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#include <bits/stdc++.h> using namespace std; int main() { std::ios_base::sync_with_stdio(false); long long int a, b, c, d, e, f; cin >> a >> b >> c >> d >> e >> f; if (a * (d - f) + c * (f - b) + e * (b - d) == 0) { cout << "No"; return 0; } long long int temp = (c - a) * (c - a) + (d - b) * (d - b); long long int temp2 = (e - c) * (e - c) + (f - d) * (f - d); if (temp == temp2) { cout << "Yes"; } else { cout << "No"; } return 0; }
#include <bits/stdc++.h> using namespace std; long long ax, ay, bx, by, cx, cy, flag = 0; long long f(long long x1, long long y1, long long x2, long long y2) { long long res = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1); return res; } bool isColinear() { long long res1 = (by - ay) * (cx - bx); long long res2 = (cy - by) * (bx - ax); if (res1 == res2) return true; else return false; } int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; if (isColinear() == true) flag = 0; else { long long dis1 = f(ax, ay, bx, by); long long dis2 = f(bx, by, cx, cy); if (dis1 == dis2) flag = 1; else flag = 0; } if (flag == 1) printf("Yes\n"); else printf("No\n"); }
#include <bits/stdc++.h> using namespace std; const double EPS = 1.0e-8; const int maxn = 3e3 + 100; const int maxm = 300; long long ax, ay, bx, by, cx, cy; bool check() { if (1LL * (cy - by) * (cx - ax) == 1LL * (cy - ay) * (cx - bx)) return false; long long len2 = 1LL * (cy - by) * (cy - by) + 1LL * (cx - bx) * (cx - bx); long long len3 = 1LL * (ay - by) * (ay - by) + 1LL * (ax - bx) * (ax - bx); if (len2 == len3) return true; return false; } int main() { while (cin >> ax >> ay >> bx >> by >> cx >> cy) { if (check()) { cout << "Yes" << endl; } else { cout << "No" << endl; } } }
#include <bits/stdc++.h> using namespace std; template <typename T, typename U> inline void chmin(T &x, U y) { if (y < x) x = y; } const long long oo = 1e9 + 7; int ax, ay, bx, by, cx, cy; int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; int check1 = 0, check2 = 1; long long d1 = 1LL * (ax - bx) * (ax - bx) + 1LL * (ay - by) * (ay - by); long long d2 = 1LL * (bx - cx) * (bx - cx) + 1LL * (by - cy) * (by - cy); if (d1 == d2) check1 = 1; if (bx == double(ax + cx) / 2 && by == double(ay + cy) / 2) check2 = 0; if (ax == double(bx + cx) / 2 && ay == double(by + cy) / 2) check2 = 0; if (cx == double(ax + bx) / 2 && cy == double(ay + by) / 2) check2 = 0; if (check1 && check2) cout << "yes"; else cout << "no"; }
#include <bits/stdc++.h> int main() { double ax, ay, bx, by, cx, cy; scanf("%lf%lf%lf%lf%lf%lf", &ax, &ay, &bx, &by, &cx, &cy); long long A, B; A = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); B = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); if ((ax - bx) / (ay - by) == (ax - cx) / (ay - cy)) A = 0; if (A == B) printf("Yes"); else printf("No"); return 0; }
#include <bits/stdc++.h> using namespace std; const double g = 10.0, eps = 1e-7; const int N = 100000 + 10, maxn = 60000 + 10, inf = 0x3f3f3f; int main() { ios::sync_with_stdio(false); cin.tie(0); double ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) != (bx - cx) * (bx - cx) + (by - cy) * (by - cy)) { cout << "No" << endl; return 0; } if (ax + cx == 2 * bx && ay + cy == 2 * by) { cout << "No" << endl; return 0; } cout << "Yes" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; long double a[3][2]; long double dis(int x, int y) { long double ans = 0; for (int i = 0; i < 2; i++) { if (a[x][i] > a[y][i]) ans += ((a[x][i] - a[y][i]) * (a[x][i] - a[y][i])); else ans += ((a[y][i] - a[x][i]) * (a[y][i] - a[x][i])); } return ans; } bool iscollinear() { return (((a[2][0] - a[1][0]) * (a[1][1] - a[0][1])) == ((a[2][1] - a[1][1]) * (a[1][0] - a[0][0]))); } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); for (int i = 0; i < 3; i++) { for (int j = 0; j < 2; j++) cin >> a[i][j]; } if (dis(0, 1) == dis(1, 2) && !iscollinear()) cout << "yes" << endl; else cout << "no" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; struct point { long long x, y; }; double line(point a, point b) { return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y); } int main() { point a, b, c; while (scanf("%lld%lld%lld%lld%lld%lld", &a.x, &a.y, &b.x, &b.y, &c.x, &c.y) != EOF) { if (line(a, b) == line(b, c) && (a.x - b.x) * (c.y - b.y) != (c.x - b.x) * (a.y - b.y)) printf("Yes\n"); else printf("No\n"); } return 0; }
