blob_id stringlengths 40 40 | language stringclasses 1
value | repo_name stringlengths 5 117 | path stringlengths 3 268 | src_encoding stringclasses 34
values | length_bytes int64 6 4.23M | score float64 2.52 5.19 | int_score int64 3 5 | detected_licenses listlengths 0 85 | license_type stringclasses 2
values | text stringlengths 13 4.23M | download_success bool 1
class |
|---|---|---|---|---|---|---|---|---|---|---|---|
ae0501e6bdd16b20326bacf4ccac66caa576e710 | C++ | NHERI-SimCenter/smelt | /src/beta_dist.cc | UTF-8 | 911 | 2.625 | 3 | [
"BSD-2-Clause",
"BSD-3-Clause"
] | permissive | #include <vector>
#include <boost/math/distributions/beta.hpp>
#include "beta_dist.h"
stochastic::BetaDistribution::BetaDistribution(double alpha, double beta)
: Distribution(),
alpha_{alpha},
beta_{beta},
distribution_{alpha, beta_}
{}
std::vector<double> stochastic::BetaDistribution::cumulative_dist_func(
const std::vector<double>& locations) const {
std::vector<double> evaluations(locations.size());
for (unsigned int i = 0; i < locations.size(); ++i) {
evaluations[i] = cdf(distribution_, locations[i]);
}
return evaluations;
}
std::vector<double> stochastic::BetaDistribution::inv_cumulative_dist_func(
const std::vector<double>& probabilities) const {
std::vector<double> evaluations(probabilities.size());
for (unsigned int i = 0; i < probabilities.size(); ++i) {
evaluations[i] = quantile(distribution_, probabilities[i]);
}
return evaluations;
}
| true |
b030261a235273d8c6e2c0a3530b68b4c5dce7c3 | C++ | SlawomirKwiatkowski/Arkanoid | /CMapEditorState.cpp | UTF-8 | 4,619 | 2.71875 | 3 | [] | no_license | #include "CMapEditorState.h"
CMapEditorState::CMapEditorState(RenderWindow* window, stack<CState*>* states)
:CState(window,states)
{
background.setSize(Vector2f(window->getSize().x, window->getSize().y));
background.setFillColor(Color::Black);
initBlock();
}
CMapEditorState::~CMapEditorState()
{
saveToFile();
auto it = this->blocks.begin();
for (it = this->blocks.begin();it != this->blocks.end();++it)
{
delete* it;
}
auto it2 = this->gobjects.begin();
for (it2 = this->gobjects.begin();it2 != this->gobjects.end();++it2)
{
delete* it2;
}
delete this->blockToClick;
cout << "koniec editorstate";
Sleep(500);
}
void CMapEditorState::endState()
{
}
void CMapEditorState::update(const float& dt)
{
this->updateInput(dt);
updateMousePosition();
mouseKlickMapCreator();
for (auto& object : this->gobjects) {
object->updatePos();
}
}
void CMapEditorState::render(RenderTarget* target)
{
for (auto& object : this->gobjects)
if (object->isDestroyed() == false) {
object->render(*target);
}
}
void CMapEditorState::renderButtons(RenderTarget* target)
{
}
void CMapEditorState::initBlock()
{
fstream plik;
plik.open("mapa.txt", ios::in);
if (plik.good() == false)
{
exit;
};
int n;
plik >> n;
for (int i = 0;i < n;i++)
{
float x;
plik >> x;
float y;
plik >> y;
blocks.emplace_back(new CBlock(x, y, 60, 20));
gobjects.push_back(new CGBlock(blocks.back()));
};
plik.close();
this->blockToClick = new CBlock(400, 550, 80,30);
gobjects.push_back(new CGBlock(blockToClick));
}
void CMapEditorState::saveToFile()
{
{
fstream plik;
plik.open("mapa.txt", ios::out);
if (plik.good() == true)
{
std::cout << "Uzyskano dostep do pliku!" << std::endl;
plik << size(this->blocks) << endl;
for (auto& block : this->blocks)
{
plik << (block->left() + block->right()) / 2 << endl;
plik << (block->top() + block->bottom()) / 2 << endl;
}
}
else std::cout << "Dostep do pliku zostal zabroniony!" << std::endl;
plik.close();
}
}
void CMapEditorState::updateInput(const float& dt)
{
this->checkForQuit();
}
void CMapEditorState::mouseKlickMapCreator()
{
{
cout << mousePosView.x << " " << mousePosView.y << " ";
cout << "1 ";
if (this->blockToClick->isKlicked() == true) //sprawdza czy bloczek jest klikniêty
{
this->blockToClick->updatePosi(mousePosView.x, mousePosView.y);//jeœli tak to pod¹¿a za kursorem
cout << "2 ";
addBlock(); //sprawdza czy kliknales eby dodac
if (Mouse::isButtonPressed(Mouse::Right)) //sprawdza czy odklikn¹³eœ
{
this->blockToClick->unklick();
this->blockToClick->updatePosi(400, 550);
}
}
else { //jeœli bloczek dodaj¹cy nie jest klikniêty to sprawdza inne i czy klikn¹³eœ na dodaj¹cy
editBlock();
cout << "lolo ";
if (Mouse::isButtonPressed(Mouse::Left) && this->blockToClick->isKlicked() == false// sprawdza czy klikn¹³eœ w dodanie
&& mousePosView.x < this->blockToClick->right() && mousePosView.x > this->blockToClick->left()
&& mousePosView.y < this->blockToClick->bottom() && mousePosView.y > this->blockToClick->top())
{
this->blockToClick->klick();
cout << "elo elooll ";
}
}
}
}
void CMapEditorState::addBlock()
{
bool kol = false;
if (Mouse::isButtonPressed(Mouse::Left))
{
for (auto& block : blocks)
{
if (block->right() >= this->blockToClick->left() && block->left() <= this->blockToClick->right()
&& block->bottom() >= this->blockToClick->top() && block->top() <= this->blockToClick->bottom())
{
kol = true;
}
}
if (kol == false && mousePosView.y<350)
{
blocks.emplace_back(new CBlock(mousePosView.x, mousePosView.y, 60, 20));
gobjects.push_back(new CGBlock(blocks.back()));
}
};
}
void CMapEditorState::editBlock()
{
int i = -1;
for (auto& block : this->blocks)
{
if (block->isKlicked() == true)
{
block->updatePosi(mousePosView.x, mousePosView.y);
cout << "to jest: " << i << " ";
if (Mouse::isButtonPressed(Mouse::Right)) {
block->unklick();
cout << "wololo";
}
}
i++;
if (block->isKlicked() == true && Keyboard::isKeyPressed(Keyboard::Delete))
{
block->destroy();
for (auto& object : this->gobjects) {
object->updatePos();
}
auto it = blocks.begin() + i;
this->blocks.erase(it);
}
if ((Mouse::isButtonPressed(Mouse::Left) && block->isKlicked() == false// sprawdza czy klikn¹³eœ w dodanie
&& mousePosView.x < block->right() && mousePosView.x > block->left()
&& mousePosView.y < block->bottom() && mousePosView.y > block->top()))
{
block->klick();
}
}
}
| true |
94f87e6c25245c10f9e2cbadcc3e5f3b8717084b | C++ | brandonRichardson/uml-acm-games | /game_engine/Player.h | UTF-8 | 865 | 3.015625 | 3 | [] | no_license | /*
* File: Player.h
* Author: J. Madden
*
* Created on February 8, 2013, 12:16 PM
*/
#ifndef PLAYER_H
#define PLAYER_H
/*
* TODO: A lot, most of which is not doable until
* we decide where we're going with this project.
*/
#include <string>
#include "stats.h"
#include "Inventory.h"
#include "Position.h"
class Player{
std::string name;
StatSheet stats;
Position pos;
Inventory inv;
public:
//Constructor
Player(std::string theName){ name = theName; }
//Getter functions
std::string getName(){ return name; }
StatSheet &getStats(){ return stats; }
Position &getPosition(){ return pos; }
Inventory &getInventory(){ return inv; }
//Inventory related functions
void pickUpItem(Item toPickUp);
//Action related functions
};
#endif /* PLAYER_H */
| true |
48dc441488f53b1a9ce2193170c37dd7fbc167e3 | C++ | minhazmiraz/Codeforces_AC_Submission | /900A[Find_Extra_One].cpp | UTF-8 | 285 | 2.578125 | 3 | [] | no_license | #include <bits/stdc++.h>
using namespace std;
int main(){
int n,neg=0,pos=0;
cin>>n;
for(int i=1;i<=n;i++){
int a,b;
cin>>a>>b;
if(a<0)
neg++;
if(a>0)
pos++;
}
if(neg<=1 || pos<=1)
cout<<"Yes\n";
else
cout<<"No\n";
return 0;
}
/*
Powered by Buggy plugin
*/ | true |
f1cf218d1762e464ef333dbf40c472c9163f1fa6 | C++ | grtushar/LightOJ | /loj1374_BNUOJ_13220_confusion_in_the_problemset.cpp | UTF-8 | 837 | 2.625 | 3 | [] | no_license | using namespace std;
#include<iostream>
#include<cstdio>
#include<cstring>
int count[1000010];
int main()
{
long long int arr[10010];
int T,n,Case=1,i,flag;
scanf("%d",&T);
while(T--)
{
memset(count,0,sizeof(count));
scanf("%d",&n);
for(i=0;i<n;i++)
{
scanf("%lld",&arr[i]);
count[arr[i]]++;
}
flag=1;
for(i=0;i<n;i++)
{
if(count[i]>0)
{
count[i]--;
}
else if(count[n-1-i]>0)
{
count[n-1-i]--;
}
else
{
flag=0;
}
}
if(flag)
printf("Case %d: yes\n",Case++);
else
printf("Case %d: no\n",Case++);
}
return 0;
}
| true |
4ea2708811cd44926a0a7892170faea4349e6489 | C++ | cxwcfea/uva-code | /232.cpp | UTF-8 | 2,896 | 2.75 | 3 | [] | no_license | /*
* =====================================================================================
*
* Filename: 232.cpp
*
* Description:
*
* Version: 1.0
* Created: 07/04/2014 19:54:49
* Revision: none
* Compiler: g++
*
* Author: cxwcfea(cxwcfea@163.com),
* Organization:
*
* =====================================================================================
*/
#include <cstdio>
enum class NodeType {
BLACK,
ELIGIBLE,
WHITE
};
struct Node {
NodeType type;
char ch;
int value;
bool process_for_down;
Node(NodeType t = NodeType::WHITE, char c = '*') : type{t}, ch{c}, value{0}, process_for_down{false} {}
void reset() {
type = NodeType::WHITE;
ch = '*';
value = 0;
process_for_down = false;
}
};
const int kMax = 12;
Node matrix[kMax][kMax];
char input[kMax];
int main() {
#ifdef Debug
freopen("232.in", "r", stdin);
#endif
int r, c, cases = 0;
while (1) {
scanf("%d", &r);
if (!r) {
break;
}
scanf("%d", &c);
getchar();
if (cases)
printf("\n");
printf("puzzle #%d:\n", ++cases);
printf("Across\n");
int word_num = 0, count = 0;
bool processing = false;
for (int i = 0; i < r; ++i) {
fgets(input, kMax, stdin);
for (int j = 0; j < c; ++j) {
matrix[i][j].reset();
if (input[j] == '*') {
if (processing) {
printf("\n");
processing = false;
}
matrix[i][j].type = NodeType::BLACK;
} else {
if (j == 0 ||
i == 0 ||
matrix[i-1][j].type == NodeType::BLACK ||
matrix[i][j-1].type == NodeType::BLACK) {
matrix[i][j].type = NodeType::ELIGIBLE;
matrix[i][j].value = ++count;
if (j == 0 && processing) {
printf("\n");
processing = false;
}
if (!processing) {
processing = true;
printf("%3d.%c", count, input[j]);
} else {
printf("%c", input[j]);
}
} else {
printf("%c", input[j]);
}
matrix[i][j].ch = input[j];
}
}
}
if (processing)
printf("\n");
printf("Down\n");
for (int i = 0; i < r; ++i) {
for (int j = 0; j < c; ++j) {
if (matrix[i][j].type == NodeType::ELIGIBLE && !matrix[i][j].process_for_down) {
matrix[i][j].process_for_down = true;
processing = true;
printf("%3d.%c", matrix[i][j].value, matrix[i][j].ch);
int x = i + 1;
while (x < r && matrix[x][j].type != NodeType::BLACK) {
matrix[x][j].process_for_down = true;
printf("%c", matrix[x][j].ch);
++x;
}
printf("\n");
}
}
}
/*
int count = 0;
for (int i = 0; i < r; ++i) {
for (int j = 0; j < c; ++j) {
if (matrix[i][j].type == NodeType::BLACK) {
printf(" * ");
} else if (matrix[i][j].type == NodeType::ELIGIBLE) {
printf("%2d ", ++count);
} else {
printf("%2c ", matrix[i][j].ch);
}
}
printf("\n");
}
*/
}
return 0;
}
| true |
492444df9b1a8cace6576504faebd93ac9228a93 | C++ | ruszkait/DefQuery | /test/ListTest.cpp | UTF-8 | 463 | 2.5625 | 3 | [
"Apache-2.0"
] | permissive | #include "gtest/gtest.h"
#include <DefQuery/from.h>
#include <DefQuery/list.h>
#include <array>
#include <list>
TEST(ListTest, SubCollectionTest)
{
std::vector<int> vector = {1, 2, 3, 4};
auto subVectorList = DefQuery::from(vector).list();
ASSERT_EQ(std::list<int>({1, 2, 3, 4}), subVectorList);
}
TEST(ListTest, EmptyCollectionTest)
{
std::vector<int> vector;
auto subVectorList = DefQuery::from(vector).list();
ASSERT_TRUE(subVectorList.empty());
}
| true |
55e88bc71f0c3b8f2c7d788a7f6c8386eaf39b1c | C++ | luisco96/accelerated_cpp | /chapter_3/exercise_3_5.cpp | UTF-8 | 1,256 | 3.265625 | 3 | [] | no_license | #include <algorithm>
#include <iomanip>
#include <ios>
#include <iostream>
#include <string>
#include <vector>
using namespace std;
int main()
{
vector<string> names;
vector<double> grades;
string name;
double midterm, final, homework = 0, x;
// ask for and read the student's name
cout << "Please enter the student name, q to quit: ";
while(cin >> name) {
if(name == "q") break;
names.push_back(name);
// Ask for the mid and final grades
cout << "Please enter your midterm and final grades: ";
cin >> midterm >> final;
cout << "Enter the 3 homework grades: ";
for(int i= 0; i < 3; i++ ){
cin >> x;
homework += x;
}
homework /= 3;
final = 0.2 * midterm + 0.4 * final + 0.4 * homework;
grades.push_back(final);
cout << "Please enter the student name, q to quit: ";
}
if(names.size() == 0) {
cout << "No names were given!" << endl;
return 1;
}
streamsize prec = cout.precision();
for(vector<string>::size_type i = 0; i < names.size(); i++) {
cout << names[i] << ": " << setprecision(3) << grades[i] << endl;
}
cout.precision(prec);
return 0;
} | true |
1d4c7654ebb9fa7c6b054481f6b4891c885216e0 | C++ | FriendedCarrot4z/cs235 | /w09/bnode.h | UTF-8 | 4,819 | 3.59375 | 4 | [] | no_license | /*******************************************************************************
* Header File
* node
* Summary:
* BNode struct.
* Author:
* Maximiliano Correa, Esteban Cabrera and Tony Moraes.
*******************************************************************************/
#include <stdlib.h>
#ifndef BNODE_H
#define BNODE_H
/*******************************************************************************
* NODE
* Linked list node.
*******************************************************************************/
template <class T>
class BNode
{
public:
T data;
BNode * pParent;
BNode * pLeft;
BNode * pRight;
//Default Constructor
BNode() : data(0), pParent(NULL), pLeft(NULL), , pRight(NULL) {}
//Non Default Constructor
BNode(const T &t) : data(t), pParent(NULL), pLeft(NULL), , pRight(NULL) {}
};
/*******************************************************************************
* FREE DATA (DELETE)
* Release all the memory contained in a given linked-list.
* The one parameter is a pointer to the head of the list.
*******************************************************************************/
template <class T>
void freeData(BNode<T> * & pNode)
{
if (!pNode)
return null;
freeData(pNode->pLeft);
freeData(pNode->pRight);
delete pNode;
pNode = NULL;
}
/*******************************************************************************
* COPY
* To copy a binary tree, it is necessary to traverse the entire tree.
*******************************************************************************/
template <class T>
BNode <T> * copy(BNode <T> * pSource)
{
BNode<T> * pDestination = new BNode<T> (pSource->data);
//BNode<T> * pDest = pDestination;
pDestination->pLeft = copy(pSource->pLeft);
pDestination->pRight = copy(pSource->pRight);
if (pDestination->pLeft)
{
pDestination->pLeft->pParent = pDestination;
}
if (pDestination->pRight)
{
pDestination->pRight->pParent = pDestination;
}
// return head of copy node
return pDestination;
}
/*******************************************************************************
* INSERT
* Inserts a new BNode into the current linked-list. The first parameter is the
* BNode after the new BNode inserted into the list. The second parameter is the
* value to be placed in the new BNode. An optional third parameter is set to true
* if the new element is to be at the head of the list. Returns a pointer to the
* newly created BNode.
*******************************************************************************/
template <class T>
BNode <T> * insert(BNode <T> * pBNode, const T & data, bool after = false) throw (const char *)
{
BNode <T> *pNew = new BNode <T> (data);
if (pBNode == NULL)
{
return pNew;
}
if (after)
{
pNew->pNext = pBNode->pNext;
pNew->pPrev = pBNode;
if (pBNode->pNext)
{
pBNode->pNext->pPrev = pNew;
}
pBNode->pNext = pNew;
return pNew;
}
pNew->pNext = pBNode;
pNew->pPrev = pBNode->pPrev;
if (pBNode->pPrev)
{
pBNode->pPrev->pNext = pNew;
}
pBNode->pPrev = pNew;
return pNew;
}
/************************************************
* find
* Helps the user find things within the node
***********************************************/
template <class T>
BNode<T> * find(BNode<T> * pHead, const T &t)
{
// iterate through list and compare value to data
for (BNode<T> * p = pHead; p; p = p->pNext)
{
if (p->data == t)
return p;
}
return NULL;
}
/************************************************
* remove
* Removes a node from a list
***********************************************/
template <class T>
BNode<T> * remove(BNode<T> * pBNode)
{
if (pBNode == NULL)
{
std::cout << "The list is empty";
}
BNode <T> * pReturn;
// Fix the pNext pointer from previos node
if (pBNode->pPrev)
{
pBNode->pPrev->pNext = pBNode->pNext;
}
//fix the pPrev pointer from next node
if (pBNode->pNext)
{
pBNode->pNext->pPrev = pBNode->pPrev;
}
//returns previous, next or null;
pReturn = pBNode->pPrev ? pBNode->pPrev : pBNode->pNext;
delete pBNode;
//returns who take its place
return pReturn;
}
/************************************************
* << Operator
* Stream insertion operator
***********************************************/
template <class T>
std::ostream & operator<<(std::ostream & out, const BNode<T> * pHead)
{
// operator overload to display the list
for (const BNode<T> * p = pHead; p; p = p->pNext)
{
if(p->pNext != NULL)
{
out << p->data << ", ";
}
else
{
out << p->data;
}
}
return out;
}
#endif // BNODE_H
| true |
4880ed8c354c088375c205f01875f23b82111c91 | C++ | TeoPaius/Projects | /c++/Contests/olimpiada/subiecte/oji2012/oji2012/Solutii9_12/Solutii9_12/OJI10/10_OJILIC/p1-compresie/Solutii/compresie_cristina_sichim.cpp | UTF-8 | 1,460 | 2.71875 | 3 | [] | no_license | /*
Solutie prof. Cristina Sichim
*/
# include <fstream>
# include <cstring>
using namespace std;
char s[1000001], a[1001][1001];
int i,n,l,j,k,Nr;
ifstream f("compresie.in");
ofstream g("compresie.out");
int dimensiune()
{ n=0;
int i=0,nr;
while(i<l){ if(s[i]=='*') Nr++,i++;
else if(s[i]>='a' && s[i]<='z') n++,i++;
else {nr=0;
while(s[i]>='0' && s[i]<='9') {nr=nr*10+(s[i]-'0');
i++;}
n=n+nr;i++;
}
}
i=1;
while(i*i<n) i++;
return i;
}
void matrice(int i1,int j1, int i2, int j2)
{ int x,y,nr;
if(i1<=i2 && j1<=j2)
{
if(s[i]=='*') { i++;
x=(i1+i2)/2;y=(j1+j2)/2;
matrice(i1,j1,x,y);
matrice(i1,y+1,x,j2);
matrice(x+1,j1,i2,y);
matrice(x+1,y+1,i2,j2);
}
else if(s[i]>='a' && s[i]<='z')
{ a[i1][j1]=s[i];i++;
matrice(i1,j1+1,i1,j2); //B
matrice(i1+1,j1,i2,j1); //C
matrice(i1+1,j1+1,i2,j2); //D
}
else{ while(s[i]>='0' && s[i]<='9') i++;
for(x=i1;x<=i2;x++)
for(y=j1;y<=j2;y++)a[x][y]=s[i];
i++;
}
}}
int main()
{ f>>s;
l=strlen(s);
n=dimensiune();
g<<Nr<<'\n';
i=0;
matrice(1,1,n,n);
for(i=1;i<=n;i++)
{for(j=1;j<=n;j++) g<<a[i][j];
g<<'\n';
}
f.close();g.close();
return 0;
}
| true |
245a2b7eb7c8b70d7d1281fa9150f614e4e12586 | C++ | thamurath/Variant | /Common/NonCopyable.hpp | UTF-8 | 591 | 3 | 3 | [] | no_license | #ifndef __COMMON_BASE_POCILIES_NONCOPYABLE_HPP__
#define __COMMON_BASE_POCILIES_NONCOPYABLE_HPP__
namespace Base
{
namespace Polycies
{
/**
* @brief Utility class to mark another one as non-copyable.
*
* Just use private inheritance to use it.
* @class NonCopyable*/
class NonCopyable
{
protected:
NonCopyable(void)
{
}
~NonCopyable(void)
{
}
private:
NonCopyable(const NonCopyable&);
NonCopyable& operator=(const NonCopyable&);
};
}
}
#endif // __COMMON_BASE_POCILIES_NONCOPYABLE_HPP__
| true |
42c0f520982b3ddaff7ffba157a8a336bb6ef0e9 | C++ | microsoft/CCF | /src/node/test/channel_stub.h | UTF-8 | 1,345 | 2.546875 | 3 | [
"Apache-2.0"
] | permissive | // Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the Apache 2.0 License.
#pragma once
#include "node/node_types.h"
#include <vector>
namespace ccf
{
class ChannelStubProxy
{
public:
std::vector<std::vector<uint8_t>> sent_encrypted_messages;
ChannelStubProxy() {}
template <class T>
bool send_encrypted(
NodeId to,
const NodeMsgType& msg_type,
const std::vector<uint8_t>& data,
const T& msg)
{
sent_encrypted_messages.push_back(data);
return true;
}
template <class T>
bool send_authenticated(
NodeId to, const ccf::NodeMsgType& msg_type, const T& data)
{
return true;
}
template <class T>
std::pair<T, std::vector<uint8_t>> recv_encrypted(
const NodeId& from, const uint8_t* data, size_t size)
{
T msg;
return std::make_pair(msg, std::vector<uint8_t>(data, data + size));
}
std::vector<uint8_t> get_pop_back()
{
auto back = sent_encrypted_messages.back();
sent_encrypted_messages.pop_back();
return back;
}
void clear()
{
sent_encrypted_messages.clear();
}
size_t size() const
{
return sent_encrypted_messages.size();
}
bool is_empty() const
{
return sent_encrypted_messages.empty();
}
};
} | true |
a9de91bbf6b1fcdc01b9d98b489cf4bcb9338d9d | C++ | ddjddd/Algorithm-Study | /Backjoon_Onlie_Judge/2000/2178.cpp | UTF-8 | 1,688 | 3.109375 | 3 | [] | no_license | #include <iostream>
#include <queue>
using namespace std;
typedef struct Node {
int x;
int y;
int len;
} node;
int main() {
int n, m;
cin >> n >> m;
int arr[n][m];
bool visited[n][m];
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
scanf("%1d", &arr[i][j]);
visited[i][j] = false;
}
}
queue<node> q;
node k;
k.x = 0;
k.y = 0;
k.len = 0;
int mi = 10000000;
q.push(k);
while (!q.empty()) {
node t = q.front();
q.pop();
if (t.x < n - 1 && arr[t.x + 1][t.y] && !visited[t.x + 1][t.y]) {
node nn;
nn.x = t.x + 1;
nn.y = t.y;
nn.len = t.len + 1;
q.push(nn);
visited[nn.x][nn.y] = true;
}
if (t.x > 0 && arr[t.x - 1][t.y] && !visited[t.x - 1][t.y]) {
node nn;
nn.x = t.x - 1;
nn.y = t.y;
nn.len = t.len + 1;
q.push(nn);
visited[nn.x][nn.y] = true;
}
if (t.y > 0 && arr[t.x][t.y - 1] && !visited[t.x][t.y - 1]) {
node nn;
nn.x = t.x;
nn.y = t.y - 1;
nn.len = t.len + 1;
q.push(nn);
visited[nn.x][nn.y] = true;
}
if (t.y < m - 1 && arr[t.x][t.y + 1] && !visited[t.x][t.y + 1]) {
node nn;
nn.x = t.x;
nn.y = t.y + 1;
nn.len = t.len + 1;
q.push(nn);
visited[nn.x][nn.y] = true;
}
if (t.x == n - 1 && t.y == m - 1)
mi = min(mi, t.len);
}
cout << ++mi << endl;
return 0;
}
| true |
689dd75f3737bb3e36540cc6ee002eeb4efe7c32 | C++ | wusatteam/WUSATP1 | /CubeSat_GPS/LED.ino | UTF-8 | 298 | 2.828125 | 3 | [] | no_license | void LED_init() {
pinMode(LED, OUTPUT);
digitalWrite(LED,LOW);
}
void LED_on() {
digitalWrite(LED,HIGH);
}
void LED_off() {
digitalWrite(LED,LOW);
}
void LED_flash(int time) {
LED_on();
delay(time);
LED_off();
delay(time);
}
void Error() {
while(true)
LED_flash(100);
}
| true |
d2f05176069fb7c2b90770825298c250d0b67b77 | C++ | defacto2k15/pwAsteroids | /src/Model/components/PositionComponent.cpp | UTF-8 | 915 | 2.78125 | 3 | [] | no_license | //
// Created by defacto on 24.10.15.
//
#include <Model/python/PythonModule.h>
#include "PositionComponent.h"
PositionComponent::PositionComponent( PythonModule &python)
: position_(0.0, 0.0), rotation_(0.0), visibility_(python) {
}
Point PositionComponent::getPosition() {
return position_;
}
Rotation PositionComponent::getRotation() {
return rotation_;
}
void PositionComponent::setPosition( Point newPos) {
position_ = newPos;
}
void PositionComponent::setX( double newX) {
position_ = Point( newX, position_.getY() );
}
void PositionComponent::setY(double newY ) {
position_ = Point(position_.getX(), newY );
}
void PositionComponent::moveBy( Point moveVector ) {
position_.move(moveVector.getX(), moveVector.getY());
}
void PositionComponent::setRotation( Rotation newRotation ) {
rotation_ = newRotation;
}
void PositionComponent::rotateBy( double toRotate ) {
rotation_+=toRotate;
}
| true |
9d20b2ad1152478e09c2846181ec2c2ad677b440 | C++ | haka913/boj | /1764.cpp | UTF-8 | 562 | 2.859375 | 3 | [] | no_license | /*
* 1764.cpp
*
* Created on: 2018. 11. 13.
