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5412a4d25348fc5f0336a32593632c96f9b83f28
C++
zhangzhenyu13/TankWar
/MapData.cpp
WINDOWS-1252
11,717
2.796875
3
[]
no_license
#include"MapData.h" #include"CommonFunc.h" using namespace std; void MapData::generateMap(std::vector<Brick>& data) { Brick brick; brick.health = 100000; brick.style = 1; int x, y; RECT rt; //up x = 0; y = -20; rt.left=x;rt.top=y;rt.right=x+1200;rt.bottom=y+20; brick.rect = rt; data.push_back(brick); //left x = -20; y = 0; rt.left=x;rt.top=y;rt.right=x+20;rt.bottom=y+750; brick.rect = rt; data.push_back(brick); //down x = 0; y = 750; rt.left=x;rt.top=y;rt.right=x+1200;rt.bottom=y+20; brick.rect = rt; data.push_back(brick); //right x = 1200; y = 0; rt.left=x;rt.top=y;rt.right=x+20;rt.bottom=y+750; brick.rect = rt; data.push_back(brick); } //map of stages //stage 1 bool MapData1::interset(RECT rect) { RECT inrect; for (int i = 0; i < data.size(); i++) { if (IntersectRect(&inrect,&data[i].rect,&rect)) return true; if(rect.top < 0 || rect.bottom > 700 || rect.left < 0 || rect.right > 1200) return true; } return false; } void MapData1::method1() { Brick brick; brick.health = 6; brick.style = 1; RECT rt; int x, y; //T for (int i = 0; i < 5; i++) { x = 50 + i * 50; y = 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 150; y = 100 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //A for (int i = 0; i < 2; i++) { x = 400 + i * 50; y = 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); y = 150; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } for (int i = 0; i < 5; i++) { x = 350; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); x = 500; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } //N for (int i = 0; i < 5; i++) { x = 600; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); x = 800; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 650 + i * 50; y = 100 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //K for (int i = 0; i < 5; i++) { x = 900; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { if (i == 0) { x = 950; y = 150; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } else x = 950 + i * 50; y = 150 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); y = 150 - i * 50; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } } void MapData1::method2() { Brick brick; brick.health = 6; brick.style = 1; RECT rt; int x, y; //T for (int i = 0; i < 5; i++) { x = 50 + i * 50; y = 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 150; y = 100 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //A for (int i = 0; i < 2; i++) { x = 400 + i * 50; y = 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); y = 150; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } for (int i = 0; i < 5; i++) { x = 350; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); x = 500; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } //N for (int i = 0; i < 5; i++) { x = 600; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); x = 800; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 650 + i * 50; y = 100 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //K for (int i = 0; i < 5; i++) { x = 900; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { if (i == 0) { x = 950; y = 150; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } else x = 950 + i * 50; y = 150 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); y = 150 - i * 50; brick.rect = { x,y,x + 50,y + 50 }; data.push_back(brick); } //Middle Line for (int i = 0; i < 4; i++) { x = 50 + i * 50; y = 350; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 1050 - i * 50; y = 350; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 250 + i * 50; y = 350; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 3; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 850 - i * 50; y = 350; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 3; data.push_back(brick); } for (int i = 0; i < 5; i++) { x = 450 + i * 50; y = 350; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //Square for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i*j != 1) { x = 50 + i * 50; y = 450 + j * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } } for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i*j != 1) { x = 250 + i * 50; y = 450 + j * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } } for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i*j != 1) { x = 1050 - i * 50; y = 450 + j * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } } for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i*j != 1) { x = 850 - i * 50; y = 450 + j * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } } //Home for (int i = 0; i < 5; i++) { x = 450 + i * 50; y = 500; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 450; y = 550 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 650; y = 550 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //Line for (int i = 0; i < 7; i++) { x = 400 + i * 50; y = 450; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 3; data.push_back(brick); } } void MapData1::method3() { Brick brick; int x, y; //б for (int i = 0; i < 11; i++) { x = 250 + i * 50; y = 550 - i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 11; i++) { x = 350 + i * 50; y = 600 - i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 2; i++) { x = 250 + i * 50; y = 600; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 2; i++) { x = 800 + i * 50; y = 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //б for (int i = 0; i < 12; i++) { if (i != 5 && i != 6) { x = 300 + i * 50; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } for (int i = 0; i < 12; i++) { if (i != 6 && i != 7) { x = 200 + i * 50; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } for (int i = 0; i < 12; i++) { if (i != 5 && i != 6) { x = 250 + i * 50; y = 50 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } } //Home for (int i = 0; i < 3; i++) { x = 500 + i * 50; y = 560; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 1; i++) { x = 500; y = 610 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 1; i++) { x = 600; y = 610 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } // for (int i = 0; i < 3; i++) { x = 0 + i * 50; y = 250; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 0 + i * 50; y = 300; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 0 + i * 50; y = 350; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 3; i++) { x = 0 + i * 50; y = 400; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //ϲ for (int i = 0; i < 4; i++) { x = 450 + i * 50; y = 0; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 450 + i * 50; y = 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //Ҳ for (int i = 0; i < 4; i++) { x = 1000; y = 250 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 1050; y = 250 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 1100; y = 250 + i * 50; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 5; brick.style = 1; data.push_back(brick); } //ǽ for (int i = 0; i < 4; i++) { x = 0 + i * 50; y = 150; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 99; brick.style = 3; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 0 + i * 50; y = 500; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 99; brick.style = 3; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 950 + i * 50; y = 150; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 99; brick.style = 3; data.push_back(brick); } for (int i = 0; i < 4; i++) { x = 950 + i * 50; y = 500; brick.rect = { x,y,x + 50,y + 50 }; brick.health = 99; brick.style = 3; data.push_back(brick); } } void MapData1::generateMap(int r) { MapData::generateMap(data); switch (r) { case 1: method1(); break; case 2: method2(); break; case 3: method3(); break; default: break; } }
true
4cac3f84f4389648856d880982f658538795b743
C++
rara1818/games
/Cpp/Video/src/Scenery.cpp
UTF-8
3,637
2.546875
3
[]
no_license
/* * Scenery.cpp * * Created on: 29/07/2013 * Author: vitor */ #include "Scenery.h" #include <unistd.h> #include "enemies.h" #include "objects.h" #include "viewpoints.h" /* Testing purpose only! */ #include "utils.h" #include <time.h> #include "scen0.h" /*************************************************************************************************/ Scenery::Scenery(Video& video): m_Video(video) { VisualElement *under_layer0 = new(VisualElement); SDL_Surface *layer = NULL; /* Testing purpose only! */ size_t layer_len = array_length(layer0); srand(time(NULL)*(int)(this)); /* Remove this thing. */ for (unsigned int i = 0; i < layer_len; ++i) { layer0[i] = (rand() % 4) + 4; }/* Testing purpose only until here! */ if (build_layer(&layer, layer0_bounds, layer0) != 0) { cout << "Failed to build scenery under layer." << endl; return; } st_element_pos area_size = {layer0_bounds.x*TILE_SIZE, layer0_bounds.y*TILE_SIZE}; m_CollDomain_dynamic.build_collAreas(area_size); m_CollDomain_static.build_collAreas(area_size); under_layer0->set_viewpoint(layer, 0); m_UnderLayer_list.push_back(under_layer0); video.push_under_layer(under_layer0->m_Viewpoints[0]); } /*************************************************************************************************/ Scenery::~Scenery(void) { cout << "Scenery destroyed." << endl; } /*************************************************************************************************/ void Scenery::add_element(Character *element) { m_Video.add_visualElement(element); if (element->type() == INANIMATED) { m_CollDomain_static.add_collisionElement(*element); } else { m_CollDomain_dynamic.add_collisionElement(*element); } cout << "Character added to scenery." << endl; } /*************************************************************************************************/ void Scenery::add_element(Object *element) { m_Video.add_visualElement(element); if (element->type() == INANIMATED) { m_CollDomain_static.add_collisionElement(*element); } else { m_CollDomain_dynamic.add_collisionElement(*element); } cout << "Object added to scenery." << endl; } /*************************************************************************************************/ void Scenery::add_element(Enemy *element) { m_Video.add_visualElement(element); if (element->type() == INANIMATED) { m_CollDomain_static.add_collisionElement(*element); } else { m_CollDomain_dynamic.add_collisionElement(*element); } cout << "Enemy added to scenery." << endl; } /*************************************************************************************************/ void Scenery::play(void) { Character player; this->add_element(&player); GiantSpider crit(200, 200); this->add_element(&crit); Rock1 rock(120, 120); this->add_element(&rock); m_Video.start(); en_ctrl_actions action; while((action = m_Control.get_action()) != CTRL_EXIT) { switch (action) { // UP; case CTRL_MOVE_UP: player.move_up(); break; // RIGHT case CTRL_MOVE_RIGHT: player.move_right(); break; // DOWN: case CTRL_MOVE_DOWN: player.move_down(); break; // LEFT case CTRL_MOVE_LEFT: player.move_left(); break; case CTRL_NONE: player.stand(); break; // STAND case CTRL_SUMMON: this->add_element(new GiantSpider(200, 200)); break; default: cout << "invalid action: " << action << endl; break; } usleep(player.m_Speed_ms*MILI); } m_Control.get_keyDown(); m_Video.freeze(); m_Control.get_keyDown(); }
true
0d045bba1af6c751b527f74b0db77f16ecf7c019
C++
nunik2255/program-konversi-waktu
/program konversi waktu.cpp
UTF-8
646
2.96875
3
[]
no_license
#include <iostream> using namespace std; int main () { int hari,jam,menit,detik; cout<<"PROGRAM KONVERSI WAKTU"<<endl; cout<<"Konversi hari ke detik"<<endl; cout<<"Masukan jumlah hari = " ; cin>>hari; hari=hari*86400; cout<<"hasillnya = "<<hari<<"detik"<<endl; cout<<"konversi jam ke detik"<<endl; cout<<"masukan jumlah jam = " ; cin>>jam; jam=jam*3600; cout<<"hasilnya = "<<jam<<"detik"<<endl; cout<<"konversi menit ke detik"<<endl; cout<<"masukan jumlah menit = " ; cin>>menit; menit=menit*60; cout<<"hasilnya = "<<menit<<"detik"<<endl; return 0; }
true
b1a964518193cc5b32aae2c35159e5a568495a30
C++
yehudis-k/DNA-Analyzer-project
/Controller/Command/new.cpp
UTF-8
1,787
3.0625
3
[]
no_license
// // Created by student on 10/08/2020. // #include "new.h" size_t New::s_counter = 1; std::string New::getDocumentation() const{ return "Creates a new DNA sequence.\n" "New accepts sequence and adds it to the system.\n" "A name for the new sequence can be given by the user after the sequence - with a @.\n" "If not provided - a default name will be given."; } std::string New::getDefaultName() { while (!isValidName("seq"+std::to_string(s_counter))) s_counter++; s_counter++; return "seq"+std::to_string(s_counter-1); } bool New::setParams(std::vector<std::string> params) { if ((params.size() < 2) || (params.size() > 3)) {// too many or too little arguments m_message = "Invalid number of arguments"; return false; } if (params.size() == 2) m_new_name = getDefaultName(); else { if (params[2][0] != '@') { m_message = "Invalid argument sequence name"; return false; } m_new_name = params[2].substr(1); } if (!isValidName(m_new_name)) { m_message = "DNA sequence name already exists"; return false; } m_new_sequence = params[1]; return true; } std::string New::execute() { // create new DnaData object SharedPtr<DnaData> dna; try { dna = SharedPtr<DnaData>(new DnaData(m_new_name, m_new_sequence)); } catch (ValidError& e) { dna->decreaseId(); s_counter--; return "Error! Invalid DNA Nucleotide"; } bool checkAdd = DnaCollection::addDna(dna); if (!checkAdd) { dna->~DnaData(); return "Error adding dna"; } DnaCollection::addNew(); //DnaCollection::updateCache(dna); return getOutput(dna); }
true
d2e887f98db3605aa086f48191b84f9ea83102fa
C++
chengyeh/EECS268
/workspace/Lab5/Lee-2482962-Lab-05/main.cpp
UTF-8
3,927
3.359375
3
[]
no_license
/* * File Name: main.cpp * Author: Cheng Yeh Lee * KUID: 2482962 * Email: chengyeh@ku.edu * Assignment: EECS-268 Lab5 * Description: This is the main class. It is where we give the user a set of options to interact with AnimalPen. * Created on: Oct 17, 2015 * */ #include <iostream> #include "FarmAnimal.h" #include "Cow.h" #include "Chicken.h" #include "CyberChicken.h" #include "AnimalPen.h" void goodbyeMessage(const FarmAnimal& animal) { std::cout << "Upon release the " << animal.getName() << " said " << animal.getSound() << "." << std::endl; } int main() { AnimalPen* pen = new AnimalPen(); FarmAnimal* fa; Cow* c = nullptr; Chicken* chick = nullptr; CyberChicken* cyber = nullptr; int userChoice; int numEggs; int totalEggs = 0; double totalGallons = 0; double gallons = 0.0; char quitAdding; bool end = false; while(end == false) { std::cout << "Select an animal to add to the pen:\n" << "1.) Cow (produces milk)\n" << "2.) Chicken (cannot lay eggs)\n" << "3.) Cyber Chicken (seems dangerous, but lays eggs)\n" << "---------------------------------------------------\n" << "choice: "; std::cin >> userChoice; if(userChoice == 1) { c = new Cow(); std::cout << "How many gallons of milk did this cow produce?: "; std::cin >> gallons; c->setMilkProduced(gallons); pen->addAnimal(c); } if(userChoice == 2) { chick = new Chicken(); std::cout << "Add an eggless chicken to the pen? OK. You're the boss.\n"; pen->addAnimal(chick); } if(userChoice == 3) { cyber = new CyberChicken(); std::cout << "How many eggs did this cyber chicken produce?: "; std::cin >> numEggs; cyber->setCyberEggs(numEggs); pen->addAnimal(cyber); } do { std::cout << "Done adding animals? (y/n): "; std::cin >> quitAdding; }while(quitAdding != 'Y' && quitAdding != 'y' && quitAdding != 'N' && quitAdding != 'n'); if(quitAdding == 'Y' || quitAdding == 'y') { std::cout << "\n"; end = true; } if(quitAdding == 'N' || quitAdding == 'n') { std::cout << "\n"; end = false; } } std::cout << "Releasing all animals!\n" << "-------------------------" << std::endl; while(!pen->isPenEmpty()) { fa = static_cast<FarmAnimal*>(pen->peakAtNextAnimal()); if(fa->getName().compare("Cow") == 0) { c = static_cast<Cow*>(pen->peakAtNextAnimal()); totalGallons = totalGallons + c->getMilkProduced(); std::cout << "This cow produced " << c->getMilkProduced() << " gallons of milk" << std::endl; goodbyeMessage(*(fa)); pen->releaseAnimal(); delete c; c = nullptr; } else if(fa->getName().compare("Chicken") == 0) { chick = static_cast<Chicken*>(pen->peakAtNextAnimal()); std::cout << "Chicken unable to lay eggs. Perhaps cybornetic implants will help?" << std::endl; goodbyeMessage(*(fa)); pen->releaseAnimal(); std::cout << "Chicken Destructor called\n"; delete chick; chick = nullptr; } else if(fa->getName().compare("Cyber Chicken") == 0) { cyber = static_cast<CyberChicken*>(pen->peakAtNextAnimal()); totalEggs = totalEggs + cyber->getCyberEggs(); std::cout << "This Cyber Chicken laid " << cyber->getCyberEggs() << " cyber eggs. Humanity is in trouble." << std::endl; goodbyeMessage(*(fa)); pen->releaseAnimal(); std::cout << "CyberChicken Destructor called\n" << "Chicken Destructor called\n"; delete cyber; cyber = nullptr; } } std::cout << "Your farm produced " << totalGallons << " of milk and " << totalEggs << " eggs." << std::endl; delete pen; pen = nullptr; return(0); }
true
40f4d6c75c671864e3240cf8cf4449acba854843
C++
so-soon/coding_test_boj
/17471_gerrymandering1.cpp
UTF-8
2,642
2.59375
3
[]
no_license
// // main.cpp // cplusplus // // Created by soonhyuk on 2020/01/22. // Copyright © 2020 soonhyuk. All rights reserved. // #include <iostream> #include <stdio.h> #include <stdlib.h> #include <set> #include <queue> #include <map> #include <vector> using namespace std; int N; int popularity[11]; map<int,vector<int> > ametrix; void dfs(int depth,int k,int max); void check(int max); set<int> combi; set<int> res; int main(int argc, const char * argv[]) { int temp,amn; scanf("%d",&N); for(int i = 1 ; i <=N ; i++){ scanf("%d",&temp); popularity[i] = temp; } for(int i = 1 ; i <=N ; i++){ scanf("%d",&amn); for(int m = 1; m<=amn;m++){ scanf("%d",&temp); ametrix[i].push_back(temp); } } for(int i = 1; (2*i)<=N; i++){ dfs(0,0,i); } if(int(res.size()) == 0) printf("%d",-1); else printf("%d",*(res.begin())); return 0; } void dfs(int depth,int k,int max){ if (depth == max) { check(max); } else{ for (int i = k+1; i <= N; i++) { combi.insert(i); dfs(depth+1, i, max); combi.erase(i); } } } void check(int max){ set<int> uncombi; int tot1 = 0,tot2 = 0,temp,co1=0,co2=0; queue<int> q; map<int,bool> visit; for(int i = 1 ; i <=N ; i++){ if (combi.find(i) == combi.end()) { uncombi.insert(i); } } q.push(*(combi.begin())); visit[*(combi.begin())] = true; while (!(q.empty())) { temp = q.front(); tot1 += popularity[temp]; q.pop(); co1++; for(vector<int>::iterator iter = ametrix[temp].begin(); iter != ametrix[temp].end(); ++iter){ if ((visit.find((*iter)) == visit.end()) && (combi.find((*iter)) != combi.end()) ) { q.push((*iter)); visit[(*iter)] = true; } } } visit.clear(); q.push(*(uncombi.begin())); visit[*(uncombi.begin())] = true; while (!(q.empty())) { temp = q.front(); tot2 += popularity[temp]; q.pop(); co2++; for(vector<int>::iterator iter = ametrix[temp].begin(); iter != ametrix[temp].end(); ++iter){ if ((visit.find((*iter)) == visit.end()) && (uncombi.find((*iter)) != uncombi.end()) ) { q.push((*iter)); visit[(*iter)] = true; } } } if ((co1 == max) && (co2 == N-max)) { res.insert(abs(tot1-tot2)); } }
true
cda8f924e88e036f3ce2821c6c21b3b1cc67183e
C++
Antonija5654/oop_vjezbe
/Vjezba3/Zadatak3/zadatak3.cpp
UTF-8
844
3.046875
3
[]
no_license
#include <iostream> #include <string> #include <vector> using namespace std; vector<char> popravi(string str, vector<char> novi) { int i; for (i = 0; i < str.size(); i++) { cout << "OMEGALUL" << endl; if (str[i]==' ') { cout << "test1" << endl; if (str[i + 1] == ',' || str[i + 1] == '.') { novi.push_back(str[i + 1]); } else { novi.push_back(str[i]); } } else if (str[i] == ',' || str[i] == '.') { cout << "test2" << endl; if (str[i + 1] != ' ') { novi.push_back(' '); } } else { cout << "test3" << endl; novi.push_back(str[i]); } } return novi; } int main() { string str = "Ja bih ,ako ikako mogu , ovu recenicu napisala ispravno ."; vector<char> novi; novi = popravi(str, novi); int i; for (i = 0; i < novi.size(); i++) cout << novi[i]; system("pause"); }
true
5d0a971e335f4b4c275729f1515276c00f4619dc
C++
13465220927/ven
/ven/include/ven/util/func.h
UTF-8
8,743
2.796875
3
[]
no_license
#pragma once #if defined(WINDOWS) #else # include <cstdarg> # include <cstring> # include <unistd.h> # include <sys/stat.h> # include <iconv.h> # include <termios.h> # include <unistd.h> #endif // thread namespace ven { static uint64_t tid() { std::stringstream ss; ss << std::this_thread::get_id(); return std::stoull(ss.str()); } static uint64_t tid(std::thread& th) { std::stringstream ss; ss << th.get_id(); return std::stoull(ss.str()); } static void sleep(int64_t msec) { std::this_thread::sleep_for(std::chrono::milliseconds(msec)); } } // string namespace ven { template <std::size_t size> static void copy(const char* s, char(&d)[size]) { strncpy_s(d, s, size - 1); } template <std::size_t size> static void copy(const wchar_t* s, wchar_t(&d)[size]) { #if defined(WINDOWS) wcsncpy_s(d, s, size - 1); #else wcsncpy(d, s, size - 1); #endif } static void copy(const wchar_t* s, wchar_t* d, int size) { #if defined(WINDOWS) wcsncpy_s(d, size, s, size - 1); #else wcsncpy(d, s, size - 1); #endif } template <std::size_t size = 1024> static std::string make_str(const char* format, ...) { char buf[size] = { 0, }; va_list list; va_start(list, format); #if defined(WINDOWS) vsnprintf_s(buf, size, size - 1, format, list); #else vsnprintf(buf, size, format, list); #endif va_end(list); return buf; } template <std::size_t size> static void make_str(char(&buf)[size], const char* format, ...) { va_list list; va_start(list, format); #if defined(WINDOWS) vsnprintf_s(buf, size, size - 1, format, list); #else vsnprintf(buf, size, format, list); #endif va_end(list); } template <std::size_t size = 1024> static std::wstring make_str(wchar_t* format, ...) { wchar_t buf[size] = { 0, }; va_list list; va_start(list, format); _vsnwprintf_s(buf, size, size - 1, format, list); va_end(list); return buf; } } // encode character namespace ven { #if defined(WINDOWS) // multibyte -> wide static std::wstring m2w(const std::string& in) { int len = ::MultiByteToWideChar(CP_ACP, 0, in.c_str(), -1, 0, 0); std::wstring out(len - 1, 0); ::MultiByteToWideChar(CP_ACP, 0, in.c_str(), -1, const_cast<wchar_t*>(out.c_str()), len); return out; } // wide -> multibyte static std::string w2m(const std::wstring& in) { int len = ::WideCharToMultiByte(CP_ACP, 0, in.c_str(), -1, 0, 0, 0, 0); std::string out(len - 1, 0); ::WideCharToMultiByte(CP_ACP, 0, in.c_str(), -1, const_cast<char*>(out.c_str()), len, 0, 0); return out; } // wide -> utf8 static std::string w2u(const std::wstring& in) { int len = ::WideCharToMultiByte(CP_UTF8, 0, in.c_str(), -1, 0, 0, 0, 0); std::string out(len - 1, 0); ::WideCharToMultiByte(CP_UTF8, 0, in.c_str(), -1, const_cast<char*>(out.c_str()), len, 0, 0); return out; } // utf8 -> wide static std::wstring u2w(const std::string& in) { int len = ::MultiByteToWideChar(CP_UTF8, 0, in.c_str(), -1, 0, 0); std::wstring out(len -1 , 0); ::MultiByteToWideChar(CP_UTF8, 0, in.c_str(), -1, const_cast<wchar_t*>(out.c_str()), len); return out; } // multibye -> utf8 static std::string m2u(const std::string& in) { return w2u(m2w(in)); } // utf8 -> multibye static std::string u2m(const std::string& in) { return w2m(u2w(in)); } #else static std::size_t iconv_to(const char* to, const char* from, char* in, std::size_t in_bytes_left, char* out, std::size_t out_bytes_left) { iconv_t cd = iconv_open(to, from); iconv(cd, &in, &in_bytes_left, &out, &out_bytes_left); iconv_close(cd); return out_bytes_left; } static std::wstring m2w(const std::string& in) { std::wstring out(in.size(), 0x00); iconv_to( "WCHAR_T", "", const_cast<char*>(in.c_str()), in.size(), reinterpret_cast<char*>(const_cast<wchar_t*>(out.c_str())), (out.size() * sizeof(wchar_t)) ); return out; } static std::string w2m(const std::wstring& in) { std::string out(in.size(), 0x00); iconv_to( "", "WCHAR_T", reinterpret_cast<char*>(const_cast<wchar_t*>(in.c_str())), (in.size() * sizeof(wchar_t)), const_cast<char*>(out.c_str()), out.size() ); return out; } static std::string w2u(const std::wstring& in) { std::string out(in.size() * 2, 0x00); std::size_t bytes_left = iconv_to( "UTF-8", "WCHAR_T", reinterpret_cast<char*>(const_cast<wchar_t*>(in.c_str())), (in.size() * sizeof(wchar_t)), const_cast<char*>(out.c_str()), out.size() ); out.resize(out.size() - bytes_left); return out; } static std::wstring u2w(const std::string& in) { std::wstring out(in.size(), 0x00); std::size_t bytes_left = iconv_to( "WCHAR_T", "UTF-8", const_cast<char*>(in.c_str()), in.size(), reinterpret_cast<char*>(const_cast<wchar_t*>(out.c_str())), (out.size() * sizeof(wchar_t)) ); out.resize(out.size() - (bytes_left / sizeof(wchar_t))); return out; } static std::string m2u(const std::string& in) { std::string out(in.size() * 2, 0x00); std::size_t bytes_left = iconv_to( "UTF-8", "", const_cast<char*>(in.c_str()), in.size(), const_cast<char*>(out.c_str()), out.size() ); out.resize(out.size() - bytes_left); return out; } static std::string u2m(const std::string& in) { std::string out(in.size(), 0x00); std::size_t bytes_left = iconv_to( "", "UTF-8", const_cast<char*>(in.c_str()), in.size(), const_cast<char*>(out.c_str()), out.size() ); out.resize(out.size() - bytes_left); return out; } #endif } // file namespace ven { static const char* filename(const char* path) { if (!path) return path; const char* p = strrchr(path, '\\'); if (!p) p = strrchr(path, '/'); if (p) return p + 1; return path; } static std::string basedir(const char* path) { if (!path) return path; const char* p = strrchr(path, L'\\'); if (!p) p = strrchr(path, '/'); if (p) return std::string(path, p); return path; } static const wchar_t* filename(const wchar_t* path) { if (!path) return path; const wchar_t* p = wcsrchr(path, L'\\'); if (!p) p = wcsrchr(path, L'/'); if (p) return p + 1; return path; } static std::wstring basedir(const wchar_t* path) { if (!path) return path; const wchar_t* p = wcsrchr(path, L'\\'); if (!p) p = wcsrchr(path, L'/'); if (p) return std::wstring(path, p); return path; } static std::string binary_path() { #if defined(WINDOWS) char str[256] = { 0, }; GetModuleFileNameA(NULL, str, 256); return str; #else char str[256] = { 0, }; readlink("/proc/self/exe", str, 256); return str; #endif } static std::wstring binary_wpath() { #if defined(WINDOWS) wchar_t str[256] = { 0, }; GetModuleFileNameW(NULL, str, 256); return str; #else return m2w(binary_path()); #endif } static std::string binary_filename() { return filename(binary_path().c_str()); } static std::wstring binary_wfilename() { return filename(binary_wpath().c_str()); } static bool mkdir(const std::string& path) { char buf[1024] = { 0, }; std::size_t len = path.size(); const char* p = path.c_str(); for (std::size_t i = 0; i < len; i++) { buf[i] = *(p + i); if (buf[i] == '\\' || buf[i] == '/' || (i == (len - 1))) { #if defined(WINDOWS) ::CreateDirectoryA(buf, NULL); #else ::mkdir(buf, 0755); #endif } } return true; } static bool mkdir(const std::wstring& path) { #if defined(WINDOWS) wchar_t buf[1024] = { 0, }; std::size_t len = path.size(); const wchar_t* p = path.c_str(); for (std::size_t i = 0; i < len; i++) { buf[i] = *(p + i); if (buf[i] == L'\\' || buf[i] == L'/' || (i == (len - 1))) { ::CreateDirectoryW(buf, NULL); } } #else return mkdir(w2u(path)); #endif return true; } } // etc namespace ven { static bool has_console() { #if defined(WINDOWS) return (GetStdHandle(STD_INPUT_HANDLE) != NULL); #else return isatty(STDOUT_FILENO); #endif } #if !defined(WINDOWS) static int linux_kbhit(void) { struct termios oldt, newt; int ch; tcgetattr(STDIN_FILENO, &oldt); newt = oldt; newt.c_lflag &= ~(ICANON | ECHO); tcsetattr(STDIN_FILENO, TCSANOW, &newt); ch = getchar(); tcsetattr(STDIN_FILENO, TCSANOW, &oldt); return ch; } #endif }
true
224e3db671b926177bec34864d5f12b1001d33b6
C++
iam-abbas/cs-algorithms
/Searching and Sorting/Binary Search/C++/Binary Search.cpp
UTF-8
910
3.953125
4
[ "MIT" ]
permissive
// Coding Binary Search Algorithm through Functions Topic Approach #include<iostream> using namespace std ; //Function that implements the binary search algorithm int BinarySearch(int arr[] ,int n , int val ) { int start=0 ; int end=n-1 ; int mid ; while(start<=end) { mid=(start+end)/2 ; if(val==arr[mid]) { return mid ; } else if(val > arr[mid]) { start=mid+1 ; } else { end=mid-1 ; } } return -1 ; } //Driver code for the function int main() { int arr[50],n ; int result ; cout << "Enter the no. of elements do u want to enter" ; cin >> n ; cout << "Enter the elements that you want to insert in the Array " << endl ; for(int i=0 ; i<n ; i++) { cin >> arr[i] ; } cout << "Enter the element that you want to search for in the Array" << endl ; int val ; cin >> val ; result= BinarySearch(arr,n,val) ; cout << result << endl ; }
true
f2ab3363c1daf74e294f01c0d4b866407a305f20
C++