#include <bits/stdc++.h> using namespace std; const int dr[] = {-1, 0, 1, 0, -1, -1, 1, 1}; const int dc[] = {0, -1, 0, 1, -1, 1, -1, 1}; long long ax, ay, bx, by, cx, cy; long long dist(long long x1, long long y1, long long x2, long long y2) { return ((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)); } int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; if (dist(ax, ay, bx, by) != dist(bx, by, cx, cy)) { cout << "No\n"; return 0; } if (ax - bx == bx - cx && ay - by == by - cy) cout << "No\n"; else if (ax - cx == cx - bx && ay - cy == cy - by) cout << "No\n"; else if (bx - ax == ax - cx && by - ay == ay - cy) cout << "No\n"; else if (bx - cx == cx - ax && by - cy == cy - ay) cout << "No\n"; else if (cx - ax == ax - cx && cy - ay == ay - cy) cout << "No\n"; else if (cx - bx == bx - cx && cy - by == by - cy) cout << "No\n"; else cout << "Yes\n"; return 0; }
#include <bits/stdc++.h> using namespace std; const int maxn = 1e6 + 10; const double eps = 1e-8; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long d1 = 1ll * (ax - bx) * (ax - bx) + 1ll * (ay - by) * (ay - by); long long d2 = 1ll * (bx - cx) * (bx - cx) + 1ll * (by - cy) * (by - cy); int flag = 1; if (ax == bx && bx == cx) flag = 0; else if (ay == by && by == cy) flag = 0; else if ((by - ay) * (cx - ax) == (bx - ax) * (cy - ay)) flag = 0; if (d1 == d2 && flag) puts("Yes"); else puts("No"); return 0; }
#include <bits/stdc++.h> using namespace std; long double ax, ay, bx, by, cx, cy; long double dis(long double x1, long double y1, long double x2, long double y2) { return sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))); } int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; long double d1 = dis(ax, ay, bx, by); long double d2 = dis(bx, by, cx, cy); if (((by - ay) * (cx - bx)) == ((bx - ax) * (cy - by)) || (d1 != d2)) cout << "No"; else cout << "Yes"; return 0; }
#include <bits/stdc++.h> using namespace std; const int maxn = 3e5 + 50; const int inf = 0x3f3f3f3f; const double esp = 1e-8; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; unsigned long long dis1 = ((bx - ax) * (bx - ax) + (by - ay) * (by - ay)); unsigned long long dis2 = ((cx - bx) * (cx - bx) + (cy - by) * (cy - by)); if (dis1 == dis2 && ((by - ay) * (cx - bx) != (bx - ax) * (cy - by))) puts("Yes"); else puts("No"); return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; long long slope1, slope2; long long side1, side2, side3; cin >> ax >> ay >> bx >> by >> cx >> cy; if ((cy - by) * (ax - bx) != (ay - by) * (cx - bx) && (ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (cx - bx) * (cx - bx) + (cy - by) * (cy - by)) cout << "Yes"; else cout << "No"; }
#include <bits/stdc++.h> using namespace std; int main() { long long xa, ya, xb, yb, xc, yc; while (cin >> xa >> ya >> xb >> yb >> xc >> yc) { if ((xb - xa) * (xb - xa) + (yb - ya) * (yb - ya) == (xc - xb) * (xc - xb) + (yc - yb) * (yc - yb) && (xc - xb) * (yb - ya) != (yc - yb) * (xb - xa)) { printf("Yes\n"); } else { printf("No\n"); } } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long int ax, ay, bx, by, cx, cy, dx, dy; cin >> ax >> ay >> bx >> by >> cx >> cy; if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (cx - bx) * (cx - bx) + (cy - by) * (cy - by) && (ay - by) * (bx - cx) != (by - cy) * (ax - bx)) { printf("Yes"); } else printf("No"); return 0; }
