blob_id stringlengths 40 40 | language stringclasses 1
value | repo_name stringlengths 5 117 | path stringlengths 3 268 | src_encoding stringclasses 34
values | length_bytes int64 6 4.23M | score float64 2.52 5.19 | int_score int64 3 5 | detected_licenses listlengths 0 85 | license_type stringclasses 2
values | text stringlengths 13 4.23M | download_success bool 1
class |
|---|---|---|---|---|---|---|---|---|---|---|---|
fbd8c5b350f9003e0cdf365d7af31cc0b974a85f | C++ | 648664838/simpleproject | /mysqldbserver/mysqldbserver/clog.h | UTF-8 | 850 | 2.53125 | 3 | [] | no_license | #pragma once
#include<stdarg.h>
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#include <cstring>
using namespace std;
#define MAX_LOG_BUFF_LENGTH 86400
namespace af
{
void InitLogCategory();
void ShutDownCategory();
void LogInfo(const char* vLogName, const char* vFmt, ...);
void LogError(const char* vLogName, const char* vFmt, ...);
void LogDebug(const char* vLogName, const char* vFmt, ...);
void LogWarn(const char* vLogName, const char* vFmt, ...);
/*class CVaListBuff
{
public:
CVaListBuff()
{
memset(mBuff, 0, sizeof(mBuff));
}
char * GetBuffByFormat(const char** vFmt,...)
{
memset(mBuff, 0, sizeof(mBuff));
if (vFmt && *vFmt)
{
va_list ap;
va_start(ap, *vFmt);
vsprintf(mBuff, *vFmt, ap);
va_end(ap);
}
return mBuff;
}
public:
char mBuff[MAX_LOG_BUFF_LENGTH];
};
static CVaListBuff VaListBuff;*/
}; | true |
4bdd8986944d758b70412581ae1ee46b088ea5bc | C++ | AJIOB/GraphProcessing | /Holt Model/Graph.h | UTF-8 | 2,753 | 3.328125 | 3 | [] | no_license | #pragma once
#include <map>
#include <set>
#include "Namespace.h"
#include "Node.h"
NAMESPACE_BEGIN
template <typename T>
class Graph
{
std::set<Node<T>*> nodes;
Node<T>* findOrCreateNode(const T& nodeID);
public:
/**
* Build the non-oriented graph with edges.
* Key in multimap - starting node.
* Value in multimap - ending node.
*/
explicit Graph(const std::multimap<T, T>& edges = std::multimap<T, T>());
Graph(const Graph& other);
~Graph();
Graph& operator=(const Graph& other);
bool isHaveCycles() const;
void addEdge(const T& begin, const T& end);
void removeEdge(const T& begin, const T& end);
};
template <typename T>
Node<T>* Graph<T>::findOrCreateNode(const T& nodeID)
{
auto it = std::find_if(nodes.begin(), nodes.end(),
[&nodeID](Node<T>* elem)
{
return (nodeID == elem->getId());
});
if (it != nodes.end())
{
return *it;
}
Node<T>* res = new Node<T>(nodeID);
nodes.insert(res);
return res;
}
template <typename T>
Graph<T>::Graph(const std::multimap<T, T>& edges)
{
for (auto it = edges.begin(); it != edges.end(); ++it)
{
findOrCreateNode(it->first)->addConnection(findOrCreateNode(it->second));
}
}
template <typename T>
Graph<T>::Graph(const Graph& other)
{
for (auto node : other.nodes)
{
auto connectedNodeIDs = node->getConnectedIDs();
for (auto rightNodeID : connectedNodeIDs)
{
findOrCreateNode(node.getID())->addConnection(findOrCreateNode(rightNodeID));
}
}
}
template <typename T>
Graph<T>::~Graph()
{
for (auto it = nodes.begin(); it != nodes.end(); ++it)
{
delete *it;
}
}
template <typename T>
Graph<T>& Graph<T>::operator=(const Graph& other)
{
if (&other == this)
{
return *this;
}
for (auto node : nodes)
{
delete node;
}
for (auto node : other.nodes)
{
auto connectedNodeIDs = node->getConnectedIDs();
for (auto rightNodeID : connectedNodeIDs)
{
findOrCreateNode(node.getID())->addConnection(findOrCreateNode(rightNodeID));
}
}
return *this;
}
template <typename T>
bool Graph<T>::isHaveCycles() const
{
std::set<Node<T>*> nodesToCheck = nodes;
while (!nodesToCheck.empty())
{
std::set<Node<T>*> noCycleElements;
if ((*nodesToCheck.begin())->isInCycle(std::set<Node<T>*>(), noCycleElements))
{
return true;
}
//remove all elements, that not in cycles
for (auto it = noCycleElements.begin(); it != noCycleElements.end(); ++it)
{
nodesToCheck.erase(*it);
}
}
return false;
}
template <typename T>
void Graph<T>::addEdge(const T& begin, const T& end)
{
findOrCreateNode(begin)->addConnection(findOrCreateNode(end));
}
template <typename T>
void Graph<T>::removeEdge(const T& begin, const T& end)
{
findOrCreateNode(begin)->removeConnection(findOrCreateNode(end));
}
NAMESPACE_END
| true |
94f5874108beba09aa4ec6a338d291bbae2a14a5 | C++ | bg1bgst333/Sample | /com/OleInitialize/OleInitialize/src/OleInitialize/OleInitialize/OleInitialize.cpp | SHIFT_JIS | 1,358 | 2.921875 | 3 | [
"MIT"
] | permissive | // wb_t@C̃CN[h
#include <windows.h> // WWindowsAPI
#include <tchar.h> // TCHAR^
// _tWinMain̒`
int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nShowCmd){
// ϐ̐錾
HRESULT hr; // COM̏̌ʂi[hr.
TCHAR tszText[256] = {0}; // \eLXgtszText(256){0}ŏ.
// OLȄ
hr = OleInitialize(NULL); // OleInitializeNULLnď.
if (hr == S_OK){ // S_OKȂ珉.
_stprintf(tszText, _T("OleInitialize success!\n")); // "OleInitialize success!"tszTextɃZbg.
OutputDebugString(tszText); // OutputDebugStringtszTexto.
}
else if (hr == S_FALSE){ // S_FALSEȂ炷łɏĂ.
_stprintf(tszText, _T("Already initialized!\n")); // "Already initialized!"tszTextɃZbg.
OutputDebugString(tszText); // OutputDebugStringtszTexto.
}
else{ // ȊO.
_stprintf(tszText, _T("Failed!\n")); // "Failed!"tszTextɃZbg.
OutputDebugString(tszText); // OutputDebugStringtszTexto.
return -1; // -1ԂĈُI.
}
// OLȄI.
OleUninitialize(); // OleUninitializeŏI.
// vȌI.
return 0; // 0ԂďI.
} | true |
52d4156be7cae4564b22e415353ac621db0ab13c | C++ | msamual/CPP_Piscine | /module00/ex01/includes/Contact.hpp | UTF-8 | 1,357 | 2.953125 | 3 | [] | no_license |
#ifndef CONTACT_H
# define CONTACT_H
# include <iostream>
# include <string.h>
# include <iomanip>
class Contact
{
public:
Contact();
~Contact();
std::string getFirstName();
std::string getLastName();
std::string getNickName();
std::string getLogin();
std::string getPostalAddress();
std::string getEmailAddress();
std::string getPhoneNumber();
std::string getBirthDate();
std::string getFavoriteMeal();
std::string getUnderwearColor();
std::string getDarkestSecret();
void setFirstName();
void setLastName();
void setNickName();
void setLogin();
void setPostalAddress();
void setEmailAddress();
void setPhoneNumber();
void setBirthDate();
void setFavoriteMeal();
void setUnderwearColor();
void setDarkestSecret();
void displayInfo();
private:
std::string firstName;
std::string lastName;
std::string nickName;
std::string login;
std::string postalAddress;
std::string emailAddress;
std::string phoneNumber;
std::string birthDate;
std::string favoriteMeal;
std::string underwearColor;
std::string darkestSecret;
};
#endif | true |
e13ef07a6bf874c71a7f0313b7b69678d47fd8f3 | C++ | AliOsm/CompetitiveProgramming | /CodeForces/961D. Pair Of Lines.cpp | UTF-8 | 1,240 | 2.65625 | 3 | [] | no_license | #include <bits/stdc++.h>
using namespace std;
int const N = 1e5 + 1;
int n, a[N], b[N];
bool vis[N];
bool solve(int i1, int i2) {
memset(vis, false, sizeof vis);
long long s1, s2;
int v1 = -1, v2 = -1;
s1 = b[i2] - b[i1];
s2 = a[i2] - a[i1];
vis[i1] = vis[i2] = true;
int cnt = 2;
for(int i = 0; i < n; ++i) {
if(vis[i])
continue;
long long ss1, ss2;
ss1 = b[i] - b[i1];
ss2 = a[i] - a[i1];
if(s2 * ss1 == s1 * ss2) {
vis[i] = true;
++cnt;
} else {
if(v1 == -1)
v1 = i;
else if(v2 == -1)
v2 = i;
}
}
if(n - cnt <= 2) {
return true;
}
long long e1, e2;
e1 = b[v2] - b[v1];
e2 = a[v2] - a[v1];
vis[v1] = vis[v2] = true;
cnt += 2;
for(int i = 0; i < n; ++i) {
if(vis[i])
continue;
long long ss1, ss2;
ss1 = b[i] - b[v1];
ss2 = a[i] - a[v1];
if(e2 * ss1 == e1 * ss2) {
vis[i] = true;
++cnt;
}
}
if(cnt == n) {
return true;
}
return false;
}
int main() {
cin >> n;
for(int i = 0; i < n; ++i)
cin >> a[i] >> b[i];
if(n <= 2) {
cout << "YES" << endl;
return 0;
}
if(solve(0, 1) || solve(0, 2) || solve(1, 2))
cout << "YES" << endl;
else
cout << "NO" << endl;
return 0;
}
| true |
8001fe384ceaba69dab9a1be549ea6b3ddd691c4 | C++ | Girl-Code-It/Beginner-CPP-Submissions | /Megha/Milestone-19(sorting)/insertion sort/Insertion sort.cp | UTF-8 | 505 | 3.53125 | 4 | [] | no_license | //insertion sort
#include <iostream>
using namespace std;
void insertionSort(int arr[],int n){
for(int i=1;i<n;i++){
int value=arr[i];
int hole = i;
while(hole>0 && arr[hole-1]>value){
arr[hole]=arr[hole-1];
hole=hole-1;
}
arr[hole]=value;
}
}
int main() {
int n;
cin>>n;
int arr[n+1];
for(int i=0;i<n;i++){
cin>>arr[i];
}
insertionSort(arr,n);
for(int i=0;i<n;i++){
cout<<arr[i]<<" ";
}
}
| true |
b3712b26b3699d57e2ba4cc3d1e6d2cccfd7a704 | C++ | shvedovskiy/huffman | /main.cpp | UTF-8 | 3,494 | 3.25 | 3 | [] | no_license | #include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <list>
#include <map>
class Node {
public:
int _number;
char _symbol;
Node *_left, *_right;
Node() { }
Node(Node* l, Node* r) : _left(l), _right(r) { // from sons
_number = l->_number + r->_number;
}
friend std::less<Node>;
};
class CompareSons {
public:
bool operator() (const Node* left, const Node* right) const {
return left->_number < right->_number;
}
};
void printTree(Node* root, size_t k = 1) {
if (root != nullptr) {
printTree(root->_left, k+3);
for (size_t i = 0; i != k; ++i)
std::cout << " ";
if (root->_symbol)
std::cout << root->_number << " ("
<< root->_symbol << ")" << std::endl;
else
std::cout << root->_number << std::endl;
printTree(root->_right, k+3);
}
}
std::map<char, std::vector<bool>> buildTable(Node* root) {
std::vector<bool> code;
std::map<char, std::vector<bool> > table;
if (root->_left != nullptr) {
code.push_back(0);
buildTable(root->_left);
}
if (root->_right != nullptr) {
code.push_back(1);
buildTable(root->_right);
}
if (root->_left == nullptr && root->_right == nullptr)
table[root->_symbol] = code;
code.pop_back();
return table;
}
std::map<char, std::vector<bool>> encode(char* filename) {
std::map<char, int> map_cnt;
std::list<Node*> list_of_pairs;
std::ifstream infile(filename);
while(!infile.eof()) {
char ch = infile.get();
map_cnt[ch]++;
}
for (std::map<char, int>::iterator it = map_cnt.begin(); it != map_cnt.end(); ++it) {
Node* pNode = new Node();
pNode->_symbol = it->first;
pNode->_number = it->second;
list_of_pairs.push_back(pNode);
}
while (list_of_pairs.size() != 1) {
list_of_pairs.sort(CompareSons());
Node* sonleft = list_of_pairs.front();
list_of_pairs.pop_front();
Node* sonright = list_of_pairs.front();
list_of_pairs.pop_front();
Node* parent = new Node(sonleft, sonright);
list_of_pairs.push_back(parent);
}
Node* root = list_of_pairs.front();
std::map<char, std::vector<bool>> table = buildTable(root);
for (auto it = table.begin(); it != table.end(); ++it)
{
std::cout << it->first << ": ";
std::vector<bool>& vec = it->second;
for (std::vector<bool>::iterator itt = vec.begin(); itt != vec.end(); ++itt)
std::cout << *itt << " ";
std::cout << std::endl;
}
infile.close();
return table;
}
void decode(std::map<char, std::vector<bool>> table, char* inputfilename, char* outputfilename) {
std::ifstream infile(inputfilename);
std::ofstream outfile(outputfilename);
int cnt = 0;
char buf = 0; // 8 zeros
while (!infile.eof()) {
char ch = infile.get();
std::vector<bool> bites = table[ch];
for (int j = 0; j != bites.size(); ++j) {
buf = buf | bites[j] << (7 - cnt);
cnt++;
if (cnt == 8) {
cnt = 0;
outfile << buf;
buf = 0;
}
}
}
infile.close();
outfile.close();
}
int main() {
std::map<char, std::vector<bool>> table = encode("1.txt");
decode(table, "1.txt", "output.bin");
}
| true |
9034c35108c466062b92cf895f1864df6e3775a8 | C++ | adrianrodriguesm/Ray-Tracer | /src/Math/BoundingBox.cpp | UTF-8 | 3,674 | 3.015625 | 3 | [
"Apache-2.0"
] | permissive | #include "pch.h"
#include "BoundingBox.h"
#include "Core/Constant.h"
namespace rayTracer
{
//-------------------------------------------------------------------- - default constructor
AABB::AABB()
{
Min = Vec3(-1.0f, -1.0f, -1.0f);
Max = Vec3(1.0f, 1.0f, 1.0f);
}
// --------------------------------------------------------------------- assignment operator
AABB AABB::operator= (const AABB& rhs)
{
if (this == &rhs)
return (*this);
Min = rhs.Min;
Max = rhs.Max;
return (*this);
}
// --------------------------------------------------------------------- inside
// used to test if a ray starts inside a grid
bool AABB::IsInside(const Vec3& p)
{
return ((p.x > Min.x && p.x < Max.x) && (p.y > Min.y && p.y < Max.y) && (p.z > Min.z && p.z < Max.z));
}
// --------------------------------------------------------------------- compute centroid
Vec3 AABB::Centroid()
{
return (Min + Max) / 2;
}
// --------------------------------------------------------------------- extend AABB
void AABB::Extend(AABB box) {
if (Min.x > box.Min.x) Min.x = box.Min.x;
if (Min.y > box.Min.y) Min.y = box.Min.y;
if (Min.z > box.Min.z) Min.z = box.Min.z;
if (Max.x < box.Max.x) Max.x = box.Max.x;
if (Max.y < box.Max.y) Max.y = box.Max.y;
if (Max.z < box.Max.z) Max.z = box.Max.z;
}
// --------------------------------------------------------------------- AABB intersection
bool AABB::Intercepts(const Ray& ray, float& t)
{
/**/
Vec3 dirfrac;
// r.dir is unit direction vector of ray
dirfrac.x = 1.0f / ray.Direction.x;
dirfrac.y = 1.0f / ray.Direction.y;
dirfrac.z = 1.0f / ray.Direction.z;
// lb is the corner of AABB with minimal coordinates - left bottom, rt is maximal corner
// r.org is origin of ray
const Vec3& lb = Min;
const Vec3& rt = Max;
float t1 = (lb.x - ray.Origin.x) * dirfrac.x;
float t2 = (rt.x - ray.Origin.x) * dirfrac.x;
float t3 = (lb.y - ray.Origin.y) * dirfrac.y;
float t4 = (rt.y - ray.Origin.y) * dirfrac.y;
float t5 = (lb.z - ray.Origin.z) * dirfrac.z;
float t6 = (rt.z - ray.Origin.z) * dirfrac.z;
// find largest entering t value
float tmin = std::max({ std::min(t1, t2), std::min(t3, t4), std::min(t5, t6) });
// find smallest exiting t value
float tmax = std::min({ std::max(t1, t2), std::max(t3, t4), std::max(t5, t6) });
// Condition for a hit
// if tmax < 0, ray (line) is intersecting AABB, but the whole AABB is behind us
if (tmax < EPSILON)
return false;
// if tmin > tmax, ray doesn't intersect AABB
if (tmin > tmax)
return false;
t = tmin;
return true;
/** /
double t0, t1;
float ox = ray .Origin.x;
float oy = ray.Origin.y;
float oz = ray.Origin.z;
float dx = ray.Direction.x;
float dy = ray.Direction.y;
float dz = ray.Direction.z;
float x0 = Min.x;
float y0 = Min.y;
float z0 = Min.z;
float x1 = Max.x;
float y1 = Max.y;
float z1 = Max.z;
float tx_Min, ty_Min, tz_Min;
float tx_Max, ty_Max, tz_Max;
float a = 1.0 / dx;
if (a >= 0) {
tx_Min = (x0 - ox) * a;
tx_Max = (x1 - ox) * a;
}
else {
tx_Min = (x1 - ox) * a;
tx_Max = (x0 - ox) * a;
}
float b = 1.0 / dy;
if (b >= 0) {
ty_Min = (y0 - oy) * b;
ty_Max = (y1 - oy) * b;
}
else {
ty_Min = (y1 - oy) * b;
ty_Max = (y0 - oy) * b;
}
float c = 1.0 / dz;
if (c >= 0) {
tz_Min = (z0 - oz) * c;
tz_Max = (z1 - oz) * c;
}
else {
tz_Min = (z1 - oz) * c;
tz_Max = (z0 - oz) * c;
}
//largest entering t value
t0 = MAX3(tx_Min, ty_Min, tz_Min);
//smallest exiting t value
t1 = MIN3(tx_Max, ty_Max, tz_Max);
t = (t0 < 0) ? t1 : t0;
return (t0 < t1&& t1 > 0);
/**/
}
} | true |
dacc39c0fdc8428a0e932ae117a296d2c899811c | C++ | Mishiev711/Code-Samples | /Collision/CollisionLibrary/CollisionLib.cpp | UTF-8 | 29,590 | 2.921875 | 3 | [] | no_license | #include "../../PreCompiled.h"
#include "CollisionLib.h"
#include <math.h>
/************************************************
* Filename: CollisionLib.cpp
* Date: 06/08/2015
* Mod. Date: 07/10/2015
* Mod. Initials: MM
* Author: Mitchel Mishiev
* Purpose: To hold all collisions functions
*************************************************/
/********************************************
* CalculatePlane(): Creates a plane and offset out of three points
*
* Ins: _tpointA, _tpointB, _tpointC
*
* Outs: _tplane
*
* Returns: None
*
* Mod. Date 06/19/2015
* Mod. Initials: MM
********************************************/
void CalculatePlane(tPlane &_tplane, const XMFLOAT3& _tpointA, const XMFLOAT3& _tpointB, const XMFLOAT3& _tpointC)
{
XMFLOAT3 tPointA = XMFLOAT3( (_tpointB.x - _tpointA.x), (_tpointB.y - _tpointA.y), (_tpointB.z - _tpointA.z) );
XMFLOAT3 tPointB = XMFLOAT3( (_tpointC.x - _tpointB.x), (_tpointC.y - _tpointB.y), (_tpointC.z - _tpointB.z) );
FXMVECTOR tVectorA = DirectX::XMLoadFloat3(&tPointA);
FXMVECTOR tVectorB = DirectX::XMLoadFloat3(&tPointB);
XMVECTOR tNormal = DirectX::XMLoadFloat3(&_tplane.m_tNormal);
XMVECTOR tNormalResults = DirectX::XMVector3Cross(tVectorA, tVectorB);
DirectX::XMStoreFloat3(&_tplane.m_tNormal, tNormalResults);
tNormal = DirectX::XMLoadFloat3(&_tplane.m_tNormal);
tNormalResults = DirectX::XMVector3Normalize(tNormal);
DirectX::XMStoreFloat3(&_tplane.m_tNormal, tNormalResults);
tNormal = DirectX::XMLoadFloat3(&_tplane.m_tNormal);
FXMVECTOR tVectorPoint = DirectX::XMLoadFloat3(&tPointA);
XMVECTOR tOffsetResults = DirectX::XMVector3Dot(tNormal, tVectorPoint);
DirectX::XMStoreFloat3(&_tplane.m_tNormal, tOffsetResults);
}
/********************************************
* IdentifyPointToPlane(): Perform a half-space test.
* Returns 1 if the point is on or in front of the plane.
* Returns 2 if the point is behind the plane.
*
* Ins: _tplane, _tpoint
*
* Outs: None
*
* Returns: int
*
* Mod. Date 06/19/2015
* Mod. Initials: MM
********************************************/
int IdentifyPointToPlane(const tPlane& _tplane, const XMFLOAT3& _tpoint)
{
XMVECTOR tNormal = DirectX::XMLoadFloat3(&_tplane.m_tNormal);
XMVECTOR tPoint = DirectX::XMLoadFloat3(&_tpoint);
XMVECTOR tNormalResults = DirectX::XMVector3Dot(tNormal, tPoint);
XMFLOAT3 tPlaneNormal;
DirectX::XMStoreFloat3(&tPlaneNormal, tNormalResults);
if (tPlaneNormal.x - _tplane.m_fOffset > 0)
return 1;
else
return 2;
}
/********************************************
* IdentifySphereToPlane(): Perform a sphere to point test.
* Returns 1 if the sphere is in front of the plane.
* Returns 2 if the sphere is behind the plane.
* Returns 3 if the sphere is in the middle the plane.
*
* Ins: _tplane, _tsphere
*
* Outs: None
*
* Returns: int
*
* Mod. Date 06/19/2015
* Mod. Initials: MM
********************************************/
int IdentifySphereToPlane(const tPlane& _tplane, const tSphere& _tsphere)
{
XMVECTOR tNormal = DirectX::XMLoadFloat3(&_tplane.m_tNormal);
XMVECTOR tCenter = DirectX::XMLoadFloat3(&_tsphere.m_tCenter);
XMVECTOR tNormalResults = DirectX::XMVector3Dot(tNormal, tCenter);
XMFLOAT3 tPlaneNormal;
DirectX::XMStoreFloat3(&tPlaneNormal, tNormalResults);
if (tPlaneNormal.x - _tplane.m_fOffset > _tsphere.m_fRadius)
return 1;
else if (tPlaneNormal.x - _tplane.m_fOffset > -_tsphere.m_fRadius)
return 2;
else
return 3;
}
/********************************************
* IdentifyAABBToPlane(): Performs a AABB-to-plane test.
* Returns 1 if the aabb is in front of the plane.
* Returns 2 if the aabb is behind the plane.
* Returns 3 if the aabb straddles the plane.
*
* Ins: _tplane, _tsphere
*
* Outs: None
*
* Returns: int
*
* Mod. Date 06/19/2015
* Mod. Initials: MM
********************************************/
int IdentifyAABBtoPlane(const tPlane& _tplane, const tAABB& _taabb)
{
XMVECTOR tMin = XMLoadFloat3(&_taabb.m_tMin);
XMVECTOR tMax = XMLoadFloat3(&_taabb.m_tMax);
XMFLOAT3 tCenterPoint;
DirectX::XMStoreFloat3(&tCenterPoint, (tMin + tMax ) * 0.5f);
XMVECTOR tCenter = XMLoadFloat3(&tCenterPoint);
XMFLOAT3 tExtent;
DirectX::XMStoreFloat3(&tExtent, ( tMax - tCenter ));
float fRadius = (tExtent.x * abs(_tplane.m_tNormal.x)) + (tExtent.y * abs(_tplane.m_tNormal.y)) + (tExtent.z * abs(_tplane.m_tNormal.z));
tSphere tSphere;
tSphere.m_tCenter = tCenterPoint;
tSphere.m_fRadius = fRadius;
return IdentifySphereToPlane(_tplane, tSphere);
}
/********************************************
* BuildFrustum(): Calculates the corner points and planes of the frustum based upon input values.
* Should call ComputePlane.
*
* Ins: _fFov, _fNearDist, _fFarDist, _fRatio, _tcamXform
*
* Outs: _tfrustum
*
* Returns: None
*
* Mod. Date 06/16/2015
* Mod. Initials: MM
********************************************/
void BuildFrustum(tFrustum& _tfrustum, float _fFov, float _fNearDist, float _fFarDist, float _fRatio, const XMFLOAT4X4& _tcamXform)
{
}
/********************************************
* FrustumToSphere(): Perform a Sphere-to-Frustum check.
* Returns true if the sphere is inside.
* False if not.
*
* Ins: _tfrustum, _tsphere
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/16/2015
* Mod. Initials: MM
********************************************/
bool FrustumToSphere(const tFrustum& _tfrustum, const tSphere& _tsphere)
{
return false;
}
/********************************************
* FrustumToAABB(): Perform a AABB-to-Frustum check.
* Returns true if the AABB is inside.
* False if not.
*
* Ins: _tfrustum, _taabb
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/16/2015
* Mod. Initials: MM
********************************************/
bool FrustumToAABB(const tFrustum& _tfrustum, const tAABB& _taabb)
{
return false;
}
/********************************************
* AABBtoAABB(): Returns true if the AABBs collide.
* False if not.
*
* Ins: _taabbA, _taabbB
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/16/2015
* Mod. Initials: MM
********************************************/
bool AABBtoAABB(const tAABB& _taabbA, const tAABB& _taabbB)
{
if (_taabbA.m_tMax.x < _taabbB.m_tMin.x || _taabbA.m_tMin.x > _taabbB.m_tMax.x)
{
return false;
}
else if (_taabbA.m_tMax.y < _taabbB.m_tMin.y || _taabbA.m_tMin.y > _taabbB.m_tMax.y)
{
return false;
}
else if (_taabbA.m_tMax.z < _taabbB.m_tMin.z || _taabbA.m_tMin.z > _taabbB.m_tMax.z)
{
return false;
}
else
return true;
}
/********************************************
* SphereToSphere(): Returns true if the Spheres collide.
* False if not.
*
* Ins: _tsphereA, _tsphereB
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/20/2015
* Mod. Initials: MM
********************************************/
bool SphereToSphere(const tSphere& _tsphereA, const tSphere& _tsphereB)
{
//Get the combined radius of both sphere's center
float fCombinedRadius = _tsphereA.m_fRadius + _tsphereB.m_fRadius;
//Get the distance between both sphere's center
XMVECTOR tCenterA = XMLoadFloat3(&_tsphereA.m_tCenter);
XMVECTOR tCenterB = XMLoadFloat3(&_tsphereB.m_tCenter);
XMFLOAT3 tDistance;
DirectX::XMStoreFloat3(&tDistance, tCenterA - tCenterB);
//Get the distance magnitude
XMVECTOR tDist = XMLoadFloat3(&tDistance);
XMVECTOR tLength = XMVector3Length(tDist);
XMFLOAT3 tMagnitude;
DirectX::XMStoreFloat3(&tMagnitude, tLength);
//Check to see if the distance's magnitude is less than the combined radius
//If it is, return true. Else return false.
if (tMagnitude.x < fCombinedRadius)
{
return true;
}
else
{
return false;
}
}
/********************************************
* SphereToAABB(): Returns true if the sphere collides with the AABB.
* False if not.
*
* Ins: _tsphere, _taabb
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/20/2015
* Mod. Initials: MM
********************************************/
bool SphereToAABB(const tSphere& _tsphere, const tAABB& _taabb)
{
//Get the closestpoint of the aabb from the sphere's center
XMFLOAT3 tClosestPoint = XMFLOAT3(0, 0, 0);
ClosestPointOnAABB(tClosestPoint, _tsphere.m_tCenter, _taabb);
//Find the distance from the closest point to the sphere center
XMVECTOR tAABBClosest = XMLoadFloat3(&tClosestPoint);
XMVECTOR tCenter = XMLoadFloat3(&_tsphere.m_tCenter);
XMFLOAT3 tDistance;
DirectX::XMStoreFloat3(&tDistance, tAABBClosest - tCenter);
//Get the magnitude of the distance
XMVECTOR tDistanceResults = XMLoadFloat3(&tDistance);
XMVECTOR tLength = XMVector3Length(tDistanceResults);
XMFLOAT3 tMagnitude;
DirectX::XMStoreFloat3(&tMagnitude, tLength);
//Check to see if the distance's magnitude is less than the radius
//If it is, return true. Else return false.
if (tMagnitude.x <= _tsphere.m_fRadius)
{
return true;
}
else
return false;
}
/********************************************
* CapsuleToSphere(): Returns true if the Capsule collides with the Sphere.
* False if not.
*
* Ins: _tcapsule, _tsphere
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 07/03/2015
* Mod. Initials: MM
********************************************/
bool CapsuleToSphere(const tCapsule& _tcapsule, const tSphere& _tsphere)
{
//Find the Closest Point of Capsule A using the Sphere's Center.
XMFLOAT3 tTestPoint = ClosestPointLineSegment(_tcapsule.m_tsegment, _tsphere.m_tCenter);
//Get the combined radius of the capsule and the sphere
float fCombinedRadius = _tcapsule.m_fRadius + _tsphere.m_fRadius;
//Get the distance from the test point to the sphere center
XMVECTOR tCenterA = XMLoadFloat3(&tTestPoint);
XMVECTOR tCenterB = XMLoadFloat3(&_tsphere.m_tCenter);
XMFLOAT3 tDistance;
DirectX::XMStoreFloat3(&tDistance, tCenterA - tCenterB);
//Find the magnitude of the distance
XMVECTOR tDist = XMLoadFloat3(&tDistance);
XMVECTOR tLength = XMVector3Length(tDist);
XMFLOAT3 tMagnitude;
DirectX::XMStoreFloat3(&tMagnitude, tLength);
//Check to see if the distance's magnitude is less than the combined radius
//If it is, return true. Else return false.
if (tMagnitude.x < fCombinedRadius)
{
return true;
}
else
{
return false;
}
}
/********************************************
* CapsuleToAABB(): Returns true if the Capsule collides with the AABB.
* False if not.
*
* Ins: _tcapsule, _taabb
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/21/2015
* Mod. Initials: MM
********************************************/
bool CapsuleToAABB(const tCapsule& _tcapsule, const tAABB& _taabb)
{
//Get AABB CenterPoint
XMVECTOR tMin = XMLoadFloat3(&_taabb.m_tMin);
XMVECTOR tMax = XMLoadFloat3(&_taabb.m_tMax);
XMFLOAT3 tAABBCenterPoint;
DirectX::XMStoreFloat3(&tAABBCenterPoint, (tMin + tMax) * 0.5f);
//Get the AABB Half-Extents
XMVECTOR tAABBCenter = XMLoadFloat3(&tAABBCenterPoint);
XMFLOAT3 tAABBHalfExtent;
DirectX::XMStoreFloat3(&tAABBHalfExtent, tMax - tAABBCenter);
//Get segment midpoint
XMVECTOR tStartPoint = XMLoadFloat3(&_tcapsule.m_tsegment.m_tStart);
XMVECTOR tEndPoint = XMLoadFloat3(&_tcapsule.m_tsegment.m_tEnd);
XMFLOAT3 tMidPoint;
DirectX::XMStoreFloat3(&tMidPoint, (tStartPoint + tEndPoint) * 0.5f);
//Get HalfLength
XMVECTOR tMid = XMLoadFloat3(&tMidPoint);
XMFLOAT3 tHalfLength;
DirectX::XMStoreFloat3(&tHalfLength, tEndPoint - tMid);
//Midpoint = midpoint - center
DirectX::XMStoreFloat3(&tMidPoint, tMid - tAABBCenter);
//Try world coordinates axes as separating axes
float adx = abs(tHalfLength.x);
if (abs(tMidPoint.x) > tAABBHalfExtent.x + adx + _tcapsule.m_fRadius)
{
return false;
}
float ady = abs(tHalfLength.y);
if (abs(tMidPoint.y) > tAABBHalfExtent.y + ady + _tcapsule.m_fRadius)
{
return false;
}
float adz = abs(tHalfLength.z);
if (abs(tMidPoint.z) > tAABBHalfExtent.z + adz + _tcapsule.m_fRadius)
{
return false;
}
//Add in an Epsilon term to counteract arithmetic errors when segment is (near) parallel to a coordinate axis
adx += FLT_EPSILON;
ady += FLT_EPSILON;
adz += FLT_EPSILON;
//Try cross products of segment direction vector with coordinate axes
if (abs(tMidPoint.y * tHalfLength.z - tMidPoint.z * tHalfLength.y) > tAABBHalfExtent.y * adz + tAABBHalfExtent.z * ady + _tcapsule.m_fRadius)
{
return false;
}
if (abs(tMidPoint.z * tHalfLength.x - tMidPoint.x * tHalfLength.z) > tAABBHalfExtent.x * adz + tAABBHalfExtent.z * adx + _tcapsule.m_fRadius)
{
return false;
}
if (abs(tMidPoint.x * tHalfLength.y - tMidPoint.y * tHalfLength.x) > tAABBHalfExtent.x * ady + tAABBHalfExtent.y * adx + _tcapsule.m_fRadius)
{
return false;
}
//No separating axis found, segment must be overlapping AABB
return true;
}
/********************************************
* CapsuleToCapsule(): Returns true if the Capsule collides with another Capsule.
* False if not.
*
* Ins: _tcapsuleA, _tcapsuleB
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 06/20/2015
* Mod. Initials: MM
********************************************/
bool CapsuleToCapsule(const tCapsule& _tcapsuleA, const tCapsule& _tcapsuleB)
{
float fDistanceA, fDistanceB;
XMFLOAT3 tClosestPointA, tClosestPointB;
float fDistanceTo = ClosestPointSegmentSegment(_tcapsuleA.m_tsegment, _tcapsuleB.m_tsegment, fDistanceA, fDistanceB, tClosestPointA, tClosestPointB);
float fCombinedRadius = _tcapsuleA.m_fRadius + _tcapsuleB.m_fRadius;
float tSquaredRadius = fCombinedRadius * fCombinedRadius;
if (fDistanceTo <= tSquaredRadius)
{
return true;
}
else
{
return false;
}
}
/********************************************
* RayToSphere(): Returns true if a Ray has collided with a Sphere.
* False if not.
*
* Ins: _tray, _tsphere
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 07/10/2015
* Mod. Initials: MM
********************************************/
bool RayToSphere(const tRay& _tray, const tSphere& _tsphere)
{
//Find the distance between the closest point and the sphere's center
XMVECTOR tRayStartPoint = XMLoadFloat3(&_tray.m_tStartPoint);
XMVECTOR tSphereCenter = XMLoadFloat3(&_tsphere.m_tCenter);
XMFLOAT3 tLengthVector;
DirectX::XMStoreFloat3(&tLengthVector, tSphereCenter - tRayStartPoint);
//Now calculate the dot between the distance and the direction
XMVECTOR tDirection = XMLoadFloat3(&_tray.m_tRayDirection);
XMVECTOR tDistance = XMLoadFloat3(&tLengthVector);
XMVECTOR tDirectDot = XMVector3Dot(tDistance, tDirection);
XMFLOAT3 tDirectDotResult;
DirectX::XMStoreFloat3(&tDirectDotResult, tDirectDot);
//Now calculate the dot of the distance by itself
XMVECTOR tDistDot = XMVector3Dot(tDistance, tDistance);
XMFLOAT3 tDistDotResult;
DirectX::XMStoreFloat3(&tDistDotResult, tDistDot);
//Now find 'c' by using the distance dot result - the squared radius
float fSquaredRadius = _tsphere.m_fRadius * _tsphere.m_fRadius;
float c = tDistDotResult.x - fSquaredRadius;
//If the the ray's startpoint is outside of the sphere AND if the ray is pointing away from the sphere, return false
if (c > 0.0f && tDirectDotResult.x > 0.0f)
{
return false;
}
//Now calculate the discriminant, and see if its negative, if so return false
float fDiscriminant = tDirectDotResult.x * tDirectDotResult.x - c;
if (fDiscriminant < 0.0f)
{
return false;
}
//If you made it to this point, your intersecting with the sphere
return true;
}
/********************************************
* RayToAABB(): Returns true if a Ray has collided with an AABB.
* False if not.
*
* Ins: _tray, _tsphere
*
* Outs: None
*
* Returns: bool
*
* Mod. Date 07/13/2015
* Mod. Initials: MM
********************************************/
bool RayToAABB(const tRay& _tray, const tAABB& _taabb)
{
//Setup the functions min and max
float fmin = 0.0f;
float fmax = FLT_MAX;
//Store all variables passed in into float arrays for the for loop
float fMax[3], fMin[3], fDirection[3], fStartPoint[3];
//Max setup
fMax[0] = _taabb.m_tMax.x;
fMax[1] = _taabb.m_tMax.y;
fMax[2] = _taabb.m_tMax.z;
//Min setup
fMin[0] = _taabb.m_tMin.x;
fMin[1] = _taabb.m_tMin.y;
fMin[2] = _taabb.m_tMin.z;
//Direction setup
fDirection[0] = _tray.m_tRayDirection.x;
fDirection[1] = _tray.m_tRayDirection.y;
fDirection[2] = _tray.m_tRayDirection.z;
//Startpoint setup
fStartPoint[0] = _tray.m_tStartPoint.x;
fStartPoint[1] = _tray.m_tStartPoint.y;
fStartPoint[2] = _tray.m_tStartPoint.z;
//Now check on all 3 axises for collision
for (unsigned int i = 0; i < 3; i++)
{
//if the absolute value of a direction is less than the float_epsilon,
if (abs(fDirection[i]) < FLT_EPSILON)
{
//the ray is parallel to the axis, return false
if (fStartPoint[i] < fMin[i] || fStartPoint[i] > fMax[i])
{
return false;
}
}
else
{
//Compute intersection of the ray with the near and far plane of the axis
float fObjectOrientedDirection = 1.0f / fDirection[i];
float fNear = (fMin[i] - fStartPoint[i]) * fObjectOrientedDirection;
float fFar = (fMax[i] - fStartPoint[i]) * fObjectOrientedDirection;
//Make fNear be intersecting with fFar
if (fNear > fFar)
{
swap(fNear, fFar);
}
//Compute the intersection of axis intersection intervals
fmin = max(fmin, fNear);
fmax = min(fmax, fFar);
//If fmin is greater than fmax, return false
if (fmin > fmax)
{
return false;
}
}
}
//If it made it to this point, the Ray has collided on all Axises, return true
return true;
}
/********************************************
* ClosestPointOnAABB(): Finds the closest point on an aabb from a given point
*
* Ins: _tPointA, _taabb
*
* Outs: _tClosestPoint
*
* Returns: None
*
* Mod. Date 06/19/2015
* Mod. Initials: MM
********************************************/
void ClosestPointOnAABB(XMFLOAT3& _tClosestPoint, const XMFLOAT3& _tPointA, const tAABB& _taabb)
{
//Use the pointA passed in to check against the min and max of the aabb
XMVECTOR tPoint = XMLoadFloat3(&_tPointA);
XMFLOAT3 tTempPoint;
DirectX::XMStoreFloat3(&tTempPoint, tPoint);
//On each axis, see if the point is either greater than the man or less than the min
//If its greater than the max, set the point's axis to the max.