rwalker-com/Arduino
/libraries/misc/md10c/md10c.ino
UTF-8
435
2.890625
3
[]
no_license
#include "md10c.h" static MD10C motor(4,/* aka D4, direction */ 3 /* aka D3, pwm */); static void setup(void) { Serial.begin(115200); } static void loop(void) { static int speed = 0; static int increment = 1; motor.run(speed += increment); if (speed >= 255 || speed <= -255) { increment = -increment; } Serial.print(speed); Serial.print(" "); Serial.println(); delay(100); }
true
435f5ee1d40c9efd3625ff0058b3a9efbfe6983d
C++
T1g/Ray-Tracer
/RGBColor.cpp
UTF-8
1,344
3.625
4
[]
no_license
#include "RGBColor.h" RGBColor::RGBColor(){ } RGBColor::RGBColor (float RR, float GG, float BB) { r = RR; g = GG; b = BB; } RGBColor::RGBColor(const RGBColor& old){ r = old.r; g = old.g; b = old.b; } RGBColor::~RGBColor(){ } RGBColor& RGBColor::operator= (const RGBColor& old){ //delete anything if necessary r = old.r; g = old.g; b = old.b; return *this; } //NOTE: might have to declare new when passing back these things. RGBColor RGBColor::operator+ (const RGBColor& other){ RGBColor sum(r+other.r, g+other.g, b+other.b); return sum; } RGBColor RGBColor::operator- (const RGBColor& other){ RGBColor diff(r-other.r, g-other.g, b-other.b); return diff; } RGBColor RGBColor::operator*(float s){ RGBColor scalar_product(s*r, s*g, s*b); return scalar_product; } RGBColor RGBColor::operator/(float s){ RGBColor scalar_divide(r/s, g/s, b/s); return scalar_divide; } void RGBColor::setValues(float RR, float GG, float BB){ r = RR; g = GG; b = BB; } void RGBColor::setR(float RR){ r = RR; } void RGBColor::setG(float GG){ g = GG; } void RGBColor::setB(float BB){ b = BB; } float RGBColor::getR() const{ return r; } float RGBColor::getG() const{ return g; } float RGBColor::getB() const{ return b; } void RGBColor::printFloats() const{ printf("(R: %f, G: %f, B: %f)\n", r, g, b); }
true
c9bede99b865935a57a2cbb4fccd6a2c06f98800
C++
JingxueLiao/Data_Structures_and_Algorithms
/problems/longest_common_prefix.cpp
UTF-8
602
3.765625
4
[ "MIT" ]
permissive
// Write a function to find the longest common prefix string amongst an array of strings. #include <string> #include <vector> using namespace std; string LongestCommonPrefix(const vector<string> &strs) { if (strs.empty()) return string(); string prefix; int i = 0; while (true) { int j = 0; while (j < strs.size()) { if (i == strs[j].size() || strs[j][i] != strs[0][i]) break; ++j; } if (j != strs.size()) break; prefix.push_back(strs[0][i]); ++i; } return prefix; }
true
8f715e1fcd018a4152d6596512725dbe113f65b7
C++
shawwn/bootstrap
/Documentation/Code/Engine/Common/MRay.h
WINDOWS-1252
2,820
2.71875
3
[ "MIT" ]
permissive
//---------------------------------------------------------- //! File: MRay.h //! Author: Kevin Bray //! Created: 07-17-06 // //! Purpose: To contain a ray. // //! Copyright 2004 Bootstrap Studios. All rights reserved. //---------------------------------------------------------- #pragma once //! project includes. #include "MVec3.h" //! forward declarations. class MMat4x4; class MMat3x3; class MSphere; class MAABox; class MOBox; class MPlane; class MLineSegment; //********************************************************** //! class MRay //********************************************************** class MRay { public: MRay(); MRay( const MVec3& start, const MVec3& dir ); ~MRay(); void SetStart( const MVec3& start ) { _start = start; } void SetDir( const MVec3& dir ); void SetDirFast( const MVec3& dir ); const MVec3& GetStart() const { return _start; } const MVec3& GetDir() const { return _dir; } //! returns true if the ray intersects with the box provided. bool Intersect( const MAABox& box, float maxDist = FLT_MAX ) const; bool Intersect( MVec3& hitLoc, const MAABox& box, float maxDist = FLT_MAX ) const; bool Intersect( const MOBox& box ) const; bool Intersect( MVec3& coord, const MOBox& box ) const; bool Intersect( const MSphere& sphere ) const; //! transforms the ray. MRay Transform( const MMat4x4& mat, const MMat3x3& normalRot ) const; //! returns true if the ray intersects with the plane. It also returns where //! the ray intersects with the plane. bool Intersect( MVec3& hitPos, const MPlane& plane, float maxDist ) const; //! returns the distance from the ray to the triangle as well as the barycentric //! coordinates of the intersection if a intersection occurs. If no intersection //! occurs, then the function returns -1.0. bool Intersect( MVec3& point, float& u, float& v, const MVec3& pt0, const MVec3& pt1, const MVec3& pt2, bool twoSided = false ) const; bool Intersect( float& dist, MVec3& point, float& u, float& v, const MVec3& pt0, const MVec3& pt1, const MVec3& pt2, bool twoSided = false, float maxDist = FLT_MAX ) const; bool Intersect( MVec3& point, float& u, float& v, const MVec3& pt0, const MVec3& pt1, const MVec3& pt2, const MVec3& faceNormal, bool twoSided = false ) const; //! distance from the ray to a point. float Dist( const MVec3& point ) const; //! distance between two rays. // float Dist( const MRay& ray, float epsilon ) const; //! distance between a ray and a line segment. This function returns -1.0f if //! the line segment is just a point. float Dist( const MLineSegment& segment, float epsilon ) const; float Dist( const MLineSegment& segment, float& rayMu, float& segMu, float epsilon ) const; private: MVec3 _start; MVec3 _dir; };
true
0214cee574963c6e08169c27f8edce99da132c91
C++
justin111175/GE2
/課題1/Project1/CardServer.h
SHIFT_JIS
525
2.6875
3
[]
no_license
#pragma once #include <utility> #define LpCardServer CardServer::GetInstance() using PairInt = std::pair<int, int>; class CardServer { public: // ÓIVOh static CardServer& GetInstance() { static CardServer s_Instance; return s_Instance; } bool Payment(int price); // J[hx PairInt& GetCardState(void); // J[hf[^ private: PairInt cardData; // J[h̃f[^ifirstFcAsceondFzj CardServer(); ~CardServer(); };
true
91a74291aad16cb0a8dd5d590a0272ee123b5b11
C++
kusejoan/FlightSimulator
/src/Models/PlaneParts/Wing.cpp
UTF-8
1,153
2.71875
3
[]
no_license
// // Created by igor on 22.05.19. // #include <Models/AtmosphereModel.h> #include <Basic/Physics.h> #include "Wing.h" #include <math.h> std::pair<ForceV, MomentOfForce> Wing::getForces(const PlaneState &state) const { VelocityV airspeed = getRlativeAirspeed(state); Velocity parallelAirspeed = Velocity(airspeed.dot(forward).getMagnitude()); double angleOfAttack = atan((airspeed.dot(up) / airspeed.dot(forward)).getMagnitude()); Density d = AtmosphereModel::getDensity(Length(state.position.point.getY())); ForceV drag = 0.5 * forward * d * area * parallelAirspeed * parallelAirspeed * getCoefficientOfDrag(angleOfAttack); ForceV lift = 0.5 * up * d * area * parallelAirspeed * parallelAirspeed * getCoefficientOfLift(angleOfAttack); MomentOfForce momentOfDrag = (drag + lift).cross(LengthV(centerOfMass - state.centerOfMass)); return std::make_pair(drag + lift, momentOfDrag); } double Wing::getCoefficientOfDrag(double angleOfAttack) const { return angleOfAttack / 3.14 + 0.01; } double Wing::getCoefficientOfLift(double angleOfAttack) const { return angleOfAttack; }
true
d5241f4b7d8fa63d797ac03cd5de1a6b85db5b93
C++
YannGarcia/repo
/dev/g++/ifsttar/wifiMapping/aggreg/src/datum.cpp
UTF-8
6,668
2.53125
3
[ "MIT" ]
permissive
#include <iostream> #include <iomanip> #include <sstream> // Used for std::ostringstream #include <stdexcept> // Used for std::invalid_argument #include "ipcCommon.h" #include "datum.h" namespace beagleboneStorage { datum::datum(const std::vector<unsigned char> & p_data) : _archive(), _xfer(0.0), _bw(0.0), _atemp(0.0), _dutyCycle(0.0), _elevation(0.0), _speed(0.0), _heading(), _latitude(""), _longitude(""), _gpsDateTime(0), _timestamp(0), _bssids() { processArchive(p_data); } // End of Constructor datum::~datum() { } // End of Destructor void datum::processArchive(const std::vector<unsigned char> & p_data) { // Sanity check if (p_data.size() == 0) { std::cerr << "datum::processArchive: Wrong parameters" << std::endl; return; } // Extract shared memory segment identifer unsigned char segmentId; std::vector<unsigned char> data(p_data); do { _archive.deserialize(data, reinterpret_cast<char *>(&segmentId)); processSegmentId(data, segmentId); // std::clog << "datum::processArchive: current size=" << (int)data.size() << std::endl; } while (data.size() != 0); } void datum::processSegmentId(std::vector<unsigned char> & p_data, unsigned char p_segmentId) { // std::clog << ">>> datum::processSegmentId: " << static_cast<unsigned int>(p_segmentId) << std::endl; switch (p_segmentId) { case IPERF_SEGMENT_ID: _archive.deserialize(p_data, &_xfer); _archive.deserialize(p_data, &_bw); break; case GPS_SEGMENT_ID: deserializeGpsData(p_data); break; case ACC_SEGMENT_ID: break; case TEMP_SEGMENT_ID: _archive.deserialize(p_data, &_atemp); _archive.deserialize(p_data, &_dutyCycle); break; case RTC_SEGMENT_ID: { unsigned char status; _archive.deserialize(p_data, reinterpret_cast<char *>(&status)); _archive.deserialize(p_data, &_timestamp); } break; case WLAN_SEGMENT_ID: deserializeWlanData(p_data); break; default: std::cerr << "datum::processSegmentId: Corrupted archive: " << std::hex << std::setw(2) << std::setfill('0') << static_cast<unsigned int>(p_segmentId) << std::endl; } // End of 'switch' statement // std::clog << "<<< datum::processSegmentId" << std::endl; } void datum::deserializeGpsData(std::vector<unsigned char> & p_data) { // std::clog << ">>> datum::deserializeGpsData" << std::endl; std::string str; _archive.deserialize(p_data, str); // std::clog << "datum::processSegmentId: date/time='" << str << "'" << std::endl; // TODO Convert GPS date/time into time_t _gpsDateTime = time(NULL); /*if (_timestamp == 0) { _timestamp = _gpsDateTime; }*/ // std::clog << "datum::processSegmentId: _timestamp='" << _timestamp << "'" << std::endl; _archive.deserialize(p_data, _latitude); // std::clog << "datum::processSegmentId: latitude='" << _latitude << "'" << std::endl; _archive.deserialize(p_data, _longitude); // std::clog << "datum::processSegmentId: longitude='" << _longitude << "'" << std::endl; // Speed _archive.deserialize(p_data, str); // std::clog << "datum::processSegmentId: speed='" << str << "'" << std::endl; if (str.length() != 0) { try { _speed = 1.852/*knots to km/h*/ * std::stof(str); // Convert into float } catch (std::invalid_argument & i) { _speed = 0.0; } } // Elevation _archive.deserialize(p_data, str); // std::clog << "datum::processSegmentId: elevation='" << str << "'" << std::endl; if (str.length() != 0) { try { _elevation = std::stof(str); // Convert into float } catch (std::invalid_argument & i) { _elevation = 0.0; } } // Heading _archive.deserialize(p_data, str); // std::clog << "datum::processSegmentId: heading='" << str << "'" << std::endl; if (str.length() != 0) { try { _heading = std::stof(str); // Convert into float } catch (std::invalid_argument & i) { _heading = 0.0; } } // Yawrate _archive.deserialize(p_data, str); // std::clog << "datum::processSegmentId: yawrate='" << str << "'" << std::endl; // if (str.length() != 0) { // _yawrate = std::stof(str); // Convert into float // } // std::clog << "<<< datum::deserializeGpsData" << std::endl; } void datum::deserializeWlanData(std::vector<unsigned char> & p_data) { // Number of BSSID detected unsigned char bssidsNum = 0x00; _archive.deserialize(p_data, reinterpret_cast<char *>(&bssidsNum)); if (bssidsNum != 0x00) { // std::clog << "datum::deserializeWlanData: #bssid=" << static_cast<unsigned int>(bssidsNum) << std::endl; for (unsigned char i = 0x00; i < bssidsNum; i++) { // Get BSSIDs unsigned char fieldsNum = 0x00; _archive.deserialize(p_data, reinterpret_cast<char *>(&fieldsNum)); // std::clog << "datum::deserializeWlanData: #field=" << static_cast<unsigned int>(fieldsNum) << std::endl; std::vector<std::string> v(fieldsNum); for (unsigned char j = 0x00; j < fieldsNum; j++) { // Get BSSIDs description std::string str; _archive.deserialize(p_data, str); v[j] = str; } // End of 'for' statement // std::clog << "datum::deserializeWlanData: key=" << v[0] << std::endl; _bssids.insert(std::pair<std::string, std::vector<std::string> >(v[0], v)); } // End of 'for' statement } } const std::string & datum::toString() const { static std::string str; std::ostringstream os; os << "timestamp=" << static_cast<unsigned int>(_timestamp) <<"," << "xfer=" << _xfer << "," << "bw=" << _bw << "," << "atemp=" << _atemp << "," << "dutyCycle=" << static_cast<unsigned int>(_dutyCycle) << "," << "latitude=" << _latitude << "," << "longitude=" << _longitude << "," << "elevation=" << _elevation << "," << "speed=" << _speed << "," << "heading=" << _heading; // "yawrate = " << _yawrate << "," << unsigned int counter = 0; for (std::map<std::string, std::vector<std::string> >::const_iterator it = _bssids.begin(); it != _bssids.end(); ++it) { os << ",bssid#" << counter++ << "=" << it->first << ","; os << " datarate=" << it->second[IDX_DATARATE] << ","; os << " channelId=" << it->second[IDX_CHANNEL] << ","; os << " rssid=" << it->second[IDX_RSSID] << ","; os << " essid=" << it->second[IDX_ESSID]; } // End of 'for' statement os << std::endl; str = os.str(); return str; } } // End of namespace beagleboneStorage
true
69f424e115487f986751cd8a5253e8ddbf705977
C++
suhyunx/xcode-files
/20131122/main.cpp
UTF-8
687
3
3
[]
no_license
// // main.cpp // 20131122 // // Created by JM Park on 13. 11. 22.. // Copyright (c) 2013년 JM Park. All rights reserved. // #include <iostream> using namespace std; int main(int argc, const char * argv[]) { const int number=4; int en[number]; int sum=0; int avg=0; int *pen; pen=en; cout << " 영어 점수를 입력해 주세요 " << endl; for(int i=0; i<number; i++) { cin >> pen[i]; } for(int i=0; i<number; i++) { sum+=*(pen+i); } avg=(int)(sum/number); cout << " 영어점수의 합점은 " << sum << endl; cout << " 영어점수의 평균은 " << avg << endl; return 0; }
true
f3013776645a988e5ce02d4b22811a8d4f50a8f8
C++
Igronemyk/OI
/HDU/3001.cpp
UTF-8
1,782
2.625
3
[]
no_license
#include <cstdio> #include <iostream> #include <cstring> using namespace std; const int INF = 0x3f3f3f3f; int myPow(int a,int b){ int result = 1,base = a; while(b){ if(b & 1) result*=base; base*=base; b >>= 1; } return result; } int graph[10][10],visit[59049][10],dp[10][59049]; int main(){ int n,m; while(~scanf("%d%d",&n,&m)){ memset(graph,INF,sizeof(graph)); memset(visit,0,sizeof(visit)); memset(dp,INF,sizeof(dp)); for(int i = 0;i < m;i++){ int from,to,weight; scanf("%d%d%d",&from,&to,&weight); from--;to--; graph[from][to] = min(graph[from][to],weight); graph[to][from] = min(graph[to][from],weight); } int maxState = myPow(3,n); for(int i = 0;i < maxState;i++){ int tmpState = i,index = 0; while(tmpState){ visit[i][index++] = tmpState % 3; tmpState /= 3; } } for(int i = 0;i < n;i++) dp[i][myPow(3,i)] = 0; int ans = INF; for(int i = 0;i < maxState;i++){ bool canUpdate = true; for(int j = 0;j < n;j++){ if(!visit[i][j]) canUpdate = false; if(dp[j][i] == INF) continue; for(int k = 0;k < n;k++){ if(k == j || graph[j][k] == INF || visit[i][k] == 2) continue; dp[k][i + myPow(3,k)] = min(dp[k][i + myPow(3,k)],dp[j][i] + graph[j][k]); } } if(canUpdate){ for(int j = 0;j < n;j++){ ans = min(ans,dp[j][i]); } } } printf("%d\n",ans == INF ? -1 : ans); } return 0; }
true
0bc173eb4fff22907271646e7dfba89f28fc6b44
C++
alxsoares/Topcoder-4
/srm_550_2/250.cpp
UTF-8
719
3.625
4
[]
no_license
#include <iostream> #include <string> using namespace std; class EasyConversionMachine { public: string isItPossible(string originalWord, string finalWord, int k); }; string EasyConversionMachine::isItPossible(string originalWord, string finalWord, int k) { int size = originalWord.size(), c = 0; for (int i = 0; i < size; i++) { if (originalWord[i] != finalWord[i]) c++; } cout << c << endl; cout << c-k % 2 << endl; if (c >= k && (c-k) % 2 == 0) return "POSSIBLE"; else return "IMPOSSIBLE"; } int main() { EasyConversionMachine em; int k; string original, final; while (cin >> original) { cin >> final; cin >> k; cout << em.isItPossible(original, final, k) << endl; } }
true
99d2ee02c0fd7a34ede32e517c95a337947c367b
C++
KevinRobichon/Makemupo
/Makemupo/Singleton.h
UTF-8
369
3.03125
3
[]
no_license
#pragma once namespace MKPatterns { template<typename T> class Singleton { public: static T* getInstance() { if (m_instance == NULL) m_instance = new T(); } static void destroy() { if (m_instance != NULL) delete m_instance; m_instance = NULL; } protected: static T* m_instance; private: Singleton(){}; ~Singleton(){}; }; };
true
3cf20287d64919b3b7757bfa7a994214d7a5cb85
C++
JerryTheUser/Leetcode
/Valid_Sudoku.cpp
UTF-8
2,650
3.125
3
[]
no_license
#include <iostream> #include <vector> #include <unordered_set> using namespace std; class Solution { public: bool isValidSudoku(vector<vector<char>>& board) { unsigned char rows[9][9] = {0}, cols[9][9] = {0}, boxes[9][9] = {0}, val = 0; bool ret = true; for(int i=0 ; i<9 ; ++i){ for(int j=0 ; j<9 ; ++j){ if(board[i][j] != '.'){ val = board[i][j] - '1'; if(rows[i][val]++ || cols[j][val]++ || boxes[i/3*3+j/3][val]++) return false; } } } return ret; } }; /* class Solution { public: bool isValidSudoku(vector<vector<char>>& board) { bool ret = true; unordered_set<char> set; for(int i=0 ; i<9 ; ++i){ for(int j=0 ; j<9 ; ++j){ if(board[i][j] != '.'){ if(set.count(board[i][j])) return false; else set.insert(board[i][j]); } } set.clear(); } for(int i=0 ; i<9 ; ++i){ for(int j=0 ; j<9 ; ++j){ if(board[j][i] != '.'){ if(set.count(board[j][i])) return false; else set.insert(board[j][i]); } } set.clear(); } for(int i=0 ; i<3 ; ++i){ for(int j=0 ; j<3 ; ++j){ for(int k=0 ; k<3 ; ++k){ for(int l=0 ; l<3 ; ++l){ if(board[3*i+k][3*j+l] != '.'){ if(set.count(board[3*i+k][3*j+l])) return false; else set.insert(board[3*i+k][3*j+l]); } } } set.clear(); } } return ret; } }; */ int main(){ Solution sol; vector<vector<char>> sudoku { {'5','3','.','.','7','.','.','.','.'}, {'6','.','.','1','9','5','.','.','.'}, {'.','9','8','.','.','.','.','6','.'}, {'8','.','.','.','6','.','.','.','3'}, {'4','.','.','8','.','3','.','.','1'}, {'7','.','.','.','2','.','.','.','6'}, {'.','6','.','.','.','.','2','8','.'}, {'.','.','.','4','1','9','.','.','5'}, {'.','.','.','.','8','.','.','7','9'} }; cout << boolalpha << sol.isValidSudoku(sudoku) << '\n'; return 0; }
true
5388be17c207644a5e41774561d2e7f66fa22e6b
C++
josokw/Fuzzy
/libFuzzyEngine/Defuzzification.h
UTF-8
2,049
3
3
[ "MIT" ]
permissive
#ifndef DEFUZZIFICATION #define DEFUZZIFICATION #include "OutputFuzzySet.h" #include <cmath> #include <iostream> #include <vector> namespace { constexpr double EPSILON = 1e-4; inline bool equals(double d1, double d2) { return std::fabs(d1 - d2) < EPSILON; } const OutputFuzzySet *findHighestMbsSet(const std::vector<OutputFuzzySet *> &fs) { double highestMBS{0}; int highestIndex{0}; int index{0}; for (auto &f : fs) { if (f->getMbs() > highestMBS) { highestMBS = f->getMbs(); highestIndex = index; } ++index; } return fs[highestIndex]; } } // namespace enum class DEFUZ { MoM, FoM, LoM, WA, CoS }; /// Maxima method: MoM. inline double defuzMeanOfMaximum(const std::vector<OutputFuzzySet *> &fs) { return findHighestMbsSet(fs)->meanOfMaximum(); } /// Maxima method: FoM. inline double defuzFirstOfMaxima(const std::vector<OutputFuzzySet *> &fs) { return findHighestMbsSet(fs)->firstOfMaxima(); } /// Maxima method: LoM. inline double defuzLastOfMaxima(const std::vector<OutputFuzzySet *> &fs) { return findHighestMbsSet(fs)->lastOfMaxima(); } /// Also known as Sugeno defuzzyfication, this method can only be used for /// symmetrical memebrship functions. inline double defuzWeightedAverage(const std::vector<OutputFuzzySet *> &fs) { double crisp{0.0}; double numerator{0.0}; double denomenator{0.0}; for (auto &f : fs) { numerator += f->getMbs() * f->meanOfMaximum(); denomenator += f->getMbs(); } crisp = denomenator != 0.0 ? numerator / denomenator : 0; return crisp; } /// A centroid method: CoS. inline double defuzCenterOfSums(const std::vector<OutputFuzzySet *> &vfs) { double crisp{0}; double numerator{0.0}; double denomenator{0.0}; for (auto &fs : vfs) { auto [minr, maxr] = fs->range(); auto midpoint{(minr + maxr) / 2.0}; auto ar{fs->area()}; numerator += ar * midpoint; denomenator += ar; } crisp = numerator / denomenator; return crisp; } #endif // DEFUZZIFICATION
true
0d88c4253bffd7a6190645ca2a14817a28115017
C++
clairew17/LeetCode
/322.CoinChange.cc
UTF-8
1,318
3.140625
3
[]
no_license
//322.CoinChange.cc #include"../CC/header.h" void helper(vector<int>& coins, int begin, int amount, int count, int &min_num){ if(begin>=coins.size()){ return; } if(coins[begin]>amount)return; int maxnum = amount/coins[begin]; for(int i=0;i<=maxnum;i++){ int newcount = count + i; int new_amount = amount-i*coins[begin]; if(new_amount == 0){ if(min_num==-1 || newcount < min_num) min_num = newcount; return; } //cout << amount-i*coins[begin] << '\t' << coins[begin] <<endl; helper(coins, begin+1, new_amount, newcount, min_num); } return; } /* int coinChange(vector<int>& coins, int amount){ int min_num = -1; int count = 0; helper(coins, 0, amount, count, min_num); return min_num; }*/ //dp int coinChange(vector<int>& coins, int amount) { vector<int>dp(amount+1,INT_MAX-1); dp[0] = 0; for(int i=1;i<=amount;i++){ for(int j =0;j<coins.size();j++){ if(coins[j]<=i) dp[i] = min(dp[i], dp[i-coins[j]]+1); } } //PrintVector(dp); return dp[amount]>amount?-1:dp[amount]; } int main(){ //int arr[] = {1, 2, 5}; //int arr[] = {5, 306, 188, 467, 494}; int arr[] = {3, 7, 405, 436}; int amount = 11; amount = 7047; amount= 8839; vector<int>coins = Arr2Vec(arr, 4); PrintVector(coins); int res = coinChange(coins, amount); cout << res << endl; return 0; }
true
00d1d6614575064a5ddf02fb4e326e6fd8de18d2
C++
ckhawks/utd-cs-assignments
/cs2336/ParkingLot/Bus.h
UTF-8
544
2.765625
3
[]
no_license
/* * Bus.h * * Author: Carter Hawks from CS2336.001 * To run: the main() is located in ParkingLot.cpp * Different sections of the code are commented out; * these sections accomplish the different variations of the parking lot. */ // Bus: simple class that represents a Bus object. Sole purpose is to return the correct vehicleType enum in the getVehicleType() method. #ifndef BUS_H_ #define BUS_H_ #include "Vehicle.h" class Bus: public Vehicle { public: Bus(); virtual ~Bus(); int getVehicleType(); }; #endif /* BUS_H_ */
true
2445b91747a2e94b6aff537d18fce0559cc6967f
C++
Mohamed-Hossam/Problem-Solving
/codeforces/513-A/513-A-9748482.cpp
UTF-8
590
2.59375
3
[]
no_license
#include<iostream> #include<string> #include<cmath> #include<algorithm> #include <functional> #include <sstream> #include<stack> #include<queue> #include <bitset> #include<iomanip> #include<vector> #include<map> #include<set> using namespace std; int main() { int n1, n2, k1, k2; cin >> n1 >> n2 >> k1 >> k2; for (int i = 0; i < 1000; i++) { if (i % 2 == 0) { n1--; if (n1 == 0){ cout << "Second"; return 0; } } else { n2--; if (n2 == 0){ cout << "First"; return 0; } } } }
true
ae6e541fc62b3605a9e955e536b72cfb6c956242
C++
chromium/chromium
/chrome/browser/performance_manager/policies/working_set_trimmer_policy_unittest.cc
UTF-8
2,671
2.53125
3
[ "BSD-3-Clause" ]
permissive
// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/performance_manager/policies/working_set_trimmer_policy.h" #include <memory> #include "components/performance_manager/graph/process_node_impl.h" #include "components/performance_manager/test_support/graph_test_harness.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" namespace performance_manager { namespace policies { class MockWorkingSetTrimmerPolicy : public WorkingSetTrimmerPolicy { public: MockWorkingSetTrimmerPolicy() {} MockWorkingSetTrimmerPolicy(const MockWorkingSetTrimmerPolicy&) = delete; MockWorkingSetTrimmerPolicy& operator=(const MockWorkingSetTrimmerPolicy&) = delete; ~MockWorkingSetTrimmerPolicy() override {} MOCK_METHOD1(TrimWorkingSet, void(const ProcessNode*)); }; class WorkingSetTrimmerPolicyTest : public GraphTestHarness { public: using Super = GraphTestHarness; WorkingSetTrimmerPolicyTest() {} WorkingSetTrimmerPolicyTest(const WorkingSetTrimmerPolicyTest&) = delete; WorkingSetTrimmerPolicyTest& operator=(const WorkingSetTrimmerPolicyTest&) = delete; ~WorkingSetTrimmerPolicyTest() override {} void SetUp() override { Super::SetUp(); policy_ = std::make_unique<WorkingSetTrimmerPolicy>(); } void SetLastTrimTime(const ProcessNode* node, base::TimeTicks time) { policy_->SetLastTrimTime(node, time); } base::TimeTicks GetLastTrimTime(const ProcessNode* node) { return policy_->GetLastTrimTime(node); } protected: std::unique_ptr<WorkingSetTrimmerPolicy> policy_; }; // Validate that we can set and get the last trim time on a ProcessNode. TEST_F(WorkingSetTrimmerPolicyTest, SetTrimTimeOnNode) { auto process_node = CreateNode<ProcessNodeImpl>(); ASSERT_NE(process_node.get(), nullptr); auto now_ticks = base::TimeTicks::Now(); SetLastTrimTime(process_node.get(), now_ticks); ASSERT_EQ(GetLastTrimTime(process_node.get()), now_ticks); } // Validate that when all frames in a ProcessNode are frozen we attempt to trim // the working set. TEST_F(WorkingSetTrimmerPolicyTest, TrimOnFrozen) { std::unique_ptr<MockWorkingSetTrimmerPolicy> mock_policy( new MockWorkingSetTrimmerPolicy); auto process_node = CreateNode<ProcessNodeImpl>(); ASSERT_NE(process_node.get(), nullptr); EXPECT_CALL(*mock_policy, TrimWorkingSet(process_node.get())).Times(1); graph()->PassToGraph(std::move(mock_policy)); process_node->OnAllFramesInProcessFrozenForTesting(); } } // namespace policies } // namespace performance_manager
true
2277305547ad9217f556de5353cbf65ac5e6877d
C++
setzer22/miri_CA_crowdsym
/PlaneRenderer.h
UTF-8
1,501
2.703125
3
[]
no_license
#pragma once #include "Geometry.h" #include "Texture.h" #include <SDL2/SDL_opengl.h> namespace plane_renderer { int plane_tex_id; void init() { plane_tex_id = texture::load_texture("./plane_texture.tga"); } void render_plane(const Plane &p, float box_size) { glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_TEXTURE_2D); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_COLOR_MATERIAL); // set the texture id we stored in the map user data glBindTexture(GL_TEXTURE_2D, (GLuint)plane_tex_id); // set the texture coordinate buffer glm::vec3 o = p.origin; glm::vec3 n = glm::normalize(p.normal); glm::vec3 up(0, 0, 1); glm::vec3 r = glm::cross(n, up); float hscale = box_size; float vscale = 0.25 * box_size; glm::vec3 points[4]; points[0] = o + r * hscale + up * vscale; points[1] = o + r * hscale; points[2] = o + -r * hscale; points[3] = o + -r * hscale + up * vscale; static float tex_coords[4][2] = { {8.0f, 2.0f}, {8.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 2.0f}}; glBegin(GL_QUADS); for (int i = 0; i < 4; ++i) { glNormal3f(n.x, n.y, n.z); glColor3f(1.0f, 1.0f, 1.0f); glTexCoord2f(tex_coords[i][0], tex_coords[i][1]); glVertex3f(points[i].x, points[i].y, points[i].z); } glEnd(); glDisable(GL_DEPTH_TEST); glDisable(GL_COLOR_MATERIAL); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_TEXTURE_2D); } } // namespace plane_renderer
true
5cb8158649687f9218e21ae3c51647022f60d761
C++
chrystallagh/HavadjiaChrystalla_CSC17a_42824
/Homework/Assignment 4/Assignmnet4.sngl_Funtion/RetailItem.h
UTF-8
905
2.78125
3
[]
no_license
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: RetailItem.h * Author: chrystallahavadjia * * Created on April 28, 2016, 5:41 PM */ #ifndef RETAILITEM_H #define RETAILITEM_H #include<string> using namespace std; //user libraries class RetailItem { private: string dscrptn; // variable with a brief description of the item. int untsOnHand; // number of units currently in inventory. float price; //holds the item’s retail price. public: RetailItem(string, int, float); void setDscrptn(string); void setUnstOnHand(int); void setPrice(float); string getDscrptn() const; int getUnstOnHand() const; float getPrice() const; }; #endif /* RETAILITEM_H */
true
08c8eacd0c9b3bd4a2ce76ab9375d06145306270
C++
Vasiliska89/myList
/l.cpp
WINDOWS-1251
3,466
3.328125
3
[]
no_license
