problematic property) identical functions if ( !jQuery.support.clearCloneStyle && value === "" && name.indexOf("background") === 0 ) { style[ name ] = "inherit"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value, extra )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, extra, styles ) { var num, val, hooks, origName = jQuery.camelCase( name ); // Make sure that we're working with the right name name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( elem.style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // If a hook was provided get the computed value from there if ( hooks && "get" in hooks ) { val = hooks.get( elem, true, extra ); } // Otherwise, if a way to get the computed value exists, use that if ( val === undefined ) { val = curCSS( elem, name, styles ); } //convert "normal" to computed value if ( val === "normal" && name in cssNormalTransform ) { val = cssNormalTransform[ name ]; } // Return, converting to number if forced or a qualifier was provided and val looks numeric if ( extra === "" || extra ) { num = parseFloat( val ); return extra === true || jQuery.isNumeric( num ) ? num || 0 : val; } return val; } }); // NOTE: we've included the "window" in window.getComputedStyle // because jsdom on node.js will break without it. if ( window.getComputedStyle ) { getStyles = function( elem ) { return window.getComputedStyle( elem, null ); }; curCSS = function( elem, name, _computed ) { var width, minWidth, maxWidth, computed = _computed || getStyles( elem ), // getPropertyValue is only needed for .css('filter') in IE9, see #12537 ret = computed ? computed.getPropertyValue( name ) || computed[ name ] : undefined, style = elem.style; if ( computed ) { if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) { ret = jQuery.style( elem, name ); } // A tribute to the "awesome hack by Dean Edwards" // Chrome < 17 and Safari 5.0 uses "computed value" instead of "used value" for margin-right // Safari 5.1.7 (at least) returns percentage for a larger set of values, but width seems to be reliably pixels // this is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values if ( rnumnonpx.test( ret ) && rmargin.test( name ) ) { // Remember the original values width = style.width; minWidth = style.minWidth; maxWidth = style.maxWidth; // Put in the new values to get a computed value out style.minWidth = style.maxWidth = style.width = ret; ret = computed.width; // Revert the changed values style.width = width; style.minWidth = minWidth; style.maxWidth = maxWidth; } } return ret; }; } else if ( document.documentElement.currentStyle ) { getStyles = function( elem ) { return elem.currentStyle; }; curCSS = function( elem, name, _computed ) { var left, rs, rsLeft, computed = _computed || getStyles( elem ), ret = computed ? computed[ name ] : undefined, style = elem.style; // Avoid setting ret to empty string here // so we don't default to auto if ( ret == null && style && style[ name ] ) { ret = style[ name ]; } // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels // but not position css attributes, as those are proportional to the parent element instead // and we can't measure the parent instead because it might trigger a "stacking dolls" problem if ( rnumnonpx.test( ret ) && !rposition.test( name ) ) { // Remember the original values left = style.left; rs = elem.runtimeStyle; rsLeft = rs && rs.left; // Put in the new values to get a computed value out if ( rsLeft ) { rs.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : ret; ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { rs.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } function setPositiveNumber( elem, value, subtract ) { var matches = rnumsplit.exec( value ); return matches ? // Guard against undefined "subtract", e.g., when used as in cssHooks Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) : value; } function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) { var i = extra === ( isBorderBox ? "border" : "content" ) ? // If we already have the right measurement, avoid augmentation 4 : // Otherwise initialize for horizontal or vertical properties name === "width" ? 1 : 0, val = 0; for ( ; i < 4; i += 2 ) { // both box models exclude margin, so add it if we want it if ( extra === "margin" ) { val += jQuery.css( elem, extra + cssExpand[ i ], true, styles ); } if ( isBorderBox ) { // border-box includes padding, so remove it if we want content if ( extra === "content" ) { val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); } // at this point, extra isn't border nor margin, so remove border if ( extra !== "margin" ) { val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } else { // at this point, extra isn't content, so add padding val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); // at this point, extra isn't content nor padding, so add border if ( extra !== "padding" ) { val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } } return val; } function getWidthOrHeight( elem, name, extra ) { // Start with offset property, which is equivalent to the border-box value var valueIsBorderBox = true, val = name === "width" ? elem.offsetWidth : elem.offsetHeight, styles = getStyles( elem ), isBorderBox = jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; // some non-html elements return undefined for offsetWidth, so check for null/undefined // svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285 // MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668 if ( val <= 0 || val == null ) { // Fall back to computed then uncomputed css if necessary val = curCSS( elem, name, styles ); if ( val < 0 || val == null ) { val = elem.style[ name ]; } // Computed unit is not pixels. Stop here and return. if ( rnumnonpx.test(val) ) { return val; } // we need the check for style in case a browser which returns unreliable values // for getComputedStyle silently falls back to the reliable elem.style valueIsBorderBox = isBorderBox && ( jQuery.support.boxSizingReliable || val === elem.style[ name ] ); // Normalize "", auto, and prepare for extra val = parseFloat( val ) || 0; } // use the active box-sizing model to add/subtract irrelevant styles return ( val + augmentWidthOrHeight( elem, name, extra || ( isBorderBox ? "border" : "content" ), valueIsBorderBox, styles ) ) + "px"; } // Try to determine the default display value of an element function css_defaultDisplay( nodeName ) { var doc = document, display = elemdisplay[ nodeName ]; if ( !display ) { display = actualDisplay( nodeName, doc ); // If the simple way fails, read from inside an iframe if ( display === "none" || !display ) { // Use the already-created iframe if possible iframe = ( iframe || jQuery("<iframe frameborder='0' width='0' height='0'/>") .css( "cssText", "display:block !important" ) ).appendTo( doc.documentElement ); // Always write a new HTML skeleton so Webkit and Firefox don't choke on reuse doc = ( iframe[0].contentWindow || iframe[0].contentDocument ).document; doc.write("<!doctype html><html><body>"); doc.close(); display = actualDisplay( nodeName, doc ); iframe.detach(); } // Store the correct default display elemdisplay[ nodeName ] = display; } return display; } // Called ONLY from within css_defaultDisplay function actualDisplay( name, doc ) { var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ), display = jQuery.css( elem[0], "display" ); elem.remove(); return display; } jQuery.each([ "height", "width" ], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { if ( computed ) { // certain elements can have dimension info if we invisibly show them // however, it must have a current display style that would benefit from this return elem.offsetWidth === 0 && rdisplayswap.test( jQuery.css( elem, "display" ) ) ? jQuery.swap( elem, cssShow, function() { return getWidthOrHeight( elem, name, extra ); }) : getWidthOrHeight( elem, name, extra ); } }, set: function( elem, value, extra ) { var styles = extra && getStyles( elem ); return setPositiveNumber( elem, value, extra ? augmentWidthOrHeight( elem, name, extra, jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box", styles ) : 0 ); } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test( (computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "" ) ? ( 0.01 * parseFloat( RegExp.$1 ) ) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style, currentStyle = elem.currentStyle, opacity = jQuery.isNumeric( value ) ? "alpha(opacity=" + value * 100 + ")" : "", filter = currentStyle && currentStyle.filter || style.filter || ""; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // if setting opacity to 1, and no other filters exist - attempt to remove filter attribute #6652 // if value === "", then remove inline opacity #12685 if ( ( value >= 1 || value === "" ) && jQuery.trim( filter.replace( ralpha, "" ) ) === "" && style.removeAttribute ) { // Setting style.filter to null, "" & " " still leave "filter:" in the cssText // if "filter:" is present at all, clearType is disabled, we want to avoid this // style.removeAttribute is IE Only, but so apparently is this code path... style.removeAttribute( "filter" ); // if there is no filter style applied in a css rule or unset inline opacity, we are done if ( value === "" || currentStyle && !currentStyle.filter ) { return; } } // otherwise, set new filter values style.filter = ralpha.test( filter ) ? filter.replace( ralpha, opacity ) : filter + " " + opacity; } }; } // These hooks cannot be added until DOM ready because the support test // for it is not run until after DOM ready jQuery(function() { if ( !jQuery.support.reliableMarginRight ) { jQuery.cssHooks.marginRight = { get: function( elem, computed ) { if ( computed ) { // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right // Work around by temporarily setting element display to inline-block return jQuery.swap( elem, { "display": "inline-block" }, curCSS, [ elem, "marginRight" ] ); } } }; } // Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084 // getComputedStyle returns percent when specified for top/left/bottom/right // rather than make the css module depend on the offset module, we just check for it here if ( !jQuery.support.pixelPosition && jQuery.fn.position ) { jQuery.each( [ "top", "left" ], function( i, prop ) { jQuery.cssHooks[ prop ] = { get: function( elem, computed ) { if ( computed ) { computed = curCSS( elem, prop ); // if curCSS returns percentage, fallback to offset return rnumnonpx.test( computed ) ? jQuery( elem ).position()[ prop ] + "px" : computed; } } }; }); } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { // Support: Opera <= 12.12 // Opera reports offsetWidths and offsetHeights less than zero on some elements return elem.offsetWidth <= 0 && elem.offsetHeight <= 0 || (!jQuery.support.reliableHiddenOffsets && ((elem.style && elem.style.display) || jQuery.css( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } // These hooks are used by animate to expand properties jQuery.each({ margin: "", padding: "", border: "Width" }, function( prefix, suffix ) { jQuery.cssHooks[ prefix + suffix ] = { expand: function( value ) { var i = 0, expanded = {}, // assumes a single number if not a string parts = typeof value === "string" ? value.split(" ") : [ value ]; for ( ; i < 4; i++ ) { expanded[ prefix + cssExpand[ i ] + suffix ] = parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; } return expanded; } }; if ( !rmargin.test( prefix ) ) { jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; } }); var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, rsubmittable = /^(?:input|select|textarea|keygen)/i; jQuery.fn.extend({ serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ // Can add propHook for "elements" to filter or add form elements var elements = jQuery.prop( this, "elements" ); return elements ? jQuery.makeArray( elements ) : this; }) .filter(function(){ var type = this.type; // Use .is(":disabled") so that fieldset[disabled] works return this.name && !jQuery( this ).is( ":disabled" ) && rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && ( this.checked || !manipulation_rcheckableType.test( type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); //Serialize an array of form elements or a set of //key/values into a query string jQuery.param = function( a, traditional ) { var prefix, s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value ); s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); }; function buildParams( prefix, obj, traditional, add ) { var name; if ( jQuery.isArray( obj ) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // Item is non-scalar (array or object), encode its numeric index. buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && jQuery.type( obj ) === "object" ) { // Serialize object item. for ( name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } else { // Serialize scalar item. add( prefix, obj ); } } jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { return arguments.length > 0 ? this.on( name, null, data, fn ) : this.trigger( name ); }; }); jQuery.fn.extend({ hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); }, bind: function( types, data, fn ) { return this.on( types, null, data, fn ); }, unbind: function( types, fn ) { return this.off( types, null, fn ); }, delegate: function( selector, types, data, fn ) { return this.on( types, selector, data, fn ); }, undelegate: function( selector, types, fn ) { // ( namespace ) or ( selector, types [, fn] ) return arguments.length === 1 ? this.off( selector, "**" ) : this.off( types, selector || "**", fn ); } }); var // Document location ajaxLocParts, ajaxLocation, ajax_nonce = jQuery.now(), ajax_rquery = /\?/, rhash = /#.*$/, rts = /([?&])_=[^&]*/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL // #7653, #8125, #8152: local protocol detection rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rurl = /^([\w.+-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression allTypes = "*/".concat("*"); // #8138, IE may throw an exception when accessing // a field from window.location if document.domain has been set try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || []; // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } var dataType, i = 0, dataTypes = dataTypeExpression.toLowerCase().match( core_rnotwhite ) || []; if ( jQuery.isFunction( func ) ) { // For each dataType in the dataTypeExpression while ( (dataType = dataTypes[i++]) ) { // Prepend if requested if ( dataType[0] === "+" ) { dataType = dataType.slice( 1 ) || "*"; (structure[ dataType ] = structure[ dataType ] || []).unshift( func ); // Otherwise append } else { (structure[ dataType ] = structure[ dataType ] || []).push( func ); } } } }; } // Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { var inspected = {}, seekingTransport = ( structure === transports ); function inspect( dataType ) { var selected; inspected[ dataType ] = true; jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); if( typeof dataTypeOrTransport === "string" && !seekingTransport && !inspected[ dataTypeOrTransport ] ) { options.dataTypes.unshift( dataTypeOrTransport ); inspect( dataTypeOrTransport ); return false; } else if ( seekingTransport ) { return !( selected = dataTypeOrTransport ); } }); return selected; } return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); } // A special extend for ajax options // that takes "flat" options (not to be deep extended) // Fixes #9887 function ajaxExtend( target, src ) { var deep, key, flatOptions = jQuery.ajaxSettings.flatOptions || {}; for ( key in src ) { if ( src[ key ] !== undefined ) { ( flatOptions[ key ] ? target : ( deep || (deep = {}) ) )[ key ] = src[ key ]; } } if ( deep ) { jQuery.extend( true, target, deep ); } return target; } jQuery.fn.load = function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); } var selector, response, type, self = this, off = url.indexOf(" "); if ( off >= 0 ) { selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( params && typeof params === "object" ) { type = "POST"; } // If we have elements to modify, make the request if ( self.length > 0 ) { jQuery.ajax({ url: url, // if "type" variable is undefined, then "GET" method will be used type: type, dataType: "html", data: params }).done(function( responseText ) { // Save response for use in complete callback response = arguments; self.html( selector ? // If a selector was specified, locate the right elements in a dummy div // Exclude scripts to avoid IE 'Permission Denied' errors jQuery("<div>").append( jQuery.parseHTML( responseText ) ).find( selector ) : // Otherwise use the full result responseText ); }).complete( callback && function( jqXHR, status ) { self.each( callback, response || [ jqXHR.responseText, status, jqXHR ] ); }); } return this; }; // Attach a bunch of functions for handling common AJAX events jQuery.each( [ "ajaxStart", "ajaxStop", "ajaxComplete", "ajaxError", "ajaxSuccess", "ajaxSend" ], function( i, type ){ jQuery.fn[ type ] = function( fn ){ return this.on( type, fn ); }; }); jQuery.extend({ // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {}, ajaxSettings: { url: ajaxLocation, type: "GET", isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, processData: true, async: true, contentType: "application/x-www-form-urlencoded; charset=UTF-8", /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, throws: false, traditional: false, headers: {}, */ accepts: { "*": allTypes, text: "text/plain", html: "text/html", xml: "application/xml, text/xml", json: "application/json, text/javascript" }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText", json: "responseJSON" }, // Data converters // Keys separate source (or catchall "*") and destination types with a single space converters: { // Convert anything to text "* text": String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML }, // For options that shouldn't be deep extended: // you can add your own custom options here if // and when you create one that shouldn't be // deep extended (see ajaxExtend) flatOptions: { url: true, context: true } }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function( target, settings ) { return settings ? // Building a settings object ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : // Extending ajaxSettings ajaxExtend( jQuery.ajaxSettings, target ); }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var // Cross-domain detection vars parts, // Loop variable i, // URL without anti-cache param cacheURL, // Response headers as string responseHeadersString, // timeout handle timeoutTimer, // To know if global events are to be dispatched fireGlobals, transport, // Response headers responseHeaders, // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events is callbackContext if it is a DOM node or jQuery collection globalEventContext = s.context && ( callbackContext.nodeType || callbackContext.jquery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery.Callbacks("once memory"), // Status-dependent callbacks statusCode = s.statusCode || {}, // Headers (they are sent all at once) requestHeaders = {}, requestHeadersNames = {}, // The jqXHR state state = 0, // Default abort message strAbort = "canceled", // Fake xhr jqXHR = { readyState: 0, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while ( (match = rheaders.exec( responseHeadersString )) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match == null ? null : match; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Caches the header setRequestHeader: function( name, value ) { var lname = name.toLowerCase(); if ( !state ) { name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; requestHeaders[ name ] = value; } return this; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Status-dependent callbacks statusCode: function( map ) { var code; if ( map ) { if ( state < 2 ) { for ( code in map ) { // Lazy-add the new callback in a way that preserves old ones statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; } } else { // Execute the appropriate callbacks jqXHR.always( map[ jqXHR.status ] ); } } return this; }, // Cancel the request abort: function( statusText ) { var finalText = statusText || strAbort; if ( transport ) { transport.abort( finalText ); } done( 0, finalText ); return this; } }; // Attach deferreds deferred.promise( jqXHR ).complete = completeDeferred.add; jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // Handle falsy url in the settings object (#10093: consistency with old signature) // We also use the url parameter if available s.url = ( ( url || s.url || ajaxLocation ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Alias method option to type as per ticket #12004 s.type = options.method || options.type || s.method || s.type; // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( core_rnotwhite ) || [""]; // A cross-domain request is in order when we have a protocol:host:port mismatch if ( s.crossDomain == null ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? "80" : "443" ) ) !== ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? "80" : "443" ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefilter, stop there if ( state === 2 ) { return jqXHR; } // We can fire global events as of now if asked to fireGlobals = s.global; // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger("ajaxStart"); } // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Save the URL in case we're toying with the If-Modified-Since // and/or If-None-Match header later on cacheURL = s.url; // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { cacheURL = ( s.url += ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + s.data ); // #9682: remove data so that it's not used in an eventual retry delete s.data; } // Add anti-cache in url if needed if ( s.cache === false ) { s.url = rts.test( cacheURL ) ? // If there is already a '_' parameter, set its value cacheURL.replace( rts, "$1_=" + ajax_nonce++ ) : // Otherwise add one to the end cacheURL + ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ajax_nonce++; } } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( jQuery.lastModified[ cacheURL ] ) { jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); } if ( jQuery.etag[ cacheURL ] ) { jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { jqXHR.setRequestHeader( "Content-Type", s.contentType ); } // Set the Accepts header for the server, depending on the dataType jqXHR.setRequestHeader( "Accept", s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : s.accepts[ "*" ] ); // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already and return return jqXHR.abort(); } // aborting is no longer a cancellation strAbort = "abort"; // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout(function() { jqXHR.abort("timeout"); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch ( e ) { // Propagate exception as error if not done if ( state < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { throw e; } } } // Callback for when everything is done function done( status, nativeStatusText, responses, headers ) { var isSuccess, success, error, response, modified, statusText = nativeStatusText; // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status > 0 ? 4 : 0; // Determine if successful isSuccess = status >= 200 && status < 300 || status === 304; // Get response data if ( responses ) { response = ajaxHandleResponses( s, jqXHR, responses ); } // Convert no matter what (that way responseXXX fields are always set) response = ajaxConvert( s, response, jqXHR, isSuccess ); // If successful, handle type chaining if ( isSuccess ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { modified = jqXHR.getResponseHeader("Last-Modified"); if ( modified ) { jQuery.lastModified[ cacheURL ] = modified; } modified = jqXHR.getResponseHeader("etag"); if ( modified ) { jQuery.etag[ cacheURL ] = modified; } } // if no content if ( status === 204 || s.type === "HEAD" ) { statusText = "nocontent"; // if not modified } else if ( status === 304 ) { statusText = "notmodified"; // If we have data, let's convert it } else { statusText = response.state; success = response.data; error = response.error; isSuccess = !error; } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if ( status || !statusText ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = ( nativeStatusText || statusText ) + ""; // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger("ajaxStop"); } } } return jqXHR; }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); }, getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); } }); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ url: url, type: method, dataType: type, data: data, success: callback }); }; }); /* Handles responses to an ajax request: * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var firstDataType, ct, finalDataType, type, contents = s.contents, dataTypes = s.dataTypes; // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader("Content-Type"); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } /* Chain conversions given the request and the original response * Also sets the responseXXX fields on the jqXHR instance */ function ajaxConvert( s, response, jqXHR, isSuccess ) { var conv2, current, conv, tmp, prev, converters = {}, // Work with a copy of dataTypes in case we need to modify it for conversion dataTypes = s.dataTypes.slice(); // Create converters map with lowercased keys if ( dataTypes[ 1 ] ) { for ( conv in s.converters ) { converters[ conv.toLowerCase() ] = s.converters[ conv ]; } } current = dataTypes.shift(); // Convert to each sequential dataType while ( current ) { if ( s.responseFields[ current ] ) { jqXHR[ s.responseFields[ current ] ] = response; } // Apply the dataFilter if provided if ( !prev && isSuccess && s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } prev = current; current = dataTypes.shift(); if ( current ) { // There's only work to do if current dataType is non-auto if ( current === "*" ) { current = prev; // Convert response if prev dataType is non-auto and differs from current } else if ( prev !== "*" && prev !== current ) { // Seek a direct converter conv = converters[ prev + " " + current ] || converters[ "* " + current ]; // If none found, seek a pair if ( !conv ) { for ( conv2 in converters ) { // If conv2 outputs current tmp = conv2.split( " " ); if ( tmp[ 1 ] === current ) { // If prev can be converted to accepted input conv = converters[ prev + " " + tmp[ 0 ] ] || converters[ "* " + tmp[ 0 ] ]; if ( conv ) { // Condense equivalence converters if ( conv === true ) { conv = converters[ conv2 ]; // Otherwise, insert the intermediate dataType } else if ( converters[ conv2 ] !== true ) { current = tmp[ 0 ]; dataTypes.unshift( tmp[ 1 ] ); } break; } } } } // Apply converter (if not an equivalence) if ( conv !== true ) { // Unless errors are allowed to bubble, catch and return them if ( conv && s[ "throws" ] ) { response = conv( response ); } else { try { response = conv( response ); } catch ( e ) { return { state: "parsererror", error: conv ? e : "No conversion from " + prev + " to " + current }; } } } } } } return { state: "success", data: response }; } // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /(?:java|ecma)script/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } }); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || jQuery("head")[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement("script"); script.async = true; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( isAbort || !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( script.parentNode ) { script.parentNode.removeChild( script ); } // Dereference the script script = null; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Circumvent IE6 bugs with base elements (#2709 and #4378) by prepending // Use native DOM manipulation to avoid our domManip AJAX trickery head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( undefined, true ); } } }; } }); var oldCallbacks = [], rjsonp = /(=)\?(?=&|$)|\?\?/; // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( ajax_nonce++ ) ); this[ callback ] = true; return callback; } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var callbackName, overwritten, responseContainer, jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ? "url" : typeof s.data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( s.data ) && "data" ); // Handle iff the expected data type is "jsonp" or we have a parameter to set if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) { // Get callback name, remembering preexisting value associated with it callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback; // Insert callback into url or form data if ( jsonProp ) { s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName ); } else if ( s.jsonp !== false ) { s.url += ( ajax_rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName; } // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( callbackName + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Install callback overwritten = window[ callbackName ]; window[ callbackName ] = function() { responseContainer = arguments; }; // Clean-up function (fires after converters) jqXHR.always(function() { // Restore preexisting value window[ callbackName ] = overwritten; // Save back as free if ( s[ callbackName ] ) { // make sure that re-using the options doesn't screw things around s.jsonpCallback = originalSettings.jsonpCallback; // save the callback name for future use oldCallbacks.push( callbackName ); } // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( overwritten ) ) { overwritten( responseContainer[ 0 ] ); } responseContainer = overwritten = undefined; }); // Delegate to script return "script"; } }); var xhrCallbacks, xhrSupported, xhrId = 0, // #5280: Internet Explorer will keep connections alive if we don't abort on unload xhrOnUnloadAbort = window.ActiveXObject && function() { // Abort all pending requests var key; for ( key in xhrCallbacks ) { xhrCallbacks[ key ]( undefined, true ); } }; // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Determine support properties xhrSupported = jQuery.ajaxSettings.xhr(); jQuery.support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); xhrSupported = jQuery.support.ajax = !!xhrSupported; // Create transport if the browser can provide an xhr if ( xhrSupported ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var handle, i, xhr = s.xhr(); // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // X-Requested-With header // For cross-domain requests, seeing as conditions for a preflight are // akin to a jigsaw puzzle, we simply never set it to be sure. // (it can always be set on a per-request basis or even using ajaxSetup) // For same-domain requests, won't change header if already provided. if ( !s.crossDomain && !headers["X-Requested-With"] ) { headers["X-Requested-With"] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( err ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, responseHeaders, statusText, responses; // Firefox throws exceptions when accessing properties // of an xhr when a network error occurred // http://helpful.knobs-dials.com/index.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; if ( xhrOnUnloadAbort ) { delete xhrCallbacks[ handle ]; } } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { responses = {}; status = xhr.status; responseHeaders = xhr.getAllResponseHeaders(); // When requesting binary data, IE6-9 will throw an exception // on any attempt to access responseText (#11426) if ( typeof xhr.responseText === "string" ) { responses.text = xhr.responseText; } // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; if ( !s.async ) { // if we're in sync mode we fire the callback callback(); } else if ( xhr.readyState === 4 ) { // (IE6 & IE7) if it's in cache and has been // retrieved directly we need to fire the callback setTimeout( callback ); } else { handle = ++xhrId; if ( xhrOnUnloadAbort ) { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; jQuery( window ).unload( xhrOnUnloadAbort ); } // Add to list of active xhrs callbacks xhrCallbacks[ handle ] = callback; } xhr.onreadystatechange = callback; } }, abort: function() { if ( callback ) { callback( undefined, true ); } } }; } }); } var fxNow, timerId, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ), rrun = /queueHooks$/, animationPrefilters = [ defaultPrefilter ], tweeners = { "*": [function( prop, value ) { var tween = this.createTween( prop, value ), target = tween.cur(), parts = rfxnum.exec( value ), unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), // Starting value computation is required for potential unit mismatches start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) && rfxnum.exec( jQuery.css( tween.elem, prop ) ), scale = 1, maxIterations = 20; if ( start && start[ 3 ] !== unit ) { // Trust units reported by jQuery.css unit = unit || start[ 3 ]; // Make sure we update the tween properties later on parts = parts || []; // Iteratively approximate from a nonzero starting point start = +target || 1; do { // If previous iteration zeroed out, double until we get *something* // Use a string for doubling factor so we don't accidentally see scale as unchanged below scale = scale || ".5"; // Adjust and apply start = start / scale; jQuery.style( tween.elem, prop, start + unit ); // Update scale, tolerating zero or NaN from tween.cur() // And breaking the loop if scale is unchanged or perfect, or if we've just had enough } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations ); } // Update tween properties if ( parts ) { start = tween.start = +start || +target || 0; tween.unit = unit; // If a +=/-= token was provided, we're doing a relative animation tween.end = parts[ 1 ] ? start + ( parts[ 1 ] + 1 ) * parts[ 2 ] : +parts[ 2 ]; } return tween; }] }; // Animations created synchronously will run synchronously function createFxNow() { setTimeout(function() { fxNow = undefined; }); return ( fxNow = jQuery.now() ); } function createTween( value, prop, animation ) { var tween, collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ), index = 0, length = collection.length; for ( ; index < length; index++ ) { if ( (tween = collection[ index ].call( animation, prop, value )) ) { // we're done with this property return tween; } } } function Animation( elem, properties, options ) { var result, stopped, index = 0, length = animationPrefilters.length, deferred = jQuery.Deferred().always( function() { // don't match elem in the :animated selector delete tick.elem; }), tick = function() { if ( stopped ) { return false; } var currentTime = fxNow || createFxNow(), remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497) temp = remaining / animation.duration || 0, percent = 1 - temp, index = 0, length = animation.tweens.length; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( percent ); } deferred.notifyWith( elem, [ animation, percent, remaining ]); if ( percent < 1 && length ) { return remaining; } else { deferred.resolveWith( elem, [ animation ] ); return false; } }, animation = deferred.promise({ elem: elem, props: jQuery.extend( {}, properties ), opts: jQuery.extend( true, { specialEasing: {} }, options ), originalProperties: properties, originalOptions: options, startTime: fxNow || createFxNow(), duration: options.duration, tweens: [], createTween: function( prop, end ) { var tween = jQuery.Tween( elem, animation.opts, prop, end, animation.opts.specialEasing[ prop ] || animation.opts.easing ); animation.tweens.push( tween ); return tween; }, stop: function( gotoEnd ) { var index = 0, // if we are going to the end, we want to run all the tweens // otherwise we skip this part length = gotoEnd ? animation.tweens.length : 0; if ( stopped ) { return this; } stopped = true; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( 1 ); } // resolve when we played the last frame // otherwise, reject if ( gotoEnd ) { deferred.resolveWith( elem, [ animation, gotoEnd ] ); } else { deferred.rejectWith( elem, [ animation, gotoEnd ] ); } return this; } }), props = animation.props; propFilter( props, animation.opts.specialEasing ); for ( ; index < length ; index++ ) { result = animationPrefilters[ index ].call( animation, elem, props, animation.opts ); if ( result ) { return result; } } jQuery.map( props, createTween, animation ); if ( jQuery.isFunction( animation.opts.start ) ) { animation.opts.start.call( elem, animation ); } jQuery.fx.timer( jQuery.extend( tick, { elem: elem, anim: animation, queue: animation.opts.queue }) ); // attach callbacks from options return animation.progress( animation.opts.progress ) .done( animation.opts.done, animation.opts.complete ) .fail( animation.opts.fail ) .always( animation.opts.always ); } function propFilter( props, specialEasing ) { var index, name, easing, value, hooks; // camelCase, specialEasing and expand cssHook pass for ( index in props ) { name = jQuery.camelCase( index ); easing = specialEasing[ name ]; value = props[ index ]; if ( jQuery.isArray( value ) ) { easing = value[ 1 ]; value = props[ index ] = value[ 0 ]; } if ( index !== name ) { props[ name ] = value; delete props[ index ]; } hooks = jQuery.cssHooks[ name ]; if ( hooks && "expand" in hooks ) { value = hooks.expand( value ); delete props[ name ]; // not quite $.extend, this wont overwrite keys already present. // also - reusing 'index' from above because we have the correct "name" for ( index in value ) { if ( !( index in props ) ) { props[ index ] = value[ index ]; specialEasing[ index ] = easing; } } } else { specialEasing[ name ] = easing; } } } jQuery.Animation = jQuery.extend( Animation, { tweener: function( props, callback ) { if ( jQuery.isFunction( props ) ) { callback = props; props = [ "*" ]; } else { props = props.split(" "); } var prop, index = 0, length = props.length; for ( ; index < length ; index++ ) { prop = props[ index ]; tweeners[ prop ] = tweeners[ prop ] || []; tweeners[ prop ].unshift( callback ); } }, prefilter: function( callback, prepend ) { if ( prepend ) { animationPrefilters.unshift( callback ); } else { animationPrefilters.push( callback ); } } }); function defaultPrefilter( elem, props, opts ) { /* jshint validthis: true */ var prop, value, toggle, tween, hooks, oldfire, anim = this, orig = {}, style = elem.style, hidden = elem.nodeType && isHidden( elem ), dataShow = jQuery._data( elem, "fxshow" ); // handle queue: false promises if ( !opts.queue ) { hooks = jQuery._queueHooks( elem, "fx" ); if ( hooks.unqueued == null ) { hooks.unqueued = 0; oldfire = hooks.empty.fire; hooks.empty.fire = function() { if ( !hooks.unqueued ) { oldfire(); } }; } hooks.unqueued++; anim.always(function() { // doing this makes sure that the complete handler will be called // before this completes anim.always(function() { hooks.unqueued--; if ( !jQuery.queue( elem, "fx" ).length ) { hooks.empty.fire(); } }); }); } // height/width overflow pass if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height animated if ( jQuery.css( elem, "display" ) === "inline" && jQuery.css( elem, "float" ) === "none" ) { // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( !jQuery.support.inlineBlockNeedsLayout || css_defaultDisplay( elem.nodeName ) === "inline" ) { style.display = "inline-block"; } else { style.zoom = 1; } } } if ( opts.overflow ) { style.overflow = "hidden"; if ( !jQuery.support.shrinkWrapBlocks ) { anim.always(function() { style.overflow = opts.overflow[ 0 ]; style.overflowX = opts.overflow[ 1 ]; style.overflowY = opts.overflow[ 2 ]; }); } } // show/hide pass for ( prop in props ) { value = props[ prop ]; if ( rfxtypes.exec( value ) ) { delete props[ prop ]; toggle = toggle || value === "toggle"; if ( value === ( hidden ? "hide" : "show" ) ) { continue; } orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); } } if ( !jQuery.isEmptyObject( orig ) ) { if ( dataShow ) { if ( "hidden" in dataShow ) { hidden = dataShow.hidden; } } else { dataShow = jQuery._data( elem, "fxshow", {} ); } // store state if its toggle - enables .stop().toggle() to "reverse" if ( toggle ) { dataShow.hidden = !hidden; } if ( hidden ) { jQuery( elem ).show(); } else { anim.done(function() { jQuery( elem ).hide(); }); } anim.done(function() { var prop; jQuery._removeData( elem, "fxshow" ); for ( prop in orig ) { jQuery.style( elem, prop, orig[ prop ] ); } }); for ( prop in orig ) { tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); if ( !( prop in dataShow ) ) { dataShow[ prop ] = tween.start; if ( hidden ) { tween.end = tween.start; tween.start = prop === "width" || prop === "height" ? 1 : 0; } } } } } function Tween( elem, options, prop, end, easing ) { return new Tween.prototype.init( elem, options, prop, end, easing ); } jQuery.Tween = Tween; Tween.prototype = { constructor: Tween, init: function( elem, options, prop, end, easing, unit ) { this.elem = elem; this.prop = prop; this.easing = easing || "swing"; this.options = options; this.start = this.now = this.cur(); this.end = end; this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); }, cur: function() { var hooks = Tween.propHooks[ this.prop ]; return hooks && hooks.get ? hooks.get( this ) : Tween.propHooks._default.get( this ); }, run: function( percent ) { var eased, hooks = Tween.propHooks[ this.prop ]; if ( this.options.duration ) { this.pos = eased = jQuery.easing[ this.easing ]( percent, this.options.duration * percent, 0, 1, this.options.duration ); } else { this.pos = eased = percent; } this.now = ( this.end - this.start ) * eased + this.start; if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } if ( hooks && hooks.set ) { hooks.set( this ); } else { Tween.propHooks._default.set( this ); } return this; } }; Tween.prototype.init.prototype = Tween.prototype; Tween.propHooks = { _default: { get: function( tween ) { var result; if ( tween.elem[ tween.prop ] != null && (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) { return tween.elem[ tween.prop ]; } // passing an empty string as a 3rd parameter to .css will automatically // attempt a parseFloat and fallback to a string if the parse fails // so, simple values such as "10px" are parsed to Float. // complex values such as "rotate(1rad)" are returned as is. result = jQuery.css( tween.elem, tween.prop, "" ); // Empty strings, null, undefined and "auto" are converted to 0. return !result || result === "auto" ? 0 : result; }, set: function( tween ) { // use step hook for back compat - use cssHook if its there - use .style if its // available and use plain properties where available if ( jQuery.fx.step[ tween.prop ] ) { jQuery.fx.step[ tween.prop ]( tween ); } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) { jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); } else { tween.elem[ tween.prop ] = tween.now; } } } }; // Support: IE <=9 // Panic based approach to setting things on disconnected nodes Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { set: function( tween ) { if ( tween.elem.nodeType && tween.elem.parentNode ) { tween.elem[ tween.prop ] = tween.now; } } }; jQuery.each([ "toggle", "show", "hide" ], function( i, name ) { var cssFn = jQuery.fn[ name ]; jQuery.fn[ name ] = function( speed, easing, callback ) { return speed == null || typeof speed === "boolean" ? cssFn.apply( this, arguments ) : this.animate( genFx( name, true ), speed, easing, callback ); }; }); jQuery.fn.extend({ fadeTo: function( speed, to, easing, callback ) { // show any hidden elements after setting opacity to 0 return this.filter( isHidden ).css( "opacity", 0 ).show() // animate to the value specified .end().animate({ opacity: to }, speed, easing, callback ); }, animate: function( prop, speed, easing, callback ) { var empty = jQuery.isEmptyObject( prop ), optall = jQuery.speed( speed, easing, callback ), doAnimation = function() { // Operate on a copy of prop so per-property easing won't be lost var anim = Animation( this, jQuery.extend( {}, prop ), optall ); // Empty animations, or finishing resolves immediately if ( empty || jQuery._data( this, "finish" ) ) { anim.stop( true ); } }; doAnimation.finish = doAnimation; return empty || optall.queue === false ? this.each( doAnimation ) : this.queue( optall.queue, doAnimation ); }, stop: function( type, clearQueue, gotoEnd ) { var stopQueue = function( hooks ) { var stop = hooks.stop; delete hooks.stop; stop( gotoEnd ); }; if ( typeof type !== "string" ) { gotoEnd = clearQueue; clearQueue = type; type = undefined; } if ( clearQueue && type !== false ) { this.queue( type || "fx", [] ); } return this.each(function() { var dequeue = true, index = type != null && type + "queueHooks", timers = jQuery.timers, data = jQuery._data( this ); if ( index ) { if ( data[ index ] && data[ index ].stop ) { stopQueue( data[ index ] ); } } else { for ( index in data ) { if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { stopQueue( data[ index ] ); } } } for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) { timers[ index ].anim.stop( gotoEnd ); dequeue = false; timers.splice( index, 1 ); } } // start the next in the queue if the last step wasn't forced // timers currently will call their complete callbacks, which will dequeue // but only if they were gotoEnd if ( dequeue || !gotoEnd ) { jQuery.dequeue( this, type ); } }); }, finish: function( type ) { if ( type !== false ) { type = type || "fx"; } return this.each(function() { var index, data = jQuery._data( this ), queue = data[ type + "queue" ], hooks = data[ type + "queueHooks" ], timers = jQuery.timers, length = queue ? queue.length : 0; // enable finishing flag on private data data.finish = true; // empty the queue first jQuery.queue( this, type, [] ); if ( hooks && hooks.stop ) { hooks.stop.call( this, true ); } // look for any active animations, and finish them for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && timers[ index ].queue === type ) { timers[ index ].anim.stop( true ); timers.splice( index, 1 ); } } // look for any animations in the old queue and finish them for ( index = 0; index < length; index++ ) { if ( queue[ index ] && queue[ index ].finish ) { queue[ index ].finish.call( this ); } } // turn off finishing flag delete data.finish; }); } }); // Generate parameters to create a standard animation function genFx( type, includeWidth ) { var which, attrs = { height: type }, i = 0; // if we include width, step value is 1 to do all cssExpand values, // if we don't include width, step value is 2 to skip over Left and Right includeWidth = includeWidth? 1 : 0; for( ; i < 4 ; i += 2 - includeWidth ) { which = cssExpand[ i ]; attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; } if ( includeWidth ) { attrs.opacity = attrs.width = type; } return attrs; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show"), slideUp: genFx("hide"), slideToggle: genFx("toggle"), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.speed = function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; // normalize opt.queue - true/undefined/null -> "fx" if ( opt.queue == null || opt.queue === true ) { opt.queue = "fx"; } // Queueing opt.old = opt.complete; opt.complete = function() { if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } if ( opt.queue ) { jQuery.dequeue( this, opt.queue ); } }; return opt; }; jQuery.easing = { linear: function( p ) { return p; }, swing: function( p ) { return 0.5 - Math.cos( p*Math.PI ) / 2; } }; jQuery.timers = []; jQuery.fx = Tween.prototype.init; jQuery.fx.tick = function() { var timer, timers = jQuery.timers, i = 0; fxNow = jQuery.now(); for ( ; i < timers.length; i++ ) { timer = timers[ i ]; // Checks the timer has not already been removed if ( !timer() && timers[ i ] === timer ) { timers.splice( i--, 1 ); } } if ( !timers.length ) { jQuery.fx.stop(); } fxNow = undefined; }; jQuery.fx.timer = function( timer ) { if ( timer() && jQuery.timers.push( timer ) ) { jQuery.fx.start(); } }; jQuery.fx.interval = 13; jQuery.fx.start = function() { if ( !timerId ) { timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval ); } }; jQuery.fx.stop = function() { clearInterval( timerId ); timerId = null; }; jQuery.fx.speeds = { slow: 600, fast: 200, // Default speed _default: 400 }; // Back Compat <1.8 extension point jQuery.fx.step = {}; if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } jQuery.fn.offset = function( options ) { if ( arguments.length ) { return options === undefined ? this : this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } var docElem, win, box = { top: 0, left: 0 }, elem = this[ 0 ], doc = elem && elem.ownerDocument; if ( !doc ) { return; } docElem = doc.documentElement; // Make sure it's not a disconnected DOM node if ( !jQuery.contains( docElem, elem ) ) { return box; } // If we don't have gBCR, just use 0,0 rather than error // BlackBerry 5, iOS 3 (original iPhone) if ( typeof elem.getBoundingClientRect !== core_strundefined ) { box = elem.getBoundingClientRect(); } win = getWindow( doc ); return { top: box.top + ( win.pageYOffset || docElem.scrollTop ) - ( docElem.clientTop || 0 ), left: box.left + ( win.pageXOffset || docElem.scrollLeft ) - ( docElem.clientLeft || 0 ) }; }; jQuery.offset = { setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = ( position === "absolute" || position === "fixed" ) && jQuery.inArray("auto", [curCSSTop, curCSSLeft]) > -1, props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is either absolute or fixed if ( calculatePosition ) { curPosition = curElem.position(); curTop = curPosition.top; curLeft = curPosition.left; } else { curTop = parseFloat( curCSSTop ) || 0; curLeft = parseFloat( curCSSLeft ) || 0; } if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if ( options.top != null ) { props.top = ( options.top - curOffset.top ) + curTop; } if ( options.left != null ) { props.left = ( options.left - curOffset.left ) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[ 0 ] ) { return; } var offsetParent, offset, parentOffset = { top: 0, left: 0 }, elem = this[ 0 ]; // fixed elements are offset from window (parentOffset = {top:0, left: 0}, because it is it's only offset parent if ( jQuery.css( elem, "position" ) === "fixed" ) { // we assume that getBoundingClientRect is available when computed position is fixed offset = elem.getBoundingClientRect(); } else { // Get *real* offsetParent offsetParent = this.offsetParent(); // Get correct offsets offset = this.offset(); if ( !jQuery.nodeName( offsetParent[ 0 ], "html" ) ) { parentOffset = offsetParent.offset(); } // Add offsetParent borders parentOffset.top += jQuery.css( offsetParent[ 0 ], "borderTopWidth", true ); parentOffset.left += jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true ); } // Subtract parent offsets and element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 return { top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ), left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true) }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || docElem; while ( offsetParent && ( !jQuery.nodeName( offsetParent, "html" ) && jQuery.css( offsetParent, "position") === "static" ) ) { offsetParent = offsetParent.offsetParent; } return offsetParent || docElem; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) { var top = /Y/.test( prop ); jQuery.fn[ method ] = function( val ) { return jQuery.access( this, function( elem, method, val ) { var win = getWindow( elem ); if ( val === undefined ) { return win ? (prop in win) ? win[ prop ] : win.document.documentElement[ method ] : elem[ method ]; } if ( win ) { win.scrollTo( !top ? val : jQuery( win ).scrollLeft(), top ? val : jQuery( win ).scrollTop() ); } else { elem[ method ] = val; } }, method, val, arguments.length, null ); }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods jQuery.each( { Height: "height", Width: "width" }, function( name, type ) { jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name }, function( defaultExtra, funcName ) { // margin is only for outerHeight, outerWidth jQuery.fn[ funcName ] = function( margin, value ) { var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ), extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" ); return jQuery.access( this, function( elem, type, value ) { var doc; if ( jQuery.isWindow( elem ) ) { // As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there // isn't a whole lot we can do. See pull request at this URL for discussion: // https://github.com/jquery/jquery/pull/764 return elem.document.documentElement[ "client" + name ]; } // Get document width or height if ( elem.nodeType === 9 ) { doc = elem.documentElement; // Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height], whichever is greatest // unfortunately, this causes bug #3838 in IE6/8 only, but there is currently no good, small way to fix it. return Math.max( elem.body[ "scroll" + name ], doc[ "scroll" + name ], elem.body[ "offset" + name ], doc[ "offset" + name ], doc[ "client" + name ] ); } return value === undefined ? // Get width or height on the element, requesting but not forcing parseFloat jQuery.css( elem, type, extra ) : // Set width or height on the element jQuery.style( elem, type, value, extra ); }, type, chainable ? margin : undefined, chainable, null ); }; }); }); // Limit scope pollution from any deprecated API // (function() { // The number of elements contained in the matched element set jQuery.fn.size = function() { return this.length; }; jQuery.fn.andSelf = jQuery.fn.addBack; // })(); if ( typeof module === "object" && module && typeof module.exports === "object" ) { // Expose jQuery as module.exports in loaders that implement the Node // module pattern (including browserify). Do not create the global, since // the user will be storing it themselves locally, and globals are frowned // upon in the Node module world. module.exports = jQuery; } else { // Otherwise expose jQuery to the global object as usual window.jQuery = window.$ = jQuery; // Register as a named AMD module, since jQuery can be concatenated with other // files that may use define, but not via a proper concatenation script that // understands anonymous AMD modules. A named AMD is safest and most robust // way to register. Lowercase jquery is used because AMD module names are // derived from file names, and jQuery is normally delivered in a lowercase // file name. Do this after creating the global so that if an AMD module wants // to call noConflict to hide this version of jQuery, it will work. if ( typeof define === "function" && define.amd ) { define( "jquery", [], function () { return jQuery; } ); } } })( window );
ajax/libs/react-modal/1.7.9/react-modal.js
maruilian11/cdnjs
(function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(require("react"), require("react-dom")); else if(typeof define === 'function' && define.amd) define(["react", "react-dom"], factory); else if(typeof exports === 'object') exports["ReactModal"] = factory(require("react"), require("react-dom")); else root["ReactModal"] = factory(root["React"], root["ReactDOM"]); })(this, function(__WEBPACK_EXTERNAL_MODULE_2__, __WEBPACK_EXTERNAL_MODULE_3__) { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = "/"; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; module.exports = __webpack_require__(1); /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var React = __webpack_require__(2); var ReactDOM = __webpack_require__(3); var PropTypes = __webpack_require__(4); var ExecutionEnvironment = __webpack_require__(12); var ModalPortal = React.createFactory(__webpack_require__(13)); var ariaAppHider = __webpack_require__(22); var refCount = __webpack_require__(23); var elementClass = __webpack_require__(24); var renderSubtreeIntoContainer = __webpack_require__(3).unstable_renderSubtreeIntoContainer; var Assign = __webpack_require__(17); var createReactClass = __webpack_require__(18); var SafeHTMLElement = ExecutionEnvironment.canUseDOM ? window.HTMLElement : {}; var AppElement = ExecutionEnvironment.canUseDOM ? document.body : { appendChild: function appendChild() {} }; function getParentElement(parentSelector) { return parentSelector(); } var Modal = createReactClass({ displayName: 'Modal', statics: { setAppElement: function setAppElement(element) { AppElement = ariaAppHider.setElement(element); }, injectCSS: function injectCSS() { "production" !== (undefined) && console.warn('React-Modal: injectCSS has been deprecated ' + 'and no longer has any effect. It will be removed in a later version'); } }, propTypes: { isOpen: PropTypes.bool.isRequired, style: PropTypes.shape({ content: PropTypes.object, overlay: PropTypes.object }), portalClassName: PropTypes.string, appElement: PropTypes.instanceOf(SafeHTMLElement), onAfterOpen: PropTypes.func, onRequestClose: PropTypes.func, closeTimeoutMS: PropTypes.number, ariaHideApp: PropTypes.bool, shouldCloseOnOverlayClick: PropTypes.bool, parentSelector: PropTypes.func, role: PropTypes.string, contentLabel: PropTypes.string.isRequired }, getDefaultProps: function getDefaultProps() { return { isOpen: false, portalClassName: 'ReactModalPortal', ariaHideApp: true, closeTimeoutMS: 0, shouldCloseOnOverlayClick: true, parentSelector: function parentSelector() { return document.body; } }; }, componentDidMount: function componentDidMount() { this.node = document.createElement('div'); this.node.className = this.props.portalClassName; if (this.props.isOpen) refCount.add(this); var parent = getParentElement(this.props.parentSelector); parent.appendChild(this.node); this.renderPortal(this.props); }, componentWillReceiveProps: function componentWillReceiveProps(newProps) { if (newProps.isOpen) refCount.add(this); if (!newProps.isOpen) refCount.remove(this); var currentParent = getParentElement(this.props.parentSelector); var newParent = getParentElement(newProps.parentSelector); if (newParent !== currentParent) { currentParent.removeChild(this.node); newParent.appendChild(this.node); } this.renderPortal(newProps); }, componentWillUnmount: function componentWillUnmount() { refCount.remove(this); if (this.props.ariaHideApp) { ariaAppHider.show(this.props.appElement); } var state = this.portal.state; var now = Date.now(); var closesAt = state.isOpen && this.props.closeTimeoutMS && (state.closesAt || now + this.props.closeTimeoutMS); if (closesAt) { if (!state.beforeClose) { this.portal.closeWithTimeout(); } var that = this; setTimeout(function () { that.removePortal(); }, closesAt - now); } else { this.removePortal(); } }, removePortal: function removePortal() { ReactDOM.unmountComponentAtNode(this.node); var parent = getParentElement(this.props.parentSelector); parent.removeChild(this.node); if (refCount.count() === 0) { elementClass(document.body).remove('ReactModal__Body--open'); } }, renderPortal: function renderPortal(props) { if (props.isOpen || refCount.count() > 0) { elementClass(document.body).add('ReactModal__Body--open'); } else { elementClass(document.body).remove('ReactModal__Body--open'); } if (props.ariaHideApp) { ariaAppHider.toggle(props.isOpen, props.appElement); } this.portal = renderSubtreeIntoContainer(this, ModalPortal(Assign({}, props, { defaultStyles: Modal.defaultStyles })), this.node); }, render: function render() { return React.DOM.noscript(); } }); Modal.defaultStyles = { overlay: { position: 'fixed', top: 0, left: 0, right: 0, bottom: 0, backgroundColor: 'rgba(255, 255, 255, 0.75)' }, content: { position: 'absolute', top: '40px', left: '40px', right: '40px', bottom: '40px', border: '1px solid #ccc', background: '#fff', overflow: 'auto', WebkitOverflowScrolling: 'touch', borderRadius: '4px', outline: 'none', padding: '20px' } }; module.exports = Modal; /***/ }, /* 2 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_2__; /***/ }, /* 3 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_3__; /***/ }, /* 4 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ if ((undefined) !== 'production') { var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' && Symbol.for && Symbol.for('react.element')) || 0xeac7; var isValidElement = function(object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; }; // By explicitly using `prop-types` you are opting into new development behavior. // http://fb.me/prop-types-in-prod var throwOnDirectAccess = true; module.exports = __webpack_require__(5)(isValidElement, throwOnDirectAccess); } else { // By explicitly using `prop-types` you are opting into new production behavior. // http://fb.me/prop-types-in-prod module.exports = __webpack_require__(11)(); } /***/ }, /* 5 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ 'use strict'; var emptyFunction = __webpack_require__(6); var invariant = __webpack_require__(7); var warning = __webpack_require__(8); var ReactPropTypesSecret = __webpack_require__(9); var checkPropTypes = __webpack_require__(10); module.exports = function(isValidElement, throwOnDirectAccess) { /* global Symbol */ var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. /** * Returns the iterator method function contained on the iterable object. * * Be sure to invoke the function with the iterable as context: * * var iteratorFn = getIteratorFn(myIterable); * if (iteratorFn) { * var iterator = iteratorFn.call(myIterable); * ... * } * * @param {?object} maybeIterable * @return {?function} */ function getIteratorFn(maybeIterable) { var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]); if (typeof iteratorFn === 'function') { return iteratorFn; } } /** * Collection of methods that allow declaration and validation of props that are * supplied to React components. Example usage: * * var Props = require('ReactPropTypes'); * var MyArticle = React.createClass({ * propTypes: { * // An optional string prop named "description". * description: Props.string, * * // A required enum prop named "category". * category: Props.oneOf(['News','Photos']).isRequired, * * // A prop named "dialog" that requires an instance of Dialog. * dialog: Props.instanceOf(Dialog).isRequired * }, * render: function() { ... } * }); * * A more formal specification of how these methods are used: * * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...) * decl := ReactPropTypes.{type}(.isRequired)? * * Each and every declaration produces a function with the same signature. This * allows the creation of custom validation functions. For example: * * var MyLink = React.createClass({ * propTypes: { * // An optional string or URI prop named "href". * href: function(props, propName, componentName) { * var propValue = props[propName]; * if (propValue != null && typeof propValue !== 'string' && * !(propValue instanceof URI)) { * return new Error( * 'Expected a string or an URI for ' + propName + ' in ' + * componentName * ); * } * } * }, * render: function() {...} * }); * * @internal */ var ANONYMOUS = '<<anonymous>>'; // Important! // Keep this list in sync with production version in `./factoryWithThrowingShims.js`. var ReactPropTypes = { array: createPrimitiveTypeChecker('array'), bool: createPrimitiveTypeChecker('boolean'), func: createPrimitiveTypeChecker('function'), number: createPrimitiveTypeChecker('number'), object: createPrimitiveTypeChecker('object'), string: createPrimitiveTypeChecker('string'), symbol: createPrimitiveTypeChecker('symbol'), any: createAnyTypeChecker(), arrayOf: createArrayOfTypeChecker, element: createElementTypeChecker(), instanceOf: createInstanceTypeChecker, node: createNodeChecker(), objectOf: createObjectOfTypeChecker, oneOf: createEnumTypeChecker, oneOfType: createUnionTypeChecker, shape: createShapeTypeChecker }; /** * inlined Object.is polyfill to avoid requiring consumers ship their own * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is */ /*eslint-disable no-self-compare*/ function is(x, y) { // SameValue algorithm if (x === y) { // Steps 1-5, 7-10 // Steps 6.b-6.e: +0 != -0 return x !== 0 || 1 / x === 1 / y; } else { // Step 6.a: NaN == NaN return x !== x && y !== y; } } /*eslint-enable no-self-compare*/ /** * We use an Error-like object for backward compatibility as people may call * PropTypes directly and inspect their output. However, we don't use real * Errors anymore. We don't inspect their stack anyway, and creating them * is prohibitively expensive if they are created too often, such as what * happens in oneOfType() for any type before the one that matched. */ function PropTypeError(message) { this.message = message; this.stack = ''; } // Make `instanceof Error` still work for returned errors. PropTypeError.prototype = Error.prototype; function createChainableTypeChecker(validate) { if ((undefined) !== 'production') { var manualPropTypeCallCache = {}; } function checkType(isRequired, props, propName, componentName, location, propFullName, secret) { componentName = componentName || ANONYMOUS; propFullName = propFullName || propName; if (secret !== ReactPropTypesSecret) { if (throwOnDirectAccess) { // New behavior only for users of `prop-types` package invariant( false, 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' + 'Use `PropTypes.checkPropTypes()` to call them. ' + 'Read more at http://fb.me/use-check-prop-types' ); } else if ((undefined) !== 'production' && typeof console !== 'undefined') { // Old behavior for people using React.PropTypes var cacheKey = componentName + ':' + propName; if (!manualPropTypeCallCache[cacheKey]) { warning( false, 'You are manually calling a React.PropTypes validation ' + 'function for the `%s` prop on `%s`. This is deprecated ' + 'and will throw in the standalone `prop-types` package. ' + 'You may be seeing this warning due to a third-party PropTypes ' + 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.', propFullName, componentName ); manualPropTypeCallCache[cacheKey] = true; } } } if (props[propName] == null) { if (isRequired) { if (props[propName] === null) { return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.')); } return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.')); } return null; } else { return validate(props, propName, componentName, location, propFullName); } } var chainedCheckType = checkType.bind(null, false); chainedCheckType.isRequired = checkType.bind(null, true); return chainedCheckType; } function createPrimitiveTypeChecker(expectedType) { function validate(props, propName, componentName, location, propFullName, secret) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== expectedType) { // `propValue` being instance of, say, date/regexp, pass the 'object' // check, but we can offer a more precise error message here rather than // 'of type `object`'. var preciseType = getPreciseType(propValue); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.')); } return null; } return createChainableTypeChecker(validate); } function createAnyTypeChecker() { return createChainableTypeChecker(emptyFunction.thatReturnsNull); } function createArrayOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location, propFullName) { if (typeof typeChecker !== 'function') { return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.'); } var propValue = props[propName]; if (!Array.isArray(propValue)) { var propType = getPropType(propValue); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.')); } for (var i = 0; i < propValue.length; i++) { var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret); if (error instanceof Error) { return error; } } return null; } return createChainableTypeChecker(validate); } function createElementTypeChecker() { function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; if (!isValidElement(propValue)) { var propType = getPropType(propValue); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.')); } return null; } return createChainableTypeChecker(validate); } function createInstanceTypeChecker(expectedClass) { function validate(props, propName, componentName, location, propFullName) { if (!(props[propName] instanceof expectedClass)) { var expectedClassName = expectedClass.name || ANONYMOUS; var actualClassName = getClassName(props[propName]); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.')); } return null; } return createChainableTypeChecker(validate); } function createEnumTypeChecker(expectedValues) { if (!Array.isArray(expectedValues)) { (undefined) !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0; return emptyFunction.thatReturnsNull; } function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; for (var i = 0; i < expectedValues.length; i++) { if (is(propValue, expectedValues[i])) { return null; } } var valuesString = JSON.stringify(expectedValues); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.')); } return createChainableTypeChecker(validate); } function createObjectOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location, propFullName) { if (typeof typeChecker !== 'function') { return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.'); } var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.')); } for (var key in propValue) { if (propValue.hasOwnProperty(key)) { var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); if (error instanceof Error) { return error; } } } return null; } return createChainableTypeChecker(validate); } function createUnionTypeChecker(arrayOfTypeCheckers) { if (!Array.isArray(arrayOfTypeCheckers)) { (undefined) !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0; return emptyFunction.thatReturnsNull; } function validate(props, propName, componentName, location, propFullName) { for (var i = 0; i < arrayOfTypeCheckers.length; i++) { var checker = arrayOfTypeCheckers[i]; if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) { return null; } } return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.')); } return createChainableTypeChecker(validate); } function createNodeChecker() { function validate(props, propName, componentName, location, propFullName) { if (!isNode(props[propName])) { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.')); } return null; } return createChainableTypeChecker(validate); } function createShapeTypeChecker(shapeTypes) { function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.')); } for (var key in shapeTypes) { var checker = shapeTypes[key]; if (!checker) { continue; } var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); if (error) { return error; } } return null; } return createChainableTypeChecker(validate); } function isNode(propValue) { switch (typeof propValue) { case 'number': case 'string': case 'undefined': return true; case 'boolean': return !propValue; case 'object': if (Array.isArray(propValue)) { return propValue.every(isNode); } if (propValue === null || isValidElement(propValue)) { return true; } var iteratorFn = getIteratorFn(propValue); if (iteratorFn) { var iterator = iteratorFn.call(propValue); var step; if (iteratorFn !== propValue.entries) { while (!(step = iterator.next()).done) { if (!isNode(step.value)) { return false; } } } else { // Iterator will provide entry [k,v] tuples rather than values. while (!(step = iterator.next()).done) { var entry = step.value; if (entry) { if (!isNode(entry[1])) { return false; } } } } } else { return false; } return true; default: return false; } } function isSymbol(propType, propValue) { // Native Symbol. if (propType === 'symbol') { return true; } // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol' if (propValue['@@toStringTag'] === 'Symbol') { return true; } // Fallback for non-spec compliant Symbols which are polyfilled. if (typeof Symbol === 'function' && propValue instanceof Symbol) { return true; } return false; } // Equivalent of `typeof` but with special handling for array and regexp. function getPropType(propValue) { var propType = typeof propValue; if (Array.isArray(propValue)) { return 'array'; } if (propValue instanceof RegExp) { // Old webkits (at least until Android 4.0) return 'function' rather than // 'object' for typeof a RegExp. We'll normalize this here so that /bla/ // passes PropTypes.object. return 'object'; } if (isSymbol(propType, propValue)) { return 'symbol'; } return propType; } // This handles more types than `getPropType`. Only used for error messages. // See `createPrimitiveTypeChecker`. function getPreciseType(propValue) { var propType = getPropType(propValue); if (propType === 'object') { if (propValue instanceof Date) { return 'date'; } else if (propValue instanceof RegExp) { return 'regexp'; } } return propType; } // Returns class name of the object, if any. function getClassName(propValue) { if (!propValue.constructor || !propValue.constructor.name) { return ANONYMOUS; } return propValue.constructor.name; } ReactPropTypes.checkPropTypes = checkPropTypes; ReactPropTypes.PropTypes = ReactPropTypes; return ReactPropTypes; }; /***/ }, /* 6 */ /***/ function(module, exports) { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ function makeEmptyFunction(arg) { return function () { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ var emptyFunction = function emptyFunction() {}; emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function () { return this; }; emptyFunction.thatReturnsArgument = function (arg) { return arg; }; module.exports = emptyFunction; /***/ }, /* 7 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var validateFormat = function validateFormat(format) {}; if ((undefined) !== 'production') { validateFormat = function validateFormat(format) { if (format === undefined) { throw new Error('invariant requires an error message argument'); } }; } function invariant(condition, format, a, b, c, d, e, f) { validateFormat(format); if (!condition) { var error; if (format === undefined) { error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error(format.replace(/%s/g, function () { return args[argIndex++]; })); error.name = 'Invariant Violation'; } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } } module.exports = invariant; /***/ }, /* 8 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var emptyFunction = __webpack_require__(6); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if ((undefined) !== 'production') { (function () { var printWarning = function printWarning(format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; warning = function warning(condition, format) { if (format === undefined) { throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (format.indexOf('Failed Composite propType: ') === 0) { return; // Ignore CompositeComponent proptype check. } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning.apply(undefined, [format].concat(args)); } }; })(); } module.exports = warning; /***/ }, /* 9 */ /***/ function(module, exports) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ 'use strict'; var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; module.exports = ReactPropTypesSecret; /***/ }, /* 10 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ 'use strict'; if ((undefined) !== 'production') { var invariant = __webpack_require__(7); var warning = __webpack_require__(8); var ReactPropTypesSecret = __webpack_require__(9); var loggedTypeFailures = {}; } /** * Assert that the values match with the type specs. * Error messages are memorized and will only be shown once. * * @param {object} typeSpecs Map of name to a ReactPropType * @param {object} values Runtime values that need to be type-checked * @param {string} location e.g. "prop", "context", "child context" * @param {string} componentName Name of the component for error messages. * @param {?Function} getStack Returns the component stack. * @private */ function checkPropTypes(typeSpecs, values, location, componentName, getStack) { if ((undefined) !== 'production') { for (var typeSpecName in typeSpecs) { if (typeSpecs.hasOwnProperty(typeSpecName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', location, typeSpecName); error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); } catch (ex) { error = ex; } warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error); if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; var stack = getStack ? getStack() : ''; warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : ''); } } } } } module.exports = checkPropTypes; /***/ }, /* 11 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ 'use strict'; var emptyFunction = __webpack_require__(6); var invariant = __webpack_require__(7); module.exports = function() { // Important! // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`. function shim() { invariant( false, 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' + 'Use PropTypes.checkPropTypes() to call them. ' + 'Read more at http://fb.me/use-check-prop-types' ); }; shim.isRequired = shim; function getShim() { return shim; }; var ReactPropTypes = { array: shim, bool: shim, func: shim, number: shim, object: shim, string: shim, symbol: shim, any: shim, arrayOf: getShim, element: shim, instanceOf: getShim, node: shim, objectOf: getShim, oneOf: getShim, oneOfType: getShim, shape: getShim }; ReactPropTypes.checkPropTypes = emptyFunction; ReactPropTypes.PropTypes = ReactPropTypes; return ReactPropTypes; }; /***/ }, /* 12 */ /***/ function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_RESULT__;/*! Copyright (c) 2015 Jed Watson. Based on code that is Copyright 2013-2015, Facebook, Inc. All rights reserved. */ (function () { 'use strict'; var canUseDOM = !!( typeof window !== 'undefined' && window.document && window.document.createElement ); var ExecutionEnvironment = { canUseDOM: canUseDOM, canUseWorkers: typeof Worker !== 'undefined', canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent), canUseViewport: canUseDOM && !!window.screen }; if (true) { !(__WEBPACK_AMD_DEFINE_RESULT__ = function () { return ExecutionEnvironment; }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); } else if (typeof module !== 'undefined' && module.exports) { module.exports = ExecutionEnvironment; } else { window.ExecutionEnvironment = ExecutionEnvironment; } }()); /***/ }, /* 13 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var React = __webpack_require__(2); var div = React.DOM.div; var focusManager = __webpack_require__(14); var scopeTab = __webpack_require__(16); var Assign = __webpack_require__(17); var createReactClass = __webpack_require__(18); // so that our CSS is statically analyzable var CLASS_NAMES = { overlay: { base: 'ReactModal__Overlay', afterOpen: 'ReactModal__Overlay--after-open', beforeClose: 'ReactModal__Overlay--before-close' }, content: { base: 'ReactModal__Content', afterOpen: 'ReactModal__Content--after-open', beforeClose: 'ReactModal__Content--before-close' } }; var ModalPortal = module.exports = createReactClass({ displayName: 'ModalPortal', shouldClose: null, getDefaultProps: function getDefaultProps() { return { style: { overlay: {}, content: {} } }; }, getInitialState: function getInitialState() { return { afterOpen: false, beforeClose: false }; }, componentDidMount: function componentDidMount() { // Focus needs to be set when mounting and already open if (this.props.isOpen) { this.setFocusAfterRender(true); this.open(); } }, componentWillUnmount: function componentWillUnmount() { clearTimeout(this.closeTimer); }, componentWillReceiveProps: function componentWillReceiveProps(newProps) { // Focus only needs to be set once when the modal is being opened if (!this.props.isOpen && newProps.isOpen) { this.setFocusAfterRender(true); this.open(); } else if (this.props.isOpen && !newProps.isOpen) { this.close(); } }, componentDidUpdate: function componentDidUpdate() { if (this.focusAfterRender) { this.focusContent(); this.setFocusAfterRender(false); } }, setFocusAfterRender: function setFocusAfterRender(focus) { this.focusAfterRender = focus; }, afterClose: function afterClose() { focusManager.returnFocus(); focusManager.teardownScopedFocus(); }, open: function open() { if (this.state.afterOpen && this.state.beforeClose) { clearTimeout(this.closeTimer); this.setState({ beforeClose: false }); } else { focusManager.setupScopedFocus(this.node); focusManager.markForFocusLater(); this.setState({ isOpen: true }, function () { this.setState({ afterOpen: true }); if (this.props.isOpen && this.props.onAfterOpen) { this.props.onAfterOpen(); } }.bind(this)); } }, close: function close() { if (this.props.closeTimeoutMS > 0) this.closeWithTimeout();else this.closeWithoutTimeout(); }, focusContent: function focusContent() { // Don't steal focus from inner elements if (!this.contentHasFocus()) { this.refs.content.focus(); } }, closeWithTimeout: function closeWithTimeout() { var closesAt = Date.now() + this.props.closeTimeoutMS; this.setState({ beforeClose: true, closesAt: closesAt }, function () { this.closeTimer = setTimeout(this.closeWithoutTimeout, this.state.closesAt - Date.now()); }.bind(this)); }, closeWithoutTimeout: function closeWithoutTimeout() { this.setState({ beforeClose: false, isOpen: false, afterOpen: false, closesAt: null }, this.afterClose); }, handleKeyDown: function handleKeyDown(event) { if (event.keyCode == 9 /*tab*/) scopeTab(this.refs.content, event); if (event.keyCode == 27 /*esc*/) { event.preventDefault(); this.requestClose(event); } }, handleOverlayOnClick: function handleOverlayOnClick(event) { if (this.shouldClose === null) { this.shouldClose = true; } if (this.shouldClose && this.props.shouldCloseOnOverlayClick) { if (this.ownerHandlesClose()) this.requestClose(event);else this.focusContent(); } this.shouldClose = null; }, handleContentOnClick: function handleContentOnClick() { this.shouldClose = false; }, requestClose: function requestClose(event) { if (this.ownerHandlesClose()) this.props.onRequestClose(event); }, ownerHandlesClose: function ownerHandlesClose() { return this.props.onRequestClose; }, shouldBeClosed: function shouldBeClosed() { return !this.state.isOpen && !this.state.beforeClose; }, contentHasFocus: function contentHasFocus() { return document.activeElement === this.refs.content || this.refs.content.contains(document.activeElement); }, buildClassName: function buildClassName(which, additional) { var className = CLASS_NAMES[which].base; if (this.state.afterOpen) className += ' ' + CLASS_NAMES[which].afterOpen; if (this.state.beforeClose) className += ' ' + CLASS_NAMES[which].beforeClose; return additional ? className + ' ' + additional : className; }, render: function render() { var contentStyles = this.props.className ? {} : this.props.defaultStyles.content; var overlayStyles = this.props.overlayClassName ? {} : this.props.defaultStyles.overlay; return this.shouldBeClosed() ? div() : div({ ref: "overlay", className: this.buildClassName('overlay', this.props.overlayClassName), style: Assign({}, overlayStyles, this.props.style.overlay || {}), onClick: this.handleOverlayOnClick }, div({ ref: "content", style: Assign({}, contentStyles, this.props.style.content || {}), className: this.buildClassName('content', this.props.className), tabIndex: "-1", onKeyDown: this.handleKeyDown, onClick: this.handleContentOnClick, role: this.props.role, "aria-label": this.props.contentLabel }, this.props.children)); } }); /***/ }, /* 14 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var findTabbable = __webpack_require__(15); var focusLaterElements = []; var modalElement = null; var needToFocus = false; function handleBlur(event) { needToFocus = true; } function handleFocus(event) { if (needToFocus) { needToFocus = false; if (!modalElement) { return; } // need to see how jQuery shims document.on('focusin') so we don't need the // setTimeout, firefox doesn't support focusin, if it did, we could focus // the element outside of a setTimeout. Side-effect of this implementation // is that the document.body gets focus, and then we focus our element right // after, seems fine. setTimeout(function () { if (modalElement.contains(document.activeElement)) return; var el = findTabbable(modalElement)[0] || modalElement; el.focus(); }, 0); } } exports.markForFocusLater = function () { focusLaterElements.push(document.activeElement); }; exports.returnFocus = function () { var toFocus = null; try { toFocus = focusLaterElements.pop(); toFocus.focus(); return; } catch (e) { console.warn('You tried to return focus to ' + toFocus + ' but it is not in the DOM anymore'); } }; exports.setupScopedFocus = function (element) { modalElement = element; if (window.addEventListener) { window.addEventListener('blur', handleBlur, false); document.addEventListener('focus', handleFocus, true); } else { window.attachEvent('onBlur', handleBlur); document.attachEvent('onFocus', handleFocus); } }; exports.teardownScopedFocus = function () { modalElement = null; if (window.addEventListener) { window.removeEventListener('blur', handleBlur); document.removeEventListener('focus', handleFocus); } else { window.detachEvent('onBlur', handleBlur); document.detachEvent('onFocus', handleFocus); } }; /***/ }, /* 15 */ /***/ function(module, exports) { 'use strict'; /*! * Adapted from jQuery UI core * * http://jqueryui.com * * Copyright 2014 jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license * * http://api.jqueryui.com/category/ui-core/ */ function focusable(element, isTabIndexNotNaN) { var nodeName = element.nodeName.toLowerCase(); return (/input|select|textarea|button|object/.test(nodeName) ? !element.disabled : "a" === nodeName ? element.href || isTabIndexNotNaN : isTabIndexNotNaN) && visible(element); } function hidden(el) { return el.offsetWidth <= 0 && el.offsetHeight <= 0 || el.style.display === 'none'; } function visible(element) { while (element) { if (element === document.body) break; if (hidden(element)) return false; element = element.parentNode; } return true; } function tabbable(element) { var tabIndex = element.getAttribute('tabindex'); if (tabIndex === null) tabIndex = undefined; var isTabIndexNaN = isNaN(tabIndex); return (isTabIndexNaN || tabIndex >= 0) && focusable(element, !isTabIndexNaN); } function findTabbableDescendants(element) { return [].slice.call(element.querySelectorAll('*'), 0).filter(function (el) { return tabbable(el); }); } module.exports = findTabbableDescendants; /***/ }, /* 16 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var findTabbable = __webpack_require__(15); module.exports = function (node, event) { var tabbable = findTabbable(node); if (!tabbable.length) { event.preventDefault(); return; } var finalTabbable = tabbable[event.shiftKey ? 0 : tabbable.length - 1]; var leavingFinalTabbable = finalTabbable === document.activeElement || // handle immediate shift+tab after opening with mouse node === document.activeElement; if (!leavingFinalTabbable) return; event.preventDefault(); var target = tabbable[event.shiftKey ? tabbable.length - 1 : 0]; target.focus(); }; /***/ }, /* 17 */ /***/ function(module, exports) { /** * lodash (Custom Build) <https://lodash.com/> * Build: `lodash modularize exports="npm" -o ./` * Copyright jQuery Foundation and other contributors <https://jquery.org/> * Released under MIT license <https://lodash.com/license> * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE> * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors */ /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER = 9007199254740991; /** `Object#toString` result references. */ var argsTag = '[object Arguments]', funcTag = '[object Function]', genTag = '[object GeneratorFunction]'; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** * A faster alternative to `Function#apply`, this function invokes `func` * with the `this` binding of `thisArg` and the arguments of `args`. * * @private * @param {Function} func The function to invoke. * @param {*} thisArg The `this` binding of `func`. * @param {Array} args The arguments to invoke `func` with. * @returns {*} Returns the result of `func`. */ function apply(func, thisArg, args) { switch (args.length) { case 0: return func.call(thisArg); case 1: return func.call(thisArg, args[0]); case 2: return func.call(thisArg, args[0], args[1]); case 3: return func.call(thisArg, args[0], args[1], args[2]); } return func.apply(thisArg, args); } /** * The base implementation of `_.times` without support for iteratee shorthands * or max array length checks. * * @private * @param {number} n The number of times to invoke `iteratee`. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the array of results. */ function baseTimes(n, iteratee) { var index = -1, result = Array(n); while (++index < n) { result[index] = iteratee(index); } return result; } /** * Creates a unary function that invokes `func` with its argument transformed. * * @private * @param {Function} func The function to wrap. * @param {Function} transform The argument transform. * @returns {Function} Returns the new function. */ function overArg(func, transform) { return function(arg) { return func(transform(arg)); }; } /** Used for built-in method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var objectToString = objectProto.toString; /** Built-in value references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeKeys = overArg(Object.keys, Object), nativeMax = Math.max; /** Detect if properties shadowing those on `Object.prototype` are non-enumerable. */ var nonEnumShadows = !propertyIsEnumerable.call({ 'valueOf': 1 }, 'valueOf'); /** * Creates an array of the enumerable property names of the array-like `value`. * * @private * @param {*} value The value to query. * @param {boolean} inherited Specify returning inherited property names. * @returns {Array} Returns the array of property names. */ function arrayLikeKeys(value, inherited) { // Safari 8.1 makes `arguments.callee` enumerable in strict mode. // Safari 9 makes `arguments.length` enumerable in strict mode. var result = (isArray(value) || isArguments(value)) ? baseTimes(value.length, String) : []; var length = result.length, skipIndexes = !!length; for (var key in value) { if ((inherited || hasOwnProperty.call(value, key)) && !(skipIndexes && (key == 'length' || isIndex(key, length)))) { result.push(key); } } return result; } /** * Assigns `value` to `key` of `object` if the existing value is not equivalent * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function assignValue(object, key, value) { var objValue = object[key]; if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) || (value === undefined && !(key in object))) { object[key] = value; } } /** * The base implementation of `_.keys` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeys(object) { if (!isPrototype(object)) { return nativeKeys(object); } var result = []; for (var key in Object(object)) { if (hasOwnProperty.call(object, key) && key != 'constructor') { result.push(key); } } return result; } /** * The base implementation of `_.rest` which doesn't validate or coerce arguments. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. */ function baseRest(func, start) { start = nativeMax(start === undefined ? (func.length - 1) : start, 0); return function() { var args = arguments, index = -1, length = nativeMax(args.length - start, 0), array = Array(length); while (++index < length) { array[index] = args[start + index]; } index = -1; var otherArgs = Array(start + 1); while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = array; return apply(func, this, otherArgs); }; } /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property identifiers to copy. * @param {Object} [object={}] The object to copy properties to. * @param {Function} [customizer] The function to customize copied values. * @returns {Object} Returns `object`. */ function copyObject(source, props, object, customizer) { object || (object = {}); var index = -1, length = props.length; while (++index < length) { var key = props[index]; var newValue = customizer ? customizer(object[key], source[key], key, object, source) : undefined; assignValue(object, key, newValue === undefined ? source[key] : newValue); } return object; } /** * Creates a function like `_.assign`. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return baseRest(function(object, sources) { var index = -1, length = sources.length, customizer = length > 1 ? sources[length - 1] : undefined, guard = length > 2 ? sources[2] : undefined; customizer = (assigner.length > 3 && typeof customizer == 'function') ? (length--, customizer) : undefined; if (guard && isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer; length = 1; } object = Object(object); while (++index < length) { var source = sources[index]; if (source) { assigner(object, source, index, customizer); } } return object; }); } /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { length = length == null ? MAX_SAFE_INTEGER : length; return !!length && (typeof value == 'number' || reIsUint.test(value)) && (value > -1 && value % 1 == 0 && value < length); } /** * Checks if the given arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, * else `false`. */ function isIterateeCall(value, index, object) { if (!isObject(object)) { return false; } var type = typeof index; if (type == 'number' ? (isArrayLike(object) && isIndex(index, object.length)) : (type == 'string' && index in object) ) { return eq(object[index], value); } return false; } /** * Checks if `value` is likely a prototype object. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a prototype, else `false`. */ function isPrototype(value) { var Ctor = value && value.constructor, proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto; return value === proto; } /** * Performs a * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * comparison between two values to determine if they are equivalent. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'a': 1 }; * var other = { 'a': 1 }; * * _.eq(object, object); * // => true * * _.eq(object, other); * // => false * * _.eq('a', 'a'); * // => true * * _.eq('a', Object('a')); * // => false * * _.eq(NaN, NaN); * // => true */ function eq(value, other) { return value === other || (value !== value && other !== other); } /** * Checks if `value` is likely an `arguments` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, * else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { // Safari 8.1 makes `arguments.callee` enumerable in strict mode. return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') && (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag); } /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray = Array.isArray; /** * Checks if `value` is array-like. A value is considered array-like if it's * not a function and has a `value.length` that's an integer greater than or * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. * @example * * _.isArrayLike([1, 2, 3]); * // => true * * _.isArrayLike(document.body.children); * // => true * * _.isArrayLike('abc'); * // => true * * _.isArrayLike(_.noop); * // => false */ function isArrayLike(value) { return value != null && isLength(value.length) && !isFunction(value); } /** * This method is like `_.isArrayLike` except that it also checks if `value` * is an object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array-like object, * else `false`. * @example * * _.isArrayLikeObject([1, 2, 3]); * // => true * * _.isArrayLikeObject(document.body.children); * // => true * * _.isArrayLikeObject('abc'); * // => false * * _.isArrayLikeObject(_.noop); * // => false */ function isArrayLikeObject(value) { return isObjectLike(value) && isArrayLike(value); } /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 8-9 which returns 'object' for typed array and other constructors. var tag = isObject(value) ? objectToString.call(value) : ''; return tag == funcTag || tag == genTag; } /** * Checks if `value` is a valid array-like length. * * **Note:** This method is loosely based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. * @example * * _.isLength(3); * // => true * * _.isLength(Number.MIN_VALUE); * // => false * * _.isLength(Infinity); * // => false * * _.isLength('3'); * // => false */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject(value) { var type = typeof value; return !!value && (type == 'object' || type == 'function'); } /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike(value) { return !!value && typeof value == 'object'; } /** * Assigns own enumerable string keyed properties of source objects to the * destination object. Source objects are applied from left to right. * Subsequent sources overwrite property assignments of previous sources. * * **Note:** This method mutates `object` and is loosely based on * [`Object.assign`](https://mdn.io/Object/assign). * * @static * @memberOf _ * @since 0.10.0 * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @returns {Object} Returns `object`. * @see _.assignIn * @example * * function Foo() { * this.a = 1; * } * * function Bar() { * this.c = 3; * } * * Foo.prototype.b = 2; * Bar.prototype.d = 4; * * _.assign({ 'a': 0 }, new Foo, new Bar); * // => { 'a': 1, 'c': 3 } */ var assign = createAssigner(function(object, source) { if (nonEnumShadows || isPrototype(source) || isArrayLike(source)) { copyObject(source, keys(source), object); return; } for (var key in source) { if (hasOwnProperty.call(source, key)) { assignValue(object, key, source[key]); } } }); /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * for more details. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ function keys(object) { return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object); } module.exports = assign; /***/ }, /* 18 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var React = __webpack_require__(2); var factory = __webpack_require__(19); // Hack to grab NoopUpdateQueue from isomorphic React var ReactNoopUpdateQueue = new React.Component().updater; module.exports = factory( React.Component, React.isValidElement, ReactNoopUpdateQueue ); /***/ }, /* 19 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var _assign = __webpack_require__(20); var emptyObject = __webpack_require__(21); var _invariant = __webpack_require__(7); if ((undefined) !== 'production') { var warning = __webpack_require__(8); } var MIXINS_KEY = 'mixins'; // Helper function to allow the creation of anonymous functions which do not // have .name set to the name of the variable being assigned to. function identity(fn) { return fn; } var ReactPropTypeLocationNames; if ((undefined) !== 'production') { ReactPropTypeLocationNames = { prop: 'prop', context: 'context', childContext: 'child context', }; } else { ReactPropTypeLocationNames = {}; } function factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) { /** * Policies that describe methods in `ReactClassInterface`. */ var injectedMixins = []; /** * Composite components are higher-level components that compose other composite * or host components. * * To create a new type of `ReactClass`, pass a specification of * your new class to `React.createClass`. The only requirement of your class * specification is that you implement a `render` method. * * var MyComponent = React.createClass({ * render: function() { * return <div>Hello World</div>; * } * }); * * The class specification supports a specific protocol of methods that have * special meaning (e.g. `render`). See `ReactClassInterface` for * more the comprehensive protocol. Any other properties and methods in the * class specification will be available on the prototype. * * @interface ReactClassInterface * @internal */ var ReactClassInterface = { /** * An array of Mixin objects to include when defining your component. * * @type {array} * @optional */ mixins: 'DEFINE_MANY', /** * An object containing properties and methods that should be defined on * the component's constructor instead of its prototype (static methods). * * @type {object} * @optional */ statics: 'DEFINE_MANY', /** * Definition of prop types for this component. * * @type {object} * @optional */ propTypes: 'DEFINE_MANY', /** * Definition of context types for this component. * * @type {object} * @optional */ contextTypes: 'DEFINE_MANY', /** * Definition of context types this component sets for its children. * * @type {object} * @optional */ childContextTypes: 'DEFINE_MANY', // ==== Definition methods ==== /** * Invoked when the component is mounted. Values in the mapping will be set on * `this.props` if that prop is not specified (i.e. using an `in` check). * * This method is invoked before `getInitialState` and therefore cannot rely * on `this.state` or use `this.setState`. * * @return {object} * @optional */ getDefaultProps: 'DEFINE_MANY_MERGED', /** * Invoked once before the component is mounted. The return value will be used * as the initial value of `this.state`. * * getInitialState: function() { * return { * isOn: false, * fooBaz: new BazFoo() * } * } * * @return {object} * @optional */ getInitialState: 'DEFINE_MANY_MERGED', /** * @return {object} * @optional */ getChildContext: 'DEFINE_MANY_MERGED', /** * Uses props from `this.props` and state from `this.state` to render the * structure of the component. * * No guarantees are made about when or how often this method is invoked, so * it must not have side effects. * * render: function() { * var name = this.props.name; * return <div>Hello, {name}!</div>; * } * * @return {ReactComponent} * @nosideeffects * @required */ render: 'DEFINE_ONCE', // ==== Delegate methods ==== /** * Invoked when the component is initially created and about to be mounted. * This may have side effects, but any external subscriptions or data created * by this method must be cleaned up in `componentWillUnmount`. * * @optional */ componentWillMount: 'DEFINE_MANY', /** * Invoked when the component has been mounted and has a DOM representation. * However, there is no guarantee that the DOM node is in the document. * * Use this as an opportunity to operate on the DOM when the component has * been mounted (initialized and rendered) for the first time. * * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidMount: 'DEFINE_MANY', /** * Invoked before the component receives new props. * * Use this as an opportunity to react to a prop transition by updating the * state using `this.setState`. Current props are accessed via `this.props`. * * componentWillReceiveProps: function(nextProps, nextContext) { * this.setState({ * likesIncreasing: nextProps.likeCount > this.props.likeCount * }); * } * * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop * transition may cause a state change, but the opposite is not true. If you * need it, you are probably looking for `componentWillUpdate`. * * @param {object} nextProps * @optional */ componentWillReceiveProps: 'DEFINE_MANY', /** * Invoked while deciding if the component should be updated as a result of * receiving new props, state and/or context. * * Use this as an opportunity to `return false` when you're certain that the * transition to the new props/state/context will not require a component * update. * * shouldComponentUpdate: function(nextProps, nextState, nextContext) { * return !equal(nextProps, this.props) || * !equal(nextState, this.state) || * !equal(nextContext, this.context); * } * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @return {boolean} True if the component should update. * @optional */ shouldComponentUpdate: 'DEFINE_ONCE', /** * Invoked when the component is about to update due to a transition from * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` * and `nextContext`. * * Use this as an opportunity to perform preparation before an update occurs. * * NOTE: You **cannot** use `this.setState()` in this method. * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @param {ReactReconcileTransaction} transaction * @optional */ componentWillUpdate: 'DEFINE_MANY', /** * Invoked when the component's DOM representation has been updated. * * Use this as an opportunity to operate on the DOM when the component has * been updated. * * @param {object} prevProps * @param {?object} prevState * @param {?object} prevContext * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidUpdate: 'DEFINE_MANY', /** * Invoked when the component is about to be removed from its parent and have * its DOM representation destroyed. * * Use this as an opportunity to deallocate any external resources. * * NOTE: There is no `componentDidUnmount` since your component will have been * destroyed by that point. * * @optional */ componentWillUnmount: 'DEFINE_MANY', // ==== Advanced methods ==== /** * Updates the component's currently mounted DOM representation. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @internal * @overridable */ updateComponent: 'OVERRIDE_BASE' }; /** * Mapping from class specification keys to special processing functions. * * Although these are declared like instance properties in the specification * when defining classes using `React.createClass`, they are actually static * and are accessible on the constructor instead of the prototype. Despite * being static, they must be defined outside of the "statics" key under * which all other static methods are defined. */ var RESERVED_SPEC_KEYS = { displayName: function (Constructor, displayName) { Constructor.displayName = displayName; }, mixins: function (Constructor, mixins) { if (mixins) { for (var i = 0; i < mixins.length; i++) { mixSpecIntoComponent(Constructor, mixins[i]); } } }, childContextTypes: function (Constructor, childContextTypes) { if ((undefined) !== 'production') { validateTypeDef(Constructor, childContextTypes, 'childContext'); } Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes); }, contextTypes: function (Constructor, contextTypes) { if ((undefined) !== 'production') { validateTypeDef(Constructor, contextTypes, 'context'); } Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes); }, /** * Special case getDefaultProps which should move into statics but requires * automatic merging. */ getDefaultProps: function (Constructor, getDefaultProps) { if (Constructor.getDefaultProps) { Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps); } else { Constructor.getDefaultProps = getDefaultProps; } }, propTypes: function (Constructor, propTypes) { if ((undefined) !== 'production') { validateTypeDef(Constructor, propTypes, 'prop'); } Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes); }, statics: function (Constructor, statics) { mixStaticSpecIntoComponent(Constructor, statics); }, autobind: function () {} }; function validateTypeDef(Constructor, typeDef, location) { for (var propName in typeDef) { if (typeDef.hasOwnProperty(propName)) { // use a warning instead of an _invariant so components // don't show up in prod but only in __DEV__ (undefined) !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0; } } } function validateMethodOverride(isAlreadyDefined, name) { var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null; // Disallow overriding of base class methods unless explicitly allowed. if (ReactClassMixin.hasOwnProperty(name)) { _invariant(specPolicy === 'OVERRIDE_BASE', 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name); } // Disallow defining methods more than once unless explicitly allowed. if (isAlreadyDefined) { _invariant(specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED', 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name); } } /** * Mixin helper which handles policy validation and reserved * specification keys when building React classes. */ function mixSpecIntoComponent(Constructor, spec) { if (!spec) { if ((undefined) !== 'production') { var typeofSpec = typeof spec; var isMixinValid = typeofSpec === 'object' && spec !== null; (undefined) !== 'production' ? warning(isMixinValid, '%s: You\'re attempting to include a mixin that is either null ' + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec) : void 0; } return; } _invariant(typeof spec !== 'function', 'ReactClass: You\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.'); _invariant(!isValidElement(spec), 'ReactClass: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.'); var proto = Constructor.prototype; var autoBindPairs = proto.__reactAutoBindPairs; // By handling mixins before any other properties, we ensure the same // chaining order is applied to methods with DEFINE_MANY policy, whether // mixins are listed before or after these methods in the spec. if (spec.hasOwnProperty(MIXINS_KEY)) { RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); } for (var name in spec) { if (!spec.hasOwnProperty(name)) { continue; } if (name === MIXINS_KEY) { // We have already handled mixins in a special case above. continue; } var property = spec[name]; var isAlreadyDefined = proto.hasOwnProperty(name); validateMethodOverride(isAlreadyDefined, name); if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { RESERVED_SPEC_KEYS[name](Constructor, property); } else { // Setup methods on prototype: // The following member methods should not be automatically bound: // 1. Expected ReactClass methods (in the "interface"). // 2. Overridden methods (that were mixed in). var isReactClassMethod = ReactClassInterface.hasOwnProperty(name); var isFunction = typeof property === 'function'; var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false; if (shouldAutoBind) { autoBindPairs.push(name, property); proto[name] = property; } else { if (isAlreadyDefined) { var specPolicy = ReactClassInterface[name]; // These cases should already be caught by validateMethodOverride. _invariant(isReactClassMethod && (specPolicy === 'DEFINE_MANY_MERGED' || specPolicy === 'DEFINE_MANY'), 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name); // For methods which are defined more than once, call the existing // methods before calling the new property, merging if appropriate. if (specPolicy === 'DEFINE_MANY_MERGED') { proto[name] = createMergedResultFunction(proto[name], property); } else if (specPolicy === 'DEFINE_MANY') { proto[name] = createChainedFunction(proto[name], property); } } else { proto[name] = property; if ((undefined) !== 'production') { // Add verbose displayName to the function, which helps when looking // at profiling tools. if (typeof property === 'function' && spec.displayName) { proto[name].displayName = spec.displayName + '_' + name; } } } } } } } function mixStaticSpecIntoComponent(Constructor, statics) { if (!statics) { return; } for (var name in statics) { var property = statics[name]; if (!statics.hasOwnProperty(name)) { continue; } var isReserved = name in RESERVED_SPEC_KEYS; _invariant(!isReserved, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name); var isInherited = name in Constructor; _invariant(!isInherited, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name); Constructor[name] = property; } } /** * Merge two objects, but throw if both contain the same key. * * @param {object} one The first object, which is mutated. * @param {object} two The second object * @return {object} one after it has been mutated to contain everything in two. */ function mergeIntoWithNoDuplicateKeys(one, two) { _invariant(one && two && typeof one === 'object' && typeof two === 'object', 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'); for (var key in two) { if (two.hasOwnProperty(key)) { _invariant(one[key] === undefined, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key); one[key] = two[key]; } } return one; } /** * Creates a function that invokes two functions and merges their return values. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createMergedResultFunction(one, two) { return function mergedResult() { var a = one.apply(this, arguments); var b = two.apply(this, arguments); if (a == null) { return b; } else if (b == null) { return a; } var c = {}; mergeIntoWithNoDuplicateKeys(c, a); mergeIntoWithNoDuplicateKeys(c, b); return c; }; } /** * Creates a function that invokes two functions and ignores their return vales. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createChainedFunction(one, two) { return function chainedFunction() { one.apply(this, arguments); two.apply(this, arguments); }; } /** * Binds a method to the component. * * @param {object} component Component whose method is going to be bound. * @param {function} method Method to be bound. * @return {function} The bound method. */ function bindAutoBindMethod(component, method) { var boundMethod = method.bind(component); if ((undefined) !== 'production') { boundMethod.__reactBoundContext = component; boundMethod.__reactBoundMethod = method; boundMethod.__reactBoundArguments = null; var componentName = component.constructor.displayName; var _bind = boundMethod.bind; boundMethod.bind = function (newThis) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } // User is trying to bind() an autobound method; we effectively will // ignore the value of "this" that the user is trying to use, so // let's warn. if (newThis !== component && newThis !== null) { (undefined) !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0; } else if (!args.length) { (undefined) !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0; return boundMethod; } var reboundMethod = _bind.apply(boundMethod, arguments); reboundMethod.__reactBoundContext = component; reboundMethod.__reactBoundMethod = method; reboundMethod.__reactBoundArguments = args; return reboundMethod; }; } return boundMethod; } /** * Binds all auto-bound methods in a component. * * @param {object} component Component whose method is going to be bound. */ function bindAutoBindMethods(component) { var pairs = component.__reactAutoBindPairs; for (var i = 0; i < pairs.length; i += 2) { var autoBindKey = pairs[i]; var method = pairs[i + 1]; component[autoBindKey] = bindAutoBindMethod(component, method); } } var IsMountedMixin = { componentDidMount: function () { this.__isMounted = true; }, componentWillUnmount: function () { this.__isMounted = false; } }; /** * Add more to the ReactClass base class. These are all legacy features and * therefore not already part of the modern ReactComponent. */ var ReactClassMixin = { /** * TODO: This will be deprecated because state should always keep a consistent * type signature and the only use case for this, is to avoid that. */ replaceState: function (newState, callback) { this.updater.enqueueReplaceState(this, newState, callback); }, /** * Checks whether or not this composite component is mounted. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function () { if ((undefined) !== 'production') { (undefined) !== 'production' ? warning(this.__didWarnIsMounted, '%s: isMounted is deprecated. Instead, make sure to clean up ' + 'subscriptions and pending requests in componentWillUnmount to ' + 'prevent memory leaks.', this.constructor && this.constructor.displayName || this.name || 'Component') : void 0; this.__didWarnIsMounted = true; } return !!this.__isMounted; } }; var ReactClassComponent = function () {}; _assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin); /** * Creates a composite component class given a class specification. * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass * * @param {object} spec Class specification (which must define `render`). * @return {function} Component constructor function. * @public */ function createClass(spec) { // To keep our warnings more understandable, we'll use a little hack here to // ensure that Constructor.name !== 'Constructor'. This makes sure we don't // unnecessarily identify a class without displayName as 'Constructor'. var Constructor = identity(function (props, context, updater) { // This constructor gets overridden by mocks. The argument is used // by mocks to assert on what gets mounted. if ((undefined) !== 'production') { (undefined) !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0; } // Wire up auto-binding if (this.__reactAutoBindPairs.length) { bindAutoBindMethods(this); } this.props = props; this.context = context; this.refs = emptyObject; this.updater = updater || ReactNoopUpdateQueue; this.state = null; // ReactClasses doesn't have constructors. Instead, they use the // getInitialState and componentWillMount methods for initialization. var initialState = this.getInitialState ? this.getInitialState() : null; if ((undefined) !== 'production') { // We allow auto-mocks to proceed as if they're returning null. if (initialState === undefined && this.getInitialState._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. initialState = null; } } _invariant(typeof initialState === 'object' && !Array.isArray(initialState), '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent'); this.state = initialState; }); Constructor.prototype = new ReactClassComponent(); Constructor.prototype.constructor = Constructor; Constructor.prototype.__reactAutoBindPairs = []; injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor)); mixSpecIntoComponent(Constructor, IsMountedMixin); mixSpecIntoComponent(Constructor, spec); // Initialize the defaultProps property after all mixins have been merged. if (Constructor.getDefaultProps) { Constructor.defaultProps = Constructor.getDefaultProps(); } if ((undefined) !== 'production') { // This is a tag to indicate that the use of these method names is ok, // since it's used with createClass. If it's not, then it's likely a // mistake so we'll warn you to use the static property, property // initializer or constructor respectively. if (Constructor.getDefaultProps) { Constructor.getDefaultProps.isReactClassApproved = {}; } if (Constructor.prototype.getInitialState) { Constructor.prototype.getInitialState.isReactClassApproved = {}; } } _invariant(Constructor.prototype.render, 'createClass(...): Class specification must implement a `render` method.'); if ((undefined) !== 'production') { (undefined) !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0; (undefined) !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0; } // Reduce time spent doing lookups by setting these on the prototype. for (var methodName in ReactClassInterface) { if (!Constructor.prototype[methodName]) { Constructor.prototype[methodName] = null; } } return Constructor; } return createClass; } module.exports = factory; /***/ }, /* 20 */ /***/ function(module, exports) { /* object-assign (c) Sindre Sorhus @license MIT */ 'use strict'; /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } module.exports = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; /***/ }, /* 21 */ /***/ function(module, exports, __webpack_require__) { /** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ 'use strict'; var emptyObject = {}; if ((undefined) !== 'production') { Object.freeze(emptyObject); } module.exports = emptyObject; /***/ }, /* 22 */ /***/ function(module, exports) { 'use strict'; var _element = typeof document !== 'undefined' ? document.body : null; function setElement(element) { if (typeof element === 'string') { var el = document.querySelectorAll(element); element = 'length' in el ? el[0] : el; } _element = element || _element; return _element; } function hide(appElement) { validateElement(appElement); (appElement || _element).setAttribute('aria-hidden', 'true'); } function show(appElement) { validateElement(appElement); (appElement || _element).removeAttribute('aria-hidden'); } function toggle(shouldHide, appElement) { if (shouldHide) hide(appElement);else show(appElement); } function validateElement(appElement) { if (!appElement && !_element) throw new Error('react-modal: You must set an element with `Modal.setAppElement(el)` to make this accessible'); } function resetForTesting() { _element = document.body; } exports.toggle = toggle; exports.setElement = setElement; exports.show = show; exports.hide = hide; exports.resetForTesting = resetForTesting; /***/ }, /* 23 */ /***/ function(module, exports) { "use strict"; var modals = []; module.exports = { add: function add(element) { if (modals.indexOf(element) === -1) { modals.push(element); } }, remove: function remove(element) { var index = modals.indexOf(element); if (index === -1) { return; } modals.splice(index, 1); }, count: function count() { return modals.length; } }; /***/ }, /* 24 */ /***/ function(module, exports) { module.exports = function(opts) { return new ElementClass(opts) } function indexOf(arr, prop) { if (arr.indexOf) return arr.indexOf(prop) for (var i = 0, len = arr.length; i < len; i++) if (arr[i] === prop) return i return -1 } function ElementClass(opts) { if (!(this instanceof ElementClass)) return new ElementClass(opts) var self = this if (!opts) opts = {} // similar doing instanceof HTMLElement but works in IE8 if (opts.nodeType) opts = {el: opts} this.opts = opts this.el = opts.el || document.body if (typeof this.el !== 'object') this.el = document.querySelector(this.el) } ElementClass.prototype.add = function(className) { var el = this.el if (!el) return if (el.className === "") return el.className = className var classes = el.className.split(' ') if (indexOf(classes, className) > -1) return classes classes.push(className) el.className = classes.join(' ') return classes } ElementClass.prototype.remove = function(className) { var el = this.el if (!el) return if (el.className === "") return var classes = el.className.split(' ') var idx = indexOf(classes, className) if (idx > -1) classes.splice(idx, 1) el.className = classes.join(' ') return classes } ElementClass.prototype.has = function(className) { var el = this.el if (!el) return var classes = el.className.split(' ') return indexOf(classes, className) > -1 } ElementClass.prototype.toggle = function(className) { var el = this.el if (!el) return if (this.has(className)) this.remove(className) else this.add(className) } /***/ } /******/ ]) }); ;
test/components/navbar_spec.js
wunderg/PTC
import React from 'react'; import { expect } from '../test_helper.js'; import { shallow } from 'enzyme'; import sinon from 'sinon'; import Navbar from '../../src/containers/navbar/index.js'; describe('Navbar', () => { let wrapper; describe('When user not loged in', () => { beforeEach(() => { wrapper = shallow(<Navbar isAuthenticated={false} />); }); it('shows ptc portal logo', () => { expect(wrapper.find('.brand-logo')).to.have.length(1); }); it('shows navbar component', () => { expect(wrapper.find('.nav-wrapper')).to.have.length(1); }); it('show sidebar nav on small screen', () => { expect(wrapper.find('.side-nav')).to.have.length(1); }); it('show singin and singup on desktop', () => { expect(wrapper.find('.right').children()).to.have.length(2); }); it('show singin and singup on mobile', () => { expect(wrapper.find('.side-nav').children()).to.have.length(2); }); }); describe('When user is loged in', () => { beforeEach(() => { wrapper = shallow(<Navbar isAuthenticated={true} />); }); it('shows ptc portal logo', () => { expect(wrapper.find('.brand-logo')).to.have.length(1); }); it('shows navbar component', () => { expect(wrapper.find('.nav-wrapper')).to.have.length(1); }); it('show sidebar nav on small screen', () => { expect(wrapper.find('.side-nav')).to.have.length(1); }); it('show singin and singup on desktop', () => { expect(wrapper.find('.right').children()).to.have.length(7); }); it('show singin and singup on mobile', () => { expect(wrapper.find('.side-nav').children()).to.have.length(7); }); it('should be able to logout', () => { const logout = sinon.spy(); wrapper = shallow(<Navbar isAuthenticated={true} logout={logout} />); wrapper.find('.logout').simulate('click'); wrapper.setProps({ isAuthenticated: false }); expect(logout.called).to.equal(true); expect(wrapper.find('.right').children()).to.have.length(2); }); }); });
webapp/node_modules/gulp-browserify/node_modules/browserify-shim/examples/shim-jquery-external/js/vendor/jquery.js
wwwtyro/spaceship-2d
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webroot/rsrc/externals/javelin/ext/reactor/core/DynVal.js
aik099/phabricator
/** * @provides javelin-dynval * @requires javelin-install * javelin-reactornode * javelin-util * javelin-reactor * @javelin */ JX.install('DynVal', { members : { _lastPulseVal : null, _reactorNode : null, getValueNow : function() { return this._lastPulseVal; }, getChanges : function() { return this._reactorNode; }, forceValueNow : function(value) { this.getChanges().forceSendValue(value); }, transform : function(fn) { return new JX.DynVal( this.getChanges().transform(fn), fn(this.getValueNow()) ); }, calm : function(min_interval) { return new JX.DynVal( this.getChanges().calm(min_interval), this.getValueNow() ); } }, construct : function(stream, init) { this._lastPulseVal = init; this._reactorNode = new JX.ReactorNode([stream], JX.bind(this, function(pulse) { if (this._lastPulseVal == pulse) { return JX.Reactor.DoNotPropagate; } this._lastPulseVal = pulse; return pulse; })); } });
lib/Matcha/TestApp/ext/src/layout/container/Card.js
untusoft/tutus
/* This file is part of Ext JS 4.2 Copyright (c) 2011-2013 Sencha Inc Contact: http://www.sencha.com/contact GNU General Public License Usage This file may be used under the terms of the GNU General Public License version 3.0 as published by the Free Software Foundation and appearing in the file LICENSE included in the packaging of this file. Please review the following information to ensure the GNU General Public License version 3.0 requirements will be met: http://www.gnu.org/copyleft/gpl.html. If you are unsure which license is appropriate for your use, please contact the sales department at http://www.sencha.com/contact. Build date: 2013-05-16 14:36:50 (f9be68accb407158ba2b1be2c226a6ce1f649314) */ /** * This layout manages multiple child Components, each fitted to the Container, where only a single child Component can be * visible at any given time. This layout style is most commonly used for wizards, tab implementations, etc. * This class is intended to be extended or created via the layout:'card' {@link Ext.container.Container#layout} config, * and should generally not need to be created directly via the new keyword. * * The CardLayout's focal method is {@link #setActiveItem}. Since only one panel is displayed at a time, * the only way to move from one Component to the next is by calling setActiveItem, passing the next panel to display * (or its id or index). The layout itself does not provide a user interface for handling this navigation, * so that functionality must be provided by the developer. * * To change the active card of a container, call the setActiveItem method of its layout: * * @example * var p = Ext.create('Ext.panel.Panel', { * layout: 'card', * items: [ * { html: 'Card 1' }, * { html: 'Card 2' } * ], * renderTo: Ext.getBody() * }); * * p.getLayout().setActiveItem(1); * * The {@link Ext.Component#beforedeactivate beforedeactivate} and {@link Ext.Component#beforeactivate beforeactivate} * events can be used to prevent a card from activating or deactivating by returning `false`. * * @example * var active = 0; * var main = Ext.create('Ext.panel.Panel', { * renderTo: Ext.getBody(), * width: 200, * height: 200, * layout: 'card', * tbar: [{ * text: 'Next', * handler: function(){ * var layout = main.getLayout(); * ++active; * layout.setActiveItem(active); * active = main.items.indexOf(layout.getActiveItem()); * } * }], * items: [{ * title: 'P1' * }, { * title: 'P2' * }, { * title: 'P3', * listeners: { * beforeactivate: function(){ * return false; * } * } * }] * }); * * In the following example, a simplistic wizard setup is demonstrated. A button bar is added * to the footer of the containing panel to provide navigation buttons. The buttons will be handled by a * common navigation routine. Note that other uses of a CardLayout (like a tab control) would require a * completely different implementation. For serious implementations, a better approach would be to extend * CardLayout to provide the custom functionality needed. * * @example * var navigate = function(panel, direction){ * // This routine could contain business logic required to manage the navigation steps. * // It would call setActiveItem as needed, manage navigation button state, handle any * // branching logic that might be required, handle alternate actions like cancellation * // or finalization, etc. A complete wizard implementation could get pretty * // sophisticated depending on the complexity required, and should probably be * // done as a subclass of CardLayout in a real-world implementation. * var layout = panel.getLayout(); * layout[direction](); * Ext.getCmp('move-prev').setDisabled(!layout.getPrev()); * Ext.getCmp('move-next').setDisabled(!layout.getNext()); * }; * * Ext.create('Ext.panel.Panel', { * title: 'Example Wizard', * width: 300, * height: 200, * layout: 'card', * bodyStyle: 'padding:15px', * defaults: { * // applied to each contained panel * border: false * }, * // just an example of one possible navigation scheme, using buttons * bbar: [ * { * id: 'move-prev', * text: 'Back', * handler: function(btn) { * navigate(btn.up("panel"), "prev"); * }, * disabled: true * }, * '->', // greedy spacer so that the buttons are aligned to each side * { * id: 'move-next', * text: 'Next', * handler: function(btn) { * navigate(btn.up("panel"), "next"); * } * } * ], * // the panels (or "cards") within the layout * items: [{ * id: 'card-0', * html: '<h1>Welcome to the Wizard!</h1><p>Step 1 of 3</p>' * },{ * id: 'card-1', * html: '<p>Step 2 of 3</p>' * },{ * id: 'card-2', * html: '<h1>Congratulations!</h1><p>Step 3 of 3 - Complete</p>' * }], * renderTo: Ext.getBody() * }); */ Ext.define('Ext.layout.container.Card', { /* Begin Definitions */ extend: 'Ext.layout.container.Fit', alternateClassName: 'Ext.layout.CardLayout', alias: 'layout.card', /* End Definitions */ type: 'card', hideInactive: true, /** * @cfg {Boolean} deferredRender * True to render each contained item at the time it becomes active, false to render all contained items * as soon as the layout is rendered (defaults to false). If there is a significant amount of content or * a lot of heavy controls being rendered into panels that are not displayed by default, setting this to * true might improve performance. */ deferredRender : false, getRenderTree: function () { var me = this, activeItem = me.getActiveItem(); if (activeItem) { // If they veto the activate, we have no active item if (activeItem.hasListeners.beforeactivate && activeItem.fireEvent('beforeactivate', activeItem) === false) { // We must null our activeItem reference, AND the one in our owning Container. // Because upon layout invalidation, renderChildren will use this.getActiveItem which // uses this.activeItem || this.owner.activeItem activeItem = me.activeItem = me.owner.activeItem = null; } // Item is to be the active one. Fire event after it is first layed out else if (activeItem.hasListeners.activate) { activeItem.on({ boxready: function() { activeItem.fireEvent('activate', activeItem); }, single: true }); } if (me.deferredRender) { if (activeItem) { return me.getItemsRenderTree([activeItem]); } } else { return me.callParent(arguments); } } }, renderChildren: function () { var me = this, active = me.getActiveItem(); if (!me.deferredRender) { me.callParent(); } else if (active) { // ensure the active item is configured for the layout me.renderItems([active], me.getRenderTarget()); } }, isValidParent : function(item, target, position) { // Note: Card layout does not care about order within the target because only one is ever visible. // We only care whether the item is a direct child of the target. var itemEl = item.el ? item.el.dom : Ext.getDom(item); return (itemEl && itemEl.parentNode === (target.dom || target)) || false; }, /** * Return the active (visible) component in the layout. * @returns {Ext.Component} */ getActiveItem: function() { var me = this, // Ensure the calculated result references a Component result = me.parseActiveItem(me.activeItem || (me.owner && me.owner.activeItem)); // Sanitize the result in case the active item is no longer there. if (result && me.owner.items.indexOf(result) != -1) { me.activeItem = result; } else { me.activeItem = null; } return me.activeItem; }, // @private parseActiveItem: function(item) { if (item && item.isComponent) { return item; } else if (typeof item == 'number' || item === undefined) { return this.getLayoutItems()[item || 0]; } else { return this.owner.getComponent(item); } }, // @private. Called before both dynamic render, and bulk render. // Ensure that the active item starts visible, and inactive ones start invisible configureItem: function(item) { if (item === this.getActiveItem()) { item.hidden = false; } else { item.hidden = true; } this.callParent(arguments); }, onRemove: function(component) { var me = this; if (component === me.activeItem) { me.activeItem = null; } }, // @private getAnimation: function(newCard, owner) { var newAnim = (newCard || {}).cardSwitchAnimation; if (newAnim === false) { return false; } return newAnim || owner.cardSwitchAnimation; }, /** * Return the active (visible) component in the layout to the next card * @returns {Ext.Component} The next component or false. */ getNext: function() { var wrap = arguments[0], items = this.getLayoutItems(), index = Ext.Array.indexOf(items, this.activeItem); return items[index + 1] || (wrap ? items[0] : false); }, /** * Sets the active (visible) component in the layout to the next card * @return {Ext.Component} the activated component or false when nothing activated. */ next: function() { var anim = arguments[0], wrap = arguments[1]; return this.setActiveItem(this.getNext(wrap), anim); }, /** * Return the active (visible) component in the layout to the previous card * @returns {Ext.Component} The previous component or false. */ getPrev: function() { var wrap = arguments[0], items = this.getLayoutItems(), index = Ext.Array.indexOf(items, this.activeItem); return items[index - 1] || (wrap ? items[items.length - 1] : false); }, /** * Sets the active (visible) component in the layout to the previous card * @return {Ext.Component} the activated component or false when nothing activated. */ prev: function() { var anim = arguments[0], wrap = arguments[1]; return this.setActiveItem(this.getPrev(wrap), anim); }, /** * Makes the given card active. * * var card1 = Ext.create('Ext.panel.Panel', {itemId: 'card-1'}); * var card2 = Ext.create('Ext.panel.Panel', {itemId: 'card-2'}); * var panel = Ext.create('Ext.panel.Panel', { * layout: 'card', * activeItem: 0, * items: [card1, card2] * }); * // These are all equivalent * panel.getLayout().setActiveItem(card2); * panel.getLayout().setActiveItem('card-2'); * panel.getLayout().setActiveItem(1); * * @param {Ext.Component/Number/String} newCard The component, component {@link Ext.Component#id id}, * {@link Ext.Component#itemId itemId}, or index of component. * @return {Ext.Component} the activated component or false when nothing activated. * False is returned also when trying to activate an already active card. */ setActiveItem: function(newCard) { var me = this, owner = me.owner, oldCard = me.activeItem, rendered = owner.rendered, newIndex; newCard = me.parseActiveItem(newCard); newIndex = owner.items.indexOf(newCard); // If the card is not a child of the owner, then add it. // Without doing a layout! if (newIndex == -1) { newIndex = owner.items.items.length; Ext.suspendLayouts(); newCard = owner.add(newCard); Ext.resumeLayouts(); } // Is this a valid, different card? if (newCard && oldCard != newCard) { // Fire the beforeactivate and beforedeactivate events on the cards if (newCard.fireEvent('beforeactivate', newCard, oldCard) === false) { return false; } if (oldCard && oldCard.fireEvent('beforedeactivate', oldCard, newCard) === false) { return false; } if (rendered) { Ext.suspendLayouts(); // If the card has not been rendered yet, now is the time to do so. if (!newCard.rendered) { me.renderItem(newCard, me.getRenderTarget(), owner.items.length); } if (oldCard) { if (me.hideInactive) { oldCard.hide(); oldCard.hiddenByLayout = true; } oldCard.fireEvent('deactivate', oldCard, newCard); } // Make sure the new card is shown if (newCard.hidden) { newCard.show(); } // Layout needs activeItem to be correct, so set it if the show has not been vetoed if (!newCard.hidden) { me.activeItem = newCard; } Ext.resumeLayouts(true); } else { me.activeItem = newCard; } newCard.fireEvent('activate', newCard, oldCard); return me.activeItem; } return false; } });
src/components/ui/Spacer.js
arayi/SLions
/** * Spacer * <Spacer size={10} /> * * React Native Starter App * https://github.com/mcnamee/react-native-starter-app */ import React from 'react'; import PropTypes from 'prop-types'; import { View } from 'react-native'; /* Component ==================================================================== */ const Spacer = ({ size }) => ( <View style={{ left: 0, right: 0, height: 1, marginTop: size - 1, }} /> ); Spacer.propTypes = { size: PropTypes.number }; Spacer.defaultProps = { size: 10 }; Spacer.componentName = 'Spacer'; /* Export Component ==================================================================== */ export default Spacer;
src/svg-icons/action/class.js
ArcanisCz/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionClass = (props) => ( <SvgIcon {...props}> <path d="M18 2H6c-1.1 0-2 .9-2 2v16c0 1.1.9 2 2 2h12c1.1 0 2-.9 2-2V4c0-1.1-.9-2-2-2zM6 4h5v8l-2.5-1.5L6 12V4z"/> </SvgIcon> ); ActionClass = pure(ActionClass); ActionClass.displayName = 'ActionClass'; ActionClass.muiName = 'SvgIcon'; export default ActionClass;
src/client/react/components/presentational/Results.js
nloomans/rooster.hetmml.nl
/** * Copyright (C) 2018 Noah Loomans * * This file is part of rooster.hetmml.nl. * * rooster.hetmml.nl is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * rooster.hetmml.nl is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with rooster.hetmml.nl. If not, see <http://www.gnu.org/licenses/>. * */ import React from 'react'; import PropTypes from 'prop-types'; import classnames from 'classnames'; import Result from './Result'; import './Results.scss'; class Results extends React.Component { static propTypes = { results: PropTypes.arrayOf(PropTypes.string), selectedResult: PropTypes.string, setUser: PropTypes.func.isRequired, }; static defaultProps = { selectedResult: null, results: [], }; render() { const { results, selectedResult, setUser, } = this.props; const hasResults = results.length > 0; return ( <div className={classnames('Results', { hasResults, })} style={{ minHeight: hasResults ? results.length * 54 : 0, }} > {results.map(userId => ( <Result key={userId} userId={userId} isSelected={userId === selectedResult} onClick={() => setUser(userId)} /> ))} </div> ); } } export default Results;
ajax/libs/preact/3.0.0/preact.js
sufuf3/cdnjs
(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.preact = factory()); }(this, function () { 'use strict'; var NO_RENDER = { render: false }; var SYNC_RENDER = { renderSync: true }; var DOM_RENDER = { build: true }; var EMPTY = {}; var EMPTY_BASE = ''; // is this a DOM environment var HAS_DOM = typeof document !== 'undefined'; var TEXT_CONTENT = !HAS_DOM || 'textContent' in document ? 'textContent' : 'nodeValue'; var ATTR_KEY = '__preactattr_'; // DOM properties that should NOT have "px" added when numeric var NON_DIMENSION_PROPS = { boxFlex: 1, boxFlexGroup: 1, columnCount: 1, fillOpacity: 1, flex: 1, flexGrow: 1, flexPositive: 1, flexShrink: 1, flexNegative: 1, fontWeight: 1, lineClamp: 1, lineHeight: 1, opacity: 1, order: 1, orphans: 1, strokeOpacity: 1, widows: 1, zIndex: 1, zoom: 1 }; /** Copy own-properties from `props` onto `obj`. * @returns obj * @private */ function extend(obj, props) { for (var i in props) { if (hasOwnProperty.call(props, i)) { obj[i] = props[i]; } }return obj; } /** Create a caching wrapper for the given function. * @private */ function memoize(fn, mem) { mem = mem || {}; return function (k) { return hasOwnProperty.call(mem, k) ? mem[k] : mem[k] = fn(k); }; } /** Get a deep property value from the given object, expressed in dot-notation. * @private */ function delve(obj, key) { for (var p = key.split('.'), i = 0; i < p.length && obj; i++) { obj = obj[p]; } return obj; } var hasOwnProperty = Object.prototype.hasOwnProperty; // convert an Array-like object to an Array function toArray(obj) { var arr = [], i = obj.length; while (i--) arr[i] = obj[i]; return arr; } /** Check if a value is `null` or `undefined`. * @private */ var empty = function empty(x) { return x === null || x === undefined; }; /** Convert a hashmap of styles to CSSText * @private */ function styleObjToCss(s) { var str = ''; for (var prop in s) { if (hasOwnProperty.call(s, prop)) { var val = s[prop]; str += jsToCss(prop); str += ': '; str += val; if (typeof val === 'number' && !NON_DIMENSION_PROPS[prop]) { str += 'px'; } str += '; '; } } return str; } /** Convert a hashmap of CSS classes to a space-delimited className string * @private */ function hashToClassName(c) { var str = ''; for (var prop in c) { if (c[prop]) { if (str) str += ' '; str += prop; } } return str; } /** Convert a JavaScript camel-case CSS property name to a CSS property name * @private * @function */ var jsToCss = memoize(function (s) { return s.replace(/([A-Z])/, '-$1').toLowerCase(); }); /** Global options * @public * @namespace options {Object} */ var options = { /** If `true`, `prop` changes trigger synchronous component updates. * @boolean */ syncComponentUpdates: true, /** Processes all created VNodes. * @param {VNode} vnode A newly-created VNode to normalize/process * @protected */ vnode: function vnode(n) { var attrs = n.attributes; if (!attrs) return; // normalize className to class. var p = attrs.className; if (p) attrs['class'] = p; delete attrs.className; normalize(attrs, 'class', hashToClassName); normalize(attrs, 'style', styleObjToCss); } }; function normalize(obj, prop, fn) { var v = obj[prop]; if (v && typeof v !== 'string') { obj[prop] = fn(v); } } function VNode(nodeName, attributes, children) { /** @type {string|function} */ this.nodeName = nodeName; /** @type {object<string>|undefined} */ this.attributes = attributes; /** @type {array<VNode>|undefined} */ this.children = children; } function hook(obj, name) { var fn = obj[name]; for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } if (fn && typeof fn === 'function') return fn.apply(obj, args); } /** Invoke hook() on a component and child components (recursively) * @private */ function deepHook(obj) { for (var _len2 = arguments.length, args = Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { args[_key2 - 1] = arguments[_key2]; } do { hook.apply(undefined, [obj].concat(args)); } while (obj = obj._component); } /** JSX/hyperscript reviver * @see http://jasonformat.com/wtf-is-jsx * @public * @example * /** @jsx h *\/ * import { render, h } from 'preact'; * render(<span>foo</span>, document.body); */ function h(nodeName, attributes) { for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } var children = undefined, sharedArr = [], len = args.length, arr = undefined, lastSimple = undefined; if (len) { children = []; for (var i = 0; i < len; i++) { var _p = args[i]; if (empty(_p)) continue; if (_p.join) { arr = _p; } else { arr = sharedArr; arr[0] = _p; } for (var j = 0; j < arr.length; j++) { var child = arr[j], simple = !empty(child) && !(child instanceof VNode); if (simple) child = String(child); if (simple && lastSimple) { children[children.length - 1] += child; } else if (!empty(child)) { children.push(child); } lastSimple = simple; } } } if (attributes && attributes.children) { delete attributes.children; } var p = new VNode(nodeName, attributes || undefined, children || undefined); hook(options, 'vnode', p); return p; } /** Create an Event handler function that sets a given state property. * @param {Component} component The component whose state should be updated * @param {string} key A dot-notated key path to update in the component's state * @param {string} eventPath A dot-notated key path to the value that should be retrieved from the Event or component * @returns {function} linkedStateHandler * @private */ function createLinkedState(component, key, eventPath) { var path = key.split('.'), p0 = path[0]; return function (e) { var _component$setState; var t = this, s = component.state, obj = s, v = undefined, i = undefined; if (typeof eventPath === 'string') { v = delve(e, eventPath); if (empty(v) && (t = t._component)) { v = delve(t, eventPath); } } else { v = (t.nodeName + t.type).match(/^input(checkbox|radio)$/i) ? t.checked : t.value; } if (typeof v === 'function') v = v.call(t); for (i = 0; i < path.length - 1; i++) { obj = obj[path[i]] || {}; } obj[path[i]] = v; component.setState((_component$setState = {}, _component$setState[p0] = s[p0], _component$setState)); }; } var items = []; var itemsOffline = []; function enqueueRender(component) { if (items.push(component) !== 1) return; var d = options.debounceRendering; if (d) d(rerender);else setTimeout(rerender, 0); } function rerender() { var currentItems = items, len = currentItems.length; if (!len) return; items = itemsOffline; items.length = 0; itemsOffline = currentItems; while (len--) { if (currentItems[len]._dirty) { renderComponent(currentItems[len]); } } } /** Check if a VNode is a reference to a stateless functional component. * A function component is represented as a VNode whose `nodeName` property is a reference to a function. * If that function is not a Component (ie, has no `.render()` method on a prototype), it is considered a stateless functional component. * @param {VNode} vnode A VNode * @private */ function isFunctionalComponent(_ref) { var nodeName = _ref.nodeName; return typeof nodeName === 'function' && !nodeName.prototype.render; } /** Construct a resultant VNode from a VNode referencing a stateless functional component. * @param {VNode} vnode A VNode with a `nodeName` property that is a reference to a function. * @private */ function buildFunctionalComponent(vnode, context) { return vnode.nodeName(getNodeProps(vnode), context) || EMPTY_BASE; } /** Check if two nodes are equivalent. * @param {Element} node * @param {VNode} vnode * @private */ function isSameNodeType(node, vnode) { if (node.nodeType === 3) { return typeof vnode === 'string'; } if (isFunctionalComponent(vnode)) return true; var nodeName = vnode.nodeName; if (typeof nodeName === 'function') return node._componentConstructor === nodeName; return node.nodeName.toLowerCase() === nodeName; } /** Reconstruct Component-style `props` from a VNode * @private */ function getNodeProps(vnode) { var props = extend({}, vnode.attributes); if (vnode.children) { props.children = vnode.children; } return props; } /** Append multiple children to a Node. * Uses a Document Fragment to batch when appending 2 or more children * @private */ function appendChildren(parent, children) { var len = children.length; if (len <= 2) { parent.appendChild(children[0]); if (len === 2) parent.appendChild(children[1]); return; } var frag = document.createDocumentFragment(); for (var i = 0; i < len; i++) { frag.appendChild(children[i]); }parent.appendChild(frag); } /** Retrieve the value of a rendered attribute * @private */ function getAccessor(node, name, value) { if (name !== 'type' && name in node) return node[name]; if (name === 'class') return node.className; if (name === 'style') return node.style.cssText; var attrs = node[ATTR_KEY]; if (hasOwnProperty.call(attrs, name)) return attrs[name]; return value; } /** Set a named attribute on the given Node, with special behavior for some names and event handlers. * If `value` is `null`, the attribute/handler will be removed. * @param {Element} node An element to mutate * @param {string} name The name/key to set, such as an event or attribute name * @param {any} value An attribute value, such as a function to be used as an event handler * @param {any} previousValue The last value that was set for this name/node pair * @private */ function setAccessor(node, name, value) { if (name === 'class') { node.className = value; } else if (name === 'style') { node.style.cssText = value; } else if (name === 'dangerouslySetInnerHTML') { node.innerHTML = value.__html; } else if (name in node && name !== 'type') { node[name] = value; } else { setComplexAccessor(node, name, value); } node[ATTR_KEY][name] = getAccessor(node, name, value); } /** For props without explicit behavior, apply to a Node as event handlers or attributes. * @private */ function setComplexAccessor(node, name, value) { if (name.substring(0, 2) === 'on') { var _type = normalizeEventName(name), l = node._listeners || (node._listeners = {}), fn = !l[_type] ? 'add' : !value ? 'remove' : null; if (fn) node[fn + 'EventListener'](_type, eventProxy); l[_type] = value; return; } var type = typeof value; if (value === null) { node.removeAttribute(name); } else if (type !== 'function' && type !== 'object') { node.setAttribute(name, value); } } /** Proxy an event to hooked event handlers * @private */ function eventProxy(e) { var fn = this._listeners[normalizeEventName(e.type)]; if (fn) return fn.call(this, hook(options, 'event', e) || e); } /** Convert an Event name/type to lowercase and strip any "on*" prefix. * @function * @private */ var normalizeEventName = memoize(function (t) { return t.replace(/^on/i, '').toLowerCase(); }); /** Get a hashmap of node properties, preferring preact's cached property values over the DOM's * @private */ function getNodeAttributes(node) { return node[ATTR_KEY] || getRawNodeAttributes(node) || EMPTY; // let list = getRawNodeAttributes(node), // l = node[ATTR_KEY]; // return l && list ? extend(list, l) : (l || list || EMPTY); } /** Get a node's attributes as a hashmap, regardless of type. * @private */ function getRawNodeAttributes(node) { var list = node.attributes; if (!list || !list.getNamedItem) return list; if (list.length) return getAttributesAsObject(list); } /** Convert a DOM `.attributes` NamedNodeMap to a hashmap. * @private */ function getAttributesAsObject(list) { var attrs = undefined; for (var i = list.length; i--;) { var item = list[i]; if (!attrs) attrs = {}; attrs[item.name] = item.value; } return attrs; } var components = {}; function collectComponent(component) { var name = component.constructor.name, list = components[name]; if (list) list.push(component);else components[name] = [component]; } function createComponent(ctor, props) { var list = components[ctor.name]; if (list && list.length) { for (var i = list.length; i--;) { if (list[i].constructor === ctor) { return list.splice(i, 1)[0]; } } } return new ctor(props); } /** DOM node pool, keyed on nodeName. */ var nodes = {}; var normalizeName = memoize(function (name) { return name.toUpperCase(); }); function collectNode(node) { cleanNode(node); var name = normalizeName(node.nodeName), list = nodes[name]; if (list) list.push(node);else nodes[name] = [node]; } function createNode(nodeName) { var name = normalizeName(nodeName), list = nodes[name], node = list && list.pop() || document.createElement(nodeName); node[ATTR_KEY] = {}; return node; } function cleanNode(node) { if (node.parentNode) node.parentNode.removeChild(node); if (node.nodeType === 3) return; delete node._component; delete node._componentConstructor; var attrs = node[ATTR_KEY]; for (var i in attrs) { if (hasOwnProperty.call(attrs, i)) { setAccessor(node, i, null, attrs[i]); } } node[ATTR_KEY] = null; // if (node.childNodes.length>0) { // console.warn(`Warning: Recycler collecting <${node.nodeName}> with ${node.childNodes.length} children.`); // toArray(node.childNodes).forEach(recycler.collect); // } } /** Apply differences in a given vnode (and it's deep children) to a real DOM Node. * @param {Element} [dom=null] A DOM node to mutate into the shape of the `vnode` * @param {VNode} vnode A VNode (with descendants forming a tree) representing the desired DOM structure * @returns {Element} dom The created/mutated element * @private */ function build(dom, vnode, context) { var out = dom, nodeName = vnode.nodeName; if (typeof nodeName === 'function' && !nodeName.prototype.render) { vnode = buildFunctionalComponent(vnode, context); nodeName = vnode.nodeName; } if (typeof nodeName === 'function') { return buildComponentFromVNode(dom, vnode, context); } if (typeof vnode === 'string') { if (dom) { if (dom.nodeType === 3) { dom[TEXT_CONTENT] = vnode; return dom; } else if (dom.nodeType === 1) { collectNode(dom); } } return document.createTextNode(vnode); } if (empty(nodeName)) { nodeName = 'x-undefined-element'; } if (!dom) { out = createNode(nodeName); } else if (dom.nodeName.toLowerCase() !== nodeName) { out = createNode(nodeName); appendChildren(out, toArray(dom.childNodes)); // reclaim element nodes if (dom.nodeType === 1) collectNode(dom); } // apply attributes var old = getNodeAttributes(out) || EMPTY, attrs = vnode.attributes || EMPTY; // removed attributes if (old !== EMPTY) { for (var _name in old) { if (hasOwnProperty.call(old, _name)) { var o = attrs[_name]; if (empty(o)) { setAccessor(out, _name, null, old[_name]); } } } } // grab children prior to setting attributes to ignore children added via dangerouslySetInnerHTML var children = toArray(out.childNodes); // new & updated attributes if (attrs !== EMPTY) { for (var _name2 in attrs) { if (hasOwnProperty.call(attrs, _name2)) { var value = attrs[_name2]; if (!empty(value)) { var prev = getAccessor(out, _name2, old[_name2]); if (value != prev) { setAccessor(out, _name2, value, prev); } } } } } var keyed = {}; for (var i = children.length; i--;) { var t = children[i].nodeType; var key = undefined; if (t === 3) { key = t.key; } else if (t === 1) { key = children[i].getAttribute('key'); } else { continue; } if (key) keyed[key] = children.splice(i, 1)[0]; } var newChildren = []; if (vnode.children) { for (var i = 0, vlen = vnode.children.length; i < vlen; i++) { var vchild = vnode.children[i]; // if (isFunctionalComponent(vchild)) { // vchild = buildFunctionalComponent(vchild); // } var _attrs = vchild.attributes, key = undefined, child = undefined; if (_attrs) { key = _attrs.key; child = key && keyed[key]; } // attempt to pluck a node of the same type from the existing children if (!child) { var len = children.length; if (children.length) { for (var j = 0; j < len; j++) { if (isSameNodeType(children[j], vchild)) { child = children.splice(j, 1)[0]; break; } } } } // morph the matched/found/created DOM child to match vchild (deep) newChildren.push(build(child, vchild, context)); } } // apply the constructed/enhanced ordered list to the parent for (var i = 0, len = newChildren.length; i < len; i++) { // we're intentionally re-referencing out.childNodes here as it is a live NodeList if (out.childNodes[i] !== newChildren[i]) { var child = newChildren[i], c = child._component, next = out.childNodes[i + 1]; if (c) deepHook(c, 'componentWillMount'); if (next) { out.insertBefore(child, next); } else { out.appendChild(child); } if (c) deepHook(c, 'componentDidMount'); } } // remove orphaned children for (var i = 0, len = children.length; i < len; i++) { var child = children[i], c = child._component; if (c) hook(c, 'componentWillUnmount'); child.parentNode.removeChild(child); if (c) { hook(c, 'componentDidUnmount'); collectComponent(c); } else if (child.nodeType === 1) { collectNode(child); } } return out; } /** Mark component as dirty and queue up a render. * @param {Component} component * @private */ function triggerComponentRender(component) { if (!component._dirty) { component._dirty = true; enqueueRender(component); } } /** Set a component's `props` (generally derived from JSX attributes). * @param {Object} props * @param {Object} [opts] * @param {boolean} [opts.renderSync=false] If `true` and {@link options.syncComponentUpdates} is `true`, triggers synchronous rendering. * @param {boolean} [opts.render=true] If `false`, no render will be triggered. */ function setComponentProps(component, props, opts, context) { var d = component._disableRendering; component._disableRendering = true; opts = opts || EMPTY; if (context) { if (!component.prevContext) component.prevContext = extend({}, component.context); component.context = context; } hook(component, 'componentWillReceiveProps', props, component.context); if (!component.prevProps) component.prevProps = extend({}, component.props); component.props = props; component._disableRendering = d; if (opts.render !== false) { if (opts.renderSync || options.syncComponentUpdates) { renderComponent(component); } else { triggerComponentRender(component); } } } /** Render a Component, triggering necessary lifecycle events and taking High-Order Components into account. * @param {Component} component * @param {Object} [opts] * @param {boolean} [opts.build=false] If `true`, component will build and store a DOM node if not already associated with one. * @private */ function renderComponent(component, opts) { if (component._disableRendering) return; var skip = undefined, rendered = undefined, props = component.props, state = component.state, context = component.context, previousProps = component.prevProps || props, previousState = component.prevState || state, previousContext = component.prevContext || context, isUpdate = component.base; if (isUpdate) { component.props = previousProps; component.state = previousState; component.context = previousContext; if (hook(component, 'shouldComponentUpdate', props, state, context) === false) { skip = true; } else { hook(component, 'componentWillUpdate', props, state, context); } component.props = props; component.state = state; component.context = context; } component.prevProps = component.prevState = component.prevContext = null; component._dirty = false; if (!skip) { rendered = hook(component, 'render', props, state, context); var childComponent = rendered && rendered.nodeName, childContext = component.getChildContext ? component.getChildContext() : context, base = undefined; if (typeof childComponent === 'function' && childComponent.prototype.render) { // set up high order component link var inst = component._component; if (inst && inst.constructor !== childComponent) { unmountComponent(inst.base, inst, false); inst = null; } var childProps = getNodeProps(rendered); if (inst) { setComponentProps(inst, childProps, SYNC_RENDER, childContext); } else { inst = createComponent(childComponent, childProps); inst._parentComponent = component; component._component = inst; if (component.base) deepHook(inst, 'componentWillMount'); setComponentProps(inst, childProps, NO_RENDER, childContext); renderComponent(inst, DOM_RENDER); if (component.base) deepHook(inst, 'componentDidMount'); } base = inst.base; } else { // destroy high order component link if (component._component) { unmountComponent(component.base, component._component); } component._component = null; if (component.base || opts && opts.build) { base = build(component.base, rendered || EMPTY_BASE, childContext); } } if (component.base && base !== component.base) { var p = component.base.parentNode; if (p) p.replaceChild(base, component.base); } component.base = base; if (base) { base._component = component; base._componentConstructor = component.constructor; } if (isUpdate) { hook(component, 'componentDidUpdate', previousProps, previousState, previousContext); } } var cb = component._renderCallbacks; if (cb) { for (var i = cb.length; i--;) { cb[i](); }cb.length = 0; } return rendered; } /** Apply the Component referenced by a VNode to the DOM. * @param {Element} dom The DOM node to mutate * @param {VNode} vnode A Component-referencing VNode * @returns {Element} dom The created/mutated element * @private */ function buildComponentFromVNode(dom, vnode, context) { var c = dom && dom._component; if (isFunctionalComponent(vnode)) { var p = build(dom, buildFunctionalComponent(vnode, context), context); p._componentConstructor = vnode.nodeName; return p; } var isOwner = c && dom._componentConstructor === vnode.nodeName; while (c && !isOwner && (c = c._parentComponent)) { isOwner = c.constructor === vnode.nodeName; } if (isOwner) { setComponentProps(c, getNodeProps(vnode), SYNC_RENDER, context); } else { if (c) { unmountComponent(dom, c); dom = null; } dom = createComponentFromVNode(vnode, dom, context); } return dom; } /** Instantiate and render a Component, given a VNode whose nodeName is a constructor. * @param {VNode} vnode * @private */ function createComponentFromVNode(vnode, dom, context) { var props = getNodeProps(vnode); var component = createComponent(vnode.nodeName, props); if (dom) component.base = dom; setComponentProps(component, props, NO_RENDER, context); renderComponent(component, DOM_RENDER); // let node = component.base; //if (!node._component) { // node._component = component; // node._componentConstructor = vnode.nodeName; //} return component.base; } /** Remove a component from the DOM and recycle it. * @param {Element} dom A DOM node from which to unmount the given Component * @param {Component} component The Component instance to unmount * @private */ function unmountComponent(dom, component, remove) { // console.warn('unmounting mismatched component', component); hook(component, 'componentWillUnmount'); if (remove !== false) { if (dom._component === component) { delete dom._component; delete dom._componentConstructor; } var base = component.base; if (base && base.parentNode) { base.parentNode.removeChild(base); } } component._parentComponent = null; hook(component, 'componentDidUnmount'); collectComponent(component); } /** Base Component class, for he ES6 Class method of creating Components * @public * * @example * class MyFoo extends Component { * render(props, state) { * return <div />; * } * } */ function Component(props, context) { /** @private */ this._dirty = this._disableRendering = false; /** @private */ this._linkedStates = {}; /** @private */ this._renderCallbacks = []; /** @public */ this.prevState = this.prevProps = this.prevContext = this.base = null; /** @public */ this.context = context || null; /** @type {object} */ this.props = props || hook(this, 'getDefaultProps') || {}; /** @type {object} */ this.state = hook(this, 'getInitialState') || {}; } extend(Component.prototype, { /** Returns a `boolean` value indicating if the component should re-render when receiving the given `props` and `state`. * @param {object} nextProps * @param {object} nextState * @param {object} nextContext * @returns {Boolean} should the component re-render * @name shouldComponentUpdate * @function */ // shouldComponentUpdate() { // return true; // }, /** Returns a function that sets a state property when called. * Calling linkState() repeatedly with the same arguments returns a cached link function. * * Provides some built-in special cases: * - Checkboxes and radio buttons link their boolean `checked` value * - Inputs automatically link their `value` property * - Event paths fall back to any associated Component if not found on an element * - If linked value is a function, will invoke it and use the result * * @param {string} key The path to set - can be a dot-notated deep key * @param {string} [eventPath] If set, attempts to find the new state value at a given dot-notated path within the object passed to the linkedState setter. * @returns {function} linkStateSetter(e) * * @example Update a "text" state value when an input changes: * <input onChange={ this.linkState('text') } /> * * @example Set a deep state value on click * <button onClick={ this.linkState('touch.coords', 'touches.0') }>Tap</button */ linkState: function linkState(key, eventPath) { var c = this._linkedStates, cacheKey = key + '|' + (eventPath || ''); return c[cacheKey] || (c[cacheKey] = createLinkedState(this, key, eventPath)); }, /** Update component state by copying properties from `state` to `this.state`. * @param {object} state A hash of state properties to update with new values */ setState: function setState(state, callback) { var s = this.state; if (!this.prevState) this.prevState = extend({}, s); extend(s, typeof state === 'function' ? state(s, this.props) : state); if (callback) this._renderCallbacks.push(callback); triggerComponentRender(this); }, /** @private */ setProps: function setProps(props, opts) { return setComponentProps(this, props, opts); }, /** Accepts `props` and `state`, and returns a new Virtual DOM tree to build. * Virtual DOM is generally constructed via [JSX](http://jasonformat.com/wtf-is-jsx). * @param {object} props Props (eg: JSX attributes) received from parent element/component * @param {object} state The component's current state * @returns VNode */ render: function render() { // return h('div', null, props.children); return null; } }); /** Render JSX into a `parent` Element. * @param {VNode} vnode A (JSX) VNode to render * @param {Element} parent DOM element to render into * @param {Element} [merge] Attempt to re-use an existing DOM tree rooted at `merge` * @public * * @example * // render a div into <body>: * render(<div id="hello">hello!</div>, document.body); * * @example * // render a "Thing" component into #foo: * const Thing = ({ name }) => <span>{ name }</span>; * render(<Thing name="one" />, document.querySelector('#foo')); */ function render(vnode, parent, merge) { var existing = merge && merge._component && merge._componentConstructor === vnode.nodeName, built = build(merge, vnode), c = !existing && built._component; if (c) deepHook(c, 'componentWillMount'); if (built.parentNode !== parent) { parent.appendChild(built); } if (c) deepHook(c, 'componentDidMount'); return built; } var preact = { h: h, Component: Component, render: render, rerender: rerender, options: options, hooks: options }; return preact; })); //# sourceMappingURL=preact.js.map
client2/src/components/react-burger-menu/test/bubble.spec.js
gdomorski/CodeOut
'use strict'; import React from 'react'; import TestUtils from 'react-addons-test-utils'; import { expect } from 'chai'; import createShallowComponent from './utils/createShallowComponent'; import BurgerMenu from '../lib/BurgerMenu'; const Menu = BurgerMenu.bubble; describe('bubble', () => { let component, menuWrap, morphShape, svg, menu, closeButton, itemList, firstItem; beforeEach(() => { component = createShallowComponent(<Menu><div>An item</div></Menu>); menuWrap = component.props.children[1]; morphShape = menuWrap.props.children[0]; svg = morphShape.props.children; menu = menuWrap.props.children[1]; itemList = menu.props.children; closeButton = menuWrap.props.children[2]; firstItem = menu.props.children.props.children[0]; }); it('has correct menuWrap styles', () => { expect(menuWrap.props.style.position).to.equal('fixed'); expect(menuWrap.props.style.zIndex).to.equal(2); expect(menuWrap.props.style.width).to.equal(300); expect(menuWrap.props.style.height).to.equal('100%'); }); it('has correct menu styles', () => { expect(menu.props.style.position).to.equal('fixed'); expect(menu.props.style.height).to.equal('100%'); expect(menu.props.style.opacity).to.equal(0); expect(menu.props.style.boxSizing).to.equal('border-box'); }); it('has correct itemList styles', () => { expect(itemList.props.style.height).to.equal('100%'); }); it('has correct item styles', () => { expect(firstItem.props.style.display).to.equal('block'); expect(firstItem.props.style.outline).to.equal('none'); expect(firstItem.props.style.opacity).to.equal(0); }); it('has correct morph shape styles', () => { expect(morphShape.props.style.position).to.equal('fixed'); expect(morphShape.props.style.width).to.equal('100%'); expect(morphShape.props.style.height).to.equal('100%'); expect(morphShape.props.style.right).to.equal(0); }); it('has correct initial SVG path', () => { let path = svg.props.children; expect(path.props.d).to.equal('M-7.312,0H0c0,0,0,113.839,0,400c0,264.506,0,400,0,400h-7.312V0z'); }); it('has correct close button styles', () => { expect(closeButton.props.style.opacity).to.equal(0); }); it('can be positioned on the right', () => { component = TestUtils.renderIntoDocument(<Menu right><div>An item</div></Menu>); menuWrap = TestUtils.findRenderedDOMComponentWithClass(component, 'bm-menu-wrap'); morphShape = TestUtils.findRenderedDOMComponentWithClass(component, 'bm-morph-shape'); expect(menuWrap.style.right).to.equal('0px'); expect(morphShape.style.transform).to.equal('rotateY(180deg)'); expect(morphShape.style.left).to.equal('0px'); }); });
node_modules/react-icons/md/linear-scale.js
bengimbel/Solstice-React-Contacts-Project
import React from 'react' import Icon from 'react-icon-base' const MdLinearScale = props => ( <Icon viewBox="0 0 40 40" {...props}> <g><path d="m32.5 15.9c2.3 0 4.1 1.8 4.1 4.1s-1.8 4.1-4.1 4.1c-1.7 0-3.2-1-3.8-2.5h-4.9c-0.6 1.5-2.1 2.5-3.8 2.5s-3.2-1-3.8-2.5h-4.9c-0.6 1.5-2.1 2.5-3.8 2.5-2.3 0-4.1-1.8-4.1-4.1s1.8-4.1 4.1-4.1c1.7 0 3.2 1 3.8 2.5h4.9c0.6-1.5 2.1-2.5 3.8-2.5s3.2 1 3.8 2.5h4.9c0.6-1.5 2.1-2.5 3.8-2.5z"/></g> </Icon> ) export default MdLinearScale
ajax/libs/mobx/2.2.2/mobx.min.js
iwdmb/cdnjs
/** MobX - (c) Michel Weststrate 2015, 2016 - MIT Licensed */ "use strict";function ae(e,n){l(e,"autorun methods cannot have modifiers"),t("function"==typeof e,"autorun expects a function"),t(0===e.length,"autorun expects a function without arguments"),n&&(e=e.bind(n));var r=new y(e.name||"Autorun@"+a(),function(){this.track(e)});return r.schedule(),r.getDisposer()}function he(r,o,t){var n=!1,e=ae(function(){r.call(t)&&(e?e():n=!0,m(function(){return o.call(t)}))});return n&&e(),e}function kt(e,t,n){return i("`autorunUntil` is deprecated, please use `when`."),he.apply(null,arguments)}function St(e,n,o){void 0===n&&(n=1),o&&(e=e.bind(o));var r=!1,t=new y(e.name||"AutorunAsync@"+a(),function(){r||(r=!0,setTimeout(function(){r=!1,t.isDisposed||t.track(e)},n))});return t.schedule(),t.getDisposer()}function Ot(e,t,o,n,i){function c(){if(!r.isDisposed){var n;r.track(function(){return n=e()}),(!s||o)&&t(n),s&&(s=!1)}}void 0===o&&(o=!1),void 0===n&&(n=0);var l=e.name||t.name||"Reaction@"+a();i&&(e=e.bind(i),t=F(l,t.bind(i)));var s=!0,u=!1,r=new y(l,function(){1>n?c():u||(u=!0,setTimeout(function(){u=!1,c()},n))});return r.schedule(),r.getDisposer()}function N(e,t,n,r){return arguments.length<3&&"function"==typeof e?xt(e,t):De.apply(null,arguments)}function xt(r,o){var e=M(r,n.Recursive),i=e[0],t=e[1];return new b(t,o,i===n.Structure,t.name)}function De(i,e,o,s){if(1===arguments.length){var u=i;return function(e,t,n){return De.call(null,e,t,n,u)}}t(o&&o.hasOwnProperty("get"),"@computed can only be used on getter functions, like: '@computed get myProps() { return ...; }'"),K(i,e);var r={},a=o.get;return t("object"==typeof i,"The @observable decorator can only be used on objects",e),t("function"==typeof a,"@observable expects a getter function if used on a property.",e),t(!o.set,"@observable properties cannot have a setter.",e),t(0===a.length,"@observable getter functions should not take arguments.",e),r.configurable=!0,r.enumerable=!1,r.get=function(){return z(B(this,void 0,n.Recursive),e,s&&s.asStructure===!0?q(a):a),this[e]},r.set=Te,o?r:void Object.defineProperty(i,e,r)}function Te(){throw new Error("[ComputedValue] It is not allowed to assign new values to computed properties.")}function dt(n,o){t("function"==typeof n&&1===n.length,"createTransformer expects a function that accepts one argument");var r={},i=e.resetId,a=function(e){function t(t,r){e.call(this,function(){return n(r)},null,!1,"Transformer-"+n.name+"-"+t),this.sourceIdentifier=t,this.sourceObject=r}return re(t,e),t.prototype.onBecomeUnobserved=function(){var t=this.value;e.prototype.onBecomeUnobserved.call(this),delete r[this.sourceIdentifier],o&&o(t,this.sourceObject)},t}(b);return function(o){i!==e.resetId&&(r={},i=e.resetId);var n=ht(o),t=r[n];return t?t.get():(t=r[n]=new a(n,o),t.get())}}function ht(e){if(null===e||"object"!=typeof e)throw new Error("[mobx] transform expected some kind of object, got: "+e);var t=e.$transformId;return void 0===t&&(t=a(),Object.defineProperty(e,"$transformId",{configurable:!0,writable:!0,enumerable:!1,value:t})),t}function ft(e,t){return oe()||console.warn("[mobx.expr] 'expr' should only be used inside other reactive functions."),N(e,t).get()}function Y(e){for(var o=[],r=1;r<arguments.length;r++)o[r-1]=arguments[r];return t(arguments.length>=2,"extendObservable expected 2 or more arguments"),t("object"==typeof e,"extendObservable expects an object as first argument"),t(!(e instanceof j),"extendObservable should not be used on maps, use map.merge instead"),o.forEach(function(r){t("object"==typeof r,"all arguments of extendObservable should be objects"),Me(e,r,n.Recursive,null)}),e}function Me(e,t,r,o){var i=B(e,o,r);for(var n in t)if(t.hasOwnProperty(n)){if(e===t&&!Ce(e,n))continue;z(i,n,t[n])}return e}function ct(e,t){return Pe(O(e,t))}function Pe(e){var t={name:e.name};return e.observing&&e.observing.length&&(t.dependencies=je(e.observing).map(Pe)),t}function at(e,t){return Ee(O(e,t))}function Ee(e){var t={name:e.name};return e.observers&&e.observers.length&&(t.observers=je(e.observers).map(Ee)),t}function nt(e,t,n){return"function"==typeof n?Ve(e,t,n):tt(e,t)}function tt(e,t){return v(e)&&!h(e)?(i("Passing plain objects to intercept / observe is deprecated and will be removed in 3.0"),d(ce(e)).intercept(t)):d(e).intercept(t)}function Ve(e,t,n){return v(e)&&!h(e)?(i("Passing plain objects to intercept / observe is deprecated and will be removed in 3.0"),Y(e,{property:e[t]}),Ve(e,t,n)):d(e,t).intercept(n)}function E(e,t){if(null===e||void 0===e)return!1;if(void 0!==t){if(e instanceof j||e instanceof c)throw new Error("[mobx.isObservable] isObservable(object, propertyName) is not supported for arrays and maps. 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Probably there is a cycle in the reactive function: "+t[0].toString());for(var r=t.splice(0),n=0,i=r.length;i>n;n++)r[n].runReaction()}e.isRunningReactions=!1}}function r(){return U}function x(r){if(!U)return!1;for(var n=e.spyListeners,t=0,o=n.length;o>t;t++)n[t](r)}function s(e){var t=pe({},e,{spyReportStart:!0});x(t)}function u(e){x(e?pe({},e,Ie):Ie)}function ke(t){return e.spyListeners.push(t),U=e.spyListeners.length>0,I(function(){var n=e.spyListeners.indexOf(t);-1!==n&&e.spyListeners.splice(n,1),U=e.spyListeners.length>0})}function Ke(e){return i("trackTransitions is deprecated. Use mobx.spy instead"),"boolean"==typeof e&&(i("trackTransitions only takes a single callback function. If you are using the mobx-react-devtools, please update them first"),e=arguments[1]),e?ke(e):(i("trackTransitions without callback has been deprecated and is a no-op now. If you are using the mobx-react-devtools, please update them first"),function(){})}function A(i,t,n){void 0===t&&(t=void 0),void 0===n&&(n=!0),e.inTransaction+=1,n&&r()&&s({type:"transaction",target:t,name:i.name||"anonymous transaction"});var c=i.call(t);if(0===--e.inTransaction){for(var a=e.changedAtoms.splice(0),o=0,l=a.length;l>o;o++)we(a[o]);te()}return n&&r()&&u(),c}function g(e){return e.interceptors&&e.interceptors.length>0}function G(t,n){var e=t.interceptors||(t.interceptors=[]);return e.push(n),I(function(){var t=e.indexOf(n);-1!==t&&e.splice(t,1)})}function w(n,e){return m(function(){for(var o=n.interceptors,r=0,i=o.length;i>r;r++)if(e=o[r](e),t(!e||e.type,"Intercept handlers should return nothing or a change object"),!e)return null;return e})}function f(e){return e.changeListeners&&e.changeListeners.length>0}function L(t,n){var e=t.changeListeners||(t.changeListeners=[]);return e.push(n),I(function(){var t=e.indexOf(n);-1!==t&&e.splice(t,1)})}function p(t,e){m(function(){var n=t.changeListeners;if(n)if(n=n.slice(),Array.isArray(e))for(var r=0,o=n.length;o>r;r++)n[r].apply(null,e);else for(var r=0,o=n.length;o>r;r++)n[r](e)})}function T(e){return new se(e)}function q(e){return new $(e)}function ve(e){return new ne(e)}function He(e,t){return xe(e,t)}function M(e,t){return e instanceof se?[n.Reference,e.value]:e instanceof $?[n.Structure,e.value]:e instanceof ne?[n.Flat,e.value]:[t,e]}function et(e){return e===T?n.Reference:e===q?n.Structure:e===ve?n.Flat:(t(void 0===e,"Cannot determine value mode from function. Please pass in one of these: mobx.asReference, mobx.asStructure or mobx.asFlat, got: "+e),n.Recursive)}function P(e,a,i){var r;if(E(e))return e;switch(a){case n.Reference:return e;case n.Flat:l(e,"Items inside 'asFlat' cannot have modifiers"),r=n.Reference;break;case n.Structure:l(e,"Items inside 'asStructure' cannot have modifiers"),r=n.Structure;break;case n.Recursive:o=M(e,n.Recursive),r=o[0],e=o[1];break;default:t(!1,"Illegal State")}return Array.isArray(e)?me(e,r,i):v(e)&&Object.isExtensible(e)?Me(e,e,r,i):e;var o}function l(e,t){if(e instanceof se||e instanceof $||e instanceof ne)throw new Error("[mobx] asStructure / asReference / asFlat cannot be used here. "+t)}function ze(e){Object.defineProperty(c.prototype,""+e,{enumerable:!1,configurable:!1,set:We(e),get:Ge(e)})}function We(e){return function(t){var r=this.$mobx,o=r.values;if(l(t,"Modifiers cannot be used on array values. 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pt(e,t,n){return function(o){if(g(e)){var i=w(e,{type:"update",object:this,name:n,newValue:o});if(!i)return;o=i.newValue}if(o=t.prepareNewValue(o),o!==C){var c=f(e),a=r(),i=p||f?{type:"update",object:this,oldValue:t.value,name:n,newValue:o}:null;a&&s(i),t.setNewValue(o),c&&p(e,i),a&&u()}}}function vt(t,i,a,c){var n=f(t),e=r(),o=n||e?{type:"add",object:i,name:a,newValue:c}:null;e&&s(o),n&&p(t,o),e&&u()}function h(e){return e&&e.$mobx instanceof Fe}function O(e,n){if("object"==typeof e&&null!==e){if(V(e))return t(void 0===n,"It is not possible to get index atoms from arrays"),e.$mobx.atom;if(W(e)){if(void 0===n)return O(e._keys);var r=e._data[n]||e._hasMap[n];return t(!!r,"the entry '"+n+"' does not exist in the observable map '"+le(e)+"'"),r}if(h(e)){t(!!n,"please specify a property");var o=e.$mobx.values[n];return t(!!o,"no observable property '"+n+"' found on the observable object '"+le(e)+"'"),o}if(e instanceof S||e instanceof b||e instanceof y)return e}else if("function"==typeof e&&e.$mobx instanceof y)return e.$mobx;t(!1,"Cannot obtain atom from "+e)}function d(e,n){return t(e,"Expection some object"),void 0!==n?d(O(e,n)):e instanceof S||e instanceof b||e instanceof y?e:W(e)?e:e.$mobx?e.$mobx:void t(!1,"Cannot obtain administration from "+e)}function le(e,t){var n;return n=void 0!==t?O(e,t):h(e)||W(e)?d(e):O(e),n.name}function a(){return++e.mobxGuid}function t(t,n,e){if(!t)throw new Error("[mobx] Invariant failed: "+n+(e?" in '"+e+"'":""))}function i(e){-1===Ne.indexOf(e)&&(Ne.push(e),console.error("[mobx] Deprecated: "+e))}function I(t){var e=!1;return function(){return e?void 0:(e=!0,t.apply(this,arguments))}}function je(t){var e=[];return t.forEach(function(t){-1===e.indexOf(t)&&e.push(t)}),e}function v(e){return null!==e&&"object"==typeof e&&Object.getPrototypeOf(e)===Object.prototype}function pe(){for(var r=arguments[0],e=1,o=arguments.length;o>e;e++){var t=arguments[e];for(var n in t)t.hasOwnProperty(n)&&(r[n]=t[n])}return r}function Re(n,e,t){return n?!D(e,t):e!==t}function Xe(n,t){for(var e=0;e<t.length;e++)Object.defineProperty(n,t[e],{configurable:!0,writable:!0,enumerable:!1,value:n[t[e]]})}function Ce(t,n){var e=Object.getOwnPropertyDescriptor(t,n);return!e||e.configurable!==!1&&e.writable!==!1}function K(n,e){t(Ce(n,e),"Cannot make property '"+e+"' observable, it is not configurable and writable in the target object")}function D(e,t){if(null===e&&null===t)return!0;if(void 0===e&&void 0===t)return!0;var o=Array.isArray(e)||V(e);if(o!==(Array.isArray(t)||V(t)))return!1;if(o){if(e.length!==t.length)return!1;for(var n=e.length;n>=0;n--)if(!D(e[n],t[n]))return!1;return!0}if("object"==typeof e&&"object"==typeof t){if(null===e||null===t)return!1;if(Object.keys(e).length!==Object.keys(t).length)return!1;for(var r in e){if(!t.hasOwnProperty(r))return!1;if(!D(e[r],t[r]))return!1}return!0}return e===t}function _e(n,r){if(!r||!r.length)return[n,[]];if(!n||!n.length)return[[],r];for(var a=[],s=[],e=0,o=0,f=n.length,c=!1,t=0,i=0,l=r.length,u=!1,p=!1;!p&&!c;){if(!u){if(f>e&&l>t&&n[e]===r[t]){if(e++,t++,e===f&&t===l)return[a,s];continue}o=e,i=t,u=!0}i+=1,o+=1,i>=l&&(p=!0),o>=f&&(c=!0),c||n[o]!==r[t]?p||r[i]!==n[e]||(s=s.concat(r.slice(t,i)),t=i+1,e++,u=!1):(a=a.concat(n.slice(e,o)),e=o+1,t++,u=!1)}return[a.concat(n.slice(e)),s.concat(r.slice(t))]}var re=this&&this.__extends||function(t,e){function r(){this.constructor=t}for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)};Ze(),exports.extras={allowStateChanges:J,getAtom:O,getDebugName:le,getDependencyTree:ct,getObserverTree:at,isComputingDerivation:oe,isSpyEnabled:r,resetGlobalState:X,spyReport:x,spyReportEnd:u,spyReportStart:s,trackTransitions:Ke},exports._={getAdministration:d,quickDiff:_e,resetGlobalState:X},exports.autorun=ae,exports.when=he,exports.autorunUntil=kt,exports.autorunAsync=St,exports.reaction=Ot,exports.computed=N,exports.createTransformer=dt,exports.expr=ft,exports.extendObservable=Y,exports.intercept=nt,exports.isObservable=E,exports.observable=ce;var o;!function(e){e[e.Reference=0]="Reference",e[e.PlainObject=1]="PlainObject",e[e.ComplexObject=2]="ComplexObject",e[e.Array=3]="Array",e[e.ViewFunction=4]="ViewFunction",e[e.ComplexFunction=5]="ComplexFunction"}(o||(o={})),exports.observe=Rt,exports.toJS=k,exports.toJSON=Je,exports.action=F,exports.useStrict=bt;var S=function(){function n(e,t,n){void 0===e&&(e="Atom@"+a()),void 0===t&&(t=fe),void 0===n&&(n=fe),this.name=e,this.onBecomeObserved=t,this.onBecomeUnobserved=n,this.isDirty=!1,this.staleObservers=[],this.observers=[]}return n.prototype.reportObserved=function(){de(this)},n.prototype.reportChanged=function(){this.isDirty||(this.reportStale(),this.reportReady())},n.prototype.reportStale=function(){this.isDirty||(this.isDirty=!0,Ae(this))},n.prototype.reportReady=function(){t(this.isDirty,"atom not dirty"),e.inTransaction>0?e.changedAtoms.push(this):(we(this),te())},n.prototype.toString=function(){return this.name},n}();exports.Atom=S;var b=function(){function n(e,t,n,r){this.derivation=e,this.scope=t,this.compareStructural=n,this.isLazy=!0,this.isComputing=!1,this.staleObservers=[],this.observers=[],this.observing=[],this.dependencyChangeCount=0,this.dependencyStaleCount=0,this.value=void 0,this.name=r||"ComputedValue@"+a()}return n.prototype.peek=function(){this.isComputing=!0;var t=e.allowStateChanges;e.allowStateChanges=!1;var n=this.derivation.call(this.scope);return e.allowStateChanges=t,this.isComputing=!1,n},n.prototype.onBecomeObserved=function(){},n.prototype.onBecomeUnobserved=function(){for(var e=0,t=this.observing.length;t>e;e++)Q(this.observing[e],this);this.observing=[],this.isLazy=!0,this.value=void 0},n.prototype.onDependenciesReady=function(){var e=this.trackAndCompute();return e},n.prototype.get=function(){if(t(!this.isComputing,"Cycle detected",this.derivation),de(this),this.dependencyStaleCount>0)return this.peek();if(this.isLazy){if(!oe())return this.peek();this.isLazy=!1,this.trackAndCompute()}return this.value},n.prototype.set=function(e){throw new Error("[ComputedValue '"+name+"'] It is not possible to assign a new value to a computed value.")},n.prototype.trackAndCompute=function(){r()&&x({object:this,type:"compute",fn:this.derivation,target:this.scope});var e=this.value,t=this.value=ge(this,this.peek);return Re(this.compareStructural,t,e)},n.prototype.observe=function(n,r){var o=this,e=!0,t=void 0;return ae(function(){var i=o.get();(!e||r)&&m(function(){n(i,t)}),e=!1,t=i})},n.prototype.toJSON=function(){return this.get()},n.prototype.toString=function(){return this.name+"["+this.derivation.toString()+"]"},n}();exports.untracked=m;var ot=["mobxGuid","resetId","spyListeners","strictMode"],$e=function(){function e(){this.version=2,this.derivationStack=[],this.mobxGuid=0,this.inTransaction=0,this.isTracking=!1,this.isRunningReactions=!1,this.changedAtoms=[],this.pendingReactions=[],this.allowStateChanges=!0,this.strictMode=!1,this.resetId=0,this.spyListeners=[]}return e}(),e=function(){var e=new $e;if(global.__mobservableTrackingStack||global.__mobservableViewStack)throw new Error("[mobx] An incompatible version of mobservable is already loaded.");if(global.__mobxGlobal&&global.__mobxGlobal.version!==e.version)throw new Error("[mobx] An incompatible version of mobx is already loaded.");return global.__mobxGlobal?global.__mobxGlobal:global.__mobxGlobal=e}(),y=function(){function t(e,t){void 0===e&&(e="Reaction@"+a()),this.name=e,this.onInvalidate=t,this.staleObservers=R,this.observers=R,this.observing=[],this.dependencyChangeCount=0,this.dependencyStaleCount=0,this.isDisposed=!1,this._isScheduled=!1,this._isTrackPending=!1}return t.prototype.onBecomeObserved=function(){},t.prototype.onBecomeUnobserved=function(){},t.prototype.onDependenciesReady=function(){return this.schedule(),!1},t.prototype.schedule=function(){this._isScheduled||(this._isScheduled=!0,e.pendingReactions.push(this),te())},t.prototype.isScheduled=function(){return this.dependencyStaleCount>0||this._isScheduled},t.prototype.runReaction=function(){this.isDisposed||(this._isScheduled=!1,this._isTrackPending=!0,this.onInvalidate(),this._isTrackPending&&r()&&x({object:this,type:"scheduled-reaction"}))},t.prototype.track=function(e){var t,n=r();n&&(t=Date.now(),s({object:this,type:"reaction",fn:e})),ge(this,e),this._isTrackPending=!1,n&&u({time:Date.now()-t})},t.prototype.dispose=function(){if(!this.isDisposed){this.isDisposed=!0;for(var t=this.observing.splice(0),e=0,n=t.length;n>e;e++)Q(t[e],this)}},t.prototype.getDisposer=function(){var e=this.dispose.bind(this);return e.$mobx=this,e},t.prototype.toString=function(){return"Reaction["+this.name+"]"},t}();exports.Reaction=y;var ut=100,U=!1,Ie={spyReportEnd:!0};exports.spy=ke,exports.transaction=A;var n;!function(e){e[e.Recursive=0]="Recursive",e[e.Reference=1]="Reference",e[e.Structure=2]="Structure",e[e.Flat=3]="Flat"}(n||(n={})),exports.asReference=T,exports.asStructure=q,exports.asFlat=ve;var se=function(){function e(e){this.value=e,l(e,"Modifiers are not allowed to be nested")}return e}(),$=function(){function e(e){this.value=e,l(e,"Modifiers are not allowed to be nested")}return e}(),ne=function(){function e(e){this.value=e,l(e,"Modifiers are not allowed to be nested")}return e}();exports.asMap=He;var Z=0,Le=function(){function e(){}return e}();Le.prototype=[];var yt=function(){function e(e,t,n,r){this.mode=t,this.array=n,this.owned=r,this.lastKnownLength=0,this.interceptors=null,this.changeListeners=null,this.atom=new S(e||"ObservableArray@"+a())}return e.prototype.makeReactiveArrayItem=function(e){return l(e,"Array values cannot have modifiers"),this.mode===n.Flat||this.mode===n.Reference?e:P(e,this.mode,this.atom.name+"[..]")},e.prototype.intercept=function(e){return G(this,e)},e.prototype.observe=function(t,e){return void 0===e&&(e=!1),e&&t({object:this.array,type:"splice",index:0,added:this.values.slice(),addedCount:this.values.length,removed:[],removedCount:0}),L(this,t)},e.prototype.getArrayLength=function(){return this.atom.reportObserved(),this.values.length},e.prototype.setArrayLength=function(e){if("number"!=typeof e||0>e)throw new Error("[mobx.array] Out of range: "+e);var t=this.values.length;e!==t&&(e>t?this.spliceWithArray(t,0,new Array(e-t)):this.spliceWithArray(e,t-e))},e.prototype.updateArrayLength=function(t,e){if(t!==this.lastKnownLength)throw new Error("[mobx] Modification exception: the internal structure of an observable array was changed. Did you use peek() to change it?");this.lastKnownLength+=e,e>0&&t+e>Z&&ye(t+e)},e.prototype.spliceWithArray=function(e,n,t){ie();var r=this.values.length;if(void 0===e?e=0:e>r?e=r:0>e&&(e=Math.max(0,r+e)),n=1===arguments.length?r-e:void 0===n||null===n?0:Math.max(0,Math.min(n,r-e)),void 0===t&&(t=[]),g(this)){var o=w(this,{object:this.array,type:"splice",index:e,removedCount:n,added:t});if(!o)return R;n=o.removedCount,t=o.added}t=t.map(this.makeReactiveArrayItem,this);var s=t.length-n;this.updateArrayLength(r,s);var i=(a=this.values).splice.apply(a,[e,n].concat(t));return(0!==n||0!==t.length)&&this.notifyArraySplice(e,t,i),i;var a},e.prototype.notifyArrayChildUpdate=function(o,i,a){var e=!this.owned&&r(),t=f(this),n=t||e?{object:this.array,type:"update",index:o,newValue:i,oldValue:a}:null;e&&s(n),this.atom.reportChanged(),t&&p(this,n),e&&u()},e.prototype.notifyArraySplice=function(a,t,n){var e=!this.owned&&r(),o=f(this),i=o||e?{object:this.array,type:"splice",index:a,removed:n,added:t,removedCount:n.length,addedCount:t.length}:null;e&&s(i),this.atom.reportChanged(),o&&p(this,i),e&&u()},e}(),c=function(t){function e(n,o,i,r){void 0===r&&(r=!1),t.call(this);var e=new yt(i,o,this,r);Object.defineProperty(this,"$mobx",{enumerable:!1,configurable:!1,writable:!1,value:e}),n&&n.length?(e.updateArrayLength(0,n.length),e.values=n.map(e.makeReactiveArrayItem,e),e.notifyArraySplice(0,e.values.slice(),R)):e.values=[]}return re(e,t),e.prototype.intercept=function(e){return this.$mobx.intercept(e)},e.prototype.observe=function(t,e){return void 0===e&&(e=!1),this.$mobx.observe(t,e)},e.prototype.clear=function(){return this.splice(0)},e.prototype.replace=function(e){return this.$mobx.spliceWithArray(0,this.$mobx.values.length,e)},e.prototype.toJS=function(){return this.slice()},e.prototype.toJSON=function(){return this.toJS()},e.prototype.peek=function(){return this.$mobx.values},e.prototype.find=function(r,o,t){void 0===t&&(t=0),this.$mobx.atom.reportObserved();for(var n=this.$mobx.values,i=n.length,e=t;i>e;e++)if(r.call(o,n[e],e,this))return n[e];return null},e.prototype.splice=function(t,n){for(var r=[],e=2;e<arguments.length;e++)r[e-2]=arguments[e];switch(arguments.length){case 0:return[];case 1:return this.$mobx.spliceWithArray(t);case 2:return this.$mobx.spliceWithArray(t,n)}return this.$mobx.spliceWithArray(t,n,r)},e.prototype.push=function(){for(var n=[],e=0;e<arguments.length;e++)n[e-0]=arguments[e];var t=this.$mobx;return t.spliceWithArray(t.values.length,0,n),t.values.length},e.prototype.pop=function(){return this.splice(Math.max(this.$mobx.values.length-1,0),1)[0]},e.prototype.shift=function(){return this.splice(0,1)[0]},e.prototype.unshift=function(){for(var t=[],e=0;e<arguments.length;e++)t[e-0]=arguments[e];var n=this.$mobx;return n.spliceWithArray(0,0,t),n.values.length},e.prototype.reverse=function(){this.$mobx.atom.reportObserved();var e=this.slice();return e.reverse.apply(e,arguments)},e.prototype.sort=function(t){this.$mobx.atom.reportObserved();var e=this.slice();return e.sort.apply(e,arguments)},e.prototype.remove=function(t){var e=this.$mobx.values.indexOf(t);return e>-1?(this.splice(e,1),!0):!1},e.prototype.toString=function(){return"[mobx.array] "+Array.prototype.toString.apply(this.$mobx.values,arguments)},e.prototype.toLocaleString=function(){return"[mobx.array] "+Array.prototype.toLocaleString.apply(this.$mobx.values,arguments)},e}(Le);Xe(c.prototype,["constructor","observe","clear","replace","toJSON","peek","find","splice","push","pop","shift","unshift","reverse","sort","remove","toString","toLocaleString"]),Object.defineProperty(c.prototype,"length",{enumerable:!1,configurable:!0,get:function(){return this.$mobx.getArrayLength()},set:function(e){this.$mobx.setArrayLength(e)}}),["concat","every","filter","forEach","indexOf","join","lastIndexOf","map","reduce","reduceRight","slice","some"].forEach(function(e){var t=Array.prototype[e];Object.defineProperty(c.prototype,e,{configurable:!1,writable:!0,enumerable:!1,value:function(){return this.$mobx.atom.reportObserved(),t.apply(this.$mobx.values,arguments); }})}),ye(1e3),exports.fastArray=qe,exports.isObservableArray=V;var gt={},j=function(){function e(e,r){var t=this;this.$mobx=gt,this._data={},this._hasMap={},this.name="ObservableMap@"+a(),this._keys=new c(null,n.Reference,this.name+".keys()",!0),this.interceptors=null,this.changeListeners=null,this._valueMode=et(r),this._valueMode===n.Flat&&(this._valueMode=n.Reference),J(!0,function(){v(e)?t.merge(e):Array.isArray(e)&&e.forEach(function(e){var n=e[0],r=e[1];return t.set(n,r)})})}return e.prototype._has=function(e){return"undefined"!=typeof this._data[e]},e.prototype.has=function(e){return this.isValidKey(e)?this._hasMap[e]?this._hasMap[e].get():this._updateHasMapEntry(e,!1).get():!1},e.prototype.set=function(e,t){this.assertValidKey(e);var n=this._has(e);if(l(t,"[mobx.map.set] Expected unwrapped value to be inserted to key '"+e+"'. If you need to use modifiers pass them as second argument to the constructor"),g(this)){var r=w(this,{type:n?"update":"add",object:this,newValue:t,name:e});if(!r)return;t=r.newValue}n?this._updateValue(e,t):this._addValue(e,t)},e.prototype.delete=function(e){var t=this;if(g(this)){var n=w(this,{type:"delete",object:this,name:e});if(!n)return}if(this._has(e)){var o=r(),i=f(this),n=i||o?{type:"delete",object:this,oldValue:this._data[e].value,name:e}:null;o&&s(n),A(function(){t._keys.remove(e),t._updateHasMapEntry(e,!1);var n=t._data[e];n.setNewValue(void 0),t._data[e]=void 0},void 0,!1),i&&p(this,n),o&&u()}},e.prototype._updateHasMapEntry=function(t,r){var e=this._hasMap[t];return e?e.setNewValue(r):e=this._hasMap[t]=new _(r,n.Reference,this.name+"."+t+"?",!1),e},e.prototype._updateValue=function(o,e){var t=this._data[o];if(e=t.prepareNewValue(e),e!==C){var n=r(),i=f(this),a=i||n?{type:"update",object:this,oldValue:t.value,name:o,newValue:e}:null;n&&s(a),t.setNewValue(e),i&&p(this,a),n&&u()}},e.prototype._addValue=function(e,n){var t=this;A(function(){var r=t._data[e]=new _(n,t._valueMode,t.name+"."+e,!1);n=r.value,t._updateHasMapEntry(e,!0),t._keys.push(e)},void 0,!1);var o=r(),i=f(this),a=i||o?{type:"add",object:this,name:e,newValue:n}:null;o&&s(a),i&&p(this,a),o&&u()},e.prototype.get=function(e){return this.has(e)?this._data[e].get():void 0},e.prototype.keys=function(){return this._keys.slice()},e.prototype.values=function(){return this.keys().map(this.get,this)},e.prototype.entries=function(){var e=this;return this.keys().map(function(t){return[t,e.get(t)]})},e.prototype.forEach=function(e,t){var n=this;this.keys().forEach(function(r){return e.call(t,n.get(r),r)})},e.prototype.merge=function(t){var n=this;return A(function(){t instanceof e?t.keys().forEach(function(e){return n.set(e,t.get(e))}):Object.keys(t).forEach(function(e){return n.set(e,t[e])})},void 0,!1),this},e.prototype.clear=function(){var e=this;A(function(){m(function(){e.keys().forEach(e.delete,e)})},void 0,!1)},Object.defineProperty(e.prototype,"size",{get:function(){return this._keys.length},enumerable:!0,configurable:!0}),e.prototype.toJS=function(){var t=this,e={};return this.keys().forEach(function(n){return e[n]=t.get(n)}),e},e.prototype.toJs=function(){return i("toJs is deprecated, use toJS instead"),this.toJS()},e.prototype.toJSON=function(){return this.toJS()},e.prototype.isValidKey=function(e){return null===e||void 0===e?!1:"string"!=typeof e&&"number"!=typeof e?!1:!0},e.prototype.assertValidKey=function(e){if(!this.isValidKey(e))throw new Error("[mobx.map] Invalid key: '"+e+"'")},e.prototype.toString=function(){var e=this;return this.name+"[{ "+this.keys().map(function(t){return t+": "+e.get(t)}).join(", ")+" }]"},e.prototype.observe=function(e,n){return t(n!==!0,"`observe` doesn't support the fire immediately property for observable maps."),L(this,e)},e.prototype.intercept=function(e){return G(this,e)},e}();exports.ObservableMap=j,exports.map=xe,exports.isObservableMap=W;var Fe=function(){function e(e,t,n){this.target=e,this.name=t,this.mode=n,this.values={},this.changeListeners=null,this.interceptors=null}return e.prototype.observe=function(e,n){return t(n!==!0,"`observe` doesn't support the fire immediately property for observable objects."),L(this,e)},e.prototype.intercept=function(e){return G(this,e)},e}();exports.isObservableObject=h;var C={},_=function(t){function e(s,u,e,o){void 0===e&&(e="ObservableValue@"+a()),void 0===o&&(o=!0),t.call(this,e),this.mode=u,this.hasUnreportedChange=!1,this.value=void 0;var i=M(s,n.Recursive),c=i[0],l=i[1];this.mode===n.Recursive&&(this.mode=c),this.value=P(l,this.mode,this.name),o&&r()&&x({type:"create",object:this,newValue:this.value})}return re(e,t),e.prototype.set=function(e){var n=this.value;if(e=this.prepareNewValue(e),e!==C){var t=r();t&&s({type:"update",object:this,newValue:e,oldValue:n}),this.setNewValue(e),t&&u()}},e.prototype.prepareNewValue=function(e){if(l(e,"Modifiers cannot be used on non-initial values."),ie(),g(this)){var t=w(this,{object:this,type:"update",newValue:e});if(!t)return C;e=t.newValue}var r=Re(this.mode===n.Structure,this.value,e);return r?P(e,this.mode,this.name):C},e.prototype.setNewValue=function(e){var t=this.value;this.value=e,this.reportChanged(),f(this)&&p(this,[e,t])},e.prototype.get=function(){return this.reportObserved(),this.value},e.prototype.intercept=function(e){return G(this,e)},e.prototype.observe=function(e,t){return t&&e(this.value,void 0),L(this,e)},e.prototype.toJSON=function(){return this.get()},e.prototype.toString=function(){return this.name+"["+this.value+"]"},e}(S),jt=function(){function e(){this.listeners=[],i("extras.SimpleEventEmitter is deprecated and will be removed in the next major release")}return e.prototype.emit=function(){for(var t=this.listeners.slice(),e=0,n=t.length;n>e;e++)t[e].apply(null,arguments)},e.prototype.on=function(e){var t=this;return this.listeners.push(e),I(function(){var n=t.listeners.indexOf(e);-1!==n&&t.listeners.splice(n,1)})},e.prototype.once=function(t){var e=this.on(function(){e(),t.apply(this,arguments)});return e},e}();exports.SimpleEventEmitter=jt;var R=[];Object.freeze(R);var Ne=[],fe=function(){}; //# sourceMappingURL=lib/mobx.min.js.map
static/xmodule_js/common_static/js/vendor/tiny_mce/plugins/legacyoutput/editor_plugin_src.27afe8aa9795.js
EduPepperPD/pepper2013
/** * editor_plugin_src.js * * Copyright 2009, Moxiecode Systems AB * Released under LGPL License. * * License: http://tinymce.moxiecode.com/license * Contributing: http://tinymce.moxiecode.com/contributing * * This plugin will force TinyMCE to produce deprecated legacy output such as font elements, u elements, align * attributes and so forth. There are a few cases where these old items might be needed for example in email applications or with Flash * * However you should NOT use this plugin if you are building some system that produces web contents such as a CMS. All these elements are * not apart of the newer specifications for HTML and XHTML. */ (function(tinymce) { // Override inline_styles setting to force TinyMCE to produce deprecated contents tinymce.onAddEditor.addToTop(function(tinymce, editor) { editor.settings.inline_styles = false; }); // Create the legacy ouput plugin tinymce.create('tinymce.plugins.LegacyOutput', { init : function(editor) { editor.onInit.add(function() { var alignElements = 'p,h1,h2,h3,h4,h5,h6,td,th,div,ul,ol,li,table,img', fontSizes = tinymce.explode(editor.settings.font_size_style_values), schema = editor.schema; // Override some internal formats to produce legacy elements and attributes editor.formatter.register({ // Change alignment formats to use the deprecated align attribute alignleft : {selector : alignElements, attributes : {align : 'left'}}, aligncenter : {selector : alignElements, attributes : {align : 'center'}}, alignright : {selector : alignElements, attributes : {align : 'right'}}, alignfull : {selector : alignElements, attributes : {align : 'justify'}}, // Change the basic formatting elements to use deprecated element types bold : [ {inline : 'b', remove : 'all'}, {inline : 'strong', remove : 'all'}, {inline : 'span', styles : {fontWeight : 'bold'}} ], italic : [ {inline : 'i', remove : 'all'}, {inline : 'em', remove : 'all'}, {inline : 'span', styles : {fontStyle : 'italic'}} ], underline : [ {inline : 'u', remove : 'all'}, {inline : 'span', styles : {textDecoration : 'underline'}, exact : true} ], strikethrough : [ {inline : 'strike', remove : 'all'}, {inline : 'span', styles : {textDecoration: 'line-through'}, exact : true} ], // Change font size and font family to use the deprecated font element fontname : {inline : 'font', attributes : {face : '%value'}}, fontsize : { inline : 'font', attributes : { size : function(vars) { return tinymce.inArray(fontSizes, vars.value) + 1; } } }, // Setup font elements for colors as well forecolor : {inline : 'font', attributes : {color : '%value'}}, hilitecolor : {inline : 'font', styles : {backgroundColor : '%value'}} }); // Check that deprecated elements are allowed if not add them tinymce.each('b,i,u,strike'.split(','), function(name) { schema.addValidElements(name + '[*]'); }); // Add font element if it's missing if (!schema.getElementRule("font")) schema.addValidElements("font[face|size|color|style]"); // Add the missing and depreacted align attribute for the serialization engine tinymce.each(alignElements.split(','), function(name) { var rule = schema.getElementRule(name), found; if (rule) { if (!rule.attributes.align) { rule.attributes.align = {}; rule.attributesOrder.push('align'); } } }); // Listen for the onNodeChange event so that we can do special logic for the font size and font name drop boxes editor.onNodeChange.add(function(editor, control_manager) { var control, fontElm, fontName, fontSize; // Find font element get it's name and size fontElm = editor.dom.getParent(editor.selection.getNode(), 'font'); if (fontElm) { fontName = fontElm.face; fontSize = fontElm.size; } // Select/unselect the font name in droplist if (control = control_manager.get('fontselect')) { control.select(function(value) { return value == fontName; }); } // Select/unselect the font size in droplist if (control = control_manager.get('fontsizeselect')) { control.select(function(value) { var index = tinymce.inArray(fontSizes, value.fontSize); return index + 1 == fontSize; }); } }); }); }, getInfo : function() { return { longname : 'LegacyOutput', author : 'Moxiecode Systems AB', authorurl : 'http://tinymce.moxiecode.com', infourl : 'http://wiki.moxiecode.com/index.php/TinyMCE:Plugins/legacyoutput', version : tinymce.majorVersion + "." + tinymce.minorVersion }; } }); // Register plugin tinymce.PluginManager.add('legacyoutput', tinymce.plugins.LegacyOutput); })(tinymce);
sites/all/modules/jquery_update/replace/jquery/1.5/jquery.js
dewoller/pvsc
/*! * jQuery JavaScript Library v1.5.1 * http://jquery.com/ * * Copyright 2011, John Resig * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * Includes Sizzle.js * http://sizzlejs.com/ * Copyright 2011, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * * Date: Wed Feb 23 13:55:29 2011 -0500 */ (function( window, undefined ) { // Use the correct document accordingly with window argument (sandbox) var document = window.document; var jQuery = (function() { // Define a local copy of jQuery var jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // A central reference to the root jQuery(document) rootjQuery, // A simple way to check for HTML strings or ID strings // (both of which we optimize for) quickExpr = /^(?:[^<]*(<[\w\W]+>)[^>]*$|#([\w\-]+)$)/, // Check if a string has a non-whitespace character in it rnotwhite = /\S/, // Used for trimming whitespace trimLeft = /^\s+/, trimRight = /\s+$/, // Check for digits rdigit = /\d/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>)?$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidescape = /\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, rvalidtokens = /"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, // Useragent RegExp rwebkit = /(webkit)[ \/]([\w.]+)/, ropera = /(opera)(?:.*version)?[ \/]([\w.]+)/, rmsie = /(msie) ([\w.]+)/, rmozilla = /(mozilla)(?:.*? rv:([\w.]+))?/, // Keep a UserAgent string for use with jQuery.browser userAgent = navigator.userAgent, // For matching the engine and version of the browser browserMatch, // Has the ready events already been bound? readyBound = false, // The deferred used on DOM ready readyList, // Promise methods promiseMethods = "then done fail isResolved isRejected promise".split( " " ), // The ready event handler DOMContentLoaded, // Save a reference to some core methods toString = Object.prototype.toString, hasOwn = Object.prototype.hasOwnProperty, push = Array.prototype.push, slice = Array.prototype.slice, trim = String.prototype.trim, indexOf = Array.prototype.indexOf, // [[Class]] -> type pairs class2type = {}; jQuery.fn = jQuery.prototype = { constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem, ret, doc; // Handle $(""), $(null), or $(undefined) if ( !selector ) { return this; } // Handle $(DOMElement) if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; } // The body element only exists once, optimize finding it if ( selector === "body" && !context && document.body ) { this.context = document; this[0] = document.body; this.selector = "body"; this.length = 1; return this; } // Handle HTML strings if ( typeof selector === "string" ) { // Are we dealing with HTML string or an ID? match = quickExpr.exec( selector ); // Verify a match, and that no context was specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; doc = (context ? context.ownerDocument || context : document); // If a single string is passed in and it's a single tag // just do a createElement and skip the rest ret = rsingleTag.exec( selector ); if ( ret ) { if ( jQuery.isPlainObject( context ) ) { selector = [ document.createElement( ret[1] ) ]; jQuery.fn.attr.call( selector, context, true ); } else { selector = [ doc.createElement( ret[1] ) ]; } } else { ret = jQuery.buildFragment( [ match[1] ], [ doc ] ); selector = (ret.cacheable ? jQuery.clone(ret.fragment) : ret.fragment).childNodes; } return jQuery.merge( this, selector ); // HANDLE: $("#id") } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return (context || rootjQuery).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if (selector.selector !== undefined) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The current version of jQuery being used jquery: "1.5.1", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return slice.call( this, 0 ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems, name, selector ) { // Build a new jQuery matched element set var ret = this.constructor(); if ( jQuery.isArray( elems ) ) { push.apply( ret, elems ); } else { jQuery.merge( ret, elems ); } // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; if ( name === "find" ) { ret.selector = this.selector + (this.selector ? " " : "") + selector; } else if ( name ) { ret.selector = this.selector + "." + name + "(" + selector + ")"; } // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Attach the listeners jQuery.bindReady(); // Add the callback readyList.done( fn ); return this; }, eq: function( i ) { return i === -1 ? this.slice( i ) : this.slice( i, +i + 1 ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, slice: function() { return this.pushStack( slice.apply( this, arguments ), "slice", slice.call(arguments).join(",") ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { window.$ = _$; if ( deep ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Handle when the DOM is ready ready: function( wait ) { // A third-party is pushing the ready event forwards if ( wait === true ) { jQuery.readyWait--; } // Make sure that the DOM is not already loaded if ( !jQuery.readyWait || (wait !== true && !jQuery.isReady) ) { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready, 1 ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.resolveWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger( "ready" ).unbind( "ready" ); } } }, bindReady: function() { if ( readyBound ) { return; } readyBound = true; // Catch cases where $(document).ready() is called after the // browser event has already occurred. if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready return setTimeout( jQuery.ready, 1 ); } // Mozilla, Opera and webkit nightlies currently support this event if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", jQuery.ready, false ); // If IE event model is used } else if ( document.attachEvent ) { // ensure firing before onload, // maybe late but safe also for iframes document.attachEvent("onreadystatechange", DOMContentLoaded); // A fallback to window.onload, that will always work window.attachEvent( "onload", jQuery.ready ); // If IE and not a frame // continually check to see if the document is ready var toplevel = false; try { toplevel = window.frameElement == null; } catch(e) {} if ( document.documentElement.doScroll && toplevel ) { doScrollCheck(); } } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, // A crude way of determining if an object is a window isWindow: function( obj ) { return obj && typeof obj === "object" && "setInterval" in obj; }, isNaN: function( obj ) { return obj == null || !rdigit.test( obj ) || isNaN( obj ); }, type: function( obj ) { return obj == null ? String( obj ) : class2type[ toString.call(obj) ] || "object"; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } // Not own constructor property must be Object if ( obj.constructor && !hasOwn.call(obj, "constructor") && !hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { for ( var name in obj ) { return false; } return true; }, error: function( msg ) { throw msg; }, parseJSON: function( data ) { if ( typeof data !== "string" || !data ) { return null; } // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test(data.replace(rvalidescape, "@") .replace(rvalidtokens, "]") .replace(rvalidbraces, "")) ) { // Try to use the native JSON parser first return window.JSON && window.JSON.parse ? window.JSON.parse( data ) : (new Function("return " + data))(); } else { jQuery.error( "Invalid JSON: " + data ); } }, // Cross-browser xml parsing // (xml & tmp used internally) parseXML: function( data , xml , tmp ) { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } tmp = xml.documentElement; if ( ! tmp || ! tmp.nodeName || tmp.nodeName === "parsererror" ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evalulates a script in a global context globalEval: function( data ) { if ( data && rnotwhite.test(data) ) { // Inspired by code by Andrea Giammarchi // http://webreflection.blogspot.com/2007/08/global-scope-evaluation-and-dom.html var head = document.head || document.getElementsByTagName( "head" )[0] || document.documentElement, script = document.createElement( "script" ); if ( jQuery.support.scriptEval() ) { script.appendChild( document.createTextNode( data ) ); } else { script.text = data; } // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709). head.insertBefore( script, head.firstChild ); head.removeChild( script ); } }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toUpperCase() === name.toUpperCase(); }, // args is for internal usage only each: function( object, callback, args ) { var name, i = 0, length = object.length, isObj = length === undefined || jQuery.isFunction(object); if ( args ) { if ( isObj ) { for ( name in object ) { if ( callback.apply( object[ name ], args ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.apply( object[ i++ ], args ) === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isObj ) { for ( name in object ) { if ( callback.call( object[ name ], name, object[ name ] ) === false ) { break; } } } else { for ( var value = object[0]; i < length && callback.call( value, i, value ) !== false; value = object[++i] ) {} } } return object; }, // Use native String.trim function wherever possible trim: trim ? function( text ) { return text == null ? "" : trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : text.toString().replace( trimLeft, "" ).replace( trimRight, "" ); }, // results is for internal usage only makeArray: function( array, results ) { var ret = results || []; if ( array != null ) { // The window, strings (and functions) also have 'length' // The extra typeof function check is to prevent crashes // in Safari 2 (See: #3039) // Tweaked logic slightly to handle Blackberry 4.7 RegExp issues #6930 var type = jQuery.type(array); if ( array.length == null || type === "string" || type === "function" || type === "regexp" || jQuery.isWindow( array ) ) { push.call( ret, array ); } else { jQuery.merge( ret, array ); } } return ret; }, inArray: function( elem, array ) { if ( array.indexOf ) { return array.indexOf( elem ); } for ( var i = 0, length = array.length; i < length; i++ ) { if ( array[ i ] === elem ) { return i; } } return -1; }, merge: function( first, second ) { var i = first.length, j = 0; if ( typeof second.length === "number" ) { for ( var l = second.length; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var ret = [], retVal; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( var i = 0, length = elems.length; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var ret = [], value; // Go through the array, translating each of the items to their // new value (or values). for ( var i = 0, length = elems.length; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Flatten any nested arrays return ret.concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, proxy: function( fn, proxy, thisObject ) { if ( arguments.length === 2 ) { if ( typeof proxy === "string" ) { thisObject = fn; fn = thisObject[ proxy ]; proxy = undefined; } else if ( proxy && !jQuery.isFunction( proxy ) ) { thisObject = proxy; proxy = undefined; } } if ( !proxy && fn ) { proxy = function() { return fn.apply( thisObject || this, arguments ); }; } // Set the guid of unique handler to the same of original handler, so it can be removed if ( fn ) { proxy.guid = fn.guid = fn.guid || proxy.guid || jQuery.guid++; } // So proxy can be declared as an argument return proxy; }, // Mutifunctional method to get and set values to a collection // The value/s can be optionally by executed if its a function access: function( elems, key, value, exec, fn, pass ) { var length = elems.length; // Setting many attributes if ( typeof key === "object" ) { for ( var k in key ) { jQuery.access( elems, k, key[k], exec, fn, value ); } return elems; } // Setting one attribute if ( value !== undefined ) { // Optionally, function values get executed if exec is true exec = !pass && exec && jQuery.isFunction(value); for ( var i = 0; i < length; i++ ) { fn( elems[i], key, exec ? value.call( elems[i], i, fn( elems[i], key ) ) : value, pass ); } return elems; } // Getting an attribute return length ? fn( elems[0], key ) : undefined; }, now: function() { return (new Date()).getTime(); }, // Create a simple deferred (one callbacks list) _Deferred: function() { var // callbacks list callbacks = [], // stored [ context , args ] fired, // to avoid firing when already doing so firing, // flag to know if the deferred has been cancelled cancelled, // the deferred itself deferred = { // done( f1, f2, ...) done: function() { if ( !cancelled ) { var args = arguments, i, length, elem, type, _fired; if ( fired ) { _fired = fired; fired = 0; } for ( i = 0, length = args.length; i < length; i++ ) { elem = args[ i ]; type = jQuery.type( elem ); if ( type === "array" ) { deferred.done.apply( deferred, elem ); } else if ( type === "function" ) { callbacks.push( elem ); } } if ( _fired ) { deferred.resolveWith( _fired[ 0 ], _fired[ 1 ] ); } } return this; }, // resolve with given context and args resolveWith: function( context, args ) { if ( !cancelled && !fired && !firing ) { firing = 1; try { while( callbacks[ 0 ] ) { callbacks.shift().apply( context, args ); } } // We have to add a catch block for // IE prior to 8 or else the finally // block will never get executed catch (e) { throw e; } finally { fired = [ context, args ]; firing = 0; } } return this; }, // resolve with this as context and given arguments resolve: function() { deferred.resolveWith( jQuery.isFunction( this.promise ) ? this.promise() : this, arguments ); return this; }, // Has this deferred been resolved? isResolved: function() { return !!( firing || fired ); }, // Cancel cancel: function() { cancelled = 1; callbacks = []; return this; } }; return deferred; }, // Full fledged deferred (two callbacks list) Deferred: function( func ) { var deferred = jQuery._Deferred(), failDeferred = jQuery._Deferred(), promise; // Add errorDeferred methods, then and promise jQuery.extend( deferred, { then: function( doneCallbacks, failCallbacks ) { deferred.done( doneCallbacks ).fail( failCallbacks ); return this; }, fail: failDeferred.done, rejectWith: failDeferred.resolveWith, reject: failDeferred.resolve, isRejected: failDeferred.isResolved, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { if ( obj == null ) { if ( promise ) { return promise; } promise = obj = {}; } var i = promiseMethods.length; while( i-- ) { obj[ promiseMethods[i] ] = deferred[ promiseMethods[i] ]; } return obj; } } ); // Make sure only one callback list will be used deferred.done( failDeferred.cancel ).fail( deferred.cancel ); // Unexpose cancel delete deferred.cancel; // Call given func if any if ( func ) { func.call( deferred, deferred ); } return deferred; }, // Deferred helper when: function( object ) { var lastIndex = arguments.length, deferred = lastIndex <= 1 && object && jQuery.isFunction( object.promise ) ? object : jQuery.Deferred(), promise = deferred.promise(); if ( lastIndex > 1 ) { var array = slice.call( arguments, 0 ), count = lastIndex, iCallback = function( index ) { return function( value ) { array[ index ] = arguments.length > 1 ? slice.call( arguments, 0 ) : value; if ( !( --count ) ) { deferred.resolveWith( promise, array ); } }; }; while( ( lastIndex-- ) ) { object = array[ lastIndex ]; if ( object && jQuery.isFunction( object.promise ) ) { object.promise().then( iCallback(lastIndex), deferred.reject ); } else { --count; } } if ( !count ) { deferred.resolveWith( promise, array ); } } else if ( deferred !== object ) { deferred.resolve( object ); } return promise; }, // Use of jQuery.browser is frowned upon. // More details: http://docs.jquery.com/Utilities/jQuery.browser uaMatch: function( ua ) { ua = ua.toLowerCase(); var match = rwebkit.exec( ua ) || ropera.exec( ua ) || rmsie.exec( ua ) || ua.indexOf("compatible") < 0 && rmozilla.exec( ua ) || []; return { browser: match[1] || "", version: match[2] || "0" }; }, sub: function() { function jQuerySubclass( selector, context ) { return new jQuerySubclass.fn.init( selector, context ); } jQuery.extend( true, jQuerySubclass, this ); jQuerySubclass.superclass = this; jQuerySubclass.fn = jQuerySubclass.prototype = this(); jQuerySubclass.fn.constructor = jQuerySubclass; jQuerySubclass.subclass = this.subclass; jQuerySubclass.fn.init = function init( selector, context ) { if ( context && context instanceof jQuery && !(context instanceof jQuerySubclass) ) { context = jQuerySubclass(context); } return jQuery.fn.init.call( this, selector, context, rootjQuerySubclass ); }; jQuerySubclass.fn.init.prototype = jQuerySubclass.fn; var rootjQuerySubclass = jQuerySubclass(document); return jQuerySubclass; }, browser: {} }); // Create readyList deferred readyList = jQuery._Deferred(); // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); browserMatch = jQuery.uaMatch( userAgent ); if ( browserMatch.browser ) { jQuery.browser[ browserMatch.browser ] = true; jQuery.browser.version = browserMatch.version; } // Deprecated, use jQuery.browser.webkit instead if ( jQuery.browser.webkit ) { jQuery.browser.safari = true; } if ( indexOf ) { jQuery.inArray = function( elem, array ) { return indexOf.call( array, elem ); }; } // IE doesn't match non-breaking spaces with \s if ( rnotwhite.test( "\xA0" ) ) { trimLeft = /^[\s\xA0]+/; trimRight = /[\s\xA0]+$/; } // All jQuery objects should point back to these rootjQuery = jQuery(document); // Cleanup functions for the document ready method if ( document.addEventListener ) { DOMContentLoaded = function() { document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false ); jQuery.ready(); }; } else if ( document.attachEvent ) { DOMContentLoaded = function() { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( document.readyState === "complete" ) { document.detachEvent( "onreadystatechange", DOMContentLoaded ); jQuery.ready(); } }; } // The DOM ready check for Internet Explorer function doScrollCheck() { if ( jQuery.isReady ) { return; } try { // If IE is used, use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ document.documentElement.doScroll("left"); } catch(e) { setTimeout( doScrollCheck, 1 ); return; } // and execute any waiting functions jQuery.ready(); } // Expose jQuery to the global object return jQuery; })(); (function() { jQuery.support = {}; var div = document.createElement("div"); div.style.display = "none"; div.innerHTML = " <link/><table></table><a href='/a' style='color:red;float:left;opacity:.55;'>a</a><input type='checkbox'/>"; var all = div.getElementsByTagName("*"), a = div.getElementsByTagName("a")[0], select = document.createElement("select"), opt = select.appendChild( document.createElement("option") ), input = div.getElementsByTagName("input")[0]; // Can't get basic test support if ( !all || !all.length || !a ) { return; } jQuery.support = { // IE strips leading whitespace when .innerHTML is used leadingWhitespace: div.firstChild.nodeType === 3, // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText insted) style: /red/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: a.getAttribute("href") === "/a", // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.55$/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Make sure that if no value is specified for a checkbox // that it defaults to "on". // (WebKit defaults to "" instead) checkOn: input.value === "on", // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: opt.selected, // Will be defined later deleteExpando: true, optDisabled: false, checkClone: false, noCloneEvent: true, noCloneChecked: true, boxModel: null, inlineBlockNeedsLayout: false, shrinkWrapBlocks: false, reliableHiddenOffsets: true }; input.checked = true; jQuery.support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as diabled) select.disabled = true; jQuery.support.optDisabled = !opt.disabled; var _scriptEval = null; jQuery.support.scriptEval = function() { if ( _scriptEval === null ) { var root = document.documentElement, script = document.createElement("script"), id = "script" + jQuery.now(); try { script.appendChild( document.createTextNode( "window." + id + "=1;" ) ); } catch(e) {} root.insertBefore( script, root.firstChild ); // Make sure that the execution of code works by injecting a script // tag with appendChild/createTextNode // (IE doesn't support this, fails, and uses .text instead) if ( window[ id ] ) { _scriptEval = true; delete window[ id ]; } else { _scriptEval = false; } root.removeChild( script ); // release memory in IE root = script = id = null; } return _scriptEval; }; // Test to see if it's possible to delete an expando from an element // Fails in Internet Explorer try { delete div.test; } catch(e) { jQuery.support.deleteExpando = false; } if ( !div.addEventListener && div.attachEvent && div.fireEvent ) { div.attachEvent("onclick", function click() { // Cloning a node shouldn't copy over any // bound event handlers (IE does this) jQuery.support.noCloneEvent = false; div.detachEvent("onclick", click); }); div.cloneNode(true).fireEvent("onclick"); } div = document.createElement("div"); div.innerHTML = "<input type='radio' name='radiotest' checked='checked'/>"; var fragment = document.createDocumentFragment(); fragment.appendChild( div.firstChild ); // WebKit doesn't clone checked state correctly in fragments jQuery.support.checkClone = fragment.cloneNode(true).cloneNode(true).lastChild.checked; // Figure out if the W3C box model works as expected // document.body must exist before we can do this jQuery(function() { var div = document.createElement("div"), body = document.getElementsByTagName("body")[0]; // Frameset documents with no body should not run this code if ( !body ) { return; } div.style.width = div.style.paddingLeft = "1px"; body.appendChild( div ); jQuery.boxModel = jQuery.support.boxModel = div.offsetWidth === 2; if ( "zoom" in div.style ) { // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout // (IE < 8 does this) div.style.display = "inline"; div.style.zoom = 1; jQuery.support.inlineBlockNeedsLayout = div.offsetWidth === 2; // Check if elements with layout shrink-wrap their children // (IE 6 does this) div.style.display = ""; div.innerHTML = "<div style='width:4px;'></div>"; jQuery.support.shrinkWrapBlocks = div.offsetWidth !== 2; } div.innerHTML = "<table><tr><td style='padding:0;border:0;display:none'></td><td>t</td></tr></table>"; var tds = div.getElementsByTagName("td"); // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). // (only IE 8 fails this test) jQuery.support.reliableHiddenOffsets = tds[0].offsetHeight === 0; tds[0].style.display = ""; tds[1].style.display = "none"; // Check if empty table cells still have offsetWidth/Height // (IE < 8 fail this test) jQuery.support.reliableHiddenOffsets = jQuery.support.reliableHiddenOffsets && tds[0].offsetHeight === 0; div.innerHTML = ""; body.removeChild( div ).style.display = "none"; div = tds = null; }); // Technique from Juriy Zaytsev // http://thinkweb2.com/projects/prototype/detecting-event-support-without-browser-sniffing/ var eventSupported = function( eventName ) { var el = document.createElement("div"); eventName = "on" + eventName; // We only care about the case where non-standard event systems // are used, namely in IE. Short-circuiting here helps us to // avoid an eval call (in setAttribute) which can cause CSP // to go haywire. See: https://developer.mozilla.org/en/Security/CSP if ( !el.attachEvent ) { return true; } var isSupported = (eventName in el); if ( !isSupported ) { el.setAttribute(eventName, "return;"); isSupported = typeof el[eventName] === "function"; } el = null; return isSupported; }; jQuery.support.submitBubbles = eventSupported("submit"); jQuery.support.changeBubbles = eventSupported("change"); // release memory in IE div = all = a = null; })(); var rbrace = /^(?:\{.*\}|\[.*\])$/; jQuery.extend({ cache: {}, // Please use with caution uuid: 0, // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( jQuery.fn.jquery + Math.random() ).replace( /\D/g, "" ), // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000", "applet": true }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data, pvt /* Internal Use Only */ ) { if ( !jQuery.acceptData( elem ) ) { return; } var internalKey = jQuery.expando, getByName = typeof name === "string", thisCache, // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ jQuery.expando ] : elem[ jQuery.expando ] && jQuery.expando; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || (pvt && id && !cache[ id ][ internalKey ])) && getByName && data === undefined ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { elem[ jQuery.expando ] = id = ++jQuery.uuid; } else { id = jQuery.expando; } } if ( !cache[ id ] ) { cache[ id ] = {}; // TODO: This is a hack for 1.5 ONLY. Avoids exposing jQuery // metadata on plain JS objects when the object is serialized using // JSON.stringify if ( !isNode ) { cache[ id ].toJSON = jQuery.noop; } } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ][ internalKey ] = jQuery.extend(cache[ id ][ internalKey ], name); } else { cache[ id ] = jQuery.extend(cache[ id ], name); } } thisCache = cache[ id ]; // Internal jQuery data is stored in a separate object inside the object's data // cache in order to avoid key collisions between internal data and user-defined // data if ( pvt ) { if ( !thisCache[ internalKey ] ) { thisCache[ internalKey ] = {}; } thisCache = thisCache[ internalKey ]; } if ( data !== undefined ) { thisCache[ name ] = data; } // TODO: This is a hack for 1.5 ONLY. It will be removed in 1.6. Users should // not attempt to inspect the internal events object using jQuery.data, as this // internal data object is undocumented and subject to change. if ( name === "events" && !thisCache[name] ) { return thisCache[ internalKey ] && thisCache[ internalKey ].events; } return getByName ? thisCache[ name ] : thisCache; }, removeData: function( elem, name, pvt /* Internal Use Only */ ) { if ( !jQuery.acceptData( elem ) ) { return; } var internalKey = jQuery.expando, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, // See jQuery.data for more information id = isNode ? elem[ jQuery.expando ] : jQuery.expando; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { var thisCache = pvt ? cache[ id ][ internalKey ] : cache[ id ]; if ( thisCache ) { delete thisCache[ name ]; // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( !isEmptyDataObject(thisCache) ) { return; } } } // See jQuery.data for more information if ( pvt ) { delete cache[ id ][ internalKey ]; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject(cache[ id ]) ) { return; } } var internalCache = cache[ id ][ internalKey ]; // Browsers that fail expando deletion also refuse to delete expandos on // the window, but it will allow it on all other JS objects; other browsers // don't care if ( jQuery.support.deleteExpando || cache != window ) { delete cache[ id ]; } else { cache[ id ] = null; } // We destroyed the entire user cache at once because it's faster than // iterating through each key, but we need to continue to persist internal // data if it existed if ( internalCache ) { cache[ id ] = {}; // TODO: This is a hack for 1.5 ONLY. Avoids exposing jQuery // metadata on plain JS objects when the object is serialized using // JSON.stringify if ( !isNode ) { cache[ id ].toJSON = jQuery.noop; } cache[ id ][ internalKey ] = internalCache; // Otherwise, we need to eliminate the expando on the node to avoid // false lookups in the cache for entries that no longer exist } else if ( isNode ) { // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( jQuery.support.deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } else { elem[ jQuery.expando ] = null; } } }, // For internal use only. _data: function( elem, name, data ) { return jQuery.data( elem, name, data, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { if ( elem.nodeName ) { var match = jQuery.noData[ elem.nodeName.toLowerCase() ]; if ( match ) { return !(match === true || elem.getAttribute("classid") !== match); } } return true; } }); jQuery.fn.extend({ data: function( key, value ) { var data = null; if ( typeof key === "undefined" ) { if ( this.length ) { data = jQuery.data( this[0] ); if ( this[0].nodeType === 1 ) { var attr = this[0].attributes, name; for ( var i = 0, l = attr.length; i < l; i++ ) { name = attr[i].name; if ( name.indexOf( "data-" ) === 0 ) { name = name.substr( 5 ); dataAttr( this[0], name, data[ name ] ); } } } } return data; } else if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } var parts = key.split("."); parts[1] = parts[1] ? "." + parts[1] : ""; if ( value === undefined ) { data = this.triggerHandler("getData" + parts[1] + "!", [parts[0]]); // Try to fetch any internally stored data first if ( data === undefined && this.length ) { data = jQuery.data( this[0], key ); data = dataAttr( this[0], key, data ); } return data === undefined && parts[1] ? this.data( parts[0] ) : data; } else { return this.each(function() { var $this = jQuery( this ), args = [ parts[0], value ]; $this.triggerHandler( "setData" + parts[1] + "!", args ); jQuery.data( this, key, value ); $this.triggerHandler( "changeData" + parts[1] + "!", args ); }); } }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { data = elem.getAttribute( "data-" + key ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : !jQuery.isNaN( data ) ? parseFloat( data ) : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // TODO: This is a hack for 1.5 ONLY to allow objects with a single toJSON // property to be considered empty objects; this property always exists in // order to make sure JSON.stringify does not expose internal metadata function isEmptyDataObject( obj ) { for ( var name in obj ) { if ( name !== "toJSON" ) { return false; } } return true; } jQuery.extend({ queue: function( elem, type, data ) { if ( !elem ) { return; } type = (type || "fx") + "queue"; var q = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( !data ) { return q || []; } if ( !q || jQuery.isArray(data) ) { q = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { q.push( data ); } return q; }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), fn = queue.shift(); // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift("inprogress"); } fn.call(elem, function() { jQuery.dequeue(elem, type); }); } if ( !queue.length ) { jQuery.removeData( elem, type + "queue", true ); } } }); jQuery.fn.extend({ queue: function( type, data ) { if ( typeof type !== "string" ) { data = type; type = "fx"; } if ( data === undefined ) { return jQuery.queue( this[0], type ); } return this.each(function( i ) { var queue = jQuery.queue( this, type, data ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[time] || time : time; type = type || "fx"; return this.queue( type, function() { var elem = this; setTimeout(function() { jQuery.dequeue( elem, type ); }, time ); }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); } }); var rclass = /[\n\t\r]/g, rspaces = /\s+/, rreturn = /\r/g, rspecialurl = /^(?:href|src|style)$/, rtype = /^(?:button|input)$/i, rfocusable = /^(?:button|input|object|select|textarea)$/i, rclickable = /^a(?:rea)?$/i, rradiocheck = /^(?:radio|checkbox)$/i; jQuery.props = { "for": "htmlFor", "class": "className", readonly: "readOnly", maxlength: "maxLength", cellspacing: "cellSpacing", rowspan: "rowSpan", colspan: "colSpan", tabindex: "tabIndex", usemap: "useMap", frameborder: "frameBorder" }; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, name, value, true, jQuery.attr ); }, removeAttr: function( name, fn ) { return this.each(function(){ jQuery.attr( this, name, "" ); if ( this.nodeType === 1 ) { this.removeAttribute( name ); } }); }, addClass: function( value ) { if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); self.addClass( value.call(this, i, self.attr("class")) ); }); } if ( value && typeof value === "string" ) { var classNames = (value || "").split( rspaces ); for ( var i = 0, l = this.length; i < l; i++ ) { var elem = this[i]; if ( elem.nodeType === 1 ) { if ( !elem.className ) { elem.className = value; } else { var className = " " + elem.className + " ", setClass = elem.className; for ( var c = 0, cl = classNames.length; c < cl; c++ ) { if ( className.indexOf( " " + classNames[c] + " " ) < 0 ) { setClass += " " + classNames[c]; } } elem.className = jQuery.trim( setClass ); } } } } return this; }, removeClass: function( value ) { if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); self.removeClass( value.call(this, i, self.attr("class")) ); }); } if ( (value && typeof value === "string") || value === undefined ) { var classNames = (value || "").split( rspaces ); for ( var i = 0, l = this.length; i < l; i++ ) { var elem = this[i]; if ( elem.nodeType === 1 && elem.className ) { if ( value ) { var className = (" " + elem.className + " ").replace(rclass, " "); for ( var c = 0, cl = classNames.length; c < cl; c++ ) { className = className.replace(" " + classNames[c] + " ", " "); } elem.className = jQuery.trim( className ); } else { elem.className = ""; } } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this); self.toggleClass( value.call(this, i, self.attr("class"), stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), state = stateVal, classNames = value.split( rspaces ); while ( (className = classNames[ i++ ]) ) { // check each className given, space seperated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } } else if ( type === "undefined" || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // toggle whole className this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " "; for ( var i = 0, l = this.length; i < l; i++ ) { if ( (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) > -1 ) { return true; } } return false; }, val: function( value ) { if ( !arguments.length ) { var elem = this[0]; if ( elem ) { if ( jQuery.nodeName( elem, "option" ) ) { // attributes.value is undefined in Blackberry 4.7 but // uses .value. See #6932 var val = elem.attributes.value; return !val || val.specified ? elem.value : elem.text; } // We need to handle select boxes special if ( jQuery.nodeName( elem, "select" ) ) { var index = elem.selectedIndex, values = [], options = elem.options, one = elem.type === "select-one"; // Nothing was selected if ( index < 0 ) { return null; } // Loop through all the selected options for ( var i = one ? index : 0, max = one ? index + 1 : options.length; i < max; i++ ) { var option = options[ i ]; // Don't return options that are disabled or in a disabled optgroup if ( option.selected && (jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null) && (!option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" )) ) { // Get the specific value for the option value = jQuery(option).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } // Fixes Bug #2551 -- select.val() broken in IE after form.reset() if ( one && !values.length && options.length ) { return jQuery( options[ index ] ).val(); } return values; } // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified if ( rradiocheck.test( elem.type ) && !jQuery.support.checkOn ) { return elem.getAttribute("value") === null ? "on" : elem.value; } // Everything else, we just grab the value return (elem.value || "").replace(rreturn, ""); } return undefined; } var isFunction = jQuery.isFunction(value); return this.each(function(i) { var self = jQuery(this), val = value; if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call(this, i, self.val()); } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray(val) ) { val = jQuery.map(val, function (value) { return value == null ? "" : value + ""; }); } if ( jQuery.isArray(val) && rradiocheck.test( this.type ) ) { this.checked = jQuery.inArray( self.val(), val ) >= 0; } else if ( jQuery.nodeName( this, "select" ) ) { var values = jQuery.makeArray(val); jQuery( "option", this ).each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { this.selectedIndex = -1; } } else { this.value = val; } }); } }); jQuery.extend({ attrFn: { val: true, css: true, html: true, text: true, data: true, width: true, height: true, offset: true }, attr: function( elem, name, value, pass ) { // don't get/set attributes on text, comment and attribute nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || elem.nodeType === 2 ) { return undefined; } if ( pass && name in jQuery.attrFn ) { return jQuery(elem)[name](value); } var notxml = elem.nodeType !== 1 || !jQuery.isXMLDoc( elem ), // Whether we are setting (or getting) set = value !== undefined; // Try to normalize/fix the name name = notxml && jQuery.props[ name ] || name; // Only do all the following if this is a node (faster for style) if ( elem.nodeType === 1 ) { // These attributes require special treatment var special = rspecialurl.test( name ); // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( name === "selected" && !jQuery.support.optSelected ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } } // If applicable, access the attribute via the DOM 0 way // 'in' checks fail in Blackberry 4.7 #6931 if ( (name in elem || elem[ name ] !== undefined) && notxml && !special ) { if ( set ) { // We can't allow the type property to be changed (since it causes problems in IE) if ( name === "type" && rtype.test( elem.nodeName ) && elem.parentNode ) { jQuery.error( "type property can't be changed" ); } if ( value === null ) { if ( elem.nodeType === 1 ) { elem.removeAttribute( name ); } } else { elem[ name ] = value; } } // browsers index elements by id/name on forms, give priority to attributes. if ( jQuery.nodeName( elem, "form" ) && elem.getAttributeNode(name) ) { return elem.getAttributeNode( name ).nodeValue; } // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ if ( name === "tabIndex" ) { var attributeNode = elem.getAttributeNode( "tabIndex" ); return attributeNode && attributeNode.specified ? attributeNode.value : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } return elem[ name ]; } if ( !jQuery.support.style && notxml && name === "style" ) { if ( set ) { elem.style.cssText = "" + value; } return elem.style.cssText; } if ( set ) { // convert the value to a string (all browsers do this but IE) see #1070 elem.setAttribute( name, "" + value ); } // Ensure that missing attributes return undefined // Blackberry 4.7 returns "" from getAttribute #6938 if ( !elem.attributes[ name ] && (elem.hasAttribute && !elem.hasAttribute( name )) ) { return undefined; } var attr = !jQuery.support.hrefNormalized && notxml && special ? // Some attributes require a special call on IE elem.getAttribute( name, 2 ) : elem.getAttribute( name ); // Non-existent attributes return null, we normalize to undefined return attr === null ? undefined : attr; } // Handle everything which isn't a DOM element node if ( set ) { elem[ name ] = value; } return elem[ name ]; } }); var rnamespaces = /\.(.*)$/, rformElems = /^(?:textarea|input|select)$/i, rperiod = /\./g, rspace = / /g, rescape = /[^\w\s.|`]/g, fcleanup = function( nm ) { return nm.replace(rescape, "\\$&"); }; /* * A number of helper functions used for managing events. * Many of the ideas behind this code originated from * Dean Edwards' addEvent library. */ jQuery.event = { // Bind an event to an element // Original by Dean Edwards add: function( elem, types, handler, data ) { if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // TODO :: Use a try/catch until it's safe to pull this out (likely 1.6) // Minor release fix for bug #8018 try { // For whatever reason, IE has trouble passing the window object // around, causing it to be cloned in the process if ( jQuery.isWindow( elem ) && ( elem !== window && !elem.frameElement ) ) { elem = window; } } catch ( e ) {} if ( handler === false ) { handler = returnFalse; } else if ( !handler ) { // Fixes bug #7229. Fix recommended by jdalton return; } var handleObjIn, handleObj; if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; } // Make sure that the function being executed has a unique ID if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure var elemData = jQuery._data( elem ); // If no elemData is found then we must be trying to bind to one of the // banned noData elements if ( !elemData ) { return; } var events = elemData.events, eventHandle = elemData.handle; if ( !events ) { elemData.events = events = {}; } if ( !eventHandle ) { elemData.handle = eventHandle = function() { // Handle the second event of a trigger and when // an event is called after a page has unloaded return typeof jQuery !== "undefined" && !jQuery.event.triggered ? jQuery.event.handle.apply( eventHandle.elem, arguments ) : undefined; }; } // Add elem as a property of the handle function // This is to prevent a memory leak with non-native events in IE. eventHandle.elem = elem; // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = types.split(" "); var type, i = 0, namespaces; while ( (type = types[ i++ ]) ) { handleObj = handleObjIn ? jQuery.extend({}, handleObjIn) : { handler: handler, data: data }; // Namespaced event handlers if ( type.indexOf(".") > -1 ) { namespaces = type.split("."); type = namespaces.shift(); handleObj.namespace = namespaces.slice(0).sort().join("."); } else { namespaces = []; handleObj.namespace = ""; } handleObj.type = type; if ( !handleObj.guid ) { handleObj.guid = handler.guid; } // Get the current list of functions bound to this event var handlers = events[ type ], special = jQuery.event.special[ type ] || {}; // Init the event handler queue if ( !handlers ) { handlers = events[ type ] = []; // Check for a special event handler // Only use addEventListener/attachEvent if the special // events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add the function to the element's handler list handlers.push( handleObj ); // Keep track of which events have been used, for global triggering jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, global: {}, // Detach an event or set of events from an element remove: function( elem, types, handler, pos ) { // don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } if ( handler === false ) { handler = returnFalse; } var ret, type, fn, j, i = 0, all, namespaces, namespace, special, eventType, handleObj, origType, elemData = jQuery.hasData( elem ) && jQuery._data( elem ), events = elemData && elemData.events; if ( !elemData || !events ) { return; } // types is actually an event object here if ( types && types.type ) { handler = types.handler; types = types.type; } // Unbind all events for the element if ( !types || typeof types === "string" && types.charAt(0) === "." ) { types = types || ""; for ( type in events ) { jQuery.event.remove( elem, type + types ); } return; } // Handle multiple events separated by a space // jQuery(...).unbind("mouseover mouseout", fn); types = types.split(" "); while ( (type = types[ i++ ]) ) { origType = type; handleObj = null; all = type.indexOf(".") < 0; namespaces = []; if ( !all ) { // Namespaced event handlers namespaces = type.split("."); type = namespaces.shift(); namespace = new RegExp("(^|\\.)" + jQuery.map( namespaces.slice(0).sort(), fcleanup ).join("\\.(?:.*\\.)?") + "(\\.|$)"); } eventType = events[ type ]; if ( !eventType ) { continue; } if ( !handler ) { for ( j = 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( all || namespace.test( handleObj.namespace ) ) { jQuery.event.remove( elem, origType, handleObj.handler, j ); eventType.splice( j--, 1 ); } } continue; } special = jQuery.event.special[ type ] || {}; for ( j = pos || 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( handler.guid === handleObj.guid ) { // remove the given handler for the given type if ( all || namespace.test( handleObj.namespace ) ) { if ( pos == null ) { eventType.splice( j--, 1 ); } if ( special.remove ) { special.remove.call( elem, handleObj ); } } if ( pos != null ) { break; } } } // remove generic event handler if no more handlers exist if ( eventType.length === 0 || pos != null && eventType.length === 1 ) { if ( !special.teardown || special.teardown.call( elem, namespaces ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } ret = null; delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { var handle = elemData.handle; if ( handle ) { handle.elem = null; } delete elemData.events; delete elemData.handle; if ( jQuery.isEmptyObject( elemData ) ) { jQuery.removeData( elem, undefined, true ); } } }, // bubbling is internal trigger: function( event, data, elem /*, bubbling */ ) { // Event object or event type var type = event.type || event, bubbling = arguments[3]; if ( !bubbling ) { event = typeof event === "object" ? // jQuery.Event object event[ jQuery.expando ] ? event : // Object literal jQuery.extend( jQuery.Event(type), event ) : // Just the event type (string) jQuery.Event(type); if ( type.indexOf("!") >= 0 ) { event.type = type = type.slice(0, -1); event.exclusive = true; } // Handle a global trigger if ( !elem ) { // Don't bubble custom events when global (to avoid too much overhead) event.stopPropagation(); // Only trigger if we've ever bound an event for it if ( jQuery.event.global[ type ] ) { // XXX This code smells terrible. event.js should not be directly // inspecting the data cache jQuery.each( jQuery.cache, function() { // internalKey variable is just used to make it easier to find // and potentially change this stuff later; currently it just // points to jQuery.expando var internalKey = jQuery.expando, internalCache = this[ internalKey ]; if ( internalCache && internalCache.events && internalCache.events[ type ] ) { jQuery.event.trigger( event, data, internalCache.handle.elem ); } }); } } // Handle triggering a single element // don't do events on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } // Clean up in case it is reused event.result = undefined; event.target = elem; // Clone the incoming data, if any data = jQuery.makeArray( data ); data.unshift( event ); } event.currentTarget = elem; // Trigger the event, it is assumed that "handle" is a function var handle = jQuery._data( elem, "handle" ); if ( handle ) { handle.apply( elem, data ); } var parent = elem.parentNode || elem.ownerDocument; // Trigger an inline bound script try { if ( !(elem && elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()]) ) { if ( elem[ "on" + type ] && elem[ "on" + type ].apply( elem, data ) === false ) { event.result = false; event.preventDefault(); } } // prevent IE from throwing an error for some elements with some event types, see #3533 } catch (inlineError) {} if ( !event.isPropagationStopped() && parent ) { jQuery.event.trigger( event, data, parent, true ); } else if ( !event.isDefaultPrevented() ) { var old, target = event.target, targetType = type.replace( rnamespaces, "" ), isClick = jQuery.nodeName( target, "a" ) && targetType === "click", special = jQuery.event.special[ targetType ] || {}; if ( (!special._default || special._default.call( elem, event ) === false) && !isClick && !(target && target.nodeName && jQuery.noData[target.nodeName.toLowerCase()]) ) { try { if ( target[ targetType ] ) { // Make sure that we don't accidentally re-trigger the onFOO events old = target[ "on" + targetType ]; if ( old ) { target[ "on" + targetType ] = null; } jQuery.event.triggered = true; target[ targetType ](); } // prevent IE from throwing an error for some elements with some event types, see #3533 } catch (triggerError) {} if ( old ) { target[ "on" + targetType ] = old; } jQuery.event.triggered = false; } } }, handle: function( event ) { var all, handlers, namespaces, namespace_re, events, namespace_sort = [], args = jQuery.makeArray( arguments ); event = args[0] = jQuery.event.fix( event || window.event ); event.currentTarget = this; // Namespaced event handlers all = event.type.indexOf(".") < 0 && !event.exclusive; if ( !all ) { namespaces = event.type.split("."); event.type = namespaces.shift(); namespace_sort = namespaces.slice(0).sort(); namespace_re = new RegExp("(^|\\.)" + namespace_sort.join("\\.(?:.*\\.)?") + "(\\.|$)"); } event.namespace = event.namespace || namespace_sort.join("."); events = jQuery._data(this, "events"); handlers = (events || {})[ event.type ]; if ( events && handlers ) { // Clone the handlers to prevent manipulation handlers = handlers.slice(0); for ( var j = 0, l = handlers.length; j < l; j++ ) { var handleObj = handlers[ j ]; // Filter the functions by class if ( all || namespace_re.test( handleObj.namespace ) ) { // Pass in a reference to the handler function itself // So that we can later remove it event.handler = handleObj.handler; event.data = handleObj.data; event.handleObj = handleObj; var ret = handleObj.handler.apply( this, args ); if ( ret !== undefined ) { event.result = ret; if ( ret === false ) { event.preventDefault(); event.stopPropagation(); } } if ( event.isImmediatePropagationStopped() ) { break; } } } } return event.result; }, props: "altKey attrChange attrName bubbles button cancelable charCode clientX clientY ctrlKey currentTarget data detail eventPhase fromElement handler keyCode layerX layerY metaKey newValue offsetX offsetY pageX pageY prevValue relatedNode relatedTarget screenX screenY shiftKey srcElement target toElement view wheelDelta which".split(" "), fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // store a copy of the original event object // and "clone" to set read-only properties var originalEvent = event; event = jQuery.Event( originalEvent ); for ( var i = this.props.length, prop; i; ) { prop = this.props[ --i ]; event[ prop ] = originalEvent[ prop ]; } // Fix target property, if necessary if ( !event.target ) { // Fixes #1925 where srcElement might not be defined either event.target = event.srcElement || document; } // check if target is a textnode (safari) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Add relatedTarget, if necessary if ( !event.relatedTarget && event.fromElement ) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && event.clientX != null ) { var doc = document.documentElement, body = document.body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Add which for key events if ( event.which == null && (event.charCode != null || event.keyCode != null) ) { event.which = event.charCode != null ? event.charCode : event.keyCode; } // Add metaKey to non-Mac browsers (use ctrl for PC's and Meta for Macs) if ( !event.metaKey && event.ctrlKey ) { event.metaKey = event.ctrlKey; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && event.button !== undefined ) { event.which = (event.button & 1 ? 1 : ( event.button & 2 ? 3 : ( event.button & 4 ? 2 : 0 ) )); } return event; }, // Deprecated, use jQuery.guid instead guid: 1E8, // Deprecated, use jQuery.proxy instead proxy: jQuery.proxy, special: { ready: { // Make sure the ready event is setup setup: jQuery.bindReady, teardown: jQuery.noop }, live: { add: function( handleObj ) { jQuery.event.add( this, liveConvert( handleObj.origType, handleObj.selector ), jQuery.extend({}, handleObj, {handler: liveHandler, guid: handleObj.handler.guid}) ); }, remove: function( handleObj ) { jQuery.event.remove( this, liveConvert( handleObj.origType, handleObj.selector ), handleObj ); } }, beforeunload: { setup: function( data, namespaces, eventHandle ) { // We only want to do this special case on windows if ( jQuery.isWindow( this ) ) { this.onbeforeunload = eventHandle; } }, teardown: function( namespaces, eventHandle ) { if ( this.onbeforeunload === eventHandle ) { this.onbeforeunload = null; } } } } }; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { if ( elem.detachEvent ) { elem.detachEvent( "on" + type, handle ); } }; jQuery.Event = function( src ) { // Allow instantiation without the 'new' keyword if ( !this.preventDefault ) { return new jQuery.Event( src ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = (src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault()) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // timeStamp is buggy for some events on Firefox(#3843) // So we won't rely on the native value this.timeStamp = jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; function returnFalse() { return false; } function returnTrue() { return true; } // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { preventDefault: function() { this.isDefaultPrevented = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if preventDefault exists run it on the original event if ( e.preventDefault ) { e.preventDefault(); // otherwise set the returnValue property of the original event to false (IE) } else { e.returnValue = false; } }, stopPropagation: function() { this.isPropagationStopped = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if stopPropagation exists run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // otherwise set the cancelBubble property of the original event to true (IE) e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); }, isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse }; // Checks if an event happened on an element within another element // Used in jQuery.event.special.mouseenter and mouseleave handlers var withinElement = function( event ) { // Check if mouse(over|out) are still within the same parent element var parent = event.relatedTarget; // Firefox sometimes assigns relatedTarget a XUL element // which we cannot access the parentNode property of try { // Chrome does something similar, the parentNode property // can be accessed but is null. if ( parent !== document && !parent.parentNode ) { return; } // Traverse up the tree while ( parent && parent !== this ) { parent = parent.parentNode; } if ( parent !== this ) { // set the correct event type event.type = event.data; // handle event if we actually just moused on to a non sub-element jQuery.event.handle.apply( this, arguments ); } // assuming we've left the element since we most likely mousedover a xul element } catch(e) { } }, // In case of event delegation, we only need to rename the event.type, // liveHandler will take care of the rest. delegate = function( event ) { event.type = event.data; jQuery.event.handle.apply( this, arguments ); }; // Create mouseenter and mouseleave events jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { setup: function( data ) { jQuery.event.add( this, fix, data && data.selector ? delegate : withinElement, orig ); }, teardown: function( data ) { jQuery.event.remove( this, fix, data && data.selector ? delegate : withinElement ); } }; }); // submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function( data, namespaces ) { if ( this.nodeName && this.nodeName.toLowerCase() !== "form" ) { jQuery.event.add(this, "click.specialSubmit", function( e ) { var elem = e.target, type = elem.type; if ( (type === "submit" || type === "image") && jQuery( elem ).closest("form").length ) { trigger( "submit", this, arguments ); } }); jQuery.event.add(this, "keypress.specialSubmit", function( e ) { var elem = e.target, type = elem.type; if ( (type === "text" || type === "password") && jQuery( elem ).closest("form").length && e.keyCode === 13 ) { trigger( "submit", this, arguments ); } }); } else { return false; } }, teardown: function( namespaces ) { jQuery.event.remove( this, ".specialSubmit" ); } }; } // change delegation, happens here so we have bind. if ( !jQuery.support.changeBubbles ) { var changeFilters, getVal = function( elem ) { var type = elem.type, val = elem.value; if ( type === "radio" || type === "checkbox" ) { val = elem.checked; } else if ( type === "select-multiple" ) { val = elem.selectedIndex > -1 ? jQuery.map( elem.options, function( elem ) { return elem.selected; }).join("-") : ""; } else if ( elem.nodeName.toLowerCase() === "select" ) { val = elem.selectedIndex; } return val; }, testChange = function testChange( e ) { var elem = e.target, data, val; if ( !rformElems.test( elem.nodeName ) || elem.readOnly ) { return; } data = jQuery._data( elem, "_change_data" ); val = getVal(elem); // the current data will be also retrieved by beforeactivate if ( e.type !== "focusout" || elem.type !== "radio" ) { jQuery._data( elem, "_change_data", val ); } if ( data === undefined || val === data ) { return; } if ( data != null || val ) { e.type = "change"; e.liveFired = undefined; jQuery.event.trigger( e, arguments[1], elem ); } }; jQuery.event.special.change = { filters: { focusout: testChange, beforedeactivate: testChange, click: function( e ) { var elem = e.target, type = elem.type; if ( type === "radio" || type === "checkbox" || elem.nodeName.toLowerCase() === "select" ) { testChange.call( this, e ); } }, // Change has to be called before submit // Keydown will be called before keypress, which is used in submit-event delegation keydown: function( e ) { var elem = e.target, type = elem.type; if ( (e.keyCode === 13 && elem.nodeName.toLowerCase() !== "textarea") || (e.keyCode === 32 && (type === "checkbox" || type === "radio")) || type === "select-multiple" ) { testChange.call( this, e ); } }, // Beforeactivate happens also before the previous element is blurred // with this event you can't trigger a change event, but you can store // information beforeactivate: function( e ) { var elem = e.target; jQuery._data( elem, "_change_data", getVal(elem) ); } }, setup: function( data, namespaces ) { if ( this.type === "file" ) { return false; } for ( var type in changeFilters ) { jQuery.event.add( this, type + ".specialChange", changeFilters[type] ); } return rformElems.test( this.nodeName ); }, teardown: function( namespaces ) { jQuery.event.remove( this, ".specialChange" ); return rformElems.test( this.nodeName ); } }; changeFilters = jQuery.event.special.change.filters; // Handle when the input is .focus()'d changeFilters.focus = changeFilters.beforeactivate; } function trigger( type, elem, args ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. // Don't pass args or remember liveFired; they apply to the donor event. var event = jQuery.extend( {}, args[ 0 ] ); event.type = type; event.originalEvent = {}; event.liveFired = undefined; jQuery.event.handle.call( elem, event ); if ( event.isDefaultPrevented() ) { args[ 0 ].preventDefault(); } } // Create "bubbling" focus and blur events if ( document.addEventListener ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { jQuery.event.special[ fix ] = { setup: function() { this.addEventListener( orig, handler, true ); }, teardown: function() { this.removeEventListener( orig, handler, true ); } }; function handler( e ) { e = jQuery.event.fix( e ); e.type = fix; return jQuery.event.handle.call( this, e ); } }); } jQuery.each(["bind", "one"], function( i, name ) { jQuery.fn[ name ] = function( type, data, fn ) { // Handle object literals if ( typeof type === "object" ) { for ( var key in type ) { this[ name ](key, data, type[key], fn); } return this; } if ( jQuery.isFunction( data ) || data === false ) { fn = data; data = undefined; } var handler = name === "one" ? jQuery.proxy( fn, function( event ) { jQuery( this ).unbind( event, handler ); return fn.apply( this, arguments ); }) : fn; if ( type === "unload" && name !== "one" ) { this.one( type, data, fn ); } else { for ( var i = 0, l = this.length; i < l; i++ ) { jQuery.event.add( this[i], type, handler, data ); } } return this; }; }); jQuery.fn.extend({ unbind: function( type, fn ) { // Handle object literals if ( typeof type === "object" && !type.preventDefault ) { for ( var key in type ) { this.unbind(key, type[key]); } } else { for ( var i = 0, l = this.length; i < l; i++ ) { jQuery.event.remove( this[i], type, fn ); } } return this; }, delegate: function( selector, types, data, fn ) { return this.live( types, data, fn, selector ); }, undelegate: function( selector, types, fn ) { if ( arguments.length === 0 ) { return this.unbind( "live" ); } else { return this.die( types, null, fn, selector ); } }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { if ( this[0] ) { var event = jQuery.Event( type ); event.preventDefault(); event.stopPropagation(); jQuery.event.trigger( event, data, this[0] ); return event.result; } }, toggle: function( fn ) { // Save reference to arguments for access in closure var args = arguments, i = 1; // link all the functions, so any of them can unbind this click handler while ( i < args.length ) { jQuery.proxy( fn, args[ i++ ] ); } return this.click( jQuery.proxy( fn, function( event ) { // Figure out which function to execute var lastToggle = ( jQuery._data( this, "lastToggle" + fn.guid ) || 0 ) % i; jQuery._data( this, "lastToggle" + fn.guid, lastToggle + 1 ); // Make sure that clicks stop event.preventDefault(); // and execute the function return args[ lastToggle ].apply( this, arguments ) || false; })); }, hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); } }); var liveMap = { focus: "focusin", blur: "focusout", mouseenter: "mouseover", mouseleave: "mouseout" }; jQuery.each(["live", "die"], function( i, name ) { jQuery.fn[ name ] = function( types, data, fn, origSelector /* Internal Use Only */ ) { var type, i = 0, match, namespaces, preType, selector = origSelector || this.selector, context = origSelector ? this : jQuery( this.context ); if ( typeof types === "object" && !types.preventDefault ) { for ( var key in types ) { context[ name ]( key, data, types[key], selector ); } return this; } if ( jQuery.isFunction( data ) ) { fn = data; data = undefined; } types = (types || "").split(" "); while ( (type = types[ i++ ]) != null ) { match = rnamespaces.exec( type ); namespaces = ""; if ( match ) { namespaces = match[0]; type = type.replace( rnamespaces, "" ); } if ( type === "hover" ) { types.push( "mouseenter" + namespaces, "mouseleave" + namespaces ); continue; } preType = type; if ( type === "focus" || type === "blur" ) { types.push( liveMap[ type ] + namespaces ); type = type + namespaces; } else { type = (liveMap[ type ] || type) + namespaces; } if ( name === "live" ) { // bind live handler for ( var j = 0, l = context.length; j < l; j++ ) { jQuery.event.add( context[j], "live." + liveConvert( type, selector ), { data: data, selector: selector, handler: fn, origType: type, origHandler: fn, preType: preType } ); } } else { // unbind live handler context.unbind( "live." + liveConvert( type, selector ), fn ); } } return this; }; }); function liveHandler( event ) { var stop, maxLevel, related, match, handleObj, elem, j, i, l, data, close, namespace, ret, elems = [], selectors = [], events = jQuery._data( this, "events" ); // Make sure we avoid non-left-click bubbling in Firefox (#3861) and disabled elements in IE (#6911) if ( event.liveFired === this || !events || !events.live || event.target.disabled || event.button && event.type === "click" ) { return; } if ( event.namespace ) { namespace = new RegExp("(^|\\.)" + event.namespace.split(".").join("\\.(?:.*\\.)?") + "(\\.|$)"); } event.liveFired = this; var live = events.live.slice(0); for ( j = 0; j < live.length; j++ ) { handleObj = live[j]; if ( handleObj.origType.replace( rnamespaces, "" ) === event.type ) { selectors.push( handleObj.selector ); } else { live.splice( j--, 1 ); } } match = jQuery( event.target ).closest( selectors, event.currentTarget ); for ( i = 0, l = match.length; i < l; i++ ) { close = match[i]; for ( j = 0; j < live.length; j++ ) { handleObj = live[j]; if ( close.selector === handleObj.selector && (!namespace || namespace.test( handleObj.namespace )) && !close.elem.disabled ) { elem = close.elem; related = null; // Those two events require additional checking if ( handleObj.preType === "mouseenter" || handleObj.preType === "mouseleave" ) { event.type = handleObj.preType; related = jQuery( event.relatedTarget ).closest( handleObj.selector )[0]; } if ( !related || related !== elem ) { elems.push({ elem: elem, handleObj: handleObj, level: close.level }); } } } } for ( i = 0, l = elems.length; i < l; i++ ) { match = elems[i]; if ( maxLevel && match.level > maxLevel ) { break; } event.currentTarget = match.elem; event.data = match.handleObj.data; event.handleObj = match.handleObj; ret = match.handleObj.origHandler.apply( match.elem, arguments ); if ( ret === false || event.isPropagationStopped() ) { maxLevel = match.level; if ( ret === false ) { stop = false; } if ( event.isImmediatePropagationStopped() ) { break; } } } return stop; } function liveConvert( type, selector ) { return (type && type !== "*" ? type + "." : "") + selector.replace(rperiod, "`").replace(rspace, "&"); } jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { if ( fn == null ) { fn = data; data = null; } return arguments.length > 0 ? this.bind( name, data, fn ) : this.trigger( name ); }; if ( jQuery.attrFn ) { jQuery.attrFn[ name ] = true; } }); /*! * Sizzle CSS Selector Engine * Copyright 2011, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * More information: http://sizzlejs.com/ */ (function(){ var chunker = /((?:\((?:\([^()]+\)|[^()]+)+\)|\[(?:\[[^\[\]]*\]|['"][^'"]*['"]|[^\[\]'"]+)+\]|\\.|[^ >+~,(\[\\]+)+|[>+~])(\s*,\s*)?((?:.|\r|\n)*)/g, done = 0, toString = Object.prototype.toString, hasDuplicate = false, baseHasDuplicate = true, rBackslash = /\\/g, rNonWord = /\W/; // Here we check if the JavaScript engine is using some sort of // optimization where it does not always call our comparision // function. If that is the case, discard the hasDuplicate value. // Thus far that includes Google Chrome. [0, 0].sort(function() { baseHasDuplicate = false; return 0; }); var Sizzle = function( selector, context, results, seed ) { results = results || []; context = context || document; var origContext = context; if ( context.nodeType !== 1 && context.nodeType !== 9 ) { return []; } if ( !selector || typeof selector !== "string" ) { return results; } var m, set, checkSet, extra, ret, cur, pop, i, prune = true, contextXML = Sizzle.isXML( context ), parts = [], soFar = selector; // Reset the position of the chunker regexp (start from head) do { chunker.exec( "" ); m = chunker.exec( soFar ); if ( m ) { soFar = m[3]; parts.push( m[1] ); if ( m[2] ) { extra = m[3]; break; } } } while ( m ); if ( parts.length > 1 && origPOS.exec( selector ) ) { if ( parts.length === 2 && Expr.relative[ parts[0] ] ) { set = posProcess( parts[0] + parts[1], context ); } else { set = Expr.relative[ parts[0] ] ? [ context ] : Sizzle( parts.shift(), context ); while ( parts.length ) { selector = parts.shift(); if ( Expr.relative[ selector ] ) { selector += parts.shift(); } set = posProcess( selector, set ); } } } else { // Take a shortcut and set the context if the root selector is an ID // (but not if it'll be faster if the inner selector is an ID) if ( !seed && parts.length > 1 && context.nodeType === 9 && !contextXML && Expr.match.ID.test(parts[0]) && !Expr.match.ID.test(parts[parts.length - 1]) ) { ret = Sizzle.find( parts.shift(), context, contextXML ); context = ret.expr ? Sizzle.filter( ret.expr, ret.set )[0] : ret.set[0]; } if ( context ) { ret = seed ? { expr: parts.pop(), set: makeArray(seed) } : Sizzle.find( parts.pop(), parts.length === 1 && (parts[0] === "~" || parts[0] === "+") && context.parentNode ? context.parentNode : context, contextXML ); set = ret.expr ? Sizzle.filter( ret.expr, ret.set ) : ret.set; if ( parts.length > 0 ) { checkSet = makeArray( set ); } else { prune = false; } while ( parts.length ) { cur = parts.pop(); pop = cur; if ( !Expr.relative[ cur ] ) { cur = ""; } else { pop = parts.pop(); } if ( pop == null ) { pop = context; } Expr.relative[ cur ]( checkSet, pop, contextXML ); } } else { checkSet = parts = []; } } if ( !checkSet ) { checkSet = set; } if ( !checkSet ) { Sizzle.error( cur || selector ); } if ( toString.call(checkSet) === "[object Array]" ) { if ( !prune ) { results.push.apply( results, checkSet ); } else if ( context && context.nodeType === 1 ) { for ( i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && (checkSet[i] === true || checkSet[i].nodeType === 1 && Sizzle.contains(context, checkSet[i])) ) { results.push( set[i] ); } } } else { for ( i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && checkSet[i].nodeType === 1 ) { results.push( set[i] ); } } } } else { makeArray( checkSet, results ); } if ( extra ) { Sizzle( extra, origContext, results, seed ); Sizzle.uniqueSort( results ); } return results; }; Sizzle.uniqueSort = function( results ) { if ( sortOrder ) { hasDuplicate = baseHasDuplicate; results.sort( sortOrder ); if ( hasDuplicate ) { for ( var i = 1; i < results.length; i++ ) { if ( results[i] === results[ i - 1 ] ) { results.splice( i--, 1 ); } } } } return results; }; Sizzle.matches = function( expr, set ) { return Sizzle( expr, null, null, set ); }; Sizzle.matchesSelector = function( node, expr ) { return Sizzle( expr, null, null, [node] ).length > 0; }; Sizzle.find = function( expr, context, isXML ) { var set; if ( !expr ) { return []; } for ( var i = 0, l = Expr.order.length; i < l; i++ ) { var match, type = Expr.order[i]; if ( (match = Expr.leftMatch[ type ].exec( expr )) ) { var left = match[1]; match.splice( 1, 1 ); if ( left.substr( left.length - 1 ) !== "\\" ) { match[1] = (match[1] || "").replace( rBackslash, "" ); set = Expr.find[ type ]( match, context, isXML ); if ( set != null ) { expr = expr.replace( Expr.match[ type ], "" ); break; } } } } if ( !set ) { set = typeof context.getElementsByTagName !== "undefined" ? context.getElementsByTagName( "*" ) : []; } return { set: set, expr: expr }; }; Sizzle.filter = function( expr, set, inplace, not ) { var match, anyFound, old = expr, result = [], curLoop = set, isXMLFilter = set && set[0] && Sizzle.isXML( set[0] ); while ( expr && set.length ) { for ( var type in Expr.filter ) { if ( (match = Expr.leftMatch[ type ].exec( expr )) != null && match[2] ) { var found, item, filter = Expr.filter[ type ], left = match[1]; anyFound = false; match.splice(1,1); if ( left.substr( left.length - 1 ) === "\\" ) { continue; } if ( curLoop === result ) { result = []; } if ( Expr.preFilter[ type ] ) { match = Expr.preFilter[ type ]( match, curLoop, inplace, result, not, isXMLFilter ); if ( !match ) { anyFound = found = true; } else if ( match === true ) { continue; } } if ( match ) { for ( var i = 0; (item = curLoop[i]) != null; i++ ) { if ( item ) { found = filter( item, match, i, curLoop ); var pass = not ^ !!found; if ( inplace && found != null ) { if ( pass ) { anyFound = true; } else { curLoop[i] = false; } } else if ( pass ) { result.push( item ); anyFound = true; } } } } if ( found !== undefined ) { if ( !inplace ) { curLoop = result; } expr = expr.replace( Expr.match[ type ], "" ); if ( !anyFound ) { return []; } break; } } } // Improper expression if ( expr === old ) { if ( anyFound == null ) { Sizzle.error( expr ); } else { break; } } old = expr; } return curLoop; }; Sizzle.error = function( msg ) { throw "Syntax error, unrecognized expression: " + msg; }; var Expr = Sizzle.selectors = { order: [ "ID", "NAME", "TAG" ], match: { ID: /#((?:[\w\u00c0-\uFFFF\-]|\\.)+)/, CLASS: /\.((?:[\w\u00c0-\uFFFF\-]|\\.)+)/, NAME: /\[name=['"]*((?:[\w\u00c0-\uFFFF\-]|\\.)+)['"]*\]/, ATTR: /\[\s*((?:[\w\u00c0-\uFFFF\-]|\\.)+)\s*(?:(\S?=)\s*(?:(['"])(.*?)\3|(#?(?:[\w\u00c0-\uFFFF\-]|\\.)*)|)|)\s*\]/, TAG: /^((?:[\w\u00c0-\uFFFF\*\-]|\\.)+)/, CHILD: /:(only|nth|last|first)-child(?:\(\s*(even|odd|(?:[+\-]?\d+|(?:[+\-]?\d*)?n\s*(?:[+\-]\s*\d+)?))\s*\))?/, POS: /:(nth|eq|gt|lt|first|last|even|odd)(?:\((\d*)\))?(?=[^\-]|$)/, PSEUDO: /:((?:[\w\u00c0-\uFFFF\-]|\\.)+)(?:\((['"]?)((?:\([^\)]+\)|[^\(\)]*)+)\2\))?/ }, leftMatch: {}, attrMap: { "class": "className", "for": "htmlFor" }, attrHandle: { href: function( elem ) { return elem.getAttribute( "href" ); }, type: function( elem ) { return elem.getAttribute( "type" ); } }, relative: { "+": function(checkSet, part){ var isPartStr = typeof part === "string", isTag = isPartStr && !rNonWord.test( part ), isPartStrNotTag = isPartStr && !isTag; if ( isTag ) { part = part.toLowerCase(); } for ( var i = 0, l = checkSet.length, elem; i < l; i++ ) { if ( (elem = checkSet[i]) ) { while ( (elem = elem.previousSibling) && elem.nodeType !== 1 ) {} checkSet[i] = isPartStrNotTag || elem && elem.nodeName.toLowerCase() === part ? elem || false : elem === part; } } if ( isPartStrNotTag ) { Sizzle.filter( part, checkSet, true ); } }, ">": function( checkSet, part ) { var elem, isPartStr = typeof part === "string", i = 0, l = checkSet.length; if ( isPartStr && !rNonWord.test( part ) ) { part = part.toLowerCase(); for ( ; i < l; i++ ) { elem = checkSet[i]; if ( elem ) { var parent = elem.parentNode; checkSet[i] = parent.nodeName.toLowerCase() === part ? parent : false; } } } else { for ( ; i < l; i++ ) { elem = checkSet[i]; if ( elem ) { checkSet[i] = isPartStr ? elem.parentNode : elem.parentNode === part; } } if ( isPartStr ) { Sizzle.filter( part, checkSet, true ); } } }, "": function(checkSet, part, isXML){ var nodeCheck, doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !rNonWord.test( part ) ) { part = part.toLowerCase(); nodeCheck = part; checkFn = dirNodeCheck; } checkFn( "parentNode", part, doneName, checkSet, nodeCheck, isXML ); }, "~": function( checkSet, part, isXML ) { var nodeCheck, doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !rNonWord.test( part ) ) { part = part.toLowerCase(); nodeCheck = part; checkFn = dirNodeCheck; } checkFn( "previousSibling", part, doneName, checkSet, nodeCheck, isXML ); } }, find: { ID: function( match, context, isXML ) { if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } }, NAME: function( match, context ) { if ( typeof context.getElementsByName !== "undefined" ) { var ret = [], results = context.getElementsByName( match[1] ); for ( var i = 0, l = results.length; i < l; i++ ) { if ( results[i].getAttribute("name") === match[1] ) { ret.push( results[i] ); } } return ret.length === 0 ? null : ret; } }, TAG: function( match, context ) { if ( typeof context.getElementsByTagName !== "undefined" ) { return context.getElementsByTagName( match[1] ); } } }, preFilter: { CLASS: function( match, curLoop, inplace, result, not, isXML ) { match = " " + match[1].replace( rBackslash, "" ) + " "; if ( isXML ) { return match; } for ( var i = 0, elem; (elem = curLoop[i]) != null; i++ ) { if ( elem ) { if ( not ^ (elem.className && (" " + elem.className + " ").replace(/[\t\n\r]/g, " ").indexOf(match) >= 0) ) { if ( !inplace ) { result.push( elem ); } } else if ( inplace ) { curLoop[i] = false; } } } return false; }, ID: function( match ) { return match[1].replace( rBackslash, "" ); }, TAG: function( match, curLoop ) { return match[1].replace( rBackslash, "" ).toLowerCase(); }, CHILD: function( match ) { if ( match[1] === "nth" ) { if ( !match[2] ) { Sizzle.error( match[0] ); } match[2] = match[2].replace(/^\+|\s*/g, ''); // parse equations like 'even', 'odd', '5', '2n', '3n+2', '4n-1', '-n+6' var test = /(-?)(\d*)(?:n([+\-]?\d*))?/.exec( match[2] === "even" && "2n" || match[2] === "odd" && "2n+1" || !/\D/.test( match[2] ) && "0n+" + match[2] || match[2]); // calculate the numbers (first)n+(last) including if they are negative match[2] = (test[1] + (test[2] || 1)) - 0; match[3] = test[3] - 0; } else if ( match[2] ) { Sizzle.error( match[0] ); } // TODO: Move to normal caching system match[0] = done++; return match; }, ATTR: function( match, curLoop, inplace, result, not, isXML ) { var name = match[1] = match[1].replace( rBackslash, "" ); if ( !isXML && Expr.attrMap[name] ) { match[1] = Expr.attrMap[name]; } // Handle if an un-quoted value was used match[4] = ( match[4] || match[5] || "" ).replace( rBackslash, "" ); if ( match[2] === "~=" ) { match[4] = " " + match[4] + " "; } return match; }, PSEUDO: function( match, curLoop, inplace, result, not ) { if ( match[1] === "not" ) { // If we're dealing with a complex expression, or a simple one if ( ( chunker.exec(match[3]) || "" ).length > 1 || /^\w/.test(match[3]) ) { match[3] = Sizzle(match[3], null, null, curLoop); } else { var ret = Sizzle.filter(match[3], curLoop, inplace, true ^ not); if ( !inplace ) { result.push.apply( result, ret ); } return false; } } else if ( Expr.match.POS.test( match[0] ) || Expr.match.CHILD.test( match[0] ) ) { return true; } return match; }, POS: function( match ) { match.unshift( true ); return match; } }, filters: { enabled: function( elem ) { return elem.disabled === false && elem.type !== "hidden"; }, disabled: function( elem ) { return elem.disabled === true; }, checked: function( elem ) { return elem.checked === true; }, selected: function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, parent: function( elem ) { return !!elem.firstChild; }, empty: function( elem ) { return !elem.firstChild; }, has: function( elem, i, match ) { return !!Sizzle( match[3], elem ).length; }, header: function( elem ) { return (/h\d/i).test( elem.nodeName ); }, text: function( elem ) { // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return "text" === elem.getAttribute( 'type' ); }, radio: function( elem ) { return "radio" === elem.type; }, checkbox: function( elem ) { return "checkbox" === elem.type; }, file: function( elem ) { return "file" === elem.type; }, password: function( elem ) { return "password" === elem.type; }, submit: function( elem ) { return "submit" === elem.type; }, image: function( elem ) { return "image" === elem.type; }, reset: function( elem ) { return "reset" === elem.type; }, button: function( elem ) { return "button" === elem.type || elem.nodeName.toLowerCase() === "button"; }, input: function( elem ) { return (/input|select|textarea|button/i).test( elem.nodeName ); } }, setFilters: { first: function( elem, i ) { return i === 0; }, last: function( elem, i, match, array ) { return i === array.length - 1; }, even: function( elem, i ) { return i % 2 === 0; }, odd: function( elem, i ) { return i % 2 === 1; }, lt: function( elem, i, match ) { return i < match[3] - 0; }, gt: function( elem, i, match ) { return i > match[3] - 0; }, nth: function( elem, i, match ) { return match[3] - 0 === i; }, eq: function( elem, i, match ) { return match[3] - 0 === i; } }, filter: { PSEUDO: function( elem, match, i, array ) { var name = match[1], filter = Expr.filters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } else if ( name === "contains" ) { return (elem.textContent || elem.innerText || Sizzle.getText([ elem ]) || "").indexOf(match[3]) >= 0; } else if ( name === "not" ) { var not = match[3]; for ( var j = 0, l = not.length; j < l; j++ ) { if ( not[j] === elem ) { return false; } } return true; } else { Sizzle.error( name ); } }, CHILD: function( elem, match ) { var type = match[1], node = elem; switch ( type ) { case "only": case "first": while ( (node = node.previousSibling) ) { if ( node.nodeType === 1 ) { return false; } } if ( type === "first" ) { return true; } node = elem; case "last": while ( (node = node.nextSibling) ) { if ( node.nodeType === 1 ) { return false; } } return true; case "nth": var first = match[2], last = match[3]; if ( first === 1 && last === 0 ) { return true; } var doneName = match[0], parent = elem.parentNode; if ( parent && (parent.sizcache !== doneName || !elem.nodeIndex) ) { var count = 0; for ( node = parent.firstChild; node; node = node.nextSibling ) { if ( node.nodeType === 1 ) { node.nodeIndex = ++count; } } parent.sizcache = doneName; } var diff = elem.nodeIndex - last; if ( first === 0 ) { return diff === 0; } else { return ( diff % first === 0 && diff / first >= 0 ); } } }, ID: function( elem, match ) { return elem.nodeType === 1 && elem.getAttribute("id") === match; }, TAG: function( elem, match ) { return (match === "*" && elem.nodeType === 1) || elem.nodeName.toLowerCase() === match; }, CLASS: function( elem, match ) { return (" " + (elem.className || elem.getAttribute("class")) + " ") .indexOf( match ) > -1; }, ATTR: function( elem, match ) { var name = match[1], result = Expr.attrHandle[ name ] ? Expr.attrHandle[ name ]( elem ) : elem[ name ] != null ? elem[ name ] : elem.getAttribute( name ), value = result + "", type = match[2], check = match[4]; return result == null ? type === "!=" : type === "=" ? value === check : type === "*=" ? value.indexOf(check) >= 0 : type === "~=" ? (" " + value + " ").indexOf(check) >= 0 : !check ? value && result !== false : type === "!=" ? value !== check : type === "^=" ? value.indexOf(check) === 0 : type === "$=" ? value.substr(value.length - check.length) === check : type === "|=" ? value === check || value.substr(0, check.length + 1) === check + "-" : false; }, POS: function( elem, match, i, array ) { var name = match[2], filter = Expr.setFilters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } } } }; var origPOS = Expr.match.POS, fescape = function(all, num){ return "\\" + (num - 0 + 1); }; for ( var type in Expr.match ) { Expr.match[ type ] = new RegExp( Expr.match[ type ].source + (/(?![^\[]*\])(?![^\(]*\))/.source) ); Expr.leftMatch[ type ] = new RegExp( /(^(?:.|\r|\n)*?)/.source + Expr.match[ type ].source.replace(/\\(\d+)/g, fescape) ); } var makeArray = function( array, results ) { array = Array.prototype.slice.call( array, 0 ); if ( results ) { results.push.apply( results, array ); return results; } return array; }; // Perform a simple check to determine if the browser is capable of // converting a NodeList to an array using builtin methods. // Also verifies that the returned array holds DOM nodes // (which is not the case in the Blackberry browser) try { Array.prototype.slice.call( document.documentElement.childNodes, 0 )[0].nodeType; // Provide a fallback method if it does not work } catch( e ) { makeArray = function( array, results ) { var i = 0, ret = results || []; if ( toString.call(array) === "[object Array]" ) { Array.prototype.push.apply( ret, array ); } else { if ( typeof array.length === "number" ) { for ( var l = array.length; i < l; i++ ) { ret.push( array[i] ); } } else { for ( ; array[i]; i++ ) { ret.push( array[i] ); } } } return ret; }; } var sortOrder, siblingCheck; if ( document.documentElement.compareDocumentPosition ) { sortOrder = function( a, b ) { if ( a === b ) { hasDuplicate = true; return 0; } if ( !a.compareDocumentPosition || !b.compareDocumentPosition ) { return a.compareDocumentPosition ? -1 : 1; } return a.compareDocumentPosition(b) & 4 ? -1 : 1; }; } else { sortOrder = function( a, b ) { var al, bl, ap = [], bp = [], aup = a.parentNode, bup = b.parentNode, cur = aup; // The nodes are identical, we can exit early if ( a === b ) { hasDuplicate = true; return 0; // If the nodes are siblings (or identical) we can do a quick check } else if ( aup === bup ) { return siblingCheck( a, b ); // If no parents were found then the nodes are disconnected } else if ( !aup ) { return -1; } else if ( !bup ) { return 1; } // Otherwise they're somewhere else in the tree so we need // to build up a full list of the parentNodes for comparison while ( cur ) { ap.unshift( cur ); cur = cur.parentNode; } cur = bup; while ( cur ) { bp.unshift( cur ); cur = cur.parentNode; } al = ap.length; bl = bp.length; // Start walking down the tree looking for a discrepancy for ( var i = 0; i < al && i < bl; i++ ) { if ( ap[i] !== bp[i] ) { return siblingCheck( ap[i], bp[i] ); } } // We ended someplace up the tree so do a sibling check return i === al ? siblingCheck( a, bp[i], -1 ) : siblingCheck( ap[i], b, 1 ); }; siblingCheck = function( a, b, ret ) { if ( a === b ) { return ret; } var cur = a.nextSibling; while ( cur ) { if ( cur === b ) { return -1; } cur = cur.nextSibling; } return 1; }; } // Utility function for retreiving the text value of an array of DOM nodes Sizzle.getText = function( elems ) { var ret = "", elem; for ( var i = 0; elems[i]; i++ ) { elem = elems[i]; // Get the text from text nodes and CDATA nodes if ( elem.nodeType === 3 || elem.nodeType === 4 ) { ret += elem.nodeValue; // Traverse everything else, except comment nodes } else if ( elem.nodeType !== 8 ) { ret += Sizzle.getText( elem.childNodes ); } } return ret; }; // Check to see if the browser returns elements by name when // querying by getElementById (and provide a workaround) (function(){ // We're going to inject a fake input element with a specified name var form = document.createElement("div"), id = "script" + (new Date()).getTime(), root = document.documentElement; form.innerHTML = "<a name='" + id + "'/>"; // Inject it into the root element, check its status, and remove it quickly root.insertBefore( form, root.firstChild ); // The workaround has to do additional checks after a getElementById // Which slows things down for other browsers (hence the branching) if ( document.getElementById( id ) ) { Expr.find.ID = function( match, context, isXML ) { if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); return m ? m.id === match[1] || typeof m.getAttributeNode !== "undefined" && m.getAttributeNode("id").nodeValue === match[1] ? [m] : undefined : []; } }; Expr.filter.ID = function( elem, match ) { var node = typeof elem.getAttributeNode !== "undefined" && elem.getAttributeNode("id"); return elem.nodeType === 1 && node && node.nodeValue === match; }; } root.removeChild( form ); // release memory in IE root = form = null; })(); (function(){ // Check to see if the browser returns only elements // when doing getElementsByTagName("*") // Create a fake element var div = document.createElement("div"); div.appendChild( document.createComment("") ); // Make sure no comments are found if ( div.getElementsByTagName("*").length > 0 ) { Expr.find.TAG = function( match, context ) { var results = context.getElementsByTagName( match[1] ); // Filter out possible comments if ( match[1] === "*" ) { var tmp = []; for ( var i = 0; results[i]; i++ ) { if ( results[i].nodeType === 1 ) { tmp.push( results[i] ); } } results = tmp; } return results; }; } // Check to see if an attribute returns normalized href attributes div.innerHTML = "<a href='#'></a>"; if ( div.firstChild && typeof div.firstChild.getAttribute !== "undefined" && div.firstChild.getAttribute("href") !== "#" ) { Expr.attrHandle.href = function( elem ) { return elem.getAttribute( "href", 2 ); }; } // release memory in IE div = null; })(); if ( document.querySelectorAll ) { (function(){ var oldSizzle = Sizzle, div = document.createElement("div"), id = "__sizzle__"; div.innerHTML = "<p class='TEST'></p>"; // Safari can't handle uppercase or unicode characters when // in quirks mode. if ( div.querySelectorAll && div.querySelectorAll(".TEST").length === 0 ) { return; } Sizzle = function( query, context, extra, seed ) { context = context || document; // Only use querySelectorAll on non-XML documents // (ID selectors don't work in non-HTML documents) if ( !seed && !Sizzle.isXML(context) ) { // See if we find a selector to speed up var match = /^(\w+$)|^\.([\w\-]+$)|^#([\w\-]+$)/.exec( query ); if ( match && (context.nodeType === 1 || context.nodeType === 9) ) { // Speed-up: Sizzle("TAG") if ( match[1] ) { return makeArray( context.getElementsByTagName( query ), extra ); // Speed-up: Sizzle(".CLASS") } else if ( match[2] && Expr.find.CLASS && context.getElementsByClassName ) { return makeArray( context.getElementsByClassName( match[2] ), extra ); } } if ( context.nodeType === 9 ) { // Speed-up: Sizzle("body") // The body element only exists once, optimize finding it if ( query === "body" && context.body ) { return makeArray( [ context.body ], extra ); // Speed-up: Sizzle("#ID") } else if ( match && match[3] ) { var elem = context.getElementById( match[3] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id === match[3] ) { return makeArray( [ elem ], extra ); } } else { return makeArray( [], extra ); } } try { return makeArray( context.querySelectorAll(query), extra ); } catch(qsaError) {} // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements } else if ( context.nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { var oldContext = context, old = context.getAttribute( "id" ), nid = old || id, hasParent = context.parentNode, relativeHierarchySelector = /^\s*[+~]/.test( query ); if ( !old ) { context.setAttribute( "id", nid ); } else { nid = nid.replace( /'/g, "\\$&" ); } if ( relativeHierarchySelector && hasParent ) { context = context.parentNode; } try { if ( !relativeHierarchySelector || hasParent ) { return makeArray( context.querySelectorAll( "[id='" + nid + "'] " + query ), extra ); } } catch(pseudoError) { } finally { if ( !old ) { oldContext.removeAttribute( "id" ); } } } } return oldSizzle(query, context, extra, seed); }; for ( var prop in oldSizzle ) { Sizzle[ prop ] = oldSizzle[ prop ]; } // release memory in IE div = null; })(); } (function(){ var html = document.documentElement, matches = html.matchesSelector || html.mozMatchesSelector || html.webkitMatchesSelector || html.msMatchesSelector, pseudoWorks = false; try { // This should fail with an exception // Gecko does not error, returns false instead matches.call( document.documentElement, "[test!='']:sizzle" ); } catch( pseudoError ) { pseudoWorks = true; } if ( matches ) { Sizzle.matchesSelector = function( node, expr ) { // Make sure that attribute selectors are quoted expr = expr.replace(/\=\s*([^'"\]]*)\s*\]/g, "='$1']"); if ( !Sizzle.isXML( node ) ) { try { if ( pseudoWorks || !Expr.match.PSEUDO.test( expr ) && !/!=/.test( expr ) ) { return matches.call( node, expr ); } } catch(e) {} } return Sizzle(expr, null, null, [node]).length > 0; }; } })(); (function(){ var div = document.createElement("div"); div.innerHTML = "<div class='test e'></div><div class='test'></div>"; // Opera can't find a second classname (in 9.6) // Also, make sure that getElementsByClassName actually exists if ( !div.getElementsByClassName || div.getElementsByClassName("e").length === 0 ) { return; } // Safari caches class attributes, doesn't catch changes (in 3.2) div.lastChild.className = "e"; if ( div.getElementsByClassName("e").length === 1 ) { return; } Expr.order.splice(1, 0, "CLASS"); Expr.find.CLASS = function( match, context, isXML ) { if ( typeof context.getElementsByClassName !