#include <bits/stdc++.h> using namespace std; long long cross(complex<long long> a, complex<long long> b) { return (conj(a) * b).imag(); } long long dis(complex<long long> a, complex<long long> b) { return ((a.real() - b.real()) * (a.real() - b.real())) + ((a.imag() - b.imag()) * (a.imag() - b.imag())); } int main() { long long x1, y1; cin >> x1 >> y1; long long x2, y2; cin >> x2 >> y2; long long x3, y3; cin >> x3 >> y3; complex<long long> a(x1, y1), b(x2, y2), c(x3, y3); if (dis(a, b) == dis(b, c) && cross(a - b, c - b) != 0) { cout << "YES\n"; } else { cout << "NO\n"; } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); long long int cases = 1; while (cases--) { long long int a, b, x, y, m, n; cin >> a >> b >> x >> y >> m >> n; long long int d1 = (a - x) * (a - x) + (b - y) * (b - y); long long int d2 = (x - m) * (x - m) + (y - n) * (y - n); long long int t1 = (n - b) * (x - a); long long int t2 = (m - a) * (y - b); if (d1 != d2 || t1 == t2) { cout << "NO\n"; } else cout << "YES\n"; } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); long long n, m, i, x, y, j, k, l, x1, x2, y1, y2; string a, b = ""; cin >> x >> y >> x1 >> y1 >> x2 >> y2; n = (x - x1) * (x - x1) + (y - y1) * (y - y1); m = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1); if (n == m) { i = (x + x2); j = (y + y2); if (x1 * 2 == i && y1 * 2 == j) cout << "No" << endl; else cout << "Yes" << endl; } else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; const long long MOD = 1e9 + 7; const int MAXN = 1e6 + 9; const int INF = 0x3f3f3f3f; const double EPS = 1e-6; inline int sgn(double x) { if (x < -EPS) return -1; return x > EPS; } inline int cmp(double x, double y) { return sgn(x - y); } int n, m; struct Point { double x, y; void read() { scanf("%lf%lf", &x, &y); } Point operator-(const Point p) const { return (Point){x - p.x, y - p.y}; } double len2() { return x * x + y * y; } double operator^(const Point p) const { return x * p.x + y * p.y; } } p[5]; Point getp(double a1, double b1, double c1, double a2, double b2, double c2) { return (Point){(c1 * b2 - c2 * b1) / (a1 * b2 - a2 * b1), (c1 * a2 - c2 * a1) / (a2 * b1 - a1 * b2)}; } void solve() { if (cmp((p[1].x - p[2].x) * (p[3].y - p[2].y), (p[3].x - p[2].x) * (p[1].y - p[2].y)) == 0) { printf("No\n"); return; } Point d = getp(p[2].x - p[1].x, p[2].y - p[1].y, -((p[1].x * p[1].x - p[2].x * p[2].x) / 2 + (p[1].y * p[1].y - p[2].y * p[2].y) / 2), p[3].x - p[2].x, p[3].y - p[2].y, -((p[2].x * p[2].x - p[3].x * p[3].x) / 2 + (p[2].y * p[2].y - p[3].y * p[3].y) / 2)); if (cmp(((p[1] - d) ^ (p[2] - d)), ((p[2] - d) ^ (p[3] - d))) == 0) { printf("Yes\n"); } else { printf("No\n"); } } void init() { for (int i = (int)(1); i <= (int)(3); i++) { p[i].read(); } } int main() { int T = 1; while (T--) { init(); solve(); } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; long long dxa, dya, dxb, dyb, dxc, dyc; cin >> ax >> ay >> bx >> by >> cx >> cy; dxa = bx - cx; dxb = ax - cx; dxc = ax - bx; dya = by - cy; dyb = ay - cy; dyc = ay - by; dxa *= dxa; dxb *= dxb; dxc *= dxc; dya *= dya; dyb *= dyb; dyc *= dyc; if (ax * by + bx * cy + cx * ay == cx * by + bx * ay + ax * cy) cout << "No\n"; else if (dxa + dya == dxc + dyc) cout << "Yes\n"; else cout << "No\n"; return 0; }
#include <bits/stdc++.h> using namespace std; int collinear(long long x1, long long y1, long long x2, long long y2, long long x3, long long y3) { long long a = x1 * (y2 - y3) + x2 * (y3 - y1) + x3 * (y1 - y2); return a == 0 ? 1 : 0; } int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long ab = ax - bx; ab *= ab; ab += (ay - by) * (ay - by); long long cb = cx - bx; cb *= cb; cb += (cy - by) * (cy - by); if (ab == cb && !collinear(ax, ay, bx, by, cx, cy)) cout << "Yes"; else cout << "No"; }