#include "l.h" void menu() { std::cout << "\n"; std::cout << "1 - " << "\n"; std::cout << "2 - " << "\n"; std::cout << "3 - " << "\n"; std::cout << "4 - " << "\n"; std::cout << "5 - " << "\n"; std::cout << "6 - " << "\n"; std::cout << "7 - " << "\n"; std::cout << "8 - " << "\n"; std::cout << "9 - " << "\n"; std::cout << "10 - - L " << "\n"; std::cout << "0 - " << "\n"; } void push(list*& head, int val) { list* tmp = new list; tmp->id = val; tmp->next = head; head = tmp; } void show(list* sp) { while (sp != NULL) { std::cout << sp->id << " "; sp = sp->next; } } void addbefore(list*& sp, int val, int id) { if (sp->id == id) push(sp, val); else { if (sp->next != NULL && sp->next->id == id) { list* tmp = new list; tmp->id = val; tmp->next = sp->next; sp->next = tmp; } else { if (sp->next == NULL) std::cout << "\n" << " ." << "\n"; else addbefore(sp->next, val, id); } } } void addafter(list*& sp, int val, int id) { if (sp->id == id) { list* tmp = new list; tmp->id = val; tmp->next = sp->next; sp->next = tmp; } else { if (sp->next != NULL) addafter(sp->next, val, id); else std::cout << "\n" << " ." << "\n"; } } void tail(list*& sp, int val) { if (sp->next == NULL) { list* tmp = new list; tmp->id = val; tmp->next = NULL; sp->next = tmp; } else tail(sp->next, val); } void pop(list*& sp) { list* tmp = sp->next; free(sp); sp = tmp; } void poptail(list*& sp) { if (sp->next == NULL) { list* tmp = sp->next; free(sp); sp = tmp; } else poptail(sp->next); } void del(list*& sp, int id) { if (sp->id == id) { list* tmp = sp->next; free(sp); sp = tmp; } else { if (sp->next != NULL && sp->next->id == id) sp->next = sp->next->next; else { if (sp->next != NULL) del(sp->next, id); else std::cout << "\n" << " ." << "\n"; } } } void del2(list*& sp, int id) { if (sp->next != NULL && sp->next->id == id) { list* tmp = sp->next->next; free(sp->next); sp->next = tmp; del2(sp, id); } else if (sp->next != NULL && sp->next->id != id) del2(sp->next, id); } void firstonly(list*& sp) { del2(sp, sp->id); if (sp->next != NULL)firstonly(sp->next); } void generate(list*& head) { srand(time(0)); push(head, rand()%10); for (int i = 0; i < 9; i++) { tail(head, rand() % 10); } }
true
41c759ccb0f0ad69be6bd29e392087d26c75fddb
C++
237K/ProblemSolving
/SAMSUNG_SWEA#2382_ver2.cpp
UHC
3,121
2.625
3
[]
no_license
// // OS Windows // 2019.05.09 // // [Algorithm Problem Solving] // // SAMSUNG SW Expert Academy <#2382> () ̻ ݸ // #define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <memory.h> #include <vector> using namespace std; typedef pair<int, int> coor; const static int SIZE = 100; const static int MAX_MICROORGA = 1000; const static int DIRECT = 5; struct MICROORGA { int r, c, k, d; }; static int dir[DIRECT][2] = { {0, 0}, {-1, 0}, {1, 0}, {0, -1}, {0, 1} }; static MICROORGA mo[MAX_MICROORGA]; static vector<int> crush[SIZE][SIZE]; static vector<coor> crush_loc; static int N, M, K; inline void print() { for (register int r = 0; r < N; ++r) { for (register int c = 0; c < N; ++c) { cout << crush[r][c].size() << ' '; } cout << "\n\n"; } cout << "\n\n"; } inline void crush_init() { for (register int r = 0; r < N; ++r) { for (register int c = 0; c < N; ++c) { crush[r][c].clear(); } } crush_loc.clear(); } inline int change_direct(int cur_dir) { int next_dir = 0; if (cur_dir == 1 || cur_dir == 3) next_dir = cur_dir + 1; else next_dir = cur_dir - 1; return next_dir; } inline int cal_ret() { int sum = 0; for (register int i = 0; i < K; ++i) sum += mo[i].k; return sum; } inline int simulation() { while (M--) { /*cout << "time : " << M << '\n'; print();*/ for (register int i = 0; i < K; ++i) { if (mo[i].k > 0) { int cr = mo[i].r; int cc = mo[i].c; int cd = mo[i].d; int nr = cr + dir[cd][0]; int nc = cc + dir[cd][1]; mo[i].r = nr; mo[i].c = nc; if (nr == 0 || nc == 0 || nr == N - 1 || nc == N - 1) { mo[i].d = change_direct(cd); mo[i].k /= 2; continue; } crush[nr][nc].push_back(i); if (crush[nr][nc].size() > 1) crush_loc.push_back({ nr, nc }); } } if (crush_loc.size()) { int first_order_mo = 0, idx = 0; int num_crush = crush_loc.size(); for (register int j = 0; j < num_crush; ++j) { int ccr = crush_loc[j].first; int ccc = crush_loc[j].second; // ū ̻ ã int temp = 0; for (vector<int>::size_type s = 0; s < crush[ccr][ccc].size(); ++s) { int cur_mo_idx = crush[ccr][ccc][s]; temp += mo[cur_mo_idx].k; if (first_order_mo < mo[cur_mo_idx].k) { first_order_mo = mo[cur_mo_idx].k; idx = cur_mo_idx; } } // ū ̻ ħ for (vector<int>::size_type s = 0; s < crush[ccr][ccc].size(); ++s) { int cur_mo_idx = crush[ccr][ccc][s]; if (idx != cur_mo_idx) mo[cur_mo_idx].k = 0; } mo[idx].k = temp; } } crush_init(); } return cal_ret(); } int main(int argc, char** argv) { freopen("s_input2382.txt", "r", stdin); ios::sync_with_stdio(false); cin.tie(NULL); int T; register int test_case, i; int _r, _c, _k, _d; cin >> T; for (test_case = 1; test_case <= T; ++test_case) { cin >> N >> M >> K; for (i = 0; i < K; ++i) { cin >> _r >> _c >> _k >> _d; mo[i] = { _r, _c, _k, _d }; } cout << "#" << test_case << ' ' << simulation() << '\n'; } return 0; }
true
a74e6556423bff75a6f6dfc201e05aff21952c7b
C++
vaneet-hash/Competitive-Programming-codes-CPP
/COVIDLQ.cpp
UTF-8
515
2.625
3
[]
no_license
#include <iostream> #include <vector> using namespace std; int main() { ios::sync_with_stdio(0); cin.tie(0); int t, n; cin>>t; while(t--) { cin>>n; vector<int> a(n); for(int i=0; i<n; i++) cin>>a[i]; bool flag=true; for(int i=0; i<n; i++) { if(!flag) break; if(a[i]==1) { for(int j=i+1; j<i+6 && j<n; j++) { if(a[j]==1) { flag=false; break; } } } } if(flag) cout<<"YES\n"; else cout<<"NO\n"; } return 0; }
true
76384c9f38bfb1226b16e9c67ba85b04ef451709
C++
arturoverdin/AVLTree-BSTree-RotateTree
/rotateBST.h
UTF-8
4,303
3.609375
4
[]
no_license
#ifndef ROTATEBST_H #define ROTATEBST_H #include "bst.h" #include <set> template<typename Key, typename Value> class rotateBST : public BinarySearchTree<Key, Value> { public: rotateBST(); virtual ~rotateBST(); bool sameKeys(const rotateBST& t2) const; void transform(rotateBST& t2) const; protected: void leftRotate(Node<Key, Value>* r); void rightRotate(Node<Key, Value>* r); private: void linkedList(Node<Key,Value>* root, rotateBST& t2) const; void transformHelper(Node<Key,Value>* root, Node<Key,Value>* t2_root, rotateBST& t2) const; Node<Key, Value>* smallestSubtree(Node<Key,Value>* r) const; }; /** * Calls the constructor for a BST. */ template<typename Key, typename Value> rotateBST<Key,Value>::rotateBST():BinarySearchTree<Key,Value>() { } template<typename Key, typename Value> rotateBST<Key,Value>::~rotateBST() { } /** * Iterates through both BST's and inserts their keys into sets, * returns true if they equate. */ template<typename Key, typename Value> bool rotateBST<Key,Value>::sameKeys(const rotateBST& t2) const { std::set<Key> one; std::set<Key> two; typename rotateBST<Key, Value>::iterator it(this->getSmallestNode()); typename rotateBST<Key, Value>::iterator end(nullptr); for(; it != end; ++it) { one.insert(it->first); } typename rotateBST<Key, Value>::iterator jt(t2.getSmallestNode()); for(; jt != end; ++jt) { two.insert(jt->first); } return one == two; } /** * Calls the helper function that does the transformation. */ template<typename Key, typename Value> void rotateBST<Key,Value>::transform(rotateBST& t2) const { if(!sameKeys(t2)) return; transformHelper(this->mRoot, t2.mRoot, t2); } /** * Performs the right rotations that create a linked list * we can then shape. */ template<typename Key, typename Value> void rotateBST<Key,Value>::linkedList(Node<Key,Value>* t2_root, rotateBST& t2) const { if(t2_root == nullptr) { return; } while(t2_root->getLeft()) { t2.rightRotate(t2_root); t2_root = t2_root->getParent(); } linkedList(t2_root->getRight(), t2); } /** * Calls left left rotate recursively on each child of each node * eventually equating the values. */ template<typename Key, typename Value> void rotateBST<Key,Value>::transformHelper(Node<Key,Value>* root, Node<Key,Value>* t2_root, rotateBST& t2) const { if(t2_root == nullptr && root == nullptr) { return; } Node<Key,Value>* subRoot = smallestSubtree(t2_root); linkedList(t2_root, t2); t2_root = subRoot; while(t2_root->getKey() != root->getKey()) { t2.leftRotate(t2_root); if(t2_root->getParent()) { t2_root = t2_root->getParent(); } else { break; } } transformHelper(root->getRight(), t2_root->getRight(), t2); transformHelper(root->getLeft(), t2_root->getLeft(), t2); } /** * Function that finds the smallest value in a given subtree. */ template<typename Key, typename Value> Node<Key, Value>* rotateBST<Key,Value>::smallestSubtree(Node<Key,Value>* r) const { while(r->getLeft()) { r = r->getLeft(); } return r; } /** * Performs a left rotate on a given node. */ template<typename Key, typename Value> void rotateBST<Key,Value>::leftRotate(Node<Key,Value>* r) { if(!r->getRight()) { return; } Node<Key, Value>* new_parent = r->getRight(); r->setRight(new_parent->getLeft()); if(new_parent->getLeft()) { new_parent->getLeft()->setParent(r); } new_parent->setParent(r->getParent()); if(!r->getParent()) { this->mRoot = new_parent; } else if(r == r->getParent()->getLeft()) { r->getParent()->setLeft(new_parent); } else { r->getParent()->setRight(new_parent); } new_parent->setLeft(r); r->setParent(new_parent); } /** * Performs a right rotate on a given node. */ template<typename Key, typename Value> void rotateBST<Key,Value>::rightRotate(Node<Key,Value>* r) { if(!r->getLeft()) { return; } Node<Key, Value>* new_parent = r->getLeft(); r->setLeft(new_parent->getRight()); if(new_parent->getRight()) { new_parent->getRight()->setParent(r); } new_parent->setParent(r->getParent()); if(!r->getParent()) { this->mRoot = new_parent; } else if(r == r->getParent()->getLeft()) { r->getParent()->setLeft(new_parent); } else { r->getParent()->setRight(new_parent); } new_parent->setRight(r); r->setParent(new_parent); } #endif
true
138dc878e98959c298188b7d878e321b46a2d621
C++
foolisb/PAT-A-level
/C语言代码/pat1002.cpp
UTF-8
905
3.28125
3
[]
no_license
//注意系数相加等于0的情况,要删除该项 //声明的变量类型与输入的格式化匹配,%d不能赋值给float变量 #include<stdio.h> struct Dot{ int ex; float co; bool f; }; int main( ) { int i = 0; struct Dot bn[1001]; int q,k1,k2,count = 0; float p; for(i = 0;i < 1001;i++) { bn[i].f = false; bn[i].co = 0; } scanf("%d",&k1); for(i = 1;i <= k1;i++){ scanf("%d",&q); bn[q].ex = q; scanf("%f",&p); bn[q].co += p; } scanf("%d",&k2); for(i = 1;i <= k2;i++){ scanf("%d",&q); bn[q].ex = q; scanf("%f",&p); bn[q].co += p; } for(i = 0;i <= 1000;i++) { if(bn[i].co != 0){ bn[i].f = true; count++; } } printf("%d",count); for(i = 1000;i >= 0;i--) { if(bn[i].f == true){ printf(" %d %.1f",bn[i].ex,bn[i].co); } } }
true
d7245ac37ba6c4884d9b7905e711c24f992c37a7
C++
MICHAEL-MAURICE/problem_solving_training
/Majority Element/main.cpp
UTF-8
235
2.6875
3
[]
no_license
#include <bits//stdc++.h> using namespace std; int majorityElement(vector<int>& nums) { sort(nums.begin(),nums.end()); return nums[nums.size()/2]; } int main() { std::cout << "Hello, World!" << std::endl; return 0; }
true
05bafea2993616fb614eead216e832b8700c58c5
C++
WhereIsHeroFrom/Algorithm
/数学/图论/有向图判环/HDU 3592 ( World Exhibition ) .cpp
WINDOWS-1252
1,589
3.046875
3
[]
no_license
#include <iostream> #include <vector> #include <queue> using namespace std; #define MAXN 1010 struct edge { int to, val; edge() { } edge(int _t, int _v) { to = _t; val = _v; } }; int n; int dis[MAXN]; int visitCount[MAXN]; vector <edge> vec[MAXN]; // Ƿڻ bool spfa(int s) { int i; for (i = 1; i <= n; i++) { dis[i] = -1; visitCount[i] = 0; } dis[s] = 0; queue <edge> Q; Q.push(edge(s, 0)); while (!Q.empty()) { edge now = Q.front(); Q.pop(); int from = now.to; int predist = now.val; if (visitCount[from]++ > n) { return true; } for (i = vec[from].size() - 1; i >= 0; i--) { int to = vec[from][i].to; int nextdist = vec[from][i].val + predist; if (nextdist < dis[to] || dis[to] == -1) { dis[to] = nextdist; Q.push(edge(to, nextdist)); } } } return false; } void addEdge(int u, int v, int c) { vec[u].push_back(edge(v, c)); } int main() { int t; int X, Y; int i, j; scanf("%d", &t); while (t--) { scanf("%d %d %d", &n, &X, &Y); for (i = 1; i <= n; i++) { vec[i].clear(); if (i > 1) { addEdge(i, i - 1, -1); } } while (X--) { int A, B, C; scanf("%d %d %d", &A, &B, &C); addEdge(A, B, C); } while (Y--) { int A, B, C; scanf("%d %d %d", &A, &B, &C); addEdge(B, A, -C); } bool ans = spfa(1); if (dis[n] == -1) { printf("-2\n"); } else { if (ans) { printf("-1\n"); } else { printf("%d\n", dis[n]); } } } return 0; } /* 2 4 2 1 1 3 8 2 4 15 2 3 4 2 1 1 1 2 4 1 2 5 */ [Copy to Clipboard][Save to File]
true
a162fd8a21f535e6e62e938fff74e4b7189dd92f
C++
TulioAbreu/uri-online-judge
/code/1007.cpp
UTF-8
233
2.828125
3
[]
no_license
#include<iostream> #include<iomanip> using namespace std; int main(){ int a[5]; cin >> a[1] >> a[2] >> a[3] >> a[4]; a[5] = a[1] * a[2] - a[3] * a[4]; cout << fixed << setprecision(1) << "DIFERENCA = "<< a[5] <<endl; return 0; }
true
5a59e5ec04971e3284077f47069be26e799e8208
C++
wewe799/100
/36.0.cpp
GB18030
884
3.59375
4
[]
no_license
//ڼĵһĸжһڼһĸһжϵڶĸ #include<stdio.h> int main(void) { char c,ch; printf("ڵĸ\n"); c=getchar(); switch(c) { case 'M':printf("һ\n");break; case 'T': { printf("ڶĸ\n"); getchar(); ch=getchar(); switch(ch) { case'u':printf("ڶ");break; case'h':printf("");break; default:printf(""); } } break; case 'W':printf("");break; case 'F':printf("");break; case 'S': { printf("ڶĸ\n"); getchar(); ch=getchar(); switch(ch) { case'a':printf("");break; case'u':printf("");break; default:printf(""); } } break; } return 0; }
true
9c8d992890d72ce78b8232db6a76695243d383ed
C++
RI45816/341_SP2018
/Projects/proj3/QTNode.h
UTF-8
1,953
3.046875
3
[]
no_license
#ifndef QTNODE_H #define QTNODE_H #include <vector> #include "Point.h" #include "BBox.h" #define QT_NUM_KIDS 4 enum {BL,BR,TL,TR}; // Enumerator with the values of the directions class QTNode { public: class iterator { public: iterator(); bool operator==(const QTNode::iterator &other); bool operator!=(const QTNode::iterator &other); iterator &operator++(); // Prefix: e.g. "++it" iterator operator++(int dummy); // Postfix: "it++" QTNode *&operator*(); private: // Add data members here to record state of current iterator position // vector<QTNode*>::iterator it; int m_position; QTNode * m_node; friend class QTNode; }; QTNode(); ~QTNode(); bool add(const Point &pt, int data); // actually, add/replace bool remove(const Point &pt, bool &empty); bool find(const Point &pt, int &data); int findPoints(const BBox &region, std::vector<Point> &found); void dump(); iterator begin(); iterator end(); BBox m_bounds; // The bounding box for this node Point m_point; // If leaf node (i.e., no kids), m_point, m_data hold the int m_data; // actual point and data value the user inserted. // YOu must add data member(s) to store pointers to child QTNode's // // YOU CAN ADD ANY OTHER CONSTRUCTORS, MEMBER FUNCTIONS, MEMBER DATA, ETC. // AS NEEDED. // QTNode * m_nodes[QT_NUM_KIDS]; // Store the QTNodes for top left, top right, bottom left, and bottom right bool isEmpty(); // Return true if there are no sub-nodes bool m_isLeaf; // True if current node is a leaf bool m_isNull; int sortPoint(Point &pt); // Return the index of the sub-node to sort the point into QTNode(Point &pt,int data, int dim); // Create a new leaf node and set the data accordingly QTNode(QTNode * nodes[], BBox bounds,int dim); // Create a new subnode static int debug_count; }; #endif
true
5c306a16281d69829360e61ad512336f503a9d31
C++
intelfx/data-processing
/differentiator/node-compare.cpp
UTF-8
2,914
2.75
3
[]
no_license
#include "node.h" namespace Node { bool Base::compare (const Base::Ptr& rhs) const { if (typeid (*this) == typeid (*rhs.get())) { return compare_same_type (rhs); } else { return false; } } bool Base::less (const Base::Ptr& rhs) const { if (typeid (*this) == typeid (*rhs.get())) { return less_same_type (rhs); } else { return get_type() < rhs->get_type(); } } #define COMPARE_CHECK_TYPE(Type) \ const Type* node = static_cast<const Type*> (rhs.get()); \ bool Value::compare_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Value); return (value_ == node->value_); } bool Variable::compare_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Variable); return (name_ == node->name_) && (is_error_ == node->is_error_); } bool Function::compare_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Function); return (name_ == node->name_) && (children_ == node->children_); } bool Power::compare_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Power); return base_->compare (node->base_) && exponent_->compare (node->exponent_); } bool AdditionSubtraction::compare_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(AdditionSubtraction); return children_ == node->children_; } bool MultiplicationDivision::compare_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(MultiplicationDivision); return children_ == node->children_; } #define LEXICOGRAPHICAL_COMPARE_CHAIN(less, equal) \ if (less) return true; \ else if (!(equal)) return false; #define LEXICOGRAPHICAL_COMPARE_LAST(less) \ return (less); bool Value::less_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Value); LEXICOGRAPHICAL_COMPARE_LAST(value_ < node->value_); } bool Variable::less_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Variable); LEXICOGRAPHICAL_COMPARE_CHAIN(is_error_ < node->is_error_, is_error_ == node->is_error_); LEXICOGRAPHICAL_COMPARE_LAST(name_ < node->name_); } bool Function::less_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Function); LEXICOGRAPHICAL_COMPARE_LAST(name_ < node->name_); } bool Power::less_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(Power); LEXICOGRAPHICAL_COMPARE_CHAIN(exponent_->less (node->exponent_), exponent_->compare (node->exponent_)); LEXICOGRAPHICAL_COMPARE_LAST(base_->less (node->base_)); } bool AdditionSubtraction::less_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(AdditionSubtraction); LEXICOGRAPHICAL_COMPARE_LAST(children_ < node->children_); } bool MultiplicationDivision::less_same_type (const Base::Ptr& rhs) const { COMPARE_CHECK_TYPE(MultiplicationDivision); LEXICOGRAPHICAL_COMPARE_LAST(children_ < node->children_); } } // namespace Node
true
30afc2795939d31e0dcd795d7e922f826881e69b
C++
lxq2537664558/Leetcode-1
/11. Container With Most Water.cpp
UTF-8
768
3.140625
3
[]
no_license
// Given n non-negative integers a1, a2, ..., an, where each represents a point at coordinate (i, ai). n vertical lines are drawn such that the two endpoints of line i is at (i, ai) and (i, 0). Find two lines, which together with x-axis forms a container, such that the container contains the most water. // Note: You may not slant the container. // Subscribe to see which companies asked this question class Solution { public: int maxArea(vector<int>& height) { int i=0, j=height.size()-1,h=0,capacity=0; while (i<j) { h=min(height[i],height[j]); capacity=max(capacity,(j-i)*h); while (height[i]==h && i<j) ++i; while (height[j]==h && i<j) --j; } return capacity; } };
true
d6c1fc5f269e9a0e681a22f936d37d945798d4b5
C++
wxinjie/Fushilianxi
/数学问题/最大公约数.cpp
UTF-8
242
2.90625
3
[]
no_license
#include<iostream> #include<cstdio> using namespace std; int GCD(int a, int b){ if(b == 0){ return a; } else { GCD(b, a % b); } } int main(){ int a,b; while(scanf("%d%d",&a,&b) != EOF){ printf("%d\n",GCD(a,b)); } return 0; }
true
c893432f3eba76b90b0f765ed52c770ce73933b7
C++
haipz/LeetCode
/13. Roman to Integer | Easy | Math, String.cpp
UTF-8
1,786
3.65625
4
[ "MIT" ]
permissive
/* Given a roman numeral, convert it to an integer. Input is guaranteed to be within the range from 1 to 3999. */ // I(1)、V(5)、X(10)、L(50)、C(100)、D(500)、 M(1000) /* old version class Solution { public: int romanToInt(string s) { int nums[] = {1, 5, 10, 50, 100, 500, 1000}, res = 0; string chs("IVXLCDM??"); for (int i = 0; i < s.size(); ++i) { int curi = chs.find(s[i]); if (curi & 1) { res += nums[curi]; while (i + 1 < s.size() && curi > 0 && chs[curi - 1] == s[i + 1]) { res += nums[curi - 1]; ++i; } } else { if (i + 1 < s.size() && chs[curi + 2] == s[i + 1]) { res += nums[curi + 2] - nums[curi]; ++i; } else if (i + 1 < s.size() && chs[curi + 1] == s[i + 1]) { res += nums[curi + 1] - nums[curi]; ++i; } else { res += nums[curi]; while (i + 1 < s.size() && chs[curi] == s[i + 1]) { res += nums[curi]; ++i; } } } } return res; } }; */ class Solution { public: int romanToInt(string s) { map<char, int> dict; dict['I'] = 1; dict['V'] = 5; dict['X'] = 10; dict['L'] = 50; dict['C'] = 100; dict['D'] = 500; dict['M'] = 1000; int res = 0; for (int i = 0; i < s.size(); ++i) if (i + 1 < s.size() && dict[s[i]] < dict[s[i + 1]]) res -= dict[s[i]]; else res += dict[s[i]]; return res; } };
true
aa0eb5c87759d6c0920a840a2617e82b85dc43b7
C++
personaluser01/Algorithm-problems
/20130527/LAH08/contestant/Dung/badgras.cpp
UTF-8
1,767
2.53125
3
[]
no_license
#include <stdio.h> #include <queue> #include <vector> using namespace std; typedef pair<long,long> ii; long r, c, i, j, result; vector<vector<bool> > sign; vector<bool> b; void bfs(long u, long v){ long step, now, ofqueue, i, j, f, g; queue<ii> ryo; ryo.push(ii(u,v)); ofqueue= 1; for(;;){ now= 0; for(i=1;i<=ofqueue;i++){ ii x= ryo.front(); ryo.pop(); sign[x.first][x.second]= true; f= x.first; g= x.second; if(f+1<r && g+1<c && sign[f+1][g+1]==false) {ryo.push(ii(f+1,g+1)); now++;} if(f-1>=0 && g+1<c && sign[f-1][g+1]==false) {ryo.push(ii(f-1,g+1)); now++;} if(f+1<r && g-1>=0 && sign[f+1][g-1]==false) {ryo.push(ii(f+1,g-1)); now++;} if(f-1>=0 && g-1>=0 && sign[f-1][g-1]==false) {ryo.push(ii(f-1,g-1)); now++;} if(f+1<r && sign[f+1][g]==false) {ryo.push(ii(f+1,g)); now++;} if(f-1>=0 && sign[f-1][g]==false) {ryo.push(ii(f-1,g)); now++;} if(g+1<r && sign[f][g+1]==false) {ryo.push(ii(f,g+1)); now++;} if(g-1>=0 && sign[f][g-1]==false) {ryo.push(ii(f,g-1)); now++;} } if(now==0) break; else ofqueue= now; } return; } main(){ freopen("badgras.inp","r",stdin); freopen("badgras.out","w", stdout); long x; scanf("%ld%ld", &r, &c); result= 0; for(i=0;i<r;i++){ b.clear(); for(j=0;j<c;j++){ scanf("%ld", &x); if(x==0) b.push_back(true); else b.push_back(false); } sign.push_back(b); } for(i=0;i<r;i++) for(j=0;j<c;j++){ if(sign[i][j]==false) { bfs(i,j); result++; } } printf("%ld\n", result); }
true
21493e0df0210b1a01dd9665ac57fcadfb330592
C++
JayGitH/839C-language-and-data-structure
/839数据结构/c语言/839代码(来自一位2018届考研学长)/HDSDC/AB升序数组合并我做的15.cpp
UTF-8
297
3.09375
3
[]
no_license
#include<stdio.h> void Merge(int *A,int n,int *B,int m){ int i,j,t; for(i=0;i<m;i++){ t=B[i]; for(j=n+i-1;j>=0&&t<A[j];j--) A[j+1]=A[j]; A[j+1]=t; } } int main(){ int a[20]={-1,6,28,38}; int b[20]={2,7,11}; Merge(a,4,b,3); for(int i=0;i<7;i++) printf("%5d",a[i]); return 0; }
true
f23aca2ab198ca140b91e997a3733d22c85d2fca
C++
alok27a/CSE2011-Data-Structures-Algorithm
/Lab/Module 4/Assignment 3/Practice/Q1BST.cpp
UTF-8
4,426
4.09375
4
[]
no_license
#include <stdio.h> #include <iostream> #include <string.h> using namespace std; struct node { int data; struct node *left_child; struct node *right_child; }; struct node *newNode(int n) { struct node *node = new struct node; node->data = n; node->left_child = NULL; node->right_child = NULL; }; struct node *find_minimum(struct node *root); void inorder_traversal(struct node *p) { if (p == NULL) return; inorder_traversal(p->left_child); cout << p->data << " "; inorder_traversal(p->right_child); } void preorder_traversal(struct node *p) { if (p == NULL) return; cout << p->data << " "; preorder_traversal(p->left_child); preorder_traversal(p->right_child); } void postorder_traversal(struct node *p) { if (p == NULL) return; postorder_traversal(p->left_child); postorder_traversal(p->right_child); cout << p->data << " "; } struct node *insert(struct node *root, int n) { if (root == NULL) { return newNode(n); //Creating the main root node } else if (n > root->data) { root->right_child = insert(root->right_child, n); } else if (n < root->data) { root->left_child = insert(root->left_child, n); } return root; } struct node *del(struct node *root, int key) { if (root == NULL) return root; if (key < root->data) root->left_child = del(root->left_child, key); else if (key > root->data) root->right_child = del(root->right_child, key); else { // node with only one child or no child if (root->left_child == NULL) { struct node *temp = root->right_child; free(root); return temp; } else if (root->right_child == NULL) { struct node *temp = root->left_child; free(root); return temp; } // node with two children: struct node *temp = find_minimum(root->right_child); // Copy the inorder root->data = temp->data; // Delete the inorder successor root->right_child = del(root->right_child, temp->data); } return root; } struct node *find_minimum(struct node *root) { if (root == NULL) return NULL; else if (root->left_child != NULL) return find_minimum(root->left_child); return root; } struct node *max_element(struct node *root) { struct node *temp = root; while (temp->right_child != NULL) temp = temp->right_child; return temp; } int main() { /* Let us create following BST 50 / \ 30 70 / \ / \ 20 40 60 80 */ struct node *root = NULL; root = insert(root, 50); insert(root, 30); insert(root, 70); insert(root, 20); insert(root, 40); insert(root, 60); insert(root, 80); cout << "**BST**" << endl; int choice, x, k, a; struct node *t; struct node *temp; while (choice != 10) { cout << "Options available are:-" << endl; cout << "1.Insert an element into BST\n2.Deletion of Node\n3.Inorder Traversal\n4.Preorder Traversal\n5.Postorder Traversal\n6.Minimum element\n7.Maximum element\n8.Exit" << endl; cin >> choice; switch (choice) { case 1: cout << "Enter the number to be inserted" << endl; cin >> x; insert(root, x); break; case 2: cout << "Enter the element to be deleted " << endl; cin >> x; del(root, x); inorder_traversal(root); cout << "\n"; break; case 3: inorder_traversal(root); cout << "\n"; break; case 4: preorder_traversal(root); cout << "\n"; break; case 5: postorder_traversal(root); cout << "\n"; break; case 6: t = find_minimum(root); cout << t->data << endl; break; case 7: temp = max_element(root); cout << temp->data << endl; break; case 8: cout << "Exiting..." << endl; break; default: cout << "Invalid Input" << endl; break; } } return 1; }
true
79c076acaea16a1611d0bb8fc60870fa7ccff47c
C++
TakuyaKimura/Leetcode
/093 Restore IP Addresses/93.cpp
ISO-8859-1
4,229
3.578125
4
[]
no_license
/* Given a string containing only digits, restore it by returning all possible valid IP address combinations. For example: Given "25525511135", return ["255.255.11.135", "255.255.111.35"]. (Order does not matter) */ #include <string> #include <vector> using namespace std; class Solution { public: vector<string> restoreIpAddresses(string s) { vector<string> result; string address; restore(result, s, address, 0, 0, s.length()); return result; } private: void restore(vector<string>& result, string s, string address, int part, int start, int n) { if (start == n && part == 4) { address.pop_back(); result.push_back(address); } if (start == n || part == 4) return; for (int num = 0, i = start; i < start + 3 && i < n; ++i) { num = num * 10 + s[i] - '0'; if (num <= 255) { address += s[i]; restore(result, s, address + '.', part + 1, i + 1, n); } if (num == 0) break; } } }; class Solution2 { public: vector<string> restoreIpAddresses(string s) { vector<string> result; string ip; // save temporary result in processing dfs(s, 0, 0, ip, result); return result; } /** * @brief: split the string * @param[in] s stringinput * @param[in] startIndex, start from which index in s * @param[in] step current step indexstart from 0valid values: 0,1,2,3,4, as special, 4 means ending of split * @param[out] intermediate, split result in current spliting process * @param[out] result, save all possible IP address * @return none */ void dfs(string s, size_t start, size_t step, string ip, vector<string>& result) { if (start == s.size() && step == 4) // found a possible result { ip.resize(ip.size() - 1); // strip the last '.' result.push_back(ip); return; } // since each part of IP address is in 0...255, the length will not be more than 3, and not less than 1 as well. if (s.size() - start > (4 - step) * 3) return; // optimize, the length of rest part of s string should not be more than 3 * remaining step count. if (s.size() - start < (4 - step)) return; // optimize, the length of rest part of s string should not be less than 1 * remaining step count. int num = 0; for (size_t i = start; i < start + 3 && i < s.size(); ++i) { num = num * 10 + (s[i] - '0'); if (num <= 255) { ip += s[i]; dfs(s, i + 1, step + 1, ip + '.', result); // current split is valid, go to next recursion } if (num == 0) // single 0 is allowed, but '0X' is not break; } } }; 3 { public: vector<string> restoreIpAddress(string s) { vector<string> res; size_t len = s.size(); if (len > 12 || len < 4) return res; string first, second, third, fourth; // i, j, k are the lengths of each substring for (size_t i = 1; i < 4 && i < len - 2; ++i) { first = s.substr(0, i); if (!isValid(first)) continue; for (size_t j = 1; j < 4 && i + j < len - 1; ++j) { second = s.substr(i, j); if (!isValid(second)) continue; for (size_t k = 1; k < 4 && i + j + k < len; ++k) { third = s.substr(i + j, k); fourth = s.substr(i + j + k); if (isValid(third) && isValid(fourth)) res.push_back(first + "." + second + "." + third + "." + fourth); } } } return res; } private: bool isValid(string s) { if (s[0] == '0' && s.size() > 1) return false; if (stoi(s) <= 255) return true; return false; } }; int main() { Solution s; s.restoreIpAddresses("1234"); }
true
77f6d999dd655fc6ea47144734f50529e9059a83
C++
zXif/lab2
/main — копия.cpp
UTF-8
3,039
3.828125
4
[]
no_license