//If its less than the min, set the point's axis to the min.
//X Axis
if (tTempPoint.x < _taabb.m_tMin.x)
{
tTempPoint.x = _taabb.m_tMin.x;
}
if (tTempPoint.x > _taabb.m_tMax.x)
{
tTempPoint.x = _taabb.m_tMax.x;
}
//Y Axis
if (tTempPoint.y < _taabb.m_tMin.y)
{
tTempPoint.y = _taabb.m_tMin.y;
}
if (tTempPoint.y > _taabb.m_tMax.y)
{
tTempPoint.y = _taabb.m_tMax.y;
}
//Z Axis
if (tTempPoint.z < _taabb.m_tMin.z)
{
tTempPoint.z = _taabb.m_tMin.z;
}
if (tTempPoint.z > _taabb.m_tMax.z)
{
tTempPoint.z = _taabb.m_tMax.z;
}
//Store the point into the closestpoint variable and send it back.
XMVECTOR tClosestPoint = XMLoadFloat3(&tTempPoint);
DirectX::XMStoreFloat3(&_tClosestPoint, tClosestPoint);
}
/********************************************
* ClosestPointLineSegment(): Finds the closest point on an capsule from a given point
*
* Ins: _tcapsule, _tTestPoint
*
* Outs: None
*
* Returns: XMFLOAT3
*
* Mod. Date 06/21/2015
* Mod. Initials: MM
********************************************/
XMFLOAT3 ClosestPointLineSegment(tSegment _tsegment, XMFLOAT3 _tTestPoint)
{
//Calculate a vector from the start point to the end point
XMVECTOR tStartPoint = XMLoadFloat3(&_tsegment.m_tStart);
XMVECTOR tEndPoint = XMLoadFloat3(&_tsegment.m_tEnd);
XMFLOAT3 tLengthVector;
DirectX::XMStoreFloat3(&tLengthVector, tEndPoint - tStartPoint);
//Normalize the LengthVector to find the Normal
XMVECTOR tLengVector = XMLoadFloat3(&tLengthVector);
XMVECTOR tNormal = DirectX::XMVector3Normalize(tLengVector);
//Calculate the vector from the start point to the test point
XMVECTOR tTestVector = XMLoadFloat3(&_tTestPoint);
XMFLOAT3 tVector;
DirectX::XMStoreFloat3(&tVector, tTestVector - tStartPoint);
//Calculate the dot product of the normal and the vector
XMVECTOR tVec = XMLoadFloat3(&tVector);
XMVECTOR tDotProduct = XMVector3Dot(tNormal, tVec);
XMFLOAT3 tDot;
XMFLOAT3 tClosestPoint;
DirectX::XMStoreFloat3(&tDot, tDotProduct);
//Check to see if the Dot Product of Normal and Vector is less than zero if so
//The Closest Point is the Start Point
if (tDot.x < 0.0f)
{
tClosestPoint = _tsegment.m_tStart;
return tClosestPoint;
}
//Check to see if the Dot Product of Normal and Vector is greater than length of the line segment. If so
//The Closest Point is the End Point
XMVECTOR tLeng = XMVector3Length(tLengVector);
XMFLOAT3 tLength;
DirectX::XMStoreFloat3(&tLength, tLeng);
if (tDot.x > tLength.x)
{
tClosestPoint = _tsegment.m_tEnd;
return tClosestPoint;
}
//Scale the normal to get Normal's Prime
XMFLOAT3 tNormalPrime;
DirectX::XMStoreFloat3(&tNormalPrime, tNormal * tDotProduct);
//Add Normal Prime with the start point to get the closest point
XMVECTOR tNPrime = XMLoadFloat3(&tNormalPrime);
DirectX::XMStoreFloat3(&tClosestPoint, tStartPoint + tNPrime);
//Return the ClosestPoint
return tClosestPoint;
}
/********************************************
* ClosestPointOnRay(): Finds the closest point on a Ray from a given point
*
* Ins: _tray, _tTestPoint
*
* Outs: None
*
* Returns: XMFLOAT3
*
* Mod. Date 07/10/2015
* Mod. Initials: MM
********************************************/
XMFLOAT3 ClosestPointOnRay(tRay _tray, XMFLOAT3 _tTestPoint)
{
//Calculate a vector from the start point to the end point
XMVECTOR tStartPoint = XMLoadFloat3(&_tray.m_tStartPoint);
XMVECTOR tTestPoint = XMLoadFloat3(&_tTestPoint);
XMFLOAT3 tLengthVector;
DirectX::XMStoreFloat3(&tLengthVector, tTestPoint - tStartPoint);
//Now Calculate the Dot Product of the Normal and the LenghVector
XMVECTOR tLengVector = XMLoadFloat3(&tLengthVector);
XMVECTOR tNormal = XMLoadFloat3(&_tray.m_tRayDirection);
XMVECTOR tDot = XMVector3Dot(tNormal, tLengVector);
XMFLOAT3 tDotResults;
DirectX::XMStoreFloat3(&tDotResults, tDot);
//Now check to see if the DotResults is less than Zero.
//If so then the ClosetPoint is the StartPoint of the Ray.
XMFLOAT3 tClosestPoint;
if (tDotResults.x < 0.0f)
{
tClosestPoint = _tray.m_tStartPoint;
return tClosestPoint;
}
// If it's not, than find the normal's prime
XMFLOAT3 tNormalPrime;
DirectX::XMStoreFloat3(&tNormalPrime, tNormal * tDot);
//Add Normal Prime with the start point to get the closest point
XMVECTOR tNPrime = XMLoadFloat3(&tNormalPrime);
DirectX::XMStoreFloat3(&tClosestPoint, tStartPoint + tNPrime);
//Return the ClosestPoint
return tClosestPoint;
}
/********************************************
* ClosestPointSegmentSegment(): Finds the closestpoint between two segments.
* It also return the distance between both segments
*
* Ins: _tSegmentA, _tSegmentB, _fDistanceA, _fDistanceB, _tClosestPointA, _tClosestPointB
*
* Outs: None
*
* Returns: float
*
* Mod. Date 07/10/2015
* Mod. Initials: MM
********************************************/
float ClosestPointSegmentSegment(tSegment _tSegmentA, tSegment _tSegmentB, float& _fDistanceA, float& _fDistanceB, XMFLOAT3& _tClosestPointA, XMFLOAT3& _tClosestPointB)
{
//Find the direction of Segment A
XMVECTOR tStartPointA = XMLoadFloat3(&_tSegmentA.m_tStart);
XMVECTOR tEndPointA = XMLoadFloat3(&_tSegmentA.m_tEnd);
XMFLOAT3 tDirectionA;
DirectX::XMStoreFloat3(&tDirectionA, tEndPointA - tStartPointA);
//Find the direction of Segment B
XMVECTOR tStartPointB = XMLoadFloat3(&_tSegmentB.m_tStart);
XMVECTOR tEndPointB = XMLoadFloat3(&_tSegmentB.m_tEnd);
XMFLOAT3 tDirectionB;
DirectX::XMStoreFloat3(&tDirectionB, tEndPointB - tStartPointB);
//Find the range between both segment's startpoints
XMFLOAT3 tRange;
DirectX::XMStoreFloat3(&tRange, tStartPointA - tStartPointB);
//Find the Squared Length of Segment A
XMVECTOR tDirectA = XMLoadFloat3(&tDirectionA);
XMVECTOR tDotA = XMVector3Dot(tDirectA, tDirectA);
XMFLOAT3 tSquaredLengthA;
DirectX::XMStoreFloat3(&tSquaredLengthA, tDotA);
//Find the Squared Length of Segment B
XMVECTOR tDirectB = XMLoadFloat3(&tDirectionB);
XMVECTOR tDotB = XMVector3Dot(tDirectB, tDirectB);
XMFLOAT3 tSquaredLengthB;
DirectX::XMStoreFloat3(&tSquaredLengthB, tDotB);
//Find f
XMVECTOR tRanged = XMLoadFloat3(&tRange);
XMVECTOR tDotF = XMVector3Dot(tDirectB, tRanged);
XMFLOAT3 tF;
DirectX::XMStoreFloat3(&tF, tDotF);
//Check if both segments degenerate into points
if (tSquaredLengthA.x <= FLT_EPSILON && tSquaredLengthB.x <= FLT_EPSILON)
{
//Since both points degenerate, set both distances to 0.0f.
_fDistanceA = _fDistanceB = 0.0f;
//Then set both closestpoints to the startpoint of each segment
_tClosestPointA = _tSegmentA.m_tStart;
_tClosestPointB = _tSegmentB.m_tStart;
//Find the dot between both closestpoints and return the results
XMVECTOR tClosestPointA = XMLoadFloat3(&_tClosestPointA);
XMVECTOR tClosestPointB = XMLoadFloat3(&_tClosestPointB);
XMVECTOR tDotResults = XMVector3Dot(tClosestPointA - tClosestPointB, tClosestPointA - tClosestPointB);
XMFLOAT3 tResults;
DirectX::XMStoreFloat3(&tResults, tDotResults);
return tResults.x;
}
//If the first segments degenerates into a point ...
if (tSquaredLengthA.x <= FLT_EPSILON)
{
_fDistanceA = 0.0f;
_fDistanceB = tF.x / tSquaredLengthB.x;
_fDistanceB = Clamp(_fDistanceB, 0.0f, 1.0f);
}
else
{
//Find C
XMVECTOR tDotC = XMVector3Dot(tDirectA, tRanged);
XMFLOAT3 tC;
DirectX::XMStoreFloat3(&tF, tDotC);
//If the second segments degenerates into a point ...
if (tSquaredLengthB.x < FLT_EPSILON)
{
_fDistanceA = -tC.x / tSquaredLengthA.x;
_fDistanceB = 0.0f;
_fDistanceA = Clamp(_fDistanceA, 0.0f, 1.0f);
}
else
{
//The General nondegenerate case starts here
//Find L
XMVECTOR tDotL = XMVector3Dot(tDirectA, tDirectB);
XMFLOAT3 tL;
DirectX::XMStoreFloat3(&tL, tDotL);
//Get the Denom
float fDenom = (tSquaredLengthA.x * tSquaredLengthB.x) - (tL.x * tL.x);
//If segments are not parallel, compute the closestpoint on L1 and L2
//and Clamp to segment S1. Else, make Distance A equal Zero.
if (fDenom != 0.0f)
{
_fDistanceA = Clamp(((tL.x * tF.x) - (tC.x * tSquaredLengthB.x)) / fDenom, 0.0f, 1.0f);
}
else
{
_fDistanceA = 0.0f;
}
//Compute point on L2 closest to S1
_fDistanceB = (tL.x * _fDistanceA + tF.x) / tSquaredLengthB.x;
//If _fDistanceB less than Zero, Clamp _fDistanceA, else if _fDistanceB is greater than One, Clamp _fDistanceB
if (_fDistanceB < 0.0f)
{
_fDistanceA = -tC.x / tSquaredLengthA.x;
_fDistanceB = 0.0f;
_fDistanceA = Clamp(_fDistanceA, 0.0f, 1.0f);
}
else if (_fDistanceB > 1.0f)
{
_fDistanceA = tL.x - tC.x;
_fDistanceB = 1.0f;
_fDistanceA = Clamp(_fDistanceA, 0.0f, 1.0f);
}
}
}
//Find the _tClosestPointA
DirectX::XMStoreFloat3(&_tClosestPointA, tStartPointA + tDirectA * _fDistanceA);
DirectX::XMStoreFloat3(&_tClosestPointB, tStartPointB + tDirectB * _fDistanceB);
//Find the dot between both closestpoints and return the results
XMVECTOR tClosestPointA = XMLoadFloat3(&_tClosestPointA);
XMVECTOR tClosestPointB = XMLoadFloat3(&_tClosestPointB);
XMVECTOR tDotResults = XMVector3Dot(tClosestPointA - tClosestPointB, tClosestPointA - tClosestPointB);
XMFLOAT3 tResults;
DirectX::XMStoreFloat3(&tResults, tDotResults);
return tResults.x;
}
/********************************************
* Clamp(): Clamps N to lie within the range [Min, Max]
*
* Ins: _fN, _fMin, _fMax
*
* Outs: None
*
* Returns: float
*
* Mod. Date 07/10/2015
* Mod. Initials: MM
********************************************/
float Clamp(float _fN, float _fMin, float _fMax)
{
if (_fN < _fMin)
{
return _fMin;
}
if (_fN > _fMax)
{
return _fMax;
}
return _fN;
}
bool RayPlaneIntersect(float _fPlaneMin, float _fPlaneMax, float _fStart, float _fEnd, float& tbenter, float& tbexit)
{
float raydir = _fEnd - _fStart;
// ray parallel to the planes
if (fabs(raydir) < 0.000000001f)
{
// ray parallel to the planes, but ray not inside the planes
if (_fStart < _fPlaneMin || _fStart > _fPlaneMax)
{
return false;
}
// ray parallel to the planes, but ray inside the planes
else
{
return true;
}
}
// plane's enter and exit parameters
float tsenter = (_fPlaneMin - _fStart) / raydir;
float tsexit = (_fPlaneMax - _fStart) / raydir;
// order the enter / exit values.
if (tsenter > tsexit)
{
swap(tsenter, tsexit);
}
// make sure the plane interval and the current box intersection interval overlap
if (tbenter > tsexit || tsenter > tbexit)
{
// nope. Ray missed the box.
return false;
}
// the plane and current intersection interval overlap
else
{
// update the intersection interval
tbenter = max(tbenter, tsenter);
tbexit = min(tbexit, tsexit);
return true;
}
}
bool SegmentToAABB(const tAABB& _tAABB, const XMFLOAT3& _xmStart, const XMFLOAT3& _xmEnd, float& _fThisDist, float _fPriorDist)
{
// initialise to the segment's boundaries.
float tenter = 0.0f, texit = 1.0f;
// test X planes
if (!RayPlaneIntersect(_tAABB.m_tMin.x, _tAABB.m_tMax.x, _xmStart.x, _xmEnd.x, tenter, texit))
{
return false;
}
// test Y planes
if (!RayPlaneIntersect(_tAABB.m_tMin.y, _tAABB.m_tMax.y, _xmStart.y, _xmEnd.y, tenter, texit))
{
return false;
}
// test Z planes
if (!RayPlaneIntersect(_tAABB.m_tMin.z, _tAABB.m_tMax.z, _xmStart.z, _xmEnd.z, tenter, texit))
{
return false;
}
// all intersections in the green. Return the first time of intersection, tenter.
if (tenter > 0 && tenter < _fPriorDist)
{
_fThisDist = tenter;
return true;
}
else return false;
} | true |
6650c67c8bb91b534e67900704cbc63587674d33 | C++ | wsavoie/SmarticleSim | /matlabScripts/newSimScripts/codegen/lib/generatePackingFromSimDatPLANE/projPointOnPlane.cpp | UTF-8 | 6,171 | 2.53125 | 3 | [] | no_license | //
// Academic License - for use in teaching, academic research, and meeting
// course requirements at degree granting institutions only. Not for
// government, commercial, or other organizational use.
// File: projPointOnPlane.cpp
//
// MATLAB Coder version : 4.0
// C/C++ source code generated on : 20-Dec-2018 12:28:38
//
// Include Files
#include <string.h>
#include "rt_nonfinite.h"
#include "generatePackingFromSimDatPLANE.h"
#include "projPointOnPlane.h"
#include "bsxfun.h"
#include "sum.h"
#include "crossProduct3d.h"
// Function Definitions
//
// PROJPOINTONPLANE Return the orthogonal projection of a point on a plane
//
// PT2 = projPointOnPlane(PT1, PLANE);
// Compute the (orthogonal) projection of point PT1 onto the plane PLANE,
// given as [X0 Y0 Z0 VX1 VY1 VZ1 VX2 VY2 VZ2] (origin point, first
// direction vector, second directionvector).
//
// The function is fully vectorized, in that multiple points may be
// projected onto multiple planes in a single call, returning multiple
// points. With the exception of the second dimension (where
// SIZE(PT1,2)==3, and SIZE(PLANE,2)==9), each dimension of PT1 and PLANE
// must either be equal or one, similar to the requirements of BSXFUN. In
// basic usage, point PT1 is a [N*3] array, and PLANE is a [N*9] array
// (see createPlane for details). Result PT2 is a [N*3] array, containing
// coordinates of orthogonal projections of PT1 onto planes PLANE. In
// vectorised usage, PT1 is an [N*3*M*P...] matrix, and PLANE is an
// [X*9*Y...] matrix, where (N,X), (M,Y), etc, are either equal pairs, or
// one of the two is one.
//
// See also:
// planes3d, points3d, planePosition, intersectLinePlane
// Arguments : double point[9]
// const double plane[9]
// Return Type : void
//
void b_projPointOnPlane(double point[9], const double plane[9])
{
double normals[3];
int k;
double y;
double z1[3];
double c[9];
double dv6[9];
double t[3];
double b_point[9];
int b_k;
// ---------
// author : David Legland
// INRA - TPV URPOI - BIA IMASTE
// created the 18/02/2005.
//
// HISTORY
// 21/08/2006: debug support for multiple points or planes
// 22/04/2013: uses bsxfun for mult. pts/planes in all dimensions (Sven H)
// Unpack the planes into origins and normals, keeping original shape
crossProduct3d(*(double (*)[3])&plane[3], *(double (*)[3])&plane[6], normals);
// difference between origins of plane and point
// relative position of point on normal's line
for (k = 0; k < 3; k++) {
z1[k] = normals[k] * normals[k];
}
y = z1[0];
for (k = 0; k < 2; k++) {
y += z1[k + 1];
}
bsxfun(*(double (*)[3])&plane[0], point, c);
b_bsxfun(normals, c, dv6);
sum(dv6, z1);
for (k = 0; k < 3; k++) {
t[k] = z1[k] / y;
}
// add relative difference to project point back to plane
for (k = 0; k < 3; k++) {
for (b_k = 0; b_k < 3; b_k++) {
c[b_k + 3 * k] = t[b_k] * normals[k];
}
}
memcpy(&b_point[0], &point[0], 9U * sizeof(double));
d_bsxfun(b_point, c, point);
}
//
// PROJPOINTONPLANE Return the orthogonal projection of a point on a plane
//
// PT2 = projPointOnPlane(PT1, PLANE);
// Compute the (orthogonal) projection of point PT1 onto the plane PLANE,
// given as [X0 Y0 Z0 VX1 VY1 VZ1 VX2 VY2 VZ2] (origin point, first
// direction vector, second directionvector).
//
// The function is fully vectorized, in that multiple points may be
// projected onto multiple planes in a single call, returning multiple
// points. With the exception of the second dimension (where
// SIZE(PT1,2)==3, and SIZE(PLANE,2)==9), each dimension of PT1 and PLANE
// must either be equal or one, similar to the requirements of BSXFUN. In
// basic usage, point PT1 is a [N*3] array, and PLANE is a [N*9] array
// (see createPlane for details). Result PT2 is a [N*3] array, containing
// coordinates of orthogonal projections of PT1 onto planes PLANE. In
// vectorised usage, PT1 is an [N*3*M*P...] matrix, and PLANE is an
// [X*9*Y...] matrix, where (N,X), (M,Y), etc, are either equal pairs, or
// one of the two is one.
//
// See also:
// planes3d, points3d, planePosition, intersectLinePlane
// Arguments : double point[12]
// const double plane[9]
// Return Type : void
//
void projPointOnPlane(double point[12], const double plane[9])
{
double normals[3];
int k;
int b_k;
double y[4];
double c[12];
double dp[12];
int xoffset;
double b_y;
double z1[3];
double t[4];
// ---------
// author : David Legland
// INRA - TPV URPOI - BIA IMASTE
// created the 18/02/2005.
//
// HISTORY
// 21/08/2006: debug support for multiple points or planes
// 22/04/2013: uses bsxfun for mult. pts/planes in all dimensions (Sven H)
// Unpack the planes into origins and normals, keeping original shape
crossProduct3d(*(double (*)[3])&plane[3], *(double (*)[3])&plane[6], normals);
// difference between origins of plane and point
// relative position of point on normal's line
for (k = 0; k < 3; k++) {
for (b_k = 0; b_k < 4; b_k++) {
dp[b_k + (k << 2)] = plane[k] - point[b_k + (k << 2)];
c[b_k + (k << 2)] = normals[k] * dp[b_k + (k << 2)];
}
}
for (b_k = 0; b_k < 4; b_k++) {
y[b_k] = c[b_k];
}
for (k = 0; k < 2; k++) {
xoffset = (k + 1) << 2;
for (b_k = 0; b_k < 4; b_k++) {
y[b_k] += c[xoffset + b_k];
}
}
for (k = 0; k < 3; k++) {
z1[k] = normals[k] * normals[k];
}
b_y = z1[0];
for (k = 0; k < 2; k++) {
b_y += z1[k + 1];
}
for (k = 0; k < 4; k++) {
t[k] = y[k] / b_y;
}
// add relative difference to project point back to plane
for (k = 0; k < 3; k++) {
for (b_k = 0; b_k < 4; b_k++) {
c[b_k + (k << 2)] = t[b_k] * normals[k];
}
}
memcpy(&dp[0], &point[0], 12U * sizeof(double));
for (k = 0; k < 3; k++) {
for (b_k = 0; b_k < 4; b_k++) {
point[b_k + (k << 2)] = dp[b_k + (k << 2)] + c[b_k + (k << 2)];
}
}
}
//
// File trailer for projPointOnPlane.cpp
//
// [EOF]
//
| true |
b001be4158095780186cdb37c5ef69a6a2a4fe90 | C++ | senseiakhanye/cppmyunisa | /activity11/activity11a.cpp | UTF-8 | 288 | 3.375 | 3 | [] | no_license | #include <iostream>
using namespace std;
int main()
{
int num;
cout << "Enter a number between 10 and 20 : ";
cin >> num;
while (num < 10 || num > 20)
{
cout << "Enter a number between 10 and 20 : ";
cin >> num;
}
return 0;
} | true |
3174fbc770a471be6f874ca5f5602d34748245ca | C++ | olihewi/ASGEground | /src/game/GameObjects/Core/TextObject.cpp | UTF-8 | 1,139 | 2.984375 | 3 | [] | no_license | //
// Created by hewis on 19/03/2021.
//
#include "TextObject.h"
TextObject::TextObject(
ASGE::Renderer* renderer, std::string contents, ASGE::Point2D position,
int font_index, ASGE::Colour colour, float scale, short z_order)
{
text.setString(contents);
text.setFont(renderer->getFont(font_index));
text.setPosition(position);
text.setColour(colour);
text.setScale(scale);
text.setZOrder(z_order);
}
std::string TextObject::contents()
{
return text.getString();
}
void TextObject::contents(std::string _contents)
{
text.setString(_contents);
}
ASGE::Point2D TextObject::position()
{
return text.getPosition();
}
void TextObject::position(ASGE::Point2D _position)
{
text.setPosition(_position);
}
void TextObject::translate(ASGE::Point2D _translation)
{
text.setPosition(ASGE::Point2D(text.getPosition().x + _translation.x,
text.getPosition().y + _translation.y));
}
ASGE::Colour TextObject::colour()
{
return text.getColour();
}
void TextObject::colour(ASGE::Colour _colour)
{
text.setColour(_colour);
}
void TextObject::zOrder(short _z_order)
{
text.setZOrder(_z_order);
} | true |
eda23241ff4de14fecf137659de6723d0274cb1e | C++ | wangsiping97/My-LeetCode-Solutions | /78.cpp | UTF-8 | 701 | 3.109375 | 3 | [] | no_license | // Given a set of distinct integers, nums, return all possible subsets (the power set).
// Note: The solution set must not contain duplicate subsets.
#include <vector>
using namespace std;
class Solution {
public:
vector< vector<int> > ans;
vector<int> tempans;
void dfs(int index, vector<int>& nums) {
int n = nums.size();
if (index > n) {
return;
}
for (int i = index; i < n; ++i) {
tempans.push_back(nums[i]);
dfs(i + 1, nums);
tempans.pop_back();
}
ans.push_back(tempans);
}
vector< vector<int> > subsets(vector<int>& nums) {
dfs(0, nums);
return ans;
}
}; | true |
84fc55aff6555db6456663e28ccc3a31ceccaee3 | C++ | Ansou1/CPP | /Pisicne/Day_10/ex02/AssaultTerminator.cpp | UTF-8 | 1,030 | 2.609375 | 3 | [] | no_license | //
// AssaultTerminator.cpp for assault terminator in /home/daguen_s/rendu/piscine_cpp_d10/ex02
//
// Made by daguen_s
// Login <daguen_s@epitech.net>
//
// Started on Fri Jan 17 12:03:59 2014 daguen_s
// Last update Fri Jan 17 16:09:16 2014 daguen_s
//
#include "AssaultTerminator.hh"
AssaultTerminator::AssaultTerminator()
{
std::cout << "* teleports from space *" << std::endl;
}
AssaultTerminator::AssaultTerminator(AssaultTerminator const & marine)
{
(void) marine;
std::cout << "* teleports from space *" << std::endl;
}
AssaultTerminator::~AssaultTerminator()
{
std::cout << "I'll be back ..." << std::endl;
}
ISpaceMarine * AssaultTerminator::clone() const
{
return new AssaultTerminator(*this);
}
void AssaultTerminator::battleCry() const
{
std::cout << "This code is unclean. PURIFY IT !" << std::endl;
}
void AssaultTerminator::rangedAttack() const
{
std::cout << "* does nothing *" << std::endl;
}
void AssaultTerminator::meleeAttack() const
{
std::cout << "* attacks with chainfists *" << std::endl;
}
| true |
b14613dd92578aadece7bba7bc583093156e5b7d | C++ | H-Shen/Collection_of_my_coding_practice | /Kattis/raggedright.cpp | UTF-8 | 586 | 2.890625 | 3 | [] | no_license | // https://open.kattis.com/problems/raggedright
//
#include <bits/extc++.h>
using namespace std;
int main() {
vector<string> A;
string s;
int maxLength = -1;
while (getline(cin, s)) {
A.emplace_back(s);
maxLength = max(maxLength, static_cast<int>(s.size()));
}
int raggedness = 0;
for (size_t i = 0; i != A.size(); ++i) {
if (i == A.size() - 1) {
break;
}
int temp = maxLength - static_cast<int>(A.at(i).size());
raggedness += temp * temp;
}
cout << raggedness << endl;
return 0;
}
| true |
63f70eaec88b3a65a1351051361c64e64ddfa4f6 | C++ | JIANSHULI/HERA_MapMaking_VisibilitySimulation | /src/_Bulm/include/wignerSymbols/wignerSymbols-fortran.h | UTF-8 | 2,437 | 2.6875 | 3 | [] | no_license | /*******************************************************-/
* This source code is subject to the terms of the GNU -/
* Lesser Public License. If a copy of the LGPL was not -/
* distributed with this file, you can obtain one at -/
* https://www.gnu.org/licenses/lgpl.html. -/
********************************************************/
#ifndef WIGNER_SYMBOLS_FORTRAN_H
#define WIGNER_SYMBOLS_FORTRAN_H
/** \file wignerSymbols-fortran.h
*
* \author Joey Dumont <joey.dumont@gmail.com>
*
* \since 2013-08-16
*
* \brief Defines utility functions for the evaluation of Wigner-3j and -6j symbols.
*
* We use modified SLATEC (http://netlib.org/slatec) Fortran subroutines to compute
* Wigner-3j and -6j symbols. We modified the subroutines so that they do not depend
* d1mach, r1mach or i1mach as these are obsolete routines. They have been replaced
* by intrinsics such as huge(), tiny(), epsilon() and spacing(), which are guaranteed
* to work. The file wignerSymbols.f contain the subroutines and their
* dependencies.
*
* We rely on the ISO C Binding to bind the Fortran subroutines to C++. This method
* of working insures that proper type casts are performed, among other things. We
* then use the same method as we did before (extern "C").
*
*/
#include <cmath>
#include <limits>
#include <algorithm>
#include <vector>
#include <iostream>
namespace WignerSymbols {
extern "C"
{
extern void drc3jj_wrap(double,double,double,double,double*,double*,double*,int,int*);
extern void drc6j_wrap(double,double,double,double,double,double*,double*,double*,int,int*);
}
/*! Computes the Wigner-3j symbol for given l1,l2,l3,m1,m2,m3. We
* explicitly enforce the selection rules. */
double wigner3j_f(double l1, double l2, double l3, double m1, double m2, double m3);
/*! Computes the Clebsch-Gordan coefficient by relating it to the
* Wigner 3j symbol. It sometimes eases the notation to use the
* Clebsch-Gordan coefficients directly. */
inline double clebschGordan_f(double l1, double l2, double l3, double m1, double m2, double m3)
{
// We simply compute it via the 3j symbol.
return (pow(-1.0,l1-l2+m3)*sqrt(2.0*l3+1.0)*wigner3j_f(l1,l2,l3,m1,m2,-m3));
}
/*! Computes the Wigner-6j symbol for given, l1, l2, l3, l4, l5, l6.
* We explicitly enforce the selection rules. */
double wigner6j_f(double l1, double l2, double l3, double l4, double l5, double l6);
}
#endif // WIGNER_SYMBOLS_FORTRAN_H
| true |
0e8267a6506c222797edc33aac6ce4e7a0eaca34 | C++ | khayamgondal/827 | /patterns/singleton/gof/symbolTable.cpp | UTF-8 | 353 | 2.75 | 3 | [] | no_license | #include "symbolTable.h"
SymbolTable* SymbolTable::getInstance() {
if ( !instance ) instance = new SymbolTable;
return instance;
}
int SymbolTable::getValue(const std::string& name) const {
std::map<std::string, int>::const_iterator it = table.find(name);
if ( it == table.end() ) throw name+std::string(" not found");
return it->second;
}
| true |
8d4fd3f3b22b09dd0773c9c170cced4d12f041f9 | C++ | alexcam96/progetto_Oggetti | /CuboRubik/CuboRubik/opengl-rubix-cube/src/game/MeshEntity.h | UTF-8 | 985 | 2.6875 | 3 | [] | no_license | #ifndef MESHENTITY_H_
#define MESHENTITY_H_
#include "Entity.h"
namespace game {
class MeshEntity : public Entity {
Mesh *mesh_;
Material *mtl_;
public:
MeshEntity(Mesh *m = NULL) : Entity() { mesh_ = m, mtl_ = NULL; };
~MeshEntity() {};
Mesh* mesh() { return mesh_; }
void set_mesh(Mesh *m) { mesh_ = m; }
Material* mtl() { return mtl_; }
void set_mtl(Material *mtl) { mtl_ = mtl; }
virtual void render() {
// render self
if (mtl_)
mtlSet(mtl_);
if (mesh_)
mesh_->render(transform());
// super implementation
Entity::render();
}
//******************************* MODIFICA **********************
/* virtual std::vector<Face> getFaces() {
std::vector<Face *> ptrFaces = mesh_->getFaces();
std::vector<Face> Faces;
for (Face *f : ptrFaces) {
Faces.push_back(*f);
}
return Faces;
}*/
//***************************************************************
};
}
#endif
| true |
bcf354917a67466b717282fa70977e415ca1eeab | C++ | anujpathania/HotSniper | /common/misc/stable_iterator.h | UTF-8 | 683 | 3.1875 | 3 | [
"MIT"
] | permissive | #ifndef STABLE_ITERATOR_H
#define STABLE_ITERATOR_H
#include <vector>
template
<class T> class StableIterator
{
public:
StableIterator(const StableIterator<T> &s)
: _vec(s._vec), _offset(s._offset) {}
StableIterator(std::vector<T> &vec, unsigned int offset)
: _vec(vec), _offset(offset) {}
T* getPtr() { return &(_vec[_offset]); }
T* operator->() { return getPtr(); }
T& operator*() { return *getPtr(); }
StableIterator<T> operator=(const StableIterator<T>&src)
{
return StableIterator<T>(src._vec, src._offset);
}
private:
std::vector<T> & _vec;
unsigned int _offset;
};
#endif
| true |
55ac83f5b5ba9c937b775340c8760288113bfca4 | C++ | CyanoFresh/KPI-Labs | /OOP/s3/5_1/main.cpp | UTF-8 | 532 | 2.875 | 3 | [] | no_license | #include "Adam.h"
#include "Eva.h"
#include "Array.h"
using namespace std;
int main() {
Adam adam(180, "light", 7);
Rib specialRib = adam[2];
Eva eva(160, "dark", specialRib);
Eva eva2(150, "light", Rib(23));
// adam.show();
// eva.show();
Array arr(specialRib);
arr.add(eva);
arr.add(eva2);
arr[10].show();
arr[11].show();
arr.remove(11);
eva2 = arr[0];
eva2.show();
God *gods[3] = {&adam, &eva, &eva2};
for (auto &god : gods) {
god->show();
}
}
| true |
067f397087e2dfbb7f5b668abf91066765a6db20 | C++ | cracer/offer | /牛客网刷题/翻转单词顺序列.cpp | UTF-8 | 383 | 3.0625 | 3 | [] | no_license | #include <string>
using namespace std;
class Solution
{
public:
string ReverseSentence(string str)
{
int len = str.size();
if (len < 2) return str;
string res = "", tmp = "";
for(int i=0;i<len;i++)
{
if (str[i] == ' ')
{
res = " " + tmp + res;
tmp = "";
}
else
{
tmp += str[i];
}
}
if (tmp != "")
res = tmp + res;
return res;
}
}; | true |
4b89be45ea9adacb1cc32935ae80c9b106f21896 | C++ | kohyatoh/contests | /pku/3193/3193.cpp | UTF-8 | 941 | 2.765625 | 3 | [] | no_license | #include <stdio.h>
#include <vector>
#define rep(i, n) for(int i=0; i<(int)(n); i++)
struct node {
char ch;
std::vector<node*> v;
node(char ch) : ch(ch) {}
~node() { rep(i, v.size()) delete v[i]; }
node *get(char ch) {
rep(i, v.size()) if(v[i]->ch==ch) return v[i];
return (node*)0;
}
node *add(char ch) {
v.push_back(new node(ch));
return v.back();
}
};
char buf[128];
int main() {
gets(buf);
int n, m;
sscanf(buf, "%d%d", &n, &m);
node root(0);
rep(i, n) {
gets(buf);
node *p=&root, *nx;
for(char *s=buf; *s; s++) {
if((nx=p->get((char)*s))==0) nx=p->add(*s);
p = nx;
}
}
int ans=0;
rep(i, m) {
char ch;
node *p=&root;
while((ch=getchar())!='\n') {
if(p) p=p->get(ch);
}
if(p) ans++;
}
printf("%d\n", ans);
return 0;
}
| true |
6e3422289481b0d82d00fd7316da93fd696d48f2 | C++ | yangyueren/CppConcurrencyInAction | /quicksort_using_chunk.h | UTF-8 | 3,422 | 3.109375 | 3 | [
"MIT"
] | permissive | //
// Created by yryang on 2021/10/21.