#include <bits/stdc++.h> using namespace std; string mirror = "AHIMOTUVWXY"; string letter = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; int main() { long long n, m, i, j, k, x, y, z, t; long long ax, bx, cx, ay, by, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long ab = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); long long bc = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); if (ab == bc) { if ((by - ay) * (cx - ax) == ((bx - ax) * (cy - ay))) printf("NO\n"); else printf("YES\n"); } else { printf("NO\n"); } }
#include <bits/stdc++.h> using namespace std; int const N = 1e6 + 1, oo = 2e9 + 1; int n, m, q, k, x, y, a[N]; int ax, ay, bx, by, cx, cy; long long dist(int x1, int y1, int x2, int y2) { return (1ll * (x1 - x2) * (x1 - x2)) + (1ll * (y1 - y2) * (y1 - y2)); } int main() { scanf("%d %d %d %d %d %d", &ax, &ay, &bx, &by, &cx, &cy); long long ab = dist(ax, ay, bx, by); long long ac = dist(ax, ay, cx, cy); long long bc = dist(bx, by, cx, cy); if ((1ll * (1ll * ax * (by - cy)) + (1ll * bx * (cy - ay)) + (1ll * cx * (ay - by)) != 0) && (ab == ac || ab == bc)) { puts("YES"); } else { puts("NO"); } return 0; }
#include <bits/stdc++.h> using namespace std; int main(void) { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long ab = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); long long bc = (cx - bx) * (cx - bx) + (cy - by) * (cy - by); if ((ax - bx) * (ax - bx) - (cx - bx) * (cx - bx) + (ay - by) * (ay - by) - (cy - by) * (cy - by) == 0 && 1LL * (by - ay) * (cx - ax) != 1LL * (bx - ax) * (cy - ay)) cout << "Yes" << endl; else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; long long ax, ay, bx, by, cx, cy; int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; long long ff1 = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); long long ff2 = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); if ((bx - ax) * (cy - ay) == (cx - ax) * (by - ay)) printf("NO\n"); else if (ff1 == ff2) printf("YES\n"); else printf("NO\n"); return 0; }
#include <bits/stdc++.h> using namespace std; double dis(double x1, double y1, double x2, double y2) { return sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); } double vec(double x1, double y1, double x2, double y2, double x3, double y3) { double a1 = x2 - x1; double a2 = x3 - x1; double b1 = y2 - y1; double b2 = y3 - y1; return a1 * b2 - a2 * b1; } int main() { double x1, y1, x2, y2, x3, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; if (vec(x1, y1, x2, y2, x3, y3) == 0) { cout << "No"; return 0; } else { if ((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) != (x3 - x2) * (x3 - x2) + (y3 - y2) * (y3 - y2)) cout << "NO"; else cout << "Yes"; } return 0; }
#include <bits/stdc++.h> const int inf = 0x3f3f3f3f; const long long INF = 0x3f3f3f3f3f3f3f3f; const double eps = 1e-8; using namespace std; const int maxn = 1000 + 10; struct acmer { int x, y; }; int main() { acmer a, b, c; scanf("%d%d%d%d%d%d", &a.x, &a.y, &b.x, &b.y, &c.x, &c.y); bool flag = 1; if ((long long)(c.x - b.x) * (b.y - a.y) == (long long)(c.y - b.y) * (b.x - a.x)) flag = 0; if (flag == 0) puts("No"); else { long long x = (long long)(a.x - b.x) * (a.x - b.x) + (long long)(a.y - b.y) * (a.y - b.y); long long y = (long long)(b.x - c.x) * (b.x - c.x) + (long long)(b.y - c.y) * (b.y - c.y); if (x == y) puts("Yes"); else puts("No"); } return 0; }
#include <bits/stdc++.h> using namespace std; long long int M = 100000000000000; long long int M1 = 1000000007; int main() { long long int a1, a2, b1, b2, c1, c2, x1, x2, x3, x4, x5, x6; double f1, f2; cin >> a1 >> a2 >> b1 >> b2 >> c1 >> c2; if (a1 == b1 && b1 == c1) { cout << "No" << endl; return 0; } x1 = pow(abs(b1 - a1), 2) + pow(abs(b2 - a2), 2); x2 = pow(abs(b1 - c1), 2) + pow(abs(b2 - c2), 2); x3 = b2 - a2; x4 = b1 - a1; x5 = b2 - c2; x6 = b1 - c1; if (x4 == 0 || x6 == 0) { f1 = 1; f2 = 2; } else { f1 = (float)x3 / x4; f2 = (float)x5 / x6; } if (f1 != f2 && x1 == x2) cout << "Yes"; else cout << "No"; cout << endl; }