* Author: paul
*/
#include <iostream>
#include <set>
#include <string>
#include <vector>
#include <algorithm>
using namespace std;
int main() {
int n, m;
cin >> n >> m;
set<string> s;
vector<string> ans;
string a;
while(n--){
cin >> a;
s.insert(a);
}
while(m--){
cin >> a;
if(s.count(a)!=0){
ans.push_back(a);
}
}
sort(ans.begin(),ans.end());
cout << ans.size() <<"\n";
for(vector<string>:: iterator it = ans.begin() ; it != ans.end();it++){
cout << *it <<"\n";
}
return 0;
}
| true |
c8785067aeff6087a4d424983a4e6818257a682b | C++ | kanikapoor-dot/learn-DSA | /uniontry.cpp | UTF-8 | 332 | 3.21875 | 3 | [] | no_license | #include<iostream>
using namespace std;
union uniontry
{
int a;
int b;
char c;
float f;
};
int main(){
union uniontry t;
t.c = 'w';
t.f = 12.3;
cout << t.f << " ";
t.b = 5;
cout << t.b << " ";
t.a = 1;
cout << t.a << " ";
cout << t.f; //Garbage value
return 0;
} | true |
a491f02d611b08ddee17e2764649fdf39f1def8d | C++ | DimitriRocha/quickSortVisualization | /main.cpp | UTF-8 | 730 | 2.84375 | 3 | [] | no_license | #include <SFML/Graphics.hpp>
#include "QuickSort.h"
#include <future>
int main()
{
sf::RenderWindow window(sf::VideoMode(1200, 800), "Quick Sort Visualization SFML", sf::Style::Close);
QuickSort* qSort = new QuickSort(1200, 800);
auto future = std::async(&QuickSort::sortArray, qSort ,&qSort->arr, 0, (int)qSort->arr.size() - 1);
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Resized)
qSort->setViewSize(event.size.width, event.size.height);
if (event.type == sf::Event::Closed)
window.close();
}
window.clear(sf::Color::Black);
qSort->generateVisualSort(&window);
window.display();
}
return 0;
} | true |
6a204b7b7ab6b09b8d3c37366bffeb035f081aba | C++ | KepAmun/BSplineSurfaceModeling | /Vertex3d.h | UTF-8 | 928 | 2.8125 | 3 | [] | no_license | #ifndef VERTEX3D_H
#define VERTEX3D_H
#include <iostream>
#include <cmath>
using namespace std;
class Vertex3d
{
private:
double m_v[3];
public:
Vertex3d();
Vertex3d(double*v);
Vertex3d(double x, double y, double z);
Vertex3d(Vertex3d* v);
double* Get3dv();
double X() const;
double Y() const;
double Z() const;
double* XRef();
double* YRef();
double* ZRef();
double length() const;
void normalize();
Vertex3d& operator = (const Vertex3d& v);
Vertex3d& operator = (double *d);
Vertex3d operator + (const Vertex3d& v);
Vertex3d& operator += (const Vertex3d& v);
Vertex3d operator - (const Vertex3d& v);
Vertex3d& operator -= (const Vertex3d& v);
Vertex3d operator * (const double& d);
Vertex3d& operator *= (const double& d);
Vertex3d& operator *= (const Vertex3d& v);
double& operator [] (int i);
};
#endif // VERTEX3D_H
| true |
82c0383cfb5298d92d201932fcd1aab4f1e491cd | C++ | fbi-octopus/biggles | /include/biggles/simulate.hpp | UTF-8 | 5,798 | 2.875 | 3 | [
"Apache-2.0"
] | permissive | /// @file simulate.hpp Simulate the dynamic model to generate synthetic datasets
#ifndef BIGGLES_SIMULATE_HPP__
#define BIGGLES_SIMULATE_HPP__
#include <boost/shared_ptr.hpp>
#include "model.hpp"
#include "point_2d.hpp"
#include "track.hpp"
namespace biggles {
/// @brief Simulate ground truth data and synthetic input for the Biggles tracker
namespace simulate
{
/// @brief Simulate a single track.
///
/// Given the model parameters specified in \p parameters, simulate a single track with birth time \p first_time_stamp. The
/// state evolution covariance matrix, \f$ Q \f$, is set to
///
/// \f[
/// Q = \left[
/// \begin{array}{cccc}
/// s_p^2 & 0 & 0 & 0 \\ 0 & s_v^2 & 0 & 0 \\ 0 & 0 & s_p^2 & 0 \\ 0 & 0 & 0 & s_v^2
/// \end{array}
/// \right]
/// \f]
///
/// where \f$ s_p \f$ is the value of \p position_sigma and \f$ s_v \f$ is the value of \p velocity_sigma.
///
/// @param parameters The model parameters to generate this track with.
/// @param first_time_stamp The birth time of the new track.
/// @param initial_position The initial position of the track.
/// @param initial_velocity The initial velocity of the track.
/// @param position_sigma The standard deviation of the position random walk.
/// @param velocity_sigma The standard deviation of the velocity random walk.
///
/// @return A shared pointer to the new track.
boost::shared_ptr<track> generate_track(std::deque<state_t> &states,
const model::parameters& parameters,
const point_2d& initial_position = point_2d(),
const point_2d& initial_velocity = point_2d(),
time_stamp first_time_stamp = 0,
float position_sigma = 0.25f,
float velocity_sigma = 0.01f);
boost::shared_ptr<track> generate_track(const model::parameters& parameters,
const point_2d& initial_position = point_2d(),
const point_2d& initial_velocity = point_2d(),
time_stamp first_time_stamp = 0,
float position_sigma = 0.25f,
float velocity_sigma = 0.01f);
/// @brief Simulate an entire partition configuration.
///
/// @note All generated observations are included, even those outside of the bounds specified in the parameters. If you
/// want observations bounded to a region, use biggles::crop_partition() after calling this function.
///
/// @sa biggles::simulate_track()
/// @sa biggles::crop_partition()
///
/// @param[out] output_partition Write the generated partition to this reference.
/// @param params The model parameters.
/// @param start_time_stamp The first frame of data to generate.
/// @param end_time_stamp The last frame of data to birth tracks on. This may not be the last time stamp generated, see
/// the function documentation.
/// @param image_width The width of the output image. Used for generating clutter and choosing track initial position.
/// @param image_height The height of the output image. Used for generating clutter and choosing track initial position.
/// @param position_sigma The standard deviation of the position random walk.
/// @param velocity_sigma The standard deviation of the velocity random walk.
/// @param initial_velocity_sigma The standard deviation of the initial velocity for the track.
void generate_partition(partition_ptr_t& output_part_ptr,
const model::parameters& params,
time_stamp start_time_stamp = 0,
time_stamp end_time_stamp = 128,
float image_width = 128.f,
float image_height = 128.f,
float position_sigma = 0.25f,
float velocity_sigma = 0.01f,
float initial_velocity_sigma = 1.f);
/// @brief Crop out observations from a partition within a spatio-temporal window.
///
/// Remove observations from a partition whose x co-ordinate does not lie on [ \p first_x, \p last_x ) or whose y
/// co-ordinate does not lie on [ \p first_y, \p last_y ) or whose time stamp does not lie on [ \p first_time_stamp, \p
/// last_time_stamp ).
///
/// Tracks which end up with no observations are removed from the partition. Track birth and death times are modified to
/// be cropped to [ \p first_time_stamp, \p last_time_stamp ).
///
/// It is safe for \p output_partition and \p input_partition to refer to the same partition.
///
/// @param output_partition
/// @param input_partition
/// @param first_x
/// @param last_x
/// @param first_y
/// @param last_y
/// @param first_time_stamp
/// @param last_time_stamp
void crop_partition(partition_ptr_t& output_part_ptr,
const partition_ptr_t& input_part_ptr,
float first_x, float last_x,
float first_y, float last_y,
time_stamp first_time_stamp,
time_stamp last_time_stamp);
/// @brief Demote all tracks in a partition to the clutter.
///
/// Take all the tracks in \p input_partition and demote all their observations to the clutter. This function is useful
/// for generating synthetic input data sets from ground truths.
///
/// It is safe for \p output_partition and \p input_partition to refer to the same partition.
///
/// @param[out] output_partition overwritten with new partition
/// @param input_partition
void demote_all_tracks_from_partition(partition_ptr_t& output_part_ptr,
const partition_ptr_t& input_part_ptr);
}
}
#endif // BIGGLES_SIMULATE_HPP__
| true |
818730f07b73fb145fb295f4d17c01dbb023e587 | C++ | razvanw0w/university | /sda/SDA_SortedBag_BST/SortedBag.cpp | UTF-8 | 6,872 | 2.8125 | 3 | [] | no_license | //
// Created by razvan on 23.05.2019.
//
#include "SortedBag.h"
SortedBag::SortedBag(Relation r): root{-1},
numberOfElements{0},
capacity{16},
firstFree{0},
r{r}
{
tree = new BSTNode[16];
}
void SortedBag::add(TComp e) {
if (mustBeResized()) { // daca trebuie sa redimensionam vectorul, o facem
resize();
}
// nodul nou adaugat o sa fie pe pozitia firstFree, asa ca-l adaugam de pe acuma
tree[firstFree].setValue(e);
tree[firstFree].setLeftSon(-1);
tree[firstFree].setRightSon(-1);
// caut pozitia pe care trebuie sa adaug nodul
// la final o sa fie "parent"
int current = root, parent = -1;
while (current != -1) {
parent = current;
if (r(e, tree[current].getValue())) // daca relatia dintre elementu pe care trebe sa-l bag si valoarea in arbore se satisface
// atunci trebuie sa ma duc pe fiul stang
current = tree[current].getLeftSon();
else // altfel ma duc pe fiul drept
current = tree[current].getRightSon();
}
if (root == -1) // caz particular - nu avem radacina => radacina este firstFree
root = firstFree;
else if (r(e, tree[parent].getValue())) // daca trebuie sa pun elementul pe fiul stang, il pun pe fiul stang
tree[parent].setLeftSon(firstFree);
else // altfel, pe fiul drept
tree[parent].setRightSon(firstFree);
changeFirstFree(); // actualizam firstFree
++numberOfElements; // crestem nr. de elemente
}
void SortedBag::changeFirstFree() {
++firstFree;
while (firstFree < capacity && !tree[firstFree].isNull())
++firstFree;
}
bool SortedBag::remove(TComp e) {
bool removed = false; // daca l-am sters sau nu, o sa se actualizeze in functia removeRecursively
root = removeRecursively(root, e, removed);
if (removed)
--numberOfElements;
return removed;
}
bool SortedBag::search(TComp e) const {
int currentNode = root;
// ma duc pe fiul stang sau drept in functie de cum se stabileste relatia
while (currentNode != -1) {
if (tree[currentNode].getValue() == e)
return true;
if (r(e, tree[currentNode].getValue())) {
currentNode = tree[currentNode].getLeftSon();
}
else {
currentNode = tree[currentNode].getRightSon();
}
}
return false;
}
int SortedBag::nrOccurrences(TComp e) const {
int currentNode = root;
int counter = 0;
// la fel ca la search, nu e foarte greu de urmarit
while (currentNode != -1) {
if (tree[currentNode].getValue() == e)
++counter;
if (r(e, tree[currentNode].getValue())) {
currentNode = tree[currentNode].getLeftSon();
}
else {
currentNode = tree[currentNode].getRightSon();
}
}
return counter;
}
int SortedBag::size() const {
return numberOfElements;
}
SortedBagIterator SortedBag::iterator() const {
return SortedBagIterator(*this);
}
bool SortedBag::isEmpty() const {
return numberOfElements == 0;
}
SortedBag::~SortedBag() {
delete[] tree;
}
bool SortedBag::mustBeResized() {
return firstFree >= capacity;
}
void SortedBag::resize() {
BSTNode *newTree = new BSTNode[capacity * 2];
for (int i = 0; i < capacity; ++i) {
newTree[i].setValue(tree[i].getValue());
newTree[i].setLeftSon(tree[i].getLeftSon());
newTree[i].setRightSon(tree[i].getRightSon());
}
delete[] tree;
tree = newTree;
firstFree = capacity;
capacity *= 2;
}
TComp SortedBag::getMinimum(int startingRoot) {
int currentNode = startingRoot, minNode = startingRoot;
TComp minimum;
// caut cel mai mic element din subarborele BSB cu radacina in startingRoot
// asta inseamna cel mai din stanga nod, adica ma duc cat de tare pot in stanga
// o sa se afle in minNode
while (currentNode != -1) {
minimum = tree[currentNode].getValue();
minNode = currentNode;
currentNode = tree[currentNode].getLeftSon();
}
return minNode;
}
TComp SortedBag::getMaximum(int startingRoot) {
int currentNode = startingRoot, maxNode = startingRoot;
TComp maximum;
// caut cel mai mare element din subarborele BSB cu radacina in startingRoot
// asta inseamna cel mai din dreapta nod, adica ma duc cat de tare pot in dreapta
// o sa se afle in maxNode
while (currentNode != -1) {
maximum = tree[currentNode].getValue();
maxNode = currentNode;
currentNode = tree[currentNode].getRightSon();
}
return maxNode;
}
int SortedBag::removeRecursively(int node, TComp e, bool &removed) {
if (node == -1)
return node;
if (e == tree[node].getValue()) {
// am dat de elementul pe care-l caut, tre sa-l sterg
removed = true;
if (tree[node].getLeftSon() == -1) { // daca nu exista un fiu stang, inseamna ca mutam subarborele care incepe
// in fiul drept peste subarborele determinat de "node"
int rightSon = tree[node].getRightSon();
tree[node] = BSTNode{NULL_TCOMP, -1, -1};
return rightSon;
}
else if (tree[node].getRightSon() == -1) { // analog ca mai sus, doar ca pt fiul drept, mutam subarborele
// care incepe in fiul stang
int leftSon = tree[node].getLeftSon();
tree[node] = BSTNode{NULL_TCOMP, -1, -1};
return leftSon;
}
// altfel daca are ambii fii, punem valoarea celui mai mare element din subarborele stang
// cu valoarea din nodul si stergem o aparitie a celui mai mare element (ca sa nu apara de 2 ori, ca e ca si
// cum l-am muta pe ala in nodul curent
int maxNode = getMaximum(tree[node].getLeftSon());
tree[node].setValue(tree[maxNode].getValue());
tree[node].setLeftSon(removeRecursively(tree[node].getLeftSon(), tree[maxNode].getValue(), removed));
}
else if (r(e, tree[node].getValue())) {
// daca nodul se afla in subarborele determinat de fiul stang, atunci
// fiul stang va fi radacina subarborelui determinat de initialul fiu stang dupa ce elementul cautat
// a fost sters
tree[node].setLeftSon(removeRecursively(tree[node].getLeftSon(), e, removed));
}
else {
// la fel, doar ca pt fiul drept
tree[node].setRightSon(removeRecursively(tree[node].getRightSon(), e, removed));
}
return node;
}
| true |
008c6dea85f8a32a9621066b2672e0ce20fd5478 | C++ | Daniel95/MuseEngine | /MuseEngine/Muse/src/Platform/OpenGL/Buffer/OpenGLFrameBuffer.cpp | UTF-8 | 2,978 | 2.515625 | 3 | [] | no_license | #include "MusePCH.h"
#include "OpenGLFrameBuffer.h"
#include "glad/glad.h"
#include "Core/Instrumentor.h"
namespace Muse
{
static const uint32_t s_MaxFramebufferSize = 8192;
OpenGLFrameBuffer::OpenGLFrameBuffer(const FrameBufferProperties& spec)
: m_Properties(spec)
{
Invalidate();
}
OpenGLFrameBuffer::~OpenGLFrameBuffer()
{
glDeleteFramebuffers(1, &m_RendererID);
glDeleteTextures(1, &m_ColorAttachment);
glDeleteTextures(1, &m_DepthAttachment);
}
void OpenGLFrameBuffer::Invalidate()
{
if (m_RendererID)
{
glDeleteFramebuffers(1, &m_RendererID);
glDeleteTextures(1, &m_ColorAttachment);
glDeleteTextures(1, &m_DepthAttachment);
}
glCreateFramebuffers(1, &m_RendererID);
glBindFramebuffer(GL_FRAMEBUFFER, m_RendererID);
glCreateTextures(GL_TEXTURE_2D, 1, &m_ColorAttachment);
glBindTexture(GL_TEXTURE_2D, m_ColorAttachment);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, m_Properties.Width, m_Properties.Height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_ColorAttachment, 0);
glCreateTextures(GL_TEXTURE_2D, 1, &m_DepthAttachment);
glBindTexture(GL_TEXTURE_2D, m_DepthAttachment);
glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH24_STENCIL8, m_Properties.Width, m_Properties.Height);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_DepthAttachment, 0);
ASSERT_ENGINE(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Framebuffer is incomplete!");
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
void OpenGLFrameBuffer::Bind()
{
glBindFramebuffer(GL_FRAMEBUFFER, m_RendererID);
glViewport(0, 0, m_Properties.Width, m_Properties.Height);
}
void OpenGLFrameBuffer::Unbind()
{
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
void OpenGLFrameBuffer::Resize(uint32_t width, uint32_t height)
{
if (width == 0 || height == 0 || width > s_MaxFramebufferSize || height > s_MaxFramebufferSize)
{
LOG_ENGINE_WARN("Attempted to rezize framebuffer to {0}, {1}", width, height);
return;
}
m_Properties.Width = width;
m_Properties.Height = height;
Invalidate();
}
void OpenGLFrameBuffer::SetData(void* a_Data, uint32_t a_Size) const
{
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, m_Properties.Width, m_Properties.Height, 0, GL_RGBA, GL_FLOAT, a_Data);
}
void OpenGLFrameBuffer::BindTexture(uint32_t a_Slot) const
{
glActiveTexture(GL_TEXTURE0 + a_Slot);
glBindTexture(GL_TEXTURE_2D, m_ColorAttachment);
}
} | true |
8db6e25dc20a31c44ab939b55a9e776a2263bdae | C++ | fatihkaan22/CSE241 | /hw2/src/ioHandler.h | UTF-8 | 5,419 | 3.109375 | 3 | [] | no_license | #ifndef UNTITLED_IOHANDLER_H
#define UNTITLED_IOHANDLER_H
#include <iostream>
#include <string>
#include <fstream>
#include "gameStructures.h"
using namespace std;
string getDataFromLine(const string &line) {
return line.substr(line.find(':') + 1);
}
// Overloaded load functions for different data types
void loadData(ifstream &inStream, int &data) {
string line;
getline(inStream, line);
string strData = getDataFromLine(line);
data = stoi(strData);
}
void loadData(ifstream &inStream, CELL data[MAX_SIZE][MAX_SIZE], const int &size) {
string line;
getline(inStream, line);
string strData = getDataFromLine(line);
int strIndex = 0;
for (int i = 0; i < size; ++i) {
for (int j = 0; j < size; ++j) {
CELL c = static_cast<CELL>(strData[strIndex++]);
data[j][i] = c;
}
}
}
void loadData(ifstream &inStream, MARK &data) {
string line;
getline(inStream, line);
char charData = getDataFromLine(line)[0];
data = (charData == 'x') ? MARK::X : MARK::O;
}
void loadData(ifstream &inStream, STATUS &data) {
string line;
getline(inStream, line);
char charData = getDataFromLine(line)[0];
data = (charData == '0') ? STATUS::defense : STATUS::attack;
}
void loadData(ifstream &inStream, bool &data) {
string line;
getline(inStream, line);
char charData = getDataFromLine(line)[0];
data = (charData == '1') ? true : false;
}
void loadData(ifstream &inStream, pos data[], const int &size) {
string line;
getline(inStream, line);
string strData = getDataFromLine(line);
for (int i = 0; i < size; ++i) {
int strIndex1 = strData.find(',');
int strIndex2 = strData.find(' ');
data[i].x = stoi(strData.substr(0, strIndex1));
data[i].y = stoi(strData.substr(strIndex1 + 1, strIndex2));
strData = strData.substr(strIndex2 + 1);
}
}
// returns true if there is error on file opening
bool loadFile(const string &fileName, CELL board[MAX_SIZE][MAX_SIZE], int &boardSize, bool &vsComputer, MARK &nextTurn,
memory &computerMemory) {
ifstream inStream;
inStream.open(fileName);
if (inStream.fail()) {
cerr << "File open failed\n";
return true;
}
loadData(inStream, boardSize);
loadData(inStream, board, boardSize);
loadData(inStream, nextTurn);
loadData(inStream, vsComputer);
if (vsComputer) {
loadData(inStream, computerMemory.opponentPos.top);
loadData(inStream, computerMemory.opponentPos.array, computerMemory.opponentPos.top);
loadData(inStream, computerMemory.computerLastMove.x);
loadData(inStream, computerMemory.computerLastMove.y);
loadData(inStream, computerMemory.nextMove.x);
loadData(inStream, computerMemory.nextMove.y);
loadData(inStream, computerMemory.status);
}
return false;
}
string boardToStr(const CELL board[MAX_SIZE][MAX_SIZE], const int &boardSize) {
string s;
for (int i = 0; i < boardSize; ++i) {
for (int j = 0; j < boardSize; ++j) {
s += static_cast<char>(board[j][i]);
}
}
return s;
}
string arrToStr(const pos arr[], const int &size) {
string s;
for (int i = 0; i < size; ++i) {
s += to_string(arr[i].x);
s += ',';
s += to_string(arr[i].y);
s += ' ';
}
return s;
}
// Overloaded saving functions for different data types
void saveData(const string &identifier, const int &data, ofstream &outStream) {
outStream << identifier << ':' << data << endl;
}
void saveData(const string &identifier, const string &data, ofstream &outStream) {
outStream << identifier << ':' << data << endl;
}
void saveData(const string &identifier, const bool &data, ofstream &outStream) {
outStream << identifier << ':' << data << endl;
}
void saveData(const string &identifier, const char &data, ofstream &outStream) {
outStream << identifier << ':' << data << endl;
}
// returns true if there is error on file opening
bool
saveFile(const string &fileName, const CELL board[MAX_SIZE][MAX_SIZE], const int &boardSize, const bool &vsComputer,
const MARK &nextTurn, const memory &computerMemory) {
ofstream outStream;
outStream.open(fileName);
if (outStream.fail()) {
cerr << "File open failed\n";
return true;
}
saveData("boardSize", boardSize, outStream);
saveData("board", boardToStr(board, boardSize), outStream);
saveData("nextTurn", static_cast<char>(nextTurn), outStream);
saveData("vsComputer", vsComputer, outStream);
if (vsComputer) {
saveData("computerMemory.opponentPos.top", computerMemory.opponentPos.top, outStream);
saveData("computerMemory.opponentPos.array",
arrToStr(computerMemory.opponentPos.array, computerMemory.opponentPos.top), outStream);
saveData("computerMemory.computerLastMove.x", computerMemory.computerLastMove.x, outStream);
saveData("computerMemory.computerLastMove.y", computerMemory.computerLastMove.y, outStream);
saveData("computerMemory.nextMove.x", computerMemory.nextMove.x, outStream);
saveData("computerMemory.nextMove.y", computerMemory.nextMove.y, outStream);
saveData("computerMemory.status", computerMemory.status, outStream);
}
outStream.close();
return false;
}
#endif //UNTITLED_IOHANDLER_H | true |
14c8a5cec276d255247ecc6f5685230f06ffabdb | C++ | jaychao1973/smartHome | /及時資料庫/2touch_sensor/touchSensor/touchSensor.ino | UTF-8 | 1,958 | 3.03125 | 3 | [] | no_license | // Firebase
// 使用arduino nano 33 iot
/*
*連線Firebase realtimeDatabase
*touch sensor 狀態改變,立即上傳至firebase
*/
//Example shows how to connect to Firebase RTDB and perform basic operation for set, get, push and update data to database
//Required WiFiNINA Library for Arduino from https://github.com/arduino-libraries/WiFiNINA
#include "Firebase_Arduino_WiFiNINA.h"
#define FIREBASE_HOST "arduinofirebase-6d104.firebaseio.com"
#define FIREBASE_AUTH "z5lPWwjZLZuNNcUEelbJdiNaIvnR2Zfq49BuQBAa"
#define WIFI_SSID "robert_hsu_home"
#define WIFI_PASSWORD "0926656000"
#define led 13
#define touchSensor 12
//Define Firebase data object
FirebaseData firebaseData;
bool currentState;
void setup()
{
pinMode(led,OUTPUT);
pinMode(touchSensor, INPUT);
Serial.begin(9600);
delay(100);
Serial.println();
Serial.print("Connecting to Wi-Fi");
int status = WL_IDLE_STATUS;
while (status != WL_CONNECTED)
{
status = WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
Serial.print(".");
delay(300);
}
Serial.println();
Serial.print("Connected with IP: ");
Serial.println(WiFi.localIP());
Serial.println();
//Provide the autntication data
Firebase.begin(FIREBASE_HOST, FIREBASE_AUTH, WIFI_SSID, WIFI_PASSWORD);
Firebase.reconnectWiFi(true);
//得第一次的currentState
currentState = digitalRead(touchSensor);
}
void loop()
{
bool state = digitalRead(touchSensor);
String path = "touchSensor/touch";
Serial.println(state);
if(state != currentState){
currentState = state;
Serial.println("上傳");
if(Firebase.setBool(firebaseData, path, state)){
if(firebaseData.dataType() == "boolean"){
Serial.print("及時資料庫目前的狀態");
Serial.println(firebaseData.boolData());
digitalWrite(led,firebaseData.boolData());
}
}else{
//設定失敗
Serial.println("Firbase設取失敗");
Serial.println(firebaseData.errorReason());
}
}
delay(10);
}
| true |
e1fb7065fe2e329f86a5ebd19206050159354ae8 | C++ | tybenz/cerebro | /lib/LightGrid/LightGrid.cpp | UTF-8 | 2,133 | 2.984375 | 3 | [] | no_license | #include <LightGrid.h>
#define NUM_LEDS 9
int MODE_RED = A0;
int MODE_GREEN = A1;
int MODE_BLUE = A2;
LightGrid::LightGrid(int serPin, int rClockPin, int srClockPin, int lastPin) {
// Pin mode set by shifter lib
_shifter = new Shifter(serPin, rClockPin, srClockPin, 1);
_lastPin = lastPin;
pinMode(_lastPin, OUTPUT);
clearShifter();
}
void LightGrid::writeShifter() {
_shifter->write();
}
void LightGrid::clearShifter() {
_shifter->clear();
_shifter->write();
}
void LightGrid::set(bool* leds, int red, int green, int blue) {
setLeds(leds);
setMode(red, green, blue);
}
void LightGrid::setLeds(bool* leds) {
_shifter->clear();
for (int i = 0; i < NUM_LEDS; i++) {
if (leds[i]) {
turnOnLed(i);
} else {
turnOffLed(i);
}
}
_shifter->write();
}
void LightGrid::setMode(int red, int green, int blue) {
if (red != -1) {
analogWrite(MODE_RED, red);
analogWrite(MODE_GREEN, green);
analogWrite(MODE_BLUE, blue);
}
}
void LightGrid::turnOffAll() {
_shifter->clear();
for (int i = 0; i < NUM_LEDS; i++) {
turnOffLed(i);
}
_shifter->write();
}
void LightGrid::turnOnLed(int num) {
if (num == 8) {
digitalWrite(_lastPin, HIGH);
} else {
_shifter->setPin(num, HIGH);
}
}
void LightGrid::turnOnLed(int num, int offset) {
if (num == 8) {
digitalWrite(_lastPin, HIGH);
} else {
_shifter->setPin(num + offset, HIGH);
}
}
void LightGrid::turnOffLed(int num) {
if (num == 8) {
digitalWrite(_lastPin, LOW);
} else {
_shifter->setPin(num, LOW);
}
}
void LightGrid::turnOffLed(int num, int offset) {
if (num == 8) {
digitalWrite(_lastPin, LOW);
} else {
_shifter->setPin(num + offset, LOW);
}
}
void LightGrid::turnOnBankLed(int num) {
turnOnLed(num, 5);
}
void LightGrid::turnOffBankLed(int num) {
turnOffLed(num, 5);
}
void LightGrid::turnOnPatchLed(int num) {
turnOnLed(num, 2);
}
void LightGrid::turnOffPatchLed(int num) {
turnOffLed(num, 2);
}
| true |
ec1dc4ea5f3922651c773e839179936f3944336e | C++ | xCrypt0r/Baekjoon | /src/2/2693.cpp | UTF-8 | 570 | 2.96875 | 3 | [
"MIT"
] | permissive | /**
* 2693. N번째 큰 수
*
* 작성자: xCrypt0r
* 언어: C++14
* 사용 메모리: 1,984 KB
* 소요 시간: 0 ms
* 해결 날짜: 2020년 9월 10일
*/
#include <iostream>
#include <algorithm>
using namespace std;
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
cout.tie(NULL);
const int size = 10;
int T;
cin >> T;
while (T--)
{
int A[size];
for (int i = 0; i < size; ++i)
{
cin >> A[i];
}
sort(A, A + size);
cout << A[7] << "\n";
}
}
| true |
42841126258278fd5b8b70e8c7686f9768fd16a7 | C++ | anthonycj04/bitReader-Writer | /bitReader.h | UTF-8 | 1,156 | 3.28125 | 3 | [] | no_license | #include <iostream>
#include <fstream>
using namespace std;
class BitReader{
private:
int fileLength;
int currentPosition;
int bitPosition;
ifstream fileHandler;
char buffer;
public:
BitReader(){
}
void open(const char * fileName){
fileHandler.open(fileName, ios::in | ios::binary);
fileHandler.seekg(0, fileHandler.end);
fileLength = fileHandler.tellg();
fileHandler.seekg(0, fileHandler.beg);
bitPosition = currentPosition = 0;
if (fileLength > currentPosition){
currentPosition++;
fileHandler.get(buffer);
bitPosition = 7;
}
}
BitReader(const char * fileName){
open(fileName);
}
int getRemainingBits(){
return (fileLength - currentPosition) * 8 + bitPosition + 1;
}
bool readBit(){
if (getRemainingBits() > 0){
bool result = (buffer >> bitPosition-- & 0x01)?true:false;
if (bitPosition < 0 && fileLength - currentPosition){
currentPosition++;
fileHandler.get(buffer);
bitPosition = 7;
}
return result;
}
else
cout << "check remaining bits before reading!!!";
return false;
}
void close(){
fileHandler.close();
}
int getFileLength(){
return fileLength;
}
};
| true |
4bbbbe8b3b95b80a7829db5fe0e032eb34c9797b | C++ | seb9465/inf1995 | /tp4/pb2/pb2.cpp | UTF-8 | 3,711 | 2.9375 | 3 | [] | no_license | /*
* Equipe no71
*
* WILLIAM LABERGE 1852751
* COLIN STEPHENNE 1852773
* SÉBASTIEN CADORETTE 1734603
*
* 26 janvier 2017
*
* TRAVAIL PRATIQUE 4 - INF1995
* Probleme 2
*/
#define F_CPU 8000000UL
#include <avr/io.h>
#include <util/delay.h>
#include <math.h>
#define PORT_SORTIE 0xff
#define F_1 60
#define F_2 400
#define ETEINT 0x00
#define AVANCE 0x01
void delai_us(uint32_t nombreUs, int freq); //Prototype de la fonction delai_us.
void debug(){PORTD = 0x02; for(;;){}}; //Fonction utile pour debuguer.
int main() {
DDRD = PORT_SORTIE; //Port D en sortie.
const uint32_t force_F_1[5] = {0, 33333, 66666, 99999 , 133332}; //Nombre de cycle d'horloge du "a" pour la frequence 1.
const uint32_t force_F_2[5] = {0, 5000, 10000, 15000, 20000}; //Nombre de cycle d'horloge du "a" pour la frequence 2.
uint32_t compteurDeB = 0;
uint32_t a, b = 0;
b = force_F_1[4]; //"b" correspond a ...
a = 0;
int frequence = F_1;
PORTD = ETEINT;
for(;;) {
if(a > 0) {
PORTD = AVANCE;
delai_us(a, frequence);
}
PORTD = ETEINT;
delai_us((b-a)+1, frequence); //Il ne faut jamais faire un delai de 0, meme quand a = b.
compteurDeB++;
if(frequence == F_1 && compteurDeB >= 120) { //120 b par deux secondes a une frequence de 60Hz.
uint8_t varTemp = 0;
for(uint16_t i = 0; i < 5; i++) {
if(a == force_F_1[i])
varTemp = i;
}
if(varTemp >= 4){
a = force_F_2[0];
frequence = F_2;
b = force_F_2[4];
} else
a = force_F_1[++varTemp];
compteurDeB = 0;
} else if(frequence == F_2 && compteurDeB >= 800) { //800 b par deux secondes a une frequence de 400 Hz.
uint8_t varTemp = 0;
for(uint16_t i = 0; i < 5; i++) {
if(a == force_F_2[i])
varTemp = i;
}
if(varTemp >= 4) {
a = force_F_1[0];
frequence = F_1;
b = force_F_1[4];
}
else
a = force_F_2[++varTemp];
compteurDeB = 0;
}
}
}
/***************************************************************************
* Fonction : delai_us
* Description : Nous avons créé une fonction afin de nous faciliter un peu
* la tache pour gerer les delais. Nous avons utilisé
* _delay_loop_2 pour créer un delai, mais nous devons modifié
* la valeur du parametre pour pouvoir avoir un nombre de us
* bien précis. Nous avons donc créé une fonction afin que cela
* soit geré a part de notre main.