== "undefined" && !isXML ) { return context.getElementsByClassName(match[1]); } }; // release memory in IE div = null; })(); function dirNodeCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { var match = false; elem = elem[dir]; while ( elem ) { if ( elem.sizcache === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 && !isXML ){ elem.sizcache = doneName; elem.sizset = i; } if ( elem.nodeName.toLowerCase() === cur ) { match = elem; break; } elem = elem[dir]; } checkSet[i] = match; } } } function dirCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { var match = false; elem = elem[dir]; while ( elem ) { if ( elem.sizcache === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 ) { if ( !isXML ) { elem.sizcache = doneName; elem.sizset = i; } if ( typeof cur !== "string" ) { if ( elem === cur ) { match = true; break; } } else if ( Sizzle.filter( cur, [elem] ).length > 0 ) { match = elem; break; } } elem = elem[dir]; } checkSet[i] = match; } } } if ( document.documentElement.contains ) { Sizzle.contains = function( a, b ) { return a !== b && (a.contains ? a.contains(b) : true); }; } else if ( document.documentElement.compareDocumentPosition ) { Sizzle.contains = function( a, b ) { return !!(a.compareDocumentPosition(b) & 16); }; } else { Sizzle.contains = function() { return false; }; } Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = (elem ? elem.ownerDocument || elem : 0).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; var posProcess = function( selector, context ) { var match, tmpSet = [], later = "", root = context.nodeType ? [context] : context; // Position selectors must be done after the filter // And so must :not(positional) so we move all PSEUDOs to the end while ( (match = Expr.match.PSEUDO.exec( selector )) ) { later += match[0]; selector = selector.replace( Expr.match.PSEUDO, "" ); } selector = Expr.relative[selector] ? selector + "*" : selector; for ( var i = 0, l = root.length; i < l; i++ ) { Sizzle( selector, root[i], tmpSet ); } return Sizzle.filter( later, tmpSet ); }; // EXPOSE jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.filters; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })(); var runtil = /Until$/, rparentsprev = /^(?:parents|prevUntil|prevAll)/, // Note: This RegExp should be improved, or likely pulled from Sizzle rmultiselector = /,/, isSimple = /^.[^:#\[\.,]*$/, slice = Array.prototype.slice, POS = jQuery.expr.match.POS, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var ret = this.pushStack( "", "find", selector ), length = 0; for ( var i = 0, l = this.length; i < l; i++ ) { length = ret.length; jQuery.find( selector, this[i], ret ); if ( i > 0 ) { // Make sure that the results are unique for ( var n = length; n < ret.length; n++ ) { for ( var r = 0; r < length; r++ ) { if ( ret[r] === ret[n] ) { ret.splice(n--, 1); break; } } } } } return ret; }, has: function( target ) { var targets = jQuery( target ); return this.filter(function() { for ( var i = 0, l = targets.length; i < l; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false), "not", selector); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true), "filter", selector ); }, is: function( selector ) { return !!selector && jQuery.filter( selector, this ).length > 0; }, closest: function( selectors, context ) { var ret = [], i, l, cur = this[0]; if ( jQuery.isArray( selectors ) ) { var match, selector, matches = {}, level = 1; if ( cur && selectors.length ) { for ( i = 0, l = selectors.length; i < l; i++ ) { selector = selectors[i]; if ( !matches[selector] ) { matches[selector] = jQuery.expr.match.POS.test( selector ) ? jQuery( selector, context || this.context ) : selector; } } while ( cur && cur.ownerDocument && cur !== context ) { for ( selector in matches ) { match = matches[selector]; if ( match.jquery ? match.index(cur) > -1 : jQuery(cur).is(match) ) { ret.push({ selector: selector, elem: cur, level: level }); } } cur = cur.parentNode; level++; } } return ret; } var pos = POS.test( selectors ) ? jQuery( selectors, context || this.context ) : null; for ( i = 0, l = this.length; i < l; i++ ) { cur = this[i]; while ( cur ) { if ( pos ? pos.index(cur) > -1 : jQuery.find.matchesSelector(cur, selectors) ) { ret.push( cur ); break; } else { cur = cur.parentNode; if ( !cur || !cur.ownerDocument || cur === context ) { break; } } } } ret = ret.length > 1 ? jQuery.unique(ret) : ret; return this.pushStack( ret, "closest", selectors ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { if ( !elem || typeof elem === "string" ) { return jQuery.inArray( this[0], // If it receives a string, the selector is used // If it receives nothing, the siblings are used elem ? jQuery( elem ) : this.parent().children() ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( isDisconnected( set[0] ) || isDisconnected( all[0] ) ? all : jQuery.unique( all ) ); }, andSelf: function() { return this.add( this.prevObject ); } }); // A painfully simple check to see if an element is disconnected // from a document (should be improved, where feasible). function isDisconnected( node ) { return !node || !node.parentNode || node.parentNode.nodeType === 11; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return jQuery.nth( elem, 2, "nextSibling" ); }, prev: function( elem ) { return jQuery.nth( elem, 2, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( elem.parentNode.firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.makeArray( elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ), // The variable 'args' was introduced in // https://github.com/jquery/jquery/commit/52a0238 // to work around a bug in Chrome 10 (Dev) and should be removed when the bug is fixed. // http://code.google.com/p/v8/issues/detail?id=1050 args = slice.call(arguments); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 && !guaranteedUnique[ name ] ? jQuery.unique( ret ) : ret; if ( (this.length > 1 || rmultiselector.test( selector )) && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret, name, args.join(",") ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 ? jQuery.find.matchesSelector(elems[0], expr) ? [ elems[0] ] : [] : jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, nth: function( cur, result, dir, elem ) { result = result || 1; var num = 0; for ( ; cur; cur = cur[dir] ) { if ( cur.nodeType === 1 && ++num === result ) { break; } } return cur; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, keep ) { if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { var retVal = !!qualifier.call( elem, i, elem ); return retVal === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem, i ) { return (elem === qualifier) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem, i ) { return (jQuery.inArray( elem, qualifier ) >= 0) === keep; }); } var rinlinejQuery = / jQuery\d+="(?:\d+|null)"/g, rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/ig, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnocache = /<(?:script|object|embed|option|style)/i, // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], area: [ 1, "<map>", "</map>" ], _default: [ 0, "", "" ] }; wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; // IE can't serialize <link> and <script> tags normally if ( !jQuery.support.htmlSerialize ) { wrapMap._default = [ 1, "div<div>", "</div>" ]; } jQuery.fn.extend({ text: function( text ) { if ( jQuery.isFunction(text) ) { return this.each(function(i) { var self = jQuery( this ); self.text( text.call(this, i, self.text()) ); }); } if ( typeof text !== "object" && text !== undefined ) { return this.empty().append( (this[0] && this[0].ownerDocument || document).createTextNode( text ) ); } return jQuery.text( this ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append(this); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { return this.each(function() { jQuery( this ).wrapAll( html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this ); }); } else if ( arguments.length ) { var set = jQuery(arguments[0]); set.push.apply( set, this.toArray() ); return this.pushStack( set, "before", arguments ); } }, after: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this.nextSibling ); }); } else if ( arguments.length ) { var set = this.pushStack( this, "after", arguments ); set.push.apply( set, jQuery(arguments[0]).toArray() ); return set; } }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); jQuery.cleanData( [ elem ] ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { if ( value === undefined ) { return this[0] && this[0].nodeType === 1 ? this[0].innerHTML.replace(rinlinejQuery, "") : null; // See if we can take a shortcut and just use innerHTML } else if ( typeof value === "string" && !rnocache.test( value ) && (jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value )) && !wrapMap[ (rtagName.exec( value ) || ["", ""])[1].toLowerCase() ] ) { value = value.replace(rxhtmlTag, "<$1></$2>"); try { for ( var i = 0, l = this.length; i < l; i++ ) { // Remove element nodes and prevent memory leaks if ( this[i].nodeType === 1 ) { jQuery.cleanData( this[i].getElementsByTagName("*") ); this[i].innerHTML = value; } } // If using innerHTML throws an exception, use the fallback method } catch(e) { this.empty().append( value ); } } else if ( jQuery.isFunction( value ) ) { this.each(function(i){ var self = jQuery( this ); self.html( value.call(this, i, self.html()) ); }); } else { this.empty().append( value ); } return this; }, replaceWith: function( value ) { if ( this[0] && this[0].parentNode ) { // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this), old = self.html(); self.replaceWith( value.call( this, i, old ) ); }); } if ( typeof value !== "string" ) { value = jQuery( value ).detach(); } return this.each(function() { var next = this.nextSibling, parent = this.parentNode; jQuery( this ).remove(); if ( next ) { jQuery(next).before( value ); } else { jQuery(parent).append( value ); } }); } else { return this.pushStack( jQuery(jQuery.isFunction(value) ? value() : value), "replaceWith", value ); } }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { var results, first, fragment, parent, value = args[0], scripts = []; // We can't cloneNode fragments that contain checked, in WebKit if ( !jQuery.support.checkClone && arguments.length === 3 && typeof value === "string" && rchecked.test( value ) ) { return this.each(function() { jQuery(this).domManip( args, table, callback, true ); }); } if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); args[0] = value.call(this, i, table ? self.html() : undefined); self.domManip( args, table, callback ); }); } if ( this[0] ) { parent = value && value.parentNode; // If we're in a fragment, just use that instead of building a new one if ( jQuery.support.parentNode && parent && parent.nodeType === 11 && parent.childNodes.length === this.length ) { results = { fragment: parent }; } else { results = jQuery.buildFragment( args, this, scripts ); } fragment = results.fragment; if ( fragment.childNodes.length === 1 ) { first = fragment = fragment.firstChild; } else { first = fragment.firstChild; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); for ( var i = 0, l = this.length, lastIndex = l - 1; i < l; i++ ) { callback.call( table ? root(this[i], first) : this[i], // Make sure that we do not leak memory by inadvertently discarding // the original fragment (which might have attached data) instead of // using it; in addition, use the original fragment object for the last // item instead of first because it can end up being emptied incorrectly // in certain situations (Bug #8070). // Fragments from the fragment cache must always be cloned and never used // in place. results.cacheable || (l > 1 && i < lastIndex) ? jQuery.clone( fragment, true, true ) : fragment ); } } if ( scripts.length ) { jQuery.each( scripts, evalScript ); } } return this; } }); function root( elem, cur ) { return jQuery.nodeName(elem, "table") ? (elem.getElementsByTagName("tbody")[0] || elem.appendChild(elem.ownerDocument.createElement("tbody"))) : elem; } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var internalKey = jQuery.expando, oldData = jQuery.data( src ), curData = jQuery.data( dest, oldData ); // Switch to use the internal data object, if it exists, for the next // stage of data copying if ( (oldData = oldData[ internalKey ]) ) { var events = oldData.events; curData = curData[ internalKey ] = jQuery.extend({}, oldData); if ( events ) { delete curData.handle; curData.events = {}; for ( var type in events ) { for ( var i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type + ( events[ type ][ i ].namespace ? "." : "" ) + events[ type ][ i ].namespace, events[ type ][ i ], events[ type ][ i ].data ); } } } } } function cloneFixAttributes(src, dest) { // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } var nodeName = dest.nodeName.toLowerCase(); // clearAttributes removes the attributes, which we don't want, // but also removes the attachEvent events, which we *do* want dest.clearAttributes(); // mergeAttributes, in contrast, only merges back on the // original attributes, not the events dest.mergeAttributes(src); // IE6-8 fail to clone children inside object elements that use // the proprietary classid attribute value (rather than the type // attribute) to identify the type of content to display if ( nodeName === "object" ) { dest.outerHTML = src.outerHTML; } else if ( nodeName === "input" && (src.type === "checkbox" || src.type === "radio") ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set if ( src.checked ) { dest.defaultChecked = dest.checked = src.checked; } // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; } // Event data gets referenced instead of copied if the expando // gets copied too dest.removeAttribute( jQuery.expando ); } jQuery.buildFragment = function( args, nodes, scripts ) { var fragment, cacheable, cacheresults, doc = (nodes && nodes[0] ? nodes[0].ownerDocument || nodes[0] : document); // Only cache "small" (1/2 KB) HTML strings that are associated with the main document // Cloning options loses the selected state, so don't cache them // IE 6 doesn't like it when you put <object> or <embed> elements in a fragment // Also, WebKit does not clone 'checked' attributes on cloneNode, so don't cache if ( args.length === 1 && typeof args[0] === "string" && args[0].length < 512 && doc === document && args[0].charAt(0) === "<" && !rnocache.test( args[0] ) && (jQuery.support.checkClone || !rchecked.test( args[0] )) ) { cacheable = true; cacheresults = jQuery.fragments[ args[0] ]; if ( cacheresults ) { if ( cacheresults !== 1 ) { fragment = cacheresults; } } } if ( !fragment ) { fragment = doc.createDocumentFragment(); jQuery.clean( args, doc, fragment, scripts ); } if ( cacheable ) { jQuery.fragments[ args[0] ] = cacheresults ? fragment : 1; } return { fragment: fragment, cacheable: cacheable }; }; jQuery.fragments = {}; jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var ret = [], insert = jQuery( selector ), parent = this.length === 1 && this[0].parentNode; if ( parent && parent.nodeType === 11 && parent.childNodes.length === 1 && insert.length === 1 ) { insert[ original ]( this[0] ); return this; } else { for ( var i = 0, l = insert.length; i < l; i++ ) { var elems = (i > 0 ? this.clone(true) : this).get(); jQuery( insert[i] )[ original ]( elems ); ret = ret.concat( elems ); } return this.pushStack( ret, name, insert.selector ); } }; }); function getAll( elem ) { if ( "getElementsByTagName" in elem ) { return elem.getElementsByTagName( "*" ); } else if ( "querySelectorAll" in elem ) { return elem.querySelectorAll( "*" ); } else { return []; } } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var clone = elem.cloneNode(true), srcElements, destElements, i; if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // IE copies events bound via attachEvent when using cloneNode. // Calling detachEvent on the clone will also remove the events // from the original. In order to get around this, we use some // proprietary methods to clear the events. Thanks to MooTools // guys for this hotness. cloneFixAttributes( elem, clone ); // Using Sizzle here is crazy slow, so we use getElementsByTagName // instead srcElements = getAll( elem ); destElements = getAll( clone ); // Weird iteration because IE will replace the length property // with an element if you are cloning the body and one of the // elements on the page has a name or id of "length" for ( i = 0; srcElements[i]; ++i ) { cloneFixAttributes( srcElements[i], destElements[i] ); } } // Copy the events from the original to the clone if ( dataAndEvents ) { cloneCopyEvent( elem, clone ); if ( deepDataAndEvents ) { srcElements = getAll( elem ); destElements = getAll( clone ); for ( i = 0; srcElements[i]; ++i ) { cloneCopyEvent( srcElements[i], destElements[i] ); } } } // Return the cloned set return clone; }, clean: function( elems, context, fragment, scripts ) { context = context || document; // !context.createElement fails in IE with an error but returns typeof 'object' if ( typeof context.createElement === "undefined" ) { context = context.ownerDocument || context[0] && context[0].ownerDocument || document; } var ret = []; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { if ( typeof elem === "number" ) { elem += ""; } if ( !elem ) { continue; } // Convert html string into DOM nodes if ( typeof elem === "string" && !rhtml.test( elem ) ) { elem = context.createTextNode( elem ); } else if ( typeof elem === "string" ) { // Fix "XHTML"-style tags in all browsers elem = elem.replace(rxhtmlTag, "<$1></$2>"); // Trim whitespace, otherwise indexOf won't work as expected var tag = (rtagName.exec( elem ) || ["", ""])[1].toLowerCase(), wrap = wrapMap[ tag ] || wrapMap._default, depth = wrap[0], div = context.createElement("div"); // Go to html and back, then peel off extra wrappers div.innerHTML = wrap[1] + elem + wrap[2]; // Move to the right depth while ( depth-- ) { div = div.lastChild; } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> var hasBody = rtbody.test(elem), tbody = tag === "table" && !hasBody ? div.firstChild && div.firstChild.childNodes : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !hasBody ? div.childNodes : []; for ( var j = tbody.length - 1; j >= 0 ; --j ) { if ( jQuery.nodeName( tbody[ j ], "tbody" ) && !tbody[ j ].childNodes.length ) { tbody[ j ].parentNode.removeChild( tbody[ j ] ); } } } // IE completely kills leading whitespace when innerHTML is used if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { div.insertBefore( context.createTextNode( rleadingWhitespace.exec(elem)[0] ), div.firstChild ); } elem = div.childNodes; } if ( elem.nodeType ) { ret.push( elem ); } else { ret = jQuery.merge( ret, elem ); } } if ( fragment ) { for ( i = 0; ret[i]; i++ ) { if ( scripts && jQuery.nodeName( ret[i], "script" ) && (!ret[i].type || ret[i].type.toLowerCase() === "text/javascript") ) { scripts.push( ret[i].parentNode ? ret[i].parentNode.removeChild( ret[i] ) : ret[i] ); } else { if ( ret[i].nodeType === 1 ) { ret.splice.apply( ret, [i + 1, 0].concat(jQuery.makeArray(ret[i].getElementsByTagName("script"))) ); } fragment.appendChild( ret[i] ); } } } return ret; }, cleanData: function( elems ) { var data, id, cache = jQuery.cache, internalKey = jQuery.expando, special = jQuery.event.special, deleteExpando = jQuery.support.deleteExpando; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { if ( elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()] ) { continue; } id = elem[ jQuery.expando ]; if ( id ) { data = cache[ id ] && cache[ id ][ internalKey ]; if ( data && data.events ) { for ( var type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } // Null the DOM reference to avoid IE6/7/8 leak (#7054) if ( data.handle ) { data.handle.elem = null; } } if ( deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } delete cache[ id ]; } } } }); function evalScript( i, elem ) { if ( elem.src ) { jQuery.ajax({ url: elem.src, async: false, dataType: "script" }); } else { jQuery.globalEval( elem.text || elem.textContent || elem.innerHTML || "" ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } var ralpha = /alpha\([^)]*\)/i, ropacity = /opacity=([^)]*)/, rdashAlpha = /-([a-z])/ig, rupper = /([A-Z])/g, rnumpx = /^-?\d+(?:px)?$/i, rnum = /^-?\d/, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, cssWidth = [ "Left", "Right" ], cssHeight = [ "Top", "Bottom" ], curCSS, getComputedStyle, currentStyle, fcamelCase = function( all, letter ) { return letter.toUpperCase(); }; jQuery.fn.css = function( name, value ) { // Setting 'undefined' is a no-op if ( arguments.length === 2 && value === undefined ) { return this; } return jQuery.access( this, name, value, true, function( elem, name, value ) { return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }); }; jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity", "opacity" ); return ret === "" ? "1" : ret; } else { return elem.style.opacity; } } } }, // Exclude the following css properties to add px cssNumber: { "zIndex": true, "fontWeight": true, "opacity": true, "zoom": true, "lineHeight": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, origName = jQuery.camelCase( name ), style = elem.style, hooks = jQuery.cssHooks[ origName ]; name = jQuery.cssProps[ origName ] || origName; // Check if we're setting a value if ( value !== undefined ) { // Make sure that NaN and null values aren't set. See: #7116 if ( typeof value === "number" && isNaN( value ) || value == null ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( typeof value === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, extra ) { // Make sure that we're working with the right name var ret, origName = jQuery.camelCase( name ), hooks = jQuery.cssHooks[ origName ]; name = jQuery.cssProps[ origName ] || origName; // If a hook was provided get the computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, true, extra )) !== undefined ) { return ret; // Otherwise, if a way to get the computed value exists, use that } else if ( curCSS ) { return curCSS( elem, name, origName ); } }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback ) { var old = {}; // Remember the old values, and insert the new ones for ( var name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } callback.call( elem ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } }, camelCase: function( string ) { return string.replace( rdashAlpha, fcamelCase ); } }); // DEPRECATED, Use jQuery.css() instead jQuery.curCSS = jQuery.css; jQuery.each(["height", "width"], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { var val; if ( computed ) { if ( elem.offsetWidth !== 0 ) { val = getWH( elem, name, extra ); } else { jQuery.swap( elem, cssShow, function() { val = getWH( elem, name, extra ); }); } if ( val <= 0 ) { val = curCSS( elem, name, name ); if ( val === "0px" && currentStyle ) { val = currentStyle( elem, name, name ); } if ( val != null ) { // Should return "auto" instead of 0, use 0 for // temporary backwards-compat return val === "" || val === "auto" ? "0px" : val; } } if ( val < 0 || val == null ) { val = elem.style[ name ]; // Should return "auto" instead of 0, use 0 for // temporary backwards-compat return val === "" || val === "auto" ? "0px" : val; } return typeof val === "string" ? val : val + "px"; } }, set: function( elem, value ) { if ( rnumpx.test( value ) ) { // ignore negative width and height values #1599 value = parseFloat(value); if ( value >= 0 ) { return value + "px"; } } else { return value; } } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test((computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "") ? (parseFloat(RegExp.$1) / 100) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // Set the alpha filter to set the opacity var opacity = jQuery.isNaN(value) ? "" : "alpha(opacity=" + value * 100 + ")", filter = style.filter || ""; style.filter = ralpha.test(filter) ? filter.replace(ralpha, opacity) : style.filter + ' ' + opacity; } }; } if ( document.defaultView && document.defaultView.getComputedStyle ) { getComputedStyle = function( elem, newName, name ) { var ret, defaultView, computedStyle; name = name.replace( rupper, "-$1" ).toLowerCase(); if ( !(defaultView = elem.ownerDocument.defaultView) ) { return undefined; } if ( (computedStyle = defaultView.getComputedStyle( elem, null )) ) { ret = computedStyle.getPropertyValue( name ); if ( ret === "" && !jQuery.contains( elem.ownerDocument.documentElement, elem ) ) { ret = jQuery.style( elem, name ); } } return ret; }; } if ( document.documentElement.currentStyle ) { currentStyle = function( elem, name ) { var left, ret = elem.currentStyle && elem.currentStyle[ name ], rsLeft = elem.runtimeStyle && elem.runtimeStyle[ name ], style = elem.style; // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels if ( !rnumpx.test( ret ) && rnum.test( ret ) ) { // Remember the original values left = style.left; // Put in the new values to get a computed value out if ( rsLeft ) { elem.runtimeStyle.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : (ret || 0); ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { elem.runtimeStyle.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } curCSS = getComputedStyle || currentStyle; function getWH( elem, name, extra ) { var which = name === "width" ? cssWidth : cssHeight, val = name === "width" ? elem.offsetWidth : elem.offsetHeight; if ( extra === "border" ) { return val; } jQuery.each( which, function() { if ( !extra ) { val -= parseFloat(jQuery.css( elem, "padding" + this )) || 0; } if ( extra === "margin" ) { val += parseFloat(jQuery.css( elem, "margin" + this )) || 0; } else { val -= parseFloat(jQuery.css( elem, "border" + this + "Width" )) || 0; } }); return val; } if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { var width = elem.offsetWidth, height = elem.offsetHeight; return (width === 0 && height === 0) || (!jQuery.support.reliableHiddenOffsets && (elem.style.display || jQuery.css( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rhash = /#.*$/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL rinput = /^(?:color|date|datetime|email|hidden|month|number|password|range|search|tel|text|time|url|week)$/i, // #7653, #8125, #8152: local protocol detection rlocalProtocol = /(?:^file|^widget|\-extension):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rquery = /\?/, rscript = /<script\b[^<]*(?:(?!<\/script>)<[^<]*)*<\/script>/gi, rselectTextarea = /^(?:select|textarea)/i, rspacesAjax = /\s+/, rts = /([?&])_=[^&]*/, rucHeaders = /(^|\-)([a-z])/g, rucHeadersFunc = function( _, $1, $2 ) { return $1 + $2.toUpperCase(); }, rurl = /^([\w\+\.\-]+:)\/\/([^\/?#:]*)(?::(\d+))?/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Document location ajaxLocation, // Document location segments ajaxLocParts; // #8138, IE may throw an exception when accessing // a field from document.location if document.domain has been set try { ajaxLocation = document.location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ); // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } if ( jQuery.isFunction( func ) ) { var dataTypes = dataTypeExpression.toLowerCase().split( rspacesAjax ), i = 0, length = dataTypes.length, dataType, list, placeBefore; // For each dataType in the dataTypeExpression for(; i < length; i++ ) { dataType = dataTypes[ i ]; // We control if we're asked to add before // any existing element placeBefore = /^\+/.test( dataType ); if ( placeBefore ) { dataType = dataType.substr( 1 ) || "*"; } list = structure[ dataType ] = structure[ dataType ] || []; // then we add to the structure accordingly list[ placeBefore ? "unshift" : "push" ]( func ); } } }; } //Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, dataType /* internal */, inspected /* internal */ ) { dataType = dataType || options.dataTypes[ 0 ]; inspected = inspected || {}; inspected[ dataType ] = true; var list = structure[ dataType ], i = 0, length = list ? list.length : 0, executeOnly = ( structure === prefilters ), selection; for(; i < length && ( executeOnly || !selection ); i++ ) { selection = list[ i ]( options, originalOptions, jqXHR ); // If we got redirected to another dataType // we try there if executing only and not done already if ( typeof selection === "string" ) { if ( !executeOnly || inspected[ selection ] ) { selection = undefined; } else { options.dataTypes.unshift( selection ); selection = inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, selection, inspected ); } } } // If we're only executing or nothing was selected // we try the catchall dataType if not done already if ( ( executeOnly || !selection ) && !inspected[ "*" ] ) { selection = inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, "*", inspected ); } // unnecessary when only executing (prefilters) // but it'll be ignored by the caller in that case return selection; } jQuery.fn.extend({ load: function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); // Don't do a request if no elements are being requested } else if ( !this.length ) { return this; } var off = url.indexOf( " " ); if ( off >= 0 ) { var selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // Default to a GET request var type = "GET"; // If the second parameter was provided if ( params ) { // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( typeof params === "object" ) { params = jQuery.param( params, jQuery.ajaxSettings.traditional ); type = "POST"; } } var self = this; // Request the remote document jQuery.ajax({ url: url, type: type, dataType: "html", data: params, // Complete callback (responseText is used internally) complete: function( jqXHR, status, responseText ) { // Store the response as specified by the jqXHR object responseText = jqXHR.responseText; // If successful, inject the HTML into all the matched elements if ( jqXHR.isResolved() ) { // #4825: Get the actual response in case // a dataFilter is present in ajaxSettings jqXHR.done(function( r ) { responseText = r; }); // See if a selector was specified self.html( selector ? // Create a dummy div to hold the results jQuery("<div>") // inject the contents of the document in, removing the scripts // to avoid any 'Permission Denied' errors in IE .append(responseText.replace(rscript, "")) // Locate the specified elements .find(selector) : // If not, just inject the full result responseText ); } if ( callback ) { self.each( callback, [ responseText, status, jqXHR ] ); } } }); return this; }, serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ return this.elements ? jQuery.makeArray( this.elements ) : this; }) .filter(function(){ return this.name && !this.disabled && ( this.checked || rselectTextarea.test( this.nodeName ) || rinput.test( this.type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val, i ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); // Attach a bunch of functions for handling common AJAX events jQuery.each( "ajaxStart ajaxStop ajaxComplete ajaxError ajaxSuccess ajaxSend".split( " " ), function( i, o ){ jQuery.fn[ o ] = function( f ){ return this.bind( o, f ); }; } ); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ type: method, url: url, data: data, success: callback, dataType: type }); }; } ); jQuery.extend({ getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function ( target, settings ) { if ( !settings ) { // Only one parameter, we extend ajaxSettings settings = target; target = jQuery.extend( true, jQuery.ajaxSettings, settings ); } else { // target was provided, we extend into it jQuery.extend( true, target, jQuery.ajaxSettings, settings ); } // Flatten fields we don't want deep extended for( var field in { context: 1, url: 1 } ) { if ( field in settings ) { target[ field ] = settings[ field ]; } else if( field in jQuery.ajaxSettings ) { target[ field ] = jQuery.ajaxSettings[ field ]; } } return target; }, ajaxSettings: { url: ajaxLocation, isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, type: "GET", contentType: "application/x-www-form-urlencoded", processData: true, async: true, /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, traditional: false, headers: {}, crossDomain: null, */ accepts: { xml: "application/xml, text/xml", html: "text/html", text: "text/plain", json: "application/json, text/javascript", "*": "*/*" }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText" }, // List of data converters // 1) key format is "source_type destination_type" (a single space in-between) // 2) the catchall symbol "*" can be used for source_type converters: { // Convert anything to text "* text": window.String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML } }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events // It's the callbackContext if one was provided in the options // and if it's a DOM node or a jQuery collection globalEventContext = callbackContext !== s && ( callbackContext.nodeType || callbackContext instanceof jQuery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery._Deferred(), // Status-dependent callbacks statusCode = s.statusCode || {}, // ifModified key ifModifiedKey, // Headers (they are sent all at once) requestHeaders = {}, // Response headers responseHeadersString, responseHeaders, // transport transport, // timeout handle timeoutTimer, // Cross-domain detection vars parts, // The jqXHR state state = 0, // To know if global events are to be dispatched fireGlobals, // Loop variable i, // Fake xhr jqXHR = { readyState: 0, // Caches the header setRequestHeader: function( name, value ) { if ( !state ) { requestHeaders[ name.toLowerCase().replace( rucHeaders, rucHeadersFunc ) ] = value; } return this; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while( ( match = rheaders.exec( responseHeadersString ) ) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match === undefined ? null : match; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Cancel the request abort: function( statusText ) { statusText = statusText || "abort"; if ( transport ) { transport.abort( statusText ); } done( 0, statusText ); return this; } }; // Callback for when everything is done // It is defined here because jslint complains if it is declared // at the end of the function (which would be more logical and readable) function done( status, statusText, responses, headers ) { // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status ? 4 : 0; var isSuccess, success, error, response = responses ? ajaxHandleResponses( s, jqXHR, responses ) : undefined, lastModified, etag; // If successful, handle type chaining if ( status >= 200 && status < 300 || status === 304 ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( ( lastModified = jqXHR.getResponseHeader( "Last-Modified" ) ) ) { jQuery.lastModified[ ifModifiedKey ] = lastModified; } if ( ( etag = jqXHR.getResponseHeader( "Etag" ) ) ) { jQuery.etag[ ifModifiedKey ] = etag; } } // If not modified if ( status === 304 ) { statusText = "notmodified"; isSuccess = true; // If we have data } else { try { success = ajaxConvert( s, response ); statusText = "success"; isSuccess = true; } catch(e) { // We have a parsererror statusText = "parsererror"; error = e; } } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if( !statusText || status ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = statusText; // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( "ajax" + ( isSuccess ? "Success" : "Error" ), [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.resolveWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger( "ajaxStop" ); } } } // Attach deferreds deferred.promise( jqXHR ); jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; jqXHR.complete = completeDeferred.done; // Status-dependent callbacks jqXHR.statusCode = function( map ) { if ( map ) { var tmp; if ( state < 2 ) { for( tmp in map ) { statusCode[ tmp ] = [ statusCode[tmp], map[tmp] ]; } } else { tmp = map[ jqXHR.status ]; jqXHR.then( tmp, tmp ); } } return this; }; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // We also use the url parameter if available s.url = ( ( url || s.url ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().split( rspacesAjax ); // Determine if a cross-domain request is in order if ( !s.crossDomain ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] != ajaxLocParts[ 1 ] || parts[ 2 ] != ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? 80 : 443 ) ) != ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? 80 : 443 ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefiler, stop there if ( state === 2 ) { return false; } // We can fire global events as of now if asked to fireGlobals = s.global; // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger( "ajaxStart" ); } // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { s.url += ( rquery.test( s.url ) ? "&" : "?" ) + s.data; } // Get ifModifiedKey before adding the anti-cache parameter ifModifiedKey = s.url; // Add anti-cache in url if needed if ( s.cache === false ) { var ts = jQuery.now(), // try replacing _= if it is there ret = s.url.replace( rts, "$1_=" + ts ); // if nothing was replaced, add timestamp to the end s.url = ret + ( (ret === s.url ) ? ( rquery.test( s.url ) ? "&" : "?" ) + "_=" + ts : "" ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { requestHeaders[ "Content-Type" ] = s.contentType; } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { ifModifiedKey = ifModifiedKey || s.url; if ( jQuery.lastModified[ ifModifiedKey ] ) { requestHeaders[ "If-Modified-Since" ] = jQuery.lastModified[ ifModifiedKey ]; } if ( jQuery.etag[ ifModifiedKey ] ) { requestHeaders[ "If-None-Match" ] = jQuery.etag[ ifModifiedKey ]; } } // Set the Accepts header for the server, depending on the dataType requestHeaders.Accept = s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", */*; q=0.01" : "" ) : s.accepts[ "*" ]; // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already jqXHR.abort(); return false; } // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout( function(){ jqXHR.abort( "timeout" ); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch (e) { // Propagate exception as error if not done if ( status < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { jQuery.error( e ); } } } return jqXHR; }, // Serialize an array of form elements or a set of // key/values into a query string param: function( a, traditional ) { var s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : value; s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); } ); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( var prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); } }); function buildParams( prefix, obj, traditional, add ) { if ( jQuery.isArray( obj ) && obj.length ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // If array item is non-scalar (array or object), encode its // numeric index to resolve deserialization ambiguity issues. // Note that rack (as of 1.0.0) can't currently deserialize // nested arrays properly, and attempting to do so may cause // a server error. Possible fixes are to modify rack's // deserialization algorithm or to provide an option or flag // to force array serialization to be shallow. buildParams( prefix + "[" + ( typeof v === "object" || jQuery.isArray(v) ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && obj != null && typeof obj === "object" ) { // If we see an array here, it is empty and should be treated as an empty // object if ( jQuery.isArray( obj ) || jQuery.isEmptyObject( obj ) ) { add( prefix, "" ); // Serialize object item. } else { for ( var name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } } else { // Serialize scalar item. add( prefix, obj ); } } // This is still on the jQuery object... for now // Want to move this to jQuery.ajax some day jQuery.extend({ // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {} }); /* Handles responses to an ajax request: * - sets all responseXXX fields accordingly * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var contents = s.contents, dataTypes = s.dataTypes, responseFields = s.responseFields, ct, type, finalDataType, firstDataType; // Fill responseXXX fields for( type in responseFields ) { if ( type in responses ) { jqXHR[ responseFields[type] ] = responses[ type ]; } } // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader( "content-type" ); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } // Chain conversions given the request and the original response function ajaxConvert( s, response ) { // Apply the dataFilter if provided if ( s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } var dataTypes = s.dataTypes, converters = {}, i, key, length = dataTypes.length, tmp, // Current and previous dataTypes current = dataTypes[ 0 ], prev, // Conversion expression conversion, // Conversion function conv, // Conversion functions (transitive conversion) conv1, conv2; // For each dataType in the chain for( i = 1; i < length; i++ ) { // Create converters map // with lowercased keys if ( i === 1 ) { for( key in s.converters ) { if( typeof key === "string" ) { converters[ key.toLowerCase() ] = s.converters[ key ]; } } } // Get the dataTypes prev = current; current = dataTypes[ i ]; // If current is auto dataType, update it to prev if( current === "*" ) { current = prev; // If no auto and dataTypes are actually different } else if ( prev !== "*" && prev !== current ) { // Get the converter conversion = prev + " " + current; conv = converters[ conversion ] || converters[ "* " + current ]; // If there is no direct converter, search transitively if ( !conv ) { conv2 = undefined; for( conv1 in converters ) { tmp = conv1.split( " " ); if ( tmp[ 0 ] === prev || tmp[ 0 ] === "*" ) { conv2 = converters[ tmp[1] + " " + current ]; if ( conv2 ) { conv1 = converters[ conv1 ]; if ( conv1 === true ) { conv = conv2; } else if ( conv2 === true ) { conv = conv1; } break; } } } } // If we found no converter, dispatch an error if ( !( conv || conv2 ) ) { jQuery.error( "No conversion from " + conversion.replace(" "," to ") ); } // If found converter is not an equivalence if ( conv !== true ) { // Convert with 1 or 2 converters accordingly response = conv ? conv( response ) : conv2( conv1(response) ); } } } return response; } var jsc = jQuery.now(), jsre = /(\=)\?(&|$)|()\?\?()/i; // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { return jQuery.expando + "_" + ( jsc++ ); } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var dataIsString = ( typeof s.data === "string" ); if ( s.dataTypes[ 0 ] === "jsonp" || originalSettings.jsonpCallback || originalSettings.jsonp != null || s.jsonp !== false && ( jsre.test( s.url ) || dataIsString && jsre.test( s.data ) ) ) { var responseContainer, jsonpCallback = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback, previous = window[ jsonpCallback ], url = s.url, data = s.data, replace = "$1" + jsonpCallback + "$2", cleanUp = function() { // Set callback back to previous value window[ jsonpCallback ] = previous; // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( previous ) ) { window[ jsonpCallback ]( responseContainer[ 0 ] ); } }; if ( s.jsonp !== false ) { url = url.replace( jsre, replace ); if ( s.url === url ) { if ( dataIsString ) { data = data.replace( jsre, replace ); } if ( s.data === data ) { // Add callback manually url += (/\?/.test( url ) ? "&" : "?") + s.jsonp + "=" + jsonpCallback; } } } s.url = url; s.data = data; // Install callback window[ jsonpCallback ] = function( response ) { responseContainer = [ response ]; }; // Install cleanUp function jqXHR.then( cleanUp, cleanUp ); // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( jsonpCallback + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Delegate to script return "script"; } } ); // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /javascript|ecmascript/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } } ); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || document.getElementsByTagName( "head" )[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement( "script" ); script.async = "async"; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( head && script.parentNode ) { head.removeChild( script ); } // Dereference the script script = undefined; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709 and #4378). head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( 0, 1 ); } } }; } } ); var // #5280: next active xhr id and list of active xhrs' callbacks xhrId = jQuery.now(), xhrCallbacks, // XHR used to determine supports properties testXHR; // #5280: Internet Explorer will keep connections alive if we don't abort on unload function xhrOnUnloadAbort() { jQuery( window ).unload(function() { // Abort all pending requests for ( var key in xhrCallbacks ) { xhrCallbacks[ key ]( 0, 1 ); } }); } // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject( "Microsoft.XMLHTTP" ); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Test if we can create an xhr object testXHR = jQuery.ajaxSettings.xhr(); jQuery.support.ajax = !!testXHR; // Does this browser support crossDomain XHR requests jQuery.support.cors = testXHR && ( "withCredentials" in testXHR ); // No need for the temporary xhr anymore testXHR = undefined; // Create transport if the browser can provide an xhr if ( jQuery.support.ajax ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var xhr = s.xhr(), handle, i; // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // Requested-With header // Not set for crossDomain requests with no content // (see why at http://trac.dojotoolkit.org/ticket/9486) // Won't change header if already provided if ( !( s.crossDomain && !s.hasContent ) && !headers["X-Requested-With"] ) { headers[ "X-Requested-With" ] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( _ ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, statusText, responseHeaders, responses, xml; // Firefox throws exceptions when accessing properties // of an xhr when a network error occured // http://helpful.knobs-dials.com/index.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; delete xhrCallbacks[ handle ]; } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { status = xhr.status; responseHeaders = xhr.getAllResponseHeaders(); responses = {}; xml = xhr.responseXML; // Construct response list if ( xml && xml.documentElement /* #4958 */ ) { responses.xml = xml; } responses.text = xhr.responseText; // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; // if we're in sync mode or it's in cache // and has been retrieved directly (IE6 & IE7) // we need to manually fire the callback if ( !s.async || xhr.readyState === 4 ) { callback(); } else { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; xhrOnUnloadAbort(); } // Add to list of active xhrs callbacks handle = xhrId++; xhr.onreadystatechange = xhrCallbacks[ handle ] = callback; } }, abort: function() { if ( callback ) { callback(0,1); } } }; } }); } var elemdisplay = {}, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = /^([+\-]=)?([\d+.\-]+)([a-z%]*)$/i, timerId, fxAttrs = [ // height animations [ "height", "marginTop", "marginBottom", "paddingTop", "paddingBottom" ], // width animations [ "width", "marginLeft", "marginRight", "paddingLeft", "paddingRight" ], // opacity animations [ "opacity" ] ]; jQuery.fn.extend({ show: function( speed, easing, callback ) { var elem, display; if ( speed || speed === 0 ) { return this.animate( genFx("show", 3), speed, easing, callback); } else { for ( var i = 0, j = this.length; i < j; i++ ) { elem = this[i]; display = elem.style.display; // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !jQuery._data(elem, "olddisplay") && display === "none" ) { display = elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( display === "" && jQuery.css( elem, "display" ) === "none" ) { jQuery._data(elem, "olddisplay", defaultDisplay(elem.nodeName)); } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( i = 0; i < j; i++ ) { elem = this[i]; display = elem.style.display; if ( display === "" || display === "none" ) { elem.style.display = jQuery._data(elem, "olddisplay") || ""; } } return this; } }, hide: function( speed, easing, callback ) { if ( speed || speed === 0 ) { return this.animate( genFx("hide", 3), speed, easing, callback); } else { for ( var i = 0, j = this.length; i < j; i++ ) { var display = jQuery.css( this[i], "display" ); if ( display !== "none" && !jQuery._data( this[i], "olddisplay" ) ) { jQuery._data( this[i], "olddisplay", display ); } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( i = 0; i < j; i++ ) { this[i].style.display = "none"; } return this; } }, // Save the old toggle function _toggle: jQuery.fn.toggle, toggle: function( fn, fn2, callback ) { var bool = typeof fn === "boolean"; if ( jQuery.isFunction(fn) && jQuery.isFunction(fn2) ) { this._toggle.apply( this, arguments ); } else if ( fn == null || bool ) { this.each(function() { var state = bool ? fn : jQuery(this).is(":hidden"); jQuery(this)[ state ? "show" : "hide" ](); }); } else { this.animate(genFx("toggle", 3), fn, fn2, callback); } return this; }, fadeTo: function( speed, to, easing, callback ) { return this.filter(":hidden").css("opacity", 0).show().end() .animate({opacity: to}, speed, easing, callback); }, animate: function( prop, speed, easing, callback ) { var optall = jQuery.speed(speed, easing, callback); if ( jQuery.isEmptyObject( prop ) ) { return this.each( optall.complete ); } return this[ optall.queue === false ? "each" : "queue" ](function() { // XXX 'this' does not always have a nodeName when running the // test suite var opt = jQuery.extend({}, optall), p, isElement = this.nodeType === 1, hidden = isElement && jQuery(this).is(":hidden"), self = this; for ( p in prop ) { var name = jQuery.camelCase( p ); if ( p !== name ) { prop[ name ] = prop[ p ]; delete prop[ p ]; p = name; } if ( prop[p] === "hide" && hidden || prop[p] === "show" && !hidden ) { return opt.complete.call(this); } if ( isElement && ( p === "height" || p === "width" ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opt.overflow = [ this.style.overflow, this.style.overflowX, this.style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height // animated if ( jQuery.css( this, "display" ) === "inline" && jQuery.css( this, "float" ) === "none" ) { if ( !jQuery.support.inlineBlockNeedsLayout ) { this.style.display = "inline-block"; } else { var display = defaultDisplay(this.nodeName); // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( display === "inline" ) { this.style.display = "inline-block"; } else { this.style.display = "inline"; this.style.zoom = 1; } } } } if ( jQuery.isArray( prop[p] ) ) { // Create (if needed) and add to specialEasing (opt.specialEasing = opt.specialEasing || {})[p] = prop[p][1]; prop[p] = prop[p][0]; } } if ( opt.overflow != null ) { this.style.overflow = "hidden"; } opt.curAnim = jQuery.extend({}, prop); jQuery.each( prop, function( name, val ) { var e = new jQuery.fx( self, opt, name ); if ( rfxtypes.test(val) ) { e[ val === "toggle" ? hidden ? "show" : "hide" : val ]( prop ); } else { var parts = rfxnum.exec(val), start = e.cur(); if ( parts ) { var end = parseFloat( parts[2] ), unit = parts[3] || ( jQuery.cssNumber[ name ] ? "" : "px" ); // We need to compute starting value if ( unit !== "px" ) { jQuery.style( self, name, (end || 1) + unit); start = ((end || 1) / e.cur()) * start; jQuery.style( self, name, start + unit); } // If a +=/-= token was provided, we're doing a relative animation if ( parts[1] ) { end = ((parts[1] === "-=" ? -1 : 1) * end) + start; } e.custom( start, end, unit ); } else { e.custom( start, val, "" ); } } }); // For JS strict compliance return true; }); }, stop: function( clearQueue, gotoEnd ) { var timers = jQuery.timers; if ( clearQueue ) { this.queue([]); } this.each(function() { // go in reverse order so anything added to the queue during the loop is ignored for ( var i = timers.length - 1; i >= 0; i-- ) { if ( timers[i].elem === this ) { if (gotoEnd) { // force the next step to be the last timers[i](true); } timers.splice(i, 1); } } }); // start the next in the queue if the last step wasn't forced if ( !gotoEnd ) { this.dequeue(); } return this; } }); function genFx( type, num ) { var obj = {}; jQuery.each( fxAttrs.concat.apply([], fxAttrs.slice(0,num)), function() { obj[ this ] = type; }); return obj; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show", 1), slideUp: genFx("hide", 1), slideToggle: genFx("toggle", 1), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.extend({ speed: function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend({}, speed) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction(easing) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[opt.duration] : jQuery.fx.speeds._default; // Queueing opt.old = opt.complete; opt.complete = function() { if ( opt.queue !== false ) { jQuery(this).dequeue(); } if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } }; return opt; }, easing: { linear: function( p, n, firstNum, diff ) { return firstNum + diff * p; }, swing: function( p, n, firstNum, diff ) { return ((-Math.cos(p*Math.PI)/2) + 0.5) * diff + firstNum; } }, timers: [], fx: function( elem, options, prop ) { this.options = options; this.elem = elem; this.prop = prop; if ( !options.orig ) { options.orig = {}; } } }); jQuery.fx.prototype = { // Simple function for setting a style value update: function() { if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } (jQuery.fx.step[this.prop] || jQuery.fx.step._default)( this ); }, // Get the current size cur: function() { if ( this.elem[this.prop] != null && (!this.elem.style || this.elem.style[this.prop] == null) ) { return this.elem[ this.prop ]; } var parsed, r = jQuery.css( this.elem, this.prop ); // Empty strings, null, undefined and "auto" are converted to 0, // complex values such as "rotate(1rad)" are returned as is, // simple values such as "10px" are parsed to Float. return isNaN( parsed = parseFloat( r ) ) ? !r || r === "auto" ? 0 : r : parsed; }, // Start an animation from one number to another custom: function( from, to, unit ) { var self = this, fx = jQuery.fx; this.startTime = jQuery.now(); this.start = from; this.end = to; this.unit = unit || this.unit || ( jQuery.cssNumber[ this.prop ] ? "" : "px" ); this.now = this.start; this.pos = this.state = 0; function t( gotoEnd ) { return self.step(gotoEnd); } t.elem = this.elem; if ( t() && jQuery.timers.push(t) && !timerId ) { timerId = setInterval(fx.tick, fx.interval); } }, // Simple 'show' function show: function() { // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.show = true; // Begin the animation // Make sure that we start at a small width/height to avoid any // flash of content this.custom(this.prop === "width" || this.prop === "height" ? 1 : 0, this.cur()); // Start by showing the element jQuery( this.elem ).show(); }, // Simple 'hide' function hide: function() { // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.hide = true; // Begin the animation this.custom(this.cur(), 0); }, // Each step of an animation step: function( gotoEnd ) { var t = jQuery.now(), done = true; if ( gotoEnd || t >= this.options.duration + this.startTime ) { this.now = this.end; this.pos = this.state = 1; this.update(); this.options.curAnim[ this.prop ] = true; for ( var i in this.options.curAnim ) { if ( this.options.curAnim[i] !== true ) { done = false; } } if ( done ) { // Reset the overflow if ( this.options.overflow != null && !jQuery.support.shrinkWrapBlocks ) { var elem = this.elem, options = this.options; jQuery.each( [ "", "X", "Y" ], function (index, value) { elem.style[ "overflow" + value ] = options.overflow[index]; } ); } // Hide the element if the "hide" operation was done if ( this.options.hide ) { jQuery(this.elem).hide(); } // Reset the properties, if the item has been hidden or shown if ( this.options.hide || this.options.show ) { for ( var p in this.options.curAnim ) { jQuery.style( this.elem, p, this.options.orig[p] ); } } // Execute the complete function this.options.complete.call( this.elem ); } return false; } else { var n = t - this.startTime; this.state = n / this.options.duration; // Perform the easing function, defaults to swing var specialEasing = this.options.specialEasing && this.options.specialEasing[this.prop]; var defaultEasing = this.options.easing || (jQuery.easing.swing ? "swing" : "linear"); this.pos = jQuery.easing[specialEasing || defaultEasing](this.state, n, 0, 1, this.options.duration); this.now = this.start + ((this.end - this.start) * this.pos); // Perform the next step of the animation this.update(); } return true; } }; jQuery.extend( jQuery.fx, { tick: function() { var timers = jQuery.timers; for ( var i = 0; i < timers.length; i++ ) { if ( !timers[i]() ) { timers.splice(i--, 1); } } if ( !timers.length ) { jQuery.fx.stop(); } }, interval: 13, stop: function() { clearInterval( timerId ); timerId = null; }, speeds: { slow: 600, fast: 200, // Default speed _default: 400 }, step: { opacity: function( fx ) { jQuery.style( fx.elem, "opacity", fx.now ); }, _default: function( fx ) { if ( fx.elem.style && fx.elem.style[ fx.prop ] != null ) { fx.elem.style[ fx.prop ] = (fx.prop === "width" || fx.prop === "height" ? Math.max(0, fx.now) : fx.now) + fx.unit; } else { fx.elem[ fx.prop ] = fx.now; } } } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } function defaultDisplay( nodeName ) { if ( !elemdisplay[ nodeName ] ) { var elem = jQuery("<" + nodeName + ">").appendTo("body"), display = elem.css("display"); elem.remove(); if ( display === "none" || display === "" ) { display = "block"; } elemdisplay[ nodeName ] = display; } return elemdisplay[ nodeName ]; } var rtable = /^t(?:able|d|h)$/i, rroot = /^(?:body|html)$/i; if ( "getBoundingClientRect" in document.documentElement ) { jQuery.fn.offset = function( options ) { var elem = this[0], box; if ( options ) { return this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } if ( !elem || !elem.ownerDocument ) { return null; } if ( elem === elem.ownerDocument.body ) { return jQuery.offset.bodyOffset( elem ); } try { box = elem.getBoundingClientRect(); } catch(e) {} var doc = elem.ownerDocument, docElem = doc.documentElement; // Make sure we're not dealing with a disconnected DOM node if ( !box || !jQuery.contains( docElem, elem ) ) { return box ? { top: box.top, left: box.left } : { top: 0, left: 0 }; } var body = doc.body, win = getWindow(doc), clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0, scrollTop = (win.pageYOffset || jQuery.support.boxModel && docElem.scrollTop || body.scrollTop ), scrollLeft = (win.pageXOffset || jQuery.support.boxModel && docElem.scrollLeft || body.scrollLeft), top = box.top + scrollTop - clientTop, left = box.left + scrollLeft - clientLeft; return { top: top, left: left }; }; } else { jQuery.fn.offset = function( options ) { var elem = this[0]; if ( options ) { return this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } if ( !elem || !elem.ownerDocument ) { return null; } if ( elem === elem.ownerDocument.body ) { return jQuery.offset.bodyOffset( elem ); } jQuery.offset.initialize(); var computedStyle, offsetParent = elem.offsetParent, prevOffsetParent = elem, doc = elem.ownerDocument, docElem = doc.documentElement, body = doc.body, defaultView = doc.defaultView, prevComputedStyle = defaultView ? defaultView.getComputedStyle( elem, null ) : elem.currentStyle, top = elem.offsetTop, left = elem.offsetLeft; while ( (elem = elem.parentNode) && elem !== body && elem !== docElem ) { if ( jQuery.offset.supportsFixedPosition && prevComputedStyle.position === "fixed" ) { break; } computedStyle = defaultView ? defaultView.getComputedStyle(elem, null) : elem.currentStyle; top -= elem.scrollTop; left -= elem.scrollLeft; if ( elem === offsetParent ) { top += elem.offsetTop; left += elem.offsetLeft; if ( jQuery.offset.doesNotAddBorder && !(jQuery.offset.doesAddBorderForTableAndCells && rtable.test(elem.nodeName)) ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevOffsetParent = offsetParent; offsetParent = elem.offsetParent; } if ( jQuery.offset.subtractsBorderForOverflowNotVisible && computedStyle.overflow !== "visible" ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevComputedStyle = computedStyle; } if ( prevComputedStyle.position === "relative" || prevComputedStyle.position === "static" ) { top += body.offsetTop; left += body.offsetLeft; } if ( jQuery.offset.supportsFixedPosition && prevComputedStyle.position === "fixed" ) { top += Math.max( docElem.scrollTop, body.scrollTop ); left += Math.max( docElem.scrollLeft, body.scrollLeft ); } return { top: top, left: left }; }; } jQuery.offset = { initialize: function() { var body = document.body, container = document.createElement("div"), innerDiv, checkDiv, table, td, bodyMarginTop = parseFloat( jQuery.css(body, "marginTop") ) || 0, html = "<div style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;'><div></div></div><table style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;' cellpadding='0' cellspacing='0'><tr><td></td></tr></table>"; jQuery.extend( container.style, { position: "absolute", top: 0, left: 0, margin: 0, border: 0, width: "1px", height: "1px", visibility: "hidden" } ); container.innerHTML = html; body.insertBefore( container, body.firstChild ); innerDiv = container.firstChild; checkDiv = innerDiv.firstChild; td = innerDiv.nextSibling.firstChild.firstChild; this.doesNotAddBorder = (checkDiv.offsetTop !== 5); this.doesAddBorderForTableAndCells = (td.offsetTop === 5); checkDiv.style.position = "fixed"; checkDiv.style.top = "20px"; // safari subtracts parent border width here which is 5px this.supportsFixedPosition = (checkDiv.offsetTop === 20 || checkDiv.offsetTop === 15); checkDiv.style.position = checkDiv.style.top = ""; innerDiv.style.overflow = "hidden"; innerDiv.style.position = "relative"; this.subtractsBorderForOverflowNotVisible = (checkDiv.offsetTop === -5); this.doesNotIncludeMarginInBodyOffset = (body.offsetTop !== bodyMarginTop); body.removeChild( container ); body = container = innerDiv = checkDiv = table = td = null; jQuery.offset.initialize = jQuery.noop; }, bodyOffset: function( body ) { var top = body.offsetTop, left = body.offsetLeft; jQuery.offset.initialize(); if ( jQuery.offset.doesNotIncludeMarginInBodyOffset ) { top += parseFloat( jQuery.css(body, "marginTop") ) || 0; left += parseFloat( jQuery.css(body, "marginLeft") ) || 0; } return { top: top, left: left }; }, setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = (position === "absolute" && jQuery.inArray('auto', [curCSSTop, curCSSLeft]) > -1), props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is absolute if ( calculatePosition ) { curPosition = curElem.position(); } curTop = calculatePosition ? curPosition.top : parseInt( curCSSTop, 10 ) || 0; curLeft = calculatePosition ? curPosition.left : parseInt( curCSSLeft, 10 ) || 0; if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if (options.top != null) { props.top = (options.top - curOffset.top) + curTop; } if (options.left != null) { props.left = (options.left - curOffset.left) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[0] ) { return null; } var elem = this[0], // Get *real* offsetParent offsetParent = this.offsetParent(), // Get correct offsets offset = this.offset(), parentOffset = rroot.test(offsetParent[0].nodeName) ? { top: 0, left: 0 } : offsetParent.offset(); // Subtract element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 offset.top -= parseFloat( jQuery.css(elem, "marginTop") ) || 0; offset.left -= parseFloat( jQuery.css(elem, "marginLeft") ) || 0; // Add offsetParent borders parentOffset.top += parseFloat( jQuery.css(offsetParent[0], "borderTopWidth") ) || 0; parentOffset.left += parseFloat( jQuery.css(offsetParent[0], "borderLeftWidth") ) || 0; // Subtract the two offsets return { top: offset.top - parentOffset.top, left: offset.left - parentOffset.left }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.body; while ( offsetParent && (!rroot.test(offsetParent.nodeName) && jQuery.css(offsetParent, "position") === "static") ) { offsetParent = offsetParent.offsetParent; } return offsetParent; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( ["Left", "Top"], function( i, name ) { var method = "scroll" + name; jQuery.fn[ method ] = function(val) { var elem = this[0], win; if ( !elem ) { return null; } if ( val !== undefined ) { // Set the scroll offset return this.each(function() { win = getWindow( this ); if ( win ) { win.scrollTo( !i ? val : jQuery(win).scrollLeft(), i ? val : jQuery(win).scrollTop() ); } else { this[ method ] = val; } }); } else { win = getWindow( elem ); // Return the scroll offset return win ? ("pageXOffset" in win) ? win[ i ? "pageYOffset" : "pageXOffset" ] : jQuery.support.boxModel && win.document.documentElement[ method ] || win.document.body[ method ] : elem[ method ]; } }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, outerHeight and outerWidth methods jQuery.each([ "Height", "Width" ], function( i, name ) { var type = name.toLowerCase(); // innerHeight and innerWidth jQuery.fn["inner" + name] = function() { return this[0] ? parseFloat( jQuery.css( this[0], type, "padding" ) ) : null; }; // outerHeight and outerWidth jQuery.fn["outer" + name] = function( margin ) { return this[0] ? parseFloat( jQuery.css( this[0], type, margin ? "margin" : "border" ) ) : null; }; jQuery.fn[ type ] = function( size ) { // Get window width or height var elem = this[0]; if ( !elem ) { return size == null ? null : this; } if ( jQuery.isFunction( size ) ) { return this.each(function( i ) { var self = jQuery( this ); self[ type ]( size.call( this, i, self[ type ]() ) ); }); } if ( jQuery.isWindow( elem ) ) { // Everyone else use document.documentElement or document.body depending on Quirks vs Standards mode // 3rd condition allows Nokia support, as it supports the docElem prop but not CSS1Compat var docElemProp = elem.document.documentElement[ "client" + name ]; return elem.document.compatMode === "CSS1Compat" && docElemProp || elem.document.body[ "client" + name ] || docElemProp; // Get document width or height } else if ( elem.nodeType === 9 ) { // Either scroll[Width/Height] or offset[Width/Height], whichever is greater return Math.max( elem.documentElement["client" + name], elem.body["scroll" + name], elem.documentElement["scroll" + name], elem.body["offset" + name], elem.documentElement["offset" + name] ); // Get or set width or height on the element } else if ( size === undefined ) { var orig = jQuery.css( elem, type ), ret = parseFloat( orig ); return jQuery.isNaN( ret ) ? orig : ret; // Set the width or height on the element (default to pixels if value is unitless) } else { return this.css( type, typeof size === "string" ? size : size + "px" ); } }; }); window.jQuery = window.$ = jQuery; })(window);
index.js
mikah1337/null-terminator
import 'babel-polyfill'; // Only use once, in this entry file import React from 'react'; import ReactDOM from 'react-dom'; import Top_Bar from '../scripts/Top_Bar/Top_Bar'; import Main_Content from '../scripts/Main_Content/Main_Content'; //var url = window.location.href; //http://localhost:8080/src/dir/assign2/index.html /* testing a change testinga second change testing another change and yet another change making a change under LOGIN screen.width screen.height screen.availWidth screen.availHeight screen.colorDepth screen.pixelDepth */ var width = window.screen.width; var height = window.screen.height; var availHeight = window.screen.availHeight; var availWidth = window.screen.availWidth; var colorDepth = window.screen.colorDepth; var pixelDepth = window.screen.pixelDepth; const App_Container = () => { var screenProps = { width: window.screen.width, height: window.screen.height, availHeight: window.screen.availHeight, availWidth: window.screen.availWidth, colorDepth: window.screen.colorDepth, pixelDepth: window.screen.pixelDepth } return ( <div className="app_container"> <Top_Bar /> <Main_Content {...screenProps} /> </div> ) } ReactDOM.render( <App_Container />, document.getElementById('root') );
src/shared/element-react/dist/npm/es6/src/checkbox/CheckBoxButton.js
thundernet8/Elune-WWW
import _classCallCheck from 'babel-runtime/helpers/classCallCheck'; import _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn'; import _inherits from 'babel-runtime/helpers/inherits'; import React from 'react'; import CheckBox from './CheckBox'; var CheckboxButton = function (_CheckBox) { _inherits(CheckboxButton, _CheckBox); function CheckboxButton() { _classCallCheck(this, CheckboxButton); return _possibleConstructorReturn(this, _CheckBox.apply(this, arguments)); } CheckboxButton.prototype.render = function render() { var group = this.context.ElCheckboxGroup; return React.createElement( 'label', { style: this.style(), className: this.className('el-checkbox-button', group.props.size ? 'el-checkbox-button--' + group.props.size : '', { 'is-disabled': this.props.disabled, 'is-checked': this.state.checked, 'is-focus': this.state.focus }) }, React.createElement('input', { className: 'el-checkbox-button__original', type: 'checkbox', checked: this.state.checked, disabled: this.props.disabled, onFocus: this.onFocus.bind(this), onBlur: this.onBlur.bind(this), onChange: this.onChange.bind(this) }), React.createElement( 'span', { className: 'el-checkbox-button__inner', style: this.state.checked ? { boxShadow: '-1px 0 0 0 ' + group.props.fill, backgroundColor: group.props.fill || '', borderColor: group.props.fill || '', color: group.props.textColor || '' } : {} }, this.state.label || this.props.children ) ); }; return CheckboxButton; }(CheckBox); CheckboxButton.elementType = 'CheckboxButton'; export default CheckboxButton;
src/js/components/ContentBlocks/BlockParagraph/BlockParagraphWireframe.js
grommet/grommet-cms-boilerplate
import React from 'react'; import Box from 'grommet/components/Box'; export default function BlockParagraphWireframe() { return ( <Box pad={{ between: 'small' }}> <Box full="horizontal" pad="small" colorIndex="light-2" /> <Box full="horizontal" pad="small" colorIndex="light-2" /> <Box full="horizontal" pad="small" colorIndex="light-2" /> <Box full="horizontal" pad="small" colorIndex="light-2" /> </Box> ); }
test/specs/elements/List/ListIcon-test.js
shengnian/shengnian-ui-react
import React from 'react' import Icon from 'src/elements/Icon/Icon' import ListIcon from 'src/elements/List/ListIcon' import * as common from 'test/specs/commonTests' describe('ListIcon', () => { common.isConformant(ListIcon) common.implementsVerticalAlignProp(ListIcon) it('returns Icon component', () => { shallow(<ListIcon />) .should.have.descendants(Icon) }) })
index.js
leebenson/dagre-test
import React from 'react'; import ReactDOM from 'react-dom'; import {Graph, Vertex, Edge} from 'dagre-react'; const Example = React.createClass({ render: function () { const arrow = `<marker id="markerArrow" markerWidth="6" markerHeight="4" refx='5' refy="2" orient="auto"><path d='M 0,0 V 4 L6,2 Z' class="arrow" /></marker>`; const toVertex = function (name) { return ( <Vertex width={50} height={50} key={name}> <rect width={50} height={50} /> <text> {name} </text> </Vertex> ); }; return ( <svg width='200' height='200'> <defs dangerouslySetInnerHTML={{ __html: arrow }} /> <Graph className='graph'> {['bar', 'baz'].map(toVertex)} <Vertex width={70} height={30} key={'foo'} className='foo'> <rect width={70} height={30} /> <text>{'foo'}</text> </Vertex> <Edge markerEnd='url(#markerArrow)' source='foo' target='baz' /> <Edge source='bar' target='baz' /> </Graph> </svg> ); } }); ReactDOM.render(<Example/>, document.getElementById('main'));
src/svg-icons/image/looks-4.js
jacklam718/react-svg-iconx
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ImageLooks4 = (props) => ( <SvgIcon {...props}> <path d="M19 3H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2zm-4 14h-2v-4H9V7h2v4h2V7h2v10z"/> </SvgIcon> ); ImageLooks4 = pure(ImageLooks4); ImageLooks4.displayName = 'ImageLooks4'; ImageLooks4.muiName = 'SvgIcon'; export default ImageLooks4;
packages/material-ui-icons/src/RemoveFromQueueRounded.js
allanalexandre/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path d="M21 3H3c-1.1 0-2 .9-2 2v12c0 1.1.9 2 2 2h5v1c0 .55.45 1 1 1h6c.55 0 1-.45 1-1v-1h5c1.1 0 2-.9 2-2V5c0-1.11-.9-2-2-2zm-1 14H4c-.55 0-1-.45-1-1V6c0-.55.45-1 1-1h16c.55 0 1 .45 1 1v10c0 .55-.45 1-1 1zm-4-6c0 .55-.45 1-1 1H9c-.55 0-1-.45-1-1s.45-1 1-1h6c.55 0 1 .45 1 1z" /></React.Fragment> , 'RemoveFromQueueRounded');
src/Parser/Warlock/Demonology/CONFIG.js
enragednuke/WoWAnalyzer
import React from 'react'; import { Chizu } from 'MAINTAINERS'; import SPECS from 'common/SPECS'; import SPEC_ANALYSIS_COMPLETENESS from 'common/SPEC_ANALYSIS_COMPLETENESS'; import CombatLogParser from './CombatLogParser'; import CHANGELOG from './CHANGELOG'; export default { spec: SPECS.DEMONOLOGY_WARLOCK, maintainers: [Chizu], completeness: SPEC_ANALYSIS_COMPLETENESS.NEEDS_MORE_WORK, // good = it matches most common manual reviews in class discords, great = it support all important class features changelog: CHANGELOG, description: ( <div> Hello fellow Netherlords! Currently this spec is still in development as I have yet to add the Demonology legendaries, keep that in mind. While I gotta admit this tool feels more like a statistic than something that really helps you (just yet!), I hope it still is useful to you. Any suggestions as to what could be useful to see are welcome and I'll try to implement them in order for this tool to be more than just a glorified WCL log. <br /> <br /> I'm terribly sorry if you see your Downtime (time not spent doing anything) in negative numbers as that makes no sense but I currently have no clue as to why it happens. Any help with that from some savvy programmer would be appreciated. <br /> <br /> If you have any questions about Warlocks, feel free to pay a visit to <a href="https://goo.gl/7PH6Bn" target="_blank" rel="noopener noreferrer">Council of the Black Harvest Discord</a>, if you'd like to discuss anything about this analyzer, leave a message on the GitHub issue or message me @Chizu on WoWAnalyzer Discord. </div> ), specDiscussionUrl: 'https://github.com/WoWAnalyzer/WoWAnalyzer/issues/386', parser: CombatLogParser, path: __dirname, // used for generating a GitHub link directly to your spec };
Libraries/Modal/Modal.js
imjerrybao/react-native
/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Modal * @flow */ 'use strict'; const AppContainer = require('AppContainer'); const I18nManager = require('I18nManager'); const Platform = require('Platform'); const React = require('React'); const StyleSheet = require('StyleSheet'); const View = require('View'); const deprecatedPropType = require('deprecatedPropType'); const requireNativeComponent = require('requireNativeComponent'); const RCTModalHostView = requireNativeComponent('RCTModalHostView', null); const PropTypes = React.PropTypes; /** * The Modal component is a simple way to present content above an enclosing view. * * _Note: If you need more control over how to present modals over the rest of your app, * then consider using a top-level Navigator._ * * ```javascript * import React, { Component } from 'react'; * import { Modal, Text, TouchableHighlight, View } from 'react-native'; * * class ModalExample extends Component { * * state = { * modalVisible: false, * } * * setModalVisible(visible) { * this.setState({modalVisible: visible}); * } * * render() { * return ( * <View style={{marginTop: 22}}> * <Modal * animationType={"slide"} * transparent={false} * visible={this.state.modalVisible} * onRequestClose={() => {alert("Modal has been closed.")}} * > * <View style={{marginTop: 22}}> * <View> * <Text>Hello World!</Text> * * <TouchableHighlight onPress={() => { * this.setModalVisible(!this.state.modalVisible) * }}> * <Text>Hide Modal</Text> * </TouchableHighlight> * * </View> * </View> * </Modal> * * <TouchableHighlight onPress={() => { * this.setModalVisible(true) * }}> * <Text>Show Modal</Text> * </TouchableHighlight> * * </View> * ); * } * } * ``` */ class Modal extends React.Component { static propTypes = { /** * The `animationType` prop controls how the modal animates. * * - `slide` slides in from the bottom * - `fade` fades into view * - `none` appears without an animation */ animationType: PropTypes.oneOf(['none', 'slide', 'fade']), /** * The `transparent` prop determines whether your modal will fill the entire view. Setting this to `true` will render the modal over a transparent background. */ transparent: PropTypes.bool, /** * The `hardwareAccelerated` prop controls whether to force hardware acceleration for the underlying window. * @platform android */ hardwareAccelerated: PropTypes.bool, /** * The `visible` prop determines whether your modal is visible. */ visible: PropTypes.bool, /** * The `onRequestClose` callback is called when the user taps the hardware back button. * @platform android */ onRequestClose: Platform.OS === 'android' ? PropTypes.func.isRequired : PropTypes.func, /** * The `onShow` prop allows passing a function that will be called once the modal has been shown. */ onShow: PropTypes.func, animated: deprecatedPropType( PropTypes.bool, 'Use the `animationType` prop instead.' ), /** * The `supportedOrientations` prop allows the modal to be rotated to any of the specified orientations. * On iOS, the modal is still restricted by what's specified in your app's Info.plist's UISupportedInterfaceOrientations field. * @platform ios */ supportedOrientations: PropTypes.arrayOf(PropTypes.oneOf(['portrait', 'portrait-upside-down', 'landscape', 'landscape-left', 'landscape-right'])), /** * The `onOrientationChange` callback is called when the orientation changes while the modal is being displayed. * The orientation provided is only 'portrait' or 'landscape'. This callback is also called on initial render, regardless of the current orientation. * @platform ios */ onOrientationChange: PropTypes.func, }; static defaultProps = { visible: true, hardwareAccelerated: false, }; static contextTypes = { rootTag: React.PropTypes.number, }; render(): ?React.Element<any> { if (this.props.visible === false) { return null; } const containerStyles = { backgroundColor: this.props.transparent ? 'transparent' : 'white', }; let animationType = this.props.animationType; if (!animationType) { // manually setting default prop here to keep support for the deprecated 'animated' prop animationType = 'none'; if (this.props.animated) { animationType = 'slide'; } } const innerChildren = __DEV__ ? ( <AppContainer rootTag={this.context.rootTag}> {this.props.children} </AppContainer>) : this.props.children; return ( <RCTModalHostView animationType={animationType} transparent={this.props.transparent} hardwareAccelerated={this.props.hardwareAccelerated} onRequestClose={this.props.onRequestClose} onShow={this.props.onShow} style={styles.modal} onStartShouldSetResponder={this._shouldSetResponder} supportedOrientations={this.props.supportedOrientations} onOrientationChange={this.props.onOrientationChange} > <View style={[styles.container, containerStyles]}> {innerChildren} </View> </RCTModalHostView> ); } // We don't want any responder events bubbling out of the modal. _shouldSetResponder(): boolean { return true; } } const side = I18nManager.isRTL ? 'right' : 'left'; const styles = StyleSheet.create({ modal: { position: 'absolute', }, container: { position: 'absolute', [side] : 0, top: 0, } }); module.exports = Modal;
src/mui/form/FormField.js
marmelab/admin-on-rest
import React, { Component } from 'react'; import { connect } from 'react-redux'; import { Field } from 'redux-form'; import { initializeForm as initializeFormAction } from '../../actions'; import Labeled from '../input/Labeled'; import { required } from './validate'; const isRequired = validate => { if (validate === required) return true; if (Array.isArray(validate)) { return validate.includes(required); } return false; }; export class FormFieldComponent extends Component { componentDidMount() { if (this.props.input.props.defaultValue) { let defaultValue = this.props.input.props.defaultValue; if (typeof defaultValue === 'function') { defaultValue = this.props.input.props.defaultValue(); } this.props.initializeForm({ [this.props.input.props.source]: defaultValue, }); } } componentWillReceiveProps(nextProps) { if ( nextProps.input.props.defaultValue !== this.props.input.props.defaultValue ) { let defaultValue = nextProps.input.props.defaultValue; if (typeof defaultValue === 'function') { defaultValue = nextProps.input.props.defaultValue(); } nextProps.initializeForm({ [nextProps.input.props.source]: defaultValue, }); } } render() { const { input, ...rest } = this.props; if (input.props.addField) { if (input.props.addLabel) { return ( <Field {...rest} {...input.props} name={input.props.source} component={Labeled} label={input.props.label} isRequired={isRequired(input.props.validate)} > {input} </Field> ); } return ( <Field {...rest} {...input.props} name={input.props.source} component={input.type} isRequired={isRequired(input.props.validate)} /> ); } if (input.props.addLabel) { return ( <Labeled {...rest} label={input.props.label} source={input.props.source} isRequired={isRequired(input.props.validate)} > {input} </Labeled> ); } return typeof input.type === 'string' ? input : React.cloneElement(input, rest); } } const FormField = connect(undefined, { initializeForm: initializeFormAction })( FormFieldComponent ); FormField.displayName = 'FormField'; export default FormField;
ajax/libs/angular.js/0.9.5/angular-scenario.js
lhorie/cdnjs
/*! * jQuery JavaScript Library v1.4.2 * http://jquery.com/ * * Copyright 2010, John Resig * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * Includes Sizzle.js * http://sizzlejs.com/ * Copyright 2010, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * * Date: Sat Feb 13 22:33:48 2010 -0500 */ (function( window, undefined ) { // Define a local copy of jQuery var jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context ); }, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // Use the correct document accordingly with window argument (sandbox) document = window.document, // A central reference to the root jQuery(document) rootjQuery, // A simple way to check for HTML strings or ID strings // (both of which we optimize for) quickExpr = /^[^<]*(<[\w\W]+>)[^>]*$|^#([\w-]+)$/, // Is it a simple selector isSimple = /^.[^:#\[\.,]*$/, // Check if a string has a non-whitespace character in it rnotwhite = /\S/, // Used for trimming whitespace rtrim = /^(\s|\u00A0)+|(\s|\u00A0)+$/g, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>)?$/, // Keep a UserAgent string for use with jQuery.browser userAgent = navigator.userAgent, // For matching the engine and version of the browser browserMatch, // Has the ready events already been bound? readyBound = false, // The functions to execute on DOM ready readyList = [], // The ready event handler DOMContentLoaded, // Save a reference to some core methods toString = Object.prototype.toString, hasOwnProperty = Object.prototype.hasOwnProperty, push = Array.prototype.push, slice = Array.prototype.slice, indexOf = Array.prototype.indexOf; jQuery.fn = jQuery.prototype = { init: function( selector, context ) { var match, elem, ret, doc; // Handle $(""), $(null), or $(undefined) if ( !selector ) { return this; } // Handle $(DOMElement) if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; } // The body element only exists once, optimize finding it if ( selector === "body" && !context ) { this.context = document; this[0] = document.body; this.selector = "body"; this.length = 1; return this; } // Handle HTML strings if ( typeof selector === "string" ) { // Are we dealing with HTML string or an ID? match = quickExpr.exec( selector ); // Verify a match, and that no context was specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { doc = (context ? context.ownerDocument || context : document); // If a single string is passed in and it's a single tag // just do a createElement and skip the rest ret = rsingleTag.exec( selector ); if ( ret ) { if ( jQuery.isPlainObject( context ) ) { selector = [ document.createElement( ret[1] ) ]; jQuery.fn.attr.call( selector, context, true ); } else { selector = [ doc.createElement( ret[1] ) ]; } } else { ret = buildFragment( [ match[1] ], [ doc ] ); selector = (ret.cacheable ? ret.fragment.cloneNode(true) : ret.fragment).childNodes; } return jQuery.merge( this, selector ); // HANDLE: $("#id") } else { elem = document.getElementById( match[2] ); if ( elem ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $("TAG") } else if ( !context && /^\w+$/.test( selector ) ) { this.selector = selector; this.context = document; selector = document.getElementsByTagName( selector ); return jQuery.merge( this, selector ); // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return (context || rootjQuery).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return jQuery( context ).find( selector ); } // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if (selector.selector !== undefined) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The current version of jQuery being used jquery: "1.4.2", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return slice.call( this, 0 ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this.slice(num)[ 0 ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems, name, selector ) { // Build a new jQuery matched element set var ret = jQuery(); if ( jQuery.isArray( elems ) ) { push.apply( ret, elems ); } else { jQuery.merge( ret, elems ); } // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; if ( name === "find" ) { ret.selector = this.selector + (this.selector ? " " : "") + selector; } else if ( name ) { ret.selector = this.selector + "." + name + "(" + selector + ")"; } // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Attach the listeners jQuery.bindReady(); // If the DOM is already ready if ( jQuery.isReady ) { // Execute the function immediately fn.call( document, jQuery ); // Otherwise, remember the function for later } else if ( readyList ) { // Add the function to the wait list readyList.push( fn ); } return this; }, eq: function( i ) { return i === -1 ? this.slice( i ) : this.slice( i, +i + 1 ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, slice: function() { return this.pushStack( slice.apply( this, arguments ), "slice", slice.call(arguments).join(",") ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || jQuery(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { // copy reference to target object var target = arguments[0] || {}, i = 1, length = arguments.length, deep = false, options, name, src, copy; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging object literal values or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || jQuery.isArray(copy) ) ) { var clone = src && ( jQuery.isPlainObject(src) || jQuery.isArray(src) ) ? src : jQuery.isArray(copy) ? [] : {}; // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { window.$ = _$; if ( deep ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // Handle when the DOM is ready ready: function() { // Make sure that the DOM is not already loaded if ( !jQuery.isReady ) { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready, 13 ); } // Remember that the DOM is ready jQuery.isReady = true; // If there are functions bound, to execute if ( readyList ) { // Execute all of them var fn, i = 0; while ( (fn = readyList[ i++ ]) ) { fn.call( document, jQuery ); } // Reset the list of functions readyList = null; } // Trigger any bound ready events if ( jQuery.fn.triggerHandler ) { jQuery( document ).triggerHandler( "ready" ); } } }, bindReady: function() { if ( readyBound ) { return; } readyBound = true; // Catch cases where $(document).ready() is called after the // browser event has already occurred. if ( document.readyState === "complete" ) { return jQuery.ready(); } // Mozilla, Opera and webkit nightlies currently support this event if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", jQuery.ready, false ); // If IE event model is used } else if ( document.attachEvent ) { // ensure firing before onload, // maybe late but safe also for iframes document.attachEvent("onreadystatechange", DOMContentLoaded); // A fallback to window.onload, that will always work window.attachEvent( "onload", jQuery.ready ); // If IE and not a frame // continually check to see if the document is ready var toplevel = false; try { toplevel = window.frameElement == null; } catch(e) {} if ( document.documentElement.doScroll && toplevel ) { doScrollCheck(); } } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return toString.call(obj) === "[object Function]"; }, isArray: function( obj ) { return toString.call(obj) === "[object Array]"; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || toString.call(obj) !== "[object Object]" || obj.nodeType || obj.setInterval ) { return false; } // Not own constructor property must be Object if ( obj.constructor && !hasOwnProperty.call(obj, "constructor") && !hasOwnProperty.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || hasOwnProperty.call( obj, key ); }, isEmptyObject: function( obj ) { for ( var name in obj ) { return false; } return true; }, error: function( msg ) { throw msg; }, parseJSON: function( data ) { if ( typeof data !== "string" || !data ) { return null; } // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( /^[\],:{}\s]*$/.test(data.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@") .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]") .replace(/(?:^|:|,)(?:\s*\[)+/g, "")) ) { // Try to use the native JSON parser first return window.JSON && window.JSON.parse ? window.JSON.parse( data ) : (new Function("return " + data))(); } else { jQuery.error( "Invalid JSON: " + data ); } }, noop: function() {}, // Evalulates a script in a global context globalEval: function( data ) { if ( data && rnotwhite.test(data) ) { // Inspired by code by Andrea Giammarchi // http://webreflection.blogspot.com/2007/08/global-scope-evaluation-and-dom.html var head = document.getElementsByTagName("head")[0] || document.documentElement, script = document.createElement("script"); script.type = "text/javascript"; if ( jQuery.support.scriptEval ) { script.appendChild( document.createTextNode( data ) ); } else { script.text = data; } // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709). head.insertBefore( script, head.firstChild ); head.removeChild( script ); } }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toUpperCase() === name.toUpperCase(); }, // args is for internal usage only each: function( object, callback, args ) { var name, i = 0, length = object.length, isObj = length === undefined || jQuery.isFunction(object); if ( args ) { if ( isObj ) { for ( name in object ) { if ( callback.apply( object[ name ], args ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.apply( object[ i++ ], args ) === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isObj ) { for ( name in object ) { if ( callback.call( object[ name ], name, object[ name ] ) === false ) { break; } } } else { for ( var value = object[0]; i < length && callback.call( value, i, value ) !== false; value = object[++i] ) {} } } return object; }, trim: function( text ) { return (text || "").replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( array, results ) { var ret = results || []; if ( array != null ) { // The window, strings (and functions) also have 'length' // The extra typeof function check is to prevent crashes // in Safari 2 (See: #3039) if ( array.length == null || typeof array === "string" || jQuery.isFunction(array) || (typeof array !== "function" && array.setInterval) ) { push.call( ret, array ); } else { jQuery.merge( ret, array ); } } return ret; }, inArray: function( elem, array ) { if ( array.indexOf ) { return array.indexOf( elem ); } for ( var i = 0, length = array.length; i < length; i++ ) { if ( array[ i ] === elem ) { return i; } } return -1; }, merge: function( first, second ) { var i = first.length, j = 0; if ( typeof second.length === "number" ) { for ( var l = second.length; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var ret = []; // Go through the array, only saving the items // that pass the validator function for ( var i = 0, length = elems.length; i < length; i++ ) { if ( !inv !== !callback( elems[ i ], i ) ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var ret = [], value; // Go through the array, translating each of the items to their // new value (or values). for ( var i = 0, length = elems.length; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } return ret.concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, proxy: function( fn, proxy, thisObject ) { if ( arguments.length === 2 ) { if ( typeof proxy === "string" ) { thisObject = fn; fn = thisObject[ proxy ]; proxy = undefined; } else if ( proxy && !jQuery.isFunction( proxy ) ) { thisObject = proxy; proxy = undefined; } } if ( !proxy && fn ) { proxy = function() { return fn.apply( thisObject || this, arguments ); }; } // Set the guid of unique handler to the same of original handler, so it can be removed if ( fn ) { proxy.guid = fn.guid = fn.guid || proxy.guid || jQuery.guid++; } // So proxy can be declared as an argument return proxy; }, // Use of jQuery.browser is frowned upon. // More details: http://docs.jquery.com/Utilities/jQuery.browser uaMatch: function( ua ) { ua = ua.toLowerCase(); var match = /(webkit)[ \/]([\w.]+)/.exec( ua ) || /(opera)(?:.*version)?[ \/]([\w.]+)/.exec( ua ) || /(msie) ([\w.]+)/.exec( ua ) || !/compatible/.test( ua ) && /(mozilla)(?:.*? rv:([\w.]+))?/.exec( ua ) || []; return { browser: match[1] || "", version: match[2] || "0" }; }, browser: {} }); browserMatch = jQuery.uaMatch( userAgent ); if ( browserMatch.browser ) { jQuery.browser[ browserMatch.browser ] = true; jQuery.browser.version = browserMatch.version; } // Deprecated, use jQuery.browser.webkit instead if ( jQuery.browser.webkit ) { jQuery.browser.safari = true; } if ( indexOf ) { jQuery.inArray = function( elem, array ) { return indexOf.call( array, elem ); }; } // All jQuery objects should point back to these rootjQuery = jQuery(document); // Cleanup functions for the document ready method if ( document.addEventListener ) { DOMContentLoaded = function() { document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false ); jQuery.ready(); }; } else if ( document.attachEvent ) { DOMContentLoaded = function() { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( document.readyState === "complete" ) { document.detachEvent( "onreadystatechange", DOMContentLoaded ); jQuery.ready(); } }; } // The DOM ready check for Internet Explorer function doScrollCheck() { if ( jQuery.isReady ) { return; } try { // If IE is used, use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ document.documentElement.doScroll("left"); } catch( error ) { setTimeout( doScrollCheck, 1 ); return; } // and execute any waiting functions jQuery.ready(); } function evalScript( i, elem ) { if ( elem.src ) { jQuery.ajax({ url: elem.src, async: false, dataType: "script" }); } else { jQuery.globalEval( elem.text || elem.textContent || elem.innerHTML || "" ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } // Mutifunctional method to get and set values to a collection // The value/s can be optionally by executed if its a function function access( elems, key, value, exec, fn, pass ) { var length = elems.length; // Setting many attributes if ( typeof key === "object" ) { for ( var k in key ) { access( elems, k, key[k], exec, fn, value ); } return elems; } // Setting one attribute if ( value !== undefined ) { // Optionally, function values get executed if exec is true exec = !pass && exec && jQuery.isFunction(value); for ( var i = 0; i < length; i++ ) { fn( elems[i], key, exec ? value.call( elems[i], i, fn( elems[i], key ) ) : value, pass ); } return elems; } // Getting an attribute return length ? fn( elems[0], key ) : undefined; } function now() { return (new Date).getTime(); } (function() { jQuery.support = {}; var root = document.documentElement, script = document.createElement("script"), div = document.createElement("div"), id = "script" + now(); div.style.display = "none"; div.innerHTML = " <link/><table></table><a href='/a' style='color:red;float:left;opacity:.55;'>a</a><input type='checkbox'/>"; var all = div.getElementsByTagName("*"), a = div.getElementsByTagName("a")[0]; // Can't get basic test support if ( !all || !all.length || !a ) { return; } jQuery.support = { // IE strips leading whitespace when .innerHTML is used leadingWhitespace: div.firstChild.nodeType === 3, // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText insted) style: /red/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: a.getAttribute("href") === "/a", // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.55$/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Make sure that if no value is specified for a checkbox // that it defaults to "on". // (WebKit defaults to "" instead) checkOn: div.getElementsByTagName("input")[0].value === "on", // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: document.createElement("select").appendChild( document.createElement("option") ).selected, parentNode: div.removeChild( div.appendChild( document.createElement("div") ) ).parentNode === null, // Will be defined later deleteExpando: true, checkClone: false, scriptEval: false, noCloneEvent: true, boxModel: null }; script.type = "text/javascript"; try { script.appendChild( document.createTextNode( "window." + id + "=1;" ) ); } catch(e) {} root.insertBefore( script, root.firstChild ); // Make sure that the execution of code works by injecting a script // tag with appendChild/createTextNode // (IE doesn't support this, fails, and uses .text instead) if ( window[ id ] ) { jQuery.support.scriptEval = true; delete window[ id ]; } // Test to see if it's possible to delete an expando from an element // Fails in Internet Explorer try { delete script.test; } catch(e) { jQuery.support.deleteExpando = false; } root.removeChild( script ); if ( div.attachEvent && div.fireEvent ) { div.attachEvent("onclick", function click() { // Cloning a node shouldn't copy over any // bound event handlers (IE does this) jQuery.support.noCloneEvent = false; div.detachEvent("onclick", click); }); div.cloneNode(true).fireEvent("onclick"); } div = document.createElement("div"); div.innerHTML = "<input type='radio' name='radiotest' checked='checked'/>"; var fragment = document.createDocumentFragment(); fragment.appendChild( div.firstChild ); // WebKit doesn't clone checked state correctly in fragments jQuery.support.checkClone = fragment.cloneNode(true).cloneNode(true).lastChild.checked; // Figure out if the W3C box model works as expected // document.body must exist before we can do this jQuery(function() { var div = document.createElement("div"); div.style.width = div.style.paddingLeft = "1px"; document.body.appendChild( div ); jQuery.boxModel = jQuery.support.boxModel = div.offsetWidth === 2; document.body.removeChild( div ).style.display = 'none'; div = null; }); // Technique from Juriy Zaytsev // http://thinkweb2.com/projects/prototype/detecting-event-support-without-browser-sniffing/ var eventSupported = function( eventName ) { var el = document.createElement("div"); eventName = "on" + eventName; var isSupported = (eventName in el); if ( !isSupported ) { el.setAttribute(eventName, "return;"); isSupported = typeof el[eventName] === "function"; } el = null; return isSupported; }; jQuery.support.submitBubbles = eventSupported("submit"); jQuery.support.changeBubbles = eventSupported("change"); // release memory in IE root = script = div = all = a = null; })(); jQuery.props = { "for": "htmlFor", "class": "className", readonly: "readOnly", maxlength: "maxLength", cellspacing: "cellSpacing", rowspan: "rowSpan", colspan: "colSpan", tabindex: "tabIndex", usemap: "useMap", frameborder: "frameBorder" }; var expando = "jQuery" + now(), uuid = 0, windowData = {}; jQuery.extend({ cache: {}, expando:expando, // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, "object": true, "applet": true }, data: function( elem, name, data ) { if ( elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()] ) { return; } elem = elem == window ? windowData : elem; var id = elem[ expando ], cache = jQuery.cache, thisCache; if ( !id && typeof name === "string" && data === undefined ) { return null; } // Compute a unique ID for the element if ( !id ) { id = ++uuid; } // Avoid generating a new cache unless none exists and we // want to manipulate it. if ( typeof name === "object" ) { elem[ expando ] = id; thisCache = cache[ id ] = jQuery.extend(true, {}, name); } else if ( !cache[ id ] ) { elem[ expando ] = id; cache[ id ] = {}; } thisCache = cache[ id ]; // Prevent overriding the named cache with undefined values if ( data !== undefined ) { thisCache[ name ] = data; } return typeof name === "string" ? thisCache[ name ] : thisCache; }, removeData: function( elem, name ) { if ( elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()] ) { return; } elem = elem == window ? windowData : elem; var id = elem[ expando ], cache = jQuery.cache, thisCache = cache[ id ]; // If we want to remove a specific section of the element's data if ( name ) { if ( thisCache ) { // Remove the section of cache data delete thisCache[ name ]; // If we've removed all the data, remove the element's cache if ( jQuery.isEmptyObject(thisCache) ) { jQuery.removeData( elem ); } } // Otherwise, we want to remove all of the element's data } else { if ( jQuery.support.deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } // Completely remove the data cache delete cache[ id ]; } } }); jQuery.fn.extend({ data: function( key, value ) { if ( typeof key === "undefined" && this.length ) { return jQuery.data( this[0] ); } else if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } var parts = key.split("."); parts[1] = parts[1] ? "." + parts[1] : ""; if ( value === undefined ) { var data = this.triggerHandler("getData" + parts[1] + "!", [parts[0]]); if ( data === undefined && this.length ) { data = jQuery.data( this[0], key ); } return data === undefined && parts[1] ? this.data( parts[0] ) : data; } else { return this.trigger("setData" + parts[1] + "!", [parts[0], value]).each(function() { jQuery.data( this, key, value ); }); } }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); jQuery.extend({ queue: function( elem, type, data ) { if ( !elem ) { return; } type = (type || "fx") + "queue"; var q = jQuery.data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( !data ) { return q || []; } if ( !q || jQuery.isArray(data) ) { q = jQuery.data( elem, type, jQuery.makeArray(data) ); } else { q.push( data ); } return q; }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), fn = queue.shift(); // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift("inprogress"); } fn.call(elem, function() { jQuery.dequeue(elem, type); }); } } }); jQuery.fn.extend({ queue: function( type, data ) { if ( typeof type !== "string" ) { data = type; type = "fx"; } if ( data === undefined ) { return jQuery.queue( this[0], type ); } return this.each(function( i, elem ) { var queue = jQuery.queue( this, type, data ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[time] || time : time; type = type || "fx"; return this.queue( type, function() { var elem = this; setTimeout(function() { jQuery.dequeue( elem, type ); }, time ); }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); } }); var rclass = /[\n\t]/g, rspace = /\s+/, rreturn = /\r/g, rspecialurl = /href|src|style/, rtype = /(button|input)/i, rfocusable = /(button|input|object|select|textarea)/i, rclickable = /^(a|area)$/i, rradiocheck = /radio|checkbox/; jQuery.fn.extend({ attr: function( name, value ) { return access( this, name, value, true, jQuery.attr ); }, removeAttr: function( name, fn ) { return this.each(function(){ jQuery.attr( this, name, "" ); if ( this.nodeType === 1 ) { this.removeAttribute( name ); } }); }, addClass: function( value ) { if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); self.addClass( value.call(this, i, self.attr("class")) ); }); } if ( value && typeof value === "string" ) { var classNames = (value || "").split( rspace ); for ( var i = 0, l = this.length; i < l; i++ ) { var elem = this[i]; if ( elem.nodeType === 1 ) { if ( !elem.className ) { elem.className = value; } else { var className = " " + elem.className + " ", setClass = elem.className; for ( var c = 0, cl = classNames.length; c < cl; c++ ) { if ( className.indexOf( " " + classNames[c] + " " ) < 0 ) { setClass += " " + classNames[c]; } } elem.className = jQuery.trim( setClass ); } } } } return this; }, removeClass: function( value ) { if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); self.removeClass( value.call(this, i, self.attr("class")) ); }); } if ( (value && typeof value === "string") || value === undefined ) { var classNames = (value || "").split(rspace); for ( var i = 0, l = this.length; i < l; i++ ) { var elem = this[i]; if ( elem.nodeType === 1 && elem.className ) { if ( value ) { var className = (" " + elem.className + " ").replace(rclass, " "); for ( var c = 0, cl = classNames.length; c < cl; c++ ) { className = className.replace(" " + classNames[c] + " ", " "); } elem.className = jQuery.trim( className ); } else { elem.className = ""; } } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this); self.toggleClass( value.call(this, i, self.attr("class"), stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery(this), state = stateVal, classNames = value.split( rspace ); while ( (className = classNames[ i++ ]) ) { // check each className given, space seperated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } } else if ( type === "undefined" || type === "boolean" ) { if ( this.className ) { // store className if set jQuery.data( this, "__className__", this.className ); } // toggle whole className this.className = this.className || value === false ? "" : jQuery.data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " "; for ( var i = 0, l = this.length; i < l; i++ ) { if ( (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) > -1 ) { return true; } } return false; }, val: function( value ) { if ( value === undefined ) { var elem = this[0]; if ( elem ) { if ( jQuery.nodeName( elem, "option" ) ) { return (elem.attributes.value || {}).specified ? elem.value : elem.text; } // We need to handle select boxes special if ( jQuery.nodeName( elem, "select" ) ) { var index = elem.selectedIndex, values = [], options = elem.options, one = elem.type === "select-one"; // Nothing was selected if ( index < 0 ) { return null; } // Loop through all the selected options for ( var i = one ? index : 0, max = one ? index + 1 : options.length; i < max; i++ ) { var option = options[ i ]; if ( option.selected ) { // Get the specifc value for the option value = jQuery(option).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; } // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified if ( rradiocheck.test( elem.type ) && !jQuery.support.checkOn ) { return elem.getAttribute("value") === null ? "on" : elem.value; } // Everything else, we just grab the value return (elem.value || "").replace(rreturn, ""); } return undefined; } var isFunction = jQuery.isFunction(value); return this.each(function(i) { var self = jQuery(this), val = value; if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call(this, i, self.val()); } // Typecast each time if the value is a Function and the appended // value is therefore different each time. if ( typeof val === "number" ) { val += ""; } if ( jQuery.isArray(val) && rradiocheck.test( this.type ) ) { this.checked = jQuery.inArray( self.val(), val ) >= 0; } else if ( jQuery.nodeName( this, "select" ) ) { var values = jQuery.makeArray(val); jQuery( "option", this ).each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { this.selectedIndex = -1; } } else { this.value = val; } }); } }); jQuery.extend({ attrFn: { val: true, css: true, html: true, text: true, data: true, width: true, height: true, offset: true }, attr: function( elem, name, value, pass ) { // don't set attributes on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } if ( pass && name in jQuery.attrFn ) { return jQuery(elem)[name](value); } var notxml = elem.nodeType !== 1 || !jQuery.isXMLDoc( elem ), // Whether we are setting (or getting) set = value !== undefined; // Try to normalize/fix the name name = notxml && jQuery.props[ name ] || name; // Only do all the following if this is a node (faster for style) if ( elem.nodeType === 1 ) { // These attributes require special treatment var special = rspecialurl.test( name ); // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( name === "selected" && !jQuery.support.optSelected ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } } // If applicable, access the attribute via the DOM 0 way if ( name in elem && notxml && !special ) { if ( set ) { // We can't allow the type property to be changed (since it causes problems in IE) if ( name === "type" && rtype.test( elem.nodeName ) && elem.parentNode ) { jQuery.error( "type property can't be changed" ); } elem[ name ] = value; } // browsers index elements by id/name on forms, give priority to attributes. if ( jQuery.nodeName( elem, "form" ) && elem.getAttributeNode(name) ) { return elem.getAttributeNode( name ).nodeValue; } // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ if ( name === "tabIndex" ) { var attributeNode = elem.getAttributeNode( "tabIndex" ); return attributeNode && attributeNode.specified ? attributeNode.value : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } return elem[ name ]; } if ( !jQuery.support.style && notxml && name === "style" ) { if ( set ) { elem.style.cssText = "" + value; } return elem.style.cssText; } if ( set ) { // convert the value to a string (all browsers do this but IE) see #1070 elem.setAttribute( name, "" + value ); } var attr = !jQuery.support.hrefNormalized && notxml && special ? // Some attributes require a special call on IE elem.getAttribute( name, 2 ) : elem.getAttribute( name ); // Non-existent attributes return null, we normalize to undefined return attr === null ? undefined : attr; } // elem is actually elem.style ... set the style // Using attr for specific style information is now deprecated. Use style instead. return jQuery.style( elem, name, value ); } }); var rnamespaces = /\.(.*)$/, fcleanup = function( nm ) { return nm.replace(/[^\w\s\.\|`]/g, function( ch ) { return "\\" + ch; }); }; /* * A number of helper functions used for managing events. * Many of the ideas behind this code originated from * Dean Edwards' addEvent library. */ jQuery.event = { // Bind an event to an element // Original by Dean Edwards add: function( elem, types, handler, data ) { if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // For whatever reason, IE has trouble passing the window object // around, causing it to be cloned in the process if ( elem.setInterval && ( elem !== window && !elem.frameElement ) ) { elem = window; } var handleObjIn, handleObj; if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; } // Make sure that the function being executed has a unique ID if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure var elemData = jQuery.data( elem ); // If no elemData is found then we must be trying to bind to one of the // banned noData elements if ( !elemData ) { return; } var events = elemData.events = elemData.events || {}, eventHandle = elemData.handle, eventHandle; if ( !eventHandle ) { elemData.handle = eventHandle = function() { // Handle the second event of a trigger and when // an event is called after a page has unloaded return typeof jQuery !== "undefined" && !jQuery.event.triggered ? jQuery.event.handle.apply( eventHandle.elem, arguments ) : undefined; }; } // Add elem as a property of the handle function // This is to prevent a memory leak with non-native events in IE. eventHandle.elem = elem; // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = types.split(" "); var type, i = 0, namespaces; while ( (type = types[ i++ ]) ) { handleObj = handleObjIn ? jQuery.extend({}, handleObjIn) : { handler: handler, data: data }; // Namespaced event handlers if ( type.indexOf(".") > -1 ) { namespaces = type.split("."); type = namespaces.shift(); handleObj.namespace = namespaces.slice(0).sort().join("."); } else { namespaces = []; handleObj.namespace = ""; } handleObj.type = type; handleObj.guid = handler.guid; // Get the current list of functions bound to this event var handlers = events[ type ], special = jQuery.event.special[ type ] || {}; // Init the event handler queue if ( !handlers ) { handlers = events[ type ] = []; // Check for a special event handler // Only use addEventListener/attachEvent if the special // events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add the function to the element's handler list handlers.push( handleObj ); // Keep track of which events have been used, for global triggering jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, global: {}, // Detach an event or set of events from an element remove: function( elem, types, handler, pos ) { // don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } var ret, type, fn, i = 0, all, namespaces, namespace, special, eventType, handleObj, origType, elemData = jQuery.data( elem ), events = elemData && elemData.events; if ( !elemData || !events ) { return; } // types is actually an event object here if ( types && types.type ) { handler = types.handler; types = types.type; } // Unbind all events for the element if ( !types || typeof types === "string" && types.charAt(0) === "." ) { types = types || ""; for ( type in events ) { jQuery.event.remove( elem, type + types ); } return; } // Handle multiple events separated by a space // jQuery(...).unbind("mouseover mouseout", fn); types = types.split(" "); while ( (type = types[ i++ ]) ) { origType = type; handleObj = null; all = type.indexOf(".") < 0; namespaces = []; if ( !all ) { // Namespaced event handlers namespaces = type.split("."); type = namespaces.shift(); namespace = new RegExp("(^|\\.)" + jQuery.map( namespaces.slice(0).sort(), fcleanup ).join("\\.(?:.*\\.)?") + "(\\.|$)") } eventType = events[ type ]; if ( !eventType ) { continue; } if ( !handler ) { for ( var j = 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( all || namespace.test( handleObj.namespace ) ) { jQuery.event.remove( elem, origType, handleObj.handler, j ); eventType.splice( j--, 1 ); } } continue; } special = jQuery.event.special[ type ] || {}; for ( var j = pos || 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( handler.guid === handleObj.guid ) { // remove the given handler for the given type if ( all || namespace.test( handleObj.namespace ) ) { if ( pos == null ) { eventType.splice( j--, 1 ); } if ( special.remove ) { special.remove.call( elem, handleObj ); } } if ( pos != null ) { break; } } } // remove generic event handler if no more handlers exist if ( eventType.length === 0 || pos != null && eventType.length === 1 ) { if ( !special.teardown || special.teardown.call( elem, namespaces ) === false ) { removeEvent( elem, type, elemData.handle ); } ret = null; delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { var handle = elemData.handle; if ( handle ) { handle.elem = null; } delete elemData.events; delete elemData.handle; if ( jQuery.isEmptyObject( elemData ) ) { jQuery.removeData( elem ); } } }, // bubbling is internal trigger: function( event, data, elem /*, bubbling */ ) { // Event object or event type var type = event.type || event, bubbling = arguments[3]; if ( !bubbling ) { event = typeof event === "object" ? // jQuery.Event object event[expando] ? event : // Object literal jQuery.extend( jQuery.Event(type), event ) : // Just the event type (string) jQuery.Event(type); if ( type.indexOf("!") >= 0 ) { event.type = type = type.slice(0, -1); event.exclusive = true; } // Handle a global trigger if ( !elem ) { // Don't bubble custom events when global (to avoid too much overhead) event.stopPropagation(); // Only trigger if we've ever bound an event for it if ( jQuery.event.global[ type ] ) { jQuery.each( jQuery.cache, function() { if ( this.events && this.events[type] ) { jQuery.event.trigger( event, data, this.handle.elem ); } }); } } // Handle triggering a single element // don't do events on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } // Clean up in case it is reused event.result = undefined; event.target = elem; // Clone the incoming data, if any data = jQuery.makeArray( data ); data.unshift( event ); } event.currentTarget = elem; // Trigger the event, it is assumed that "handle" is a function var handle = jQuery.data( elem, "handle" ); if ( handle ) { handle.apply( elem, data ); } var parent = elem.parentNode || elem.ownerDocument; // Trigger an inline bound script try { if ( !(elem && elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()]) ) { if ( elem[ "on" + type ] && elem[ "on" + type ].apply( elem, data ) === false ) { event.result = false; } } // prevent IE from throwing an error for some elements with some event types, see #3533 } catch (e) {} if ( !event.isPropagationStopped() && parent ) { jQuery.event.trigger( event, data, parent, true ); } else if ( !event.isDefaultPrevented() ) { var target = event.target, old, isClick = jQuery.nodeName(target, "a") && type === "click", special = jQuery.event.special[ type ] || {}; if ( (!special._default || special._default.call( elem, event ) === false) && !isClick && !(target && target.nodeName && jQuery.noData[target.nodeName.toLowerCase()]) ) { try { if ( target[ type ] ) { // Make sure that we don't accidentally re-trigger the onFOO events old = target[ "on" + type ]; if ( old ) { target[ "on" + type ] = null; } jQuery.event.triggered = true; target[ type ](); } // prevent IE from throwing an error for some elements with some event types, see #3533 } catch (e) {} if ( old ) { target[ "on" + type ] = old; } jQuery.event.triggered = false; } } }, handle: function( event ) { var all, handlers, namespaces, namespace, events; event = arguments[0] = jQuery.event.fix( event || window.event ); event.currentTarget = this; // Namespaced event handlers all = event.type.indexOf(".") < 0 && !event.exclusive; if ( !all ) { namespaces = event.type.split("."); event.type = namespaces.shift(); namespace = new RegExp("(^|\\.)" + namespaces.slice(0).sort().join("\\.(?:.*\\.)?") + "(\\.|$)"); } var events = jQuery.data(this, "events"), handlers = events[ event.type ]; if ( events && handlers ) { // Clone the handlers to prevent manipulation handlers = handlers.slice(0); for ( var j = 0, l = handlers.length; j < l; j++ ) { var handleObj = handlers[ j ]; // Filter the functions by class if ( all || namespace.test( handleObj.namespace ) ) { // Pass in a reference to the handler function itself // So that we can later remove it event.handler = handleObj.handler; event.data = handleObj.data; event.handleObj = handleObj; var ret = handleObj.handler.apply( this, arguments ); if ( ret !== undefined ) { event.result = ret; if ( ret === false ) { event.preventDefault(); event.stopPropagation(); } } if ( event.isImmediatePropagationStopped() ) { break; } } } } return event.result; }, props: "altKey attrChange attrName bubbles button cancelable charCode clientX clientY ctrlKey currentTarget data detail eventPhase fromElement handler keyCode layerX layerY metaKey newValue offsetX offsetY originalTarget pageX pageY prevValue relatedNode relatedTarget screenX screenY shiftKey srcElement target toElement view wheelDelta which".split(" "), fix: function( event ) { if ( event[ expando ] ) { return event; } // store a copy of the original event object // and "clone" to set read-only properties var originalEvent = event; event = jQuery.Event( originalEvent ); for ( var i = this.props.length, prop; i; ) { prop = this.props[ --i ]; event[ prop ] = originalEvent[ prop ]; } // Fix target property, if necessary if ( !event.target ) { event.target = event.srcElement || document; // Fixes #1925 where srcElement might not be defined either } // check if target is a textnode (safari) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Add relatedTarget, if necessary if ( !event.relatedTarget && event.fromElement ) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && event.clientX != null ) { var doc = document.documentElement, body = document.body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Add which for key events if ( !event.which && ((event.charCode || event.charCode === 0) ? event.charCode : event.keyCode) ) { event.which = event.charCode || event.keyCode; } // Add metaKey to non-Mac browsers (use ctrl for PC's and Meta for Macs) if ( !event.metaKey && event.ctrlKey ) { event.metaKey = event.ctrlKey; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && event.button !== undefined ) { event.which = (event.button & 1 ? 1 : ( event.button & 2 ? 3 : ( event.button & 4 ? 2 : 0 ) )); } return event; }, // Deprecated, use jQuery.guid instead guid: 1E8, // Deprecated, use jQuery.proxy instead proxy: jQuery.proxy, special: { ready: { // Make sure the ready event is setup setup: jQuery.bindReady, teardown: jQuery.noop }, live: { add: function( handleObj ) { jQuery.event.add( this, handleObj.origType, jQuery.extend({}, handleObj, {handler: liveHandler}) ); }, remove: function( handleObj ) { var remove = true, type = handleObj.origType.replace(rnamespaces, ""); jQuery.each( jQuery.data(this, "events").live || [], function() { if ( type === this.origType.replace(rnamespaces, "") ) { remove = false; return false; } }); if ( remove ) { jQuery.event.remove( this, handleObj.origType, liveHandler ); } } }, beforeunload: { setup: function( data, namespaces, eventHandle ) { // We only want to do this special case on windows if ( this.setInterval ) { this.onbeforeunload = eventHandle; } return false; }, teardown: function( namespaces, eventHandle ) { if ( this.onbeforeunload === eventHandle ) { this.onbeforeunload = null; } } } } }; var removeEvent = document.removeEventListener ? function( elem, type, handle ) { elem.removeEventListener( type, handle, false ); } : function( elem, type, handle ) { elem.detachEvent( "on" + type, handle ); }; jQuery.Event = function( src ) { // Allow instantiation without the 'new' keyword if ( !this.preventDefault ) { return new jQuery.Event( src ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Event type } else { this.type = src; } // timeStamp is buggy for some events on Firefox(#3843) // So we won't rely on the native value this.timeStamp = now(); // Mark it as fixed this[ expando ] = true; }; function returnFalse() { return false; } function returnTrue() { return true; } // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { preventDefault: function() { this.isDefaultPrevented = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if preventDefault exists run it on the original event if ( e.preventDefault ) { e.preventDefault(); } // otherwise set the returnValue property of the original event to false (IE) e.returnValue = false; }, stopPropagation: function() { this.isPropagationStopped = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if stopPropagation exists run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // otherwise set the cancelBubble property of the original event to true (IE) e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); }, isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse }; // Checks if an event happened on an element within another element // Used in jQuery.event.special.mouseenter and mouseleave handlers var withinElement = function( event ) { // Check if mouse(over|out) are still within the same parent element var parent = event.relatedTarget; // Firefox sometimes assigns relatedTarget a XUL element // which we cannot access the parentNode property of try { // Traverse up the tree while ( parent && parent !== this ) { parent = parent.parentNode; } if ( parent !== this ) { // set the correct event type event.type = event.data; // handle event if we actually just moused on to a non sub-element jQuery.event.handle.apply( this, arguments ); } // assuming we've left the element since we most likely mousedover a xul element } catch(e) { } }, // In case of event delegation, we only need to rename the event.type, // liveHandler will take care of the rest. delegate = function( event ) { event.type = event.data; jQuery.event.handle.apply( this, arguments ); }; // Create mouseenter and mouseleave events jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { setup: function( data ) { jQuery.event.add( this, fix, data && data.selector ? delegate : withinElement, orig ); }, teardown: function( data ) { jQuery.event.remove( this, fix, data && data.selector ? delegate : withinElement ); } }; }); // submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function( data, namespaces ) { if ( this.nodeName.toLowerCase() !== "form" ) { jQuery.event.add(this, "click.specialSubmit", function( e ) { var elem = e.target, type = elem.type; if ( (type === "submit" || type === "image") && jQuery( elem ).closest("form").length ) { return trigger( "submit", this, arguments ); } }); jQuery.event.add(this, "keypress.specialSubmit", function( e ) { var elem = e.target, type = elem.type; if ( (type === "text" || type === "password") && jQuery( elem ).closest("form").length && e.keyCode === 13 ) { return trigger( "submit", this, arguments ); } }); } else { return false; } }, teardown: function( namespaces ) { jQuery.event.remove( this, ".specialSubmit" ); } }; } // change delegation, happens here so we have bind. if ( !jQuery.support.changeBubbles ) { var formElems = /textarea|input|select/i, changeFilters, getVal = function( elem ) { var type = elem.type, val = elem.value; if ( type === "radio" || type === "checkbox" ) { val = elem.checked; } else if ( type === "select-multiple" ) { val = elem.selectedIndex > -1 ? jQuery.map( elem.options, function( elem ) { return elem.selected; }).join("-") : ""; } else if ( elem.nodeName.toLowerCase() === "select" ) { val = elem.selectedIndex; } return val; }, testChange = function testChange( e ) { var elem = e.target, data, val; if ( !formElems.test( elem.nodeName ) || elem.readOnly ) { return; } data = jQuery.data( elem, "_change_data" ); val = getVal(elem); // the current data will be also retrieved by beforeactivate if ( e.type !== "focusout" || elem.type !== "radio" ) { jQuery.data( elem, "_change_data", val ); } if ( data === undefined || val === data ) { return; } if ( data != null || val ) { e.type = "change"; return jQuery.event.trigger( e, arguments[1], elem ); } }; jQuery.event.special.change = { filters: { focusout: testChange, click: function( e ) { var elem = e.target, type = elem.type; if ( type === "radio" || type === "checkbox" || elem.nodeName.toLowerCase() === "select" ) { return testChange.call( this, e ); } }, // Change has to be called before submit // Keydown will be called before keypress, which is used in submit-event delegation keydown: function( e ) { var elem = e.target, type = elem.type; if ( (e.keyCode === 13 && elem.nodeName.toLowerCase() !== "textarea") || (e.keyCode === 32 && (type === "checkbox" || type === "radio")) || type === "select-multiple" ) { return testChange.call( this, e ); } }, // Beforeactivate happens also before the previous element is blurred // with this event you can't trigger a change event, but you can store // information/focus[in] is not needed anymore beforeactivate: function( e ) { var elem = e.target; jQuery.data( elem, "_change_data", getVal(elem) ); } }, setup: function( data, namespaces ) { if ( this.type === "file" ) { return false; } for ( var type in changeFilters ) { jQuery.event.add( this, type + ".specialChange", changeFilters[type] ); } return formElems.test( this.nodeName ); }, teardown: function( namespaces ) { jQuery.event.remove( this, ".specialChange" ); return formElems.test( this.nodeName ); } }; changeFilters = jQuery.event.special.change.filters; } function trigger( type, elem, args ) { args[0].type = type; return jQuery.event.handle.apply( elem, args ); } // Create "bubbling" focus and blur events if ( document.addEventListener ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { jQuery.event.special[ fix ] = { setup: function() { this.addEventListener( orig, handler, true ); }, teardown: function() { this.removeEventListener( orig, handler, true ); } }; function handler( e ) { e = jQuery.event.fix( e ); e.type = fix; return jQuery.event.handle.call( this, e ); } }); } jQuery.each(["bind", "one"], function( i, name ) { jQuery.fn[ name ] = function( type, data, fn ) { // Handle object literals if ( typeof type === "object" ) { for ( var key in type ) { this[ name ](key, data, type[key], fn); } return this; } if ( jQuery.isFunction( data ) ) { fn = data; data = undefined; } var handler = name === "one" ? jQuery.proxy( fn, function( event ) { jQuery( this ).unbind( event, handler ); return fn.apply( this, arguments ); }) : fn; if ( type === "unload" && name !== "one" ) { this.one( type, data, fn ); } else { for ( var i = 0, l = this.length; i < l; i++ ) { jQuery.event.add( this[i], type, handler, data ); } } return this; }; }); jQuery.fn.extend({ unbind: function( type, fn ) { // Handle object literals if ( typeof type === "object" && !type.preventDefault ) { for ( var key in type ) { this.unbind(key, type[key]); } } else { for ( var i = 0, l = this.length; i < l; i++ ) { jQuery.event.remove( this[i], type, fn ); } } return this; }, delegate: function( selector, types, data, fn ) { return this.live( types, data, fn, selector ); }, undelegate: function( selector, types, fn ) { if ( arguments.length === 0 ) { return this.unbind( "live" ); } else { return this.die( types, null, fn, selector ); } }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { if ( this[0] ) { var event = jQuery.Event( type ); event.preventDefault(); event.stopPropagation(); jQuery.event.trigger( event, data, this[0] ); return event.result; } }, toggle: function( fn ) { // Save reference to arguments for access in closure var args = arguments, i = 1; // link all the functions, so any of them can unbind this click handler while ( i < args.length ) { jQuery.proxy( fn, args[ i++ ] ); } return this.click( jQuery.proxy( fn, function( event ) { // Figure out which function to execute var lastToggle = ( jQuery.data( this, "lastToggle" + fn.guid ) || 0 ) % i; jQuery.data( this, "lastToggle" + fn.guid, lastToggle + 1 ); // Make sure that clicks stop event.preventDefault(); // and execute the function return args[ lastToggle ].apply( this, arguments ) || false; })); }, hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); } }); var liveMap = { focus: "focusin", blur: "focusout", mouseenter: "mouseover", mouseleave: "mouseout" }; jQuery.each(["live", "die"], function( i, name ) { jQuery.fn[ name ] = function( types, data, fn, origSelector /* Internal Use Only */ ) { var type, i = 0, match, namespaces, preType, selector = origSelector || this.selector, context = origSelector ? this : jQuery( this.context ); if ( jQuery.isFunction( data ) ) { fn = data; data = undefined; } types = (types || "").split(" "); while ( (type = types[ i++ ]) != null ) { match = rnamespaces.exec( type ); namespaces = ""; if ( match ) { namespaces = match[0]; type = type.replace( rnamespaces, "" ); } if ( type === "hover" ) { types.push( "mouseenter" + namespaces, "mouseleave" + namespaces ); continue; } preType = type; if ( type === "focus" || type === "blur" ) { types.push( liveMap[ type ] + namespaces ); type = type + namespaces; } else { type = (liveMap[ type ] || type) + namespaces; } if ( name === "live" ) { // bind live handler context.each(function(){ jQuery.event.add( this, liveConvert( type, selector ), { data: data, selector: selector, handler: fn, origType: type, origHandler: fn, preType: preType } ); }); } else { // unbind live handler context.unbind( liveConvert( type, selector ), fn ); } } return this; } }); function liveHandler( event ) { var stop, elems = [], selectors = [], args = arguments, related, match, handleObj, elem, j, i, l, data, events = jQuery.data( this, "events" ); // Make sure we avoid non-left-click bubbling in Firefox (#3861) if ( event.liveFired === this || !events || !events.live || event.button && event.type === "click" ) { return; } event.liveFired = this; var live = events.live.slice(0); for ( j = 0; j < live.length; j++ ) { handleObj = live[j]; if ( handleObj.origType.replace( rnamespaces, "" ) === event.type ) { selectors.push( handleObj.selector ); } else { live.splice( j--, 1 ); } } match = jQuery( event.target ).closest( selectors, event.currentTarget ); for ( i = 0, l = match.length; i < l; i++ ) { for ( j = 0; j < live.length; j++ ) { handleObj = live[j]; if ( match[i].selector === handleObj.selector ) { elem = match[i].elem; related = null; // Those two events require additional checking if ( handleObj.preType === "mouseenter" || handleObj.preType === "mouseleave" ) { related = jQuery( event.relatedTarget ).closest( handleObj.selector )[0]; } if ( !related || related !== elem ) { elems.push({ elem: elem, handleObj: handleObj }); } } } } for ( i = 0, l = elems.length; i < l; i++ ) { match = elems[i]; event.currentTarget = match.elem; event.data = match.handleObj.data; event.handleObj = match.handleObj; if ( match.handleObj.origHandler.apply( match.elem, args ) === false ) { stop = false; break; } } return stop; } function liveConvert( type, selector ) { return "live." + (type && type !== "*" ? type + "." : "") + selector.replace(/\./g, "`").replace(/ /g, "&"); } jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( fn ) { return fn ? this.bind( name, fn ) : this.trigger( name ); }; if ( jQuery.attrFn ) { jQuery.attrFn[ name ] = true; } }); // Prevent memory leaks in IE // Window isn't included so as not to unbind existing unload events // More info: // - http://isaacschlueter.com/2006/10/msie-memory-leaks/ if ( window.attachEvent && !window.addEventListener ) { window.attachEvent("onunload", function() { for ( var id in jQuery.cache ) { if ( jQuery.cache[ id ].handle ) { // Try/Catch is to handle iframes being unloaded, see #4280 try { jQuery.event.remove( jQuery.cache[ id ].handle.elem ); } catch(e) {} } } }); } /*! * Sizzle CSS Selector Engine - v1.0 * Copyright 2009, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * More information: http://sizzlejs.com/ */ (function(){ var chunker = /((?:\((?:\([^()]+\)|[^()]+)+\)|\[(?:\[[^[\]]*\]|['"][^'"]*['"]|[^[\]'"]+)+\]|\\.|[^ >+~,(\[\\]+)+|[>+~])(\s*,\s*)?((?:.|\r|\n)*)/g, done = 0, toString = Object.prototype.toString, hasDuplicate = false, baseHasDuplicate = true; // Here we check if the JavaScript engine is using some sort of // optimization where it does not always call our comparision // function. If that is the case, discard the hasDuplicate value. // Thus far that includes Google Chrome. [0, 0].sort(function(){ baseHasDuplicate = false; return 0; }); var Sizzle = function(selector, context, results, seed) { results = results || []; var origContext = context = context || document; if ( context.nodeType !== 1 && context.nodeType !== 9 ) { return []; } if ( !selector || typeof selector !== "string" ) { return results; } var parts = [], m, set, checkSet, extra, prune = true, contextXML = isXML(context), soFar = selector; // Reset the position of the chunker regexp (start from head) while ( (chunker.exec(""), m = chunker.exec(soFar)) !== null ) { soFar = m[3]; parts.push( m[1] ); if ( m[2] ) { extra = m[3]; break; } } if ( parts.length > 1 && origPOS.exec( selector ) ) { if ( parts.length === 2 && Expr.relative[ parts[0] ] ) { set = posProcess( parts[0] + parts[1], context ); } else { set = Expr.relative[ parts[0] ] ? [ context ] : Sizzle( parts.shift(), context ); while ( parts.length ) { selector = parts.shift(); if ( Expr.relative[ selector ] ) { selector += parts.shift(); } set = posProcess( selector, set ); } } } else { // Take a shortcut and set the context if the root selector is an ID // (but not if it'll be faster if the inner selector is an ID) if ( !seed && parts.length > 1 && context.nodeType === 9 && !contextXML && Expr.match.ID.test(parts[0]) && !Expr.match.ID.test(parts[parts.length - 1]) ) { var ret = Sizzle.find( parts.shift(), context, contextXML ); context = ret.expr ? Sizzle.filter( ret.expr, ret.set )[0] : ret.set[0]; } if ( context ) { var ret = seed ? { expr: parts.pop(), set: makeArray(seed) } : Sizzle.find( parts.pop(), parts.length === 1 && (parts[0] === "~" || parts[0] === "+") && context.parentNode ? context.parentNode : context, contextXML ); set = ret.expr ? Sizzle.filter( ret.expr, ret.set ) : ret.set; if ( parts.length > 0 ) { checkSet = makeArray(set); } else { prune = false; } while ( parts.length ) { var cur = parts.pop(), pop = cur; if ( !Expr.relative[ cur ] ) { cur = ""; } else { pop = parts.pop(); } if ( pop == null ) { pop = context; } Expr.relative[ cur ]( checkSet, pop, contextXML ); } } else { checkSet = parts = []; } } if ( !checkSet ) { checkSet = set; } if ( !checkSet ) { Sizzle.error( cur || selector ); } if ( toString.call(checkSet) === "[object Array]" ) { if ( !prune ) { results.push.apply( results, checkSet ); } else if ( context && context.nodeType === 1 ) { for ( var i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && (checkSet[i] === true || checkSet[i].nodeType === 1 && contains(context, checkSet[i])) ) { results.push( set[i] ); } } } else { for ( var i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && checkSet[i].nodeType === 1 ) { results.push( set[i] ); } } } } else { makeArray( checkSet, results ); } if ( extra ) { Sizzle( extra, origContext, results, seed ); Sizzle.uniqueSort( results ); } return results; }; Sizzle.uniqueSort = function(results){ if ( sortOrder ) { hasDuplicate = baseHasDuplicate; results.sort(sortOrder); if ( hasDuplicate ) { for ( var i = 1; i < results.length; i++ ) { if ( results[i] === results[i-1] ) { results.splice(i--, 1); } } } } return results; }; Sizzle.matches = function(expr, set){ return Sizzle(expr, null, null, set); }; Sizzle.find = function(expr, context, isXML){ var set, match; if ( !expr ) { return []; } for ( var i = 0, l = Expr.order.length; i < l; i++ ) { var type = Expr.order[i], match; if ( (match = Expr.leftMatch[ type ].exec( expr )) ) { var left = match[1]; match.splice(1,1); if ( left.substr( left.length - 1 ) !== "\\" ) { match[1] = (match[1] || "").replace(/\\/g, ""); set = Expr.find[ type ]( match, context, isXML ); if ( set != null ) { expr = expr.replace( Expr.match[ type ], "" ); break; } } } } if ( !set ) { set = context.getElementsByTagName("*"); } return {set: set, expr: expr}; }; Sizzle.filter = function(expr, set, inplace, not){ var old = expr, result = [], curLoop = set, match, anyFound, isXMLFilter = set && set[0] && isXML(set[0]); while ( expr && set.length ) { for ( var type in Expr.filter ) { if ( (match = Expr.leftMatch[ type ].exec( expr )) != null && match[2] ) { var filter = Expr.filter[ type ], found, item, left = match[1]; anyFound = false; match.splice(1,1); if ( left.substr( left.length - 1 ) === "\\" ) { continue; } if ( curLoop === result ) { result = []; } if ( Expr.preFilter[ type ] ) { match = Expr.preFilter[ type ]( match, curLoop, inplace, result, not, isXMLFilter ); if ( !match ) { anyFound = found = true; } else if ( match === true ) { continue; } } if ( match ) { for ( var i = 0; (item = curLoop[i]) != null; i++ ) { if ( item ) { found = filter( item, match, i, curLoop ); var pass = not ^ !!found; if ( inplace && found != null ) { if ( pass ) { anyFound = true; } else { curLoop[i] = false; } } else if ( pass ) { result.push( item ); anyFound = true; } } } } if ( found !== undefined ) { if ( !inplace ) { curLoop = result; } expr = expr.replace( Expr.match[ type ], "" ); if ( !anyFound ) { return []; } break; } } } // Improper expression if ( expr === old ) { if ( anyFound == null ) { Sizzle.error( expr ); } else { break; } } old = expr; } return curLoop; }; Sizzle.error = function( msg ) { throw "Syntax error, unrecognized expression: " + msg; }; var Expr = Sizzle.selectors = { order: [ "ID", "NAME", "TAG" ], match: { ID: /#((?:[\w\u00c0-\uFFFF-]|\\.)+)/, CLASS: /\.((?:[\w\u00c0-\uFFFF-]|\\.)+)/, NAME: /\[name=['"]*((?:[\w\u00c0-\uFFFF-]|\\.)+)['"]*\]/, ATTR: /\[\s*((?:[\w\u00c0-\uFFFF-]|\\.)+)\s*(?:(\S?=)\s*(['"]*)(.*?)\3|)\s*\]/, TAG: /^((?:[\w\u00c0-\uFFFF\*-]|\\.)+)/, CHILD: /:(only|nth|last|first)-child(?:\((even|odd|[\dn+-]*)\))?/, POS: /:(nth|eq|gt|lt|first|last|even|odd)(?:\((\d*)\))?(?=[^-]|$)/, PSEUDO: /:((?:[\w\u00c0-\uFFFF-]|\\.)+)(?:\((['"]?)((?:\([^\)]+\)|[^\(\)]*)+)\2\))?/ }, leftMatch: {}, attrMap: { "class": "className", "for": "htmlFor" }, attrHandle: { href: function(elem){ return elem.getAttribute("href"); } }, relative: { "+": function(checkSet, part){ var isPartStr = typeof part === "string", isTag = isPartStr && !/\W/.test(part), isPartStrNotTag = isPartStr && !isTag; if ( isTag ) { part = part.toLowerCase(); } for ( var i = 0, l = checkSet.length, elem; i < l; i++ ) { if ( (elem = checkSet[i]) ) { while ( (elem = elem.previousSibling) && elem.nodeType !== 1 ) {} checkSet[i] = isPartStrNotTag || elem && elem.nodeName.toLowerCase() === part ? elem || false : elem === part; } } if ( isPartStrNotTag ) { Sizzle.filter( part, checkSet, true ); } }, ">": function(checkSet, part){ var isPartStr = typeof part === "string"; if ( isPartStr && !/\W/.test(part) ) { part = part.toLowerCase(); for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { var parent = elem.parentNode; checkSet[i] = parent.nodeName.toLowerCase() === part ? parent : false; } } } else { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { checkSet[i] = isPartStr ? elem.parentNode : elem.parentNode === part; } } if ( isPartStr ) { Sizzle.filter( part, checkSet, true ); } } }, "": function(checkSet, part, isXML){ var doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !/\W/.test(part) ) { var nodeCheck = part = part.toLowerCase(); checkFn = dirNodeCheck; } checkFn("parentNode", part, doneName, checkSet, nodeCheck, isXML); }, "~": function(checkSet, part, isXML){ var doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !/\W/.test(part) ) { var nodeCheck = part = part.toLowerCase(); checkFn = dirNodeCheck; } checkFn("previousSibling", part, doneName, checkSet, nodeCheck, isXML); } }, find: { ID: function(match, context, isXML){ if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); return m ? [m] : []; } }, NAME: function(match, context){ if ( typeof context.getElementsByName !== "undefined" ) { var ret = [], results = context.getElementsByName(match[1]); for ( var i = 0, l = results.length; i < l; i++ ) { if ( results[i].getAttribute("name") === match[1] ) { ret.push( results[i] ); } } return ret.length === 0 ? null : ret; } }, TAG: function(match, context){ return context.getElementsByTagName(match[1]); } }, preFilter: { CLASS: function(match, curLoop, inplace, result, not, isXML){ match = " " + match[1].replace(/\\/g, "") + " "; if ( isXML ) { return match; } for ( var i = 0, elem; (elem = curLoop[i]) != null; i++ ) { if ( elem ) { if ( not ^ (elem.className && (" " + elem.className + " ").replace(/[\t\n]/g, " ").indexOf(match) >= 0) ) { if ( !inplace ) { result.push( elem ); } } else if ( inplace ) { curLoop[i] = false; } } } return false; }, ID: function(match){ return match[1].replace(/\\/g, ""); }, TAG: function(match, curLoop){ return match[1].toLowerCase(); }, CHILD: function(match){ if ( match[1] === "nth" ) { // parse equations like 'even', 'odd', '5', '2n', '3n+2', '4n-1', '-n+6' var test = /(-?)(\d*)n((?:\+|-)?\d*)/.exec( match[2] === "even" && "2n" || match[2] === "odd" && "2n+1" || !/\D/.test( match[2] ) && "0n+" + match[2] || match[2]); // calculate the numbers (first)n+(last) including if they are negative match[2] = (test[1] + (test[2] || 1)) - 0; match[3] = test[3] - 0; } // TODO: Move to normal caching system match[0] = done++; return match; }, ATTR: function(match, curLoop, inplace, result, not, isXML){ var name = match[1].replace(/\\/g, ""); if ( !isXML && Expr.attrMap[name] ) { match[1] = Expr.attrMap[name]; } if ( match[2] === "~=" ) { match[4] = " " + match[4] + " "; } return match; }, PSEUDO: function(match, curLoop, inplace, result, not){ if ( match[1] === "not" ) { // If we're dealing with a complex expression, or a simple one if ( ( chunker.exec(match[3]) || "" ).length > 1 || /^\w/.test(match[3]) ) { match[3] = Sizzle(match[3], null, null, curLoop); } else { var ret = Sizzle.filter(match[3], curLoop, inplace, true ^ not); if ( !inplace ) { result.push.apply( result, ret ); } return false; } } else if ( Expr.match.POS.test( match[0] ) || Expr.match.CHILD.test( match[0] ) ) { return true; } return match; }, POS: function(match){ match.unshift( true ); return match; } }, filters: { enabled: function(elem){ return elem.disabled === false && elem.type !== "hidden"; }, disabled: function(elem){ return elem.disabled === true; }, checked: function(elem){ return elem.checked === true; }, selected: function(elem){ // Accessing this property makes selected-by-default // options in Safari work properly elem.parentNode.selectedIndex; return elem.selected === true; }, parent: function(elem){ return !!elem.firstChild; }, empty: function(elem){ return !elem.firstChild; }, has: function(elem, i, match){ return !!Sizzle( match[3], elem ).length; }, header: function(elem){ return /h\d/i.test( elem.nodeName ); }, text: function(elem){ return "text" === elem.type; }, radio: function(elem){ return "radio" === elem.type; }, checkbox: function(elem){ return "checkbox" === elem.type; }, file: function(elem){ return "file" === elem.type; }, password: function(elem){ return "password" === elem.type; }, submit: function(elem){ return "submit" === elem.type; }, image: function(elem){ return "image" === elem.type; }, reset: function(elem){ return "reset" === elem.type; }, button: function(elem){ return "button" === elem.type || elem.nodeName.toLowerCase() === "button"; }, input: function(elem){ return /input|select|textarea|button/i.test(elem.nodeName); } }, setFilters: { first: function(elem, i){ return i === 0; }, last: function(elem, i, match, array){ return i === array.length - 1; }, even: function(elem, i){ return i % 2 === 0; }, odd: function(elem, i){ return i % 2 === 1; }, lt: function(elem, i, match){ return i < match[3] - 0; }, gt: function(elem, i, match){ return i > match[3] - 0; }, nth: function(elem, i, match){ return match[3] - 0 === i; }, eq: function(elem, i, match){ return match[3] - 0 === i; } }, filter: { PSEUDO: function(elem, match, i, array){ var name = match[1], filter = Expr.filters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } else if ( name === "contains" ) { return (elem.textContent || elem.innerText || getText([ elem ]) || "").indexOf(match[3]) >= 0; } else if ( name === "not" ) { var not = match[3]; for ( var i = 0, l = not.length; i < l; i++ ) { if ( not[i] === elem ) { return false; } } return true; } else { Sizzle.error( "Syntax error, unrecognized expression: " + name ); } }, CHILD: function(elem, match){ var type = match[1], node = elem; switch (type) { case 'only': case 'first': while ( (node = node.previousSibling) ) { if ( node.nodeType === 1 ) { return false; } } if ( type === "first" ) { return true; } node = elem; case 'last': while ( (node = node.nextSibling) ) { if ( node.nodeType === 1 ) { return false; } } return true; case 'nth': var first = match[2], last = match[3]; if ( first === 1 && last === 0 ) { return true; } var doneName = match[0], parent = elem.parentNode; if ( parent && (parent.sizcache !== doneName || !elem.nodeIndex) ) { var count = 0; for ( node = parent.firstChild; node; node = node.nextSibling ) { if ( node.nodeType === 1 ) { node.nodeIndex = ++count; } } parent.sizcache = doneName; } var diff = elem.nodeIndex - last; if ( first === 0 ) { return diff === 0; } else { return ( diff % first === 0 && diff / first >= 0 ); } } }, ID: function(elem, match){ return elem.nodeType === 1 && elem.getAttribute("id") === match; }, TAG: function(elem, match){ return (match === "*" && elem.nodeType === 1) || elem.nodeName.toLowerCase() === match; }, CLASS: function(elem, match){ return (" " + (elem.className || elem.getAttribute("class")) + " ") .indexOf( match ) > -1; }, ATTR: function(elem, match){ var name = match[1], result = Expr.attrHandle[ name ] ? Expr.attrHandle[ name ]( elem ) : elem[ name ] != null ? elem[ name ] : elem.getAttribute( name ), value = result + "", type = match[2], check = match[4]; return result == null ? type === "!=" : type === "=" ? value === check : type === "*=" ? value.indexOf(check) >= 0 : type === "~=" ? (" " + value + " ").indexOf(check) >= 0 : !check ? value && result !== false : type === "!=" ? value !== check : type === "^=" ? value.indexOf(check) === 0 : type === "$=" ? value.substr(value.length - check.length) === check : type === "|=" ? value === check || value.substr(0, check.length + 1) === check + "-" : false; }, POS: function(elem, match, i, array){ var name = match[2], filter = Expr.setFilters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } } } }; var origPOS = Expr.match.POS; for ( var type in Expr.match ) { Expr.match[ type ] = new RegExp( Expr.match[ type ].source + /(?![^\[]*\])(?![^\(]*\))/.source ); Expr.leftMatch[ type ] = new RegExp( /(^(?:.|\r|\n)*?)/.source + Expr.match[ type ].source.replace(/\\(\d+)/g, function(all, num){ return "\\" + (num - 0 + 1); })); } var makeArray = function(array, results) { array = Array.prototype.slice.call( array, 0 ); if ( results ) { results.push.apply( results, array ); return results; } return array; }; // Perform a simple check to determine if the browser is capable of // converting a NodeList to an array using builtin methods. // Also verifies that the returned array holds DOM nodes // (which is not the case in the Blackberry browser) try { Array.prototype.slice.call( document.documentElement.childNodes, 0 )[0].nodeType; // Provide a fallback method if it does not work } catch(e){ makeArray = function(array, results) { var ret = results || []; if ( toString.call(array) === "[object Array]" ) { Array.prototype.push.apply( ret, array ); } else { if ( typeof array.length === "number" ) { for ( var i = 0, l = array.length; i < l; i++ ) { ret.push( array[i] ); } } else { for ( var i = 0; array[i]; i++ ) { ret.push( array[i] ); } } } return ret; }; } var sortOrder; if ( document.documentElement.compareDocumentPosition ) { sortOrder = function( a, b ) { if ( !a.compareDocumentPosition || !b.compareDocumentPosition ) { if ( a == b ) { hasDuplicate = true; } return a.compareDocumentPosition ? -1 : 1; } var ret = a.compareDocumentPosition(b) & 4 ? -1 : a === b ? 0 : 1; if ( ret === 0 ) { hasDuplicate = true; } return ret; }; } else if ( "sourceIndex" in document.documentElement ) { sortOrder = function( a, b ) { if ( !a.sourceIndex || !b.sourceIndex ) { if ( a == b ) { hasDuplicate = true; } return a.sourceIndex ? -1 : 1; } var ret = a.sourceIndex - b.sourceIndex; if ( ret === 0 ) { hasDuplicate = true; } return ret; }; } else if ( document.createRange ) { sortOrder = function( a, b ) { if ( !a.ownerDocument || !b.ownerDocument ) { if ( a == b ) { hasDuplicate = true; } return a.ownerDocument ? -1 : 1; } var aRange = a.ownerDocument.createRange(), bRange = b.ownerDocument.createRange(); aRange.setStart(a, 0); aRange.setEnd(a, 0); bRange.setStart(b, 0); bRange.setEnd(b, 0); var ret = aRange.compareBoundaryPoints(Range.START_TO_END, bRange); if ( ret === 0 ) { hasDuplicate = true; } return ret; }; } // Utility function for retreiving the text value of an array of DOM nodes function getText( elems ) { var ret = "", elem; for ( var i = 0; elems[i]; i++ ) { elem = elems[i]; // Get the text from text nodes and CDATA nodes if ( elem.nodeType === 3 || elem.nodeType === 4 ) { ret += elem.nodeValue; // Traverse everything else, except comment nodes } else if ( elem.nodeType !== 8 ) { ret += getText( elem.childNodes ); } } return ret; } // Check to see if the browser returns elements by name when // querying by getElementById (and provide a workaround) (function(){ // We're going to inject a fake input element with a specified name var form = document.createElement("div"), id = "script" + (new Date).getTime(); form.innerHTML = "<a name='" + id + "'/>"; // Inject it into the root element, check its status, and remove it quickly var root = document.documentElement; root.insertBefore( form, root.firstChild ); // The workaround has to do additional checks after a getElementById // Which slows things down for other browsers (hence the branching) if ( document.getElementById( id ) ) { Expr.find.ID = function(match, context, isXML){ if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); return m ? m.id === match[1] || typeof m.getAttributeNode !== "undefined" && m.getAttributeNode("id").nodeValue === match[1] ? [m] : undefined : []; } }; Expr.filter.ID = function(elem, match){ var node = typeof elem.getAttributeNode !== "undefined" && elem.getAttributeNode("id"); return elem.nodeType === 1 && node && node.nodeValue === match; }; } root.removeChild( form ); root = form = null; // release memory in IE })(); (function(){ // Check to see if the browser returns only elements // when doing getElementsByTagName("*") // Create a fake element var div = document.createElement("div"); div.appendChild( document.createComment("") ); // Make sure no comments are found if ( div.getElementsByTagName("*").length > 0 ) { Expr.find.TAG = function(match, context){ var results = context.getElementsByTagName(match[1]); // Filter out possible comments if ( match[1] === "*" ) { var tmp = []; for ( var i = 0; results[i]; i++ ) { if ( results[i].nodeType === 1 ) { tmp.push( results[i] ); } } results = tmp; } return results; }; } // Check to see if an attribute returns normalized href attributes div.innerHTML = "<a href='#'></a>"; if ( div.firstChild && typeof div.firstChild.getAttribute !== "undefined" && div.firstChild.getAttribute("href") !== "#" ) { Expr.attrHandle.href = function(elem){ return elem.getAttribute("href", 2); }; } div = null; // release memory in IE })(); if ( document.querySelectorAll ) { (function(){ var oldSizzle = Sizzle, div = document.createElement("div"); div.innerHTML = "<p class='TEST'></p>"; // Safari can't handle uppercase or unicode characters when // in quirks mode. if ( div.querySelectorAll && div.querySelectorAll(".TEST").length === 0 ) { return; } Sizzle = function(query, context, extra, seed){ context = context || document; // Only use querySelectorAll on non-XML documents // (ID selectors don't work in non-HTML documents) if ( !seed && context.nodeType === 9 && !isXML(context) ) { try { return makeArray( context.querySelectorAll(query), extra ); } catch(e){} } return oldSizzle(query, context, extra, seed); }; for ( var prop in oldSizzle ) { Sizzle[ prop ] = oldSizzle[ prop ]; } div = null; // release memory in IE })(); } (function(){ var div = document.createElement("div"); div.innerHTML = "<div class='test e'></div><div class='test'></div>"; // Opera can't find a second classname (in 9.6) // Also, make sure that getElementsByClassName actually exists if ( !div.getElementsByClassName || div.getElementsByClassName("e").length === 0 ) { return; } // Safari caches class attributes, doesn't catch changes (in 3.2) div.lastChild.className = "e"; if ( div.getElementsByClassName("e").length === 1 ) { return; } Expr.order.splice(1, 0, "CLASS"); Expr.find.CLASS = function(match, context, isXML) { if ( typeof context.getElementsByClassName !== "undefined" && !isXML ) { return context.getElementsByClassName(match[1]); } }; div = null; // release memory in IE })(); function dirNodeCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { elem = elem[dir]; var match = false; while ( elem ) { if ( elem.sizcache === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 && !isXML ){ elem.sizcache = doneName; elem.sizset = i; } if ( elem.nodeName.toLowerCase() === cur ) { match = elem; break; } elem = elem[dir]; } checkSet[i] = match; } } } function dirCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { elem = elem[dir]; var match = false; while ( elem ) { if ( elem.sizcache === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 ) { if ( !isXML ) { elem.sizcache = doneName; elem.sizset = i; } if ( typeof cur !== "string" ) { if ( elem === cur ) { match = true; break; } } else if ( Sizzle.filter( cur, [elem] ).length > 0 ) { match = elem; break; } } elem = elem[dir]; } checkSet[i] = match; } } } var contains = document.compareDocumentPosition ? function(a, b){ return !!(a.compareDocumentPosition(b) & 16); } : function(a, b){ return a !== b && (a.contains ? a.contains(b) : true); }; var isXML = function(elem){ // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = (elem ? elem.ownerDocument || elem : 0).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; var posProcess = function(selector, context){ var tmpSet = [], later = "", match, root = context.nodeType ? [context] : context; // Position selectors must be done after the filter // And so must :not(positional) so we move all PSEUDOs to the end while ( (match = Expr.match.PSEUDO.exec( selector )) ) { later += match[0]; selector = selector.replace( Expr.match.PSEUDO, "" ); } selector = Expr.relative[selector] ? selector + "*" : selector; for ( var i = 0, l = root.length; i < l; i++ ) { Sizzle( selector, root[i], tmpSet ); } return Sizzle.filter( later, tmpSet ); }; // EXPOSE jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.filters; jQuery.unique = Sizzle.uniqueSort; jQuery.text = getText; jQuery.isXMLDoc = isXML; jQuery.contains = contains; return; window.Sizzle = Sizzle; })(); var runtil = /Until$/, rparentsprev = /^(?:parents|prevUntil|prevAll)/, // Note: This RegExp should be improved, or likely pulled from Sizzle rmultiselector = /,/, slice = Array.prototype.slice; // Implement the identical functionality for filter and not var winnow = function( elements, qualifier, keep ) { if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { return !!qualifier.call( elem, i, elem ) === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem, i ) { return (elem === qualifier) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem, i ) { return (jQuery.inArray( elem, qualifier ) >= 0) === keep; }); }; jQuery.fn.extend({ find: function( selector ) { var ret = this.pushStack( "", "find", selector ), length = 0; for ( var i = 0, l = this.length; i < l; i++ ) { length = ret.length; jQuery.find( selector, this[i], ret ); if ( i > 0 ) { // Make sure that the results are unique for ( var n = length; n < ret.length; n++ ) { for ( var r = 0; r < length; r++ ) { if ( ret[r] === ret[n] ) { ret.splice(n--, 1); break; } } } } } return ret; }, has: function( target ) { var targets = jQuery( target ); return this.filter(function() { for ( var i = 0, l = targets.length; i < l; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false), "not", selector); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true), "filter", selector ); }, is: function( selector ) { return !!selector && jQuery.filter( selector, this ).length > 0; }, closest: function( selectors, context ) { if ( jQuery.isArray( selectors ) ) { var ret = [], cur = this[0], match, matches = {}, selector; if ( cur && selectors.length ) { for ( var i = 0, l = selectors.length; i < l; i++ ) { selector = selectors[i]; if ( !matches[selector] ) { matches[selector] = jQuery.expr.match.POS.test( selector ) ? jQuery( selector, context || this.context ) : selector; } } while ( cur && cur.ownerDocument && cur !== context ) { for ( selector in matches ) { match = matches[selector]; if ( match.jquery ? match.index(cur) > -1 : jQuery(cur).is(match) ) { ret.push({ selector: selector, elem: cur }); delete matches[selector]; } } cur = cur.parentNode; } } return ret; } var pos = jQuery.expr.match.POS.test( selectors ) ? jQuery( selectors, context || this.context ) : null; return this.map(function( i, cur ) { while ( cur && cur.ownerDocument && cur !== context ) { if ( pos ? pos.index(cur) > -1 : jQuery(cur).is(selectors) ) { return cur; } cur = cur.parentNode; } return null; }); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { if ( !elem || typeof elem === "string" ) { return jQuery.inArray( this[0], // If it receives a string, the selector is used // If it receives nothing, the siblings are used elem ? jQuery( elem ) : this.parent().children() ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context || this.context ) : jQuery.makeArray( selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( isDisconnected( set[0] ) || isDisconnected( all[0] ) ? all : jQuery.unique( all ) ); }, andSelf: function() { return this.add( this.prevObject ); } }); // A painfully simple check to see if an element is disconnected // from a document (should be improved, where feasible). function isDisconnected( node ) { return !node || !node.parentNode || node.parentNode.nodeType === 11; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return jQuery.nth( elem, 2, "nextSibling" ); }, prev: function( elem ) { return jQuery.nth( elem, 2, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( elem.parentNode.firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.makeArray( elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 ? jQuery.unique( ret ) : ret; if ( (this.length > 1 || rmultiselector.test( selector )) && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret, name, slice.call(arguments).join(",") ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[dir]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, nth: function( cur, result, dir, elem ) { result = result || 1; var num = 0; for ( ; cur; cur = cur[dir] ) { if ( cur.nodeType === 1 && ++num === result ) { break; } } return cur; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); var rinlinejQuery = / jQuery\d+="(?:\d+|null)"/g, rleadingWhitespace = /^\s+/, rxhtmlTag = /(<([\w:]+)[^>]*?)\/>/g, rselfClosing = /^(?:area|br|col|embed|hr|img|input|link|meta|param)$/i, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnocache = /<script|<object|<embed|<option|<style/i, rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, // checked="checked" or checked (html5) fcloseTag = function( all, front, tag ) { return rselfClosing.test( tag ) ? all : front + "></" + tag + ">"; }, wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], area: [ 1, "<map>", "</map>" ], _default: [ 0, "", "" ] }; wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; // IE can't serialize <link> and <script> tags normally if ( !jQuery.support.htmlSerialize ) { wrapMap._default = [ 1, "div<div>", "</div>" ]; } jQuery.fn.extend({ text: function( text ) { if ( jQuery.isFunction(text) ) { return this.each(function(i) { var self = jQuery(this); self.text( text.call(this, i, self.text()) ); }); } if ( typeof text !== "object" && text !== undefined ) { return this.empty().append( (this[0] && this[0].ownerDocument || document).createTextNode( text ) ); } return jQuery.text( this ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append(this); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { return this.each(function() { jQuery( this ).wrapAll( html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this ); }); } else if ( arguments.length ) { var set = jQuery(arguments[0]); set.push.apply( set, this.toArray() ); return this.pushStack( set, "before", arguments ); } }, after: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this.nextSibling ); }); } else if ( arguments.length ) { var set = this.pushStack( this, "after", arguments ); set.push.apply( set, jQuery(arguments[0]).toArray() ); return set; } }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); jQuery.cleanData( [ elem ] ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } } return this; }, clone: function( events ) { // Do the clone var ret = this.map(function() { if ( !jQuery.support.noCloneEvent && !jQuery.isXMLDoc(this) ) { // IE copies events bound via attachEvent when // using cloneNode. Calling detachEvent on the // clone will also remove the events from the orignal // In order to get around this, we use innerHTML. // Unfortunately, this means some modifications to // attributes in IE that are actually only stored // as properties will not be copied (such as the // the name attribute on an input). var html = this.outerHTML, ownerDocument = this.ownerDocument; if ( !html ) { var div = ownerDocument.createElement("div"); div.appendChild( this.cloneNode(true) ); html = div.innerHTML; } return jQuery.clean([html.replace(rinlinejQuery, "") // Handle the case in IE 8 where action=/test/> self-closes a tag .replace(/=([^="'>\s]+\/)>/g, '="$1">') .replace(rleadingWhitespace, "")], ownerDocument)[0]; } else { return this.cloneNode(true); } }); // Copy the events from the original to the clone if ( events === true ) { cloneCopyEvent( this, ret ); cloneCopyEvent( this.find("*"), ret.find("*") ); } // Return the cloned set return ret; }, html: function( value ) { if ( value === undefined ) { return this[0] && this[0].nodeType === 1 ? this[0].innerHTML.replace(rinlinejQuery, "") : null; // See if we can take a shortcut and just use innerHTML } else if ( typeof value === "string" && !rnocache.test( value ) && (jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value )) && !wrapMap[ (rtagName.exec( value ) || ["", ""])[1].toLowerCase() ] ) { value = value.replace(rxhtmlTag, fcloseTag); try { for ( var i = 0, l = this.length; i < l; i++ ) { // Remove element nodes and prevent memory leaks if ( this[i].nodeType === 1 ) { jQuery.cleanData( this[i].getElementsByTagName("*") ); this[i].innerHTML = value; } } // If using innerHTML throws an exception, use the fallback method } catch(e) { this.empty().append( value ); } } else if ( jQuery.isFunction( value ) ) { this.each(function(i){ var self = jQuery(this), old = self.html(); self.empty().append(function(){ return value.call( this, i, old ); }); }); } else { this.empty().append( value ); } return this; }, replaceWith: function( value ) { if ( this[0] && this[0].parentNode ) { // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this), old = self.html(); self.replaceWith( value.call( this, i, old ) ); }); } if ( typeof value !== "string" ) { value = jQuery(value).detach(); } return this.each(function() { var next = this.nextSibling, parent = this.parentNode; jQuery(this).remove(); if ( next ) { jQuery(next).before( value ); } else { jQuery(parent).append( value ); } }); } else { return this.pushStack( jQuery(jQuery.isFunction(value) ? value() : value), "replaceWith", value ); } }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { var results, first, value = args[0], scripts = [], fragment, parent; // We can't cloneNode fragments that contain checked, in WebKit if ( !jQuery.support.checkClone && arguments.length === 3 && typeof value === "string" && rchecked.test( value ) ) { return this.each(function() { jQuery(this).domManip( args, table, callback, true ); }); } if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); args[0] = value.call(this, i, table ? self.html() : undefined); self.domManip( args, table, callback ); }); } if ( this[0] ) { parent = value && value.parentNode; // If we're in a fragment, just use that instead of building a new one if ( jQuery.support.parentNode && parent && parent.nodeType === 11 && parent.childNodes.length === this.length ) { results = { fragment: parent }; } else { results = buildFragment( args, this, scripts ); } fragment = results.fragment; if ( fragment.childNodes.length === 1 ) { first = fragment = fragment.firstChild; } else { first = fragment.firstChild; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); for ( var i = 0, l = this.length; i < l; i++ ) { callback.call( table ? root(this[i], first) : this[i], i > 0 || results.cacheable || this.length > 1 ? fragment.cloneNode(true) : fragment ); } } if ( scripts.length ) { jQuery.each( scripts, evalScript ); } } return this; function root( elem, cur ) { return jQuery.nodeName(elem, "table") ? (elem.getElementsByTagName("tbody")[0] || elem.appendChild(elem.ownerDocument.createElement("tbody"))) : elem; } } }); function cloneCopyEvent(orig, ret) { var i = 0; ret.each(function() { if ( this.nodeName !== (orig[i] && orig[i].nodeName) ) { return; } var oldData = jQuery.data( orig[i++] ), curData = jQuery.data( this, oldData ), events = oldData && oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( var type in events ) { for ( var handler in events[ type ] ) { jQuery.event.add( this, type, events[ type ][ handler ], events[ type ][ handler ].data ); } } } }); } function buildFragment( args, nodes, scripts ) { var fragment, cacheable, cacheresults, doc = (nodes && nodes[0] ? nodes[0].ownerDocument || nodes[0] : document); // Only cache "small" (1/2 KB) strings that are associated with the main document // Cloning options loses the selected state, so don't cache them // IE 6 doesn't like it when you put <object> or <embed> elements in a fragment // Also, WebKit does not clone 'checked' attributes on cloneNode, so don't cache if ( args.length === 1 && typeof args[0] === "string" && args[0].length < 512 && doc === document && !rnocache.test( args[0] ) && (jQuery.support.checkClone || !rchecked.test( args[0] )) ) { cacheable = true; cacheresults = jQuery.fragments[ args[0] ]; if ( cacheresults ) { if ( cacheresults !== 1 ) { fragment = cacheresults; } } } if ( !fragment ) { fragment = doc.createDocumentFragment(); jQuery.clean( args, doc, fragment, scripts ); } if ( cacheable ) { jQuery.fragments[ args[0] ] = cacheresults ? fragment : 1; } return { fragment: fragment, cacheable: cacheable }; } jQuery.fragments = {}; jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var ret = [], insert = jQuery( selector ), parent = this.length === 1 && this[0].parentNode; if ( parent && parent.nodeType === 11 && parent.childNodes.length === 1 && insert.length === 1 ) { insert[ original ]( this[0] ); return this; } else { for ( var i = 0, l = insert.length; i < l; i++ ) { var elems = (i > 0 ? this.clone(true) : this).get(); jQuery.fn[ original ].apply( jQuery(insert[i]), elems ); ret = ret.concat( elems ); } return this.pushStack( ret, name, insert.selector ); } }; }); jQuery.extend({ clean: function( elems, context, fragment, scripts ) { context = context || document; // !context.createElement fails in IE with an error but returns typeof 'object' if ( typeof context.createElement === "undefined" ) { context = context.ownerDocument || context[0] && context[0].ownerDocument || document; } var ret = []; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { if ( typeof elem === "number" ) { elem += ""; } if ( !elem ) { continue; } // Convert html string into DOM nodes if ( typeof elem === "string" && !rhtml.test( elem ) ) { elem = context.createTextNode( elem ); } else if ( typeof elem === "string" ) { // Fix "XHTML"-style tags in all browsers elem = elem.replace(rxhtmlTag, fcloseTag); // Trim whitespace, otherwise indexOf won't work as expected var tag = (rtagName.exec( elem ) || ["", ""])[1].toLowerCase(), wrap = wrapMap[ tag ] || wrapMap._default, depth = wrap[0], div = context.createElement("div"); // Go to html and back, then peel off extra wrappers div.innerHTML = wrap[1] + elem + wrap[2]; // Move to the right depth while ( depth-- ) { div = div.lastChild; } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> var hasBody = rtbody.test(elem), tbody = tag === "table" && !hasBody ? div.firstChild && div.firstChild.childNodes : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !hasBody ? div.childNodes : []; for ( var j = tbody.length - 1; j >= 0 ; --j ) { if ( jQuery.nodeName( tbody[ j ], "tbody" ) && !tbody[ j ].childNodes.length ) { tbody[ j ].parentNode.removeChild( tbody[ j ] ); } } } // IE completely kills leading whitespace when innerHTML is used if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { div.insertBefore( context.createTextNode( rleadingWhitespace.exec(elem)[0] ), div.firstChild ); } elem = div.childNodes; } if ( elem.nodeType ) { ret.push( elem ); } else { ret = jQuery.merge( ret, elem ); } } if ( fragment ) { for ( var i = 0; ret[i]; i++ ) { if ( scripts && jQuery.nodeName( ret[i], "script" ) && (!ret[i].type || ret[i].type.toLowerCase() === "text/javascript") ) { scripts.push( ret[i].parentNode ? ret[i].parentNode.removeChild( ret[i] ) : ret[i] ); } else { if ( ret[i].nodeType === 1 ) { ret.splice.apply( ret, [i + 1, 0].concat(jQuery.makeArray(ret[i].getElementsByTagName("script"))) ); } fragment.appendChild( ret[i] ); } } } return ret; }, cleanData: function( elems ) { var data, id, cache = jQuery.cache, special = jQuery.event.special, deleteExpando = jQuery.support.deleteExpando; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { id = elem[ jQuery.expando ]; if ( id ) { data = cache[ id ]; if ( data.events ) { for ( var type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); } else { removeEvent( elem, type, data.handle ); } } } if ( deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } delete cache[ id ]; } } } }); // exclude the following css properties to add px var rexclude = /z-?index|font-?weight|opacity|zoom|line-?height/i, ralpha = /alpha\([^)]*\)/, ropacity = /opacity=([^)]*)/, rfloat = /float/i, rdashAlpha = /-([a-z])/ig, rupper = /([A-Z])/g, rnumpx = /^-?\d+(?:px)?$/i, rnum = /^-?\d/, cssShow = { position: "absolute", visibility: "hidden", display:"block" }, cssWidth = [ "Left", "Right" ], cssHeight = [ "Top", "Bottom" ], // cache check for defaultView.getComputedStyle getComputedStyle = document.defaultView && document.defaultView.getComputedStyle, // normalize float css property styleFloat = jQuery.support.cssFloat ? "cssFloat" : "styleFloat", fcamelCase = function( all, letter ) { return letter.toUpperCase(); }; jQuery.fn.css = function( name, value ) { return access( this, name, value, true, function( elem, name, value ) { if ( value === undefined ) { return jQuery.curCSS( elem, name ); } if ( typeof value === "number" && !rexclude.test(name) ) { value += "px"; } jQuery.style( elem, name, value ); }); }; jQuery.extend({ style: function( elem, name, value ) { // don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 ) { return undefined; } // ignore negative width and height values #1599 if ( (name === "width" || name === "height") && parseFloat(value) < 0 ) { value = undefined; } var style = elem.style || elem, set = value !== undefined; // IE uses filters for opacity if ( !jQuery.support.opacity && name === "opacity" ) { if ( set ) { // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // Set the alpha filter to set the opacity var opacity = parseInt( value, 10 ) + "" === "NaN" ? "" : "alpha(opacity=" + value * 100 + ")"; var filter = style.filter || jQuery.curCSS( elem, "filter" ) || ""; style.filter = ralpha.test(filter) ? filter.replace(ralpha, opacity) : opacity; } return style.filter && style.filter.indexOf("opacity=") >= 0 ? (parseFloat( ropacity.exec(style.filter)[1] ) / 100) + "": ""; } // Make sure we're using the right name for getting the float value if ( rfloat.test( name ) ) { name = styleFloat; } name = name.replace(rdashAlpha, fcamelCase); if ( set ) { style[ name ] = value; } return style[ name ]; }, css: function( elem, name, force, extra ) { if ( name === "width" || name === "height" ) { var val, props = cssShow, which = name === "width" ? cssWidth : cssHeight; function getWH() { val = name === "width" ? elem.offsetWidth : elem.offsetHeight; if ( extra === "border" ) { return; } jQuery.each( which, function() { if ( !extra ) { val -= parseFloat(jQuery.curCSS( elem, "padding" + this, true)) || 0; } if ( extra === "margin" ) { val += parseFloat(jQuery.curCSS( elem, "margin" + this, true)) || 0; } else { val -= parseFloat(jQuery.curCSS( elem, "border" + this + "Width", true)) || 0; } }); } if ( elem.offsetWidth !== 0 ) { getWH(); } else { jQuery.swap( elem, props, getWH ); } return Math.max(0, Math.round(val)); } return jQuery.curCSS( elem, name, force ); }, curCSS: function( elem, name, force ) { var ret, style = elem.style, filter; // IE uses filters for opacity if ( !jQuery.support.opacity && name === "opacity" && elem.currentStyle ) { ret = ropacity.test(elem.currentStyle.filter || "") ? (parseFloat(RegExp.$1) / 100) + "" : ""; return ret === "" ? "1" : ret; } // Make sure we're using the right name for getting the float value if ( rfloat.test( name ) ) { name = styleFloat; } if ( !force && style && style[ name ] ) { ret = style[ name ]; } else if ( getComputedStyle ) { // Only "float" is needed here if ( rfloat.test( name ) ) { name = "float"; } name = name.replace( rupper, "-$1" ).toLowerCase(); var defaultView = elem.ownerDocument.defaultView; if ( !defaultView ) { return null; } var computedStyle = defaultView.getComputedStyle( elem, null ); if ( computedStyle ) { ret = computedStyle.getPropertyValue( name ); } // We should always get a number back from opacity if ( name === "opacity" && ret === "" ) { ret = "1"; } } else if ( elem.currentStyle ) { var camelCase = name.replace(rdashAlpha, fcamelCase); ret = elem.currentStyle[ name ] || elem.currentStyle[ camelCase ]; // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels if ( !rnumpx.test( ret ) && rnum.test( ret ) ) { // Remember the original values var left = style.left, rsLeft = elem.runtimeStyle.left; // Put in the new values to get a computed value out elem.runtimeStyle.left = elem.currentStyle.left; style.left = camelCase === "fontSize" ? "1em" : (ret || 0); ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; elem.runtimeStyle.left = rsLeft; } } return ret; }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback ) { var old = {}; // Remember the old values, and insert the new ones for ( var name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } callback.call( elem ); // Revert the old values for ( var name in options ) { elem.style[ name ] = old[ name ]; } } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { var width = elem.offsetWidth, height = elem.offsetHeight, skip = elem.nodeName.toLowerCase() === "tr"; return width === 0 && height === 0 && !skip ? true : width > 0 && height > 0 && !skip ? false : jQuery.curCSS(elem, "display") === "none"; }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } var jsc = now(), rscript = /<script(.|\s)*?\/script>/gi, rselectTextarea = /select|textarea/i, rinput = /color|date|datetime|email|hidden|month|number|password|range|search|tel|text|time|url|week/i, jsre = /=\?(&|$)/, rquery = /\?/, rts = /(\?|&)_=.*?(&|$)/, rurl = /^(\w+:)?\/\/([^\/?#]+)/, r20 = /%20/g, // Keep a copy of the old load method _load = jQuery.fn.load; jQuery.fn.extend({ load: function( url, params, callback ) { if ( typeof url !== "string" ) { return _load.call( this, url ); // Don't do a request if no elements are being requested } else if ( !this.length ) { return this; } var off = url.indexOf(" "); if ( off >= 0 ) { var selector = url.slice(off, url.length); url = url.slice(0, off); } // Default to a GET request var type = "GET"; // If the second parameter was provided if ( params ) { // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = null; // Otherwise, build a param string } else if ( typeof params === "object" ) { params = jQuery.param( params, jQuery.ajaxSettings.traditional ); type = "POST"; } } var self = this; // Request the remote document jQuery.ajax({ url: url, type: type, dataType: "html", data: params, complete: function( res, status ) { // If successful, inject the HTML into all the matched elements if ( status === "success" || status === "notmodified" ) { // See if a selector was specified self.html( selector ? // Create a dummy div to hold the results jQuery("<div />") // inject the contents of the document in, removing the scripts // to avoid any 'Permission Denied' errors in IE .append(res.responseText.replace(rscript, "")) // Locate the specified elements .find(selector) : // If not, just inject the full result res.responseText ); } if ( callback ) { self.each( callback, [res.responseText, status, res] ); } } }); return this; }, serialize: function() { return jQuery.param(this.serializeArray()); }, serializeArray: function() { return this.map(function() { return this.elements ? jQuery.makeArray(this.elements) : this; }) .filter(function() { return this.name && !this.disabled && (this.checked || rselectTextarea.test(this.nodeName) || rinput.test(this.type)); }) .map(function( i, elem ) { var val = jQuery(this).val(); return val == null ? null : jQuery.isArray(val) ? jQuery.map( val, function( val, i ) { return { name: elem.name, value: val }; }) : { name: elem.name, value: val }; }).get(); } }); // Attach a bunch of functions for handling common AJAX events jQuery.each( "ajaxStart ajaxStop ajaxComplete ajaxError ajaxSuccess ajaxSend".split(" "), function( i, o ) { jQuery.fn[o] = function( f ) { return this.bind(o, f); }; }); jQuery.extend({ get: function( url, data, callback, type ) { // shift arguments if data argument was omited if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = null; } return jQuery.ajax({ type: "GET", url: url, data: data, success: callback, dataType: type }); }, getScript: function( url, callback ) { return jQuery.get(url, null, callback, "script"); }, getJSON: function( url, data, callback ) { return jQuery.get(url, data, callback, "json"); }, post: function( url, data, callback, type ) { // shift arguments if data argument was omited if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = {}; } return jQuery.ajax({ type: "POST", url: url, data: data, success: callback, dataType: type }); }, ajaxSetup: function( settings ) { jQuery.extend( jQuery.ajaxSettings, settings ); }, ajaxSettings: { url: location.href, global: true, type: "GET", contentType: "application/x-www-form-urlencoded", processData: true, async: true, /* timeout: 0, data: null, username: null, password: null, traditional: false, */ // Create the request object; Microsoft failed to properly // implement the XMLHttpRequest in IE7 (can't request local files), // so we use the ActiveXObject when it is available // This function can be overriden by calling jQuery.ajaxSetup xhr: window.XMLHttpRequest && (window.location.protocol !== "file:" || !window.ActiveXObject) ? function() { return new window.XMLHttpRequest(); } : function() { try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch(e) {} }, accepts: { xml: "application/xml, text/xml", html: "text/html", script: "text/javascript, application/javascript", json: "application/json, text/javascript", text: "text/plain", _default: "*/*" } }, // Last-Modified header cache for next request lastModified: {}, etag: {}, ajax: function( origSettings ) { var s = jQuery.extend(true, {}, jQuery.ajaxSettings, origSettings); var jsonp, status, data, callbackContext = origSettings && origSettings.context || s, type = s.type.toUpperCase(); // convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Handle JSONP Parameter Callbacks if ( s.dataType === "jsonp" ) { if ( type === "GET" ) { if ( !jsre.test( s.url ) ) { s.url += (rquery.test( s.url ) ? "&" : "?") + (s.jsonp || "callback") + "=?"; } } else if ( !s.data || !jsre.test(s.data) ) { s.data = (s.data ? s.data + "&" : "") + (s.jsonp || "callback") + "=?"; } s.dataType = "json"; } // Build temporary JSONP function if ( s.dataType === "json" && (s.data && jsre.test(s.data) || jsre.test(s.url)) ) { jsonp = s.jsonpCallback || ("jsonp" + jsc++); // Replace the =? sequence both in the query string and the data if ( s.data ) { s.data = (s.data + "").replace(jsre, "=" + jsonp + "$1"); } s.url = s.url.replace(jsre, "=" + jsonp + "$1"); // We need to make sure // that a JSONP style response is executed properly s.dataType = "script"; // Handle JSONP-style loading window[ jsonp ] = window[ jsonp ] || function( tmp ) { data = tmp; success(); complete(); // Garbage collect window[ jsonp ] = undefined; try { delete window[ jsonp ]; } catch(e) {} if ( head ) { head.removeChild( script ); } }; } if ( s.dataType === "script" && s.cache === null ) { s.cache = false; } if ( s.cache === false && type === "GET" ) { var ts = now(); // try replacing _= if it is there var ret = s.url.replace(rts, "$1_=" + ts + "$2"); // if nothing was replaced, add timestamp to the end s.url = ret + ((ret === s.url) ? (rquery.test(s.url) ? "&" : "?") + "_=" + ts : ""); } // If data is available, append data to url for get requests if ( s.data && type === "GET" ) { s.url += (rquery.test(s.url) ? "&" : "?") + s.data; } // Watch for a new set of requests if ( s.global && ! jQuery.active++ ) { jQuery.event.trigger( "ajaxStart" ); } // Matches an absolute URL, and saves the domain var parts = rurl.exec( s.url ), remote = parts && (parts[1] && parts[1] !== location.protocol || parts[2] !== location.host); // If we're requesting a remote document // and trying to load JSON or Script with a GET if ( s.dataType === "script" && type === "GET" && remote ) { var head = document.getElementsByTagName("head")[0] || document.documentElement; var script = document.createElement("script"); script.src = s.url; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } // Handle Script loading if ( !jsonp ) { var done = false; // Attach handlers for all browsers script.onload = script.onreadystatechange = function() { if ( !done && (!this.readyState || this.readyState === "loaded" || this.readyState === "complete") ) { done = true; success(); complete(); // Handle memory leak in IE script.onload = script.onreadystatechange = null; if ( head && script.parentNode ) { head.removeChild( script ); } } }; } // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709 and #4378). head.insertBefore( script, head.firstChild ); // We handle everything using the script element injection return undefined; } var requestDone = false; // Create the request object var xhr = s.xhr(); if ( !xhr ) { return; } // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open(type, s.url, s.async, s.username, s.password); } else { xhr.open(type, s.url, s.async); } // Need an extra try/catch for cross domain requests in Firefox 3 try { // Set the correct header, if data is being sent if ( s.data || origSettings && origSettings.contentType ) { xhr.setRequestHeader("Content-Type", s.contentType); } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( jQuery.lastModified[s.url] ) { xhr.setRequestHeader("If-Modified-Since", jQuery.lastModified[s.url]); } if ( jQuery.etag[s.url] ) { xhr.setRequestHeader("If-None-Match", jQuery.etag[s.url]); } } // Set header so the called script knows that it's an XMLHttpRequest // Only send the header if it's not a remote XHR if ( !remote ) { xhr.setRequestHeader("X-Requested-With", "XMLHttpRequest"); } // Set the Accepts header for the server, depending on the dataType xhr.setRequestHeader("Accept", s.dataType && s.accepts[ s.dataType ] ? s.accepts[ s.dataType ] + ", */*" : s.accepts._default ); } catch(e) {} // Allow custom headers/mimetypes and early abort if ( s.beforeSend && s.beforeSend.call(callbackContext, xhr, s) === false ) { // Handle the global AJAX counter if ( s.global && ! --jQuery.active ) { jQuery.event.trigger( "ajaxStop" ); } // close opended socket xhr.abort(); return false; } if ( s.global ) { trigger("ajaxSend", [xhr, s]); } // Wait for a response to come back var onreadystatechange = xhr.onreadystatechange = function( isTimeout ) { // The request was aborted if ( !xhr || xhr.readyState === 0 || isTimeout === "abort" ) { // Opera doesn't call onreadystatechange before this point // so we simulate the call if ( !requestDone ) { complete(); } requestDone = true; if ( xhr ) { xhr.onreadystatechange = jQuery.noop; } // The transfer is complete and the data is available, or the request timed out } else if ( !requestDone && xhr && (xhr.readyState === 4 || isTimeout === "timeout") ) { requestDone = true; xhr.onreadystatechange = jQuery.noop; status = isTimeout === "timeout" ? "timeout" : !jQuery.httpSuccess( xhr ) ? "error" : s.ifModified && jQuery.httpNotModified( xhr, s.url ) ? "notmodified" : "success"; var errMsg; if ( status === "success" ) { // Watch for, and catch, XML document parse errors try { // process the data (runs the xml through httpData regardless of callback) data = jQuery.httpData( xhr, s.dataType, s ); } catch(err) { status = "parsererror"; errMsg = err; } } // Make sure that the request was successful or notmodified if ( status === "success" || status === "notmodified" ) { // JSONP handles its own success callback if ( !jsonp ) { success(); } } else { jQuery.handleError(s, xhr, status, errMsg); } // Fire the complete handlers complete(); if ( isTimeout === "timeout" ) { xhr.abort(); } // Stop memory leaks if ( s.async ) { xhr = null; } } }; // Override the abort handler, if we can (IE doesn't allow it, but that's OK) // Opera doesn't fire onreadystatechange at all on abort try { var oldAbort = xhr.abort; xhr.abort = function() { if ( xhr ) { oldAbort.call( xhr ); } onreadystatechange( "abort" ); }; } catch(e) { } // Timeout checker if ( s.async && s.timeout > 0 ) { setTimeout(function() { // Check to see if the request is still happening if ( xhr && !requestDone ) { onreadystatechange( "timeout" ); } }, s.timeout); } // Send the data try { xhr.send( type === "POST" || type === "PUT" || type === "DELETE" ? s.data : null ); } catch(e) { jQuery.handleError(s, xhr, null, e); // Fire the complete handlers complete(); } // firefox 1.5 doesn't fire statechange for sync requests if ( !s.async ) { onreadystatechange(); } function success() { // If a local callback was specified, fire it and pass it the data if ( s.success ) { s.success.call( callbackContext, data, status, xhr ); } // Fire the global callback if ( s.global ) { trigger( "ajaxSuccess", [xhr, s] ); } } function complete() { // Process result if ( s.complete ) { s.complete.call( callbackContext, xhr, status); } // The request was completed if ( s.global ) { trigger( "ajaxComplete", [xhr, s] ); } // Handle the global AJAX counter if ( s.global && ! --jQuery.active ) { jQuery.event.trigger( "ajaxStop" ); } } function trigger(type, args) { (s.context ? jQuery(s.context) : jQuery.event).trigger(type, args); } // return XMLHttpRequest to allow aborting the request etc. return xhr; }, handleError: function( s, xhr, status, e ) { // If a local callback was specified, fire it if ( s.error ) { s.error.call( s.context || s, xhr, status, e ); } // Fire the global callback if ( s.global ) { (s.context ? jQuery(s.context) : jQuery.event).trigger( "ajaxError", [xhr, s, e] ); } }, // Counter for holding the number of active queries active: 0, // Determines if an XMLHttpRequest was successful or not httpSuccess: function( xhr ) { try { // IE error sometimes returns 1223 when it should be 204 so treat it as success, see #1450 return !xhr.status && location.protocol === "file:" || // Opera returns 0 when status is 304 ( xhr.status >= 200 && xhr.status < 300 ) || xhr.status === 304 || xhr.status === 1223 || xhr.status === 0; } catch(e) {} return false; }, // Determines if an XMLHttpRequest returns NotModified httpNotModified: function( xhr, url ) { var lastModified = xhr.getResponseHeader("Last-Modified"), etag = xhr.getResponseHeader("Etag"); if ( lastModified ) { jQuery.lastModified[url] = lastModified; } if ( etag ) { jQuery.etag[url] = etag; } // Opera returns 0 when status is 304 return xhr.status === 304 || xhr.status === 0; }, httpData: function( xhr, type, s ) { var ct = xhr.getResponseHeader("content-type") || "", xml = type === "xml" || !type && ct.indexOf("xml") >= 0, data = xml ? xhr.responseXML : xhr.responseText; if ( xml && data.documentElement.nodeName === "parsererror" ) { jQuery.error( "parsererror" ); } // Allow a pre-filtering function to sanitize the response // s is checked to keep backwards compatibility if ( s && s.dataFilter ) { data = s.dataFilter( data, type ); } // The filter can actually parse the response if ( typeof data === "string" ) { // Get the JavaScript object, if JSON is used. if ( type === "json" || !type && ct.indexOf("json") >= 0 ) { data = jQuery.parseJSON( data ); // If the type is "script", eval it in global context } else if ( type === "script" || !type && ct.indexOf("javascript") >= 0 ) { jQuery.globalEval( data ); } } return data; }, // Serialize an array of form elements or a set of // key/values into a query string param: function( a, traditional ) { var s = []; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray(a) || a.jquery ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( var prefix in a ) { buildParams( prefix, a[prefix] ); } } // Return the resulting serialization return s.join("&").replace(r20, "+"); function buildParams( prefix, obj ) { if ( jQuery.isArray(obj) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || /\[\]$/.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // If array item is non-scalar (array or object), encode its // numeric index to resolve deserialization ambiguity issues. // Note that rack (as of 1.0.0) can't currently deserialize // nested arrays properly, and attempting to do so may cause // a server error. Possible fixes are to modify rack's // deserialization algorithm or to provide an option or flag // to force array serialization to be shallow. buildParams( prefix + "[" + ( typeof v === "object" || jQuery.isArray(v) ? i : "" ) + "]", v ); } }); } else if ( !traditional && obj != null && typeof obj === "object" ) { // Serialize object item. jQuery.each( obj, function( k, v ) { buildParams( prefix + "[" + k + "]", v ); }); } else { // Serialize scalar item. add( prefix, obj ); } } function add( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction(value) ? value() : value; s[ s.length ] = encodeURIComponent(key) + "=" + encodeURIComponent(value); } } }); var elemdisplay = {}, rfxtypes = /toggle|show|hide/, rfxnum = /^([+-]=)?([\d+-.]+)(.*)$/, timerId, fxAttrs = [ // height animations [ "height", "marginTop", "marginBottom", "paddingTop", "paddingBottom" ], // width animations [ "width", "marginLeft", "marginRight", "paddingLeft", "paddingRight" ], // opacity animations [ "opacity" ] ]; jQuery.fn.extend({ show: function( speed, callback ) { if ( speed || speed === 0) { return this.animate( genFx("show", 3), speed, callback); } else { for ( var i = 0, l = this.length; i < l; i++ ) { var old = jQuery.data(this[i], "olddisplay"); this[i].style.display = old || ""; if ( jQuery.css(this[i], "display") === "none" ) { var nodeName = this[i].nodeName, display; if ( elemdisplay[ nodeName ] ) { display = elemdisplay[ nodeName ]; } else { var elem = jQuery("<" + nodeName + " />").appendTo("body"); display = elem.css("display"); if ( display === "none" ) { display = "block"; } elem.remove(); elemdisplay[ nodeName ] = display; } jQuery.data(this[i], "olddisplay", display); } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( var j = 0, k = this.length; j < k; j++ ) { this[j].style.display = jQuery.data(this[j], "olddisplay") || ""; } return this; } }, hide: function( speed, callback ) { if ( speed || speed === 0 ) { return this.animate( genFx("hide", 3), speed, callback); } else { for ( var i = 0, l = this.length; i < l; i++ ) { var old = jQuery.data(this[i], "olddisplay"); if ( !old && old !== "none" ) { jQuery.data(this[i], "olddisplay", jQuery.css(this[i], "display")); } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( var j = 0, k = this.length; j < k; j++ ) { this[j].style.display = "none"; } return this; } }, // Save the old toggle function _toggle: jQuery.fn.toggle, toggle: function( fn, fn2 ) { var bool = typeof fn === "boolean"; if ( jQuery.isFunction(fn) && jQuery.isFunction(fn2) ) { this._toggle.apply( this, arguments ); } else if ( fn == null || bool ) { this.each(function() { var state = bool ? fn : jQuery(this).is(":hidden"); jQuery(this)[ state ? "show" : "hide" ](); }); } else { this.animate(genFx("toggle", 3), fn, fn2); } return this; }, fadeTo: function( speed, to, callback ) { return this.filter(":hidden").css("opacity", 0).show().end() .animate({opacity: to}, speed, callback); }, animate: function( prop, speed, easing, callback ) { var optall = jQuery.speed(speed, easing, callback); if ( jQuery.isEmptyObject( prop ) ) { return this.each( optall.complete ); } return this[ optall.queue === false ? "each" : "queue" ](function() { var opt = jQuery.extend({}, optall), p, hidden = this.nodeType === 1 && jQuery(this).is(":hidden"), self = this; for ( p in prop ) { var name = p.replace(rdashAlpha, fcamelCase); if ( p !== name ) { prop[ name ] = prop[ p ]; delete prop[ p ]; p = name; } if ( prop[p] === "hide" && hidden || prop[p] === "show" && !hidden ) { return opt.complete.call(this); } if ( ( p === "height" || p === "width" ) && this.style ) { // Store display property opt.display = jQuery.css(this, "display"); // Make sure that nothing sneaks out opt.overflow = this.style.overflow; } if ( jQuery.isArray( prop[p] ) ) { // Create (if needed) and add to specialEasing (opt.specialEasing = opt.specialEasing || {})[p] = prop[p][1]; prop[p] = prop[p][0]; } } if ( opt.overflow != null ) { this.style.overflow = "hidden"; } opt.curAnim = jQuery.extend({}, prop); jQuery.each( prop, function( name, val ) { var e = new jQuery.fx( self, opt, name ); if ( rfxtypes.test(val) ) { e[ val === "toggle" ? hidden ? "show" : "hide" : val ]( prop ); } else { var parts = rfxnum.exec(val), start = e.cur(true) || 0; if ( parts ) { var end = parseFloat( parts[2] ), unit = parts[3] || "px"; // We need to compute starting value if ( unit !== "px" ) { self.style[ name ] = (end || 1) + unit; start = ((end || 1) / e.cur(true)) * start; self.style[ name ] = start + unit; } // If a +=/-= token was provided, we're doing a relative animation if ( parts[1] ) { end = ((parts[1] === "-=" ? -1 : 1) * end) + start; } e.custom( start, end, unit ); } else { e.custom( start, val, "" ); } } }); // For JS strict compliance return true; }); }, stop: function( clearQueue, gotoEnd ) { var timers = jQuery.timers; if ( clearQueue ) { this.queue([]); } this.each(function() { // go in reverse order so anything added to the queue during the loop is ignored for ( var i = timers.length - 1; i >= 0; i-- ) { if ( timers[i].elem === this ) { if (gotoEnd) { // force the next step to be the last timers[i](true); } timers.splice(i, 1); } } }); // start the next in the queue if the last step wasn't forced if ( !gotoEnd ) { this.dequeue(); } return this; } }); // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show", 1), slideUp: genFx("hide", 1), slideToggle: genFx("toggle", 1), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, callback ) { return this.animate( props, speed, callback ); }; }); jQuery.extend({ speed: function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? speed : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction(easing) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : jQuery.fx.speeds[opt.duration] || jQuery.fx.speeds._default; // Queueing opt.old = opt.complete; opt.complete = function() { if ( opt.queue !== false ) { jQuery(this).dequeue(); } if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } }; return opt; }, easing: { linear: function( p, n, firstNum, diff ) { return firstNum + diff * p; }, swing: function( p, n, firstNum, diff ) { return ((-Math.cos(p*Math.PI)/2) + 0.5) * diff + firstNum; } }, timers: [], fx: function( elem, options, prop ) { this.options = options; this.elem = elem; this.prop = prop; if ( !options.orig ) { options.orig = {}; } } }); jQuery.fx.prototype = { // Simple function for setting a style value update: function() { if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } (jQuery.fx.step[this.prop] || jQuery.fx.step._default)( this ); // Set display property to block for height/width animations if ( ( this.prop === "height" || this.prop === "width" ) && this.elem.style ) { this.elem.style.display = "block"; } }, // Get the current size cur: function( force ) { if ( this.elem[this.prop] != null && (!this.elem.style || this.elem.style[this.prop] == null) ) { return this.elem[ this.prop ]; } var r = parseFloat(jQuery.css(this.elem, this.prop, force)); return r && r > -10000 ? r : parseFloat(jQuery.curCSS(this.elem, this.prop)) || 0; }, // Start an animation from one number to another custom: function( from, to, unit ) { this.startTime = now(); this.start = from; this.end = to; this.unit = unit || this.unit || "px"; this.now = this.start; this.pos = this.state = 0; var self = this; function t( gotoEnd ) { return self.step(gotoEnd); } t.elem = this.elem; if ( t() && jQuery.timers.push(t) && !timerId ) { timerId = setInterval(jQuery.fx.tick, 13); } }, // Simple 'show' function show: function() { // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.show = true; // Begin the animation // Make sure that we start at a small width/height to avoid any // flash of content this.custom(this.prop === "width" || this.prop === "height" ? 1 : 0, this.cur()); // Start by showing the element jQuery( this.elem ).show(); }, // Simple 'hide' function hide: function() { // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.hide = true; // Begin the animation this.custom(this.cur(), 0); }, // Each step of an animation step: function( gotoEnd ) { var t = now(), done = true; if ( gotoEnd || t >= this.options.duration + this.startTime ) { this.now = this.end; this.pos = this.state = 1; this.update(); this.options.curAnim[ this.prop ] = true; for ( var i in this.options.curAnim ) { if ( this.options.curAnim[i] !== true ) { done = false; } } if ( done ) { if ( this.options.display != null ) { // Reset the overflow this.elem.style.overflow = this.options.overflow; // Reset the display var old = jQuery.data(this.elem, "olddisplay"); this.elem.style.display = old ? old : this.options.display; if ( jQuery.css(this.elem, "display") === "none" ) { this.elem.style.display = "block"; } } // Hide the element if the "hide" operation was done if ( this.options.hide ) { jQuery(this.elem).hide(); } // Reset the properties, if the item has been hidden or shown if ( this.options.hide || this.options.show ) { for ( var p in this.options.curAnim ) { jQuery.style(this.elem, p, this.options.orig[p]); } } // Execute the complete function this.options.complete.call( this.elem ); } return false; } else { var n = t - this.startTime; this.state = n / this.options.duration; // Perform the easing function, defaults to swing var specialEasing = this.options.specialEasing && this.options.specialEasing[this.prop]; var defaultEasing = this.options.easing || (jQuery.easing.swing ? "swing" : "linear"); this.pos = jQuery.easing[specialEasing || defaultEasing](this.state, n, 0, 1, this.options.duration); this.now = this.start + ((this.end - this.start) * this.pos); // Perform the next step of the animation this.update(); } return true; } }; jQuery.extend( jQuery.fx, { tick: function() { var timers = jQuery.timers; for ( var i = 0; i < timers.length; i++ ) { if ( !timers[i]() ) { timers.splice(i--, 1); } } if ( !timers.length ) { jQuery.fx.stop(); } }, stop: function() { clearInterval( timerId ); timerId = null; }, speeds: { slow: 600, fast: 200, // Default speed _default: 400 }, step: { opacity: function( fx ) { jQuery.style(fx.elem, "opacity", fx.now); }, _default: function( fx ) { if ( fx.elem.style && fx.elem.style[ fx.prop ] != null ) { fx.elem.style[ fx.prop ] = (fx.prop === "width" || fx.prop === "height" ? Math.max(0, fx.now) : fx.now) + fx.unit; } else { fx.elem[ fx.prop ] = fx.now; } } } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } function genFx( type, num ) { var obj = {}; jQuery.each( fxAttrs.concat.apply([], fxAttrs.slice(0,num)), function() { obj[ this ] = type; }); return obj; } if ( "getBoundingClientRect" in document.documentElement ) { jQuery.fn.offset = function( options ) { var elem = this[0]; if ( options ) { return this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } if ( !elem || !elem.ownerDocument ) { return null; } if ( elem === elem.ownerDocument.body ) { return jQuery.offset.bodyOffset( elem ); } var box = elem.getBoundingClientRect(), doc = elem.ownerDocument, body = doc.body, docElem = doc.documentElement, clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0, top = box.top + (self.pageYOffset || jQuery.support.boxModel && docElem.scrollTop || body.scrollTop ) - clientTop, left = box.left + (self.pageXOffset || jQuery.support.boxModel && docElem.scrollLeft || body.scrollLeft) - clientLeft; return { top: top, left: left }; }; } else { jQuery.fn.offset = function( options ) { var elem = this[0]; if ( options ) { return this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } if ( !elem || !elem.ownerDocument ) { return null; } if ( elem === elem.ownerDocument.body ) { return jQuery.offset.bodyOffset( elem ); } jQuery.offset.initialize(); var offsetParent = elem.offsetParent, prevOffsetParent = elem, doc = elem.ownerDocument, computedStyle, docElem = doc.documentElement, body = doc.body, defaultView = doc.defaultView, prevComputedStyle = defaultView ? defaultView.getComputedStyle( elem, null ) : elem.currentStyle, top = elem.offsetTop, left = elem.offsetLeft; while ( (elem = elem.parentNode) && elem !== body && elem !== docElem ) { if ( jQuery.offset.supportsFixedPosition && prevComputedStyle.position === "fixed" ) { break; } computedStyle = defaultView ? defaultView.getComputedStyle(elem, null) : elem.currentStyle; top -= elem.scrollTop; left -= elem.scrollLeft; if ( elem === offsetParent ) { top += elem.offsetTop; left += elem.offsetLeft; if ( jQuery.offset.doesNotAddBorder && !(jQuery.offset.doesAddBorderForTableAndCells && /^t(able|d|h)$/i.test(elem.nodeName)) ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevOffsetParent = offsetParent, offsetParent = elem.offsetParent; } if ( jQuery.offset.subtractsBorderForOverflowNotVisible && computedStyle.overflow !== "visible" ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevComputedStyle = computedStyle; } if ( prevComputedStyle.position === "relative" || prevComputedStyle.position === "static" ) { top += body.offsetTop; left += body.offsetLeft; } if ( jQuery.offset.supportsFixedPosition && prevComputedStyle.position === "fixed" ) { top += Math.max( docElem.scrollTop, body.scrollTop ); left += Math.max( docElem.scrollLeft, body.scrollLeft ); } return { top: top, left: left }; }; } jQuery.offset = { initialize: function() { var body = document.body, container = document.createElement("div"), innerDiv, checkDiv, table, td, bodyMarginTop = parseFloat( jQuery.curCSS(body, "marginTop", true) ) || 0, html = "<div style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;'><div></div></div><table style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;' cellpadding='0' cellspacing='0'><tr><td></td></tr></table>"; jQuery.extend( container.style, { position: "absolute", top: 0, left: 0, margin: 0, border: 0, width: "1px", height: "1px", visibility: "hidden" } ); container.innerHTML = html; body.insertBefore( container, body.firstChild ); innerDiv = container.firstChild; checkDiv = innerDiv.firstChild; td = innerDiv.nextSibling.firstChild.firstChild; this.doesNotAddBorder = (checkDiv.offsetTop !== 5); this.doesAddBorderForTableAndCells = (td.offsetTop === 5); checkDiv.style.position = "fixed", checkDiv.style.top = "20px"; // safari subtracts parent border width here which is 5px this.supportsFixedPosition = (checkDiv.offsetTop === 20 || checkDiv.offsetTop === 15); checkDiv.style.position = checkDiv.style.top = ""; innerDiv.style.overflow = "hidden", innerDiv.style.position = "relative"; this.subtractsBorderForOverflowNotVisible = (checkDiv.offsetTop === -5); this.doesNotIncludeMarginInBodyOffset = (body.offsetTop !== bodyMarginTop); body.removeChild( container ); body = container = innerDiv = checkDiv = table = td = null; jQuery.offset.initialize = jQuery.noop; }, bodyOffset: function( body ) { var top = body.offsetTop, left = body.offsetLeft; jQuery.offset.initialize(); if ( jQuery.offset.doesNotIncludeMarginInBodyOffset ) { top += parseFloat( jQuery.curCSS(body, "marginTop", true) ) || 0; left += parseFloat( jQuery.curCSS(body, "marginLeft", true) ) || 0; } return { top: top, left: left }; }, setOffset: function( elem, options, i ) { // set position first, in-case top/left are set even on static elem if ( /static/.test( jQuery.curCSS( elem, "position" ) ) ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curTop = parseInt( jQuery.curCSS( elem, "top", true ), 10 ) || 0, curLeft = parseInt( jQuery.curCSS( elem, "left", true ), 10 ) || 0; if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } var props = { top: (options.top - curOffset.top) + curTop, left: (options.left - curOffset.left) + curLeft }; if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[0] ) { return null; } var elem = this[0], // Get *real* offsetParent offsetParent = this.offsetParent(), // Get correct offsets offset = this.offset(), parentOffset = /^body|html$/i.test(offsetParent[0].nodeName) ? { top: 0, left: 0 } : offsetParent.offset(); // Subtract element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 offset.top -= parseFloat( jQuery.curCSS(elem, "marginTop", true) ) || 0; offset.left -= parseFloat( jQuery.curCSS(elem, "marginLeft", true) ) || 0; // Add offsetParent borders parentOffset.top += parseFloat( jQuery.curCSS(offsetParent[0], "borderTopWidth", true) ) || 0; parentOffset.left += parseFloat( jQuery.curCSS(offsetParent[0], "borderLeftWidth", true) ) || 0; // Subtract the two offsets return { top: offset.top - parentOffset.top, left: offset.left - parentOffset.left }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.body; while ( offsetParent && (!/^body|html$/i.test(offsetParent.nodeName) && jQuery.css(offsetParent, "position") === "static") ) { offsetParent = offsetParent.offsetParent; } return offsetParent; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( ["Left", "Top"], function( i, name ) { var method = "scroll" + name; jQuery.fn[ method ] = function(val) { var elem = this[0], win; if ( !elem ) { return null; } if ( val !== undefined ) { // Set the scroll offset return this.each(function() { win = getWindow( this ); if ( win ) { win.scrollTo( !i ? val : jQuery(win).scrollLeft(), i ? val : jQuery(win).scrollTop() ); } else { this[ method ] = val; } }); } else { win = getWindow( elem ); // Return the scroll offset return win ? ("pageXOffset" in win) ? win[ i ? "pageYOffset" : "pageXOffset" ] : jQuery.support.boxModel && win.document.documentElement[ method ] || win.document.body[ method ] : elem[ method ]; } }; }); function getWindow( elem ) { return ("scrollTo" in elem && elem.document) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, outerHeight and outerWidth methods jQuery.each([ "Height", "Width" ], function( i, name ) { var type = name.toLowerCase(); // innerHeight and innerWidth jQuery.fn["inner" + name] = function() { return this[0] ? jQuery.css( this[0], type, false, "padding" ) : null; }; // outerHeight and outerWidth jQuery.fn["outer" + name] = function( margin ) { return this[0] ? jQuery.css( this[0], type, false, margin ? "margin" : "border" ) : null; }; jQuery.fn[ type ] = function( size ) { // Get window width or height var elem = this[0]; if ( !elem ) { return size == null ? null : this; } if ( jQuery.isFunction( size ) ) { return this.each(function( i ) { var self = jQuery( this ); self[ type ]( size.call( this, i, self[ type ]() ) ); }); } return ("scrollTo" in elem && elem.document) ? // does it walk and quack like a window? // Everyone else use document.documentElement or document.body depending on Quirks vs Standards mode elem.document.compatMode === "CSS1Compat" && elem.document.documentElement[ "client" + name ] || elem.document.body[ "client" + name ] : // Get document width or height (elem.nodeType === 9) ? // is it a document // Either scroll[Width/Height] or offset[Width/Height], whichever is greater Math.max( elem.documentElement["client" + name], elem.body["scroll" + name], elem.documentElement["scroll" + name], elem.body["offset" + name], elem.documentElement["offset" + name] ) : // Get or set width or height on the element size === undefined ? // Get width or height on the element jQuery.css( elem, type ) : // Set the width or height on the element (default to pixels if value is unitless) this.css( type, typeof size === "string" ? size : size + "px" ); }; }); // Expose jQuery to the global object window.jQuery = window.$ = jQuery; })(window); /** * The MIT License * * Copyright (c) 2010 Adam Abrons and Misko Hevery http://getangular.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ (function(window, document, previousOnLoad){ var _jQuery = window.jQuery.noConflict(true); //////////////////////////////////// if (typeof document.getAttribute == $undefined) document.getAttribute = function() {}; /** * @workInProgress * @ngdoc function * @name angular.lowercase * @function * * @description Converts string to lowercase * @param {string} string String to be lowercased. * @returns {string} Lowercased string. */ var lowercase = function (string){ return isString(string) ? string.toLowerCase() : string; }; /** * @workInProgress * @ngdoc function * @name angular.uppercase * @function * * @description Converts string to uppercase. * @param {string} string String to be uppercased. * @returns {string} Uppercased string. */ var uppercase = function (string){ return isString(string) ? string.toUpperCase() : string; }; var manualLowercase = function (s) { return isString(s) ? s.replace(/[A-Z]/g, function (ch) {return fromCharCode(ch.charCodeAt(0) | 32); }) : s; }; var manualUppercase = function (s) { return isString(s) ? s.replace(/[a-z]/g, function (ch) {return fromCharCode(ch.charCodeAt(0) & ~32); }) : s; }; // String#toLowerCase and String#toUpperCase don't produce correct results in browsers with Turkish // locale, for this reason we need to detect this case and redefine lowercase/uppercase methods with // correct but slower alternatives. if ('i' !== 'I'.toLowerCase()) { lowercase = manualLowercase; uppercase = manualUppercase; } function fromCharCode(code) { return String.fromCharCode(code); } var _undefined = undefined, _null = null, $$element = '$element', $angular = 'angular', $array = 'array', $boolean = 'boolean', $console = 'console', $date = 'date', $display = 'display', $element = 'element', $function = 'function', $length = 'length', $name = 'name', $none = 'none', $noop = 'noop', $null = 'null', $number = 'number', $object = 'object', $string = 'string', $undefined = 'undefined', NG_EXCEPTION = 'ng-exception', NG_VALIDATION_ERROR = 'ng-validation-error', NOOP = 'noop', PRIORITY_FIRST = -99999, PRIORITY_WATCH = -1000, PRIORITY_LAST = 99999, PRIORITY = {'FIRST': PRIORITY_FIRST, 'LAST': PRIORITY_LAST, 'WATCH':PRIORITY_WATCH}, Error = window.Error, jQuery = window['jQuery'] || window['$'], // weirdness to make IE happy _ = window['_'], /** holds major version number for IE or NaN for real browsers */ msie = parseInt((/msie (\d+)/.exec(lowercase(navigator.userAgent)) || [])[1], 10), /** * @workInProgress * @ngdoc function * @name angular.element * @function * * @description * Wraps a raw DOM element or HTML string as [jQuery](http://jquery.com) element. * `angular.element` is either an alias for [jQuery](http://api.jquery.com/jQuery/) function if * jQuery is loaded or a function that wraps the element or string in angular's jQuery lite * implementation. * * Real jQuery always takes precedence if it was loaded before angular. * * Angular's jQuery lite implementation is a tiny API-compatible subset of jQuery which allows * angular to manipulate DOM. The functions implemented are usually just the basic versions of * them and might not support arguments and invocation styles. * * NOTE: All element references in angular are always wrapped with jQuery (lite) and are never * raw DOM references. * * Angular's jQuery lite implements these functions: * * - [addClass()](http://api.jquery.com/addClass/) * - [after()](http://api.jquery.com/after/) * - [append()](http://api.jquery.com/append/) * - [attr()](http://api.jquery.com/attr/) * - [bind()](http://api.jquery.com/bind/) * - [children()](http://api.jquery.com/children/) * - [clone()](http://api.jquery.com/clone/) * - [css()](http://api.jquery.com/css/) * - [data()](http://api.jquery.com/data/) * - [hasClass()](http://api.jquery.com/hasClass/) * - [parent()](http://api.jquery.com/parent/) * - [remove()](http://api.jquery.com/remove/) * - [removeAttr()](http://api.jquery.com/removeAttr/) * - [removeClass()](http://api.jquery.com/removeClass/) * - [removeData()](http://api.jquery.com/removeData/) * - [replaceWith()](http://api.jquery.com/replaceWith/) * - [text()](http://api.jquery.com/text/) * - [trigger()](http://api.jquery.com/trigger/) * * @param {string|DOMElement} element HTML string or DOMElement to be wrapped into jQuery. * @returns {Object} jQuery object. */ jqLite = jQuery || jqLiteWrap, slice = Array.prototype.slice, push = Array.prototype.push, error = window[$console] ? bind(window[$console], window[$console]['error'] || noop) : noop, /** * @workInProgress * @ngdoc overview * @name angular * @namespace The exported angular namespace. */ angular = window[$angular] || (window[$angular] = {}), angularTextMarkup = extensionMap(angular, 'markup'), angularAttrMarkup = extensionMap(angular, 'attrMarkup'), /** * @workInProgress * @ngdoc overview * @name angular.directive * @namespace Namespace for all directives. * * @description * A directive is an HTML attribute that you can use in an existing HTML element type or in a * DOM element type that you create as {@link angular.widget}, to modify that element's * properties. You can use any number of directives per element. * * For example, you can add the ng:bind directive as an attribute of an HTML span element, as in * `<span ng:bind="1+2"></span>`. How does this work? The compiler passes the attribute value * `1+2` to the ng:bind extension, which in turn tells the {@link angular.scope} to watch that * expression and report changes. On any change it sets the span text to the expression value. * * Here's how to define {@link angular.directive.ng:bind ng:bind}: * <pre> angular.directive('ng:bind', function(expression, compiledElement) { var compiler = this; return function(linkElement) { var currentScope = this; currentScope.$watch(expression, function(value) { linkElement.text(value); }); }; }); * </pre> * * # Directive vs. Attribute Widget * Both [attribute widgets](#!angular.widget) and directives can compile a DOM element * attribute. So why have two different ways to do the same thing? The answer is that order * matters, but we have no control over the order in which attributes are read. To solve this * we apply attribute widget before the directive. * * For example, consider this piece of HTML, which uses the directives `ng:repeat`, `ng:init`, * and `ng:bind`: * <pre> <ul ng:init="people=['mike', 'mary']"> <li ng:repeat="person in people" ng:init="a=a+1" ng:bind="person"></li> </ul> * </pre> * * Notice that the order of execution matters here. We need to execute * {@link angular.directive.ng:repeat ng:repeat} before we run the * {@link angular.directive.ng:init ng:init} and `ng:bind` on the `<li/>;`. This is because we * want to run the `ng:init="a=a+1` and `ng:bind="person"` once for each person in people. We * could not have used directive to create this template because attributes are read in an * unspecified order and there is no way of guaranteeing that the repeater attribute would * execute first. Using the `ng:repeat` attribute directive ensures that we can transform the * DOM element into a template. * * Widgets run before directives. Widgets may manipulate the DOM whereas directives are not * expected to do so, and so they run last. */ angularDirective = extensionMap(angular, 'directive'), /** * @workInProgress * @ngdoc overview * @name angular.widget * @namespace Namespace for all widgets. * @description * # Overview * Widgets allow you to create DOM elements that the browser doesn't * already understand. You create the widget in your namespace and * assign it behavior. You can only bind one widget per DOM element * (unlike directives, in which you can use any number per DOM * element). Widgets are expected to manipulate the DOM tree by * adding new elements whereas directives are expected to only modify * element properties. * * Widgets come in two flavors: element and attribute. * * # Element Widget * Let's say we would like to create a new element type in the * namespace `my` that can watch an expression and alert() the user * with each new value. * * <pre> * &lt;my:watch exp="name"/&gt; * </pre> * * You can implement `my:watch` like this: * <pre> * angular.widget('my:watch', function(compileElement) { * var compiler = this; * var exp = compileElement.attr('exp'); * return function(linkElement) { * var currentScope = this; * currentScope.$watch(exp, function(value){ * alert(value); * }}; * }; * }); * </pre> * * # Attribute Widget * Let's implement the same widget, but this time as an attribute * that can be added to any existing DOM element. * <pre> * &lt;div my-watch="name"&gt;text&lt;/div&gt; * </pre> * You can implement `my:watch` attribute like this: * <pre> * angular.widget('@my:watch', function(expression, compileElement) { * var compiler = this; * return function(linkElement) { * var currentScope = this; * currentScope.$watch(expression, function(value){ * alert(value); * }); * }; * }); * </pre> * * @example * <script> * angular.widget('my:time', function(compileElement){ * compileElement.css('display', 'block'); * return function(linkElement){ * function update(){ * linkElement.text('Current time is: ' + new Date()); * setTimeout(update, 1000); * } * update(); * }; * }); * </script> * <my:time></my:time> */ angularWidget = extensionMap(angular, 'widget', lowercase), /** * @workInProgress * @ngdoc overview * @name angular.validator * @namespace Namespace for all filters. * @description * # Overview * Validators are a standard way to check the user input against a specific criteria. For * example, you might need to check that an input field contains a well-formed phone number. * * # Syntax * Attach a validator on user input widgets using the `ng:validate` attribute. * * <doc:example> * <doc:source> * Change me: &lt;input type="text" name="number" ng:validate="integer" value="123"&gt; * </doc:source> * <doc:scenario> * it('should validate the default number string', function() { * expect(element('input[name=number]').attr('class')). * not().toMatch(/ng-validation-error/); * }); * it('should not validate "foo"', function() { * input('number').enter('foo'); * expect(element('input[name=number]').attr('class')). * toMatch(/ng-validation-error/); * }); * </doc:scenario> * </doc:example> * * * # Writing your own Validators * Writing your own validator is easy. To make a function available as a * validator, just define the JavaScript function on the `angular.validator` * object. <angular/> passes in the input to validate as the first argument * to your function. Any additional validator arguments are passed in as * additional arguments to your function. * * You can use these variables in the function: * * * `this` — The current scope. * * `this.$element` — The DOM element containing the binding. This allows the filter to manipulate * the DOM in addition to transforming the input. * * In this example we have written a upsTrackingNo validator. * It marks the input text "valid" only when the user enters a well-formed * UPS tracking number. * * @css ng-validation-error * When validation fails, this css class is applied to the binding, making its borders red by * default. * * @example * <script> * angular.validator('upsTrackingNo', function(input, format) { * var regexp = new RegExp("^" + format.replace(/9/g, '\\d') + "$"); * return input.match(regexp)?"":"The format must match " + format; * }); * </script> * <input type="text" name="trackNo" size="40" * ng:validate="upsTrackingNo:'1Z 999 999 99 9999 999 9'" * value="1Z 123 456 78 9012 345 6"/> * * @scenario * it('should validate correct UPS tracking number', function() { * expect(element('input[name=trackNo]').attr('class')). * not().toMatch(/ng-validation-error/); * }); * * it('should not validate in correct UPS tracking number', function() { * input('trackNo').enter('foo'); * expect(element('input[name=trackNo]').attr('class')). * toMatch(/ng-validation-error/); * }); * */ angularValidator = extensionMap(angular, 'validator'), /** * @workInProgress * @ngdoc overview * @name angular.filter * @namespace Namespace for all filters. * @description * # Overview * Filters are a standard way to format your data for display to the user. For example, you * might have the number 1234.5678 and would like to display it as US currency: $1,234.57. * Filters allow you to do just that. In addition to transforming the data, filters also modify * the DOM. This allows the filters to for example apply css styles to the filtered output if * certain conditions were met. * * * # Standard Filters * * The Angular framework provides a standard set of filters for common operations, including: * {@link angular.filter.currency currency}, {@link angular.filter.json json}, * {@link angular.filter.number number}, and {@link angular.filter.html html}. You can also add * your own filters. * * * # Syntax * * Filters can be part of any {@link angular.scope} evaluation but are typically used with * {{bindings}}. Filters typically transform the data to a new data type, formating the data in * the process. Filters can be chained and take optional arguments. Here are few examples: * * * No filter: {{1234.5678}} => 1234.5678 * * Number filter: {{1234.5678|number}} => 1,234.57. Notice the “,” and rounding to two * significant digits. * * Filter with arguments: {{1234.5678|number:5}} => 1,234.56780. Filters can take optional * arguments, separated by colons in a binding. To number, the argument “5” requests 5 digits * to the right of the decimal point. * * * # Writing your own Filters * * Writing your own filter is very easy: just define a JavaScript function on `angular.filter`. * The framework passes in the input value as the first argument to your function. Any filter * arguments are passed in as additional function arguments. * * You can use these variables in the function: * * * `this` — The current scope. * * `this.$element` — The DOM element containing the binding. This allows the filter to manipulate * the DOM in addition to transforming the input. * * * @exampleDescription * The following example filter reverses a text string. In addition, it conditionally makes the * text upper-case (to demonstrate optional arguments) and assigns color (to demonstrate DOM * modification). * * @example <script type="text/javascript"> angular.filter('reverse', function(input, uppercase, color) { var out = ""; for (var i = 0; i < input.length; i++) { out = input.charAt(i) + out; } if (uppercase) { out = out.toUpperCase(); } if (color) { this.$element.css('color', color); } return out; }); </script> <input name="text" type="text" value="hello" /><br> No filter: {{text}}<br> Reverse: {{text|reverse}}<br> Reverse + uppercase: {{text|reverse:true}}<br> Reverse + uppercase + blue: {{text|reverse:true:"blue"}} */ angularFilter = extensionMap(angular, 'filter'), /** * @workInProgress * @ngdoc overview * @name angular.formatter * @namespace Namespace for all formats. * @description * # Overview * The formatters are responsible for translating user readable text in an input widget to a * data model stored in an application. * * # Writting your own Formatter * Writing your own formatter is easy. Just register a pair of JavaScript functions with * `angular.formatter`. One function for parsing user input text to the stored form, * and one for formatting the stored data to user-visible text. * * Here is an example of a "reverse" formatter: The data is stored in uppercase and in * reverse, while it is displayed in lower case and non-reversed. User edits are * automatically parsed into the internal form and data changes are automatically * formatted to the viewed form. * * <pre> * function reverse(text) { * var reversed = []; * for (var i = 0; i < text.length; i++) { * reversed.unshift(text.charAt(i)); * } * return reversed.join(''); * } * * angular.formatter('reverse', { * parse: function(value){ * return reverse(value||'').toUpperCase(); * }, * format: function(value){ * return reverse(value||'').toLowerCase(); * } * }); * </pre> * * @example * <script type="text/javascript"> * function reverse(text) { * var reversed = []; * for (var i = 0; i < text.length; i++) { * reversed.unshift(text.charAt(i)); * } * return reversed.join(''); * } * * angular.formatter('reverse', { * parse: function(value){ * return reverse(value||'').toUpperCase(); * }, * format: function(value){ * return reverse(value||'').toLowerCase(); * } * }); * </script> * * Formatted: * <input type="text" name="data" value="angular" ng:format="reverse"/> * <br/> * * Stored: * <input type="text" name="data"/><br/> * <pre>{{data}}</pre> * * * @scenario * it('should store reverse', function(){ * expect(element('.doc-example input:first').val()).toEqual('angular'); * expect(element('.doc-example input:last').val()).toEqual('RALUGNA'); * * this.addFutureAction('change to XYZ', function($window, $document, done){ * $document.elements('.doc-example input:last').val('XYZ').trigger('change'); * done(); * }); * expect(element('.doc-example input:first').val()).toEqual('zyx'); * }); */ angularFormatter = extensionMap(angular, 'formatter'), /** * @workInProgress * @ngdoc overview * @name angular.service * * @description * # Overview * Services are substituable objects, which are wired together using dependency injection. * Each service could have dependencies (other services), which are passed in constructor. * Because JS is dynamicaly typed language, dependency injection can not use static types * to satisfy these dependencies, so each service must explicitely define its dependencies. * This is done by `$inject` property. * * For now, life time of all services is the same as the life time of page. * * * # Built-in services * The Angular framework provides a standard set of services for common operations. * You can write your own services and rewrite these standard services as well. * Like other core angular variables, the built-in services always start with $. * * * `angular.service.$browser` * * `angular.service.$window` * * `angular.service.$document` * * `angular.service.$location` * * `angular.service.$log` * * `angular.service.$exceptionHandler` * * `angular.service.$hover` * * `angular.service.$invalidWidgets` * * `angular.service.$route` * * `angular.service.$xhr` * * `angular.service.$xhr.error` * * `angular.service.$xhr.bulk` * * `angular.service.$xhr.cache` * * `angular.service.$resource` * * `angular.service.$cookies` * * `angular.service.$cookieStore` * * # Writing your own custom services * Angular provides only set of basic services, so you will probably need to write your custom * service very soon. To do so, you need to write a factory function and register this function * to angular's dependency injector. This factory function must return an object - your service * (it is not called with new operator). * * **angular.service** has three parameters: * * - `{string} name` - Name of the service * - `{function()} factory` - Factory function (called just once by DI) * - `{Object} config` - Hash of configuration (`$inject`, `$creation`) * * If your service requires - depends on other services, you need to specify them * in config hash - property $inject. This property is an array of strings (service names). * These dependencies will be passed as parameters to the factory function by DI. * This approach is very useful when testing, as you can inject mocks/stubs/dummies. * * Here is an example of very simple service. This service requires $window service (it's * passed as a parameter to factory function) and it's just a function. * * This service simple stores all notifications and after third one, it displays all of them by * window alert. * <pre> angular.service('notify', function(win) { var msgs = []; return function(msg) { msgs.push(msg); if (msgs.length == 3) { win.alert(msgs.join("\n")); msgs = []; } }; }, {$inject: ['$window']}); * </pre> * * And here is a unit test for this service. We use Jasmine spy (mock) instead of real browser's alert. * <pre> * var mock, notify; * * beforeEach(function() { * mock = {alert: jasmine.createSpy()}; * notify = angular.service('notify')(mock); * }); * * it('should not alert first two notifications', function() { * notify('one'); * notify('two'); * expect(mock.alert).not.toHaveBeenCalled(); * }); * * it('should alert all after third notification', function() { * notify('one'); * notify('two'); * notify('three'); * expect(mock.alert).toHaveBeenCalledWith("one\ntwo\nthree"); * }); * * it('should clear messages after alert', function() { * notify('one'); * notify('two'); * notify('third'); * notify('more'); * notify('two'); * notify('third'); * expect(mock.alert.callCount).toEqual(2); * expect(mock.alert.mostRecentCall.args).toEqual(["more\ntwo\nthird"]); * }); * </pre> * * # Injecting services into controllers * Using services in a controllers is very similar to using service in other service. * Again, we will use dependency injection. * * JavaScript is dynamic language, so DI is not able to figure out which services to inject by * static types (like in static typed languages). Therefore you must specify the service name * by the `$inject` property - it's an array that contains strings with names of services to be * injected. The name must match the id that service has been registered as with angular. * The order of the services in the array matters, because this order will be used when calling * the factory function with injected parameters. The names of parameters in factory function * don't matter, but by convention they match the service ids. * <pre> * function myController($loc, $log) { * this.firstMethod = function() { * // use $location service * $loc.setHash(); * }; * this.secondMethod = function() { * // use $log service * $log.info('...'); * }; * } * // which services to inject ? * myController.$inject = ['$location', '$log']; * </pre> * * @example * <script type="text/javascript"> * angular.service('notify', function(win) { * var msgs = []; * return function(msg) { * msgs.push(msg); * if (msgs.length == 3) { * win.alert(msgs.join("\n")); * msgs = []; * } * }; * }, {$inject: ['$window']}); * * function myController(notifyService) { * this.callNotify = function(msg) { * notifyService(msg); * }; * } * * myController.$inject = ['notify']; * </script> * * <div ng:controller="myController"> * <p>Let's try this simple notify service, injected into the controller...</p> * <input ng:init="message='test'" type="text" name="message" /> * <button ng:click="callNotify(message);">NOTIFY</button> * </div> */ angularService = extensionMap(angular, 'service'), angularCallbacks = extensionMap(angular, 'callbacks'), nodeName, rngScript = /^(|.*\/)angular(-.*?)?(\.min)?.js(\?[^#]*)?(#(.*))?$/; /** * @workInProgress * @ngdoc function * @name angular.foreach * @function * * @description * Invokes the `iterator` function once for each item in `obj` collection. The collection can either * be an object or an array. The `iterator` function is invoked with `iterator(value, key)`, where * `value` is the value of an object property or an array element and `key` is the object property * key or array element index. Optionally, `context` can be specified for the iterator function. * <pre> var values = {name: 'misko', gender: 'male'}; var log = []; angular.foreach(values, function(value, key){ this.push(key + ': ' + value); }, log); expect(log).toEqual(['name: misko', 'gender:male']); </pre> * * @param {Object|Array} obj Object to iterate over. * @param {function()} iterator Iterator function. * @param {Object} context Object to become context (`this`) for the iterator function. * @returns {Objet|Array} Reference to `obj`. */ function foreach(obj, iterator, context) { var key; if (obj) { if (isFunction(obj)){ for (key in obj) { if (key != 'prototype' && key != $length && key != $name && obj.hasOwnProperty(key)) { iterator.call(context, obj[key], key); } } } else if (obj.forEach) { obj.forEach(iterator, context); } else if (isObject(obj) && isNumber(obj.length)) { for (key = 0; key < obj.length; key++) iterator.call(context, obj[key], key); } else { for (key in obj) iterator.call(context, obj[key], key); } } return obj; } function foreachSorted(obj, iterator, context) { var keys = []; for (var key in obj) keys.push(key); keys.sort(); for ( var i = 0; i < keys.length; i++) { iterator.call(context, obj[keys[i]], keys[i]); } return keys; } function formatError(arg) { if (arg instanceof Error) { if (arg.stack) { arg = arg.stack; } else if (arg.sourceURL) { arg = arg.message + '\n' + arg.sourceURL + ':' + arg.line; } } return arg; } /** * @workInProgress * @ngdoc function * @name angular.extend * @function * * @description * Extends the destination object `dst` by copying all of the properties from the `src` objects to * `dst`. You can specify multiple `src` objects. * * @param {Object} dst The destination object. * @param {...Object} src The source object(s). */ function extend(dst) { foreach(arguments, function(obj){ if (obj !== dst) { foreach(obj, function(value, key){ dst[key] = value; }); } }); return dst; } function inherit(parent, extra) { return extend(new (extend(function(){}, {prototype:parent}))(), extra); } /** * @workInProgress * @ngdoc function * @name angular.noop * @function * * @description * Empty function that performs no operation whatsoever. This function is useful when writing code * in the functional style. <pre> function foo(callback) { var result = calculateResult(); (callback || angular.noop)(result); } </pre> */ function noop() {} /** * @workInProgress * @ngdoc function * @name angular.identity * @function * * @description * A function that does nothing except for returning its first argument. This function is useful * when writing code in the functional style. * <pre> function transformer(transformationFn, value) { return (transformationFn || identity)(value); }; </pre> */ function identity($) {return $;} function valueFn(value) {return function(){ return value; };} function extensionMap(angular, name, transform) { var extPoint; return angular[name] || (extPoint = angular[name] = function (name, fn, prop){ name = (transform || identity)(name); if (isDefined(fn)) { if (isDefined(extPoint[name])) { foreach(extPoint[name], function(property, key) { if (key.charAt(0) == '$' && isUndefined(fn[key])) fn[key] = property; }); } extPoint[name] = extend(fn, prop || {}); } return extPoint[name]; }); } function jqLiteWrap(element) { // for some reasons the parentNode of an orphan looks like _null but its typeof is object. if (element) { if (isString(element)) { var div = document.createElement('div'); div.innerHTML = element; element = new JQLite(div.childNodes); } else if (!(element instanceof JQLite) && isElement(element)) { element = new JQLite(element); } } return element; } /** * @workInProgress * @ngdoc function * @name angular.isUndefined * @function * * @description * Checks if a reference is undefined. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is undefined. */ function isUndefined(value){ return typeof value == $undefined; } /** * @workInProgress * @ngdoc function * @name angular.isDefined * @function * * @description * Checks if a reference is defined. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is defined. */ function isDefined(value){ return typeof value != $undefined; } /** * @workInProgress * @ngdoc function * @name angular.isObject * @function * * @description * Checks if a reference is an `Object`. Unlike in JavaScript `null`s are not considered to be * objects. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is an `Object` but not `null`. */ function isObject(value){ return value!=_null && typeof value == $object;} /** * @workInProgress * @ngdoc function * @name angular.isString * @function * * @description * Checks if a reference is a `String`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `String`. */ function isString(value){ return typeof value == $string;} /** * @workInProgress * @ngdoc function * @name angular.isNumber * @function * * @description * Checks if a reference is a `Number`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `Number`. */ function isNumber(value){ return typeof value == $number;} /** * @workInProgress * @ngdoc function * @name angular.isDate * @function * * @description * Checks if a reference is defined. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `Date`. */ function isDate(value){ return value instanceof Date; } /** * @workInProgress * @ngdoc function * @name angular.isArray * @function * * @description * Checks if a reference is an `Array`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is an `Array`. */ function isArray(value) { return value instanceof Array; } /** * @workInProgress * @ngdoc function * @name angular.isFunction * @function * * @description * Checks if a reference is a `Function`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `Function`. */ function isFunction(value){ return typeof value == $function;} function isBoolean(value) { return typeof value == $boolean;} function isTextNode(node) { return nodeName(node) == '#text'; } function trim(value) { return isString(value) ? value.replace(/^\s*/, '').replace(/\s*$/, '') : value; } function isElement(node) { return node && (node.nodeName || node instanceof JQLite || (jQuery && node instanceof jQuery)); } /** * HTML class which is the only class which can be used in ng:bind to inline HTML for security reasons. * @constructor * @param html raw (unsafe) html * @param {string=} option if set to 'usafe' then get method will return raw (unsafe/unsanitized) html */ function HTML(html, option) { this.html = html; this.get = lowercase(option) == 'unsafe' ? valueFn(html) : function htmlSanitize() { var buf = []; htmlParser(html, htmlSanitizeWriter(buf)); return buf.join(''); }; } if (msie) { nodeName = function(element) { element = element.nodeName ? element : element[0]; return (element.scopeName && element.scopeName != 'HTML' ) ? uppercase(element.scopeName + ':' + element.nodeName) : element.nodeName; }; } else { nodeName = function(element) { return element.nodeName ? element.nodeName : element[0].nodeName; }; } function quickClone(element) { return jqLite(element[0].cloneNode(true)); } function isVisible(element) { var rect = element[0].getBoundingClientRect(), width = (rect.width || (rect.right||0 - rect.left||0)), height = (rect.height || (rect.bottom||0 - rect.top||0)); return width>0 && height>0; } function map(obj, iterator, context) { var results = []; foreach(obj, function(value, index, list) { results.push(iterator.call(context, value, index, list)); }); return results; } /** * @workInProgress * @ngdoc function * @name angular.Object.size * @function * * @description * Determines the number of elements in an array or number of properties of an object. * * Note: this function is used to augment the Object type in angular expressions. See * {@link angular.Object} for more info. * * @param {Object|Array} obj Object or array to inspect. * @returns {number} The size of `obj` or `0` if `obj` is not an object or array. * * @example * Number of items in array: {{ [1,2].$size() }}<br/> * Number of items in object: {{ {a:1, b:2, c:3}.$size() }}<br/> */ function size(obj) { var size = 0; if (obj) { if (isNumber(obj.length)) { return obj.length; } else if (isObject(obj)){ for (key in obj) size++; } } return size; } function includes(array, obj) { for ( var i = 0; i < array.length; i++) { if (obj === array[i]) return true; } return false; } function indexOf(array, obj) { for ( var i = 0; i < array.length; i++) { if (obj === array[i]) return i; } return -1; } function isLeafNode (node) { if (node) { switch (node.nodeName) { case "OPTION": case "PRE": case "TITLE": return true; } } return false; } /** * @workInProgress * @ngdoc function * @name angular.Object.copy * @function * * @description * Creates a deep copy of `source`. * * If `destination` is not provided and `source` is an object or an array, a copy is created & * returned, otherwise the `source` is returned. * * If `destination` is provided, all of its properties will be deleted. * * If `source` is an object or an array, all of its members will be copied into the `destination` * object. * * Note: this function is used to augment the Object type in angular expressions. See * {@link angular.Object} for more info. * * @param {*} source The source to be used to make a copy. * Can be any type including primitives, `null` and `undefined`. * @param {(Object|Array)=} destination Optional destination into which the source is copied. * @returns {*} The copy or updated `destination` if `destination` was specified. * * @example Salutation: <input type="text" name="master.salutation" value="Hello" /><br/> Name: <input type="text" name="master.name" value="world"/><br/> <button ng:click="form = master.$copy()">copy</button> <hr/> Master is <span ng:hide="master.$equals(form)">NOT</span> same as form. <pre>master={{master}}</pre> <pre>form={{form}}</pre> */ function copy(source, destination){ if (!destination) { destination = source; if (source) { if (isArray(source)) { destination = copy(source, []); } else if (isDate(source)) { destination = new Date(source.getTime()); } else if (isObject(source)) { destination = copy(source, {}); } } } else { if (isArray(source)) { while(destination.length) { destination.pop(); } for ( var i = 0; i < source.length; i++) { destination.push(copy(source[i])); } } else { foreach(destination, function(value, key){ delete destination[key]; }); for ( var key in source) { destination[key] = copy(source[key]); } } } return destination; } /** * @workInProgress * @ngdoc function * @name angular.Object.equals * @function * * @description * Determines if two objects or value are equivalent. * * To be equivalent, they must pass `==` comparison or be of the same type and have all their * properties pass `==` comparison. * * Supports values types, arrays and objects. * * For objects `function` properties and properties that start with `$` are not considered during * comparisons. * * Note: this function is used to augment the Object type in angular expressions. See * {@link angular.Object} for more info. * * @param {*} o1 Object or value to compare. * @param {*} o2 Object or value to compare. * @returns {boolean} True if arguments are equal. * * @example Salutation: <input type="text" name="master.salutation" value="Hello" /><br/> Name: <input type="text" name="master.name" value="world"/><br/> <button ng:click="form = master.$copy()">copy</button> <hr/> Master is <span ng:hide="master.$equals(form)">NOT</span> same as form. <pre>master={{master}}</pre> <pre>form={{form}}</pre> */ function equals(o1, o2) { if (o1 == o2) return true; var t1 = typeof o1, t2 = typeof o2, length, key, keySet; if (t1 == t2 && t1 == 'object') { if (o1 instanceof Array) { if ((length = o1.length) == o2.length) { for(key=0; key<length; key++) { if (!equals(o1[key], o2[key])) return false; } return true; } } else { keySet = {}; for(key in o1) { if (key.charAt(0) !== '$' && !isFunction(o1[key]) && !equals(o1[key], o2[key])) return false; keySet[key] = true; } for(key in o2) { if (!keySet[key] && key.charAt(0) !== '$' && !isFunction(o2[key])) return false; } return true; } } return false; } function setHtml(node, html) { if (isLeafNode(node)) { if (msie) { node.innerText = html; } else { node.textContent = html; } } else { node.innerHTML = html; } } function isRenderableElement(element) { var name = element && element[0] && element[0].nodeName; return name && name.charAt(0) != '#' && !includes(['TR', 'COL', 'COLGROUP', 'TBODY', 'THEAD', 'TFOOT'], name); } function elementError(element, type, error) { while (!isRenderableElement(element)) { element = element.parent() || jqLite(document.body); } if (element[0]['$NG_ERROR'] !== error) { element[0]['$NG_ERROR'] = error; if (error) { element.addClass(type); element.attr(type, error); } else { element.removeClass(type); element.removeAttr(type); } } } function concat(array1, array2, index) { return array1.concat(slice.call(array2, index, array2.length)); } /** * @workInProgress * @ngdoc function * @name angular.bind * @function * * @description * Returns function which calls function `fn` bound to `self` (`self` becomes the `this` for `fn`). * Optional `args` can be supplied which are prebound to the function, also known as * [function currying](http://en.wikipedia.org/wiki/Currying). * * @param {Object} self Context in which `fn` should be evaluated in. * @param {function()} fn Function to be bound. * @param {(...*)=} args Optional arguments to be prebound to the `fn` function call. * @returns {function()} Function that wraps the `fn` with all the specified bindings. */ function bind(self, fn) { var curryArgs = arguments.length > 2 ? slice.call(arguments, 2, arguments.length) : []; if (typeof fn == $function) { return curryArgs.length ? function() { return arguments.length ? fn.apply(self, curryArgs.concat(slice.call(arguments, 0, arguments.length))) : fn.apply(self, curryArgs); }: function() { return arguments.length ? fn.apply(self, arguments) : fn.call(self); }; } else { // in IE, native methods are not functions and so they can not be bound (but they don't need to be) return fn; } } function toBoolean(value) { if (value && value.length !== 0) { var v = lowercase("" + value); value = !(v == 'f' || v == '0' || v == 'false' || v == 'no' || v == 'n' || v == '[]'); } else { value = false; } return value; } function merge(src, dst) { for ( var key in src) { var value = dst[key]; var type = typeof value; if (type == $undefined) { dst[key] = fromJson(toJson(src[key])); } else if (type == 'object' && value.constructor != array && key.substring(0, 1) != "$") { merge(src[key], value); } } } /** * @workInProgress * @ngdoc function * @name angular.compile * @function * * @description * Compiles a piece of HTML or DOM into a {@link angular.scope scope} object. <pre> var scope1 = angular.compile(window.document); scope1.$init(); var scope2 = angular.compile('<div ng:click="clicked = true">click me</div>'); scope2.$init(); </pre> * * @param {string|DOMElement} element Element to compile. * @param {Object=} parentScope Scope to become the parent scope of the newly compiled scope. * @returns {Object} Compiled scope object. */ function compile(element, parentScope) { var compiler = new Compiler(angularTextMarkup, angularAttrMarkup, angularDirective, angularWidget), $element = jqLite(element); return compiler.compile($element)($element, parentScope); } ///////////////////////////////////////////////// /** * Parses an escaped url query string into key-value pairs. * @returns Object.<(string|boolean)> */ function parseKeyValue(/**string*/keyValue) { var obj = {}, key_value, key; foreach((keyValue || "").split('&'), function(keyValue){ if (keyValue) { key_value = keyValue.split('='); key = unescape(key_value[0]); obj[key] = isDefined(key_value[1]) ? unescape(key_value[1]) : true; } }); return obj; } function toKeyValue(obj) { var parts = []; foreach(obj, function(value, key) { parts.push(escape(key) + (value === true ? '' : '=' + escape(value))); }); return parts.length ? parts.join('&') : ''; } /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:autobind * @element script * * @TODO ng:autobind is not a directive!! it should be documented as bootstrap parameter in a * separate bootstrap section. * @TODO rename to ng:autobind to ng:autoboot * * @description * This section explains how to bootstrap your application with angular using either the angular * javascript file. * * * ## The angular distribution * Note that there are two versions of the angular javascript file that you can use: * * * `angular.js` - the development version - this file is unobfuscated, uncompressed, and thus * human-readable and useful when developing your angular applications. * * `angular.min.js` - the production version - this is a minified and obfuscated version of * `angular.js`. You want to use this version when you want to load a smaller but functionally * equivalent version of the code in your application. We use the Closure compiler to create this * file. * * * ## Auto-bootstrap with `ng:autobind` * The simplest way to get an <angular/> application up and running is by inserting a script tag in * your HTML file that bootstraps the `http://code.angularjs.org/angular-x.x.x.min.js` code and uses * the special `ng:autobind` attribute, like in this snippet of HTML: * * <pre> &lt;!doctype html&gt; &lt;html xmlns:ng="http://angularjs.org"&gt; &lt;head&gt; &lt;script type="text/javascript" src="http://code.angularjs.org/angular-0.9.3.min.js" ng:autobind&gt;&lt;/script&gt; &lt;/head&gt; &lt;body&gt; Hello {{'world'}}! &lt;/body&gt; &lt;/html&gt; * </pre> * * The `ng:autobind` attribute tells <angular/> to compile and manage the whole HTML document. The * compilation occurs in the page's `onLoad` handler. Note that you don't need to explicitly add an * `onLoad` event; auto bind mode takes care of all the magic for you. * * * ## Auto-bootstrap with `#autobind` * In rare cases when you can't define the `ng` namespace before the script tag (e.g. in some CMS * systems, etc), it is possible to auto-bootstrap angular by appending `#autobind` to the script * src URL, like in this snippet: * * <pre> &lt;!doctype html&gt; &lt;html&gt; &lt;head&gt; &lt;script type="text/javascript" src="http://code.angularjs.org/angular-0.9.3.min.js#autobind"&gt;&lt;/script&gt; &lt;/head&gt; &lt;body&gt; &lt;div xmlns:ng="http://angularjs.org"&gt; Hello {{'world'}}! &lt;/div&gt; &lt;/body&gt; &lt;/html&gt; * </pre> * * In this case it's the `#autobind` URL fragment that tells angular to auto-bootstrap. * * * ## Filename Restrictions for Auto-bootstrap * In order for us to find the auto-bootstrap script attribute or URL fragment, the value of the * `script` `src` attribute that loads angular script must match one of these naming * conventions: * * - `angular.js` * - `angular-min.js` * - `angular-x.x.x.js` * - `angular-x.x.x.min.js` * - `angular-x.x.x-xxxxxxxx.js` (dev snapshot) * - `angular-x.x.x-xxxxxxxx.min.js` (dev snapshot) * - `angular-bootstrap.js` (used for development of angular) * * Optionally, any of the filename format above can be prepended with relative or absolute URL that * ends with `/`. * * * ## Manual Bootstrap * Using auto-bootstrap is a handy way to start using <angular/>, but advanced users who want more * control over the initialization process might prefer to use manual bootstrap instead. * * The best way to get started with manual bootstraping is to look at the magic behind `ng:autobind` * by writing out each step of the autobind process explicitly. Note that the following code is * equivalent to the code in the previous section. * * <pre> &lt;!doctype html&gt; &lt;html xmlns:ng="http://angularjs.org"&gt; &lt;head&gt; &lt;script type="text/javascript" src="http://code.angularjs.org/angular-0.9.3.min.js" ng:autobind&gt;&lt;/script&gt; &lt;script type="text/javascript"&gt; (function(window, previousOnLoad){ window.onload = function(){ try { (previousOnLoad||angular.noop)(); } catch(e) {} angular.compile(window.document).$init(); }; })(window, window.onload); &lt;/script&gt; &lt;/head&gt; &lt;body&gt; Hello {{'World'}}! &lt;/body&gt; &lt;/html&gt; * </pre> * * This is the sequence that your code should follow if you're bootstrapping angular on your own: * * * After the page is loaded, find the root of the HTML template, which is typically the root of * the document. * * Run the HTML compiler, which converts the templates into an executable, bi-directionally bound * application. * * * ##XML Namespace * *IMPORTANT:* When using <angular/> you must declare the ng namespace using the xmlns tag. If you * don't declare the namespace, Internet Explorer does not render widgets properly. * * <pre> * &lt;html xmlns:ng="http://angularjs.org"&gt; * </pre> * * * ## Create your own namespace * If you want to define your own widgets, you must create your own namespace and use that namespace * to form the fully qualified widget name. For example, you could map the alias `my` to your domain * and create a widget called my:widget. To create your own namespace, simply add another xmlsn tag * to your page, create an alias, and set it to your unique domain: * * <pre> * &lt;html xmlns:ng="http://angularjs.org" xmlns:my="http://mydomain.com"&gt; * </pre> * * * ## Global Object * The <angular/> script creates a single global variable `angular` in the global namespace. All * APIs are bound to fields of this global object. * */ function angularInit(config){ if (config.autobind) { // TODO default to the source of angular.js var scope = compile(window.document, _null, {'$config':config}), $browser = scope.$inject('$browser'); if (config.css) $browser.addCss(config.base_url + config.css); else if(msie<8) $browser.addJs(config.base_url + config.ie_compat, config.ie_compat_id); scope.$init(); } } function angularJsConfig(document, config) { var scripts = document.getElementsByTagName("script"), match; config = extend({ ie_compat_id: 'ng-ie-compat' }, config); for(var j = 0; j < scripts.length; j++) { match = (scripts[j].src || "").match(rngScript); if (match) { config.base_url = match[1]; config.ie_compat = match[1] + 'angular-ie-compat' + (match[2] || '') + '.js'; extend(config, parseKeyValue(match[6])); eachAttribute(jqLite(scripts[j]), function(value, name){ if (/^ng:/.exec(name)) { name = name.substring(3).replace(/-/g, '_'); if (name == 'autobind') value = true; config[name] = value; } }); } } return config; } var array = [].constructor; /** * @workInProgress * @ngdoc function * @name angular.toJson * @function * * @description * Serializes the input into a JSON formated string. * * @param {Object|Array|Date|string|number} obj Input to jsonify. * @param {boolean=} pretty If set to true, the JSON output will contain newlines and whitespace. * @returns {string} Jsonified string representing `obj`. */ function toJson(obj, pretty) { var buf = []; toJsonArray(buf, obj, pretty ? "\n " : _null, []); return buf.join(''); } /** * @workInProgress * @ngdoc function * @name angular.fromJson * @function * * @description * Deserializes a string in the JSON format. * * @param {string} json JSON string to deserialize. * @returns {Object|Array|Date|string|number} Deserialized thingy. */ function fromJson(json) { if (!json) return json; try { var p = parser(json, true); var expression = p.primary(); p.assertAllConsumed(); return expression(); } catch (e) { error("fromJson error: ", json, e); throw e; } } angular['toJson'] = toJson; angular['fromJson'] = fromJson; function toJsonArray(buf, obj, pretty, stack) { if (isObject(obj)) { if (obj === window) { buf.push('WINDOW'); return; } if (obj === document) { buf.push('DOCUMENT'); return; } if (includes(stack, obj)) { buf.push('RECURSION'); return; } stack.push(obj); } if (obj === _null) { buf.push($null); } else if (obj instanceof RegExp) { buf.push(angular['String']['quoteUnicode'](obj.toString())); } else if (isFunction(obj)) { return; } else if (isBoolean(obj)) { buf.push('' + obj); } else if (isNumber(obj)) { if (isNaN(obj)) { buf.push($null); } else { buf.push('' + obj); } } else if (isString(obj)) { return buf.push(angular['String']['quoteUnicode'](obj)); } else if (isObject(obj)) { if (isArray(obj)) { buf.push("["); var len = obj.length; var sep = false; for(var i=0; i<len; i++) { var item = obj[i]; if (sep) buf.push(","); if (!(item instanceof RegExp) && (isFunction(item) || isUndefined(item))) { buf.push($null); } else { toJsonArray(buf, item, pretty, stack); } sep = true; } buf.push("]"); } else if (isDate(obj)) { buf.push(angular['String']['quoteUnicode'](angular['Date']['toString'](obj))); } else { buf.push("{"); if (pretty) buf.push(pretty); var comma = false; var childPretty = pretty ? pretty + " " : false; var keys = []; for(var k in obj) { if (obj[k] === _undefined) continue; keys.push(k); } keys.sort(); for ( var keyIndex = 0; keyIndex < keys.length; keyIndex++) { var key = keys[keyIndex]; var value = obj[key]; if (typeof value != $function) { if (comma) { buf.push(","); if (pretty) buf.push(pretty); } buf.push(angular['String']['quote'](key)); buf.push(":"); toJsonArray(buf, value, childPretty, stack); comma = true; } } buf.push("}"); } } if (isObject(obj)) { stack.pop(); } } /** * Template provides directions an how to bind to a given element. * It contains a list of init functions which need to be called to * bind to a new instance of elements. It also provides a list * of child paths which contain child templates */ function Template(priority) { this.paths = []; this.children = []; this.inits = []; this.priority = priority; this.newScope = false; } Template.prototype = { init: function(element, scope) { var inits = {}; this.collectInits(element, inits, scope); foreachSorted(inits, function(queue){ foreach(queue, function(fn) {fn();}); }); }, collectInits: function(element, inits, scope) { var queue = inits[this.priority], childScope = scope; if (!queue) { inits[this.priority] = queue = []; } element = jqLite(element); if (this.newScope) { childScope = createScope(scope); scope.$onEval(childScope.$eval); } foreach(this.inits, function(fn) { queue.push(function() { childScope.$tryEval(function(){ return childScope.$inject(fn, childScope, element); }, element); }); }); var i, childNodes = element[0].childNodes, children = this.children, paths = this.paths, length = paths.length; for (i = 0; i < length; i++) { children[i].collectInits(childNodes[paths[i]], inits, childScope); } }, addInit:function(init) { if (init) { this.inits.push(init); } }, addChild: function(index, template) { if (template) { this.paths.push(index); this.children.push(template); } }, empty: function() { return this.inits.length === 0 && this.paths.length === 0; } }; /////////////////////////////////// //Compiler ////////////////////////////////// function Compiler(markup, attrMarkup, directives, widgets){ this.markup = markup; this.attrMarkup = attrMarkup; this.directives = directives; this.widgets = widgets; } Compiler.prototype = { compile: function(rawElement) { rawElement = jqLite(rawElement); var index = 0, template, parent = rawElement.parent(); if (parent && parent[0]) { parent = parent[0]; for(var i = 0; i < parent.childNodes.length; i++) { if (parent.childNodes[i] == rawElement[0]) { index = i; } } } template = this.templatize(rawElement, index, 0) || new Template(); return function(element, parentScope){ element = jqLite(element); var scope = parentScope && parentScope.$eval ? parentScope : createScope(parentScope); return extend(scope, { $element:element, $init: function() { template.init(element, scope); scope.$eval(); delete scope.$init; return scope; } }); }; }, /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:eval-order * * @description * Normally the view is updated from top to bottom. This usually is * not a problem, but under some circumstances the values for data * is not available until after the full view is computed. If such * values are needed before they are computed the order of * evaluation can be change using ng:eval-order * * @element ANY * @param {integer|string=} [priority=0] priority integer, or FIRST, LAST constant * * @exampleDescription * try changing the invoice and see that the Total will lag in evaluation * @example <div>TOTAL: without ng:eval-order {{ items.$sum('total') | currency }}</div> <div ng:eval-order='LAST'>TOTAL: with ng:eval-order {{ items.$sum('total') | currency }}</div> <table ng:init="items=[{qty:1, cost:9.99, desc:'gadget'}]"> <tr> <td>QTY</td> <td>Description</td> <td>Cost</td> <td>Total</td> <td></td> </tr> <tr ng:repeat="item in items"> <td><input name="item.qty"/></td> <td><input name="item.desc"/></td> <td><input name="item.cost"/></td> <td>{{item.total = item.qty * item.cost | currency}}</td> <td><a href="" ng:click="items.$remove(item)">X</a></td> </tr> <tr> <td colspan="3"><a href="" ng:click="items.$add()">add</a></td> <td>{{ items.$sum('total') | currency }}</td> </tr> </table> * * @scenario it('should check ng:format', function(){ expect(using('.doc-example-live div:first').binding("items.$sum('total')")).toBe('$9.99'); expect(using('.doc-example-live div:last').binding("items.$sum('total')")).toBe('$9.99'); input('item.qty').enter('2'); expect(using('.doc-example-live div:first').binding("items.$sum('total')")).toBe('$9.99'); expect(using('.doc-example-live div:last').binding("items.$sum('total')")).toBe('$19.98'); }); */ templatize: function(element, elementIndex, priority){ var self = this, widget, fn, directiveFns = self.directives, descend = true, directives = true, elementName = nodeName(element), template, selfApi = { compile: bind(self, self.compile), comment:function(text) {return jqLite(document.createComment(text));}, element:function(type) {return jqLite(document.createElement(type));}, text:function(text) {return jqLite(document.createTextNode(text));}, descend: function(value){ if(isDefined(value)) descend = value; return descend;}, directives: function(value){ if(isDefined(value)) directives = value; return directives;}, scope: function(value){ if(isDefined(value)) template.newScope = template.newScope || value; return template.newScope;} }; try { priority = element.attr('ng:eval-order') || priority || 0; } catch (e) { // for some reason IE throws error under some weird circumstances. so just assume nothing priority = priority || 0; } if (isString(priority)) { priority = PRIORITY[uppercase(priority)] || parseInt(priority, 10); } template = new Template(priority); eachAttribute(element, function(value, name){ if (!widget) { if (widget = self.widgets('@' + name)) { element.addClass('ng-attr-widget'); widget = bind(selfApi, widget, value, element); } } }); if (!widget) { if (widget = self.widgets(elementName)) { if (elementName.indexOf(':') > 0) element.addClass('ng-widget'); widget = bind(selfApi, widget, element); } } if (widget) { descend = false; directives = false; var parent = element.parent(); template.addInit(widget.call(selfApi, element)); if (parent && parent[0]) { element = jqLite(parent[0].childNodes[elementIndex]); } } if (descend){ // process markup for text nodes only for(var i=0, child=element[0].childNodes; i<child.length; i++) { if (isTextNode(child[i])) { foreach(self.markup, function(markup){ if (i<child.length) { var textNode = jqLite(child[i]); markup.call(selfApi, textNode.text(), textNode, element); } }); } } } if (directives) { // Process attributes/directives eachAttribute(element, function(value, name){ foreach(self.attrMarkup, function(markup){ markup.call(selfApi, value, name, element); }); }); eachAttribute(element, function(value, name){ fn = directiveFns[name]; if (fn) { element.addClass('ng-directive'); template.addInit((directiveFns[name]).call(selfApi, value, element)); } }); } // Process non text child nodes if (descend) { eachNode(element, function(child, i){ template.addChild(i, self.templatize(child, i, priority)); }); } return template.empty() ? _null : template; } }; function eachNode(element, fn){ var i, chldNodes = element[0].childNodes || [], chld; for (i = 0; i < chldNodes.length; i++) { if(!isTextNode(chld = chldNodes[i])) { fn(jqLite(chld), i); } } } function eachAttribute(element, fn){ var i, attrs = element[0].attributes || [], chld, attr, name, value, attrValue = {}; for (i = 0; i < attrs.length; i++) { attr = attrs[i]; name = attr.name; value = attr.value; if (msie && name == 'href') { value = decodeURIComponent(element[0].getAttribute(name, 2)); } attrValue[name] = value; } foreachSorted(attrValue, fn); } function getter(instance, path, unboundFn) { if (!path) return instance; var element = path.split('.'); var key; var lastInstance = instance; var len = element.length; for ( var i = 0; i < len; i++) { key = element[i]; if (!key.match(/^[\$\w][\$\w\d]*$/)) throw "Expression '" + path + "' is not a valid expression for accesing variables."; if (instance) { lastInstance = instance; instance = instance[key]; } if (isUndefined(instance) && key.charAt(0) == '$') { var type = angular['Global']['typeOf'](lastInstance); type = angular[type.charAt(0).toUpperCase()+type.substring(1)]; var fn = type ? type[[key.substring(1)]] : _undefined; if (fn) { instance = bind(lastInstance, fn, lastInstance); return instance; } } } if (!unboundFn && isFunction(instance)) { return bind(lastInstance, instance); } return instance; } function setter(instance, path, value){ var element = path.split('.'); for ( var i = 0; element.length > 1; i++) { var key = element.shift(); var newInstance = instance[key]; if (!newInstance) { newInstance = {}; instance[key] = newInstance; } instance = newInstance; } instance[element.shift()] = value; return value; } /////////////////////////////////// var scopeId = 0, getterFnCache = {}, compileCache = {}, JS_KEYWORDS = {}; foreach( ("abstract,boolean,break,byte,case,catch,char,class,const,continue,debugger,default," + "delete,do,double,else,enum,export,extends,false,final,finally,float,for,function,goto," + "if,implements,import,ininstanceof,intinterface,long,native,new,null,package,private," + "protected,public,return,short,static,super,switch,synchronized,this,throw,throws," + "transient,true,try,typeof,var,volatile,void,undefined,while,with").split(/,/), function(key){ JS_KEYWORDS[key] = true;} ); function getterFn(path){ var fn = getterFnCache[path]; if (fn) return fn; var code = 'var l, fn, t;\n'; foreach(path.split('.'), function(key) { key = (JS_KEYWORDS[key]) ? '["' + key + '"]' : '.' + key; code += 'if(!s) return s;\n' + 'l=s;\n' + 's=s' + key + ';\n' + 'if(typeof s=="function") s = function(){ return l'+key+'.apply(l, arguments); };\n'; if (key.charAt(1) == '$') { // special code for super-imposed functions var name = key.substr(2); code += 'if(!s) {\n' + ' t = angular.Global.typeOf(l);\n' + ' fn = (angular[t.charAt(0).toUpperCase() + t.substring(1)]||{})["' + name + '"];\n' + ' if (fn) s = function(){ return fn.apply(l, [l].concat(Array.prototype.slice.call(arguments, 0, arguments.length))); };\n' + '}\n'; } }); code += 'return s;'; fn = Function('s', code); fn["toString"] = function(){ return code; }; return getterFnCache[path] = fn; } /////////////////////////////////// function expressionCompile(exp){ if (typeof exp === $function) return exp; var fn = compileCache[exp]; if (!fn) { var p = parser(exp); var fnSelf = p.statements(); p.assertAllConsumed(); fn = compileCache[exp] = extend( function(){ return fnSelf(this);}, {fnSelf: fnSelf}); } return fn; } function errorHandlerFor(element, error) { elementError(element, NG_EXCEPTION, isDefined(error) ? formatError(error) : error); } /** * @workInProgress * @ngdoc overview * @name angular.scope * * @description * Scope is a JavaScript object and the execution context for expressions. You can think about * scopes as JavaScript objects that have extra APIs for registering watchers. A scope is the model * in the model-view-controller design pattern. * * A few other characteristics of scopes: * * - Scopes can be nested. A scope (prototypically) inherits properties from its parent scope. * - Scopes can be attached (bound) to the HTML DOM tree (the view). * - A scope {@link angular.scope.$become becomes} `this` for a controller. * - Scope's {@link angular.scope.$eval $eval} is used to update its view. * - Scopes can {@link angular.scope.$watch watch} properties and fire events. * * # Basic Operations * Scopes can be created by calling {@link angular.scope() angular.scope()} or by compiling HTML. * * {@link angular.widget Widgets} and data bindings register listeners on the current scope to get * notified of changes to the scope state. When notified, these listeners push the updated state * through to the DOM. * * Here is a simple scope snippet to show how you can interact with the scope. * <pre> var scope = angular.scope(); scope.salutation = 'Hello'; scope.name = 'World'; expect(scope.greeting).toEqual(undefined); scope.$watch('name', function(){ this.greeting = this.salutation + ' ' + this.name + '!'; }); expect(scope.greeting).toEqual('Hello World!'); scope.name = 'Misko'; // scope.$eval() will propagate the change to listeners expect(scope.greeting).toEqual('Hello World!'); scope.$eval(); expect(scope.greeting).toEqual('Hello Misko!'); * </pre> * * # Inheritance * A scope can inherit from a parent scope, as in this example: * <pre> var parent = angular.scope(); var child = angular.scope(parent); parent.salutation = "Hello"; child.name = "World"; expect(child.salutation).toEqual('Hello'); child.salutation = "Welcome"; expect(child.salutation).toEqual('Welcome'); expect(parent.salutation).toEqual('Hello'); * </pre> * * # Dependency Injection * Scope also acts as a simple dependency injection framework. * * **TODO**: more info needed * * # When scopes are evaluated * Anyone can update a scope by calling its {@link angular.scope.$eval $eval()} method. By default * angular widgets listen to user change events (e.g. the user enters text into text field), copy * the data from the widget to the scope (the MVC model), and then call the `$eval()` method on the * root scope to update dependents. This creates a spreadsheet-like behavior: the bound views update * immediately as the user types into the text field. * * Similarly, when a request to fetch data from a server is made and the response comes back, the * data is written into the model and then $eval() is called to push updates through to the view and * any other dependents. * * Because a change in the model that's triggered either by user input or by server response calls * `$eval()`, it is unnecessary to call `$eval()` from within your controller. The only time when * calling `$eval()` is needed, is when implementing a custom widget or service. * * Because scopes are inherited, the child scope `$eval()` overrides the parent `$eval()` method. * So to update the whole page you need to call `$eval()` on the root scope as `$root.$eval()`. * * Note: A widget that creates scopes (i.e. {@link angular.widget.@ng:repeat ng:repeat}) is * responsible for forwarding `$eval()` calls from the parent to those child scopes. That way, * calling $eval() on the root scope will update the whole page. * * * @TODO THESE PARAMS AND RETURNS ARE NOT RENDERED IN THE TEMPLATE!! FIX THAT! * @param {Object} parent The scope that should become the parent for the newly created scope. * @param {Object.<string, function()>=} providers Map of service factory which need to be provided * for the current scope. Usually {@link angular.service}. * @param {Object.<string, *>=} instanceCache Provides pre-instantiated services which should * append/override services provided by `providers`. * @returns {Object} Newly created scope. * * * @exampleDescription * This example demonstrates scope inheritance and property overriding. * * In this example, the root scope encompasses the whole HTML DOM tree. This scope has `salutation`, * `name`, and `names` properties. The {@link angular.widget@ng:repeat ng:repeat} creates a child * scope, one for each element in the names array. The repeater also assigns $index and name into * the child scope. * * Notice that: * * - While the name is set in the child scope it does not change the name defined in the root scope. * - The child scope inherits the salutation property from the root scope. * - The $index property does not leak from the child scope to the root scope. * * @example <ul ng:init="salutation='Hello'; name='Misko'; names=['World', 'Earth']"> <li ng:repeat="name in names"> {{$index}}: {{salutation}} {{name}}! </li> </ul> <pre> $index={{$index}} salutation={{salutation}} name={{name}}</pre> @scenario it('should inherit the salutation property and override the name property', function() { expect(using('.doc-example-live').repeater('li').row(0)). toEqual(['0', 'Hello', 'World']); expect(using('.doc-example-live').repeater('li').row(1)). toEqual(['1', 'Hello', 'Earth']); expect(using('.doc-example-live').element('pre').text()). toBe('$index=\nsalutation=Hello\nname=Misko'); }); */ function createScope(parent, providers, instanceCache) { function Parent(){} parent = Parent.prototype = (parent || {}); var instance = new Parent(); var evalLists = {sorted:[]}; var postList = [], postHash = {}, postId = 0; extend(instance, { 'this': instance, $id: (scopeId++), $parent: parent, /** * @workInProgress * @ngdoc function * @name angular.scope.$bind * @function * * @description * Binds a function `fn` to the current scope. See: {@link angular.bind}. <pre> var scope = angular.scope(); var fn = scope.$bind(function(){ return this; }); expect(fn()).toEqual(scope); </pre> * * @param {function()} fn Function to be bound. */ $bind: bind(instance, bind, instance), /** * @workInProgress * @ngdoc function * @name angular.scope.$get * @function * * @description * Returns the value for `property_chain` on the current scope. Unlike in JavaScript, if there * are any `undefined` intermediary properties, `undefined` is returned instead of throwing an * exception. * <pre> var scope = angular.scope(); expect(scope.$get('person.name')).toEqual(undefined); scope.person = {}; expect(scope.$get('person.name')).toEqual(undefined); scope.person.name = 'misko'; expect(scope.$get('person.name')).toEqual('misko'); </pre> * * @param {string} property_chain String representing name of a scope property. Optionally * properties can be chained with `.` (dot), e.g. `'person.name.first'` * @returns {*} Value for the (nested) property. */ $get: bind(instance, getter, instance), /** * @workInProgress * @ngdoc function * @name angular.scope.$set * @function * * @description * Assigns a value to a property of the current scope specified via `property_chain`. Unlike in * JavaScript, if there are any `undefined` intermediary properties, empty objects are created * and assigned in to them instead of throwing an exception. * <pre> var scope = angular.scope(); expect(scope.person).toEqual(undefined); scope.$set('person.name', 'misko'); expect(scope.person).toEqual({name:'misko'}); expect(scope.person.name).toEqual('misko'); </pre> * * @param {string} property_chain String representing name of a scope property. Optionally * properties can be chained with `.` (dot), e.g. `'person.name.first'` * @param {*} value Value to assign to the scope property. */ $set: bind(instance, setter, instance), /** * @workInProgress * @ngdoc function * @name angular.scope.$eval * @function * * @description * Without the `exp` parameter triggers an eval cycle, for this scope and it's child scopes. * * With the `exp` parameter, compiles the expression to a function and calls it with `this` set * to the current scope and returns the result. * * # Example <pre> var scope = angular.scope(); scope.a = 1; scope.b = 2; expect(scope.$eval('a+b')).toEqual(3); expect(scope.$eval(function(){ return this.a + this.b; })).toEqual(3); scope.$onEval('sum = a+b'); expect(scope.sum).toEqual(undefined); scope.$eval(); expect(scope.sum).toEqual(3); </pre> * * @param {(string|function())=} exp An angular expression to be compiled to a function or a js * function. * * @returns {*} The result of calling compiled `exp` with `this` set to the current scope. */ $eval: function(exp) { var type = typeof exp; var i, iSize; var j, jSize; var queue; var fn; if (type == $undefined) { for ( i = 0, iSize = evalLists.sorted.length; i < iSize; i++) { for ( queue = evalLists.sorted[i], jSize = queue.length, j= 0; j < jSize; j++) { instance.$tryEval(queue[j].fn, queue[j].handler); } } while(postList.length) { fn = postList.shift(); delete postHash[fn.$postEvalId]; instance.$tryEval(fn); } } else if (type === $function) { return exp.call(instance); } else if (type === 'string') { return expressionCompile(exp).call(instance); } }, /** * @workInProgress * @ngdoc function * @name angular.scope.$tryEval * @function * * @description * Evaluates the expression in the context of the current scope just like * {@link angular.scope.$eval()} with expression parameter, but also wraps it in a try/catch * block. * * If exception is thrown then `exceptionHandler` is used to handle the exception. * * # Example <pre> var scope = angular.scope(); scope.error = function(){ throw 'myerror'; }; scope.$exceptionHandler = function(e) {this.lastException = e; }; expect(scope.$eval('error()')); expect(scope.lastException).toEqual('myerror'); this.lastException = null; expect(scope.$eval('error()'), function(e) {this.lastException = e; }); expect(scope.lastException).toEqual('myerror'); var body = angular.element(window.document.body); expect(scope.$eval('error()'), body); expect(body.attr('ng-exception')).toEqual('"myerror"'); expect(body.hasClass('ng-exception')).toEqual(true); </pre> * * @param {string|function()} expression Angular expression to evaluate. * @param {function()|DOMElement} exceptionHandler Function to be called or DOMElement to be * decorated. * @returns {*} The result of `expression` evaluation. */ $tryEval: function (expression, exceptionHandler) { var type = typeof expression; try { if (type == $function) { return expression.call(instance); } else if (type == 'string'){ return expressionCompile(expression).call(instance); } } catch (e) { (instance.$log || {error:error}).error(e); if (isFunction(exceptionHandler)) { exceptionHandler(e); } else if (exceptionHandler) { errorHandlerFor(exceptionHandler, e); } else if (isFunction(instance.$exceptionHandler)) { instance.$exceptionHandler(e); } } }, /** * @workInProgress * @ngdoc function * @name angular.scope.$watch * @function * * @description * Registers `listener` as a callback to be executed every time the `watchExp` changes. Be aware * that callback gets, by default, called upon registration, this can be prevented via the * `initRun` parameter. * * # Example <pre> var scope = angular.scope(); scope.name = 'misko'; scope.counter = 0; expect(scope.counter).toEqual(0); scope.$watch('name', 'counter = counter + 1'); expect(scope.counter).toEqual(1); scope.$eval(); expect(scope.counter).toEqual(1); scope.name = 'adam'; scope.$eval(); expect(scope.counter).toEqual(2); </pre> * * @param {function()|string} watchExp Expression that should be evaluated and checked for * change during each eval cycle. Can be an angular string expression or a function. * @param {function()|string} listener Function (or angular string expression) that gets called * every time the value of the `watchExp` changes. The function will be called with two * parameters, `newValue` and `oldValue`. * @param {(function()|DOMElement)=} [exceptionHanlder=angular.service.$exceptionHandler] Handler * that gets called when `watchExp` or `listener` throws an exception. If a DOMElement is * specified as handler, the element gets decorated by angular with the information about the * exception. * @param {boolean=} [initRun=true] Flag that prevents the first execution of the listener upon * registration. * */ $watch: function(watchExp, listener, exceptionHandler, initRun) { var watch = expressionCompile(watchExp), last = watch.call(instance); listener = expressionCompile(listener); function watcher(firstRun){ var value = watch.call(instance), // we have to save the value because listener can call ourselves => inf loop lastValue = last; if (firstRun || lastValue !== value) { last = value; instance.$tryEval(function(){ return listener.call(instance, value, lastValue); }, exceptionHandler); } } instance.$onEval(PRIORITY_WATCH, watcher); if (isUndefined(initRun)) initRun = true; if (initRun) watcher(true); }, /** * @workInProgress * @ngdoc function * @name angular.scope.$onEval * @function * * @description * Evaluates the `expr` expression in the context of the current scope during each * {@link angular.scope.$eval eval cycle}. * * # Example <pre> var scope = angular.scope(); scope.counter = 0; scope.$onEval('counter = counter + 1'); expect(scope.counter).toEqual(0); scope.$eval(); expect(scope.counter).toEqual(1); </pre> * * @param {number} [priority=0] Execution priority. Lower priority numbers get executed first. * @param {string|function()} expr Angular expression or function to be executed. * @param {(function()|DOMElement)=} [exceptionHandler=angular.service.$exceptionHandler] Handler * function to call or DOM element to decorate when an exception occurs. * */ $onEval: function(priority, expr, exceptionHandler){ if (!isNumber(priority)) { exceptionHandler = expr; expr = priority; priority = 0; } var evalList = evalLists[priority]; if (!evalList) { evalList = evalLists[priority] = []; evalList.priority = priority; evalLists.sorted.push(evalList); evalLists.sorted.sort(function(a,b){return a.priority-b.priority;}); } evalList.push({ fn: expressionCompile(expr), handler: exceptionHandler }); }, /** * @workInProgress * @ngdoc function * @name angular.scope.$postEval * @function */ $postEval: function(expr) { if (expr) { var fn = expressionCompile(expr); var id = fn.$postEvalId; if (!id) { id = '$' + instance.$id + "_" + (postId++); fn.$postEvalId = id; } if (!postHash[id]) { postList.push(postHash[id] = fn); } } }, /** * @workInProgress * @ngdoc function * @name angular.scope.$become * @function * @deprecated This method will be removed before 1.0 * * @description * Modifies the scope to act like an instance of the given class by: * * - copying the class's prototype methods * - applying the class's initialization function to the scope instance (without using the new * operator) * * That makes the scope be a `this` for the given class's methods — effectively an instance of * the given class with additional (scope) stuff. A scope can later `$become` another class. * * `$become` gets used to make the current scope act like an instance of a controller class. * This allows for use of a controller class in two ways. * * - as an ordinary JavaScript class for standalone testing, instantiated using the new * operator, with no attached view. * - as a controller for an angular model stored in a scope, "instantiated" by * `scope.$become(ControllerClass)`. * * Either way, the controller's methods refer to the model variables like `this.name`. When * stored in a scope, the model supports data binding. When bound to a view, {{name}} in the * HTML template refers to the same variable. */ $become: function(Class) { if (isFunction(Class)) { instance.constructor = Class; foreach(Class.prototype, function(fn, name){ instance[name] = bind(instance, fn); }); instance.$inject.apply(instance, concat([Class, instance], arguments, 1)); //TODO: backwards compatibility hack, remove when we don't depend on init methods if (isFunction(Class.prototype.init)) { instance.init(); } } }, /** * @workInProgress * @ngdoc function * @name angular.scope.$new * @function * * @description * Creates a new {@link angular.scope scope}, that: * * - is a child of the current scope * - will {@link angular.scope.$become $become} of type specified via `constructor` * * @param {function()} constructor Constructor function of the type the new scope should assume. * @returns {Object} The newly created child scope. * */ $new: function(constructor) { var child = createScope(instance); child.$become.apply(instance, concat([constructor], arguments, 1)); instance.$onEval(child.$eval); return child; } }); if (!parent.$root) { instance.$root = instance; instance.$parent = instance; (instance.$inject = createInjector(instance, providers, instanceCache))(); } return instance; } /** * @ngdoc function * @name angular.injector * @function * * @description * Creates an inject function that can be used for dependency injection. * * @param {Object=} [providerScope={}] provider's `this` * @param {Object.<string, function()>=} [providers=angular.service] Map of provider (factory) * function. * @param {Object.<string, function()>=} [cache={}] Place where instances are saved for reuse. Can * also be used to override services speciafied by `providers` (useful in tests). * @returns {function()} Injector function. * * @TODO These docs need a lot of work. Specifically the returned function should be described in * great detail + we need to provide some examples. */ function createInjector(providerScope, providers, cache) { providers = providers || angularService; cache = cache || {}; providerScope = providerScope || {}; /** * injection function * @param value: string, array, object or function. * @param scope: optional function "this" * @param args: optional arguments to pass to function after injection * parameters * @returns depends on value: * string: return an instance for the injection key. * array of keys: returns an array of instances. * function: look at $inject property of function to determine instances * and then call the function with instances and `scope`. Any * additional arguments (`args`) are appended to the function * arguments. * object: initialize eager providers and publish them the ones with publish here. * none: same as object but use providerScope as place to publish. */ return function inject(value, scope, args){ var returnValue, provider, creation; if (isString(value)) { if (!cache.hasOwnProperty(value)) { provider = providers[value]; if (!provider) throw "Unknown provider for '"+value+"'."; cache[value] = inject(provider, providerScope); } returnValue = cache[value]; } else if (isArray(value)) { returnValue = []; foreach(value, function(name) { returnValue.push(inject(name)); }); } else if (isFunction(value)) { returnValue = inject(value.$inject || []); returnValue = value.apply(scope, concat(returnValue, arguments, 2)); } else if (isObject(value)) { foreach(providers, function(provider, name){ creation = provider.$creation; if (creation == 'eager') { inject(name); } if (creation == 'eager-published') { setter(value, name, inject(name)); } }); } else { returnValue = inject(providerScope); } return returnValue; }; }var OPERATORS = { 'null':function(self){return _null;}, 'true':function(self){return true;}, 'false':function(self){return false;}, $undefined:noop, '+':function(self, a,b){return (isDefined(a)?a:0)+(isDefined(b)?b:0);}, '-':function(self, a,b){return (isDefined(a)?a:0)-(isDefined(b)?b:0);}, '*':function(self, a,b){return a*b;}, '/':function(self, a,b){return a/b;}, '%':function(self, a,b){return a%b;}, '^':function(self, a,b){return a^b;}, '=':function(self, a,b){return setter(self, a, b);}, '==':function(self, a,b){return a==b;}, '!=':function(self, a,b){return a!=b;}, '<':function(self, a,b){return a<b;}, '>':function(self, a,b){return a>b;}, '<=':function(self, a,b){return a<=b;}, '>=':function(self, a,b){return a>=b;}, '&&':function(self, a,b){return a&&b;}, '||':function(self, a,b){return a||b;}, '&':function(self, a,b){return a&b;}, // '|':function(self, a,b){return a|b;}, '|':function(self, a,b){return b(self, a);}, '!':function(self, a){return !a;} }; var ESCAPE = {"n":"\n", "f":"\f", "r":"\r", "t":"\t", "v":"\v", "'":"'", '"':'"'}; function lex(text, parseStringsForObjects){ var dateParseLength = parseStringsForObjects ? 