#include <bits/stdc++.h> using namespace std; int main() { long long int ax, ay, bx, by, cx, cy; scanf("%lld%lld%lld%lld%lld%lld", &ax, &ay, &bx, &by, &cx, &cy); if ((ax - bx) * (cy - by) - (ay - by) * (cx - bx) != 0 && (ay - by) * (ay - by) + (ax - bx) * (ax - bx) == (cy - by) * (cy - by) + (cx - bx) * (cx - bx)) printf("Yes\n"); else printf("No\n"); }
#include <bits/stdc++.h> int a[2], b[2], c[2]; long long line(long long x1, long long y1, long long x2, long long y2) { return (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); } bool tr() { if (a[0] - b[0] == 0 && a[0] - c[0] == 0) return false; if (a[0] - b[0] == 0 || a[0] - c[0] == 0) return true; if (((double)a[1] - b[1]) / (a[0] - b[0]) == ((double)a[1] - c[1]) / (a[0] - c[0])) return false; return true; } int main() { std::cin >> a[0] >> a[1] >> b[0] >> b[1] >> c[0] >> c[1]; std::cout << (tr() && line(a[0], a[1], b[0], b[1]) == line(b[0], b[1], c[0], c[1]) ? "Yes" : "No"); }
#include <bits/stdc++.h> using namespace std; pair<int, int> a, b, c; long long dist(pair<int, int> a, pair<int, int> b) { return 1LL * (a.first - b.first) * (a.first - b.first) + 1LL * (a.second - b.second) * (a.second - b.second); } long long area(pair<int, int> a, pair<int, int> b, pair<int, int> c) { return 1LL * a.first * b.second + 1LL * a.second * c.first + 1LL * b.first * c.second - 1LL * b.second * c.first - 1LL * a.second * b.first - 1LL * a.first * c.second; } int main() { cin >> a.first >> a.second >> b.first >> b.second >> c.first >> c.second; if (dist(a, b) == dist(b, c) && area(a, b, c) != 0) cout << "Yes\n"; else cout << "No\n"; return 0; }
#include <bits/stdc++.h> using namespace std; long long gcd(long long a, long long b) { if (b == 0) { return a; } return gcd(b, a % b); } long long lcm(long long a, long long b) { return ((a * b) / gcd(a, b)); } int main() { long double x1, y1, x2, y2, x3, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; long double d1, d2, d3; d1 = ((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)); d1 = sqrt(d1); d2 = ((x2 - x3) * (x2 - x3)) + ((y2 - y3) * (y2 - y3)); d2 = sqrt(d2); d3 = ((x3 - x1) * (x3 - x1)) + ((y3 - y1) * (y3 - y1)); d3 = sqrt(d3); if (d1 + d2 == d3 || d2 + d3 == d1 || d3 + d1 == d2) { cout << "No" << endl; return 0; } vector<long double> v; v.push_back(d1); v.push_back(d2); v.push_back(d3); if (d1 == d2) { cout << "Yes"; } else { cout << "No"; } return 0; }
#include <bits/stdc++.h> int main() { double a[2], b[2], c[2]; scanf("%lf %lf %lf %lf %lf %lf", &a[0], &a[1], &b[0], &b[1], &c[0], &c[1]); if ((a[0] * (b[1] - c[1])) - (a[1] * (b[0] - c[0])) + ((b[0] * c[1]) - (b[1] * c[0])) == 0) printf("No\n"); else if (pow(a[0] - b[0], 2) + pow(a[1] - b[1], 2) != pow(b[0] - c[0], 2) + pow(b[1] - c[1], 2)) printf("No\n"); else printf("Yes\n"); return 0; }
#include <bits/stdc++.h> using namespace std; double ax, ay, bx, by, cx, cy; double kab, kbc, kac, lab, lac, lbc; int main() { scanf("%lf%lf%lf%lf%lf%lf", &ax, &ay, &bx, &by, &cx, &cy); if (ax == bx && bx == cx) { printf("No\n"); return 0; } if (ay == by && by == cy) { printf("No\n"); return 0; } lab = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); lbc = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); kab = (by - ay) * (bx - cx); kbc = (by - cy) * (bx - ax); if (kab != kbc && lab == lbc) printf("Yes\n"); else printf("No\n"); }
#include <bits/stdc++.h> using namespace std; bool check_prime(long long n) { long long flag = 0; for (long long i = 2; i * i <= n; i++) { if (n % i == 0) { flag = 1; break; } } if (n == 1) return false; else if (flag == 0 || n == 2 || n == 3) { return true; } else { return false; } } long long BE(long long x, long long n, long long m) { long long result = 1; while (n > 0) { if (n % 2 == 1) result = result * x % m; x = x * x % m; n = n / 2; } return result; } int32_t main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(0); long double a, b, c, d, e, f; cin >> a >> b >> c >> d >> e >> f; if (((a - c) * (a - c) + (b - d) * (b - d) != (e - c) * (e - c) + (f - d) * (f - d)) || ((a + e) / 2.0 == c && (b + f) / 2.0 == d)) cout << "No" << '\n'; else cout << "Yes" << '\n'; return 0; }
