chrisvoncsefalvay commited on
Commit
29d2918
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1 Parent(s): c4956f2

Publish reconstruction readouts and benchmark leaderboard

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Files changed (18) hide show
  1. README.md +1 -0
  2. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/asset.usd +154 -0
  3. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/asset.usda +145 -0
  4. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/manifest.json +59 -0
  5. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/handle_albedo.png +3 -0
  6. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/handle_roughness.png +3 -0
  7. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/metallic_0.png +3 -0
  8. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/pan_exterior_albedo.png +3 -0
  9. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/pan_exterior_roughness.png +3 -0
  10. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/pan_interior_albedo.png +3 -0
  11. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/pan_interior_roughness.png +3 -0
  12. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/textures/rim_albedo.png +3 -0
  13. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/report.html +0 -0
  14. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/results.json +1983 -3
  15. runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/scores.csv +1 -0
  16. viewer-index.json +4 -0
  17. viewer/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/by_asset/kitchenware_pan_j01.parquet +3 -0
  18. viewer/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/scores.parquet +2 -2
README.md CHANGED
@@ -2244,6 +2244,7 @@ configs:
2244
  path:
2245
  - viewer/nv25-glm53-flash-low-turn64-output4096-bounded-v1-continue-length-v1-local-20261021/by_asset/kitchenware_pan_j01.parquet
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  - viewer/nv25-gpt-6.1-sol-high-pi-none-turn64-20261020/by_asset/kitchenware_pan_j01.parquet
 
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  - split: pallet_wood_recycled_a05
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  path:
2249
  - viewer/nv25-glm53-flash-low-turn64-output4096-bounded-v1-continue-length-v1-local-20261021/by_asset/pallet_wood_recycled_a05.parquet
 
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  path:
2245
  - viewer/nv25-glm53-flash-low-turn64-output4096-bounded-v1-continue-length-v1-local-20261021/by_asset/kitchenware_pan_j01.parquet
2246
  - viewer/nv25-gpt-6.1-sol-high-pi-none-turn64-20261020/by_asset/kitchenware_pan_j01.parquet
2247
+ - viewer/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/by_asset/kitchenware_pan_j01.parquet
2248
  - split: pallet_wood_recycled_a05
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  path:
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  - viewer/nv25-glm53-flash-low-turn64-output4096-bounded-v1-continue-length-v1-local-20261021/by_asset/pallet_wood_recycled_a05.parquet
runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/asset.usd ADDED
@@ -0,0 +1,154 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ defaultPrim = "Pan"
4
+ endTimeCode = 0
5
+ metersPerUnit = 1
6
+ startTimeCode = 0
7
+ upAxis = "Y"
8
+ )
9
+
10
+ def Xform "Pan" (
11
+ prepend apiSchemas = ["PhysicsArticulationRootAPI"]
12
+ )
13
+ {
14
+ custom token doc:units = "meters"
15
+ custom token doc:upAxis = "Y"
16
+ custom token semantics:class = "PanAssembly"
17
+ custom token semantics:type = "RigidBody"
18
+
19
+ def PhysicsScene "physicsScene"
20
+ {
21
+ custom normal3f gravityDirection = (0, -1, 0)
22
+ custom float gravityMagnitude = 9.81
23
+ }
24
+
25
+ def Cylinder "panBody" (
26
+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsCollisionAPI", "PhysicsMassAPI"]
27
+ )
28
+ {
29
+ uniform token axis = "Z"
30
+ double height = 0.033470655034761876
31
+ rel material:binding = </Pan/Materials/panInterior> (
32
+ bindMaterialAs = "strongerThanDescendants"
33
+ )
34
+ bool physics:collisionEnabled = 1
35
+ float physics:mass = 0.9
36
+ bool physics:rigidBodyEnabled = 1
37
+ double radius = 0.0982455164194107
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+ custom token semantics:class = "Pan"
39
+ custom token semantics:type = "RigidBody"
40
+ double3 xformOp:translate = (0, 0, 0.016735327517380938)
41
+ uniform token[] xformOpOrder = ["xformOp:translate"]
42
+ }
43
+
44
+ def Cube "handle" (
45
+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsCollisionAPI", "PhysicsMassAPI"]
46
+ )
47
+ {
48
+ rel material:binding = </Pan/Materials/handle> (