24 : -1, tokens = [], token, index = 0, json = [], ch, lastCh = ':'; // can start regexp while (index < text.length) { ch = text.charAt(index); if (is('"\'')) { readString(ch); } else if (isNumber(ch) || is('.') && isNumber(peek())) { readNumber(); } else if ( was('({[:,;') && is('/') ) { readRegexp(); } else if (isIdent(ch)) { readIdent(); if (was('{,') && json[0]=='{' && (token=tokens[tokens.length-1])) { token.json = token.text.indexOf('.') == -1; } } else if (is('(){}[].,;:')) { tokens.push({index:index, text:ch, json:is('{}[]:,')}); if (is('{[')) json.unshift(ch); if (is('}]')) json.shift(); index++; } else if (isWhitespace(ch)) { index++; continue; } else { var ch2 = ch + peek(), fn = OPERATORS[ch], fn2 = OPERATORS[ch2]; if (fn2) { tokens.push({index:index, text:ch2, fn:fn2}); index += 2; } else if (fn) { tokens.push({index:index, text:ch, fn:fn, json: was('[,:') && is('+-')}); index += 1; } else { throwError("Unexpected next character ", index, index+1); } } lastCh = ch; } return tokens; function is(chars) { return chars.indexOf(ch) != -1; } function was(chars) { return chars.indexOf(lastCh) != -1; } function peek() { return index + 1 < text.length ? text.charAt(index + 1) : false; } function isNumber(ch) { return '0' <= ch && ch <= '9'; } function isWhitespace(ch) { return ch == ' ' || ch == '\r' || ch == '\t' || ch == '\n' || ch == '\v' || ch == '\u00A0'; // IE treats non-breaking space as \u00A0 } function isIdent(ch) { return 'a' <= ch && ch <= 'z' || 'A' <= ch && ch <= 'Z' || '_' == ch || ch == '$'; } function isExpOperator(ch) { return ch == '-' || ch == '+' || isNumber(ch); } function throwError(error, start, end) { end = end || index; throw Error("Lexer Error: " + error + " at column" + (isDefined(start) ? "s " + start + "-" + index + " [" + text.substring(start, end) + "]" : " " + end) + " in expression [" + text + "]."); } function readNumber() { var number = ""; var start = index; while (index < text.length) { var ch = lowercase(text.charAt(index)); if (ch == '.' || isNumber(ch)) { number += ch; } else { var peekCh = peek(); if (ch == 'e' && isExpOperator(peekCh)) { number += ch; } else if (isExpOperator(ch) && peekCh && isNumber(peekCh) && number.charAt(number.length - 1) == 'e') { number += ch; } else if (isExpOperator(ch) && (!peekCh || !isNumber(peekCh)) && number.charAt(number.length - 1) == 'e') { throwError('Invalid exponent'); } else { break; } } index++; } number = 1 * number; tokens.push({index:start, text:number, json:true, fn:function(){return number;}}); } function readIdent() { var ident = ""; var start = index; while (index < text.length) { var ch = text.charAt(index); if (ch == '.' || isIdent(ch) || isNumber(ch)) { ident += ch; } else { break; } index++; } var fn = OPERATORS[ident]; if (!fn) { fn = getterFn(ident); fn.isAssignable = ident; } tokens.push({index:start, text:ident, fn:fn, json: OPERATORS[ident]}); } function readString(quote) { var start = index; index++; var string = ""; var rawString = quote; var escape = false; while (index < text.length) { var ch = text.charAt(index); rawString += ch; if (escape) { if (ch == 'u') { var hex = text.substring(index + 1, index + 5); if (!hex.match(/[\da-f]{4}/i)) throwError( "Invalid unicode escape [\\u" + hex + "]"); index += 4; string += String.fromCharCode(parseInt(hex, 16)); } else { var rep = ESCAPE[ch]; if (rep) { string += rep; } else { string += ch; } } escape = false; } else if (ch == '\\') { escape = true; } else if (ch == quote) { index++; tokens.push({index:start, text:rawString, string:string, json:true, fn:function(){ return (string.length == dateParseLength) ? angular['String']['toDate'](string) : string; }}); return; } else { string += ch; } index++; } throwError("Unterminated quote", start); } function readRegexp(quote) { var start = index; index++; var regexp = ""; var escape = false; while (index < text.length) { var ch = text.charAt(index); if (escape) { regexp += ch; escape = false; } else if (ch === '\\') { regexp += ch; escape = true; } else if (ch === '/') { index++; var flags = ""; if (isIdent(text.charAt(index))) { readIdent(); flags = tokens.pop().text; } var compiledRegexp = new RegExp(regexp, flags); tokens.push({index:start, text:regexp, flags:flags, fn:function(){return compiledRegexp;}}); return; } else { regexp += ch; } index++; } throwError("Unterminated RegExp", start); } } ///////////////////////////////////////// function parser(text, json){ var ZERO = valueFn(0), tokens = lex(text, json); return { assertAllConsumed: assertAllConsumed, primary: primary, statements: statements, validator: validator, filter: filter, //TODO: delete me, since having watch in UI is logic in UI. (leftover form getangular) watch: watch }; /////////////////////////////////// function throwError(msg, token) { throw Error("Parse Error: Token '" + token.text + "' " + msg + " at column " + (token.index + 1) + " of expression [" + text + "] starting at [" + text.substring(token.index) + "]."); } function peekToken() { if (tokens.length === 0) throw Error("Unexpected end of expression: " + text); return tokens[0]; } function peek(e1, e2, e3, e4) { if (tokens.length > 0) { var token = tokens[0]; var t = token.text; if (t==e1 || t==e2 || t==e3 || t==e4 || (!e1 && !e2 && !e3 && !e4)) { return token; } } return false; } function expect(e1, e2, e3, e4){ var token = peek(e1, e2, e3, e4); if (token) { if (json && !token.json) { index = token.index; throwError("is not valid json", token); } tokens.shift(); this.currentToken = token; return token; } return false; } function consume(e1){ if (!expect(e1)) { throwError("is unexpected, expecting [" + e1 + "]", peek()); } } function unaryFn(fn, right) { return function(self) { return fn(self, right(self)); }; } function binaryFn(left, fn, right) { return function(self) { return fn(self, left(self), right(self)); }; } function hasTokens () { return tokens.length > 0; } function assertAllConsumed(){ if (tokens.length !== 0) { throwError("is extra token not part of expression", tokens[0]); } } function statements(){ var statements = []; while(true) { if (tokens.length > 0 && !peek('}', ')', ';', ']')) statements.push(filterChain()); if (!expect(';')) { return function (self){ var value; for ( var i = 0; i < statements.length; i++) { var statement = statements[i]; if (statement) value = statement(self); } return value; }; } } } function filterChain(){ var left = expression(); var token; while(true) { if ((token = expect('|'))) { left = binaryFn(left, token.fn, filter()); } else { return left; } } } function filter(){ return pipeFunction(angularFilter); } function validator(){ return pipeFunction(angularValidator); } function pipeFunction(fnScope){ var fn = functionIdent(fnScope); var argsFn = []; var token; while(true) { if ((token = expect(':'))) { argsFn.push(expression()); } else { var fnInvoke = function(self, input){ var args = [input]; for ( var i = 0; i < argsFn.length; i++) { args.push(argsFn[i](self)); } return fn.apply(self, args); }; return function(){ return fnInvoke; }; } } } function expression(){ return assignment(); } function assignment(){ var left = logicalOR(); var token; if (token = expect('=')) { if (!left.isAssignable) { throwError("implies assignment but [" + text.substring(0, token.index) + "] can not be assigned to", token); } var ident = function(){return left.isAssignable;}; return binaryFn(ident, token.fn, logicalOR()); } else { return left; } } function logicalOR(){ var left = logicalAND(); var token; while(true) { if ((token = expect('||'))) { left = binaryFn(left, token.fn, logicalAND()); } else { return left; } } } function logicalAND(){ var left = equality(); var token; if ((token = expect('&&'))) { left = binaryFn(left, token.fn, logicalAND()); } return left; } function equality(){ var left = relational(); var token; if ((token = expect('==','!='))) { left = binaryFn(left, token.fn, equality()); } return left; } function relational(){ var left = additive(); var token; if (token = expect('<', '>', '<=', '>=')) { left = binaryFn(left, token.fn, relational()); } return left; } function additive(){ var left = multiplicative(); var token; while(token = expect('+','-')) { left = binaryFn(left, token.fn, multiplicative()); } return left; } function multiplicative(){ var left = unary(); var token; while(token = expect('*','/','%')) { left = binaryFn(left, token.fn, unary()); } return left; } function unary(){ var token; if (expect('+')) { return primary(); } else if (token = expect('-')) { return binaryFn(ZERO, token.fn, unary()); } else if (token = expect('!')) { return unaryFn(token.fn, unary()); } else { return primary(); } } function functionIdent(fnScope) { var token = expect(); var element = token.text.split('.'); var instance = fnScope; var key; for ( var i = 0; i < element.length; i++) { key = element[i]; if (instance) instance = instance[key]; } if (typeof instance != $function) { throwError("should be a function", token); } return instance; } function primary() { var primary; if (expect('(')) { var expression = filterChain(); consume(')'); primary = expression; } else if (expect('[')) { primary = arrayDeclaration(); } else if (expect('{')) { primary = object(); } else { var token = expect(); primary = token.fn; if (!primary) { throwError("not a primary expression", token); } } var next; while (next = expect('(', '[', '.')) { if (next.text === '(') { primary = functionCall(primary); } else if (next.text === '[') { primary = objectIndex(primary); } else if (next.text === '.') { primary = fieldAccess(primary); } else { throwError("IMPOSSIBLE"); } } return primary; } function fieldAccess(object) { var field = expect().text; var getter = getterFn(field); var fn = function (self){ return getter(object(self)); }; fn.isAssignable = field; return fn; } function objectIndex(obj) { var indexFn = expression(); consume(']'); if (expect('=')) { var rhs = expression(); return function (self){ return obj(self)[indexFn(self)] = rhs(self); }; } else { return function (self){ var o = obj(self); var i = indexFn(self); return (o) ? o[i] : _undefined; }; } } function functionCall(fn) { var argsFn = []; if (peekToken().text != ')') { do { argsFn.push(expression()); } while (expect(',')); } consume(')'); return function (self){ var args = []; for ( var i = 0; i < argsFn.length; i++) { args.push(argsFn[i](self)); } var fnPtr = fn(self) || noop; // IE stupidity! return fnPtr.apply ? fnPtr.apply(self, args) : fnPtr(args[0], args[1], args[2], args[3], args[4]); }; } // This is used with json array declaration function arrayDeclaration () { var elementFns = []; if (peekToken().text != ']') { do { elementFns.push(expression()); } while (expect(',')); } consume(']'); return function (self){ var array = []; for ( var i = 0; i < elementFns.length; i++) { array.push(elementFns[i](self)); } return array; }; } function object () { var keyValues = []; if (peekToken().text != '}') { do { var token = expect(), key = token.string || token.text; consume(":"); var value = expression(); keyValues.push({key:key, value:value}); } while (expect(',')); } consume('}'); return function (self){ var object = {}; for ( var i = 0; i < keyValues.length; i++) { var keyValue = keyValues[i]; var value = keyValue.value(self); object[keyValue.key] = value; } return object; }; } //TODO: delete me, since having watch in UI is logic in UI. (leftover form getangular) function watch () { var decl = []; while(hasTokens()) { decl.push(watchDecl()); if (!expect(';')) { assertAllConsumed(); } } assertAllConsumed(); return function (self){ for ( var i = 0; i < decl.length; i++) { var d = decl[i](self); self.addListener(d.name, d.fn); } }; } function watchDecl () { var anchorName = expect().text; consume(":"); var expressionFn; if (peekToken().text == '{') { consume("{"); expressionFn = statements(); consume("}"); } else { expressionFn = expression(); } return function(self) { return {name:anchorName, fn:expressionFn}; }; } } function Route(template, defaults) { this.template = template = template + '#'; this.defaults = defaults || {}; var urlParams = this.urlParams = {}; foreach(template.split(/\W/), function(param){ if (param && template.match(new RegExp(":" + param + "\\W"))) { urlParams[param] = true; } }); } Route.prototype = { url: function(params) { var path = []; var self = this; var url = this.template; params = params || {}; foreach(this.urlParams, function(_, urlParam){ var value = params[urlParam] || self.defaults[urlParam] || ""; url = url.replace(new RegExp(":" + urlParam + "(\\W)"), value + "$1"); }); url = url.replace(/\/?#$/, ''); var query = []; foreachSorted(params, function(value, key){ if (!self.urlParams[key]) { query.push(encodeURI(key) + '=' + encodeURI(value)); } }); url = url.replace(/\/*$/, ''); return url + (query.length ? '?' + query.join('&') : ''); } }; function ResourceFactory(xhr) { this.xhr = xhr; } ResourceFactory.DEFAULT_ACTIONS = { 'get': {method:'GET'}, 'save': {method:'POST'}, 'query': {method:'GET', isArray:true}, 'remove': {method:'DELETE'}, 'delete': {method:'DELETE'} }; ResourceFactory.prototype = { route: function(url, paramDefaults, actions){ var self = this; var route = new Route(url); actions = extend({}, ResourceFactory.DEFAULT_ACTIONS, actions); function extractParams(data){ var ids = {}; foreach(paramDefaults || {}, function(value, key){ ids[key] = value.charAt && value.charAt(0) == '@' ? getter(data, value.substr(1)) : value; }); return ids; } function Resource(value){ copy(value || {}, this); } foreach(actions, function(action, name){ var isPostOrPut = action.method == 'POST' || action.method == 'PUT'; Resource[name] = function (a1, a2, a3) { var params = {}; var data; var callback = noop; switch(arguments.length) { case 3: callback = a3; case 2: if (isFunction(a2)) { callback = a2; } else { params = a1; data = a2; break; } case 1: if (isFunction(a1)) callback = a1; else if (isPostOrPut) data = a1; else params = a1; break; case 0: break; default: throw "Expected between 0-3 arguments [params, data, callback], got " + arguments.length + " arguments."; } var value = this instanceof Resource ? this : (action.isArray ? [] : new Resource(data)); self.xhr( action.method, route.url(extend({}, action.params || {}, extractParams(data), params)), data, function(status, response, clear) { if (status == 200) { if (action.isArray) { value.length = 0; foreach(response, function(item){ value.push(new Resource(item)); }); } else { copy(response, value); } (callback||noop)(value); } else { throw {status: status, response:response, message: status + ": " + response}; } }, action.verifyCache); return value; }; Resource.bind = function(additionalParamDefaults){ return self.route(url, extend({}, paramDefaults, additionalParamDefaults), actions); }; Resource.prototype['$' + name] = function(a1, a2){ var params = extractParams(this); var callback = noop; switch(arguments.length) { case 2: params = a1; callback = a2; case 1: if (typeof a1 == $function) callback = a1; else params = a1; case 0: break; default: throw "Expected between 1-2 arguments [params, callback], got " + arguments.length + " arguments."; } var data = isPostOrPut ? this : _undefined; Resource[name].call(this, params, data, callback); }; }); return Resource; } }; ////////////////////////////// // Browser ////////////////////////////// var XHR = window.XMLHttpRequest || function () { try { return new ActiveXObject("Msxml2.XMLHTTP.6.0"); } catch (e1) {} try { return new ActiveXObject("Msxml2.XMLHTTP.3.0"); } catch (e2) {} try { return new ActiveXObject("Msxml2.XMLHTTP"); } catch (e3) {} throw new Error("This browser does not support XMLHttpRequest."); }; function Browser(location, document, head, XHR, $log) { var self = this; self.isMock = false; ////////////////////////////////////////////////////////////// // XHR API ////////////////////////////////////////////////////////////// var idCounter = 0; var outstandingRequestCount = 0; var outstandingRequestCallbacks = []; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#xhr * @methodOf angular.service.$browser * * @param {string} method Requested method (get|post|put|delete|head|json) * @param {string} url Requested url * @param {string=} post Post data to send * @param {function(number, string)} callback Function that will be called on response * * @description * Send ajax request */ self.xhr = function(method, url, post, callback) { if (isFunction(post)) { callback = post; post = _null; } if (lowercase(method) == 'json') { var callbackId = "angular_" + Math.random() + '_' + (idCounter++); callbackId = callbackId.replace(/\d\./, ''); var script = document[0].createElement('script'); script.type = 'text/javascript'; script.src = url.replace('JSON_CALLBACK', callbackId); window[callbackId] = function(data){ window[callbackId] = _undefined; callback(200, data); }; head.append(script); } else { var xhr = new XHR(); xhr.open(method, url, true); xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xhr.setRequestHeader("Accept", "application/json, text/plain, */*"); xhr.setRequestHeader("X-Requested-With", "XMLHttpRequest"); outstandingRequestCount ++; xhr.onreadystatechange = function() { if (xhr.readyState == 4) { try { callback(xhr.status || 200, xhr.responseText); } finally { outstandingRequestCount--; if (outstandingRequestCount === 0) { while(outstandingRequestCallbacks.length) { try { outstandingRequestCallbacks.pop()(); } catch (e) { } } } } } }; xhr.send(post || ''); } }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#notifyWhenNoOutstandingRequests * @methodOf angular.service.$browser * * @param {function()} callback Function that will be called when no outstanding request */ self.notifyWhenNoOutstandingRequests = function(callback) { if (outstandingRequestCount === 0) { callback(); } else { outstandingRequestCallbacks.push(callback); } }; ////////////////////////////////////////////////////////////// // Poll Watcher API ////////////////////////////////////////////////////////////// var pollFns = []; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#poll * @methodOf angular.service.$browser */ self.poll = function() { foreach(pollFns, function(pollFn){ pollFn(); }); }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#addPollFn * @methodOf angular.service.$browser * * @param {function()} fn Poll function to add * * @description * Adds a function to the list of functions that poller periodically executes * * @returns {function()} the added function */ self.addPollFn = function(fn) { pollFns.push(fn); return fn; }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#startPoller * @methodOf angular.service.$browser * * @param {number} interval How often should browser call poll functions (ms) * @param {function()} setTimeout Reference to a real or fake `setTimeout` function. * * @description * Configures the poller to run in the specified intervals, using the specified * setTimeout fn and kicks it off. */ self.startPoller = function(interval, setTimeout) { (function check(){ self.poll(); setTimeout(check, interval); })(); }; ////////////////////////////////////////////////////////////// // URL API ////////////////////////////////////////////////////////////// /** * @workInProgress * @ngdoc method * @name angular.service.$browser#setUrl * @methodOf angular.service.$browser * * @param {string} url New url * * @description * Sets browser's url */ self.setUrl = function(url) { var existingURL = location.href; if (!existingURL.match(/#/)) existingURL += '#'; if (!url.match(/#/)) url += '#'; location.href = url; }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#getUrl * @methodOf angular.service.$browser * * @description * Get current browser's url * * @returns {string} Browser's url */ self.getUrl = function() { return location.href; }; ////////////////////////////////////////////////////////////// // Cookies API ////////////////////////////////////////////////////////////// var rawDocument = document[0]; var lastCookies = {}; var lastCookieString = ''; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#cookies * @methodOf angular.service.$browser * * @param {string=} name Cookie name * @param {string=} value Cokkie value * * @description * The cookies method provides a 'private' low level access to browser cookies. * It is not meant to be used directly, use the $cookie service instead. * * The return values vary depending on the arguments that the method was called with as follows: * <ul> * <li>cookies() -> hash of all cookies, this is NOT a copy of the internal state, so do not modify it</li> * <li>cookies(name, value) -> set name to value, if value is undefined delete the cookie</li> * <li>cookies(name) -> the same as (name, undefined) == DELETES (no one calls it right now that way)</li> * </ul> * * @returns {Object} Hash of all cookies (if called without any parameter) */ self.cookies = function (name, value) { var cookieLength, cookieArray, i, keyValue; if (name) { if (value === _undefined) { rawDocument.cookie = escape(name) + "=;expires=Thu, 01 Jan 1970 00:00:00 GMT"; } else { if (isString(value)) { rawDocument.cookie = escape(name) + '=' + escape(value); cookieLength = name.length + value.length + 1; if (cookieLength > 4096) { $log.warn("Cookie '"+ name +"' possibly not set or overflowed because it was too large ("+ cookieLength + " > 4096 bytes)!"); } if (lastCookies.length > 20) { $log.warn("Cookie '"+ name +"' possibly not set or overflowed because too many cookies " + "were already set (" + lastCookies.length + " > 20 )"); } } } } else { if (rawDocument.cookie !== lastCookieString) { lastCookieString = rawDocument.cookie; cookieArray = lastCookieString.split("; "); lastCookies = {}; for (i = 0; i < cookieArray.length; i++) { keyValue = cookieArray[i].split("="); if (keyValue.length === 2) { //ignore nameless cookies lastCookies[unescape(keyValue[0])] = unescape(keyValue[1]); } } } return lastCookies; } }; ////////////////////////////////////////////////////////////// // Misc API ////////////////////////////////////////////////////////////// var hoverListener = noop; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#hover * @methodOf angular.service.$browser * * @description * Set hover listener. * * @param {function(Object, boolean)} listener Function that will be called when hover event * occurs. */ self.hover = function(listener) { hoverListener = listener; }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#bind * @methodOf angular.service.$browser * * @description * Register hover function to real browser */ self.bind = function() { document.bind("mouseover", function(event){ hoverListener(jqLite(msie ? event.srcElement : event.target), true); return true; }); document.bind("mouseleave mouseout click dblclick keypress keyup", function(event){ hoverListener(jqLite(event.target), false); return true; }); }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#addCss * @methodOf angular.service.$browser * * @param {string} url Url to css file * @description * Adds a stylesheet tag to the head. */ self.addCss = function(url) { var link = jqLite(rawDocument.createElement('link')); link.attr('rel', 'stylesheet'); link.attr('type', 'text/css'); link.attr('href', url); head.append(link); }; /** * @workInProgress * @ngdoc method * @name angular.service.$browser#addJs * @methodOf angular.service.$browser * * @param {string} url Url to js file * @param {string=} dom_id Optional id for the script tag * * @description * Adds a script tag to the head. */ self.addJs = function(url, dom_id) { var script = jqLite(rawDocument.createElement('script')); script.attr('type', 'text/javascript'); script.attr('src', url); if (dom_id) script.attr('id', dom_id); head.append(script); }; } /* * HTML Parser By Misko Hevery (misko@hevery.com) * based on: HTML Parser By John Resig (ejohn.org) * Original code by Erik Arvidsson, Mozilla Public License * http://erik.eae.net/simplehtmlparser/simplehtmlparser.js * * // Use like so: * htmlParser(htmlString, { * start: function(tag, attrs, unary) {}, * end: function(tag) {}, * chars: function(text) {}, * comment: function(text) {} * }); * */ // Regular Expressions for parsing tags and attributes var START_TAG_REGEXP = /^<\s*([\w:]+)((?:\s+\w+(?:\s*=\s*(?:(?:"[^"]*")|(?:'[^']*')|[^>\s]+))?)*)\s*(\/?)\s*>/, END_TAG_REGEXP = /^<\s*\/\s*([\w:]+)[^>]*>/, ATTR_REGEXP = /(\w+)(?:\s*=\s*(?:(?:"((?:\\.|[^"])*)")|(?:'((?:\\.|[^'])*)')|([^>\s]+)))?/g, BEGIN_TAG_REGEXP = /^</, BEGING_END_TAGE_REGEXP = /^<\s*\//, COMMENT_REGEXP = /<!--(.*?)-->/g, CDATA_REGEXP = /<!\[CDATA\[(.*?)]]>/g; // Empty Elements - HTML 4.01 var emptyElements = makeMap("area,base,basefont,br,col,hr,img,input,isindex,link,param"); // Block Elements - HTML 4.01 var blockElements = makeMap("address,blockquote,button,center,dd,del,dir,div,dl,dt,fieldset,"+ "form,hr,ins,isindex,li,map,menu,ol,p,pre,script,table,tbody,td,tfoot,th,thead,tr,ul"); // Inline Elements - HTML 4.01 var inlineElements = makeMap("a,abbr,acronym,b,basefont,bdo,big,br,button,cite,code,del,dfn,em,font,i,img,"+ "input,ins,kbd,label,map,q,s,samp,select,small,span,strike,strong,sub,sup,textarea,tt,u,var"); // Elements that you can, intentionally, leave open // (and which close themselves) var closeSelfElements = makeMap("colgroup,dd,dt,li,options,p,td,tfoot,th,thead,tr"); // Attributes that have their values filled in disabled="disabled" var fillAttrs = makeMap("checked,compact,declare,defer,disabled,ismap,multiple,nohref,noresize,noshade,nowrap,readonly,selected"); // Special Elements (can contain anything) var specialElements = makeMap("script,style"); var validElements = extend({}, emptyElements, blockElements, inlineElements, closeSelfElements); var validAttrs = extend({}, fillAttrs, makeMap( 'abbr,align,alink,alt,archive,axis,background,bgcolor,border,cellpadding,cellspacing,cite,class,classid,clear,code,codebase,'+ 'codetype,color,cols,colspan,content,coords,data,dir,face,for,headers,height,href,hreflang,hspace,id,label,lang,language,'+ 'link,longdesc,marginheight,marginwidth,maxlength,media,method,name,nowrap,profile,prompt,rel,rev,rows,rowspan,rules,scheme,'+ 'scope,scrolling,shape,size,span,src,standby,start,summary,tabindex,target,text,title,type,usemap,valign,value,valuetype,'+ 'vlink,vspace,width')); /** * @example * htmlParser(htmlString, { * start: function(tag, attrs, unary) {}, * end: function(tag) {}, * chars: function(text) {}, * comment: function(text) {} * }); * * @param {string} html string * @param {object} handler */ var htmlParser = function( html, handler ) { var index, chars, match, stack = [], last = html; stack.last = function(){ return stack[ stack.length - 1 ]; }; while ( html ) { chars = true; // Make sure we're not in a script or style element if ( !stack.last() || !specialElements[ stack.last() ] ) { // Comment if ( html.indexOf("<!--") === 0 ) { index = html.indexOf("-->"); if ( index >= 0 ) { if ( handler.comment ) handler.comment( html.substring( 4, index ) ); html = html.substring( index + 3 ); chars = false; } // end tag } else if ( BEGING_END_TAGE_REGEXP.test(html) ) { match = html.match( END_TAG_REGEXP ); if ( match ) { html = html.substring( match[0].length ); match[0].replace( END_TAG_REGEXP, parseEndTag ); chars = false; } // start tag } else if ( BEGIN_TAG_REGEXP.test(html) ) { match = html.match( START_TAG_REGEXP ); if ( match ) { html = html.substring( match[0].length ); match[0].replace( START_TAG_REGEXP, parseStartTag ); chars = false; } } if ( chars ) { index = html.indexOf("<"); var text = index < 0 ? html : html.substring( 0, index ); html = index < 0 ? "" : html.substring( index ); if ( handler.chars ) handler.chars( text ); } } else { html = html.replace(new RegExp("(.*)<\\s*\\/\\s*" + stack.last() + "[^>]*>", 'i'), function(all, text){ text = text. replace(COMMENT_REGEXP, "$1"). replace(CDATA_REGEXP, "$1"); if ( handler.chars ) handler.chars( text ); return ""; }); parseEndTag( "", stack.last() ); } if ( html == last ) { throw "Parse Error: " + html; } last = html; } // Clean up any remaining tags parseEndTag(); function parseStartTag( tag, tagName, rest, unary ) { tagName = lowercase(tagName); if ( blockElements[ tagName ] ) { while ( stack.last() && inlineElements[ stack.last() ] ) { parseEndTag( "", stack.last() ); } } if ( closeSelfElements[ tagName ] && stack.last() == tagName ) { parseEndTag( "", tagName ); } unary = emptyElements[ tagName ] || !!unary; if ( !unary ) stack.push( tagName ); if ( handler.start ) { var attrs = {}; rest.replace(ATTR_REGEXP, function(match, name) { var value = arguments[2] ? arguments[2] : arguments[3] ? arguments[3] : arguments[4] ? arguments[4] : fillAttrs[name] ? name : ""; attrs[name] = value; //value.replace(/(^|[^\\])"/g, '$1\\\"') //" }); if ( handler.start ) handler.start( tagName, attrs, unary ); } } function parseEndTag( tag, tagName ) { var pos = 0, i; tagName = lowercase(tagName); if ( tagName ) // Find the closest opened tag of the same type for ( pos = stack.length - 1; pos >= 0; pos-- ) if ( stack[ pos ] == tagName ) break; if ( pos >= 0 ) { // Close all the open elements, up the stack for ( i = stack.length - 1; i >= pos; i-- ) if ( handler.end ) handler.end( stack[ i ] ); // Remove the open elements from the stack stack.length = pos; } } }; /** * @param str 'key1,key2,...' * @returns {object} in the form of {key1:true, key2:true, ...} */ function makeMap(str){ var obj = {}, items = str.split(","), i; for ( i = 0; i < items.length; i++ ) obj[ items[i] ] = true; return obj; } /* * For attack vectors see: http://ha.ckers.org/xss.html */ var JAVASCRIPT_URL = /^javascript:/i, NBSP_REGEXP = /&nbsp;/gim, HEX_ENTITY_REGEXP = /&#x([\da-f]*);?/igm, DEC_ENTITY_REGEXP = /&#(\d+);?/igm, CHAR_REGEXP = /[\w:]/gm, HEX_DECODE = function(match, code){return fromCharCode(parseInt(code,16));}, DEC_DECODE = function(match, code){return fromCharCode(code);}; /** * @param {string} url * @returns true if url decodes to something which starts with 'javascript:' hence unsafe */ function isJavaScriptUrl(url) { var chars = []; url.replace(NBSP_REGEXP, ''). replace(HEX_ENTITY_REGEXP, HEX_DECODE). replace(DEC_ENTITY_REGEXP, DEC_DECODE). // Remove all non \w: characters, unfurtunetly value.replace(/[\w:]/,'') can be defeated using \u0000 replace(CHAR_REGEXP, function(ch){chars.push(ch);}); return JAVASCRIPT_URL.test(lowercase(chars.join(''))); } /** * create an HTML/XML writer which writes to buffer * @param {Array} buf use buf.jain('') to get out sanitized html string * @returns {object} in the form of { * start: function(tag, attrs, unary) {}, * end: function(tag) {}, * chars: function(text) {}, * comment: function(text) {} * } */ function htmlSanitizeWriter(buf){ var ignore = false; var out = bind(buf, buf.push); return { start: function(tag, attrs, unary){ tag = lowercase(tag); if (!ignore && specialElements[tag]) { ignore = tag; } if (!ignore && validElements[tag]) { out('<'); out(tag); foreach(attrs, function(value, key){ if (validAttrs[lowercase(key)] && !isJavaScriptUrl(value)) { out(' '); out(key); out('="'); out(value. replace(/</g, '&lt;'). replace(/>/g, '&gt;'). replace(/\"/g,'&quot;')); out('"'); } }); out(unary ? '/>' : '>'); } }, end: function(tag){ tag = lowercase(tag); if (!ignore && validElements[tag]) { out('</'); out(tag); out('>'); } if (tag == ignore) { ignore = false; } }, chars: function(chars){ if (!ignore) { out(chars. replace(/&(\w+[&;\W])?/g, function(match, entity){return entity?match:'&amp;';}). replace(/</g, '&lt;'). replace(/>/g, '&gt;')); } } }; } ////////////////////////////////// //JQLite ////////////////////////////////// var jqCache = {}, jqName = 'ng-' + new Date().getTime(), jqId = 1, addEventListener = (window.document.attachEvent ? function(element, type, fn) {element.attachEvent('on' + type, fn);} : function(element, type, fn) {element.addEventListener(type, fn, false);}), removeEventListener = (window.document.detachEvent ? function(element, type, fn) {element.detachEvent('on' + type, fn); } : function(element, type, fn) { element.removeEventListener(type, fn, false); }); function jqNextId() { return (jqId++); } function jqClearData(element) { var cacheId = element[jqName], cache = jqCache[cacheId]; if (cache) { foreach(cache.bind || {}, function(fn, type){ removeEventListener(element, type, fn); }); delete jqCache[cacheId]; if (msie) element[jqName] = ''; // ie does not allow deletion of attributes on elements. else delete element[jqName]; } } function getStyle(element) { var current = {}, style = element[0].style, value, name, i; if (typeof style.length == 'number') { for(i = 0; i < style.length; i++) { name = style[i]; current[name] = style[name]; } } else { for (name in style) { value = style[name]; if (1*name != name && name != 'cssText' && value && typeof value == 'string' && value !='false') current[name] = value; } } return current; } function JQLite(element) { if (isElement(element)) { this[0] = element; this.length = 1; } else if (isDefined(element.length) && element.item) { for(var i=0; i < element.length; i++) { this[i] = element[i]; } this.length = element.length; } } JQLite.prototype = { data: function(key, value) { var element = this[0], cacheId = element[jqName], cache = jqCache[cacheId || -1]; if (isDefined(value)) { if (!cache) { element[jqName] = cacheId = jqNextId(); cache = jqCache[cacheId] = {}; } cache[key] = value; } else { return cache ? cache[key] : _null; } }, removeData: function(){ jqClearData(this[0]); }, dealoc: function(){ (function dealoc(element){ jqClearData(element); for ( var i = 0, children = element.childNodes; i < children.length; i++) { dealoc(children[i]); } })(this[0]); }, bind: function(type, fn){ var self = this, element = self[0], bind = self.data('bind'), eventHandler; if (!bind) this.data('bind', bind = {}); foreach(type.split(' '), function(type){ eventHandler = bind[type]; if (!eventHandler) { bind[type] = eventHandler = function(event) { if (!event.preventDefault) { event.preventDefault = function(){ event.returnValue = false; //ie }; } if (!event.stopPropagation) { event.stopPropagation = function() { event.cancelBubble = true; //ie }; } foreach(eventHandler.fns, function(fn){ fn.call(self, event); }); }; eventHandler.fns = []; addEventListener(element, type, eventHandler); } eventHandler.fns.push(fn); }); }, replaceWith: function(replaceNode) { this[0].parentNode.replaceChild(jqLite(replaceNode)[0], this[0]); }, children: function() { return new JQLite(this[0].childNodes); }, append: function(node) { var self = this[0]; node = jqLite(node); foreach(node, function(child){ self.appendChild(child); }); }, remove: function() { this.dealoc(); var parentNode = this[0].parentNode; if (parentNode) parentNode.removeChild(this[0]); }, removeAttr: function(name) { this[0].removeAttribute(name); }, after: function(element) { this[0].parentNode.insertBefore(jqLite(element)[0], this[0].nextSibling); }, hasClass: function(selector) { var className = " " + selector + " "; if ( (" " + this[0].className + " ").replace(/[\n\t]/g, " ").indexOf( className ) > -1 ) { return true; } return false; }, removeClass: function(selector) { this[0].className = trim((" " + this[0].className + " ").replace(/[\n\t]/g, " ").replace(" " + selector + " ", "")); }, toggleClass: function(selector, condition) { var self = this; (condition ? self.addClass : self.removeClass).call(self, selector); }, addClass: function( selector ) { if (!this.hasClass(selector)) { this[0].className = trim(this[0].className + ' ' + selector); } }, css: function(name, value) { var style = this[0].style; if (isString(name)) { if (isDefined(value)) { style[name] = value; } else { return style[name]; } } else { extend(style, name); } }, attr: function(name, value){ var e = this[0]; if (isObject(name)) { foreach(name, function(value, name){ e.setAttribute(name, value); }); } else if (isDefined(value)) { e.setAttribute(name, value); } else { // the extra argument is to get the right thing for a.href in IE, see jQuery code return e.getAttribute(name, 2); } }, text: function(value) { if (isDefined(value)) { this[0].textContent = value; } return this[0].textContent; }, val: function(value) { if (isDefined(value)) { this[0].value = value; } return this[0].value; }, html: function(value) { if (isDefined(value)) { var i = 0, childNodes = this[0].childNodes; for ( ; i < childNodes.length; i++) { jqLite(childNodes[i]).dealoc(); } this[0].innerHTML = value; } return this[0].innerHTML; }, parent: function() { return jqLite(this[0].parentNode); }, clone: function() { return jqLite(this[0].cloneNode(true)); } }; if (msie) { extend(JQLite.prototype, { text: function(value) { var e = this[0]; // NodeType == 3 is text node if (e.nodeType == 3) { if (isDefined(value)) e.nodeValue = value; return e.nodeValue; } else { if (isDefined(value)) e.innerText = value; return e.innerText; } } }); } var angularGlobal = { 'typeOf':function(obj){ if (obj === _null) return $null; var type = typeof obj; if (type == $object) { if (obj instanceof Array) return $array; if (isDate(obj)) return $date; if (obj.nodeType == 1) return $element; } return type; } }; /** * @workInProgress * @ngdoc overview * @name angular.Object * @function * * @description * Utility functions for manipulation with JavaScript objects. * * These functions are exposed in two ways: * * - **in angular expressions**: the functions are bound to all objects and augment the Object * type. The names of these methods are prefixed with `$` character to minimize naming collisions. * To call a method, invoke the function without the first argument, e.g, `myObject.$foo(param2)`. * * - **in JavaScript code**: the functions don't augment the Object type and must be invoked as * functions of `angular.Object` as `angular.Object.foo(myObject, param2)`. * */ var angularCollection = { 'copy': copy, 'size': size, 'equals': equals }; var angularObject = { 'extend': extend }; /** * @workInProgress * @ngdoc overview * @name angular.Array * * @description * Utility functions for manipulation with JavaScript Array objects. * * These functions are exposed in two ways: * * - **in angular expressions**: the functions are bound to the Array objects and augment the Array * type as array methods. The names of these methods are prefixed with `$` character to minimize * naming collisions. To call a method, invoke `myArrayObject.$foo(params)`. * * - **in JavaScript code**: the functions don't augment the Array type and must be invoked as * functions of `angular.Array` as `angular.Array.foo(myArrayObject, params)`. * */ var angularArray = { /** * @workInProgress * @ngdoc function * @name angular.Array.indexOf * @function * * @description * Determines the index of `value` in `array`. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array Array to search. * @param {*} value Value to search for. * @returns {number} The position of the element in `array`. The position is 0-based. `-1` is returned if the value can't be found. * * @example <div ng:init="books = ['Moby Dick', 'Great Gatsby', 'Romeo and Juliet']"></div> <input name='bookName' value='Romeo and Juliet'> <br> Index of '{{bookName}}' in the list {{books}} is <em>{{books.$indexOf(bookName)}}</em>. @scenario it('should correctly calculate the initial index', function() { expect(binding('books.$indexOf(bookName)')).toBe('2'); }); it('should recalculate', function() { input('bookName').enter('foo'); expect(binding('books.$indexOf(bookName)')).toBe('-1'); input('bookName').enter('Moby Dick'); expect(binding('books.$indexOf(bookName)')).toBe('0'); }); */ 'indexOf': indexOf, /** * @workInProgress * @ngdoc function * @name angular.Array.sum * @function * * @description * This function calculates the sum of all numbers in `array`. If the `expressions` is supplied, * it is evaluated once for each element in `array` and then the sum of these values is returned. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array The source array. * @param {(string|function())=} expression Angular expression or a function to be evaluated for each * element in `array`. The array element becomes the `this` during the evaluation. * @returns {number} Sum of items in the array. * * @example <table ng:init="invoice= {items:[{qty:10, description:'gadget', cost:9.95}]}"> <tr><th>Qty</th><th>Description</th><th>Cost</th><th>Total</th><th></th></tr> <tr ng:repeat="item in invoice.items"> <td><input name="item.qty" value="1" size="4" ng:required ng:validate="integer"></td> <td><input name="item.description"></td> <td><input name="item.cost" value="0.00" ng:required ng:validate="number" size="6"></td> <td>{{item.qty * item.cost | currency}}</td> <td>[<a href ng:click="invoice.items.$remove(item)">X</a>]</td> </tr> <tr> <td><a href ng:click="invoice.items.$add()">add item</a></td> <td></td> <td>Total:</td> <td>{{invoice.items.$sum('qty*cost') | currency}}</td> </tr> </table> @scenario //TODO: these specs are lame because I had to work around issues #164 and #167 it('should initialize and calculate the totals', function() { expect(repeater('.doc-example-live table tr', 'item in invoice.items').count()).toBe(3); expect(repeater('.doc-example-live table tr', 'item in invoice.items').row(1)). toEqual(['$99.50']); expect(binding("invoice.items.$sum('qty*cost')")).toBe('$99.50'); expect(binding("invoice.items.$sum('qty*cost')")).toBe('$99.50'); }); it('should add an entry and recalculate', function() { element('.doc-example a:contains("add item")').click(); using('.doc-example-live tr:nth-child(3)').input('item.qty').enter('20'); using('.doc-example-live tr:nth-child(3)').input('item.cost').enter('100'); expect(repeater('.doc-example-live table tr', 'item in invoice.items').row(2)). toEqual(['$2,000.00']); expect(binding("invoice.items.$sum('qty*cost')")).toBe('$2,099.50'); }); */ 'sum':function(array, expression) { var fn = angular['Function']['compile'](expression); var sum = 0; for (var i = 0; i < array.length; i++) { var value = 1 * fn(array[i]); if (!isNaN(value)){ sum += value; } } return sum; }, /** * @workInProgress * @ngdoc function * @name angular.Array.remove * @function * * @description * Modifies `array` by removing an element from it. The element will be looked up using the * {@link angular.Array.indexOf indexOf} function on the `array` and only the first instance of * the element will be removed. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array Array from which an element should be removed. * @param {*} value Element to be removed. * @returns {*} The removed element. * * @example <ul ng:init="tasks=['Learn Angular', 'Read Documentation', 'Check out demos', 'Build cool applications']"> <li ng:repeat="task in tasks"> {{task}} [<a href="" ng:click="tasks.$remove(task)">X</a>] </li> </ul> <hr/> tasks = {{tasks}} @scenario it('should initialize the task list with for tasks', function() { expect(repeater('.doc-example ul li', 'task in tasks').count()).toBe(4); expect(repeater('.doc-example ul li', 'task in tasks').column('task')). toEqual(['Learn Angular', 'Read Documentation', 'Check out demos', 'Build cool applications']); }); it('should initialize the task list with for tasks', function() { element('.doc-example ul li a:contains("X"):first').click(); expect(repeater('.doc-example ul li', 'task in tasks').count()).toBe(3); element('.doc-example ul li a:contains("X"):last').click(); expect(repeater('.doc-example ul li', 'task in tasks').count()).toBe(2); expect(repeater('.doc-example ul li', 'task in tasks').column('task')). toEqual(['Read Documentation', 'Check out demos']); }); */ 'remove':function(array, value) { var index = indexOf(array, value); if (index >=0) array.splice(index, 1); return value; }, /** * @workInProgress * @ngdoc function * @name angular.Array.filter * @function * * @description * Selects a subset of items from `array` and returns it as a new array. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array The source array. * @param {string|Object|function()} expression The predicate to be used for selecting items from * `array`. * * Can be one of: * * - `string`: Predicate that results in a substring match using the value of `expression` * string. All strings or objects with string properties in `array` that contain this string * will be returned. The predicate can be negated by prefixing the string with `!`. * * - `Object`: A pattern object can be used to filter specific properties on objects contained * by `array`. For example `{name:"M", phone:"1"}` predicate will return an array of items * which have property `name` containing "M" and property `phone` containing "1". A special * property name `$` can be used (as in `{$:"text"}`) to accept a match against any * property of the object. That's equivalent to the simple substring match with a `string` * as described above. * * - `function`: A predicate function can be used to write arbitrary filters. The function is * called for each element of `array`. The final result is an array of those elements that * the predicate returned true for. * * @example <div ng:init="friends = [{name:'John', phone:'555-1276'}, {name:'Mary', phone:'800-BIG-MARY'}, {name:'Mike', phone:'555-4321'}, {name:'Adam', phone:'555-5678'}, {name:'Julie', phone:'555-8765'}]"></div> Search: <input name="searchText"/> <table id="searchTextResults"> <tr><th>Name</th><th>Phone</th><tr> <tr ng:repeat="friend in friends.$filter(searchText)"> <td>{{friend.name}}</td> <td>{{friend.phone}}</td> <tr> </table> <hr> Any: <input name="search.$"/> <br> Name only <input name="search.name"/><br> Phone only <input name="search.phone"/><br> <table id="searchObjResults"> <tr><th>Name</th><th>Phone</th><tr> <tr ng:repeat="friend in friends.$filter(search)"> <td>{{friend.name}}</td> <td>{{friend.phone}}</td> <tr> </table> @scenario it('should search across all fields when filtering with a string', function() { input('searchText').enter('m'); expect(repeater('#searchTextResults tr', 'friend in friends').column('name')). toEqual(['Mary', 'Mike', 'Adam']); input('searchText').enter('76'); expect(repeater('#searchTextResults tr', 'friend in friends').column('name')). toEqual(['John', 'Julie']); }); it('should search in specific fields when filtering with a predicate object', function() { input('search.$').enter('i'); expect(repeater('#searchObjResults tr', 'friend in friends').column('name')). toEqual(['Mary', 'Mike', 'Julie']); }); */ 'filter':function(array, expression) { var predicates = []; predicates.check = function(value) { for (var j = 0; j < predicates.length; j++) { if(!predicates[j](value)) { return false; } } return true; }; var search = function(obj, text){ if (text.charAt(0) === '!') { return !search(obj, text.substr(1)); } switch (typeof obj) { case "boolean": case "number": case "string": return ('' + obj).toLowerCase().indexOf(text) > -1; case "object": for ( var objKey in obj) { if (objKey.charAt(0) !== '$' && search(obj[objKey], text)) { return true; } } return false; case "array": for ( var i = 0; i < obj.length; i++) { if (search(obj[i], text)) { return true; } } return false; default: return false; } }; switch (typeof expression) { case "boolean": case "number": case "string": expression = {$:expression}; case "object": for (var key in expression) { if (key == '$') { (function(){ var text = (''+expression[key]).toLowerCase(); if (!text) return; predicates.push(function(value) { return search(value, text); }); })(); } else { (function(){ var path = key; var text = (''+expression[key]).toLowerCase(); if (!text) return; predicates.push(function(value) { return search(getter(value, path), text); }); })(); } } break; case $function: predicates.push(expression); break; default: return array; } var filtered = []; for ( var j = 0; j < array.length; j++) { var value = array[j]; if (predicates.check(value)) { filtered.push(value); } } return filtered; }, /** * @workInProgress * @ngdoc function * @name angular.Array.add * @function * * @description * `add` is a function similar to JavaScript's `Array#push` method, in that it appends a new * element to an array, but it differs in that the value being added is optional and defaults to * an emty object. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array The array expand. * @param {*=} [value={}] The value to be added. * @returns {Array} The expanded array. * * @exampleDescription * This example shows how an initially empty array can be filled with objects created from user * input via the `$add` method. * * @example [<a href="" ng:click="people.$add()">add empty</a>] [<a href="" ng:click="people.$add({name:'John', sex:'male'})">add 'John'</a>] [<a href="" ng:click="people.$add({name:'Mary', sex:'female'})">add 'Mary'</a>] <ul ng:init="people=[]"> <li ng:repeat="person in people"> <input name="person.name"> <select name="person.sex"> <option value="">--chose one--</option> <option>male</option> <option>female</option> </select> [<a href="" ng:click="people.$remove(person)">X</a>] </li> </ul> <pre>people = {{people}}</pre> @scenario beforeEach(function() { expect(binding('people')).toBe('people = []'); }); it('should create an empty record when "add empty" is clicked', function() { element('.doc-example a:contains("add empty")').click(); expect(binding('people')).toBe('people = [{\n "name":"",\n "sex":null}]'); }); it('should create a "John" record when "add \'John\'" is clicked', function() { element('.doc-example a:contains("add \'John\'")').click(); expect(binding('people')).toBe('people = [{\n "name":"John",\n "sex":"male"}]'); }); it('should create a "Mary" record when "add \'Mary\'" is clicked', function() { element('.doc-example a:contains("add \'Mary\'")').click(); expect(binding('people')).toBe('people = [{\n "name":"Mary",\n "sex":"female"}]'); }); it('should delete a record when "X" is clicked', function() { element('.doc-example a:contains("add empty")').click(); element('.doc-example li a:contains("X"):first').click(); expect(binding('people')).toBe('people = []'); }); */ 'add':function(array, value) { array.push(isUndefined(value)? {} : value); return array; }, /** * @workInProgress * @ngdoc function * @name angular.Array.count * @function * * @description * Determines the number of elements in an array. Optionally it will count only those elements * for which the `condition` evaluets to `true`. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array The array to count elements in. * @param {(Function()|string)=} condition A function to be evaluated or angular expression to be * compiled and evaluated. The element that is currently being iterated over, is exposed to * the `condition` as `this`. * @returns {number} Number of elements in the array (for which the condition evaluates to true). * * @example <pre ng:init="items = [{name:'knife', points:1}, {name:'fork', points:3}, {name:'spoon', points:1}]"></pre> <ul> <li ng:repeat="item in items"> {{item.name}}: points= <input type="text" name="item.points"/> <!-- id="item{{$index}} --> </li> </ul> <p>Number of items which have one point: <em>{{ items.$count('points==1') }}</em></p> <p>Number of items which have more than one point: <em>{{items.$count('points&gt;1')}}</em></p> @scenario it('should calculate counts', function() { expect(binding('items.$count(\'points==1\')')).toEqual(2); expect(binding('items.$count(\'points>1\')')).toEqual(1); }); it('should recalculate when updated', function() { using('.doc-example li:first-child').input('item.points').enter('23'); expect(binding('items.$count(\'points==1\')')).toEqual(1); expect(binding('items.$count(\'points>1\')')).toEqual(2); }); */ 'count':function(array, condition) { if (!condition) return array.length; var fn = angular['Function']['compile'](condition), count = 0; foreach(array, function(value){ if (fn(value)) { count ++; } }); return count; }, /** * @workInProgress * @ngdoc function * @name angular.Array.orderBy * @function * * @description * Orders `array` by the `expression` predicate. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array The array to sort. * @param {function()|string|Array.<(function()|string)>} expression A predicate to be used by the * comparator to determine the order of elements. * * Can be one of: * * - `function`: JavaScript's Array#sort comparator function * - `string`: angular expression which evaluates to an object to order by, such as 'name' to * sort by a property called 'name'. Optionally prefixed with `+` or `-` to control ascending * or descending sort order (e.g. +name or -name). * - `Array`: array of function or string predicates, such that a first predicate in the array * is used for sorting, but when the items are equivalent next predicate is used. * * @param {boolean=} descend TODO * @returns {Array} Sorted copy of the source array. * * @example <div ng:init="friends = [{name:'John', phone:'555-1212', age:10}, {name:'Mary', phone:'555-9876', age:19}, {name:'Mike', phone:'555-4321', age:21}, {name:'Adam', phone:'555-5678', age:35}, {name:'Julie', phone:'555-8765', age:29}]"></div> <pre>Sorting predicate = {{predicate}}</pre> <hr/> <table ng:init="predicate='-age'"> <tr> <th><a href="" ng:click="predicate = 'name'">Name</a> (<a href ng:click="predicate = '-name'">^</a>)</th> <th><a href="" ng:click="predicate = 'phone'">Phone</a> (<a href ng:click="predicate = '-phone'">^</a>)</th> <th><a href="" ng:click="predicate = 'age'">Age</a> (<a href ng:click="predicate = '-age'">^</a>)</th> <tr> <tr ng:repeat="friend in friends.$orderBy(predicate, true)"> <td>{{friend.name}}</td> <td>{{friend.phone}}</td> <td>{{friend.age}}</td> <tr> </table> @scenario it('should be reverse ordered by aged', function() { expect(binding('predicate')).toBe('Sorting predicate = -age'); expect(repeater('.doc-example table', 'friend in friends').column('friend.age')). toEqual(['35', '29', '21', '19', '10']); expect(repeater('.doc-example table', 'friend in friends').column('friend.name')). toEqual(['Adam', 'Julie', 'Mike', 'Mary', 'John']); }); it('should reorder the table when user selects different predicate', function() { element('.doc-example a:contains("Name")').click(); expect(repeater('.doc-example table', 'friend in friends').column('friend.name')). toEqual(['Adam', 'John', 'Julie', 'Mary', 'Mike']); expect(repeater('.doc-example table', 'friend in friends').column('friend.age')). toEqual(['35', '10', '29', '19', '21']); element('.doc-example a:contains("Phone")+a:contains("^")').click(); expect(repeater('.doc-example table', 'friend in friends').column('friend.phone')). toEqual(['555-9876', '555-8765', '555-5678', '555-4321', '555-1212']); expect(repeater('.doc-example table', 'friend in friends').column('friend.name')). toEqual(['Mary', 'Julie', 'Adam', 'Mike', 'John']); }); */ //TODO: WTH is descend param for and how/when it should be used, how is it affected by +/- in // predicate? the code below is impossible to read and specs are not very good. 'orderBy':function(array, expression, descend) { expression = isArray(expression) ? expression: [expression]; expression = map(expression, function($){ var descending = false, get = $ || identity; if (isString($)) { if (($.charAt(0) == '+' || $.charAt(0) == '-')) { descending = $.charAt(0) == '-'; $ = $.substring(1); } get = expressionCompile($).fnSelf; } return reverse(function(a,b){ return compare(get(a),get(b)); }, descending); }); var arrayCopy = []; for ( var i = 0; i < array.length; i++) { arrayCopy.push(array[i]); } return arrayCopy.sort(reverse(comparator, descend)); function comparator(o1, o2){ for ( var i = 0; i < expression.length; i++) { var comp = expression[i](o1, o2); if (comp !== 0) return comp; } return 0; } function reverse(comp, descending) { return toBoolean(descending) ? function(a,b){return comp(b,a);} : comp; } function compare(v1, v2){ var t1 = typeof v1; var t2 = typeof v2; if (t1 == t2) { if (t1 == "string") v1 = v1.toLowerCase(); if (t1 == "string") v2 = v2.toLowerCase(); if (v1 === v2) return 0; return v1 < v2 ? -1 : 1; } else { return t1 < t2 ? -1 : 1; } } }, /** * @workInProgress * @ngdoc function * @name angular.Array.limitTo * @function * * @description * Creates a new array containing only the first, or last `limit` number of elements of the * source `array`. * * Note: this function is used to augment the Array type in angular expressions. See * {@link angular.Array} for more info. * * @param {Array} array Source array to be limited. * @param {string|Number} limit The length of the returned array. If the number is positive, the * first `limit` items from the source array will be copied, if the number is negative, the * last `limit` items will be copied. * @returns {Array} New array of length `limit`. * */ limitTo: function(array, limit) { limit = parseInt(limit, 10); var out = [], i, n; if (limit > 0) { i = 0; n = limit; } else { i = array.length + limit; n = array.length; } for (; i<n; i++) { out.push(array[i]); } return out; } }; var R_ISO8061_STR = /^(\d{4})-(\d\d)-(\d\d)(?:T(\d\d)(?:\:(\d\d)(?:\:(\d\d)(?:\.(\d{3}))?)?)?Z)?$/ var angularString = { 'quote':function(string) { return '"' + string.replace(/\\/g, '\\\\'). replace(/"/g, '\\"'). replace(/\n/g, '\\n'). replace(/\f/g, '\\f'). replace(/\r/g, '\\r'). replace(/\t/g, '\\t'). replace(/\v/g, '\\v') + '"'; }, 'quoteUnicode':function(string) { var str = angular['String']['quote'](string); var chars = []; for ( var i = 0; i < str.length; i++) { var ch = str.charCodeAt(i); if (ch < 128) { chars.push(str.charAt(i)); } else { var encode = "000" + ch.toString(16); chars.push("\\u" + encode.substring(encode.length - 4)); } } return chars.join(''); }, /** * Tries to convert input to date and if successful returns the date, otherwise returns the input. * @param {string} string * @return {(Date|string)} */ 'toDate':function(string){ var match; if (isString(string) && (match = string.match(R_ISO8061_STR))){ var date = new Date(0); date.setUTCFullYear(match[1], match[2] - 1, match[3]); date.setUTCHours(match[4]||0, match[5]||0, match[6]||0, match[7]||0); return date; } return string; } }; var angularDate = { 'toString':function(date){ return !date ? date : date.toISOString ? date.toISOString() : padNumber(date.getUTCFullYear(), 4) + '-' + padNumber(date.getUTCMonth() + 1, 2) + '-' + padNumber(date.getUTCDate(), 2) + 'T' + padNumber(date.getUTCHours(), 2) + ':' + padNumber(date.getUTCMinutes(), 2) + ':' + padNumber(date.getUTCSeconds(), 2) + '.' + padNumber(date.getUTCMilliseconds(), 3) + 'Z'; } }; var angularFunction = { 'compile':function(expression) { if (isFunction(expression)){ return expression; } else if (expression){ return expressionCompile(expression).fnSelf; } else { return identity; } } }; function defineApi(dst, chain){ angular[dst] = angular[dst] || {}; foreach(chain, function(parent){ extend(angular[dst], parent); }); } defineApi('Global', [angularGlobal]); defineApi('Collection', [angularGlobal, angularCollection]); defineApi('Array', [angularGlobal, angularCollection, angularArray]); defineApi('Object', [angularGlobal, angularCollection, angularObject]); defineApi('String', [angularGlobal, angularString]); defineApi('Date', [angularGlobal, angularDate]); //IE bug angular['Date']['toString'] = angularDate['toString']; defineApi('Function', [angularGlobal, angularCollection, angularFunction]); /** * @workInProgress * @ngdoc filter * @name angular.filter.currency * @function * * @description * Formats a number as a currency (ie $1,234.56). * * @param {number} amount Input to filter. * @returns {string} Formated number. * * @css ng-format-negative * When the value is negative, this css class is applied to the binding making it by default red. * * @example <input type="text" name="amount" value="1234.56"/> <br/> {{amount | currency}} * * @scenario it('should init with 1234.56', function(){ expect(binding('amount | currency')).toBe('$1,234.56'); }); it('should update', function(){ input('amount').enter('-1234'); expect(binding('amount | currency')).toBe('$-1,234.00'); expect(element('.doc-example-live .ng-binding').attr('className')). toMatch(/ng-format-negative/); }); */ angularFilter.currency = function(amount){ this.$element.toggleClass('ng-format-negative', amount < 0); return '$' + angularFilter['number'].apply(this, [amount, 2]); }; /** * @workInProgress * @ngdoc filter * @name angular.filter.number * @function * * @description * Formats a number as text. * * If the input is not a number empty string is returned. * * @param {number|string} number Number to format. * @param {(number|string)=} [fractionSize=2] Number of decimal places to round the number to. * @returns {string} Number rounded to decimalPlaces and places a “,” after each third digit. * * @example Enter number: <input name='val' value='1234.56789' /><br/> Default formatting: {{val | number}}<br/> No fractions: {{val | number:0}}<br/> Negative number: {{-val | number:4}} * @scenario it('should format numbers', function(){ expect(binding('val | number')).toBe('1,234.57'); expect(binding('val | number:0')).toBe('1,235'); expect(binding('-val | number:4')).toBe('-1,234.5679'); }); it('should update', function(){ input('val').enter('3374.333'); expect(binding('val | number')).toBe('3,374.33'); expect(binding('val | number:0')).toBe('3,374'); expect(binding('-val | number:4')).toBe('-3,374.3330'); }); */ angularFilter.number = function(number, fractionSize){ if (isNaN(number) || !isFinite(number)) { return ''; } fractionSize = typeof fractionSize == $undefined ? 2 : fractionSize; var isNegative = number < 0; number = Math.abs(number); var pow = Math.pow(10, fractionSize); var text = "" + Math.round(number * pow); var whole = text.substring(0, text.length - fractionSize); whole = whole || '0'; var frc = text.substring(text.length - fractionSize); text = isNegative ? '-' : ''; for (var i = 0; i < whole.length; i++) { if ((whole.length - i)%3 === 0 && i !== 0) { text += ','; } text += whole.charAt(i); } if (fractionSize > 0) { for (var j = frc.length; j < fractionSize; j++) { frc += '0'; } text += '.' + frc.substring(0, fractionSize); } return text; }; function padNumber(num, digits, trim) { var neg = ''; if (num < 0) { neg = '-'; num = -num; } num = '' + num; while(num.length < digits) num = '0' + num; if (trim) num = num.substr(num.length - digits); return neg + num; } function dateGetter(name, size, offset, trim) { return function(date) { var value = date['get' + name](); if (offset > 0 || value > -offset) value += offset; if (value === 0 && offset == -12 ) value = 12; return padNumber(value, size, trim); }; } var DATE_FORMATS = { yyyy: dateGetter('FullYear', 4), yy: dateGetter('FullYear', 2, 0, true), MM: dateGetter('Month', 2, 1), M: dateGetter('Month', 1, 1), dd: dateGetter('Date', 2), d: dateGetter('Date', 1), HH: dateGetter('Hours', 2), H: dateGetter('Hours', 1), hh: dateGetter('Hours', 2, -12), h: dateGetter('Hours', 1, -12), mm: dateGetter('Minutes', 2), m: dateGetter('Minutes', 1), ss: dateGetter('Seconds', 2), s: dateGetter('Seconds', 1), a: function(date){return date.getHours() < 12 ? 'am' : 'pm';}, Z: function(date){ var offset = date.getTimezoneOffset(); return padNumber(offset / 60, 2) + padNumber(Math.abs(offset % 60), 2); } }; var DATE_FORMATS_SPLIT = /([^yMdHhmsaZ]*)(y+|M+|d+|H+|h+|m+|s+|a|Z)(.*)/; var NUMBER_STRING = /^\d+$/; /** * @workInProgress * @ngdoc filter * @name angular.filter.date * @function * * @description * Formats `date` to a string based on the requested `format`. * * `format` string can be composed of the following elements: * * * `'yyyy'`: 4 digit representation of year e.g. 2010 * * `'yy'`: 2 digit representation of year, padded (00-99) * * `'MM'`: Month in year, padded (01‒12) * * `'M'`: Month in year (1‒12) * * `'dd'`: Day in month, padded (01‒31) * * `'d'`: Day in month (1-31) * * `'HH'`: Hour in day, padded (00‒23) * * `'H'`: Hour in day (0-23) * * `'hh'`: Hour in am/pm, padded (01‒12) * * `'h'`: Hour in am/pm, (1-12) * * `'mm'`: Minute in hour, padded (00‒59) * * `'m'`: Minute in hour (0-59) * * `'ss'`: Second in minute, padded (00‒59) * * `'s'`: Second in minute (0‒59) * * `'a'`: am/pm marker * * `'Z'`: 4 digit (+sign) representation of the timezone offset (-1200‒1200) * * @param {(Date|number|string)} date Date to format either as Date object, milliseconds (string or * number) or ISO 8601 extended datetime string (yyyy-MM-ddTHH:mm:ss.SSSZ). * @param {string=} format Formatting rules. If not specified, Date#toLocaleDateString is used. * @returns {string} Formatted string or the input if input is not recognized as date/millis. * * @example <span ng:non-bindable>{{1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'}}</span>: {{1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'}}<br/> <span ng:non-bindable>{{1288323623006 | date:'MM/dd/yyyy @ h:mma'}}</span>: {{'1288323623006' | date:'MM/dd/yyyy @ h:mma'}}<br/> * * @scenario it('should format date', function(){ expect(binding("1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'")). toMatch(/2010\-10\-2\d \d{2}:\d{2}:\d{2} \-?\d{4}/); expect(binding("'1288323623006' | date:'MM/dd/yyyy @ h:mma'")). toMatch(/10\/2\d\/2010 @ \d{1,2}:\d{2}(am|pm)/); }); * */ angularFilter.date = function(date, format) { if (isString(date)) { if (NUMBER_STRING.test(date)) { date = parseInt(date, 10); } else { date = angularString.toDate(date); } } if (isNumber(date)) { date = new Date(date); } if (!isDate(date)) { return date; } var text = date.toLocaleDateString(), fn; if (format && isString(format)) { text = ''; var parts = []; while(format) { parts = concat(parts, DATE_FORMATS_SPLIT.exec(format), 1); format = parts.pop(); } foreach(parts, function(value){ fn = DATE_FORMATS[value]; text += fn ? fn(date) : value; }); } return text; }; /** * @workInProgress * @ngdoc filter * @name angular.filter.json * @function * * @description * Allows you to convert a JavaScript object into JSON string. * * This filter is mostly useful for debugging. When using the double curly {{value}} notation * the binding is automatically converted to JSON. * * @param {*} object Any JavaScript object (including arrays and primitive types) to filter. * @returns {string} JSON string. * * @css ng-monospace Always applied to the encapsulating element. * * @example: <input type="text" name="objTxt" value="{a:1, b:[]}" ng:eval="obj = $eval(objTxt)"/> <pre>{{ obj | json }}</pre> * * @scenario it('should jsonify filtered objects', function() { expect(binding('obj | json')).toBe('{\n "a":1,\n "b":[]}'); }); it('should update', function() { input('objTxt').enter('[1, 2, 3]'); expect(binding('obj | json')).toBe('[1,2,3]'); }); * */ angularFilter.json = function(object) { this.$element.addClass("ng-monospace"); return toJson(object, true); }; /** * @workInProgress * @ngdoc filter * @name angular.filter.lowercase * @function * * @see angular.lowercase */ angularFilter.lowercase = lowercase; /** * @workInProgress * @ngdoc filter * @name angular.filter.uppercase * @function * * @see angular.uppercase */ angularFilter.uppercase = uppercase; /** * @workInProgress * @ngdoc filter * @name angular.filter.html * @function * * @description * Prevents the input from getting escaped by angular. By default the input is sanitized and * inserted into the DOM as is. * * The input is sanitized by parsing the html into tokens. All safe tokens (from a whitelist) are * then serialized back to properly escaped html string. This means that no unsafe input can make * it into the returned string, however since our parser is more strict than a typical browser * parser, it's possible that some obscure input, which would be recognized as valid HTML by a * browser, won't make it through the sanitizer. * * If you hate your users, you may call the filter with optional 'unsafe' argument, which bypasses * the html sanitizer, but makes your application vulnerable to XSS and other attacks. Using this * option is strongly discouraged and should be used only if you absolutely trust the input being * filtered and you can't get the content through the sanitizer. * * @param {string} html Html input. * @param {string=} option If 'unsafe' then do not sanitize the HTML input. * @returns {string} Sanitized or raw html. * * @example Snippet: <textarea name="snippet" cols="60" rows="3"> &lt;p style="color:blue"&gt;an html &lt;em onmouseover="this.textContent='PWN3D!'"&gt;click here&lt;/em&gt; snippet&lt;/p&gt;</textarea> <table> <tr> <td>Filter</td> <td>Source</td> <td>Rendered</td> </tr> <tr id="html-filter"> <td>html filter</td> <td> <pre>&lt;div ng:bind="snippet | html"&gt;<br/>&lt;/div&gt;</pre> </td> <td> <div ng:bind="snippet | html"></div> </td> </tr> <tr id="escaped-html"> <td>no filter</td> <td><pre>&lt;div ng:bind="snippet"&gt;<br/>&lt;/div&gt;</pre></td> <td><div ng:bind="snippet"></div></td> </tr> <tr id="html-unsafe-filter"> <td>unsafe html filter</td> <td><pre>&lt;div ng:bind="snippet | html:'unsafe'"&gt;<br/>&lt;/div&gt;</pre></td> <td><div ng:bind="snippet | html:'unsafe'"></div></td> </tr> </table> * * @scenario it('should sanitize the html snippet ', function(){ expect(using('#html-filter').binding('snippet | html')). toBe('<p>an html\n<em>click here</em>\nsnippet</p>'); }); it ('should escape snippet without any filter', function() { expect(using('#escaped-html').binding('snippet')). toBe("&lt;p style=\"color:blue\"&gt;an html\n" + "&lt;em onmouseover=\"this.textContent='PWN3D!'\"&gt;click here&lt;/em&gt;\n" + "snippet&lt;/p&gt;"); }); it ('should inline raw snippet if filtered as unsafe', function() { expect(using('#html-unsafe-filter').binding("snippet | html:'unsafe'")). toBe("<p style=\"color:blue\">an html\n" + "<em onmouseover=\"this.textContent='PWN3D!'\">click here</em>\n" + "snippet</p>"); }); it('should update', function(){ input('snippet').enter('new <b>text</b>'); expect(using('#html-filter').binding('snippet | html')).toBe('new <b>text</b>'); expect(using('#escaped-html').binding('snippet')).toBe("new &lt;b&gt;text&lt;/b&gt;"); expect(using('#html-unsafe-filter').binding("snippet | html:'unsafe'")).toBe('new <b>text</b>'); }); */ angularFilter.html = function(html, option){ return new HTML(html, option); }; /** * @workInProgress * @ngdoc filter * @name angular.filter.linky * @function * * @description * Finds links in text input and turns them into html links. Supports http/https/ftp/mailto and * plane email address links. * * @param {string} text Input text. * @returns {string} Html-linkified text. * * @example Snippet: <textarea name="snippet" cols="60" rows="3"> Pretty text with some links: http://angularjs.org/, mailto:us@somewhere.org, another@somewhere.org, and one more: ftp://127.0.0.1/.</textarea> <table> <tr> <td>Filter</td> <td>Source</td> <td>Rendered</td> </tr> <tr id="linky-filter"> <td>linky filter</td> <td> <pre>&lt;div ng:bind="snippet | linky"&gt;<br/>&lt;/div&gt;</pre> </td> <td> <div ng:bind="snippet | linky"></div> </td> </tr> <tr id="escaped-html"> <td>no filter</td> <td><pre>&lt;div ng:bind="snippet"&gt;<br/>&lt;/div&gt;</pre></td> <td><div ng:bind="snippet"></div></td> </tr> </table> @scenario it('should linkify the snippet with urls', function(){ expect(using('#linky-filter').binding('snippet | linky')). toBe('Pretty text with some links:\n' + '<a href="http://angularjs.org/">http://angularjs.org/</a>,\n' + '<a href="mailto:us@somewhere.org">us@somewhere.org</a>,\n' + '<a href="mailto:another@somewhere.org">another@somewhere.org</a>,\n' + 'and one more: <a href="ftp://127.0.0.1/">ftp://127.0.0.1/</a>.'); }); it ('should not linkify snippet without the linky filter', function() { expect(using('#escaped-html').binding('snippet')). toBe("Pretty text with some links:\n" + "http://angularjs.org/,\n" + "mailto:us@somewhere.org,\n" + "another@somewhere.org,\n" + "and one more: ftp://127.0.0.1/."); }); it('should update', function(){ input('snippet').enter('new http://link.'); expect(using('#linky-filter').binding('snippet | linky')). toBe('new <a href="http://link">http://link</a>.'); expect(using('#escaped-html').binding('snippet')).toBe('new http://link.'); }); */ //TODO: externalize all regexps angularFilter.linky = function(text){ if (!text) return text; var URL = /((ftp|https?):\/\/|(mailto:)?[A-Za-z0-9._%+-]+@)\S*[^\s\.\;\,\(\)\{\}\<\>]/; var match; var raw = text; var html = []; var writer = htmlSanitizeWriter(html); var url; var i; while (match=raw.match(URL)) { // We can not end in these as they are sometimes found at the end of the sentence url = match[0]; // if we did not match ftp/http/mailto then assume mailto if (match[2]==match[3]) url = 'mailto:' + url; i = match.index; writer.chars(raw.substr(0, i)); writer.start('a', {href:url}); writer.chars(match[0].replace(/^mailto:/, '')); writer.end('a'); raw = raw.substring(i + match[0].length); } writer.chars(raw); return new HTML(html.join('')); }; function formatter(format, parse) {return {'format':format, 'parse':parse || format};} function toString(obj) { return (isDefined(obj) && obj !== _null) ? "" + obj : obj; } var NUMBER = /^\s*[-+]?\d*(\.\d*)?\s*$/; angularFormatter.noop = formatter(identity, identity); /** * @workInProgress * @ngdoc formatter * @name angular.formatter.json * * @description * Formats the user input as JSON text. * * @returns {string} A JSON string representation of the model. * * @example * <div ng:init="data={name:'misko', project:'angular'}"> * <input type="text" size='50' name="data" ng:format="json"/> * <pre>data={{data}}</pre> * </div> * * @scenario * it('should format json', function(){ * expect(binding('data')).toEqual('data={\n \"name\":\"misko\",\n \"project\":\"angular\"}'); * input('data').enter('{}'); * expect(binding('data')).toEqual('data={\n }'); * }); */ angularFormatter.json = formatter(toJson, fromJson); /** * @workInProgress * @ngdoc formatter * @name angular.formatter.boolean * * @description * Use boolean formatter if you wish to store the data as boolean. * * @returns {boolean} Converts to `true` unless user enters (blank), `f`, `false`, `0`, `no`, `[]`. * * @example * Enter truthy text: * <input type="text" name="value" ng:format="boolean" value="no"/> * <input type="checkbox" name="value"/> * <pre>value={{value}}</pre> * * @scenario * it('should format boolean', function(){ * expect(binding('value')).toEqual('value=false'); * input('value').enter('truthy'); * expect(binding('value')).toEqual('value=true'); * }); */ angularFormatter['boolean'] = formatter(toString, toBoolean); /** * @workInProgress * @ngdoc formatter * @name angular.formatter.number * * @description * Use number formatter if you wish to convert the user entered string to a number. * * @returns {number} Number from the parsed string. * * @example * Enter valid number: * <input type="text" name="value" ng:format="number" value="1234"/> * <pre>value={{value}}</pre> * * @scenario * it('should format numbers', function(){ * expect(binding('value')).toEqual('value=1234'); * input('value').enter('5678'); * expect(binding('value')).toEqual('value=5678'); * }); */ angularFormatter.number = formatter(toString, function(obj){ if (obj == _null || NUMBER.exec(obj)) { return obj===_null || obj === '' ? _null : 1*obj; } else { throw "Not a number"; } }); /** * @workInProgress * @ngdoc formatter * @name angular.formatter.list * * @description * Use list formatter if you wish to convert the user entered string to an array. * * @returns {Array} Array parsed from the entered string. * * @example * Enter a list of items: * <input type="text" name="value" ng:format="list" value=" chair ,, table"/> * <input type="text" name="value" ng:format="list"/> * <pre>value={{value}}</pre> * * @scenario * it('should format lists', function(){ * expect(binding('value')).toEqual('value=["chair","table"]'); * this.addFutureAction('change to XYZ', function($window, $document, done){ * $document.elements('.doc-example :input:last').val(',,a,b,').trigger('change'); * done(); * }); * expect(binding('value')).toEqual('value=["a","b"]'); * }); */ angularFormatter.list = formatter( function(obj) { return obj ? obj.join(", ") : obj; }, function(value) { var list = []; foreach((value || '').split(','), function(item){ item = trim(item); if (item) list.push(item); }); return list; } ); /** * @workInProgress * @ngdoc formatter * @name angular.formatter.trim * * @description * Use trim formatter if you wish to trim extra spaces in user text. * * @returns {String} Trim excess leading and trailing space. * * @example * Enter text with leading/trailing spaces: * <input type="text" name="value" ng:format="trim" value=" book "/> * <input type="text" name="value" ng:format="trim"/> * <pre>value={{value|json}}</pre> * * @scenario * it('should format trim', function(){ * expect(binding('value')).toEqual('value="book"'); * this.addFutureAction('change to XYZ', function($window, $document, done){ * $document.elements('.doc-example :input:last').val(' text ').trigger('change'); * done(); * }); * expect(binding('value')).toEqual('value="text"'); * }); */ angularFormatter.trim = formatter( function(obj) { return obj ? trim("" + obj) : ""; } ); extend(angularValidator, { 'noop': function() { return _null; }, /** * @workInProgress * @ngdoc validator * @name angular.validator.regexp * @description * Use regexp validator to restrict the input to any Regular Expression. * * @param {string} value value to validate * @param {regexp} expression regular expression. * @css ng-validation-error * * @example * Enter valid SSN: * <input name="ssn" value="123-45-6789" ng:validate="regexp:/^\d\d\d-\d\d-\d\d\d\d$/" > * * @scenario * it('should invalidate non ssn', function(){ * var textBox = element('.doc-example :input'); * expect(textBox.attr('className')).not().toMatch(/ng-validation-error/); * expect(textBox.val()).toEqual('123-45-6789'); * * input('ssn').enter('123-45-67890'); * expect(textBox.attr('className')).toMatch(/ng-validation-error/); * }); * */ 'regexp': function(value, regexp, msg) { if (!value.match(regexp)) { return msg || "Value does not match expected format " + regexp + "."; } else { return _null; } }, /** * @workInProgress * @ngdoc validator * @name angular.validator.number * @description * Use number validator to restrict the input to numbers with an * optional range. (See integer for whole numbers validator). * * @param {string} value value to validate * @param {int=} [min=MIN_INT] minimum value. * @param {int=} [max=MAX_INT] maximum value. * @css ng-validation-error * * @example * Enter number: <input name="n1" ng:validate="number" > <br> * Enter number greater than 10: <input name="n2" ng:validate="number:10" > <br> * Enter number between 100 and 200: <input name="n3" ng:validate="number:100:200" > <br> * * @scenario * it('should invalidate number', function(){ * var n1 = element('.doc-example :input[name=n1]'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('n1').enter('1.x'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * * var n2 = element('.doc-example :input[name=n2]'); * expect(n2.attr('className')).not().toMatch(/ng-validation-error/); * input('n2').enter('9'); * expect(n2.attr('className')).toMatch(/ng-validation-error/); * * var n3 = element('.doc-example :input[name=n3]'); * expect(n3.attr('className')).not().toMatch(/ng-validation-error/); * input('n3').enter('201'); * expect(n3.attr('className')).toMatch(/ng-validation-error/); * * }); * */ 'number': function(value, min, max) { var num = 1 * value; if (num == value) { if (typeof min != $undefined && num < min) { return "Value can not be less than " + min + "."; } if (typeof min != $undefined && num > max) { return "Value can not be greater than " + max + "."; } return _null; } else { return "Not a number"; } }, /** * @workInProgress * @ngdoc validator * @name angular.validator.integer * @description * Use number validator to restrict the input to integers with an * optional range. (See integer for whole numbers validator). * * @param {string} value value to validate * @param {int=} [min=MIN_INT] minimum value. * @param {int=} [max=MAX_INT] maximum value. * @css ng-validation-error * * @example * Enter integer: <input name="n1" ng:validate="integer" > <br> * Enter integer equal or greater than 10: <input name="n2" ng:validate="integer:10" > <br> * Enter integer between 100 and 200 (inclusive): <input name="n3" ng:validate="integer:100:200" > <br> * * @scenario * it('should invalidate integer', function(){ * var n1 = element('.doc-example :input[name=n1]'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('n1').enter('1.1'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * * var n2 = element('.doc-example :input[name=n2]'); * expect(n2.attr('className')).not().toMatch(/ng-validation-error/); * input('n2').enter('10.1'); * expect(n2.attr('className')).toMatch(/ng-validation-error/); * * var n3 = element('.doc-example :input[name=n3]'); * expect(n3.attr('className')).not().toMatch(/ng-validation-error/); * input('n3').enter('100.1'); * expect(n3.attr('className')).toMatch(/ng-validation-error/); * * }); */ 'integer': function(value, min, max) { var numberError = angularValidator['number'](value, min, max); if (numberError) return numberError; if (!("" + value).match(/^\s*[\d+]*\s*$/) || value != Math.round(value)) { return "Not a whole number"; } return _null; }, /** * @workInProgress * @ngdoc validator * @name angular.validator.date * @description * Use date validator to restrict the user input to a valid date * in format in format MM/DD/YYYY. * * @param {string} value value to validate * @css ng-validation-error * * @example * Enter valid date: * <input name="text" value="1/1/2009" ng:validate="date" > * * @scenario * it('should invalidate date', function(){ * var n1 = element('.doc-example :input'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('text').enter('123/123/123'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * }); * */ 'date': function(value) { var fields = /^(\d\d?)\/(\d\d?)\/(\d\d\d\d)$/.exec(value); var date = fields ? new Date(fields[3], fields[1]-1, fields[2]) : 0; return (date && date.getFullYear() == fields[3] && date.getMonth() == fields[1]-1 && date.getDate() == fields[2]) ? _null : "Value is not a date. (Expecting format: 12/31/2009)."; }, /** * @workInProgress * @ngdoc validator * @name angular.validator.email * @description * Use email validator if you wist to restrict the user input to a valid email. * * @param {string} value value to validate * @css ng-validation-error * * @example * Enter valid email: * <input name="text" ng:validate="email" value="me@example.com"> * * @scenario * it('should invalidate email', function(){ * var n1 = element('.doc-example :input'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('text').enter('a@b.c'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * }); * */ 'email': function(value) { if (value.match(/^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\.[A-Za-z]{2,4}$/)) { return _null; } return "Email needs to be in username@host.com format."; }, /** * @workInProgress * @ngdoc validator * @name angular.validator.phone * @description * Use phone validator to restrict the input phone numbers. * * @param {string} value value to validate * @css ng-validation-error * * @example * Enter valid phone number: * <input name="text" value="1(234)567-8901" ng:validate="phone" > * * @scenario * it('should invalidate phone', function(){ * var n1 = element('.doc-example :input'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('text').enter('+12345678'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * }); * */ 'phone': function(value) { if (value.match(/^1\(\d\d\d\)\d\d\d-\d\d\d\d$/)) { return _null; } if (value.match(/^\+\d{2,3} (\(\d{1,5}\))?[\d ]+\d$/)) { return _null; } return "Phone number needs to be in 1(987)654-3210 format in North America or +999 (123) 45678 906 internationaly."; }, /** * @workInProgress * @ngdoc validator * @name angular.validator.url * @description * Use phone validator to restrict the input URLs. * * @param {string} value value to validate * @css ng-validation-error * * @example * Enter valid phone number: * <input name="text" value="http://example.com/abc.html" size="40" ng:validate="url" > * * @scenario * it('should invalidate url', function(){ * var n1 = element('.doc-example :input'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('text').enter('abc://server/path'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * }); * */ 'url': function(value) { if (value.match(/^(ftp|http|https):\/\/(\w+:{0,1}\w*@)?(\S+)(:[0-9]+)?(\/|\/([\w#!:.?+=&%@!\-\/]))?$/)) { return _null; } return "URL needs to be in http://server[:port]/path format."; }, /** * @workInProgress * @ngdoc validator * @name angular.validator.json * @description * Use json validator if you wish to restrict the user input to a valid JSON. * * @param {string} value value to validate * @css ng-validation-error * * @example * <textarea name="json" cols="60" rows="5" ng:validate="json"> * {name:'abc'} * </textarea> * * @scenario * it('should invalidate json', function(){ * var n1 = element('.doc-example :input'); * expect(n1.attr('className')).not().toMatch(/ng-validation-error/); * input('json').enter('{name}'); * expect(n1.attr('className')).toMatch(/ng-validation-error/); * }); * */ 'json': function(value) { try { fromJson(value); return _null; } catch (e) { return e.toString(); } }, /** * @workInProgress * @ngdoc validator * @name angular.validator.asynchronous * @description * Use asynchronous validator if the validation can not be computed * immediately, but is provided through a callback. The widget * automatically shows a spinning indicator while the validity of * the widget is computed. This validator caches the result. * * @param {string} value value to validate * @param {function(inputToValidate,validationDone)} validate function to call to validate the state * of the input. * @param {function(data)=} [update=noop] function to call when state of the * validator changes * * @paramDescription * The `validate` function (specified by you) is called as * `validate(inputToValidate, validationDone)`: * * * `inputToValidate`: value of the input box. * * `validationDone`: `function(error, data){...}` * * `error`: error text to display if validation fails * * `data`: data object to pass to update function * * The `update` function is optionally specified by you and is * called by <angular/> on input change. Since the * asynchronous validator caches the results, the update * function can be called without a call to `validate` * function. The function is called as `update(data)`: * * * `data`: data object as passed from validate function * * @css ng-input-indicator-wait, ng-validation-error * * @example * <script> * function myValidator(inputToValidate, validationDone) { * setTimeout(function(){ * validationDone(inputToValidate.length % 2); * }, 500); * } * </script> * This input is validated asynchronously: * <input name="text" ng:validate="asynchronous:$window.myValidator"> * * @scenario * it('should change color in delayed way', function(){ * var textBox = element('.doc-example :input'); * expect(textBox.attr('className')).not().toMatch(/ng-input-indicator-wait/); * expect(textBox.attr('className')).not().toMatch(/ng-validation-error/); * * input('text').enter('X'); * expect(textBox.attr('className')).toMatch(/ng-input-indicator-wait/); * * pause(.6); * * expect(textBox.attr('className')).not().toMatch(/ng-input-indicator-wait/); * expect(textBox.attr('className')).toMatch(/ng-validation-error/); * * }); * */ /* * cache is attached to the element * cache: { * inputs : { * 'user input': { * response: server response, * error: validation error * }, * current: 'current input' * } * */ 'asynchronous': function(input, asynchronousFn, updateFn) { if (!input) return; var scope = this; var element = scope.$element; var cache = element.data('$asyncValidator'); if (!cache) { element.data('$asyncValidator', cache = {inputs:{}}); } cache.current = input; var inputState = cache.inputs[input]; if (!inputState) { cache.inputs[input] = inputState = { inFlight: true }; scope.$invalidWidgets.markInvalid(scope.$element); element.addClass('ng-input-indicator-wait'); asynchronousFn(input, function(error, data) { inputState.response = data; inputState.error = error; inputState.inFlight = false; if (cache.current == input) { element.removeClass('ng-input-indicator-wait'); scope.$invalidWidgets.markValid(element); } element.data('$validate')(); scope.$root.$eval(); }); } else if (inputState.inFlight) { // request in flight, mark widget invalid, but don't show it to user scope.$invalidWidgets.markInvalid(scope.$element); } else { (updateFn||noop)(inputState.response); } return inputState.error; } }); var URL_MATCH = /^(file|ftp|http|https):\/\/(\w+:{0,1}\w*@)?([\w\.-]*)(:([0-9]+))?(\/[^\?#]*)?(\?([^#]*))?(#(.*))?$/, HASH_MATCH = /^([^\?]*)?(\?([^\?]*))?$/, DEFAULT_PORTS = {'http': 80, 'https': 443, 'ftp':21}, EAGER = 'eager', EAGER_PUBLISHED = EAGER + '-published'; function angularServiceInject(name, fn, inject, eager) { angularService(name, fn, {$inject:inject, $creation:eager}); } /** * @workInProgress * @ngdoc service * @name angular.service.$window * * @description * Is reference to the browser's <b>window</b> object. While <b>window</b> * is globally available in JavaScript, it causes testability problems, because * it is a global variable. In <b><angular/></b> we always refer to it through the * $window service, so it may be overriden, removed or mocked for testing. * * All expressions are evaluated with respect to current scope so they don't * suffer from window globality. * * @example <input ng:init="greeting='Hello World!'" type="text" name="greeting" /> <button ng:click="$window.alert(greeting)">ALERT</button> */ angularServiceInject("$window", bind(window, identity, window), [], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$document * @requires $window * * @description * Reference to the browser window.document, but wrapped into angular.element(). */ angularServiceInject("$document", function(window){ return jqLite(window.document); }, ['$window'], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$location * @requires $browser * * @property {string} href * @property {string} protocol * @property {string} host * @property {number} port * @property {string} path * @property {Object.<string|boolean>} search * @property {string} hash * @property {string} hashPath * @property {Object.<string|boolean>} hashSearch * * @description * Parses the browser location url and makes it available to your application. * Any changes to the url are reflected into $location service and changes to * $location are reflected to url. * Notice that using browser's forward/back buttons changes the $location. * * @example <a href="#">clear hash</a> | <a href="#myPath?name=misko">test hash</a><br/> <input type='text' name="$location.hash"/> <pre>$location = {{$location}}</pre> */ angularServiceInject("$location", function(browser) { var scope = this, location = {toString:toString, update:update, updateHash: updateHash}, lastBrowserUrl = browser.getUrl(), lastLocationHref, lastLocationHash; browser.addPollFn(function() { if (lastBrowserUrl != browser.getUrl()) { update(lastBrowserUrl = browser.getUrl()); updateLastLocation(); scope.$eval(); } }); this.$onEval(PRIORITY_FIRST, updateBrowser); this.$onEval(PRIORITY_LAST, updateBrowser); update(lastBrowserUrl); updateLastLocation(); return location; // PUBLIC METHODS /** * @workInProgress * @ngdoc method * @name angular.service.$location#update * @methodOf angular.service.$location * * @description * Update location object * Does not immediately update the browser * Browser is updated at the end of $eval() * * @example * scope.$location.update('http://www.angularjs.org/path#hash?search=x'); * scope.$location.update({host: 'www.google.com', protocol: 'https'}); * scope.$location.update({hashPath: '/path', hashSearch: {a: 'b', x: true}}); * * @param {(string|Object)} href Full href as a string or hash object with properties */ function update(href) { if (isString(href)) { extend(location, parseHref(href)); } else { if (isDefined(href.hash)) { extend(href, parseHash(href.hash)); } extend(location, href); if (isDefined(href.hashPath || href.hashSearch)) { location.hash = composeHash(location); } location.href = composeHref(location); } } /** * @workInProgress * @ngdoc method * @name angular.service.$location#updateHash * @methodOf angular.service.$location * * @description * Update location hash part * @see update() * * @example * scope.$location.updateHash('/hp') * ==> update({hashPath: '/hp'}) * * scope.$location.updateHash({a: true, b: 'val'}) * ==> update({hashSearch: {a: true, b: 'val'}}) * * scope.$location.updateHash('/hp', {a: true}) * ==> update({hashPath: '/hp', hashSearch: {a: true}}) * * @param {(string|Object)} path A hashPath or hashSearch object * @param {Object=} search A hashSearch object */ function updateHash(path, search) { var hash = {}; if (isString(path)) { hash.hashPath = path; if (isDefined(search)) hash.hashSearch = search; } else hash.hashSearch = path; update(hash); } /** * @workInProgress * @ngdoc method * @name angular.service.$location#toString * @methodOf angular.service.$location * * @description * Returns string representation - href */ function toString() { updateLocation(); return location.href; } // INNER METHODS /** * Update location object * * User is allowed to change properties, so after property change, * location object is not in consistent state. * * @example * scope.$location.href = 'http://www.angularjs.org/path#a/b' * immediately after this call, other properties are still the old ones... * * This method checks the changes and update location to the consistent state */ function updateLocation() { if (location.href == lastLocationHref) { if (location.hash == lastLocationHash) { location.hash = composeHash(location); } location.href = composeHref(location); } update(location.href); } /** * Update information about last location */ function updateLastLocation() { lastLocationHref = location.href; lastLocationHash = location.hash; } /** * If location has changed, update the browser * This method is called at the end of $eval() phase */ function updateBrowser() { updateLocation(); if (location.href != lastLocationHref) { browser.setUrl(lastBrowserUrl = location.href); updateLastLocation(); } } /** * Compose href string from a location object * * @param {Object} loc The location object with all properties * @return {string} Composed href */ function composeHref(loc) { var url = toKeyValue(loc.search); var port = (loc.port == DEFAULT_PORTS[loc.protocol] ? _null : loc.port); return loc.protocol + '://' + loc.host + (port ? ':' + port : '') + loc.path + (url ? '?' + url : '') + (loc.hash ? '#' + loc.hash : ''); } /** * Compose hash string from location object * * @param {Object} loc Object with hashPath and hashSearch properties * @return {string} Hash string */ function composeHash(loc) { var hashSearch = toKeyValue(loc.hashSearch); //TODO: temporary fix for issue #158 return escape(loc.hashPath).replace(/%21/gi, '!').replace(/%3A/gi, ':').replace(/%24/gi, '$') + (hashSearch ? '?' + hashSearch : ''); } /** * Parse href string into location object * * @param {string} href * @return {Object} The location object */ function parseHref(href) { var loc = {}; var match = URL_MATCH.exec(href); if (match) { loc.href = href.replace(/#$/, ''); loc.protocol = match[1]; loc.host = match[3] || ''; loc.port = match[5] || DEFAULT_PORTS[loc.protocol] || _null; loc.path = match[6] || ''; loc.search = parseKeyValue(match[8]); loc.hash = match[10] || ''; extend(loc, parseHash(loc.hash)); } return loc; } /** * Parse hash string into object * * @param {string} hash */ function parseHash(hash) { var h = {}; var match = HASH_MATCH.exec(hash); if (match) { h.hash = hash; h.hashPath = unescape(match[1] || ''); h.hashSearch = parseKeyValue(match[3]); } return h; } }, ['$browser'], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$log * @requires $window * * @description * Is simple service for logging. Default implementation writes the message * into the browser's console (if present). * * This is useful for debugging. * * @example <p>Reload this page with open console, enter text and hit the log button...</p> Message: <input type="text" name="message" value="Hello World!"/> <button ng:click="$log.log(message)">log</button> <button ng:click="$log.warn(message)">warn</button> <button ng:click="$log.info(message)">info</button> <button ng:click="$log.error(message)">error</button> */ angularServiceInject("$log", function($window){ return { /** * @workInProgress * @ngdoc method * @name angular.service.$log#log * @methodOf angular.service.$log * * @description * Write a log message */ log: consoleLog('log'), /** * @workInProgress * @ngdoc method * @name angular.service.$log#warn * @methodOf angular.service.$log * * @description * Write a warning message */ warn: consoleLog('warn'), /** * @workInProgress * @ngdoc method * @name angular.service.$log#info * @methodOf angular.service.$log * * @description * Write an information message */ info: consoleLog('info'), /** * @workInProgress * @ngdoc method * @name angular.service.$log#error * @methodOf angular.service.$log * * @description * Write an error message */ error: consoleLog('error') }; function consoleLog(type) { var console = $window.console || {}; var logFn = console[type] || console.log || noop; if (logFn.apply) { return function(){ var args = []; foreach(arguments, function(arg){ args.push(formatError(arg)); }); return logFn.apply(console, args); }; } else { // we are IE, in which case there is nothing we can do return logFn; } } }, ['$window'], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$exceptionHandler * @requires $log * * @description * Any uncaught exception in <angular/> is delegated to this service. * The default implementation simply delegates to $log.error which logs it into * the browser console. * * When unit testing it is useful to have uncaught exceptions propagate * to the test so the test will fail rather than silently log the exception * to the browser console. For this purpose you can override this service with * a simple rethrow. * * @example */ angularServiceInject('$exceptionHandler', function($log){ return function(e) { $log.error(e); }; }, ['$log'], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$hover * @requires $browser * @requires $document * * @description * * @example */ angularServiceInject("$hover", function(browser, document) { var tooltip, self = this, error, width = 300, arrowWidth = 10, body = jqLite(document[0].body); browser.hover(function(element, show){ if (show && (error = element.attr(NG_EXCEPTION) || element.attr(NG_VALIDATION_ERROR))) { if (!tooltip) { tooltip = { callout: jqLite('<div id="ng-callout"></div>'), arrow: jqLite('<div></div>'), title: jqLite('<div class="ng-title"></div>'), content: jqLite('<div class="ng-content"></div>') }; tooltip.callout.append(tooltip.arrow); tooltip.callout.append(tooltip.title); tooltip.callout.append(tooltip.content); body.append(tooltip.callout); } var docRect = body[0].getBoundingClientRect(), elementRect = element[0].getBoundingClientRect(), leftSpace = docRect.right - elementRect.right - arrowWidth; tooltip.title.text(element.hasClass("ng-exception") ? "EXCEPTION:" : "Validation error..."); tooltip.content.text(error); if (leftSpace < width) { tooltip.arrow.addClass('ng-arrow-right'); tooltip.arrow.css({left: (width + 1)+'px'}); tooltip.callout.css({ position: 'fixed', left: (elementRect.left - arrowWidth - width - 4) + "px", top: (elementRect.top - 3) + "px", width: width + "px" }); } else { tooltip.arrow.addClass('ng-arrow-left'); tooltip.callout.css({ position: 'fixed', left: (elementRect.right + arrowWidth) + "px", top: (elementRect.top - 3) + "px", width: width + "px" }); } } else if (tooltip) { tooltip.callout.remove(); tooltip = _null; } }); }, ['$browser', '$document'], EAGER); /** * @workInProgress * @ngdoc service * @name angular.service.$invalidWidgets * * @description * Keeps references to all invalid widgets found during validation. * Can be queried to find whether there are any invalid widgets currently displayed. * * @example */ angularServiceInject("$invalidWidgets", function(){ var invalidWidgets = []; /** Remove an element from the array of invalid widgets */ invalidWidgets.markValid = function(element){ var index = indexOf(invalidWidgets, element); if (index != -1) invalidWidgets.splice(index, 1); }; /** Add an element to the array of invalid widgets */ invalidWidgets.markInvalid = function(element){ var index = indexOf(invalidWidgets, element); if (index === -1) invalidWidgets.push(element); }; /** Return count of all invalid widgets that are currently visible */ invalidWidgets.visible = function() { var count = 0; foreach(invalidWidgets, function(widget){ count = count + (isVisible(widget) ? 1 : 0); }); return count; }; /* At the end of each eval removes all invalid widgets that are not part of the current DOM. */ this.$onEval(PRIORITY_LAST, function() { for(var i = 0; i < invalidWidgets.length;) { var widget = invalidWidgets[i]; if (isOrphan(widget[0])) { invalidWidgets.splice(i, 1); if (widget.dealoc) widget.dealoc(); } else { i++; } } }); /** * Traverses DOM element's (widget's) parents and considers the element to be an orphant if one of * it's parents isn't the current window.document. */ function isOrphan(widget) { if (widget == window.document) return false; var parent = widget.parentNode; return !parent || isOrphan(parent); } return invalidWidgets; }, [], EAGER_PUBLISHED); function switchRouteMatcher(on, when, dstName) { var regex = '^' + when.replace(/[\.\\\(\)\^\$]/g, "\$1") + '$', params = [], dst = {}; foreach(when.split(/\W/), function(param){ if (param) { var paramRegExp = new RegExp(":" + param + "([\\W])"); if (regex.match(paramRegExp)) { regex = regex.replace(paramRegExp, "([^\/]*)$1"); params.push(param); } } }); var match = on.match(new RegExp(regex)); if (match) { foreach(params, function(name, index){ dst[name] = match[index + 1]; }); if (dstName) this.$set(dstName, dst); } return match ? dst : _null; } /** * @workInProgress * @ngdoc service * @name angular.service.$route * @requires $location * * @property {Object} current Name of the current route * @property {Array.<Object>} routes List of configured routes * * @description * Watches $location.hashPath and tries to map the hash to an existing route * definition. It is used for deep-linking URLs to controllers and views (HTML partials). * * $route is typically used in conjunction with ng:include widget. * * @example <p> This example shows how changing the URL hash causes the <tt>$route</tt> to match a route against the URL, and the <tt>[[ng:include]]</tt> pulls in the partial. Try changing the URL in the input box to see changes. </p> <script> angular.service('myApp', function($route) { $route.when('/Book/:bookId', {template:'rsrc/book.html', controller:BookCntl}); $route.when('/Book/:bookId/ch/:chapterId', {template:'rsrc/chapter.html', controller:ChapterCntl}); $route.onChange(function() { $route.current.scope.params = $route.current.params; }); }, {$inject: ['$route']}); function BookCntl() { this.name = "BookCntl"; } function ChapterCntl() { this.name = "ChapterCntl"; } </script> Chose: <a href="#/Book/Moby">Moby</a> | <a href="#/Book/Moby/ch/1">Moby: Ch1</a> | <a href="#/Book/Gatsby">Gatsby</a> | <a href="#/Book/Gatsby/ch/4?key=value">Gatsby: Ch4</a><br/> <input type="text" name="$location.hashPath" size="80" /> <pre>$location={{$location}}</pre> <pre>$route.current.template={{$route.current.template}}</pre> <pre>$route.current.params={{$route.current.params}}</pre> <pre>$route.current.scope.name={{$route.current.scope.name}}</pre> <hr/> <ng:include src="$route.current.template" scope="$route.current.scope"/> */ angularServiceInject('$route', function(location) { var routes = {}, onChange = [], matcher = switchRouteMatcher, parentScope = this, dirty = 0, $route = { routes: routes, /** * @workInProgress * @ngdoc method * @name angular.service.$route#onChange * @methodOf angular.service.$route * * @param {function()} fn Function that will be called on route change * * @description * Register a handler function that will be called when route changes */ onChange: bind(onChange, onChange.push), /** * @workInProgress * @ngdoc method * @name angular.service.$route#when * @methodOf angular.service.$route * * @param {string} path Route path (matched against $location.hash) * @param {Object} params Mapping information to be assigned to `$route.current` on route * match. * @returns {Object} route object * * @description * Add new route */ when:function (path, params) { if (angular.isUndefined(path)) return routes; var route = routes[path]; if (!route) route = routes[path] = {}; if (params) angular.extend(route, params); dirty++; return route; } }; function updateRoute(){ var childScope; $route.current = _null; angular.foreach(routes, function(routeParams, route) { if (!childScope) { var pathParams = matcher(location.hashPath, route); if (pathParams) { childScope = angular.scope(parentScope); $route.current = angular.extend({}, routeParams, { scope: childScope, params: angular.extend({}, location.hashSearch, pathParams) }); } } }); angular.foreach(onChange, parentScope.$tryEval); if (childScope) { childScope.$become($route.current.controller); } } this.$watch(function(){return dirty + location.hash;}, updateRoute); return $route; }, ['$location'], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$xhr * @requires $browser * @requires $error * @requires $log * * @description * * @example */ angularServiceInject('$xhr', function($browser, $error, $log){ var self = this; return function(method, url, post, callback){ if (isFunction(post)) { callback = post; post = _null; } if (post && isObject(post)) { post = toJson(post); } $browser.xhr(method, url, post, function(code, response){ try { if (isString(response) && /^\s*[\[\{]/.exec(response) && /[\}\]]\s*$/.exec(response)) { response = fromJson(response); } if (code == 200) { callback(code, response); } else { $error( {method: method, url:url, data:post, callback:callback}, {status: code, body:response}); } } catch (e) { $log.error(e); } finally { self.$eval(); } }); }; }, ['$browser', '$xhr.error', '$log']); /** * @workInProgress * @ngdoc service * @name angular.service.$xhr.error * @requires $log * * @description * * @example */ angularServiceInject('$xhr.error', function($log){ return function(request, response){ $log.error('ERROR: XHR: ' + request.url, request, response); }; }, ['$log']); /** * @workInProgress * @ngdoc service * @name angular.service.$xhr.bulk * @requires $xhr * @requires $xhr.error * @requires $log * * @description * * @example */ angularServiceInject('$xhr.bulk', function($xhr, $error, $log){ var requests = [], scope = this; function bulkXHR(method, url, post, callback) { if (isFunction(post)) { callback = post; post = _null; } var currentQueue; foreach(bulkXHR.urls, function(queue){ if (isFunction(queue.match) ? queue.match(url) : queue.match.exec(url)) { currentQueue = queue; } }); if (currentQueue) { if (!currentQueue.requests) currentQueue.requests = []; currentQueue.requests.push({method: method, url: url, data:post, callback:callback}); } else { $xhr(method, url, post, callback); } } bulkXHR.urls = {}; bulkXHR.flush = function(callback){ foreach(bulkXHR.urls, function(queue, url){ var currentRequests = queue.requests; if (currentRequests && currentRequests.length) { queue.requests = []; queue.callbacks = []; $xhr('POST', url, {requests:currentRequests}, function(code, response){ foreach(response, function(response, i){ try { if (response.status == 200) { (currentRequests[i].callback || noop)(response.status, response.response); } else { $error(currentRequests[i], response); } } catch(e) { $log.error(e); } }); (callback || noop)(); }); scope.$eval(); } }); }; this.$onEval(PRIORITY_LAST, bulkXHR.flush); return bulkXHR; }, ['$xhr', '$xhr.error', '$log']); /** * @workInProgress * @ngdoc service * @name angular.service.$xhr.cache * @requires $xhr * * @description * * @example */ angularServiceInject('$xhr.cache', function($xhr){ var inflight = {}, self = this; function cache(method, url, post, callback, verifyCache){ if (isFunction(post)) { callback = post; post = _null; } if (method == 'GET') { var data; if (data = cache.data[url]) { callback(200, copy(data.value)); if (!verifyCache) return; } if (data = inflight[url]) { data.callbacks.push(callback); } else { inflight[url] = {callbacks: [callback]}; cache.delegate(method, url, post, function(status, response){ if (status == 200) cache.data[url] = { value: response }; var callbacks = inflight[url].callbacks; delete inflight[url]; foreach(callbacks, function(callback){ try { (callback||noop)(status, copy(response)); } catch(e) { self.$log.error(e); } }); }); } } else { cache.data = {}; cache.delegate(method, url, post, callback); } } cache.data = {}; cache.delegate = $xhr; return cache; }, ['$xhr.bulk']); /** * @workInProgress * @ngdoc service * @name angular.service.$resource * @requires $xhr * * @description * Is a factory which creates a resource object which lets you interact with * <a href="http://en.wikipedia.org/wiki/Representational_State_Transfer" target="_blank">RESTful</a> * server-side data sources. * Resource object has action methods which provide high-level behaviors without * the need to interact with the low level $xhr or XMLHttpRequest(). * * <pre> // Define CreditCard class var CreditCard = $resource('/user/:userId/card/:cardId', {userId:123, cardId:'@id'}, { charge: {method:'POST', params:{charge:true}} }); // We can retrieve a collection from the server var cards = CreditCard.query(); // GET: /user/123/card // server returns: [ {id:456, number:'1234', name:'Smith'} ]; var card = cards[0]; // each item is an instance of CreditCard expect(card instanceof CreditCard).toEqual(true); card.name = "J. Smith"; // non GET methods are mapped onto the instances card.$save(); // POST: /user/123/card/456 {id:456, number:'1234', name:'J. Smith'} // server returns: {id:456, number:'1234', name: 'J. Smith'}; // our custom method is mapped as well. card.$charge({amount:9.99}); // POST: /user/123/card/456?amount=9.99&charge=true {id:456, number:'1234', name:'J. Smith'} // server returns: {id:456, number:'1234', name: 'J. Smith'}; // we can create an instance as well var newCard = new CreditCard({number:'0123'}); newCard.name = "Mike Smith"; newCard.$save(); // POST: /user/123/card {number:'0123', name:'Mike Smith'} // server returns: {id:789, number:'01234', name: 'Mike Smith'}; expect(newCard.id).toEqual(789); * </pre> * * * @param {string} url A parameterized URL template with parameters prefixed by `:` as in * `/user/:username`. * @param {Object=} paramDefaults Default values for `url` parameters. These can be overridden in * `actions` methods. * @param {Object.<Object>=} actions Map of actions available for the resource. * * Each resource comes preconfigured with `get`, `save`, `query`, `remove`, and `delete` to * mimic the RESTful philosophy. * * To create your own actions, pass in a map keyed on action names (e.g. `'charge'`) with * elements consisting of these properties: * * - `{string} method`: Request method type. Valid methods are: `GET`, `POST`, `PUT`, `DELETE`, * and [`JSON`](http://en.wikipedia.org/wiki/JSON#JSONP) (also known as JSONP). * - `{Object=} params`: Set of pre-bound parameters for the action. * - `{boolean=} isArray`: If true then the returned object for this action is an array, see the * pre-binding section. * - `{boolean=} verifyCache`: If true then items returned from cache, are double checked by * running the query again and updating the resource asynchroniously. * * Each service comes preconfigured with the following overridable actions: * <pre> * { 'get': {method:'GET'}, 'save': {method:'POST'}, 'query': {method:'GET', isArray:true}, 'remove': {method:'DELETE'}, 'delete': {method:'DELETE'} }; * </pre> * * @returns {Object} A resource "class" which has "static" method for each action in the definition. * Calling these methods invoke `$xhr` on the `url` template with the given `method` and * `params`. When the data is returned from the server then the object is an instance of the * resource type and all of the non-GET methods are available with `$` prefix. This allows you * to easily support CRUD operations (create, read, update, delete) on server-side data. <pre> var User = $resource('/user/:userId', {userId:'@id'}); var user = User.get({userId:123}, function(){ user.abc = true; user.$save(); }); </pre> * * * @example <script> function BuzzController($resource) { this.Activity = $resource( 'https://www.googleapis.com/buzz/v1/activities/:userId/:visibility/:activityId/:comments', {alt:'json', callback:'JSON_CALLBACK'}, {get:{method:'JSON', params:{visibility:'@self'}}, replies: {method:'JSON', params:{visibility:'@self', comments:'@comments'}}} ); } BuzzController.prototype = { fetch: function() { this.activities = this.Activity.get({userId:this.userId}); }, expandReplies: function(activity) { activity.replies = this.Activity.replies({userId:this.userId, activityId:activity.id}); } }; BuzzController.$inject = ['$resource']; </script> <div ng:controller="BuzzController"> <input name="userId" value="googlebuzz"/> <button ng:click="fetch()">fetch</button> <hr/> <div ng:repeat="item in activities.data.items"> <h1 style="font-size: 15px;"> <img src="{{item.actor.thumbnailUrl}}" style="max-height:30px;max-width:30px;"/> <a href="{{item.actor.profileUrl}}">{{item.actor.name}}</a> <a href ng:click="expandReplies(item)" style="float: right;">Expand replies: {{item.links.replies[0].count}}</a> </h1> {{item.object.content | html}} <div ng:repeat="reply in item.replies.data.items" style="margin-left: 20px;"> <img src="{{reply.actor.thumbnailUrl}}" style="max-height:30px;max-width:30px;"/> <a href="{{reply.actor.profileUrl}}">{{reply.actor.name}}</a>: {{reply.content | html}} </div> </div> </div> */ angularServiceInject('$resource', function($xhr){ var resource = new ResourceFactory($xhr); return bind(resource, resource.route); }, ['$xhr.cache']); /** * @workInProgress * @ngdoc service * @name angular.service.$cookies * @requires $browser * * @description * Provides read/write access to browser's cookies. * * Only a simple Object is exposed and by adding or removing properties to/from * this object, new cookies are created/deleted at the end of current $eval. * * @example */ angularServiceInject('$cookies', function($browser) { var rootScope = this, cookies = {}, lastCookies = {}, lastBrowserCookies; //creates a poller fn that copies all cookies from the $browser to service & inits the service $browser.addPollFn(function() { var currentCookies = $browser.cookies(); if (lastBrowserCookies != currentCookies) { //relies on browser.cookies() impl lastBrowserCookies = currentCookies; copy(currentCookies, lastCookies); copy(currentCookies, cookies); rootScope.$eval(); } })(); //at the end of each eval, push cookies this.$onEval(PRIORITY_LAST, push); return cookies; /** * Pushes all the cookies from the service to the browser and verifies if all cookies were stored. */ function push(){ var name, browserCookies, updated; //delete any cookies deleted in $cookies for (name in lastCookies) { if (isUndefined(cookies[name])) { $browser.cookies(name, _undefined); } } //update all cookies updated in $cookies for(name in cookies) { if (cookies[name] !== lastCookies[name]) { $browser.cookies(name, cookies[name]); updated = true; } } //verify what was actually stored if (updated){ updated = !updated; browserCookies = $browser.cookies(); for (name in cookies) { if (cookies[name] !== browserCookies[name]) { //delete or reset all cookies that the browser dropped from $cookies if (isUndefined(browserCookies[name])) { delete cookies[name]; } else { cookies[name] = browserCookies[name]; } updated = true; } } if (updated) { rootScope.$eval(); } } } }, ['$browser'], EAGER_PUBLISHED); /** * @workInProgress * @ngdoc service * @name angular.service.$cookieStore * @requires $cookies * * @description * Provides a key-value (string-object) storage, that is backed by session cookies. * Objects put or retrieved from this storage are automatically serialized or * deserialized by angular's toJson/fromJson. * @example */ angularServiceInject('$cookieStore', function($store) { return { /** * @workInProgress * @ngdoc method * @name angular.service.$cookieStore#get * @methodOf angular.service.$cookieStore * * @description * Returns the value of given cookie key * * @param {string} key Id to use for lookup. * @returns {Object} Deserialized cookie value. */ get: function(key) { return fromJson($store[key]); }, /** * @workInProgress * @ngdoc method * @name angular.service.$cookieStore#put * @methodOf angular.service.$cookieStore * * @description * Sets a value for given cookie key * * @param {string} key Id for the `value`. * @param {Object} value Value to be stored. */ put: function(key, value) { $store[key] = toJson(value); }, /** * @workInProgress * @ngdoc method * @name angular.service.$cookieStore#remove * @methodOf angular.service.$cookieStore * * @description * Remove given cookie * * @param {string} key Id of the key-value pair to delete. */ remove: function(key) { delete $store[key]; } }; }, ['$cookies']); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:init * * @description * `ng:init` attribute allows the for initialization tasks to be executed * before the template enters execution mode during bootstrap. * * @element ANY * @param {expression} expression to eval. * * @example <div ng:init="greeting='Hello'; person='World'"> {{greeting}} {{person}}! </div> * * @scenario it('should check greeting', function(){ expect(binding('greeting')).toBe('Hello'); expect(binding('person')).toBe('World'); }); */ angularDirective("ng:init", function(expression){ return function(element){ this.$tryEval(expression, element); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:controller * * @description * To support the Model-View-Controller design pattern, it is possible * to assign behavior to a scope through `ng:controller`. The scope is * the MVC model. The HTML (with data bindings) is the MVC view. * The `ng:controller` directive specifies the MVC controller class * * @element ANY * @param {expression} expression to eval. * * @example <script type="text/javascript"> function SettingsController() { this.name = "John Smith"; this.contacts = [ {type:'phone', value:'408 555 1212'}, {type:'email', value:'john.smith@example.org'} ]; } SettingsController.prototype = { greet: function(){ alert(this.name); }, addContact: function(){ this.contacts.push({type:'email', value:'yourname@example.org'}); }, removeContact: function(contactToRemove) { angular.Array.remove(this.contacts, contactToRemove); }, clearContact: function(contact) { contact.type = 'phone'; contact.value = ''; } }; </script> <div ng:controller="SettingsController"> Name: <input type="text" name="name"/> [ <a href="" ng:click="greet()">greet</a> ]<br/> Contact: <ul> <li ng:repeat="contact in contacts"> <select name="contact.type"> <option>phone</option> <option>email</option> </select> <input type="text" name="contact.value"/> [ <a href="" ng:click="clearContact(contact)">clear</a> | <a href="" ng:click="removeContact(contact)">X</a> ] </li> <li>[ <a href="" ng:click="addContact()">add</a> ]</li> </ul> </div> * * @scenario it('should check controller', function(){ expect(element('.doc-example-live div>:input').val()).toBe('John Smith'); expect(element('.doc-example-live li[ng\\:repeat-index="0"] input').val()).toBe('408 555 1212'); expect(element('.doc-example-live li[ng\\:repeat-index="1"] input').val()).toBe('john.smith@example.org'); element('.doc-example-live li:first a:contains("clear")').click(); expect(element('.doc-example-live li:first input').val()).toBe(''); element('.doc-example-live li:last a:contains("add")').click(); expect(element('.doc-example-live li[ng\\:repeat-index="2"] input').val()).toBe('yourname@example.org'); }); */ angularDirective("ng:controller", function(expression){ this.scope(true); return function(element){ var controller = getter(window, expression, true) || getter(this, expression, true); if (!controller) throw "Can not find '"+expression+"' controller."; if (!isFunction(controller)) throw "Reference '"+expression+"' is not a class."; this.$become(controller); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:eval * * @description * The `ng:eval` allows you to execute a binding which has side effects * without displaying the result to the user. * * @element ANY * @param {expression} expression to eval. * * @exampleDescription * Notice that `{{` `obj.multiplied = obj.a * obj.b` `}}` has a side effect of assigning * a value to `obj.multiplied` and displaying the result to the user. Sometimes, * however, it is desirable to execute a side effect without showing the value to * the user. In such a case `ng:eval` allows you to execute code without updating * the display. * * @example * <input name="obj.a" value="6" > * * <input name="obj.b" value="2"> * = {{obj.multiplied = obj.a * obj.b}} <br> * <span ng:eval="obj.divide = obj.a / obj.b"></span> * <span ng:eval="obj.updateCount = 1 + (obj.updateCount||0)"></span> * <tt>obj.divide = {{obj.divide}}</tt><br/> * <tt>obj.updateCount = {{obj.updateCount}}</tt> * * @scenario it('should check eval', function(){ expect(binding('obj.divide')).toBe('3'); expect(binding('obj.updateCount')).toBe('2'); input('obj.a').enter('12'); expect(binding('obj.divide')).toBe('6'); expect(binding('obj.updateCount')).toBe('3'); }); */ angularDirective("ng:eval", function(expression){ return function(element){ this.$onEval(expression, element); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:bind * * @description * The `ng:bind` attribute asks <angular/> to replace the text content of this * HTML element with the value of the given expression and kept it up to * date when the expression's value changes. Usually you just write * {{expression}} and let <angular/> compile it into * `<span ng:bind="expression"></span>` at bootstrap time. * * @element ANY * @param {expression} expression to eval. * * @exampleDescription * Try it here: enter text in text box and watch the greeting change. * @example * Enter name: <input type="text" name="name" value="Whirled">. <br> * Hello <span ng:bind="name" />! * * @scenario it('should check ng:bind', function(){ expect(using('.doc-example-live').binding('name')).toBe('Whirled'); using('.doc-example-live').input('name').enter('world'); expect(using('.doc-example-live').binding('name')).toBe('world'); }); */ angularDirective("ng:bind", function(expression, element){ element.addClass('ng-binding'); return function(element) { var lastValue = noop, lastError = noop; this.$onEval(function() { var error, value, html, isHtml, isDomElement, oldElement = this.hasOwnProperty($$element) ? this.$element : _undefined; this.$element = element; value = this.$tryEval(expression, function(e){ error = formatError(e); }); this.$element = oldElement; // If we are HTML than save the raw HTML data so that we don't // recompute sanitization since it is expensive. // TODO: turn this into a more generic way to compute this if (isHtml = (value instanceof HTML)) value = (html = value).html; if (lastValue === value && lastError == error) return; isDomElement = isElement(value); if (!isHtml && !isDomElement && isObject(value)) { value = toJson(value); } if (value != lastValue || error != lastError) { lastValue = value; lastError = error; elementError(element, NG_EXCEPTION, error); if (error) value = error; if (isHtml) { element.html(html.get()); } else if (isDomElement) { element.html(''); element.append(value); } else { element.text(value === _undefined ? '' : value); } } }, element); }; }); var bindTemplateCache = {}; function compileBindTemplate(template){ var fn = bindTemplateCache[template]; if (!fn) { var bindings = []; foreach(parseBindings(template), function(text){ var exp = binding(text); bindings.push(exp ? function(element){ var error, value = this.$tryEval(exp, function(e){ error = toJson(e); }); elementError(element, NG_EXCEPTION, error); return error ? error : value; } : function() { return text; }); }); bindTemplateCache[template] = fn = function(element){ var parts = [], self = this, oldElement = this.hasOwnProperty($$element) ? self.$element : _undefined; self.$element = element; for ( var i = 0; i < bindings.length; i++) { var value = bindings[i].call(self, element); if (isElement(value)) value = ''; else if (isObject(value)) value = toJson(value, true); parts.push(value); } self.$element = oldElement; return parts.join(''); }; } return fn; } /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:bind-template * * @description * The `ng:bind-template` attribute specifies that the element * text should be replaced with the template in ng:bind-template. * Unlike ng:bind the ng:bind-template can contain multiple `{{` `}}` * expressions. (This is required since some HTML elements * can not have SPAN elements such as TITLE, or OPTION to name a few. * * @element ANY * @param {string} template of form * <tt>{{</tt> <tt>expression</tt> <tt>}}</tt> to eval. * * @exampleDescription * Try it here: enter text in text box and watch the greeting change. * @example Salutation: <input type="text" name="salutation" value="Hello"><br/> Name: <input type="text" name="name" value="World"><br/> <pre ng:bind-template="{{salutation}} {{name}}!"></pre> * * @scenario it('should check ng:bind', function(){ expect(using('.doc-example-live').binding('{{salutation}} {{name}}')). toBe('Hello World!'); using('.doc-example-live').input('salutation').enter('Greetings'); using('.doc-example-live').input('name').enter('user'); expect(using('.doc-example-live').binding('{{salutation}} {{name}}')). toBe('Greetings user!'); }); */ angularDirective("ng:bind-template", function(expression, element){ element.addClass('ng-binding'); var templateFn = compileBindTemplate(expression); return function(element) { var lastValue; this.$onEval(function() { var value = templateFn.call(this, element); if (value != lastValue) { element.text(value); lastValue = value; } }, element); }; }); var REMOVE_ATTRIBUTES = { 'disabled':'disabled', 'readonly':'readOnly', 'checked':'checked' }; /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:bind-attr * * @description * The `ng:bind-attr` attribute specifies that the element attributes * which should be replaced by the expression in it. Unlike `ng:bind` * the `ng:bind-attr` contains a JSON key value pairs representing * which attributes need to be changed. You don’t usually write the * `ng:bind-attr` in the HTML since embedding * <tt ng:non-bindable>{{expression}}</tt> into the * attribute directly is the preferred way. The attributes get * translated into `<span ng:bind-attr="{attr:expression}"/>` at * bootstrap time. * * This HTML snippet is preferred way of working with `ng:bind-attr` * <pre> * <a href="http://www.google.com/search?q={{query}}">Google</a> * </pre> * * The above gets translated to bellow during bootstrap time. * <pre> * <a ng:bind-attr='{"href":"http://www.google.com/search?q={{query}}"}'>Google</a> * </pre> * * @element ANY * @param {string} attribute_json a JSON key-value pairs representing * the attributes to replace. Each key matches the attribute * which needs to be replaced. Each value is a text template of * the attribute with embedded * <tt ng:non-bindable>{{expression}}</tt>s. Any number of * key-value pairs can be specified. * * @exampleDescription * Try it here: enter text in text box and click Google. * @example Google for: <input type="text" name="query" value="AngularJS"/> <a href="http://www.google.com/search?q={{query}}">Google</a> * * @scenario it('should check ng:bind-attr', function(){ expect(using('.doc-example-live').element('a').attr('href')). toBe('http://www.google.com/search?q=AngularJS'); using('.doc-example-live').input('query').enter('google'); expect(using('.doc-example-live').element('a').attr('href')). toBe('http://www.google.com/search?q=google'); }); */ angularDirective("ng:bind-attr", function(expression){ return function(element){ var lastValue = {}; var updateFn = element.parent().data('$update'); this.$onEval(function(){ var values = this.$eval(expression); for(var key in values) { var value = compileBindTemplate(values[key]).call(this, element), specialName = REMOVE_ATTRIBUTES[lowercase(key)]; if (lastValue[key] !== value) { lastValue[key] = value; if (specialName) { if (element[specialName] = toBoolean(value)) { element.attr(specialName, value); } else { element.removeAttr(key); } (element.data('$validate')||noop)(); } else { element.attr(key, value); } this.$postEval(updateFn); } } }, element); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:click * * @description * The ng:click allows you to specify custom behavior when * element is clicked. * * @element ANY * @param {expression} expression to eval upon click. * * @example <button ng:click="count = count + 1" ng:init="count=0"> Increment </button> count: {{count}} * @scenario it('should check ng:click', function(){ expect(binding('count')).toBe('0'); element('.doc-example-live :button').click(); expect(binding('count')).toBe('1'); }); */ /* * A directive that allows creation of custom onclick handlers that are defined as angular * expressions and are compiled and executed within the current scope. * * Events that are handled via these handler are always configured not to propagate further. * * TODO: maybe we should consider allowing users to control event propagation in the future. */ angularDirective("ng:click", function(expression, element){ return function(element){ var self = this; element.bind('click', function(event){ self.$tryEval(expression, element); self.$root.$eval(); event.stopPropagation(); }); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:submit * * @description * * @element form * @param {expression} expression to eval. * * @exampleDescription * @example * <form ng:submit="list.push(text);text='';" ng:init="list=[]"> * Enter text and hit enter: * <input type="text" name="text" value="hello"/> * </form> * <pre>list={{list}}</pre> * @scenario it('should check ng:submit', function(){ expect(binding('list')).toBe('list=[]'); element('.doc-example-live form input').click(); this.addFutureAction('submit from', function($window, $document, done) { $window.angular.element( $document.elements('.doc-example-live form')). trigger('submit'); done(); }); expect(binding('list')).toBe('list=["hello"]'); }); */ /** * Enables binding angular expressions to onsubmit events. * * Additionally it prevents the default action (which for form means sending the request to the * server and reloading the current page). */ angularDirective("ng:submit", function(expression, element) { return function(element) { var self = this; element.bind('submit', function(event) { self.$tryEval(expression, element); self.$root.$eval(); event.preventDefault(); }); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:watch * * @description * The `ng:watch` allows you watch a variable and then execute * an evaluation on variable change. * * @element ANY * @param {expression} expression to eval. * * @exampleDescription * Notice that the counter is incremented * every time you change the text. * @example <div ng:init="counter=0" ng:watch="name: counter = counter+1"> <input type="text" name="name" value="hello"><br/> Change counter: {{counter}} Name: {{name}} </div> * @scenario it('should check ng:watch', function(){ expect(using('.doc-example-live').binding('counter')).toBe('2'); using('.doc-example-live').input('name').enter('abc'); expect(using('.doc-example-live').binding('counter')).toBe('3'); }); */ //TODO: delete me, since having watch in UI is logic in UI. (leftover form getangular) angularDirective("ng:watch", function(expression, element){ return function(element){ var self = this; parser(expression).watch()({ addListener:function(watch, exp){ self.$watch(watch, function(){ return exp(self); }, element); } }); }; }); function ngClass(selector) { return function(expression, element){ var existing = element[0].className + ' '; return function(element){ this.$onEval(function(){ if (selector(this.$index)) { var value = this.$eval(expression); if (isArray(value)) value = value.join(' '); element[0].className = trim(existing + value); } }, element); }; }; } /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:class * * @description * The `ng:class` allows you to set CSS class on HTML element * conditionally. * * @element ANY * @param {expression} expression to eval. * * @exampleDescription * @example <input type="button" value="set" ng:click="myVar='ng-input-indicator-wait'"> <input type="button" value="clear" ng:click="myVar=''"> <br> <span ng:class="myVar">Sample Text &nbsp;&nbsp;&nbsp;&nbsp;</span> * * @scenario it('should check ng:class', function(){ expect(element('.doc-example-live span').attr('className')).not(). toMatch(/ng-input-indicator-wait/); using('.doc-example-live').element(':button:first').click(); expect(element('.doc-example-live span').attr('className')). toMatch(/ng-input-indicator-wait/); using('.doc-example-live').element(':button:last').click(); expect(element('.doc-example-live span').attr('className')).not(). toMatch(/ng-input-indicator-wait/); }); */ angularDirective("ng:class", ngClass(function(){return true;})); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:class-odd * * @description * The `ng:class-odd` and `ng:class-even` works exactly as * `ng:class`, except it works in conjunction with `ng:repeat` * and takes affect only on odd (even) rows. * * @element ANY * @param {expression} expression to eval. Must be inside * `ng:repeat`. * * @exampleDescription * @example <ol ng:init="names=['John', 'Mary', 'Cate', 'Suz']"> <li ng:repeat="name in names"> <span ng:class-odd="'ng-format-negative'" ng:class-even="'ng-input-indicator-wait'"> {{name}} &nbsp; &nbsp; &nbsp; </span> </li> </ol> * * @scenario it('should check ng:class-odd and ng:class-even', function(){ expect(element('.doc-example-live li:first span').attr('className')). toMatch(/ng-format-negative/); expect(element('.doc-example-live li:last span').attr('className')). toMatch(/ng-input-indicator-wait/); }); */ angularDirective("ng:class-odd", ngClass(function(i){return i % 2 === 0;})); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:class-even * * @description * The `ng:class-odd` and `ng:class-even` works exactly as * `ng:class`, except it works in conjunction with `ng:repeat` * and takes affect only on odd (even) rows. * * @element ANY * @param {expression} expression to eval. Must be inside * `ng:repeat`. * * @exampleDescription * @example <ol ng:init="names=['John', 'Mary', 'Cate', 'Suz']"> <li ng:repeat="name in names"> <span ng:class-odd="'ng-format-negative'" ng:class-even="'ng-input-indicator-wait'"> {{name}} &nbsp; &nbsp; &nbsp; </span> </li> </ol> * * @scenario it('should check ng:class-odd and ng:class-even', function(){ expect(element('.doc-example-live li:first span').attr('className')). toMatch(/ng-format-negative/); expect(element('.doc-example-live li:last span').attr('className')). toMatch(/ng-input-indicator-wait/); }); */ angularDirective("ng:class-even", ngClass(function(i){return i % 2 === 1;})); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:show * * @description * The `ng:show` and `ng:hide` allows you to show or hide a portion * of the HTML conditionally. * * @element ANY * @param {expression} expression if truthy then the element is * shown or hidden respectively. * * @exampleDescription * @example Click me: <input type="checkbox" name="checked"><br/> Show: <span ng:show="checked">I show up when you checkbox is checked?</span> <br/> Hide: <span ng:hide="checked">I hide when you checkbox is checked?</span> * * @scenario it('should check ng:show / ng:hide', function(){ expect(element('.doc-example-live span:first:hidden').count()).toEqual(1); expect(element('.doc-example-live span:last:visible').count()).toEqual(1); input('checked').check(); expect(element('.doc-example-live span:first:visible').count()).toEqual(1); expect(element('.doc-example-live span:last:hidden').count()).toEqual(1); }); */ angularDirective("ng:show", function(expression, element){ return function(element){ this.$onEval(function(){ element.css($display, toBoolean(this.$eval(expression)) ? '' : $none); }, element); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:hide * * @description * The `ng:show` and `ng:hide` allows you to show or hide a portion * of the HTML conditionally. * * @element ANY * @param {expression} expression if truthy then the element is * shown or hidden respectively. * * @exampleDescription * @example Click me: <input type="checkbox" name="checked"><br/> Show: <span ng:show="checked">I show up when you checkbox is checked?</span> <br/> Hide: <span ng:hide="checked">I hide when you checkbox is checked?</span> * * @scenario it('should check ng:show / ng:hide', function(){ expect(element('.doc-example-live span:first:hidden').count()).toEqual(1); expect(element('.doc-example-live span:last:visible').count()).toEqual(1); input('checked').check(); expect(element('.doc-example-live span:first:visible').count()).toEqual(1); expect(element('.doc-example-live span:last:hidden').count()).toEqual(1); }); */ angularDirective("ng:hide", function(expression, element){ return function(element){ this.$onEval(function(){ element.css($display, toBoolean(this.$eval(expression)) ? $none : ''); }, element); }; }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:style * * @description * The ng:style allows you to set CSS style on an HTML element conditionally. * * @element ANY * @param {expression} expression which evals to an object whes key's are * CSS style names and values are coresponding values for those * CSS keys. * * @exampleDescription * @example <input type="button" value="set" ng:click="myStyle={color:'red'}"> <input type="button" value="clear" ng:click="myStyle={}"> <br/> <span ng:style="myStyle">Sample Text</span> <pre>myStyle={{myStyle}}</pre> * * @scenario it('should check ng:style', function(){ expect(element('.doc-example-live span').css('color')).toBe('rgb(0, 0, 0)'); element('.doc-example-live :button[value=set]').click(); expect(element('.doc-example-live span').css('color')).toBe('red'); element('.doc-example-live :button[value=clear]').click(); expect(element('.doc-example-live span').css('color')).toBe('rgb(0, 0, 0)'); }); */ angularDirective("ng:style", function(expression, element){ return function(element){ var resetStyle = getStyle(element); this.$onEval(function(){ var style = this.$eval(expression) || {}, key, mergedStyle = {}; for(key in style) { if (resetStyle[key] === _undefined) resetStyle[key] = ''; mergedStyle[key] = style[key]; } for(key in resetStyle) { mergedStyle[key] = mergedStyle[key] || resetStyle[key]; } element.css(mergedStyle); }, element); }; }); function parseBindings(string) { var results = []; var lastIndex = 0; var index; while((index = string.indexOf('{{', lastIndex)) > -1) { if (lastIndex < index) results.push(string.substr(lastIndex, index - lastIndex)); lastIndex = index; index = string.indexOf('}}', index); index = index < 0 ? string.length : index + 2; results.push(string.substr(lastIndex, index - lastIndex)); lastIndex = index; } if (lastIndex != string.length) results.push(string.substr(lastIndex, string.length - lastIndex)); return results.length === 0 ? [ string ] : results; } function binding(string) { var binding = string.replace(/\n/gm, ' ').match(/^\{\{(.*)\}\}$/); return binding ? binding[1] : _null; } function hasBindings(bindings) { return bindings.length > 1 || binding(bindings[0]) !== _null; } angularTextMarkup('{{}}', function(text, textNode, parentElement) { var bindings = parseBindings(text), self = this; if (hasBindings(bindings)) { if (isLeafNode(parentElement[0])) { parentElement.attr('ng:bind-template', text); } else { var cursor = textNode, newElement; foreach(parseBindings(text), function(text){ var exp = binding(text); if (exp) { newElement = self.element('span'); newElement.attr('ng:bind', exp); } else { newElement = self.text(text); } if (msie && text.charAt(0) == ' ') { newElement = jqLite('<span>&nbsp;</span>'); var nbsp = newElement.html(); newElement.text(text.substr(1)); newElement.html(nbsp + newElement.html()); } cursor.after(newElement); cursor = newElement; }); textNode.remove(); } } }); // TODO: this should be widget not a markup angularTextMarkup('OPTION', function(text, textNode, parentElement){ if (nodeName(parentElement) == "OPTION") { var select = document.createElement('select'); select.insertBefore(parentElement[0].cloneNode(true), _null); if (!select.innerHTML.match(/<option(\s.*\s|\s)value\s*=\s*.*>.*<\/\s*option\s*>/gi)) { parentElement.attr('value', text); } } }); /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:href * * @description * Using <angular/> markup like {{hash}} in an href attribute makes * the page open to a wrong URL, ff the user clicks that link before * angular has a chance to replace the {{hash}} with actual URL, the * link will be broken and will most likely return a 404 error. * The `ng:href` solves this problem by placing the `href` in the * `ng:` namespace. * * The buggy way to write it: * <pre> * <a href="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * The correct way to write it: * <pre> * <a ng:href="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * @element ANY * @param {template} template any string which can contain `{{}}` markup. */ /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:src * * @description * Using <angular/> markup like `{{hash}}` in a `src` attribute doesn't * work right: The browser will fetch from the URL with the literal * text `{{hash}}` until <angular/> replaces the expression inside * `{{hash}}`. The `ng:src` attribute solves this problem by placing * the `src` attribute in the `ng:` namespace. * * The buggy way to write it: * <pre> * <img src="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * The correct way to write it: * <pre> * <img ng:src="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * @element ANY * @param {template} template any string which can contain `{{}}` markup. */ var NG_BIND_ATTR = 'ng:bind-attr'; var SPECIAL_ATTRS = {'ng:src': 'src', 'ng:href': 'href'}; angularAttrMarkup('{{}}', function(value, name, element){ // don't process existing attribute markup if (angularDirective(name) || angularDirective("@" + name)) return; if (msie && name == 'src') value = decodeURI(value); var bindings = parseBindings(value), bindAttr; if (hasBindings(bindings)) { element.removeAttr(name); bindAttr = fromJson(element.attr(NG_BIND_ATTR) || "{}"); bindAttr[SPECIAL_ATTRS[name] || name] = value; element.attr(NG_BIND_ATTR, toJson(bindAttr)); } }); /** * @workInProgress * @ngdoc widget * @name angular.widget.HTML * * @description * The most common widgets you will use will be in the from of the * standard HTML set. These widgets are bound using the name attribute * to an expression. In addition they can have `ng:validate`, `ng:required`, * `ng:format`, `ng:change` attribute to further control their behavior. * * @usageContent * see example below for usage * * <input type="text|checkbox|..." ... /> * <textarea ... /> * <select ...> * <option>...</option> * </select> * * @example <table style="font-size:.9em;"> <tr> <th>Name</th> <th>Format</th> <th>HTML</th> <th>UI</th> <th ng:non-bindable>{{input#}}</th> </tr> <tr> <th>text</th> <td>String</td> <td><tt>&lt;input type="text" name="input1"&gt;</tt></td> <td><input type="text" name="input1" size="4"></td> <td><tt>{{input1|json}}</tt></td> </tr> <tr> <th>textarea</th> <td>String</td> <td><tt>&lt;textarea name="input2"&gt;&lt;/textarea&gt;</tt></td> <td><textarea name="input2" cols='6'></textarea></td> <td><tt>{{input2|json}}</tt></td> </tr> <tr> <th>radio</th> <td>String</td> <td><tt> &lt;input type="radio" name="input3" value="A"&gt;<br> &lt;input type="radio" name="input3" value="B"&gt; </tt></td> <td> <input type="radio" name="input3" value="A"> <input type="radio" name="input3" value="B"> </td> <td><tt>{{input3|json}}</tt></td> </tr> <tr> <th>checkbox</th> <td>Boolean</td> <td><tt>&lt;input type="checkbox" name="input4" value="checked"&gt;</tt></td> <td><input type="checkbox" name="input4" value="checked"></td> <td><tt>{{input4|json}}</tt></td> </tr> <tr> <th>pulldown</th> <td>String</td> <td><tt> &lt;select name="input5"&gt;<br> &nbsp;&nbsp;&lt;option value="c"&gt;C&lt;/option&gt;<br> &nbsp;&nbsp;&lt;option value="d"&gt;D&lt;/option&gt;<br> &lt;/select&gt;<br> </tt></td> <td> <select name="input5"> <option value="c">C</option> <option value="d">D</option> </select> </td> <td><tt>{{input5|json}}</tt></td> </tr> <tr> <th>multiselect</th> <td>Array</td> <td><tt> &lt;select name="input6" multiple size="4"&gt;<br> &nbsp;&nbsp;&lt;option value="e"&gt;E&lt;/option&gt;<br> &nbsp;&nbsp;&lt;option value="f"&gt;F&lt;/option&gt;<br> &lt;/select&gt;<br> </tt></td> <td> <select name="input6" multiple size="4"> <option value="e">E</option> <option value="f">F</option> </select> </td> <td><tt>{{input6|json}}</tt></td> </tr> </table> * @scenario * it('should exercise text', function(){ * input('input1').enter('Carlos'); * expect(binding('input1')).toEqual('"Carlos"'); * }); * it('should exercise textarea', function(){ * input('input2').enter('Carlos'); * expect(binding('input2')).toEqual('"Carlos"'); * }); * it('should exercise radio', function(){ * expect(binding('input3')).toEqual('null'); * input('input3').select('A'); * expect(binding('input3')).toEqual('"A"'); * input('input3').select('B'); * expect(binding('input3')).toEqual('"B"'); * }); * it('should exercise checkbox', function(){ * expect(binding('input4')).toEqual('false'); * input('input4').check(); * expect(binding('input4')).toEqual('true'); * }); * it('should exercise pulldown', function(){ * expect(binding('input5')).toEqual('"c"'); * select('input5').option('d'); * expect(binding('input5')).toEqual('"d"'); * }); * it('should exercise multiselect', function(){ * expect(binding('input6')).toEqual('[]'); * select('input6').options('e'); * expect(binding('input6')).toEqual('["e"]'); * select('input6').options('e', 'f'); * expect(binding('input6')).toEqual('["e","f"]'); * }); */ function modelAccessor(scope, element) { var expr = element.attr('name'); if (!expr) throw "Required field 'name' not found."; return { get: function() { return scope.$eval(expr); }, set: function(value) { if (value !== _undefined) { return scope.$tryEval(expr + '=' + toJson(value), element); } } }; } function modelFormattedAccessor(scope, element) { var accessor = modelAccessor(scope, element), formatterName = element.attr('ng:format') || NOOP, formatter = angularFormatter(formatterName); if (!formatter) throw "Formatter named '" + formatterName + "' not found."; return { get: function() { return formatter.format(accessor.get()); }, set: function(value) { return accessor.set(formatter.parse(value)); } }; } function compileValidator(expr) { return parser(expr).validator()(); } /** * @workInProgress * @ngdoc widget * @name angular.widget.@ng:validate * * @description * The `ng:validate` attribute widget validates the user input. If the input does not pass * validation, the `ng-validation-error` CSS class and the `ng:error` attribute are set on the input * element. Check out {@link angular.validator validators} to find out more. * * @param {string} validator The name of a built-in or custom {@link angular.validator validator} to * to be used. * * @element INPUT * @css ng-validation-error * * @exampleDescription * This example shows how the input element becomes red when it contains invalid input. Correct * the input to make the error disappear. * * @example I don't validate: <input type="text" name="value" value="NotANumber"><br/> I need an integer or nothing: <input type="text" name="value" ng:validate="integer"><br/> * * @scenario it('should check ng:validate', function(){ expect(element('.doc-example-live :input:last').attr('className')). toMatch(/ng-validation-error/); input('value').enter('123'); expect(element('.doc-example-live :input:last').attr('className')). not().toMatch(/ng-validation-error/); }); */ /** * @workInProgress * @ngdoc widget * @name angular.widget.@ng:required * * @description * The `ng:required` attribute widget validates that the user input is present. It is a special case * of the {@link angular.widget.@ng:validate ng:validate} attribute widget. * * @element INPUT * @css ng-validation-error * * @exampleDescription * This example shows how the input element becomes red when it contains invalid input. Correct * the input to make the error disappear. * * @example I cannot be blank: <input type="text" name="value" ng:required><br/> * * @scenario it('should check ng:required', function(){ expect(element('.doc-example-live :input').attr('className')).toMatch(/ng-validation-error/); input('value').enter('123'); expect(element('.doc-example-live :input').attr('className')).not().toMatch(/ng-validation-error/); }); */ /** * @workInProgress * @ngdoc widget * @name angular.widget.@ng:format * * @description * The `ng:format` attribute widget formats stored data to user-readable text and parses the text * back to the stored form. You might find this useful for example if you collect user input in a * text field but need to store the data in the model as a list. Check out * {@link angular.formatter formatters} to learn more. * * @param {string} formatter The name of the built-in or custom {@link angular.formatter formatter} * to be used. * * @element INPUT * * @exampleDescription * This example shows how the user input is converted from a string and internally represented as an * array. * * @example Enter a comma separated list of items: <input type="text" name="list" ng:format="list" value="table, chairs, plate"> <pre>list={{list}}</pre> * * @scenario it('should check ng:format', function(){ expect(binding('list')).toBe('list=["table","chairs","plate"]'); input('list').enter(',,, a ,,,'); expect(binding('list')).toBe('list=["a"]'); }); */ function valueAccessor(scope, element) { var validatorName = element.attr('ng:validate') || NOOP, validator = compileValidator(validatorName), requiredExpr = element.attr('ng:required'), formatterName = element.attr('ng:format') || NOOP, formatter = angularFormatter(formatterName), format, parse, lastError, required, invalidWidgets = scope.$invalidWidgets || {markValid:noop, markInvalid:noop}; if (!validator) throw "Validator named '" + validatorName + "' not found."; if (!formatter) throw "Formatter named '" + formatterName + "' not found."; format = formatter.format; parse = formatter.parse; if (requiredExpr) { scope.$watch(requiredExpr, function(newValue) { required = newValue; validate(); }); } else { required = requiredExpr === ''; } element.data('$validate', validate); return { get: function(){ if (lastError) elementError(element, NG_VALIDATION_ERROR, _null); try { var value = parse(element.val()); validate(); return value; } catch (e) { lastError = e; elementError(element, NG_VALIDATION_ERROR, e); } }, set: function(value) { var oldValue = element.val(), newValue = format(value); if (oldValue != newValue) { element.val(newValue || ''); // needed for ie } validate(); } }; function validate() { var value = trim(element.val()); if (element[0].disabled || element[0].readOnly) { elementError(element, NG_VALIDATION_ERROR, _null); invalidWidgets.markValid(element); } else { var error, validateScope = inherit(scope, {$element:element}); error = required && !value ? 'Required' : (value ? validator(validateScope, value) : _null); elementError(element, NG_VALIDATION_ERROR, error); lastError = error; if (error) { invalidWidgets.markInvalid(element); } else { invalidWidgets.markValid(element); } } } } function checkedAccessor(scope, element) { var domElement = element[0], elementValue = domElement.value; return { get: function(){ return !!domElement.checked; }, set: function(value){ domElement.checked = toBoolean(value); } }; } function radioAccessor(scope, element) { var domElement = element[0]; return { get: function(){ return domElement.checked ? domElement.value : _null; }, set: function(value){ domElement.checked = value == domElement.value; } }; } function optionsAccessor(scope, element) { var options = element[0].options; return { get: function(){ var values = []; foreach(options, function(option){ if (option.selected) values.push(option.value); }); return values; }, set: function(values){ var keys = {}; foreach(values, function(value){ keys[value] = true; }); foreach(options, function(option){ option.selected = keys[option.value]; }); } }; } function noopAccessor() { return { get: noop, set: noop }; } var textWidget = inputWidget('keyup change', modelAccessor, valueAccessor, initWidgetValue()), buttonWidget = inputWidget('click', noopAccessor, noopAccessor, noop), INPUT_TYPE = { 'text': textWidget, 'textarea': textWidget, 'hidden': textWidget, 'password': textWidget, 'button': buttonWidget, 'submit': buttonWidget, 'reset': buttonWidget, 'image': buttonWidget, 'checkbox': inputWidget('click', modelFormattedAccessor, checkedAccessor, initWidgetValue(false)), 'radio': inputWidget('click', modelFormattedAccessor, radioAccessor, radioInit), 'select-one': inputWidget('change', modelFormattedAccessor, valueAccessor, initWidgetValue(_null)), 'select-multiple': inputWidget('change', modelFormattedAccessor, optionsAccessor, initWidgetValue([])) // 'file': fileWidget??? }; function initWidgetValue(initValue) { return function (model, view) { var value = view.get(); if (!value && isDefined(initValue)) { value = copy(initValue); } if (isUndefined(model.get()) && isDefined(value)) { model.set(value); } }; } function radioInit(model, view, element) { var modelValue = model.get(), viewValue = view.get(), input = element[0]; input.checked = false; input.name = this.$id + '@' + input.name; if (isUndefined(modelValue)) { model.set(modelValue = _null); } if (modelValue == _null && viewValue !== _null) { model.set(viewValue); } view.set(modelValue); } /** * @workInProgress * @ngdoc directive * @name angular.directive.ng:change * * @description * The directive executes an expression whenever the input widget changes. * * @element INPUT * @param {expression} expression to execute. * * @exampleDescription * @example <div ng:init="checkboxCount=0; textCount=0"></div> <input type="text" name="text" ng:change="textCount = 1 + textCount"> changeCount {{textCount}}<br/> <input type="checkbox" name="checkbox" ng:change="checkboxCount = 1 + checkboxCount"> changeCount {{checkboxCount}}<br/> * * @scenario it('should check ng:change', function(){ expect(binding('textCount')).toBe('0'); expect(binding('checkboxCount')).toBe('0'); using('.doc-example-live').input('text').enter('abc'); expect(binding('textCount')).toBe('1'); expect(binding('checkboxCount')).toBe('0'); using('.doc-example-live').input('checkbox').check(); expect(binding('textCount')).toBe('1'); expect(binding('checkboxCount')).toBe('1'); }); */ function inputWidget(events, modelAccessor, viewAccessor, initFn) { return function(element) { var scope = this, model = modelAccessor(scope, element), view = viewAccessor(scope, element), action = element.attr('ng:change') || '', lastValue; initFn.call(scope, model, view, element); this.$eval(element.attr('ng:init')||''); // Don't register a handler if we are a button (noopAccessor) and there is no action if (action || modelAccessor !== noopAccessor) { element.bind(events, function(event){ model.set(view.get()); lastValue = model.get(); scope.$tryEval(action, element); scope.$root.$eval(); }); } function updateView(){ view.set(lastValue = model.get()); } updateView(); element.data('$update', updateView); scope.$watch(model.get, function(value){ if (lastValue !== value) { view.set(lastValue = value); } }); }; } function inputWidgetSelector(element){ this.directives(true); return INPUT_TYPE[lowercase(element[0].type)] || noop; } angularWidget('input', inputWidgetSelector); angularWidget('textarea', inputWidgetSelector); angularWidget('button', inputWidgetSelector); angularWidget('select', function(element){ this.descend(true); return inputWidgetSelector.call(this, element); }); angularWidget('option', function(){ this.descend(true); this.directives(true); return function(element) { this.$postEval(element.parent().data('$update')); }; }); /** * @workInProgress * @ngdoc widget * @name angular.widget.ng:include * * @description * Include external HTML fragment. * * Keep in mind that Same Origin Policy applies to included resources * (e.g. ng:include won't work for file:// access). * * @param {string} src expression evaluating to URL. * @param {Scope=} [scope=new_child_scope] expression evaluating to angular.scope * @param {string=} onload Expression to evaluate when a new partial is loaded. * * @example * <select name="url"> * <option value="angular.filter.date.html">date filter</option> * <option value="angular.filter.html.html">html filter</option> * <option value="">(blank)</option> * </select> * <tt>url = <a href="{{url}}">{{url}}</a></tt> * <hr/> * <ng:include src="url"></ng:include> * * @scenario * it('should load date filter', function(){ * expect(element('.doc-example ng\\:include').text()).toMatch(/angular\.filter\.date/); * }); * it('should change to hmtl filter', function(){ * select('url').option('angular.filter.html.html'); * expect(element('.doc-example ng\\:include').text()).toMatch(/angular\.filter\.html/); * }); * it('should change to blank', function(){ * select('url').option('(blank)'); * expect(element('.doc-example ng\\:include').text()).toEqual(''); * }); */ angularWidget('ng:include', function(element){ var compiler = this, srcExp = element.attr("src"), scopeExp = element.attr("scope") || '', onloadExp = element[0].getAttribute('onload') || ''; //workaround for jquery bug #7537 if (element[0]['ng:compiled']) { this.descend(true); this.directives(true); } else { element[0]['ng:compiled'] = true; return extend(function(xhr, element){ var scope = this, childScope; var changeCounter = 0; var preventRecursion = false; function incrementChange(){ changeCounter++;} this.$watch(srcExp, incrementChange); this.$watch(scopeExp, incrementChange); scope.$onEval(function(){ if (childScope && !preventRecursion) { preventRecursion = true; try { childScope.$eval(); } finally { preventRecursion = false; } } }); this.$watch(function(){return changeCounter;}, function(){ var src = this.$eval(srcExp), useScope = this.$eval(scopeExp); if (src) { xhr('GET', src, function(code, response){ element.html(response); childScope = useScope || createScope(scope); compiler.compile(element)(element, childScope); childScope.$init(); scope.$eval(onloadExp); }); } else { childScope = null; element.html(''); } }); }, {$inject:['$xhr.cache']}); } }); /** * @workInProgress * @ngdoc widget * @name angular.widget.ng:switch * * @description * Conditionally change the DOM structure. * * @usageContent * <any ng:switch-when="matchValue1">...</any> * <any ng:switch-when="matchValue2">...</any> * ... * <any ng:switch-default>...</any> * * @param {*} on expression to match against <tt>ng:switch-when</tt>. * @paramDescription * On child elments add: * * * `ng:switch-when`: the case statement to match against. If match then this * case will be displayed. * * `ng:switch-default`: the default case when no other casses match. * * @example <select name="switch"> <option>settings</option> <option>home</option> <option>other</option> </select> <tt>switch={{switch}}</tt> </hr> <ng:switch on="switch" > <div ng:switch-when="settings">Settings Div</div> <span ng:switch-when="home">Home Span</span> <span ng:switch-default>default</span> </ng:switch> </code> * * @scenario * it('should start in settings', function(){ * expect(element('.doc-example ng\\:switch').text()).toEqual('Settings Div'); * }); * it('should change to home', function(){ * select('switch').option('home'); * expect(element('.doc-example ng\\:switch').text()).toEqual('Home Span'); * }); * it('should select deafault', function(){ * select('switch').option('other'); * expect(element('.doc-example ng\\:switch').text()).toEqual('default'); * }); */ var ngSwitch = angularWidget('ng:switch', function (element){ var compiler = this, watchExpr = element.attr("on"), usingExpr = (element.attr("using") || 'equals'), usingExprParams = usingExpr.split(":"), usingFn = ngSwitch[usingExprParams.shift()], changeExpr = element.attr('change') || '', cases = []; if (!usingFn) throw "Using expression '" + usingExpr + "' unknown."; if (!watchExpr) throw "Missing 'on' attribute."; eachNode(element, function(caseElement){ var when = caseElement.attr('ng:switch-when'); var switchCase = { change: changeExpr, element: caseElement, template: compiler.compile(caseElement) }; if (isString(when)) { switchCase.when = function(scope, value){ var args = [value, when]; foreach(usingExprParams, function(arg){ args.push(arg); }); return usingFn.apply(scope, args); }; cases.unshift(switchCase); } else if (isString(caseElement.attr('ng:switch-default'))) { switchCase.when = valueFn(true); cases.push(switchCase); } }); // this needs to be here for IE foreach(cases, function(_case){ _case.element.remove(); }); element.html(''); return function(element){ var scope = this, childScope; this.$watch(watchExpr, function(value){ var found = false; element.html(''); childScope = createScope(scope); foreach(cases, function(switchCase){ if (!found && switchCase.when(childScope, value)) { found = true; var caseElement = quickClone(switchCase.element); element.append(caseElement); childScope.$tryEval(switchCase.change, element); switchCase.template(caseElement, childScope); childScope.$init(); } }); }); scope.$onEval(function(){ if (childScope) childScope.$eval(); }); }; }, { equals: function(on, when) { return ''+on == when; }, route: switchRouteMatcher }); /* * Modifies the default behavior of html A tag, so that the default action is prevented when href * attribute is empty. * * The reasoning for this change is to allow easy creation of action links with ng:click without * changing the location or causing page reloads, e.g.: * <a href="" ng:click="model.$save()">Save</a> */ angularWidget('a', function() { this.descend(true); this.directives(true); return function(element) { if (element.attr('href') === '') { element.bind('click', function(event){ event.preventDefault(); }); } }; }); /** * @workInProgress * @ngdoc widget * @name angular.widget.@ng:repeat * * @description * `ng:repeat` instantiates a template once per item from a collection. The collection is enumerated * with `ng:repeat-index` attribute starting from 0. Each template instance gets its own scope where * the given loop variable is set to the current collection item and `$index` is set to the item * index or key. * * There are special properties exposed on the local scope of each template instance: * * * `$index` – `{number}` – iterator offset of the repeated element (0..length-1) * * `$position` – {string} – position of the repeated element in the iterator. One of: `'first'`, * `'middle'` or `'last'`. * * NOTE: `ng:repeat` looks like a directive, but is actually an attribute widget. * * @element ANY * @param {string} repeat_expression The expression indicating how to enumerate a collection. Two * formats are currently supported: * * * `variable in expression` – where variable is the user defined loop variable and `expression` * is a scope expression giving the collection to enumerate. * * For example: `track in cd.tracks`. * * `(key, value) in expression` – where `key` and `value` can be any user defined identifiers, * and `expression` is the scope expression giving the collection to enumerate. * * For example: `(name, age) in {'adam':10, 'amalie':12}`. * * @exampleDescription * This example initializes the scope to a list of names and * than uses `ng:repeat` to display every person. * @example <div ng:init="friends = [{name:'John', age:25}, {name:'Mary', age:28}]"> I have {{friends.length}} friends. They are: <ul> <li ng:repeat="friend in friends"> [{{$index + 1}}] {{friend.name}} who is {{friend.age}} years old. </li> </ul> </div> * @scenario it('should check ng:repeat', function(){ var r = using('.doc-example-live').repeater('ul li'); expect(r.count()).toBe(2); expect(r.row(0)).toEqual(["1","John","25"]); expect(r.row(1)).toEqual(["2","Mary","28"]); }); */ angularWidget("@ng:repeat", function(expression, element){ element.removeAttr('ng:repeat'); element.replaceWith(this.comment("ng:repeat: " + expression)); var template = this.compile(element); return function(reference){ var match = expression.match(/^\s*(.+)\s+in\s+(.*)\s*$/), lhs, rhs, valueIdent, keyIdent; if (! match) { throw Error("Expected ng:repeat in form of 'item in collection' but got '" + expression + "'."); } lhs = match[1]; rhs = match[2]; match = lhs.match(/^([\$\w]+)|\(([\$\w]+)\s*,\s*([\$\w]+)\)$/); if (!match) { throw Error("'item' in 'item in collection' should be identifier or (key, value) but got '" + keyValue + "'."); } valueIdent = match[3] || match[1]; keyIdent = match[2]; var children = [], currentScope = this; this.$onEval(function(){ var index = 0, childCount = children.length, lastElement = reference, collection = this.$tryEval(rhs, reference), is_array = isArray(collection), collectionLength = 0, childScope, key; if (is_array) { collectionLength = collection.length; } else { for (key in collection) if (collection.hasOwnProperty(key)) collectionLength++; } for (key in collection) { if (!is_array || collection.hasOwnProperty(key)) { if (index < childCount) { // reuse existing child childScope = children[index]; childScope[valueIdent] = collection[key]; if (keyIdent) childScope[keyIdent] = key; } else { // grow children childScope = template(quickClone(element), createScope(currentScope)); childScope[valueIdent] = collection[key]; if (keyIdent) childScope[keyIdent] = key; lastElement.after(childScope.$element); childScope.$index = index; childScope.$position = index == 0 ? 'first' : (index == collectionLength - 1 ? 'last' : 'middle'); childScope.$element.attr('ng:repeat-index', index); childScope.$init(); children.push(childScope); } childScope.$eval(); lastElement = childScope.$element; index ++; } } // shrink children while(children.length > index) { children.pop().$element.remove(); } }, reference); }; }); /** * @workInProgress * @ngdoc widget * @name angular.widget.@ng:non-bindable * * @description * Sometimes it is necessary to write code which looks like bindings but which should be left alone * by angular. Use `ng:non-bindable` to make angular ignore a chunk of HTML. * * NOTE: `ng:non-bindable` looks like a directive, but is actually an attribute widget. * * @element ANY * * @exampleDescription * In this example there are two location where a siple binding (`{{}}`) is present, but the one * wrapped in `ng:non-bindable` is left alone. * * @example <div>Normal: {{1 + 2}}</div> <div ng:non-bindable>Ignored: {{1 + 2}}</div> * * @scenario it('should check ng:non-bindable', function(){ expect(using('.doc-example-live').binding('1 + 2')).toBe('3'); expect(using('.doc-example-live').element('div:last').text()). toMatch(/1 \+ 2/); }); */ angularWidget("@ng:non-bindable", noop); var browserSingleton; /** * @workInProgress * @ngdoc service * @name angular.service.$browser * @requires $log * * @description * Represents the browser. */ angularService('$browser', function($log){ if (!browserSingleton) { browserSingleton = new Browser( window.location, jqLite(window.document), jqLite(window.document.getElementsByTagName('head')[0]), XHR, $log); browserSingleton.startPoller(50, function(delay, fn){setTimeout(delay,fn);}); browserSingleton.bind(); } return browserSingleton; }, {inject:['$log']}); extend(angular, { 'element': jqLite, 'compile': compile, 'scope': createScope, 'copy': copy, 'extend': extend, 'equals': equals, 'foreach': foreach, 'injector': createInjector, 'noop':noop, 'bind':bind, 'toJson': toJson, 'fromJson': fromJson, 'identity':identity, 'isUndefined': isUndefined, 'isDefined': isDefined, 'isString': isString, 'isFunction': isFunction, 'isObject': isObject, 'isNumber': isNumber, 'isArray': isArray }); /** * Setup file for the Scenario. * Must be first in the compilation/bootstrap list. */ // Public namespace angular.scenario = angular.scenario || {}; /** * Defines a new output format. * * @param {string} name the name of the new output format * @param {Function} fn function(context, runner) that generates the output */ angular.scenario.output = angular.scenario.output || function(name, fn) { angular.scenario.output[name] = fn; }; /** * Defines a new DSL statement. If your factory function returns a Future * it's returned, otherwise the result is assumed to be a map of functions * for chaining. Chained functions are subject to the same rules. * * Note: All functions on the chain are bound to the chain scope so values * set on "this" in your statement function are available in the chained * functions. * * @param {string} name The name of the statement * @param {Function} fn Factory function(), return a function for * the statement. */ angular.scenario.dsl = angular.scenario.dsl || function(name, fn) { angular.scenario.dsl[name] = function() { function executeStatement(statement, args) { var result = statement.apply(this, args); if (angular.isFunction(result) || result instanceof angular.scenario.Future) return result; var self = this; var chain = angular.extend({}, result); angular.foreach(chain, function(value, name) { if (angular.isFunction(value)) { chain[name] = function() { return executeStatement.call(self, value, arguments); }; } else { chain[name] = value; } }); return chain; } var statement = fn.apply(this, arguments); return function() { return executeStatement.call(this, statement, arguments); }; }; }; /** * Defines a new matcher for use with the expects() statement. The value * this.actual (like in Jasmine) is available in your matcher to compare * against. Your function should return a boolean. The future is automatically * created for you. * * @param {string} name The name of the matcher * @param {Function} fn The matching function(expected). */ angular.scenario.matcher = angular.scenario.matcher || function(name, fn) { angular.scenario.matcher[name] = function(expected) { var prefix = 'expect ' + this.future.name + ' '; if (this.inverse) { prefix += 'not '; } var self = this; this.addFuture(prefix + name + ' ' + angular.toJson(expected), function(done) { var error; self.actual = self.future.value; if ((self.inverse && fn.call(self, expected)) || (!self.inverse && !fn.call(self, expected))) { error = 'expected ' + angular.toJson(expected) + ' but was ' + angular.toJson(self.actual); } done(error); }); }; }; /** * Initialization function for the scenario runner. * * @param {angular.scenario.Runner} $scenario The runner to setup * @param {Object} config Config options */ function angularScenarioInit($scenario, config) { var href = window.location.href; var body = _jQuery(document.body); var output = []; if (config.scenario_output) { output = config.scenario_output.split(','); } angular.foreach(angular.scenario.output, function(fn, name) { if (!output.length || indexOf(output,name) != -1) { var context = body.append('<div></div>').find('div:last'); context.attr('id', name); fn.call({}, context, $scenario); } }); if (!/^http/.test(href) && !/^https/.test(href)) { body.append('<p id="system-error"></p>'); body.find('#system-error').text( 'Scenario runner must be run using http or https. The protocol ' + href.split(':')[0] + ':// is not supported.' ); return; } var appFrame = body.append('<div id="application"></div>').find('#application'); var application = new angular.scenario.Application(appFrame); $scenario.on('RunnerEnd', function() { appFrame.css('display', 'none'); appFrame.find('iframe').attr('src', 'about:blank'); }); $scenario.on('RunnerError', function(error) { if (window.console) { console.log(formatException(error)); } else { // Do something for IE alert(error); } }); $scenario.run(application); } /** * Iterates through list with iterator function that must call the * continueFunction to continute iterating. * * @param {Array} list list to iterate over * @param {Function} iterator Callback function(value, continueFunction) * @param {Function} done Callback function(error, result) called when * iteration finishes or an error occurs. */ function asyncForEach(list, iterator, done) { var i = 0; function loop(error, index) { if (index && index > i) { i = index; } if (error || i >= list.length) { done(error); } else { try { iterator(list[i++], loop); } catch (e) { done(e); } } } loop(); } /** * Formats an exception into a string with the stack trace, but limits * to a specific line length. * * @param {Object} error The exception to format, can be anything throwable * @param {Number} maxStackLines Optional. max lines of the stack trace to include * default is 5. */ function formatException(error, maxStackLines) { maxStackLines = maxStackLines || 5; var message = error.toString(); if (error.stack) { var stack = error.stack.split('\n'); if (stack[0].indexOf(message) === -1) { maxStackLines++; stack.unshift(error.message); } message = stack.slice(0, maxStackLines).join('\n'); } return message; } /** * Returns a function that gets the file name and line number from a * location in the stack if available based on the call site. * * Note: this returns another function because accessing .stack is very * expensive in Chrome. * * @param {Number} offset Number of stack lines to skip */ function callerFile(offset) { var error = new Error(); return function() { var line = (error.stack || '').split('\n')[offset]; // Clean up the stack trace line if (line) { if (line.indexOf('@') !== -1) { // Firefox line = line.substring(line.indexOf('@')+1); } else { // Chrome line = line.substring(line.indexOf('(')+1).replace(')', ''); } } return line || ''; }; } /** * Triggers a browser event. Attempts to choose the right event if one is * not specified. * * @param {Object} Either a wrapped jQuery/jqLite node or a DOMElement * @param {string} Optional event type. */ function browserTrigger(element, type) { if (element && !element.nodeName) element = element[0]; if (!element) return; if (!type) { type = { 'text': 'change', 'textarea': 'change', 'hidden': 'change', 'password': 'change', 'button': 'click', 'submit': 'click', 'reset': 'click', 'image': 'click', 'checkbox': 'click', 'radio': 'click', 'select-one': 'change', 'select-multiple': 'change' }[element.type] || 'click'; } if (lowercase(nodeName(element)) == 'option') { element.parentNode.value = element.value; element = element.parentNode; type = 'change'; } if (msie) { switch(element.type) { case 'radio': case 'checkbox': element.checked = !element.checked; break; } element.fireEvent('on' + type); if (lowercase(element.type) == 'submit') { while(element) { if (lowercase(element.nodeName) == 'form') { element.fireEvent('onsubmit'); break; } element = element.parentNode; } } } else { var evnt = document.createEvent('MouseEvents'); evnt.initMouseEvent(type, true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, element); element.dispatchEvent(evnt); } } /** * Don't use the jQuery trigger method since it works incorrectly. * * jQuery notifies listeners and then changes the state of a checkbox and * does not create a real browser event. A real click changes the state of * the checkbox and then notifies listeners. * * To work around this we instead use our own handler that fires a real event. */ (function(fn){ var parentTrigger = fn.trigger; fn.trigger = function(type) { if (/(click|change|keyup)/.test(type)) { return this.each(function(index, node) { browserTrigger(node, type); }); } return parentTrigger.apply(this, arguments); }; })(_jQuery.fn); /** * Finds all bindings with the substring match of name and returns an * array of their values. * * @param {string} name The name to match * @return {Array.<string>} String of binding values */ _jQuery.fn.bindings = function(name) { function contains(text, value) { return value instanceof RegExp ? value.test(text) : text && text.indexOf(value) >= 0; } var result = []; this.find('.ng-binding:visible').each(function() { var element = new _jQuery(this); if (!angular.isDefined(name) || contains(element.attr('ng:bind'), name) || contains(element.attr('ng:bind-template'), name)) { if (element.is('input, textarea')) { result.push(element.val()); } else { result.push(element.html()); } } }); return result; }; /** * Represents the application currently being tested and abstracts usage * of iframes or separate windows. * * @param {Object} context jQuery wrapper around HTML context. */ angular.scenario.Application = function(context) { this.context = context; context.append( '<h2>Current URL: <a href="about:blank">None</a></h2>' + '<div id="test-frames"></div>' ); }; /** * Gets the jQuery collection of frames. Don't use this directly because * frames may go stale. * * @private * @return {Object} jQuery collection */ angular.scenario.Application.prototype.getFrame_ = function() { return this.context.find('#test-frames iframe:last'); }; /** * Gets the window of the test runner frame. Always favor executeAction() * instead of this method since it prevents you from getting a stale window. * * @private * @return {Object} the window of the frame */ angular.scenario.Application.prototype.getWindow_ = function() { var contentWindow = this.getFrame_().attr('contentWindow'); if (!contentWindow) throw 'Frame window is not accessible.'; return contentWindow; }; /** * Checks that a URL would return a 2xx success status code. Callback is called * with no arguments on success, or with an error on failure. * * Warning: This requires the server to be able to respond to HEAD requests * and not modify the state of your application. * * @param {string} url Url to check * @param {Function} callback function(error) that is called with result. */ angular.scenario.Application.prototype.checkUrlStatus_ = function(url, callback) { var self = this; _jQuery.ajax({ url: url, type: 'HEAD', complete: function(request) { if (request.status < 200 || request.status >= 300) { if (!request.status) { callback.call(self, 'Sandbox Error: Cannot access ' + url); } else { callback.call(self, request.status + ' ' + request.statusText); } } else { callback.call(self); } } }); }; /** * Changes the location of the frame. * * @param {string} url The URL. If it begins with a # then only the * hash of the page is changed. * @param {Function} loadFn function($window, $document) Called when frame loads. * @param {Function} errorFn function(error) Called if any error when loading. */ angular.scenario.Application.prototype.navigateTo = function(url, loadFn, errorFn) { var self = this; var frame = this.getFrame_(); //TODO(esprehn): Refactor to use rethrow() errorFn = errorFn || function(e) { throw e; }; if (url === 'about:blank') { errorFn('Sandbox Error: Navigating to about:blank is not allowed.'); } else if (url.charAt(0) === '#') { url = frame.attr('src').split('#')[0] + url; frame.attr('src', url); this.executeAction(loadFn); } else { frame.css('display', 'none').attr('src', 'about:blank'); this.checkUrlStatus_(url, function(error) { if (error) { return errorFn(error); } self.context.find('#test-frames').append('<iframe>'); frame = this.getFrame_(); frame.load(function() { frame.unbind(); try { self.executeAction(loadFn); } catch (e) { errorFn(e); } }).attr('src', url); }); } this.context.find('> h2 a').attr('href', url).text(url); }; /** * Executes a function in the context of the tested application. Will wait * for all pending angular xhr requests before executing. * * @param {Function} action The callback to execute. function($window, $document) * $document is a jQuery wrapped document. */ angular.scenario.Application.prototype.executeAction = function(action) { var self = this; var $window = this.getWindow_(); if (!$window.document) { throw 'Sandbox Error: Application document not accessible.'; } if (!$window.angular) { return action.call(this, $window, _jQuery($window.document)); } var $browser = $window.angular.service.$browser(); $browser.poll(); $browser.notifyWhenNoOutstandingRequests(function() { action.call(self, $window, _jQuery($window.document)); }); }; /** * The representation of define blocks. Don't used directly, instead use * define() in your tests. * * @param {string} descName Name of the block * @param {Object} parent describe or undefined if the root. */ angular.scenario.Describe = function(descName, parent) { this.only = parent && parent.only; this.beforeEachFns = []; this.afterEachFns = []; this.its = []; this.children = []; this.name = descName; this.parent = parent; this.id = angular.scenario.Describe.id++; /** * Calls all before functions. */ var beforeEachFns = this.beforeEachFns; this.setupBefore = function() { if (parent) parent.setupBefore.call(this); angular.foreach(beforeEachFns, function(fn) { fn.call(this); }, this); }; /** * Calls all after functions. */ var afterEachFns = this.afterEachFns; this.setupAfter = function() { angular.foreach(afterEachFns, function(fn) { fn.call(this); }, this); if (parent) parent.setupAfter.call(this); }; }; // Shared Unique ID generator for every describe block angular.scenario.Describe.id = 0; /** * Defines a block to execute before each it or nested describe. * * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.beforeEach = function(body) { this.beforeEachFns.push(body); }; /** * Defines a block to execute after each it or nested describe. * * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.afterEach = function(body) { this.afterEachFns.push(body); }; /** * Creates a new describe block that's a child of this one. * * @param {string} name Name of the block. Appended to the parent block's name. * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.describe = function(name, body) { var child = new angular.scenario.Describe(name, this); this.children.push(child); body.call(child); }; /** * Same as describe() but makes ddescribe blocks the only to run. * * @param {string} name Name of the test. * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.ddescribe = function(name, body) { var child = new angular.scenario.Describe(name, this); child.only = true; this.children.push(child); body.call(child); }; /** * Use to disable a describe block. */ angular.scenario.Describe.prototype.xdescribe = angular.noop; /** * Defines a test. * * @param {string} name Name of the test. * @param {Function} vody Body of the block. */ angular.scenario.Describe.prototype.it = function(name, body) { this.its.push({ definition: this, only: this.only, name: name, before: this.setupBefore, body: body, after: this.setupAfter }); }; /** * Same as it() but makes iit tests the only test to run. * * @param {string} name Name of the test. * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.iit = function(name, body) { this.it.apply(this, arguments); this.its[this.its.length-1].only = true; }; /** * Use to disable a test block. */ angular.scenario.Describe.prototype.xit = angular.noop; /** * Gets an array of functions representing all the tests (recursively). * that can be executed with SpecRunner's. * * @return {Array<Object>} Array of it blocks { * definition : Object // parent Describe * only: boolean * name: string * before: Function * body: Function * after: Function * } */ angular.scenario.Describe.prototype.getSpecs = function() { var specs = arguments[0] || []; angular.foreach(this.children, function(child) { child.getSpecs(specs); }); angular.foreach(this.its, function(it) { specs.push(it); }); var only = []; angular.foreach(specs, function(it) { if (it.only) { only.push(it); } }); return (only.length && only) || specs; }; /** * A future action in a spec. * * @param {string} name of the future action * @param {Function} future callback(error, result) * @param {Function} Optional. function that returns the file/line number. */ angular.scenario.Future = function(name, behavior, line) { this.name = name; this.behavior = behavior; this.fulfilled = false; this.value = undefined; this.parser = angular.identity; this.line = line || function() { return ''; }; }; /** * Executes the behavior of the closure. * * @param {Function} doneFn Callback function(error, result) */ angular.scenario.Future.prototype.execute = function(doneFn) { var self = this; this.behavior(function(error, result) { self.fulfilled = true; if (result) { try { result = self.parser(result); } catch(e) { error = e; } } self.value = error || result; doneFn(error, result); }); }; /** * Configures the future to convert it's final with a function fn(value) * * @param {Function} fn function(value) that returns the parsed value */ angular.scenario.Future.prototype.parsedWith = function(fn) { this.parser = fn; return this; }; /** * Configures the future to parse it's final value from JSON * into objects. */ angular.scenario.Future.prototype.fromJson = function() { return this.parsedWith(angular.fromJson); }; /** * Configures the future to convert it's final value from objects * into JSON. */ angular.scenario.Future.prototype.toJson = function() { return this.parsedWith(angular.toJson); }; /** * Maintains an object tree from the runner events. * * @param {Object} runner The scenario Runner instance to connect to. * * TODO(esprehn): Every output type creates one of these, but we probably * want one glonal shared instance. Need to handle events better too * so the HTML output doesn't need to do spec model.getSpec(spec.id) * silliness. */ angular.scenario.ObjectModel = function(runner) { var self = this; this.specMap = {}; this.value = { name: '', children: {} }; runner.on('SpecBegin', function(spec) { var block = self.value; angular.foreach(self.getDefinitionPath(spec), function(def) { if (!block.children[def.name]) { block.children[def.name] = { id: def.id, name: def.name, children: {}, specs: {} }; } block = block.children[def.name]; }); self.specMap[spec.id] = block.specs[spec.name] = new angular.scenario.ObjectModel.Spec(spec.id, spec.name); }); runner.on('SpecError', function(spec, error) { var it = self.getSpec(spec.id); it.status = 'error'; it.error = error; }); runner.on('SpecEnd', function(spec) { var it = self.getSpec(spec.id); complete(it); }); runner.on('StepBegin', function(spec, step) { var it = self.getSpec(spec.id); it.steps.push(new angular.scenario.ObjectModel.Step(step.name)); }); runner.on('StepEnd', function(spec, step) { var it = self.getSpec(spec.id); if (it.getLastStep().name !== step.name) throw 'Events fired in the wrong order. Step names don\' match.'; complete(it.getLastStep()); }); runner.on('StepFailure', function(spec, step, error) { var it = self.getSpec(spec.id); var item = it.getLastStep(); item.error = error; if (!it.status) { it.status = item.status = 'failure'; } }); runner.on('StepError', function(spec, step, error) { var it = self.getSpec(spec.id); var item = it.getLastStep(); it.status = 'error'; item.status = 'error'; item.error = error; }); function complete(item) { item.endTime = new Date().getTime(); item.duration = item.endTime - item.startTime; item.status = item.status || 'success'; } }; /** * Computes the path of definition describe blocks that wrap around * this spec. * * @param spec Spec to compute the path for. * @return {Array<Describe>} The describe block path */ angular.scenario.ObjectModel.prototype.getDefinitionPath = function(spec) { var path = []; var currentDefinition = spec.definition; while (currentDefinition && currentDefinition.name) { path.unshift(currentDefinition); currentDefinition = currentDefinition.parent; } return path; }; /** * Gets a spec by id. * * @param {string} The id of the spec to get the object for. * @return {Object} the Spec instance */ angular.scenario.ObjectModel.prototype.getSpec = function(id) { return this.specMap[id]; }; /** * A single it block. * * @param {string} id Id of the spec * @param {string} name Name of the spec */ angular.scenario.ObjectModel.Spec = function(id, name) { this.id = id; this.name = name; this.startTime = new Date().getTime(); this.steps = []; }; /** * Adds a new step to the Spec. * * @param {string} step Name of the step (really name of the future) * @return {Object} the added step */ angular.scenario.ObjectModel.Spec.prototype.addStep = function(name) { var step = new angular.scenario.ObjectModel.Step(name); this.steps.push(step); return step; }; /** * Gets the most recent step. * * @return {Object} the step */ angular.scenario.ObjectModel.Spec.prototype.getLastStep = function() { return this.steps[this.steps.length-1]; }; /** * A single step inside a Spec. * * @param {string} step Name of the step */ angular.scenario.ObjectModel.Step = function(name) { this.name = name; this.startTime = new Date().getTime(); }; /** * The representation of define blocks. Don't used directly, instead use * define() in your tests. * * @param {string} descName Name of the block * @param {Object} parent describe or undefined if the root. */ angular.scenario.Describe = function(descName, parent) { this.only = parent && parent.only; this.beforeEachFns = []; this.afterEachFns = []; this.its = []; this.children = []; this.name = descName; this.parent = parent; this.id = angular.scenario.Describe.id++; /** * Calls all before functions. */ var beforeEachFns = this.beforeEachFns; this.setupBefore = function() { if (parent) parent.setupBefore.call(this); angular.foreach(beforeEachFns, function(fn) { fn.call(this); }, this); }; /** * Calls all after functions. */ var afterEachFns = this.afterEachFns; this.setupAfter = function() { angular.foreach(afterEachFns, function(fn) { fn.call(this); }, this); if (parent) parent.setupAfter.call(this); }; }; // Shared Unique ID generator for every describe block angular.scenario.Describe.id = 0; /** * Defines a block to execute before each it or nested describe. * * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.beforeEach = function(body) { this.beforeEachFns.push(body); }; /** * Defines a block to execute after each it or nested describe. * * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.afterEach = function(body) { this.afterEachFns.push(body); }; /** * Creates a new describe block that's a child of this one. * * @param {string} name Name of the block. Appended to the parent block's name. * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.describe = function(name, body) { var child = new angular.scenario.Describe(name, this); this.children.push(child); body.call(child); }; /** * Same as describe() but makes ddescribe blocks the only to run. * * @param {string} name Name of the test. * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.ddescribe = function(name, body) { var child = new angular.scenario.Describe(name, this); child.only = true; this.children.push(child); body.call(child); }; /** * Use to disable a describe block. */ angular.scenario.Describe.prototype.xdescribe = angular.noop; /** * Defines a test. * * @param {string} name Name of the test. * @param {Function} vody Body of the block. */ angular.scenario.Describe.prototype.it = function(name, body) { this.its.push({ definition: this, only: this.only, name: name, before: this.setupBefore, body: body, after: this.setupAfter }); }; /** * Same as it() but makes iit tests the only test to run. * * @param {string} name Name of the test. * @param {Function} body Body of the block. */ angular.scenario.Describe.prototype.iit = function(name, body) { this.it.apply(this, arguments); this.its[this.its.length-1].only = true; }; /** * Use to disable a test block. */ angular.scenario.Describe.prototype.xit = angular.noop; /** * Gets an array of functions representing all the tests (recursively). * that can be executed with SpecRunner's. * * @return {Array<Object>} Array of it blocks { * definition : Object // parent Describe * only: boolean * name: string * before: Function * body: Function * after: Function * } */ angular.scenario.Describe.prototype.getSpecs = function() { var specs = arguments[0] || []; angular.foreach(this.children, function(child) { child.getSpecs(specs); }); angular.foreach(this.its, function(it) { specs.push(it); }); var only = []; angular.foreach(specs, function(it) { if (it.only) { only.push(it); } }); return (only.length && only) || specs; }; /** * Runner for scenarios. */ angular.scenario.Runner = function($window) { this.listeners = []; this.$window = $window; this.rootDescribe = new angular.scenario.Describe(); this.currentDescribe = this.rootDescribe; this.api = { it: this.it, iit: this.iit, xit: angular.noop, describe: this.describe, ddescribe: this.ddescribe, xdescribe: angular.noop, beforeEach: this.beforeEach, afterEach: this.afterEach }; angular.foreach(this.api, angular.bind(this, function(fn, key) { this.$window[key] = angular.bind(this, fn); })); }; /** * Emits an event which notifies listeners and passes extra * arguments. * * @param {string} eventName Name of the event to fire. */ angular.scenario.Runner.prototype.emit = function(eventName) { var self = this; var args = Array.prototype.slice.call(arguments, 1); eventName = eventName.toLowerCase(); if (!this.listeners[eventName]) return; angular.foreach(this.listeners[eventName], function(listener) { listener.apply(self, args); }); }; /** * Adds a listener for an event. * * @param {string} eventName The name of the event to add a handler for * @param {string} listener The fn(...) that takes the extra arguments from emit() */ angular.scenario.Runner.prototype.on = function(eventName, listener) { eventName = eventName.toLowerCase(); this.listeners[eventName] = this.listeners[eventName] || []; this.listeners[eventName].push(listener); }; /** * Defines a describe block of a spec. * * @see Describe.js * * @param {string} name Name of the block * @param {Function} body Body of the block */ angular.scenario.Runner.prototype.describe = function(name, body) { var self = this; this.currentDescribe.describe(name, function() { var parentDescribe = self.currentDescribe; self.currentDescribe = this; try { body.call(this); } finally { self.currentDescribe = parentDescribe; } }); }; /** * Same as describe, but makes ddescribe the only blocks to run. * * @see Describe.js * * @param {string} name Name of the block * @param {Function} body Body of the block */ angular.scenario.Runner.prototype.ddescribe = function(name, body) { var self = this; this.currentDescribe.ddescribe(name, function() { var parentDescribe = self.currentDescribe; self.currentDescribe = this; try { body.call(this); } finally { self.currentDescribe = parentDescribe; } }); }; /** * Defines a test in a describe block of a spec. * * @see Describe.js * * @param {string} name Name of the block * @param {Function} body Body of the block */ angular.scenario.Runner.prototype.it = function(name, body) { this.currentDescribe.it(name, body); }; /** * Same as it, but makes iit tests the only tests to run. * * @see Describe.js * * @param {string} name Name of the block * @param {Function} body Body of the block */ angular.scenario.Runner.prototype.iit = function(name, body) { this.currentDescribe.iit(name, body); }; /** * Defines a function to be called before each it block in the describe * (and before all nested describes). * * @see Describe.js * * @param {Function} Callback to execute */ angular.scenario.Runner.prototype.beforeEach = function(body) { this.currentDescribe.beforeEach(body); }; /** * Defines a function to be called after each it block in the describe * (and before all nested describes). * * @see Describe.js * * @param {Function} Callback to execute */ angular.scenario.Runner.prototype.afterEach = function(body) { this.currentDescribe.afterEach(body); }; /** * Creates a new spec runner. * * @private * @param {Object} scope parent scope */ angular.scenario.Runner.prototype.createSpecRunner_ = function(scope) { return scope.$new(angular.scenario.SpecRunner); }; /** * Runs all the loaded tests with the specified runner class on the * provided application. * * @param {angular.scenario.Application} application App to remote control. */ angular.scenario.Runner.prototype.run = function(application) { var self = this; var $root = angular.scope(this); $root.application = application; this.emit('RunnerBegin'); asyncForEach(this.rootDescribe.getSpecs(), function(spec, specDone) { var dslCache = {}; var runner = self.createSpecRunner_($root); angular.foreach(angular.scenario.dsl, function(fn, key) { dslCache[key] = fn.call($root); }); angular.foreach(angular.scenario.dsl, function(fn, key) { self.$window[key] = function() { var line = callerFile(3); var scope = angular.scope(runner); // Make the dsl accessible on the current chain scope.dsl = {}; angular.foreach(dslCache, function(fn, key) { scope.dsl[key] = function() { return dslCache[key].apply(scope, arguments); }; }); // Make these methods work on the current chain scope.addFuture = function() { Array.prototype.push.call(arguments, line); return angular.scenario.SpecRunner. prototype.addFuture.apply(scope, arguments); }; scope.addFutureAction = function() { Array.prototype.push.call(arguments, line); return angular.scenario.SpecRunner. prototype.addFutureAction.apply(scope, arguments); }; return scope.dsl[key].apply(scope, arguments); }; }); runner.run(spec, specDone); }, function(error) { if (error) { self.emit('RunnerError', error); } self.emit('RunnerEnd'); }); }; /** * This class is the "this" of the it/beforeEach/afterEach method. * Responsibilities: * - "this" for it/beforeEach/afterEach * - keep state for single it/beforeEach/afterEach execution * - keep track of all of the futures to execute * - run single spec (execute each future) */ angular.scenario.SpecRunner = function() { this.futures = []; this.afterIndex = 0; }; /** * Executes a spec which is an it block with associated before/after functions * based on the describe nesting. * * @param {Object} spec A spec object * @param {Object} specDone An angular.scenario.Application instance * @param {Function} Callback function that is called when the spec finshes. */ angular.scenario.SpecRunner.prototype.run = function(spec, specDone) { var self = this; this.spec = spec; this.emit('SpecBegin', spec); try { spec.before.call(this); spec.body.call(this); this.afterIndex = this.futures.length; spec.after.call(this); } catch (e) { this.emit('SpecError', spec, e); this.emit('SpecEnd', spec); specDone(); return; } var handleError = function(error, done) { if (self.error) { return done(); } self.error = true; done(null, self.afterIndex); }; asyncForEach( this.futures, function(future, futureDone) { self.step = future; self.emit('StepBegin', spec, future); try { future.execute(function(error) { if (error) { self.emit('StepFailure', spec, future, error); self.emit('StepEnd', spec, future); return handleError(error, futureDone); } self.emit('StepEnd', spec, future); self.$window.setTimeout(function() { futureDone(); }, 0); }); } catch (e) { self.emit('StepError', spec, future, e); self.emit('StepEnd', spec, future); handleError(e, futureDone); } }, function(e) { if (e) { self.emit('SpecError', spec, e); } self.emit('SpecEnd', spec); // Call done in a timeout so exceptions don't recursively // call this function self.$window.setTimeout(function() { specDone(); }, 0); } ); }; /** * Adds a new future action. * * Note: Do not pass line manually. It happens automatically. * * @param {string} name Name of the future * @param {Function} behavior Behavior of the future * @param {Function} line fn() that returns file/line number */ angular.scenario.SpecRunner.prototype.addFuture = function(name, behavior, line) { var future = new angular.scenario.Future(name, angular.bind(this, behavior), line); this.futures.push(future); return future; }; /** * Adds a new future action to be executed on the application window. * * Note: Do not pass line manually. It happens automatically. * * @param {string} name Name of the future * @param {Function} behavior Behavior of the future * @param {Function} line fn() that returns file/line number */ angular.scenario.SpecRunner.prototype.addFutureAction = function(name, behavior, line) { var self = this; return this.addFuture(name, function(done) { this.application.executeAction(function($window, $document) { //TODO(esprehn): Refactor this so it doesn't need to be in here. $document.elements = function(selector) { var args = Array.prototype.slice.call(arguments, 1); selector = (self.selector || '') + ' ' + (selector || ''); selector = _jQuery.trim(selector) || '*'; angular.foreach(args, function(value, index) { selector = selector.replace('$' + (index + 1), value); }); var result = $document.find(selector); if (!result.length) { throw { type: 'selector', message: 'Selector ' + selector + ' did not match any elements.' }; } return result; }; try { behavior.call(self, $window, $document, done); } catch(e) { if (e.type && e.type === 'selector') { done(e.message); } else { throw e; } } }); }, line); }; /** * Shared DSL statements that are useful to all scenarios. */ /** * Usage: * wait() waits until you call resume() in the console */ angular.scenario.dsl('wait', function() { return function() { return this.addFuture('waiting for you to resume', function(done) { this.emit('InteractiveWait', this.spec, this.step); this.$window.resume = function() { done(); }; }); }; }); /** * Usage: * pause(seconds) pauses the test for specified number of seconds */ angular.scenario.dsl('pause', function() { return function(time) { return this.addFuture('pause for ' + time + ' seconds', function(done) { this.$window.setTimeout(function() { done(null, time * 1000); }, time * 1000); }); }; }); /** * Usage: * browser().navigateTo(url) Loads the url into the frame * browser().navigateTo(url, fn) where fn(url) is called and returns the URL to navigate to * browser().reload() refresh the page (reload the same URL) * browser().location().href() the full URL of the page * browser().location().hash() the full hash in the url * browser().location().path() the full path in the url * browser().location().hashSearch() the hashSearch Object from angular * browser().location().hashPath() the hashPath string from angular */ angular.scenario.dsl('browser', function() { var chain = {}; chain.navigateTo = function(url, delegate) { var application = this.application; return this.addFuture("browser navigate to '" + url + "'", function(done) { if (delegate) { url = delegate.call(this, url); } application.navigateTo(url, function() { done(null, url); }, done); }); }; chain.reload = function() { var application = this.application; return this.addFutureAction('browser reload', function($window, $document, done) { var href = $window.location.href; application.navigateTo(href, function() { done(null, href); }, done); }); }; chain.location = function() { var api = {}; api.href = function() { return this.addFutureAction('browser url', function($window, $document, done) { done(null, $window.location.href); }); }; api.hash = function() { return this.addFutureAction('browser url hash', function($window, $document, done) { done(null, $window.location.hash.replace('#', '')); }); }; api.path = function() { return this.addFutureAction('browser url path', function($window, $document, done) { done(null, $window.location.pathname); }); }; api.search = function() { return this.addFutureAction('browser url search', function($window, $document, done) { done(null, $window.angular.scope().$location.search); }); }; api.hashSearch = function() { return this.addFutureAction('browser url hash search', function($window, $document, done) { done(null, $window.angular.scope().$location.hashSearch); }); }; api.hashPath = function() { return this.addFutureAction('browser url hash path', function($window, $document, done) { done(null, $window.angular.scope().$location.hashPath); }); }; return api; }; return function(time) { return chain; }; }); /** * Usage: * expect(future).{matcher} where matcher is one of the matchers defined * with angular.scenario.matcher * * ex. expect(binding("name")).toEqual("Elliott") */ angular.scenario.dsl('expect', function() { var chain = angular.extend({}, angular.scenario.matcher); chain.not = function() { this.inverse = true; return chain; }; return function(future) { this.future = future; return chain; }; }); /** * Usage: * using(selector, label) scopes the next DSL element selection * * ex. * using('#foo', "'Foo' text field").input('bar') */ angular.scenario.dsl('using', function() { return function(selector, label) { this.selector = _jQuery.trim((this.selector||'') + ' ' + selector); if (angular.isString(label) && label.length) { this.label = label + ' ( ' + this.selector + ' )'; } else { this.label = this.selector; } return this.dsl; }; }); /** * Usage: * binding(name) returns the value of the first matching binding */ angular.scenario.dsl('binding', function() { return function(name) { return this.addFutureAction("select binding '" + name + "'", function($window, $document, done) { var values = $document.elements().bindings(name); if (!values.length) { return done("Binding selector '" + name + "' did not match."); } done(null, values[0]); }); }; }); /** * Usage: * input(name).enter(value) enters value in input with specified name * input(name).check() checks checkbox * input(name).select(value) selects the readio button with specified name/value */ angular.scenario.dsl('input', function() { var chain = {}; chain.enter = function(value) { return this.addFutureAction("input '" + this.name + "' enter '" + value + "'", function($window, $document, done) { var input = $document.elements(':input[name="$1"]', this.name); input.val(value); input.trigger('change'); done(); }); }; chain.check = function() { return this.addFutureAction("checkbox '" + this.name + "' toggle", function($window, $document, done) { var input = $document.elements(':checkbox[name="$1"]', this.name); input.trigger('click'); done(); }); }; chain.select = function(value) { return this.addFutureAction("radio button '" + this.name + "' toggle '" + value + "'", function($window, $document, done) { var input = $document. elements(':radio[name$="@$1"][value="$2"]', this.name, value); input.trigger('click'); done(); }); }; return function(name) { this.name = name; return chain; }; }); /** * Usage: * repeater('#products table', 'Product List').count() number of rows * repeater('#products table', 'Product List').row(1) all bindings in row as an array * repeater('#products table', 'Product List').column('product.name') all values across all rows in an array */ angular.scenario.dsl('repeater', function() { var chain = {}; chain.count = function() { return this.addFutureAction("repeater '" + this.label + "' count", function($window, $document, done) { try { done(null, $document.elements().length); } catch (e) { done(null, 0); } }); }; chain.column = function(binding) { return this.addFutureAction("repeater '" + this.label + "' column '" + binding + "'", function($window, $document, done) { done(null, $document.elements().bindings(binding)); }); }; chain.row = function(index) { return this.addFutureAction("repeater '" + this.label + "' row '" + index + "'", function($window, $document, done) { var values = []; var matches = $document.elements().slice(index, index + 1); if (!matches.length) return done('row ' + index + ' out of bounds'); done(null, matches.bindings()); }); }; return function(selector, label) { this.dsl.using(selector, label); return chain; }; }); /** * Usage: * select(name).option('value') select one option * select(name).options('value1', 'value2', ...) select options from a multi select */ angular.scenario.dsl('select', function() { var chain = {}; chain.option = function(value) { return this.addFutureAction("select '" + this.name + "' option '" + value + "'", function($window, $document, done) { var select = $document.elements('select[name="$1"]', this.name); select.val(value); select.trigger('change'); done(); }); }; chain.options = function() { var values = arguments; return this.addFutureAction("select '" + this.name + "' options '" + values + "'", function($window, $document, done) { var select = $document.elements('select[multiple][name="$1"]', this.name); select.val(values); select.trigger('change'); done(); }); }; return function(name) { this.name = name; return chain; }; }); /** * Usage: * element(selector, label).count() get the number of elements that match selector * element(selector, label).click() clicks an element * element(selector, label).query(fn) executes fn(selectedElements, done) * element(selector, label).{method}() gets the value (as defined by jQuery, ex. val) * element(selector, label).{method}(value) sets the value (as defined by jQuery, ex. val) * element(selector, label).{method}(key) gets the value (as defined by jQuery, ex. attr) * element(selector, label).{method}(key, value) sets the value (as defined by jQuery, ex. attr) */ angular.scenario.dsl('element', function() { var KEY_VALUE_METHODS = ['attr', 'css']; var VALUE_METHODS = [ 'val', 'text', 'html', 'height', 'innerHeight', 'outerHeight', 'width', 'innerWidth', 'outerWidth', 'position', 'scrollLeft', 'scrollTop', 'offset' ]; var chain = {}; chain.count = function() { return this.addFutureAction("element '" + this.label + "' count", function($window, $document, done) { try { done(null, $document.elements().length); } catch (e) { done(null, 0); } }); }; chain.click = function() { return this.addFutureAction("element '" + this.label + "' click", function($window, $document, done) { var elements = $document.elements(); var href = elements.attr('href'); elements.trigger('click'); if (href && elements[0].nodeName.toUpperCase() === 'A') { this.application.navigateTo(href, function() { done(); }, done); } else { done(); } }); }; chain.query = function(fn) { return this.addFutureAction('element ' + this.label + ' custom query', function($window, $document, done) { fn.call(this, $document.elements(), done); }); }; angular.foreach(KEY_VALUE_METHODS, function(methodName) { chain[methodName] = function(name, value) { var futureName = "element '" + this.label + "' get " + methodName + " '" + name + "'"; if (angular.isDefined(value)) { futureName = "element '" + this.label + "' set " + methodName + " '" + name + "' to " + "'" + value + "'"; } return this.addFutureAction(futureName, function($window, $document, done) { var element = $document.elements(); done(null, element[methodName].call(element, name, value)); }); }; }); angular.foreach(VALUE_METHODS, function(methodName) { chain[methodName] = function(value) { var futureName = "element '" + this.label + "' " + methodName; if (angular.isDefined(value)) { futureName = "element '" + this.label + "' set " + methodName + " to '" + value + "'"; } return this.addFutureAction(futureName, function($window, $document, done) { var element = $document.elements(); done(null, element[methodName].call(element, value)); }); }; }); return function(selector, label) { this.dsl.using(selector, label); return chain; }; }); /** * Matchers for implementing specs. Follows the Jasmine spec conventions. */ angular.scenario.matcher('toEqual', function(expected) { return angular.equals(this.actual, expected); }); angular.scenario.matcher('toBe', function(expected) { return this.actual === expected; }); angular.scenario.matcher('toBeDefined', function() { return angular.isDefined(this.actual); }); angular.scenario.matcher('toBeTruthy', function() { return this.actual; }); angular.scenario.matcher('toBeFalsy', function() { return !this.actual; }); angular.scenario.matcher('toMatch', function(expected) { return new RegExp(expected).test(this.actual); }); angular.scenario.matcher('toBeNull', function() { return this.actual === null; }); angular.scenario.matcher('toContain', function(expected) { return includes(this.actual, expected); }); angular.scenario.matcher('toBeLessThan', function(expected) { return this.actual < expected; }); angular.scenario.matcher('toBeGreaterThan', function(expected) { return this.actual > expected; }); /** * User Interface for the Scenario Runner. * * TODO(esprehn): This should be refactored now that ObjectModel exists * to use angular bindings for the UI. */ angular.scenario.output('html', function(context, runner) { var model = new angular.scenario.ObjectModel(runner); context.append( '<div id="header">' + ' <h1><span class="angular">&lt;angular/&gt;</span>: Scenario Test Runner</h1>' + ' <ul id="status-legend" class="status-display">' + ' <li class="status-error">0 Errors</li>' + ' <li class="status-failure">0 Failures</li>' + ' <li class="status-success">0 Passed</li>' + ' </ul>' + '</div>' + '<div id="specs">' + ' <div class="test-children"></div>' + '</div>' ); runner.on('InteractiveWait', function(spec, step) { var ui = model.getSpec(spec.id).getLastStep().ui; ui.find('.test-title'). html('waiting for you to <a href="javascript:resume()">resume</a>.'); }); runner.on('SpecBegin', function(spec) { var ui = findContext(spec); ui.find('> .tests').append( '<li class="status-pending test-it"></li>' ); ui = ui.find('> .tests li:last'); ui.append( '<div class="test-info">' + ' <p class="test-title">' + ' <span class="timer-result"></span>' + ' <span class="test-name"></span>' + ' </p>' + '</div>' + '<div class="scrollpane">' + ' <ol class="test-actions"></ol>' + '</div>' ); ui.find('> .test-info .test-name').text(spec.name); ui.find('> .test-info').click(function() { var scrollpane = ui.find('> .scrollpane'); var actions = scrollpane.find('> .test-actions'); var name = context.find('> .test-info .test-name'); if (actions.find(':visible').length) { actions.hide(); name.removeClass('open').addClass('closed'); } else { actions.show(); scrollpane.attr('scrollTop', scrollpane.attr('scrollHeight')); name.removeClass('closed').addClass('open'); } }); model.getSpec(spec.id).ui = ui; }); runner.on('SpecError', function(spec, error) { var ui = model.getSpec(spec.id).ui; ui.append('<pre></pre>'); ui.find('> pre').text(formatException(error)); }); runner.on('SpecEnd', function(spec) { spec = model.getSpec(spec.id); spec.ui.removeClass('status-pending'); spec.ui.addClass('status-' + spec.status); spec.ui.find("> .test-info .timer-result").text(spec.duration + "ms"); if (spec.status === 'success') { spec.ui.find('> .test-info .test-name').addClass('closed'); spec.ui.find('> .scrollpane .test-actions').hide(); } updateTotals(spec.status); }); runner.on('StepBegin', function(spec, step) { spec = model.getSpec(spec.id); step = spec.getLastStep(); spec.ui.find('> .scrollpane .test-actions'). append('<li class="status-pending"></li>'); step.ui = spec.ui.find('> .scrollpane .test-actions li:last'); step.ui.append( '<div class="timer-result"></div>' + '<div class="test-title"></div>' ); step.ui.find('> .test-title').text(step.name); var scrollpane = step.ui.parents('.scrollpane'); scrollpane.attr('scrollTop', scrollpane.attr('scrollHeight')); }); runner.on('StepFailure', function(spec, step, error) { var ui = model.getSpec(spec.id).getLastStep().ui; addError(ui, step.line, error); }); runner.on('StepError', function(spec, step, error) { var ui = model.getSpec(spec.id).getLastStep().ui; addError(ui, step.line, error); }); runner.on('StepEnd', function(spec, step) { spec = model.getSpec(spec.id); step = spec.getLastStep(); step.ui.find('.timer-result').text(step.duration + 'ms'); step.ui.removeClass('status-pending'); step.ui.addClass('status-' + step.status); var scrollpane = spec.ui.find('> .scrollpane'); scrollpane.attr('scrollTop', scrollpane.attr('scrollHeight')); }); /** * Finds the context of a spec block defined by the passed definition. * * @param {Object} The definition created by the Describe object. */ function findContext(spec) { var currentContext = context.find('#specs'); angular.foreach(model.getDefinitionPath(spec), function(defn) { var id = 'describe-' + defn.id; if (!context.find('#' + id).length) { currentContext.find('> .test-children').append( '<div class="test-describe" id="' + id + '">' + ' <h2></h2>' + ' <div class="test-children"></div>' + ' <ul class="tests"></ul>' + '</div>' ); context.find('#' + id).find('> h2').text('describe: ' + defn.name); } currentContext = context.find('#' + id); }); return context.find('#describe-' + spec.definition.id); }; /** * Updates the test counter for the status. * * @param {string} the status. */ function updateTotals(status) { var legend = context.find('#status-legend .status-' + status); var parts = legend.text().split(' '); var value = (parts[0] * 1) + 1; legend.text(value + ' ' + parts[1]); } /** * Add an error to a step. * * @param {Object} The JQuery wrapped context * @param {Function} fn() that should return the file/line number of the error * @param {Object} the error. */ function addError(context, line, error) { context.find('.test-title').append('<pre></pre>'); var message = _jQuery.trim(line() + '\n\n' + formatException(error)); context.find('.test-title pre:last').text(message); }; }); /** * Generates JSON output into a context. */ angular.scenario.output('json', function(context, runner) { var model = new angular.scenario.ObjectModel(runner); runner.on('RunnerEnd', function() { context.text(angular.toJson(model.value)); }); }); /** * Generates XML output into a context. */ angular.scenario.output('xml', function(context, runner) { var model = new angular.scenario.ObjectModel(runner); var $ = function(args) {return new context.init(args);}; runner.on('RunnerEnd', function() { var scenario = $('<scenario></scenario>'); context.append(scenario); serializeXml(scenario, model.value); }); /** * Convert the tree into XML. * * @param {Object} context jQuery context to add the XML to. * @param {Object} tree node to serialize */ function serializeXml(context, tree) { angular.foreach(tree.children, function(child) { var describeContext = $('<describe></describe>'); describeContext.attr('id', child.id); describeContext.attr('name', child.name); context.append(describeContext); serializeXml(describeContext, child); }); var its = $('<its></its>'); context.append(its); angular.foreach(tree.specs, function(spec) { var it = $('<it></it>'); it.attr('id', spec.id); it.attr('name', spec.name); it.attr('duration', spec.duration); it.attr('status', spec.status); its.append(it); angular.foreach(spec.steps, function(step) { var stepContext = $('<step></step>'); stepContext.attr('name', step.name); stepContext.attr('duration', step.duration); stepContext.attr('status', step.status); it.append(stepContext); if (step.error) { var error = $('<error></error'); stepContext.append(error); error.text(formatException(stepContext.error)); } }); }); } }); /** * Creates a global value $result with the result of the runner. */ angular.scenario.output('object', function(context, runner) { runner.$window.$result = new angular.scenario.ObjectModel(runner).value; }); var $scenario = new angular.scenario.Runner(window); window.onload = function() { try { if (previousOnLoad) previousOnLoad(); } catch(e) {} angularScenarioInit($scenario, angularJsConfig(document)); }; })(window, document, window.onload); document.write('<style type="text/css">@charset "UTF-8";\n\n.ng-format-negative {\n color: red;\n}\n\n.ng-exception {\n border: 2px solid #FF0000;\n font-family: "Courier New", Courier, monospace;\n font-size: smaller;\n white-space: pre;\n}\n\n.ng-validation-error {\n border: 2px solid #FF0000;\n}\n\n\n/*****************\n * TIP\n *****************/\n#ng-callout {\n margin: 0;\n padding: 0;\n border: 0;\n outline: 0;\n font-size: 13px;\n font-weight: normal;\n font-family: Verdana, Arial, Helvetica, sans-serif;\n vertical-align: baseline;\n background: transparent;\n text-decoration: none;\n}\n\n#ng-callout .ng-arrow-left{\n background-image: url("data:image/gif;base64,R0lGODlhCwAXAKIAAMzMzO/v7/f39////////wAAAAAAAAAAACH5BAUUAAQALAAAAAALABcAAAMrSLoc/AG8FeUUIN+sGebWAnbKSJodqqlsOxJtqYooU9vvk+vcJIcTkg+QAAA7");\n background-repeat: no-repeat;\n background-position: left top;\n position: absolute;\n z-index:101;\n left:-12px;\n height:23px;\n width:10px;\n top:-3px;\n}\n\n#ng-callout .ng-arrow-right{\n background-image: url("data:image/gif;base64,R0lGODlhCwAXAKIAAMzMzO/v7/f39////////wAAAAAAAAAAACH5BAUUAAQALAAAAAALABcAAAMrCLTcoM29yN6k9socs91e5X3EyJloipYrO4ohTMqA0Fn2XVNswJe+H+SXAAA7");\n background-repeat: no-repeat;\n background-position: left top;\n position: absolute;\n z-index:101;\n height:23px;\n width:11px;\n top:-2px;\n}\n\n#ng-callout {\n position: absolute;\n z-index:100;\n border: 2px solid #CCCCCC;\n background-color: #fff;\n}\n\n#ng-callout .ng-content{\n padding:10px 10px 10px 10px;\n color:#333333;\n}\n\n#ng-callout .ng-title{\n background-color: #CCCCCC;\n text-align: left;\n padding-left: 8px;\n padding-bottom: 5px;\n padding-top: 2px;\n font-weight:bold;\n}\n\n\n/*****************\n * indicators\n *****************/\n.ng-input-indicator-wait {\n background-image: url("data:image/png;base64,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");\n background-position: right;\n background-repeat: no-repeat;\n}\n</style>'); 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ajax/libs/yui/3.10.3/event-custom-base/event-custom-base-coverage.js
kevinburke/cdnjs
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Other before phase"," * wrappers will be executed.</dd>"," * </dl>"," *"," * @method before"," * @param fn {Function} the function to execute"," * @param obj the object hosting the method to displace"," * @param sFn {string} the name of the method to displace"," * @param c The execution context for fn"," * @param arg* {mixed} 0..n additional arguments to supply to the subscriber"," * when the event fires."," * @return {string} handle for the subscription"," * @static"," */"," before: function(fn, obj, sFn, c) {"," var f = fn, a;"," if (c) {"," a = [fn, c].concat(Y.Array(arguments, 4, true));"," f = Y.rbind.apply(Y, a);"," }",""," return this._inject(DO_BEFORE, f, obj, sFn);"," },",""," /**"," * <p>Execute the supplied method after the specified function. Wrapping"," * function may optionally return an instance of the following classes to"," * further alter runtime behavior:</p>"," * <dl>"," * <dt></code>Y.Do.Halt(message, returnValue)</code></dt>"," * <dd>Immediatly stop execution and return"," * <code>returnValue</code>. No other wrapping functions will be"," * executed.</dd>"," * <dt></code>Y.Do.AlterReturn(message, returnValue)</code></dt>"," * <dd>Return <code>returnValue</code> instead of the wrapped"," * method's original return value. This can be further altered by"," * other after phase wrappers.</dd>"," * </dl>"," *"," * <p>The static properties <code>Y.Do.originalRetVal</code> and"," * <code>Y.Do.currentRetVal</code> will be populated for reference.</p>"," *"," * @method after"," * @param fn {Function} the function to execute"," * @param obj the object hosting the method to displace"," * @param sFn {string} the name of the method to displace"," * @param c The execution context for fn"," * @param arg* {mixed} 0..n additional arguments to supply to the subscriber"," * @return {string} handle for the subscription"," * @static"," */"," after: function(fn, obj, sFn, c) {"," var f = fn, a;"," if (c) {"," a = [fn, c].concat(Y.Array(arguments, 4, true));"," f = Y.rbind.apply(Y, a);"," }",""," return this._inject(DO_AFTER, f, obj, sFn);"," },",""," /**"," * Execute the supplied method before or after the specified function."," * Used by <code>before</code> and <code>after</code>."," *"," * @method _inject"," * @param when {string} before or after"," * @param fn {Function} the function to execute"," * @param obj the object hosting the method to displace"," * @param sFn {string} the name of the method to displace"," * @param c The execution context for fn"," * @return {string} handle for the subscription"," * @private"," * @static"," */"," _inject: function(when, fn, obj, sFn) {"," // object id"," var id = Y.stamp(obj), o, sid;",""," if (!obj._yuiaop) {"," // create a map entry for the obj if it doesn't exist, to hold overridden methods"," obj._yuiaop = {};"," }",""," o = obj._yuiaop;",""," if (!o[sFn]) {"," // create a map entry for the method if it doesn't exist"," o[sFn] = new Y.Do.Method(obj, sFn);",""," // re-route the method to our wrapper"," obj[sFn] = function() {"," return o[sFn].exec.apply(o[sFn], arguments);"," };"," }",""," // subscriber id"," sid = id + Y.stamp(fn) + sFn;",""," // register the callback"," o[sFn].register(sid, fn, when);",""," return new Y.EventHandle(o[sFn], sid);"," },",""," /**"," * Detach a before or after subscription."," *"," * @method detach"," * @param handle {string} the subscription handle"," * @static"," */"," detach: function(handle) {"," if (handle.detach) {"," handle.detach();"," }"," }","};","","Y.Do = DO;","","//////////////////////////////////////////////////////////////////////////","","/**"," * Contains the return value from the wrapped method, accessible"," * by 'after' event listeners."," *"," * @property originalRetVal"," * @static"," * @since 3.2.0"," */","","/**"," * Contains the current state of the return value, consumable by"," * 'after' event listeners, and updated if an after subscriber"," * changes the return value generated by the wrapped function."," *"," * @property currentRetVal"," * @static"," * @since 3.2.0"," */","","//////////////////////////////////////////////////////////////////////////","","/**"," * Wrapper for a displaced method with aop enabled"," * @class Do.Method"," * @constructor"," * @param obj The object to operate on"," * @param sFn The name of the method to displace"," */","DO.Method = function(obj, sFn) {"," this.obj = obj;"," this.methodName = sFn;"," this.method = obj[sFn];"," this.before = {};"," this.after = {};","};","","/**"," * Register a aop subscriber"," * @method register"," * @param sid {string} the subscriber id"," * @param fn {Function} the function to execute"," * @param when {string} when to execute the function"," */","DO.Method.prototype.register = function (sid, fn, when) {"," if (when) {"," this.after[sid] = fn;"," } else {"," this.before[sid] = fn;"," }","};","","/**"," * Unregister a aop subscriber"," * @method delete"," * @param sid {string} the subscriber id"," * @param fn {Function} the function to execute"," * @param when {string} when to execute the function"," */","DO.Method.prototype._delete = function (sid) {"," delete this.before[sid];"," delete this.after[sid];","};","","/**"," * <p>Execute the wrapped method. All arguments are passed into the wrapping"," * functions. If any of the before wrappers return an instance of"," * <code>Y.Do.Halt</code> or <code>Y.Do.Prevent</code>, neither the wrapped"," * function nor any after phase subscribers will be executed.</p>"," *"," * <p>The return value will be the return value of the wrapped function or one"," * provided by a wrapper function via an instance of <code>Y.Do.Halt</code> or"," * <code>Y.Do.AlterReturn</code>."," *"," * @method exec"," * @param arg* {any} Arguments are passed to the wrapping and wrapped functions"," * @return {any} Return value of wrapped function unless overwritten (see above)"," */","DO.Method.prototype.exec = function () {",""," var args = Y.Array(arguments, 0, true),"," i, ret, newRet,"," bf = this.before,"," af = this.after,"," prevented = false;",""," // execute before"," for (i in bf) {"," if (bf.hasOwnProperty(i)) {"," ret = bf[i].apply(this.obj, args);"," if (ret) {"," switch (ret.constructor) {"," case DO.Halt:"," return ret.retVal;"," case DO.AlterArgs:"," args = ret.newArgs;"," break;"," case DO.Prevent:"," prevented = true;"," break;"," default:"," }"," }"," }"," }",""," // execute method"," if (!prevented) {"," ret = this.method.apply(this.obj, args);"," }",""," DO.originalRetVal = ret;"," DO.currentRetVal = ret;",""," // execute after methods."," for (i in af) {"," if (af.hasOwnProperty(i)) {"," newRet = af[i].apply(this.obj, args);"," // Stop processing if a Halt object is returned"," if (newRet && newRet.constructor === DO.Halt) {"," return newRet.retVal;"," // Check for a new return value"," } else if (newRet && newRet.constructor === DO.AlterReturn) {"," ret = newRet.newRetVal;"," // Update the static retval state"," DO.currentRetVal = ret;"," }"," }"," }",""," return ret;","};","","//////////////////////////////////////////////////////////////////////////","","/**"," * Return an AlterArgs object when you want to change the arguments that"," * were passed into the function. Useful for Do.before subscribers. An"," * example would be a service that scrubs out illegal characters prior to"," * executing the core business logic."," * @class Do.AlterArgs"," * @constructor"," * @param msg {String} (optional) Explanation of the altered return value"," * @param newArgs {Array} Call parameters to be used for the original method"," * instead of the arguments originally passed in."," */","DO.AlterArgs = function(msg, newArgs) {"," this.msg = msg;"," this.newArgs = newArgs;","};","","/**"," * Return an AlterReturn object when you want to change the result returned"," * from the core method to the caller. Useful for Do.after subscribers."," * @class Do.AlterReturn"," * @constructor"," * @param msg {String} (optional) Explanation of the altered return value"," * @param newRetVal {any} Return value passed to code that invoked the wrapped"," * function."," */","DO.AlterReturn = function(msg, newRetVal) {"," this.msg = msg;"," this.newRetVal = newRetVal;","};","","/**"," * Return a Halt object when you want to terminate the execution"," * of all subsequent subscribers as well as the wrapped method"," * if it has not exectued yet. Useful for Do.before subscribers."," * @class Do.Halt"," * @constructor"," * @param msg {String} (optional) Explanation of why the termination was done"," * @param retVal {any} Return value passed to code that invoked the wrapped"," * function."," */","DO.Halt = function(msg, retVal) {"," this.msg = msg;"," this.retVal = retVal;","};","","/**"," * Return a Prevent object when you want to prevent the wrapped function"," * from executing, but want the remaining listeners to execute. Useful"," * for Do.before subscribers."," * @class Do.Prevent"," * @constructor"," * @param msg {String} (optional) Explanation of why the termination was done"," */","DO.Prevent = function(msg) {"," this.msg = msg;","};","","/**"," * Return an Error object when you want to terminate the execution"," * of all subsequent method calls."," * @class Do.Error"," * @constructor"," * @param msg {String} (optional) Explanation of the altered return value"," * @param retVal {any} Return value passed to code that invoked the wrapped"," * function."," * @deprecated use Y.Do.Halt or Y.Do.Prevent"," */","DO.Error = DO.Halt;","","","//////////////////////////////////////////////////////////////////////////","","/**"," * Custom event engine, DOM event listener abstraction layer, synthetic DOM"," * events."," * @module event-custom"," * @submodule event-custom-base"," */","","","// var onsubscribeType = \"_event:onsub\",","var YArray = Y.Array,",""," AFTER = 'after',"," CONFIGS = ["," 'broadcast',"," 'monitored',"," 'bubbles',"," 'context',"," 'contextFn',"," 'currentTarget',"," 'defaultFn',"," 'defaultTargetOnly',"," 'details',"," 'emitFacade',"," 'fireOnce',"," 'async',"," 'host',"," 'preventable',"," 'preventedFn',"," 'queuable',"," 'silent',"," 'stoppedFn',"," 'target',"," 'type'"," ],",""," CONFIGS_HASH = YArray.hash(CONFIGS),",""," nativeSlice = Array.prototype.slice,",""," YUI3_SIGNATURE = 9,"," YUI_LOG = 'yui:log',",""," mixConfigs = function(r, s, ov) {"," var p;",""," for (p in s) {"," if (CONFIGS_HASH[p] && (ov || !(p in r))) {"," r[p] = s[p];"," }"," }",""," return r;"," };","","/**"," * The CustomEvent class lets you define events for your application"," * that can be subscribed to by one or more independent component."," *"," * @param {String} type The type of event, which is passed to the callback"," * when the event fires."," * @param {object} defaults configuration object."," * @class CustomEvent"," * @constructor"," */",""," /**"," * The type of event, returned to subscribers when the event fires"," * @property type"," * @type string"," */","","/**"," * By default all custom events are logged in the debug build, set silent"," * to true to disable debug outpu for this event."," * @property silent"," * @type boolean"," */","","Y.CustomEvent = function(type, defaults) {",""," this._kds = Y.CustomEvent.keepDeprecatedSubs;",""," this.id = Y.guid();",""," this.type = type;"," this.silent = this.logSystem = (type === YUI_LOG);",""," if (this._kds) {"," /**"," * The subscribers to this event"," * @property subscribers"," * @type Subscriber {}"," * @deprecated"," */",""," /**"," * 'After' subscribers"," * @property afters"," * @type Subscriber {}"," * @deprecated"," */"," this.subscribers = {};"," this.afters = {};"," }",""," if (defaults) {"," mixConfigs(this, defaults, true);"," }","};","","/**"," * Static flag to enable population of the <a href=\"#property_subscribers\">`subscribers`</a>"," * and <a href=\"#property_subscribers\">`afters`</a> properties held on a `CustomEvent` instance."," *"," * These properties were changed to private properties (`_subscribers` and `_afters`), and"," * converted from objects to arrays for performance reasons."," *"," * Setting this property to true will populate the deprecated `subscribers` and `afters`"," * properties for people who may be using them (which is expected to be rare). There will"," * be a performance hit, compared to the new array based implementation."," *"," * If you are using these deprecated properties for a use case which the public API"," * does not support, please file an enhancement request, and we can provide an alternate"," * public implementation which doesn't have the performance cost required to maintiain the"," * properties as objects."," *"," * @property keepDeprecatedSubs"," * @static"," * @for CustomEvent"," * @type boolean"," * @default false"," * @deprecated"," */","Y.CustomEvent.keepDeprecatedSubs = false;","","Y.CustomEvent.mixConfigs = mixConfigs;","","Y.CustomEvent.prototype = {",""," constructor: Y.CustomEvent,",""," /**"," * Monitor when an event is attached or detached."," *"," * @property monitored"," * @type boolean"," */",""," /**"," * If 0, this event does not broadcast. If 1, the YUI instance is notified"," * every time this event fires. If 2, the YUI instance and the YUI global"," * (if event is enabled on the global) are notified every time this event"," * fires."," * @property broadcast"," * @type int"," */",""," /**"," * Specifies whether this event should be queued when the host is actively"," * processing an event. This will effect exectution order of the callbacks"," * for the various events."," * @property queuable"," * @type boolean"," * @default false"," */",""," /**"," * This event has fired if true"," *"," * @property fired"," * @type boolean"," * @default false;"," */",""," /**"," * An array containing the arguments the custom event"," * was last fired with."," * @property firedWith"," * @type Array"," */",""," /**"," * This event should only fire one time if true, and if"," * it has fired, any new subscribers should be notified"," * immediately."," *"," * @property fireOnce"," * @type boolean"," * @default false;"," */",""," /**"," * fireOnce listeners will fire syncronously unless async"," * is set to true"," * @property async"," * @type boolean"," * @default false"," */",""," /**"," * Flag for stopPropagation that is modified during fire()"," * 1 means to stop propagation to bubble targets. 2 means"," * to also stop additional subscribers on this target."," * @property stopped"," * @type int"," */",""," /**"," * Flag for preventDefault that is modified during fire()."," * if it is not 0, the default behavior for this event"," * @property prevented"," * @type int"," */",""," /**"," * Specifies the host for this custom event. This is used"," * to enable event bubbling"," * @property host"," * @type EventTarget"," */",""," /**"," * The default function to execute after event listeners"," * have fire, but only if the default action was not"," * prevented."," * @property defaultFn"," * @type Function"," */",""," /**"," * The function to execute if a subscriber calls"," * stopPropagation or stopImmediatePropagation"," * @property stoppedFn"," * @type Function"," */",""," /**"," * The function to execute if a subscriber calls"," * preventDefault"," * @property preventedFn"," * @type Function"," */",""," /**"," * The subscribers to this event"," * @property _subscribers"," * @type Subscriber []"," * @private"," */",""," /**"," * 'After' subscribers"," * @property _afters"," * @type Subscriber []"," * @private"," */",""," /**"," * If set to true, the custom event will deliver an EventFacade object"," * that is similar to a DOM event object."," * @property emitFacade"," * @type boolean"," * @default false"," */",""," /**"," * Supports multiple options for listener signatures in order to"," * port YUI 2 apps."," * @property signature"," * @type int"," * @default 9"," */"," signature : YUI3_SIGNATURE,",""," /**"," * The context the the event will fire from by default. Defaults to the YUI"," * instance."," * @property context"," * @type object"," */"," context : Y,",""," /**"," * Specifies whether or not this event's default function"," * can be cancelled by a subscriber by executing preventDefault()"," * on the event facade"," * @property preventable"," * @type boolean"," * @default true"," */"," preventable : true,",""," /**"," * Specifies whether or not a subscriber can stop the event propagation"," * via stopPropagation(), stopImmediatePropagation(), or halt()"," *"," * Events can only bubble if emitFacade is true."," *"," * @property bubbles"," * @type boolean"," * @default true"," */"," bubbles : true,",""," /**"," * Returns the number of subscribers for this event as the sum of the on()"," * subscribers and after() subscribers."," *"," * @method hasSubs"," * @return Number"," */"," hasSubs: function(when) {"," var s = 0,"," a = 0,"," subs = this._subscribers,"," afters = this._afters,"," sib = this.sibling;",""," if (subs) {"," s = subs.length;"," }",""," if (afters) {"," a = afters.length;"," }",""," if (sib) {"," subs = sib._subscribers;"," afters = sib._afters;",""," if (subs) {"," s += subs.length;"," }",""," if (afters) {"," a += afters.length;"," }"," }",""," if (when) {"," return (when === 'after') ? a : s;"," }",""," return (s + a);"," },",""," /**"," * Monitor the event state for the subscribed event. The first parameter"," * is what should be monitored, the rest are the normal parameters when"," * subscribing to an event."," * @method monitor"," * @param what {string} what to monitor ('detach', 'attach', 'publish')."," * @return {EventHandle} return value from the monitor event subscription."," */"," monitor: function(what) {"," this.monitored = true;"," var type = this.id + '|' + this.type + '_' + what,"," args = nativeSlice.call(arguments, 0);"," args[0] = type;"," return this.host.on.apply(this.host, args);"," },",""," /**"," * Get all of the subscribers to this event and any sibling event"," * @method getSubs"," * @return {Array} first item is the on subscribers, second the after."," */"," getSubs: function() {",""," var sibling = this.sibling,"," subs = this._subscribers,"," afters = this._afters,"," siblingSubs,"," siblingAfters;",""," if (sibling) {"," siblingSubs = sibling._subscribers;"," siblingAfters = sibling._afters;"," }",""," if (siblingSubs) {"," if (subs) {"," subs = subs.concat(siblingSubs);"," } else {"," subs = siblingSubs.concat();"," }"," } else {"," if (subs) {"," subs = subs.concat();"," } else {"," subs = [];"," }"," }",""," if (siblingAfters) {"," if (afters) {"," afters = afters.concat(siblingAfters);"," } else {"," afters = siblingAfters.concat();"," }"," } else {"," if (afters) {"," afters = afters.concat();"," } else {"," afters = [];"," }"," }",""," return [subs, afters];"," },",""," /**"," * Apply configuration properties. Only applies the CONFIG whitelist"," * @method applyConfig"," * @param o hash of properties to apply."," * @param force {boolean} if true, properties that exist on the event"," * will be overwritten."," */"," applyConfig: function(o, force) {"," mixConfigs(this, o, force);"," },",""," /**"," * Create the Subscription for subscribing function, context, and bound"," * arguments. If this is a fireOnce event, the subscriber is immediately"," * notified."," *"," * @method _on"," * @param fn {Function} Subscription callback"," * @param [context] {Object} Override `this` in the callback"," * @param [args] {Array} bound arguments that will be passed to the callback after the arguments generated by fire()"," * @param [when] {String} \"after\" to slot into after subscribers"," * @return {EventHandle}"," * @protected"," */"," _on: function(fn, context, args, when) {","",""," var s = new Y.Subscriber(fn, context, args, when);",""," if (this.fireOnce && this.fired) {"," if (this.async) {"," setTimeout(Y.bind(this._notify, this, s, this.firedWith), 0);"," } else {"," this._notify(s, this.firedWith);"," }"," }",""," if (when === AFTER) {"," if (!this._afters) {"," this._afters = [];"," this._hasAfters = true;"," }"," this._afters.push(s);"," } else {"," if (!this._subscribers) {"," this._subscribers = [];"," this._hasSubs = true;"," }"," this._subscribers.push(s);"," }",""," if (this._kds) {"," if (when === AFTER) {"," this.afters[s.id] = s;"," } else {"," this.subscribers[s.id] = s;"," }"," }",""," return new Y.EventHandle(this, s);"," },",""," /**"," * Listen for this event"," * @method subscribe"," * @param {Function} fn The function to execute."," * @return {EventHandle} Unsubscribe handle."," * @deprecated use on."," */"," subscribe: function(fn, context) {"," var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null;"," return this._on(fn, context, a, true);"," },",""," /**"," * Listen for this event"," * @method on"," * @param {Function} fn The function to execute."," * @param {object} context optional execution context."," * @param {mixed} arg* 0..n additional arguments to supply to the subscriber"," * when the event fires."," * @return {EventHandle} An object with a detach method to detch the handler(s)."," */"," on: function(fn, context) {"," var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null;",""," if (this.monitored && this.host) {"," this.host._monitor('attach', this, {"," args: arguments"," });"," }"," return this._on(fn, context, a, true);"," },",""," /**"," * Listen for this event after the normal subscribers have been notified and"," * the default behavior has been applied. If a normal subscriber prevents the"," * default behavior, it also prevents after listeners from firing."," * @method after"," * @param {Function} fn The function to execute."," * @param {object} context optional execution context."," * @param {mixed} arg* 0..n additional arguments to supply to the subscriber"," * when the event fires."," * @return {EventHandle} handle Unsubscribe handle."," */"," after: function(fn, context) {"," var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null;"," return this._on(fn, context, a, AFTER);"," },",""," /**"," * Detach listeners."," * @method detach"," * @param {Function} fn The subscribed function to remove, if not supplied"," * all will be removed."," * @param {Object} context The context object passed to subscribe."," * @return {int} returns the number of subscribers unsubscribed."," */"," detach: function(fn, context) {"," // unsubscribe handle"," if (fn && fn.detach) {"," return fn.detach();"," }",""," var i, s,"," found = 0,"," subs = this._subscribers,"," afters = this._afters;",""," if (subs) {"," for (i = subs.length; i >= 0; i--) {"," s = subs[i];"," if (s && (!fn || fn === s.fn)) {"," this._delete(s, subs, i);"," found++;"," }"," }"," }",""," if (afters) {"," for (i = afters.length; i >= 0; i--) {"," s = afters[i];"," if (s && (!fn || fn === s.fn)) {"," this._delete(s, afters, i);"," found++;"," }"," }"," }",""," return found;"," },",""," /**"," * Detach listeners."," * @method unsubscribe"," * @param {Function} fn The subscribed function to remove, if not supplied"," * all will be removed."," * @param {Object} context The context object passed to subscribe."," * @return {int|undefined} returns the number of subscribers unsubscribed."," * @deprecated use detach."," */"," unsubscribe: function() {"," return this.detach.apply(this, arguments);"," },",""," /**"," * Notify a single subscriber"," * @method _notify"," * @param {Subscriber} s the subscriber."," * @param {Array} args the arguments array to apply to the listener."," * @protected"," */"," _notify: function(s, args, ef) {","",""," var ret;",""," ret = s.notify(args, this);",""," if (false === ret || this.stopped > 1) {"," return false;"," }",""," return true;"," },",""," /**"," * Logger abstraction to centralize the application of the silent flag"," * @method log"," * @param {string} msg message to log."," * @param {string} cat log category."," */"," log: function(msg, cat) {"," },",""," /**"," * Notifies the subscribers. The callback functions will be executed"," * from the context specified when the event was created, and with the"," * following parameters:"," * <ul>"," * <li>The type of event</li>"," * <li>All of the arguments fire() was executed with as an array</li>"," * <li>The custom object (if any) that was passed into the subscribe()"," * method</li>"," * </ul>"," * @method fire"," * @param {Object*} arguments an arbitrary set of parameters to pass to"," * the handler."," * @return {boolean} false if one of the subscribers returned false,"," * true otherwise."," *"," */"," fire: function() {",""," // push is the fastest way to go from arguments to arrays"," // for most browsers currently"," // http://jsperf.com/push-vs-concat-vs-slice/2",""," var args = [];"," args.push.apply(args, arguments);",""," return this._fire(args);"," },",""," /**"," * Private internal implementation for `fire`, which is can be used directly by"," * `EventTarget` and other event module classes which have already converted from"," * an `arguments` list to an array, to avoid the repeated overhead."," *"," * @method _fire"," * @private"," * @param {Array} args The array of arguments passed to be passed to handlers."," * @return {boolean} false if one of the subscribers returned false, true otherwise."," */"," _fire: function(args) {",""," if (this.fireOnce && this.fired) {"," return true;"," } else {",""," // this doesn't happen if the event isn't published"," // this.host._monitor('fire', this.type, args);",""," this.fired = true;",""," if (this.fireOnce) {"," this.firedWith = args;"," }",""," if (this.emitFacade) {"," return this.fireComplex(args);"," } else {"," return this.fireSimple(args);"," }"," }"," },",""," /**"," * Set up for notifying subscribers of non-emitFacade events."," *"," * @method fireSimple"," * @param args {Array} Arguments passed to fire()"," * @return Boolean false if a subscriber returned false"," * @protected"," */"," fireSimple: function(args) {"," this.stopped = 0;"," this.prevented = 0;"," if (this.hasSubs()) {"," var subs = this.getSubs();"," this._procSubs(subs[0], args);"," this._procSubs(subs[1], args);"," }"," if (this.broadcast) {"," this._broadcast(args);"," }"," return this.stopped ? false : true;"," },",""," // Requires the event-custom-complex module for full funcitonality."," fireComplex: function(args) {"," args[0] = args[0] || {};"," return this.fireSimple(args);"," },",""," /**"," * Notifies a list of subscribers."," *"," * @method _procSubs"," * @param subs {Array} List of subscribers"," * @param args {Array} Arguments passed to fire()"," * @param ef {}"," * @return Boolean false if a subscriber returns false or stops the event"," * propagation via e.stopPropagation(),"," * e.stopImmediatePropagation(), or e.halt()"," * @private"," */"," _procSubs: function(subs, args, ef) {"," var s, i, l;",""," for (i = 0, l = subs.length; i < l; i++) {"," s = subs[i];"," if (s && s.fn) {"," if (false === this._notify(s, args, ef)) {"," this.stopped = 2;"," }"," if (this.stopped === 2) {"," return false;"," }"," }"," }",""," return true;"," },",""," /**"," * Notifies the YUI instance if the event is configured with broadcast = 1,"," * and both the YUI instance and Y.Global if configured with broadcast = 2."," *"," * @method _broadcast"," * @param args {Array} Arguments sent to fire()"," * @private"," */"," _broadcast: function(args) {"," if (!this.stopped && this.broadcast) {",""," var a = args.concat();"," a.unshift(this.type);",""," if (this.host !== Y) {"," Y.fire.apply(Y, a);"," }",""," if (this.broadcast === 2) {"," Y.Global.fire.apply(Y.Global, a);"," }"," }"," },",""," /**"," * Removes all listeners"," * @method unsubscribeAll"," * @return {int} The number of listeners unsubscribed."," * @deprecated use detachAll."," */"," unsubscribeAll: function() {"," return this.detachAll.apply(this, arguments);"," },",""," /**"," * Removes all listeners"," * @method detachAll"," * @return {int} The number of listeners unsubscribed."," */"," detachAll: function() {"," return this.detach();"," },",""," /**"," * Deletes the subscriber from the internal store of on() and after()"," * subscribers."," *"," * @method _delete"," * @param s subscriber object."," * @param subs (optional) on or after subscriber array"," * @param index (optional) The index found."," * @private"," */"," _delete: function(s, subs, i) {"," var when = s._when;",""," if (!subs) {"," subs = (when === AFTER) ? this._afters : this._subscribers;"," }",""," if (subs) {"," i = YArray.indexOf(subs, s, 0);",""," if (s && subs[i] === s) {"," subs.splice(i, 1);",""," if (subs.length === 0) {"," if (when === AFTER) {"," this._hasAfters = false;"," } else {"," this._hasSubs = false;"," }"," }"," }"," }",""," if (this._kds) {"," if (when === AFTER) {"," delete this.afters[s.id];"," } else {"," delete this.subscribers[s.id];"," }"," }",""," if (this.monitored && this.host) {"," this.host._monitor('detach', this, {"," ce: this,"," sub: s"," });"," }",""," if (s) {"," s.deleted = true;"," }"," }","};","/**"," * Stores the subscriber information to be used when the event fires."," * @param {Function} fn The wrapped function to execute."," * @param {Object} context The value of the keyword 'this' in the listener."," * @param {Array} args* 0..n additional arguments to supply the listener."," *"," * @class Subscriber"," * @constructor"," */","Y.Subscriber = function(fn, context, args, when) {",""," /**"," * The callback that will be execute when the event fires"," * This is wrapped by Y.rbind if obj was supplied."," * @property fn"," * @type Function"," */"," this.fn = fn;",""," /**"," * Optional 'this' keyword for the listener"," * @property context"," * @type Object"," */"," this.context = context;",""," /**"," * Unique subscriber id"," * @property id"," * @type String"," */"," this.id = Y.guid();",""," /**"," * Additional arguments to propagate to the subscriber"," * @property args"," * @type Array"," */"," this.args = args;",""," this._when = when;",""," /**"," * Custom events for a given fire transaction."," * @property events"," * @type {EventTarget}"," */"," // this.events = null;",""," /**"," * This listener only reacts to the event once"," * @property once"," */"," // this.once = false;","","};","","Y.Subscriber.prototype = {"," constructor: Y.Subscriber,",""," _notify: function(c, args, ce) {"," if (this.deleted && !this.postponed) {"," if (this.postponed) {"," delete this.fn;"," delete this.context;"," } else {"," delete this.postponed;"," return null;"," }"," }"," var a = this.args, ret;"," switch (ce.signature) {"," case 0:"," ret = this.fn.call(c, ce.type, args, c);"," break;"," case 1:"," ret = this.fn.call(c, args[0] || null, c);"," break;"," default:"," if (a || args) {"," args = args || [];"," a = (a) ? args.concat(a) : args;"," ret = this.fn.apply(c, a);"," } else {"," ret = this.fn.call(c);"," }"," }",""," if (this.once) {"," ce._delete(this);"," }",""," return ret;"," },",""," /**"," * Executes the subscriber."," * @method notify"," * @param args {Array} Arguments array for the subscriber."," * @param ce {CustomEvent} The custom event that sent the notification."," */"," notify: function(args, ce) {"," var c = this.context,"," ret = true;",""," if (!c) {"," c = (ce.contextFn) ? ce.contextFn() : ce.context;"," }",""," // only catch errors if we will not re-throw them."," if (Y.config && Y.config.throwFail) {"," ret = this._notify(c, args, ce);"," } else {"," try {"," ret = this._notify(c, args, ce);"," } catch (e) {"," Y.error(this + ' failed: ' + e.message, e);"," }"," }",""," return ret;"," },",""," /**"," * Returns true if the fn and obj match this objects properties."," * Used by the unsubscribe method to match the right subscriber."," *"," * @method contains"," * @param {Function} fn the function to execute."," * @param {Object} context optional 'this' keyword for the listener."," * @return {boolean} true if the supplied arguments match this"," * subscriber's signature."," */"," contains: function(fn, context) {"," if (context) {"," return ((this.fn === fn) && this.context === context);"," } else {"," return (this.fn === fn);"," }"," },",""," valueOf : function() {"," return this.id;"," }","","};","/**"," * Return value from all subscribe operations"," * @class EventHandle"," * @constructor"," * @param {CustomEvent} evt the custom event."," * @param {Subscriber} sub the subscriber."," */","Y.EventHandle = function(evt, sub) {",""," /**"," * The custom event"," *"," * @property evt"," * @type CustomEvent"," */"," this.evt = evt;",""," /**"," * The subscriber object"," *"," * @property sub"," * @type Subscriber"," */"," this.sub = sub;","};","","Y.EventHandle.prototype = {"," batch: function(f, c) {"," f.call(c || this, this);"," if (Y.Lang.isArray(this.evt)) {"," Y.Array.each(this.evt, function(h) {"," h.batch.call(c || h, f);"," });"," }"," },",""," /**"," * Detaches this subscriber"," * @method detach"," * @return {int} the number of detached listeners"," */"," detach: function() {"," var evt = this.evt, detached = 0, i;"," if (evt) {"," if (Y.Lang.isArray(evt)) {"," for (i = 0; i < evt.length; i++) {"," detached += evt[i].detach();"," }"," } else {"," evt._delete(this.sub);"," detached = 1;"," }",""," }",""," return detached;"," },",""," /**"," * Monitor the event state for the subscribed event. The first parameter"," * is what should be monitored, the rest are the normal parameters when"," * subscribing to an event."," * @method monitor"," * @param what {string} what to monitor ('attach', 'detach', 'publish')."," * @return {EventHandle} return value from the monitor event subscription."," */"," monitor: function(what) {"," return this.evt.monitor.apply(this.evt, arguments);"," }","};","","/**"," * Custom event engine, DOM event listener abstraction layer, synthetic DOM"," * events."," * @module event-custom"," * @submodule event-custom-base"," */","","/**"," * EventTarget provides the implementation for any object to"," * publish, subscribe and fire to custom events, and also"," * alows other EventTargets to target the object with events"," * sourced from the other object."," * EventTarget is designed to be used with Y.augment to wrap"," * EventCustom in an interface that allows events to be listened to"," * and fired by name. This makes it possible for implementing code to"," * subscribe to an event that either has not been created yet, or will"," * not be created at all."," * @class EventTarget"," * @param opts a configuration object"," * @config emitFacade {boolean} if true, all events will emit event"," * facade payloads by default (default false)"," * @config prefix {String} the prefix to apply to non-prefixed event names"," */","","var L = Y.Lang,"," PREFIX_DELIMITER = ':',"," CATEGORY_DELIMITER = '|',"," AFTER_PREFIX = '~AFTER~',"," WILD_TYPE_RE = /(.*?)(:)(.*?)/,",""," _wildType = Y.cached(function(type) {"," return type.replace(WILD_TYPE_RE, \"*$2$3\");"," }),",""," /**"," * If the instance has a prefix attribute and the"," * event type is not prefixed, the instance prefix is"," * applied to the supplied type."," * @method _getType"," * @private"," */"," _getType = function(type, pre) {",""," if (!pre || type.indexOf(PREFIX_DELIMITER) > -1) {"," return type;"," }",""," return pre + PREFIX_DELIMITER + type;"," },",""," /**"," * Returns an array with the detach key (if provided),"," * and the prefixed event name from _getType"," * Y.on('detachcategory| menu:click', fn)"," * @method _parseType"," * @private"," */"," _parseType = Y.cached(function(type, pre) {",""," var t = type, detachcategory, after, i;",""," if (!L.isString(t)) {"," return t;"," }",""," i = t.indexOf(AFTER_PREFIX);",""," if (i > -1) {"," after = true;"," t = t.substr(AFTER_PREFIX.length);"," }",""," i = t.indexOf(CATEGORY_DELIMITER);",""," if (i > -1) {"," detachcategory = t.substr(0, (i));"," t = t.substr(i+1);"," if (t === '*') {"," t = null;"," }"," }",""," // detach category, full type with instance prefix, is this an after listener, short type"," return [detachcategory, (pre) ? _getType(t, pre) : t, after, t];"," }),",""," ET = function(opts) {",""," var etState = this._yuievt,"," etConfig;",""," if (!etState) {"," etState = this._yuievt = {"," events: {}, // PERF: Not much point instantiating lazily. We're bound to have events"," targets: null, // PERF: Instantiate lazily, if user actually adds target,"," config: {"," host: this,"," context: this"," },"," chain: Y.config.chain"," };"," }",""," etConfig = etState.config;",""," if (opts) {"," mixConfigs(etConfig, opts, true);",""," if (opts.chain !== undefined) {"," etState.chain = opts.chain;"," }",""," if (opts.prefix) {"," etConfig.prefix = opts.prefix;"," }"," }"," };","","ET.prototype = {",""," constructor: ET,",""," /**"," * Listen to a custom event hosted by this object one time."," * This is the equivalent to <code>on</code> except the"," * listener is immediatelly detached when it is executed."," * @method once"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching the"," * subscription"," */"," once: function() {"," var handle = this.on.apply(this, arguments);"," handle.batch(function(hand) {"," if (hand.sub) {"," hand.sub.once = true;"," }"," });"," return handle;"," },",""," /**"," * Listen to a custom event hosted by this object one time."," * This is the equivalent to <code>after</code> except the"," * listener is immediatelly detached when it is executed."," * @method onceAfter"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching that"," * subscription"," */"," onceAfter: function() {"," var handle = this.after.apply(this, arguments);"," handle.batch(function(hand) {"," if (hand.sub) {"," hand.sub.once = true;"," }"," });"," return handle;"," },",""," /**"," * Takes the type parameter passed to 'on' and parses out the"," * various pieces that could be included in the type. If the"," * event type is passed without a prefix, it will be expanded"," * to include the prefix one is supplied or the event target"," * is configured with a default prefix."," * @method parseType"," * @param {String} type the type"," * @param {String} [pre=this._yuievt.config.prefix] the prefix"," * @since 3.3.0"," * @return {Array} an array containing:"," * * the detach category, if supplied,"," * * the prefixed event type,"," * * whether or not this is an after listener,"," * * the supplied event type"," */"," parseType: function(type, pre) {"," return _parseType(type, pre || this._yuievt.config.prefix);"," },",""," /**"," * Subscribe a callback function to a custom event fired by this object or"," * from an object that bubbles its events to this object."," *"," * Callback functions for events published with `emitFacade = true` will"," * receive an `EventFacade` as the first argument (typically named \"e\")."," * These callbacks can then call `e.preventDefault()` to disable the"," * behavior published to that event's `defaultFn`. See the `EventFacade`"," * API for all available properties and methods. Subscribers to"," * non-`emitFacade` events will receive the arguments passed to `fire()`"," * after the event name."," *"," * To subscribe to multiple events at once, pass an object as the first"," * argument, where the key:value pairs correspond to the eventName:callback,"," * or pass an array of event names as the first argument to subscribe to"," * all listed events with the same callback."," *"," * Returning `false` from a callback is supported as an alternative to"," * calling `e.preventDefault(); e.stopPropagation();`. However, it is"," * recommended to use the event methods whenever possible."," *"," * @method on"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching that"," * subscription"," */"," on: function(type, fn, context) {",""," var yuievt = this._yuievt,"," parts = _parseType(type, yuievt.config.prefix), f, c, args, ret, ce,"," detachcategory, handle, store = Y.Env.evt.handles, after, adapt, shorttype,"," Node = Y.Node, n, domevent, isArr;",""," // full name, args, detachcategory, after"," this._monitor('attach', parts[1], {"," args: arguments,"," category: parts[0],"," after: parts[2]"," });",""," if (L.isObject(type)) {",""," if (L.isFunction(type)) {"," return Y.Do.before.apply(Y.Do, arguments);"," }",""," f = fn;"," c = context;"," args = nativeSlice.call(arguments, 0);"," ret = [];",""," if (L.isArray(type)) {"," isArr = true;"," }",""," after = type._after;"," delete type._after;",""," Y.each(type, function(v, k) {",""," if (L.isObject(v)) {"," f = v.fn || ((L.isFunction(v)) ? v : f);"," c = v.context || c;"," }",""," var nv = (after) ? AFTER_PREFIX : '';",""," args[0] = nv + ((isArr) ? v : k);"," args[1] = f;"," args[2] = c;",""," ret.push(this.on.apply(this, args));",""," }, this);",""," return (yuievt.chain) ? this : new Y.EventHandle(ret);"," }",""," detachcategory = parts[0];"," after = parts[2];"," shorttype = parts[3];",""," // extra redirection so we catch adaptor events too. take a look at this."," if (Node && Y.instanceOf(this, Node) && (shorttype in Node.DOM_EVENTS)) {"," args = nativeSlice.call(arguments, 0);"," args.splice(2, 0, Node.getDOMNode(this));"," return Y.on.apply(Y, args);"," }",""," type = parts[1];",""," if (Y.instanceOf(this, YUI)) {",""," adapt = Y.Env.evt.plugins[type];"," args = nativeSlice.call(arguments, 0);"," args[0] = shorttype;",""," if (Node) {"," n = args[2];",""," if (Y.instanceOf(n, Y.NodeList)) {"," n = Y.NodeList.getDOMNodes(n);"," } else if (Y.instanceOf(n, Node)) {"," n = Node.getDOMNode(n);"," }",""," domevent = (shorttype in Node.DOM_EVENTS);",""," // Captures both DOM events and event plugins."," if (domevent) {"," args[2] = n;"," }"," }",""," // check for the existance of an event adaptor"," if (adapt) {"," handle = adapt.on.apply(Y, args);"," } else if ((!type) || domevent) {"," handle = Y.Event._attach(args);"," }",""," }",""," if (!handle) {"," ce = yuievt.events[type] || this.publish(type);"," handle = ce._on(fn, context, (arguments.length > 3) ? nativeSlice.call(arguments, 3) : null, (after) ? 'after' : true);",""," // TODO: More robust regex, accounting for category"," if (type.indexOf(\"*:\") !== -1) {"," this._hasSiblings = true;"," }"," }",""," if (detachcategory) {"," store[detachcategory] = store[detachcategory] || {};"," store[detachcategory][type] = store[detachcategory][type] || [];"," store[detachcategory][type].push(handle);"," }",""," return (yuievt.chain) ? this : handle;",""," },",""," /**"," * subscribe to an event"," * @method subscribe"," * @deprecated use on"," */"," subscribe: function() {"," return this.on.apply(this, arguments);"," },",""," /**"," * Detach one or more listeners the from the specified event"," * @method detach"," * @param type {string|Object} Either the handle to the subscriber or the"," * type of event. If the type"," * is not specified, it will attempt to remove"," * the listener from all hosted events."," * @param fn {Function} The subscribed function to unsubscribe, if not"," * supplied, all subscribers will be removed."," * @param context {Object} The custom object passed to subscribe. This is"," * optional, but if supplied will be used to"," * disambiguate multiple listeners that are the same"," * (e.g., you subscribe many object using a function"," * that lives on the prototype)"," * @return {EventTarget} the host"," */"," detach: function(type, fn, context) {",""," var evts = this._yuievt.events,"," i,"," Node = Y.Node,"," isNode = Node && (Y.instanceOf(this, Node));",""," // detachAll disabled on the Y instance."," if (!type && (this !== Y)) {"," for (i in evts) {"," if (evts.hasOwnProperty(i)) {"," evts[i].detach(fn, context);"," }"," }"," if (isNode) {"," Y.Event.purgeElement(Node.getDOMNode(this));"," }",""," return this;"," }",""," var parts = _parseType(type, this._yuievt.config.prefix),"," detachcategory = L.isArray(parts) ? parts[0] : null,"," shorttype = (parts) ? parts[3] : null,"," adapt, store = Y.Env.evt.handles, detachhost, cat, args,"," ce,",""," keyDetacher = function(lcat, ltype, host) {"," var handles = lcat[ltype], ce, i;"," if (handles) {"," for (i = handles.length - 1; i >= 0; --i) {"," ce = handles[i].evt;"," if (ce.host === host || ce.el === host) {"," handles[i].detach();"," }"," }"," }"," };",""," if (detachcategory) {",""," cat = store[detachcategory];"," type = parts[1];"," detachhost = (isNode) ? Y.Node.getDOMNode(this) : this;",""," if (cat) {"," if (type) {"," keyDetacher(cat, type, detachhost);"," } else {"," for (i in cat) {"," if (cat.hasOwnProperty(i)) {"," keyDetacher(cat, i, detachhost);"," }"," }"," }",""," return this;"," }",""," // If this is an event handle, use it to detach"," } else if (L.isObject(type) && type.detach) {"," type.detach();"," return this;"," // extra redirection so we catch adaptor events too. take a look at this."," } else if (isNode && ((!shorttype) || (shorttype in Node.DOM_EVENTS))) {"," args = nativeSlice.call(arguments, 0);"," args[2] = Node.getDOMNode(this);"," Y.detach.apply(Y, args);"," return this;"," }",""," adapt = Y.Env.evt.plugins[shorttype];",""," // The YUI instance handles DOM events and adaptors"," if (Y.instanceOf(this, YUI)) {"," args = nativeSlice.call(arguments, 0);"," // use the adaptor specific detach code if"," if (adapt && adapt.detach) {"," adapt.detach.apply(Y, args);"," return this;"," // DOM event fork"," } else if (!type || (!adapt && Node && (type in Node.DOM_EVENTS))) {"," args[0] = type;"," Y.Event.detach.apply(Y.Event, args);"," return this;"," }"," }",""," // ce = evts[type];"," ce = evts[parts[1]];"," if (ce) {"," ce.detach(fn, context);"," }",""," return this;"," },",""," /**"," * detach a listener"," * @method unsubscribe"," * @deprecated use detach"," */"," unsubscribe: function() {"," return this.detach.apply(this, arguments);"," },",""," /**"," * Removes all listeners from the specified event. If the event type"," * is not specified, all listeners from all hosted custom events will"," * be removed."," * @method detachAll"," * @param type {String} The type, or name of the event"," */"," detachAll: function(type) {"," return this.detach(type);"," },",""," /**"," * Removes all listeners from the specified event. If the event type"," * is not specified, all listeners from all hosted custom events will"," * be removed."," * @method unsubscribeAll"," * @param type {String} The type, or name of the event"," * @deprecated use detachAll"," */"," unsubscribeAll: function() {"," return this.detachAll.apply(this, arguments);"," },",""," /**"," * Creates a new custom event of the specified type. If a custom event"," * by that name already exists, it will not be re-created. In either"," * case the custom event is returned."," *"," * @method publish"," *"," * @param type {String} the type, or name of the event"," * @param opts {object} optional config params. Valid properties are:"," *"," * <ul>"," * <li>"," * 'broadcast': whether or not the YUI instance and YUI global are notified when the event is fired (false)"," * </li>"," * <li>"," * 'bubbles': whether or not this event bubbles (true)"," * Events can only bubble if emitFacade is true."," * </li>"," * <li>"," * 'context': the default execution context for the listeners (this)"," * </li>"," * <li>"," * 'defaultFn': the default function to execute when this event fires if preventDefault was not called"," * </li>"," * <li>"," * 'emitFacade': whether or not this event emits a facade (false)"," * </li>"," * <li>"," * 'prefix': the prefix for this targets events, e.g., 'menu' in 'menu:click'"," * </li>"," * <li>"," * 'fireOnce': if an event is configured to fire once, new subscribers after"," * the fire will be notified immediately."," * </li>"," * <li>"," * 'async': fireOnce event listeners will fire synchronously if the event has already"," * fired unless async is true."," * </li>"," * <li>"," * 'preventable': whether or not preventDefault() has an effect (true)"," * </li>"," * <li>"," * 'preventedFn': a function that is executed when preventDefault is called"," * </li>"," * <li>"," * 'queuable': whether or not this event can be queued during bubbling (false)"," * </li>"," * <li>"," * 'silent': if silent is true, debug messages are not provided for this event."," * </li>"," * <li>"," * 'stoppedFn': a function that is executed when stopPropagation is called"," * </li>"," *"," * <li>"," * 'monitored': specifies whether or not this event should send notifications about"," * when the event has been attached, detached, or published."," * </li>"," * <li>"," * 'type': the event type (valid option if not provided as the first parameter to publish)"," * </li>"," * </ul>"," *"," * @return {CustomEvent} the custom event"," *"," */"," publish: function(type, opts) {",""," var ret,"," etState = this._yuievt,"," etConfig = etState.config,"," pre = etConfig.prefix;",""," if (typeof type === \"string\") {"," if (pre) {"," type = _getType(type, pre);"," }"," ret = this._publish(type, etConfig, opts);"," } else {"," ret = {};",""," Y.each(type, function(v, k) {"," if (pre) {"," k = _getType(k, pre);"," }"," ret[k] = this._publish(k, etConfig, v || opts);"," }, this);",""," }",""," return ret;"," },",""," /**"," * Returns the fully qualified type, given a short type string."," * That is, returns \"foo:bar\" when given \"bar\" if \"foo\" is the configured prefix."," *"," * NOTE: This method, unlike _getType, does no checking of the value passed in, and"," * is designed to be used with the low level _publish() method, for critical path"," * implementations which need to fast-track publish for performance reasons."," *"," * @method _getFullType"," * @private"," * @param {String} type The short type to prefix"," * @return {String} The prefixed type, if a prefix is set, otherwise the type passed in"," */"," _getFullType : function(type) {",""," var pre = this._yuievt.config.prefix;",""," if (pre) {"," return pre + PREFIX_DELIMITER + type;"," } else {"," return type;"," }"," },",""," /**"," * The low level event publish implementation. It expects all the massaging to have been done"," * outside of this method. e.g. the `type` to `fullType` conversion. It's designed to be a fast"," * path publish, which can be used by critical code paths to improve performance."," *"," * @method _publish"," * @private"," * @param {String} fullType The prefixed type of the event to publish."," * @param {Object} etOpts The EventTarget specific configuration to mix into the published event."," * @param {Object} ceOpts The publish specific configuration to mix into the published event."," * @return {CustomEvent} The published event. If called without `etOpts` or `ceOpts`, this will"," * be the default `CustomEvent` instance, and can be configured independently."," */"," _publish : function(fullType, etOpts, ceOpts) {",""," var ce,"," etState = this._yuievt,"," etConfig = etState.config,"," host = etConfig.host,"," context = etConfig.context,"," events = etState.events;",""," ce = events[fullType];",""," // PERF: Hate to pull the check out of monitor, but trying to keep critical path tight."," if ((etConfig.monitored && !ce) || (ce && ce.monitored)) {"," this._monitor('publish', fullType, {"," args: arguments"," });"," }",""," if (!ce) {"," // Publish event"," ce = events[fullType] = new Y.CustomEvent(fullType, etOpts);",""," if (!etOpts) {"," ce.host = host;"," ce.context = context;"," }"," }",""," if (ceOpts) {"," mixConfigs(ce, ceOpts, true);"," }",""," return ce;"," },",""," /**"," * This is the entry point for the event monitoring system."," * You can monitor 'attach', 'detach', 'fire', and 'publish'."," * When configured, these events generate an event. click ->"," * click_attach, click_detach, click_publish -- these can"," * be subscribed to like other events to monitor the event"," * system. Inividual published events can have monitoring"," * turned on or off (publish can't be turned off before it"," * it published) by setting the events 'monitor' config."," *"," * @method _monitor"," * @param what {String} 'attach', 'detach', 'fire', or 'publish'"," * @param eventType {String|CustomEvent} The prefixed name of the event being monitored, or the CustomEvent object."," * @param o {Object} Information about the event interaction, such as"," * fire() args, subscription category, publish config"," * @private"," */"," _monitor: function(what, eventType, o) {"," var monitorevt, ce, type;",""," if (eventType) {"," if (typeof eventType === \"string\") {"," type = eventType;"," ce = this.getEvent(eventType, true);"," } else {"," ce = eventType;"," type = eventType.type;"," }",""," if ((this._yuievt.config.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) {"," monitorevt = type + '_' + what;"," o.monitored = what;"," this.fire.call(this, monitorevt, o);"," }"," }"," },",""," /**"," * Fire a custom event by name. The callback functions will be executed"," * from the context specified when the event was created, and with the"," * following parameters."," *"," * If the custom event object hasn't been created, then the event hasn't"," * been published and it has no subscribers. For performance sake, we"," * immediate exit in this case. This means the event won't bubble, so"," * if the intention is that a bubble target be notified, the event must"," * be published on this object first."," *"," * The first argument is the event type, and any additional arguments are"," * passed to the listeners as parameters. If the first of these is an"," * object literal, and the event is configured to emit an event facade,"," * that object is mixed into the event facade and the facade is provided"," * in place of the original object."," *"," * @method fire"," * @param type {String|Object} The type of the event, or an object that contains"," * a 'type' property."," * @param arguments {Object*} an arbitrary set of parameters to pass to"," * the handler. If the first of these is an object literal and the event is"," * configured to emit an event facade, the event facade will replace that"," * parameter after the properties the object literal contains are copied to"," * the event facade."," * @return {EventTarget} the event host"," */"," fire: function(type) {",""," var typeIncluded = (typeof type === \"string\"),"," argCount = arguments.length,"," t = type,"," yuievt = this._yuievt,"," etConfig = yuievt.config,"," pre = etConfig.prefix,"," ret,"," ce,"," ce2,"," args;",""," if (typeIncluded && argCount <= 3) {",""," // PERF: Try to avoid slice/iteration for the common signatures",""," // Most common"," if (argCount === 2) {"," args = [arguments[1]]; // fire(\"foo\", {})"," } else if (argCount === 3) {"," args = [arguments[1], arguments[2]]; // fire(\"foo\", {}, opts)"," } else {"," args = []; // fire(\"foo\")"," }",""," } else {"," args = nativeSlice.call(arguments, ((typeIncluded) ? 1 : 0));"," }",""," if (!typeIncluded) {"," t = (type && type.type);"," }",""," if (pre) {"," t = _getType(t, pre);"," }",""," ce = yuievt.events[t];",""," if (this._hasSiblings) {"," ce2 = this.getSibling(t, ce);",""," if (ce2 && !ce) {"," ce = this.publish(t);"," }"," }",""," // PERF: trying to avoid function call, since this is a critical path"," if ((etConfig.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) {"," this._monitor('fire', (ce || t), {"," args: args"," });"," }",""," // this event has not been published or subscribed to"," if (!ce) {"," if (yuievt.hasTargets) {"," return this.bubble({ type: t }, args, this);"," }",""," // otherwise there is nothing to be done"," ret = true;"," } else {",""," if (ce2) {"," ce.sibling = ce2;"," }",""," ret = ce._fire(args);"," }",""," return (yuievt.chain) ? this : ret;"," },",""," getSibling: function(type, ce) {"," var ce2;",""," // delegate to *:type events if there are subscribers"," if (type.indexOf(PREFIX_DELIMITER) > -1) {"," type = _wildType(type);"," ce2 = this.getEvent(type, true);"," if (ce2) {"," ce2.applyConfig(ce);"," ce2.bubbles = false;"," ce2.broadcast = 0;"," }"," }",""," return ce2;"," },",""," /**"," * Returns the custom event of the provided type has been created, a"," * falsy value otherwise"," * @method getEvent"," * @param type {String} the type, or name of the event"," * @param prefixed {String} if true, the type is prefixed already"," * @return {CustomEvent} the custom event or null"," */"," getEvent: function(type, prefixed) {"," var pre, e;",""," if (!prefixed) {"," pre = this._yuievt.config.prefix;"," type = (pre) ? _getType(type, pre) : type;"," }"," e = this._yuievt.events;"," return e[type] || null;"," },",""," /**"," * Subscribe to a custom event hosted by this object. The"," * supplied callback will execute after any listeners add"," * via the subscribe method, and after the default function,"," * if configured for the event, has executed."," *"," * @method after"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching the"," * subscription"," */"," after: function(type, fn) {",""," var a = nativeSlice.call(arguments, 0);",""," switch (L.type(type)) {"," case 'function':"," return Y.Do.after.apply(Y.Do, arguments);"," case 'array':"," // YArray.each(a[0], function(v) {"," // v = AFTER_PREFIX + v;"," // });"," // break;"," case 'object':"," a[0]._after = true;"," break;"," default:"," a[0] = AFTER_PREFIX + type;"," }",""," return this.on.apply(this, a);",""," },",""," /**"," * Executes the callback before a DOM event, custom event"," * or method. If the first argument is a function, it"," * is assumed the target is a method. For DOM and custom"," * events, this is an alias for Y.on."," *"," * For DOM and custom events:"," * type, callback, context, 0-n arguments"," *"," * For methods:"," * callback, object (method host), methodName, context, 0-n arguments"," *"," * @method before"," * @return detach handle"," */"," before: function() {"," return this.on.apply(this, arguments);"," }","","};","","Y.EventTarget = ET;","","// make Y an event target","Y.mix(Y, ET.prototype);","ET.call(Y, { bubbles: false });","","YUI.Env.globalEvents = YUI.Env.globalEvents || new ET();","","/**"," * Hosts YUI page level events. This is where events bubble to"," * when the broadcast config is set to 2. This property is"," * only available if the custom event module is loaded."," * @property Global"," * @type EventTarget"," * @for YUI"," */","Y.Global = YUI.Env.globalEvents;","","// @TODO implement a global namespace function on Y.Global?","","/**","`Y.on()` can do many things:","","<ul>"," <li>Subscribe to custom events `publish`ed and `fire`d from Y</li>"," <li>Subscribe to custom events `publish`ed with `broadcast` 1 or 2 and"," `fire`d from any object in the YUI instance sandbox</li>"," <li>Subscribe to DOM events</li>"," <li>Subscribe to the execution of a method on any object, effectively"," treating that method as an event</li>","</ul>","","For custom event subscriptions, pass the custom event name as the first argument","and callback as the second. The `this` object in the callback will be `Y` unless","an override is passed as the third argument.",""," Y.on('io:complete', function () {"," Y.MyApp.updateStatus('Transaction complete');"," });","","To subscribe to DOM events, pass the name of a DOM event as the first argument","and a CSS selector string as the third argument after the callback function.","Alternately, the third argument can be a `Node`, `NodeList`, `HTMLElement`,","array, or simply omitted (the default is the `window` object).",""," Y.on('click', function (e) {"," e.preventDefault();",""," // proceed with ajax form submission"," var url = this.get('action');"," ..."," }, '#my-form');","","The `this` object in DOM event callbacks will be the `Node` targeted by the CSS","selector or other identifier.","","`on()` subscribers for DOM events or custom events `publish`ed with a","`defaultFn` can prevent the default behavior with `e.preventDefault()` from the","event object passed as the first parameter to the subscription callback.","","To subscribe to the execution of an object method, pass arguments corresponding to the call signature for","<a href=\"../classes/Do.html#methods_before\">`Y.Do.before(...)`</a>.","","NOTE: The formal parameter list below is for events, not for function","injection. See `Y.Do.before` for that signature.","","@method on","@param {String} type DOM or custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [arg*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@see Do.before","@for YUI","**/","","/**","Listen for an event one time. Equivalent to `on()`, except that","the listener is immediately detached when executed.","","See the <a href=\"#methods_on\">`on()` method</a> for additional subscription","options.","","@see on","@method once","@param {String} type DOM or custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [arg*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@for YUI","**/","","/**","Listen for an event one time. Equivalent to `once()`, except, like `after()`,","the subscription callback executes after all `on()` subscribers and the event's","`defaultFn` (if configured) have executed. Like `after()` if any `on()` phase","subscriber calls `e.preventDefault()`, neither the `defaultFn` nor the `after()`","subscribers will execute.","","The listener is immediately detached when executed.","","See the <a href=\"#methods_on\">`on()` method</a> for additional subscription","options.","","@see once","@method onceAfter","@param {String} type The custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [arg*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@for YUI","**/","","/**","Like `on()`, this method creates a subscription to a custom event or to the","execution of a method on an object.","","For events, `after()` subscribers are executed after the event's","`defaultFn` unless `e.preventDefault()` was called from an `on()` subscriber.","","See the <a href=\"#methods_on\">`on()` method</a> for additional subscription","options.","","NOTE: The subscription signature shown is for events, not for function","injection. See <a href=\"../classes/Do.html#methods_after\">`Y.Do.after`</a>","for that signature.","","@see on","@see Do.after","@method after","@param {String} type The custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [args*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@for YUI","**/","","","}, '@VERSION@', {\"requires\": [\"oop\"]});","","}());"]}; } var __cov_0ShtDtxkEapLmfzOgrY8Kw = __coverage__['build/event-custom-base/event-custom-base.js']; __cov_0ShtDtxkEapLmfzOgrY8Kw.s['1']++;YUI.add('event-custom-base',function(Y,NAME){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['1']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['2']++;Y.Env.evt={handles:{},plugins:{}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['3']++;var DO_BEFORE=0,DO_AFTER=1,DO={objs:null,before:function(fn,obj,sFn,c){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['2']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['4']++;var f=fn,a;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['5']++;if(c){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['1'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['6']++;a=[fn,c].concat(Y.Array(arguments,4,true));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['7']++;f=Y.rbind.apply(Y,a);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['1'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['8']++;return this._inject(DO_BEFORE,f,obj,sFn);},after:function(fn,obj,sFn,c){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['3']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['9']++;var f=fn,a;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['10']++;if(c){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['2'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['11']++;a=[fn,c].concat(Y.Array(arguments,4,true));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['12']++;f=Y.rbind.apply(Y,a);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['2'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['13']++;return this._inject(DO_AFTER,f,obj,sFn);},_inject:function(when,fn,obj,sFn){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['4']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['14']++;var id=Y.stamp(obj),o,sid;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['15']++;if(!obj._yuiaop){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['3'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['16']++;obj._yuiaop={};}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['3'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['17']++;o=obj._yuiaop;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['18']++;if(!o[sFn]){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['4'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['19']++;o[sFn]=new Y.Do.Method(obj,sFn);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['20']++;obj[sFn]=function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['5']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['21']++;return o[sFn].exec.apply(o[sFn],arguments);};}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['4'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['22']++;sid=id+Y.stamp(fn)+sFn;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['23']++;o[sFn].register(sid,fn,when);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['24']++;return new 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this.fn;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['254']++;delete this.context;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['87'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['255']++;delete this.postponed;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['256']++;return null;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['85'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['257']++;var a=this.args,ret;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['258']++;switch(ce.signature){case 0:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['88'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['259']++;ret=this.fn.call(c,ce.type,args,c);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['260']++;break;case 1:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['88'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['261']++;ret=this.fn.call(c,(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['89'][0]++,args[0])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['89'][1]++,null),c);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['262']++;break;default:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['88'][2]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['263']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['91'][0]++,a)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['91'][1]++,args)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['90'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['264']++;args=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['92'][0]++,args)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['92'][1]++,[]);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['265']++;a=a?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['93'][0]++,args.concat(a)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['93'][1]++,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['266']++;ret=this.fn.apply(c,a);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['90'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['267']++;ret=this.fn.call(c);}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['268']++;if(this.once){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['94'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['269']++;ce._delete(this);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['94'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['270']++;return ret;},notify:function(args,ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['40']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['271']++;var c=this.context,ret=true;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['272']++;if(!c){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['95'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['273']++;c=ce.contextFn?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['96'][0]++,ce.contextFn()):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['96'][1]++,ce.context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['95'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['274']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['98'][0]++,Y.config)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['98'][1]++,Y.config.throwFail)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['97'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['275']++;ret=this._notify(c,args,ce);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['97'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['276']++;try{__cov_0ShtDtxkEapLmfzOgrY8Kw.s['277']++;ret=this._notify(c,args,ce);}catch(e){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['278']++;Y.error(this+' failed: '+e.message,e);}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['279']++;return ret;},contains:function(fn,context){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['41']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['280']++;if(context){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['99'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['281']++;return(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['100'][0]++,this.fn===fn)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['100'][1]++,this.context===context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['99'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['282']++;return this.fn===fn;}},valueOf:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['42']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['283']++;return this.id;}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['284']++;Y.EventHandle=function(evt,sub){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['43']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['285']++;this.evt=evt;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['286']++;this.sub=sub;};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['287']++;Y.EventHandle.prototype={batch:function(f,c){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['44']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['288']++;f.call((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['101'][0]++,c)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['101'][1]++,this),this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['289']++;if(Y.Lang.isArray(this.evt)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['102'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['290']++;Y.Array.each(this.evt,function(h){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['45']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['291']++;h.batch.call((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['103'][0]++,c)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['103'][1]++,h),f);});}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['102'][1]++;}},detach:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['46']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['292']++;var evt=this.evt,detached=0,i;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['293']++;if(evt){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['104'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['294']++;if(Y.Lang.isArray(evt)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['105'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['295']++;for(i=0;i<evt.length;i++){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['296']++;detached+=evt[i].detach();}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['105'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['297']++;evt._delete(this.sub);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['298']++;detached=1;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['104'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['299']++;return detached;},monitor:function(what){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['47']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['300']++;return this.evt.monitor.apply(this.evt,arguments);}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['301']++;var L=Y.Lang,PREFIX_DELIMITER=':',CATEGORY_DELIMITER='|',AFTER_PREFIX='~AFTER~',WILD_TYPE_RE=/(.*?)(:)(.*?)/,_wildType=Y.cached(function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['48']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['302']++;return type.replace(WILD_TYPE_RE,'*$2$3');}),_getType=function(type,pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['49']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['303']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['107'][0]++,!pre)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['107'][1]++,type.indexOf(PREFIX_DELIMITER)>-1)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['106'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['304']++;return type;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['106'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['305']++;return pre+PREFIX_DELIMITER+type;},_parseType=Y.cached(function(type,pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['50']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['306']++;var t=type,detachcategory,after,i;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['307']++;if(!L.isString(t)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['108'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['308']++;return t;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['108'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['309']++;i=t.indexOf(AFTER_PREFIX);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['310']++;if(i>-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['109'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['311']++;after=true;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['312']++;t=t.substr(AFTER_PREFIX.length);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['109'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['313']++;i=t.indexOf(CATEGORY_DELIMITER);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['314']++;if(i>-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['110'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['315']++;detachcategory=t.substr(0,i);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['316']++;t=t.substr(i+1);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['317']++;if(t==='*'){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['111'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['318']++;t=null;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['111'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['110'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['319']++;return[detachcategory,pre?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['112'][0]++,_getType(t,pre)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['112'][1]++,t),after,t];}),ET=function(opts){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['51']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['320']++;var etState=this._yuievt,etConfig;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['321']++;if(!etState){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['113'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['322']++;etState=this._yuievt={events:{},targets:null,config:{host:this,context:this},chain:Y.config.chain};}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['113'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['323']++;etConfig=etState.config;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['324']++;if(opts){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['114'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['325']++;mixConfigs(etConfig,opts,true);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['326']++;if(opts.chain!==undefined){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['115'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['327']++;etState.chain=opts.chain;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['115'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['328']++;if(opts.prefix){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['116'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['329']++;etConfig.prefix=opts.prefix;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['116'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['114'][1]++;}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['330']++;ET.prototype={constructor:ET,once:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['52']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['331']++;var handle=this.on.apply(this,arguments);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['332']++;handle.batch(function(hand){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['53']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['333']++;if(hand.sub){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['117'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['334']++;hand.sub.once=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['117'][1]++;}});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['335']++;return handle;},onceAfter:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['54']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['336']++;var handle=this.after.apply(this,arguments);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['337']++;handle.batch(function(hand){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['55']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['338']++;if(hand.sub){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['118'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['339']++;hand.sub.once=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['118'][1]++;}});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['340']++;return handle;},parseType:function(type,pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['56']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['341']++;return _parseType(type,(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['119'][0]++,pre)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['119'][1]++,this._yuievt.config.prefix));},on:function(type,fn,context){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['57']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['342']++;var yuievt=this._yuievt,parts=_parseType(type,yuievt.config.prefix),f,c,args,ret,ce,detachcategory,handle,store=Y.Env.evt.handles,after,adapt,shorttype,Node=Y.Node,n,domevent,isArr;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['343']++;this._monitor('attach',parts[1],{args:arguments,category:parts[0],after:parts[2]});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['344']++;if(L.isObject(type)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['120'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['345']++;if(L.isFunction(type)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['121'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['346']++;return Y.Do.before.apply(Y.Do,arguments);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['121'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['347']++;f=fn;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['348']++;c=context;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['349']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['350']++;ret=[];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['351']++;if(L.isArray(type)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['122'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['352']++;isArr=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['122'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['353']++;after=type._after;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['354']++;delete type._after;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['355']++;Y.each(type,function(v,k){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['58']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['356']++;if(L.isObject(v)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['123'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['357']++;f=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['124'][0]++,v.fn)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['124'][1]++,L.isFunction(v)?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['125'][0]++,v):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['125'][1]++,f));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['358']++;c=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['126'][0]++,v.context)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['126'][1]++,c);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['123'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['359']++;var nv=after?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['127'][0]++,AFTER_PREFIX):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['127'][1]++,'');__cov_0ShtDtxkEapLmfzOgrY8Kw.s['360']++;args[0]=nv+(isArr?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['128'][0]++,v):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['128'][1]++,k));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['361']++;args[1]=f;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['362']++;args[2]=c;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['363']++;ret.push(this.on.apply(this,args));},this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['364']++;return yuievt.chain?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['129'][0]++,this):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['129'][1]++,new Y.EventHandle(ret));}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['120'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['365']++;detachcategory=parts[0];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['366']++;after=parts[2];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['367']++;shorttype=parts[3];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['368']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['131'][0]++,Node)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['131'][1]++,Y.instanceOf(this,Node))&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['131'][2]++,shorttype in Node.DOM_EVENTS)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['130'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['369']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['370']++;args.splice(2,0,Node.getDOMNode(this));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['371']++;return Y.on.apply(Y,args);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['130'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['372']++;type=parts[1];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['373']++;if(Y.instanceOf(this,YUI)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['132'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['374']++;adapt=Y.Env.evt.plugins[type];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['375']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['376']++;args[0]=shorttype;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['377']++;if(Node){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['133'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['378']++;n=args[2];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['379']++;if(Y.instanceOf(n,Y.NodeList)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['134'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['380']++;n=Y.NodeList.getDOMNodes(n);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['134'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['381']++;if(Y.instanceOf(n,Node)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['135'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['382']++;n=Node.getDOMNode(n);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['135'][1]++;}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['383']++;domevent=shorttype in Node.DOM_EVENTS;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['384']++;if(domevent){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['136'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['385']++;args[2]=n;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['136'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['133'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['386']++;if(adapt){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['137'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['387']++;handle=adapt.on.apply(Y,args);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['137'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['388']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['139'][0]++,!type)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['139'][1]++,domevent)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['138'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['389']++;handle=Y.Event._attach(args);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['138'][1]++;}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['132'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['390']++;if(!handle){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['140'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['391']++;ce=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['141'][0]++,yuievt.events[type])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['141'][1]++,this.publish(type));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['392']++;handle=ce._on(fn,context,arguments.length>3?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['142'][0]++,nativeSlice.call(arguments,3)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['142'][1]++,null),after?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['143'][0]++,'after'):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['143'][1]++,true));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['393']++;if(type.indexOf('*:')!==-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['144'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['394']++;this._hasSiblings=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['144'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['140'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['395']++;if(detachcategory){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['145'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['396']++;store[detachcategory]=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['146'][0]++,store[detachcategory])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['146'][1]++,{});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['397']++;store[detachcategory][type]=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['147'][0]++,store[detachcategory][type])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['147'][1]++,[]);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['398']++;store[detachcategory][type].push(handle);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['145'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['399']++;return yuievt.chain?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['148'][0]++,this):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['148'][1]++,handle);},subscribe:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['59']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['400']++;return this.on.apply(this,arguments);},detach:function(type,fn,context){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['60']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['401']++;var evts=this._yuievt.events,i,Node=Y.Node,isNode=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['149'][0]++,Node)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['149'][1]++,Y.instanceOf(this,Node));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['402']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['151'][0]++,!type)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['151'][1]++,this!==Y)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['150'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['403']++;for(i in evts){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['404']++;if(evts.hasOwnProperty(i)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['152'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['405']++;evts[i].detach(fn,context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['152'][1]++;}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['406']++;if(isNode){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['153'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['407']++;Y.Event.purgeElement(Node.getDOMNode(this));}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['153'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['408']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['150'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['409']++;var parts=_parseType(type,this._yuievt.config.prefix),detachcategory=L.isArray(parts)?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['154'][0]++,parts[0]):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['154'][1]++,null),shorttype=parts?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['155'][0]++,parts[3]):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['155'][1]++,null),adapt,store=Y.Env.evt.handles,detachhost,cat,args,ce,keyDetacher=function(lcat,ltype,host){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['61']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['410']++;var handles=lcat[ltype],ce,i;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['411']++;if(handles){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['156'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['412']++;for(i=handles.length-1;i>=0;--i){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['413']++;ce=handles[i].evt;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['414']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['158'][0]++,ce.host===host)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['158'][1]++,ce.el===host)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['157'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['415']++;handles[i].detach();}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['157'][1]++;}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['156'][1]++;}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['416']++;if(detachcategory){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['159'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['417']++;cat=store[detachcategory];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['418']++;type=parts[1];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['419']++;detachhost=isNode?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['160'][0]++,Y.Node.getDOMNode(this)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['160'][1]++,this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['420']++;if(cat){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['161'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['421']++;if(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['162'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['422']++;keyDetacher(cat,type,detachhost);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['162'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['423']++;for(i in cat){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['424']++;if(cat.hasOwnProperty(i)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['163'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['425']++;keyDetacher(cat,i,detachhost);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['163'][1]++;}}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['426']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['161'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['159'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['427']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['165'][0]++,L.isObject(type))&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['165'][1]++,type.detach)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['164'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['428']++;type.detach();__cov_0ShtDtxkEapLmfzOgrY8Kw.s['429']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['164'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['430']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['167'][0]++,isNode)&&((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['167'][1]++,!shorttype)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['167'][2]++,shorttype in Node.DOM_EVENTS))){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['166'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['431']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['432']++;args[2]=Node.getDOMNode(this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['433']++;Y.detach.apply(Y,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['434']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['166'][1]++;}}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['435']++;adapt=Y.Env.evt.plugins[shorttype];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['436']++;if(Y.instanceOf(this,YUI)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['168'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['437']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['438']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['170'][0]++,adapt)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['170'][1]++,adapt.detach)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['169'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['439']++;adapt.detach.apply(Y,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['440']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['169'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['441']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][0]++,!type)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][1]++,!adapt)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][2]++,Node)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][3]++,type in Node.DOM_EVENTS)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['171'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['442']++;args[0]=type;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['443']++;Y.Event.detach.apply(Y.Event,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['444']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['171'][1]++;}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['168'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['445']++;ce=evts[parts[1]];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['446']++;if(ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['173'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['447']++;ce.detach(fn,context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['173'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['448']++;return this;},unsubscribe:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['62']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['449']++;return this.detach.apply(this,arguments);},detachAll:function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['63']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['450']++;return this.detach(type);},unsubscribeAll:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['64']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['451']++;return this.detachAll.apply(this,arguments);},publish:function(type,opts){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['65']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['452']++;var ret,etState=this._yuievt,etConfig=etState.config,pre=etConfig.prefix;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['453']++;if(typeof type==='string'){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['174'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['454']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['175'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['455']++;type=_getType(type,pre);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['175'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['456']++;ret=this._publish(type,etConfig,opts);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['174'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['457']++;ret={};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['458']++;Y.each(type,function(v,k){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['66']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['459']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['176'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['460']++;k=_getType(k,pre);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['176'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['461']++;ret[k]=this._publish(k,etConfig,(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['177'][0]++,v)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['177'][1]++,opts));},this);}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['462']++;return ret;},_getFullType:function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['67']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['463']++;var pre=this._yuievt.config.prefix;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['464']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['178'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['465']++;return pre+PREFIX_DELIMITER+type;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['178'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['466']++;return type;}},_publish:function(fullType,etOpts,ceOpts){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['68']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['467']++;var ce,etState=this._yuievt,etConfig=etState.config,host=etConfig.host,context=etConfig.context,events=etState.events;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['468']++;ce=events[fullType];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['469']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][0]++,etConfig.monitored)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][1]++,!ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][2]++,ce)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][3]++,ce.monitored)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['179'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['470']++;this._monitor('publish',fullType,{args:arguments});}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['179'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['471']++;if(!ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['181'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['472']++;ce=events[fullType]=new Y.CustomEvent(fullType,etOpts);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['473']++;if(!etOpts){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['182'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['474']++;ce.host=host;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['475']++;ce.context=context;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['182'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['181'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['476']++;if(ceOpts){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['183'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['477']++;mixConfigs(ce,ceOpts,true);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['183'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['478']++;return ce;},_monitor:function(what,eventType,o){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['69']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['479']++;var monitorevt,ce,type;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['480']++;if(eventType){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['184'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['481']++;if(typeof eventType==='string'){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['185'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['482']++;type=eventType;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['483']++;ce=this.getEvent(eventType,true);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['185'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['484']++;ce=eventType;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['485']++;type=eventType.type;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['486']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][0]++,this._yuievt.config.monitored)&&((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][1]++,!ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][2]++,ce.monitored))||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][3]++,ce)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][4]++,ce.monitored)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['186'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['487']++;monitorevt=type+'_'+what;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['488']++;o.monitored=what;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['489']++;this.fire.call(this,monitorevt,o);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['186'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['184'][1]++;}},fire:function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['70']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['490']++;var typeIncluded=typeof type==='string',argCount=arguments.length,t=type,yuievt=this._yuievt,etConfig=yuievt.config,pre=etConfig.prefix,ret,ce,ce2,args;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['491']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['189'][0]++,typeIncluded)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['189'][1]++,argCount<=3)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['188'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['492']++;if(argCount===2){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['190'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['493']++;args=[arguments[1]];}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['190'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['494']++;if(argCount===3){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['191'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['495']++;args=[arguments[1],arguments[2]];}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['191'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['496']++;args=[];}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['188'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['497']++;args=nativeSlice.call(arguments,typeIncluded?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['192'][0]++,1):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['192'][1]++,0));}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['498']++;if(!typeIncluded){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['193'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['499']++;t=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['194'][0]++,type)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['194'][1]++,type.type);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['193'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['500']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['195'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['501']++;t=_getType(t,pre);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['195'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['502']++;ce=yuievt.events[t];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['503']++;if(this._hasSiblings){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['196'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['504']++;ce2=this.getSibling(t,ce);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['505']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['198'][0]++,ce2)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['198'][1]++,!ce)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['197'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['506']++;ce=this.publish(t);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['197'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['196'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['507']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][0]++,etConfig.monitored)&&((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][1]++,!ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][2]++,ce.monitored))||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][3]++,ce)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][4]++,ce.monitored)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['199'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['508']++;this._monitor('fire',(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['201'][0]++,ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['201'][1]++,t),{args:args});}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['199'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['509']++;if(!ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['202'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['510']++;if(yuievt.hasTargets){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['203'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['511']++;return this.bubble({type:t},args,this);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['203'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['512']++;ret=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['202'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['513']++;if(ce2){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['204'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['514']++;ce.sibling=ce2;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['204'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['515']++;ret=ce._fire(args);}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['516']++;return yuievt.chain?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['205'][0]++,this):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['205'][1]++,ret);},getSibling:function(type,ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['71']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['517']++;var ce2;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['518']++;if(type.indexOf(PREFIX_DELIMITER)>-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['206'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['519']++;type=_wildType(type);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['520']++;ce2=this.getEvent(type,true);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['521']++;if(ce2){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['207'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['522']++;ce2.applyConfig(ce);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['523']++;ce2.bubbles=false;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['524']++;ce2.broadcast=0;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['207'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['206'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['525']++;return ce2;},getEvent:function(type,prefixed){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['72']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['526']++;var pre,e;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['527']++;if(!prefixed){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['208'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['528']++;pre=this._yuievt.config.prefix;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['529']++;type=pre?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['209'][0]++,_getType(type,pre)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['209'][1]++,type);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['208'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['530']++;e=this._yuievt.events;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['531']++;return(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['210'][0]++,e[type])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['210'][1]++,null);},after:function(type,fn){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['73']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['532']++;var a=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['533']++;switch(L.type(type)){case'function':__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['534']++;return Y.Do.after.apply(Y.Do,arguments);case'array':__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][1]++;case'object':__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][2]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['535']++;a[0]._after=true;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['536']++;break;default:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][3]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['537']++;a[0]=AFTER_PREFIX+type;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['538']++;return this.on.apply(this,a);},before:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['74']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['539']++;return this.on.apply(this,arguments);}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['540']++;Y.EventTarget=ET;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['541']++;Y.mix(Y,ET.prototype);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['542']++;ET.call(Y,{bubbles:false});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['543']++;YUI.Env.globalEvents=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['212'][0]++,YUI.Env.globalEvents)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['212'][1]++,new ET());__cov_0ShtDtxkEapLmfzOgrY8Kw.s['544']++;Y.Global=YUI.Env.globalEvents;},'@VERSION@',{'requires':['oop']});