#include <string> #include <iostream> using namespace std; class Triangle { protected: int first_side; int second_side; int third_side; public: Triangle() { first_side = 0; second_side = 0; third_side = 0; } Triangle(int first_side, int second_side) { this->first_side = first_side; this->second_side = second_side; this->third_side = third_side; } Triangle(Triangle *rect) { first_side = rect->first_side; second_side = rect->second_side; third_side = rect->third_side; } ~Triangle() {} void setTriangle(); void getTriangle(); int perimetr(); void equal(); friend int operator +(Triangle& a1) { int p = a1.perimetr(); return p; } Triangle operator =(Triangle& a1) { first_side = a1.first_side; second_side = a1.second_side; return this; } }; class ColoredTriangle : protected Triangle { protected: string color; public: ColoredTriangle(); ColoredTriangle( int first_side, int second_side, int third_side); ~ColoredTriangle() {} void setColor(); void getColor(); }; ColoredTriangle::ColoredTriangle() { color = "NULL"; } ColoredTriangle::ColoredTriangle(int first_side, int second_side, int third_side) { this->color = color; } void Triangle::setTriangle() { cout << "Enter fiest side " << endl; cin >> first_side; cout << "Enter second side " << endl; cin >> second_side; cout << "Enter third side " << endl; cin >> third_side; } void ColoredTriangle::setColor() { cout << "Enter color" << endl; cin >> color; } void Triangle::getTriangle() { cout << "First side = " << first_side << endl; cout << "Second side = " << second_side << endl; cout << "Third side = " << third_side << endl; } void ColoredTriangle::getColor() { cout << "Color is " << color << endl; } void Triangle::equal() { if (first_side == second_side == third_side) cout << "It's a equilateral triangle!" << endl; if ( ( first_side == second_side ) || ( first_side == third_side ) || ( second_side == third_side ) ) cout << "It's a isosceles triangle!" << endl; } int Triangle::perimetr() { if ((first_side + second_side < third_side) || (first_side + third_side < second_side) || (second_side + third_side < first_side)) { cout << "Triangle is not exist!" << endl; return -1; } else return (first_side + second_side + third_side); } int main(){ Triangle A; Triangle B; B = A; B.getTriangle(); Triangle* R; R = new Triangle; Triangle rect = new Triangle; rect.getTriangle(); R->setTriangle(); R->getTriangle(); R->equal(); int P = R->perimetr(); if (P !=-1) cout << "Perimetr = " << P << endl; delete R; ColoredTriangle* C; C = new ColoredTriangle; C->setColor(); C->getColor(); return 0; }
true
77458cfa102a1911e93f51ad9e7cc3323cca2649
C++
MechEmpire/Mechempire-meches
/5551ef4d6d65633918cb0000/code/RobotAI.cpp
UTF-8
5,175
2.59375
3
[ "Apache-2.0" ]
permissive
#include "RobotAI.h" RobotAI::RobotAI() { } RobotAI::~RobotAI() { } //----------------------------------------------------- //1.必须完成的战斗核心 //----------------------------------------------------- void Aim (RobotAI_Order & order,const RobotAI_BattlefieldInformation& info, int myID) { double a=atan2(info.robotInformation[1-myID].circle.y-info.robotInformation[myID].circle.y,info.robotInformation[1-myID].circle.x-info.robotInformation[myID].circle.x); double c=info.robotInformation[myID].weaponRotation; if(-180<a<-90||90<a<=180){ a=a+PI; AngleToRadian(c); c+=PI; RadianToAngle(c); RadianToAngle(a); } if(-90<=a<=90){ RadianToAngle(a); } double b=a-c; // AngleAdjust(b); if(b>1e-4){ order.wturn=1; } else if(b<-1e-4){ order.wturn=-1; } else{ order.wturn=0; } } void RobotAI::Update(RobotAI_Order& order,const RobotAI_BattlefieldInformation& info,int myID) { Aim(order,info, myID); order.fire=1; if(info.robotInformation[myID].engineRotation!=90&&info.robotInformation[myID].remainingAmmo==0){ order.eturn=1; } if(info.robotInformation[myID].engineRotation==90&&info.robotInformation[myID].remainingAmmo==0){ order.run=1; } if(info.robotInformation[myID].circle.y>=info.arsenal[0].circle.y) { order.eturn=-1; if(info.robotInformation[myID].engineRotation==0&&info.robotInformation[myID].remainingAmmo!=0){ order.run=1; } } //帧操纵函数 //功能:在每一帧被调用,完成你的机甲在这一帧的动作决策 //参数:order ... 机甲操纵指令,你在函数体中给它赋值以操纵机甲在这一帧的行为 // info ... 战场信息 // myID ... 自己机甲在info中robot数组对应的下标 // (这几个参数的详细说明在开发手册可以找到,你也可以在RobotAIstruct.h中直接找到它们的代码) } void RobotAI::ChooseArmor(weapontypename& weapon,enginetypename& engine,bool a) { //挑选装备函数 //功能:在战斗开始时为你的机甲选择合适的武器炮塔和引擎载具 //参数:weapon ... 代表你选择的武器,在函数体中给它赋值 // engine ... 代表你选择的引擎,在函数体中给它赋值 //tip: 括号里的参数是枚举类型 weapontypename 或 enginetypename // 开发文档中有详细说明,你也可以在RobotAIstruct.h中直接找到它们的代码 //tip: 最后一个bool是没用的。。那是一个退化的器官 weapon = WT_Machinegun; //啊,我爱加农炮 engine = ET_XCraft; //啊,我爱小蜘蛛 } //----------------------------------------------------- //2.个性信息 //----------------------------------------------------- string RobotAI::GetName() { //返回你的机甲的名字 return "X战机"; } string RobotAI::GetAuthor() { //返回机甲制作人或团队的名字 return "ABC"; } //返回一个(-255,255)之间的机甲武器炮塔的颜色偏移值(红、绿、蓝) //你可以在flash客户端的参数预览中预览颜色搭配的效果 int RobotAI::GetWeaponRed() { //返回一个-255-255之间的整数,代表武器红色的偏移值 return 200; } int RobotAI::GetWeaponGreen() { //返回一个-255-255之间的整数,代表武器绿色的偏移值 return -50; } int RobotAI::GetWeaponBlue() { //返回一个-255-255之间的整数,代表武器蓝色的偏移值 return -100; } //返回一个(-255,255)之间的机甲引擎载具的颜色偏移值(红、绿、蓝) //你可以在flash客户端的参数预览中预览颜色搭配的效果 int RobotAI::GetEngineRed() { //返回一个-255-255之间的数,代表载具红色的偏移值 return -100; } int RobotAI::GetEngineGreen() { //返回一个-255-255之间的整数,代表载具绿色的偏移值 return 200; } int RobotAI::GetEngineBlue() { //返回一个-255-255之间的整数,代表载具蓝色的偏移值 return -50; } //----------------------------------------------------- //3.用不用随你的触发函数 //----------------------------------------------------- void RobotAI::onBattleStart(const RobotAI_BattlefieldInformation& info,int myID) { //一场战斗开始时被调用,可能可以用来初始化 //参数:info ... 战场信息 // myID ... 自己机甲在info中robot数组对应的下标 } void RobotAI::onBattleEnd(const RobotAI_BattlefieldInformation& info,int myID) { //一场战斗结束时被调用,可能可以用来析构你动态分配的内存空间(如果你用了的话) //参数:info ... 战场信息 // myID ... 自己机甲在info中robot数组对应的下标 } void RobotAI::onSomeoneFire(int fireID) { //有机甲开火时被调用 //参数:fireID ... 开火的机甲下标 } void RobotAI::onHit(int launcherID,bullettypename btn) { //被子弹击中时被调用 //参数:btn ... 击中你的子弹种类(枚举类型) } //TODO:这里可以实现你自己的函数
true
1b31cce13bb4fc816f56e38ae9928ffd80e0118f
C++
watashi/AlgoSolution
/zoj/14/1453.cpp
GB18030
2,294
2.984375
3
[]
no_license
#include <cmath> #include <cstdio> #include <algorithm> using namespace std; // Convex Hull const double eps = 1e-8; template<class T> struct Point { T x, y; Point() { } Point(int x, int y) : x(x), y(y) { } }; template<class T> bool operator <(const Point<T>& lhs, const Point<T>& rhs) { return (lhs.y != rhs.y) ? lhs.y < rhs.y : lhs.x < rhs.x; } template<class T> Point<T> operator -(const Point<T>& lhs, const Point<T>& rhs) { return Point<T>(lhs.x - rhs.x, lhs.y - rhs.y); } template<class T> T xmult(const Point<T>& lhs, const Point<T>& rhs) { return lhs.x * rhs.y - lhs.y * rhs.x; } // p˳򱻸ı // ûmark˻Ϊ߶ʱظ // if all = true then йߵ template<class T> int GrahamScan(int n, Point<T> p[], Point<T> ret[], bool all = false) { const double eps = all ? ::eps : -::eps; int sp, tmp; if (n < 3) { for (int i = 0; i < n; i++) { ret[i] = p[i]; } return n; } sort(p, p + n); ret[0] = p[0]; ret[1] = p[1]; sp = 2; for (int i = 2; i < n; i++) { while (sp > 1 && xmult(ret[sp - 1] - ret[sp - 2], p[i] - ret[sp - 2]) > eps) { --sp; } ret[sp++] = p[i]; } tmp = sp; ret[sp++] = p[n - 2]; for (int i = n - 3; i >= 0; i--) { while (sp > tmp && xmult(ret[sp - 1] - ret[sp - 2], p[i] - ret[sp - 2]) > eps) { --sp; } ret[sp++] = p[i]; } return sp - 1; } Point<int> p[128], ch[128]; int main(void) { int n; double ans; while (scanf("%d", &n) != EOF && n > 0) { for (int i = 0; i < n; i++) { scanf("%d%d", &p[i].x, &p[i].y); } n = GrahamScan(n, p, ch); ans = hypot((double)(ch[0].x - ch[n - 1].x), (double)(ch[0].y - ch[n - 1].y)); for (int i = 1; i < n; i++) { ans += hypot((double)(ch[i].x - ch[i - 1].x), (double)(ch[i].y - ch[i - 1].y)); } printf("%.2lf\n", ans); } return 0; } //Run ID Submit time Judge Status Problem ID Language Run time Run memory User Name //3028361 2008-08-09 11:11:03 Accepted 1453 C++ 00:00.05 452K Re:ReJudge // // 2012-09-07 00:49:51 | Accepted | 1453 | C++ | 10 | 180 | watashi | Source
true
10b613ca2a3fc1d51843ac89e3791634a5288112
C++
pedrolinhares/ANN
/src/Layer.cpp
UTF-8
2,118
2.96875
3
[]
no_license
#include <iostream> #include <sstream> #include "Layer.h" Layer::Layer(int numOfNeurones): hidden(true) { for (int i = 0; i < numOfNeurones; i++) neurones.push_back (Neurone()); } void Layer::setHidden(bool value) { hidden = value; } void Layer::setInput(const std::vector<double>& input) { int size = neurones.size(); for (int i = 0; i < size; i++) neurones[i].setInput(input); } void Layer::calculate_output() { output.clear(); for (int i = 0; i < neurones.size(); i++) output.push_back(neurones[i].output()); } std::vector<double> Layer::getOutput() { return output; } std::vector<std::vector<double> > Layer::getLayerDownStream() { std::vector<std::vector<double> > layerDownStream; for (int i = 0; i < neurones.size(); i++) { layerDownStream.push_back(neurones[i].getSigma()); } return layerDownStream; } void Layer::updateWeights(const std::vector<double>& correctOutput, double learningRate) { for (int i = 0; i < neurones.size(); i++) { neurones[i].calculateSigma(correctOutput[i], true); neurones[i].updateWeights(learningRate); } } void Layer::updateWeights(const std::vector<std::vector<double> >& downStream, double learningRate) { for (int i = 0; i < neurones.size(); i++) { std::vector<double> nextLayerStream; for (int j = 0; j < downStream.size(); j++) nextLayerStream.push_back (downStream[j][i]); neurones[i].calculateSigma(nextLayerStream, true); neurones[i].updateWeights(learningRate); } } std::string Layer::printWeights() { std::stringstream out(std::stringstream::in | std::stringstream::out); for (int i = 0; i < neurones.size(); i++) { out << neurones[i].printWeights(); out << '\n'; } return out.str(); } void Layer::updateWeightsFromFile(std::ifstream &file) { std::string line; for (int i = 0; i < neurones.size(); i++) { getline (file, line); std::vector<double> lineInput; std::stringstream stream (line); std::string value; while (getline (stream, value, ' ')) lineInput.push_back (atof (value.c_str())); neurones[i].setWeights(lineInput); } }
true
6280690629a0e899980e4f28e5b7aa2af4d94567
C++
gcc-o-o/cpp_code
/content_1/CD/classic.cpp
UTF-8
815
3.171875
3
[]
no_license
//classic.cpp #include <iostream> #include <cstring> #include "classic.h" Classic::Classic(const char * sg, const char * pf, const char * lb, int sl, double pt) : Cd(pf, lb, sl, pt) { songs = new char [std::strlen(sg) + 1]; std::strcpy(songs, sg); } Classic::Classic(const Classic & c) : Cd(c) { songs = new char [std::strlen(c.songs) + 1]; std::strcpy(songs, c.songs); } Classic::Classic() : Cd() { songs = new char [10]; std::strcpy(songs, "No songs"); } Classic::~Classic() { delete [] songs; } void Classic::Report() const { this -> Cd::Report(); std::cout << "Songs: " << songs << std::endl; std::cout << std::endl; } Classic & Classic::operator=(const Classic & c) { this -> Cd::operator=(c); delete [] songs; songs = new char [std::strlen(c.songs) + 1]; std::strcpy(songs, c.songs); }
true
86cada5841e482057365c08c998d339068156b96
C++
Vlajzi/KriptoAlgoritmi
/KriptoAlgoritmi/Knapsak.h
UTF-8
627
2.5625
3
[]
no_license
#pragma once #include <cstdint> #include <random> #include <ctime> class Knapsak { public: uint16_t PrivateKey[8]; unsigned int n; uint16_t im; public: uint16_t PublicKey[8]; Knapsak(); void SetKey(uint16_t PublicKey[8], uint16_t PrivateKey[8], uint32_t n, uint16_t im); void GenKey(); uint16_t* Encript(uint8_t* stream, uint64_t lenght); uint8_t* Decript(uint16_t* stream, uint64_t lenght); uint16_t* GetPublicKey(); uint16_t* GetPrivateKey(); uint64_t Get_N(); uint16_t Get_iM(); private: static int gcd(int a, int b) { if (b == 0) return a; return gcd(b, a % b); } };
true
553e529a0f0208a490240a4c40bc82c0e6636298
C++
keyclicker/labs
/Term4/OOOP/Lab1/include/Space.hpp
UTF-8
777
2.890625
3
[]
no_license
#pragma once #include "Particle.hpp" #include <vector> class Space { private: bool sideCollision = true; public: void setSideCollision(bool sideCollision); private: double entropy = 0; double speed = 1; double resistance = 1; std::vector<Particle> particles; void collisionDetection(); public: Space() = default; Space(const Space &val) = delete; Space &operator=(const Space &val) = delete; Space(Space &&val) = default; void push(const Particle &val); void push(size_t r, double px, double py, double vx = 0.0, double vy = 0.0); void reserve(size_t val); void step(double time = 0.1); const std::vector<Particle> &getPars(); void setEntropy(double entropy); void setSpeed(double speed); void setResistance(double resistance); };
true
3e65ff62e6e2cad14db0f2c314cebc1481935d1e
C++
JiananYuan/OpenGL_simple_framework
/main.cpp
UTF-8
2,945
2.609375
3
[]
no_license
// dev #include "Angel.h" #include <string> // #pragma comment(lib, "glew32.lib") const int NUM_POINTS = 3; void init() { // 定义三角形的三个点 vec2 vertices[3] = { vec2(-0.75, -0.75), vec2(0.0, 0.75), vec2(0.75, -0.75) }; // 创建顶点数组对象 GLuint vao; #ifdef __APPLE__ // for MacOS glGenVertexArraysAPPLE(1, &vao); // 分配1个顶点数组对象 glBindVertexArrayAPPLE(vao); // 绑定顶点数组对象 #else // for Windows glGenVertexArrays(1, &vao); // 分配1个顶点数组对象 glBindVertexArray(vao); // 绑定顶点数组对象 #endif // 创建顶点缓存对象 GLuint buffer; // 分配1个顶点缓存对象 glGenBuffers(1, &buffer); // 绑定顶点缓存对象 glBindBuffer(GL_ARRAY_BUFFER, buffer); // 分配数据所需的存储空间,将数据拷贝到OpenGL服务端内存 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); // 读取着色器并使用 std::string vshader, fshader; #ifdef __APPLE__ // for MacOS vshader = "shaders/vshader_mac.glsl"; fshader = "shaders/fshader_mac.glsl"; #else // for Windows vshader = "shaders/vshader_win.glsl"; fshader = "shaders/fshader_win.glsl"; #endif GLuint program = InitShader(vshader.c_str(), fshader.c_str()); glUseProgram(program); // 从顶点着色器中初始化顶点的位置 GLuint location = glGetAttribLocation(program, "vPosition"); // 启用顶点属性数组 glEnableVertexAttribArray(location); // 关联到顶点属性数组 (index, size, type, normalized, stride, *pointer) glVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, BUFFER_OFFSET(0)); // 白色背景 glClearColor(1.0, 1.0, 1.0, 1.0); } void display(void) { // 清理窗口 glClear(GL_COLOR_BUFFER_BIT); // 绘制所有点 glDrawArrays(GL_TRIANGLES, 0, NUM_POINTS); glFlush(); } int main(int argc, char **argv) { // 初始化GLUT库,必须是应用程序调用的第一个GLUT函数 glutInit(&argc, argv); // 配置窗口的显示特性 glutInitDisplayMode(GLUT_RGBA); glutInitWindowSize(512, 512); glutCreateWindow("Red Triangle"); // for Windows #ifdef WIN32 // 检测是否使用了freeglut,并检测是否使用到了OpenGL 3.3 glutInitContextVersion(3, 3); glutInitContextProfile(GLUT_CORE_PROFILE); // 保证GLEW使用更多的现代技术管理OpenGL,防止core profile出现崩溃 glewExperimental = GL_TRUE; glewInit(); #endif init(); // 指定当前窗口进行重绘时要调用的函数 glutDisplayFunc(display); std::cout << "OpenGL Vendor: " << glGetString(GL_VENDOR) << std::endl; std::cout << "OpenGL Renderer: " << glGetString(GL_RENDERER) << std::endl; std::cout << "OpenGL Version: " << glGetString(GL_VERSION) << std::endl; std::cout << "Supported GLSL version is: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl; // 负责一直处理窗口和操作系统的用户输入等操作 glutMainLoop(); return 0; }
true
9bff4335b421aa4410b4d41c8d5497c328be654b
C++
bingmann/distributed-string-sorting
/src/util/measuringTool.hpp
UTF-8
9,797
2.671875
3
[ "BSD-2-Clause" ]
permissive
#pragma once #include "mpi/environment.hpp" #include "util/nonTimer.hpp" #include "util/timer.hpp" #include "util/leanNonTimer.hpp" #include <ostream> #include <vector> namespace dss_schimek { namespace measurement { struct PhaseValue { using PseudoKey = std::string; std::string phase; size_t value; PhaseValue(const std::string& phase, const size_t value) : phase(phase), value(value) {} const std::string& pseudoKey() const { return phase; } void setValue(size_t value_) { value = value_; } size_t getValue() const { return value; } }; struct PhaseCounterPerPhaseRoundDescriptionTypeRawCommunicationSumUpValue { using PseudoKey = std::string; std::string phase; size_t counterPerPhase; size_t round; std::string description; std::string type; bool rawCommunication; bool sumUp; size_t value; PhaseCounterPerPhaseRoundDescriptionTypeRawCommunicationSumUpValue( const std::string& phase, const size_t counterPerPhase, const size_t round, const std::string& description, const std::string& type, const bool rawCommunication, const bool sumUp, const size_t value) : phase(phase), counterPerPhase(counterPerPhase), round(round), description(description), type(type), rawCommunication(rawCommunication), sumUp(sumUp), value(value) {} const std::string& pseudoKey() const { return phase; } void setPseudoKeyCounter(size_t counter) { counterPerPhase = counter; } void setType(const std::string& type_) { type = type_; } void setValue(size_t value_) { value = value_; } size_t getValue() const { return value; } bool getSumUp() { return sumUp; } friend std::ostream& operator<<(std::ostream& stream, PhaseCounterPerPhaseRoundDescriptionTypeRawCommunicationSumUpValue& elem) { return stream << "[" << elem.phase << ", " << elem.counterPerPhase << ", " << elem.round << ", " << elem.description << ", " << elem.rawCommunication << ", " << elem.sumUp << elem.value << "]"; } }; struct PhaseRoundDescription { using PseudoKey = std::string; std::string phase; size_t round; std::string description; PhaseRoundDescription(const std::string& phase, const size_t round, const std::string& description) : phase(phase), round(round), description(description) {} const std::string& pseudoKey() const { return phase; } bool operator<(const PhaseRoundDescription& rhs) const { return std::tie(phase, round, description) < std::tie(rhs.phase, rhs.round, rhs.description); } friend std::ostream& operator<<( std::ostream& stream, const PhaseRoundDescription& elem) { return stream << "[" << elem.phase << ", " << elem.round << ", " << elem.description << "]"; } }; struct CounterPerPhaseTypeRawCommunicationSumUpValue { size_t counterPerPhase; std::string type; bool rawCommunication; bool sumUp; size_t value; CounterPerPhaseTypeRawCommunicationSumUpValue(const size_t counterPerPhase, const std::string& type, const bool rawCommunication, const bool sumUp, const size_t value) : counterPerPhase(counterPerPhase), type(type), rawCommunication(rawCommunication), sumUp(sumUp), value(value) {} void setPseudoKeyCounter(size_t counter) { counterPerPhase = counter; } void setType(const std::string& type_) { type = type_; } void setValue(size_t value_) { value = value_; } }; class MeasuringTool { // Columns: // Prefix | Phase | CounterPerPhase | Round | Description | Type | // RawCommunication | SumUp | Value // // NonTimer: Duplicates are allowed (but since counterPerPhase is // incremented there are no duplicates if all fields are taken into account) // Timer: Key = (Phase, Round, Description) Value = (CounterPerPhase, Type, // RawCommunication, SumUp, Value) using NonTimerRecord = PhaseCounterPerPhaseRoundDescriptionTypeRawCommunicationSumUpValue; // NonTimerRecord must contain type PseudoKey and functions pseudoKey() and // setPseudoKeyCounter, setValue(), getValue() using TimerKey = PhaseRoundDescription; // TimerKey must contain type PseudoKey and function pseudoKey() using TimerValue = CounterPerPhaseTypeRawCommunicationSumUpValue; // TimerValue must contain functions setType() and setPseudoKeyCounter // dss_schimek::mpi::environment env; struct OutputFormat { std::string prefix; std::string phase; size_t counterPerPhase; size_t round; std::string description; std::string type; bool rawCommunication; bool sumUp; size_t value; friend std::ostream& operator<<( std::ostream& stream, const OutputFormat& outputFormat) { return stream << outputFormat.prefix << " phase=" << outputFormat.phase << " counterPerPhase=" << outputFormat.counterPerPhase << " round=" << outputFormat.round << " operation=" << outputFormat.description << " type=" << outputFormat.type << " rawCommunication=" << outputFormat.rawCommunication << " sumUp=" << outputFormat.sumUp << " value=" << outputFormat.value; } }; public: static MeasuringTool& measuringTool() { static MeasuringTool measuringTool; return measuringTool; } void reset() { timer = Timer<TimerKey, TimerValue>(); nonTimer = NonTimer<NonTimerRecord>(); leanNonTimer = LeanNonTimer<PhaseValue>(); disabled = false; verbose = false; prefix = ""; curPhase = "none"; curRound = 0; } void add(size_t value) { //if (disabled) return; //add(value, "unkown"); } void add( size_t value, const std::string& description, const bool sumUp = true) { //if (disabled) return; //if (verbose && env.rank() == 0) std::cout << description << std::endl; //nonTimer.add(NonTimerRecord(curPhase, 0u, curRound, description, // "number", false, sumUp, value)); } void addRawCommunication(size_t value, const std::string& description) { //if (disabled) return; if (verbose && env.rank() == 0) std::cout << description << std::endl; leanNonTimer.add(PhaseValue(curPhase, value)); } void start(const std::string& description) { if (disabled) return; if (verbose && env.rank() == 0) std::cout << description << std::endl; timer.start(TimerKey(curPhase, curRound, description), TimerValue(0u, "", false, false, 0u)); } void stop(const std::string& description) { if (disabled) return; if (verbose && env.rank() == 0) std::cout << description << std::endl; timer.stop(TimerKey(curPhase, curRound, description)); } std::vector<OutputFormat> collect() { disable(); const size_t numMeasurements = 1000; std::vector<OutputFormat> data; data.reserve(10 * numMeasurements); std::vector<NonTimerRecord> nonTimerRecords; std::vector<PhaseValue> leanNonTimerRecords; std::vector<std::pair<TimerKey, TimerValue>> timerRecords; nonTimerRecords.reserve(numMeasurements); leanNonTimerRecords.reserve(numMeasurements); timerRecords.reserve(6 * numMeasurements); nonTimer.collect(std::back_inserter(nonTimerRecords)); leanNonTimer.collect(std::back_inserter(leanNonTimerRecords)); timer.collect(std::back_inserter(timerRecords)); for (const auto& nonTimerRecord : nonTimerRecords) data.push_back( {prefix, nonTimerRecord.phase, nonTimerRecord.counterPerPhase, nonTimerRecord.round, nonTimerRecord.description, nonTimerRecord.type, nonTimerRecord.rawCommunication, nonTimerRecord.sumUp, nonTimerRecord.value}); for (const auto& leanNonTimerRecord : leanNonTimerRecords) data.push_back( {prefix, leanNonTimerRecord.phase, 0, 0, "commVolume", "number", true, false, leanNonTimerRecord.value}); for (const auto& [timerKey, timerValue] : timerRecords) data.push_back({prefix, timerKey.phase, timerValue.counterPerPhase, timerKey.round, timerKey.description, timerValue.type, timerValue.rawCommunication, timerValue.sumUp, timerValue.value}); enable(); return data; } void writeToStream(std::ostream& stream) { for (const auto& data : collect()) stream << data << std::endl; } void disableBarrier(bool value) { timer.setDisableBarrier(value); } void enable() { disabled = false; } void disable() { disabled = true; } void setVerbose(const bool value) { verbose = value; } void setPrefix(const std::string& prefix_) { prefix = prefix_; } void setPhase(const std::string& phase) { curPhase = phase; } void setRound(size_t round) { curRound = round; } private: bool disabled = false; bool verbose = false; std::string prefix = ""; std::string curPhase = "none"; size_t curRound = 0; NonTimer<NonTimerRecord> nonTimer; LeanNonTimer<PhaseValue> leanNonTimer; Timer<TimerKey, TimerValue> timer; }; } // namespace measurement } // namespace dss_schimek
true
4ef77c804e32f86983b9515fff37c9aec1e26159
C++
cmusteata/workspace
/matrix/main.cpp
UTF-8
864
2.9375
3
[]
no_license
#include <cassert> #include <iostream> #include "matrix.h" const std::vector<std::vector<int>> before = { { 1, 2, 3, 4}, { 5, 6, 7, 8}, { 9,10,11,12}, {13,14,15,16} }; int main(int argc, char**) { assert(argc == 1); for (const auto& r : before) { std::cout << "before:"; for (auto v : r) std::cout << " " << v << ","; std::cout << std::endl; } auto after = matrix_sum(before); for (const auto& r : after) { std::cout << "after:"; for (auto v : r) std::cout << " " << v << ","; std::cout << std::endl; } auto before = matrix_restore(after); for (const auto& r : before) { std::cout << "restore:"; for (auto v : r) std::cout << " " << v << ","; std::cout << std::endl; } return 0; }
true
589ed98fcb881ac672727c6d6d658d8c049159d4
C++
Und3rMySk1n/ood
/lab04_factory/Painter/Painter.cpp
UTF-8
1,065
2.546875
3
[]
no_license
// Painter.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "../libpainter/SVGCanvas.h" #include "../libpainter/Painter.h" #include "../libpainter/Designer.h" #include "../libpainter/ShapeFactory.h" #include "../libpainter/PictureDraft.h" #include <sstream> #include <fstream> using namespace std; int main() { string canvasFileName = "../canvas/canvas.svg"; ofstream canvasFile(canvasFileName.c_str()); if (!canvasFile.is_open()) { throw runtime_error("Error while opening file for canvas."); } CSVGCanvas canvas(canvasFile); CPainter painter; CPictureDraft draft; CShapeFactory shapeFactory; CDesigner designer(shapeFactory); try { draft = designer.CreateDraft(cin); unique_ptr<CShape> newPolygon = shapeFactory.CreateShape("polygon green 100 100 70 5"); auto polygonClone = newPolygon->Clone(); draft.AddShape(move(polygonClone)); painter.DrawPicture(draft, canvas); } catch (exception &e) { cout << e.what() << endl; } return 0; }
true
66b1a515637d2be7ae6f041664ed97caa47c0096
C++
KashinYana/recognitionScans
/thresholding/thresholding.hpp
UTF-8
6,984
3.0625
3
[]
no_license
#ifndef THRESHOLDING_H_INCLUDED #define THRESHOLDING_H_INCLUDED #include <opencv2/opencv.hpp> #include <opencv2/highgui/highgui.hpp> #include <vector> #include <iostream> #include "../images/image.hpp" class Thresholding { private: cv::Mat matrix; const int middleValue; const int maxValue; const int minValue; const int upperBound; const int downBound; int numberColors; int shift; std::vector<std::vector<std::vector<int> > > partialSum; public: explicit Thresholding(const cv::Mat& matrix_, int shift_ = 11) : matrix(matrix_), middleValue(128), minValue(0), maxValue(255), upperBound(245), downBound(15), numberColors(3) { // matrix = Image::makeBlackAndWhite(matrix_); // cvtColor(matrix_, matrix, CV_RGB2GRAY); if (matrix.type() == CV_8UC1) { numberColors = 1; } else if (matrix.type() == CV_8UC3) { } else { throw std::logic_error("unsupported matrix type"); } shift = shift_; resizePartialSum(); initPartialSum(); } cv::Mat simpleTransform(int middleValue_ = 128) { cv::Mat result(matrix.rows, matrix.cols, CV_8UC1); for (int i = 0; i < result.rows; i++) { for (int j = 0; j < result.cols; j++) { for(int k = 0; k < numberColors; k++) { if(matrix.at<cv::Vec3b>(i, j)[k] > middleValue_) { result.at<uchar>(i, j) = maxValue; } else { result.at<uchar>(i, j) = minValue; } } } } return result; } cv::Mat transform(int upperBound_ = 245, int downBound_ = 15) { cv::Mat result(matrix.rows, matrix.cols, CV_8UC1); if (matrix.type() == CV_8UC3) { // process normal image for (int i = 0; i < result.rows; i++) { for (int j = 0; j < result.cols; j++) { for(int k = 0; k < numberColors; k++) { int leftx = i; int rightx = i + 2*shift; int lefty = j; int righty = j + 2*shift; int threshold = partialSum[rightx][righty][k] - partialSum[rightx][lefty][k] - partialSum[leftx][righty][k] + partialSum[leftx][lefty][k]; threshold /= (righty - lefty) * (rightx - leftx ); if (matrix.at<cv::Vec3b>(i, j)[k] > upperBound_) { result.at<uchar>(i, j) = maxValue; } else if (matrix.at<cv::Vec3b>(i, j)[k] < downBound_) { result.at<uchar>(i, j) = minValue; } else if (matrix.at<cv::Vec3b>(i, j)[k] > threshold) { result.at<uchar>(i, j) = maxValue; } else if (matrix.at<cv::Vec3b>(i, j)[k] < threshold) { result.at<uchar>(i, j) = minValue; } else if (matrix.at<cv::Vec3b>(i, j)[k] < middleValue) { result.at<uchar>(i, j) = minValue; } else { result.at<uchar>(i, j) = maxValue; } } } } return result; } if (matrix.type() == CV_8UC1) { // process white-black image for (int i = 0; i < result.rows; i++) { for (int j = 0; j < result.cols; j++) { int leftx = i; int rightx = i + 2*shift; int lefty = j; int righty = j + 2*shift; int threshold = partialSum[rightx][righty][0] - partialSum[rightx][lefty][0] - partialSum[leftx][righty][0] + partialSum[leftx][lefty][0]; threshold /= (righty - lefty) * (rightx - leftx ); if (matrix.at<uchar>(i, j) > upperBound_) { result.at<uchar>(i, j) = maxValue; } else if (matrix.at<uchar>(i, j) < downBound_) { result.at<uchar>(i, j) = minValue; } else if (matrix.at<uchar>(i, j) > threshold) { result.at<uchar>(i, j) = maxValue; } else if (matrix.at<uchar>(i, j) < threshold) { result.at<uchar>(i, j) = minValue; } else if (matrix.at<uchar>(i, j) < middleValue) { result.at<uchar>(i, j) = minValue; } else { result.at<uchar>(i, j) = maxValue; } } } return result; } throw std::logic_error("unsupported matrix type for thresholding"); } private: void resizePartialSum() { partialSum.resize(matrix.rows + 2*shift); for (int i = 0; i < partialSum.size(); i++) { partialSum[i].resize(matrix.cols + 2*shift); for(int j = 0; j < partialSum[i].size(); j++) { partialSum[i][j].resize(numberColors); } } } void initPartialSum() { for (int i = 0; i < partialSum.size(); i++) { for (int j = 0; j < partialSum[i].size(); j++) { for(int k = 0; k < numberColors; k++) { if(i < shift || j < shift || i >= matrix.rows + shift || j >= matrix.cols + shift) { partialSum[i][j][k] = middleValue; } else { partialSum[i][j][k] = matrix.at<cv::Vec3b>(i - shift, j - shift)[k]; } if(i > 0) { partialSum[i][j][k] += partialSum[i - 1][j][k]; } if(j > 0) { partialSum[i][j][k] += partialSum[i][j - 1][k]; } if(i > 0 && j > 0) { partialSum[i][j][k] -= partialSum[i - 1][j - 1][k]; } } } } } }; #endif // THRESHOLDING_H_INCLUDED