* Parametres : - (unint16_t) nombreCycle : Contient le nombre de microsecondes
* durant lesquels on veut un délai.
* Retour : Aucun.
***************************************************************************/
void delai_us(uint32_t nombreCycle, int freq) {
if(freq == F_1) {
nombreCycle /= 3;
double nombreIterations = floor(nombreCycle/255); //la fonction _delay_loop_1 prend 255 comme valeur maximale!!!
for(int i=0; i<nombreIterations; i++)
_delay_loop_1(255);
_delay_loop_1(nombreCycle%255);
}
else {
nombreCycle /= 4;
_delay_loop_2(nombreCycle);
}
}
| true |
21d7d4d08bd277835129c36746a6a01c481c79c7 | C++ | cosensible/LeetCode | /LeetCode/283-MoveZeroes.h | WINDOWS-1252 | 1,322 | 4.03125 | 4 | [] | no_license | #include <vector>
#include <algorithm>
#include <iostream>
/*
Given an array `nums`, write a function to move all 0's to the end of it while maintaining the relative order of the non-zero elements.
*/
class Solution_283 {
public:
void moveZeroes(std::vector<int>& nums) {
//// stable_partition
//std::stable_partition(nums.begin(), nums.end(), [](int i) {return i != 0; });
int lastNotZero = 0;
for (int i = 0; i < nums.size(); ++i) {
if (nums[i] != 0) {
nums[lastNotZero++] = nums[i];
}
}
//for (int i = lastNotZero; i < nums.size(); ++i) {
// nums[i] = 0;
//}
memset(nums.data() + lastNotZero, 0, (nums.size() - lastNotZero) * sizeof(int));
//// lastNotZero <= cur 0 ִн
//for (int lastNotZero = 0, cur = 0; cur < nums.size(); ++cur) {
// if (nums[cur] != 0) {
// std::swap(nums[cur], nums[lastNotZero++]);
// }
//}
}
};
bool isVectorSame(const std::vector<int> &v1, const std::vector<int> &v2) {
if (v1.size() != v2.size()) { return false; }
for (int i = 0; i < v1.size(); ++i) {
if (v1[i] != v2[i]) { return false; }
}
return true;
}
void test_283() {
std::vector<int> iv1 = { 0,1,0,3,2 };
std::vector<int> iv2 = { 1,3,2,0,0 };
Solution_283().moveZeroes(iv1);
std::cout << "test_283 : " << isVectorSame(iv1, iv2) << std::endl;
} | true |
1f54a1ffc560554910d1f7b05578ddf0410c0eaf | C++ | risooonho/AStarPathFinding | /Source/Pathfinding/Path.h | UTF-8 | 2,286 | 2.578125 | 3 | [] | no_license | // Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "Grid.h"
#include "Path.generated.h"
UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) )
class PATHFINDING_API UPath : public UActorComponent
{
GENERATED_BODY()
public:
UPath();
//Reference to the grid where the algorithm will perform
UPROPERTY(EditAnywhere, BlueprintReadWrite)
AGrid* Grid;
//List of Open Nodes
UPROPERTY(VisibleAnywhere)
TArray<AGridNode*> OpenNodes;
//List of Closed/Explored Nodes
UPROPERTY(VisibleAnywhere)
TArray<AGridNode*> ClosedNodes;
//Reference to the starting node
UPROPERTY(EditAnywhere, BlueprintReadWrite)
AGridNode* StartNode;
//Reference to the goal node
UPROPERTY(EditAnywhere, BlueprintReadWrite)
AGridNode* GoalNode;
//Amount of total different nodes added to the open nodes list
UPROPERTY(EditAnywhere, BlueprintReadWrite)
int TotalOpenNodes;
//Total amount of different nodes added to the closed nodes list
UPROPERTY(EditAnywhere, BlueprintReadWrite)
int ExploredNodes;
//Heuristic multiplier for the Euclidean Distance
UPROPERTY(EditAnywhere, BlueprintReadWrite)
int HeuristicMultiplier;
protected:
virtual void BeginPlay() override;
//Calculates the cost between two given nodes
int CostNodes(AGridNode* n1, AGridNode* n2);
//Calculates the Euclidean distance based on an heuristic multiplier
int Heuristic(AGridNode* n);
public:
virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
//Performs the pathfinding algorithm
UFUNCTION(BlueprintCallable, Category = "Path Functions")
void Solution();
//User Interface Functions
UFUNCTION(BlueprintCallable, Category = "Path Functions")
void SetStartNode(AGridNode* n);
UFUNCTION(BlueprintCallable, Category = "Path Functions")
void SetGoalNode(AGridNode* n);
void SetOpenNode(AGridNode* n);
void SetClosedNode(AGridNode* n);
UFUNCTION(BlueprintCallable, Category = "Path Functions")
void ShowSolution();
private:
//Keeps the current explored node as a private variable to use later when calculating the both based on the current node's parent node
AGridNode* CurrentNode;
};
| true |
2e4cc05f5f3f0c7604b97d8362118edd61362f4f | C++ | LenyKholodov/wood | /src/Tests/misc/test10.cpp | WINDOWS-1251 | 1,053 | 2.625 | 3 | [] | no_license | #include <misc\tree.h>
#include <kernel.h>
void main ()
{
K_FastInit ("test10.map");
int i = 0;
try
{
BinTree<int> tree;
for (i=0;i<100;i++)
{
int x = random (100);
// int x = i;
BinTree<int>::diter iter = tree.find (x);
if (iter.valid ())
{
dout<<":\t"<<iter<<endl;
}
tree.insert (x,x);
}
int old = tree.count ();
for (i=0;i<80;i++)
{
int x = random (100);
tree.erase (x);
}
dout<<"Deleted:\t"<<old - tree.count ()<<endl;
// tree.insert (5,5);
// tree.insert (7,7);
// tree.insert (1,1);
BinTree<int>::diter iter = tree.GetMin ();
int count = tree.count ();
dout<<"Count:\t"<<count<<endl;
for (i=0;i<count;i++)
{
dout<<iter<<endl;;
try
{
iter++;
}
catch (Exception& exc)
{
dout<<"!!!\t"<<exc<<endl;
}
}
}
catch (Exception& exc)
{
dout<<"Error:\t"<<i<<endl;
dout<<exc<<endl;
}
} | true |
6d0676d1b37149391d8230c209d638c996ff5a33 | C++ | matitr/Roguelike-Game | /CombatTextManager.cpp | UTF-8 | 1,772 | 2.6875 | 3 | [] | no_license | #include "CombatTextManager.h"
#include "CombatText.h"
#include "Unit.h"
#include "Settings.h"
#include "DataBase.h"
#include "PassivesManager.h"
#include <sstream>
#include <iomanip>
void CombatTextManager::update() {
std::vector<CombatText*>::iterator it_combatText = combatTexts.begin();
while (it_combatText != combatTexts.end()) {
if (!(*it_combatText)->update()) {
delete (*it_combatText);
it_combatText = combatTexts.erase(it_combatText);
}
else
it_combatText++;
}
}
void CombatTextManager::draw(SDL_Point* startRender) {
std::vector<CombatText*>::iterator it_combatText = combatTexts.begin();
while (it_combatText != combatTexts.end()) {
(*it_combatText)->draw(startRender);
it_combatText++;
}
}
void CombatTextManager::addDamage(float value, DamageType damageType, Unit* unit) {
if (unit->getUnitType() == UnitType::Player) {
if (!Settings::get()->getSettingDisplay(SettingsDisplay::ShowEnemyDamage))
return;
}
else
if (!Settings::get()->getSettingDisplay(SettingsDisplay::ShowDamage))
return;
std::stringstream stream;
stream << std::fixed << std::setprecision(2) << (value);
CombatText* combatT = new CombatText(unit);
SDL_Color color;
if (damageType == DamageType::Physical)
color = DataBase::colors[TextColor::CombatTextDamage];
else if (damageType == DamageType::Fire)
color = DataBase::colors[TextColor::CombatTextFireDmg];
else if (damageType == DamageType::Heal)
color = DataBase::colors[TextColor::CombatTextHeal];
combatT->setText(stream.str(), DataBase::fonts[FontPurpose::CombatTextDmg], color);
combatTexts.push_back(combatT);
}
void CombatTextManager::addDebuff(float value, Unit* unit) {
}
CombatTextManager::CombatTextManager() {
}
CombatTextManager::~CombatTextManager() {
}
| true |
6e5b1fb6ab3ac1d48b8f599072fbdf26663dc2fe | C++ | Shahdee/firework | /Contrib/Engine/include/Distortion.h | UTF-8 | 1,578 | 2.5625 | 3 | [] | no_license | #pragma once
#include "Utils/IPoint.h"
#include "Render/VertexBuffer.h"
// Назначение: описывает поведение "искажающей сетки"
enum RefPoint
{
REF_NODE,
REF_CENTER,
REF_TOPLEFT
};
class Distortion
{
VertexBufferIndexed _drawBuffer;
// Размер сетки
int _nRows,_nCols;
// Размер ячейки
float _cellw,_cellh;
IRect _rect;
float _uStart,_uEnd,_vStart,_vEnd;
// аплоад каждый ход
bool _upload;
Distortion();
public:
Distortion(int cols, int rows, bool upload = true);
Distortion(const Distortion& dist);
Distortion(int cols, int rows, std::vector<int> &invis, bool upload = true);
~Distortion();
void Upload();
void Draw();
void DrawGrid();
void SetRenderRect(const IRect& rect, float uStart = 0.0f, float uEnd = 1.0f, float vStart = 0.0f, float vEnd = 1.0f);
void SetRenderRect(const IRect& rect, const FRect &uv);
const IRect& GetRenderRect() const { return _rect; }
FRect GetTextureRect() const { return FRect(_uStart, _uEnd, _vStart, _vEnd); }
void SetDisplacement(int col, int row, float dx, float dy,RefPoint ref);
void SetColor(int col, int row, DWORD color);
void SetColor(DWORD color);
void Clear(DWORD color);
int getColsCount() const {return _nCols;}
int getRowsCount() const {return _nRows;}
void SetTextureCoord(int col, int row, float u, float v);
float getCellWidth() { return _cellw; }
float getCellHeight() { return _cellh; }
};
| true |
7539128febbda35dba7f399ccca7174c86bc969e | C++ | MagicalGuy/CPP_ODebugger | /TangDebugger/TangDebugger/Expression.cpp | GB18030 | 11,324 | 2.71875 | 3 | [] | no_license | #include "stdafx.h"
#include "Expression.h"
Expression::Expression(DbgObject* pDbgObj)
: m_pDdbgObj(pDbgObj)
{
}
Expression::~Expression()
{
}
/*
: BYTE/WORD/DWORD/QWORD [ ʱ,Ȼȡ[]ʽеֵ
Ĵ,ȡĴֵ.
ȼ: 0~9, ֵԽȼԽ.
ÿκĵöᴫһȼֵ,ȼ֧
ܴȼIJ
*/
const char *skipspace(const char *p)
{
for (; *p == ' ' || *p == '\t'; p++);
return p;
}
bool isReg(const char* pStr, const char** pEnd)
{
if (*pStr == 'e')
{
switch (*((WORD*)(pStr + 1)))
{
case 'xa'://eax
case 'xc'://ecx
case 'xd'://edx
case 'xb'://ebx
case 'is'://esi
case 'id'://edi
case 'ps'://esp
case 'pb'://ebp
case 'pi'://eip
if (pEnd)
*pEnd = pStr + 3;
return true;
}
}
else
{
switch (*((WORD*)(pStr + 1)))
{
case 'xa'://ax
case 'cx'://cx
case 'dx'://dx
case 'bx'://bx
case 'si'://si
case 'di'://di
case 'sp'://sp
case 'bp'://bp
case 'la'://al
case 'ha'://ah
case 'lc'://cl
case 'hc'://ch
case 'ld'://dl
case 'hd'://dh
case 'lb'://bl
case 'hb'://bh
if (pEnd)
*pEnd = pStr + 2;
return true;
}
}
return false;
}
SSIZE_T Expression::readProcMem(LPVOID lpAddr, DWORD dwSize)
{
SSIZE_T nValue = 0;
if (dwSize == m_pDdbgObj->ReadMemory((uaddr)lpAddr, (pbyte)&nValue, dwSize))
return nValue;
return 0;
}
bool Expression::readRegValue(const char* pReg, const char** pEnd, SSIZE_T& uRegValue)
{
if (pReg == NULL)
return false;
CONTEXT ct = { 0 };
ct.ContextFlags = CONTEXT_INTEGER | CONTEXT_CONTROL;
if (!m_pDdbgObj->GetRegInfo(ct))
return false;
pReg = skipspace(pReg);
if (*pReg == 'e')
{
*pEnd = pReg + 3;
switch (*((WORD*)(pReg + 1)))
{
case 'xa'://eax
uRegValue = ct.Eax;
break;
case 'xc'://ecx
uRegValue = ct.Ecx;
break;
case 'xd'://edx
uRegValue = ct.Edx;
break;
case 'xb'://ebx
uRegValue = ct.Ebx;
break;
case 'is'://esi
uRegValue = ct.Esi;
break;
case 'id'://edi
uRegValue = ct.Edi;
break;
case 'ps'://esp
uRegValue = ct.Esp;
break;
case 'pb'://ebp
uRegValue = ct.Ebp;
break;
case 'pi':// eip
uRegValue = ct.Eip;
break;
default:
uRegValue = 0;
return false;
}
}
else
{
*pEnd = pReg + 2;
switch (*((WORD*)(pReg + 1)))
{
case 'xa'://ax
uRegValue = ct.Eax & 0xFFFF;
break;
case 'xc'://cx
uRegValue = ct.Ecx & 0xFFFF;
break;
case 'xd'://dx
uRegValue = ct.Edx & 0xFFFF;
break;
case 'xb'://bx
uRegValue = ct.Ebx & 0xFFFF;
break;
case 'is'://si
uRegValue = ct.Esi & 0xFFFF;
break;
case 'id'://di
uRegValue = ct.Edi & 0xFFFF;
break;
case 'ps'://sp
uRegValue = ct.Esp & 0xFFFF;
break;
case 'pb'://bp
uRegValue = ct.Ebp & 0xFFFF;
break;
case 'la'://al
uRegValue = ct.Eax & 0x0f;
break;
case 'ha'://ah
uRegValue = ct.Eax & 0xf0;
break;
case 'lc'://cl
uRegValue = ct.Ecx & 0x0f;
break;
case 'hc'://ch
uRegValue = ct.Ecx & 0xf0;
break;
case 'ld'://dl
uRegValue = ct.Edx & 0x0f;
break;
case 'hd'://dh
uRegValue = ct.Edx & 0xf0;
break;
case 'lb'://bl
uRegValue = ct.Ebx & 0x0f;
break;
case 'hb'://bh
uRegValue = ct.Ebx & 0xf0;
break;
default:
uRegValue = 0;
return false;
}
}
return true;
}
bool Expression::WriteRegValue(const char* pReg, const char** pEnd, SSIZE_T& uRegValue)
{
if (pReg == NULL)
return false;
CONTEXT ct = { 0 };
ct.ContextFlags = CONTEXT_INTEGER | CONTEXT_CONTROL;
if (!m_pDdbgObj->GetRegInfo(ct))
return false;
pReg = skipspace(pReg);
if (*pReg == 'e')
{
*pEnd = pReg + 3;
switch (*((WORD*)(pReg + 1)))
{
case 'xa'://eax
ct.Eax = uRegValue;
break;
case 'xc'://ecx
ct.Ecx = uRegValue;
break;
case 'xd'://edx
ct.Edx = uRegValue;
break;
case 'xb'://ebx
ct.Ebx = uRegValue;
break;
case 'is'://esi
ct.Esi = uRegValue;
break;
case 'id'://edi
ct.Edi = uRegValue;
break;
case 'ps'://esp
ct.Esp = uRegValue;
break;
case 'pb'://ebp
ct.Ebp = uRegValue;
break;
case 'pi':// eip
ct.Eip = uRegValue;
break;
default:
0;
return false;
}
}
else
{
*pEnd = pReg + 2;
switch (*((WORD*)(pReg + 1)))
{
case 'xa'://ax
ct.Eax = uRegValue & 0xFFFF;
break;
case 'xc'://cx
ct.Ecx = uRegValue & 0xFFFF;
break;
case 'xd'://dx
ct.Edx = uRegValue & 0xFFFF;
break;
case 'xb'://bx
ct.Ebx = uRegValue & 0xFFFF;
break;
case 'is'://si
ct.Esi = uRegValue & 0xFFFF;
break;
case 'id'://di
ct.Edi = uRegValue & 0xFFFF;
break;
case 'ps'://sp
ct.Esp = uRegValue & 0xFFFF;
break;
case 'pb'://bp
ct.Ebp = uRegValue & 0xFFFF;
break;
case 'la'://al
ct.Eax = uRegValue & 0x0f;
break;
case 'ha'://ah
ct.Eax = uRegValue & 0xf0;
break;
case 'lc'://cl
ct.Ecx = uRegValue & 0x0f;
break;
case 'hc'://ch
ct.Ecx = uRegValue & 0xf0;
break;
case 'ld'://dl
ct.Edx = uRegValue & 0x0f;
break;
case 'hd'://dh
ct.Edx = uRegValue & 0xf0;
break;
case 'lb'://bl
ct.Ebx = uRegValue & 0x0f;
break;
case 'hb'://bh
ct.Ebx = uRegValue & 0xf0;
break;
default:
0;
return false;
}
}
if (!m_pDdbgObj->SetRegInfo(ct))
return false;
return true;
}
bool Expression::getValue(SSIZE_T& uValue, const char* pStr, const char** pEnd, int nPriorty)
{
// жϱʽڴַıʽֵͨʽ
bool bFalg = true;
pStr = skipspace(pStr);
if (*pStr == 0)
return 0;
// жϱʽǷڴѰַ
// ڴѰַ, ڴѰַıʽΪӱʽ,ӱʽҪֵ
if (*pStr == '[')
{
// õӱʽֵ
if (!getValue(uValue, pStr + 1, &pStr, 9))
{
bFalg = false;
}
}
else if (_strnicmp(pStr, "BYTE", 4) == 0)
{
// õӱʽֵ
pStr = skipspace(pStr + 4);
getValue(uValue, pStr, &pStr, 9);
if (*pStr == ']')
{
++pStr;
// uValue ڴַ,ȡڴֵַ
uValue = readProcMem((LPVOID)uValue, sizeof(BYTE));
}
else
{
bFalg = false;
}
}
else if (_strnicmp(pStr, "WORD", 4) == 0)
{
pStr = skipspace(pStr + 4);
// õӱʽֵ
getValue(uValue, pStr, &pStr, 9);
// uValue ڴַ,ȡڴֵַ
if (*pStr == ']')
{
++pStr;
// uValue ڴַ,ȡڴֵַ
uValue = readProcMem((LPVOID)uValue, sizeof(WORD));
}
else
{
bFalg = false;
}
}
else if (_strnicmp(pStr, "DWORD", 5) == 0)
{
pStr = skipspace(pStr + 5);
// õӱʽֵ
getValue(uValue, pStr, &pStr, 9);
// uValue ڴַ,ȡڴֵַ
if (*pStr == ']')
{
++pStr;
// uValue ڴַ,ȡڴֵַ
uValue = readProcMem((LPVOID)uValue, sizeof(DWORD));
}
else
{
bFalg = false;
}
}
else if (_strnicmp(pStr, "QWORD", 5) == 0)
{
pStr = skipspace(pStr + 5);
// õӱʽֵ
getValue(uValue, pStr, &pStr, 9);
// uValue ڴַ,ȡڴֵַ
if (*pStr == ']')
{
++pStr;
// uValue ڴַ,ȡڴֵַ
uValue = readProcMem((LPVOID)uValue, sizeof(__int64));
}
else
{
bFalg = false;
}
}
else if (*pStr == '0'&&pStr[1] == 'x')
{
uValue = strtol(pStr, (char**)&pStr, 16);
}
else if (isReg(pStr, NULL)) // ǸĴֵ
{
const char *pReg = pStr;
isReg(pStr, &pReg);
pReg = skipspace(pReg);
if (*pReg == '=' && *(pReg + 1) != '=') // Ĵֵ
{
// ȡ
SSIZE_T nlValue = 0;
if (getValue(nlValue, pReg + 1, &pReg, 9))
{
uValue = nlValue;
WriteRegValue(pStr, &pStr, nlValue);
pStr = pReg;
}
else
bFalg = false;
}
else
{
if (!readRegValue(pStr, &pStr, uValue))
bFalg = false;
}
}
else if ('0' <= *pStr && *pStr <= '9')
{
uValue = strtol(pStr, (char**)&pStr, 10);
}
else if (*pStr == '+')
{
pStr = skipspace(pStr + 1);
uValue = getValue(uValue, pStr, &pStr, 0);
}
else if (*pStr == '-')
{
pStr = skipspace(pStr + 1);
if (getValue(uValue, pStr, &pStr, 0))
{
uValue = -uValue;
}
}
else if (*pStr == '(') /*ŵȼ*/
{
pStr = skipspace(pStr + 1);
getValue(uValue, pStr, &pStr, 9);
pStr = skipspace(pStr);
if (*pStr == ')')
pStr = skipspace(pStr + 1);
else
bFalg = false;
}
else
{
bFalg = false;
}
pStr = skipspace(pStr);
/* õ */
if (bFalg == false)
return false;
if (*pStr == '+' && nPriorty > 3)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 3))
return false;
uValue += right;
}
else if (*pStr == '-' && nPriorty > 3)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 3))
return false;
uValue -= right;
}
else if (*pStr == '*' && nPriorty > 2)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 2))
return false;
uValue *= right;
}
else if (*pStr == '/' && nPriorty > 2)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 2))
return false;
uValue /= right;
}
else if (*pStr == '%' && nPriorty > 2)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 2))
return false;
uValue %= right;
}
else if (*pStr == '<' && nPriorty>9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 9))
return false;
uValue = uValue < right;
}
else if (*pStr == '>'&& nPriorty>9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 1, &pStr, 9))
return false;
uValue = uValue > right;
}
else if (*pStr == '='&&pStr[1] == '='&& nPriorty >= 9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 2, &pStr, 9))
return false;
uValue = uValue == right;
}
else if (*pStr == '&'&&pStr[1] == '&' && nPriorty >= 9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 2, &pStr, 9))
return false;
uValue = uValue && right;
}
else if (*pStr == '|'&&pStr[1] == '|'&& nPriorty >= 9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 2, &pStr, 9))
return false;
uValue = uValue || right;
}
else if (*pStr == '<'&&pStr[1] == '='&& nPriorty >= 9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 2, &pStr, 9))
return false;
uValue = uValue <= right;
}
else if (*pStr == '>'&&pStr[1] == '='&& nPriorty >= 9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 2, &pStr, 9))
return false;
uValue = uValue >= right;
}
else if (*pStr == '!'&&pStr[1] == '='&& nPriorty >= 9)
{
// ȡڶ
SSIZE_T right = 0;
if (!getValue(right, pStr + 2, &pStr, 9))
return false;
uValue = uValue != right;
}
*pEnd = pStr;
return bFalg;
}
SSIZE_T Expression::getValue(const char* pStr)
{
if (pStr == nullptr)
return 0;
const char* pEnd = pStr;
SSIZE_T uValue = 0;
if (getValue(uValue, pStr, &pEnd, 9))
return uValue;
return 0;
}
| true |
545bb814085203e05dd7212d6f5e13f5db3c8c31 | C++ | kmc7468/lowi | /src/lowi/instructions/nop.cc | UTF-8 | 730 | 3.15625 | 3 | [
"MIT"
] | permissive | #include <lowi/instructions/nop.hh>
namespace lowi
{
namespace instructions
{
nop::nop()
: instruction_type("nop", 0)
{}
bool nop::operator==(const nop& nop) const noexcept
{
return equal(nop);
}
bool nop::operator!=(const nop& nop) const noexcept
{
return !equal(nop);
}
nop& nop::assign(const nop&)
{
return *this;
}
nop& nop::assign(nop&&) noexcept
{
return *this;
}
bool nop::equal(const instruction_type& instruction_type) const
{
if (this == &instruction_type)
return true;
return name() == instruction_type.name() && number_of_operands() == instruction_type.number_of_operands();
}
bool nop::equal(const nop&) const noexcept
{
return true;
}
}
} | true |
4a0e389b621e88fe0d45850f066d6359d0f4e4cc | C++ | simion-iulian/wavelamp | /_3ServoSweep.ino | UTF-8 | 1,391 | 3.28125 | 3 | [
"CC0-1.0"
] | permissive | /* Sweep
by BARRAGAN <http://barraganstudio.com>
This example code is in the public domain.
modified 8 Nov 2013
by Scott Fitzgerald
http://www.arduino.cc/en/Tutorial/Sweep
*/
#include <Servo.h>
Servo servo1;
Servo servo2;// create servo object to control a servo
Servo servo3;
const int NUM_SERVOS = 3;// twelve servo objects can be created on most boards
Servo servos[NUM_SERVOS];
int pos = 0; // variable to store the servo position
void setup()
{
delay(3000);
servo1.attach(3); // attaches the servo on pin 9 to the servo object
servo2.attach(5);
servo3.attach(6);
servos[0] = servo1;
servos[1] = servo2;
servos[2] = servo3;
}
void loop()
{
int p = 75;
int s = 60;
int e = 160;
int increment = 1;
for(pos = s; pos <= e; pos += increment) // goes from 0 degrees to 180 degrees
{ // in steps of 1 degree
for(int i = 0; i<NUM_SERVOS;i++){
servos[i].write(pos);
}// tell servo to go to position in variable 'pos'
delay(p); // waits 15ms for the servo to reach the position
}
for(pos = e; pos>=s; pos-=increment) // goes from 180 degrees to 0 degrees
{
for(int i = 0; i<NUM_SERVOS;i++){
servos[i].write(pos);
}
delay(p); // waits 15ms for the servo to reach the position
}
}
| true |
2f61d4bf49c84e3c3bf386bbe898f47934ce7dcd | C++ | goodann/AlgorithmsStudy | /JHS/01 - Algorithm/02 - Implementation/53 - Fair Rations.cpp | UHC | 1,301 | 3.15625 | 3 | [] | no_license | #include <map>
#include <set>
#include <list>
#include <cmath>
#include <ctime>
#include <deque>
#include <queue>
#include <stack>
#include <string>
#include <bitset>
#include <cstdio>
#include <limits>
#include <vector>
#include <climits>
#include <cstring>
#include <cstdlib>
#include <fstream>
#include <numeric>
#include <sstream>
#include <iostream>
#include <algorithm>
#include <unordered_map>
using namespace std;
/*
-
N 迭 Է¹´.