app/containers/Layout/index.js
dvm4078/dvm-blog
import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import { createStructuredSelector } from 'reselect'; import { compose } from 'redux'; import injectSaga from 'utils/injectSaga'; import injectReducer from 'utils/injectReducer'; import makeSelectLayout from './selectors'; import reducer from './reducer'; import saga from './saga'; import UserCard from '../../components/Profile/UserCard'; import UserPageContainer from '../../components/Profile/UserPageContainer'; import Header from '../../components/Layout/Header'; import RightSidebar from '../../components/Layout/RightSidebar'; import { defaultAction } from './actions'; export class Layout extends React.Component { // eslint-disable-line react/prefer-stateless-function componentWillMount() { this.props.dispatch(defaultAction()); } render() { return ( <div className="fix-sidebar fix-header logo-center card-no-border"> <div id="main-wrapper" style={{ backgroundColor: '#F4F6F9' }}> <Header /> <div className="container" style={{ paddingTop: '100px' }}> <div className="row"> <UserCard /> <UserPageContainer /> </div> </div> <div className="row page-titles"> <div className=""> <button className="right-side-toggle waves-effect waves-light btn btn-circle btn-info btn-sm pull-right m-l-10"> <i className="fa fa-paper-plane-o"></i> </button> </div> </div> <RightSidebar /> </div> </div> ); } } Layout.propTypes = { dispatch: PropTypes.func.isRequired, }; const mapStateToProps = createStructuredSelector({ layout: makeSelectLayout(), }); function mapDispatchToProps(dispatch) { return { dispatch, }; } const withConnect = connect(mapStateToProps, mapDispatchToProps); const withReducer = injectReducer({ key: 'layout', reducer }); const withSaga = injectSaga({ key: 'layout', saga }); export default compose( withReducer, withSaga, withConnect, )(Layout);
test/dummy/client/components/posts/record-expanded-content.js
factore/tenon
import React from 'react'; module.exports = (props) => { const editPath = props.record.edit_path; const onDelete = props.onDelete; return ( <div className="record__expanded-content"> <div dangerouslySetInnerHTML={{ __html: props.record.excerpt }} /> <div className="record__expanded-actions"> <div className="record__expanded-action-text"> <a className="action-text" href={editPath} title="Edit"> Edit </a> </div> <div className="record__expanded-action-text"> <a className="action-text" onClick={onDelete} href="#!" title="Delete"> Delete </a> </div> </div> </div> ); };
test/regressions/tests/Table/DenseCheckboxTable.js
lgollut/material-ui
import React from 'react'; import PropTypes from 'prop-types'; import { withStyles } from '@material-ui/core/styles'; import Checkbox from '@material-ui/core/Checkbox'; import Table from '@material-ui/core/Table'; import TableBody from '@material-ui/core/TableBody'; import TableCell from '@material-ui/core/TableCell'; import TableHead from '@material-ui/core/TableHead'; import TableRow from '@material-ui/core/TableRow'; import Paper from '@material-ui/core/Paper'; const styles = (theme) => ({ root: { width: '100%', }, paper: { marginTop: theme.spacing(3), width: '100%', overflowX: 'auto', marginBottom: theme.spacing(2), }, table: { minWidth: 650, }, }); let id = 0; function createData(name, calories, fat, carbs, protein) { id += 1; return { id, name, calories, fat, carbs, protein }; } const rows = [ createData('Frozen yoghurt', 159, 6.0, 24, 4.0), createData('Ice cream sandwich', 237, 9.0, 37, 4.3), createData('Eclair', 262, 16.0, 24, 6.0), createData('Cupcake', 305, 3.7, 67, 4.3), createData('Gingerbread', 356, 16.0, 49, 3.9), ]; function DenseCheckboxTable(props) { const { classes } = props; return ( <div className={classes.root}> <Paper className={classes.paper}> <Table className={classes.table} size="small"> <TableHead> <TableRow> <TableCell padding="checkbox"> <Checkbox /> </TableCell> <TableCell padding="none">Dessert (100g serving)</TableCell> <TableCell align="right">Calories</TableCell> <TableCell align="right">Fat&nbsp;(g)</TableCell> <TableCell align="right">Carbs&nbsp;(g)</TableCell> <TableCell align="right">Protein&nbsp;(g)</TableCell> </TableRow> </TableHead> <TableBody> {rows.map((row) => ( <TableRow key={row.id}> <TableCell padding="checkbox"> <Checkbox /> </TableCell> <TableCell padding="none" component="th" scope="row"> {row.name} </TableCell> <TableCell align="right">{row.calories}</TableCell> <TableCell align="right">{row.fat}</TableCell> <TableCell align="right">{row.carbs}</TableCell> <TableCell align="right">{row.protein}</TableCell> </TableRow> ))} </TableBody> </Table> </Paper> </div> ); } DenseCheckboxTable.propTypes = { classes: PropTypes.object.isRequired, }; export default withStyles(styles)(DenseCheckboxTable);
admin/client/App/screens/Item/components/FooterBar.js
jstockwin/keystone
import React from 'react'; import blacklist from 'blacklist'; import assign from 'object-assign'; var FooterBar = React.createClass({ propTypes: { style: React.PropTypes.object, }, getDefaultProps () { return { style: {}, }; }, getInitialState () { return { position: 'relative', width: 'auto', height: 'auto', top: 0, }; }, componentDidMount () { // Bail in IE8 because React doesn't support the onScroll event in that browser // Conveniently (!) IE8 doesn't have window.getComputedStyle which we also use here if (!window.getComputedStyle) return; var footer = this.refs.footer; this.windowSize = this.getWindowSize(); var footerStyle = window.getComputedStyle(footer); this.footerSize = { x: footer.offsetWidth, y: footer.offsetHeight + parseInt(footerStyle.marginTop || '0'), }; window.addEventListener('scroll', this.recalcPosition, false); window.addEventListener('resize', this.recalcPosition, false); this.recalcPosition(); }, componentWillUnmount () { window.removeEventListener('scroll', this.recalcPosition, false); window.removeEventListener('resize', this.recalcPosition, false); }, getWindowSize () { return { x: window.innerWidth, y: window.innerHeight, }; }, recalcPosition () { var wrapper = this.refs.wrapper; this.footerSize.x = wrapper.offsetWidth; var offsetTop = 0; var offsetEl = wrapper; while (offsetEl) { offsetTop += offsetEl.offsetTop; offsetEl = offsetEl.offsetParent; } var maxY = offsetTop + this.footerSize.y; var viewY = window.scrollY + window.innerHeight; var newSize = this.getWindowSize(); var sizeChanged = (newSize.x !== this.windowSize.x || newSize.y !== this.windowSize.y); this.windowSize = newSize; var newState = { width: this.footerSize.x, height: this.footerSize.y, }; if (viewY > maxY && (sizeChanged || this.mode !== 'inline')) { this.mode = 'inline'; newState.top = 0; newState.position = 'absolute'; this.setState(newState); } else if (viewY <= maxY && (sizeChanged || this.mode !== 'fixed')) { this.mode = 'fixed'; newState.top = window.innerHeight - this.footerSize.y; newState.position = 'fixed'; this.setState(newState); } }, render () { var wrapperStyle = { height: this.state.height, marginTop: 60, position: 'relative', }; var footerProps = blacklist(this.props, 'children', 'style'); var footerStyle = assign({}, this.props.style, { position: this.state.position, top: this.state.top, width: this.state.width, height: this.state.height, }); return ( <div ref="wrapper" style={wrapperStyle}> <div ref="footer" style={footerStyle} {...footerProps}>{this.props.children}</div> </div> ); }, }); module.exports = FooterBar;
node_modules/react-redux/lib/components/connect.js
jameswatkins77/React-Blogger-App
'use strict'; exports.__esModule = true; var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; exports["default"] = connect; var _react = require('react'); var _storeShape = require('../utils/storeShape'); var _storeShape2 = _interopRequireDefault(_storeShape); var _shallowEqual = require('../utils/shallowEqual'); var _shallowEqual2 = _interopRequireDefault(_shallowEqual); var _wrapActionCreators = require('../utils/wrapActionCreators'); var _wrapActionCreators2 = _interopRequireDefault(_wrapActionCreators); var _warning = require('../utils/warning'); var _warning2 = _interopRequireDefault(_warning); var _isPlainObject = require('lodash/isPlainObject'); var _isPlainObject2 = _interopRequireDefault(_isPlainObject); var _hoistNonReactStatics = require('hoist-non-react-statics'); var _hoistNonReactStatics2 = _interopRequireDefault(_hoistNonReactStatics); var _invariant = require('invariant'); var _invariant2 = _interopRequireDefault(_invariant); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var defaultMapStateToProps = function defaultMapStateToProps(state) { return {}; }; // eslint-disable-line no-unused-vars var defaultMapDispatchToProps = function defaultMapDispatchToProps(dispatch) { return { dispatch: dispatch }; }; var defaultMergeProps = function defaultMergeProps(stateProps, dispatchProps, parentProps) { return _extends({}, parentProps, stateProps, dispatchProps); }; function getDisplayName(WrappedComponent) { return WrappedComponent.displayName || WrappedComponent.name || 'Component'; } var errorObject = { value: null }; function tryCatch(fn, ctx) { try { return fn.apply(ctx); } catch (e) { errorObject.value = e; return errorObject; } } // Helps track hot reloading. var nextVersion = 0; function connect(mapStateToProps, mapDispatchToProps, mergeProps) { var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {}; var shouldSubscribe = Boolean(mapStateToProps); var mapState = mapStateToProps || defaultMapStateToProps; var mapDispatch = void 0; if (typeof mapDispatchToProps === 'function') { mapDispatch = mapDispatchToProps; } else if (!mapDispatchToProps) { mapDispatch = defaultMapDispatchToProps; } else { mapDispatch = (0, _wrapActionCreators2["default"])(mapDispatchToProps); } var finalMergeProps = mergeProps || defaultMergeProps; var _options$pure = options.pure, pure = _options$pure === undefined ? true : _options$pure, _options$withRef = options.withRef, withRef = _options$withRef === undefined ? false : _options$withRef; var checkMergedEquals = pure && finalMergeProps !== defaultMergeProps; // Helps track hot reloading. var version = nextVersion++; return function wrapWithConnect(WrappedComponent) { var connectDisplayName = 'Connect(' + getDisplayName(WrappedComponent) + ')'; function checkStateShape(props, methodName) { if (!(0, _isPlainObject2["default"])(props)) { (0, _warning2["default"])(methodName + '() in ' + connectDisplayName + ' must return a plain object. ' + ('Instead received ' + props + '.')); } } function computeMergedProps(stateProps, dispatchProps, parentProps) { var mergedProps = finalMergeProps(stateProps, dispatchProps, parentProps); if (process.env.NODE_ENV !== 'production') { checkStateShape(mergedProps, 'mergeProps'); } return mergedProps; } var Connect = function (_Component) { _inherits(Connect, _Component); Connect.prototype.shouldComponentUpdate = function shouldComponentUpdate() { return !pure || this.haveOwnPropsChanged || this.hasStoreStateChanged; }; function Connect(props, context) { _classCallCheck(this, Connect); var _this = _possibleConstructorReturn(this, _Component.call(this, props, context)); _this.version = version; _this.store = props.store || context.store; (0, _invariant2["default"])(_this.store, 'Could not find "store" in either the context or ' + ('props of "' + connectDisplayName + '". ') + 'Either wrap the root component in a <Provider>, ' + ('or explicitly pass "store" as a prop to "' + connectDisplayName + '".')); var storeState = _this.store.getState(); _this.state = { storeState: storeState }; _this.clearCache(); return _this; } Connect.prototype.computeStateProps = function computeStateProps(store, props) { if (!this.finalMapStateToProps) { return this.configureFinalMapState(store, props); } var state = store.getState(); var stateProps = this.doStatePropsDependOnOwnProps ? this.finalMapStateToProps(state, props) : this.finalMapStateToProps(state); if (process.env.NODE_ENV !== 'production') { checkStateShape(stateProps, 'mapStateToProps'); } return stateProps; }; Connect.prototype.configureFinalMapState = function configureFinalMapState(store, props) { var mappedState = mapState(store.getState(), props); var isFactory = typeof mappedState === 'function'; this.finalMapStateToProps = isFactory ? mappedState : mapState; this.doStatePropsDependOnOwnProps = this.finalMapStateToProps.length !== 1; if (isFactory) { return this.computeStateProps(store, props); } if (process.env.NODE_ENV !== 'production') { checkStateShape(mappedState, 'mapStateToProps'); } return mappedState; }; Connect.prototype.computeDispatchProps = function computeDispatchProps(store, props) { if (!this.finalMapDispatchToProps) { return this.configureFinalMapDispatch(store, props); } var dispatch = store.dispatch; var dispatchProps = this.doDispatchPropsDependOnOwnProps ? this.finalMapDispatchToProps(dispatch, props) : this.finalMapDispatchToProps(dispatch); if (process.env.NODE_ENV !== 'production') { checkStateShape(dispatchProps, 'mapDispatchToProps'); } return dispatchProps; }; Connect.prototype.configureFinalMapDispatch = function configureFinalMapDispatch(store, props) { var mappedDispatch = mapDispatch(store.dispatch, props); var isFactory = typeof mappedDispatch === 'function'; this.finalMapDispatchToProps = isFactory ? mappedDispatch : mapDispatch; this.doDispatchPropsDependOnOwnProps = this.finalMapDispatchToProps.length !== 1; if (isFactory) { return this.computeDispatchProps(store, props); } if (process.env.NODE_ENV !== 'production') { checkStateShape(mappedDispatch, 'mapDispatchToProps'); } return mappedDispatch; }; Connect.prototype.updateStatePropsIfNeeded = function updateStatePropsIfNeeded() { var nextStateProps = this.computeStateProps(this.store, this.props); if (this.stateProps && (0, _shallowEqual2["default"])(nextStateProps, this.stateProps)) { return false; } this.stateProps = nextStateProps; return true; }; Connect.prototype.updateDispatchPropsIfNeeded = function updateDispatchPropsIfNeeded() { var nextDispatchProps = this.computeDispatchProps(this.store, this.props); if (this.dispatchProps && (0, _shallowEqual2["default"])(nextDispatchProps, this.dispatchProps)) { return false; } this.dispatchProps = nextDispatchProps; return true; }; Connect.prototype.updateMergedPropsIfNeeded = function updateMergedPropsIfNeeded() { var nextMergedProps = computeMergedProps(this.stateProps, this.dispatchProps, this.props); if (this.mergedProps && checkMergedEquals && (0, _shallowEqual2["default"])(nextMergedProps, this.mergedProps)) { return false; } this.mergedProps = nextMergedProps; return true; }; Connect.prototype.isSubscribed = function isSubscribed() { return typeof this.unsubscribe === 'function'; }; Connect.prototype.trySubscribe = function trySubscribe() { if (shouldSubscribe && !this.unsubscribe) { this.unsubscribe = this.store.subscribe(this.handleChange.bind(this)); this.handleChange(); } }; Connect.prototype.tryUnsubscribe = function tryUnsubscribe() { if (this.unsubscribe) { this.unsubscribe(); this.unsubscribe = null; } }; Connect.prototype.componentDidMount = function componentDidMount() { this.trySubscribe(); }; Connect.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) { if (!pure || !(0, _shallowEqual2["default"])(nextProps, this.props)) { this.haveOwnPropsChanged = true; } }; Connect.prototype.componentWillUnmount = function componentWillUnmount() { this.tryUnsubscribe(); this.clearCache(); }; Connect.prototype.clearCache = function clearCache() { this.dispatchProps = null; this.stateProps = null; this.mergedProps = null; this.haveOwnPropsChanged = true; this.hasStoreStateChanged = true; this.haveStatePropsBeenPrecalculated = false; this.statePropsPrecalculationError = null; this.renderedElement = null; this.finalMapDispatchToProps = null; this.finalMapStateToProps = null; }; Connect.prototype.handleChange = function handleChange() { if (!this.unsubscribe) { return; } var storeState = this.store.getState(); var prevStoreState = this.state.storeState; if (pure && prevStoreState === storeState) { return; } if (pure && !this.doStatePropsDependOnOwnProps) { var haveStatePropsChanged = tryCatch(this.updateStatePropsIfNeeded, this); if (!haveStatePropsChanged) { return; } if (haveStatePropsChanged === errorObject) { this.statePropsPrecalculationError = errorObject.value; } this.haveStatePropsBeenPrecalculated = true; } this.hasStoreStateChanged = true; this.setState({ storeState: storeState }); }; Connect.prototype.getWrappedInstance = function getWrappedInstance() { (0, _invariant2["default"])(withRef, 'To access the wrapped instance, you need to specify ' + '{ withRef: true } as the fourth argument of the connect() call.'); return this.refs.wrappedInstance; }; Connect.prototype.render = function render() { var haveOwnPropsChanged = this.haveOwnPropsChanged, hasStoreStateChanged = this.hasStoreStateChanged, haveStatePropsBeenPrecalculated = this.haveStatePropsBeenPrecalculated, statePropsPrecalculationError = this.statePropsPrecalculationError, renderedElement = this.renderedElement; this.haveOwnPropsChanged = false; this.hasStoreStateChanged = false; this.haveStatePropsBeenPrecalculated = false; this.statePropsPrecalculationError = null; if (statePropsPrecalculationError) { throw statePropsPrecalculationError; } var shouldUpdateStateProps = true; var shouldUpdateDispatchProps = true; if (pure && renderedElement) { shouldUpdateStateProps = hasStoreStateChanged || haveOwnPropsChanged && this.doStatePropsDependOnOwnProps; shouldUpdateDispatchProps = haveOwnPropsChanged && this.doDispatchPropsDependOnOwnProps; } var haveStatePropsChanged = false; var haveDispatchPropsChanged = false; if (haveStatePropsBeenPrecalculated) { haveStatePropsChanged = true; } else if (shouldUpdateStateProps) { haveStatePropsChanged = this.updateStatePropsIfNeeded(); } if (shouldUpdateDispatchProps) { haveDispatchPropsChanged = this.updateDispatchPropsIfNeeded(); } var haveMergedPropsChanged = true; if (haveStatePropsChanged || haveDispatchPropsChanged || haveOwnPropsChanged) { haveMergedPropsChanged = this.updateMergedPropsIfNeeded(); } else { haveMergedPropsChanged = false; } if (!haveMergedPropsChanged && renderedElement) { return renderedElement; } if (withRef) { this.renderedElement = (0, _react.createElement)(WrappedComponent, _extends({}, this.mergedProps, { ref: 'wrappedInstance' })); } else { this.renderedElement = (0, _react.createElement)(WrappedComponent, this.mergedProps); } return this.renderedElement; }; return Connect; }(_react.Component); Connect.displayName = connectDisplayName; Connect.WrappedComponent = WrappedComponent; Connect.contextTypes = { store: _storeShape2["default"] }; Connect.propTypes = { store: _storeShape2["default"] }; if (process.env.NODE_ENV !== 'production') { Connect.prototype.componentWillUpdate = function componentWillUpdate() { if (this.version === version) { return; } // We are hot reloading! this.version = version; this.trySubscribe(); this.clearCache(); }; } return (0, _hoistNonReactStatics2["default"])(Connect, WrappedComponent); }; }
src/components/TextInputStyledComponents/TextInputStyledComponents.js
noumanberlas/prime-react
import React from 'react'; import PropTypes from 'prop-types'; import Label from '../Label'; import styled from 'styled-components'; /** Text input with integrated label to enforce consistency in layout, error display, label placement, and required field marker. */ function TextInput({htmlId, name, label, type = "text", required = false, onChange, placeholder, value, error, children, ...props}) { const Error = styled.div` color: red; ` const Input = styled.input` border: ${error && 'solid 1px red'}; display: block; `; const Fieldset = styled.div` margin-bottom: 16px; `; return ( <Fieldset> <Label htmlFor={htmlId} label={label} required={required} /> <Input id={htmlId} type={type} name={name} placeholder={placeholder} value={value} onChange={onChange} {...props}/> {children} {error && <Error>{error}</Error>} </Fieldset> ); }; TextInput.propTypes = { /** Unique HTML ID. Used for tying label to HTML input. Handy hook for automated testing. */ htmlId: PropTypes.string.isRequired, /** Input name. Recommend setting this to match object's property so a single change handler can be used. */ name: PropTypes.string.isRequired, /** Input label */ label: PropTypes.string.isRequired, /** Input type */ type: PropTypes.oneOf(['text', 'number', 'password']), /** Mark label with asterisk if set to true */ required: PropTypes.bool, /** Function to call onChange */ onChange: PropTypes.func.isRequired, /** Placeholder to display when empty */ placeholder: PropTypes.string, /** Value */ value: PropTypes.any, /** String to display when error occurs */ error: PropTypes.string, /** Child component to display next to the input */ children: PropTypes.node }; export default TextInput;
ajax/libs/intl-tel-input/5.7.6/js/intlTelInput.js
sreym/cdnjs
/* International Telephone Input v5.7.6 https://github.com/Bluefieldscom/intl-tel-input.git */ // wrap in UMD - see https://github.com/umdjs/umd/blob/master/jqueryPlugin.js (function(factory) { if (typeof define === "function" && define.amd) { define([ "jquery" ], function($) { factory($, window, document); }); } else { factory(jQuery, window, document); } })(function($, window, document, undefined) { "use strict"; // these vars persist through all instances of the plugin var pluginName = "intlTelInput", id = 1, // give each instance it's own id for namespaced event handling defaults = { // typing digits after a valid number will be added to the extension part of the number allowExtensions: false, // automatically format the number according to the selected country autoFormat: true, // add or remove input placeholder with an example number for the selected country autoPlaceholder: true, // if there is just a dial code in the input: remove it on blur, and re-add it on focus autoHideDialCode: true, // default country defaultCountry: "", // token for ipinfo - required for https or over 1000 daily page views support ipinfoToken: "", // don't insert international dial codes nationalMode: true, // number type to use for placeholders numberType: "MOBILE", // display only these countries onlyCountries: [], // the countries at the top of the list. defaults to united states and united kingdom preferredCountries: [ "us", "gb" ], // specify the path to the libphonenumber script to enable validation/formatting utilsScript: "" }, keys = { UP: 38, DOWN: 40, ENTER: 13, ESC: 27, PLUS: 43, A: 65, Z: 90, ZERO: 48, NINE: 57, SPACE: 32, BSPACE: 8, DEL: 46, CTRL: 17, CMD1: 91, // Chrome CMD2: 224 }, windowLoaded = false; // keep track of if the window.load event has fired as impossible to check after the fact $(window).load(function() { windowLoaded = true; }); function Plugin(element, options) { this.element = element; this.options = $.extend({}, defaults, options); this._defaults = defaults; // event namespace this.ns = "." + pluginName + id++; // Chrome, FF, Safari, IE9+ this.isGoodBrowser = Boolean(element.setSelectionRange); this.hadInitialPlaceholder = Boolean($(element).attr("placeholder")); this._name = pluginName; } Plugin.prototype = { _init: function() { // if in nationalMode, disable options relating to dial codes if (this.options.nationalMode) { this.options.autoHideDialCode = false; } // IE Mobile doesn't support the keypress event (see issue 68) which makes autoFormat impossible if (navigator.userAgent.match(/IEMobile/i)) { this.options.autoFormat = false; } // we cannot just test screen size as some smartphones/website meta tags will report desktop resolutions // Note: for some reason jasmine fucks up if you put this in the main Plugin function with the rest of these declarations // Note: to target Android Mobiles (and not Tablets), we must find "Android" and "Mobile" this.isMobile = /Android.+Mobile|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent); // we return these deferred objects from the _init() call so they can be watched, and then we resolve them when each specific request returns // Note: again, jasmine had a spazz when I put these in the Plugin function this.autoCountryDeferred = new $.Deferred(); this.utilsScriptDeferred = new $.Deferred(); // process all the data: onlyCountries, preferredCountries etc this._processCountryData(); // generate the markup this._generateMarkup(); // set the initial state of the input value and the selected flag this._setInitialState(); // start all of the event listeners: autoHideDialCode, input keydown, selectedFlag click this._initListeners(); // utils script, and auto country this._initRequests(); // return the deferreds return [ this.autoCountryDeferred, this.utilsScriptDeferred ]; }, /******************** * PRIVATE METHODS ********************/ // prepare all of the country data, including onlyCountries and preferredCountries options _processCountryData: function() { // set the instances country data objects this._setInstanceCountryData(); // set the preferredCountries property this._setPreferredCountries(); }, // add a country code to this.countryCodes _addCountryCode: function(iso2, dialCode, priority) { if (!(dialCode in this.countryCodes)) { this.countryCodes[dialCode] = []; } var index = priority || 0; this.countryCodes[dialCode][index] = iso2; }, // process onlyCountries array if present, and generate the countryCodes map _setInstanceCountryData: function() { var i; // process onlyCountries option if (this.options.onlyCountries.length) { // standardise case for (i = 0; i < this.options.onlyCountries.length; i++) { this.options.onlyCountries[i] = this.options.onlyCountries[i].toLowerCase(); } // build instance country array this.countries = []; for (i = 0; i < allCountries.length; i++) { if ($.inArray(allCountries[i].iso2, this.options.onlyCountries) != -1) { this.countries.push(allCountries[i]); } } } else { this.countries = allCountries; } // generate countryCodes map this.countryCodes = {}; for (i = 0; i < this.countries.length; i++) { var c = this.countries[i]; this._addCountryCode(c.iso2, c.dialCode, c.priority); // area codes if (c.areaCodes) { for (var j = 0; j < c.areaCodes.length; j++) { // full dial code is country code + dial code this._addCountryCode(c.iso2, c.dialCode + c.areaCodes[j]); } } } }, // process preferred countries - iterate through the preferences, // fetching the country data for each one _setPreferredCountries: function() { this.preferredCountries = []; for (var i = 0; i < this.options.preferredCountries.length; i++) { var countryCode = this.options.preferredCountries[i].toLowerCase(), countryData = this._getCountryData(countryCode, false, true); if (countryData) { this.preferredCountries.push(countryData); } } }, // generate all of the markup for the plugin: the selected flag overlay, and the dropdown _generateMarkup: function() { // telephone input this.telInput = $(this.element); // prevent autocomplete as there's no safe, cross-browser event we can react to, so it can easily put the plugin in an inconsistent state e.g. the wrong flag selected for the autocompleted number, which on submit could mean the wrong number is saved (esp in nationalMode) this.telInput.attr("autocomplete", "off"); // containers (mostly for positioning) this.telInput.wrap($("<div>", { "class": "intl-tel-input" })); var flagsContainer = $("<div>", { "class": "flag-dropdown" }).insertAfter(this.telInput); // currently selected flag (displayed to left of input) var selectedFlag = $("<div>", { "class": "selected-flag" }).appendTo(flagsContainer); this.selectedFlagInner = $("<div>", { "class": "iti-flag" }).appendTo(selectedFlag); // CSS triangle $("<div>", { "class": "arrow" }).appendTo(selectedFlag); // country list // mobile is just a native select element // desktop is a proper list containing: preferred countries, then divider, then all countries if (this.isMobile) { this.countryList = $("<select>").appendTo(flagsContainer); } else { this.countryList = $("<ul>", { "class": "country-list v-hide" }).appendTo(flagsContainer); if (this.preferredCountries.length && !this.isMobile) { this._appendListItems(this.preferredCountries, "preferred"); $("<li>", { "class": "divider" }).appendTo(this.countryList); } } this._appendListItems(this.countries, ""); if (!this.isMobile) { // now we can grab the dropdown height, and hide it properly this.dropdownHeight = this.countryList.outerHeight(); this.countryList.removeClass("v-hide").addClass("hide"); // this is useful in lots of places this.countryListItems = this.countryList.children(".country"); } }, // add a country <li> to the countryList <ul> container // UPDATE: if isMobile, add an <option> to the countryList <select> container _appendListItems: function(countries, className) { // we create so many DOM elements, it is faster to build a temp string // and then add everything to the DOM in one go at the end var tmp = ""; // for each country for (var i = 0; i < countries.length; i++) { var c = countries[i]; if (this.isMobile) { tmp += "<option data-dial-code='" + c.dialCode + "' value='" + c.iso2 + "'>"; tmp += c.name + " +" + c.dialCode; tmp += "</option>"; } else { // open the list item tmp += "<li class='country " + className + "' data-dial-code='" + c.dialCode + "' data-country-code='" + c.iso2 + "'>"; // add the flag tmp += "<div class='flag'><div class='iti-flag " + c.iso2 + "'></div></div>"; // and the country name and dial code tmp += "<span class='country-name'>" + c.name + "</span>"; tmp += "<span class='dial-code'>+" + c.dialCode + "</span>"; // close the list item tmp += "</li>"; } } this.countryList.append(tmp); }, // set the initial state of the input value and the selected flag _setInitialState: function() { var val = this.telInput.val(); // if there is a number, and it's valid, we can go ahead and set the flag, else fall back to default if (this._getDialCode(val)) { this._updateFlagFromNumber(val); } else if (this.options.defaultCountry != "auto") { // check the defaultCountry option, else fall back to the first in the list if (this.options.defaultCountry) { this.options.defaultCountry = this._getCountryData(this.options.defaultCountry.toLowerCase(), false, false); } else { this.options.defaultCountry = this.preferredCountries.length ? this.preferredCountries[0] : this.countries[0]; } this._selectFlag(this.options.defaultCountry.iso2); // if empty, insert the default dial code (this function will check !nationalMode and !autoHideDialCode) if (!val) { this._updateDialCode(this.options.defaultCountry.dialCode, false); } } // format if (val) { // this wont be run after _updateDialCode as that's only called if no val this._updateVal(val); } }, // initialise the main event listeners: input keyup, and click selected flag _initListeners: function() { var that = this; this._initKeyListeners(); // autoFormat prevents the change event from firing, so we need to check for changes between focus and blur in order to manually trigger it if (this.options.autoHideDialCode || this.options.autoFormat) { this._initFocusListeners(); } if (this.isMobile) { this.countryList.on("change" + this.ns, function(e) { that._selectListItem($(this).find("option:selected")); }); } else { // hack for input nested inside label: clicking the selected-flag to open the dropdown would then automatically trigger a 2nd click on the input which would close it again var label = this.telInput.closest("label"); if (label.length) { label.on("click" + this.ns, function(e) { // if the dropdown is closed, then focus the input, else ignore the click if (that.countryList.hasClass("hide")) { that.telInput.focus(); } else { e.preventDefault(); } }); } // toggle country dropdown on click var selectedFlag = this.selectedFlagInner.parent(); selectedFlag.on("click" + this.ns, function(e) { // only intercept this event if we're opening the dropdown // else let it bubble up to the top ("click-off-to-close" listener) // we cannot just stopPropagation as it may be needed to close another instance if (that.countryList.hasClass("hide") && !that.telInput.prop("disabled") && !that.telInput.prop("readonly")) { that._showDropdown(); } }); } }, _initRequests: function() { var that = this; // if the user has specified the path to the utils script, fetch it on window.load if (this.options.utilsScript) { // if the plugin is being initialised after the window.load event has already been fired if (windowLoaded) { this.loadUtils(); } else { // wait until the load event so we don't block any other requests e.g. the flags image $(window).load(function() { that.loadUtils(); }); } } else { this.utilsScriptDeferred.resolve(); } if (this.options.defaultCountry == "auto") { this._loadAutoCountry(); } else { this.autoCountryDeferred.resolve(); } }, _loadAutoCountry: function() { var that = this; if (!$.fn[pluginName].loadedAutoCountry) { // don't do this twice! $.fn[pluginName].loadedAutoCountry = true; var ipinfoURL = "//ipinfo.io"; if (this.options.ipinfoToken) { ipinfoURL += "?token=" + this.options.ipinfoToken; } // dont bother with the success function arg - instead use always() as should still set a defaultCountry even if the lookup fails $.get(ipinfoURL, function() {}, "jsonp").always(function(resp) { var countryCode = resp && resp.country ? resp.country.toLowerCase() : ""; // tell all instances the auto country is ready $(".intl-tel-input input").intlTelInput("autoCountryLoaded", countryCode); }); } else { this.autoCountryDeferred.resolve(); } }, _initKeyListeners: function() { var that = this; if (this.options.autoFormat) { // format number and update flag on keypress // use keypress event as we want to ignore all input except for a select few keys, // but we dont want to ignore the navigation keys like the arrows etc. // NOTE: no point in refactoring this to only bind these listeners on focus/blur because then you would need to have those 2 listeners running the whole time anyway... this.telInput.on("keypress" + this.ns, function(e) { // 32 is space, and after that it's all chars (not meta/nav keys) // this fix is needed for Firefox, which triggers keypress event for some meta/nav keys // Update: also ignore if this is a metaKey e.g. FF and Safari trigger keypress on the v of Ctrl+v // Update: also ignore if ctrlKey (FF on Windows/Ubuntu) // Update: also check that we have utils before we do any autoFormat stuff if (e.which >= keys.SPACE && !e.ctrlKey && !e.metaKey && window.intlTelInputUtils && !that.telInput.prop("readonly")) { e.preventDefault(); // allowed keys are just numeric keys and plus // we must allow plus for the case where the user does select-all and then hits plus to start typing a new number. we could refine this logic to first check that the selection contains a plus, but that wont work in old browsers, and I think it's overkill anyway var isAllowedKey = e.which >= keys.ZERO && e.which <= keys.NINE || e.which == keys.PLUS, input = that.telInput[0], noSelection = that.isGoodBrowser && input.selectionStart == input.selectionEnd, max = that.telInput.attr("maxlength"), val = that.telInput.val(), // assumes that if max exists, it is >0 isBelowMax = max ? val.length < max : true; // first: ensure we dont go over maxlength. we must do this here to prevent adding digits in the middle of the number // still reformat even if not an allowed key as they could by typing a formatting char, but ignore if there's a selection as doesn't make sense to replace selection with illegal char and then immediately remove it if (isBelowMax && (isAllowedKey || noSelection)) { var newChar = isAllowedKey ? String.fromCharCode(e.which) : null; that._handleInputKey(newChar, true, isAllowedKey); // if something has changed, trigger the input event (which was otherwised squashed by the preventDefault) if (val != that.telInput.val()) { that.telInput.trigger("input"); } } if (!isAllowedKey) { that._handleInvalidKey(); } } }); } // handle keyup event // for autoFormat: we use keyup to catch cut/paste events and also delete events (after the fact) this.telInput.on("keyup" + this.ns, function(e) { // the "enter" key event from selecting a dropdown item is triggered here on the input, because the document.keydown handler that initially handles that event triggers a focus on the input, and so the keyup for that same key event gets triggered here. weird, but just make sure we dont bother doing any re-formatting in this case (we've already done preventDefault in the keydown handler, so it wont actually submit the form or anything). // ALSO: ignore keyup if readonly if (e.which == keys.ENTER || that.telInput.prop("readonly")) {} else if (that.options.autoFormat && window.intlTelInputUtils) { var isCtrl = e.which == keys.CTRL || e.which == keys.CMD1 || e.which == keys.CMD2, input = that.telInput[0], // noSelection defaults to false for bad browsers, else would be reformatting on all ctrl keys e.g. select-all/copy noSelection = that.isGoodBrowser && input.selectionStart == input.selectionEnd, // cursorAtEnd defaults to false for bad browsers else they would never get a reformat on delete cursorAtEnd = that.isGoodBrowser && input.selectionStart == that.telInput.val().length; if (!that.telInput.val()) { // if they just cleared the input, update the flag to the default that._updateFlagFromNumber(""); } else if (e.which == keys.DEL && !cursorAtEnd || e.which == keys.BSPACE || isCtrl && noSelection) { // if delete in the middle: reformat with no suffix (no need to reformat if delete at end) // if backspace: reformat with no suffix (need to reformat if at end to remove any lingering suffix - this is a feature) // if ctrl and no selection (i.e. could have just been a paste): reformat (if cursorAtEnd: add suffix) // important to remember never to add suffix on any delete key as can fuck up in ie8 so you can never delete a formatting char at the end // UPDATE: pass true for 3rd arg (isAllowedKey) if might have been a paste event - this is just passed through to intlTelInputUtils.formatNumber and used to check an extensions edge case that._handleInputKey(null, isCtrl && cursorAtEnd, isCtrl); } // prevent deleting the plus (if not in nationalMode) if (!that.options.nationalMode) { var val = that.telInput.val(); if (val.charAt(0) != "+") { // newCursorPos is current pos + 1 to account for the plus we are about to add var newCursorPos = that.isGoodBrowser ? input.selectionStart + 1 : 0; that.telInput.val("+" + val); if (that.isGoodBrowser) { input.setSelectionRange(newCursorPos, newCursorPos); } } } } else { // if no autoFormat, just update flag that._updateFlagFromNumber(that.telInput.val()); } }); }, // alert the user to an invalid key event _handleInvalidKey: function() { var that = this; this.telInput.trigger("invalidkey").addClass("iti-invalid-key"); setTimeout(function() { that.telInput.removeClass("iti-invalid-key"); }, 100); }, // when autoFormat is enabled: handle various key events on the input: the 2 main situations are 1) adding a new number character, which will replace any selection, reformat, and preserve the cursor position. and 2) reformatting on backspace, or paste event (etc) _handleInputKey: function(newNumericChar, addSuffix, isAllowedKey) { var val = this.telInput.val(), cleanBefore = this._getClean(val), originalLeftChars, // raw DOM element input = this.telInput[0], digitsOnRight = 0; if (this.isGoodBrowser) { // cursor strategy: maintain the number of digits on the right. we use the right instead of the left so that A) we dont have to account for the new digit (or multiple digits if paste event), and B) we're always on the right side of formatting suffixes digitsOnRight = this._getDigitsOnRight(val, input.selectionEnd); // if handling a new number character: insert it in the right place if (newNumericChar) { // replace any selection they may have made with the new char val = val.substr(0, input.selectionStart) + newNumericChar + val.substring(input.selectionEnd, val.length); } else { // here we're not handling a new char, we're just doing a re-format (e.g. on delete/backspace/paste, after the fact), but we still need to maintain the cursor position. so make note of the char on the left, and then after the re-format, we'll count in the same number of digits from the right, and then keep going through any formatting chars until we hit the same left char that we had before. // UPDATE: now have to store 2 chars as extensions formatting contains 2 spaces so you need to be able to distinguish originalLeftChars = val.substr(input.selectionStart - 2, 2); } } else if (newNumericChar) { val += newNumericChar; } // update the number and flag this.setNumber(val, null, addSuffix, true, isAllowedKey); // update the cursor position if (this.isGoodBrowser) { var newCursor; val = this.telInput.val(); // if it was at the end, keep it there if (!digitsOnRight) { newCursor = val.length; } else { // else count in the same number of digits from the right newCursor = this._getCursorFromDigitsOnRight(val, digitsOnRight); // but if delete/paste etc, keep going left until hit the same left char as before if (!newNumericChar) { newCursor = this._getCursorFromLeftChar(val, newCursor, originalLeftChars); } } // set the new cursor input.setSelectionRange(newCursor, newCursor); } }, // we start from the position in guessCursor, and work our way left until we hit the originalLeftChars or a number to make sure that after reformatting the cursor has the same char on the left in the case of a delete etc _getCursorFromLeftChar: function(val, guessCursor, originalLeftChars) { for (var i = guessCursor; i > 0; i--) { var leftChar = val.charAt(i - 1); if ($.isNumeric(leftChar) || val.substr(i - 2, 2) == originalLeftChars) { return i; } } return 0; }, // after a reformat we need to make sure there are still the same number of digits to the right of the cursor _getCursorFromDigitsOnRight: function(val, digitsOnRight) { for (var i = val.length - 1; i >= 0; i--) { if ($.isNumeric(val.charAt(i))) { if (--digitsOnRight === 0) { return i; } } } return 0; }, // get the number of numeric digits to the right of the cursor so we can reposition the cursor correctly after the reformat has happened _getDigitsOnRight: function(val, selectionEnd) { var digitsOnRight = 0; for (var i = selectionEnd; i < val.length; i++) { if ($.isNumeric(val.charAt(i))) { digitsOnRight++; } } return digitsOnRight; }, // listen for focus and blur _initFocusListeners: function() { var that = this; if (this.options.autoHideDialCode) { // mousedown decides where the cursor goes, so if we're focusing we must preventDefault as we'll be inserting the dial code, and we want the cursor to be at the end no matter where they click this.telInput.on("mousedown" + this.ns, function(e) { if (!that.telInput.is(":focus") && !that.telInput.val()) { e.preventDefault(); // but this also cancels the focus, so we must trigger that manually that.telInput.focus(); } }); } this.telInput.on("focus" + this.ns, function(e) { var value = that.telInput.val(); // save this to compare on blur that.telInput.data("focusVal", value); // on focus: if empty, insert the dial code for the currently selected flag if (that.options.autoHideDialCode && !value && !that.telInput.prop("readonly") && that.selectedCountryData.dialCode) { that._updateVal("+" + that.selectedCountryData.dialCode, null, true); // after auto-inserting a dial code, if the first key they hit is '+' then assume they are entering a new number, so remove the dial code. use keypress instead of keydown because keydown gets triggered for the shift key (required to hit the + key), and instead of keyup because that shows the new '+' before removing the old one that.telInput.one("keypress.plus" + that.ns, function(e) { if (e.which == keys.PLUS) { // if autoFormat is enabled, this key event will have already have been handled by another keypress listener (hence we need to add the "+"). if disabled, it will be handled after this by a keyup listener (hence no need to add the "+"). var newVal = that.options.autoFormat && window.intlTelInputUtils ? "+" : ""; that.telInput.val(newVal); } }); // after tabbing in, make sure the cursor is at the end we must use setTimeout to get outside of the focus handler as it seems the selection happens after that setTimeout(function() { var input = that.telInput[0]; if (that.isGoodBrowser) { var len = that.telInput.val().length; input.setSelectionRange(len, len); } }); } }); this.telInput.on("blur" + this.ns, function() { if (that.options.autoHideDialCode) { // on blur: if just a dial code then remove it var value = that.telInput.val(), startsPlus = value.charAt(0) == "+"; if (startsPlus) { var numeric = that._getNumeric(value); // if just a plus, or if just a dial code if (!numeric || that.selectedCountryData.dialCode == numeric) { that.telInput.val(""); } } // remove the keypress listener we added on focus that.telInput.off("keypress.plus" + that.ns); } // if autoFormat, we must manually trigger change event if value has changed if (that.options.autoFormat && window.intlTelInputUtils && that.telInput.val() != that.telInput.data("focusVal")) { that.telInput.trigger("change"); } }); }, // extract the numeric digits from the given string _getNumeric: function(s) { return s.replace(/\D/g, ""); }, _getClean: function(s) { var prefix = s.charAt(0) == "+" ? "+" : ""; return prefix + this._getNumeric(s); }, // show the dropdown _showDropdown: function() { this._setDropdownPosition(); // update highlighting and scroll to active list item var activeListItem = this.countryList.children(".active"); if (activeListItem.length) { this._highlightListItem(activeListItem); } // show it this.countryList.removeClass("hide"); if (activeListItem.length) { this._scrollTo(activeListItem); } // bind all the dropdown-related listeners: mouseover, click, click-off, keydown this._bindDropdownListeners(); // update the arrow this.selectedFlagInner.children(".arrow").addClass("up"); }, // decide where to position dropdown (depends on position within viewport, and scroll) _setDropdownPosition: function() { var inputTop = this.telInput.offset().top, windowTop = $(window).scrollTop(), // dropdownFitsBelow = (dropdownBottom < windowBottom) dropdownFitsBelow = inputTop + this.telInput.outerHeight() + this.dropdownHeight < windowTop + $(window).height(), dropdownFitsAbove = inputTop - this.dropdownHeight > windowTop; // dropdownHeight - 1 for border var cssTop = !dropdownFitsBelow && dropdownFitsAbove ? "-" + (this.dropdownHeight - 1) + "px" : ""; this.countryList.css("top", cssTop); }, // we only bind dropdown listeners when the dropdown is open _bindDropdownListeners: function() { var that = this; // when mouse over a list item, just highlight that one // we add the class "highlight", so if they hit "enter" we know which one to select this.countryList.on("mouseover" + this.ns, ".country", function(e) { that._highlightListItem($(this)); }); // listen for country selection this.countryList.on("click" + this.ns, ".country", function(e) { that._selectListItem($(this)); }); // click off to close // (except when this initial opening click is bubbling up) // we cannot just stopPropagation as it may be needed to close another instance var isOpening = true; $("html").on("click" + this.ns, function(e) { if (!isOpening) { that._closeDropdown(); } isOpening = false; }); // listen for up/down scrolling, enter to select, or letters to jump to country name. // use keydown as keypress doesn't fire for non-char keys and we want to catch if they // just hit down and hold it to scroll down (no keyup event). // listen on the document because that's where key events are triggered if no input has focus var query = "", queryTimer = null; $(document).on("keydown" + this.ns, function(e) { // prevent down key from scrolling the whole page, // and enter key from submitting a form etc e.preventDefault(); if (e.which == keys.UP || e.which == keys.DOWN) { // up and down to navigate that._handleUpDownKey(e.which); } else if (e.which == keys.ENTER) { // enter to select that._handleEnterKey(); } else if (e.which == keys.ESC) { // esc to close that._closeDropdown(); } else if (e.which >= keys.A && e.which <= keys.Z || e.which == keys.SPACE) { // upper case letters (note: keyup/keydown only return upper case letters) // jump to countries that start with the query string if (queryTimer) { clearTimeout(queryTimer); } query += String.fromCharCode(e.which); that._searchForCountry(query); // if the timer hits 1 second, reset the query queryTimer = setTimeout(function() { query = ""; }, 1e3); } }); }, // highlight the next/prev item in the list (and ensure it is visible) _handleUpDownKey: function(key) { var current = this.countryList.children(".highlight").first(); var next = key == keys.UP ? current.prev() : current.next(); if (next.length) { // skip the divider if (next.hasClass("divider")) { next = key == keys.UP ? next.prev() : next.next(); } this._highlightListItem(next); this._scrollTo(next); } }, // select the currently highlighted item _handleEnterKey: function() { var currentCountry = this.countryList.children(".highlight").first(); if (currentCountry.length) { this._selectListItem(currentCountry); } }, // find the first list item whose name starts with the query string _searchForCountry: function(query) { for (var i = 0; i < this.countries.length; i++) { if (this._startsWith(this.countries[i].name, query)) { var listItem = this.countryList.children("[data-country-code=" + this.countries[i].iso2 + "]").not(".preferred"); // update highlighting and scroll this._highlightListItem(listItem); this._scrollTo(listItem, true); break; } } }, // check if (uppercase) string a starts with string b _startsWith: function(a, b) { return a.substr(0, b.length).toUpperCase() == b; }, // update the input's value to the given val // if autoFormat=true, format it first according to the country-specific formatting rules // Note: preventConversion will be false (i.e. we allow conversion) on init and when dev calls public method setNumber _updateVal: function(val, format, addSuffix, preventConversion, isAllowedKey) { var formatted; if (this.options.autoFormat && window.intlTelInputUtils && this.selectedCountryData) { if (typeof format == "number" && intlTelInputUtils.isValidNumber(val, this.selectedCountryData.iso2)) { // if user specified a format, and it's a valid number, then format it accordingly formatted = intlTelInputUtils.formatNumberByType(val, this.selectedCountryData.iso2, format); } else if (!preventConversion && this.options.nationalMode && val.charAt(0) == "+" && intlTelInputUtils.isValidNumber(val, this.selectedCountryData.iso2)) { // if nationalMode and we have a valid intl number, convert it to ntl formatted = intlTelInputUtils.formatNumberByType(val, this.selectedCountryData.iso2, intlTelInputUtils.numberFormat.NATIONAL); } else { // else do the regular AsYouType formatting formatted = intlTelInputUtils.formatNumber(val, this.selectedCountryData.iso2, addSuffix, this.options.allowExtensions, isAllowedKey); } // ensure we dont go over maxlength. we must do this here to truncate any formatting suffix, and also handle paste events var max = this.telInput.attr("maxlength"); if (max && formatted.length > max) { formatted = formatted.substr(0, max); } } else { // no autoFormat, so just insert the original value formatted = val; } this.telInput.val(formatted); }, // check if need to select a new flag based on the given number _updateFlagFromNumber: function(number) { // if we're in nationalMode and we're on US/Canada, make sure the number starts with a +1 so _getDialCode will be able to extract the area code // update: if we dont yet have selectedCountryData, but we're here (trying to update the flag from the number), that means we're initialising the plugin with a number that already has a dial code, so fine to ignore this bit if (number && this.options.nationalMode && this.selectedCountryData && this.selectedCountryData.dialCode == "1" && number.charAt(0) != "+") { if (number.charAt(0) != "1") { number = "1" + number; } number = "+" + number; } // try and extract valid dial code from input var dialCode = this._getDialCode(number), countryCode = null; if (dialCode) { // check if one of the matching countries is already selected var countryCodes = this.countryCodes[this._getNumeric(dialCode)], alreadySelected = this.selectedCountryData && $.inArray(this.selectedCountryData.iso2, countryCodes) != -1; // if a matching country is not already selected (or this is an unknown NANP area code): choose the first in the list if (!alreadySelected || this._isUnknownNanp(number, dialCode)) { // if using onlyCountries option, countryCodes[0] may be empty, so we must find the first non-empty index for (var j = 0; j < countryCodes.length; j++) { if (countryCodes[j]) { countryCode = countryCodes[j]; break; } } } } else if (number.charAt(0) == "+" && this._getNumeric(number).length) { // invalid dial code, so empty // Note: use getNumeric here because the number has not been formatted yet, so could contain bad shit countryCode = ""; } else if (!number || number == "+") { // empty, or just a plus, so default countryCode = this.options.defaultCountry.iso2; } if (countryCode !== null) { this._selectFlag(countryCode); } }, // check if the given number contains an unknown area code from the North American Numbering Plan i.e. the only dialCode that could be extracted was +1 but the actual number's length is >=4 _isUnknownNanp: function(number, dialCode) { return dialCode == "+1" && this._getNumeric(number).length >= 4; }, // remove highlighting from other list items and highlight the given item _highlightListItem: function(listItem) { this.countryListItems.removeClass("highlight"); listItem.addClass("highlight"); }, // find the country data for the given country code // the ignoreOnlyCountriesOption is only used during init() while parsing the onlyCountries array _getCountryData: function(countryCode, ignoreOnlyCountriesOption, allowFail) { var countryList = ignoreOnlyCountriesOption ? allCountries : this.countries; for (var i = 0; i < countryList.length; i++) { if (countryList[i].iso2 == countryCode) { return countryList[i]; } } if (allowFail) { return null; } else { throw new Error("No country data for '" + countryCode + "'"); } }, // select the given flag, update the placeholder and the active list item _selectFlag: function(countryCode, updateDefault) { // do this first as it will throw an error and stop if countryCode is invalid this.selectedCountryData = countryCode ? this._getCountryData(countryCode, false, false) : {}; // update the "defaultCountry" - we only need the iso2 from now on, so just store that if (updateDefault && this.selectedCountryData.iso2) { // can't just make this equal to selectedCountryData as would be a ref to that object this.options.defaultCountry = { iso2: this.selectedCountryData.iso2 }; } this.selectedFlagInner.attr("class", "iti-flag " + countryCode); // update the selected country's title attribute var title = countryCode ? this.selectedCountryData.name + ": +" + this.selectedCountryData.dialCode : "Unknown"; this.selectedFlagInner.parent().attr("title", title); // and the input's placeholder this._updatePlaceholder(); if (this.isMobile) { this.countryList.val(countryCode); } else { // update the active list item this.countryListItems.removeClass("active"); if (countryCode) { this.countryListItems.find(".iti-flag." + countryCode).first().closest(".country").addClass("active"); } } }, // update the input placeholder to an example number from the currently selected country _updatePlaceholder: function() { if (window.intlTelInputUtils && !this.hadInitialPlaceholder && this.options.autoPlaceholder && this.selectedCountryData) { var iso2 = this.selectedCountryData.iso2, numberType = intlTelInputUtils.numberType[this.options.numberType || "FIXED_LINE"], placeholder = iso2 ? intlTelInputUtils.getExampleNumber(iso2, this.options.nationalMode, numberType) : ""; this.telInput.attr("placeholder", placeholder); } }, // called when the user selects a list item from the dropdown _selectListItem: function(listItem) { var countryCodeAttr = this.isMobile ? "value" : "data-country-code"; // update selected flag and active list item this._selectFlag(listItem.attr(countryCodeAttr), true); if (!this.isMobile) { this._closeDropdown(); } this._updateDialCode(listItem.attr("data-dial-code"), true); // always fire the change event as even if nationalMode=true (and we haven't updated the input val), the system as a whole has still changed - see country-sync example. think of it as making a selection from a select element. this.telInput.trigger("change"); // focus the input this.telInput.focus(); }, // close the dropdown and unbind any listeners _closeDropdown: function() { this.countryList.addClass("hide"); // update the arrow this.selectedFlagInner.children(".arrow").removeClass("up"); // unbind key events $(document).off(this.ns); // unbind click-off-to-close $("html").off(this.ns); // unbind hover and click listeners this.countryList.off(this.ns); }, // check if an element is visible within it's container, else scroll until it is _scrollTo: function(element, middle) { var container = this.countryList, containerHeight = container.height(), containerTop = container.offset().top, containerBottom = containerTop + containerHeight, elementHeight = element.outerHeight(), elementTop = element.offset().top, elementBottom = elementTop + elementHeight, newScrollTop = elementTop - containerTop + container.scrollTop(), middleOffset = containerHeight / 2 - elementHeight / 2; if (elementTop < containerTop) { // scroll up if (middle) { newScrollTop -= middleOffset; } container.scrollTop(newScrollTop); } else if (elementBottom > containerBottom) { // scroll down if (middle) { newScrollTop += middleOffset; } var heightDifference = containerHeight - elementHeight; container.scrollTop(newScrollTop - heightDifference); } }, // replace any existing dial code with the new one (if not in nationalMode) // also we need to know if we're focusing for a couple of reasons e.g. if so, we want to add any formatting suffix, also if the input is empty and we're not in nationalMode, then we want to insert the dial code _updateDialCode: function(newDialCode, focusing) { var inputVal = this.telInput.val(), newNumber; // save having to pass this every time newDialCode = "+" + newDialCode; if (this.options.nationalMode && inputVal.charAt(0) != "+") { // if nationalMode, we just want to re-format newNumber = inputVal; } else if (inputVal) { // if the previous number contained a valid dial code, replace it // (if more than just a plus character) var prevDialCode = this._getDialCode(inputVal); if (prevDialCode.length > 1) { newNumber = inputVal.replace(prevDialCode, newDialCode); } else { // if the previous number didn't contain a dial code, we should persist it var existingNumber = inputVal.charAt(0) != "+" ? $.trim(inputVal) : ""; newNumber = newDialCode + existingNumber; } } else { newNumber = !this.options.autoHideDialCode || focusing ? newDialCode : ""; } this._updateVal(newNumber, null, focusing); }, // try and extract a valid international dial code from a full telephone number // Note: returns the raw string inc plus character and any whitespace/dots etc _getDialCode: function(number) { var dialCode = ""; // only interested in international numbers (starting with a plus) if (number.charAt(0) == "+") { var numericChars = ""; // iterate over chars for (var i = 0; i < number.length; i++) { var c = number.charAt(i); // if char is number if ($.isNumeric(c)) { numericChars += c; // if current numericChars make a valid dial code if (this.countryCodes[numericChars]) { // store the actual raw string (useful for matching later) dialCode = number.substr(0, i + 1); } // longest dial code is 4 chars if (numericChars.length == 4) { break; } } } } return dialCode; }, /******************** * PUBLIC METHODS ********************/ // this is called when the ipinfo call returns autoCountryLoaded: function(countryCode) { if (this.options.defaultCountry == "auto") { this.options.defaultCountry = countryCode; this._setInitialState(); this.autoCountryDeferred.resolve(); } }, // remove plugin destroy: function() { if (!this.isMobile) { // make sure the dropdown is closed (and unbind listeners) this._closeDropdown(); } // key events, and focus/blur events if autoHideDialCode=true this.telInput.off(this.ns); if (this.isMobile) { // change event on select country this.countryList.off(this.ns); } else { // click event to open dropdown this.selectedFlagInner.parent().off(this.ns); // label click hack this.telInput.closest("label").off(this.ns); } // remove markup var container = this.telInput.parent(); container.before(this.telInput).remove(); }, // extract the phone number extension if present getExtension: function() { return this.telInput.val().split(" ext. ")[1] || ""; }, // format the number to the given type getNumber: function(type) { if (window.intlTelInputUtils) { return intlTelInputUtils.formatNumberByType(this.telInput.val(), this.selectedCountryData.iso2, type); } return ""; }, // get the type of the entered number e.g. landline/mobile getNumberType: function() { if (window.intlTelInputUtils) { return intlTelInputUtils.getNumberType(this.telInput.val(), this.selectedCountryData.iso2); } return -99; }, // get the country data for the currently selected flag getSelectedCountryData: function() { // if this is undefined, the plugin will return it's instance instead, so in that case an empty object makes more sense return this.selectedCountryData || {}; }, // get the validation error getValidationError: function() { if (window.intlTelInputUtils) { return intlTelInputUtils.getValidationError(this.telInput.val(), this.selectedCountryData.iso2); } return -99; }, // validate the input val - assumes the global function isValidNumber (from utilsScript) isValidNumber: function() { var val = $.trim(this.telInput.val()), countryCode = this.options.nationalMode ? this.selectedCountryData.iso2 : ""; if (window.intlTelInputUtils) { return intlTelInputUtils.isValidNumber(val, countryCode); } return false; }, // load the utils script loadUtils: function(path) { var that = this; var utilsScript = path || this.options.utilsScript; if (!$.fn[pluginName].loadedUtilsScript && utilsScript) { // don't do this twice! (dont just check if the global intlTelInputUtils exists as if init plugin multiple times in quick succession, it may not have finished loading yet) $.fn[pluginName].loadedUtilsScript = true; // dont use $.getScript as it prevents caching $.ajax({ url: utilsScript, success: function() { // tell all instances the utils are ready $(".intl-tel-input input").intlTelInput("utilsLoaded"); }, complete: function() { that.utilsScriptDeferred.resolve(); }, dataType: "script", cache: true }); } else { this.utilsScriptDeferred.resolve(); } }, // update the selected flag, and update the input val accordingly selectCountry: function(countryCode) { countryCode = countryCode.toLowerCase(); // check if already selected if (!this.selectedFlagInner.hasClass(countryCode)) { this._selectFlag(countryCode, true); this._updateDialCode(this.selectedCountryData.dialCode, false); } }, // set the input value and update the flag setNumber: function(number, format, addSuffix, preventConversion, isAllowedKey) { // ensure starts with plus if (!this.options.nationalMode && number.charAt(0) != "+") { number = "+" + number; } // we must update the flag first, which updates this.selectedCountryData, which is used later for formatting the number before displaying it this._updateFlagFromNumber(number); this._updateVal(number, format, addSuffix, preventConversion, isAllowedKey); }, // this is called when the utils are ready utilsLoaded: function() { // if autoFormat is enabled and there's an initial value in the input, then format it if (this.options.autoFormat && this.telInput.val()) { this._updateVal(this.telInput.val()); } this._updatePlaceholder(); } }; // adapted to allow public functions // using https://github.com/jquery-boilerplate/jquery-boilerplate/wiki/Extending-jQuery-Boilerplate $.fn[pluginName] = function(options) { var args = arguments; // Is the first parameter an object (options), or was omitted, // instantiate a new instance of the plugin. if (options === undefined || typeof options === "object") { var deferreds = []; this.each(function() { if (!$.data(this, "plugin_" + pluginName)) { var instance = new Plugin(this, options); var instanceDeferreds = instance._init(); // we now have 2 deffereds: 1 for auto country, 1 for utils script deferreds.push(instanceDeferreds[0]); deferreds.push(instanceDeferreds[1]); $.data(this, "plugin_" + pluginName, instance); } }); // return the promise from the "master" deferred object that tracks all the others return $.when.apply(null, deferreds); } else if (typeof options === "string" && options[0] !== "_") { // If the first parameter is a string and it doesn't start // with an underscore or "contains" the `init`-function, // treat this as a call to a public method. // Cache the method call to make it possible to return a value var returns; this.each(function() { var instance = $.data(this, "plugin_" + pluginName); // Tests that there's already a plugin-instance // and checks that the requested public method exists if (instance instanceof Plugin && typeof instance[options] === "function") { // Call the method of our plugin instance, // and pass it the supplied arguments. returns = instance[options].apply(instance, Array.prototype.slice.call(args, 1)); } // Allow instances to be destroyed via the 'destroy' method if (options === "destroy") { $.data(this, "plugin_" + pluginName, null); } }); // If the earlier cached method gives a value back return the value, // otherwise return this to preserve chainability. return returns !== undefined ? returns : this; } }; /******************** * STATIC METHODS ********************/ // get the country data object $.fn[pluginName].getCountryData = function() { return allCountries; }; // Tell JSHint to ignore this warning: "character may get silently deleted by one or more browsers" // jshint -W100 // Array of country objects for the flag dropdown. // Each contains a name, country code (ISO 3166-1 alpha-2) and dial code. // Originally from https://github.com/mledoze/countries // then modified using the following JavaScript (NOW OUT OF DATE): /* var result = []; _.each(countries, function(c) { // ignore countries without a dial code if (c.callingCode[0].length) { result.push({ // var locals contains country names with localised versions in brackets n: _.findWhere(locals, { countryCode: c.cca2 }).name, i: c.cca2.toLowerCase(), d: c.callingCode[0] }); } }); JSON.stringify(result); */ // then with a couple of manual re-arrangements to be alphabetical // then changed Kazakhstan from +76 to +7 // and Vatican City from +379 to +39 (see issue 50) // and Caribean Netherlands from +5997 to +599 // and Curacao from +5999 to +599 // Removed: Åland Islands, Christmas Island, Cocos Islands, Guernsey, Isle of Man, Jersey, Kosovo, Mayotte, Pitcairn Islands, South Georgia, Svalbard, Western Sahara // Update: converted objects to arrays to save bytes! // Update: added "priority" for countries with the same dialCode as others // Update: added array of area codes for countries with the same dialCode as others // So each country array has the following information: // [ // Country name, // iso2 code, // International dial code, // Order (if >1 country with same dial code), // Area codes (if >1 country with same dial code) // ] var allCountries = [ [ "Afghanistan (‫افغانستان‬‎)", "af", "93" ], [ "Albania (Shqipëri)", "al", "355" ], [ "Algeria (‫الجزائر‬‎)", "dz", "213" ], [ "American Samoa", "as", "1684" ], [ "Andorra", "ad", "376" ], [ "Angola", "ao", "244" ], [ "Anguilla", "ai", "1264" ], [ "Antigua and Barbuda", "ag", "1268" ], [ "Argentina", "ar", "54" ], [ "Armenia (Հայաստան)", "am", "374" ], [ "Aruba", "aw", "297" ], [ "Australia", "au", "61" ], [ "Austria (Österreich)", "at", "43" ], [ "Azerbaijan (Azərbaycan)", "az", "994" ], [ "Bahamas", "bs", "1242" ], [ "Bahrain (‫البحرين‬‎)", "bh", "973" ], [ "Bangladesh (বাংলাদেশ)", "bd", "880" ], [ "Barbados", "bb", "1246" ], [ "Belarus (Беларусь)", "by", "375" ], [ "Belgium (België)", "be", "32" ], [ "Belize", "bz", "501" ], [ "Benin (Bénin)", "bj", "229" ], [ "Bermuda", "bm", "1441" ], [ "Bhutan (འབྲུག)", "bt", "975" ], [ "Bolivia", "bo", "591" ], [ "Bosnia and Herzegovina (Босна и Херцеговина)", "ba", "387" ], [ "Botswana", "bw", "267" ], [ "Brazil (Brasil)", "br", "55" ], [ "British Indian Ocean Territory", "io", "246" ], [ "British Virgin Islands", "vg", "1284" ], [ "Brunei", "bn", "673" ], [ "Bulgaria (България)", "bg", "359" ], [ "Burkina Faso", "bf", "226" ], [ "Burundi (Uburundi)", "bi", "257" ], [ "Cambodia (កម្ពុជា)", "kh", "855" ], [ "Cameroon (Cameroun)", "cm", "237" ], [ "Canada", "ca", "1", 1, [ "204", "226", "236", "249", "250", "289", "306", "343", "365", "387", "403", "416", "418", "431", "437", "438", "450", "506", "514", "519", "548", "579", "581", "587", "604", "613", "639", "647", "672", "705", "709", "742", "778", "780", "782", "807", "819", "825", "867", "873", "902", "905" ] ], [ "Cape Verde (Kabu Verdi)", "cv", "238" ], [ "Caribbean Netherlands", "bq", "599", 1 ], [ "Cayman Islands", "ky", "1345" ], [ "Central African Republic (République centrafricaine)", "cf", "236" ], [ "Chad (Tchad)", "td", "235" ], [ "Chile", "cl", "56" ], [ "China (中国)", "cn", "86" ], [ "Colombia", "co", "57" ], [ "Comoros (‫جزر القمر‬‎)", "km", "269" ], [ "Congo (DRC) (Jamhuri ya Kidemokrasia ya Kongo)", "cd", "243" ], [ "Congo (Republic) (Congo-Brazzaville)", "cg", "242" ], [ "Cook Islands", "ck", "682" ], [ "Costa Rica", "cr", "506" ], [ "Côte d’Ivoire", "ci", "225" ], [ "Croatia (Hrvatska)", "hr", "385" ], [ "Cuba", "cu", "53" ], [ "Curaçao", "cw", "599", 0 ], [ "Cyprus (Κύπρος)", "cy", "357" ], [ "Czech Republic (Česká republika)", "cz", "420" ], [ "Denmark (Danmark)", "dk", "45" ], [ "Djibouti", "dj", "253" ], [ "Dominica", "dm", "1767" ], [ "Dominican Republic (República Dominicana)", "do", "1", 2, [ "809", "829", "849" ] ], [ "Ecuador", "ec", "593" ], [ "Egypt (‫مصر‬‎)", "eg", "20" ], [ "El Salvador", "sv", "503" ], [ "Equatorial Guinea (Guinea Ecuatorial)", "gq", "240" ], [ "Eritrea", "er", "291" ], [ "Estonia (Eesti)", "ee", "372" ], [ "Ethiopia", "et", "251" ], [ "Falkland Islands (Islas Malvinas)", "fk", "500" ], [ "Faroe Islands (Føroyar)", "fo", "298" ], [ "Fiji", "fj", "679" ], [ "Finland (Suomi)", "fi", "358" ], [ "France", "fr", "33" ], [ "French Guiana (Guyane française)", "gf", "594" ], [ "French Polynesia (Polynésie française)", "pf", "689" ], [ "Gabon", "ga", "241" ], [ "Gambia", "gm", "220" ], [ "Georgia (საქართველო)", "ge", "995" ], [ "Germany (Deutschland)", "de", "49" ], [ "Ghana (Gaana)", "gh", "233" ], [ "Gibraltar", "gi", "350" ], [ "Greece (Ελλάδα)", "gr", "30" ], [ "Greenland (Kalaallit Nunaat)", "gl", "299" ], [ "Grenada", "gd", "1473" ], [ "Guadeloupe", "gp", "590", 0 ], [ "Guam", "gu", "1671" ], [ "Guatemala", "gt", "502" ], [ "Guinea (Guinée)", "gn", "224" ], [ "Guinea-Bissau (Guiné Bissau)", "gw", "245" ], [ "Guyana", "gy", "592" ], [ "Haiti", "ht", "509" ], [ "Honduras", "hn", "504" ], [ "Hong Kong (香港)", "hk", "852" ], [ "Hungary (Magyarország)", "hu", "36" ], [ "Iceland (Ísland)", "is", "354" ], [ "India (भारत)", "in", "91" ], [ "Indonesia", "id", "62" ], [ "Iran (‫ایران‬‎)", "ir", "98" ], [ "Iraq (‫العراق‬‎)", "iq", "964" ], [ "Ireland", "ie", "353" ], [ "Israel (‫ישראל‬‎)", "il", "972" ], [ "Italy (Italia)", "it", "39", 0 ], [ "Jamaica", "jm", "1876" ], [ "Japan (日本)", "jp", "81" ], [ "Jordan (‫الأردن‬‎)", "jo", "962" ], [ "Kazakhstan (Казахстан)", "kz", "7", 1 ], [ "Kenya", "ke", "254" ], [ "Kiribati", "ki", "686" ], [ "Kuwait (‫الكويت‬‎)", "kw", "965" ], [ "Kyrgyzstan (Кыргызстан)", "kg", "996" ], [ "Laos (ລາວ)", "la", "856" ], [ "Latvia (Latvija)", "lv", "371" ], [ "Lebanon (‫لبنان‬‎)", "lb", "961" ], [ "Lesotho", "ls", "266" ], [ "Liberia", "lr", "231" ], [ "Libya (‫ليبيا‬‎)", "ly", "218" ], [ "Liechtenstein", "li", "423" ], [ "Lithuania (Lietuva)", "lt", "370" ], [ "Luxembourg", "lu", "352" ], [ "Macau (澳門)", "mo", "853" ], [ "Macedonia (FYROM) (Македонија)", "mk", "389" ], [ "Madagascar (Madagasikara)", "mg", "261" ], [ "Malawi", "mw", "265" ], [ "Malaysia", "my", "60" ], [ "Maldives", "mv", "960" ], [ "Mali", "ml", "223" ], [ "Malta", "mt", "356" ], [ "Marshall Islands", "mh", "692" ], [ "Martinique", "mq", "596" ], [ "Mauritania (‫موريتانيا‬‎)", "mr", "222" ], [ "Mauritius (Moris)", "mu", "230" ], [ "Mexico (México)", "mx", "52" ], [ "Micronesia", "fm", "691" ], [ "Moldova (Republica Moldova)", "md", "373" ], [ "Monaco", "mc", "377" ], [ "Mongolia (Монгол)", "mn", "976" ], [ "Montenegro (Crna Gora)", "me", "382" ], [ "Montserrat", "ms", "1664" ], [ "Morocco (‫المغرب‬‎)", "ma", "212" ], [ "Mozambique (Moçambique)", "mz", "258" ], [ "Myanmar (Burma) (မြန်မာ)", "mm", "95" ], [ "Namibia (Namibië)", "na", "264" ], [ "Nauru", "nr", "674" ], [ "Nepal (नेपाल)", "np", "977" ], [ "Netherlands (Nederland)", "nl", "31" ], [ "New Caledonia (Nouvelle-Calédonie)", "nc", "687" ], [ "New Zealand", "nz", "64" ], [ "Nicaragua", "ni", "505" ], [ "Niger (Nijar)", "ne", "227" ], [ "Nigeria", "ng", "234" ], [ "Niue", "nu", "683" ], [ "Norfolk Island", "nf", "672" ], [ "North Korea (조선 민주주의 인민 공화국)", "kp", "850" ], [ "Northern Mariana Islands", "mp", "1670" ], [ "Norway (Norge)", "no", "47" ], [ "Oman (‫عُمان‬‎)", "om", "968" ], [ "Pakistan (‫پاکستان‬‎)", "pk", "92" ], [ "Palau", "pw", "680" ], [ "Palestine (‫فلسطين‬‎)", "ps", "970" ], [ "Panama (Panamá)", "pa", "507" ], [ "Papua New Guinea", "pg", "675" ], [ "Paraguay", "py", "595" ], [ "Peru (Perú)", "pe", "51" ], [ "Philippines", "ph", "63" ], [ "Poland (Polska)", "pl", "48" ], [ "Portugal", "pt", "351" ], [ "Puerto Rico", "pr", "1", 3, [ "787", "939" ] ], [ "Qatar (‫قطر‬‎)", "qa", "974" ], [ "Réunion (La Réunion)", "re", "262" ], [ "Romania (România)", "ro", "40" ], [ "Russia (Россия)", "ru", "7", 0 ], [ "Rwanda", "rw", "250" ], [ "Saint Barthélemy (Saint-Barthélemy)", "bl", "590", 1 ], [ "Saint Helena", "sh", "290" ], [ "Saint Kitts and Nevis", "kn", "1869" ], [ "Saint Lucia", "lc", "1758" ], [ "Saint Martin (Saint-Martin (partie française))", "mf", "590", 2 ], [ "Saint Pierre and Miquelon (Saint-Pierre-et-Miquelon)", "pm", "508" ], [ "Saint Vincent and the Grenadines", "vc", "1784" ], [ "Samoa", "ws", "685" ], [ "San Marino", "sm", "378" ], [ "São Tomé and Príncipe (São Tomé e Príncipe)", "st", "239" ], [ "Saudi Arabia (‫المملكة العربية السعودية‬‎)", "sa", "966" ], [ "Senegal (Sénégal)", "sn", "221" ], [ "Serbia (Србија)", "rs", "381" ], [ "Seychelles", "sc", "248" ], [ "Sierra Leone", "sl", "232" ], [ "Singapore", "sg", "65" ], [ "Sint Maarten", "sx", "1721" ], [ "Slovakia (Slovensko)", "sk", "421" ], [ "Slovenia (Slovenija)", "si", "386" ], [ "Solomon Islands", "sb", "677" ], [ "Somalia (Soomaaliya)", "so", "252" ], [ "South Africa", "za", "27" ], [ "South Korea (대한민국)", "kr", "82" ], [ "South Sudan (‫جنوب السودان‬‎)", "ss", "211" ], [ "Spain (España)", "es", "34" ], [ "Sri Lanka (ශ්‍රී ලංකාව)", "lk", "94" ], [ "Sudan (‫السودان‬‎)", "sd", "249" ], [ "Suriname", "sr", "597" ], [ "Swaziland", "sz", "268" ], [ "Sweden (Sverige)", "se", "46" ], [ "Switzerland (Schweiz)", "ch", "41" ], [ "Syria (‫سوريا‬‎)", "sy", "963" ], [ "Taiwan (台灣)", "tw", "886" ], [ "Tajikistan", "tj", "992" ], [ "Tanzania", "tz", "255" ], [ "Thailand (ไทย)", "th", "66" ], [ "Timor-Leste", "tl", "670" ], [ "Togo", "tg", "228" ], [ "Tokelau", "tk", "690" ], [ "Tonga", "to", "676" ], [ "Trinidad and Tobago", "tt", "1868" ], [ "Tunisia (‫تونس‬‎)", "tn", "216" ], [ "Turkey (Türkiye)", "tr", "90" ], [ "Turkmenistan", "tm", "993" ], [ "Turks and Caicos Islands", "tc", "1649" ], [ "Tuvalu", "tv", "688" ], [ "U.S. Virgin Islands", "vi", "1340" ], [ "Uganda", "ug", "256" ], [ "Ukraine (Україна)", "ua", "380" ], [ "United Arab Emirates (‫الإمارات العربية المتحدة‬‎)", "ae", "971" ], [ "United Kingdom", "gb", "44" ], [ "United States", "us", "1", 0 ], [ "Uruguay", "uy", "598" ], [ "Uzbekistan (Oʻzbekiston)", "uz", "998" ], [ "Vanuatu", "vu", "678" ], [ "Vatican City (Città del Vaticano)", "va", "39", 1 ], [ "Venezuela", "ve", "58" ], [ "Vietnam (Việt Nam)", "vn", "84" ], [ "Wallis and Futuna", "wf", "681" ], [ "Yemen (‫اليمن‬‎)", "ye", "967" ], [ "Zambia", "zm", "260" ], [ "Zimbabwe", "zw", "263" ] ]; // loop over all of the countries above for (var i = 0; i < allCountries.length; i++) { var c = allCountries[i]; allCountries[i] = { name: c[0], iso2: c[1], dialCode: c[2], priority: c[3] || 0, areaCodes: c[4] || null }; } });
ReactApp/src/Pages/Food.js
hoh/FolkMarsinne
import React, { Component } from 'react'; import {Card, CardActions, CardHeader, CardMedia, CardTitle, CardText} from 'material-ui/Card'; import {List, ListItem} from 'material-ui/List'; import Paper from 'material-ui/Paper'; import RaisedButton from 'material-ui/RaisedButton'; import {red500, brown500} from 'material-ui/styles/colors'; import EmailIcon from 'material-ui/svg-icons/communication/email'; import EmailOutlineIcon from 'material-ui/svg-icons/communication/mail-outline'; import CustomTitle from '../Cards/CustomTitle'; const i18n_strings = { fr: { intro: { title: 'Restauration', text: 'A partir du vendredi 19h', }, canteen: { title: 'Cuisine du festival', subtitle: 'Un grand choix de restauration est proposé sur place aux festivaliers', desc: ( <div> <p> <b>En extérieur, sous le car-port</b> </p> <p> Cuisine bio, saine et gourmande : "Epices émoi" (Malonne) </p> <p> Couscous </p> <p> Croque-monsieurs spéciaux : "Studio Corben" </p> <p> Crêpes salées et sucrées </p> <p> Cornets de pâtes </p> <p> Glace artisanale </p> <p> <b>Dans la grande salle (bar)</b> </p> <p> Repas chauds complets cuisinés sur place : "Guimauve" </p> <p> Possibilité de petit-déjeuner </p> </div> ), }, }, en: { intro: { title: 'Catering', text: 'Starting Friday at 7pm', }, canteen: { title: 'Cuisine of the festival', subtitle: 'A lot of food choice are available in the festival area', desc: ( <div> <p> <b>Outside, under the car-port</b> </p> <p> Bio, healthy and gourmet cuisine : "Epices émoi" (Malonne) </p> <p> Couscous </p> <p> Croque-monsieurs : "Studio Corben" </p> <p> Salted and sweet pancakes </p> <p> Pasta in cones </p> <p> Home-made ice cream </p> <p> <b>In the big hall (bar)</b> </p> <p> Full hot meals prepared on the spot : "Guimauve" </p> <p> Breakfast also possible </p> </div> ), }, }, nl: { intro: { title: 'Eten', text: 'Vanaf vrijdag om 19u', }, canteen: { title: 'De festival keuken', subtitle: 'Er is een grote verscheidenheid aan maaltijden/snacks voorzien', desc: ( <div> <p> <b>Buiten, onder de car-port</b> </p> <p> Biologische, gezonde en fijnproever keuken : "Epices émoi" (Malonne) </p> <p> Couscousschotels </p> <p> Croque-monsieurs : "Studio Corben" </p> <p> Zoute en zoete pannenkoeken </p> <p> Pasta kegels </p> <p> Ambachtelijk ijs </p> <p> <b>In the grote zaal (bar)</b> </p> <p> Volledige warme maaltijden ter plekke bereid : "Guimauve" </p> <p> Mogelijkheid tot ontbijt </p> </div> ), }, }, } export default class ArtisansPage extends React.Component { render() { var strings = i18n_strings[this.props.lang] || i18n_strings['fr']; return ( <div> <CustomTitle title={strings.intro.title} desc={strings.intro.text} /> <Card> <CardTitle title={strings.canteen.title} subtitle={strings.canteen.subtitle} /> <CardText> {strings.canteen.desc} </CardText> </Card> </div> ); } }
js/components/segment/styles.js
onderveli/EmlakAPP
const React = require("react-native"); const { StyleSheet } = React; export default { container: { backgroundColor: "#fff" } };
src/routes/Home/components/HomeView.js
akossebestyen/getrecd-client-redux
import React from 'react' import DuckImage from '../assets/Duck.jpg' import classes from './HomeView.scss' export const HomeView = () => ( <div> <h4>Welcome!</h4> <img alt='This is a duck, because Redux!' className={classes.duck} src={DuckImage} /> </div> ) export default HomeView
src/ReactElementAdapter.js
bruderstein/unexpected-htmllike-jsx-adapter
import React from 'react'; import ObjectAssign from 'object-assign'; import getIteratorFn from './getIteratorFn'; const REACT_ELEMENT_TYPE = (typeof Symbol === 'function' && Symbol.for && Symbol.for('react.element')) || 0xeac7; function isRawType(value) { var type = typeof value; return type === 'string' || type === 'number' || type === 'boolean' || type === 'undefined' || value === null; } const DefaultOptions = { concatTextContent: false }; function convertValueTypeToString(value) { if (typeof value === 'string') { // Common case can be fasttracked return value; } if (value === null || value === undefined) { return ''; } return '' + value; } function concatenateStringChildren(accum, value) { if (isRawType(value) && accum.length && isRawType(accum[accum.length - 1])) { accum[accum.length - 1] = convertValueTypeToString(accum[accum.length - 1]) + convertValueTypeToString(value); return accum; } accum.push(value); return accum; } function isValidChild(child) { const typeofChild = typeof child; return (typeofChild === 'string' || typeofChild === 'number' || (typeofChild === 'function' && child._expectIt) || (typeof child === 'object' && child !== null && (child._isReactElement /* React 0.13 */ || child.$$typeof === REACT_ELEMENT_TYPE /* React 0.14 */)) ); } function flatten(value) { let iteratorFn = getIteratorFn(value); if (!Array.isArray(value) && typeof value !== 'string' && iteratorFn) { const iterator = iteratorFn.call(value); const childrenArray = []; let step; while (!(step = iterator.next()).done) { childrenArray.push(step.value); } return childrenArray; } if (!Array.isArray(value)) { return [value]; } return value.reduce((result, item) => result.concat(flatten(item)), []) } class ReactElementAdapter { constructor(options) { this._options = ObjectAssign({}, DefaultOptions, options); } getName(element) { if (typeof element.type === 'string') { return element.type; } return element.type.displayName || element.type.name || 'no-display-name'; } getAttributes(element) { var realProps = {}; if (element.props) { for (var key in element.props) { if (key !== 'children') { realProps[key] = element.props[key]; } } } if (this._options.includeKeyProp && element.key) { realProps.key = element.key; } if (this._options.includeRefProp && element.ref) { realProps.ref = element.ref; } return realProps; } getChildren(element) { var children = element.props.children; var childrenArray = []; var iteratorFn; // This is not using React.Children.forEach / map / toArray because it drops invalid children, // which would be fine, but we want to explicitly include the `expect.it()` function as a valid child // to enable inline assertions // This mirrors the React.Children.forEach logic, as seen at // https://github.com/facebook/react/blob/35962a00084382b49d1f9e3bd36612925f360e5b/src/shared/utils/traverseAllChildren.js // with the exception that we remove the nulls // Basically strings & numbers && elements are allowed (elements classed as objects & functions for simplicity) if (Array.isArray(children)) { childrenArray = flatten(children).filter(child => isValidChild(child)); } else if (isValidChild(children)) { childrenArray = [ children ]; } else if (iteratorFn = getIteratorFn(children)) { const iterator = iteratorFn.call(children); let step; while (!(step = iterator.next()).done) { childrenArray.push(step.value); } } if (this._options.convertToString || (this._options.convertMultipleRawToStrings && childrenArray.length > 1)) { childrenArray = childrenArray.reduce((agg, child) => { if (child !== null && child !== undefined && isRawType(child)) { child = convertValueTypeToString(child); } agg.push(child); return agg; }, []); } if (this._options.concatTextContent) { childrenArray = childrenArray.reduce(concatenateStringChildren, []); } return childrenArray; } setOptions(newOptions) { this._options = ObjectAssign({}, this._options, newOptions); } getOptions() { return this._options; } } ReactElementAdapter.prototype.classAttributeName = 'className'; export default ReactElementAdapter;
files/react/0.12.0-rc1/react-with-addons.js
dnbard/jsdelivr
/** * React (with addons) v0.12.0-rc1 */ !function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.React=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactWithAddons */ /** * This module exists purely in the open source project, and is meant as a way * to create a separate standalone build of React. This build has "addons", or * functionality we've built and think might be useful but doesn't have a good * place to live inside React core. */ "use strict"; var LinkedStateMixin = _dereq_("./LinkedStateMixin"); var React = _dereq_("./React"); var ReactComponentWithPureRenderMixin = _dereq_("./ReactComponentWithPureRenderMixin"); var ReactCSSTransitionGroup = _dereq_("./ReactCSSTransitionGroup"); var ReactTransitionGroup = _dereq_("./ReactTransitionGroup"); var ReactUpdates = _dereq_("./ReactUpdates"); var cx = _dereq_("./cx"); var cloneWithProps = _dereq_("./cloneWithProps"); var update = _dereq_("./update"); React.addons = { CSSTransitionGroup: ReactCSSTransitionGroup, LinkedStateMixin: LinkedStateMixin, PureRenderMixin: ReactComponentWithPureRenderMixin, TransitionGroup: ReactTransitionGroup, batchedUpdates: ReactUpdates.batchedUpdates, classSet: cx, cloneWithProps: cloneWithProps, update: update }; if ("production" !== "development") { React.addons.Perf = _dereq_("./ReactDefaultPerf"); React.addons.TestUtils = _dereq_("./ReactTestUtils"); } module.exports = React; },{"./LinkedStateMixin":25,"./React":31,"./ReactCSSTransitionGroup":34,"./ReactComponentWithPureRenderMixin":39,"./ReactDefaultPerf":56,"./ReactTestUtils":86,"./ReactTransitionGroup":90,"./ReactUpdates":91,"./cloneWithProps":113,"./cx":118,"./update":159}],2:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule AutoFocusMixin * @typechecks static-only */ "use strict"; var focusNode = _dereq_("./focusNode"); var AutoFocusMixin = { componentDidMount: function() { if (this.props.autoFocus) { focusNode(this.getDOMNode()); } } }; module.exports = AutoFocusMixin; },{"./focusNode":125}],3:[function(_dereq_,module,exports){ /** * Copyright 2013 Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule BeforeInputEventPlugin * @typechecks static-only */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPropagators = _dereq_("./EventPropagators"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var SyntheticInputEvent = _dereq_("./SyntheticInputEvent"); var keyOf = _dereq_("./keyOf"); var canUseTextInputEvent = ( ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !('documentMode' in document || isPresto()) ); /** * Opera <= 12 includes TextEvent in window, but does not fire * text input events. Rely on keypress instead. */ function isPresto() { var opera = window.opera; return ( typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12 ); } var SPACEBAR_CODE = 32; var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); var topLevelTypes = EventConstants.topLevelTypes; // Events and their corresponding property names. var eventTypes = { beforeInput: { phasedRegistrationNames: { bubbled: keyOf({onBeforeInput: null}), captured: keyOf({onBeforeInputCapture: null}) }, dependencies: [ topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste ] } }; // Track characters inserted via keypress and composition events. var fallbackChars = null; // Track whether we've ever handled a keypress on the space key. var hasSpaceKeypress = false; /** * Return whether a native keypress event is assumed to be a command. * This is required because Firefox fires `keypress` events for key commands * (cut, copy, select-all, etc.) even though no character is inserted. */ function isKeypressCommand(nativeEvent) { return ( (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. !(nativeEvent.ctrlKey && nativeEvent.altKey) ); } /** * Create an `onBeforeInput` event to match * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. * * This event plugin is based on the native `textInput` event * available in Chrome, Safari, Opera, and IE. This event fires after * `onKeyPress` and `onCompositionEnd`, but before `onInput`. * * `beforeInput` is spec'd but not implemented in any browsers, and * the `input` event does not provide any useful information about what has * actually been added, contrary to the spec. Thus, `textInput` is the best * available event to identify the characters that have actually been inserted * into the target node. */ var BeforeInputEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var chars; if (canUseTextInputEvent) { switch (topLevelType) { case topLevelTypes.topKeyPress: /** * If native `textInput` events are available, our goal is to make * use of them. However, there is a special case: the spacebar key. * In Webkit, preventing default on a spacebar `textInput` event * cancels character insertion, but it *also* causes the browser * to fall back to its default spacebar behavior of scrolling the * page. * * Tracking at: * https://code.google.com/p/chromium/issues/detail?id=355103 * * To avoid this issue, use the keypress event as if no `textInput` * event is available. */ var which = nativeEvent.which; if (which !== SPACEBAR_CODE) { return; } hasSpaceKeypress = true; chars = SPACEBAR_CHAR; break; case topLevelTypes.topTextInput: // Record the characters to be added to the DOM. chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled // it at the keypress level and bail immediately. Android Chrome // doesn't give us keycodes, so we need to blacklist it. if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { return; } // Otherwise, carry on. break; default: // For other native event types, do nothing. return; } } else { switch (topLevelType) { case topLevelTypes.topPaste: // If a paste event occurs after a keypress, throw out the input // chars. Paste events should not lead to BeforeInput events. fallbackChars = null; break; case topLevelTypes.topKeyPress: /** * As of v27, Firefox may fire keypress events even when no character * will be inserted. A few possibilities: * * - `which` is `0`. Arrow keys, Esc key, etc. * * - `which` is the pressed key code, but no char is available. * Ex: 'AltGr + d` in Polish. There is no modified character for * this key combination and no character is inserted into the * document, but FF fires the keypress for char code `100` anyway. * No `input` event will occur. * * - `which` is the pressed key code, but a command combination is * being used. Ex: `Cmd+C`. No character is inserted, and no * `input` event will occur. */ if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { fallbackChars = String.fromCharCode(nativeEvent.which); } break; case topLevelTypes.topCompositionEnd: fallbackChars = nativeEvent.data; break; } // If no changes have occurred to the fallback string, no relevant // event has fired and we're done. if (fallbackChars === null) { return; } chars = fallbackChars; } // If no characters are being inserted, no BeforeInput event should // be fired. if (!chars) { return; } var event = SyntheticInputEvent.getPooled( eventTypes.beforeInput, topLevelTargetID, nativeEvent ); event.data = chars; fallbackChars = null; EventPropagators.accumulateTwoPhaseDispatches(event); return event; } }; module.exports = BeforeInputEventPlugin; },{"./EventConstants":17,"./EventPropagators":22,"./ExecutionEnvironment":23,"./SyntheticInputEvent":101,"./keyOf":147}],4:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSCore * @typechecks */ var invariant = _dereq_("./invariant"); /** * The CSSCore module specifies the API (and implements most of the methods) * that should be used when dealing with the display of elements (via their * CSS classes and visibility on screen. It is an API focused on mutating the * display and not reading it as no logical state should be encoded in the * display of elements. */ var CSSCore = { /** * Adds the class passed in to the element if it doesn't already have it. * * @param {DOMElement} element the element to set the class on * @param {string} className the CSS className * @return {DOMElement} the element passed in */ addClass: function(element, className) { ("production" !== "development" ? invariant( !/\s/.test(className), 'CSSCore.addClass takes only a single class name. "%s" contains ' + 'multiple classes.', className ) : invariant(!/\s/.test(className))); if (className) { if (element.classList) { element.classList.add(className); } else if (!CSSCore.hasClass(element, className)) { element.className = element.className + ' ' + className; } } return element; }, /** * Removes the class passed in from the element * * @param {DOMElement} element the element to set the class on * @param {string} className the CSS className * @return {DOMElement} the element passed in */ removeClass: function(element, className) { ("production" !== "development" ? invariant( !/\s/.test(className), 'CSSCore.removeClass takes only a single class name. "%s" contains ' + 'multiple classes.', className ) : invariant(!/\s/.test(className))); if (className) { if (element.classList) { element.classList.remove(className); } else if (CSSCore.hasClass(element, className)) { element.className = element.className .replace(new RegExp('(^|\\s)' + className + '(?:\\s|$)', 'g'), '$1') .replace(/\s+/g, ' ') // multiple spaces to one .replace(/^\s*|\s*$/g, ''); // trim the ends } } return element; }, /** * Helper to add or remove a class from an element based on a condition. * * @param {DOMElement} element the element to set the class on * @param {string} className the CSS className * @param {*} bool condition to whether to add or remove the class * @return {DOMElement} the element passed in */ conditionClass: function(element, className, bool) { return (bool ? CSSCore.addClass : CSSCore.removeClass)(element, className); }, /** * Tests whether the element has the class specified. * * @param {DOMNode|DOMWindow} element the element to set the class on * @param {string} className the CSS className * @return {boolean} true if the element has the class, false if not */ hasClass: function(element, className) { ("production" !== "development" ? invariant( !/\s/.test(className), 'CSS.hasClass takes only a single class name.' ) : invariant(!/\s/.test(className))); if (element.classList) { return !!className && element.classList.contains(className); } return (' ' + element.className + ' ').indexOf(' ' + className + ' ') > -1; } }; module.exports = CSSCore; },{"./invariant":140}],5:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSProperty */ "use strict"; /** * CSS properties which accept numbers but are not in units of "px". */ var isUnitlessNumber = { columnCount: true, fillOpacity: true, flex: true, flexGrow: true, flexShrink: true, fontWeight: true, lineClamp: true, lineHeight: true, opacity: true, order: true, orphans: true, widows: true, zIndex: true, zoom: true }; /** * @param {string} prefix vendor-specific prefix, eg: Webkit * @param {string} key style name, eg: transitionDuration * @return {string} style name prefixed with `prefix`, properly camelCased, eg: * WebkitTransitionDuration */ function prefixKey(prefix, key) { return prefix + key.charAt(0).toUpperCase() + key.substring(1); } /** * Support style names that may come passed in prefixed by adding permutations * of vendor prefixes. */ var prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an // infinite loop, because it iterates over the newly added props too. Object.keys(isUnitlessNumber).forEach(function(prop) { prefixes.forEach(function(prefix) { isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; }); }); /** * Most style properties can be unset by doing .style[prop] = '' but IE8 * doesn't like doing that with shorthand properties so for the properties that * IE8 breaks on, which are listed here, we instead unset each of the * individual properties. See http://bugs.jquery.com/ticket/12385. * The 4-value 'clock' properties like margin, padding, border-width seem to * behave without any problems. Curiously, list-style works too without any * special prodding. */ var shorthandPropertyExpansions = { background: { backgroundImage: true, backgroundPosition: true, backgroundRepeat: true, backgroundColor: true }, border: { borderWidth: true, borderStyle: true, borderColor: true }, borderBottom: { borderBottomWidth: true, borderBottomStyle: true, borderBottomColor: true }, borderLeft: { borderLeftWidth: true, borderLeftStyle: true, borderLeftColor: true }, borderRight: { borderRightWidth: true, borderRightStyle: true, borderRightColor: true }, borderTop: { borderTopWidth: true, borderTopStyle: true, borderTopColor: true }, font: { fontStyle: true, fontVariant: true, fontWeight: true, fontSize: true, lineHeight: true, fontFamily: true } }; var CSSProperty = { isUnitlessNumber: isUnitlessNumber, shorthandPropertyExpansions: shorthandPropertyExpansions }; module.exports = CSSProperty; },{}],6:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSPropertyOperations * @typechecks static-only */ "use strict"; var CSSProperty = _dereq_("./CSSProperty"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var camelizeStyleName = _dereq_("./camelizeStyleName"); var dangerousStyleValue = _dereq_("./dangerousStyleValue"); var hyphenateStyleName = _dereq_("./hyphenateStyleName"); var memoizeStringOnly = _dereq_("./memoizeStringOnly"); var warning = _dereq_("./warning"); var processStyleName = memoizeStringOnly(function(styleName) { return hyphenateStyleName(styleName); }); var styleFloatAccessor = 'cssFloat'; if (ExecutionEnvironment.canUseDOM) { // IE8 only supports accessing cssFloat (standard) as styleFloat if (document.documentElement.style.cssFloat === undefined) { styleFloatAccessor = 'styleFloat'; } } if ("production" !== "development") { var warnedStyleNames = {}; var warnHyphenatedStyleName = function(name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; ("production" !== "development" ? warning( false, 'Unsupported style property ' + name + '. Did you mean ' + camelizeStyleName(name) + '?' ) : null); }; } /** * Operations for dealing with CSS properties. */ var CSSPropertyOperations = { /** * Serializes a mapping of style properties for use as inline styles: * * > createMarkupForStyles({width: '200px', height: 0}) * "width:200px;height:0;" * * Undefined values are ignored so that declarative programming is easier. * The result should be HTML-escaped before insertion into the DOM. * * @param {object} styles * @return {?string} */ createMarkupForStyles: function(styles) { var serialized = ''; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } if ("production" !== "development") { if (styleName.indexOf('-') > -1) { warnHyphenatedStyleName(styleName); } } var styleValue = styles[styleName]; if (styleValue != null) { serialized += processStyleName(styleName) + ':'; serialized += dangerousStyleValue(styleName, styleValue) + ';'; } } return serialized || null; }, /** * Sets the value for multiple styles on a node. If a value is specified as * '' (empty string), the corresponding style property will be unset. * * @param {DOMElement} node * @param {object} styles */ setValueForStyles: function(node, styles) { var style = node.style; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } if ("production" !== "development") { if (styleName.indexOf('-') > -1) { warnHyphenatedStyleName(styleName); } } var styleValue = dangerousStyleValue(styleName, styles[styleName]); if (styleName === 'float') { styleName = styleFloatAccessor; } if (styleValue) { style[styleName] = styleValue; } else { var expansion = CSSProperty.shorthandPropertyExpansions[styleName]; if (expansion) { // Shorthand property that IE8 won't like unsetting, so unset each // component to placate it for (var individualStyleName in expansion) { style[individualStyleName] = ''; } } else { style[styleName] = ''; } } } } }; module.exports = CSSPropertyOperations; },{"./CSSProperty":5,"./ExecutionEnvironment":23,"./camelizeStyleName":112,"./dangerousStyleValue":119,"./hyphenateStyleName":138,"./memoizeStringOnly":149,"./warning":160}],7:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CallbackQueue */ "use strict"; var PooledClass = _dereq_("./PooledClass"); var assign = _dereq_("./Object.assign"); var invariant = _dereq_("./invariant"); /** * A specialized pseudo-event module to help keep track of components waiting to * be notified when their DOM representations are available for use. * * This implements `PooledClass`, so you should never need to instantiate this. * Instead, use `CallbackQueue.getPooled()`. * * @class ReactMountReady * @implements PooledClass * @internal */ function CallbackQueue() { this._callbacks = null; this._contexts = null; } assign(CallbackQueue.prototype, { /** * Enqueues a callback to be invoked when `notifyAll` is invoked. * * @param {function} callback Invoked when `notifyAll` is invoked. * @param {?object} context Context to call `callback` with. * @internal */ enqueue: function(callback, context) { this._callbacks = this._callbacks || []; this._contexts = this._contexts || []; this._callbacks.push(callback); this._contexts.push(context); }, /** * Invokes all enqueued callbacks and clears the queue. This is invoked after * the DOM representation of a component has been created or updated. * * @internal */ notifyAll: function() { var callbacks = this._callbacks; var contexts = this._contexts; if (callbacks) { ("production" !== "development" ? invariant( callbacks.length === contexts.length, "Mismatched list of contexts in callback queue" ) : invariant(callbacks.length === contexts.length)); this._callbacks = null; this._contexts = null; for (var i = 0, l = callbacks.length; i < l; i++) { callbacks[i].call(contexts[i]); } callbacks.length = 0; contexts.length = 0; } }, /** * Resets the internal queue. * * @internal */ reset: function() { this._callbacks = null; this._contexts = null; }, /** * `PooledClass` looks for this. */ destructor: function() { this.reset(); } }); PooledClass.addPoolingTo(CallbackQueue); module.exports = CallbackQueue; },{"./Object.assign":29,"./PooledClass":30,"./invariant":140}],8:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ChangeEventPlugin */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPluginHub = _dereq_("./EventPluginHub"); var EventPropagators = _dereq_("./EventPropagators"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var ReactUpdates = _dereq_("./ReactUpdates"); var SyntheticEvent = _dereq_("./SyntheticEvent"); var isEventSupported = _dereq_("./isEventSupported"); var isTextInputElement = _dereq_("./isTextInputElement"); var keyOf = _dereq_("./keyOf"); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { change: { phasedRegistrationNames: { bubbled: keyOf({onChange: null}), captured: keyOf({onChangeCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange ] } }; /** * For IE shims */ var activeElement = null; var activeElementID = null; var activeElementValue = null; var activeElementValueProp = null; /** * SECTION: handle `change` event */ function shouldUseChangeEvent(elem) { return ( elem.nodeName === 'SELECT' || (elem.nodeName === 'INPUT' && elem.type === 'file') ); } var doesChangeEventBubble = false; if (ExecutionEnvironment.canUseDOM) { // See `handleChange` comment below doesChangeEventBubble = isEventSupported('change') && ( !('documentMode' in document) || document.documentMode > 8 ); } function manualDispatchChangeEvent(nativeEvent) { var event = SyntheticEvent.getPooled( eventTypes.change, activeElementID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); // If change and propertychange bubbled, we'd just bind to it like all the // other events and have it go through ReactBrowserEventEmitter. Since it // doesn't, we manually listen for the events and so we have to enqueue and // process the abstract event manually. // // Batching is necessary here in order to ensure that all event handlers run // before the next rerender (including event handlers attached to ancestor // elements instead of directly on the input). Without this, controlled // components don't work properly in conjunction with event bubbling because // the component is rerendered and the value reverted before all the event // handlers can run. See https://github.com/facebook/react/issues/708. ReactUpdates.batchedUpdates(runEventInBatch, event); } function runEventInBatch(event) { EventPluginHub.enqueueEvents(event); EventPluginHub.processEventQueue(); } function startWatchingForChangeEventIE8(target, targetID) { activeElement = target; activeElementID = targetID; activeElement.attachEvent('onchange', manualDispatchChangeEvent); } function stopWatchingForChangeEventIE8() { if (!activeElement) { return; } activeElement.detachEvent('onchange', manualDispatchChangeEvent); activeElement = null; activeElementID = null; } function getTargetIDForChangeEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topChange) { return topLevelTargetID; } } function handleEventsForChangeEventIE8( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForChangeEventIE8(); startWatchingForChangeEventIE8(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForChangeEventIE8(); } } /** * SECTION: handle `input` event */ var isInputEventSupported = false; if (ExecutionEnvironment.canUseDOM) { // IE9 claims to support the input event but fails to trigger it when // deleting text, so we ignore its input events isInputEventSupported = isEventSupported('input') && ( !('documentMode' in document) || document.documentMode > 9 ); } /** * (For old IE.) Replacement getter/setter for the `value` property that gets * set on the active element. */ var newValueProp = { get: function() { return activeElementValueProp.get.call(this); }, set: function(val) { // Cast to a string so we can do equality checks. activeElementValue = '' + val; activeElementValueProp.set.call(this, val); } }; /** * (For old IE.) Starts tracking propertychange events on the passed-in element * and override the value property so that we can distinguish user events from * value changes in JS. */ function startWatchingForValueChange(target, targetID) { activeElement = target; activeElementID = targetID; activeElementValue = target.value; activeElementValueProp = Object.getOwnPropertyDescriptor( target.constructor.prototype, 'value' ); Object.defineProperty(activeElement, 'value', newValueProp); activeElement.attachEvent('onpropertychange', handlePropertyChange); } /** * (For old IE.) Removes the event listeners from the currently-tracked element, * if any exists. */ function stopWatchingForValueChange() { if (!activeElement) { return; } // delete restores the original property definition delete activeElement.value; activeElement.detachEvent('onpropertychange', handlePropertyChange); activeElement = null; activeElementID = null; activeElementValue = null; activeElementValueProp = null; } /** * (For old IE.) Handles a propertychange event, sending a `change` event if * the value of the active element has changed. */ function handlePropertyChange(nativeEvent) { if (nativeEvent.propertyName !== 'value') { return; } var value = nativeEvent.srcElement.value; if (value === activeElementValue) { return; } activeElementValue = value; manualDispatchChangeEvent(nativeEvent); } /** * If a `change` event should be fired, returns the target's ID. */ function getTargetIDForInputEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topInput) { // In modern browsers (i.e., not IE8 or IE9), the input event is exactly // what we want so fall through here and trigger an abstract event return topLevelTargetID; } } // For IE8 and IE9. function handleEventsForInputEventIE( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // In IE8, we can capture almost all .value changes by adding a // propertychange handler and looking for events with propertyName // equal to 'value' // In IE9, propertychange fires for most input events but is buggy and // doesn't fire when text is deleted, but conveniently, selectionchange // appears to fire in all of the remaining cases so we catch those and // forward the event if the value has changed // In either case, we don't want to call the event handler if the value // is changed from JS so we redefine a setter for `.value` that updates // our activeElementValue variable, allowing us to ignore those changes // // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForValueChange(); startWatchingForValueChange(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForValueChange(); } } // For IE8 and IE9. function getTargetIDForInputEventIE( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) { // On the selectionchange event, the target is just document which isn't // helpful for us so just check activeElement instead. // // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire // propertychange on the first input event after setting `value` from a // script and fires only keydown, keypress, keyup. Catching keyup usually // gets it and catching keydown lets us fire an event for the first // keystroke if user does a key repeat (it'll be a little delayed: right // before the second keystroke). Other input methods (e.g., paste) seem to // fire selectionchange normally. if (activeElement && activeElement.value !== activeElementValue) { activeElementValue = activeElement.value; return activeElementID; } } } /** * SECTION: handle `click` event */ function shouldUseClickEvent(elem) { // Use the `click` event to detect changes to checkbox and radio inputs. // This approach works across all browsers, whereas `change` does not fire // until `blur` in IE8. return ( elem.nodeName === 'INPUT' && (elem.type === 'checkbox' || elem.type === 'radio') ); } function getTargetIDForClickEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topClick) { return topLevelTargetID; } } /** * This plugin creates an `onChange` event that normalizes change events * across form elements. This event fires at a time when it's possible to * change the element's value without seeing a flicker. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - select */ var ChangeEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var getTargetIDFunc, handleEventFunc; if (shouldUseChangeEvent(topLevelTarget)) { if (doesChangeEventBubble) { getTargetIDFunc = getTargetIDForChangeEvent; } else { handleEventFunc = handleEventsForChangeEventIE8; } } else if (isTextInputElement(topLevelTarget)) { if (isInputEventSupported) { getTargetIDFunc = getTargetIDForInputEvent; } else { getTargetIDFunc = getTargetIDForInputEventIE; handleEventFunc = handleEventsForInputEventIE; } } else if (shouldUseClickEvent(topLevelTarget)) { getTargetIDFunc = getTargetIDForClickEvent; } if (getTargetIDFunc) { var targetID = getTargetIDFunc( topLevelType, topLevelTarget, topLevelTargetID ); if (targetID) { var event = SyntheticEvent.getPooled( eventTypes.change, targetID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); return event; } } if (handleEventFunc) { handleEventFunc( topLevelType, topLevelTarget, topLevelTargetID ); } } }; module.exports = ChangeEventPlugin; },{"./EventConstants":17,"./EventPluginHub":19,"./EventPropagators":22,"./ExecutionEnvironment":23,"./ReactUpdates":91,"./SyntheticEvent":99,"./isEventSupported":141,"./isTextInputElement":143,"./keyOf":147}],9:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ClientReactRootIndex * @typechecks */ "use strict"; var nextReactRootIndex = 0; var ClientReactRootIndex = { createReactRootIndex: function() { return nextReactRootIndex++; } }; module.exports = ClientReactRootIndex; },{}],10:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CompositionEventPlugin * @typechecks static-only */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPropagators = _dereq_("./EventPropagators"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var ReactInputSelection = _dereq_("./ReactInputSelection"); var SyntheticCompositionEvent = _dereq_("./SyntheticCompositionEvent"); var getTextContentAccessor = _dereq_("./getTextContentAccessor"); var keyOf = _dereq_("./keyOf"); var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space var START_KEYCODE = 229; var useCompositionEvent = ( ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window ); // In IE9+, we have access to composition events, but the data supplied // by the native compositionend event may be incorrect. In Korean, for example, // the compositionend event contains only one character regardless of // how many characters have been composed since compositionstart. // We therefore use the fallback data while still using the native // events as triggers. var useFallbackData = ( !useCompositionEvent || ( 'documentMode' in document && document.documentMode > 8 && document.documentMode <= 11 ) ); var topLevelTypes = EventConstants.topLevelTypes; var currentComposition = null; // Events and their corresponding property names. var eventTypes = { compositionEnd: { phasedRegistrationNames: { bubbled: keyOf({onCompositionEnd: null}), captured: keyOf({onCompositionEndCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] }, compositionStart: { phasedRegistrationNames: { bubbled: keyOf({onCompositionStart: null}), captured: keyOf({onCompositionStartCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] }, compositionUpdate: { phasedRegistrationNames: { bubbled: keyOf({onCompositionUpdate: null}), captured: keyOf({onCompositionUpdateCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] } }; /** * Translate native top level events into event types. * * @param {string} topLevelType * @return {object} */ function getCompositionEventType(topLevelType) { switch (topLevelType) { case topLevelTypes.topCompositionStart: return eventTypes.compositionStart; case topLevelTypes.topCompositionEnd: return eventTypes.compositionEnd; case topLevelTypes.topCompositionUpdate: return eventTypes.compositionUpdate; } } /** * Does our fallback best-guess model think this event signifies that * composition has begun? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackStart(topLevelType, nativeEvent) { return ( topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE ); } /** * Does our fallback mode think that this event is the end of composition? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackEnd(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topKeyUp: // Command keys insert or clear IME input. return (END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1); case topLevelTypes.topKeyDown: // Expect IME keyCode on each keydown. If we get any other // code we must have exited earlier. return (nativeEvent.keyCode !== START_KEYCODE); case topLevelTypes.topKeyPress: case topLevelTypes.topMouseDown: case topLevelTypes.topBlur: // Events are not possible without cancelling IME. return true; default: return false; } } /** * Helper class stores information about selection and document state * so we can figure out what changed at a later date. * * @param {DOMEventTarget} root */ function FallbackCompositionState(root) { this.root = root; this.startSelection = ReactInputSelection.getSelection(root); this.startValue = this.getText(); } /** * Get current text of input. * * @return {string} */ FallbackCompositionState.prototype.getText = function() { return this.root.value || this.root[getTextContentAccessor()]; }; /** * Text that has changed since the start of composition. * * @return {string} */ FallbackCompositionState.prototype.getData = function() { var endValue = this.getText(); var prefixLength = this.startSelection.start; var suffixLength = this.startValue.length - this.startSelection.end; return endValue.substr( prefixLength, endValue.length - suffixLength - prefixLength ); }; /** * This plugin creates `onCompositionStart`, `onCompositionUpdate` and * `onCompositionEnd` events on inputs, textareas and contentEditable * nodes. */ var CompositionEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var eventType; var data; if (useCompositionEvent) { eventType = getCompositionEventType(topLevelType); } else if (!currentComposition) { if (isFallbackStart(topLevelType, nativeEvent)) { eventType = eventTypes.compositionStart; } } else if (isFallbackEnd(topLevelType, nativeEvent)) { eventType = eventTypes.compositionEnd; } if (useFallbackData) { // The current composition is stored statically and must not be // overwritten while composition continues. if (!currentComposition && eventType === eventTypes.compositionStart) { currentComposition = new FallbackCompositionState(topLevelTarget); } else if (eventType === eventTypes.compositionEnd) { if (currentComposition) { data = currentComposition.getData(); currentComposition = null; } } } if (eventType) { var event = SyntheticCompositionEvent.getPooled( eventType, topLevelTargetID, nativeEvent ); if (data) { // Inject data generated from fallback path into the synthetic event. // This matches the property of native CompositionEventInterface. event.data = data; } EventPropagators.accumulateTwoPhaseDispatches(event); return event; } } }; module.exports = CompositionEventPlugin; },{"./EventConstants":17,"./EventPropagators":22,"./ExecutionEnvironment":23,"./ReactInputSelection":65,"./SyntheticCompositionEvent":97,"./getTextContentAccessor":135,"./keyOf":147}],11:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMChildrenOperations * @typechecks static-only */ "use strict"; var Danger = _dereq_("./Danger"); var ReactMultiChildUpdateTypes = _dereq_("./ReactMultiChildUpdateTypes"); var getTextContentAccessor = _dereq_("./getTextContentAccessor"); var invariant = _dereq_("./invariant"); /** * The DOM property to use when setting text content. * * @type {string} * @private */ var textContentAccessor = getTextContentAccessor(); /** * Inserts `childNode` as a child of `parentNode` at the `index`. * * @param {DOMElement} parentNode Parent node in which to insert. * @param {DOMElement} childNode Child node to insert. * @param {number} index Index at which to insert the child. * @internal */ function insertChildAt(parentNode, childNode, index) { // By exploiting arrays returning `undefined` for an undefined index, we can // rely exclusively on `insertBefore(node, null)` instead of also using // `appendChild(node)`. However, using `undefined` is not allowed by all // browsers so we must replace it with `null`. parentNode.insertBefore( childNode, parentNode.childNodes[index] || null ); } var updateTextContent; if (textContentAccessor === 'textContent') { /** * Sets the text content of `node` to `text`. * * @param {DOMElement} node Node to change * @param {string} text New text content */ updateTextContent = function(node, text) { node.textContent = text; }; } else { /** * Sets the text content of `node` to `text`. * * @param {DOMElement} node Node to change * @param {string} text New text content */ updateTextContent = function(node, text) { // In order to preserve newlines correctly, we can't use .innerText to set // the contents (see #1080), so we empty the element then append a text node while (node.firstChild) { node.removeChild(node.firstChild); } if (text) { var doc = node.ownerDocument || document; node.appendChild(doc.createTextNode(text)); } }; } /** * Operations for updating with DOM children. */ var DOMChildrenOperations = { dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup, updateTextContent: updateTextContent, /** * Updates a component's children by processing a series of updates. The * update configurations are each expected to have a `parentNode` property. * * @param {array<object>} updates List of update configurations. * @param {array<string>} markupList List of markup strings. * @internal */ processUpdates: function(updates, markupList) { var update; // Mapping from parent IDs to initial child orderings. var initialChildren = null; // List of children that will be moved or removed. var updatedChildren = null; for (var i = 0; update = updates[i]; i++) { if (update.type === ReactMultiChildUpdateTypes.MOVE_EXISTING || update.type === ReactMultiChildUpdateTypes.REMOVE_NODE) { var updatedIndex = update.fromIndex; var updatedChild = update.parentNode.childNodes[updatedIndex]; var parentID = update.parentID; ("production" !== "development" ? invariant( updatedChild, 'processUpdates(): Unable to find child %s of element. This ' + 'probably means the DOM was unexpectedly mutated (e.g., by the ' + 'browser), usually due to forgetting a <tbody> when using tables, ' + 'nesting tags like <form>, <p>, or <a>, or using non-SVG elements '+ 'in an <svg> parent. Try inspecting the child nodes of the element ' + 'with React ID `%s`.', updatedIndex, parentID ) : invariant(updatedChild)); initialChildren = initialChildren || {}; initialChildren[parentID] = initialChildren[parentID] || []; initialChildren[parentID][updatedIndex] = updatedChild; updatedChildren = updatedChildren || []; updatedChildren.push(updatedChild); } } var renderedMarkup = Danger.dangerouslyRenderMarkup(markupList); // Remove updated children first so that `toIndex` is consistent. if (updatedChildren) { for (var j = 0; j < updatedChildren.length; j++) { updatedChildren[j].parentNode.removeChild(updatedChildren[j]); } } for (var k = 0; update = updates[k]; k++) { switch (update.type) { case ReactMultiChildUpdateTypes.INSERT_MARKUP: insertChildAt( update.parentNode, renderedMarkup[update.markupIndex], update.toIndex ); break; case ReactMultiChildUpdateTypes.MOVE_EXISTING: insertChildAt( update.parentNode, initialChildren[update.parentID][update.fromIndex], update.toIndex ); break; case ReactMultiChildUpdateTypes.TEXT_CONTENT: updateTextContent( update.parentNode, update.textContent ); break; case ReactMultiChildUpdateTypes.REMOVE_NODE: // Already removed by the for-loop above. break; } } } }; module.exports = DOMChildrenOperations; },{"./Danger":14,"./ReactMultiChildUpdateTypes":72,"./getTextContentAccessor":135,"./invariant":140}],12:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMProperty * @typechecks static-only */ /*jslint bitwise: true */ "use strict"; var invariant = _dereq_("./invariant"); function checkMask(value, bitmask) { return (value & bitmask) === bitmask; } var DOMPropertyInjection = { /** * Mapping from normalized, camelcased property names to a configuration that * specifies how the associated DOM property should be accessed or rendered. */ MUST_USE_ATTRIBUTE: 0x1, MUST_USE_PROPERTY: 0x2, HAS_SIDE_EFFECTS: 0x4, HAS_BOOLEAN_VALUE: 0x8, HAS_NUMERIC_VALUE: 0x10, HAS_POSITIVE_NUMERIC_VALUE: 0x20 | 0x10, HAS_OVERLOADED_BOOLEAN_VALUE: 0x40, /** * Inject some specialized knowledge about the DOM. This takes a config object * with the following properties: * * isCustomAttribute: function that given an attribute name will return true * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* * attributes where it's impossible to enumerate all of the possible * attribute names, * * Properties: object mapping DOM property name to one of the * DOMPropertyInjection constants or null. If your attribute isn't in here, * it won't get written to the DOM. * * DOMAttributeNames: object mapping React attribute name to the DOM * attribute name. Attribute names not specified use the **lowercase** * normalized name. * * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. * Property names not specified use the normalized name. * * DOMMutationMethods: Properties that require special mutation methods. If * `value` is undefined, the mutation method should unset the property. * * @param {object} domPropertyConfig the config as described above. */ injectDOMPropertyConfig: function(domPropertyConfig) { var Properties = domPropertyConfig.Properties || {}; var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; if (domPropertyConfig.isCustomAttribute) { DOMProperty._isCustomAttributeFunctions.push( domPropertyConfig.isCustomAttribute ); } for (var propName in Properties) { ("production" !== "development" ? invariant( !DOMProperty.isStandardName.hasOwnProperty(propName), 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property ' + '\'%s\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName ) : invariant(!DOMProperty.isStandardName.hasOwnProperty(propName))); DOMProperty.isStandardName[propName] = true; var lowerCased = propName.toLowerCase(); DOMProperty.getPossibleStandardName[lowerCased] = propName; if (DOMAttributeNames.hasOwnProperty(propName)) { var attributeName = DOMAttributeNames[propName]; DOMProperty.getPossibleStandardName[attributeName] = propName; DOMProperty.getAttributeName[propName] = attributeName; } else { DOMProperty.getAttributeName[propName] = lowerCased; } DOMProperty.getPropertyName[propName] = DOMPropertyNames.hasOwnProperty(propName) ? DOMPropertyNames[propName] : propName; if (DOMMutationMethods.hasOwnProperty(propName)) { DOMProperty.getMutationMethod[propName] = DOMMutationMethods[propName]; } else { DOMProperty.getMutationMethod[propName] = null; } var propConfig = Properties[propName]; DOMProperty.mustUseAttribute[propName] = checkMask(propConfig, DOMPropertyInjection.MUST_USE_ATTRIBUTE); DOMProperty.mustUseProperty[propName] = checkMask(propConfig, DOMPropertyInjection.MUST_USE_PROPERTY); DOMProperty.hasSideEffects[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_SIDE_EFFECTS); DOMProperty.hasBooleanValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_BOOLEAN_VALUE); DOMProperty.hasNumericValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_NUMERIC_VALUE); DOMProperty.hasPositiveNumericValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_POSITIVE_NUMERIC_VALUE); DOMProperty.hasOverloadedBooleanValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_OVERLOADED_BOOLEAN_VALUE); ("production" !== "development" ? invariant( !DOMProperty.mustUseAttribute[propName] || !DOMProperty.mustUseProperty[propName], 'DOMProperty: Cannot require using both attribute and property: %s', propName ) : invariant(!DOMProperty.mustUseAttribute[propName] || !DOMProperty.mustUseProperty[propName])); ("production" !== "development" ? invariant( DOMProperty.mustUseProperty[propName] || !DOMProperty.hasSideEffects[propName], 'DOMProperty: Properties that have side effects must use property: %s', propName ) : invariant(DOMProperty.mustUseProperty[propName] || !DOMProperty.hasSideEffects[propName])); ("production" !== "development" ? invariant( !!DOMProperty.hasBooleanValue[propName] + !!DOMProperty.hasNumericValue[propName] + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName ) : invariant(!!DOMProperty.hasBooleanValue[propName] + !!DOMProperty.hasNumericValue[propName] + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1)); } } }; var defaultValueCache = {}; /** * DOMProperty exports lookup objects that can be used like functions: * * > DOMProperty.isValid['id'] * true * > DOMProperty.isValid['foobar'] * undefined * * Although this may be confusing, it performs better in general. * * @see http://jsperf.com/key-exists * @see http://jsperf.com/key-missing */ var DOMProperty = { ID_ATTRIBUTE_NAME: 'data-reactid', /** * Checks whether a property name is a standard property. * @type {Object} */ isStandardName: {}, /** * Mapping from lowercase property names to the properly cased version, used * to warn in the case of missing properties. * @type {Object} */ getPossibleStandardName: {}, /** * Mapping from normalized names to attribute names that differ. Attribute * names are used when rendering markup or with `*Attribute()`. * @type {Object} */ getAttributeName: {}, /** * Mapping from normalized names to properties on DOM node instances. * (This includes properties that mutate due to external factors.) * @type {Object} */ getPropertyName: {}, /** * Mapping from normalized names to mutation methods. This will only exist if * mutation cannot be set simply by the property or `setAttribute()`. * @type {Object} */ getMutationMethod: {}, /** * Whether the property must be accessed and mutated as an object property. * @type {Object} */ mustUseAttribute: {}, /** * Whether the property must be accessed and mutated using `*Attribute()`. * (This includes anything that fails `<propName> in <element>`.) * @type {Object} */ mustUseProperty: {}, /** * Whether or not setting a value causes side effects such as triggering * resources to be loaded or text selection changes. We must ensure that * the value is only set if it has changed. * @type {Object} */ hasSideEffects: {}, /** * Whether the property should be removed when set to a falsey value. * @type {Object} */ hasBooleanValue: {}, /** * Whether the property must be numeric or parse as a * numeric and should be removed when set to a falsey value. * @type {Object} */ hasNumericValue: {}, /** * Whether the property must be positive numeric or parse as a positive * numeric and should be removed when set to a falsey value. * @type {Object} */ hasPositiveNumericValue: {}, /** * Whether the property can be used as a flag as well as with a value. Removed * when strictly equal to false; present without a value when strictly equal * to true; present with a value otherwise. * @type {Object} */ hasOverloadedBooleanValue: {}, /** * All of the isCustomAttribute() functions that have been injected. */ _isCustomAttributeFunctions: [], /** * Checks whether a property name is a custom attribute. * @method */ isCustomAttribute: function(attributeName) { for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; if (isCustomAttributeFn(attributeName)) { return true; } } return false; }, /** * Returns the default property value for a DOM property (i.e., not an * attribute). Most default values are '' or false, but not all. Worse yet, * some (in particular, `type`) vary depending on the type of element. * * TODO: Is it better to grab all the possible properties when creating an * element to avoid having to create the same element twice? */ getDefaultValueForProperty: function(nodeName, prop) { var nodeDefaults = defaultValueCache[nodeName]; var testElement; if (!nodeDefaults) { defaultValueCache[nodeName] = nodeDefaults = {}; } if (!(prop in nodeDefaults)) { testElement = document.createElement(nodeName); nodeDefaults[prop] = testElement[prop]; } return nodeDefaults[prop]; }, injection: DOMPropertyInjection }; module.exports = DOMProperty; },{"./invariant":140}],13:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMPropertyOperations * @typechecks static-only */ "use strict"; var DOMProperty = _dereq_("./DOMProperty"); var escapeTextForBrowser = _dereq_("./escapeTextForBrowser"); var memoizeStringOnly = _dereq_("./memoizeStringOnly"); var warning = _dereq_("./warning"); function shouldIgnoreValue(name, value) { return value == null || (DOMProperty.hasBooleanValue[name] && !value) || (DOMProperty.hasNumericValue[name] && isNaN(value)) || (DOMProperty.hasPositiveNumericValue[name] && (value < 1)) || (DOMProperty.hasOverloadedBooleanValue[name] && value === false); } var processAttributeNameAndPrefix = memoizeStringOnly(function(name) { return escapeTextForBrowser(name) + '="'; }); if ("production" !== "development") { var reactProps = { children: true, dangerouslySetInnerHTML: true, key: true, ref: true }; var warnedProperties = {}; var warnUnknownProperty = function(name) { if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { return; } warnedProperties[name] = true; var lowerCasedName = name.toLowerCase(); // data-* attributes should be lowercase; suggest the lowercase version var standardName = ( DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null ); // For now, only warn when we have a suggested correction. This prevents // logging too much when using transferPropsTo. ("production" !== "development" ? warning( standardName == null, 'Unknown DOM property ' + name + '. Did you mean ' + standardName + '?' ) : null); }; } /** * Operations for dealing with DOM properties. */ var DOMPropertyOperations = { /** * Creates markup for the ID property. * * @param {string} id Unescaped ID. * @return {string} Markup string. */ createMarkupForID: function(id) { return processAttributeNameAndPrefix(DOMProperty.ID_ATTRIBUTE_NAME) + escapeTextForBrowser(id) + '"'; }, /** * Creates markup for a property. * * @param {string} name * @param {*} value * @return {?string} Markup string, or null if the property was invalid. */ createMarkupForProperty: function(name, value) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { if (shouldIgnoreValue(name, value)) { return ''; } var attributeName = DOMProperty.getAttributeName[name]; if (DOMProperty.hasBooleanValue[name] || (DOMProperty.hasOverloadedBooleanValue[name] && value === true)) { return escapeTextForBrowser(attributeName); } return processAttributeNameAndPrefix(attributeName) + escapeTextForBrowser(value) + '"'; } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { return ''; } return processAttributeNameAndPrefix(name) + escapeTextForBrowser(value) + '"'; } else if ("production" !== "development") { warnUnknownProperty(name); } return null; }, /** * Sets the value for a property on a node. * * @param {DOMElement} node * @param {string} name * @param {*} value */ setValueForProperty: function(node, name, value) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { var mutationMethod = DOMProperty.getMutationMethod[name]; if (mutationMethod) { mutationMethod(node, value); } else if (shouldIgnoreValue(name, value)) { this.deleteValueForProperty(node, name); } else if (DOMProperty.mustUseAttribute[name]) { // `setAttribute` with objects becomes only `[object]` in IE8/9, // ('' + value) makes it output the correct toString()-value. node.setAttribute(DOMProperty.getAttributeName[name], '' + value); } else { var propName = DOMProperty.getPropertyName[name]; // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the // property type before comparing; only `value` does and is string. if (!DOMProperty.hasSideEffects[name] || ('' + node[propName]) !== ('' + value)) { // Contrary to `setAttribute`, object properties are properly // `toString`ed by IE8/9. node[propName] = value; } } } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { node.removeAttribute(name); } else { node.setAttribute(name, '' + value); } } else if ("production" !== "development") { warnUnknownProperty(name); } }, /** * Deletes the value for a property on a node. * * @param {DOMElement} node * @param {string} name */ deleteValueForProperty: function(node, name) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { var mutationMethod = DOMProperty.getMutationMethod[name]; if (mutationMethod) { mutationMethod(node, undefined); } else if (DOMProperty.mustUseAttribute[name]) { node.removeAttribute(DOMProperty.getAttributeName[name]); } else { var propName = DOMProperty.getPropertyName[name]; var defaultValue = DOMProperty.getDefaultValueForProperty( node.nodeName, propName ); if (!DOMProperty.hasSideEffects[name] || ('' + node[propName]) !== defaultValue) { node[propName] = defaultValue; } } } else if (DOMProperty.isCustomAttribute(name)) { node.removeAttribute(name); } else if ("production" !== "development") { warnUnknownProperty(name); } } }; module.exports = DOMPropertyOperations; },{"./DOMProperty":12,"./escapeTextForBrowser":123,"./memoizeStringOnly":149,"./warning":160}],14:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Danger * @typechecks static-only */ /*jslint evil: true, sub: true */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var createNodesFromMarkup = _dereq_("./createNodesFromMarkup"); var emptyFunction = _dereq_("./emptyFunction"); var getMarkupWrap = _dereq_("./getMarkupWrap"); var invariant = _dereq_("./invariant"); var OPEN_TAG_NAME_EXP = /^(<[^ \/>]+)/; var RESULT_INDEX_ATTR = 'data-danger-index'; /** * Extracts the `nodeName` from a string of markup. * * NOTE: Extracting the `nodeName` does not require a regular expression match * because we make assumptions about React-generated markup (i.e. there are no * spaces surrounding the opening tag and there is at least one attribute). * * @param {string} markup String of markup. * @return {string} Node name of the supplied markup. * @see http://jsperf.com/extract-nodename */ function getNodeName(markup) { return markup.substring(1, markup.indexOf(' ')); } var Danger = { /** * Renders markup into an array of nodes. The markup is expected to render * into a list of root nodes. Also, the length of `resultList` and * `markupList` should be the same. * * @param {array<string>} markupList List of markup strings to render. * @return {array<DOMElement>} List of rendered nodes. * @internal */ dangerouslyRenderMarkup: function(markupList) { ("production" !== "development" ? invariant( ExecutionEnvironment.canUseDOM, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'React.renderToString for server rendering.' ) : invariant(ExecutionEnvironment.canUseDOM)); var nodeName; var markupByNodeName = {}; // Group markup by `nodeName` if a wrap is necessary, else by '*'. for (var i = 0; i < markupList.length; i++) { ("production" !== "development" ? invariant( markupList[i], 'dangerouslyRenderMarkup(...): Missing markup.' ) : invariant(markupList[i])); nodeName = getNodeName(markupList[i]); nodeName = getMarkupWrap(nodeName) ? nodeName : '*'; markupByNodeName[nodeName] = markupByNodeName[nodeName] || []; markupByNodeName[nodeName][i] = markupList[i]; } var resultList = []; var resultListAssignmentCount = 0; for (nodeName in markupByNodeName) { if (!markupByNodeName.hasOwnProperty(nodeName)) { continue; } var markupListByNodeName = markupByNodeName[nodeName]; // This for-in loop skips the holes of the sparse array. The order of // iteration should follow the order of assignment, which happens to match // numerical index order, but we don't rely on that. for (var resultIndex in markupListByNodeName) { if (markupListByNodeName.hasOwnProperty(resultIndex)) { var markup = markupListByNodeName[resultIndex]; // Push the requested markup with an additional RESULT_INDEX_ATTR // attribute. If the markup does not start with a < character, it // will be discarded below (with an appropriate console.error). markupListByNodeName[resultIndex] = markup.replace( OPEN_TAG_NAME_EXP, // This index will be parsed back out below. '$1 ' + RESULT_INDEX_ATTR + '="' + resultIndex + '" ' ); } } // Render each group of markup with similar wrapping `nodeName`. var renderNodes = createNodesFromMarkup( markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags. ); for (i = 0; i < renderNodes.length; ++i) { var renderNode = renderNodes[i]; if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) { resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR); renderNode.removeAttribute(RESULT_INDEX_ATTR); ("production" !== "development" ? invariant( !resultList.hasOwnProperty(resultIndex), 'Danger: Assigning to an already-occupied result index.' ) : invariant(!resultList.hasOwnProperty(resultIndex))); resultList[resultIndex] = renderNode; // This should match resultList.length and markupList.length when // we're done. resultListAssignmentCount += 1; } else if ("production" !== "development") { console.error( "Danger: Discarding unexpected node:", renderNode ); } } } // Although resultList was populated out of order, it should now be a dense // array. ("production" !== "development" ? invariant( resultListAssignmentCount === resultList.length, 'Danger: Did not assign to every index of resultList.' ) : invariant(resultListAssignmentCount === resultList.length)); ("production" !== "development" ? invariant( resultList.length === markupList.length, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length ) : invariant(resultList.length === markupList.length)); return resultList; }, /** * Replaces a node with a string of markup at its current position within its * parent. The markup must render into a single root node. * * @param {DOMElement} oldChild Child node to replace. * @param {string} markup Markup to render in place of the child node. * @internal */ dangerouslyReplaceNodeWithMarkup: function(oldChild, markup) { ("production" !== "development" ? invariant( ExecutionEnvironment.canUseDOM, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'React.renderToString for server rendering.' ) : invariant(ExecutionEnvironment.canUseDOM)); ("production" !== "development" ? invariant(markup, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(markup)); ("production" !== "development" ? invariant( oldChild.tagName.toLowerCase() !== 'html', 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See renderComponentToString().' ) : invariant(oldChild.tagName.toLowerCase() !== 'html')); var newChild = createNodesFromMarkup(markup, emptyFunction)[0]; oldChild.parentNode.replaceChild(newChild, oldChild); } }; module.exports = Danger; },{"./ExecutionEnvironment":23,"./createNodesFromMarkup":117,"./emptyFunction":121,"./getMarkupWrap":132,"./invariant":140}],15:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DefaultEventPluginOrder */ "use strict"; var keyOf = _dereq_("./keyOf"); /** * Module that is injectable into `EventPluginHub`, that specifies a * deterministic ordering of `EventPlugin`s. A convenient way to reason about * plugins, without having to package every one of them. This is better than * having plugins be ordered in the same order that they are injected because * that ordering would be influenced by the packaging order. * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that * preventing default on events is convenient in `SimpleEventPlugin` handlers. */ var DefaultEventPluginOrder = [ keyOf({ResponderEventPlugin: null}), keyOf({SimpleEventPlugin: null}), keyOf({TapEventPlugin: null}), keyOf({EnterLeaveEventPlugin: null}), keyOf({ChangeEventPlugin: null}), keyOf({SelectEventPlugin: null}), keyOf({CompositionEventPlugin: null}), keyOf({BeforeInputEventPlugin: null}), keyOf({AnalyticsEventPlugin: null}), keyOf({MobileSafariClickEventPlugin: null}) ]; module.exports = DefaultEventPluginOrder; },{"./keyOf":147}],16:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EnterLeaveEventPlugin * @typechecks static-only */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPropagators = _dereq_("./EventPropagators"); var SyntheticMouseEvent = _dereq_("./SyntheticMouseEvent"); var ReactMount = _dereq_("./ReactMount"); var keyOf = _dereq_("./keyOf"); var topLevelTypes = EventConstants.topLevelTypes; var getFirstReactDOM = ReactMount.getFirstReactDOM; var eventTypes = { mouseEnter: { registrationName: keyOf({onMouseEnter: null}), dependencies: [ topLevelTypes.topMouseOut, topLevelTypes.topMouseOver ] }, mouseLeave: { registrationName: keyOf({onMouseLeave: null}), dependencies: [ topLevelTypes.topMouseOut, topLevelTypes.topMouseOver ] } }; var extractedEvents = [null, null]; var EnterLeaveEventPlugin = { eventTypes: eventTypes, /** * For almost every interaction we care about, there will be both a top-level * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that * we do not extract duplicate events. However, moving the mouse into the * browser from outside will not fire a `mouseout` event. In this case, we use * the `mouseover` top-level event. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) { return null; } if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) { // Must not be a mouse in or mouse out - ignoring. return null; } var win; if (topLevelTarget.window === topLevelTarget) { // `topLevelTarget` is probably a window object. win = topLevelTarget; } else { // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. var doc = topLevelTarget.ownerDocument; if (doc) { win = doc.defaultView || doc.parentWindow; } else { win = window; } } var from, to; if (topLevelType === topLevelTypes.topMouseOut) { from = topLevelTarget; to = getFirstReactDOM(nativeEvent.relatedTarget || nativeEvent.toElement) || win; } else { from = win; to = topLevelTarget; } if (from === to) { // Nothing pertains to our managed components. return null; } var fromID = from ? ReactMount.getID(from) : ''; var toID = to ? ReactMount.getID(to) : ''; var leave = SyntheticMouseEvent.getPooled( eventTypes.mouseLeave, fromID, nativeEvent ); leave.type = 'mouseleave'; leave.target = from; leave.relatedTarget = to; var enter = SyntheticMouseEvent.getPooled( eventTypes.mouseEnter, toID, nativeEvent ); enter.type = 'mouseenter'; enter.target = to; enter.relatedTarget = from; EventPropagators.accumulateEnterLeaveDispatches(leave, enter, fromID, toID); extractedEvents[0] = leave; extractedEvents[1] = enter; return extractedEvents; } }; module.exports = EnterLeaveEventPlugin; },{"./EventConstants":17,"./EventPropagators":22,"./ReactMount":70,"./SyntheticMouseEvent":103,"./keyOf":147}],17:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventConstants */ "use strict"; var keyMirror = _dereq_("./keyMirror"); var PropagationPhases = keyMirror({bubbled: null, captured: null}); /** * Types of raw signals from the browser caught at the top level. */ var topLevelTypes = keyMirror({ topBlur: null, topChange: null, topClick: null, topCompositionEnd: null, topCompositionStart: null, topCompositionUpdate: null, topContextMenu: null, topCopy: null, topCut: null, topDoubleClick: null, topDrag: null, topDragEnd: null, topDragEnter: null, topDragExit: null, topDragLeave: null, topDragOver: null, topDragStart: null, topDrop: null, topError: null, topFocus: null, topInput: null, topKeyDown: null, topKeyPress: null, topKeyUp: null, topLoad: null, topMouseDown: null, topMouseMove: null, topMouseOut: null, topMouseOver: null, topMouseUp: null, topPaste: null, topReset: null, topScroll: null, topSelectionChange: null, topSubmit: null, topTextInput: null, topTouchCancel: null, topTouchEnd: null, topTouchMove: null, topTouchStart: null, topWheel: null }); var EventConstants = { topLevelTypes: topLevelTypes, PropagationPhases: PropagationPhases }; module.exports = EventConstants; },{"./keyMirror":146}],18:[function(_dereq_,module,exports){ /** * Copyright 2013-2014 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * @providesModule EventListener * @typechecks */ var emptyFunction = _dereq_("./emptyFunction"); /** * Upstream version of event listener. Does not take into account specific * nature of platform. */ var EventListener = { /** * Listen to DOM events during the bubble phase. * * @param {DOMEventTarget} target DOM element to register listener on. * @param {string} eventType Event type, e.g. 'click' or 'mouseover'. * @param {function} callback Callback function. * @return {object} Object with a `remove` method. */ listen: function(target, eventType, callback) { if (target.addEventListener) { target.addEventListener(eventType, callback, false); return { remove: function() { target.removeEventListener(eventType, callback, false); } }; } else if (target.attachEvent) { target.attachEvent('on' + eventType, callback); return { remove: function() { target.detachEvent('on' + eventType, callback); } }; } }, /** * Listen to DOM events during the capture phase. * * @param {DOMEventTarget} target DOM element to register listener on. * @param {string} eventType Event type, e.g. 'click' or 'mouseover'. * @param {function} callback Callback function. * @return {object} Object with a `remove` method. */ capture: function(target, eventType, callback) { if (!target.addEventListener) { if ("production" !== "development") { console.error( 'Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.' ); } return { remove: emptyFunction }; } else { target.addEventListener(eventType, callback, true); return { remove: function() { target.removeEventListener(eventType, callback, true); } }; } }, registerDefault: function() {} }; module.exports = EventListener; },{"./emptyFunction":121}],19:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPluginHub */ "use strict"; var EventPluginRegistry = _dereq_("./EventPluginRegistry"); var EventPluginUtils = _dereq_("./EventPluginUtils"); var accumulateInto = _dereq_("./accumulateInto"); var forEachAccumulated = _dereq_("./forEachAccumulated"); var invariant = _dereq_("./invariant"); /** * Internal store for event listeners */ var listenerBank = {}; /** * Internal queue of events that have accumulated their dispatches and are * waiting to have their dispatches executed. */ var eventQueue = null; /** * Dispatches an event and releases it back into the pool, unless persistent. * * @param {?object} event Synthetic event to be dispatched. * @private */ var executeDispatchesAndRelease = function(event) { if (event) { var executeDispatch = EventPluginUtils.executeDispatch; // Plugins can provide custom behavior when dispatching events. var PluginModule = EventPluginRegistry.getPluginModuleForEvent(event); if (PluginModule && PluginModule.executeDispatch) { executeDispatch = PluginModule.executeDispatch; } EventPluginUtils.executeDispatchesInOrder(event, executeDispatch); if (!event.isPersistent()) { event.constructor.release(event); } } }; /** * - `InstanceHandle`: [required] Module that performs logical traversals of DOM * hierarchy given ids of the logical DOM elements involved. */ var InstanceHandle = null; function validateInstanceHandle() { var invalid = !InstanceHandle|| !InstanceHandle.traverseTwoPhase || !InstanceHandle.traverseEnterLeave; if (invalid) { throw new Error('InstanceHandle not injected before use!'); } } /** * This is a unified interface for event plugins to be installed and configured. * * Event plugins can implement the following properties: * * `extractEvents` {function(string, DOMEventTarget, string, object): *} * Required. When a top-level event is fired, this method is expected to * extract synthetic events that will in turn be queued and dispatched. * * `eventTypes` {object} * Optional, plugins that fire events must publish a mapping of registration * names that are used to register listeners. Values of this mapping must * be objects that contain `registrationName` or `phasedRegistrationNames`. * * `executeDispatch` {function(object, function, string)} * Optional, allows plugins to override how an event gets dispatched. By * default, the listener is simply invoked. * * Each plugin that is injected into `EventsPluginHub` is immediately operable. * * @public */ var EventPluginHub = { /** * Methods for injecting dependencies. */ injection: { /** * @param {object} InjectedMount * @public */ injectMount: EventPluginUtils.injection.injectMount, /** * @param {object} InjectedInstanceHandle * @public */ injectInstanceHandle: function(InjectedInstanceHandle) { InstanceHandle = InjectedInstanceHandle; if ("production" !== "development") { validateInstanceHandle(); } }, getInstanceHandle: function() { if ("production" !== "development") { validateInstanceHandle(); } return InstanceHandle; }, /** * @param {array} InjectedEventPluginOrder * @public */ injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder, /** * @param {object} injectedNamesToPlugins Map from names to plugin modules. */ injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName }, eventNameDispatchConfigs: EventPluginRegistry.eventNameDispatchConfigs, registrationNameModules: EventPluginRegistry.registrationNameModules, /** * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent. * * @param {string} id ID of the DOM element. * @param {string} registrationName Name of listener (e.g. `onClick`). * @param {?function} listener The callback to store. */ putListener: function(id, registrationName, listener) { ("production" !== "development" ? invariant( !listener || typeof listener === 'function', 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener ) : invariant(!listener || typeof listener === 'function')); var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {}); bankForRegistrationName[id] = listener; }, /** * @param {string} id ID of the DOM element. * @param {string} registrationName Name of listener (e.g. `onClick`). * @return {?function} The stored callback. */ getListener: function(id, registrationName) { var bankForRegistrationName = listenerBank[registrationName]; return bankForRegistrationName && bankForRegistrationName[id]; }, /** * Deletes a listener from the registration bank. * * @param {string} id ID of the DOM element. * @param {string} registrationName Name of listener (e.g. `onClick`). */ deleteListener: function(id, registrationName) { var bankForRegistrationName = listenerBank[registrationName]; if (bankForRegistrationName) { delete bankForRegistrationName[id]; } }, /** * Deletes all listeners for the DOM element with the supplied ID. * * @param {string} id ID of the DOM element. */ deleteAllListeners: function(id) { for (var registrationName in listenerBank) { delete listenerBank[registrationName][id]; } }, /** * Allows registered plugins an opportunity to extract events from top-level * native browser events. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @internal */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var events; var plugins = EventPluginRegistry.plugins; for (var i = 0, l = plugins.length; i < l; i++) { // Not every plugin in the ordering may be loaded at runtime. var possiblePlugin = plugins[i]; if (possiblePlugin) { var extractedEvents = possiblePlugin.extractEvents( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ); if (extractedEvents) { events = accumulateInto(events, extractedEvents); } } } return events; }, /** * Enqueues a synthetic event that should be dispatched when * `processEventQueue` is invoked. * * @param {*} events An accumulation of synthetic events. * @internal */ enqueueEvents: function(events) { if (events) { eventQueue = accumulateInto(eventQueue, events); } }, /** * Dispatches all synthetic events on the event queue. * * @internal */ processEventQueue: function() { // Set `eventQueue` to null before processing it so that we can tell if more // events get enqueued while processing. var processingEventQueue = eventQueue; eventQueue = null; forEachAccumulated(processingEventQueue, executeDispatchesAndRelease); ("production" !== "development" ? invariant( !eventQueue, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.' ) : invariant(!eventQueue)); }, /** * These are needed for tests only. Do not use! */ __purge: function() { listenerBank = {}; }, __getListenerBank: function() { return listenerBank; } }; module.exports = EventPluginHub; },{"./EventPluginRegistry":20,"./EventPluginUtils":21,"./accumulateInto":109,"./forEachAccumulated":126,"./invariant":140}],20:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPluginRegistry * @typechecks static-only */ "use strict"; var invariant = _dereq_("./invariant"); /** * Injectable ordering of event plugins. */ var EventPluginOrder = null; /** * Injectable mapping from names to event plugin modules. */ var namesToPlugins = {}; /** * Recomputes the plugin list using the injected plugins and plugin ordering. * * @private */ function recomputePluginOrdering() { if (!EventPluginOrder) { // Wait until an `EventPluginOrder` is injected. return; } for (var pluginName in namesToPlugins) { var PluginModule = namesToPlugins[pluginName]; var pluginIndex = EventPluginOrder.indexOf(pluginName); ("production" !== "development" ? invariant( pluginIndex > -1, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName ) : invariant(pluginIndex > -1)); if (EventPluginRegistry.plugins[pluginIndex]) { continue; } ("production" !== "development" ? invariant( PluginModule.extractEvents, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName ) : invariant(PluginModule.extractEvents)); EventPluginRegistry.plugins[pluginIndex] = PluginModule; var publishedEvents = PluginModule.eventTypes; for (var eventName in publishedEvents) { ("production" !== "development" ? invariant( publishEventForPlugin( publishedEvents[eventName], PluginModule, eventName ), 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName ) : invariant(publishEventForPlugin( publishedEvents[eventName], PluginModule, eventName ))); } } } /** * Publishes an event so that it can be dispatched by the supplied plugin. * * @param {object} dispatchConfig Dispatch configuration for the event. * @param {object} PluginModule Plugin publishing the event. * @return {boolean} True if the event was successfully published. * @private */ function publishEventForPlugin(dispatchConfig, PluginModule, eventName) { ("production" !== "development" ? invariant( !EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName), 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName ) : invariant(!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName))); EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig; var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames; if (phasedRegistrationNames) { for (var phaseName in phasedRegistrationNames) { if (phasedRegistrationNames.hasOwnProperty(phaseName)) { var phasedRegistrationName = phasedRegistrationNames[phaseName]; publishRegistrationName( phasedRegistrationName, PluginModule, eventName ); } } return true; } else if (dispatchConfig.registrationName) { publishRegistrationName( dispatchConfig.registrationName, PluginModule, eventName ); return true; } return false; } /** * Publishes a registration name that is used to identify dispatched events and * can be used with `EventPluginHub.putListener` to register listeners. * * @param {string} registrationName Registration name to add. * @param {object} PluginModule Plugin publishing the event. * @private */ function publishRegistrationName(registrationName, PluginModule, eventName) { ("production" !== "development" ? invariant( !EventPluginRegistry.registrationNameModules[registrationName], 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName ) : invariant(!EventPluginRegistry.registrationNameModules[registrationName])); EventPluginRegistry.registrationNameModules[registrationName] = PluginModule; EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies; } /** * Registers plugins so that they can extract and dispatch events. * * @see {EventPluginHub} */ var EventPluginRegistry = { /** * Ordered list of injected plugins. */ plugins: [], /** * Mapping from event name to dispatch config */ eventNameDispatchConfigs: {}, /** * Mapping from registration name to plugin module */ registrationNameModules: {}, /** * Mapping from registration name to event name */ registrationNameDependencies: {}, /** * Injects an ordering of plugins (by plugin name). This allows the ordering * to be decoupled from injection of the actual plugins so that ordering is * always deterministic regardless of packaging, on-the-fly injection, etc. * * @param {array} InjectedEventPluginOrder * @internal * @see {EventPluginHub.injection.injectEventPluginOrder} */ injectEventPluginOrder: function(InjectedEventPluginOrder) { ("production" !== "development" ? invariant( !EventPluginOrder, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.' ) : invariant(!EventPluginOrder)); // Clone the ordering so it cannot be dynamically mutated. EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder); recomputePluginOrdering(); }, /** * Injects plugins to be used by `EventPluginHub`. The plugin names must be * in the ordering injected by `injectEventPluginOrder`. * * Plugins can be injected as part of page initialization or on-the-fly. * * @param {object} injectedNamesToPlugins Map from names to plugin modules. * @internal * @see {EventPluginHub.injection.injectEventPluginsByName} */ injectEventPluginsByName: function(injectedNamesToPlugins) { var isOrderingDirty = false; for (var pluginName in injectedNamesToPlugins) { if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) { continue; } var PluginModule = injectedNamesToPlugins[pluginName]; if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) { ("production" !== "development" ? invariant( !namesToPlugins[pluginName], 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName ) : invariant(!namesToPlugins[pluginName])); namesToPlugins[pluginName] = PluginModule; isOrderingDirty = true; } } if (isOrderingDirty) { recomputePluginOrdering(); } }, /** * Looks up the plugin for the supplied event. * * @param {object} event A synthetic event. * @return {?object} The plugin that created the supplied event. * @internal */ getPluginModuleForEvent: function(event) { var dispatchConfig = event.dispatchConfig; if (dispatchConfig.registrationName) { return EventPluginRegistry.registrationNameModules[ dispatchConfig.registrationName ] || null; } for (var phase in dispatchConfig.phasedRegistrationNames) { if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) { continue; } var PluginModule = EventPluginRegistry.registrationNameModules[ dispatchConfig.phasedRegistrationNames[phase] ]; if (PluginModule) { return PluginModule; } } return null; }, /** * Exposed for unit testing. * @private */ _resetEventPlugins: function() { EventPluginOrder = null; for (var pluginName in namesToPlugins) { if (namesToPlugins.hasOwnProperty(pluginName)) { delete namesToPlugins[pluginName]; } } EventPluginRegistry.plugins.length = 0; var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs; for (var eventName in eventNameDispatchConfigs) { if (eventNameDispatchConfigs.hasOwnProperty(eventName)) { delete eventNameDispatchConfigs[eventName]; } } var registrationNameModules = EventPluginRegistry.registrationNameModules; for (var registrationName in registrationNameModules) { if (registrationNameModules.hasOwnProperty(registrationName)) { delete registrationNameModules[registrationName]; } } } }; module.exports = EventPluginRegistry; },{"./invariant":140}],21:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPluginUtils */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var invariant = _dereq_("./invariant"); /** * Injected dependencies: */ /** * - `Mount`: [required] Module that can convert between React dom IDs and * actual node references. */ var injection = { Mount: null, injectMount: function(InjectedMount) { injection.Mount = InjectedMount; if ("production" !== "development") { ("production" !== "development" ? invariant( InjectedMount && InjectedMount.getNode, 'EventPluginUtils.injection.injectMount(...): Injected Mount module ' + 'is missing getNode.' ) : invariant(InjectedMount && InjectedMount.getNode)); } } }; var topLevelTypes = EventConstants.topLevelTypes; function isEndish(topLevelType) { return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel; } function isMoveish(topLevelType) { return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove; } function isStartish(topLevelType) { return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart; } var validateEventDispatches; if ("production" !== "development") { validateEventDispatches = function(event) { var dispatchListeners = event._dispatchListeners; var dispatchIDs = event._dispatchIDs; var listenersIsArr = Array.isArray(dispatchListeners); var idsIsArr = Array.isArray(dispatchIDs); var IDsLen = idsIsArr ? dispatchIDs.length : dispatchIDs ? 1 : 0; var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0; ("production" !== "development" ? invariant( idsIsArr === listenersIsArr && IDsLen === listenersLen, 'EventPluginUtils: Invalid `event`.' ) : invariant(idsIsArr === listenersIsArr && IDsLen === listenersLen)); }; } /** * Invokes `cb(event, listener, id)`. Avoids using call if no scope is * provided. The `(listener,id)` pair effectively forms the "dispatch" but are * kept separate to conserve memory. */ function forEachEventDispatch(event, cb) { var dispatchListeners = event._dispatchListeners; var dispatchIDs = event._dispatchIDs; if ("production" !== "development") { validateEventDispatches(event); } if (Array.isArray(dispatchListeners)) { for (var i = 0; i < dispatchListeners.length; i++) { if (event.isPropagationStopped()) { break; } // Listeners and IDs are two parallel arrays that are always in sync. cb(event, dispatchListeners[i], dispatchIDs[i]); } } else if (dispatchListeners) { cb(event, dispatchListeners, dispatchIDs); } } /** * Default implementation of PluginModule.executeDispatch(). * @param {SyntheticEvent} SyntheticEvent to handle * @param {function} Application-level callback * @param {string} domID DOM id to pass to the callback. */ function executeDispatch(event, listener, domID) { event.currentTarget = injection.Mount.getNode(domID); var returnValue = listener(event, domID); event.currentTarget = null; return returnValue; } /** * Standard/simple iteration through an event's collected dispatches. */ function executeDispatchesInOrder(event, executeDispatch) { forEachEventDispatch(event, executeDispatch); event._dispatchListeners = null; event._dispatchIDs = null; } /** * Standard/simple iteration through an event's collected dispatches, but stops * at the first dispatch execution returning true, and returns that id. * * @return id of the first dispatch execution who's listener returns true, or * null if no listener returned true. */ function executeDispatchesInOrderStopAtTrueImpl(event) { var dispatchListeners = event._dispatchListeners; var dispatchIDs = event._dispatchIDs; if ("production" !== "development") { validateEventDispatches(event); } if (Array.isArray(dispatchListeners)) { for (var i = 0; i < dispatchListeners.length; i++) { if (event.isPropagationStopped()) { break; } // Listeners and IDs are two parallel arrays that are always in sync. if (dispatchListeners[i](event, dispatchIDs[i])) { return dispatchIDs[i]; } } } else if (dispatchListeners) { if (dispatchListeners(event, dispatchIDs)) { return dispatchIDs; } } return null; } /** * @see executeDispatchesInOrderStopAtTrueImpl */ function executeDispatchesInOrderStopAtTrue(event) { var ret = executeDispatchesInOrderStopAtTrueImpl(event); event._dispatchIDs = null; event._dispatchListeners = null; return ret; } /** * Execution of a "direct" dispatch - there must be at most one dispatch * accumulated on the event or it is considered an error. It doesn't really make * sense for an event with multiple dispatches (bubbled) to keep track of the * return values at each dispatch execution, but it does tend to make sense when * dealing with "direct" dispatches. * * @return The return value of executing the single dispatch. */ function executeDirectDispatch(event) { if ("production" !== "development") { validateEventDispatches(event); } var dispatchListener = event._dispatchListeners; var dispatchID = event._dispatchIDs; ("production" !== "development" ? invariant( !Array.isArray(dispatchListener), 'executeDirectDispatch(...): Invalid `event`.' ) : invariant(!Array.isArray(dispatchListener))); var res = dispatchListener ? dispatchListener(event, dispatchID) : null; event._dispatchListeners = null; event._dispatchIDs = null; return res; } /** * @param {SyntheticEvent} event * @return {bool} True iff number of dispatches accumulated is greater than 0. */ function hasDispatches(event) { return !!event._dispatchListeners; } /** * General utilities that are useful in creating custom Event Plugins. */ var EventPluginUtils = { isEndish: isEndish, isMoveish: isMoveish, isStartish: isStartish, executeDirectDispatch: executeDirectDispatch, executeDispatch: executeDispatch, executeDispatchesInOrder: executeDispatchesInOrder, executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue, hasDispatches: hasDispatches, injection: injection, useTouchEvents: false }; module.exports = EventPluginUtils; },{"./EventConstants":17,"./invariant":140}],22:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPropagators */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPluginHub = _dereq_("./EventPluginHub"); var accumulateInto = _dereq_("./accumulateInto"); var forEachAccumulated = _dereq_("./forEachAccumulated"); var PropagationPhases = EventConstants.PropagationPhases; var getListener = EventPluginHub.getListener; /** * Some event types have a notion of different registration names for different * "phases" of propagation. This finds listeners by a given phase. */ function listenerAtPhase(id, event, propagationPhase) { var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase]; return getListener(id, registrationName); } /** * Tags a `SyntheticEvent` with dispatched listeners. Creating this function * here, allows us to not have to bind or create functions for each event. * Mutating the event's members allows us to not have to create a wrapping * "dispatch" object that pairs the event with the listener. */ function accumulateDirectionalDispatches(domID, upwards, event) { if ("production" !== "development") { if (!domID) { throw new Error('Dispatching id must not be null'); } } var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured; var listener = listenerAtPhase(domID, event, phase); if (listener) { event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); event._dispatchIDs = accumulateInto(event._dispatchIDs, domID); } } /** * Collect dispatches (must be entirely collected before dispatching - see unit * tests). Lazily allocate the array to conserve memory. We must loop through * each event and perform the traversal for each one. We can not perform a * single traversal for the entire collection of events because each event may * have a different target. */ function accumulateTwoPhaseDispatchesSingle(event) { if (event && event.dispatchConfig.phasedRegistrationNames) { EventPluginHub.injection.getInstanceHandle().traverseTwoPhase( event.dispatchMarker, accumulateDirectionalDispatches, event ); } } /** * Accumulates without regard to direction, does not look for phased * registration names. Same as `accumulateDirectDispatchesSingle` but without * requiring that the `dispatchMarker` be the same as the dispatched ID. */ function accumulateDispatches(id, ignoredDirection, event) { if (event && event.dispatchConfig.registrationName) { var registrationName = event.dispatchConfig.registrationName; var listener = getListener(id, registrationName); if (listener) { event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); event._dispatchIDs = accumulateInto(event._dispatchIDs, id); } } } /** * Accumulates dispatches on an `SyntheticEvent`, but only for the * `dispatchMarker`. * @param {SyntheticEvent} event */ function accumulateDirectDispatchesSingle(event) { if (event && event.dispatchConfig.registrationName) { accumulateDispatches(event.dispatchMarker, null, event); } } function accumulateTwoPhaseDispatches(events) { forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle); } function accumulateEnterLeaveDispatches(leave, enter, fromID, toID) { EventPluginHub.injection.getInstanceHandle().traverseEnterLeave( fromID, toID, accumulateDispatches, leave, enter ); } function accumulateDirectDispatches(events) { forEachAccumulated(events, accumulateDirectDispatchesSingle); } /** * A small set of propagation patterns, each of which will accept a small amount * of information, and generate a set of "dispatch ready event objects" - which * are sets of events that have already been annotated with a set of dispatched * listener functions/ids. The API is designed this way to discourage these * propagation strategies from actually executing the dispatches, since we * always want to collect the entire set of dispatches before executing event a * single one. * * @constructor EventPropagators */ var EventPropagators = { accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches, accumulateDirectDispatches: accumulateDirectDispatches, accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches }; module.exports = EventPropagators; },{"./EventConstants":17,"./EventPluginHub":19,"./accumulateInto":109,"./forEachAccumulated":126}],23:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ExecutionEnvironment */ /*jslint evil: true */ "use strict"; var canUseDOM = !!( typeof window !== 'undefined' && window.document && window.document.createElement ); /** * Simple, lightweight module assisting with the detection and context of * Worker. Helps avoid circular dependencies and allows code to reason about * whether or not they are in a Worker, even if they never include the main * `ReactWorker` dependency. */ var ExecutionEnvironment = { canUseDOM: canUseDOM, canUseWorkers: typeof Worker !== 'undefined', canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent), canUseViewport: canUseDOM && !!window.screen, isInWorker: !canUseDOM // For now, this is true - might change in the future. }; module.exports = ExecutionEnvironment; },{}],24:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule HTMLDOMPropertyConfig */ /*jslint bitwise: true*/ "use strict"; var DOMProperty = _dereq_("./DOMProperty"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var MUST_USE_ATTRIBUTE = DOMProperty.injection.MUST_USE_ATTRIBUTE; var MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY; var HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE; var HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS; var HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE; var HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE; var HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE; var hasSVG; if (ExecutionEnvironment.canUseDOM) { var implementation = document.implementation; hasSVG = ( implementation && implementation.hasFeature && implementation.hasFeature( 'http://www.w3.org/TR/SVG11/feature#BasicStructure', '1.1' ) ); } var HTMLDOMPropertyConfig = { isCustomAttribute: RegExp.prototype.test.bind( /^(data|aria)-[a-z_][a-z\d_.\-]*$/ ), Properties: { /** * Standard Properties */ accept: null, acceptCharset: null, accessKey: null, action: null, allowFullScreen: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, allowTransparency: MUST_USE_ATTRIBUTE, alt: null, async: HAS_BOOLEAN_VALUE, autoComplete: null, // autoFocus is polyfilled/normalized by AutoFocusMixin // autoFocus: HAS_BOOLEAN_VALUE, autoPlay: HAS_BOOLEAN_VALUE, cellPadding: null, cellSpacing: null, charSet: MUST_USE_ATTRIBUTE, checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, classID: MUST_USE_ATTRIBUTE, // To set className on SVG elements, it's necessary to use .setAttribute; // this works on HTML elements too in all browsers except IE8. Conveniently, // IE8 doesn't support SVG and so we can simply use the attribute in // browsers that support SVG and the property in browsers that don't, // regardless of whether the element is HTML or SVG. className: hasSVG ? MUST_USE_ATTRIBUTE : MUST_USE_PROPERTY, cols: MUST_USE_ATTRIBUTE | HAS_POSITIVE_NUMERIC_VALUE, colSpan: null, content: null, contentEditable: null, contextMenu: MUST_USE_ATTRIBUTE, controls: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, coords: null, crossOrigin: null, data: null, // For `<object />` acts as `src`. dateTime: MUST_USE_ATTRIBUTE, defer: HAS_BOOLEAN_VALUE, dir: null, disabled: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, download: HAS_OVERLOADED_BOOLEAN_VALUE, draggable: null, encType: null, form: MUST_USE_ATTRIBUTE, formNoValidate: HAS_BOOLEAN_VALUE, frameBorder: MUST_USE_ATTRIBUTE, height: MUST_USE_ATTRIBUTE, hidden: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, href: null, hrefLang: null, htmlFor: null, httpEquiv: null, icon: null, id: MUST_USE_PROPERTY, label: null, lang: null, list: MUST_USE_ATTRIBUTE, loop: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, manifest: MUST_USE_ATTRIBUTE, max: null, maxLength: MUST_USE_ATTRIBUTE, media: MUST_USE_ATTRIBUTE, mediaGroup: null, method: null, min: null, multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, name: null, noValidate: HAS_BOOLEAN_VALUE, open: null, pattern: null, placeholder: null, poster: null, preload: null, radioGroup: null, readOnly: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, rel: null, required: HAS_BOOLEAN_VALUE, role: MUST_USE_ATTRIBUTE, rows: MUST_USE_ATTRIBUTE | HAS_POSITIVE_NUMERIC_VALUE, rowSpan: null, sandbox: null, scope: null, scrolling: null, seamless: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, shape: null, size: MUST_USE_ATTRIBUTE | HAS_POSITIVE_NUMERIC_VALUE, sizes: MUST_USE_ATTRIBUTE, span: HAS_POSITIVE_NUMERIC_VALUE, spellCheck: null, src: null, srcDoc: MUST_USE_PROPERTY, srcSet: MUST_USE_ATTRIBUTE, start: HAS_NUMERIC_VALUE, step: null, style: null, tabIndex: null, target: null, title: null, type: null, useMap: null, value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS, width: MUST_USE_ATTRIBUTE, wmode: MUST_USE_ATTRIBUTE, /** * Non-standard Properties */ autoCapitalize: null, // Supported in Mobile Safari for keyboard hints autoCorrect: null, // Supported in Mobile Safari for keyboard hints itemProp: MUST_USE_ATTRIBUTE, // Microdata: http://schema.org/docs/gs.html itemScope: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, // Microdata: http://schema.org/docs/gs.html itemType: MUST_USE_ATTRIBUTE, // Microdata: http://schema.org/docs/gs.html property: null // Supports OG in meta tags }, DOMAttributeNames: { acceptCharset: 'accept-charset', className: 'class', htmlFor: 'for', httpEquiv: 'http-equiv' }, DOMPropertyNames: { autoCapitalize: 'autocapitalize', autoComplete: 'autocomplete', autoCorrect: 'autocorrect', autoFocus: 'autofocus', autoPlay: 'autoplay', encType: 'enctype', hrefLang: 'hreflang', radioGroup: 'radiogroup', spellCheck: 'spellcheck', srcDoc: 'srcdoc', srcSet: 'srcset' } }; module.exports = HTMLDOMPropertyConfig; },{"./DOMProperty":12,"./ExecutionEnvironment":23}],25:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule LinkedStateMixin * @typechecks static-only */ "use strict"; var ReactLink = _dereq_("./ReactLink"); var ReactStateSetters = _dereq_("./ReactStateSetters"); /** * A simple mixin around ReactLink.forState(). */ var LinkedStateMixin = { /** * Create a ReactLink that's linked to part of this component's state. The * ReactLink will have the current value of this.state[key] and will call * setState() when a change is requested. * * @param {string} key state key to update. Note: you may want to use keyOf() * if you're using Google Closure Compiler advanced mode. * @return {ReactLink} ReactLink instance linking to the state. */ linkState: function(key) { return new ReactLink( this.state[key], ReactStateSetters.createStateKeySetter(this, key) ); } }; module.exports = LinkedStateMixin; },{"./ReactLink":68,"./ReactStateSetters":85}],26:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule LinkedValueUtils * @typechecks static-only */ "use strict"; var ReactPropTypes = _dereq_("./ReactPropTypes"); var invariant = _dereq_("./invariant"); var hasReadOnlyValue = { 'button': true, 'checkbox': true, 'image': true, 'hidden': true, 'radio': true, 'reset': true, 'submit': true }; function _assertSingleLink(input) { ("production" !== "development" ? invariant( input.props.checkedLink == null || input.props.valueLink == null, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\'t want to use valueLink and vice versa.' ) : invariant(input.props.checkedLink == null || input.props.valueLink == null)); } function _assertValueLink(input) { _assertSingleLink(input); ("production" !== "development" ? invariant( input.props.value == null && input.props.onChange == null, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\'t want to use valueLink.' ) : invariant(input.props.value == null && input.props.onChange == null)); } function _assertCheckedLink(input) { _assertSingleLink(input); ("production" !== "development" ? invariant( input.props.checked == null && input.props.onChange == null, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\'t want to ' + 'use checkedLink' ) : invariant(input.props.checked == null && input.props.onChange == null)); } /** * @param {SyntheticEvent} e change event to handle */ function _handleLinkedValueChange(e) { /*jshint validthis:true */ this.props.valueLink.requestChange(e.target.value); } /** * @param {SyntheticEvent} e change event to handle */ function _handleLinkedCheckChange(e) { /*jshint validthis:true */ this.props.checkedLink.requestChange(e.target.checked); } /** * Provide a linked `value` attribute for controlled forms. You should not use * this outside of the ReactDOM controlled form components. */ var LinkedValueUtils = { Mixin: { propTypes: { value: function(props, propName, componentName) { if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) { return; } return new Error( 'You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.' ); }, checked: function(props, propName, componentName) { if (!props[propName] || props.onChange || props.readOnly || props.disabled) { return; } return new Error( 'You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.' ); }, onChange: ReactPropTypes.func } }, /** * @param {ReactComponent} input Form component * @return {*} current value of the input either from value prop or link. */ getValue: function(input) { if (input.props.valueLink) { _assertValueLink(input); return input.props.valueLink.value; } return input.props.value; }, /** * @param {ReactComponent} input Form component * @return {*} current checked status of the input either from checked prop * or link. */ getChecked: function(input) { if (input.props.checkedLink) { _assertCheckedLink(input); return input.props.checkedLink.value; } return input.props.checked; }, /** * @param {ReactComponent} input Form component * @return {function} change callback either from onChange prop or link. */ getOnChange: function(input) { if (input.props.valueLink) { _assertValueLink(input); return _handleLinkedValueChange; } else if (input.props.checkedLink) { _assertCheckedLink(input); return _handleLinkedCheckChange; } return input.props.onChange; } }; module.exports = LinkedValueUtils; },{"./ReactPropTypes":79,"./invariant":140}],27:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule LocalEventTrapMixin */ "use strict"; var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var accumulateInto = _dereq_("./accumulateInto"); var forEachAccumulated = _dereq_("./forEachAccumulated"); var invariant = _dereq_("./invariant"); function remove(event) { event.remove(); } var LocalEventTrapMixin = { trapBubbledEvent:function(topLevelType, handlerBaseName) { ("production" !== "development" ? invariant(this.isMounted(), 'Must be mounted to trap events') : invariant(this.isMounted())); var listener = ReactBrowserEventEmitter.trapBubbledEvent( topLevelType, handlerBaseName, this.getDOMNode() ); this._localEventListeners = accumulateInto(this._localEventListeners, listener); }, // trapCapturedEvent would look nearly identical. We don't implement that // method because it isn't currently needed. componentWillUnmount:function() { if (this._localEventListeners) { forEachAccumulated(this._localEventListeners, remove); } } }; module.exports = LocalEventTrapMixin; },{"./ReactBrowserEventEmitter":33,"./accumulateInto":109,"./forEachAccumulated":126,"./invariant":140}],28:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule MobileSafariClickEventPlugin * @typechecks static-only */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var emptyFunction = _dereq_("./emptyFunction"); var topLevelTypes = EventConstants.topLevelTypes; /** * Mobile Safari does not fire properly bubble click events on non-interactive * elements, which means delegated click listeners do not fire. The workaround * for this bug involves attaching an empty click listener on the target node. * * This particular plugin works around the bug by attaching an empty click * listener on `touchstart` (which does fire on every element). */ var MobileSafariClickEventPlugin = { eventTypes: null, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { if (topLevelType === topLevelTypes.topTouchStart) { var target = nativeEvent.target; if (target && !target.onclick) { target.onclick = emptyFunction; } } } }; module.exports = MobileSafariClickEventPlugin; },{"./EventConstants":17,"./emptyFunction":121}],29:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Object.assign */ // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.assign function assign(target, sources) { if (target == null) { throw new TypeError('Object.assign target cannot be null or undefined'); } var to = Object(target); var hasOwnProperty = Object.prototype.hasOwnProperty; for (var nextIndex = 1; nextIndex < arguments.length; nextIndex++) { var nextSource = arguments[nextIndex]; if (nextSource == null) { continue; } var from = Object(nextSource); // We don't currently support accessors nor proxies. Therefore this // copy cannot throw. If we ever supported this then we must handle // exceptions and side-effects. We don't support symbols so they won't // be transferred. for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } } return to; }; module.exports = assign; },{}],30:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule PooledClass */ "use strict"; var invariant = _dereq_("./invariant"); /** * Static poolers. Several custom versions for each potential number of * arguments. A completely generic pooler is easy to implement, but would * require accessing the `arguments` object. In each of these, `this` refers to * the Class itself, not an instance. If any others are needed, simply add them * here, or in their own files. */ var oneArgumentPooler = function(copyFieldsFrom) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, copyFieldsFrom); return instance; } else { return new Klass(copyFieldsFrom); } }; var twoArgumentPooler = function(a1, a2) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2); return instance; } else { return new Klass(a1, a2); } }; var threeArgumentPooler = function(a1, a2, a3) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2, a3); return instance; } else { return new Klass(a1, a2, a3); } }; var fiveArgumentPooler = function(a1, a2, a3, a4, a5) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2, a3, a4, a5); return instance; } else { return new Klass(a1, a2, a3, a4, a5); } }; var standardReleaser = function(instance) { var Klass = this; ("production" !== "development" ? invariant( instance instanceof Klass, 'Trying to release an instance into a pool of a different type.' ) : invariant(instance instanceof Klass)); if (instance.destructor) { instance.destructor(); } if (Klass.instancePool.length < Klass.poolSize) { Klass.instancePool.push(instance); } }; var DEFAULT_POOL_SIZE = 10; var DEFAULT_POOLER = oneArgumentPooler; /** * Augments `CopyConstructor` to be a poolable class, augmenting only the class * itself (statically) not adding any prototypical fields. Any CopyConstructor * you give this may have a `poolSize` property, and will look for a * prototypical `destructor` on instances (optional). * * @param {Function} CopyConstructor Constructor that can be used to reset. * @param {Function} pooler Customizable pooler. */ var addPoolingTo = function(CopyConstructor, pooler) { var NewKlass = CopyConstructor; NewKlass.instancePool = []; NewKlass.getPooled = pooler || DEFAULT_POOLER; if (!NewKlass.poolSize) { NewKlass.poolSize = DEFAULT_POOL_SIZE; } NewKlass.release = standardReleaser; return NewKlass; }; var PooledClass = { addPoolingTo: addPoolingTo, oneArgumentPooler: oneArgumentPooler, twoArgumentPooler: twoArgumentPooler, threeArgumentPooler: threeArgumentPooler, fiveArgumentPooler: fiveArgumentPooler }; module.exports = PooledClass; },{"./invariant":140}],31:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule React */ "use strict"; var DOMPropertyOperations = _dereq_("./DOMPropertyOperations"); var EventPluginUtils = _dereq_("./EventPluginUtils"); var ReactChildren = _dereq_("./ReactChildren"); var ReactComponent = _dereq_("./ReactComponent"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactContext = _dereq_("./ReactContext"); var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var ReactElement = _dereq_("./ReactElement"); var ReactElementValidator = _dereq_("./ReactElementValidator"); var ReactDOM = _dereq_("./ReactDOM"); var ReactDOMComponent = _dereq_("./ReactDOMComponent"); var ReactDefaultInjection = _dereq_("./ReactDefaultInjection"); var ReactInstanceHandles = _dereq_("./ReactInstanceHandles"); var ReactLegacyElement = _dereq_("./ReactLegacyElement"); var ReactMount = _dereq_("./ReactMount"); var ReactMultiChild = _dereq_("./ReactMultiChild"); var ReactPerf = _dereq_("./ReactPerf"); var ReactPropTypes = _dereq_("./ReactPropTypes"); var ReactServerRendering = _dereq_("./ReactServerRendering"); var ReactTextComponent = _dereq_("./ReactTextComponent"); var assign = _dereq_("./Object.assign"); var deprecated = _dereq_("./deprecated"); var onlyChild = _dereq_("./onlyChild"); ReactDefaultInjection.inject(); var createElement = ReactElement.createElement; var createFactory = ReactElement.createFactory; if ("production" !== "development") { createElement = ReactElementValidator.createElement; createFactory = ReactElementValidator.createFactory; } // TODO: Drop legacy elements once classes no longer export these factories createElement = ReactLegacyElement.wrapCreateElement( createElement ); createFactory = ReactLegacyElement.wrapCreateFactory( createFactory ); var render = ReactPerf.measure('React', 'render', ReactMount.render); var React = { Children: { map: ReactChildren.map, forEach: ReactChildren.forEach, count: ReactChildren.count, only: onlyChild }, DOM: ReactDOM, PropTypes: ReactPropTypes, initializeTouchEvents: function(shouldUseTouch) { EventPluginUtils.useTouchEvents = shouldUseTouch; }, createClass: ReactCompositeComponent.createClass, createElement: createElement, createFactory: createFactory, constructAndRenderComponent: ReactMount.constructAndRenderComponent, constructAndRenderComponentByID: ReactMount.constructAndRenderComponentByID, render: render, renderToString: ReactServerRendering.renderToString, renderToStaticMarkup: ReactServerRendering.renderToStaticMarkup, unmountComponentAtNode: ReactMount.unmountComponentAtNode, isValidClass: ReactLegacyElement.isValidFactory, isValidElement: ReactElement.isValidElement, withContext: ReactContext.withContext, // Hook for JSX spread, don't use this for anything else. __spread: assign, // Deprecations (remove for 0.13) renderComponent: deprecated( 'React', 'renderComponent', 'render', this, render ), renderComponentToString: deprecated( 'React', 'renderComponentToString', 'renderToString', this, ReactServerRendering.renderToString ), renderComponentToStaticMarkup: deprecated( 'React', 'renderComponentToStaticMarkup', 'renderToStaticMarkup', this, ReactServerRendering.renderToStaticMarkup ), isValidComponent: deprecated( 'React', 'isValidComponent', 'isValidElement', this, ReactElement.isValidElement ) }; // Inject the runtime into a devtools global hook regardless of browser. // Allows for debugging when the hook is injected on the page. if ( typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') { __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({ Component: ReactComponent, CurrentOwner: ReactCurrentOwner, DOMComponent: ReactDOMComponent, DOMPropertyOperations: DOMPropertyOperations, InstanceHandles: ReactInstanceHandles, Mount: ReactMount, MultiChild: ReactMultiChild, TextComponent: ReactTextComponent }); } if ("production" !== "development") { var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); if (ExecutionEnvironment.canUseDOM && window.top === window.self) { // If we're in Chrome, look for the devtools marker and provide a download // link if not installed. if (navigator.userAgent.indexOf('Chrome') > -1) { if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') { console.debug( 'Download the React DevTools for a better development experience: ' + 'http://fb.me/react-devtools' ); } } var expectedFeatures = [ // shims Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim, // shams Object.create, Object.freeze ]; for (var i = 0; i < expectedFeatures.length; i++) { if (!expectedFeatures[i]) { console.error( 'One or more ES5 shim/shams expected by React are not available: ' + 'http://fb.me/react-warning-polyfills' ); break; } } } } // Version exists only in the open-source version of React, not in Facebook's // internal version. React.version = '0.12.0-rc1'; module.exports = React; },{"./DOMPropertyOperations":13,"./EventPluginUtils":21,"./ExecutionEnvironment":23,"./Object.assign":29,"./ReactChildren":36,"./ReactComponent":37,"./ReactCompositeComponent":40,"./ReactContext":41,"./ReactCurrentOwner":42,"./ReactDOM":43,"./ReactDOMComponent":45,"./ReactDefaultInjection":55,"./ReactElement":58,"./ReactElementValidator":59,"./ReactInstanceHandles":66,"./ReactLegacyElement":67,"./ReactMount":70,"./ReactMultiChild":71,"./ReactPerf":75,"./ReactPropTypes":79,"./ReactServerRendering":83,"./ReactTextComponent":87,"./deprecated":120,"./onlyChild":151}],32:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactBrowserComponentMixin */ "use strict"; var ReactEmptyComponent = _dereq_("./ReactEmptyComponent"); var ReactMount = _dereq_("./ReactMount"); var invariant = _dereq_("./invariant"); var ReactBrowserComponentMixin = { /** * Returns the DOM node rendered by this component. * * @return {DOMElement} The root node of this component. * @final * @protected */ getDOMNode: function() { ("production" !== "development" ? invariant( this.isMounted(), 'getDOMNode(): A component must be mounted to have a DOM node.' ) : invariant(this.isMounted())); if (ReactEmptyComponent.isNullComponentID(this._rootNodeID)) { return null; } return ReactMount.getNode(this._rootNodeID); } }; module.exports = ReactBrowserComponentMixin; },{"./ReactEmptyComponent":60,"./ReactMount":70,"./invariant":140}],33:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactBrowserEventEmitter * @typechecks static-only */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPluginHub = _dereq_("./EventPluginHub"); var EventPluginRegistry = _dereq_("./EventPluginRegistry"); var ReactEventEmitterMixin = _dereq_("./ReactEventEmitterMixin"); var ViewportMetrics = _dereq_("./ViewportMetrics"); var assign = _dereq_("./Object.assign"); var isEventSupported = _dereq_("./isEventSupported"); /** * Summary of `ReactBrowserEventEmitter` event handling: * * - Top-level delegation is used to trap most native browser events. This * may only occur in the main thread and is the responsibility of * ReactEventListener, which is injected and can therefore support pluggable * event sources. This is the only work that occurs in the main thread. * * - We normalize and de-duplicate events to account for browser quirks. This * may be done in the worker thread. * * - Forward these native events (with the associated top-level type used to * trap it) to `EventPluginHub`, which in turn will ask plugins if they want * to extract any synthetic events. * * - The `EventPluginHub` will then process each event by annotating them with * "dispatches", a sequence of listeners and IDs that care about that event. * * - The `EventPluginHub` then dispatches the events. * * Overview of React and the event system: * * +------------+ . * | DOM | . * +------------+ . * | . * v . * +------------+ . * | ReactEvent | . * | Listener | . * +------------+ . +-----------+ * | . +--------+|SimpleEvent| * | . | |Plugin | * +-----|------+ . v +-----------+ * | | | . +--------------+ +------------+ * | +-----------.--->|EventPluginHub| | Event | * | | . | | +-----------+ | Propagators| * | ReactEvent | . | | |TapEvent | |------------| * | Emitter | . | |<---+|Plugin | |other plugin| * | | . | | +-----------+ | utilities | * | +-----------.--->| | +------------+ * | | | . +--------------+ * +-----|------+ . ^ +-----------+ * | . | |Enter/Leave| * + . +-------+|Plugin | * +-------------+ . +-----------+ * | application | . * |-------------| . * | | . * | | . * +-------------+ . * . * React Core . General Purpose Event Plugin System */ var alreadyListeningTo = {}; var isMonitoringScrollValue = false; var reactTopListenersCounter = 0; // For events like 'submit' which don't consistently bubble (which we trap at a // lower node than `document`), binding at `document` would cause duplicate // events so we don't include them here var topEventMapping = { topBlur: 'blur', topChange: 'change', topClick: 'click', topCompositionEnd: 'compositionend', topCompositionStart: 'compositionstart', topCompositionUpdate: 'compositionupdate', topContextMenu: 'contextmenu', topCopy: 'copy', topCut: 'cut', topDoubleClick: 'dblclick', topDrag: 'drag', topDragEnd: 'dragend', topDragEnter: 'dragenter', topDragExit: 'dragexit', topDragLeave: 'dragleave', topDragOver: 'dragover', topDragStart: 'dragstart', topDrop: 'drop', topFocus: 'focus', topInput: 'input', topKeyDown: 'keydown', topKeyPress: 'keypress', topKeyUp: 'keyup', topMouseDown: 'mousedown', topMouseMove: 'mousemove', topMouseOut: 'mouseout', topMouseOver: 'mouseover', topMouseUp: 'mouseup', topPaste: 'paste', topScroll: 'scroll', topSelectionChange: 'selectionchange', topTextInput: 'textInput', topTouchCancel: 'touchcancel', topTouchEnd: 'touchend', topTouchMove: 'touchmove', topTouchStart: 'touchstart', topWheel: 'wheel' }; /** * To ensure no conflicts with other potential React instances on the page */ var topListenersIDKey = "_reactListenersID" + String(Math.random()).slice(2); function getListeningForDocument(mountAt) { // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty` // directly. if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) { mountAt[topListenersIDKey] = reactTopListenersCounter++; alreadyListeningTo[mountAt[topListenersIDKey]] = {}; } return alreadyListeningTo[mountAt[topListenersIDKey]]; } /** * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For * example: * * ReactBrowserEventEmitter.putListener('myID', 'onClick', myFunction); * * This would allocate a "registration" of `('onClick', myFunction)` on 'myID'. * * @internal */ var ReactBrowserEventEmitter = assign({}, ReactEventEmitterMixin, { /** * Injectable event backend */ ReactEventListener: null, injection: { /** * @param {object} ReactEventListener */ injectReactEventListener: function(ReactEventListener) { ReactEventListener.setHandleTopLevel( ReactBrowserEventEmitter.handleTopLevel ); ReactBrowserEventEmitter.ReactEventListener = ReactEventListener; } }, /** * Sets whether or not any created callbacks should be enabled. * * @param {boolean} enabled True if callbacks should be enabled. */ setEnabled: function(enabled) { if (ReactBrowserEventEmitter.ReactEventListener) { ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled); } }, /** * @return {boolean} True if callbacks are enabled. */ isEnabled: function() { return !!( ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled() ); }, /** * We listen for bubbled touch events on the document object. * * Firefox v8.01 (and possibly others) exhibited strange behavior when * mounting `onmousemove` events at some node that was not the document * element. The symptoms were that if your mouse is not moving over something * contained within that mount point (for example on the background) the * top-level listeners for `onmousemove` won't be called. However, if you * register the `mousemove` on the document object, then it will of course * catch all `mousemove`s. This along with iOS quirks, justifies restricting * top-level listeners to the document object only, at least for these * movement types of events and possibly all events. * * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html * * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but * they bubble to document. * * @param {string} registrationName Name of listener (e.g. `onClick`). * @param {object} contentDocumentHandle Document which owns the container */ listenTo: function(registrationName, contentDocumentHandle) { var mountAt = contentDocumentHandle; var isListening = getListeningForDocument(mountAt); var dependencies = EventPluginRegistry. registrationNameDependencies[registrationName]; var topLevelTypes = EventConstants.topLevelTypes; for (var i = 0, l = dependencies.length; i < l; i++) { var dependency = dependencies[i]; if (!( isListening.hasOwnProperty(dependency) && isListening[dependency] )) { if (dependency === topLevelTypes.topWheel) { if (isEventSupported('wheel')) { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topWheel, 'wheel', mountAt ); } else if (isEventSupported('mousewheel')) { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topWheel, 'mousewheel', mountAt ); } else { // Firefox needs to capture a different mouse scroll event. // @see http://www.quirksmode.org/dom/events/tests/scroll.html ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topWheel, 'DOMMouseScroll', mountAt ); } } else if (dependency === topLevelTypes.topScroll) { if (isEventSupported('scroll', true)) { ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelTypes.topScroll, 'scroll', mountAt ); } else { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE ); } } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) { if (isEventSupported('focus', true)) { ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelTypes.topFocus, 'focus', mountAt ); ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelTypes.topBlur, 'blur', mountAt ); } else if (isEventSupported('focusin')) { // IE has `focusin` and `focusout` events which bubble. // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topFocus, 'focusin', mountAt ); ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topBlur, 'focusout', mountAt ); } // to make sure blur and focus event listeners are only attached once isListening[topLevelTypes.topBlur] = true; isListening[topLevelTypes.topFocus] = true; } else if (topEventMapping.hasOwnProperty(dependency)) { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( dependency, topEventMapping[dependency], mountAt ); } isListening[dependency] = true; } } }, trapBubbledEvent: function(topLevelType, handlerBaseName, handle) { return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelType, handlerBaseName, handle ); }, trapCapturedEvent: function(topLevelType, handlerBaseName, handle) { return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelType, handlerBaseName, handle ); }, /** * Listens to window scroll and resize events. We cache scroll values so that * application code can access them without triggering reflows. * * NOTE: Scroll events do not bubble. * * @see http://www.quirksmode.org/dom/events/scroll.html */ ensureScrollValueMonitoring: function(){ if (!isMonitoringScrollValue) { var refresh = ViewportMetrics.refreshScrollValues; ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh); isMonitoringScrollValue = true; } }, eventNameDispatchConfigs: EventPluginHub.eventNameDispatchConfigs, registrationNameModules: EventPluginHub.registrationNameModules, putListener: EventPluginHub.putListener, getListener: EventPluginHub.getListener, deleteListener: EventPluginHub.deleteListener, deleteAllListeners: EventPluginHub.deleteAllListeners }); module.exports = ReactBrowserEventEmitter; },{"./EventConstants":17,"./EventPluginHub":19,"./EventPluginRegistry":20,"./Object.assign":29,"./ReactEventEmitterMixin":62,"./ViewportMetrics":108,"./isEventSupported":141}],34:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks * @providesModule ReactCSSTransitionGroup */ "use strict"; var React = _dereq_("./React"); var assign = _dereq_("./Object.assign"); var ReactTransitionGroup = React.createFactory( _dereq_("./ReactTransitionGroup") ); var ReactCSSTransitionGroupChild = React.createFactory( _dereq_("./ReactCSSTransitionGroupChild") ); var ReactCSSTransitionGroup = React.createClass({ displayName: 'ReactCSSTransitionGroup', propTypes: { transitionName: React.PropTypes.string.isRequired, transitionEnter: React.PropTypes.bool, transitionLeave: React.PropTypes.bool }, getDefaultProps: function() { return { transitionEnter: true, transitionLeave: true }; }, _wrapChild: function(child) { // We need to provide this childFactory so that // ReactCSSTransitionGroupChild can receive updates to name, enter, and // leave while it is leaving. return ReactCSSTransitionGroupChild( { name: this.props.transitionName, enter: this.props.transitionEnter, leave: this.props.transitionLeave }, child ); }, render: function() { return ( ReactTransitionGroup( assign({}, this.props, {childFactory: this._wrapChild}) ) ); } }); module.exports = ReactCSSTransitionGroup; },{"./Object.assign":29,"./React":31,"./ReactCSSTransitionGroupChild":35,"./ReactTransitionGroup":90}],35:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks * @providesModule ReactCSSTransitionGroupChild */ "use strict"; var React = _dereq_("./React"); var CSSCore = _dereq_("./CSSCore"); var ReactTransitionEvents = _dereq_("./ReactTransitionEvents"); var onlyChild = _dereq_("./onlyChild"); // We don't remove the element from the DOM until we receive an animationend or // transitionend event. If the user screws up and forgets to add an animation // their node will be stuck in the DOM forever, so we detect if an animation // does not start and if it doesn't, we just call the end listener immediately. var TICK = 17; var NO_EVENT_TIMEOUT = 5000; var noEventListener = null; if ("production" !== "development") { noEventListener = function() { console.warn( 'transition(): tried to perform an animation without ' + 'an animationend or transitionend event after timeout (' + NO_EVENT_TIMEOUT + 'ms). You should either disable this ' + 'transition in JS or add a CSS animation/transition.' ); }; } var ReactCSSTransitionGroupChild = React.createClass({ displayName: 'ReactCSSTransitionGroupChild', transition: function(animationType, finishCallback) { var node = this.getDOMNode(); var className = this.props.name + '-' + animationType; var activeClassName = className + '-active'; var noEventTimeout = null; var endListener = function(e) { if (e && e.target !== node) { return; } if ("production" !== "development") { clearTimeout(noEventTimeout); } CSSCore.removeClass(node, className); CSSCore.removeClass(node, activeClassName); ReactTransitionEvents.removeEndEventListener(node, endListener); // Usually this optional callback is used for informing an owner of // a leave animation and telling it to remove the child. finishCallback && finishCallback(); }; ReactTransitionEvents.addEndEventListener(node, endListener); CSSCore.addClass(node, className); // Need to do this to actually trigger a transition. this.queueClass(activeClassName); if ("production" !== "development") { noEventTimeout = setTimeout(noEventListener, NO_EVENT_TIMEOUT); } }, queueClass: function(className) { this.classNameQueue.push(className); if (!this.timeout) { this.timeout = setTimeout(this.flushClassNameQueue, TICK); } }, flushClassNameQueue: function() { if (this.isMounted()) { this.classNameQueue.forEach( CSSCore.addClass.bind(CSSCore, this.getDOMNode()) ); } this.classNameQueue.length = 0; this.timeout = null; }, componentWillMount: function() { this.classNameQueue = []; }, componentWillUnmount: function() { if (this.timeout) { clearTimeout(this.timeout); } }, componentWillEnter: function(done) { if (this.props.enter) { this.transition('enter', done); } else { done(); } }, componentWillLeave: function(done) { if (this.props.leave) { this.transition('leave', done); } else { done(); } }, render: function() { return onlyChild(this.props.children); } }); module.exports = ReactCSSTransitionGroupChild; },{"./CSSCore":4,"./React":31,"./ReactTransitionEvents":89,"./onlyChild":151}],36:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactChildren */ "use strict"; var PooledClass = _dereq_("./PooledClass"); var traverseAllChildren = _dereq_("./traverseAllChildren"); var warning = _dereq_("./warning"); var twoArgumentPooler = PooledClass.twoArgumentPooler; var threeArgumentPooler = PooledClass.threeArgumentPooler; /** * PooledClass representing the bookkeeping associated with performing a child * traversal. Allows avoiding binding callbacks. * * @constructor ForEachBookKeeping * @param {!function} forEachFunction Function to perform traversal with. * @param {?*} forEachContext Context to perform context with. */ function ForEachBookKeeping(forEachFunction, forEachContext) { this.forEachFunction = forEachFunction; this.forEachContext = forEachContext; } PooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler); function forEachSingleChild(traverseContext, child, name, i) { var forEachBookKeeping = traverseContext; forEachBookKeeping.forEachFunction.call( forEachBookKeeping.forEachContext, child, i); } /** * Iterates through children that are typically specified as `props.children`. * * The provided forEachFunc(child, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} forEachFunc. * @param {*} forEachContext Context for forEachContext. */ function forEachChildren(children, forEachFunc, forEachContext) { if (children == null) { return children; } var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext); traverseAllChildren(children, forEachSingleChild, traverseContext); ForEachBookKeeping.release(traverseContext); } /** * PooledClass representing the bookkeeping associated with performing a child * mapping. Allows avoiding binding callbacks. * * @constructor MapBookKeeping * @param {!*} mapResult Object containing the ordered map of results. * @param {!function} mapFunction Function to perform mapping with. * @param {?*} mapContext Context to perform mapping with. */ function MapBookKeeping(mapResult, mapFunction, mapContext) { this.mapResult = mapResult; this.mapFunction = mapFunction; this.mapContext = mapContext; } PooledClass.addPoolingTo(MapBookKeeping, threeArgumentPooler); function mapSingleChildIntoContext(traverseContext, child, name, i) { var mapBookKeeping = traverseContext; var mapResult = mapBookKeeping.mapResult; var keyUnique = !mapResult.hasOwnProperty(name); ("production" !== "development" ? warning( keyUnique, 'ReactChildren.map(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name ) : null); if (keyUnique) { var mappedChild = mapBookKeeping.mapFunction.call(mapBookKeeping.mapContext, child, i); mapResult[name] = mappedChild; } } /** * Maps children that are typically specified as `props.children`. * * The provided mapFunction(child, key, index) will be called for each * leaf child. * * TODO: This may likely break any calls to `ReactChildren.map` that were * previously relying on the fact that we guarded against null children. * * @param {?*} children Children tree container. * @param {function(*, int)} mapFunction. * @param {*} mapContext Context for mapFunction. * @return {object} Object containing the ordered map of results. */ function mapChildren(children, func, context) { if (children == null) { return children; } var mapResult = {}; var traverseContext = MapBookKeeping.getPooled(mapResult, func, context); traverseAllChildren(children, mapSingleChildIntoContext, traverseContext); MapBookKeeping.release(traverseContext); return mapResult; } function forEachSingleChildDummy(traverseContext, child, name, i) { return null; } /** * Count the number of children that are typically specified as * `props.children`. * * @param {?*} children Children tree container. * @return {number} The number of children. */ function countChildren(children, context) { return traverseAllChildren(children, forEachSingleChildDummy, null); } var ReactChildren = { forEach: forEachChildren, map: mapChildren, count: countChildren }; module.exports = ReactChildren; },{"./PooledClass":30,"./traverseAllChildren":158,"./warning":160}],37:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponent */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactOwner = _dereq_("./ReactOwner"); var ReactUpdates = _dereq_("./ReactUpdates"); var assign = _dereq_("./Object.assign"); var invariant = _dereq_("./invariant"); var keyMirror = _dereq_("./keyMirror"); /** * Every React component is in one of these life cycles. */ var ComponentLifeCycle = keyMirror({ /** * Mounted components have a DOM node representation and are capable of * receiving new props. */ MOUNTED: null, /** * Unmounted components are inactive and cannot receive new props. */ UNMOUNTED: null }); var injected = false; /** * Optionally injectable environment dependent cleanup hook. (server vs. * browser etc). Example: A browser system caches DOM nodes based on component * ID and must remove that cache entry when this instance is unmounted. * * @private */ var unmountIDFromEnvironment = null; /** * The "image" of a component tree, is the platform specific (typically * serialized) data that represents a tree of lower level UI building blocks. * On the web, this "image" is HTML markup which describes a construction of * low level `div` and `span` nodes. Other platforms may have different * encoding of this "image". This must be injected. * * @private */ var mountImageIntoNode = null; /** * Components are the basic units of composition in React. * * Every component accepts a set of keyed input parameters known as "props" that * are initialized by the constructor. Once a component is mounted, the props * can be mutated using `setProps` or `replaceProps`. * * Every component is capable of the following operations: * * `mountComponent` * Initializes the component, renders markup, and registers event listeners. * * `receiveComponent` * Updates the rendered DOM nodes to match the given component. * * `unmountComponent` * Releases any resources allocated by this component. * * Components can also be "owned" by other components. Being owned by another * component means being constructed by that component. This is different from * being the child of a component, which means having a DOM representation that * is a child of the DOM representation of that component. * * @class ReactComponent */ var ReactComponent = { injection: { injectEnvironment: function(ReactComponentEnvironment) { ("production" !== "development" ? invariant( !injected, 'ReactComponent: injectEnvironment() can only be called once.' ) : invariant(!injected)); mountImageIntoNode = ReactComponentEnvironment.mountImageIntoNode; unmountIDFromEnvironment = ReactComponentEnvironment.unmountIDFromEnvironment; ReactComponent.BackendIDOperations = ReactComponentEnvironment.BackendIDOperations; injected = true; } }, /** * @internal */ LifeCycle: ComponentLifeCycle, /** * Injected module that provides ability to mutate individual properties. * Injected into the base class because many different subclasses need access * to this. * * @internal */ BackendIDOperations: null, /** * Base functionality for every ReactComponent constructor. Mixed into the * `ReactComponent` prototype, but exposed statically for easy access. * * @lends {ReactComponent.prototype} */ Mixin: { /** * Checks whether or not this component is mounted. * * @return {boolean} True if mounted, false otherwise. * @final * @protected */ isMounted: function() { return this._lifeCycleState === ComponentLifeCycle.MOUNTED; }, /** * Sets a subset of the props. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public */ setProps: function(partialProps, callback) { // Merge with the pending element if it exists, otherwise with existing // element props. var element = this._pendingElement || this._currentElement; this.replaceProps( assign({}, element.props, partialProps), callback ); }, /** * Replaces all of the props. * * @param {object} props New props. * @param {?function} callback Called after props are updated. * @final * @public */ replaceProps: function(props, callback) { ("production" !== "development" ? invariant( this.isMounted(), 'replaceProps(...): Can only update a mounted component.' ) : invariant(this.isMounted())); ("production" !== "development" ? invariant( this._mountDepth === 0, 'replaceProps(...): You called `setProps` or `replaceProps` on a ' + 'component with a parent. This is an anti-pattern since props will ' + 'get reactively updated when rendered. Instead, change the owner\'s ' + '`render` method to pass the correct value as props to the component ' + 'where it is created.' ) : invariant(this._mountDepth === 0)); // This is a deoptimized path. We optimize for always having a element. // This creates an extra internal element. this._pendingElement = ReactElement.cloneAndReplaceProps( this._pendingElement || this._currentElement, props ); ReactUpdates.enqueueUpdate(this, callback); }, /** * Schedule a partial update to the props. Only used for internal testing. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @internal */ _setPropsInternal: function(partialProps, callback) { // This is a deoptimized path. We optimize for always having a element. // This creates an extra internal element. var element = this._pendingElement || this._currentElement; this._pendingElement = ReactElement.cloneAndReplaceProps( element, assign({}, element.props, partialProps) ); ReactUpdates.enqueueUpdate(this, callback); }, /** * Base constructor for all React components. * * Subclasses that override this method should make sure to invoke * `ReactComponent.Mixin.construct.call(this, ...)`. * * @param {ReactElement} element * @internal */ construct: function(element) { // This is the public exposed props object after it has been processed // with default props. The element's props represents the true internal // state of the props. this.props = element.props; // Record the component responsible for creating this component. // This is accessible through the element but we maintain an extra // field for compatibility with devtools and as a way to make an // incremental update. TODO: Consider deprecating this field. this._owner = element._owner; // All components start unmounted. this._lifeCycleState = ComponentLifeCycle.UNMOUNTED; // See ReactUpdates. this._pendingCallbacks = null; // We keep the old element and a reference to the pending element // to track updates. this._currentElement = element; this._pendingElement = null; }, /** * Initializes the component, renders markup, and registers event listeners. * * NOTE: This does not insert any nodes into the DOM. * * Subclasses that override this method should make sure to invoke * `ReactComponent.Mixin.mountComponent.call(this, ...)`. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @param {number} mountDepth number of components in the owner hierarchy. * @return {?string} Rendered markup to be inserted into the DOM. * @internal */ mountComponent: function(rootID, transaction, mountDepth) { ("production" !== "development" ? invariant( !this.isMounted(), 'mountComponent(%s, ...): Can only mount an unmounted component. ' + 'Make sure to avoid storing components between renders or reusing a ' + 'single component instance in multiple places.', rootID ) : invariant(!this.isMounted())); var ref = this._currentElement.ref; if (ref != null) { var owner = this._currentElement._owner; ReactOwner.addComponentAsRefTo(this, ref, owner); } this._rootNodeID = rootID; this._lifeCycleState = ComponentLifeCycle.MOUNTED; this._mountDepth = mountDepth; // Effectively: return ''; }, /** * Releases any resources allocated by `mountComponent`. * * NOTE: This does not remove any nodes from the DOM. * * Subclasses that override this method should make sure to invoke * `ReactComponent.Mixin.unmountComponent.call(this)`. * * @internal */ unmountComponent: function() { ("production" !== "development" ? invariant( this.isMounted(), 'unmountComponent(): Can only unmount a mounted component.' ) : invariant(this.isMounted())); var ref = this._currentElement.ref; if (ref != null) { ReactOwner.removeComponentAsRefFrom(this, ref, this._owner); } unmountIDFromEnvironment(this._rootNodeID); this._rootNodeID = null; this._lifeCycleState = ComponentLifeCycle.UNMOUNTED; }, /** * Given a new instance of this component, updates the rendered DOM nodes * as if that instance was rendered instead. * * Subclasses that override this method should make sure to invoke * `ReactComponent.Mixin.receiveComponent.call(this, ...)`. * * @param {object} nextComponent Next set of properties. * @param {ReactReconcileTransaction} transaction * @internal */ receiveComponent: function(nextElement, transaction) { ("production" !== "development" ? invariant( this.isMounted(), 'receiveComponent(...): Can only update a mounted component.' ) : invariant(this.isMounted())); this._pendingElement = nextElement; this.performUpdateIfNecessary(transaction); }, /** * If `_pendingElement` is set, update the component. * * @param {ReactReconcileTransaction} transaction * @internal */ performUpdateIfNecessary: function(transaction) { if (this._pendingElement == null) { return; } var prevElement = this._currentElement; var nextElement = this._pendingElement; this._currentElement = nextElement; this.props = nextElement.props; this._owner = nextElement._owner; this._pendingElement = null; this.updateComponent(transaction, prevElement); }, /** * Updates the component's currently mounted representation. * * @param {ReactReconcileTransaction} transaction * @param {object} prevElement * @internal */ updateComponent: function(transaction, prevElement) { var nextElement = this._currentElement; // If either the owner or a `ref` has changed, make sure the newest owner // has stored a reference to `this`, and the previous owner (if different) // has forgotten the reference to `this`. We use the element instead // of the public this.props because the post processing cannot determine // a ref. The ref conceptually lives on the element. // TODO: Should this even be possible? The owner cannot change because // it's forbidden by shouldUpdateReactComponent. The ref can change // if you swap the keys of but not the refs. Reconsider where this check // is made. It probably belongs where the key checking and // instantiateReactComponent is done. if (nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref) { if (prevElement.ref != null) { ReactOwner.removeComponentAsRefFrom( this, prevElement.ref, prevElement._owner ); } // Correct, even if the owner is the same, and only the ref has changed. if (nextElement.ref != null) { ReactOwner.addComponentAsRefTo( this, nextElement.ref, nextElement._owner ); } } }, /** * Mounts this component and inserts it into the DOM. * * @param {string} rootID DOM ID of the root node. * @param {DOMElement} container DOM element to mount into. * @param {boolean} shouldReuseMarkup If true, do not insert markup * @final * @internal * @see {ReactMount.render} */ mountComponentIntoNode: function(rootID, container, shouldReuseMarkup) { var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(); transaction.perform( this._mountComponentIntoNode, this, rootID, container, transaction, shouldReuseMarkup ); ReactUpdates.ReactReconcileTransaction.release(transaction); }, /** * @param {string} rootID DOM ID of the root node. * @param {DOMElement} container DOM element to mount into. * @param {ReactReconcileTransaction} transaction * @param {boolean} shouldReuseMarkup If true, do not insert markup * @final * @private */ _mountComponentIntoNode: function( rootID, container, transaction, shouldReuseMarkup) { var markup = this.mountComponent(rootID, transaction, 0); mountImageIntoNode(markup, container, shouldReuseMarkup); }, /** * Checks if this component is owned by the supplied `owner` component. * * @param {ReactComponent} owner Component to check. * @return {boolean} True if `owners` owns this component. * @final * @internal */ isOwnedBy: function(owner) { return this._owner === owner; }, /** * Gets another component, that shares the same owner as this one, by ref. * * @param {string} ref of a sibling Component. * @return {?ReactComponent} the actual sibling Component. * @final * @internal */ getSiblingByRef: function(ref) { var owner = this._owner; if (!owner || !owner.refs) { return null; } return owner.refs[ref]; } } }; module.exports = ReactComponent; },{"./Object.assign":29,"./ReactElement":58,"./ReactOwner":74,"./ReactUpdates":91,"./invariant":140,"./keyMirror":146}],38:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentBrowserEnvironment */ /*jslint evil: true */ "use strict"; var ReactDOMIDOperations = _dereq_("./ReactDOMIDOperations"); var ReactMarkupChecksum = _dereq_("./ReactMarkupChecksum"); var ReactMount = _dereq_("./ReactMount"); var ReactPerf = _dereq_("./ReactPerf"); var ReactReconcileTransaction = _dereq_("./ReactReconcileTransaction"); var getReactRootElementInContainer = _dereq_("./getReactRootElementInContainer"); var invariant = _dereq_("./invariant"); var setInnerHTML = _dereq_("./setInnerHTML"); var ELEMENT_NODE_TYPE = 1; var DOC_NODE_TYPE = 9; /** * Abstracts away all functionality of `ReactComponent` requires knowledge of * the browser context. */ var ReactComponentBrowserEnvironment = { ReactReconcileTransaction: ReactReconcileTransaction, BackendIDOperations: ReactDOMIDOperations, /** * If a particular environment requires that some resources be cleaned up, * specify this in the injected Mixin. In the DOM, we would likely want to * purge any cached node ID lookups. * * @private */ unmountIDFromEnvironment: function(rootNodeID) { ReactMount.purgeID(rootNodeID); }, /** * @param {string} markup Markup string to place into the DOM Element. * @param {DOMElement} container DOM Element to insert markup into. * @param {boolean} shouldReuseMarkup Should reuse the existing markup in the * container if possible. */ mountImageIntoNode: ReactPerf.measure( 'ReactComponentBrowserEnvironment', 'mountImageIntoNode', function(markup, container, shouldReuseMarkup) { ("production" !== "development" ? invariant( container && ( container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE ), 'mountComponentIntoNode(...): Target container is not valid.' ) : invariant(container && ( container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE ))); if (shouldReuseMarkup) { if (ReactMarkupChecksum.canReuseMarkup( markup, getReactRootElementInContainer(container))) { return; } else { ("production" !== "development" ? invariant( container.nodeType !== DOC_NODE_TYPE, 'You\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side.' ) : invariant(container.nodeType !== DOC_NODE_TYPE)); if ("production" !== "development") { console.warn( 'React attempted to use reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server.' ); } } } ("production" !== "development" ? invariant( container.nodeType !== DOC_NODE_TYPE, 'You\'re trying to render a component to the document but ' + 'you didn\'t use server rendering. We can\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See renderComponentToString() for server rendering.' ) : invariant(container.nodeType !== DOC_NODE_TYPE)); setInnerHTML(container, markup); } ) }; module.exports = ReactComponentBrowserEnvironment; },{"./ReactDOMIDOperations":47,"./ReactMarkupChecksum":69,"./ReactMount":70,"./ReactPerf":75,"./ReactReconcileTransaction":81,"./getReactRootElementInContainer":134,"./invariant":140,"./setInnerHTML":154}],39:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentWithPureRenderMixin */ "use strict"; var shallowEqual = _dereq_("./shallowEqual"); /** * If your React component's render function is "pure", e.g. it will render the * same result given the same props and state, provide this Mixin for a * considerable performance boost. * * Most React components have pure render functions. * * Example: * * var ReactComponentWithPureRenderMixin = * require('ReactComponentWithPureRenderMixin'); * React.createClass({ * mixins: [ReactComponentWithPureRenderMixin], * * render: function() { * return <div className={this.props.className}>foo</div>; * } * }); * * Note: This only checks shallow equality for props and state. If these contain * complex data structures this mixin may have false-negatives for deeper * differences. Only mixin to components which have simple props and state, or * use `forceUpdate()` when you know deep data structures have changed. */ var ReactComponentWithPureRenderMixin = { shouldComponentUpdate: function(nextProps, nextState) { return !shallowEqual(this.props, nextProps) || !shallowEqual(this.state, nextState); } }; module.exports = ReactComponentWithPureRenderMixin; },{"./shallowEqual":155}],40:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCompositeComponent */ "use strict"; var ReactComponent = _dereq_("./ReactComponent"); var ReactContext = _dereq_("./ReactContext"); var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var ReactElement = _dereq_("./ReactElement"); var ReactElementValidator = _dereq_("./ReactElementValidator"); var ReactEmptyComponent = _dereq_("./ReactEmptyComponent"); var ReactErrorUtils = _dereq_("./ReactErrorUtils"); var ReactLegacyElement = _dereq_("./ReactLegacyElement"); var ReactOwner = _dereq_("./ReactOwner"); var ReactPerf = _dereq_("./ReactPerf"); var ReactPropTransferer = _dereq_("./ReactPropTransferer"); var ReactPropTypeLocations = _dereq_("./ReactPropTypeLocations"); var ReactPropTypeLocationNames = _dereq_("./ReactPropTypeLocationNames"); var ReactUpdates = _dereq_("./ReactUpdates"); var assign = _dereq_("./Object.assign"); var instantiateReactComponent = _dereq_("./instantiateReactComponent"); var invariant = _dereq_("./invariant"); var keyMirror = _dereq_("./keyMirror"); var keyOf = _dereq_("./keyOf"); var monitorCodeUse = _dereq_("./monitorCodeUse"); var mapObject = _dereq_("./mapObject"); var shouldUpdateReactComponent = _dereq_("./shouldUpdateReactComponent"); var warning = _dereq_("./warning"); var MIXINS_KEY = keyOf({mixins: null}); /** * Policies that describe methods in `ReactCompositeComponentInterface`. */ var SpecPolicy = keyMirror({ /** * These methods may be defined only once by the class specification or mixin. */ DEFINE_ONCE: null, /** * These methods may be defined by both the class specification and mixins. * Subsequent definitions will be chained. These methods must return void. */ DEFINE_MANY: null, /** * These methods are overriding the base ReactCompositeComponent class. */ OVERRIDE_BASE: null, /** * These methods are similar to DEFINE_MANY, except we assume they return * objects. We try to merge the keys of the return values of all the mixed in * functions. If there is a key conflict we throw. */ DEFINE_MANY_MERGED: null }); var injectedMixins = []; /** * Composite components are higher-level components that compose other composite * or native components. * * To create a new type of `ReactCompositeComponent`, pass a specification of * your new class to `React.createClass`. The only requirement of your class * specification is that you implement a `render` method. * * var MyComponent = React.createClass({ * render: function() { * return <div>Hello World</div>; * } * }); * * The class specification supports a specific protocol of methods that have * special meaning (e.g. `render`). See `ReactCompositeComponentInterface` for * more the comprehensive protocol. Any other properties and methods in the * class specification will available on the prototype. * * @interface ReactCompositeComponentInterface * @internal */ var ReactCompositeComponentInterface = { /** * An array of Mixin objects to include when defining your component. * * @type {array} * @optional */ mixins: SpecPolicy.DEFINE_MANY, /** * An object containing properties and methods that should be defined on * the component's constructor instead of its prototype (static methods). * * @type {object} * @optional */ statics: SpecPolicy.DEFINE_MANY, /** * Definition of prop types for this component. * * @type {object} * @optional */ propTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types for this component. * * @type {object} * @optional */ contextTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types this component sets for its children. * * @type {object} * @optional */ childContextTypes: SpecPolicy.DEFINE_MANY, // ==== Definition methods ==== /** * Invoked when the component is mounted. Values in the mapping will be set on * `this.props` if that prop is not specified (i.e. using an `in` check). * * This method is invoked before `getInitialState` and therefore cannot rely * on `this.state` or use `this.setState`. * * @return {object} * @optional */ getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED, /** * Invoked once before the component is mounted. The return value will be used * as the initial value of `this.state`. * * getInitialState: function() { * return { * isOn: false, * fooBaz: new BazFoo() * } * } * * @return {object} * @optional */ getInitialState: SpecPolicy.DEFINE_MANY_MERGED, /** * @return {object} * @optional */ getChildContext: SpecPolicy.DEFINE_MANY_MERGED, /** * Uses props from `this.props` and state from `this.state` to render the * structure of the component. * * No guarantees are made about when or how often this method is invoked, so * it must not have side effects. * * render: function() { * var name = this.props.name; * return <div>Hello, {name}!</div>; * } * * @return {ReactComponent} * @nosideeffects * @required */ render: SpecPolicy.DEFINE_ONCE, // ==== Delegate methods ==== /** * Invoked when the component is initially created and about to be mounted. * This may have side effects, but any external subscriptions or data created * by this method must be cleaned up in `componentWillUnmount`. * * @optional */ componentWillMount: SpecPolicy.DEFINE_MANY, /** * Invoked when the component has been mounted and has a DOM representation. * However, there is no guarantee that the DOM node is in the document. * * Use this as an opportunity to operate on the DOM when the component has * been mounted (initialized and rendered) for the first time. * * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidMount: SpecPolicy.DEFINE_MANY, /** * Invoked before the component receives new props. * * Use this as an opportunity to react to a prop transition by updating the * state using `this.setState`. Current props are accessed via `this.props`. * * componentWillReceiveProps: function(nextProps, nextContext) { * this.setState({ * likesIncreasing: nextProps.likeCount > this.props.likeCount * }); * } * * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop * transition may cause a state change, but the opposite is not true. If you * need it, you are probably looking for `componentWillUpdate`. * * @param {object} nextProps * @optional */ componentWillReceiveProps: SpecPolicy.DEFINE_MANY, /** * Invoked while deciding if the component should be updated as a result of * receiving new props, state and/or context. * * Use this as an opportunity to `return false` when you're certain that the * transition to the new props/state/context will not require a component * update. * * shouldComponentUpdate: function(nextProps, nextState, nextContext) { * return !equal(nextProps, this.props) || * !equal(nextState, this.state) || * !equal(nextContext, this.context); * } * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @return {boolean} True if the component should update. * @optional */ shouldComponentUpdate: SpecPolicy.DEFINE_ONCE, /** * Invoked when the component is about to update due to a transition from * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` * and `nextContext`. * * Use this as an opportunity to perform preparation before an update occurs. * * NOTE: You **cannot** use `this.setState()` in this method. * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @param {ReactReconcileTransaction} transaction * @optional */ componentWillUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component's DOM representation has been updated. * * Use this as an opportunity to operate on the DOM when the component has * been updated. * * @param {object} prevProps * @param {?object} prevState * @param {?object} prevContext * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component is about to be removed from its parent and have * its DOM representation destroyed. * * Use this as an opportunity to deallocate any external resources. * * NOTE: There is no `componentDidUnmount` since your component will have been * destroyed by that point. * * @optional */ componentWillUnmount: SpecPolicy.DEFINE_MANY, // ==== Advanced methods ==== /** * Updates the component's currently mounted DOM representation. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @internal * @overridable */ updateComponent: SpecPolicy.OVERRIDE_BASE }; /** * Mapping from class specification keys to special processing functions. * * Although these are declared like instance properties in the specification * when defining classes using `React.createClass`, they are actually static * and are accessible on the constructor instead of the prototype. Despite * being static, they must be defined outside of the "statics" key under * which all other static methods are defined. */ var RESERVED_SPEC_KEYS = { displayName: function(Constructor, displayName) { Constructor.displayName = displayName; }, mixins: function(Constructor, mixins) { if (mixins) { for (var i = 0; i < mixins.length; i++) { mixSpecIntoComponent(Constructor, mixins[i]); } } }, childContextTypes: function(Constructor, childContextTypes) { validateTypeDef( Constructor, childContextTypes, ReactPropTypeLocations.childContext ); Constructor.childContextTypes = assign( {}, Constructor.childContextTypes, childContextTypes ); }, contextTypes: function(Constructor, contextTypes) { validateTypeDef( Constructor, contextTypes, ReactPropTypeLocations.context ); Constructor.contextTypes = assign( {}, Constructor.contextTypes, contextTypes ); }, /** * Special case getDefaultProps which should move into statics but requires * automatic merging. */ getDefaultProps: function(Constructor, getDefaultProps) { if (Constructor.getDefaultProps) { Constructor.getDefaultProps = createMergedResultFunction( Constructor.getDefaultProps, getDefaultProps ); } else { Constructor.getDefaultProps = getDefaultProps; } }, propTypes: function(Constructor, propTypes) { validateTypeDef( Constructor, propTypes, ReactPropTypeLocations.prop ); Constructor.propTypes = assign( {}, Constructor.propTypes, propTypes ); }, statics: function(Constructor, statics) { mixStaticSpecIntoComponent(Constructor, statics); } }; function getDeclarationErrorAddendum(component) { var owner = component._owner || null; if (owner && owner.constructor && owner.constructor.displayName) { return ' Check the render method of `' + owner.constructor.displayName + '`.'; } return ''; } function validateTypeDef(Constructor, typeDef, location) { for (var propName in typeDef) { if (typeDef.hasOwnProperty(propName)) { ("production" !== "development" ? invariant( typeof typeDef[propName] == 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactCompositeComponent', ReactPropTypeLocationNames[location], propName ) : invariant(typeof typeDef[propName] == 'function')); } } } function validateMethodOverride(proto, name) { var specPolicy = ReactCompositeComponentInterface.hasOwnProperty(name) ? ReactCompositeComponentInterface[name] : null; // Disallow overriding of base class methods unless explicitly allowed. if (ReactCompositeComponentMixin.hasOwnProperty(name)) { ("production" !== "development" ? invariant( specPolicy === SpecPolicy.OVERRIDE_BASE, 'ReactCompositeComponentInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name ) : invariant(specPolicy === SpecPolicy.OVERRIDE_BASE)); } // Disallow defining methods more than once unless explicitly allowed. if (proto.hasOwnProperty(name)) { ("production" !== "development" ? invariant( specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED, 'ReactCompositeComponentInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name ) : invariant(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED)); } } function validateLifeCycleOnReplaceState(instance) { var compositeLifeCycleState = instance._compositeLifeCycleState; ("production" !== "development" ? invariant( instance.isMounted() || compositeLifeCycleState === CompositeLifeCycle.MOUNTING, 'replaceState(...): Can only update a mounted or mounting component.' ) : invariant(instance.isMounted() || compositeLifeCycleState === CompositeLifeCycle.MOUNTING)); ("production" !== "development" ? invariant( ReactCurrentOwner.current == null, 'replaceState(...): Cannot update during an existing state transition ' + '(such as within `render`). Render methods should be a pure function ' + 'of props and state.' ) : invariant(ReactCurrentOwner.current == null)); ("production" !== "development" ? invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING, 'replaceState(...): Cannot update while unmounting component. This ' + 'usually means you called setState() on an unmounted component.' ) : invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING)); } /** * Mixin helper which handles policy validation and reserved * specification keys when building `ReactCompositeComponent` classses. */ function mixSpecIntoComponent(Constructor, spec) { if (!spec) { return; } ("production" !== "development" ? invariant( !ReactLegacyElement.isValidFactory(spec), 'ReactCompositeComponent: You\'re attempting to ' + 'use a component class as a mixin. Instead, just use a regular object.' ) : invariant(!ReactLegacyElement.isValidFactory(spec))); ("production" !== "development" ? invariant( !ReactElement.isValidElement(spec), 'ReactCompositeComponent: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.' ) : invariant(!ReactElement.isValidElement(spec))); var proto = Constructor.prototype; // By handling mixins before any other properties, we ensure the same // chaining order is applied to methods with DEFINE_MANY policy, whether // mixins are listed before or after these methods in the spec. if (spec.hasOwnProperty(MIXINS_KEY)) { RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); } for (var name in spec) { if (!spec.hasOwnProperty(name)) { continue; } if (name === MIXINS_KEY) { // We have already handled mixins in a special case above continue; } var property = spec[name]; validateMethodOverride(proto, name); if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { RESERVED_SPEC_KEYS[name](Constructor, property); } else { // Setup methods on prototype: // The following member methods should not be automatically bound: // 1. Expected ReactCompositeComponent methods (in the "interface"). // 2. Overridden methods (that were mixed in). var isCompositeComponentMethod = ReactCompositeComponentInterface.hasOwnProperty(name); var isAlreadyDefined = proto.hasOwnProperty(name); var markedDontBind = property && property.__reactDontBind; var isFunction = typeof property === 'function'; var shouldAutoBind = isFunction && !isCompositeComponentMethod && !isAlreadyDefined && !markedDontBind; if (shouldAutoBind) { if (!proto.__reactAutoBindMap) { proto.__reactAutoBindMap = {}; } proto.__reactAutoBindMap[name] = property; proto[name] = property; } else { if (isAlreadyDefined) { var specPolicy = ReactCompositeComponentInterface[name]; // These cases should already be caught by validateMethodOverride ("production" !== "development" ? invariant( isCompositeComponentMethod && ( specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY ), 'ReactCompositeComponent: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name ) : invariant(isCompositeComponentMethod && ( specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY ))); // For methods which are defined more than once, call the existing // methods before calling the new property, merging if appropriate. if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) { proto[name] = createMergedResultFunction(proto[name], property); } else if (specPolicy === SpecPolicy.DEFINE_MANY) { proto[name] = createChainedFunction(proto[name], property); } } else { proto[name] = property; if ("production" !== "development") { // Add verbose displayName to the function, which helps when looking // at profiling tools. if (typeof property === 'function' && spec.displayName) { proto[name].displayName = spec.displayName + '_' + name; } } } } } } } function mixStaticSpecIntoComponent(Constructor, statics) { if (!statics) { return; } for (var name in statics) { var property = statics[name]; if (!statics.hasOwnProperty(name)) { continue; } var isReserved = name in RESERVED_SPEC_KEYS; ("production" !== "development" ? invariant( !isReserved, 'ReactCompositeComponent: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name ) : invariant(!isReserved)); var isInherited = name in Constructor; ("production" !== "development" ? invariant( !isInherited, 'ReactCompositeComponent: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name ) : invariant(!isInherited)); Constructor[name] = property; } } /** * Merge two objects, but throw if both contain the same key. * * @param {object} one The first object, which is mutated. * @param {object} two The second object * @return {object} one after it has been mutated to contain everything in two. */ function mergeObjectsWithNoDuplicateKeys(one, two) { ("production" !== "development" ? invariant( one && two && typeof one === 'object' && typeof two === 'object', 'mergeObjectsWithNoDuplicateKeys(): Cannot merge non-objects' ) : invariant(one && two && typeof one === 'object' && typeof two === 'object')); mapObject(two, function(value, key) { ("production" !== "development" ? invariant( one[key] === undefined, 'mergeObjectsWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key ) : invariant(one[key] === undefined)); one[key] = value; }); return one; } /** * Creates a function that invokes two functions and merges their return values. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createMergedResultFunction(one, two) { return function mergedResult() { var a = one.apply(this, arguments); var b = two.apply(this, arguments); if (a == null) { return b; } else if (b == null) { return a; } return mergeObjectsWithNoDuplicateKeys(a, b); }; } /** * Creates a function that invokes two functions and ignores their return vales. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createChainedFunction(one, two) { return function chainedFunction() { one.apply(this, arguments); two.apply(this, arguments); }; } /** * `ReactCompositeComponent` maintains an auxiliary life cycle state in * `this._compositeLifeCycleState` (which can be null). * * This is different from the life cycle state maintained by `ReactComponent` in * `this._lifeCycleState`. The following diagram shows how the states overlap in * time. There are times when the CompositeLifeCycle is null - at those times it * is only meaningful to look at ComponentLifeCycle alone. * * Top Row: ReactComponent.ComponentLifeCycle * Low Row: ReactComponent.CompositeLifeCycle * * +-------+---------------------------------+--------+ * | UN | MOUNTED | UN | * |MOUNTED| | MOUNTED| * +-------+---------------------------------+--------+ * | ^--------+ +-------+ +--------^ | * | | | | | | | | * | 0--|MOUNTING|-0-|RECEIVE|-0-| UN |--->0 | * | | | |PROPS | |MOUNTING| | * | | | | | | | | * | | | | | | | | * | +--------+ +-------+ +--------+ | * | | | | * +-------+---------------------------------+--------+ */ var CompositeLifeCycle = keyMirror({ /** * Components in the process of being mounted respond to state changes * differently. */ MOUNTING: null, /** * Components in the process of being unmounted are guarded against state * changes. */ UNMOUNTING: null, /** * Components that are mounted and receiving new props respond to state * changes differently. */ RECEIVING_PROPS: null }); /** * @lends {ReactCompositeComponent.prototype} */ var ReactCompositeComponentMixin = { /** * Base constructor for all composite component. * * @param {ReactElement} element * @final * @internal */ construct: function(element) { // Children can be either an array or more than one argument ReactComponent.Mixin.construct.apply(this, arguments); ReactOwner.Mixin.construct.apply(this, arguments); this.state = null; this._pendingState = null; // This is the public post-processed context. The real context and pending // context lives on the element. this.context = null; this._compositeLifeCycleState = null; }, /** * Checks whether or not this composite component is mounted. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function() { return ReactComponent.Mixin.isMounted.call(this) && this._compositeLifeCycleState !== CompositeLifeCycle.MOUNTING; }, /** * Initializes the component, renders markup, and registers event listeners. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @param {number} mountDepth number of components in the owner hierarchy * @return {?string} Rendered markup to be inserted into the DOM. * @final * @internal */ mountComponent: ReactPerf.measure( 'ReactCompositeComponent', 'mountComponent', function(rootID, transaction, mountDepth) { ReactComponent.Mixin.mountComponent.call( this, rootID, transaction, mountDepth ); this._compositeLifeCycleState = CompositeLifeCycle.MOUNTING; if (this.__reactAutoBindMap) { this._bindAutoBindMethods(); } this.context = this._processContext(this._currentElement._context); this.props = this._processProps(this.props); this.state = this.getInitialState ? this.getInitialState() : null; ("production" !== "development" ? invariant( typeof this.state === 'object' && !Array.isArray(this.state), '%s.getInitialState(): must return an object or null', this.constructor.displayName || 'ReactCompositeComponent' ) : invariant(typeof this.state === 'object' && !Array.isArray(this.state))); this._pendingState = null; this._pendingForceUpdate = false; if (this.componentWillMount) { this.componentWillMount(); // When mounting, calls to `setState` by `componentWillMount` will set // `this._pendingState` without triggering a re-render. if (this._pendingState) { this.state = this._pendingState; this._pendingState = null; } } this._renderedComponent = instantiateReactComponent( this._renderValidatedComponent(), this._currentElement.type // The wrapping type ); // Done with mounting, `setState` will now trigger UI changes. this._compositeLifeCycleState = null; var markup = this._renderedComponent.mountComponent( rootID, transaction, mountDepth + 1 ); if (this.componentDidMount) { transaction.getReactMountReady().enqueue(this.componentDidMount, this); } return markup; } ), /** * Releases any resources allocated by `mountComponent`. * * @final * @internal */ unmountComponent: function() { this._compositeLifeCycleState = CompositeLifeCycle.UNMOUNTING; if (this.componentWillUnmount) { this.componentWillUnmount(); } this._compositeLifeCycleState = null; this._renderedComponent.unmountComponent(); this._renderedComponent = null; ReactComponent.Mixin.unmountComponent.call(this); // Some existing components rely on this.props even after they've been // destroyed (in event handlers). // TODO: this.props = null; // TODO: this.state = null; }, /** * Sets a subset of the state. Always use this or `replaceState` to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * @param {object} partialState Next partial state to be merged with state. * @param {?function} callback Called after state is updated. * @final * @protected */ setState: function(partialState, callback) { ("production" !== "development" ? invariant( typeof partialState === 'object' || partialState == null, 'setState(...): takes an object of state variables to update.' ) : invariant(typeof partialState === 'object' || partialState == null)); if ("production" !== "development"){ ("production" !== "development" ? warning( partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().' ) : null); } // Merge with `_pendingState` if it exists, otherwise with existing state. this.replaceState( assign({}, this._pendingState || this.state, partialState), callback ); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {object} completeState Next state. * @param {?function} callback Called after state is updated. * @final * @protected */ replaceState: function(completeState, callback) { validateLifeCycleOnReplaceState(this); this._pendingState = completeState; if (this._compositeLifeCycleState !