//
#ifndef CPPTEST_QUICKSORT_USING_CHUNK_H
#define CPPTEST_QUICKSORT_USING_CHUNK_H
#include <algorithm>
#include <atomic>
#include <future>
#include <iostream>
#include <list>
#include <thread>
#include <vector>
#include <string>
#include "threadsafe_stack.h"
#include "threadsafe_queue.h"
namespace quicksort{
template <typename T>
class sorter{
private:
struct chunk{
std::list<T> data;
std::promise<std::list<T> > promise;
};
const int max_threads_num;
std::vector<std::thread> threads;
threadsafe_stack::threadsafe_stack<std::shared_ptr<chunk> > stack;
std::atomic_bool done;
std::mutex mtx;
public:
sorter(): max_threads_num(std::thread::hardware_concurrency()-1), done(false){}
~sorter(){
done = true;
for (int i = 0; i < threads.size(); ++i) {
threads[i].join();
}
}
void sort_chunk(std::shared_ptr<chunk> const &p){
if (p->data.empty()){
p->promise.set_value(std::list<T>());
return;
}
p->promise.set_value(do_sort(p->data));
}
void try_sort_chunk(){
std::shared_ptr<chunk> chunk_p;
if (stack.pop(chunk_p)){
sort_chunk(chunk_p);
}
}
void sort_thread(){
while (!done){
try_sort_chunk();
std::this_thread::yield();
}
}
void debug(std::list<T> data, std::string des=""){
std::lock_guard<std::mutex> lockGuard(mtx);
std::cout << des << std::endl;
for(auto i: data){
std::cout << i << " ";
}
std::cout << '\n';
}
std::list<T> do_sort(std::list<T> &chunk_data){
if (chunk_data.empty()){
return chunk_data;
}
std::list<T> result;
result.splice(result.begin(), chunk_data, chunk_data.begin());
T const &pivot = *result.begin();
auto divide_point = std::partition(chunk_data.begin(), chunk_data.end(), [&](T const &t){return t < pivot;});
std::shared_ptr<chunk> lower_part = std::make_shared<chunk>();
lower_part->data.splice(lower_part->data.end(), chunk_data, chunk_data.begin(), divide_point);
std::future<std::list<T> > new_lower = lower_part->promise.get_future();
stack.push(lower_part);
if (threads.size() < max_threads_num){
std::lock_guard<std::mutex> lockGuard(mtx);
threads.emplace_back(&sorter<T>::sort_thread, this);
}
std::list<T> new_higher(do_sort(chunk_data));
result.splice(result.end(), new_higher);
while(new_lower.wait_for(std::chrono::seconds(0)) !=
std::future_status::ready) {
try_sort_chunk();
}
result.splice(result.begin(), new_lower.get());
return result;
}
};
template <typename T>
std::list<T> quicksort_using_chunk(std::list<T> input){
if (input.empty()){
return input;
}
sorter<T> s;
return s.do_sort(input);
}
}
#endif //CPPTEST_QUICKSORT_USING_CHUNK_H
| true |
53c436d9931d26625f606a367e49d22f62bed7f8 | C++ | LuciusKyle/LeetCode | /0228_Summary_Ranges/0228.cc | UTF-8 | 1,191 | 3.046875 | 3 | [
"Apache-2.0"
] | permissive |
#include <limits.h>
#include <string>
#include <vector>
using std::string;
using std::vector;
class Solution {
public:
vector<string> summaryRanges(const vector<int>& nums) {
vector<string> rtn;
if (nums.empty()) return rtn;
rtn.push_back(std::to_string(nums.front()));
int64_t pre_num = nums.front();
int64_t range_start = pre_num;
bool continuous = true;
for (int i = 1 /*start from 1 not 0*/; i < nums.size(); ++i) {
if (continuous)
if (nums[i] - pre_num == 1) {
pre_num = nums[i];
continue;
} else {
continuous = false;
if (nums[i - 1] != range_start) rtn.back().append("->" + std::to_string(nums[i - 1]));
}
rtn.push_back(std::to_string(nums[i]));
pre_num = nums[i];
range_start = nums[i];
continuous = true;
}
if (continuous && nums.back() != range_start) rtn.back().append("->" + std::to_string(nums.back()));
return rtn;
}
};
int main(void) {
Solution sln;
auto rtn = sln.summaryRanges({0, 1, 2, 4, 5, 7});
rtn = sln.summaryRanges({0, 2, 3, 4, 6, 8, 9});
rtn = sln.summaryRanges({-2147483648,-2147483647,2147483647});
return 0;
}
| true |
500bc8da9c6e74614cbfa90dd831f49d68989685 | C++ | zhan92/osal_stm_w | /McuMonitor/comm/commtxthread.cpp | UTF-8 | 712 | 2.546875 | 3 | [] | no_license | #include "commtxthread.h"
#include "bdcomm.h"
CommTxThread::CommTxThread()
{
m_bThreadRun = FALSE;
}
CommTxThread::~CommTxThread()
{
stop();
terminate();
wait();
}
void CommTxThread::setThreadRunFlag(void)
{
m_bThreadRun = TRUE;
}
BOOL CommTxThread::getIsThreadRun(void)
{
return m_bThreadRun;
}
void CommTxThread::stop()
{
m_bThreadRun = FALSE;
}
/**
* @brief COMM数据发送线程
*/
void CommTxThread::run()
{
while (m_bThreadRun)
{
msleep(100);//100ms sleep
if (BDComm::getInstance()->readTxFIFO(&BDComm::getInstance()->m_txMessage))
{
BDComm::getInstance()->transmit(&BDComm::getInstance()->m_txMessage);
}
}
}
| true |
4020f9766643b7ad548fe49a42ec8e148bdd2dcc | C++ | adrs0049/FastVector | /linearAlgebra/VectorReduction.h | UTF-8 | 9,477 | 3.203125 | 3 | [
"MIT"
] | permissive | ////////////////////////////////////////////////////////////////////////////////
// //
// File Name: CSVector.h //
// //
// Author: Andreas Buttenschoen <andreas@buttenschoen.ca> //
// Created: 2018-03-30 12:22:20 //
// //
////////////////////////////////////////////////////////////////////////////////
#ifndef CS_VECTOR_REDUCTION_H
#define CS_VECTOR_REDUCTION_H
#include <iostream>
#include <cmath>
using std::abs;
using std::max;
template <typename T>
T zero(T value)
{
return T(0);
}
struct one_norm_functor
{
template <typename Value>
static inline void init(Value& value)
{
value = zero(value);
}
template <typename Value, typename Element>
static inline void update(Value& value, const Element& x)
{
value += abs(x);
}
template <typename Value>
static inline void finish(Value& value, const Value& value2)
{
value += value2;
}
template <typename Value>
static inline Value post_reduction(const Value& value)
{
return value;
}
};
struct sum_functor
{
template <typename Value>
static inline void init(Value& value)
{
value = zero(value);
}
template <typename Value, typename Element>
static inline void update(Value& value, const Element& x)
{
value += x;
}
template <typename Value>
static inline void finish(Value& value, const Value& value2)
{
value += value2;
}
template <typename Value>
static inline Value post_reduction(const Value& value)
{
return value;
}
};
struct product_functor
{
template <typename Value>
static inline void init(Value& value)
{
value = zero(value);
}
template <typename Value, typename Element>
static inline void update(Value& value, const Element& x)
{
value *= x;
}
template <typename Value>
static inline void finish(Value& value, const Value& value2)
{
value *= value2;
}
template <typename Value>
static inline Value post_reduction(const Value& value)
{
return value;
}
};
struct two_norm_functor
{
template <typename Value>
static inline void init(Value& value)
{
value = zero(value);
}
template <typename Value, typename Element>
static inline void update(Value& value, const Element& x)
{
value += x * x;
}
template <typename Value>
static inline void finish(Value& value, const Value& value2)
{
value += value2;
}
template <typename Value>
static inline Value post_reduction(const Value& value)
{
Value (*sqrt) (const Value) = std::sqrt;
return sqrt(value);
}
};
struct unary_dot : two_norm_functor
{
template <typename Value>
static inline Value post_reduction(const Value& value)
{
return value;
}
};
struct infinity_norm_functor
{
template <typename Value>
static inline void init(Value& value)
{
value = zero(value);
}
template <typename Value, typename Element>
static inline void update(Value& value, const Element& x)
{
value = max(value, abs(x));
}
template <typename Value>
static inline void finish(Value& value, const Value& value2)
{
value = max(value, abs(value2));
}
template <typename Value>
static inline Value post_reduction(const Value& value)
{
return value;
}
};
namespace impl {
template <unsigned long Index0, unsigned long Max0, typename Functor>
struct reduction
{
using next = reduction<Index0 + 1, Max0, Functor>;
template <typename Value>
static inline void init(Value& tmp00, Value& tmp01, Value& tmp02, Value& tmp03, Value& tmp04, Value& tmp05, Value& tmp06, Value& tmp07)
{
Functor::init(tmp00);
next::init(tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07, tmp00);
}
template <typename Value, typename Vector, typename Size>
static inline void update(Value& tmp00, Value& tmp01, Value& tmp02, Value& tmp03, Value& tmp04, Value& tmp05, Value& tmp06, Value& tmp07, const Vector& v, Size i)
{
Functor::update(tmp00, v[i + Index0]);
next::update(tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07, tmp00, v, i);
}
template <typename Value>
static inline void finish(Value& tmp00, Value& tmp01, Value& tmp02, Value& tmp03, Value& tmp04, Value& tmp05, Value& tmp06, Value& tmp07)
{
next::finish(tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07, tmp00);
Functor::finish(tmp00, tmp01);
}
};
template <unsigned long Max0, typename Functor>
struct reduction<Max0, Max0, Functor>
{
template <typename Value>
static inline void init(Value& tmp00, Value&, Value&, Value&, Value&, Value&, Value&, Value&)
{
Functor::init(tmp00);
}
template <typename Value, typename Vector, typename Size>
static inline void update(Value& tmp00, Value&, Value&, Value&, Value&, Value&, Value&, Value&, const Vector& v, Size i)
{
Functor::update(tmp00, v[i + Max0]);
}
template <typename Value>
static inline void finish(Value&, Value&, Value&, Value&, Value&, Value&, Value&, Value&)
{}
};
} // end namespace
template <unsigned long Unroll, typename Functor, typename Result>
struct reduction
{
template <typename Vector>
static inline Result apply(const Vector& v)
{
//using value_type = typename Vector::value_type;
using size_type = typename Vector::size_type;
Result result;
Result tmp00, tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07;
constexpr size_type UNROLL = std::min(Unroll, size_type(8));
auto s = size(v);
auto sb = s / UNROLL * UNROLL;
Functor::init(result);
//#pragma omp parallel
{
impl::reduction<0, UNROLL-1, Functor>::init(tmp00, tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07);
//#pragma omp for
for (size_t i = 0; i < sb; i+=UNROLL)
impl::reduction<0, UNROLL-1, Functor>::update(tmp00, tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07, v, i);
impl::reduction<0, UNROLL-1, Functor>::finish(tmp00, tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07);
//#pragma omp critical
Functor::finish(result, tmp00);
}
for (size_t i = sb; i < s; i++)
Functor::update(result, v[i]);
return Functor::post_reduction(result);
}
};
namespace impl {
template <unsigned long Index0, unsigned long Max0>
struct dot_aux
{
using next = dot_aux<Index0 + 1, Max0>;
template <typename Value, typename Vector1, typename Vector2, typename Size>
static inline void apply(Value& tmp00, Value& tmp01, Value& tmp02, Value& tmp03, Value& tmp04, Value& tmp05, Value& tmp06, Value& tmp07, const Vector1& v1, const Vector2& v2, Size i)
{
tmp00 = std::fma(v1[i + Index0], v2[i + Index0], tmp00);
next::apply(tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07, tmp00, v1, v2, i);
}
};
template <unsigned long Max0>
struct dot_aux<Max0, Max0>
{
template <typename Value, typename Vector1, typename Vector2, typename Size>
static inline void apply(Value& tmp00, Value&, Value&, Value&, Value&, Value&, Value&, Value&, const Vector1& v1, const Vector2& v2, Size i)
{
tmp00 = std::fma(v1[i + Max0], v2[i + Max0], tmp00);
}
};
template <unsigned long Unroll>
struct dot
{
template <typename Vector1, typename Vector2>
static inline auto apply(const Vector1& v1, const Vector2& v2)
{
using value_type = typename Vector1::value_type;
using size_type = typename Vector1::size_type;
value_type z = value_type(0);
value_type result = z;
constexpr size_type UNROLL = std::min(Unroll, size_type(8));
const size_type N = size(v1);
const size_type no_loops = N / UNROLL;
//#pragma omp parallel
{
value_type tmp00 = z, tmp01 = z, tmp02 = z, tmp03 = z, tmp04 = z, tmp05 = z, tmp06 = z, tmp07 = z;
//#pragma omp for
for (size_type i = 0; i < no_loops; i+=UNROLL)
dot_aux<0, UNROLL-1>::apply(tmp00, tmp01, tmp02, tmp03, tmp04, tmp05, tmp06, tmp07, v1, v2, i);
//#pragma omp critical
result += ((tmp00 + tmp01) + (tmp02 + tmp03)) + ((tmp04 + tmp05) + (tmp06 + tmp07));
}
for (size_type i = UNROLL * no_loops; i < N; i++)
result = std::fma(v1[i], v2[i], result);
return result;
}
};
} // end namespace
template <unsigned long Unroll, typename Vector1, typename Vector2>
inline auto dot(const Vector1& v1, const Vector2& v2)
{
return impl::dot<Unroll>::apply(v1, v2);
}
#endif
| true |
4d82b4c5a104512f74722be83df288b7c7ec4b0d | C++ | DemonQAQ/C_Study | /文件操作.cpp | GB18030 | 981 | 3.1875 | 3 | [] | no_license | #include<stdio.h>
#include<stdlib.h>
#include<fcntl.h>//ļͷļ
int main()
{
char str[128] = {0};
int i = 0;
for (i = 0; str[i] != '!'; i++)//ַ!(Ӣ)
{
str[i] = getchar();
if (str[i] == '!')
break;
}
str[i] = getchar();//뻻зˢ!
i = 0;//iֵ
while (str[i]!='\0')//תСд
{
if (str[i] >= 'a' && str[i] <= 'z')
{
str[i] = str[i] - 32;
}
i = i + 1;
}
FILE* fh;//ļָ
fh = fopen("test.txt","w+");//ڵǰĿĿ¼´test.txtļûһ
if (fh == NULL)
printf("ʧ \n");
else
{
fprintf(fh, "%s", str);//strڵַļ
fclose(fh);//رļ
}
fh = fopen("test.txt", "r+");//ļûиļʧ
if (fh == NULL)
{
printf("ʧ \n");
exit(0);
}
fscanf(fh, str);//ļڵַstr
printf("%s", str);
return 0;
} | true |
218fc51e1f1949ddda7a88f0d2a08f84a71c2998 | C++ | Jballard419/lab11 | /main.cpp | UTF-8 | 698 | 2.90625 | 3 | [] | no_license | #include "Kruskal.cpp"
#include <fstream>
int main(int argc, char const *argv[]) {
/* code */
if (argc != 2)
{
std::cout << "file didn't load use like this " << '\n';
std::cout << "./Skew_Heap data.txt" << '\n';
}
std::ifstream in(argv[1]);
int value;
in>>value; // cause I don't need the first value
int** array;
int num= 1;
while(in>>value)
{
const int dummy = value;
array = new int*[dummy];
for (int i = 0; i < value; i++) {
array[i]= new int[value];
for (int j = 0; j < value; j++) {
in>>array[i][j];
}
}
std::cout << "Graph" <<num<< ":\n";
Kruskal(array, value);
Prim(array, value);
num++;
}
}
| true |
088d895df8c7cc02526411acdce04758dc948892 | C++ | ZhuBicen/ling-repeater | /UnitTest/PlayerStub.cpp | UTF-8 | 1,639 | 2.6875 | 3 | [] | no_license | #include <cassert>
#include <iostream>
#include "Player_impl.h"
Player_impl::Player_impl()
{
}
Player_impl::~Player_impl()
{
}
void Player_impl::Init(HWND hwnd, HINSTANCE hInst)
{
}
bool Player_impl::OpenFile(const std::wstring& file_name)
{
return true;
}
bool Player_impl::CloseFile()
{
return true;
}
bool Player_impl::PlayFile()
{
state_.length = 100;
state_.current_state = PlayerState::play;
//state_.file_name = file_name;
return true;
}
std::wstring Player_impl::GetFileName()
{
return state_.file_name;
}
long Player_impl::GetFileLength()
{
return state_.length;
}
bool Player_impl::Repeat()
{
state_.current_state = PlayerState::repeate;
//state_.end_pos = MCIWndGetPosition(playerWnd_);
return true;//MCIWndPlayFromTo(playerWnd_, state_.start_pos, state_.end_pos) == 0;
}
const PlayerState& Player_impl::GetState()
{
state_.curent_pos = 0;//MCIWndGetPosition(playerWnd_);
return state_;
}
bool Player_impl::SetStartPos()
{
state_.start_pos = 0;//MCIWndGetPosition(playerWnd_);
std::cout << "Setting started position: " << state_.start_pos << std::endl;
return true;
}
bool Player_impl::PlayFrom(long pos)
{
if(state_.current_state == PlayerState::repeate){
assert(false);
}
if(state_.current_state == PlayerState::play){
state_.end_pos = pos;
}
return true;
}
bool Player_impl::ContinuePlay()
{
state_.current_state = PlayerState::play;
return true;
}
bool Player_impl::Pause()
{
return true;
}
bool Player_impl::Stop()
{
return true;
} | true |
0bb48d37b6cb9eb25038cc56a6fbf58ccb182f32 | C++ | ViMaSter/arduinowrapper | /ArduinoMock.h | UTF-8 | 1,287 | 3.0625 | 3 | [] | no_license | #pragma once
#include <string>
#include <iostream>
#include <chrono>
class _Serial
{
public:
// ready check for the serial port
operator bool() const
{
return true; // always ready when mocking
};
void begin(int port)
{
return; // intentionally void
}
void println(std::string s)
{
this->print(s);
std::cout << "\r\n";
}
void print(std::string s)
{
std::cout << s;
}
void println(int s)
{
this->print(std::to_string(s));
std::cout << "\r\n";
}
void print(int s)
{
std::cout << std::to_string(s);
}
};
_Serial Serial;
int digitalRead(int slotIndex)
{
return 1; // intentionally void
}
void delay(int milliseconds)
{
std::this_thread::sleep_for(std::chrono::milliseconds(milliseconds));
}
int digitalPinToInterrupt(int pin)
{
return pin;
}
enum PinMode
{
INPUT,
OUTPUT,
INPUT_PULLUP
};
void pinMode(int pin, PinMode mode)
{
return; // intentionally void
}
void digitalWrite(int pin, int value)
{
return;
}
enum SignalDirection
{
LOW,
CHANGE,
RISING,
FALLING
};
typedef void(*voidFunction)();
void attachInterrupt(int interruptIndex, voidFunction function, SignalDirection direction)
{
} | true |
a462615b5da086473580f3ffa3c5df9ab397b5e6 | C++ | ClementPhan/ENPCInfo | /Info/TP8/utils.h | UTF-8 | 989 | 2.859375 | 3 | [] | no_license | #ifndef UTILS_H
#define UTILS_H
#include <Imagine/Graphics.h>
using namespace Imagine;
//======================================
// Structure point
struct point
{
int x;
int y;
point operator+(const point &p) const{
point q;
q.x=x+p.x;
q.y=y+p.y;
return q;
}
point operator-(const point &p) const{
point q;
q.x=x-p.x;
q.y=y-p.y;
return q;
}
point operator*(int lambda) const{
point q;
q.x=x*lambda;
q.y=y*lambda;
return q;
}
bool operator==(point p) const{
return ((x==p.x)&&(y==p.y));
}
int normeInf(){
return std::max(abs(x),abs(y));
}
};
const int droite = 0;
const int bas = 1;
const int gauche = 2;
const int haut = 3;
const point dir[4] = {{1,0},{0,1},{-1,0},{0,-1}};
//======================================
// Gestion du clavier
int Clavier();
#endif // UTILS_H
| true |
fc2cfabe3b93efc8d9f1374daed7532bd9457517 | C++ | emmacneil/checkers | /include/board_scene.hpp | UTF-8 | 503 | 2.78125 | 3 | [] | no_license | /* board_scene.hpp
*
* This scene carries an instance of the game state, and is in charge of rendering the game state,
* getting user input, and updating the game state based on that input.
*/
#ifndef BOARD_SCENE_HPP
#define BOARD_SCENE_HPP
#include "scene.hpp"
#include "board_state.hpp"
class board_scene : public scene
{
public :
void init(game * g);
void quit();
void render();
void update();
void handle_input();
private :
board_state * m_board_state;
};
#endif
| true |
8ac8e3079efa9e35bb49d5a5a7668b1624c97407 | C++ | vikrantgupta95/Alcohol-Detector- | /alcohol.ino | UTF-8 | 1,177 | 2.625 | 3 | [] | no_license | // include the library code:
#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(7, 8, 9, 10, 11, 12);
void setup() {
// put your setup code here, to run once:
Serial.begin(9600);
lcd.begin(16, 2);
lcd.setCursor(0, 0);
lcd.print("No drunk drive");
delay(2000);
lcd.clear();
lcd.setCursor(0, 0);
lcd.print("Aaditya sharma");
lcd.setCursor(0, 1);
lcd.print("Gaurav chamoli");
delay(2000);
lcd.clear();
lcd.setCursor(0, 0);
lcd.print("Alcohol:");
delay(2000);
pinMode(4, OUTPUT);
pinMode(3, OUTPUT);
digitalWrite(4, HIGH); //ignition
digitalWrite(3, LOW); //buzzer
}
void loop() {
// put your main code here, to run repeatedly:
Serial.println(analogRead(A0));
lcd.setCursor(10, 0);
lcd.print(analogRead(A0));
if(analogRead(A0) > 500)
{
lcd.setCursor(0, 1);
lcd.print("Ignition Off");
digitalWrite(4, LOW); //ignition off led
digitalWrite(3, HIGH); //buzzer
delay(1000);
}
if(analogRead(A0) < 500)
{
lcd.setCursor(0, 1);
lcd.print("Ignition On ");
digitalWrite(4, HIGH); //ignition on led
digitalWrite(3, LOW); //buzzer
delay(1000);
}
}
| true |
4f4f8d02916a93587bf0c2568f713e5626dc7e3a | C++ | YuukiReiya/My-DirectX-Template | /Direct3D11/Direct3D11/Source/Mesh/Mesh.cpp | SHIFT_JIS | 2,853 | 2.609375 | 3 | [] | no_license | #include "Mesh.h"
#include "../Direct3D11/Direct3D11.h"
#include "../Camera/Camera.h"
#include "../MyGame.h"
#include "../MemoryLeaks.h"
Mesh::Mesh()
{
m_szShaderDataUsage = ShaderManager::c_MeshDefault;
}
Mesh::~Mesh()
{
}
HRESULT Mesh::Initialize()
{
return E_NOTIMPL;
}
HRESULT Mesh::Render()
{
HRESULT hr;
/*! g|W[Zbg */
Direct3D11::GetInstance().GetDeviceContext()->IASetPrimitiveTopology(
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
);
auto shaderData = ShaderManager::GetInstance().GetShaderData(m_szShaderDataUsage);
/*! _CvbgCAEgZbg */
Direct3D11::GetInstance().GetDeviceContext()->IASetInputLayout(shaderData->m_pVertexLayout);
/*! VF[_[̓o^ */
Direct3D11::GetInstance().GetDeviceContext()->VSSetShader(shaderData->m_pVertexShader, NULL, NULL);
Direct3D11::GetInstance().GetDeviceContext()->PSSetShader(shaderData->m_pPixelShader, NULL, NULL);
/*! RX^gobt@̓o^ */
Direct3D11::GetInstance().GetDeviceContext()->VSSetConstantBuffers(0, 1, &shaderData->m_pConstantBuffer);
Direct3D11::GetInstance().GetDeviceContext()->PSSetConstantBuffers(0, 1, &shaderData->m_pConstantBuffer);
DirectX::XMMATRIX mWorld, mTran, mRot, mScale;
mWorld = DirectX::XMMatrixIdentity();/*!< Pʍs */
mTran = DirectX::XMMatrixTranslation(m_Pos.x, m_Pos.y, m_Pos.z);
mRot = DirectX::XMMatrixRotationRollPitchYaw(m_Rot.x, m_Rot.y, m_Rot.z);
mScale = DirectX::XMMatrixScaling(m_Scale.x, m_Scale.y, m_Scale.z);
mWorld = mScale*mRot*mTran;
/*! }bsOpϐ` */
D3D11_MAPPED_SUBRESOURCE pData;
SecureZeroMemory(&pData, sizeof(pData));
MeshShaderBuffer cb;
SecureZeroMemory(&cb, sizeof(cb));
/*! obt@ւ̃ANZX() */
hr = Direct3D11::GetInstance().GetDeviceContext()->Map(
shaderData->m_pConstantBuffer,
NULL,
D3D11_MAP_WRITE_DISCARD,
NULL,
&pData
);
if (FAILED(hr)) {
std::string error = "Texture mapping is failed!";
ErrorLog(error);
Direct3D11::GetInstance().GetDeviceContext()->Unmap(shaderData->m_pConstantBuffer, NULL);/*!< ANZXĔ */
return E_FAIL;
}
/*! RX^gobt@Ƀf[^𑗂 */
auto camera = &Camera::GetInstance();
DirectX::XMMATRIX m = mWorld*camera->GetViewMatrix()*camera->GetProjMatrix();
m = DirectX::XMMatrixTranspose(m);/*!< s]usɂ */
cb.m_WVP = m;/*!< [hs */
/*! Rs[ */
memcpy_s(pData.pData, pData.RowPitch, (void*)(&cb), sizeof(cb));
/*! ANZXI */
Direct3D11::GetInstance().GetDeviceContext()->Unmap(shaderData->m_pConstantBuffer, NULL);
/*! ` */
Direct3D11::GetInstance().GetDeviceContext()->Draw(
3, /*!< _(|SȂ̂Œ_4) */
NULL
);
return S_OK;
}
| true |
cff44effec27a631b693a78e1c81fe4c3ec4d007 | C++ | seannash/logprocessor | /src/monitor_stringlogger.h | UTF-8 | 422 | 2.515625 | 3 | [
"MIT"
] | permissive | #pragma once
#include <mutex>
#include <sstream>
#include <string_view>
#include <monitor_logger.h>
namespace monitor {
// Logs the records to a string. Useful for testing.
class StringLogger: public Logger {
public:
StringLogger();
void log(unsigned long tp, std::string_view msg) override;
std::string getLog();
private:
std::mutex d_mutex;
std::stringstream d_buffer;
};
} // namespace monitor | true |
060c8cad6acc3c9b4542275482a862af3c56b4a6 | C++ | nokia/CPU-Pooler | /test/thread_busyloop.cpp | UTF-8 | 3,687 | 2.921875 | 3 | [
"BSD-3-Clause"
] | permissive | #include <unistd.h>
#include <thread>
#include <string.h>
#include <iostream>
#include <vector>
#include <sstream>
std::string process_name;
void printAffinity()
{
cpu_set_t mask;
CPU_ZERO(&mask);
int ret = pthread_getaffinity_np(pthread_self(), sizeof(cpu_set_t), &mask);
if (ret != 0) {
std::cout << "Error getting thread affinity" << ret << std::endl;
}
int cpu;
std::stringstream output;
output << " thread(s) running in cpu(s) ";
for (cpu=0; cpu < CPU_SETSIZE;cpu++) {
if (CPU_ISSET(cpu,&mask)) output << cpu << ",";
}
output.seekp(-1,output.cur);
output << std::endl;
std::cout << output.str();
fflush(stdout);
}
void thread_func (void)
{
printAffinity();
while(true);
}
int read_cores(int cores[],char *arg)
{
int i = 0;
arg = strtok(arg,",");
while (arg != NULL) {
cores[i++]=atoi(arg);
arg = strtok(NULL,",");
}
return i;
}
int main(int argc, char* argv[])
{
for (int i=0; i<argc; i++) {
std::cout << argv[i] << " ";
}
std::cout << std::endl;
int opt,exclusive_cores[10],num_excl_cores=0,i,shared_cores[10],num_shared_cores=0;
while ((opt = getopt (argc, argv, "c:s:n:")) != -1) {
switch (opt)
{
case 'c': {
num_excl_cores = read_cores(exclusive_cores,optarg);
break;
}
case 'n': {
process_name = static_cast<char *>(optarg);
break;
}
case 's': {
num_shared_cores = read_cores(shared_cores,optarg);
break;
}
default:
std::cout << "Illegal option: " << char(opt) << std::endl;
return(1);
}
}
std::vector<std::thread> threads;
if (num_shared_cores) {
int ret;
cpu_set_t mask;
CPU_ZERO(&mask);
for (i=0; i<num_shared_cores; i++)
{
CPU_SET(shared_cores[i],&mask);
}
ret = pthread_setaffinity_np(pthread_self(), sizeof(cpu_set_t), &mask);
if (ret != 0) {
std::cerr << "Err::pthread_setaffinity_np(): " << ret << ":" <<
num_shared_cores << ":" << shared_cores[0] << std::endl;
}
}
if (num_excl_cores) {
for (i=0; i<num_excl_cores; i++)
{
int ret;
cpu_set_t mask;
CPU_ZERO(&mask);
CPU_SET(exclusive_cores[i],&mask);
std::thread thr{thread_func};
ret = pthread_setaffinity_np(thr.native_handle(), sizeof(cpu_set_t), &mask);
if (ret != 0) {
std::cerr << "Err::pthread_setaffinity_np(): " << ret << "\n";
}
threads.push_back(std::move(thr));
}
} else {
threads.push_back(std::thread{thread_func});
std::this_thread::sleep_for (std::chrono::seconds(1));
}
std::this_thread::sleep_for (std::chrono::milliseconds(1));
std::cout << "Main thread :";
printAffinity();
std::cout << std::endl;
for (auto &t : threads) t.join();
}
| true |
f6c83f30e4f85d79965af53b1ce25029e200a292 | C++ | nihalchari/cpp-quickies | /src/threads/pthreads.cpp | UTF-8 | 1,013 | 3.109375 | 3 | [] | no_license | #include <iostream>
#include <pthread.h>
#include <sys/types.h>
#include <unistd.h>
using namespace std;
void* threadProc(void* param)
{
for (int count = 0; count < 1000; ++count)
{
// These are thread IDs assigned by pthread library
// This will be different compared to OS thread ID
// How to get OS thread id ?
// ps -A | grep <app-name> -> This returns process ID
// ps -T -p <process-id> OR
// top -H -p <process-id>
// pthread_id_np_t tid;
// pthread_getthreadid_np();
cout << "Message " << count << " from " << pthread_self() << " : " << endl;
sleep(1);
}
pthread_exit(0);
}
int main()
{
pthread_t thread1, thread2, thread3;
pthread_create(&thread1, NULL, threadProc, NULL);
pthread_create(&thread2, NULL, threadProc, NULL);
pthread_create(&thread3, NULL, threadProc, NULL);
pthread_join(thread1, NULL);
pthread_join(thread2, NULL);
pthread_join(thread3, NULL);
return 0;
} | true |
723fe5e5ec6cd0f12fd085ff90a909f944e59569 | C++ | hchs910739/zerojudge_c | /d057.cpp | UTF-8 | 478 | 3.078125 | 3 | [] | no_license | #include<iostream>
using namespace std;
main(){
int x,y,z;
while(cin>>x>>y>>z)
{
if((x*x+y*y==z*z)||(x*x+z*z==y*y)||(y*y+z*z==x*x))
{
cout<<"right triangle"<<endl;
}
else if((x*x+y*y>z*z)||(x*x+z*z>y*y)||(y*y+z*z>x*x)||(y*y+x*x>z*z)||(z*z+x*x>y*y)||(z*z+y*y>x*x))
{
cout<<"acute triangle"<<endl;
}
else
{
cout<<"obtuse triangle"<<endl;
}
}
system("pause");
return 0;
}
| true |
041ab8e7cb4f82c6d198de2be3496fd1d0942969 | C++ | lehuubao1810/fstream2 | /bai1.cpp | UTF-8 | 7,856 | 3.484375 | 3 | [] | no_license | #include <iostream>
using namespace std;
// CÂY AVL
struct Node{
int key;
int bal; // 0: can bang // -1: lech trai // 1:lech phai
Node *left;
Node *right;
Node *parent;
};
struct Tree{
Node *root;
int NumberNode;
int NumeberLeaf;
int Hight;
};
Node* createNode(int k);
void InitTree(Tree &T);
int Put(Node *&root, Node* x, Node* parent);
int PutNodeTree(Tree &tree, int x);
void Rotate_LL(Node *&T);
void Rotate_LR(Node *&T);
void Rotate_RR(Node *&T);
void Rotate_RL(Node *&T);
Node* createNode(int k){
Node *n=new Node;
n->key=k;
n->bal=0;
n->left=NULL;
n->right=NULL;
n->parent=NULL;
return n;
}
void InitTree(Tree &T){
T.root=NULL;
T.NumberNode=0;
T.NumeberLeaf=0;
T.Hight=0;
}
int Put(Node* &root, Node * x, Node* parent)
{
// return 0 neu khong lm thay doi chieu cao
// return 1 chieu cao thay doi
// return -1 khong chen
int res=0;
if(root!=NULL)
{
if(root->key == x->key) return -1;
if(root->key>x->key){
res=Put(root->left, x,root); //chen vao trai
if(res<1) return res; // khong lm thay doi chieu cao
switch(root->bal){
case -1:
if(root->left->bal==-1) { // LL
Rotate_LL(root);
}
else {
if(root->left->bal==1) { // LR
Rotate_LR(root);
}
// return 0;
}
return 0;
case 0:
root->bal=-1;
return 1;
case 1:
root->bal=0 ;
return 0;
}
}
else {
res=Put(root->right, x,root);
if(res<1) return res; // khong lm thay doi chieu cao
switch(root->bal){
case -1:
root->bal=0;
return 0;
case 0:
root->bal=1;
return 1;
case 1:
{
if(root->right->bal==1) { // RR
Rotate_RR(root);
} else {
if(root->right->bal==-1) { // RL
Rotate_RL(root);
}
}
return 0;
}
}
}
}
//Node *tmp = createNode(x);
x->parent=parent;
root=x;
return 1;
}
int PutNodeTree(Tree &tree, int x){ //insert node into tree
// Node *p=tree.root;
Node *X = createNode(x);
if(Put(tree.root,X,NULL)!=-1){
if(tree.root==NULL) {
tree.root=X;
}
tree.NumberNode++;
}
}
bool search(Node *&root,int x,int &count)
{
if(root!=NULL){
if(root->key==x) {
count+=1;
return true; //Tim dc nut p co khoa x
}
if(root->key<x) {
count+=1;
return search(root->right,x,count); //Tim tiep o ben trai
}
if(root->key>x) {
count+=1;
return search(root->left,x,count);
}
}
return false;
}
void Rotate_LL (Node *&T)
{
Node *T1 = T->left;
T->left = T1->right; T1->right=T;
switch(T1->bal)
{
case 0:
T->bal =0;
T1->bal=1;
break;
case -1:
T->bal=0;
T1->bal=0;
break;
}
// T1->bal=0;
T=T1;
}
void Rotate_LR(Node *&T)
{
Node *T1=T->left, *T2=T1->right;
T->left=T2->right; T2->right=T;
T1->right= T2->left; T2->left = T1;
switch(T2->bal)
{
case -1:
// T->bal = 0;
T->bal = 1;
T1->bal= 0;
break;
case 0:
T->bal = 0;
T1->bal= 0;
break;
case 1:
T->bal = 0;
// T1->bal= 0;
T1->bal=-1;
break;
}
T2->bal =0;
T=T2;
//cout<<T->key;
}
void Rotate_RR(Node *&T){
Node *T1 = T->right;
T->right = T1->left;
T1->left=T;
switch(T1->bal)
{
case 1:
T->bal =0;
T1->bal=0;
break;
case 0:
T->bal=0;
T1->bal=-1;
break;
}
T=T1;
}
void Rotate_RL(Node *&T){
Node *T1= T->right, *T2=T1->left;
T->right = T2->left; T2->left = T;
T1->left = T2->right; T2->right = T1;
switch(T2-> bal)
{
case 1:
T-> bal = -1;
T1-> bal = 0;
break;
case 0:
T-> bal = 0;
T1-> bal = 0;
break;
case -1:
T-> bal = 0;
T1-> bal = 1;
break;
}
T2-> bal =0;
T=T2;
}
void printTree(Node *T){
if (T != NULL){
printTree(T->left);
cout << T->key << " ";
if (T->left != NULL) cout <<T->left->key << " ";
if (T->right != NULL) cout << T->right->key << " ";
cout << endl;
printTree(T->right);
}
}
// CÂY NHỊ PHÂN
struct Node_NP{
int key;
Node *left;
Node *right;
Node *parent;
};
struct Tree_NP{
Node * root;
int NumberNode;
};
Node* CreateNode_NP(int k){
Node *n=new Node;
n->key=k;
n->left=NULL;
n->right=NULL;
n->parent=NULL;
return n;
}
void InitTree_NP(Tree &T){
T.root=NULL;
T.NumberNode=0;
}
bool Put_NP(Node*n,Tree &T){
Node *p=T.root;
if(T.root==NULL){
T.root=n;
return true;
}
while((n->key>p->key&&p->right!=NULL)||(n->key<p->key&&p->left!=NULL)){
if(n->key==p->key)
return false;
else{
if(n->key>p->key)
p=p->right;
else
p=p->left;}
}
if(n->key>p->key)
p->right=n;
else
p->left=n;
n->parent=p;
return true;
}
int PutDQ_NP(Node *root, int x)
{
if(root!=NULL)
{
if(root->key == x)return 0;
if(root->key>x)return PutDQ_NP(root->left, x);
else return PutDQ_NP(root->right, x);
}
root = CreateNode_NP(x);
return 1;
}
//
void print(Node *p)
{
if(p!=NULL)
{
print(p->left);
print(p->right);
cout<<p->key<<"\n";
}
}
int main()
{
Tree AVL;
InitTree(AVL);
// int n;
// cout<<"Nhap n : ";
// cin>>n;
// for(int i=0;i<n;i++){
// int k;
// cout<<"Nhap so thu "<<i+1<<" : ";
// cin>>k;
// PutNodeTree(AVL,k);
// }
//1 3 5 7 9 12 15 17 21 23 25 27
// a
// cout<<"<a>"<<endl;
// PutNodeTree(AVL,1);
// PutNodeTree(AVL,3);
// PutNodeTree(AVL,5);
// PutNodeTree(AVL,7);
// PutNodeTree(AVL,9);
// PutNodeTree(AVL,12);
// PutNodeTree(AVL,15);
// PutNodeTree(AVL,17);
// PutNodeTree(AVL,21);
// PutNodeTree(AVL,23);
// PutNodeTree(AVL,25);
// PutNodeTree(AVL,27);
// print(AVL.root);
// cout<<"-----------------------"<<endl;
// int count=0;
// search(AVL.root,21,count);
// cout<<count;
// cout<<endl;
cout<<"-----------------------"<<endl;
// b
cout<<"<b>"<<endl;
Tree_NP NP;
InitTree_NP(NP);
Put_NP(CreateNode_NP(1),NP);
Put_NP(CreateNode_NP(3),NP);
Put_NP(CreateNode_NP(5),NP);
Put_NP(CreateNode_NP(7),NP);
Put_NP(CreateNode_NP(9),NP);
Put_NP(CreateNode_NP(12),NP);
Put_NP(CreateNode_NP(15),NP);
Put_NP(CreateNode_NP(17),NP);
Put_NP(CreateNode_NP(21),NP);
Put_NP(CreateNode_NP(23),NP);
Put_NP(CreateNode_NP(25),NP);
Put_NP(CreateNode_NP(27),NP);
print(NP.root);
// if(search(AVL.root,2)) cout<<"Tim thay"<<endl;
// else cout<<"Khong tim thay"<<endl;
return 0;
}
| true |
14be39631a0271626d4a392f9e322daf1064eec6 | C++ | vsamy/labyfou | /include/State.h | UTF-8 | 1,858 | 3 | 3 | [
"CC0-1.0"
] | permissive | #pragma once
#include <memory>
#include <map>
#include <vector>
#include <functional>
#include "SFML/System/NonCopyable.hpp"
#include "SFML/Window/Event.hpp"
#include "utils.h"
#include "Player.h"
class StateStack;
class State
{
public:
typedef std::unique_ptr<State> uPtr;
struct Context
{
Context(sf::RenderWindow& win, TextureHolder& tex, FontHolder& fon,
Player& play);
sf::RenderWindow* window;
TextureHolder* textures;
FontHolder* fonts;
Player* player;
};
public:
State(StateStack& stack, Context context);
virtual ~State() {}
virtual void draw() = 0;
virtual bool update(sf::Time dt) = 0;
virtual bool handleEvent(const sf::Event& event) = 0;
protected:
void requestStackPush(StatesID stateID);
void requestStackPop();
void requestStateClear();
Context context() const;
private:
StateStack* stack_;
Context context_;
};
class StateStack : private sf::NonCopyable
{
public:
enum Action
{
Push,
Pop,
Clear,
};
public:
explicit StateStack(State::Context context);
template <typename T>
void registerState(StatesID stateID)
{
factories_[stateID] = [this]()
{
return State::uPtr(new T(*this, context_));
};
}
void update(sf::Time dt);
void draw();
void handleEvent(const sf::Event& event);
void pushState(StatesID stateID);
void popState();
void clearStates();
bool isEmpty() const;
private:
State::uPtr createState(StatesID stateID);
void applyPendingChanges();
private:
struct PendingChange
{
PendingChange(Action act, StatesID sID = StatesID::None);
Action action;
StatesID stateID;
};
private:
std::vector<State::uPtr> stack_;
std::vector<PendingChange> pendingList_;
State::Context context_;
std::map<StatesID, std::function<State::uPtr()> > factories_;
}; | true |
21d30952c88867d959727aa4b4bb17a96032b9b9 | C++ | Moreno-Yassine/Analyseur-LTN | /LTN/src/symboles/Programme.cpp | UTF-8 | 1,006 | 2.609375 | 3 | [
"Apache-2.0"
] | permissive | #include "../../include/symboles/Programme.h"
Programme::Programme() : Symbole(I_P, "I_P")
{
}
Programme::~Programme()
{
}
bool Programme::setParam(Symbole* symbole, int placeSymbole)
{
if(placeSymbole==1)
ptLd = (Ld*)symbole;
else if(placeSymbole==2)
ptLi = (Li*)symbole;
else
return false;
return true;
}
bool Programme::executer()
{
if(!ptLd->executer())
return false;
if(!ptLi->executer())
return false;
return true;
}
bool Programme::display()
{
if(ptLd==NULL)
cout << "Attention : AUCUNE DECLARATION" << endl;
if(ptLi==NULL)
cout << "Attention : AUCUNE INSTRUCTION" << endl;
if(!ptLd->display())
return false;
if(!ptLi->display())
return false;
return true;
}
bool Programme::checkModifiedConst()
{
if(ptLi!=NULL)
{
return ptLi->checkModifiedConst();
}
return false;
}
bool Programme::checkVarPasAffectees()
{
vector<Variable*> variables = ptLd->getVariables();
if(ptLi!=NULL)
{
return ptLi->checkVarPasAffectees(variables);
}
return false;
}
| true |
f046ebb5cd748c309bdc20f4fef9907a12bf82dd | C++ | aryan09/DSA | /Strings/strngPalindrome.cpp | UTF-8 | 605 | 2.84375 | 3 | [] | no_license | #include<iostream>
using namespace std;
int main()
{
char ch[100],flag;
int strt=0,end=0,size,i;
flag=cin.get();
for(i=0;flag!='\n';i++)
{
ch[i]=flag;
flag=cin.get();
}
i=0;
end=size-1;
while(i<=size)
{
if(ch[strt]==ch[end])
{
strt++;
end--;
}
else
{
cout<<"Not palindrome";
break;
}
if(strt>=end)
{
cout<<"Palindrome";
break;
}
i++;
}
return 0;
}
| true |
65203a1ecbc16df022cef0d3df87abece32e9377 | C++ | hobby16/code | /ThermK à supprimer/ThermK.ino | UTF-8 | 6,438 | 2.796875 | 3 | [] | no_license | /*
HMC : routines pour Thermocouple K, testé et validées
Mesure avec compensation soudure froide:
1) mesurer R ctn (cold junction)
2) R ctn -> Température, routine R2DegC()
3) T ctn -> mV coldjunction =V0, routine DegC2mV_PQ
4) mesurer mV thermocouple = V1
5) mV compensé V = V0+V1
6 V -> température pour thermocouple K, routine mV2DegC_PQ
*/
//Sample using LiquidCrystal library
#include <LiquidCrystal.h>
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
/* Thermistance NTC_MF52AT 10K, Cold junction for Thermocouple K
linear interpolation using only int calculations
error = 0.1°C max
T=Tn + 5*(Rn-R)/(Rn-Rn+1)
size table+routine = 180 bytes
attention, ne pas mettre table en Flash avec Progmem car size = 210 bytes !