true
4cd081549de0ad56aa1606b74b14843299cf1f94
C++
lingnand/Helium
/src/srchilite/textstylebuilder.h
UTF-8
751
2.75
3
[]
no_license
/** * Author: Lorenzo Bettini <http://www.lorenzobettini.it>, (C) 2005 * Copyright: See COPYING file that comes with this distribution */ #ifndef _TEXTSTYLEBUILDER_H_ #define _TEXTSTYLEBUILDER_H_ #include "textstyle.h" namespace srchilite { /** * Given TextStyle objects build a new one, * adding a starting part, and ending part, and separating * them. */ class TextStyleBuilder { std::string start_, separator_; TextStyle buffer; ///< where we store intermediate results bool added; ///< whether we've already added something public: TextStyleBuilder(const std::string &st = "", const std::string &sep = ""); void start(); void add(const TextStyle &textStyle); TextStyle end(); }; } #endif /*_TEXTSTYLEBUILDER_H_*/
true
508e0086e71e3ad03a9390d0fa0c57e8172bcb7a
C++
bkyileo/algorithm-practice
/leetcode/Burst Balloons.cpp
WINDOWS-1252
622
3.09375
3
[]
no_license
#include<bits/stdc++.h> using namespace std; // ģ int maxCoins(vector<int>& nums) { nums.insert(nums.begin(),1); nums.push_back(1); int len=nums.size(); vector< vector<int> > dp(len,vector<int>(len,0)); for(int L=2;L<len;++L) { for(int left=0;left+L<len;++left) { int right=left+L; for(int k=left+1;k<right;++k) dp[left][right]=max(dp[left][right],dp[left][k]+dp[k][right]+nums[left]*nums[k]*nums[right]); } } for(auto i:dp) { for(auto j:i) { cout<<j<<" "; } cout<<endl; } return dp[0][len-1]; } int main() { vector<int> t{3, 1, 5, 8}; cout<<maxCoins(t)<<endl; }
true
73c7b2bfb2cd3bdc025c74dfc6166e8bb1b991e1
C++
colinw7/CQGnuPlot
/src/CGnuPlotBoxPlotStyleValue.h
UTF-8
1,622
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3
[ "MIT" ]
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#ifndef CGnuPlotBoxPlotStyleValue_H #define CGnuPlotBoxPlotStyleValue_H #include <COptVal.h> #include <CGnuPlotTypes.h> #include <CGnuPlotStyleValue.h> class CGnuPlotBoxPlotStyleValue : public CGnuPlotStyleValue { public: typedef CGnuPlotTypes::BoxType BoxType; typedef CGnuPlotTypes::BoxLabels BoxLabels; public: CGnuPlotBoxPlotStyleValue(CGnuPlotPlot *plot=nullptr); virtual ~CGnuPlotBoxPlotStyleValue() { } void init(const CGnuPlotBoxPlotStyleValue &boxPlot); const BoxType &type() const { return type_; } void setType(const BoxType &t) { type_ = t; } const COptReal &range() const { return range_; } void setRange(double r) { range_ = r; } const COptReal &fraction() const { return fraction_; } void setFraction(double r) { fraction_ = r; } bool outliers() const { return outliers_; } void setOutliers(bool b) { outliers_ = b; } const COptReal &separation() const { return separation_; } void setSeparation(double s) { separation_ = s; } const COptInt &pointType() const { return pointType_; } void setPointType(int t) { pointType_ = t; } const BoxLabels &labels() const { return labels_; } void setLabels(const BoxLabels &l) { labels_ = l; } bool sorted() const { return sorted_; } void setSorted(bool b) { sorted_ = b; } void show(std::ostream &os) const; void unset(); protected: BoxType type_ { BoxType::CandleSticks }; COptReal range_; COptReal fraction_; bool outliers_ { true }; COptReal separation_; COptInt pointType_; BoxLabels labels_ { BoxLabels::Auto }; bool sorted_ { false }; }; #endif
true
63ca0c550e0a2fbb1266a77334bb880c0a7230b4
C++
JeffersonLab/qphix
/codegen/twisted_mass_enum.h
UTF-8
1,206
3.03125
3
[ "BSD-3-Clause", "LicenseRef-scancode-unknown-license-reference" ]
permissive
#pragma once #include <map> #include <string> #include <vector> /** Versions of twisted mass. Previously, there was a simple `bool` value `twisted_mass` that would switch twisted mass on or off. Now with the non-degenerate case, there are three options that need to be represented. Having a second `bool` named `non_degenerate` would not suffice as the combination of non-degernate non-twisted mass does not make sense. */ enum class TwistedMassVariant { /// Plain Wilson fermions. none, /// Degenerate, \f$ N_\mathrm f = 2 \f$, Wilson twisted mass /// fermions. degenerate, /// Non-degernate, \f$ N_\mathrm f = 1 + 1 \f$, Wilson twisted /// mass /// fermions. non_degenerate, }; std::vector<TwistedMassVariant> const selected_twisted_mass_variants{TwistedMassVariant::none, TwistedMassVariant::degenerate}; /// Prefixes for the generated kernels. std::map<TwistedMassVariant const, std::string const> const twisted_mass_prefixes = { {TwistedMassVariant::none, std::string("")}, {TwistedMassVariant::degenerate, std::string("tm_")}, {TwistedMassVariant::non_degenerate, std::string("ndtm_")}, };
true
cf83c7d830a5e93c36efc31c52695a6ab34b00a9
C++
Kawser-nerd/CLCDSA
/Source Codes/AtCoder/abc026/A/2196084.cpp
UTF-8
167
2.5625
3
[]
no_license
#include<iostream> #include <string> #include<vector> using namespace std; int main(){ int a; cin >> a; cout << (a/2)*(a/2) << endl; return 0; }
true
e3470be45c1a859d1fff1e5bc9e134c976ea21b0
C++
Ruturaj4/pin_examples
/flora.cpp
UTF-8
23,328
2.65625
3
[ "MIT" ]
permissive
#include <iostream> #include "pin.H" #include <fstream> #include <string> #include <list> #include <boost/algorithm/string.hpp> #include <unordered_map> #include <exception> // TODOs can be searched with ----> TODO: // #define RPB_DEBUG // comment out to disable rbp debugging // #define RBP_DETECTION // comment out to disable rbp detection // #define DISASS_DEBUG // comment out to disable disassembly debugging // key to detect the main Routine static uint32_t key = 0; // Map containing Blocks // The keys are function name and the values are blocks per function // std::list<struct Block> Blocks; std::unordered_map <std::string, struct Block*> blocks; // access bounds class AccessBounds { private: uint64_t base; uint64_t bound; public: AccessBounds(uint64_t base, uint64_t bound){this->base = base; this->bound = bound;} uint64_t get_base(){return base;} uint64_t get_bound(){return bound;} }; // Map to store all bound information globally // key: owner std::unordered_map <std::string, AccessBounds*> accessboundsmap; // Stucture holds the control flow information class RegisterBlock { private: // -32 int64_t stack_pos; // Actual value int64_t value = -1; public: RegisterBlock(int64_t stack_pos, int64_t value) { this->stack_pos = stack_pos; this-> value = value; } void set_stack_pos(int64_t stack_pos) { this->stack_pos = stack_pos; } void set_value(int64_t value) { this->value = value; } int64_t get_stack_pos() { return stack_pos; } int64_t get_value() { return value; } }; // position relative to the rbp class RelPos { private: // value present at the particular location on the stack int64_t value; // Owner std::string owner; // other info such as owner can be added here public: RelPos(int64_t value, std::string owner){this->value = value; this->owner = owner;} void set_val(int64_t value){this->value = value;} void set_owner(int64_t owner){this->owner = owner;} int64_t get_value(){return value;} std::string get_owner(){return owner;} }; // Owner infomation of each location class InsInfo { private: ADDRINT address; std::string owner; public: InsInfo(ADDRINT address, std::string owner) { this->address = address; this->owner = owner;} ADDRINT get_address() {return address;} std::string get_owner() {return owner;} }; // Contains the information of all the objects class ObjInfo { private: // Location from the base pointer and the upper bound int64_t ub; // Data Type std::string type; // Object Type std::string obj; // Object name std::string owner; // Object size int64_t obj_size; // lower bound int64_t lb; public: ObjInfo(int64_t ub, std::string type, std::string obj, string owner, int64_t obj_size) { this->ub = ub; this->type = type; this->obj = obj; this->owner = owner; this->obj_size = obj_size; // Lower bounds calculated here this->lb = ub + obj_size; } int64_t get_ub() {return ub;} std::string get_type() {return type;} std::string get_obj() {return obj;} std::string get_owner() {return owner;} int64_t get_obj_size() {return obj_size;} int64_t get_lb() {return lb;} }; // A structure to store all the file related information struct Block { // Block name std::string name; // Allocated stack size uint64_t size; // Set the rbp value for the particular block uint64_t rbp_value; // Set the rsp value for the particular block uint64_t rsp_value; // Stucture to store control flow block information // TODO: update this per control flow block std::unordered_map <std::string, RegisterBlock*> registerblock; // Object information hash map std::unordered_map <std::string, ObjInfo*> objinfostack; // static code locations hash map std::unordered_map <ADDRINT, InsInfo*> inscodestack; // Actual stack (positions related to rbp) hash map std::unordered_map <uint64_t, RelPos*> relPosStack; }; // rbp value Check VOID rpb_check(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins) { if (addr > 0x700000000000) return; #ifdef DISASS_DEBUG std::cout<<std::hex<<addr<<"\t"<<disassins<<dec<<std::endl; #endif // Set the rbp value for the particular function. // Check if the rbp value is 0 which is equivalent to either return or unset // If rbp value is changed other than 0 for the function give an error if (i.rbp_value == PIN_GetContextReg(ctxt, REG_RBP)) { #ifdef RPB_DEBUG std::cout << hex << "rbp: " << i.rbp_value << '\n'; #endif } else if (i.rbp_value == 0) { #ifdef RPB_DEBUG std::cout << "return: " << i.rbp_value << '\n'; #endif } else { std::cout << "RBP is changed(!) to: " << i.rbp_value << '\n'; } } // This sets up rbp and rsp values and sets the size of the stack for the corresponding block VOID reg_val_set(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins) { std::cout << "rbp val: " << PIN_GetContextReg(ctxt, REG_RBP) << '\n'; // set the rbp value -- This value will stay same throughout the function i.rbp_value = PIN_GetContextReg(ctxt, REG_RBP); std::cout << "rsp val: " << PIN_GetContextReg(ctxt, REG_RSP) << '\n'; // set the rsp value -- This value will stay same throughout the function i.rsp_value = PIN_GetContextReg(ctxt, REG_RSP); // Set the stack size i.size = i.rbp_value - i.rsp_value; } // mov DWORD PTR [rbp-0x20],0x1 VOID mov_immediate(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins, std::string owner, int64_t displacement, int64_t immediate) { // Now check if the owner has correct stack access, i.e. if the owner is accessible // this can be used to validate, otherwise it leads to a seg fault auto iter = i.objinfostack.find(owner); if ( iter == i.objinfostack.end()) { std::cout << "Check your input!" << '\n'; std::exit(1); } // if the value is already in the map // TODO: see if this is really required // TODO: Effective address = Displacement + BaseReg + IndexReg * Scale uint64_t effective_dispacement = i.rbp_value + displacement; std::cout << "effective dispacement: " << effective_dispacement << '\n'; if(i.relPosStack.find(effective_dispacement) != i.relPosStack.end()) { // Set the value of immediate at the particular stack position i.relPosStack[effective_dispacement]->set_val(immediate); } else { // set the value and the owner // There is no need of the absolute value, as the stack can grow both ways i.relPosStack.insert(std::make_pair(effective_dispacement, new RelPos(immediate, owner))); } /* This part can actually be deleted or make bound check enabled*/ // Check if the address really has an owner: (this is equivalent to pass in python) //while (i->inscodestack[INS_Address(ins)]); // Get The lower and upper bounds std::cout << "Upper bounds: " << i.objinfostack[owner]->get_ub() << '\n'; std::cout << "Lower bounds: " << i.objinfostack[owner]->get_lb() << '\n'; // If the type is array and the access is not within the bounds // If rsp is to be detected and rsp + x is equivalent to ebp - (rsp + x) if ((effective_dispacement < i.objinfostack[owner]->get_ub() + i.rbp_value || effective_dispacement > i.objinfostack[owner]->get_lb() + i.rbp_value) && i.objinfostack[owner]->get_obj() == "array") std::cout << "Boundover accessed by " << owner << '\n'; } // lea rax,[rbp-0x20] VOID lea_inreg(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins, int64_t displacement, REG reg) { std::cout << "reg val: " << hex << PIN_GetContextReg(ctxt, reg) << '\n'; std::cout<< hex <<addr<<"\t"<<disassins<<dec<<std::endl; // std::cout << i->inscodestack[INS_Address(ins)]->get_owner() << '\n'; std::cout << "disas: " << hex << disassins << dec << '\n'; // move that value in the // INS_MemoryDisplacement(ins) gives the location of the stack and then // get_value() gives the value at that particular location of the stack // register used in the instruction std::string insreg = REG_StringShort(reg); // Let the register structure hold the location on the stack for the particular register // and not the value // set the Register with the apporpriate value // I made a map, using which we can work with any register if(i.registerblock.find(insreg) != i.registerblock.end()) { // TODO: Check if the register value needs to be set everytime i.registerblock[insreg]->set_stack_pos(i.rbp_value + displacement); } else { // Setting the register value -1, as for now i.registerblock.insert(std::make_pair(insreg, new RegisterBlock(i.rbp_value + displacement, i.rbp_value + displacement))); } } // mov QWORD PTR [rbp-0x8],rax VOID mov_reg(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins, std::string owner, int64_t displacement, REG reg) { // Get the register value std::string insreg = REG_StringShort(reg); // TODO: temporary if (insreg == "eax") insreg = "rax"; // TODO: temporary if (insreg == "edi") return; if (insreg == "rsi") return; std::cout << "disas: " << hex << disassins << dec << '\n'; // set the value of of the pos stack if the owner is a pointer // TODO: Check is needed here - to check whether the register value is available in the // structure as a key - maybe look for other places for the same if(i.relPosStack.find(i.rbp_value + displacement) != i.relPosStack.end()) { i.relPosStack[i.rbp_value + displacement]->set_val(i.registerblock[insreg]->get_stack_pos()); } else { // set the value and the owner // There is no need of the absolute value, as the stack can grow both ways i.relPosStack.insert(std::make_pair(i.rbp_value + displacement, new RelPos(i.registerblock[insreg]->get_stack_pos(), owner))); } // Check to see if the owner is a pointer if (i.objinfostack[owner]->get_obj() == "pointer") { // get the Register value // pointer is getting the address of owner_prop and hence its bounds std::string owner_prop = i.relPosStack[i.registerblock[insreg]->get_stack_pos()]->get_owner(); accessboundsmap.insert(std::make_pair(owner, new AccessBounds(i.objinfostack[owner_prop]->get_lb() + i.rbp_value, i.objinfostack[owner_prop]->get_ub() + i.rbp_value))); std::cout << "lower bounds: " << accessboundsmap[owner]->get_base() <<'\n'; std::cout << "Upper bounds: " << accessboundsmap[owner]->get_bound() <<'\n'; } } // mov rax,QWORD PTR [rbp-0x8] VOID mov_mem_reg(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins, std::string owner, int64_t displacement, REG reg) { std::cout << "reg val: " << hex << PIN_GetContextReg(ctxt, reg) << '\n'; std::cout<< hex <<addr<<"\t"<<disassins<<dec<<std::endl; if (i.objinfostack[owner]->get_obj() == "pointer") { std::string insreg = REG_StringShort(reg); i.registerblock[insreg]->set_stack_pos(i.rbp_value + displacement); } } // mov DWORD PTR [rbp-0xc],eax VOID mov_mem_reg_2(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins, std::string owner, int64_t displacement, REG base_reg) { if (i.objinfostack[owner]->get_obj() == "scalar") { // operand memory base register std::string opbasereg = REG_StringShort(base_reg); std::cout << "INS_OperandMemoryIndexReg: " << base_reg << '\n'; // Checks can be done here // Get the owner if (i.objinfostack[i.relPosStack[i.registerblock[opbasereg]->get_stack_pos()]->get_owner()]->get_obj() == "pointer") { if (((accessboundsmap[i.relPosStack[i.registerblock[opbasereg]->get_stack_pos()]->get_owner()]->get_base() - i.rbp_value + displacement) > (accessboundsmap[i.relPosStack[i.registerblock[opbasereg]->get_stack_pos()]->get_owner()]->get_base())) || ((accessboundsmap[i.relPosStack[i.registerblock[opbasereg]->get_stack_pos()]->get_owner()]->get_base()) - i.objinfostack[owner]->get_obj_size() - i.rbp_value + displacement) < accessboundsmap[i.relPosStack[i.registerblock[opbasereg]->get_stack_pos()]->get_owner()]->get_bound()) { std::cout << "abort" << '\n'; } } } } // set the value of rbp after detecting using sub rsp, xx instruction VOID rbp_set(uint64_t addr, CONTEXT * ctxt, Block &i, std::string disassins) { #ifdef RPB_DEBUG std::cout << "rbp set: " << i.rbp_value << '\n'; std::cout << "rbp_routine name: " << i.name << '\n'; #endif // set the rbp value -- This value will stay same throughout the function i.rbp_value = PIN_GetContextReg(ctxt, REG_RBP); // #ifdef RPB_DEBUG std::cout << hex << "rbp set: " << i.rbp_value << dec << '\n'; // #endif } // Pin calls this function every time a new instruction is encountered VOID Instruction(INS ins, VOID *v) { // Functin variables std::string opbasereg = ""; // First check if the routine is valid if (!RTN_Valid(RTN_FindByAddress(INS_Address(ins)))) return; // skip if the address is over 0x700000000000 if (INS_Address(ins) > 0x700000000000) return; // Block hash map access // Find the current routine if ( blocks.find(RTN_Name(RTN_FindByAddress(INS_Address(ins)))) == blocks.end()) return; struct Block *i = blocks[RTN_Name(RTN_FindByAddress(INS_Address(ins)))]; /* set rbp and rsp values */ // mov rbp, rsp // This is so that, a function can be detected // If the below insturction is not detected, rsp and rbp will remain same // Detect sub rbp, rsp instruction - another way // if (REG_is_stackptr_type(INS_OperandReg(ins, 0))) if (INS_Opcode(ins) == XED_ICLASS_MOV && (INS_OperandReg(ins,0) == REG_RBP) && (INS_OperandReg(ins,1) == REG_RSP)) { INS_InsertCall(ins, IPOINT_AFTER, (AFUNPTR)reg_val_set, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_END); } if((INS_Opcode(ins) == XED_ICLASS_ADD || INS_Opcode(ins) == XED_ICLASS_SUB) &&(INS_OperandIsImmediate(ins, 1)) && (INS_OperandReg(ins,0) == REG_RSP)) { INS_InsertCall(ins, IPOINT_AFTER, (AFUNPTR)reg_val_set, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_END); } /* END */ /* Get the owner */ // Get the owner for the particular static address std::string owner; if ( i->inscodestack.find(INS_Address(ins)) == i->inscodestack.end()) { // An exeption can be called here return; } else { owner = i->inscodestack[INS_Address(ins)]->get_owner(); } /* END */ // Returns the name of the block // std::cout << "RTN: " << RTN_Name(RTN_FindByAddress(INS_Address(ins))) << '\n'; #ifdef RPB_DEBUG std::cout << "rbp: " << i->rbp_value << '\n'; #endif #ifdef RBP_DETECTION // Detect the mov rbp, rsp instruction // This is so that, a function can be detected if (INS_Opcode(ins) == XED_ICLASS_MOV && (INS_OperandReg(ins,0) == REG_RBP)) { INS_InsertCall(ins, IPOINT_AFTER, (AFUNPTR)rbp_set, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_END); } #endif // Detect the return instruction // For rbp detection // This can be done after the end of a particular function - but not needed as the // values of rbp and rsp are specific to the function and not global #ifdef RBP_DETECTION if (INS_IsRet(ins)) { #ifdef RPB_DEBUG std::cout << "Return instruction detected" << '\n'; #endif // Make rbp 0 before each return i->rbp_value = 0; INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)rpb_check, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_END); } #endif /**** Detection of instructions starts here ****/ // Detect all memory store instructions (check only fro rbp and not rsp) // Array bounds check - not related to the softbounds technique // But it protects the array overflow // DWORD PTR [rbp-0x20],0x1 if ((INS_Opcode(ins) == XED_ICLASS_MOV) && INS_OperandIsMemory(ins, 0) && ((INS_OperandWidth(ins, 0) == 32) || (INS_OperandWidth(ins, 0) == 64)) && ((INS_OperandMemoryBaseReg(ins, 0) == REG_RBP) || (INS_OperandMemoryBaseReg(ins, 0) == REG_EBP)) && INS_OperandIsImmediate(ins, 1)) { // Check if the rbp is not changed #ifdef RBP_DETECTION INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)rpb_check, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_END); #endif INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)mov_immediate, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_PTR, new string(owner), IARG_ADDRINT, INS_OperandMemoryDisplacement(ins, 0), IARG_ADDRINT, INS_OperandImmediate(ins, 1), IARG_END); } // If the owner is a pointer // First check for the load instruction in the register // This will assume that the register will be used in future if ((INS_Opcode(ins) == XED_ICLASS_LEA) && (INS_OperandIsReg(ins, 0)) && INS_HasExplicitMemoryReference(ins)) { INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)lea_inreg, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_ADDRINT, INS_MemoryDisplacement(ins), IARG_UINT32, REG(INS_OperandReg(ins, 0)), IARG_END); } // If operand is a register - mov QWORD PTR [rbp-0x8],rax if ((INS_Opcode(ins) == XED_ICLASS_MOV) && INS_OperandIsMemory(ins, 0) && ((INS_OperandWidth(ins, 0) == 32) || (INS_OperandWidth(ins, 0) == 64)) && ((INS_OperandMemoryBaseReg(ins, 0) == REG_RBP) || (INS_OperandMemoryBaseReg(ins, 0) == REG_EBP)) && INS_OperandIsReg(ins, 1)) { INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)mov_reg, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_PTR, new string(owner), IARG_ADDRINT, INS_MemoryDisplacement(ins), IARG_UINT32, REG(INS_OperandReg(ins, 1)), IARG_END); } // If the pointer value is loaded // rax,QWORD PTR [rbp-0x8] if ((INS_Opcode(ins) == XED_ICLASS_MOV) && INS_OperandIsMemory(ins, 1) && INS_OperandIsReg(ins, 0) && ((INS_OperandWidth(ins, 1) == 32) || (INS_OperandWidth(ins, 1) == 64)) && ((INS_OperandMemoryBaseReg(ins, 1) == REG_RBP) || (INS_OperandMemoryBaseReg(ins, 1) == REG_EBP))) { INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)mov_mem_reg, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_PTR, new string(owner), IARG_ADDRINT, INS_MemoryDisplacement(ins), IARG_UINT32, REG(INS_OperandReg(ins, 0)), IARG_END); } if ((INS_Opcode(ins) == XED_ICLASS_MOV) && INS_OperandIsMemory(ins, 1) && ((INS_OperandWidth(ins, 1) == 32) || (INS_OperandWidth(ins, 1) == 64)) && ((INS_OperandMemoryBaseReg(ins, 1) != REG_RBP) && (INS_OperandMemoryBaseReg(ins, 1) != REG_EBP))) { INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)mov_mem_reg_2, IARG_ADDRINT, INS_Address(ins), IARG_CONTEXT, IARG_PTR, &(*i), IARG_PTR, new string(INS_Disassemble(ins)), IARG_PTR, new string(owner), IARG_ADDRINT, INS_OperandMemoryDisplacement(ins, 1), IARG_UINT32, REG(INS_OperandMemoryBaseReg(ins, 1)), IARG_END); } // if (i->objinfostack[owner]->get_obj() == "pointer") // { // std::cout << hex << INS_Disassemble(ins) << dec << '\n'; // // if ((INS_Opcode(ins) == XED_ICLASS_MOV) && (INS_OperandIsReg(ins, 1))) // } // For control flow Blocks if (INS_BranchTakenPrefix(ins)) std::cout << "!!!!!!!!!!!!!!!!!!!!!!!!!!!!" << '\n'; if (INS_IsBranchOrCall(ins)) std::cout << "Branch: " << hex << INS_Disassemble(ins) << dec << '\n'; if (!INS_HasFallThrough(ins)) std::cout<<"\nbranch!\n\n"; } // This function is called when the application exits VOID Fini(INT32 code, VOID *v) { } INT32 Usage() { cerr << "This tool counts the number of dynamic instructions executed" << endl; cerr << endl << KNOB_BASE::StringKnobSummary() << endl; return -1; } void readInput(char *filename) { std::string line; std::ifstream myfile(filename); if (myfile.is_open()) { // Get the count of the total number of blocks getline (myfile,line); int64_t count = atoi(line.c_str()); // Ignore newline after the count getline (myfile,line); while (count) { // Initialize the structure struct Block *block = new Block; // for the function name getline (myfile,line); block->name = line; // for the stack size getline (myfile,line); block->size = atoi(line.c_str()); block->rbp_value = 0; while ( getline (myfile,line) ) { if (line.empty()) { break; } else { std::vector<std::string> temp; boost::split(temp, line, boost::is_any_of("\t ")); block->inscodestack.insert(std::make_pair(strtol(temp[0].c_str(), NULL, 16), new InsInfo(strtol(temp[0].c_str(), NULL, 16), temp[1]))); //std::cout << "temp[1]: " << hex <<strtol(temp[0].c_str(), NULL, 16) << '\n'; } } while ( getline (myfile,line) ) { if (line.empty()) { break; } else { std::vector<std::string> temp; boost::split(temp, line, boost::is_any_of("\t ")); //ObjInfo *objinfo = new ObjInfo {atoi(temp[0].c_str()), temp[1], temp[2], temp[3], atoi(temp[4].c_str())}; block->objinfostack.insert(std::make_pair(temp[3], new ObjInfo(atoi(temp[0].c_str()), temp[1], temp[2], temp[3], atoi(temp[4].c_str())))); } } // // make every location zero upon initialization // for (uint64_t i = 0; i <= block.size; ++i) // block.relPosStack.insert(std::make_pair(i, new RelPos(0))); blocks.insert(std::make_pair(block->name, block)); --count; } myfile.close(); } else std::cout << "Unable to open file\n"; } // Lock Routines void mutex_lock() { key = 0; //std::cout<<"out\n"; } void mutex_unlock() { key = 1; //std::cout<<"in\n"; } void Image(IMG img, VOID *v) { RTN mainrtn = RTN_FindByName(img, "main"); if (RTN_Valid(mainrtn)) { std::cout << "Routine " << RTN_Name(mainrtn)<< '\n'; RTN_Open(mainrtn); // Apply the locks to the main routine RTN_InsertCall(mainrtn, IPOINT_BEFORE, (AFUNPTR)mutex_unlock, IARG_END); RTN_InsertCall(mainrtn, IPOINT_AFTER, (AFUNPTR)mutex_lock, IARG_END); RTN_Close(mainrtn); } } int main(int argc, char * argv[]) { // Initialize pin PIN_InitSymbols(); if (PIN_Init(argc, argv)) return Usage(); // Argv[7] is the name of the input file readInput(argv[7]); // Register Instruction to be called to instrument instructions INS_AddInstrumentFunction(Instruction, 0); // Image instrumentation IMG_AddInstrumentFunction(Image, 0); // Register Fini to be called when the application exits PIN_AddFiniFunction(Fini, 0); // Start the program, never returns PIN_StartProgram(); return 0; }
true
4e54fc40e2180afc6f10011c06bf7feb2bf3b433
C++
true-bear/cpp_server_study_projects_Pub
/ebook_GameServerProgramming/ServerCore/ServerLibrary/Util/GameObject.h
UHC
725
2.953125
3
[ "MIT" ]
permissive
#pragma once #include "stdafx.h" class Object { wstr_t allocFile_; int allocLine_; }; class NameObject { wstr_t name_; public: wstr_t& name() { return name_; } void setName(wstr_t name) { name_ = name; } }; class Work { public: virtual void tick() = 0; virtual void wakeup() {}; virtual void suspend() {}; virtual void stop() {}; virtual void start() {}; }; class GameObject : public NameObject, public Work { POINT position_; float direction_; public: // Ŭ ̸ Ҹ ̸ ٸǷ, free Ű virtual ~GameObject() { this->free(); } virtual void initialize() {}; virtual void free() {}; };
true
4c0aa5dcd9a3fed8777d5029a319711a50d9bd4b
C++
jjdredd/math536
/hw1.cpp
UTF-8
1,613
3.09375
3
[]
no_license
#include <iostream> #include <fstream> #include "sbms.hpp" #include "util.hpp" // problem 2 void Problem_2() { std::cout << "Problem_2" << std::endl; unsigned N = 5; SBMS A(N, N); std::vector<double> R, b = {5, 3.55, 2.81428571428571, 2.34642857142857, 2.01746031746032}; for (unsigned i = 0; i < N; i++) { for (unsigned j = i; j < N; j++) A.Set(i, j, 1.0/((i + 1) + (j + 1) - 1)); } std::cout << "Hilbert matrix" << std::endl << A << std::endl; LSBMS C = A.Cholesky(); // need smart ptrs std::cout << "Cholesky (H)" << std::endl << C << std::endl; R = CSolve(C, b); std::cout << "x = " << R << std::endl << std::endl; std::cout << "perturbed" << std::endl; A.Set(0, 4, .20001); std::cout << "Perturbed Hilbert matrix" << std::endl << A << std::endl; C = A.Cholesky(); R = CSolve(C, b); std::cout << "x = " << R << std::endl; return; } void Problem_3() { char *fname = "./conv.txt"; std::cout << "Problem_3" << std::endl << "output in " << fname << std::endl; // here bandwidth is defined differently // than in problem formulation unsigned N = 10, k = 3, steps; std::vector<double> b = {9, 10, 11, 11, 11, 11, 11, 11, 10, 9}; SBMS A(N, k); ProblemTwoFill(A); std::cout << "==========[ A ]==========" << std::endl << A << std::endl << std::endl; std::vector<double> x; std::ofstream ofile("./conv.txt"); for (double w = 0.1; w < 2; w += 0.1) { x = SORSolve(A, b, steps, w, 1e-6); ofile << w << '\t' << steps << std::endl; } std::cout << "x = " << x << std::endl; } int main() { Problem_2(); Problem_3(); return 0; }
true
1e253707a42775f3d08cbf9273d0724c9b58eeac
C++
KriAB/Oblig3Visualisering
/mousepicker.cpp
UTF-8
8,490
2.59375
3
[]
no_license