== CompositeLifeCycle.MOUNTING) { // If we're in a componentWillMount handler, don't enqueue a rerender // because ReactUpdates assumes we're in a browser context (which is wrong // for server rendering) and we're about to do a render anyway. // TODO: The callback here is ignored when setState is called from // componentWillMount. Either fix it or disallow doing so completely in // favor of getInitialState. ReactUpdates.enqueueUpdate(this, callback); } }, /** * Filters the context object to only contain keys specified in * `contextTypes`, and asserts that they are valid. * * @param {object} context * @return {?object} * @private */ _processContext: function(context) { var maskedContext = null; var contextTypes = this.constructor.contextTypes; if (contextTypes) { maskedContext = {}; for (var contextName in contextTypes) { maskedContext[contextName] = context[contextName]; } if ("production" !== "development") { this._checkPropTypes( contextTypes, maskedContext, ReactPropTypeLocations.context ); } } return maskedContext; }, /** * @param {object} currentContext * @return {object} * @private */ _processChildContext: function(currentContext) { var childContext = this.getChildContext && this.getChildContext(); var displayName = this.constructor.displayName || 'ReactCompositeComponent'; if (childContext) { ("production" !== "development" ? invariant( typeof this.constructor.childContextTypes === 'object', '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', displayName ) : invariant(typeof this.constructor.childContextTypes === 'object')); if ("production" !== "development") { this._checkPropTypes( this.constructor.childContextTypes, childContext, ReactPropTypeLocations.childContext ); } for (var name in childContext) { ("production" !== "development" ? invariant( name in this.constructor.childContextTypes, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', displayName, name ) : invariant(name in this.constructor.childContextTypes)); } return assign({}, currentContext, childContext); } return currentContext; }, /** * Processes props by setting default values for unspecified props and * asserting that the props are valid. Does not mutate its argument; returns * a new props object with defaults merged in. * * @param {object} newProps * @return {object} * @private */ _processProps: function(newProps) { if ("production" !== "development") { var propTypes = this.constructor.propTypes; if (propTypes) { this._checkPropTypes(propTypes, newProps, ReactPropTypeLocations.prop); } } return newProps; }, /** * Assert that the props are valid * * @param {object} propTypes Map of prop name to a ReactPropType * @param {object} props * @param {string} location e.g. "prop", "context", "child context" * @private */ _checkPropTypes: function(propTypes, props, location) { // TODO: Stop validating prop types here and only use the element // validation. var componentName = this.constructor.displayName; for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error = propTypes[propName](props, propName, componentName, location); if (error instanceof Error) { // We may want to extend this logic for similar errors in // renderComponent calls, so I'm abstracting it away into // a function to minimize refactoring in the future var addendum = getDeclarationErrorAddendum(this); ("production" !== "development" ? warning(false, error.message + addendum) : null); } } } }, /** * If any of `_pendingElement`, `_pendingState`, or `_pendingForceUpdate` * is set, update the component. * * @param {ReactReconcileTransaction} transaction * @internal */ performUpdateIfNecessary: function(transaction) { var compositeLifeCycleState = this._compositeLifeCycleState; // Do not trigger a state transition if we are in the middle of mounting or // receiving props because both of those will already be doing this. if (compositeLifeCycleState === CompositeLifeCycle.MOUNTING || compositeLifeCycleState === CompositeLifeCycle.RECEIVING_PROPS) { return; } if (this._pendingElement == null && this._pendingState == null && !this._pendingForceUpdate) { return; } var nextContext = this.context; var nextProps = this.props; var nextElement = this._currentElement; if (this._pendingElement != null) { nextElement = this._pendingElement; nextContext = this._processContext(nextElement._context); nextProps = this._processProps(nextElement.props); this._pendingElement = null; this._compositeLifeCycleState = CompositeLifeCycle.RECEIVING_PROPS; if (this.componentWillReceiveProps) { this.componentWillReceiveProps(nextProps, nextContext); } } this._compositeLifeCycleState = null; var nextState = this._pendingState || this.state; this._pendingState = null; var shouldUpdate = this._pendingForceUpdate || !this.shouldComponentUpdate || this.shouldComponentUpdate(nextProps, nextState, nextContext); if ("production" !== "development") { if (typeof shouldUpdate === "undefined") { console.warn( (this.constructor.displayName || 'ReactCompositeComponent') + '.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.' ); } } if (shouldUpdate) { this._pendingForceUpdate = false; // Will set `this.props`, `this.state` and `this.context`. this._performComponentUpdate( nextElement, nextProps, nextState, nextContext, transaction ); } else { // If it's determined that a component should not update, we still want // to set props and state. this._currentElement = nextElement; this.props = nextProps; this.state = nextState; this.context = nextContext; // Owner cannot change because shouldUpdateReactComponent doesn't allow // it. TODO: Remove this._owner completely. this._owner = nextElement._owner; } }, /** * Merges new props and state, notifies delegate methods of update and * performs update. * * @param {ReactElement} nextElement Next element * @param {object} nextProps Next public object to set as properties. * @param {?object} nextState Next object to set as state. * @param {?object} nextContext Next public object to set as context. * @param {ReactReconcileTransaction} transaction * @private */ _performComponentUpdate: function( nextElement, nextProps, nextState, nextContext, transaction ) { var prevElement = this._currentElement; var prevProps = this.props; var prevState = this.state; var prevContext = this.context; if (this.componentWillUpdate) { this.componentWillUpdate(nextProps, nextState, nextContext); } this._currentElement = nextElement; this.props = nextProps; this.state = nextState; this.context = nextContext; // Owner cannot change because shouldUpdateReactComponent doesn't allow // it. TODO: Remove this._owner completely. this._owner = nextElement._owner; this.updateComponent( transaction, prevElement ); if (this.componentDidUpdate) { transaction.getReactMountReady().enqueue( this.componentDidUpdate.bind(this, prevProps, prevState, prevContext), this ); } }, receiveComponent: function(nextElement, transaction) { if (nextElement === this._currentElement && nextElement._owner != null) { // Since elements are immutable after the owner is rendered, // we can do a cheap identity compare here to determine if this is a // superfluous reconcile. It's possible for state to be mutable but such // change should trigger an update of the owner which would recreate // the element. We explicitly check for the existence of an owner since // it's possible for a element created outside a composite to be // deeply mutated and reused. return; } ReactComponent.Mixin.receiveComponent.call( this, nextElement, transaction ); }, /** * Updates the component's currently mounted DOM representation. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @param {ReactElement} prevElement * @internal * @overridable */ updateComponent: ReactPerf.measure( 'ReactCompositeComponent', 'updateComponent', function(transaction, prevParentElement) { ReactComponent.Mixin.updateComponent.call( this, transaction, prevParentElement ); var prevComponentInstance = this._renderedComponent; var prevElement = prevComponentInstance._currentElement; var nextElement = this._renderValidatedComponent(); if (shouldUpdateReactComponent(prevElement, nextElement)) { prevComponentInstance.receiveComponent(nextElement, transaction); } else { // These two IDs are actually the same! But nothing should rely on that. var thisID = this._rootNodeID; var prevComponentID = prevComponentInstance._rootNodeID; prevComponentInstance.unmountComponent(); this._renderedComponent = instantiateReactComponent( nextElement, this._currentElement.type ); var nextMarkup = this._renderedComponent.mountComponent( thisID, transaction, this._mountDepth + 1 ); ReactComponent.BackendIDOperations.dangerouslyReplaceNodeWithMarkupByID( prevComponentID, nextMarkup ); } } ), /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldUpdateComponent`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ forceUpdate: function(callback) { var compositeLifeCycleState = this._compositeLifeCycleState; ("production" !== "development" ? invariant( this.isMounted() || compositeLifeCycleState === CompositeLifeCycle.MOUNTING, 'forceUpdate(...): Can only force an update on mounted or mounting ' + 'components.' ) : invariant(this.isMounted() || compositeLifeCycleState === CompositeLifeCycle.MOUNTING)); ("production" !== "development" ? invariant( compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING && ReactCurrentOwner.current == null, 'forceUpdate(...): Cannot force an update while unmounting component ' + 'or within a `render` function.' ) : invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING && ReactCurrentOwner.current == null)); this._pendingForceUpdate = true; ReactUpdates.enqueueUpdate(this, callback); }, /** * @private */ _renderValidatedComponent: ReactPerf.measure( 'ReactCompositeComponent', '_renderValidatedComponent', function() { var renderedComponent; var previousContext = ReactContext.current; ReactContext.current = this._processChildContext( this._currentElement._context ); ReactCurrentOwner.current = this; try { renderedComponent = this.render(); if (renderedComponent === null || renderedComponent === false) { renderedComponent = ReactEmptyComponent.getEmptyComponent(); ReactEmptyComponent.registerNullComponentID(this._rootNodeID); } else { ReactEmptyComponent.deregisterNullComponentID(this._rootNodeID); } } finally { ReactContext.current = previousContext; ReactCurrentOwner.current = null; } ("production" !== "development" ? invariant( ReactElement.isValidElement(renderedComponent), '%s.render(): A valid ReactComponent must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.constructor.displayName || 'ReactCompositeComponent' ) : invariant(ReactElement.isValidElement(renderedComponent))); return renderedComponent; } ), /** * @private */ _bindAutoBindMethods: function() { for (var autoBindKey in this.__reactAutoBindMap) { if (!this.__reactAutoBindMap.hasOwnProperty(autoBindKey)) { continue; } var method = this.__reactAutoBindMap[autoBindKey]; this[autoBindKey] = this._bindAutoBindMethod(ReactErrorUtils.guard( method, this.constructor.displayName + '.' + autoBindKey )); } }, /** * Binds a method to the component. * * @param {function} method Method to be bound. * @private */ _bindAutoBindMethod: function(method) { var component = this; var boundMethod = method.bind(component); if ("production" !== "development") { boundMethod.__reactBoundContext = component; boundMethod.__reactBoundMethod = method; boundMethod.__reactBoundArguments = null; var componentName = component.constructor.displayName; var _bind = boundMethod.bind; boundMethod.bind = function(newThis ) {var args=Array.prototype.slice.call(arguments,1); // User is trying to bind() an autobound method; we effectively will // ignore the value of "this" that the user is trying to use, so // let's warn. if (newThis !== component && newThis !== null) { monitorCodeUse('react_bind_warning', { component: componentName }); console.warn( 'bind(): React component methods may only be bound to the ' + 'component instance. See ' + componentName ); } else if (!args.length) { monitorCodeUse('react_bind_warning', { component: componentName }); console.warn( 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See ' + componentName ); return boundMethod; } var reboundMethod = _bind.apply(boundMethod, arguments); reboundMethod.__reactBoundContext = component; reboundMethod.__reactBoundMethod = method; reboundMethod.__reactBoundArguments = args; return reboundMethod; }; } return boundMethod; } }; var ReactCompositeComponentBase = function() {}; assign( ReactCompositeComponentBase.prototype, ReactComponent.Mixin, ReactOwner.Mixin, ReactPropTransferer.Mixin, ReactCompositeComponentMixin ); /** * Module for creating composite components. * * @class ReactCompositeComponent * @extends ReactComponent * @extends ReactOwner * @extends ReactPropTransferer */ var ReactCompositeComponent = { LifeCycle: CompositeLifeCycle, Base: ReactCompositeComponentBase, /** * Creates a composite component class given a class specification. * * @param {object} spec Class specification (which must define `render`). * @return {function} Component constructor function. * @public */ createClass: function(spec) { var Constructor = function(props) { // This constructor is overridden by mocks. The argument is used // by mocks to assert on what gets mounted. This will later be used // by the stand-alone class implementation. }; Constructor.prototype = new ReactCompositeComponentBase(); Constructor.prototype.constructor = Constructor; injectedMixins.forEach( mixSpecIntoComponent.bind(null, Constructor) ); mixSpecIntoComponent(Constructor, spec); // Initialize the defaultProps property after all mixins have been merged if (Constructor.getDefaultProps) { Constructor.defaultProps = Constructor.getDefaultProps(); } ("production" !== "development" ? invariant( Constructor.prototype.render, 'createClass(...): Class specification must implement a `render` method.' ) : invariant(Constructor.prototype.render)); if ("production" !== "development") { if (Constructor.prototype.componentShouldUpdate) { monitorCodeUse( 'react_component_should_update_warning', { component: spec.displayName } ); console.warn( (spec.displayName || 'A component') + ' has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.' ); } } // Reduce time spent doing lookups by setting these on the prototype. for (var methodName in ReactCompositeComponentInterface) { if (!Constructor.prototype[methodName]) { Constructor.prototype[methodName] = null; } } if ("production" !== "development") { return ReactLegacyElement.wrapFactory( ReactElementValidator.createFactory(Constructor) ); } return ReactLegacyElement.wrapFactory( ReactElement.createFactory(Constructor) ); }, injection: { injectMixin: function(mixin) { injectedMixins.push(mixin); } } }; module.exports = ReactCompositeComponent; },{"./Object.assign":29,"./ReactComponent":37,"./ReactContext":41,"./ReactCurrentOwner":42,"./ReactElement":58,"./ReactElementValidator":59,"./ReactEmptyComponent":60,"./ReactErrorUtils":61,"./ReactLegacyElement":67,"./ReactOwner":74,"./ReactPerf":75,"./ReactPropTransferer":76,"./ReactPropTypeLocationNames":77,"./ReactPropTypeLocations":78,"./ReactUpdates":91,"./instantiateReactComponent":139,"./invariant":140,"./keyMirror":146,"./keyOf":147,"./mapObject":148,"./monitorCodeUse":150,"./shouldUpdateReactComponent":156,"./warning":160}],41:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactContext */ "use strict"; var assign = _dereq_("./Object.assign"); /** * Keeps track of the current context. * * The context is automatically passed down the component ownership hierarchy * and is accessible via `this.context` on ReactCompositeComponents. */ var ReactContext = { /** * @internal * @type {object} */ current: {}, /** * Temporarily extends the current context while executing scopedCallback. * * A typical use case might look like * * render: function() { * var children = ReactContext.withContext({foo: 'foo'}, () => ( * * )); * return <div>{children}</div>; * } * * @param {object} newContext New context to merge into the existing context * @param {function} scopedCallback Callback to run with the new context * @return {ReactComponent|array<ReactComponent>} */ withContext: function(newContext, scopedCallback) { var result; var previousContext = ReactContext.current; ReactContext.current = assign({}, previousContext, newContext); try { result = scopedCallback(); } finally { ReactContext.current = previousContext; } return result; } }; module.exports = ReactContext; },{"./Object.assign":29}],42:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCurrentOwner */ "use strict"; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. * * The depth indicate how many composite components are above this render level. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; module.exports = ReactCurrentOwner; },{}],43:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOM * @typechecks static-only */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactElementValidator = _dereq_("./ReactElementValidator"); var ReactLegacyElement = _dereq_("./ReactLegacyElement"); var mapObject = _dereq_("./mapObject"); /** * Create a factory that creates HTML tag elements. * * @param {string} tag Tag name (e.g. `div`). * @private */ function createDOMFactory(tag) { if ("production" !== "development") { return ReactLegacyElement.markNonLegacyFactory( ReactElementValidator.createFactory(tag) ); } return ReactLegacyElement.markNonLegacyFactory( ReactElement.createFactory(tag) ); } /** * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes. * This is also accessible via `React.DOM`. * * @public */ var ReactDOM = mapObject({ a: 'a', abbr: 'abbr', address: 'address', area: 'area', article: 'article', aside: 'aside', audio: 'audio', b: 'b', base: 'base', bdi: 'bdi', bdo: 'bdo', big: 'big', blockquote: 'blockquote', body: 'body', br: 'br', button: 'button', canvas: 'canvas', caption: 'caption', cite: 'cite', code: 'code', col: 'col', colgroup: 'colgroup', data: 'data', datalist: 'datalist', dd: 'dd', del: 'del', details: 'details', dfn: 'dfn', dialog: 'dialog', div: 'div', dl: 'dl', dt: 'dt', em: 'em', embed: 'embed', fieldset: 'fieldset', figcaption: 'figcaption', figure: 'figure', footer: 'footer', form: 'form', h1: 'h1', h2: 'h2', h3: 'h3', h4: 'h4', h5: 'h5', h6: 'h6', head: 'head', header: 'header', hr: 'hr', html: 'html', i: 'i', iframe: 'iframe', img: 'img', input: 'input', ins: 'ins', kbd: 'kbd', keygen: 'keygen', label: 'label', legend: 'legend', li: 'li', link: 'link', main: 'main', map: 'map', mark: 'mark', menu: 'menu', menuitem: 'menuitem', meta: 'meta', meter: 'meter', nav: 'nav', noscript: 'noscript', object: 'object', ol: 'ol', optgroup: 'optgroup', option: 'option', output: 'output', p: 'p', param: 'param', picture: 'picture', pre: 'pre', progress: 'progress', q: 'q', rp: 'rp', rt: 'rt', ruby: 'ruby', s: 's', samp: 'samp', script: 'script', section: 'section', select: 'select', small: 'small', source: 'source', span: 'span', strong: 'strong', style: 'style', sub: 'sub', summary: 'summary', sup: 'sup', table: 'table', tbody: 'tbody', td: 'td', textarea: 'textarea', tfoot: 'tfoot', th: 'th', thead: 'thead', time: 'time', title: 'title', tr: 'tr', track: 'track', u: 'u', ul: 'ul', 'var': 'var', video: 'video', wbr: 'wbr', // SVG circle: 'circle', defs: 'defs', ellipse: 'ellipse', g: 'g', line: 'line', linearGradient: 'linearGradient', mask: 'mask', path: 'path', pattern: 'pattern', polygon: 'polygon', polyline: 'polyline', radialGradient: 'radialGradient', rect: 'rect', stop: 'stop', svg: 'svg', text: 'text', tspan: 'tspan' }, createDOMFactory); module.exports = ReactDOM; },{"./ReactElement":58,"./ReactElementValidator":59,"./ReactLegacyElement":67,"./mapObject":148}],44:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMButton */ "use strict"; var AutoFocusMixin = _dereq_("./AutoFocusMixin"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); var keyMirror = _dereq_("./keyMirror"); // Store a reference to the <button> `ReactDOMComponent`. TODO: use string var button = ReactElement.createFactory(ReactDOM.button.type); var mouseListenerNames = keyMirror({ onClick: true, onDoubleClick: true, onMouseDown: true, onMouseMove: true, onMouseUp: true, onClickCapture: true, onDoubleClickCapture: true, onMouseDownCapture: true, onMouseMoveCapture: true, onMouseUpCapture: true }); /** * Implements a <button> native component that does not receive mouse events * when `disabled` is set. */ var ReactDOMButton = ReactCompositeComponent.createClass({ displayName: 'ReactDOMButton', mixins: [AutoFocusMixin, ReactBrowserComponentMixin], render: function() { var props = {}; // Copy the props; except the mouse listeners if we're disabled for (var key in this.props) { if (this.props.hasOwnProperty(key) && (!this.props.disabled || !mouseListenerNames[key])) { props[key] = this.props[key]; } } return button(props, this.props.children); } }); module.exports = ReactDOMButton; },{"./AutoFocusMixin":2,"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58,"./keyMirror":146}],45:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMComponent * @typechecks static-only */ "use strict"; var CSSPropertyOperations = _dereq_("./CSSPropertyOperations"); var DOMProperty = _dereq_("./DOMProperty"); var DOMPropertyOperations = _dereq_("./DOMPropertyOperations"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactComponent = _dereq_("./ReactComponent"); var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var ReactMount = _dereq_("./ReactMount"); var ReactMultiChild = _dereq_("./ReactMultiChild"); var ReactPerf = _dereq_("./ReactPerf"); var assign = _dereq_("./Object.assign"); var escapeTextForBrowser = _dereq_("./escapeTextForBrowser"); var invariant = _dereq_("./invariant"); var isEventSupported = _dereq_("./isEventSupported"); var keyOf = _dereq_("./keyOf"); var monitorCodeUse = _dereq_("./monitorCodeUse"); var deleteListener = ReactBrowserEventEmitter.deleteListener; var listenTo = ReactBrowserEventEmitter.listenTo; var registrationNameModules = ReactBrowserEventEmitter.registrationNameModules; // For quickly matching children type, to test if can be treated as content. var CONTENT_TYPES = {'string': true, 'number': true}; var STYLE = keyOf({style: null}); var ELEMENT_NODE_TYPE = 1; /** * @param {?object} props */ function assertValidProps(props) { if (!props) { return; } // Note the use of `==` which checks for null or undefined. ("production" !== "development" ? invariant( props.children == null || props.dangerouslySetInnerHTML == null, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.' ) : invariant(props.children == null || props.dangerouslySetInnerHTML == null)); if ("production" !== "development") { if (props.contentEditable && props.children != null) { console.warn( 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of those '+ 'nodes are unexpectedly modified or duplicated. This is probably not ' + 'intentional.' ); } } ("production" !== "development" ? invariant( props.style == null || typeof props.style === 'object', 'The `style` prop expects a mapping from style properties to values, ' + 'not a string.' ) : invariant(props.style == null || typeof props.style === 'object')); } function putListener(id, registrationName, listener, transaction) { if ("production" !== "development") { // IE8 has no API for event capturing and the `onScroll` event doesn't // bubble. if (registrationName === 'onScroll' && !isEventSupported('scroll', true)) { monitorCodeUse('react_no_scroll_event'); console.warn('This browser doesn\'t support the `onScroll` event'); } } var container = ReactMount.findReactContainerForID(id); if (container) { var doc = container.nodeType === ELEMENT_NODE_TYPE ? container.ownerDocument : container; listenTo(registrationName, doc); } transaction.getPutListenerQueue().enqueuePutListener( id, registrationName, listener ); } // For HTML, certain tags should omit their close tag. We keep a whitelist for // those special cased tags. var omittedCloseTags = { 'area': true, 'base': true, 'br': true, 'col': true, 'embed': true, 'hr': true, 'img': true, 'input': true, 'keygen': true, 'link': true, 'meta': true, 'param': true, 'source': true, 'track': true, 'wbr': true // NOTE: menuitem's close tag should be omitted, but that causes problems. }; // We accept any tag to be rendered but since this gets injected into abitrary // HTML, we want to make sure that it's a safe tag. // http://www.w3.org/TR/REC-xml/#NT-Name var VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\.\-\d]*$/; // Simplified subset var validatedTagCache = {}; var hasOwnProperty = {}.hasOwnProperty; function validateDangerousTag(tag) { if (!hasOwnProperty.call(validatedTagCache, tag)) { ("production" !== "development" ? invariant(VALID_TAG_REGEX.test(tag), 'Invalid tag: %s', tag) : invariant(VALID_TAG_REGEX.test(tag))); validatedTagCache[tag] = true; } } /** * Creates a new React class that is idempotent and capable of containing other * React components. It accepts event listeners and DOM properties that are * valid according to `DOMProperty`. * * - Event listeners: `onClick`, `onMouseDown`, etc. * - DOM properties: `className`, `name`, `title`, etc. * * The `style` property functions differently from the DOM API. It accepts an * object mapping of style properties to values. * * @constructor ReactDOMComponent * @extends ReactComponent * @extends ReactMultiChild */ function ReactDOMComponent(tag) { validateDangerousTag(tag); this._tag = tag; this.tagName = tag.toUpperCase(); } ReactDOMComponent.displayName = 'ReactDOMComponent'; ReactDOMComponent.Mixin = { /** * Generates root tag markup then recurses. This method has side effects and * is not idempotent. * * @internal * @param {string} rootID The root DOM ID for this node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @param {number} mountDepth number of components in the owner hierarchy * @return {string} The computed markup. */ mountComponent: ReactPerf.measure( 'ReactDOMComponent', 'mountComponent', function(rootID, transaction, mountDepth) { ReactComponent.Mixin.mountComponent.call( this, rootID, transaction, mountDepth ); assertValidProps(this.props); var closeTag = omittedCloseTags[this._tag] ? '' : '</' + this._tag + '>'; return ( this._createOpenTagMarkupAndPutListeners(transaction) + this._createContentMarkup(transaction) + closeTag ); } ), /** * Creates markup for the open tag and all attributes. * * This method has side effects because events get registered. * * Iterating over object properties is faster than iterating over arrays. * @see http://jsperf.com/obj-vs-arr-iteration * * @private * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {string} Markup of opening tag. */ _createOpenTagMarkupAndPutListeners: function(transaction) { var props = this.props; var ret = '<' + this._tag; for (var propKey in props) { if (!props.hasOwnProperty(propKey)) { continue; } var propValue = props[propKey]; if (propValue == null) { continue; } if (registrationNameModules.hasOwnProperty(propKey)) { putListener(this._rootNodeID, propKey, propValue, transaction); } else { if (propKey === STYLE) { if (propValue) { propValue = props.style = assign({}, props.style); } propValue = CSSPropertyOperations.createMarkupForStyles(propValue); } var markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue); if (markup) { ret += ' ' + markup; } } } // For static pages, no need to put React ID and checksum. Saves lots of // bytes. if (transaction.renderToStaticMarkup) { return ret + '>'; } var markupForID = DOMPropertyOperations.createMarkupForID(this._rootNodeID); return ret + ' ' + markupForID + '>'; }, /** * Creates markup for the content between the tags. * * @private * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {string} Content markup. */ _createContentMarkup: function(transaction) { // Intentional use of != to avoid catching zero/false. var innerHTML = this.props.dangerouslySetInnerHTML; if (innerHTML != null) { if (innerHTML.__html != null) { return innerHTML.__html; } } else { var contentToUse = CONTENT_TYPES[typeof this.props.children] ? this.props.children : null; var childrenToUse = contentToUse != null ? null : this.props.children; if (contentToUse != null) { return escapeTextForBrowser(contentToUse); } else if (childrenToUse != null) { var mountImages = this.mountChildren( childrenToUse, transaction ); return mountImages.join(''); } } return ''; }, receiveComponent: function(nextElement, transaction) { if (nextElement === this._currentElement && nextElement._owner != null) { // Since elements are immutable after the owner is rendered, // we can do a cheap identity compare here to determine if this is a // superfluous reconcile. It's possible for state to be mutable but such // change should trigger an update of the owner which would recreate // the element. We explicitly check for the existence of an owner since // it's possible for a element created outside a composite to be // deeply mutated and reused. return; } ReactComponent.Mixin.receiveComponent.call( this, nextElement, transaction ); }, /** * Updates a native DOM component after it has already been allocated and * attached to the DOM. Reconciles the root DOM node, then recurses. * * @param {ReactReconcileTransaction} transaction * @param {ReactElement} prevElement * @internal * @overridable */ updateComponent: ReactPerf.measure( 'ReactDOMComponent', 'updateComponent', function(transaction, prevElement) { assertValidProps(this._currentElement.props); ReactComponent.Mixin.updateComponent.call( this, transaction, prevElement ); this._updateDOMProperties(prevElement.props, transaction); this._updateDOMChildren(prevElement.props, transaction); } ), /** * Reconciles the properties by detecting differences in property values and * updating the DOM as necessary. This function is probably the single most * critical path for performance optimization. * * TODO: Benchmark whether checking for changed values in memory actually * improves performance (especially statically positioned elements). * TODO: Benchmark the effects of putting this at the top since 99% of props * do not change for a given reconciliation. * TODO: Benchmark areas that can be improved with caching. * * @private * @param {object} lastProps * @param {ReactReconcileTransaction} transaction */ _updateDOMProperties: function(lastProps, transaction) { var nextProps = this.props; var propKey; var styleName; var styleUpdates; for (propKey in lastProps) { if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey)) { continue; } if (propKey === STYLE) { var lastStyle = lastProps[propKey]; for (styleName in lastStyle) { if (lastStyle.hasOwnProperty(styleName)) { styleUpdates = styleUpdates || {}; styleUpdates[styleName] = ''; } } } else if (registrationNameModules.hasOwnProperty(propKey)) { deleteListener(this._rootNodeID, propKey); } else if ( DOMProperty.isStandardName[propKey] || DOMProperty.isCustomAttribute(propKey)) { ReactComponent.BackendIDOperations.deletePropertyByID( this._rootNodeID, propKey ); } } for (propKey in nextProps) { var nextProp = nextProps[propKey]; var lastProp = lastProps[propKey]; if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp) { continue; } if (propKey === STYLE) { if (nextProp) { nextProp = nextProps.style = assign({}, nextProp); } if (lastProp) { // Unset styles on `lastProp` but not on `nextProp`. for (styleName in lastProp) { if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) { styleUpdates = styleUpdates || {}; styleUpdates[styleName] = ''; } } // Update styles that changed since `lastProp`. for (styleName in nextProp) { if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) { styleUpdates = styleUpdates || {}; styleUpdates[styleName] = nextProp[styleName]; } } } else { // Relies on `updateStylesByID` not mutating `styleUpdates`. styleUpdates = nextProp; } } else if (registrationNameModules.hasOwnProperty(propKey)) { putListener(this._rootNodeID, propKey, nextProp, transaction); } else if ( DOMProperty.isStandardName[propKey] || DOMProperty.isCustomAttribute(propKey)) { ReactComponent.BackendIDOperations.updatePropertyByID( this._rootNodeID, propKey, nextProp ); } } if (styleUpdates) { ReactComponent.BackendIDOperations.updateStylesByID( this._rootNodeID, styleUpdates ); } }, /** * Reconciles the children with the various properties that affect the * children content. * * @param {object} lastProps * @param {ReactReconcileTransaction} transaction */ _updateDOMChildren: function(lastProps, transaction) { var nextProps = this.props; var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null; var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null; var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html; var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html; // Note the use of `!=` which checks for null or undefined. var lastChildren = lastContent != null ? null : lastProps.children; var nextChildren = nextContent != null ? null : nextProps.children; // If we're switching from children to content/html or vice versa, remove // the old content var lastHasContentOrHtml = lastContent != null || lastHtml != null; var nextHasContentOrHtml = nextContent != null || nextHtml != null; if (lastChildren != null && nextChildren == null) { this.updateChildren(null, transaction); } else if (lastHasContentOrHtml && !nextHasContentOrHtml) { this.updateTextContent(''); } if (nextContent != null) { if (lastContent !== nextContent) { this.updateTextContent('' + nextContent); } } else if (nextHtml != null) { if (lastHtml !== nextHtml) { ReactComponent.BackendIDOperations.updateInnerHTMLByID( this._rootNodeID, nextHtml ); } } else if (nextChildren != null) { this.updateChildren(nextChildren, transaction); } }, /** * Destroys all event registrations for this instance. Does not remove from * the DOM. That must be done by the parent. * * @internal */ unmountComponent: function() { this.unmountChildren(); ReactBrowserEventEmitter.deleteAllListeners(this._rootNodeID); ReactComponent.Mixin.unmountComponent.call(this); } }; assign( ReactDOMComponent.prototype, ReactComponent.Mixin, ReactDOMComponent.Mixin, ReactMultiChild.Mixin, ReactBrowserComponentMixin ); module.exports = ReactDOMComponent; },{"./CSSPropertyOperations":6,"./DOMProperty":12,"./DOMPropertyOperations":13,"./Object.assign":29,"./ReactBrowserComponentMixin":32,"./ReactBrowserEventEmitter":33,"./ReactComponent":37,"./ReactMount":70,"./ReactMultiChild":71,"./ReactPerf":75,"./escapeTextForBrowser":123,"./invariant":140,"./isEventSupported":141,"./keyOf":147,"./monitorCodeUse":150}],46:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMForm */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var LocalEventTrapMixin = _dereq_("./LocalEventTrapMixin"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); // Store a reference to the <form> `ReactDOMComponent`. TODO: use string var form = ReactElement.createFactory(ReactDOM.form.type); /** * Since onSubmit doesn't bubble OR capture on the top level in IE8, we need * to capture it on the <form> element itself. There are lots of hacks we could * do to accomplish this, but the most reliable is to make <form> a * composite component and use `componentDidMount` to attach the event handlers. */ var ReactDOMForm = ReactCompositeComponent.createClass({ displayName: 'ReactDOMForm', mixins: [ReactBrowserComponentMixin, LocalEventTrapMixin], render: function() { // TODO: Instead of using `ReactDOM` directly, we should use JSX. However, // `jshint` fails to parse JSX so in order for linting to work in the open // source repo, we need to just use `ReactDOM.form`. return form(this.props); }, componentDidMount: function() { this.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset'); this.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit'); } }); module.exports = ReactDOMForm; },{"./EventConstants":17,"./LocalEventTrapMixin":27,"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58}],47:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMIDOperations * @typechecks static-only */ /*jslint evil: true */ "use strict"; var CSSPropertyOperations = _dereq_("./CSSPropertyOperations"); var DOMChildrenOperations = _dereq_("./DOMChildrenOperations"); var DOMPropertyOperations = _dereq_("./DOMPropertyOperations"); var ReactMount = _dereq_("./ReactMount"); var ReactPerf = _dereq_("./ReactPerf"); var invariant = _dereq_("./invariant"); var setInnerHTML = _dereq_("./setInnerHTML"); /** * Errors for properties that should not be updated with `updatePropertyById()`. * * @type {object} * @private */ var INVALID_PROPERTY_ERRORS = { dangerouslySetInnerHTML: '`dangerouslySetInnerHTML` must be set using `updateInnerHTMLByID()`.', style: '`style` must be set using `updateStylesByID()`.' }; /** * Operations used to process updates to DOM nodes. This is made injectable via * `ReactComponent.BackendIDOperations`. */ var ReactDOMIDOperations = { /** * Updates a DOM node with new property values. This should only be used to * update DOM properties in `DOMProperty`. * * @param {string} id ID of the node to update. * @param {string} name A valid property name, see `DOMProperty`. * @param {*} value New value of the property. * @internal */ updatePropertyByID: ReactPerf.measure( 'ReactDOMIDOperations', 'updatePropertyByID', function(id, name, value) { var node = ReactMount.getNode(id); ("production" !== "development" ? invariant( !INVALID_PROPERTY_ERRORS.hasOwnProperty(name), 'updatePropertyByID(...): %s', INVALID_PROPERTY_ERRORS[name] ) : invariant(!INVALID_PROPERTY_ERRORS.hasOwnProperty(name))); // If we're updating to null or undefined, we should remove the property // from the DOM node instead of inadvertantly setting to a string. This // brings us in line with the same behavior we have on initial render. if (value != null) { DOMPropertyOperations.setValueForProperty(node, name, value); } else { DOMPropertyOperations.deleteValueForProperty(node, name); } } ), /** * Updates a DOM node to remove a property. This should only be used to remove * DOM properties in `DOMProperty`. * * @param {string} id ID of the node to update. * @param {string} name A property name to remove, see `DOMProperty`. * @internal */ deletePropertyByID: ReactPerf.measure( 'ReactDOMIDOperations', 'deletePropertyByID', function(id, name, value) { var node = ReactMount.getNode(id); ("production" !== "development" ? invariant( !INVALID_PROPERTY_ERRORS.hasOwnProperty(name), 'updatePropertyByID(...): %s', INVALID_PROPERTY_ERRORS[name] ) : invariant(!INVALID_PROPERTY_ERRORS.hasOwnProperty(name))); DOMPropertyOperations.deleteValueForProperty(node, name, value); } ), /** * Updates a DOM node with new style values. If a value is specified as '', * the corresponding style property will be unset. * * @param {string} id ID of the node to update. * @param {object} styles Mapping from styles to values. * @internal */ updateStylesByID: ReactPerf.measure( 'ReactDOMIDOperations', 'updateStylesByID', function(id, styles) { var node = ReactMount.getNode(id); CSSPropertyOperations.setValueForStyles(node, styles); } ), /** * Updates a DOM node's innerHTML. * * @param {string} id ID of the node to update. * @param {string} html An HTML string. * @internal */ updateInnerHTMLByID: ReactPerf.measure( 'ReactDOMIDOperations', 'updateInnerHTMLByID', function(id, html) { var node = ReactMount.getNode(id); setInnerHTML(node, html); } ), /** * Updates a DOM node's text content set by `props.content`. * * @param {string} id ID of the node to update. * @param {string} content Text content. * @internal */ updateTextContentByID: ReactPerf.measure( 'ReactDOMIDOperations', 'updateTextContentByID', function(id, content) { var node = ReactMount.getNode(id); DOMChildrenOperations.updateTextContent(node, content); } ), /** * Replaces a DOM node that exists in the document with markup. * * @param {string} id ID of child to be replaced. * @param {string} markup Dangerous markup to inject in place of child. * @internal * @see {Danger.dangerouslyReplaceNodeWithMarkup} */ dangerouslyReplaceNodeWithMarkupByID: ReactPerf.measure( 'ReactDOMIDOperations', 'dangerouslyReplaceNodeWithMarkupByID', function(id, markup) { var node = ReactMount.getNode(id); DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup(node, markup); } ), /** * Updates a component's children by processing a series of updates. * * @param {array<object>} updates List of update configurations. * @param {array<string>} markup List of markup strings. * @internal */ dangerouslyProcessChildrenUpdates: ReactPerf.measure( 'ReactDOMIDOperations', 'dangerouslyProcessChildrenUpdates', function(updates, markup) { for (var i = 0; i < updates.length; i++) { updates[i].parentNode = ReactMount.getNode(updates[i].parentID); } DOMChildrenOperations.processUpdates(updates, markup); } ) }; module.exports = ReactDOMIDOperations; },{"./CSSPropertyOperations":6,"./DOMChildrenOperations":11,"./DOMPropertyOperations":13,"./ReactMount":70,"./ReactPerf":75,"./invariant":140,"./setInnerHTML":154}],48:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMImg */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var LocalEventTrapMixin = _dereq_("./LocalEventTrapMixin"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); // Store a reference to the <img> `ReactDOMComponent`. TODO: use string var img = ReactElement.createFactory(ReactDOM.img.type); /** * Since onLoad doesn't bubble OR capture on the top level in IE8, we need to * capture it on the <img> element itself. There are lots of hacks we could do * to accomplish this, but the most reliable is to make <img> a composite * component and use `componentDidMount` to attach the event handlers. */ var ReactDOMImg = ReactCompositeComponent.createClass({ displayName: 'ReactDOMImg', tagName: 'IMG', mixins: [ReactBrowserComponentMixin, LocalEventTrapMixin], render: function() { return img(this.props); }, componentDidMount: function() { this.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load'); this.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error'); } }); module.exports = ReactDOMImg; },{"./EventConstants":17,"./LocalEventTrapMixin":27,"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58}],49:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMInput */ "use strict"; var AutoFocusMixin = _dereq_("./AutoFocusMixin"); var DOMPropertyOperations = _dereq_("./DOMPropertyOperations"); var LinkedValueUtils = _dereq_("./LinkedValueUtils"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); var ReactMount = _dereq_("./ReactMount"); var ReactUpdates = _dereq_("./ReactUpdates"); var assign = _dereq_("./Object.assign"); var invariant = _dereq_("./invariant"); // Store a reference to the <input> `ReactDOMComponent`. TODO: use string var input = ReactElement.createFactory(ReactDOM.input.type); var instancesByReactID = {}; function forceUpdateIfMounted() { /*jshint validthis:true */ if (this.isMounted()) { this.forceUpdate(); } } /** * Implements an <input> native component that allows setting these optional * props: `checked`, `value`, `defaultChecked`, and `defaultValue`. * * If `checked` or `value` are not supplied (or null/undefined), user actions * that affect the checked state or value will trigger updates to the element. * * If they are supplied (and not null/undefined), the rendered element will not * trigger updates to the element. Instead, the props must change in order for * the rendered element to be updated. * * The rendered element will be initialized as unchecked (or `defaultChecked`) * with an empty value (or `defaultValue`). * * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html */ var ReactDOMInput = ReactCompositeComponent.createClass({ displayName: 'ReactDOMInput', mixins: [AutoFocusMixin, LinkedValueUtils.Mixin, ReactBrowserComponentMixin], getInitialState: function() { var defaultValue = this.props.defaultValue; return { initialChecked: this.props.defaultChecked || false, initialValue: defaultValue != null ? defaultValue : null }; }, render: function() { // Clone `this.props` so we don't mutate the input. var props = assign({}, this.props); props.defaultChecked = null; props.defaultValue = null; var value = LinkedValueUtils.getValue(this); props.value = value != null ? value : this.state.initialValue; var checked = LinkedValueUtils.getChecked(this); props.checked = checked != null ? checked : this.state.initialChecked; props.onChange = this._handleChange; return input(props, this.props.children); }, componentDidMount: function() { var id = ReactMount.getID(this.getDOMNode()); instancesByReactID[id] = this; }, componentWillUnmount: function() { var rootNode = this.getDOMNode(); var id = ReactMount.getID(rootNode); delete instancesByReactID[id]; }, componentDidUpdate: function(prevProps, prevState, prevContext) { var rootNode = this.getDOMNode(); if (this.props.checked != null) { DOMPropertyOperations.setValueForProperty( rootNode, 'checked', this.props.checked || false ); } var value = LinkedValueUtils.getValue(this); if (value != null) { // Cast `value` to a string to ensure the value is set correctly. While // browsers typically do this as necessary, jsdom doesn't. DOMPropertyOperations.setValueForProperty(rootNode, 'value', '' + value); } }, _handleChange: function(event) { var returnValue; var onChange = LinkedValueUtils.getOnChange(this); if (onChange) { returnValue = onChange.call(this, event); } // Here we use asap to wait until all updates have propagated, which // is important when using controlled components within layers: // https://github.com/facebook/react/issues/1698 ReactUpdates.asap(forceUpdateIfMounted, this); var name = this.props.name; if (this.props.type === 'radio' && name != null) { var rootNode = this.getDOMNode(); var queryRoot = rootNode; while (queryRoot.parentNode) { queryRoot = queryRoot.parentNode; } // If `rootNode.form` was non-null, then we could try `form.elements`, // but that sometimes behaves strangely in IE8. We could also try using // `form.getElementsByName`, but that will only return direct children // and won't include inputs that use the HTML5 `form=` attribute. Since // the input might not even be in a form, let's just use the global // `querySelectorAll` to ensure we don't miss anything. var group = queryRoot.querySelectorAll( 'input[name=' + JSON.stringify('' + name) + '][type="radio"]'); for (var i = 0, groupLen = group.length; i < groupLen; i++) { var otherNode = group[i]; if (otherNode === rootNode || otherNode.form !== rootNode.form) { continue; } var otherID = ReactMount.getID(otherNode); ("production" !== "development" ? invariant( otherID, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.' ) : invariant(otherID)); var otherInstance = instancesByReactID[otherID]; ("production" !== "development" ? invariant( otherInstance, 'ReactDOMInput: Unknown radio button ID %s.', otherID ) : invariant(otherInstance)); // If this is a controlled radio button group, forcing the input that // was previously checked to update will cause it to be come re-checked // as appropriate. ReactUpdates.asap(forceUpdateIfMounted, otherInstance); } } return returnValue; } }); module.exports = ReactDOMInput; },{"./AutoFocusMixin":2,"./DOMPropertyOperations":13,"./LinkedValueUtils":26,"./Object.assign":29,"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58,"./ReactMount":70,"./ReactUpdates":91,"./invariant":140}],50:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMOption */ "use strict"; var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); var warning = _dereq_("./warning"); // Store a reference to the <option> `ReactDOMComponent`. TODO: use string var option = ReactElement.createFactory(ReactDOM.option.type); /** * Implements an <option> native component that warns when `selected` is set. */ var ReactDOMOption = ReactCompositeComponent.createClass({ displayName: 'ReactDOMOption', mixins: [ReactBrowserComponentMixin], componentWillMount: function() { // TODO (yungsters): Remove support for `selected` in <option>. if ("production" !== "development") { ("production" !== "development" ? warning( this.props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.' ) : null); } }, render: function() { return option(this.props, this.props.children); } }); module.exports = ReactDOMOption; },{"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58,"./warning":160}],51:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMSelect */ "use strict"; var AutoFocusMixin = _dereq_("./AutoFocusMixin"); var LinkedValueUtils = _dereq_("./LinkedValueUtils"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); var ReactUpdates = _dereq_("./ReactUpdates"); var assign = _dereq_("./Object.assign"); // Store a reference to the <select> `ReactDOMComponent`. TODO: use string var select = ReactElement.createFactory(ReactDOM.select.type); function updateWithPendingValueIfMounted() { /*jshint validthis:true */ if (this.isMounted()) { this.setState({value: this._pendingValue}); this._pendingValue = 0; } } /** * Validation function for `value` and `defaultValue`. * @private */ function selectValueType(props, propName, componentName) { if (props[propName] == null) { return; } if (props.multiple) { if (!Array.isArray(props[propName])) { return new Error( ("The `" + propName + "` prop supplied to <select> must be an array if ") + ("`multiple` is true.") ); } } else { if (Array.isArray(props[propName])) { return new Error( ("The `" + propName + "` prop supplied to <select> must be a scalar ") + ("value if `multiple` is false.") ); } } } /** * If `value` is supplied, updates <option> elements on mount and update. * @param {ReactComponent} component Instance of ReactDOMSelect * @param {?*} propValue For uncontrolled components, null/undefined. For * controlled components, a string (or with `multiple`, a list of strings). * @private */ function updateOptions(component, propValue) { var multiple = component.props.multiple; var value = propValue != null ? propValue : component.state.value; var options = component.getDOMNode().options; var selectedValue, i, l; if (multiple) { selectedValue = {}; for (i = 0, l = value.length; i < l; ++i) { selectedValue['' + value[i]] = true; } } else { selectedValue = '' + value; } for (i = 0, l = options.length; i < l; i++) { var selected = multiple ? selectedValue.hasOwnProperty(options[i].value) : options[i].value === selectedValue; if (selected !== options[i].selected) { options[i].selected = selected; } } } /** * Implements a <select> native component that allows optionally setting the * props `value` and `defaultValue`. If `multiple` is false, the prop must be a * string. If `multiple` is true, the prop must be an array of strings. * * If `value` is not supplied (or null/undefined), user actions that change the * selected option will trigger updates to the rendered options. * * If it is supplied (and not null/undefined), the rendered options will not * update in response to user actions. Instead, the `value` prop must change in * order for the rendered options to update. * * If `defaultValue` is provided, any options with the supplied values will be * selected. */ var ReactDOMSelect = ReactCompositeComponent.createClass({ displayName: 'ReactDOMSelect', mixins: [AutoFocusMixin, LinkedValueUtils.Mixin, ReactBrowserComponentMixin], propTypes: { defaultValue: selectValueType, value: selectValueType }, getInitialState: function() { return {value: this.props.defaultValue || (this.props.multiple ? [] : '')}; }, componentWillMount: function() { this._pendingValue = null; }, componentWillReceiveProps: function(nextProps) { if (!this.props.multiple && nextProps.multiple) { this.setState({value: [this.state.value]}); } else if (this.props.multiple && !nextProps.multiple) { this.setState({value: this.state.value[0]}); } }, render: function() { // Clone `this.props` so we don't mutate the input. var props = assign({}, this.props); props.onChange = this._handleChange; props.value = null; return select(props, this.props.children); }, componentDidMount: function() { updateOptions(this, LinkedValueUtils.getValue(this)); }, componentDidUpdate: function(prevProps) { var value = LinkedValueUtils.getValue(this); var prevMultiple = !!prevProps.multiple; var multiple = !!this.props.multiple; if (value != null || prevMultiple !== multiple) { updateOptions(this, value); } }, _handleChange: function(event) { var returnValue; var onChange = LinkedValueUtils.getOnChange(this); if (onChange) { returnValue = onChange.call(this, event); } var selectedValue; if (this.props.multiple) { selectedValue = []; var options = event.target.options; for (var i = 0, l = options.length; i < l; i++) { if (options[i].selected) { selectedValue.push(options[i].value); } } } else { selectedValue = event.target.value; } this._pendingValue = selectedValue; ReactUpdates.asap(updateWithPendingValueIfMounted, this); return returnValue; } }); module.exports = ReactDOMSelect; },{"./AutoFocusMixin":2,"./LinkedValueUtils":26,"./Object.assign":29,"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58,"./ReactUpdates":91}],52:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMSelection */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var getNodeForCharacterOffset = _dereq_("./getNodeForCharacterOffset"); var getTextContentAccessor = _dereq_("./getTextContentAccessor"); /** * While `isCollapsed` is available on the Selection object and `collapsed` * is available on the Range object, IE11 sometimes gets them wrong. * If the anchor/focus nodes and offsets are the same, the range is collapsed. */ function isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) { return anchorNode === focusNode && anchorOffset === focusOffset; } /** * Get the appropriate anchor and focus node/offset pairs for IE. * * The catch here is that IE's selection API doesn't provide information * about whether the selection is forward or backward, so we have to * behave as though it's always forward. * * IE text differs from modern selection in that it behaves as though * block elements end with a new line. This means character offsets will * differ between the two APIs. * * @param {DOMElement} node * @return {object} */ function getIEOffsets(node) { var selection = document.selection; var selectedRange = selection.createRange(); var selectedLength = selectedRange.text.length; // Duplicate selection so we can move range without breaking user selection. var fromStart = selectedRange.duplicate(); fromStart.moveToElementText(node); fromStart.setEndPoint('EndToStart', selectedRange); var startOffset = fromStart.text.length; var endOffset = startOffset + selectedLength; return { start: startOffset, end: endOffset }; } /** * @param {DOMElement} node * @return {?object} */ function getModernOffsets(node) { var selection = window.getSelection && window.getSelection(); if (!selection || selection.rangeCount === 0) { return null; } var anchorNode = selection.anchorNode; var anchorOffset = selection.anchorOffset; var focusNode = selection.focusNode; var focusOffset = selection.focusOffset; var currentRange = selection.getRangeAt(0); // If the node and offset values are the same, the selection is collapsed. // `Selection.isCollapsed` is available natively, but IE sometimes gets // this value wrong. var isSelectionCollapsed = isCollapsed( selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset ); var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length; var tempRange = currentRange.cloneRange(); tempRange.selectNodeContents(node); tempRange.setEnd(currentRange.startContainer, currentRange.startOffset); var isTempRangeCollapsed = isCollapsed( tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset ); var start = isTempRangeCollapsed ? 0 : tempRange.toString().length; var end = start + rangeLength; // Detect whether the selection is backward. var detectionRange = document.createRange(); detectionRange.setStart(anchorNode, anchorOffset); detectionRange.setEnd(focusNode, focusOffset); var isBackward = detectionRange.collapsed; return { start: isBackward ? end : start, end: isBackward ? start : end }; } /** * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ function setIEOffsets(node, offsets) { var range = document.selection.createRange().duplicate(); var start, end; if (typeof offsets.end === 'undefined') { start = offsets.start; end = start; } else if (offsets.start > offsets.end) { start = offsets.end; end = offsets.start; } else { start = offsets.start; end = offsets.end; } range.moveToElementText(node); range.moveStart('character', start); range.setEndPoint('EndToStart', range); range.moveEnd('character', end - start); range.select(); } /** * In modern non-IE browsers, we can support both forward and backward * selections. * * Note: IE10+ supports the Selection object, but it does not support * the `extend` method, which means that even in modern IE, it's not possible * to programatically create a backward selection. Thus, for all IE * versions, we use the old IE API to create our selections. * * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ function setModernOffsets(node, offsets) { if (!window.getSelection) { return; } var selection = window.getSelection(); var length = node[getTextContentAccessor()].length; var start = Math.min(offsets.start, length); var end = typeof offsets.end === 'undefined' ? start : Math.min(offsets.end, length); // IE 11 uses modern selection, but doesn't support the extend method. // Flip backward selections, so we can set with a single range. if (!selection.extend && start > end) { var temp = end; end = start; start = temp; } var startMarker = getNodeForCharacterOffset(node, start); var endMarker = getNodeForCharacterOffset(node, end); if (startMarker && endMarker) { var range = document.createRange(); range.setStart(startMarker.node, startMarker.offset); selection.removeAllRanges(); if (start > end) { selection.addRange(range); selection.extend(endMarker.node, endMarker.offset); } else { range.setEnd(endMarker.node, endMarker.offset); selection.addRange(range); } } } var useIEOffsets = ExecutionEnvironment.canUseDOM && document.selection; var ReactDOMSelection = { /** * @param {DOMElement} node */ getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets, /** * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets }; module.exports = ReactDOMSelection; },{"./ExecutionEnvironment":23,"./getNodeForCharacterOffset":133,"./getTextContentAccessor":135}],53:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMTextarea */ "use strict"; var AutoFocusMixin = _dereq_("./AutoFocusMixin"); var DOMPropertyOperations = _dereq_("./DOMPropertyOperations"); var LinkedValueUtils = _dereq_("./LinkedValueUtils"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var ReactDOM = _dereq_("./ReactDOM"); var ReactUpdates = _dereq_("./ReactUpdates"); var assign = _dereq_("./Object.assign"); var invariant = _dereq_("./invariant"); var warning = _dereq_("./warning"); // Store a reference to the <textarea> `ReactDOMComponent`. TODO: use string var textarea = ReactElement.createFactory(ReactDOM.textarea.type); function forceUpdateIfMounted() { /*jshint validthis:true */ if (this.isMounted()) { this.forceUpdate(); } } /** * Implements a <textarea> native component that allows setting `value`, and * `defaultValue`. This differs from the traditional DOM API because value is * usually set as PCDATA children. * * If `value` is not supplied (or null/undefined), user actions that affect the * value will trigger updates to the element. * * If `value` is supplied (and not null/undefined), the rendered element will * not trigger updates to the element. Instead, the `value` prop must change in * order for the rendered element to be updated. * * The rendered element will be initialized with an empty value, the prop * `defaultValue` if specified, or the children content (deprecated). */ var ReactDOMTextarea = ReactCompositeComponent.createClass({ displayName: 'ReactDOMTextarea', mixins: [AutoFocusMixin, LinkedValueUtils.Mixin, ReactBrowserComponentMixin], getInitialState: function() { var defaultValue = this.props.defaultValue; // TODO (yungsters): Remove support for children content in <textarea>. var children = this.props.children; if (children != null) { if ("production" !== "development") { ("production" !== "development" ? warning( false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.' ) : null); } ("production" !== "development" ? invariant( defaultValue == null, 'If you supply `defaultValue` on a <textarea>, do not pass children.' ) : invariant(defaultValue == null)); if (Array.isArray(children)) { ("production" !== "development" ? invariant( children.length <= 1, '<textarea> can only have at most one child.' ) : invariant(children.length <= 1)); children = children[0]; } defaultValue = '' + children; } if (defaultValue == null) { defaultValue = ''; } var value = LinkedValueUtils.getValue(this); return { // We save the initial value so that `ReactDOMComponent` doesn't update // `textContent` (unnecessary since we update value). // The initial value can be a boolean or object so that's why it's // forced to be a string. initialValue: '' + (value != null ? value : defaultValue) }; }, render: function() { // Clone `this.props` so we don't mutate the input. var props = assign({}, this.props); ("production" !== "development" ? invariant( props.dangerouslySetInnerHTML == null, '`dangerouslySetInnerHTML` does not make sense on <textarea>.' ) : invariant(props.dangerouslySetInnerHTML == null)); props.defaultValue = null; props.value = null; props.onChange = this._handleChange; // Always set children to the same thing. In IE9, the selection range will // get reset if `textContent` is mutated. return textarea(props, this.state.initialValue); }, componentDidUpdate: function(prevProps, prevState, prevContext) { var value = LinkedValueUtils.getValue(this); if (value != null) { var rootNode = this.getDOMNode(); // Cast `value` to a string to ensure the value is set correctly. While // browsers typically do this as necessary, jsdom doesn't. DOMPropertyOperations.setValueForProperty(rootNode, 'value', '' + value); } }, _handleChange: function(event) { var returnValue; var onChange = LinkedValueUtils.getOnChange(this); if (onChange) { returnValue = onChange.call(this, event); } ReactUpdates.asap(forceUpdateIfMounted, this); return returnValue; } }); module.exports = ReactDOMTextarea; },{"./AutoFocusMixin":2,"./DOMPropertyOperations":13,"./LinkedValueUtils":26,"./Object.assign":29,"./ReactBrowserComponentMixin":32,"./ReactCompositeComponent":40,"./ReactDOM":43,"./ReactElement":58,"./ReactUpdates":91,"./invariant":140,"./warning":160}],54:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultBatchingStrategy */ "use strict"; var ReactUpdates = _dereq_("./ReactUpdates"); var Transaction = _dereq_("./Transaction"); var assign = _dereq_("./Object.assign"); var emptyFunction = _dereq_("./emptyFunction"); var RESET_BATCHED_UPDATES = { initialize: emptyFunction, close: function() { ReactDefaultBatchingStrategy.isBatchingUpdates = false; } }; var FLUSH_BATCHED_UPDATES = { initialize: emptyFunction, close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates) }; var TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES]; function ReactDefaultBatchingStrategyTransaction() { this.reinitializeTransaction(); } assign( ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, { getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; } } ); var transaction = new ReactDefaultBatchingStrategyTransaction(); var ReactDefaultBatchingStrategy = { isBatchingUpdates: false, /** * Call the provided function in a context within which calls to `setState` * and friends are batched such that components aren't updated unnecessarily. */ batchedUpdates: function(callback, a, b) { var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates; ReactDefaultBatchingStrategy.isBatchingUpdates = true; // The code is written this way to avoid extra allocations if (alreadyBatchingUpdates) { callback(a, b); } else { transaction.perform(callback, null, a, b); } } }; module.exports = ReactDefaultBatchingStrategy; },{"./Object.assign":29,"./ReactUpdates":91,"./Transaction":107,"./emptyFunction":121}],55:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultInjection */ "use strict"; var BeforeInputEventPlugin = _dereq_("./BeforeInputEventPlugin"); var ChangeEventPlugin = _dereq_("./ChangeEventPlugin"); var ClientReactRootIndex = _dereq_("./ClientReactRootIndex"); var CompositionEventPlugin = _dereq_("./CompositionEventPlugin"); var DefaultEventPluginOrder = _dereq_("./DefaultEventPluginOrder"); var EnterLeaveEventPlugin = _dereq_("./EnterLeaveEventPlugin"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var HTMLDOMPropertyConfig = _dereq_("./HTMLDOMPropertyConfig"); var MobileSafariClickEventPlugin = _dereq_("./MobileSafariClickEventPlugin"); var ReactBrowserComponentMixin = _dereq_("./ReactBrowserComponentMixin"); var ReactComponentBrowserEnvironment = _dereq_("./ReactComponentBrowserEnvironment"); var ReactDefaultBatchingStrategy = _dereq_("./ReactDefaultBatchingStrategy"); var ReactDOMComponent = _dereq_("./ReactDOMComponent"); var ReactDOMButton = _dereq_("./ReactDOMButton"); var ReactDOMForm = _dereq_("./ReactDOMForm"); var ReactDOMImg = _dereq_("./ReactDOMImg"); var ReactDOMInput = _dereq_("./ReactDOMInput"); var ReactDOMOption = _dereq_("./ReactDOMOption"); var ReactDOMSelect = _dereq_("./ReactDOMSelect"); var ReactDOMTextarea = _dereq_("./ReactDOMTextarea"); var ReactEventListener = _dereq_("./ReactEventListener"); var ReactInjection = _dereq_("./ReactInjection"); var ReactInstanceHandles = _dereq_("./ReactInstanceHandles"); var ReactMount = _dereq_("./ReactMount"); var SelectEventPlugin = _dereq_("./SelectEventPlugin"); var ServerReactRootIndex = _dereq_("./ServerReactRootIndex"); var SimpleEventPlugin = _dereq_("./SimpleEventPlugin"); var SVGDOMPropertyConfig = _dereq_("./SVGDOMPropertyConfig"); var createFullPageComponent = _dereq_("./createFullPageComponent"); function inject() { ReactInjection.EventEmitter.injectReactEventListener( ReactEventListener ); /** * Inject modules for resolving DOM hierarchy and plugin ordering. */ ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder); ReactInjection.EventPluginHub.injectInstanceHandle(ReactInstanceHandles); ReactInjection.EventPluginHub.injectMount(ReactMount); /** * Some important event plugins included by default (without having to require * them). */ ReactInjection.EventPluginHub.injectEventPluginsByName({ SimpleEventPlugin: SimpleEventPlugin, EnterLeaveEventPlugin: EnterLeaveEventPlugin, ChangeEventPlugin: ChangeEventPlugin, CompositionEventPlugin: CompositionEventPlugin, MobileSafariClickEventPlugin: MobileSafariClickEventPlugin, SelectEventPlugin: SelectEventPlugin, BeforeInputEventPlugin: BeforeInputEventPlugin }); ReactInjection.NativeComponent.injectGenericComponentClass( ReactDOMComponent ); ReactInjection.NativeComponent.injectComponentClasses({ 'button': ReactDOMButton, 'form': ReactDOMForm, 'img': ReactDOMImg, 'input': ReactDOMInput, 'option': ReactDOMOption, 'select': ReactDOMSelect, 'textarea': ReactDOMTextarea, 'html': createFullPageComponent('html'), 'head': createFullPageComponent('head'), 'body': createFullPageComponent('body') }); // This needs to happen after createFullPageComponent() otherwise the mixin // gets double injected. ReactInjection.CompositeComponent.injectMixin(ReactBrowserComponentMixin); ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig); ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig); ReactInjection.EmptyComponent.injectEmptyComponent('noscript'); ReactInjection.Updates.injectReconcileTransaction( ReactComponentBrowserEnvironment.ReactReconcileTransaction ); ReactInjection.Updates.injectBatchingStrategy( ReactDefaultBatchingStrategy ); ReactInjection.RootIndex.injectCreateReactRootIndex( ExecutionEnvironment.canUseDOM ? ClientReactRootIndex.createReactRootIndex : ServerReactRootIndex.createReactRootIndex ); ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment); if ("production" !== "development") { var url = (ExecutionEnvironment.canUseDOM && window.location.href) || ''; if ((/[?&]react_perf\b/).test(url)) { var ReactDefaultPerf = _dereq_("./ReactDefaultPerf"); ReactDefaultPerf.start(); } } } module.exports = { inject: inject }; },{"./BeforeInputEventPlugin":3,"./ChangeEventPlugin":8,"./ClientReactRootIndex":9,"./CompositionEventPlugin":10,"./DefaultEventPluginOrder":15,"./EnterLeaveEventPlugin":16,"./ExecutionEnvironment":23,"./HTMLDOMPropertyConfig":24,"./MobileSafariClickEventPlugin":28,"./ReactBrowserComponentMixin":32,"./ReactComponentBrowserEnvironment":38,"./ReactDOMButton":44,"./ReactDOMComponent":45,"./ReactDOMForm":46,"./ReactDOMImg":48,"./ReactDOMInput":49,"./ReactDOMOption":50,"./ReactDOMSelect":51,"./ReactDOMTextarea":53,"./ReactDefaultBatchingStrategy":54,"./ReactDefaultPerf":56,"./ReactEventListener":63,"./ReactInjection":64,"./ReactInstanceHandles":66,"./ReactMount":70,"./SVGDOMPropertyConfig":92,"./SelectEventPlugin":93,"./ServerReactRootIndex":94,"./SimpleEventPlugin":95,"./createFullPageComponent":116}],56:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultPerf * @typechecks static-only */ "use strict"; var DOMProperty = _dereq_("./DOMProperty"); var ReactDefaultPerfAnalysis = _dereq_("./ReactDefaultPerfAnalysis"); var ReactMount = _dereq_("./ReactMount"); var ReactPerf = _dereq_("./ReactPerf"); var performanceNow = _dereq_("./performanceNow"); function roundFloat(val) { return Math.floor(val * 100) / 100; } function addValue(obj, key, val) { obj[key] = (obj[key] || 0) + val; } var ReactDefaultPerf = { _allMeasurements: [], // last item in the list is the current one _mountStack: [0], _injected: false, start: function() { if (!ReactDefaultPerf._injected) { ReactPerf.injection.injectMeasure(ReactDefaultPerf.measure); } ReactDefaultPerf._allMeasurements.length = 0; ReactPerf.enableMeasure = true; }, stop: function() { ReactPerf.enableMeasure = false; }, getLastMeasurements: function() { return ReactDefaultPerf._allMeasurements; }, printExclusive: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; var summary = ReactDefaultPerfAnalysis.getExclusiveSummary(measurements); console.table(summary.map(function(item) { return { 'Component class name': item.componentName, 'Total inclusive time (ms)': roundFloat(item.inclusive), 'Exclusive mount time (ms)': roundFloat(item.exclusive), 'Exclusive render time (ms)': roundFloat(item.render), 'Mount time per instance (ms)': roundFloat(item.exclusive / item.count), 'Render time per instance (ms)': roundFloat(item.render / item.count), 'Instances': item.count }; })); // TODO: ReactDefaultPerfAnalysis.getTotalTime() does not return the correct // number. }, printInclusive: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; var summary = ReactDefaultPerfAnalysis.getInclusiveSummary(measurements); console.table(summary.map(function(item) { return { 'Owner > component': item.componentName, 'Inclusive time (ms)': roundFloat(item.time), 'Instances': item.count }; })); console.log( 'Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms' ); }, getMeasurementsSummaryMap: function(measurements) { var summary = ReactDefaultPerfAnalysis.getInclusiveSummary( measurements, true ); return summary.map(function(item) { return { 'Owner > component': item.componentName, 'Wasted time (ms)': item.time, 'Instances': item.count }; }); }, printWasted: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; console.table(ReactDefaultPerf.getMeasurementsSummaryMap(measurements)); console.log( 'Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms' ); }, printDOM: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; var summary = ReactDefaultPerfAnalysis.getDOMSummary(measurements); console.table(summary.map(function(item) { var result = {}; result[DOMProperty.ID_ATTRIBUTE_NAME] = item.id; result['type'] = item.type; result['args'] = JSON.stringify(item.args); return result; })); console.log( 'Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms' ); }, _recordWrite: function(id, fnName, totalTime, args) { // TODO: totalTime isn't that useful since it doesn't count paints/reflows var writes = ReactDefaultPerf ._allMeasurements[ReactDefaultPerf._allMeasurements.length - 1] .writes; writes[id] = writes[id] || []; writes[id].push({ type: fnName, time: totalTime, args: args }); }, measure: function(moduleName, fnName, func) { return function() {var args=Array.prototype.slice.call(arguments,0); var totalTime; var rv; var start; if (fnName === '_renderNewRootComponent' || fnName === 'flushBatchedUpdates') { // A "measurement" is a set of metrics recorded for each flush. We want // to group the metrics for a given flush together so we can look at the // components that rendered and the DOM operations that actually // happened to determine the amount of "wasted work" performed. ReactDefaultPerf._allMeasurements.push({ exclusive: {}, inclusive: {}, render: {}, counts: {}, writes: {}, displayNames: {}, totalTime: 0 }); start = performanceNow(); rv = func.apply(this, args); ReactDefaultPerf._allMeasurements[ ReactDefaultPerf._allMeasurements.length - 1 ].totalTime = performanceNow() - start; return rv; } else if (moduleName === 'ReactDOMIDOperations' || moduleName === 'ReactComponentBrowserEnvironment') { start = performanceNow(); rv = func.apply(this, args); totalTime = performanceNow() - start; if (fnName === 'mountImageIntoNode') { var mountID = ReactMount.getID(args[1]); ReactDefaultPerf._recordWrite(mountID, fnName, totalTime, args[0]); } else if (fnName === 'dangerouslyProcessChildrenUpdates') { // special format args[0].forEach(function(update) { var writeArgs = {}; if (update.fromIndex !== null) { writeArgs.fromIndex = update.fromIndex; } if (update.toIndex !== null) { writeArgs.toIndex = update.toIndex; } if (update.textContent !== null) { writeArgs.textContent = update.textContent; } if (update.markupIndex !== null) { writeArgs.markup = args[1][update.markupIndex]; } ReactDefaultPerf._recordWrite( update.parentID, update.type, totalTime, writeArgs ); }); } else { // basic format ReactDefaultPerf._recordWrite( args[0], fnName, totalTime, Array.prototype.slice.call(args, 1) ); } return rv; } else if (moduleName === 'ReactCompositeComponent' && ( fnName === 'mountComponent' || fnName === 'updateComponent' || // TODO: receiveComponent()? fnName === '_renderValidatedComponent')) { var rootNodeID = fnName === 'mountComponent' ? args[0] : this._rootNodeID; var isRender = fnName === '_renderValidatedComponent'; var isMount = fnName === 'mountComponent'; var mountStack = ReactDefaultPerf._mountStack; var entry = ReactDefaultPerf._allMeasurements[ ReactDefaultPerf._allMeasurements.length - 1 ]; if (isRender) { addValue(entry.counts, rootNodeID, 1); } else if (isMount) { mountStack.push(0); } start = performanceNow(); rv = func.apply(this, args); totalTime = performanceNow() - start; if (isRender) { addValue(entry.render, rootNodeID, totalTime); } else if (isMount) { var subMountTime = mountStack.pop(); mountStack[mountStack.length - 1] += totalTime; addValue(entry.exclusive, rootNodeID, totalTime - subMountTime); addValue(entry.inclusive, rootNodeID, totalTime); } else { addValue(entry.inclusive, rootNodeID, totalTime); } entry.displayNames[rootNodeID] = { current: this.constructor.displayName, owner: this._owner ? this._owner.constructor.displayName : '<root>' }; return rv; } else { return func.apply(this, args); } }; } }; module.exports = ReactDefaultPerf; },{"./DOMProperty":12,"./ReactDefaultPerfAnalysis":57,"./ReactMount":70,"./ReactPerf":75,"./performanceNow":153}],57:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultPerfAnalysis */ var assign = _dereq_("./Object.assign"); // Don't try to save users less than 1.2ms (a number I made up) var DONT_CARE_THRESHOLD = 1.2; var DOM_OPERATION_TYPES = { 'mountImageIntoNode': 'set innerHTML', INSERT_MARKUP: 'set innerHTML', MOVE_EXISTING: 'move', REMOVE_NODE: 'remove', TEXT_CONTENT: 'set textContent', 'updatePropertyByID': 'update attribute', 'deletePropertyByID': 'delete attribute', 'updateStylesByID': 'update styles', 'updateInnerHTMLByID': 'set innerHTML', 'dangerouslyReplaceNodeWithMarkupByID': 'replace' }; function getTotalTime(measurements) { // TODO: return number of DOM ops? could be misleading. // TODO: measure dropped frames after reconcile? // TODO: log total time of each reconcile and the top-level component // class that triggered it. var totalTime = 0; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; totalTime += measurement.totalTime; } return totalTime; } function getDOMSummary(measurements) { var items = []; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; var id; for (id in measurement.writes) { measurement.writes[id].forEach(function(write) { items.push({ id: id, type: DOM_OPERATION_TYPES[write.type] || write.type, args: write.args }); }); } } return items; } function getExclusiveSummary(measurements) { var candidates = {}; var displayName; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; var allIDs = assign( {}, measurement.exclusive, measurement.inclusive ); for (var id in allIDs) { displayName = measurement.displayNames[id].current; candidates[displayName] = candidates[displayName] || { componentName: displayName, inclusive: 0, exclusive: 0, render: 0, count: 0 }; if (measurement.render[id]) { candidates[displayName].render += measurement.render[id]; } if (measurement.exclusive[id]) { candidates[displayName].exclusive += measurement.exclusive[id]; } if (measurement.inclusive[id]) { candidates[displayName].inclusive += measurement.inclusive[id]; } if (measurement.counts[id]) { candidates[displayName].count += measurement.counts[id]; } } } // Now make a sorted array with the results. var arr = []; for (displayName in candidates) { if (candidates[displayName].exclusive >= DONT_CARE_THRESHOLD) { arr.push(candidates[displayName]); } } arr.sort(function(a, b) { return b.exclusive - a.exclusive; }); return arr; } function getInclusiveSummary(measurements, onlyClean) { var candidates = {}; var inclusiveKey; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; var allIDs = assign( {}, measurement.exclusive, measurement.inclusive ); var cleanComponents; if (onlyClean) { cleanComponents = getUnchangedComponents(measurement); } for (var id in allIDs) { if (onlyClean && !cleanComponents[id]) { continue; } var displayName = measurement.displayNames[id]; // Inclusive time is not useful for many components without knowing where // they are instantiated. So we aggregate inclusive time with both the // owner and current displayName as the key. inclusiveKey = displayName.owner + ' > ' + displayName.current; candidates[inclusiveKey] = candidates[inclusiveKey] || { componentName: inclusiveKey, time: 0, count: 0 }; if (measurement.inclusive[id]) { candidates[inclusiveKey].time += measurement.inclusive[id]; } if (measurement.counts[id]) { candidates[inclusiveKey].count += measurement.counts[id]; } } } // Now make a sorted array with the results. var arr = []; for (inclusiveKey in candidates) { if (candidates[inclusiveKey].time >= DONT_CARE_THRESHOLD) { arr.push(candidates[inclusiveKey]); } } arr.sort(function(a, b) { return b.time - a.time; }); return arr; } function getUnchangedComponents(measurement) { // For a given reconcile, look at which components did not actually // render anything to the DOM and return a mapping of their ID to // the amount of time it took to render the entire subtree. var cleanComponents = {}; var dirtyLeafIDs = Object.keys(measurement.writes); var allIDs = assign({}, measurement.exclusive, measurement.inclusive); for (var id in allIDs) { var isDirty = false; // For each component that rendered, see if a component that triggered // a DOM op is in its subtree. for (var i = 0; i < dirtyLeafIDs.length; i++) { if (dirtyLeafIDs[i].indexOf(id) === 0) { isDirty = true; break; } } if (!isDirty && measurement.counts[id] > 0) { cleanComponents[id] = true; } } return cleanComponents; } var ReactDefaultPerfAnalysis = { getExclusiveSummary: getExclusiveSummary, getInclusiveSummary: getInclusiveSummary, getDOMSummary: getDOMSummary, getTotalTime: getTotalTime }; module.exports = ReactDefaultPerfAnalysis; },{"./Object.assign":29}],58:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactElement */ "use strict"; var ReactContext = _dereq_("./ReactContext"); var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var warning = _dereq_("./warning"); var RESERVED_PROPS = { key: true, ref: true }; /** * Warn for mutations. * * @internal * @param {object} object * @param {string} key */ function defineWarningProperty(object, key) { Object.defineProperty(object, key, { configurable: false, enumerable: true, get: function() { if (!this._store) { return null; } return this._store[key]; }, set: function(value) { ("production" !== "development" ? warning( false, 'Don\'t set the ' + key + ' property of the component. ' + 'Mutate the existing props object instead.' ) : null); this._store[key] = value; } }); } /** * This is updated to true if the membrane is successfully created. */ var useMutationMembrane = false; /** * Warn for mutations. * * @internal * @param {object} element */ function defineMutationMembrane(prototype) { try { var pseudoFrozenProperties = { props: true }; for (var key in pseudoFrozenProperties) { defineWarningProperty(prototype, key); } useMutationMembrane = true; } catch (x) { // IE will fail on defineProperty } } /** * Base constructor for all React elements. This is only used to make this * work with a dynamic instanceof check. Nothing should live on this prototype. * * @param {*} type * @param {string|object} ref * @param {*} key * @params {*} props * @internal */ var ReactElement = function(type, key, ref, owner, context, props) { // Built-in properties that belong on the element this.type = type; this.key = key; this.ref = ref; // Record the component responsible for creating this element. this._owner = owner; // TODO: Deprecate withContext, and then the context becomes accessible // through the owner. this._context = context; if ("production" !== "development") { // The validation flag and props are currently mutative. We put them on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. this._store = { validated: false, props: props }; // We're not allowed to set props directly on the object so we early // return and rely on the prototype membrane to forward to the backing // store. if (useMutationMembrane) { Object.freeze(this); return; } } this.props = props; }; if ("production" !== "development") { defineMutationMembrane(ReactElement.prototype); } ReactElement.prototype._isReactElement = true; ReactElement.createElement = function(type, config, children) { var propName; // Reserved names are extracted var props = {}; var key = null; var ref = null; if (config != null) { ref = config.ref === undefined ? null : config.ref; key = config.key === undefined ? null : '' + config.key; // Remaining properties are added to a new props object for (propName in config) { if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } // Resolve default props if (type.defaultProps) { var defaultProps = type.defaultProps; for (propName in defaultProps) { if (typeof props[propName] === 'undefined') { props[propName] = defaultProps[propName]; } } } return new ReactElement( type, key, ref, ReactCurrentOwner.current, ReactContext.current, props ); }; ReactElement.createFactory = function(type) { var factory = ReactElement.createElement.bind(null, type); // Expose the type on the factory and the prototype so that it can be // easily accessed on elements. E.g. <Foo />.type === Foo.type. // This should not be named `constructor` since this may not be the function // that created the element, and it may not even be a constructor. factory.type = type; return factory; }; ReactElement.cloneAndReplaceProps = function(oldElement, newProps) { var newElement = new ReactElement( oldElement.type, oldElement.key, oldElement.ref, oldElement._owner, oldElement._context, newProps ); if ("production" !== "development") { // If the key on the original is valid, then the clone is valid newElement._store.validated = oldElement._store.validated; } return newElement; }; /** * @param {?object} object * @return {boolean} True if `object` is a valid component. * @final */ ReactElement.isValidElement = function(object) { // ReactTestUtils is often used outside of beforeEach where as React is // within it. This leads to two different instances of React on the same // page. To identify a element from a different React instance we use // a flag instead of an instanceof check. var isElement = !!(object && object._isReactElement); // if (isElement && !(object instanceof ReactElement)) { // This is an indicator that you're using multiple versions of React at the // same time. This will screw with ownership and stuff. Fix it, please. // TODO: We could possibly warn here. // } return isElement; }; module.exports = ReactElement; },{"./ReactContext":41,"./ReactCurrentOwner":42,"./warning":160}],59:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactElementValidator */ /** * ReactElementValidator provides a wrapper around a element factory * which validates the props passed to the element. This is intended to be * used only in DEV and could be replaced by a static type checker for languages * that support it. */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactPropTypeLocations = _dereq_("./ReactPropTypeLocations"); var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var monitorCodeUse = _dereq_("./monitorCodeUse"); /** * Warn if there's no key explicitly set on dynamic arrays of children or * object keys are not valid. This allows us to keep track of children between * updates. */ var ownerHasKeyUseWarning = { 'react_key_warning': {}, 'react_numeric_key_warning': {} }; var ownerHasMonitoredObjectMap = {}; var loggedTypeFailures = {}; var NUMERIC_PROPERTY_REGEX = /^\d+$/; /** * Gets the current owner's displayName for use in warnings. * * @internal * @return {?string} Display name or undefined */ function getCurrentOwnerDisplayName() { var current = ReactCurrentOwner.current; return current && current.constructor.displayName || undefined; } /** * Warn if the component doesn't have an explicit key assigned to it. * This component is in an array. The array could grow and shrink or be * reordered. All children that haven't already been validated are required to * have a "key" property assigned to it. * * @internal * @param {ReactComponent} component Component that requires a key. * @param {*} parentType component's parent's type. */ function validateExplicitKey(component, parentType) { if (component._store.validated || component.key != null) { return; } component._store.validated = true; warnAndMonitorForKeyUse( 'react_key_warning', 'Each child in an array should have a unique "key" prop.', component, parentType ); } /** * Warn if the key is being defined as an object property but has an incorrect * value. * * @internal * @param {string} name Property name of the key. * @param {ReactComponent} component Component that requires a key. * @param {*} parentType component's parent's type. */ function validatePropertyKey(name, component, parentType) { if (!NUMERIC_PROPERTY_REGEX.test(name)) { return; } warnAndMonitorForKeyUse( 'react_numeric_key_warning', 'Child objects should have non-numeric keys so ordering is preserved.', component, parentType ); } /** * Shared warning and monitoring code for the key warnings. * * @internal * @param {string} warningID The id used when logging. * @param {string} message The base warning that gets output. * @param {ReactComponent} component Component that requires a key. * @param {*} parentType component's parent's type. */ function warnAndMonitorForKeyUse(warningID, message, component, parentType) { var ownerName = getCurrentOwnerDisplayName(); var parentName = parentType.displayName; var useName = ownerName || parentName; var memoizer = ownerHasKeyUseWarning[warningID]; if (memoizer.hasOwnProperty(useName)) { return; } memoizer[useName] = true; message += ownerName ? (" Check the render method of " + ownerName + ".") : (" Check the renderComponent call using <" + parentName + ">."); // Usually the current owner is the offender, but if it accepts children as a // property, it may be the creator of the child that's responsible for // assigning it a key. var childOwnerName = null; if (component._owner && component._owner !== ReactCurrentOwner.current) { // Name of the component that originally created this child. childOwnerName = component._owner.constructor.displayName; message += (" It was passed a child from " + childOwnerName + "."); } message += ' See http://fb.me/react-warning-keys for more information.'; monitorCodeUse(warningID, { component: useName, componentOwner: childOwnerName }); console.warn(message); } /** * Log that we're using an object map. We're considering deprecating this * feature and replace it with proper Map and ImmutableMap data structures. * * @internal */ function monitorUseOfObjectMap() { var currentName = getCurrentOwnerDisplayName() || ''; if (ownerHasMonitoredObjectMap.hasOwnProperty(currentName)) { return; } ownerHasMonitoredObjectMap[currentName] = true; monitorCodeUse('react_object_map_children'); } /** * Ensure that every component either is passed in a static location, in an * array with an explicit keys property defined, or in an object literal * with valid key property. * * @internal * @param {*} component Statically passed child of any type. * @param {*} parentType component's parent's type. * @return {boolean} */ function validateChildKeys(component, parentType) { if (Array.isArray(component)) { for (var i = 0; i < component.length; i++) { var child = component[i]; if (ReactElement.isValidElement(child)) { validateExplicitKey(child, parentType); } } } else if (ReactElement.isValidElement(component)) { // This component was passed in a valid location. component._store.validated = true; } else if (component && typeof component === 'object') { monitorUseOfObjectMap(); for (var name in component) { validatePropertyKey(name, component[name], parentType); } } } /** * Assert that the props are valid * * @param {string} componentName Name of the component for error messages. * @param {object} propTypes Map of prop name to a ReactPropType * @param {object} props * @param {string} location e.g. "prop", "context", "child context" * @private */ function checkPropTypes(componentName, propTypes, props, location) { for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { error = propTypes[propName](props, propName, componentName, location); } catch (ex) { error = ex; } if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; // This will soon use the warning module monitorCodeUse( 'react_failed_descriptor_type_check', { message: error.message } ); } } } } var ReactElementValidator = { createElement: function(type, props, children) { var element = ReactElement.createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used. // TODO: Drop this when these are no longer allowed as the type argument. if (element == null) { return element; } for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], type); } var name = type.displayName; if (type.propTypes) { checkPropTypes( name, type.propTypes, element.props, ReactPropTypeLocations.prop ); } if (type.contextTypes) { checkPropTypes( name, type.contextTypes, element._context, ReactPropTypeLocations.context ); } return element; }, createFactory: function(type) { var validatedFactory = ReactElementValidator.createElement.bind( null, type ); validatedFactory.type = type; return validatedFactory; } }; module.exports = ReactElementValidator; },{"./ReactCurrentOwner":42,"./ReactElement":58,"./ReactPropTypeLocations":78,"./monitorCodeUse":150}],60:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactEmptyComponent */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var invariant = _dereq_("./invariant"); var component; // This registry keeps track of the React IDs of the components that rendered to // `null` (in reality a placeholder such as `noscript`) var nullComponentIdsRegistry = {}; var ReactEmptyComponentInjection = { injectEmptyComponent: function(emptyComponent) { component = ReactElement.createFactory(emptyComponent); } }; /** * @return {ReactComponent} component The injected empty component. */ function getEmptyComponent() { ("production" !== "development" ? invariant( component, 'Trying to return null from a render, but no null placeholder component ' + 'was injected.' ) : invariant(component)); return component(); } /** * Mark the component as having rendered to null. * @param {string} id Component's `_rootNodeID`. */ function registerNullComponentID(id) { nullComponentIdsRegistry[id] = true; } /** * Unmark the component as having rendered to null: it renders to something now. * @param {string} id Component's `_rootNodeID`. */ function deregisterNullComponentID(id) { delete nullComponentIdsRegistry[id]; } /** * @param {string} id Component's `_rootNodeID`. * @return {boolean} True if the component is rendered to null. */ function isNullComponentID(id) { return nullComponentIdsRegistry[id]; } var ReactEmptyComponent = { deregisterNullComponentID: deregisterNullComponentID, getEmptyComponent: getEmptyComponent, injection: ReactEmptyComponentInjection, isNullComponentID: isNullComponentID, registerNullComponentID: registerNullComponentID }; module.exports = ReactEmptyComponent; },{"./ReactElement":58,"./invariant":140}],61:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactErrorUtils * @typechecks */ "use strict"; var ReactErrorUtils = { /** * Creates a guarded version of a function. This is supposed to make debugging * of event handlers easier. To aid debugging with the browser's debugger, * this currently simply returns the original function. * * @param {function} func Function to be executed * @param {string} name The name of the guard * @return {function} */ guard: function(func, name) { return func; } }; module.exports = ReactErrorUtils; },{}],62:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactEventEmitterMixin */ "use strict"; var EventPluginHub = _dereq_("./EventPluginHub"); function runEventQueueInBatch(events) { EventPluginHub.enqueueEvents(events); EventPluginHub.processEventQueue(); } var ReactEventEmitterMixin = { /** * Streams a fired top-level event to `EventPluginHub` where plugins have the * opportunity to create `ReactEvent`s to be dispatched. * * @param {string} topLevelType Record from `EventConstants`. * @param {object} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native environment event. */ handleTopLevel: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var events = EventPluginHub.extractEvents( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ); runEventQueueInBatch(events); } }; module.exports = ReactEventEmitterMixin; },{"./EventPluginHub":19}],63:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactEventListener * @typechecks static-only */ "use strict"; var EventListener = _dereq_("./EventListener"); var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var PooledClass = _dereq_("./PooledClass"); var ReactInstanceHandles = _dereq_("./ReactInstanceHandles"); var ReactMount = _dereq_("./ReactMount"); var ReactUpdates = _dereq_("./ReactUpdates"); var assign = _dereq_("./Object.assign"); var getEventTarget = _dereq_("./getEventTarget"); var getUnboundedScrollPosition = _dereq_("./getUnboundedScrollPosition"); /** * Finds the parent React component of `node`. * * @param {*} node * @return {?DOMEventTarget} Parent container, or `null` if the specified node * is not nested. */ function findParent(node) { // TODO: It may be a good idea to cache this to prevent unnecessary DOM // traversal, but caching is difficult to do correctly without using a // mutation observer to listen for all DOM changes. var nodeID = ReactMount.getID(node); var rootID = ReactInstanceHandles.getReactRootIDFromNodeID(nodeID); var container = ReactMount.findReactContainerForID(rootID); var parent = ReactMount.getFirstReactDOM(container); return parent; } // Used to store ancestor hierarchy in top level callback function TopLevelCallbackBookKeeping(topLevelType, nativeEvent) { this.topLevelType = topLevelType; this.nativeEvent = nativeEvent; this.ancestors = []; } assign(TopLevelCallbackBookKeeping.prototype, { destructor: function() { this.topLevelType = null; this.nativeEvent = null; this.ancestors.length = 0; } }); PooledClass.addPoolingTo( TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler ); function handleTopLevelImpl(bookKeeping) { var topLevelTarget = ReactMount.getFirstReactDOM( getEventTarget(bookKeeping.nativeEvent) ) || window; // Loop through the hierarchy, in case there's any nested components. // It's important that we build the array of ancestors before calling any // event handlers, because event handlers can modify the DOM, leading to // inconsistencies with ReactMount's node cache. See #1105. var ancestor = topLevelTarget; while (ancestor) { bookKeeping.ancestors.push(ancestor); ancestor = findParent(ancestor); } for (var i = 0, l = bookKeeping.ancestors.length; i < l; i++) { topLevelTarget = bookKeeping.ancestors[i]; var topLevelTargetID = ReactMount.getID(topLevelTarget) || ''; ReactEventListener._handleTopLevel( bookKeeping.topLevelType, topLevelTarget, topLevelTargetID, bookKeeping.nativeEvent ); } } function scrollValueMonitor(cb) { var scrollPosition = getUnboundedScrollPosition(window); cb(scrollPosition); } var ReactEventListener = { _enabled: true, _handleTopLevel: null, WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null, setHandleTopLevel: function(handleTopLevel) { ReactEventListener._handleTopLevel = handleTopLevel; }, setEnabled: function(enabled) { ReactEventListener._enabled = !!enabled; }, isEnabled: function() { return ReactEventListener._enabled; }, /** * Traps top-level events by using event bubbling. * * @param {string} topLevelType Record from `EventConstants`. * @param {string} handlerBaseName Event name (e.g. "click"). * @param {object} handle Element on which to attach listener. * @return {object} An object with a remove function which will forcefully * remove the listener. * @internal */ trapBubbledEvent: function(topLevelType, handlerBaseName, handle) { var element = handle; if (!element) { return; } return EventListener.listen( element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType) ); }, /** * Traps a top-level event by using event capturing. * * @param {string} topLevelType Record from `EventConstants`. * @param {string} handlerBaseName Event name (e.g. "click"). * @param {object} handle Element on which to attach listener. * @return {object} An object with a remove function which will forcefully * remove the listener. * @internal */ trapCapturedEvent: function(topLevelType, handlerBaseName, handle) { var element = handle; if (!element) { return; } return EventListener.capture( element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType) ); }, monitorScrollValue: function(refresh) { var callback = scrollValueMonitor.bind(null, refresh); EventListener.listen(window, 'scroll', callback); EventListener.listen(window, 'resize', callback); }, dispatchEvent: function(topLevelType, nativeEvent) { if (!ReactEventListener._enabled) { return; } var bookKeeping = TopLevelCallbackBookKeeping.getPooled( topLevelType, nativeEvent ); try { // Event queue being processed in the same cycle allows // `preventDefault`. ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping); } finally { TopLevelCallbackBookKeeping.release(bookKeeping); } } }; module.exports = ReactEventListener; },{"./EventListener":18,"./ExecutionEnvironment":23,"./Object.assign":29,"./PooledClass":30,"./ReactInstanceHandles":66,"./ReactMount":70,"./ReactUpdates":91,"./getEventTarget":131,"./getUnboundedScrollPosition":136}],64:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInjection */ "use strict"; var DOMProperty = _dereq_("./DOMProperty"); var EventPluginHub = _dereq_("./EventPluginHub"); var ReactComponent = _dereq_("./ReactComponent"); var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactEmptyComponent = _dereq_("./ReactEmptyComponent"); var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var ReactNativeComponent = _dereq_("./ReactNativeComponent"); var ReactPerf = _dereq_("./ReactPerf"); var ReactRootIndex = _dereq_("./ReactRootIndex"); var ReactUpdates = _dereq_("./ReactUpdates"); var ReactInjection = { Component: ReactComponent.injection, CompositeComponent: ReactCompositeComponent.injection, DOMProperty: DOMProperty.injection, EmptyComponent: ReactEmptyComponent.injection, EventPluginHub: EventPluginHub.injection, EventEmitter: ReactBrowserEventEmitter.injection, NativeComponent: ReactNativeComponent.injection, Perf: ReactPerf.injection, RootIndex: ReactRootIndex.injection, Updates: ReactUpdates.injection }; module.exports = ReactInjection; },{"./DOMProperty":12,"./EventPluginHub":19,"./ReactBrowserEventEmitter":33,"./ReactComponent":37,"./ReactCompositeComponent":40,"./ReactEmptyComponent":60,"./ReactNativeComponent":73,"./ReactPerf":75,"./ReactRootIndex":82,"./ReactUpdates":91}],65:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInputSelection */ "use strict"; var ReactDOMSelection = _dereq_("./ReactDOMSelection"); var containsNode = _dereq_("./containsNode"); var focusNode = _dereq_("./focusNode"); var getActiveElement = _dereq_("./getActiveElement"); function isInDocument(node) { return containsNode(document.documentElement, node); } /** * @ReactInputSelection: React input selection module. Based on Selection.js, * but modified to be suitable for react and has a couple of bug fixes (doesn't * assume buttons have range selections allowed). * Input selection module for React. */ var ReactInputSelection = { hasSelectionCapabilities: function(elem) { return elem && ( (elem.nodeName === 'INPUT' && elem.type === 'text') || elem.nodeName === 'TEXTAREA' || elem.contentEditable === 'true' ); }, getSelectionInformation: function() { var focusedElem = getActiveElement(); return { focusedElem: focusedElem, selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null }; }, /** * @restoreSelection: If any selection information was potentially lost, * restore it. This is useful when performing operations that could remove dom * nodes and place them back in, resulting in focus being lost. */ restoreSelection: function(priorSelectionInformation) { var curFocusedElem = getActiveElement(); var priorFocusedElem = priorSelectionInformation.focusedElem; var priorSelectionRange = priorSelectionInformation.selectionRange; if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) { if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) { ReactInputSelection.setSelection( priorFocusedElem, priorSelectionRange ); } focusNode(priorFocusedElem); } }, /** * @getSelection: Gets the selection bounds of a focused textarea, input or * contentEditable node. * -@input: Look up selection bounds of this input * -@return {start: selectionStart, end: selectionEnd} */ getSelection: function(input) { var selection; if ('selectionStart' in input) { // Modern browser with input or textarea. selection = { start: input.selectionStart, end: input.selectionEnd }; } else if (document.selection && input.nodeName === 'INPUT') { // IE8 input. var range = document.selection.createRange(); // There can only be one selection per document in IE, so it must // be in our element. if (range.parentElement() === input) { selection = { start: -range.moveStart('character', -input.value.length), end: -range.moveEnd('character', -input.value.length) }; } } else { // Content editable or old IE textarea. selection = ReactDOMSelection.getOffsets(input); } return selection || {start: 0, end: 0}; }, /** * @setSelection: Sets the selection bounds of a textarea or input and focuses * the input. * -@input Set selection bounds of this input or textarea * -@offsets Object of same form that is returned from get* */ setSelection: function(input, offsets) { var start = offsets.start; var end = offsets.end; if (typeof end === 'undefined') { end = start; } if ('selectionStart' in input) { input.selectionStart = start; input.selectionEnd = Math.min(end, input.value.length); } else if (document.selection && input.nodeName === 'INPUT') { var range = input.createTextRange(); range.collapse(true); range.moveStart('character', start); range.moveEnd('character', end - start); range.select(); } else { ReactDOMSelection.setOffsets(input, offsets); } } }; module.exports = ReactInputSelection; },{"./ReactDOMSelection":52,"./containsNode":114,"./focusNode":125,"./getActiveElement":127}],66:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInstanceHandles * @typechecks static-only */ "use strict"; var ReactRootIndex = _dereq_("./ReactRootIndex"); var invariant = _dereq_("./invariant"); var SEPARATOR = '.'; var SEPARATOR_LENGTH = SEPARATOR.length; /** * Maximum depth of traversals before we consider the possibility of a bad ID. */ var MAX_TREE_DEPTH = 100; /** * Creates a DOM ID prefix to use when mounting React components. * * @param {number} index A unique integer * @return {string} React root ID. * @internal */ function getReactRootIDString(index) { return SEPARATOR + index.toString(36); } /** * Checks if a character in the supplied ID is a separator or the end. * * @param {string} id A React DOM ID. * @param {number} index Index of the character to check. * @return {boolean} True if the character is a separator or end of the ID. * @private */ function isBoundary(id, index) { return id.charAt(index) === SEPARATOR || index === id.length; } /** * Checks if the supplied string is a valid React DOM ID. * * @param {string} id A React DOM ID, maybe. * @return {boolean} True if the string is a valid React DOM ID. * @private */ function isValidID(id) { return id === '' || ( id.charAt(0) === SEPARATOR && id.charAt(id.length - 1) !== SEPARATOR ); } /** * Checks if the first ID is an ancestor of or equal to the second ID. * * @param {string} ancestorID * @param {string} descendantID * @return {boolean} True if `ancestorID` is an ancestor of `descendantID`. * @internal */ function isAncestorIDOf(ancestorID, descendantID) { return ( descendantID.indexOf(ancestorID) === 0 && isBoundary(descendantID, ancestorID.length) ); } /** * Gets the parent ID of the supplied React DOM ID, `id`. * * @param {string} id ID of a component. * @return {string} ID of the parent, or an empty string. * @private */ function getParentID(id) { return id ? id.substr(0, id.lastIndexOf(SEPARATOR)) : ''; } /** * Gets the next DOM ID on the tree path from the supplied `ancestorID` to the * supplied `destinationID`. If they are equal, the ID is returned. * * @param {string} ancestorID ID of an ancestor node of `destinationID`. * @param {string} destinationID ID of the destination node. * @return {string} Next ID on the path from `ancestorID` to `destinationID`. * @private */ function getNextDescendantID(ancestorID, destinationID) { ("production" !== "development" ? invariant( isValidID(ancestorID) && isValidID(destinationID), 'getNextDescendantID(%s, %s): Received an invalid React DOM ID.', ancestorID, destinationID ) : invariant(isValidID(ancestorID) && isValidID(destinationID))); ("production" !== "development" ? invariant( isAncestorIDOf(ancestorID, destinationID), 'getNextDescendantID(...): React has made an invalid assumption about ' + 'the DOM hierarchy. Expected `%s` to be an ancestor of `%s`.', ancestorID, destinationID ) : invariant(isAncestorIDOf(ancestorID, destinationID))); if (ancestorID === destinationID) { return ancestorID; } // Skip over the ancestor and the immediate separator. Traverse until we hit // another separator or we reach the end of `destinationID`. var start = ancestorID.length + SEPARATOR_LENGTH; for (var i = start; i < destinationID.length; i++) { if (isBoundary(destinationID, i)) { break; } } return destinationID.substr(0, i); } /** * Gets the nearest common ancestor ID of two IDs. * * Using this ID scheme, the nearest common ancestor ID is the longest common * prefix of the two IDs that immediately preceded a "marker" in both strings. * * @param {string} oneID * @param {string} twoID * @return {string} Nearest common ancestor ID, or the empty string if none. * @private */ function getFirstCommonAncestorID(oneID, twoID) { var minLength = Math.min(oneID.length, twoID.length); if (minLength === 0) { return ''; } var lastCommonMarkerIndex = 0; // Use `<=` to traverse until the "EOL" of the shorter string. for (var i = 0; i <= minLength; i++) { if (isBoundary(oneID, i) && isBoundary(twoID, i)) { lastCommonMarkerIndex = i; } else if (oneID.charAt(i) !== twoID.charAt(i)) { break; } } var longestCommonID = oneID.substr(0, lastCommonMarkerIndex); ("production" !== "development" ? invariant( isValidID(longestCommonID), 'getFirstCommonAncestorID(%s, %s): Expected a valid React DOM ID: %s', oneID, twoID, longestCommonID ) : invariant(isValidID(longestCommonID))); return longestCommonID; } /** * Traverses the parent path between two IDs (either up or down). The IDs must * not be the same, and there must exist a parent path between them. If the * callback returns `false`, traversal is stopped. * * @param {?string} start ID at which to start traversal. * @param {?string} stop ID at which to end traversal. * @param {function} cb Callback to invoke each ID with. * @param {?boolean} skipFirst Whether or not to skip the first node. * @param {?boolean} skipLast Whether or not to skip the last node. * @private */ function traverseParentPath(start, stop, cb, arg, skipFirst, skipLast) { start = start || ''; stop = stop || ''; ("production" !== "development" ? invariant( start !== stop, 'traverseParentPath(...): Cannot traverse from and to the same ID, `%s`.', start ) : invariant(start !== stop)); var traverseUp = isAncestorIDOf(stop, start); ("production" !== "development" ? invariant( traverseUp || isAncestorIDOf(start, stop), 'traverseParentPath(%s, %s, ...): Cannot traverse from two IDs that do ' + 'not have a parent path.', start, stop ) : invariant(traverseUp || isAncestorIDOf(start, stop))); // Traverse from `start` to `stop` one depth at a time. var depth = 0; var traverse = traverseUp ? getParentID : getNextDescendantID; for (var id = start; /* until break */; id = traverse(id, stop)) { var ret; if ((!skipFirst || id !== start) && (!skipLast || id !== stop)) { ret = cb(id, traverseUp, arg); } if (ret === false || id === stop) { // Only break //after// visiting `stop`. break; } ("production" !== "development" ? invariant( depth++ < MAX_TREE_DEPTH, 'traverseParentPath(%s, %s, ...): Detected an infinite loop while ' + 'traversing the React DOM ID tree. This may be due to malformed IDs: %s', start, stop ) : invariant(depth++ < MAX_TREE_DEPTH)); } } /** * Manages the IDs assigned to DOM representations of React components. This * uses a specific scheme in order to traverse the DOM efficiently (e.g. in * order to simulate events). * * @internal */ var ReactInstanceHandles = { /** * Constructs a React root ID * @return {string} A React root ID. */ createReactRootID: function() { return getReactRootIDString(ReactRootIndex.createReactRootIndex()); }, /** * Constructs a React ID by joining a root ID with a name. * * @param {string} rootID Root ID of a parent component. * @param {string} name A component's name (as flattened children). * @return {string} A React ID. * @internal */ createReactID: function(rootID, name) { return rootID + name; }, /** * Gets the DOM ID of the React component that is the root of the tree that * contains the React component with the supplied DOM ID. * * @param {string} id DOM ID of a React component. * @return {?string} DOM ID of the React component that is the root. * @internal */ getReactRootIDFromNodeID: function(id) { if (id && id.charAt(0) === SEPARATOR && id.length > 1) { var index = id.indexOf(SEPARATOR, 1); return index > -1 ? id.substr(0, index) : id; } return null; }, /** * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that * should would receive a `mouseEnter` or `mouseLeave` event. * * NOTE: Does not invoke the callback on the nearest common ancestor because * nothing "entered" or "left" that element. * * @param {string} leaveID ID being left. * @param {string} enterID ID being entered. * @param {function} cb Callback to invoke on each entered/left ID. * @param {*} upArg Argument to invoke the callback with on left IDs. * @param {*} downArg Argument to invoke the callback with on entered IDs. * @internal */ traverseEnterLeave: function(leaveID, enterID, cb, upArg, downArg) { var ancestorID = getFirstCommonAncestorID(leaveID, enterID); if (ancestorID !== leaveID) { traverseParentPath(leaveID, ancestorID, cb, upArg, false, true); } if (ancestorID !== enterID) { traverseParentPath(ancestorID, enterID, cb, downArg, true, false); } }, /** * Simulates the traversal of a two-phase, capture/bubble event dispatch. * * NOTE: This traversal happens on IDs without touching the DOM. * * @param {string} targetID ID of the target node. * @param {function} cb Callback to invoke. * @param {*} arg Argument to invoke the callback with. * @internal */ traverseTwoPhase: function(targetID, cb, arg) { if (targetID) { traverseParentPath('', targetID, cb, arg, true, false); traverseParentPath(targetID, '', cb, arg, false, true); } }, /** * Traverse a node ID, calling the supplied `cb` for each ancestor ID. For * example, passing `.0.$row-0.1` would result in `cb` getting called * with `.0`, `.0.$row-0`, and `.0.$row-0.1`. * * NOTE: This traversal happens on IDs without touching the DOM. * * @param {string} targetID ID of the target node. * @param {function} cb Callback to invoke. * @param {*} arg Argument to invoke the callback with. * @internal */ traverseAncestors: function(targetID, cb, arg) { traverseParentPath('', targetID, cb, arg, true, false); }, /** * Exposed for unit testing. * @private */ _getFirstCommonAncestorID: getFirstCommonAncestorID, /** * Exposed for unit testing. * @private */ _getNextDescendantID: getNextDescendantID, isAncestorIDOf: isAncestorIDOf, SEPARATOR: SEPARATOR }; module.exports = ReactInstanceHandles; },{"./ReactRootIndex":82,"./invariant":140}],67:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactLegacyElement */ "use strict"; var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var invariant = _dereq_("./invariant"); var monitorCodeUse = _dereq_("./monitorCodeUse"); var warning = _dereq_("./warning"); var legacyFactoryLogs = {}; function warnForLegacyFactoryCall() { if (!ReactLegacyElementFactory._isLegacyCallWarningEnabled) { return; } var owner = ReactCurrentOwner.current; var name = owner && owner.constructor ? owner.constructor.displayName : ''; if (!name) { name = 'Something'; } if (legacyFactoryLogs.hasOwnProperty(name)) { return; } legacyFactoryLogs[name] = true; ("production" !== "development" ? warning( false, name + ' is calling a React component directly. ' + 'Use a factory or JSX instead. See: http://fb.me/react-legacyfactory' ) : null); monitorCodeUse('react_legacy_factory_call', { version: 3, name: name }); } function warnForPlainFunctionType(type) { var isReactClass = type.prototype && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function'; if (isReactClass) { ("production" !== "development" ? warning( false, 'Did not expect to get a React class here. Use `Component` instead ' + 'of `Component.type` or `this.constructor`.' ) : null); } else { if (!type._reactWarnedForThisType) { try { type._reactWarnedForThisType = true; } catch (x) { // just incase this is a frozen object or some special object } monitorCodeUse( 'react_non_component_in_jsx', { version: 3, name: type.name } ); } ("production" !== "development" ? warning( false, 'This JSX uses a plain function. Only React components are ' + 'valid in React\'s JSX transform.' ) : null); } } function warnForNonLegacyFactory(type) { ("production" !== "development" ? warning( false, 'Do not pass React.DOM.' + type.type + ' to JSX or createFactory. ' + 'Use the string "' + type + '" instead.' ) : null); } /** * Transfer static properties from the source to the target. Functions are * rebound to have this reflect the original source. */ function proxyStaticMethods(target, source) { if (typeof source !== 'function') { return; } for (var key in source) { if (source.hasOwnProperty(key)) { var value = source[key]; if (typeof value === 'function') { var bound = value.bind(source); // Copy any properties defined on the function, such as `isRequired` on // a PropTypes validator. for (var k in value) { if (value.hasOwnProperty(k)) { bound[k] = value[k]; } } target[key] = bound; } else { target[key] = value; } } } } // We use an object instead of a boolean because booleans are ignored by our // mocking libraries when these factories gets mocked. var LEGACY_MARKER = {}; var NON_LEGACY_MARKER = {}; var ReactLegacyElementFactory = {}; ReactLegacyElementFactory.wrapCreateFactory = function(createFactory) { var legacyCreateFactory = function(type) { if (typeof type !== 'function') { // Non-function types cannot be legacy factories return createFactory(type); } if (type.isReactNonLegacyFactory) { // This is probably a factory created by ReactDOM we unwrap it to get to // the underlying string type. It shouldn't have been passed here so we // warn. if ("production" !== "development") { warnForNonLegacyFactory(type); } return createFactory(type.type); } if (type.isReactLegacyFactory) { // This is probably a legacy factory created by ReactCompositeComponent. // We unwrap it to get to the underlying class. return createFactory(type.type); } if ("production" !== "development") { warnForPlainFunctionType(type); } // Unless it's a legacy factory, then this is probably a plain function, // that is expecting to be invoked by JSX. We can just return it as is. return type; }; return legacyCreateFactory; }; ReactLegacyElementFactory.wrapCreateElement = function(createElement) { var legacyCreateElement = function(type, props, children) { if (typeof type !== 'function') { // Non-function types cannot be legacy factories return createElement.apply(this, arguments); } var args; if (type.isReactNonLegacyFactory) { // This is probably a factory created by ReactDOM we unwrap it to get to // the underlying string type. It shouldn't have been passed here so we // warn. if ("production" !== "development") { warnForNonLegacyFactory(type); } args = Array.prototype.slice.call(arguments, 0); args[0] = type.type; return createElement.apply(this, args); } if (type.isReactLegacyFactory) { // This is probably a legacy factory created by ReactCompositeComponent. // We unwrap it to get to the underlying class. if (type._isMockFunction) { // If this is a mock function, people will expect it to be called. We // will actually call the original mock factory function instead. This // future proofs unit testing that assume that these are classes. type.type._mockedReactClassConstructor = type; } args = Array.prototype.slice.call(arguments, 0); args[0] = type.type; return createElement.apply(this, args); } if ("production" !== "development") { warnForPlainFunctionType(type); } // This is being called with a plain function we should invoke it // immediately as if this was used with legacy JSX. return type.apply(null, Array.prototype.slice.call(arguments, 1)); }; return legacyCreateElement; }; ReactLegacyElementFactory.wrapFactory = function(factory) { ("production" !== "development" ? invariant( typeof factory === 'function', 'This is suppose to accept a element factory' ) : invariant(typeof factory === 'function')); var legacyElementFactory = function(config, children) { // This factory should not be called when JSX is used. Use JSX instead. if ("production" !== "development") { warnForLegacyFactoryCall(); } return factory.apply(this, arguments); }; proxyStaticMethods(legacyElementFactory, factory.type); legacyElementFactory.isReactLegacyFactory = LEGACY_MARKER; legacyElementFactory.type = factory.type; return legacyElementFactory; }; // This is used to mark a factory that will remain. E.g. we're allowed to call // it as a function. However, you're not suppose to pass it to createElement // or createFactory, so it will warn you if you do. ReactLegacyElementFactory.markNonLegacyFactory = function(factory) { factory.isReactNonLegacyFactory = NON_LEGACY_MARKER; return factory; }; // Checks if a factory function is actually a legacy factory pretending to // be a class. ReactLegacyElementFactory.isValidFactory = function(factory) { // TODO: This will be removed and moved into a class validator or something. return typeof factory === 'function' && factory.isReactLegacyFactory === LEGACY_MARKER; }; ReactLegacyElementFactory._isLegacyCallWarningEnabled = true; module.exports = ReactLegacyElementFactory; },{"./ReactCurrentOwner":42,"./invariant":140,"./monitorCodeUse":150,"./warning":160}],68:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactLink * @typechecks static-only */ "use strict"; /** * ReactLink encapsulates a common pattern in which a component wants to modify * a prop received from its parent. ReactLink allows the parent to pass down a * value coupled with a callback that, when invoked, expresses an intent to * modify that value. For example: * * React.createClass({ * getInitialState: function() { * return {value: ''}; * }, * render: function() { * var valueLink = new ReactLink(this.state.value, this._handleValueChange); * return <input valueLink={valueLink} />; * }, * this._handleValueChange: function(newValue) { * this.setState({value: newValue}); * } * }); * * We have provided some sugary mixins to make the creation and * consumption of ReactLink easier; see LinkedValueUtils and LinkedStateMixin. */ var React = _dereq_("./React"); /** * @param {*} value current value of the link * @param {function} requestChange callback to request a change */ function ReactLink(value, requestChange) { this.value = value; this.requestChange = requestChange; } /** * Creates a PropType that enforces the ReactLink API and optionally checks the * type of the value being passed inside the link. Example: * * MyComponent.propTypes = { * tabIndexLink: ReactLink.PropTypes.link(React.PropTypes.number) * } */ function createLinkTypeChecker(linkType) { var shapes = { value: typeof linkType === 'undefined' ? React.PropTypes.any.isRequired : linkType.isRequired, requestChange: React.PropTypes.func.isRequired }; return React.PropTypes.shape(shapes); } ReactLink.PropTypes = { link: createLinkTypeChecker }; module.exports = ReactLink; },{"./React":31}],69:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMarkupChecksum */ "use strict"; var adler32 = _dereq_("./adler32"); var ReactMarkupChecksum = { CHECKSUM_ATTR_NAME: 'data-react-checksum', /** * @param {string} markup Markup string * @return {string} Markup string with checksum attribute attached */ addChecksumToMarkup: function(markup) { var checksum = adler32(markup); return markup.replace( '>', ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '="' + checksum + '">' ); }, /** * @param {string} markup to use * @param {DOMElement} element root React element * @returns {boolean} whether or not the markup is the same */ canReuseMarkup: function(markup, element) { var existingChecksum = element.getAttribute( ReactMarkupChecksum.CHECKSUM_ATTR_NAME ); existingChecksum = existingChecksum && parseInt(existingChecksum, 10); var markupChecksum = adler32(markup); return markupChecksum === existingChecksum; } }; module.exports = ReactMarkupChecksum; },{"./adler32":110}],70:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMount */ "use strict"; var DOMProperty = _dereq_("./DOMProperty"); var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var ReactElement = _dereq_("./ReactElement"); var ReactLegacyElement = _dereq_("./ReactLegacyElement"); var ReactInstanceHandles = _dereq_("./ReactInstanceHandles"); var ReactPerf = _dereq_("./ReactPerf"); var containsNode = _dereq_("./containsNode"); var deprecated = _dereq_("./deprecated"); var getReactRootElementInContainer = _dereq_("./getReactRootElementInContainer"); var instantiateReactComponent = _dereq_("./instantiateReactComponent"); var invariant = _dereq_("./invariant"); var shouldUpdateReactComponent = _dereq_("./shouldUpdateReactComponent"); var warning = _dereq_("./warning"); var createElement = ReactLegacyElement.wrapCreateElement( ReactElement.createElement ); var SEPARATOR = ReactInstanceHandles.SEPARATOR; var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME; var nodeCache = {}; var ELEMENT_NODE_TYPE = 1; var DOC_NODE_TYPE = 9; /** Mapping from reactRootID to React component instance. */ var instancesByReactRootID = {}; /** Mapping from reactRootID to `container` nodes. */ var containersByReactRootID = {}; if ("production" !== "development") { /** __DEV__-only mapping from reactRootID to root elements. */ var rootElementsByReactRootID = {}; } // Used to store breadth-first search state in findComponentRoot. var findComponentRootReusableArray = []; /** * @param {DOMElement} container DOM element that may contain a React component. * @return {?string} A "reactRoot" ID, if a React component is rendered. */ function getReactRootID(container) { var rootElement = getReactRootElementInContainer(container); return rootElement && ReactMount.getID(rootElement); } /** * Accessing node[ATTR_NAME] or calling getAttribute(ATTR_NAME) on a form * element can return its control whose name or ID equals ATTR_NAME. All * DOM nodes support `getAttributeNode` but this can also get called on * other objects so just return '' if we're given something other than a * DOM node (such as window). * * @param {?DOMElement|DOMWindow|DOMDocument|DOMTextNode} node DOM node. * @return {string} ID of the supplied `domNode`. */ function getID(node) { var id = internalGetID(node); if (id) { if (nodeCache.hasOwnProperty(id)) { var cached = nodeCache[id]; if (cached !== node) { ("production" !== "development" ? invariant( !isValid(cached, id), 'ReactMount: Two valid but unequal nodes with the same `%s`: %s', ATTR_NAME, id ) : invariant(!isValid(cached, id))); nodeCache[id] = node; } } else { nodeCache[id] = node; } } return id; } function internalGetID(node) { // If node is something like a window, document, or text node, none of // which support attributes or a .getAttribute method, gracefully return // the empty string, as if the attribute were missing. return node && node.getAttribute && node.getAttribute(ATTR_NAME) || ''; } /** * Sets the React-specific ID of the given node. * * @param {DOMElement} node The DOM node whose ID will be set. * @param {string} id The value of the ID attribute. */ function setID(node, id) { var oldID = internalGetID(node); if (oldID !== id) { delete nodeCache[oldID]; } node.setAttribute(ATTR_NAME, id); nodeCache[id] = node; } /** * Finds the node with the supplied React-generated DOM ID. * * @param {string} id A React-generated DOM ID. * @return {DOMElement} DOM node with the suppled `id`. * @internal */ function getNode(id) { if (!nodeCache.hasOwnProperty(id) || !isValid(nodeCache[id], id)) { nodeCache[id] = ReactMount.findReactNodeByID(id); } return nodeCache[id]; } /** * A node is "valid" if it is contained by a currently mounted container. * * This means that the node does not have to be contained by a document in * order to be considered valid. * * @param {?DOMElement} node The candidate DOM node. * @param {string} id The expected ID of the node. * @return {boolean} Whether the node is contained by a mounted container. */ function isValid(node, id) { if (node) { ("production" !== "development" ? invariant( internalGetID(node) === id, 'ReactMount: Unexpected modification of `%s`', ATTR_NAME ) : invariant(internalGetID(node) === id)); var container = ReactMount.findReactContainerForID(id); if (container && containsNode(container, node)) { return true; } } return false; } /** * Causes the cache to forget about one React-specific ID. * * @param {string} id The ID to forget. */ function purgeID(id) { delete nodeCache[id]; } var deepestNodeSoFar = null; function findDeepestCachedAncestorImpl(ancestorID) { var ancestor = nodeCache[ancestorID]; if (ancestor && isValid(ancestor, ancestorID)) { deepestNodeSoFar = ancestor; } else { // This node isn't populated in the cache, so presumably none of its // descendants are. Break out of the loop. return false; } } /** * Return the deepest cached node whose ID is a prefix of `targetID`. */ function findDeepestCachedAncestor(targetID) { deepestNodeSoFar = null; ReactInstanceHandles.traverseAncestors( targetID, findDeepestCachedAncestorImpl ); var foundNode = deepestNodeSoFar; deepestNodeSoFar = null; return foundNode; } /** * Mounting is the process of initializing a React component by creatings its * representative DOM elements and inserting them into a supplied `container`. * Any prior content inside `container` is destroyed in the process. * * ReactMount.render( * component, * document.getElementById('container') * ); * * <div id="container"> <-- Supplied `container`. * <div data-reactid=".3"> <-- Rendered reactRoot of React * // ... component. * </div> * </div> * * Inside of `container`, the first element rendered is the "reactRoot". */ var ReactMount = { /** Exposed for debugging purposes **/ _instancesByReactRootID: instancesByReactRootID, /** * This is a hook provided to support rendering React components while * ensuring that the apparent scroll position of its `container` does not * change. * * @param {DOMElement} container The `container` being rendered into. * @param {function} renderCallback This must be called once to do the render. */ scrollMonitor: function(container, renderCallback) { renderCallback(); }, /** * Take a component that's already mounted into the DOM and replace its props * @param {ReactComponent} prevComponent component instance already in the DOM * @param {ReactComponent} nextComponent component instance to render * @param {DOMElement} container container to render into * @param {?function} callback function triggered on completion */ _updateRootComponent: function( prevComponent, nextComponent, container, callback) { var nextProps = nextComponent.props; ReactMount.scrollMonitor(container, function() { prevComponent.replaceProps(nextProps, callback); }); if ("production" !== "development") { // Record the root element in case it later gets transplanted. rootElementsByReactRootID[getReactRootID(container)] = getReactRootElementInContainer(container); } return prevComponent; }, /** * Register a component into the instance map and starts scroll value * monitoring * @param {ReactComponent} nextComponent component instance to render * @param {DOMElement} container container to render into * @return {string} reactRoot ID prefix */ _registerComponent: function(nextComponent, container) { ("production" !== "development" ? invariant( container && ( container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE ), '_registerComponent(...): Target container is not a DOM element.' ) : invariant(container && ( container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE ))); ReactBrowserEventEmitter.ensureScrollValueMonitoring(); var reactRootID = ReactMount.registerContainer(container); instancesByReactRootID[reactRootID] = nextComponent; return reactRootID; }, /** * Render a new component into the DOM. * @param {ReactComponent} nextComponent component instance to render * @param {DOMElement} container container to render into * @param {boolean} shouldReuseMarkup if we should skip the markup insertion * @return {ReactComponent} nextComponent */ _renderNewRootComponent: ReactPerf.measure( 'ReactMount', '_renderNewRootComponent', function( nextComponent, container, shouldReuseMarkup) { // Various parts of our code (such as ReactCompositeComponent's // _renderValidatedComponent) assume that calls to render aren't nested; // verify that that's the case. ("production" !== "development" ? warning( ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate.' ) : null); var componentInstance = instantiateReactComponent(nextComponent, null); var reactRootID = ReactMount._registerComponent( componentInstance, container ); componentInstance.mountComponentIntoNode( reactRootID, container, shouldReuseMarkup ); if ("production" !== "development") { // Record the root element in case it later gets transplanted. rootElementsByReactRootID[reactRootID] = getReactRootElementInContainer(container); } return componentInstance; } ), /** * Renders a React component into the DOM in the supplied `container`. * * If the React component was previously rendered into `container`, this will * perform an update on it and only mutate the DOM as necessary to reflect the * latest React component. * * @param {ReactElement} nextElement Component element to render. * @param {DOMElement} container DOM element to render into. * @param {?function} callback function triggered on completion * @return {ReactComponent} Component instance rendered in `container`. */ render: function(nextElement, container, callback) { ("production" !== "development" ? invariant( ReactElement.isValidElement(nextElement), 'renderComponent(): Invalid component element.%s', ( typeof nextElement === 'string' ? ' Instead of passing an element string, make sure to instantiate ' + 'it by passing it to React.createElement.' : ReactLegacyElement.isValidFactory(nextElement) ? ' Instead of passing a component class, make sure to instantiate ' + 'it by passing it to React.createElement.' : // Check if it quacks like a element typeof nextElement.props !== "undefined" ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '' ) ) : invariant(ReactElement.isValidElement(nextElement))); var prevComponent = instancesByReactRootID[getReactRootID(container)]; if (prevComponent) { var prevElement = prevComponent._currentElement; if (shouldUpdateReactComponent(prevElement, nextElement)) { return ReactMount._updateRootComponent( prevComponent, nextElement, container, callback ); } else { ReactMount.unmountComponentAtNode(container); } } var reactRootElement = getReactRootElementInContainer(container); var containerHasReactMarkup = reactRootElement && ReactMount.isRenderedByReact(reactRootElement); var shouldReuseMarkup = containerHasReactMarkup && !prevComponent; var component = ReactMount._renderNewRootComponent( nextElement, container, shouldReuseMarkup ); callback && callback.call(component); return component; }, /** * Constructs a component instance of `constructor` with `initialProps` and * renders it into the supplied `container`. * * @param {function} constructor React component constructor. * @param {?object} props Initial props of the component instance. * @param {DOMElement} container DOM element to render into. * @return {ReactComponent} Component instance rendered in `container`. */ constructAndRenderComponent: function(constructor, props, container) { var element = createElement(constructor, props); return ReactMount.render(element, container); }, /** * Constructs a component instance of `constructor` with `initialProps` and * renders it into a container node identified by supplied `id`. * * @param {function} componentConstructor React component constructor * @param {?object} props Initial props of the component instance. * @param {string} id ID of the DOM element to render into. * @return {ReactComponent} Component instance rendered in the container node. */ constructAndRenderComponentByID: function(constructor, props, id) { var domNode = document.getElementById(id); ("production" !== "development" ? invariant( domNode, 'Tried to get element with id of "%s" but it is not present on the page.', id ) : invariant(domNode)); return ReactMount.constructAndRenderComponent(constructor, props, domNode); }, /** * Registers a container node into which React components will be rendered. * This also creates the "reactRoot" ID that will be assigned to the element * rendered within. * * @param {DOMElement} container DOM element to register as a container. * @return {string} The "reactRoot" ID of elements rendered within. */ registerContainer: function(container) { var reactRootID = getReactRootID(container); if (reactRootID) { // If one exists, make sure it is a valid "reactRoot" ID. reactRootID = ReactInstanceHandles.getReactRootIDFromNodeID(reactRootID); } if (!reactRootID) { // No valid "reactRoot" ID found, create one. reactRootID = ReactInstanceHandles.createReactRootID(); } containersByReactRootID[reactRootID] = container; return reactRootID; }, /** * Unmounts and destroys the React component rendered in the `container`. * * @param {DOMElement} container DOM element containing a React component. * @return {boolean} True if a component was found in and unmounted from * `container` */ unmountComponentAtNode: function(container) { // Various parts of our code (such as ReactCompositeComponent's // _renderValidatedComponent) assume that calls to render aren't nested; // verify that that's the case. (Strictly speaking, unmounting won't cause a // render but we still don't expect to be in a render call here.) ("production" !== "development" ? warning( ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function of ' + 'props and state; triggering nested component updates from render is ' + 'not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate.' ) : null); var reactRootID = getReactRootID(container); var component = instancesByReactRootID[reactRootID]; if (!component) { return false; } ReactMount.unmountComponentFromNode(component, container); delete instancesByReactRootID[reactRootID]; delete containersByReactRootID[reactRootID]; if ("production" !== "development") { delete rootElementsByReactRootID[reactRootID]; } return true; }, /** * Unmounts a component and removes it from the DOM. * * @param {ReactComponent} instance React component instance. * @param {DOMElement} container DOM element to unmount from. * @final * @internal * @see {ReactMount.unmountComponentAtNode} */ unmountComponentFromNode: function(instance, container) { instance.unmountComponent(); if (container.nodeType === DOC_NODE_TYPE) { container = container.documentElement; } // http://jsperf.com/emptying-a-node while (container.lastChild) { container.removeChild(container.lastChild); } }, /** * Finds the container DOM element that contains React component to which the * supplied DOM `id` belongs. * * @param {string} id The ID of an element rendered by a React component. * @return {?DOMElement} DOM element that contains the `id`. */ findReactContainerForID: function(id) { var reactRootID = ReactInstanceHandles.getReactRootIDFromNodeID(id); var container = containersByReactRootID[reactRootID]; if ("production" !== "development") { var rootElement = rootElementsByReactRootID[reactRootID]; if (rootElement && rootElement.parentNode !== container) { ("production" !== "development" ? invariant( // Call internalGetID here because getID calls isValid which calls // findReactContainerForID (this function). internalGetID(rootElement) === reactRootID, 'ReactMount: Root element ID differed from reactRootID.' ) : invariant(// Call internalGetID here because getID calls isValid which calls // findReactContainerForID (this function). internalGetID(rootElement) === reactRootID)); var containerChild = container.firstChild; if (containerChild && reactRootID === internalGetID(containerChild)) { // If the container has a new child with the same ID as the old // root element, then rootElementsByReactRootID[reactRootID] is // just stale and needs to be updated. The case that deserves a // warning is when the container is empty. rootElementsByReactRootID[reactRootID] = containerChild; } else { console.warn( 'ReactMount: Root element has been removed from its original ' + 'container. New container:', rootElement.parentNode ); } } } return container; }, /** * Finds an element rendered by React with the supplied ID. * * @param {string} id ID of a DOM node in the React component. * @return {DOMElement} Root DOM node of the React component. */ findReactNodeByID: function(id) { var reactRoot = ReactMount.findReactContainerForID(id); return ReactMount.findComponentRoot(reactRoot, id); }, /** * True if the supplied `node` is rendered by React. * * @param {*} node DOM Element to check. * @return {boolean} True if the DOM Element appears to be rendered by React. * @internal */ isRenderedByReact: function(node) { if (node.nodeType !== 1) { // Not a DOMElement, therefore not a React component return false; } var id = ReactMount.getID(node); return id ? id.charAt(0) === SEPARATOR : false; }, /** * Traverses up the ancestors of the supplied node to find a node that is a * DOM representation of a React component. * * @param {*} node * @return {?DOMEventTarget} * @internal */ getFirstReactDOM: function(node) { var current = node; while (current && current.parentNode !== current) { if (ReactMount.isRenderedByReact(current)) { return current; } current = current.parentNode; } return null; }, /** * Finds a node with the supplied `targetID` inside of the supplied * `ancestorNode`. Exploits the ID naming scheme to perform the search * quickly. * * @param {DOMEventTarget} ancestorNode Search from this root. * @pararm {string} targetID ID of the DOM representation of the component. * @return {DOMEventTarget} DOM node with the supplied `targetID`. * @internal */ findComponentRoot: function(ancestorNode, targetID) { var firstChildren = findComponentRootReusableArray; var childIndex = 0; var deepestAncestor = findDeepestCachedAncestor(targetID) || ancestorNode; firstChildren[0] = deepestAncestor.firstChild; firstChildren.length = 1; while (childIndex < firstChildren.length) { var child = firstChildren[childIndex++]; var targetChild; while (child) { var childID = ReactMount.getID(child); if (childID) { // Even if we find the node we're looking for, we finish looping // through its siblings to ensure they're cached so that we don't have // to revisit this node again. Otherwise, we make n^2 calls to getID // when visiting the many children of a single node in order. if (targetID === childID) { targetChild = child; } else if (ReactInstanceHandles.isAncestorIDOf(childID, targetID)) { // If we find a child whose ID is an ancestor of the given ID, // then we can be sure that we only want to search the subtree // rooted at this child, so we can throw out the rest of the // search state. firstChildren.length = childIndex = 0; firstChildren.push(child.firstChild); } } else { // If this child had no ID, then there's a chance that it was // injected automatically by the browser, as when a `<table>` // element sprouts an extra `<tbody>` child as a side effect of // `.innerHTML` parsing. Optimistically continue down this // branch, but not before examining the other siblings. firstChildren.push(child.firstChild); } child = child.nextSibling; } if (targetChild) { // Emptying firstChildren/findComponentRootReusableArray is // not necessary for correctness, but it helps the GC reclaim // any nodes that were left at the end of the search. firstChildren.length = 0; return targetChild; } } firstChildren.length = 0; ("production" !== "development" ? invariant( false, 'findComponentRoot(..., %s): Unable to find element. This probably ' + 'means the DOM was unexpectedly mutated (e.g., by the browser), ' + 'usually due to forgetting a <tbody> when using tables, nesting tags ' + 'like <form>, <p>, or <a>, or using non-SVG elements in an <svg> ' + 'parent. ' + 'Try inspecting the child nodes of the element with React ID `%s`.', targetID, ReactMount.getID(ancestorNode) ) : invariant(false)); }, /** * React ID utilities. */ getReactRootID: getReactRootID, getID: getID, setID: setID, getNode: getNode, purgeID: purgeID }; // Deprecations (remove for 0.13) ReactMount.renderComponent = deprecated( 'ReactMount', 'renderComponent', 'render', this, ReactMount.render ); module.exports = ReactMount; },{"./DOMProperty":12,"./ReactBrowserEventEmitter":33,"./ReactCurrentOwner":42,"./ReactElement":58,"./ReactInstanceHandles":66,"./ReactLegacyElement":67,"./ReactPerf":75,"./containsNode":114,"./deprecated":120,"./getReactRootElementInContainer":134,"./instantiateReactComponent":139,"./invariant":140,"./shouldUpdateReactComponent":156,"./warning":160}],71:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMultiChild * @typechecks static-only */ "use strict"; var ReactComponent = _dereq_("./ReactComponent"); var ReactMultiChildUpdateTypes = _dereq_("./ReactMultiChildUpdateTypes"); var flattenChildren = _dereq_("./flattenChildren"); var instantiateReactComponent = _dereq_("./instantiateReactComponent"); var shouldUpdateReactComponent = _dereq_("./shouldUpdateReactComponent"); /** * Updating children of a component may trigger recursive updates. The depth is * used to batch recursive updates to render markup more efficiently. * * @type {number} * @private */ var updateDepth = 0; /** * Queue of update configuration objects. * * Each object has a `type` property that is in `ReactMultiChildUpdateTypes`. * * @type {array<object>} * @private */ var updateQueue = []; /** * Queue of markup to be rendered. * * @type {array<string>} * @private */ var markupQueue = []; /** * Enqueues markup to be rendered and inserted at a supplied index. * * @param {string} parentID ID of the parent component. * @param {string} markup Markup that renders into an element. * @param {number} toIndex Destination index. * @private */ function enqueueMarkup(parentID, markup, toIndex) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.INSERT_MARKUP, markupIndex: markupQueue.push(markup) - 1, textContent: null, fromIndex: null, toIndex: toIndex }); } /** * Enqueues moving an existing element to another index. * * @param {string} parentID ID of the parent component. * @param {number} fromIndex Source index of the existing element. * @param {number} toIndex Destination index of the element. * @private */ function enqueueMove(parentID, fromIndex, toIndex) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.MOVE_EXISTING, markupIndex: null, textContent: null, fromIndex: fromIndex, toIndex: toIndex }); } /** * Enqueues removing an element at an index. * * @param {string} parentID ID of the parent component. * @param {number} fromIndex Index of the element to remove. * @private */ function enqueueRemove(parentID, fromIndex) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.REMOVE_NODE, markupIndex: null, textContent: null, fromIndex: fromIndex, toIndex: null }); } /** * Enqueues setting the text content. * * @param {string} parentID ID of the parent component. * @param {string} textContent Text content to set. * @private */ function enqueueTextContent(parentID, textContent) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.TEXT_CONTENT, markupIndex: null, textContent: textContent, fromIndex: null, toIndex: null }); } /** * Processes any enqueued updates. * * @private */ function processQueue() { if (updateQueue.length) { ReactComponent.BackendIDOperations.dangerouslyProcessChildrenUpdates( updateQueue, markupQueue ); clearQueue(); } } /** * Clears any enqueued updates. * * @private */ function clearQueue() { updateQueue.length = 0; markupQueue.length = 0; } /** * ReactMultiChild are capable of reconciling multiple children. * * @class ReactMultiChild * @internal */ var ReactMultiChild = { /** * Provides common functionality for components that must reconcile multiple * children. This is used by `ReactDOMComponent` to mount, update, and * unmount child components. * * @lends {ReactMultiChild.prototype} */ Mixin: { /** * Generates a "mount image" for each of the supplied children. In the case * of `ReactDOMComponent`, a mount image is a string of markup. * * @param {?object} nestedChildren Nested child maps. * @return {array} An array of mounted representations. * @internal */ mountChildren: function(nestedChildren, transaction) { var children = flattenChildren(nestedChildren); var mountImages = []; var index = 0; this._renderedChildren = children; for (var name in children) { var child = children[name]; if (children.hasOwnProperty(name)) { // The rendered children must be turned into instances as they're // mounted. var childInstance = instantiateReactComponent(child, null); children[name] = childInstance; // Inlined for performance, see `ReactInstanceHandles.createReactID`. var rootID = this._rootNodeID + name; var mountImage = childInstance.mountComponent( rootID, transaction, this._mountDepth + 1 ); childInstance._mountIndex = index; mountImages.push(mountImage); index++; } } return mountImages; }, /** * Replaces any rendered children with a text content string. * * @param {string} nextContent String of content. * @internal */ updateTextContent: function(nextContent) { updateDepth++; var errorThrown = true; try { var prevChildren = this._renderedChildren; // Remove any rendered children. for (var name in prevChildren) { if (prevChildren.hasOwnProperty(name)) { this._unmountChildByName(prevChildren[name], name); } } // Set new text content. this.setTextContent(nextContent); errorThrown = false; } finally { updateDepth--; if (!updateDepth) { errorThrown ? clearQueue() : processQueue(); } } }, /** * Updates the rendered children with new children. * * @param {?object} nextNestedChildren Nested child maps. * @param {ReactReconcileTransaction} transaction * @internal */ updateChildren: function(nextNestedChildren, transaction) { updateDepth++; var errorThrown = true; try { this._updateChildren(nextNestedChildren, transaction); errorThrown = false; } finally { updateDepth--; if (!updateDepth) { errorThrown ? clearQueue() : processQueue(); } } }, /** * Improve performance by isolating this hot code path from the try/catch * block in `updateChildren`. * * @param {?object} nextNestedChildren Nested child maps. * @param {ReactReconcileTransaction} transaction * @final * @protected */ _updateChildren: function(nextNestedChildren, transaction) { var nextChildren = flattenChildren(nextNestedChildren); var prevChildren = this._renderedChildren; if (!nextChildren && !prevChildren) { return; } var name; // `nextIndex` will increment for each child in `nextChildren`, but // `lastIndex` will be the last index visited in `prevChildren`. var lastIndex = 0; var nextIndex = 0; for (name in nextChildren) { if (!nextChildren.hasOwnProperty(name)) { continue; } var prevChild = prevChildren && prevChildren[name]; var prevElement = prevChild && prevChild._currentElement; var nextElement = nextChildren[name]; if (shouldUpdateReactComponent(prevElement, nextElement)) { this.moveChild(prevChild, nextIndex, lastIndex); lastIndex = Math.max(prevChild._mountIndex, lastIndex); prevChild.receiveComponent(nextElement, transaction); prevChild._mountIndex = nextIndex; } else { if (prevChild) { // Update `lastIndex` before `_mountIndex` gets unset by unmounting. lastIndex = Math.max(prevChild._mountIndex, lastIndex); this._unmountChildByName(prevChild, name); } // The child must be instantiated before it's mounted. var nextChildInstance = instantiateReactComponent( nextElement, null ); this._mountChildByNameAtIndex( nextChildInstance, name, nextIndex, transaction ); } nextIndex++; } // Remove children that are no longer present. for (name in prevChildren) { if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren[name])) { this._unmountChildByName(prevChildren[name], name); } } }, /** * Unmounts all rendered children. This should be used to clean up children * when this component is unmounted. * * @internal */ unmountChildren: function() { var renderedChildren = this._renderedChildren; for (var name in renderedChildren) { var renderedChild = renderedChildren[name]; // TODO: When is this not true? if (renderedChild.unmountComponent) { renderedChild.unmountComponent(); } } this._renderedChildren = null; }, /** * Moves a child component to the supplied index. * * @param {ReactComponent} child Component to move. * @param {number} toIndex Destination index of the element. * @param {number} lastIndex Last index visited of the siblings of `child`. * @protected */ moveChild: function(child, toIndex, lastIndex) { // If the index of `child` is less than `lastIndex`, then it needs to // be moved. Otherwise, we do not need to move it because a child will be // inserted or moved before `child`. if (child._mountIndex < lastIndex) { enqueueMove(this._rootNodeID, child._mountIndex, toIndex); } }, /** * Creates a child component. * * @param {ReactComponent} child Component to create. * @param {string} mountImage Markup to insert. * @protected */ createChild: function(child, mountImage) { enqueueMarkup(this._rootNodeID, mountImage, child._mountIndex); }, /** * Removes a child component. * * @param {ReactComponent} child Child to remove. * @protected */ removeChild: function(child) { enqueueRemove(this._rootNodeID, child._mountIndex); }, /** * Sets this text content string. * * @param {string} textContent Text content to set. * @protected */ setTextContent: function(textContent) { enqueueTextContent(this._rootNodeID, textContent); }, /** * Mounts a child with the supplied name. * * NOTE: This is part of `updateChildren` and is here for readability. * * @param {ReactComponent} child Component to mount. * @param {string} name Name of the child. * @param {number} index Index at which to insert the child. * @param {ReactReconcileTransaction} transaction * @private */ _mountChildByNameAtIndex: function(child, name, index, transaction) { // Inlined for performance, see `ReactInstanceHandles.createReactID`. var rootID = this._rootNodeID + name; var mountImage = child.mountComponent( rootID, transaction, this._mountDepth + 1 ); child._mountIndex = index; this.createChild(child, mountImage); this._renderedChildren = this._renderedChildren || {}; this._renderedChildren[name] = child; }, /** * Unmounts a rendered child by name. * * NOTE: This is part of `updateChildren` and is here for readability. * * @param {ReactComponent} child Component to unmount. * @param {string} name Name of the child in `this._renderedChildren`. * @private */ _unmountChildByName: function(child, name) { this.removeChild(child); child._mountIndex = null; child.unmountComponent(); delete this._renderedChildren[name]; } } }; module.exports = ReactMultiChild; },{"./ReactComponent":37,"./ReactMultiChildUpdateTypes":72,"./flattenChildren":124,"./instantiateReactComponent":139,"./shouldUpdateReactComponent":156}],72:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMultiChildUpdateTypes */ "use strict"; var keyMirror = _dereq_("./keyMirror"); /** * When a component's children are updated, a series of update configuration * objects are created in order to batch and serialize the required changes. * * Enumerates all the possible types of update configurations. * * @internal */ var ReactMultiChildUpdateTypes = keyMirror({ INSERT_MARKUP: null, MOVE_EXISTING: null, REMOVE_NODE: null, TEXT_CONTENT: null }); module.exports = ReactMultiChildUpdateTypes; },{"./keyMirror":146}],73:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactNativeComponent */ "use strict"; var assign = _dereq_("./Object.assign"); var invariant = _dereq_("./invariant"); var genericComponentClass = null; // This registry keeps track of wrapper classes around native tags var tagToComponentClass = {}; var ReactNativeComponentInjection = { // This accepts a class that receives the tag string. This is a catch all // that can render any kind of tag. injectGenericComponentClass: function(componentClass) { genericComponentClass = componentClass; }, // This accepts a keyed object with classes as values. Each key represents a // tag. That particular tag will use this class instead of the generic one. injectComponentClasses: function(componentClasses) { assign(tagToComponentClass, componentClasses); } }; /** * Create an internal class for a specific tag. * * @param {string} tag The tag for which to create an internal instance. * @param {any} props The props passed to the instance constructor. * @return {ReactComponent} component The injected empty component. */ function createInstanceForTag(tag, props, parentType) { var componentClass = tagToComponentClass[tag]; if (componentClass == null) { ("production" !== "development" ? invariant( genericComponentClass, 'There is no registered component for the tag %s', tag ) : invariant(genericComponentClass)); return new genericComponentClass(tag, props); } if (parentType === tag) { // Avoid recursion ("production" !== "development" ? invariant( genericComponentClass, 'There is no registered component for the tag %s', tag ) : invariant(genericComponentClass)); return new genericComponentClass(tag, props); } // Unwrap legacy factories return new componentClass.type(props); } var ReactNativeComponent = { createInstanceForTag: createInstanceForTag, injection: ReactNativeComponentInjection }; module.exports = ReactNativeComponent; },{"./Object.assign":29,"./invariant":140}],74:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactOwner */ "use strict"; var emptyObject = _dereq_("./emptyObject"); var invariant = _dereq_("./invariant"); /** * ReactOwners are capable of storing references to owned components. * * All components are capable of //being// referenced by owner components, but * only ReactOwner components are capable of //referencing// owned components. * The named reference is known as a "ref". * * Refs are available when mounted and updated during reconciliation. * * var MyComponent = React.createClass({ * render: function() { * return ( * <div onClick={this.handleClick}> * <CustomComponent ref="custom" /> * </div> * ); * }, * handleClick: function() { * this.refs.custom.handleClick(); * }, * componentDidMount: function() { * this.refs.custom.initialize(); * } * }); * * Refs should rarely be used. When refs are used, they should only be done to * control data that is not handled by React's data flow. * * @class ReactOwner */ var ReactOwner = { /** * @param {?object} object * @return {boolean} True if `object` is a valid owner. * @final */ isValidOwner: function(object) { return !!( object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function' ); }, /** * Adds a component by ref to an owner component. * * @param {ReactComponent} component Component to reference. * @param {string} ref Name by which to refer to the component. * @param {ReactOwner} owner Component on which to record the ref. * @final * @internal */ addComponentAsRefTo: function(component, ref, owner) { ("production" !== "development" ? invariant( ReactOwner.isValidOwner(owner), 'addComponentAsRefTo(...): Only a ReactOwner can have refs. This ' + 'usually means that you\'re trying to add a ref to a component that ' + 'doesn\'t have an owner (that is, was not created inside of another ' + 'component\'s `render` method). Try rendering this component inside of ' + 'a new top-level component which will hold the ref.' ) : invariant(ReactOwner.isValidOwner(owner))); owner.attachRef(ref, component); }, /** * Removes a component by ref from an owner component. * * @param {ReactComponent} component Component to dereference. * @param {string} ref Name of the ref to remove. * @param {ReactOwner} owner Component on which the ref is recorded. * @final * @internal */ removeComponentAsRefFrom: function(component, ref, owner) { ("production" !== "development" ? invariant( ReactOwner.isValidOwner(owner), 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. This ' + 'usually means that you\'re trying to remove a ref to a component that ' + 'doesn\'t have an owner (that is, was not created inside of another ' + 'component\'s `render` method). Try rendering this component inside of ' + 'a new top-level component which will hold the ref.' ) : invariant(ReactOwner.isValidOwner(owner))); // Check that `component` is still the current ref because we do not want to // detach the ref if another component stole it. if (owner.refs[ref] === component) { owner.detachRef(ref); } }, /** * A ReactComponent must mix this in to have refs. * * @lends {ReactOwner.prototype} */ Mixin: { construct: function() { this.refs = emptyObject; }, /** * Lazily allocates the refs object and stores `component` as `ref`. * * @param {string} ref Reference name. * @param {component} component Component to store as `ref`. * @final * @private */ attachRef: function(ref, component) { ("production" !== "development" ? invariant( component.isOwnedBy(this), 'attachRef(%s, ...): Only a component\'s owner can store a ref to it.', ref ) : invariant(component.isOwnedBy(this))); var refs = this.refs === emptyObject ? (this.refs = {}) : this.refs; refs[ref] = component; }, /** * Detaches a reference name. * * @param {string} ref Name to dereference. * @final * @private */ detachRef: function(ref) { delete this.refs[ref]; } } }; module.exports = ReactOwner; },{"./emptyObject":122,"./invariant":140}],75:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPerf * @typechecks static-only */ "use strict"; /** * ReactPerf is a general AOP system designed to measure performance. This * module only has the hooks: see ReactDefaultPerf for the analysis tool. */ var ReactPerf = { /** * Boolean to enable/disable measurement. Set to false by default to prevent * accidental logging and perf loss. */ enableMeasure: false, /** * Holds onto the measure function in use. By default, don't measure * anything, but we'll override this if we inject a measure function. */ storedMeasure: _noMeasure, /** * Use this to wrap methods you want to measure. Zero overhead in production. * * @param {string} objName * @param {string} fnName * @param {function} func * @return {function} */ measure: function(objName, fnName, func) { if ("production" !== "development") { var measuredFunc = null; var wrapper = function() { if (ReactPerf.enableMeasure) { if (!measuredFunc) { measuredFunc = ReactPerf.storedMeasure(objName, fnName, func); } return measuredFunc.apply(this, arguments); } return func.apply(this, arguments); }; wrapper.displayName = objName + '_' + fnName; return wrapper; } return func; }, injection: { /** * @param {function} measure */ injectMeasure: function(measure) { ReactPerf.storedMeasure = measure; } } }; /** * Simply passes through the measured function, without measuring it. * * @param {string} objName * @param {string} fnName * @param {function} func * @return {function} */ function _noMeasure(objName, fnName, func) { return func; } module.exports = ReactPerf; },{}],76:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTransferer */ "use strict"; var assign = _dereq_("./Object.assign"); var emptyFunction = _dereq_("./emptyFunction"); var invariant = _dereq_("./invariant"); var joinClasses = _dereq_("./joinClasses"); var warning = _dereq_("./warning"); var didWarn = false; /** * Creates a transfer strategy that will merge prop values using the supplied * `mergeStrategy`. If a prop was previously unset, this just sets it. * * @param {function} mergeStrategy * @return {function} */ function createTransferStrategy(mergeStrategy) { return function(props, key, value) { if (!props.hasOwnProperty(key)) { props[key] = value; } else { props[key] = mergeStrategy(props[key], value); } }; } var transferStrategyMerge = createTransferStrategy(function(a, b) { // `merge` overrides the first object's (`props[key]` above) keys using the // second object's (`value`) keys. An object's style's existing `propA` would // get overridden. Flip the order here. return assign({}, b, a); }); /** * Transfer strategies dictate how props are transferred by `transferPropsTo`. * NOTE: if you add any more exceptions to this list you should be sure to * update `cloneWithProps()` accordingly. */ var TransferStrategies = { /** * Never transfer `children`. */ children: emptyFunction, /** * Transfer the `className` prop by merging them. */ className: createTransferStrategy(joinClasses), /** * Transfer the `style` prop (which is an object) by merging them. */ style: transferStrategyMerge }; /** * Mutates the first argument by transferring the properties from the second * argument. * * @param {object} props * @param {object} newProps * @return {object} */ function transferInto(props, newProps) { for (var thisKey in newProps) { if (!newProps.hasOwnProperty(thisKey)) { continue; } var transferStrategy = TransferStrategies[thisKey]; if (transferStrategy && TransferStrategies.hasOwnProperty(thisKey)) { transferStrategy(props, thisKey, newProps[thisKey]); } else if (!props.hasOwnProperty(thisKey)) { props[thisKey] = newProps[thisKey]; } } return props; } /** * ReactPropTransferer are capable of transferring props to another component * using a `transferPropsTo` method. * * @class ReactPropTransferer */ var ReactPropTransferer = { TransferStrategies: TransferStrategies, /** * Merge two props objects using TransferStrategies. * * @param {object} oldProps original props (they take precedence) * @param {object} newProps new props to merge in * @return {object} a new object containing both sets of props merged. */ mergeProps: function(oldProps, newProps) { return transferInto(assign({}, oldProps), newProps); }, /** * @lends {ReactPropTransferer.prototype} */ Mixin: { /** * Transfer props from this component to a target component. * * Props that do not have an explicit transfer strategy will be transferred * only if the target component does not already have the prop set. * * This is usually used to pass down props to a returned root component. * * @param {ReactElement} element Component receiving the properties. * @return {ReactElement} The supplied `component`. * @final * @protected */ transferPropsTo: function(element) { ("production" !== "development" ? invariant( element._owner === this, '%s: You can\'t call transferPropsTo() on a component that you ' + 'don\'t own, %s. This usually means you are calling ' + 'transferPropsTo() on a component passed in as props or children.', this.constructor.displayName, typeof element.type === 'string' ? element.type : element.type.displayName ) : invariant(element._owner === this)); if ("production" !== "development") { if (!didWarn) { didWarn = true; ("production" !== "development" ? warning( false, 'transferPropsTo is deprecated. ' + 'See http://fb.me/react-transferpropsto for more information.' ) : null); } } // Because elements are immutable we have to merge into the existing // props object rather than clone it. transferInto(element.props, this.props); return element; } } }; module.exports = ReactPropTransferer; },{"./Object.assign":29,"./emptyFunction":121,"./invariant":140,"./joinClasses":145,"./warning":160}],77:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTypeLocationNames */ "use strict"; var ReactPropTypeLocationNames = {}; if ("production" !== "development") { ReactPropTypeLocationNames = { prop: 'prop', context: 'context', childContext: 'child context' }; } module.exports = ReactPropTypeLocationNames; },{}],78:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTypeLocations */ "use strict"; var keyMirror = _dereq_("./keyMirror"); var ReactPropTypeLocations = keyMirror({ prop: null, context: null, childContext: null }); module.exports = ReactPropTypeLocations; },{"./keyMirror":146}],79:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTypes */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactPropTypeLocationNames = _dereq_("./ReactPropTypeLocationNames"); var deprecated = _dereq_("./deprecated"); var emptyFunction = _dereq_("./emptyFunction"); /** * Collection of methods that allow declaration and validation of props that are * supplied to React components. Example usage: * * var Props = require('ReactPropTypes'); * var MyArticle = React.createClass({ * propTypes: { * // An optional string prop named "description". * description: Props.string, * * // A required enum prop named "category". * category: Props.oneOf(['News','Photos']).isRequired, * * // A prop named "dialog" that requires an instance of Dialog. * dialog: Props.instanceOf(Dialog).isRequired * }, * render: function() { ... } * }); * * A more formal specification of how these methods are used: * * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...) * decl := ReactPropTypes.{type}(.isRequired)? * * Each and every declaration produces a function with the same signature. This * allows the creation of custom validation functions. For example: * * var MyLink = React.createClass({ * propTypes: { * // An optional string or URI prop named "href". * href: function(props, propName, componentName) { * var propValue = props[propName]; * if (propValue != null && typeof propValue !== 'string' && * !(propValue instanceof URI)) { * return new Error( * 'Expected a string or an URI for ' + propName + ' in ' + * componentName * ); * } * } * }, * render: function() {...} * }); * * @internal */ var ANONYMOUS = '<<anonymous>>'; var elementTypeChecker = createElementTypeChecker(); var nodeTypeChecker = createNodeChecker(); var ReactPropTypes = { array: createPrimitiveTypeChecker('array'), bool: createPrimitiveTypeChecker('boolean'), func: createPrimitiveTypeChecker('function'), number: createPrimitiveTypeChecker('number'), object: createPrimitiveTypeChecker('object'), string: createPrimitiveTypeChecker('string'), any: createAnyTypeChecker(), arrayOf: createArrayOfTypeChecker, element: elementTypeChecker, instanceOf: createInstanceTypeChecker, node: nodeTypeChecker, objectOf: createObjectOfTypeChecker, oneOf: createEnumTypeChecker, oneOfType: createUnionTypeChecker, shape: createShapeTypeChecker, component: deprecated( 'React.PropTypes', 'component', 'element', this, elementTypeChecker ), renderable: deprecated( 'React.PropTypes', 'renderable', 'node', this, nodeTypeChecker ) }; function createChainableTypeChecker(validate) { function checkType(isRequired, props, propName, componentName, location) { componentName = componentName || ANONYMOUS; if (props[propName] == null) { var locationName = ReactPropTypeLocationNames[location]; if (isRequired) { return new Error( ("Required " + locationName + " `" + propName + "` was not specified in ")+ ("`" + componentName + "`.") ); } } else { return validate(props, propName, componentName, location); } } var chainedCheckType = checkType.bind(null, false); chainedCheckType.isRequired = checkType.bind(null, true); return chainedCheckType; } function createPrimitiveTypeChecker(expectedType) { function validate(props, propName, componentName, location) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== expectedType) { var locationName = ReactPropTypeLocationNames[location]; // `propValue` being instance of, say, date/regexp, pass the 'object' // check, but we can offer a more precise error message here rather than // 'of type `object`'. var preciseType = getPreciseType(propValue); return new Error( ("Invalid " + locationName + " `" + propName + "` of type `" + preciseType + "` ") + ("supplied to `" + componentName + "`, expected `" + expectedType + "`.") ); } } return createChainableTypeChecker(validate); } function createAnyTypeChecker() { return createChainableTypeChecker(emptyFunction.thatReturns()); } function createArrayOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location) { var propValue = props[propName]; if (!Array.isArray(propValue)) { var locationName = ReactPropTypeLocationNames[location]; var propType = getPropType(propValue); return new Error( ("Invalid " + locationName + " `" + propName + "` of type ") + ("`" + propType + "` supplied to `" + componentName + "`, expected an array.") ); } for (var i = 0; i < propValue.length; i++) { var error = typeChecker(propValue, i, componentName, location); if (error instanceof Error) { return error; } } } return createChainableTypeChecker(validate); } function createElementTypeChecker() { function validate(props, propName, componentName, location) { if (!ReactElement.isValidElement(props[propName])) { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`, expected a ReactElement.") ); } } return createChainableTypeChecker(validate); } function createInstanceTypeChecker(expectedClass) { function validate(props, propName, componentName, location) { if (!(props[propName] instanceof expectedClass)) { var locationName = ReactPropTypeLocationNames[location]; var expectedClassName = expectedClass.name || ANONYMOUS; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`, expected instance of `" + expectedClassName + "`.") ); } } return createChainableTypeChecker(validate); } function createEnumTypeChecker(expectedValues) { function validate(props, propName, componentName, location) { var propValue = props[propName]; for (var i = 0; i < expectedValues.length; i++) { if (propValue === expectedValues[i]) { return; } } var locationName = ReactPropTypeLocationNames[location]; var valuesString = JSON.stringify(expectedValues); return new Error( ("Invalid " + locationName + " `" + propName + "` of value `" + propValue + "` ") + ("supplied to `" + componentName + "`, expected one of " + valuesString + ".") ); } return createChainableTypeChecker(validate); } function createObjectOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` of type ") + ("`" + propType + "` supplied to `" + componentName + "`, expected an object.") ); } for (var key in propValue) { if (propValue.hasOwnProperty(key)) { var error = typeChecker(propValue, key, componentName, location); if (error instanceof Error) { return error; } } } } return createChainableTypeChecker(validate); } function createUnionTypeChecker(arrayOfTypeCheckers) { function validate(props, propName, componentName, location) { for (var i = 0; i < arrayOfTypeCheckers.length; i++) { var checker = arrayOfTypeCheckers[i]; if (checker(props, propName, componentName, location) == null) { return; } } var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`.") ); } return createChainableTypeChecker(validate); } function createNodeChecker() { function validate(props, propName, componentName, location) { if (!isNode(props[propName])) { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`, expected a ReactNode.") ); } } return createChainableTypeChecker(validate); } function createShapeTypeChecker(shapeTypes) { function validate(props, propName, componentName, location) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` of type `" + propType + "` ") + ("supplied to `" + componentName + "`, expected `object`.") ); } for (var key in shapeTypes) { var checker = shapeTypes[key]; if (!checker) { continue; } var error = checker(propValue, key, componentName, location); if (error) { return error; } } } return createChainableTypeChecker(validate, 'expected `object`'); } function isNode(propValue) { switch(typeof propValue) { case 'number': case 'string': return true; case 'boolean': return !propValue; case 'object': if (Array.isArray(propValue)) { return propValue.every(isNode); } if (ReactElement.isValidElement(propValue)) { return true; } for (var k in propValue) { if (!isNode(propValue[k])) { return false; } } return true; default: return false; } } // Equivalent of `typeof` but with special handling for array and regexp. function getPropType(propValue) { var propType = typeof propValue; if (Array.isArray(propValue)) { return 'array'; } if (propValue instanceof RegExp) { // Old webkits (at least until Android 4.0) return 'function' rather than // 'object' for typeof a RegExp. We'll normalize this here so that /bla/ // passes PropTypes.object. return 'object'; } return propType; } // This handles more types than `getPropType`. Only used for error messages. // See `createPrimitiveTypeChecker`. function getPreciseType(propValue) { var propType = getPropType(propValue); if (propType === 'object') { if (propValue instanceof Date) { return 'date'; } else if (propValue instanceof RegExp) { return 'regexp'; } } return propType; } module.exports = ReactPropTypes; },{"./ReactElement":58,"./ReactPropTypeLocationNames":77,"./deprecated":120,"./emptyFunction":121}],80:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPutListenerQueue */ "use strict"; var PooledClass = _dereq_("./PooledClass"); var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var assign = _dereq_("./Object.assign"); function ReactPutListenerQueue() { this.listenersToPut = []; } assign(ReactPutListenerQueue.prototype, { enqueuePutListener: function(rootNodeID, propKey, propValue) { this.listenersToPut.push({ rootNodeID: rootNodeID, propKey: propKey, propValue: propValue }); }, putListeners: function() { for (var i = 0; i < this.listenersToPut.length; i++) { var listenerToPut = this.listenersToPut[i]; ReactBrowserEventEmitter.putListener( listenerToPut.rootNodeID, listenerToPut.propKey, listenerToPut.propValue ); } }, reset: function() { this.listenersToPut.length = 0; }, destructor: function() { this.reset(); } }); PooledClass.addPoolingTo(ReactPutListenerQueue); module.exports = ReactPutListenerQueue; },{"./Object.assign":29,"./PooledClass":30,"./ReactBrowserEventEmitter":33}],81:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactReconcileTransaction * @typechecks static-only */ "use strict"; var CallbackQueue = _dereq_("./CallbackQueue"); var PooledClass = _dereq_("./PooledClass"); var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var ReactInputSelection = _dereq_("./ReactInputSelection"); var ReactPutListenerQueue = _dereq_("./ReactPutListenerQueue"); var Transaction = _dereq_("./Transaction"); var assign = _dereq_("./Object.assign"); /** * Ensures that, when possible, the selection range (currently selected text * input) is not disturbed by performing the transaction. */ var SELECTION_RESTORATION = { /** * @return {Selection} Selection information. */ initialize: ReactInputSelection.getSelectionInformation, /** * @param {Selection} sel Selection information returned from `initialize`. */ close: ReactInputSelection.restoreSelection }; /** * Suppresses events (blur/focus) that could be inadvertently dispatched due to * high level DOM manipulations (like temporarily removing a text input from the * DOM). */ var EVENT_SUPPRESSION = { /** * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before * the reconciliation. */ initialize: function() { var currentlyEnabled = ReactBrowserEventEmitter.isEnabled(); ReactBrowserEventEmitter.setEnabled(false); return currentlyEnabled; }, /** * @param {boolean} previouslyEnabled Enabled status of * `ReactBrowserEventEmitter` before the reconciliation occured. `close` * restores the previous value. */ close: function(previouslyEnabled) { ReactBrowserEventEmitter.setEnabled(previouslyEnabled); } }; /** * Provides a queue for collecting `componentDidMount` and * `componentDidUpdate` callbacks during the the transaction. */ var ON_DOM_READY_QUEUEING = { /** * Initializes the internal `onDOMReady` queue. */ initialize: function() { this.reactMountReady.reset(); }, /** * After DOM is flushed, invoke all registered `onDOMReady` callbacks. */ close: function() { this.reactMountReady.notifyAll(); } }; var PUT_LISTENER_QUEUEING = { initialize: function() { this.putListenerQueue.reset(); }, close: function() { this.putListenerQueue.putListeners(); } }; /** * Executed within the scope of the `Transaction` instance. Consider these as * being member methods, but with an implied ordering while being isolated from * each other. */ var TRANSACTION_WRAPPERS = [ PUT_LISTENER_QUEUEING, SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING ]; /** * Currently: * - The order that these are listed in the transaction is critical: * - Suppresses events. * - Restores selection range. * * Future: * - Restore document/overflow scroll positions that were unintentionally * modified via DOM insertions above the top viewport boundary. * - Implement/integrate with customized constraint based layout system and keep * track of which dimensions must be remeasured. * * @class ReactReconcileTransaction */ function ReactReconcileTransaction() { this.reinitializeTransaction(); // Only server-side rendering really needs this option (see // `ReactServerRendering`), but server-side uses // `ReactServerRenderingTransaction` instead. This option is here so that it's // accessible and defaults to false when `ReactDOMComponent` and // `ReactTextComponent` checks it in `mountComponent`.` this.renderToStaticMarkup = false; this.reactMountReady = CallbackQueue.getPooled(null); this.putListenerQueue = ReactPutListenerQueue.getPooled(); } var Mixin = { /** * @see Transaction * @abstract * @final * @return {array<object>} List of operation wrap proceedures. * TODO: convert to array<TransactionWrapper> */ getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; }, /** * @return {object} The queue to collect `onDOMReady` callbacks with. */ getReactMountReady: function() { return this.reactMountReady; }, getPutListenerQueue: function() { return this.putListenerQueue; }, /** * `PooledClass` looks for this, and will invoke this before allowing this * instance to be resused. */ destructor: function() { CallbackQueue.release(this.reactMountReady); this.reactMountReady = null; ReactPutListenerQueue.release(this.putListenerQueue); this.putListenerQueue = null; } }; assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin); PooledClass.addPoolingTo(ReactReconcileTransaction); module.exports = ReactReconcileTransaction; },{"./CallbackQueue":7,"./Object.assign":29,"./PooledClass":30,"./ReactBrowserEventEmitter":33,"./ReactInputSelection":65,"./ReactPutListenerQueue":80,"./Transaction":107}],82:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactRootIndex * @typechecks */ "use strict"; var ReactRootIndexInjection = { /** * @param {function} _createReactRootIndex */ injectCreateReactRootIndex: function(_createReactRootIndex) { ReactRootIndex.createReactRootIndex = _createReactRootIndex; } }; var ReactRootIndex = { createReactRootIndex: null, injection: ReactRootIndexInjection }; module.exports = ReactRootIndex; },{}],83:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks static-only * @providesModule ReactServerRendering */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactInstanceHandles = _dereq_("./ReactInstanceHandles"); var ReactMarkupChecksum = _dereq_("./ReactMarkupChecksum"); var ReactServerRenderingTransaction = _dereq_("./ReactServerRenderingTransaction"); var instantiateReactComponent = _dereq_("./instantiateReactComponent"); var invariant = _dereq_("./invariant"); /** * @param {ReactElement} element * @return {string} the HTML markup */ function renderToString(element) { ("production" !== "development" ? invariant( ReactElement.isValidElement(element), 'renderToString(): You must pass a valid ReactElement.' ) : invariant(ReactElement.isValidElement(element))); var transaction; try { var id = ReactInstanceHandles.createReactRootID(); transaction = ReactServerRenderingTransaction.getPooled(false); return transaction.perform(function() { var componentInstance = instantiateReactComponent(element, null); var markup = componentInstance.mountComponent(id, transaction, 0); return ReactMarkupChecksum.addChecksumToMarkup(markup); }, null); } finally { ReactServerRenderingTransaction.release(transaction); } } /** * @param {ReactElement} element * @return {string} the HTML markup, without the extra React ID and checksum * (for generating static pages) */ function renderToStaticMarkup(element) { ("production" !== "development" ? invariant( ReactElement.isValidElement(element), 'renderToStaticMarkup(): You must pass a valid ReactElement.' ) : invariant(ReactElement.isValidElement(element))); var transaction; try { var id = ReactInstanceHandles.createReactRootID(); transaction = ReactServerRenderingTransaction.getPooled(true); return transaction.perform(function() { var componentInstance = instantiateReactComponent(element, null); return componentInstance.mountComponent(id, transaction, 0); }, null); } finally { ReactServerRenderingTransaction.release(transaction); } } module.exports = { renderToString: renderToString, renderToStaticMarkup: renderToStaticMarkup }; },{"./ReactElement":58,"./ReactInstanceHandles":66,"./ReactMarkupChecksum":69,"./ReactServerRenderingTransaction":84,"./instantiateReactComponent":139,"./invariant":140}],84:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactServerRenderingTransaction * @typechecks */ "use strict"; var PooledClass = _dereq_("./PooledClass"); var CallbackQueue = _dereq_("./CallbackQueue"); var ReactPutListenerQueue = _dereq_("./ReactPutListenerQueue"); var Transaction = _dereq_("./Transaction"); var assign = _dereq_("./Object.assign"); var emptyFunction = _dereq_("./emptyFunction"); /** * Provides a `CallbackQueue` queue for collecting `onDOMReady` callbacks * during the performing of the transaction. */ var ON_DOM_READY_QUEUEING = { /** * Initializes the internal `onDOMReady` queue. */ initialize: function() { this.reactMountReady.reset(); }, close: emptyFunction }; var PUT_LISTENER_QUEUEING = { initialize: function() { this.putListenerQueue.reset(); }, close: emptyFunction }; /** * Executed within the scope of the `Transaction` instance. Consider these as * being member methods, but with an implied ordering while being isolated from * each other. */ var TRANSACTION_WRAPPERS = [ PUT_LISTENER_QUEUEING, ON_DOM_READY_QUEUEING ]; /** * @class ReactServerRenderingTransaction * @param {boolean} renderToStaticMarkup */ function ReactServerRenderingTransaction(renderToStaticMarkup) { this.reinitializeTransaction(); this.renderToStaticMarkup = renderToStaticMarkup; this.reactMountReady = CallbackQueue.getPooled(null); this.putListenerQueue = ReactPutListenerQueue.getPooled(); } var Mixin = { /** * @see Transaction * @abstract * @final * @return {array} Empty list of operation wrap proceedures. */ getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; }, /** * @return {object} The queue to collect `onDOMReady` callbacks with. */ getReactMountReady: function() { return this.reactMountReady; }, getPutListenerQueue: function() { return this.putListenerQueue; }, /** * `PooledClass` looks for this, and will invoke this before allowing this * instance to be resused. */ destructor: function() { CallbackQueue.release(this.reactMountReady); this.reactMountReady = null; ReactPutListenerQueue.release(this.putListenerQueue); this.putListenerQueue = null; } }; assign( ReactServerRenderingTransaction.prototype, Transaction.Mixin, Mixin ); PooledClass.addPoolingTo(ReactServerRenderingTransaction); module.exports = ReactServerRenderingTransaction; },{"./CallbackQueue":7,"./Object.assign":29,"./PooledClass":30,"./ReactPutListenerQueue":80,"./Transaction":107,"./emptyFunction":121}],85:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactStateSetters */ "use strict"; var ReactStateSetters = { /** * Returns a function that calls the provided function, and uses the result * of that to set the component's state. * * @param {ReactCompositeComponent} component * @param {function} funcReturningState Returned callback uses this to * determine how to update state. * @return {function} callback that when invoked uses funcReturningState to * determined the object literal to setState. */ createStateSetter: function(component, funcReturningState) { return function(a, b, c, d, e, f) { var partialState = funcReturningState.call(component, a, b, c, d, e, f); if (partialState) { component.setState(partialState); } }; }, /** * Returns a single-argument callback that can be used to update a single * key in the component's state. * * Note: this is memoized function, which makes it inexpensive to call. * * @param {ReactCompositeComponent} component * @param {string} key The key in the state that you should update. * @return {function} callback of 1 argument which calls setState() with * the provided keyName and callback argument. */ createStateKeySetter: function(component, key) { // Memoize the setters. var cache = component.__keySetters || (component.__keySetters = {}); return cache[key] || (cache[key] = createStateKeySetter(component, key)); } }; function createStateKeySetter(component, key) { // Partial state is allocated outside of the function closure so it can be // reused with every call, avoiding memory allocation when this function // is called. var partialState = {}; return function stateKeySetter(value) { partialState[key] = value; component.setState(partialState); }; } ReactStateSetters.Mixin = { /** * Returns a function that calls the provided function, and uses the result * of that to set the component's state. * * For example, these statements are equivalent: * * this.setState({x: 1}); * this.createStateSetter(function(xValue) { * return {x: xValue}; * })(1); * * @param {function} funcReturningState Returned callback uses this to * determine how to update state. * @return {function} callback that when invoked uses funcReturningState to * determined the object literal to setState. */ createStateSetter: function(funcReturningState) { return ReactStateSetters.createStateSetter(this, funcReturningState); }, /** * Returns a single-argument callback that can be used to update a single * key in the component's state. * * For example, these statements are equivalent: * * this.setState({x: 1}); * this.createStateKeySetter('x')(1); * * Note: this is memoized function, which makes it inexpensive to call. * * @param {string} key The key in the state that you should update. * @return {function} callback of 1 argument which calls setState() with * the provided keyName and callback argument. */ createStateKeySetter: function(key) { return ReactStateSetters.createStateKeySetter(this, key); } }; module.exports = ReactStateSetters; },{}],86:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTestUtils */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPluginHub = _dereq_("./EventPluginHub"); var EventPropagators = _dereq_("./EventPropagators"); var React = _dereq_("./React"); var ReactElement = _dereq_("./ReactElement"); var ReactBrowserEventEmitter = _dereq_("./ReactBrowserEventEmitter"); var ReactMount = _dereq_("./ReactMount"); var ReactTextComponent = _dereq_("./ReactTextComponent"); var ReactUpdates = _dereq_("./ReactUpdates"); var SyntheticEvent = _dereq_("./SyntheticEvent"); var assign = _dereq_("./Object.assign"); var topLevelTypes = EventConstants.topLevelTypes; function Event(suffix) {} /** * @class ReactTestUtils */ /** * Todo: Support the entire DOM.scry query syntax. For now, these simple * utilities will suffice for testing purposes. * @lends ReactTestUtils */ var ReactTestUtils = { renderIntoDocument: function(instance) { var div = document.createElement('div'); // None of our tests actually require attaching the container to the // DOM, and doing so creates a mess that we rely on test isolation to // clean up, so we're going to stop honoring the name of this method // (and probably rename it eventually) if no problems arise. // document.documentElement.appendChild(div); return React.render(instance, div); }, isElement: function(element) { return ReactElement.isValidElement(element); }, isElementOfType: function(inst, convenienceConstructor) { return ( ReactElement.isValidElement(inst) && inst.type === convenienceConstructor.type ); }, isDOMComponent: function(inst) { return !!(inst && inst.mountComponent && inst.tagName); }, isDOMComponentElement: function(inst) { return !!(inst && ReactElement.isValidElement(inst) && !!inst.tagName); }, isCompositeComponent: function(inst) { return typeof inst.render === 'function' && typeof inst.setState === 'function'; }, isCompositeComponentWithType: function(inst, type) { return !!(ReactTestUtils.isCompositeComponent(inst) && (inst.constructor === type.type)); }, isCompositeComponentElement: function(inst) { if (!ReactElement.isValidElement(inst)) { return false; } // We check the prototype of the type that will get mounted, not the // instance itself. This is a future proof way of duck typing. var prototype = inst.type.prototype; return ( typeof prototype.render === 'function' && typeof prototype.setState === 'function' ); }, isCompositeComponentElementWithType: function(inst, type) { return !!(ReactTestUtils.isCompositeComponentElement(inst) && (inst.constructor === type)); }, isTextComponent: function(inst) { return inst instanceof ReactTextComponent.type; }, findAllInRenderedTree: function(inst, test) { if (!inst) { return []; } var ret = test(inst) ? [inst] : []; if (ReactTestUtils.isDOMComponent(inst)) { var renderedChildren = inst._renderedChildren; var key; for (key in renderedChildren) { if (!renderedChildren.hasOwnProperty(key)) { continue; } ret = ret.concat( ReactTestUtils.findAllInRenderedTree(renderedChildren[key], test) ); } } else if (ReactTestUtils.isCompositeComponent(inst)) { ret = ret.concat( ReactTestUtils.findAllInRenderedTree(inst._renderedComponent, test) ); } return ret; }, /** * Finds all instance of components in the rendered tree that are DOM * components with the class name matching `className`. * @return an array of all the matches. */ scryRenderedDOMComponentsWithClass: function(root, className) { return ReactTestUtils.findAllInRenderedTree(root, function(inst) { var instClassName = inst.props.className; return ReactTestUtils.isDOMComponent(inst) && ( instClassName && (' ' + instClassName + ' ').indexOf(' ' + className + ' ') !== -1 ); }); }, /** * Like scryRenderedDOMComponentsWithClass but expects there to be one result, * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactDOMComponent} The one match. */ findRenderedDOMComponentWithClass: function(root, className) { var all = ReactTestUtils.scryRenderedDOMComponentsWithClass(root, className); if (all.length !== 1) { throw new Error('Did not find exactly one match for class:' + className); } return all[0]; }, /** * Finds all instance of components in the rendered tree that are DOM * components with the tag name matching `tagName`. * @return an array of all the matches. */ scryRenderedDOMComponentsWithTag: function(root, tagName) { return ReactTestUtils.findAllInRenderedTree(root, function(inst) { return ReactTestUtils.isDOMComponent(inst) && inst.tagName === tagName.toUpperCase(); }); }, /** * Like scryRenderedDOMComponentsWithTag but expects there to be one result, * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactDOMComponent} The one match. */ findRenderedDOMComponentWithTag: function(root, tagName) { var all = ReactTestUtils.scryRenderedDOMComponentsWithTag(root, tagName); if (all.length !== 1) { throw new Error('Did not find exactly one match for tag:' + tagName); } return all[0]; }, /** * Finds all instances of components with type equal to `componentType`. * @return an array of all the matches. */ scryRenderedComponentsWithType: function(root, componentType) { return ReactTestUtils.findAllInRenderedTree(root, function(inst) { return ReactTestUtils.isCompositeComponentWithType( inst, componentType ); }); }, /** * Same as `scryRenderedComponentsWithType` but expects there to be one result * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactComponent} The one match. */ findRenderedComponentWithType: function(root, componentType) { var all = ReactTestUtils.scryRenderedComponentsWithType( root, componentType ); if (all.length !== 1) { throw new Error( 'Did not find exactly one match for componentType:' + componentType ); } return all[0]; }, /** * Pass a mocked component module to this method to augment it with * useful methods that allow it to be used as a dummy React component. * Instead of rendering as usual, the component will become a simple * <div> containing any provided children. * * @param {object} module the mock function object exported from a * module that defines the component to be mocked * @param {?string} mockTagName optional dummy root tag name to return * from render method (overrides * module.mockTagName if provided) * @return {object} the ReactTestUtils object (for chaining) */ mockComponent: function(module, mockTagName) { mockTagName = mockTagName || module.mockTagName || "div"; var ConvenienceConstructor = React.createClass({displayName: 'ConvenienceConstructor', render: function() { return React.createElement( mockTagName, null, this.props.children ); } }); module.mockImplementation(ConvenienceConstructor); module.type = ConvenienceConstructor.type; module.isReactLegacyFactory = true; return this; }, /** * Simulates a top level event being dispatched from a raw event that occured * on an `Element` node. * @param topLevelType {Object} A type from `EventConstants.topLevelTypes` * @param {!Element} node The dom to simulate an event occurring on. * @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent. */ simulateNativeEventOnNode: function(topLevelType, node, fakeNativeEvent) { fakeNativeEvent.target = node; ReactBrowserEventEmitter.ReactEventListener.dispatchEvent( topLevelType, fakeNativeEvent ); }, /** * Simulates a top level event being dispatched from a raw event that occured * on the `ReactDOMComponent` `comp`. * @param topLevelType {Object} A type from `EventConstants.topLevelTypes`. * @param comp {!ReactDOMComponent} * @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent. */ simulateNativeEventOnDOMComponent: function( topLevelType, comp, fakeNativeEvent) { ReactTestUtils.simulateNativeEventOnNode( topLevelType, comp.getDOMNode(), fakeNativeEvent ); }, nativeTouchData: function(x, y) { return { touches: [ {pageX: x, pageY: y} ] }; }, Simulate: null, SimulateNative: {} }; /** * Exports: * * - `ReactTestUtils.Simulate.click(Element/ReactDOMComponent)` * - `ReactTestUtils.Simulate.mouseMove(Element/ReactDOMComponent)` * - `ReactTestUtils.Simulate.change(Element/ReactDOMComponent)` * - ... (All keys from event plugin `eventTypes` objects) */ function makeSimulator(eventType) { return function(domComponentOrNode, eventData) { var node; if (ReactTestUtils.isDOMComponent(domComponentOrNode)) { node = domComponentOrNode.getDOMNode(); } else if (domComponentOrNode.tagName) { node = domComponentOrNode; } var fakeNativeEvent = new Event(); fakeNativeEvent.target = node; // We don't use SyntheticEvent.getPooled in order to not have to worry about // properly destroying any properties assigned from `eventData` upon release var event = new SyntheticEvent( ReactBrowserEventEmitter.eventNameDispatchConfigs[eventType], ReactMount.getID(node), fakeNativeEvent ); assign(event, eventData); EventPropagators.accumulateTwoPhaseDispatches(event); ReactUpdates.batchedUpdates(function() { EventPluginHub.enqueueEvents(event); EventPluginHub.processEventQueue(); }); }; } function buildSimulators() { ReactTestUtils.Simulate = {}; var eventType; for (eventType in ReactBrowserEventEmitter.eventNameDispatchConfigs) { /** * @param {!Element || ReactDOMComponent} domComponentOrNode * @param {?object} eventData Fake event data to use in SyntheticEvent. */ ReactTestUtils.Simulate[eventType] = makeSimulator(eventType); } } // Rebuild ReactTestUtils.Simulate whenever event plugins are injected var oldInjectEventPluginOrder = EventPluginHub.injection.injectEventPluginOrder; EventPluginHub.injection.injectEventPluginOrder = function() { oldInjectEventPluginOrder.apply(this, arguments); buildSimulators(); }; var oldInjectEventPlugins = EventPluginHub.injection.injectEventPluginsByName; EventPluginHub.injection.injectEventPluginsByName = function() { oldInjectEventPlugins.apply(this, arguments); buildSimulators(); }; buildSimulators(); /** * Exports: * * - `ReactTestUtils.SimulateNative.click(Element/ReactDOMComponent)` * - `ReactTestUtils.SimulateNative.mouseMove(Element/ReactDOMComponent)` * - `ReactTestUtils.SimulateNative.mouseIn/ReactDOMComponent)` * - `ReactTestUtils.SimulateNative.mouseOut(Element/ReactDOMComponent)` * - ... (All keys from `EventConstants.topLevelTypes`) * * Note: Top level event types are a subset of the entire set of handler types * (which include a broader set of "synthetic" events). For example, onDragDone * is a synthetic event. Except when testing an event plugin or React's event * handling code specifically, you probably want to use ReactTestUtils.Simulate * to dispatch synthetic events. */ function makeNativeSimulator(eventType) { return function(domComponentOrNode, nativeEventData) { var fakeNativeEvent = new Event(eventType); assign(fakeNativeEvent, nativeEventData); if (ReactTestUtils.isDOMComponent(domComponentOrNode)) { ReactTestUtils.simulateNativeEventOnDOMComponent( eventType, domComponentOrNode, fakeNativeEvent ); } else if (!!domComponentOrNode.tagName) { // Will allow on actual dom nodes. ReactTestUtils.simulateNativeEventOnNode( eventType, domComponentOrNode, fakeNativeEvent ); } }; } var eventType; for (eventType in topLevelTypes) { // Event type is stored as 'topClick' - we transform that to 'click' var convenienceName = eventType.indexOf('top') === 0 ? eventType.charAt(3).toLowerCase() + eventType.substr(4) : eventType; /** * @param {!Element || ReactDOMComponent} domComponentOrNode * @param {?Event} nativeEventData Fake native event to use in SyntheticEvent. */ ReactTestUtils.SimulateNative[convenienceName] = makeNativeSimulator(eventType); } module.exports = ReactTestUtils; },{"./EventConstants":17,"./EventPluginHub":19,"./EventPropagators":22,"./Object.assign":29,"./React":31,"./ReactBrowserEventEmitter":33,"./ReactElement":58,"./ReactMount":70,"./ReactTextComponent":87,"./ReactUpdates":91,"./SyntheticEvent":99}],87:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTextComponent * @typechecks static-only */ "use strict"; var DOMPropertyOperations = _dereq_("./DOMPropertyOperations"); var ReactComponent = _dereq_("./ReactComponent"); var ReactElement = _dereq_("./ReactElement"); var assign = _dereq_("./Object.assign"); var escapeTextForBrowser = _dereq_("./escapeTextForBrowser"); /** * Text nodes violate a couple assumptions that React makes about components: * * - When mounting text into the DOM, adjacent text nodes are merged. * - Text nodes cannot be assigned a React root ID. * * This component is used to wrap strings in elements so that they can undergo * the same reconciliation that is applied to elements. * * TODO: Investigate representing React components in the DOM with text nodes. * * @class ReactTextComponent * @extends ReactComponent * @internal */ var ReactTextComponent = function(props) { // This constructor and it's argument is currently used by mocks. }; assign(ReactTextComponent.prototype, ReactComponent.Mixin, { /** * Creates the markup for this text node. This node is not intended to have * any features besides containing text content. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @param {number} mountDepth number of components in the owner hierarchy * @return {string} Markup for this text node. * @internal */ mountComponent: function(rootID, transaction, mountDepth) { ReactComponent.Mixin.mountComponent.call( this, rootID, transaction, mountDepth ); var escapedText = escapeTextForBrowser(this.props); if (transaction.renderToStaticMarkup) { // Normally we'd wrap this in a `span` for the reasons stated above, but // since this is a situation where React won't take over (static pages), // we can simply return the text as it is. return escapedText; } return ( '<span ' + DOMPropertyOperations.createMarkupForID(rootID) + '>' + escapedText + '</span>' ); }, /** * Updates this component by updating the text content. * * @param {object} nextComponent Contains the next text content. * @param {ReactReconcileTransaction} transaction * @internal */ receiveComponent: function(nextComponent, transaction) { var nextProps = nextComponent.props; if (nextProps !== this.props) { this.props = nextProps; ReactComponent.BackendIDOperations.updateTextContentByID( this._rootNodeID, nextProps ); } } }); var ReactTextComponentFactory = function(text) { // Bypass validation and configuration return new ReactElement(ReactTextComponent, null, null, null, null, text); }; ReactTextComponentFactory.type = ReactTextComponent; module.exports = ReactTextComponentFactory; },{"./DOMPropertyOperations":13,"./Object.assign":29,"./ReactComponent":37,"./ReactElement":58,"./escapeTextForBrowser":123}],88:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks static-only * @providesModule ReactTransitionChildMapping */ "use strict"; var ReactChildren = _dereq_("./ReactChildren"); var ReactTransitionChildMapping = { /** * Given `this.props.children`, return an object mapping key to child. Just * simple syntactic sugar around ReactChildren.map(). * * @param {*} children `this.props.children` * @return {object} Mapping of key to child */ getChildMapping: function(children) { return ReactChildren.map(children, function(child) { return child; }); }, /** * When you're adding or removing children some may be added or removed in the * same render pass. We want to show *both* since we want to simultaneously * animate elements in and out. This function takes a previous set of keys * and a new set of keys and merges them with its best guess of the correct * ordering. In the future we may expose some of the utilities in * ReactMultiChild to make this easy, but for now React itself does not * directly have this concept of the union of prevChildren and nextChildren * so we implement it here. * * @param {object} prev prev children as returned from * `ReactTransitionChildMapping.getChildMapping()`. * @param {object} next next children as returned from * `ReactTransitionChildMapping.getChildMapping()`. * @return {object} a key set that contains all keys in `prev` and all keys * in `next` in a reasonable order. */ mergeChildMappings: function(prev, next) { prev = prev || {}; next = next || {}; function getValueForKey(key) { if (next.hasOwnProperty(key)) { return next[key]; } else { return prev[key]; } } // For each key of `next`, the list of keys to insert before that key in // the combined list var nextKeysPending = {}; var pendingKeys = []; for (var prevKey in prev) { if (next.hasOwnProperty(prevKey)) { if (pendingKeys.length) { nextKeysPending[prevKey] = pendingKeys; pendingKeys = []; } } else { pendingKeys.push(prevKey); } } var i; var childMapping = {}; for (var nextKey in next) { if (nextKeysPending.hasOwnProperty(nextKey)) { for (i = 0; i < nextKeysPending[nextKey].length; i++) { var pendingNextKey = nextKeysPending[nextKey][i]; childMapping[nextKeysPending[nextKey][i]] = getValueForKey( pendingNextKey ); } } childMapping[nextKey] = getValueForKey(nextKey); } // Finally, add the keys which didn't appear before any key in `next` for (i = 0; i < pendingKeys.length; i++) { childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]); } return childMapping; } }; module.exports = ReactTransitionChildMapping; },{"./ReactChildren":36}],89:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTransitionEvents */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); /** * EVENT_NAME_MAP is used to determine which event fired when a * transition/animation ends, based on the style property used to * define that event. */ var EVENT_NAME_MAP = { transitionend: { 'transition': 'transitionend', 'WebkitTransition': 'webkitTransitionEnd', 'MozTransition': 'mozTransitionEnd', 'OTransition': 'oTransitionEnd', 'msTransition': 'MSTransitionEnd' }, animationend: { 'animation': 'animationend', 'WebkitAnimation': 'webkitAnimationEnd', 'MozAnimation': 'mozAnimationEnd', 'OAnimation': 'oAnimationEnd', 'msAnimation': 'MSAnimationEnd' } }; var endEvents = []; function detectEvents() { var testEl = document.createElement('div'); var style = testEl.style; // On some platforms, in particular some releases of Android 4.x, // the un-prefixed "animation" and "transition" properties are defined on the // style object but the events that fire will still be prefixed, so we need // to check if the un-prefixed events are useable, and if not remove them // from the map if (!('AnimationEvent' in window)) { delete EVENT_NAME_MAP.animationend.animation; } if (!('TransitionEvent' in window)) { delete EVENT_NAME_MAP.transitionend.transition; } for (var baseEventName in EVENT_NAME_MAP) { var baseEvents = EVENT_NAME_MAP[baseEventName]; for (var styleName in baseEvents) { if (styleName in style) { endEvents.push(baseEvents[styleName]); break; } } } } if (ExecutionEnvironment.canUseDOM) { detectEvents(); } // We use the raw {add|remove}EventListener() call because EventListener // does not know how to remove event listeners and we really should // clean up. Also, these events are not triggered in older browsers // so we should be A-OK here. function addEventListener(node, eventName, eventListener) { node.addEventListener(eventName, eventListener, false); } function removeEventListener(node, eventName, eventListener) { node.removeEventListener(eventName, eventListener, false); } var ReactTransitionEvents = { addEndEventListener: function(node, eventListener) { if (endEvents.length === 0) { // If CSS transitions are not supported, trigger an "end animation" // event immediately. window.setTimeout(eventListener, 0); return; } endEvents.forEach(function(endEvent) { addEventListener(node, endEvent, eventListener); }); }, removeEndEventListener: function(node, eventListener) { if (endEvents.length === 0) { return; } endEvents.forEach(function(endEvent) { removeEventListener(node, endEvent, eventListener); }); } }; module.exports = ReactTransitionEvents; },{"./ExecutionEnvironment":23}],90:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTransitionGroup */ "use strict"; var React = _dereq_("./React"); var ReactTransitionChildMapping = _dereq_("./ReactTransitionChildMapping"); var assign = _dereq_("./Object.assign"); var cloneWithProps = _dereq_("./cloneWithProps"); var emptyFunction = _dereq_("./emptyFunction"); var ReactTransitionGroup = React.createClass({ displayName: 'ReactTransitionGroup', propTypes: { component: React.PropTypes.any, childFactory: React.PropTypes.func }, getDefaultProps: function() { return { component: 'span', childFactory: emptyFunction.thatReturnsArgument }; }, getInitialState: function() { return { children: ReactTransitionChildMapping.getChildMapping(this.props.children) }; }, componentWillReceiveProps: function(nextProps) { var nextChildMapping = ReactTransitionChildMapping.getChildMapping( nextProps.children ); var prevChildMapping = this.state.children; this.setState({ children: ReactTransitionChildMapping.mergeChildMappings( prevChildMapping, nextChildMapping ) }); var key; for (key in nextChildMapping) { var hasPrev = prevChildMapping && prevChildMapping.hasOwnProperty(key); if (nextChildMapping[key] && !hasPrev && !this.currentlyTransitioningKeys[key]) { this.keysToEnter.push(key); } } for (key in prevChildMapping) { var hasNext = nextChildMapping && nextChildMapping.hasOwnProperty(key); if (prevChildMapping[key] && !hasNext && !this.currentlyTransitioningKeys[key]) { this.keysToLeave.push(key); } } // If we want to someday check for reordering, we could do it here. }, componentWillMount: function() { this.currentlyTransitioningKeys = {}; this.keysToEnter = []; this.keysToLeave = []; }, componentDidUpdate: function() { var keysToEnter = this.keysToEnter; this.keysToEnter = []; keysToEnter.forEach(this.performEnter); var keysToLeave = this.keysToLeave; this.keysToLeave = []; keysToLeave.forEach(this.performLeave); }, performEnter: function(key) { this.currentlyTransitioningKeys[key] = true; var component = this.refs[key]; if (component.componentWillEnter) { component.componentWillEnter( this._handleDoneEntering.bind(this, key) ); } else { this._handleDoneEntering(key); } }, _handleDoneEntering: function(key) { var component = this.refs[key]; if (component.componentDidEnter) { component.componentDidEnter(); } delete this.currentlyTransitioningKeys[key]; var currentChildMapping = ReactTransitionChildMapping.getChildMapping( this.props.children ); if (!currentChildMapping || !currentChildMapping.hasOwnProperty(key)) { // This was removed before it had fully entered. Remove it. this.performLeave(key); } }, performLeave: function(key) { this.currentlyTransitioningKeys[key] = true; var component = this.refs[key]; if (component.componentWillLeave) { component.componentWillLeave(this._handleDoneLeaving.bind(this, key)); } else { // Note that this is somewhat dangerous b/c it calls setState() // again, effectively mutating the component before all the work // is done. this._handleDoneLeaving(key); } }, _handleDoneLeaving: function(key) { var component = this.refs[key]; if (component.componentDidLeave) { component.componentDidLeave(); } delete this.currentlyTransitioningKeys[key]; var currentChildMapping = ReactTransitionChildMapping.getChildMapping( this.props.children ); if (currentChildMapping && currentChildMapping.hasOwnProperty(key)) { // This entered again before it fully left. Add it again. this.performEnter(key); } else { var newChildren = assign({}, this.state.children); delete newChildren[key]; this.setState({children: newChildren}); } }, render: function() { // TODO: we could get rid of the need for the wrapper node // by cloning a single child var childrenToRender = {}; for (var key in this.state.children) { var child = this.state.children[key]; if (child) { // You may need to apply reactive updates to a child as it is leaving. // The normal React way to do it won't work since the child will have // already been removed. In case you need this behavior you can provide // a childFactory function to wrap every child, even the ones that are // leaving. childrenToRender[key] = cloneWithProps( this.props.childFactory(child), {ref: key} ); } } return React.createElement( this.props.component, this.props, childrenToRender ); } }); module.exports = ReactTransitionGroup; },{"./Object.assign":29,"./React":31,"./ReactTransitionChildMapping":88,"./cloneWithProps":113,"./emptyFunction":121}],91:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactUpdates */ "use strict"; var CallbackQueue = _dereq_("./CallbackQueue"); var PooledClass = _dereq_("./PooledClass"); var ReactCurrentOwner = _dereq_("./ReactCurrentOwner"); var ReactPerf = _dereq_("./ReactPerf"); var Transaction = _dereq_("./Transaction"); var assign = _dereq_("./Object.assign"); var invariant = _dereq_("./invariant"); var warning = _dereq_("./warning"); var dirtyComponents = []; var asapCallbackQueue = CallbackQueue.getPooled(); var asapEnqueued = false; var batchingStrategy = null; function ensureInjected() { ("production" !== "development" ? invariant( ReactUpdates.ReactReconcileTransaction && batchingStrategy, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy' ) : invariant(ReactUpdates.ReactReconcileTransaction && batchingStrategy)); } var NESTED_UPDATES = { initialize: function() { this.dirtyComponentsLength = dirtyComponents.length; }, close: function() { if (this.dirtyComponentsLength !== dirtyComponents.length) { // Additional updates were enqueued by componentDidUpdate handlers or // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run // these new updates so that if A's componentDidUpdate calls setState on // B, B will update before the callback A's updater provided when calling // setState. dirtyComponents.splice(0, this.dirtyComponentsLength); flushBatchedUpdates(); } else { dirtyComponents.length = 0; } } }; var UPDATE_QUEUEING = { initialize: function() { this.callbackQueue.reset(); }, close: function() { this.callbackQueue.notifyAll(); } }; var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING]; function ReactUpdatesFlushTransaction() { this.reinitializeTransaction(); this.dirtyComponentsLength = null; this.callbackQueue = CallbackQueue.getPooled(); this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(); } assign( ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, { getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; }, destructor: function() { this.dirtyComponentsLength = null; CallbackQueue.release(this.callbackQueue); this.callbackQueue = null; ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction); this.reconcileTransaction = null; }, perform: function(method, scope, a) { // Essentially calls `this.reconcileTransaction.perform(method, scope, a)` // with this transaction's wrappers around it. return Transaction.Mixin.perform.call( this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a ); } }); PooledClass.addPoolingTo(ReactUpdatesFlushTransaction); function batchedUpdates(callback, a, b) { ensureInjected(); batchingStrategy.batchedUpdates(callback, a, b); } /** * Array comparator for ReactComponents by owner depth * * @param {ReactComponent} c1 first component you're comparing * @param {ReactComponent} c2 second component you're comparing * @return {number} Return value usable by Array.prototype.sort(). */ function mountDepthComparator(c1, c2) { return c1._mountDepth - c2._mountDepth; } function runBatchedUpdates(transaction) { var len = transaction.dirtyComponentsLength; ("production" !== "development" ? invariant( len === dirtyComponents.length, 'Expected flush transaction\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length ) : invariant(len === dirtyComponents.length)); // Since reconciling a component higher in the owner hierarchy usually (not // always -- see shouldComponentUpdate()) will reconcile children, reconcile // them before their children by sorting the array. dirtyComponents.sort(mountDepthComparator); for (var i = 0; i < len; i++) { // If a component is unmounted before pending changes apply, ignore them // TODO: Queue unmounts in the same list to avoid this happening at all var component = dirtyComponents[i]; if (component.isMounted()) { // If performUpdateIfNecessary happens to enqueue any new updates, we // shouldn't execute the callbacks until the next render happens, so // stash the callbacks first var callbacks = component._pendingCallbacks; component._pendingCallbacks = null; component.performUpdateIfNecessary(transaction.reconcileTransaction); if (callbacks) { for (var j = 0; j < callbacks.length; j++) { transaction.callbackQueue.enqueue( callbacks[j], component ); } } } } } var flushBatchedUpdates = ReactPerf.measure( 'ReactUpdates', 'flushBatchedUpdates', function() { // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents // array and perform any updates enqueued by mount-ready handlers (i.e., // componentDidUpdate) but we need to check here too in order to catch // updates enqueued by setState callbacks and asap calls. while (dirtyComponents.length || asapEnqueued) { if (dirtyComponents.length) { var transaction = ReactUpdatesFlushTransaction.getPooled(); transaction.perform(runBatchedUpdates, null, transaction); ReactUpdatesFlushTransaction.release(transaction); } if (asapEnqueued) { asapEnqueued = false; var queue = asapCallbackQueue; asapCallbackQueue = CallbackQueue.getPooled(); queue.notifyAll(); CallbackQueue.release(queue); } } } ); /** * Mark a component as needing a rerender, adding an optional callback to a * list of functions which will be executed once the rerender occurs. */ function enqueueUpdate(component, callback) { ("production" !== "development" ? invariant( !callback || typeof callback === "function", 'enqueueUpdate(...): You called `setProps`, `replaceProps`, ' + '`setState`, `replaceState`, or `forceUpdate` with a callback that ' + 'isn\'t callable.' ) : invariant(!callback || typeof callback === "function")); ensureInjected(); // Various parts of our code (such as ReactCompositeComponent's // _renderValidatedComponent) assume that calls to render aren't nested; // verify that that's the case. (This is called by each top-level update // function, like setProps, setState, forceUpdate, etc.; creation and // destruction of top-level components is guarded in ReactMount.) ("production" !== "development" ? warning( ReactCurrentOwner.current == null, 'enqueueUpdate(): Render methods should be a pure function of props ' + 'and state; triggering nested component updates from render is not ' + 'allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate.' ) : null); if (!batchingStrategy.isBatchingUpdates) { batchingStrategy.batchedUpdates(enqueueUpdate, component, callback); return; } dirtyComponents.push(component); if (callback) { if (component._pendingCallbacks) { component._pendingCallbacks.push(callback); } else { component._pendingCallbacks = [callback]; } } } /** * Enqueue a callback to be run at the end of the current batching cycle. Throws * if no updates are currently being performed. */ function asap(callback, context) { ("production" !== "development" ? invariant( batchingStrategy.isBatchingUpdates, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context where' + 'updates are not being batched.' ) : invariant(batchingStrategy.isBatchingUpdates)); asapCallbackQueue.enqueue(callback, context); asapEnqueued = true; } var ReactUpdatesInjection = { injectReconcileTransaction: function(ReconcileTransaction) { ("production" !== "development" ? invariant( ReconcileTransaction, 'ReactUpdates: must provide a reconcile transaction class' ) : invariant(ReconcileTransaction)); ReactUpdates.ReactReconcileTransaction = ReconcileTransaction; }, injectBatchingStrategy: function(_batchingStrategy) { ("production" !== "development" ? invariant( _batchingStrategy, 'ReactUpdates: must provide a batching strategy' ) : invariant(_batchingStrategy)); ("production" !== "development" ? invariant( typeof _batchingStrategy.batchedUpdates === 'function', 'ReactUpdates: must provide a batchedUpdates() function' ) : invariant(typeof _batchingStrategy.batchedUpdates === 'function')); ("production" !== "development" ? invariant( typeof _batchingStrategy.isBatchingUpdates === 'boolean', 'ReactUpdates: must provide an isBatchingUpdates boolean attribute' ) : invariant(typeof _batchingStrategy.isBatchingUpdates === 'boolean')); batchingStrategy = _batchingStrategy; } }; var ReactUpdates = { /** * React references `ReactReconcileTransaction` using this property in order * to allow dependency injection. * * @internal */ ReactReconcileTransaction: null, batchedUpdates: batchedUpdates, enqueueUpdate: enqueueUpdate, flushBatchedUpdates: flushBatchedUpdates, injection: ReactUpdatesInjection, asap: asap }; module.exports = ReactUpdates; },{"./CallbackQueue":7,"./Object.assign":29,"./PooledClass":30,"./ReactCurrentOwner":42,"./ReactPerf":75,"./Transaction":107,"./invariant":140,"./warning":160}],92:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SVGDOMPropertyConfig */ /*jslint bitwise: true*/ "use strict"; var DOMProperty = _dereq_("./DOMProperty"); var MUST_USE_ATTRIBUTE = DOMProperty.injection.MUST_USE_ATTRIBUTE; var SVGDOMPropertyConfig = { Properties: { cx: MUST_USE_ATTRIBUTE, cy: MUST_USE_ATTRIBUTE, d: MUST_USE_ATTRIBUTE, dx: MUST_USE_ATTRIBUTE, dy: MUST_USE_ATTRIBUTE, fill: MUST_USE_ATTRIBUTE, fillOpacity: MUST_USE_ATTRIBUTE, fontFamily: MUST_USE_ATTRIBUTE, fontSize: MUST_USE_ATTRIBUTE, fx: MUST_USE_ATTRIBUTE, fy: MUST_USE_ATTRIBUTE, gradientTransform: MUST_USE_ATTRIBUTE, gradientUnits: MUST_USE_ATTRIBUTE, markerEnd: MUST_USE_ATTRIBUTE, markerMid: MUST_USE_ATTRIBUTE, markerStart: MUST_USE_ATTRIBUTE, offset: MUST_USE_ATTRIBUTE, opacity: MUST_USE_ATTRIBUTE, patternContentUnits: MUST_USE_ATTRIBUTE, patternUnits: MUST_USE_ATTRIBUTE, points: MUST_USE_ATTRIBUTE, preserveAspectRatio: MUST_USE_ATTRIBUTE, r: MUST_USE_ATTRIBUTE, rx: MUST_USE_ATTRIBUTE, ry: MUST_USE_ATTRIBUTE, spreadMethod: MUST_USE_ATTRIBUTE, stopColor: MUST_USE_ATTRIBUTE, stopOpacity: MUST_USE_ATTRIBUTE, stroke: MUST_USE_ATTRIBUTE, strokeDasharray: MUST_USE_ATTRIBUTE, strokeLinecap: MUST_USE_ATTRIBUTE, strokeOpacity: MUST_USE_ATTRIBUTE, strokeWidth: MUST_USE_ATTRIBUTE, textAnchor: MUST_USE_ATTRIBUTE, transform: MUST_USE_ATTRIBUTE, version: MUST_USE_ATTRIBUTE, viewBox: MUST_USE_ATTRIBUTE, x1: MUST_USE_ATTRIBUTE, x2: MUST_USE_ATTRIBUTE, x: MUST_USE_ATTRIBUTE, y1: MUST_USE_ATTRIBUTE, y2: MUST_USE_ATTRIBUTE, y: MUST_USE_ATTRIBUTE }, DOMAttributeNames: { fillOpacity: 'fill-opacity', fontFamily: 'font-family', fontSize: 'font-size', gradientTransform: 'gradientTransform', gradientUnits: 'gradientUnits', markerEnd: 'marker-end', markerMid: 'marker-mid', markerStart: 'marker-start', patternContentUnits: 'patternContentUnits', patternUnits: 'patternUnits', preserveAspectRatio: 'preserveAspectRatio', spreadMethod: 'spreadMethod', stopColor: 'stop-color', stopOpacity: 'stop-opacity', strokeDasharray: 'stroke-dasharray', strokeLinecap: 'stroke-linecap', strokeOpacity: 'stroke-opacity', strokeWidth: 'stroke-width', textAnchor: 'text-anchor', viewBox: 'viewBox' } }; module.exports = SVGDOMPropertyConfig; },{"./DOMProperty":12}],93:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SelectEventPlugin */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPropagators = _dereq_("./EventPropagators"); var ReactInputSelection = _dereq_("./ReactInputSelection"); var SyntheticEvent = _dereq_("./SyntheticEvent"); var getActiveElement = _dereq_("./getActiveElement"); var isTextInputElement = _dereq_("./isTextInputElement"); var keyOf = _dereq_("./keyOf"); var shallowEqual = _dereq_("./shallowEqual"); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { select: { phasedRegistrationNames: { bubbled: keyOf({onSelect: null}), captured: keyOf({onSelectCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange ] } }; var activeElement = null; var activeElementID = null; var lastSelection = null; var mouseDown = false; /** * Get an object which is a unique representation of the current selection. * * The return value will not be consistent across nodes or browsers, but * two identical selections on the same node will return identical objects. * * @param {DOMElement} node * @param {object} */ function getSelection(node) { if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) { return { start: node.selectionStart, end: node.selectionEnd }; } else if (window.getSelection) { var selection = window.getSelection(); return { anchorNode: selection.anchorNode, anchorOffset: selection.anchorOffset, focusNode: selection.focusNode, focusOffset: selection.focusOffset }; } else if (document.selection) { var range = document.selection.createRange(); return { parentElement: range.parentElement(), text: range.text, top: range.boundingTop, left: range.boundingLeft }; } } /** * Poll selection to see whether it's changed. * * @param {object} nativeEvent * @return {?SyntheticEvent} */ function constructSelectEvent(nativeEvent) { // Ensure we have the right element, and that the user is not dragging a // selection (this matches native `select` event behavior). In HTML5, select // fires only on input and textarea thus if there's no focused element we // won't dispatch. if (mouseDown || activeElement == null || activeElement != getActiveElement()) { return; } // Only fire when selection has actually changed. var currentSelection = getSelection(activeElement); if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) { lastSelection = currentSelection; var syntheticEvent = SyntheticEvent.getPooled( eventTypes.select, activeElementID, nativeEvent ); syntheticEvent.type = 'select'; syntheticEvent.target = activeElement; EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent); return syntheticEvent; } } /** * This plugin creates an `onSelect` event that normalizes select events * across form elements. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - contentEditable * * This differs from native browser implementations in the following ways: * - Fires on contentEditable fields as well as inputs. * - Fires for collapsed selection. * - Fires after user input. */ var SelectEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { switch (topLevelType) { // Track the input node that has focus. case topLevelTypes.topFocus: if (isTextInputElement(topLevelTarget) || topLevelTarget.contentEditable === 'true') { activeElement = topLevelTarget; activeElementID = topLevelTargetID; lastSelection = null; } break; case topLevelTypes.topBlur: activeElement = null; activeElementID = null; lastSelection = null; break; // Don't fire the event while the user is dragging. This matches the // semantics of the native select event. case topLevelTypes.topMouseDown: mouseDown = true; break; case topLevelTypes.topContextMenu: case topLevelTypes.topMouseUp: mouseDown = false; return constructSelectEvent(nativeEvent); // Chrome and IE fire non-standard event when selection is changed (and // sometimes when it hasn't). // Firefox doesn't support selectionchange, so check selection status // after each key entry. The selection changes after keydown and before // keyup, but we check on keydown as well in the case of holding down a // key, when multiple keydown events are fired but only one keyup is. case topLevelTypes.topSelectionChange: case topLevelTypes.topKeyDown: case topLevelTypes.topKeyUp: return constructSelectEvent(nativeEvent); } } }; module.exports = SelectEventPlugin; },{"./EventConstants":17,"./EventPropagators":22,"./ReactInputSelection":65,"./SyntheticEvent":99,"./getActiveElement":127,"./isTextInputElement":143,"./keyOf":147,"./shallowEqual":155}],94:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ServerReactRootIndex * @typechecks */ "use strict"; /** * Size of the reactRoot ID space. We generate random numbers for React root * IDs and if there's a collision the events and DOM update system will * get confused. In the future we need a way to generate GUIDs but for * now this will work on a smaller scale. */ var GLOBAL_MOUNT_POINT_MAX = Math.pow(2, 53); var ServerReactRootIndex = { createReactRootIndex: function() { return Math.ceil(Math.random() * GLOBAL_MOUNT_POINT_MAX); } }; module.exports = ServerReactRootIndex; },{}],95:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SimpleEventPlugin */ "use strict"; var EventConstants = _dereq_("./EventConstants"); var EventPluginUtils = _dereq_("./EventPluginUtils"); var EventPropagators = _dereq_("./EventPropagators"); var SyntheticClipboardEvent = _dereq_("./SyntheticClipboardEvent"); var SyntheticEvent = _dereq_("./SyntheticEvent"); var SyntheticFocusEvent = _dereq_("./SyntheticFocusEvent"); var SyntheticKeyboardEvent = _dereq_("./SyntheticKeyboardEvent"); var SyntheticMouseEvent = _dereq_("./SyntheticMouseEvent"); var SyntheticDragEvent = _dereq_("./SyntheticDragEvent"); var SyntheticTouchEvent = _dereq_("./SyntheticTouchEvent"); var SyntheticUIEvent = _dereq_("./SyntheticUIEvent"); var SyntheticWheelEvent = _dereq_("./SyntheticWheelEvent"); var getEventCharCode = _dereq_("./getEventCharCode"); var invariant = _dereq_("./invariant"); var keyOf = _dereq_("./keyOf"); var warning = _dereq_("./warning"); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { blur: { phasedRegistrationNames: { bubbled: keyOf({onBlur: true}), captured: keyOf({onBlurCapture: true}) } }, click: { phasedRegistrationNames: { bubbled: keyOf({onClick: true}), captured: keyOf({onClickCapture: true}) } }, contextMenu: { phasedRegistrationNames: { bubbled: keyOf({onContextMenu: true}), captured: keyOf({onContextMenuCapture: true}) } }, copy: { phasedRegistrationNames: { bubbled: keyOf({onCopy: true}), captured: keyOf({onCopyCapture: true}) } }, cut: { phasedRegistrationNames: { bubbled: keyOf({onCut: true}), captured: keyOf({onCutCapture: true}) } }, doubleClick: { phasedRegistrationNames: { bubbled: keyOf({onDoubleClick: true}), captured: keyOf({onDoubleClickCapture: true}) } }, drag: { phasedRegistrationNames: { bubbled: keyOf({onDrag: true}), captured: keyOf({onDragCapture: true}) } }, dragEnd: { phasedRegistrationNames: { bubbled: keyOf({onDragEnd: true}), captured: keyOf({onDragEndCapture: true}) } }, dragEnter: { phasedRegistrationNames: { bubbled: keyOf({onDragEnter: true}), captured: keyOf({onDragEnterCapture: true}) } }, dragExit: { phasedRegistrationNames: { bubbled: keyOf({onDragExit: true}), captured: keyOf({onDragExitCapture: true}) } }, dragLeave: { phasedRegistrationNames: { bubbled: keyOf({onDragLeave: true}), captured: keyOf({onDragLeaveCapture: true}) } }, dragOver: { phasedRegistrationNames: { bubbled: keyOf({onDragOver: true}), captured: keyOf({onDragOverCapture: true}) } }, dragStart: { phasedRegistrationNames: { bubbled: keyOf({onDragStart: true}), captured: keyOf({onDragStartCapture: true}) } }, drop: { phasedRegistrationNames: { bubbled: keyOf({onDrop: true}), captured: keyOf({onDropCapture: true}) } }, focus: { phasedRegistrationNames: { bubbled: keyOf({onFocus: true}), captured: keyOf({onFocusCapture: true}) } }, input: { phasedRegistrationNames: { bubbled: keyOf({onInput: true}), captured: keyOf({onInputCapture: true}) } }, keyDown: { phasedRegistrationNames: { bubbled: keyOf({onKeyDown: true}), captured: keyOf({onKeyDownCapture: true}) } }, keyPress: { phasedRegistrationNames: { bubbled: keyOf({onKeyPress: true}), captured: keyOf({onKeyPressCapture: true}) } }, keyUp: { phasedRegistrationNames: { bubbled: keyOf({onKeyUp: true}), captured: keyOf({onKeyUpCapture: true}) } }, load: { phasedRegistrationNames: { bubbled: keyOf({onLoad: true}), captured: keyOf({onLoadCapture: true}) } }, error: { phasedRegistrationNames: { bubbled: keyOf({onError: true}), captured: keyOf({onErrorCapture: true}) } }, // Note: We do not allow listening to mouseOver events. Instead, use the // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`. mouseDown: { phasedRegistrationNames: { bubbled: keyOf({onMouseDown: true}), captured: keyOf({onMouseDownCapture: true}) } }, mouseMove: { phasedRegistrationNames: { bubbled: keyOf({onMouseMove: true}), captured: keyOf({onMouseMoveCapture: true}) } }, mouseOut: { phasedRegistrationNames: { bubbled: keyOf({onMouseOut: true}), captured: keyOf({onMouseOutCapture: true}) } }, mouseOver: { phasedRegistrationNames: { bubbled: keyOf({onMouseOver: true}), captured: keyOf({onMouseOverCapture: true}) } }, mouseUp: { phasedRegistrationNames: { bubbled: keyOf({onMouseUp: true}), captured: keyOf({onMouseUpCapture: true}) } }, paste: { phasedRegistrationNames: { bubbled: keyOf({onPaste: true}), captured: keyOf({onPasteCapture: true}) } }, reset: { phasedRegistrationNames: { bubbled: keyOf({onReset: true}), captured: keyOf({onResetCapture: true}) } }, scroll: { phasedRegistrationNames: { bubbled: keyOf({onScroll: true}), captured: keyOf({onScrollCapture: true}) } }, submit: { phasedRegistrationNames: { bubbled: keyOf({onSubmit: true}), captured: keyOf({onSubmitCapture: true}) } }, touchCancel: { phasedRegistrationNames: { bubbled: keyOf({onTouchCancel: true}), captured: keyOf({onTouchCancelCapture: true}) } }, touchEnd: { phasedRegistrationNames: { bubbled: keyOf({onTouchEnd: true}), captured: keyOf({onTouchEndCapture: true}) } }, touchMove: { phasedRegistrationNames: { bubbled: keyOf({onTouchMove: true}), captured: keyOf({onTouchMoveCapture: true}) } }, touchStart: { phasedRegistrationNames: { bubbled: keyOf({onTouchStart: true}), captured: keyOf({onTouchStartCapture: true}) } }, wheel: { phasedRegistrationNames: { bubbled: keyOf({onWheel: true}), captured: keyOf({onWheelCapture: true}) } } }; var topLevelEventsToDispatchConfig = { topBlur: eventTypes.blur, topClick: eventTypes.click, topContextMenu: eventTypes.contextMenu, topCopy: eventTypes.copy, topCut: eventTypes.cut, topDoubleClick: eventTypes.doubleClick, topDrag: eventTypes.drag, topDragEnd: eventTypes.dragEnd, topDragEnter: eventTypes.dragEnter, topDragExit: eventTypes.dragExit, topDragLeave: eventTypes.dragLeave, topDragOver: eventTypes.dragOver, topDragStart: eventTypes.dragStart, topDrop: eventTypes.drop, topError: eventTypes.error, topFocus: eventTypes.focus, topInput: eventTypes.input, topKeyDown: eventTypes.keyDown, topKeyPress: eventTypes.keyPress, topKeyUp: eventTypes.keyUp, topLoad: eventTypes.load, topMouseDown: eventTypes.mouseDown, topMouseMove: eventTypes.mouseMove, topMouseOut: eventTypes.mouseOut, topMouseOver: eventTypes.mouseOver, topMouseUp: eventTypes.mouseUp, topPaste: eventTypes.paste, topReset: eventTypes.reset, topScroll: eventTypes.scroll, topSubmit: eventTypes.submit, topTouchCancel: eventTypes.touchCancel, topTouchEnd: eventTypes.touchEnd, topTouchMove: eventTypes.touchMove, topTouchStart: eventTypes.touchStart, topWheel: eventTypes.wheel }; for (var topLevelType in topLevelEventsToDispatchConfig) { topLevelEventsToDispatchConfig[topLevelType].dependencies = [topLevelType]; } var SimpleEventPlugin = { eventTypes: eventTypes, /** * Same as the default implementation, except cancels the event when return * value is false. This behavior will be disabled in a future release. * * @param {object} Event to be dispatched. * @param {function} Application-level callback. * @param {string} domID DOM ID to pass to the callback. */ executeDispatch: function(event, listener, domID) { var returnValue = EventPluginUtils.executeDispatch(event, listener, domID); ("production" !== "development" ? warning( typeof returnValue !== 'boolean', 'Returning `false` from an event handler is deprecated and will be ' + 'ignored in a future release. Instead, manually call ' + 'e.stopPropagation() or e.preventDefault(), as appropriate.' ) : null); if (returnValue === false) { event.stopPropagation(); event.preventDefault(); } }, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType]; if (!dispatchConfig) { return null; } var EventConstructor; switch (topLevelType) { case topLevelTypes.topInput: case topLevelTypes.topLoad: case topLevelTypes.topError: case topLevelTypes.topReset: case topLevelTypes.topSubmit: // HTML Events // @see http://www.w3.org/TR/html5/index.html#events-0 EventConstructor = SyntheticEvent; break; case topLevelTypes.topKeyPress: // FireFox creates a keypress event for function keys too. This removes // the unwanted keypress events. Enter is however both printable and // non-printable. One would expect Tab to be as well (but it isn't). if (getEventCharCode(nativeEvent) === 0) { return null; } /* falls through */ case topLevelTypes.topKeyDown: case topLevelTypes.topKeyUp: EventConstructor = SyntheticKeyboardEvent; break; case topLevelTypes.topBlur: case topLevelTypes.topFocus: EventConstructor = SyntheticFocusEvent; break; case topLevelTypes.topClick: // Firefox creates a click event on right mouse clicks. This removes the // unwanted click events. if (nativeEvent.button === 2) { return null; } /* falls through */ case topLevelTypes.topContextMenu: case topLevelTypes.topDoubleClick: case topLevelTypes.topMouseDown: case topLevelTypes.topMouseMove: case topLevelTypes.topMouseOut: case topLevelTypes.topMouseOver: case topLevelTypes.topMouseUp: EventConstructor = SyntheticMouseEvent; break; case topLevelTypes.topDrag: case topLevelTypes.topDragEnd: case topLevelTypes.topDragEnter: case topLevelTypes.topDragExit: case topLevelTypes.topDragLeave: case topLevelTypes.topDragOver: case topLevelTypes.topDragStart: case topLevelTypes.topDrop: EventConstructor = SyntheticDragEvent; break; case topLevelTypes.topTouchCancel: case topLevelTypes.topTouchEnd: case topLevelTypes.topTouchMove: case topLevelTypes.topTouchStart: EventConstructor = SyntheticTouchEvent; break; case topLevelTypes.topScroll: EventConstructor = SyntheticUIEvent; break; case topLevelTypes.topWheel: EventConstructor = SyntheticWheelEvent; break; case topLevelTypes.topCopy: case topLevelTypes.topCut: case topLevelTypes.topPaste: EventConstructor = SyntheticClipboardEvent; break; } ("production" !== "development" ? invariant( EventConstructor, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType ) : invariant(EventConstructor)); var event = EventConstructor.getPooled( dispatchConfig, topLevelTargetID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); return event; } }; module.exports = SimpleEventPlugin; },{"./EventConstants":17,"./EventPluginUtils":21,"./EventPropagators":22,"./SyntheticClipboardEvent":96,"./SyntheticDragEvent":98,"./SyntheticEvent":99,"./SyntheticFocusEvent":100,"./SyntheticKeyboardEvent":102,"./SyntheticMouseEvent":103,"./SyntheticTouchEvent":104,"./SyntheticUIEvent":105,"./SyntheticWheelEvent":106,"./getEventCharCode":128,"./invariant":140,"./keyOf":147,"./warning":160}],96:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticClipboardEvent * @typechecks static-only */ "use strict"; var SyntheticEvent = _dereq_("./SyntheticEvent"); /** * @interface Event * @see http://www.w3.org/TR/clipboard-apis/ */ var ClipboardEventInterface = { clipboardData: function(event) { return ( 'clipboardData' in event ? event.clipboardData : window.clipboardData ); } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface); module.exports = SyntheticClipboardEvent; },{"./SyntheticEvent":99}],97:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticCompositionEvent * @typechecks static-only */ "use strict"; var SyntheticEvent = _dereq_("./SyntheticEvent"); /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents */ var CompositionEventInterface = { data: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticCompositionEvent( dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass( SyntheticCompositionEvent, CompositionEventInterface ); module.exports = SyntheticCompositionEvent; },{"./SyntheticEvent":99}],98:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticDragEvent * @typechecks static-only */ "use strict"; var SyntheticMouseEvent = _dereq_("./SyntheticMouseEvent"); /** * @interface DragEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var DragEventInterface = { dataTransfer: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface); module.exports = SyntheticDragEvent; },{"./SyntheticMouseEvent":103}],99:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticEvent * @typechecks static-only */ "use strict"; var PooledClass = _dereq_("./PooledClass"); var assign = _dereq_("./Object.assign"); var emptyFunction = _dereq_("./emptyFunction"); var getEventTarget = _dereq_("./getEventTarget"); /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var EventInterface = { type: null, target: getEventTarget, // currentTarget is set when dispatching; no use in copying it here currentTarget: emptyFunction.thatReturnsNull, eventPhase: null, bubbles: null, cancelable: null, timeStamp: function(event) { return event.timeStamp || Date.now(); }, defaultPrevented: null, isTrusted: null }; /** * Synthetic events are dispatched by event plugins, typically in response to a * top-level event delegation handler. * * These systems should generally use pooling to reduce the frequency of garbage * collection. The system should check `isPersistent` to determine whether the * event should be released into the pool after being dispatched. Users that * need a persisted event should invoke `persist`. * * Synthetic events (and subclasses) implement the DOM Level 3 Events API by * normalizing browser quirks. Subclasses do not necessarily have to implement a * DOM interface; custom application-specific events can also subclass this. * * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. */ function SyntheticEvent(dispatchConfig, dispatchMarker, nativeEvent) { this.dispatchConfig = dispatchConfig; this.dispatchMarker = dispatchMarker; this.nativeEvent = nativeEvent; var Interface = this.constructor.Interface; for (var propName in Interface) { if (!Interface.hasOwnProperty(propName)) { continue; } var normalize = Interface[propName]; if (normalize) { this[propName] = normalize(nativeEvent); } else { this[propName] = nativeEvent[propName]; } } var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false; if (defaultPrevented) { this.isDefaultPrevented = emptyFunction.thatReturnsTrue; } else { this.isDefaultPrevented = emptyFunction.thatReturnsFalse; } this.isPropagationStopped = emptyFunction.thatReturnsFalse; } assign(SyntheticEvent.prototype, { preventDefault: function() { this.defaultPrevented = true; var event = this.nativeEvent; event.preventDefault ? event.preventDefault() : event.returnValue = false; this.isDefaultPrevented = emptyFunction.thatReturnsTrue; }, stopPropagation: function() { var event = this.nativeEvent; event.stopPropagation ? event.stopPropagation() : event.cancelBubble = true; this.isPropagationStopped = emptyFunction.thatReturnsTrue; }, /** * We release all dispatched `SyntheticEvent`s after each event loop, adding * them back into the pool. This allows a way to hold onto a reference that * won't be added back into the pool. */ persist: function() { this.isPersistent = emptyFunction.thatReturnsTrue; }, /** * Checks if this event should be released back into the pool. * * @return {boolean} True if this should not be released, false otherwise. */ isPersistent: emptyFunction.thatReturnsFalse, /** * `PooledClass` looks for `destructor` on each instance it releases. */ destructor: function() { var Interface = this.constructor.Interface; for (var propName in Interface) { this[propName] = null; } this.dispatchConfig = null; this.dispatchMarker = null; this.nativeEvent = null; } }); SyntheticEvent.Interface = EventInterface; /** * Helper to reduce boilerplate when creating subclasses. * * @param {function} Class * @param {?object} Interface */ SyntheticEvent.augmentClass = function(Class, Interface) { var Super = this; var prototype = Object.create(Super.prototype); assign(prototype, Class.prototype); Class.prototype = prototype; Class.prototype.constructor = Class; Class.Interface = assign({}, Super.Interface, Interface); Class.augmentClass = Super.augmentClass; PooledClass.addPoolingTo(Class, PooledClass.threeArgumentPooler); }; PooledClass.addPoolingTo(SyntheticEvent, PooledClass.threeArgumentPooler); module.exports = SyntheticEvent; },{"./Object.assign":29,"./PooledClass":30,"./emptyFunction":121,"./getEventTarget":131}],100:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticFocusEvent * @typechecks static-only */ "use strict"; var SyntheticUIEvent = _dereq_("./SyntheticUIEvent"); /** * @interface FocusEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var FocusEventInterface = { relatedTarget: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface); module.exports = SyntheticFocusEvent; },{"./SyntheticUIEvent":105}],101:[function(_dereq_,module,exports){ /** * Copyright 2013 Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticInputEvent * @typechecks static-only */ "use strict"; var SyntheticEvent = _dereq_("./SyntheticEvent"); /** * @interface Event * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105 * /#events-inputevents */ var InputEventInterface = { data: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticInputEvent( dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass( SyntheticInputEvent, InputEventInterface ); module.exports = SyntheticInputEvent; },{"./SyntheticEvent":99}],102:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticKeyboardEvent * @typechecks static-only */ "use strict"; var SyntheticUIEvent = _dereq_("./SyntheticUIEvent"); var getEventCharCode = _dereq_("./getEventCharCode"); var getEventKey = _dereq_("./getEventKey"); var getEventModifierState = _dereq_("./getEventModifierState"); /** * @interface KeyboardEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var KeyboardEventInterface = { key: getEventKey, location: null, ctrlKey: null, shiftKey: null, altKey: null, metaKey: null, repeat: null, locale: null, getModifierState: getEventModifierState, // Legacy Interface charCode: function(event) { // `charCode` is the result of a KeyPress event and represents the value of // the actual printable character. // KeyPress is deprecated, but its replacement is not yet final and not // implemented in any major browser. Only KeyPress has charCode. if (event.type === 'keypress') { return getEventCharCode(event); } return 0; }, keyCode: function(event) { // `keyCode` is the result of a KeyDown/Up event and represents the value of // physical keyboard key. // The actual meaning of the value depends on the users' keyboard layout // which cannot be detected. Assuming that it is a US keyboard layout // provides a surprisingly accurate mapping for US and European users. // Due to this, it is left to the user to implement at this time. if (event.type === 'keydown' || event.type === 'keyup') { return event.keyCode; } return 0; }, which: function(event) { // `which` is an alias for either `keyCode` or `charCode` depending on the // type of the event. if (event.type === 'keypress') { return getEventCharCode(event); } if (event.type === 'keydown' || event.type === 'keyup') { return event.keyCode; } return 0; } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface); module.exports = SyntheticKeyboardEvent; },{"./SyntheticUIEvent":105,"./getEventCharCode":128,"./getEventKey":129,"./getEventModifierState":130}],103:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticMouseEvent * @typechecks static-only */ "use strict"; var SyntheticUIEvent = _dereq_("./SyntheticUIEvent"); var ViewportMetrics = _dereq_("./ViewportMetrics"); var getEventModifierState = _dereq_("./getEventModifierState"); /** * @interface MouseEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var MouseEventInterface = { screenX: null, screenY: null, clientX: null, clientY: null, ctrlKey: null, shiftKey: null, altKey: null, metaKey: null, getModifierState: getEventModifierState, button: function(event) { // Webkit, Firefox, IE9+ // which: 1 2 3 // button: 0 1 2 (standard) var button = event.button; if ('which' in event) { return button; } // IE<9 // which: undefined // button: 0 0 0 // button: 1 4 2 (onmouseup) return button === 2 ? 2 : button === 4 ? 1 : 0; }, buttons: null, relatedTarget: function(event) { return event.relatedTarget || ( event.fromElement === event.srcElement ? event.toElement : event.fromElement ); }, // "Proprietary" Interface. pageX: function(event) { return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft; }, pageY: function(event) { return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop; } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface); module.exports = SyntheticMouseEvent; },{"./SyntheticUIEvent":105,"./ViewportMetrics":108,"./getEventModifierState":130}],104:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticTouchEvent * @typechecks static-only */ "use strict"; var SyntheticUIEvent = _dereq_("./SyntheticUIEvent"); var getEventModifierState = _dereq_("./getEventModifierState"); /** * @interface TouchEvent * @see http://www.w3.org/TR/touch-events/ */ var TouchEventInterface = { touches: null, targetTouches: null, changedTouches: null, altKey: null, metaKey: null, ctrlKey: null, shiftKey: null, getModifierState: getEventModifierState }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface); module.exports = SyntheticTouchEvent; },{"./SyntheticUIEvent":105,"./getEventModifierState":130}],105:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticUIEvent * @typechecks static-only */ "use strict"; var SyntheticEvent = _dereq_("./SyntheticEvent"); var getEventTarget = _dereq_("./getEventTarget"); /** * @interface UIEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var UIEventInterface = { view: function(event) { if (event.view) { return event.view; } var target = getEventTarget(event); if (target != null && target.window === target) { // target is a window object return target; } var doc = target.ownerDocument; // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. if (doc) { return doc.defaultView || doc.parentWindow; } else { return window; } }, detail: function(event) { return event.detail || 0; } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticEvent} */ function SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface); module.exports = SyntheticUIEvent; },{"./SyntheticEvent":99,"./getEventTarget":131}],106:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticWheelEvent * @typechecks static-only */ "use strict"; var SyntheticMouseEvent = _dereq_("./SyntheticMouseEvent"); /** * @interface WheelEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var WheelEventInterface = { deltaX: function(event) { return ( 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive). 'wheelDeltaX' in event ? -event.wheelDeltaX : 0 ); }, deltaY: function(event) { return ( 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive). 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive). 'wheelDelta' in event ? -event.wheelDelta : 0 ); }, deltaZ: null, // Browsers without "deltaMode" is reporting in raw wheel delta where one // notch on the scroll is always +/- 120, roughly equivalent to pixels. // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size. deltaMode: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticMouseEvent} */ function SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface); module.exports = SyntheticWheelEvent; },{"./SyntheticMouseEvent":103}],107:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Transaction */ "use strict"; var invariant = _dereq_("./invariant"); /** * `Transaction` creates a black box that is able to wrap any method such that * certain invariants are maintained before and after the method is invoked * (Even if an exception is thrown while invoking the wrapped method). Whoever * instantiates a transaction can provide enforcers of the invariants at * creation time. The `Transaction` class itself will supply one additional * automatic invariant for you - the invariant that any transaction instance * should not be run while it is already being run. You would typically create a * single instance of a `Transaction` for reuse multiple times, that potentially * is used to wrap several different methods. Wrappers are extremely simple - * they only require implementing two methods. * * <pre> * wrappers (injected at creation time) * + + * | | * +-----------------|--------|--------------+ * | v | | * | +---------------+ | | * | +--| wrapper1 |---|----+ | * | | +---------------+ v | | * | | +-------------+ | | * | | +----| wrapper2 |--------+ | * | | | +-------------+ | | | * | | | | | | * | v v v v | wrapper * | +---+ +---+ +---------+ +---+ +---+ | invariants * perform(anyMethod) | | | | | | | | | | | | maintained * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|--------> * | | | | | | | | | | | | * | | | | | | | | | | | | * | | | | | | | | | | | | * | +---+ +---+ +---------+ +---+ +---+ | * | initialize close | * +-----------------------------------------+ * </pre> * * Use cases: * - Preserving the input selection ranges before/after reconciliation. * Restoring selection even in the event of an unexpected error. * - Deactivating events while rearranging the DOM, preventing blurs/focuses, * while guaranteeing that afterwards, the event system is reactivated. * - Flushing a queue of collected DOM mutations to the main UI thread after a * reconciliation takes place in a worker thread. * - Invoking any collected `componentDidUpdate` callbacks after rendering new * content. * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue * to preserve the `scrollTop` (an automatic scroll aware DOM). * - (Future use case): Layout calculations before and after DOM upates. * * Transactional plugin API: * - A module that has an `initialize` method that returns any precomputation. * - and a `close` method that accepts the precomputation. `close` is invoked * when the wrapped process is completed, or has failed. * * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules * that implement `initialize` and `close`. * @return {Transaction} Single transaction for reuse in thread. * * @class Transaction */ var Mixin = { /** * Sets up this instance so that it is prepared for collecting metrics. Does * so such that this setup method may be used on an instance that is already * initialized, in a way that does not consume additional memory upon reuse. * That can be useful if you decide to make your subclass of this mixin a * "PooledClass". */ reinitializeTransaction: function() { this.transactionWrappers = this.getTransactionWrappers(); if (!this.wrapperInitData) { this.wrapperInitData = []; } else { this.wrapperInitData.length = 0; } this._isInTransaction = false; }, _isInTransaction: false, /** * @abstract * @return {Array<TransactionWrapper>} Array of transaction wrappers. */ getTransactionWrappers: null, isInTransaction: function() { return !!this._isInTransaction; }, /** * Executes the function within a safety window. Use this for the top level * methods that result in large amounts of computation/mutations that would * need to be safety checked. * * @param {function} method Member of scope to call. * @param {Object} scope Scope to invoke from. * @param {Object?=} args... Arguments to pass to the method (optional). * Helps prevent need to bind in many cases. * @return Return value from `method`. */ perform: function(method, scope, a, b, c, d, e, f) { ("production" !== "development" ? invariant( !this.isInTransaction(), 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.' ) : invariant(!this.isInTransaction())); var errorThrown; var ret; try { this._isInTransaction = true; // Catching errors makes debugging more difficult, so we start with // errorThrown set to true before setting it to false after calling // close -- if it's still set to true in the finally block, it means // one of these calls threw. errorThrown = true; this.initializeAll(0); ret = method.call(scope, a, b, c, d, e, f); errorThrown = false; } finally { try { if (errorThrown) { // If `method` throws, prefer to show that stack trace over any thrown // by invoking `closeAll`. try { this.closeAll(0); } catch (err) { } } else { // Since `method` didn't throw, we don't want to silence the exception // here. this.closeAll(0); } } finally { this._isInTransaction = false; } } return ret; }, initializeAll: function(startIndex) { var transactionWrappers = this.transactionWrappers; for (var i = startIndex; i < transactionWrappers.length; i++) { var wrapper = transactionWrappers[i]; try { // Catching errors makes debugging more difficult, so we start with the // OBSERVED_ERROR state before overwriting it with the real return value // of initialize -- if it's still set to OBSERVED_ERROR in the finally // block, it means wrapper.initialize threw. this.wrapperInitData[i] = Transaction.OBSERVED_ERROR; this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null; } finally { if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) { // The initializer for wrapper i threw an error; initialize the // remaining wrappers but silence any exceptions from them to ensure // that the first error is the one to bubble up. try { this.initializeAll(i + 1); } catch (err) { } } } } }, /** * Invokes each of `this.transactionWrappers.close[i]` functions, passing into * them the respective return values of `this.transactionWrappers.init[i]` * (`close`rs that correspond to initializers that failed will not be * invoked). */ closeAll: function(startIndex) { ("production" !== "development" ? invariant( this.isInTransaction(), 'Transaction.closeAll(): Cannot close transaction when none are open.' ) : invariant(this.isInTransaction())); var transactionWrappers = this.transactionWrappers; for (var i = startIndex; i < transactionWrappers.length; i++) { var wrapper = transactionWrappers[i]; var initData = this.wrapperInitData[i]; var errorThrown; try { // Catching errors makes debugging more difficult, so we start with // errorThrown set to true before setting it to false after calling // close -- if it's still set to true in the finally block, it means // wrapper.close threw. errorThrown = true; if (initData !== Transaction.OBSERVED_ERROR) { wrapper.close && wrapper.close.call(this, initData); } errorThrown = false; } finally { if (errorThrown) { // The closer for wrapper i threw an error; close the remaining // wrappers but silence any exceptions from them to ensure that the // first error is the one to bubble up. try { this.closeAll(i + 1); } catch (e) { } } } } this.wrapperInitData.length = 0; } }; var Transaction = { Mixin: Mixin, /** * Token to look for to determine if an error occured. */ OBSERVED_ERROR: {} }; module.exports = Transaction; },{"./invariant":140}],108:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ViewportMetrics */ "use strict"; var getUnboundedScrollPosition = _dereq_("./getUnboundedScrollPosition"); var ViewportMetrics = { currentScrollLeft: 0, currentScrollTop: 0, refreshScrollValues: function() { var scrollPosition = getUnboundedScrollPosition(window); ViewportMetrics.currentScrollLeft = scrollPosition.x; ViewportMetrics.currentScrollTop = scrollPosition.y; } }; module.exports = ViewportMetrics; },{"./getUnboundedScrollPosition":136}],109:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule accumulateInto */ "use strict"; var invariant = _dereq_("./invariant"); /** * * Accumulates items that must not be null or undefined into the first one. This * is used to conserve memory by avoiding array allocations, and thus sacrifices * API cleanness. Since `current` can be null before being passed in and not * null after this function, make sure to assign it back to `current`: * * `a = accumulateInto(a, b);` * * This API should be sparingly used. Try `accumulate` for something cleaner. * * @return {*|array<*>} An accumulation of items. */ function accumulateInto(current, next) { ("production" !== "development" ? invariant( next != null, 'accumulateInto(...): Accumulated items must not be null or undefined.' ) : invariant(next != null)); if (current == null) { return next; } // Both are not empty. Warning: Never call x.concat(y) when you are not // certain that x is an Array (x could be a string with concat method). var currentIsArray = Array.isArray(current); var nextIsArray = Array.isArray(next); if (currentIsArray && nextIsArray) { current.push.apply(current, next); return current; } if (currentIsArray) { current.push(next); return current; } if (nextIsArray) { // A bit too dangerous to mutate `next`. return [current].concat(next); } return [current, next]; } module.exports = accumulateInto; },{"./invariant":140}],110:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule adler32 */ /* jslint bitwise:true */ "use strict"; var MOD = 65521; // This is a clean-room implementation of adler32 designed for detecting // if markup is not what we expect it to be. It does not need to be // cryptographically strong, only reasonably good at detecting if markup // generated on the server is different than that on the client. function adler32(data) { var a = 1; var b = 0; for (var i = 0; i < data.length; i++) { a = (a + data.charCodeAt(i)) % MOD; b = (b + a) % MOD; } return a | (b << 16); } module.exports = adler32; },{}],111:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule camelize * @typechecks */ var _hyphenPattern = /-(.)/g; /** * Camelcases a hyphenated string, for example: * * > camelize('background-color') * < "backgroundColor" * * @param {string} string * @return {string} */ function camelize(string) { return string.replace(_hyphenPattern, function(_, character) { return character.toUpperCase(); }); } module.exports = camelize; },{}],112:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule camelizeStyleName * @typechecks */ "use strict"; var camelize = _dereq_("./camelize"); var msPattern = /^-ms-/; /** * Camelcases a hyphenated CSS property name, for example: * * > camelizeStyleName('background-color') * < "backgroundColor" * > camelizeStyleName('-moz-transition') * < "MozTransition" * > camelizeStyleName('-ms-transition') * < "msTransition" * * As Andi Smith suggests * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix * is converted to lowercase `ms`. * * @param {string} string * @return {string} */ function camelizeStyleName(string) { return camelize(string.replace(msPattern, 'ms-')); } module.exports = camelizeStyleName; },{"./camelize":111}],113:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks * @providesModule cloneWithProps */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactPropTransferer = _dereq_("./ReactPropTransferer"); var keyOf = _dereq_("./keyOf"); var warning = _dereq_("./warning"); var CHILDREN_PROP = keyOf({children: null}); /** * Sometimes you want to change the props of a child passed to you. Usually * this is to add a CSS class. * * @param {object} child child component you'd like to clone * @param {object} props props you'd like to modify. They will be merged * as if you used `transferPropsTo()`. * @return {object} a clone of child with props merged in. */ function cloneWithProps(child, props) { if ("production" !== "development") { ("production" !== "development" ? warning( !child.ref, 'You are calling cloneWithProps() on a child with a ref. This is ' + 'dangerous because you\'re creating a new child which will not be ' + 'added as a ref to its parent.' ) : null); } var newProps = ReactPropTransferer.mergeProps(props, child.props); // Use `child.props.children` if it is provided. if (!newProps.hasOwnProperty(CHILDREN_PROP) && child.props.hasOwnProperty(CHILDREN_PROP)) { newProps.children = child.props.children; } // The current API doesn't retain _owner and _context, which is why this // doesn't use ReactElement.cloneAndReplaceProps. return ReactElement.createElement(child.type, newProps); } module.exports = cloneWithProps; },{"./ReactElement":58,"./ReactPropTransferer":76,"./keyOf":147,"./warning":160}],114:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule containsNode * @typechecks */ var isTextNode = _dereq_("./isTextNode"); /*jslint bitwise:true */ /** * Checks if a given DOM node contains or is another DOM node. * * @param {?DOMNode} outerNode Outer DOM node. * @param {?DOMNode} innerNode Inner DOM node. * @return {boolean} True if `outerNode` contains or is `innerNode`. */ function containsNode(outerNode, innerNode) { if (!outerNode || !innerNode) { return false; } else if (outerNode === innerNode) { return true; } else if (isTextNode(outerNode)) { return false; } else if (isTextNode(innerNode)) { return containsNode(outerNode, innerNode.parentNode); } else if (outerNode.contains) { return outerNode.contains(innerNode); } else if (outerNode.compareDocumentPosition) { return !!(outerNode.compareDocumentPosition(innerNode) & 16); } else { return false; } } module.exports = containsNode; },{"./isTextNode":144}],115:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule createArrayFrom * @typechecks */ var toArray = _dereq_("./toArray"); /** * Perform a heuristic test to determine if an object is "array-like". * * A monk asked Joshu, a Zen master, "Has a dog Buddha nature?" * Joshu replied: "Mu." * * This function determines if its argument has "array nature": it returns * true if the argument is an actual array, an `arguments' object, or an * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()). * * It will return false for other array-like objects like Filelist. * * @param {*} obj * @return {boolean} */ function hasArrayNature(obj) { return ( // not null/false !!obj && // arrays are objects, NodeLists are functions in Safari (typeof obj == 'object' || typeof obj == 'function') && // quacks like an array ('length' in obj) && // not window !('setInterval' in obj) && // no DOM node should be considered an array-like // a 'select' element has 'length' and 'item' properties on IE8 (typeof obj.nodeType != 'number') && ( // a real array (// HTMLCollection/NodeList (Array.isArray(obj) || // arguments ('callee' in obj) || 'item' in obj)) ) ); } /** * Ensure that the argument is an array by wrapping it in an array if it is not. * Creates a copy of the argument if it is already an array. * * This is mostly useful idiomatically: * * var createArrayFrom = require('createArrayFrom'); * * function takesOneOrMoreThings(things) { * things = createArrayFrom(things); * ... * } * * This allows you to treat `things' as an array, but accept scalars in the API. * * If you need to convert an array-like object, like `arguments`, into an array * use toArray instead. * * @param {*} obj * @return {array} */ function createArrayFrom(obj) { if (!hasArrayNature(obj)) { return [obj]; } else if (Array.isArray(obj)) { return obj.slice(); } else { return toArray(obj); } } module.exports = createArrayFrom; },{"./toArray":157}],116:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule createFullPageComponent * @typechecks */ "use strict"; // Defeat circular references by requiring this directly. var ReactCompositeComponent = _dereq_("./ReactCompositeComponent"); var ReactElement = _dereq_("./ReactElement"); var invariant = _dereq_("./invariant"); /** * Create a component that will throw an exception when unmounted. * * Components like <html> <head> and <body> can't be removed or added * easily in a cross-browser way, however it's valuable to be able to * take advantage of React's reconciliation for styling and <title> * management. So we just document it and throw in dangerous cases. * * @param {string} tag The tag to wrap * @return {function} convenience constructor of new component */ function createFullPageComponent(tag) { var elementFactory = ReactElement.createFactory(tag); var FullPageComponent = ReactCompositeComponent.createClass({ displayName: 'ReactFullPageComponent' + tag, componentWillUnmount: function() { ("production" !== "development" ? invariant( false, '%s tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, <head>, ' + 'and <body>) reliably and efficiently. To fix this, have a single ' + 'top-level component that never unmounts render these elements.', this.constructor.displayName ) : invariant(false)); }, render: function() { return elementFactory(this.props); } }); return FullPageComponent; } module.exports = createFullPageComponent; },{"./ReactCompositeComponent":40,"./ReactElement":58,"./invariant":140}],117:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule createNodesFromMarkup * @typechecks */ /*jslint evil: true, sub: true */ var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var createArrayFrom = _dereq_("./createArrayFrom"); var getMarkupWrap = _dereq_("./getMarkupWrap"); var invariant = _dereq_("./invariant"); /** * Dummy container used to render all markup. */ var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null; /** * Pattern used by `getNodeName`. */ var nodeNamePattern = /^\s*<(\w+)/; /** * Extracts the `nodeName` of the first element in a string of markup. * * @param {string} markup String of markup. * @return {?string} Node name of the supplied markup. */ function getNodeName(markup) { var nodeNameMatch = markup.match(nodeNamePattern); return nodeNameMatch && nodeNameMatch[1].toLowerCase(); } /** * Creates an array containing the nodes rendered from the supplied markup. The * optionally supplied `handleScript` function will be invoked once for each * <script> element that is rendered. If no `handleScript` function is supplied, * an exception is thrown if any <script> elements are rendered. * * @param {string} markup A string of valid HTML markup. * @param {?function} handleScript Invoked once for each rendered <script>. * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes. */ function createNodesFromMarkup(markup, handleScript) { var node = dummyNode; ("production" !== "development" ? invariant(!!dummyNode, 'createNodesFromMarkup dummy not initialized') : invariant(!!dummyNode)); var nodeName = getNodeName(markup); var wrap = nodeName && getMarkupWrap(nodeName); if (wrap) { node.innerHTML = wrap[1] + markup + wrap[2]; var wrapDepth = wrap[0]; while (wrapDepth--) { node = node.lastChild; } } else { node.innerHTML = markup; } var scripts = node.getElementsByTagName('script'); if (scripts.length) { ("production" !== "development" ? invariant( handleScript, 'createNodesFromMarkup(...): Unexpected <script> element rendered.' ) : invariant(handleScript)); createArrayFrom(scripts).forEach(handleScript); } var nodes = createArrayFrom(node.childNodes); while (node.lastChild) { node.removeChild(node.lastChild); } return nodes; } module.exports = createNodesFromMarkup; },{"./ExecutionEnvironment":23,"./createArrayFrom":115,"./getMarkupWrap":132,"./invariant":140}],118:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule cx */ /** * This function is used to mark string literals representing CSS class names * so that they can be transformed statically. This allows for modularization * and minification of CSS class names. * * In static_upstream, this function is actually implemented, but it should * eventually be replaced with something more descriptive, and the transform * that is used in the main stack should be ported for use elsewhere. * * @param string|object className to modularize, or an object of key/values. * In the object case, the values are conditions that * determine if the className keys should be included. * @param [string ...] Variable list of classNames in the string case. * @return string Renderable space-separated CSS className. */ function cx(classNames) { if (typeof classNames == 'object') { return Object.keys(classNames).filter(function(className) { return classNames[className]; }).join(' '); } else { return Array.prototype.join.call(arguments, ' '); } } module.exports = cx; },{}],119:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule dangerousStyleValue * @typechecks static-only */ "use strict"; var CSSProperty = _dereq_("./CSSProperty"); var isUnitlessNumber = CSSProperty.isUnitlessNumber; /** * Convert a value into the proper css writable value. The style name `name` * should be logical (no hyphens), as specified * in `CSSProperty.isUnitlessNumber`. * * @param {string} name CSS property name such as `topMargin`. * @param {*} value CSS property value such as `10px`. * @return {string} Normalized style value with dimensions applied. */ function dangerousStyleValue(name, value) { // Note that we've removed escapeTextForBrowser() calls here since the // whole string will be escaped when the attribute is injected into // the markup. If you provide unsafe user data here they can inject // arbitrary CSS which may be problematic (I couldn't repro this): // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/ // This is not an XSS hole but instead a potential CSS injection issue // which has lead to a greater discussion about how we're going to // trust URLs moving forward. See #2115901 var isEmpty = value == null || typeof value === 'boolean' || value === ''; if (isEmpty) { return ''; } var isNonNumeric = isNaN(value); if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) { return '' + value; // cast to string } if (typeof value === 'string') { value = value.trim(); } return value + 'px'; } module.exports = dangerousStyleValue; },{"./CSSProperty":5}],120:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule deprecated */ var assign = _dereq_("./Object.assign"); var warning = _dereq_("./warning"); /** * This will log a single deprecation notice per function and forward the call * on to the new API. * * @param {string} namespace The namespace of the call, eg 'React' * @param {string} oldName The old function name, eg 'renderComponent' * @param {string} newName The new function name, eg 'render' * @param {*} ctx The context this forwarded call should run in * @param {function} fn The function to forward on to * @return {*} Will be the value as returned from `fn` */ function deprecated(namespace, oldName, newName, ctx, fn) { var warned = false; if ("production" !== "development") { var newFn = function() { ("production" !== "development" ? warning( warned, (namespace + "." + oldName + " will be deprecated in a future version. ") + ("Use " + namespace + "." + newName + " instead.") ) : null); warned = true; return fn.apply(ctx, arguments); }; newFn.displayName = (namespace + "_" + oldName); // We need to make sure all properties of the original fn are copied over. // In particular, this is needed to support PropTypes return assign(newFn, fn); } return fn; } module.exports = deprecated; },{"./Object.assign":29,"./warning":160}],121:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule emptyFunction */ function makeEmptyFunction(arg) { return function() { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ function emptyFunction() {} emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function() { return this; }; emptyFunction.thatReturnsArgument = function(arg) { return arg; }; module.exports = emptyFunction; },{}],122:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule emptyObject */ "use strict"; var emptyObject = {}; if ("production" !== "development") { Object.freeze(emptyObject); } module.exports = emptyObject; },{}],123:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule escapeTextForBrowser * @typechecks static-only */ "use strict"; var ESCAPE_LOOKUP = { "&": "&amp;", ">": "&gt;", "<": "&lt;", "\"": "&quot;", "'": "&#x27;" }; var ESCAPE_REGEX = /[&><"']/g; function escaper(match) { return ESCAPE_LOOKUP[match]; } /** * Escapes text to prevent scripting attacks. * * @param {*} text Text value to escape. * @return {string} An escaped string. */ function escapeTextForBrowser(text) { return ('' + text).replace(ESCAPE_REGEX, escaper); } module.exports = escapeTextForBrowser; },{}],124:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule flattenChildren */ "use strict"; var ReactTextComponent = _dereq_("./ReactTextComponent"); var traverseAllChildren = _dereq_("./traverseAllChildren"); var warning = _dereq_("./warning"); /** * @param {function} traverseContext Context passed through traversal. * @param {?ReactComponent} child React child component. * @param {!string} name String name of key path to child. */ function flattenSingleChildIntoContext(traverseContext, child, name) { // We found a component instance. var result = traverseContext; var keyUnique = !result.hasOwnProperty(name); ("production" !== "development" ? warning( keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name ) : null); if (keyUnique && child != null) { var type = typeof child; var normalizedValue; if (type === 'string') { normalizedValue = ReactTextComponent(child); } else if (type === 'number') { normalizedValue = ReactTextComponent('' + child); } else { normalizedValue = child; } result[name] = normalizedValue; } } /** * Flattens children that are typically specified as `props.children`. Any null * children will not be included in the resulting object. * @return {!object} flattened children keyed by name. */ function flattenChildren(children) { if (children == null) { return children; } var result = {}; traverseAllChildren(children, flattenSingleChildIntoContext, result); return result; } module.exports = flattenChildren; },{"./ReactTextComponent":87,"./traverseAllChildren":158,"./warning":160}],125:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule focusNode */ "use strict"; /** * @param {DOMElement} node input/textarea to focus */ function focusNode(node) { // IE8 can throw "Can't move focus to the control because it is invisible, // not enabled, or of a type that does not accept the focus." for all kinds of // reasons that are too expensive and fragile to test. try { node.focus(); } catch(e) { } } module.exports = focusNode; },{}],126:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule forEachAccumulated */ "use strict"; /** * @param {array} an "accumulation" of items which is either an Array or * a single item. Useful when paired with the `accumulate` module. This is a * simple utility that allows us to reason about a collection of items, but * handling the case when there is exactly one item (and we do not need to * allocate an array). */ var forEachAccumulated = function(arr, cb, scope) { if (Array.isArray(arr)) { arr.forEach(cb, scope); } else if (arr) { cb.call(scope, arr); } }; module.exports = forEachAccumulated; },{}],127:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getActiveElement * @typechecks */ /** * Same as document.activeElement but wraps in a try-catch block. In IE it is * not safe to call document.activeElement if there is nothing focused. * * The activeElement will be null only if the document body is not yet defined. */ function getActiveElement() /*?DOMElement*/ { try { return document.activeElement || document.body; } catch (e) { return document.body; } } module.exports = getActiveElement; },{}],128:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventCharCode * @typechecks static-only */ "use strict"; /** * `charCode` represents the actual "character code" and is safe to use with * `String.fromCharCode`. As such, only keys that correspond to printable * characters produce a valid `charCode`, the only exception to this is Enter. * The Tab-key is considered non-printable and does not have a `charCode`, * presumably because it does not produce a tab-character in browsers. * * @param {object} nativeEvent Native browser event. * @return {string} Normalized `charCode` property. */ function getEventCharCode(nativeEvent) { var charCode; var keyCode = nativeEvent.keyCode; if ('charCode' in nativeEvent) { charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`. if (charCode === 0 && keyCode === 13) { charCode = 13; } } else { // IE8 does not implement `charCode`, but `keyCode` has the correct value. charCode = keyCode; } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them. // Must not discard the (non-)printable Enter-key. if (charCode >= 32 || charCode === 13) { return charCode; } return 0; } module.exports = getEventCharCode; },{}],129:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventKey * @typechecks static-only */ "use strict"; var getEventCharCode = _dereq_("./getEventCharCode"); /** * Normalization of deprecated HTML5 `key` values * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names */ var normalizeKey = { 'Esc': 'Escape', 'Spacebar': ' ', 'Left': 'ArrowLeft', 'Up': 'ArrowUp', 'Right': 'ArrowRight', 'Down': 'ArrowDown', 'Del': 'Delete', 'Win': 'OS', 'Menu': 'ContextMenu', 'Apps': 'ContextMenu', 'Scroll': 'ScrollLock', 'MozPrintableKey': 'Unidentified' }; /** * Translation from legacy `keyCode` to HTML5 `key` * Only special keys supported, all others depend on keyboard layout or browser * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names */ var translateToKey = { 8: 'Backspace', 9: 'Tab', 12: 'Clear', 13: 'Enter', 16: 'Shift', 17: 'Control', 18: 'Alt', 19: 'Pause', 20: 'CapsLock', 27: 'Escape', 32: ' ', 33: 'PageUp', 34: 'PageDown', 35: 'End', 36: 'Home', 37: 'ArrowLeft', 38: 'ArrowUp', 39: 'ArrowRight', 40: 'ArrowDown', 45: 'Insert', 46: 'Delete', 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6', 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12', 144: 'NumLock', 145: 'ScrollLock', 224: 'Meta' }; /** * @param {object} nativeEvent Native browser event. * @return {string} Normalized `key` property. */ function getEventKey(nativeEvent) { if (nativeEvent.key) { // Normalize inconsistent values reported by browsers due to // implementations of a working draft specification. // FireFox implements `key` but returns `MozPrintableKey` for all // printable characters (normalized to `Unidentified`), ignore it. var key = normalizeKey[nativeEvent.key] || nativeEvent.key; if (key !== 'Unidentified') { return key; } } // Browser does not implement `key`, polyfill as much of it as we can. if (nativeEvent.type === 'keypress') { var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can // thus be captured by `keypress`, no other non-printable key should. return charCode === 13 ? 'Enter' : String.fromCharCode(charCode); } if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') { // While user keyboard layout determines the actual meaning of each // `keyCode` value, almost all function keys have a universal value. return translateToKey[nativeEvent.keyCode] || 'Unidentified'; } return ''; } module.exports = getEventKey; },{"./getEventCharCode":128}],130:[function(_dereq_,module,exports){ /** * Copyright 2013 Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventModifierState * @typechecks static-only */ "use strict"; /** * Translation from modifier key to the associated property in the event. * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers */ var modifierKeyToProp = { 'Alt': 'altKey', 'Control': 'ctrlKey', 'Meta': 'metaKey', 'Shift': 'shiftKey' }; // IE8 does not implement getModifierState so we simply map it to the only // modifier keys exposed by the event itself, does not support Lock-keys. // Currently, all major browsers except Chrome seems to support Lock-keys. function modifierStateGetter(keyArg) { /*jshint validthis:true */ var syntheticEvent = this; var nativeEvent = syntheticEvent.nativeEvent; if (nativeEvent.getModifierState) { return nativeEvent.getModifierState(keyArg); } var keyProp = modifierKeyToProp[keyArg]; return keyProp ? !!nativeEvent[keyProp] : false; } function getEventModifierState(nativeEvent) { return modifierStateGetter; } module.exports = getEventModifierState; },{}],131:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventTarget * @typechecks static-only */ "use strict"; /** * Gets the target node from a native browser event by accounting for * inconsistencies in browser DOM APIs. * * @param {object} nativeEvent Native browser event. * @return {DOMEventTarget} Target node. */ function getEventTarget(nativeEvent) { var target = nativeEvent.target || nativeEvent.srcElement || window; // Safari may fire events on text nodes (Node.TEXT_NODE is 3). // @see http://www.quirksmode.org/js/events_properties.html return target.nodeType === 3 ? target.parentNode : target; } module.exports = getEventTarget; },{}],132:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getMarkupWrap */ var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var invariant = _dereq_("./invariant"); /** * Dummy container used to detect which wraps are necessary. */ var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null; /** * Some browsers cannot use `innerHTML` to render certain elements standalone, * so we wrap them, render the wrapped nodes, then extract the desired node. * * In IE8, certain elements cannot render alone, so wrap all elements ('*'). */ var shouldWrap = { // Force wrapping for SVG elements because if they get created inside a <div>, // they will be initialized in the wrong namespace (and will not display). 'circle': true, 'defs': true, 'ellipse': true, 'g': true, 'line': true, 'linearGradient': true, 'path': true, 'polygon': true, 'polyline': true, 'radialGradient': true, 'rect': true, 'stop': true, 'text': true }; var selectWrap = [1, '<select multiple="true">', '</select>']; var tableWrap = [1, '<table>', '</table>']; var trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>']; var svgWrap = [1, '<svg>', '</svg>']; var markupWrap = { '*': [1, '?<div>', '</div>'], 'area': [1, '<map>', '</map>'], 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'], 'legend': [1, '<fieldset>', '</fieldset>'], 'param': [1, '<object>', '</object>'], 'tr': [2, '<table><tbody>', '</tbody></table>'], 'optgroup': selectWrap, 'option': selectWrap, 'caption': tableWrap, 'colgroup': tableWrap, 'tbody': tableWrap, 'tfoot': tableWrap, 'thead': tableWrap, 'td': trWrap, 'th': trWrap, 'circle': svgWrap, 'defs': svgWrap, 'ellipse': svgWrap, 'g': svgWrap, 'line': svgWrap, 'linearGradient': svgWrap, 'path': svgWrap, 'polygon': svgWrap, 'polyline': svgWrap, 'radialGradient': svgWrap, 'rect': svgWrap, 'stop': svgWrap, 'text': svgWrap }; /** * Gets the markup wrap configuration for the supplied `nodeName`. * * NOTE: This lazily detects which wraps are necessary for the current browser. * * @param {string} nodeName Lowercase `nodeName`. * @return {?array} Markup wrap configuration, if applicable. */ function getMarkupWrap(nodeName) { ("production" !== "development" ? invariant(!!dummyNode, 'Markup wrapping node not initialized') : invariant(!!dummyNode)); if (!markupWrap.hasOwnProperty(nodeName)) { nodeName = '*'; } if (!shouldWrap.hasOwnProperty(nodeName)) { if (nodeName === '*') { dummyNode.innerHTML = '<link />'; } else { dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>'; } shouldWrap[nodeName] = !dummyNode.firstChild; } return shouldWrap[nodeName] ? markupWrap[nodeName] : null; } module.exports = getMarkupWrap; },{"./ExecutionEnvironment":23,"./invariant":140}],133:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getNodeForCharacterOffset */ "use strict"; /** * Given any node return the first leaf node without children. * * @param {DOMElement|DOMTextNode} node * @return {DOMElement|DOMTextNode} */ function getLeafNode(node) { while (node && node.firstChild) { node = node.firstChild; } return node; } /** * Get the next sibling within a container. This will walk up the * DOM if a node's siblings have been exhausted. * * @param {DOMElement|DOMTextNode} node * @return {?DOMElement|DOMTextNode} */ function getSiblingNode(node) { while (node) { if (node.nextSibling) { return node.nextSibling; } node = node.parentNode; } } /** * Get object describing the nodes which contain characters at offset. * * @param {DOMElement|DOMTextNode} root * @param {number} offset * @return {?object} */ function getNodeForCharacterOffset(root, offset) { var node = getLeafNode(root); var nodeStart = 0; var nodeEnd = 0; while (node) { if (node.nodeType == 3) { nodeEnd = nodeStart + node.textContent.length; if (nodeStart <= offset && nodeEnd >= offset) { return { node: node, offset: offset - nodeStart }; } nodeStart = nodeEnd; } node = getLeafNode(getSiblingNode(node)); } } module.exports = getNodeForCharacterOffset; },{}],134:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getReactRootElementInContainer */ "use strict"; var DOC_NODE_TYPE = 9; /** * @param {DOMElement|DOMDocument} container DOM element that may contain * a React component * @return {?*} DOM element that may have the reactRoot ID, or null. */ function getReactRootElementInContainer(container) { if (!container) { return null; } if (container.nodeType === DOC_NODE_TYPE) { return container.documentElement; } else { return container.firstChild; } } module.exports = getReactRootElementInContainer; },{}],135:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getTextContentAccessor */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var contentKey = null; /** * Gets the key used to access text content on a DOM node. * * @return {?string} Key used to access text content. * @internal */ function getTextContentAccessor() { if (!contentKey && ExecutionEnvironment.canUseDOM) { // Prefer textContent to innerText because many browsers support both but // SVG <text> elements don't support innerText even when <div> does. contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText'; } return contentKey; } module.exports = getTextContentAccessor; },{"./ExecutionEnvironment":23}],136:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getUnboundedScrollPosition * @typechecks */ "use strict"; /** * Gets the scroll position of the supplied element or window. * * The return values are unbounded, unlike `getScrollPosition`. This means they * may be negative or exceed the element boundaries (which is possible using * inertial scrolling). * * @param {DOMWindow|DOMElement} scrollable * @return {object} Map with `x` and `y` keys. */ function getUnboundedScrollPosition(scrollable) { if (scrollable === window) { return { x: window.pageXOffset || document.documentElement.scrollLeft, y: window.pageYOffset || document.documentElement.scrollTop }; } return { x: scrollable.scrollLeft, y: scrollable.scrollTop }; } module.exports = getUnboundedScrollPosition; },{}],137:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule hyphenate * @typechecks */ var _uppercasePattern = /([A-Z])/g; /** * Hyphenates a camelcased string, for example: * * > hyphenate('backgroundColor') * < "background-color" * * For CSS style names, use `hyphenateStyleName` instead which works properly * with all vendor prefixes, including `ms`. * * @param {string} string * @return {string} */ function hyphenate(string) { return string.replace(_uppercasePattern, '-$1').toLowerCase(); } module.exports = hyphenate; },{}],138:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule hyphenateStyleName * @typechecks */ "use strict"; var hyphenate = _dereq_("./hyphenate"); var msPattern = /^ms-/; /** * Hyphenates a camelcased CSS property name, for example: * * > hyphenateStyleName('backgroundColor') * < "background-color" * > hyphenateStyleName('MozTransition') * < "-moz-transition" * > hyphenateStyleName('msTransition') * < "-ms-transition" * * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix * is converted to `-ms-`. * * @param {string} string * @return {string} */ function hyphenateStyleName(string) { return hyphenate(string).replace(msPattern, '-ms-'); } module.exports = hyphenateStyleName; },{"./hyphenate":137}],139:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule instantiateReactComponent * @typechecks static-only */ "use strict"; var warning = _dereq_("./warning"); var ReactElement = _dereq_("./ReactElement"); var ReactLegacyElement = _dereq_("./ReactLegacyElement"); var ReactNativeComponent = _dereq_("./ReactNativeComponent"); var ReactEmptyComponent = _dereq_("./ReactEmptyComponent"); /** * Given an `element` create an instance that will actually be mounted. * * @param {object} element * @param {*} parentCompositeType The composite type that resolved this. * @return {object} A new instance of the element's constructor. * @protected */ function instantiateReactComponent(element, parentCompositeType) { var instance; if ("production" !== "development") { ("production" !== "development" ? warning( element && (typeof element.type === 'function' || typeof element.type === 'string'), 'Only functions or strings can be mounted as React components.' ) : null); // Resolve mock instances if (element.type._mockedReactClassConstructor) { // If this is a mocked class, we treat the legacy factory as if it was the // class constructor for future proofing unit tests. Because this might // be mocked as a legacy factory, we ignore any warnings triggerd by // this temporary hack. ReactLegacyElement._isLegacyCallWarningEnabled = false; try { instance = new element.type._mockedReactClassConstructor( element.props ); } finally { ReactLegacyElement._isLegacyCallWarningEnabled = true; } // If the mock implementation was a legacy factory, then it returns a // element. We need to turn this into a real component instance. if (ReactElement.isValidElement(instance)) { instance = new instance.type(instance.props); } var render = instance.render; if (!render) { // For auto-mocked factories, the prototype isn't shimmed and therefore // there is no render function on the instance. We replace the whole // component with an empty component instance instead. element = ReactEmptyComponent.getEmptyComponent(); } else { if (render._isMockFunction && !render._getMockImplementation()) { // Auto-mocked components may have a prototype with a mocked render // function. For those, we'll need to mock the result of the render // since we consider undefined to be invalid results from render. render.mockImplementation( ReactEmptyComponent.getEmptyComponent ); } instance.construct(element); return instance; } } } // Special case string values if (typeof element.type === 'string') { instance = ReactNativeComponent.createInstanceForTag( element.type, element.props, parentCompositeType ); } else { // Normal case for non-mocks and non-strings instance = new element.type(element.props); } if ("production" !== "development") { ("production" !== "development" ? warning( typeof instance.construct === 'function' && typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function', 'Only React Components can be mounted.' ) : null); } // This actually sets up the internal instance. This will become decoupled // from the public instance in a future diff. instance.construct(element); return instance; } module.exports = instantiateReactComponent; },{"./ReactElement":58,"./ReactEmptyComponent":60,"./ReactLegacyElement":67,"./ReactNativeComponent":73,"./warning":160}],140:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule invariant */ "use strict"; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var invariant = function(condition, format, a, b, c, d, e, f) { if ("production" !== "development") { if (format === undefined) { throw new Error('invariant requires an error message argument'); } } if (!condition) { var error; if (format === undefined) { error = new Error( 'Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.' ); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error( 'Invariant Violation: ' + format.replace(/%s/g, function() { return args[argIndex++]; }) ); } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } }; module.exports = invariant; },{}],141:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isEventSupported */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var useHasFeature; if (ExecutionEnvironment.canUseDOM) { useHasFeature = document.implementation && document.implementation.hasFeature && // always returns true in newer browsers as per the standard. // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature document.implementation.hasFeature('', '') !== true; } /** * Checks if an event is supported in the current execution environment. * * NOTE: This will not work correctly for non-generic events such as `change`, * `reset`, `load`, `error`, and `select`. * * Borrows from Modernizr. * * @param {string} eventNameSuffix Event name, e.g. "click". * @param {?boolean} capture Check if the capture phase is supported. * @return {boolean} True if the event is supported. * @internal * @license Modernizr 3.0.0pre (Custom Build) | MIT */ function isEventSupported(eventNameSuffix, capture) { if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) { return false; } var eventName = 'on' + eventNameSuffix; var isSupported = eventName in document; if (!isSupported) { var element = document.createElement('div'); element.setAttribute(eventName, 'return;'); isSupported = typeof element[eventName] === 'function'; } if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') { // This is the only way to test support for the `wheel` event in IE9+. isSupported = document.implementation.hasFeature('Events.wheel', '3.0'); } return isSupported; } module.exports = isEventSupported; },{"./ExecutionEnvironment":23}],142:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isNode * @typechecks */ /** * @param {*} object The object to check. * @return {boolean} Whether or not the object is a DOM node. */ function isNode(object) { return !!(object && ( typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string' )); } module.exports = isNode; },{}],143:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isTextInputElement */ "use strict"; /** * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary */ var supportedInputTypes = { 'color': true, 'date': true, 'datetime': true, 'datetime-local': true, 'email': true, 'month': true, 'number': true, 'password': true, 'range': true, 'search': true, 'tel': true, 'text': true, 'time': true, 'url': true, 'week': true }; function isTextInputElement(elem) { return elem && ( (elem.nodeName === 'INPUT' && supportedInputTypes[elem.type]) || elem.nodeName === 'TEXTAREA' ); } module.exports = isTextInputElement; },{}],144:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isTextNode * @typechecks */ var isNode = _dereq_("./isNode"); /** * @param {*} object The object to check. * @return {boolean} Whether or not the object is a DOM text node. */ function isTextNode(object) { return isNode(object) && object.nodeType == 3; } module.exports = isTextNode; },{"./isNode":142}],145:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule joinClasses * @typechecks static-only */ "use strict"; /** * Combines multiple className strings into one. * http://jsperf.com/joinclasses-args-vs-array * * @param {...?string} classes * @return {string} */ function joinClasses(className/*, ... */) { if (!className) { className = ''; } var nextClass; var argLength = arguments.length; if (argLength > 1) { for (var ii = 1; ii < argLength; ii++) { nextClass = arguments[ii]; if (nextClass) { className = (className ? className + ' ' : '') + nextClass; } } } return className; } module.exports = joinClasses; },{}],146:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule keyMirror * @typechecks static-only */ "use strict"; var invariant = _dereq_("./invariant"); /** * Constructs an enumeration with keys equal to their value. * * For example: * * var COLORS = keyMirror({blue: null, red: null}); * var myColor = COLORS.blue; * var isColorValid = !!COLORS[myColor]; * * The last line could not be performed if the values of the generated enum were * not equal to their keys. * * Input: {key1: val1, key2: val2} * Output: {key1: key1, key2: key2} * * @param {object} obj * @return {object} */ var keyMirror = function(obj) { var ret = {}; var key; ("production" !== "development" ? invariant( obj instanceof Object && !Array.isArray(obj), 'keyMirror(...): Argument must be an object.' ) : invariant(obj instanceof Object && !Array.isArray(obj))); for (key in obj) { if (!obj.hasOwnProperty(key)) { continue; } ret[key] = key; } return ret; }; module.exports = keyMirror; },{"./invariant":140}],147:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule keyOf */ /** * Allows extraction of a minified key. Let's the build system minify keys * without loosing the ability to dynamically use key strings as values * themselves. Pass in an object with a single key/val pair and it will return * you the string key of that single record. Suppose you want to grab the * value for a key 'className' inside of an object. Key/val minification may * have aliased that key to be 'xa12'. keyOf({className: null}) will return * 'xa12' in that case. Resolve keys you want to use once at startup time, then * reuse those resolutions. */ var keyOf = function(oneKeyObj) { var key; for (key in oneKeyObj) { if (!oneKeyObj.hasOwnProperty(key)) { continue; } return key; } return null; }; module.exports = keyOf; },{}],148:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule mapObject */ 'use strict'; var hasOwnProperty = Object.prototype.hasOwnProperty; /** * Executes the provided `callback` once for each enumerable own property in the * object and constructs a new object from the results. The `callback` is * invoked with three arguments: * * - the property value * - the property name * - the object being traversed * * Properties that are added after the call to `mapObject` will not be visited * by `callback`. If the values of existing properties are changed, the value * passed to `callback` will be the value at the time `mapObject` visits them. * Properties that are deleted before being visited are not visited. * * @grep function objectMap() * @grep function objMap() * * @param {?object} object * @param {function} callback * @param {*} context * @return {?object} */ function mapObject(object, callback, context) { if (!object) { return null; } var result = {}; for (var name in object) { if (hasOwnProperty.call(object, name)) { result[name] = callback.call(context, object[name], name, object); } } return result; } module.exports = mapObject; },{}],149:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule memoizeStringOnly * @typechecks static-only */ "use strict"; /** * Memoizes the return value of a function that accepts one string argument. * * @param {function} callback * @return {function} */ function memoizeStringOnly(callback) { var cache = {}; return function(string) { if (cache.hasOwnProperty(string)) { return cache[string]; } else { return cache[string] = callback.call(this, string); } }; } module.exports = memoizeStringOnly; },{}],150:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule monitorCodeUse */ "use strict"; var invariant = _dereq_("./invariant"); /** * Provides open-source compatible instrumentation for monitoring certain API * uses before we're ready to issue a warning or refactor. It accepts an event * name which may only contain the characters [a-z0-9_] and an optional data * object with further information. */ function monitorCodeUse(eventName, data) { ("production" !== "development" ? invariant( eventName && !/[^a-z0-9_]/.test(eventName), 'You must provide an eventName using only the characters [a-z0-9_]' ) : invariant(eventName && !/[^a-z0-9_]/.test(eventName))); } module.exports = monitorCodeUse; },{"./invariant":140}],151:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule onlyChild */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var invariant = _dereq_("./invariant"); /** * Returns the first child in a collection of children and verifies that there * is only one child in the collection. The current implementation of this * function assumes that a single child gets passed without a wrapper, but the * purpose of this helper function is to abstract away the particular structure * of children. * * @param {?object} children Child collection structure. * @return {ReactComponent} The first and only `ReactComponent` contained in the * structure. */ function onlyChild(children) { ("production" !== "development" ? invariant( ReactElement.isValidElement(children), 'onlyChild must be passed a children with exactly one child.' ) : invariant(ReactElement.isValidElement(children))); return children; } module.exports = onlyChild; },{"./ReactElement":58,"./invariant":140}],152:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule performance * @typechecks */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var performance; if (ExecutionEnvironment.canUseDOM) { performance = window.performance || window.msPerformance || window.webkitPerformance; } module.exports = performance || {}; },{"./ExecutionEnvironment":23}],153:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule performanceNow * @typechecks */ var performance = _dereq_("./performance"); /** * Detect if we can use `window.performance.now()` and gracefully fallback to * `Date.now()` if it doesn't exist. We need to support Firefox < 15 for now * because of Facebook's testing infrastructure. */ if (!performance || !performance.now) { performance = Date; } var performanceNow = performance.now.bind(performance); module.exports = performanceNow; },{"./performance":152}],154:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule setInnerHTML */ "use strict"; var ExecutionEnvironment = _dereq_("./ExecutionEnvironment"); var WHITESPACE_TEST = /^[ \r\n\t\f]/; var NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \r\n\t\f\/>]/; /** * Set the innerHTML property of a node, ensuring that whitespace is preserved * even in IE8. * * @param {DOMElement} node * @param {string} html * @internal */ var setInnerHTML = function(node, html) { node.innerHTML = html; }; if (ExecutionEnvironment.canUseDOM) { // IE8: When updating a just created node with innerHTML only leading // whitespace is removed. When updating an existing node with innerHTML // whitespace in root TextNodes is also collapsed. // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html // Feature detection; only IE8 is known to behave improperly like this. var testElement = document.createElement('div'); testElement.innerHTML = ' '; if (testElement.innerHTML === '') { setInnerHTML = function(node, html) { // Magic theory: IE8 supposedly differentiates between added and updated // nodes when processing innerHTML, innerHTML on updated nodes suffers // from worse whitespace behavior. Re-adding a node like this triggers // the initial and more favorable whitespace behavior. // TODO: What to do on a detached node? if (node.parentNode) { node.parentNode.replaceChild(node, node); } // We also implement a workaround for non-visible tags disappearing into // thin air on IE8, this only happens if there is no visible text // in-front of the non-visible tags. Piggyback on the whitespace fix // and simply check if any non-visible tags appear in the source. if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) { // Recover leading whitespace by temporarily prepending any character. // \uFEFF has the potential advantage of being zero-width/invisible. node.innerHTML = '\uFEFF' + html; // deleteData leaves an empty `TextNode` which offsets the index of all // children. Definitely want to avoid this. var textNode = node.firstChild; if (textNode.data.length === 1) { node.removeChild(textNode); } else { textNode.deleteData(0, 1); } } else { node.innerHTML = html; } }; } } module.exports = setInnerHTML; },{"./ExecutionEnvironment":23}],155:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule shallowEqual */ "use strict"; /** * Performs equality by iterating through keys on an object and returning * false when any key has values which are not strictly equal between * objA and objB. Returns true when the values of all keys are strictly equal. * * @return {boolean} */ function shallowEqual(objA, objB) { if (objA === objB) { return true; } var key; // Test for A's keys different from B. for (key in objA) { if (objA.hasOwnProperty(key) && (!objB.hasOwnProperty(key) || objA[key] !== objB[key])) { return false; } } // Test for B's keys missing from A. for (key in objB) { if (objB.hasOwnProperty(key) && !objA.hasOwnProperty(key)) { return false; } } return true; } module.exports = shallowEqual; },{}],156:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule shouldUpdateReactComponent * @typechecks static-only */ "use strict"; /** * Given a `prevElement` and `nextElement`, determines if the existing * instance should be updated as opposed to being destroyed or replaced by a new * instance. Both arguments are elements. This ensures that this logic can * operate on stateless trees without any backing instance. * * @param {?object} prevElement * @param {?object} nextElement * @return {boolean} True if the existing instance should be updated. * @protected */ function shouldUpdateReactComponent(prevElement, nextElement) { if (prevElement && nextElement && prevElement.type === nextElement.type && prevElement.key === nextElement.key && prevElement._owner === nextElement._owner) { return true; } return false; } module.exports = shouldUpdateReactComponent; },{}],157:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule toArray * @typechecks */ var invariant = _dereq_("./invariant"); /** * Convert array-like objects to arrays. * * This API assumes the caller knows the contents of the data type. For less * well defined inputs use createArrayFrom. * * @param {object|function|filelist} obj * @return {array} */ function toArray(obj) { var length = obj.length; // Some browse builtin objects can report typeof 'function' (e.g. NodeList in // old versions of Safari). ("production" !== "development" ? invariant( !Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function'), 'toArray: Array-like object expected' ) : invariant(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function'))); ("production" !== "development" ? invariant( typeof length === 'number', 'toArray: Object needs a length property' ) : invariant(typeof length === 'number')); ("production" !== "development" ? invariant( length === 0 || (length - 1) in obj, 'toArray: Object should have keys for indices' ) : invariant(length === 0 || (length - 1) in obj)); // Old IE doesn't give collections access to hasOwnProperty. Assume inputs // without method will throw during the slice call and skip straight to the // fallback. if (obj.hasOwnProperty) { try { return Array.prototype.slice.call(obj); } catch (e) { // IE < 9 does not support Array#slice on collections objects } } // Fall back to copying key by key. This assumes all keys have a value, // so will not preserve sparsely populated inputs. var ret = Array(length); for (var ii = 0; ii < length; ii++) { ret[ii] = obj[ii]; } return ret; } module.exports = toArray; },{"./invariant":140}],158:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule traverseAllChildren */ "use strict"; var ReactElement = _dereq_("./ReactElement"); var ReactInstanceHandles = _dereq_("./ReactInstanceHandles"); var invariant = _dereq_("./invariant"); var SEPARATOR = ReactInstanceHandles.SEPARATOR; var SUBSEPARATOR = ':'; /** * TODO: Test that: * 1. `mapChildren` transforms strings and numbers into `ReactTextComponent`. * 2. it('should fail when supplied duplicate key', function() { * 3. That a single child and an array with one item have the same key pattern. * }); */ var userProvidedKeyEscaperLookup = { '=': '=0', '.': '=1', ':': '=2' }; var userProvidedKeyEscapeRegex = /[=.:]/g; function userProvidedKeyEscaper(match) { return userProvidedKeyEscaperLookup[match]; } /** * Generate a key string that identifies a component within a set. * * @param {*} component A component that could contain a manual key. * @param {number} index Index that is used if a manual key is not provided. * @return {string} */ function getComponentKey(component, index) { if (component && component.key != null) { // Explicit key return wrapUserProvidedKey(component.key); } // Implicit key determined by the index in the set return index.toString(36); } /** * Escape a component key so that it is safe to use in a reactid. * * @param {*} key Component key to be escaped. * @return {string} An escaped string. */ function escapeUserProvidedKey(text) { return ('' + text).replace( userProvidedKeyEscapeRegex, userProvidedKeyEscaper ); } /** * Wrap a `key` value explicitly provided by the user to distinguish it from * implicitly-generated keys generated by a component's index in its parent. * * @param {string} key Value of a user-provided `key` attribute * @return {string} */ function wrapUserProvidedKey(key) { return '$' + escapeUserProvidedKey(key); } /** * @param {?*} children Children tree container. * @param {!string} nameSoFar Name of the key path so far. * @param {!number} indexSoFar Number of children encountered until this point. * @param {!function} callback Callback to invoke with each child found. * @param {?*} traverseContext Used to pass information throughout the traversal * process. * @return {!number} The number of children in this subtree. */ var traverseAllChildrenImpl = function(children, nameSoFar, indexSoFar, callback, traverseContext) { var nextName, nextIndex; var subtreeCount = 0; // Count of children found in the current subtree. if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { var child = children[i]; nextName = ( nameSoFar + (nameSoFar ? SUBSEPARATOR : SEPARATOR) + getComponentKey(child, i) ); nextIndex = indexSoFar + subtreeCount; subtreeCount += traverseAllChildrenImpl( child, nextName, nextIndex, callback, traverseContext ); } } else { var type = typeof children; var isOnlyChild = nameSoFar === ''; // If it's the only child, treat the name as if it was wrapped in an array // so that it's consistent if the number of children grows var storageName = isOnlyChild ? SEPARATOR + getComponentKey(children, 0) : nameSoFar; if (children == null || type === 'boolean') { // All of the above are perceived as null. callback(traverseContext, null, storageName, indexSoFar); subtreeCount = 1; } else if (type === 'string' || type === 'number' || ReactElement.isValidElement(children)) { callback(traverseContext, children, storageName, indexSoFar); subtreeCount = 1; } else if (type === 'object') { ("production" !== "development" ? invariant( !children || children.nodeType !== 1, 'traverseAllChildren(...): Encountered an invalid child; DOM ' + 'elements are not valid children of React components.' ) : invariant(!children || children.nodeType !== 1)); for (var key in children) { if (children.hasOwnProperty(key)) { nextName = ( nameSoFar + (nameSoFar ? SUBSEPARATOR : SEPARATOR) + wrapUserProvidedKey(key) + SUBSEPARATOR + getComponentKey(children[key], 0) ); nextIndex = indexSoFar + subtreeCount; subtreeCount += traverseAllChildrenImpl( children[key], nextName, nextIndex, callback, traverseContext ); } } } } return subtreeCount; }; /** * Traverses children that are typically specified as `props.children`, but * might also be specified through attributes: * * - `traverseAllChildren(this.props.children, ...)` * - `traverseAllChildren(this.props.leftPanelChildren, ...)` * * The `traverseContext` is an optional argument that is passed through the * entire traversal. It can be used to store accumulations or anything else that * the callback might find relevant. * * @param {?*} children Children tree object. * @param {!function} callback To invoke upon traversing each child. * @param {?*} traverseContext Context for traversal. * @return {!number} The number of children in this subtree. */ function traverseAllChildren(children, callback, traverseContext) { if (children == null) { return 0; } return traverseAllChildrenImpl(children, '', 0, callback, traverseContext); } module.exports = traverseAllChildren; },{"./ReactElement":58,"./ReactInstanceHandles":66,"./invariant":140}],159:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule update */ "use strict"; var assign = _dereq_("./Object.assign"); var keyOf = _dereq_("./keyOf"); var invariant = _dereq_("./invariant"); function shallowCopy(x) { if (Array.isArray(x)) { return x.concat(); } else if (x && typeof x === 'object') { return assign(new x.constructor(), x); } else { return x; } } var COMMAND_PUSH = keyOf({$push: null}); var COMMAND_UNSHIFT = keyOf({$unshift: null}); var COMMAND_SPLICE = keyOf({$splice: null}); var COMMAND_SET = keyOf({$set: null}); var COMMAND_MERGE = keyOf({$merge: null}); var COMMAND_APPLY = keyOf({$apply: null}); var ALL_COMMANDS_LIST = [ COMMAND_PUSH, COMMAND_UNSHIFT, COMMAND_SPLICE, COMMAND_SET, COMMAND_MERGE, COMMAND_APPLY ]; var ALL_COMMANDS_SET = {}; ALL_COMMANDS_LIST.forEach(function(command) { ALL_COMMANDS_SET[command] = true; }); function invariantArrayCase(value, spec, command) { ("production" !== "development" ? invariant( Array.isArray(value), 'update(): expected target of %s to be an array; got %s.', command, value ) : invariant(Array.isArray(value))); var specValue = spec[command]; ("production" !== "development" ? invariant( Array.isArray(specValue), 'update(): expected spec of %s to be an array; got %s. ' + 'Did you forget to wrap your parameter in an array?', command, specValue ) : invariant(Array.isArray(specValue))); } function update(value, spec) { ("production" !== "development" ? invariant( typeof spec === 'object', 'update(): You provided a key path to update() that did not contain one ' + 'of %s. Did you forget to include {%s: ...}?', ALL_COMMANDS_LIST.join(', '), COMMAND_SET ) : invariant(typeof spec === 'object')); if (spec.hasOwnProperty(COMMAND_SET)) { ("production" !== "development" ? invariant( Object.keys(spec).length === 1, 'Cannot have more than one key in an object with %s', COMMAND_SET ) : invariant(Object.keys(spec).length === 1)); return spec[COMMAND_SET]; } var nextValue = shallowCopy(value); if (spec.hasOwnProperty(COMMAND_MERGE)) { var mergeObj = spec[COMMAND_MERGE]; ("production" !== "development" ? invariant( mergeObj && typeof mergeObj === 'object', 'update(): %s expects a spec of type \'object\'; got %s', COMMAND_MERGE, mergeObj ) : invariant(mergeObj && typeof mergeObj === 'object')); ("production" !== "development" ? invariant( nextValue && typeof nextValue === 'object', 'update(): %s expects a target of type \'object\'; got %s', COMMAND_MERGE, nextValue ) : invariant(nextValue && typeof nextValue === 'object')); assign(nextValue, spec[COMMAND_MERGE]); } if (spec.hasOwnProperty(COMMAND_PUSH)) { invariantArrayCase(value, spec, COMMAND_PUSH); spec[COMMAND_PUSH].forEach(function(item) { nextValue.push(item); }); } if (spec.hasOwnProperty(COMMAND_UNSHIFT)) { invariantArrayCase(value, spec, COMMAND_UNSHIFT); spec[COMMAND_UNSHIFT].forEach(function(item) { nextValue.unshift(item); }); } if (spec.hasOwnProperty(COMMAND_SPLICE)) { ("production" !== "development" ? invariant( Array.isArray(value), 'Expected %s target to be an array; got %s', COMMAND_SPLICE, value ) : invariant(Array.isArray(value))); ("production" !== "development" ? invariant( Array.isArray(spec[COMMAND_SPLICE]), 'update(): expected spec of %s to be an array of arrays; got %s. ' + 'Did you forget to wrap your parameters in an array?', COMMAND_SPLICE, spec[COMMAND_SPLICE] ) : invariant(Array.isArray(spec[COMMAND_SPLICE]))); spec[COMMAND_SPLICE].forEach(function(args) { ("production" !== "development" ? invariant( Array.isArray(args), 'update(): expected spec of %s to be an array of arrays; got %s. ' + 'Did you forget to wrap your parameters in an array?', COMMAND_SPLICE, spec[COMMAND_SPLICE] ) : invariant(Array.isArray(args))); nextValue.splice.apply(nextValue, args); }); } if (spec.hasOwnProperty(COMMAND_APPLY)) { ("production" !== "development" ? invariant( typeof spec[COMMAND_APPLY] === 'function', 'update(): expected spec of %s to be a function; got %s.', COMMAND_APPLY, spec[COMMAND_APPLY] ) : invariant(typeof spec[COMMAND_APPLY] === 'function')); nextValue = spec[COMMAND_APPLY](nextValue); } for (var k in spec) { if (!(ALL_COMMANDS_SET.hasOwnProperty(k) && ALL_COMMANDS_SET[k])) { nextValue[k] = update(value[k], spec[k]); } } return nextValue; } module.exports = update; },{"./Object.assign":29,"./invariant":140,"./keyOf":147}],160:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule warning */ "use strict"; var emptyFunction = _dereq_("./emptyFunction"); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if ("production" !== "development") { warning = function(condition, format ) {var args=Array.prototype.slice.call(arguments,2); if (format === undefined) { throw new Error( '`warning(condition, format, ...args)` requires a warning ' + 'message argument' ); } if (!condition) { var argIndex = 0; console.warn('Warning: ' + format.replace(/%s/g, function() {return args[argIndex++];})); } }; } module.exports = warning; },{"./emptyFunction":121}]},{},[1])(1) });