#include <bits/stdc++.h> using namespace std; const int INF = 0x3f3f3f3f; const long long int LINF = 0x3f3f3f3f3f3f3f3fll; const long double DINF = 1e18; const long double pi = acos(-1.0); const long double eps = 1e-12; bool eq(long double a, long double b) { return abs(a - b) <= eps; } struct pt { long double x, y; pt() {} pt(long double x, long double y) : x(x), y(y) {} bool operator<(const pt p) const { if (!eq(x, p.x)) return x < p.x; return y < p.y; } bool operator==(const pt p) const { return eq(x, p.x) and eq(y, p.y); } pt operator+(const pt p) const { return pt(x + p.x, y + p.y); } pt operator-(const pt p) const { return pt(x - p.x, y - p.y); } pt operator*(const long double c) const { return pt(x * c, y * c); } pt operator/(const long double c) const { return pt(x / c, y / c); } }; struct line { pt p, q; line() {} line(pt p, pt q) : p(p), q(q) {} }; long double dist(pt p, pt q) { return sqrt(((p.x - q.x) * (p.x - q.x)) + ((p.y - q.y) * (p.y - q.y))); } long double dist2(pt p, pt q) { return ((p.x - q.x) * (p.x - q.x)) + ((p.y - q.y) * (p.y - q.y)); } long double norm(pt v) { return dist(pt(0, 0), v); } pt normalize(pt v) { if (!norm(v)) return v; v = v / norm(v); return v; } long double dot(pt u, pt v) { return u.x * v.x + u.y * v.y; } long double cross(pt u, pt v) { return u.x * v.y - u.y * v.x; } long double sarea(pt p, pt q, pt r) { return cross(q - p, r - q) / 2; } bool col(pt p, pt q, pt r) { return eq(sarea(p, q, r), 0); } int paral(pt u, pt v) { u = normalize(u); v = normalize(v); if (eq(u.x, v.x) and eq(u.y, v.y)) return 1; if (eq(u.x, -v.x) and eq(u.y, -v.y)) return -1; return 0; } bool ccw(pt p, pt q, pt r) { return sarea(p, q, r) > 0; } pt rotate(pt p, long double th) { return pt(p.x * cos(th) - p.y * sin(th), p.x * sin(th) + p.y * cos(th)); } pt rotate90(pt p) { return pt(-p.y, p.x); } bool isvert(line r) { return eq(r.p.x, r.q.x); } long double getm(line r) { if (isvert(r)) return DINF; return (r.p.y - r.q.y) / (r.p.x - r.q.x); } long double getn(line r) { if (isvert(r)) return DINF; return r.p.y - getm(r) * r.p.x; } bool lineeq(line r, line second) { return col(r.p, r.q, second.p) and col(r.p, r.q, second.q); } bool paraline(line r, line second) { if (isvert(r) and isvert(second)) return 1; if (isvert(r) or isvert(second)) return 0; return eq(getm(r), getm(second)); } bool isinline(pt p, line r) { return col(p, r.p, r.q); } bool isinseg(pt p, line r) { if (p == r.p or p == r.q) return 1; return paral(p - r.p, p - r.q) == -1; } pt proj(pt p, line r) { if (r.p == r.q) return r.p; r.q = r.q - r.p; p = p - r.p; pt proj = r.q * (dot(p, r.q) / dot(r.q, r.q)); return proj + r.p; } pt inter(line r, line second) { if (paraline(r, second)) return pt(DINF, DINF); if (isvert(r)) return pt(r.p.x, getm(second) * r.p.x + getn(second)); if (isvert(second)) return pt(second.p.x, getm(r) * second.p.x + getn(r)); long double x = (getn(second) - getn(r)) / (getm(r) - getm(second)); return pt(x, getm(r) * x + getn(r)); } bool interseg(line r, line second) { if (paraline(r, second)) { return isinseg(r.p, second) or isinseg(r.q, second) or isinseg(second.p, r) or isinseg(second.q, r); } pt i = inter(r, second); return isinseg(i, r) and isinseg(i, second); } long double disttoline(pt p, line r) { return dist(p, proj(p, r)); } long double disttoseg(pt p, line r) { if (isinseg(proj(p, r), r)) return disttoline(p, r); return min(dist(p, r.p), dist(p, r.q)); } long double distseg(line a, line b) { if (interseg(a, b)) return 0; long double ret = DINF; ret = min(ret, disttoseg(a.p, b)); ret = min(ret, disttoseg(a.q, b)); ret = min(ret, disttoseg(b.p, a)); ret = min(ret, disttoseg(b.q, a)); return ret; } long double polper(vector<pt> v) { long double ret = 0; for (int i = 0; i < (int)((v).size()); i++) ret += dist(v[i], v[(i + 1) % (int)((v).size())]); return ret; } long double polarea(vector<pt> v) { long double ret = 0; for (int i = 0; i < (int)((v).size()); i++) ret += sarea(pt(0, 0), v[i], v[(i + 1) % (int)((v).size())]); return abs(ret); } bool onpol(pt p, vector<pt> v) { for (int i = 0; i < (int)((v).size()); i++) if (isinseg(p, line(v[i], v[(i + 1) % (int)((v).size())]))) return 1; return 0; } bool inpol(pt p, vector<pt> v) { if (onpol(p, v)) return 1; int c = 0; line r = line(p, pt(DINF, pi * DINF)); for (int i = 0; i < (int)((v).size()); i++) { line second = line(v[i], v[(i + 1) % (int)((v).size())]); if (interseg(r, second)) c++; } return c & 1; } bool interpol(vector<pt> v1, vector<pt> v2) { for (int i = 0; i < (int)((v1).size()); i++) if (inpol(v1[i], v2)) return 1; for (int i = 0; i < (int)((v2).size()); i++) if (inpol(v2[i], v1)) return 1; return 0; } long double distpol(vector<pt> v1, vector<pt> v2) { if (interpol(v1, v2)) return 0; long double ret = DINF; for (int i = 0; i < (int)((v1).size()); i++) for (int j = 0; j < (int)((v2).size()); j++) ret = min(ret, distseg(line(v1[i], v1[(i + 1) % (int)((v1).size())]), line(v2[j], v2[(j + 1) % (int)((v2).size())]))); return ret; } vector<pt> convexhull(vector<pt> v) { vector<pt> l, u; sort(v.begin(), v.end()); for (int i = 0; i < (int)((v).size()); i++) { while ((int)((l).size()) > 1 and !ccw(v[i], l[(int)((l).size()) - 1], l[(int)((l).size()) - 2])) l.pop_back(); l.push_back(v[i]); } for (int i = (int)((v).size()) - 1; i >= 0; i--) { while ((int)((u).size()) > 1 and !ccw(v[i], u[(int)((u).size()) - 1], u[(int)((u).size()) - 2])) u.pop_back(); u.push_back(v[i]); } l.pop_back(); u.pop_back(); for (int i = 0; i < (int)((u).size()); i++) l.push_back(u[i]); return l; } pt getcenter(pt a, pt b, pt c) { b = (a + b) / 2; c = (a + c) / 2; return inter(line(b, b + rotate90(a - b)), line(c, c + rotate90(a - c))); } long double angle(pt a, pt b, pt c) { pt x = b - a, y = c - b; long double C = dot(x, y) / (norm(x) * norm(y)); long double A = cross(x, y); if (A < 0) C = pi - C; return acos(C); } void le(pt& a) { scanf("%Lf %Lf", &a.x, &a.y); } int main() { pt a, b, c; le(a), le(b), le(c); if (eq(dist(a, b), dist(b, c)) and !col(a, b, c)) printf("Yes\n"); else printf("No\n"); return 0; }
#include <bits/stdc++.h> #pragma comment(linker, "/STACK:512000000") using namespace std; const long long MAX = 100000000LL * 100000000LL; const long long MIN = numeric_limits<long long>::min(); const double PI = 3.14159265358979; const long long MOD = 1000000007LL; template <class T> ostream& operator<<(ostream& out, vector<T>& v) { for (int i = 0; i < v.size(); ++i) out << v[i] << " "; return out; } template <class T> istream& operator>>(istream& in, vector<T>& v) { for (int i = 0; i < v.size(); ++i) in >> v[i]; return in; } template <class L, class R> istream& operator>>(istream& in, pair<L, R>& p) { in >> p.first >> p.second; return in; } template <class T> T lexical_cast(string& s) { stringstream ss(s); T t; ss >> t; return t; } long long gcd(long long a, long long b) { return b ? gcd(b, a % b) : a; } long long cdiv(long long a, long long b) { return (a + b - 1) / b; } long long inv(long long n, long long mod) { long long pow = mod - 2; long long ans = 1; long long cur = n; while (pow > 0) { if (pow & 1) { ans *= cur; ans %= mod; } pow /= 2; cur *= cur; cur %= mod; } return ans; } template <class Cont> void sort(Cont& c) { sort(begin(c), end(c)); } template <class Cont> void reverse(Cont& c) { reverse(begin(c), end(c)); } void add_number(long long n, vector<int>& primes) { for (int i = 2; i * i <= n; ++i) { if (n % i == 0) { primes[i]++; while (n % i == 0) { n /= i; } } } if (n > 1) { primes[n]++; } } int main() { ios_base::sync_with_stdio(false), cin.tie(0), cout.tie(0); long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; ax -= bx; cx -= bx; ay -= by; cy -= by; long long rot = ax * cy - ay * cx; long long dist1 = ax * ax + ay * ay; long long dist2 = cx * cx + cy * cy; cout << ((rot == 0) || (dist1 != dist2) ? "No" : "Yes"); }