T (°C) R
0 , 28017
5 , 22660
10 , 18560
15 , 16280
20 , 12690
25 , 10000
30 , 8160
35 , 6813
40 , 5734
45 , 4829
50 4065
*/
uint16_t NTC0to50[] ={
28017 ,
22660 ,
18560 ,
16280 ,
12690 ,
10000 ,
8160 ,
6813 ,
5734 ,
4829 ,
4065 };
unsigned int R2DegC(unsigned int R) //retourner en dixième°C , par exemple 201 => 20.1°C
{
unsigned long w;
unsigned int t, v, *pt;
for (t=0, pt=NTC0to50; t<=450; t+=50)
{
v=*pt;
pt++;
if (R> *pt)
{
w= v-R; //attention, calculs en int => garder l'ordre pour éviter troncature
w *=50;
w /=v-*pt;
return t+(unsigned int)w;
}
}
return 0; //erreur, ne devrait jamais passer si T entre 0 et 50°C
}
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
/* source = http://aviatechno.net/thermo/thermo04.php
précision de l'ordre de 1°C => préférer interpolation par fraction P/Q */
float K_poly[]=
{
0.000000E+00 ,
2.508355E+01 ,
7.860106E-02 ,
-2.503131E-01 ,
8.315270E-02 ,
-1.228034E-02 ,
9.804036E-04 ,
-4.413030E-05 ,
1.057734E-06 ,
-1.052755E-08 };
float mV2DegC(float mV) //result in degC
{
float v;
v=K_poly[9];
for (int8_t b=8; b>0; b--) //polynomial calc by Horner method
{
v=mV*(v+K_poly[b]);
}
return v;
}
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
/* Thermocouple K, T(°C)->voltage(mV) in -20-70°C interval, for cold junction compensation
source = http://www.mosaic-industries.com/embedded-systems/microcontroller-projects/temperature-measurement/thermocouple/calibration-table#computing-cold-junction-voltages
To= 2.5000000E+01
Vo= 1.0003453E+00
p1= 4.0514854E-02
p2= -3.8789638E-05
p3= -2.8608478E-06
p4= -9.5367041E-10
q1= -1.3948675E-03
q2= -6.7976627E-05
*/
float DegC2mV_PQ(float x) //result in mV
{
float p,q;
x=x-2.5000000E+01;
p=x*(4.0514854E-02+x*(-3.8789638E-05+x*(-2.8608478E-06+x*-9.5367041E-10)));
q=1+x*(-1.3948675E-03+x*-6.7976627E-05);
return 1.0003453E+00+p/q;
}
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
/* Thermocouple K, voltage(mV) -> T(°C), calc by fraction,
bien plus précis qu'avec polynôme deg 9, source = http://www.mosaic-industries.com/embedded-systems/microcontroller-projects/temperature-measurement/thermocouple/calibration-table#computing-cold-junction-voltages
coef pour deux intervalles -100 à 100 et 100 à 400°C , précis à 0.01°C près !!!
(pour gagner 50 octets, on peut ne garder que code pour 100 à 400°C, reste précis à 1°C près pour 20-100°C =>
parfait pour heatgun avec thermocouple K )
Vmin= -3.554 4.096
Vmax= 4.096 16.397
Tmin= -100 100
Tmax= 100 400
To= -8.7935962E+00 3.1018976E+02
Vo= -3.4489914E-01 1.2631386E+01
p1= 2.5678719E+01 2.4061949E+01
p2= -4.9887904E-01 4.0158622E+00
p3= -4.4705222E-01 2.6853917E-01
p4= -4.4869203E-02 -9.7188544E-03
q1= 2.3893439E-04 1.6995872E-01
q2= -2.0397750E-02 1.1413069E-02
q3= -1.8424107E-03 -3.9275155E-04
*/
float mV2DegC_PQ(float x) //result in degC
{
// each interval uses 50 bytes flashrom
float p,q;
if (x<4.096) //intervalle -100 à 100°C
{
x=x+3.4489914E-01;
p=x*(2.5678719E+01+x*(-4.9887904E-01+x*(-4.4705222E-01+x*-4.4869203E-02)));
q=1+x*(2.3893439E-04+x*(-2.0397750E-02+x*-1.8424107E-03));
return -8.7935962E+00+p/q;
}
else //intervalle 100°C à 400°C
{
x=x-1.2631386E+01;
p=x*(2.4061949E+01+x*(4.0158622E+00+x*(2.6853917E-01+x*-9.7188544E-03)));
q=1+x*(1.6995872E-01+x*(1.1413069E-02+x*-3.9275155E-04));
return 3.1018976E+02+p/q;
}
}
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------------------------
// select the pins used on the LCD panel
LiquidCrystal lcd(8, 9, 4, 5, 6, 7);
unsigned int t0;
void setup()
{
t0=millis();
lcd.begin(16, 2); // start the library
}
//----------------------------
void loop()
{
if (((unsigned int)millis() -t0) > 1000)
{
t0+=1000;
lcd.setCursor(0,1); // move to the begining of the second line
// lcd.print(R2DegC(4354));
// lcd.print(mV2DegC(4.096),3);
// lcd.print(mV2DegC_PQ(0.397),3);
lcd.print(DegC2mV_PQ(25),3);
lcd.print(" ");
}
}
| true |
65c54fbc27383a6f738020ad664a709a9b3d3c92 | C++ | hayate242/lecture2019_applied_system_analysis | /kadaiB/systemA/MM3.cpp | UTF-8 | 4,579 | 2.796875 | 3 | [] | no_license | #include "MM3.hpp"
#include <algorithm>
#include <random>
#define SERVICE_NUM 3
std::tuple<double, double> MM3::simulation(double lambda, double mu, double startTime, double endTime)
{
// 初期化
vector<double> service; // 窓口
queue<double> systems[SERVICE_NUM]; //待ち行列
Random random; // ランダムクラスの宣言
SimStat simStat = StandBy; // 過渡状態、過渡状態以降を定義
double service_interval; // サービス間隔
double arrive; // 到着間隔
currentTime = 0.0;
simEndJobs = 0.0;
stayTime = 0.0;
visitors = 0.0;
// 処理開始(最初のイベントをイベントキューに登録)
event.selectedLine = random.genRand(0, 2);
event.time = currentTime + random.expDistribution(lambda);
event.eventState = ARRIVE;
eventQueue.push(event);
// 窓口初期化
for (int i = 0; i < SERVICE_NUM; i++){
service.push_back(-1.0);
}
int cnt_selectedLines[3] = {0,0,0};
// 終了時間まで繰り返す
while (currentTime < endTime)
{
// 最初のイベントを取り出す
event = eventQueue.top();
eventQueue.pop();
// 現在時刻をイベント発生時刻まですすめる
currentTime = event.time;
switch (event.eventState)
{
// 到着イベントの場合
case ARRIVE:
// 待ち行列への登録
systems[event.selectedLine].push(event.time);
// イベントキューへのサービス到着イベントの登録
event.selectedLine = random.genRand(0, 2);
event.time = currentTime + random.expDistribution(lambda);
event.eventState = ARRIVE;
eventQueue.push(event);
break;
// サービス終了イベントの場合
case FINISH:
// 過渡状態中の統計値はリセットする
if (currentTime > startTime && simStat == StandBy)
{
simStat = Execution;
stayTime = 0.0;
visitors = 0.0;
simEndJobs = 0.0;
}
// 統計処理(待ち時間,客数等のカウント)
int cnt_in_service = 0;
for (int i = 0; i < SERVICE_NUM; i++)
{
if(service[i] != -1.0 ){
cnt_in_service++;
}
}
cnt_selectedLines[event.selectedLine]++;
visitors += cnt_in_service + systems[0].size() + systems[1].size() + systems[2].size(); //自分のサービス分,1引く
// printf("visitors = %f\n", visitors);
// printf("%f - %f ,staytime = %f\n", currentTime, service[event.selectedLine], currentTime - service[event.selectedLine]);
stayTime += (currentTime - service[event.selectedLine]);
// printf("currentTime= %f, service[%d] = %f, stayTime = %f\n", currentTime, event.selectedLine, service[event.selectedLine], currentTime - service[event.selectedLine]);
simEndJobs++;
// 窓口のクリア(先頭の要素だけ削除)
if(service.size() > 0){
// service.erase(service.begin() + selectedLine);
service[event.selectedLine] = -1.0;
}
break;
}
// 3つの列の窓口で,並んでる列の窓口に人がいなくて,待ち行列に人がいる場合
for (int i = 0; i < SERVICE_NUM; i++){
if (service[i] == -1.0 && systems[i].empty() == false)
{
// 待ち行列の先頭から窓口への移動
service[i] = systems[i].front();
systems[i].pop();
// debug
// {for(int i=0;i<service.size();i++) printf("%f,",service[i]);}
// printf("size = %lu\n", service.size());
// イベントキューへのサービス到着イベントの登録
event.selectedLine = i;
event.time = currentTime + random.expDistribution(mu);
event.eventState = FINISH;
eventQueue.push(event);
break;
}
}
}
for (int i = 0; i < SERVICE_NUM; i++){
printf("%d, ", cnt_selectedLines[i]);
}
printf("\n");
// 結果の返却
// return std::forward_as_tuple(システム内客数, システム内時間);
return std::forward_as_tuple(visitors / simEndJobs, stayTime / simEndJobs);
}
| true |
173acefc633845618520aa6f596a6f63a159f798 | C++ | iguessthislldo/georgios_computer | /vm/src/main.cpp | UTF-8 | 950 | 2.921875 | 3 | [] | no_license | #include <stdio.h>
#include <stdlib.h>
#include <string>
#include "System.hpp"
void print_help() {
fprintf(stderr, "usage: georgios [-v|-h] FILEPATH MEMORY_SIZE\n");
}
int main(int argc, char * argv[]) {
if (argc == 1 || argc >= 5) {
print_help();
return 100;
}
bool verbose = false;
char * file;
int size;
if (argc == 2) {
print_help();
if (argv[1][0] == '-' && argv[1][1] == 'h')
return 0;
return 100;
} else if (argc == 3) {
file = argv[1];
size = atoi(argv[2]);
} else if (argc == 4) {
if (argv[1][0] == '-' && argv[1][1] == 'v')
verbose = true;
else {
print_help();
return 100;
}
file = argv[2];
size = atoi(argv[3]);
}
if (verbose)
fprintf(stderr, "Verbose Mode\n");
System system(file, size, verbose);
return system.run();
}
| true |
2a1471535afce42115c092e23c4dc5d87c8e3053 | C++ | stanleeyY/CS3391-Assignments | /192.cpp | UTF-8 | 577 | 2.9375 | 3 | [] | no_license | #include <iostream>
#include <string>
using namespace std;
int check();
int main()
{
int T;
cin >> T;
int ctr = 0;
while (ctr<T)
{
if (check() == 0)
cout << "NO" << endl;
else
cout << "YES" << endl;
if (ctr != T - 1)
cout << endl;
ctr++;
}
return 0;
}
int check()
{
int wL, dL, wR, dR;
int sum = 0;
cin >> wL >> dL >> wR >> dR;
//cout << wL << " " << dL << " " << wR << " " << dR << " " << endl;
if (wL < 1)
wL = check();
if (wR < 1)
wR = check();
if (wL*dL == wR * dR)
sum = wL+wR;
return sum;
} | true |
d95489a44e30e724d57148f5b8d9903aa6ce034b | C++ | wraithtc/timertask | /helloworld.cpp | UTF-8 | 684 | 2.546875 | 3 | [] | no_license | #include <iostream>
#include "timertask.h"
using namespace std;
map<int, string> g_testMap;
void wifi_handler(int isIn)
{
if (isIn)
cout << "wifi down" << endl;
else
{
cout << "wifi up" << endl;
}
}
int main()
{
timertask t;
TASK_DURATION_INFO di = {TASK_DURATION (TIME_INFO (22,23), TIME_INFO (4, 22)),1, 0,0};
TASK_DURATION_INFO di2 = {TASK_DURATION (TIME_INFO (11,22), TIME_INFO (22, 33)),1, 0,0};
t.AddTask(1 << 2 | 1 << 3 | 1 << 4, di, "wifi", wifi_handler);
t.AddTask(1 << 0 | 1 << 3 | 1 << 5, di2, "wifi", wifi_handler);
t.printTask();
t.taskRun();
system("pause");
return 0;
} | true |
5e3691fcbf16cbb76cee4ddb974bb0fee67afce9 | C++ | 19127618student/oop | /w5/19127618_NguyenThanhTung/Project4/Header.h | UTF-8 | 3,525 | 2.6875 | 3 | [] | no_license | #ifndef _HEADER_H_
#define _HEADER_H_
#include <iostream>
#include <vector>
#include <string>
using namespace std;
class interface
{
public:
virtual void getName() {};
virtual double getSize() = 0 {};
virtual int SoLuong() = 0 {};
};
class TapTin :
public interface
{
protected:
string Ten;
double KichThuoc;
public:
TapTin() {}
TapTin(const string& t, const double& kt)
{
Ten = t;
KichThuoc = kt;
}
void setTen(const string& t)
{
Ten = t;
}
void setKT(const double& kt)
{
KichThuoc = kt;
}
void getName() override
{
cout << "\t\t" << Ten << "\t " << KichThuoc << " B\n";
}
double getSize() override
{
return KichThuoc;
}
string getT()
{
return Ten;
}
void disIF()
{
cout << getT() << "" << KichThuoc << " B" << endl;
}
int SoLuong() override { return 1; }
};
class ThuMuc :
public TapTin, public interface
{
protected:
string Name;
double Size;
vector<TapTin*> TT;
vector<ThuMuc*> TM;
int SL;
public:
static int k;
ThuMuc()
{
TT.resize(0);
Size = 0;
SL = 0;
}
ThuMuc(const string& n)
{
TT.resize(0);
Name = n;
SL = 0;
}
void setName(const string& n)
{
Name = n;
}
void setSize(const double& s)
{
Size = s;
}
void disIF()
{
cout << "[" << Name << "]" << endl;
}
void getName() override
{
for (int j = 0; j < k - 1; j++) { cout << "\t "; }
cout << "[" << Name << "]" << endl;
for (int j = 0; j < k - 2; j++) { cout << "\t "; }
if (!TT.empty()) {
for (auto i = TT.begin(); i != TT.end(); i++)
if (*i) {
(*i)->getName();
k++;
}
}
//for (int j = 0; j < k; j++) { cout << "\t"; }
if (!TM.empty())
for (auto i = TM.begin(); i != TM.end(); i++)
if (*i)
{
k++;
(*i)->getName();
}
}
double getSize() override
{
if (!TT.empty())
for (auto i = TT.begin(); i != TT.end(); i++)
if (*i) Size += (*i)->getSize();
if (!TM.empty())
for (auto i = TM.begin(); i != TM.end(); i++)
if (*i) Size += (*i)->getSize();
return Size;
}
void addFile(TapTin* tt)
{
TT.push_back(tt);
SL++;
}
void addFolder(ThuMuc* tm)
{
TM.push_back(tm);
SL++;
}
int SoLuong()
{
return SL;
}
};
class QLTM :
public interface
{
protected:
vector<ThuMuc*>TM;
vector<QLTM*>QL;
string name;
double SiZe;
int SL;
public:
static int kk;
QLTM()
{
QL.resize(0);
TM.resize(0);
SiZe = 0;
SL = 0;
}
QLTM(const string& n)
{
name = n;
SiZe = 0;
SL = 0;
QL.resize(0);
TM.resize(0);
}
void addTM(ThuMuc* tm)
{
TM.push_back(tm);
SL++;
}
void addQLTM(QLTM* ql)
{
QL.push_back(ql);
SL++;
}
void getName() override
{
cout << "[" << name << "]\n";
if (!TM.empty())
for (auto i = TM.begin(); i != TM.end(); i++)
if (*i)
{
ThuMuc::k = kk;
cout << "\t";
(*i)->getName();
}
if (!QL.empty())
for (auto i = QL.begin(); i != QL.end(); i++)
if (*i)
{
ThuMuc::k = kk;
kk++;
(*i)->getName();
}
}
double getSize() override
{
if (!TM.empty())
for (auto i = TM.begin(); i != TM.end(); i++)
if (*i)
{
SiZe += (*i)->getSize();
}
if (!QL.empty())
for (auto i = QL.begin(); i != QL.end(); i++)
if (*i)
{
SiZe += (*i)->getSize();
}
return SiZe;
};
int SoLuong()
{
return SL;
}
~QLTM()
{
if (!QL.empty())
for (auto i = QL.begin(); i != QL.end(); i++)
if (*i) delete* i;
if (!TM.empty())
for (auto i = TM.begin(); i != TM.end(); i++)
if (*i) delete* i;
}
};
void menu(QLTM& Q, ThuMuc& bt, ThuMuc& lt, ThuMuc& btc);
#endif | true |
56f5d8fbb78bbd59c0675fc174ae521909e8b043 | C++ | arnaudgelas/Examples | /c++/Broken/Iterator/Iterators.cpp | UTF-8 | 1,100 | 3.328125 | 3 | [] | no_license | #include <iostream>
#include <vector>
#include <map>
void Input();
void Output();
void AllMapElements();
int main(int argc, char *argv[])
{
//Input();
//Output();
AllMapElements();
return 0;
}
void Input()
{
std::vector<double> a;
a.push_back(1.2);
a.push_back(1.3);
a.push_back(1.4);
a.push_back(1.5);
a.push_back(1.6);
std::vector<double>::iterator i;
i = a.begin();
while( i != a.end() )
{
std::cout << *i << std::endl;
i++;
}
}
void Output()
{
std::vector<double> a(5);
std::vector<double>::iterator i;
i = a.begin();
int counter = 0;
while( i != a.end() )
{
*i = counter;
counter++;
i++;
}
i = a.begin();
while( i != a.end() )
{
std::cout << *i << std::endl;
i++;
}
}
void AllMapElements()
{
std::map <double, int> MyMap;
MyMap[56.7] = 5;
MyMap[99.3] = 9;
MyMap[12.9] = 1;
std::map <double, int>::iterator i;
i = MyMap.begin();
while( i != MyMap.end() )
{
std::cout << i->first << std::endl;
std::cout << i->second << std::endl;
std::cout << std::endl;
i++;
}
} | true |
62e628fbe26aa1368733c39426cbd2c43b9a4dc8 | C++ | Noor1504/Stack-Application | /stackXML.cpp | UTF-8 | 14,059 | 3.25 | 3 | [] | no_license | #include "stackXML.h"
tT Node<T>::Node() {}
tT Node<T>::Node(const T val)
{
this->data=val;
}
tT Stack<T>::Stack()
{
top=nullptr;
}
tT bool Stack<T>::IsEmpty()
{
if(!top)
return true;
return false;
}
tT bool Stack<T>::pop(T &val)
{
if(!IsEmpty())
{
val=top->data;
Node<T>* aux = top;
top=top->next;
aux->next=nullptr;
aux=nullptr;
return true;
}
return false;
}
tT bool Stack<T>::push(const T &val)
{
Node<T>* aux=new Node<T>(val);
aux->next=top;
top=aux;
return true;
}
tT void Stack<T>::print()
{
Node<T>* aux=top;
while(aux!=nullptr)
{
cout<<aux->data<<"\t";
if(aux->next==nullptr)
break;
aux=aux->next;
}
}
tT T Stack<T>::Top()
{
return top->data;
}
tT Stack<T>::~Stack()
{
}
XMLData::XMLData()
{
lineNumber=0;
StartOrEnd=0;
}
void XMLData::printXML()
{
cout<<"Tag name = "<<tagText<<", Line Number = "<<lineNumber<<", ";
if(!StartOrEnd)
cout<<"Starting tag\n";
else
cout<<"Ending tag\n";
}
void checkXML(string filename)
{
Stack<XMLData> St;
int lineCounter = 1;
bool foundError = false;
bool attributeError = false;
ifstream fin;
fin.open(filename);
while(!fin.eof())
{
XMLData xml;
string line;
getline(fin, line, '\n');//reads whole line so that line number can be tracked
int CurrentLineLength=line.length();
while( CurrentLineLength>0 )
{
int OpeningAngularBracketIndex = line.find('<');
int ClosingAngularBracketIndex = line.find('>');
if(OpeningAngularBracketIndex == -1 && ClosingAngularBracketIndex == -1)//if true, it means the current line contain no tag
CurrentLineLength = 0;
//NOTE: XML prolog is optional. If it exists, it must come first in the document.
if(line[OpeningAngularBracketIndex+1] == '?')//if true, it's a prolog
{
if(lineCounter==1)
{
line = line.substr(OpeningAngularBracketIndex+2, line.size());//ignore s[0]='<' and s[1]='?'
CurrentLineLength=line.length();
int endOfProlog = line.find("?>");
if(endOfProlog==-1)//if false, it means prolog is complete
{
cout<<"---- ERROR ---- \tThe prolog is not complete.\n";
foundError = true;
break;
}
else//if prolog is complete, then check if there is another tag
{
int secondAngularBracketIndex = line.find('<');
if (secondAngularBracketIndex==-1)//if there is no other tag besides prolog, then clear the current line
{
CurrentLineLength=0;
}
else//else, delete the contents of line before another tag (i.e., tag after prolog in the current line)
{
line = line.substr(secondAngularBracketIndex, line.size());
CurrentLineLength=line.length();
}
}
}
else//if prolog is not in the first line; show error
{
cout<<"---- ERROR ---- \tProlog must be at the start of xml file.\n";
foundError = true;
break;
}
}
//check if there's a proper end of prolog
else if( (OpeningAngularBracketIndex==-1 || OpeningAngularBracketIndex>ClosingAngularBracketIndex) && line[ClosingAngularBracketIndex-1]=='?' )
{
if(lineCounter==1)
{
cout<<"---- ERROR ---- \tThere's no start of prolog but its end exists.\n";
foundError = true;
break;
}
else
{
cout<<"---- ERROR ---- \tThere's no start of prolog but its end exists. It's at line "<<lineCounter<<" (prolog must be at line 1)\n";
foundError = true;
break;
}
}
//check if it's end of a comment
else if( (line[ClosingAngularBracketIndex-1] == '-') && (line[ClosingAngularBracketIndex-2] == '-') && (line.find("-->")==line.find("--")) )
{
xml=St.Top();
if(xml.tagText == "Comment")
{
St.pop(xml);
//cout<<"Popped: "; xml.printXML();
}
else
{
cout<<"---- ERROR ---- \tfound closing tag of Comment at line "<<lineCounter<<", but there's no starting tag for it.";
foundError = true;
break;
}
line = line.substr(ClosingAngularBracketIndex+1, line.size());
CurrentLineLength=line.length();
}
//check if it's start of a simple tag with or without attribute.
else if( (line[OpeningAngularBracketIndex]=='<') && ((line[OpeningAngularBracketIndex+1] >= 65 && line[OpeningAngularBracketIndex+1] <= 90) || (line[OpeningAngularBracketIndex+1] >=97 && line[OpeningAngularBracketIndex+1] <= 122)) /*&& (OpeningAngularBracketIndex < ClosingAngularBracketIndex)*/ )
{
xml.lineNumber=lineCounter;
xml.StartOrEnd=0;
string Tag;
int FirstSpaceAfterTag = line.find(' ');
//check if there's an attribute
if(FirstSpaceAfterTag != -1 && (FirstSpaceAfterTag < ClosingAngularBracketIndex || ClosingAngularBracketIndex==-1))
{
Tag = line.substr(1, FirstSpaceAfterTag-1);
line = line.substr(FirstSpaceAfterTag+1, line.size());//delete tag name from current line
int firstQuoteS = line.find("'");//find first single quote
int firstQuoteD = line.find('"');//find first double quote
//if first "double quote" exists and there's a charachter after that double quote (i.e., name of attribute)
if(firstQuoteD<firstQuoteS && firstQuoteD!=-1 && ((line[firstQuoteD+1] >= 65 && line[firstQuoteD+1] <= 90) || (line[firstQuoteD+1] >=97 && line[firstQuoteD+1] <= 122)))
{
line=line.substr(firstQuoteD+1, line.size());//delete line from start upto first double quote(icluding)
int secondQuoteD = line.find('"');//find second double quote
ClosingAngularBracketIndex = line.find('>');//update index of '>'
//checking if current tag is properly closed; both when there's only one tag or multiple tags in a single line.
if( (ClosingAngularBracketIndex==-1 || (secondQuoteD!=-1 && secondQuoteD<ClosingAngularBracketIndex)) && ( (line.find("\">")==-1) || (line.find("\">")!=-1 && secondQuoteD<line.find("\">")) ) )
{
cout<<"---- ERROR ---- \tNo proper closing of tag: <"<<Tag<<"> at line "<<lineCounter;
foundError = true;
break;
}
//checking if current attribute is quoted; both when there's only one attribute or multiple attributes in a single line.
else if(ClosingAngularBracketIndex!=-1 && (secondQuoteD>ClosingAngularBracketIndex || secondQuoteD==-1))
{
cout<<"---- ERROR ---- \tThe attribute is not properly quoted at line "<<lineCounter;
attributeError = true;
break;
}
}
//if first 'single quote' exists and there's a charachter after that single quote (i.e., name of attribute)
else if(firstQuoteS!=-1 && ((line[firstQuoteS+1] >= 65 && line[firstQuoteS+1] <= 90) || (line[firstQuoteS+1] >=97 && line[firstQuoteS+1] <= 122)))
{
line=line.substr(firstQuoteS+1, line.size());//delete line from start upto first single quote(icluding)
int secondQuoteS = line.find("'");//find second 'single quote'
ClosingAngularBracketIndex = line.find('>');//update index of '>'
//checking if current tag is properly closed; both when there's only one tag or multiple tags in a single line.
if( (ClosingAngularBracketIndex==-1 || (secondQuoteS!=-1 && secondQuoteS<ClosingAngularBracketIndex)) && ( (line.find("'>")==-1) || (line.find("'>")!=-1 && secondQuoteS<line.find("'>")) ) )
{
cout<<"---- ERROR ---- \tNo proper closing of tag: <"<<Tag<<"> at line "<<lineCounter;
foundError = true;
break;
}
//checking if current attribute is quoted; both when there's only one attribute or multiple attributes in a single line.
else if(ClosingAngularBracketIndex!=-1 && (secondQuoteS>ClosingAngularBracketIndex || secondQuoteS==-1))
{
cout<<"---- ERROR ---- \tThe attribute is not properly quoted at line "<<lineCounter;
attributeError = true;
break;
}
}
}
else//if there's no attribute
Tag = line.substr(1, ClosingAngularBracketIndex-1);
xml.tagText=Tag;
St.push(xml);
//cout<<"Pushed: "; xml.printXML();
ClosingAngularBracketIndex=line.find('>');
line = line.substr( ClosingAngularBracketIndex+1, line.size());
CurrentLineLength=line.length();
}
//icheck if it's end of a simple tag with or without attribute.
else if( (line[OpeningAngularBracketIndex]=='<') && (line[OpeningAngularBracketIndex+1]=='/') && ((line[OpeningAngularBracketIndex+2] >= 65 && line[OpeningAngularBracketIndex+2] <= 90) || (line[OpeningAngularBracketIndex+2] >=97 && line[OpeningAngularBracketIndex+2] <= 122)) )
{
line = line.substr(OpeningAngularBracketIndex+2, line.size());
int TagLength = line.find('>');
string Tag = line.substr(0, TagLength);
if(!St.IsEmpty())//check if there's a starting tag against incoming ending tag
xml = St.Top();
else
{
cout<<"---- ERROR ---- \tfound closing tag: </"<<Tag<<"> at line "<<lineCounter<<", but there's no starting tag for it.";
foundError = true;
break;
}
int x=xml.tagText.compare(Tag);
if(x==0)
{
St.pop(xml);
//cout<<"Popped: "; xml.printXML();
}
else
{
cout<<"---- ERROR ---- \tThere MUST be a closing tag: </"<<xml.tagText<<"> before encountered closing tag i.e., </"<<Tag<<"> at line "<<lineCounter;
foundError = true;
break;
}
line = line.substr(TagLength+1, line.size());
CurrentLineLength=line.length();
}
//check if it's start of a comment
else if(line[OpeningAngularBracketIndex+1] == '!' && line[OpeningAngularBracketIndex+2] == '-' && line[OpeningAngularBracketIndex+3] == '-')
{
line = line.substr(OpeningAngularBracketIndex+4, line.size());// <!-- these 4 charachters are deleted from string
CurrentLineLength=line.length();
xml.lineNumber=lineCounter;
xml.StartOrEnd=0;
xml.tagText="Comment";
St.push(xml);
//cout<<"Pushed: "; xml.printXML();
}
//check if there are double dashes in the comment
else if( line.find("--") != line.find("-->") )
{
if(OpeningAngularBracketIndex==-1 && ClosingAngularBracketIndex==-1)
{
CurrentLineLength=0;
}
else
{
cout<<"---- ERROR ---- \tAt line "<<lineCounter<<", Two dashes in the middle of a comment are not allowed.";
foundError = true;
break;
}
}
}
if(foundError || attributeError)
break;
lineCounter++;
}
//show error if stack is not empty
if(!St.IsEmpty() && !attributeError && !foundError)
{
cout<<"---- ERROR ---- \tFound ";
if(St.Top().StartOrEnd==0)
cout<<"Starting";
else
cout<<"Ending";
cout<<" tag \""<<St.Top().tagText<<"\" at line "<<St.Top().lineNumber<<" but it has no ";
if(St.Top().StartOrEnd==0)
cout<<"Ending";
else
cout<<"Starting";
cout<<" tag\n";
}
else if(!foundError && !attributeError)
cout<<"No Error found in this xml file.\n";
fin.close();
}
int main()
{
checkXML("xml.txt");
return 0;
} | true |
60c97ae2c7b44124c5465576fcd1e32db44ddf95 | C++ | YujinHa/Baekjoon | /5032.cpp | UTF-8 | 265 | 3.015625 | 3 | [] | no_license | #include<iostream>
using namespace std;
int main()
{
int e, f, c, bottle, result = 0;
cin >> e >> f >> c;
bottle = e + f;
while ((bottle / c) != 0)
{
result += bottle / c;
bottle = (bottle / c) + (bottle % c);
}
cout << result << endl;
return 0;
}
| true |
d847c67196c81a2b78a7cadf44f722148994b194 | C++ | meihao1203/learning | /03202018/priority_queue.cpp | UTF-8 | 566 | 3.3125 | 3 | [] | no_license | ///
/// @file priority_queue.cpp
/// @author meihao1203(meihao19931203@outlook.com)
/// @date 2018-03-20 15:06:09
///
#include<iostream>
#include<queue>
using namespace std;
int main()
{
int arr[] = {0, 1, 3, 2, 5, 6, 9, 8, 7, 4};
priority_queue<int> ob1; // 优先队列,默认从大到小
for(int i=0;i!=sizeof(arr)/sizeof(int);++i)
ob1.push(arr[i]);
cout<<"priority size="<<ob1.size()<<endl;
for(int i=0;i!=sizeof(arr)/sizeof(int);++i)
{
cout<<ob1.top()<<" ";
ob1.pop();
}
cout<<endl;
return 0;
}
//priority size=10
//9 8 7 6 5 4 3 2 1 0
| true |
6b8c392f51baa199c1f72c575deac3d3a9ae163e | C++ | QuantumBird/ACM_Team | /gjz/Codeforces/Problem/1204A.cpp | UTF-8 | 291 | 2.671875 | 3 | [] | no_license | #include <iostream>
#include <string>
using namespace std;
int main(){
string s;
cin>>s;
int cnt = 0;
for(int i = 0; i < s.length(); i ++)
if(s[i] == '1')
cnt ++;
int ans = (s.length() - 1) / 2 + (cnt > 1? 1: 0);
cout<<ans<<endl;
return 0;
}
| true |
b9e2039ffc0eba0a95252483486175ff9611da3d | C++ | Alex-Sol/LeetCode-Notes | /Ceetcode/二叉树/MirrorBTree.cpp | UTF-8 | 949 | 3.84375 | 4 | [] | no_license |
/* 使用栈完成中序遍历 */
void MirroInBFS(TreeNode* root)
{
if(root==nullptr)
return;
stack<TreeNode *> nstack;
TreeNode *node = root;
while(node!=nullptr ||!nstack.empty())
{
while(node!=nullptr)
{
nstack.push(node);
node=node->left;
}
if(!nstack.empty())
{
node = nstack.top();
if(node->left!=nullptr || node->right!=nullptr)
std::swap(node->left,node->right);
nstack.pop();
node=node->left; // 本来是 right,但是发生了交换
}
}
}
/* 使用队列完成层序遍历 */
void MirroLayerBFS(TreeNode* root)
{
if(root==nullptr)
return;
queue<TreeNode *> nqueue;
nqueue.push(root);
TreeNode *node =root;
while(!nqueue.empty())
{
node = nqueue.front();
nqueue.pop();
if(node->left!=nullptr || node->right!=nullptr)
std::swap(node->left,node->right);
if(node->left!=nullptr)
nqueue.push(node->left);
if(node->right!=nullptr)
nqueue.push(node->right);
}
} | true |
ff09e41b258d114b0678033638586b7c1d968a8a | C++ | uthnp/HW04_uthnp | /include/uthnpStarbucks.h | UTF-8 | 1,592 | 3.265625 | 3 | [] | no_license | /*
* @Author Nicholas Uth
* October 29, 2012 -- CSE 274
*
* @Sources: Child class to Starbucks class by Bo Brinkman.
*
* Class is intended to work as a KD tree. It handles the coordinates and description of a starbucks and the paths to it's subtrees.
*
*/
#pragma once
#include <string>
#include "Starbucks.h"
using namespace std;
class uthnpStarbucks : Starbucks
{
public:
uthnpStarbucks* left;
uthnpStarbucks* right;
Entry* entry;
Entry* candidate;
static const int threshold = 0.00001;
//int numIter;
/*
* Creates a null node. Can be used as a root or just a basic null tester.
*/
uthnpStarbucks();
/*
* Creates a new node with the given Entry data (x,y coords and description)
*/
uthnpStarbucks(Entry* data);
/*
* Deletes the contents of the node and the node itself.
*/
~uthnpStarbucks();
/*
* Recursively adds a node to the KD tree. Alternatingly sorts the levels based on X or Y coordinate.
*/
//void add(Entry* data, bool isX);
uthnpStarbucks* add(Entry* data, bool isX);
/*
* Builds an entire tree from an array containing Entry objects.