app/containers/End/ThankyouPageWIthMobileTopup/index.js
hlex/vms
import React, { Component } from 'react'; import PropTypes from 'prop-types'; import { bindActionCreators } from 'redux'; import { connect } from 'react-redux'; // ====================================================== // Hoc // ====================================================== import withAudio from '../../../hoc/withAudio'; // ====================================================== // Components // ====================================================== import Layout from '../../Layout'; import { Thankyou, MobileTopupTitle, ProductTitle, PromotionSetTitle } from '../../../components'; // ====================================================== // Selectors // ====================================================== import RootSelector from '../../../selectors/root'; import MasterappSelector from '../../../selectors/masterapp'; import OrderSelector from '../../../selectors/order'; // ====================================================== // Actions // ====================================================== import * as ApplicationActions from '../../../actions/applicationActions'; import iconThankyou from '../../../images/icon-thank.png'; const mapStateToProps = state => ({ ...state.payment, moneyBoxActive: MasterappSelector.verifyIsMoneyBoxActive(state.masterapp), canChangeCash: state.masterapp.canChangeCash, baseURL: MasterappSelector.getBaseURL(state.masterapp), summaryList: RootSelector.getPaymentSummaryList(state), paymentBgImage: OrderSelector.getPaymentBgImage(state.order), orderType: OrderSelector.getOrderType(state.order), isOrderHasFreeProduct: OrderSelector.verifyOrderHasFreeProduct(state.order), lang: MasterappSelector.getLanguage(state.masterapp), promotionSet: OrderSelector.getPromotionSet(state.order) }); const actions = { ...ApplicationActions }; const mapDispatchToProps = dispatch => bindActionCreators(actions, dispatch); class ThankyouPage extends Component { static propTypes = { baseURL: PropTypes.string.isRequired, lang: PropTypes.string.isRequired }; renderTitle = () => { const { baseURL, paymentBgImage } = this.props; return <MobileTopupTitle baseURL={baseURL} bgImage={paymentBgImage} />; }; render() { const { baseURL, lang } = this.props; return ( <div> <Layout.Title>{this.renderTitle()}</Layout.Title> <Layout.Content> <div className="thankyou"> <div className="title"> <span> ขอบคุณค่ะ <span className="icon"><img src={iconThankyou} alt="" /></span> <p style={{ fontSize: '52px' }} >เติมเงินสำเร็จพร้อมรับ SMS มาใหม่นะคะ</p> </span> </div> </div> </Layout.Content> </div> ); } } export default withAudio( { src: `http://localhost:${ process.env.NODE_ENV !== 'production' ? '8888' : '81' }/vms/static/voice/9.mp3` }, actions )( connect( mapStateToProps, mapDispatchToProps )(ThankyouPage) );
src/renderer/pages/player.js
venobo/app
import React from 'react' import classNames from 'classnames' import debounce from 'debounce' import {dispatch} from '../lib/dispatcher' export default class PlayerPage extends React.Component { initialState = { uiShown: true, isTest: false, isDragging: false, scrubbingLabel: null, showAudioMenu: false, audioSliderPercentage: 80 } videoStyle = { position: 'absolute', top: '0px', zIndex: '0', width: '100%', height: '100%' } videoPlayerStyle = { backgroundColor: 'rgb(0,0,0)', position: 'relative', height: 'inherit', width: 'inherit' } duration: Number mediaTag: Object constructor(props) { super(props) this.debounceHideUi = debounce(this.hideUi, 3000) var { isFullScreen, isPaused, seekerFraction, duration, videoSeekerPercentage, volume } = props.state.playing this.duration = duration this.state = { isMuted: volume === 0, isReady: props.isReady, isLoading: !props.isReady, isFullScreen: props.state.window.isFullScreen, isPaused, videoSeekerPercentage: this.videoSeekerPercentage(), timeLeft: this.videoTimeLeft(), currentTime: this.videoCurrentTime(), ...this.initialState } } videoSeekerPercentage() { const {seekerFraction} = this.props.state.playing return seekerFraction && !this.videoHasFinishedWatching() ? 100 * seekerFraction / this.duration : 0 } videoTimeLeft() { return this.videoHasFinishedWatching() ? this.duration : this.props.state.playing.currentTime } videoCurrentTime() { return this.videoHasFinishedWatching() ? 0 : this.duration - this.props.state.playing.currentTime } videoHasFinishedWatching() { return this.props.state.playing.currentTime === this.duration } componentDidMount() { const {props, state} = this const {playing} = props.state const $seeker = $(this.refs.seekSlider) const mediaTag = this.mediaTag = $(this.refs.video).get(0) dispatch('setMediaTag', mediaTag) mediaTag.addEventListener('durationchange', () => { console.log('Video duration: ' + mediaTag.duration) this.duration = playing.duration = mediaTag.duration }) if (playing.isPaused && !mediaTag.paused) { mediaTag.pause() } else if (!playing.isPaused && mediaTag.paused) { mediaTag.play() } if (!playing.seekerPos) playing.seekerPos = $seeker.position().left // If media has already been played, start from where we left off if (playing.currentTime !== 0) mediaTag.currentTime = playing.currentTime this.videoSeekerInterval = setInterval(this.videoSeeker, 1000) // event listeners $(window).on('keypress', this.onKeyPress) } componentWillUnmount() { $(window).off('keypress', this.onKeyPress) clearInterval(this.videoSeekerInterval) } onKeyPress = (e) => { // Play (unpause) on space key event if (e.keyCode === 0 || e.keyCode === 32) { this.playPause() } e.preventDefault() return false } isDisabledStyle = (classes) => { return classNames(classes, { disabled: !this.state.isReady }) } showAudioMenu = (e) => { if (!this.state.isReady) return this.setState({ showAudioMenu: true }) } hideAudioMenu = (e) => { this.setState({ showAudioMenu: false }) } handleVolumeWheel = (e) => { dispatch('changeVolume', (-e.deltaY | e.deltaX) / 500) } mediaMouseMoved = (e) => { const {isReady, isTest, uiShown} = this.state if (isReady && !isTest) { if (!uiShown) this.setState({ uiShown: true }) this.debounceHideUi() } } hideUi = () => { const {uiShown, isPaused, isDragging} = this.state if (!uiShown && !isPaused || isDragging) return this.setState({ uiShown: false, showAudioMenu: false }) } calculateVideoSeekerPos = (e) => { const {playing} = this.props.state const $seeker = $(this.refs.seekSlider) const seekerWidth = $seeker.outerWidth() const seekerPos = $seeker.position().left const horizontalAxis = typeof e === 'number' ? e : e.clientX playing.seekerPos = horizontalAxis const fraction = Math.abs(horizontalAxis - seekerPos) / seekerWidth const position = fraction * this.duration playing.seekerFraction = position return { percentage: 100 * position / this.duration, position } } isAudioSliderStartOrEnd = (e) => { const viewport = $(window).height() const $slider = $(this.refs.audioSlider) const sliderHeight = $slider.outerHeight(true) const sliderPosTop = $slider.offset().top const sliderPosBottom = viewport - sliderPosTop const mousePosBottom = viewport - e.clientY + sliderHeight const isSliderEnd = mousePosBottom >= sliderHeight + sliderPosBottom const isSliderStart = mousePosBottom <= sliderPosBottom return !e.clientY || isSliderStart || isSliderEnd } calculateAudioSliderValues = (e) => { const {playing} = this.props.state const viewport = $(window).height() const $slider = $(this.refs.audioSlider) const sliderHeight = $slider.outerHeight(true) const sliderPosTop = $slider.offset().top const sliderPosBottom = viewport - sliderPosTop const mousePosBottom = viewport - e.clientY + sliderHeight const volume = Math.abs(mousePosBottom - sliderPosBottom) / sliderHeight const percentage = volume * 100 return { percentage, volume } } isVideoSeekerStartOrEnd(e) { const $seeker = $(this.refs.seekSlider) const seekerWidth = $seeker.outerWidth() const seekerPos = $seeker.position().left const isSeekerStart = e.clientX < seekerPos const isSeekerEnd = e.clientX > seekerWidth + seekerPos return !e.clientX || isSeekerStart || isSeekerEnd } muteUnmute = () => { const {volume, lastVolume} = this.props.state.playing const setVolume = volume === 0 ? lastVolume !== 0 ? lastVolume : 0.8 : 0 dispatch('setVolume', setVolume) this.setState({ isMuted: setVolume === 0, audioSliderPercentage: 100 * setVolume }) } handleAudioScrub = (e) => { const {lastVolume} = this.props.state.playing if (this.isAudioSliderStartOrEnd(e)) return const {percentage, volume} = this.calculateAudioSliderValues(e) if (volume === lastVolume) return this.setState({ audioSliderPercentage: percentage, isMuted: volume === 0 }) dispatch('setVolume', volume) } handleVideoScrub = (e) => { const {position, percentage} = this.calculateVideoSeekerPos(e) this.setState({ timeLeft: this.duration - position, isDragging: false, scrubbingLabel: null, videoSeekerPercentage: percentage }) dispatch('skipTo', position) } handleDragStart = (e) => { // Prevent the cursor from changing, eg to a green + icon on Mac // And prevent a ghost image of the handle to appear const dt = e.dataTransfer if (dt) this.setFakeDragIcon(dt) } /** * Solution to remove the ghost image when dragging * @author <https://stackoverflow.com/a/19601254/7933677> */ setFakeDragIcon = (dt) => { const dragIcon = document.createElement('img') dragIcon.src = "" //"data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAAL‌​AAAAAABAAEAAAIBRAA7" dt.setDragImage(dragIcon, -99999, -99999) dt.effectAllowed = 'none' } handleVideoSeeker = (e) => { if (this.isVideoSeekerStartOrEnd(e)) return const {position, percentage} = this.calculateVideoSeekerPos(e) this.setState({ isDragging: true, scrubbingLabel: this.scrubbingLabel(position), videoSeekerPercentage: percentage }) } videoSeeker = () => { const {props, state, mediaTag} = this const {playing} = props.state if (playing.isPaused && !mediaTag.paused) { mediaTag.pause() } else if (!playing.isPaused && mediaTag.paused) { mediaTag.play() } if (!playing.isPaused) { const hasFinished = playing.currentTime >= this.duration if (!hasFinished) { const currentTime = playing.currentTime++ const timeLeft = this.duration - currentTime const calculateSecondToPercentage = $(this.refs.seekSlider).outerWidth() / this.duration const {position} = this.calculateVideoSeekerPos(playing.seekerPos + calculateSecondToPercentage) const newState = { timeLeft } //if (state.uiShown) { if (!state.isDragging) { newState.videoSeekerPercentage = 100 * position / this.duration } this.setState(newState) //} } else { playing.isPaused = true this.setState({ uiShown: true, isPaused: true }) } } } scrubbingLabel(seconds) { return new Date(seconds * 1000).toISOString().substr(11, 8) } playPause = (e) => { const {state, props, mediaTag} = this const {playing} = props.state if (!state.isReady) return const newState = { isPaused: !playing.isPaused } if (!state.isPaused) newState.uiShown = true if (playing.currentTime >= this.duration) { playing.seekerPos = $(this.refs.seekSlider).position().left playing.currentTime = 0 playing.videoSeekerPercentage = 0 mediaTag.currentTime = 0 newState.currentTime = 0 newState.timeLeft = this.duration newState.videoSeekerPercentage = 0 } this.setState(newState) dispatch('playPause') } toggleFullScreen = (e) => { const {state, props} = this if (!state.isReady) return this.setState({ isFullScreen: !props.state.window.isFullScreen }) dispatch('toggleFullScreen') } isMutedStyle = (classes) => { return classNames(classes, { muted: this.state.isMuted }) } render() { const { isLoading, duration, uiShown, videoSeekerPercentage, isDragging, scrubbingLabel, isPaused, isFullScreen, timeLeft, showAudioMenu, audioSliderPercentage } = this.state const {isDisabledStyle, props, isMutedStyle} = this const {media, mediaUrl, posterPath} = props const {location} = props.state.playing const showVideo = location !== 'local' const showControls = location !== 'external' const fullScreenBtn = isFullScreen ? 'no-fullscreen' : 'fullscreen' const isPausedBtn = isPaused ? 'play' : 'pause' return ( <div ref="videoPlayer" onDoubleClick={this.toggleFullScreen} style={this.videoPlayerStyle} onWheel={this.handleVolumeWheel} onMouseMove={this.mediaMouseMoved}> <video ref="video" style={this.videoStyle} src={mediaUrl}> </video> <div className="vask-container"> <div className="content-wrapper"> {isLoading && <div className="curtain"> <div className="product-image" style={{backgroundImage: `url(${media.backdrop})`}}> <div id="vp-spinner-sheet-container"> <div className="sheet-container"></div> </div> </div> </div> } <div className="scene" className={classNames('scene', {hide: !uiShown})}> <div className="backdrop"></div> <div className="top-ui"> <div className="ui-cell control-btn browser-back"> <button className="browser-back" onClick={() => dispatch('back')}></button> </div> </div> <div className="bottom-ui"> <div className="metadata movie"> <div className="ui-cell image" style={{backgroundImage: `url(${media.poster})`}}></div> <div className="text"> <div className="text-container"> <h1 className="title">{media.title}</h1> {/*<p className="synopsis">{media.summary}</p>*/} </div> </div> </div> <div className="ui-row playback-controls"> <div className={classNames('ui-cell control-btn', isPausedBtn)}> <button className={isDisabledStyle(isPausedBtn)} onClick={this.playPause}></button> </div> <div className="ui-cell timeline"> <div className="timeline-mask"> <div ref="seekSlider" onClick={this.handleVideoScrub} className={isDisabledStyle('slider horizontal')}> <div className="primary" style={{width: `${videoSeekerPercentage}%`}}></div> <button ref="seekHandle" className="target-btn" style={{left: `${videoSeekerPercentage}%`}}> <div className="handle" draggable="true" onDragStart={this.handleDragStart} onDrag={this.handleVideoSeeker} onDragEnd={this.handleVideoScrub} /> </button> </div> <div className={classNames('timeline-tooltip vod', {scrubbing: isDragging})} style={{left: `${videoSeekerPercentage}%`}}>{/*scrubbing*/} <label className="ui-cell time-label">{scrubbingLabel}</label> </div> </div> </div> <label className="ui-cell time-label">{this.scrubbingLabel(timeLeft)}</label> <div className="ui-cell control-btn language subtitlesAvailable"> <button ref="subtitles" className={isDisabledStyle('language subtitlesAvailable')}></button> </div> <div className={isMutedStyle('ui-cell control-btn audio-control')}> {showAudioMenu && <span> <div className="audio-slider" onMouseLeave={this.hideAudioMenu}> <div className="slider vertical" onClick={this.handleAudioScrub} ref="audioSlider"> <div className="primary" style={{height: `${audioSliderPercentage}%`}}> <button className="target-btn"> <div className="handle" style={{bottom: `${audioSliderPercentage}%`}} draggable="true" onDragStart={this.handleDragStart} onDrag={this.handleAudioScrub} /> </button> </div> </div> </div> </span> } <button ref="audioBtn" onClick={this.muteUnmute} onMouseEnter={this.showAudioMenu} className={isDisabledStyle(isMutedStyle('audio-control'))}></button> </div> <div className="ui-cell control-btn quality auto highest"> <button ref="cast" className={isDisabledStyle('quality auto highest')}></button> </div> <div className={classNames('ui-cell control-btn', fullScreenBtn)}> <button onClick={this.toggleFullScreen} className={isDisabledStyle(fullScreenBtn)}></button> </div> </div> </div> </div> </div> </div> </div> ) } }
ajax/libs/F2/1.3.3/f2.no-bootstrap.js
wackyapples/cdnjs
;(function(exports) { if (exports.F2 && !exports.F2_TESTING_MODE) { return; } /*! JSON.org requires the following notice to accompany json2: Copyright (c) 2002 JSON.org http://json.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. The Software shall be used for Good, not Evil. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* This code should be minified before deployment. See http://javascript.crockford.com/jsmin.html USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO NOT CONTROL. This file creates a global JSON object containing two methods: stringify and parse. JSON.stringify(value, replacer, space) value any JavaScript value, usually an object or array. replacer an optional parameter that determines how object values are stringified for objects. It can be a function or an array of strings. space an optional parameter that specifies the indentation of nested structures. If it is omitted, the text will be packed without extra whitespace. If it is a number, it will specify the number of spaces to indent at each level. If it is a string (such as '\t' or '&nbsp;'), it contains the characters used to indent at each level. This method produces a JSON text from a JavaScript value. When an object value is found, if the object contains a toJSON method, its toJSON method will be called and the result will be stringified. A toJSON method does not serialize: it returns the value represented by the name/value pair that should be serialized, or undefined if nothing should be serialized. The toJSON method will be passed the key associated with the value, and this will be bound to the value For example, this would serialize Dates as ISO strings. Date.prototype.toJSON = function (key) { function f(n) { // Format integers to have at least two digits. return n < 10 ? '0' + n : n; } return this.getUTCFullYear() + '-' + f(this.getUTCMonth() + 1) + '-' + f(this.getUTCDate()) + 'T' + f(this.getUTCHours()) + ':' + f(this.getUTCMinutes()) + ':' + f(this.getUTCSeconds()) + 'Z'; }; You can provide an optional replacer method. It will be passed the key and value of each member, with this bound to the containing object. The value that is returned from your method will be serialized. If your method returns undefined, then the member will be excluded from the serialization. If the replacer parameter is an array of strings, then it will be used to select the members to be serialized. It filters the results such that only members with keys listed in the replacer array are stringified. Values that do not have JSON representations, such as undefined or functions, will not be serialized. Such values in objects will be dropped; in arrays they will be replaced with null. You can use a replacer function to replace those with JSON values. JSON.stringify(undefined) returns undefined. The optional space parameter produces a stringification of the value that is filled with line breaks and indentation to make it easier to read. If the space parameter is a non-empty string, then that string will be used for indentation. If the space parameter is a number, then the indentation will be that many spaces. Example: text = JSON.stringify(['e', {pluribus: 'unum'}]); // text is '["e",{"pluribus":"unum"}]' text = JSON.stringify(['e', {pluribus: 'unum'}], null, '\t'); // text is '[\n\t"e",\n\t{\n\t\t"pluribus": "unum"\n\t}\n]' text = JSON.stringify([new Date()], function (key, value) { return this[key] instanceof Date ? 'Date(' + this[key] + ')' : value; }); // text is '["Date(---current time---)"]' JSON.parse(text, reviver) This method parses a JSON text to produce an object or array. It can throw a SyntaxError exception. The optional reviver parameter is a function that can filter and transform the results. It receives each of the keys and values, and its return value is used instead of the original value. If it returns what it received, then the structure is not modified. If it returns undefined then the member is deleted. Example: // Parse the text. Values that look like ISO date strings will // be converted to Date objects. myData = JSON.parse(text, function (key, value) { var a; if (typeof value === 'string') { a = /^(\d{4})-(\d{2})-(\d{2})T(\d{2}):(\d{2}):(\d{2}(?:\.\d*)?)Z$/.exec(value); if (a) { return new Date(Date.UTC(+a[1], +a[2] - 1, +a[3], +a[4], +a[5], +a[6])); } } return value; }); myData = JSON.parse('["Date(09/09/2001)"]', function (key, value) { var d; if (typeof value === 'string' && value.slice(0, 5) === 'Date(' && value.slice(-1) === ')') { d = new Date(value.slice(5, -1)); if (d) { return d; } } return value; }); This is a reference implementation. You are free to copy, modify, or redistribute. */ /*jslint evil: true, regexp: true */ /*members "", "\b", "\t", "\n", "\f", "\r", "\"", JSON, "\\", apply, call, charCodeAt, getUTCDate, getUTCFullYear, getUTCHours, getUTCMinutes, getUTCMonth, getUTCSeconds, hasOwnProperty, join, lastIndex, length, parse, prototype, push, replace, slice, stringify, test, toJSON, toString, valueOf */ // Create a JSON object only if one does not already exist. We create the // methods in a closure to avoid creating global variables. if (typeof JSON !== 'object') { JSON = {}; } (function () { 'use strict'; function f(n) { // Format integers to have at least two digits. return n < 10 ? '0' + n : n; } if (typeof Date.prototype.toJSON !== 'function') { Date.prototype.toJSON = function (key) { return isFinite(this.valueOf()) ? this.getUTCFullYear() + '-' + f(this.getUTCMonth() + 1) + '-' + f(this.getUTCDate()) + 'T' + f(this.getUTCHours()) + ':' + f(this.getUTCMinutes()) + ':' + f(this.getUTCSeconds()) + 'Z' : null; }; String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function (key) { return this.valueOf(); }; } var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = { // table of character substitutions '\b': '\\b', '\t': '\\t', '\n': '\\n', '\f': '\\f', '\r': '\\r', '"' : '\\"', '\\': '\\\\' }, rep; function quote(string) { // If the string contains no control characters, no quote characters, and no // backslash characters, then we can safely slap some quotes around it. // Otherwise we must also replace the offending characters with safe escape // sequences. escapable.lastIndex = 0; return escapable.test(string) ? '"' + string.replace(escapable, function (a) { var c = meta[a]; return typeof c === 'string' ? c : '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4); }) + '"' : '"' + string + '"'; } function str(key, holder) { // Produce a string from holder[key]. var i, // The loop counter. k, // The member key. v, // The member value. length, mind = gap, partial, value = holder[key]; // If the value has a toJSON method, call it to obtain a replacement value. if (value && typeof value === 'object' && typeof value.toJSON === 'function') { value = value.toJSON(key); } // If we were called with a replacer function, then call the replacer to // obtain a replacement value. if (typeof rep === 'function') { value = rep.call(holder, key, value); } // What happens next depends on the value's type. switch (typeof value) { case 'string': return quote(value); case 'number': // JSON numbers must be finite. Encode non-finite numbers as null. return isFinite(value) ? String(value) : 'null'; case 'boolean': case 'null': // If the value is a boolean or null, convert it to a string. Note: // typeof null does not produce 'null'. The case is included here in // the remote chance that this gets fixed someday. return String(value); // If the type is 'object', we might be dealing with an object or an array or // null. case 'object': // Due to a specification blunder in ECMAScript, typeof null is 'object', // so watch out for that case. if (!value) { return 'null'; } // Make an array to hold the partial results of stringifying this object value. gap += indent; partial = []; // Is the value an array? if (Object.prototype.toString.apply(value) === '[object Array]') { // The value is an array. Stringify every element. Use null as a placeholder // for non-JSON values. length = value.length; for (i = 0; i < length; i += 1) { partial[i] = str(i, value) || 'null'; } // Join all of the elements together, separated with commas, and wrap them in // brackets. v = partial.length === 0 ? '[]' : gap ? '[\n' + gap + partial.join(',\n' + gap) + '\n' + mind + ']' : '[' + partial.join(',') + ']'; gap = mind; return v; } // If the replacer is an array, use it to select the members to be stringified. if (rep && typeof rep === 'object') { length = rep.length; for (i = 0; i < length; i += 1) { if (typeof rep[i] === 'string') { k = rep[i]; v = str(k, value); if (v) { partial.push(quote(k) + (gap ? ': ' : ':') + v); } } } } else { // Otherwise, iterate through all of the keys in the object. for (k in value) { if (Object.prototype.hasOwnProperty.call(value, k)) { v = str(k, value); if (v) { partial.push(quote(k) + (gap ? ': ' : ':') + v); } } } } // Join all of the member texts together, separated with commas, // and wrap them in braces. v = partial.length === 0 ? '{}' : gap ? '{\n' + gap + partial.join(',\n' + gap) + '\n' + mind + '}' : '{' + partial.join(',') + '}'; gap = mind; return v; } } // If the JSON object does not yet have a stringify method, give it one. if (typeof JSON.stringify !== 'function') { JSON.stringify = function (value, replacer, space) { // The stringify method takes a value and an optional replacer, and an optional // space parameter, and returns a JSON text. The replacer can be a function // that can replace values, or an array of strings that will select the keys. // A default replacer method can be provided. Use of the space parameter can // produce text that is more easily readable. var i; gap = ''; indent = ''; // If the space parameter is a number, make an indent string containing that // many spaces. if (typeof space === 'number') { for (i = 0; i < space; i += 1) { indent += ' '; } // If the space parameter is a string, it will be used as the indent string. } else if (typeof space === 'string') { indent = space; } // If there is a replacer, it must be a function or an array. // Otherwise, throw an error. rep = replacer; if (replacer && typeof replacer !== 'function' && (typeof replacer !== 'object' || typeof replacer.length !== 'number')) { throw new Error('JSON.stringify'); } // Make a fake root object containing our value under the key of ''. // Return the result of stringifying the value. return str('', {'': value}); }; } // If the JSON object does not yet have a parse method, give it one. if (typeof JSON.parse !== 'function') { JSON.parse = function (text, reviver) { // The parse method takes a text and an optional reviver function, and returns // a JavaScript value if the text is a valid JSON text. var j; function walk(holder, key) { // The walk method is used to recursively walk the resulting structure so // that modifications can be made. var k, v, value = holder[key]; if (value && typeof value === 'object') { for (k in value) { if (Object.prototype.hasOwnProperty.call(value, k)) { v = walk(value, k); if (v !== undefined) { value[k] = v; } else { delete value[k]; } } } } return reviver.call(holder, key, value); } // Parsing happens in four stages. In the first stage, we replace certain // Unicode characters with escape sequences. JavaScript handles many characters // incorrectly, either silently deleting them, or treating them as line endings. text = String(text); cx.lastIndex = 0; if (cx.test(text)) { text = text.replace(cx, function (a) { return '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4); }); } // In the second stage, we run the text against regular expressions that look // for non-JSON patterns. We are especially concerned with '()' and 'new' // because they can cause invocation, and '=' because it can cause mutation. // But just to be safe, we want to reject all unexpected forms. // We split the second stage into 4 regexp operations in order to work around // crippling inefficiencies in IE's and Safari's regexp engines. First we // replace the JSON backslash pairs with '@' (a non-JSON character). Second, we // replace all simple value tokens with ']' characters. Third, we delete all // open brackets that follow a colon or comma or that begin the text. Finally, // we look to see that the remaining characters are only whitespace or ']' or // ',' or ':' or '{' or '}'. If that is so, then the text is safe for eval. if (/^[\],:{}\s]*$/ .test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, '@') .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, ']') .replace(/(?:^|:|,)(?:\s*\[)+/g, ''))) { // In the third stage we use the eval function to compile the text into a // JavaScript structure. The '{' operator is subject to a syntactic ambiguity // in JavaScript: it can begin a block or an object literal. We wrap the text // in parens to eliminate the ambiguity. j = eval('(' + text + ')'); // In the optional fourth stage, we recursively walk the new structure, passing // each name/value pair to a reviver function for possible transformation. return typeof reviver === 'function' ? walk({'': j}, '') : j; } // If the text is not JSON parseable, then a SyntaxError is thrown. throw new SyntaxError('JSON.parse'); }; } }()); /*! * jQuery JavaScript Library v1.8.3 * The jQuery Foundation and other contributors require the following notice to accompany jQuery: * * Copyright (c) 2013 jQuery Foundation and other contributors * * http://jquery.com * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software * is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR * IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ (function( window, undefined ) { var // A central reference to the root jQuery(document) rootjQuery, // The deferred used on DOM ready readyList, // Use the correct document accordingly with window argument (sandbox) document = window.document, location = window.location, navigator = window.navigator, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // Save a reference to some core methods core_push = Array.prototype.push, core_slice = Array.prototype.slice, core_indexOf = Array.prototype.indexOf, core_toString = Object.prototype.toString, core_hasOwn = Object.prototype.hasOwnProperty, core_trim = String.prototype.trim, // Define a local copy of jQuery jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Used for matching numbers core_pnum = /[\-+]?(?:\d*\.|)\d+(?:[eE][\-+]?\d+|)/.source, // Used for detecting and trimming whitespace core_rnotwhite = /\S/, core_rspace = /\s+/, // Make sure we trim BOM and NBSP (here's looking at you, Safari 5.0 and IE) rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, // A simple way to check for HTML strings // Prioritize #id over <tag> to avoid XSS via location.hash (#9521) rquickExpr = /^(?:[^#<]*(<[\w\W]+>)[^>]*$|#([\w\-]*)$)/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>|)$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, rvalidescape = /\\(?:["\\\/bfnrt]|u[\da-fA-F]{4})/g, rvalidtokens = /"[^"\\\r\n]*"|true|false|null|-?(?:\d\d*\.|)\d+(?:[eE][\-+]?\d+|)/g, // Matches dashed string for camelizing rmsPrefix = /^-ms-/, rdashAlpha = /-([\da-z])/gi, // Used by jQuery.camelCase as callback to replace() fcamelCase = function( all, letter ) { return ( letter + "" ).toUpperCase(); }, // The ready event handler and self cleanup method DOMContentLoaded = function() { if ( document.addEventListener ) { document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false ); jQuery.ready(); } else if ( document.readyState === "complete" ) { // we're here because readyState === "complete" in oldIE // which is good enough for us to call the dom ready! document.detachEvent( "onreadystatechange", DOMContentLoaded ); jQuery.ready(); } }, // [[Class]] -> type pairs class2type = {}; jQuery.fn = jQuery.prototype = { constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem, ret, doc; // Handle $(""), $(null), $(undefined), $(false) if ( !selector ) { return this; } // Handle $(DOMElement) if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; } // Handle HTML strings if ( typeof selector === "string" ) { if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) { // Assume that strings that start and end with <> are HTML and skip the regex check match = [ null, selector, null ]; } else { match = rquickExpr.exec( selector ); } // Match html or make sure no context is specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; doc = ( context && context.nodeType ? context.ownerDocument || context : document ); // scripts is true for back-compat selector = jQuery.parseHTML( match[1], doc, true ); if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) { this.attr.call( selector, context, true ); } return jQuery.merge( this, selector ); // HANDLE: $(#id) } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return ( context || rootjQuery ).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if ( selector.selector !== undefined ) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The current version of jQuery being used jquery: "1.8.3", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return core_slice.call( this ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems, name, selector ) { // Build a new jQuery matched element set var ret = jQuery.merge( this.constructor(), elems ); // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; if ( name === "find" ) { ret.selector = this.selector + ( this.selector ? " " : "" ) + selector; } else if ( name ) { ret.selector = this.selector + "." + name + "(" + selector + ")"; } // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Add the callback jQuery.ready.promise().done( fn ); return this; }, eq: function( i ) { i = +i; return i === -1 ? this.slice( i ) : this.slice( i, i + 1 ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, slice: function() { return this.pushStack( core_slice.apply( this, arguments ), "slice", core_slice.call(arguments).join(",") ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: core_push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { if ( window.$ === jQuery ) { window.$ = _$; } if ( deep && window.jQuery === jQuery ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Hold (or release) the ready event holdReady: function( hold ) { if ( hold ) { jQuery.readyWait++; } else { jQuery.ready( true ); } }, // Handle when the DOM is ready ready: function( wait ) { // Abort if there are pending holds or we're already ready if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { return; } // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready, 1 ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.resolveWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger("ready").off("ready"); } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, isWindow: function( obj ) { return obj != null && obj == obj.window; }, isNumeric: function( obj ) { return !isNaN( parseFloat(obj) ) && isFinite( obj ); }, type: function( obj ) { return obj == null ? String( obj ) : class2type[ core_toString.call(obj) ] || "object"; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } try { // Not own constructor property must be Object if ( obj.constructor && !core_hasOwn.call(obj, "constructor") && !core_hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } } catch ( e ) { // IE8,9 Will throw exceptions on certain host objects #9897 return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || core_hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { var name; for ( name in obj ) { return false; } return true; }, error: function( msg ) { throw new Error( msg ); }, // data: string of html // context (optional): If specified, the fragment will be created in this context, defaults to document // scripts (optional): If true, will include scripts passed in the html string parseHTML: function( data, context, scripts ) { var parsed; if ( !data || typeof data !== "string" ) { return null; } if ( typeof context === "boolean" ) { scripts = context; context = 0; } context = context || document; // Single tag if ( (parsed = rsingleTag.exec( data )) ) { return [ context.createElement( parsed[1] ) ]; } parsed = jQuery.buildFragment( [ data ], context, scripts ? null : [] ); return jQuery.merge( [], (parsed.cacheable ? jQuery.clone( parsed.fragment ) : parsed.fragment).childNodes ); }, parseJSON: function( data ) { if ( !data || typeof data !== "string") { return null; } // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); // Attempt to parse using the native JSON parser first if ( window.JSON && window.JSON.parse ) { return window.JSON.parse( data ); } // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test( data.replace( rvalidescape, "@" ) .replace( rvalidtokens, "]" ) .replace( rvalidbraces, "")) ) { return ( new Function( "return " + data ) )(); } jQuery.error( "Invalid JSON: " + data ); }, // Cross-browser xml parsing parseXML: function( data ) { var xml, tmp; if ( !data || typeof data !== "string" ) { return null; } try { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } } catch( e ) { xml = undefined; } if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evaluates a script in a global context // Workarounds based on findings by Jim Driscoll // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context globalEval: function( data ) { if ( data && core_rnotwhite.test( data ) ) { // We use execScript on Internet Explorer // We use an anonymous function so that context is window // rather than jQuery in Firefox ( window.execScript || function( data ) { window[ "eval" ].call( window, data ); } )( data ); } }, // Convert dashed to camelCase; used by the css and data modules // Microsoft forgot to hump their vendor prefix (#9572) camelCase: function( string ) { return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); }, // args is for internal usage only each: function( obj, callback, args ) { var name, i = 0, length = obj.length, isObj = length === undefined || jQuery.isFunction( obj ); if ( args ) { if ( isObj ) { for ( name in obj ) { if ( callback.apply( obj[ name ], args ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.apply( obj[ i++ ], args ) === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isObj ) { for ( name in obj ) { if ( callback.call( obj[ name ], name, obj[ name ] ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.call( obj[ i ], i, obj[ i++ ] ) === false ) { break; } } } } return obj; }, // Use native String.trim function wherever possible trim: core_trim && !core_trim.call("\uFEFF\xA0") ? function( text ) { return text == null ? "" : core_trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : ( text + "" ).replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( arr, results ) { var type, ret = results || []; if ( arr != null ) { // The window, strings (and functions) also have 'length' // Tweaked logic slightly to handle Blackberry 4.7 RegExp issues #6930 type = jQuery.type( arr ); if ( arr.length == null || type === "string" || type === "function" || type === "regexp" || jQuery.isWindow( arr ) ) { core_push.call( ret, arr ); } else { jQuery.merge( ret, arr ); } } return ret; }, inArray: function( elem, arr, i ) { var len; if ( arr ) { if ( core_indexOf ) { return core_indexOf.call( arr, elem, i ); } len = arr.length; i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; for ( ; i < len; i++ ) { // Skip accessing in sparse arrays if ( i in arr && arr[ i ] === elem ) { return i; } } } return -1; }, merge: function( first, second ) { var l = second.length, i = first.length, j = 0; if ( typeof l === "number" ) { for ( ; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var retVal, ret = [], i = 0, length = elems.length; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( ; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var value, key, ret = [], i = 0, length = elems.length, // jquery objects are treated as arrays isArray = elems instanceof jQuery || length !== undefined && typeof length === "number" && ( ( length > 0 && elems[ 0 ] && elems[ length -1 ] ) || length === 0 || jQuery.isArray( elems ) ) ; // Go through the array, translating each of the items to their if ( isArray ) { for ( ; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Go through every key on the object, } else { for ( key in elems ) { value = callback( elems[ key ], key, arg ); if ( value != null ) { ret[ ret.length ] = value; } } } // Flatten any nested arrays return ret.concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, // Bind a function to a context, optionally partially applying any // arguments. proxy: function( fn, context ) { var tmp, args, proxy; if ( typeof context === "string" ) { tmp = fn[ context ]; context = fn; fn = tmp; } // Quick check to determine if target is callable, in the spec // this throws a TypeError, but we will just return undefined. if ( !jQuery.isFunction( fn ) ) { return undefined; } // Simulated bind args = core_slice.call( arguments, 2 ); proxy = function() { return fn.apply( context, args.concat( core_slice.call( arguments ) ) ); }; // Set the guid of unique handler to the same of original handler, so it can be removed proxy.guid = fn.guid = fn.guid || jQuery.guid++; return proxy; }, // Multifunctional method to get and set values of a collection // The value/s can optionally be executed if it's a function access: function( elems, fn, key, value, chainable, emptyGet, pass ) { var exec, bulk = key == null, i = 0, length = elems.length; // Sets many values if ( key && typeof key === "object" ) { for ( i in key ) { jQuery.access( elems, fn, i, key[i], 1, emptyGet, value ); } chainable = 1; // Sets one value } else if ( value !== undefined ) { // Optionally, function values get executed if exec is true exec = pass === undefined && jQuery.isFunction( value ); if ( bulk ) { // Bulk operations only iterate when executing function values if ( exec ) { exec = fn; fn = function( elem, key, value ) { return exec.call( jQuery( elem ), value ); }; // Otherwise they run against the entire set } else { fn.call( elems, value ); fn = null; } } if ( fn ) { for (; i < length; i++ ) { fn( elems[i], key, exec ? value.call( elems[i], i, fn( elems[i], key ) ) : value, pass ); } } chainable = 1; } return chainable ? elems : // Gets bulk ? fn.call( elems ) : length ? fn( elems[0], key ) : emptyGet; }, now: function() { return ( new Date() ).getTime(); } }); jQuery.ready.promise = function( obj ) { if ( !readyList ) { readyList = jQuery.Deferred(); // Catch cases where $(document).ready() is called after the browser event has already occurred. // we once tried to use readyState "interactive" here, but it caused issues like the one // discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15 if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready setTimeout( jQuery.ready, 1 ); // Standards-based browsers support DOMContentLoaded } else if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", jQuery.ready, false ); // If IE event model is used } else { // Ensure firing before onload, maybe late but safe also for iframes document.attachEvent( "onreadystatechange", DOMContentLoaded ); // A fallback to window.onload, that will always work window.attachEvent( "onload", jQuery.ready ); // If IE and not a frame // continually check to see if the document is ready var top = false; try { top = window.frameElement == null && document.documentElement; } catch(e) {} if ( top && top.doScroll ) { (function doScrollCheck() { if ( !jQuery.isReady ) { try { // Use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ top.doScroll("left"); } catch(e) { return setTimeout( doScrollCheck, 50 ); } // and execute any waiting functions jQuery.ready(); } })(); } } } return readyList.promise( obj ); }; // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); // All jQuery objects should point back to these rootjQuery = jQuery(document); // String to Object options format cache var optionsCache = {}; // Convert String-formatted options into Object-formatted ones and store in cache function createOptions( options ) { var object = optionsCache[ options ] = {}; jQuery.each( options.split( core_rspace ), function( _, flag ) { object[ flag ] = true; }); return object; } /* * Create a callback list using the following parameters: * * options: an optional list of space-separated options that will change how * the callback list behaves or a more traditional option object * * By default a callback list will act like an event callback list and can be * "fired" multiple times. * * Possible options: * * once: will ensure the callback list can only be fired once (like a Deferred) * * memory: will keep track of previous values and will call any callback added * after the list has been fired right away with the latest "memorized" * values (like a Deferred) * * unique: will ensure a callback can only be added once (no duplicate in the list) * * stopOnFalse: interrupt callings when a callback returns false * */ jQuery.Callbacks = function( options ) { // Convert options from String-formatted to Object-formatted if needed // (we check in cache first) options = typeof options === "string" ? ( optionsCache[ options ] || createOptions( options ) ) : jQuery.extend( {}, options ); var // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // Flag to know if list is currently firing firing, // First callback to fire (used internally by add and fireWith) firingStart, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = !options.once && [], // Fire callbacks fire = function( data ) { memory = options.memory && data; fired = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; firing = true; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) { memory = false; // To prevent further calls using add break; } } firing = false; if ( list ) { if ( stack ) { if ( stack.length ) { fire( stack.shift() ); } } else if ( memory ) { list = []; } else { self.disable(); } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { // First, we save the current length var start = list.length; (function add( args ) { jQuery.each( args, function( _, arg ) { var type = jQuery.type( arg ); if ( type === "function" ) { if ( !options.unique || !self.has( arg ) ) { list.push( arg ); } } else if ( arg && arg.length && type !== "string" ) { // Inspect recursively add( arg ); } }); })( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away } else if ( memory ) { firingStart = start; fire( memory ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { jQuery.each( arguments, function( _, arg ) { var index; while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { list.splice( index, 1 ); // Handle firing indexes if ( firing ) { if ( index <= firingLength ) { firingLength--; } if ( index <= firingIndex ) { firingIndex--; } } } }); } return this; }, // Control if a given callback is in the list has: function( fn ) { return jQuery.inArray( fn, list ) > -1; }, // Remove all callbacks from the list empty: function() { list = []; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { args = args || []; args = [ context, args.slice ? args.slice() : args ]; if ( list && ( !fired || stack ) ) { if ( firing ) { stack.push( args ); } else { fire( args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; jQuery.extend({ Deferred: function( func ) { var tuples = [ // action, add listener, listener list, final state [ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ], [ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ], [ "notify", "progress", jQuery.Callbacks("memory") ] ], state = "pending", promise = { state: function() { return state; }, always: function() { deferred.done( arguments ).fail( arguments ); return this; }, then: function( /* fnDone, fnFail, fnProgress */ ) { var fns = arguments; return jQuery.Deferred(function( newDefer ) { jQuery.each( tuples, function( i, tuple ) { var action = tuple[ 0 ], fn = fns[ i ]; // deferred[ done | fail | progress ] for forwarding actions to newDefer deferred[ tuple[1] ]( jQuery.isFunction( fn ) ? function() { var returned = fn.apply( this, arguments ); if ( returned && jQuery.isFunction( returned.promise ) ) { returned.promise() .done( newDefer.resolve ) .fail( newDefer.reject ) .progress( newDefer.notify ); } else { newDefer[ action + "With" ]( this === deferred ? newDefer : this, [ returned ] ); } } : newDefer[ action ] ); }); fns = null; }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { return obj != null ? jQuery.extend( obj, promise ) : promise; } }, deferred = {}; // Keep pipe for back-compat promise.pipe = promise.then; // Add list-specific methods jQuery.each( tuples, function( i, tuple ) { var list = tuple[ 2 ], stateString = tuple[ 3 ]; // promise[ done | fail | progress ] = list.add promise[ tuple[1] ] = list.add; // Handle state if ( stateString ) { list.add(function() { // state = [ resolved | rejected ] state = stateString; // [ reject_list | resolve_list ].disable; progress_list.lock }, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock ); } // deferred[ resolve | reject | notify ] = list.fire deferred[ tuple[0] ] = list.fire; deferred[ tuple[0] + "With" ] = list.fireWith; }); // Make the deferred a promise promise.promise( deferred ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }, // Deferred helper when: function( subordinate /* , ..., subordinateN */ ) { var i = 0, resolveValues = core_slice.call( arguments ), length = resolveValues.length, // the count of uncompleted subordinates remaining = length !== 1 || ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, // the master Deferred. If resolveValues consist of only a single Deferred, just use that. deferred = remaining === 1 ? subordinate : jQuery.Deferred(), // Update function for both resolve and progress values updateFunc = function( i, contexts, values ) { return function( value ) { contexts[ i ] = this; values[ i ] = arguments.length > 1 ? core_slice.call( arguments ) : value; if( values === progressValues ) { deferred.notifyWith( contexts, values ); } else if ( !( --remaining ) ) { deferred.resolveWith( contexts, values ); } }; }, progressValues, progressContexts, resolveContexts; // add listeners to Deferred subordinates; treat others as resolved if ( length > 1 ) { progressValues = new Array( length ); progressContexts = new Array( length ); resolveContexts = new Array( length ); for ( ; i < length; i++ ) { if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) { resolveValues[ i ].promise() .done( updateFunc( i, resolveContexts, resolveValues ) ) .fail( deferred.reject ) .progress( updateFunc( i, progressContexts, progressValues ) ); } else { --remaining; } } } // if we're not waiting on anything, resolve the master if ( !remaining ) { deferred.resolveWith( resolveContexts, resolveValues ); } return deferred.promise(); } }); jQuery.support = (function() { var support, all, a, select, opt, input, fragment, eventName, i, isSupported, clickFn, div = document.createElement("div"); // Setup div.setAttribute( "className", "t" ); div.innerHTML = " <link/><table></table><a href='/a'>a</a><input type='checkbox'/>"; // Support tests won't run in some limited or non-browser environments all = div.getElementsByTagName("*"); a = div.getElementsByTagName("a")[ 0 ]; if ( !all || !a || !all.length ) { return {}; } // First batch of tests select = document.createElement("select"); opt = select.appendChild( document.createElement("option") ); input = div.getElementsByTagName("input")[ 0 ]; a.style.cssText = "top:1px;float:left;opacity:.5"; support = { // IE strips leading whitespace when .innerHTML is used leadingWhitespace: ( div.firstChild.nodeType === 3 ), // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText instead) style: /top/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: ( a.getAttribute("href") === "/a" ), // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.5/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Make sure that if no value is specified for a checkbox // that it defaults to "on". // (WebKit defaults to "" instead) checkOn: ( input.value === "on" ), // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: opt.selected, // Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7) getSetAttribute: div.className !== "t", // Tests for enctype support on a form (#6743) enctype: !!document.createElement("form").enctype, // Makes sure cloning an html5 element does not cause problems // Where outerHTML is undefined, this still works html5Clone: document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>", // jQuery.support.boxModel DEPRECATED in 1.8 since we don't support Quirks Mode boxModel: ( document.compatMode === "CSS1Compat" ), // Will be defined later submitBubbles: true, changeBubbles: true, focusinBubbles: false, deleteExpando: true, noCloneEvent: true, inlineBlockNeedsLayout: false, shrinkWrapBlocks: false, reliableMarginRight: true, boxSizingReliable: true, pixelPosition: false }; // Make sure checked status is properly cloned input.checked = true; support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as disabled) select.disabled = true; support.optDisabled = !opt.disabled; // Test to see if it's possible to delete an expando from an element // Fails in Internet Explorer try { delete div.test; } catch( e ) { support.deleteExpando = false; } if ( !div.addEventListener && div.attachEvent && div.fireEvent ) { div.attachEvent( "onclick", clickFn = function() { // Cloning a node shouldn't copy over any // bound event handlers (IE does this) support.noCloneEvent = false; }); div.cloneNode( true ).fireEvent("onclick"); div.detachEvent( "onclick", clickFn ); } // Check if a radio maintains its value // after being appended to the DOM input = document.createElement("input"); input.value = "t"; input.setAttribute( "type", "radio" ); support.radioValue = input.value === "t"; input.setAttribute( "checked", "checked" ); // #11217 - WebKit loses check when the name is after the checked attribute input.setAttribute( "name", "t" ); div.appendChild( input ); fragment = document.createDocumentFragment(); fragment.appendChild( div.lastChild ); // WebKit doesn't clone checked state correctly in fragments support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked; // Check if a disconnected checkbox will retain its checked // value of true after appended to the DOM (IE6/7) support.appendChecked = input.checked; fragment.removeChild( input ); fragment.appendChild( div ); // Technique from Juriy Zaytsev // http://perfectionkills.com/detecting-event-support-without-browser-sniffing/ // We only care about the case where non-standard event systems // are used, namely in IE. Short-circuiting here helps us to // avoid an eval call (in setAttribute) which can cause CSP // to go haywire. See: https://developer.mozilla.org/en/Security/CSP if ( div.attachEvent ) { for ( i in { submit: true, change: true, focusin: true }) { eventName = "on" + i; isSupported = ( eventName in div ); if ( !isSupported ) { div.setAttribute( eventName, "return;" ); isSupported = ( typeof div[ eventName ] === "function" ); } support[ i + "Bubbles" ] = isSupported; } } // Run tests that need a body at doc ready jQuery(function() { var container, div, tds, marginDiv, divReset = "padding:0;margin:0;border:0;display:block;overflow:hidden;", body = document.getElementsByTagName("body")[0]; if ( !body ) { // Return for frameset docs that don't have a body return; } container = document.createElement("div"); container.style.cssText = "visibility:hidden;border:0;width:0;height:0;position:static;top:0;margin-top:1px"; body.insertBefore( container, body.firstChild ); // Construct the test element div = document.createElement("div"); container.appendChild( div ); // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). // (only IE 8 fails this test) div.innerHTML = "<table><tr><td></td><td>t</td></tr></table>"; tds = div.getElementsByTagName("td"); tds[ 0 ].style.cssText = "padding:0;margin:0;border:0;display:none"; isSupported = ( tds[ 0 ].offsetHeight === 0 ); tds[ 0 ].style.display = ""; tds[ 1 ].style.display = "none"; // Check if empty table cells still have offsetWidth/Height // (IE <= 8 fail this test) support.reliableHiddenOffsets = isSupported && ( tds[ 0 ].offsetHeight === 0 ); // Check box-sizing and margin behavior div.innerHTML = ""; div.style.cssText = "box-sizing:border-box;-moz-box-sizing:border-box;-webkit-box-sizing:border-box;padding:1px;border:1px;display:block;width:4px;margin-top:1%;position:absolute;top:1%;"; support.boxSizing = ( div.offsetWidth === 4 ); support.doesNotIncludeMarginInBodyOffset = ( body.offsetTop !== 1 ); // NOTE: To any future maintainer, we've window.getComputedStyle // because jsdom on node.js will break without it. if ( window.getComputedStyle ) { support.pixelPosition = ( window.getComputedStyle( div, null ) || {} ).top !== "1%"; support.boxSizingReliable = ( window.getComputedStyle( div, null ) || { width: "4px" } ).width === "4px"; // Check if div with explicit width and no margin-right incorrectly // gets computed margin-right based on width of container. For more // info see bug #3333 // Fails in WebKit before Feb 2011 nightlies // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right marginDiv = document.createElement("div"); marginDiv.style.cssText = div.style.cssText = divReset; marginDiv.style.marginRight = marginDiv.style.width = "0"; div.style.width = "1px"; div.appendChild( marginDiv ); support.reliableMarginRight = !parseFloat( ( window.getComputedStyle( marginDiv, null ) || {} ).marginRight ); } if ( typeof div.style.zoom !== "undefined" ) { // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout // (IE < 8 does this) div.innerHTML = ""; div.style.cssText = divReset + "width:1px;padding:1px;display:inline;zoom:1"; support.inlineBlockNeedsLayout = ( div.offsetWidth === 3 ); // Check if elements with layout shrink-wrap their children // (IE 6 does this) div.style.display = "block"; div.style.overflow = "visible"; div.innerHTML = "<div></div>"; div.firstChild.style.width = "5px"; support.shrinkWrapBlocks = ( div.offsetWidth !== 3 ); container.style.zoom = 1; } // Null elements to avoid leaks in IE body.removeChild( container ); container = div = tds = marginDiv = null; }); // Null elements to avoid leaks in IE fragment.removeChild( div ); all = a = select = opt = input = fragment = div = null; return support; })(); var rbrace = /(?:\{[\s\S]*\}|\[[\s\S]*\])$/, rmultiDash = /([A-Z])/g; jQuery.extend({ cache: {}, deletedIds: [], // Remove at next major release (1.9/2.0) uuid: 0, // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( jQuery.fn.jquery + Math.random() ).replace( /\D/g, "" ), // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000", "applet": true }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data, pvt /* Internal Use Only */ ) { if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, ret, internalKey = jQuery.expando, getByName = typeof name === "string", // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || !cache[id] || (!pvt && !cache[id].data)) && getByName && data === undefined ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { elem[ internalKey ] = id = jQuery.deletedIds.pop() || jQuery.guid++; } else { id = internalKey; } } if ( !cache[ id ] ) { cache[ id ] = {}; // Avoids exposing jQuery metadata on plain JS objects when the object // is serialized using JSON.stringify if ( !isNode ) { cache[ id ].toJSON = jQuery.noop; } } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ] = jQuery.extend( cache[ id ], name ); } else { cache[ id ].data = jQuery.extend( cache[ id ].data, name ); } } thisCache = cache[ id ]; // jQuery data() is stored in a separate object inside the object's internal data // cache in order to avoid key collisions between internal data and user-defined // data. if ( !pvt ) { if ( !thisCache.data ) { thisCache.data = {}; } thisCache = thisCache.data; } if ( data !== undefined ) { thisCache[ jQuery.camelCase( name ) ] = data; } // Check for both converted-to-camel and non-converted data property names // If a data property was specified if ( getByName ) { // First Try to find as-is property data ret = thisCache[ name ]; // Test for null|undefined property data if ( ret == null ) { // Try to find the camelCased property ret = thisCache[ jQuery.camelCase( name ) ]; } } else { ret = thisCache; } return ret; }, removeData: function( elem, name, pvt /* Internal Use Only */ ) { if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, i, l, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, id = isNode ? elem[ jQuery.expando ] : jQuery.expando; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { thisCache = pvt ? cache[ id ] : cache[ id ].data; if ( thisCache ) { // Support array or space separated string names for data keys if ( !jQuery.isArray( name ) ) { // try the string as a key before any manipulation if ( name in thisCache ) { name = [ name ]; } else { // split the camel cased version by spaces unless a key with the spaces exists name = jQuery.camelCase( name ); if ( name in thisCache ) { name = [ name ]; } else { name = name.split(" "); } } } for ( i = 0, l = name.length; i < l; i++ ) { delete thisCache[ name[i] ]; } // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( !( pvt ? isEmptyDataObject : jQuery.isEmptyObject )( thisCache ) ) { return; } } } // See jQuery.data for more information if ( !pvt ) { delete cache[ id ].data; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject( cache[ id ] ) ) { return; } } // Destroy the cache if ( isNode ) { jQuery.cleanData( [ elem ], true ); // Use delete when supported for expandos or `cache` is not a window per isWindow (#10080) } else if ( jQuery.support.deleteExpando || cache != cache.window ) { delete cache[ id ]; // When all else fails, null } else { cache[ id ] = null; } }, // For internal use only. _data: function( elem, name, data ) { return jQuery.data( elem, name, data, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { var noData = elem.nodeName && jQuery.noData[ elem.nodeName.toLowerCase() ]; // nodes accept data unless otherwise specified; rejection can be conditional return !noData || noData !== true && elem.getAttribute("classid") === noData; } }); jQuery.fn.extend({ data: function( key, value ) { var parts, part, attr, name, l, elem = this[0], i = 0, data = null; // Gets all values if ( key === undefined ) { if ( this.length ) { data = jQuery.data( elem ); if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { attr = elem.attributes; for ( l = attr.length; i < l; i++ ) { name = attr[i].name; if ( !name.indexOf( "data-" ) ) { name = jQuery.camelCase( name.substring(5) ); dataAttr( elem, name, data[ name ] ); } } jQuery._data( elem, "parsedAttrs", true ); } } return data; } // Sets multiple values if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } parts = key.split( ".", 2 ); parts[1] = parts[1] ? "." + parts[1] : ""; part = parts[1] + "!"; return jQuery.access( this, function( value ) { if ( value === undefined ) { data = this.triggerHandler( "getData" + part, [ parts[0] ] ); // Try to fetch any internally stored data first if ( data === undefined && elem ) { data = jQuery.data( elem, key ); data = dataAttr( elem, key, data ); } return data === undefined && parts[1] ? this.data( parts[0] ) : data; } parts[1] = value; this.each(function() { var self = jQuery( this ); self.triggerHandler( "setData" + part, parts ); jQuery.data( this, key, value ); self.triggerHandler( "changeData" + part, parts ); }); }, null, value, arguments.length > 1, null, false ); }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); data = elem.getAttribute( name ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : // Only convert to a number if it doesn't change the string +data + "" === data ? +data : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // checks a cache object for emptiness function isEmptyDataObject( obj ) { var name; for ( name in obj ) { // if the public data object is empty, the private is still empty if ( name === "data" && jQuery.isEmptyObject( obj[name] ) ) { continue; } if ( name !== "toJSON" ) { return false; } } return true; } jQuery.extend({ queue: function( elem, type, data ) { var queue; if ( elem ) { type = ( type || "fx" ) + "queue"; queue = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !queue || jQuery.isArray(data) ) { queue = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { queue.push( data ); } } return queue || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), startLength = queue.length, fn = queue.shift(), hooks = jQuery._queueHooks( elem, type ), next = function() { jQuery.dequeue( elem, type ); }; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); startLength--; } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } // clear up the last queue stop function delete hooks.stop; fn.call( elem, next, hooks ); } if ( !startLength && hooks ) { hooks.empty.fire(); } }, // not intended for public consumption - generates a queueHooks object, or returns the current one _queueHooks: function( elem, type ) { var key = type + "queueHooks"; return jQuery._data( elem, key ) || jQuery._data( elem, key, { empty: jQuery.Callbacks("once memory").add(function() { jQuery.removeData( elem, type + "queue", true ); jQuery.removeData( elem, key, true ); }) }); } }); jQuery.fn.extend({ queue: function( type, data ) { var setter = 2; if ( typeof type !== "string" ) { data = type; type = "fx"; setter--; } if ( arguments.length < setter ) { return jQuery.queue( this[0], type ); } return data === undefined ? this : this.each(function() { var queue = jQuery.queue( this, type, data ); // ensure a hooks for this queue jQuery._queueHooks( this, type ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, obj ) { var tmp, count = 1, defer = jQuery.Deferred(), elements = this, i = this.length, resolve = function() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } }; if ( typeof type !== "string" ) { obj = type; type = undefined; } type = type || "fx"; while( i-- ) { tmp = jQuery._data( elements[ i ], type + "queueHooks" ); if ( tmp && tmp.empty ) { count++; tmp.empty.add( resolve ); } } resolve(); return defer.promise( obj ); } }); var nodeHook, boolHook, fixSpecified, rclass = /[\t\r\n]/g, rreturn = /\r/g, rtype = /^(?:button|input)$/i, rfocusable = /^(?:button|input|object|select|textarea)$/i, rclickable = /^a(?:rea|)$/i, rboolean = /^(?:autofocus|autoplay|async|checked|controls|defer|disabled|hidden|loop|multiple|open|readonly|required|scoped|selected)$/i, getSetAttribute = jQuery.support.getSetAttribute; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 ); }, removeAttr: function( name ) { return this.each(function() { jQuery.removeAttr( this, name ); }); }, prop: function( name, value ) { return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 ); }, removeProp: function( name ) { name = jQuery.propFix[ name ] || name; return this.each(function() { // try/catch handles cases where IE balks (such as removing a property on window) try { this[ name ] = undefined; delete this[ name ]; } catch( e ) {} }); }, addClass: function( value ) { var classNames, i, l, elem, setClass, c, cl; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).addClass( value.call(this, j, this.className) ); }); } if ( value && typeof value === "string" ) { classNames = value.split( core_rspace ); for ( i = 0, l = this.length; i < l; i++ ) { elem = this[ i ]; if ( elem.nodeType === 1 ) { if ( !elem.className && classNames.length === 1 ) { elem.className = value; } else { setClass = " " + elem.className + " "; for ( c = 0, cl = classNames.length; c < cl; c++ ) { if ( setClass.indexOf( " " + classNames[ c ] + " " ) < 0 ) { setClass += classNames[ c ] + " "; } } elem.className = jQuery.trim( setClass ); } } } } return this; }, removeClass: function( value ) { var removes, className, elem, c, cl, i, l; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).removeClass( value.call(this, j, this.className) ); }); } if ( (value && typeof value === "string") || value === undefined ) { removes = ( value || "" ).split( core_rspace ); for ( i = 0, l = this.length; i < l; i++ ) { elem = this[ i ]; if ( elem.nodeType === 1 && elem.className ) { className = (" " + elem.className + " ").replace( rclass, " " ); // loop over each item in the removal list for ( c = 0, cl = removes.length; c < cl; c++ ) { // Remove until there is nothing to remove, while ( className.indexOf(" " + removes[ c ] + " ") >= 0 ) { className = className.replace( " " + removes[ c ] + " " , " " ); } } elem.className = value ? jQuery.trim( className ) : ""; } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function( i ) { jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), state = stateVal, classNames = value.split( core_rspace ); while ( (className = classNames[ i++ ]) ) { // check each className given, space separated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } } else if ( type === "undefined" || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // toggle whole className this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " ", i = 0, l = this.length; for ( ; i < l; i++ ) { if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) >= 0 ) { return true; } } return false; }, val: function( value ) { var hooks, ret, isFunction, elem = this[0]; if ( !arguments.length ) { if ( elem ) { hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ]; if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { return ret; } ret = elem.value; return typeof ret === "string" ? // handle most common string cases ret.replace(rreturn, "") : // handle cases where value is null/undef or number ret == null ? "" : ret; } return; } isFunction = jQuery.isFunction( value ); return this.each(function( i ) { var val, self = jQuery(this); if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call( this, i, self.val() ); } else { val = value; } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray( val ) ) { val = jQuery.map(val, function ( value ) { return value == null ? "" : value + ""; }); } hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; // If set returns undefined, fall back to normal setting if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { this.value = val; } }); } }); jQuery.extend({ valHooks: { option: { get: function( elem ) { // attributes.value is undefined in Blackberry 4.7 but // uses .value. See #6932 var val = elem.attributes.value; return !val || val.specified ? elem.value : elem.text; } }, select: { get: function( elem ) { var value, option, options = elem.options, index = elem.selectedIndex, one = elem.type === "select-one" || index < 0, values = one ? null : [], max = one ? index + 1 : options.length, i = index < 0 ? max : one ? index : 0; // Loop through all the selected options for ( ; i < max; i++ ) { option = options[ i ]; // oldIE doesn't update selected after form reset (#2551) if ( ( option.selected || i === index ) && // Don't return options that are disabled or in a disabled optgroup ( jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null ) && ( !option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) { // Get the specific value for the option value = jQuery( option ).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; }, set: function( elem, value ) { var values = jQuery.makeArray( value ); jQuery(elem).find("option").each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { elem.selectedIndex = -1; } return values; } } }, // Unused in 1.8, left in so attrFn-stabbers won't die; remove in 1.9 attrFn: {}, attr: function( elem, name, value, pass ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set attributes on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } if ( pass && jQuery.isFunction( jQuery.fn[ name ] ) ) { return jQuery( elem )[ name ]( value ); } // Fallback to prop when attributes are not supported if ( typeof elem.getAttribute === "undefined" ) { return jQuery.prop( elem, name, value ); } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); // All attributes are lowercase // Grab necessary hook if one is defined if ( notxml ) { name = name.toLowerCase(); hooks = jQuery.attrHooks[ name ] || ( rboolean.test( name ) ? boolHook : nodeHook ); } if ( value !== undefined ) { if ( value === null ) { jQuery.removeAttr( elem, name ); return; } else if ( hooks && "set" in hooks && notxml && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { elem.setAttribute( name, value + "" ); return value; } } else if ( hooks && "get" in hooks && notxml && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { ret = elem.getAttribute( name ); // Non-existent attributes return null, we normalize to undefined return ret === null ? undefined : ret; } }, removeAttr: function( elem, value ) { var propName, attrNames, name, isBool, i = 0; if ( value && elem.nodeType === 1 ) { attrNames = value.split( core_rspace ); for ( ; i < attrNames.length; i++ ) { name = attrNames[ i ]; if ( name ) { propName = jQuery.propFix[ name ] || name; isBool = rboolean.test( name ); // See #9699 for explanation of this approach (setting first, then removal) // Do not do this for boolean attributes (see #10870) if ( !isBool ) { jQuery.attr( elem, name, "" ); } elem.removeAttribute( getSetAttribute ? name : propName ); // Set corresponding property to false for boolean attributes if ( isBool && propName in elem ) { elem[ propName ] = false; } } } } }, attrHooks: { type: { set: function( elem, value ) { // We can't allow the type property to be changed (since it causes problems in IE) if ( rtype.test( elem.nodeName ) && elem.parentNode ) { jQuery.error( "type property can't be changed" ); } else if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) { // Setting the type on a radio button after the value resets the value in IE6-9 // Reset value to it's default in case type is set after value // This is for element creation var val = elem.value; elem.setAttribute( "type", value ); if ( val ) { elem.value = val; } return value; } } }, // Use the value property for back compat // Use the nodeHook for button elements in IE6/7 (#1954) value: { get: function( elem, name ) { if ( nodeHook && jQuery.nodeName( elem, "button" ) ) { return nodeHook.get( elem, name ); } return name in elem ? elem.value : null; }, set: function( elem, value, name ) { if ( nodeHook && jQuery.nodeName( elem, "button" ) ) { return nodeHook.set( elem, value, name ); } // Does not return so that setAttribute is also used elem.value = value; } } }, propFix: { tabindex: "tabIndex", readonly: "readOnly", "for": "htmlFor", "class": "className", maxlength: "maxLength", cellspacing: "cellSpacing", cellpadding: "cellPadding", rowspan: "rowSpan", colspan: "colSpan", usemap: "useMap", frameborder: "frameBorder", contenteditable: "contentEditable" }, prop: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set properties on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); if ( notxml ) { // Fix name and attach hooks name = jQuery.propFix[ name ] || name; hooks = jQuery.propHooks[ name ]; } if ( value !== undefined ) { if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { return ( elem[ name ] = value ); } } else { if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { return elem[ name ]; } } }, propHooks: { tabIndex: { get: function( elem ) { // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ var attributeNode = elem.getAttributeNode("tabindex"); return attributeNode && attributeNode.specified ? parseInt( attributeNode.value, 10 ) : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } } } }); // Hook for boolean attributes boolHook = { get: function( elem, name ) { // Align boolean attributes with corresponding properties // Fall back to attribute presence where some booleans are not supported var attrNode, property = jQuery.prop( elem, name ); return property === true || typeof property !== "boolean" && ( attrNode = elem.getAttributeNode(name) ) && attrNode.nodeValue !== false ? name.toLowerCase() : undefined; }, set: function( elem, value, name ) { var propName; if ( value === false ) { // Remove boolean attributes when set to false jQuery.removeAttr( elem, name ); } else { // value is true since we know at this point it's type boolean and not false // Set boolean attributes to the same name and set the DOM property propName = jQuery.propFix[ name ] || name; if ( propName in elem ) { // Only set the IDL specifically if it already exists on the element elem[ propName ] = true; } elem.setAttribute( name, name.toLowerCase() ); } return name; } }; // IE6/7 do not support getting/setting some attributes with get/setAttribute if ( !getSetAttribute ) { fixSpecified = { name: true, id: true, coords: true }; // Use this for any attribute in IE6/7 // This fixes almost every IE6/7 issue nodeHook = jQuery.valHooks.button = { get: function( elem, name ) { var ret; ret = elem.getAttributeNode( name ); return ret && ( fixSpecified[ name ] ? ret.value !== "" : ret.specified ) ? ret.value : undefined; }, set: function( elem, value, name ) { // Set the existing or create a new attribute node var ret = elem.getAttributeNode( name ); if ( !ret ) { ret = document.createAttribute( name ); elem.setAttributeNode( ret ); } return ( ret.value = value + "" ); } }; // Set width and height to auto instead of 0 on empty string( Bug #8150 ) // This is for removals jQuery.each([ "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { set: function( elem, value ) { if ( value === "" ) { elem.setAttribute( name, "auto" ); return value; } } }); }); // Set contenteditable to false on removals(#10429) // Setting to empty string throws an error as an invalid value jQuery.attrHooks.contenteditable = { get: nodeHook.get, set: function( elem, value, name ) { if ( value === "" ) { value = "false"; } nodeHook.set( elem, value, name ); } }; } // Some attributes require a special call on IE if ( !jQuery.support.hrefNormalized ) { jQuery.each([ "href", "src", "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { get: function( elem ) { var ret = elem.getAttribute( name, 2 ); return ret === null ? undefined : ret; } }); }); } if ( !jQuery.support.style ) { jQuery.attrHooks.style = { get: function( elem ) { // Return undefined in the case of empty string // Normalize to lowercase since IE uppercases css property names return elem.style.cssText.toLowerCase() || undefined; }, set: function( elem, value ) { return ( elem.style.cssText = value + "" ); } }; } // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( !jQuery.support.optSelected ) { jQuery.propHooks.selected = jQuery.extend( jQuery.propHooks.selected, { get: function( elem ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } return null; } }); } // IE6/7 call enctype encoding if ( !jQuery.support.enctype ) { jQuery.propFix.enctype = "encoding"; } // Radios and checkboxes getter/setter if ( !jQuery.support.checkOn ) { jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = { get: function( elem ) { // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified return elem.getAttribute("value") === null ? "on" : elem.value; } }; }); } jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = jQuery.extend( jQuery.valHooks[ this ], { set: function( elem, value ) { if ( jQuery.isArray( value ) ) { return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 ); } } }); }); var rformElems = /^(?:textarea|input|select)$/i, rtypenamespace = /^([^\.]*|)(?:\.(.+)|)$/, rhoverHack = /(?:^|\s)hover(\.\S+|)\b/, rkeyEvent = /^key/, rmouseEvent = /^(?:mouse|contextmenu)|click/, rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, hoverHack = function( events ) { return jQuery.event.special.hover ? events : events.replace( rhoverHack, "mouseenter$1 mouseleave$1" ); }; /* * Helper functions for managing events -- not part of the public interface. * Props to Dean Edwards' addEvent library for many of the ideas. */ jQuery.event = { add: function( elem, types, handler, data, selector ) { var elemData, eventHandle, events, t, tns, type, namespaces, handleObj, handleObjIn, handlers, special; // Don't attach events to noData or text/comment nodes (allow plain objects tho) if ( elem.nodeType === 3 || elem.nodeType === 8 || !types || !handler || !(elemData = jQuery._data( elem )) ) { return; } // Caller can pass in an object of custom data in lieu of the handler if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; selector = handleObjIn.selector; } // Make sure that the handler has a unique ID, used to find/remove it later if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure and main handler, if this is the first events = elemData.events; if ( !events ) { elemData.events = events = {}; } eventHandle = elemData.handle; if ( !eventHandle ) { elemData.handle = eventHandle = function( e ) { // Discard the second event of a jQuery.event.trigger() and // when an event is called after a page has unloaded return typeof jQuery !== "undefined" && (!e || jQuery.event.triggered !== e.type) ? jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : undefined; }; // Add elem as a property of the handle fn to prevent a memory leak with IE non-native events eventHandle.elem = elem; } // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = jQuery.trim( hoverHack(types) ).split( " " ); for ( t = 0; t < types.length; t++ ) { tns = rtypenamespace.exec( types[t] ) || []; type = tns[1]; namespaces = ( tns[2] || "" ).split( "." ).sort(); // If event changes its type, use the special event handlers for the changed type special = jQuery.event.special[ type ] || {}; // If selector defined, determine special event api type, otherwise given type type = ( selector ? special.delegateType : special.bindType ) || type; // Update special based on newly reset type special = jQuery.event.special[ type ] || {}; // handleObj is passed to all event handlers handleObj = jQuery.extend({ type: type, origType: tns[1], data: data, handler: handler, guid: handler.guid, selector: selector, needsContext: selector && jQuery.expr.match.needsContext.test( selector ), namespace: namespaces.join(".") }, handleObjIn ); // Init the event handler queue if we're the first handlers = events[ type ]; if ( !handlers ) { handlers = events[ type ] = []; handlers.delegateCount = 0; // Only use addEventListener/attachEvent if the special events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add to the element's handler list, delegates in front if ( selector ) { handlers.splice( handlers.delegateCount++, 0, handleObj ); } else { handlers.push( handleObj ); } // Keep track of which events have ever been used, for event optimization jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, global: {}, // Detach an event or set of events from an element remove: function( elem, types, handler, selector, mappedTypes ) { var t, tns, type, origType, namespaces, origCount, j, events, special, eventType, handleObj, elemData = jQuery.hasData( elem ) && jQuery._data( elem ); if ( !elemData || !(events = elemData.events) ) { return; } // Once for each type.namespace in types; type may be omitted types = jQuery.trim( hoverHack( types || "" ) ).split(" "); for ( t = 0; t < types.length; t++ ) { tns = rtypenamespace.exec( types[t] ) || []; type = origType = tns[1]; namespaces = tns[2]; // Unbind all events (on this namespace, if provided) for the element if ( !type ) { for ( type in events ) { jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); } continue; } special = jQuery.event.special[ type ] || {}; type = ( selector? special.delegateType : special.bindType ) || type; eventType = events[ type ] || []; origCount = eventType.length; namespaces = namespaces ? new RegExp("(^|\\.)" + namespaces.split(".").sort().join("\\.(?:.*\\.|)") + "(\\.|$)") : null; // Remove matching events for ( j = 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( ( mappedTypes || origType === handleObj.origType ) && ( !handler || handler.guid === handleObj.guid ) && ( !namespaces || namespaces.test( handleObj.namespace ) ) && ( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) { eventType.splice( j--, 1 ); if ( handleObj.selector ) { eventType.delegateCount--; } if ( special.remove ) { special.remove.call( elem, handleObj ); } } } // Remove generic event handler if we removed something and no more handlers exist // (avoids potential for endless recursion during removal of special event handlers) if ( eventType.length === 0 && origCount !== eventType.length ) { if ( !special.teardown || special.teardown.call( elem, namespaces, elemData.handle ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { delete elemData.handle; // removeData also checks for emptiness and clears the expando if empty // so use it instead of delete jQuery.removeData( elem, "events", true ); } }, // Events that are safe to short-circuit if no handlers are attached. // Native DOM events should not be added, they may have inline handlers. customEvent: { "getData": true, "setData": true, "changeData": true }, trigger: function( event, data, elem, onlyHandlers ) { // Don't do events on text and comment nodes if ( elem && (elem.nodeType === 3 || elem.nodeType === 8) ) { return; } // Event object or event type var cache, exclusive, i, cur, old, ontype, special, handle, eventPath, bubbleType, type = event.type || event, namespaces = []; // focus/blur morphs to focusin/out; ensure we're not firing them right now if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { return; } if ( type.indexOf( "!" ) >= 0 ) { // Exclusive events trigger only for the exact event (no namespaces) type = type.slice(0, -1); exclusive = true; } if ( type.indexOf( "." ) >= 0 ) { // Namespaced trigger; create a regexp to match event type in handle() namespaces = type.split("."); type = namespaces.shift(); namespaces.sort(); } if ( (!elem || jQuery.event.customEvent[ type ]) && !jQuery.event.global[ type ] ) { // No jQuery handlers for this event type, and it can't have inline handlers return; } // Caller can pass in an Event, Object, or just an event type string event = typeof event === "object" ? // jQuery.Event object event[ jQuery.expando ] ? event : // Object literal new jQuery.Event( type, event ) : // Just the event type (string) new jQuery.Event( type ); event.type = type; event.isTrigger = true; event.exclusive = exclusive; event.namespace = namespaces.join( "." ); event.namespace_re = event.namespace? new RegExp("(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)") : null; ontype = type.indexOf( ":" ) < 0 ? "on" + type : ""; // Handle a global trigger if ( !elem ) { // TODO: Stop taunting the data cache; remove global events and always attach to document cache = jQuery.cache; for ( i in cache ) { if ( cache[ i ].events && cache[ i ].events[ type ] ) { jQuery.event.trigger( event, data, cache[ i ].handle.elem, true ); } } return; } // Clean up the event in case it is being reused event.result = undefined; if ( !event.target ) { event.target = elem; } // Clone any incoming data and prepend the event, creating the handler arg list data = data != null ? jQuery.makeArray( data ) : []; data.unshift( event ); // Allow special events to draw outside the lines special = jQuery.event.special[ type ] || {}; if ( special.trigger && special.trigger.apply( elem, data ) === false ) { return; } // Determine event propagation path in advance, per W3C events spec (#9951) // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) eventPath = [[ elem, special.bindType || type ]]; if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { bubbleType = special.delegateType || type; cur = rfocusMorph.test( bubbleType + type ) ? elem : elem.parentNode; for ( old = elem; cur; cur = cur.parentNode ) { eventPath.push([ cur, bubbleType ]); old = cur; } // Only add window if we got to document (e.g., not plain obj or detached DOM) if ( old === (elem.ownerDocument || document) ) { eventPath.push([ old.defaultView || old.parentWindow || window, bubbleType ]); } } // Fire handlers on the event path for ( i = 0; i < eventPath.length && !event.isPropagationStopped(); i++ ) { cur = eventPath[i][0]; event.type = eventPath[i][1]; handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && jQuery._data( cur, "handle" ); if ( handle ) { handle.apply( cur, data ); } // Note that this is a bare JS function and not a jQuery handler handle = ontype && cur[ ontype ]; if ( handle && jQuery.acceptData( cur ) && handle.apply && handle.apply( cur, data ) === false ) { event.preventDefault(); } } event.type = type; // If nobody prevented the default action, do it now if ( !onlyHandlers && !event.isDefaultPrevented() ) { if ( (!special._default || special._default.apply( elem.ownerDocument, data ) === false) && !(type === "click" && jQuery.nodeName( elem, "a" )) && jQuery.acceptData( elem ) ) { // Call a native DOM method on the target with the same name name as the event. // Can't use an .isFunction() check here because IE6/7 fails that test. // Don't do default actions on window, that's where global variables be (#6170) // IE<9 dies on focus/blur to hidden element (#1486) if ( ontype && elem[ type ] && ((type !== "focus" && type !== "blur") || event.target.offsetWidth !== 0) && !jQuery.isWindow( elem ) ) { // Don't re-trigger an onFOO event when we call its FOO() method old = elem[ ontype ]; if ( old ) { elem[ ontype ] = null; } // Prevent re-triggering of the same event, since we already bubbled it above jQuery.event.triggered = type; elem[ type ](); jQuery.event.triggered = undefined; if ( old ) { elem[ ontype ] = old; } } } } return event.result; }, dispatch: function( event ) { // Make a writable jQuery.Event from the native event object event = jQuery.event.fix( event || window.event ); var i, j, cur, ret, selMatch, matched, matches, handleObj, sel, related, handlers = ( (jQuery._data( this, "events" ) || {} )[ event.type ] || []), delegateCount = handlers.delegateCount, args = core_slice.call( arguments ), run_all = !event.exclusive && !event.namespace, special = jQuery.event.special[ event.type ] || {}, handlerQueue = []; // Use the fix-ed jQuery.Event rather than the (read-only) native event args[0] = event; event.delegateTarget = this; // Call the preDispatch hook for the mapped type, and let it bail if desired if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { return; } // Determine handlers that should run if there are delegated events // Avoid non-left-click bubbling in Firefox (#3861) if ( delegateCount && !(event.button && event.type === "click") ) { for ( cur = event.target; cur != this; cur = cur.parentNode || this ) { // Don't process clicks (ONLY) on disabled elements (#6911, #8165, #11382, #11764) if ( cur.disabled !== true || event.type !== "click" ) { selMatch = {}; matches = []; for ( i = 0; i < delegateCount; i++ ) { handleObj = handlers[ i ]; sel = handleObj.selector; if ( selMatch[ sel ] === undefined ) { selMatch[ sel ] = handleObj.needsContext ? jQuery( sel, this ).index( cur ) >= 0 : jQuery.find( sel, this, null, [ cur ] ).length; } if ( selMatch[ sel ] ) { matches.push( handleObj ); } } if ( matches.length ) { handlerQueue.push({ elem: cur, matches: matches }); } } } } // Add the remaining (directly-bound) handlers if ( handlers.length > delegateCount ) { handlerQueue.push({ elem: this, matches: handlers.slice( delegateCount ) }); } // Run delegates first; they may want to stop propagation beneath us for ( i = 0; i < handlerQueue.length && !event.isPropagationStopped(); i++ ) { matched = handlerQueue[ i ]; event.currentTarget = matched.elem; for ( j = 0; j < matched.matches.length && !event.isImmediatePropagationStopped(); j++ ) { handleObj = matched.matches[ j ]; // Triggered event must either 1) be non-exclusive and have no namespace, or // 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace). if ( run_all || (!event.namespace && !handleObj.namespace) || event.namespace_re && event.namespace_re.test( handleObj.namespace ) ) { event.data = handleObj.data; event.handleObj = handleObj; ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler ) .apply( matched.elem, args ); if ( ret !== undefined ) { event.result = ret; if ( ret === false ) { event.preventDefault(); event.stopPropagation(); } } } } } // Call the postDispatch hook for the mapped type if ( special.postDispatch ) { special.postDispatch.call( this, event ); } return event.result; }, // Includes some event props shared by KeyEvent and MouseEvent // *** attrChange attrName relatedNode srcElement are not normalized, non-W3C, deprecated, will be removed in 1.8 *** props: "attrChange attrName relatedNode srcElement altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "), fixHooks: {}, keyHooks: { props: "char charCode key keyCode".split(" "), filter: function( event, original ) { // Add which for key events if ( event.which == null ) { event.which = original.charCode != null ? original.charCode : original.keyCode; } return event; } }, mouseHooks: { props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "), filter: function( event, original ) { var eventDoc, doc, body, button = original.button, fromElement = original.fromElement; // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && original.clientX != null ) { eventDoc = event.target.ownerDocument || document; doc = eventDoc.documentElement; body = eventDoc.body; event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); event.pageY = original.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } // Add relatedTarget, if necessary if ( !event.relatedTarget && fromElement ) { event.relatedTarget = fromElement === event.target ? original.toElement : fromElement; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && button !== undefined ) { event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); } return event; } }, fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // Create a writable copy of the event object and normalize some properties var i, prop, originalEvent = event, fixHook = jQuery.event.fixHooks[ event.type ] || {}, copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; event = jQuery.Event( originalEvent ); for ( i = copy.length; i; ) { prop = copy[ --i ]; event[ prop ] = originalEvent[ prop ]; } // Fix target property, if necessary (#1925, IE 6/7/8 & Safari2) if ( !event.target ) { event.target = originalEvent.srcElement || document; } // Target should not be a text node (#504, Safari) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // For mouse/key events, metaKey==false if it's undefined (#3368, #11328; IE6/7/8) event.metaKey = !!event.metaKey; return fixHook.filter? fixHook.filter( event, originalEvent ) : event; }, special: { load: { // Prevent triggered image.load events from bubbling to window.load noBubble: true }, focus: { delegateType: "focusin" }, blur: { delegateType: "focusout" }, beforeunload: { setup: function( data, namespaces, eventHandle ) { // We only want to do this special case on windows if ( jQuery.isWindow( this ) ) { this.onbeforeunload = eventHandle; } }, teardown: function( namespaces, eventHandle ) { if ( this.onbeforeunload === eventHandle ) { this.onbeforeunload = null; } } } }, simulate: function( type, elem, event, bubble ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. var e = jQuery.extend( new jQuery.Event(), event, { type: type, isSimulated: true, originalEvent: {} } ); if ( bubble ) { jQuery.event.trigger( e, null, elem ); } else { jQuery.event.dispatch.call( elem, e ); } if ( e.isDefaultPrevented() ) { event.preventDefault(); } } }; // Some plugins are using, but it's undocumented/deprecated and will be removed. // The 1.7 special event interface should provide all the hooks needed now. jQuery.event.handle = jQuery.event.dispatch; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { var name = "on" + type; if ( elem.detachEvent ) { // #8545, #7054, preventing memory leaks for custom events in IE6-8 // detachEvent needed property on element, by name of that event, to properly expose it to GC if ( typeof elem[ name ] === "undefined" ) { elem[ name ] = null; } elem.detachEvent( name, handle ); } }; jQuery.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof jQuery.Event) ) { return new jQuery.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { jQuery.extend( this, props ); } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; function returnFalse() { return false; } function returnTrue() { return true; } // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { preventDefault: function() { this.isDefaultPrevented = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if preventDefault exists run it on the original event if ( e.preventDefault ) { e.preventDefault(); // otherwise set the returnValue property of the original event to false (IE) } else { e.returnValue = false; } }, stopPropagation: function() { this.isPropagationStopped = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if stopPropagation exists run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // otherwise set the cancelBubble property of the original event to true (IE) e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); }, isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse }; // Create mouseenter/leave events using mouseover/out and event-time checks jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { delegateType: fix, bindType: fix, handle: function( event ) { var ret, target = this, related = event.relatedTarget, handleObj = event.handleObj, selector = handleObj.selector; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !jQuery.contains( target, related )) ) { event.type = handleObj.origType; ret = handleObj.handler.apply( this, arguments ); event.type = fix; } return ret; } }; }); // IE submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Lazy-add a submit handler when a descendant form may potentially be submitted jQuery.event.add( this, "click._submit keypress._submit", function( e ) { // Node name check avoids a VML-related crash in IE (#9807) var elem = e.target, form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? elem.form : undefined; if ( form && !jQuery._data( form, "_submit_attached" ) ) { jQuery.event.add( form, "submit._submit", function( event ) { event._submit_bubble = true; }); jQuery._data( form, "_submit_attached", true ); } }); // return undefined since we don't need an event listener }, postDispatch: function( event ) { // If form was submitted by the user, bubble the event up the tree if ( event._submit_bubble ) { delete event._submit_bubble; if ( this.parentNode && !event.isTrigger ) { jQuery.event.simulate( "submit", this.parentNode, event, true ); } } }, teardown: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Remove delegated handlers; cleanData eventually reaps submit handlers attached above jQuery.event.remove( this, "._submit" ); } }; } // IE change delegation and checkbox/radio fix if ( !jQuery.support.changeBubbles ) { jQuery.event.special.change = { setup: function() { if ( rformElems.test( this.nodeName ) ) { // IE doesn't fire change on a check/radio until blur; trigger it on click // after a propertychange. Eat the blur-change in special.change.handle. // This still fires onchange a second time for check/radio after blur. if ( this.type === "checkbox" || this.type === "radio" ) { jQuery.event.add( this, "propertychange._change", function( event ) { if ( event.originalEvent.propertyName === "checked" ) { this._just_changed = true; } }); jQuery.event.add( this, "click._change", function( event ) { if ( this._just_changed && !event.isTrigger ) { this._just_changed = false; } // Allow triggered, simulated change events (#11500) jQuery.event.simulate( "change", this, event, true ); }); } return false; } // Delegated event; lazy-add a change handler on descendant inputs jQuery.event.add( this, "beforeactivate._change", function( e ) { var elem = e.target; if ( rformElems.test( elem.nodeName ) && !jQuery._data( elem, "_change_attached" ) ) { jQuery.event.add( elem, "change._change", function( event ) { if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { jQuery.event.simulate( "change", this.parentNode, event, true ); } }); jQuery._data( elem, "_change_attached", true ); } }); }, handle: function( event ) { var elem = event.target; // Swallow native change events from checkbox/radio, we already triggered them above if ( this !== elem || event.isSimulated || event.isTrigger || (elem.type !== "radio" && elem.type !== "checkbox") ) { return event.handleObj.handler.apply( this, arguments ); } }, teardown: function() { jQuery.event.remove( this, "._change" ); return !rformElems.test( this.nodeName ); } }; } // Create "bubbling" focus and blur events if ( !jQuery.support.focusinBubbles ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { // Attach a single capturing handler while someone wants focusin/focusout var attaches = 0, handler = function( event ) { jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true ); }; jQuery.event.special[ fix ] = { setup: function() { if ( attaches++ === 0 ) { document.addEventListener( orig, handler, true ); } }, teardown: function() { if ( --attaches === 0 ) { document.removeEventListener( orig, handler, true ); } } }; }); } jQuery.fn.extend({ on: function( types, selector, data, fn, /*INTERNAL*/ one ) { var origFn, type; // Types can be a map of types/handlers if ( typeof types === "object" ) { // ( types-Object, selector, data ) if ( typeof selector !== "string" ) { // && selector != null // ( types-Object, data ) data = data || selector; selector = undefined; } for ( type in types ) { this.on( type, selector, data, types[ type ], one ); } return this; } if ( data == null && fn == null ) { // ( types, fn ) fn = selector; data = selector = undefined; } else if ( fn == null ) { if ( typeof selector === "string" ) { // ( types, selector, fn ) fn = data; data = undefined; } else { // ( types, data, fn ) fn = data; data = selector; selector = undefined; } } if ( fn === false ) { fn = returnFalse; } else if ( !fn ) { return this; } if ( one === 1 ) { origFn = fn; fn = function( event ) { // Can use an empty set, since event contains the info jQuery().off( event ); return origFn.apply( this, arguments ); }; // Use same guid so caller can remove using origFn fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); } return this.each( function() { jQuery.event.add( this, types, fn, data, selector ); }); }, one: function( types, selector, data, fn ) { return this.on( types, selector, data, fn, 1 ); }, off: function( types, selector, fn ) { var handleObj, type; if ( types && types.preventDefault && types.handleObj ) { // ( event ) dispatched jQuery.Event handleObj = types.handleObj; jQuery( types.delegateTarget ).off( handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType, handleObj.selector, handleObj.handler ); return this; } if ( typeof types === "object" ) { // ( types-object [, selector] ) for ( type in types ) { this.off( type, selector, types[ type ] ); } return this; } if ( selector === false || typeof selector === "function" ) { // ( types [, fn] ) fn = selector; selector = undefined; } if ( fn === false ) { fn = returnFalse; } return this.each(function() { jQuery.event.remove( this, types, fn, selector ); }); }, bind: function( types, data, fn ) { return this.on( types, null, data, fn ); }, unbind: function( types, fn ) { return this.off( types, null, fn ); }, live: function( types, data, fn ) { jQuery( this.context ).on( types, this.selector, data, fn ); return this; }, die: function( types, fn ) { jQuery( this.context ).off( types, this.selector || "**", fn ); return this; }, delegate: function( selector, types, data, fn ) { return this.on( types, selector, data, fn ); }, undelegate: function( selector, types, fn ) { // ( namespace ) or ( selector, types [, fn] ) return arguments.length === 1 ? this.off( selector, "**" ) : this.off( types, selector || "**", fn ); }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { if ( this[0] ) { return jQuery.event.trigger( type, data, this[0], true ); } }, toggle: function( fn ) { // Save reference to arguments for access in closure var args = arguments, guid = fn.guid || jQuery.guid++, i = 0, toggler = function( event ) { // Figure out which function to execute var lastToggle = ( jQuery._data( this, "lastToggle" + fn.guid ) || 0 ) % i; jQuery._data( this, "lastToggle" + fn.guid, lastToggle + 1 ); // Make sure that clicks stop event.preventDefault(); // and execute the function return args[ lastToggle ].apply( this, arguments ) || false; }; // link all the functions, so any of them can unbind this click handler toggler.guid = guid; while ( i < args.length ) { args[ i++ ].guid = guid; } return this.click( toggler ); }, hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); } }); jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { if ( fn == null ) { fn = data; data = null; } return arguments.length > 0 ? this.on( name, null, data, fn ) : this.trigger( name ); }; if ( rkeyEvent.test( name ) ) { jQuery.event.fixHooks[ name ] = jQuery.event.keyHooks; } if ( rmouseEvent.test( name ) ) { jQuery.event.fixHooks[ name ] = jQuery.event.mouseHooks; } }); /*! * Sizzle CSS Selector Engine * Copyright 2012 jQuery Foundation and other contributors * Released under the MIT license * http://sizzlejs.com/ */ (function( window, undefined ) { var cachedruns, assertGetIdNotName, Expr, getText, isXML, contains, compile, sortOrder, hasDuplicate, outermostContext, baseHasDuplicate = true, strundefined = "undefined", expando = ( "sizcache" + Math.random() ).replace( ".", "" ), Token = String, document = window.document, docElem = document.documentElement, dirruns = 0, done = 0, pop = [].pop, push = [].push, slice = [].slice, // Use a stripped-down indexOf if a native one is unavailable indexOf = [].indexOf || function( elem ) { var i = 0, len = this.length; for ( ; i < len; i++ ) { if ( this[i] === elem ) { return i; } } return -1; }, // Augment a function for special use by Sizzle markFunction = function( fn, value ) { fn[ expando ] = value == null || value; return fn; }, createCache = function() { var cache = {}, keys = []; return markFunction(function( key, value ) { // Only keep the most recent entries if ( keys.push( key ) > Expr.cacheLength ) { delete cache[ keys.shift() ]; } // Retrieve with (key + " ") to avoid collision with native Object.prototype properties (see Issue #157) return (cache[ key + " " ] = value); }, cache ); }, classCache = createCache(), tokenCache = createCache(), compilerCache = createCache(), // Regex // Whitespace characters http://www.w3.org/TR/css3-selectors/#whitespace whitespace = "[\\x20\\t\\r\\n\\f]", // http://www.w3.org/TR/css3-syntax/#characters characterEncoding = "(?:\\\\.|[-\\w]|[^\\x00-\\xa0])+", // Loosely modeled on CSS identifier characters // An unquoted value should be a CSS identifier (http://www.w3.org/TR/css3-selectors/#attribute-selectors) // Proper syntax: http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier identifier = characterEncoding.replace( "w", "w#" ), // Acceptable operators http://www.w3.org/TR/selectors/#attribute-selectors operators = "([*^$|!~]?=)", attributes = "\\[" + whitespace + "*(" + characterEncoding + ")" + whitespace + "*(?:" + operators + whitespace + "*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|(" + identifier + ")|)|)" + whitespace + "*\\]", // Prefer arguments not in parens/brackets, // then attribute selectors and non-pseudos (denoted by :), // then anything else // These preferences are here to reduce the number of selectors // needing tokenize in the PSEUDO preFilter pseudos = ":(" + characterEncoding + ")(?:\\((?:(['\"])((?:\\\\.|[^\\\\])*?)\\2|([^()[\\]]*|(?:(?:" + attributes + ")|[^:]|\\\\.)*|.*))\\)|)", // For matchExpr.POS and matchExpr.needsContext pos = ":(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), rcombinators = new RegExp( "^" + whitespace + "*([\\x20\\t\\r\\n\\f>+~])" + whitespace + "*" ), rpseudo = new RegExp( pseudos ), // Easily-parseable/retrievable ID or TAG or CLASS selectors rquickExpr = /^(?:#([\w\-]+)|(\w+)|\.([\w\-]+))$/, rnot = /^:not/, rsibling = /[\x20\t\r\n\f]*[+~]/, rendsWithNot = /:not\($/, rheader = /h\d/i, rinputs = /input|select|textarea|button/i, rbackslash = /\\(?!\\)/g, matchExpr = { "ID": new RegExp( "^#(" + characterEncoding + ")" ), "CLASS": new RegExp( "^\\.(" + characterEncoding + ")" ), "NAME": new RegExp( "^\\[name=['\"]?(" + characterEncoding + ")['\"]?\\]" ), "TAG": new RegExp( "^(" + characterEncoding.replace( "w", "w*" ) + ")" ), "ATTR": new RegExp( "^" + attributes ), "PSEUDO": new RegExp( "^" + pseudos ), "POS": new RegExp( pos, "i" ), "CHILD": new RegExp( "^:(only|nth|first|last)-child(?:\\(" + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), // For use in libraries implementing .is() "needsContext": new RegExp( "^" + whitespace + "*[>+~]|" + pos, "i" ) }, // Support // Used for testing something on an element assert = function( fn ) { var div = document.createElement("div"); try { return fn( div ); } catch (e) { return false; } finally { // release memory in IE div = null; } }, // Check if getElementsByTagName("*") returns only elements assertTagNameNoComments = assert(function( div ) { div.appendChild( document.createComment("") ); return !div.getElementsByTagName("*").length; }), // Check if getAttribute returns normalized href attributes assertHrefNotNormalized = assert(function( div ) { div.innerHTML = "<a href='#'></a>"; return div.firstChild && typeof div.firstChild.getAttribute !== strundefined && div.firstChild.getAttribute("href") === "#"; }), // Check if attributes should be retrieved by attribute nodes assertAttributes = assert(function( div ) { div.innerHTML = "<select></select>"; var type = typeof div.lastChild.getAttribute("multiple"); // IE8 returns a string for some attributes even when not present return type !== "boolean" && type !== "string"; }), // Check if getElementsByClassName can be trusted assertUsableClassName = assert(function( div ) { // Opera can't find a second classname (in 9.6) div.innerHTML = "<div class='hidden e'></div><div class='hidden'></div>"; if ( !div.getElementsByClassName || !div.getElementsByClassName("e").length ) { return false; } // Safari 3.2 caches class attributes and doesn't catch changes div.lastChild.className = "e"; return div.getElementsByClassName("e").length === 2; }), // Check if getElementById returns elements by name // Check if getElementsByName privileges form controls or returns elements by ID assertUsableName = assert(function( div ) { // Inject content div.id = expando + 0; div.innerHTML = "<a name='" + expando + "'></a><div name='" + expando + "'></div>"; docElem.insertBefore( div, docElem.firstChild ); // Test var pass = document.getElementsByName && // buggy browsers will return fewer than the correct 2 document.getElementsByName( expando ).length === 2 + // buggy browsers will return more than the correct 0 document.getElementsByName( expando + 0 ).length; assertGetIdNotName = !document.getElementById( expando ); // Cleanup docElem.removeChild( div ); return pass; }); // If slice is not available, provide a backup try { slice.call( docElem.childNodes, 0 )[0].nodeType; } catch ( e ) { slice = function( i ) { var elem, results = []; for ( ; (elem = this[i]); i++ ) { results.push( elem ); } return results; }; } function Sizzle( selector, context, results, seed ) { results = results || []; context = context || document; var match, elem, xml, m, nodeType = context.nodeType; if ( !selector || typeof selector !== "string" ) { return results; } if ( nodeType !== 1 && nodeType !== 9 ) { return []; } xml = isXML( context ); if ( !xml && !seed ) { if ( (match = rquickExpr.exec( selector )) ) { // Speed-up: Sizzle("#ID") if ( (m = match[1]) ) { if ( nodeType === 9 ) { elem = context.getElementById( m ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE, Opera, and Webkit return items // by name instead of ID if ( elem.id === m ) { results.push( elem ); return results; } } else { return results; } } else { // Context is not a document if ( context.ownerDocument && (elem = context.ownerDocument.getElementById( m )) && contains( context, elem ) && elem.id === m ) { results.push( elem ); return results; } } // Speed-up: Sizzle("TAG") } else if ( match[2] ) { push.apply( results, slice.call(context.getElementsByTagName( selector ), 0) ); return results; // Speed-up: Sizzle(".CLASS") } else if ( (m = match[3]) && assertUsableClassName && context.getElementsByClassName ) { push.apply( results, slice.call(context.getElementsByClassName( m ), 0) ); return results; } } } // All others return select( selector.replace( rtrim, "$1" ), context, results, seed, xml ); } Sizzle.matches = function( expr, elements ) { return Sizzle( expr, null, null, elements ); }; Sizzle.matchesSelector = function( elem, expr ) { return Sizzle( expr, null, null, [ elem ] ).length > 0; }; // Returns a function to use in pseudos for input types function createInputPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === type; }; } // Returns a function to use in pseudos for buttons function createButtonPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && elem.type === type; }; } // Returns a function to use in pseudos for positionals function createPositionalPseudo( fn ) { return markFunction(function( argument ) { argument = +argument; return markFunction(function( seed, matches ) { var j, matchIndexes = fn( [], seed.length, argument ), i = matchIndexes.length; // Match elements found at the specified indexes while ( i-- ) { if ( seed[ (j = matchIndexes[i]) ] ) { seed[j] = !(matches[j] = seed[j]); } } }); }); } /** * Utility function for retrieving the text value of an array of DOM nodes * @param {Array|Element} elem */ getText = Sizzle.getText = function( elem ) { var node, ret = "", i = 0, nodeType = elem.nodeType; if ( nodeType ) { if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { // Use textContent for elements // innerText usage removed for consistency of new lines (see #11153) if ( typeof elem.textContent === "string" ) { return elem.textContent; } else { // Traverse its children for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ret += getText( elem ); } } } else if ( nodeType === 3 || nodeType === 4 ) { return elem.nodeValue; } // Do not include comment or processing instruction nodes } else { // If no nodeType, this is expected to be an array for ( ; (node = elem[i]); i++ ) { // Do not traverse comment nodes ret += getText( node ); } } return ret; }; isXML = Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = elem && (elem.ownerDocument || elem).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; // Element contains another contains = Sizzle.contains = docElem.contains ? function( a, b ) { var adown = a.nodeType === 9 ? a.documentElement : a, bup = b && b.parentNode; return a === bup || !!( bup && bup.nodeType === 1 && adown.contains && adown.contains(bup) ); } : docElem.compareDocumentPosition ? function( a, b ) { return b && !!( a.compareDocumentPosition( b ) & 16 ); } : function( a, b ) { while ( (b = b.parentNode) ) { if ( b === a ) { return true; } } return false; }; Sizzle.attr = function( elem, name ) { var val, xml = isXML( elem ); if ( !xml ) { name = name.toLowerCase(); } if ( (val = Expr.attrHandle[ name ]) ) { return val( elem ); } if ( xml || assertAttributes ) { return elem.getAttribute( name ); } val = elem.getAttributeNode( name ); return val ? typeof elem[ name ] === "boolean" ? elem[ name ] ? name : null : val.specified ? val.value : null : null; }; Expr = Sizzle.selectors = { // Can be adjusted by the user cacheLength: 50, createPseudo: markFunction, match: matchExpr, // IE6/7 return a modified href attrHandle: assertHrefNotNormalized ? {} : { "href": function( elem ) { return elem.getAttribute( "href", 2 ); }, "type": function( elem ) { return elem.getAttribute("type"); } }, find: { "ID": assertGetIdNotName ? function( id, context, xml ) { if ( typeof context.getElementById !== strundefined && !xml ) { var m = context.getElementById( id ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } } : function( id, context, xml ) { if ( typeof context.getElementById !== strundefined && !xml ) { var m = context.getElementById( id ); return m ? m.id === id || typeof m.getAttributeNode !== strundefined && m.getAttributeNode("id").value === id ? [m] : undefined : []; } }, "TAG": assertTagNameNoComments ? function( tag, context ) { if ( typeof context.getElementsByTagName !== strundefined ) { return context.getElementsByTagName( tag ); } } : function( tag, context ) { var results = context.getElementsByTagName( tag ); // Filter out possible comments if ( tag === "*" ) { var elem, tmp = [], i = 0; for ( ; (elem = results[i]); i++ ) { if ( elem.nodeType === 1 ) { tmp.push( elem ); } } return tmp; } return results; }, "NAME": assertUsableName && function( tag, context ) { if ( typeof context.getElementsByName !== strundefined ) { return context.getElementsByName( name ); } }, "CLASS": assertUsableClassName && function( className, context, xml ) { if ( typeof context.getElementsByClassName !== strundefined && !xml ) { return context.getElementsByClassName( className ); } } }, relative: { ">": { dir: "parentNode", first: true }, " ": { dir: "parentNode" }, "+": { dir: "previousSibling", first: true }, "~": { dir: "previousSibling" } }, preFilter: { "ATTR": function( match ) { match[1] = match[1].replace( rbackslash, "" ); // Move the given value to match[3] whether quoted or unquoted match[3] = ( match[4] || match[5] || "" ).replace( rbackslash, "" ); if ( match[2] === "~=" ) { match[3] = " " + match[3] + " "; } return match.slice( 0, 4 ); }, "CHILD": function( match ) { /* matches from matchExpr["CHILD"] 1 type (only|nth|...) 2 argument (even|odd|\d*|\d*n([+-]\d+)?|...) 3 xn-component of xn+y argument ([+-]?\d*n|) 4 sign of xn-component 5 x of xn-component 6 sign of y-component 7 y of y-component */ match[1] = match[1].toLowerCase(); if ( match[1] === "nth" ) { // nth-child requires argument if ( !match[2] ) { Sizzle.error( match[0] ); } // numeric x and y parameters for Expr.filter.CHILD // remember that false/true cast respectively to 0/1 match[3] = +( match[3] ? match[4] + (match[5] || 1) : 2 * ( match[2] === "even" || match[2] === "odd" ) ); match[4] = +( ( match[6] + match[7] ) || match[2] === "odd" ); // other types prohibit arguments } else if ( match[2] ) { Sizzle.error( match[0] ); } return match; }, "PSEUDO": function( match ) { var unquoted, excess; if ( matchExpr["CHILD"].test( match[0] ) ) { return null; } if ( match[3] ) { match[2] = match[3]; } else if ( (unquoted = match[4]) ) { // Only check arguments that contain a pseudo if ( rpseudo.test(unquoted) && // Get excess from tokenize (recursively) (excess = tokenize( unquoted, true )) && // advance to the next closing parenthesis (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { // excess is a negative index unquoted = unquoted.slice( 0, excess ); match[0] = match[0].slice( 0, excess ); } match[2] = unquoted; } // Return only captures needed by the pseudo filter method (type and argument) return match.slice( 0, 3 ); } }, filter: { "ID": assertGetIdNotName ? function( id ) { id = id.replace( rbackslash, "" ); return function( elem ) { return elem.getAttribute("id") === id; }; } : function( id ) { id = id.replace( rbackslash, "" ); return function( elem ) { var node = typeof elem.getAttributeNode !== strundefined && elem.getAttributeNode("id"); return node && node.value === id; }; }, "TAG": function( nodeName ) { if ( nodeName === "*" ) { return function() { return true; }; } nodeName = nodeName.replace( rbackslash, "" ).toLowerCase(); return function( elem ) { return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; }; }, "CLASS": function( className ) { var pattern = classCache[ expando ][ className + " " ]; return pattern || (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && classCache( className, function( elem ) { return pattern.test( elem.className || (typeof elem.getAttribute !== strundefined && elem.getAttribute("class")) || "" ); }); }, "ATTR": function( name, operator, check ) { return function( elem, context ) { var result = Sizzle.attr( elem, name ); if ( result == null ) { return operator === "!="; } if ( !operator ) { return true; } result += ""; return operator === "=" ? result === check : operator === "!=" ? result !== check : operator === "^=" ? check && result.indexOf( check ) === 0 : operator === "*=" ? check && result.indexOf( check ) > -1 : operator === "$=" ? check && result.substr( result.length - check.length ) === check : operator === "~=" ? ( " " + result + " " ).indexOf( check ) > -1 : operator === "|=" ? result === check || result.substr( 0, check.length + 1 ) === check + "-" : false; }; }, "CHILD": function( type, argument, first, last ) { if ( type === "nth" ) { return function( elem ) { var node, diff, parent = elem.parentNode; if ( first === 1 && last === 0 ) { return true; } if ( parent ) { diff = 0; for ( node = parent.firstChild; node; node = node.nextSibling ) { if ( node.nodeType === 1 ) { diff++; if ( elem === node ) { break; } } } } // Incorporate the offset (or cast to NaN), then check against cycle size diff -= last; return diff === first || ( diff % first === 0 && diff / first >= 0 ); }; } return function( elem ) { var node = elem; switch ( type ) { case "only": case "first": while ( (node = node.previousSibling) ) { if ( node.nodeType === 1 ) { return false; } } if ( type === "first" ) { return true; } node = elem; /* falls through */ case "last": while ( (node = node.nextSibling) ) { if ( node.nodeType === 1 ) { return false; } } return true; } }; }, "PSEUDO": function( pseudo, argument ) { // pseudo-class names are case-insensitive // http://www.w3.org/TR/selectors/#pseudo-classes // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters // Remember that setFilters inherits from pseudos var args, fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || Sizzle.error( "unsupported pseudo: " + pseudo ); // The user may use createPseudo to indicate that // arguments are needed to create the filter function // just as Sizzle does if ( fn[ expando ] ) { return fn( argument ); } // But maintain support for old signatures if ( fn.length > 1 ) { args = [ pseudo, pseudo, "", argument ]; return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? markFunction(function( seed, matches ) { var idx, matched = fn( seed, argument ), i = matched.length; while ( i-- ) { idx = indexOf.call( seed, matched[i] ); seed[ idx ] = !( matches[ idx ] = matched[i] ); } }) : function( elem ) { return fn( elem, 0, args ); }; } return fn; } }, pseudos: { "not": markFunction(function( selector ) { // Trim the selector passed to compile // to avoid treating leading and trailing // spaces as combinators var input = [], results = [], matcher = compile( selector.replace( rtrim, "$1" ) ); return matcher[ expando ] ? markFunction(function( seed, matches, context, xml ) { var elem, unmatched = matcher( seed, null, xml, [] ), i = seed.length; // Match elements unmatched by `matcher` while ( i-- ) { if ( (elem = unmatched[i]) ) { seed[i] = !(matches[i] = elem); } } }) : function( elem, context, xml ) { input[0] = elem; matcher( input, null, xml, results ); return !results.pop(); }; }), "has": markFunction(function( selector ) { return function( elem ) { return Sizzle( selector, elem ).length > 0; }; }), "contains": markFunction(function( text ) { return function( elem ) { return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; }; }), "enabled": function( elem ) { return elem.disabled === false; }, "disabled": function( elem ) { return elem.disabled === true; }, "checked": function( elem ) { // In CSS3, :checked should return both checked and selected elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked var nodeName = elem.nodeName.toLowerCase(); return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); }, "selected": function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, "parent": function( elem ) { return !Expr.pseudos["empty"]( elem ); }, "empty": function( elem ) { // http://www.w3.org/TR/selectors/#empty-pseudo // :empty is only affected by element nodes and content nodes(including text(3), cdata(4)), // not comment, processing instructions, or others // Thanks to Diego Perini for the nodeName shortcut // Greater than "@" means alpha characters (specifically not starting with "#" or "?") var nodeType; elem = elem.firstChild; while ( elem ) { if ( elem.nodeName > "@" || (nodeType = elem.nodeType) === 3 || nodeType === 4 ) { return false; } elem = elem.nextSibling; } return true; }, "header": function( elem ) { return rheader.test( elem.nodeName ); }, "text": function( elem ) { var type, attr; // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return elem.nodeName.toLowerCase() === "input" && (type = elem.type) === "text" && ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === type ); }, // Input types "radio": createInputPseudo("radio"), "checkbox": createInputPseudo("checkbox"), "file": createInputPseudo("file"), "password": createInputPseudo("password"), "image": createInputPseudo("image"), "submit": createButtonPseudo("submit"), "reset": createButtonPseudo("reset"), "button": function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === "button" || name === "button"; }, "input": function( elem ) { return rinputs.test( elem.nodeName ); }, "focus": function( elem ) { var doc = elem.ownerDocument; return elem === doc.activeElement && (!doc.hasFocus || doc.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); }, "active": function( elem ) { return elem === elem.ownerDocument.activeElement; }, // Positional types "first": createPositionalPseudo(function() { return [ 0 ]; }), "last": createPositionalPseudo(function( matchIndexes, length ) { return [ length - 1 ]; }), "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { return [ argument < 0 ? argument + length : argument ]; }), "even": createPositionalPseudo(function( matchIndexes, length ) { for ( var i = 0; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "odd": createPositionalPseudo(function( matchIndexes, length ) { for ( var i = 1; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { for ( var i = argument < 0 ? argument + length : argument; --i >= 0; ) { matchIndexes.push( i ); } return matchIndexes; }), "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { for ( var i = argument < 0 ? argument + length : argument; ++i < length; ) { matchIndexes.push( i ); } return matchIndexes; }) } }; function siblingCheck( a, b, ret ) { if ( a === b ) { return ret; } var cur = a.nextSibling; while ( cur ) { if ( cur === b ) { return -1; } cur = cur.nextSibling; } return 1; } sortOrder = docElem.compareDocumentPosition ? function( a, b ) { if ( a === b ) { hasDuplicate = true; return 0; } return ( !a.compareDocumentPosition || !b.compareDocumentPosition ? a.compareDocumentPosition : a.compareDocumentPosition(b) & 4 ) ? -1 : 1; } : function( a, b ) { // The nodes are identical, we can exit early if ( a === b ) { hasDuplicate = true; return 0; // Fallback to using sourceIndex (in IE) if it's available on both nodes } else if ( a.sourceIndex && b.sourceIndex ) { return a.sourceIndex - b.sourceIndex; } var al, bl, ap = [], bp = [], aup = a.parentNode, bup = b.parentNode, cur = aup; // If the nodes are siblings (or identical) we can do a quick check if ( aup === bup ) { return siblingCheck( a, b ); // If no parents were found then the nodes are disconnected } else if ( !aup ) { return -1; } else if ( !bup ) { return 1; } // Otherwise they're somewhere else in the tree so we need // to build up a full list of the parentNodes for comparison while ( cur ) { ap.unshift( cur ); cur = cur.parentNode; } cur = bup; while ( cur ) { bp.unshift( cur ); cur = cur.parentNode; } al = ap.length; bl = bp.length; // Start walking down the tree looking for a discrepancy for ( var i = 0; i < al && i < bl; i++ ) { if ( ap[i] !== bp[i] ) { return siblingCheck( ap[i], bp[i] ); } } // We ended someplace up the tree so do a sibling check return i === al ? siblingCheck( a, bp[i], -1 ) : siblingCheck( ap[i], b, 1 ); }; // Always assume the presence of duplicates if sort doesn't // pass them to our comparison function (as in Google Chrome). [0, 0].sort( sortOrder ); baseHasDuplicate = !hasDuplicate; // Document sorting and removing duplicates Sizzle.uniqueSort = function( results ) { var elem, duplicates = [], i = 1, j = 0; hasDuplicate = baseHasDuplicate; results.sort( sortOrder ); if ( hasDuplicate ) { for ( ; (elem = results[i]); i++ ) { if ( elem === results[ i - 1 ] ) { j = duplicates.push( i ); } } while ( j-- ) { results.splice( duplicates[ j ], 1 ); } } return results; }; Sizzle.error = function( msg ) { throw new Error( "Syntax error, unrecognized expression: " + msg ); }; function tokenize( selector, parseOnly ) { var matched, match, tokens, type, soFar, groups, preFilters, cached = tokenCache[ expando ][ selector + " " ]; if ( cached ) { return parseOnly ? 0 : cached.slice( 0 ); } soFar = selector; groups = []; preFilters = Expr.preFilter; while ( soFar ) { // Comma and first run if ( !matched || (match = rcomma.exec( soFar )) ) { if ( match ) { // Don't consume trailing commas as valid soFar = soFar.slice( match[0].length ) || soFar; } groups.push( tokens = [] ); } matched = false; // Combinators if ( (match = rcombinators.exec( soFar )) ) { tokens.push( matched = new Token( match.shift() ) ); soFar = soFar.slice( matched.length ); // Cast descendant combinators to space matched.type = match[0].replace( rtrim, " " ); } // Filters for ( type in Expr.filter ) { if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || (match = preFilters[ type ]( match ))) ) { tokens.push( matched = new Token( match.shift() ) ); soFar = soFar.slice( matched.length ); matched.type = type; matched.matches = match; } } if ( !matched ) { break; } } // Return the length of the invalid excess // if we're just parsing // Otherwise, throw an error or return tokens return parseOnly ? soFar.length : soFar ? Sizzle.error( selector ) : // Cache the tokens tokenCache( selector, groups ).slice( 0 ); } function addCombinator( matcher, combinator, base ) { var dir = combinator.dir, checkNonElements = base && combinator.dir === "parentNode", doneName = done++; return combinator.first ? // Check against closest ancestor/preceding element function( elem, context, xml ) { while ( (elem = elem[ dir ]) ) { if ( checkNonElements || elem.nodeType === 1 ) { return matcher( elem, context, xml ); } } } : // Check against all ancestor/preceding elements function( elem, context, xml ) { // We can't set arbitrary data on XML nodes, so they don't benefit from dir caching if ( !xml ) { var cache, dirkey = dirruns + " " + doneName + " ", cachedkey = dirkey + cachedruns; while ( (elem = elem[ dir ]) ) { if ( checkNonElements || elem.nodeType === 1 ) { if ( (cache = elem[ expando ]) === cachedkey ) { return elem.sizset; } else if ( typeof cache === "string" && cache.indexOf(dirkey) === 0 ) { if ( elem.sizset ) { return elem; } } else { elem[ expando ] = cachedkey; if ( matcher( elem, context, xml ) ) { elem.sizset = true; return elem; } elem.sizset = false; } } } } else { while ( (elem = elem[ dir ]) ) { if ( checkNonElements || elem.nodeType === 1 ) { if ( matcher( elem, context, xml ) ) { return elem; } } } } }; } function elementMatcher( matchers ) { return matchers.length > 1 ? function( elem, context, xml ) { var i = matchers.length; while ( i-- ) { if ( !matchers[i]( elem, context, xml ) ) { return false; } } return true; } : matchers[0]; } function condense( unmatched, map, filter, context, xml ) { var elem, newUnmatched = [], i = 0, len = unmatched.length, mapped = map != null; for ( ; i < len; i++ ) { if ( (elem = unmatched[i]) ) { if ( !filter || filter( elem, context, xml ) ) { newUnmatched.push( elem ); if ( mapped ) { map.push( i ); } } } } return newUnmatched; } function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { if ( postFilter && !postFilter[ expando ] ) { postFilter = setMatcher( postFilter ); } if ( postFinder && !postFinder[ expando ] ) { postFinder = setMatcher( postFinder, postSelector ); } return markFunction(function( seed, results, context, xml ) { var temp, i, elem, preMap = [], postMap = [], preexisting = results.length, // Get initial elements from seed or context elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), // Prefilter to get matcher input, preserving a map for seed-results synchronization matcherIn = preFilter && ( seed || !selector ) ? condense( elems, preMap, preFilter, context, xml ) : elems, matcherOut = matcher ? // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, postFinder || ( seed ? preFilter : preexisting || postFilter ) ? // ...intermediate processing is necessary [] : // ...otherwise use results directly results : matcherIn; // Find primary matches if ( matcher ) { matcher( matcherIn, matcherOut, context, xml ); } // Apply postFilter if ( postFilter ) { temp = condense( matcherOut, postMap ); postFilter( temp, [], context, xml ); // Un-match failing elements by moving them back to matcherIn i = temp.length; while ( i-- ) { if ( (elem = temp[i]) ) { matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); } } } if ( seed ) { if ( postFinder || preFilter ) { if ( postFinder ) { // Get the final matcherOut by condensing this intermediate into postFinder contexts temp = []; i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) ) { // Restore matcherIn since elem is not yet a final match temp.push( (matcherIn[i] = elem) ); } } postFinder( null, (matcherOut = []), temp, xml ); } // Move matched elements from seed to results to keep them synchronized i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) && (temp = postFinder ? indexOf.call( seed, elem ) : preMap[i]) > -1 ) { seed[temp] = !(results[temp] = elem); } } } // Add elements to results, through postFinder if defined } else { matcherOut = condense( matcherOut === results ? matcherOut.splice( preexisting, matcherOut.length ) : matcherOut ); if ( postFinder ) { postFinder( null, results, matcherOut, xml ); } else { push.apply( results, matcherOut ); } } }); } function matcherFromTokens( tokens ) { var checkContext, matcher, j, len = tokens.length, leadingRelative = Expr.relative[ tokens[0].type ], implicitRelative = leadingRelative || Expr.relative[" "], i = leadingRelative ? 1 : 0, // The foundational matcher ensures that elements are reachable from top-level context(s) matchContext = addCombinator( function( elem ) { return elem === checkContext; }, implicitRelative, true ), matchAnyContext = addCombinator( function( elem ) { return indexOf.call( checkContext, elem ) > -1; }, implicitRelative, true ), matchers = [ function( elem, context, xml ) { return ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( (checkContext = context).nodeType ? matchContext( elem, context, xml ) : matchAnyContext( elem, context, xml ) ); } ]; for ( ; i < len; i++ ) { if ( (matcher = Expr.relative[ tokens[i].type ]) ) { matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; } else { matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); // Return special upon seeing a positional matcher if ( matcher[ expando ] ) { // Find the next relative operator (if any) for proper handling j = ++i; for ( ; j < len; j++ ) { if ( Expr.relative[ tokens[j].type ] ) { break; } } return setMatcher( i > 1 && elementMatcher( matchers ), i > 1 && tokens.slice( 0, i - 1 ).join("").replace( rtrim, "$1" ), matcher, i < j && matcherFromTokens( tokens.slice( i, j ) ), j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), j < len && tokens.join("") ); } matchers.push( matcher ); } } return elementMatcher( matchers ); } function matcherFromGroupMatchers( elementMatchers, setMatchers ) { var bySet = setMatchers.length > 0, byElement = elementMatchers.length > 0, superMatcher = function( seed, context, xml, results, expandContext ) { var elem, j, matcher, setMatched = [], matchedCount = 0, i = "0", unmatched = seed && [], outermost = expandContext != null, contextBackup = outermostContext, // We must always have either seed elements or context elems = seed || byElement && Expr.find["TAG"]( "*", expandContext && context.parentNode || context ), // Nested matchers should use non-integer dirruns dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.E); if ( outermost ) { outermostContext = context !== document && context; cachedruns = superMatcher.el; } // Add elements passing elementMatchers directly to results for ( ; (elem = elems[i]) != null; i++ ) { if ( byElement && elem ) { for ( j = 0; (matcher = elementMatchers[j]); j++ ) { if ( matcher( elem, context, xml ) ) { results.push( elem ); break; } } if ( outermost ) { dirruns = dirrunsUnique; cachedruns = ++superMatcher.el; } } // Track unmatched elements for set filters if ( bySet ) { // They will have gone through all possible matchers if ( (elem = !matcher && elem) ) { matchedCount--; } // Lengthen the array for every element, matched or not if ( seed ) { unmatched.push( elem ); } } } // Apply set filters to unmatched elements matchedCount += i; if ( bySet && i !== matchedCount ) { for ( j = 0; (matcher = setMatchers[j]); j++ ) { matcher( unmatched, setMatched, context, xml ); } if ( seed ) { // Reintegrate element matches to eliminate the need for sorting if ( matchedCount > 0 ) { while ( i-- ) { if ( !(unmatched[i] || setMatched[i]) ) { setMatched[i] = pop.call( results ); } } } // Discard index placeholder values to get only actual matches setMatched = condense( setMatched ); } // Add matches to results push.apply( results, setMatched ); // Seedless set matches succeeding multiple successful matchers stipulate sorting if ( outermost && !seed && setMatched.length > 0 && ( matchedCount + setMatchers.length ) > 1 ) { Sizzle.uniqueSort( results ); } } // Override manipulation of globals by nested matchers if ( outermost ) { dirruns = dirrunsUnique; outermostContext = contextBackup; } return unmatched; }; superMatcher.el = 0; return bySet ? markFunction( superMatcher ) : superMatcher; } compile = Sizzle.compile = function( selector, group /* Internal Use Only */ ) { var i, setMatchers = [], elementMatchers = [], cached = compilerCache[ expando ][ selector + " " ]; if ( !cached ) { // Generate a function of recursive functions that can be used to check each element if ( !group ) { group = tokenize( selector ); } i = group.length; while ( i-- ) { cached = matcherFromTokens( group[i] ); if ( cached[ expando ] ) { setMatchers.push( cached ); } else { elementMatchers.push( cached ); } } // Cache the compiled function cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); } return cached; }; function multipleContexts( selector, contexts, results ) { var i = 0, len = contexts.length; for ( ; i < len; i++ ) { Sizzle( selector, contexts[i], results ); } return results; } function select( selector, context, results, seed, xml ) { var i, tokens, token, type, find, match = tokenize( selector ), j = match.length; if ( !seed ) { // Try to minimize operations if there is only one group if ( match.length === 1 ) { // Take a shortcut and set the context if the root selector is an ID tokens = match[0] = match[0].slice( 0 ); if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && context.nodeType === 9 && !xml && Expr.relative[ tokens[1].type ] ) { context = Expr.find["ID"]( token.matches[0].replace( rbackslash, "" ), context, xml )[0]; if ( !context ) { return results; } selector = selector.slice( tokens.shift().length ); } // Fetch a seed set for right-to-left matching for ( i = matchExpr["POS"].test( selector ) ? -1 : tokens.length - 1; i >= 0; i-- ) { token = tokens[i]; // Abort if we hit a combinator if ( Expr.relative[ (type = token.type) ] ) { break; } if ( (find = Expr.find[ type ]) ) { // Search, expanding context for leading sibling combinators if ( (seed = find( token.matches[0].replace( rbackslash, "" ), rsibling.test( tokens[0].type ) && context.parentNode || context, xml )) ) { // If seed is empty or no tokens remain, we can return early tokens.splice( i, 1 ); selector = seed.length && tokens.join(""); if ( !selector ) { push.apply( results, slice.call( seed, 0 ) ); return results; } break; } } } } } // Compile and execute a filtering function // Provide `match` to avoid retokenization if we modified the selector above compile( selector, match )( seed, context, xml, results, rsibling.test( selector ) ); return results; } if ( document.querySelectorAll ) { (function() { var disconnectedMatch, oldSelect = select, rescape = /'|\\/g, rattributeQuotes = /\=[\x20\t\r\n\f]*([^'"\]]*)[\x20\t\r\n\f]*\]/g, // qSa(:focus) reports false when true (Chrome 21), no need to also add to buggyMatches since matches checks buggyQSA // A support test would require too much code (would include document ready) rbuggyQSA = [ ":focus" ], // matchesSelector(:active) reports false when true (IE9/Opera 11.5) // A support test would require too much code (would include document ready) // just skip matchesSelector for :active rbuggyMatches = [ ":active" ], matches = docElem.matchesSelector || docElem.mozMatchesSelector || docElem.webkitMatchesSelector || docElem.oMatchesSelector || docElem.msMatchesSelector; // Build QSA regex // Regex strategy adopted from Diego Perini assert(function( div ) { // Select is set to empty string on purpose // This is to test IE's treatment of not explictly // setting a boolean content attribute, // since its presence should be enough // http://bugs.jquery.com/ticket/12359 div.innerHTML = "<select><option selected=''></option></select>"; // IE8 - Some boolean attributes are not treated correctly if ( !div.querySelectorAll("[selected]").length ) { rbuggyQSA.push( "\\[" + whitespace + "*(?:checked|disabled|ismap|multiple|readonly|selected|value)" ); } // Webkit/Opera - :checked should return selected option elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked // IE8 throws error here (do not put tests after this one) if ( !div.querySelectorAll(":checked").length ) { rbuggyQSA.push(":checked"); } }); assert(function( div ) { // Opera 10-12/IE9 - ^= $= *= and empty values // Should not select anything div.innerHTML = "<p test=''></p>"; if ( div.querySelectorAll("[test^='']").length ) { rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:\"\"|'')" ); } // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) // IE8 throws error here (do not put tests after this one) div.innerHTML = "<input type='hidden'/>"; if ( !div.querySelectorAll(":enabled").length ) { rbuggyQSA.push(":enabled", ":disabled"); } }); // rbuggyQSA always contains :focus, so no need for a length check rbuggyQSA = /* rbuggyQSA.length && */ new RegExp( rbuggyQSA.join("|") ); select = function( selector, context, results, seed, xml ) { // Only use querySelectorAll when not filtering, // when this is not xml, // and when no QSA bugs apply if ( !seed && !xml && !rbuggyQSA.test( selector ) ) { var groups, i, old = true, nid = expando, newContext = context, newSelector = context.nodeType === 9 && selector; // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements if ( context.nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { groups = tokenize( selector ); if ( (old = context.getAttribute("id")) ) { nid = old.replace( rescape, "\\$&" ); } else { context.setAttribute( "id", nid ); } nid = "[id='" + nid + "'] "; i = groups.length; while ( i-- ) { groups[i] = nid + groups[i].join(""); } newContext = rsibling.test( selector ) && context.parentNode || context; newSelector = groups.join(","); } if ( newSelector ) { try { push.apply( results, slice.call( newContext.querySelectorAll( newSelector ), 0 ) ); return results; } catch(qsaError) { } finally { if ( !old ) { context.removeAttribute("id"); } } } } return oldSelect( selector, context, results, seed, xml ); }; if ( matches ) { assert(function( div ) { // Check to see if it's possible to do matchesSelector // on a disconnected node (IE 9) disconnectedMatch = matches.call( div, "div" ); // This should fail with an exception // Gecko does not error, returns false instead try { matches.call( div, "[test!='']:sizzle" ); rbuggyMatches.push( "!=", pseudos ); } catch ( e ) {} }); // rbuggyMatches always contains :active and :focus, so no need for a length check rbuggyMatches = /* rbuggyMatches.length && */ new RegExp( rbuggyMatches.join("|") ); Sizzle.matchesSelector = function( elem, expr ) { // Make sure that attribute selectors are quoted expr = expr.replace( rattributeQuotes, "='$1']" ); // rbuggyMatches always contains :active, so no need for an existence check if ( !isXML( elem ) && !rbuggyMatches.test( expr ) && !rbuggyQSA.test( expr ) ) { try { var ret = matches.call( elem, expr ); // IE 9's matchesSelector returns false on disconnected nodes if ( ret || disconnectedMatch || // As well, disconnected nodes are said to be in a document // fragment in IE 9 elem.document && elem.document.nodeType !== 11 ) { return ret; } } catch(e) {} } return Sizzle( expr, null, null, [ elem ] ).length > 0; }; } })(); } // Deprecated Expr.pseudos["nth"] = Expr.pseudos["eq"]; // Back-compat function setFilters() {} Expr.filters = setFilters.prototype = Expr.pseudos; Expr.setFilters = new setFilters(); // Override sizzle attribute retrieval Sizzle.attr = jQuery.attr; jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.pseudos; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })( window ); var runtil = /Until$/, rparentsprev = /^(?:parents|prev(?:Until|All))/, isSimple = /^.[^:#\[\.,]*$/, rneedsContext = jQuery.expr.match.needsContext, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var i, l, length, n, r, ret, self = this; if ( typeof selector !== "string" ) { return jQuery( selector ).filter(function() { for ( i = 0, l = self.length; i < l; i++ ) { if ( jQuery.contains( self[ i ], this ) ) { return true; } } }); } ret = this.pushStack( "", "find", selector ); for ( i = 0, l = this.length; i < l; i++ ) { length = ret.length; jQuery.find( selector, this[i], ret ); if ( i > 0 ) { // Make sure that the results are unique for ( n = length; n < ret.length; n++ ) { for ( r = 0; r < length; r++ ) { if ( ret[r] === ret[n] ) { ret.splice(n--, 1); break; } } } } } return ret; }, has: function( target ) { var i, targets = jQuery( target, this ), len = targets.length; return this.filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false), "not", selector); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true), "filter", selector ); }, is: function( selector ) { return !!selector && ( typeof selector === "string" ? // If this is a positional/relative selector, check membership in the returned set // so $("p:first").is("p:last") won't return true for a doc with two "p". rneedsContext.test( selector ) ? jQuery( selector, this.context ).index( this[0] ) >= 0 : jQuery.filter( selector, this ).length > 0 : this.filter( selector ).length > 0 ); }, closest: function( selectors, context ) { var cur, i = 0, l = this.length, ret = [], pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? jQuery( selectors, context || this.context ) : 0; for ( ; i < l; i++ ) { cur = this[i]; while ( cur && cur.ownerDocument && cur !== context && cur.nodeType !== 11 ) { if ( pos ? pos.index(cur) > -1 : jQuery.find.matchesSelector(cur, selectors) ) { ret.push( cur ); break; } cur = cur.parentNode; } } ret = ret.length > 1 ? jQuery.unique( ret ) : ret; return this.pushStack( ret, "closest", selectors ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { // No argument, return index in parent if ( !elem ) { return ( this[0] && this[0].parentNode ) ? this.prevAll().length : -1; } // index in selector if ( typeof elem === "string" ) { return jQuery.inArray( this[0], jQuery( elem ) ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( isDisconnected( set[0] ) || isDisconnected( all[0] ) ? all : jQuery.unique( all ) ); }, addBack: function( selector ) { return this.add( selector == null ? this.prevObject : this.prevObject.filter(selector) ); } }); jQuery.fn.andSelf = jQuery.fn.addBack; // A painfully simple check to see if an element is disconnected // from a document (should be improved, where feasible). function isDisconnected( node ) { return !node || !node.parentNode || node.parentNode.nodeType === 11; } function sibling( cur, dir ) { do { cur = cur[ dir ]; } while ( cur && cur.nodeType !== 1 ); return cur; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return sibling( elem, "nextSibling" ); }, prev: function( elem ) { return sibling( elem, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.merge( [], elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 && !guaranteedUnique[ name ] ? jQuery.unique( ret ) : ret; if ( this.length > 1 && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret, name, core_slice.call( arguments ).join(",") ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 ? jQuery.find.matchesSelector(elems[0], expr) ? [ elems[0] ] : [] : jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, keep ) { // Can't pass null or undefined to indexOf in Firefox 4 // Set to 0 to skip string check qualifier = qualifier || 0; if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { var retVal = !!qualifier.call( elem, i, elem ); return retVal === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem, i ) { return ( elem === qualifier ) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem, i ) { return ( jQuery.inArray( elem, qualifier ) >= 0 ) === keep; }); } function createSafeFragment( document ) { var list = nodeNames.split( "|" ), safeFrag = document.createDocumentFragment(); if ( safeFrag.createElement ) { while ( list.length ) { safeFrag.createElement( list.pop() ); } } return safeFrag; } var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|" + "header|hgroup|mark|meter|nav|output|progress|section|summary|time|video", rinlinejQuery = / jQuery\d+="(?:null|\d+)"/g, rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnoInnerhtml = /<(?:script|style|link)/i, rnocache = /<(?:script|object|embed|option|style)/i, rnoshimcache = new RegExp("<(?:" + nodeNames + ")[\\s/>]", "i"), rcheckableType = /^(?:checkbox|radio)$/, // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, rscriptType = /\/(java|ecma)script/i, rcleanScript = /^\s*<!(?:\[CDATA\[|\-\-)|[\]\-]{2}>\s*$/g, wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], area: [ 1, "<map>", "</map>" ], _default: [ 0, "", "" ] }, safeFragment = createSafeFragment( document ), fragmentDiv = safeFragment.appendChild( document.createElement("div") ); wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; // IE6-8 can't serialize link, script, style, or any html5 (NoScope) tags, // unless wrapped in a div with non-breaking characters in front of it. if ( !jQuery.support.htmlSerialize ) { wrapMap._default = [ 1, "X<div>", "</div>" ]; } jQuery.fn.extend({ text: function( value ) { return jQuery.access( this, function( value ) { return value === undefined ? jQuery.text( this ) : this.empty().append( ( this[0] && this[0].ownerDocument || document ).createTextNode( value ) ); }, null, value, arguments.length ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append( this ); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { var isFunction = jQuery.isFunction( html ); return this.each(function(i) { jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { if ( !isDisconnected( this[0] ) ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this ); }); } if ( arguments.length ) { var set = jQuery.clean( arguments ); return this.pushStack( jQuery.merge( set, this ), "before", this.selector ); } }, after: function() { if ( !isDisconnected( this[0] ) ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this.nextSibling ); }); } if ( arguments.length ) { var set = jQuery.clean( arguments ); return this.pushStack( jQuery.merge( this, set ), "after", this.selector ); } }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); jQuery.cleanData( [ elem ] ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { return jQuery.access( this, function( value ) { var elem = this[0] || {}, i = 0, l = this.length; if ( value === undefined ) { return elem.nodeType === 1 ? elem.innerHTML.replace( rinlinejQuery, "" ) : undefined; } // See if we can take a shortcut and just use innerHTML if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ( jQuery.support.htmlSerialize || !rnoshimcache.test( value ) ) && ( jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && !wrapMap[ ( rtagName.exec( value ) || ["", ""] )[1].toLowerCase() ] ) { value = value.replace( rxhtmlTag, "<$1></$2>" ); try { for (; i < l; i++ ) { // Remove element nodes and prevent memory leaks elem = this[i] || {}; if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName( "*" ) ); elem.innerHTML = value; } } elem = 0; // If using innerHTML throws an exception, use the fallback method } catch(e) {} } if ( elem ) { this.empty().append( value ); } }, null, value, arguments.length ); }, replaceWith: function( value ) { if ( !isDisconnected( this[0] ) ) { // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this), old = self.html(); self.replaceWith( value.call( this, i, old ) ); }); } if ( typeof value !== "string" ) { value = jQuery( value ).detach(); } return this.each(function() { var next = this.nextSibling, parent = this.parentNode; jQuery( this ).remove(); if ( next ) { jQuery(next).before( value ); } else { jQuery(parent).append( value ); } }); } return this.length ? this.pushStack( jQuery(jQuery.isFunction(value) ? value() : value), "replaceWith", value ) : this; }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { // Flatten any nested arrays args = [].concat.apply( [], args ); var results, first, fragment, iNoClone, i = 0, value = args[0], scripts = [], l = this.length; // We can't cloneNode fragments that contain checked, in WebKit if ( !jQuery.support.checkClone && l > 1 && typeof value === "string" && rchecked.test( value ) ) { return this.each(function() { jQuery(this).domManip( args, table, callback ); }); } if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); args[0] = value.call( this, i, table ? self.html() : undefined ); self.domManip( args, table, callback ); }); } if ( this[0] ) { results = jQuery.buildFragment( args, this, scripts ); fragment = results.fragment; first = fragment.firstChild; if ( fragment.childNodes.length === 1 ) { fragment = first; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); // Use the original fragment for the last item instead of the first because it can end up // being emptied incorrectly in certain situations (#8070). // Fragments from the fragment cache must always be cloned and never used in place. for ( iNoClone = results.cacheable || l - 1; i < l; i++ ) { callback.call( table && jQuery.nodeName( this[i], "table" ) ? findOrAppend( this[i], "tbody" ) : this[i], i === iNoClone ? fragment : jQuery.clone( fragment, true, true ) ); } } // Fix #11809: Avoid leaking memory fragment = first = null; if ( scripts.length ) { jQuery.each( scripts, function( i, elem ) { if ( elem.src ) { if ( jQuery.ajax ) { jQuery.ajax({ url: elem.src, type: "GET", dataType: "script", async: false, global: false, "throws": true }); } else { jQuery.error("no ajax"); } } else { jQuery.globalEval( ( elem.text || elem.textContent || elem.innerHTML || "" ).replace( rcleanScript, "" ) ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } }); } } return this; } }); function findOrAppend( elem, tag ) { return elem.getElementsByTagName( tag )[0] || elem.appendChild( elem.ownerDocument.createElement( tag ) ); } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var type, i, l, oldData = jQuery._data( src ), curData = jQuery._data( dest, oldData ), events = oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( type in events ) { for ( i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type, events[ type ][ i ] ); } } } // make the cloned public data object a copy from the original if ( curData.data ) { curData.data = jQuery.extend( {}, curData.data ); } } function cloneFixAttributes( src, dest ) { var nodeName; // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } // clearAttributes removes the attributes, which we don't want, // but also removes the attachEvent events, which we *do* want if ( dest.clearAttributes ) { dest.clearAttributes(); } // mergeAttributes, in contrast, only merges back on the // original attributes, not the events if ( dest.mergeAttributes ) { dest.mergeAttributes( src ); } nodeName = dest.nodeName.toLowerCase(); if ( nodeName === "object" ) { // IE6-10 improperly clones children of object elements using classid. // IE10 throws NoModificationAllowedError if parent is null, #12132. if ( dest.parentNode ) { dest.outerHTML = src.outerHTML; } // This path appears unavoidable for IE9. When cloning an object // element in IE9, the outerHTML strategy above is not sufficient. // If the src has innerHTML and the destination does not, // copy the src.innerHTML into the dest.innerHTML. #10324 if ( jQuery.support.html5Clone && (src.innerHTML && !jQuery.trim(dest.innerHTML)) ) { dest.innerHTML = src.innerHTML; } } else if ( nodeName === "input" && rcheckableType.test( src.type ) ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set dest.defaultChecked = dest.checked = src.checked; // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; // IE blanks contents when cloning scripts } else if ( nodeName === "script" && dest.text !== src.text ) { dest.text = src.text; } // Event data gets referenced instead of copied if the expando // gets copied too dest.removeAttribute( jQuery.expando ); } jQuery.buildFragment = function( args, context, scripts ) { var fragment, cacheable, cachehit, first = args[ 0 ]; // Set context from what may come in as undefined or a jQuery collection or a node // Updated to fix #12266 where accessing context[0] could throw an exception in IE9/10 & // also doubles as fix for #8950 where plain objects caused createDocumentFragment exception context = context || document; context = !context.nodeType && context[0] || context; context = context.ownerDocument || context; // Only cache "small" (1/2 KB) HTML strings that are associated with the main document // Cloning options loses the selected state, so don't cache them // IE 6 doesn't like it when you put <object> or <embed> elements in a fragment // Also, WebKit does not clone 'checked' attributes on cloneNode, so don't cache // Lastly, IE6,7,8 will not correctly reuse cached fragments that were created from unknown elems #10501 if ( args.length === 1 && typeof first === "string" && first.length < 512 && context === document && first.charAt(0) === "<" && !rnocache.test( first ) && (jQuery.support.checkClone || !rchecked.test( first )) && (jQuery.support.html5Clone || !rnoshimcache.test( first )) ) { // Mark cacheable and look for a hit cacheable = true; fragment = jQuery.fragments[ first ]; cachehit = fragment !== undefined; } if ( !fragment ) { fragment = context.createDocumentFragment(); jQuery.clean( args, context, fragment, scripts ); // Update the cache, but only store false // unless this is a second parsing of the same content if ( cacheable ) { jQuery.fragments[ first ] = cachehit && fragment; } } return { fragment: fragment, cacheable: cacheable }; }; jQuery.fragments = {}; jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var elems, i = 0, ret = [], insert = jQuery( selector ), l = insert.length, parent = this.length === 1 && this[0].parentNode; if ( (parent == null || parent && parent.nodeType === 11 && parent.childNodes.length === 1) && l === 1 ) { insert[ original ]( this[0] ); return this; } else { for ( ; i < l; i++ ) { elems = ( i > 0 ? this.clone(true) : this ).get(); jQuery( insert[i] )[ original ]( elems ); ret = ret.concat( elems ); } return this.pushStack( ret, name, insert.selector ); } }; }); function getAll( elem ) { if ( typeof elem.getElementsByTagName !== "undefined" ) { return elem.getElementsByTagName( "*" ); } else if ( typeof elem.querySelectorAll !== "undefined" ) { return elem.querySelectorAll( "*" ); } else { return []; } } // Used in clean, fixes the defaultChecked property function fixDefaultChecked( elem ) { if ( rcheckableType.test( elem.type ) ) { elem.defaultChecked = elem.checked; } } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var srcElements, destElements, i, clone; if ( jQuery.support.html5Clone || jQuery.isXMLDoc(elem) || !rnoshimcache.test( "<" + elem.nodeName + ">" ) ) { clone = elem.cloneNode( true ); // IE<=8 does not properly clone detached, unknown element nodes } else { fragmentDiv.innerHTML = elem.outerHTML; fragmentDiv.removeChild( clone = fragmentDiv.firstChild ); } if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // IE copies events bound via attachEvent when using cloneNode. // Calling detachEvent on the clone will also remove the events // from the original. In order to get around this, we use some // proprietary methods to clear the events. Thanks to MooTools // guys for this hotness. cloneFixAttributes( elem, clone ); // Using Sizzle here is crazy slow, so we use getElementsByTagName instead srcElements = getAll( elem ); destElements = getAll( clone ); // Weird iteration because IE will replace the length property // with an element if you are cloning the body and one of the // elements on the page has a name or id of "length" for ( i = 0; srcElements[i]; ++i ) { // Ensure that the destination node is not null; Fixes #9587 if ( destElements[i] ) { cloneFixAttributes( srcElements[i], destElements[i] ); } } } // Copy the events from the original to the clone if ( dataAndEvents ) { cloneCopyEvent( elem, clone ); if ( deepDataAndEvents ) { srcElements = getAll( elem ); destElements = getAll( clone ); for ( i = 0; srcElements[i]; ++i ) { cloneCopyEvent( srcElements[i], destElements[i] ); } } } srcElements = destElements = null; // Return the cloned set return clone; }, clean: function( elems, context, fragment, scripts ) { var i, j, elem, tag, wrap, depth, div, hasBody, tbody, len, handleScript, jsTags, safe = context === document && safeFragment, ret = []; // Ensure that context is a document if ( !context || typeof context.createDocumentFragment === "undefined" ) { context = document; } // Use the already-created safe fragment if context permits for ( i = 0; (elem = elems[i]) != null; i++ ) { if ( typeof elem === "number" ) { elem += ""; } if ( !elem ) { continue; } // Convert html string into DOM nodes if ( typeof elem === "string" ) { if ( !rhtml.test( elem ) ) { elem = context.createTextNode( elem ); } else { // Ensure a safe container in which to render the html safe = safe || createSafeFragment( context ); div = context.createElement("div"); safe.appendChild( div ); // Fix "XHTML"-style tags in all browsers elem = elem.replace(rxhtmlTag, "<$1></$2>"); // Go to html and back, then peel off extra wrappers tag = ( rtagName.exec( elem ) || ["", ""] )[1].toLowerCase(); wrap = wrapMap[ tag ] || wrapMap._default; depth = wrap[0]; div.innerHTML = wrap[1] + elem + wrap[2]; // Move to the right depth while ( depth-- ) { div = div.lastChild; } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> hasBody = rtbody.test(elem); tbody = tag === "table" && !hasBody ? div.firstChild && div.firstChild.childNodes : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !hasBody ? div.childNodes : []; for ( j = tbody.length - 1; j >= 0 ; --j ) { if ( jQuery.nodeName( tbody[ j ], "tbody" ) && !tbody[ j ].childNodes.length ) { tbody[ j ].parentNode.removeChild( tbody[ j ] ); } } } // IE completely kills leading whitespace when innerHTML is used if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { div.insertBefore( context.createTextNode( rleadingWhitespace.exec(elem)[0] ), div.firstChild ); } elem = div.childNodes; // Take out of fragment container (we need a fresh div each time) div.parentNode.removeChild( div ); } } if ( elem.nodeType ) { ret.push( elem ); } else { jQuery.merge( ret, elem ); } } // Fix #11356: Clear elements from safeFragment if ( div ) { elem = div = safe = null; } // Reset defaultChecked for any radios and checkboxes // about to be appended to the DOM in IE 6/7 (#8060) if ( !jQuery.support.appendChecked ) { for ( i = 0; (elem = ret[i]) != null; i++ ) { if ( jQuery.nodeName( elem, "input" ) ) { fixDefaultChecked( elem ); } else if ( typeof elem.getElementsByTagName !== "undefined" ) { jQuery.grep( elem.getElementsByTagName("input"), fixDefaultChecked ); } } } // Append elements to a provided document fragment if ( fragment ) { // Special handling of each script element handleScript = function( elem ) { // Check if we consider it executable if ( !elem.type || rscriptType.test( elem.type ) ) { // Detach the script and store it in the scripts array (if provided) or the fragment // Return truthy to indicate that it has been handled return scripts ? scripts.push( elem.parentNode ? elem.parentNode.removeChild( elem ) : elem ) : fragment.appendChild( elem ); } }; for ( i = 0; (elem = ret[i]) != null; i++ ) { // Check if we're done after handling an executable script if ( !( jQuery.nodeName( elem, "script" ) && handleScript( elem ) ) ) { // Append to fragment and handle embedded scripts fragment.appendChild( elem ); if ( typeof elem.getElementsByTagName !== "undefined" ) { // handleScript alters the DOM, so use jQuery.merge to ensure snapshot iteration jsTags = jQuery.grep( jQuery.merge( [], elem.getElementsByTagName("script") ), handleScript ); // Splice the scripts into ret after their former ancestor and advance our index beyond them ret.splice.apply( ret, [i + 1, 0].concat( jsTags ) ); i += jsTags.length; } } } } return ret; }, cleanData: function( elems, /* internal */ acceptData ) { var data, id, elem, type, i = 0, internalKey = jQuery.expando, cache = jQuery.cache, deleteExpando = jQuery.support.deleteExpando, special = jQuery.event.special; for ( ; (elem = elems[i]) != null; i++ ) { if ( acceptData || jQuery.acceptData( elem ) ) { id = elem[ internalKey ]; data = id && cache[ id ]; if ( data ) { if ( data.events ) { for ( type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } } // Remove cache only if it was not already removed by jQuery.event.remove if ( cache[ id ] ) { delete cache[ id ]; // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( deleteExpando ) { delete elem[ internalKey ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( internalKey ); } else { elem[ internalKey ] = null; } jQuery.deletedIds.push( id ); } } } } } }); // Limit scope pollution from any deprecated API (function() { var matched, browser; // Use of jQuery.browser is frowned upon. // More details: http://api.jquery.com/jQuery.browser // jQuery.uaMatch maintained for back-compat jQuery.uaMatch = function( ua ) { ua = ua.toLowerCase(); var match = /(chrome)[ \/]([\w.]+)/.exec( ua ) || /(webkit)[ \/]([\w.]+)/.exec( ua ) || /(opera)(?:.*version|)[ \/]([\w.]+)/.exec( ua ) || /(msie) ([\w.]+)/.exec( ua ) || ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec( ua ) || []; return { browser: match[ 1 ] || "", version: match[ 2 ] || "0" }; }; matched = jQuery.uaMatch( navigator.userAgent ); browser = {}; if ( matched.browser ) { browser[ matched.browser ] = true; browser.version = matched.version; } // Chrome is Webkit, but Webkit is also Safari. if ( browser.chrome ) { browser.webkit = true; } else if ( browser.webkit ) { browser.safari = true; } jQuery.browser = browser; jQuery.sub = function() { function jQuerySub( selector, context ) { return new jQuerySub.fn.init( selector, context ); } jQuery.extend( true, jQuerySub, this ); jQuerySub.superclass = this; jQuerySub.fn = jQuerySub.prototype = this(); jQuerySub.fn.constructor = jQuerySub; jQuerySub.sub = this.sub; jQuerySub.fn.init = function init( selector, context ) { if ( context && context instanceof jQuery && !(context instanceof jQuerySub) ) { context = jQuerySub( context ); } return jQuery.fn.init.call( this, selector, context, rootjQuerySub ); }; jQuerySub.fn.init.prototype = jQuerySub.fn; var rootjQuerySub = jQuerySub(document); return jQuerySub; }; })(); var curCSS, iframe, iframeDoc, ralpha = /alpha\([^)]*\)/i, ropacity = /opacity=([^)]*)/, rposition = /^(top|right|bottom|left)$/, // swappable if display is none or starts with table except "table", "table-cell", or "table-caption" // see here for display values: https://developer.mozilla.org/en-US/docs/CSS/display rdisplayswap = /^(none|table(?!-c[ea]).+)/, rmargin = /^margin/, rnumsplit = new RegExp( "^(" + core_pnum + ")(.*)$", "i" ), rnumnonpx = new RegExp( "^(" + core_pnum + ")(?!px)[a-z%]+$", "i" ), rrelNum = new RegExp( "^([-+])=(" + core_pnum + ")", "i" ), elemdisplay = { BODY: "block" }, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, cssNormalTransform = { letterSpacing: 0, fontWeight: 400 }, cssExpand = [ "Top", "Right", "Bottom", "Left" ], cssPrefixes = [ "Webkit", "O", "Moz", "ms" ], eventsToggle = jQuery.fn.toggle; // return a css property mapped to a potentially vendor prefixed property function vendorPropName( style, name ) { // shortcut for names that are not vendor prefixed if ( name in style ) { return name; } // check for vendor prefixed names var capName = name.charAt(0).toUpperCase() + name.slice(1), origName = name, i = cssPrefixes.length; while ( i-- ) { name = cssPrefixes[ i ] + capName; if ( name in style ) { return name; } } return origName; } function isHidden( elem, el ) { elem = el || elem; return jQuery.css( elem, "display" ) === "none" || !jQuery.contains( elem.ownerDocument, elem ); } function showHide( elements, show ) { var elem, display, values = [], index = 0, length = elements.length; for ( ; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } values[ index ] = jQuery._data( elem, "olddisplay" ); if ( show ) { // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !values[ index ] && elem.style.display === "none" ) { elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( elem.style.display === "" && isHidden( elem ) ) { values[ index ] = jQuery._data( elem, "olddisplay", css_defaultDisplay(elem.nodeName) ); } } else { display = curCSS( elem, "display" ); if ( !values[ index ] && display !== "none" ) { jQuery._data( elem, "olddisplay", display ); } } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( index = 0; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } if ( !show || elem.style.display === "none" || elem.style.display === "" ) { elem.style.display = show ? values[ index ] || "" : "none"; } } return elements; } jQuery.fn.extend({ css: function( name, value ) { return jQuery.access( this, function( elem, name, value ) { return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }, name, value, arguments.length > 1 ); }, show: function() { return showHide( this, true ); }, hide: function() { return showHide( this ); }, toggle: function( state, fn2 ) { var bool = typeof state === "boolean"; if ( jQuery.isFunction( state ) && jQuery.isFunction( fn2 ) ) { return eventsToggle.apply( this, arguments ); } return this.each(function() { if ( bool ? state : isHidden( this ) ) { jQuery( this ).show(); } else { jQuery( this ).hide(); } }); } }); jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity" ); return ret === "" ? "1" : ret; } } } }, // Exclude the following css properties to add px cssNumber: { "fillOpacity": true, "fontWeight": true, "lineHeight": true, "opacity": true, "orphans": true, "widows": true, "zIndex": true, "zoom": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, type, hooks, origName = jQuery.camelCase( name ), style = elem.style; name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // Check if we're setting a value if ( value !== undefined ) { type = typeof value; // convert relative number strings (+= or -=) to relative numbers. #7345 if ( type === "string" && (ret = rrelNum.exec( value )) ) { value = ( ret[1] + 1 ) * ret[2] + parseFloat( jQuery.css( elem, name ) ); // Fixes bug #9237 type = "number"; } // Make sure that NaN and null values aren't set. See: #7116 if ( value == null || type === "number" && isNaN( value ) ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( type === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value, extra )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, numeric, extra ) { var val, num, hooks, origName = jQuery.camelCase( name ); // Make sure that we're working with the right name name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( elem.style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // If a hook was provided get the computed value from there if ( hooks && "get" in hooks ) { val = hooks.get( elem, true, extra ); } // Otherwise, if a way to get the computed value exists, use that if ( val === undefined ) { val = curCSS( elem, name ); } //convert "normal" to computed value if ( val === "normal" && name in cssNormalTransform ) { val = cssNormalTransform[ name ]; } // Return, converting to number if forced or a qualifier was provided and val looks numeric if ( numeric || extra !== undefined ) { num = parseFloat( val ); return numeric || jQuery.isNumeric( num ) ? num || 0 : val; } return val; }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback ) { var ret, name, old = {}; // Remember the old values, and insert the new ones for ( name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } ret = callback.call( elem ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } return ret; } }); // NOTE: To any future maintainer, we've window.getComputedStyle // because jsdom on node.js will break without it. if ( window.getComputedStyle ) { curCSS = function( elem, name ) { var ret, width, minWidth, maxWidth, computed = window.getComputedStyle( elem, null ), style = elem.style; if ( computed ) { // getPropertyValue is only needed for .css('filter') in IE9, see #12537 ret = computed.getPropertyValue( name ) || computed[ name ]; if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) { ret = jQuery.style( elem, name ); } // A tribute to the "awesome hack by Dean Edwards" // Chrome < 17 and Safari 5.0 uses "computed value" instead of "used value" for margin-right // Safari 5.1.7 (at least) returns percentage for a larger set of values, but width seems to be reliably pixels // this is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values if ( rnumnonpx.test( ret ) && rmargin.test( name ) ) { width = style.width; minWidth = style.minWidth; maxWidth = style.maxWidth; style.minWidth = style.maxWidth = style.width = ret; ret = computed.width; style.width = width; style.minWidth = minWidth; style.maxWidth = maxWidth; } } return ret; }; } else if ( document.documentElement.currentStyle ) { curCSS = function( elem, name ) { var left, rsLeft, ret = elem.currentStyle && elem.currentStyle[ name ], style = elem.style; // Avoid setting ret to empty string here // so we don't default to auto if ( ret == null && style && style[ name ] ) { ret = style[ name ]; } // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels // but not position css attributes, as those are proportional to the parent element instead // and we can't measure the parent instead because it might trigger a "stacking dolls" problem if ( rnumnonpx.test( ret ) && !rposition.test( name ) ) { // Remember the original values left = style.left; rsLeft = elem.runtimeStyle && elem.runtimeStyle.left; // Put in the new values to get a computed value out if ( rsLeft ) { elem.runtimeStyle.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : ret; ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { elem.runtimeStyle.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } function setPositiveNumber( elem, value, subtract ) { var matches = rnumsplit.exec( value ); return matches ? Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) : value; } function augmentWidthOrHeight( elem, name, extra, isBorderBox ) { var i = extra === ( isBorderBox ? "border" : "content" ) ? // If we already have the right measurement, avoid augmentation 4 : // Otherwise initialize for horizontal or vertical properties name === "width" ? 1 : 0, val = 0; for ( ; i < 4; i += 2 ) { // both box models exclude margin, so add it if we want it if ( extra === "margin" ) { // we use jQuery.css instead of curCSS here // because of the reliableMarginRight CSS hook! val += jQuery.css( elem, extra + cssExpand[ i ], true ); } // From this point on we use curCSS for maximum performance (relevant in animations) if ( isBorderBox ) { // border-box includes padding, so remove it if we want content if ( extra === "content" ) { val -= parseFloat( curCSS( elem, "padding" + cssExpand[ i ] ) ) || 0; } // at this point, extra isn't border nor margin, so remove border if ( extra !== "margin" ) { val -= parseFloat( curCSS( elem, "border" + cssExpand[ i ] + "Width" ) ) || 0; } } else { // at this point, extra isn't content, so add padding val += parseFloat( curCSS( elem, "padding" + cssExpand[ i ] ) ) || 0; // at this point, extra isn't content nor padding, so add border if ( extra !== "padding" ) { val += parseFloat( curCSS( elem, "border" + cssExpand[ i ] + "Width" ) ) || 0; } } } return val; } function getWidthOrHeight( elem, name, extra ) { // Start with offset property, which is equivalent to the border-box value var val = name === "width" ? elem.offsetWidth : elem.offsetHeight, valueIsBorderBox = true, isBorderBox = jQuery.support.boxSizing && jQuery.css( elem, "boxSizing" ) === "border-box"; // some non-html elements return undefined for offsetWidth, so check for null/undefined // svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285 // MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668 if ( val <= 0 || val == null ) { // Fall back to computed then uncomputed css if necessary val = curCSS( elem, name ); if ( val < 0 || val == null ) { val = elem.style[ name ]; } // Computed unit is not pixels. Stop here and return. if ( rnumnonpx.test(val) ) { return val; } // we need the check for style in case a browser which returns unreliable values // for getComputedStyle silently falls back to the reliable elem.style valueIsBorderBox = isBorderBox && ( jQuery.support.boxSizingReliable || val === elem.style[ name ] ); // Normalize "", auto, and prepare for extra val = parseFloat( val ) || 0; } // use the active box-sizing model to add/subtract irrelevant styles return ( val + augmentWidthOrHeight( elem, name, extra || ( isBorderBox ? "border" : "content" ), valueIsBorderBox ) ) + "px"; } // Try to determine the default display value of an element function css_defaultDisplay( nodeName ) { if ( elemdisplay[ nodeName ] ) { return elemdisplay[ nodeName ]; } var elem = jQuery( "<" + nodeName + ">" ).appendTo( document.body ), display = elem.css("display"); elem.remove(); // If the simple way fails, // get element's real default display by attaching it to a temp iframe if ( display === "none" || display === "" ) { // Use the already-created iframe if possible iframe = document.body.appendChild( iframe || jQuery.extend( document.createElement("iframe"), { frameBorder: 0, width: 0, height: 0 }) ); // Create a cacheable copy of the iframe document on first call. // IE and Opera will allow us to reuse the iframeDoc without re-writing the fake HTML // document to it; WebKit & Firefox won't allow reusing the iframe document. if ( !iframeDoc || !iframe.createElement ) { iframeDoc = ( iframe.contentWindow || iframe.contentDocument ).document; iframeDoc.write("<!doctype html><html><body>"); iframeDoc.close(); } elem = iframeDoc.body.appendChild( iframeDoc.createElement(nodeName) ); display = curCSS( elem, "display" ); document.body.removeChild( iframe ); } // Store the correct default display elemdisplay[ nodeName ] = display; return display; } jQuery.each([ "height", "width" ], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { if ( computed ) { // certain elements can have dimension info if we invisibly show them // however, it must have a current display style that would benefit from this if ( elem.offsetWidth === 0 && rdisplayswap.test( curCSS( elem, "display" ) ) ) { return jQuery.swap( elem, cssShow, function() { return getWidthOrHeight( elem, name, extra ); }); } else { return getWidthOrHeight( elem, name, extra ); } } }, set: function( elem, value, extra ) { return setPositiveNumber( elem, value, extra ? augmentWidthOrHeight( elem, name, extra, jQuery.support.boxSizing && jQuery.css( elem, "boxSizing" ) === "border-box" ) : 0 ); } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test( (computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "" ) ? ( 0.01 * parseFloat( RegExp.$1 ) ) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style, currentStyle = elem.currentStyle, opacity = jQuery.isNumeric( value ) ? "alpha(opacity=" + value * 100 + ")" : "", filter = currentStyle && currentStyle.filter || style.filter || ""; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // if setting opacity to 1, and no other filters exist - attempt to remove filter attribute #6652 if ( value >= 1 && jQuery.trim( filter.replace( ralpha, "" ) ) === "" && style.removeAttribute ) { // Setting style.filter to null, "" & " " still leave "filter:" in the cssText // if "filter:" is present at all, clearType is disabled, we want to avoid this // style.removeAttribute is IE Only, but so apparently is this code path... style.removeAttribute( "filter" ); // if there there is no filter style applied in a css rule, we are done if ( currentStyle && !currentStyle.filter ) { return; } } // otherwise, set new filter values style.filter = ralpha.test( filter ) ? filter.replace( ralpha, opacity ) : filter + " " + opacity; } }; } // These hooks cannot be added until DOM ready because the support test // for it is not run until after DOM ready jQuery(function() { if ( !jQuery.support.reliableMarginRight ) { jQuery.cssHooks.marginRight = { get: function( elem, computed ) { // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right // Work around by temporarily setting element display to inline-block return jQuery.swap( elem, { "display": "inline-block" }, function() { if ( computed ) { return curCSS( elem, "marginRight" ); } }); } }; } // Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084 // getComputedStyle returns percent when specified for top/left/bottom/right // rather than make the css module depend on the offset module, we just check for it here if ( !jQuery.support.pixelPosition && jQuery.fn.position ) { jQuery.each( [ "top", "left" ], function( i, prop ) { jQuery.cssHooks[ prop ] = { get: function( elem, computed ) { if ( computed ) { var ret = curCSS( elem, prop ); // if curCSS returns percentage, fallback to offset return rnumnonpx.test( ret ) ? jQuery( elem ).position()[ prop ] + "px" : ret; } } }; }); } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { return ( elem.offsetWidth === 0 && elem.offsetHeight === 0 ) || (!jQuery.support.reliableHiddenOffsets && ((elem.style && elem.style.display) || curCSS( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } // These hooks are used by animate to expand properties jQuery.each({ margin: "", padding: "", border: "Width" }, function( prefix, suffix ) { jQuery.cssHooks[ prefix + suffix ] = { expand: function( value ) { var i, // assumes a single number if not a string parts = typeof value === "string" ? value.split(" ") : [ value ], expanded = {}; for ( i = 0; i < 4; i++ ) { expanded[ prefix + cssExpand[ i ] + suffix ] = parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; } return expanded; } }; if ( !rmargin.test( prefix ) ) { jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; } }); var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rinput = /^(?:color|date|datetime|datetime-local|email|hidden|month|number|password|range|search|tel|text|time|url|week)$/i, rselectTextarea = /^(?:select|textarea)/i; jQuery.fn.extend({ serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ return this.elements ? jQuery.makeArray( this.elements ) : this; }) .filter(function(){ return this.name && !this.disabled && ( this.checked || rselectTextarea.test( this.nodeName ) || rinput.test( this.type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val, i ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); //Serialize an array of form elements or a set of //key/values into a query string jQuery.param = function( a, traditional ) { var prefix, s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value ); s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); }; function buildParams( prefix, obj, traditional, add ) { var name; if ( jQuery.isArray( obj ) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // If array item is non-scalar (array or object), encode its // numeric index to resolve deserialization ambiguity issues. // Note that rack (as of 1.0.0) can't currently deserialize // nested arrays properly, and attempting to do so may cause // a server error. Possible fixes are to modify rack's // deserialization algorithm or to provide an option or flag // to force array serialization to be shallow. buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && jQuery.type( obj ) === "object" ) { // Serialize object item. for ( name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } else { // Serialize scalar item. add( prefix, obj ); } } var // Document location ajaxLocParts, ajaxLocation, rhash = /#.*$/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL // #7653, #8125, #8152: local protocol detection rlocalProtocol = /^(?:about|app|app\-storage|.+\-extension|file|res|widget):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rquery = /\?/, rscript = /<script\b[^<]*(?:(?!<\/script>)<[^<]*)*<\/script>/gi, rts = /([?&])_=[^&]*/, rurl = /^([\w\+\.\-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression allTypes = ["*/"] + ["*"]; // #8138, IE may throw an exception when accessing // a field from window.location if document.domain has been set try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || []; // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } var dataType, list, placeBefore, dataTypes = dataTypeExpression.toLowerCase().split( core_rspace ), i = 0, length = dataTypes.length; if ( jQuery.isFunction( func ) ) { // For each dataType in the dataTypeExpression for ( ; i < length; i++ ) { dataType = dataTypes[ i ]; // We control if we're asked to add before // any existing element placeBefore = /^\+/.test( dataType ); if ( placeBefore ) { dataType = dataType.substr( 1 ) || "*"; } list = structure[ dataType ] = structure[ dataType ] || []; // then we add to the structure accordingly list[ placeBefore ? "unshift" : "push" ]( func ); } } }; } // Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, dataType /* internal */, inspected /* internal */ ) { dataType = dataType || options.dataTypes[ 0 ]; inspected = inspected || {}; inspected[ dataType ] = true; var selection, list = structure[ dataType ], i = 0, length = list ? list.length : 0, executeOnly = ( structure === prefilters ); for ( ; i < length && ( executeOnly || !selection ); i++ ) { selection = list[ i ]( options, originalOptions, jqXHR ); // If we got redirected to another dataType // we try there if executing only and not done already if ( typeof selection === "string" ) { if ( !executeOnly || inspected[ selection ] ) { selection = undefined; } else { options.dataTypes.unshift( selection ); selection = inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, selection, inspected ); } } } // If we're only executing or nothing was selected // we try the catchall dataType if not done already if ( ( executeOnly || !selection ) && !inspected[ "*" ] ) { selection = inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, "*", inspected ); } // unnecessary when only executing (prefilters) // but it'll be ignored by the caller in that case return selection; } // A special extend for ajax options // that takes "flat" options (not to be deep extended) // Fixes #9887 function ajaxExtend( target, src ) { var key, deep, flatOptions = jQuery.ajaxSettings.flatOptions || {}; for ( key in src ) { if ( src[ key ] !== undefined ) { ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; } } if ( deep ) { jQuery.extend( true, target, deep ); } } jQuery.fn.load = function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); } // Don't do a request if no elements are being requested if ( !this.length ) { return this; } var selector, type, response, self = this, off = url.indexOf(" "); if ( off >= 0 ) { selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( params && typeof params === "object" ) { type = "POST"; } // Request the remote document jQuery.ajax({ url: url, // if "type" variable is undefined, then "GET" method will be used type: type, dataType: "html", data: params, complete: function( jqXHR, status ) { if ( callback ) { self.each( callback, response || [ jqXHR.responseText, status, jqXHR ] ); } } }).done(function( responseText ) { // Save response for use in complete callback response = arguments; // See if a selector was specified self.html( selector ? // Create a dummy div to hold the results jQuery("<div>") // inject the contents of the document in, removing the scripts // to avoid any 'Permission Denied' errors in IE .append( responseText.replace( rscript, "" ) ) // Locate the specified elements .find( selector ) : // If not, just inject the full result responseText ); }); return this; }; // Attach a bunch of functions for handling common AJAX events jQuery.each( "ajaxStart ajaxStop ajaxComplete ajaxError ajaxSuccess ajaxSend".split( " " ), function( i, o ){ jQuery.fn[ o ] = function( f ){ return this.on( o, f ); }; }); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ type: method, url: url, data: data, success: callback, dataType: type }); }; }); jQuery.extend({ getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function( target, settings ) { if ( settings ) { // Building a settings object ajaxExtend( target, jQuery.ajaxSettings ); } else { // Extending ajaxSettings settings = target; target = jQuery.ajaxSettings; } ajaxExtend( target, settings ); return target; }, ajaxSettings: { url: ajaxLocation, isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, type: "GET", contentType: "application/x-www-form-urlencoded; charset=UTF-8", processData: true, async: true, /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, throws: false, traditional: false, headers: {}, */ accepts: { xml: "application/xml, text/xml", html: "text/html", text: "text/plain", json: "application/json, text/javascript", "*": allTypes }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText" }, // List of data converters // 1) key format is "source_type destination_type" (a single space in-between) // 2) the catchall symbol "*" can be used for source_type converters: { // Convert anything to text "* text": window.String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML }, // For options that shouldn't be deep extended: // you can add your own custom options here if // and when you create one that shouldn't be // deep extended (see ajaxExtend) flatOptions: { context: true, url: true } }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var // ifModified key ifModifiedKey, // Response headers responseHeadersString, responseHeaders, // transport transport, // timeout handle timeoutTimer, // Cross-domain detection vars parts, // To know if global events are to be dispatched fireGlobals, // Loop variable i, // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events // It's the callbackContext if one was provided in the options // and if it's a DOM node or a jQuery collection globalEventContext = callbackContext !== s && ( callbackContext.nodeType || callbackContext instanceof jQuery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery.Callbacks( "once memory" ), // Status-dependent callbacks statusCode = s.statusCode || {}, // Headers (they are sent all at once) requestHeaders = {}, requestHeadersNames = {}, // The jqXHR state state = 0, // Default abort message strAbort = "canceled", // Fake xhr jqXHR = { readyState: 0, // Caches the header setRequestHeader: function( name, value ) { if ( !state ) { var lname = name.toLowerCase(); name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; requestHeaders[ name ] = value; } return this; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while( ( match = rheaders.exec( responseHeadersString ) ) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match === undefined ? null : match; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Cancel the request abort: function( statusText ) { statusText = statusText || strAbort; if ( transport ) { transport.abort( statusText ); } done( 0, statusText ); return this; } }; // Callback for when everything is done // It is defined here because jslint complains if it is declared // at the end of the function (which would be more logical and readable) function done( status, nativeStatusText, responses, headers ) { var isSuccess, success, error, response, modified, statusText = nativeStatusText; // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status > 0 ? 4 : 0; // Get response data if ( responses ) { response = ajaxHandleResponses( s, jqXHR, responses ); } // If successful, handle type chaining if ( status >= 200 && status < 300 || status === 304 ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { modified = jqXHR.getResponseHeader("Last-Modified"); if ( modified ) { jQuery.lastModified[ ifModifiedKey ] = modified; } modified = jqXHR.getResponseHeader("Etag"); if ( modified ) { jQuery.etag[ ifModifiedKey ] = modified; } } // If not modified if ( status === 304 ) { statusText = "notmodified"; isSuccess = true; // If we have data } else { isSuccess = ajaxConvert( s, response ); statusText = isSuccess.state; success = isSuccess.data; error = isSuccess.error; isSuccess = !error; } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if ( !statusText || status ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = ( nativeStatusText || statusText ) + ""; // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( "ajax" + ( isSuccess ? "Success" : "Error" ), [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger( "ajaxStop" ); } } } // Attach deferreds deferred.promise( jqXHR ); jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; jqXHR.complete = completeDeferred.add; // Status-dependent callbacks jqXHR.statusCode = function( map ) { if ( map ) { var tmp; if ( state < 2 ) { for ( tmp in map ) { statusCode[ tmp ] = [ statusCode[tmp], map[tmp] ]; } } else { tmp = map[ jqXHR.status ]; jqXHR.always( tmp ); } } return this; }; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // We also use the url parameter if available s.url = ( ( url || s.url ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().split( core_rspace ); // A cross-domain request is in order when we have a protocol:host:port mismatch if ( s.crossDomain == null ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? 80 : 443 ) ) != ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? 80 : 443 ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefilter, stop there if ( state === 2 ) { return jqXHR; } // We can fire global events as of now if asked to fireGlobals = s.global; // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger( "ajaxStart" ); } // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { s.url += ( rquery.test( s.url ) ? "&" : "?" ) + s.data; // #9682: remove data so that it's not used in an eventual retry delete s.data; } // Get ifModifiedKey before adding the anti-cache parameter ifModifiedKey = s.url; // Add anti-cache in url if needed if ( s.cache === false ) { var ts = jQuery.now(), // try replacing _= if it is there ret = s.url.replace( rts, "$1_=" + ts ); // if nothing was replaced, add timestamp to the end s.url = ret + ( ( ret === s.url ) ? ( rquery.test( s.url ) ? "&" : "?" ) + "_=" + ts : "" ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { jqXHR.setRequestHeader( "Content-Type", s.contentType ); } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { ifModifiedKey = ifModifiedKey || s.url; if ( jQuery.lastModified[ ifModifiedKey ] ) { jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ ifModifiedKey ] ); } if ( jQuery.etag[ ifModifiedKey ] ) { jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ ifModifiedKey ] ); } } // Set the Accepts header for the server, depending on the dataType jqXHR.setRequestHeader( "Accept", s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : s.accepts[ "*" ] ); // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already and return return jqXHR.abort(); } // aborting is no longer a cancellation strAbort = "abort"; // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout( function(){ jqXHR.abort( "timeout" ); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch (e) { // Propagate exception as error if not done if ( state < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { throw e; } } } return jqXHR; }, // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {} }); /* Handles responses to an ajax request: * - sets all responseXXX fields accordingly * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var ct, type, finalDataType, firstDataType, contents = s.contents, dataTypes = s.dataTypes, responseFields = s.responseFields; // Fill responseXXX fields for ( type in responseFields ) { if ( type in responses ) { jqXHR[ responseFields[type] ] = responses[ type ]; } } // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader( "content-type" ); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } // Chain conversions given the request and the original response function ajaxConvert( s, response ) { var conv, conv2, current, tmp, // Work with a copy of dataTypes in case we need to modify it for conversion dataTypes = s.dataTypes.slice(), prev = dataTypes[ 0 ], converters = {}, i = 0; // Apply the dataFilter if provided if ( s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } // Create converters map with lowercased keys if ( dataTypes[ 1 ] ) { for ( conv in s.converters ) { converters[ conv.toLowerCase() ] = s.converters[ conv ]; } } // Convert to each sequential dataType, tolerating list modification for ( ; (current = dataTypes[++i]); ) { // There's only work to do if current dataType is non-auto if ( current !== "*" ) { // Convert response if prev dataType is non-auto and differs from current if ( prev !== "*" && prev !== current ) { // Seek a direct converter conv = converters[ prev + " " + current ] || converters[ "* " + current ]; // If none found, seek a pair if ( !conv ) { for ( conv2 in converters ) { // If conv2 outputs current tmp = conv2.split(" "); if ( tmp[ 1 ] === current ) { // If prev can be converted to accepted input conv = converters[ prev + " " + tmp[ 0 ] ] || converters[ "* " + tmp[ 0 ] ]; if ( conv ) { // Condense equivalence converters if ( conv === true ) { conv = converters[ conv2 ]; // Otherwise, insert the intermediate dataType } else if ( converters[ conv2 ] !== true ) { current = tmp[ 0 ]; dataTypes.splice( i--, 0, current ); } break; } } } } // Apply converter (if not an equivalence) if ( conv !== true ) { // Unless errors are allowed to bubble, catch and return them if ( conv && s["throws"] ) { response = conv( response ); } else { try { response = conv( response ); } catch ( e ) { return { state: "parsererror", error: conv ? e : "No conversion from " + prev + " to " + current }; } } } } // Update prev for next iteration prev = current; } } return { state: "success", data: response }; } var oldCallbacks = [], rquestion = /\?/, rjsonp = /(=)\?(?=&|$)|\?\?/, nonce = jQuery.now(); // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( nonce++ ) ); this[ callback ] = true; return callback; } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var callbackName, overwritten, responseContainer, data = s.data, url = s.url, hasCallback = s.jsonp !== false, replaceInUrl = hasCallback && rjsonp.test( url ), replaceInData = hasCallback && !replaceInUrl && typeof data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( data ); // Handle iff the expected data type is "jsonp" or we have a parameter to set if ( s.dataTypes[ 0 ] === "jsonp" || replaceInUrl || replaceInData ) { // Get callback name, remembering preexisting value associated with it callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback; overwritten = window[ callbackName ]; // Insert callback into url or form data if ( replaceInUrl ) { s.url = url.replace( rjsonp, "$1" + callbackName ); } else if ( replaceInData ) { s.data = data.replace( rjsonp, "$1" + callbackName ); } else if ( hasCallback ) { s.url += ( rquestion.test( url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName; } // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( callbackName + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Install callback window[ callbackName ] = function() { responseContainer = arguments; }; // Clean-up function (fires after converters) jqXHR.always(function() { // Restore preexisting value window[ callbackName ] = overwritten; // Save back as free if ( s[ callbackName ] ) { // make sure that re-using the options doesn't screw things around s.jsonpCallback = originalSettings.jsonpCallback; // save the callback name for future use oldCallbacks.push( callbackName ); } // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( overwritten ) ) { overwritten( responseContainer[ 0 ] ); } responseContainer = overwritten = undefined; }); // Delegate to script return "script"; } }); // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /javascript|ecmascript/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } }); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || document.getElementsByTagName( "head" )[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement( "script" ); script.async = "async"; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( isAbort || !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( head && script.parentNode ) { head.removeChild( script ); } // Dereference the script script = undefined; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709 and #4378). head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( 0, 1 ); } } }; } }); var xhrCallbacks, // #5280: Internet Explorer will keep connections alive if we don't abort on unload xhrOnUnloadAbort = window.ActiveXObject ? function() { // Abort all pending requests for ( var key in xhrCallbacks ) { xhrCallbacks[ key ]( 0, 1 ); } } : false, xhrId = 0; // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject( "Microsoft.XMLHTTP" ); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Determine support properties (function( xhr ) { jQuery.extend( jQuery.support, { ajax: !!xhr, cors: !!xhr && ( "withCredentials" in xhr ) }); })( jQuery.ajaxSettings.xhr() ); // Create transport if the browser can provide an xhr if ( jQuery.support.ajax ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var handle, i, xhr = s.xhr(); // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // X-Requested-With header // For cross-domain requests, seeing as conditions for a preflight are // akin to a jigsaw puzzle, we simply never set it to be sure. // (it can always be set on a per-request basis or even using ajaxSetup) // For same-domain requests, won't change header if already provided. if ( !s.crossDomain && !headers["X-Requested-With"] ) { headers[ "X-Requested-With" ] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( _ ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, statusText, responseHeaders, responses, xml; // Firefox throws exceptions when accessing properties // of an xhr when a network error occurred // http://helpful.knobs-dials.com/index.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; if ( xhrOnUnloadAbort ) { delete xhrCallbacks[ handle ]; } } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { status = xhr.status; responseHeaders = xhr.getAllResponseHeaders(); responses = {}; xml = xhr.responseXML; // Construct response list if ( xml && xml.documentElement /* #4958 */ ) { responses.xml = xml; } // When requesting binary data, IE6-9 will throw an exception // on any attempt to access responseText (#11426) try { responses.text = xhr.responseText; } catch( e ) { } // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; if ( !s.async ) { // if we're in sync mode we fire the callback callback(); } else if ( xhr.readyState === 4 ) { // (IE6 & IE7) if it's in cache and has been // retrieved directly we need to fire the callback setTimeout( callback, 0 ); } else { handle = ++xhrId; if ( xhrOnUnloadAbort ) { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; jQuery( window ).unload( xhrOnUnloadAbort ); } // Add to list of active xhrs callbacks xhrCallbacks[ handle ] = callback; } xhr.onreadystatechange = callback; } }, abort: function() { if ( callback ) { callback(0,1); } } }; } }); } var fxNow, timerId, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = new RegExp( "^(?:([-+])=|)(" + core_pnum + ")([a-z%]*)$", "i" ), rrun = /queueHooks$/, animationPrefilters = [ defaultPrefilter ], tweeners = { "*": [function( prop, value ) { var end, unit, tween = this.createTween( prop, value ), parts = rfxnum.exec( value ), target = tween.cur(), start = +target || 0, scale = 1, maxIterations = 20; if ( parts ) { end = +parts[2]; unit = parts[3] || ( jQuery.cssNumber[ prop ] ? "" : "px" ); // We need to compute starting value if ( unit !== "px" && start ) { // Iteratively approximate from a nonzero starting point // Prefer the current property, because this process will be trivial if it uses the same units // Fallback to end or a simple constant start = jQuery.css( tween.elem, prop, true ) || end || 1; do { // If previous iteration zeroed out, double until we get *something* // Use a string for doubling factor so we don't accidentally see scale as unchanged below scale = scale || ".5"; // Adjust and apply start = start / scale; jQuery.style( tween.elem, prop, start + unit ); // Update scale, tolerating zero or NaN from tween.cur() // And breaking the loop if scale is unchanged or perfect, or if we've just had enough } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations ); } tween.unit = unit; tween.start = start; // If a +=/-= token was provided, we're doing a relative animation tween.end = parts[1] ? start + ( parts[1] + 1 ) * end : end; } return tween; }] }; // Animations created synchronously will run synchronously function createFxNow() { setTimeout(function() { fxNow = undefined; }, 0 ); return ( fxNow = jQuery.now() ); } function createTweens( animation, props ) { jQuery.each( props, function( prop, value ) { var collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ), index = 0, length = collection.length; for ( ; index < length; index++ ) { if ( collection[ index ].call( animation, prop, value ) ) { // we're done with this property return; } } }); } function Animation( elem, properties, options ) { var result, index = 0, tweenerIndex = 0, length = animationPrefilters.length, deferred = jQuery.Deferred().always( function() { // don't match elem in the :animated selector delete tick.elem; }), tick = function() { var currentTime = fxNow || createFxNow(), remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497) temp = remaining / animation.duration || 0, percent = 1 - temp, index = 0, length = animation.tweens.length; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( percent ); } deferred.notifyWith( elem, [ animation, percent, remaining ]); if ( percent < 1 && length ) { return remaining; } else { deferred.resolveWith( elem, [ animation ] ); return false; } }, animation = deferred.promise({ elem: elem, props: jQuery.extend( {}, properties ), opts: jQuery.extend( true, { specialEasing: {} }, options ), originalProperties: properties, originalOptions: options, startTime: fxNow || createFxNow(), duration: options.duration, tweens: [], createTween: function( prop, end, easing ) { var tween = jQuery.Tween( elem, animation.opts, prop, end, animation.opts.specialEasing[ prop ] || animation.opts.easing ); animation.tweens.push( tween ); return tween; }, stop: function( gotoEnd ) { var index = 0, // if we are going to the end, we want to run all the tweens // otherwise we skip this part length = gotoEnd ? animation.tweens.length : 0; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( 1 ); } // resolve when we played the last frame // otherwise, reject if ( gotoEnd ) { deferred.resolveWith( elem, [ animation, gotoEnd ] ); } else { deferred.rejectWith( elem, [ animation, gotoEnd ] ); } return this; } }), props = animation.props; propFilter( props, animation.opts.specialEasing ); for ( ; index < length ; index++ ) { result = animationPrefilters[ index ].call( animation, elem, props, animation.opts ); if ( result ) { return result; } } createTweens( animation, props ); if ( jQuery.isFunction( animation.opts.start ) ) { animation.opts.start.call( elem, animation ); } jQuery.fx.timer( jQuery.extend( tick, { anim: animation, queue: animation.opts.queue, elem: elem }) ); // attach callbacks from options return animation.progress( animation.opts.progress ) .done( animation.opts.done, animation.opts.complete ) .fail( animation.opts.fail ) .always( animation.opts.always ); } function propFilter( props, specialEasing ) { var index, name, easing, value, hooks; // camelCase, specialEasing and expand cssHook pass for ( index in props ) { name = jQuery.camelCase( index ); easing = specialEasing[ name ]; value = props[ index ]; if ( jQuery.isArray( value ) ) { easing = value[ 1 ]; value = props[ index ] = value[ 0 ]; } if ( index !== name ) { props[ name ] = value; delete props[ index ]; } hooks = jQuery.cssHooks[ name ]; if ( hooks && "expand" in hooks ) { value = hooks.expand( value ); delete props[ name ]; // not quite $.extend, this wont overwrite keys already present. // also - reusing 'index' from above because we have the correct "name" for ( index in value ) { if ( !( index in props ) ) { props[ index ] = value[ index ]; specialEasing[ index ] = easing; } } } else { specialEasing[ name ] = easing; } } } jQuery.Animation = jQuery.extend( Animation, { tweener: function( props, callback ) { if ( jQuery.isFunction( props ) ) { callback = props; props = [ "*" ]; } else { props = props.split(" "); } var prop, index = 0, length = props.length; for ( ; index < length ; index++ ) { prop = props[ index ]; tweeners[ prop ] = tweeners[ prop ] || []; tweeners[ prop ].unshift( callback ); } }, prefilter: function( callback, prepend ) { if ( prepend ) { animationPrefilters.unshift( callback ); } else { animationPrefilters.push( callback ); } } }); function defaultPrefilter( elem, props, opts ) { var index, prop, value, length, dataShow, toggle, tween, hooks, oldfire, anim = this, style = elem.style, orig = {}, handled = [], hidden = elem.nodeType && isHidden( elem ); // handle queue: false promises if ( !opts.queue ) { hooks = jQuery._queueHooks( elem, "fx" ); if ( hooks.unqueued == null ) { hooks.unqueued = 0; oldfire = hooks.empty.fire; hooks.empty.fire = function() { if ( !hooks.unqueued ) { oldfire(); } }; } hooks.unqueued++; anim.always(function() { // doing this makes sure that the complete handler will be called // before this completes anim.always(function() { hooks.unqueued--; if ( !jQuery.queue( elem, "fx" ).length ) { hooks.empty.fire(); } }); }); } // height/width overflow pass if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height animated if ( jQuery.css( elem, "display" ) === "inline" && jQuery.css( elem, "float" ) === "none" ) { // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( !jQuery.support.inlineBlockNeedsLayout || css_defaultDisplay( elem.nodeName ) === "inline" ) { style.display = "inline-block"; } else { style.zoom = 1; } } } if ( opts.overflow ) { style.overflow = "hidden"; if ( !jQuery.support.shrinkWrapBlocks ) { anim.done(function() { style.overflow = opts.overflow[ 0 ]; style.overflowX = opts.overflow[ 1 ]; style.overflowY = opts.overflow[ 2 ]; }); } } // show/hide pass for ( index in props ) { value = props[ index ]; if ( rfxtypes.exec( value ) ) { delete props[ index ]; toggle = toggle || value === "toggle"; if ( value === ( hidden ? "hide" : "show" ) ) { continue; } handled.push( index ); } } length = handled.length; if ( length ) { dataShow = jQuery._data( elem, "fxshow" ) || jQuery._data( elem, "fxshow", {} ); if ( "hidden" in dataShow ) { hidden = dataShow.hidden; } // store state if its toggle - enables .stop().toggle() to "reverse" if ( toggle ) { dataShow.hidden = !hidden; } if ( hidden ) { jQuery( elem ).show(); } else { anim.done(function() { jQuery( elem ).hide(); }); } anim.done(function() { var prop; jQuery.removeData( elem, "fxshow", true ); for ( prop in orig ) { jQuery.style( elem, prop, orig[ prop ] ); } }); for ( index = 0 ; index < length ; index++ ) { prop = handled[ index ]; tween = anim.createTween( prop, hidden ? dataShow[ prop ] : 0 ); orig[ prop ] = dataShow[ prop ] || jQuery.style( elem, prop ); if ( !( prop in dataShow ) ) { dataShow[ prop ] = tween.start; if ( hidden ) { tween.end = tween.start; tween.start = prop === "width" || prop === "height" ? 1 : 0; } } } } } function Tween( elem, options, prop, end, easing ) { return new Tween.prototype.init( elem, options, prop, end, easing ); } jQuery.Tween = Tween; Tween.prototype = { constructor: Tween, init: function( elem, options, prop, end, easing, unit ) { this.elem = elem; this.prop = prop; this.easing = easing || "swing"; this.options = options; this.start = this.now = this.cur(); this.end = end; this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); }, cur: function() { var hooks = Tween.propHooks[ this.prop ]; return hooks && hooks.get ? hooks.get( this ) : Tween.propHooks._default.get( this ); }, run: function( percent ) { var eased, hooks = Tween.propHooks[ this.prop ]; if ( this.options.duration ) { this.pos = eased = jQuery.easing[ this.easing ]( percent, this.options.duration * percent, 0, 1, this.options.duration ); } else { this.pos = eased = percent; } this.now = ( this.end - this.start ) * eased + this.start; if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } if ( hooks && hooks.set ) { hooks.set( this ); } else { Tween.propHooks._default.set( this ); } return this; } }; Tween.prototype.init.prototype = Tween.prototype; Tween.propHooks = { _default: { get: function( tween ) { var result; if ( tween.elem[ tween.prop ] != null && (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) { return tween.elem[ tween.prop ]; } // passing any value as a 4th parameter to .css will automatically // attempt a parseFloat and fallback to a string if the parse fails // so, simple values such as "10px" are parsed to Float. // complex values such as "rotate(1rad)" are returned as is. result = jQuery.css( tween.elem, tween.prop, false, "" ); // Empty strings, null, undefined and "auto" are converted to 0. return !result || result === "auto" ? 0 : result; }, set: function( tween ) { // use step hook for back compat - use cssHook if its there - use .style if its // available and use plain properties where available if ( jQuery.fx.step[ tween.prop ] ) { jQuery.fx.step[ tween.prop ]( tween ); } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) { jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); } else { tween.elem[ tween.prop ] = tween.now; } } } }; // Remove in 2.0 - this supports IE8's panic based approach // to setting things on disconnected nodes Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { set: function( tween ) { if ( tween.elem.nodeType && tween.elem.parentNode ) { tween.elem[ tween.prop ] = tween.now; } } }; jQuery.each([ "toggle", "show", "hide" ], function( i, name ) { var cssFn = jQuery.fn[ name ]; jQuery.fn[ name ] = function( speed, easing, callback ) { return speed == null || typeof speed === "boolean" || // special check for .toggle( handler, handler, ... ) ( !i && jQuery.isFunction( speed ) && jQuery.isFunction( easing ) ) ? cssFn.apply( this, arguments ) : this.animate( genFx( name, true ), speed, easing, callback ); }; }); jQuery.fn.extend({ fadeTo: function( speed, to, easing, callback ) { // show any hidden elements after setting opacity to 0 return this.filter( isHidden ).css( "opacity", 0 ).show() // animate to the value specified .end().animate({ opacity: to }, speed, easing, callback ); }, animate: function( prop, speed, easing, callback ) { var empty = jQuery.isEmptyObject( prop ), optall = jQuery.speed( speed, easing, callback ), doAnimation = function() { // Operate on a copy of prop so per-property easing won't be lost var anim = Animation( this, jQuery.extend( {}, prop ), optall ); // Empty animations resolve immediately if ( empty ) { anim.stop( true ); } }; return empty || optall.queue === false ? this.each( doAnimation ) : this.queue( optall.queue, doAnimation ); }, stop: function( type, clearQueue, gotoEnd ) { var stopQueue = function( hooks ) { var stop = hooks.stop; delete hooks.stop; stop( gotoEnd ); }; if ( typeof type !== "string" ) { gotoEnd = clearQueue; clearQueue = type; type = undefined; } if ( clearQueue && type !== false ) { this.queue( type || "fx", [] ); } return this.each(function() { var dequeue = true, index = type != null && type + "queueHooks", timers = jQuery.timers, data = jQuery._data( this ); if ( index ) { if ( data[ index ] && data[ index ].stop ) { stopQueue( data[ index ] ); } } else { for ( index in data ) { if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { stopQueue( data[ index ] ); } } } for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) { timers[ index ].anim.stop( gotoEnd ); dequeue = false; timers.splice( index, 1 ); } } // start the next in the queue if the last step wasn't forced // timers currently will call their complete callbacks, which will dequeue // but only if they were gotoEnd if ( dequeue || !gotoEnd ) { jQuery.dequeue( this, type ); } }); } }); // Generate parameters to create a standard animation function genFx( type, includeWidth ) { var which, attrs = { height: type }, i = 0; // if we include width, step value is 1 to do all cssExpand values, // if we don't include width, step value is 2 to skip over Left and Right includeWidth = includeWidth? 1 : 0; for( ; i < 4 ; i += 2 - includeWidth ) { which = cssExpand[ i ]; attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; } if ( includeWidth ) { attrs.opacity = attrs.width = type; } return attrs; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show"), slideUp: genFx("hide"), slideToggle: genFx("toggle"), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.speed = function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; // normalize opt.queue - true/undefined/null -> "fx" if ( opt.queue == null || opt.queue === true ) { opt.queue = "fx"; } // Queueing opt.old = opt.complete; opt.complete = function() { if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } if ( opt.queue ) { jQuery.dequeue( this, opt.queue ); } }; return opt; }; jQuery.easing = { linear: function( p ) { return p; }, swing: function( p ) { return 0.5 - Math.cos( p*Math.PI ) / 2; } }; jQuery.timers = []; jQuery.fx = Tween.prototype.init; jQuery.fx.tick = function() { var timer, timers = jQuery.timers, i = 0; fxNow = jQuery.now(); for ( ; i < timers.length; i++ ) { timer = timers[ i ]; // Checks the timer has not already been removed if ( !timer() && timers[ i ] === timer ) { timers.splice( i--, 1 ); } } if ( !timers.length ) { jQuery.fx.stop(); } fxNow = undefined; }; jQuery.fx.timer = function( timer ) { if ( timer() && jQuery.timers.push( timer ) && !timerId ) { timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval ); } }; jQuery.fx.interval = 13; jQuery.fx.stop = function() { clearInterval( timerId ); timerId = null; }; jQuery.fx.speeds = { slow: 600, fast: 200, // Default speed _default: 400 }; // Back Compat <1.8 extension point jQuery.fx.step = {}; if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } var rroot = /^(?:body|html)$/i; jQuery.fn.offset = function( options ) { if ( arguments.length ) { return options === undefined ? this : this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } var docElem, body, win, clientTop, clientLeft, scrollTop, scrollLeft, box = { top: 0, left: 0 }, elem = this[ 0 ], doc = elem && elem.ownerDocument; if ( !doc ) { return; } if ( (body = doc.body) === elem ) { return jQuery.offset.bodyOffset( elem ); } docElem = doc.documentElement; // Make sure it's not a disconnected DOM node if ( !jQuery.contains( docElem, elem ) ) { return box; } // If we don't have gBCR, just use 0,0 rather than error // BlackBerry 5, iOS 3 (original iPhone) if ( typeof elem.getBoundingClientRect !== "undefined" ) { box = elem.getBoundingClientRect(); } win = getWindow( doc ); clientTop = docElem.clientTop || body.clientTop || 0; clientLeft = docElem.clientLeft || body.clientLeft || 0; scrollTop = win.pageYOffset || docElem.scrollTop; scrollLeft = win.pageXOffset || docElem.scrollLeft; return { top: box.top + scrollTop - clientTop, left: box.left + scrollLeft - clientLeft }; }; jQuery.offset = { bodyOffset: function( body ) { var top = body.offsetTop, left = body.offsetLeft; if ( jQuery.support.doesNotIncludeMarginInBodyOffset ) { top += parseFloat( jQuery.css(body, "marginTop") ) || 0; left += parseFloat( jQuery.css(body, "marginLeft") ) || 0; } return { top: top, left: left }; }, setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = ( position === "absolute" || position === "fixed" ) && jQuery.inArray("auto", [curCSSTop, curCSSLeft]) > -1, props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is either absolute or fixed if ( calculatePosition ) { curPosition = curElem.position(); curTop = curPosition.top; curLeft = curPosition.left; } else { curTop = parseFloat( curCSSTop ) || 0; curLeft = parseFloat( curCSSLeft ) || 0; } if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if ( options.top != null ) { props.top = ( options.top - curOffset.top ) + curTop; } if ( options.left != null ) { props.left = ( options.left - curOffset.left ) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[0] ) { return; } var elem = this[0], // Get *real* offsetParent offsetParent = this.offsetParent(), // Get correct offsets offset = this.offset(), parentOffset = rroot.test(offsetParent[0].nodeName) ? { top: 0, left: 0 } : offsetParent.offset(); // Subtract element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 offset.top -= parseFloat( jQuery.css(elem, "marginTop") ) || 0; offset.left -= parseFloat( jQuery.css(elem, "marginLeft") ) || 0; // Add offsetParent borders parentOffset.top += parseFloat( jQuery.css(offsetParent[0], "borderTopWidth") ) || 0; parentOffset.left += parseFloat( jQuery.css(offsetParent[0], "borderLeftWidth") ) || 0; // Subtract the two offsets return { top: offset.top - parentOffset.top, left: offset.left - parentOffset.left }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.body; while ( offsetParent && (!rroot.test(offsetParent.nodeName) && jQuery.css(offsetParent, "position") === "static") ) { offsetParent = offsetParent.offsetParent; } return offsetParent || document.body; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) { var top = /Y/.test( prop ); jQuery.fn[ method ] = function( val ) { return jQuery.access( this, function( elem, method, val ) { var win = getWindow( elem ); if ( val === undefined ) { return win ? (prop in win) ? win[ prop ] : win.document.documentElement[ method ] : elem[ method ]; } if ( win ) { win.scrollTo( !top ? val : jQuery( win ).scrollLeft(), top ? val : jQuery( win ).scrollTop() ); } else { elem[ method ] = val; } }, method, val, arguments.length, null ); }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods jQuery.each( { Height: "height", Width: "width" }, function( name, type ) { jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name }, function( defaultExtra, funcName ) { // margin is only for outerHeight, outerWidth jQuery.fn[ funcName ] = function( margin, value ) { var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ), extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" ); return jQuery.access( this, function( elem, type, value ) { var doc; if ( jQuery.isWindow( elem ) ) { // As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there // isn't a whole lot we can do. See pull request at this URL for discussion: // https://github.com/jquery/jquery/pull/764 return elem.document.documentElement[ "client" + name ]; } // Get document width or height if ( elem.nodeType === 9 ) { doc = elem.documentElement; // Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height], whichever is greatest // unfortunately, this causes bug #3838 in IE6/8 only, but there is currently no good, small way to fix it. return Math.max( elem.body[ "scroll" + name ], doc[ "scroll" + name ], elem.body[ "offset" + name ], doc[ "offset" + name ], doc[ "client" + name ] ); } return value === undefined ? // Get width or height on the element, requesting but not forcing parseFloat jQuery.css( elem, type, value, extra ) : // Set width or height on the element jQuery.style( elem, type, value, extra ); }, type, chainable ? margin : undefined, chainable, null ); }; }); }); // Expose jQuery to the global object window.jQuery = window.$ = jQuery; // Expose jQuery as an AMD module, but only for AMD loaders that // understand the issues with loading multiple versions of jQuery // in a page that all might call define(). The loader will indicate // they have special allowances for multiple jQuery versions by // specifying define.amd.jQuery = true. Register as a named module, // since jQuery can be concatenated with other files that may use define, // but not use a proper concatenation script that understands anonymous // AMD modules. A named AMD is safest and most robust way to register. // Lowercase jquery is used because AMD module names are derived from // file names, and jQuery is normally delivered in a lowercase file name. // Do this after creating the global so that if an AMD module wants to call // noConflict to hide this version of jQuery, it will work. if ( typeof define === "function" && define.amd && define.amd.jQuery ) { define( "jquery", [], function () { return jQuery; } ); } })( window ); /*! * This file creates $ and jQuery variables within the F2 closure scope */ var $, jQuery = $ = window.jQuery.noConflict(true); /*! * Hij1nx requires the following notice to accompany EventEmitter: * * Copyright (c) 2011 hij1nx * * http://www.twitter.com/hij1nx * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated * documentation files (the 'Software'), to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO * THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ !function(exports, undefined) { var isArray = Array.isArray ? Array.isArray : function _isArray(obj) { return Object.prototype.toString.call(obj) === "[object Array]"; }; var defaultMaxListeners = 10; function init() { this._events = new Object; } function configure(conf) { if (conf) { conf.delimiter && (this.delimiter = conf.delimiter); conf.wildcard && (this.wildcard = conf.wildcard); if (this.wildcard) { this.listenerTree = new Object; } } } function EventEmitter(conf) { this._events = new Object; configure.call(this, conf); } // // Attention, function return type now is array, always ! // It has zero elements if no any matches found and one or more // elements (leafs) if there are matches // function searchListenerTree(handlers, type, tree, i) { if (!tree) { return []; } var listeners=[], leaf, len, branch, xTree, xxTree, isolatedBranch, endReached, typeLength = type.length, currentType = type[i], nextType = type[i+1]; if (i === typeLength && tree._listeners) { // // If at the end of the event(s) list and the tree has listeners // invoke those listeners. // if (typeof tree._listeners === 'function') { handlers && handlers.push(tree._listeners); return [tree]; } else { for (leaf = 0, len = tree._listeners.length; leaf < len; leaf++) { handlers && handlers.push(tree._listeners[leaf]); } return [tree]; } } if ((currentType === '*' || currentType === '**') || tree[currentType]) { // // If the event emitted is '*' at this part // or there is a concrete match at this patch // if (currentType === '*') { for (branch in tree) { if (branch !== '_listeners' && tree.hasOwnProperty(branch)) { listeners = listeners.concat(searchListenerTree(handlers, type, tree[branch], i+1)); } } return listeners; } else if(currentType === '**') { endReached = (i+1 === typeLength || (i+2 === typeLength && nextType === '*')); if(endReached && tree._listeners) { // The next element has a _listeners, add it to the handlers. listeners = listeners.concat(searchListenerTree(handlers, type, tree, typeLength)); } for (branch in tree) { if (branch !== '_listeners' && tree.hasOwnProperty(branch)) { if(branch === '*' || branch === '**') { if(tree[branch]._listeners && !endReached) { listeners = listeners.concat(searchListenerTree(handlers, type, tree[branch], typeLength)); } listeners = listeners.concat(searchListenerTree(handlers, type, tree[branch], i)); } else if(branch === nextType) { listeners = listeners.concat(searchListenerTree(handlers, type, tree[branch], i+2)); } else { // No match on this one, shift into the tree but not in the type array. listeners = listeners.concat(searchListenerTree(handlers, type, tree[branch], i)); } } } return listeners; } listeners = listeners.concat(searchListenerTree(handlers, type, tree[currentType], i+1)); } xTree = tree['*']; if (xTree) { // // If the listener tree will allow any match for this part, // then recursively explore all branches of the tree // searchListenerTree(handlers, type, xTree, i+1); } xxTree = tree['**']; if(xxTree) { if(i < typeLength) { if(xxTree._listeners) { // If we have a listener on a '**', it will catch all, so add its handler. searchListenerTree(handlers, type, xxTree, typeLength); } // Build arrays of matching next branches and others. for(branch in xxTree) { if(branch !== '_listeners' && xxTree.hasOwnProperty(branch)) { if(branch === nextType) { // We know the next element will match, so jump twice. searchListenerTree(handlers, type, xxTree[branch], i+2); } else if(branch === currentType) { // Current node matches, move into the tree. searchListenerTree(handlers, type, xxTree[branch], i+1); } else { isolatedBranch = {}; isolatedBranch[branch] = xxTree[branch]; searchListenerTree(handlers, type, { '**': isolatedBranch }, i+1); } } } } else if(xxTree._listeners) { // We have reached the end and still on a '**' searchListenerTree(handlers, type, xxTree, typeLength); } else if(xxTree['*'] && xxTree['*']._listeners) { searchListenerTree(handlers, type, xxTree['*'], typeLength); } } return listeners; } function growListenerTree(type, listener) { type = typeof type === 'string' ? type.split(this.delimiter) : type.slice(); // // Looks for two consecutive '**', if so, don't add the event at all. // for(var i = 0, len = type.length; i+1 < len; i++) { if(type[i] === '**' && type[i+1] === '**') { return; } } var tree = this.listenerTree; var name = type.shift(); while (name) { if (!tree[name]) { tree[name] = new Object; } tree = tree[name]; if (type.length === 0) { if (!tree._listeners) { tree._listeners = listener; } else if(typeof tree._listeners === 'function') { tree._listeners = [tree._listeners, listener]; } else if (isArray(tree._listeners)) { tree._listeners.push(listener); if (!tree._listeners.warned) { var m = defaultMaxListeners; if (typeof this._events.maxListeners !== 'undefined') { m = this._events.maxListeners; } if (m > 0 && tree._listeners.length > m) { tree._listeners.warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', tree._listeners.length); console.trace(); } } } return true; } name = type.shift(); } return true; }; // By default EventEmitters will print a warning if more than // 10 listeners are added to it. This is a useful default which // helps finding memory leaks. // // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.delimiter = '.'; EventEmitter.prototype.setMaxListeners = function(n) { this._events || init.call(this); this._events.maxListeners = n; }; EventEmitter.prototype.event = ''; EventEmitter.prototype.once = function(event, fn) { this.many(event, 1, fn); return this; }; EventEmitter.prototype.many = function(event, ttl, fn) { var self = this; if (typeof fn !== 'function') { throw new Error('many only accepts instances of Function'); } function listener() { if (--ttl === 0) { self.off(event, listener); } fn.apply(this, arguments); }; listener._origin = fn; this.on(event, listener); return self; }; EventEmitter.prototype.emit = function() { this._events || init.call(this); var type = arguments[0]; if (type === 'newListener') { if (!this._events.newListener) { return false; } } // Loop through the *_all* functions and invoke them. if (this._all) { var l = arguments.length; var args = new Array(l - 1); for (var i = 1; i < l; i++) args[i - 1] = arguments[i]; for (i = 0, l = this._all.length; i < l; i++) { this.event = type; this._all[i].apply(this, args); } } // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._all && !this._events.error && !(this.wildcard && this.listenerTree.error)) { if (arguments[1] instanceof Error) { throw arguments[1]; // Unhandled 'error' event } else { throw new Error("Uncaught, unspecified 'error' event."); } return false; } } var handler; if(this.wildcard) { handler = []; var ns = typeof type === 'string' ? type.split(this.delimiter) : type.slice(); searchListenerTree.call(this, handler, ns, this.listenerTree, 0); } else { handler = this._events[type]; } if (typeof handler === 'function') { this.event = type; if (arguments.length === 1) { handler.call(this); } else if (arguments.length > 1) switch (arguments.length) { case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: var l = arguments.length; var args = new Array(l - 1); for (var i = 1; i < l; i++) args[i - 1] = arguments[i]; handler.apply(this, args); } return true; } else if (handler) { var l = arguments.length; var args = new Array(l - 1); for (var i = 1; i < l; i++) args[i - 1] = arguments[i]; var listeners = handler.slice(); for (var i = 0, l = listeners.length; i < l; i++) { this.event = type; listeners[i].apply(this, args); } return (listeners.length > 0) || this._all; } else { return this._all; } }; EventEmitter.prototype.on = function(type, listener) { if (typeof type === 'function') { this.onAny(type); return this; } if (typeof listener !== 'function') { throw new Error('on only accepts instances of Function'); } this._events || init.call(this); // To avoid recursion in the case that type == "newListeners"! Before // adding it to the listeners, first emit "newListeners". this.emit('newListener', type, listener); if(this.wildcard) { growListenerTree.call(this, type, listener); return this; } if (!this._events[type]) { // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; } else if(typeof this._events[type] === 'function') { // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; } else if (isArray(this._events[type])) { // If we've already got an array, just append. this._events[type].push(listener); // Check for listener leak if (!this._events[type].warned) { var m = defaultMaxListeners; if (typeof this._events.maxListeners !== 'undefined') { m = this._events.maxListeners; } if (m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); console.trace(); } } } return this; }; EventEmitter.prototype.onAny = function(fn) { if(!this._all) { this._all = []; } if (typeof fn !== 'function') { throw new Error('onAny only accepts instances of Function'); } // Add the function to the event listener collection. this._all.push(fn); return this; }; EventEmitter.prototype.addListener = EventEmitter.prototype.on; EventEmitter.prototype.off = function(type, listener) { if (typeof listener !== 'function') { throw new Error('removeListener only takes instances of Function'); } var handlers,leafs=[]; if(this.wildcard) { var ns = typeof type === 'string' ? type.split(this.delimiter) : type.slice(); leafs = searchListenerTree.call(this, null, ns, this.listenerTree, 0); } else { // does not use listeners(), so no side effect of creating _events[type] if (!this._events[type]) return this; handlers = this._events[type]; leafs.push({_listeners:handlers}); } for (var iLeaf=0; iLeaf<leafs.length; iLeaf++) { var leaf = leafs[iLeaf]; handlers = leaf._listeners; if (isArray(handlers)) { var position = -1; for (var i = 0, length = handlers.length; i < length; i++) { if (handlers[i] === listener || (handlers[i].listener && handlers[i].listener === listener) || (handlers[i]._origin && handlers[i]._origin === listener)) { position = i; break; } } if (position < 0) { return this; } if(this.wildcard) { leaf._listeners.splice(position, 1) } else { this._events[type].splice(position, 1); } if (handlers.length === 0) { if(this.wildcard) { delete leaf._listeners; } else { delete this._events[type]; } } } else if (handlers === listener || (handlers.listener && handlers.listener === listener) || (handlers._origin && handlers._origin === listener)) { if(this.wildcard) { delete leaf._listeners; } else { delete this._events[type]; } } } return this; }; EventEmitter.prototype.offAny = function(fn) { var i = 0, l = 0, fns; if (fn && this._all && this._all.length > 0) { fns = this._all; for(i = 0, l = fns.length; i < l; i++) { if(fn === fns[i]) { fns.splice(i, 1); return this; } } } else { this._all = []; } return this; }; EventEmitter.prototype.removeListener = EventEmitter.prototype.off; EventEmitter.prototype.removeAllListeners = function(type) { if (arguments.length === 0) { !this._events || init.call(this); return this; } if(this.wildcard) { var ns = typeof type === 'string' ? type.split(this.delimiter) : type.slice(); var leafs = searchListenerTree.call(this, null, ns, this.listenerTree, 0); for (var iLeaf=0; iLeaf<leafs.length; iLeaf++) { var leaf = leafs[iLeaf]; leaf._listeners = null; } } else { if (!this._events[type]) return this; this._events[type] = null; } return this; }; EventEmitter.prototype.listeners = function(type) { if(this.wildcard) { var handlers = []; var ns = typeof type === 'string' ? type.split(this.delimiter) : type.slice(); searchListenerTree.call(this, handlers, ns, this.listenerTree, 0); return handlers; } this._events || init.call(this); if (!this._events[type]) this._events[type] = []; if (!isArray(this._events[type])) { this._events[type] = [this._events[type]]; } return this._events[type]; }; EventEmitter.prototype.listenersAny = function() { if(this._all) { return this._all; } else { return []; } }; // if (typeof define === 'function' && define.amd) { // define('EventEmitter2', [], function() { // return EventEmitter; // }); // } else { exports.EventEmitter2 = EventEmitter; // } }(typeof process !== 'undefined' && typeof process.title !== 'undefined' && typeof exports !== 'undefined' ? exports : window); /*! * Øyvind Sean Kinsey and others require the following notice to accompany easyXDM: * * http://easyxdm.net/ * Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ (function (window, document, location, setTimeout, decodeURIComponent, encodeURIComponent) { /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global JSON, XMLHttpRequest, window, escape, unescape, ActiveXObject */ var global = this; var channelId = Math.floor(Math.random() * 10000); // randomize the initial id in case of multiple closures loaded var emptyFn = Function.prototype; var reURI = /^((http.?:)\/\/([^:\/\s]+)(:\d+)*)/; // returns groups for protocol (2), domain (3) and port (4) var reParent = /[\-\w]+\/\.\.\//; // matches a foo/../ expression var reDoubleSlash = /([^:])\/\//g; // matches // anywhere but in the protocol var namespace = ""; // stores namespace under which easyXDM object is stored on the page (empty if object is global) var easyXDM = {}; var _easyXDM = window.easyXDM; // map over global easyXDM in case of overwrite var IFRAME_PREFIX = "easyXDM_"; var HAS_NAME_PROPERTY_BUG; var useHash = false; // whether to use the hash over the query var flashVersion; // will be set if using flash var HAS_FLASH_THROTTLED_BUG; // http://peter.michaux.ca/articles/feature-detection-state-of-the-art-browser-scripting function isHostMethod(object, property){ var t = typeof object[property]; return t == 'function' || (!!(t == 'object' && object[property])) || t == 'unknown'; } function isHostObject(object, property){ return !!(typeof(object[property]) == 'object' && object[property]); } // end // http://perfectionkills.com/instanceof-considered-harmful-or-how-to-write-a-robust-isarray/ function isArray(o){ return Object.prototype.toString.call(o) === '[object Array]'; } // end function hasFlash(){ try { var activeX = new ActiveXObject("ShockwaveFlash.ShockwaveFlash"); flashVersion = Array.prototype.slice.call(activeX.GetVariable("$version").match(/(\d+),(\d+),(\d+),(\d+)/), 1); HAS_FLASH_THROTTLED_BUG = parseInt(flashVersion[0], 10) > 9 && parseInt(flashVersion[1], 10) > 0; activeX = null; return true; } catch (notSupportedException) { return false; } } /* * Cross Browser implementation for adding and removing event listeners. */ var on, un; if (isHostMethod(window, "addEventListener")) { on = function(target, type, listener){ target.addEventListener(type, listener, false); }; un = function(target, type, listener){ target.removeEventListener(type, listener, false); }; } else if (isHostMethod(window, "attachEvent")) { on = function(object, sEvent, fpNotify){ object.attachEvent("on" + sEvent, fpNotify); }; un = function(object, sEvent, fpNotify){ object.detachEvent("on" + sEvent, fpNotify); }; } else { throw new Error("Browser not supported"); } /* * Cross Browser implementation of DOMContentLoaded. */ var domIsReady = false, domReadyQueue = [], readyState; if ("readyState" in document) { // If browser is WebKit-powered, check for both 'loaded' (legacy browsers) and // 'interactive' (HTML5 specs, recent WebKit builds) states. // https://bugs.webkit.org/show_bug.cgi?id=45119 readyState = document.readyState; domIsReady = readyState == "complete" || (~ navigator.userAgent.indexOf('AppleWebKit/') && (readyState == "loaded" || readyState == "interactive")); } else { // If readyState is not supported in the browser, then in order to be able to fire whenReady functions apropriately // when added dynamically _after_ DOM load, we have to deduce wether the DOM is ready or not. // We only need a body to add elements to, so the existence of document.body is enough for us. domIsReady = !!document.body; } function dom_onReady(){ if (domIsReady) { return; } domIsReady = true; for (var i = 0; i < domReadyQueue.length; i++) { domReadyQueue[i](); } domReadyQueue.length = 0; } if (!domIsReady) { if (isHostMethod(window, "addEventListener")) { on(document, "DOMContentLoaded", dom_onReady); } else { on(document, "readystatechange", function(){ if (document.readyState == "complete") { dom_onReady(); } }); if (document.documentElement.doScroll && window === top) { var doScrollCheck = function(){ if (domIsReady) { return; } // http://javascript.nwbox.com/IEContentLoaded/ try { document.documentElement.doScroll("left"); } catch (e) { setTimeout(doScrollCheck, 1); return; } dom_onReady(); }; doScrollCheck(); } } // A fallback to window.onload, that will always work on(window, "load", dom_onReady); } /** * This will add a function to the queue of functions to be run once the DOM reaches a ready state. * If functions are added after this event then they will be executed immediately. * @param {function} fn The function to add * @param {Object} scope An optional scope for the function to be called with. */ function whenReady(fn, scope){ if (domIsReady) { fn.call(scope); return; } domReadyQueue.push(function(){ fn.call(scope); }); } /** * Returns an instance of easyXDM from the parent window with * respect to the namespace. * * @return An instance of easyXDM (in the parent window) */ function getParentObject(){ var obj = parent; if (namespace !== "") { for (var i = 0, ii = namespace.split("."); i < ii.length; i++) { obj = obj[ii[i]]; } } return obj.easyXDM; } /** * Removes easyXDM variable from the global scope. It also returns control * of the easyXDM variable to whatever code used it before. * * @param {String} ns A string representation of an object that will hold * an instance of easyXDM. * @return An instance of easyXDM */ function noConflict(ns){ window.easyXDM = _easyXDM; namespace = ns; if (namespace) { IFRAME_PREFIX = "easyXDM_" + namespace.replace(".", "_") + "_"; } return easyXDM; } /* * Methods for working with URLs */ /** * Get the domain name from a url. * @param {String} url The url to extract the domain from. * @return The domain part of the url. * @type {String} */ function getDomainName(url){ return url.match(reURI)[3]; } /** * Get the port for a given URL, or "" if none * @param {String} url The url to extract the port from. * @return The port part of the url. * @type {String} */ function getPort(url){ return url.match(reURI)[4] || ""; } /** * Returns a string containing the schema, domain and if present the port * @param {String} url The url to extract the location from * @return {String} The location part of the url */ function getLocation(url){ var m = url.toLowerCase().match(reURI); var proto = m[2], domain = m[3], port = m[4] || ""; if ((proto == "http:" && port == ":80") || (proto == "https:" && port == ":443")) { port = ""; } return proto + "//" + domain + port; } /** * Resolves a relative url into an absolute one. * @param {String} url The path to resolve. * @return {String} The resolved url. */ function resolveUrl(url){ // replace all // except the one in proto with / url = url.replace(reDoubleSlash, "$1/"); // If the url is a valid url we do nothing if (!url.match(/^(http||https):\/\//)) { // If this is a relative path var path = (url.substring(0, 1) === "/") ? "" : location.pathname; if (path.substring(path.length - 1) !== "/") { path = path.substring(0, path.lastIndexOf("/") + 1); } url = location.protocol + "//" + location.host + path + url; } // reduce all 'xyz/../' to just '' while (reParent.test(url)) { url = url.replace(reParent, ""); } return url; } /** * Appends the parameters to the given url.<br/> * The base url can contain existing query parameters. * @param {String} url The base url. * @param {Object} parameters The parameters to add. * @return {String} A new valid url with the parameters appended. */ function appendQueryParameters(url, parameters){ var hash = "", indexOf = url.indexOf("#"); if (indexOf !== -1) { hash = url.substring(indexOf); url = url.substring(0, indexOf); } var q = []; for (var key in parameters) { if (parameters.hasOwnProperty(key)) { q.push(key + "=" + encodeURIComponent(parameters[key])); } } return url + (useHash ? "#" : (url.indexOf("?") == -1 ? "?" : "&")) + q.join("&") + hash; } // build the query object either from location.query, if it contains the xdm_e argument, or from location.hash var query = (function(input){ input = input.substring(1).split("&"); var data = {}, pair, i = input.length; while (i--) { pair = input[i].split("="); data[pair[0]] = decodeURIComponent(pair[1]); } return data; }(/xdm_e=/.test(location.search) ? location.search : location.hash)); /* * Helper methods */ /** * Helper for checking if a variable/property is undefined * @param {Object} v The variable to test * @return {Boolean} True if the passed variable is undefined */ function undef(v){ return typeof v === "undefined"; } /** * A safe implementation of HTML5 JSON. Feature testing is used to make sure the implementation works. * @return {JSON} A valid JSON conforming object, or null if not found. */ var getJSON = function(){ var cached = {}; var obj = { a: [1, 2, 3] }, json = "{\"a\":[1,2,3]}"; if (typeof JSON != "undefined" && typeof JSON.stringify === "function" && JSON.stringify(obj).replace((/\s/g), "") === json) { // this is a working JSON instance return JSON; } if (Object.toJSON) { if (Object.toJSON(obj).replace((/\s/g), "") === json) { // this is a working stringify method cached.stringify = Object.toJSON; } } if (typeof String.prototype.evalJSON === "function") { obj = json.evalJSON(); if (obj.a && obj.a.length === 3 && obj.a[2] === 3) { // this is a working parse method cached.parse = function(str){ return str.evalJSON(); }; } } if (cached.stringify && cached.parse) { // Only memoize the result if we have valid instance getJSON = function(){ return cached; }; return cached; } return null; }; /** * Applies properties from the source object to the target object.<br/> * @param {Object} target The target of the properties. * @param {Object} source The source of the properties. * @param {Boolean} noOverwrite Set to True to only set non-existing properties. */ function apply(destination, source, noOverwrite){ var member; for (var prop in source) { if (source.hasOwnProperty(prop)) { if (prop in destination) { member = source[prop]; if (typeof member === "object") { apply(destination[prop], member, noOverwrite); } else if (!noOverwrite) { destination[prop] = source[prop]; } } else { destination[prop] = source[prop]; } } } return destination; } // This tests for the bug in IE where setting the [name] property using javascript causes the value to be redirected into [submitName]. function testForNamePropertyBug(){ var form = document.body.appendChild(document.createElement("form")), input = form.appendChild(document.createElement("input")); input.name = IFRAME_PREFIX + "TEST" + channelId; // append channelId in order to avoid caching issues HAS_NAME_PROPERTY_BUG = input !== form.elements[input.name]; document.body.removeChild(form); } /** * Creates a frame and appends it to the DOM. * @param config {object} This object can have the following properties * <ul> * <li> {object} prop The properties that should be set on the frame. This should include the 'src' property.</li> * <li> {object} attr The attributes that should be set on the frame.</li> * <li> {DOMElement} container Its parent element (Optional).</li> * <li> {function} onLoad A method that should be called with the frames contentWindow as argument when the frame is fully loaded. (Optional)</li> * </ul> * @return The frames DOMElement * @type DOMElement */ function createFrame(config){ if (undef(HAS_NAME_PROPERTY_BUG)) { testForNamePropertyBug(); } var frame; // This is to work around the problems in IE6/7 with setting the name property. // Internally this is set as 'submitName' instead when using 'iframe.name = ...' // This is not required by easyXDM itself, but is to facilitate other use cases if (HAS_NAME_PROPERTY_BUG) { frame = document.createElement("<iframe name=\"" + config.props.name + "\"/>"); } else { frame = document.createElement("IFRAME"); frame.name = config.props.name; } frame.id = frame.name = config.props.name; delete config.props.name; if (config.onLoad) { on(frame, "load", config.onLoad); } if (typeof config.container == "string") { config.container = document.getElementById(config.container); } if (!config.container) { // This needs to be hidden like this, simply setting display:none and the like will cause failures in some browsers. apply(frame.style, { position: "absolute", top: "-2000px" }); config.container = document.body; } // HACK for some reason, IE needs the source set // after the frame has been appended into the DOM // so remove the src, and set it afterwards var src = config.props.src; delete config.props.src; // transfer properties to the frame apply(frame, config.props); frame.border = frame.frameBorder = 0; frame.allowTransparency = true; config.container.appendChild(frame); // HACK see above frame.src = src; config.props.src = src; return frame; } /** * Check whether a domain is allowed using an Access Control List. * The ACL can contain * and ? as wildcards, or can be regular expressions. * If regular expressions they need to begin with ^ and end with $. * @param {Array/String} acl The list of allowed domains * @param {String} domain The domain to test. * @return {Boolean} True if the domain is allowed, false if not. */ function checkAcl(acl, domain){ // normalize into an array if (typeof acl == "string") { acl = [acl]; } var re, i = acl.length; while (i--) { re = acl[i]; re = new RegExp(re.substr(0, 1) == "^" ? re : ("^" + re.replace(/(\*)/g, ".$1").replace(/\?/g, ".") + "$")); if (re.test(domain)) { return true; } } return false; } /* * Functions related to stacks */ /** * Prepares an array of stack-elements suitable for the current configuration * @param {Object} config The Transports configuration. See easyXDM.Socket for more. * @return {Array} An array of stack-elements with the TransportElement at index 0. */ function prepareTransportStack(config){ var protocol = config.protocol, stackEls; config.isHost = config.isHost || undef(query.xdm_p); useHash = config.hash || false; if (!config.props) { config.props = {}; } if (!config.isHost) { config.channel = query.xdm_c; config.secret = query.xdm_s; config.remote = query.xdm_e; protocol = query.xdm_p; if (config.acl && !checkAcl(config.acl, config.remote)) { throw new Error("Access denied for " + config.remote); } } else { config.remote = resolveUrl(config.remote); config.channel = config.channel || "default" + channelId++; config.secret = Math.random().toString(16).substring(2); if (undef(protocol)) { if (getLocation(location.href) == getLocation(config.remote)) { /* * Both documents has the same origin, lets use direct access. */ protocol = "4"; } else if (isHostMethod(window, "postMessage") || isHostMethod(document, "postMessage")) { /* * This is supported in IE8+, Firefox 3+, Opera 9+, Chrome 2+ and Safari 4+ */ protocol = "1"; } else if (config.swf && isHostMethod(window, "ActiveXObject") && hasFlash()) { /* * The Flash transport superseedes the NixTransport as the NixTransport has been blocked by MS */ protocol = "6"; } else if (navigator.product === "Gecko" && "frameElement" in window && navigator.userAgent.indexOf('WebKit') == -1) { /* * This is supported in Gecko (Firefox 1+) */ protocol = "5"; } else if (config.remoteHelper) { /* * This is supported in all browsers that retains the value of window.name when * navigating from one domain to another, and where parent.frames[foo] can be used * to get access to a frame from the same domain */ config.remoteHelper = resolveUrl(config.remoteHelper); protocol = "2"; } else { /* * This is supported in all browsers where [window].location is writable for all * The resize event will be used if resize is supported and the iframe is not put * into a container, else polling will be used. */ protocol = "0"; } } } config.protocol = protocol; // for conditional branching switch (protocol) { case "0":// 0 = HashTransport apply(config, { interval: 100, delay: 2000, useResize: true, useParent: false, usePolling: false }, true); if (config.isHost) { if (!config.local) { // If no local is set then we need to find an image hosted on the current domain var domain = location.protocol + "//" + location.host, images = document.body.getElementsByTagName("img"), image; var i = images.length; while (i--) { image = images[i]; if (image.src.substring(0, domain.length) === domain) { config.local = image.src; break; } } if (!config.local) { // If no local was set, and we are unable to find a suitable file, then we resort to using the current window config.local = window; } } var parameters = { xdm_c: config.channel, xdm_p: 0 }; if (config.local === window) { // We are using the current window to listen to config.usePolling = true; config.useParent = true; config.local = location.protocol + "//" + location.host + location.pathname + location.search; parameters.xdm_e = config.local; parameters.xdm_pa = 1; // use parent } else { parameters.xdm_e = resolveUrl(config.local); } if (config.container) { config.useResize = false; parameters.xdm_po = 1; // use polling } config.remote = appendQueryParameters(config.remote, parameters); } else { apply(config, { channel: query.xdm_c, remote: query.xdm_e, useParent: !undef(query.xdm_pa), usePolling: !undef(query.xdm_po), useResize: config.useParent ? false : config.useResize }); } stackEls = [new easyXDM.stack.HashTransport(config), new easyXDM.stack.ReliableBehavior({}), new easyXDM.stack.QueueBehavior({ encode: true, maxLength: 4000 - config.remote.length }), new easyXDM.stack.VerifyBehavior({ initiate: config.isHost })]; break; case "1": stackEls = [new easyXDM.stack.PostMessageTransport(config)]; break; case "2": stackEls = [new easyXDM.stack.NameTransport(config), new easyXDM.stack.QueueBehavior(), new easyXDM.stack.VerifyBehavior({ initiate: config.isHost })]; break; case "3": stackEls = [new easyXDM.stack.NixTransport(config)]; break; case "4": stackEls = [new easyXDM.stack.SameOriginTransport(config)]; break; case "5": stackEls = [new easyXDM.stack.FrameElementTransport(config)]; break; case "6": if (!flashVersion) { hasFlash(); } stackEls = [new easyXDM.stack.FlashTransport(config)]; break; } // this behavior is responsible for buffering outgoing messages, and for performing lazy initialization stackEls.push(new easyXDM.stack.QueueBehavior({ lazy: config.lazy, remove: true })); return stackEls; } /** * Chains all the separate stack elements into a single usable stack.<br/> * If an element is missing a necessary method then it will have a pass-through method applied. * @param {Array} stackElements An array of stack elements to be linked. * @return {easyXDM.stack.StackElement} The last element in the chain. */ function chainStack(stackElements){ var stackEl, defaults = { incoming: function(message, origin){ this.up.incoming(message, origin); }, outgoing: function(message, recipient){ this.down.outgoing(message, recipient); }, callback: function(success){ this.up.callback(success); }, init: function(){ this.down.init(); }, destroy: function(){ this.down.destroy(); } }; for (var i = 0, len = stackElements.length; i < len; i++) { stackEl = stackElements[i]; apply(stackEl, defaults, true); if (i !== 0) { stackEl.down = stackElements[i - 1]; } if (i !== len - 1) { stackEl.up = stackElements[i + 1]; } } return stackEl; } /** * This will remove a stackelement from its stack while leaving the stack functional. * @param {Object} element The elment to remove from the stack. */ function removeFromStack(element){ element.up.down = element.down; element.down.up = element.up; element.up = element.down = null; } /* * Export the main object and any other methods applicable */ /** * @class easyXDM * A javascript library providing cross-browser, cross-domain messaging/RPC. * @version 2.4.15.118 * @singleton */ apply(easyXDM, { /** * The version of the library * @type {string} */ version: "2.4.15.118", /** * This is a map containing all the query parameters passed to the document. * All the values has been decoded using decodeURIComponent. * @type {object} */ query: query, /** * @private */ stack: {}, /** * Applies properties from the source object to the target object.<br/> * @param {object} target The target of the properties. * @param {object} source The source of the properties. * @param {boolean} noOverwrite Set to True to only set non-existing properties. */ apply: apply, /** * A safe implementation of HTML5 JSON. Feature testing is used to make sure the implementation works. * @return {JSON} A valid JSON conforming object, or null if not found. */ getJSONObject: getJSON, /** * This will add a function to the queue of functions to be run once the DOM reaches a ready state. * If functions are added after this event then they will be executed immediately. * @param {function} fn The function to add * @param {object} scope An optional scope for the function to be called with. */ whenReady: whenReady, /** * Removes easyXDM variable from the global scope. It also returns control * of the easyXDM variable to whatever code used it before. * * @param {String} ns A string representation of an object that will hold * an instance of easyXDM. * @return An instance of easyXDM */ noConflict: noConflict }); /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global console, _FirebugCommandLine, easyXDM, window, escape, unescape, isHostObject, undef, _trace, domIsReady, emptyFn, namespace */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, isHostObject, isHostMethod, un, on, createFrame, debug */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.DomHelper * Contains methods for dealing with the DOM * @singleton */ easyXDM.DomHelper = { /** * Provides a consistent interface for adding eventhandlers * @param {Object} target The target to add the event to * @param {String} type The name of the event * @param {Function} listener The listener */ on: on, /** * Provides a consistent interface for removing eventhandlers * @param {Object} target The target to remove the event from * @param {String} type The name of the event * @param {Function} listener The listener */ un: un, /** * Checks for the presence of the JSON object. * If it is not present it will use the supplied path to load the JSON2 library. * This should be called in the documents head right after the easyXDM script tag. * http://json.org/json2.js * @param {String} path A valid path to json2.js */ requiresJSON: function(path){ if (!isHostObject(window, "JSON")) { // we need to encode the < in order to avoid an illegal token error // when the script is inlined in a document. document.write('<' + 'script type="text/javascript" src="' + path + '"><' + '/script>'); } } }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, debug */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // (function(){ // The map containing the stored functions var _map = {}; /** * @class easyXDM.Fn * This contains methods related to function handling, such as storing callbacks. * @singleton * @namespace easyXDM */ easyXDM.Fn = { /** * Stores a function using the given name for reference * @param {String} name The name that the function should be referred by * @param {Function} fn The function to store * @namespace easyXDM.fn */ set: function(name, fn){ _map[name] = fn; }, /** * Retrieves the function referred to by the given name * @param {String} name The name of the function to retrieve * @param {Boolean} del If the function should be deleted after retrieval * @return {Function} The stored function * @namespace easyXDM.fn */ get: function(name, del){ var fn = _map[name]; if (del) { delete _map[name]; } return fn; } }; }()); /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, chainStack, prepareTransportStack, getLocation, debug */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.Socket * This class creates a transport channel between two domains that is usable for sending and receiving string-based messages.<br/> * The channel is reliable, supports queueing, and ensures that the message originates from the expected domain.