پִ 1 ִ.
-
¦ ִ°
-
ϴٸ ּҰ ض
Ұϴٸ NO ϴ
*/
int main() {
//Է==
int N;
cin >> N;
vector<int> B(N);
for (int B_i = 0; B_i < N; B_i++) {
cin >> B[B_i];
}
//==
int count = 0; //
for (int B_i = 0; B_i<N; B_i++) {
if (B[B_i] % 2 != 0) { //ù ʴ Žϸ Ȧ 1 Ѵ.
if (B_i + 1 == N) { //Ȧ ϰ NO Ѵ.
cout << "NO";
return 0;
}
B[B_i]++;
B[B_i + 1]++;
count += 2;
}
}
//==
cout << count;
return 0;
}
| true |
aef6e21f906cc320e48224229c06884156cfe536 | C++ | AdityaKarn/cp-cpp | /codeforces/1397/C.cpp | UTF-8 | 2,105 | 2.578125 | 3 | [] | no_license | #include <iostream>
#include <vector>
#include <algorithm>
#include <climits>
#define REP(i, n) for (int i = 1; i <= n; i++)
#define mod 1000000007
#define pb push_back
#define ff first
#define ss second
#define ii pair<int, int>
#define vi vector<int>
#define vii vector<ii>
#define lli long long int
#define INF 1000000000
using namespace std;
int arr[100001];
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(0);
int n;
cin >> n;
for (int i = 0; i < n; i++)
{
cin >> arr[i];
}
int bar1 = 1, bar2 = n - 1;
int len1 = 1, len3 = 1;
int len2 = n - len1 - len3;
bool possible = false;
for (int i = 1; i < n - 1; i++)
{
//to check whether we can take a[i]
for (int j = 0; j <= bar1; j++)
{
// cout << len2 << " " << len1 << " " << arr[j] << "\n";
if ((len2 + len1 - arr[j]) % len2 != 0 && (len2 + len1 - arr[j]) % len1 != 0)
{
break;
}
bar1++;
len1++;
}
}
for (int i = n - 1; i > len1; i--)
{
for (int j = n - 1; j >= bar2; j--)
{
if ((len2 + len3 - arr[j]) % len2 != 0 && (len2 + len3 - arr[j]) % len3 != 0)
{
break;
}
}
bar2--;
len2++;
}
cout << 0 << " " << len1 - 1 << "\n";
if (len1 == 1)
{
cout << 1 << " " << 1 << "\n";
cout << -arr[0] << "\n";
}
else
{
cout << 1 << " " << len1 << "\n";
for (int i = 0; i < len1 - 1; i++)
{
cout << arr[i] % len1 << "\n";
}
cout << "\n";
}
if (len1 == 1)
{
}
for (int i = 0; i < len1; i++)
{
cout << (len2 + len1 - arr[i]) << " ";
arr[i] += arr[i] % len2;
}
cout << "\n";
cout << 0 << " " << len2 << "\n";
for (int i = 0; i < n - 1; i++)
{
cout << -1 * arr[i] << " ";
}
cout << "\n";
cout << len3 << " " << len3 << "\n";
cout << -1 * arr[n - 1];
// cout << bar1;
return 0;
} | true |
1be5b1c8e915a735b877554688ba29d0917f90ea | C++ | Argasz/CPROGLib | /EventLoop.h | UTF-8 | 2,171 | 2.625 | 3 | [] | no_license | //
// Created by Aron on 2018-11-23.
//
#ifndef CPROGLIB_EVENTLOOP_H
#define CPROGLIB_EVENTLOOP_H
#include <vector>
#include <SDL.h>
#include "Sprite.h"
#include "Entity.h"
#include "Window.h"
#include "Background.h"
#include "Map.h"
#include "DebugInfo.h"
#include "PhysicsObject.h"
#include "MemPtrCommand.h"
#include "Scene.h"
namespace CPROGLib{
class EventLoop {
private:
SDL_Event event;
int fps;
std::vector<Entity*> entities,added,removed;
std::vector<KeyCommand*> commands;
bool running;
int mainLoop();
SDL_Rect camera;
Background* bg;
void adjustCamera(Entity& e);
void readKeyCommands(SDL_Event& ev);
Map* map;
bool debug = false;
DebugInfo* debugInfo;
PhysicsObject* physicsObject;
void clearRemoved();
void addAdded();
Scene* currentScene;
bool paused = false;
public:
EventLoop(int fps, const std::string& bgImgPath, Map* map);
EventLoop(int fps, Scene* s);
~EventLoop();
void addEntity(Entity* e);
void removeEntity(Entity* e);
void clearEntities();
void start();
void stop();
void pause(){ paused = true;};
void unpause(){paused = false;};
void attachCameraToEntity(Entity& ent);
void addDebugInfo(DebugInfo& debugInfo){
this->debugInfo = &debugInfo;
};
void addPhysicsObject(PhysicsObject& p){
this->physicsObject = &p;
};
void toggleDebug() {
debug = !debug;
};
void addKeyCommand(KeyCommand& kc){
commands.push_back(&kc);
}
Map& getMap(){
return *map;
}
SDL_Rect& getCamera(){
return camera;
}
PhysicsObject& getPhys(){
return *physicsObject;
}
std::vector<Entity*> getEntities(){
return entities;
}
std::vector<Entity*> getSceneEntities(){
return currentScene->entities;
}
void loadScene(Scene* s);
};
}
#endif //CPROGLIB_EVENTLOOP_H
| true |
b77f00fb3e48d8fd6e637df8b092deb9feafdfd1 | C++ | HenryLoo/cozybirdFX | /cozybirdFX/Texture.cpp | UTF-8 | 683 | 2.65625 | 3 | [
"BSD-3-Clause"
] | permissive | #include "Texture.h"
#include <glad/glad.h>
#include <iostream>
namespace
{
const std::string ASSET_PATH{ "assets/" };
const std::string TEXTURE_PATH{ "texture/" };
}
Texture::Texture(unsigned int textureId, int width, int height, int numChannels) :
m_textureId(textureId), m_width(width), m_height(height),
m_numChannels(numChannels)
{
}
Texture::~Texture()
{
glDeleteTextures(1, &m_textureId);
}
void Texture::bind() const
{
glBindTexture(GL_TEXTURE_2D, m_textureId);
}
int Texture::getWidth() const
{
return m_width;
}
int Texture::getHeight() const
{
return m_height;
}
int Texture::getNumChannels() const
{
return m_numChannels;
}
| true |
4410e8d1b3989d237ca796f55ad470957d88780a | C++ | wis-niowy/Programming-2---Object-Oriented | /lab2/lab2_2016/lamana.h | UTF-8 | 529 | 2.578125 | 3 | [] | no_license | #pragma once
#include <iostream>
using namespace std;
#include "punkt.h"
const int num = 5;
class Lamana
{
Odcinek ol[num];
int number;
public:
Lamana() { };
Lamana(int number);
Lamana(Odcinek*, int number);
friend Lamana operator+(const Lamana&, const Lamana&);
friend ostream& operator<<(ostream&, const Lamana&);
Odcinek getol(int indeks) const { return ol[indeks]; };
void setol(Odcinek p, int i);
int getnumber() const { return number; };
void setnumber(int a) { number = a; };
};
| true |
b7263f6149f3e31ae69a0f742678dd1c72be663c | C++ | nursyazaathirah/smartshirt | /bit_test/bit_test.ino | UTF-8 | 888 | 2.875 | 3 | [] | no_license | #include <binary.h>
byte data = 0;
boolean step_taken;
int body_temp; //needs to be between 0 and 32
int BPM;
boolean danger_location;
boolean danger_hit;
boolean byte_flag = true;
void setup() {
Serial.begin(9600);
step_taken = true;
body_temp = 15;
BPM = 100/10;
danger_hit = true;
danger_location = 0;
}
void loop() {
data = 0;
// Transfer the byte with BPM information
if (byte_flag) {
data = data | step_taken | (body_temp << 1) | (danger_hit << 6) | (danger_location << 7);
}
else {
// Transfer the byte with temperature information
data = data | step_taken | (BPM << 1) | (danger_hit << 6) | (danger_location << 7);
}
// Flip byte flag
byte_flag = !byte_flag;
// Print to console
for (int i = 7; i >= 0; i--) {
Serial.print(bitRead(data, i));
}
Serial.println();
// Alternate byte every half second
delay(500);
}
| true |
d997690b2ddde318bcd38e3be0aecff773de76d4 | C++ | dmironov1993/acmp | /acmp/0340.cpp | UTF-8 | 1,114 | 3.203125 | 3 | [] | no_license | //https://acmp.ru/asp/do/index.asp?main=task&id_course=1&id_section=2&id_topic=31&id_problem=1216
#include <bits/stdc++.h>
using namespace std;
bool firstCan(vector<int> v1, vector<int> v2) {
for (int i = 0; i < 3; i++) {
if (v1[i] > v2[i]) {
return false;
}
}
return true;
}
bool secondCan(vector<int> v1, vector<int> v2) {
for (int i = 0; i < 3; i++) {
if (v2[i] > v1[i]) {
return false;
}
}
return true;
}
int main() {
int a1,b1,c1;
cin >> a1 >> b1 >> c1;
vector<int> a(3);
a[0] = a1;
a[1] = b1;
a[2] = c1;
sort(a.begin(), a.end());
int a2,b2,c2;
cin >> a2 >> b2 >> c2;
vector<int> b(3);
b[0] = a2;
b[1] = b2;
b[2] = c2;
sort(b.begin(), b.end());
if (a == b) {
cout << "Boxes are equal";
} else if (firstCan(a,b)) {
cout << "The first box is smaller than the second one";
} else if (secondCan(a,b)) {
cout << "The first box is larger than the second one";
} else {
cout << "Boxes are incomparable";
}
return 0;
}
| true |
5e4a5a20f0e1a8431b3ea7cc778d1de0e004319b | C++ | diwujiahao/leetcode | /220. Contains Duplicate III/solution1.cpp | UTF-8 | 959 | 3.359375 | 3 | [] | no_license | // 利用集合的红黑树查找功能--实现候选数字的快速确定
class Solution {
// |x - nums[i]| <= t ==> -t <= x - nums[i] <= t;
public:
bool containsNearbyAlmostDuplicate(vector<int>& nums, int k, int t) {
set<double> window; // set is ordered automatically
for (int i = 0; i < nums.size(); i++) {
// 保证集合窗口大小
if (i > k)
window.erase(double(nums[i-k-1])); // keep the set contains nums i j at most k
// 保证 x-nums[i] >= -t ==> x >= nums[i]-t 限制
auto pos_left = window.lower_bound(double(nums[i]) - double(t));
// 保证 x - nums[i] <= t ==> x <= nums[i]+t 限制
if (pos_left != window.end() && *pos_left <= double(nums[i]) + double(t))
return true;
// 保证集合窗口大小
window.insert(double(nums[i]));
}
return false;
}
}; | true |
1bc112d720da401813bf53d72b3b01905b918434 | C++ | adrianohrl/alliance | /alliance/src/utilities/has_name.cpp | UTF-8 | 698 | 2.53125 | 3 | [] | no_license | /**
* This source file implements the HasName class.
*
* Author: Adriano Henrique Rossette Leite (adrianohrl@unifei.edu.br)
* Maintainer: Expertinos UNIFEI (expertinos.unifei@gmail.com)
*/
#include "utilities/has_name.h"
namespace utilities
{
HasName::HasName(const std::string& name, const std::string& id)
: HasId<std::string>::HasId(id.empty() ? name : id), name_(name)
{
if (id.empty())
{
throw utilities::Exception("Id must not be empty.");
}
if (name.empty())
{
throw utilities::Exception("Name must not be empty.");
}
}
HasName::HasName(const HasName& has_name)
: HasId<std::string>::HasId(has_name), name_(has_name.name_)
{
}
HasName::~HasName() {}
const std::string HasName::getName() const { return name_; }
}
| true |
88c4ede3a993a30d8c2dfb630caadd4610573b56 | C++ | mementum/codeeval | /01-easy/0230-football/0230-football.cpp | UTF-8 | 3,297 | 2.796875 | 3 | [] | no_license | /*
Copyright (C) 2016 Daniel Rodriguez
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Headers for test case input/output
#include <fstream>
#include <iostream>
// Headers for the implementation
#include <algorithm>
#include <iterator>
#include <tuple>
#include <vector>
struct SeparatorReader: std::ctype<char>
{
template<typename T>
SeparatorReader(const T &seps): std::ctype<char>(get_table(seps), true) {}
template<typename T>
std::ctype_base::mask const *get_table(const T &seps) {
auto &&rc = new std::ctype_base::mask[std::ctype<char>::table_size]();
for(auto &&sep: seps)
rc[static_cast<unsigned char>(sep)] = std::ctype_base::space;
return &rc[0];
}
};
///////////////////////////////////////////////////////////////////////////////
// Main
///////////////////////////////////////////////////////////////////////////////
// Use a vector of tuples approach to avoid having a map<int, vector> which is
// a lot more expensive, given prealloc is not possible, whereas a single
// vector of tuples can be preallocated and reused by copying/transforming each
// time from the beginning (since we get the last item as result)
int
main(int argc, char *argv[]) {
std::ifstream stream(argv[1]);
// Ensure '\n' is not ws and breaks reading ints as '|' does
stream.imbue(std::locale(stream.getloc(), new SeparatorReader(" ")));
auto in2 = std::istream_iterator<int>{};
auto teamfans = std::vector<std::tuple<int, int>>(100);
auto tffirst = teamfans.begin();
while(stream) {
// run over the "fans" and keep a (team, fan) reference
// transform instead of copy to create the pair
// fans are 1 based
auto tflast = tffirst; // make sure we copy at the beginning
auto sep = '\0';
for(auto f=1; stream and sep != '\n'; f++, stream.clear(), stream >> sep) {
auto in1 = std::istream_iterator<int>{stream};
tflast = std::transform(
in1, in2, tflast,
[f](const int t) { return std::make_tuple(t, f); });
}
// now tflast points to the last element added to the vector
std::sort(tffirst, tflast); // the output is sorted team/fan
auto lastteam = -1, iteam = 0, ifan = 0;
for(auto tf=tffirst; tf != tflast; tf++) {
std::tie(iteam, ifan) = *tf; // unpack the tuple
if(iteam != lastteam) {
lastteam = iteam;
std::cout << (tf != tffirst ? "; " : "") << iteam << ':' << ifan;
} else
std::cout << ',' << ifan;
}
std::cout << ';' << std::endl; // complete the output
}
return 0;
}
| true |
4eb785cb982ea7329b2474a775c9d2e02bede06b | C++ | harp07/HumberPhysicsGame | /Classes/AudioManager.h | UTF-8 | 798 | 2.859375 | 3 | [] | no_license | /* AudioManager.h
** Manages all the sound effects and music for the game.
** use .wav files since they are supported by all platforms
*/
#include <SimpleAudioEngine.h>
#include <string>
class AudioManager {
private:
//The Audio Engine
SimpleAudioEngine *audioEngine;
//Sounds. These will all be strings of the filepath to the sound.
string shoot;
string splash;
string hit;
// etc ...
//Music
string song1;
string song2;
string song3;
// etc ...
public:
AudioManager(SimpleAudioEngine);
void playSound(string sound);
void playMusic(string song, bool loop);
void stopSound();
void stopAllSounds();
void pauseMusic();
void resumeMusic();
void stopMusic();
void setSoundVolume(float);
void setMusicVolume(float);
~AudioManager();
}
| true |
d0ca409dcf6c6bf2007f70e712e102605deb33bd | C++ | TallanGroberg/EECS183 | /testing/testing/coinCounter.cpp | UTF-8 | 2,724 | 2.9375 | 3 | [] | no_license | //
//
//
////
//// coinCounter.cpp
//// testing
////
//// Created by Tallan Groberg on 1/26/21.
////
//
//#include <iostream>
//#include<string>
//#include<cmath>
//#include<cassert>
//using namespace std;
//
//string pluralize(string singluar, string plural, double amount) {
// if(amount > 1 || amount == 0){
// return plural;
// } else {
// return singluar;
// }
//
//
//
//}
//
////change to string
//string changeBack(double change){
//
// int dollars = change * 100;
// int dollar = 100;
//
//
// int ones = 0;
// int quarter = 0;
// int quarts = 0;
// int dime = 0;
// int nickel = 0;
// int penney = 0;
// int coin = dollar;
//
// while (dollars > 0){
// if(dollars > 100)
// {
// ones++;
// }
// if(dollars <= 100 && dollars > 25)
// {
// quarter++;
// coin = 25;
// }
// if(dollars <= 25 && dollars > 10)
// {
// dime++;
// coin = 10;
// }
// if(dollars <= 10 && dollars > 5)
// {
// nickel++;
// coin = 5;
// }
// if(dollars < 5)
// {
// penney++;
// coin = 1;
// }
// dollars = dollars - coin;
// };
//
//
//
//
//
//
//
//
//
//
//
//
//
//
// string moneys = to_string(ones) + " " +
// pluralize("dollar", "dollars", ones) + ", " +
// to_string(quarter) + " " +
// pluralize("quarter", "quarters", quarter) + ", " +
// to_string(dime) + " " +
// pluralize("dime", "dimes", dime) + ", " +
// to_string(nickel) + " " +
// pluralize("nickel", "nickels", nickel) + ", " +
// to_string(penney) + " " +
// pluralize("penney", "pennies", penney);
//
// return moneys;
//}
//
//void test_change_back(){
//
//
//
//
// assert(changeBack(1.34) == "1 dollar, 1 quarter, 0 dimes, 1 nickel, 4 pennies");
// assert(changeBack(2.34) == "2 dollars, 1 quarter, 0 dimes, 1 nickel, 4 pennies");
// assert(changeBack(2.64) == "2 dollars, 2 quarters, 1 dime, 0 nickels, 4 pennies");
// assert(changeBack(2.61) == "2 dollars, 2 quarters, 1 dime, 0 nickels, 1 penney");
// assert(changeBack(2.71) == "2 dollars, 2 quarters, 2 dimes, 0 nickels, 1 penney");
// assert(changeBack(37.99) == "37 dollars, 3 quarters, 2 dimes, 0 nickels, 4 pennies");
//
//
//}
//
//
//
//int main(int argc, const char * argv[]) {
//
//
// changeBack(13.45);
//
//
// return 0;
//}
//
| true |
874fc84e94727181147761683efd4413b41cd92f | C++ | libocca/occa | /tests/src/internal/lang/parser/scope.cpp | UTF-8 | 4,451 | 2.765625 | 3 | [
"MIT"
] | permissive | #include "utils.hpp"
void testScopeUp();
void testScopeKeywords();
void testScopeErrors();
int main(const int argc, const char **argv) {
setupParser();
testScopeUp();
testScopeKeywords();
testScopeErrors();
return 0;
}
const std::string scopeTestSource = (
// root[0]
"int x;\n"
// root[1]
"typedef int myInt;\n"
// root[2]
"void foo() {\n"
" int x;\n"
" {\n"
" int x;\n"
" }\n"
" typedef int myInt;\n"
"}\n"
// root[3]
"int main(const int argc, const char **argv) {\n"
" int x = argc;\n"
" int a;\n"
" if (true) {\n"
" int x = 0;\n"
" int b;\n"
" if (true) {\n"
" int x = 1;\n"
" int c;\n"
" if (true) {\n"
" int x = 2;\n"
" int d;\n"
" }\n"
" }\n"
" }\n"
"}\n"
// root[4]
"struct struct1_t {\n"
" int x1;\n"
"};\n"
// root[5]
"typedef struct {\n"
" int x2;\n"
"} struct2_t;\n"
// root[6]
"typedef struct struct3_t {\n"
" int x3, x4;\n"
"} struct4_t;\n"
// root[7]
"struct struct1_t struct1;\n"
// root[8]
"struct struct2_t struct2;\n"
// root[9]
"struct struct3_t struct3;\n"
// root[10]
"struct struct4_t struct4;\n"
);
void testScopeUp() {
parseSource(scopeTestSource);
blockStatement &root = parser.root;
statement_t *x = root[0];
blockStatement &foo = root[2]->to<blockStatement>();
blockStatement &main = root[3]->to<blockStatement>();
blockStatement &fooBlock = foo[1]->to<blockStatement>();
ASSERT_EQ(&root,
x->up);
ASSERT_EQ(&root,
foo.up);
ASSERT_EQ(&root,
main.up);
ASSERT_EQ(&foo,
fooBlock.up);
}
void testScopeKeywords() {
parseSource(scopeTestSource);
blockStatement &root = parser.root;
blockStatement &foo = root[2]->to<blockStatement>();
blockStatement &fooBlock = foo[1]->to<blockStatement>();
ASSERT_TRUE(root[7]->is<declarationStatement>());
ASSERT_TRUE(root[8]->is<declarationStatement>());
ASSERT_TRUE(root[9]->is<declarationStatement>());
ASSERT_TRUE(root[10]->is<declarationStatement>());
// Make sure we can find variables 'x'
ASSERT_TRUE(root.hasInScope("x"));
ASSERT_TRUE(foo.hasInScope("x"));
ASSERT_TRUE(fooBlock.hasInScope("x"));
// Make sure variables 'x' exist
ASSERT_EQ_BINARY(keywordType::variable,
root.getScopeKeyword("x").type());
ASSERT_EQ_BINARY(keywordType::variable,
foo.getScopeKeyword("x").type());
ASSERT_EQ_BINARY(keywordType::variable,
fooBlock.getScopeKeyword("x").type());
// Make sure all instances are different
ASSERT_NEQ(&root.getScopeKeyword("x").to<variableKeyword>().variable,
&foo.getScopeKeyword("x").to<variableKeyword>().variable);
ASSERT_NEQ(&root.getScopeKeyword("x").to<variableKeyword>().variable,
&fooBlock.getScopeKeyword("x").to<variableKeyword>().variable);
ASSERT_NEQ(&foo.getScopeKeyword("x").to<variableKeyword>().variable,
&fooBlock.getScopeKeyword("x").to<variableKeyword>().variable);
// Test function
ASSERT_EQ_BINARY(keywordType::function,
root.getScopeKeyword("foo").type());
ASSERT_EQ_BINARY(keywordType::function,
root.getScopeKeyword("main").type());
// Test types
ASSERT_EQ_BINARY(keywordType::type,
root.getScopeKeyword("myInt").type());
ASSERT_EQ_BINARY(keywordType::type,
foo.getScopeKeyword("myInt").type());
// Test structs
ASSERT_EQ_BINARY(keywordType::type,
root.getScopeKeyword("struct1_t").type());
ASSERT_EQ_BINARY(keywordType::type,
root.getScopeKeyword("struct2_t").type());
ASSERT_EQ_BINARY(keywordType::type,
root.getScopeKeyword("struct3_t").type());
ASSERT_EQ_BINARY(keywordType::type,
root.getScopeKeyword("struct4_t").type());
}
void testScopeErrors() {
std::cerr << "\n---[ Testing scope errors ]---------------------\n\n";
const std::string var = "int x;\n";
const std::string type = "typedef int x;\n";
const std::string func = "void x() {}\n";
std::string sources[3] = { var, type, func };
for (int j = 0; j < 3; ++j) {
for (int i = 0; i < 3; ++i) {
parseBadSource(sources[j] + sources[i]);
std::cout << '\n';
}
}
parseBadSource("int x, x;\n");
std::cerr << "==============================================\n\n";
}
| true |
9717d277bf1a46c4e500b2f1414f97d0df594f93 | C++ | Thugday/BOJ | /11725.cpp | UTF-8 | 903 | 2.953125 | 3 | [] | no_license | #include <iostream>
#include <algorithm>
#include <queue>
#include <vector>
#define MAX 100001
using namespace std;
int depth[MAX], d[MAX], parent[MAX];
bool check[MAX];
vector<int> a[MAX];
int main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
int n;
cin >> n;
for (int i = 0; i < n - 1; i++) {
int u, v;
cin >> u >> v;
a[u].push_back(v);
a[v].push_back(u);
}
queue<int> q;
depth[1] = 0; // 루트 1.
check[1] = true; // 1은 방문 한 상태.
parent[1] = 0; // 1의 루트는 없으니 0.
q.push(1);
// bfs 구현.
while (!q.empty()) {
int x = q.front();
q.pop();
for (int y : a[x]) {
if (!check[y]) {
depth[y] = depth[x] + 1; // depth 1 증가.
check[y] = true; // 방문 표시.
parent[y] = x; // 다음 y 가 현재 x가 된다.
q.push(y);
}
}
}
for (int i = 2; i <= n; i++) {
cout << parent[i] << '\n';
}
return 0;
} | true |
7e157bb12e047666c219375f15d861afc486d396 | C++ | HaoLIU94/Heat_diffusion | /2dimension/square.cpp | UTF-8 | 5,335 | 2.75 | 3 | [] | no_license | # include <cstdlib>
# include <iostream>
# include <iomanip>
# include <cmath>
/*
[x] = read("/home/hao/ensiieS3/PAP/project/2dimension/square/square_u0001.txt",1000,1000)
set(gcf(),"color_map",[jetcolormap(64);hotcolormap(64)])
zm = min(x); zM = max(x);
colorbar(zm,zM,[1,64])
Sgrayplot(1:1000,1:1000,x,strf="041",rect=[0,0,1000,1000],colminmax=[1,64])
*/
using namespace std;
double *dirichlet_condition ( int node_num, double node_xy[], double time );
double *initial_condition ( int node_num, double node_xy[], double time );
double k_coef ( int node_num, double node_xy[], double time );
double rhs ( int node_num, double node_xy[], double time );
//****************************************************************************80
double *dirichlet_condition ( int node_num, double node_xy[], double time )
//****************************************************************************80
//
// Purpose:
//
// DIRICHLET_CONDITION sets the value of a Dirichlet boundary condition.
//
// Discussion:
//
// The input points (X,Y) are assumed to lie on the boundary of the
// region.
//
// This routine is set for the unit square.
//
// We assume that the equation to be solved is
//
// dUdT - Laplacian U + K * U = F
//
// with K = 0, and F = (2*pi*pi-1)*sin(pi*x)*sin(pi*y)*exp(-t).
//
// The exact solution is:
//
// U = sin(pi*x) * sin(pi*y) * exp(-t)
//
// Modified:
//
// 04 December 2013
//
// Author:
//
// John Burkardt
//
// Parameters:
//
// Input, int NODE_NUM, the number of points.
//
// Input, double NODE_XY[2*NODE_NUM], the coordinates of the points.
//
// Input, double TIME, the current time.
//
// Output, double DIRICHLET_CONDITION[NODE_NUM], the value of
// the solution at the the point.
//
{
int node;
double *u;
u = new double[node_num];
for ( node = 0; node < node_num; node++ )
{
u[node] = 250.15;
}
return u;
}
//****************************************************************************80
double *initial_condition ( int node_num, double node_xy[], double time )
//****************************************************************************80
//
// Purpose:
//
// INITIAL_CONDITION sets the initial condition.
//
// Discussion:
//
// The input value TIME is assumed to be the initial time.
//
// We assume that the equation to be solved is
//
// dUdT - Laplacian U + K * U = F
//
// with K = 0, and F = (2*pi*pi-1)*sin(pi*x)*sin(pi*y)*exp(-t).
//
// The exact solution is:
//
// U = sin(pi*x) * sin(pi*y) * exp(-t)
//
// Modified:
//
// 08 January 2007
//
// Author:
//
// John Burkardt
//
// Parameters:
//
// Input, int NODE_NUM, the number of points.
//
// Input, double NODE_XY[2*NODE_NUM], the coordinates of the points.
//
// Input, double TIME, the current time.
//
// Output, double INITIAL_CONDITION[NODE_NUM], the value of the
// solution at the the initial time.
//
{
int node;
double *u;
u = new double[node_num];
for ( node = 0; node < node_num; node++ )
{
u[node] = 250.15;
}
return u;
}
//****************************************************************************80
double k_coef ( int node_num, double node_xy[], double time )
//****************************************************************************80
//
// Purpose:
//
// K_COEF evaluates the coefficient K(X,Y,T) function.
//
// Discussion:
//
// Right now, we are assuming that NODE_NUM is always 1!
//
// We assume that the equation to be solved is
//
// dUdT - Laplacian U + K * U = F
//
// with K = 0, and F = (2*pi*pi-1)*sin(pi*x)*sin(pi*y)*exp(-t).
//
// The exact solution is:
//
// U = sin(pi*x) * sin(pi*y) * exp(-t)
//
// Modified:
//
// 08 January 2007
//
// Author:
//
// John Burkardt
//
// Parameters:
//
// Input, int NODE_NUM, the number of points.