#include "mousepicker.h" #include <QMouseEvent> #include "renderwindow.h" #include "resourcefactory.h" #include "transformcomponent.h" #include "meshcomponent.h" #include "collisioncomponent.h" #include "systemmanager.h" #include "componentsystem.h" MousePicker::MousePicker(RenderWindow *renderWindow, Camera *cam, SystemManager *syst/*, gsl::Matrix4x4 projMat*/) { mRenderWindow = renderWindow; currentCamera = cam; mProjectionMatrix = currentCamera->mProjectionMatrix; mViewMatrix = currentCamera->mViewMatrix; mSystemManager = syst; } void MousePicker::update() { mViewMatrix = currentCamera->mViewMatrix; mProjectionMatrix = currentCamera->mProjectionMatrix; currentRay = calculateMouseRay(); } gsl::Vector3D MousePicker::calculateMouseRay() { //Mouse er i Viewport space, må convertere til worldspace float mouseX =mRenderWindow->mMouseX; //putte inn i renderWindow, så det kan henter derfra heller float mouseY = mRenderWindow->mMouseY; //Convert from Viewport space to Normalized device space gsl::Vector2D normalizedCoords = getNormalizedDeviceCoordinates(mouseX,mouseY); // std::cout << normalizedCoords << std::endl; //Convert from Normalized device space to homogeneous clip space gsl::Vector4D clipCoords = gsl::Vector4D(normalizedCoords.x,normalizedCoords.y, -1.f,1.f); // std::cout << clipCoords << std::endl; //Convert from Clip space to Eye space gsl::Vector4D eyeCoords = toEyeCoords(clipCoords); //std::cout << eyeCoords << std::endl; //Convert from Eye space to World space gsl::Vector3D worldRay = toWorldCoords(eyeCoords); //std::cout << worldRay << std::endl; // std::cout << "World Ray: " << worldRay <<std::endl; return worldRay; } gsl::Vector2D MousePicker::getNormalizedDeviceCoordinates(float xMouse, float yMouse) { QSize windowSize = mRenderWindow->getWindowSize(); float x = (2.0f*xMouse) / windowSize.width() -1; float y = 1 - (2.0f*yMouse) / windowSize.height(); return gsl::Vector2D(x,y); //kan være jeg må returnere (x, -y) } gsl::Vector4D MousePicker::toEyeCoords(gsl::Vector4D clipCoords) { gsl::Matrix4x4 invertedProjection = mProjectionMatrix; invertedProjection.inverse(); gsl::Vector4D eyeCoords = invertedProjection*clipCoords; //Kun interessert i x,y eyeCoords = gsl::Vector4D(eyeCoords.x, eyeCoords.y, -1.0f, 0.0f); return eyeCoords; } gsl::Vector3D MousePicker::toWorldCoords(gsl::Vector4D eyeCoords) { gsl::Matrix4x4 invertetViewMat = mViewMatrix; invertetViewMat.inverse(); gsl::Vector4D rayWorld = invertetViewMat * eyeCoords; gsl::Vector3D rayMouse = gsl::Vector3D(rayWorld.x,rayWorld.y,rayWorld.z); rayMouse.normalize(); return rayMouse; } gsl::Vector3D MousePicker::getIntersectionPoint() { return intersectionPoint; } gsl::Vector3D MousePicker::getPointOnRay(gsl::Vector3D ray, float distance) { gsl::Vector3D camPos = currentCamera->position(); gsl::Vector3D start = gsl::Vector3D(camPos.x,camPos.y,camPos.z); gsl::Vector3D scaledRay = gsl::Vector3D(ray.x*distance, ray.y*rayLenght, ray.z*distance); gsl::Vector3D pointOnRay = start+scaledRay; return pointOnRay; } int MousePicker::intersectedEntity() { ComponentSystem *compS = mSystemManager->componentSystem(); gsl::Vector3D tempIntersectionCoord = currentRay; //Hvis man får lengden mellom posisjonen til objektet og rayen // std::cout << "IntersectionPoint: " << tempIntersectionCoord <<std::endl; //sjekke at Objektet har kollisjon, hvis ikke bruke meshen. Må tenke på scale for(int i = 0; i <compS->getTransformComponents().size(); i++) { TransformComponent* tempTrans = compS->getTransCompWithEId(i); MeshComponent* tempMesh = compS->getMeshCompWithEId(i); CollisionComponent* tempColl = compS->getCollCompWithEId(i); //Loop som sjekker for forskjellige lengder til rayen for(float j = 0; j < rayLenght; j ++) { tempIntersectionCoord = currentRay; tempIntersectionCoord = getPointOnRay(currentRay,j); if(tempColl!= nullptr) { // if(tempTrans.at(i)->position().x - tempIntersectionCoord.x < tempColl.at(i)->getLengthX()/2 && tempTrans.at(i)->position().x - tempIntersectionCoord.x > -tempColl.at(i)->getLengthX()/2 ) // if(tempTrans.at(i)->position().y - tempIntersectionCoord.y < tempColl.at(i)->getLengthY()/2 && tempTrans.at(i)->position().y - tempIntersectionCoord.y > -tempColl.at(i)->getLengthY()/2 ) // if(tempTrans.at(i)->position().z - tempIntersectionCoord.z < tempColl.at(i)->getLengthZ()/2 && tempTrans.at(i)->position().z - tempIntersectionCoord.z > -tempColl.at(i)->getLengthZ()/2 ) // { // intersectionPoint = tempIntersectionCoord; // std::cout << "IntersectionPoint: " << intersectionPoint << " Entity: " << i << std::endl; // return i; // } //Må være true for alle x,y,z if(tempTrans->position().x - ((tempColl->getLengthX())/2) < tempIntersectionCoord.x && tempTrans->position().x + tempColl->getLengthX()/2 > tempIntersectionCoord.x) { if(tempTrans->position().y - ((tempColl->getLengthY())/2) < tempIntersectionCoord.y && tempTrans->position().y + tempColl->getLengthY()/2 > tempIntersectionCoord.x) { if(tempTrans->position().z - ((tempColl->getLengthZ())/2) < tempIntersectionCoord.z && tempTrans->position().z + tempColl->getLengthZ()/2 > tempIntersectionCoord.z) { intersectionPoint = tempIntersectionCoord; // std::cout << "IntersectionPoint: " << intersectionPoint << " Entity: " << i << std::endl; return i; } } } //Hvis ikke bruk meshens minste og største verdi. Må finne en bedre løsning else if(tempMesh != nullptr) { if(tempTrans->position().x+tempMesh->getSmallestBiggestXYZ().at(0) < tempIntersectionCoord.x && tempTrans->position().x+tempMesh->getSmallestBiggestXYZ().at(1) > tempIntersectionCoord.x) { if(tempTrans->position().y+tempMesh->getSmallestBiggestXYZ().at(2) < tempIntersectionCoord.y &&tempTrans->position().y+tempMesh->getSmallestBiggestXYZ().at(3) > tempIntersectionCoord.y) { if(tempTrans->position().z+tempMesh->getSmallestBiggestXYZ().at(4) < tempIntersectionCoord.z && tempTrans->position().z+tempMesh->getSmallestBiggestXYZ().at(5) > tempIntersectionCoord.z) { intersectionPoint = tempIntersectionCoord; //std::cout << "IntersectionPoint: " << intersectionPoint << " Entity: " << i << " Position: " << tempTrans.at(i)->position()<<std::endl; return i; } } } // if(tempTrans.at(i)->position().x - tempIntersectionCoord.x < tempMeshes.at(i)->getLengthX()/2 && tempTrans.at(i)->position().x - tempIntersectionCoord.x > -tempMeshes.at(i)->getLengthX()/2 ) // if(tempTrans.at(i)->position().y - tempIntersectionCoord.y < tempMeshes.at(i)->getLengthY()/2 && tempTrans.at(i)->position().y - tempIntersectionCoord.y > -tempMeshes.at(i)->getLengthY()/2 ) // if(tempTrans.at(i)->position().z - tempIntersectionCoord.z < tempMeshes.at(i)->getLengthZ()/2 && tempTrans.at(i)->position().z - tempIntersectionCoord.z > -tempMeshes.at(i)->getLengthZ()/2 ) // { // intersectionPoint = tempIntersectionCoord; // std::cout << "IntersectionPoint: " << intersectionPoint << " Entity: " << i << std::endl; // return i; // } } else { std::cout << "Something wrong with Intersected Entity!" << std::endl; return -1; } } } } return - 1; }
true
87de34e2ecfa2d76799baa5039832740cbc9124b
C++
devanshdalal/leetcode-solutions
/MaximalSquare.cpp
UTF-8
916
2.578125
3
[]
no_license
class Solution { public: int maximalSquare(vector<vector<char>>& a) { int n=a.size(); if(n==0)return 0; int m=a[0].size(); // cerr << a[0][0] << endl; int x[n+1][m+1]; int y[n+1][m+1]; int d[n+1][m+1]; for(int i=0;i<=n;i++){ x[i][m]=y[i][m]=d[i][m]=0; } for(int i=0;i<=m;i++){ x[n][i]=y[n][i]=d[n][i]=0; } int ans =0; for(int i=n-1;i>=0;i--){ for(int j=m-1;j>=0;j--){ x[i][j]=(a[i][j]-'0')*(x[i+1][j]+1) ; y[i][j]=(a[i][j]-'0')*(y[i][j+1]+1) ; d[i][j]=(a[i][j]-'0')*min(min(d[i+1][j+1]+1,x[i][j]),y[i][j]); ans = max(ans,d[i][j]*d[i][j]); } } return ans; } };
true
6c4e43864210344c2faca45a582f8d70bd8123ae
C++
timcsy/SelfDrivingCar
/connection.cpp
UTF-8
904
2.859375
3
[]
no_license
#include <Arduino.h> #include "connection.h" int status = WL_IDLE_STATUS; void wifi_connect(char * ssid, char * pass) { // attempt to connect to Wifi network: while (status != WL_CONNECTED) { Serial.print("Attempting to connect to SSID: "); Serial.println(ssid); // Connect to WPA/WPA2 network. Change this line if using open or WEP network: status = (pass[0] == '\0')? WiFi.begin(ssid): WiFi.begin(ssid, pass); } Serial.println("Connected to wifi"); printWifiStatus(); } void printWifiStatus() { // print the SSID of the network you're attached to: Serial.print("SSID: "); Serial.println(WiFi.SSID()); // print your WiFi shield's IP address: IPAddress ip = WiFi.localIP(); Serial.print("IP Address: "); Serial.println(ip); // print the received signal strength: long rssi = WiFi.RSSI(); Serial.print("signal strength (RSSI):"); Serial.print(rssi); Serial.println(" dBm"); }
true
70be2a4861e92f55fd969cbbd9287033efbe5902
C++
kevinclark/kata
/cpp/texting/include/Trie.hpp
UTF-8
3,134
3.625
4
[]
no_license
#ifndef TRIE_HPP #define TRIE_HPP #include <map> #include <set> #include <utility> #include <iterator> #include <boost/foreach.hpp> template <typename Key, typename Value> class TrieNode { public: typedef Key key_type; typedef Value value_type; typedef std::set<value_type> storage_type; private: typedef std::map<key_type, TrieNode*> map_type; public: TrieNode* operator[](const key_type& key) const { typename map_type::const_iterator edge = m_edges.find(key); if (edge != m_edges.end()) { return edge->second; } else { return NULL; } } void AddValue(const value_type& value) { m_values.insert(value); } const storage_type& Values() const { return m_values; } TrieNode* AddEdge(key_type key) { TrieNode* node(new TrieNode()); m_edges.insert(std::make_pair(key, node)); return node; } ~TrieNode() { BOOST_FOREACH(const typename map_type::value_type& edge, m_edges) { if (edge.second != NULL) { delete edge.second; } } } private: storage_type m_values; map_type m_edges; }; template <typename Key, typename Value> class Trie { public: typedef Key key_type; typedef Value value_type; typedef TrieNode<key_type, value_type> node_type; typedef typename node_type::storage_type::const_iterator result_const_iterator; typedef std::pair<result_const_iterator, result_const_iterator> result_type; template <typename Container> void insert(const Container& keys, const value_type& value) { node_type* currentNode = &m_root; BOOST_FOREACH(const key_type& key, keys) { node_type* nextNode = (*currentNode)[key]; // If this length isn't built, build it if (nextNode == NULL) { nextNode = currentNode->AddEdge(key); } currentNode = nextNode; } if (currentNode != NULL) { currentNode->AddValue(value); } } template <typename Container> result_type find(const Container keys) const { const node_type* currentNode = &m_root; const node_type* nextNode = NULL; BOOST_FOREACH(const key_type& key, keys) { nextNode = (*currentNode)[key]; if (nextNode == NULL) { break; } currentNode = nextNode; } if (nextNode == NULL) { return std::make_pair(result_const_iterator(), result_const_iterator()); } return std::make_pair(nextNode->Values().begin(), nextNode->Values().end()); } private: node_type m_root; }; #endif
true
94fe0684f5366957bf02ade5f7ab34c3a97cac57
C++
Al3x76/cpp
/Pbinfo/KSort.cpp
UTF-8
497
2.796875
3
[ "MIT" ]
permissive
#include <iostream> using namespace std; void sortare(int a, int b, int v[], bool cresc){ for(int i=a; i<b; i++) for(int j=i+1; j<=b; j++) if(cresc){ if(v[i]>v[j]) swap(v[i], v[j]); } else if(v[i]<v[j]) swap(v[i], v[j]); } int main(){ int n, k, a[1005]; cin>>n>>k; for(int i=1; i<=n; i++) cin>>a[i]; sortare(1, k, a, 1); sortare(k+1, n, a, 0); for(int i=1; i<=n; i++) cout<<a[i]<<" "; return 0; }
true
a920e5d89975bcc4331a04971b9df4a19d50a02b
C++
billux/budgetwarrior
/include/console.hpp
UTF-8
8,285
2.984375
3
[ "MIT" ]
permissive
//======================================================================= // Copyright (c) 2013-2014 Baptiste Wicht. // Distributed under the terms of the MIT License. // (See accompanying file LICENSE or copy at // http://opensource.org/licenses/MIT) //======================================================================= #ifndef CONSOLE_H #define CONSOLE_H #include <vector> #include <string> #include <iostream> #include "money.hpp" #include "date.hpp" #include "accounts.hpp" namespace budget { inline std::string red(const std::string& str){ return "\033[0;31m" + str + "\033[0;3047m"; } inline std::string green(const std::string& str){ return "\033[0;32m" + str + "\033[0;3047m"; } inline std::string cyan(const std::string& str){ return "\033[0;33m" + str + "\033[0;3047m"; } std::string format_money(const budget::money& m); std::string format_money_reverse(const budget::money& m); /** * Returns the real size of a string. By default, accented characteres are * represented by several chars and make the length of the string being bigger * than its displayable length. This functionr returns only a size of 1 for an * accented chars. * \param value The string we want the real length for. * \return The real length of the string. */ std::size_t rsize(const std::string& value); template<typename T> void print_minimum(const T& value, std::size_t min_width){ auto str = to_string(value); auto old_width = std::cout.width(); std::cout.width(min_width + (str.size() - rsize(str))); std::cout << str; std::cout.width(old_width); } /** * Indicate if the given option was present in the list. If present, the option * is removed from the list. * \param option The full option name with any - included * \param args The command line arguments * \return true if the option was present, false otherwise. */ bool option(const std::string& option, std::vector<std::string>& args); /** * Return the value of the given option if present or the default value * otherwise * \param option The full option name with any - included * \param args The command line arguments * \return The string value of the option or the default value is not present. */ std::string option_value(const std::string& option, std::vector<std::string>& args, const std::string& value); std::string format_code(int attr, int fg, int bg); std::string format(const std::string& value); void display_table(std::vector<std::string> columns, std::vector<std::vector<std::string>> contents, std::size_t groups = 1); template<typename T> bool check(const T&){ return true; } template<typename T, typename CheckerA, typename ...Checker> bool check(const T& value, CheckerA first, Checker... checkers){ if(!first(value)){ std::cout << first.message() << std::endl; return false; } return check(value, checkers...); } template<typename ...Checker> void edit_string(std::string& ref, const std::string& title, Checker... checkers){ bool checked; do { std::string answer; std::cout << title << " [" << ref << "]: "; std::getline(std::cin, answer); if(!answer.empty()){ ref = answer; } checked = check(ref, checkers...); } while(!checked); } template<typename ...Checker> void edit_number(std::size_t& ref, const std::string& title, Checker... checkers){ bool checked; do { std::string answer; std::cout << title << " [" << ref << "]: "; std::getline(std::cin, answer); if(!answer.empty()){ ref = to_number<std::size_t>(answer); } checked = check(ref, checkers...); } while(!checked); } template<typename ...Checker> void edit_double(double& ref, const std::string& title, Checker... checkers){ bool checked; do { std::string answer; std::cout << title << " [" << ref << "]: "; std::getline(std::cin, answer); if(!answer.empty()){ ref = to_number<double>(answer); } checked = check(ref, checkers...); } while(!checked); } template<typename ...Checker> void edit_money(budget::money& ref, const std::string& title, Checker... checkers){ bool checked; do { std::string answer; std::cout << title << " [" << ref << "]: "; std::getline(std::cin, answer); if(!answer.empty()){ ref = parse_money(answer); } checked = check(ref, checkers...); } while(!checked); } template<typename ...Checker> void edit_date(date& ref, const std::string& title, Checker... checkers){ bool checked; do { try { std::string answer; std::cout << title << " [" << ref << "]: "; std::getline(std::cin, answer); if(!answer.empty()){ bool math = false; if(answer[0] == '+'){ std::string str(std::next(answer.begin()), std::prev(answer.end())); if(answer.back() == 'd'){ ref += days(std::stoi(str)); math = true; } else if(answer.back() == 'm'){ ref += months(std::stoi(str)); math = true; } else if(answer.back() == 'y'){ ref += years(std::stoi(str)); math = true; } } else if(answer[0] == '-'){ std::string str(std::next(answer.begin()), std::prev(answer.end())); if(answer.back() == 'd'){ ref -= days(std::stoi(str)); math = true; } else if(answer.back() == 'm'){ ref -= months(std::stoi(str)); math = true; } else if(answer.back() == 'y'){ ref -= years(std::stoi(str)); math = true; } } if(!math) { ref = from_string(answer); } } checked = check(ref, checkers...); } catch(const date_exception& e){ std::cout << e.message() << std::endl; checked = false; } } while(!checked); } struct not_empty_checker { bool operator()(const std::string& value){ return !value.empty(); } std::string message(){ return "This value cannot be empty"; } }; struct not_negative_checker { bool operator()(const budget::money& amount){ return !(amount.dollars() < 0 || amount.cents() < 0); } std::string message(){ return "The amount cannot be negative"; } }; struct not_zero_checker { bool operator()(const budget::money& amount){ return amount.dollars() > 0 || amount.cents() > 0; } std::string message(){ return "The amount cannot be negative"; } }; struct account_checker { bool operator()(const std::string& value){ return account_exists(value); } std::string message(){ return "The account does not exist"; } }; template<std::size_t First, std::size_t Last> struct range_checker { bool operator()(const std::size_t& value){ return value >= First && value <= Last; } std::string message(){ std::string m = "Value must in the range ["; m += to_string(First); m += ", "; m += to_string(Last); m += "]"; return m; } }; struct one_of_checker { std::vector<std::string> values; one_of_checker(std::vector<std::string> values) : values(values){ //Nothing to init } bool operator()(const std::string& value){ for(auto& v : values){ if(value == v){ return true; } } return false; } std::string message(){ std::string value = "This value can only be one of these values ["; std::string comma = ""; for(auto& v : values){ value += comma; value += v; comma = ", "; } value += "]"; return value; } }; } //end of namespace budget #endif
true
2a9674172678aee957a3c6c1b0c6b851ac21c57b
C++
Ayesha049/leetcode
/289-game-of-life/289-game-of-life.cpp
UTF-8
1,140
2.59375
3
[]
no_license
class Solution { public: void gameOfLife(vector<vector<int>>& board) { int n = board.size(); if(n==0) return; int m = board[0].size(); if(m==0) return; vector<bool>temp(m,0); vector<vector<bool> >v(n,temp); int dx[] = {0,0,1,-1,-1,-1,1,1}; int dy[] = {1,-1,0,0,-1,1,-1,1}; for(int i=0;i<n;i++) { for(int j=0;j<m;j++) { int cnt = 0; for(int d=0;d<8;d++) { int x = i+dx[d]; int y = j+dy[d]; if(x>=0 && x<n && y>=0 && y<m) { cnt+=board[x][y]; } } int val = 0; if(board[i][j] == 1) { if(cnt == 2 || cnt == 3) { val = 1; } } else { if(cnt == 3) val = 1; } v[i][j] = val; } } for(int i=0;i<n;i++) { for(int j=0;j<m;j++) { board[i][j] = v[i][j]; } } } };
true
f8d88504af931ce6e30d39cbb12e200894867581
C++
wusiyan11/Flood-it
/Flood-it/floodit.cpp
UTF-8
1,292
3.078125
3
[]
no_license
#include "game.h" #include "textdisplay.h" #include "cell.h" #include <iostream> #include <string> #include <cstdlib> #include "PRNG.h" using namespace std; int seed; void change_option(char * first, char * second, int &moves, int &size, int &seed) { string option = string(first); int num = atoi(second); if (option == "-moves" && num >= 2) { moves = num; } if (option == "-size" && num >= 1) { size = atoi(second); } if (option == "-seed") { seed = atoi(second); } } int main (int argc, char * argv[]) { istream * infile = &cin; int size = 10, moves = 20; seed = getpid(); switch (argc) { case 7: { change_option(argv[5],argv[6],moves,size,seed); } case 5: { change_option(argv[3],argv[4],moves,size,seed); } case 3: { change_option(argv[1],argv[2],moves,size,seed); break; } default: { //Usage Error } } Game g(size,moves); int move; int movesleft = g.getTurns(); while (movesleft) { g.print(); cout << movesleft << " moves left" << endl; if (infile->eof()) { break; } *infile >> move; g.change(move); if (g.isWon()) { g.print(); movesleft = g.getTurns(); cout << movesleft << " moves left" << endl; cout << "Won" << endl; return 0; } movesleft = g.getTurns(); } cout << "Lost" << endl; }
true
5bcf77791b9b0ab5b6dc2f63a9eace7e16c12dae
C++
diamante0018/tekno_uttv2
/ultimateteknotool.v2/CWinAPIFileW.cpp
UTF-8
1,730
2.796875
3
[]
no_license
#include "pch.h" #include "CWinAPIFileW.h" constexpr LARGE_INTEGER zero = { 0 }; CWinAPIFileW::CWinAPIFileW() { } CWinAPIFileW::~CWinAPIFileW() { if (this->m_hFile != INVALID_HANDLE_VALUE) { ::CloseHandle(this->m_hFile); } } bool CWinAPIFileW::OpenForWriting(wchar_t* name) { this->Close(); this->m_hFile = CreateFileW(name, GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (this->m_hFile != INVALID_HANDLE_VALUE) { return true; } return false; } void CWinAPIFileW::WriteInAppend(const char* src, size_t len) { if (::SetFilePointerEx(this->m_hFile, zero, NULL, FILE_END)) /* If the function succeeds, the return value is nonzero. */ { ::WriteFile(this->m_hFile, src, len, &m_byteswriten, NULL); } } bool CWinAPIFileW::OpenForReading(wchar_t* name) { this->Close(); this->m_hFile = CreateFileW(name, GENERIC_READ, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); if (this->m_hFile != INVALID_HANDLE_VALUE) { return true; } return false; } void CWinAPIFileW::ReadFrom(char* dst, size_t len) { ::ReadFile(this->m_hFile, dst, len, &m_bytesread, NULL); } void CWinAPIFileW::Truncate(wchar_t* name) { this->Close(); this->m_hFile = CreateFileW(name, GENERIC_READ | GENERIC_WRITE, 0, NULL, TRUNCATE_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); this->Close(); } bool CWinAPIFileW::IsFileExist(wchar_t* name) const { HANDLE DummyBoi = INVALID_HANDLE_VALUE; DummyBoi = CreateFileW(name, 0, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (DummyBoi != INVALID_HANDLE_VALUE) { ::CloseHandle(DummyBoi); return true; } return false; } void CWinAPIFileW::Close() { if (this->m_hFile != INVALID_HANDLE_VALUE) { ::CloseHandle(this->m_hFile); } }
true
4eb5764063f0075ce003d74a632461467249524a
C++
Botrix/Minimax
/C4Board.cpp
UTF-8
6,628
2.765625
3
[]
no_license
#include <algorithm> #include "../MyEngine/MainEngine/ResourceManager.h" #include "../MyEngine/MainEngine/Random.h" #include "C4Board.h" C4Board::C4Board() { } C4Board::~C4Board() { } C4Board* C4Board::makeMove(int col) const { C4Board* newBoard = new C4Board(*this); for (int i = 5; i >= 0; i--) { if (newBoard->m_cells[i][col] == EMPTY && inRange(col,0,6) && m_winner == EMPTY) { newBoard->m_cells[i][col] = m_currPlayer; newBoard->switchTurn(); newBoard->checkWinner(); return newBoard; } } return newBoard; } Cell C4Board::getTurn() const { if (m_winner != EMPTY || std::count(&m_cells[0][0], &m_cells[0][0]+42, EMPTY) == 0) { return EMPTY; } else { return m_currPlayer; } } Cell C4Board::checkWinner() { auto checkDirection = [&](int r, int c, int dr, int dc) { if (!inRange(r+3*dr,0,5) || !inRange(c+3*dc,0,6)) { return false; } for (int i = 1; i < 4; i++) { if (m_cells[r][c] != m_cells[r+i*dr][c+i*dc]) { return false; } } return true; }; m_winner = EMPTY; for (int r = 0; r < 6; r++) { for (int c = 0; c < 7; c++) { if (m_cells[r][c] == EMPTY) { continue; } else if (checkDirection(r,c,0,1)) { m_winner = m_cells[r][c]; return m_cells[r][c]; } else if (checkDirection(r,c,1,1)) { m_winner = m_cells[r][c]; return m_cells[r][c]; } else if (checkDirection(r,c,1,0)) { m_winner = m_cells[r][c]; return m_cells[r][c]; } else if (checkDirection(r,c,1,-1)) { m_winner = m_cells[r][c]; return m_cells[r][c]; } } } return EMPTY; } bool C4Board::isEmpty() const { return (std::count(&m_cells[0][0], &m_cells[0][0]+42, EMPTY) == 42); } int C4Board::getClickedColumn(crvec2 mouse) const { for (int i = 0; i < 7; i++) { if (mouse.x >= -75+i*150/7 && mouse.x <= -75+(i+1)*150/7 && mouse.y >= -75 && mouse.y <= 75) { return i; } } return -1; } glm::vec4 C4Board::getNumRows() const { auto checkDirection = [&](int r, int c, int dr, int dc) { for (int i = 1; i < 4; i++) { if (m_cells[r][c] != m_cells[r+i*dr][c+i*dc] || !inRange(r+i*dr,0,5) || !inRange(c+i*dc,0,6)) { return i; } } return 4; }; glm::vec4 pcounter(0), ccounter(0); for (int r = 0; r < 6; r++) { for (int c = 0; c < 7; c++) { if (m_cells[r][c] == PLAYER) { pcounter[checkDirection(r,c,0,1)-1]++; pcounter[checkDirection(r,c,1,1)-1]++; pcounter[checkDirection(r,c,1,0)-1]++; pcounter[checkDirection(r,c,1,-1)-1]++; } else if (m_cells[r][c] == COMPUTER) { ccounter[checkDirection(r,c,0,1)-1]++; ccounter[checkDirection(r,c,1,1)-1]++; ccounter[checkDirection(r,c,1,0)-1]++; ccounter[checkDirection(r,c,1,-1)-1]++; } } } return glm::vec4(ccounter[1],ccounter[2],pcounter[1],pcounter[2]); } void C4Board::switchTurn() { m_currPlayer = (m_currPlayer == PLAYER) ? COMPUTER : PLAYER; } void C4Board::reset() { m_currPlayer = nta::Random::randBool() ? PLAYER : COMPUTER; m_winner = EMPTY; for (int i = 0; i < 6; i++) { for (int j = 0; j < 7; j++) { m_cells[i][j] = EMPTY; } } } void C4Board::drawCircs(nta::SpriteBatch& sBatch, nta::SpriteFont* font) const { static int boarder = 1; static float width = 150/7-2*boarder; static float height = 25-2*boarder; for (int i = 0; i < 6; i++) { for (int j = 0; j < 7; j++) { glm::vec4 col(0); if (m_cells[i][j] == PLAYER) { col = PLAYER_COLOR; } else if (m_cells[i][j] == COMPUTER) { col = COMPUTER_COLOR; } font->drawText(sBatch, "O", glm::vec4(-75+boarder+j*150/7,75-boarder-25*i,width,height), col); } } std::string text = (m_currPlayer == PLAYER) ? "Player's Turn" : "Computer's Turn"; glm::vec4 col = (m_currPlayer == PLAYER) ? PLAYER_COLOR : COMPUTER_COLOR; if (m_winner == PLAYER) { col = PLAYER_COLOR; text = "Player won"; } else if (m_winner == COMPUTER) { col = COMPUTER_COLOR; text = "Computer won"; } font->drawText(sBatch, text, glm::vec4(-80,98,160,21), col); } void C4Board::drawPrims(nta::PrimBatch& pBatch) const { static GLuint id = nta::ResourceManager::getTexture("solid.png").id; for (int i = 0; i < 5; i++) { pBatch.addPrimitive({{glm::vec2(-75+150./7*(i+1),75)},{glm::vec2(-75+150./7*(i+1),-75)}},id); pBatch.addPrimitive({{glm::vec2(-75,75-25*(i+1))},{glm::vec2(75,75-25*(i+1))}},id); } pBatch.addPrimitive({{glm::vec2(-75+150./7*6,75)},{glm::vec2(-75+150./7*6,-75)}},id); pBatch.addPrimitive({{glm::vec2(-75,75)},{glm::vec2(-75,-75)}},id); pBatch.addPrimitive({{glm::vec2(-75,-75)},{glm::vec2(75,-75)}},id); pBatch.addPrimitive({{glm::vec2(75,-75)},{glm::vec2(75,75)}},id); pBatch.addPrimitive({{glm::vec2(75,75)},{glm::vec2(-75,75)}},id); } MMNode* C4Board::generateMove(int move) { return makeMove(move); } float C4Board::evaluate() const { /**/ static float weights[] = {3,8}; switch(m_winner) { case PLAYER: return -100; case COMPUTER: return 100; } glm::vec4 rows = getNumRows(); return (weights[0]*rows[0] + weights[1]*rows[1])-((weights[0]+1)*rows[2] + (weights[1]+1)*rows[3]); /** float val = 0; for (int r = 0; r < 6; r++) { for (int c = 0; c < 7; c++) { if (m_cells[r][c] == m_cells[r][6-c]) { val++; } else if (std::min<int>(m_cells[r][c],m_cells[r][6-c]) == (int)EMPTY){ val--; } else { val -= 10; } } } return val; /**/ } bool C4Board::same(MMNode* rhs) const { C4Board* board = (C4Board*)rhs; for (int r = 5; r >= 0; r--) { for (int c = 0; c < 7; c++) { if (m_cells[r][c] != board->m_cells[r][c]) { return false; } } } return true; } int C4Board::getNumMoves() const { return 7; }
true
71d8f86ff8a4609fc9592b98dee108fe2a5582c7
C++
InochiTanaka/COMP_3512_Lab2
/Stack/Stack/Stacktester.cpp
UTF-8
2,091
3.640625
4
[]
no_license
#include "Stack.hpp" void stackTest() { cout << "Test 1: Store data { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }" << endl; int inputArray1[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; int numInput = sizeof(inputArray1) / sizeof(int); testing(inputArray1, numInput); cout << "Test 2: Store data { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 }" << endl; int inputArray2[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 }; numInput = sizeof(inputArray2) / sizeof(int); testing(inputArray2, numInput); cout << "Test 3: Store data { 1 }" << endl; int inputArray3[] = {1}; numInput = sizeof(inputArray3) / sizeof(int); testing(inputArray3, numInput); } void testing(int inputArray[], int numInput) { cout << endl; cout << "*********** Start test program ***********" << endl; cout << endl; cout << "Push content : " << endl; int i = 0; while (i < numInput && !full()) { push(inputArray[i]); cout << i+1 << " : "; print(); i++; } if (i < numInput && full()) { cout << endl; cout << "The Stack had been overflow" << endl; cout << endl; cout << "**************** Test End ****************" << endl; cout << endl; cleanStack(); return; } if (i < numInput && empty()) { cout << endl; cout << "The Stack is nothing" << endl; cout << endl; cout << "**************** Test End ****************" << endl; cout << endl; cleanStack(); return; } cout << endl; cout << endl; checkState(); cout << "Pop 1 content : "; pop(); print(); cout << endl; cout << endl; checkState(); if (!empty()) { cout << "Current Top : "; cout << top() << endl; } else { cout << "Current Top is not exist "<< endl; } cout << endl; cout <<"**************** Test End ****************"<< endl; cout << endl; cleanStack(); } void checkState() { cout << "Current state :"; if (full()) { cout << "The Stack is Full" << endl; } else if (empty()) { cout << "The Stack is Empty" << endl; } else { cout << "The Stack has space" << endl; } cout << endl; cout << endl; } void cleanStack() { for (int i = 0; i < 10; i++) { pop(); } }