<br/> * Internally different stacks will be used depending on the browsers features and the available parameters. * <h2>How to set up</h2> * Setting up the provider: * <pre><code> * var socket = new easyXDM.Socket({ * &nbsp; local: "name.html", * &nbsp; onReady: function(){ * &nbsp; &nbsp; &#47;&#47; you need to wait for the onReady callback before using the socket * &nbsp; &nbsp; socket.postMessage("foo-message"); * &nbsp; }, * &nbsp; onMessage: function(message, origin) { * &nbsp;&nbsp; alert("received " + message + " from " + origin); * &nbsp; } * }); * </code></pre> * Setting up the consumer: * <pre><code> * var socket = new easyXDM.Socket({ * &nbsp; remote: "http:&#47;&#47;remotedomain/page.html", * &nbsp; remoteHelper: "http:&#47;&#47;remotedomain/name.html", * &nbsp; onReady: function(){ * &nbsp; &nbsp; &#47;&#47; you need to wait for the onReady callback before using the socket * &nbsp; &nbsp; socket.postMessage("foo-message"); * &nbsp; }, * &nbsp; onMessage: function(message, origin) { * &nbsp;&nbsp; alert("received " + message + " from " + origin); * &nbsp; } * }); * </code></pre> * If you are unable to upload the <code>name.html</code> file to the consumers domain then remove the <code>remoteHelper</code> property * and easyXDM will fall back to using the HashTransport instead of the NameTransport when not able to use any of the primary transports. * @namespace easyXDM * @constructor * @cfg {String/Window} local The url to the local name.html document, a local static file, or a reference to the local window. * @cfg {Boolean} lazy (Consumer only) Set this to true if you want easyXDM to defer creating the transport until really needed. * @cfg {String} remote (Consumer only) The url to the providers document. * @cfg {String} remoteHelper (Consumer only) The url to the remote name.html file. This is to support NameTransport as a fallback. Optional. * @cfg {Number} delay The number of milliseconds easyXDM should try to get a reference to the local window. Optional, defaults to 2000. * @cfg {Number} interval The interval used when polling for messages. Optional, defaults to 300. * @cfg {String} channel (Consumer only) The name of the channel to use. Can be used to set consistent iframe names. Must be unique. Optional. * @cfg {Function} onMessage The method that should handle incoming messages.<br/> This method should accept two arguments, the message as a string, and the origin as a string. Optional. * @cfg {Function} onReady A method that should be called when the transport is ready. Optional. * @cfg {DOMElement|String} container (Consumer only) The element, or the id of the element that the primary iframe should be inserted into. If not set then the iframe will be positioned off-screen. Optional. * @cfg {Array/String} acl (Provider only) Here you can specify which '[protocol]://[domain]' patterns that should be allowed to act as the consumer towards this provider.<br/> * This can contain the wildcards ? and *. Examples are 'http://example.com', '*.foo.com' and '*dom?.com'. If you want to use reqular expressions then you pattern needs to start with ^ and end with $. * If none of the patterns match an Error will be thrown. * @cfg {Object} props (Consumer only) Additional properties that should be applied to the iframe. This can also contain nested objects e.g: <code>{style:{width:"100px", height:"100px"}}</code>. * Properties such as 'name' and 'src' will be overrided. Optional. */ easyXDM.Socket = function(config){ // create the stack var stack = chainStack(prepareTransportStack(config).concat([{ incoming: function(message, origin){ config.onMessage(message, origin); }, callback: function(success){ if (config.onReady) { config.onReady(success); } } }])), recipient = getLocation(config.remote); // set the origin this.origin = getLocation(config.remote); /** * Initiates the destruction of the stack. */ this.destroy = function(){ stack.destroy(); }; /** * Posts a message to the remote end of the channel * @param {String} message The message to send */ this.postMessage = function(message){ stack.outgoing(message, recipient); }; stack.init(); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, undef,, chainStack, prepareTransportStack, debug, getLocation */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.Rpc * Creates a proxy object that can be used to call methods implemented on the remote end of the channel, and also to provide the implementation * of methods to be called from the remote end.<br/> * The instantiated object will have methods matching those specified in <code>config.remote</code>.<br/> * This requires the JSON object present in the document, either natively, using json.org's json2 or as a wrapper around library spesific methods. * <h2>How to set up</h2> * <pre><code> * var rpc = new easyXDM.Rpc({ * &nbsp; &#47;&#47; this configuration is equal to that used by the Socket. * &nbsp; remote: "http:&#47;&#47;remotedomain/...", * &nbsp; onReady: function(){ * &nbsp; &nbsp; &#47;&#47; you need to wait for the onReady callback before using the proxy * &nbsp; &nbsp; rpc.foo(... * &nbsp; } * },{ * &nbsp; local: {..}, * &nbsp; remote: {..} * }); * </code></pre> * * <h2>Exposing functions (procedures)</h2> * <pre><code> * var rpc = new easyXDM.Rpc({ * &nbsp; ... * },{ * &nbsp; local: { * &nbsp; &nbsp; nameOfMethod: { * &nbsp; &nbsp; &nbsp; method: function(arg1, arg2, success, error){ * &nbsp; &nbsp; &nbsp; &nbsp; ... * &nbsp; &nbsp; &nbsp; } * &nbsp; &nbsp; }, * &nbsp; &nbsp; &#47;&#47; with shorthand notation * &nbsp; &nbsp; nameOfAnotherMethod: function(arg1, arg2, success, error){ * &nbsp; &nbsp; } * &nbsp; }, * &nbsp; remote: {...} * }); * </code></pre> * The function referenced by [method] will receive the passed arguments followed by the callback functions <code>success</code> and <code>error</code>.<br/> * To send a successfull result back you can use * <pre><code> * return foo; * </pre></code> * or * <pre><code> * success(foo); * </pre></code> * To return an error you can use * <pre><code> * throw new Error("foo error"); * </code></pre> * or * <pre><code> * error("foo error"); * </code></pre> * * <h2>Defining remotely exposed methods (procedures/notifications)</h2> * The definition of the remote end is quite similar: * <pre><code> * var rpc = new easyXDM.Rpc({ * &nbsp; ... * },{ * &nbsp; local: {...}, * &nbsp; remote: { * &nbsp; &nbsp; nameOfMethod: {} * &nbsp; } * }); * </code></pre> * To call a remote method use * <pre><code> * rpc.nameOfMethod("arg1", "arg2", function(value) { * &nbsp; alert("success: " + value); * }, function(message) { * &nbsp; alert("error: " + message + ); * }); * </code></pre> * Both the <code>success</code> and <code>errror</code> callbacks are optional.<br/> * When called with no callback a JSON-RPC 2.0 notification will be executed. * Be aware that you will not be notified of any errors with this method. * <br/> * <h2>Specifying a custom serializer</h2> * If you do not want to use the JSON2 library for non-native JSON support, but instead capabilities provided by some other library * then you can specify a custom serializer using <code>serializer: foo</code> * <pre><code> * var rpc = new easyXDM.Rpc({ * &nbsp; ... * },{ * &nbsp; local: {...}, * &nbsp; remote: {...}, * &nbsp; serializer : { * &nbsp; &nbsp; parse: function(string){ ... }, * &nbsp; &nbsp; stringify: function(object) {...} * &nbsp; } * }); * </code></pre> * If <code>serializer</code> is set then the class will not attempt to use the native implementation. * @namespace easyXDM * @constructor * @param {Object} config The underlying transports configuration. See easyXDM.Socket for available parameters. * @param {Object} jsonRpcConfig The description of the interface to implement. */ easyXDM.Rpc = function(config, jsonRpcConfig){ // expand shorthand notation if (jsonRpcConfig.local) { for (var method in jsonRpcConfig.local) { if (jsonRpcConfig.local.hasOwnProperty(method)) { var member = jsonRpcConfig.local[method]; if (typeof member === "function") { jsonRpcConfig.local[method] = { method: member }; } } } } // create the stack var stack = chainStack(prepareTransportStack(config).concat([new easyXDM.stack.RpcBehavior(this, jsonRpcConfig), { callback: function(success){ if (config.onReady) { config.onReady(success); } } }])); // set the origin this.origin = getLocation(config.remote); /** * Initiates the destruction of the stack. */ this.destroy = function(){ stack.destroy(); }; stack.init(); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, getLocation, appendQueryParameters, createFrame, debug, un, on, apply, whenReady, getParentObject, IFRAME_PREFIX*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.SameOriginTransport * SameOriginTransport is a transport class that can be used when both domains have the same origin.<br/> * This can be useful for testing and for when the main application supports both internal and external sources. * @namespace easyXDM.stack * @constructor * @param {Object} config The transports configuration. * @cfg {String} remote The remote document to communicate with. */ easyXDM.stack.SameOriginTransport = function(config){ var pub, frame, send, targetOrigin; return (pub = { outgoing: function(message, domain, fn){ send(message); if (fn) { fn(); } }, destroy: function(){ if (frame) { frame.parentNode.removeChild(frame); frame = null; } }, onDOMReady: function(){ targetOrigin = getLocation(config.remote); if (config.isHost) { // set up the iframe apply(config.props, { src: appendQueryParameters(config.remote, { xdm_e: location.protocol + "//" + location.host + location.pathname, xdm_c: config.channel, xdm_p: 4 // 4 = SameOriginTransport }), name: IFRAME_PREFIX + config.channel + "_provider" }); frame = createFrame(config); easyXDM.Fn.set(config.channel, function(sendFn){ send = sendFn; setTimeout(function(){ pub.up.callback(true); }, 0); return function(msg){ pub.up.incoming(msg, targetOrigin); }; }); } else { send = getParentObject().Fn.get(config.channel, true)(function(msg){ pub.up.incoming(msg, targetOrigin); }); setTimeout(function(){ pub.up.callback(true); }, 0); } }, init: function(){ whenReady(pub.onDOMReady, pub); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global global, easyXDM, window, getLocation, appendQueryParameters, createFrame, debug, apply, whenReady, IFRAME_PREFIX, namespace, resolveUrl, getDomainName, HAS_FLASH_THROTTLED_BUG, getPort, query*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.FlashTransport * FlashTransport is a transport class that uses an SWF with LocalConnection to pass messages back and forth. * @namespace easyXDM.stack * @constructor * @param {Object} config The transports configuration. * @cfg {String} remote The remote domain to communicate with. * @cfg {String} secret the pre-shared secret used to secure the communication. * @cfg {String} swf The path to the swf file * @cfg {Boolean} swfNoThrottle Set this to true if you want to take steps to avoid beeing throttled when hidden. * @cfg {String || DOMElement} swfContainer Set this if you want to control where the swf is placed */ easyXDM.stack.FlashTransport = function(config){ var pub, // the public interface frame, send, targetOrigin, swf, swfContainer; function onMessage(message, origin){ setTimeout(function(){ pub.up.incoming(message, targetOrigin); }, 0); } /** * This method adds the SWF to the DOM and prepares the initialization of the channel */ function addSwf(domain){ // the differentiating query argument is needed in Flash9 to avoid a caching issue where LocalConnection would throw an error. var url = config.swf + "?host=" + config.isHost; var id = "easyXDM_swf_" + Math.floor(Math.random() * 10000); // prepare the init function that will fire once the swf is ready easyXDM.Fn.set("flash_loaded" + domain.replace(/[\-.]/g, "_"), function(){ easyXDM.stack.FlashTransport[domain].swf = swf = swfContainer.firstChild; var queue = easyXDM.stack.FlashTransport[domain].queue; for (var i = 0; i < queue.length; i++) { queue[i](); } queue.length = 0; }); if (config.swfContainer) { swfContainer = (typeof config.swfContainer == "string") ? document.getElementById(config.swfContainer) : config.swfContainer; } else { // create the container that will hold the swf swfContainer = document.createElement('div'); // http://bugs.adobe.com/jira/browse/FP-4796 // http://tech.groups.yahoo.com/group/flexcoders/message/162365 // https://groups.google.com/forum/#!topic/easyxdm/mJZJhWagoLc apply(swfContainer.style, HAS_FLASH_THROTTLED_BUG && config.swfNoThrottle ? { height: "20px", width: "20px", position: "fixed", right: 0, top: 0 } : { height: "1px", width: "1px", position: "absolute", overflow: "hidden", right: 0, top: 0 }); document.body.appendChild(swfContainer); } // create the object/embed var flashVars = "callback=flash_loaded" + domain.replace(/[\-.]/g, "_") + "&proto=" + global.location.protocol + "&domain=" + getDomainName(global.location.href) + "&port=" + getPort(global.location.href) + "&ns=" + namespace; swfContainer.innerHTML = "<object height='20' width='20' type='application/x-shockwave-flash' id='" + id + "' data='" + url + "'>" + "<param name='allowScriptAccess' value='always'></param>" + "<param name='wmode' value='transparent'>" + "<param name='movie' value='" + url + "'></param>" + "<param name='flashvars' value='" + flashVars + "'></param>" + "<embed type='application/x-shockwave-flash' FlashVars='" + flashVars + "' allowScriptAccess='always' wmode='transparent' src='" + url + "' height='1' width='1'></embed>" + "</object>"; } return (pub = { outgoing: function(message, domain, fn){ swf.postMessage(config.channel, message.toString()); if (fn) { fn(); } }, destroy: function(){ try { swf.destroyChannel(config.channel); } catch (e) { } swf = null; if (frame) { frame.parentNode.removeChild(frame); frame = null; } }, onDOMReady: function(){ targetOrigin = config.remote; // Prepare the code that will be run after the swf has been intialized easyXDM.Fn.set("flash_" + config.channel + "_init", function(){ setTimeout(function(){ pub.up.callback(true); }); }); // set up the omMessage handler easyXDM.Fn.set("flash_" + config.channel + "_onMessage", onMessage); config.swf = resolveUrl(config.swf); // reports have been made of requests gone rogue when using relative paths var swfdomain = getDomainName(config.swf); var fn = function(){ // set init to true in case the fn was called was invoked from a separate instance easyXDM.stack.FlashTransport[swfdomain].init = true; swf = easyXDM.stack.FlashTransport[swfdomain].swf; // create the channel swf.createChannel(config.channel, config.secret, getLocation(config.remote), config.isHost); if (config.isHost) { // if Flash is going to be throttled and we want to avoid this if (HAS_FLASH_THROTTLED_BUG && config.swfNoThrottle) { apply(config.props, { position: "fixed", right: 0, top: 0, height: "20px", width: "20px" }); } // set up the iframe apply(config.props, { src: appendQueryParameters(config.remote, { xdm_e: getLocation(location.href), xdm_c: config.channel, xdm_p: 6, // 6 = FlashTransport xdm_s: config.secret }), name: IFRAME_PREFIX + config.channel + "_provider" }); frame = createFrame(config); } }; if (easyXDM.stack.FlashTransport[swfdomain] && easyXDM.stack.FlashTransport[swfdomain].init) { // if the swf is in place and we are the consumer fn(); } else { // if the swf does not yet exist if (!easyXDM.stack.FlashTransport[swfdomain]) { // add the queue to hold the init fn's easyXDM.stack.FlashTransport[swfdomain] = { queue: [fn] }; addSwf(swfdomain); } else { easyXDM.stack.FlashTransport[swfdomain].queue.push(fn); } } }, init: function(){ whenReady(pub.onDOMReady, pub); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, getLocation, appendQueryParameters, createFrame, debug, un, on, apply, whenReady, IFRAME_PREFIX*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.PostMessageTransport * PostMessageTransport is a transport class that uses HTML5 postMessage for communication.<br/> * <a href="http://msdn.microsoft.com/en-us/library/ms644944(VS.85).aspx">http://msdn.microsoft.com/en-us/library/ms644944(VS.85).aspx</a><br/> * <a href="https://developer.mozilla.org/en/DOM/window.postMessage">https://developer.mozilla.org/en/DOM/window.postMessage</a> * @namespace easyXDM.stack * @constructor * @param {Object} config The transports configuration. * @cfg {String} remote The remote domain to communicate with. */ easyXDM.stack.PostMessageTransport = function(config){ var pub, // the public interface frame, // the remote frame, if any callerWindow, // the window that we will call with targetOrigin; // the domain to communicate with /** * Resolves the origin from the event object * @private * @param {Object} event The messageevent * @return {String} The scheme, host and port of the origin */ function _getOrigin(event){ if (event.origin) { // This is the HTML5 property return getLocation(event.origin); } if (event.uri) { // From earlier implementations return getLocation(event.uri); } if (event.domain) { // This is the last option and will fail if the // origin is not using the same schema as we are return location.protocol + "//" + event.domain; } throw "Unable to retrieve the origin of the event"; } /** * This is the main implementation for the onMessage event.<br/> * It checks the validity of the origin and passes the message on if appropriate. * @private * @param {Object} event The messageevent */ function _window_onMessage(event){ var origin = _getOrigin(event); if (origin == targetOrigin && event.data.substring(0, config.channel.length + 1) == config.channel + " ") { pub.up.incoming(event.data.substring(config.channel.length + 1), origin); } } return (pub = { outgoing: function(message, domain, fn){ callerWindow.postMessage(config.channel + " " + message, domain || targetOrigin); if (fn) { fn(); } }, destroy: function(){ un(window, "message", _window_onMessage); if (frame) { callerWindow = null; frame.parentNode.removeChild(frame); frame = null; } }, onDOMReady: function(){ targetOrigin = getLocation(config.remote); if (config.isHost) { // add the event handler for listening var waitForReady = function(event){ if (event.data == config.channel + "-ready") { // replace the eventlistener callerWindow = ("postMessage" in frame.contentWindow) ? frame.contentWindow : frame.contentWindow.document; un(window, "message", waitForReady); on(window, "message", _window_onMessage); setTimeout(function(){ pub.up.callback(true); }, 0); } }; on(window, "message", waitForReady); // set up the iframe apply(config.props, { src: appendQueryParameters(config.remote, { xdm_e: getLocation(location.href), xdm_c: config.channel, xdm_p: 1 // 1 = PostMessage }), name: IFRAME_PREFIX + config.channel + "_provider" }); frame = createFrame(config); } else { // add the event handler for listening on(window, "message", _window_onMessage); callerWindow = ("postMessage" in window.parent) ? window.parent : window.parent.document; callerWindow.postMessage(config.channel + "-ready", targetOrigin); setTimeout(function(){ pub.up.callback(true); }, 0); } }, init: function(){ whenReady(pub.onDOMReady, pub); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, getLocation, appendQueryParameters, createFrame, debug, apply, query, whenReady, IFRAME_PREFIX*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.FrameElementTransport * FrameElementTransport is a transport class that can be used with Gecko-browser as these allow passing variables using the frameElement property.<br/> * Security is maintained as Gecho uses Lexical Authorization to determine under which scope a function is running. * @namespace easyXDM.stack * @constructor * @param {Object} config The transports configuration. * @cfg {String} remote The remote document to communicate with. */ easyXDM.stack.FrameElementTransport = function(config){ var pub, frame, send, targetOrigin; return (pub = { outgoing: function(message, domain, fn){ send.call(this, message); if (fn) { fn(); } }, destroy: function(){ if (frame) { frame.parentNode.removeChild(frame); frame = null; } }, onDOMReady: function(){ targetOrigin = getLocation(config.remote); if (config.isHost) { // set up the iframe apply(config.props, { src: appendQueryParameters(config.remote, { xdm_e: getLocation(location.href), xdm_c: config.channel, xdm_p: 5 // 5 = FrameElementTransport }), name: IFRAME_PREFIX + config.channel + "_provider" }); frame = createFrame(config); frame.fn = function(sendFn){ delete frame.fn; send = sendFn; setTimeout(function(){ pub.up.callback(true); }, 0); // remove the function so that it cannot be used to overwrite the send function later on return function(msg){ pub.up.incoming(msg, targetOrigin); }; }; } else { // This is to mitigate origin-spoofing if (document.referrer && getLocation(document.referrer) != query.xdm_e) { window.top.location = query.xdm_e; } send = window.frameElement.fn(function(msg){ pub.up.incoming(msg, targetOrigin); }); pub.up.callback(true); } }, init: function(){ whenReady(pub.onDOMReady, pub); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, undef, getLocation, appendQueryParameters, resolveUrl, createFrame, debug, un, apply, whenReady, IFRAME_PREFIX*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.NameTransport * NameTransport uses the window.name property to relay data. * The <code>local</code> parameter needs to be set on both the consumer and provider,<br/> * and the <code>remoteHelper</code> parameter needs to be set on the consumer. * @constructor * @param {Object} config The transports configuration. * @cfg {String} remoteHelper The url to the remote instance of hash.html - this is only needed for the host. * @namespace easyXDM.stack */ easyXDM.stack.NameTransport = function(config){ var pub; // the public interface var isHost, callerWindow, remoteWindow, readyCount, callback, remoteOrigin, remoteUrl; function _sendMessage(message){ var url = config.remoteHelper + (isHost ? "#_3" : "#_2") + config.channel; callerWindow.contentWindow.sendMessage(message, url); } function _onReady(){ if (isHost) { if (++readyCount === 2 || !isHost) { pub.up.callback(true); } } else { _sendMessage("ready"); pub.up.callback(true); } } function _onMessage(message){ pub.up.incoming(message, remoteOrigin); } function _onLoad(){ if (callback) { setTimeout(function(){ callback(true); }, 0); } } return (pub = { outgoing: function(message, domain, fn){ callback = fn; _sendMessage(message); }, destroy: function(){ callerWindow.parentNode.removeChild(callerWindow); callerWindow = null; if (isHost) { remoteWindow.parentNode.removeChild(remoteWindow); remoteWindow = null; } }, onDOMReady: function(){ isHost = config.isHost; readyCount = 0; remoteOrigin = getLocation(config.remote); config.local = resolveUrl(config.local); if (isHost) { // Register the callback easyXDM.Fn.set(config.channel, function(message){ if (isHost && message === "ready") { // Replace the handler easyXDM.Fn.set(config.channel, _onMessage); _onReady(); } }); // Set up the frame that points to the remote instance remoteUrl = appendQueryParameters(config.remote, { xdm_e: config.local, xdm_c: config.channel, xdm_p: 2 }); apply(config.props, { src: remoteUrl + '#' + config.channel, name: IFRAME_PREFIX + config.channel + "_provider" }); remoteWindow = createFrame(config); } else { config.remoteHelper = config.remote; easyXDM.Fn.set(config.channel, _onMessage); } // Set up the iframe that will be used for the transport callerWindow = createFrame({ props: { src: config.local + "#_4" + config.channel }, onLoad: function onLoad(){ // Remove the handler var w = callerWindow || this; un(w, "load", onLoad); easyXDM.Fn.set(config.channel + "_load", _onLoad); (function test(){ if (typeof w.contentWindow.sendMessage == "function") { _onReady(); } else { setTimeout(test, 50); } }()); } }); }, init: function(){ whenReady(pub.onDOMReady, pub); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, getLocation, createFrame, debug, un, on, apply, whenReady, IFRAME_PREFIX*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.HashTransport * HashTransport is a transport class that uses the IFrame URL Technique for communication.<br/> * <a href="http://msdn.microsoft.com/en-us/library/bb735305.aspx">http://msdn.microsoft.com/en-us/library/bb735305.aspx</a><br/> * @namespace easyXDM.stack * @constructor * @param {Object} config The transports configuration. * @cfg {String/Window} local The url to the local file used for proxying messages, or the local window. * @cfg {Number} delay The number of milliseconds easyXDM should try to get a reference to the local window. * @cfg {Number} interval The interval used when polling for messages. */ easyXDM.stack.HashTransport = function(config){ var pub; var me = this, isHost, _timer, pollInterval, _lastMsg, _msgNr, _listenerWindow, _callerWindow; var useParent, _remoteOrigin; function _sendMessage(message){ if (!_callerWindow) { return; } var url = config.remote + "#" + (_msgNr++) + "_" + message; ((isHost || !useParent) ? _callerWindow.contentWindow : _callerWindow).location = url; } function _handleHash(hash){ _lastMsg = hash; pub.up.incoming(_lastMsg.substring(_lastMsg.indexOf("_") + 1), _remoteOrigin); } /** * Checks location.hash for a new message and relays this to the receiver. * @private */ function _pollHash(){ if (!_listenerWindow) { return; } var href = _listenerWindow.location.href, hash = "", indexOf = href.indexOf("#"); if (indexOf != -1) { hash = href.substring(indexOf); } if (hash && hash != _lastMsg) { _handleHash(hash); } } function _attachListeners(){ _timer = setInterval(_pollHash, pollInterval); } return (pub = { outgoing: function(message, domain){ _sendMessage(message); }, destroy: function(){ window.clearInterval(_timer); if (isHost || !useParent) { _callerWindow.parentNode.removeChild(_callerWindow); } _callerWindow = null; }, onDOMReady: function(){ isHost = config.isHost; pollInterval = config.interval; _lastMsg = "#" + config.channel; _msgNr = 0; useParent = config.useParent; _remoteOrigin = getLocation(config.remote); if (isHost) { config.props = { src: config.remote, name: IFRAME_PREFIX + config.channel + "_provider" }; if (useParent) { config.onLoad = function(){ _listenerWindow = window; _attachListeners(); pub.up.callback(true); }; } else { var tries = 0, max = config.delay / 50; (function getRef(){ if (++tries > max) { throw new Error("Unable to reference listenerwindow"); } try { _listenerWindow = _callerWindow.contentWindow.frames[IFRAME_PREFIX + config.channel + "_consumer"]; } catch (ex) { } if (_listenerWindow) { _attachListeners(); pub.up.callback(true); } else { setTimeout(getRef, 50); } }()); } _callerWindow = createFrame(config); } else { _listenerWindow = window; _attachListeners(); if (useParent) { _callerWindow = parent; pub.up.callback(true); } else { apply(config, { props: { src: config.remote + "#" + config.channel + new Date(), name: IFRAME_PREFIX + config.channel + "_consumer" }, onLoad: function(){ pub.up.callback(true); } }); _callerWindow = createFrame(config); } } }, init: function(){ whenReady(pub.onDOMReady, pub); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, debug */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.ReliableBehavior * This is a behavior that tries to make the underlying transport reliable by using acknowledgements. * @namespace easyXDM.stack * @constructor * @param {Object} config The behaviors configuration. */ easyXDM.stack.ReliableBehavior = function(config){ var pub, // the public interface callback; // the callback to execute when we have a confirmed success/failure var idOut = 0, idIn = 0, currentMessage = ""; return (pub = { incoming: function(message, origin){ var indexOf = message.indexOf("_"), ack = message.substring(0, indexOf).split(","); message = message.substring(indexOf + 1); if (ack[0] == idOut) { currentMessage = ""; if (callback) { callback(true); } } if (message.length > 0) { pub.down.outgoing(ack[1] + "," + idOut + "_" + currentMessage, origin); if (idIn != ack[1]) { idIn = ack[1]; pub.up.incoming(message, origin); } } }, outgoing: function(message, origin, fn){ currentMessage = message; callback = fn; pub.down.outgoing(idIn + "," + (++idOut) + "_" + message, origin); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, debug, undef, removeFromStack*/ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.QueueBehavior * This is a behavior that enables queueing of messages. <br/> * It will buffer incoming messages and dispach these as fast as the underlying transport allows. * This will also fragment/defragment messages so that the outgoing message is never bigger than the * set length. * @namespace easyXDM.stack * @constructor * @param {Object} config The behaviors configuration. Optional. * @cfg {Number} maxLength The maximum length of each outgoing message. Set this to enable fragmentation. */ easyXDM.stack.QueueBehavior = function(config){ var pub, queue = [], waiting = true, incoming = "", destroying, maxLength = 0, lazy = false, doFragment = false; function dispatch(){ if (config.remove && queue.length === 0) { removeFromStack(pub); return; } if (waiting || queue.length === 0 || destroying) { return; } waiting = true; var message = queue.shift(); pub.down.outgoing(message.data, message.origin, function(success){ waiting = false; if (message.callback) { setTimeout(function(){ message.callback(success); }, 0); } dispatch(); }); } return (pub = { init: function(){ if (undef(config)) { config = {}; } if (config.maxLength) { maxLength = config.maxLength; doFragment = true; } if (config.lazy) { lazy = true; } else { pub.down.init(); } }, callback: function(success){ waiting = false; var up = pub.up; // in case dispatch calls removeFromStack dispatch(); up.callback(success); }, incoming: function(message, origin){ if (doFragment) { var indexOf = message.indexOf("_"), seq = parseInt(message.substring(0, indexOf), 10); incoming += message.substring(indexOf + 1); if (seq === 0) { if (config.encode) { incoming = decodeURIComponent(incoming); } pub.up.incoming(incoming, origin); incoming = ""; } } else { pub.up.incoming(message, origin); } }, outgoing: function(message, origin, fn){ if (config.encode) { message = encodeURIComponent(message); } var fragments = [], fragment; if (doFragment) { // fragment into chunks while (message.length !== 0) { fragment = message.substring(0, maxLength); message = message.substring(fragment.length); fragments.push(fragment); } // enqueue the chunks while ((fragment = fragments.shift())) { queue.push({ data: fragments.length + "_" + fragment, origin: origin, callback: fragments.length === 0 ? fn : null }); } } else { queue.push({ data: message, origin: origin, callback: fn }); } if (lazy) { pub.down.init(); } else { dispatch(); } }, destroy: function(){ destroying = true; pub.down.destroy(); } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, undef, debug */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.VerifyBehavior * This behavior will verify that communication with the remote end is possible, and will also sign all outgoing, * and verify all incoming messages. This removes the risk of someone hijacking the iframe to send malicious messages. * @namespace easyXDM.stack * @constructor * @param {Object} config The behaviors configuration. * @cfg {Boolean} initiate If the verification should be initiated from this end. */ easyXDM.stack.VerifyBehavior = function(config){ var pub, mySecret, theirSecret, verified = false; function startVerification(){ mySecret = Math.random().toString(16).substring(2); pub.down.outgoing(mySecret); } return (pub = { incoming: function(message, origin){ var indexOf = message.indexOf("_"); if (indexOf === -1) { if (message === mySecret) { pub.up.callback(true); } else if (!theirSecret) { theirSecret = message; if (!config.initiate) { startVerification(); } pub.down.outgoing(message); } } else { if (message.substring(0, indexOf) === theirSecret) { pub.up.incoming(message.substring(indexOf + 1), origin); } } }, outgoing: function(message, origin, fn){ pub.down.outgoing(mySecret + "_" + message, origin, fn); }, callback: function(success){ if (config.initiate) { startVerification(); } } }); }; /*jslint evil: true, browser: true, immed: true, passfail: true, undef: true, newcap: true*/ /*global easyXDM, window, escape, unescape, undef, getJSON, debug, emptyFn, isArray */ // // easyXDM // http://easyxdm.net/ // Copyright(c) 2009-2011, Øyvind Sean Kinsey, oyvind@kinsey.no. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /** * @class easyXDM.stack.RpcBehavior * This uses JSON-RPC 2.0 to expose local methods and to invoke remote methods and have responses returned over the the string based transport stack.<br/> * Exposed methods can return values synchronous, asyncronous, or bet set up to not return anything. * @namespace easyXDM.stack * @constructor * @param {Object} proxy The object to apply the methods to. * @param {Object} config The definition of the local and remote interface to implement. * @cfg {Object} local The local interface to expose. * @cfg {Object} remote The remote methods to expose through the proxy. * @cfg {Object} serializer The serializer to use for serializing and deserializing the JSON. Should be compatible with the HTML5 JSON object. Optional, will default to JSON. */ easyXDM.stack.RpcBehavior = function(proxy, config){ var pub, serializer = config.serializer || getJSON(); var _callbackCounter = 0, _callbacks = {}; /** * Serializes and sends the message * @private * @param {Object} data The JSON-RPC message to be sent. The jsonrpc property will be added. */ function _send(data){ data.jsonrpc = "2.0"; pub.down.outgoing(serializer.stringify(data)); } /** * Creates a method that implements the given definition * @private * @param {Object} The method configuration * @param {String} method The name of the method * @return {Function} A stub capable of proxying the requested method call */ function _createMethod(definition, method){ var slice = Array.prototype.slice; return function(){ var l = arguments.length, callback, message = { method: method }; if (l > 0 && typeof arguments[l - 1] === "function") { //with callback, procedure if (l > 1 && typeof arguments[l - 2] === "function") { // two callbacks, success and error callback = { success: arguments[l - 2], error: arguments[l - 1] }; message.params = slice.call(arguments, 0, l - 2); } else { // single callback, success callback = { success: arguments[l - 1] }; message.params = slice.call(arguments, 0, l - 1); } _callbacks["" + (++_callbackCounter)] = callback; message.id = _callbackCounter; } else { // no callbacks, a notification message.params = slice.call(arguments, 0); } if (definition.namedParams && message.params.length === 1) { message.params = message.params[0]; } // Send the method request _send(message); }; } /** * Executes the exposed method * @private * @param {String} method The name of the method * @param {Number} id The callback id to use * @param {Function} method The exposed implementation * @param {Array} params The parameters supplied by the remote end */ function _executeMethod(method, id, fn, params){ if (!fn) { if (id) { _send({ id: id, error: { code: -32601, message: "Procedure not found." } }); } return; } var success, error; if (id) { success = function(result){ success = emptyFn; _send({ id: id, result: result }); }; error = function(message, data){ error = emptyFn; var msg = { id: id, error: { code: -32099, message: message } }; if (data) { msg.error.data = data; } _send(msg); }; } else { success = error = emptyFn; } // Call local method if (!isArray(params)) { params = [params]; } try { var result = fn.method.apply(fn.scope, params.concat([success, error])); if (!undef(result)) { success(result); } } catch (ex1) { error(ex1.message); } } return (pub = { incoming: function(message, origin){ var data = serializer.parse(message); if (data.method) { // A method call from the remote end if (config.handle) { config.handle(data, _send); } else { _executeMethod(data.method, data.id, config.local[data.method], data.params); } } else { // A method response from the other end var callback = _callbacks[data.id]; if (data.error) { if (callback.error) { callback.error(data.error); } } else if (callback.success) { callback.success(data.result); } delete _callbacks[data.id]; } }, init: function(){ if (config.remote) { // Implement the remote sides exposed methods for (var method in config.remote) { if (config.remote.hasOwnProperty(method)) { proxy[method] = _createMethod(config.remote[method], method); } } } pub.down.init(); }, destroy: function(){ for (var method in config.remote) { if (config.remote.hasOwnProperty(method) && proxy.hasOwnProperty(method)) { delete proxy[method]; } } pub.down.destroy(); } }); }; global.easyXDM = easyXDM; })(window, document, location, window.setTimeout, decodeURIComponent, encodeURIComponent); /*! * F2 v1.3.3 04-07-2014 * Copyright (c) 2013 Markit On Demand, Inc. http://www.openf2.org * * "F2" is licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed * under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific * language governing permissions and limitations under the License. * * Please note that F2 ("Software") may contain third party material that Markit * On Demand Inc. has a license to use and include within the Software (the * "Third Party Material"). A list of the software comprising the Third Party Material * and the terms and conditions under which such Third Party Material is distributed * are reproduced in the ThirdPartyMaterial.md file available at: * * https://github.com/OpenF2/F2/blob/master/ThirdPartyMaterial.md * * The inclusion of the Third Party Material in the Software does not grant, provide * nor result in you having acquiring any rights whatsoever, other than as stipulated * in the terms and conditions related to the specific Third Party Material, if any. * */ var F2; /** * Open F2 * @module f2 * @main f2 */ F2 = (function() { /** * Abosolutizes a relative URL * @method _absolutizeURI * @private * @param {e.g., location.href} base * @param {URL to absolutize} href * @returns {string} URL * Source: https://gist.github.com/Yaffle/1088850 * Tests: http://skew.org/uri/uri_tests.html */ var _absolutizeURI = function(base, href) {// RFC 3986 function removeDotSegments(input) { var output = []; input.replace(/^(\.\.?(\/|$))+/, '') .replace(/\/(\.(\/|$))+/g, '/') .replace(/\/\.\.$/, '/../') .replace(/\/?[^\/]*/g, function (p) { if (p === '/..') { output.pop(); } else { output.push(p); } }); return output.join('').replace(/^\//, input.charAt(0) === '/' ? '/' : ''); } href = _parseURI(href || ''); base = _parseURI(base || ''); return !href || !base ? null : (href.protocol || base.protocol) + (href.protocol || href.authority ? href.authority : base.authority) + removeDotSegments(href.protocol || href.authority || href.pathname.charAt(0) === '/' ? href.pathname : (href.pathname ? ((base.authority && !base.pathname ? '/' : '') + base.pathname.slice(0, base.pathname.lastIndexOf('/') + 1) + href.pathname) : base.pathname)) + (href.protocol || href.authority || href.pathname ? href.search : (href.search || base.search)) + href.hash; }; /** * Parses URI * @method _parseURI * @private * @param {The URL to parse} url * @returns {Parsed URL} string * Source: https://gist.github.com/Yaffle/1088850 * Tests: http://skew.org/uri/uri_tests.html */ var _parseURI = function(url) { var m = String(url).replace(/^\s+|\s+$/g, '').match(/^([^:\/?#]+:)?(\/\/(?:[^:@]*(?::[^:@]*)?@)?(([^:\/?#]*)(?::(\d*))?))?([^?#]*)(\?[^#]*)?(#[\s\S]*)?/); // authority = '//' + user + ':' + pass '@' + hostname + ':' port return (m ? { href : m[0] || '', protocol : m[1] || '', authority: m[2] || '', host : m[3] || '', hostname : m[4] || '', port : m[5] || '', pathname : m[6] || '', search : m[7] || '', hash : m[8] || '' } : null); }; return { /** * A function to pass into F2.stringify which will prevent circular * reference errors when serializing objects * @method appConfigReplacer */ appConfigReplacer: function(key, value) { if (key == 'root' || key == 'ui' || key == 'height') { return undefined; } else { return value; } }, /** * The apps namespace is a place for app developers to put the javascript * class that is used to initialize their app. The javascript classes should * be namepaced with the {{#crossLink "F2.AppConfig"}}{{/crossLink}}.appId. * It is recommended that the code be placed in a closure to help keep the * global namespace clean. * * If the class has an 'init' function, that function will be called * automatically by F2. * @property Apps * @type object * @example * F2.Apps["com_example_helloworld"] = (function() { * var App_Class = function(appConfig, appContent, root) { * this._app = appConfig; // the F2.AppConfig object * this._appContent = appContent // the F2.AppManifest.AppContent object * this.$root = $(root); // the root DOM Element that contains this app * } * * App_Class.prototype.init = function() { * // perform init actions * } * * return App_Class; * })(); * @example * F2.Apps["com_example_helloworld"] = function(appConfig, appContent, root) { * return { * init:function() { * // perform init actions * } * }; * }; * @for F2 */ Apps: {}, /** * Creates a namespace on F2 and copies the contents of an object into * that namespace optionally overwriting existing properties. * @method extend * @param {string} ns The namespace to create. Pass a falsy value to * add properties to the F2 namespace directly. * @param {object} obj The object to copy into the namespace. * @param {bool} overwrite True if object properties should be overwritten * @return {object} The created object */ extend: function (ns, obj, overwrite) { var isFunc = typeof obj === 'function'; var parts = ns ? ns.split('.') : []; var parent = this; obj = obj || {}; // ignore leading global if (parts[0] === 'F2') { parts = parts.slice(1); } // create namespaces for (var i = 0, len = parts.length; i < len; i++) { if (!parent[parts[i]]) { parent[parts[i]] = isFunc && i + 1 == len ? obj : {}; } parent = parent[parts[i]]; } // copy object into namespace if (!isFunc) { for (var prop in obj) { if (typeof parent[prop] === 'undefined' || overwrite) { parent[prop] = obj[prop]; } } } return parent; }, /** * Generates a somewhat random id * @method guid * @return {string} A random id * @for F2 */ guid: function() { var S4 = function() { return (((1+Math.random())*0x10000)|0).toString(16).substring(1); }; return (S4()+S4()+'-'+S4()+'-'+S4()+'-'+S4()+'-'+S4()+S4()+S4()); }, /** * Search for a value within an array. * @method inArray * @param {object} value The value to search for * @param {Array} array The array to search * @return {bool} True if the item is in the array */ inArray: function(value, array) { return jQuery.inArray(value, array) > -1; }, /** * Tests a URL to see if it's on the same domain (local) or not * @method isLocalRequest * @param {URL to test} url * @returns {bool} Whether the URL is local or not * Derived from: https://github.com/jquery/jquery/blob/master/src/ajax.js */ isLocalRequest: function(url){ var rurl = /^([\w.+-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/, urlLower = url.toLowerCase(), parts = rurl.exec( urlLower ), ajaxLocation, ajaxLocParts; try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement('a'); ajaxLocation.href = ''; ajaxLocation = ajaxLocation.href; } ajaxLocation = ajaxLocation.toLowerCase(); // uh oh, the url must be relative // make it fully qualified and re-regex url if (!parts){ urlLower = _absolutizeURI(ajaxLocation,urlLower).toLowerCase(); parts = rurl.exec( urlLower ); } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation ) || []; // do hostname and protocol and port of manifest URL match location.href? (a "local" request on the same domain) var matched = !(parts && (parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] || (parts[ 3 ] || (parts[ 1 ] === 'http:' ? '80' : '443')) !== (ajaxLocParts[ 3 ] || (ajaxLocParts[ 1 ] === 'http:' ? '80' : '443')))); return matched; }, /** * Utility method to determine whether or not the argument passed in is or is not a native dom node. * @method isNativeDOMNode * @param {object} testObject The object you want to check as native dom node. * @return {bool} Returns true if the object passed is a native dom node. */ isNativeDOMNode: function(testObject) { var bIsNode = ( typeof Node === 'object' ? testObject instanceof Node : testObject && typeof testObject === 'object' && typeof testObject.nodeType === 'number' && typeof testObject.nodeName === 'string' ); var bIsElement = ( typeof HTMLElement === 'object' ? testObject instanceof HTMLElement : //DOM2 testObject && typeof testObject === 'object' && testObject.nodeType === 1 && typeof testObject.nodeName === 'string' ); return (bIsNode || bIsElement); }, /** * A utility logging function to write messages or objects to the browser console. This is a proxy for the [`console` API](https://developers.google.com/chrome-developer-tools/docs/console). * @method log * @param {object|string} Object/Method An object to be logged _or_ a `console` API method name, such as `warn` or `error`. All of the console method names are [detailed in the Chrome docs](https://developers.google.com/chrome-developer-tools/docs/console-api). * @param {object} [obj2]* An object to be logged * @example //Pass any object (string, int, array, object, bool) to .log() F2.log('foo'); F2.log(myArray); //Use a console method name as the first argument. F2.log('error', err); F2.log('info', 'The session ID is ' + sessionId); * Some code derived from [HTML5 Boilerplate console plugin](https://github.com/h5bp/html5-boilerplate/blob/master/js/plugins.js) */ log: function() { var _log; var _logMethod = 'log'; var method; var noop = function () { }; var methods = [ 'assert', 'clear', 'count', 'debug', 'dir', 'dirxml', 'error', 'exception', 'group', 'groupCollapsed', 'groupEnd', 'info', 'log', 'markTimeline', 'profile', 'profileEnd', 'table', 'time', 'timeEnd', 'timeStamp', 'trace', 'warn' ]; var length = methods.length; var console = (window.console = window.console || {}); var args; while (length--) { method = methods[length]; // Only stub undefined methods. if (!console[method]) { console[method] = noop; } //if first arg is a console function, use it. //defaults to console.log() if (arguments && arguments.length > 1 && arguments[0] == method){ _logMethod = method; //remove console func from args args = Array.prototype.slice.call(arguments, 1); } } if (Function.prototype.bind) { _log = Function.prototype.bind.call(console[_logMethod], console); } else { _log = function() { Function.prototype.apply.call(console[_logMethod], console, (args || arguments)); }; } _log.apply(this, (args || arguments)); }, /** * Wrapper to convert a JSON string to an object * @method parse * @param {string} str The JSON string to convert * @return {object} The parsed object */ parse: function(str) { return JSON.parse(str); }, /** * Wrapper to convert an object to JSON * * **Note: When using F2.stringify on an F2.AppConfig object, it is * recommended to pass F2.appConfigReplacer as the replacer function in * order to prevent circular serialization errors.** * @method stringify * @param {object} value The object to convert * @param {function|Array} replacer An optional parameter that determines * how object values are stringified for objects. It can be a function or an * array of strings. * @param {int|string} space An optional parameter that specifies the * indentation of nested structures. If it is omitted, the text will be * packed without extra whitespace. If it is a number, it will specify the * number of spaces to indent at each level. If it is a string (such as '\t' * or '&nbsp;'), it contains the characters used to indent at each level. * @return {string} The JSON string */ stringify: function(value, replacer, space) { return JSON.stringify(value, replacer, space); }, /** * Function to get the F2 version number * @method version * @return {string} F2 version number */ version: function() { return '1.3.3'; } }; })(); /** * The new `AppHandlers` functionality provides Container Developers a higher level of control over configuring app rendering and interaction. * *<p class="alert alert-block alert-warning"> *The addition of `F2.AppHandlers` replaces the previous {{#crossLink "F2.ContainerConfig"}}{{/crossLink}} properties `beforeAppRender`, `appRender`, and `afterAppRender`. These methods were deprecated&mdash;but not removed&mdash;in version 1.2. They will be permanently removed in a future version of F2. *</p> * *<p class="alert alert-block alert-info"> *Starting with F2 version 1.2, `AppHandlers` is the preferred method for Container Developers to manage app layout. *</p> * * ### Order of Execution * * **App Rendering** * * 0. {{#crossLink "F2/registerApps"}}F2.registerApps(){{/crossLink}} method is called by the Container Developer and the following methods are run for *each* {{#crossLink "F2.AppConfig"}}{{/crossLink}} passed. * 1. **'appCreateRoot'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_CREATE\_ROOT*) handlers are fired in the order they were attached. * 2. **'appRenderBefore'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_RENDER\_BEFORE*) handlers are fired in the order they were attached. * 3. Each app's `manifestUrl` is requested asynchronously; on success the following methods are fired. * 3. **'appRender'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_RENDER*) handlers are fired in the order they were attached. * 4. **'appRenderAfter'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_RENDER\_AFTER*) handlers are fired in the order they were attached. * * * **App Removal** * 0. {{#crossLink "F2/removeApp"}}F2.removeApp(){{/crossLink}} with a specific {{#crossLink "F2.AppConfig/instanceId "}}{{/crossLink}} or {{#crossLink "F2/removeAllApps"}}F2.removeAllApps(){{/crossLink}} method is called by the Container Developer and the following methods are run. * 1. **'appDestroyBefore'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_DESTROY\_BEFORE*) handlers are fired in the order they were attached. * 2. **'appDestroy'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_DESTROY*) handlers are fired in the order they were attached. * 3. **'appDestroyAfter'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_DESTROY\_AFTER*) handlers are fired in the order they were attached. * * **Error Handling** * 0. **'appScriptLoadFailed'** (*{{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}.APP\_SCRIPT\_LOAD\_FAILED*) handlers are fired in the order they were attached. * * @class F2.AppHandlers */ F2.extend('AppHandlers', (function() { // the hidden token that we will check against every time someone tries to add, remove, fire handler var _ct = F2.guid(); var _f2t = F2.guid(); var _handlerCollection = { appCreateRoot: [], appRenderBefore: [], appDestroyBefore: [], appRenderAfter: [], appDestroyAfter: [], appRender: [], appDestroy: [], appScriptLoadFailed: [] }; var _defaultMethods = { appRender: function(appConfig, appHtml) { var $root = null; // if no app root is defined use the app's outer most node if(!F2.isNativeDOMNode(appConfig.root)) { appConfig.root = jQuery(appHtml).get(0); // get a handle on the root in jQuery $root = jQuery(appConfig.root); } else { // get a handle on the root in jQuery $root = jQuery(appConfig.root); // append the app html to the root $root.append(appHtml); } // append the root to the body by default. jQuery('body').append($root); }, appDestroy: function(appInstance) { // call the apps destroy method, if it has one if(appInstance && appInstance.app && appInstance.app.destroy && typeof(appInstance.app.destroy) == 'function') { appInstance.app.destroy(); } // warn the Container and App Developer that even though they have a destroy method it hasn't been else if(appInstance && appInstance.app && appInstance.app.destroy) { F2.log(appInstance.config.appId + ' has a destroy property, but destroy is not of type function and as such will not be executed.'); } // fade out and remove the root jQuery(appInstance.config.root).fadeOut(500, function() { jQuery(this).remove(); }); } }; var _createHandler = function(token, sNamespace, func_or_element, bDomNodeAppropriate) { // will throw an exception and stop execution if the token is invalid _validateToken(token); // create handler structure. Not all arguments properties will be populated/used. var handler = { func: (typeof(func_or_element)) ? func_or_element : null, namespace: sNamespace, domNode: (F2.isNativeDOMNode(func_or_element)) ? func_or_element : null }; if(!handler.func && !handler.domNode) { throw ('Invalid or null argument passed. Handler will not be added to collection. A valid dom element or callback function is required.'); } if(handler.domNode && !bDomNodeAppropriate) { throw ('Invalid argument passed. Handler will not be added to collection. A callback function is required for this event type.'); } return handler; }; var _validateToken = function(sToken) { // check token against F2 and container if(_ct != sToken && _f2t != sToken) { throw ('Invalid token passed. Please verify that you have correctly received and stored token from F2.AppHandlers.getToken().'); } }; var _removeHandler = function(sToken, eventKey, sNamespace) { // will throw an exception and stop execution if the token is invalid _validateToken(sToken); if(!sNamespace && !eventKey) { return; } // remove by event key else if(!sNamespace && eventKey) { _handlerCollection[eventKey] = []; } // remove by namespace only else if(sNamespace && !eventKey) { sNamespace = sNamespace.toLowerCase(); for(var currentEventKey in _handlerCollection) { var eventCollection = _handlerCollection[currentEventKey]; var newEvents = []; for(var i = 0, ec = eventCollection.length; i < ec; i++) { var currentEventHandler = eventCollection[i]; if(currentEventHandler) { if(!currentEventHandler.namespace || currentEventHandler.namespace.toLowerCase() != sNamespace) { newEvents.push(currentEventHandler); } } } eventCollection = newEvents; } } else if(sNamespace && _handlerCollection[eventKey]) { sNamespace = sNamespace.toLowerCase(); var newHandlerCollection = []; for(var iCounter = 0, hc = _handlerCollection[eventKey].length; iCounter < hc; iCounter++) { var currentHandler = _handlerCollection[eventKey][iCounter]; if(currentHandler) { if(!currentHandler.namespace || currentHandler.namespace.toLowerCase() != sNamespace) { newHandlerCollection.push(currentHandler); } } } _handlerCollection[eventKey] = newHandlerCollection; } }; return { /** * Allows Container Developer to retrieve a unique token which must be passed to * all `on` and `off` methods. This function will self destruct and can only be called * one time. Container Developers must store the return value inside of a closure. * @method getToken **/ getToken: function() { // delete this method for security that way only the container has access to the token 1 time. // kind of Ethan Hunt-ish, this message will self destruct immediately. delete this.getToken; // return the token, which we validate against. return _ct; }, /** * Allows F2 to get a token internally. Token is required to call {{#crossLink "F2.AppHandlers/\_\_trigger:method"}}{{/crossLink}}. * This function will self destruct to eliminate other sources from using the {{#crossLink "F2.AppHandlers/\_\_trigger:method"}}{{/crossLink}} * and additional internal methods. * @method __f2GetToken * @private **/ __f2GetToken: function() { // delete this method for security that way only the F2 internally has access to the token 1 time. // kind of Ethan Hunt-ish, this message will self destruct immediately. delete this.__f2GetToken; // return the token, which we validate against. return _f2t; }, /** * Allows F2 to trigger specific events internally. * @method __trigger * @private * @chainable * @param {String} token The token received from {{#crossLink "F2.AppHandlers/\_\_f2GetToken:method"}}{{/crossLink}}. * @param {String} eventKey The event to fire. The complete list of event keys is available in {{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}. **/ __trigger: function(token, eventKey) // additional arguments will likely be passed { // will throw an exception and stop execution if the token is invalid if(token != _f2t) { throw ('Token passed is invalid. Only F2 is allowed to call F2.AppHandlers.__trigger().'); } if(_handlerCollection && _handlerCollection[eventKey]) { // create a collection of arguments that are safe to pass to the callback. var passableArgs = []; // populate that collection with all arguments except token and eventKey for(var i = 2, j = arguments.length; i < j; i++) { passableArgs.push(arguments[i]); } if(_handlerCollection[eventKey].length === 0 && _defaultMethods[eventKey]) { _defaultMethods[eventKey].apply(F2, passableArgs); return this; } else if(_handlerCollection[eventKey].length === 0 && !_handlerCollection[eventKey]) { return this; } // fire all event listeners in the order that they were added. for(var iCounter = 0, hcl = _handlerCollection[eventKey].length; iCounter < hcl; iCounter++) { var handler = _handlerCollection[eventKey][iCounter]; // appRender where root is already defined if (handler.domNode && arguments[2] && arguments[2].root && arguments[3]) { var $appRoot = jQuery(arguments[2].root).append(arguments[3]); jQuery(handler.domNode).append($appRoot); } else if (handler.domNode && arguments[2] && !arguments[2].root && arguments[3]) { // set the root to the actual HTML of the app arguments[2].root = jQuery(arguments[3]).get(0); // appends the root to the dom node specified jQuery(handler.domNode).append(arguments[2].root); } else { handler.func.apply(F2, passableArgs); } } } else { throw ('Invalid EventKey passed. Check your inputs and try again.'); } return this; }, /** * Allows Container Developer to easily tell all apps to render in a specific location. Only valid for eventType `appRender`. * @method on * @chainable * @param {String} token The token received from {{#crossLink "F2.AppHandlers/getToken:method"}}{{/crossLink}}. * @param {String} eventKey{.namespace} The event key used to determine which event to attach the listener to. The namespace is useful for removal * purposes. At this time it does not affect when an event is fired. Complete list of event keys available in * {{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}. * @params {HTMLElement} element Specific DOM element to which app gets appended. * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * 'appRender', * document.getElementById('my_app') * ); * * Or: * @example * F2.AppHandlers.on( * _token, * 'appRender.myNamespace', * document.getElementById('my_app') * ); **/ /** * Allows Container Developer to add listener method that will be triggered when a specific event occurs. * @method on * @chainable * @param {String} token The token received from {{#crossLink "F2.AppHandlers/getToken:method"}}{{/crossLink}}. * @param {String} eventKey{.namespace} The event key used to determine which event to attach the listener to. The namespace is useful for removal * purposes. At this time it does not affect when an event is fired. Complete list of event keys available in * {{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}. * @params {Function} listener A function that will be triggered when a specific event occurs. For detailed argument definition refer to {{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}. * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * 'appRenderBefore' * function() { F2.log('before app rendered!'); } * ); * * Or: * @example * F2.AppHandlers.on( * _token, * 'appRenderBefore.myNamespace', * function() { F2.log('before app rendered!'); } * ); **/ on: function(token, eventKey, func_or_element) { var sNamespace = null; if(!eventKey) { throw ('eventKey must be of type string and not null. For available appHandlers check F2.Constants.AppHandlers.'); } // we need to check the key for a namespace if(eventKey.indexOf('.') > -1) { var arData = eventKey.split('.'); eventKey = arData[0]; sNamespace = arData[1]; } if(_handlerCollection && _handlerCollection[eventKey]) { _handlerCollection[eventKey].push( _createHandler( token, sNamespace, func_or_element, (eventKey == 'appRender') ) ); } else { throw ('Invalid EventKey passed. Check your inputs and try again.'); } return this; }, /** * Allows Container Developer to remove listener methods for specific events * @method off * @chainable * @param {String} token The token received from {{#crossLink "F2.AppHandlers/getToken:method"}}{{/crossLink}}. * @param {String} eventKey{.namespace} The event key used to determine which event to attach the listener to. If no namespace is provided all * listeners for the specified event type will be removed. * Complete list available in {{#crossLink "F2.Constants.AppHandlers"}}{{/crossLink}}. * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.off(_token,'appRenderBefore'); * **/ off: function(token, eventKey) { var sNamespace = null; if(!eventKey) { throw ('eventKey must be of type string and not null. For available appHandlers check F2.Constants.AppHandlers.'); } // we need to check the key for a namespace if(eventKey.indexOf('.') > -1) { var arData = eventKey.split('.'); eventKey = arData[0]; sNamespace = arData[1]; } if(_handlerCollection && _handlerCollection[eventKey]) { _removeHandler( token, eventKey, sNamespace ); } else { throw ('Invalid EventKey passed. Check your inputs and try again.'); } return this; } }; })()); F2.extend('Constants', { /** * A convenient collection of all available appHandler events. * @class F2.Constants.AppHandlers **/ AppHandlers: (function() { return { /** * Equivalent to `appCreateRoot`. Identifies the create root method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( {{#crossLink "F2.AppConfig"}}appConfig{{/crossLink}} ) * @property APP_CREATE_ROOT * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_CREATE_ROOT, * function(appConfig) * { * // If you want to create a custom root. By default F2 uses the app's outermost HTML element. * // the app's html is not available until after the manifest is retrieved so this logic occurs in F2.Constants.AppHandlers.APP_RENDER * appConfig.root = jQuery('<section></section>').get(0); * } * ); */ APP_CREATE_ROOT: 'appCreateRoot', /** * Equivalent to `appRenderBefore`. Identifies the before app render method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( {{#crossLink "F2.AppConfig"}}appConfig{{/crossLink}} ) * @property APP_RENDER_BEFORE * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_RENDER_BEFORE, * function(appConfig) * { * F2.log(appConfig); * } * ); */ APP_RENDER_BEFORE: 'appRenderBefore', /** * Equivalent to `appRender`. Identifies the app render method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( {{#crossLink "F2.AppConfig"}}appConfig{{/crossLink}}, [appHtml](../../app-development.html#app-design) ) * @property APP_RENDER * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_RENDER, * function(appConfig, appHtml) * { * var $root = null; * * // if no app root is defined use the app's outer most node * if(!F2.isNativeDOMNode(appConfig.root)) * { * appConfig.root = jQuery(appHtml).get(0); * // get a handle on the root in jQuery * $root = jQuery(appConfig.root); * } * else * { * // get a handle on the root in jQuery * $root = jQuery(appConfig.root); * * // append the app html to the root * $root.append(appHtml); * } * * // append the root to the body by default. * jQuery('body').append($root); * } * ); */ APP_RENDER: 'appRender', /** * Equivalent to `appRenderAfter`. Identifies the after app render method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( {{#crossLink "F2.AppConfig"}}appConfig{{/crossLink}} ) * @property APP_RENDER_AFTER * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_RENDER_AFTER, * function(appConfig) * { * F2.log(appConfig); * } * ); */ APP_RENDER_AFTER: 'appRenderAfter', /** * Equivalent to `appDestroyBefore`. Identifies the before app destroy method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( appInstance ) * @property APP_DESTROY_BEFORE * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_DESTROY_BEFORE, * function(appInstance) * { * F2.log(appInstance); * } * ); */ APP_DESTROY_BEFORE: 'appDestroyBefore', /** * Equivalent to `appDestroy`. Identifies the app destroy method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( appInstance ) * @property APP_DESTROY * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_DESTROY, * function(appInstance) * { * // call the apps destroy method, if it has one * if(appInstance && appInstance.app && appInstance.app.destroy && typeof(appInstance.app.destroy) == 'function') * { * appInstance.app.destroy(); * } * else if(appInstance && appInstance.app && appInstance.app.destroy) * { * F2.log(appInstance.config.appId + ' has a destroy property, but destroy is not of type function and as such will not be executed.'); * } * * // fade out and remove the root * jQuery(appInstance.config.root).fadeOut(500, function() { * jQuery(this).remove(); * }); * } * ); */ APP_DESTROY: 'appDestroy', /** * Equivalent to `appDestroyAfter`. Identifies the after app destroy method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( appInstance ) * @property APP_DESTROY_AFTER * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_DESTROY_AFTER, * function(appInstance) * { * F2.log(appInstance); * } * ); */ APP_DESTROY_AFTER: 'appDestroyAfter', /** * Equivalent to `appScriptLoadFailed`. Identifies the app script load failed method for use in AppHandlers.on/off. * When bound using {{#crossLink "F2.AppHandlers/on"}}F2.AppHandlers.on(){{/crossLink}} the listener function passed will receive the * following argument(s): ( {{#crossLink "F2.AppConfig"}}appConfig{{/crossLink}}, scriptInfo ) * @property APP_SCRIPT_LOAD_FAILED * @type string * @static * @final * @example * var _token = F2.AppHandlers.getToken(); * F2.AppHandlers.on( * _token, * F2.Constants.AppHandlers.APP_SCRIPT_LOAD_FAILED, * function(appConfig, scriptInfo) * { * F2.log(appConfig.appId); * } * ); */ APP_SCRIPT_LOAD_FAILED: 'appScriptLoadFailed' }; })() }); /** * Class stubs for documentation purposes * @main F2 */ F2.extend('', { /** * The App Class is an optional class that can be namespaced onto the * {{#crossLink "F2\Apps"}}{{/crossLink}} namespace. The * [F2 Docs](../../app-development.html#app-class) * has more information on the usage of the App Class. * @class F2.App * @constructor * @param {F2.AppConfig} appConfig The F2.AppConfig object for the app * @param {F2.AppManifest.AppContent} appContent The F2.AppManifest.AppContent * object * @param {Element} root The root DOM Element for the app */ App: function(appConfig, appContent, root) { return { /** * An optional init function that will automatically be called when * F2.{{#crossLink "F2\registerApps"}}{{/crossLink}} is called. * @method init * @optional */ init:function() {} }; }, /** * The AppConfig object represents an app's meta data * @class F2.AppConfig */ AppConfig: { /** * The unique ID of the app. More information can be found * [here](../../app-development.html#f2-appid) * @property appId * @type string * @required */ appId: '', /** * An object that represents the context of an app * @property context * @type object */ context: {}, /** * True if the app should be requested in a single request with other apps. * @property enableBatchRequests * @type bool * @default false */ enableBatchRequests: false, /** * The height of the app. The initial height will be pulled from * the {{#crossLink "F2.AppConfig"}}{{/crossLink}} object, but later * modified by calling * F2.UI.{{#crossLink "F2.UI/updateHeight"}}{{/crossLink}}. This is used * for secure apps to be able to set the initial height of the iframe. * @property height * @type int */ height: 0, /** * The unique runtime ID of the app. * * **This property is populated during the * F2.{{#crossLink "F2/registerApps"}}{{/crossLink}} process** * @property instanceId * @type string */ instanceId: '', /** * True if the app will be loaded in an iframe. This property * will be true if the {{#crossLink "F2.AppConfig"}}{{/crossLink}} object * sets isSecure = true. It will also be true if the * [container](../../container-development.html) has made the decision to * run apps in iframes. * @property isSecure * @type bool * @default false */ isSecure: false, /** * The url to retrieve the {{#crossLink "F2.AppManifest"}}{{/crossLink}} * object. * @property manifestUrl * @type string * @required */ manifestUrl: '', /** * The recommended maximum width in pixels that this app should be run. * **It is up to the [container](../../container-development.html) to * implement the logic to prevent an app from being run when the maxWidth * requirements are not met.** * @property maxWidth * @type int */ maxWidth: 0, /** * The recommended minimum grid size that this app should be run. This * value corresponds to the 12-grid system that is used by the * [container](../../container-development.html). This property should be * set by apps that require a certain number of columns in their layout. * @property minGridSize * @type int * @default 4 */ minGridSize: 4, /** * The recommended minimum width in pixels that this app should be run. **It * is up to the [container](../../container-development.html) to implement * the logic to prevent an app from being run when the minWidth requirements * are not met. * @property minWidth * @type int * @default 300 */ minWidth: 300, /** * The name of the app * @property name * @type string * @required */ name: '', /** * The root DOM element that contains the app * * **This property is populated during the * F2.{{#crossLink "F2/registerApps"}}{{/crossLink}} process** * @property root * @type Element */ root: undefined, /** * The instance of F2.UI providing easy access to F2.UI methods * * **This property is populated during the * F2.{{#crossLink "F2/registerApps"}}{{/crossLink}} process** * @property ui * @type F2.UI */ ui: undefined, /** * The views that this app supports. Available views * are defined in {{#crossLink "F2.Constants.Views"}}{{/crossLink}}. The * presence of a view can be checked via * F2.{{#crossLink "F2/inArray"}}{{/crossLink}}: * * F2.inArray(F2.Constants.Views.SETTINGS, app.views) * * @property views * @type Array */ views: [] }, /** * The assets needed to render an app on the page * @class F2.AppManifest */ AppManifest: { /** * The array of {{#crossLink "F2.AppManifest.AppContent"}}{{/crossLink}} * objects * @property apps * @type Array * @required */ apps: [], /** * Any inline javascript tha should initially be run * @property inlineScripts * @type Array * @optional */ inlineScripts: [], /** * Urls to javascript files required by the app * @property scripts * @type Array * @optional */ scripts: [], /** * Urls to CSS files required by the app * @property styles * @type Array * @optional */ styles: [] }, /** * The AppContent object * @class F2.AppManifest.AppContent **/ AppContent: { /** * Arbitrary data to be passed along with the app * @property data * @type object * @optional */ data: {}, /** * The string of HTML representing the app * @property html * @type string * @required */ html: '', /** * A status message * @property status * @type string * @optional */ status: '' }, /** * An object containing configuration information for the * [container](../../container-development.html) * @class F2.ContainerConfig */ ContainerConfig: { /** * Allows the [container](../../container-development.html) to override how * an app's html is inserted into the page. The function should accept an * {{#crossLink "F2.AppConfig"}}{{/crossLink}} object and also a string of * html * @method afterAppRender * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param {string} html The string of html representing the app * @return {Element} The DOM Element surrounding the app */ afterAppRender: function(appConfig, html) {}, /** * Allows the [container](../../container-development.html) to wrap an app * in extra html. The function should accept an * {{#crossLink "F2.AppConfig"}}{{/crossLink}} object and also a string of * html. The extra html can provide links to edit app settings and remove an * app from the container. See * {{#crossLink "F2.Constants.Css"}}{{/crossLink}} for CSS classes that * should be applied to elements. * @method appRender * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param {string} html The string of html representing the app */ appRender: function(appConfig, html) {}, /** * Allows the container to render html for an app before the AppManifest for * an app has loaded. This can be useful if the design calls for loading * icons to appear for each app before each app is loaded and rendered to * the page. * @method beforeAppRender * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @param {F2.AppConfig} appConfig The F2.AppConfig object * @return {Element} The DOM Element surrounding the app */ beforeAppRender: function(appConfig) {}, /** * True to enable debug mode in F2.js. Adds additional logging, resource cache busting, etc. * @property debugMode * @type bool * @default false */ debugMode: false, /** * Milliseconds before F2 fires callback on script resource load errors. Due to issue with the way Internet Explorer attaches load events to script elements, the error event doesn't fire. * @property scriptErrorTimeout * @type milliseconds * @default 7000 (7 seconds) */ scriptErrorTimeout: 7000, /** * Tells the container that it is currently running within * a secure app page * @property isSecureAppPage * @type bool */ isSecureAppPage: false, /** * Allows the container to specify which page is used when * loading a secure app. The page must reside on a different domain than the * container * @property secureAppPagePath * @type string * @for F2.ContainerConfig */ secureAppPagePath: '', /** * Specifies what views a container will provide buttons * or links to. Generally, the views will be switched via buttons or links * in the app's header. * @property supportedViews * @type Array * @required */ supportedViews: [], /** * An object containing configuration defaults for F2.UI * @class F2.ContainerConfig.UI */ UI: { /** * An object containing configuration defaults for the * F2.UI.{{#crossLink "F2.UI/showMask"}}{{/crossLink}} and * F2.UI.{{#crossLink "F2.UI/hideMask"}}{{/crossLink}} methods. * @class F2.ContainerConfig.UI.Mask */ Mask: { /** * The backround color of the overlay * @property backgroundColor * @type string * @default #FFF */ backgroundColor: '#FFF', /** * The path to the loading icon * @property loadingIcon * @type string */ loadingIcon: '', /** * The opacity of the background overlay * @property opacity * @type int * @default 0.6 */ opacity: 0.6, /** * Do not use inline styles for mask functinality. Instead classes will * be applied to the elements and it is up to the container provider to * implement the class definitions. * @property useClasses * @type bool * @default false */ useClasses: false, /** * The z-index to use for the overlay * @property zIndex * @type int * @default 2 */ zIndex: 2 } }, /** * Allows the container to fully override how the AppManifest request is * made inside of F2. * * @method xhr * @param {string} url The manifest url * @param {Array} appConfigs An array of {{#crossLink "F2.AppConfig"}}{{/crossLink}} * objects * @param {function} success The function to be called if the request * succeeds * @param {function} error The function to be called if the request fails * @param {function} complete The function to be called when the request * finishes (after success and error callbacks have been executed) * @return {XMLHttpRequest} The XMLHttpRequest object (or an object that has * an `abort` function (such as the jqXHR object in jQuery) to abort the * request) * * @example * F2.init({ * xhr: function(url, appConfigs, success, error, complete) { * $.ajax({ * url: url, * type: 'POST', * data: { * params: F2.stringify(appConfigs, F2.appConfigReplacer) * }, * jsonp: false, // do not put 'callback=' in the query string * jsonpCallback: F2.Constants.JSONP_CALLBACK + appConfigs[0].appId, // Unique function name * dataType: 'json', * success: function(appManifest) { * // custom success logic * success(appManifest); // fire success callback * }, * error: function() { * // custom error logic * error(); // fire error callback * }, * complete: function() { * // custom complete logic * complete(); // fire complete callback * } * }); * } * }); * * @for F2.ContainerConfig */ //xhr: function(url, appConfigs, success, error, complete) {}, /** * Allows the container to override individual parts of the AppManifest * request. See properties and methods with the `xhr.` prefix. * @property xhr * @type Object * * @example * F2.init({ * xhr: { * url: function(url, appConfigs) { * return 'http://example.com/proxy.php?url=' + encocdeURIComponent(url); * } * } * }); */ xhr: { /** * Allows the container to override the request data type (JSON or JSONP) * that is used for the request * @method xhr.dataType * @param {string} url The manifest url * @param {Array} appConfigs An array of {{#crossLink "F2.AppConfig"}}{{/crossLink}} * objects * @return {string} The request data type that should be used * * @example * F2.init({ * xhr: { * dataType: function(url) { * return F2.isLocalRequest(url) ? 'json' : 'jsonp'; * }, * type: function(url) { * return F2.isLocalRequest(url) ? 'POST' : 'GET'; * } * } * }); */ dataType: function(url, appConfigs) {}, /** * Allows the container to override the request method that is used (just * like the `type` parameter to `jQuery.ajax()`. * @method xhr.type * @param {string} url The manifest url * @param {Array} appConfigs An array of {{#crossLink "F2.AppConfig"}}{{/crossLink}} * objects * @return {string} The request method that should be used * * @example * F2.init({ * xhr: { * dataType: function(url) { * return F2.isLocalRequest(url) ? 'json' : 'jsonp'; * }, * type: function(url) { * return F2.isLocalRequest(url) ? 'POST' : 'GET'; * } * } * }); */ type: function(url, appConfigs) {}, /** * Allows the container to override the url that is used to request an * app's F2.{{#crossLink "F2.AppManifest"}}{{/crossLink}} * @method xhr.url * @param {string} url The manifest url * @param {Array} appConfigs An array of {{#crossLink "F2.AppConfig"}}{{/crossLink}} * objects * @return {string} The url that should be used for the request * * @example * F2.init({ * xhr: { * url: function(url, appConfigs) { * return 'http://example.com/proxy.php?url=' + encocdeURIComponent(url); * } * } * }); */ url: function(url, appConfigs) {} }, /** * Allows the container to override the script loader which requests * dependencies defined in the {{#crossLink "F2.AppManifest"}}{{/crossLink}}. * @property loadScripts * @type function * * @example * F2.init({ * loadScripts: function(scripts,inlines,callback){ * //load scripts using $.load() for each script or require(scripts) * callback(); * } * }); */ loadScripts: function(scripts,inlines,callback){}, /** * Allows the container to override the stylesheet loader which requests * dependencies defined in the {{#crossLink "F2.AppManifest"}}{{/crossLink}}. * @property loadStyles * @type function * * @example * F2.init({ * loadStyles: function(styles,callback){ * //load styles using $.load() for each stylesheet or another method * callback(); * } * }); */ loadStyles: function(styles,callback){} } }); /** * Constants used throughout the Open Financial Framework * @class F2.Constants * @static */ F2.extend('Constants', { /** * CSS class constants * @class F2.Constants.Css */ Css: (function() { /** @private */ var _PREFIX = 'f2-'; return { /** * The APP class should be applied to the DOM Element that surrounds the * entire app, including any extra html that surrounds the APP\_CONTAINER * that is inserted by the container. See the * {{#crossLink "F2.ContainerConfig"}}{{/crossLink}} object. * @property APP * @type string * @static * @final */ APP: _PREFIX + 'app', /** * The APP\_CONTAINER class should be applied to the outermost DOM Element * of the app. * @property APP_CONTAINER * @type string * @static * @final */ APP_CONTAINER: _PREFIX + 'app-container', /** * The APP\_TITLE class should be applied to the DOM Element that contains * the title for an app. If this class is not present, then * F2.UI.{{#crossLink "F2.UI/setTitle"}}{{/crossLink}} will not function. * @property APP_TITLE * @type string * @static * @final */ APP_TITLE: _PREFIX + 'app-title', /** * The APP\_VIEW class should be applied to the DOM Element that contains * a view for an app. The DOM Element should also have a * {{#crossLink "F2.Constants.Views"}}{{/crossLink}}.DATA_ATTRIBUTE * attribute that specifies which * {{#crossLink "F2.Constants.Views"}}{{/crossLink}} it is. * @property APP_VIEW * @type string * @static * @final */ APP_VIEW: _PREFIX + 'app-view', /** * APP\_VIEW\_TRIGGER class should be applied to the DOM Elements that * trigger an * {{#crossLink "F2.Constants.Events"}}{{/crossLink}}.APP\_VIEW\_CHANGE * event. The DOM Element should also have a * {{#crossLink "F2.Constants.Views"}}{{/crossLink}}.DATA_ATTRIBUTE * attribute that specifies which * {{#crossLink "F2.Constants.Views"}}{{/crossLink}} it will trigger. * @property APP_VIEW_TRIGGER * @type string * @static * @final */ APP_VIEW_TRIGGER: _PREFIX + 'app-view-trigger', /** * The MASK class is applied to the overlay element that is created * when the F2.UI.{{#crossLink "F2.UI/showMask"}}{{/crossLink}} method is * fired. * @property MASK * @type string * @static * @final */ MASK: _PREFIX + 'mask', /** * The MASK_CONTAINER class is applied to the Element that is passed into * the F2.UI.{{#crossLink "F2.UI/showMask"}}{{/crossLink}} method. * @property MASK_CONTAINER * @type string * @static * @final */ MASK_CONTAINER: _PREFIX + 'mask-container' }; })(), /** * Events constants * @class F2.Constants.Events */ Events: (function() { /** @private */ var _APP_EVENT_PREFIX = 'App.'; /** @private */ var _CONTAINER_EVENT_PREFIX = 'Container.'; return { /** * The APP\_SYMBOL\_CHANGE event is fired when the symbol is changed in an * app. It is up to the app developer to fire this event. * Returns an object with the symbol and company name: * * { symbol: 'MSFT', name: 'Microsoft Corp (NASDAQ)' } * * @property APP_SYMBOL_CHANGE * @type string * @static * @final */ APP_SYMBOL_CHANGE: _APP_EVENT_PREFIX + 'symbolChange', /** * The APP\_WIDTH\_CHANGE event will be fired by the container when the * width of an app is changed. The app's instanceId should be concatenated * to this constant. * Returns an object with the gridSize and width in pixels: * * { gridSize:8, width:620 } * * @property APP_WIDTH_CHANGE * @type string * @static * @final */ APP_WIDTH_CHANGE: _APP_EVENT_PREFIX + 'widthChange.', /** * The CONTAINER\_SYMBOL\_CHANGE event is fired when the symbol is changed * at the container level. This event should only be fired by the * container or container provider. * Returns an object with the symbol and company name: * * { symbol: 'MSFT', name: 'Microsoft Corp (NASDAQ)' } * * @property CONTAINER_SYMBOL_CHANGE * @type string * @static * @final */ CONTAINER_SYMBOL_CHANGE: _CONTAINER_EVENT_PREFIX + 'symbolChange', /** * The CONTAINER\_WIDTH\_CHANGE event will be fired by the container when * the width of the container has changed. * @property CONTAINER_WIDTH_CHANGE * @type string * @static * @final */ CONTAINER_WIDTH_CHANGE: _CONTAINER_EVENT_PREFIX + 'widthChange' }; })(), JSONP_CALLBACK: 'F2_jsonpCallback_', /** * Constants for use with cross-domain sockets * @class F2.Constants.Sockets * @protected */ Sockets: { /** * The EVENT message is sent whenever * F2.Events.{{#crossLink "F2.Events/emit"}}{{/crossLink}} is fired * @property EVENT * @type string * @static * @final */ EVENT: '__event__', /** * The LOAD message is sent when an iframe socket initially loads. * Returns a JSON string that represents: * * [ App, AppManifest] * * @property LOAD * @type string * @static * @final */ LOAD: '__socketLoad__', /** * The RPC message is sent when a method is passed up from within a secure * app page. * @property RPC * @type string * @static * @final */ RPC: '__rpc__', /** * The RPC\_CALLBACK message is sent when a call back from an RPC method is * fired. * @property RPC_CALLBACK * @type string * @static * @final */ RPC_CALLBACK: '__rpcCallback__', /** * The UI\_RPC message is sent when a UI method called. * @property UI_RPC * @type string * @static * @final */ UI_RPC: '__uiRpc__' }, /** * The available view types to apps. The view should be specified by applying * the {{#crossLink "F2.Constants.Css"}}{{/crossLink}}.APP\_VIEW class to the * containing DOM Element. A DATA\_ATTRIBUTE attribute should be added to the * Element as well which defines what view type is represented. * The `hide` class can be applied to views that should be hidden by default. * @class F2.Constants.Views */ Views: { /** * The DATA_ATTRIBUTE should be placed on the DOM Element that contains the * view. * @property DATA_ATTRIBUTE * @type string * @static * @final */ DATA_ATTRIBUTE: 'data-f2-view', /** * The ABOUT view gives details about the app. * @property ABOUT * @type string * @static * @final */ ABOUT: 'about', /** * The HELP view provides users with help information for using an app. * @property HELP * @type string * @static * @final */ HELP: 'help', /** * The HOME view is the main view for an app. This view should always * be provided by an app. * @property HOME * @type string * @static * @final */ HOME: 'home', /** * The REMOVE view is a special view that handles the removal of an app * from the container. * @property REMOVE * @type string * @static * @final */ REMOVE: 'remove', /** * The SETTINGS view provides users the ability to modify advanced settings * for an app. * @property SETTINGS * @type string * @static * @final */ SETTINGS: 'settings' } }); /** * Handles [Context](../../app-development.html#context) passing from * containers to apps and apps to apps. * @class F2.Events */ F2.extend('Events', (function() { // init EventEmitter var _events = new EventEmitter2({ wildcard:true }); // unlimited listeners, set to > 0 for debugging _events.setMaxListeners(0); return { /** * Same as F2.Events.emit except that it will not send the event * to all sockets. * @method _socketEmit * @private * @param {string} event The event name * @param {object} [arg]* The arguments to be passed */ _socketEmit: function() { return EventEmitter2.prototype.emit.apply(_events, [].slice.call(arguments)); }, /** * Execute each of the listeners that may be listening for the specified * event name in order with the list of arguments. * @method emit * @param {string} event The event name * @param {object} [arg]* The arguments to be passed */ emit: function() { F2.Rpc.broadcast(F2.Constants.Sockets.EVENT, [].slice.call(arguments)); return EventEmitter2.prototype.emit.apply(_events, [].slice.call(arguments)); }, /** * Adds a listener that will execute n times for the event before being * removed. The listener is invoked only the first time the event is * fired, after which it is removed. * @method many * @param {string} event The event name * @param {int} timesToListen The number of times to execute the event * before being removed * @param {function} listener The function to be fired when the event is * emitted */ many: function(event, timesToListen, listener) { return _events.many(event, timesToListen, listener); }, /** * Remove a listener for the specified event. * @method off * @param {string} event The event name * @param {function} listener The function that will be removed */ off: function(event, listener) { return _events.off(event, listener); }, /** * Adds a listener for the specified event * @method on * @param {string} event The event name * @param {function} listener The function to be fired when the event is * emitted */ on: function(event, listener){ return _events.on(event, listener); }, /** * Adds a one time listener for the event. The listener is invoked only * the first time the event is fired, after which it is removed. * @method once * @param {string} event The event name * @param {function} listener The function to be fired when the event is * emitted */ once: function(event, listener) { return _events.once(event, listener); } }; })()); /** * Handles socket communication between the container and secure apps * @class F2.Rpc */ F2.extend('Rpc', (function(){ var _callbacks = {}; var _secureAppPagePath = ''; var _apps = {}; var _rEvents = new RegExp('^' + F2.Constants.Sockets.EVENT); var _rRpc = new RegExp('^' + F2.Constants.Sockets.RPC); var _rRpcCallback = new RegExp('^' + F2.Constants.Sockets.RPC_CALLBACK); var _rSocketLoad = new RegExp('^' + F2.Constants.Sockets.LOAD); var _rUiCall = new RegExp('^' + F2.Constants.Sockets.UI_RPC); /** * Creates a socket connection from the app to the container using * <a href="http://easyxdm.net" target="_blank">easyXDM</a>. * @method _createAppToContainerSocket * @private */ var _createAppToContainerSocket = function() { var appConfig; // socket closure var isLoaded = false; // its possible for messages to be received before the socket load event has // happened. We'll save off these messages and replay them once the socket // is ready var messagePlayback = []; var socket = new easyXDM.Socket({ onMessage: function(message, origin){ // handle Socket Load if (!isLoaded && _rSocketLoad.test(message)) { message = message.replace(_rSocketLoad, ''); var appParts = F2.parse(message); // make sure we have the AppConfig and AppManifest if (appParts.length == 2) { appConfig = appParts[0]; // save socket _apps[appConfig.instanceId] = { config:appConfig, socket:socket }; // register app F2.registerApps([appConfig], [appParts[1]]); // socket message playback jQuery.each(messagePlayback, function(i, e) { _onMessage(appConfig, message, origin); }); isLoaded = true; } } else if (isLoaded) { // pass everyting else to _onMessage _onMessage(appConfig, message, origin); } else { //F2.log('socket not ready, queuing message', message); messagePlayback.push(message); } } }); }; /** * Creates a socket connection from the container to the app using * <a href="http://easyxdm.net" target="_blank">easyXDM</a>. * @method _createContainerToAppSocket * @private * @param {appConfig} appConfig The F2.AppConfig object * @param {F2.AppManifest} appManifest The F2.AppManifest object */ var _createContainerToAppSocket = function(appConfig, appManifest) { var container = jQuery(appConfig.root); if (!container.is('.' + F2.Constants.Css.APP_CONTAINER)) { container.find('.' + F2.Constants.Css.APP_CONTAINER); } if (!container.length) { F2.log('Unable to locate app in order to establish secure connection.'); return; } var iframeProps = { scrolling:'no', style:{ width:'100%' } }; if (appConfig.height) { iframeProps.style.height = appConfig.height + 'px'; } var socket = new easyXDM.Socket({ remote: _secureAppPagePath, container: container.get(0), props:iframeProps, onMessage: function(message, origin) { // pass everything to _onMessage _onMessage(appConfig, message, origin); }, onReady: function() { socket.postMessage(F2.Constants.Sockets.LOAD + F2.stringify([appConfig, appManifest], F2.appConfigReplacer)); } }); return socket; }; /** * @method _createRpcCallback * @private * @param {string} instanceId The app's Instance ID * @param {function} callbackId The callback ID * @return {function} A function to make the RPC call */ var _createRpcCallback = function(instanceId, callbackId) { return function() { F2.Rpc.call( instanceId, F2.Constants.Sockets.RPC_CALLBACK, callbackId, [].slice.call(arguments).slice(2) ); }; }; /** * Handles messages that come across the sockets * @method _onMessage * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param {string} message The socket message * @param {string} origin The originator */ var _onMessage = function(appConfig, message, origin) { var obj, func; function parseFunction(parent, functionName) { var path = String(functionName).split('.'); for (var i = 0; i < path.length; i++) { if (parent[path[i]] === undefined) { parent = undefined; break; } parent = parent[path[i]]; } return parent; } function parseMessage(regEx, message, instanceId) { var o = F2.parse(message.replace(regEx, '')); // if obj.callbacks // for each callback // for each params // if callback matches param // replace param with _createRpcCallback(app.instanceId, callback) if (o.params && o.params.length && o.callbacks && o.callbacks.length) { jQuery.each(o.callbacks, function(i, c) { jQuery.each(o.params, function(i, p) { if (c == p) { o.params[i] = _createRpcCallback(instanceId, c); } }); }); } return o; } // handle UI Call if (_rUiCall.test(message)) { obj = parseMessage(_rUiCall, message, appConfig.instanceId); func = parseFunction(appConfig.ui, obj.functionName); // if we found the function, call it if (func !== undefined) { func.apply(appConfig.ui, obj.params); } else { F2.log('Unable to locate UI RPC function: ' + obj.functionName); } // handle RPC } else if (_rRpc.test(message)) { obj = parseMessage(_rRpc, message, appConfig.instanceId); func = parseFunction(window, obj.functionName); if (func !== undefined) { func.apply(func, obj.params); } else { F2.log('Unable to locate RPC function: ' + obj.functionName); } // handle RPC Callback } else if (_rRpcCallback.test(message)) { obj = parseMessage(_rRpcCallback, message, appConfig.instanceId); if (_callbacks[obj.functionName] !== undefined) { _callbacks[obj.functionName].apply(_callbacks[obj.functionName], obj.params); delete _callbacks[obj.functionName]; } // handle Events } else if (_rEvents.test(message)) { obj = parseMessage(_rEvents, message, appConfig.instanceId); F2.Events._socketEmit.apply(F2.Events, obj); } }; /** * Registers a callback function * @method _registerCallback * @private * @param {function} callback The callback function * @return {string} The callback ID */ var _registerCallback = function(callback) { var callbackId = F2.guid(); _callbacks[callbackId] = callback; return callbackId; }; return { /** * Broadcast an RPC function to all sockets * @method broadcast * @param {string} messageType The message type * @param {Array} params The parameters to broadcast */ broadcast: function(messageType, params) { // check valid messageType var message = messageType + F2.stringify(params); jQuery.each(_apps, function(i, a) { a.socket.postMessage(message); }); }, /** * Calls a remote function * @method call * @param {string} instanceId The app's Instance ID * @param {string} messageType The message type * @param {string} functionName The name of the remote function * @param {Array} params An array of parameters to pass to the remote * function. Any functions found within the params will be treated as a * callback function. */ call: function(instanceId, messageType, functionName, params) { // loop through params and find functions and convert them to callbacks var callbacks = []; jQuery.each(params, function(i, e) { if (typeof e === 'function') { var cid = _registerCallback(e); params[i] = cid; callbacks.push(cid); } }); // check valid messageType _apps[instanceId].socket.postMessage( messageType + F2.stringify({ functionName:functionName, params:params, callbacks:callbacks }) ); }, /** * Init function which tells F2.Rpc whether it is running at the container- * level or the app-level. This method is generally called by * F2.{{#crossLink "F2/init"}}{{/crossLink}} * @method init * @param {string} [secureAppPagePath] The * {{#crossLink "F2.ContainerConfig"}}{{/crossLink}}.secureAppPagePath * property */ init: function(secureAppPagePath) { _secureAppPagePath = secureAppPagePath; if (!_secureAppPagePath) { _createAppToContainerSocket(); } }, /** * Determines whether the Instance ID is considered to be 'remote'. This is * determined by checking if 1) the app has an open socket and 2) whether * F2.Rpc is running inside of an iframe * @method isRemote * @param {string} instanceId The Instance ID * @return {bool} True if there is an open socket */ isRemote: function(instanceId) { return ( // we have an app _apps[instanceId] !== undefined && // the app is secure _apps[instanceId].config.isSecure && // we can't access the iframe jQuery(_apps[instanceId].config.root).find('iframe').length === 0 ); }, /** * Creates a container-to-app or app-to-container socket for communication * @method register * @param {F2.AppConfig} [appConfig] The F2.AppConfig object * @param {F2.AppManifest} [appManifest] The F2.AppManifest object */ register: function(appConfig, appManifest) { if (!!appConfig && !!appManifest) { _apps[appConfig.instanceId] = { config:appConfig, socket:_createContainerToAppSocket(appConfig, appManifest) }; } else { F2.log('Unable to register socket connection. Please check container configuration.'); } } }; })()); F2.extend('UI', (function(){ var _containerConfig; /** * UI helper methods * @class F2.UI * @constructor * @param {F2.AppConfig} appConfig The F2.AppConfig object */ var UI_Class = function(appConfig) { var _appConfig = appConfig; var $root = jQuery(appConfig.root); var _updateHeight = function(height) { height = height || jQuery(_appConfig.root).outerHeight(); if (F2.Rpc.isRemote(_appConfig.instanceId)) { F2.Rpc.call( _appConfig.instanceId, F2.Constants.Sockets.UI_RPC, 'updateHeight', [ height ] ); } else { _appConfig.height = height; $root.find('iframe').height(_appConfig.height); } }; return { /** * Removes a overlay from an Element on the page * @method hideMask * @param {string|Element} selector The Element or selector to an Element * that currently contains the loader */ hideMask: function(selector) { F2.UI.hideMask(_appConfig.instanceId, selector); }, /** * Helper methods for creating and using Modals * @class F2.UI.Modals * @for F2.UI */ Modals: (function(){ var _renderAlert = function(message) { return [ '<div class="modal">', '<header class="modal-header">', '<h3>Alert!</h3>', '</header>', '<div class="modal-body">', '<p>', message, '</p>', '</div>', '<div class="modal-footer">', '<button class="btn btn-primary btn-ok">OK</button>', '</div>', '</div>' ].join(''); }; var _renderConfirm = function(message) { return [ '<div class="modal">', '<header class="modal-header">', '<h3>Confirm</h3>', '</header>', '<div class="modal-body">', '<p>', message, '</p>', '</div>', '<div class="modal-footer">', '<button type="button" class="btn btn-primary btn-ok">OK</button>', '<button type="button" class="btn btn-cancel">Cancel</button">', '</div>', '</div>' ].join(''); }; return { /** * Display an alert message on the page * @method alert * @param {string} message The message to be displayed * @param {function} [callback] The callback to be fired when the user * closes the dialog * @for F2.UI.Modals */ alert: function(message, callback) { if (!F2.isInit()) { F2.log('F2.init() must be called before F2.UI.Modals.alert()'); return; } if (F2.Rpc.isRemote(_appConfig.instanceId)) { F2.Rpc.call( _appConfig.instanceId, F2.Constants.Sockets.UI_RPC, 'Modals.alert', [].slice.call(arguments) ); } else { // display the alert jQuery(_renderAlert(message)) .on('show', function() { var modal = this; jQuery(modal).find('.btn-primary').on('click', function() { jQuery(modal).modal('hide').remove(); (callback || jQuery.noop)(); }); }) .modal({backdrop:true}); } }, /** * Display a confirm message on the page * @method confirm * @param {string} message The message to be displayed * @param {function} okCallback The function that will be called when the OK * button is pressed * @param {function} cancelCallback The function that will be called when * the Cancel button is pressed * @for F2.UI.Modals */ confirm: function(message, okCallback, cancelCallback) { if (!F2.isInit()) { F2.log('F2.init() must be called before F2.UI.Modals.confirm()'); return; } if (F2.Rpc.isRemote(_appConfig.instanceId)) { F2.Rpc.call( _appConfig.instanceId, F2.Constants.Sockets.UI_RPC, 'Modals.confirm', [].slice.call(arguments) ); } else { // display the alert jQuery(_renderConfirm(message)) .on('show', function() { var modal = this; jQuery(modal).find('.btn-ok').on('click', function() { jQuery(modal).modal('hide').remove(); (okCallback || jQuery.noop)(); }); jQuery(modal).find('.btn-cancel').on('click', function() { jQuery(modal).modal('hide').remove(); (cancelCallback || jQuery.noop)(); }); }) .modal({backdrop:true}); } } }; })(), /** * Sets the title of the app as shown in the browser. Depending on the * container HTML, this method may do nothing if the container has not been * configured properly or else the container provider does not allow Title's * to be set. * @method setTitle * @params {string} title The title of the app * @for F2.UI */ setTitle: function(title) { if (F2.Rpc.isRemote(_appConfig.instanceId)) { F2.Rpc.call( _appConfig.instanceId, F2.Constants.Sockets.UI_RPC, 'setTitle', [ title ] ); } else { jQuery(_appConfig.root).find('.' + F2.Constants.Css.APP_TITLE).text(title); } }, /** * Display an ovarlay over an Element on the page * @method showMask * @param {string|Element} selector The Element or selector to an Element * over which to display the loader * @param {bool} showLoading Display a loading icon */ showMask: function(selector, showLoader) { F2.UI.showMask(_appConfig.instanceId, selector, showLoader); }, /** * For secure apps, this method updates the size of the iframe that * contains the app. **Note: It is recommended that app developers call * this method anytime Elements are added or removed from the DOM** * @method updateHeight * @params {int} height The height of the app */ updateHeight: _updateHeight, /** * Helper methods for creating and using Views * @class F2.UI.Views * @for F2.UI */ Views: (function(){ var _events = new EventEmitter2(); var _rValidEvents = /change/i; // unlimited listeners, set to > 0 for debugging _events.setMaxListeners(0); var _isValid = function(eventName) { if (_rValidEvents.test(eventName)) { return true; } else { F2.log('"' + eventName + '" is not a valid F2.UI.Views event name'); return false; } }; return { /** * Change the current view for the app or add an event listener * @method change * @param {string|function} [input] If a string is passed in, the view * will be changed for the app. If a function is passed in, a change * event listener will be added. * @for F2.UI.Views */ change: function(input) { if (typeof input === 'function') { this.on('change', input); } else if (typeof input === 'string') { if (_appConfig.isSecure && !F2.Rpc.isRemote(_appConfig.instanceId)) { F2.Rpc.call( _appConfig.instanceId, F2.Constants.Sockets.UI_RPC, 'Views.change', [].slice.call(arguments) ); } else if (F2.inArray(input, _appConfig.views)) { jQuery('.' + F2.Constants.Css.APP_VIEW, $root) .addClass('hide') .filter('[data-f2-view="' + input + '"]', $root) .removeClass('hide'); _updateHeight(); _events.emit('change', input); } } }, /** * Removes a view event listener * @method off * @param {string} event The event name * @param {function} listener The function that will be removed * @for F2.UI.Views */ off: function(event, listener) { if (_isValid(event)) { _events.off(event, listener); } }, /** * Adds a view event listener * @method on * @param {string} event The event name * @param {function} listener The function to be fired when the event is * emitted * @for F2.UI.Views */ on: function(event, listener) { if (_isValid(event)) { _events.on(event, listener); } } }; })() }; }; /** * Removes a overlay from an Element on the page * @method hideMask * @static * @param {string} instanceId The Instance ID of the app * @param {string|Element} selector The Element or selector to an Element * that currently contains the loader * @for F2.UI */ UI_Class.hideMask = function(instanceId, selector) { if (!F2.isInit()) { F2.log('F2.init() must be called before F2.UI.hideMask()'); return; } if (F2.Rpc.isRemote(instanceId) && !jQuery(selector).is('.' + F2.Constants.Css.APP)) { F2.Rpc.call( instanceId, F2.Constants.Sockets.RPC, 'F2.UI.hideMask', [ instanceId, // must only pass the selector argument. if we pass an Element there // will be F2.stringify() errors jQuery(selector).selector ] ); } else { var container = jQuery(selector); container.find('> .' + F2.Constants.Css.MASK).remove(); container.removeClass(F2.Constants.Css.MASK_CONTAINER); // if the element contains this data property, we need to reset static // position if (container.data(F2.Constants.Css.MASK_CONTAINER)) { container.css({'position':'static'}); } } }; /** * * @method init * @static * @param {F2.ContainerConfig} containerConfig The F2.ContainerConfig object */ UI_Class.init = function(containerConfig) { _containerConfig = containerConfig; // set defaults _containerConfig.UI = jQuery.extend(true, {}, F2.ContainerConfig.UI, _containerConfig.UI || {}); }; /** * Display an ovarlay over an Element on the page * @method showMask * @static * @param {string} instanceId The Instance ID of the app * @param {string|Element} selector The Element or selector to an Element * over which to display the loader * @param {bool} showLoading Display a loading icon */ UI_Class.showMask = function(instanceId, selector, showLoading) { if (!F2.isInit()) { F2.log('F2.init() must be called before F2.UI.showMask()'); return; } if (F2.Rpc.isRemote(instanceId) && jQuery(selector).is('.' + F2.Constants.Css.APP)) { F2.Rpc.call( instanceId, F2.Constants.Sockets.RPC, 'F2.UI.showMask', [ instanceId, // must only pass the selector argument. if we pass an Element there // will be F2.stringify() errors jQuery(selector).selector, showLoading ] ); } else { if (showLoading && !_containerConfig.UI.Mask.loadingIcon) { F2.log('Unable to display loading icon. Please set F2.ContainerConfig.UI.Mask.loadingIcon when calling F2.init();'); } var container = jQuery(selector).addClass(F2.Constants.Css.MASK_CONTAINER); var mask = jQuery('<div>') .height('100%' /*container.outerHeight()*/) .width('100%' /*container.outerWidth()*/) .addClass(F2.Constants.Css.MASK); // set inline styles if useClasses is false if (!_containerConfig.UI.Mask.useClasses) { mask.css({ 'background-color':_containerConfig.UI.Mask.backgroundColor, 'background-image': !!_containerConfig.UI.Mask.loadingIcon ? ('url(' + _containerConfig.UI.Mask.loadingIcon + ')') : '', 'background-position':'50% 50%', 'background-repeat':'no-repeat', 'display':'block', 'left':0, 'min-height':30, 'padding':0, 'position':'absolute', 'top':0, 'z-index':_containerConfig.UI.Mask.zIndex, 'filter':'alpha(opacity=' + (_containerConfig.UI.Mask.opacity * 100) + ')', 'opacity':_containerConfig.UI.Mask.opacity }); } // only set the position if the container is currently static if (container.css('position') === 'static') { container.css({'position':'relative'}); // setting this data property tells hideMask to set the position // back to static container.data(F2.Constants.Css.MASK_CONTAINER, true); } // add the mask to the container container.append(mask); } }; return UI_Class; })()); /** * Root namespace of the F2 SDK * @module f2 * @class F2 */ F2.extend('', (function() { var _apps = {}; var _config = false; var _bUsesAppHandlers = false; var _sAppHandlerToken = F2.AppHandlers.__f2GetToken(); /** * Appends the app's html to the DOM * @method _afterAppRender * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param {string} html The string of html * @return {Element} The DOM Element that contains the app */ var _afterAppRender = function(appConfig, html) { var handler = _config.afterAppRender || function(appConfig, html) { return jQuery(html).appendTo('body'); }; var appContainer = handler(appConfig, html); if ( !! _config.afterAppRender && !appContainer) { F2.log('F2.ContainerConfig.afterAppRender() must return the DOM Element that contains the app'); return; } else { // apply APP class and Instance ID jQuery(appContainer).addClass(F2.Constants.Css.APP); return appContainer.get(0); } }; /** * Renders the html for an app. * @method _appRender * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param {string} html The string of html */ var _appRender = function(appConfig, html) { // apply APP_CONTAINER class html = _outerHtml(jQuery(html).addClass(F2.Constants.Css.APP_CONTAINER + ' ' + appConfig.appId)); // optionally apply wrapper html if (_config.appRender) { html = _config.appRender(appConfig, html); } // apply APP class and instanceId return _outerHtml(html); }; /** * Rendering hook to allow containers to render some html prior to an app * loading * @method _beforeAppRender * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @return {Element} The DOM Element surrounding the app */ var _beforeAppRender = function(appConfig) { var handler = _config.beforeAppRender || jQuery.noop; return handler(appConfig); }; /** * Handler to inform the container that a script failed to load * @method _onScriptLoadFailure * @deprecated This has been replaced with {{#crossLink "F2.AppHandlers"}}{{/crossLink}} and will be removed in v2.0 * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param scriptInfo The path of the script that failed to load or the exception info * for the inline script that failed to execute */ var _appScriptLoadFailed = function(appConfig, scriptInfo) { var handler = _config.appScriptLoadFailed || jQuery.noop; return handler(appConfig, scriptInfo); }; /** * Adds properties to the AppConfig object * @method _createAppConfig * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @return {F2.AppConfig} The new F2.AppConfig object, prepopulated with * necessary properties */ var _createAppConfig = function(appConfig) { // make a copy of the app config to ensure that the original is not modified appConfig = jQuery.extend(true, {}, appConfig); // create the instanceId for the app appConfig.instanceId = appConfig.instanceId || F2.guid(); // default the views if not provided appConfig.views = appConfig.views || []; if (!F2.inArray(F2.Constants.Views.HOME, appConfig.views)) { appConfig.views.push(F2.Constants.Views.HOME); } return appConfig; }; /** * Adds properties to the ContainerConfig object to take advantage of defaults * @method _hydrateContainerConfig * @private * @param {F2.ContainerConfig} containerConfig The F2.ContainerConfig object */ var _hydrateContainerConfig = function(containerConfig) { if (!containerConfig.scriptErrorTimeout) { containerConfig.scriptErrorTimeout = F2.ContainerConfig.scriptErrorTimeout; } if (containerConfig.debugMode !== true) { containerConfig.debugMode = F2.ContainerConfig.debugMode; } }; /** * Attach app events * @method _initAppEvents * @private */ var _initAppEvents = function(appConfig) { jQuery(appConfig.root).on('click', '.' + F2.Constants.Css.APP_VIEW_TRIGGER + '[' + F2.Constants.Views.DATA_ATTRIBUTE + ']', function(event) { event.preventDefault(); var view = jQuery(this).attr(F2.Constants.Views.DATA_ATTRIBUTE).toLowerCase(); // handle the special REMOVE view if (view == F2.Constants.Views.REMOVE) { F2.removeApp(appConfig.instanceId); } else { appConfig.ui.Views.change(view); } }); }; /** * Attach container Events * @method _initContainerEvents * @private */ var _initContainerEvents = function() { var resizeTimeout; var resizeHandler = function() { F2.Events.emit(F2.Constants.Events.CONTAINER_WIDTH_CHANGE); }; jQuery(window).on('resize', function() { clearTimeout(resizeTimeout); resizeTimeout = setTimeout(resizeHandler, 100); }); }; /** * Has the container been init? * @method _isInit * @private * @return {bool} True if the container has been init */ var _isInit = function() { return !!_config; }; /** * Instantiates each app from it's appConfig and stores that in a local private collection * @method _createAppInstance * @private * @param {Array} appConfigs An array of {{#crossLink "F2.AppConfig"}}{{/crossLink}} objects */ var _createAppInstance = function(appConfig, appContent) { // instantiate F2.UI appConfig.ui = new F2.UI(appConfig); // instantiate F2.App if (F2.Apps[appConfig.appId] !== undefined) { if (typeof F2.Apps[appConfig.appId] === 'function') { // IE setTimeout(function() { _apps[appConfig.instanceId].app = new F2.Apps[appConfig.appId](appConfig, appContent, appConfig.root); if (_apps[appConfig.instanceId].app['init'] !== undefined) { _apps[appConfig.instanceId].app.init(); } }, 0); } else { F2.log('app initialization class is defined but not a function. (' + appConfig.appId + ')'); } } }; /** * Loads the app's html/css/javascript * @method loadApp * @private * @param {Array} appConfigs An array of * {{#crossLink "F2.AppConfig"}}{{/crossLink}} objects * @param {F2.AppManifest} [appManifest] The AppManifest object */ var _loadApps = function(appConfigs, appManifest) { appConfigs = [].concat(appConfigs); // check for secure app if (appConfigs.length == 1 && appConfigs[0].isSecure && !_config.isSecureAppPage) { _loadSecureApp(appConfigs[0], appManifest); return; } // check that the number of apps in manifest matches the number requested if (appConfigs.length != appManifest.apps.length) { F2.log('The number of apps defined in the AppManifest do not match the number requested.', appManifest); return; } // Fn for loading manifest Styles var _loadStyles = function(styles, cb) { // Attempt to use the user provided method if (_config.loadStyles) { _config.loadStyles(styles, cb); } else { // load styles, see #101 var stylesFragment = null, useCreateStyleSheet = !! document.createStyleSheet; jQuery.each(styles, function(i, e) { if (useCreateStyleSheet) { document.createStyleSheet(e); } else { stylesFragment = stylesFragment || []; stylesFragment.push('<link rel="stylesheet" type="text/css" href="' + e + '"/>'); } }); if (stylesFragment) { jQuery('head').append(stylesFragment.join('')); } cb(); } }; // Fn for loading manifest Scripts var _loadScripts = function(scripts, cb) { // Attempt to use the user provided method if (_config.loadScripts) { _config.loadScripts(scripts, cb); } else { if (scripts.length) { var scriptCount = scripts.length; var scriptsLoaded = 0; // Check for IE10+ so that we don't rely on onreadystatechange var readyStates = ('addEventListener' in window) ? {} : { 'loaded': true, 'complete': true }; // Log and emit event for the failed (400,500) scripts var _error = function(e) { setTimeout(function() { var evtData = { src: e.target.src, appId: appConfigs[0].appId }; // Send error to console F2.log('Script defined in \'' + evtData.appId + '\' failed to load \'' + evtData.src + '\''); // Emit event F2.Events.emit('RESOURCE_FAILED_TO_LOAD', evtData); if (!_bUsesAppHandlers) { _appScriptLoadFailed(appConfigs[0], evtData.src); } else { F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_SCRIPT_LOAD_FAILED, appConfigs[0], evtData.src ); } }, _config.scriptErrorTimeout); // Defaults to 7000 }; // Load scripts and eval inlines once complete jQuery.each(scripts, function(i, e) { var doc = document, script = doc.createElement('script'), resourceUrl = e; // If in debugMode, add cache buster to each script URL if (_config.debugMode) { resourceUrl += '?cachebuster=' + new Date().getTime(); } // Scripts needed to be loaded in order they're defined in the AppManifest script.async = false; // Add other attrs script.src = resourceUrl; script.type = 'text/javascript'; script.charset = 'utf-8'; script.onerror = _error; // Use a closure for the load event so that we can dereference the original script script.onload = script.onreadystatechange = function(e) { e = e || window.event; // For older IE if (e.type == 'load' || readyStates[script.readyState]) { // Done, cleanup script.onload = script.onreadystatechange = script.onerror = null; // Dereference script script = null; // Are we done loading all scripts for this app? if (++scriptsLoaded === scriptCount) { cb(); } } }; doc.body.appendChild(script); }); } else { cb(); } } }; var _loadInlineScripts = function(inlines, cb) { // Attempt to use the user provided method if (_config.loadInlineScripts) { _config.loadInlineScripts(inlines, cb); } else { for (var i = 0, len = inlines.length; i < len; i++) { try { eval(inlines[i]); } catch (exception) { F2.log('Error loading inline script: ' + exception + '\n\n' + inlines[i]); if (!_bUsesAppHandlers) { _appScriptLoadFailed(appConfigs[0], exception); } else { F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_SCRIPT_LOAD_FAILED, appConfigs[0], exception ); } } } cb(); } }; // Determine whether an element has been added to the page var elementInDocument = function(element) { if (element) { while (element.parentNode) { element = element.parentNode; if (element === document) { return true; } } } return false; }; // Fn for loading manifest app html var _loadHtml = function(apps) { jQuery.each(apps, function(i, a) { if (!_bUsesAppHandlers) { // load html and save the root node appConfigs[i].root = _afterAppRender(appConfigs[i], _appRender(appConfigs[i], a.html)); } else { F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_RENDER, appConfigs[i], // the app config _outerHtml(a.html) ); var appId = appConfigs[i].appId; var root = appConfigs[i].root; if (!root) { throw ('Root for ' + appId + ' must be a native DOM element and cannot be null or undefined. Check your AppHandler callbacks to ensure you have set App root to a native DOM element.'); } if (!elementInDocument(root)) { throw ('App root for ' + appId + ' was not appended to the DOM. Check your AppHandler callbacks to ensure you have rendered the app root to the DOM.'); } F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_RENDER_AFTER, appConfigs[i] // the app config ); if (!F2.isNativeDOMNode(root)) { throw ('App root for ' + appId + ' must be a native DOM element. Check your AppHandler callbacks to ensure you have set app root to a native DOM element.'); } $(root).addClass(F2.Constants.Css.APP_CONTAINER + ' ' + appId); } // init events _initAppEvents(appConfigs[i]); }); }; // Pull out the manifest data var scripts = appManifest.scripts || []; var styles = appManifest.styles || []; var inlines = appManifest.inlineScripts || []; var apps = appManifest.apps || []; // Finally, load the styles, html, and scripts _loadStyles(styles, function() { // Put the html on the page _loadHtml(apps); // Add the script content to the page _loadScripts(scripts, function() { // Load any inline scripts _loadInlineScripts(inlines, function() { // Create the apps jQuery.each(appConfigs, function(i, a) { _createAppInstance(a, appManifest.apps[i]); }); }); }); }); }; /** * Loads the app's html/css/javascript into an iframe * @method loadSecureApp * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @param {F2.AppManifest} appManifest The app's html/css/js to be loaded into the * page. */ var _loadSecureApp = function(appConfig, appManifest) { // make sure the container is configured for secure apps if (_config.secureAppPagePath) { if (!_bUsesAppHandlers) { // create the html container for the iframe appConfig.root = _afterAppRender(appConfig, _appRender(appConfig, '<div></div>')); } else { var $root = jQuery(appConfig.root); F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_RENDER, appConfig, // the app config appManifest.html ); if ($root.parents('body:first').length === 0) { throw ('App was never rendered on the page. Please check your AppHandler callbacks to ensure you have rendered the app root to the DOM.'); } F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_RENDER_AFTER, appConfig // the app config ); if (!appConfig.root) { throw ('App Root must be a native dom node and can not be null or undefined. Please check your AppHandler callbacks to ensure you have set App Root to a native dom node.'); } if (!F2.isNativeDOMNode(appConfig.root)) { throw ('App Root must be a native dom node. Please check your AppHandler callbacks to ensure you have set App Root to a native dom node.'); } jQuery(appConfig.root).addClass(F2.Constants.Css.APP_CONTAINER + ' ' + appConfig.appId); } // instantiate F2.UI appConfig.ui = new F2.UI(appConfig); // init events _initAppEvents(appConfig); // create RPC socket F2.Rpc.register(appConfig, appManifest); } else { F2.log('Unable to load secure app: "secureAppPagePath" is not defined in F2.ContainerConfig.'); } }; var _outerHtml = function(html) { return jQuery('<div></div>').append(html).html(); }; /** * Checks if the app is valid * @method _validateApp * @private * @param {F2.AppConfig} appConfig The F2.AppConfig object * @returns {bool} True if the app is valid */ var _validateApp = function(appConfig) { // check for valid app configurations if (!appConfig.appId) { F2.log('"appId" missing from app object'); return false; } else if (!appConfig.root && !appConfig.manifestUrl) { F2.log('"manifestUrl" missing from app object'); return false; } return true; }; /** * Checks if the ContainerConfig is valid * @method _validateContainerConfig * @private * @returns {bool} True if the config is valid */ var _validateContainerConfig = function() { if (_config) { if (_config.xhr) { if (!(typeof _config.xhr === 'function' || typeof _config.xhr === 'object')) { throw ('ContainerConfig.xhr should be a function or an object'); } if (_config.xhr.dataType && typeof _config.xhr.dataType !== 'function') { throw ('ContainerConfig.xhr.dataType should be a function'); } if (_config.xhr.type && typeof _config.xhr.type !== 'function') { throw ('ContainerConfig.xhr.type should be a function'); } if (_config.xhr.url && typeof _config.xhr.url !== 'function') { throw ('ContainerConfig.xhr.url should be a function'); } } } return true; }; return { /** * Gets the current list of apps in the container * @method getContainerState * @returns {Array} An array of objects containing the appId */ getContainerState: function() { if (!_isInit()) { F2.log('F2.init() must be called before F2.getContainerState()'); return; } return jQuery.map(_apps, function(app) { return { appId: app.config.appId }; }); }, /** * Initializes the container. This method must be called before performing * any other actions in the container. * @method init * @param {F2.ContainerConfig} config The configuration object */ init: function(config) { _config = config || {}; _validateContainerConfig(); _hydrateContainerConfig(_config); // dictates whether we use the old logic or the new logic. // TODO: Remove in v2.0 _bUsesAppHandlers = (!_config.beforeAppRender && !_config.appRender && !_config.afterAppRender && !_config.appScriptLoadFailed); // only establish RPC connection if the container supports the secure app page if ( !! _config.secureAppPagePath || _config.isSecureAppPage) { F2.Rpc.init( !! _config.secureAppPagePath ? _config.secureAppPagePath : false); } F2.UI.init(_config); if (!_config.isSecureAppPage) { _initContainerEvents(); } }, /** * Has the container been init? * @method isInit * @return {bool} True if the container has been init */ isInit: _isInit, /** * Begins the loading process for all apps and/or initialization process for pre-loaded apps. * The app will be passed the {{#crossLink "F2.AppConfig"}}{{/crossLink}} object which will * contain the app's unique instanceId within the container. If the * {{#crossLink "F2.AppConfig"}}{{/crossLink}}.root property is populated the app is considered * to be a pre-loaded app and will be handled accordingly. Optionally, the * {{#crossLink "F2.AppManifest"}}{{/crossLink}} can be passed in and those * assets will be used instead of making a request. * @method registerApps * @param {Array} appConfigs An array of {{#crossLink "F2.AppConfig"}}{{/crossLink}} * objects * @param {Array} [appManifests] An array of * {{#crossLink "F2.AppManifest"}}{{/crossLink}} * objects. This array must be the same length as the apps array that is * objects. This array must be the same length as the apps array that is * passed in. This can be useful if apps are loaded on the server-side and * passed down to the client. * @example * Traditional App requests. * * // Traditional f2 app configs * var arConfigs = [ * { * appId: 'com_externaldomain_example_app', * context: {}, * manifestUrl: 'http://www.externaldomain.com/F2/AppManifest' * }, * { * appId: 'com_externaldomain_example_app', * context: {}, * manifestUrl: 'http://www.externaldomain.com/F2/AppManifest' * }, * { * appId: 'com_externaldomain_example_app2', * context: {}, * manifestUrl: 'http://www.externaldomain.com/F2/AppManifest' * } * ]; * * F2.init(); * F2.registerApps(arConfigs); * * @example * Pre-loaded and tradition apps mixed. * * // Pre-loaded apps and traditional f2 app configs * // you can preload the same app multiple times as long as you have a unique root for each * var arConfigs = [ * { * appId: 'com_mydomain_example_app', * context: {}, * root: 'div#example-app-1', * manifestUrl: '' * }, * { * appId: 'com_mydomain_example_app', * context: {}, * root: 'div#example-app-2', * manifestUrl: '' * }, * { * appId: 'com_externaldomain_example_app', * context: {}, * manifestUrl: 'http://www.externaldomain.com/F2/AppManifest' * } * ]; * * F2.init(); * F2.registerApps(arConfigs); * * @example * Apps with predefined manifests. * * // Traditional f2 app configs * var arConfigs = [ * {appId: 'com_externaldomain_example_app', context: {}}, * {appId: 'com_externaldomain_example_app', context: {}}, * {appId: 'com_externaldomain_example_app2', context: {}} * ]; * * // Pre requested manifest responses * var arManifests = [ * { * apps: ['<div>Example App!</div>'], * inlineScripts: [], * scripts: ['http://www.domain.com/js/AppClass.js'], * styles: ['http://www.domain.com/css/AppStyles.css'] * }, * { * apps: ['<div>Example App!</div>'], * inlineScripts: [], * scripts: ['http://www.domain.com/js/AppClass.js'], * styles: ['http://www.domain.com/css/AppStyles.css'] * }, * { * apps: ['<div>Example App 2!</div>'], * inlineScripts: [], * scripts: ['http://www.domain.com/js/App2Class.js'], * styles: ['http://www.domain.com/css/App2Styles.css'] * } * ]; * * F2.init(); * F2.registerApps(arConfigs, arManifests); */ registerApps: function(appConfigs, appManifests) { if (!_isInit()) { F2.log('F2.init() must be called before F2.registerApps()'); return; } else if (!appConfigs) { F2.log('At least one AppConfig must be passed when calling F2.registerApps()'); return; } var appStack = []; var batches = {}; var callbackStack = {}; var haveManifests = false; appConfigs = [].concat(appConfigs); appManifests = [].concat(appManifests || []); haveManifests = !! appManifests.length; // appConfigs must have a length if (!appConfigs.length) { F2.log('At least one AppConfig must be passed when calling F2.registerApps()'); return; // ensure that the array of apps and manifests are qual } else if (appConfigs.length && haveManifests && appConfigs.length != appManifests.length) { F2.log('The length of "apps" does not equal the length of "appManifests"'); return; } // validate each app and assign it an instanceId // then determine which apps can be batched together jQuery.each(appConfigs, function(i, a) { // add properties and methods a = _createAppConfig(a); // Will set to itself, for preloaded apps, or set to null for apps that aren't already // on the page. a.root = a.root || null; // we validate the app after setting the root property because pre-load apps do no require // manifest url if (!_validateApp(a)) { return; // move to the next app } // save app _apps[a.instanceId] = { config: a }; // If the root property is defined then this app is considered to be preloaded and we will // run it through that logic. if (a.root) { if ((!a.root && typeof(a.root) != 'string') && !F2.isNativeDOMNode(a.root)) { F2.log('AppConfig invalid for pre-load, not a valid string and not dom node'); F2.log('AppConfig instance:', a); throw ('Preloaded appConfig.root property must be a native dom node or a string representing a sizzle selector. Please check your inputs and try again.'); } else if (jQuery(a.root).length != 1) { F2.log('AppConfig invalid for pre-load, root not unique'); F2.log('AppConfig instance:', a); F2.log('Number of dom node instances:', jQuery(a.root).length); throw ('Preloaded appConfig.root property must map to a unique dom node. Please check your inputs and try again.'); } // instantiate F2.App _createAppInstance(a); // init events _initAppEvents(a); // Continue on in the .each loop, no need to continue because the app is on the page // the js in initialized, and it is ready to role. return; // equivalent to continue in .each } if (!_bUsesAppHandlers) { // fire beforeAppRender a.root = _beforeAppRender(a); } else { F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_CREATE_ROOT, a // the app config ); F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_RENDER_BEFORE, a // the app config ); } // if we have the manifest, go ahead and load the app if (haveManifests) { _loadApps(a, appManifests[i]); } else { // check if this app can be batched if (a.enableBatchRequests && !a.isSecure) { batches[a.manifestUrl.toLowerCase()] = batches[a.manifestUrl.toLowerCase()] || []; batches[a.manifestUrl.toLowerCase()].push(a); } else { appStack.push({ apps: [a], url: a.manifestUrl }); } } }); // we don't have the manifests, go ahead and load them if (!haveManifests) { // add the batches to the appStack jQuery.each(batches, function(i, b) { appStack.push({ url: i, apps: b }); }); // if an app is being loaded more than once on the page, there is the // potential that the jsonp callback will be clobbered if the request // for the AppManifest for the app comes back at the same time as // another request for the same app. We'll create a callbackStack // that will ensure that requests for the same app are loaded in order // rather than at the same time jQuery.each(appStack, function(i, req) { // define the callback function based on the first app's App ID var jsonpCallback = F2.Constants.JSONP_CALLBACK + req.apps[0].appId; // push the request onto the callback stack callbackStack[jsonpCallback] = callbackStack[jsonpCallback] || []; callbackStack[jsonpCallback].push(req); }); // loop through each item in the callback stack and make the request // for the AppManifest. When the request is complete, pop the next // request off the stack and make the request. jQuery.each(callbackStack, function(i, requests) { var manifestRequest = function(jsonpCallback, req) { if (!req) { return; } // setup defaults and callbacks var url = req.url, type = 'GET', dataType = 'jsonp', completeFunc = function() { manifestRequest(i, requests.pop()); }, errorFunc = function() { jQuery.each(req.apps, function(idx, item) { F2.log('Removed failed ' + item.name + ' app', item); F2.removeApp(item.instanceId); }); }, successFunc = function(appManifest) { _loadApps(req.apps, appManifest); }; // optionally fire xhr overrides if (_config.xhr && _config.xhr.dataType) { dataType = _config.xhr.dataType(req.url, req.apps); if (typeof dataType !== 'string') { throw ('ContainerConfig.xhr.dataType should return a string'); } } if (_config.xhr && _config.xhr.type) { type = _config.xhr.type(req.url, req.apps); if (typeof type !== 'string') { throw ('ContainerConfig.xhr.type should return a string'); } } if (_config.xhr && _config.xhr.url) { url = _config.xhr.url(req.url, req.apps); if (typeof url !== 'string') { throw ('ContainerConfig.xhr.url should return a string'); } } // setup the default request function if an override is not present var requestFunc = _config.xhr; if (typeof requestFunc !== 'function') { requestFunc = function(url, appConfigs, successCallback, errorCallback, completeCallback) { jQuery.ajax({ url: url, type: type, data: { params: F2.stringify(req.apps, F2.appConfigReplacer) }, jsonp: false, // do not put 'callback=' in the query string jsonpCallback: jsonpCallback, // Unique function name dataType: dataType, success: successCallback, error: function(jqxhr, settings, exception) { F2.log('Failed to load app(s)', exception.toString(), req.apps); errorCallback(); }, complete: completeCallback }); }; } requestFunc(url, req.apps, successFunc, errorFunc, completeFunc); }; manifestRequest(i, requests.pop()); }); } }, /** * Removes all apps from the container * @method removeAllApps */ removeAllApps: function() { if (!_isInit()) { F2.log('F2.init() must be called before F2.removeAllApps()'); return; } jQuery.each(_apps, function(i, a) { F2.removeApp(a.config.instanceId); }); }, /** * Removes an app from the container * @method removeApp * @param {string} instanceId The app's instanceId */ removeApp: function(instanceId) { if (!_isInit()) { F2.log('F2.init() must be called before F2.removeApp()'); return; } if (_apps[instanceId]) { F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_DESTROY_BEFORE, _apps[instanceId] // the app instance ); F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_DESTROY, _apps[instanceId] // the app instance ); F2.AppHandlers.__trigger( _sAppHandlerToken, F2.Constants.AppHandlers.APP_DESTROY_AFTER, _apps[instanceId] // the app instance ); delete _apps[instanceId]; } } }; })()); exports.F2 = F2; if (typeof define !== 'undefined' && define.amd) { define(function() { return F2; }); } })(typeof exports !== 'undefined' ? exports : window);
src/svg-icons/communication/phonelink-erase.js
verdan/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let CommunicationPhonelinkErase = (props) => ( <SvgIcon {...props}> <path d="M13 8.2l-1-1-4 4-4-4-1 1 4 4-4 4 1 1 4-4 4 4 1-1-4-4 4-4zM19 1H9c-1.1 0-2 .9-2 2v3h2V4h10v16H9v-2H7v3c0 1.1.9 2 2 2h10c1.1 0 2-.9 2-2V3c0-1.1-.9-2-2-2z"/> </SvgIcon> ); CommunicationPhonelinkErase = pure(CommunicationPhonelinkErase); CommunicationPhonelinkErase.displayName = 'CommunicationPhonelinkErase'; CommunicationPhonelinkErase.muiName = 'SvgIcon'; export default CommunicationPhonelinkErase;
ajax/libs/phaser/2.1.3/custom/p2.js
zimbatm/cdnjs
/** * The MIT License (MIT) * * Copyright (c) 2013 p2.js authors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ !function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define('p2', (function() { return this.p2 = e(); })()):"undefined"!=typeof window?window.p2=e():"undefined"!=typeof global?self.p2=e():"undefined"!=typeof self&&(self.p2=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({"PcZj9L":[function(require,module,exports){ var TA = require('typedarray') var xDataView = typeof DataView === 'undefined' ? TA.DataView : DataView var xArrayBuffer = typeof ArrayBuffer === 'undefined' ? TA.ArrayBuffer : ArrayBuffer var xUint8Array = typeof Uint8Array === 'undefined' ? TA.Uint8Array : Uint8Array exports.Buffer = Buffer exports.SlowBuffer = Buffer exports.INSPECT_MAX_BYTES = 50 Buffer.poolSize = 8192 var browserSupport /** * Class: Buffer * ============= * * The Buffer constructor returns instances of `Uint8Array` that are augmented * with function properties for all the node `Buffer` API functions. We use * `Uint8Array` so that square bracket notation works as expected -- it returns * a single octet. * * By augmenting the instances, we can avoid modifying the `Uint8Array` * prototype. * * Firefox is a special case because it doesn't allow augmenting "native" object * instances. See `ProxyBuffer` below for more details. */ function Buffer (subject, encoding) { var type = typeof subject // Work-around: node's base64 implementation // allows for non-padded strings while base64-js // does not.. if (encoding === 'base64' && type === 'string') { subject = stringtrim(subject) while (subject.length % 4 !== 0) { subject = subject + '=' } } // Find the length var length if (type === 'number') length = coerce(subject) else if (type === 'string') length = Buffer.byteLength(subject, encoding) else if (type === 'object') length = coerce(subject.length) // Assume object is an array else throw new Error('First argument needs to be a number, array or string.') var buf = augment(new xUint8Array(length)) if (Buffer.isBuffer(subject)) { // Speed optimization -- use set if we're copying from a Uint8Array buf.set(subject) } else if (isArrayIsh(subject)) { // Treat array-ish objects as a byte array. for (var i = 0; i < length; i++) { if (Buffer.isBuffer(subject)) buf[i] = subject.readUInt8(i) else buf[i] = subject[i] } } else if (type === 'string') { buf.write(subject, 0, encoding) } return buf } // STATIC METHODS // ============== Buffer.isEncoding = function(encoding) { switch ((encoding + '').toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true default: return false } } Buffer.isBuffer = function isBuffer (b) { return b && b._isBuffer } Buffer.byteLength = function (str, encoding) { switch (encoding || 'utf8') { case 'hex': return str.length / 2 case 'utf8': case 'utf-8': return utf8ToBytes(str).length case 'ascii': case 'binary': return str.length case 'base64': return base64ToBytes(str).length default: throw new Error('Unknown encoding') } } Buffer.concat = function (list, totalLength) { if (!Array.isArray(list)) { throw new Error('Usage: Buffer.concat(list, [totalLength])\n' + 'list should be an Array.') } var i var buf if (list.length === 0) { return new Buffer(0) } else if (list.length === 1) { return list[0] } if (typeof totalLength !== 'number') { totalLength = 0 for (i = 0; i < list.length; i++) { buf = list[i] totalLength += buf.length } } var buffer = new Buffer(totalLength) var pos = 0 for (i = 0; i < list.length; i++) { buf = list[i] buf.copy(buffer, pos) pos += buf.length } return buffer } // INSTANCE METHODS // ================ function _hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) { throw new Error('Invalid hex string') } if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; i++) { var byte = parseInt(string.substr(i * 2, 2), 16) if (isNaN(byte)) throw new Error('Invalid hex string') buf[offset + i] = byte } Buffer._charsWritten = i * 2 return i } function _utf8Write (buf, string, offset, length) { var bytes, pos return Buffer._charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length) } function _asciiWrite (buf, string, offset, length) { var bytes, pos return Buffer._charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length) } function _binaryWrite (buf, string, offset, length) { return _asciiWrite(buf, string, offset, length) } function _base64Write (buf, string, offset, length) { var bytes, pos return Buffer._charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length) } function BufferWrite (string, offset, length, encoding) { // Support both (string, offset, length, encoding) // and the legacy (string, encoding, offset, length) if (isFinite(offset)) { if (!isFinite(length)) { encoding = length length = undefined } } else { // legacy var swap = encoding encoding = offset offset = length length = swap } offset = Number(offset) || 0 var remaining = this.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } encoding = String(encoding || 'utf8').toLowerCase() switch (encoding) { case 'hex': return _hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return _utf8Write(this, string, offset, length) case 'ascii': return _asciiWrite(this, string, offset, length) case 'binary': return _binaryWrite(this, string, offset, length) case 'base64': return _base64Write(this, string, offset, length) default: throw new Error('Unknown encoding') } } function BufferToString (encoding, start, end) { var self = (this instanceof ProxyBuffer) ? this._proxy : this encoding = String(encoding || 'utf8').toLowerCase() start = Number(start) || 0 end = (end !== undefined) ? Number(end) : end = self.length // Fastpath empty strings if (end === start) return '' switch (encoding) { case 'hex': return _hexSlice(self, start, end) case 'utf8': case 'utf-8': return _utf8Slice(self, start, end) case 'ascii': return _asciiSlice(self, start, end) case 'binary': return _binarySlice(self, start, end) case 'base64': return _base64Slice(self, start, end) default: throw new Error('Unknown encoding') } } function BufferToJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this, 0) } } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) function BufferCopy (target, target_start, start, end) { var source = this if (!start) start = 0 if (!end && end !== 0) end = this.length if (!target_start) target_start = 0 // Copy 0 bytes; we're done if (end === start) return if (target.length === 0 || source.length === 0) return // Fatal error conditions if (end < start) throw new Error('sourceEnd < sourceStart') if (target_start < 0 || target_start >= target.length) throw new Error('targetStart out of bounds') if (start < 0 || start >= source.length) throw new Error('sourceStart out of bounds') if (end < 0 || end > source.length) throw new Error('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - target_start < end - start) end = target.length - target_start + start // copy! for (var i = 0; i < end - start; i++) target[i + target_start] = this[i + start] } function _base64Slice (buf, start, end) { var bytes = buf.slice(start, end) return require('base64-js').fromByteArray(bytes) } function _utf8Slice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' var tmp = '' var i = 0 while (i < bytes.length) { if (bytes[i] <= 0x7F) { res += decodeUtf8Char(tmp) + String.fromCharCode(bytes[i]) tmp = '' } else { tmp += '%' + bytes[i].toString(16) } i++ } return res + decodeUtf8Char(tmp) } function _asciiSlice (buf, start, end) { var bytes = buf.slice(start, end) var ret = '' for (var i = 0; i < bytes.length; i++) ret += String.fromCharCode(bytes[i]) return ret } function _binarySlice (buf, start, end) { return _asciiSlice(buf, start, end) } function _hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; i++) { out += toHex(buf[i]) } return out } // TODO: add test that modifying the new buffer slice will modify memory in the // original buffer! Use code from: // http://nodejs.org/api/buffer.html#buffer_buf_slice_start_end function BufferSlice (start, end) { var len = this.length start = clamp(start, len, 0) end = clamp(end, len, len) return augment(this.subarray(start, end)) // Uint8Array built-in method } function BufferReadUInt8 (offset, noAssert) { var buf = this if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < buf.length, 'Trying to read beyond buffer length') } if (offset >= buf.length) return return buf[offset] } function _readUInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) { return } else if (offset + 1 === len) { var dv = new xDataView(new xArrayBuffer(2)) dv.setUint8(0, buf[len - 1]) return dv.getUint16(0, littleEndian) } else { return buf._dataview.getUint16(offset, littleEndian) } } function BufferReadUInt16LE (offset, noAssert) { return _readUInt16(this, offset, true, noAssert) } function BufferReadUInt16BE (offset, noAssert) { return _readUInt16(this, offset, false, noAssert) } function _readUInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) { return } else if (offset + 3 >= len) { var dv = new xDataView(new xArrayBuffer(4)) for (var i = 0; i + offset < len; i++) { dv.setUint8(i, buf[i + offset]) } return dv.getUint32(0, littleEndian) } else { return buf._dataview.getUint32(offset, littleEndian) } } function BufferReadUInt32LE (offset, noAssert) { return _readUInt32(this, offset, true, noAssert) } function BufferReadUInt32BE (offset, noAssert) { return _readUInt32(this, offset, false, noAssert) } function BufferReadInt8 (offset, noAssert) { var buf = this if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < buf.length, 'Trying to read beyond buffer length') } if (offset >= buf.length) return return buf._dataview.getInt8(offset) } function _readInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) { return } else if (offset + 1 === len) { var dv = new xDataView(new xArrayBuffer(2)) dv.setUint8(0, buf[len - 1]) return dv.getInt16(0, littleEndian) } else { return buf._dataview.getInt16(offset, littleEndian) } } function BufferReadInt16LE (offset, noAssert) { return _readInt16(this, offset, true, noAssert) } function BufferReadInt16BE (offset, noAssert) { return _readInt16(this, offset, false, noAssert) } function _readInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) { return } else if (offset + 3 >= len) { var dv = new xDataView(new xArrayBuffer(4)) for (var i = 0; i + offset < len; i++) { dv.setUint8(i, buf[i + offset]) } return dv.getInt32(0, littleEndian) } else { return buf._dataview.getInt32(offset, littleEndian) } } function BufferReadInt32LE (offset, noAssert) { return _readInt32(this, offset, true, noAssert) } function BufferReadInt32BE (offset, noAssert) { return _readInt32(this, offset, false, noAssert) } function _readFloat (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } return buf._dataview.getFloat32(offset, littleEndian) } function BufferReadFloatLE (offset, noAssert) { return _readFloat(this, offset, true, noAssert) } function BufferReadFloatBE (offset, noAssert) { return _readFloat(this, offset, false, noAssert) } function _readDouble (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset + 7 < buf.length, 'Trying to read beyond buffer length') } return buf._dataview.getFloat64(offset, littleEndian) } function BufferReadDoubleLE (offset, noAssert) { return _readDouble(this, offset, true, noAssert) } function BufferReadDoubleBE (offset, noAssert) { return _readDouble(this, offset, false, noAssert) } function BufferWriteUInt8 (value, offset, noAssert) { var buf = this if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xff) } if (offset >= buf.length) return buf[offset] = value } function _writeUInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffff) } var len = buf.length if (offset >= len) { return } else if (offset + 1 === len) { var dv = new xDataView(new xArrayBuffer(2)) dv.setUint16(0, value, littleEndian) buf[offset] = dv.getUint8(0) } else { buf._dataview.setUint16(offset, value, littleEndian) } } function BufferWriteUInt16LE (value, offset, noAssert) { _writeUInt16(this, value, offset, true, noAssert) } function BufferWriteUInt16BE (value, offset, noAssert) { _writeUInt16(this, value, offset, false, noAssert) } function _writeUInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffffffff) } var len = buf.length if (offset >= len) { return } else if (offset + 3 >= len) { var dv = new xDataView(new xArrayBuffer(4)) dv.setUint32(0, value, littleEndian) for (var i = 0; i + offset < len; i++) { buf[i + offset] = dv.getUint8(i) } } else { buf._dataview.setUint32(offset, value, littleEndian) } } function BufferWriteUInt32LE (value, offset, noAssert) { _writeUInt32(this, value, offset, true, noAssert) } function BufferWriteUInt32BE (value, offset, noAssert) { _writeUInt32(this, value, offset, false, noAssert) } function BufferWriteInt8 (value, offset, noAssert) { var buf = this if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7f, -0x80) } if (offset >= buf.length) return buf._dataview.setInt8(offset, value) } function _writeInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fff, -0x8000) } var len = buf.length if (offset >= len) { return } else if (offset + 1 === len) { var dv = new xDataView(new xArrayBuffer(2)) dv.setInt16(0, value, littleEndian) buf[offset] = dv.getUint8(0) } else { buf._dataview.setInt16(offset, value, littleEndian) } } function BufferWriteInt16LE (value, offset, noAssert) { _writeInt16(this, value, offset, true, noAssert) } function BufferWriteInt16BE (value, offset, noAssert) { _writeInt16(this, value, offset, false, noAssert) } function _writeInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fffffff, -0x80000000) } var len = buf.length if (offset >= len) { return } else if (offset + 3 >= len) { var dv = new xDataView(new xArrayBuffer(4)) dv.setInt32(0, value, littleEndian) for (var i = 0; i + offset < len; i++) { buf[i + offset] = dv.getUint8(i) } } else { buf._dataview.setInt32(offset, value, littleEndian) } } function BufferWriteInt32LE (value, offset, noAssert) { _writeInt32(this, value, offset, true, noAssert) } function BufferWriteInt32BE (value, offset, noAssert) { _writeInt32(this, value, offset, false, noAssert) } function _writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38) } var len = buf.length if (offset >= len) { return } else if (offset + 3 >= len) { var dv = new xDataView(new xArrayBuffer(4)) dv.setFloat32(0, value, littleEndian) for (var i = 0; i + offset < len; i++) { buf[i + offset] = dv.getUint8(i) } } else { buf._dataview.setFloat32(offset, value, littleEndian) } } function BufferWriteFloatLE (value, offset, noAssert) { _writeFloat(this, value, offset, true, noAssert) } function BufferWriteFloatBE (value, offset, noAssert) { _writeFloat(this, value, offset, false, noAssert) } function _writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof (littleEndian) === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 7 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308) } var len = buf.length if (offset >= len) { return } else if (offset + 7 >= len) { var dv = new xDataView(new xArrayBuffer(8)) dv.setFloat64(0, value, littleEndian) for (var i = 0; i + offset < len; i++) { buf[i + offset] = dv.getUint8(i) } } else { buf._dataview.setFloat64(offset, value, littleEndian) } } function BufferWriteDoubleLE (value, offset, noAssert) { _writeDouble(this, value, offset, true, noAssert) } function BufferWriteDoubleBE (value, offset, noAssert) { _writeDouble(this, value, offset, false, noAssert) } // fill(value, start=0, end=buffer.length) function BufferFill (value, start, end) { if (!value) value = 0 if (!start) start = 0 if (!end) end = this.length if (typeof value === 'string') { value = value.charCodeAt(0) } if (typeof value !== 'number' || isNaN(value)) { throw new Error('value is not a number') } if (end < start) throw new Error('end < start') // Fill 0 bytes; we're done if (end === start) return if (this.length === 0) return if (start < 0 || start >= this.length) { throw new Error('start out of bounds') } if (end < 0 || end > this.length) { throw new Error('end out of bounds') } for (var i = start; i < end; i++) { this[i] = value } } function BufferInspect () { var out = [] var len = this.length for (var i = 0; i < len; i++) { out[i] = toHex(this[i]) if (i === exports.INSPECT_MAX_BYTES) { out[i + 1] = '...' break } } return '<Buffer ' + out.join(' ') + '>' } // Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. // Added in Node 0.12. function BufferToArrayBuffer () { return (new Buffer(this)).buffer } // HELPER FUNCTIONS // ================ function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } /** * Check to see if the browser supports augmenting a `Uint8Array` instance. * @return {boolean} */ function _browserSupport () { var arr = new xUint8Array(0) arr.foo = function () { return 42 } try { return (42 === arr.foo()) } catch (e) { return false } } /** * Class: ProxyBuffer * ================== * * Only used in Firefox, since Firefox does not allow augmenting "native" * objects (like Uint8Array instances) with new properties for some unknown * (probably silly) reason. So we'll use an ES6 Proxy (supported since * Firefox 18) to wrap the Uint8Array instance without actually adding any * properties to it. * * Instances of this "fake" Buffer class are the "target" of the * ES6 Proxy (see `augment` function). * * We couldn't just use the `Uint8Array` as the target of the `Proxy` because * Proxies have an important limitation on trapping the `toString` method. * `Object.prototype.toString.call(proxy)` gets called whenever something is * implicitly cast to a String. Unfortunately, with a `Proxy` this * unconditionally returns `Object.prototype.toString.call(target)` which would * always return "[object Uint8Array]" if we used the `Uint8Array` instance as * the target. And, remember, in Firefox we cannot redefine the `Uint8Array` * instance's `toString` method. * * So, we use this `ProxyBuffer` class as the proxy's "target". Since this class * has its own custom `toString` method, it will get called whenever `toString` * gets called, implicitly or explicitly, on the `Proxy` instance. * * We also have to define the Uint8Array methods `subarray` and `set` on * `ProxyBuffer` because if we didn't then `proxy.subarray(0)` would have its * `this` set to `proxy` (a `Proxy` instance) which throws an exception in * Firefox which expects it to be a `TypedArray` instance. */ function ProxyBuffer (arr) { this._arr = arr if (arr.byteLength !== 0) this._dataview = new xDataView(arr.buffer, arr.byteOffset, arr.byteLength) } ProxyBuffer.prototype.write = BufferWrite ProxyBuffer.prototype.toString = BufferToString ProxyBuffer.prototype.toLocaleString = BufferToString ProxyBuffer.prototype.toJSON = BufferToJSON ProxyBuffer.prototype.copy = BufferCopy ProxyBuffer.prototype.slice = BufferSlice ProxyBuffer.prototype.readUInt8 = BufferReadUInt8 ProxyBuffer.prototype.readUInt16LE = BufferReadUInt16LE ProxyBuffer.prototype.readUInt16BE = BufferReadUInt16BE ProxyBuffer.prototype.readUInt32LE = BufferReadUInt32LE ProxyBuffer.prototype.readUInt32BE = BufferReadUInt32BE ProxyBuffer.prototype.readInt8 = BufferReadInt8 ProxyBuffer.prototype.readInt16LE = BufferReadInt16LE ProxyBuffer.prototype.readInt16BE = BufferReadInt16BE ProxyBuffer.prototype.readInt32LE = BufferReadInt32LE ProxyBuffer.prototype.readInt32BE = BufferReadInt32BE ProxyBuffer.prototype.readFloatLE = BufferReadFloatLE ProxyBuffer.prototype.readFloatBE = BufferReadFloatBE ProxyBuffer.prototype.readDoubleLE = BufferReadDoubleLE ProxyBuffer.prototype.readDoubleBE = BufferReadDoubleBE ProxyBuffer.prototype.writeUInt8 = BufferWriteUInt8 ProxyBuffer.prototype.writeUInt16LE = BufferWriteUInt16LE ProxyBuffer.prototype.writeUInt16BE = BufferWriteUInt16BE ProxyBuffer.prototype.writeUInt32LE = BufferWriteUInt32LE ProxyBuffer.prototype.writeUInt32BE = BufferWriteUInt32BE ProxyBuffer.prototype.writeInt8 = BufferWriteInt8 ProxyBuffer.prototype.writeInt16LE = BufferWriteInt16LE ProxyBuffer.prototype.writeInt16BE = BufferWriteInt16BE ProxyBuffer.prototype.writeInt32LE = BufferWriteInt32LE ProxyBuffer.prototype.writeInt32BE = BufferWriteInt32BE ProxyBuffer.prototype.writeFloatLE = BufferWriteFloatLE ProxyBuffer.prototype.writeFloatBE = BufferWriteFloatBE ProxyBuffer.prototype.writeDoubleLE = BufferWriteDoubleLE ProxyBuffer.prototype.writeDoubleBE = BufferWriteDoubleBE ProxyBuffer.prototype.fill = BufferFill ProxyBuffer.prototype.inspect = BufferInspect ProxyBuffer.prototype.toArrayBuffer = BufferToArrayBuffer ProxyBuffer.prototype._isBuffer = true ProxyBuffer.prototype.subarray = function () { return this._arr.subarray.apply(this._arr, arguments) } ProxyBuffer.prototype.set = function () { return this._arr.set.apply(this._arr, arguments) } var ProxyHandler = { get: function (target, name) { if (name in target) return target[name] else return target._arr[name] }, set: function (target, name, value) { target._arr[name] = value } } function augment (arr) { if (browserSupport === undefined) { browserSupport = _browserSupport() } if (browserSupport) { // Augment the Uint8Array *instance* (not the class!) with Buffer methods arr.write = BufferWrite arr.toString = BufferToString arr.toLocaleString = BufferToString arr.toJSON = BufferToJSON arr.copy = BufferCopy arr.slice = BufferSlice arr.readUInt8 = BufferReadUInt8 arr.readUInt16LE = BufferReadUInt16LE arr.readUInt16BE = BufferReadUInt16BE arr.readUInt32LE = BufferReadUInt32LE arr.readUInt32BE = BufferReadUInt32BE arr.readInt8 = BufferReadInt8 arr.readInt16LE = BufferReadInt16LE arr.readInt16BE = BufferReadInt16BE arr.readInt32LE = BufferReadInt32LE arr.readInt32BE = BufferReadInt32BE arr.readFloatLE = BufferReadFloatLE arr.readFloatBE = BufferReadFloatBE arr.readDoubleLE = BufferReadDoubleLE arr.readDoubleBE = BufferReadDoubleBE arr.writeUInt8 = BufferWriteUInt8 arr.writeUInt16LE = BufferWriteUInt16LE arr.writeUInt16BE = BufferWriteUInt16BE arr.writeUInt32LE = BufferWriteUInt32LE arr.writeUInt32BE = BufferWriteUInt32BE arr.writeInt8 = BufferWriteInt8 arr.writeInt16LE = BufferWriteInt16LE arr.writeInt16BE = BufferWriteInt16BE arr.writeInt32LE = BufferWriteInt32LE arr.writeInt32BE = BufferWriteInt32BE arr.writeFloatLE = BufferWriteFloatLE arr.writeFloatBE = BufferWriteFloatBE arr.writeDoubleLE = BufferWriteDoubleLE arr.writeDoubleBE = BufferWriteDoubleBE arr.fill = BufferFill arr.inspect = BufferInspect arr.toArrayBuffer = BufferToArrayBuffer arr._isBuffer = true if (arr.byteLength !== 0) arr._dataview = new xDataView(arr.buffer, arr.byteOffset, arr.byteLength) return arr } else { // This is a browser that doesn't support augmenting the `Uint8Array` // instance (*ahem* Firefox) so use an ES6 `Proxy`. var proxyBuffer = new ProxyBuffer(arr) var proxy = new Proxy(proxyBuffer, ProxyHandler) proxyBuffer._proxy = proxy return proxy } } // slice(start, end) function clamp (index, len, defaultValue) { if (typeof index !== 'number') return defaultValue index = ~~index; // Coerce to integer. if (index >= len) return len if (index >= 0) return index index += len if (index >= 0) return index return 0 } function coerce (length) { // Coerce length to a number (possibly NaN), round up // in case it's fractional (e.g. 123.456) then do a // double negate to coerce a NaN to 0. Easy, right? length = ~~Math.ceil(+length) return length < 0 ? 0 : length } function isArrayIsh (subject) { return Array.isArray(subject) || Buffer.isBuffer(subject) || subject && typeof subject === 'object' && typeof subject.length === 'number' } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) if (str.charCodeAt(i) <= 0x7F) byteArray.push(str.charCodeAt(i)) else { var h = encodeURIComponent(str.charAt(i)).substr(1).split('%') for (var j = 0; j < h.length; j++) byteArray.push(parseInt(h[j], 16)) } return byteArray } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function base64ToBytes (str) { return require('base64-js').toByteArray(str) } function blitBuffer (src, dst, offset, length) { var pos, i = 0 while (i < length) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] i++ } return i } function decodeUtf8Char (str) { try { return decodeURIComponent(str) } catch (err) { return String.fromCharCode(0xFFFD) // UTF 8 invalid char } } /* * We have to make sure that the value is a valid integer. This means that it * is non-negative. It has no fractional component and that it does not * exceed the maximum allowed value. * * value The number to check for validity * * max The maximum value */ function verifuint (value, max) { assert(typeof (value) == 'number', 'cannot write a non-number as a number') assert(value >= 0, 'specified a negative value for writing an unsigned value') assert(value <= max, 'value is larger than maximum value for type') assert(Math.floor(value) === value, 'value has a fractional component') } /* * A series of checks to make sure we actually have a signed 32-bit number */ function verifsint(value, max, min) { assert(typeof (value) == 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') assert(Math.floor(value) === value, 'value has a fractional component') } function verifIEEE754(value, max, min) { assert(typeof (value) == 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') } function assert (test, message) { if (!test) throw new Error(message || 'Failed assertion') } },{"base64-js":3,"typedarray":4}],"native-buffer-browserify":[function(require,module,exports){ module.exports=require('PcZj9L'); },{}],3:[function(require,module,exports){ (function (exports) { 'use strict'; var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; function b64ToByteArray(b64) { var i, j, l, tmp, placeHolders, arr; if (b64.length % 4 > 0) { throw 'Invalid string. Length must be a multiple of 4'; } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice placeHolders = b64.indexOf('='); placeHolders = placeHolders > 0 ? b64.length - placeHolders : 0; // base64 is 4/3 + up to two characters of the original data arr = [];//new Uint8Array(b64.length * 3 / 4 - placeHolders); // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? b64.length - 4 : b64.length; for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (lookup.indexOf(b64[i]) << 18) | (lookup.indexOf(b64[i + 1]) << 12) | (lookup.indexOf(b64[i + 2]) << 6) | lookup.indexOf(b64[i + 3]); arr.push((tmp & 0xFF0000) >> 16); arr.push((tmp & 0xFF00) >> 8); arr.push(tmp & 0xFF); } if (placeHolders === 2) { tmp = (lookup.indexOf(b64[i]) << 2) | (lookup.indexOf(b64[i + 1]) >> 4); arr.push(tmp & 0xFF); } else if (placeHolders === 1) { tmp = (lookup.indexOf(b64[i]) << 10) | (lookup.indexOf(b64[i + 1]) << 4) | (lookup.indexOf(b64[i + 2]) >> 2); arr.push((tmp >> 8) & 0xFF); arr.push(tmp & 0xFF); } return arr; } function uint8ToBase64(uint8) { var i, extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes output = "", temp, length; function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]; }; // go through the array every three bytes, we'll deal with trailing stuff later for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]); output += tripletToBase64(temp); } // pad the end with zeros, but make sure to not forget the extra bytes switch (extraBytes) { case 1: temp = uint8[uint8.length - 1]; output += lookup[temp >> 2]; output += lookup[(temp << 4) & 0x3F]; output += '=='; break; case 2: temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]); output += lookup[temp >> 10]; output += lookup[(temp >> 4) & 0x3F]; output += lookup[(temp << 2) & 0x3F]; output += '='; break; } return output; } module.exports.toByteArray = b64ToByteArray; module.exports.fromByteArray = uint8ToBase64; }()); },{}],4:[function(require,module,exports){ var undefined = (void 0); // Paranoia // Beyond this value, index getters/setters (i.e. array[0], array[1]) are so slow to // create, and consume so much memory, that the browser appears frozen. var MAX_ARRAY_LENGTH = 1e5; // Approximations of internal ECMAScript conversion functions var ECMAScript = (function() { // Stash a copy in case other scripts modify these var opts = Object.prototype.toString, ophop = Object.prototype.hasOwnProperty; return { // Class returns internal [[Class]] property, used to avoid cross-frame instanceof issues: Class: function(v) { return opts.call(v).replace(/^\[object *|\]$/g, ''); }, HasProperty: function(o, p) { return p in o; }, HasOwnProperty: function(o, p) { return ophop.call(o, p); }, IsCallable: function(o) { return typeof o === 'function'; }, ToInt32: function(v) { return v >> 0; }, ToUint32: function(v) { return v >>> 0; } }; }()); // Snapshot intrinsics var LN2 = Math.LN2, abs = Math.abs, floor = Math.floor, log = Math.log, min = Math.min, pow = Math.pow, round = Math.round; // ES5: lock down object properties function configureProperties(obj) { if (getOwnPropertyNames && defineProperty) { var props = getOwnPropertyNames(obj), i; for (i = 0; i < props.length; i += 1) { defineProperty(obj, props[i], { value: obj[props[i]], writable: false, enumerable: false, configurable: false }); } } } // emulate ES5 getter/setter API using legacy APIs // http://blogs.msdn.com/b/ie/archive/2010/09/07/transitioning-existing-code-to-the-es5-getter-setter-apis.aspx // (second clause tests for Object.defineProperty() in IE<9 that only supports extending DOM prototypes, but // note that IE<9 does not support __defineGetter__ or __defineSetter__ so it just renders the method harmless) var defineProperty = Object.defineProperty || function(o, p, desc) { if (!o === Object(o)) throw new TypeError("Object.defineProperty called on non-object"); if (ECMAScript.HasProperty(desc, 'get') && Object.prototype.__defineGetter__) { Object.prototype.__defineGetter__.call(o, p, desc.get); } if (ECMAScript.HasProperty(desc, 'set') && Object.prototype.__defineSetter__) { Object.prototype.__defineSetter__.call(o, p, desc.set); } if (ECMAScript.HasProperty(desc, 'value')) { o[p] = desc.value; } return o; }; var getOwnPropertyNames = Object.getOwnPropertyNames || function getOwnPropertyNames(o) { if (o !== Object(o)) throw new TypeError("Object.getOwnPropertyNames called on non-object"); var props = [], p; for (p in o) { if (ECMAScript.HasOwnProperty(o, p)) { props.push(p); } } return props; }; // ES5: Make obj[index] an alias for obj._getter(index)/obj._setter(index, value) // for index in 0 ... obj.length function makeArrayAccessors(obj) { if (!defineProperty) { return; } if (obj.length > MAX_ARRAY_LENGTH) throw new RangeError("Array too large for polyfill"); function makeArrayAccessor(index) { defineProperty(obj, index, { 'get': function() { return obj._getter(index); }, 'set': function(v) { obj._setter(index, v); }, enumerable: true, configurable: false }); } var i; for (i = 0; i < obj.length; i += 1) { makeArrayAccessor(i); } } // Internal conversion functions: // pack<Type>() - take a number (interpreted as Type), output a byte array // unpack<Type>() - take a byte array, output a Type-like number function as_signed(value, bits) { var s = 32 - bits; return (value << s) >> s; } function as_unsigned(value, bits) { var s = 32 - bits; return (value << s) >>> s; } function packI8(n) { return [n & 0xff]; } function unpackI8(bytes) { return as_signed(bytes[0], 8); } function packU8(n) { return [n & 0xff]; } function unpackU8(bytes) { return as_unsigned(bytes[0], 8); } function packU8Clamped(n) { n = round(Number(n)); return [n < 0 ? 0 : n > 0xff ? 0xff : n & 0xff]; } function packI16(n) { return [(n >> 8) & 0xff, n & 0xff]; } function unpackI16(bytes) { return as_signed(bytes[0] << 8 | bytes[1], 16); } function packU16(n) { return [(n >> 8) & 0xff, n & 0xff]; } function unpackU16(bytes) { return as_unsigned(bytes[0] << 8 | bytes[1], 16); } function packI32(n) { return [(n >> 24) & 0xff, (n >> 16) & 0xff, (n >> 8) & 0xff, n & 0xff]; } function unpackI32(bytes) { return as_signed(bytes[0] << 24 | bytes[1] << 16 | bytes[2] << 8 | bytes[3], 32); } function packU32(n) { return [(n >> 24) & 0xff, (n >> 16) & 0xff, (n >> 8) & 0xff, n & 0xff]; } function unpackU32(bytes) { return as_unsigned(bytes[0] << 24 | bytes[1] << 16 | bytes[2] << 8 | bytes[3], 32); } function packIEEE754(v, ebits, fbits) { var bias = (1 << (ebits - 1)) - 1, s, e, f, ln, i, bits, str, bytes; function roundToEven(n) { var w = floor(n), f = n - w; if (f < 0.5) return w; if (f > 0.5) return w + 1; return w % 2 ? w + 1 : w; } // Compute sign, exponent, fraction if (v !== v) { // NaN // http://dev.w3.org/2006/webapi/WebIDL/#es-type-mapping e = (1 << ebits) - 1; f = pow(2, fbits - 1); s = 0; } else if (v === Infinity || v === -Infinity) { e = (1 << ebits) - 1; f = 0; s = (v < 0) ? 1 : 0; } else if (v === 0) { e = 0; f = 0; s = (1 / v === -Infinity) ? 1 : 0; } else { s = v < 0; v = abs(v); if (v >= pow(2, 1 - bias)) { e = min(floor(log(v) / LN2), 1023); f = roundToEven(v / pow(2, e) * pow(2, fbits)); if (f / pow(2, fbits) >= 2) { e = e + 1; f = 1; } if (e > bias) { // Overflow e = (1 << ebits) - 1; f = 0; } else { // Normalized e = e + bias; f = f - pow(2, fbits); } } else { // Denormalized e = 0; f = roundToEven(v / pow(2, 1 - bias - fbits)); } } // Pack sign, exponent, fraction bits = []; for (i = fbits; i; i -= 1) { bits.push(f % 2 ? 1 : 0); f = floor(f / 2); } for (i = ebits; i; i -= 1) { bits.push(e % 2 ? 1 : 0); e = floor(e / 2); } bits.push(s ? 1 : 0); bits.reverse(); str = bits.join(''); // Bits to bytes bytes = []; while (str.length) { bytes.push(parseInt(str.substring(0, 8), 2)); str = str.substring(8); } return bytes; } function unpackIEEE754(bytes, ebits, fbits) { // Bytes to bits var bits = [], i, j, b, str, bias, s, e, f; for (i = bytes.length; i; i -= 1) { b = bytes[i - 1]; for (j = 8; j; j -= 1) { bits.push(b % 2 ? 1 : 0); b = b >> 1; } } bits.reverse(); str = bits.join(''); // Unpack sign, exponent, fraction bias = (1 << (ebits - 1)) - 1; s = parseInt(str.substring(0, 1), 2) ? -1 : 1; e = parseInt(str.substring(1, 1 + ebits), 2); f = parseInt(str.substring(1 + ebits), 2); // Produce number if (e === (1 << ebits) - 1) { return f !== 0 ? NaN : s * Infinity; } else if (e > 0) { // Normalized return s * pow(2, e - bias) * (1 + f / pow(2, fbits)); } else if (f !== 0) { // Denormalized return s * pow(2, -(bias - 1)) * (f / pow(2, fbits)); } else { return s < 0 ? -0 : 0; } } function unpackF64(b) { return unpackIEEE754(b, 11, 52); } function packF64(v) { return packIEEE754(v, 11, 52); } function unpackF32(b) { return unpackIEEE754(b, 8, 23); } function packF32(v) { return packIEEE754(v, 8, 23); } // // 3 The ArrayBuffer Type // (function() { /** @constructor */ var ArrayBuffer = function ArrayBuffer(length) { length = ECMAScript.ToInt32(length); if (length < 0) throw new RangeError('ArrayBuffer size is not a small enough positive integer'); this.byteLength = length; this._bytes = []; this._bytes.length = length; var i; for (i = 0; i < this.byteLength; i += 1) { this._bytes[i] = 0; } configureProperties(this); }; exports.ArrayBuffer = exports.ArrayBuffer || ArrayBuffer; // // 4 The ArrayBufferView Type // // NOTE: this constructor is not exported /** @constructor */ var ArrayBufferView = function ArrayBufferView() { //this.buffer = null; //this.byteOffset = 0; //this.byteLength = 0; }; // // 5 The Typed Array View Types // function makeConstructor(bytesPerElement, pack, unpack) { // Each TypedArray type requires a distinct constructor instance with // identical logic, which this produces. var ctor; ctor = function(buffer, byteOffset, length) { var array, sequence, i, s; if (!arguments.length || typeof arguments[0] === 'number') { // Constructor(unsigned long length) this.length = ECMAScript.ToInt32(arguments[0]); if (length < 0) throw new RangeError('ArrayBufferView size is not a small enough positive integer'); this.byteLength = this.length * this.BYTES_PER_ELEMENT; this.buffer = new ArrayBuffer(this.byteLength); this.byteOffset = 0; } else if (typeof arguments[0] === 'object' && arguments[0].constructor === ctor) { // Constructor(TypedArray array) array = arguments[0]; this.length = array.length; this.byteLength = this.length * this.BYTES_PER_ELEMENT; this.buffer = new ArrayBuffer(this.byteLength); this.byteOffset = 0; for (i = 0; i < this.length; i += 1) { this._setter(i, array._getter(i)); } } else if (typeof arguments[0] === 'object' && !(arguments[0] instanceof ArrayBuffer || ECMAScript.Class(arguments[0]) === 'ArrayBuffer')) { // Constructor(sequence<type> array) sequence = arguments[0]; this.length = ECMAScript.ToUint32(sequence.length); this.byteLength = this.length * this.BYTES_PER_ELEMENT; this.buffer = new ArrayBuffer(this.byteLength); this.byteOffset = 0; for (i = 0; i < this.length; i += 1) { s = sequence[i]; this._setter(i, Number(s)); } } else if (typeof arguments[0] === 'object' && (arguments[0] instanceof ArrayBuffer || ECMAScript.Class(arguments[0]) === 'ArrayBuffer')) { // Constructor(ArrayBuffer buffer, // optional unsigned long byteOffset, optional unsigned long length) this.buffer = buffer; this.byteOffset = ECMAScript.ToUint32(byteOffset); if (this.byteOffset > this.buffer.byteLength) { throw new RangeError("byteOffset out of range"); } if (this.byteOffset % this.BYTES_PER_ELEMENT) { // The given byteOffset must be a multiple of the element // size of the specific type, otherwise an exception is raised. throw new RangeError("ArrayBuffer length minus the byteOffset is not a multiple of the element size."); } if (arguments.length < 3) { this.byteLength = this.buffer.byteLength - this.byteOffset; if (this.byteLength % this.BYTES_PER_ELEMENT) { throw new RangeError("length of buffer minus byteOffset not a multiple of the element size"); } this.length = this.byteLength / this.BYTES_PER_ELEMENT; } else { this.length = ECMAScript.ToUint32(length); this.byteLength = this.length * this.BYTES_PER_ELEMENT; } if ((this.byteOffset + this.byteLength) > this.buffer.byteLength) { throw new RangeError("byteOffset and length reference an area beyond the end of the buffer"); } } else { throw new TypeError("Unexpected argument type(s)"); } this.constructor = ctor; configureProperties(this); makeArrayAccessors(this); }; ctor.prototype = new ArrayBufferView(); ctor.prototype.BYTES_PER_ELEMENT = bytesPerElement; ctor.prototype._pack = pack; ctor.prototype._unpack = unpack; ctor.BYTES_PER_ELEMENT = bytesPerElement; // getter type (unsigned long index); ctor.prototype._getter = function(index) { if (arguments.length < 1) throw new SyntaxError("Not enough arguments"); index = ECMAScript.ToUint32(index); if (index >= this.length) { return undefined; } var bytes = [], i, o; for (i = 0, o = this.byteOffset + index * this.BYTES_PER_ELEMENT; i < this.BYTES_PER_ELEMENT; i += 1, o += 1) { bytes.push(this.buffer._bytes[o]); } return this._unpack(bytes); }; // NONSTANDARD: convenience alias for getter: type get(unsigned long index); ctor.prototype.get = ctor.prototype._getter; // setter void (unsigned long index, type value); ctor.prototype._setter = function(index, value) { if (arguments.length < 2) throw new SyntaxError("Not enough arguments"); index = ECMAScript.ToUint32(index); if (index >= this.length) { return undefined; } var bytes = this._pack(value), i, o; for (i = 0, o = this.byteOffset + index * this.BYTES_PER_ELEMENT; i < this.BYTES_PER_ELEMENT; i += 1, o += 1) { this.buffer._bytes[o] = bytes[i]; } }; // void set(TypedArray array, optional unsigned long offset); // void set(sequence<type> array, optional unsigned long offset); ctor.prototype.set = function(index, value) { if (arguments.length < 1) throw new SyntaxError("Not enough arguments"); var array, sequence, offset, len, i, s, d, byteOffset, byteLength, tmp; if (typeof arguments[0] === 'object' && arguments[0].constructor === this.constructor) { // void set(TypedArray array, optional unsigned long offset); array = arguments[0]; offset = ECMAScript.ToUint32(arguments[1]); if (offset + array.length > this.length) { throw new RangeError("Offset plus length of array is out of range"); } byteOffset = this.byteOffset + offset * this.BYTES_PER_ELEMENT; byteLength = array.length * this.BYTES_PER_ELEMENT; if (array.buffer === this.buffer) { tmp = []; for (i = 0, s = array.byteOffset; i < byteLength; i += 1, s += 1) { tmp[i] = array.buffer._bytes[s]; } for (i = 0, d = byteOffset; i < byteLength; i += 1, d += 1) { this.buffer._bytes[d] = tmp[i]; } } else { for (i = 0, s = array.byteOffset, d = byteOffset; i < byteLength; i += 1, s += 1, d += 1) { this.buffer._bytes[d] = array.buffer._bytes[s]; } } } else if (typeof arguments[0] === 'object' && typeof arguments[0].length !== 'undefined') { // void set(sequence<type> array, optional unsigned long offset); sequence = arguments[0]; len = ECMAScript.ToUint32(sequence.length); offset = ECMAScript.ToUint32(arguments[1]); if (offset + len > this.length) { throw new RangeError("Offset plus length of array is out of range"); } for (i = 0; i < len; i += 1) { s = sequence[i]; this._setter(offset + i, Number(s)); } } else { throw new TypeError("Unexpected argument type(s)"); } }; // TypedArray subarray(long begin, optional long end); ctor.prototype.subarray = function(start, end) { function clamp(v, min, max) { return v < min ? min : v > max ? max : v; } start = ECMAScript.ToInt32(start); end = ECMAScript.ToInt32(end); if (arguments.length < 1) { start = 0; } if (arguments.length < 2) { end = this.length; } if (start < 0) { start = this.length + start; } if (end < 0) { end = this.length + end; } start = clamp(start, 0, this.length); end = clamp(end, 0, this.length); var len = end - start; if (len < 0) { len = 0; } return new this.constructor( this.buffer, this.byteOffset + start * this.BYTES_PER_ELEMENT, len); }; return ctor; } var Int8Array = makeConstructor(1, packI8, unpackI8); var Uint8Array = makeConstructor(1, packU8, unpackU8); var Uint8ClampedArray = makeConstructor(1, packU8Clamped, unpackU8); var Int16Array = makeConstructor(2, packI16, unpackI16); var Uint16Array = makeConstructor(2, packU16, unpackU16); var Int32Array = makeConstructor(4, packI32, unpackI32); var Uint32Array = makeConstructor(4, packU32, unpackU32); var Float32Array = makeConstructor(4, packF32, unpackF32); var Float64Array = makeConstructor(8, packF64, unpackF64); exports.Int8Array = exports.Int8Array || Int8Array; exports.Uint8Array = exports.Uint8Array || Uint8Array; exports.Uint8ClampedArray = exports.Uint8ClampedArray || Uint8ClampedArray; exports.Int16Array = exports.Int16Array || Int16Array; exports.Uint16Array = exports.Uint16Array || Uint16Array; exports.Int32Array = exports.Int32Array || Int32Array; exports.Uint32Array = exports.Uint32Array || Uint32Array; exports.Float32Array = exports.Float32Array || Float32Array; exports.Float64Array = exports.Float64Array || Float64Array; }()); // // 6 The DataView View Type // (function() { function r(array, index) { return ECMAScript.IsCallable(array.get) ? array.get(index) : array[index]; } var IS_BIG_ENDIAN = (function() { var u16array = new(exports.Uint16Array)([0x1234]), u8array = new(exports.Uint8Array)(u16array.buffer); return r(u8array, 0) === 0x12; }()); // Constructor(ArrayBuffer buffer, // optional unsigned long byteOffset, // optional unsigned long byteLength) /** @constructor */ var DataView = function DataView(buffer, byteOffset, byteLength) { if (arguments.length === 0) { buffer = new ArrayBuffer(0); } else if (!(buffer instanceof ArrayBuffer || ECMAScript.Class(buffer) === 'ArrayBuffer')) { throw new TypeError("TypeError"); } this.buffer = buffer || new ArrayBuffer(0); this.byteOffset = ECMAScript.ToUint32(byteOffset); if (this.byteOffset > this.buffer.byteLength) { throw new RangeError("byteOffset out of range"); } if (arguments.length < 3) { this.byteLength = this.buffer.byteLength - this.byteOffset; } else { this.byteLength = ECMAScript.ToUint32(byteLength); } if ((this.byteOffset + this.byteLength) > this.buffer.byteLength) { throw new RangeError("byteOffset and length reference an area beyond the end of the buffer"); } configureProperties(this); }; function makeGetter(arrayType) { return function(byteOffset, littleEndian) { byteOffset = ECMAScript.ToUint32(byteOffset); if (byteOffset + arrayType.BYTES_PER_ELEMENT > this.byteLength) { throw new RangeError("Array index out of range"); } byteOffset += this.byteOffset; var uint8Array = new Uint8Array(this.buffer, byteOffset, arrayType.BYTES_PER_ELEMENT), bytes = [], i; for (i = 0; i < arrayType.BYTES_PER_ELEMENT; i += 1) { bytes.push(r(uint8Array, i)); } if (Boolean(littleEndian) === Boolean(IS_BIG_ENDIAN)) { bytes.reverse(); } return r(new arrayType(new Uint8Array(bytes).buffer), 0); }; } DataView.prototype.getUint8 = makeGetter(exports.Uint8Array); DataView.prototype.getInt8 = makeGetter(exports.Int8Array); DataView.prototype.getUint16 = makeGetter(exports.Uint16Array); DataView.prototype.getInt16 = makeGetter(exports.Int16Array); DataView.prototype.getUint32 = makeGetter(exports.Uint32Array); DataView.prototype.getInt32 = makeGetter(exports.Int32Array); DataView.prototype.getFloat32 = makeGetter(exports.Float32Array); DataView.prototype.getFloat64 = makeGetter(exports.Float64Array); function makeSetter(arrayType) { return function(byteOffset, value, littleEndian) { byteOffset = ECMAScript.ToUint32(byteOffset); if (byteOffset + arrayType.BYTES_PER_ELEMENT > this.byteLength) { throw new RangeError("Array index out of range"); } // Get bytes var typeArray = new arrayType([value]), byteArray = new Uint8Array(typeArray.buffer), bytes = [], i, byteView; for (i = 0; i < arrayType.BYTES_PER_ELEMENT; i += 1) { bytes.push(r(byteArray, i)); } // Flip if necessary if (Boolean(littleEndian) === Boolean(IS_BIG_ENDIAN)) { bytes.reverse(); } // Write them byteView = new Uint8Array(this.buffer, byteOffset, arrayType.BYTES_PER_ELEMENT); byteView.set(bytes); }; } DataView.prototype.setUint8 = makeSetter(exports.Uint8Array); DataView.prototype.setInt8 = makeSetter(exports.Int8Array); DataView.prototype.setUint16 = makeSetter(exports.Uint16Array); DataView.prototype.setInt16 = makeSetter(exports.Int16Array); DataView.prototype.setUint32 = makeSetter(exports.Uint32Array); DataView.prototype.setInt32 = makeSetter(exports.Int32Array); DataView.prototype.setFloat32 = makeSetter(exports.Float32Array); DataView.prototype.setFloat64 = makeSetter(exports.Float64Array); exports.DataView = exports.DataView || DataView; }()); },{}]},{},[]) ;;module.exports=require("native-buffer-browserify").Buffer },{}],2:[function(require,module,exports){ // shim for using process in browser var process = module.exports = {}; process.nextTick = (function () { var canSetImmediate = typeof window !== 'undefined' && window.setImmediate; var canPost = typeof window !== 'undefined' && window.postMessage && window.addEventListener ; if (canSetImmediate) { return function (f) { return window.setImmediate(f) }; } if (canPost) { var queue = []; window.addEventListener('message', function (ev) { if (ev.source === window && ev.data === 'process-tick') { ev.stopPropagation(); if (queue.length > 0) { var fn = queue.shift(); fn(); } } }, true); return function nextTick(fn) { queue.push(fn); window.postMessage('process-tick', '*'); }; } return function nextTick(fn) { setTimeout(fn, 0); }; })(); process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.binding = function (name) { throw new Error('process.binding is not supported'); } // TODO(shtylman) process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; },{}],3:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/..\\node_modules\\poly-decomp\\src\\Line.js",__dirname="/..\\node_modules\\poly-decomp\\src";var Scalar = require('./Scalar'); module.exports = Line; /** * Container for line-related functions * @class Line */ function Line(){}; /** * Compute the intersection between two lines. * @static * @method lineInt * @param {Array} l1 Line vector 1 * @param {Array} l2 Line vector 2 * @param {Number} precision Precision to use when checking if the lines are parallel * @return {Array} The intersection point. */ Line.lineInt = function(l1,l2,precision){ precision = precision || 0; var i = [0,0]; // point var a1, b1, c1, a2, b2, c2, det; // scalars a1 = l1[1][1] - l1[0][1]; b1 = l1[0][0] - l1[1][0]; c1 = a1 * l1[0][0] + b1 * l1[0][1]; a2 = l2[1][1] - l2[0][1]; b2 = l2[0][0] - l2[1][0]; c2 = a2 * l2[0][0] + b2 * l2[0][1]; det = a1 * b2 - a2*b1; if (!Scalar.eq(det, 0, precision)) { // lines are not parallel i[0] = (b2 * c1 - b1 * c2) / det; i[1] = (a1 * c2 - a2 * c1) / det; } return i; }; /** * Checks if two line segments intersects. * @method segmentsIntersect * @param {Array} p1 The start vertex of the first line segment. * @param {Array} p2 The end vertex of the first line segment. * @param {Array} q1 The start vertex of the second line segment. * @param {Array} q2 The end vertex of the second line segment. * @return {Boolean} True if the two line segments intersect */ Line.segmentsIntersect = function(p1, p2, q1, q2){ var dx = p2[0] - p1[0]; var dy = p2[1] - p1[1]; var da = q2[0] - q1[0]; var db = q2[1] - q1[1]; // segments are parallel if(da*dy - db*dx == 0) return false; var s = (dx * (q1[1] - p1[1]) + dy * (p1[0] - q1[0])) / (da * dy - db * dx) var t = (da * (p1[1] - q1[1]) + db * (q1[0] - p1[0])) / (db * dx - da * dy) return (s>=0 && s<=1 && t>=0 && t<=1); }; },{"./Scalar":6,"__browserify_Buffer":1,"__browserify_process":2}],4:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/..\\node_modules\\poly-decomp\\src\\Point.js",__dirname="/..\\node_modules\\poly-decomp\\src";module.exports = Point; /** * Point related functions * @class Point */ function Point(){}; /** * Get the area of a triangle spanned by the three given points. Note that the area will be negative if the points are not given in counter-clockwise order. * @static * @method area * @param {Array} a * @param {Array} b * @param {Array} c * @return {Number} */ Point.area = function(a,b,c){ return (((b[0] - a[0])*(c[1] - a[1]))-((c[0] - a[0])*(b[1] - a[1]))); }; Point.left = function(a,b,c){ return Point.area(a,b,c) > 0; }; Point.leftOn = function(a,b,c) { return Point.area(a, b, c) >= 0; }; Point.right = function(a,b,c) { return Point.area(a, b, c) < 0; }; Point.rightOn = function(a,b,c) { return Point.area(a, b, c) <= 0; }; var tmpPoint1 = [], tmpPoint2 = []; /** * Check if three points are collinear * @method collinear * @param {Array} a * @param {Array} b * @param {Array} c * @param {Number} [thresholdAngle=0] Threshold angle to use when comparing the vectors. The function will return true if the angle between the resulting vectors is less than this value. Use zero for max precision. * @return {Boolean} */ Point.collinear = function(a,b,c,thresholdAngle) { if(!thresholdAngle) return Point.area(a, b, c) == 0; else { var ab = tmpPoint1, bc = tmpPoint2; ab[0] = b[0]-a[0]; ab[1] = b[1]-a[1]; bc[0] = c[0]-b[0]; bc[1] = c[1]-b[1]; var dot = ab[0]*bc[0] + ab[1]*bc[1], magA = Math.sqrt(ab[0]*ab[0] + ab[1]*ab[1]), magB = Math.sqrt(bc[0]*bc[0] + bc[1]*bc[1]), angle = Math.acos(dot/(magA*magB)); return angle < thresholdAngle; } }; Point.sqdist = function(a,b){ var dx = b[0] - a[0]; var dy = b[1] - a[1]; return dx * dx + dy * dy; }; },{"__browserify_Buffer":1,"__browserify_process":2}],5:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/..\\node_modules\\poly-decomp\\src\\Polygon.js",__dirname="/..\\node_modules\\poly-decomp\\src";var Line = require("./Line") , Point = require("./Point") , Scalar = require("./Scalar") module.exports = Polygon; /** * Polygon class. * @class Polygon * @constructor */ function Polygon(){ /** * Vertices that this polygon consists of. An array of array of numbers, example: [[0,0],[1,0],..] * @property vertices * @type {Array} */ this.vertices = []; } /** * Get a vertex at position i. It does not matter if i is out of bounds, this function will just cycle. * @method at * @param {Number} i * @return {Array} */ Polygon.prototype.at = function(i){ var v = this.vertices, s = v.length; return v[i < 0 ? i % s + s : i % s]; }; /** * Get first vertex * @method first * @return {Array} */ Polygon.prototype.first = function(){ return this.vertices[0]; }; /** * Get last vertex * @method last * @return {Array} */ Polygon.prototype.last = function(){ return this.vertices[this.vertices.length-1]; }; /** * Clear the polygon data * @method clear * @return {Array} */ Polygon.prototype.clear = function(){ this.vertices.length = 0; }; /** * Append points "from" to "to"-1 from an other polygon "poly" onto this one. * @method append * @param {Polygon} poly The polygon to get points from. * @param {Number} from The vertex index in "poly". * @param {Number} to The end vertex index in "poly". Note that this vertex is NOT included when appending. * @return {Array} */ Polygon.prototype.append = function(poly,from,to){ if(typeof(from) == "undefined") throw new Error("From is not given!"); if(typeof(to) == "undefined") throw new Error("To is not given!"); if(to-1 < from) throw new Error("lol1"); if(to > poly.vertices.length) throw new Error("lol2"); if(from < 0) throw new Error("lol3"); for(var i=from; i<to; i++){ this.vertices.push(poly.vertices[i]); } }; /** * Make sure that the polygon vertices are ordered counter-clockwise. * @method makeCCW */ Polygon.prototype.makeCCW = function(){ var br = 0, v = this.vertices; // find bottom right point for (var i = 1; i < this.vertices.length; ++i) { if (v[i][1] < v[br][1] || (v[i][1] == v[br][1] && v[i][0] > v[br][0])) { br = i; } } // reverse poly if clockwise if (!Point.left(this.at(br - 1), this.at(br), this.at(br + 1))) { this.reverse(); } }; /** * Reverse the vertices in the polygon * @method reverse */ Polygon.prototype.reverse = function(){ var tmp = []; for(var i=0, N=this.vertices.length; i!==N; i++){ tmp.push(this.vertices.pop()); } this.vertices = tmp; }; /** * Check if a point in the polygon is a reflex point * @method isReflex * @param {Number} i * @return {Boolean} */ Polygon.prototype.isReflex = function(i){ return Point.right(this.at(i - 1), this.at(i), this.at(i + 1)); }; var tmpLine1=[], tmpLine2=[]; /** * Check if two vertices in the polygon can see each other * @method canSee * @param {Number} a Vertex index 1 * @param {Number} b Vertex index 2 * @return {Boolean} */ Polygon.prototype.canSee = function(a,b) { var p, dist, l1=tmpLine1, l2=tmpLine2; if (Point.leftOn(this.at(a + 1), this.at(a), this.at(b)) && Point.rightOn(this.at(a - 1), this.at(a), this.at(b))) { return false; } dist = Point.sqdist(this.at(a), this.at(b)); for (var i = 0; i !== this.vertices.length; ++i) { // for each edge if ((i + 1) % this.vertices.length === a || i === a) // ignore incident edges continue; if (Point.leftOn(this.at(a), this.at(b), this.at(i + 1)) && Point.rightOn(this.at(a), this.at(b), this.at(i))) { // if diag intersects an edge l1[0] = this.at(a); l1[1] = this.at(b); l2[0] = this.at(i); l2[1] = this.at(i + 1); p = Line.lineInt(l1,l2); if (Point.sqdist(this.at(a), p) < dist) { // if edge is blocking visibility to b return false; } } } return true; }; /** * Copy the polygon from vertex i to vertex j. * @method copy * @param {Number} i * @param {Number} j * @param {Polygon} [targetPoly] Optional target polygon to save in. * @return {Polygon} The resulting copy. */ Polygon.prototype.copy = function(i,j,targetPoly){ var p = targetPoly || new Polygon(); p.clear(); if (i < j) { // Insert all vertices from i to j for(var k=i; k<=j; k++) p.vertices.push(this.vertices[k]); } else { // Insert vertices 0 to j for(var k=0; k<=j; k++) p.vertices.push(this.vertices[k]); // Insert vertices i to end for(var k=i; k<this.vertices.length; k++) p.vertices.push(this.vertices[k]); } return p; }; /** * Decomposes the polygon into convex pieces. Returns a list of edges [[p1,p2],[p2,p3],...] that cuts the polygon. * Note that this algorithm has complexity O(N^4) and will be very slow for polygons with many vertices. * @method getCutEdges * @return {Array} */ Polygon.prototype.getCutEdges = function() { var min=[], tmp1=[], tmp2=[], tmpPoly = new Polygon(); var nDiags = Number.MAX_VALUE; for (var i = 0; i < this.vertices.length; ++i) { if (this.isReflex(i)) { for (var j = 0; j < this.vertices.length; ++j) { if (this.canSee(i, j)) { tmp1 = this.copy(i, j, tmpPoly).getCutEdges(); tmp2 = this.copy(j, i, tmpPoly).getCutEdges(); for(var k=0; k<tmp2.length; k++) tmp1.push(tmp2[k]); if (tmp1.length < nDiags) { min = tmp1; nDiags = tmp1.length; min.push([this.at(i), this.at(j)]); } } } } } return min; }; /** * Decomposes the polygon into one or more convex sub-Polygons. * @method decomp * @return {Array} An array or Polygon objects. */ Polygon.prototype.decomp = function(){ var edges = this.getCutEdges(); if(edges.length > 0) return this.slice(edges); else return [this]; }; /** * Slices the polygon given one or more cut edges. If given one, this function will return two polygons (false on failure). If many, an array of polygons. * @method slice * @param {Array} cutEdges A list of edges, as returned by .getCutEdges() * @return {Array} */ Polygon.prototype.slice = function(cutEdges){ if(cutEdges.length == 0) return [this]; if(cutEdges instanceof Array && cutEdges.length && cutEdges[0] instanceof Array && cutEdges[0].length==2 && cutEdges[0][0] instanceof Array){ var polys = [this]; for(var i=0; i<cutEdges.length; i++){ var cutEdge = cutEdges[i]; // Cut all polys for(var j=0; j<polys.length; j++){ var poly = polys[j]; var result = poly.slice(cutEdge); if(result){ // Found poly! Cut and quit polys.splice(j,1); polys.push(result[0],result[1]); break; } } } return polys; } else { // Was given one edge var cutEdge = cutEdges; var i = this.vertices.indexOf(cutEdge[0]); var j = this.vertices.indexOf(cutEdge[1]); if(i != -1 && j != -1){ return [this.copy(i,j), this.copy(j,i)]; } else { return false; } } }; /** * Checks that the line segments of this polygon do not intersect each other. * @method isSimple * @param {Array} path An array of vertices e.g. [[0,0],[0,1],...] * @return {Boolean} * @todo Should it check all segments with all others? */ Polygon.prototype.isSimple = function(){ var path = this.vertices; // Check for(var i=0; i<path.length-1; i++){ for(var j=0; j<i-1; j++){ if(Line.segmentsIntersect(path[i], path[i+1], path[j], path[j+1] )){ return false; } } } // Check the segment between the last and the first point to all others for(var i=1; i<path.length-2; i++){ if(Line.segmentsIntersect(path[0], path[path.length-1], path[i], path[i+1] )){ return false; } } return true; }; function getIntersectionPoint(p1, p2, q1, q2, delta){ delta = delta || 0; var a1 = p2[1] - p1[1]; var b1 = p1[0] - p2[0]; var c1 = (a1 * p1[0]) + (b1 * p1[1]); var a2 = q2[1] - q1[1]; var b2 = q1[0] - q2[0]; var c2 = (a2 * q1[0]) + (b2 * q1[1]); var det = (a1 * b2) - (a2 * b1); if(!Scalar.eq(det,0,delta)) return [((b2 * c1) - (b1 * c2)) / det, ((a1 * c2) - (a2 * c1)) / det] else return [0,0] } /** * Quickly decompose the Polygon into convex sub-polygons. * @method quickDecomp * @param {Array} result * @param {Array} [reflexVertices] * @param {Array} [steinerPoints] * @param {Number} [delta] * @param {Number} [maxlevel] * @param {Number} [level] * @return {Array} */ Polygon.prototype.quickDecomp = function(result,reflexVertices,steinerPoints,delta,maxlevel,level){ maxlevel = maxlevel || 100; level = level || 0; delta = delta || 25; result = typeof(result)!="undefined" ? result : []; reflexVertices = reflexVertices || []; steinerPoints = steinerPoints || []; var upperInt=[0,0], lowerInt=[0,0], p=[0,0]; // Points var upperDist=0, lowerDist=0, d=0, closestDist=0; // scalars var upperIndex=0, lowerIndex=0, closestIndex=0; // Integers var lowerPoly=new Polygon(), upperPoly=new Polygon(); // polygons var poly = this, v = this.vertices; if(v.length < 3) return result; level++; if(level > maxlevel){ console.warn("quickDecomp: max level ("+maxlevel+") reached."); return result; } for (var i = 0; i < this.vertices.length; ++i) { if (poly.isReflex(i)) { reflexVertices.push(poly.vertices[i]); upperDist = lowerDist = Number.MAX_VALUE; for (var j = 0; j < this.vertices.length; ++j) { if (Point.left(poly.at(i - 1), poly.at(i), poly.at(j)) && Point.rightOn(poly.at(i - 1), poly.at(i), poly.at(j - 1))) { // if line intersects with an edge p = getIntersectionPoint(poly.at(i - 1), poly.at(i), poly.at(j), poly.at(j - 1)); // find the point of intersection if (Point.right(poly.at(i + 1), poly.at(i), p)) { // make sure it's inside the poly d = Point.sqdist(poly.vertices[i], p); if (d < lowerDist) { // keep only the closest intersection lowerDist = d; lowerInt = p; lowerIndex = j; } } } if (Point.left(poly.at(i + 1), poly.at(i), poly.at(j + 1)) && Point.rightOn(poly.at(i + 1), poly.at(i), poly.at(j))) { p = getIntersectionPoint(poly.at(i + 1), poly.at(i), poly.at(j), poly.at(j + 1)); if (Point.left(poly.at(i - 1), poly.at(i), p)) { d = Point.sqdist(poly.vertices[i], p); if (d < upperDist) { upperDist = d; upperInt = p; upperIndex = j; } } } } // if there are no vertices to connect to, choose a point in the middle if (lowerIndex == (upperIndex + 1) % this.vertices.length) { //console.log("Case 1: Vertex("+i+"), lowerIndex("+lowerIndex+"), upperIndex("+upperIndex+"), poly.size("+this.vertices.length+")"); p[0] = (lowerInt[0] + upperInt[0]) / 2; p[1] = (lowerInt[1] + upperInt[1]) / 2; steinerPoints.push(p); if (i < upperIndex) { //lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.begin() + upperIndex + 1); lowerPoly.append(poly, i, upperIndex+1); lowerPoly.vertices.push(p); upperPoly.vertices.push(p); if (lowerIndex != 0){ //upperPoly.insert(upperPoly.end(), poly.begin() + lowerIndex, poly.end()); upperPoly.append(poly,lowerIndex,poly.vertices.length); } //upperPoly.insert(upperPoly.end(), poly.begin(), poly.begin() + i + 1); upperPoly.append(poly,0,i+1); } else { if (i != 0){ //lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.end()); lowerPoly.append(poly,i,poly.vertices.length); } //lowerPoly.insert(lowerPoly.end(), poly.begin(), poly.begin() + upperIndex + 1); lowerPoly.append(poly,0,upperIndex+1); lowerPoly.vertices.push(p); upperPoly.vertices.push(p); //upperPoly.insert(upperPoly.end(), poly.begin() + lowerIndex, poly.begin() + i + 1); upperPoly.append(poly,lowerIndex,i+1); } } else { // connect to the closest point within the triangle //console.log("Case 2: Vertex("+i+"), closestIndex("+closestIndex+"), poly.size("+this.vertices.length+")\n"); if (lowerIndex > upperIndex) { upperIndex += this.vertices.length; } closestDist = Number.MAX_VALUE; if(upperIndex < lowerIndex){ return result; } for (var j = lowerIndex; j <= upperIndex; ++j) { if (Point.leftOn(poly.at(i - 1), poly.at(i), poly.at(j)) && Point.rightOn(poly.at(i + 1), poly.at(i), poly.at(j))) { d = Point.sqdist(poly.at(i), poly.at(j)); if (d < closestDist) { closestDist = d; closestIndex = j % this.vertices.length; } } } if (i < closestIndex) { lowerPoly.append(poly,i,closestIndex+1); if (closestIndex != 0){ upperPoly.append(poly,closestIndex,v.length); } upperPoly.append(poly,0,i+1); } else { if (i != 0){ lowerPoly.append(poly,i,v.length); } lowerPoly.append(poly,0,closestIndex+1); upperPoly.append(poly,closestIndex,i+1); } } // solve smallest poly first if (lowerPoly.vertices.length < upperPoly.vertices.length) { lowerPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); upperPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); } else { upperPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); lowerPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); } return result; } } result.push(this); return result; }; /** * Remove collinear points in the polygon. * @method removeCollinearPoints * @param {Number} [precision] The threshold angle to use when determining whether two edges are collinear. Use zero for finest precision. * @return {Number} The number of points removed */ Polygon.prototype.removeCollinearPoints = function(precision){ var num = 0; for(var i=this.vertices.length-1; this.vertices.length>3 && i>=0; --i){ if(Point.collinear(this.at(i-1),this.at(i),this.at(i+1),precision)){ // Remove the middle point this.vertices.splice(i%this.vertices.length,1); i--; // Jump one point forward. Otherwise we may get a chain removal num++; } } return num; }; },{"./Line":3,"./Point":4,"./Scalar":6,"__browserify_Buffer":1,"__browserify_process":2}],6:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/..\\node_modules\\poly-decomp\\src\\Scalar.js",__dirname="/..\\node_modules\\poly-decomp\\src";module.exports = Scalar; /** * Scalar functions * @class Scalar */ function Scalar(){} /** * Check if two scalars are equal * @static * @method eq * @param {Number} a * @param {Number} b * @param {Number} [precision] * @return {Boolean} */ Scalar.eq = function(a,b,precision){ precision = precision || 0; return Math.abs(a-b) < precision; }; },{"__browserify_Buffer":1,"__browserify_process":2}],7:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/..\\node_modules\\poly-decomp\\src\\index.js",__dirname="/..\\node_modules\\poly-decomp\\src";module.exports = { Polygon : require("./Polygon"), Point : require("./Point"), }; },{"./Point":4,"./Polygon":5,"__browserify_Buffer":1,"__browserify_process":2}],8:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/..\\package.json",__dirname="/..";module.exports={ "name": "p2", "version": "0.6.0", "description": "A JavaScript 2D physics engine.", "author": "Stefan Hedman <schteppe@gmail.com> (http://steffe.se)", "keywords": [ "p2.js", "p2", "physics", "engine", "2d" ], "main": "./src/p2.js", "engines": { "node": "*" }, "repository": { "type": "git", "url": "https://github.com/schteppe/p2.js.git" }, "bugs": { "url": "https://github.com/schteppe/p2.js/issues" }, "licenses": [ { "type": "MIT" } ], "devDependencies": { "grunt": "~0.4.0", "grunt-contrib-jshint": "~0.9.2", "grunt-contrib-nodeunit": "~0.1.2", "grunt-contrib-uglify": "~0.4.0", "grunt-contrib-watch": "~0.5.0", "grunt-browserify": "~2.0.1", "grunt-contrib-concat": "^0.4.0" }, "dependencies": { "poly-decomp": "0.1.0" } } },{"__browserify_Buffer":1,"__browserify_process":2}],9:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/collision\\AABB.js",__dirname="/collision";var vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = AABB; /** * Axis aligned bounding box class. * @class AABB * @constructor * @param {Object} [options] * @param {Array} [options.upperBound] * @param {Array} [options.lowerBound] */ function AABB(options){ /** * The lower bound of the bounding box. * @property lowerBound * @type {Array} */ this.lowerBound = vec2.create(); if(options && options.lowerBound){ vec2.copy(this.lowerBound, options.lowerBound); } /** * The upper bound of the bounding box. * @property upperBound * @type {Array} */ this.upperBound = vec2.create(); if(options && options.upperBound){ vec2.copy(this.upperBound, options.upperBound); } } var tmp = vec2.create(); /** * Set the AABB bounds from a set of points. * @method setFromPoints * @param {Array} points An array of vec2's. */ AABB.prototype.setFromPoints = function(points, position, angle, skinSize){ var l = this.lowerBound, u = this.upperBound; if(typeof(angle) !== "number"){ angle = 0; } // Set to the first point if(angle !== 0){ vec2.rotate(l, points[0], angle); } else { vec2.copy(l, points[0]); } vec2.copy(u, l); // Compute cosines and sines just once var cosAngle = Math.cos(angle), sinAngle = Math.sin(angle); for(var i = 1; i<points.length; i++){ var p = points[i]; if(angle !== 0){ var x = p[0], y = p[1]; tmp[0] = cosAngle * x -sinAngle * y; tmp[1] = sinAngle * x +cosAngle * y; p = tmp; } for(var j=0; j<2; j++){ if(p[j] > u[j]){ u[j] = p[j]; } if(p[j] < l[j]){ l[j] = p[j]; } } } // Add offset if(position){ vec2.add(this.lowerBound, this.lowerBound, position); vec2.add(this.upperBound, this.upperBound, position); } if(skinSize){ this.lowerBound[0] -= skinSize; this.lowerBound[1] -= skinSize; this.upperBound[0] += skinSize; this.upperBound[1] += skinSize; } }; /** * Copy bounds from an AABB to this AABB * @method copy * @param {AABB} aabb */ AABB.prototype.copy = function(aabb){ vec2.copy(this.lowerBound, aabb.lowerBound); vec2.copy(this.upperBound, aabb.upperBound); }; /** * Extend this AABB so that it covers the given AABB too. * @method extend * @param {AABB} aabb */ AABB.prototype.extend = function(aabb){ // Loop over x and y var i = 2; while(i--){ // Extend lower bound var l = aabb.lowerBound[i]; if(this.lowerBound[i] > l){ this.lowerBound[i] = l; } // Upper var u = aabb.upperBound[i]; if(this.upperBound[i] < u){ this.upperBound[i] = u; } } }; /** * Returns true if the given AABB overlaps this AABB. * @method overlaps * @param {AABB} aabb * @return {Boolean} */ AABB.prototype.overlaps = function(aabb){ var l1 = this.lowerBound, u1 = this.upperBound, l2 = aabb.lowerBound, u2 = aabb.upperBound; // l2 u2 // |---------| // |--------| // l1 u1 return ((l2[0] <= u1[0] && u1[0] <= u2[0]) || (l1[0] <= u2[0] && u2[0] <= u1[0])) && ((l2[1] <= u1[1] && u1[1] <= u2[1]) || (l1[1] <= u2[1] && u2[1] <= u1[1])); }; },{"../math/vec2":31,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],10:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/collision\\Broadphase.js",__dirname="/collision";var vec2 = require('../math/vec2'); var Body = require('../objects/Body'); module.exports = Broadphase; /** * Base class for broadphase implementations. * @class Broadphase * @constructor */ function Broadphase(type){ this.type = type; /** * The resulting overlapping pairs. Will be filled with results during .getCollisionPairs(). * @property result * @type {Array} */ this.result = []; /** * The world to search for collision pairs in. To change it, use .setWorld() * @property world * @type {World} * @readOnly */ this.world = null; /** * The bounding volume type to use in the broadphase algorithms. * @property {Number} boundingVolumeType */ this.boundingVolumeType = Broadphase.AABB; } /** * Axis aligned bounding box type. * @static * @property {Number} AABB */ Broadphase.AABB = 1; /** * Bounding circle type. * @static * @property {Number} BOUNDING_CIRCLE */ Broadphase.BOUNDING_CIRCLE = 2; /** * Set the world that we are searching for collision pairs in * @method setWorld * @param {World} world */ Broadphase.prototype.setWorld = function(world){ this.world = world; }; /** * Get all potential intersecting body pairs. * @method getCollisionPairs * @param {World} world The world to search in. * @return {Array} An array of the bodies, ordered in pairs. Example: A result of [a,b,c,d] means that the potential pairs are: (a,b), (c,d). */ Broadphase.prototype.getCollisionPairs = function(world){ throw new Error("getCollisionPairs must be implemented in a subclass!"); }; var dist = vec2.create(); /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.boundingRadiusCheck = function(bodyA, bodyB){ vec2.sub(dist, bodyA.position, bodyB.position); var d2 = vec2.squaredLength(dist), r = bodyA.boundingRadius + bodyB.boundingRadius; return d2 <= r*r; }; /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.aabbCheck = function(bodyA, bodyB){ return bodyA.getAABB().overlaps(bodyB.getAABB()); }; /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.prototype.boundingVolumeCheck = function(bodyA, bodyB){ var result; switch(this.boundingVolumeType){ case Broadphase.BOUNDING_CIRCLE: result = Broadphase.boundingRadiusCheck(bodyA,bodyB); break; case Broadphase.AABB: result = Broadphase.aabbCheck(bodyA,bodyB); break; default: throw new Error('Bounding volume type not recognized: '+this.boundingVolumeType); } return result; }; /** * Check whether two bodies are allowed to collide at all. * @method canCollide * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.canCollide = function(bodyA, bodyB){ // Cannot collide static bodies if(bodyA.type === Body.STATIC && bodyB.type === Body.STATIC){ return false; } // Cannot collide static vs kinematic bodies if( (bodyA.type === Body.KINEMATIC && bodyB.type === Body.STATIC) || (bodyA.type === Body.STATIC && bodyB.type === Body.KINEMATIC)){ return false; } // Cannot collide kinematic vs kinematic if(bodyA.type === Body.KINEMATIC && bodyB.type === Body.KINEMATIC){ return false; } // Cannot collide both sleeping bodies if(bodyA.sleepState === Body.SLEEPING && bodyB.sleepState === Body.SLEEPING){ return false; } // Cannot collide if one is static and the other is sleeping if( (bodyA.sleepState === Body.SLEEPING && bodyB.type === Body.STATIC) || (bodyB.sleepState === Body.SLEEPING && bodyA.type === Body.STATIC)){ return false; } return true; }; Broadphase.NAIVE = 1; Broadphase.SAP = 2; },{"../math/vec2":31,"../objects/Body":32,"__browserify_Buffer":1,"__browserify_process":2}],11:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/collision\\GridBroadphase.js",__dirname="/collision";var Circle = require('../shapes/Circle') , Plane = require('../shapes/Plane') , Particle = require('../shapes/Particle') , Broadphase = require('../collision/Broadphase') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = GridBroadphase; /** * Broadphase that uses axis-aligned bins. * @class GridBroadphase * @constructor * @extends Broadphase * @param {object} [options] * @param {number} [options.xmin] Lower x bound of the grid * @param {number} [options.xmax] Upper x bound * @param {number} [options.ymin] Lower y bound * @param {number} [options.ymax] Upper y bound * @param {number} [options.nx] Number of bins along x axis * @param {number} [options.ny] Number of bins along y axis * @todo Should have an option for dynamic scene size */ function GridBroadphase(options){ Broadphase.apply(this); options = Utils.defaults(options,{ xmin: -100, xmax: 100, ymin: -100, ymax: 100, nx: 10, ny: 10 }); this.xmin = options.xmin; this.ymin = options.ymin; this.xmax = options.xmax; this.ymax = options.ymax; this.nx = options.nx; this.ny = options.ny; this.binsizeX = (this.xmax-this.xmin) / this.nx; this.binsizeY = (this.ymax-this.ymin) / this.ny; } GridBroadphase.prototype = new Broadphase(); /** * Get collision pairs. * @method getCollisionPairs * @param {World} world * @return {Array} */ GridBroadphase.prototype.getCollisionPairs = function(world){ var result = [], bodies = world.bodies, Ncolliding = bodies.length, binsizeX = this.binsizeX, binsizeY = this.binsizeY, nx = this.nx, ny = this.ny, xmin = this.xmin, ymin = this.ymin, xmax = this.xmax, ymax = this.ymax; // Todo: make garbage free var bins=[], Nbins=nx*ny; for(var i=0; i<Nbins; i++){ bins.push([]); } var xmult = nx / (xmax-xmin); var ymult = ny / (ymax-ymin); // Put all bodies into bins for(var i=0; i!==Ncolliding; i++){ var bi = bodies[i]; var aabb = bi.aabb; var lowerX = Math.max(aabb.lowerBound[0], xmin); var lowerY = Math.max(aabb.lowerBound[1], ymin); var upperX = Math.min(aabb.upperBound[0], xmax); var upperY = Math.min(aabb.upperBound[1], ymax); var xi1 = Math.floor(xmult * (lowerX - xmin)); var yi1 = Math.floor(ymult * (lowerY - ymin)); var xi2 = Math.floor(xmult * (upperX - xmin)); var yi2 = Math.floor(ymult * (upperY - ymin)); // Put in bin for(var j=xi1; j<=xi2; j++){ for(var k=yi1; k<=yi2; k++){ var xi = j; var yi = k; var idx = xi*(ny-1) + yi; if(idx >= 0 && idx < Nbins){ bins[ idx ].push(bi); } } } } // Check each bin for(var i=0; i!==Nbins; i++){ var bin = bins[i]; for(var j=0, NbodiesInBin=bin.length; j!==NbodiesInBin; j++){ var bi = bin[j]; for(var k=0; k!==j; k++){ var bj = bin[k]; if(Broadphase.canCollide(bi,bj) && this.boundingVolumeCheck(bi,bj)){ result.push(bi,bj); } } } } return result; }; },{"../collision/Broadphase":10,"../math/vec2":31,"../shapes/Circle":38,"../shapes/Particle":42,"../shapes/Plane":43,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],12:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/collision\\NaiveBroadphase.js",__dirname="/collision";var Circle = require('../shapes/Circle'), Plane = require('../shapes/Plane'), Shape = require('../shapes/Shape'), Particle = require('../shapes/Particle'), Broadphase = require('../collision/Broadphase'), vec2 = require('../math/vec2'); module.exports = NaiveBroadphase; /** * Naive broadphase implementation. Does N^2 tests. * * @class NaiveBroadphase * @constructor * @extends Broadphase */ function NaiveBroadphase(){ Broadphase.call(this, Broadphase.NAIVE); } NaiveBroadphase.prototype = new Broadphase(); /** * Get the colliding pairs * @method getCollisionPairs * @param {World} world * @return {Array} */ NaiveBroadphase.prototype.getCollisionPairs = function(world){ var bodies = world.bodies, result = this.result; result.length = 0; for(var i=0, Ncolliding=bodies.length; i!==Ncolliding; i++){ var bi = bodies[i]; for(var j=0; j<i; j++){ var bj = bodies[j]; if(Broadphase.canCollide(bi,bj) && this.boundingVolumeCheck(bi,bj)){ result.push(bi,bj); } } } return result; }; },{"../collision/Broadphase":10,"../math/vec2":31,"../shapes/Circle":38,"../shapes/Particle":42,"../shapes/Plane":43,"../shapes/Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],13:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/collision\\Narrowphase.js",__dirname="/collision";var vec2 = require('../math/vec2') , sub = vec2.sub , add = vec2.add , dot = vec2.dot , Utils = require('../utils/Utils') , TupleDictionary = require('../utils/TupleDictionary') , Equation = require('../equations/Equation') , ContactEquation = require('../equations/ContactEquation') , FrictionEquation = require('../equations/FrictionEquation') , Circle = require('../shapes/Circle') , Convex = require('../shapes/Convex') , Shape = require('../shapes/Shape') , Body = require('../objects/Body') , Rectangle = require('../shapes/Rectangle'); module.exports = Narrowphase; // Temp things var yAxis = vec2.fromValues(0,1); var tmp1 = vec2.fromValues(0,0) , tmp2 = vec2.fromValues(0,0) , tmp3 = vec2.fromValues(0,0) , tmp4 = vec2.fromValues(0,0) , tmp5 = vec2.fromValues(0,0) , tmp6 = vec2.fromValues(0,0) , tmp7 = vec2.fromValues(0,0) , tmp8 = vec2.fromValues(0,0) , tmp9 = vec2.fromValues(0,0) , tmp10 = vec2.fromValues(0,0) , tmp11 = vec2.fromValues(0,0) , tmp12 = vec2.fromValues(0,0) , tmp13 = vec2.fromValues(0,0) , tmp14 = vec2.fromValues(0,0) , tmp15 = vec2.fromValues(0,0) , tmp16 = vec2.fromValues(0,0) , tmp17 = vec2.fromValues(0,0) , tmp18 = vec2.fromValues(0,0) , tmpArray = []; /** * Narrowphase. Creates contacts and friction given shapes and transforms. * @class Narrowphase * @constructor */ function Narrowphase(){ /** * @property contactEquations * @type {Array} */ this.contactEquations = []; /** * @property frictionEquations * @type {Array} */ this.frictionEquations = []; /** * Whether to make friction equations in the upcoming contacts. * @property enableFriction * @type {Boolean} */ this.enableFriction = true; /** * The friction slip force to use when creating friction equations. * @property slipForce * @type {Number} */ this.slipForce = 10.0; /** * The friction value to use in the upcoming friction equations. * @property frictionCoefficient * @type {Number} */ this.frictionCoefficient = 0.3; /** * Will be the .relativeVelocity in each produced FrictionEquation. * @property {Number} surfaceVelocity */ this.surfaceVelocity = 0; this.reuseObjects = true; this.reusableContactEquations = []; this.reusableFrictionEquations = []; /** * The restitution value to use in the next contact equations. * @property restitution * @type {Number} */ this.restitution = 0; /** * The stiffness value to use in the next contact equations. * @property {Number} stiffness */ this.stiffness = Equation.DEFAULT_STIFFNESS; /** * The stiffness value to use in the next contact equations. * @property {Number} stiffness */ this.relaxation = Equation.DEFAULT_RELAXATION; /** * The stiffness value to use in the next friction equations. * @property frictionStiffness * @type {Number} */ this.frictionStiffness = Equation.DEFAULT_STIFFNESS; /** * The relaxation value to use in the next friction equations. * @property frictionRelaxation * @type {Number} */ this.frictionRelaxation = Equation.DEFAULT_RELAXATION; /** * Enable reduction of friction equations. If disabled, a box on a plane will generate 2 contact equations and 2 friction equations. If enabled, there will be only one friction equation. Same kind of simplifications are made for all collision types. * @property enableFrictionReduction * @type {Boolean} * @deprecated This flag will be removed when the feature is stable enough. * @default true */ this.enableFrictionReduction = true; /** * Keeps track of the colliding bodies last step. * @private * @property collidingBodiesLastStep * @type {TupleDictionary} */ this.collidingBodiesLastStep = new TupleDictionary(); /** * Contact skin size value to use in the next contact equations. * @property {Number} contactSkinSize * @default 0.01 */ this.contactSkinSize = 0.01; } /** * Check if the bodies were in contact since the last reset(). * @method collidedLastStep * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Narrowphase.prototype.collidedLastStep = function(bodyA, bodyB){ var id1 = bodyA.id|0, id2 = bodyB.id|0; return !!this.collidingBodiesLastStep.get(id1, id2); }; /** * Throws away the old equations and gets ready to create new * @method reset */ Narrowphase.prototype.reset = function(){ this.collidingBodiesLastStep.reset(); var eqs = this.contactEquations; var l = eqs.length; while(l--){ var eq = eqs[l], id1 = eq.bodyA.id, id2 = eq.bodyB.id; this.collidingBodiesLastStep.set(id1, id2, true); } if(this.reuseObjects){ var ce = this.contactEquations, fe = this.frictionEquations, rfe = this.reusableFrictionEquations, rce = this.reusableContactEquations; Utils.appendArray(rce,ce); Utils.appendArray(rfe,fe); } // Reset this.contactEquations.length = this.frictionEquations.length = 0; }; /** * Creates a ContactEquation, either by reusing an existing object or creating a new one. * @method createContactEquation * @param {Body} bodyA * @param {Body} bodyB * @return {ContactEquation} */ Narrowphase.prototype.createContactEquation = function(bodyA, bodyB, shapeA, shapeB){ var c = this.reusableContactEquations.length ? this.reusableContactEquations.pop() : new ContactEquation(bodyA,bodyB); c.bodyA = bodyA; c.bodyB = bodyB; c.shapeA = shapeA; c.shapeB = shapeB; c.restitution = this.restitution; c.firstImpact = !this.collidedLastStep(bodyA,bodyB); c.stiffness = this.stiffness; c.relaxation = this.relaxation; c.needsUpdate = true; c.enabled = true; c.offset = this.contactSkinSize; return c; }; /** * Creates a FrictionEquation, either by reusing an existing object or creating a new one. * @method createFrictionEquation * @param {Body} bodyA * @param {Body} bodyB * @return {FrictionEquation} */ Narrowphase.prototype.createFrictionEquation = function(bodyA, bodyB, shapeA, shapeB){ var c = this.reusableFrictionEquations.length ? this.reusableFrictionEquations.pop() : new FrictionEquation(bodyA,bodyB); c.bodyA = bodyA; c.bodyB = bodyB; c.shapeA = shapeA; c.shapeB = shapeB; c.setSlipForce(this.slipForce); c.frictionCoefficient = this.frictionCoefficient; c.relativeVelocity = this.surfaceVelocity; c.enabled = true; c.needsUpdate = true; c.stiffness = this.frictionStiffness; c.relaxation = this.frictionRelaxation; c.contactEquations.length = 0; return c; }; /** * Creates a FrictionEquation given the data in the ContactEquation. Uses same offset vectors ri and rj, but the tangent vector will be constructed from the collision normal. * @method createFrictionFromContact * @param {ContactEquation} contactEquation * @return {FrictionEquation} */ Narrowphase.prototype.createFrictionFromContact = function(c){ var eq = this.createFrictionEquation(c.bodyA, c.bodyB, c.shapeA, c.shapeB); vec2.copy(eq.contactPointA, c.contactPointA); vec2.copy(eq.contactPointB, c.contactPointB); vec2.rotate90cw(eq.t, c.normalA); eq.contactEquations.push(c); return eq; }; // Take the average N latest contact point on the plane. Narrowphase.prototype.createFrictionFromAverage = function(numContacts){ if(!numContacts){ throw new Error("numContacts == 0!"); } var c = this.contactEquations[this.contactEquations.length - 1]; var eq = this.createFrictionEquation(c.bodyA, c.bodyB, c.shapeA, c.shapeB); var bodyA = c.bodyA; var bodyB = c.bodyB; vec2.set(eq.contactPointA, 0, 0); vec2.set(eq.contactPointB, 0, 0); vec2.set(eq.t, 0, 0); for(var i=0; i!==numContacts; i++){ c = this.contactEquations[this.contactEquations.length - 1 - i]; if(c.bodyA === bodyA){ vec2.add(eq.t, eq.t, c.normalA); vec2.add(eq.contactPointA, eq.contactPointA, c.contactPointA); vec2.add(eq.contactPointB, eq.contactPointB, c.contactPointB); } else { vec2.sub(eq.t, eq.t, c.normalA); vec2.add(eq.contactPointA, eq.contactPointA, c.contactPointB); vec2.add(eq.contactPointB, eq.contactPointB, c.contactPointA); } eq.contactEquations.push(c); } var invNumContacts = 1/numContacts; vec2.scale(eq.contactPointA, eq.contactPointA, invNumContacts); vec2.scale(eq.contactPointB, eq.contactPointB, invNumContacts); vec2.normalize(eq.t, eq.t); vec2.rotate90cw(eq.t, eq.t); return eq; }; /** * Convex/line narrowphase * @method convexLine * @param {Body} convexBody * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Body} lineBody * @param {Line} lineShape * @param {Array} lineOffset * @param {Number} lineAngle * @param {boolean} justTest * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.CONVEX] = Narrowphase.prototype.convexLine = function( convexBody, convexShape, convexOffset, convexAngle, lineBody, lineShape, lineOffset, lineAngle, justTest ){ // TODO if(justTest){ return false; } else { return 0; } }; /** * Line/rectangle narrowphase * @method lineRectangle * @param {Body} lineBody * @param {Line} lineShape * @param {Array} lineOffset * @param {Number} lineAngle * @param {Body} rectangleBody * @param {Rectangle} rectangleShape * @param {Array} rectangleOffset * @param {Number} rectangleAngle * @param {Boolean} justTest * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.RECTANGLE] = Narrowphase.prototype.lineRectangle = function( lineBody, lineShape, lineOffset, lineAngle, rectangleBody, rectangleShape, rectangleOffset, rectangleAngle, justTest ){ // TODO if(justTest){ return false; } else { return 0; } }; function setConvexToCapsuleShapeMiddle(convexShape, capsuleShape){ vec2.set(convexShape.vertices[0], -capsuleShape.length * 0.5, -capsuleShape.radius); vec2.set(convexShape.vertices[1], capsuleShape.length * 0.5, -capsuleShape.radius); vec2.set(convexShape.vertices[2], capsuleShape.length * 0.5, capsuleShape.radius); vec2.set(convexShape.vertices[3], -capsuleShape.length * 0.5, capsuleShape.radius); } var convexCapsule_tempRect = new Rectangle(1,1), convexCapsule_tempVec = vec2.create(); /** * Convex/capsule narrowphase * @method convexCapsule * @param {Body} convexBody * @param {Convex} convexShape * @param {Array} convexPosition * @param {Number} convexAngle * @param {Body} capsuleBody * @param {Capsule} capsuleShape * @param {Array} capsulePosition * @param {Number} capsuleAngle */ Narrowphase.prototype[Shape.CAPSULE | Shape.CONVEX] = Narrowphase.prototype[Shape.CAPSULE | Shape.RECTANGLE] = Narrowphase.prototype.convexCapsule = function( convexBody, convexShape, convexPosition, convexAngle, capsuleBody, capsuleShape, capsulePosition, capsuleAngle, justTest ){ // Check the circles // Add offsets! var circlePos = convexCapsule_tempVec; vec2.set(circlePos, capsuleShape.length/2,0); vec2.rotate(circlePos,circlePos,capsuleAngle); vec2.add(circlePos,circlePos,capsulePosition); var result1 = this.circleConvex(capsuleBody,capsuleShape,circlePos,capsuleAngle, convexBody,convexShape,convexPosition,convexAngle, justTest, capsuleShape.radius); vec2.set(circlePos,-capsuleShape.length/2, 0); vec2.rotate(circlePos,circlePos,capsuleAngle); vec2.add(circlePos,circlePos,capsulePosition); var result2 = this.circleConvex(capsuleBody,capsuleShape,circlePos,capsuleAngle, convexBody,convexShape,convexPosition,convexAngle, justTest, capsuleShape.radius); if(justTest && (result1 || result2)){ return true; } // Check center rect var r = convexCapsule_tempRect; setConvexToCapsuleShapeMiddle(r,capsuleShape); var result = this.convexConvex(convexBody,convexShape,convexPosition,convexAngle, capsuleBody,r,capsulePosition,capsuleAngle, justTest); return result + result1 + result2; }; /** * Capsule/line narrowphase * @method lineCapsule * @param {Body} lineBody * @param {Line} lineShape * @param {Array} linePosition * @param {Number} lineAngle * @param {Body} capsuleBody * @param {Capsule} capsuleShape * @param {Array} capsulePosition * @param {Number} capsuleAngle * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.LINE] = Narrowphase.prototype.lineCapsule = function( lineBody, lineShape, linePosition, lineAngle, capsuleBody, capsuleShape, capsulePosition, capsuleAngle, justTest ){ // TODO if(justTest){ return false; } else { return 0; } }; var capsuleCapsule_tempVec1 = vec2.create(); var capsuleCapsule_tempVec2 = vec2.create(); var capsuleCapsule_tempRect1 = new Rectangle(1,1); /** * Capsule/capsule narrowphase * @method capsuleCapsule * @param {Body} bi * @param {Capsule} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CAPSULE | Shape.CAPSULE] = Narrowphase.prototype.capsuleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ var enableFrictionBefore; // Check the circles // Add offsets! var circlePosi = capsuleCapsule_tempVec1, circlePosj = capsuleCapsule_tempVec2; var numContacts = 0; // Need 4 circle checks, between all for(var i=0; i<2; i++){ vec2.set(circlePosi,(i===0?-1:1)*si.length/2,0); vec2.rotate(circlePosi,circlePosi,ai); vec2.add(circlePosi,circlePosi,xi); for(var j=0; j<2; j++){ vec2.set(circlePosj,(j===0?-1:1)*sj.length/2, 0); vec2.rotate(circlePosj,circlePosj,aj); vec2.add(circlePosj,circlePosj,xj); // Temporarily turn off friction if(this.enableFrictionReduction){ enableFrictionBefore = this.enableFriction; this.enableFriction = false; } var result = this.circleCircle(bi,si,circlePosi,ai, bj,sj,circlePosj,aj, justTest, si.radius, sj.radius); if(this.enableFrictionReduction){ this.enableFriction = enableFrictionBefore; } if(justTest && result){ return true; } numContacts += result; } } if(this.enableFrictionReduction){ // Temporarily turn off friction enableFrictionBefore = this.enableFriction; this.enableFriction = false; } // Check circles against the center rectangles var rect = capsuleCapsule_tempRect1; setConvexToCapsuleShapeMiddle(rect,si); var result1 = this.convexCapsule(bi,rect,xi,ai, bj,sj,xj,aj, justTest); if(this.enableFrictionReduction){ this.enableFriction = enableFrictionBefore; } if(justTest && result1){ return true; } numContacts += result1; if(this.enableFrictionReduction){ // Temporarily turn off friction var enableFrictionBefore = this.enableFriction; this.enableFriction = false; } setConvexToCapsuleShapeMiddle(rect,sj); var result2 = this.convexCapsule(bj,rect,xj,aj, bi,si,xi,ai, justTest); if(this.enableFrictionReduction){ this.enableFriction = enableFrictionBefore; } if(justTest && result2){ return true; } numContacts += result2; if(this.enableFrictionReduction){ if(numContacts && this.enableFriction){ this.frictionEquations.push(this.createFrictionFromAverage(numContacts)); } } return numContacts; }; /** * Line/line narrowphase * @method lineLine * @param {Body} bodyA * @param {Line} shapeA * @param {Array} positionA * @param {Number} angleA * @param {Body} bodyB * @param {Line} shapeB * @param {Array} positionB * @param {Number} angleB * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.LINE] = Narrowphase.prototype.lineLine = function( bodyA, shapeA, positionA, angleA, bodyB, shapeB, positionB, angleB, justTest ){ // TODO if(justTest){ return false; } else { return 0; } }; /** * Plane/line Narrowphase * @method planeLine * @param {Body} planeBody * @param {Plane} planeShape * @param {Array} planeOffset * @param {Number} planeAngle * @param {Body} lineBody * @param {Line} lineShape * @param {Array} lineOffset * @param {Number} lineAngle */ Narrowphase.prototype[Shape.PLANE | Shape.LINE] = Narrowphase.prototype.planeLine = function(planeBody, planeShape, planeOffset, planeAngle, lineBody, lineShape, lineOffset, lineAngle, justTest){ var worldVertex0 = tmp1, worldVertex1 = tmp2, worldVertex01 = tmp3, worldVertex11 = tmp4, worldEdge = tmp5, worldEdgeUnit = tmp6, dist = tmp7, worldNormal = tmp8, worldTangent = tmp9, verts = tmpArray, numContacts = 0; // Get start and end points vec2.set(worldVertex0, -lineShape.length/2, 0); vec2.set(worldVertex1, lineShape.length/2, 0); // Not sure why we have to use worldVertex*1 here, but it won't work otherwise. Tired. vec2.rotate(worldVertex01, worldVertex0, lineAngle); vec2.rotate(worldVertex11, worldVertex1, lineAngle); add(worldVertex01, worldVertex01, lineOffset); add(worldVertex11, worldVertex11, lineOffset); vec2.copy(worldVertex0,worldVertex01); vec2.copy(worldVertex1,worldVertex11); // Get vector along the line sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. vec2.rotate90cw(worldTangent, worldEdgeUnit); vec2.rotate(worldNormal, yAxis, planeAngle); // Check line ends verts[0] = worldVertex0; verts[1] = worldVertex1; for(var i=0; i<verts.length; i++){ var v = verts[i]; sub(dist, v, planeOffset); var d = dot(dist,worldNormal); if(d < 0){ if(justTest){ return true; } var c = this.createContactEquation(planeBody,lineBody,planeShape,lineShape); numContacts++; vec2.copy(c.normalA, worldNormal); vec2.normalize(c.normalA,c.normalA); // distance vector along plane normal vec2.scale(dist, worldNormal, d); // Vector from plane center to contact sub(c.contactPointA, v, dist); sub(c.contactPointA, c.contactPointA, planeBody.position); // From line center to contact sub(c.contactPointB, v, lineOffset); add(c.contactPointB, c.contactPointB, lineOffset); sub(c.contactPointB, c.contactPointB, lineBody.position); this.contactEquations.push(c); if(!this.enableFrictionReduction){ if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } } if(justTest){ return false; } if(!this.enableFrictionReduction){ if(numContacts && this.enableFriction){ this.frictionEquations.push(this.createFrictionFromAverage(numContacts)); } } return numContacts; }; Narrowphase.prototype[Shape.PARTICLE | Shape.CAPSULE] = Narrowphase.prototype.particleCapsule = function( particleBody, particleShape, particlePosition, particleAngle, capsuleBody, capsuleShape, capsulePosition, capsuleAngle, justTest ){ return this.circleLine(particleBody,particleShape,particlePosition,particleAngle, capsuleBody,capsuleShape,capsulePosition,capsuleAngle, justTest, capsuleShape.radius, 0); }; /** * Circle/line Narrowphase * @method circleLine * @param {Body} circleBody * @param {Circle} circleShape * @param {Array} circleOffset * @param {Number} circleAngle * @param {Body} lineBody * @param {Line} lineShape * @param {Array} lineOffset * @param {Number} lineAngle * @param {Boolean} justTest If set to true, this function will return the result (intersection or not) without adding equations. * @param {Number} lineRadius Radius to add to the line. Can be used to test Capsules. * @param {Number} circleRadius If set, this value overrides the circle shape radius. */ Narrowphase.prototype[Shape.CIRCLE | Shape.LINE] = Narrowphase.prototype.circleLine = function( circleBody, circleShape, circleOffset, circleAngle, lineBody, lineShape, lineOffset, lineAngle, justTest, lineRadius, circleRadius ){ var lineRadius = lineRadius || 0, circleRadius = typeof(circleRadius)!=="undefined" ? circleRadius : circleShape.radius, orthoDist = tmp1, lineToCircleOrthoUnit = tmp2, projectedPoint = tmp3, centerDist = tmp4, worldTangent = tmp5, worldEdge = tmp6, worldEdgeUnit = tmp7, worldVertex0 = tmp8, worldVertex1 = tmp9, worldVertex01 = tmp10, worldVertex11 = tmp11, dist = tmp12, lineToCircle = tmp13, lineEndToLineRadius = tmp14, verts = tmpArray; // Get start and end points vec2.set(worldVertex0, -lineShape.length/2, 0); vec2.set(worldVertex1, lineShape.length/2, 0); // Not sure why we have to use worldVertex*1 here, but it won't work otherwise. Tired. vec2.rotate(worldVertex01, worldVertex0, lineAngle); vec2.rotate(worldVertex11, worldVertex1, lineAngle); add(worldVertex01, worldVertex01, lineOffset); add(worldVertex11, worldVertex11, lineOffset); vec2.copy(worldVertex0,worldVertex01); vec2.copy(worldVertex1,worldVertex11); // Get vector along the line sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. vec2.rotate90cw(worldTangent, worldEdgeUnit); // Check distance from the plane spanned by the edge vs the circle sub(dist, circleOffset, worldVertex0); var d = dot(dist, worldTangent); // Distance from center of line to circle center sub(centerDist, worldVertex0, lineOffset); sub(lineToCircle, circleOffset, lineOffset); var radiusSum = circleRadius + lineRadius; if(Math.abs(d) < radiusSum){ // Now project the circle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, circleOffset, orthoDist); // Add the missing line radius vec2.scale(lineToCircleOrthoUnit, worldTangent, dot(worldTangent, lineToCircle)); vec2.normalize(lineToCircleOrthoUnit,lineToCircleOrthoUnit); vec2.scale(lineToCircleOrthoUnit, lineToCircleOrthoUnit, lineRadius); add(projectedPoint,projectedPoint,lineToCircleOrthoUnit); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest){ return true; } var c = this.createContactEquation(circleBody,lineBody,circleShape,lineShape); vec2.scale(c.normalA, orthoDist, -1); vec2.normalize(c.normalA, c.normalA); vec2.scale( c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, projectedPoint, lineOffset); add(c.contactPointB, c.contactPointB, lineOffset); sub(c.contactPointB, c.contactPointB, lineBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } // Add corner verts[0] = worldVertex0; verts[1] = worldVertex1; for(var i=0; i<verts.length; i++){ var v = verts[i]; sub(dist, v, circleOffset); if(vec2.squaredLength(dist) < Math.pow(radiusSum, 2)){ if(justTest){ return true; } var c = this.createContactEquation(circleBody,lineBody,circleShape,lineShape); vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, v, lineOffset); vec2.scale(lineEndToLineRadius, c.normalA, -lineRadius); add(c.contactPointB, c.contactPointB, lineEndToLineRadius); add(c.contactPointB, c.contactPointB, lineOffset); sub(c.contactPointB, c.contactPointB, lineBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } return 0; }; /** * Circle/capsule Narrowphase * @method circleCapsule * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.CAPSULE] = Narrowphase.prototype.circleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ return this.circleLine(bi,si,xi,ai, bj,sj,xj,aj, justTest, sj.radius); }; /** * Circle/convex Narrowphase. * @method circleConvex * @param {Body} circleBody * @param {Circle} circleShape * @param {Array} circleOffset * @param {Number} circleAngle * @param {Body} convexBody * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Boolean} justTest * @param {Number} circleRadius */ Narrowphase.prototype[Shape.CIRCLE | Shape.CONVEX] = Narrowphase.prototype[Shape.CIRCLE | Shape.RECTANGLE] = Narrowphase.prototype.circleConvex = function( circleBody, circleShape, circleOffset, circleAngle, convexBody, convexShape, convexOffset, convexAngle, justTest, circleRadius ){ var circleRadius = typeof(circleRadius)==="number" ? circleRadius : circleShape.radius; var worldVertex0 = tmp1, worldVertex1 = tmp2, worldEdge = tmp3, worldEdgeUnit = tmp4, worldNormal = tmp5, centerDist = tmp6, convexToCircle = tmp7, orthoDist = tmp8, projectedPoint = tmp9, dist = tmp10, worldVertex = tmp11, closestEdge = -1, closestEdgeDistance = null, closestEdgeOrthoDist = tmp12, closestEdgeProjectedPoint = tmp13, candidate = tmp14, candidateDist = tmp15, minCandidate = tmp16, found = false, minCandidateDistance = Number.MAX_VALUE; var numReported = 0; // New algorithm: // 1. Check so center of circle is not inside the polygon. If it is, this wont work... // 2. For each edge // 2. 1. Get point on circle that is closest to the edge (scale normal with -radius) // 2. 2. Check if point is inside. var verts = convexShape.vertices; // Check all edges first for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. Points out of the Convex vec2.rotate90cw(worldNormal, worldEdgeUnit); // Get point on circle, closest to the polygon vec2.scale(candidate,worldNormal,-circleShape.radius); add(candidate,candidate,circleOffset); if(pointInConvex(candidate,convexShape,convexOffset,convexAngle)){ vec2.sub(candidateDist,worldVertex0,candidate); var candidateDistance = Math.abs(vec2.dot(candidateDist,worldNormal)); if(candidateDistance < minCandidateDistance){ vec2.copy(minCandidate,candidate); minCandidateDistance = candidateDistance; vec2.scale(closestEdgeProjectedPoint,worldNormal,candidateDistance); vec2.add(closestEdgeProjectedPoint,closestEdgeProjectedPoint,candidate); found = true; } } } if(found){ if(justTest){ return true; } var c = this.createContactEquation(circleBody,convexBody,circleShape,convexShape); vec2.sub(c.normalA, minCandidate, circleOffset); vec2.normalize(c.normalA, c.normalA); vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, closestEdgeProjectedPoint, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(c) ); } return 1; } // Check all vertices if(circleRadius > 0){ for(var i=0; i<verts.length; i++){ var localVertex = verts[i]; vec2.rotate(worldVertex, localVertex, convexAngle); add(worldVertex, worldVertex, convexOffset); sub(dist, worldVertex, circleOffset); if(vec2.squaredLength(dist) < Math.pow(circleRadius, 2)){ if(justTest){ return true; } var c = this.createContactEquation(circleBody,convexBody,circleShape,convexShape); vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, worldVertex, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } } return 0; }; var pic_worldVertex0 = vec2.create(), pic_worldVertex1 = vec2.create(), pic_r0 = vec2.create(), pic_r1 = vec2.create(); /* * Check if a point is in a polygon */ function pointInConvex(worldPoint,convexShape,convexOffset,convexAngle){ var worldVertex0 = pic_worldVertex0, worldVertex1 = pic_worldVertex1, r0 = pic_r0, r1 = pic_r1, point = worldPoint, verts = convexShape.vertices, lastCross = null; for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; // Transform vertices to world // @todo The point should be transformed to local coordinates in the convex, no need to transform each vertex vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); sub(r0, worldVertex0, point); sub(r1, worldVertex1, point); var cross = vec2.crossLength(r0,r1); if(lastCross===null){ lastCross = cross; } // If we got a different sign of the distance vector, the point is out of the polygon if(cross*lastCross <= 0){ return false; } lastCross = cross; } return true; } /** * Particle/convex Narrowphase * @method particleConvex * @param {Body} particleBody * @param {Particle} particleShape * @param {Array} particleOffset * @param {Number} particleAngle * @param {Body} convexBody * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Boolean} justTest * @todo use pointInConvex and code more similar to circleConvex * @todo don't transform each vertex, but transform the particle position to convex-local instead */ Narrowphase.prototype[Shape.PARTICLE | Shape.CONVEX] = Narrowphase.prototype[Shape.PARTICLE | Shape.RECTANGLE] = Narrowphase.prototype.particleConvex = function( particleBody, particleShape, particleOffset, particleAngle, convexBody, convexShape, convexOffset, convexAngle, justTest ){ var worldVertex0 = tmp1, worldVertex1 = tmp2, worldEdge = tmp3, worldEdgeUnit = tmp4, worldTangent = tmp5, centerDist = tmp6, convexToparticle = tmp7, orthoDist = tmp8, projectedPoint = tmp9, dist = tmp10, worldVertex = tmp11, closestEdge = -1, closestEdgeDistance = null, closestEdgeOrthoDist = tmp12, closestEdgeProjectedPoint = tmp13, r0 = tmp14, // vector from particle to vertex0 r1 = tmp15, localPoint = tmp16, candidateDist = tmp17, minEdgeNormal = tmp18, minCandidateDistance = Number.MAX_VALUE; var numReported = 0, found = false, verts = convexShape.vertices; // Check if the particle is in the polygon at all if(!pointInConvex(particleOffset,convexShape,convexOffset,convexAngle)){ return 0; } if(justTest){ return true; } // Check edges first var lastCross = null; for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; // Transform vertices to world vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); // Get world edge sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. Points out of the Convex vec2.rotate90cw(worldTangent, worldEdgeUnit); // Check distance from the infinite line (spanned by the edge) to the particle sub(dist, particleOffset, worldVertex0); var d = dot(dist, worldTangent); sub(centerDist, worldVertex0, convexOffset); sub(convexToparticle, particleOffset, convexOffset); vec2.sub(candidateDist,worldVertex0,particleOffset); var candidateDistance = Math.abs(vec2.dot(candidateDist,worldTangent)); if(candidateDistance < minCandidateDistance){ minCandidateDistance = candidateDistance; vec2.scale(closestEdgeProjectedPoint,worldTangent,candidateDistance); vec2.add(closestEdgeProjectedPoint,closestEdgeProjectedPoint,particleOffset); vec2.copy(minEdgeNormal,worldTangent); found = true; } } if(found){ var c = this.createContactEquation(particleBody,convexBody,particleShape,convexShape); vec2.scale(c.normalA, minEdgeNormal, -1); vec2.normalize(c.normalA, c.normalA); // Particle has no extent to the contact point vec2.set(c.contactPointA, 0, 0); add(c.contactPointA, c.contactPointA, particleOffset); sub(c.contactPointA, c.contactPointA, particleBody.position); // From convex center to point sub(c.contactPointB, closestEdgeProjectedPoint, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(c) ); } return 1; } return 0; }; /** * Circle/circle Narrowphase * @method circleCircle * @param {Body} bodyA * @param {Circle} shapeA * @param {Array} offsetA * @param {Number} angleA * @param {Body} bodyB * @param {Circle} shapeB * @param {Array} offsetB * @param {Number} angleB * @param {Boolean} justTest * @param {Number} [radiusA] Optional radius to use for shapeA * @param {Number} [radiusB] Optional radius to use for shapeB */ Narrowphase.prototype[Shape.CIRCLE] = Narrowphase.prototype.circleCircle = function( bodyA, shapeA, offsetA, angleA, bodyB, shapeB, offsetB, angleB, justTest, radiusA, radiusB ){ var dist = tmp1, radiusA = radiusA || shapeA.radius, radiusB = radiusB || shapeB.radius; sub(dist,offsetA,offsetB); var r = radiusA + radiusB; if(vec2.squaredLength(dist) > Math.pow(r,2)){ return 0; } if(justTest){ return true; } var c = this.createContactEquation(bodyA,bodyB,shapeA,shapeB); sub(c.normalA, offsetB, offsetA); vec2.normalize(c.normalA,c.normalA); vec2.scale( c.contactPointA, c.normalA, radiusA); vec2.scale( c.contactPointB, c.normalA, -radiusB); add(c.contactPointA, c.contactPointA, offsetA); sub(c.contactPointA, c.contactPointA, bodyA.position); add(c.contactPointB, c.contactPointB, offsetB); sub(c.contactPointB, c.contactPointB, bodyB.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; /** * Plane/Convex Narrowphase * @method planeConvex * @param {Body} planeBody * @param {Plane} planeShape * @param {Array} planeOffset * @param {Number} planeAngle * @param {Body} convexBody * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Boolean} justTest */ Narrowphase.prototype[Shape.PLANE | Shape.CONVEX] = Narrowphase.prototype[Shape.PLANE | Shape.RECTANGLE] = Narrowphase.prototype.planeConvex = function( planeBody, planeShape, planeOffset, planeAngle, convexBody, convexShape, convexOffset, convexAngle, justTest ){ var worldVertex = tmp1, worldNormal = tmp2, dist = tmp3; var numReported = 0; vec2.rotate(worldNormal, yAxis, planeAngle); for(var i=0; i!==convexShape.vertices.length; i++){ var v = convexShape.vertices[i]; vec2.rotate(worldVertex, v, convexAngle); add(worldVertex, worldVertex, convexOffset); sub(dist, worldVertex, planeOffset); if(dot(dist,worldNormal) <= 0){ if(justTest){ return true; } // Found vertex numReported++; var c = this.createContactEquation(planeBody,convexBody,planeShape,convexShape); sub(dist, worldVertex, planeOffset); vec2.copy(c.normalA, worldNormal); var d = dot(dist, c.normalA); vec2.scale(dist, c.normalA, d); // rj is from convex center to contact sub(c.contactPointB, worldVertex, convexBody.position); // ri is from plane center to contact sub( c.contactPointA, worldVertex, dist); sub( c.contactPointA, c.contactPointA, planeBody.position); this.contactEquations.push(c); if(!this.enableFrictionReduction){ if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } } if(this.enableFrictionReduction){ if(this.enableFriction && numReported){ this.frictionEquations.push(this.createFrictionFromAverage(numReported)); } } return numReported; }; /** * Narrowphase for particle vs plane * @method particlePlane * @param {Body} particleBody * @param {Particle} particleShape * @param {Array} particleOffset * @param {Number} particleAngle * @param {Body} planeBody * @param {Plane} planeShape * @param {Array} planeOffset * @param {Number} planeAngle * @param {Boolean} justTest */ Narrowphase.prototype[Shape.PARTICLE | Shape.PLANE] = Narrowphase.prototype.particlePlane = function( particleBody, particleShape, particleOffset, particleAngle, planeBody, planeShape, planeOffset, planeAngle, justTest ){ var dist = tmp1, worldNormal = tmp2; planeAngle = planeAngle || 0; sub(dist, particleOffset, planeOffset); vec2.rotate(worldNormal, yAxis, planeAngle); var d = dot(dist, worldNormal); if(d > 0){ return 0; } if(justTest){ return true; } var c = this.createContactEquation(planeBody,particleBody,planeShape,particleShape); vec2.copy(c.normalA, worldNormal); vec2.scale( dist, c.normalA, d ); // dist is now the distance vector in the normal direction // ri is the particle position projected down onto the plane, from the plane center sub( c.contactPointA, particleOffset, dist); sub( c.contactPointA, c.contactPointA, planeBody.position); // rj is from the body center to the particle center sub( c.contactPointB, particleOffset, particleBody.position ); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; /** * Circle/Particle Narrowphase * @method circleParticle * @param {Body} circleBody * @param {Circle} circleShape * @param {Array} circleOffset * @param {Number} circleAngle * @param {Body} particleBody * @param {Particle} particleShape * @param {Array} particleOffset * @param {Number} particleAngle * @param {Boolean} justTest */ Narrowphase.prototype[Shape.CIRCLE | Shape.PARTICLE] = Narrowphase.prototype.circleParticle = function( circleBody, circleShape, circleOffset, circleAngle, particleBody, particleShape, particleOffset, particleAngle, justTest ){ var dist = tmp1; sub(dist, particleOffset, circleOffset); if(vec2.squaredLength(dist) > Math.pow(circleShape.radius, 2)){ return 0; } if(justTest){ return true; } var c = this.createContactEquation(circleBody,particleBody,circleShape,particleShape); vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.contactPointA, c.normalA, circleShape.radius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); // Vector from particle center to contact point is zero sub(c.contactPointB, particleOffset, particleBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; var planeCapsule_tmpCircle = new Circle(1), planeCapsule_tmp1 = vec2.create(), planeCapsule_tmp2 = vec2.create(), planeCapsule_tmp3 = vec2.create(); /** * @method planeCapsule * @param {Body} planeBody * @param {Circle} planeShape * @param {Array} planeOffset * @param {Number} planeAngle * @param {Body} capsuleBody * @param {Particle} capsuleShape * @param {Array} capsuleOffset * @param {Number} capsuleAngle * @param {Boolean} justTest */ Narrowphase.prototype[Shape.PLANE | Shape.CAPSULE] = Narrowphase.prototype.planeCapsule = function( planeBody, planeShape, planeOffset, planeAngle, capsuleBody, capsuleShape, capsuleOffset, capsuleAngle, justTest ){ var end1 = planeCapsule_tmp1, end2 = planeCapsule_tmp2, circle = planeCapsule_tmpCircle, dst = planeCapsule_tmp3; // Compute world end positions vec2.set(end1, -capsuleShape.length/2, 0); vec2.rotate(end1,end1,capsuleAngle); add(end1,end1,capsuleOffset); vec2.set(end2, capsuleShape.length/2, 0); vec2.rotate(end2,end2,capsuleAngle); add(end2,end2,capsuleOffset); circle.radius = capsuleShape.radius; var enableFrictionBefore; // Temporarily turn off friction if(this.enableFrictionReduction){ enableFrictionBefore = this.enableFriction; this.enableFriction = false; } // Do Narrowphase as two circles var numContacts1 = this.circlePlane(capsuleBody,circle,end1,0, planeBody,planeShape,planeOffset,planeAngle, justTest), numContacts2 = this.circlePlane(capsuleBody,circle,end2,0, planeBody,planeShape,planeOffset,planeAngle, justTest); // Restore friction if(this.enableFrictionReduction){ this.enableFriction = enableFrictionBefore; } if(justTest){ return numContacts1 || numContacts2; } else { var numTotal = numContacts1 + numContacts2; if(this.enableFrictionReduction){ if(numTotal){ this.frictionEquations.push(this.createFrictionFromAverage(numTotal)); } } return numTotal; } }; /** * Creates ContactEquations and FrictionEquations for a collision. * @method circlePlane * @param {Body} bi The first body that should be connected to the equations. * @param {Circle} si The circle shape participating in the collision. * @param {Array} xi Extra offset to take into account for the Shape, in addition to the one in circleBody.position. Will *not* be rotated by circleBody.angle (maybe it should, for sake of homogenity?). Set to null if none. * @param {Body} bj The second body that should be connected to the equations. * @param {Plane} sj The Plane shape that is participating * @param {Array} xj Extra offset for the plane shape. * @param {Number} aj Extra angle to apply to the plane */ Narrowphase.prototype[Shape.CIRCLE | Shape.PLANE] = Narrowphase.prototype.circlePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var circleBody = bi, circleShape = si, circleOffset = xi, // Offset from body center, rotated! planeBody = bj, shapeB = sj, planeOffset = xj, planeAngle = aj; planeAngle = planeAngle || 0; // Vector from plane to circle var planeToCircle = tmp1, worldNormal = tmp2, temp = tmp3; sub(planeToCircle, circleOffset, planeOffset); // World plane normal vec2.rotate(worldNormal, yAxis, planeAngle); // Normal direction distance var d = dot(worldNormal, planeToCircle); if(d > circleShape.radius){ return 0; // No overlap. Abort. } if(justTest){ return true; } // Create contact var contact = this.createContactEquation(planeBody,circleBody,sj,si); // ni is the plane world normal vec2.copy(contact.normalA, worldNormal); // rj is the vector from circle center to the contact point vec2.scale(contact.contactPointB, contact.normalA, -circleShape.radius); add(contact.contactPointB, contact.contactPointB, circleOffset); sub(contact.contactPointB, contact.contactPointB, circleBody.position); // ri is the distance from plane center to contact. vec2.scale(temp, contact.normalA, d); sub(contact.contactPointA, planeToCircle, temp ); // Subtract normal distance vector from the distance vector add(contact.contactPointA, contact.contactPointA, planeOffset); sub(contact.contactPointA, contact.contactPointA, planeBody.position); this.contactEquations.push(contact); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(contact) ); } return 1; }; /** * Convex/convex Narrowphase.See <a href="http://www.altdevblogaday.com/2011/05/13/contact-generation-between-3d-convex-meshes/">this article</a> for more info. * @method convexConvex * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CONVEX] = Narrowphase.prototype[Shape.CONVEX | Shape.RECTANGLE] = Narrowphase.prototype[Shape.RECTANGLE] = Narrowphase.prototype.convexConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, precision ){ var sepAxis = tmp1, worldPoint = tmp2, worldPoint0 = tmp3, worldPoint1 = tmp4, worldEdge = tmp5, projected = tmp6, penetrationVec = tmp7, dist = tmp8, worldNormal = tmp9, numContacts = 0, precision = typeof(precision) === 'number' ? precision : 0; var found = Narrowphase.findSeparatingAxis(si,xi,ai,sj,xj,aj,sepAxis); if(!found){ return 0; } // Make sure the separating axis is directed from shape i to shape j sub(dist,xj,xi); if(dot(sepAxis,dist) > 0){ vec2.scale(sepAxis,sepAxis,-1); } // Find edges with normals closest to the separating axis var closestEdge1 = Narrowphase.getClosestEdge(si,ai,sepAxis,true), // Flipped axis closestEdge2 = Narrowphase.getClosestEdge(sj,aj,sepAxis); if(closestEdge1 === -1 || closestEdge2 === -1){ return 0; } // Loop over the shapes for(var k=0; k<2; k++){ var closestEdgeA = closestEdge1, closestEdgeB = closestEdge2, shapeA = si, shapeB = sj, offsetA = xi, offsetB = xj, angleA = ai, angleB = aj, bodyA = bi, bodyB = bj; if(k === 0){ // Swap! var tmp; tmp = closestEdgeA; closestEdgeA = closestEdgeB; closestEdgeB = tmp; tmp = shapeA; shapeA = shapeB; shapeB = tmp; tmp = offsetA; offsetA = offsetB; offsetB = tmp; tmp = angleA; angleA = angleB; angleB = tmp; tmp = bodyA; bodyA = bodyB; bodyB = tmp; } // Loop over 2 points in convex B for(var j=closestEdgeB; j<closestEdgeB+2; j++){ // Get world point var v = shapeB.vertices[(j+shapeB.vertices.length)%shapeB.vertices.length]; vec2.rotate(worldPoint, v, angleB); add(worldPoint, worldPoint, offsetB); var insideNumEdges = 0; // Loop over the 3 closest edges in convex A for(var i=closestEdgeA-1; i<closestEdgeA+2; i++){ var v0 = shapeA.vertices[(i +shapeA.vertices.length)%shapeA.vertices.length], v1 = shapeA.vertices[(i+1+shapeA.vertices.length)%shapeA.vertices.length]; // Construct the edge vec2.rotate(worldPoint0, v0, angleA); vec2.rotate(worldPoint1, v1, angleA); add(worldPoint0, worldPoint0, offsetA); add(worldPoint1, worldPoint1, offsetA); sub(worldEdge, worldPoint1, worldPoint0); vec2.rotate90cw(worldNormal, worldEdge); // Normal points out of convex 1 vec2.normalize(worldNormal,worldNormal); sub(dist, worldPoint, worldPoint0); var d = dot(worldNormal,dist); if((i === closestEdgeA && d <= precision) || (i !== closestEdgeA && d <= 0)){ insideNumEdges++; } } if(insideNumEdges >= 3){ if(justTest){ return true; } // worldPoint was on the "inside" side of each of the 3 checked edges. // Project it to the center edge and use the projection direction as normal // Create contact var c = this.createContactEquation(bodyA,bodyB,shapeA,shapeB); numContacts++; // Get center edge from body A var v0 = shapeA.vertices[(closestEdgeA) % shapeA.vertices.length], v1 = shapeA.vertices[(closestEdgeA+1) % shapeA.vertices.length]; // Construct the edge vec2.rotate(worldPoint0, v0, angleA); vec2.rotate(worldPoint1, v1, angleA); add(worldPoint0, worldPoint0, offsetA); add(worldPoint1, worldPoint1, offsetA); sub(worldEdge, worldPoint1, worldPoint0); vec2.rotate90cw(c.normalA, worldEdge); // Normal points out of convex A vec2.normalize(c.normalA,c.normalA); sub(dist, worldPoint, worldPoint0); // From edge point to the penetrating point var d = dot(c.normalA,dist); // Penetration vec2.scale(penetrationVec, c.normalA, d); // Vector penetration sub(c.contactPointA, worldPoint, offsetA); sub(c.contactPointA, c.contactPointA, penetrationVec); add(c.contactPointA, c.contactPointA, offsetA); sub(c.contactPointA, c.contactPointA, bodyA.position); sub(c.contactPointB, worldPoint, offsetB); add(c.contactPointB, c.contactPointB, offsetB); sub(c.contactPointB, c.contactPointB, bodyB.position); this.contactEquations.push(c); // Todo reduce to 1 friction equation if we have 2 contact points if(!this.enableFrictionReduction){ if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } } } if(this.enableFrictionReduction){ if(this.enableFriction && numContacts){ this.frictionEquations.push(this.createFrictionFromAverage(numContacts)); } } return numContacts; }; // .projectConvex is called by other functions, need local tmp vectors var pcoa_tmp1 = vec2.fromValues(0,0); /** * Project a Convex onto a world-oriented axis * @method projectConvexOntoAxis * @static * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Array} worldAxis * @param {Array} result */ Narrowphase.projectConvexOntoAxis = function(convexShape, convexOffset, convexAngle, worldAxis, result){ var max=null, min=null, v, value, localAxis = pcoa_tmp1; // Convert the axis to local coords of the body vec2.rotate(localAxis, worldAxis, -convexAngle); // Get projected position of all vertices for(var i=0; i<convexShape.vertices.length; i++){ v = convexShape.vertices[i]; value = dot(v,localAxis); if(max === null || value > max){ max = value; } if(min === null || value < min){ min = value; } } if(min > max){ var t = min; min = max; max = t; } // Project the position of the body onto the axis - need to add this to the result var offset = dot(convexOffset, worldAxis); vec2.set( result, min + offset, max + offset); }; // .findSeparatingAxis is called by other functions, need local tmp vectors var fsa_tmp1 = vec2.fromValues(0,0) , fsa_tmp2 = vec2.fromValues(0,0) , fsa_tmp3 = vec2.fromValues(0,0) , fsa_tmp4 = vec2.fromValues(0,0) , fsa_tmp5 = vec2.fromValues(0,0) , fsa_tmp6 = vec2.fromValues(0,0); /** * Find a separating axis between the shapes, that maximizes the separating distance between them. * @method findSeparatingAxis * @static * @param {Convex} c1 * @param {Array} offset1 * @param {Number} angle1 * @param {Convex} c2 * @param {Array} offset2 * @param {Number} angle2 * @param {Array} sepAxis The resulting axis * @return {Boolean} Whether the axis could be found. */ Narrowphase.findSeparatingAxis = function(c1,offset1,angle1,c2,offset2,angle2,sepAxis){ var maxDist = null, overlap = false, found = false, edge = fsa_tmp1, worldPoint0 = fsa_tmp2, worldPoint1 = fsa_tmp3, normal = fsa_tmp4, span1 = fsa_tmp5, span2 = fsa_tmp6; if(c1 instanceof Rectangle && c2 instanceof Rectangle){ for(var j=0; j!==2; j++){ var c = c1, angle = angle1; if(j===1){ c = c2; angle = angle2; } for(var i=0; i!==2; i++){ // Get the world edge if(i === 0){ vec2.set(normal, 0, 1); } else if(i === 1) { vec2.set(normal, 1, 0); } if(angle !== 0){ vec2.rotate(normal, normal, angle); } // Project hulls onto that normal Narrowphase.projectConvexOntoAxis(c1,offset1,angle1,normal,span1); Narrowphase.projectConvexOntoAxis(c2,offset2,angle2,normal,span2); // Order by span position var a=span1, b=span2, swapped = false; if(span1[0] > span2[0]){ b=span1; a=span2; swapped = true; } // Get separating distance var dist = b[0] - a[1]; overlap = (dist <= 0); if(maxDist===null || dist > maxDist){ vec2.copy(sepAxis, normal); maxDist = dist; found = overlap; } } } } else { for(var j=0; j!==2; j++){ var c = c1, angle = angle1; if(j===1){ c = c2; angle = angle2; } for(var i=0; i!==c.vertices.length; i++){ // Get the world edge vec2.rotate(worldPoint0, c.vertices[i], angle); vec2.rotate(worldPoint1, c.vertices[(i+1)%c.vertices.length], angle); sub(edge, worldPoint1, worldPoint0); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate90cw(normal, edge); vec2.normalize(normal,normal); // Project hulls onto that normal Narrowphase.projectConvexOntoAxis(c1,offset1,angle1,normal,span1); Narrowphase.projectConvexOntoAxis(c2,offset2,angle2,normal,span2); // Order by span position var a=span1, b=span2, swapped = false; if(span1[0] > span2[0]){ b=span1; a=span2; swapped = true; } // Get separating distance var dist = b[0] - a[1]; overlap = (dist <= 0); if(maxDist===null || dist > maxDist){ vec2.copy(sepAxis, normal); maxDist = dist; found = overlap; } } } } /* // Needs to be tested some more for(var j=0; j!==2; j++){ var c = c1, angle = angle1; if(j===1){ c = c2; angle = angle2; } for(var i=0; i!==c.axes.length; i++){ var normal = c.axes[i]; // Project hulls onto that normal Narrowphase.projectConvexOntoAxis(c1, offset1, angle1, normal, span1); Narrowphase.projectConvexOntoAxis(c2, offset2, angle2, normal, span2); // Order by span position var a=span1, b=span2, swapped = false; if(span1[0] > span2[0]){ b=span1; a=span2; swapped = true; } // Get separating distance var dist = b[0] - a[1]; overlap = (dist <= Narrowphase.convexPrecision); if(maxDist===null || dist > maxDist){ vec2.copy(sepAxis, normal); maxDist = dist; found = overlap; } } } */ return found; }; // .getClosestEdge is called by other functions, need local tmp vectors var gce_tmp1 = vec2.fromValues(0,0) , gce_tmp2 = vec2.fromValues(0,0) , gce_tmp3 = vec2.fromValues(0,0); /** * Get the edge that has a normal closest to an axis. * @method getClosestEdge * @static * @param {Convex} c * @param {Number} angle * @param {Array} axis * @param {Boolean} flip * @return {Number} Index of the edge that is closest. This index and the next spans the resulting edge. Returns -1 if failed. */ Narrowphase.getClosestEdge = function(c,angle,axis,flip){ var localAxis = gce_tmp1, edge = gce_tmp2, normal = gce_tmp3; // Convert the axis to local coords of the body vec2.rotate(localAxis, axis, -angle); if(flip){ vec2.scale(localAxis,localAxis,-1); } var closestEdge = -1, N = c.vertices.length, maxDot = -1; for(var i=0; i!==N; i++){ // Get the edge sub(edge, c.vertices[(i+1)%N], c.vertices[i%N]); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate90cw(normal, edge); vec2.normalize(normal,normal); var d = dot(normal,localAxis); if(closestEdge === -1 || d > maxDot){ closestEdge = i % N; maxDot = d; } } return closestEdge; }; var circleHeightfield_candidate = vec2.create(), circleHeightfield_dist = vec2.create(), circleHeightfield_v0 = vec2.create(), circleHeightfield_v1 = vec2.create(), circleHeightfield_minCandidate = vec2.create(), circleHeightfield_worldNormal = vec2.create(), circleHeightfield_minCandidateNormal = vec2.create(); /** * @method circleHeightfield * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Body} bj * @param {Heightfield} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.HEIGHTFIELD] = Narrowphase.prototype.circleHeightfield = function( circleBody,circleShape,circlePos,circleAngle, hfBody,hfShape,hfPos,hfAngle, justTest, radius ){ var data = hfShape.data, radius = radius || circleShape.radius, w = hfShape.elementWidth, dist = circleHeightfield_dist, candidate = circleHeightfield_candidate, minCandidate = circleHeightfield_minCandidate, minCandidateNormal = circleHeightfield_minCandidateNormal, worldNormal = circleHeightfield_worldNormal, v0 = circleHeightfield_v0, v1 = circleHeightfield_v1; // Get the index of the points to test against var idxA = Math.floor( (circlePos[0] - radius - hfPos[0]) / w ), idxB = Math.ceil( (circlePos[0] + radius - hfPos[0]) / w ); /*if(idxB < 0 || idxA >= data.length) return justTest ? false : 0;*/ if(idxA < 0){ idxA = 0; } if(idxB >= data.length){ idxB = data.length-1; } // Get max and min var max = data[idxA], min = data[idxB]; for(var i=idxA; i<idxB; i++){ if(data[i] < min){ min = data[i]; } if(data[i] > max){ max = data[i]; } } if(circlePos[1]-radius > max){ return justTest ? false : 0; } /* if(circlePos[1]+radius < min){ // Below the minimum point... We can just guess. // TODO } */ // 1. Check so center of circle is not inside the field. If it is, this wont work... // 2. For each edge // 2. 1. Get point on circle that is closest to the edge (scale normal with -radius) // 2. 2. Check if point is inside. var found = false; // Check all edges first for(var i=idxA; i<idxB; i++){ // Get points vec2.set(v0, i*w, data[i] ); vec2.set(v1, (i+1)*w, data[i+1]); vec2.add(v0,v0,hfPos); vec2.add(v1,v1,hfPos); // Get normal vec2.sub(worldNormal, v1, v0); vec2.rotate(worldNormal, worldNormal, Math.PI/2); vec2.normalize(worldNormal,worldNormal); // Get point on circle, closest to the edge vec2.scale(candidate,worldNormal,-radius); vec2.add(candidate,candidate,circlePos); // Distance from v0 to the candidate point vec2.sub(dist,candidate,v0); // Check if it is in the element "stick" var d = vec2.dot(dist,worldNormal); if(candidate[0] >= v0[0] && candidate[0] < v1[0] && d <= 0){ if(justTest){ return true; } found = true; // Store the candidate point, projected to the edge vec2.scale(dist,worldNormal,-d); vec2.add(minCandidate,candidate,dist); vec2.copy(minCandidateNormal,worldNormal); var c = this.createContactEquation(hfBody,circleBody,hfShape,circleShape); // Normal is out of the heightfield vec2.copy(c.normalA, minCandidateNormal); // Vector from circle to heightfield vec2.scale(c.contactPointB, c.normalA, -radius); add(c.contactPointB, c.contactPointB, circlePos); sub(c.contactPointB, c.contactPointB, circleBody.position); vec2.copy(c.contactPointA, minCandidate); vec2.sub(c.contactPointA, c.contactPointA, hfBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(c) ); } } } // Check all vertices found = false; if(radius > 0){ for(var i=idxA; i<=idxB; i++){ // Get point vec2.set(v0, i*w, data[i]); vec2.add(v0,v0,hfPos); vec2.sub(dist, circlePos, v0); if(vec2.squaredLength(dist) < Math.pow(radius, 2)){ if(justTest){ return true; } found = true; var c = this.createContactEquation(hfBody,circleBody,hfShape,circleShape); // Construct normal - out of heightfield vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); vec2.scale(c.contactPointB, c.normalA, -radius); add(c.contactPointB, c.contactPointB, circlePos); sub(c.contactPointB, c.contactPointB, circleBody.position); sub(c.contactPointA, v0, hfPos); add(c.contactPointA, c.contactPointA, hfPos); sub(c.contactPointA, c.contactPointA, hfBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } } if(found){ return 1; } return 0; }; var convexHeightfield_v0 = vec2.create(), convexHeightfield_v1 = vec2.create(), convexHeightfield_tilePos = vec2.create(), convexHeightfield_tempConvexShape = new Convex([vec2.create(),vec2.create(),vec2.create(),vec2.create()]); /** * @method circleHeightfield * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Body} bj * @param {Heightfield} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.RECTANGLE | Shape.HEIGHTFIELD] = Narrowphase.prototype[Shape.CONVEX | Shape.HEIGHTFIELD] = Narrowphase.prototype.convexHeightfield = function( convexBody,convexShape,convexPos,convexAngle, hfBody,hfShape,hfPos,hfAngle, justTest ){ var data = hfShape.data, w = hfShape.elementWidth, v0 = convexHeightfield_v0, v1 = convexHeightfield_v1, tilePos = convexHeightfield_tilePos, tileConvex = convexHeightfield_tempConvexShape; // Get the index of the points to test against var idxA = Math.floor( (convexBody.aabb.lowerBound[0] - hfPos[0]) / w ), idxB = Math.ceil( (convexBody.aabb.upperBound[0] - hfPos[0]) / w ); if(idxA < 0){ idxA = 0; } if(idxB >= data.length){ idxB = data.length-1; } // Get max and min var max = data[idxA], min = data[idxB]; for(var i=idxA; i<idxB; i++){ if(data[i] < min){ min = data[i]; } if(data[i] > max){ max = data[i]; } } if(convexBody.aabb.lowerBound[1] > max){ return justTest ? false : 0; } var found = false; var numContacts = 0; // Loop over all edges // TODO: If possible, construct a convex from several data points (need o check if the points make a convex shape) for(var i=idxA; i<idxB; i++){ // Get points vec2.set(v0, i*w, data[i] ); vec2.set(v1, (i+1)*w, data[i+1]); vec2.add(v0,v0,hfPos); vec2.add(v1,v1,hfPos); // Construct a convex var tileHeight = 100; // todo vec2.set(tilePos, (v1[0] + v0[0])*0.5, (v1[1] + v0[1] - tileHeight)*0.5); vec2.sub(tileConvex.vertices[0], v1, tilePos); vec2.sub(tileConvex.vertices[1], v0, tilePos); vec2.copy(tileConvex.vertices[2], tileConvex.vertices[1]); vec2.copy(tileConvex.vertices[3], tileConvex.vertices[0]); tileConvex.vertices[2][1] -= tileHeight; tileConvex.vertices[3][1] -= tileHeight; // Do convex collision numContacts += this.convexConvex( convexBody, convexShape, convexPos, convexAngle, hfBody, tileConvex, tilePos, 0, justTest); } return numContacts; }; },{"../equations/ContactEquation":22,"../equations/Equation":23,"../equations/FrictionEquation":24,"../math/vec2":31,"../objects/Body":32,"../shapes/Circle":38,"../shapes/Convex":39,"../shapes/Rectangle":44,"../shapes/Shape":45,"../utils/TupleDictionary":49,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],14:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/collision\\SAPBroadphase.js",__dirname="/collision";var Utils = require('../utils/Utils') , Broadphase = require('../collision/Broadphase'); module.exports = SAPBroadphase; /** * Sweep and prune broadphase along one axis. * * @class SAPBroadphase * @constructor * @extends Broadphase */ function SAPBroadphase(){ Broadphase.call(this,Broadphase.SAP); /** * List of bodies currently in the broadphase. * @property axisList * @type {Array} */ this.axisList = []; /** * The axis to sort along. 0 means x-axis and 1 y-axis. If your bodies are more spread out over the X axis, set axisIndex to 0, and you will gain some performance. * @property axisIndex * @type {Number} */ this.axisIndex = 0; var that = this; this._addBodyHandler = function(e){ that.axisList.push(e.body); }; this._removeBodyHandler = function(e){ // Remove from list var idx = that.axisList.indexOf(e.body); if(idx !== -1){ that.axisList.splice(idx,1); } }; } SAPBroadphase.prototype = new Broadphase(); /** * Change the world * @method setWorld * @param {World} world */ SAPBroadphase.prototype.setWorld = function(world){ // Clear the old axis array this.axisList.length = 0; // Add all bodies from the new world Utils.appendArray(this.axisList, world.bodies); // Remove old handlers, if any world .off("addBody",this._addBodyHandler) .off("removeBody",this._removeBodyHandler); // Add handlers to update the list of bodies. world.on("addBody",this._addBodyHandler).on("removeBody",this._removeBodyHandler); this.world = world; }; /** * Sorts bodies along an axis. * @method sortAxisList * @param {Array} a * @param {number} axisIndex * @return {Array} */ SAPBroadphase.sortAxisList = function(a, axisIndex){ axisIndex = axisIndex|0; for(var i=1,l=a.length; i<l; i++) { var v = a[i]; for(var j=i - 1;j>=0;j--) { if(a[j].aabb.lowerBound[axisIndex] <= v.aabb.lowerBound[axisIndex]){ break; } a[j+1] = a[j]; } a[j+1] = v; } return a; }; /** * Get the colliding pairs * @method getCollisionPairs * @param {World} world * @return {Array} */ SAPBroadphase.prototype.getCollisionPairs = function(world){ var bodies = this.axisList, result = this.result, axisIndex = this.axisIndex; result.length = 0; // Update all AABBs if needed var l = bodies.length; while(l--){ var b = bodies[l]; if(b.aabbNeedsUpdate){ b.updateAABB(); } } // Sort the lists SAPBroadphase.sortAxisList(bodies, axisIndex); // Look through the X list for(var i=0, N=bodies.length|0; i!==N; i++){ var bi = bodies[i]; for(var j=i+1; j<N; j++){ var bj = bodies[j]; // Bounds overlap? var overlaps = (bj.aabb.lowerBound[axisIndex] <= bi.aabb.upperBound[axisIndex]); if(!overlaps){ break; } if(Broadphase.canCollide(bi,bj) && this.boundingVolumeCheck(bi,bj)){ result.push(bi,bj); } } } return result; }; },{"../collision/Broadphase":10,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],15:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/constraints\\Constraint.js",__dirname="/constraints";module.exports = Constraint; var Utils = require('../utils/Utils'); /** * Base constraint class. * * @class Constraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Number} type * @param {Object} [options] * @param {Object} [options.collideConnected=true] */ function Constraint(bodyA, bodyB, type, options){ /** * The type of constraint. May be one of Constraint.DISTANCE, Constraint.GEAR, Constraint.LOCK, Constraint.PRISMATIC or Constraint.REVOLUTE. * @property {number} type */ this.type = type; options = Utils.defaults(options,{ collideConnected : true, wakeUpBodies : true, }); /** * Equations to be solved in this constraint * * @property equations * @type {Array} */ this.equations = []; /** * First body participating in the constraint. * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second body participating in the constraint. * @property bodyB * @type {Body} */ this.bodyB = bodyB; /** * Set to true if you want the connected bodies to collide. * @property collideConnected * @type {Boolean} * @default true */ this.collideConnected = options.collideConnected; // Wake up bodies when connected if(options.wakeUpBodies){ if(bodyA){ bodyA.wakeUp(); } if(bodyB){ bodyB.wakeUp(); } } } /** * Updates the internal constraint parameters before solve. * @method update */ Constraint.prototype.update = function(){ throw new Error("method update() not implmemented in this Constraint subclass!"); }; /** * @static * @property {number} DISTANCE */ Constraint.DISTANCE = 1; /** * @static * @property {number} GEAR */ Constraint.GEAR = 2; /** * @static * @property {number} LOCK */ Constraint.LOCK = 3; /** * @static * @property {number} PRISMATIC */ Constraint.PRISMATIC = 4; /** * @static * @property {number} REVOLUTE */ Constraint.REVOLUTE = 5; /** * Set stiffness for this constraint. * @method setStiffness * @param {Number} stiffness */ Constraint.prototype.setStiffness = function(stiffness){ var eqs = this.equations; for(var i=0; i !== eqs.length; i++){ var eq = eqs[i]; eq.stiffness = stiffness; eq.needsUpdate = true; } }; /** * Set relaxation for this constraint. * @method setRelaxation * @param {Number} relaxation */ Constraint.prototype.setRelaxation = function(relaxation){ var eqs = this.equations; for(var i=0; i !== eqs.length; i++){ var eq = eqs[i]; eq.relaxation = relaxation; eq.needsUpdate = true; } }; },{"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],16:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/constraints\\DistanceConstraint.js",__dirname="/constraints";var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = DistanceConstraint; /** * Constraint that tries to keep the distance between two bodies constant. * * @class DistanceConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {object} [options] * @param {number} [options.distance] The distance to keep between the anchor points. Defaults to the current distance between the bodies. * @param {Array} [options.localAnchorA] The anchor point for bodyA, defined locally in bodyA frame. Defaults to [0,0]. * @param {Array} [options.localAnchorB] The anchor point for bodyB, defined locally in bodyB frame. Defaults to [0,0]. * @param {object} [options.maxForce=Number.MAX_VALUE] Maximum force to apply. * @extends Constraint * * @example * // If distance is not given as an option, then the current distance between the bodies is used. * // In this example, the bodies will be constrained to have a distance of 2 between their centers. * var bodyA = new Body({ mass: 1, position: [-1, 0] }); * var bodyB = new Body({ mass: 1, position: [1, 0] }); * var constraint = new DistanceConstraint(bodyA, bodyB); * * @example * var constraint = new DistanceConstraint(bodyA, bodyB, { * distance: 1, // Distance to keep between the points * localAnchorA: [1, 0], // Point on bodyA * localAnchorB: [-1, 0] // Point on bodyB * }); */ function DistanceConstraint(bodyA,bodyB,options){ options = Utils.defaults(options,{ localAnchorA:[0,0], localAnchorB:[0,0] }); Constraint.call(this,bodyA,bodyB,Constraint.DISTANCE,options); /** * Local anchor in body A. * @property localAnchorA * @type {Array} */ this.localAnchorA = vec2.fromValues(options.localAnchorA[0], options.localAnchorA[1]); /** * Local anchor in body B. * @property localAnchorB * @type {Array} */ this.localAnchorB = vec2.fromValues(options.localAnchorB[0], options.localAnchorB[1]); var localAnchorA = this.localAnchorA; var localAnchorB = this.localAnchorB; /** * The distance to keep. * @property distance * @type {Number} */ this.distance = 0; if(typeof(options.distance) === 'number'){ this.distance = options.distance; } else { // Use the current world distance between the world anchor points. var worldAnchorA = vec2.create(), worldAnchorB = vec2.create(), r = vec2.create(); // Transform local anchors to world vec2.rotate(worldAnchorA, localAnchorA, bodyA.angle); vec2.rotate(worldAnchorB, localAnchorB, bodyB.angle); vec2.add(r, bodyB.position, worldAnchorB); vec2.sub(r, r, worldAnchorA); vec2.sub(r, r, bodyA.position); this.distance = vec2.length(r); } var maxForce; if(typeof(options.maxForce)==="undefined" ){ maxForce = Number.MAX_VALUE; } else { maxForce = options.maxForce; } var normal = new Equation(bodyA,bodyB,-maxForce,maxForce); // Just in the normal direction this.equations = [ normal ]; /** * Max force to apply. * @property {number} maxForce */ this.maxForce = maxForce; // g = (xi - xj).dot(n) // dg/dt = (vi - vj).dot(n) = G*W = [n 0 -n 0] * [vi wi vj wj]' // ...and if we were to include offset points (TODO for now): // g = // (xj + rj - xi - ri).dot(n) - distance // // dg/dt = // (vj + wj x rj - vi - wi x ri).dot(n) = // { term 2 is near zero } = // [-n -ri x n n rj x n] * [vi wi vj wj]' = // G * W // // => G = [-n -rixn n rjxn] var r = vec2.create(); var ri = vec2.create(); // worldAnchorA var rj = vec2.create(); // worldAnchorB var that = this; normal.computeGq = function(){ var bodyA = this.bodyA, bodyB = this.bodyB, xi = bodyA.position, xj = bodyB.position; // Transform local anchors to world vec2.rotate(ri, localAnchorA, bodyA.angle); vec2.rotate(rj, localAnchorB, bodyB.angle); vec2.add(r, xj, rj); vec2.sub(r, r, ri); vec2.sub(r, r, xi); //vec2.sub(r, bodyB.position, bodyA.position); return vec2.length(r) - that.distance; }; // Make the contact constraint bilateral this.setMaxForce(maxForce); /** * If the upper limit is enabled or not. * @property {Boolean} upperLimitEnabled */ this.upperLimitEnabled = false; /** * The upper constraint limit. * @property {number} upperLimit */ this.upperLimit = 1; /** * If the lower limit is enabled or not. * @property {Boolean} lowerLimitEnabled */ this.lowerLimitEnabled = false; /** * The lower constraint limit. * @property {number} lowerLimit */ this.lowerLimit = 0; /** * Current constraint position. This is equal to the current distance between the world anchor points. * @property {number} position */ this.position = 0; } DistanceConstraint.prototype = new Constraint(); /** * Update the constraint equations. Should be done if any of the bodies changed position, before solving. * @method update */ var n = vec2.create(); var ri = vec2.create(); // worldAnchorA var rj = vec2.create(); // worldAnchorB DistanceConstraint.prototype.update = function(){ var normal = this.equations[0], bodyA = this.bodyA, bodyB = this.bodyB, distance = this.distance, xi = bodyA.position, xj = bodyB.position, normalEquation = this.equations[0], G = normal.G; // Transform local anchors to world vec2.rotate(ri, this.localAnchorA, bodyA.angle); vec2.rotate(rj, this.localAnchorB, bodyB.angle); // Get world anchor points and normal vec2.add(n, xj, rj); vec2.sub(n, n, ri); vec2.sub(n, n, xi); this.position = vec2.length(n); var violating = false; if(this.upperLimitEnabled){ if(this.position > this.upperLimit){ normalEquation.maxForce = 0; normalEquation.minForce = -this.maxForce; this.distance = this.upperLimit; violating = true; } } if(this.lowerLimitEnabled){ if(this.position < this.lowerLimit){ normalEquation.maxForce = this.maxForce; normalEquation.minForce = 0; this.distance = this.lowerLimit; violating = true; } } if((this.lowerLimitEnabled || this.upperLimitEnabled) && !violating){ // No constraint needed. normalEquation.enabled = false; return; } normalEquation.enabled = true; vec2.normalize(n,n); // Caluclate cross products var rixn = vec2.crossLength(ri, n), rjxn = vec2.crossLength(rj, n); // G = [-n -rixn n rjxn] G[0] = -n[0]; G[1] = -n[1]; G[2] = -rixn; G[3] = n[0]; G[4] = n[1]; G[5] = rjxn; }; /** * Set the max force to be used * @method setMaxForce * @param {Number} f */ DistanceConstraint.prototype.setMaxForce = function(f){ var normal = this.equations[0]; normal.minForce = -f; normal.maxForce = f; }; /** * Get the max force * @method getMaxForce * @return {Number} */ DistanceConstraint.prototype.getMaxForce = function(f){ var normal = this.equations[0]; return normal.maxForce; }; },{"../equations/Equation":23,"../math/vec2":31,"../utils/Utils":50,"./Constraint":15,"__browserify_Buffer":1,"__browserify_process":2}],17:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/constraints\\GearConstraint.js",__dirname="/constraints";var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , AngleLockEquation = require('../equations/AngleLockEquation') , vec2 = require('../math/vec2'); module.exports = GearConstraint; /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * @class GearConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.angle=0] Relative angle between the bodies. Will be set to the current angle between the bodies (the gear ratio is accounted for). * @param {Number} [options.ratio=1] Gear ratio. * @param {Number} [options.maxTorque] Maximum torque to apply. * @extends Constraint * @todo Ability to specify world points */ function GearConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this, bodyA, bodyB, Constraint.GEAR, options); /** * The gear ratio. * @property ratio * @type {Number} */ this.ratio = typeof(options.ratio) === "number" ? options.ratio : 1; /** * The relative angle * @property angle * @type {Number} */ this.angle = typeof(options.angle) === "number" ? options.angle : bodyB.angle - this.ratio * bodyA.angle; // Send same parameters to the equation options.angle = this.angle; options.ratio = this.ratio; this.equations = [ new AngleLockEquation(bodyA,bodyB,options), ]; // Set max torque if(typeof(options.maxTorque) === "number"){ this.setMaxTorque(options.maxTorque); } } GearConstraint.prototype = new Constraint(); GearConstraint.prototype.update = function(){ var eq = this.equations[0]; if(eq.ratio !== this.ratio){ eq.setRatio(this.ratio); } eq.angle = this.angle; }; /** * Set the max torque for the constraint. * @method setMaxTorque * @param {Number} torque */ GearConstraint.prototype.setMaxTorque = function(torque){ this.equations[0].setMaxTorque(torque); }; /** * Get the max torque for the constraint. * @method getMaxTorque * @return {Number} */ GearConstraint.prototype.getMaxTorque = function(torque){ return this.equations[0].maxForce; }; },{"../equations/AngleLockEquation":21,"../equations/Equation":23,"../math/vec2":31,"./Constraint":15,"__browserify_Buffer":1,"__browserify_process":2}],18:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/constraints\\LockConstraint.js",__dirname="/constraints";var Constraint = require('./Constraint') , vec2 = require('../math/vec2') , Equation = require('../equations/Equation'); module.exports = LockConstraint; /** * Locks the relative position between two bodies. * * @class LockConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Array} [options.localOffsetB] The offset of bodyB in bodyA's frame. If not given the offset is computed from current positions. * @param {number} [options.localAngleB] The angle of bodyB in bodyA's frame. If not given, the angle is computed from current angles. * @param {number} [options.maxForce] * @extends Constraint */ function LockConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.LOCK,options); var maxForce = ( typeof(options.maxForce)==="undefined" ? Number.MAX_VALUE : options.maxForce ); var localAngleB = options.localAngleB || 0; // Use 3 equations: // gx = (xj - xi - l) * xhat = 0 // gy = (xj - xi - l) * yhat = 0 // gr = (xi - xj + r) * that = 0 // // ...where: // l is the localOffsetB vector rotated to world in bodyA frame // r is the same vector but reversed and rotated from bodyB frame // xhat, yhat are world axis vectors // that is the tangent of r // // For the first two constraints, we get // G*W = (vj - vi - ldot ) * xhat // = (vj - vi - wi x l) * xhat // // Since (wi x l) * xhat = (l x xhat) * wi, we get // G*W = [ -1 0 (-l x xhat) 1 0 0] * [vi wi vj wj] // // The last constraint gives // GW = (vi - vj + wj x r) * that // = [ that 0 -that (r x t) ] var x = new Equation(bodyA,bodyB,-maxForce,maxForce), y = new Equation(bodyA,bodyB,-maxForce,maxForce), rot = new Equation(bodyA,bodyB,-maxForce,maxForce); var l = vec2.create(), g = vec2.create(), that = this; x.computeGq = function(){ vec2.rotate(l, that.localOffsetB, bodyA.angle); vec2.sub(g, bodyB.position, bodyA.position); vec2.sub(g, g, l); return g[0]; }; y.computeGq = function(){ vec2.rotate(l, that.localOffsetB, bodyA.angle); vec2.sub(g, bodyB.position, bodyA.position); vec2.sub(g, g, l); return g[1]; }; var r = vec2.create(), t = vec2.create(); rot.computeGq = function(){ vec2.rotate(r, that.localOffsetB, bodyB.angle - that.localAngleB); vec2.scale(r,r,-1); vec2.sub(g,bodyA.position,bodyB.position); vec2.add(g,g,r); vec2.rotate(t,r,-Math.PI/2); vec2.normalize(t,t); return vec2.dot(g,t); }; /** * The offset of bodyB in bodyA's frame. * @property {Array} localOffsetB */ this.localOffsetB = vec2.create(); if(options.localOffsetB){ vec2.copy(this.localOffsetB, options.localOffsetB); } else { // Construct from current positions vec2.sub(this.localOffsetB, bodyB.position, bodyA.position); vec2.rotate(this.localOffsetB, this.localOffsetB, -bodyA.angle); } /** * The offset angle of bodyB in bodyA's frame. * @property {Number} localAngleB */ this.localAngleB = 0; if(typeof(options.localAngleB) === 'number'){ this.localAngleB = options.localAngleB; } else { // Construct this.localAngleB = bodyB.angle - bodyA.angle; } this.equations.push(x, y, rot); this.setMaxForce(maxForce); } LockConstraint.prototype = new Constraint(); /** * Set the maximum force to be applied. * @method setMaxForce * @param {Number} force */ LockConstraint.prototype.setMaxForce = function(force){ var eqs = this.equations; for(var i=0; i<this.equations.length; i++){ eqs[i].maxForce = force; eqs[i].minForce = -force; } }; /** * Get the max force. * @method getMaxForce * @return {Number} */ LockConstraint.prototype.getMaxForce = function(){ return this.equations[0].maxForce; }; var l = vec2.create(); var r = vec2.create(); var t = vec2.create(); var xAxis = vec2.fromValues(1,0); var yAxis = vec2.fromValues(0,1); LockConstraint.prototype.update = function(){ var x = this.equations[0], y = this.equations[1], rot = this.equations[2], bodyA = this.bodyA, bodyB = this.bodyB; vec2.rotate(l,this.localOffsetB,bodyA.angle); vec2.rotate(r,this.localOffsetB,bodyB.angle - this.localAngleB); vec2.scale(r,r,-1); vec2.rotate(t,r,Math.PI/2); vec2.normalize(t,t); x.G[0] = -1; x.G[1] = 0; x.G[2] = -vec2.crossLength(l,xAxis); x.G[3] = 1; y.G[0] = 0; y.G[1] = -1; y.G[2] = -vec2.crossLength(l,yAxis); y.G[4] = 1; rot.G[0] = -t[0]; rot.G[1] = -t[1]; rot.G[3] = t[0]; rot.G[4] = t[1]; rot.G[5] = vec2.crossLength(r,t); }; },{"../equations/Equation":23,"../math/vec2":31,"./Constraint":15,"__browserify_Buffer":1,"__browserify_process":2}],19:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/constraints\\PrismaticConstraint.js",__dirname="/constraints";var Constraint = require('./Constraint') , ContactEquation = require('../equations/ContactEquation') , Equation = require('../equations/Equation') , vec2 = require('../math/vec2') , RotationalLockEquation = require('../equations/RotationalLockEquation'); module.exports = PrismaticConstraint; /** * Constraint that only allows bodies to move along a line, relative to each other. See <a href="http://www.iforce2d.net/b2dtut/joints-prismatic">this tutorial</a>. * * @class PrismaticConstraint * @constructor * @extends Constraint * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.maxForce] Max force to be applied by the constraint * @param {Array} [options.localAnchorA] Body A's anchor point, defined in its own local frame. * @param {Array} [options.localAnchorB] Body B's anchor point, defined in its own local frame. * @param {Array} [options.localAxisA] An axis, defined in body A frame, that body B's anchor point may slide along. * @param {Boolean} [options.disableRotationalLock] If set to true, bodyB will be free to rotate around its anchor point. * @param {Number} [options.upperLimit] * @param {Number} [options.lowerLimit] * @todo Ability to create using only a point and a worldAxis */ function PrismaticConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.PRISMATIC,options); // Get anchors var localAnchorA = vec2.fromValues(0,0), localAxisA = vec2.fromValues(1,0), localAnchorB = vec2.fromValues(0,0); if(options.localAnchorA){ vec2.copy(localAnchorA, options.localAnchorA); } if(options.localAxisA){ vec2.copy(localAxisA, options.localAxisA); } if(options.localAnchorB){ vec2.copy(localAnchorB, options.localAnchorB); } /** * @property localAnchorA * @type {Array} */ this.localAnchorA = localAnchorA; /** * @property localAnchorB * @type {Array} */ this.localAnchorB = localAnchorB; /** * @property localAxisA * @type {Array} */ this.localAxisA = localAxisA; /* The constraint violation for the common axis point is g = ( xj + rj - xi - ri ) * t := gg*t where r are body-local anchor points, and t is a tangent to the constraint axis defined in body i frame. gdot = ( vj + wj x rj - vi - wi x ri ) * t + ( xj + rj - xi - ri ) * ( wi x t ) Note the use of the chain rule. Now we identify the jacobian G*W = [ -t -ri x t + t x gg t rj x t ] * [vi wi vj wj] The rotational part is just a rotation lock. */ var maxForce = this.maxForce = typeof(options.maxForce)!=="undefined" ? options.maxForce : Number.MAX_VALUE; // Translational part var trans = new Equation(bodyA,bodyB,-maxForce,maxForce); var ri = new vec2.create(), rj = new vec2.create(), gg = new vec2.create(), t = new vec2.create(); trans.computeGq = function(){ // g = ( xj + rj - xi - ri ) * t return vec2.dot(gg,t); }; trans.updateJacobian = function(){ var G = this.G, xi = bodyA.position, xj = bodyB.position; vec2.rotate(ri,localAnchorA,bodyA.angle); vec2.rotate(rj,localAnchorB,bodyB.angle); vec2.add(gg,xj,rj); vec2.sub(gg,gg,xi); vec2.sub(gg,gg,ri); vec2.rotate(t,localAxisA,bodyA.angle+Math.PI/2); G[0] = -t[0]; G[1] = -t[1]; G[2] = -vec2.crossLength(ri,t) + vec2.crossLength(t,gg); G[3] = t[0]; G[4] = t[1]; G[5] = vec2.crossLength(rj,t); }; this.equations.push(trans); // Rotational part if(!options.disableRotationalLock){ var rot = new RotationalLockEquation(bodyA,bodyB,-maxForce,maxForce); this.equations.push(rot); } /** * The position of anchor A relative to anchor B, along the constraint axis. * @property position * @type {Number} */ this.position = 0; // Is this one used at all? this.velocity = 0; /** * Set to true to enable lower limit. * @property lowerLimitEnabled * @type {Boolean} */ this.lowerLimitEnabled = typeof(options.lowerLimit)!=="undefined" ? true : false; /** * Set to true to enable upper limit. * @property upperLimitEnabled * @type {Boolean} */ this.upperLimitEnabled = typeof(options.upperLimit)!=="undefined" ? true : false; /** * Lower constraint limit. The constraint position is forced to be larger than this value. * @property lowerLimit * @type {Number} */ this.lowerLimit = typeof(options.lowerLimit)!=="undefined" ? options.lowerLimit : 0; /** * Upper constraint limit. The constraint position is forced to be smaller than this value. * @property upperLimit * @type {Number} */ this.upperLimit = typeof(options.upperLimit)!=="undefined" ? options.upperLimit : 1; // Equations used for limits this.upperLimitEquation = new ContactEquation(bodyA,bodyB); this.lowerLimitEquation = new ContactEquation(bodyA,bodyB); // Set max/min forces this.upperLimitEquation.minForce = this.lowerLimitEquation.minForce = 0; this.upperLimitEquation.maxForce = this.lowerLimitEquation.maxForce = maxForce; /** * Equation used for the motor. * @property motorEquation * @type {Equation} */ this.motorEquation = new Equation(bodyA,bodyB); /** * The current motor state. Enable or disable the motor using .enableMotor * @property motorEnabled * @type {Boolean} */ this.motorEnabled = false; /** * Set the target speed for the motor. * @property motorSpeed * @type {Number} */ this.motorSpeed = 0; var that = this; var motorEquation = this.motorEquation; var old = motorEquation.computeGW; motorEquation.computeGq = function(){ return 0; }; motorEquation.computeGW = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, vi = bi.velocity, vj = bj.velocity, wi = bi.angularVelocity, wj = bj.angularVelocity; return this.gmult(G,vi,wi,vj,wj) + that.motorSpeed; }; } PrismaticConstraint.prototype = new Constraint(); var worldAxisA = vec2.create(), worldAnchorA = vec2.create(), worldAnchorB = vec2.create(), orientedAnchorA = vec2.create(), orientedAnchorB = vec2.create(), tmp = vec2.create(); /** * Update the constraint equations. Should be done if any of the bodies changed position, before solving. * @method update */ PrismaticConstraint.prototype.update = function(){ var eqs = this.equations, trans = eqs[0], upperLimit = this.upperLimit, lowerLimit = this.lowerLimit, upperLimitEquation = this.upperLimitEquation, lowerLimitEquation = this.lowerLimitEquation, bodyA = this.bodyA, bodyB = this.bodyB, localAxisA = this.localAxisA, localAnchorA = this.localAnchorA, localAnchorB = this.localAnchorB; trans.updateJacobian(); // Transform local things to world vec2.rotate(worldAxisA, localAxisA, bodyA.angle); vec2.rotate(orientedAnchorA, localAnchorA, bodyA.angle); vec2.add(worldAnchorA, orientedAnchorA, bodyA.position); vec2.rotate(orientedAnchorB, localAnchorB, bodyB.angle); vec2.add(worldAnchorB, orientedAnchorB, bodyB.position); var relPosition = this.position = vec2.dot(worldAnchorB,worldAxisA) - vec2.dot(worldAnchorA,worldAxisA); // Motor if(this.motorEnabled){ // G = [ a a x ri -a -a x rj ] var G = this.motorEquation.G; G[0] = worldAxisA[0]; G[1] = worldAxisA[1]; G[2] = vec2.crossLength(worldAxisA,orientedAnchorB); G[3] = -worldAxisA[0]; G[4] = -worldAxisA[1]; G[5] = -vec2.crossLength(worldAxisA,orientedAnchorA); } /* Limits strategy: Add contact equation, with normal along the constraint axis. min/maxForce is set so the constraint is repulsive in the correct direction. Some offset is added to either equation.contactPointA or .contactPointB to get the correct upper/lower limit. ^ | upperLimit x | ------ anchorB x<---| B | | | | ------ | ------ | | | | A |-->x anchorA ------ | x lowerLimit | axis */ if(this.upperLimitEnabled && relPosition > upperLimit){ // Update contact constraint normal, etc vec2.scale(upperLimitEquation.normalA, worldAxisA, -1); vec2.sub(upperLimitEquation.contactPointA, worldAnchorA, bodyA.position); vec2.sub(upperLimitEquation.contactPointB, worldAnchorB, bodyB.position); vec2.scale(tmp,worldAxisA,upperLimit); vec2.add(upperLimitEquation.contactPointA,upperLimitEquation.contactPointA,tmp); if(eqs.indexOf(upperLimitEquation) === -1){ eqs.push(upperLimitEquation); } } else { var idx = eqs.indexOf(upperLimitEquation); if(idx !