//
// Input, double NODE_XY[2*NODE_NUM], the coordinates of the points.
//
// Input, double TIME, the current time.
//
// Output, double K_COEF, the value of the coefficient.
//
{
double k;
//fer={80.2, 7874.0, 440.0}
k = 80.2/(7874*440);
return k;
}
//****************************************************************************80
double rhs ( int node_num, double node_xy[], double time )
//****************************************************************************80
//
// Purpose:
//
// RHS gives the right-hand side of the differential equation.
//
// Discussion:
//
// Right now, we are assuming that NODE_NUM is always 1!
//
// We assume that the equation to be solved is
//
// dUdT - Laplacian U + K * U = F
//
// with
//
// K = 0,
//
// and
//
// F = (2*pi*pi-1)*sin(pi*x)*sin(pi*y)*exp(-t).
//
// The exact solution is:
//
// U = sin(pi*x) * sin(pi*y) * exp(-t)
//
// Modified:
//
// 08 January 2007
//
// Author:
//
// John Burkardt
//
// Parameters:
//
// Input, int NODE_NUM, the number of points.
//
// Input, double NODE_XY[2*NODE_NUM], the coordinates of the points.
//
// Input, double TIME, the current time.
//
// Output, double RHS, the value of the right hand side.
//
{
int node;
double f;
f = 250.15;
for ( node = 0; node < node_num; node++ )
{
u[node] = sin ( pi * node_xy[0+node*2] )
* sin ( pi * node_xy[1+node*2] ) * exp ( - time );
}
return f;
}
| true |
3713ffeab105d19fe986fd199920b90d97c97ac9 | C++ | taichuai/cpp_practice | /code/逻辑运算符.cpp | UTF-8 | 390 | 3.578125 | 4 | [
"Apache-2.0"
] | permissive | #include<iostream>
#include<cstdio>
#include<string>
using namespace std;
int main()
{
//逻辑运算符
// 非 !
int a = 10;
// 在c++中,除了0都为真
cout << !a << endl;
// 与 &,同真为真,其余为假
int b = 0;
cout << (a && b) << endl;
//或 ||
cout << (a || b) << endl;
// 提示: | & 与 | &有所区别
return 0;
}
| true |
80a82079822a4119862f58503f580b18cdba7bf2 | C++ | binghe2001021/leetcode | /leetcode#71.cpp | UTF-8 | 1,113 | 2.875 | 3 | [] | no_license | #include<cstdio>
#include<iostream>
#include<vector>
#include<string>
#include<map>
#include<queue>
#include<stack>
#define maxn 1111
using namespace std;
class Solution {
public:
string simplifyPath(string path) {
size_t found = path.find('/');
string ans;
stack<int> q;
path.push_back('/');
while (found != string::npos){
if (path[found + 1] != '/'){
if (path[found + 1] == '.' && (path[found + 2] == '/' || path[found + 2] == '.' && path[found + 3] == '/')){
if (path[found + 2] == '.' && path[found + 3] == '/' && !q.empty()){
ans.resize(ans.size() - q.top());
q.pop();
}
}
else{
int cnt = 0;
for (int i = found; path[i] != 0 && (path[i] != '/' || i == found); i++){
ans.push_back(path[i]);
cnt++;
}
q.push(cnt);
}
}
found = path.find('/', found + 1);
}
while (ans.size()>1 && ans[ans.size() - 1] == '/')
ans.resize(ans.size() - 1);
if (ans.size() == 0)
ans.push_back('/');
return ans;
}
};
int main(){
Solution sol;
cout << sol.simplifyPath("/..//");
} | true |
9ca7e27bf69defa4aea0eca9f6dcbd70f11ddebf | C++ | sahilahmed7707/Basic-C-Calculator | /next_permutation.cpp | UTF-8 | 486 | 2.8125 | 3 | [] | no_license | #include "bits/stdc++.h"
using namespace std;
class Solution {
public:
void nextPermutation(vector<int>& nums) {
vector<int> a = nums;
int idx = -1;
int n = a.size();
if (n == 1) {
return;
}
int i = n - 2;
while (i >= 0 and a[i] >= a[i + 1])i--;
if (i >= 0) {
int j = n - 1;
while (a[j] <= a[i])j--;
swap(a[i] , a[j]);
}
int l = i + 1 , r = n - 1;
while (l < r)swap(a[l] , a[r]) , l++ , r--;
nums = a;
}
};
int main() {
return 0 ;
}
| true |
8632aee90f0d6cb72f00a2fb908288bad9c578e7 | C++ | d01000100/tank_game | /ProtocolManager/ProtocolManager.cpp | UTF-8 | 5,961 | 2.609375 | 3 | [] | no_license | #include "ProtocolManager.h"
int getGameStateSize(GameStateMessage* message);
int getSMessageTank_size(sMessageTank smTank);
int getSMessageBullet_size(sMessageBullet smBullet);
SendBuffer writeMessage(OliMessage* message) {
// int int
// [theLength][message_type]
SendBuffer buffer;
buffer.writeInt(8);
buffer.writeInt(OLI);
return buffer;
}
SendBuffer writeMessage(NameMessage* message) {
// int int int string
// [theLength][message_type][length][tank_name]
unsigned int name_length = message->tank_name.length();
SendBuffer buffer;
buffer.writeInt(12+name_length);
buffer.writeInt(NAME);
buffer.writeInt(name_length);
buffer.writeString(message->tank_name);
return buffer;
}
SendBuffer writeMessage(UserInputMessage* message) {
// int int int int int int int
// [theLength][message_type][W] [A] [S] [D] [Space]
SendBuffer buffer;
buffer.writeInt(7*4);
buffer.writeInt(USER_INPUT);
buffer.writeInt(message->W);
buffer.writeInt(message->A);
buffer.writeInt(message->S);
buffer.writeInt(message->D);
buffer.writeInt(message->Space);
return buffer;
}
SendBuffer writeMessage(GameStateMessage* message) {
// int int int Object int Object
// [theLength][message_type][nTanks] [tanks] [nBullets] [bullets]
SendBuffer buffer;
buffer.writeInt(16+getGameStateSize(message));
buffer.writeInt(GAME_STATE);
buffer.writeInt(message->tanks.size());
for (int t = 0; t < message->tanks.size(); t++)
{
sMessageTank* tank = message->tanks[t];
// int string int int
//[name_length][name][fire_cooldown][is_alive]
buffer.writeInt(tank->name.size());
buffer.writeString(tank->name);
buffer.writeInt(tank->fireCooldown);
buffer.writeInt(tank->isAlive);
buffer.writeInt(tank->xV);
buffer.writeInt(tank->yV);
buffer.writeInt(tank->zV);
buffer.writeInt(tank->xP);
buffer.writeInt(tank->yP);
buffer.writeInt(tank->zP);
buffer.writeInt(tank->degrees);
}
buffer.writeInt(message->bullets.size());
for (int t = 0; t < message->bullets.size(); t++)
{
sMessageBullet* bullet = message->bullets[t];
// int string int string
//[name_length][name][shooter_lenght][shooter]
buffer.writeInt(bullet->name.size());
buffer.writeString(bullet->name);
buffer.writeInt(bullet->shooter.size());
buffer.writeString(bullet->shooter);
buffer.writeInt(bullet->xV);
buffer.writeInt(bullet->yV);
buffer.writeInt(bullet->zV);
buffer.writeInt(bullet->xP);
buffer.writeInt(bullet->yP);
buffer.writeInt(bullet->zP);
buffer.writeInt(bullet->lifetime);
}
return buffer;
}
Message* readMessage(RecieveBuffer buffer) {
// ====== Header ========
// int
//[message_type]
int theLength = buffer.readInt();
MessageType message_type = (MessageType)buffer.readInt();
switch (message_type)
{
case OLI:
{
OliMessage* message = new OliMessage();
message->theLength = theLength;
return message;
break;
}
case NAME:
{
// int string
//[length][tank_name]
NameMessage* message = new NameMessage();
message->theLength = theLength;
int name_length = buffer.readInt();
message->tank_name = buffer.readString(name_length);
return message;
break;
}
case USER_INPUT:
{
//int int int int int
//[W] [A] [S] [D] [Space]
UserInputMessage* message = new UserInputMessage();
message->theLength = theLength;
message->W = buffer.readInt();
message->A = buffer.readInt();
message->S = buffer.readInt();
message->D = buffer.readInt();
message->Space = buffer.readInt();
return message;
break;
}
case GAME_STATE:
{
// int Object int Object
//[nTanks] [tanks] [nBullets] [bullets]
GameStateMessage* message = new GameStateMessage();
int nTanks = buffer.readInt();
message->theLength = theLength;
for (int t = 0; t < nTanks; t++)
{
sMessageTank* tank = new sMessageTank();
// int string int int
//[name_length][name][fire_cooldown][is_alive]
int name_length = buffer.readInt();
tank->name = buffer.readString(name_length);
tank->fireCooldown = buffer.readInt();
tank->isAlive = buffer.readInt();
tank->xV = buffer.readInt();
tank->yV = buffer.readInt();
tank->zV = buffer.readInt();
tank->xP = buffer.readInt();
tank->yP = buffer.readInt();
tank->zP = buffer.readInt();
tank->degrees = buffer.readInt();
message->tanks.push_back(tank);
}
int nBullets = buffer.readInt();
for (int t = 0; t < nBullets; t++)
{
sMessageBullet* Bullet = new sMessageBullet();
// int string int string
//[name_length][name][shooter_length][shooter]
int name_length = buffer.readInt();
Bullet->name = buffer.readString(name_length);
int shooter_length = buffer.readInt();
Bullet->shooter = buffer.readString(shooter_length);
Bullet->xV = buffer.readInt();
Bullet->yV = buffer.readInt();
Bullet->zV = buffer.readInt();
Bullet->xP = buffer.readInt();
Bullet->yP = buffer.readInt();
Bullet->zP = buffer.readInt();
Bullet->lifetime = buffer.readInt();
message->bullets.push_back(Bullet);
}
return message;
break;
}
default:
Message *m = new Message();
m->type = UNOWN;
return m;
break;
}
}
int getGameStateSize(GameStateMessage* message)
{
int theSize = 0;
for (int index = 0; index < message->tanks.size(); index++)
{
sMessageTank* smT = message->tanks[index];
theSize += getSMessageTank_size(*smT);
}
for (int index = 0; index < message->bullets.size(); index++)
{
sMessageBullet* smB = message->bullets[index];
theSize += getSMessageBullet_size(*smB);
}
return theSize;
}
int getSMessageTank_size(sMessageTank smTank)
{
int theSize = 4*9;
theSize += smTank.name.size();
return theSize;
}
int getSMessageBullet_size(sMessageBullet smBullet)
{
int theSize = 4*6;
theSize += smBullet.name.size();
theSize += smBullet.shooter.size();
return theSize;
}
| true |
f03c5a7d1d507671f4a6a00093e667603e0ed64e | C++ | arjunbhatt670/CodeForces | /1118C - Palindromic Matrix.cpp | UTF-8 | 2,300 | 2.90625 | 3 | [] | no_license | /*
* User: Isanchez_Aguilar
* Problem: CodeForces 1118C - Palindromic Matrix
*/
#include <bits/stdc++.h>
using namespace std;
using Long = long long;
int main(void)
{
ios_base::sync_with_stdio(0);
cin.tie(0);
int n;
cin >> n;
map<int, int> freq;
for (int i = 0; i < n * n; ++i)
{
int val;
cin >> val;
++freq[val];
}
set< pair<int, int>, greater< pair<int, int> > > vals;
for (map<int, int>::iterator i = begin(freq); i != end(freq); ++i)
vals.insert(make_pair(i->second, i->first));
bool isPossible = true;
vector< vector<int> > ans(n, vector<int>(n));
int middle = n / 2;
for (int i = 0; i < middle and isPossible; ++i)
{
for (int j = 0; j < middle; ++j)
{
set< pair<int, int> >::iterator k = begin(vals);
if (k->first < 4)
{
isPossible = false;
break;
}
ans[i][j] = k->second;
ans[i][n - j - 1] = k->second;
ans[n - i - 1][j] = k->second;
ans[n - i - 1][n - j - 1] = k->second;
pair<int, int> aux(*k);
vals.erase(k);
if (aux.first - 4 > 0)
{
aux.first -= 4;
vals.insert(aux);
}
}
}
if (isPossible and n % 2 != 0)
{
for (int i = 0; i < middle; ++i)
{
set< pair<int, int> >::iterator k = begin(vals);
if (k->first < 2)
{
isPossible = false;
break;
}
ans[i][middle] = k->second;
ans[n - i - 1][middle] = k->second;
pair<int, int> aux(*k);
vals.erase(k);
if (aux.first - 2 > 0)
{
aux.first -= 2;
vals.insert(aux);
}
}
if (isPossible)
{
for (int i = 0; i < middle; ++i)
{
set< pair<int, int> >::iterator k = begin(vals);
if (k ->first < 2)
{
isPossible = false;
break;
}
ans[middle][i] = k->second;
ans[middle][n - i - 1] = k->second;
pair<int, int> aux(*k);
vals.erase(k);
if (aux.first - 2 > 0)
{
aux.first -= 2;
vals.insert(aux);
}
}
ans[middle][middle] = begin(vals)->second;
}
}
if (isPossible)
{
cout << "YES\n";
for (const vector<int>& r : ans)
{
cout << r[0];
for (int i = 1; i < n; ++i)
cout << " " << r[i];
cout << "\n";
}
}
else
cout << "NO\n";
return 0;
} | true |
1ce52e1bc1a3cc34bd884ee35bc1ad3bcd4193f2 | C++ | itomomoti/Basics | /test/StepCode_Test.cpp | UTF-8 | 7,648 | 2.8125 | 3 | [] | no_license | #include "StepCode.hpp"
#include <gtest/gtest.h>
#include <stdint.h>
namespace itmmti
{
class StepCode_Test : public ::testing::Test
{
};
TEST_F(StepCode_Test, Constructor)
{
const size_t num = 32;
// { // Compare with different SizeT
// StepCode<16, uint64_t> code1;
// code1.printStatistics();
// StepCode<16, uint32_t> code2;
// code2.printStatistics();
// StepCode<16, uint16_t> code3;
// code3.printStatistics();
// }
using SC = StepCode<num, uint16_t>;
SC code1(64);
for (uint64_t j = 0; j < num; ++j) {
const auto val = UINT64_C(1) << (j % 64);
const auto newBvSize = code1.bitSize() + StepCodeUtil::calcSteppedW(val);
if (newBvSize > code1.bitCapacity()) {
code1.changeBitCapacity(static_cast<size_t>(newBvSize * 1.25));
}
code1.append(val);
}
// code1.printStatistics(true);
{
SC code2(code1);
ASSERT_EQ(code1.size(), code2.size());
ASSERT_EQ(code1.bitSize(), code2.bitSize());
for (uint64_t j = 0; j < num; ++j) {
ASSERT_EQ(code1.read(j), code2.read(j));
}
}
{
SC code2(num/2);
code2 = code1;
ASSERT_EQ(code1.size(), code2.size());
ASSERT_EQ(code1.bitSize(), code2.bitSize());
for (uint64_t j = 0; j < num; ++j) {
ASSERT_EQ(code1.read(j), code2.read(j));
}
}
{
SC code_copy(code1);
SC code2(std::move(code_copy));
ASSERT_EQ(0, code_copy.size());
ASSERT_EQ(0, code_copy.bitCapacity());
ASSERT_EQ(code1.size(), code2.size());
ASSERT_EQ(code1.bitSize(), code2.bitSize());
for (uint64_t j = 0; j < num; ++j) {
ASSERT_EQ(code1.read(j), code2.read(j));
}
}
{
SC code_copy(code1);
SC code2(num/2);
code2 = std::move(code_copy);
ASSERT_EQ(0, code_copy.size());
ASSERT_EQ(0, code_copy.bitCapacity());
ASSERT_EQ(code1.size(), code2.size());
ASSERT_EQ(code1.bitSize(), code2.bitSize());
for (uint64_t j = 0; j < num; ++j) {
ASSERT_EQ(code1.read(j), code2.read(j));
}
}
}
TEST_F(StepCode_Test, AppendRead)
{
const size_t num = 128;
using SC = StepCode<num, uint16_t>;
SC code(64);
for (uint64_t j = 0; j < num; ++j) {
const auto val = UINT64_C(1) << (j % 64);
const auto newBvSize = code.bitSize() + StepCodeUtil::calcSteppedW(val);
if (newBvSize > code.bitCapacity()) {
code.changeBitCapacity(static_cast<size_t>(newBvSize * 1.25));
}
code.append(val);
}
// code.printStatistics(true);
uint64_t pos = 0;
for (uint64_t j = 0; j < num; ++j) {
const auto w = code.readW(j);
ASSERT_EQ(UINT64_C(1) << (j % 64), code.readWBits(pos, w));
pos += w;
}
// code.changeBitCapacity();
// code.printStatistics(true);
}
TEST_F(StepCode_Test, ChangeWCodes)
{
const size_t num = 32;
using SC = StepCode<num, uint16_t>;
SC code(64);
for (uint64_t j = 0; j < num - 16; ++j) {
const auto val = UINT64_C(1) << (j % 64);
const auto newBvSize = code.bitSize() + StepCodeUtil::calcSteppedW(val);
if (newBvSize > code.bitCapacity()) {
code.changeBitCapacity(static_cast<size_t>(newBvSize * 1.25));
}
code.append(val);
}
code.printStatistics(true);
uint64_t wCodeSrc = 0;
for (uint8_t j = 0; j < 16; ++j) {
StepCodeUtil::writeWCode(j, &wCodeSrc, j);
}
{
SC cc(code);
const uint64_t srcIdxBeg = 0;
const uint64_t srcIdxLen = 5;
const uint64_t tgtIdxBeg = 0;
const uint64_t tgtIdxLen = 0;
const uint64_t bitPos = cc.calcBitPos(tgtIdxBeg);
const auto insBitLen = StepCodeUtil::sumW(&wCodeSrc, srcIdxBeg, srcIdxBeg + srcIdxLen);
const auto delBitLen = StepCodeUtil::sumW(cc.getConstPtr_wCodes(), tgtIdxBeg, tgtIdxBeg + tgtIdxLen);
const auto newBvSize = cc.bitSize() + insBitLen - delBitLen;
if (insBitLen > delBitLen && newBvSize > cc.bitCapacity()) {
cc.changeBitCapacity(newBvSize);
}
std::cout << "srcIdxBeg = " << srcIdxBeg << ", srcIdxLen = " << srcIdxLen << ", tgtIdxBeg = " << tgtIdxBeg << ", tgtIdxLen = "
<< tgtIdxLen << ", bitPos = " << bitPos << ", insBitLen = " << insBitLen << ", delBitLen = " << delBitLen << std::endl;
cc.changeWCodesAndValPos(&wCodeSrc, srcIdxBeg, srcIdxLen, tgtIdxBeg, tgtIdxLen, bitPos, insBitLen, delBitLen);
cc.printStatistics(true);
}
{
SC cc(code);
const uint64_t srcIdxBeg = 0;
const uint64_t srcIdxLen = 16;
const uint64_t tgtIdxBeg = 0;
const uint64_t tgtIdxLen = 3;
const uint64_t bitPos = cc.calcBitPos(tgtIdxBeg);
const auto insBitLen = StepCodeUtil::sumW(&wCodeSrc, srcIdxBeg, srcIdxBeg + srcIdxLen);
const auto delBitLen = StepCodeUtil::sumW(cc.getConstPtr_wCodes(), tgtIdxBeg, tgtIdxBeg + tgtIdxLen);
const auto newBvSize = cc.bitSize() + insBitLen - delBitLen;
if (insBitLen > delBitLen && newBvSize > cc.bitCapacity()) {
cc.changeBitCapacity(newBvSize);
}
std::cout << "srcIdxBeg = " << srcIdxBeg << ", srcIdxLen = " << srcIdxLen << ", tgtIdxBeg = " << tgtIdxBeg << ", tgtIdxLen = "
<< tgtIdxLen << ", bitPos = " << bitPos << ", insBitLen = " << insBitLen << ", delBitLen = " << delBitLen << std::endl;
cc.changeWCodesAndValPos(&wCodeSrc, srcIdxBeg, srcIdxLen, tgtIdxBeg, tgtIdxLen, bitPos, insBitLen, delBitLen);
cc.printStatistics(true);
}
{
SC cc(code);
const uint64_t srcIdxBeg = 0;
const uint64_t srcIdxLen = 8;
const uint64_t tgtIdxBeg = 8;
const uint64_t tgtIdxLen = 1;
const uint64_t bitPos = cc.calcBitPos(tgtIdxBeg);
const auto insBitLen = StepCodeUtil::sumW(&wCodeSrc, srcIdxBeg, srcIdxBeg + srcIdxLen);
const auto delBitLen = StepCodeUtil::sumW(cc.getConstPtr_wCodes(), tgtIdxBeg, tgtIdxBeg + tgtIdxLen);
const auto newBvSize = cc.bitSize() + insBitLen - delBitLen;
if (insBitLen > delBitLen && newBvSize > cc.bitCapacity()) {
cc.changeBitCapacity(newBvSize);
}
std::cout << "srcIdxBeg = " << srcIdxBeg << ", srcIdxLen = " << srcIdxLen << ", tgtIdxBeg = " << tgtIdxBeg << ", tgtIdxLen = "
<< tgtIdxLen << ", bitPos = " << bitPos << ", insBitLen = " << insBitLen << ", delBitLen = " << delBitLen << std::endl;
cc.changeWCodesAndValPos(&wCodeSrc, srcIdxBeg, srcIdxLen, tgtIdxBeg, tgtIdxLen, bitPos, insBitLen, delBitLen);
cc.printStatistics(true);
}
{ // delete
SC cc(code);
const uint64_t srcIdxBeg = 0;
const uint64_t srcIdxLen = 0;
const uint64_t tgtIdxBeg = 7;
const uint64_t tgtIdxLen = 4;
const uint64_t bitPos = cc.calcBitPos(tgtIdxBeg);
const auto insBitLen = StepCodeUtil::sumW(&wCodeSrc, srcIdxBeg, srcIdxBeg + srcIdxLen);
const auto delBitLen = StepCodeUtil::sumW(cc.getConstPtr_wCodes(), tgtIdxBeg, tgtIdxBeg + tgtIdxLen);
const auto newBvSize = cc.bitSize() + insBitLen - delBitLen;
if (insBitLen > delBitLen && newBvSize > cc.bitCapacity()) {
cc.changeBitCapacity(newBvSize);
}
std::cout << "srcIdxBeg = " << srcIdxBeg << ", srcIdxLen = " << srcIdxLen << ", tgtIdxBeg = " << tgtIdxBeg << ", tgtIdxLen = "
<< tgtIdxLen << ", bitPos = " << bitPos << ", insBitLen = " << insBitLen << ", delBitLen = " << delBitLen << std::endl;
cc.changeWCodesAndValPos(&wCodeSrc, srcIdxBeg, srcIdxLen, tgtIdxBeg, tgtIdxLen, bitPos, insBitLen, delBitLen);
cc.printStatistics(true);
}
}
} // namespace
| true |
2224fd3c79547d9c97b8e2496c0cfabdbdb9ad31 | C++ | masiko/humanoid | /12pwmTest/12pwm.cpp | UTF-8 | 1,065 | 2.5625 | 3 | [] | no_license | #include "mbed.h"
#include "ServoControl.h"
/*
class Softpwm{
public:
Softpwm(PinName pin) : _pin(pin) {
_pin = 0;
}
void setf(){
_pin = 1;
wait_us(1500);
_pin = 0;
}
private:
DigitalOut _pin;
};
class Servo{
public:
Servo(PinName pin) : _softpwm(pin) {
ser.attach(&_softpwm, &Softpwm::setf, 0.2);
}
private:
Ticker ser;
Softpwm _softpwm;
};
class ServoC{
public:
ServoC(PinName pin): _pin(pin) {
ser.attach(this, &ServoC::setf, 0.02);
}
void setf(){
_pin = 1;
wait_us(1500);
_pin = 0;
}
private:
Ticker ser;
DigitalOut _pin;
};
*/
int main(){
ServoControl s5(p5);
ServoControl s7(p7);
ServoControl s9(p9);
ServoControl s11(p11);
ServoControl s13(p13);
ServoControl s15(p15);
ServoControl s17(p17);
ServoControl s19(p19);
ServoControl s21(p21);
ServoControl s23(p23);
ServoControl s25(p25);
ServoControl s27(p27);
/* s5.setPulseWidth(21);
s5.setPos(1200);
s9.setPulseWidth(21);
s9.setPos(1200);
*/
while(1){
wait(1);
}
return 0;
}
| true |
d2da1f380c2389a2fb9251e5d1ce4d923367ad05 | C++ | moguchev/KKM | /src/Исходники DLL модели ФН/FP/uart.cpp | UTF-8 | 1,131 | 2.828125 | 3 | [] | no_license | // Leonid Moguchev (c) 2020
#include "pch.h"
#include "uart.h"
Uart::Uart() {
reset();
}
void Uart::reset() {
rxCompleted = false;
rxData = 0x0;
rxState = 0;
txCompleted = true;
txData = 0x0;
txState = 0;
}
void Uart::txDat(uint8_t data) {
txData = data;
txState = 1;
}
bool Uart::txBit() {
if (!txCompleted) { // передача данных
if (txState == 0) { // start bit
txState++;
return false; // start bit = 0
}
if (txState <= 8) { // data bit
// получение нужного бита байта
return 0 != (txData & (1 << (txState++ - 1)));
} else { // stop bit
txCompleted = true;
txState = 0;
return true;
}
} else { // высокий уровень сигнала (передачи нет)
return true;
}
}
void Uart::rxBit(bool bit) {
if (rxState > 0) { // мы читаем
if (rxState <= 8) {
rxData |= (bit << (rxState - 1));
rxState++;
} else { // закончили чтение
rxState = 0;
rxCompleted = true;
}
} else {
if (!bit) { // получили старт бит
rxState = 1; // режим чтения
rxData = 0x0;
}
}
}
| true |
1bdb7197ec4738a878255c223b106593befbbfa4 | C++ | rbock/hana | /include/boost/hana/ext/std/integer_sequence.hpp | UTF-8 | 2,272 | 2.71875 | 3 | [
"LicenseRef-scancode-unknown-license-reference",
"BSL-1.0"
] | permissive | /*!
@file
Adapts `std::integer_sequence`.
@copyright Louis Dionne 2014
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt)
*/
#ifndef BOOST_HANA_EXT_STD_INTEGER_SEQUENCE_HPP
#define BOOST_HANA_EXT_STD_INTEGER_SEQUENCE_HPP
#include <boost/hana/bool.hpp>
#include <boost/hana/comparable/equal_mcd.hpp>
#include <boost/hana/core/datatype.hpp>
#include <boost/hana/ext/std/integral_constant.hpp>
#include <boost/hana/iterable/mcd.hpp>
#include <type_traits>
#include <utility>
namespace boost { namespace hana {
struct StdIntegerSequence;
template <typename T, T ...v>
struct datatype<std::integer_sequence<T, v...>> {
using type = StdIntegerSequence;
};
template <>
struct Iterable::instance<StdIntegerSequence> : Iterable::mcd {
template <typename T, T x, T ...xs>
static constexpr auto head_impl(std::integer_sequence<T, x, xs...>)
{ return std::integral_constant<T, x>{}; }
template <typename T, T x, T ...xs>
static constexpr auto tail_impl(std::integer_sequence<T, x, xs...>)
{ return std::integer_sequence<T, xs...>{}; }
template <typename T, T ...xs>
static constexpr auto is_empty_impl(std::integer_sequence<T, xs...>)
{ return bool_<sizeof...(xs) == 0>; }
};
template <>
struct Comparable::instance<StdIntegerSequence, StdIntegerSequence>
: Comparable::equal_mcd
{
template <typename X, X ...xs, typename Y, Y ...ys>
static constexpr auto equal_impl(
std::integer_sequence<X, xs...>,
std::integer_sequence<Y, ys...>,
// this dummy parameter disables this specialization if
// sizeof...(xs) != sizeof...(ys)
char(*)[sizeof...(xs) == sizeof...(ys)] = 0)
{
return bool_<std::is_same<
std::integer_sequence<bool, (xs == ys)...>,
std::integer_sequence<bool, (xs, true)...>
>::value>;
}
template <typename Xs, typename Ys>
static constexpr auto equal_impl(Xs, Ys, ...)