*/
virtual void build(Entry* c, int n);
/*
* Randomizes the order of an array's contents.
* NOTE: obsolete. Replaced by a 1 line call to the std algorithm method random_shuffle
*/
Entry* randomizeArray (Entry* input, int len);
/*
* Recursively (alternating X and Y) searches the tree for the node containing the closest Starbucks location.
*/
virtual Entry* getNearest(double x, double y);
/*
* Helps the getNearest function with the recursive search.
*/
Entry* searchMatch(double x, double y, bool isX);
}; | true |
0074d7f12c459fa704d893a307e935a8d6a9f2d7 | C++ | shenzhu/Quokka | /util/StringView.cc | UTF-8 | 2,149 | 3.265625 | 3 | [] | no_license | #include <algorithm>
#include <cassert>
#include <cstring>
#include "StringView.h"
namespace Quokka {
StringView::StringView() :
data_(nullptr),
len_(0) {
}
StringView::StringView(const char* p) :
data_(p),
len_(strlen(p)) {
}
StringView::StringView(const std::string& str) :
data_(str.data()),
len_(str.size()) {
}
StringView::StringView(const char* p, size_t size) :
data_(p),
len_(1) {
}
const char& StringView::operator[](size_t index) const {
assert(index >= 0 && index < len_);
return data_[index];
}
const char* StringView::data() const {
return data_;
}
const char& StringView::front() const {
assert(len_ > 0);
return data_[0];
}
const char& StringView::back() const {
assert(len_ > 0);
return data_[len_ - 1];
}
const char* StringView::begin() const {
return data_;
}
const char* StringView::end() const {
return data_ + len_;
}
size_t StringView::size() const {
return len_;
}
bool StringView::empty() const {
return len_ == 0;
}
void StringView::removePrefix(size_t n) {
data_ += n;
len_ -= n;
}
void StringView::removeSuffix(size_t n) {
len_ -= n;
}
void StringView::swap(StringView& other) {
if (this != &other) {
std::swap(this->data_, other.data_);
std::swap(this->len_, other.len_);
}
}
StringView StringView::substr(size_t pos, size_t length) const {
assert(length < len_);
return StringView(data_ + pos, length);
}
std::string StringView::toString() const {
return std::string(data_, len_);
}
bool operator==(const StringView& a, const StringView& b) {
return a.size() == b.size() &&
strncmp(a.data(), b.data(), a.size()) == 0;
}
bool operator!=(const StringView& a, const StringView& b) {
return !(a == b);
}
bool operator<(const StringView& a, const StringView& b) {
int result = strncmp(a.data(), b.data(), a.size());
if (result != 0) {
return result < 0;
}
return a.size() < b.size();
}
bool operator>(const StringView& a, const StringView& b) {
return !(a < b || a == b);
}
bool operator<=(const StringView& a, const StringView& b) {
return !(a > b);
}
bool operator>=(const StringView& a, const StringView& b) {
return !(a < b);
}
} // namespace Quokka | true |
fbdcab9f37f9ed8748fb32a7db3486e03c6fce88 | C++ | wbach/GameEngine | /Resources/Models/Mesh.cpp | UTF-8 | 5,558 | 2.625 | 3 | [] | no_license | #include "Mesh.h"
#include "../../Utils/GLM/GLMUtils.h"
#include "../../Utils/OpenGL/OpenGLUtils.h"
CMesh::CMesh()
{
}
CMesh::CMesh(
std::vector<float>& positions,
std::vector<float>& text_coords,
std::vector<float>& normals,
std::vector<float>& tangents,
std::vector<unsigned short>& indices,
SMaterial & material,
std::vector<SVertexBoneData>& bones)
{
m_Positions = std::move(positions);
m_TextCoords = std::move(text_coords);
m_Normals = std::move(normals);
m_Tangents = std::move(tangents);
m_Indices = std::move(indices);
m_Tangents = std::move(tangents);
m_Bones = std::move(bones);
m_Material = material;
m_VertexCount = m_Indices.size() > 0 ? m_Indices.size() : m_Positions.size() / 3;
if (!m_Positions.empty()) m_Attributes.push_back(0);
if (!m_TextCoords.empty()) m_Attributes.push_back(1);
if (!m_Normals.empty()) m_Attributes.push_back(2);
if (!m_Tangents.empty()) m_Attributes.push_back(3);
CalculateBoudnigBox(m_Positions);
}
CMesh::~CMesh()
{
if (!m_IsInit) return;
for(auto& vbo : m_Vbos)
{
if(vbo != 0)
glDeleteBuffers(1, &vbo);
}
glDeleteVertexArrays(1, &m_Vao);
m_IsInit = false;
}
void CMesh::CalculateBoudnigBox(const std::vector<float>& positions)
{
Utils::CalculateBoudnigBox(positions, m_BoundingBox.m_BoundingBoxMin, m_BoundingBox.m_BoundingBoxMax, m_BoundingBox.m_BoundingSize, m_BoundingBox.m_BoundingCenter);
}
void CMesh::UpdateVertexPosition(const std::vector<float>& vertices) const
{
glBindBuffer(GL_ARRAY_BUFFER, m_Vbos[VertexBufferObjects::POSITION]);
glBufferSubData(GL_ARRAY_BUFFER, 0, vertices.size() * sizeof(float), &vertices[0]);
}
void CMesh::CreateVaoMesh()
{
m_Vao = Utils::CreateVao();
if (m_Indices.size() > 0)
{
GLuint vboId = Utils::BindIndicesBuffer(m_Indices);
m_Vbos[VertexBufferObjects::INDICES] = vboId;
}
if (m_Positions.size() > 0)
{
GLuint vboId = Utils::StoreDataInAttributesList(0, 3, m_Positions);
m_Vbos[VertexBufferObjects::POSITION] = vboId;
}
if (m_TextCoords.size() > 0)
{
GLuint vboId = Utils::StoreDataInAttributesList(1, 2, m_TextCoords);
m_Vbos[VertexBufferObjects::TEXT_COORD] = vboId;
}
if (m_Normals.size() > 0)
{
GLuint vboId = Utils::StoreDataInAttributesList(2, 3, m_Normals);
m_Vbos[VertexBufferObjects::NORMAL] = vboId;
}
if (m_Tangents.size() > 0)
{
GLuint vboId = Utils::StoreDataInAttributesList(3, 3, m_Tangents);
m_Vbos[VertexBufferObjects::TANGENT] = vboId;
}
Utils::UnbindVao();
m_IsInit = true;
}
void CMesh::CreateTransformsVbo(std::vector<glm::mat4>& m)
{
glBindVertexArray(m_Vao);
glGenBuffers(1, &m_Vbos[VertexBufferObjects::TRANSFORM_MATRIX]);
glBindBuffer(GL_ARRAY_BUFFER, m_Vbos[VertexBufferObjects::TRANSFORM_MATRIX]);
for (uint i = 0; i < 4; i++)
{
glEnableVertexAttribArray(4 + i);
glVertexAttribPointer(4 + i, 4, GL_FLOAT, GL_FALSE, sizeof(glm::mat4), (const GLvoid*)(sizeof(GLfloat) * i * 4));
glVertexAttribDivisor(4 + i, 1);
}
glBufferData(GL_ARRAY_BUFFER, sizeof(glm::mat4) * m.size(), &m[0], GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
m_TransformVboCreated = true;
}
void CMesh::UpdateTransformVbo(std::vector<glm::mat4>& m)
{
glDeleteBuffers(1, &m_Vbos[VertexBufferObjects::TRANSFORM_MATRIX]);
glBindVertexArray(m_Vao);
glGenBuffers(1, &m_Vbos[VertexBufferObjects::TRANSFORM_MATRIX]);
glBindBuffer(GL_ARRAY_BUFFER, m_Vbos[VertexBufferObjects::TRANSFORM_MATRIX]);
for (uint i = 0; i < 4; i++)
{
glEnableVertexAttribArray(4 + i);
glVertexAttribPointer(4 + i, 4, GL_FLOAT, GL_FALSE, sizeof(glm::mat4), (const GLvoid*)(sizeof(GLfloat) * i * 4));
glVertexAttribDivisor(4 + i, 1);
}
glBufferData(GL_ARRAY_BUFFER, sizeof(glm::mat4) * m.size(), &m[0], GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
}
void CMesh::CreateBoneVbo(const std::vector<SVertexBoneData>& bones)
{
glBindVertexArray(m_Vao);
glGenBuffers(1, &m_Vbos[VertexBufferObjects::BONES]);
glBindBuffer(GL_ARRAY_BUFFER, m_Vbos[VertexBufferObjects::BONES]);
glBufferData(GL_ARRAY_BUFFER, sizeof(bones[0]) * bones.size(), &bones[0], GL_STATIC_DRAW);
glEnableVertexAttribArray(8);
glVertexAttribIPointer(8, 4, GL_INT, sizeof(SVertexBoneData), (const GLvoid*)0);
glEnableVertexAttribArray(9);
glVertexAttribPointer(9, 4, GL_FLOAT, GL_FALSE, sizeof(SVertexBoneData), (const GLvoid*)16);
glBindVertexArray(0);
m_BonesInShader = true;
}
void CMesh::SetInstancedMatrixes(const std::vector<glm::mat4>& m)
{
m_InstancedMatrixes = m;
}
void CMesh::OpenGLLoadingPass()
{
CreateVaoMesh();
if (!m_Bones.empty())
{
CreateBoneVbo(m_Bones);
}
ClearData();
}
void CMesh::OpenGLPostLoadingPass()
{
CreateTransformsVbo(m_InstancedMatrixes);
}
const GLuint& CMesh::GetVao() const
{
return m_Vao;
}
const GLuint & CMesh::GetVbo(VertexBufferObjects::Type type) const
{
return m_Vbos[type];
}
const SMaterial & CMesh::GetMaterial() const
{
return m_Material;
}
void CMesh::ClearData()
{
m_Positions.clear();
m_TextCoords.clear();
m_Normals.clear();
m_Tangents.clear();
m_Indices.clear();
m_Bones.clear();
m_InstancedMatrixes.clear();
}
const glm::vec3 & CMesh::GetBoundingSize()
{
return m_BoundingBox.m_BoundingSize;
}
const glm::vec3 & CMesh::GetBoundingMin()
{
return m_BoundingBox.m_BoundingBoxMin;
}
const glm::vec3 & CMesh::GetBoundingMax()
{
return m_BoundingBox.m_BoundingBoxMax;
}
const glm::vec3 & CMesh::GetBoundingCenter()
{
return m_BoundingBox.m_BoundingCenter;
}
const GLuint& CMesh::GetVertexCount() const
{
return m_VertexCount;
}
| true |
4b6c87534cd4ae20534ccc0f6968422c022acafd | C++ | Cholla-CAAR/cholla | /src/ppmp.cpp | UTF-8 | 16,995 | 2.578125 | 3 | [
"MIT"
] | permissive | /*! \file ppmp.cpp
* \brief Definitions of the PPM reconstruction functions, written following Fryxell et al., 2000 */
#ifndef CUDA
#ifdef PPMP
#include<stdlib.h>
#include<stdio.h>
#include<math.h>
#include"ppmp.h"
#include"global.h"
#define STEEPENING
#define FLATTENING
/*! \fn void ppmp(Real stencil[], Real bounds[], Real dx, Real dt)
* \brief When passed a stencil of conserved variables, returns the left and right
boundary values for the interface calculated using ppm. */
void ppmp(Real stencil[], Real bounds[], Real dx, Real dt, Real gamma)
{
// retrieve the values from the stencil
Real d_i = stencil[0];
Real vx_i = stencil[1] / d_i;
Real vy_i = stencil[2] / d_i;
Real vz_i = stencil[3] / d_i;
Real p_i = (stencil[4] - 0.5*d_i*(vx_i*vx_i + vy_i*vy_i + vz_i*vz_i)) * (gamma-1.0);
p_i = fmax(p_i, TINY_NUMBER);
Real d_imo = stencil[5];
Real vx_imo = stencil[6] / d_imo;
Real vy_imo = stencil[7] / d_imo;
Real vz_imo = stencil[8] / d_imo;
Real p_imo = (stencil[9] - 0.5*d_imo*(vx_imo*vx_imo + vy_imo*vy_imo + vz_imo*vz_imo)) * (gamma-1.0);
p_imo = fmax(p_imo, TINY_NUMBER);
Real d_ipo = stencil[10];
Real vx_ipo = stencil[11] / d_ipo;
Real vy_ipo = stencil[12] / d_ipo;
Real vz_ipo = stencil[13] / d_ipo;
Real p_ipo = (stencil[14] - 0.5*d_ipo*(vx_ipo*vx_ipo + vy_ipo*vy_ipo + vz_ipo*vz_ipo)) * (gamma-1.0);
p_ipo = fmax(p_ipo, TINY_NUMBER);
Real d_imt = stencil[15];
Real vx_imt = stencil[16] / d_imt;
Real vy_imt = stencil[17] / d_imt;
Real vz_imt = stencil[18] / d_imt;
Real p_imt = (stencil[19] - 0.5*d_imt*(vx_imt*vx_imt + vy_imt*vy_imt + vz_imt*vz_imt)) * (gamma-1.0);
p_imt = fmax(p_imt, TINY_NUMBER);
Real d_ipt = stencil[20];
Real vx_ipt = stencil[21] / d_ipt;
Real vy_ipt = stencil[22] / d_ipt;
Real vz_ipt = stencil[23] / d_ipt;
Real p_ipt = (stencil[24] - 0.5*d_ipt*(vx_ipt*vx_ipt + vy_ipt*vy_ipt + vz_ipt*vz_ipt)) * (gamma-1.0);
p_ipt = fmax(p_ipt, TINY_NUMBER);
Real p_imth = (stencil[29] - 0.5*(stencil[26]*stencil[26] + stencil[27]*stencil[27] + stencil[28]*stencil[28])/stencil[25]) * (gamma-1.0);
p_imth = fmax(p_imth, TINY_NUMBER);
Real p_ipth = (stencil[34] - 0.5*(stencil[31]*stencil[31] + stencil[32]*stencil[32] + stencil[33]*stencil[33])/stencil[30]) * (gamma-1.0);
p_ipth = fmax(p_ipth, TINY_NUMBER);
Real dx_i, dx_imo, dx_ipo, dx_imt, dx_ipt;
dx_i = dx_imo = dx_ipo = dx_imt = dx_ipt = dx;
// declare the primative variables we are calculating
// note: dl & dr refer to the left and right boundary values of cell i
Real dl, dr, vxl, vxr, vyl, vyr, vzl, vzr, pl, pr;
//define constants to use in contact discontinuity detection
Real d2_rho_imo, d2_rho_ipo; //second derivative of rho
Real eta_i; //steepening coefficient derived from a dimensionless quantity relating
//the first and third derivatives of the density (Fryxell Eqns 36 & 40)
Real delta_m_imo, delta_m_ipo; //monotonized slopes (Fryxell Eqn 26)
//define constants to use in shock flattening
Real F_imo, F_i, F_ipo; //flattening coefficients (Fryxell Eqn 48)
// define other constants
Real cs, cl, cr; // sound speed in cell i, and at left and right boundaries
Real del_d, del_vx, del_vy, del_vz, del_p; // "slope" accross cell i
Real d_6, vx_6, vy_6, vz_6, p_6;
Real beta_m, beta_0, beta_p;
Real alpha_m, alpha_0, alpha_p;
Real lambda_m, lambda_0, lambda_p; // speed of characteristics
Real dL_m, dL_0;
Real vxL_m, vyL_0, vzL_0, vxL_p;
Real pL_m, pL_0, pL_p;
Real dR_0, dR_p;
Real vxR_m, vyR_0, vzR_0, vxR_p;
Real pR_m, pR_0, pR_p;
Real chi_L_m, chi_L_0, chi_L_p;
Real chi_R_m, chi_R_0, chi_R_p;
// use ppm routines to set cell boundary values (see Fryxell Sec. 3.1.1)
// left
dl = interface_value(d_imt, d_imo, d_i, d_ipo, dx_imt, dx_imo, dx_i, dx_ipo);
vxl = interface_value(vx_imt, vx_imo, vx_i, vx_ipo, dx_imt, dx_imo, dx_i, dx_ipo);
vyl = interface_value(vy_imt, vy_imo, vy_i, vy_ipo, dx_imt, dx_imo, dx_i, dx_ipo);
vzl = interface_value(vz_imt, vz_imo, vz_i, vz_ipo, dx_imt, dx_imo, dx_i, dx_ipo);
pl = interface_value(p_imt, p_imo, p_i, p_ipo, dx_imt, dx_imo, dx_i, dx_ipo);
// right
dr = interface_value(d_imo, d_i, d_ipo, d_ipt, dx_imo, dx_i, dx_ipo, dx_ipt);
vxr = interface_value(vx_imo, vx_i, vx_ipo, vx_ipt, dx_imo, dx_i, dx_ipo, dx_ipt);
vyr = interface_value(vy_imo, vy_i, vy_ipo, vy_ipt, dx_imo, dx_i, dx_ipo, dx_ipt);
vzr = interface_value(vz_imo, vz_i, vz_ipo, vz_ipt, dx_imo, dx_i, dx_ipo, dx_ipt);
pr = interface_value(p_imo, p_i, p_ipo, p_ipt, dx_imo, dx_i, dx_ipo, dx_ipt);
#ifdef STEEPENING
//check for contact discontinuities & steepen if necessary (see Fryxell Sec 3.1.2)
//if condition 4 (Fryxell Eqn 37) is true, check further conditions, otherwise do nothing
if ((fabs(d_ipo - d_imo) / fmin(d_ipo, d_imo)) > 0.01)
{
//calculate the second derivative of the density in the imo and ipo cells
d2_rho_imo = calc_d2_rho(d_imt, d_imo, d_i, dx, dx, dx);
d2_rho_ipo = calc_d2_rho(d_i, d_ipo, d_ipt, dx, dx, dx);
//if condition 1 (Fryxell Eqn 38) is true, check further conditions, otherwise do nothing
if ((d2_rho_imo * d2_rho_ipo) < 0)
{
//calculate condition 5, pressure vs density jumps (Fryxell Eqn 39)
//if c5 is true, set value of eta for discontinuity steepening
if ((fabs(p_ipo - p_imo) / fmin(p_ipo, p_imo)) < 0.1 * gamma * (fabs(d_ipo - d_imo) / fmin(d_ipo, d_imo)))
{
//calculate first eta value (Fryxell Eqn 36)
eta_i = calc_eta(d2_rho_imo, d2_rho_ipo, dx, dx, dx, d_imo, d_ipo);
//calculate steepening coefficient (Fryxell Eqn 40)
eta_i = fmax(0, fmin(20*(eta_i-0.05), 1) );
//calculate new left and right interface variables using monotonized slopes
delta_m_imo = calc_delta_q(d_imt, d_imo, d_i, dx, dx, dx);
delta_m_imo = limit_delta_q(delta_m_imo, d_imt, d_imo, d_i);
delta_m_ipo = calc_delta_q(d_i, d_ipo, d_ipt, dx, dx, dx);
delta_m_ipo = limit_delta_q(delta_m_ipo, d_i, d_ipo, d_ipt);
//replace left and right interface values of density
dl = dl*(1-eta_i) + (d_imo + 0.5 * delta_m_imo) * eta_i;
dr = dr*(1-eta_i) + (d_ipo - 0.5 * delta_m_ipo) * eta_i;
}
}
}
#endif
#ifdef FLATTENING
//flatten shock fronts that are too narrow (see Fryxell Sec 3.1.3)
//calculate the shock steepness parameters (Fryxell Eqn 43)
//calculate the dimensionless flattening coefficients (Fryxell Eqn 45)
F_imo = fmax( 0, fmin(1, 10*(((p_i - p_imt) / (p_ipo - p_imth))-0.75)) );
F_i = fmax( 0, fmin(1, 10*(((p_ipo - p_imo) / (p_ipt - p_imt))-0.75)) );
F_ipo = fmax( 0, fmin(1, 10*(((p_ipt - p_i) / (p_ipth - p_imo))-0.75)) );
//ensure that we are encountering a shock (Fryxell Eqns 46 & 47)
if (fabs(p_i - p_imt) / fmin(p_i, p_imt) < 1./3.) {F_imo = 0;}
if (fabs(p_ipo - p_imo) / fmin(p_ipo, p_imo) < 1./3.) {F_i = 0;}
if (fabs(p_ipt - p_i) / fmin(p_ipt, p_i) < 1./3.) {F_ipo = 0;}
if (vx_i - vx_imt > 0) {F_imo = 0;}
if (vx_ipo - vx_imo > 0) {F_i = 0;}
if (vx_ipt - vx_i > 0) {F_ipo = 0;}
//set the flattening coefficient (Fryxell Eqn 48)
if (p_ipo - p_imo < 0) {F_i = fmax(F_i, F_ipo);}
else {F_i = fmax(F_i, F_imo);}
//modify the interface values
dl = F_i * d_i + (1 - F_i) * dl;
vxl = F_i * vx_i + (1 - F_i) * vxl;
vyl = F_i * vy_i + (1 - F_i) * vyl;
vzl = F_i * vz_i + (1 - F_i) * vzl;
pl = F_i * p_i + (1 - F_i) * pl;
dr = F_i * d_i + (1 - F_i) * dr;
vxr = F_i * vx_i + (1 - F_i) * vxr;
vyr = F_i * vy_i + (1 - F_i) * vyr;
vzr = F_i * vz_i + (1 - F_i) * vzr;
pr = F_i * p_i + (1 - F_i) * pr;
#endif
//ensure that the parabolic distribution of each of the primative variables is monotonic
//local maximum or minimum criterion (Fryxell Eqn 52, Fig 11)
if ( (dr - d_i) * (d_i - dl) <= 0) { dl = dr = d_i; }
if ( (vxr - vx_i) * (vx_i - vxl) <= 0) { vxl = vxr = vx_i; }
if ( (vyr - vy_i) * (vy_i - vyl) <= 0) { vyl = vyr = vy_i; }
if ( (vzr - vz_i) * (vz_i - vzl) <= 0) { vzl = vzr = vz_i; }
if ( (pr - p_i) * (p_i - pl) <= 0) { pl = pr = p_i; }
//steep gradient criterion (Fryxell Eqn 53, Fig 12)
if ( (dr - dl) * (dl - (3*d_i - 2*dr)) < 0) { dl = 3*d_i - 2*dr; }
if ( (vxr - vxl) * (vxl - (3*vx_i - 2*vxr)) < 0) { vxl = 3*vx_i - 2*vxr; }
if ( (vyr - vyl) * (vyl - (3*vy_i - 2*vyr)) < 0) { vyl = 3*vy_i - 2*vyr; }
if ( (vzr - vzl) * (vzl - (3*vz_i - 2*vzr)) < 0) { vzl = 3*vz_i - 2*vzr; }
if ( (pr - pl) * (pl - (3*p_i - 2*pr)) < 0) { pl = 3*p_i - 2*pr; }
if ( (dr - dl) * ((3*d_i - 2*dl) - dr) < 0) { dr = 3*d_i - 2*dl; }
if ( (vxr - vxl) * ((3*vx_i - 2*vxl) - vxr) < 0) { vxr = 3*vx_i - 2*vxl; }
if ( (vyr - vyl) * ((3*vy_i - 2*vyl) - vyr) < 0) { vyr = 3*vy_i - 2*vyl; }
if ( (vzr - vzl) * ((3*vz_i - 2*vzl) - vzr) < 0) { vzr = 3*vz_i - 2*vzl; }
if ( (pr - pl) * ((3*p_i - 2*pl) - pr) < 0) { pr = 3*p_i - 2*pl; }
// compute sound speed in cell i
cs = sqrt(gamma * p_i / d_i);
// compute a first guess at the left and right states by taking the average
// under the characteristic on each side that has the largest speed
// compute deltas and 'sixes' (Fryxell Eqns 29 & 30)
del_d = dr - dl; // Fryxell Eqn 29
del_vx = vxr - vxl; // Fryxell Eqn 29
del_vy = vyr - vyl; // Fryxell Eqn 29
del_vz = vzr - vzl; // Fryxell Eqn 29
del_p = pr - pl; // Fryxell Eqn 29
d_6 = 6.0 * (d_i - 0.5*(dl + dr)); // Fryxell Eqn 30
vx_6 = 6.0 * (vx_i - 0.5*(vxl + vxr)); // Fryxell Eqn 30
vy_6 = 6.0 * (vy_i - 0.5*(vyl + vyr)); // Fryxell Eqn 30
vz_6 = 6.0 * (vz_i - 0.5*(vzl + vzr)); // Fryxell Eqn 30
p_6 = 6.0 * (p_i - 0.5*(pl + pr)); // Fryxell Eqn 30
// set speed of characteristics (v-c, v, v+c) using average values of v and c
lambda_m = vx_i - cs;
lambda_0 = vx_i;
lambda_p = vx_i + cs;
// calculate betas (for right interface guesses)
beta_m = fmax( (lambda_m * dt / dx_i) , 0 ); // Fryxell Eqn 59
beta_0 = fmax( (lambda_0 * dt / dx_i) , 0 ); // Fryxell Eqn 59
beta_p = fmax( (lambda_p * dt / dx_i) , 0 ); // Fryxell Eqn 59
// calculate alphas (for left interface guesses)
alpha_m = fmax( (-lambda_m * dt / dx_i), 0); // Fryxell Eqn 61
alpha_0 = fmax( (-lambda_0 * dt / dx_i), 0); // Fryxell Eqn 61
alpha_p = fmax( (-lambda_p * dt / dx_i), 0); // Fryxell Eqn 61
// average values under characteristics for left interface (Fryxell Eqn 60)
dL_m = dl + 0.5 * alpha_m * (del_d + d_6 * (1 - (2./3.) * alpha_m));
vxL_m = vxl + 0.5 * alpha_m * (del_vx + vx_6 * (1 - (2./3.) * alpha_m));
pL_m = pl + 0.5 * alpha_m * (del_p + p_6 * (1 - (2./3.) * alpha_m));
dL_0 = dl + 0.5 * alpha_0 * (del_d + d_6 * (1 - (2./3.) * alpha_0));
vyL_0 = vyl + 0.5 * alpha_0 * (del_vy + vy_6 * (1 - (2./3.) * alpha_0));
vzL_0 = vzl + 0.5 * alpha_0 * (del_vz + vz_6 * (1 - (2./3.) * alpha_0));
pL_0 = pl + 0.5 * alpha_0 * (del_p + p_6 * (1 - (2./3.) * alpha_0));
vxL_p = vxl + 0.5 * alpha_p * (del_vx + vx_6 * (1 - (2./3.) * alpha_p));
pL_p = pl + 0.5 * alpha_p * (del_p + p_6 * (1 - (2./3.) * alpha_p));
// average values under characteristics for right interface (Fryxell Eqn 58)
vxR_m = vxr - 0.5 * beta_m * (del_vx - vx_6 * (1 - (2./3.) * beta_m));
pR_m = pr - 0.5 * beta_m * (del_p - p_6 * (1 - (2./3.) * beta_m));
dR_0 = dr - 0.5 * beta_0 * (del_d - d_6 * (1 - (2./3.) * beta_0));
vyR_0 = vyr - 0.5 * beta_0 * (del_vy - vy_6 * (1 - (2./3.) * beta_0));
vzR_0 = vzr - 0.5 * beta_0 * (del_vz - vz_6 * (1 - (2./3.) * beta_0));
pR_0 = pr - 0.5 * beta_0 * (del_p - p_6 * (1 - (2./3.) * beta_0));
dR_p = dr - 0.5 * beta_p * (del_d - d_6 * (1 - (2./3.) * beta_p));
vxR_p = vxr - 0.5 * beta_p * (del_vx - vx_6 * (1 - (2./3.) * beta_p));
pR_p = pr - 0.5 * beta_p * (del_p - p_6 * (1 - (2./3.) * beta_p));
// as a first guess, use characteristics with the largest speeds
// for transverse velocities, use the 0 characteristic
// left
dl = dL_m;
vxl = vxL_m;
vyl = vyL_0;
vzl = vzL_0;
pl = pL_m;
// right
dr = dR_p;
vxr = vxR_p;
vyr = vyR_0;
vzr = vzR_0;
pr = pR_p;
// correct these initial guesses by taking into account the number of
// characteristics on each side of the interface
// calculate the 'guess' sound speeds
cl = sqrt(gamma * pl / dl);
cr = sqrt(gamma * pr / dr);
// calculate the chi values (Fryxell Eqns 62 & 63)
chi_L_m = 1./(2*dl*cl) * (vxl - vxL_m - (pl - pL_m)/(dl*cl));
chi_L_p = -1./(2*dl*cl) * (vxl - vxL_p + (pl - pL_p)/(dl*cl));
chi_L_0 = (pl - pL_0)/(dl*dl*cl*cl) + 1./dl - 1./dL_0;
chi_R_m = 1./(2*dr*cr) * (vxr - vxR_m - (pr - pR_m)/(dr*cr));
chi_R_p = -1./(2*dr*cr) * (vxr - vxR_p + (pr - pR_p)/(dr*cr));
chi_R_0 = (pr - pR_0)/(dr*dr*cr*cr) + 1./dr - 1./dR_0;
// set chi to 0 if characteristic velocity has the wrong sign (Fryxell Eqn 64)
if (lambda_m >= 0) { chi_L_m = 0; }
if (lambda_0 >= 0) { chi_L_0 = 0; }
if (lambda_p >= 0) { chi_L_p = 0; }
if (lambda_m <= 0) { chi_R_m = 0; }
if (lambda_0 <= 0) { chi_R_0 = 0; }
if (lambda_p <= 0) { chi_R_p = 0; }
// use the chi values to correct the initial guesses and calculate final input states
pl = pl + (dl*dl * cl*cl) * (chi_L_p + chi_L_m);
vxl = vxl + dl * cl * (chi_L_p - chi_L_m);
dl = pow( ((1.0/dl) - (chi_L_m + chi_L_0 + chi_L_p)) , -1);
pr = pr + (dr*dr * cr*cr) * (chi_R_p + chi_R_m);
vxr = vxr + dr * cr * (chi_R_p - chi_R_m);
dr = pow( ((1.0/dr) - (chi_R_m + chi_R_0 + chi_R_p)) , -1);
// send final values back (conserved variables)
bounds[0] = dl;
bounds[1] = dl*vxl;
bounds[2] = dl*vyl;
bounds[3] = dl*vzl;
bounds[4] = (pl/(gamma-1.0)) + 0.5*dl*(vxl*vxl + vyl*vyl + vzl*vzl);
bounds[5] = dr;
bounds[6] = dr*vxr;
bounds[7] = dr*vyr;
bounds[8] = dr*vzr;
bounds[9] = (pr/(gamma-1.0)) + 0.5*dr*(vxr*vxr + vyr*vyr + vzr*vzr);
}
/*! \fn interface_value
* \brief Returns the interpolated value at the right hand interface of cell i.*/
Real interface_value(Real q_imo, Real q_i, Real q_ipo, Real q_ipt,
Real dx_imo, Real dx_i, Real dx_ipo, Real dx_ipt)
{
Real Z_1;
Real Z_2;
Real X;
Real dq_i;
Real dq_ipo;
Real q_R;
Z_1 = (dx_imo + dx_i) / (2*dx_i + dx_ipo);
Z_2 = (dx_ipt + dx_ipo) / (2*dx_ipo + dx_i);
X = dx_imo + dx_i + dx_ipo + dx_ipt;
dq_i = calc_delta_q(q_imo, q_i, q_ipo, dx_imo, dx_i, dx_ipo);
dq_ipo = calc_delta_q(q_i, q_ipo, q_ipt, dx_i, dx_ipo, dx_ipt);
dq_i = limit_delta_q(dq_i, q_imo, q_i, q_ipo);
dq_ipo = limit_delta_q(dq_ipo, q_i, q_ipo, q_ipt);
q_R = q_i + (dx_i / (dx_i + dx_ipo))*(q_ipo - q_i) +
(1 / X)*( ((2*dx_ipo*dx_i)/(dx_ipo+dx_i)) * (Z_1 - Z_2) * (q_ipo - q_i) -
dx_i*Z_1*dq_ipo + dx_ipo*Z_2*dq_i );
return q_R;
}
/*! \fn calc_delta_q
* \brief Returns the average slope in zone i of the parabola with zone averages
of imo, i, and ipo. See Fryxell Eqn 24. */
Real calc_delta_q(Real q_imo, Real q_i, Real q_ipo,
Real dx_imo, Real dx_i, Real dx_ipo)
{
Real A;
Real B;
Real C;
Real D;
Real E;
A = dx_i / (dx_imo + dx_i + dx_ipo);
B = (2*dx_imo + dx_i) / (dx_ipo + dx_i);
C = q_ipo - q_i;
D = (dx_i + 2*dx_ipo) / (dx_imo + dx_i);
E = q_i - q_imo;
return A * (B*C + D*E);
}
/*! \fn limit_delta_q
* \brief Limits the value of delta_rho according to Fryxell Eqn 26
to ensure monotonic interface values. */
Real limit_delta_q(Real del_in, Real q_imo, Real q_i, Real q_ipo)
{
Real dq;
if ( (q_ipo-q_i)*(q_i-q_imo) > 0)
{
dq = fmin(2.0*fabs(q_i-q_imo), 2.0*fabs(q_i - q_ipo));
dq = fmin(dq, fabs(del_in));
return sgn(del_in)*dq;
}
else return 0;
}
/*! \fn test_interface_value
* \brief Returns the right hand interpolated value at imo | i cell interface,
assuming equal cell widths. */
Real test_interface_value(Real q_imo, Real q_i, Real q_ipo, Real q_ipt)
{
return (1./12.)*(-q_ipt + 7*q_ipo + 7*q_i - q_imo);
}
/*! \fn calc_d2_rho
* \brief Returns the second derivative of rho across zone i. (Fryxell Eqn 35) */
Real calc_d2_rho(Real rho_imo, Real rho_i, Real rho_ipo,
Real dx_imo, Real dx_i, Real dx_ipo)
{
Real A;
Real B;
Real C;
A = 1 / (dx_imo + dx_i + dx_ipo);
B = (rho_ipo - rho_i) / (dx_ipo + dx_i);
C = (rho_i - rho_imo) / (dx_i + dx_imo);
return A*(B - C);
}
/*! \fn calc_eta
* \brief Returns a dimensionless quantity relating the 1st and 3rd derivatives
See Fryxell Eqn 36. */
Real calc_eta(Real d2rho_imo, Real d2rho_ipo, Real dx_imo, Real dx_i, Real dx_ipo,
Real rho_imo, Real rho_ipo)
{
Real x_imo = 0.5*dx_imo;
Real x_i = x_imo + 0.5*dx_imo + 0.5*dx_i;
Real x_ipo = x_i + 0.5*dx_i + 0.5*dx_ipo;
Real A;
Real B;
A = (d2rho_ipo - d2rho_imo) / (x_ipo - x_imo);
B = (pow((x_i - x_imo),3) + pow((x_ipo - x_i),3)) / (rho_ipo - rho_imo);
return -A * B;
}
#endif //PPMP
#endif //CUDA
| true |
4034a66835ec66390d4d5f74bdf442758870e2d7 | C++ | saga92/leetcode | /letter_combinations_of_phone_number.cpp | UTF-8 | 1,119 | 3.4375 | 3 | [] | no_license | #include<string>
#include<vector>
#include<unordered_map>
using namespace std;
class Solution {
public:
vector<string> letterCombinations(string digits) {
vector<string> res;
unordered_map<int,string> map={{2,"abc"},{3,"def"},{4,"ghi"},{5,"jkl"},{6,"mno"},{7,"pqrs"},{8,"tuv"},{9,"wxyz"}};
letterCombinationsRecursive(res,map,"",digits);
return res;
}
void letterCombinationsRecursive(vector<string>& res, unordered_map<int,string> map, string s, string digits){
if(digits.size()==0){
if(!s.empty())
res.push_back(s);
return;
}
int idx=digits.at(0)-'0';
for(int i=0;i<map[idx].size();i++){
s+=map[idx].at(i);
if(digits.size()!=1){
letterCombinationsRecursive(res,map,s,digits.substr(1,digits.size()-1));
}else{
letterCombinationsRecursive(res,map,s,"");
}
s=s.substr(0,s.size()-1);
}
}
};
int main(){
Solution solution;
vector<string> res=solution.letterCombinations("2");
return 0;
}
| true |
48a2dd3bee68f33508697341fc83318704f4093c | C++ | TabithaRoemish/CSS343_Assignment4.cpp | /store.cpp | UTF-8 | 4,524 | 3.046875 | 3 | [] | no_license | // File Name: store.cpp
// Programmer: Tabitha Roemish & Prathyusha Pillari
// Date: March 2, 2018
// File contains: store class definitions
// The Store class also contains a HashTable for all the Store’s Customers.
// Manager for all of the Store’s database which includes all
// the Movies sorted by their types, as well as all the Customers
// of the Store.
// It is assumed that all input is correctly formatted according to the
// homework specification file.