== -1){ eqs.splice(idx,1); } } if(this.lowerLimitEnabled && relPosition < lowerLimit){ // Update contact constraint normal, etc vec2.scale(lowerLimitEquation.normalA, worldAxisA, 1); vec2.sub(lowerLimitEquation.contactPointA, worldAnchorA, bodyA.position); vec2.sub(lowerLimitEquation.contactPointB, worldAnchorB, bodyB.position); vec2.scale(tmp,worldAxisA,lowerLimit); vec2.sub(lowerLimitEquation.contactPointB,lowerLimitEquation.contactPointB,tmp); if(eqs.indexOf(lowerLimitEquation) === -1){ eqs.push(lowerLimitEquation); } } else { var idx = eqs.indexOf(lowerLimitEquation); if(idx !== -1){ eqs.splice(idx,1); } } }; /** * Enable the motor * @method enableMotor */ PrismaticConstraint.prototype.enableMotor = function(){ if(this.motorEnabled){ return; } this.equations.push(this.motorEquation); this.motorEnabled = true; }; /** * Disable the rotational motor * @method disableMotor */ PrismaticConstraint.prototype.disableMotor = function(){ if(!this.motorEnabled){ return; } var i = this.equations.indexOf(this.motorEquation); this.equations.splice(i,1); this.motorEnabled = false; }; /** * Set the constraint limits. * @method setLimits * @param {number} lower Lower limit. * @param {number} upper Upper limit. */ PrismaticConstraint.prototype.setLimits = function (lower, upper) { if(typeof(lower) === 'number'){ this.lowerLimit = lower; this.lowerLimitEnabled = true; } else { this.lowerLimit = lower; this.lowerLimitEnabled = false; } if(typeof(upper) === 'number'){ this.upperLimit = upper; this.upperLimitEnabled = true; } else { this.upperLimit = upper; this.upperLimitEnabled = false; } }; },{"../equations/ContactEquation":22,"../equations/Equation":23,"../equations/RotationalLockEquation":25,"../math/vec2":31,"./Constraint":15,"__browserify_Buffer":1,"__browserify_process":2}],20:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/constraints\\RevoluteConstraint.js",__dirname="/constraints";var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , RotationalVelocityEquation = require('../equations/RotationalVelocityEquation') , RotationalLockEquation = require('../equations/RotationalLockEquation') , vec2 = require('../math/vec2'); module.exports = RevoluteConstraint; var worldPivotA = vec2.create(), worldPivotB = vec2.create(), xAxis = vec2.fromValues(1,0), yAxis = vec2.fromValues(0,1), g = vec2.create(); /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * @class RevoluteConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Array} [options.worldPivot] A pivot point given in world coordinates. If specified, localPivotA and localPivotB are automatically computed from this value. * @param {Array} [options.localPivotA] The point relative to the center of mass of bodyA which bodyA is constrained to. * @param {Array} [options.localPivotB] See localPivotA. * @param {Number} [options.maxForce] The maximum force that should be applied to constrain the bodies. * @extends Constraint * * @example * // This will create a revolute constraint between two bodies with pivot point in between them. * var bodyA = new Body({ mass: 1, position: [-1, 0] }); * var bodyB = new Body({ mass: 1, position: [1, 0] }); * var constraint = new RevoluteConstraint(bodyA, bodyB, { * worldPivot: [0, 0] * }); * world.addConstraint(constraint); * * // Using body-local pivot points, the constraint could have been constructed like this: * var constraint = new RevoluteConstraint(bodyA, bodyB, { * localPivotA: [1, 0], * localPivotB: [-1, 0] * }); */ function RevoluteConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.REVOLUTE,options); var maxForce = this.maxForce = typeof(options.maxForce) !== "undefined" ? options.maxForce : Number.MAX_VALUE; /** * @property {Array} pivotA */ this.pivotA = vec2.create(); /** * @property {Array} pivotB */ this.pivotB = vec2.create(); if(options.worldPivot){ // Compute pivotA and pivotB vec2.sub(this.pivotA, options.worldPivot, bodyA.position); vec2.sub(this.pivotB, options.worldPivot, bodyB.position); // Rotate to local coordinate system vec2.rotate(this.pivotA, this.pivotA, -bodyA.angle); vec2.rotate(this.pivotB, this.pivotB, -bodyB.angle); } else { // Get pivotA and pivotB vec2.copy(this.pivotA, options.localPivotA); vec2.copy(this.pivotB, options.localPivotB); } // Equations to be fed to the solver var eqs = this.equations = [ new Equation(bodyA,bodyB,-maxForce,maxForce), new Equation(bodyA,bodyB,-maxForce,maxForce), ]; var x = eqs[0]; var y = eqs[1]; var that = this; x.computeGq = function(){ vec2.rotate(worldPivotA, that.pivotA, bodyA.angle); vec2.rotate(worldPivotB, that.pivotB, bodyB.angle); vec2.add(g, bodyB.position, worldPivotB); vec2.sub(g, g, bodyA.position); vec2.sub(g, g, worldPivotA); return vec2.dot(g,xAxis); }; y.computeGq = function(){ vec2.rotate(worldPivotA, that.pivotA, bodyA.angle); vec2.rotate(worldPivotB, that.pivotB, bodyB.angle); vec2.add(g, bodyB.position, worldPivotB); vec2.sub(g, g, bodyA.position); vec2.sub(g, g, worldPivotA); return vec2.dot(g,yAxis); }; y.minForce = x.minForce = -maxForce; y.maxForce = x.maxForce = maxForce; this.motorEquation = new RotationalVelocityEquation(bodyA,bodyB); /** * Indicates whether the motor is enabled. Use .enableMotor() to enable the constraint motor. * @property {Boolean} motorEnabled * @readOnly */ this.motorEnabled = false; /** * The constraint position. * @property angle * @type {Number} * @readOnly */ this.angle = 0; /** * Set to true to enable lower limit * @property lowerLimitEnabled * @type {Boolean} */ this.lowerLimitEnabled = false; /** * Set to true to enable upper limit * @property upperLimitEnabled * @type {Boolean} */ this.upperLimitEnabled = false; /** * The lower limit on the constraint angle. * @property lowerLimit * @type {Boolean} */ this.lowerLimit = 0; /** * The upper limit on the constraint angle. * @property upperLimit * @type {Boolean} */ this.upperLimit = 0; this.upperLimitEquation = new RotationalLockEquation(bodyA,bodyB); this.lowerLimitEquation = new RotationalLockEquation(bodyA,bodyB); this.upperLimitEquation.minForce = 0; this.lowerLimitEquation.maxForce = 0; } RevoluteConstraint.prototype = new Constraint(); /** * Set the constraint angle limits. * @method setLimits * @param {number} lower Lower angle limit. * @param {number} upper Upper angle limit. */ RevoluteConstraint.prototype.setLimits = function (lower, upper) { if(typeof(lower) === 'number'){ this.lowerLimit = lower; this.lowerLimitEnabled = true; } else { this.lowerLimit = lower; this.lowerLimitEnabled = false; } if(typeof(upper) === 'number'){ this.upperLimit = upper; this.upperLimitEnabled = true; } else { this.upperLimit = upper; this.upperLimitEnabled = false; } }; RevoluteConstraint.prototype.update = function(){ var bodyA = this.bodyA, bodyB = this.bodyB, pivotA = this.pivotA, pivotB = this.pivotB, eqs = this.equations, normal = eqs[0], tangent= eqs[1], x = eqs[0], y = eqs[1], upperLimit = this.upperLimit, lowerLimit = this.lowerLimit, upperLimitEquation = this.upperLimitEquation, lowerLimitEquation = this.lowerLimitEquation; var relAngle = this.angle = bodyB.angle - bodyA.angle; if(this.upperLimitEnabled && relAngle > upperLimit){ upperLimitEquation.angle = upperLimit; if(eqs.indexOf(upperLimitEquation) === -1){ eqs.push(upperLimitEquation); } } else { var idx = eqs.indexOf(upperLimitEquation); if(idx !== -1){ eqs.splice(idx,1); } } if(this.lowerLimitEnabled && relAngle < lowerLimit){ lowerLimitEquation.angle = lowerLimit; if(eqs.indexOf(lowerLimitEquation) === -1){ eqs.push(lowerLimitEquation); } } else { var idx = eqs.indexOf(lowerLimitEquation); if(idx !== -1){ eqs.splice(idx,1); } } /* The constraint violation is g = xj + rj - xi - ri ...where xi and xj are the body positions and ri and rj world-oriented offset vectors. Differentiate: gdot = vj + wj x rj - vi - wi x ri We split this into x and y directions. (let x and y be unit vectors along the respective axes) gdot * x = ( vj + wj x rj - vi - wi x ri ) * x = ( vj*x + (wj x rj)*x -vi*x -(wi x ri)*x = ( vj*x + (rj x x)*wj -vi*x -(ri x x)*wi = [ -x -(ri x x) x (rj x x)] * [vi wi vj wj] = G*W ...and similar for y. We have then identified the jacobian entries for x and y directions: Gx = [ x (rj x x) -x -(ri x x)] Gy = [ y (rj x y) -y -(ri x y)] */ vec2.rotate(worldPivotA, pivotA, bodyA.angle); vec2.rotate(worldPivotB, pivotB, bodyB.angle); // todo: these are a bit sparse. We could save some computations on making custom eq.computeGW functions, etc x.G[0] = -1; x.G[1] = 0; x.G[2] = -vec2.crossLength(worldPivotA,xAxis); x.G[3] = 1; x.G[4] = 0; x.G[5] = vec2.crossLength(worldPivotB,xAxis); y.G[0] = 0; y.G[1] = -1; y.G[2] = -vec2.crossLength(worldPivotA,yAxis); y.G[3] = 0; y.G[4] = 1; y.G[5] = vec2.crossLength(worldPivotB,yAxis); }; /** * Enable the rotational motor * @method enableMotor */ RevoluteConstraint.prototype.enableMotor = function(){ if(this.motorEnabled){ return; } this.equations.push(this.motorEquation); this.motorEnabled = true; }; /** * Disable the rotational motor * @method disableMotor */ RevoluteConstraint.prototype.disableMotor = function(){ if(!this.motorEnabled){ return; } var i = this.equations.indexOf(this.motorEquation); this.equations.splice(i,1); this.motorEnabled = false; }; /** * Check if the motor is enabled. * @method motorIsEnabled * @deprecated use property motorEnabled instead. * @return {Boolean} */ RevoluteConstraint.prototype.motorIsEnabled = function(){ return !!this.motorEnabled; }; /** * Set the speed of the rotational constraint motor * @method setMotorSpeed * @param {Number} speed */ RevoluteConstraint.prototype.setMotorSpeed = function(speed){ if(!this.motorEnabled){ return; } var i = this.equations.indexOf(this.motorEquation); this.equations[i].relativeVelocity = speed; }; /** * Get the speed of the rotational constraint motor * @method getMotorSpeed * @return {Number} The current speed, or false if the motor is not enabled. */ RevoluteConstraint.prototype.getMotorSpeed = function(){ if(!this.motorEnabled){ return false; } return this.motorEquation.relativeVelocity; }; },{"../equations/Equation":23,"../equations/RotationalLockEquation":25,"../equations/RotationalVelocityEquation":26,"../math/vec2":31,"./Constraint":15,"__browserify_Buffer":1,"__browserify_process":2}],21:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/equations\\AngleLockEquation.js",__dirname="/equations";var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = AngleLockEquation; /** * Locks the relative angle between two bodies. The constraint tries to keep the dot product between two vectors, local in each body, to zero. The local angle in body i is a parameter. * * @class AngleLockEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.angle] Angle to add to the local vector in body A. * @param {Number} [options.ratio] Gear ratio */ function AngleLockEquation(bodyA, bodyB, options){ options = options || {}; Equation.call(this,bodyA,bodyB,-Number.MAX_VALUE,Number.MAX_VALUE); this.angle = options.angle || 0; /** * The gear ratio. * @property {Number} ratio * @private * @see setRatio */ this.ratio = typeof(options.ratio)==="number" ? options.ratio : 1; this.setRatio(this.ratio); } AngleLockEquation.prototype = new Equation(); AngleLockEquation.prototype.constructor = AngleLockEquation; AngleLockEquation.prototype.computeGq = function(){ return this.ratio * this.bodyA.angle - this.bodyB.angle + this.angle; }; /** * Set the gear ratio for this equation * @method setRatio * @param {Number} ratio */ AngleLockEquation.prototype.setRatio = function(ratio){ var G = this.G; G[2] = ratio; G[5] = -1; this.ratio = ratio; }; /** * Set the max force for the equation. * @method setMaxTorque * @param {Number} torque */ AngleLockEquation.prototype.setMaxTorque = function(torque){ this.maxForce = torque; this.minForce = -torque; }; },{"../math/vec2":31,"./Equation":23,"__browserify_Buffer":1,"__browserify_process":2}],22:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/equations\\ContactEquation.js",__dirname="/equations";var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = ContactEquation; /** * Non-penetration constraint equation. Tries to make the contactPointA and contactPointB vectors coincide, while keeping the applied force repulsive. * * @class ContactEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB */ function ContactEquation(bodyA, bodyB){ Equation.call(this, bodyA, bodyB, 0, Number.MAX_VALUE); /** * Vector from body i center of mass to the contact point. * @property contactPointA * @type {Array} */ this.contactPointA = vec2.create(); this.penetrationVec = vec2.create(); /** * World-oriented vector from body A center of mass to the contact point. * @property contactPointB * @type {Array} */ this.contactPointB = vec2.create(); /** * The normal vector, pointing out of body i * @property normalA * @type {Array} */ this.normalA = vec2.create(); /** * The restitution to use (0=no bounciness, 1=max bounciness). * @property restitution * @type {Number} */ this.restitution = 0; /** * This property is set to true if this is the first impact between the bodies (not persistant contact). * @property firstImpact * @type {Boolean} * @readOnly */ this.firstImpact = false; /** * The shape in body i that triggered this contact. * @property shapeA * @type {Shape} */ this.shapeA = null; /** * The shape in body j that triggered this contact. * @property shapeB * @type {Shape} */ this.shapeB = null; } ContactEquation.prototype = new Equation(); ContactEquation.prototype.constructor = ContactEquation; ContactEquation.prototype.computeB = function(a,b,h){ var bi = this.bodyA, bj = this.bodyB, ri = this.contactPointA, rj = this.contactPointB, xi = bi.position, xj = bj.position; var penetrationVec = this.penetrationVec, n = this.normalA, G = this.G; // Caluclate cross products var rixn = vec2.crossLength(ri,n), rjxn = vec2.crossLength(rj,n); // G = [-n -rixn n rjxn] G[0] = -n[0]; G[1] = -n[1]; G[2] = -rixn; G[3] = n[0]; G[4] = n[1]; G[5] = rjxn; // Calculate q = xj+rj -(xi+ri) i.e. the penetration vector vec2.add(penetrationVec,xj,rj); vec2.sub(penetrationVec,penetrationVec,xi); vec2.sub(penetrationVec,penetrationVec,ri); // Compute iteration var GW, Gq; if(this.firstImpact && this.restitution !== 0){ Gq = 0; GW = (1/b)*(1+this.restitution) * this.computeGW(); } else { Gq = vec2.dot(n,penetrationVec) + this.offset; GW = this.computeGW(); } var GiMf = this.computeGiMf(); var B = - Gq * a - GW * b - h*GiMf; return B; }; },{"../math/vec2":31,"./Equation":23,"__browserify_Buffer":1,"__browserify_process":2}],23:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/equations\\Equation.js",__dirname="/equations";module.exports = Equation; var vec2 = require('../math/vec2'), Utils = require('../utils/Utils'), Body = require('../objects/Body'); /** * Base class for constraint equations. * @class Equation * @constructor * @param {Body} bodyA First body participating in the equation * @param {Body} bodyB Second body participating in the equation * @param {number} minForce Minimum force to apply. Default: -Number.MAX_VALUE * @param {number} maxForce Maximum force to apply. Default: Number.MAX_VALUE */ function Equation(bodyA, bodyB, minForce, maxForce){ /** * Minimum force to apply when solving. * @property minForce * @type {Number} */ this.minForce = typeof(minForce)==="undefined" ? -Number.MAX_VALUE : minForce; /** * Max force to apply when solving. * @property maxForce * @type {Number} */ this.maxForce = typeof(maxForce)==="undefined" ? Number.MAX_VALUE : maxForce; /** * First body participating in the constraint * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second body participating in the constraint * @property bodyB * @type {Body} */ this.bodyB = bodyB; /** * The stiffness of this equation. Typically chosen to a large number (~1e7), but can be chosen somewhat freely to get a stable simulation. * @property stiffness * @type {Number} */ this.stiffness = Equation.DEFAULT_STIFFNESS; /** * The number of time steps needed to stabilize the constraint equation. Typically between 3 and 5 time steps. * @property relaxation * @type {Number} */ this.relaxation = Equation.DEFAULT_RELAXATION; /** * The Jacobian entry of this equation. 6 numbers, 3 per body (x,y,angle). * @property G * @type {Array} */ this.G = new Utils.ARRAY_TYPE(6); for(var i=0; i<6; i++){ this.G[i]=0; } this.offset = 0; this.a = 0; this.b = 0; this.epsilon = 0; this.timeStep = 1/60; /** * Indicates if stiffness or relaxation was changed. * @property {Boolean} needsUpdate */ this.needsUpdate = true; /** * The resulting constraint multiplier from the last solve. This is mostly equivalent to the force produced by the constraint. * @property multiplier * @type {Number} */ this.multiplier = 0; /** * Relative velocity. * @property {Number} relativeVelocity */ this.relativeVelocity = 0; /** * Whether this equation is enabled or not. If true, it will be added to the solver. * @property {Boolean} enabled */ this.enabled = true; } Equation.prototype.constructor = Equation; /** * The default stiffness when creating a new Equation. * @static * @property {Number} DEFAULT_STIFFNESS * @default 1e6 */ Equation.DEFAULT_STIFFNESS = 1e6; /** * The default relaxation when creating a new Equation. * @static * @property {Number} DEFAULT_RELAXATION * @default 4 */ Equation.DEFAULT_RELAXATION = 4; /** * Compute SPOOK parameters .a, .b and .epsilon according to the current parameters. See equations 9, 10 and 11 in the <a href="http://www8.cs.umu.se/kurser/5DV058/VT09/lectures/spooknotes.pdf">SPOOK notes</a>. * @method update */ Equation.prototype.update = function(){ var k = this.stiffness, d = this.relaxation, h = this.timeStep; this.a = 4.0 / (h * (1 + 4 * d)); this.b = (4.0 * d) / (1 + 4 * d); this.epsilon = 4.0 / (h * h * k * (1 + 4 * d)); this.needsUpdate = false; }; /** * Multiply a jacobian entry with corresponding positions or velocities * @method gmult * @return {Number} */ Equation.prototype.gmult = function(G,vi,wi,vj,wj){ return G[0] * vi[0] + G[1] * vi[1] + G[2] * wi + G[3] * vj[0] + G[4] * vj[1] + G[5] * wj; }; /** * Computes the RHS of the SPOOK equation * @method computeB * @return {Number} */ Equation.prototype.computeB = function(a,b,h){ var GW = this.computeGW(); var Gq = this.computeGq(); var GiMf = this.computeGiMf(); return - Gq * a - GW * b - GiMf*h; }; /** * Computes G\*q, where q are the generalized body coordinates * @method computeGq * @return {Number} */ var qi = vec2.create(), qj = vec2.create(); Equation.prototype.computeGq = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, xi = bi.position, xj = bj.position, ai = bi.angle, aj = bj.angle; return this.gmult(G, qi, ai, qj, aj) + this.offset; }; /** * Computes G\*W, where W are the body velocities * @method computeGW * @return {Number} */ Equation.prototype.computeGW = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, vi = bi.velocity, vj = bj.velocity, wi = bi.angularVelocity, wj = bj.angularVelocity; return this.gmult(G,vi,wi,vj,wj) + this.relativeVelocity; }; /** * Computes G\*Wlambda, where W are the body velocities * @method computeGWlambda * @return {Number} */ Equation.prototype.computeGWlambda = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, vi = bi.vlambda, vj = bj.vlambda, wi = bi.wlambda, wj = bj.wlambda; return this.gmult(G,vi,wi,vj,wj); }; /** * Computes G\*inv(M)\*f, where M is the mass matrix with diagonal blocks for each body, and f are the forces on the bodies. * @method computeGiMf * @return {Number} */ var iMfi = vec2.create(), iMfj = vec2.create(); Equation.prototype.computeGiMf = function(){ var bi = this.bodyA, bj = this.bodyB, fi = bi.force, ti = bi.angularForce, fj = bj.force, tj = bj.angularForce, invMassi = bi.invMassSolve, invMassj = bj.invMassSolve, invIi = bi.invInertiaSolve, invIj = bj.invInertiaSolve, G = this.G; vec2.scale(iMfi, fi,invMassi); vec2.scale(iMfj, fj,invMassj); return this.gmult(G,iMfi,ti*invIi,iMfj,tj*invIj); }; /** * Computes G\*inv(M)\*G' * @method computeGiMGt * @return {Number} */ Equation.prototype.computeGiMGt = function(){ var bi = this.bodyA, bj = this.bodyB, invMassi = bi.invMassSolve, invMassj = bj.invMassSolve, invIi = bi.invInertiaSolve, invIj = bj.invInertiaSolve, G = this.G; return G[0] * G[0] * invMassi + G[1] * G[1] * invMassi + G[2] * G[2] * invIi + G[3] * G[3] * invMassj + G[4] * G[4] * invMassj + G[5] * G[5] * invIj; }; var addToWlambda_temp = vec2.create(), addToWlambda_Gi = vec2.create(), addToWlambda_Gj = vec2.create(), addToWlambda_ri = vec2.create(), addToWlambda_rj = vec2.create(), addToWlambda_Mdiag = vec2.create(); /** * Add constraint velocity to the bodies. * @method addToWlambda * @param {Number} deltalambda */ Equation.prototype.addToWlambda = function(deltalambda){ var bi = this.bodyA, bj = this.bodyB, temp = addToWlambda_temp, Gi = addToWlambda_Gi, Gj = addToWlambda_Gj, ri = addToWlambda_ri, rj = addToWlambda_rj, invMassi = bi.invMassSolve, invMassj = bj.invMassSolve, invIi = bi.invInertiaSolve, invIj = bj.invInertiaSolve, Mdiag = addToWlambda_Mdiag, G = this.G; Gi[0] = G[0]; Gi[1] = G[1]; Gj[0] = G[3]; Gj[1] = G[4]; // Add to linear velocity // v_lambda += inv(M) * delta_lamba * G vec2.scale(temp, Gi, invMassi*deltalambda); vec2.add( bi.vlambda, bi.vlambda, temp); // This impulse is in the offset frame // Also add contribution to angular //bi.wlambda -= vec2.crossLength(temp,ri); bi.wlambda += invIi * G[2] * deltalambda; vec2.scale(temp, Gj, invMassj*deltalambda); vec2.add( bj.vlambda, bj.vlambda, temp); //bj.wlambda -= vec2.crossLength(temp,rj); bj.wlambda += invIj * G[5] * deltalambda; }; /** * Compute the denominator part of the SPOOK equation: C = G\*inv(M)\*G' + eps * @method computeInvC * @param {Number} eps * @return {Number} */ Equation.prototype.computeInvC = function(eps){ return 1.0 / (this.computeGiMGt() + eps); }; },{"../math/vec2":31,"../objects/Body":32,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],24:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/equations\\FrictionEquation.js",__dirname="/equations";var vec2 = require('../math/vec2') , Equation = require('./Equation') , Utils = require('../utils/Utils'); module.exports = FrictionEquation; /** * Constrains the slipping in a contact along a tangent * * @class FrictionEquation * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Number} slipForce * @extends Equation */ function FrictionEquation(bodyA, bodyB, slipForce){ Equation.call(this, bodyA, bodyB, -slipForce, slipForce); /** * Relative vector from center of body A to the contact point, world oriented. * @property contactPointA * @type {Array} */ this.contactPointA = vec2.create(); /** * Relative vector from center of body B to the contact point, world oriented. * @property contactPointB * @type {Array} */ this.contactPointB = vec2.create(); /** * Tangent vector that the friction force will act along. World oriented. * @property t * @type {Array} */ this.t = vec2.create(); /** * A ContactEquation connected to this friction. The contact equations can be used to rescale the max force for the friction. If more than one contact equation is given, then the max force can be set to the average. * @property contactEquations * @type {ContactEquation} */ this.contactEquations = []; /** * The shape in body i that triggered this friction. * @property shapeA * @type {Shape} * @todo Needed? The shape can be looked up via contactEquation.shapeA... */ this.shapeA = null; /** * The shape in body j that triggered this friction. * @property shapeB * @type {Shape} * @todo Needed? The shape can be looked up via contactEquation.shapeB... */ this.shapeB = null; /** * The friction coefficient to use. * @property frictionCoefficient * @type {Number} */ this.frictionCoefficient = 0.3; } FrictionEquation.prototype = new Equation(); FrictionEquation.prototype.constructor = FrictionEquation; /** * Set the slipping condition for the constraint. The friction force cannot be * larger than this value. * @method setSlipForce * @param {Number} slipForce */ FrictionEquation.prototype.setSlipForce = function(slipForce){ this.maxForce = slipForce; this.minForce = -slipForce; }; /** * Get the max force for the constraint. * @method getSlipForce * @return {Number} */ FrictionEquation.prototype.getSlipForce = function(){ return this.maxForce; }; FrictionEquation.prototype.computeB = function(a,b,h){ var bi = this.bodyA, bj = this.bodyB, ri = this.contactPointA, rj = this.contactPointB, t = this.t, G = this.G; // G = [-t -rixt t rjxt] // And remember, this is a pure velocity constraint, g is always zero! G[0] = -t[0]; G[1] = -t[1]; G[2] = -vec2.crossLength(ri,t); G[3] = t[0]; G[4] = t[1]; G[5] = vec2.crossLength(rj,t); var GW = this.computeGW(), GiMf = this.computeGiMf(); var B = /* - g * a */ - GW * b - h*GiMf; return B; }; },{"../math/vec2":31,"../utils/Utils":50,"./Equation":23,"__browserify_Buffer":1,"__browserify_process":2}],25:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/equations\\RotationalLockEquation.js",__dirname="/equations";var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = RotationalLockEquation; /** * Locks the relative angle between two bodies. The constraint tries to keep the dot product between two vectors, local in each body, to zero. The local angle in body i is a parameter. * * @class RotationalLockEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.angle] Angle to add to the local vector in bodyA. */ function RotationalLockEquation(bodyA, bodyB, options){ options = options || {}; Equation.call(this, bodyA, bodyB, -Number.MAX_VALUE, Number.MAX_VALUE); /** * @property {number} angle */ this.angle = options.angle || 0; var G = this.G; G[2] = 1; G[5] = -1; } RotationalLockEquation.prototype = new Equation(); RotationalLockEquation.prototype.constructor = RotationalLockEquation; var worldVectorA = vec2.create(), worldVectorB = vec2.create(), xAxis = vec2.fromValues(1,0), yAxis = vec2.fromValues(0,1); RotationalLockEquation.prototype.computeGq = function(){ vec2.rotate(worldVectorA,xAxis,this.bodyA.angle+this.angle); vec2.rotate(worldVectorB,yAxis,this.bodyB.angle); return vec2.dot(worldVectorA,worldVectorB); }; },{"../math/vec2":31,"./Equation":23,"__browserify_Buffer":1,"__browserify_process":2}],26:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/equations\\RotationalVelocityEquation.js",__dirname="/equations";var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = RotationalVelocityEquation; /** * Syncs rotational velocity of two bodies, or sets a relative velocity (motor). * * @class RotationalVelocityEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB */ function RotationalVelocityEquation(bodyA, bodyB){ Equation.call(this, bodyA, bodyB, -Number.MAX_VALUE, Number.MAX_VALUE); this.relativeVelocity = 1; this.ratio = 1; } RotationalVelocityEquation.prototype = new Equation(); RotationalVelocityEquation.prototype.constructor = RotationalVelocityEquation; RotationalVelocityEquation.prototype.computeB = function(a,b,h){ var G = this.G; G[2] = -1; G[5] = this.ratio; var GiMf = this.computeGiMf(); var GW = this.computeGW(); var B = - GW * b - h*GiMf; return B; }; },{"../math/vec2":31,"./Equation":23,"__browserify_Buffer":1,"__browserify_process":2}],27:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/events\\EventEmitter.js",__dirname="/events";/** * Base class for objects that dispatches events. * @class EventEmitter * @constructor */ var EventEmitter = function () {}; module.exports = EventEmitter; EventEmitter.prototype = { constructor: EventEmitter, /** * Add an event listener * @method on * @param {String} type * @param {Function} listener * @return {EventEmitter} The self object, for chainability. */ on: function ( type, listener, context ) { listener.context = context || this; if ( this._listeners === undefined ){ this._listeners = {}; } var listeners = this._listeners; if ( listeners[ type ] === undefined ) { listeners[ type ] = []; } if ( listeners[ type ].indexOf( listener ) === - 1 ) { listeners[ type ].push( listener ); } return this; }, /** * Check if an event listener is added * @method has * @param {String} type * @param {Function} listener * @return {Boolean} */ has: function ( type, listener ) { if ( this._listeners === undefined ){ return false; } var listeners = this._listeners; if(listener){ if ( listeners[ type ] !== undefined && listeners[ type ].indexOf( listener ) !== - 1 ) { return true; } } else { if ( listeners[ type ] !== undefined ) { return true; } } return false; }, /** * Remove an event listener * @method off * @param {String} type * @param {Function} listener * @return {EventEmitter} The self object, for chainability. */ off: function ( type, listener ) { if ( this._listeners === undefined ){ return this; } var listeners = this._listeners; var index = listeners[ type ].indexOf( listener ); if ( index !== - 1 ) { listeners[ type ].splice( index, 1 ); } return this; }, /** * Emit an event. * @method emit * @param {Object} event * @param {String} event.type * @return {EventEmitter} The self object, for chainability. */ emit: function ( event ) { if ( this._listeners === undefined ){ return this; } var listeners = this._listeners; var listenerArray = listeners[ event.type ]; if ( listenerArray !== undefined ) { event.target = this; for ( var i = 0, l = listenerArray.length; i < l; i ++ ) { var listener = listenerArray[ i ]; listener.call( listener.context, event ); } } return this; } }; },{"__browserify_Buffer":1,"__browserify_process":2}],28:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/material\\ContactMaterial.js",__dirname="/material";var Material = require('./Material'); var Equation = require('../equations/Equation'); module.exports = ContactMaterial; /** * Defines what happens when two materials meet, such as what friction coefficient to use. You can also set other things such as restitution, surface velocity and constraint parameters. * @class ContactMaterial * @constructor * @param {Material} materialA * @param {Material} materialB * @param {Object} [options] * @param {Number} [options.friction=0.3] Friction coefficient. * @param {Number} [options.restitution=0] Restitution coefficient aka "bounciness". * @param {Number} [options.stiffness] ContactEquation stiffness. * @param {Number} [options.relaxation] ContactEquation relaxation. * @param {Number} [options.frictionStiffness] FrictionEquation stiffness. * @param {Number} [options.frictionRelaxation] FrictionEquation relaxation. * @param {Number} [options.surfaceVelocity=0] Surface velocity. * @author schteppe */ function ContactMaterial(materialA, materialB, options){ options = options || {}; if(!(materialA instanceof Material) || !(materialB instanceof Material)){ throw new Error("First two arguments must be Material instances."); } /** * The contact material identifier * @property id * @type {Number} */ this.id = ContactMaterial.idCounter++; /** * First material participating in the contact material * @property materialA * @type {Material} */ this.materialA = materialA; /** * Second material participating in the contact material * @property materialB * @type {Material} */ this.materialB = materialB; /** * Friction to use in the contact of these two materials * @property friction * @type {Number} */ this.friction = typeof(options.friction) !== "undefined" ? Number(options.friction) : 0.3; /** * Restitution to use in the contact of these two materials * @property restitution * @type {Number} */ this.restitution = typeof(options.restitution) !== "undefined" ? Number(options.restitution) : 0.0; /** * Stiffness of the resulting ContactEquation that this ContactMaterial generate * @property stiffness * @type {Number} */ this.stiffness = typeof(options.stiffness) !== "undefined" ? Number(options.stiffness) : Equation.DEFAULT_STIFFNESS; /** * Relaxation of the resulting ContactEquation that this ContactMaterial generate * @property relaxation * @type {Number} */ this.relaxation = typeof(options.relaxation) !== "undefined" ? Number(options.relaxation) : Equation.DEFAULT_RELAXATION; /** * Stiffness of the resulting FrictionEquation that this ContactMaterial generate * @property frictionStiffness * @type {Number} */ this.frictionStiffness = typeof(options.frictionStiffness) !== "undefined" ? Number(options.frictionStiffness) : Equation.DEFAULT_STIFFNESS; /** * Relaxation of the resulting FrictionEquation that this ContactMaterial generate * @property frictionRelaxation * @type {Number} */ this.frictionRelaxation = typeof(options.frictionRelaxation) !== "undefined" ? Number(options.frictionRelaxation) : Equation.DEFAULT_RELAXATION; /** * Will add surface velocity to this material. If bodyA rests on top if bodyB, and the surface velocity is positive, bodyA will slide to the right. * @property {Number} surfaceVelocity */ this.surfaceVelocity = typeof(options.surfaceVelocity) !== "undefined" ? Number(options.surfaceVelocity) : 0; /** * Offset to be set on ContactEquations. A positive value will make the bodies penetrate more into each other. Can be useful in scenes where contacts need to be more persistent, for example when stacking. Aka "cure for nervous contacts". * @property contactSkinSize * @type {Number} */ this.contactSkinSize = 0.005; } ContactMaterial.idCounter = 0; },{"../equations/Equation":23,"./Material":29,"__browserify_Buffer":1,"__browserify_process":2}],29:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/material\\Material.js",__dirname="/material";module.exports = Material; /** * Defines a physics material. * @class Material * @constructor * @param {number} id Material identifier * @author schteppe */ function Material(id){ /** * The material identifier * @property id * @type {Number} */ this.id = id || Material.idCounter++; } Material.idCounter = 0; },{"__browserify_Buffer":1,"__browserify_process":2}],30:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/math\\polyk.js",__dirname="/math"; /* PolyK library url: http://polyk.ivank.net Released under MIT licence. Copyright (c) 2012 Ivan Kuckir Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var PolyK = {}; /* Is Polygon self-intersecting? O(n^2) */ /* PolyK.IsSimple = function(p) { var n = p.length>>1; if(n<4) return true; var a1 = new PolyK._P(), a2 = new PolyK._P(); var b1 = new PolyK._P(), b2 = new PolyK._P(); var c = new PolyK._P(); for(var i=0; i<n; i++) { a1.x = p[2*i ]; a1.y = p[2*i+1]; if(i==n-1) { a2.x = p[0 ]; a2.y = p[1 ]; } else { a2.x = p[2*i+2]; a2.y = p[2*i+3]; } for(var j=0; j<n; j++) { if(Math.abs(i-j) < 2) continue; if(j==n-1 && i==0) continue; if(i==n-1 && j==0) continue; b1.x = p[2*j ]; b1.y = p[2*j+1]; if(j==n-1) { b2.x = p[0 ]; b2.y = p[1 ]; } else { b2.x = p[2*j+2]; b2.y = p[2*j+3]; } if(PolyK._GetLineIntersection(a1,a2,b1,b2,c) != null) return false; } } return true; } PolyK.IsConvex = function(p) { if(p.length<6) return true; var l = p.length - 4; for(var i=0; i<l; i+=2) if(!PolyK._convex(p[i], p[i+1], p[i+2], p[i+3], p[i+4], p[i+5])) return false; if(!PolyK._convex(p[l ], p[l+1], p[l+2], p[l+3], p[0], p[1])) return false; if(!PolyK._convex(p[l+2], p[l+3], p[0 ], p[1 ], p[2], p[3])) return false; return true; } */ PolyK.GetArea = function(p) { if(p.length <6) return 0; var l = p.length - 2; var sum = 0; for(var i=0; i<l; i+=2) sum += (p[i+2]-p[i]) * (p[i+1]+p[i+3]); sum += (p[0]-p[l]) * (p[l+1]+p[1]); return - sum * 0.5; } /* PolyK.GetAABB = function(p) { var minx = Infinity; var miny = Infinity; var maxx = -minx; var maxy = -miny; for(var i=0; i<p.length; i+=2) { minx = Math.min(minx, p[i ]); maxx = Math.max(maxx, p[i ]); miny = Math.min(miny, p[i+1]); maxy = Math.max(maxy, p[i+1]); } return {x:minx, y:miny, width:maxx-minx, height:maxy-miny}; } */ PolyK.Triangulate = function(p) { var n = p.length>>1; if(n<3) return []; var tgs = []; var avl = []; for(var i=0; i<n; i++) avl.push(i); var i = 0; var al = n; while(al > 3) { var i0 = avl[(i+0)%al]; var i1 = avl[(i+1)%al]; var i2 = avl[(i+2)%al]; var ax = p[2*i0], ay = p[2*i0+1]; var bx = p[2*i1], by = p[2*i1+1]; var cx = p[2*i2], cy = p[2*i2+1]; var earFound = false; if(PolyK._convex(ax, ay, bx, by, cx, cy)) { earFound = true; for(var j=0; j<al; j++) { var vi = avl[j]; if(vi==i0 || vi==i1 || vi==i2) continue; if(PolyK._PointInTriangle(p[2*vi], p[2*vi+1], ax, ay, bx, by, cx, cy)) {earFound = false; break;} } } if(earFound) { tgs.push(i0, i1, i2); avl.splice((i+1)%al, 1); al--; i= 0; } else if(i++ > 3*al) break; // no convex angles :( } tgs.push(avl[0], avl[1], avl[2]); return tgs; } /* PolyK.ContainsPoint = function(p, px, py) { var n = p.length>>1; var ax, ay, bx = p[2*n-2]-px, by = p[2*n-1]-py; var depth = 0; for(var i=0; i<n; i++) { ax = bx; ay = by; bx = p[2*i ] - px; by = p[2*i+1] - py; if(ay< 0 && by< 0) continue; // both "up" or both "donw" if(ay>=0 && by>=0) continue; // both "up" or both "donw" if(ax< 0 && bx< 0) continue; var lx = ax + (bx-ax)*(-ay)/(by-ay); if(lx>0) depth++; } return (depth & 1) == 1; } PolyK.Slice = function(p, ax, ay, bx, by) { if(PolyK.ContainsPoint(p, ax, ay) || PolyK.ContainsPoint(p, bx, by)) return [p.slice(0)]; var a = new PolyK._P(ax, ay); var b = new PolyK._P(bx, by); var iscs = []; // intersections var ps = []; // points for(var i=0; i<p.length; i+=2) ps.push(new PolyK._P(p[i], p[i+1])); for(var i=0; i<ps.length; i++) { var isc = new PolyK._P(0,0); isc = PolyK._GetLineIntersection(a, b, ps[i], ps[(i+1)%ps.length], isc); if(isc) { isc.flag = true; iscs.push(isc); ps.splice(i+1,0,isc); i++; } } if(iscs.length == 0) return [p.slice(0)]; var comp = function(u,v) {return PolyK._P.dist(a,u) - PolyK._P.dist(a,v); } iscs.sort(comp); var pgs = []; var dir = 0; while(iscs.length > 0) { var n = ps.length; var i0 = iscs[0]; var i1 = iscs[1]; var ind0 = ps.indexOf(i0); var ind1 = ps.indexOf(i1); var solved = false; if(PolyK._firstWithFlag(ps, ind0) == ind1) solved = true; else { i0 = iscs[1]; i1 = iscs[0]; ind0 = ps.indexOf(i0); ind1 = ps.indexOf(i1); if(PolyK._firstWithFlag(ps, ind0) == ind1) solved = true; } if(solved) { dir--; var pgn = PolyK._getPoints(ps, ind0, ind1); pgs.push(pgn); ps = PolyK._getPoints(ps, ind1, ind0); i0.flag = i1.flag = false; iscs.splice(0,2); if(iscs.length == 0) pgs.push(ps); } else { dir++; iscs.reverse(); } if(dir>1) break; } var result = []; for(var i=0; i<pgs.length; i++) { var pg = pgs[i]; var npg = []; for(var j=0; j<pg.length; j++) npg.push(pg[j].x, pg[j].y); result.push(npg); } return result; } PolyK.Raycast = function(p, x, y, dx, dy, isc) { var l = p.length - 2; var tp = PolyK._tp; var a1 = tp[0], a2 = tp[1], b1 = tp[2], b2 = tp[3], c = tp[4]; a1.x = x; a1.y = y; a2.x = x+dx; a2.y = y+dy; if(isc==null) isc = {dist:0, edge:0, norm:{x:0, y:0}, refl:{x:0, y:0}}; isc.dist = Infinity; for(var i=0; i<l; i+=2) { b1.x = p[i ]; b1.y = p[i+1]; b2.x = p[i+2]; b2.y = p[i+3]; var nisc = PolyK._RayLineIntersection(a1, a2, b1, b2, c); if(nisc) PolyK._updateISC(dx, dy, a1, b1, b2, c, i/2, isc); } b1.x = b2.x; b1.y = b2.y; b2.x = p[0]; b2.y = p[1]; var nisc = PolyK._RayLineIntersection(a1, a2, b1, b2, c); if(nisc) PolyK._updateISC(dx, dy, a1, b1, b2, c, p.length/2, isc); return (isc.dist != Infinity) ? isc : null; } PolyK.ClosestEdge = function(p, x, y, isc) { var l = p.length - 2; var tp = PolyK._tp; var a1 = tp[0], b1 = tp[2], b2 = tp[3], c = tp[4]; a1.x = x; a1.y = y; if(isc==null) isc = {dist:0, edge:0, point:{x:0, y:0}, norm:{x:0, y:0}}; isc.dist = Infinity; for(var i=0; i<l; i+=2) { b1.x = p[i ]; b1.y = p[i+1]; b2.x = p[i+2]; b2.y = p[i+3]; PolyK._pointLineDist(a1, b1, b2, i>>1, isc); } b1.x = b2.x; b1.y = b2.y; b2.x = p[0]; b2.y = p[1]; PolyK._pointLineDist(a1, b1, b2, l>>1, isc); var idst = 1/isc.dist; isc.norm.x = (x-isc.point.x)*idst; isc.norm.y = (y-isc.point.y)*idst; return isc; } PolyK._pointLineDist = function(p, a, b, edge, isc) { var x = p.x, y = p.y, x1 = a.x, y1 = a.y, x2 = b.x, y2 = b.y; var A = x - x1; var B = y - y1; var C = x2 - x1; var D = y2 - y1; var dot = A * C + B * D; var len_sq = C * C + D * D; var param = dot / len_sq; var xx, yy; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } var dx = x - xx; var dy = y - yy; var dst = Math.sqrt(dx * dx + dy * dy); if(dst<isc.dist) { isc.dist = dst; isc.edge = edge; isc.point.x = xx; isc.point.y = yy; } } PolyK._updateISC = function(dx, dy, a1, b1, b2, c, edge, isc) { var nrl = PolyK._P.dist(a1, c); if(nrl<isc.dist) { var ibl = 1/PolyK._P.dist(b1, b2); var nx = -(b2.y-b1.y)*ibl; var ny = (b2.x-b1.x)*ibl; var ddot = 2*(dx*nx+dy*ny); isc.dist = nrl; isc.norm.x = nx; isc.norm.y = ny; isc.refl.x = -ddot*nx+dx; isc.refl.y = -ddot*ny+dy; isc.edge = edge; } } PolyK._getPoints = function(ps, ind0, ind1) { var n = ps.length; var nps = []; if(ind1<ind0) ind1 += n; for(var i=ind0; i<= ind1; i++) nps.push(ps[i%n]); return nps; } PolyK._firstWithFlag = function(ps, ind) { var n = ps.length; while(true) { ind = (ind+1)%n; if(ps[ind].flag) return ind; } } */ PolyK._PointInTriangle = function(px, py, ax, ay, bx, by, cx, cy) { var v0x = cx-ax; var v0y = cy-ay; var v1x = bx-ax; var v1y = by-ay; var v2x = px-ax; var v2y = py-ay; var dot00 = v0x*v0x+v0y*v0y; var dot01 = v0x*v1x+v0y*v1y; var dot02 = v0x*v2x+v0y*v2y; var dot11 = v1x*v1x+v1y*v1y; var dot12 = v1x*v2x+v1y*v2y; var invDenom = 1 / (dot00 * dot11 - dot01 * dot01); var u = (dot11 * dot02 - dot01 * dot12) * invDenom; var v = (dot00 * dot12 - dot01 * dot02) * invDenom; // Check if point is in triangle return (u >= 0) && (v >= 0) && (u + v < 1); } /* PolyK._RayLineIntersection = function(a1, a2, b1, b2, c) { var dax = (a1.x-a2.x), dbx = (b1.x-b2.x); var day = (a1.y-a2.y), dby = (b1.y-b2.y); var Den = dax*dby - day*dbx; if (Den == 0) return null; // parallel var A = (a1.x * a2.y - a1.y * a2.x); var B = (b1.x * b2.y - b1.y * b2.x); var I = c; var iDen = 1/Den; I.x = ( A*dbx - dax*B ) * iDen; I.y = ( A*dby - day*B ) * iDen; if(!PolyK._InRect(I, b1, b2)) return null; if((day>0 && I.y>a1.y) || (day<0 && I.y<a1.y)) return null; if((dax>0 && I.x>a1.x) || (dax<0 && I.x<a1.x)) return null; return I; } PolyK._GetLineIntersection = function(a1, a2, b1, b2, c) { var dax = (a1.x-a2.x), dbx = (b1.x-b2.x); var day = (a1.y-a2.y), dby = (b1.y-b2.y); var Den = dax*dby - day*dbx; if (Den == 0) return null; // parallel var A = (a1.x * a2.y - a1.y * a2.x); var B = (b1.x * b2.y - b1.y * b2.x); var I = c; I.x = ( A*dbx - dax*B ) / Den; I.y = ( A*dby - day*B ) / Den; if(PolyK._InRect(I, a1, a2) && PolyK._InRect(I, b1, b2)) return I; return null; } PolyK._InRect = function(a, b, c) { if (b.x == c.x) return (a.y>=Math.min(b.y, c.y) && a.y<=Math.max(b.y, c.y)); if (b.y == c.y) return (a.x>=Math.min(b.x, c.x) && a.x<=Math.max(b.x, c.x)); if(a.x >= Math.min(b.x, c.x) && a.x <= Math.max(b.x, c.x) && a.y >= Math.min(b.y, c.y) && a.y <= Math.max(b.y, c.y)) return true; return false; } */ PolyK._convex = function(ax, ay, bx, by, cx, cy) { return (ay-by)*(cx-bx) + (bx-ax)*(cy-by) >= 0; } /* PolyK._P = function(x,y) { this.x = x; this.y = y; this.flag = false; } PolyK._P.prototype.toString = function() { return "Point ["+this.x+", "+this.y+"]"; } PolyK._P.dist = function(a,b) { var dx = b.x-a.x; var dy = b.y-a.y; return Math.sqrt(dx*dx + dy*dy); } PolyK._tp = []; for(var i=0; i<10; i++) PolyK._tp.push(new PolyK._P(0,0)); */ module.exports = PolyK; },{"__browserify_Buffer":1,"__browserify_process":2}],31:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/math\\vec2.js",__dirname="/math";/* Copyright (c) 2013, Brandon Jones, Colin MacKenzie IV. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * The vec2 object from glMatrix, with some extensions and some removed methods. See http://glmatrix.net. * @class vec2 */ var vec2 = module.exports = {}; var Utils = require('../utils/Utils'); /** * Make a cross product and only return the z component * @method crossLength * @static * @param {Array} a * @param {Array} b * @return {Number} */ vec2.crossLength = function(a,b){ return a[0] * b[1] - a[1] * b[0]; }; /** * Cross product between a vector and the Z component of a vector * @method crossVZ * @static * @param {Array} out * @param {Array} vec * @param {Number} zcomp * @return {Number} */ vec2.crossVZ = function(out, vec, zcomp){ vec2.rotate(out,vec,-Math.PI/2);// Rotate according to the right hand rule vec2.scale(out,out,zcomp); // Scale with z return out; }; /** * Cross product between a vector and the Z component of a vector * @method crossZV * @static * @param {Array} out * @param {Number} zcomp * @param {Array} vec * @return {Number} */ vec2.crossZV = function(out, zcomp, vec){ vec2.rotate(out,vec,Math.PI/2); // Rotate according to the right hand rule vec2.scale(out,out,zcomp); // Scale with z return out; }; /** * Rotate a vector by an angle * @method rotate * @static * @param {Array} out * @param {Array} a * @param {Number} angle */ vec2.rotate = function(out,a,angle){ if(angle !== 0){ var c = Math.cos(angle), s = Math.sin(angle), x = a[0], y = a[1]; out[0] = c*x -s*y; out[1] = s*x +c*y; } else { out[0] = a[0]; out[1] = a[1]; } }; /** * Rotate a vector 90 degrees clockwise * @method rotate90cw * @static * @param {Array} out * @param {Array} a * @param {Number} angle */ vec2.rotate90cw = function(out, a) { var x = a[0]; var y = a[1]; out[0] = y; out[1] = -x; }; /** * Transform a point position to local frame. * @method toLocalFrame * @param {Array} out * @param {Array} worldPoint * @param {Array} framePosition * @param {Number} frameAngle */ vec2.toLocalFrame = function(out, worldPoint, framePosition, frameAngle){ vec2.copy(out, worldPoint); vec2.sub(out, out, framePosition); vec2.rotate(out, out, -frameAngle); }; /** * Transform a point position to global frame. * @method toGlobalFrame * @param {Array} out * @param {Array} localPoint * @param {Array} framePosition * @param {Number} frameAngle */ vec2.toGlobalFrame = function(out, localPoint, framePosition, frameAngle){ vec2.copy(out, localPoint); vec2.rotate(out, out, frameAngle); vec2.add(out, out, framePosition); }; /** * Compute centroid of a triangle spanned by vectors a,b,c. See http://easycalculation.com/analytical/learn-centroid.php * @method centroid * @static * @param {Array} out * @param {Array} a * @param {Array} b * @param {Array} c * @return {Array} The out object */ vec2.centroid = function(out, a, b, c){ vec2.add(out, a, b); vec2.add(out, out, c); vec2.scale(out, out, 1/3); return out; }; /** * Creates a new, empty vec2 * @static * @method create * @return {Array} a new 2D vector */ vec2.create = function() { var out = new Utils.ARRAY_TYPE(2); out[0] = 0; out[1] = 0; return out; }; /** * Creates a new vec2 initialized with values from an existing vector * @static * @method clone * @param {Array} a vector to clone * @return {Array} a new 2D vector */ vec2.clone = function(a) { var out = new Utils.ARRAY_TYPE(2); out[0] = a[0]; out[1] = a[1]; return out; }; /** * Creates a new vec2 initialized with the given values * @static * @method fromValues * @param {Number} x X component * @param {Number} y Y component * @return {Array} a new 2D vector */ vec2.fromValues = function(x, y) { var out = new Utils.ARRAY_TYPE(2); out[0] = x; out[1] = y; return out; }; /** * Copy the values from one vec2 to another * @static * @method copy * @param {Array} out the receiving vector * @param {Array} a the source vector * @return {Array} out */ vec2.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; return out; }; /** * Set the components of a vec2 to the given values * @static * @method set * @param {Array} out the receiving vector * @param {Number} x X component * @param {Number} y Y component * @return {Array} out */ vec2.set = function(out, x, y) { out[0] = x; out[1] = y; return out; }; /** * Adds two vec2's * @static * @method add * @param {Array} out the receiving vector * @param {Array} a the first operand * @param {Array} b the second operand * @return {Array} out */ vec2.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; return out; }; /** * Subtracts two vec2's * @static * @method subtract * @param {Array} out the receiving vector * @param {Array} a the first operand * @param {Array} b the second operand * @return {Array} out */ vec2.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; return out; }; /** * Alias for vec2.subtract * @static * @method sub */ vec2.sub = vec2.subtract; /** * Multiplies two vec2's * @static * @method multiply * @param {Array} out the receiving vector * @param {Array} a the first operand * @param {Array} b the second operand * @return {Array} out */ vec2.multiply = function(out, a, b) { out[0] = a[0] * b[0]; out[1] = a[1] * b[1]; return out; }; /** * Alias for vec2.multiply * @static * @method mul */ vec2.mul = vec2.multiply; /** * Divides two vec2's * @static * @method divide * @param {Array} out the receiving vector * @param {Array} a the first operand * @param {Array} b the second operand * @return {Array} out */ vec2.divide = function(out, a, b) { out[0] = a[0] / b[0]; out[1] = a[1] / b[1]; return out; }; /** * Alias for vec2.divide * @static * @method div */ vec2.div = vec2.divide; /** * Scales a vec2 by a scalar number * @static * @method scale * @param {Array} out the receiving vector * @param {Array} a the vector to scale * @param {Number} b amount to scale the vector by * @return {Array} out */ vec2.scale = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; return out; }; /** * Calculates the euclidian distance between two vec2's * @static * @method distance * @param {Array} a the first operand * @param {Array} b the second operand * @return {Number} distance between a and b */ vec2.distance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for vec2.distance * @static * @method dist */ vec2.dist = vec2.distance; /** * Calculates the squared euclidian distance between two vec2's * @static * @method squaredDistance * @param {Array} a the first operand * @param {Array} b the second operand * @return {Number} squared distance between a and b */ vec2.squaredDistance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return x*x + y*y; }; /** * Alias for vec2.squaredDistance * @static * @method sqrDist */ vec2.sqrDist = vec2.squaredDistance; /** * Calculates the length of a vec2 * @static * @method length * @param {Array} a vector to calculate length of * @return {Number} length of a */ vec2.length = function (a) { var x = a[0], y = a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for vec2.length * @method len * @static */ vec2.len = vec2.length; /** * Calculates the squared length of a vec2 * @static * @method squaredLength * @param {Array} a vector to calculate squared length of * @return {Number} squared length of a */ vec2.squaredLength = function (a) { var x = a[0], y = a[1]; return x*x + y*y; }; /** * Alias for vec2.squaredLength * @static * @method sqrLen */ vec2.sqrLen = vec2.squaredLength; /** * Negates the components of a vec2 * @static * @method negate * @param {Array} out the receiving vector * @param {Array} a vector to negate * @return {Array} out */ vec2.negate = function(out, a) { out[0] = -a[0]; out[1] = -a[1]; return out; }; /** * Normalize a vec2 * @static * @method normalize * @param {Array} out the receiving vector * @param {Array} a vector to normalize * @return {Array} out */ vec2.normalize = function(out, a) { var x = a[0], y = a[1]; var len = x*x + y*y; if (len > 0) { //TODO: evaluate use of glm_invsqrt here? len = 1 / Math.sqrt(len); out[0] = a[0] * len; out[1] = a[1] * len; } return out; }; /** * Calculates the dot product of two vec2's * @static * @method dot * @param {Array} a the first operand * @param {Array} b the second operand * @return {Number} dot product of a and b */ vec2.dot = function (a, b) { return a[0] * b[0] + a[1] * b[1]; }; /** * Returns a string representation of a vector * @static * @method str * @param {Array} vec vector to represent as a string * @return {String} string representation of the vector */ vec2.str = function (a) { return 'vec2(' + a[0] + ', ' + a[1] + ')'; }; },{"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],32:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/objects\\Body.js",__dirname="/objects";var vec2 = require('../math/vec2') , decomp = require('poly-decomp') , Convex = require('../shapes/Convex') , AABB = require('../collision/AABB') , EventEmitter = require('../events/EventEmitter'); module.exports = Body; /** * A rigid body. Has got a center of mass, position, velocity and a number of * shapes that are used for collisions. * * @class Body * @constructor * @extends EventEmitter * @param {Object} [options] * @param {Number} [options.mass=0] A number >= 0. If zero, the .type will be set to Body.STATIC. * @param {Array} [options.position] * @param {Array} [options.velocity] * @param {Number} [options.angle=0] * @param {Number} [options.angularVelocity=0] * @param {Array} [options.force] * @param {Number} [options.angularForce=0] * @param {Number} [options.fixedRotation=false] * * @example * // Create a typical dynamic body * var body = new Body({ * mass: 1, * position: [0, 0], * angle: 0, * velocity: [0, 0], * angularVelocity: 0 * }); * * // Add a circular shape to the body * body.addShape(new Circle(1)); * * // Add the body to the world * world.addBody(body); */ function Body(options){ options = options || {}; EventEmitter.call(this); /** * The body identifyer * @property id * @type {Number} */ this.id = ++Body._idCounter; /** * The world that this body is added to. This property is set to NULL if the body is not added to any world. * @property world * @type {World} */ this.world = null; /** * The shapes of the body. The local transform of the shape in .shapes[i] is * defined by .shapeOffsets[i] and .shapeAngles[i]. * * @property shapes * @type {Array} */ this.shapes = []; /** * The local shape offsets, relative to the body center of mass. This is an * array of Array. * @property shapeOffsets * @type {Array} */ this.shapeOffsets = []; /** * The body-local shape angle transforms. This is an array of numbers (angles). * @property shapeAngles * @type {Array} */ this.shapeAngles = []; /** * The mass of the body. * @property mass * @type {number} */ this.mass = options.mass || 0; /** * The inverse mass of the body. * @property invMass * @type {number} */ this.invMass = 0; /** * The inertia of the body around the Z axis. * @property inertia * @type {number} */ this.inertia = 0; /** * The inverse inertia of the body. * @property invInertia * @type {number} */ this.invInertia = 0; this.invMassSolve = 0; this.invInertiaSolve = 0; /** * Set to true if you want to fix the rotation of the body. * @property fixedRotation * @type {Boolean} */ this.fixedRotation = !!options.fixedRotation; /** * The position of the body * @property position * @type {Array} */ this.position = vec2.fromValues(0,0); if(options.position){ vec2.copy(this.position, options.position); } /** * The interpolated position of the body. * @property interpolatedPosition * @type {Array} */ this.interpolatedPosition = vec2.fromValues(0,0); /** * The interpolated angle of the body. * @property interpolatedAngle * @type {Number} */ this.interpolatedAngle = 0; /** * The previous position of the body. * @property previousPosition * @type {Array} */ this.previousPosition = vec2.fromValues(0,0); /** * The previous angle of the body. * @property previousAngle * @type {Number} */ this.previousAngle = 0; /** * The velocity of the body * @property velocity * @type {Array} */ this.velocity = vec2.fromValues(0,0); if(options.velocity){ vec2.copy(this.velocity, options.velocity); } /** * Constraint velocity that was added to the body during the last step. * @property vlambda * @type {Array} */ this.vlambda = vec2.fromValues(0,0); /** * Angular constraint velocity that was added to the body during last step. * @property wlambda * @type {Array} */ this.wlambda = 0; /** * The angle of the body, in radians. * @property angle * @type {number} * @example * // The angle property is not normalized to the interval 0 to 2*pi, it can be any value. * // If you need a value between 0 and 2*pi, use the following function to normalize it. * function normalizeAngle(angle){ * angle = angle % (2*Math.PI); * if(angle < 0){ * angle += (2*Math.PI); * } * return angle; * } */ this.angle = options.angle || 0; /** * The angular velocity of the body, in radians per second. * @property angularVelocity * @type {number} */ this.angularVelocity = options.angularVelocity || 0; /** * The force acting on the body. Since the body force (and {{#crossLink "Body/angularForce:property"}}{{/crossLink}}) will be zeroed after each step, so you need to set the force before each step. * @property force * @type {Array} * * @example * // This produces a forcefield of 1 Newton in the positive x direction. * for(var i=0; i<numSteps; i++){ * body.force[0] = 1; * world.step(1/60); * } * * @example * // This will apply a rotational force on the body * for(var i=0; i<numSteps; i++){ * body.angularForce = -3; * world.step(1/60); * } */ this.force = vec2.create(); if(options.force){ vec2.copy(this.force, options.force); } /** * The angular force acting on the body. See {{#crossLink "Body/force:property"}}{{/crossLink}}. * @property angularForce * @type {number} */ this.angularForce = options.angularForce || 0; /** * The linear damping acting on the body in the velocity direction. Should be a value between 0 and 1. * @property damping * @type {Number} * @default 0.1 */ this.damping = typeof(options.damping) === "number" ? options.damping : 0.1; /** * The angular force acting on the body. Should be a value between 0 and 1. * @property angularDamping * @type {Number} * @default 0.1 */ this.angularDamping = typeof(options.angularDamping) === "number" ? options.angularDamping : 0.1; /** * The type of motion this body has. Should be one of: {{#crossLink "Body/STATIC:property"}}Body.STATIC{{/crossLink}}, {{#crossLink "Body/DYNAMIC:property"}}Body.DYNAMIC{{/crossLink}} and {{#crossLink "Body/KINEMATIC:property"}}Body.KINEMATIC{{/crossLink}}. * * * Static bodies do not move, and they do not respond to forces or collision. * * Dynamic bodies body can move and respond to collisions and forces. * * Kinematic bodies only moves according to its .velocity, and does not respond to collisions or force. * * @property type * @type {number} * * @example * // Bodies are static by default. Static bodies will never move. * var body = new Body(); * console.log(body.type == Body.STATIC); // true * * @example * // By setting the mass of a body to a nonzero number, the body * // will become dynamic and will move and interact with other bodies. * var dynamicBody = new Body({ * mass : 1 * }); * console.log(dynamicBody.type == Body.DYNAMIC); // true * * @example * // Kinematic bodies will only move if you change their velocity. * var kinematicBody = new Body({ * type: Body.KINEMATIC // Type can be set via the options object. * }); */ this.type = Body.STATIC; if(typeof(options.type) !== 'undefined'){ this.type = options.type; } else if(!options.mass){ this.type = Body.STATIC; } else { this.type = Body.DYNAMIC; } /** * Bounding circle radius. * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; /** * Bounding box of this body. * @property aabb * @type {AABB} */ this.aabb = new AABB(); /** * Indicates if the AABB needs update. Update it with {{#crossLink "Body/updateAABB:method"}}.updateAABB(){{/crossLink}}. * @property aabbNeedsUpdate * @type {Boolean} * @see updateAABB * * @example * // Force update the AABB * body.aabbNeedsUpdate = true; * body.updateAABB(); * console.log(body.aabbNeedsUpdate); // false */ this.aabbNeedsUpdate = true; /** * If true, the body will automatically fall to sleep. Note that you need to enable sleeping in the {{#crossLink "World"}}{{/crossLink}} before anything will happen. * @property allowSleep * @type {Boolean} * @default true */ this.allowSleep = true; this.wantsToSleep = false; /** * One of {{#crossLink "Body/AWAKE:property"}}Body.AWAKE{{/crossLink}}, {{#crossLink "Body/SLEEPY:property"}}Body.SLEEPY{{/crossLink}} and {{#crossLink "Body/SLEEPING:property"}}Body.SLEEPING{{/crossLink}}. * * The body is initially Body.AWAKE. If its velocity norm is below .sleepSpeedLimit, the sleepState will become Body.SLEEPY. If the body continues to be Body.SLEEPY for .sleepTimeLimit seconds, it will fall asleep (Body.SLEEPY). * * @property sleepState * @type {Number} * @default Body.AWAKE */ this.sleepState = Body.AWAKE; /** * If the speed (the norm of the velocity) is smaller than this value, the body is considered sleepy. * @property sleepSpeedLimit * @type {Number} * @default 0.2 */ this.sleepSpeedLimit = 0.2; /** * If the body has been sleepy for this sleepTimeLimit seconds, it is considered sleeping. * @property sleepTimeLimit * @type {Number} * @default 1 */ this.sleepTimeLimit = 1; /** * Gravity scaling factor. If you want the body to ignore gravity, set this to zero. If you want to reverse gravity, set it to -1. * @property {Number} gravityScale * @default 1 */ this.gravityScale = 1; /** * The last time when the body went to SLEEPY state. * @property {Number} timeLastSleepy * @private */ this.timeLastSleepy = 0; this.concavePath = null; this._wakeUpAfterNarrowphase = false; this.updateMassProperties(); } Body.prototype = new EventEmitter(); Body._idCounter = 0; Body.prototype.updateSolveMassProperties = function(){ if(this.sleepState === Body.SLEEPING || this.type === Body.KINEMATIC){ this.invMassSolve = 0; this.invInertiaSolve = 0; } else { this.invMassSolve = this.invMass; this.invInertiaSolve = this.invInertia; } }; /** * Set the total density of the body * @method setDensity */ Body.prototype.setDensity = function(density) { var totalArea = this.getArea(); this.mass = totalArea * density; this.updateMassProperties(); }; /** * Get the total area of all shapes in the body * @method getArea * @return {Number} */ Body.prototype.getArea = function() { var totalArea = 0; for(var i=0; i<this.shapes.length; i++){ totalArea += this.shapes[i].area; } return totalArea; }; /** * Get the AABB from the body. The AABB is updated if necessary. * @method getAABB */ Body.prototype.getAABB = function(){ if(this.aabbNeedsUpdate){ this.updateAABB(); } return this.aabb; }; var shapeAABB = new AABB(), tmp = vec2.create(); /** * Updates the AABB of the Body * @method updateAABB */ Body.prototype.updateAABB = function() { var shapes = this.shapes, shapeOffsets = this.shapeOffsets, shapeAngles = this.shapeAngles, N = shapes.length, offset = tmp, bodyAngle = this.angle; for(var i=0; i!==N; i++){ var shape = shapes[i], angle = shapeAngles[i] + bodyAngle; // Get shape world offset vec2.rotate(offset, shapeOffsets[i], bodyAngle); vec2.add(offset, offset, this.position); // Get shape AABB shape.computeAABB(shapeAABB, offset, angle); if(i===0){ this.aabb.copy(shapeAABB); } else { this.aabb.extend(shapeAABB); } } this.aabbNeedsUpdate = false; }; /** * Update the bounding radius of the body. Should be done if any of the shapes * are changed. * @method updateBoundingRadius */ Body.prototype.updateBoundingRadius = function(){ var shapes = this.shapes, shapeOffsets = this.shapeOffsets, N = shapes.length, radius = 0; for(var i=0; i!==N; i++){ var shape = shapes[i], offset = vec2.length(shapeOffsets[i]), r = shape.boundingRadius; if(offset + r > radius){ radius = offset + r; } } this.boundingRadius = radius; }; /** * Add a shape to the body. You can pass a local transform when adding a shape, * so that the shape gets an offset and angle relative to the body center of mass. * Will automatically update the mass properties and bounding radius. * * @method addShape * @param {Shape} shape * @param {Array} [offset] Local body offset of the shape. * @param {Number} [angle] Local body angle. * * @example * var body = new Body(), * shape = new Circle(); * * // Add the shape to the body, positioned in the center * body.addShape(shape); * * // Add another shape to the body, positioned 1 unit length from the body center of mass along the local x-axis. * body.addShape(shape,[1,0]); * * // Add another shape to the body, positioned 1 unit length from the body center of mass along the local y-axis, and rotated 90 degrees CCW. * body.addShape(shape,[0,1],Math.PI/2); */ Body.prototype.addShape = function(shape,offset,angle){ angle = angle || 0.0; // Copy the offset vector if(offset){ offset = vec2.fromValues(offset[0],offset[1]); } else { offset = vec2.fromValues(0,0); } this.shapes .push(shape); this.shapeOffsets.push(offset); this.shapeAngles .push(angle); this.updateMassProperties(); this.updateBoundingRadius(); this.aabbNeedsUpdate = true; }; /** * Remove a shape * @method removeShape * @param {Shape} shape * @return {Boolean} True if the shape was found and removed, else false. */ Body.prototype.removeShape = function(shape){ var idx = this.shapes.indexOf(shape); if(idx !== -1){ this.shapes.splice(idx,1); this.shapeOffsets.splice(idx,1); this.shapeAngles.splice(idx,1); this.aabbNeedsUpdate = true; return true; } else { return false; } }; /** * Updates .inertia, .invMass, .invInertia for this Body. Should be called when * changing the structure or mass of the Body. * * @method updateMassProperties * * @example * body.mass += 1; * body.updateMassProperties(); */ Body.prototype.updateMassProperties = function(){ if(this.type === Body.STATIC || this.type === Body.KINEMATIC){ this.mass = Number.MAX_VALUE; this.invMass = 0; this.inertia = Number.MAX_VALUE; this.invInertia = 0; } else { var shapes = this.shapes, N = shapes.length, m = this.mass / N, I = 0; if(!this.fixedRotation){ for(var i=0; i<N; i++){ var shape = shapes[i], r2 = vec2.squaredLength(this.shapeOffsets[i]), Icm = shape.computeMomentOfInertia(m); I += Icm + m*r2; } this.inertia = I; this.invInertia = I>0 ? 1/I : 0; } else { this.inertia = Number.MAX_VALUE; this.invInertia = 0; } // Inverse mass properties are easy this.invMass = 1/this.mass;// > 0 ? 1/this.mass : 0; } }; var Body_applyForce_r = vec2.create(); /** * Apply force to a world point. This could for example be a point on the RigidBody surface. Applying force this way will add to Body.force and Body.angularForce. * @method applyForce * @param {Array} force The force to add. * @param {Array} worldPoint A world point to apply the force on. */ Body.prototype.applyForce = function(force,worldPoint){ // Compute point position relative to the body center var r = Body_applyForce_r; vec2.sub(r,worldPoint,this.position); // Add linear force vec2.add(this.force,this.force,force); // Compute produced rotational force var rotForce = vec2.crossLength(r,force); // Add rotational force this.angularForce += rotForce; }; /** * Transform a world point to local body frame. * @method toLocalFrame * @param {Array} out The vector to store the result in * @param {Array} worldPoint The input world vector */ Body.prototype.toLocalFrame = function(out, worldPoint){ vec2.toLocalFrame(out, worldPoint, this.position, this.angle); }; /** * Transform a local point to world frame. * @method toWorldFrame * @param {Array} out The vector to store the result in * @param {Array} localPoint The input local vector */ Body.prototype.toWorldFrame = function(out, localPoint){ vec2.toGlobalFrame(out, localPoint, this.position, this.angle); }; /** * Reads a polygon shape path, and assembles convex shapes from that and puts them at proper offset points. * @method fromPolygon * @param {Array} path An array of 2d vectors, e.g. [[0,0],[0,1],...] that resembles a concave or convex polygon. The shape must be simple and without holes. * @param {Object} [options] * @param {Boolean} [options.optimalDecomp=false] Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {Boolean} [options.skipSimpleCheck=false] Set to true if you already know that the path is not intersecting itself. * @param {Boolean|Number} [options.removeCollinearPoints=false] Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @return {Boolean} True on success, else false. */ Body.prototype.fromPolygon = function(path,options){ options = options || {}; // Remove all shapes for(var i=this.shapes.length; i>=0; --i){ this.removeShape(this.shapes[i]); } var p = new decomp.Polygon(); p.vertices = path; // Make it counter-clockwise p.makeCCW(); if(typeof(options.removeCollinearPoints) === "number"){ p.removeCollinearPoints(options.removeCollinearPoints); } // Check if any line segment intersects the path itself if(typeof(options.skipSimpleCheck) === "undefined"){ if(!p.isSimple()){ return false; } } // Save this path for later this.concavePath = p.vertices.slice(0); for(var i=0; i<this.concavePath.length; i++){ var v = [0,0]; vec2.copy(v,this.concavePath[i]); this.concavePath[i] = v; } // Slow or fast decomp? var convexes; if(options.optimalDecomp){ convexes = p.decomp(); } else { convexes = p.quickDecomp(); } var cm = vec2.create(); // Add convexes for(var i=0; i!==convexes.length; i++){ // Create convex var c = new Convex(convexes[i].vertices); // Move all vertices so its center of mass is in the local center of the convex for(var j=0; j!==c.vertices.length; j++){ var v = c.vertices[j]; vec2.sub(v,v,c.centerOfMass); } vec2.scale(cm,c.centerOfMass,1); c.updateTriangles(); c.updateCenterOfMass(); c.updateBoundingRadius(); // Add the shape this.addShape(c,cm); } this.adjustCenterOfMass(); this.aabbNeedsUpdate = true; return true; }; var adjustCenterOfMass_tmp1 = vec2.fromValues(0,0), adjustCenterOfMass_tmp2 = vec2.fromValues(0,0), adjustCenterOfMass_tmp3 = vec2.fromValues(0,0), adjustCenterOfMass_tmp4 = vec2.fromValues(0,0); /** * Moves the shape offsets so their center of mass becomes the body center of mass. * @method adjustCenterOfMass */ Body.prototype.adjustCenterOfMass = function(){ var offset_times_area = adjustCenterOfMass_tmp2, sum = adjustCenterOfMass_tmp3, cm = adjustCenterOfMass_tmp4, totalArea = 0; vec2.set(sum,0,0); for(var i=0; i!==this.shapes.length; i++){ var s = this.shapes[i], offset = this.shapeOffsets[i]; vec2.scale(offset_times_area,offset,s.area); vec2.add(sum,sum,offset_times_area); totalArea += s.area; } vec2.scale(cm,sum,1/totalArea); // Now move all shapes for(var i=0; i!==this.shapes.length; i++){ var s = this.shapes[i], offset = this.shapeOffsets[i]; // Offset may be undefined. Fix that. if(!offset){ offset = this.shapeOffsets[i] = vec2.create(); } vec2.sub(offset,offset,cm); } // Move the body position too vec2.add(this.position,this.position,cm); // And concave path for(var i=0; this.concavePath && i<this.concavePath.length; i++){ vec2.sub(this.concavePath[i], this.concavePath[i], cm); } this.updateMassProperties(); this.updateBoundingRadius(); }; /** * Sets the force on the body to zero. * @method setZeroForce */ Body.prototype.setZeroForce = function(){ vec2.set(this.force,0.0,0.0); this.angularForce = 0.0; }; Body.prototype.resetConstraintVelocity = function(){ var b = this, vlambda = b.vlambda; vec2.set(vlambda,0,0); b.wlambda = 0; }; Body.prototype.addConstraintVelocity = function(){ var b = this, v = b.velocity; vec2.add( v, v, b.vlambda); b.angularVelocity += b.wlambda; }; /** * Apply damping, see <a href="http://code.google.com/p/bullet/issues/detail?id=74">this</a> for details. * @method applyDamping * @param {number} dt Current time step */ Body.prototype.applyDamping = function(dt){ if(this.type === Body.DYNAMIC){ // Only for dynamic bodies var v = this.velocity; vec2.scale(v, v, Math.pow(1.0 - this.damping,dt)); this.angularVelocity *= Math.pow(1.0 - this.angularDamping,dt); } }; /** * Wake the body up. Normally you should not need this, as the body is automatically awoken at events such as collisions. * Sets the sleepState to {{#crossLink "Body/AWAKE:property"}}Body.AWAKE{{/crossLink}} and emits the wakeUp event if the body wasn't awake before. * @method wakeUp */ Body.prototype.wakeUp = function(){ var s = this.sleepState; this.sleepState = Body.AWAKE; this.idleTime = 0; if(s !== Body.AWAKE){ this.emit(Body.wakeUpEvent); } }; /** * Force body sleep * @method sleep */ Body.prototype.sleep = function(){ this.sleepState = Body.SLEEPING; this.angularVelocity = 0; this.angularForce = 0; vec2.set(this.velocity,0,0); vec2.set(this.force,0,0); this.emit(Body.sleepEvent); }; /** * Called every timestep to update internal sleep timer and change sleep state if needed. * @method sleepTick * @param {number} time The world time in seconds * @param {boolean} dontSleep * @param {number} dt */ Body.prototype.sleepTick = function(time, dontSleep, dt){ if(!this.allowSleep || this.type === Body.SLEEPING){ return; } this.wantsToSleep = false; var sleepState = this.sleepState, speedSquared = vec2.squaredLength(this.velocity) + Math.pow(this.angularVelocity,2), speedLimitSquared = Math.pow(this.sleepSpeedLimit,2); // Add to idle time if(speedSquared >= speedLimitSquared){ this.idleTime = 0; this.sleepState = Body.AWAKE; } else { this.idleTime += dt; this.sleepState = Body.SLEEPY; } if(this.idleTime > this.sleepTimeLimit){ if(!dontSleep){ this.sleep(); } else { this.wantsToSleep = true; } } /* if(sleepState===Body.AWAKE && speedSquared < speedLimitSquared){ this.sleepState = Body.SLEEPY; // Sleepy this.timeLastSleepy = time; this.emit(Body.sleepyEvent); } else if(sleepState===Body.SLEEPY && speedSquared >= speedLimitSquared){ this.wakeUp(); // Wake up } else if(sleepState===Body.SLEEPY && (time - this.timeLastSleepy ) > this.sleepTimeLimit){ this.wantsToSleep = true; if(!dontSleep){ this.sleep(); } } */ }; Body.prototype.getVelocityFromPosition = function(store, timeStep){ store = store || vec2.create(); vec2.sub(store, this.position, this.previousPosition); vec2.scale(store, store, 1/timeStep); return store; }; Body.prototype.getAngularVelocityFromPosition = function(timeStep){ return (this.angle - this.previousAngle) / timeStep; }; /** * Check if the body is overlapping another body. Note that this method only works if the body was added to a World and if at least one step was taken. * @method overlaps * @param {Body} body * @return {boolean} */ Body.prototype.overlaps = function(body){ return this.world.overlapKeeper.bodiesAreOverlapping(this, body); }; /** * @event sleepy */ Body.sleepyEvent = { type: "sleepy" }; /** * @event sleep */ Body.sleepEvent = { type: "sleep" }; /** * @event wakeup */ Body.wakeUpEvent = { type: "wakeup" }; /** * Dynamic body. * @property DYNAMIC * @type {Number} * @static */ Body.DYNAMIC = 1; /** * Static body. * @property STATIC * @type {Number} * @static */ Body.STATIC = 2; /** * Kinematic body. * @property KINEMATIC * @type {Number} * @static */ Body.KINEMATIC = 4; /** * @property AWAKE * @type {Number} * @static */ Body.AWAKE = 0; /** * @property SLEEPY * @type {Number} * @static */ Body.SLEEPY = 1; /** * @property SLEEPING * @type {Number} * @static */ Body.SLEEPING = 2; },{"../collision/AABB":9,"../events/EventEmitter":27,"../math/vec2":31,"../shapes/Convex":39,"__browserify_Buffer":1,"__browserify_process":2,"poly-decomp":7}],33:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/objects\\LinearSpring.js",__dirname="/objects";var vec2 = require('../math/vec2'); var Spring = require('./Spring'); var Utils = require('../utils/Utils'); module.exports = LinearSpring; /** * A spring, connecting two bodies. * * The Spring explicitly adds force and angularForce to the bodies. * * @class LinearSpring * @extends Spring * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {number} [options.restLength] A number > 0. Default is the current distance between the world anchor points. * @param {number} [options.stiffness=100] Spring constant (see Hookes Law). A number >= 0. * @param {number} [options.damping=1] A number >= 0. Default: 1 * @param {Array} [options.worldAnchorA] Where to hook the spring to body A, in world coordinates. Overrides the option "localAnchorA" if given. * @param {Array} [options.worldAnchorB] * @param {Array} [options.localAnchorA] Where to hook the spring to body A, in local body coordinates. Defaults to the body center. * @param {Array} [options.localAnchorB] */ function LinearSpring(bodyA,bodyB,options){ options = options || {}; Spring.call(this, bodyA, bodyB, options); /** * Anchor for bodyA in local bodyA coordinates. * @property localAnchorA * @type {Array} */ this.localAnchorA = vec2.fromValues(0,0); /** * Anchor for bodyB in local bodyB coordinates. * @property localAnchorB * @type {Array} */ this.localAnchorB = vec2.fromValues(0,0); if(options.localAnchorA){ vec2.copy(this.localAnchorA, options.localAnchorA); } if(options.localAnchorB){ vec2.copy(this.localAnchorB, options.localAnchorB); } if(options.worldAnchorA){ this.setWorldAnchorA(options.worldAnchorA); } if(options.worldAnchorB){ this.setWorldAnchorB(options.worldAnchorB); } var worldAnchorA = vec2.create(); var worldAnchorB = vec2.create(); this.getWorldAnchorA(worldAnchorA); this.getWorldAnchorB(worldAnchorB); var worldDistance = vec2.distance(worldAnchorA, worldAnchorB); /** * Rest length of the spring. * @property restLength * @type {number} */ this.restLength = typeof(options.restLength) === "number" ? options.restLength : worldDistance; } LinearSpring.prototype = new Spring(); /** * Set the anchor point on body A, using world coordinates. * @method setWorldAnchorA * @param {Array} worldAnchorA */ LinearSpring.prototype.setWorldAnchorA = function(worldAnchorA){ this.bodyA.toLocalFrame(this.localAnchorA, worldAnchorA); }; /** * Set the anchor point on body B, using world coordinates. * @method setWorldAnchorB * @param {Array} worldAnchorB */ LinearSpring.prototype.setWorldAnchorB = function(worldAnchorB){ this.bodyB.toLocalFrame(this.localAnchorB, worldAnchorB); }; /** * Get the anchor point on body A, in world coordinates. * @method getWorldAnchorA * @param {Array} result The vector to store the result in. */ LinearSpring.prototype.getWorldAnchorA = function(result){ this.bodyA.toWorldFrame(result, this.localAnchorA); }; /** * Get the anchor point on body B, in world coordinates. * @method getWorldAnchorB * @param {Array} result The vector to store the result in. */ LinearSpring.prototype.getWorldAnchorB = function(result){ this.bodyB.toWorldFrame(result, this.localAnchorB); }; var applyForce_r = vec2.create(), applyForce_r_unit = vec2.create(), applyForce_u = vec2.create(), applyForce_f = vec2.create(), applyForce_worldAnchorA = vec2.create(), applyForce_worldAnchorB = vec2.create(), applyForce_ri = vec2.create(), applyForce_rj = vec2.create(), applyForce_tmp = vec2.create(); /** * Apply the spring force to the connected bodies. * @method applyForce */ LinearSpring.prototype.applyForce = function(){ var k = this.stiffness, d = this.damping, l = this.restLength, bodyA = this.bodyA, bodyB = this.bodyB, r = applyForce_r, r_unit = applyForce_r_unit, u = applyForce_u, f = applyForce_f, tmp = applyForce_tmp; var worldAnchorA = applyForce_worldAnchorA, worldAnchorB = applyForce_worldAnchorB, ri = applyForce_ri, rj = applyForce_rj; // Get world anchors this.getWorldAnchorA(worldAnchorA); this.getWorldAnchorB(worldAnchorB); // Get offset points vec2.sub(ri, worldAnchorA, bodyA.position); vec2.sub(rj, worldAnchorB, bodyB.position); // Compute distance vector between world anchor points vec2.sub(r, worldAnchorB, worldAnchorA); var rlen = vec2.len(r); vec2.normalize(r_unit,r); //console.log(rlen) //console.log("A",vec2.str(worldAnchorA),"B",vec2.str(worldAnchorB)) // Compute relative velocity of the anchor points, u vec2.sub(u, bodyB.velocity, bodyA.velocity); vec2.crossZV(tmp, bodyB.angularVelocity, rj); vec2.add(u, u, tmp); vec2.crossZV(tmp, bodyA.angularVelocity, ri); vec2.sub(u, u, tmp); // F = - k * ( x - L ) - D * ( u ) vec2.scale(f, r_unit, -k*(rlen-l) - d*vec2.dot(u,r_unit)); // Add forces to bodies vec2.sub( bodyA.force, bodyA.force, f); vec2.add( bodyB.force, bodyB.force, f); // Angular force var ri_x_f = vec2.crossLength(ri, f); var rj_x_f = vec2.crossLength(rj, f); bodyA.angularForce -= ri_x_f; bodyB.angularForce += rj_x_f; }; },{"../math/vec2":31,"../utils/Utils":50,"./Spring":35,"__browserify_Buffer":1,"__browserify_process":2}],34:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/objects\\RotationalSpring.js",__dirname="/objects";var vec2 = require('../math/vec2'); var Spring = require('./Spring'); module.exports = RotationalSpring; /** * A rotational spring, connecting two bodies rotation. This spring explicitly adds angularForce (torque) to the bodies. * * The spring can be combined with a {{#crossLink "RevoluteConstraint"}}{{/crossLink}} to make, for example, a mouse trap. * * @class RotationalSpring * @extends Spring * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {number} [options.restAngle] The relative angle of bodies at which the spring is at rest. If not given, it's set to the current relative angle between the bodies. * @param {number} [options.stiffness=100] Spring constant (see Hookes Law). A number >= 0. * @param {number} [options.damping=1] A number >= 0. */ function RotationalSpring(bodyA, bodyB, options){ options = options || {}; Spring.call(this, bodyA, bodyB, options); /** * Rest angle of the spring. * @property restAngle * @type {number} */ this.restAngle = typeof(options.restAngle) === "number" ? options.restAngle : bodyB.angle - bodyA.angle; } RotationalSpring.prototype = new Spring(); /** * Apply the spring force to the connected bodies. * @method applyForce */ RotationalSpring.prototype.applyForce = function(){ var k = this.stiffness, d = this.damping, l = this.restAngle, bodyA = this.bodyA, bodyB = this.bodyB, x = bodyB.angle - bodyA.angle, u = bodyB.angularVelocity - bodyA.angularVelocity; var torque = - k * (x - l) - d * u * 0; bodyA.angularForce -= torque; bodyB.angularForce += torque; }; },{"../math/vec2":31,"./Spring":35,"__browserify_Buffer":1,"__browserify_process":2}],35:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/objects\\Spring.js",__dirname="/objects";var vec2 = require('../math/vec2'); var Utils = require('../utils/Utils'); module.exports = Spring; /** * A spring, connecting two bodies. The Spring explicitly adds force and angularForce to the bodies and does therefore not put load on the constraint solver. * * @class Spring * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {number} [options.stiffness=100] Spring constant (see Hookes Law). A number >= 0. * @param {number} [options.damping=1] A number >= 0. Default: 1 * @param {Array} [options.localAnchorA] Where to hook the spring to body A, in local body coordinates. Defaults to the body center. * @param {Array} [options.localAnchorB] * @param {Array} [options.worldAnchorA] Where to hook the spring to body A, in world coordinates. Overrides the option "localAnchorA" if given. * @param {Array} [options.worldAnchorB] */ function Spring(bodyA, bodyB, options){ options = Utils.defaults(options,{ stiffness: 100, damping: 1, }); /** * Stiffness of the spring. * @property stiffness * @type {number} */ this.stiffness = options.stiffness; /** * Damping of the spring. * @property damping * @type {number} */ this.damping = options.damping; /** * First connected body. * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second connected body. * @property bodyB * @type {Body} */ this.bodyB = bodyB; } /** * Apply the spring force to the connected bodies. * @method applyForce */ Spring.prototype.applyForce = function(){ // To be implemented by subclasses }; },{"../math/vec2":31,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],36:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/p2.js",__dirname="/";// Export p2 classes module.exports = { AABB : require('./collision/AABB'), AngleLockEquation : require('./equations/AngleLockEquation'), Body : require('./objects/Body'), Broadphase : require('./collision/Broadphase'), Capsule : require('./shapes/Capsule'), Circle : require('./shapes/Circle'), Constraint : require('./constraints/Constraint'), ContactEquation : require('./equations/ContactEquation'), ContactMaterial : require('./material/ContactMaterial'), Convex : require('./shapes/Convex'), DistanceConstraint : require('./constraints/DistanceConstraint'), Equation : require('./equations/Equation'), EventEmitter : require('./events/EventEmitter'), FrictionEquation : require('./equations/FrictionEquation'), GearConstraint : require('./constraints/GearConstraint'), GridBroadphase : require('./collision/GridBroadphase'), GSSolver : require('./solver/GSSolver'), Heightfield : require('./shapes/Heightfield'), Line : require('./shapes/Line'), LockConstraint : require('./constraints/LockConstraint'), Material : require('./material/Material'), Narrowphase : require('./collision/Narrowphase'), NaiveBroadphase : require('./collision/NaiveBroadphase'), Particle : require('./shapes/Particle'), Plane : require('./shapes/Plane'), RevoluteConstraint : require('./constraints/RevoluteConstraint'), PrismaticConstraint : require('./constraints/PrismaticConstraint'), Rectangle : require('./shapes/Rectangle'), RotationalVelocityEquation : require('./equations/RotationalVelocityEquation'), SAPBroadphase : require('./collision/SAPBroadphase'), Shape : require('./shapes/Shape'), Solver : require('./solver/Solver'), Spring : require('./objects/Spring'), LinearSpring : require('./objects/LinearSpring'), RotationalSpring : require('./objects/RotationalSpring'), Utils : require('./utils/Utils'), World : require('./world/World'), vec2 : require('./math/vec2'), version : require('../package.json').version, }; },{"../package.json":8,"./collision/AABB":9,"./collision/Broadphase":10,"./collision/GridBroadphase":11,"./collision/NaiveBroadphase":12,"./collision/Narrowphase":13,"./collision/SAPBroadphase":14,"./constraints/Constraint":15,"./constraints/DistanceConstraint":16,"./constraints/GearConstraint":17,"./constraints/LockConstraint":18,"./constraints/PrismaticConstraint":19,"./constraints/RevoluteConstraint":20,"./equations/AngleLockEquation":21,"./equations/ContactEquation":22,"./equations/Equation":23,"./equations/FrictionEquation":24,"./equations/RotationalVelocityEquation":26,"./events/EventEmitter":27,"./material/ContactMaterial":28,"./material/Material":29,"./math/vec2":31,"./objects/Body":32,"./objects/LinearSpring":33,"./objects/RotationalSpring":34,"./objects/Spring":35,"./shapes/Capsule":37,"./shapes/Circle":38,"./shapes/Convex":39,"./shapes/Heightfield":40,"./shapes/Line":41,"./shapes/Particle":42,"./shapes/Plane":43,"./shapes/Rectangle":44,"./shapes/Shape":45,"./solver/GSSolver":46,"./solver/Solver":47,"./utils/Utils":50,"./world/World":54,"__browserify_Buffer":1,"__browserify_process":2}],37:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Capsule.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2'); module.exports = Capsule; /** * Capsule shape class. * @class Capsule * @constructor * @extends Shape * @param {Number} [length=1] The distance between the end points * @param {Number} [radius=1] Radius of the capsule * @example * var radius = 1; * var length = 2; * var capsuleShape = new Capsule(length, radius); * body.addShape(capsuleShape); */ function Capsule(length, radius){ /** * The distance between the end points. * @property {Number} length */ this.length = length || 1; /** * The radius of the capsule. * @property {Number} radius */ this.radius = radius || 1; Shape.call(this,Shape.CAPSULE); } Capsule.prototype = new Shape(); /** * Compute the mass moment of inertia of the Capsule. * @method conputeMomentOfInertia * @param {Number} mass * @return {Number} * @todo */ Capsule.prototype.computeMomentOfInertia = function(mass){ // Approximate with rectangle var r = this.radius, w = this.length + r, // 2*r is too much, 0 is too little h = r*2; return mass * (h*h + w*w) / 12; }; /** * @method updateBoundingRadius */ Capsule.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.radius + this.length/2; }; /** * @method updateArea */ Capsule.prototype.updateArea = function(){ this.area = Math.PI * this.radius * this.radius + this.radius * 2 * this.length; }; var r = vec2.create(); /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Capsule.prototype.computeAABB = function(out, position, angle){ var radius = this.radius; // Compute center position of one of the the circles, world oriented, but with local offset vec2.set(r,this.length / 2,0); if(angle !== 0){ vec2.rotate(r,r,angle); } // Get bounds vec2.set(out.upperBound, Math.max(r[0]+radius, -r[0]+radius), Math.max(r[1]+radius, -r[1]+radius)); vec2.set(out.lowerBound, Math.min(r[0]-radius, -r[0]-radius), Math.min(r[1]-radius, -r[1]-radius)); // Add offset vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); }; },{"../math/vec2":31,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],38:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Circle.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2'); module.exports = Circle; /** * Circle shape class. * @class Circle * @extends Shape * @constructor * @param {number} [radius=1] The radius of this circle * * @example * var radius = 1; * var circleShape = new Circle(radius); * body.addShape(circleShape); */ function Circle(radius){ /** * The radius of the circle. * @property radius * @type {number} */ this.radius = radius || 1; Shape.call(this,Shape.CIRCLE); } Circle.prototype = new Shape(); /** * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Circle.prototype.computeMomentOfInertia = function(mass){ var r = this.radius; return mass * r * r / 2; }; /** * @method updateBoundingRadius * @return {Number} */ Circle.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.radius; }; /** * @method updateArea * @return {Number} */ Circle.prototype.updateArea = function(){ this.area = Math.PI * this.radius * this.radius; }; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Circle.prototype.computeAABB = function(out, position, angle){ var r = this.radius; vec2.set(out.upperBound, r, r); vec2.set(out.lowerBound, -r, -r); if(position){ vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); } }; },{"../math/vec2":31,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],39:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Convex.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2') , polyk = require('../math/polyk') , decomp = require('poly-decomp'); module.exports = Convex; /** * Convex shape class. * @class Convex * @constructor * @extends Shape * @param {Array} vertices An array of vertices that span this shape. Vertices are given in counter-clockwise (CCW) direction. * @param {Array} [axes] An array of unit length vectors, representing the symmetry axes in the convex. * @example * // Create a box * var vertices = [[-1,-1], [1,-1], [1,1], [-1,1]]; * var convexShape = new Convex(vertices); * body.addShape(convexShape); */ function Convex(vertices, axes){ /** * Vertices defined in the local frame. * @property vertices * @type {Array} */ this.vertices = []; /** * Axes defined in the local frame. * @property axes * @type {Array} */ this.axes = []; // Copy the verts for(var i=0; i<vertices.length; i++){ var v = vec2.create(); vec2.copy(v,vertices[i]); this.vertices.push(v); } if(axes){ // Copy the axes for(var i=0; i < axes.length; i++){ var axis = vec2.create(); vec2.copy(axis, axes[i]); this.axes.push(axis); } } else { // Construct axes from the vertex data for(var i = 0; i < vertices.length; i++){ // Get the world edge var worldPoint0 = vertices[i]; var worldPoint1 = vertices[(i+1) % vertices.length]; var normal = vec2.create(); vec2.sub(normal, worldPoint1, worldPoint0); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate90cw(normal, normal); vec2.normalize(normal, normal); this.axes.push(normal); } } /** * The center of mass of the Convex * @property centerOfMass * @type {Array} */ this.centerOfMass = vec2.fromValues(0,0); /** * Triangulated version of this convex. The structure is Array of 3-Arrays, and each subarray contains 3 integers, referencing the vertices. * @property triangles * @type {Array} */ this.triangles = []; if(this.vertices.length){ this.updateTriangles(); this.updateCenterOfMass(); } /** * The bounding radius of the convex * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; Shape.call(this, Shape.CONVEX); this.updateBoundingRadius(); this.updateArea(); if(this.area < 0){ throw new Error("Convex vertices must be given in conter-clockwise winding."); } } Convex.prototype = new Shape(); var tmpVec1 = vec2.create(); var tmpVec2 = vec2.create(); /** * Project a Convex onto a world-oriented axis * @method projectOntoAxis * @static * @param {Array} offset * @param {Array} localAxis * @param {Array} result */ Convex.prototype.projectOntoLocalAxis = function(localAxis, result){ var max=null, min=null, v, value, localAxis = tmpVec1; // Get projected position of all vertices for(var i=0; i<this.vertices.length; i++){ v = this.vertices[i]; value = vec2.dot(v, localAxis); if(max === null || value > max){ max = value; } if(min === null || value < min){ min = value; } } if(min > max){ var t = min; min = max; max = t; } vec2.set(result, min, max); }; Convex.prototype.projectOntoWorldAxis = function(localAxis, shapeOffset, shapeAngle, result){ var worldAxis = tmpVec2; this.projectOntoLocalAxis(localAxis, result); // Project the position of the body onto the axis - need to add this to the result if(shapeAngle !== 0){ vec2.rotate(worldAxis, localAxis, shapeAngle); } else { worldAxis = localAxis; } var offset = vec2.dot(shapeOffset, worldAxis); vec2.set(result, result[0] + offset, result[1] + offset); }; /** * Update the .triangles property * @method updateTriangles */ Convex.prototype.updateTriangles = function(){ this.triangles.length = 0; // Rewrite on polyk notation, array of numbers var polykVerts = []; for(var i=0; i<this.vertices.length; i++){ var v = this.vertices[i]; polykVerts.push(v[0],v[1]); } // Triangulate var triangles = polyk.Triangulate(polykVerts); // Loop over all triangles, add their inertia contributions to I for(var i=0; i<triangles.length; i+=3){ var id1 = triangles[i], id2 = triangles[i+1], id3 = triangles[i+2]; // Add to triangles this.triangles.push([id1,id2,id3]); } }; var updateCenterOfMass_centroid = vec2.create(), updateCenterOfMass_centroid_times_mass = vec2.create(), updateCenterOfMass_a = vec2.create(), updateCenterOfMass_b = vec2.create(), updateCenterOfMass_c = vec2.create(), updateCenterOfMass_ac = vec2.create(), updateCenterOfMass_ca = vec2.create(), updateCenterOfMass_cb = vec2.create(), updateCenterOfMass_n = vec2.create(); /** * Update the .centerOfMass property. * @method updateCenterOfMass */ Convex.prototype.updateCenterOfMass = function(){ var triangles = this.triangles, verts = this.vertices, cm = this.centerOfMass, centroid = updateCenterOfMass_centroid, n = updateCenterOfMass_n, a = updateCenterOfMass_a, b = updateCenterOfMass_b, c = updateCenterOfMass_c, ac = updateCenterOfMass_ac, ca = updateCenterOfMass_ca, cb = updateCenterOfMass_cb, centroid_times_mass = updateCenterOfMass_centroid_times_mass; vec2.set(cm,0,0); var totalArea = 0; for(var i=0; i!==triangles.length; i++){ var t = triangles[i], a = verts[t[0]], b = verts[t[1]], c = verts[t[2]]; vec2.centroid(centroid,a,b,c); // Get mass for the triangle (density=1 in this case) // http://math.stackexchange.com/questions/80198/area-of-triangle-via-vectors var m = Convex.triangleArea(a,b,c); totalArea += m; // Add to center of mass vec2.scale(centroid_times_mass, centroid, m); vec2.add(cm, cm, centroid_times_mass); } vec2.scale(cm,cm,1/totalArea); }; /** * Compute the mass moment of inertia of the Convex. * @method computeMomentOfInertia * @param {Number} mass * @return {Number} * @see http://www.gamedev.net/topic/342822-moment-of-inertia-of-a-polygon-2d/ */ Convex.prototype.computeMomentOfInertia = function(mass){ var denom = 0.0, numer = 0.0, N = this.vertices.length; for(var j = N-1, i = 0; i < N; j = i, i ++){ var p0 = this.vertices[j]; var p1 = this.vertices[i]; var a = Math.abs(vec2.crossLength(p0,p1)); var b = vec2.dot(p1,p1) + vec2.dot(p1,p0) + vec2.dot(p0,p0); denom += a * b; numer += a; } return (mass / 6.0) * (denom / numer); }; /** * Updates the .boundingRadius property * @method updateBoundingRadius */ Convex.prototype.updateBoundingRadius = function(){ var verts = this.vertices, r2 = 0; for(var i=0; i!==verts.length; i++){ var l2 = vec2.squaredLength(verts[i]); if(l2 > r2){ r2 = l2; } } this.boundingRadius = Math.sqrt(r2); }; /** * Get the area of the triangle spanned by the three points a, b, c. The area is positive if the points are given in counter-clockwise order, otherwise negative. * @static * @method triangleArea * @param {Array} a * @param {Array} b * @param {Array} c * @return {Number} */ Convex.triangleArea = function(a,b,c){ return (((b[0] - a[0])*(c[1] - a[1]))-((c[0] - a[0])*(b[1] - a[1]))) * 0.5; }; /** * Update the .area * @method updateArea */ Convex.prototype.updateArea = function(){ this.updateTriangles(); this.area = 0; var triangles = this.triangles, verts = this.vertices; for(var i=0; i!==triangles.length; i++){ var t = triangles[i], a = verts[t[0]], b = verts[t[1]], c = verts[t[2]]; // Get mass for the triangle (density=1 in this case) var m = Convex.triangleArea(a,b,c); this.area += m; } }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Convex.prototype.computeAABB = function(out, position, angle){ out.setFromPoints(this.vertices, position, angle, 0); }; },{"../math/polyk":30,"../math/vec2":31,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2,"poly-decomp":7}],40:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Heightfield.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = Heightfield; /** * Heightfield shape class. Height data is given as an array. These data points are spread out evenly with a distance "elementWidth". * @class Heightfield * @extends Shape * @constructor * @param {Array} data An array of Y values that will be used to construct the terrain. * @param {object} options * @param {Number} [options.minValue] Minimum value of the data points in the data array. Will be computed automatically if not given. * @param {Number} [options.maxValue] Maximum value. * @param {Number} [options.elementWidth=0.1] World spacing between the data points in X direction. * @todo Should be possible to use along all axes, not just y * * @example * // Generate some height data (y-values). * var data = []; * for(var i = 0; i < 1000; i++){ * var y = 0.5 * Math.cos(0.2 * i); * data.push(y); * } * * // Create the heightfield shape * var heightfieldShape = new Heightfield(data, { * elementWidth: 1 // Distance between the data points in X direction * }); * var heightfieldBody = new Body(); * heightfieldBody.addShape(heightfieldShape); * world.addBody(heightfieldBody); */ function Heightfield(data, options){ options = Utils.defaults(options, { maxValue : null, minValue : null, elementWidth : 0.1 }); if(options.minValue === null || options.maxValue === null){ options.maxValue = data[0]; options.minValue = data[0]; for(var i=0; i !== data.length; i++){ var v = data[i]; if(v > options.maxValue){ options.maxValue = v; } if(v < options.minValue){ options.minValue = v; } } } /** * An array of numbers, or height values, that are spread out along the x axis. * @property {array} data */ this.data = data; /** * Max value of the data * @property {number} maxValue */ this.maxValue = options.maxValue; /** * Max value of the data * @property {number} minValue */ this.minValue = options.minValue; /** * The width of each element * @property {number} elementWidth */ this.elementWidth = options.elementWidth; Shape.call(this,Shape.HEIGHTFIELD); } Heightfield.prototype = new Shape(); /** * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Heightfield.prototype.computeMomentOfInertia = function(mass){ return Number.MAX_VALUE; }; Heightfield.prototype.updateBoundingRadius = function(){ this.boundingRadius = Number.MAX_VALUE; }; Heightfield.prototype.updateArea = function(){ var data = this.data, area = 0; for(var i=0; i<data.length-1; i++){ area += (data[i]+data[i+1]) / 2 * this.elementWidth; } this.area = area; }; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Heightfield.prototype.computeAABB = function(out, position, angle){ // Use the max data rectangle out.upperBound[0] = this.elementWidth * this.data.length + position[0]; out.upperBound[1] = this.maxValue + position[1]; out.lowerBound[0] = position[0]; out.lowerBound[1] = -Number.MAX_VALUE; // Infinity }; },{"../math/vec2":31,"../utils/Utils":50,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],41:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Line.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2'); module.exports = Line; /** * Line shape class. The line shape is along the x direction, and stretches from [-length/2, 0] to [length/2,0]. * @class Line * @param {Number} [length=1] The total length of the line * @extends Shape * @constructor */ function Line(length){ /** * Length of this line * @property length * @type {Number} */ this.length = length || 1; Shape.call(this,Shape.LINE); } Line.prototype = new Shape(); Line.prototype.computeMomentOfInertia = function(mass){ return mass * Math.pow(this.length,2) / 12; }; Line.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.length/2; }; var points = [vec2.create(),vec2.create()]; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Line.prototype.computeAABB = function(out, position, angle){ var l2 = this.length / 2; vec2.set(points[0], -l2, 0); vec2.set(points[1], l2, 0); out.setFromPoints(points,position,angle,0); }; },{"../math/vec2":31,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],42:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Particle.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2'); module.exports = Particle; /** * Particle shape class. * @class Particle * @constructor * @extends Shape */ function Particle(){ Shape.call(this,Shape.PARTICLE); } Particle.prototype = new Shape(); Particle.prototype.computeMomentOfInertia = function(mass){ return 0; // Can't rotate a particle }; Particle.prototype.updateBoundingRadius = function(){ this.boundingRadius = 0; }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Particle.prototype.computeAABB = function(out, position, angle){ vec2.copy(out.lowerBound, position); vec2.copy(out.upperBound, position); }; },{"../math/vec2":31,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],43:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Plane.js",__dirname="/shapes";var Shape = require('./Shape') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = Plane; /** * Plane shape class. The plane is facing in the Y direction. * @class Plane * @extends Shape * @constructor */ function Plane(){ Shape.call(this,Shape.PLANE); } Plane.prototype = new Shape(); /** * Compute moment of inertia * @method computeMomentOfInertia */ Plane.prototype.computeMomentOfInertia = function(mass){ return 0; // Plane is infinite. The inertia should therefore be infinty but by convention we set 0 here }; /** * Update the bounding radius * @method updateBoundingRadius */ Plane.prototype.updateBoundingRadius = function(){ this.boundingRadius = Number.MAX_VALUE; }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Plane.prototype.computeAABB = function(out, position, angle){ var a = 0, set = vec2.set; if(typeof(angle) === "number"){ a = angle % (2*Math.PI); } if(a === 0){ // y goes from -inf to 0 set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, 0); } else if(a === Math.PI / 2){ // x goes from 0 to inf set(out.lowerBound, 0, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } else if(a === Math.PI){ // y goes from 0 to inf set(out.lowerBound, -Number.MAX_VALUE, 0); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } else if(a === 3*Math.PI/2){ // x goes from -inf to 0 set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, 0, Number.MAX_VALUE); } else { // Set max bounds set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); }; Plane.prototype.updateArea = function(){ this.area = Number.MAX_VALUE; }; },{"../math/vec2":31,"../utils/Utils":50,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],44:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Rectangle.js",__dirname="/shapes";var vec2 = require('../math/vec2') , Shape = require('./Shape') , Convex = require('./Convex'); module.exports = Rectangle; /** * Rectangle shape class. * @class Rectangle * @constructor * @param {Number} [width=1] Width * @param {Number} [height=1] Height * @extends Convex */ function Rectangle(width, height){ /** * Total width of the rectangle * @property width * @type {Number} */ this.width = width || 1; /** * Total height of the rectangle * @property height * @type {Number} */ this.height = height || 1; var verts = [ vec2.fromValues(-width/2, -height/2), vec2.fromValues( width/2, -height/2), vec2.fromValues( width/2, height/2), vec2.fromValues(-width/2, height/2)]; var axes = [vec2.fromValues(1, 0), vec2.fromValues(0, 1)]; Convex.call(this, verts, axes); this.type = Shape.RECTANGLE; } Rectangle.prototype = new Convex([]); /** * Compute moment of inertia * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Rectangle.prototype.computeMomentOfInertia = function(mass){ var w = this.width, h = this.height; return mass * (h*h + w*w) / 12; }; /** * Update the bounding radius * @method updateBoundingRadius */ Rectangle.prototype.updateBoundingRadius = function(){ var w = this.width, h = this.height; this.boundingRadius = Math.sqrt(w*w + h*h) / 2; }; var corner1 = vec2.create(), corner2 = vec2.create(), corner3 = vec2.create(), corner4 = vec2.create(); /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Rectangle.prototype.computeAABB = function(out, position, angle){ out.setFromPoints(this.vertices,position,angle,0); }; Rectangle.prototype.updateArea = function(){ this.area = this.width * this.height; }; },{"../math/vec2":31,"./Convex":39,"./Shape":45,"__browserify_Buffer":1,"__browserify_process":2}],45:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/shapes\\Shape.js",__dirname="/shapes";module.exports = Shape; /** * Base class for shapes. * @class Shape * @constructor * @param {Number} type */ function Shape(type){ /** * The type of the shape. One of: * * * {{#crossLink "Shape/CIRCLE:property"}}Shape.CIRCLE{{/crossLink}} * * {{#crossLink "Shape/PARTICLE:property"}}Shape.PARTICLE{{/crossLink}} * * {{#crossLink "Shape/PLANE:property"}}Shape.PLANE{{/crossLink}} * * {{#crossLink "Shape/CONVEX:property"}}Shape.CONVEX{{/crossLink}} * * {{#crossLink "Shape/LINE:property"}}Shape.LINE{{/crossLink}} * * {{#crossLink "Shape/RECTANGLE:property"}}Shape.RECTANGLE{{/crossLink}} * * {{#crossLink "Shape/CAPSULE:property"}}Shape.CAPSULE{{/crossLink}} * * {{#crossLink "Shape/HEIGHTFIELD:property"}}Shape.HEIGHTFIELD{{/crossLink}} * * @property {number} type */ this.type = type; /** * Shape object identifier. * @type {Number} * @property id */ this.id = Shape.idCounter++; /** * Bounding circle radius of this shape * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; /** * Collision group that this shape belongs to (bit mask). See <a href="http://www.aurelienribon.com/blog/2011/07/box2d-tutorial-collision-filtering/">this tutorial</a>. * @property collisionGroup * @type {Number} * @example * // Setup bits for each available group * var PLAYER = Math.pow(2,0), * ENEMY = Math.pow(2,1), * GROUND = Math.pow(2,2) * * // Put shapes into their groups * player1Shape.collisionGroup = PLAYER; * player2Shape.collisionGroup = PLAYER; * enemyShape .collisionGroup = ENEMY; * groundShape .collisionGroup = GROUND; * * // Assign groups that each shape collide with. * // Note that the players can collide with ground and enemies, but not with other players. * player1Shape.collisionMask = ENEMY | GROUND; * player2Shape.collisionMask = ENEMY | GROUND; * enemyShape .collisionMask = PLAYER | GROUND; * groundShape .collisionMask = PLAYER | ENEMY; * * @example * // How collision check is done * if(shapeA.collisionGroup & shapeB.collisionMask)!=0 && (shapeB.collisionGroup & shapeA.collisionMask)!=0){ * // The shapes will collide * } */ this.collisionGroup = 1; /** * Collision mask of this shape. See .collisionGroup. * @property collisionMask * @type {Number} */ this.collisionMask = 1; if(type){ this.updateBoundingRadius(); } /** * Material to use in collisions for this Shape. If this is set to null, the world will use default material properties instead. * @property material * @type {Material} */ this.material = null; /** * Area of this shape. * @property area * @type {Number} */ this.area = 0; /** * Set to true if you want this shape to be a sensor. A sensor does not generate contacts, but it still reports contact events. This is good if you want to know if a shape is overlapping another shape, without them generating contacts. * @property {Boolean} sensor */ this.sensor = false; this.updateArea(); } Shape.idCounter = 0; /** * @static * @property {Number} CIRCLE */ Shape.CIRCLE = 1; /** * @static * @property {Number} PARTICLE */ Shape.PARTICLE = 2; /** * @static * @property {Number} PLANE */ Shape.PLANE = 4; /** * @static * @property {Number} CONVEX */ Shape.CONVEX = 8; /** * @static * @property {Number} LINE */ Shape.LINE = 16; /** * @static * @property {Number} RECTANGLE */ Shape.RECTANGLE = 32; /** * @static * @property {Number} CAPSULE */ Shape.CAPSULE = 64; /** * @static * @property {Number} HEIGHTFIELD */ Shape.HEIGHTFIELD = 128; /** * Should return the moment of inertia around the Z axis of the body given the total mass. See <a href="http://en.wikipedia.org/wiki/List_of_moments_of_inertia">Wikipedia's list of moments of inertia</a>. * @method computeMomentOfInertia * @param {Number} mass * @return {Number} If the inertia is infinity or if the object simply isn't possible to rotate, return 0. */ Shape.prototype.computeMomentOfInertia = function(mass){ throw new Error("Shape.computeMomentOfInertia is not implemented in this Shape..."); }; /** * Returns the bounding circle radius of this shape. * @method updateBoundingRadius * @return {Number} */ Shape.prototype.updateBoundingRadius = function(){ throw new Error("Shape.updateBoundingRadius is not implemented in this Shape..."); }; /** * Update the .area property of the shape. * @method updateArea */ Shape.prototype.updateArea = function(){ // To be implemented in all subclasses }; /** * Compute the world axis-aligned bounding box (AABB) of this shape. * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Shape.prototype.computeAABB = function(out, position, angle){ // To be implemented in each subclass }; },{"__browserify_Buffer":1,"__browserify_process":2}],46:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/solver\\GSSolver.js",__dirname="/solver";var vec2 = require('../math/vec2') , Solver = require('./Solver') , Utils = require('../utils/Utils') , FrictionEquation = require('../equations/FrictionEquation'); module.exports = GSSolver; /** * Iterative Gauss-Seidel constraint equation solver. * * @class GSSolver * @constructor * @extends Solver * @param {Object} [options] * @param {Number} [options.iterations=10] * @param {Number} [options.tolerance=0] */ function GSSolver(options){ Solver.call(this,options,Solver.GS); options = options || {}; /** * The number of iterations to do when solving. More gives better results, but is more expensive. * @property iterations * @type {Number} */ this.iterations = options.iterations || 10; /** * The error tolerance, per constraint. If the total error is below this limit, the solver will stop iterating. Set to zero for as good solution as possible, but to something larger than zero to make computations faster. * @property tolerance * @type {Number} */ this.tolerance = options.tolerance || 1e-10; this.arrayStep = 30; this.lambda = new Utils.ARRAY_TYPE(this.arrayStep); this.Bs = new Utils.ARRAY_TYPE(this.arrayStep); this.invCs = new Utils.ARRAY_TYPE(this.arrayStep); /** * Set to true to set all right hand side terms to zero when solving. Can be handy for a few applications. * @property useZeroRHS * @type {Boolean} */ this.useZeroRHS = false; /** * Number of solver iterations that are done to approximate normal forces. When these iterations are done, friction force will be computed from the contact normal forces. These friction forces will override any other friction forces set from the World for example. * The solver will use less iterations if the solution is below the .tolerance. * @property frictionIterations * @type {Number} */ this.frictionIterations = 0; /** * The number of iterations that were made during the last solve. If .tolerance is zero, this value will always be equal to .iterations, but if .tolerance is larger than zero, and the solver can quit early, then this number will be somewhere between 1 and .iterations. * @property {Number} usedIterations */ this.usedIterations = 0; } GSSolver.prototype = new Solver(); function setArrayZero(array){ var l = array.length; while(l--){ array[l] = +0.0; } } /** * Solve the system of equations * @method solve * @param {Number} h Time step * @param {World} world World to solve */ GSSolver.prototype.solve = function(h, world){ this.sortEquations(); var iter = 0, maxIter = this.iterations, maxFrictionIter = this.frictionIterations, equations = this.equations, Neq = equations.length, tolSquared = Math.pow(this.tolerance*Neq, 2), bodies = world.bodies, Nbodies = world.bodies.length, add = vec2.add, set = vec2.set, useZeroRHS = this.useZeroRHS, lambda = this.lambda; this.usedIterations = 0; if(Neq){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i]; // Update solve mass b.updateSolveMassProperties(); } } // Things that does not change during iteration can be computed once if(lambda.length < Neq){ lambda = this.lambda = new Utils.ARRAY_TYPE(Neq + this.arrayStep); this.Bs = new Utils.ARRAY_TYPE(Neq + this.arrayStep); this.invCs = new Utils.ARRAY_TYPE(Neq + this.arrayStep); } setArrayZero(lambda); var invCs = this.invCs, Bs = this.Bs, lambda = this.lambda; for(var i=0; i!==equations.length; i++){ var c = equations[i]; if(c.timeStep !== h || c.needsUpdate){ c.timeStep = h; c.update(); } Bs[i] = c.computeB(c.a,c.b,h); invCs[i] = c.computeInvC(c.epsilon); } var q, B, c, deltalambdaTot,i,j; if(Neq !== 0){ for(i=0; i!==Nbodies; i++){ var b = bodies[i]; // Reset vlambda b.resetConstraintVelocity(); } if(maxFrictionIter){ // Iterate over contact equations to get normal forces for(iter=0; iter!==maxFrictionIter; iter++){ // Accumulate the total error for each iteration. deltalambdaTot = 0.0; for(j=0; j!==Neq; j++){ c = equations[j]; var deltalambda = GSSolver.iterateEquation(j,c,c.epsilon,Bs,invCs,lambda,useZeroRHS,h,iter); deltalambdaTot += Math.abs(deltalambda); } this.usedIterations++; // If the total error is small enough - stop iterate if(deltalambdaTot*deltalambdaTot <= tolSquared){ break; } } GSSolver.updateMultipliers(equations, lambda, 1/h); // Set computed friction force for(j=0; j!==Neq; j++){ var eq = equations[j]; if(eq instanceof FrictionEquation){ var f = 0.0; for(var k=0; k!==eq.contactEquations.length; k++){ f += eq.contactEquations[k].multiplier; } f *= eq.frictionCoefficient / eq.contactEquations.length; eq.maxForce = f; eq.minForce = -f; } } } // Iterate over all equations for(iter=0; iter!==maxIter; iter++){ // Accumulate the total error for each iteration. deltalambdaTot = 0.0; for(j=0; j!==Neq; j++){ c = equations[j]; var deltalambda = GSSolver.iterateEquation(j,c,c.epsilon,Bs,invCs,lambda,useZeroRHS,h,iter); deltalambdaTot += Math.abs(deltalambda); } this.usedIterations++; // If the total error is small enough - stop iterate if(deltalambdaTot*deltalambdaTot <= tolSquared){ break; } } // Add result to velocity for(i=0; i!==Nbodies; i++){ bodies[i].addConstraintVelocity(); } GSSolver.updateMultipliers(equations, lambda, 1/h); } }; // Sets the .multiplier property of each equation GSSolver.updateMultipliers = function(equations, lambda, invDt){ // Set the .multiplier property of each equation var l = equations.length; while(l--){ equations[l].multiplier = lambda[l] * invDt; } }; GSSolver.iterateEquation = function(j,eq,eps,Bs,invCs,lambda,useZeroRHS,dt,iter){ // Compute iteration var B = Bs[j], invC = invCs[j], lambdaj = lambda[j], GWlambda = eq.computeGWlambda(); var maxForce = eq.maxForce, minForce = eq.minForce; if(useZeroRHS){ B = 0; } var deltalambda = invC * ( B - GWlambda - eps * lambdaj ); // Clamp if we are not within the min/max interval var lambdaj_plus_deltalambda = lambdaj + deltalambda; if(lambdaj_plus_deltalambda < minForce*dt){ deltalambda = minForce*dt - lambdaj; } else if(lambdaj_plus_deltalambda > maxForce*dt){ deltalambda = maxForce*dt - lambdaj; } lambda[j] += deltalambda; eq.addToWlambda(deltalambda); return deltalambda; }; },{"../equations/FrictionEquation":24,"../math/vec2":31,"../utils/Utils":50,"./Solver":47,"__browserify_Buffer":1,"__browserify_process":2}],47:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/solver\\Solver.js",__dirname="/solver";var Utils = require('../utils/Utils') , EventEmitter = require('../events/EventEmitter'); module.exports = Solver; /** * Base class for constraint solvers. * @class Solver * @constructor * @extends EventEmitter */ function Solver(options,type){ options = options || {}; EventEmitter.call(this); this.type = type; /** * Current equations in the solver. * * @property equations * @type {Array} */ this.equations = []; /** * Function that is used to sort all equations before each solve. * @property equationSortFunction * @type {function|boolean} */ this.equationSortFunction = options.equationSortFunction || false; } Solver.prototype = new EventEmitter(); /** * Method to be implemented in each subclass * @method solve * @param {Number} dt * @param {World} world */ Solver.prototype.solve = function(dt,world){ throw new Error("Solver.solve should be implemented by subclasses!"); }; var mockWorld = {bodies:[]}; /** * Solves all constraints in an island. * @method solveIsland * @param {Number} dt * @param {Island} island */ Solver.prototype.solveIsland = function(dt,island){ this.removeAllEquations(); if(island.equations.length){ // Add equations to solver this.addEquations(island.equations); mockWorld.bodies.length = 0; island.getBodies(mockWorld.bodies); // Solve if(mockWorld.bodies.length){ this.solve(dt,mockWorld); } } }; /** * Sort all equations using the .equationSortFunction. Should be called by subclasses before solving. * @method sortEquations */ Solver.prototype.sortEquations = function(){ if(this.equationSortFunction){ this.equations.sort(this.equationSortFunction); } }; /** * Add an equation to be solved. * * @method addEquation * @param {Equation} eq */ Solver.prototype.addEquation = function(eq){ if(eq.enabled){ this.equations.push(eq); } }; /** * Add equations. Same as .addEquation, but this time the argument is an array of Equations * * @method addEquations * @param {Array} eqs */ Solver.prototype.addEquations = function(eqs){ //Utils.appendArray(this.equations,eqs); for(var i=0, N=eqs.length; i!==N; i++){ var eq = eqs[i]; if(eq.enabled){ this.equations.push(eq); } } }; /** * Remove an equation. * * @method removeEquation * @param {Equation} eq */ Solver.prototype.removeEquation = function(eq){ var i = this.equations.indexOf(eq); if(i !== -1){ this.equations.splice(i,1); } }; /** * Remove all currently added equations. * * @method removeAllEquations */ Solver.prototype.removeAllEquations = function(){ this.equations.length=0; }; Solver.GS = 1; Solver.ISLAND = 2; },{"../events/EventEmitter":27,"../utils/Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],48:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/utils\\OverlapKeeper.js",__dirname="/utils";var TupleDictionary = require('./TupleDictionary'); var Utils = require('./Utils'); module.exports = OverlapKeeper; /** * Keeps track of overlaps in the current state and the last step state. * @class OverlapKeeper * @constructor */ function OverlapKeeper() { this.overlappingShapesLastState = new TupleDictionary(); this.overlappingShapesCurrentState = new TupleDictionary(); this.recordPool = []; this.tmpDict = new TupleDictionary(); this.tmpArray1 = []; } /** * Ticks one step forward in time. This will move the current overlap state to the "old" overlap state, and create a new one as current. * @method tick */ OverlapKeeper.prototype.tick = function() { var last = this.overlappingShapesLastState; var current = this.overlappingShapesCurrentState; // Save old objects into pool var l = last.keys.length; while(l--){ var key = last.keys[l]; var lastObject = last.getByKey(key); var currentObject = current.getByKey(key); if(lastObject && !currentObject){ // The record is only used in the "last" dict, and will be removed. We might as well pool it. this.recordPool.push(lastObject); } } // Clear last object last.reset(); // Transfer from new object to old last.copy(current); // Clear current object current.reset(); }; /** * @method setOverlapping * @param {Body} bodyA * @param {Body} shapeA * @param {Body} bodyB * @param {Body} shapeB */ OverlapKeeper.prototype.setOverlapping = function(bodyA, shapeA, bodyB, shapeB) { var last = this.overlappingShapesLastState; var current = this.overlappingShapesCurrentState; // Store current contact state if(!current.get(shapeA.id, shapeB.id)){ var data; if(this.recordPool.length){ data = this.recordPool.pop(); data.set(bodyA, shapeA, bodyB, shapeB); } else { data = new OverlapKeeperRecord(bodyA, shapeA, bodyB, shapeB); } current.set(shapeA.id, shapeB.id, data); } }; OverlapKeeper.prototype.getNewOverlaps = function(result){ return this.getDiff(this.overlappingShapesLastState, this.overlappingShapesCurrentState, result); }; OverlapKeeper.prototype.getEndOverlaps = function(result){ return this.getDiff(this.overlappingShapesCurrentState, this.overlappingShapesLastState, result); }; /** * Checks if two bodies are currently overlapping. * @method bodiesAreOverlapping * @param {Body} bodyA * @param {Body} bodyB * @return {boolean} */ OverlapKeeper.prototype.bodiesAreOverlapping = function(bodyA, bodyB){ var current = this.overlappingShapesCurrentState; var l = current.keys.length; while(l--){ var key = current.keys[l]; var data = current.data[key]; if((data.bodyA === bodyA && data.bodyB === bodyB) || data.bodyA === bodyB && data.bodyB === bodyA){ return true; } } return false; }; OverlapKeeper.prototype.getDiff = function(dictA, dictB, result){ var result = result || []; var last = dictA; var current = dictB; result.length = 0; var l = current.keys.length; while(l--){ var key = current.keys[l]; var data = current.data[key]; if(!data){ throw new Error('Key '+key+' had no data!'); } var lastData = last.data[key]; if(!lastData){ // Not overlapping in last state, but in current. result.push(data); } } return result; }; OverlapKeeper.prototype.isNewOverlap = function(shapeA, shapeB){ var idA = shapeA.id|0, idB = shapeB.id|0; var last = this.overlappingShapesLastState; var current = this.overlappingShapesCurrentState; // Not in last but in new return !!!last.get(idA, idB) && !!current.get(idA, idB); }; OverlapKeeper.prototype.getNewBodyOverlaps = function(result){ this.tmpArray1.length = 0; var overlaps = this.getNewOverlaps(this.tmpArray1); return this.getBodyDiff(overlaps, result); }; OverlapKeeper.prototype.getEndBodyOverlaps = function(result){ this.tmpArray1.length = 0; var overlaps = this.getEndOverlaps(this.tmpArray1); return this.getBodyDiff(overlaps, result); }; OverlapKeeper.prototype.getBodyDiff = function(overlaps, result){ result = result || []; var accumulator = this.tmpDict; var l = overlaps.length; while(l--){ var data = overlaps[l]; // Since we use body id's for the accumulator, these will be a subset of the original one accumulator.set(data.bodyA.id|0, data.bodyB.id|0, data); } l = accumulator.keys.length; while(l--){ var data = accumulator.getByKey(accumulator.keys[l]); if(data){ result.push(data.bodyA, data.bodyB); } } accumulator.reset(); return result; }; /** * Overlap data container for the OverlapKeeper * @class OverlapKeeperRecord * @constructor * @param {Body} bodyA * @param {Shape} shapeA * @param {Body} bodyB * @param {Shape} shapeB */ function OverlapKeeperRecord(bodyA, shapeA, bodyB, shapeB){ /** * @property {Shape} shapeA */ this.shapeA = shapeA; /** * @property {Shape} shapeB */ this.shapeB = shapeB; /** * @property {Body} bodyA */ this.bodyA = bodyA; /** * @property {Body} bodyB */ this.bodyB = bodyB; } /** * Set the data for the record * @method set * @param {Body} bodyA * @param {Shape} shapeA * @param {Body} bodyB * @param {Shape} shapeB */ OverlapKeeperRecord.prototype.set = function(bodyA, shapeA, bodyB, shapeB){ OverlapKeeperRecord.call(this, bodyA, shapeA, bodyB, shapeB); }; },{"./TupleDictionary":49,"./Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],49:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/utils\\TupleDictionary.js",__dirname="/utils";var Utils = require('./Utils'); module.exports = TupleDictionary; /** * @class TupleDictionary * @constructor */ function TupleDictionary() { /** * The data storage * @property data * @type {Object} */ this.data = {}; /** * Keys that are currently used. * @property {Array} keys */ this.keys = []; } /** * Generate a key given two integers * @method getKey * @param {number} i * @param {number} j * @return {string} */ TupleDictionary.prototype.getKey = function(id1, id2) { id1 = id1|0; id2 = id2|0; if ( (id1|0) === (id2|0) ){ return -1; } // valid for values < 2^16 return ((id1|0) > (id2|0) ? (id1 << 16) | (id2 & 0xFFFF) : (id2 << 16) | (id1 & 0xFFFF))|0 ; }; /** * @method getByKey * @param {Number} key * @return {Object} */ TupleDictionary.prototype.getByKey = function(key) { key = key|0; return this.data[key]; }; /** * @method get * @param {Number} i * @param {Number} j * @return {Number} */ TupleDictionary.prototype.get = function(i, j) { return this.data[this.getKey(i, j)]; }; /** * Set a value. * @method set * @param {Number} i * @param {Number} j * @param {Number} value */ TupleDictionary.prototype.set = function(i, j, value) { if(!value){ throw new Error("No data!"); } var key = this.getKey(i, j); // Check if key already exists if(!this.data[key]){ this.keys.push(key); } this.data[key] = value; return key; }; /** * Remove all data. * @method reset */ TupleDictionary.prototype.reset = function() { var data = this.data, keys = this.keys; var l = keys.length; while(l--) { delete data[keys[l]]; } keys.length = 0; }; /** * Copy another TupleDictionary. Note that all data in this dictionary will be removed. * @method copy * @param {TupleDictionary} dict The TupleDictionary to copy into this one. */ TupleDictionary.prototype.copy = function(dict) { this.reset(); Utils.appendArray(this.keys, dict.keys); var l = dict.keys.length; while(l--){ var key = dict.keys[l]; this.data[key] = dict.data[key]; } }; },{"./Utils":50,"__browserify_Buffer":1,"__browserify_process":2}],50:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/utils\\Utils.js",__dirname="/utils";module.exports = Utils; /** * Misc utility functions * @class Utils * @constructor */ function Utils(){}; /** * Append the values in array b to the array a. See <a href="http://stackoverflow.com/questions/1374126/how-to-append-an-array-to-an-existing-javascript-array/1374131#1374131">this</a> for an explanation. * @method appendArray * @static * @param {Array} a * @param {Array} b */ Utils.appendArray = function(a,b){ if (b.length < 150000) { a.push.apply(a, b); } else { for (var i = 0, len = b.length; i !== len; ++i) { a.push(b[i]); } } }; /** * Garbage free Array.splice(). Does not allocate a new array. * @method splice * @static * @param {Array} array * @param {Number} index * @param {Number} howmany */ Utils.splice = function(array,index,howmany){ howmany = howmany || 1; for (var i=index, len=array.length-howmany; i < len; i++){ array[i] = array[i + howmany]; } array.length = len; }; /** * The array type to use for internal numeric computations. * @type {Array} * @static * @property ARRAY_TYPE */ Utils.ARRAY_TYPE = window.Float32Array || Array; /** * Extend an object with the properties of another * @static * @method extend * @param {object} a * @param {object} b */ Utils.extend = function(a,b){ for(var key in b){ a[key] = b[key]; } }; /** * Extend an object with the properties of another * @static * @method extend * @param {object} a * @param {object} b */ Utils.defaults = function(options, defaults){ options = options || {}; for(var key in defaults){ if(!(key in options)){ options[key] = defaults[key]; } } return options; }; },{"__browserify_Buffer":1,"__browserify_process":2}],51:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/world\\Island.js",__dirname="/world";var Body = require('../objects/Body'); module.exports = Island; /** * An island of bodies connected with equations. * @class Island * @constructor */ function Island(){ /** * Current equations in this island. * @property equations * @type {Array} */ this.equations = []; /** * Current bodies in this island. * @property bodies * @type {Array} */ this.bodies = []; } /** * Clean this island from bodies and equations. * @method reset */ Island.prototype.reset = function(){ this.equations.length = this.bodies.length = 0; }; var bodyIds = []; /** * Get all unique bodies in this island. * @method getBodies * @return {Array} An array of Body */ Island.prototype.getBodies = function(result){ var bodies = result || [], eqs = this.equations; bodyIds.length = 0; for(var i=0; i!==eqs.length; i++){ var eq = eqs[i]; if(bodyIds.indexOf(eq.bodyA.id)===-1){ bodies.push(eq.bodyA); bodyIds.push(eq.bodyA.id); } if(bodyIds.indexOf(eq.bodyB.id)===-1){ bodies.push(eq.bodyB); bodyIds.push(eq.bodyB.id); } } return bodies; }; /** * Check if the entire island wants to sleep. * @method wantsToSleep * @return {Boolean} */ Island.prototype.wantsToSleep = function(){ for(var i=0; i<this.bodies.length; i++){ var b = this.bodies[i]; if(b.type === Body.DYNAMIC && !b.wantsToSleep){ return false; } } return true; }; /** * Make all bodies in the island sleep. * @method sleep */ Island.prototype.sleep = function(){ for(var i=0; i<this.bodies.length; i++){ var b = this.bodies[i]; b.sleep(); } return true; }; },{"../objects/Body":32,"__browserify_Buffer":1,"__browserify_process":2}],52:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/world\\IslandManager.js",__dirname="/world";var vec2 = require('../math/vec2') , Island = require('./Island') , IslandNode = require('./IslandNode') , Body = require('../objects/Body'); module.exports = IslandManager; /** * Splits the system of bodies and equations into independent islands * * @class IslandManager * @constructor * @param {Object} [options] * @extends Solver */ function IslandManager(options){ // Pooling of node objects saves some GC load this._nodePool = []; this._islandPool = []; /** * The equations to split. Manually fill this array before running .split(). * @property {Array} equations */ this.equations = []; /** * The resulting {{#crossLink "Island"}}{{/crossLink}}s. * @property {Array} islands */ this.islands = []; /** * The resulting graph nodes. * @property {Array} nodes */ this.nodes = []; /** * The node queue, used when traversing the graph of nodes. * @private * @property {Array} queue */ this.queue = []; } /** * Get an unvisited node from a list of nodes. * @static * @method getUnvisitedNode * @param {Array} nodes * @return {IslandNode|boolean} The node if found, else false. */ IslandManager.getUnvisitedNode = function(nodes){ var Nnodes = nodes.length; for(var i=0; i!==Nnodes; i++){ var node = nodes[i]; if(!node.visited && node.body.type === Body.DYNAMIC){ return node; } } return false; }; /** * Visit a node. * @method visit * @param {IslandNode} node * @param {Array} bds * @param {Array} eqs */ IslandManager.prototype.visit = function (node,bds,eqs){ bds.push(node.body); var Neqs = node.equations.length; for(var i=0; i!==Neqs; i++){ var eq = node.equations[i]; if(eqs.indexOf(eq) === -1){ // Already added? eqs.push(eq); } } }; /** * Runs the search algorithm, starting at a root node. The resulting bodies and equations will be stored in the provided arrays. * @method bfs * @param {IslandNode} root The node to start from * @param {Array} bds An array to append resulting Bodies to. * @param {Array} eqs An array to append resulting Equations to. */ IslandManager.prototype.bfs = function(root,bds,eqs){ // Reset the visit queue var queue = this.queue; queue.length = 0; // Add root node to queue queue.push(root); root.visited = true; this.visit(root,bds,eqs); // Process all queued nodes while(queue.length) { // Get next node in the queue var node = queue.pop(); // Visit unvisited neighboring nodes var child; while((child = IslandManager.getUnvisitedNode(node.neighbors))) { child.visited = true; this.visit(child,bds,eqs); // Only visit the children of this node if it's dynamic if(child.body.type === Body.DYNAMIC){ queue.push(child); } } } }; /** * Split the world into independent islands. The result is stored in .islands. * @method split * @param {World} world * @return {Array} The generated islands */ IslandManager.prototype.split = function(world){ var bodies = world.bodies, nodes = this.nodes, equations = this.equations; // Move old nodes to the node pool while(nodes.length){ this._nodePool.push(nodes.pop()); } // Create needed nodes, reuse if possible for(var i=0; i!==bodies.length; i++){ if(this._nodePool.length){ var node = this._nodePool.pop(); node.reset(); node.body = bodies[i]; nodes.push(node); } else { nodes.push(new IslandNode(bodies[i])); } } // Add connectivity data. Each equation connects 2 bodies. for(var k=0; k!==equations.length; k++){ var eq=equations[k], i=bodies.indexOf(eq.bodyA), j=bodies.indexOf(eq.bodyB), ni=nodes[i], nj=nodes[j]; ni.neighbors.push(nj); nj.neighbors.push(ni); ni.equations.push(eq); nj.equations.push(eq); } // Move old islands to the island pool var islands = this.islands; while(islands.length){ var island = islands.pop(); island.reset(); this._islandPool.push(island); } // Get islands var child; while((child = IslandManager.getUnvisitedNode(nodes))){ // Create new island var island = this._islandPool.length ? this._islandPool.pop() : new Island(); // Get all equations and bodies in this island this.bfs(child, island.bodies, island.equations); islands.push(island); } return islands; }; },{"../math/vec2":31,"../objects/Body":32,"./Island":51,"./IslandNode":53,"__browserify_Buffer":1,"__browserify_process":2}],53:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/world\\IslandNode.js",__dirname="/world";module.exports = IslandNode; /** * Holds a body and keeps track of some additional properties needed for graph traversal. * @class IslandNode * @constructor * @param {Body} body */ function IslandNode(body){ /** * The body that is contained in this node. * @property {Body} body */ this.body = body; /** * Neighboring IslandNodes * @property {Array} neighbors */ this.neighbors = []; /** * Equations connected to this node. * @property {Array} equations */ this.equations = []; /** * If this node was visiting during the graph traversal. * @property visited * @type {Boolean} */ this.visited = false; } /** * Clean this node from bodies and equations. * @method reset */ IslandNode.prototype.reset = function(){ this.equations.length = 0; this.neighbors.length = 0; this.visited = false; this.body = null; }; },{"__browserify_Buffer":1,"__browserify_process":2}],54:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},Buffer=require("__browserify_Buffer"),__filename="/world\\World.js",__dirname="/world";/* global performance */ /*jshint -W020 */ var GSSolver = require('../solver/GSSolver') , Solver = require('../solver/Solver') , NaiveBroadphase = require('../collision/NaiveBroadphase') , vec2 = require('../math/vec2') , Circle = require('../shapes/Circle') , Rectangle = require('../shapes/Rectangle') , Convex = require('../shapes/Convex') , Line = require('../shapes/Line') , Plane = require('../shapes/Plane') , Capsule = require('../shapes/Capsule') , Particle = require('../shapes/Particle') , EventEmitter = require('../events/EventEmitter') , Body = require('../objects/Body') , Shape = require('../shapes/Shape') , LinearSpring = require('../objects/LinearSpring') , Material = require('../material/Material') , ContactMaterial = require('../material/ContactMaterial') , DistanceConstraint = require('../constraints/DistanceConstraint') , Constraint = require('../constraints/Constraint') , LockConstraint = require('../constraints/LockConstraint') , RevoluteConstraint = require('../constraints/RevoluteConstraint') , PrismaticConstraint = require('../constraints/PrismaticConstraint') , GearConstraint = require('../constraints/GearConstraint') , pkg = require('../../package.json') , Broadphase = require('../collision/Broadphase') , SAPBroadphase = require('../collision/SAPBroadphase') , Narrowphase = require('../collision/Narrowphase') , Utils = require('../utils/Utils') , OverlapKeeper = require('../utils/OverlapKeeper') , IslandManager = require('./IslandManager') , RotationalSpring = require('../objects/RotationalSpring'); module.exports = World; if(typeof performance === 'undefined'){ performance = {}; } if(!performance.now){ var nowOffset = Date.now(); if (performance.timing && performance.timing.navigationStart){ nowOffset = performance.timing.navigationStart; } performance.now = function(){ return Date.now() - nowOffset; }; } /** * The dynamics world, where all bodies and constraints lives. * * @class World * @constructor * @param {Object} [options] * @param {Solver} [options.solver] Defaults to GSSolver. * @param {Array} [options.gravity] Defaults to [0,-9.78] * @param {Broadphase} [options.broadphase] Defaults to NaiveBroadphase * @param {Boolean} [options.islandSplit=false] * @param {Boolean} [options.doProfiling=false] * @extends EventEmitter * * @example * var world = new World({ * gravity: [0, -9.81], * broadphase: new SAPBroadphase() * }); */ function World(options){ EventEmitter.apply(this); options = options || {}; /** * All springs in the world. To add a spring to the world, use {{#crossLink "World/addSpring:method"}}{{/crossLink}}. * * @property springs * @type {Array} */ this.springs = []; /** * All bodies in the world. To add a body to the world, use {{#crossLink "World/addBody:method"}}{{/crossLink}}. * @property {Array} bodies */ this.bodies = []; /** * Disabled body collision pairs. See {{#crossLink "World/disableBodyCollision:method"}}. * @private * @property {Array} disabledBodyCollisionPairs */ this.disabledBodyCollisionPairs = []; /** * The solver used to satisfy constraints and contacts. Default is {{#crossLink "GSSolver"}}{{/crossLink}}. * @property {Solver} solver */ this.solver = options.solver || new GSSolver(); /** * The narrowphase to use to generate contacts. * * @property narrowphase * @type {Narrowphase} */ this.narrowphase = new Narrowphase(this); /** * The island manager of this world. * @property {IslandManager} islandManager */ this.islandManager = new IslandManager(); /** * Gravity in the world. This is applied on all bodies in the beginning of each step(). * * @property gravity * @type {Array} */ this.gravity = vec2.fromValues(0, -9.78); if(options.gravity){ vec2.copy(this.gravity, options.gravity); } /** * Gravity to use when approximating the friction max force (mu*mass*gravity). * @property {Number} frictionGravity */ this.frictionGravity = vec2.length(this.gravity) || 10; /** * Set to true if you want .frictionGravity to be automatically set to the length of .gravity. * @property {Boolean} useWorldGravityAsFrictionGravity */ this.useWorldGravityAsFrictionGravity = true; /** * If the length of .gravity is zero, and .useWorldGravityAsFrictionGravity=true, then switch to using .frictionGravity for friction instead. This fallback is useful for gravityless games. * @property {Boolean} useFrictionGravityOnZeroGravity */ this.useFrictionGravityOnZeroGravity = true; /** * Whether to do timing measurements during the step() or not. * * @property doPofiling * @type {Boolean} */ this.doProfiling = options.doProfiling || false; /** * How many millisecconds the last step() took. This is updated each step if .doProfiling is set to true. * * @property lastStepTime * @type {Number} */ this.lastStepTime = 0.0; /** * The broadphase algorithm to use. * * @property broadphase * @type {Broadphase} */ this.broadphase = options.broadphase || new SAPBroadphase(); this.broadphase.setWorld(this); /** * User-added constraints. * * @property constraints * @type {Array} */ this.constraints = []; /** * Dummy default material in the world, used in .defaultContactMaterial * @property {Material} defaultMaterial */ this.defaultMaterial = new Material(); /** * The default contact material to use, if no contact material was set for the colliding materials. * @property {ContactMaterial} defaultContactMaterial */ this.defaultContactMaterial = new ContactMaterial(this.defaultMaterial,this.defaultMaterial); /** * For keeping track of what time step size we used last step * @property lastTimeStep * @type {Number} */ this.lastTimeStep = 1/60; /** * Enable to automatically apply spring forces each step. * @property applySpringForces * @type {Boolean} */ this.applySpringForces = true; /** * Enable to automatically apply body damping each step. * @property applyDamping * @type {Boolean} */ this.applyDamping = true; /** * Enable to automatically apply gravity each step. * @property applyGravity * @type {Boolean} */ this.applyGravity = true; /** * Enable/disable constraint solving in each step. * @property solveConstraints * @type {Boolean} */ this.solveConstraints = true; /** * The ContactMaterials added to the World. * @property contactMaterials * @type {Array} */ this.contactMaterials = []; /** * World time. * @property time * @type {Number} */ this.time = 0.0; /** * Is true during the step(). * @property {Boolean} stepping */ this.stepping = false; /** * Bodies that are scheduled to be removed at the end of the step. * @property {Array} bodiesToBeRemoved * @private */ this.bodiesToBeRemoved = []; this.fixedStepTime = 0.0; /** * Whether to enable island splitting. Island splitting can be an advantage for many things, including solver performance. See {{#crossLink "IslandManager"}}{{/crossLink}}. * @property {Boolean} islandSplit */ this.islandSplit = typeof(options.islandSplit)!=="undefined" ? !!options.islandSplit : false; /** * Set to true if you want to the world to emit the "impact" event. Turning this off could improve performance. * @property emitImpactEvent * @type {Boolean} */ this.emitImpactEvent = true; // Id counters this._constraintIdCounter = 0; this._bodyIdCounter = 0; /** * Fired after the step(). * @event postStep */ this.postStepEvent = { type : "postStep", }; /** * Fired when a body is added to the world. * @event addBody * @param {Body} body */ this.addBodyEvent = { type : "addBody", body : null }; /** * Fired when a body is removed from the world. * @event removeBody * @param {Body} body */ this.removeBodyEvent = { type : "removeBody", body : null }; /** * Fired when a spring is added to the world. * @event addSpring * @param {Spring} spring */ this.addSpringEvent = { type : "addSpring", spring : null, }; /** * Fired when a first contact is created between two bodies. This event is fired after the step has been done. * @event impact * @param {Body} bodyA * @param {Body} bodyB */ this.impactEvent = { type: "impact", bodyA : null, bodyB : null, shapeA : null, shapeB : null, contactEquation : null, }; /** * Fired after the Broadphase has collected collision pairs in the world. * Inside the event handler, you can modify the pairs array as you like, to * prevent collisions between objects that you don't want. * @event postBroadphase * @param {Array} pairs An array of collision pairs. If this array is [body1,body2,body3,body4], then the body pairs 1,2 and 3,4 would advance to narrowphase. */ this.postBroadphaseEvent = { type:"postBroadphase", pairs:null, }; /** * How to deactivate bodies during simulation. Possible modes are: {{#crossLink "World/NO_SLEEPING:property"}}World.NO_SLEEPING{{/crossLink}}, {{#crossLink "World/BODY_SLEEPING:property"}}World.BODY_SLEEPING{{/crossLink}} and {{#crossLink "World/ISLAND_SLEEPING:property"}}World.ISLAND_SLEEPING{{/crossLink}}. * If sleeping is enabled, you might need to {{#crossLink "Body/wakeUp:method"}}wake up{{/crossLink}} the bodies if they fall asleep when they shouldn't. If you want to enable sleeping in the world, but want to disable it for a particular body, see {{#crossLink "Body/allowSleep:property"}}Body.allowSleep{{/crossLink}}. * @property sleepMode * @type {number} * @default World.NO_SLEEPING */ this.sleepMode = World.NO_SLEEPING; /** * Fired when two shapes starts start to overlap. Fired in the narrowphase, during step. * @event beginContact * @param {Shape} shapeA * @param {Shape} shapeB * @param {Body} bodyA * @param {Body} bodyB * @param {Array} contactEquations */ this.beginContactEvent = { type:"beginContact", shapeA : null, shapeB : null, bodyA : null, bodyB : null, contactEquations : [], }; /** * Fired when two shapes stop overlapping, after the narrowphase (during step). * @event endContact * @param {Shape} shapeA * @param {Shape} shapeB * @param {Body} bodyA * @param {Body} bodyB * @param {Array} contactEquations */ this.endContactEvent = { type:"endContact", shapeA : null, shapeB : null, bodyA : null, bodyB : null, }; /** * Fired just before equations are added to the solver to be solved. Can be used to control what equations goes into the solver. * @event preSolve * @param {Array} contactEquations An array of contacts to be solved. * @param {Array} frictionEquations An array of friction equations to be solved. */ this.preSolveEvent = { type:"preSolve", contactEquations:null, frictionEquations:null, }; // For keeping track of overlapping shapes this.overlappingShapesLastState = { keys:[] }; this.overlappingShapesCurrentState = { keys:[] }; this.overlapKeeper = new OverlapKeeper(); } World.prototype = new Object(EventEmitter.prototype); /** * Never deactivate bodies. * @static * @property {number} NO_SLEEPING */ World.NO_SLEEPING = 1; /** * Deactivate individual bodies if they are sleepy. * @static * @property {number} BODY_SLEEPING */ World.BODY_SLEEPING = 2; /** * Deactivates bodies that are in contact, if all of them are sleepy. Note that you must enable {{#crossLink "World/islandSplit:property"}}.islandSplit{{/crossLink}} for this to work. * @static * @property {number} ISLAND_SLEEPING */ World.ISLAND_SLEEPING = 4; /** * Add a constraint to the simulation. * * @method addConstraint * @param {Constraint} c */ World.prototype.addConstraint = function(c){ this.constraints.push(c); }; /** * Add a ContactMaterial to the simulation. * @method addContactMaterial * @param {ContactMaterial} contactMaterial */ World.prototype.addContactMaterial = function(contactMaterial){ this.contactMaterials.push(contactMaterial); }; /** * Removes a contact material * * @method removeContactMaterial * @param {ContactMaterial} cm */ World.prototype.removeContactMaterial = function(cm){ var idx = this.contactMaterials.indexOf(cm); if(idx!==-1){ Utils.splice(this.contactMaterials,idx,1); } }; /** * Get a contact material given two materials * @method getContactMaterial * @param {Material} materialA * @param {Material} materialB * @return {ContactMaterial} The matching ContactMaterial, or false on fail. * @todo Use faster hash map to lookup from material id's */ World.prototype.getContactMaterial = function(materialA,materialB){ var cmats = this.contactMaterials; for(var i=0, N=cmats.length; i!==N; i++){ var cm = cmats[i]; if( (cm.materialA.id === materialA.id) && (cm.materialB.id === materialB.id) || (cm.materialA.id === materialB.id) && (cm.materialB.id === materialA.id) ){ return cm; } } return false; }; /** * Removes a constraint * * @method removeConstraint * @param {Constraint} c */ World.prototype.removeConstraint = function(c){ var idx = this.constraints.indexOf(c); if(idx!==-1){ Utils.splice(this.constraints,idx,1); } }; var step_r = vec2.create(), step_runit = vec2.create(), step_u = vec2.create(), step_f = vec2.create(), step_fhMinv = vec2.create(), step_velodt = vec2.create(), step_mg = vec2.create(), xiw = vec2.fromValues(0,0), xjw = vec2.fromValues(0,0), zero = vec2.fromValues(0,0), interpvelo = vec2.fromValues(0,0); /** * Step the physics world forward in time. * * There are two modes. The simple mode is fixed timestepping without interpolation. In this case you only use the first argument. The second case uses interpolation. In that you also provide the time since the function was last used, as well as the maximum fixed timesteps to take. * * @method step * @param {Number} dt The fixed time step size to use. * @param {Number} [timeSinceLastCalled=0] The time elapsed since the function was last called. * @param {Number} [maxSubSteps=10] Maximum number of fixed steps to take per function call. * * @example * // fixed timestepping without interpolation * var world = new World(); * world.step(0.01); * * @see http://bulletphysics.org/mediawiki-1.5.8/index.php/Stepping_The_World */ World.prototype.step = function(dt,timeSinceLastCalled,maxSubSteps){ maxSubSteps = maxSubSteps || 10; timeSinceLastCalled = timeSinceLastCalled || 0; if(timeSinceLastCalled === 0){ // Fixed, simple stepping this.internalStep(dt); // Increment time this.time += dt; } else { // Compute the number of fixed steps we should have taken since the last step var internalSteps = Math.floor( (this.time+timeSinceLastCalled) / dt) - Math.floor(this.time / dt); internalSteps = Math.min(internalSteps,maxSubSteps); // Do some fixed steps to catch up var t0 = performance.now(); for(var i=0; i!==internalSteps; i++){ this.internalStep(dt); if(performance.now() - t0 > dt*1000){ // We are slower than real-time. Better bail out. break; } } // Increment internal clock this.time += timeSinceLastCalled; // Compute "Left over" time step var h = this.time % dt; var h_div_dt = h/dt; for(var j=0; j!==this.bodies.length; j++){ var b = this.bodies[j]; if(b.type !== Body.STATIC && b.sleepState !== Body.SLEEPING){ // Interpolate vec2.sub(interpvelo, b.position, b.previousPosition); vec2.scale(interpvelo, interpvelo, h_div_dt); vec2.add(b.interpolatedPosition, b.position, interpvelo); b.interpolatedAngle = b.angle + (b.angle - b.previousAngle) * h_div_dt; } else { // For static bodies, just copy. Who else will do it? vec2.copy(b.interpolatedPosition, b.position); b.interpolatedAngle = b.angle; } } } }; var endOverlaps = []; /** * Make a fixed step. * @method internalStep * @param {number} dt * @private */ World.prototype.internalStep = function(dt){ this.stepping = true; var that = this, doProfiling = this.doProfiling, Nsprings = this.springs.length, springs = this.springs, bodies = this.bodies, g = this.gravity, solver = this.solver, Nbodies = this.bodies.length, broadphase = this.broadphase, np = this.narrowphase, constraints = this.constraints, t0, t1, fhMinv = step_fhMinv, velodt = step_velodt, mg = step_mg, scale = vec2.scale, add = vec2.add, rotate = vec2.rotate, islandManager = this.islandManager; this.overlapKeeper.tick(); this.lastTimeStep = dt; if(doProfiling){ t0 = performance.now(); } // Update approximate friction gravity. if(this.useWorldGravityAsFrictionGravity){ var gravityLen = vec2.length(this.gravity); if(!(gravityLen === 0 && this.useFrictionGravityOnZeroGravity)){ // Nonzero gravity. Use it. this.frictionGravity = gravityLen; } } // Add gravity to bodies if(this.applyGravity){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i], fi = b.force; if(b.type !== Body.DYNAMIC || b.sleepState === Body.SLEEPING){ continue; } vec2.scale(mg,g,b.mass*b.gravityScale); // F=m*g add(fi,fi,mg); } } // Add spring forces if(this.applySpringForces){ for(var i=0; i!==Nsprings; i++){ var s = springs[i]; s.applyForce(); } } if(this.applyDamping){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i]; if(b.type === Body.DYNAMIC){ b.applyDamping(dt); } } } // Broadphase var result = broadphase.getCollisionPairs(this); // Remove ignored collision pairs var ignoredPairs = this.disabledBodyCollisionPairs; for(var i=ignoredPairs.length-2; i>=0; i-=2){ for(var j=result.length-2; j>=0; j-=2){ if( (ignoredPairs[i] === result[j] && ignoredPairs[i+1] === result[j+1]) || (ignoredPairs[i+1] === result[j] && ignoredPairs[i] === result[j+1])){ result.splice(j,2); } } } // Remove constrained pairs with collideConnected == false var Nconstraints = constraints.length; for(i=0; i!==Nconstraints; i++){ var c = constraints[i]; if(!c.collideConnected){ for(var j=result.length-2; j>=0; j-=2){ if( (c.bodyA === result[j] && c.bodyB === result[j+1]) || (c.bodyB === result[j] && c.bodyA === result[j+1])){ result.splice(j,2); } } } } // postBroadphase event this.postBroadphaseEvent.pairs = result; this.emit(this.postBroadphaseEvent); // Narrowphase np.reset(this); for(var i=0, Nresults=result.length; i!==Nresults; i+=2){ var bi = result[i], bj = result[i+1]; // Loop over all shapes of body i for(var k=0, Nshapesi=bi.shapes.length; k!==Nshapesi; k++){ var si = bi.shapes[k], xi = bi.shapeOffsets[k], ai = bi.shapeAngles[k]; // All shapes of body j for(var l=0, Nshapesj=bj.shapes.length; l!==Nshapesj; l++){ var sj = bj.shapes[l], xj = bj.shapeOffsets[l], aj = bj.shapeAngles[l]; var cm = this.defaultContactMaterial; if(si.material && sj.material){ var tmp = this.getContactMaterial(si.material,sj.material); if(tmp){ cm = tmp; } } this.runNarrowphase(np,bi,si,xi,ai,bj,sj,xj,aj,cm,this.frictionGravity); } } } // Wake up bodies for(var i=0; i!==Nbodies; i++){ var body = bodies[i]; if(body._wakeUpAfterNarrowphase){ body.wakeUp(); body._wakeUpAfterNarrowphase = false; } } // Emit end overlap events if(this.has('endContact')){ this.overlapKeeper.getEndOverlaps(endOverlaps); var e = this.endContactEvent; var l = endOverlaps.length; while(l--){ var data = endOverlaps[l]; e.shapeA = data.shapeA; e.shapeB = data.shapeB; e.bodyA = data.bodyA; e.bodyB = data.bodyB; this.emit(e); } } var preSolveEvent = this.preSolveEvent; preSolveEvent.contactEquations = np.contactEquations; preSolveEvent.frictionEquations = np.frictionEquations; this.emit(preSolveEvent); // update constraint equations var Nconstraints = constraints.length; for(i=0; i!==Nconstraints; i++){ constraints[i].update(); } if(np.contactEquations.length || np.frictionEquations.length || constraints.length){ if(this.islandSplit){ // Split into islands islandManager.equations.length = 0; Utils.appendArray(islandManager.equations, np.contactEquations); Utils.appendArray(islandManager.equations, np.frictionEquations); for(i=0; i!==Nconstraints; i++){ Utils.appendArray(islandManager.equations, constraints[i].equations); } islandManager.split(this); for(var i=0; i!==islandManager.islands.length; i++){ var island = islandManager.islands[i]; if(island.equations.length){ solver.solveIsland(dt,island); } } } else { // Add contact equations to solver solver.addEquations(np.contactEquations); solver.addEquations(np.frictionEquations); // Add user-defined constraint equations for(i=0; i!==Nconstraints; i++){ solver.addEquations(constraints[i].equations); } if(this.solveConstraints){ solver.solve(dt,this); } solver.removeAllEquations(); } } // Step forward for(var i=0; i!==Nbodies; i++){ var body = bodies[i]; if(body.sleepState !== Body.SLEEPING && body.type !== Body.STATIC){ World.integrateBody(body,dt); } } // Reset force for(var i=0; i!==Nbodies; i++){ bodies[i].setZeroForce(); } if(doProfiling){ t1 = performance.now(); that.lastStepTime = t1-t0; } // Emit impact event if(this.emitImpactEvent && this.has('impact')){ var ev = this.impactEvent; for(var i=0; i!==np.contactEquations.length; i++){ var eq = np.contactEquations[i]; if(eq.firstImpact){ ev.bodyA = eq.bodyA; ev.bodyB = eq.bodyB; ev.shapeA = eq.shapeA; ev.shapeB = eq.shapeB; ev.contactEquation = eq; this.emit(ev); } } } // Sleeping update if(this.sleepMode === World.BODY_SLEEPING){ for(i=0; i!==Nbodies; i++){ bodies[i].sleepTick(this.time, false, dt); } } else if(this.sleepMode === World.ISLAND_SLEEPING && this.islandSplit){ // Tell all bodies to sleep tick but dont sleep yet for(i=0; i!==Nbodies; i++){ bodies[i].sleepTick(this.time, true, dt); } // Sleep islands for(var i=0; i<this.islandManager.islands.length; i++){ var island = this.islandManager.islands[i]; if(island.wantsToSleep()){ island.sleep(); } } } this.stepping = false; // Remove bodies that are scheduled for removal if(this.bodiesToBeRemoved.length){ for(var i=0; i!==this.bodiesToBeRemoved.length; i++){ this.removeBody(this.bodiesToBeRemoved[i]); } this.bodiesToBeRemoved.length = 0; } this.emit(this.postStepEvent); }; var ib_fhMinv = vec2.create(); var ib_velodt = vec2.create(); /** * Move a body forward in time. * @static * @method integrateBody * @param {Body} body * @param {Number} dt * @todo Move to Body.prototype? */ World.integrateBody = function(body,dt){ var minv = body.invMass, f = body.force, pos = body.position, velo = body.velocity; // Save old position vec2.copy(body.previousPosition, body.position); body.previousAngle = body.angle; // Angular step if(!body.fixedRotation){ body.angularVelocity += body.angularForce * body.invInertia * dt; body.angle += body.angularVelocity * dt; } // Linear step vec2.scale(ib_fhMinv,f,dt*minv); vec2.add(velo,ib_fhMinv,velo); vec2.scale(ib_velodt,velo,dt); vec2.add(pos,pos,ib_velodt); body.aabbNeedsUpdate = true; }; /** * Runs narrowphase for the shape pair i and j. * @method runNarrowphase * @param {Narrowphase} np * @param {Body} bi * @param {Shape} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Shape} sj * @param {Array} xj * @param {Number} aj * @param {Number} mu */ World.prototype.runNarrowphase = function(np,bi,si,xi,ai,bj,sj,xj,aj,cm,glen){ // Check collision groups and masks if(!((si.collisionGroup & sj.collisionMask) !== 0 && (sj.collisionGroup & si.collisionMask) !== 0)){ return; } // Get world position and angle of each shape vec2.rotate(xiw, xi, bi.angle); vec2.rotate(xjw, xj, bj.angle); vec2.add(xiw, xiw, bi.position); vec2.add(xjw, xjw, bj.position); var aiw = ai + bi.angle; var ajw = aj + bj.angle; np.enableFriction = cm.friction > 0; np.frictionCoefficient = cm.friction; var reducedMass; if(bi.type === Body.STATIC || bi.type === Body.KINEMATIC){ reducedMass = bj.mass; } else if(bj.type === Body.STATIC || bj.type === Body.KINEMATIC){ reducedMass = bi.mass; } else { reducedMass = (bi.mass*bj.mass)/(bi.mass+bj.mass); } np.slipForce = cm.friction*glen*reducedMass; np.restitution = cm.restitution; np.surfaceVelocity = cm.surfaceVelocity; np.frictionStiffness = cm.frictionStiffness; np.frictionRelaxation = cm.frictionRelaxation; np.stiffness = cm.stiffness; np.relaxation = cm.relaxation; np.contactSkinSize = cm.contactSkinSize; var resolver = np[si.type | sj.type], numContacts = 0; if (resolver) { var sensor = si.sensor || sj.sensor; var numFrictionBefore = np.frictionEquations.length; if (si.type < sj.type) { numContacts = resolver.call(np, bi,si,xiw,aiw, bj,sj,xjw,ajw, sensor); } else { numContacts = resolver.call(np, bj,sj,xjw,ajw, bi,si,xiw,aiw, sensor); } var numFrictionEquations = np.frictionEquations.length - numFrictionBefore; if(numContacts){ if( bi.allowSleep && bi.type === Body.DYNAMIC && bi.sleepState === Body.SLEEPING && bj.sleepState === Body.AWAKE && bj.type !== Body.STATIC ){ var speedSquaredB = vec2.squaredLength(bj.velocity) + Math.pow(bj.angularVelocity,2); var speedLimitSquaredB = Math.pow(bj.sleepSpeedLimit,2); if(speedSquaredB >= speedLimitSquaredB*2){ bi._wakeUpAfterNarrowphase = true; } } if( bj.allowSleep && bj.type === Body.DYNAMIC && bj.sleepState === Body.SLEEPING && bi.sleepState === Body.AWAKE && bi.type !== Body.STATIC ){ var speedSquaredA = vec2.squaredLength(bi.velocity) + Math.pow(bi.angularVelocity,2); var speedLimitSquaredA = Math.pow(bi.sleepSpeedLimit,2); if(speedSquaredA >= speedLimitSquaredA*2){ bj._wakeUpAfterNarrowphase = true; } } this.overlapKeeper.setOverlapping(bi, si, bj, sj); if(this.has('beginContact') && this.overlapKeeper.isNewOverlap(si, sj)){ // Report new shape overlap var e = this.beginContactEvent; e.shapeA = si; e.shapeB = sj; e.bodyA = bi; e.bodyB = bj; // Reset contact equations e.contactEquations.length = 0; if(typeof(numContacts)==="number"){ for(var i=np.contactEquations.length-numContacts; i<np.contactEquations.length; i++){ e.contactEquations.push(np.contactEquations[i]); } } this.emit(e); } // divide the max friction force by the number of contacts if(typeof(numContacts)==="number" && numFrictionEquations > 1){ // Why divide by 1? for(var i=np.frictionEquations.length-numFrictionEquations; i<np.frictionEquations.length; i++){ var f = np.frictionEquations[i]; f.setSlipForce(f.getSlipForce() / numFrictionEquations); } } } } }; /** * Add a spring to the simulation * * @method addSpring * @param {Spring} s */ World.prototype.addSpring = function(s){ this.springs.push(s); this.addSpringEvent.spring = s; this.emit(this.addSpringEvent); }; /** * Remove a spring * * @method removeSpring * @param {Spring} s */ World.prototype.removeSpring = function(s){ var idx = this.springs.indexOf(s); if(idx!==-1){ Utils.splice(this.springs,idx,1); } }; /** * Add a body to the simulation * * @method addBody * @param {Body} body * * @example * var world = new World(), * body = new Body(); * world.addBody(body); * @todo What if this is done during step? */ World.prototype.addBody = function(body){ if(this.bodies.indexOf(body) === -1){ this.bodies.push(body); body.world = this; this.addBodyEvent.body = body; this.emit(this.addBodyEvent); } }; /** * Remove a body from the simulation. If this method is called during step(), the body removal is scheduled to after the step. * * @method removeBody * @param {Body} body */ World.prototype.removeBody = function(body){ if(this.stepping){ this.bodiesToBeRemoved.push(body); } else { body.world = null; var idx = this.bodies.indexOf(body); if(idx!==-1){ Utils.splice(this.bodies,idx,1); this.removeBodyEvent.body = body; body.resetConstraintVelocity(); this.emit(this.removeBodyEvent); } } }; /** * Get a body by its id. * @method getBodyById * @return {Body|Boolean} The body, or false if it was not found. */ World.prototype.getBodyById = function(id){ var bodies = this.bodies; for(var i=0; i<bodies.length; i++){ var b = bodies[i]; if(b.id === id){ return b; } } return false; }; /** * Disable collision between two bodies * @method disableCollision * @param {Body} bodyA * @param {Body} bodyB */ World.prototype.disableBodyCollision = function(bodyA,bodyB){ this.disabledBodyCollisionPairs.push(bodyA,bodyB); }; /** * Enable collisions between the given two bodies * @method enableCollision * @param {Body} bodyA * @param {Body} bodyB */ World.prototype.enableBodyCollision = function(bodyA,bodyB){ var pairs = this.disabledBodyCollisionPairs; for(var i=0; i<pairs.length; i+=2){ if((pairs[i] === bodyA && pairs[i+1] === bodyB) || (pairs[i+1] === bodyA && pairs[i] === bodyB)){ pairs.splice(i,2); return; } } }; function v2a(v){ if(!v){ return v; } return [v[0],v[1]]; } function extend(a,b){ for(var key in b){ a[key] = b[key]; } } function contactMaterialToJSON(cm){ return { id : cm.id, materialA : cm.materialA.id, materialB : cm.materialB.id, friction : cm.friction, restitution : cm.restitution, stiffness : cm.stiffness, relaxation : cm.relaxation, frictionStiffness : cm.frictionStiffness, frictionRelaxation : cm.frictionRelaxation, }; } /** * Resets the World, removes all bodies, constraints and springs. * * @method clear */ World.prototype.clear = function(){ this.time = 0; this.fixedStepTime = 0; // Remove all solver equations if(this.solver && this.solver.equations.length){ this.solver.removeAllEquations(); } // Remove all constraints var cs = this.constraints; for(var i=cs.length-1; i>=0; i--){ this.removeConstraint(cs[i]); } // Remove all bodies var bodies = this.bodies; for(var i=bodies.length-1; i>=0; i--){ this.removeBody(bodies[i]); } // Remove all springs var springs = this.springs; for(var i=springs.length-1; i>=0; i--){ this.removeSpring(springs[i]); } // Remove all contact materials var cms = this.contactMaterials; for(var i=cms.length-1; i>=0; i--){ this.removeContactMaterial(cms[i]); } World.apply(this); }; /** * Get a copy of this World instance * @method clone * @return {World} */ World.prototype.clone = function(){ var world = new World(); world.fromJSON(this.toJSON()); return world; }; var hitTest_tmp1 = vec2.create(), hitTest_zero = vec2.fromValues(0,0), hitTest_tmp2 = vec2.fromValues(0,0); /** * Test if a world point overlaps bodies * @method hitTest * @param {Array} worldPoint Point to use for intersection tests * @param {Array} bodies A list of objects to check for intersection * @param {Number} precision Used for matching against particles and lines. Adds some margin to these infinitesimal objects. * @return {Array} Array of bodies that overlap the point */ World.prototype.hitTest = function(worldPoint,bodies,precision){ precision = precision || 0; // Create a dummy particle body with a particle shape to test against the bodies var pb = new Body({ position:worldPoint }), ps = new Particle(), px = worldPoint, pa = 0, x = hitTest_tmp1, zero = hitTest_zero, tmp = hitTest_tmp2; pb.addShape(ps); var n = this.narrowphase, result = []; // Check bodies for(var i=0, N=bodies.length; i!==N; i++){ var b = bodies[i]; for(var j=0, NS=b.shapes.length; j!==NS; j++){ var s = b.shapes[j], offset = b.shapeOffsets[j] || zero, angle = b.shapeAngles[j] || 0.0; // Get shape world position + angle vec2.rotate(x, offset, b.angle); vec2.add(x, x, b.position); var a = angle + b.angle; if( (s instanceof Circle && n.circleParticle (b,s,x,a, pb,ps,px,pa, true)) || (s instanceof Convex && n.particleConvex (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Plane && n.particlePlane (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Capsule && n.particleCapsule (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Particle && vec2.squaredLength(vec2.sub(tmp,x,worldPoint)) < precision*precision) ){ result.push(b); } } } return result; }; /** * Sets the Equation parameters for all constraints and contact materials. * @method setGlobalEquationParameters * @param {object} [parameters] * @param {Number} [parameters.relaxation] * @param {Number} [parameters.stiffness] */ World.prototype.setGlobalEquationParameters = function(parameters){ parameters = parameters || {}; // Set for all constraints for(var i=0; i !== this.constraints.length; i++){ var c = this.constraints[i]; for(var j=0; j !== c.equations.length; j++){ var eq = c.equations[j]; if(typeof(parameters.stiffness) !== "undefined"){ eq.stiffness = parameters.stiffness; } if(typeof(parameters.relaxation) !== "undefined"){ eq.relaxation = parameters.relaxation; } eq.needsUpdate = true; } } // Set for all contact materials for(var i=0; i !== this.contactMaterials.length; i++){ var c = this.contactMaterials[i]; if(typeof(parameters.stiffness) !== "undefined"){ c.stiffness = parameters.stiffness; c.frictionStiffness = parameters.stiffness; } if(typeof(parameters.relaxation) !== "undefined"){ c.relaxation = parameters.relaxation; c.frictionRelaxation = parameters.relaxation; } } // Set for default contact material var c = this.defaultContactMaterial; if(typeof(parameters.stiffness) !== "undefined"){ c.stiffness = parameters.stiffness; c.frictionStiffness = parameters.stiffness; } if(typeof(parameters.relaxation) !== "undefined"){ c.relaxation = parameters.relaxation; c.frictionRelaxation = parameters.relaxation; } }; /** * Set the stiffness for all equations and contact materials. * @method setGlobalStiffness * @param {Number} stiffness */ World.prototype.setGlobalStiffness = function(stiffness){ this.setGlobalEquationParameters({ stiffness: stiffness }); }; /** * Set the relaxation for all equations and contact materials. * @method setGlobalRelaxation * @param {Number} relaxation */ World.prototype.setGlobalRelaxation = function(relaxation){ this.setGlobalEquationParameters({ relaxation: relaxation }); }; },{"../../package.json":8,"../collision/Broadphase":10,"../collision/NaiveBroadphase":12,"../collision/Narrowphase":13,"../collision/SAPBroadphase":14,"../constraints/Constraint":15,"../constraints/DistanceConstraint":16,"../constraints/GearConstraint":17,"../constraints/LockConstraint":18,"../constraints/PrismaticConstraint":19,"../constraints/RevoluteConstraint":20,"../events/EventEmitter":27,"../material/ContactMaterial":28,"../material/Material":29,"../math/vec2":31,"../objects/Body":32,"../objects/LinearSpring":33,"../objects/RotationalSpring":34,"../shapes/Capsule":37,"../shapes/Circle":38,"../shapes/Convex":39,"../shapes/Line":41,"../shapes/Particle":42,"../shapes/Plane":43,"../shapes/Rectangle":44,"../shapes/Shape":45,"../solver/GSSolver":46,"../solver/Solver":47,"../utils/OverlapKeeper":48,"../utils/Utils":50,"./IslandManager":52,"__browserify_Buffer":1,"__browserify_process":2}]},{},[36]) (36) }); ;; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ // Add an extra properties to p2 that we need p2.Body.prototype.parent = null; p2.Spring.prototype.parent = null; /** * This is your main access to the P2 Physics World. * From here you can create materials, listen for events and add bodies into the physics simulation. * * @class Phaser.Physics.P2 * @constructor * @param {Phaser.Game} game - Reference to the current game instance. * @param {object} [config] - Physics configuration object passed in from the game constructor. */ Phaser.Physics.P2 = function (game, config) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = game; if (typeof config === 'undefined' || !config.hasOwnProperty('gravity') || !config.hasOwnProperty('broadphase')) { config = { gravity: [0, 0], broadphase: new p2.SAPBroadphase() }; } /** * @property {object} config - The p2 World configuration object. * @protected */ this.config = config; /** * @property {p2.World} world - The p2 World in which the simulation is run. * @protected */ this.world = new p2.World(this.config); /** * @property {number} frameRate - The frame rate the world will be stepped at. Defaults to 1 / 60, but you can change here. Also see useElapsedTime property. * @default */ this.frameRate = 1 / 60; /** * @property {boolean} useElapsedTime - If true the frameRate value will be ignored and instead p2 will step with the value of Game.Time.physicsElapsed, which is a delta time value. * @default */ this.useElapsedTime = false; /** * @property {boolean} paused - The paused state of the P2 World. * @default */ this.paused = false; /** * @property {array<Phaser.Physics.P2.Material>} materials - A local array of all created Materials. * @protected */ this.materials = []; /** * @property {Phaser.Physics.P2.InversePointProxy} gravity - The gravity applied to all bodies each step. */ this.gravity = new Phaser.Physics.P2.InversePointProxy(this, this.world.gravity); /** * @property {object} walls - An object containing the 4 wall bodies that bound the physics world. */ this.walls = { left: null, right: null, top: null, bottom: null }; /** * @property {Phaser.Signal} onBodyAdded - Dispatched when a new Body is added to the World. */ this.onBodyAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onBodyRemoved - Dispatched when a Body is removed from the World. */ this.onBodyRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onSpringAdded - Dispatched when a new Spring is added to the World. */ this.onSpringAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onSpringRemoved - Dispatched when a Spring is removed from the World. */ this.onSpringRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onConstraintAdded - Dispatched when a new Constraint is added to the World. */ this.onConstraintAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onConstraintRemoved - Dispatched when a Constraint is removed from the World. */ this.onConstraintRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onContactMaterialAdded - Dispatched when a new ContactMaterial is added to the World. */ this.onContactMaterialAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onContactMaterialRemoved - Dispatched when a ContactMaterial is removed from the World. */ this.onContactMaterialRemoved = new Phaser.Signal(); /** * @property {function} postBroadphaseCallback - A postBroadphase callback. */ this.postBroadphaseCallback = null; /** * @property {object} callbackContext - The context under which the callbacks are fired. */ this.callbackContext = null; /** * @property {Phaser.Signal} onBeginContact - Dispatched when a first contact is created between two bodies. This event is fired before the step has been done. */ this.onBeginContact = new Phaser.Signal(); /** * @property {Phaser.Signal} onEndContact - Dispatched when final contact occurs between two bodies. This event is fired before the step has been done. */ this.onEndContact = new Phaser.Signal(); // Pixel to meter function overrides if (config.hasOwnProperty('mpx') && config.hasOwnProperty('pxm') && config.hasOwnProperty('mpxi') && config.hasOwnProperty('pxmi')) { this.mpx = config.mpx; this.mpxi = config.mpxi; this.pxm = config.pxm; this.pxmi = config.pxmi; } // Hook into the World events this.world.on("beginContact", this.beginContactHandler, this); this.world.on("endContact", this.endContactHandler, this); /** * @property {array} collisionGroups - An array containing the collision groups that have been defined in the World. */ this.collisionGroups = []; /** * @property {Phaser.Physics.P2.CollisionGroup} nothingCollisionGroup - A default collision group. */ this.nothingCollisionGroup = new Phaser.Physics.P2.CollisionGroup(1); /** * @property {Phaser.Physics.P2.CollisionGroup} boundsCollisionGroup - A default collision group. */ this.boundsCollisionGroup = new Phaser.Physics.P2.CollisionGroup(2); /** * @property {Phaser.Physics.P2.CollisionGroup} everythingCollisionGroup - A default collision group. */ this.everythingCollisionGroup = new Phaser.Physics.P2.CollisionGroup(2147483648); /** * @property {array} boundsCollidesWith - An array of the bodies the world bounds collides with. */ this.boundsCollidesWith = []; /** * @property {array} _toRemove - Internal var used to hold references to bodies to remove from the world on the next step. * @private */ this._toRemove = []; /** * @property {number} _collisionGroupID - Internal var. * @private */ this._collisionGroupID = 2; // By default we want everything colliding with everything this.setBoundsToWorld(true, true, true, true, false); }; Phaser.Physics.P2.prototype = { /** * This will add a P2 Physics body into the removal list for the next step. * * @method Phaser.Physics.P2#removeBodyNextStep * @param {Phaser.Physics.P2.Body} body - The body to remove at the start of the next step. */ removeBodyNextStep: function (body) { this._toRemove.push(body); }, /** * Called at the start of the core update loop. Purges flagged bodies from the world. * * @method Phaser.Physics.P2#preUpdate */ preUpdate: function () { var i = this._toRemove.length; while (i--) { this.removeBody(this._toRemove[i]); } this._toRemove.length = 0; }, /** * This will create a P2 Physics body on the given game object or array of game objects. * A game object can only have 1 physics body active at any one time, and it can't be changed until the object is destroyed. * Note: When the game object is enabled for P2 physics it has its anchor x/y set to 0.5 so it becomes centered. * * @method Phaser.Physics.P2#enable * @param {object|array|Phaser.Group} object - The game object to create the physics body on. Can also be an array or Group of objects, a body will be created on every child that has a `body` property. * @param {boolean} [debug=false] - Create a debug object to go with this body? * @param {boolean} [children=true] - Should a body be created on all children of this object? If true it will recurse down the display list as far as it can go. */ enable: function (object, debug, children) { if (typeof debug === 'undefined') { debug = false; } if (typeof children === 'undefined') { children = true; } var i = 1; if (Array.isArray(object)) { i = object.length; while (i--) { if (object[i] instanceof Phaser.Group) { // If it's a Group then we do it on the children regardless this.enable(object[i].children, debug, children); } else { this.enableBody(object[i], debug); if (children && object[i].hasOwnProperty('children') && object[i].children.length > 0) { this.enable(object[i], debug, true); } } } } else { if (object instanceof Phaser.Group) { // If it's a Group then we do it on the children regardless this.enable(object.children, debug, children); } else { this.enableBody(object, debug); if (children && object.hasOwnProperty('children') && object.children.length > 0) { this.enable(object.children, debug, true); } } } }, /** * Creates a P2 Physics body on the given game object. * A game object can only have 1 physics body active at any one time, and it can't be changed until the body is nulled. * * @method Phaser.Physics.P2#enableBody * @param {object} object - The game object to create the physics body on. A body will only be created if this object has a null `body` property. * @param {boolean} debug - Create a debug object to go with this body? */ enableBody: function (object, debug) { if (object.hasOwnProperty('body') && object.body === null) { object.body = new Phaser.Physics.P2.Body(this.game, object, object.x, object.y, 1); object.body.debug = debug; object.anchor.set(0.5); } }, /** * Impact event handling is disabled by default. Enable it before any impact events will be dispatched. * In a busy world hundreds of impact events can be generated every step, so only enable this if you cannot do what you need via beginContact or collision masks. * * @method Phaser.Physics.P2#setImpactEvents * @param {boolean} state - Set to true to enable impact events, or false to disable. */ setImpactEvents: function (state) { if (state) { this.world.on("impact", this.impactHandler, this); } else { this.world.off("impact", this.impactHandler, this); } }, /** * Sets a callback to be fired after the Broadphase has collected collision pairs in the world. * Just because a pair exists it doesn't mean they *will* collide, just that they potentially could do. * If your calback returns `false` the pair will be removed from the narrowphase. This will stop them testing for collision this step. * Returning `true` from the callback will ensure they are checked in the narrowphase. * * @method Phaser.Physics.P2#setPostBroadphaseCallback * @param {function} callback - The callback that will receive the postBroadphase event data. It must return a boolean. Set to null to disable an existing callback. * @param {object} context - The context under which the callback will be fired. */ setPostBroadphaseCallback: function (callback, context) { this.postBroadphaseCallback = callback; this.callbackContext = context; if (callback !== null) { this.world.on("postBroadphase", this.postBroadphaseHandler, this); } else { this.world.off("postBroadphase", this.postBroadphaseHandler, this); } }, /** * Internal handler for the postBroadphase event. * * @method Phaser.Physics.P2#postBroadphaseHandler * @private * @param {object} event - The event data. */ postBroadphaseHandler: function (event) { var i = event.pairs.length; if (this.postBroadphaseCallback && i > 0) { while (i -= 2) { if (event.pairs[i].parent && event.pairs[i+1].parent && !this.postBroadphaseCallback.call(this.callbackContext, event.pairs[i].parent, event.pairs[i+1].parent)) { event.pairs.splice(i, 2); } } } }, /** * Handles a p2 impact event. * * @method Phaser.Physics.P2#impactHandler * @private * @param {object} event - The event data. */ impactHandler: function (event) { if (event.bodyA.parent && event.bodyB.parent) { // Body vs. Body callbacks var a = event.bodyA.parent; var b = event.bodyB.parent; if (a._bodyCallbacks[event.bodyB.id]) { a._bodyCallbacks[event.bodyB.id].call(a._bodyCallbackContext[event.bodyB.id], a, b, event.shapeA, event.shapeB); } if (b._bodyCallbacks[event.bodyA.id]) { b._bodyCallbacks[event.bodyA.id].call(b._bodyCallbackContext[event.bodyA.id], b, a, event.shapeB, event.shapeA); } // Body vs. Group callbacks if (a._groupCallbacks[event.shapeB.collisionGroup]) { a._groupCallbacks[event.shapeB.collisionGroup].call(a._groupCallbackContext[event.shapeB.collisionGroup], a, b, event.shapeA, event.shapeB); } if (b._groupCallbacks[event.shapeA.collisionGroup]) { b._groupCallbacks[event.shapeA.collisionGroup].call(b._groupCallbackContext[event.shapeA.collisionGroup], b, a, event.shapeB, event.shapeA); } } }, /** * Handles a p2 begin contact event. * * @method Phaser.Physics.P2#beginContactHandler * @param {object} event - The event data. */ beginContactHandler: function (event) { this.onBeginContact.dispatch(event.bodyA, event.bodyB, event.shapeA, event.shapeB, event.contactEquations); if (event.bodyA.parent) { event.bodyA.parent.onBeginContact.dispatch(event.bodyB.parent, event.shapeA, event.shapeB, event.contactEquations); } if (event.bodyB.parent) { event.bodyB.parent.onBeginContact.dispatch(event.bodyA.parent, event.shapeB, event.shapeA, event.contactEquations); } }, /** * Handles a p2 end contact event. * * @method Phaser.Physics.P2#endContactHandler * @param {object} event - The event data. */ endContactHandler: function (event) { this.onEndContact.dispatch(event.bodyA, event.bodyB, event.shapeA, event.shapeB); if (event.bodyA.parent) { event.bodyA.parent.onEndContact.dispatch(event.bodyB.parent, event.shapeA, event.shapeB); } if (event.bodyB.parent) { event.bodyB.parent.onEndContact.dispatch(event.bodyA.parent, event.shapeB, event.shapeA); } }, /** * Sets the bounds of the Physics world to match the Game.World dimensions. * You can optionally set which 'walls' to create: left, right, top or bottom. * * @method Phaser.Physics#setBoundsToWorld * @param {boolean} [left=true] - If true will create the left bounds wall. * @param {boolean} [right=true] - If true will create the right bounds wall. * @param {boolean} [top=true] - If true will create the top bounds wall. * @param {boolean} [bottom=true] - If true will create the bottom bounds wall. * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ setBoundsToWorld: function (left, right, top, bottom, setCollisionGroup) { this.setBounds(this.game.world.bounds.x, this.game.world.bounds.y, this.game.world.bounds.width, this.game.world.bounds.height, left, right, top, bottom, setCollisionGroup); }, /** * Sets the given material against the 4 bounds of this World. * * @method Phaser.Physics#setWorldMaterial * @param {Phaser.Physics.P2.Material} material - The material to set. * @param {boolean} [left=true] - If true will set the material on the left bounds wall. * @param {boolean} [right=true] - If true will set the material on the right bounds wall. * @param {boolean} [top=true] - If true will set the material on the top bounds wall. * @param {boolean} [bottom=true] - If true will set the material on the bottom bounds wall. */ setWorldMaterial: function (material, left, right, top, bottom) { if (typeof left === 'undefined') { left = true; } if (typeof right === 'undefined') { right = true; } if (typeof top === 'undefined') { top = true; } if (typeof bottom === 'undefined') { bottom = true; } if (left && this.walls.left) { this.walls.left.shapes[0].material = material; } if (right && this.walls.right) { this.walls.right.shapes[0].material = material; } if (top && this.walls.top) { this.walls.top.shapes[0].material = material; } if (bottom && this.walls.bottom) { this.walls.bottom.shapes[0].material = material; } }, /** * By default the World will be set to collide everything with everything. The bounds of the world is a Body with 4 shapes, one for each face. * If you start to use your own collision groups then your objects will no longer collide with the bounds. * To fix this you need to adjust the bounds to use its own collision group first BEFORE changing your Sprites collision group. * * @method Phaser.Physics.P2#updateBoundsCollisionGroup * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ updateBoundsCollisionGroup: function (setCollisionGroup) { var mask = this.everythingCollisionGroup.mask; if (typeof setCollisionGroup === 'undefined') { mask = this.boundsCollisionGroup.mask; } if (this.walls.left) { this.walls.left.shapes[0].collisionGroup = mask; } if (this.walls.right) { this.walls.right.shapes[0].collisionGroup = mask; } if (this.walls.top) { this.walls.top.shapes[0].collisionGroup = mask; } if (this.walls.bottom) { this.walls.bottom.shapes[0].collisionGroup = mask; } }, /** * Sets the bounds of the Physics world to match the given world pixel dimensions. * You can optionally set which 'walls' to create: left, right, top or bottom. * * @method Phaser.Physics.P2#setBounds * @param {number} x - The x coordinate of the top-left corner of the bounds. * @param {number} y - The y coordinate of the top-left corner of the bounds. * @param {number} width - The width of the bounds. * @param {number} height - The height of the bounds. * @param {boolean} [left=true] - If true will create the left bounds wall. * @param {boolean} [right=true] - If true will create the right bounds wall. * @param {boolean} [top=true] - If true will create the top bounds wall. * @param {boolean} [bottom=true] - If true will create the bottom bounds wall. * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ setBounds: function (x, y, width, height, left, right, top, bottom, setCollisionGroup) { if (typeof left === 'undefined') { left = true; } if (typeof right === 'undefined') { right = true; } if (typeof top === 'undefined') { top = true; } if (typeof bottom === 'undefined') { bottom = true; } if (typeof setCollisionGroup === 'undefined') { setCollisionGroup = true; } if (this.walls.left) { this.world.removeBody(this.walls.left); } if (this.walls.right) { this.world.removeBody(this.walls.right); } if (this.walls.top) { this.world.removeBody(this.walls.top); } if (this.walls.bottom) { this.world.removeBody(this.walls.bottom); } if (left) { this.walls.left = new p2.Body({ mass: 0, position: [ this.pxmi(x), this.pxmi(y) ], angle: 1.5707963267948966 }); this.walls.left.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.left.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.left); } if (right) { this.walls.right = new p2.Body({ mass: 0, position: [ this.pxmi(x + width), this.pxmi(y) ], angle: -1.5707963267948966 }); this.walls.right.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.right.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.right); } if (top) { this.walls.top = new p2.Body({ mass: 0, position: [ this.pxmi(x), this.pxmi(y) ], angle: -3.141592653589793 }); this.walls.top.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.top.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.top); } if (bottom) { this.walls.bottom = new p2.Body({ mass: 0, position: [ this.pxmi(x), this.pxmi(y + height) ] }); this.walls.bottom.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.bottom.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.bottom); } }, /** * Pauses the P2 World independent of the game pause state. * * @method Phaser.Physics.P2#pause */ pause: function() { this.paused = true; }, /** * Resumes a paused P2 World. * * @method Phaser.Physics.P2#resume */ resume: function() { this.paused = false; }, /** * Internal P2 update loop. * * @method Phaser.Physics.P2#update */ update: function () { // Do nothing when the pysics engine was paused before if (this.paused) { return; } if (this.useElapsedTime) { this.world.step(this.game.time.physicsElapsed); } else { this.world.step(this.frameRate); } }, /** * Clears all bodies from the simulation, resets callbacks and resets the collision bitmask. * * @method Phaser.Physics.P2#clear */ clear: function () { this.world.clear(); this.world.off("beginContact", this.beginContactHandler, this); this.world.off("endContact", this.endContactHandler, this); this.postBroadphaseCallback = null; this.callbackContext = null; this.impactCallback = null; this.collisionGroups = []; this._toRemove = []; this._collisionGroupID = 2; this.boundsCollidesWith = []; }, /** * Clears all bodies from the simulation and unlinks World from Game. Should only be called on game shutdown. Call `clear` on a State change. * * @method Phaser.Physics.P2#destroy */ destroy: function () { this.clear(); this.game = null; }, /** * Add a body to the world. * * @method Phaser.Physics.P2#addBody * @param {Phaser.Physics.P2.Body} body - The Body to add to the World. * @return {boolean} True if the Body was added successfully, otherwise false. */ addBody: function (body) { if (body.data.world) { return false; } else { this.world.addBody(body.data); this.onBodyAdded.dispatch(body); return true; } }, /** * Removes a body from the world. This will silently fail if the body wasn't part of the world to begin with. * * @method Phaser.Physics.P2#removeBody * @param {Phaser.Physics.P2.Body} body - The Body to remove from the World. * @return {Phaser.Physics.P2.Body} The Body that was removed. */ removeBody: function (body) { if (body.data.world == this.world) { this.world.removeBody(body.data); this.onBodyRemoved.dispatch(body); } return body; }, /** * Adds a Spring to the world. * * @method Phaser.Physics.P2#addSpring * @param {Phaser.Physics.P2.Spring|p2.LinearSpring|p2.RotationalSpring} spring - The Spring to add to the World. * @return {Phaser.Physics.P2.Spring} The Spring that was added. */ addSpring: function (spring) { if (spring instanceof Phaser.Physics.P2.Spring || spring instanceof Phaser.Physics.P2.RotationalSpring) { this.world.addSpring(spring.data); } else { this.world.addSpring(spring); } this.onSpringAdded.dispatch(spring); return spring; }, /** * Removes a Spring from the world. * * @method Phaser.Physics.P2#removeSpring * @param {Phaser.Physics.P2.Spring} spring - The Spring to remove from the World. * @return {Phaser.Physics.P2.Spring} The Spring that was removed. */ removeSpring: function (spring) { if (spring instanceof Phaser.Physics.P2.Spring || spring instanceof Phaser.Physics.P2.RotationalSpring) { this.world.removeSpring(spring.data); } else { this.world.removeSpring(spring); } this.onSpringRemoved.dispatch(spring); return spring; }, /** * Creates a constraint that tries to keep the distance between two bodies constant. * * @method Phaser.Physics.P2#createDistanceConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} distance - The distance to keep between the bodies. * @param {Array} [localAnchorA] - The anchor point for bodyA, defined locally in bodyA frame. Defaults to [0,0]. * @param {Array} [localAnchorB] - The anchor point for bodyB, defined locally in bodyB frame. Defaults to [0,0]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.DistanceConstraint} The constraint */ createDistanceConstraint: function (bodyA, bodyB, distance, localAnchorA, localAnchorB, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.DistanceConstraint(this, bodyA, bodyB, distance, localAnchorA, localAnchorB, maxForce)); } }, /** * Creates a constraint that tries to keep the distance between two bodies constant. * * @method Phaser.Physics.P2#createGearConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [angle=0] - The relative angle * @param {number} [ratio=1] - The gear ratio. * @return {Phaser.Physics.P2.GearConstraint} The constraint */ createGearConstraint: function (bodyA, bodyB, angle, ratio) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.GearConstraint(this, bodyA, bodyB, angle, ratio)); } }, /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * The pivot points are given in world (pixel) coordinates. * * @method Phaser.Physics.P2#createRevoluteConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Array} pivotA - The point relative to the center of mass of bodyA which bodyA is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {Array} pivotB - The point relative to the center of mass of bodyB which bodyB is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce=0] - The maximum force that should be applied to constrain the bodies. * @param {Float32Array} [worldPivot=null] - A pivot point given in world coordinates. If specified, localPivotA and localPivotB are automatically computed from this value. * @return {Phaser.Physics.P2.RevoluteConstraint} The constraint */ createRevoluteConstraint: function (bodyA, pivotA, bodyB, pivotB, maxForce, worldPivot) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.RevoluteConstraint(this, bodyA, pivotA, bodyB, pivotB, maxForce, worldPivot)); } }, /** * Locks the relative position between two bodies. * * @method Phaser.Physics.P2#createLockConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {Array} [offset] - The offset of bodyB in bodyA's frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [angle=0] - The angle of bodyB in bodyA's frame. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.LockConstraint} The constraint */ createLockConstraint: function (bodyA, bodyB, offset, angle, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.LockConstraint(this, bodyA, bodyB, offset, angle, maxForce)); } }, /** * Constraint that only allows bodies to move along a line, relative to each other. * See http://www.iforce2d.net/b2dtut/joints-prismatic * * @method Phaser.Physics.P2#createPrismaticConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {boolean} [lockRotation=true] - If set to false, bodyB will be free to rotate around its anchor point. * @param {Array} [anchorA] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [anchorB] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [axis] - An axis, defined in body A frame, that body B's anchor point may slide along. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.PrismaticConstraint} The constraint */ createPrismaticConstraint: function (bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.PrismaticConstraint(this, bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce)); } }, /** * Adds a Constraint to the world. * * @method Phaser.Physics.P2#addConstraint * @param {Phaser.Physics.P2.Constraint} constraint - The Constraint to add to the World. * @return {Phaser.Physics.P2.Constraint} The Constraint that was added. */ addConstraint: function (constraint) { this.world.addConstraint(constraint); this.onConstraintAdded.dispatch(constraint); return constraint; }, /** * Removes a Constraint from the world. * * @method Phaser.Physics.P2#removeConstraint * @param {Phaser.Physics.P2.Constraint} constraint - The Constraint to be removed from the World. * @return {Phaser.Physics.P2.Constraint} The Constraint that was removed. */ removeConstraint: function (constraint) { this.world.removeConstraint(constraint); this.onConstraintRemoved.dispatch(constraint); return constraint; }, /** * Adds a Contact Material to the world. * * @method Phaser.Physics.P2#addContactMaterial * @param {Phaser.Physics.P2.ContactMaterial} material - The Contact Material to be added to the World. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was added. */ addContactMaterial: function (material) { this.world.addContactMaterial(material); this.onContactMaterialAdded.dispatch(material); return material; }, /** * Removes a Contact Material from the world. * * @method Phaser.Physics.P2#removeContactMaterial * @param {Phaser.Physics.P2.ContactMaterial} material - The Contact Material to be removed from the World. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was removed. */ removeContactMaterial: function (material) { this.world.removeContactMaterial(material); this.onContactMaterialRemoved.dispatch(material); return material; }, /** * Gets a Contact Material based on the two given Materials. * * @method Phaser.Physics.P2#getContactMaterial * @param {Phaser.Physics.P2.Material} materialA - The first Material to search for. * @param {Phaser.Physics.P2.Material} materialB - The second Material to search for. * @return {Phaser.Physics.P2.ContactMaterial|boolean} The Contact Material or false if none was found matching the Materials given. */ getContactMaterial: function (materialA, materialB) { return this.world.getContactMaterial(materialA, materialB); }, /** * Sets the given Material against all Shapes owned by all the Bodies in the given array. * * @method Phaser.Physics.P2#setMaterial * @param {Phaser.Physics.P2.Material} material - The Material to be applied to the given Bodies. * @param {array<Phaser.Physics.P2.Body>} bodies - An Array of Body objects that the given Material will be set on. */ setMaterial: function (material, bodies) { var i = bodies.length; while (i--) { bodies[i].setMaterial(material); } }, /** * Creates a Material. Materials are applied to Shapes owned by a Body and can be set with Body.setMaterial(). * Materials are a way to control what happens when Shapes collide. Combine unique Materials together to create Contact Materials. * Contact Materials have properties such as friction and restitution that allow for fine-grained collision control between different Materials. * * @method Phaser.Physics.P2#createMaterial * @param {string} [name] - Optional name of the Material. Each Material has a unique ID but string names are handy for debugging. * @param {Phaser.Physics.P2.Body} [body] - Optional Body. If given it will assign the newly created Material to the Body shapes. * @return {Phaser.Physics.P2.Material} The Material that was created. This is also stored in Phaser.Physics.P2.materials. */ createMaterial: function (name, body) { name = name || ''; var material = new Phaser.Physics.P2.Material(name); this.materials.push(material); if (typeof body !== 'undefined') { body.setMaterial(material); } return material; }, /** * Creates a Contact Material from the two given Materials. You can then edit the properties of the Contact Material directly. * * @method Phaser.Physics.P2#createContactMaterial * @param {Phaser.Physics.P2.Material} [materialA] - The first Material to create the ContactMaterial from. If undefined it will create a new Material object first. * @param {Phaser.Physics.P2.Material} [materialB] - The second Material to create the ContactMaterial from. If undefined it will create a new Material object first. * @param {object} [options] - Material options object. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was created. */ createContactMaterial: function (materialA, materialB, options) { if (typeof materialA === 'undefined') { materialA = this.createMaterial(); } if (typeof materialB === 'undefined') { materialB = this.createMaterial(); } var contact = new Phaser.Physics.P2.ContactMaterial(materialA, materialB, options); return this.addContactMaterial(contact); }, /** * Populates and returns an array with references to of all current Bodies in the world. * * @method Phaser.Physics.P2#getBodies * @return {array<Phaser.Physics.P2.Body>} An array containing all current Bodies in the world. */ getBodies: function () { var output = []; var i = this.world.bodies.length; while (i--) { output.push(this.world.bodies[i].parent); } return output; }, /** * Checks the given object to see if it has a p2.Body and if so returns it. * * @method Phaser.Physics.P2#getBody * @param {object} object - The object to check for a p2.Body on. * @return {p2.Body} The p2.Body, or null if not found. */ getBody: function (object) { if (object instanceof p2.Body) { // Native p2 body return object; } else if (object instanceof Phaser.Physics.P2.Body) { // Phaser P2 Body return object.data; } else if (object['body'] && object['body'].type === Phaser.Physics.P2JS) { // Sprite, TileSprite, etc return object.body.data; } return null; }, /** * Populates and returns an array of all current Springs in the world. * * @method Phaser.Physics.P2#getSprings * @return {array<Phaser.Physics.P2.Spring>} An array containing all current Springs in the world. */ getSprings: function () { var output = []; var i = this.world.springs.length; while (i--) { output.push(this.world.springs[i].parent); } return output; }, /** * Populates and returns an array of all current Constraints in the world. * * @method Phaser.Physics.P2#getConstraints * @return {array<Phaser.Physics.P2.Constraint>} An array containing all current Constraints in the world. */ getConstraints: function () { var output = []; var i = this.world.constraints.length; while (i--) { output.push(this.world.constraints[i].parent); } return output; }, /** * Test if a world point overlaps bodies. You will get an array of actual P2 bodies back. You can find out which Sprite a Body belongs to * (if any) by checking the Body.parent.sprite property. Body.parent is a Phaser.Physics.P2.Body property. * * @method Phaser.Physics.P2#hitTest * @param {Phaser.Point} worldPoint - Point to use for intersection tests. The points values must be in world (pixel) coordinates. * @param {Array<Phaser.Physics.P2.Body|Phaser.Sprite|p2.Body>} [bodies] - A list of objects to check for intersection. If not given it will check Phaser.Physics.P2.world.bodies (i.e. all world bodies) * @param {number} [precision=5] - Used for matching against particles and lines. Adds some margin to these infinitesimal objects. * @param {boolean} [filterStatic=false] - If true all Static objects will be removed from the results array. * @return {Array} Array of bodies that overlap the point. */ hitTest: function (worldPoint, bodies, precision, filterStatic) { if (typeof bodies === 'undefined') { bodies = this.world.bodies; } if (typeof precision === 'undefined') { precision = 5; } if (typeof filterStatic === 'undefined') { filterStatic = false; } var physicsPosition = [ this.pxmi(worldPoint.x), this.pxmi(worldPoint.y) ]; var query = []; var i = bodies.length; while (i--) { if (bodies[i] instanceof Phaser.Physics.P2.Body && !(filterStatic && bodies[i].data.type === p2.Body.STATIC)) { query.push(bodies[i].data); } else if (bodies[i] instanceof p2.Body && bodies[i].parent && !(filterStatic && bodies[i].type === p2.Body.STATIC)) { query.push(bodies[i]); } else if (bodies[i] instanceof Phaser.Sprite && bodies[i].hasOwnProperty('body') && !(filterStatic && bodies[i].body.data.type === p2.Body.STATIC)) { query.push(bodies[i].body.data); } } return this.world.hitTest(physicsPosition, query, precision); }, /** * Converts the current world into a JSON object. * * @method Phaser.Physics.P2#toJSON * @return {object} A JSON representation of the world. */ toJSON: function () { return this.world.toJSON(); }, /** * Creates a new Collision Group and optionally applies it to the given object. * Collision Groups are handled using bitmasks, therefore you have a fixed limit you can create before you need to re-use older groups. * * @method Phaser.Physics.P2#createCollisionGroup * @param {Phaser.Group|Phaser.Sprite} [object] - An optional Sprite or Group to apply the Collision Group to. If a Group is given it will be applied to all top-level children. */ createCollisionGroup: function (object) { var bitmask = Math.pow(2, this._collisionGroupID); if (this.walls.left) { this.walls.left.shapes[0].collisionMask = this.walls.left.shapes[0].collisionMask | bitmask; } if (this.walls.right) { this.walls.right.shapes[0].collisionMask = this.walls.right.shapes[0].collisionMask | bitmask; } if (this.walls.top) { this.walls.top.shapes[0].collisionMask = this.walls.top.shapes[0].collisionMask | bitmask; } if (this.walls.bottom) { this.walls.bottom.shapes[0].collisionMask = this.walls.bottom.shapes[0].collisionMask | bitmask; } this._collisionGroupID++; var group = new Phaser.Physics.P2.CollisionGroup(bitmask); this.collisionGroups.push(group); if (object) { this.setCollisionGroup(object, group); } return group; }, /** * Sets the given CollisionGroup to be the collision group for all shapes in this Body, unless a shape is specified. * Note that this resets the collisionMask and any previously set groups. See Body.collides() for appending them. * * @method Phaser.Physics.P2y#setCollisionGroup * @param {Phaser.Group|Phaser.Sprite} object - A Sprite or Group to apply the Collision Group to. If a Group is given it will be applied to all top-level children. * @param {Phaser.Physics.CollisionGroup} group - The Collision Group that this Bodies shapes will use. */ setCollisionGroup: function (object, group) { if (object instanceof Phaser.Group) { for (var i = 0; i < object.total; i++) { if (object.children[i]['body'] && object.children[i]['body'].type === Phaser.Physics.P2JS) { object.children[i].body.setCollisionGroup(group); } } } else { object.body.setCollisionGroup(group); } }, /** * Creates a linear spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @method Phaser.Physics.P2#createSpring * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {Array} [worldA] - Where to hook the spring to body A in world coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [worldB] - Where to hook the spring to body B in world coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [localA] - Where to hook the spring to body A in local body coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [localB] - Where to hook the spring to body B in local body coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @return {Phaser.Physics.P2.Spring} The spring */ createSpring: function (bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Spring, invalid body objects given'); } else { return this.addSpring(new Phaser.Physics.P2.Spring(this, bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB)); } }, /** * Creates a rotational spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @method Phaser.Physics.P2#createRotationalSpring * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [restAngle] - The relative angle of bodies at which the spring is at rest. If not given, it's set to the current relative angle between the bodies. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @return {Phaser.Physics.P2.RotationalSpring} The spring */ createRotationalSpring: function (bodyA, bodyB, restAngle, stiffness, damping) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Rotational Spring, invalid body objects given'); } else { return this.addSpring(new Phaser.Physics.P2.RotationalSpring(this, bodyA, bodyB, restAngle, stiffness, damping)); } }, /** * Creates a new Body and adds it to the World. * * @method Phaser.Physics.P2#createBody * @param {number} x - The x coordinate of Body. * @param {number} y - The y coordinate of Body. * @param {number} mass - The mass of the Body. A mass of 0 means a 'static' Body is created. * @param {boolean} [addToWorld=false] - Automatically add this Body to the world? (usually false as it won't have any shapes on construction). * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. * @return {Phaser.Physics.P2.Body} The body */ createBody: function (x, y, mass, addToWorld, options, data) { if (typeof addToWorld === 'undefined') { addToWorld = false; } var body = new Phaser.Physics.P2.Body(this.game, null, x, y, mass); if (data) { var result = body.addPolygon(options, data); if (!result) { return false; } } if (addToWorld) { this.world.addBody(body.data); } return body; }, /** * Creates a new Particle and adds it to the World. * * @method Phaser.Physics.P2#createParticle * @param {number} x - The x coordinate of Body. * @param {number} y - The y coordinate of Body. * @param {number} mass - The mass of the Body. A mass of 0 means a 'static' Body is created. * @param {boolean} [addToWorld=false] - Automatically add this Body to the world? (usually false as it won't have any shapes on construction). * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. */ createParticle: function (x, y, mass, addToWorld, options, data) { if (typeof addToWorld === 'undefined') { addToWorld = false; } var body = new Phaser.Physics.P2.Body(this.game, null, x, y, mass); if (data) { var result = body.addPolygon(options, data); if (!result) { return false; } } if (addToWorld) { this.world.addBody(body.data); } return body; }, /** * Converts all of the polylines objects inside a Tiled ObjectGroup into physics bodies that are added to the world. * Note that the polylines must be created in such a way that they can withstand polygon decomposition. * * @method Phaser.Physics.P2#convertCollisionObjects * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. * @param {boolean} [addToWorld=true] - If true it will automatically add each body to the world. * @return {array} An array of the Phaser.Physics.Body objects that have been created. */ convertCollisionObjects: function (map, layer, addToWorld) { if (typeof addToWorld === 'undefined') { addToWorld = true; } var output = []; for (var i = 0, len = map.collision[layer].length; i < len; i++) { // name: json.layers[i].objects[v].name, // x: json.layers[i].objects[v].x, // y: json.layers[i].objects[v].y, // width: json.layers[i].objects[v].width, // height: json.layers[i].objects[v].height, // visible: json.layers[i].objects[v].visible, // properties: json.layers[i].objects[v].properties, // polyline: json.layers[i].objects[v].polyline var object = map.collision[layer][i]; var body = this.createBody(object.x, object.y, 0, addToWorld, {}, object.polyline); if (body) { output.push(body); } } return output; }, /** * Clears all physics bodies from the given TilemapLayer that were created with `World.convertTilemap`. * * @method Phaser.Physics.P2#clearTilemapLayerBodies * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. */ clearTilemapLayerBodies: function (map, layer) { layer = map.getLayer(layer); var i = map.layers[layer].bodies.length; while (i--) { map.layers[layer].bodies[i].destroy(); } map.layers[layer].bodies.length = 0; }, /** * Goes through all tiles in the given Tilemap and TilemapLayer and converts those set to collide into physics bodies. * Only call this *after* you have specified all of the tiles you wish to collide with calls like Tilemap.setCollisionBetween, etc. * Every time you call this method it will destroy any previously created bodies and remove them from the world. * Therefore understand it's a very expensive operation and not to be done in a core game update loop. * * @method Phaser.Physics.P2#convertTilemap * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. * @param {boolean} [addToWorld=true] - If true it will automatically add each body to the world, otherwise it's up to you to do so. * @param {boolean} [optimize=true] - If true adjacent colliding tiles will be combined into a single body to save processing. However it means you cannot perform specific Tile to Body collision responses. * @return {array} An array of the Phaser.Physics.P2.Body objects that were created. */ convertTilemap: function (map, layer, addToWorld, optimize) { layer = map.getLayer(layer); if (typeof addToWorld === 'undefined') { addToWorld = true; } if (typeof optimize === 'undefined') { optimize = true; } // If the bodies array is already populated we need to nuke it this.clearTilemapLayerBodies(map, layer); var width = 0; var sx = 0; var sy = 0; for (var y = 0, h = map.layers[layer].height; y < h; y++) { width = 0; for (var x = 0, w = map.layers[layer].width; x < w; x++) { var tile = map.layers[layer].data[y][x]; if (tile && tile.index > -1 && tile.collides) { if (optimize) { var right = map.getTileRight(layer, x, y); if (width === 0) { sx = tile.x * tile.width; sy = tile.y * tile.height; width = tile.width; } if (right && right.collides) { width += tile.width; } else { var body = this.createBody(sx, sy, 0, false); body.addRectangle(width, tile.height, width / 2, tile.height / 2, 0); if (addToWorld) { this.addBody(body); } map.layers[layer].bodies.push(body); width = 0; } } else { var body = this.createBody(tile.x * tile.width, tile.y * tile.height, 0, false); body.addRectangle(tile.width, tile.height, tile.width / 2, tile.height / 2, 0); if (addToWorld) { this.addBody(body); } map.layers[layer].bodies.push(body); } } } } return map.layers[layer].bodies; }, /** * Convert p2 physics value (meters) to pixel scale. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#mpx * @param {number} v - The value to convert. * @return {number} The scaled value. */ mpx: function (v) { return v *= 20; }, /** * Convert pixel value to p2 physics scale (meters). * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#pxm * @param {number} v - The value to convert. * @return {number} The scaled value. */ pxm: function (v) { return v * 0.05; }, /** * Convert p2 physics value (meters) to pixel scale and inverses it. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#mpxi * @param {number} v - The value to convert. * @return {number} The scaled value. */ mpxi: function (v) { return v *= -20; }, /** * Convert pixel value to p2 physics scale (meters) and inverses it. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#pxmi * @param {number} v - The value to convert. * @return {number} The scaled value. */ pxmi: function (v) { return v * -0.05; } }; /** * @name Phaser.Physics.P2#friction * @property {number} friction - Friction between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. */ Object.defineProperty(Phaser.Physics.P2.prototype, "friction", { get: function () { return this.world.defaultContactMaterial.friction; }, set: function (value) { this.world.defaultContactMaterial.friction = value; } }); /** * @name Phaser.Physics.P2#restitution * @property {number} restitution - Default coefficient of restitution between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. */ Object.defineProperty(Phaser.Physics.P2.prototype, "restitution", { get: function () { return this.world.defaultContactMaterial.restitution; }, set: function (value) { this.world.defaultContactMaterial.restitution = value; } }); /** * @name Phaser.Physics.P2#contactMaterial * @property {p2.ContactMaterial} contactMaterial - The default Contact Material being used by the World. */ Object.defineProperty(Phaser.Physics.P2.prototype, "contactMaterial", { get: function () { return this.world.defaultContactMaterial; }, set: function (value) { this.world.defaultContactMaterial = value; } }); /** * @name Phaser.Physics.P2#applySpringForces * @property {boolean} applySpringForces - Enable to automatically apply spring forces each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applySpringForces", { get: function () { return this.world.applySpringForces; }, set: function (value) { this.world.applySpringForces = value; } }); /** * @name Phaser.Physics.P2#applyDamping * @property {boolean} applyDamping - Enable to automatically apply body damping each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applyDamping", { get: function () { return this.world.applyDamping; }, set: function (value) { this.world.applyDamping = value; } }); /** * @name Phaser.Physics.P2#applyGravity * @property {boolean} applyGravity - Enable to automatically apply gravity each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applyGravity", { get: function () { return this.world.applyGravity; }, set: function (value) { this.world.applyGravity = value; } }); /** * @name Phaser.Physics.P2#solveConstraints * @property {boolean} solveConstraints - Enable/disable constraint solving in each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "solveConstraints", { get: function () { return this.world.solveConstraints; }, set: function (value) { this.world.solveConstraints = value; } }); /** * @name Phaser.Physics.P2#time * @property {boolean} time - The World time. * @readonly */ Object.defineProperty(Phaser.Physics.P2.prototype, "time", { get: function () { return this.world.time; } }); /** * @name Phaser.Physics.P2#emitImpactEvent * @property {boolean} emitImpactEvent - Set to true if you want to the world to emit the "impact" event. Turning this off could improve performance. */ Object.defineProperty(Phaser.Physics.P2.prototype, "emitImpactEvent", { get: function () { return this.world.emitImpactEvent; }, set: function (value) { this.world.emitImpactEvent = value; } }); /** * How to deactivate bodies during simulation. Possible modes are: World.NO_SLEEPING, World.BODY_SLEEPING and World.ISLAND_SLEEPING. * If sleeping is enabled, you might need to wake up the bodies if they fall asleep when they shouldn't. If you want to enable sleeping in the world, but want to disable it for a particular body, see Body.allowSleep. * @name Phaser.Physics.P2#sleepMode * @property {number} sleepMode */ Object.defineProperty(Phaser.Physics.P2.prototype, "sleepMode", { get: function () { return this.world.sleepMode; }, set: function (value) { this.world.sleepMode = value; } }); /** * @name Phaser.Physics.P2#total * @property {number} total - The total number of bodies in the world. * @readonly */ Object.defineProperty(Phaser.Physics.P2.prototype, "total", { get: function () { return this.world.bodies.length; } }); /* jshint noarg: false */ /** * @author Georgios Kaleadis https://github.com/georgiee * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Allow to access a list of created fixture (coming from Body#addPhaserPolygon) * which itself parse the input from PhysicsEditor with the custom phaser exporter. * You can access fixtures of a Body by a group index or even by providing a fixture Key. * You can set the fixture key and also the group index for a fixture in PhysicsEditor. * This gives you the power to create a complex body built of many fixtures and modify them * during runtime (to remove parts, set masks, categories & sensor properties) * * @class Phaser.Physics.P2.FixtureList * @constructor * @param {Array} list - A list of fixtures (from Phaser.Physics.P2.Body#addPhaserPolygon) */ Phaser.Physics.P2.FixtureList = function (list) { if (!Array.isArray(list)) { list = [list]; } this.rawList = list; this.init(); this.parse(this.rawList); }; Phaser.Physics.P2.FixtureList.prototype = { /** * @method Phaser.Physics.P2.FixtureList#init */ init: function () { /** * @property {object} namedFixtures - Collect all fixtures with a key * @private */ this.namedFixtures = {}; /** * @property {Array} groupedFixtures - Collect all given fixtures per group index. Notice: Every fixture with a key also belongs to a group * @private */ this.groupedFixtures = []; /** * @property {Array} allFixtures - This is a list of everything in this collection * @private */ this.allFixtures = []; }, /** * @method Phaser.Physics.P2.FixtureList#setCategory * @param {number} bit - The bit to set as the collision group. * @param {string} fixtureKey - Only apply to the fixture with the given key. */ setCategory: function (bit, fixtureKey) { var setter = function(fixture) { fixture.collisionGroup = bit; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * @method Phaser.Physics.P2.FixtureList#setMask * @param {number} bit - The bit to set as the collision mask * @param {string} fixtureKey - Only apply to the fixture with the given key */ setMask: function (bit, fixtureKey) { var setter = function(fixture) { fixture.collisionMask = bit; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * @method Phaser.Physics.P2.FixtureList#setSensor * @param {boolean} value - sensor true or false * @param {string} fixtureKey - Only apply to the fixture with the given key */ setSensor: function (value, fixtureKey) { var setter = function(fixture) { fixture.sensor = value; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * @method Phaser.Physics.P2.FixtureList#setMaterial * @param {Object} material - The contact material for a fixture * @param {string} fixtureKey - Only apply to the fixture with the given key */ setMaterial: function (material, fixtureKey) { var setter = function(fixture) { fixture.material = material; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * Accessor to get either a list of specified fixtures by key or the whole fixture list * * @method Phaser.Physics.P2.FixtureList#getFixtures * @param {array} keys - A list of fixture keys */ getFixtures: function (keys) { var fixtures = []; if (keys) { if (!(keys instanceof Array)) { keys = [keys]; } var self = this; keys.forEach(function(key) { if (self.namedFixtures[key]) { fixtures.push(self.namedFixtures[key]); } }); return this.flatten(fixtures); } else { return this.allFixtures; } }, /** * Accessor to get either a single fixture by its key. * * @method Phaser.Physics.P2.FixtureList#getFixtureByKey * @param {string} key - The key of the fixture. */ getFixtureByKey: function (key) { return this.namedFixtures[key]; }, /** * Accessor to get a group of fixtures by its group index. * * @method Phaser.Physics.P2.FixtureList#getGroup * @param {number} groupID - The group index. */ getGroup: function (groupID) { return this.groupedFixtures[groupID]; }, /** * Parser for the output of Phaser.Physics.P2.Body#addPhaserPolygon * * @method Phaser.Physics.P2.FixtureList#parse */ parse: function () { var key, value, _ref, _results; _ref = this.rawList; _results = []; for (key in _ref) { value = _ref[key]; if (!isNaN(key - 0)) { this.groupedFixtures[key] = this.groupedFixtures[key] || []; this.groupedFixtures[key] = this.groupedFixtures[key].concat(value); } else { this.namedFixtures[key] = this.flatten(value); } _results.push(this.allFixtures = this.flatten(this.groupedFixtures)); } }, /** * A helper to flatten arrays. This is very useful as the fixtures are nested from time to time due to the way P2 creates and splits polygons. * * @method Phaser.Physics.P2.FixtureList#flatten * @param {array} array - The array to flatten. Notice: This will happen recursive not shallow. */ flatten: function (array) { var result, self; result = []; self = arguments.callee; array.forEach(function(item) { return Array.prototype.push.apply(result, (Array.isArray(item) ? self(item) : [item])); }); return result; } }; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A PointProxy is an internal class that allows for direct getter/setter style property access to Arrays and TypedArrays. * * @class Phaser.Physics.P2.PointProxy * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {any} destination - The object to bind to. */ Phaser.Physics.P2.PointProxy = function (world, destination) { this.world = world; this.destination = destination; }; Phaser.Physics.P2.PointProxy.prototype.constructor = Phaser.Physics.P2.PointProxy; /** * @name Phaser.Physics.P2.PointProxy#x * @property {number} x - The x property of this PointProxy get and set in pixels. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "x", { get: function () { return this.world.mpx(this.destination[0]); }, set: function (value) { this.destination[0] = this.world.pxm(value); } }); /** * @name Phaser.Physics.P2.PointProxy#y * @property {number} y - The y property of this PointProxy get and set in pixels. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "y", { get: function () { return this.world.mpx(this.destination[1]); }, set: function (value) { this.destination[1] = this.world.pxm(value); } }); /** * @name Phaser.Physics.P2.PointProxy#mx * @property {number} mx - The x property of this PointProxy get and set in meters. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "mx", { get: function () { return this.destination[0]; }, set: function (value) { this.destination[0] = value; } }); /** * @name Phaser.Physics.P2.PointProxy#my * @property {number} my - The x property of this PointProxy get and set in meters. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "my", { get: function () { return this.destination[1]; }, set: function (value) { this.destination[1] = value; } }); /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A InversePointProxy is an internal class that allows for direct getter/setter style property access to Arrays and TypedArrays but inverses the values on set. * * @class Phaser.Physics.P2.InversePointProxy * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {any} destination - The object to bind to. */ Phaser.Physics.P2.InversePointProxy = function (world, destination) { this.world = world; this.destination = destination; }; Phaser.Physics.P2.InversePointProxy.prototype.constructor = Phaser.Physics.P2.InversePointProxy; /** * @name Phaser.Physics.P2.InversePointProxy#x * @property {number} x - The x property of this InversePointProxy get and set in pixels. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "x", { get: function () { return this.world.mpxi(this.destination[0]); }, set: function (value) { this.destination[0] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.InversePointProxy#y * @property {number} y - The y property of this InversePointProxy get and set in pixels. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "y", { get: function () { return this.world.mpxi(this.destination[1]); }, set: function (value) { this.destination[1] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.InversePointProxy#mx * @property {number} mx - The x property of this InversePointProxy get and set in meters. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "mx", { get: function () { return this.destination[0]; }, set: function (value) { this.destination[0] = -value; } }); /** * @name Phaser.Physics.P2.InversePointProxy#my * @property {number} my - The y property of this InversePointProxy get and set in meters. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "my", { get: function () { return this.destination[1]; }, set: function (value) { this.destination[1] = -value; } }); /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * The Physics Body is typically linked to a single Sprite and defines properties that determine how the physics body is simulated. * These properties affect how the body reacts to forces, what forces it generates on itself (to simulate friction), and how it reacts to collisions in the scene. * In most cases, the properties are used to simulate physical effects. Each body also has its own property values that determine exactly how it reacts to forces and collisions in the scene. * By default a single Rectangle shape is added to the Body that matches the dimensions of the parent Sprite. See addShape, removeShape, clearShapes to add extra shapes around the Body. * Note: When bound to a Sprite to avoid single-pixel jitters on mobile devices we strongly recommend using Sprite sizes that are even on both axis, i.e. 128x128 not 127x127. * Note: When a game object is given a P2 body it has its anchor x/y set to 0.5, so it becomes centered. * * @class Phaser.Physics.P2.Body * @constructor * @param {Phaser.Game} game - Game reference to the currently running game. * @param {Phaser.Sprite} [sprite] - The Sprite object this physics body belongs to. * @param {number} [x=0] - The x coordinate of this Body. * @param {number} [y=0] - The y coordinate of this Body. * @param {number} [mass=1] - The default mass of this Body (0 = static). */ Phaser.Physics.P2.Body = function (game, sprite, x, y, mass) { sprite = sprite || null; x = x || 0; y = y || 0; if (typeof mass === 'undefined') { mass = 1; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = game; /** * @property {Phaser.Physics.P2} world - Local reference to the P2 World. */ this.world = game.physics.p2; /** * @property {Phaser.Sprite} sprite - Reference to the parent Sprite. */ this.sprite = sprite; /** * @property {number} type - The type of physics system this body belongs to. */ this.type = Phaser.Physics.P2JS; /** * @property {Phaser.Point} offset - The offset of the Physics Body from the Sprite x/y position. */ this.offset = new Phaser.Point(); /** * @property {p2.Body} data - The p2 Body data. * @protected */ this.data = new p2.Body({ position: [ this.world.pxmi(x), this.world.pxmi(y) ], mass: mass }); this.data.parent = this; /** * @property {Phaser.Physics.P2.InversePointProxy} velocity - The velocity of the body. Set velocity.x to a negative value to move to the left, position to the right. velocity.y negative values move up, positive move down. */ this.velocity = new Phaser.Physics.P2.InversePointProxy(this.world, this.data.velocity); /** * @property {Phaser.Physics.P2.InversePointProxy} force - The force applied to the body. */ this.force = new Phaser.Physics.P2.InversePointProxy(this.world, this.data.force); /** * @property {Phaser.Point} gravity - A locally applied gravity force to the Body. Applied directly before the world step. NOTE: Not currently implemented. */ this.gravity = new Phaser.Point(); /** * Dispatched when a first contact is created between shapes in two bodies. This event is fired during the step, so collision has already taken place. * The event will be sent 4 parameters: The body it is in contact with, the shape from this body that caused the contact, the shape from the contact body and the contact equation data array. * @property {Phaser.Signal} onBeginContact */ this.onBeginContact = new Phaser.Signal(); /** * Dispatched when contact ends between shapes in two bodies. This event is fired during the step, so collision has already taken place. * The event will be sent 3 parameters: The body it is in contact with, the shape from this body that caused the contact and the shape from the contact body. * @property {Phaser.Signal} onEndContact */ this.onEndContact = new Phaser.Signal(); /** * @property {array} collidesWith - Array of CollisionGroups that this Bodies shapes collide with. */ this.collidesWith = []; /** * @property {boolean} removeNextStep - To avoid deleting this body during a physics step, and causing all kinds of problems, set removeNextStep to true to have it removed in the next preUpdate. */ this.removeNextStep = false; /** * @property {Phaser.Physics.P2.BodyDebug} debugBody - Reference to the debug body. */ this.debugBody = null; /** * @property {boolean} _collideWorldBounds - Internal var that determines if this Body collides with the world bounds or not. * @private */ this._collideWorldBounds = true; /** * @property {object} _bodyCallbacks - Array of Body callbacks. * @private */ this._bodyCallbacks = {}; /** * @property {object} _bodyCallbackContext - Array of Body callback contexts. * @private */ this._bodyCallbackContext = {}; /** * @property {object} _groupCallbacks - Array of Group callbacks. * @private */ this._groupCallbacks = {}; /** * @property {object} _bodyCallbackContext - Array of Grouo callback contexts. * @private */ this._groupCallbackContext = {}; // Set-up the default shape if (sprite) { this.setRectangleFromSprite(sprite); if (sprite.exists) { this.game.physics.p2.addBody(this); } } }; Phaser.Physics.P2.Body.prototype = { /** * Sets a callback to be fired any time a shape in this Body impacts with a shape in the given Body. The impact test is performed against body.id values. * The callback will be sent 4 parameters: This body, the body that impacted, the Shape in this body and the shape in the impacting body. * Note that the impact event happens after collision resolution, so it cannot be used to prevent a collision from happening. * It also happens mid-step. So do not destroy a Body during this callback, instead set safeDestroy to true so it will be killed on the next preUpdate. * * @method Phaser.Physics.P2.Body#createBodyCallback * @param {Phaser.Sprite|Phaser.TileSprite|Phaser.Physics.P2.Body|p2.Body} object - The object to send impact events for. * @param {function} callback - The callback to fire on impact. Set to null to clear a previously set callback. * @param {object} callbackContext - The context under which the callback will fire. */ createBodyCallback: function (object, callback, callbackContext) { var id = -1; if (object['id']) { id = object.id; } else if (object['body']) { id = object.body.id; } if (id > -1) { if (callback === null) { delete (this._bodyCallbacks[id]); delete (this._bodyCallbackContext[id]); } else { this._bodyCallbacks[id] = callback; this._bodyCallbackContext[id] = callbackContext; } } }, /** * Sets a callback to be fired any time this Body impacts with the given Group. The impact test is performed against shape.collisionGroup values. * The callback will be sent 4 parameters: This body, the body that impacted, the Shape in this body and the shape in the impacting body. * This callback will only fire if this Body has been assigned a collision group. * Note that the impact event happens after collision resolution, so it cannot be used to prevent a collision from happening. * It also happens mid-step. So do not destroy a Body during this callback, instead set safeDestroy to true so it will be killed on the next preUpdate. * * @method Phaser.Physics.P2.Body#createGroupCallback * @param {Phaser.Physics.CollisionGroup} group - The Group to send impact events for. * @param {function} callback - The callback to fire on impact. Set to null to clear a previously set callback. * @param {object} callbackContext - The context under which the callback will fire. */ createGroupCallback: function (group, callback, callbackContext) { if (callback === null) { delete (this._groupCallbacks[group.mask]); delete (this._groupCallbacksContext[group.mask]); } else { this._groupCallbacks[group.mask] = callback; this._groupCallbackContext[group.mask] = callbackContext; } }, /** * Gets the collision bitmask from the groups this body collides with. * * @method Phaser.Physics.P2.Body#getCollisionMask * @return {number} The bitmask. */ getCollisionMask: function () { var mask = 0; if (this._collideWorldBounds) { mask = this.game.physics.p2.boundsCollisionGroup.mask; } for (var i = 0; i < this.collidesWith.length; i++) { mask = mask | this.collidesWith[i].mask; } return mask; }, /** * Updates the collisionMask. * * @method Phaser.Physics.P2.Body#updateCollisionMask * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision group will be added to all Shapes in this Body. */ updateCollisionMask: function (shape) { var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionMask = mask; } } else { shape.collisionMask = mask; } }, /** * Sets the given CollisionGroup to be the collision group for all shapes in this Body, unless a shape is specified. * This also resets the collisionMask. * * @method Phaser.Physics.P2.Body#setCollisionGroup * @param {Phaser.Physics.CollisionGroup} group - The Collision Group that this Bodies shapes will use. * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision group will be added to all Shapes in this Body. */ setCollisionGroup: function (group, shape) { var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionGroup = group.mask; this.data.shapes[i].collisionMask = mask; } } else { shape.collisionGroup = group.mask; shape.collisionMask = mask; } }, /** * Clears the collision data from the shapes in this Body. Optionally clears Group and/or Mask. * * @method Phaser.Physics.P2.Body#clearCollision * @param {boolean} [clearGroup=true] - Clear the collisionGroup value from the shape/s? * @param {boolean} [clearMask=true] - Clear the collisionMask value from the shape/s? * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision data will be cleared from all Shapes in this Body. */ clearCollision: function (clearGroup, clearMask, shape) { if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { if (clearGroup) { this.data.shapes[i].collisionGroup = null; } if (clearMask) { this.data.shapes[i].collisionMask = null; } } } else { if (clearGroup) { shape.collisionGroup = null; } if (clearMask) { shape.collisionMask = null; } } if (clearGroup) { this.collidesWith.length = 0; } }, /** * Adds the given CollisionGroup, or array of CollisionGroups, to the list of groups that this body will collide with and updates the collision masks. * * @method Phaser.Physics.P2.Body#collides * @param {Phaser.Physics.CollisionGroup|array} group - The Collision Group or Array of Collision Groups that this Bodies shapes will collide with. * @param {function} [callback] - Optional callback that will be triggered when this Body impacts with the given Group. * @param {object} [callbackContext] - The context under which the callback will be called. * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision mask will be added to all Shapes in this Body. */ collides: function (group, callback, callbackContext, shape) { if (Array.isArray(group)) { for (var i = 0; i < group.length; i++) { if (this.collidesWith.indexOf(group[i]) === -1) { this.collidesWith.push(group[i]); if (callback) { this.createGroupCallback(group[i], callback, callbackContext); } } } } else { if (this.collidesWith.indexOf(group) === -1) { this.collidesWith.push(group); if (callback) { this.createGroupCallback(group, callback, callbackContext); } } } var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionMask = mask; } } else { shape.collisionMask = mask; } }, /** * Moves the shape offsets so their center of mass becomes the body center of mass. * * @method Phaser.Physics.P2.Body#adjustCenterOfMass */ adjustCenterOfMass: function () { this.data.adjustCenterOfMass(); }, /** * Apply damping, see http://code.google.com/p/bullet/issues/detail?id=74 for details. * * @method Phaser.Physics.P2.Body#applyDamping * @param {number} dt - Current time step. */ applyDamping: function (dt) { this.data.applyDamping(dt); }, /** * Apply force to a world point. This could for example be a point on the RigidBody surface. Applying force this way will add to Body.force and Body.angularForce. * * @method Phaser.Physics.P2.Body#applyForce * @param {Float32Array|Array} force - The force vector to add. * @param {number} worldX - The world x point to apply the force on. * @param {number} worldY - The world y point to apply the force on. */ applyForce: function (force, worldX, worldY) { this.data.applyForce(force, [this.world.pxmi(worldX), this.world.pxmi(worldY)]); }, /** * Sets the force on the body to zero. * * @method Phaser.Physics.P2.Body#setZeroForce */ setZeroForce: function () { this.data.setZeroForce(); }, /** * If this Body is dynamic then this will zero its angular velocity. * * @method Phaser.Physics.P2.Body#setZeroRotation */ setZeroRotation: function () { this.data.angularVelocity = 0; }, /** * If this Body is dynamic then this will zero its velocity on both axis. * * @method Phaser.Physics.P2.Body#setZeroVelocity */ setZeroVelocity: function () { this.data.velocity[0] = 0; this.data.velocity[1] = 0; }, /** * Sets the Body damping and angularDamping to zero. * * @method Phaser.Physics.P2.Body#setZeroDamping */ setZeroDamping: function () { this.data.damping = 0; this.data.angularDamping = 0; }, /** * Transform a world point to local body frame. * * @method Phaser.Physics.P2.Body#toLocalFrame * @param {Float32Array|Array} out - The vector to store the result in. * @param {Float32Array|Array} worldPoint - The input world vector. */ toLocalFrame: function (out, worldPoint) { return this.data.toLocalFrame(out, worldPoint); }, /** * Transform a local point to world frame. * * @method Phaser.Physics.P2.Body#toWorldFrame * @param {Array} out - The vector to store the result in. * @param {Array} localPoint - The input local vector. */ toWorldFrame: function (out, localPoint) { return this.data.toWorldFrame(out, localPoint); }, /** * This will rotate the Body by the given speed to the left (counter-clockwise). * * @method Phaser.Physics.P2.Body#rotateLeft * @param {number} speed - The speed at which it should rotate. */ rotateLeft: function (speed) { this.data.angularVelocity = this.world.pxm(-speed); }, /** * This will rotate the Body by the given speed to the left (clockwise). * * @method Phaser.Physics.P2.Body#rotateRight * @param {number} speed - The speed at which it should rotate. */ rotateRight: function (speed) { this.data.angularVelocity = this.world.pxm(speed); }, /** * Moves the Body forwards based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveForward * @param {number} speed - The speed at which it should move forwards. */ moveForward: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.velocity[0] = magnitude * Math.cos(angle); this.data.velocity[1] = magnitude * Math.sin(angle); }, /** * Moves the Body backwards based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveBackward * @param {number} speed - The speed at which it should move backwards. */ moveBackward: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.velocity[0] = -(magnitude * Math.cos(angle)); this.data.velocity[1] = -(magnitude * Math.sin(angle)); }, /** * Applies a force to the Body that causes it to 'thrust' forwards, based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#thrust * @param {number} speed - The speed at which it should thrust. */ thrust: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.force[0] += magnitude * Math.cos(angle); this.data.force[1] += magnitude * Math.sin(angle); }, /** * Applies a force to the Body that causes it to 'thrust' backwards (in reverse), based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#reverse * @param {number} speed - The speed at which it should reverse. */ reverse: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.force[0] -= magnitude * Math.cos(angle); this.data.force[1] -= magnitude * Math.sin(angle); }, /** * If this Body is dynamic then this will move it to the left by setting its x velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveLeft * @param {number} speed - The speed at which it should move to the left, in pixels per second. */ moveLeft: function (speed) { this.data.velocity[0] = this.world.pxmi(-speed); }, /** * If this Body is dynamic then this will move it to the right by setting its x velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveRight * @param {number} speed - The speed at which it should move to the right, in pixels per second. */ moveRight: function (speed) { this.data.velocity[0] = this.world.pxmi(speed); }, /** * If this Body is dynamic then this will move it up by setting its y velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveUp * @param {number} speed - The speed at which it should move up, in pixels per second. */ moveUp: function (speed) { this.data.velocity[1] = this.world.pxmi(-speed); }, /** * If this Body is dynamic then this will move it down by setting its y velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveDown * @param {number} speed - The speed at which it should move down, in pixels per second. */ moveDown: function (speed) { this.data.velocity[1] = this.world.pxmi(speed); }, /** * Internal method. This is called directly before the sprites are sent to the renderer and after the update function has finished. * * @method Phaser.Physics.P2.Body#preUpdate * @protected */ preUpdate: function () { if (this.removeNextStep) { this.removeFromWorld(); this.removeNextStep = false; } }, /** * Internal method. This is called directly before the sprites are sent to the renderer and after the update function has finished. * * @method Phaser.Physics.P2.Body#postUpdate * @protected */ postUpdate: function () { this.sprite.x = this.world.mpxi(this.data.position[0]); this.sprite.y = this.world.mpxi(this.data.position[1]); if (!this.fixedRotation) { this.sprite.rotation = this.data.angle; } }, /** * Resets the Body force, velocity (linear and angular) and rotation. Optionally resets damping and mass. * * @method Phaser.Physics.P2.Body#reset * @param {number} x - The new x position of the Body. * @param {number} y - The new x position of the Body. * @param {boolean} [resetDamping=false] - Resets the linear and angular damping. * @param {boolean} [resetMass=false] - Sets the Body mass back to 1. */ reset: function (x, y, resetDamping, resetMass) { if (typeof resetDamping === 'undefined') { resetDamping = false; } if (typeof resetMass === 'undefined') { resetMass = false; } this.setZeroForce(); this.setZeroVelocity(); this.setZeroRotation(); if (resetDamping) { this.setZeroDamping(); } if (resetMass) { this.mass = 1; } this.x = x; this.y = y; }, /** * Adds this physics body to the world. * * @method Phaser.Physics.P2.Body#addToWorld */ addToWorld: function () { if (this.game.physics.p2._toRemove) { for (var i = 0; i < this.game.physics.p2._toRemove.length; i++) { if (this.game.physics.p2._toRemove[i] === this) { this.game.physics.p2._toRemove.splice(i, 1); } } } if (this.data.world !== this.game.physics.p2.world) { this.game.physics.p2.addBody(this); } }, /** * Removes this physics body from the world. * * @method Phaser.Physics.P2.Body#removeFromWorld */ removeFromWorld: function () { if (this.data.world === this.game.physics.p2.world) { this.game.physics.p2.removeBodyNextStep(this); } }, /** * Destroys this Body and all references it holds to other objects. * * @method Phaser.Physics.P2.Body#destroy */ destroy: function () { this.removeFromWorld(); this.clearShapes(); this._bodyCallbacks = {}; this._bodyCallbackContext = {}; this._groupCallbacks = {}; this._groupCallbackContext = {}; if (this.debugBody) { this.debugBody.destroy(); } this.debugBody = null; this.sprite.body = null; this.sprite = null; }, /** * Removes all Shapes from this Body. * * @method Phaser.Physics.P2.Body#clearShapes */ clearShapes: function () { var i = this.data.shapes.length; while (i--) { this.data.removeShape(this.data.shapes[i]); } this.shapeChanged(); }, /** * Add a shape to the body. You can pass a local transform when adding a shape, so that the shape gets an offset and an angle relative to the body center of mass. * Will automatically update the mass properties and bounding radius. * * @method Phaser.Physics.P2.Body#addShape * @param {p2.Shape} shape - The shape to add to the body. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Shape} The shape that was added to the body. */ addShape: function (shape, offsetX, offsetY, rotation) { if (typeof offsetX === 'undefined') { offsetX = 0; } if (typeof offsetY === 'undefined') { offsetY = 0; } if (typeof rotation === 'undefined') { rotation = 0; } this.data.addShape(shape, [this.world.pxmi(offsetX), this.world.pxmi(offsetY)], rotation); this.shapeChanged(); return shape; }, /** * Adds a Circle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addCircle * @param {number} radius - The radius of this circle (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Circle} The Circle shape that was added to the Body. */ addCircle: function (radius, offsetX, offsetY, rotation) { var shape = new p2.Circle(this.world.pxm(radius)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Rectangle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addRectangle * @param {number} width - The width of the rectangle in pixels. * @param {number} height - The height of the rectangle in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ addRectangle: function (width, height, offsetX, offsetY, rotation) { var shape = new p2.Rectangle(this.world.pxm(width), this.world.pxm(height)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Plane shape to this Body. The plane is facing in the Y direction. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addPlane * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Plane} The Plane shape that was added to the Body. */ addPlane: function (offsetX, offsetY, rotation) { var shape = new p2.Plane(); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Particle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addParticle * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Particle} The Particle shape that was added to the Body. */ addParticle: function (offsetX, offsetY, rotation) { var shape = new p2.Particle(); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Line shape to this Body. * The line shape is along the x direction, and stretches from [-length/2, 0] to [length/2,0]. * You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addLine * @param {number} length - The length of this line (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Line} The Line shape that was added to the Body. */ addLine: function (length, offsetX, offsetY, rotation) { var shape = new p2.Line(this.world.pxm(length)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Capsule shape to this Body. * You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addCapsule * @param {number} length - The distance between the end points in pixels. * @param {number} radius - Radius of the capsule in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Capsule} The Capsule shape that was added to the Body. */ addCapsule: function (length, radius, offsetX, offsetY, rotation) { var shape = new p2.Capsule(this.world.pxm(length), this.world.pxm(radius)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Reads a polygon shape path, and assembles convex shapes from that and puts them at proper offset points. The shape must be simple and without holes. * This function expects the x.y values to be given in pixels. If you want to provide them at p2 world scales then call Body.data.fromPolygon directly. * * @method Phaser.Physics.P2.Body#addPolygon * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. * @return {boolean} True on success, else false. */ addPolygon: function (options, points) { options = options || {}; if (!Array.isArray(points)) { points = Array.prototype.slice.call(arguments, 1); } var path = []; // Did they pass in a single array of points? if (points.length === 1 && Array.isArray(points[0])) { path = points[0].slice(0); } else if (Array.isArray(points[0])) { path = points.slice(); } else if (typeof points[0] === 'number') { // We've a list of numbers for (var i = 0, len = points.length; i < len; i += 2) { path.push([points[i], points[i + 1]]); } } // top and tail var idx = path.length - 1; if (path[idx][0] === path[0][0] && path[idx][1] === path[0][1]) { path.pop(); } // Now process them into p2 values for (var p = 0; p < path.length; p++) { path[p][0] = this.world.pxmi(path[p][0]); path[p][1] = this.world.pxmi(path[p][1]); } var result = this.data.fromPolygon(path, options); this.shapeChanged(); return result; }, /** * Remove a shape from the body. Will automatically update the mass properties and bounding radius. * * @method Phaser.Physics.P2.Body#removeShape * @param {p2.Circle|p2.Rectangle|p2.Plane|p2.Line|p2.Particle} shape - The shape to remove from the body. * @return {boolean} True if the shape was found and removed, else false. */ removeShape: function (shape) { var result = this.data.removeShape(shape); this.shapeChanged(); return result; }, /** * Clears any previously set shapes. Then creates a new Circle shape and adds it to this Body. * * @method Phaser.Physics.P2.Body#setCircle * @param {number} radius - The radius of this circle (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. */ setCircle: function (radius, offsetX, offsetY, rotation) { this.clearShapes(); return this.addCircle(radius, offsetX, offsetY, rotation); }, /** * Clears any previously set shapes. The creates a new Rectangle shape at the given size and offset, and adds it to this Body. * If you wish to create a Rectangle to match the size of a Sprite or Image see Body.setRectangleFromSprite. * * @method Phaser.Physics.P2.Body#setRectangle * @param {number} [width=16] - The width of the rectangle in pixels. * @param {number} [height=16] - The height of the rectangle in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ setRectangle: function (width, height, offsetX, offsetY, rotation) { if (typeof width === 'undefined') { width = 16; } if (typeof height === 'undefined') { height = 16; } this.clearShapes(); return this.addRectangle(width, height, offsetX, offsetY, rotation); }, /** * Clears any previously set shapes. * Then creates a Rectangle shape sized to match the dimensions and orientation of the Sprite given. * If no Sprite is given it defaults to using the parent of this Body. * * @method Phaser.Physics.P2.Body#setRectangleFromSprite * @param {Phaser.Sprite|Phaser.Image} [sprite] - The Sprite on which the Rectangle will get its dimensions. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ setRectangleFromSprite: function (sprite) { if (typeof sprite === 'undefined') { sprite = this.sprite; } this.clearShapes(); return this.addRectangle(sprite.width, sprite.height, 0, 0, sprite.rotation); }, /** * Adds the given Material to all Shapes that belong to this Body. * If you only wish to apply it to a specific Shape in this Body then provide that as the 2nd parameter. * * @method Phaser.Physics.P2.Body#setMaterial * @param {Phaser.Physics.P2.Material} material - The Material that will be applied. * @param {p2.Shape} [shape] - An optional Shape. If not provided the Material will be added to all Shapes in this Body. */ setMaterial: function (material, shape) { if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].material = material; } } else { shape.material = material; } }, /** * Updates the debug draw if any body shapes change. * * @method Phaser.Physics.P2.Body#shapeChanged */ shapeChanged: function() { if (this.debugBody) { this.debugBody.draw(); } }, /** * Reads the shape data from a physics data file stored in the Game.Cache and adds it as a polygon to this Body. * The shape data format is based on the custom phaser export in. * * @method Phaser.Physics.P2.Body#addPhaserPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. */ addPhaserPolygon: function (key, object) { var data = this.game.cache.getPhysicsData(key, object); var createdFixtures = []; // Cycle through the fixtures for (var i = 0; i < data.length; i++) { var fixtureData = data[i]; var shapesOfFixture = this.addFixture(fixtureData); // Always add to a group createdFixtures[fixtureData.filter.group] = createdFixtures[fixtureData.filter.group] || []; createdFixtures[fixtureData.filter.group] = createdFixtures[fixtureData.filter.group].concat(shapesOfFixture); // if (unique) fixture key is provided if (fixtureData.fixtureKey) { createdFixtures[fixtureData.fixtureKey] = shapesOfFixture; } } this.data.aabbNeedsUpdate = true; this.shapeChanged(); return createdFixtures; }, /** * Add a polygon fixture. This is used during #loadPolygon. * * @method Phaser.Physics.P2.Body#addFixture * @param {string} fixtureData - The data for the fixture. It contains: isSensor, filter (collision) and the actual polygon shapes. * @return {array} An array containing the generated shapes for the given polygon. */ addFixture: function (fixtureData) { var generatedShapes = []; if (fixtureData.circle) { var shape = new p2.Circle(this.world.pxm(fixtureData.circle.radius)); shape.collisionGroup = fixtureData.filter.categoryBits; shape.collisionMask = fixtureData.filter.maskBits; shape.sensor = fixtureData.isSensor; var offset = p2.vec2.create(); offset[0] = this.world.pxmi(fixtureData.circle.position[0] - this.sprite.width/2); offset[1] = this.world.pxmi(fixtureData.circle.position[1] - this.sprite.height/2); this.data.addShape(shape, offset); generatedShapes.push(shape); } else { var polygons = fixtureData.polygons; var cm = p2.vec2.create(); for (var i = 0; i < polygons.length; i++) { var shapes = polygons[i]; var vertices = []; for (var s = 0; s < shapes.length; s += 2) { vertices.push([ this.world.pxmi(shapes[s]), this.world.pxmi(shapes[s + 1]) ]); } var shape = new p2.Convex(vertices); // Move all vertices so its center of mass is in the local center of the convex for (var j = 0; j !== shape.vertices.length; j++) { var v = shape.vertices[j]; p2.vec2.sub(v, v, shape.centerOfMass); } p2.vec2.scale(cm, shape.centerOfMass, 1); cm[0] -= this.world.pxmi(this.sprite.width / 2); cm[1] -= this.world.pxmi(this.sprite.height / 2); shape.updateTriangles(); shape.updateCenterOfMass(); shape.updateBoundingRadius(); shape.collisionGroup = fixtureData.filter.categoryBits; shape.collisionMask = fixtureData.filter.maskBits; shape.sensor = fixtureData.isSensor; this.data.addShape(shape, cm); generatedShapes.push(shape); } } return generatedShapes; }, /** * Reads the shape data from a physics data file stored in the Game.Cache and adds it as a polygon to this Body. * * @method Phaser.Physics.P2.Body#loadPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. * @return {boolean} True on success, else false. */ loadPolygon: function (key, object) { var data = this.game.cache.getPhysicsData(key, object); // We've multiple Convex shapes, they should be CCW automatically var cm = p2.vec2.create(); for (var i = 0; i < data.length; i++) { var vertices = []; for (var s = 0; s < data[i].shape.length; s += 2) { vertices.push([ this.world.pxmi(data[i].shape[s]), this.world.pxmi(data[i].shape[s + 1]) ]); } var c = new p2.Convex(vertices); // Move all vertices so its center of mass is in the local center of the convex for (var j = 0; j !== c.vertices.length; j++) { var v = c.vertices[j]; p2.vec2.sub(v, v, c.centerOfMass); } p2.vec2.scale(cm, c.centerOfMass, 1); cm[0] -= this.world.pxmi(this.sprite.width / 2); cm[1] -= this.world.pxmi(this.sprite.height / 2); c.updateTriangles(); c.updateCenterOfMass(); c.updateBoundingRadius(); this.data.addShape(c, cm); } this.data.aabbNeedsUpdate = true; this.shapeChanged(); return true; } }; Phaser.Physics.P2.Body.prototype.constructor = Phaser.Physics.P2.Body; /** * Dynamic body. Dynamic bodies body can move and respond to collisions and forces. * @property DYNAMIC * @type {Number} * @static */ Phaser.Physics.P2.Body.DYNAMIC = 1; /** * Static body. Static bodies do not move, and they do not respond to forces or collision. * @property STATIC * @type {Number} * @static */ Phaser.Physics.P2.Body.STATIC = 2; /** * Kinematic body. Kinematic bodies only moves according to its .velocity, and does not respond to collisions or force. * @property KINEMATIC * @type {Number} * @static */ Phaser.Physics.P2.Body.KINEMATIC = 4; /** * @name Phaser.Physics.P2.Body#static * @property {boolean} static - Returns true if the Body is static. Setting Body.static to 'false' will make it dynamic. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "static", { get: function () { return (this.data.type === Phaser.Physics.P2.Body.STATIC); }, set: function (value) { if (value && this.data.type !== Phaser.Physics.P2.Body.STATIC) { this.data.type = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } else if (!value && this.data.type === Phaser.Physics.P2.Body.STATIC) { this.data.type = Phaser.Physics.P2.Body.DYNAMIC; if (this.mass === 0) { this.mass = 1; } } } }); /** * @name Phaser.Physics.P2.Body#dynamic * @property {boolean} dynamic - Returns true if the Body is dynamic. Setting Body.dynamic to 'false' will make it static. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "dynamic", { get: function () { return (this.data.type === Phaser.Physics.P2.Body.DYNAMIC); }, set: function (value) { if (value && this.data.type !== Phaser.Physics.P2.Body.DYNAMIC) { this.data.type = Phaser.Physics.P2.Body.DYNAMIC; if (this.mass === 0) { this.mass = 1; } } else if (!value && this.data.type === Phaser.Physics.P2.Body.DYNAMIC) { this.data.type = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } } }); /** * @name Phaser.Physics.P2.Body#kinematic * @property {boolean} kinematic - Returns true if the Body is kinematic. Setting Body.kinematic to 'false' will make it static. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "kinematic", { get: function () { return (this.data.type === Phaser.Physics.P2.Body.KINEMATIC); }, set: function (value) { if (value && this.data.type !== Phaser.Physics.P2.Body.KINEMATIC) { this.data.type = Phaser.Physics.P2.Body.KINEMATIC; this.mass = 4; } else if (!value && this.data.type === Phaser.Physics.P2.Body.KINEMATIC) { this.data.type = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } } }); /** * @name Phaser.Physics.P2.Body#allowSleep * @property {boolean} allowSleep - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "allowSleep", { get: function () { return this.data.allowSleep; }, set: function (value) { if (value !== this.data.allowSleep) { this.data.allowSleep = value; } } }); /** * The angle of the Body in degrees from its original orientation. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. * Values outside this range are added to or subtracted from 360 to obtain a value within the range. For example, the statement Body.angle = 450 is the same as Body.angle = 90. * If you wish to work in radians instead of degrees use the property Body.rotation instead. Working in radians is faster as it doesn't have to convert values. * * @name Phaser.Physics.P2.Body#angle * @property {number} angle - The angle of this Body in degrees. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angle", { get: function() { return Phaser.Math.wrapAngle(Phaser.Math.radToDeg(this.data.angle)); }, set: function(value) { this.data.angle = Phaser.Math.degToRad(Phaser.Math.wrapAngle(value)); } }); /** * Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. * @name Phaser.Physics.P2.Body#angularDamping * @property {number} angularDamping - The angular damping acting acting on the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularDamping", { get: function () { return this.data.angularDamping; }, set: function (value) { this.data.angularDamping = value; } }); /** * @name Phaser.Physics.P2.Body#angularForce * @property {number} angularForce - The angular force acting on the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularForce", { get: function () { return this.data.angularForce; }, set: function (value) { this.data.angularForce = value; } }); /** * @name Phaser.Physics.P2.Body#angularVelocity * @property {number} angularVelocity - The angular velocity of the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularVelocity", { get: function () { return this.data.angularVelocity; }, set: function (value) { this.data.angularVelocity = value; } }); /** * Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. * @name Phaser.Physics.P2.Body#damping * @property {number} damping - The linear damping acting on the body in the velocity direction. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "damping", { get: function () { return this.data.damping; }, set: function (value) { this.data.damping = value; } }); /** * @name Phaser.Physics.P2.Body#fixedRotation * @property {boolean} fixedRotation - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "fixedRotation", { get: function () { return this.data.fixedRotation; }, set: function (value) { if (value !== this.data.fixedRotation) { this.data.fixedRotation = value; } } }); /** * @name Phaser.Physics.P2.Body#inertia * @property {number} inertia - The inertia of the body around the Z axis.. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "inertia", { get: function () { return this.data.inertia; }, set: function (value) { this.data.inertia = value; } }); /** * @name Phaser.Physics.P2.Body#mass * @property {number} mass - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "mass", { get: function () { return this.data.mass; }, set: function (value) { if (value !== this.data.mass) { this.data.mass = value; this.data.updateMassProperties(); } } }); /** * @name Phaser.Physics.P2.Body#motionState * @property {number} motionState - The type of motion this body has. Should be one of: Body.STATIC (the body does not move), Body.DYNAMIC (body can move and respond to collisions) and Body.KINEMATIC (only moves according to its .velocity). */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "motionState", { get: function () { return this.data.type; }, set: function (value) { if (value !== this.data.type) { this.data.type = value; } } }); /** * The angle of the Body in radians. * If you wish to work in degrees instead of radians use the Body.angle property instead. Working in radians is faster as it doesn't have to convert values. * * @name Phaser.Physics.P2.Body#rotation * @property {number} rotation - The angle of this Body in radians. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "rotation", { get: function() { return this.data.angle; }, set: function(value) { this.data.angle = value; } }); /** * @name Phaser.Physics.P2.Body#sleepSpeedLimit * @property {number} sleepSpeedLimit - . */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "sleepSpeedLimit", { get: function () { return this.data.sleepSpeedLimit; }, set: function (value) { this.data.sleepSpeedLimit = value; } }); /** * @name Phaser.Physics.P2.Body#x * @property {number} x - The x coordinate of this Body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "x", { get: function () { return this.world.mpxi(this.data.position[0]); }, set: function (value) { this.data.position[0] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.Body#y * @property {number} y - The y coordinate of this Body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "y", { get: function () { return this.world.mpxi(this.data.position[1]); }, set: function (value) { this.data.position[1] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.Body#id * @property {number} id - The Body ID. Each Body that has been added to the World has a unique ID. * @readonly */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "id", { get: function () { return this.data.id; } }); /** * @name Phaser.Physics.P2.Body#debug * @property {boolean} debug - Enable or disable debug drawing of this body */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "debug", { get: function () { return (this.debugBody !== null); }, set: function (value) { if (value && !this.debugBody) { // This will be added to the global space this.debugBody = new Phaser.Physics.P2.BodyDebug(this.game, this.data); } else if (!value && this.debugBody) { this.debugBody.destroy(); this.debugBody = null; } } }); /** * A Body can be set to collide against the World bounds automatically if this is set to true. Otherwise it will leave the World. * Note that this only applies if your World has bounds! The response to the collision should be managed via CollisionMaterials. * Also note that when you set this it will only effect Body shapes that already exist. If you then add further shapes to your Body * after setting this it will *not* proactively set them to collide with the bounds. * * @name Phaser.Physics.P2.Body#collideWorldBounds * @property {boolean} collideWorldBounds - Should the Body collide with the World bounds? */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "collideWorldBounds", { get: function () { return this._collideWorldBounds; }, set: function (value) { if (value && !this._collideWorldBounds) { this._collideWorldBounds = true; this.updateCollisionMask(); } else if (!value && this._collideWorldBounds) { this._collideWorldBounds = false; this.updateCollisionMask(); } } }); /** * @author George https://github.com/georgiee * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Draws a P2 Body to a Graphics instance for visual debugging. * Needless to say, for every body you enable debug drawing on, you are adding processor and graphical overhead. * So use sparingly and rarely (if ever) in production code. * * @class Phaser.Physics.P2.BodyDebug * @constructor * @extends Phaser.Group * @param {Phaser.Game} game - Game reference to the currently running game. * @param {Phaser.Physics.P2.Body} body - The P2 Body to display debug data for. * @param {object} settings - Settings object. */ Phaser.Physics.P2.BodyDebug = function(game, body, settings) { Phaser.Group.call(this, game); /** * @property {object} defaultSettings - Default debug settings. * @private */ var defaultSettings = { pixelsPerLengthUnit: 20, debugPolygons: false, lineWidth: 1, alpha: 0.5 }; this.settings = Phaser.Utils.extend(defaultSettings, settings); /** * @property {number} ppu - Pixels per Length Unit. */ this.ppu = this.settings.pixelsPerLengthUnit; this.ppu = -1 * this.ppu; /** * @property {Phaser.Physics.P2.Body} body - The P2 Body to display debug data for. */ this.body = body; /** * @property {Phaser.Graphics} canvas - The canvas to render the debug info to. */ this.canvas = new Phaser.Graphics(game); this.canvas.alpha = this.settings.alpha; this.add(this.canvas); this.draw(); }; Phaser.Physics.P2.BodyDebug.prototype = Object.create(Phaser.Group.prototype); Phaser.Physics.P2.BodyDebug.prototype.constructor = Phaser.Physics.P2.BodyDebug; Phaser.Utils.extend(Phaser.Physics.P2.BodyDebug.prototype, { /** * Core update. * * @method Phaser.Physics.P2.BodyDebug#update */ update: function() { this.updateSpriteTransform(); }, /** * Core update. * * @method Phaser.Physics.P2.BodyDebug#updateSpriteTransform */ updateSpriteTransform: function() { this.position.x = this.body.position[0] * this.ppu; this.position.y = this.body.position[1] * this.ppu; return this.rotation = this.body.angle; }, /** * Draws the P2 shapes to the Graphics object. * * @method Phaser.Physics.P2.BodyDebug#draw */ draw: function() { var angle, child, color, i, j, lineColor, lw, obj, offset, sprite, v, verts, vrot, _j, _ref1; obj = this.body; sprite = this.canvas; sprite.clear(); color = parseInt(this.randomPastelHex(), 16); lineColor = 0xff0000; lw = this.lineWidth; if (obj instanceof p2.Body && obj.shapes.length) { var l = obj.shapes.length; i = 0; while (i !== l) { child = obj.shapes[i]; offset = obj.shapeOffsets[i]; angle = obj.shapeAngles[i]; offset = offset || 0; angle = angle || 0; if (child instanceof p2.Circle) { this.drawCircle(sprite, offset[0] * this.ppu, offset[1] * this.ppu, angle, child.radius * this.ppu, color, lw); } else if (child instanceof p2.Convex) { verts = []; vrot = p2.vec2.create(); for (j = _j = 0, _ref1 = child.vertices.length; 0 <= _ref1 ? _j < _ref1 : _j > _ref1; j = 0 <= _ref1 ? ++_j : --_j) { v = child.vertices[j]; p2.vec2.rotate(vrot, v, angle); verts.push([(vrot[0] + offset[0]) * this.ppu, -(vrot[1] + offset[1]) * this.ppu]); } this.drawConvex(sprite, verts, child.triangles, lineColor, color, lw, this.settings.debugPolygons, [offset[0] * this.ppu, -offset[1] * this.ppu]); } else if (child instanceof p2.Plane) { this.drawPlane(sprite, offset[0] * this.ppu, -offset[1] * this.ppu, color, lineColor, lw * 5, lw * 10, lw * 10, this.ppu * 100, angle); } else if (child instanceof p2.Line) { this.drawLine(sprite, child.length * this.ppu, lineColor, lw); } else if (child instanceof p2.Rectangle) { this.drawRectangle(sprite, offset[0] * this.ppu, -offset[1] * this.ppu, angle, child.width * this.ppu, child.height * this.ppu, lineColor, color, lw); } i++; } } }, /** * Draws the P2 shapes to the Graphics object. * * @method Phaser.Physics.P2.BodyDebug#draw */ drawRectangle: function(g, x, y, angle, w, h, color, fillColor, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth, color, 1); g.beginFill(fillColor); g.drawRect(x - w / 2, y - h / 2, w, h); }, /** * Draws a P2 Circle shape. * * @method Phaser.Physics.P2.BodyDebug#drawCircle */ drawCircle: function(g, x, y, angle, radius, color, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0xffffff; } g.lineStyle(lineWidth, 0x000000, 1); g.beginFill(color, 1.0); g.drawCircle(x, y, -radius); g.endFill(); g.moveTo(x, y); g.lineTo(x + radius * Math.cos(-angle), y + radius * Math.sin(-angle)); }, /** * Draws a P2 Line shape. * * @method Phaser.Physics.P2.BodyDebug#drawCircle */ drawLine: function(g, len, color, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth * 5, color, 1); g.moveTo(-len / 2, 0); g.lineTo(len / 2, 0); }, /** * Draws a P2 Convex shape. * * @method Phaser.Physics.P2.BodyDebug#drawConvex */ drawConvex: function(g, verts, triangles, color, fillColor, lineWidth, debug, offset) { var colors, i, v, v0, v1, x, x0, x1, y, y0, y1; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } if (!debug) { g.lineStyle(lineWidth, color, 1); g.beginFill(fillColor); i = 0; while (i !== verts.length) { v = verts[i]; x = v[0]; y = v[1]; if (i === 0) { g.moveTo(x, -y); } else { g.lineTo(x, -y); } i++; } g.endFill(); if (verts.length > 2) { g.moveTo(verts[verts.length - 1][0], -verts[verts.length - 1][1]); return g.lineTo(verts[0][0], -verts[0][1]); } } else { colors = [0xff0000, 0x00ff00, 0x0000ff]; i = 0; while (i !== verts.length + 1) { v0 = verts[i % verts.length]; v1 = verts[(i + 1) % verts.length]; x0 = v0[0]; y0 = v0[1]; x1 = v1[0]; y1 = v1[1]; g.lineStyle(lineWidth, colors[i % colors.length], 1); g.moveTo(x0, -y0); g.lineTo(x1, -y1); g.drawCircle(x0, -y0, lineWidth * 2); i++; } g.lineStyle(lineWidth, 0x000000, 1); return g.drawCircle(offset[0], offset[1], lineWidth * 2); } }, /** * Draws a P2 Path. * * @method Phaser.Physics.P2.BodyDebug#drawPath */ drawPath: function(g, path, color, fillColor, lineWidth) { var area, i, lastx, lasty, p1x, p1y, p2x, p2y, p3x, p3y, v, x, y; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth, color, 1); if (typeof fillColor === "number") { g.beginFill(fillColor); } lastx = null; lasty = null; i = 0; while (i < path.length) { v = path[i]; x = v[0]; y = v[1]; if (x !== lastx || y !== lasty) { if (i === 0) { g.moveTo(x, y); } else { p1x = lastx; p1y = lasty; p2x = x; p2y = y; p3x = path[(i + 1) % path.length][0]; p3y = path[(i + 1) % path.length][1]; area = ((p2x - p1x) * (p3y - p1y)) - ((p3x - p1x) * (p2y - p1y)); if (area !== 0) { g.lineTo(x, y); } } lastx = x; lasty = y; } i++; } if (typeof fillColor === "number") { g.endFill(); } if (path.length > 2 && typeof fillColor === "number") { g.moveTo(path[path.length - 1][0], path[path.length - 1][1]); g.lineTo(path[0][0], path[0][1]); } }, /** * Draws a P2 Plane shape. * * @method Phaser.Physics.P2.BodyDebug#drawPlane */ drawPlane: function(g, x0, x1, color, lineColor, lineWidth, diagMargin, diagSize, maxLength, angle) { var max, xd, yd; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0xffffff; } g.lineStyle(lineWidth, lineColor, 11); g.beginFill(color); max = maxLength; g.moveTo(x0, -x1); xd = x0 + Math.cos(angle) * this.game.width; yd = x1 + Math.sin(angle) * this.game.height; g.lineTo(xd, -yd); g.moveTo(x0, -x1); xd = x0 + Math.cos(angle) * -this.game.width; yd = x1 + Math.sin(angle) * -this.game.height; g.lineTo(xd, -yd); }, /** * Picks a random pastel color. * * @method Phaser.Physics.P2.BodyDebug#randomPastelHex */ randomPastelHex: function() { var blue, green, mix, red; mix = [255, 255, 255]; red = Math.floor(Math.random() * 256); green = Math.floor(Math.random() * 256); blue = Math.floor(Math.random() * 256); red = Math.floor((red + 3 * mix[0]) / 4); green = Math.floor((green + 3 * mix[1]) / 4); blue = Math.floor((blue + 3 * mix[2]) / 4); return this.rgbToHex(red, green, blue); }, /** * Converts from RGB to Hex. * * @method Phaser.Physics.P2.BodyDebug#rgbToHex */ rgbToHex: function(r, g, b) { return this.componentToHex(r) + this.componentToHex(g) + this.componentToHex(b); }, /** * Component to hex conversion. * * @method Phaser.Physics.P2.BodyDebug#componentToHex */ componentToHex: function(c) { var hex; hex = c.toString(16); if (hex.len === 2) { return hex; } else { return hex + '0'; } } }); /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Creates a linear spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @class Phaser.Physics.P2.Spring * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {Array} [worldA] - Where to hook the spring to body A in world coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [worldB] - Where to hook the spring to body B in world coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [localA] - Where to hook the spring to body A in local body coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [localB] - Where to hook the spring to body B in local body coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. */ Phaser.Physics.P2.Spring = function (world, bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; if (typeof restLength === 'undefined') { restLength = 1; } if (typeof stiffness === 'undefined') { stiffness = 100; } if (typeof damping === 'undefined') { damping = 1; } restLength = world.pxm(restLength); var options = { restLength: restLength, stiffness: stiffness, damping: damping }; if (typeof worldA !== 'undefined' && worldA !== null) { options.worldAnchorA = [ world.pxm(worldA[0]), world.pxm(worldA[1]) ]; } if (typeof worldB !== 'undefined' && worldB !== null) { options.worldAnchorB = [ world.pxm(worldB[0]), world.pxm(worldB[1]) ]; } if (typeof localA !== 'undefined' && localA !== null) { options.localAnchorA = [ world.pxm(localA[0]), world.pxm(localA[1]) ]; } if (typeof localB !== 'undefined' && localB !== null) { options.localAnchorB = [ world.pxm(localB[0]), world.pxm(localB[1]) ]; } /** * @property {p2.LinearSpring} data - The actual p2 spring object. */ this.data = new p2.LinearSpring(bodyA, bodyB, options); this.data.parent = this; }; Phaser.Physics.P2.Spring.prototype.constructor = Phaser.Physics.P2.Spring; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Creates a rotational spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @class Phaser.Physics.P2.RotationalSpring * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [restAngle] - The relative angle of bodies at which the spring is at rest. If not given, it's set to the current relative angle between the bodies. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. */ Phaser.Physics.P2.RotationalSpring = function (world, bodyA, bodyB, restAngle, stiffness, damping) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; if (typeof restAngle === 'undefined') { restAngle = null; } if (typeof stiffness === 'undefined') { stiffness = 100; } if (typeof damping === 'undefined') { damping = 1; } if (restAngle) { restAngle = world.pxm(restAngle); } var options = { restAngle: restAngle, stiffness: stiffness, damping: damping }; /** * @property {p2.RotationalSpring} data - The actual p2 spring object. */ this.data = new p2.RotationalSpring(bodyA, bodyB, options); this.data.parent = this; }; Phaser.Physics.P2.Spring.prototype.constructor = Phaser.Physics.P2.Spring; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A P2 Material. * * \o/ ~ "Because I'm a Material girl" * * @class Phaser.Physics.P2.Material * @constructor * @param {string} name - The user defined name given to this Material. */ Phaser.Physics.P2.Material = function (name) { /** * @property {string} name - The user defined name given to this Material. * @default */ this.name = name; p2.Material.call(this); }; Phaser.Physics.P2.Material.prototype = Object.create(p2.Material.prototype); Phaser.Physics.P2.Material.prototype.constructor = Phaser.Physics.P2.Material; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Defines a physics material * * @class Phaser.Physics.P2.ContactMaterial * @constructor * @param {Phaser.Physics.P2.Material} materialA - First material participating in the contact material. * @param {Phaser.Physics.P2.Material} materialB - Second material participating in the contact material. * @param {object} [options] - Additional configuration options. */ Phaser.Physics.P2.ContactMaterial = function (materialA, materialB, options) { /** * @property {number} id - The contact material identifier. */ /** * @property {Phaser.Physics.P2.Material} materialA - First material participating in the contact material. */ /** * @property {Phaser.Physics.P2.Material} materialB - Second material participating in the contact material. */ /** * @property {number} [friction=0.3] - Friction to use in the contact of these two materials. */ /** * @property {number} [restitution=0.0] - Restitution to use in the contact of these two materials. */ /** * @property {number} [stiffness=1e7] - Stiffness of the resulting ContactEquation that this ContactMaterial generate. */ /** * @property {number} [relaxation=3] - Relaxation of the resulting ContactEquation that this ContactMaterial generate. */ /** * @property {number} [frictionStiffness=1e7] - Stiffness of the resulting FrictionEquation that this ContactMaterial generate. */ /** * @property {number} [frictionRelaxation=3] - Relaxation of the resulting FrictionEquation that this ContactMaterial generate. */ /** * @property {number} [surfaceVelocity=0] - Will add surface velocity to this material. If bodyA rests on top if bodyB, and the surface velocity is positive, bodyA will slide to the right. */ p2.ContactMaterial.call(this, materialA, materialB, options); }; Phaser.Physics.P2.ContactMaterial.prototype = Object.create(p2.ContactMaterial.prototype); Phaser.Physics.P2.ContactMaterial.prototype.constructor = Phaser.Physics.P2.ContactMaterial; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Collision Group * * @class Phaser.Physics.P2.CollisionGroup * @constructor * @param {number} bitmask - The CollisionGroup bitmask. */ Phaser.Physics.P2.CollisionGroup = function (bitmask) { /** * @property {number} mask - The CollisionGroup bitmask. */ this.mask = bitmask; }; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A constraint that tries to keep the distance between two bodies constant. * * @class Phaser.Physics.P2.DistanceConstraint * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} distance - The distance to keep between the bodies. * @param {Array} [localAnchorA] - The anchor point for bodyA, defined locally in bodyA frame. Defaults to [0,0]. * @param {Array} [localAnchorB] - The anchor point for bodyB, defined locally in bodyB frame. Defaults to [0,0]. * @param {object} [maxForce=Number.MAX_VALUE] - Maximum force to apply. */ Phaser.Physics.P2.DistanceConstraint = function (world, bodyA, bodyB, distance, localAnchorA, localAnchorB, maxForce) { if (typeof distance === 'undefined') { distance = 100; } if (typeof localAnchorA === 'undefined') { localAnchorA = [0, 0]; } if (typeof localAnchorB === 'undefined') { localAnchorB = [0, 0]; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; distance = world.pxm(distance); localAnchorA = [ world.pxmi(localAnchorA[0]), world.pxmi(localAnchorA[1]) ]; localAnchorB = [ world.pxmi(localAnchorB[0]), world.pxmi(localAnchorB[1]) ]; var options = { distance: distance, localAnchorA: localAnchorA, localAnchorB: localAnchorB, maxForce: maxForce }; p2.DistanceConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.DistanceConstraint.prototype = Object.create(p2.DistanceConstraint.prototype); Phaser.Physics.P2.DistanceConstraint.prototype.constructor = Phaser.Physics.P2.DistanceConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * * @class Phaser.Physics.P2.GearConstraint * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [angle=0] - The relative angle * @param {number} [ratio=1] - The gear ratio. */ Phaser.Physics.P2.GearConstraint = function (world, bodyA, bodyB, angle, ratio) { if (typeof angle === 'undefined') { angle = 0; } if (typeof ratio === 'undefined') { ratio = 1; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; var options = { angle: angle, ratio: ratio }; p2.GearConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.GearConstraint.prototype = Object.create(p2.GearConstraint.prototype); Phaser.Physics.P2.GearConstraint.prototype.constructor = Phaser.Physics.P2.GearConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Locks the relative position between two bodies. * * @class Phaser.Physics.P2.LockConstraint * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {Array} [offset] - The offset of bodyB in bodyA's frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [angle=0] - The angle of bodyB in bodyA's frame. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.LockConstraint = function (world, bodyA, bodyB, offset, angle, maxForce) { if (typeof offset === 'undefined') { offset = [0, 0]; } if (typeof angle === 'undefined') { angle = 0; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; offset = [ world.pxm(offset[0]), world.pxm(offset[1]) ]; var options = { localOffsetB: offset, localAngleB: angle, maxForce: maxForce }; p2.LockConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.LockConstraint.prototype = Object.create(p2.LockConstraint.prototype); Phaser.Physics.P2.LockConstraint.prototype.constructor = Phaser.Physics.P2.LockConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * * @class Phaser.Physics.P2.PrismaticConstraint * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {boolean} [lockRotation=true] - If set to false, bodyB will be free to rotate around its anchor point. * @param {Array} [anchorA] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [anchorB] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [axis] - An axis, defined in body A frame, that body B's anchor point may slide along. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.PrismaticConstraint = function (world, bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce) { if (typeof lockRotation === 'undefined') { lockRotation = true; } if (typeof anchorA === 'undefined') { anchorA = [0, 0]; } if (typeof anchorB === 'undefined') { anchorB = [0, 0]; } if (typeof axis === 'undefined') { axis = [0, 0]; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; anchorA = [ world.pxmi(anchorA[0]), world.pxmi(anchorA[1]) ]; anchorB = [ world.pxmi(anchorB[0]), world.pxmi(anchorB[1]) ]; var options = { localAnchorA: anchorA, localAnchorB: anchorB, localAxisA: axis, maxForce: maxForce, disableRotationalLock: !lockRotation }; p2.PrismaticConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.PrismaticConstraint.prototype = Object.create(p2.PrismaticConstraint.prototype); Phaser.Physics.P2.PrismaticConstraint.prototype.constructor = Phaser.Physics.P2.PrismaticConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * The pivot points are given in world (pixel) coordinates. * * @class Phaser.Physics.P2.RevoluteConstraint * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {Float32Array} pivotA - The point relative to the center of mass of bodyA which bodyA is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {p2.Body} bodyB - Second connected body. * @param {Float32Array} pivotB - The point relative to the center of mass of bodyB which bodyB is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce=0] - The maximum force that should be applied to constrain the bodies. * @param {Float32Array} [worldPivot=null] - A pivot point given in world coordinates. If specified, localPivotA and localPivotB are automatically computed from this value. */ Phaser.Physics.P2.RevoluteConstraint = function (world, bodyA, pivotA, bodyB, pivotB, maxForce, worldPivot) { if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } if (typeof worldPivot === 'undefined') { worldPivot = null; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; pivotA = [ world.pxmi(pivotA[0]), world.pxmi(pivotA[1]) ]; pivotB = [ world.pxmi(pivotB[0]), world.pxmi(pivotB[1]) ]; if (worldPivot) { worldPivot = [ world.pxmi(worldPivot[0]), world.pxmi(worldPivot[1]) ]; } var options = { worldPivot: worldPivot, localPivotA: pivotA, localPivotB: pivotB, maxForce: maxForce }; p2.RevoluteConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.RevoluteConstraint.prototype = Object.create(p2.RevoluteConstraint.prototype); Phaser.Physics.P2.RevoluteConstraint.prototype.constructor = Phaser.Physics.P2.RevoluteConstraint;
lib/cli/test/snapshots/react_native_scripts/storybook/stories/Welcome/index.js
rhalff/storybook
import React from 'react'; import { View, Text } from 'react-native'; import PropTypes from 'prop-types'; export default class Welcome extends React.Component { styles = { wrapper: { flex: 1, padding: 24, justifyContent: 'center', }, header: { fontSize: 18, marginBottom: 18, }, content: { fontSize: 12, marginBottom: 10, lineHeight: 18, }, }; showApp(event) { event.preventDefault(); this.props.showApp(); } render() { return ( <View style={this.styles.wrapper}> <Text style={this.styles.header}>Welcome to React Native Storybook</Text> <Text style={this.styles.content}> This is a UI Component development environment for your React Native app. Here you can display and interact with your UI components as stories. A story is a single state of one or more UI components. You can have as many stories as you want. In other words a story is like a visual test case. </Text> <Text style={this.styles.content}> We have added some stories inside the "storybook/stories" directory for examples. Try editing the "storybook/stories/Welcome.js" file to edit this message. </Text> </View> ); } } Welcome.propTypes = { showApp: PropTypes.func, }; Welcome.defaultProps = { showApp: () => {}, };
app/react-icons/fa/play.js
scampersand/sonos-front
import React from 'react'; import IconBase from 'react-icon-base'; export default class FaPlay extends React.Component { render() { return ( <IconBase viewBox="0 0 40 40" {...this.props}> <g><path d="m35.4 20.7l-29.6 16.5q-0.6 0.3-0.9 0t-0.4-0.8v-32.8q0-0.6 0.4-0.8t0.9 0l29.6 16.5q0.5 0.3 0.5 0.7t-0.5 0.7z"/></g> </IconBase> ); } }
web/components/shared/effects/Quake.js
skidding/flatris
// @flow import React, { Component } from 'react'; import type { Node } from 'react'; import type { Player } from 'shared/types/state'; type Props = { player1: ?Player, player2: ?Player, children: ?Node, }; class Quake extends Component<Props> { render() { const { children, player1, player2 } = this.props; const classes1 = ['quake']; const classes2 = ['quake']; if (player1 && player1.quake) { classes1.push(`quake-${player1.quake}`); } if (player2 && player2.quake) { classes2.push(`quake-${player2.quake}`); } return ( <div className={classes1.join(' ')}> <div className={classes2.join(' ')}>{children}</div> <style jsx>{` .quake { position: absolute; top: 0; bottom: 0; left: 0; right: 0; } .quake-a1 { animation: quakeA1 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-a2 { animation: quakeA2 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-a3 { animation: quakeA3 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-a4 { animation: quakeA4 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-b1 { animation: quakeB1 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-b2 { animation: quakeB2 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-b3 { animation: quakeB3 0.5s ease-out; transform: translate3d(0, 0, 0); } .quake-b4 { animation: quakeB4 0.5s ease-out; transform: translate3d(0, 0, 0); } @keyframes quakeA1 { 12.5% { transform: translate3d(0, -0.25px, 0); } 25% { transform: translate3d(0, 0.5px, 0); } 37.5% { transform: translate3d(0, -1px, 0); } 50% { transform: translate3d(0, 1px, 0); } 62.5% { transform: translate3d(0, -1px, 0); } 75% { transform: translate3d(0, 0.5px, 0); } 87.5% { transform: translate3d(0, -0.25px, 0); } } @keyframes quakeA2 { 12.5% { transform: translate3d(0, -0.5px, 0); } 25% { transform: translate3d(0, 1px, 0); } 37.5% { transform: translate3d(0, -2px, 0); } 50% { transform: translate3d(0, 2px, 0); } 62.5% { transform: translate3d(0, -2px, 0); } 75% { transform: translate3d(0, 1px, 0); } 87.5% { transform: translate3d(0, -0.5px, 0); } } @keyframes quakeA3 { 12.5% { transform: translate3d(0, -0.75px, 0); } 25% { transform: translate3d(0, 1.5px, 0); } 37.5% { transform: translate3d(0, -3px, 0); } 50% { transform: translate3d(0, 3px, 0); } 62.5% { transform: translate3d(0, -3px, 0); } 75% { transform: translate3d(0, 1.5px, 0); } 87.5% { transform: translate3d(0, -0.75px, 0); } } @keyframes quakeA4 { 12.5% { transform: translate3d(0, -1px, 0); } 25% { transform: translate3d(0, 2px, 0); } 37.5% { transform: translate3d(0, -4px, 0); } 50% { transform: translate3d(0, 4px, 0); } 62.5% { transform: translate3d(0, -4px, 0); } 75% { transform: translate3d(0, 2px, 0); } 87.5% { transform: translate3d(0, -1px, 0); } } @keyframes quakeB1 { 12.5% { transform: translate3d(0, -0.25px, 0); } 25% { transform: translate3d(0, 0.5px, 0); } 37.5% { transform: translate3d(0, -1px, 0); } 50% { transform: translate3d(0, 1px, 0); } 62.5% { transform: translate3d(0, -1px, 0); } 75% { transform: translate3d(0, 0.5px, 0); } 87.5% { transform: translate3d(0, -0.25px, 0); } } @keyframes quakeB2 { 12.5% { transform: translate3d(0, -0.5px, 0); } 25% { transform: translate3d(0, 1px, 0); } 37.5% { transform: translate3d(0, -2px, 0); } 50% { transform: translate3d(0, 2px, 0); } 62.5% { transform: translate3d(0, -2px, 0); } 75% { transform: translate3d(0, 1px, 0); } 87.5% { transform: translate3d(0, -0.5px, 0); } } @keyframes quakeB3 { 12.5% { transform: translate3d(0, -0.75px, 0); } 25% { transform: translate3d(0, 1.5px, 0); } 37.5% { transform: translate3d(0, -3px, 0); } 50% { transform: translate3d(0, 3px, 0); } 62.5% { transform: translate3d(0, -3px, 0); } 75% { transform: translate3d(0, 1.5px, 0); } 87.5% { transform: translate3d(0, -0.75px, 0); } } @keyframes quakeB4 { 12.5% { transform: translate3d(0, -1px, 0); } 25% { transform: translate3d(0, 2px, 0); } 37.5% { transform: translate3d(0, -4px, 0); } 50% { transform: translate3d(0, 4px, 0); } 62.5% { transform: translate3d(0, -4px, 0); } 75% { transform: translate3d(0, 2px, 0); } 87.5% { transform: translate3d(0, -1px, 0); } } `}</style> </div> ); } } export default Quake;