49
+ bindMaterialAs = "strongerThanDescendants"
50
+ )
51
+ bool physics:collisionEnabled = 1
52
+ float physics:mass = 0.3
53
+ bool physics:rigidBodyEnabled = 1
54
+ custom token semantics:class = "Handle"
55
+ custom token semantics:type = "RigidBody"
56
+ double size = 1
57
+ float3 xformOp:scale = (0.09, 0.09074442, 0.045)
58
+ double3 xformOp:translate = (0.06385958567261696, 0.18898993730545044, 0.016735327517380938)
59
+ uniform token[] xformOpOrder = ["xformOp:scale", "xformOp:translate"]
60
+ }
61
+
62
+ def "Materials"
63
+ {
64
+ def Material "panInterior"
65
+ {
66
+ token outputs:surface.connect = </Pan/Materials/panInterior/surf.outputs:surface>
67
+
68
+ def Shader "surf"
69
+ {
70
+ uniform token info:id = "UsdPreviewSurface"
71
+ color3f inputs:diffuseColor = (0.17, 0.17, 0.19)
72
+ color3f inputs:diffuseColor.connect = </Pan/Materials/panInterior/albedoTex.outputs:rgb>
73
+ float inputs:metallic = 0
74
+ float inputs:metallic.connect = </Pan/Materials/panInterior/metalTex.outputs:r>
75
+ float inputs:roughness = 0.6
76
+ float inputs:roughness.connect = </Pan/Materials/panInterior/roughTex.outputs:r>
77
+ token outputs:surface
78
+ }
79
+
80
+ def Shader "albedoTex"
81
+ {
82
+ uniform token info:id = "UsdUVTexture"
83
+ asset inputs:file = @textures/pan_interior_albedo.png@
84
+ float2 inputs:scale = (1, 1)
85
+ color3f outputs:rgb
86
+ }
87
+
88
+ def Shader "roughTex"
89
+ {
90
+ uniform token info:id = "UsdUVTexture"
91
+ asset inputs:file = @textures/pan_interior_roughness.png@
92
+ float outputs:r
93
+ }
94
+
95
+ def Shader "metalTex"
96
+ {
97
+ uniform token info:id = "UsdUVTexture"
98
+ asset inputs:file = @textures/metallic_0.png@
99
+ float outputs:r
100
+ }
101
+ }
102
+
103
+ def Material "handle"
104
+ {
105
+ token outputs:surface.connect = </Pan/Materials/handle/surf.outputs:surface>
106
+
107
+ def Shader "surf"
108
+ {
109
+ uniform token info:id = "UsdPreviewSurface"
110
+ color3f inputs:diffuseColor = (0.22, 0.22, 0.24)
111
+ color3f inputs:diffuseColor.connect = </Pan/Materials/handle/albedoTex.outputs:rgb>
112
+ float inputs:metallic = 0
113
+ float inputs:metallic.connect = </Pan/Materials/handle/metalTex.outputs:r>
114
+ float inputs:roughness = 0.6
115
+ float inputs:roughness.connect = </Pan/Materials/handle/roughTex.outputs:r>
116
+ token outputs:surface
117
+ }
118
+
119
+ def Shader "albedoTex"
120
+ {
121
+ uniform token info:id = "UsdUVTexture"
122
+ asset inputs:file = @textures/handle_albedo.png@
123
+ float2 inputs:scale = (1, 1)
124
+ color3f outputs:rgb
125
+ }
126
+
127
+ def Shader "roughTex"
128
+ {
129
+ uniform token info:id = "UsdUVTexture"
130
+ asset inputs:file = @textures/handle_roughness.png@
131
+ float outputs:r
132
+ }
133
+
134
+ def Shader "metalTex"
135
+ {
136
+ uniform token info:id = "UsdUVTexture"
137
+ asset inputs:file = @textures/metallic_0.png@
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+ float outputs:r
139
+ }
140
+ }
141
+ }
142
+
143
+ def PhysicsJoint "handle_joint"
144
+ {
145
+ rel physics:body0 = </Pan/panBody>
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+ rel physics:body1 = </Pan/handle>
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+ point3f physics:localPos0 = (0.06385958, 0.09824552, 0.016735328)
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+ point3f physics:localPos1 = (0, -0.09074442, 0)
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+ quatf physics:localRot0 = (1, 0, 0, 0)
150
+ quatf physics:localRot1 = (1, 0, 0, 0)
151
+ custom token type = "fixed"
152
+ }
153
+ }
154
+
runs/nv25-nemotron35-vl-nvfp4-off-pi-turn64-output4096-local-20261022/assets/kitchenware_pan_j01/reconstruction-3/candidate/asset.usda ADDED
@@ -0,0 +1,145 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ endTimeCode = 0
4
+ metersPerUnit = 1
5
+ startTimeCode = 0
6
+ upAxis = "Y"
7
+ )
8
+
9
+ def Xform "Pan"
10
+ {
11
+ custom token doc:units = "meters"
12
+ custom token doc:upAxis = "Y"
13
+ custom token semantics:class = "PanAssembly"
14
+ custom token semantics:type = "RigidBody"
15
+
16
+ def Cylinder "panBody" (
17
+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsCollisionAPI", "PhysicsMassAPI"]
18
+ )
19
+ {
20
+ uniform token axis = "Z"
21
+ double height = 0.033470655034761876
22
+ rel material:binding = </Pan/Materials/panInterior> (
23
+ bindMaterialAs = "strongerThanDescendants"
24
+ )
25
+ bool physics:collisionEnabled = 1
26
+ float physics:mass = 0.9
27
+ bool physics:rigidBodyEnabled = 1
28
+ double radius = 0.0982455164194107
29
+ custom token semantics:class = "Pan"