#include "store.h"
#include <fstream>
#include <iostream>
#include <sstream>
#include "binarysearchtree.h"
#include "movie.h"
#include "comedy.h"
#include "classic.h"
#include "drama.h"
//initialize static variables in store
std::set<std::string> Store::commandCodes = { "B", "R", "I", "H" };
std::set<std::string> Store::mediaCodes = { "D" };
std::set<std::string> Store::movieCodes = { "C", "D", "F" };
std::queue<Command*> Store::commandPtrs;
HashMap Store::customerList;
std::map< std::string, std::map<std::string,
BinarySearchTree<Movie*>>> Store::collection;
//store destructor
Store::~Store()
{
// hashmap customerList releases space made for hash elements
// and Customers
// BST releses Movie space
// release commands
while (!commandPtrs.empty())
{
delete commandPtrs.front();
commandPtrs.pop();
}
}
// reads DVDs specifically because it adds all files to collection["D"]
// reads input string and sends it to movie create function
void Store::readDVDMovies(std::string filename)
{
/*F, 10, Nora Ephron, You've Got Mail, 1998
D, 10, Steven Spielberg, Schindler's List, 1993
C, 10, George Cukor, Holiday, Katherine Hepburn 9 1938
C, 10, George Cukor, Holiday, Cary Grant 9 1938
Z, 10, Hal Ashby, Harold and Maude, Ruth Gordon 2 1971
D, 10, Phillippe De Broca, King of Hearts, 1967*/
std::ifstream toRead(filename);
std::string input = "";
if (toRead.is_open())
{
while (std::getline(toRead, input))
{
// calls the Movie class's create to
// create the correct movie obbject and
// stores it into a pointer
Movie * mvPtr = Movie::create(input);
if (mvPtr != nullptr)
{
// add's the movie obbject to the
// appropriate BST
std::string code = input.substr(0, 1);
collection["D"][code].add(mvPtr);
}
input = "";
}
}
else
std::cerr << "Could not open file: " << filename;
toRead.close();
}
// reads customers from file, adds customers to hashtable
void Store::readCustomers(std::string filename)
{
//1111 Mouse Mickey
//1000 Mouse Minnie
std::ifstream toRead(filename);
std::string input;
std::stringstream ss;
int custId = 0;
std::string custName = "";
if (toRead.is_open())
{
while (std::getline(toRead, input))
{
// gets the custormer ID
ss << input;
ss >> custId;
ss.get(); // get space before name
std::getline(ss,custName);
//check if customer is in list, if not (nullptr returned)
// then add
if (customerList.search(custId) == nullptr)
{
Customer * cust = nullptr;
cust = new Customer(custId, custName);
customerList.insert(custId, cust);
input = "";
custId = 0;
custName = "";
ss.clear();
} // else continue without comment
}
}
else
std::cerr << "Could not open file: " << filename;
toRead.close();
}
// reads input string and sends it to command.create to make specific commands
void Store::readCommands(std::string filename)
{
std::ifstream toRead(filename);
std::string input;
if (toRead.is_open())
{
while (std::getline(toRead, input))
{
Command * cmd = Command::create(input);
if(cmd != nullptr)
commandPtrs.push(cmd);
}
input = "";
}
else
std::cerr << "Could not open file: " << filename;
toRead.close();
}
//iterates through collection
//prints string value for mediaType, then string value for Genre type
//then prints contents of BST
//ex
// D:
// C:
// Title Year
// Title Year
void Store::printInventory()
{
std::cout << "Inventory: " << std::endl;
for (std::map<std::string, std::map<std::string,
BinarySearchTree<Movie*>>>
::iterator mediaTypeIt =
collection.begin(); mediaTypeIt != collection.end(); mediaTypeIt++)
{
// prints the string vlaue for media type
std::cout << mediaTypeIt->first << ": " << endl;
for (auto genreIt = mediaTypeIt->second.begin();
genreIt != mediaTypeIt->second.end(); genreIt++)
{
// prints the genre type
std::cout << " " << genreIt->first << ": " << endl;
genreIt->second.print(); // prints the contents of BST's
}
}
std::cout << endl;
}
| true |
37e727546d9c80d3e82218108ebbbca30cd9bc9b | C++ | rathyon/pbr | /src/Lights/Light.cpp | UTF-8 | 837 | 2.59375 | 3 | [] | no_license | #include <Light.h>
using namespace pbr;
Light::Light() : SceneObject(), _on(true), _intensity(1.0f), _emission(1.0f) { }
Light::Light(const Color& emission, float intensity)
: SceneObject(), _emission(emission), _intensity(intensity) { }
Light::Light(const Vec3& position, const Color& emission, float intensity)
: SceneObject(position), _emission(emission), _intensity(intensity) { }
Light::Light(const Mat4& lightToWorld, const Color& emission, float intensity)
: SceneObject(lightToWorld), _emission(emission), _intensity(intensity) { }
bool Light::isOn() const {
return _on;
}
bool Light::castShadows() const {
return _shadows;
}
float Light::intensity() const {
return _intensity;
}
Color Light::emission() const {
return _emission;
}
sref<Shape> Light::shape() const {
return nullptr;
} | true |
deb00e47e9009426951148834c9289cdddc5881c | C++ | delefme/jutge-informatica | /08. Consolidation I/P11916-Approximation_of_e.cc | UTF-8 | 681 | 3.328125 | 3 | [] | no_license | #include <iostream>
using namespace std;
int factorial(double n) {
int i = 0;
int j = 1;
while (i < n) {
i = i+1;
j = j*i;
}
return j;
}
int main() {
cout.setf(ios::fixed);
cout.precision(10);
double n;
while (cin >> n) {
double suma = 0.000000000;
double fact = factorial(n-1);
double prod = 1.0000000000;
for (double i = 1.0000000000; i <= n - 1; i++) {
prod *= i;
suma += fact/prod;
}
double e = 1.00000000000 + double(suma)/double(fact);
if (n == 0) e = 0;
cout << "With " << (int)n << " term(s) we get " << e << "." << endl;
}
}
| true |
6f47c885c751488fc3772659fd96c91f0be5d47d | C++ | rithikb2/PolyRoute | /routes_analysis.cpp | UTF-8 | 1,626 | 3.015625 | 3 | [] | no_license | #include <iostream>
#include <string>
#include <fstream>
#include <sstream>
using namespace std;
int main() {
ifstream in("/home/adammn2/final_project/routes.dat.txt");
string line;
int count = 0;
while(getline(in, line) && count < 4) {
stringstream linestream(line);
string airline, airline_id, source_airport, source_airport_id, dest_airport, dest_airport_id,
codeshare, stops, equipment;
getline(linestream, airline, ',');
getline(linestream, airline_id, ',');
getline(linestream, source_airport, ',');
getline(linestream, source_airport_id, ',');
getline(linestream, dest_airport, ',');
getline(linestream, dest_airport_id, ',');
getline(linestream, codeshare, ',');
getline(linestream, stops, ',');
getline(linestream, equipment, ',');
/*
if (codeshare.empty()) {
cout << "Codeshare is NULL" << endl;
} else {
cout << "Codeshare : " << codeshare << endl;
}
*/
//Print routes with more than 0 stops
/*
stringstream convert_int(stops);
int stops_int = 0;
convert_int >> stops_int;
if (stops_int != 0) {
cout << "Source Airport: " << source_airport << endl << "Destination Airport: " << dest_airport << endl << "Stops: " << stops << endl;
count++;
}
*/
//Prints basic info
cout << "Source Airport: " << source_airport << endl << "Destination Airport: " << dest_airport << endl << "Stops: " << stops << endl;
count++;
}
} | true |
8c685171367580df95196eee2d8416337ff0f7bf | C++ | jetp250/JRSC-Compiler | /src/parsing/Parser.cpp | UTF-8 | 42,543 | 2.828125 | 3 | [] | no_license | #include "Parser.hpp"
#include "misc/Logging.hpp"
#include <algorithm>
using namespace Lexer; // Brings in LexResult, TokenType, TokenData
using namespace Parser;
static bool strequals(const char* a, const char* b) noexcept {
while(*a && *b) {
if (*a != *b) return false;
a++;
b++;
}
return true;
}
static int scope = 0;
static char _scope_buf[128]{};
template<typename ... Args>
static void log(std::string_view format, Args&&... args) {
std::memset(_scope_buf, ' ', 4 * scope);
_scope_buf[4 * scope] = 0;
printf(_scope_buf);
fmt::print(format, std::forward<Args>(args)...);
fflush(stdout);
}
template<typename ... Args>
static void start_scope(std::string_view format, Args&&... args) {
log(format, std::forward<Args>(args)...);
scope += 1;
}
template<typename ... Args>
static void end_scope(std::string_view format, Args&&... args) {
scope -= 1;
log(format, std::forward<Args>(args)...);
}
static std::string to_string(Parser::BinaryOp op) {
switch(op) {
case BinaryOp::ADD: return "+";
case BinaryOp::SUB: return "-";
case BinaryOp::MUL: return "*";
case BinaryOp::DIV: return "/";
case BinaryOp::MOD: return "%";
case BinaryOp::AND: return "&&";
case BinaryOp::OR: return "||";
case BinaryOp::RSHIFT: return ">>";
case BinaryOp::LSHIFT: return "<<";
case BinaryOp::BIT_AND: return "&";
case BinaryOp::BIT_OR: return "|";
case BinaryOp::BIT_XOR: return "^";
case BinaryOp::LTHAN: return "<";
case BinaryOp::LEQUAL_TO: return "<=";
case BinaryOp::EQUAL_TO: return "==";
case BinaryOp::NEQUAL_TO: return "!=";
case BinaryOp::GEQUAL_TO: return ">=";
case BinaryOp::GTHAN: return ">";
}
return "<invalid op>";
}
static std::string to_string(const Parser::Expression& expression) {
fflush(stdout);
switch(expression.type) {
case Expression::Type::EMPTY: return "()";
case Expression::Type::LITERAL:
switch(expression.literal.type) {
case Literal::Type::STRING: return "\"" + std::string(expression.literal.string_literal) + "\"";
case Literal::Type::CHAR: return "'" + std::string(1, expression.literal.char_literal) + "'";
case Literal::Type::UINT: return std::to_string(expression.literal.uint_literal) + "u";
case Literal::Type::INT: return std::to_string(expression.literal.int_literal);
case Literal::Type::FLOAT: return std::to_string(expression.literal.float_literal) + "f";
}
return "<invalid literal>";
case Expression::Type::VAR_REF: return std::string(expression.var_ref.str_view());
case Expression::Type::MEMBER_VAR_REF: return to_string(*expression.member_var_ref.variable) + "->"
+ std::string(expression.member_var_ref.member_name.str_view());
case Expression::Type::FUNC_CALL: {
std::string fcres = std::string(expression.func_call.fn_name.str_view());
fcres += "(";
for (size_t i = 0; i < expression.func_call.num_params; ++i) {
fcres += to_string(expression.func_call.array_of_params[i]);
if (i != expression.func_call.num_params - 1) fcres += ", ";
}
fcres += ")";
return fcres; }
case Expression::Type::MEMBER_FUNC_CALL: {
std::string mfcres = to_string(*expression.member_func_call.variable) + "->";
mfcres += std::string(expression.member_func_call.fn_name.str_view());
mfcres += "(";
for (size_t i = 0; i < expression.member_func_call.num_params; ++i) {
mfcres += to_string(expression.member_func_call.array_of_params[i]);
if (i != expression.member_func_call.num_params - 1) mfcres += ", ";
}
mfcres += ")";
return mfcres; }
case Expression::Type::BINARY_OP: {
std::string bopres;
if (expression.binary_op.lhs->type == Expression::Type::BINARY_OP) {
bopres += "(" + to_string(*expression.binary_op.lhs) + ")";
} else bopres += to_string(*expression.binary_op.lhs);
bopres += " ";
bopres += to_string(expression.binary_op.op);
bopres += " ";
if (expression.binary_op.rhs->type == Expression::Type::BINARY_OP) {
bopres += "(" + to_string(*expression.binary_op.rhs) + ")";
} else bopres += to_string(*expression.binary_op.rhs);
return bopres;
}
case Expression::Type::UNARY_OP: {
UnaryOp op = expression.unary_op.op;
return (op == UnaryOp::NOT ? "!" : op == UnaryOp::NEGATE ? "-" : "~") + to_string(*expression.unary_op.value);
}
}
return "<invalid expression>";
}
static std::string to_string(const Parser::CodeBlock& code);
static std::string to_string(const Parser::Statement& stmt) {
switch(stmt.type) {
case Statement::Type::IF_STATEMENT: {
std::string ires = "if ";
ires += to_string(*stmt.if_statement.condition);
ires += " ";
if (stmt.if_statement.code->type != Statement::Type::CODE_BLOCK) ires += "{ ";
ires += to_string(*stmt.if_statement.code);
if (stmt.if_statement.code->type != Statement::Type::CODE_BLOCK) ires += " }";
if (stmt.if_statement.else_statement_code != nullptr) {
ires += " else ";
if (stmt.if_statement.else_statement_code->type != Statement::Type::CODE_BLOCK) ires += "{ ";
ires += to_string(*stmt.if_statement.else_statement_code);
if (stmt.if_statement.else_statement_code->type != Statement::Type::CODE_BLOCK) ires += " }";
}
return ires;
}
case Statement::Type::VAR_DECL: {
std::string vdres = "let ";
vdres += stmt.var_decl.name.str_view();
if (!stmt.var_decl.value) return vdres + ";";
vdres += " = ";
vdres += to_string(*stmt.var_decl.value);
vdres += ";";
return vdres;
}
case Statement::Type::ASSIGNMENT: {
std::string ares = to_string(*stmt.assignment.variable);
ares += " = ";
ares += to_string(*stmt.assignment.value);
ares += ";";
return ares;
}
case Statement::Type::FUNC_CALL:
return to_string(*stmt.func_call) + ";";
case Statement::Type::RETURN: {
std::string retres = "return";
if (stmt.return_statement != nullptr) retres += " " + to_string(*stmt.return_statement);
return retres + ";";
}
case Statement::Type::LOOP: {
return "loop " + to_string(stmt.loop);
}
case Statement::Type::CODE_BLOCK:
return to_string(stmt.code_block);
}
return "<invalid statement>";
}
static std::string to_string(const Parser::CodeBlock& code) {
std::string result;
result += "{\n";
for (size_t i = 0; i < code.num_statements; ++i) {
Statement& stmt = code.statements[i];
result += " ";
result += to_string(stmt);
result += "\n";
}
result += "}\n";
return result;
}
static std::string to_string(const Parser::FuncDecl& fn) {
std::string result = "fn " + std::string(fn.name.str_view()) + "(";
for (size_t i = 0; i < fn.params.size(); ++i) {
result += fn.params[i].name.str_view();
result += ": ";
result += fn.params[i].type_name.str_view();
if (i != fn.params.size()-1) result += ", ";
}
result += ") ";
if (fn.return_type_name.length != 0) {
result += "-> ";
result += fn.return_type_name.str_view();
result += " ";
}
result += to_string(fn.code_block);
return result;
}
static int get_precedence(BinaryOp op) noexcept {
switch(op) {
case BinaryOp::MUL:
case BinaryOp::DIV:
case BinaryOp::MOD: return 9;
case BinaryOp::ADD:
case BinaryOp::SUB: return 8;
case BinaryOp::RSHIFT:
case BinaryOp::LSHIFT: return 7;
case BinaryOp::LTHAN:
case BinaryOp::LEQUAL_TO:
case BinaryOp::GEQUAL_TO:
case BinaryOp::GTHAN: return 6;
case BinaryOp::EQUAL_TO:
case BinaryOp::NEQUAL_TO: return 5;
case BinaryOp::BIT_AND: return 4;
case BinaryOp::BIT_XOR: return 3;
case BinaryOp::BIT_OR: return 2;
case BinaryOp::AND: return 1;
case BinaryOp::OR: return 0;
}
ice_abort(1, "get_precedence(BinaryOp): invalid operator");
}
// Represents one active parsing process (for a single file).
// Multiple may be running in parallel.
// A parser simply takes in a token stream and
// converts it to an AST. AST->IR conversion
// is done elsewhere.
class ParserUnit final
{
public:
ParserUnit(const SourceFile& src, LexResult& lex) noexcept
: index(0),
num_tokens(lex.token_types.size()),
tokens(lex.token_types.data()),
datas(lex.token_datas.data()),
source_refs(lex.source_refs.data()),
src(src),
current_function_name(Identifier{})
{
expressions.reserve(num_tokens); // a single token is enough for an expression: `1`
statements.reserve(num_tokens / 3) ;// 3 is the minimum number of tokens needed for a statement: `x = 5`
}
std::optional<AST> parse() {
//fmt::print("sizeof(Expression) = {}. sizeof(Statement) = {}\n", sizeof(Parser::Expression), sizeof(Parser::Statement));
start_scope("parse_imports start\n");
parse_imports(); // Kicks off lexing & parsing of found imports in parallel
end_scope("parse_imports end\n");
log("Next token: {}\n", TokenTypes::stringify(peek_token()));
while(true) {
if (consume_identifier("fn")) {
parse_function();
}
else if (consume_identifier("struct")) {
parse_struct();
}
else {
break;
}
}
if (!issues.empty()) {
log_issues(issues, src);
return {};
}
AST ast;
ast.storage.expressions = std::move(expressions);
ast.storage.statements = std::move(statements);
ast.functions = std::move(functions);
ast.structs = std::move(structs);
printf("Done parsing\n");
return ast;
}
private:
void parse_function() noexcept {
start_scope("Parsing function\n");
FuncDecl fn;
expect_identifier(fn.name);
log("Expecting (");
expect(TokenType::PAREN_OPEN);
log("Found )");
// Even if the user forgets the whole parameter pack and the return value (which isn't always there though)
// (e.g. 'fn func { println("hi"); }')
// try to recover by looking for next expected tokens
start_scope("Parsing parameters\n");
while (!consume_token(TokenType::PAREN_CLOSE) && !consume_token(TokenType::RIGHT_ARROW) &&
!consume_token(TokenType::BRACE_OPEN)) {
start_scope("Parsing parameter\n");
Identifier param_name{};
expect_identifier(param_name);
expect(TokenType::COLON);
Identifier type_name{};
expect_identifier(type_name);
fn.params.push_back(FuncDecl::Param{param_name, type_name});
consume_token(TokenType::COMMA);
end_scope("Done parsing parameter\n");
}
end_scope("Done parsing parameters\n");
if (consume_token(TokenType::RIGHT_ARROW)) { // Optional
expect_identifier(fn.return_type_name);
}
fn.code_block = parse_code_block();
functions.insert({ fn.name, fn });
log("Function parsed\n");
fflush(stdout);
current_function_name = Identifier{};
end_scope("Done parsing function: \n\n{}\n", to_string(fn));
}
CodeBlock parse_code_block() noexcept {
start_scope("Parsing code block\n");
std::vector<Statement> statements;
statements.reserve(8); // Totally arbitrary. Should be over the 256 byte allocation threshold though
expect(TokenType::BRACE_OPEN);
while(!consume_token(TokenType::BRACE_CLOSE)) {
statements.push_back(parse_statement());
}
CodeBlock code_block{};
code_block.statements = &(this->statements.back()) + 1;
code_block.num_statements = statements.size();
for (Statement& statement : statements) {
push_statement(statement);
}
end_scope("Done parsing code block\n");
return code_block;
}
Statement parse_statement() noexcept {
start_scope("Parsing statement. Next token: {}\n", TokenTypes::stringify(peek_token()));
Statement statement{};
if (peek_token() == TokenType::BRACE_OPEN) {
statement.type = Statement::Type::CODE_BLOCK;
statement.code_block = parse_code_block();
}
if (consume_identifier("let")) {
statement.type = Statement::Type::VAR_DECL;
statement.var_decl = parse_var_decl();
}
else if (consume_identifier("if")) {
statement.type = Statement::Type::IF_STATEMENT;
statement.if_statement.condition = push_expression(parse_expression());
statement.if_statement.code = push_statement(parse_statement());
statement.if_statement.else_statement_code = nullptr;
if (consume_identifier("else")) {
statement.if_statement.else_statement_code = push_statement(parse_statement());
}
}
else if (consume_identifier("loop")) {
statement.type = Statement::Type::LOOP;
statement.loop = parse_code_block();
}
else if (consume_identifier("return")) {
statement.type = Statement::Type::RETURN;
statement.return_statement = nullptr;
if (!consume_token(TokenType::SEMICOLON)) {
statement.return_statement = push_expression(parse_expression());
expect(TokenType::SEMICOLON);
}
}
else {
// If nothing else matches, try an expression.
// Could be `x = ..`, `foo->bar = baz`, `foo(bar, baz)`, ...
Expression left = parse_expression(); // 'left' as in left hand side
if (left.type == Expression::Type::VAR_REF || left.type == Expression::Type::MEMBER_VAR_REF) {
statement.type = Statement::Type::ASSIGNMENT;
statement.assignment.variable = push_expression(left);
if (consume_token(TokenType::ASSIGN)) {
statement.assignment.value = push_expression(parse_expression());
}
else if (BinaryOp op; consume_any_assignment_bin_op(op)) {
// Convert `x += 5` to `x = x + 5`
Expression rhs{};
rhs.type = Expression::Type::BINARY_OP;
rhs.binary_op.lhs = statement.assignment.variable;
rhs.binary_op.rhs = push_expression(parse_expression());
rhs.binary_op.op = op;
statement.assignment.value = push_expression(rhs);
}
}
else if (left.type == Expression::Type::FUNC_CALL || left.type == Expression::Type::MEMBER_FUNC_CALL) {
statement.type = Statement::Type::FUNC_CALL;
statement.func_call = push_expression(left);
}
expect(TokenType::SEMICOLON);
}
end_scope("Done parsing statement: '{}'\n", to_string(statement));
return statement;
}
// Variable declarations are statements starting with "let".
VarDecl parse_var_decl() noexcept {
start_scope("Parsing variable declaration\n");
VarDecl var_decl{};
expect_identifier(var_decl.name);
log("Variable name: {}\n", var_decl.name.str_view());
if (consume_token(TokenType::SEMICOLON)) {
var_decl.value = nullptr;
end_scope("Done parsing variable declaration (empty)\n");
return var_decl;
}
expect(TokenType::ASSIGN);
var_decl.value = push_expression(parse_expression());
expect(TokenType::SEMICOLON);
Statement temp = {};
temp.type = Statement::Type::VAR_DECL;
temp.var_decl = var_decl;
end_scope("Done parsing variable declaration: '{}'\n", to_string(temp));
return var_decl;
}
// Parses and performs constant folding where trivial
Expression parse_expression() noexcept {
start_scope("Parsing expression\n");
Expression lhs = {};
lhs.type = Expression::Type::EMPTY;
// Expression can start with a literal: `1 + 2`..
if (consume_token(TokenType::LITERAL)) {
log("Parsed literal. Next token: '{}'\n", TokenTypes::stringify(peek_token()));
// Strings are literals too, but no need to make a distinction
lhs.type = Expression::Type::LITERAL;
lhs.literal = get_literal();
} // .. or an identifier: `x + 5`, `func()`..
else if (consume_token(TokenType::IDENTIFIER)) {
Identifier identifier = get_identifier();
if (consume_token(TokenType::PAREN_OPEN)) {
// Function call
lhs.type = Expression::Type::FUNC_CALL;
lhs.func_call.fn_name = identifier;
// The expressions vector is always bigger than the maximum number of expressions,
// so pushing will never allocate and thereby never invalidate pointers
lhs.func_call.num_params = 0;
if(!consume_token(TokenType::PAREN_CLOSE)) {
int param_count = recursive_parse_func_params();
auto start = expressions.end() - param_count;
auto end = expressions.end();
std::reverse(start, end);
lhs.func_call.num_params = param_count;
lhs.func_call.array_of_params = start.base();
expect(TokenType::PAREN_CLOSE);
}
}
else {
lhs.type = Expression::Type::VAR_REF;
lhs.var_ref = identifier;
}
} // .. or an open paren, aka sub-expression: `(x-3)`..
else if (consume_token(TokenType::PAREN_OPEN)) {
lhs = parse_expression();
expect(TokenType::PAREN_CLOSE);
} // .. or an unary operator: `-x`, `~x`
else if (UnaryOp op; consume_any_unary_op(op)) {
lhs.type = Expression::Type::UNARY_OP;
lhs.unary_op.op = op;
lhs.unary_op.value = push_expression(parse_expression());
}
else {
// Syntax error
error("Unexpected token. Expected one of: -, ~, (, literal or identifier");
// Unless the token is a semicolon...
if (consume_token(TokenType::SEMICOLON)) {
// if this wasn't a non-recursive call to parse_expression(),
// this is an ICE (because the semicolon should've been detected).
// Either way, the returned expression shouldn't be needed,
// because compilation will abort as errors were found
end_scope("Done parsing expression, error: '{}'\n", to_string(lhs));
return lhs;
}
// Attempt recovery by starting over from the next token
skip_token();
end_scope("Done parsing expression, recovering from error by starting over\n");
Expression expr = parse_expression();
return expr;
}
// Quick exit if ) is found. Not strictly necessary
if (peek_token() == TokenType::PAREN_CLOSE) {
end_scope("Done parsing expression (')' found): '{}'\n", to_string(lhs));
return lhs;
}
log("First half of expression parsing done, found '{}'\n", to_string(lhs));
// See if there's an operator used on the left hand side expression
if (consume_token(TokenType::RIGHT_ARROW)) {
// explicitly disallow `(` here because otherwise
// syntax like `foo->(bar)` would work
if (consume_token(TokenType::PAREN_OPEN)) {
error("Unexpected token. Expected variable name or function call after ->");
Expression exp = parse_expression(); // Try to parse the rest still to see if there are more errors
end_scope("Done parsing expression (error): '{}'\n", to_string(exp));
return exp;
}
Expression rhs = parse_expression();
if (rhs.type == Expression::Type::VAR_REF) {
Expression* variable = push_expression(lhs);
lhs.type = Expression::Type::MEMBER_VAR_REF;
lhs.member_var_ref.member_name = rhs.var_ref;
lhs.member_var_ref.variable = variable;
end_scope("Done parsing expression, #1: '{}'\n", to_string(lhs));
return lhs;
}
else if (rhs.type == Expression::Type::FUNC_CALL) {
log("Rhs was FUNC_CALL. Name length: {}\n", rhs.func_call.fn_name.length);
Expression* variable = push_expression(lhs);
lhs.type = Expression::Type::MEMBER_FUNC_CALL;
lhs.member_func_call.variable = variable;
lhs.member_func_call.fn_name = rhs.func_call.fn_name;
lhs.member_func_call.array_of_params = rhs.func_call.array_of_params;
lhs.member_func_call.num_params = rhs.func_call.num_params;
end_scope("Done parsing expression, #2: '{}'\n", to_string(lhs));
return lhs;
}
// Complex cases
else if (rhs.type == Expression::Type::MEMBER_FUNC_CALL) {
// This could mean either `foo->bar->baz()` or `foo->bar()->baz()`.
// However, right now it's constructed as
// `foo->(bar->baz())` or `foo->(bar()->baz())`, both of which
// are wrong, should be like `(foo->bar)->baz()` or `(foo->bar())->baz()`
// NOTE: `foo` in any of these examples can be `foo` or `foo()`!!
// (or any more complex expression!)
// First store 'foo' persistently.
// Note that any modifications to 'lhs' after this
// won't change the value in 'expressions'
Expression* foo = push_expression(lhs);
// This is the function we're actually calling on lhs:
Expression* rhs_var = rhs.member_func_call.variable;
if (rhs_var->type == Expression::Type::VAR_REF) {
// `foo->bar->baz()`
// 'rhs_var' is `bar` here, *not* `bar->baz()`.
lhs.type = Expression::Type::MEMBER_VAR_REF;
lhs.member_var_ref.variable = foo;
lhs.member_var_ref.member_name = rhs_var->var_ref;
// Store `(foo->bar)` and rewrite so that result is `(foo->bar)->baz()`
rhs.member_func_call.variable = push_expression(lhs);
end_scope("Done parsing expression, #3: '{}'\n", to_string(rhs));
return rhs;
}
else if (rhs_var->type == Expression::Type::FUNC_CALL) {
// `foo->bar()->baz()`
// 'rhs_var' is `bar()` here, *not* `bar()->baz()`.
lhs.type = Expression::Type::MEMBER_FUNC_CALL;
lhs.member_func_call.variable = foo;
lhs.member_func_call.num_params = rhs_var->func_call.num_params;
lhs.member_func_call.array_of_params = rhs_var->func_call.array_of_params;
lhs.member_func_call.fn_name = rhs_var->func_call.fn_name;
// Store `(foo->bar())` and rewrite so that result is `(foo->bar())->baz()`
rhs.member_func_call.variable = push_expression(lhs);
end_scope("Done parsing expression, #4: '{}'\n", to_string(rhs));
return rhs;
}
else {
// Syntax error. Something like `x->(y+5)->z()`?
error( "Unexpected token. Expected variable name or function call after ->");
}
}
else if (rhs.type == Expression::Type::MEMBER_VAR_REF) {
// `foo->bar->baz` or `foo->bar()->baz`. See handling of member_func_call above.
Expression* variable = push_expression(lhs);
Expression* rhs_var = lhs.member_var_ref.variable;
if (rhs_var->type == Expression::Type::VAR_REF) {
// `foo->bar->baz`
lhs.type = Expression::Type::MEMBER_VAR_REF;
lhs.member_var_ref.member_name = rhs_var->var_ref;
lhs.member_var_ref.variable = variable;
rhs.member_var_ref.variable = push_expression(lhs);
end_scope("Done parsing expression, #5: '{}'\n", to_string(rhs));
return rhs;
}
else if (rhs_var->type == Expression::Type::FUNC_CALL) {
lhs.type = Expression::Type::MEMBER_FUNC_CALL;
lhs.member_func_call.variable = variable;
lhs.member_func_call.fn_name = rhs_var->func_call.fn_name;
lhs.member_func_call.array_of_params = rhs_var->func_call.array_of_params;
lhs.member_func_call.num_params = rhs_var->func_call.num_params;
rhs.member_var_ref.variable = push_expression(lhs);
end_scope("Done parsing expression, #6: '{}'\n", to_string(rhs));
return rhs;
}
else {
error("Unexpected token. Expected variable name or function call after ->");
}
}
} // end of `if (consume_token(TokenType::RIGHT_ARROW))`
if (BinaryOp op; consume_any_binary_op(op)) {
Expression* left = push_expression(lhs);
lhs.type = Expression::Type::BINARY_OP;
lhs.binary_op.lhs = left;
lhs.binary_op.op = op;
// Binary operators woo!
Expression rhs = parse_expression();
if (rhs.type == Expression::Type::BINARY_OP) {
if (get_precedence(op) > get_precedence(rhs.binary_op.op)) {
// Convert `x OP (y OP z)` to `(x OP y) OP z`
lhs.binary_op.rhs = rhs.binary_op.lhs;
rhs.binary_op.lhs = push_expression(lhs);
end_scope("Done parsing expression (binary op; swapped order): '{}'\n", to_string(rhs));
return rhs;
}
}
lhs.binary_op.rhs = push_expression(rhs);
end_scope("Done parsing expression (binary op): '{}'\n", to_string(lhs));
return lhs;
}
end_scope("Done parsing expression: '{}'\n", to_string(lhs));
return lhs;
}
// Tolerates push_expressions while parsing parameters,
// and builds a contiguous array of parameters at the end of the 'expressions' vector.
// Kind of relies on there not being enough function parameters to overflow stack?
int recursive_parse_func_params(int D = 0) noexcept {
Expression expression = parse_expression(); // 48 bytes on stack
start_scope("Starting D={}, parsed '{}'\n", D, to_string(expression));
bool more = consume_token(TokenType::COMMA);
int count = 1; // .. 52 bytes on stack per recursion, approximately
if (more) {
count += recursive_parse_func_params(D+1);
}
// Note that since this is pushed last, the parameters are pushed in reverse order.
// This is why we're reversing the array after pushing the last one
push_expression(expression);
end_scope("Ending D={}. Count: {}\n", D, count);
return count;
}
void parse_struct() noexcept {
log("Parsing struct -- done, not implemented\n");
}
void parse_imports() noexcept {
std::unordered_map<std::string, SourceRef> paths;
while(consume_identifier("import")) {
const SourceRef& source_pos = source_refs[index].whole_line();
//token(); data(); // advance both
std::string path;
TokenType expected = TokenType::IDENTIFIER;
while(!consume_token(TokenType::SEMICOLON)) {
if (!expect(expected)) token(); // consume either way to not get stuck
if (expected == TokenType::IDENTIFIER) {
expected = TokenType::DOUBLE_COLON;
path += data().identifier;
} else { // Found ::
expected = TokenType::IDENTIFIER;
path += '/';
}
}
path += ".rsc";
if (auto it = paths.find(path); it != paths.end()) {
warn("Duplicate import '{}'", path)
.at(source_pos)
.with_caret(false);
note( "first occurrence here:")
.at(it->second)
.with_caret(false)
.with_underline(false);
} else {
paths.insert({ std::move(path), source_pos });
}
}
for (auto& [path, src_ref] : paths) {
log("Import statement found! Path: \"{}\"\n", path);
}
}
private:
// Conversion methods
Literal get_literal() noexcept {
// Assumes token() == TokenType::LITERAL. Check first!
Literal literal{};
// This is stupid
TokenData token_data = data();
switch(token_data.type) {
case TokenData::Type::UINT:
literal.type = Literal::Type::UINT;
literal.uint_literal = token_data.uint_literal;
break;
case TokenData::Type::INT:
literal.type = Literal::Type::INT;
literal.int_literal = token_data.int_literal;
break;
case TokenData::Type::FLOAT:
literal.type = Literal::Type::FLOAT;
literal.float_literal = token_data.float_literal;
break;
case TokenData::Type::STRING:
literal.type = Literal::Type::STRING;
literal.string_literal = token_data.string_literal;
break;
case TokenData::Type::CHAR:
literal.type = Literal::Type::CHAR;
literal.char_literal = token_data.char_literal;
break;
default:
ice_abort(1, "get_literal: invalid token data");
}
return literal;
}
Identifier get_identifier() noexcept {
// Assumes token() == TokenType::IDENTIFIER. Check first!
Identifier identifier{};
TokenData token_data = data();
// Safety check even though this should never be true
if (token_data.type != TokenData::Type::IDENTIFIER) {
ice_abort(1, "get_identifier: invalid token data");
}
identifier.string = token_data.identifier;
identifier.length = source_refs[index-1].length; // Hack
return identifier;
}
bool consume_any_assignment_bin_op(BinaryOp& out) noexcept {
switch(peek_token()) {
case TokenType::SET_ADD: out = BinaryOp::ADD; break; // +=
case TokenType::SET_SUB: out = BinaryOp::SUB; break; // -=
case TokenType::SET_MUL: out = BinaryOp::MUL; break; // *=
case TokenType::SET_DIV: out = BinaryOp::DIV; break; // /=
case TokenType::SET_MOD: out = BinaryOp::MOD; break; // %=
case TokenType::SET_OR: out = BinaryOp::BIT_OR; break; // |=
case TokenType::SET_AND: out = BinaryOp::BIT_AND; break; // &=
case TokenType::SET_XOR: out = BinaryOp::BIT_XOR; break; // ^=
case TokenType::SET_LSHIFT: out = BinaryOp::LSHIFT; break; // <<=
case TokenType::SET_RSHIFT: out = BinaryOp::RSHIFT; break; // >>=
default: return false;
}
token(); // Consume the token
return true;
}
bool consume_any_binary_op(BinaryOp& out) noexcept {
switch(peek_token()) {
case TokenType::PLUS_SIGN: out = BinaryOp::ADD; break; // +
case TokenType::MINUS_SIGN: out = BinaryOp::SUB; break; // -
case TokenType::ASTERISK: out = BinaryOp::MUL; break; // *
case TokenType::FORWARD_SLASH: out = BinaryOp::DIV; break; // /
case TokenType::MODULUS: out = BinaryOp::MOD; break; // %
case TokenType::BITWISE_OR: out = BinaryOp::BIT_OR; break; // |
case TokenType::BITWISE_AND: out = BinaryOp::BIT_AND; break; // &
case TokenType::BITWISE_XOR: out = BinaryOp::BIT_XOR; break; // ^
case TokenType::LSHIFT: out = BinaryOp::LSHIFT; break; // <<
case TokenType::RSHIFT: out = BinaryOp::RSHIFT; break; // >>
case TokenType::LOGICAL_AND: out = BinaryOp::AND; break; // &&
case TokenType::LOGICAL_OR: out = BinaryOp::OR; break; // ||
case TokenType::LESS_THAN: out = BinaryOp::LTHAN; break; // <
case TokenType::LEQUAL_TO: out = BinaryOp::LEQUAL_TO; break; // <=
case TokenType::EQUAL_TO: out = BinaryOp::EQUAL_TO; break; // ==
case TokenType::NEQUAL_TO: out = BinaryOp::NEQUAL_TO; break; // !=
case TokenType::GEQUAL_TO: out = BinaryOp::GEQUAL_TO; break; // >=
case TokenType::GREATER_THAN: out = BinaryOp::GTHAN; break; // >
default: return false;
}
token(); // Consume the token
return true;
}
bool consume_any_unary_op(UnaryOp& out) noexcept {
switch(peek_token()) {
case TokenType::BITWISE_NOT: out = UnaryOp::BIT_NOT; break; // ~x
case TokenType::MINUS_SIGN: out = UnaryOp::NEGATE; break; // -x
case TokenType::EXCLAMATION: out = UnaryOp::NOT; break; // !x
default: return false;
}
token(); // Consume the token
return true;
}
private:
// Methods for consuming and checking tokens
void skip_token() noexcept {
// Some tokens have data associated, and that needs to be consumed too.
switch(token()) {
case TokenType::LITERAL:
case TokenType::IDENTIFIER:
data();
break;
default:
break;
}
}
void skip_until(TokenType type) noexcept {
while(!consume_token(type)) {
skip_token();
}
}
bool consume_identifier(const char* name) noexcept {
if (peek_token() == TokenType::IDENTIFIER && strequals(peek_data().identifier, name)) {
token(); data(); // Consume found token and its data
return true;
}
return false;
}
bool consume_token(TokenType type) noexcept {
if (peek_token() == type) {
token(); // Consume
return true;
}
return false;
}
bool expect_identifier(Identifier& out) noexcept {
if (!consume_token(TokenType::IDENTIFIER)) {
std::string_view found = src.get_token_at(source_refs[index]);
std::string_view expected = TokenTypes::stringify(TokenType::IDENTIFIER);
error("Unexpected token '{}', expected '{}'", found, expected)
.with_caret(false);
return false;
}
// TODO Use get_identifier()?