true
f5eb3c10959d7e8909b85d022f013e6314cd0c91
C++
philipwolfe/Samples
/WPF/Windows SDK WPF Samples/GraphicsMM_Shapes/ShapesProcedural/CPP/ShapesProcedural.cpp
UTF-8
10,373
3.140625
3
[]
no_license
//ShapesProcedural.cpp file using namespace System; using namespace System::Windows; using namespace System::Windows::Controls; using namespace System::Windows::Media; using namespace System::Windows::Shapes; using namespace System::Threading; namespace ShapesProcedural { public ref class app : Application { private: Border^ myBorder; Rectangle^ myRect; Ellipse^ myEllipse; Line^ myLine; Path^ myPath; Polygon^ myPolygon; Polyline^ myPolyline; Grid^ myGrid; TextBlock^ myTextBlock; ColumnDefinition^ myColDef1; ColumnDefinition^ myColDef2; RowDefinition^ myRowDef; RowDefinition^ myRowDef1; RowDefinition^ myRowDef2; RowDefinition^ myRowDef3; RowDefinition^ myRowDef4; RowDefinition^ myRowDef5; RowDefinition^ myRowDef6; Window^ myWindow; protected: virtual void OnStartup (StartupEventArgs^ e) override { Application::OnStartup(e); CreateAndShowMainWindow(); }; private: void CreateAndShowMainWindow () { // Create the application's main window myWindow = gcnew Window(); // Add a Border myBorder = gcnew Border(); myBorder->BorderBrush = Brushes::Black; myBorder->BorderThickness = Thickness(2); myBorder->Width = 400; myBorder->Height = 600; myBorder->Padding = Thickness(15); myBorder->Background = Brushes::White; // Create a Grid to host the Shapes myGrid = gcnew Grid(); myGrid->Margin = Thickness(15); myColDef1 = gcnew ColumnDefinition(); myColDef1->Width = GridLength(125); myColDef2 = gcnew ColumnDefinition(); myColDef2->Width = GridLength(1, GridUnitType::Star); myGrid->ColumnDefinitions->Add(myColDef1); myGrid->ColumnDefinitions->Add(myColDef2); myRowDef = gcnew RowDefinition(); myRowDef1 = gcnew RowDefinition(); myRowDef2 = gcnew RowDefinition(); myRowDef3 = gcnew RowDefinition(); myRowDef4 = gcnew RowDefinition(); myRowDef5 = gcnew RowDefinition(); myRowDef6 = gcnew RowDefinition(); myGrid->RowDefinitions->Add(myRowDef); myGrid->RowDefinitions->Add(myRowDef1); myGrid->RowDefinitions->Add(myRowDef2); myGrid->RowDefinitions->Add(myRowDef3); myGrid->RowDefinitions->Add(myRowDef4); myGrid->RowDefinitions->Add(myRowDef5); myGrid->RowDefinitions->Add(myRowDef6); myTextBlock = gcnew TextBlock(); myTextBlock->FontSize = 20; myTextBlock->Text = "WPF Shapes Gallery"; myTextBlock->HorizontalAlignment = HorizontalAlignment::Left; myTextBlock->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock); Grid::SetRow(myTextBlock, 0); Grid::SetColumnSpan(myTextBlock, 2); // Add a Rectangle Element myRect = gcnew Rectangle(); myRect->Stroke = Brushes::Black; myRect->Fill = Brushes::SkyBlue; myRect->HorizontalAlignment = HorizontalAlignment::Left; myRect->VerticalAlignment = VerticalAlignment::Center; myRect->Height = 50; myRect->Width = 50; myGrid->Children->Add(myRect); Grid::SetRow(myRect, 1); Grid::SetColumn(myRect, 0); TextBlock^ myTextBlock1 = gcnew TextBlock(); myTextBlock1->FontSize = 14; myTextBlock1->Text = "A Rectangle Element"; myTextBlock1->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock1); Grid::SetRow(myTextBlock1, 1); Grid::SetColumn(myTextBlock1, 1); // Add an Ellipse Element myEllipse = gcnew Ellipse(); myEllipse->Stroke = Brushes::Black; myEllipse->Fill = Brushes::DarkBlue; myEllipse->HorizontalAlignment = HorizontalAlignment::Left; myEllipse->VerticalAlignment = VerticalAlignment::Center; myEllipse->Width = 50; myEllipse->Height = 75; myGrid->Children->Add(myEllipse); Grid::SetRow(myEllipse, 2); Grid::SetColumn(myEllipse, 0); TextBlock^ myTextBlock2 = gcnew TextBlock(); myTextBlock2->FontSize = 14; myTextBlock2->Text = "An Ellipse Element"; myTextBlock2->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock2); Grid::SetRow(myTextBlock2, 2); Grid::SetColumn(myTextBlock2, 1); // Add a Line Element myLine = gcnew Line(); myLine->Stroke = Brushes::LightSteelBlue; myLine->X1 = 1; myLine->X2 = 50; myLine->Y1 = 1; myLine->Y2 = 50; myLine->HorizontalAlignment = HorizontalAlignment::Left; myLine->VerticalAlignment = VerticalAlignment::Center; myLine->StrokeThickness = 2; myGrid->Children->Add(myLine); Grid::SetRow(myLine, 3); Grid::SetColumn(myLine, 0); TextBlock^ myTextBlock3 = gcnew TextBlock(); myTextBlock3->FontSize = 14; myTextBlock3->Text = "A Line Element"; myTextBlock3->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock3); Grid::SetRow(myTextBlock3, 3); Grid::SetColumn(myTextBlock3, 1); //Add the Path Element myPath = gcnew Path(); myPath->Stroke = Brushes::Black; myPath->Fill = Brushes::MediumSlateBlue; myPath->StrokeThickness = 4; myPath->HorizontalAlignment = HorizontalAlignment::Left; myPath->VerticalAlignment = VerticalAlignment::Center; EllipseGeometry^ myEllipseGeometry = gcnew EllipseGeometry(); myEllipseGeometry->Center = Point(50, 50); myEllipseGeometry->RadiusX = 25; myEllipseGeometry->RadiusY = 25; myPath->Data = myEllipseGeometry; myGrid->Children->Add(myPath); Grid::SetRow(myPath, 4); Grid::SetColumn(myPath, 0); TextBlock^ myTextBlock4 = gcnew TextBlock(); myTextBlock4->FontSize = 14; myTextBlock4->Text = "A Path Element"; myTextBlock4->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock4); Grid::SetRow(myTextBlock4, 4); Grid::SetColumn(myTextBlock4, 1); //Add the Polygon Element myPolygon = gcnew Polygon(); myPolygon->Stroke = Brushes::Black; myPolygon->Fill = Brushes::LightSeaGreen; myPolygon->StrokeThickness = 2; myPolygon->HorizontalAlignment = HorizontalAlignment::Left; myPolygon->VerticalAlignment = VerticalAlignment::Center; Point Point1 = Point(1, 50); Point Point2 = Point(10, 80); Point Point3 = Point(50, 50); PointCollection^ myPointCollection = gcnew PointCollection(); myPointCollection->Add(Point1); myPointCollection->Add(Point2); myPointCollection->Add(Point3); myPolygon->Points = myPointCollection; myGrid->Children->Add(myPolygon); Grid::SetRow(myPolygon, 5); Grid::SetColumn(myPolygon, 0); TextBlock^ myTextBlock5 = gcnew TextBlock(); myTextBlock5->Text = "A Polygon Element"; myTextBlock5->FontSize = 14; myTextBlock5->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock5); Grid::SetRow(myTextBlock5, 5); Grid::SetColumn(myTextBlock5, 1); // Add the Polyline Element myPolyline = gcnew Polyline(); myPolyline->Stroke = Brushes::SlateGray; myPolyline->StrokeThickness = 2; myPolyline->FillRule = FillRule::EvenOdd; Point Point4 = Point(1, 50); Point Point5 = Point(10, 80); Point Point6 = Point(20, 40); PointCollection^ myPointCollection2 = gcnew PointCollection(); myPointCollection2->Add(Point4); myPointCollection2->Add(Point5); myPointCollection2->Add(Point6); myPolyline->Points = myPointCollection2; myGrid->Children->Add(myPolyline); Grid::SetRow(myPolyline, 6); Grid::SetColumn(myPolyline, 0); TextBlock^ myTextBlock6 = gcnew TextBlock(); myTextBlock6->FontSize = 14; myTextBlock6->Text = "A Polyline Element"; myTextBlock6->VerticalAlignment = VerticalAlignment::Center; myGrid->Children->Add(myTextBlock6); Grid::SetRow(myTextBlock6, 6); Grid::SetColumn(myTextBlock6, 1); // Add the Grid to the Window as Content and show the Window myBorder->Child = myGrid; myWindow->Content = myBorder; myWindow->Background = Brushes::LightSlateGray; myWindow->Title = "Shapes Sample"; myWindow->Show(); }; }; private ref class EntryClass { public: [System::STAThread()] static void Main () { ShapesProcedural::app^ app = gcnew ShapesProcedural::app(); app->Run(); }; }; } //Entry Point: [System::STAThreadAttribute()] void main () { return ShapesProcedural::EntryClass::Main(); }
true
62d10d86c0b1cfad1851923d89da65787b41ae02
C++
el-bart/TIGER
/shared/src/Parallel/Queue.t.cpp
UTF-8
1,846
3.1875
3
[]
no_license
#include <tut/tut.hpp> #include <thread> #include "Parallel/Queue.hpp" using namespace Parallel; namespace { typedef Queue<std::string> StrQueue; struct TestClass { StrQueue q_; }; typedef tut::test_group<TestClass> factory; typedef factory::object testObj; factory tf("Parallel/Queue"); } // unnamed namespace namespace tut { // test initial state template<> template<> void testObj::test<1>(void) { ensure_equals("invalid initial size", q_.size(), 0); ensure("initial state is not empty", q_.empty() ); } // test addition of an element template<> template<> void testObj::test<2>(void) { q_.push("doom"); ensure_equals("invalid element", q_.pop(), "doom"); } // test waiting for element template<> template<> void testObj::test<3>(void) { q_.push("doom"); ensure("wait() failed", q_.waitForElementUntil( std::chrono::steady_clock::now() + std::chrono::milliseconds(1) ) ); ensure_equals("invalid element", q_.pop(), "doom"); } // test wait() timeout template<> template<> void testObj::test<5>(void) { ensure("wait() didn't failed", !q_.waitForElementUntil( std::chrono::steady_clock::now() + std::chrono::milliseconds(1) ) ); } namespace { struct ThreadJoiner { template<typename F> ThreadJoiner(F f): th_( std::move(f) ) { } ~ThreadJoiner(void) { th_.join(); } std::thread th_; }; } // test waiting while other thread adds elements template<> template<> void testObj::test<6>(void) { constexpr size_t count = 420; ThreadJoiner th( [&]{ for(size_t i=0; i<count; ++i) q_.push("hello there"); } ); for(size_t i=0; i<count; ++i) { ensure("wait() failed while waiting for element", q_.waitForElementUntil( std::chrono::steady_clock::now() + std::chrono::milliseconds(500) ) ); ensure_equals("invalid element received", q_.pop(), "hello there"); } } } // namespace tut
true
e2d1db0076460649cfbd27410a249e685c9add1c
C++
jindongh/pyfarm
/other/oj/checker_orig.cc
UTF-8
1,428
2.640625
3
[]
no_license
/** ID: hankjin1 LANG: C++ TASK: checker */ //hint4: reduce half by rotate // #include <iostream> #include <fstream> #include <algorithm> #include <iterator> using namespace std; int N; int found; int pos[13]; bool used[13];//used rows bool xadd[26];//used left-down to right-up bool xsub[26];//used left-top to right-down ifstream fin("checker.in"); ofstream fout("checker.out"); int hist[13]; void dfs(int x){ if(x==N){ if(found<3){ int i; for(i=0;i<N-1;i++){ fout<<(1+pos[i])<<" "; hist[i]=pos[i]; } fout<<(1+pos[i])<<endl; hist[i]=pos[i]; } found++; return ; } int i; for(i=0;i<N;i++){ if(used[i]) continue; if(xadd[x+i]) continue; if(xsub[13+x-i]) continue; used[i]=true; xadd[x+i]=true; xsub[13+x-i]=true; pos[x]=i; dfs(x+1); used[i]=false; xadd[x+i]=false; xsub[13+x-i]=false; } } int place(int n){ used[n]=true; xadd[0+n]=true; xsub[13+0-n]=true; pos[0]=n; dfs(1); used[n]=false; xadd[0+n]=false; xsub[13+0-n]=false; } int main(){ fin>>N; fill_n(used, 0, 13); fill_n(xadd, 0, 26); fill_n(xsub, 0, 26); found = 0; int i, top, sum; for(i=0;i<N/2;i++){ place(i); } top = found; if(N%2!=0) place(i); if(found<3){ for(i=0;i<N-1;i++){ fout<<(N-hist[i])<<" "; } fout<<(N-hist[i])<<endl; } sum = (found-top)+2*top; fout<<sum<<endl; return 0; }
true
0259ef32ec6d67b7e2a9be6795cf6e3767cfd15c
C++
Rockmen0113/ConsoleSnakePractice
/SnakeGame/ConsoleSetting.cpp
UTF-8
531
2.578125
3
[]
no_license
#include "pch.h" #include "ConsoleSetting.h" HANDLE ConsoleSetting::hStdOut = GetStdHandle(STD_OUTPUT_HANDLE); void ConsoleSetting::ShowCursor(bool visible) { CONSOLE_CURSOR_INFO cci = { sizeof(cci), visible }; SetConsoleCursorInfo(hStdOut, &cci); } void ConsoleSetting::SetColor(Color::ConsoleColor text, Color::ConsoleColor background) { SetConsoleTextAttribute(hStdOut, (WORD)((background << 4) | text)); } void ConsoleSetting::GotoXY(int X, int Y) { COORD coord = { X, Y }; SetConsoleCursorPosition(hStdOut, coord); }
true
733e75e8aa0b063cfa8bea20cbc9a16f672c31af
C++
smilu97/hamtris
/common/server/player.cpp
UTF-8
1,341
2.734375
3
[]
no_license
#include "player.h" using namespace tetris; TetrisPlayer::TetrisPlayer(PlayerId id, tcp::socket socket): id(id), socket (std::move(socket)) { } void TetrisPlayer::Start() { ReadHeader(); } void TetrisPlayer::Deliver(const char* buf, int len) { socket.async_write_some(boost::asio::buffer(buf, len), [this](std::error_code err, std::size_t){ if (err) { return; } return; }); } void TetrisPlayer::ReadMessage(int len, ReadHandler readHandler) { socket.async_read_some(boost::asio::buffer(readBuffer, len), readHandler); } void TetrisPlayer::ReadHeader() { ReadMessage(sizeof(HeaderMessage), [this](std::error_code err, std::size_t) { if (err) { return; } else { HeaderMessage * msg = (HeaderMessage*) readBuffer; switch (msg->type) { case MESSAGE_TETRIS: ReadTetrisMessage(); break; case MESSAGE_CREATE_ROOM: CreateRoom(); break; case MESSAGE_JOIN_ROOM: ReadJoinRoomMessage(); break; } } }); } void TetrisPlayer::ReadTetrisMessage() { } void TetrisPlayer::ReadJoinRoomMessage() { } void TetrisPlayer::CreateRoom() { }
true
3a82a496796bbd563f8c4fa5702d0e8863719523
C++
zhangwengame/LeetCode
/155.cpp
UTF-8
915
3.046875
3
[]
no_license
class MinStack { private: long long minV; stack<long long > sta; public: /** initialize your data structure here. */ MinStack() { minV=0; } void push(int x) { if (sta.empty()){ minV=x; sta.push(0); } else { sta.push((long long)x-minV); minV=min(minV,(long long)x); } } void pop() { if (sta.top()>=0) sta.pop(); else { minV=minV-sta.top(); sta.pop(); } } int top() { if (sta.top()<0) return minV; else return minV+sta.top(); } int getMin() { return minV; } }; /** * Your MinStack object will be instantiated and called as such: * MinStack obj = new MinStack(); * obj.push(x); * obj.pop(); * int param_3 = obj.top(); * int param_4 = obj.getMin(); */
true
0d0758ad8bd3ae4415e661dd34bea329b36ae61a
C++
biancadragomir/school-work
/Faculty/TrenchCoatStoreQT/qt_lab/controller.cpp
UTF-8
1,896
2.984375
3
[]
no_license
#include "controller.h" #include <assert.h> void Controller::set_basket(Basket * b) { this->basket = b; } //function used for adding a new coat via the controller int Controller::controller_add(int size, const std::string color, int price, int quantity, const std::string photograph, int length) { Trench_coat c{ size, color, price, quantity, photograph, length }; this->validator.validate(c); return this->repo.repo_add_coat(c); } //function used for deleting a coat int Controller::controller_delete(int size, const std::string photograph) { return this->repo.repo_delete_coat(size, photograph); } int Controller::controller_update(int size, const std::string photograph, int new_quantity, int new_price) { return this->repo.repo_update_coat(size, photograph, new_quantity, new_price); } int Controller::c_add_to_basket(int size, const std::string color, int price, int quantity, const std::string photograph, int length) { Trench_coat c{ size, color, price, quantity, photograph, length }; this->basket->basket_add_coat(c); this->basket->basket_add_to_price(c.get_price()); return 1; } int Controller::c_update_coat(int size, const std::string photograph, int new_quantity, int new_price) { return this->repo.repo_update_coat(size, photograph, new_quantity, new_price); } int Controller::c_update_basket_coat(int size, const std::string photograph, int new_quantity, int new_price) { this->basket->basket_update_coat(size, photograph, new_quantity, new_price); return 1; } //int Controller::c_csv_add_to_basket(int size, const std::string color, int price, int quantity, const std::string photograph, int length) //{ // Trench_coat c{ size, color, price, quantity, photograph, length }; // // this->basket->basket_add_coat(c); // this->basket->basket_add_to_price(c.get_price()); // return 1; //} //Basket * Controller::c_get_csv_basket() //{ // return this->basket; //}
true
6a1986fa53a5a551501eb5b6ea95c3099768eaec
C++
wolves3d/idea
/_Shared/Math/matrix.h
UTF-8
7,522
2.828125
3
[]
no_license
//////////////////////////////////////////////////////////////////////////////// class mat3 { public: float Determinant() { return ( pArray[0] * ( pArray[4] * pArray[8] - pArray[7] * pArray[5] ) - pArray[1] * ( pArray[3] * pArray[8] - pArray[6] * pArray[5] ) + pArray[2] * ( pArray[3] * pArray[7] - pArray[6] * pArray[4] ) ); } scalar pArray[ 9 ]; }; class mat4 { public : void Rotate( const quat & qRot ); inline void RotateX( const float fAngle ) { mat4 mMult; const float fSin = sinf( fAngle * TO_RADIAN ), fCos = cosf( fAngle * TO_RADIAN ); mMult.m11 = 1; mMult.m12 = 0; mMult.m13 = 0; mMult.m14 = 0; mMult.m21 = 0; mMult.m22 = fCos; mMult.m23 = fSin; mMult.m24 = 0; mMult.m31 = 0; mMult.m32 = -fSin; mMult.m33 = fCos; mMult.m34 = 0; mMult.m41 = 0; mMult.m42 = 0; mMult.m43 = 0; mMult.m44 = 1; Mult( mMult ); } inline void RotateY( const float fAngle ) { mat4 mMult; const float fSin = sinf( fAngle * TO_RADIAN ), fCos = cosf( fAngle * TO_RADIAN ); mMult.m11 = fCos; mMult.m12 = 0; mMult.m13 = -fSin; mMult.m14 = 0; mMult.m21 = 0; mMult.m22 = 1; mMult.m23 = 0; mMult.m24 = 0; mMult.m31 = fSin; mMult.m32 = 0; mMult.m33 = fCos; mMult.m34 = 0; mMult.m41 = 0; mMult.m42 = 0; mMult.m43 = 0; mMult.m44 = 1; Mult( mMult ); } inline void Mult( const mat4 & mMult ) { mat4 mResult; mResult.m11 = m11 * mMult.m11 + m12 * mMult.m21 + m13 * mMult.m31 + m14 * mMult.m41; mResult.m12 = m11 * mMult.m12 + m12 * mMult.m22 + m13 * mMult.m32 + m14 * mMult.m42; mResult.m13 = m11 * mMult.m13 + m12 * mMult.m23 + m13 * mMult.m33 + m14 * mMult.m43; mResult.m14 = m11 * mMult.m14 + m12 * mMult.m24 + m13 * mMult.m34 + m14 * mMult.m44; mResult.m21 = m21 * mMult.m11 + m22 * mMult.m21 + m23 * mMult.m31 + m24 * mMult.m41; mResult.m22 = m21 * mMult.m12 + m22 * mMult.m22 + m23 * mMult.m32 + m24 * mMult.m42; mResult.m23 = m21 * mMult.m13 + m22 * mMult.m23 + m23 * mMult.m33 + m24 * mMult.m43; mResult.m24 = m21 * mMult.m14 + m22 * mMult.m24 + m23 * mMult.m34 + m24 * mMult.m44; mResult.m31 = m31 * mMult.m11 + m32 * mMult.m21 + m33 * mMult.m31 + m34 * mMult.m41; mResult.m32 = m31 * mMult.m12 + m32 * mMult.m22 + m33 * mMult.m32 + m34 * mMult.m42; mResult.m33 = m31 * mMult.m13 + m32 * mMult.m23 + m33 * mMult.m33 + m34 * mMult.m43; mResult.m34 = m31 * mMult.m14 + m32 * mMult.m24 + m33 * mMult.m34 + m34 * mMult.m44; mResult.m41 = m41 * mMult.m11 + m42 * mMult.m21 + m43 * mMult.m31 + m44 * mMult.m41; mResult.m42 = m41 * mMult.m12 + m42 * mMult.m22 + m43 * mMult.m32 + m44 * mMult.m42; mResult.m43 = m41 * mMult.m13 + m42 * mMult.m23 + m43 * mMult.m33 + m44 * mMult.m43; mResult.m44 = m41 * mMult.m14 + m42 * mMult.m24 + m43 * mMult.m34 + m44 * mMult.m44; (*this) = mResult; } inline void AbsTranslate( vec3 vOffset ) { vOffset.Multiply( *this ); m41 = vOffset.x; m42 = vOffset.y; m43 = vOffset.z; } inline void Scale( float fScale ) { m11 *= fScale; m12 *= fScale; m13 *= fScale; m21 *= fScale; m22 *= fScale; m23 *= fScale; m31 *= fScale; m32 *= fScale; m33 *= fScale; } inline void Scale( const vec3 & vScale ) { m11 *= vScale.x; m12 *= vScale.x; m13 *= vScale.x; m21 *= vScale.y; m22 *= vScale.y; m23 *= vScale.y; m31 *= vScale.z; m32 *= vScale.z; m33 *= vScale.z; } inline void Translate( vec3 vOffset ) { mat4 mTrans; mTrans.Identity(); mTrans.m41 = vOffset.x; mTrans.m42 = vOffset.y; mTrans.m43 = vOffset.z; Mult( mTrans ); } inline void Identity() { m11 = m22 = m33 = m44 = 1.0f; m12 = m13 = m14 = m21 = m23 = m24 = m31 = m32 = m34 = m41 = m42 = m43 = 0; } void m4_submat( mat4 & mr, mat3 & mb, int i, int j ) { int ti, tj, idst, jdst; for ( ti = 0; ti < 4; ti++ ) { if ( ti < i ) { idst = ti; } else { if ( ti > i ) { idst = ti-1; } } for ( tj = 0; tj < 4; tj++ ) { if ( tj < j ) { jdst = tj; } else { if ( tj > j ) { jdst = tj-1; } } if ( ti != i && tj != j ) { mb.pArray[idst*3 + jdst] = mr.pArray[ti*4 + tj ]; } } } } // determinant float m4_det( mat4 & mr ) { float det, result = 0, i = 1; mat3 msub3; int n; for ( n = 0; n < 4; n++, i *= -1 ) { m4_submat( mr, msub3, 0, n ); det = msub3.Determinant(); result += mr.pArray[n] * det * i; } return( result ); } bool Inverse() { mat4 mr; mat4 & ma = (*this); float mdet = m4_det( ma ); mat3 mtemp; int i, j, sign; if ( fabs( mdet ) < 0.0005 ) return false; mdet = 1.f / mdet; // ( to replace dev by mul ) for ( i = 0; i < 4; i++ ) { for ( j = 0; j < 4; j++ ) { sign = 1 - ( (i +j) % 2 ) * 2; m4_submat( ma, mtemp, i, j ); mr.pArray[i+j*4] = ( mtemp.Determinant() * sign ) * mdet; } } for ( i = 0; i < 16; ++i ) pArray[ i ] = mr.pArray[ i ]; return true; } inline void Ortho( scalar fLeft, scalar fRight, scalar fTop, scalar fBottom, scalar fZNear, scalar fZFar ) { m11 = 2 / ( fRight - fLeft ); m12 = 0; m13 = 0; m14 = 0;//- ( fRight + fLeft ) / ( fRight - fLeft ); m21 = 0; m22 = 2 / ( fTop - fBottom ); m23 = 0; m24 = 0;//- ( fTop + fBottom ) / ( fTop - fBottom ); m31 = 0; m32 = 0; m33 = - 2 / ( fZFar - fZNear ); m34 = 0;//- ( fZFar + fZNear ) / ( fZFar - fZNear ); m41 = -1; m42 = -1; m43 = 0; m44 = 1; /* m11 = 2 / ( fRight - fLeft ); m12 = 0; m13 = 0; m14 = - ( fRight + fLeft ) / ( fRight - fLeft ); m21 = 0; m22 = 2 / ( fTop - fBottom ); m23 = 0; m24 = - ( fTop + fBottom ) / ( fTop - fBottom ); m31 = 0; m32 = 0; m33 = - 2 / ( fZFar - fZNear ); m34 = - ( fZFar + fZNear ) / ( fZFar - fZNear ); m41 = 0;//-1; m42 = 0;//-1; m43 = 0; m44 = 1;*/ } inline void SetProjection( scalar fFOV, scalar fAspect, scalar fZnear, scalar fZfar ) { fFOV /= 180; fFOV *= 3.14159265358979323846f; m11 = ( 1.f / tan( fFOV / 2.f ) ) / fAspect; m12 = 0; m13 = 0; m14 = 0; m21 = 0; m22 = 1.f / tan( ( fFOV ) / 2.f ); m23 = 0; m24 = 0; m31 = 0; m32 = 0; m33 = fZfar / ( fZnear - fZfar ); m34 = -1; m41 = 0; m42 = 0; m43 = fZnear * fZfar / ( fZnear - fZfar ); m44 = 0; } /*void Transpose() { for ( uint i = 0; i < 4; ++i ) { for ( uint j = 0; j < 4; ++j ) { if ( i != j ) { scalar temp = pArray[ i * 4 + j ]; pArray[ i * 4 + j ] = pArray[ j * 4 + i ]; pArray[ j * 4 + i ] = temp; } } } }*/ union { struct { scalar m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44; }; struct { vec4 vRow0, vRow1, vRow2, vRow3; }; struct { vec4 pRows[4]; }; scalar pArray[ 16 ]; }; static mat4 mIdentity; }; ////////////////////////////////////////////////////////////////////////////////
true
e957b0fa2e63eae614aa190e38406780c60b6720
C++
royredman4/SI-Sessions
/CPSC-121/Inheritance-Polymorphism/Rv.cpp
UTF-8
1,186
2.90625
3
[]
no_license
// Created by Roy Redman IV #include "Rv.h" #include <iostream> #include <string> using namespace std; Rv::Rv():Cars() { bathroomCount = seatCount = bedCount = hasStove = 0; } Rv::Rv(double mpppg, string clr, bool tm, int trSz, int bc, int sc, int bedc, bool hStove) : Cars(mpppg, clr, tm, trSz) { bathroomCount = bc; seatCount = sc; bedCount = bedc; hasStove = hStove; } void Rv::SetbathroomCount(int bc) { bathroomCount = bc; } void Rv::SetseatCount(int sc) { seatCount = sc; } void Rv::SetbedCount(int bedc) { bedCount = bedc; } void Rv::SethasStove(bool hStove) { hasStove = hStove; } int Rv::GetbathroomCount() { return bathroomCount; } int Rv::GetseatCount() { return seatCount; } int Rv::GetbedCount() { return bedCount; } bool Rv::GethasStove() { return hasStove; } void Rv::print() { Cars::print(); cout << "Bathroom Count is: " << GetbathroomCount() << " bathrooms" << endl; cout << "Seat Count is: " << GetseatCount() << " seats" << endl; cout << "Bed Count is: " << GetbedCount() << " beds" << endl; string value; if (GethasStove()) value = "true"; else value = "false"; cout << "Has stove is: " << value << endl; }
true
388f811f75a5eb316ed43a41768019bcc74619c5
C++
Alfeim/njuee_LeetCode_Solutions
/Cpp/Submit Records/491. Increasing Subsequences.cpp
UTF-8
1,009
3.140625
3
[]
no_license
/******************************************** 作者:Alfeim 题目:递增子序列 时间消耗:320ms 解题思路:dfs ********************************************/ class Solution { public: vector<vector<int>> res; vector<vector<int>> findSubsequences(vector<int>& nums) { int n = nums.size(); vector<int> tmp; dfs(nums,0,n,tmp); return res; } void dfs(vector<int> nums,int pos,int len,vector<int> &tmp){ if(pos >= len) return; unordered_set<int> record; for(int i = pos; i < len ; ++i){ if(record.count(nums[i]) > 0) continue; if(tmp.empty() || nums[i] >= tmp.back()){ record.insert(nums[i]); tmp.push_back(nums[i]); if(tmp.size() >= 2) res.push_back(tmp); dfs(nums,i + 1, len , tmp); tmp.pop_back(); } } return; } };
true
b5daefd9a65b4f16404ce4da95ab9099d4e8e36d
C++
ryanulep/cs010_lab03
/lab3.cpp
UTF-8
1,551
3.65625
4
[]
no_license
// =============== BEGIN ASSESSMENT HEADER ================ /// @file lab3.cpp /// @brief Lab 3 /// /// @author Ryan Ulep [rulep001@ucr.edu] /// @date April 13, 2015 // ================== END ASSESSMENT HEADER =============== #include <iostream> using namespace std; int main() { double purchasePrice = 0.0; double amountPaid = 0.0; double changeAmount = 0; int numPennies = 0; int numNickels = 0; int numDimes = 0; int numQuarters = 0; int numDollars = 0; // Ask for purchase price and amount tendered cout << "Enter purchase amount: "; cin >> purchasePrice; cout << endl; cout << "Enter amount received: "; cin >> amountPaid; cout << endl; // Calculate change value changeAmount = amountPaid - purchasePrice; numPennies = static_cast<int>(changeAmount * 100 + 0.5); // Use integer division to calculate the number of each denomination numDollars = numPennies / 100; numPennies = numPennies % 100; numQuarters = numPennies / 25; numPennies = numPennies % 25; numDimes = numPennies / 10; numPennies = numPennies % 10; numNickels = numPennies / 5; numPennies = numPennies % 5; // Output all values to screen cout << "Total Change: $" << changeAmount << endl; cout << endl; cout << "dollars " << numDollars << endl; cout << "quarters " << numQuarters << endl; cout << "dimes " << numDimes << endl; cout << "nickels " << numNickels << endl; cout << "pennies " << numPennies << endl; return 0; }
true
561ac3c528afff45f12f6dba262b1d6067feeb0d
C++
fsatka/msu_cpp_spring_2018
/homework/Sokolova/03/Items.h
UTF-8
2,328
3.671875
4
[ "MIT" ]
permissive
/** @file @brief Header file with item classes declaration. File contains hierarchy of buyable items in the game. */ /** * @brief Interface of buyable items. * Can be bought. */ class Buyable { public: virtual void beBought(); }; /** * @brief Base class of all items. * Item has a unique id. * Every item can be bought so has some cost. * Item can be worn out and can be renewed. * Item can be upgraded to new level. * * Must implement beBought() method. */ class Item: public Buyable { int id; int cost; int state; int level; int power; public: void renew(); void upgrade(); }; /** * @brief Interface of attacking items. * */ class Attacker { public: virtual void attack(int); }; /** * @brief Base class of weapons. * Every weapon has a list of actions that can be done with it. * Weapon is attacker. */ class Weapon: public Item, public Attacker { int actions[]; public: void attack(int action); }; /** * @brief Bow attacks with arrows. * Available actions: shoot, beat with arc. * Main advantage: can be used from far of enemy. * Upgrade: increase number of arrows that can be used in a row. */ class Bow: public Weapon { int arrows; }; /** * @brief Shovel attacks with blade. * Available actions: cut with blade, beat with handle. * Main advantage: can be used suddenly. * Upgrade: increase in weight and blade sharpening. */ class Shovel: public Weapon { int weight; int sharpness; }; /** * @brief Sword attacks with blade. * Available actions: several special methods. * Main advantage: diversity of actions. * Upgrade: longen, sharpen. */ class Sword: public Weapon { }; class Defender { public: virtual void defend(int); }; /** * @brief Base class of armor. * Main armor function is to defend. * Power defines the power of attack it can repel. */ class Armor: public Item { int defences[]; public: void defend(int defence); }; /** * @brief Hauberk can defend of shovel and somehow of arrows but cannot defend of sword. */ class Hauberk: public Armor { }; /** * @brief Lats can defend of everything exept beats with heavy stuff. */ class Lats: public Armor { }; /** * @brief Basin can defend of everything in one-to-one fight but is useless in far distance. */ class Basin: public Armor { };
true
8a0addf9eb12040a9d4fc7e7dbb69fd666936945
C++
rayfill/cpplib
/tests/MPITest.cpp
UTF-8
14,563
2.625
3
[]
no_license