{ return false_; }
};
}} // end namespace boost::hana
#endif // !BOOST_HANA_EXT_STD_INTEGER_SEQUENCE_HPP
| true |
47bb23fc9a94c74bcc195557536fa4ee70f83c76 | C++ | ChoiWooHyuk2/Dicon | /Entity.cpp | UTF-8 | 1,353 | 2.78125 | 3 | [] | no_license | #include "DXUT.h"
#include "Entity.h"
Entity::Entity()
:pos(0, 0),
scale(1, 1),
scaleCenter(0, 0),
rotation(0),
rotationCenter(0, 0),
rect(0, 0, 0, 0),
visibleRect(0, 0, 0, 0),
visible(true),
updateEnabled(true),
renderChildrenEnabled(true),
parent(nullptr),
removing(false),
deleting(false),
tag("")
{
}
Entity::~Entity()
{
for (auto child : children)
SAFE_DELETE(child);
}
void Entity::addChild(Entity* child)
{
children.push_back(child);
child->parent = this;
}
void Entity::removeChild(Entity* child)
{
child->removing = true;
}
void Entity::update(float dt)
{
if(!updateEnabled) return;
children.erase(remove_if(children.begin(), children.end(),
[&](auto iter) {
bool removing = iter->removing;
if (removing){
SAFE_DELETE(iter);
}
return removing;
}), children.end());
for (auto child : children)
{
child->update(dt);
}
}
void Entity::render()
{
if(!visible) return;
D3DXMatrixTransformation2D(&matrix, &scaleCenter, 0, &scale, &rotationCenter, rotation, &pos);
if (parent)
{
matrix *= parent->matrix;
}
if(!renderChildrenEnabled) return;
for (auto child : children)
{
child->render();
}
}
Vec2 Entity::center()
{
return pos + rect.center();
}
Rect Entity::rectWithPos()
{
return rect.offset(pos);
}
void Entity::setCenter(Vec2 pos)
{
this->pos = pos - rect.center();
} | true |
ec98f1a8045fd5824211c52069e8b3cc13e7a38f | C++ | MariusHerget/LMU-SS18-cpppc | /Assignments/06/solution/list_base.h | UTF-8 | 4,948 | 3.296875 | 3 | [] | no_license | #include <iterator>
namespace cpppc {
template <typename ValueT, ValueT default_value = ValueT()> class list {
typedef list<ValueT, default_value> self_t;
typedef typename std::size_t size_type;
public:
struct list_node {
list_node *next;
ValueT value;
};
using list_node_t = list_node;
template <class Derived> class ForwardIteratorBase {
private:
using derived_t = Derived;
using self_t = ForwardIteratorBase<Derived>;
derived_t &derived() { return static_cast<derived_t &>(*this); }
constexpr const derived_t &derived() const {
return static_cast<const derived_t &>(*this);
}
public:
using iterator_category = std::forward_iterator_tag;
using value_type = ValueT;
using difference_type = std::ptrdiff_t;
using pointer = value_type *;
using reference = value_type &;
protected: // evtl protected
ForwardIteratorBase() = default;
public:
self_t &operator+(int index) {
auto it = self_t(*this);
for (int i = 0; i <= index; it++) {
if (index == i)
break;
i++;
}
return *this;
}
self_t &operator++() {
derived().increment(1);
return *this;
}
self_t operator++(int) {
auto old = *this;
derived().increment(1);
return old;
}
const ValueT &operator*() const { return derived().dereference(); }
ValueT &operator*() { return derived().dereference(); }
bool operator!=(const self_t rhs) const { return !(*this == rhs); }
bool operator==(const self_t &rhs) const { return (this == &rhs); }
};
// template <class T>
class ListIterator : public ForwardIteratorBase<ListIterator> {
using list_t = typename list::self_t;
using list_node_t = list::list_node_t;
using self_t = ListIterator;
using base_t = ForwardIteratorBase<ListIterator>;
using value_type = ValueT;
public:
ListIterator() = delete;
ListIterator(list_node_t *node)
: _node(node)
// , ForwardIteratorBase(0)
{}
~ListIterator() = default;
// Copy
ListIterator(self_t &rhs) = default;
// // Move
ListIterator(self_t &&rhs) = default;
// Assignment
self_t &operator=(const self_t &rhs) = default;
// Move-Assignment
self_t &operator=(self_t &&rhs) = default;
value_type &dereference() { return _node->value; }
void increment(int offset) {
for (int i = 0; i < offset; i++)
_node = _node->next;
}
bool operator==(const self_t &rhs) const {
return (base_t::operator==(rhs) || (_node == rhs._node));
}
// void decrement(int offset) { increment(-offset); }
private:
list_node_t *_node = nullptr;
};
public:
typedef ValueT value_type;
typedef ListIterator iterator;
typedef const ListIterator const_iterator;
typedef value_type &reference;
typedef const value_type &const_reference;
list() {
// printf("\n!!!DEBUG called default constructor\n");
}
// copy
list(const self_t &other) = default;
// assignment
self_t &operator=(const self_t &other) {
// printf("\n!!!DEBUG called assign operator\n");
if (this != &other) {
// Free the existing resource.
while (!empty()) {
pop_front();
}
// Copy all nodes
// _head = nullptr;
int size = other.size();
for (int i = size; i > 0; i--) {
push_front(other[i - 1]);
}
}
return *this;
};
self_t &operator=(self_t &&other) {
// printf("\n!!!DEBUG called Move-Assignment operator %lu\n",other._size);
if (this != &other) {
// Clean up own list
while (!empty()) {
pop_front();
}
// Steal others data
_head = other._head;
_size = other._size;
// Prepare Other for destructor
other._head = nullptr;
other._size = 0;
}
return *this;
};
// destructor
~list() = default;
// MOVE
list(self_t &&other) : _head(other._head), _size(other._size) {
// printf("\n!!!DEBUG called Move constructor %lu\n\n", other._size);
other._head = NULL;
other._size = 0;
}
public:
iterator begin() { return iterator{_head}; }
iterator end() { return iterator{nullptr}; }
const_iterator begin() const { return iterator{_head}; }
const_iterator end() const { return iterator{nullptr}; }
size_type size() const { return _size; }
bool empty() const { return (size() == 0); }
bool operator==(self_t &rhs);
ValueT &operator[](const int index);
const ValueT &operator[](const int index) const;
// Since I do not know how to implement push_back I will implemented
// push_front.
void push_front(ValueT value);
ValueT pop_front();
const ValueT &front() const { return _head->value; }
// Like std::list<T>::insert
void insert(iterator &position, ValueT value);
private:
list_node_t *_head = NULL; // = &_tail;
size_t _size = 0;
}; // END CLASS list
#include "list_impl_base.h"
} // namespace cpppc
| true |
0c0780274c5029315bb6b56167cd883b5afb924a | C++ | UZerbinati/Suite | /LA/iteractive.cpp | UTF-8 | 2,997 | 2.859375 | 3 | [] | no_license | #include "../suite.hpp"
#include "iteractive.hpp"
#include <iostream>
#include <string>
#include <algorithm>
#include <omp.h>
int ResidualStop(spmat &A,vec b,vec x,double eps){
vec r(b.getLen());
r = b-A*x;
if (r.norm(2) < eps){
return 1;
}else{
return 0;
}
}
vec Jacobi(spmat &A,vec b,vec guess,int JacobiIT,double eps){
/* |JACOBI METHOD|
* x_{k+1} = D^{-1}[b-(L+U)x_{k}]
* where D=diag(A), L is the lower triangular part of A
* and U is the upper triangular of A.
*/
vec x0(guess.getLen());
x0 = guess;
assert(A.getWidth() == A.getHeight() && "Matrix must be square, for the Jacobi Method.");
int k = 0;
double S = 0;
vec x(b.getLen());
while(k < JacobiIT){
for(int i=1; i < A.getWidth()+1;i++){
S = 0;
for(int j=1; j < A.getHeight()+1;j++){
if (j != i){
//Element-wise y_k =(L+U)x_k
S = S + A.getData(i,j)*x0.getData(j-1);
}
}
//Update the solution iteration
//Element-wise x_{k+1} = D^{-1}(b-y_k);
x.setData((1/A.getData(i,i))*(b.getData(i-1)-S),i-1);
}
k = k+1;
x0 = x;
if( ResidualStop(A,b,x,eps) == 1){ break; }
}
return x;
}
vec GauBSeidel(spmat &A,vec b,vec guess,int itmax,double eps){
/* |GAUSS-SIEDEL METHOD|
* L^{*}x_{k+1} = Ux_{k}]
* where D=diag(A), L is the lower triangular part of A,
* U is the upper triangular of A, and L^{*} = D+L;
*/
assert(A.getWidth() == A.getHeight() && "Matrix must be square, for the Jacobi Method.");
vec x(guess.getLen());
int k = 0;
double S = 0;
x = guess;
while(k < itmax){
for (int i=1;i < A.getWidth()+1; i++){
S=0;
for (int j=1; j < A.getHeight()+1; j++){
if(j!=i){
//Element-wise yk = U * x_k
S = S + A.getData(i,j)*x.getData(j-1);
}
}
//Element-wise x_k = L^{-1} y_k
x.setData((b.getData(i-1)-S)/A.getData(i,i),i-1);
}
k++;
if( ResidualStop(A,b,x,eps) == 1){ break; }
}
return x;
}
vec SOR(spmat &A,vec b,vec guess,double omega,int itmax,double eps){
assert(omega <= 2 && "Relaxation parameters must be smaller then 2.");
assert(0<= omega && "Relaxation parameters must be greater then 1.");
vec x(guess.getLen());
int k = 0;
double S = 0;
x = guess;
while(k < itmax){
for (int i=1;i < A.getWidth()+1; i++){
S=0;
for (int j=1; j < A.getHeight()+1; j++){
if(j!=i){
S = S + A.getData(i,j)*x.getData(j-1);
}
}
//Element-wise convex combination of Gauss-Siedel iteraction
x.setData((1-omega)*x.getData(i-1)+(b.getData(i-1)-S)*(omega/A.getData(i,i)),i-1);
}
k++;
if( ResidualStop(A,b,x,eps) == 1){ break; }
}
return x;
}
vec ConjugateGradient(spmat &A,vec b,vec x0,int itmax,double eps){
vec x(x0.getLen());
vec r(x0.getLen());
vec p(x0.getLen());
vec q(x0.getLen());
double alpha;
double beta;
double rold;
r = b - A*x0;
p = r;
x = x0;
for (int k=0; k < itmax; k++){
q = A*p;
alpha = (r*r)/(p*q);
x = x + p*alpha;
rold = r*r;
r = r - q*alpha;
if( ResidualStop(A,b,x,eps) == 1){ break; }
beta = (r*r)/rold;
p = r + p*beta;
}
return x;
}
| true |
945d086877eb128cccc0988288f82e73a0e67ea7 | C++ | ellynhan/challenge100-codingtest-study | /hall_of_fame/gusah009/[PGS]_weekly6.cpp | UTF-8 | 1,336 | 2.71875 | 3 | [] | no_license | #include <string>
#include <vector>
#include <algorithm>
#define FOR(i, j) for(int i = 0; i < j; i++)
using namespace std;
int matches[1001] = {0};
int win[1001] = {0};
int heavyWin[1001] = {0};
vector<int> solution(vector<int> weights, vector<string> head2head) {
vector<int> answer;
FOR(i, head2head.size()) {
FOR(j, head2head[i].size()) {
if (head2head[i][j] == 'W') {
win[i]++;
matches[i]++;
if (weights[i] < weights[j]) {
heavyWin[i]++;
}
} else if (head2head[i][j] == 'L') {
matches[i]++;
}
}
}
// 승률, 무거운복서 횟수, 자기 몸무게, 내 번호
vector<pair<pair<pair<double, int>, int>, int> > players;
FOR(i, weights.size()) {
pair<pair<pair<double, int>, int>, int> player;
if (matches[i] == 0) player.first.first.first = 0;
else player.first.first.first = -(double)win[i] / matches[i];
player.first.first.second = -heavyWin[i];
player.first.second = -weights[i];
player.second = i + 1;
players.push_back(player);
}
sort(players.begin(), players.end());
FOR(i, players.size()) {
answer.push_back(players[i].second);
}
return answer;
} | true |
52486fae48a9d364d94d4f026149e91d81eb99ed | C++ | suyashagno3/Beginner_Codeforces_Problems | /Solutions(cpp)/ColorfulField(79)working.cpp | UTF-8 | 818 | 2.578125 | 3 | [] | no_license | #include<bits/stdc++.h>
using namespace std;
int main() {
#ifndef ONLINE_JUDGE
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
int n, m, k, t, a, b, i, j, t0;
cin >> n >> m >> k >> t;
int w[k];
for (int in = 0; in < k; in++)
{
cin >> a >> b;
w[in] = ((a - 1) * m) + b - 1;
}
sort(w, w + k);
for (int in = 0; in < t; in++)
{
int f = 0;
int count = 0;
cin >> i >> j;
t0 = ((i - 1) * m) + j - 1;
for (int z = 0; z < k; z++)
{
if (w[z] == t0)
{
cout << "Waste" << endl;
f = 1;
break;
}
else
{
if (t0 > w[z])
count++;
}
}
if ((t0 - count) % 3 == 0 && f == 0)
cout << "Carrots" << endl;
else if ((t0 - count) % 3 == 1 && f == 0)
cout << "Kiwis" << endl;
else if (f == 0) cout << "Grapes" << endl;
}
} | true |
c888342ec8e29d5ddd3a65fe4b3967504be1f6e5 | C++ | George8327/rail-canyon | /src/util/config.cc | UTF-8 | 2,989 | 3.1875 | 3 | [
"Zlib"
] | permissive | #include "common.hh"
struct ConfigEntry {
std::string key;
std::string value;
};
static bool isConfigLoaded = false;
static std::vector<ConfigEntry> config;
static void config_load() {
if (!isConfigLoaded) {
isConfigLoaded = true;
FILE* f = fopen("config.ini", "r");
if (!f) return;
fseek(f, 0, SEEK_END);
auto len = ftell(f);
fseek(f, 0, SEEK_SET);
char* buffer = new char[len + 1];
fread(buffer, len, 1, f);
fclose(f);
buffer[len] = '\0';
char* p = buffer;
while (*p) {
char* lineBegin = p;
char* colonPoint = 0;
while (*p && *p != '\n') {
if (!colonPoint && (*p == ':' || *p == '=')) colonPoint = p;
p++;
}
char* lineEnd = p;
if (*p == '\n') p++;
if (!colonPoint) continue;
config.emplace_back();
auto& entry = config.back();
// read key
while (*lineBegin == ' ' || *lineBegin == '\t') lineBegin++;
char* keyEnd = colonPoint - 1;
while (*keyEnd == ' ' || *keyEnd == '\t') keyEnd--;
keyEnd++;
// put key
if (keyEnd - lineBegin <= 0) {
entry.key = "";
} else {
entry.key = std::string(lineBegin, keyEnd - lineBegin);
}
// read value
colonPoint++;
while (*colonPoint == ' ' || *colonPoint == '\t') colonPoint++;
lineEnd--;
while (*lineEnd == ' ' || *lineEnd == '\t') lineEnd--;
lineEnd++;
// put value
if (lineEnd - colonPoint <= 0) {
entry.value = "";
} else {
entry.value = std::string(colonPoint, lineEnd - colonPoint);
}
log_info("READ '%s': '%s'", entry.key.c_str(), entry.value.c_str());
}
delete[] buffer;
}
}
static void config_save() {
FILE* f = fopen("config.ini", "w");
if (!f) {
log_error("Could not write config.ini");
return;
}
for (auto& entry : config) {
fprintf(f, "%s : %s\n", entry.key.c_str(), entry.value.c_str());
}
fclose(f);
log_info("Wrote config.ini");
}
const char* config_get(const char* key, const char* def) {
config_load();
std::string s_key(key);
for (auto& entry : config) {
if (entry.key == s_key) return entry.value.c_str();
}
return def;
}
int config_geti(const char* key, int def) {
const char* result = config_get(key, 0);
if (result) {
int x;
sscanf(result, "%d", &x);
return x;
}
return def;
}
float config_getf(const char* key, float def) {
const char* result = config_get(key, 0);
if (result) {
float x;
sscanf(result, "%f", &x);
return x;
}
return def;
}
void config_set(const char* key, const char* value) {
config_load();
std::string s_key(key);
for (auto& entry : config) {
if (entry.key == s_key) {
entry.value = value;
config_save();
return;
}
}
config.emplace_back();
auto& entry = config.back();
entry.key = key;
entry.value = value;
config_save();
}
void config_seti(const char* key, int value) {
char buffer[64];
snprintf(buffer, 64, "%d", value);
config_set(key, buffer);
}
void config_setf(const char* key, float value) {
char buffer[64];
snprintf(buffer, 64, "%g", value);
config_set(key, buffer);
}
| true |
75618a462beb4ad135859c77425ff68ba91b21ba | C++ | renbou/personal-cpp-lib | /utility.hpp | UTF-8 | 1,085 | 3.578125 | 4 | [
"GPL-3.0-only"
] | permissive | // Artem Mikheev 2019
// GNU GPLv3 License
#ifndef UTILITY_HPP
#define UTILITY_HPP
// Various utility classes for use in code and other structures
// Template structure for creating linked-list based structures
template<typename T>
struct listNode {
T * elem;
listNode * next = nullptr;
listNode(T t_val): elem(new T(t_val)) {}
listNode (const listNode & other)
{
elem = other.elem;
next = other.next;
}
listNode& operator=(const listNode & other)
{
elem = other.elem;
next = other.next;
}
};
// Simple helper classes for pairs and triples of various element types
template<typename T1, typename T2>
class Pair {
public:
T1 first;
T2 second;
Pair()
: first(T1()),
second(T2()) {}
Pair(T1 t_first, T2 t_second)
: first (t_first),
second(t_second) {}
};
template<typename T1, typename T2, typename T3>
class Triple {
public:
T1 first;
T2 second;
T3 third;
Triple()
: first(T1()),
second(T2()),
third(T3()) {}
Triple(T1 t_first, T2 t_second, T3 t_third)
: first (t_first),
second(t_second),
third(t_third) {}
};
#endif //UTILITY_HPP
| true |
2f6dfa77b9e1e2bdb73e82c867a09324e81216cb | C++ | Andydiaz12/Estructura-de-Datos-con-Muratalla | /Ejercicios de parciales/2 parcial/CH02_3_230216_24500468.cpp | ISO-8859-1 | 1,052 | 3.625 | 4 | [] | no_license | /* Jos Andrs Daz Escobar
23 de Febrero del 2016
Ingrese N nmeros, cree un programa que identifique los nmeros pares e impares ya ingresados.
FUNCIN 1: funcin sin parmetros que solicite el nmero a analizar y lo regrese al main.
FUNCIN 3: funcin que le pasarn como parmetro el nmero e imprimir si se trata de un nmero par o impar. No regresa nada.*/
#include <stdio.h>
#include <cstdlib>
int numero(){
int numero;
printf("Ingrese el numero a evaluar:\t");
scanf("%d", &numero);
return numero;
}
void operacion(int b){
int a;
if(b%2 == 0)
printf("El numero es par\n");
else
printf("El numero es impar\n");
}
char OPCION (){
char OP;
printf("\n\t\nSi desea evaluar otro numero\nHacer click en la letra 'R'\nSi desea salir hacer click en alguna otra letra\n\t");
getchar();
scanf("%c", &OP);
return OP;
}
int main(){
char op;
int num, opcion;
do{
num=numero();
operacion(num);
op = OPCION();
system("CLS");
}while(op == 'r' || op == 'R');
system("PAUSE");
return 0;
}
| true |
e0294d7ff0be2b44f4b02a987ddf73686b369dd5 | C++ | mattmcmenamin/Lab8 | /BinaryTree.h | UTF-8 | 5,993 | 3.328125 | 3 | [] | no_license | #pragma once
#ifndef _BIN_TREE_H
#define _BIN_TREE_H
#include "RandomUtilities.h"
#include<iostream>
#include<string>
#include<vector>
#include<queue>
//***Binary Tree class ***//
class BinaryTree
{
protected:
class BinaryNode
{
public:
short entry_;
BinaryNode * left_;
BinaryNode *right_;
BinaryNode(short entry = 0, BinaryNode * left = NULL, BinaryNode * right = NULL )
: entry_(entry), left_(left), right_(right)
{}
BinaryNode()
{}
private:
BinaryNode(const BinaryNode&);
const BinaryNode & operator=(const BinaryNode&);
};
public:
BinaryTree();
~BinaryTree();
void build(long size);
void display(std::ostream& outfile) const;
long size() const;
long height() const;
long leaves() const;
short leftmost() const;
std::vector<short> preorder() const;
std::vector<short> postorder() const;
private:
BinaryNode * tree_;
static int btEntry_;
BinaryTree& operator=(BinaryTree&);
BinaryTree(const BinaryTree &);
static void destroy(BinaryNode* &subtree);
static void buildRandom(long size, BinaryNode* & subtree);
static void displayLeft(std::ostream &outfile, BinaryNode *subtree, std::string prefix);
static void displayRight(std::ostream &outfile, BinaryNode *subtree, std::string prefix);
static long size(const BinaryNode*subtree);
static long height(const BinaryNode*subtree);
static long leaves(const BinaryNode*subtree);
static short leftmost(const BinaryNode*subtree);
static void preorder(std::vector<short> & traversal, const BinaryNode*subtree);
static void postorder(std::vector<short> & traversal, const BinaryNode*subtree);
};
int BinaryTree::btEntry_ = 1;
BinaryTree::BinaryTree() : tree_(NULL)
{}
BinaryTree::~BinaryTree()
{
destroy(tree_);
}
void BinaryTree::build(long size)
{
destroy(tree_);
buildRandom(size, tree_);
}
inline void BinaryTree::display(std::ostream & outfile) const
{
std::string prefix;
if (tree_ == NULL)
{
outfile << "-" << std::endl;
}
else
{
displayLeft(outfile, tree_->left_, " ");
outfile << "---" << tree_->entry_ << std::endl;
displayRight(outfile, tree_->right_, " ");
}
}
long BinaryTree::size() const
{
return size(tree_);
}
long BinaryTree::height() const
{
return height(tree_);
}
long BinaryTree::leaves() const
{
return leaves(tree_);
}
short BinaryTree::leftmost() const
{
return leftmost(tree_);
}
std::vector<short> BinaryTree::preorder() const
{
std::vector<short> traversal;
preorder(traversal, tree_);
return traversal;
}
std::vector<short> BinaryTree::postorder() const
{
std::vector<short> traversal;
postorder(traversal, tree_);
return traversal;
}
inline BinaryTree & BinaryTree::operator=(BinaryTree &)
{
// TODO: insert return statement here
}
void BinaryTree::destroy(BinaryNode* & subtree)
{
if (subtree != NULL)
{
destroy(subtree->left_);
destroy(subtree->right_);
delete subtree;
subtree = NULL;
}
}
inline void BinaryTree::buildRandom(long size, BinaryNode *& subtree)
{
if (size == 0)
{
subtree = NULL;
}
else
{
subtree = new BinaryNode(btEntry_);
btEntry_++;
long leftSize = randInt(0, size);
buildRandom(leftSize, subtree->left_);
long rightSize = size - 1 - leftSize;
buildRandom(rightSize, subtree->right_);
}
}
inline void BinaryTree::displayLeft(std::ostream & outfile, BinaryNode * subtree, std::string prefix)
{
if (subtree == NULL)
{
outfile << prefix + "/" << std::endl;
}
else
{
displayLeft(outfile, subtree->left_, prefix + " ");
outfile << prefix + "/---" << subtree->entry_ << std::endl;
displayRight(outfile, subtree->right_, prefix + "| ");
}
}
void BinaryTree::displayRight(std::ostream & outfile, BinaryNode * subtree, std::string prefix)
{
if (subtree == NULL)
{
outfile << prefix + "\\" << std::endl;
}
else
{
displayLeft(outfile, subtree->left_, prefix + "| ");
outfile << prefix + "\\---" << subtree->entry_ << std::endl;
displayRight(outfile, subtree->right_, prefix + " ");
}
}
long BinaryTree::size(const BinaryNode * subtree)
{
if (subtree == NULL)
return 0;
else
return (size(subtree->left_) + 1 + size(subtree->right_));
}
inline long BinaryTree::height(const BinaryNode * subtree)
{
if (subtree == NULL)
return 0;
else
{
/* compute the depth of each subtree */
int lHeight = height(subtree->left_);
int rlHeight = height(subtree->right_);
/* use the larger one */
if (lHeight > rlHeight)
return(lHeight + 1);
else return(rlHeight + 1);
}
}
inline long BinaryTree::leaves(const BinaryNode * subtree)
{
if (subtree == NULL)
return 0;
else if (subtree->left_ == NULL && subtree->right_ == NULL)
return 1;
else
{
return leaves(subtree->left_) + leaves(subtree->right_);
}
}
short BinaryTree::leftmost(const BinaryNode * subtree)
{
const BinaryNode* current = subtree;
while (current->left_ != NULL)
{
current = current->left_;
}
return (current->entry_);
}
void BinaryTree::preorder(std::vector<short>& traversal, const BinaryNode * subtree)
{
if (subtree != NULL)
{
traversal.push_back(subtree->entry_);
preorder(traversal, subtree->left_);
preorder(traversal, subtree->right_);
}
}
void BinaryTree::postorder(std::vector<short>& traversal, const BinaryNode * subtree)
{
if (subtree != NULL)
{
postorder(traversal, subtree->left_);
postorder(traversal, subtree->right_);
traversal.push_back(subtree->entry_);
}
}
#endif | true |
bc13eab24a521590abd1f90e98556e0be496f1c1 | C++ | extramaster/2DLevelGenerator | /src/main.cpp | UTF-8 | 1,047 | 3.015625 | 3 | [
"MIT"
] | permissive | #include <cstdlib>
#include <ctime>
#include <SFML/Graphics.hpp>
#include "Level.hpp"
#include "LevelGenerationAlgorithm.hpp"
#include "ModifiedKruskalsMazeGen.hpp"
int main()
{
std::srand(std::time(0));
sf::RenderWindow app(sf::VideoMode(15*32, 15*32), "Level");
ModifiedKruskalsMazeGen generator;
Level level(&generator);
while(app.isOpen())
{
sf::Event event;
while(app.pollEvent(event))
{
if(event.type == sf::Event::Closed)
{
app.close();
}
else if(event.type == sf::Event::KeyPressed)
{
if(event.key.code == sf::Keyboard::Escape)
{
app.close();
}
else if(event.key.code == sf::Keyboard::Down)
{
level.movePlayer(0);
}
else if(event.key.code == sf::Keyboard::Right)
{
level.movePlayer(1);
}
else if(event.key.code == sf::Keyboard::Up)
{
level.movePlayer(2);
}
else if(event.key.code == sf::Keyboard::Left)
{
level.movePlayer(3);
}
}
}
app.clear(sf::Color(0, 0, 0));
app.draw(level);
app.display();
}
return 0;
}
| true |
2ab5216711bef33311f5096edfe2541a8c49bd25 | C++ | CARDSflow/cardsflow_gazebo | /include/cardsflow_gazebo/muscle/ISee.hpp | UTF-8 | 2,868 | 2.609375 | 3 | [
"BSD-3-Clause"
] | permissive | #pragma once
#include <vector>
#include <boost/numeric/odeint.hpp>
#include <cmath>
#include <ros/ros.h>
# define M_PI 3.14159265358979323846 /* pi */
#define toRadian( x ) ( (x) / 180 * M_PI )
#define toDegree( x ) ( (x) / M_PI * 180 )
namespace cardsflow_gazebo
{
using namespace std;
using namespace boost::numeric::odeint;
//using namespace gazebo;
/*
struct tendonType {
vector<ignition::math::Vector3> MidPoint;
vector<ignition::math::Vector3> Vector;
//might need it to calculate length
vector<ignition::math::Vector3> Orientation;
vector<double> Pitch;
vector<double> Roll;
};
*/
struct SEE {
double stiffness = 30680.0; // N/m
double length = 0.056; //m
double expansion = 0.0; //m
double force = 0.0; //
double length0 = 0; //m
};
class ISee {
// c1-c3 are constand values, c4 is x0. documentation can be found at ____________________
double c1 = 0.012, c2 = 0.008, c3 = 0.018, c4 = 0.039; //m
// the angles alpha_* describe the angle the tendons attach to the see.element
double alpha_1 = std::atan( c1 / c4 ), alpha_2 = std::atan( c2 / (c3+c4) ); // radian
// the angles beta_* describe the third angles of the corresponding triangles
double beta_1 = M_PI / 4 - alpha_1, beta_2 = M_PI / 4 - alpha_2; // radian
// length_* is the tendonlength from the two triangles inside the motor
double length_1 = sqrt( c1*c1 + c4*c4 ), length_2 = sqrt( c2*c2 + (c3+c4)*(c3+c4) ); //m
// length_c* are constand tendonlengths inside the motor
double length_c1 = 0.04, length_c2 = 0.013; //m
// Tendon stiffness (this is a random high number. A real number still has to be set)
double tendonStiffness = 1e6; // N/m
double tendonForce = 0;
public:
//deltaX is the displacement of the spring inside the motor
double deltaX = 0.0; //m
// the Length of the tendon inside the motor. the internal length changes depending on the displacement of the spring.
double internalLength = length_c1 + length_1 + length_2 + length_c2; //m
SEE see;
ISee();
///////////////////////////////////////
/// \brief Calculate elastic force of the series elastic element
/// \param[in] The tandonLength represents the length of the entire tendon.from the motor to the last viapoint.