out.string = data().identifier;
out.length = source_refs[index-1].length; // bit of a hack. -2 because "" are included
return true;
}
bool expect(TokenType type) noexcept {
if (!consume_token(type)) {
std::string_view found = src.get_token_at(source_refs[index]);
std::string_view expected = TokenTypes::stringify(type);
log("Logging issue\n");
error( "Unexpected token '{}', expected '{}'", found, expected)
.with_caret(false);
log("issue logged\n");
return false;
}
return true;
}
TokenType token() noexcept {
return tokens[index++];
}
TokenData data() noexcept {
return *datas++; }
[[nodiscard]] TokenType peek_token() const noexcept { return tokens[index]; }
[[nodiscard]] TokenData peek_data() const noexcept { return *datas;}
ErrorInfo error_info_here() const noexcept {
ErrorInfo info;
info.file = &src;
info.where = source_refs[index];
if (info.where.length == 1) info.show_caret = true;
return info;
}
private:
Expression* push_expression(const Expression& expression) noexcept {
if (expressions.size() == expressions.capacity()) {
fmt::print("WELP: {}/{}\n", expressions.size(), num_tokens);
return nullptr;
}
expressions.push_back(expression);
return &expressions.back();
}
Statement* push_statement(const Statement& statement) noexcept {
if (expressions.size() == expressions.capacity()) {
fmt::print("WELP: {}/{}\n", expressions.size(), num_tokens);
return nullptr;
}
statements.push_back(statement);
return &statements.back();
}
private:
// Logging
template<typename ... Args>
Issue& warn(std::string_view format, Args&&... args) noexcept {
Issue issue;
issue.where = source_refs[index];
issue.message = fmt::format(format, std::forward<Args>(args)...);
issue.type = Issue::Type::WARNING;
issue.underline = true;
issue.show_caret = false;
if (current_function_name.length != 0) {
issue.function_name = current_function_name.str_view();
}
if (issue.where.length == 1) issue.show_caret = true;
issues.push_back(std::move(issue));
return issues.back();
}
template<typename ... Args>
Issue& error(std::string_view format, Args&&... args) noexcept {
Issue issue;
issue.where = source_refs[index];
issue.message = fmt::format(format, std::forward<Args>(args)...);
issue.type = Issue::Type::ERROR;
issue.underline = true;
issue.show_caret = false;
log("issue created\n");
if (current_function_name.length != 0) {
issue.function_name = current_function_name.str_view();
}
if (issue.where.length == 1) issue.show_caret = true;
log("Pushing issue\n");
issues.push_back(std::move(issue));
log("Pushed, returning\n");
return issues.back();
}
template<typename ... Args>
Issue& note(std::string_view format, Args&&... args) noexcept {
Issue issue;
issue.where = source_refs[index];
issue.message = fmt::format(format, std::forward<Args>(args)...);
issue.type = Issue::Type::INFO;
issues.push_back(std::move(issue));
return issues.back();
}
private:
size_t index;
size_t num_tokens;
TokenType* tokens;
TokenData* datas;
SourceRef* source_refs;
const SourceFile& src;
// Neither of these are ever reallocated so pointers are stable
std::vector<Expression> expressions;
std::vector<Statement> statements;
std::vector<Issue> issues;
Identifier current_function_name;
tsl::sparse_map<Identifier, FuncDecl> functions;
tsl::sparse_map<Identifier, StructDecl> structs;
};
std::optional<AST> Parser::parse(const SourceFile& src, LexResult& lex) {
if (lex.token_types.empty()) return std::nullopt;
printf("Tokens (%lld) {\n", lex.token_types.size());
int data_pos = 0;
for (TokenType token : lex.token_types) {
if (token == TokenType::LITERAL) {
fmt::print(" literal ");
switch(lex.token_datas[data_pos].type) {
case TokenData::Type::STRING:
fmt::print("(string): \"{}\"\n", lex.token_datas[data_pos++].string_literal);
break;
case TokenData::Type::CHAR:
fmt::print("(char): '{}'\n", lex.token_datas[data_pos++].char_literal);
break;
case TokenData::Type::INT:
fmt::print("(int): {}\n", lex.token_datas[data_pos++].int_literal);
break;
case TokenData::Type::UINT:
fmt::print("(uint): {}\n", lex.token_datas[data_pos++].uint_literal);
break;
case TokenData::Type::FLOAT:
fmt::print("(float): {}\n", lex.token_datas[data_pos++].float_literal);
break;
case TokenData::Type::IDENTIFIER:
fmt::print("(identifier): \"{}\"\n", lex.token_datas[data_pos++].identifier);
break;
}
}
else if (token == TokenType::IDENTIFIER) {
fmt::print(" identifier: \"{}\"\n", lex.token_datas[data_pos++].identifier);
}
else fmt::print(" '{}'\n", TokenTypes::stringify(token));
}
printf("}\n");
std::optional<AST> ast = ParserUnit(src, lex).parse();
return ast;
} | true |
2d3097d6e93f53014f7d61c201ab71e2490e6ceb | C++ | MFarradji/inf3105 | /labs/lab10/lab10a.cpp | UTF-8 | 404 | 3.1875 | 3 | [
"MIT"
] | permissive | #include <iostream>
#include <string>
#include <vector>
using namespace std;
int main() {
vector<string> tab;
tab.push_back("un"); // tab.ajouter("un");
tab.push_back("deux");
tab.push_back("trois");
tab.push_back("quatre");
tab.push_back("cinq");
vector<string> tab2 = tab;
for (vector<string>::iterator iter = tab2.begin(); iter != tab2.end(); ++iter)
cout << *iter << endl;
}
| true |
bfada6ac28009bb9291d23a2648f699f1d51c652 | C++ | soneoed/cycloid | /main.cpp | UTF-8 | 1,846 | 2.90625 | 3 | [] | no_license | /*
*/
#include "main.h"
#include "locomotion/cmotion.h"
#include "control/controlthread.h"
// Thread scheduling variables (semaphores, mutexes, etc)
sem_t NewSensorDataSemaphore;
sem_t ControlReadySemaphore;
void createThreadScheduling();
void createControlThread(CMotion* motion);
int main()
{
createThreadScheduling();
CMotion* Motion = new CMotion();
createControlThread(Motion);
return 0;
}
void createThreadScheduling()
{
// create and initialise thread scheduling tools
int result = 0;
result = sem_init(&NewSensorDataSemaphore, 0, 0);
if (result == -1)
{
cout << "MAIN: Failed to initialise NewSensorDataSemaphore. Error code: " << errno << endl;
return;
}
result = sem_init(&ControlReadySemaphore, 0, 1);
if (result == -1)
{
cout << "MAIN: Failed to initialise ControlReadySemaphore. Error code: " << errno << endl;
return;
}
}
void createControlThread(CMotion* motion)
{
// create control thread
cout << "MAIN: Creating controlthread as realtime, with priority " << CONTROLTHREAD_PRIORITY << endl;
int err;
pthread_t controlthread;
err = pthread_create(&controlthread, NULL, runControlThread, motion); // the control thread needs the motion
if (err > 0)
{
cout << "MAIN: Failed to create controlthread. Error code: " << err << endl;
return;
}
sched_param param;
param.sched_priority = CONTROLTHREAD_PRIORITY;
pthread_setschedparam(controlthread, SCHED_FIFO, ¶m);
// double check
int actualpolicy;
sched_param actualparam;
pthread_getschedparam(controlthread, &actualpolicy, &actualparam);
cout << "MAIN: Actual settings for controlthread; Policy: " << actualpolicy << " Priority: " << actualparam.sched_priority << endl;
pthread_join(controlthread, NULL);
}
| true |
b04f6d73854723dc598aef77561cf9b320ac9dde | C++ | RashikAnsar/everyday_coding | /problems/arrays/sunny_buildings.cpp | UTF-8 | 673 | 3.28125 | 3 | [] | no_license | /**
* The heights of certain Buildings which lie adjacent to each other are given.
*Light starts falling from left side of the buildings. If there is a building
*of certain Height, all the buildings to the right side of it having lesser
*heights cannot see the sun . The task is to find the total number of such
*buildings that receive light.
***/
#include <climits>
#include <iostream>
using namespace std;
int main() {
int n, ans = 0, left_max_height = INT_MIN;
cin >> n;
for (int i = 0; i < n; i++) {
int num;
cin >> num;
if (num >= left_max_height) {
ans++;
left_max_height = num;
}
}
cout << ans << endl;
return 0;
}
| true |
b54c720d107046131df74ab4ab41a8d172a1900f | C++ | panu2306/Data-Structure-Programs | /stack_array_implementation.cpp | UTF-8 | 1,190 | 3.828125 | 4 | [] | no_license | #include <bits/stdc++.h>
using namespace std;
#define MAX_SIZE 100
void push(int ele);
int pop();
int size();
bool isEmpty();
int returnTop();
int arr[MAX_SIZE];
int top = -1;
int main(){
int op = -1;
int ele;
cout << "choose the operation - 1. Push 2.Pop 3.Return Top 4. Return if stack empty 5. size of stack " << endl;
while(op != 0){
cin >> op;
switch(op){
case 1:{
cout << "Enter ele to insert into stack: ";
cin >> ele;
push(ele);
break;
}
case 2:{
int e = pop();
cout << e << " is popped!" << endl;
break;
}
case 3:{
cout << "Top is: " << returnTop() << endl;
break;
}
case 4:{
isEmpty() ? cout << "True" << endl : cout << "False" << endl;
break;}
case 5:{
cout << "Size of stack" << size() << endl;
break;}
default:{
cout << "Enter Valid Operation" << endl;
break; }
}}
return 0;
}
void push(int ele){
top += 1;
arr[top] = ele;
}
int returnTop(){
return arr[top];
}
bool isEmpty(){
if(top == -1){
return true;
}else{
return false;
}
}
int pop(){
if(top == -1){
cout << "No element in stack" << endl;
}
top -= 1;
return arr[top+1];
}
int size(){
return top+1;
}
| true |
c604bc8e3536b0450bc7fd3e1fc2cd6dbda3aebe | C++ | dshin21/RPNCalculator | /subtraction_operation.hpp | UTF-8 | 469 | 3.078125 | 3 | [] | no_license | #pragma once
#include <iostream>
#include "abstract_operation.hpp"
class subtraction_operation : public abstract_operation {
public:
static const char operation_CODE = '-';
subtraction_operation() : abstract_operation(operation_CODE) {};
~subtraction_operation();
int perform(int, int) override;
};
inline subtraction_operation::~subtraction_operation() {};
int subtraction_operation::perform(int first, int second) {
return first - second;
} | true |
27cb378001b4252ebee124981797bedb61100aa3 | C++ | liuning587/D6k2.0master | /d6k/trunk/src/mail/queue_impl.h | GB18030 | 2,356 | 2.765625 | 3 | [] | no_license | /*! @file queue_impl.h
<PRE>
********************************************************************************
ģ :
ļ : queue_impl.h
ļʵֹ : ̶еĴ
: LiJin
汾 : V1.00
--------------------------------------------------------------------------------
ע : Ϊǵƽ̨ļδȷԣʲpimplģʽ
--------------------------------------------------------------------------------
ļ¼ :
汾
********************************************************************************
</PRE>
* @brief ̶еĴ
* @author LiJin
* @version 1.0
* @date 2016.09.15
*******************************************************************************/
#ifndef QUEUE_IMPL_H
#define QUEUE_IMPL_H
#include <boost/interprocess/ipc/message_queue.hpp>
#include <memory>
class CQueue
{
public:
CQueue();
explicit CQueue(int nID) :m_nQueueID(nID), m_nOpenCount(0), m_nSentMailID(0)
{
m_bIsOpened = false;
}
~CQueue();
public:
bool Create(const char *pszName,size_t nNum,size_t nSize);
void Destroy();
bool Open(const char *pszName);
void Close( );
bool Send(const unsigned char *pData, size_t nSize, unsigned int nPriority);
bool TrySend(const unsigned char *pData, size_t nSize, unsigned int nPriority);
bool Send(const unsigned char *pData, size_t nSize, unsigned int nPriority,unsigned int nTimeOut);
bool Receive(unsigned char * pBuff, size_t nBuffSize, size_t & nRecvdSize, unsigned int & nPriority);
bool TryReceive(unsigned char * pBuff, size_t nBuffSize, size_t & nRecvdSize, unsigned int & nPriority);
bool Receive(unsigned char * pBuff, size_t nBuffSize, size_t & nRecvdSize, unsigned int & nPriority, unsigned int nTimeOut);
std::string &GetName()
{
return m_szName;
}
int GetQueueID()const
{
return m_nQueueID;
}
unsigned int GetMailID()
{
m_nSentMailID++;
return m_nSentMailID;
}
bool IsOpened()
{
return m_bIsOpened;
}
private:
//! Ƿ
bool m_bIsOpened;
std::shared_ptr<boost::interprocess::message_queue> m_pQue;
std::string m_szName;
size_t m_nOpenCount;
int m_nQueueID; //! еıʶ
unsigned int m_nSentMailID; //! ʼıʶ
};
#endif // QUEUE_IMPL_H
/** @}*/
| true |
e0c3de83122490fe070080d24fdb73da8a44c91f | C++ | meskandari/Power-Grid | /Cpp files/Picture.cpp | UTF-8 | 2,142 | 3.03125 | 3 | [] | no_license | #include <string>
#include <allegro5/allegro.h>
#include <allegro5/allegro_image.h>
#include "Picture.h"
#include <iostream>
// Default constructor. Doesn't build the picture yet.
Picture::Picture(): Graphic() {
file = "";
bitmap = nullptr;
resize = 1;
}
// Sets the picture name and file name.
Picture::Picture(std::string _name, std::string _file): Graphic(_name) {
file = _file;
bitmap = al_load_bitmap(file.c_str());
resize = 1;
}
// Sets the picture name and file name, as well as its coordinates.
Picture::Picture(std::string _name, std::string _file, int _x, int _y): Graphic(_name, _x, _y) {
file = _file;
bitmap = al_load_bitmap(file.c_str());
resize = 1;
}
// Full constructor. Sets picture name, file name, coordinates, and resize value.
Picture::Picture(std::string _name, std::string _file, int _x, int _y, float _resize) : Graphic(_name, _x, _y) {
file = _file;
bitmap = al_load_bitmap(file.c_str());
resize = _resize;
}
Picture::~Picture() {
al_destroy_bitmap(bitmap);
bitmap = nullptr;
}
// Draws the picture onto the screen.
void Picture::draw() {
if (!hidden && bitmap != nullptr) {
al_draw_scaled_bitmap(bitmap, 0, 0,
al_get_bitmap_width(bitmap), al_get_bitmap_height(bitmap),
x, y, al_get_bitmap_width(bitmap)*resize, al_get_bitmap_height(bitmap)*resize, 0);
}
}
// Returns true if the given Click coordinates collide with the picture.
bool Picture::wasClicked(int _x, int _y) {
if (hidden) {
return false;
}
int width = al_get_bitmap_width(bitmap) * resize;
int height = al_get_bitmap_height(bitmap) * resize;
return (_x >= x && _x <= x + width && _y >= y && _y <= y + height);
}
// Changes the picture to the given file name.
void Picture::changePicture(std::string _file) {
if (file == _file) {
return;
}
file = _file;
bitmap = al_load_bitmap(file.c_str());
}
// Sets the resize of the picture. 1 = default scale (100%)
void Picture::set_resize(float _resize) {
resize = _resize;
}
// Returns the current resize percentage of the picture.
float Picture::get_resize() const {
return resize;
} | true |
9becc919a6217b96aaa635fa2454847251398f05 | C++ | stefanalex99/algorithm-design | /CPP/data-structures/Circular_Queue.cpp | UTF-8 | 3,692 | 4.21875 | 4 | [
"MIT"
] | permissive | /** Circular Queue */
#define DEFAULT_SIZE 100
#include <iostream>
#include <climits>
template <typename T>
class Queue {
private:
T *container;
int numElems;
int size;
int head, tail;
public:
/** Constructor */
Queue() {
container = new T[DEFAULT_SIZE];
numElems = 0;
this->size = DEFAULT_SIZE;
head = tail = 0;
}
/** 2nd Constructor */
Queue(int size) {
container = new T[size];
numElems = 0;
this->size = size;
head = tail = 0;
}
/** Destructor */
~Queue() {
delete[] container;
}
/** Assignment operator */
Queue &operator=(const Queue ©) {
this->container = new T[copy.size];
for (int i = 0; i < copy.size; i++) {
this->container[i] = copy.container[i];
}
this->size = copy.size;
this->numElems = copy.numElems;
this->head = copy.head;
this->tail = copy.tail;
return *this;
}
/** Copy Constructor */
Queue(const Queue ©) {
this->container = new T[copy.size];
for (int i = 0; i < copy.size; i++) {
this->container[i] = copy.container[i];
}
this->size = copy.size;
this->numElems = copy.numElems;
this->head = copy.head;
this->tail = copy.tail;
}
/** Insert an element into the circular queue */
void enQueue(T x) {
if (isFull()) {
std::cout << "Can't enqueue, queue is full!\n";
return;
}
container[tail] = x;
tail = (tail + 1) % size;
numElems++;
}
/** Delete an element from the circular queue */
void deQueue() {
if (isEmpty()) {
std::cout << "Can't dequeue, queue is empty!\n";
return;
}
numElems--;
head = (head + 1) % size;
}
/** Get the front item from the queue */
int front() {
if (isEmpty()) {
return INT_MIN;
}
return container[head];
}
/** Checks whether the circular queue is empty or not */
bool isEmpty() {
return !numElems;
}
/** Checks whether the circular queue is full or not */
bool isFull() {
return numElems == size;
}
/** Overloading << operator */
template <typename U>
friend std::ostream& operator<< (std::ostream& stream, Queue<U> &obj);
};
template <typename T>
std::ostream& operator<< (std::ostream& stream, Queue<T> &obj) {
for (int i = 0; i < obj.numElems; i++) {
T front = obj.front();
stream << front << " ";
obj.deQueue();
obj.enQueue(front);
}
stream << std::endl;
return stream;
}
int main() {
/** Checking functionality of Circular Queue */
Queue<int> q(4);
/** Checking isEmpty */
if (q.isEmpty()) {
std::cout << "Queue is empty\n";
}
/** Checking deQueue for empty queue */
q.deQueue();
/** Checking enQueue */
q.enQueue(2);
q.enQueue(3);
q.enQueue(-4);
q.enQueue(23);
/** Checking operator<< overloading */
std::cout << q;
/** Checking enQueue for full queue */
q.enQueue(2);
/** Checking isFull */
if (q.isFull()) {
std::cout << "Queue is full\n";
}
/** Checking deQueue */
q.deQueue();
std::cout << q;
/** Checking front */
std::cout << q.front() << std::endl;
/** Checking Copy Constructor */
Queue<int> p = q;
std::cout << p;
/** Checking operator= overloading */
Queue<int> r;
r = p;
std::cout << r;
q.enQueue(2);
r = q;
std::cout << r;
return 0;
}
| true |
154085666915166418517b74db95f055045e2b4d | C++ | antoinechalifour/Cpp_TP4 | /CTableGType.h | UTF-8 | 1,416 | 3.28125 | 3 | [] | no_license | #ifndef _CTableGTypeT_H
#define _CTableGTypeT_H
template<class T, int N=10>
class CTableGType{
private:
T tab[N];
int lastIndex;
public:
CTableGType();
CTableGType(const CTableGType<T, N>&);
~CTableGType();
CTableGType& operator=(const CTableGType<T, N>&);
T operator[](int i) const;
T& operator[](int i);
int getSize();
void pushElement(T i);
T popElement();
};
template<class T, int N> CTableGType<T, N>::CTableGType(){ lastIndex=-1;}
template <class T, int N>CTableGType<T, N>::CTableGType(const CTableGType<T, N>& ct):
lastIndex(ct.lastIndex)
{
for(int i=0 ; i<=lastIndex ; i++)
tab[i]=ct[i];
}
template<class T, int N> T CTableGType<T, N>::operator[](int i) const{
if(i<0) throw -1;
if(i>lastIndex) throw -2;
return tab[i];
}
template<class T, int N> T& CTableGType<T, N>::operator[](int i){
if(i<0) throw -1;
if(i>lastIndex) throw -2;
return tab[i];
}
template<class T, int N> CTableGType<T, N>& CTableGType<T, N>::operator=(const CTableGType<T, N>& ct){
lastIndex=ct.lastIndex;
for(int i=0 ; i<=lastIndex ; i++)
tab[i]=ct[i];
return *this;
}
template<class T, int N> int CTableGType<T, N>::getSize(){
return lastIndex+1;
}
template<class T, int N> void CTableGType<T, N>::pushElement(T i){
tab[++lastIndex]=i;
}
template<class T, int N> T CTableGType<T, N>::popElement(){
return tab[lastIndex--];
}
template<class T, int N> CTableGType<T, N>::~CTableGType(){}
#endif
| true |
ed1c2873fdb6812df3e8c2a35db1720b08a586e3 | C++ | leonardovallem/grafos-implementation | /dp/main.cpp | UTF-8 | 614 | 3.140625 | 3 | [] | no_license | #include <iostream>
#include "Matrix.h"
int main() {
Matrix grafo;
grafo.add("1");
grafo.add("2");
grafo.add("3");
grafo.add("4");
grafo.addRelation("1", "2", 2);
grafo.addRelation("3", "1", 5);
grafo.addRelation("3", "4", 3);
grafo.addRelation("4", "3", 9);
grafo.addRelation("1", "4", 6);
grafo.addRelation("2", "4", 1);
grafo.addRelation("2", "3", 4);
grafo.addRelation("4", "2", 7);
grafo.addRelation("4", "4", 3);
std::cout << grafo.toString() << std::endl;
grafo.remove("2");
std::cout << grafo.toString() << std::endl;
return 0;
}
| true |
fd6814752bae9105a8e2f1f42b23ded99d944ffd | C++ | amj311/cs142-lab8-shopping-cart | /ItemToPurchase.h | UTF-8 | 702 | 3.078125 | 3 | [] | no_license | #ifndef ITEMTOPURCHASE_H
#define ITEMTOPURCHASE_H
#include <string>
using namespace std;
class ItemToPurchase {
public:
//Default constructor
ItemToPurchase(string itemName = "none", string itemDescription = "none", double itemPrice = 0.0, int itemQuantity = 0);
void SetName(string nameToSet);
string GetName();
void SetDescription(string descriptionToSet);
string GetDescription();
void SetPrice(double priceToSet);
double GetPrice();
void SetQuantity(int quantityToSet);
int GetQuantity();
string PrintCost();
string PrintDescription();
private:
string itemName;
string itemDescription;
double itemPrice;
int itemQuantity;
};
#endif
| true |
c384d3f4401444ad5f8a10aef04534c1bb4b6b21 | C++ | rohitbhatghare/c-c- | /Sept-08-20/assignment23.cpp | UTF-8 | 993 | 3.359375 | 3 | [] | no_license | #include<iostream>
#include<conio.h>
using namespace std;
int main(int x,int y)
{
int x,y;
cout<<"\n Enter Value of "<<endl;
cout<<"x="<<endl;
cin>>x;
cout<<endl;
cout<<"\n Enter Value of "<<endl;
cout<< "y="<<endl;
cin>>y;
if((x>0)&&(y>0))
{
cout<<"The input belongs to Quadrant-1 :"<<endl;
cout<<"(where all values are in positive manner)"<<endl;
}
else if((x<0)&&(y>0))
{
cout<<"The input belongs to Quadrant-2 :"<<endl;
cout<<"(where X is Negative and Y is positive manner)"<<endl;
}
else if((x<0)&&(y<0))
{
cout<<"The input belongs to Quadrant-3 :"<<endl;
cout<<"(where all values are in negative manner)"<<endl;
}
else if((x>0)&&(y<0))
{
cout<<"The input belongs to Quadrant-3 :"<<endl;
cout<<"(where X is positive and Y is negative manner)"<<endl;
}
}
int fun()
{
return (x,y);
}
| true |
0c9cb323a386f9efe7c5a51c90bf26951ee4a77e | C++ | phoenix76/teach_projects | /Prata_S/Prata_S/pr56.cpp | UTF-8 | 808 | 3.4375 | 3 | [] | no_license | #include <iostream>
#include <array>
int main()
{
const char *months[] =
{
"January",
"February",
"March",
"April",
"May",
"June",
"July",
"August",
"September",
"October",
"November",
"December"
};
int price[3][13] = { 0 };
int all = 0;
int year = 2012;
for(int i = 0; i < 3; i++)
{
for(int k = 0; k < 12; k++)
{
std::cout << "Enter the price for " << months[k] << " month of " << year << " year: ";
std::cin >> price[i][k];
price[i][12] += price[i][k];
}
year++;
all += price[i][12];
}
year = 2012;
for(int i = 0; i < 3; i++, year++)
std::cout << "Sell books of " << year << " year is: " << price[i][12] << " exmp." << std::endl;
std::cout << "Count of books for the all time is " << all << " exmp." << std::endl;
system("pause");
return 0;
} | true |
04c371c1456a1f17b3a352ec35ae01ee89c19f97 | C++ | vinothcse123/Miscellaneous | /PHN-CodeUpload/user_defined_key_for_map.cpp | UTF-8 | 548 | 3.1875 | 3 | [] | no_license | #include<iostream>
#include <algorithm>
#include <map>
template<typename T1,typename T2>
class KeyPair
{
public:
T1 key1;
T2 key2;
KeyPair(T1 a,T2 b): key1(a),key2(b) {}
bool operator<(const KeyPair<T1,T2> &obj)const
{
if(key1 < obj.key1)
{
return true;
}
return false;
}
};
int main()
{
std::map<KeyPair<int,int>,int> l_timePeriodMap;
l_timePeriodMap.insert( std::make_pair<KeyPair<int,int>,int>(KeyPair<int,int>(5,20),100) );
return 0;
}
| true |
27f246e64e5072b2a011e97500c0b210b501f2a6 | C++ | zlumer/eos-london-poker | /contracts/notechain/notechain.cpp | UTF-8 | 22,097 | 2.59375 | 3 | [] | no_license | #include <eosiolib/eosio.hpp>
#include <eosiolib/print.hpp>
#include <eosiolib/asset.hpp>
#include <eosiolib/currency.hpp>
#include <eosiolib/singleton.hpp>
#include <eosiolib/time.hpp>
#include <eosiolib/system.h>
#include <eosio.token/eosio.token.hpp>
using namespace eosio;
struct playerpair
{
uint64_t alice;
uint64_t bob;
};
class poker : public eosio::contract
{
private:
public:
using contract::contract;
enum roundstatename
{
NOT_STARTED,
WAITING_FOR_PLAYERS,
TABLE_READY,
SHUFFLE,
RECRYPT,
DEAL_POCKET,
BET_ROUND,
DEAL_TABLE,
SHOWDOWN,
END
};
/// @abi table rounddatas
struct rounddata
{
uint64_t table_id;
// current state of the game
roundstatename state;
// target player (behavior depends on current state)
account_name target;
// first player
account_name alice;
// second player
account_name bob;
// bankroll (total available money)
eosio::asset alice_bankroll;
eosio::asset bob_bankroll;
// current round bets
eosio::asset alice_bet;
eosio::asset bob_bet;
// amount of money needed to enter this table
eosio::asset buy_in;
// table cards
vector<checksum256> table_cards;
// amount of cards that came into play
uint8_t cards_dealt;
// array of encrypted cards in a deck
vector<checksum256> encrypted_cards;
// player private keys (PK_0, PK_1-PK_52)
vector<checksum256> alice_keys;
vector<checksum256> bob_keys;
// whether the players are ready to play
bool alice_ready;
bool bob_ready;
auto primary_key() const { return table_id; }
};
typedef eosio::multi_index< N(rounddata), rounddata
// indexed_by< N(getbyuser), const_mem_fun<notestruct, account_name, ¬estruct::get_by_user> >
> rounddatas;
// we need this struct and table to access eosio.token balances
struct account
{
asset balance;
uint64_t primary_key()const { return balance.symbol.name(); }
};
typedef eosio::multi_index<N(accounts), account> accounts;
//////////// GAME SEARCH SIMPLIFIED FOR HACKATHON ////////////
/// @abi action
void search_game( /* asset min_stake, asset max_stake */ ) // only one bet possible for hackathon
{
/* player searches a suitable table (for hackathon any table is suitable) */
rounddatas datas(_self, _self);
for (auto table_it = datas.begin(); table_it != datas.end(); ++table_it)
{
if (table_it->state != WAITING_FOR_PLAYERS)
{
// skip already playing tables
continue;
}
if (table_it->alice == _self)
{
// can't play with myself
continue;
}
if (table_it->bob == account_name())
{
// found suitable table, let's join it
datas.modify(table_it, _self, [&]( auto& table ) {
table.bob = _self;
table.state = TABLE_READY;
});
return;
}
}
// couldn't find suitable table, let's create a new one
datas.emplace(_self, [&]( auto& table ) {
table.table_id = datas.available_primary_key();
table.alice = _self;
table.state = WAITING_FOR_PLAYERS;
// table buy-in is hardcoded for the duration of hackathon
table.buy_in = asset(1000, CORE_SYMBOL);
});
}
/// @abi action
void cancel_game(uint64_t table_id)
{
/* cancel game before the start */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert((table_it->state == WAITING_FOR_PLAYERS) || (table_it->state == TABLE_READY));
assert((_self == table_it->alice) || (_self == table_it->bob));
if (_self == table_it->alice)
{
// this is the user that created table (alice)
datas.modify(table_it, _self, [&](auto& table) {
// make other player (bob) the creator
table.alice = table.bob;
table.bob = account_name();
table.state = WAITING_FOR_PLAYERS;
table.alice_ready = false;
table.bob_ready = false;
});
}
else
{
// just remove the player from table
datas.modify(table_it, _self, [&](auto& table) {
table.bob = account_name();
table.state = WAITING_FOR_PLAYERS;
table.alice_ready = false;
table.bob_ready = false;
});
}
}
/// @abi action
void start_game(uint64_t table_id)
{
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == TABLE_READY);
assert((_self == table_it->alice) || (_self == table_it->bob));
// check if other player is ready
bool ready = (_self == table_it->alice) ? table_it->bob_ready : table_it->alice_ready;
if (!ready)
{
// other player is not ready, wait for them
datas.modify(table_it, _self, [&](auto& table) {
if (_self == table.alice)
{
table.alice_ready = true;
}
else
{
table.bob_ready = true;
}
});
}
else
{
// both players are ready, we can start the game and shuffle cards
datas.modify(table_it, _self, [&](auto& table) {
table.state = SHUFFLE;
table.target = table.alice;
table.cards_dealt = 0;
table.alice_keys = vector<checksum256>(53);
table.bob_keys = vector<checksum256>(53);
});
}
// now we should hold the bankroll amount of money on user account (hard-coded for now)
// FIXME: this stake is lost if game is cancelled, but game cancellation is not handled under hackathon time pressure
asset newBalance(table_it->buy_in.amount * 2, table_it->buy_in.symbol);
action(
permission_level{ _self, N(active) },
N(eosio.token), N(transfer),
std::make_tuple(_self, N(notechainacc), newBalance, std::to_string(table_it->table_id))
).send();
}
bool enoughMoney(account_name opener, asset quantity)
{
return getUserBalance(opener, quantity).amount >= quantity.amount;
}
asset getUserBalance(account_name opener, asset quantity)
{
accounts acc( N(eosio.token), opener );
auto balance = acc.get(quantity.symbol.name());
return balance.balance;
}
///////////////////////////////////////////////////////////
// SIMPLIFIED FOR HACKATHON (only needed to finalize on-chain cheating detection, trivial to implement)
checksum256 encrypt(checksum256 card, checksum256 pk)
{
/* encrypts card with commutative cryptography algorithm */
/* XOR is not secure and is only used for illustration purposes. ElGamal/SRA are okay with certain params. */
// xor card with pk
return card;
}
// SIMPLIFIED FOR HACKATHON (only needed to finalize on-chain cheating detection, trivial to implement)
checksum256 decrypt(checksum256 card, checksum256 pk)
{
/* decrypts card with commutative cryptography algorithm */
/* XOR is not secure and is only used for illustration purposes. ElGamal/SRA are okay with certain params. */
// xor card with pk
return card;
}
///////////////////////// SHUFFLING METHODS ////////////////////////////
/// @abi action
void deck_shuffled(uint64_t table_id, vector<checksum256> encrypted_cards)
{
/* player pushes shuffled & encrypted deck */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == SHUFFLE);
assert(_self == table_it->target);
if (_self == table_it->alice)
{
// first player has shuffled the cards, we need to give cards to another player
datas.modify(table_it, _self, [&](auto& table) {
// table.state = SHUFFLE; // state doesn't change
table.target = table.bob;
table.encrypted_cards = encrypted_cards;
});
}
else
{
// both players have shuffled the cards, we can proceed with re-encryprion
datas.modify(table_it, _self, [&](auto& table) {
table.state = RECRYPT;
table.target = table.alice;
table.encrypted_cards = encrypted_cards;
});
}
}
/// @abi action
void deck_recrypted(uint64_t table_id, vector<checksum256> encrypted_cards)
{
/* player pushes re-encrypted deck */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == RECRYPT);
assert(_self == table_it->target);
if (_self == table_it->alice)
{
// first player has re-encrypted the cards, we need to give cards to another player
datas.modify(table_it, _self, [&](auto& table) {
// table.state = SHUFFLE; // state doesn't change
table.target = table.bob;
table.encrypted_cards = encrypted_cards;
});
}
else
{
// both players have re-encrypted the cards, we can proceed to game
datas.modify(table_it, _self, [&](auto& table) {
table.state = DEAL_POCKET;
table.target = table.alice;
table.cards_dealt = 0;
table.encrypted_cards = encrypted_cards;
});
}
}
/// @abi action
void card_key(uint64_t table_id, checksum256 key)
{
/* receive next card private key from player */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert((table_it->state == DEAL_TABLE) || (table_it->state == DEAL_POCKET));
assert((_self == table_it->alice) || (_self == table_it->bob));
if (table_it->state == DEAL_POCKET)
{
// we're dealing pocket cards
assert(_self != table_it->target); // we should not send encryption keys for our own cards
if (_self == table_it->alice)
{
datas.modify(table_it, _self, [&](auto& table) {
// save the key for later use in decryption
table.alice_keys[table.cards_dealt + 1] = key;
table.cards_dealt = table.cards_dealt + 1;
table.target = table.bob;
});
}
else
{
datas.modify(table_it, _self, [&](auto& table) {
// save the key for later use in decryption
table.bob_keys[table.cards_dealt + 1] = key;
table.cards_dealt = table.cards_dealt + 1;
table.target = table.alice;
if (table.cards_dealt == 4) // hardcoded pocket cards count (2 players with 2 pocket cards each)
{
// we dealt 2 cards to each player, starting betting round
table.state = BET_ROUND;
}
});
}
}
else
{
// we're dealing table cards
auto opponent_keys = (_self == table_it->alice) ? table_it->bob_keys : table_it->alice_keys;
// check if the opponent has already sent their keys
if (opponent_keys[table_it->cards_dealt + 1] == checksum256())
{
// opponent is not ready yet
datas.modify(table_it, _self, [&](auto& table) {
// save the card key for later use
if (_self == table.alice)
{
table.alice_keys[table_it->cards_dealt + 1] = key;
}
else
{
table.bob_keys[table_it->cards_dealt + 1] = key;
}
});
}
else
{
// opponent has already given their key
datas.modify(table_it, _self, [&](auto& table) {
// save the card key for later use
if (_self == table.alice)
{
table.alice_keys[table_it->cards_dealt + 1] = key;
}
else
{
table.bob_keys[table_it->cards_dealt + 1] = key;
}
// one more card is marked as dealt
table.cards_dealt = table.cards_dealt + 1;
if (table.cards_dealt < 7) // magic number 7 is `2(alice cards) + 2(bob cards) + 3 (flop cards)`
{
// flop was not fully dealt yet, waiting for more keys
return;
}
else
{
// it's either flop, turn, or river
// we don't burn card like they do in casinos, it has no effect on randomness
// but we can burn it if we decide to
table.state = BET_ROUND;
table.target = table.target; // there's a little mess with turn order, but we have no more hackathon time to fix it
}
});
}
}
}
//////////////////////// POKER GAME LOGIC METHODS ////////////////////////////
/// @abi action
void check(uint64_t table_id)
{
/* `check` (do not raise bet, do not fold cards) */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == BET_ROUND);
assert(_self == table_it->target);
// we can check only if bets are equal
assert(table_it->alice_bet == table_it->bob_bet);
if (_self == table_it->alice)
{
// first action, let the other one decide
datas.modify(table_it, _self, [&](auto& table) {
table.target = table.bob;
});
}
else
{
datas.modify(table_it, _self, [&](auto& table) {
if (table.cards_dealt < 9) // magic number 9 is `2(alice cards) + 2(bob cards) + 3 (flop cards) + 1 (turn card) + 1 (river card)`
{
table.state = DEAL_TABLE;
}
else
{
// calculate winner!
table.state = SHOWDOWN;
}
});
}
}
/// @abi action
void call(uint64_t table_id)
{
/* `call` (raise bet to match opponent raised bet) */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == BET_ROUND);
assert(_self == table_it->target);
}
/// @abi action
void raise(uint64_t table_id, eosio::asset amount)
{
/* `raise` bet (no more than current player bankroll) */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == BET_ROUND);
assert(_self == table_it->target);
}
/// @abi action
void fold(uint64_t table_id)
{
/* `fold` (drop cards, stop playing current round) */
rounddatas datas(_self, _self);
auto table_it = datas.find(table_id);
assert(table_it != datas.end());
assert(table_it->state == BET_ROUND);
assert(_self == table_it->target);
}
///////////////////// DISPUTES & CHEATING DETECTION ////////////////////
/// @abi action
void dispute(uint64_t table_id)
{
/* Open cheating dispute. The disputing player has to stake total value of all bankrolls on the table. */
}
/// @abi action
void card_keys(uint64_t table_id, vector<checksum256> private_keys)
{
/* Receives all card encryption private keys from the player to check for cheating. */
}
/// @abi action
void dispute_step(uint64_t table_id, uint8_t step_idx)
{
/* Dispute a specific encryption step. For optimization only
(players can do their calculation off-chain and then check just one). */
}
///////////////////// POKER HANDS EVALUATOR ///////////////////////
bool hasFlag(int b1, int b2)
{
// should be bitwise operation
return (b1 / b2) % 2 == 1;
}
int getSuit(int card)
{
// 0 = spades
// 1 = clubs
// 2 = hearts
// 3 = diamonds
return card / 13;
}
int getValue(int card)
{
// 0 = 2
// 1 = 3
// ...