30
+ custom token semantics:type = "RigidBody"
31
+ double3 xformOp:translate = (0, 0, 0.016735327517380938)
32
+ uniform token[] xformOpOrder = ["xformOp:translate"]
33
+ }
34
+
35
+ def Cube "handle" (
36
+ prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsCollisionAPI", "PhysicsMassAPI"]
37
+ )
38
+ {
39
+ rel material:binding = </Pan/Materials/handle> (
40
+ bindMaterialAs = "strongerThanDescendants"
41
+ )
42
+ bool physics:collisionEnabled = 1
43
+ float physics:mass = 0.3
44
+ bool physics:rigidBodyEnabled = 1
45
+ custom token semantics:class = "Handle"
46
+ custom token semantics:type = "RigidBody"
47
+ double size = 1
48
+ float3 xformOp:scale = (0.09, 0.09074442, 0.045)
49
+ double3 xformOp:translate = (0.06385958567261696, 0.18898993730545044, 0.016735327517380938)
50
+ uniform token[] xformOpOrder = ["xformOp:scale", "xformOp:translate"]
51
+ }
52
+
53
+ def "Materials"
54
+ {
55
+ def Material "panInterior"
56
+ {
57
+ token outputs:surface.connect = </Pan/Materials/panInterior/surf.outputs:surface>
58
+
59
+ def Shader "surf"
60
+ {
61
+ uniform token info:id = "UsdPreviewSurface"
62
+ color3f inputs:diffuseColor = (0.17, 0.17, 0.19)
63
+ color3f inputs:diffuseColor.connect = </Pan/Materials/panInterior/albedoTex.outputs:rgb>
64
+ float inputs:metallic = 0
65
+ float inputs:metallic.connect = </Pan/Materials/panInterior/metalTex.outputs:r>
66
+ float inputs:roughness = 0.6
67
+ float inputs:roughness.connect = </Pan/Materials/panInterior/roughTex.outputs:r>
68
+ token outputs:surface
69
+ }
70
+
71
+ def Shader "albedoTex"
72
+ {
73
+ uniform token info:id = "UsdUVTexture"
74
+ asset inputs:file = @/output/textures/pan_interior_albedo.png@
75
+ float2 inputs:scale = (1, 1)
76
+ color3f outputs:rgb
77
+ }
78
+
79
+ def Shader "roughTex"
80
+ {
81
+ uniform token info:id = "UsdUVTexture"
82
+ asset inputs:file = @/output/textures/pan_interior_roughness.png@
83
+ float outputs:r
84
+ }
85
+
86
+ def Shader "metalTex"
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+ {
88
+ uniform token info:id = "UsdUVTexture"
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+ asset inputs:file = @/output/textures/metallic_0.png@
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+ float outputs:r
91
+ }
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+ }
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+
94
+ def Material "handle"
95
+ {
96
+ token outputs:surface.connect = </Pan/Materials/handle/surf.outputs:surface>
97
+
98
+ def Shader "surf"
99
+ {
100
+ uniform token info:id = "UsdPreviewSurface"
101
+ color3f inputs:diffuseColor = (0.22, 0.22, 0.24)
102
+ color3f inputs:diffuseColor.connect = </Pan/Materials/handle/albedoTex.outputs:rgb>
103
+ float inputs:metallic = 0
104
+ float inputs:metallic.connect = </Pan/Materials/handle/metalTex.outputs:r>
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+ float inputs:roughness = 0.6
106
+ float inputs:roughness.connect = </Pan/Materials/handle/roughTex.outputs:r>
107
+ token outputs:surface
108
+ }
109
+
110
+ def Shader "albedoTex"
111
+ {
112
+ uniform token info:id = "UsdUVTexture"
113
+ asset inputs:file = @/output/textures/handle_albedo.png@
114
+ float2 inputs:scale = (1, 1)
115
+ color3f outputs:rgb
116
+ }
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+
118
+ def Shader "roughTex"
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+ {
120
+ uniform token info:id = "UsdUVTexture"
121
+ asset inputs:file = @/output/textures/handle_roughness.png@
122
+ float outputs:r
123
+ }
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+
125
+ def Shader "metalTex"
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+ {
127
+ uniform token info:id = "UsdUVTexture"
128
+ asset inputs:file = @/output/textures/metallic_0.png@
129
+ float outputs:r
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+ }
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+ }
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+ }
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+
134
+ def PhysicsJoint "handle_joint"
135
+ {
136
+ rel physics:body0 = </Pan/panBody>
137
+ rel physics:body1 = </Pan/handle>
138
+ point3f physics:localPos0 = (0.06385958, 0.09824552, 0.016735328)
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+ point3f physics:localPos1 = (0, -0.09074442, 0)
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+ quatf physics:localRot0 = (1, 0, 0, 0)
141
+ quatf physics:localRot1 = (1, 0, 0, 0)
142
+ custom token type = "fixed"
143
+ }
144
+ }
145
+
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