#include <iostream> #include <cppunit/extensions/HelperMacros.h> #include <math/MPI.hpp> #include <math/MersenneTwister.hpp> class MPITest : public CppUnit::TestFixture { private: CPPUNIT_TEST_SUITE(MPITest); CPPUNIT_TEST(notEqualOpTest); CPPUNIT_TEST(multiplyOpTest); CPPUNIT_TEST(plusOpTest); CPPUNIT_TEST(minusOpTest); CPPUNIT_TEST(divideOpTest); CPPUNIT_TEST(lessThanOpTest); CPPUNIT_TEST(lessOrEqualOpTest); CPPUNIT_TEST(equalOpTest); CPPUNIT_TEST(equivalenceOpTest); CPPUNIT_TEST(graterThanOpTest); CPPUNIT_TEST(graterEqualOpTest); CPPUNIT_TEST(constructerTest); CPPUNIT_TEST(adjustTest); CPPUNIT_TEST(divideTest); CPPUNIT_TEST(bitLengthTest); CPPUNIT_TEST(MaxColumnTest); CPPUNIT_TEST(toStringTest); CPPUNIT_TEST(makeNumberTest); CPPUNIT_TEST(shiftTest); CPPUNIT_TEST(fromConverterTest); CPPUNIT_TEST(toConverterTest); CPPUNIT_TEST(montgomeryTest); CPPUNIT_TEST(unitBaseModulusTest); CPPUNIT_TEST_SUITE_END(); public: void unitBaseModulusTest() { MPInteger a( "cb785082c998a3dbaaae00ca9f5f80af77765a466ba9976d60cb8af8" "900c146f9212a62c1ce20305ec5ed6f32041d23e68e5d4ca278881d1" "6bac0e28728044064c210d7b0e1a04d637c4f917b08877001c7b5038" "55912363442ed8bfbe7b962a6af48c66d981e5d4985a7dde976d8f9c" "3c0c0e2ab57106f170a690039880d01b"); MPInteger b("efdc"); CPPUNIT_ASSERT((a % b) == MPInteger(a.modulus(0xefdc))); } void montgomeryTest() { MPInteger a(7U); MPInteger e(10U); MPInteger n(13U); a.montgomeryModulusExponential(e, n); CPPUNIT_ASSERT_MESSAGE(a.toString(), a.toString() == "4"); } void fromConverterTest() { std::vector<unsigned char> bigendianVector; bigendianVector.push_back(0x80); bigendianVector.push_back(0); bigendianVector.push_back(0); bigendianVector.push_back(0x01); CPPUNIT_ASSERT(bigendianVector[0] == 0x80); CPPUNIT_ASSERT(bigendianVector[1] == 0); CPPUNIT_ASSERT(bigendianVector[2] == 0); CPPUNIT_ASSERT(bigendianVector[3] == 0x01); MPInteger a; a.fromBigEndianMemory(bigendianVector); CPPUNIT_ASSERT_MESSAGE(a.toString(), a.toString() == "80000001"); } void toConverterTest() { MPInteger a("80000001"); CPPUNIT_ASSERT(a.getMaxColumn() == 1); std::vector<unsigned char> result = a.toBigEndianMemory(); CPPUNIT_ASSERT(result.size() == 4); CPPUNIT_ASSERT(result[0] == 0x80); CPPUNIT_ASSERT(result[1] == 0); CPPUNIT_ASSERT(result[2] == 0); CPPUNIT_ASSERT(result[3] == 0x01); MPInteger b("100080000001"); CPPUNIT_ASSERT(b.getMaxColumn() == 2); result = b.toBigEndianMemory(); CPPUNIT_ASSERT(result.size() == 8); CPPUNIT_ASSERT(result[0] == 0); CPPUNIT_ASSERT(result[1] == 0); CPPUNIT_ASSERT(result[2] == 0x10); CPPUNIT_ASSERT(result[3] == 0); CPPUNIT_ASSERT(result[4] == 0x80); CPPUNIT_ASSERT(result[5] == 0); CPPUNIT_ASSERT(result[6] == 0); CPPUNIT_ASSERT(result[7] == 0x01); } void notEqualOpTest() { MPInteger a; for (int index = 0; index < 100; ++index) { a.value.push_back(index); } MPInteger b; for (int index = 0; index < 100; ++index) { b.value.push_back(a.value[index] ^ 0xffff); } b.value.push_back(1); CPPUNIT_ASSERT(!(a != a)); CPPUNIT_ASSERT(a != b); } void equalOpTest() { MPInteger a; for (int index = 0; index < 100; ++index) { a.value.push_back(index); } MPInteger b; for (int index = 0; index < 100; ++index) { b.value.push_back(a.value[index] ^ 0xffff); } CPPUNIT_ASSERT(a == a); CPPUNIT_ASSERT(!(a == b)); b = a; a.value.push_back(0); CPPUNIT_ASSERT(a == b); } void multiplyOpTest() { MPInteger a(0xffffU); MPInteger b(0xffffffffU); MPInteger result(a); result *= b; result.adjust(); CPPUNIT_ASSERT_MESSAGE(result.toString(), result.toString() == "fffeffff0001"); result = a * MPInteger(0U); result.adjust(); CPPUNIT_ASSERT(result.toString() == "0"); a = MPInteger("e69b42ac4aeaffa8904c554f5d7d3bd9b8181cd42eea336cad912faf1ac6d253cda309447c8cca6e10757dac6486a725f7e08fc18042320b01033fb9594415fd51de3d24e65104e4b79575f41bce66b5e7dd8e810d55d0fd23c5d34dac9c50423616e89f8d43b3f2d10bdd84930d40ceda2a1ebb4db651a1031af52e18b9deb0640bf47a000a1c2858a3680fd02d84e13fead399ff8deef3779ead793191f6269039f9a282a7bb53507681129ee6653ae8501ef2700a8586374161fa58553278249dfb9efedf3535f56b3050b4480a17cc987d535703c94e1a1218e208475b3e0e63c32b3c235e01f6152727a72e8aceefb72e59cf1a853fe3c70ed7cf81acf1faec1c21911db5da8a1b1f45a66374b8948dc654a4eb22fd1dbc6f913f30e356122a7ab8b253e502f24d11bbf3f08bdec720760cd881c0e202d912d422a76b395c36d7b7040220ee23d559797ef37f05a5c8635b02cff5a2797448ebcc663d3e84f33ba2e2fd32d82528d40e88daa1598f3dfaf0eb797200c92b82a52d0f9930ee875aff3624d93f63d4afca6c3d8e1446bf684c6eaff4663c61392c127414aa5e27bdf46896087637bf84d43bb3625028f54f36e5da4f8659e047da5f2c8607d9c250959963c4e7b4cdd72964abda2c6ca4a0e08aeb9598dce98914dfeb0a1f405e89b2500dfcff08ed88cf1112aeb42407a57582d111e1e917d5898dbf6130"); b = MPInteger("9672f2e5cb4a522b4cb0edaf7d35667cd357fd23603f1f64d24fa4c1a1a5ec0bdc57fbfca6963d63f150493503e92b64e4b49e4e53ab24c63838ab0a94343c99a5d40f226099dea546604772accc74b054d63d5c13f1d456ba4548fbf0301e486092f4572ca1d876c3ef72400f13c9e1b7003995477e75f147b66659bcab6ae2edfb0079d344ade7d3f03406f210e2204a0f898027bd9739e0c59814afb69e0aaa9843ee08b48156c8946514150255689368e64879197a6c366b1747e5fc860923b5ea2578b174c255dab05ca7e54e0a8be367e72119bebf102196473f0b32dea9a611d06072480163a81db4e7f95462ff369647b9f701626c3f17f2e6e90c83bc4454dd408e605dea3fd7cbeeaf947c2bfd3b316f7b282a8c97afcec55ceeda70c0c2f0453bf16ab7ebd1208c52bc390353e201ba8f2ec63bf68f8a9256f92fa4404049402dd1362aafda20de2a13252c8cd0bd493c312140946fcb612bb00708eeea04807d038151a74a7aaabc507a96a4dfb61ea50fc948cc6105dc0fb9e0a338a27445f65c6b0b67c78864ae0a4156c688d9fd3aff32e5a8f3701e24cb2c32b2455c23065243f84da63ca869020a5fd7e6947104ce310f875ea01e7dc1ecd91af6916e6ca5991f8d57ad08e6e12a5128c0a82cbadd4bf643d9f86d31e95a89f73d115f909dd92f5c18fb64346b7a9a74383b20b9c7d34373c77e48d620"); CPPUNIT_ASSERT(a * b > a); } void plusOpTest() { MPInteger a("ffffffffffffffffffffffffffffffff"); MPInteger b("1"); MPInteger result = a + b; result.adjust(); CPPUNIT_ASSERT_MESSAGE(result.toString(), result.toString() == "100000000000000000000000000000000"); result = b + a; result.adjust(); CPPUNIT_ASSERT_MESSAGE( result.toString().c_str(), result.toString() == "100000000000000000000000000000000"); result = a + MPInteger(0U); result.adjust(); CPPUNIT_ASSERT(result.toString() == "ffffffffffffffffffffffffffffffff"); result = MPInteger(0U) + a; result.adjust(); CPPUNIT_ASSERT_MESSAGE( result.toString().c_str(), result.toString() == "ffffffffffffffffffffffffffffffff"); result = MPInteger(0U) + MPInteger(0U); result.adjust(); CPPUNIT_ASSERT(result.toString() == "0"); MPInteger c = a.getNegateValue(); result = a + c; CPPUNIT_ASSERT(result.isZero()); result = b + c; CPPUNIT_ASSERT_MESSAGE(result.toString(), result.toString() == "-fffffffffffffffffffffffffffffffe"); result = c + b.negate(); CPPUNIT_ASSERT_MESSAGE(result.toString(), result.toString() == "-100000000000000000000000000000000"); result = b + c.negate(); CPPUNIT_ASSERT_MESSAGE(result.toString(), result.toString() == "fffffffffffffffffffffffffffffffe"); result = a + b.getNegateValue(); CPPUNIT_ASSERT_MESSAGE(result.toString(), result.toString() == "100000000000000000000000000000000"); } void minusOpTest() { MPInteger a("100000000000000000000"); MPInteger b("1"); MPInteger result = a - b; result.adjust(); CPPUNIT_ASSERT(result.toString() == "ffffffffffffffffffff"); result = result - MPInteger(0U); result.adjust(); CPPUNIT_ASSERT(result.toString() == "ffffffffffffffffffff"); CPPUNIT_ASSERT( (MPInteger(0U) - result).toString() == "-ffffffffffffffffffff"); result = result - result; result.adjust(); CPPUNIT_ASSERT(result.toString() == "0"); result = result - result; result.adjust(); CPPUNIT_ASSERT(result.toString() == "0"); a = MPInteger(1U); b = MPInteger("ffffffff"); MPInteger c = b.getNegateValue(); CPPUNIT_ASSERT((a-b).toString() == "-fffffffe"); CPPUNIT_ASSERT((b-a).toString() == "fffffffe"); CPPUNIT_ASSERT((a-c).toString() == "100000000"); CPPUNIT_ASSERT((a.getNegateValue() - b).adjust().toString() == "-100000000"); CPPUNIT_ASSERT((a.getNegateValue() - c).toString() == "fffffffe"); a = MPInteger(1U); CPPUNIT_ASSERT((--a).toString() == "0"); } void divideOpTest() { PRNGen random; random.initialize(1234); std::vector<MPInteger::BaseUnit> val; const int length = 128; for (int count = 0; count < length * 3; ++count) val.push_back(static_cast<MPInteger::BaseUnit>(random.getNumber())); MPInteger a(&val[0], &val[length*1]); MPInteger b(&val[length*1], &val[length*2]); MPInteger c(&val[length*2], &val[length*3]); CPPUNIT_ASSERT(a != b); CPPUNIT_ASSERT(b != c); CPPUNIT_ASSERT(c != a); MPInteger modulasTarget = a * b + c; MPInteger result = modulasTarget / b; MPInteger modResult = modulasTarget % b; CPPUNIT_ASSERT(modulasTarget == (result * b + modResult)); } void lessThanOpTest() { MPInteger a(1U); MPInteger b(123456U); MPInteger c("ffffffffffff"); MPInteger d; CPPUNIT_ASSERT(a < b); CPPUNIT_ASSERT(!(a < a)); CPPUNIT_ASSERT(!(b < a)); CPPUNIT_ASSERT(a < c); CPPUNIT_ASSERT(b < c); CPPUNIT_ASSERT(!(d < d)); CPPUNIT_ASSERT(d < a); CPPUNIT_ASSERT(!(a < d)); } void lessOrEqualOpTest() { MPInteger a(1U); MPInteger b(123456U); MPInteger c("ffffffffffff"); MPInteger d; CPPUNIT_ASSERT(a <= b); CPPUNIT_ASSERT(a <= a); CPPUNIT_ASSERT(!(b <= a)); CPPUNIT_ASSERT(a <= c); CPPUNIT_ASSERT(b <= c); CPPUNIT_ASSERT(d <= d); CPPUNIT_ASSERT(d <= a); CPPUNIT_ASSERT(!(a <= d)); } void equivalenceOpTest() { MPInteger a(1U); MPInteger b(123456U); MPInteger c("ffffffffffff"); MPInteger d; CPPUNIT_ASSERT(a == a); CPPUNIT_ASSERT(b == b); CPPUNIT_ASSERT(c == c); CPPUNIT_ASSERT(d == d); CPPUNIT_ASSERT(!(a == b)); CPPUNIT_ASSERT(!(a == d)); CPPUNIT_ASSERT(!(c == d)); } void graterThanOpTest() { MPInteger a(1U); MPInteger b(123456U); MPInteger c("ffffffffffff"); MPInteger d; CPPUNIT_ASSERT(!(a > b)); CPPUNIT_ASSERT(!(a > a)); CPPUNIT_ASSERT(b > a); CPPUNIT_ASSERT(!(a > c)); CPPUNIT_ASSERT(!(b > c)); CPPUNIT_ASSERT(!(d > d)); CPPUNIT_ASSERT(!(d > a)); CPPUNIT_ASSERT(a > d); } void graterEqualOpTest() { MPInteger a(1U); MPInteger b(123456U); MPInteger c("ffffffffffff"); MPInteger d; CPPUNIT_ASSERT(!(a >= b)); CPPUNIT_ASSERT(a >= a); CPPUNIT_ASSERT(b >= a); CPPUNIT_ASSERT(!(a >= c)); CPPUNIT_ASSERT(!(b >= c)); CPPUNIT_ASSERT(d >= d); CPPUNIT_ASSERT(!(d >= a)); CPPUNIT_ASSERT(a >= d); } void constructerTest() { MPInteger a; CPPUNIT_ASSERT(a.value.size() == 0); MPInteger b(12345U); CPPUNIT_ASSERT(b.value.size() == 1 && b.value[0] == 12345); b.adjust(); CPPUNIT_ASSERT(b.value.size() == 1); MPInteger c(1, 15); for (int index = 0; index < 15; ++index) CPPUNIT_ASSERT(c.value[index] == 1); MPInteger::BaseUnit temp[] = {1, 2, 3, 4, 5, 6, 7, 7}; MPInteger d(temp, temp + 7); for (unsigned int index = 0; index < 7; ++index) CPPUNIT_ASSERT(d.value[index] == index + 1); MPInteger e("1b3f22fe00b1"); CPPUNIT_ASSERT(e.value[1] == 0x1b3f); CPPUNIT_ASSERT(e.value[0] == 0x22fe00b1); CPPUNIT_ASSERT(e.isMinusSign == false); MPInteger f(e); CPPUNIT_ASSERT(f.value[1] == 0x1b3f); CPPUNIT_ASSERT(f.value[0] == 0x22fe00b1); CPPUNIT_ASSERT(f.isMinusSign == false); MPInteger g("-1b3f22fe00b1"); CPPUNIT_ASSERT(g.value[1] == 0x1b3f); CPPUNIT_ASSERT(g.value[0] == 0x22fe00b1); CPPUNIT_ASSERT(g.isMinusSign == true); MPInteger h("-1b3"); CPPUNIT_ASSERT(h.value[0] == 0x1b3); CPPUNIT_ASSERT(h.isMinusSign == true); CPPUNIT_ASSERT_THROW(MPInteger(""), TokenParseException); } void adjustTest() { MPInteger a(0, 20); a.value[0] = 1; a.adjust(); CPPUNIT_ASSERT(a.value.size() == 1); } void divideTest() { MPInteger modulo; MPInteger modulas("ffffffff"); MPInteger modulasZero(0U); MPInteger a("ffffffffffff"); MPInteger b("12345678"); MPInteger c(0U); CPPUNIT_ASSERT_THROW(c.divide(modulasZero, modulo), ZeroDivideException); MPInteger result = a.divide(modulas, modulo); CPPUNIT_ASSERT_MESSAGE(result.toString().c_str(), result == MPInteger("10000")); CPPUNIT_ASSERT_MESSAGE(modulo.toString().c_str(), modulo == MPInteger("ffff")); } void bitLengthTest() { MPInteger a(0, 20); a.value[1] = 2; CPPUNIT_ASSERT(a.getBitLength() == sizeof(MPInteger::BaseUnit) * 8 + 2); } void MaxColumnTest() { MPInteger a(0, 20); a.value[1] = 1; CPPUNIT_ASSERT(a.getMaxColumn() == 2); } void toStringTest() { MPInteger a(11, 20); CPPUNIT_ASSERT(a.toString() == std::string( "b" // 1 "0000000b" // 2 "0000000b" // 3 "0000000b" // 4 "0000000b" // 5 "0000000b" // 6 "0000000b" // 7 "0000000b" // 8 "0000000b" // 9 "0000000b" //10 "0000000b" //11 "0000000b" //12 "0000000b" //13 "0000000b" //14 "0000000b" //15 "0000000b" //16 "0000000b" //17 "0000000b" //18 "0000000b" //19 "0000000b" //20 )); CPPUNIT_ASSERT(a.getBitLength() == 19 * sizeof(MPInteger::BaseUnit)*8 + 4); } void makeNumberTest() { MPInteger::BaseUnit sample[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; MPInteger a = MPInteger::makeNumberOfBitSafe( sample, sample + (sizeof(sample) / sizeof(MPInteger::BaseUnit))); CPPUNIT_ASSERT_MESSAGE(a.toString().c_str(), a.toString() == "80000000000000" "00000000000000" "00000000000000" "00000000000000" "00000000000000" "00000000000000" "00000000000000" "00000000000001"); } void shiftTest() { MPInteger a("AAAAAAAAAAAA"); MPInteger b(a); b >>= 1; CPPUNIT_ASSERT(b.toString() == "555555555555"); b >>= 1; CPPUNIT_ASSERT_MESSAGE(b.toString(), b.toString() == "2aaaaaaaaaaa"); b >>= 9; CPPUNIT_ASSERT(b.toString() == "1555555555"); MPInteger c(a); c <<= 1; CPPUNIT_ASSERT_MESSAGE(c.toString(), c.toString() == "1555555555554"); c <<= 8; CPPUNIT_ASSERT(c.toString() == "155555555555400"); } }; CPPUNIT_TEST_SUITE_REGISTRATION( MPITest );
true
010e8d3569ff40b5988f8ad2053fbc3c8beff49e
C++
LittlePupper/DrawingProgram
/DrawingProgram/Text.cpp
UTF-8
1,206
3.5625
4
[]
no_license
// \author Nora White // \date 2017-10-19 #include "stdafx.h" #include "Text.h" #include "Exception.h" // \fn Text::Text(int row = 20, int col = 40, string phrase = "HelloWorld"); // \brief Constructor for Text which takes in 3 parameters // \param row (Optional) int, the row of which the text will be on // \param col (Optional) int, the column of which the first character of the text will start on // \param phrase (Optional) string, the phrase to display on the screen Text::Text(int row, int col, string phrase) { this->row = row; this->col = col; this->phrase = phrase; }; // \fn Text::~Text(); // \brief Destructor Text::~Text() { } // \fn virtual void Text::draw(Screen &screen); // \brief Draws itself to the given screen // \param &screen Screen, a reference to screen void Text::draw(Screen &screen) { for (int i = 0; i < phrase.length(); i++) screen.set(row, col + i, phrase[i]); } // \fn virtual void Text::read(istream &is); // \brief Reads the given input stream // \param &is istream, reference to the input stream to read // \throws input_format_error void Text::read(istream &is) { is >> row >> col >> phrase; if (is.fail()) { throw input_format_error(); } }
true
96d295ad3493c9b705c96bf461e7dbfbd828dad1
C++
banhtieu/AnimoGame
/Source/Game/GameStates/InGameState.cpp
UTF-8
3,912
2.75
3
[]
no_license
// // InGameState.cpp // AnimoGame // // Created by Tran Khiem on 3/14/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // #include "InGameState.h" #include "Animals.h" #define ANIMAL_WIDTH 120 #define MAX_ANIMALS 6 #define ANIMAL_Y SCREEN_H - ANIMAL_WIDTH / 2 - 10 #define CELL_WIDTH (ANIMAL_WIDTH + 10) #define ROW_WIDTH (CELL_WIDTH * ROWS) #define TOP_PADDING 200 /** * Init The In Game State **/ void InGameState::Init() { animalSprite = new Sprite(); animalSprite->LoadSprite("Animals"); shadowSprite = new Sprite(); shadowSprite->LoadSprite("AnimalShadows"); animals.clear(); srand(time(NULL)); gameTime = 0; rightest = SCREEN_W + ANIMAL_WIDTH / 2; InitLevel(0); selectedAnimal = NULL; } /** * Update In Game State **/ void InGameState::Update() { TouchManager *touchManager = TouchManager::GetInstance(); if (!selectedAnimal) { if (touchManager->HasNewTouch()) { for (int i = 0; i < animals.size(); i++) { // get touched animal; if (touchManager->IsTouchDownInRect(animals[i].x - ANIMAL_WIDTH / 2, animals[i].y - ANIMAL_WIDTH / 2, ANIMAL_WIDTH, ANIMAL_WIDTH)) { selectedAnimal = new Animal(animals[i]); Touch *touch = touchManager->GetFirstTouch(); if (touch) { oldX = touch->GetX(); oldY = touch->GetY(); } break; } } } } else { Touch *touch = touchManager->GetFirstTouch(); if (touch) { selectedAnimal->x += touch->GetX() - oldX; selectedAnimal->y += touch->GetY() - oldY; oldX = touch->GetX(); oldY = touch->GetY(); LOGI("X:%d, Y:%d", selectedAnimal->x, selectedAnimal->y); } else { selectedAnimal = NULL; } } currentOffset = (currentOffset + 2) % ROW_WIDTH; if (gameTime % 100 == 0) { RandomAnimal(); } for (int i = 0; i < animals.size(); i++) { int limit = rightest; if (i > 0) { limit = animals[i - 1].x; } if (animals[i].x + ANIMAL_WIDTH + 5 < limit) { animals[i].x += 5; } } gameTime++; } /** * Update In Game State **/ void InGameState::Render(Graphics2D *g) { for (int i = 0; i < LINES; i++) { int startX = - currentOffset; if (i & 0x1) { startX = - (ROW_WIDTH - currentOffset); } for (int j = 0; j < ROWS * 2; j++) { DrawAnimal(currentAnimals[i][j % LINES].animal, startX + CELL_WIDTH * j, TOP_PADDING + i * CELL_WIDTH, true); } } for (vector<Animal>::iterator i = animals.begin(); i < animals.end(); i++) { DrawAnimal((*i).animal, (*i).x, (*i).y); } if (selectedAnimal) { DrawAnimal(selectedAnimal->animal, selectedAnimal->x, selectedAnimal->y); } } /** * Free In Game State **/ void InGameState::Free() { SAFE_DEL(animalSprite); } /** * draw an animal **/ void InGameState::DrawAnimal(int animal, int x, int y, int isShadow) { Graphics2D *g = Graphics2D::GetInstance(); g->SetColor(Color(0xffff0000)); g->DrawRectangle(x - ANIMAL_WIDTH / 2, y - ANIMAL_WIDTH / 2, ANIMAL_WIDTH, ANIMAL_WIDTH); if (isShadow) { shadowSprite->DrawModule(animal, x - shadowSprite->GetModuleWidth(animal) / 2, y - shadowSprite->GetModuleHeight(animal) / 2); } else { animalSprite->DrawModule(animal, x - animalSprite->GetModuleWidth(animal) / 2, y - animalSprite->GetModuleHeight(animal) / 2); } } // Init a Level... void InGameState::InitLevel(int level) { currentLevel = level; currentOffset = 0; maxAnimals = 6; for (int i = 0; i < LINES; i++) { for (int j = 0; j < ROWS; j++) { currentAnimals[i][j].animal = rand() % maxAnimals; currentAnimals[i][j].reveal = false; } } } void InGameState::RandomAnimal() { animals.push_back(Animal(rand() % maxAnimals, -ANIMAL_WIDTH, ANIMAL_Y)); }
true
19dc5f5e137e0cb79f49770838099be771a9194e
C++
jeffrey-cochran/tsl
/tse/src/application.cpp
UTF-8
4,739
2.671875
3
[ "MIT", "LicenseRef-scancode-unknown-license-reference", "Apache-2.0" ]
permissive
#include <utility> #include <functional> #include <stdexcept> #include <vector> #include <thread> #include <chrono> #include <tsl/util/println.hpp> #include <tsl/util/panic.hpp> #include "tse/application.hpp" using std::string; using std::istreambuf_iterator; using std::bind; using std::move; using std::make_pair; using std::out_of_range; using std::vector; using std::this_thread::sleep_until; using std::chrono::milliseconds; using std::chrono::seconds; using std::chrono::steady_clock; using std::chrono::duration_cast; using tsl::panic; using tsl::println; namespace tse { void application::init_glfw() const { glfwSetErrorCallback(&application::glfw_error_callback); if (!glfwInit()) { panic("ERROR: Failed to init GLFW!"); } glfwSetTime(0); } void application::glfw_error_callback(int error, const char* description) { println("ERROR ({}): {}", error, description); } void application::glfw_key_callback(GLFWwindow* glfw_window, int key, int scancode, int action, int mods) { // println("INFO: key pressed!"); // if (action == GLFW_PRESS) { // println("INFO: key pressed!"); // } auto& instance = get_instance(); try { auto& window = instance.windows.at(glfw_window); window.glfw_key_callback(key, scancode, action, mods); } catch (out_of_range&) { println("WARNING: key caught for unknown window!"); } } void application::glfw_framebuffer_size_callback(GLFWwindow* glfw_window, int width, int height) { println("INFO: framebuffer size callback! ({}, {})", width, height); // TODO: make this window specific glViewport(0, 0, width, height); auto& instance = get_instance(); try { auto& window = instance.windows.at(glfw_window); window.glfw_framebuffer_size_callback(width, height); } catch (out_of_range&) { println("WARNING: framebuffer size callback for unknown window!"); } } void application::glfw_window_size_callback(GLFWwindow* glfw_window, int width, int height) { println("INFO: window size callback! ({}, {})", width, height); auto& instance = get_instance(); try { auto& window = instance.windows.at(glfw_window); window.glfw_window_size_callback(width, height); } catch (out_of_range&) { println("WARNING: window size callback for unknown window!"); } } void application::glfw_mouse_button_callback(GLFWwindow* glfw_window, int button, int action, int mods) { // println("INFO: mouse button pressed"); auto& instance = get_instance(); try { auto& window = instance.windows.at(glfw_window); window.glfw_mouse_button_callback(button, action, mods); } catch (out_of_range&) { println("WARNING: mouse button pressed callback for unknown window!"); } } application& application::get_instance() { static application instance; return instance; } application::application() : windows(), last_num_frames(0), last_sleep(0) { init_glfw(); } void application::create_window(string&& title, uint32_t width, uint32_t height) { window win(move(title), width, height); windows.insert(make_pair(win.glfw_window.get(), move(win))); } void application::run() { vector<GLFWwindow*> to_close; auto last_time = get_time(); uint32_t num_frames = 0; uint32_t num_sleep = 0; while (true) { auto now = steady_clock::now(); auto end = now + milliseconds(static_cast<uint32_t>((1.0f / FPS_TARGET) * 1000)); // mesaure speed auto current_time = get_time(); num_frames += 1; if (current_time - last_time >= 1.0) { last_num_frames = num_frames; last_sleep = num_sleep; num_frames = 0; num_sleep = 0; last_time += 1.0; } if (windows.empty()) { break; } // render all windows for (auto&& [k, w] : windows) { if (w.should_close()) { to_close.push_back(k); } w.render(); } // close requested windows if (!to_close.empty()) { for (const auto& w: to_close) { windows.erase(w); } to_close.clear(); } auto sleep = duration_cast<milliseconds>(end - steady_clock::now()).count(); if (sleep > 0) { num_sleep += sleep; } sleep_until(end); } } application::~application() { glfwTerminate(); } double application::get_time() const { return glfwGetTime(); } uint32_t application::get_last_num_frames() const { return last_num_frames; } uint32_t application::get_last_sleep() const { return last_sleep; } }
true
ddc5df13fcd2734d5c7737f5a33ea2773dc21304
C++
MikamiTetsuro365/Atcoder
/ABC116/D.cpp
UTF-8
1,615
2.59375
3
[]
no_license
#include "bits/stdc++.h" using namespace std; typedef long long int ll; typedef pair<ll, ll > pi; typedef pair<pair<ll, ll >, ll > pii; vector<ll > vec; vector<vector<ll > > vec2; ll MOD = 1000000007; ll INF = 1145141919454519; int main() { ll N, K; cin >> N >> K; //入力 priority_queue<pi > que; for(ll i = 0; i < N; i++){ ll t, d; cin >> t >> d; que.push(make_pair(d, t)); } //選んだネタとその個数を記録 //mapで管理するのはよくないほんとよくない //map<ll, ll > mp; set<ll > st; //美味しいさが大きい順に選ぶ ll sum = 0; priority_queue<pi , vector<pi >, greater<pi > > kouho; for(ll i = 0; i < K; i++){ ll t = que.top().second; ll d = que.top().first; que.pop(); sum += d; if(st.find(t) != st.end()) kouho.push(make_pair(d, t)); st.insert(t); } //選び直し,食べる寿司の種類を増やしてみた時,ポイントが増えますか? ll ans = sum + st.size() * st.size(); for(ll i = 0; i < N; i++){ if(kouho.empty() || que.empty()) break; ll t = que.top().second; ll d = que.top().first; que.pop(); //cout << ans - (type * type) - kouho.top().first.first + d + (type+1) * (type+1) << endl; if(st.find(t) != st.end()) continue; sum = sum - kouho.top().first + d; st.insert(t); kouho.pop(); ans = max(ans, (ll)(sum + st.size() * st.size())); //cout << ans << endl; } cout << ans << endl; }
true
2be6f02d785f839c49c68fe93b9f71afbf729cd0
C++
itomilin/freelance
/lab6/patient.hpp
UTF-8
441
2.765625
3
[]
no_license
#ifndef PATIENT_H #define PATIENT_H #include <string> #include <QDebug> // Класс для создания сущностей пациентов. class Patient { public: ~Patient(); Patient(std::string gender, std::string initials, size_t age); std::string getInfo(); private: const std::string _gender; const std::string _initials; const size_t _age; }; #endif // PATIENT_H
true
a412dafa5ab497e817f1adecc70679a004c7201c
C++
guiOsorio/CPP-Practice
/Section8Challenge/main.cpp
UTF-8
1,278
4.09375
4
[]
no_license
#include <iostream> using namespace std; // this program calculates the most efficient way (in terms of number of coins required) // to have a certain quantity of cents int main() { int cents_amount {}; int dollars {}, quarters {}, dimes {}, nickels {}, pennies {}; const int one_dollar {100}; const int one_quarter {25}; const int one_dime {10}; const int one_nickel {5}; // prompt user to enter number of cents he wants displayed cout << "Enter the number of cents: "; cin >> cents_amount; // calculate the number of dollars dollars = cents_amount / one_dollar; cents_amount %= one_dollar; // calculate the number of quarters quarters = cents_amount / one_quarter; cents_amount %= one_quarter; // calculate the number of dimes dimes = cents_amount / one_dime; cents_amount %= one_dime; // calculate the number of nickels nickels = cents_amount / one_nickel; cents_amount %= one_nickel; // whatever is left represents the number of pennies pennies = cents_amount; // display how many coins of each value the user needs cout << "Dollars: " << dollars << endl; cout << "Quarters: " << quarters << endl; cout << "Dimes: " << dimes << endl; cout << "Nickels: " << nickels << endl; cout << "Pennies: " << pennies << endl; return 0; }
true
095dee65d98cd6b3aa47fee4815e4c6e2a1ce5fc
C++
nrqu/answersprimer
/chapter 9/chap9_9.10/Source.cpp
UTF-8
312
3.171875
3
[]
no_license
//Exercise 9.10: What are the types of the following four objects ? //vector<int> v1; //const vector<int> v2; //auto it1 = v1.begin() vector<int>::iterator , it2 = v2.begin(); vector<int>::const_iterator; //auto it3 = v1.cbegin() vector<int>::const_iterator;, it4 = v2.cbegin(); vector<int>::const_iterator;
true
707d18737497d32136dce568fbaa458810241357
C++
drichardson/examples
/C++/max_subarray.cc
UTF-8
1,577
3.640625
4
[ "Unlicense" ]
permissive
#include <algorithm> #include <iostream> #include <vector> struct max_subarray_result { unsigned start = 0; unsigned end = 0; int value = 0; std::vector<int> maxes; }; max_subarray_result max_subarray_kadane(std::vector<int> const & v) { max_subarray_result r; r.maxes.resize(v.size()); if (v.size() == 0) return r; int max_ending_here = v[0]; int max_so_far = v[0]; unsigned start = 0; unsigned max_start = start; unsigned end = 0; for(unsigned i = 1; i < v.size(); ++i) { auto e = v[i]; if (e > max_ending_here+e) { max_ending_here = e; start = i; } else { max_ending_here += e; } max_so_far = std::max(max_so_far, max_ending_here); if (max_so_far > max_ending_here) { // same } else { max_so_far = max_ending_here; max_start = start; end = i; } } r.value = max_so_far; r.start = max_start; r.end = end; return r; } void print_max_subarray(std::vector<int> const & v) { using std::vector; using std::cout; for(auto e : v) { cout << e << ' '; } cout << '\n'; auto r = max_subarray_kadane(v); cout << "max range=[ " << r.start << "," << r.end << "] value: " << r.value << "\n"; } int main() { print_max_subarray({1,2,3,4,5}); print_max_subarray({1,2,-3,4,5}); print_max_subarray({1,2,-4,4,5}); print_max_subarray({-10, -40, -100}); print_max_subarray({0,0,1,0,0,-1,2,-1,0}); }
true
72ca1cdd5515a97dfe9d9d2c1eca19ce88cc6ad9
C++
amirrezatav/Single-instance-applications
/source.cpp
UTF-8
246
2.59375
3
[]
no_license
#include <windows.h> int main() { HANDLE hMutex = CreateMutex(0, 0 , L"MutexName"); if (GetLastError() == ERROR_ALREADY_EXISTS) return 0; // your code ReleaseMutex(hMutex); CloseHandle(hMutex); return 0; }
true
3d57f1e64595fb38c3a48a31ea2ed3b4c01d21f8
C++
igalakhov/mks66-mdl
/matrix/transformation_matrix.h
UTF-8
1,515
2.5625
3
[]
no_license
// // Created by Ivan Galakhov on 2019-02-19. // #ifndef WORK_01_LINE_TRANSFORMATION_MATRIX_H #define WORK_01_LINE_TRANSFORMATION_MATRIX_H #include <cassert> #include "edge_matrix.h" #include "../settings.h" class EdgeMatrix; class TransformationMatrix { public: TransformationMatrix(float_mat *); // constructor ~TransformationMatrix(); // destructor void print_self(); // print self float_mat * get_start(); // transformations void add_transformation(TransformationMatrix *); // add a transformation void add_transformation_inverse(TransformationMatrix *); // copying void copy_vals(TransformationMatrix *); // for conversion (basically never used but it's here I guess) static TransformationMatrix * from_edge(EdgeMatrix *); // static constructors for making special transformation matrixes and copies static TransformationMatrix * copy(TransformationMatrix *); static TransformationMatrix * identity(); static TransformationMatrix * zero(); static TransformationMatrix * rotationX(float_mat); static TransformationMatrix * rotationY(float_mat); static TransformationMatrix * rotationZ(float_mat); static TransformationMatrix * rotationXYZ(float_mat, float_mat, float_mat); static TransformationMatrix * translation(float_mat, float_mat, float_mat); static TransformationMatrix * dilation(float_mat, float_mat, float_mat); private: float_mat * vals; // ROW MAJOR!!! }; #endif //WORK_01_LINE_TRANSFORMATION_MATRIX_H
true