/// \param[in] The muscleLength representes the length of the tendon forn the outside of the motor to the last viapoint.
void ElasticElementModel(const double &tendonLength, const double &muscleLength);
///////////////////////////////////////
/// \brief apply the springForce onto the tendons going to motor and out the muscle. The force depends on the angle the tendons have towards the spring
/// \parm[in] the force going out the muscle
/// \parm[in] the force going toward the motor
void applyTendonForce( double &_muscleForce , double &_actuatorForce );
};
} | true |
2f10cfb801b79c1157df5fce35b8989f091a3334 | C++ | AlexisLeveque/Piscine_CPP | /day04/ex03/Ice.cpp | UTF-8 | 498 | 2.953125 | 3 | [] | no_license | //
// Created by Alexis LEVEQUE on 6/1/18.
//
#include "Ice.hpp"
Ice::Ice(void) : AMateria("ice") {}
Ice::Ice(Ice const &src) : AMateria("ice") {
this->_xp = src.getXP();
}
Ice &Ice::operator=(Ice const &rhs) {
this->_xp = rhs.getXP();
}
Ice::~Ice(void) {}
void Ice::use(ICharacter &target) {
std::cout << "* shoots an ice bolt at " << targe.getName() << " *" << std::endl;
this->increase_xp();
}
AMateria* Ice::clone() const {
AMateria *newIce(Ice(*this));
return &newIce;
} | true |
3913b9adb25325ced701c3792a166e1d83d3293b | C++ | nickgreenquist/GraphicsProgrammingProject | /DirectX11_Starter/BoundingBox.cpp | UTF-8 | 2,904 | 3.125 | 3 | [] | no_license | #include "BoundingBox.h"
BoundingBox::BoundingBox()
{
}
BoundingBox::BoundingBox(std::vector<Vertex>& verts)
{
startMin = XMFLOAT3(999.0f, 999.0f, 999.0f);
startMax = XMFLOAT3(-999.0f, -999.0f, -999.0f);
// loop through the vector of verts provided by the mesh
// and apply to set up the original min/max values
for (int i = 0; i < verts.size(); i++)
{
if (verts[i].Position.x < startMin.x)
startMin.x = verts[i].Position.x;
if (verts[i].Position.x > startMax.x)
startMax.x = verts[i].Position.x;
if (verts[i].Position.y < startMin.y)
startMin.y = verts[i].Position.y;
if (verts[i].Position.y > startMax.y)
startMax.y = verts[i].Position.y;
if (verts[i].Position.z < startMin.z)
startMin.z = verts[i].Position.z;
if (verts[i].Position.z > startMax.z)
startMax.z = verts[i].Position.z;
}
}
// Accessors
XMFLOAT3 BoundingBox::GetAABBMin() { return AABBMin; }
XMFLOAT3 BoundingBox::GetAABBMax() { return AABBMax; }
BoundingBox::~BoundingBox()
{
}
// Pass in the GameEntity's worldMatrix to update the bounding box
void BoundingBox::Update(XMFLOAT4X4 world)
{
XMMATRIX tempWorld = XMMatrixTranspose(XMLoadFloat4x4(&world));
XMVECTOR tempMin = XMLoadFloat3(&startMin);
XMVECTOR tempMax = XMLoadFloat3(&startMax);
tempMin = XMVector3Transform(tempMin, tempWorld);
tempMax = XMVector3Transform(tempMax, tempWorld);
XMFLOAT3 min;
XMFLOAT3 max;
XMStoreFloat3(&min, tempMin);
XMStoreFloat3(&max, tempMax);
CalculateOBBVerts(min, max);
CalculateAABBVerts();
}
// Check if two bounding boxes are colliding (this one and other)
bool BoundingBox::IsColliding(BoundingBox& other)
{
// AABB collision detection
if ((AABBMin.x < other.GetAABBMax().x && AABBMax.x > other.GetAABBMin().x) && // test x-axis
(AABBMin.y < other.GetAABBMax().y && AABBMax.y > other.GetAABBMin().y) && // test y-axis
(AABBMin.z < other.GetAABBMax().z && AABBMax.z > other.GetAABBMin().z))// test z-axis
return true;
return false;
}
void BoundingBox::CalculateOBBVerts(XMFLOAT3 min, XMFLOAT3 max)
{
OBBVerts[0] = max;
OBBVerts[1] = XMFLOAT3(max.x, max.y, min.z);
OBBVerts[2] = XMFLOAT3(min.x, max.y, max.z);
OBBVerts[3] = XMFLOAT3(min.x, max.y, min.z);
OBBVerts[4] = XMFLOAT3(max.x, min.y, min.z);
OBBVerts[5] = XMFLOAT3(min.x, min.y, max.z);
OBBVerts[6] = XMFLOAT3(max.x, min.y, max.z);
OBBVerts[7] = min;
}
void BoundingBox::CalculateAABBVerts()
{
AABBMin = XMFLOAT3(999.0f, 999.0f, 999.0f);
AABBMax = XMFLOAT3(-999.0f, -999.0f, -999.0f);
for (int i = 0; i < 8; i++)
{
if (OBBVerts[i].x < AABBMin.x)
AABBMin.x = OBBVerts[i].x;
if (OBBVerts[i].x > AABBMax.x)
AABBMax.x = OBBVerts[i].x;
if (OBBVerts[i].y < AABBMin.y)
AABBMin.y = OBBVerts[i].y;
if (OBBVerts[i].y > AABBMax.y)
AABBMax.y = OBBVerts[i].y;
if (OBBVerts[i].z < AABBMin.z)
AABBMin.z = OBBVerts[i].z;
if (OBBVerts[i].z > AABBMax.z)
AABBMax.z = OBBVerts[i].z;
}
}
| true |
e8088dbaa92f2c9c6b4cc50c9eb56a6957bac952 | C++ | sayuree/leetcode-problems | /stack/1047.RemoveAllAdjacentDuplicatesInString.cpp | UTF-8 | 706 | 3.609375 | 4 | [] | no_license | //My NOT very efficient solution
//O(n+m) time and O(n) space
//Pushing into stack and checking whether it matches with upcoming element
//Then concatenating final elements of a stack into new string
//Then reverse it (due to FIFO nature of Stack DS)
class Solution {
public:
string removeDuplicates(string S) {
stack<char> temp;
string res="";
for(char c:S){
if(temp.size()>0&&c==temp.top()){
temp.pop();
}else{
temp.push(c);
}
}
while(!temp.empty()){
res+=temp.top();
temp.pop();
}
reverse(res.begin(),res.end());
return res;
}
}; | true |
48b8301b8c5a1ff4c6a78998a883a151ac1541bc | C++ | khadijaAssem/Compiler | /src/Parser.cpp | UTF-8 | 8,147 | 2.984375 | 3 | [] | no_license | //
// Created by hp on 06/05/2021.
//
#include "../include/Parser.h"
using namespace std;
vector<string> RULES_SET;
set<char> puncs;
map<string ,string> REs;
map<string ,string> RDs;
vector<string> RDKeys;
set<string> keyWords;
void Parser:: read_file(){
freopen(RULES_FILE, "r", stdin);
string input;
while (getline(std::cin,input)){
RULES_SET.push_back(input);
}
}
void Parser:: save_keyWords(string line){
line.erase(remove(line.begin(), line.end(), '{'), line.end());
line.erase(remove(line.begin(), line.end(), '}'), line.end());
stringstream ss(line);
while (ss >> line)
keyWords.insert(line);
}
void Parser:: save_puncs(const string& line){
for (auto sym : MAIN_PUNCS){
if (line.find(sym) != string::npos){
puncs.insert(sym);
}
}
}
void Parser:: save_RE (const string& line , int sep_indx){
string name = line.substr(0, sep_indx);
string expr = line.substr(sep_indx + 1, string::npos);
name.erase(remove(name.begin(), name.end(), ' '), name.end());
expr.erase(remove(expr.begin(), expr.end(), ' '), expr.end());
REs[name] = expr;
}
void Parser:: save_RD (const string& line , int sep_indx){
string name = line.substr(0, sep_indx);
string expr = line.substr(sep_indx + 1, string::npos);
name.erase(remove(name.begin(), name.end(), ' '), name.end());
expr.erase(remove(expr.begin(), expr.end(), ' '), expr.end());
replace( expr.begin(), expr.end(), '-', '^' );
RDKeys.push_back(name);
RDs[name] = expr;
}
void Parser:: parse_Line(string line){
if (line[0] == '[') {
// cout << "Punctuations" << nLINE;
save_puncs(line);
global->puncs = puncs;
return;
}
if (line[0] == '{') {
// cout << "KeyWord" << nLINE;
save_keyWords(line);
global->keyWords = keyWords;
return;
}
int indx = 0;
while ( indx < line.size() &&
((line[indx] >= 'a' && line[indx] <= 'z') ||
(line[indx] >= 'A' && line[indx] <= 'Z')) ) indx ++;
while (indx < line.size() && line[indx] == ' ') indx++;
if (indx < line.size() && line[indx] == ':'){
// cout << "Regular Expression" << nLINE;
save_RE (line, indx);
return;
}
if (indx < line.size() && line[indx] == '='){
// cout << "Regular Definition" << nLINE;
save_RD(line, indx);
return;
}
cout << "NON-VALID RULE" << nLINE;
}
map<string, vector<string>> Parser:: parse() {
read_file();
for (const auto &line : RULES_SET) {
// cout << line << nLINE;
parse_Line(line);
// cout << nLINE;
}
/* cout << "READ DONE AND MAIN PARSING DONE" << nLINE;
cout << "Regular Definitions\n" << SEPARATOR;
for (const auto& pr : RDs)
cout << pr.fp << SPACE << SPACE << pr.sp << nLINE;*/
sort(RDKeys.begin(), RDKeys.end(), sort_by_length); // Sorting for dividing NOTE : (DIGIT VS DIGITS)
/*cout << SEPARATOR;
cout << "Regular Expressions\n" << SEPARATOR;
for (const auto& pr : REs)
cout << pr.fp << SPACE << SPACE << pr.sp << nLINE;
cout << SEPARATOR;
cout << "Keywords\n" << SEPARATOR;
for (auto keyWord : keyWords)
cout << keyWord << SPACE;
cout << SEPARATOR;
cout << "\nSymbols\n" << SEPARATOR;
for (auto punc : puncs)
cout << punc << SPACE;
cout << nLINE << SEPARATOR;
cout << SEPARATOR;
cout << SEPARATOR;
cout << SEPARATOR;*/
for(auto i:RDs){
cout<<"converting old is"<<nLINE;
cout<<i.second<<nLINE;
RDs[i.first] = convertRegularDefinition(i.second);
cout<<"new is"<<nLINE;
cout<<i.second<<nLINE;
}
cout << "FOR EXPRESSIONS" << nLINE;
for (const auto& regExpr : REs) {
vector<string> h = divide_RE(regExpr.sp);
cout << regExpr.fp << nLINE;
h = to_postfix(h);
for (const auto& hh : h) {
cout << hh << SPACE;
}
cout << nLINE;
postfixREs[regExpr.fp] = h;
}
cout << SEPARATOR << nLINE;
cout << "input Symbols \n";
global->inputSymbols = set<string>(tokns);
for (const auto& g : global->inputSymbols)
cout << g << nLINE;
cout << nLINE;
tokns.clear();
cout << "FOR DEFINITIONS" << nLINE;
for (const auto& regDef : RDs) {
vector<string> h = divide_RE(regDef.sp);
cout << regDef.fp << nLINE;
h = to_postfix(h);
for (const auto& hh : h) {
cout << hh << SPACE;
}
cout << nLINE;
postfixRDs[regDef.fp] = h;
}
global->RDs = postfixRDs;
global->RDinputSymbols = set<string>(tokns);
cout << "input Symbols \n";
for (const auto& g : global->RDinputSymbols)
cout << g << nLINE;
cout << nLINE;
cout << SEPARATOR;
return postfixREs;
}
bool Parser:: sort_by_length(const string& s1, const string& s2){
return s1.length() > s2.length();
}
vector<string> Parser:: divide_RE (string re){
vector<string> expressionTokens;
vector<string> expression(re.size());
for(const auto& def : RDKeys){
std::size_t found = re.find(def);
while (found != string::npos){
expression[found] = def;
re[found] = '$';
found = re.find(def);
}
}
for (int i = 0; i < re.size(); ++i) {
string s;
if (!expression[i].empty()){
s = expression[i];
i += (int)expression[i].length() - 1;
}
else {
if (re[i] == '\\') {
s = re[i];
s += re[++i];
} else {
s += re[i];
}
}
if (!expressionTokens.empty() &&
expressionTokens[expressionTokens.size()-1] != "|" &&
expressionTokens[expressionTokens.size()-1] != "^" &&
expressionTokens[expressionTokens.size()-1] != ")" &&
expressionTokens[expressionTokens.size()-1] != "(" &&
RE_SYMPOLS.find(s) == RE_SYMPOLS.end())
expressionTokens.emplace_back("$");
if (RE_SYMPOLS.find(s) == RE_SYMPOLS.end()) tokns.insert(s);
expressionTokens.push_back(s);
}
return expressionTokens;
}
vector<string> Parser:: to_postfix(const vector<string>& exprVec){
stack <string> stk;
stk.push("#");
vector<string> postfix;
for(const auto& it : exprVec) {
if(RE_SYMPOLS.find(it) == RE_SYMPOLS.end())
postfix.push_back(it);
else if (it == "(")
stk.push(it);
else if(it == ")"){
while(stk.top() != "#" && stk.top() != "(") {
postfix.push_back(stk.top());
stk.pop();
}
stk.pop(); //remove the '(' from stack
}
else {
if(PRECEDENCE[it] > PRECEDENCE[stk.top()])
stk.push(it);
else {
while(stk.top() != "#" && PRECEDENCE[it] <= PRECEDENCE[stk.top()]) {
postfix.push_back(stk.top());
stk.pop();
}
stk.push(it);
}
}
}
while(stk.top() != "#") {
postfix.push_back(stk.top());
stk.pop();
}
for (auto it = postfix.begin(); it < postfix.end(); ++it) {
cout << *it << nLINE;
if (*it == "^") {
it--;
string s = *it;
tokns.erase(*it);
it--;
s += "-";
s += (*it);
tokns.erase(*it);
reverse(s.begin(), s.end());
tokns.insert(s);
it += 2;
}
}
return postfix;
}
string Parser:: convertRegularDefinition(const string str) {
map<string, string>::iterator it;
string rd;
string ans;
for (auto i : str){
if (!ans.empty() && (i == '|' || i == '+' || i == '*' || i == '(' || i == ')')){
it = RDs.find(ans);
if(it != RDs.end()){
ans='('+it->second+')';
}
ans+=i;
} else {
ans += i;
}
}
return ans;
}
| true |
2f2ed440b7ac1263af9e2874c1ab4877a1e57247 | C++ | BGCX067/ezgame-svn-to-git | /EzGame-1.0.0/CoreLibs/EzAnimation3D/EzInterpolator.cpp | UTF-8 | 2,480 | 2.5625 | 3 | [] | no_license | #include "EzInterpolator.h"
EzImplementRTTI(EzInterpolator, EzObject);
InterpFunction EzInterpolator::InterpFunctions[NUMKEYCONTENTS*MAX_ANI_KEYFREAMTYPE];
void EzInterpolator::RegisterLoader()
{
static bool bRegistered = false;
if(bRegistered)
return;
bRegistered = true;
setInterpFunctions(POSKEY, LINEAR_KEY, Interpolate_pos1);
setInterpFunctions(ROTKEY, LINEAR_KEY, Interpolate_rot1);
setInterpFunctions(FLOATKEY, LINEAR_KEY, interpolate_Scale_Linear);
}
EzInterpolator::EzInterpolator(void)
{
RegisterLoader();
}
EzInterpolator::~EzInterpolator(void)
{
}
bool EzInterpolator::update(f32 fTime, EzTransform &Value)
{
return false;
}
void EzInterpolator::setInterpFunctions(EANI_KEYCONTENT content, EANI_KEYFREAMTYPE keyFreamType, InterpFunction fInterp)
{
InterpFunctions[content * NUMKEYCONTENTS + keyFreamType] = fInterp;
}
InterpFunction EzInterpolator::getInterpFunctions(EANI_KEYCONTENT content, EANI_KEYFREAMTYPE keyFreamType)
{
return InterpFunctions[content * NUMKEYCONTENTS + keyFreamType];
}
void Interpolate_pos1(f32 fTime, const void* pKey0, const void* pKey1, void* pResult)
{
EzPoint3* pPosKey0 = (EzPoint3*)pKey0;
EzPoint3* pPosKey1 = (EzPoint3*)pKey1;
// interpolate positions
*(EzPoint3*)pResult = fTime*(*pPosKey1) +
(1.0f-fTime)*(*pPosKey0);
}
void Interpolate_rot1(f32 fTime, const void* pKey0, const void* pKey1, void* pResult)
{
EzQuaternion* pQutKey0 = (EzQuaternion*)pKey0;
EzQuaternion* pQutKey1 = (EzQuaternion*)pKey1;
EzQuaternion Quttemp;
*(EzQuaternion*)pResult = Quttemp.slerp( *pQutKey0, *pQutKey1, fTime);
}
void interpolate_Scale_Linear(f32 fTime, const void* pKey0, const void* pKey1, void* pResult)
{
f32* pOutKey0 = (f32*)pKey0;
f32* pOutKey1 = (f32*)pKey1;
*(f32*)pResult = (*pOutKey0) * (1-fTime) + (*pOutKey1) *fTime;
}
void interpolate_floatKey_Bezier(f32 fTime, const void* pKey0, const void* pKey1, void* pResult)
{
f32* pOutKey0 = (f32*)pKey0;
f32* pOutKey1 = (f32*)pKey1;
*(f32*)pResult = (*pOutKey0) * (1-fTime) + (*pOutKey1) *fTime;
}
//const NiBezFloatKey* pBez0 = (const NiBezFloatKey*) pKey0;
//const NiBezFloatKey* pBez1 = (const NiBezFloatKey*) pKey1;
//
//// interpolate between this key and pQ
//*(float*)pResult = NiInterpScalar::Bezier(fTime,pBez0->GetValue(),
// pBez0->GetOutTan(),pBez1->GetValue(),pBez1->GetInTan());
| true |
4985433a84b97550d42992b2c98f4007ebf27636 | C++ | Showrin/codeforces-catagory-A- | /A - String Task.cpp | UTF-8 | 984 | 3 | 3 | [] | no_license | #include <iostream>
using namespace std;
int main()
{
int n;
string input_word;
string output_word;
string word;
cin >> input_word;
for (int i=0; i<input_word.length(); i++) {
if (input_word.at(i) == 'A' || input_word.at(i) == 'E' || input_word.at(i) == 'I' || input_word.at(i) == 'O'
|| input_word.at(i) == 'U' || input_word.at(i) == 'Y' || input_word.at(i) == 'a' || input_word.at(i) == 'e'
|| input_word.at(i) == 'i' || input_word.at(i) == 'o' || input_word.at(i) == 'u' || input_word.at(i) == 'y') {
} else {
output_word.append(".");
if (input_word.at(i) >= 'A' && input_word.at(i) <= 'Z') {
word=input_word.at(i)+32;
output_word.append(word);
}
else {
word=input_word.at(i);
output_word.append(word);
}
}
}
cout << output_word << endl;
return 0;
} | true |
5ef623e1a1cb4e7e4e3dc66ec150c8679b3f36a3 | C++ | AnantaYudica/basic | /include/type/trait/rem/Pointer.h | UTF-8 | 842 | 2.59375 | 3 | [
"MIT"
] | permissive | #ifndef BASIC_TYPE_TRAIT_REM_POINTER_H_
#define BASIC_TYPE_TRAIT_REM_POINTER_H_
namespace basic
{
namespace type
{
namespace trait
{
namespace rem
{
template<typename T>
struct Pointer
{
typedef T type;
typedef typename Pointer<T>::type Type;
};
template<typename T>
struct Pointer<T*>
{
typedef T type;
typedef typename Pointer<T*>::type Type;
};
template<typename T>
struct Pointer<T*const>
{
typedef T type;
typedef typename Pointer<T*const>::type Type;
};
template<typename T>
struct Pointer<T*volatile>
{
typedef T type;
typedef typename Pointer<T*volatile>::type Type;
};
template<typename T>
struct Pointer<T*const volatile>
{
typedef T type;
typedef typename Pointer<T*const volatile>::type Type;
};
} //!rem
} //!trait
} //!type
} //!basic
#endif //!BASIC_TYPE_TRAIT_REM_POINTER_H_
| true |
5ed186158c7a26545654c5a5e1bdcddad8bd52a1 | C++ | takumhonde9/Cpp-Projects | /Data Structures/Queues/Queue/tests.cpp | UTF-8 | 1,151 | 3.0625 | 3 | [] | no_license | /*
* tests.cpp
*
* Created on: May 4, 2018
* Author: takudzwamhonde
*/
#include "tests.hpp"
void test1(){
Queue<std::string> CoffeeShopList;
CoffeeShopList.enqueue("Jonathan Burt - Frapaccino (XL) & Apple Crumble");
CoffeeShopList.enqueue("Melissa Funck - Cafe Americano (M) & Chocolate Chip Cookie");
CoffeeShopList.enqueue("Tafadzwa Nhema - French Vanilla Latte (L)");
CoffeeShopList.enqueue("Frank Kunzwa - BC Kicker Special (R)");
CoffeeShopList.enqueue("Dav Example - Roiboos Tea Latte w Honey (XXL) & Carrot Muffin");
std::cout << "------------ Coffee Shop -----------" << std::endl;
while(!CoffeeShopList.empty())
{
std::cout << "Customers Left: " << CoffeeShopList.size() << std::endl;
std::cout << "Now serving : " << CoffeeShopList.front() << std::endl; CoffeeShopList.dequeue();
usleep(2000000);
}
}
void test2(){
Queue<std::string> CoffeeShopList;
try{
CoffeeShopList.dequeue();
}catch(QueueEmpty& qe)
{
std::cout << qe.getmsg() << std::endl;
}
// obtaining front on an empty queue
try{
CoffeeShopList.front();
}catch(QueueEmpty& qe)
{
std::cout << qe.getmsg() << std::endl;
}
}
| true |
51e04e9806f8b0e50246972d0335d9b596ba283d | C++ | loerac/BB-usr-led | /main.cpp | UTF-8 | 2,851 | 3.71875 | 4 | [] | no_license | /*
* Simple BBB on-board LED flashing program
* This program uses all USR LED's and can be executed in three ways
* - on
* - off
* - flash
* - status
*
* Author: Christian Loera
*/
#include<iostream>
#include<fstream>
#include<string>
using namespace std;
// The path to the four LED's
#define PATH "/sys/class/leds/beaglebone:green:usr"
// Functions for LED's
void writeLED(char* file, char* value, int led);
void commands(int cmd, int led);
void removeTrigger(int led);
int main(int argc, char* argv[]) {
int bw, cmd; // bw = bitwise; cmd = command
cout << "\n====================================\n";
cout << "Starting the LED Program\n";
cout << "USER LED: usr0 [1], usr1 [2], usr2 [4], usr3 [8]\n";
cout << "Commands: ON [1], OFF [2], FLASH [3], STATUS [4]\n";
cout << "Exit: 0\n";
cout << "====================================\n";
cout << "Enter USER LED then command >> ";
cin >> bw;
// Loop until the user wants to exit (0)
while(bw != 0) {
cin >> cmd;
cout << endl;
// Checking which LED the user wants to be used
if((bw & 1) == 1) { commands(cmd, 0); }
if((bw & 2) == 2) { commands(cmd, 1); }
if((bw & 4) == 4) { commands(cmd, 2); }
if((bw & 8) == 8) { commands(cmd, 3); }
cout << "\nEnter USER LED then command >> ";
cin >> bw;
}
// Turning OFF all the LED's
cout << endl;
for(int i = 0; i < 4; i++) {
removeTrigger(i);
commands(2, i);
}
cout << "\nFinished the LED Program\n";
return 0;
}
void writeLED(char* file, char* value, int led) {
FILE *fp;
char fn[255];
snprintf(fn, sizeof(fn), PATH "%i%s", led, file);
fp = fopen(fn, "w+");
fprintf(fp, "%s", value);
fclose(fp);
}
void commands(int cmd, int led) {
/*
* cmd: 1 --> on
* cmd: 2 --> off
* cmd: 3 --> flash
* cmd: 4 --> status
*/
if(cmd == 1) {
removeTrigger(led);
cout << "Turning LED " << led << " ON\n";
writeLED("/brightness", "1", led);
} else if(cmd == 2) {
removeTrigger(led);
cout << "Turning LED " << led << " OFF\n";
writeLED("/brightness", "0", led);
} else if(cmd == 3) {
cout << "Flashing LED " << led << "\n";
writeLED("/trigger", "timer", led);
writeLED("/delay_on", "500", led);
writeLED("/delay_off", "500", led);
} else if(cmd == 4) {
char name[100];
std::fstream fs;
sprintf(name, PATH "%i%s", led, "/trigger");
fs.open(name, std::fstream::in);
string line;
while(getline(fs, line)) { cout << line; }
fs.close();
cout << endl;
} else { cout << "\nInvalid Command\n"; }
}
void removeTrigger(int led) {
// Remove the trigger from the LED
writeLED("/trigger", "none", led);
}
| true |
cfef2e87c38bc23e03b38727ab499529144ba5c7 | C++ | itu-robotics/intro-to-cpp | /week3/src/week3.cpp | UTF-8 | 3,521 | 4.28125 | 4 | [] | no_license | //============================================================================
// Name : week3.cpp
// Author :
// Version :
// Copyright :
// Description : Hello World in C++, Ansi-style
//============================================================================
#include <iostream>
#include <vector>
using namespace std;
int main() {
// Funtion Prototypes
int sum(int firstNumber, int secondNumber);
void printVector(vector<int> vectorToPrint, int size);
int countToZero(int number);
int factorial(int number);
// Defines an empty array with 5 integer size
int myArray[100];
// Defines an array with 10,20,30 elements
int numberArray[] = { 10, 20, 30 };
// We can also define arrays as pointers, which I will cover in 4th week
int *anotherArray = new int[5];
// prints the first element of the array
cout << numberArray[0] << endl;
// we can insert a new element into an array like this
numberArray[3] = 40;
cout << numberArray[3] << endl;
// Let's fill an array to play with
for(int i=0;i<100;i++)
{
myArray[i] = i;
}
// Getting the size of array
int arraySize = (sizeof(myArray)/sizeof(*myArray));
for(int i=0;i<arraySize;i++)
{
cout << myArray[i] << endl;
}
cout << "-------------------------" << endl;
// Removing an element from an array
int arrayCursor = 0;
int toRemove = 98;
int removeCounter = 0;
for(int i=0; i<arraySize; i++ ) {
if( myArray[i] != toRemove )
{
myArray[arrayCursor++] = myArray[i];
}
else
{
removeCounter++;
}
}
arraySize -= removeCounter;
for(int i=0;i<arraySize;i++)
{
cout << myArray[i] << endl;
}
// Arrays are can be a little bit frustrating to deal with, in C++ we can use vectors instead
std::vector<int> intVector(20);
// Getting the size of vector
int vectorSize = intVector.size();
// Place some values in vector
for(int i=0;i<vectorSize;i++)
{
intVector.at(i) = i;
}
cout << "-------------------------" << endl;
for(int i=0;i<vectorSize;i++)
{
cout << intVector.at(i) << endl;
}
cout << "-------------------------" << endl;
// Delete the second element
intVector.erase(intVector.begin() + 1);
vectorSize = intVector.size();
for(int i=0;i<vectorSize;i++)
{
cout << intVector.at(i) << endl;
}
cout << "-------------------------" << endl;
// Delete between second and 6th element
intVector.erase(intVector.begin() + 1, intVector.begin() + 5);
vectorSize = intVector.size();
for(int i=0;i<vectorSize;i++)
{
cout << intVector.at(i) << endl;
}
// Let's use some functions
int number1, number2;
cout << "Enter number 1: " << endl;
cin >> number1;
cout << "Enter number 2: " << endl;
cin >> number2;
cout << "Sum of " << number1 << " and " << number2 << " is " << sum(number1, number2) << endl;
printVector(intVector, vectorSize);
countToZero(200);
cout << factorial(10) << endl;
return 0;
}
// Functions
int sum(int firstNumber, int secondNumber)
{
return firstNumber+secondNumber;
}
void printVector(vector<int> vectorToPrint, int size)
{
cout << "--- PRINTING VECTOR ---" << endl;
for(int i=0;i<size;i++)
{
cout << vectorToPrint.at(i) << endl;
}
cout << "-----------------------" << endl;
}
// We can call the function in itself
int countToZero(int number)
{
if (number == 0)
{
return 0;
}
else
{
cout << number-1 << endl;
return (countToZero(number-1));
}
}
int factorial(int number)
{
if(number == 0 || number == 1)
{
return 1;
}
else
{
return number*factorial(number-1);
}
}
| true |
97fbd4bbb20e28094cf048787a8e02e9ca1374c3 | C++ | OfficineSistemiche/Double-Click | /double_click_arduino_2014_04_22_BLACKnWHITE/double_click_arduino_2014_04_22_BLACKnWHITE.ino | UTF-8 | 1,930 | 2.984375 | 3 | [] | no_license | // doubleCLICK - by OfficineSISTEMICHE - april 2014
#include <Servo.h>
Servo servoPen, servoRadar; // create servo objects
// a maximum of eight servo objects can be created
int brighRead;
int posPen = 171;
int touchPen = 3;
boolean downPen = false;
boolean downPPen = false;
boolean invertRadar = false;
int posRadar = 0;
int shiftRadar = 1;
int moveRadar;
int slowRadar = 0;
void setup()
{
Serial.begin(9600);
servoPen.attach(10); // attaches the servo on pin 10 to the servo object
servoRadar.attach(9); // attaches the servo on pin 9 to the servo object
servoPen.write(160);
servoRadar.write(0);
establishContact();
}
void loop()
{
if (Serial.available() > 0) {
//read serial: it will be a number between 1 (black) and 9 (white)
brighRead = Serial.read();
//--------------------- only BlackandWhite value
if (brighRead < 9){
servoPen.write(posPen + touchPen);
downPen = true;
}
if (brighRead == 9){
servoPen.write(posPen);
downPen = false;
}
// when pen has to draw, slow a little the brush servo
if (downPen != downPPen){
slowRadar = 30;
downPPen = downPen;
} else {
slowRadar = 0;
}
//--------------------- for GREY scale values
//brighRead *= 0.5;
//servoPen.write(posPen + (sqrt(brighRead)*3));
//------------------------------brush----- 20°
if (posRadar > 19){
invertRadar = true;
}
if (posRadar < 1){
invertRadar = false;
}
if (invertRadar == true){
moveRadar = - shiftRadar;
}
if (invertRadar == false){
moveRadar = + shiftRadar;
}
posRadar += moveRadar;
servoRadar.write(posRadar);
delay(15 + slowRadar);
Serial.write(posRadar);
}
}
void establishContact() {
while (Serial.available() <= 0) {
Serial.print('A'); // send a capital A
delay(300);
}
}
| true |
0a86c3b9af8ae14d6a6c56e9355dc178645112c5 | C++ | vayush/coding-in-c | /DIFFICULT/ALL SUBARRAY WITH SUM ZERO/ALL SUBARRAY WITH SUM ZERO.cpp | UTF-8 | 493 | 2.921875 | 3 | [] | no_license | #include<bits/stdc++.h>
using namespace std;
void print(int a[],int start,int end){
for(int i=start;i<=end;i++){
cout<<a[i]<<" ";
}
cout<<endl;
}
void printAll(int a[],int n){
map<int,int>m;
int sum =0;
for(int i=0;i<n;i++){
sum = sum+a[i];
if(sum == 0)
print(a,0,i);
if(m.find(sum)!=m.end()){
print(a,m[sum]+1,i);
}
else
m[sum] = i;
}
}
int main(){
int a[] = {3,4,-7,3,1,3,1,-4,-2,-2};
int n = sizeof(a)/sizeof(a[0]);
printAll(a,n);
return 0;
} | true |
b3d74dbeb933b8e7b3d8031d259c76a259e22d07 | C++ | EvanMcGorty/expression-evaluator | /include/expression-evaluator/features/stl_optional_utilities.h | UTF-8 | 1,565 | 2.640625 | 3 | [] | no_license | #include"../../../implementation/function_sets.h"
namespace expr
{
namespace impl
{
template <typename t>
struct type_operation_info<std::optional<t>> : public wrapper_type_operation_trait
{
static std::string print(std::optional<t> const& tar)
{
if (tar)
{
return "?" + type_operation_info<t const&>::print(*tar);
}
else
{
return "nullopt";
}
}
template<typename name_generator = compiler_name_generator>
static std::string type_name(name_generator instance)
{
return instance.template retrieve<t>() + "-optional";
}
static std::optional<std::optional<t>> parse(std::string::const_iterator& start, std::string::const_iterator stop)
{
if (start == stop)
{
//invalid input
return std::optional<std::optional<t>>(std::nullopt);
}
static char const none[] = "nullopt";
auto m = std::mismatch(start, stop, std::begin(none), std::end(none) - 1);
if (m.second == std::end(none) - 1)
{
//valid input indicating an empty optional of t.
start = m.first;
return std::optional<std::optional<t>>(std::optional<t>(std::nullopt));
}
else if (*start == '?')