// 8 = 10
// 9 = J
// 10 = Q
// 11 = K
// 12 = A
return card % 13;
}
vector<int> selectCombination(int c0, int c1, int c2, int c3, int c4, int c5, int c6, int comb)
{
vector<int> select = vector<int>();
if (hasFlag(comb, 1))
select.push_back(c0);
if (hasFlag(comb, 2))
select.push_back(c1);
if (hasFlag(comb, 4))
select.push_back(c2);
if (hasFlag(comb, 8))
select.push_back(c3);
if (hasFlag(comb, 16))
select.push_back(c4);
if (hasFlag(comb, 32))
select.push_back(c5);
if (hasFlag(comb, 64))
select.push_back(c6);
return select;
}
int getHighestCombination(int c0, int c1, int c2, int c3, int c4, int c5, int c6)
{
vector<int> cardCombinations = vector<int>{
31, 47, 79, 55, 87, 103, 59, 91, 107, 115, 61, 93, 109, 117, 121, 62, 94, 110, 118, 122, 124
// magic numbers! (different permutations of a 7-card array on a 5-card hand)
};
int max = 0;
for (int i = 0; i < 21; i++)
{
auto combination = selectCombination(c0, c1, c2, c3, c4, c5, c6, cardCombinations[i]);
int cc0 = combination[0];
int cc1 = combination[1];
int cc2 = combination[2];
int cc3 = combination[3];
int cc4 = combination[4];
int val = getCombinationValue(cc0, cc1, cc2, cc3, cc4);
if (val > max)
max = val;
}
return max;
}
int getCombinationValue(int c0, int c1, int c2, int c3, int c4)
{
int cv0 = getValue(c0);
int cv1 = getValue(c1);
int cv2 = getValue(c2);
int cv3 = getValue(c3);
int cv4 = getValue(c4);
// Straight flushes
if (isStraightFlush(c0, c1, c2, c3, c4, cv0, cv1, cv2, cv3, cv4))
return 1000000
+ cv0 // orders straight flushes on highest card value (2,J,Q,K,A loses to 2,3,4,5,6)
;
// Four of a kind
// 5,A,A,A,A
// K,A,A,A,A
// 6,6,6,6,Q
// 6,6,6,6,A
if (isFourOfAKind(cv0, cv1, cv2, cv3, cv4))
return 900000
+ 1000 * (cv2 + 1) // get one middle card (there's four of them)
+ (cv0 + cv4 - cv2) // kicker
;
// Full Houses
if (isFullHouse(cv0, cv1, cv2, cv3, cv4))
return 800000
+ 1000 * (cv2 + 1) // get one middle card (it will always be the one we have 3 of)
+ (cv0 + cv4 - cv2) // this will be the one we have only 2 of
;
// Flushes
if (isFlush(c0, c1, c2, c3, c4))
return 700000
+ 5 * cv4 // kickers
+ 4 * cv3
+ 3 * cv2
+ 2 * cv1
+ 1 * cv0
;
// Straights
if (isStraight(cv0, cv1, cv2, cv3, cv4))
return 600000
+ cv4 // highest card
;
// Three of a kind
if (isThreeOfAKind(cv0, cv1, cv2, cv3, cv4))
return 500000
+ 1000 * (cv2 + 1) // get one middle card (it will always be the one we have 3 of)
+ 5 * cv4 // kickers (their score will always be lower than main card, but will still help decide)
+ 4 * cv3
+ 3 * cv2
+ 2 * cv1
+ 1 * cv0
;
// Two pair
if (isTwoPairs(cv0, cv1, cv2, cv3, cv4))
return 400000
+ 1000 * (cv3 + 1) // highest pair
+ 50 * (cv1 + 1) // lowest pair
+ (cv0 + cv2 + cv4 - cv1 - cv3) // voodoo magic! (calculating the kicker)
;
// Pairs
if (isPair(cv0, cv1, cv2, cv3, cv4))
return 300000
+ getPairCoef(cv0, cv1, cv2, cv3, cv4)
;
// High cards by rank
return 5 * cv4 + 4 * cv3 + 3 * cv2 + 2 * cv1 + cv0;
}
int getPairCoef(int c0, int c1, int c2, int c3, int c4)
{
if (c0 == c1)
return 1000 * (c0 + 1) + 5 * c4 + 4 * c3 + 3 * c2;
if (c1 == c2)
return 1000 * (c1 + 1) + 5 * c4 + 4 * c3 + 1 * c0;
if (c2 == c3)
return 1000 * (c2 + 1) + 5 * c4 + 2 * c1 + 1 * c0;
if (c3 == c4)
return 1000 * (c4 + 1) + 3 * c2 + 2 * c1 + 1 * c0;
return 0;
}
bool isFourOfAKind(int c0, int c1, int c2, int c3, int c4)
{
// optimized version (cards are sorted by value already)
if ((c0 == c1)
&& (c0 == c2)
&& (c0 == c3))
return true;
if ((c4 == c1)
&& (c4 == c2)
&& (c4 == c3))
return true;
return false;
}
bool isFullHouse(int c0, int c1, int c2, int c3, int c4)
{
// 5,5,9,9,9
if ((c0 == c1) // 2 of a kind
&& (c2 == c3) && (c2 == c4)) // 3 of a kind
return true;
// 6,6,6,K,K
if ((c0 == c1) && (c0 == c2) // 3 of a kind
&& (c3 == c4)) // 2 of a kind
return true;
return false;
}
bool isFlush(int c0, int c1, int c2, int c3, int c4)
{
int suit = getSuit(c0);
return (suit == getSuit(c1))
&& (suit == getSuit(c2))
&& (suit == getSuit(c3))
&& (suit == getSuit(c4))
;
}
bool isStraightSimple(int c0, int c1, int c2, int c3, int c4)
{
if (c0 != (c1 - 1))
return false;
if (c0 != (c2 - 2))
return false;
if (c0 != (c3 - 3))
return false;
if (c0 != (c4 - 4))
return false;
return true;
}
bool isStraight(int c0, int c1, int c2, int c3, int c4)
{
// 5,6,7,8,9
// 2,3,4,5,A
// 10,J,Q,K,A
// straights can't wrap around (2,3,4,K,A is not a straight)
if (isStraightSimple(c0, c1, c2, c3, c4))
return true;
if (c0 != 0)
return false;
if (c4 != 12)
return false;
if ((c1 == (c0 + 1))
&& (c2 == (c0 + 2))
&& (c3 == (c0 + 3)))
return true;
if ((c4 == (c3 + 1))
&& (c4 == (c2 + 2))
&& (c4 == (c1 + 3)))
return true;
return false;
}
bool isStraightFlush(int c0, int c1, int c2, int c3, int c4, int cv0, int cv1, int cv2, int cv3, int cv4)
{
return isFlush(c0, c1, c2, c3, c4) && isStraight(cv0, cv1, cv2, cv3, cv4);
}
// Three of a kind
bool isThreeOfAKind(int c0, int c1, int c2, int c3, int c4)
{
if ((c0 == c1)
&& (c0 == c2))
return true;
if ((c1 == c2)
&& (c1 == c3))
return true;
if ((c2 == c3)
&& (c2 == c4))
return true;
return false;
}
// Two pair
bool isTwoPairs(int c0, int c1, int c2, int c3, int c4)
{
if (c0 == c1) // 2,2,3,3,4 or 2,2,3,4,4
return ((c2 == c3) || (c3 == c4));
if (c1 == c2) // 2,3,3,4,4
return (c3 == c4);
return false;
}
// Pairs
bool isPair(int c0, int c1, int c2, int c3, int c4)
{
return (c0 == c1) || (c1 == c2) || (c2 == c3) || (c3 == c4);
}
};
EOSIO_ABI( poker, (search_game)(cancel_game)(start_game)(deck_shuffled)(deck_recrypted)(card_key)(check)(call)(raise)(fold)(dispute)(card_keys)(dispute_step) )
| true |
6f1270f670d995a514630d412ce4be48f34067ae | C++ | RanaRanvijaySingh/my_doc_exp | /ranvijay/c++/assign.cpp | UTF-8 | 8,756 | 3.046875 | 3 | [] | no_license | #include <stdio.h>
#include <string>
#include <fstream>
#include <iostream>
using namespace std;
int check_file_type(string name);
void identify_class(string file);
void find_methods(string file, int type);
void correct_indentation(string filename,int type);
int main()
{
int type=0;
string filename;
cout<<"Enter the file name :";
getline(cin,filename);
type=check_file_type(filename);
identify_class(filename);
find_methods(filename,type);
correct_indentation(filename,3);
/*
fp = fopen("read","r");
c = getc(fp) ;
while (c!= EOF)
{
putchar(c);
c = getc(fp);
}
fclose(fp);
*/
return 0;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~CORRECT INDENTATION OF THE PROGRAMMING FILES~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
void correct_indentation(string filename,int type)
{
string line,word,word2;
char c;
fstream file(filename.c_str());
if(!file)
{
cout<<"file not found \n";return;
}
else
{
string s="__";
for(int i=0;file>>word;i++)
{
if((word.compare("class")==0)||(word.compare("def")==0)||(word.compare("if")==0))
{
getline(file,line);s=s+s;
file<<s;//INCOMPLETE AT THIS PART ..
}
if(word.compare("end")==0)
{
getline(file,line);
s=s.length()-2;
file<<s;
}
}
}
file.close();
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~IDENTIFY THE METHODS AND THE VARIABLES TYPE PRESENT~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
void find_methods(string filename, int type)
{
string spec,dtype,fname;
string word;
char c;string next1;
fstream file(filename.c_str());
if(!file)
{
cout<<"file not found \n";return;
}
else
{
switch(type)
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~FOR THE JAVA FILES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
case 1: cout<<"\n\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~properties~~~~~~~~~~~~~~~~~~~~~~\n";
for(int i=0;file>>spec;i++)
{
if((spec.compare("public")==0)||(spec.compare("private")==0)||(spec.compare("protected")==0))
{
file>>dtype;
if((dtype.compare("String")==0)||(dtype.compare("int")==0)||(dtype.compare("float")==0)||(dtype.compare("Long")==0)||(dtype.compare("void")==0)||(dtype.compare("Double")==0))
{
file>>fname;
string temp=fname;
int flag=0,flag1=0;
for(int j=0;j<temp.length();j++)
{
if(temp[j]=='(') flag=1;
}
if(flag==0){cout<<"variable :"<<fname<<"\t\tdate type :"<<dtype<<"\t\tspecifer :"<<spec<<endl;}
else
{
string temp1=fname;string next;
for(int j=0;j<temp1.length();j++)
{
if((temp1[j]=='(')&&(temp1[j+1]!=')')) flag1=1;
}
if(flag1==1)
{
file>>next;cout<<"\n\nthe function is : "<<fname<<" "<<next<<endl;
}
else
cout<<"\n\nthe function is : "<<fname<<endl;
}
}
}
}
file.close();
break;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~FOR THE PHP FILES~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
case 2:
for(int i=0;file>>word;i++)
{
if(word.compare("function")==0)
{
file>>fname;
cout<<"\n\nthe function is : "<<fname<<endl;
}
if((word.compare("public")==0)||(word.compare("private")==0)||(word.compare("protected")==0)||(word.compare("var")==0))
{
file>>next1;
if(next1.compare("function")==0)
{
file>>fname;int flag1=0;
string temp1=fname;string next;
for(int j=0;j<temp1.length();j++)
{
if((temp1[j]=='(')&&(temp1[j+1]!=')')) flag1=1;
}
if(flag1==1)
{
file>>next;cout<<"\n\nthe function is : "<<fname<<" "<<next<<endl;
}
else
cout<<"\n\nthe function is : "<<fname<<endl;
}
if(next1[0]=='$'&&next1[1]!='t')
{
cout<<"\nvariable : "<<next1<<endl;
}
}
}
file.close(); break;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~FOR THE RUBY FILES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
case 3:for(int i=0;file>>word;i++)
{
if(word[0]=='@')
{
cout<<"\nvariable :"<<word<<endl;
}
if(word.compare("def")==0)
{
file>>fname;
cout<<"\nfunction is : "<<fname<<endl;
}
}
file.close(); break;
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~IDENTIFY THE CLASSES IN THE CALSS~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
void identify_class(string filename)
{
string line;
char c;
fstream file(filename.c_str());
if(!file)
{
cout<<"file not found \n";return;
}
else
{
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
//cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
string line,classname;
for(int i=0;file>>line;i++)
{
if(line.compare("class")==0)
{
file>>classname;
cout<<"the class name is : "<<classname<<"\n\n"<<endl;
//cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
}
}
}
file.close();
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~IDENTIFY THE FILE TYPE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
int check_file_type(string name)
{
string file_type;int c=0,flag=0;
int size;
fstream file(name.c_str());
if(!file)
{
cout<<"file not found \n";return 0;
}
else
{
for(int i=0;i<name.length();i++)
{
if(name[i]=='.')
{
flag=1;
for(int j=i+1;j<name.length();j++)
file_type=file_type+name[j];
size=file_type.length();
}
if(flag==1)break;
}
if(file_type.compare("java")==0)
{ cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
cout<<"IT'S A JAVA FILE\n";
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
return 1;
}
else if(file_type.compare("php")==0)
{ cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
cout<<"IT'S A PHP FILE\n";
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
return 2;
}
else if(file_type.compare("cpp")==0)
{
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
cout<<"IT'S A c++ FILE\n";
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
return 4;
}
else if(file_type.compare("rb")==0)
{
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
cout<<"IT'S A RUBY FILE\n";
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
return 3;
}
else if(file_type[size-1]=='p')
{
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
cout<<"IT'S A PHP FILE\n";
cout<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";
return 2;
}
else
{
cout<<"file not identified it does not have any extension.\n";
return 0;
}
}
}
| true |
9f2c1c3ce4113369eb0367d9d8769b8af562cfe1 | C++ | fish-ball/acm.zju.edu.cn | /17XX/zoj.1766.src.1.cpp | GB18030 | 1,176 | 2.921875 | 3 | [] | no_license | // 1788059 2009-03-13 22:51:21 Accepted 1766 C++ 0 184 ͵
// ַע⣺Words consist of the characters {a-z,A-Z,0-9}. Words are separated by whitespace, end-of-line, and punctuation.
#include <iostream>
#include <string>
#include <algorithm>
#include <map>
#include <vector>
using namespace std;
map<string, int> MP;
int cnt = 0;
vector<string> V;
int main() {
string s;
while(cin >> s) {
while(ispunct(s[s.size()-1])) s.erase(s.size()-1);
while(ispunct(s[0])) s.erase(0, 1);
for(int i = 0; i < s.size(); ++i) s[i] = tolower(s[i]);
for(int i = 0; i < s.size(); ++i) {
if(ispunct(s[i])) {
MP[s.substr(0, i)]++;
s.erase(0, i + 1);
}
}
MP[s]++;
}
for(map<string, int>::iterator it = MP.begin(); it != MP.end(); ++it) {
if(it->second < cnt) continue;
if(it->second > cnt) V.clear();
cnt = it->second;
V.push_back(it->first);
}
sort(V.begin(), V.end());
cout << cnt << " occurrences" << endl;
for(int i = 0; i < V.size(); ++i)
cout << V[i] << endl;
}
| true |
51eeb02aa661c62844d3efffca55b8285ceadd71 | C++ | jobhope/TechnicalNote | /code/FactoryMethod.cpp | UTF-8 | 2,059 | 3.515625 | 4 | [
"MIT"
] | permissive | #include<iostream>
#include<memory>
#include<string>
class Drink
{
public:
virtual ~Drink() = default;
virtual std::string getName() const = 0;
};
class Coffee : public Drink
{
std::string getName() const override
{
return "커피";
}
};
class Coke : public Drink
{
std::string getName() const override
{
return "콜라";
}
};
class Cocoa : public Drink
{
std::string getName() const override
{
return "코코아";
}
};
enum class DrinkType
{
Coffee,
Coke,
Cocoa
};
class DrinkFactory
{
public:
virtual ~DrinkFactory() = default;
virtual std::unique_ptr<Drink> Create() const = 0;
};
class CoffeeFactory : public DrinkFactory
{
public:
std::unique_ptr<Drink> Create() const override
{
return std::make_unique<Coffee>();
}
};
class CokeFactory : public DrinkFactory
{
public:
std::unique_ptr<Drink> Create() const override
{
return std::make_unique<Coke>();
}
};
class CocoaFactory : public DrinkFactory
{
public:
std::unique_ptr<Drink> Create() const override
{
return std::make_unique<Cocoa>();
}
};
class VendingMachine final
{
public:
VendingMachine(std::unique_ptr<DrinkFactory>&& drinkFactory) : drinkFactory_(std::move(drinkFactory))
{}
void Create(std::unique_ptr<DrinkFactory>&& creator)
{
drinkFactory_ = std::move(creator);
}
void PrintDrinkName() const
{
std::cout << "Maked drink's name : " << drinkFactory_->Create()->getName() << std::endl;
std::cout << std::endl;
}
private:
std::unique_ptr<DrinkFactory> drinkFactory_;
};
int main()
{
VendingMachine vendingMachine(std::make_unique<CoffeeFactory>());
std::cout << "==== Vending Machine Factory ====" << std::endl;
vendingMachine.PrintDrinkName();
vendingMachine.Create(std::make_unique<CokeFactory>());
vendingMachine.PrintDrinkName();
vendingMachine.Create(std::make_unique<CocoaFactory>());
vendingMachine.PrintDrinkName();
return 0;
} | true |
bfbfa05f26ab60b8967eba2c3b2123a72cd0ef6e | C++ | Alpha0531/Peliculas | /Serie.cpp | UTF-8 | 653 | 3.046875 | 3 | [] | no_license | #include "Serie.h"
//Constructores
Serie::Serie(){
int id = 0;
string Nombre = "";
int numCap=0;
}
Serie::Serie(int id,string Nombre, string genero, int numCap){
this->id = id;
this->Nombre=Nombre;
this->numCap=numCap;
}
//Getter
int Serie::getIdS(){
return id;
}
string Serie::getNombre(){
return Nombre;
}
int Serie::getNumCap(){
return numCap;
}
string Serie::getGenero(){
return genero;
}
//Setters
void Serie::setIdS(int id){
this -> id = id;
}
void Serie::setEp(Episodio ep, int h){
listE[h]=ep;
}
//Virtual
void Serie::mostrarId(){
cout<<"El id de la serie es: "<<getIdS()<<endl;
} | true |
01912fe295b9b2300103f4a6a26d043fcec2e7cb | C++ | p15-git-acc/code | /semaphores/sem_make.cpp | UTF-8 | 514 | 2.90625 | 3 | [] | no_license | #include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <semaphore.h>
int main(int argc, char **argv)
{
if(argc!=3)
{
printf("Usage:- sem_make <sem_name> <no_resources>\n");
exit(1);
}
sem_t *this_sem=sem_open(argv[1],O_CREAT,S_IRUSR|S_IWUSR,atoi(argv[2]));
if(this_sem==SEM_FAILED)
{
printf("Failed to create semaphore %s with %d resources.\n",argv[1],atoi(argv[2]));
perror("Error reported was: ");
exit(1);
}
exit(0);
}
| true |
fb3bb7c4f8579c309aef593d2062d1e49e7b4ecc | C++ | njumathdy/code-practice | /Leetcode/746_Min Cost Climbing Stairs/c++/solution.cpp | UTF-8 | 1,074 | 3.5 | 4 | [] | no_license | /*******************
On a staircase, the i-th step has some non-negative cost cost[i] assigned (0 indexed).
Once you pay the cost, you can either climb one or two steps. You need to find minimum cost to reach the top of the floor, and you can either start from the step with index 0, or the step with index 1.
*******************/
#include <cstdlib>
#include <cstdio>
#include <exception>
#include <vector>
#include <algorithm>
#include <string>
#include <iostream>
using namespace std;
class Solution {
public:
int minCostClimbingStairs(vector<int>& cost) {
if(cost.empty())
return 0;
if(cost.size() == 1)
return cost[0];
if(cost.size() == 2)
return min(cost[1], cost[2]);
int n = cost.size();
vector<int> dp(n, 0);
dp[n-1] = cost[n-1]; dp[n-2] = cost[n-2];
for(int i = n-3; i >= 0; --i) {
dp[i] = cost[i] + min(dp[i+1], dp[i+2]);
}
return min(dp[0], dp[1]);
}
};
int main() {
return 0;
} | true |
23f76a7ac5003dbb962f648ca9915e2864c2c06d | C++ | BinyuHuang-nju/leetcode-implement | /all123/all123/main.cpp | UTF-8 | 3,246 | 3.109375 | 3 | [] | no_license | #include <iostream>
using namespace std;
#include <vector>
class Solution1 //190/120
{
public:
int maxProfit(vector<int>& prices) {
if (prices.size() < 2)
return 0;
int i = 0, j;
vector<int> choose;
while (i < prices.size() - 1) {
j = i;
while (j < prices.size() - 1 && prices[j + 1] >= prices[j])
j++;
if (i < j) {
choose.push_back(prices[j] - prices[i]);
}
i = j + 1;
}
if (choose.size() == 0)
return 0;
if (choose.size() == 1)
return choose[0];
if (choose.size() == 2)
return choose[0] + choose[1];
int max = 0;
for (i = 0; i < 2; i++) {
max = i;
for (j = i + 1; j < choose.size(); j++) {
if (choose[j] > choose[max])
max = j;
}
if (max != i) {
int temp = choose[i];
choose[i] = choose[max];
choose[max] = temp;
}
}
return choose[0] + choose[1];
}
};
class Solution1 //pass
{
private:
int max(int x, int y) {
return x > y ? x : y;
}
int min(int x, int y) {
return x < y ? x : y;
}
public:
int maxProfit(vector<int>& prices) {
if (prices.size() < 2)
return 0;
vector<int> dp1(prices.size(), 0);
vector<int> dp2(prices.size(), 0);
int minval = prices[0], maxval = prices[prices.size() - 1];
for (int i = 1; i < prices.size(); i++) {
dp1[i] = max(dp1[i - 1], prices[i] - minval);
minval = min(minval, prices[i]);
}
for (int i = prices.size() - 2; i >= 0; i--) {
dp2[i] = max(dp2[i + 1], maxval - prices[i]);
maxval = max(maxval, prices[i]);
}
int max = dp1[0] + dp2[0];
for (int i = 1; i < prices.size(); i++)
if (max < dp1[i] + dp2[i])
max = dp1[i] + dp2[i];
return max;
}
};
class Solution { //pass
private:
int max(int x, int y) {
return x > y ? x : y;
}
int max(int x, int y, int z) {
int m = x > y ? x : y;
return m > z ? m : z;
}
public:
int maxProfit(vector<int>& prices) {
if (prices.size() < 2)
return 0;
vector<vector<vector<int>>> dp\
(prices.size(), vector<vector<int>>(3, vector<int>(2, 0)));
int i, j, k;
for (i = 0; i < 3; i++) {
dp[0][i][0] = 0;
dp[0][i][1] = -prices[0];
}
for (i = 1; i < prices.size(); i++) {
for (j = 0; j < 3; j++) {
if (j == 0)
dp[i][j][0] = dp[i - 1][j][0];
else
dp[i][j][0] = max(dp[i - 1][j][0], dp[i - 1][j - 1][1] + prices[i]);
dp[i][j][1] = max(dp[i - 1][j][1], dp[i - 1][j][0] - prices[i]);
}
}
return max(dp[prices.size() - 1][0][0], dp[prices.size() - 1][1][0], dp[prices.size() - 1][2][0]);
}
};
int main() {
vector<int> a = { 1,2,4,2,5,7,2,4,9,0 };
Solution sol;
cout << sol.maxProfit(a);
return 0;
} | true |
5c180b198219e3b46fda8f5c5bb76c55085c791e | C++ | Suryavf/CameraCalibration | /Patron/structures.cpp | UTF-8 | 1,269 | 3.078125 | 3 | [] | no_license | #include "structures.h"
/*
* Class Vect
* =================================================
*/
void Vect::module(float &m){
m = x*x + y*y;
}
T Vect::module(){
return x*x + y*y;
}
void Vect::norm(T &m){
m = std::sqrt(x*x + y*y);
}
T Vect::norm(){
return std::sqrt(x*x + y*y);
}
void Vect::dot(const Vect& p, T &prod){
prod = this->x*p.x + this->y*p.y;
}
T Vect::dot(const Vect& p){
return this->x*p.x + this->y*p.y;
}
/*
* Class Point
* =================================================
*/
void Pt::distance(const Pt& p, T &d){
T a = this->x - p.x;
T b = this->y - p.y;
d = std::sqrt( a*a + b*b );
}
T Pt::distance(const Pt& p){
T a = this->x - p.x;
T b = this->y - p.y;
return std::sqrt( a*a + b*b );
}
/*
* Class Line
* =================================================
*/
void Line::eval(const Pt &p, T &v){
v = p.x*x_coef + p.y*y_coef + bias;
}
T Line::eval(const Pt &p){
return p.x*x_coef + p.y*y_coef + bias;
}
/*
* Distance Line to Point
* ----------------------
* |L(p)|
* d(L,p) = ------
* ||w||
*/
void distance(Pt &p, Line &l, T &d){
if (p.check) d = abs( l.eval(p) ); // w = 1
else d = std::numeric_limits<T>::max();
}
| true |
b8ddf7b8aae2287ba4f339c57bfddf21f0e43510 | C++ | hldnwrght/Calculator_1_Using_Design_Patterns | /Evaluate_Postfix.cpp | UTF-8 | 355 | 2.640625 | 3 | [] | no_license | //This holds the code for evaluate postix
#include <iostream>
#include "Evaluate_Postfix.h"
//Function that iterates over the given array until empty and executes the command
bool Evaluate_Postfix::evaluate_postfix(Array_Iterator<Expr_Command*> & iter) {
for (; !iter.is_done(); iter.advance()) {
(*iter)->execute();
}
return true;
}
| true |
fabd685d14c4c3c4dd218308c84a858c146385aa | C++ | Rabbidon/project-euler | /euler013/largeSum.cpp | UTF-8 | 977 | 3.703125 | 4 | [] | no_license | #include <iostream>
#include <cmath>
using namespace std;
//We are given a sum of 100 50-digit numbers and are asked to calculate the first 10 digits.
//This solution represents each number as digit arrays and adds each place in the number separately
//It first adds on the 10 entries of least value, and then works its way up, adding the next solution
//and dividing by 10 (place shifting) until it runs out of input. The first 10 digits can easily be read from the output.
int main(int argc, char** argv){
string str(argv[1]);
int sumArray [50] = {};
for (int i = 0; i < 100; i++){
for (int j = 0; j < 50; j++){
sumArray [j] += str[j+i*50] - '0';
cout << str[j+i*50] - '0' << endl;
}
}
int digits = 10;
long result = 0;
for (int a = 0; a < digits; a++){
result += sumArray[49 - a]*pow(10,a);
}
cout << result << endl;
for (int b = digits; b < 50 ; b++){
result += sumArray[49 - b]*pow(10,digits);
result = result/10;
}
cout << result << endl;
}
| true |
5eb062acf0c607de280d3d1af2731f76d7106350 | C++ | Adriments/Relearning-CppBasics | /Relearning CppBasics/Episode2.cpp | UTF-8 | 167 | 2.515625 | 3 | [] | no_license | /* #include <iostream>
using namespace std;
int main() { //Every Cpp program needs a main function. Compiler looks for it.
cout << "Hello World!";
return 0;
} */ | true |
bba071f02c6f04df51afeab0fa594b0b18e44cd2 | C++ | preetisoni123/Tree | /bottomView.cpp | UTF-8 | 2,265 | 3.828125 | 4 | [] | no_license | /* We need to do level order traversal starting root.
Then keep putting node values in the vector based on
its horizontal distance from root.
20
/ \
8 22
/ \ \
5 3 25
/ \
10 14
For the above tree, the bottom view is 5 10 3 14 25.
*/
#include <iostream>
#include <vector>
#include <queue>
#include <tuple>
using namespace std;
class Node
{
public:
int data;
Node* left;
Node* right;
Node(int val): data(val), left(NULL), right(NULL)
{}
};
void getWidth(Node* n, int& wl, int& wr, int curr)
{
if(!n)
return;
if(wl > curr)
{
wl = curr;
//cout << wl << "wl" << curr << " ";
}
if(wr < curr)
{
wr = curr;
//cout << wr << "wr" << curr << " ";
}
if(n->left)
{
//curr--;
getWidth(n->left, wl, wr, curr - 1);
}
//curr++;
if(n->right)
{
//curr++;
getWidth(n->right, wl, wr, curr + 1);
}
}
void getBottomView(Node* node, vector<int>& v, int wl, int wr, int w)
{
vector<int>::iterator it = v.begin();
queue<pair<Node*, int>> q;
if(!node)
return;
q.push(make_pair(node, 0));
while(!q.empty())
{
Node* n;
int wd;
tie(n, wd) = q.front();
q.pop();
v[wd-wl] = n->data;
if(n->left)
q.push(make_pair(n->left, wd - 1));
if(n->right)
q.push(make_pair(n->right, wd + 1));
}
return;
}
vector<int> bottomView(Node* root)
{
vector<int> v;
if(!root)
return v;
int wl = 0, wr = 0;
getWidth(root, wl, wr, 0);
//cout << wl << ":" << wr << "=" << wr - wl << endl;
v.insert(v.begin(), wr- wl + 1, 0);
getBottomView(root, v, wl, wr, 0);
return v;
}
int main()
{
//Node *root = NULL;
Node* root = new Node(20);
root->left = new Node(10);
root->right = new Node(30);
root->left->right = new Node(15);
root->left->right->right = new Node(25);
root->right->right = new Node(5);
vector<int> v = bottomView(root);
for(int i: v)
cout << i << " ";
cout << endl;
} | true |
4c838f5d65b39421f56e79b9b235f6491b63d732 | C++ | levicode/mystl | /SqStack.h | GB18030 | 632 | 3.65625 | 4 | [] | no_license | #pragma once
typedef int ElemType; //˳ջԪ
class SqStack
{
public:
SqStack(int size); //캯
~SqStack(); //
int Length(); //ȡ˳ջij
bool Empty(); //ж˳ջǷΪ
bool Push(ElemType element); //ջѹһԪelement
bool Pop(ElemType &element); //ջȡһԪطظelement
bool GetTop(ElemType &element); //ȡջԪطظelement
void Clear(); //ջ
bool Traversal(); //ջ
private:
ElemType *sqstack; //˳ջԪ
int top; //ջָ
int SIZE; //˳ջ
};
| true |
2918494336831d0c6085816c6ca3ec154310d50d | C++ | maxschau/IINI4003-CPP-for-programmerere | /Oving3/Circle.h | UTF-8 | 389 | 2.90625 | 3 | [] | no_license | //
// Created by Max Torre Schau on 26/08/2020.
//
#ifndef OVING3_CIRCLE_H
#define OVING3_CIRCLE_H
const double pi = 3.141592;
class Circle {
public:
Circle(double radius_); //Changed from lower-case to Upper-case C
double get_area() const;
double get_circumference() const;
private: //Moved private to its own line
double radius;
};
#endif //OVING3_CIRCLE_H
| true |
cb1fc7ce76f0fd130b72b4e9f761d48c9e5055ef | C++ | isaigm/leetcode | /missing-number/Accepted/3-3-2021, 3_37_44 PM/Solution.cpp | UTF-8 | 306 | 3.15625 | 3 | [] | no_license | // https://leetcode.com/problems/missing-number
class Solution {
public:
int missingNumber(vector<int>& nums) {
int n = nums.size();
int s1 = n * (n + 1) / 2;
int s2 = 0;
for(const auto &j: nums)
{
s2 += j;
}
return s1 - s2;
}
}; | true |
1779a282914d5a616fe964612faa5f53a04d0bfb | C++ | JaeJang/COMP_3512_Lab5 | /RPNCalculator/RPNCalculator/RPNCalculator.cpp | UTF-8 | 1,369 | 3.640625 | 4 | [] | no_license | #include "RPNCalculator.hpp"
#include <iostream>
#include <string>
#include <sstream>
//Decide operation type
//PRE : parameter should be one of +,-,* and /
//RETURN: matched class
Operation * RPNCalculator::operation_type(char operation)
{
if (operation == AdditionOperation::OPERATION_CODE)
return new AdditionOperation;
else if (operation == SubstractionOperation::OPERATION_CODE)
return new SubstractionOperation;
else if (operation == MultiplicationOperation::OPERATION_CODE)
return new MultiplicationOperation;
else
return new DivisionOperation();
}
//Perform main feature
//PRE : one of 4classes need to be passed
//POST : take top 2elements out
// push calculated result into the stack
void RPNCalculator::perform(Operation * operation)
{
int top1 = stack.top();
stack.pop();
int top2 = stack.top();
stack.pop();
stack.push(operation->perform(top2, top1));
}
//Process passed formula
//PRE : well formatted formula is needed
//POST : tokenize the formula and push them into stack and calculate
//RETURE: final value
int RPNCalculator::process_formula(std::string formula)
{
std::istringstream iss(formula);
std::string operand;
while (iss >> operand) {
std::istringstream iss2(operand);
int temp;
if (iss2 >> temp) {
stack.push(temp);
}
else {
perform(operation_type(operand[0]));
}
}
return stack.top();
}
| true |
473665f70d80adc72e2ec01673dfe69e33b4d78e | C++ | tiggersworth/huffman_coding | /encode.hpp | UTF-8 | 1,284 | 2.859375 | 3 | [] | no_license | /***
* File: encode.hpp
* Author: Tammy Chang
*/
#ifndef ENCODE_HPP
#define ENCODE_HPP
#include "a6.hpp"
#include <string>
// IMPLEMENT FUNCTION ENCODE BELOW
// THIS FUNCTION IS USED BY EXTRA CHALLENGE PROGRAM a6e
// ONLY IF YOU GET 100 FOR a6 YOU WILL BE TESTED ON a6e
struct value_count{
char value;
std::string count;
};
void dfs ( bnode<symbol>* root, std::string seq, std::vector<value_count>& vc){
if (root->left == nullptr && root->right == nullptr){
//os << root->value.value << " " << seq ;
value_count thing;
thing.value = root->value.value;
thing.count = seq;
vc.push_back(thing);
return; // print entire value
}
std::string temp = seq;
seq = seq + "0";
dfs( root->left, seq, vc);
seq = temp;
seq = seq + "1";
dfs( root->right, seq, vc);
}
std::string encode(const std::string& M, bnode<symbol>* root){
std::vector<value_count> vc;
std::string str1;
std::string ans;
dfs (root, str1, vc);
for(int i =0; i < M.size(); i++){ // through string
for(int a = 0; a < vc.size(); a++){ //through vector
if( M[i] == vc[a].value) {
ans =ans + vc[a].count;
}
//std::cout << ans <<std::endl;
}
// std::cout << ans << std::endl;
}
return ans;
std::cout << ans << std::endl;
//return ans;
}
#endif // ENCODE_HPP
| true |
db0f0b8558fe4cf7d995d100d7b2bac4574059a4 | C++ | aernesto/moodbox_aka_risovaska | /velasquez/mousedrawingelement.h | UTF-8 | 1,511 | 2.75 | 3 | [
"CC-BY-4.0",
"MIT"
] | permissive | #ifndef MOUSEDRAWINGELEMENT_H
#define MOUSEDRAWINGELEMENT_H
#include "drawingelement.h"
namespace Velasquez
{
// Basic mouse drawing element class
class MouseDrawingElement : public DrawingElement
{
public:
enum Settings {PenColor, PenTransparency, PenWidth};
public:
MouseDrawingElement(QGraphicsItem *parent = 0);
virtual QRectF boundingRect() const;
virtual void setSetting(qint32 id, const QVariant &value);
virtual QVariant getSetting(qint32 id) const;
virtual QList <qint32> getSettingsList() const;
virtual bool isSettingReversible(qint32 id) const;
// Drawing process
virtual void startDrawing();
virtual void addPoint(const QPointF &point) = 0;
virtual void finishDrawing();
protected:
// Current color
QColor currentColor;
// Current alpha
qreal currentAlpha;
// Current width
qreal currentWidth;
// Bounding rect
QRectF rect;
// Update total rect after adding of new point
virtual void updateRect(const QRectF &pointRect);
// Mouse drawing element settings
virtual void setColor(const QColor &color);
inline virtual bool hasColor() const { return true; };
virtual void setAlpha(qreal alpha);
inline virtual bool hasAlpha() const { return true; };
virtual void setWidth(qreal width);
inline virtual bool hasWidth() const { return true; };
// Drawing process control
inline bool isDrawingNow() const { return drawingNow; };
private:
bool drawingNow;
};
}
#endif // MOUSEDRAWINGELEMENT_H
| true |
187dc8541423f2f1e2a24676f17362bafb850307 | C++ | myuaggie/myuaggie1 | /practice5.8(有注释.cpp | UTF-8 | 1,550 | 3.09375 | 3 | [] | no_license | #include <iostream>
#include <string>
#include <fstream>
#include <vector>
#include <map>
using namespace std;
int main() {
string fileName;
fstream f;
cout << "Input file name?"; //open file
cin >> fileName;
f.open(fileName);
while (!f.is_open()) {
cout << "Unable to open that file.Try again." << endl;
cout << "Input file name? ";
cin >> fileName;
f.open(fileName);
}
int n; //get n-letter
cout << "Number of letters of suffix?";
cin >> n;
map<string, int> m; //get map like <suffix,count>
string line;
while (f >> line) {
if (line.size() < n) continue;
m[line.substr(line.size() - n, n)]++;
}
vector<string> member;
vector<int> value;
for (map<string, int>::iterator k = m.begin(); k != m.end(); k++) {
member.push_back((*k).first);
value.push_back((*k).second);
}
string temp1;
int temp2;
for (int idx = 0; idx < member.size() - 1; idx++) { //bubble sort
for (int idx2 = 0; idx2 < member.size() - 1 - idx; idx2++)
{
if (value[idx2] > value[idx2 + 1])
{
temp1 = member[idx2];
member[idx2] = member[idx2 + 1];
member[idx2 + 1] = temp1;
temp2 = value[idx2];
value[idx2] = value[idx2 + 1];
value[idx2 + 1] = temp2;
}
}
}
for (int i = member.size() - 1; i > member.size() - 11; i--) { //print top 10
cout << member[i] << ":" << m[member[i]] << endl;
}
string suffix:
cout << "input the suffix:";
cin >> suffix;
while (cin) {
cout << m[suffix] << endl;
cout << "input the suffix:";
cin >> suffix;
}
cin.get();
cin.get();
return 0;
} | true |
2c9dfa30928fb3b58533fd7036f1983fde73b06a | C++ | TrungKenbi/BaiTap-CSLT | /34.cpp | UTF-8 | 319 | 3 | 3 | [] | no_license | #include<iostream>
#include<cmath>
using namespace std;
int main()
{
int i, n;
float S;
do
{
cout<<"\nNhap n(n >= 1): ";
cin>>n;
if(n < 1)
{
cout<<"\nn phai >= 1. Xin nhap lai !";
}
}while(n < 1);
i = 1;
S = 0;
while(i <= n)
{
S = sqrt(i + S);
i++;
}
cout<<"\nTong S = %f"<<S;
return 0;
}
| true |
6857cd5b05953581232b02dbcacbc359362b7855 | C++ | ggyool/study-alone | /ps/boj_cpp/1212.cpp | UTF-8 | 626 | 3.03125 | 3 | [] | no_license | #include <iostream>
#include <string>
using namespace std;
string s;
const string arr[8] = {
"000",
"001",
"010",
"011",
"100",
"101",
"110",
"111"
};
int main(void){
ios_base::sync_with_stdio(false);
cin.tie(0);
cin >> s;
int slen = s.size();
int i=0;
if(s[0] == '0') {
cout << 0 ;
return 0;
}
else if('1' <= s[0] && s[0] <='3'){
if(s[0] == '1') cout << "1";
if(s[0] == '2') cout << "10";
if(s[0] == '3') cout << "11";
i = 1;
}
for(; i<slen; ++i){
cout << arr[s[i] - '0'];
}
return 0;
} | true |