{
++start;
std::optional<t>&& g = type_operation_info<t>::parse(start, stop);
if (g)
{
return std::optional<std::optional<t>>(std::move(g));
}
else
{
return std::nullopt;
}
}
else
{
return std::nullopt;
}
}
};
}
} | true |
7229215ac3d260a77ff76641ef588c60dbaeba4c | C++ | SauravPati08/FacePrep-CPP | /1D Array/Array insertion.cpp | UTF-8 | 580 | 3.359375 | 3 | [
"MIT"
] | permissive | #include<iostream>
using namespace std;
int main()
{
int n,loc,val,i,temp;
cin>>n;
int a[n+1];
for(i=0;i<n;i++)
cin>>a[i];
cout<<"Enter the number of elements in the array\nEnter the elements in the array\nEnter the location where you wish to insert an element\n";
cin>>loc>>val;
if(loc>n || loc<=0)
{
std::cout<<"Invalid Input";
exit(0);
}
cout<<"Enter the value to insert\n";
for(int i=n-1; i>=loc-1; i--)
a[i+1] = a[i];
a[loc-1] = val;
cout<<"Array after insertion is\n";
for(int i=0; i<=n; i++)
cout<<a[i]<<"\n";
}
| true |
c8bd1e36a8bfc2a9eed1947d4116d96439272755 | C++ | hebinbing/rover_navigation | /nodes/convert_pcl_node.cpp | UTF-8 | 2,348 | 2.515625 | 3 | [
"BSD-3-Clause"
] | permissive | // rover_navigation
#include "rover_navigation/GridMap.hpp"
// ROS
#include <ros/ros.h>
// grid_map
#include <grid_map_ros/grid_map_ros.hpp>
#include <grid_map_core/iterators/GridMapIterator.hpp>
// pcl
#include <pcl/io/pcd_io.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl_ros/point_cloud.h>
using namespace grid_map;
using namespace rover;
int main(int argc, char** argv) {
// Get point cloud
std::string pcdFile = argv[1];
std::cout << "pcdFile:" << pcdFile << "\n";
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZ>);
if (pcl::io::loadPCDFile<pcl::PointXYZ> (pcdFile, *cloud) == -1) // load the file
{
PCL_ERROR ("Couldn't read file %s\n", pcdFile);
return -1;
}
std::cout << "Loaded "
<< cloud->width * cloud->height
<< " data points from " << pcdFile
<< std::endl;
// Initialize node and publisher
ros::init(argc, argv, "grid_map_simple_demo_x");
ros::NodeHandle nh("~"); // namespace = home
ros::Publisher publisher = nh.advertise<grid_map_msgs::GridMap>("grid_map", 1, true);
// Point cloud publisher
ros::Publisher pclPublisher = nh.advertise<pcl::PointCloud<pcl::PointXYZ>> ("points2", 1);
// set cloud frame id
cloud->header.frame_id = "map";
// Get grid map from point cloud
rover::GridMap map;
map.setGeometry(Length(10, 10), 0.02);
map.setFrameId("map");
std::cout << "Initializing...\n";
// initialize with zeros
// for (grid_map::GridMapIterator it(map); !it.isPastEnd(); ++it) {
// map.at("elevation", *it) = 0;
// }
map.addPointCloud(cloud);
ROS_INFO("Created map with size %f x %f m (%i x %i cells).\n The center of the map is located at (%f, %f) in the %s frame.",
map.getLength().x(), map.getLength().y(),
map.getSize()(0), map.getSize()(1),
map.getPosition().x(), map.getPosition().y(), map.getFrameId().c_str());
ros::Rate rate(1); // rate in Hz
while(nh.ok()) {
ros::Time time = ros::Time::now();
// Publish grid map
map.setTimestamp(time.toNSec());
grid_map_msgs::GridMap message;
GridMapRosConverter::toMessage(map, message);
publisher.publish(message);
ROS_INFO_THROTTLE(1.0, "Grid map (timestamp %f) published.", message.info.header.stamp.toSec());
pclPublisher.publish(cloud);
rate.sleep();
}
return 0;
} | true |
390a97605e9f7221fe5c13d569f96689dab2173f | C++ | alexandraback/datacollection | /solutions_5640146288377856_0/C++/sankettotala/cj_1c_q1.cpp | UTF-8 | 246 | 2.796875 | 3 | [] | no_license | #include<iostream>
using namespace std;
int main(){
int t;
cin>>t;
for(int iiii=1; iiii<=t; iiii++){
int r, c, w;
cin>>r>>c>>w;
int min = c/w;
min *= r;
min += w;
if(c%w == 0) min--;
cout<<"Case #"<<iiii<<": "<<min<<endl;
}
}
| true |
221bdb8b24e6260ac432429028611e7eea667795 | C++ | jsharf/plasticity | /symbolic/numeric_value.h | UTF-8 | 1,683 | 2.890625 | 3 | [
"MIT"
] | permissive | #ifndef NUMERIC_VALUE_H
#define NUMERIC_VALUE_H
#include "symbolic/expression_node.h"
#include <experimental/optional>
#include <iostream>
#include <set>
#include <string>
#include <unordered_map>
namespace symbolic {
class NumericValue : public ExpressionNode {
public:
NumericValue(double a) : is_bound_(true), a_(a), b_(0) {}
NumericValue(double a, double b) : is_bound_(true), a_(a), b_(b) {}
NumericValue(std::string name) : is_bound_(false), name_(name) {}
NumericValue() : is_bound_(true), a_(0), b_(0) {}
NumericValue(const NumericValue& rhs)
: is_bound_(rhs.is_bound_), name_(rhs.name_), a_(rhs.a_), b_(rhs.b_) {}
virtual double& real() { return a_; }
virtual double& imag() { return b_; }
virtual double real() const { return a_; }
virtual double imag() const { return b_; }
std::shared_ptr<const ExpressionNode> Bind(
const std::unordered_map<std::string, std::unique_ptr<NumericValue>>& env)
const override;
std::set<std::string> variables() const override;
std::unique_ptr<NumericValue> TryEvaluate() const override;
// Returns the symbolic partial derivative of this expression.
std::shared_ptr<const ExpressionNode> Derive(
const std::string& x) const override;
std::string to_string() const override;
virtual std::unique_ptr<NumericValue> CloneValue() const;
std::unique_ptr<const ExpressionNode> Clone() const override;
static const NumericValue pi;
static const NumericValue e;
protected:
bool is_bound_;
// For unbound variables.
std::string name_;
// For bound variables with actual values.
double a_;
double b_;
};
} // namespace symbolic
#endif /* NUMERIC_VALUE_H */
| true |
3ec2a2bbf430d2f8b8c604cd440ad64b2c78bc8d | C++ | PVDVliet/EDS-Assignment-5 | /Inc/Timer.h | UTF-8 | 511 | 3.21875 | 3 | [] | no_license | #ifndef TIMER_H
#define TIMER_H
#include "ITimer.h"
#include <inttypes.h>
class Timer : public ITimer
{
public:
Timer() : Timer(0) { }
Timer(uint64_t time) : m_time(time) { }
~Timer() { }
// ITimer
uint64_t GetTime() const { return m_time; }
void SetTime(const uint64_t time) { m_time = time; }
void Increment(const uint64_t time) { m_time += time; }
void Reset() { m_time = 0; }
private:
uint64_t m_time;
};
#endif //TIMER_H | true |
bd2d786a2ebb4d133ee46b9abaebc70d18bedd2e | C++ | strifey/2804hw4 | /src/processor.h | UTF-8 | 662 | 2.75 | 3 | [] | no_license | #ifndef processor_h
#define processor_h
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include "storage.h"
#include "instruction.h"
class Processor {
private:
StorageFile registers;
StorageFile memory;
Storage PC;
Instruction *curr_instr;
bool halted;
unsigned int instr_run;
public:
Processor(int reg_size, int mem_size, int max_size):
registers(reg_size, max_size),
memory(mem_size, max_size),
PC(mem_size, max_size),
halted(false), instr_run(0){}
void next_step();
void fetch();
int run();
void dump(){std::cout<<registers.to_string()<<std::endl;}
void load(std::ifstream& fr);
};
#endif
| true |
8d998c39837e94395a8b43d55969d77ee81c98c6 | C++ | jaskaranbhatia/Interview-Prep | /Basics/DereferenceOperator.cpp | UTF-8 | 485 | 3.828125 | 4 | [] | no_license | #include<iostream>
using namespace std;
// * is used for multiplication, creating pointer and dereferencing
// In dereferencing, we derefer a pointer
// & of a variable -> address
// * of a addrress -> variable
int main(){
int x = 10;
int *ptr;
ptr = &x;
cout<<*ptr<<endl; //variable
cout<<*&x<<endl; //variable
cout<<*ptr + 1<<endl; //variable + 1
cout<<ptr<<endl;
cout<<ptr+1<<endl; //next address
//Double pointer - Pointer to a Pointer
int **xptr = &ptr;
cout<<xptr;
}
| true |
38139bf527d20243d831cdd5904d0007d924f547 | C++ | TheRoD2k/Algorithm_OOP_DIHT | /SEM_2/MODULE_2/C/source.cpp | UTF-8 | 6,687 | 3.25 | 3 | [] | no_license | /*Задача A. Восьминашки
Имя входного файла: puzzle.in
Имя выходного файла: puzzle.out
Ограничение по времени: 1 секунда
Ограничение по памяти: 256 мегабайт
«Восьминашки» – упрощенный вариант известной головоломки «Пятнашки».
Восемь костяшек,
пронумерованных от 1 до 8, расставлены по ячейкам игровой доски 3 на 3,
одна ячейка при этом
остается пустой. За один ход разрешается передвинуть одну из костяшек,
расположенных рядом с
пустой ячейкой, на свободное место.
Цель игры – для заданной начальной конфигурации игровой
доски за минимальное число ходов получить выигрышную конфигурацию
(пустая ячейка обозначена
нулем):
1 2 3
4 5 6
7 8 0
Формат входного файла
Во входном файле содержится начальная конфигурация головоломки – 3 строки по 3 числа в
каждой.
Формат выходного файла
Если решение существует, то в первой строке выходного файла выведите минимальное число
перемещений костяшек, которое нужно сделать, чтобы достичь выигрышной конфигурации, а во
второй строке выведите соответствующую последовательность ходов: L означает, что в результате
перемещения костяшки пустая ячейка сдвинулась влево, R – вправо, U – вверх, D – вниз. Если таких
последовательностей несколько, то выведите любую из них. Если же выигрышная конфигурация
недостижима, то выведите в выходной файл одно число −1.
INPUT:
0 1 6
4 3 2
7 5 8
OUTPUT:
8
RDRULDDR
*/
#include <iostream>
#include <fstream>
#include <vector>
#include <queue>
#include <map>
#include <string>
#include <algorithm>
std::vector<int> tens{ 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000 };
class State
{
public:
State() : _status(8765321) {};
State(int stat) : _status(stat) {}
bool operator==(const State &other) { return _status == other._status; }
bool IsNeeded() { return _status == 87654321; }
std::vector<std::pair<State, char>> GetNextStates() const;
private:
int _status;
State _MoveUp() const;
State _MoveDown() const;
State _MoveLeft() const;
State _MoveRight() const;
int _MoveZero(int number_to_replace) const;
int _GetZeroPosition() const;
State _ReversedMove(char c) const;
friend std::string GetAnswer(std::map<State, char> &known);
friend bool operator<(const State &left, const State &right);
};
bool operator<(const State &left, const State &right)
{
return left._status < right._status;
}
int State::_MoveZero(int number_to_replace) const
{
int new_status = 0, temp_status = _status;
for (int i = 0; i < 9; i++)
{
int new_number = temp_status % 10;
if (new_number == 0)
new_number = number_to_replace;
else
if (new_number == number_to_replace)
new_number = 0;
new_status += tens[i] * new_number;
temp_status /= 10;
}
return new_status;
}
int State::_GetZeroPosition() const
{
int temp_status = _status, zero_position = 0;
for (int i = 0; i < 9; i++)
{
if (temp_status % 10 == 0)
break;
temp_status /= 10;
++zero_position;
}
return zero_position;
}
std::vector<std::pair<State, char>> State::GetNextStates() const
{
int zero_position = _GetZeroPosition();
std::vector<std::pair<State, char>> next;
if ((zero_position + 1) % 3 != 0)
next.push_back({ _MoveRight(), 'R' });
if (zero_position % 3 != 0)
next.push_back({ _MoveLeft(), 'L' });
if (zero_position >= 3)
next.push_back({ _MoveUp(), 'U' });
if (zero_position <= 5)
next.push_back({ _MoveDown(), 'D' });
return next;
}
State State::_MoveUp() const
{
int zero_position = _GetZeroPosition();
int number_to_replace = (_status / tens[zero_position - 3]) % 10;
int new_status = _MoveZero(number_to_replace);
return State(new_status);
}
State State::_MoveDown() const
{
int zero_position = _GetZeroPosition();
int number_to_replace = (_status / tens[zero_position + 3]) % 10;
int new_status = _MoveZero(number_to_replace);
return State(new_status);
}
State State::_MoveLeft() const
{
int zero_position = _GetZeroPosition();
int number_to_replace = (_status / tens[zero_position - 1]) % 10;
int new_status = _MoveZero(number_to_replace);
return State(new_status);
}
State State::_MoveRight() const
{
int zero_position = _GetZeroPosition();
int number_to_replace = (_status / tens[zero_position + 1]) % 10;
int new_status = _MoveZero(number_to_replace);
return State(new_status);
}
State State::_ReversedMove(char c) const
{
if (c == 'L')
return _MoveRight();
if (c == 'R')
return _MoveLeft();
if (c == 'U')
return _MoveDown();
if (c == 'D')
return _MoveUp();
}
std::string GetAnswer(std::map<State, char> &known)
{
State curState(87654321);
std::string answer;
while (known[curState] != '-')
{
char step = known[curState];
answer += step;
curState = curState._ReversedMove(step);
}
std::reverse(answer.begin(), answer.end());
return answer;
}
std::string FindWay(const State &startState)
{
std::queue<State> q;
std::map<State, char> known;
known[startState] = '-';
q.push(startState);
State curState;
std::pair<State, char> final;
while (!q.empty())
{
curState = q.front();
if (curState.IsNeeded())
break;
q.pop();
auto next = curState.GetNextStates();
for (int i = 0; i < next.size(); i++)
{
if (known.find(next[i].first) == known.end())
{
known[next[i].first] = next[i].second;
q.push(next[i].first);
}
}
}
if (q.empty())
return "NOANSWER";
return GetAnswer(known);
}
int main()
{
std::ifstream T("puzzle.in");
std::ofstream To("puzzle.out");
int input, suminp = 0;
for (int i = 0; i < 9; i++)
{
T >> input;
suminp += tens[i] * input;
}
std::string way = FindWay(State(suminp));
if (way == "NOANSWER")
To << -1 << std::endl;
else
{
To << way.size() << std::endl;
To << way << std::endl;
}
return 0;
} | true |
f188e015a16c1aaee39c30c2636ed9bdd531a302 | C++ | vineet21tiwari/Algorithm | /BST_Insertion_Searching.cpp | UTF-8 | 1,371 | 3.359375 | 3 | [] | no_license | #include <bits/stdc++.h>
using namespace std;
class Node{
public:
int data;
Node* left;
Node* right;
Node(int x){
data = x;
left = NULL;
right = NULL;
}
};
class BST{
public:
Node* root;
BST(){
root = NULL;
}
void inorder(Node* root){
if(root!=NULL){
inorder(root->left);
cout<<root->data<<" ";
inorder(root->right);
}
}
Node* searchkey(Node* node,int key){
if(node==NULL ||node->data==key)
return node;
if(key < node->data)
return searchkey(node->left,key);
else
return searchkey(node->right,key);
}
void search(int key){
Node* node = searchkey(this->root,key);
if(node!=NULL)
cout<<"Key found"<<"\n";
else
cout<<"Key mot found"<<"\n";
}
Node* insert(Node* temp, int key){
if(temp==NULL){
temp = new Node(key);
return temp;
}
if(key<temp->data){
temp->left = insert(temp->left,key);
}
else
temp->right = insert(temp->right,key);
return temp;
}
void addkey(int key){
root = insert(root,key);
}
};
int main(){
#ifndef ONLINE_JUDGE
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
BST bt;
int n,x;
cin>>n;
for(int i=0;i<n;i++){
cin>>x;
bt.addkey(x);
}
bt.inorder(bt.root);
cout<<"\n";
bt.search(11);
return 0;
}
| true |
1b90af9eeb1558bdbe5afa4f25d446ea5f914c26 | C++ | halmer/oop | /lab08/Paint/Model.h | UTF-8 | 1,186 | 2.578125 | 3 | [] | no_license | #pragma once
#include "Shape.h"
class CModel
{
public:
using AddShapeSignal = boost::signals2::signal<void(std::shared_ptr<CShape> const & shape, boost::optional<size_t> position)>;
using DeleteShapeSignal = boost::signals2::signal<void(boost::optional<size_t> position)>;
using DeleteAllShapesSignal = boost::signals2::signal<void()>;
using OffsetShapeSignal = boost::signals2::signal<void(std::shared_ptr<CShape> const & shape, size_t position)>;
void AddShape(std::shared_ptr<CShape> const & shape, boost::optional<size_t> position);
void DeleteShape(boost::optional<size_t> position);
void DeleteAllShapes();
void OffsetShape(std::shared_ptr<CShape> const & shape, CPoint const & delta, OffsetType type);
void DoOnAddShape(AddShapeSignal::slot_type const & slot);
void DoOnDeleteShape(DeleteShapeSignal::slot_type const & slot);
void DoOnDeleteAllShapes(DeleteAllShapesSignal::slot_type const & slot);
void DoOnOffsetShape(OffsetShapeSignal::slot_type const & slot);
private:
std::vector<std::shared_ptr<CShape>> m_shapes;
AddShapeSignal m_addShape;
DeleteShapeSignal m_deleteShape;
DeleteAllShapesSignal m_deleteAllShapes;
OffsetShapeSignal m_offsetShape;
};
| true |
2a40bc1542bc6f8911d46c6bfecf3ca453d7eae9 | C++ | linneox/NCC_CIS17C | /HW_5a/main5a.cpp | UTF-8 | 1,649 | 3.953125 | 4 | [
"MIT"
] | permissive | // ========================================================================
// Attached: HW_5ab
// ========================================================================
// Project: HW_5a
// ========================================================================
// Programmer: Johnny Valles
// Class: CIS 17C
// ========================================================================
#include <iostream>
#include <list>
using namespace std;
void getNumbers(list<int>&);
int addNumbers(list<int>&);
void displaySum(list<int>&,int);
int main()
{
list<int> aList;
getNumbers(aList);
int sum = addNumbers(aList);
displaySum(aList, sum);
}
void getNumbers(list<int> & aList)
{
int entry;
cout << "Enter 5 integer values." << endl;
for (int i = 0; i < 5; i++)
{
cout << "Enter a value: ";
cin >> entry;
aList.push_back(entry);
}
}
int addNumbers(list<int> & aList)
{
int sum = 0;
for (list<int>::iterator it = aList.begin(); it != aList.end(); it++)
{
sum += *it;
}
return sum;
}
void displaySum(list<int> & aList, int sum)
{
cout << "Here is the list: ";
for (list<int>::iterator it = aList.begin(); it != aList.end(); it++)
{
cout << *it << "\t";
}
cout << endl;
cout << "The sum equals: " << sum << endl;
}
// ========================================================================
/* OUTPUT:
Enter 5 integer values.
Enter a value: 5
Enter a value: 7
Enter a value: 3
Enter a value: 4
Enter a value: 2
Here is the list: 5 7 3 4 2
The sum equals: 21
*/
// ======================================================================== | true |
de3aa1646b32620b1cf80e61cd31c0c275494837 | C++ | kasuuuu4423/taruhi | /main-alt-reverse-3leds/sketch_jan06a.ino | UTF-8 | 599 | 2.8125 | 3 | [] | no_license | #include <FastLED.h>
#define PIN 0
#define NUM_LED 600
#define BRIGHTNESS 64
CRGB leds[NUM_LED];
void setup()
{
Serial.begin(115200);
delay(100);
FastLED.addLeds<WS2812B, PIN, GRB>(leds, NUM_LED);
FastLED.setBrightness(BRIGHTNESS);
FastLED.showColor(CRGB::Black);
Serial.println("init");
}
void loop() {
setall();
FastLED.show();
delay(5);
}
void setall(){
for(int i = 0; i < NUM_LED; i++)
{
setPix(i, leds, 0, 0, 255);
}
}
void setPix(int num, CRGB rin[], int r, int g, int b)
{
rin[num].r = r;
rin[num].g = g;
rin[num].b = b;
}
| true |
b0f3b97e07004b8eea03f3a635f5193c7965b31e | C++ | jimlinntu/gym | /leetcode/191/main-divide-bits.cc | UTF-8 | 546 | 2.875 | 3 | [] | no_license | class Solution {
public:
const int n = 1 << 8;
const int mask = n-1; // 11111111
int count[1 << 8];
void precompute(){
for(int i = 0; i < n; i++){
int num = i;
int c = 0;
for(; num > 0; num = num & (num-1)){
c++;
}
count[i] = c;
}
}
int hammingWeight(uint32_t num) {
precompute();
return count[num & mask] + count[(num >> 8) & mask] +
count[(num >> 16) & mask] + count[(num >> 24) & mask];
}
};
| true |
babad96fa01ef869cac31fcf86780f853268e1fe | C++ | DariusL/invaders2 | /invaders v2/Texture.h | UTF-8 | 883 | 2.5625 | 3 | [] | no_license | #pragma once
#include "includes.h"
#include "Globals.h"
enum TEXTURE_VIEW
{
TEXTURE_VIEW_RENDER_TARGET = 1 << 0,
TEXTURE_VIEW_SHADER_RESOURCE = 1 << 1,
TEXTURE_VIEW_UNORDERED_ACCESS = 1 << 2
};
class Texture
{
e::ComPtr<ID3D11Texture2D> texture;
e::ComPtr<ID3D11ShaderResourceView> shaderResourceView;
e::ComPtr<ID3D11UnorderedAccessView> unorderedAccessView;
e::ComPtr<ID3D11RenderTargetView> renderTargetView;
uint view;
uint width, height;
public:
Texture(ID3D11Device *device, uint width, uint height, uint view);
Texture(Texture&) = delete;
Texture(Texture&&);
~Texture(){}
ID3D11ShaderResourceView *GetSRV(){ return shaderResourceView.Get(); }
ID3D11UnorderedAccessView *GetUAV(){ return unorderedAccessView.Get(); }
ID3D11RenderTargetView *GetRTV(){ return renderTargetView.Get(); }
uint GetWidth(){ return width; }
uint Getheight(){ return height; }
}; | true |
16cf8e0e7d1df7bb59b16b677f5a43333e9fff33 | C++ | yasir18/ncrwork | /Ds Assignment/Sorting/QuickSort.cpp | UTF-8 | 961 | 3.828125 | 4 | [] | no_license | #include<iostream>
using namespace std;
int partition(int *,int,int);
void QuickSort(int *,int,int );
void swap(int &x,int &y){
int temp;
temp=x;
x=y;
y=temp;
}
int main(){
int num;
cout<<"Enter the count of numbers";
cin>>num;
int *arr=new int [num];
cout<<"Enter the numbers: ";
for(int i=0;i<num;i++){
cin>>arr[i];
}
//sorting logic
int low=0,high=num-1;
QuickSort(arr,low,high);
cout<<"The sorted list is: \n";
for(int i=0;i<num;i++){
cout<<arr[i]<<" ";
}
delete (arr);
return 0;
}
void QuickSort(int *arr,int low,int high){
if(low>=high)
return;
int pivot=partition(arr,low,high);
QuickSort(arr,low,pivot-1);
QuickSort(arr,pivot+1,high);
}
int partition(int *arr,int low,int high){
int pivot=arr[high];
int low_idx=low-1;
for(int i=low;i<high;i++){
if(arr[i]<pivot){
//swapping arr[i] and arr[low_idx]
low_idx++;
swap(arr[i],arr[low_idx]);
}
}
low_idx++;
swap(arr[high],arr[low_idx]);
return low_idx;
} | true |
7a7bdea7b51333480f4e5004ec083c04d4799e9b | C++ | VasuGoel/leetcode | /challenge/2020/september-leetcoding-challenge/largest-time-for-given-digits.cpp | UTF-8 | 492 | 3.03125 | 3 | [] | no_license | // O(24) time. Checking all 4! = 24 permutations
class Solution {
public:
string largestTimeFromDigits(vector<int>& arr) {
sort(arr.begin(), arr.end(), greater<int>());
do {
if((arr[0] < 2 or (arr[0] == 2 and arr[1] < 4)) and arr[2] < 6)
return to_string(arr[0]) + to_string(arr[1]) + ":" + to_string(arr[2]) + to_string(arr[3]);
}
while(prev_permutation(arr.begin(), arr.end()));
return "";
}
};
| true |