#include <bits/stdc++.h> using namespace std; char s[500000]; int a[100000]; int main() { long long ax, ay, bx, by, cx, cy; scanf("%lld%lld%lld%lld%lld%lld", &ax, &ay, &bx, &by, &cx, &cy); if ((ax - bx) * (by - cy) == (ay - by) * (bx - cx)) { printf("No\n"); } else { if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (by - cy) * (by - cy) + (bx - cx) * (bx - cx)) { printf("Yes\n"); } else printf("No\n"); } }
#include <bits/stdc++.h> using namespace std; const double eps = 1e-9; int double_cmp(double a) { if (fabs(a) < eps) return 0; return a > 0 ? 1 : -1; } int main() { double ax, ay, bx, by, cx, cy; while (scanf("%lf %lf %lf %lf %lf %lf", &ax, &ay, &bx, &by, &cx, &cy) != EOF) { double midx = (ax + cx) / 2; double midy = (ay + cy) / 2; if (double_cmp(midx - bx) == 0 && double_cmp(midy - by) == 0) { puts("No"); continue; } double up = (ay - cy) * (by - midy); double down = (ax - cx) * (bx - midx) * (-1); if (double_cmp(up - down) == 0) puts("Yes"); else puts("No"); } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy, d_ab, d_bc, d_ac, flag; cin >> ax >> ay >> bx >> by >> cx >> cy; d_ab = (bx - ax) * (bx - ax) + (by - ay) * (by - ay); d_bc = (cx - bx) * (cx - bx) + (cy - by) * (cy - by); d_ac = (cx - ax) * (cx - ax) + (cy - ay) * (cy - ay); flag = abs(ax * by + bx * cy + cx * ay - ay * bx - by * cx - ax * cy); if (flag && d_ab == d_bc) cout << "Yes"; else cout << "No"; return 0; }
#include <bits/stdc++.h> using namespace std; long long a, a1, b, b1, c, c1; bool kiemtra() { long long n = b - a, n1 = b1 - a1, m = c - b, m1 = c1 - b1; if (n * m1 == n1 * m) return false; return true; } int main() { ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); cin >> a >> a1 >> b >> b1 >> c >> c1; if ((b - a) * (b - a) + (b1 - a1) * (b1 - a1) == (c - b) * (c - b) + (c1 - b1) * (c1 - b1) && kiemtra()) cout << "YES"; else cout << "NO"; return 0; }
#include <bits/stdc++.h> using namespace std; long long ax, ay, bx, by, cx, cy; int main() { scanf("%lld%lld%lld%lld%lld%lld", &ax, &ay, &bx, &by, &cx, &cy); if ((by - ay) * (bx - cx) != (by - cy) * (bx - ax) && (cy - by) * (cy - by) + (cx - bx) * (cx - bx) == (bx - ax) * (bx - ax) + (by - ay) * (by - ay)) printf("Yes\n"); else printf("No\n"); }
#include <bits/stdc++.h> using namespace std; int inf = (1e9) + 7; long long sqr(long long x) { return x * x; } int main() { long long ax, ay; long long bx, by; long long cx, cy; cin >> ax >> ay; cin >> bx >> by; cin >> cx >> cy; long long d1 = sqr(ax - bx) + sqr(ay - by); long long d2 = sqr(cx - bx) + sqr(cy - by); if (d1 == d2 and ((ay - by) * (bx - cx) != (by - cy) * (ax - bx))) printf("Yes\n"); else printf("No\n"); }
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); double ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long int dist1 = ((by - ay) * (by - ay)) + ((bx - ax) * (bx - ax)); long long int dist2 = ((cy - by) * (cy - by)) + ((cx - bx) * (cx - bx)); double slope1; double slope2; if (bx == ax) slope1 = 12312414134134; else { slope1 = (by - ay) / (bx - ax); } if (cx == bx) slope2 = 12312414134134; else slope2 = (cy - by) / (cx - bx); if (dist1 == dist2 && slope1 != slope2) { cout << "yes\n"; } else cout << "no\n"; return 0; }
#include <bits/stdc++.h> using namespace std; double dx, dy; long double x[10], y[10]; long double dist(int i, int j) { return sqrtl((x[i] - x[j]) * (x[i] - x[j]) + (y[i] - y[j]) * (y[i] - y[j])); } int main() { double EPS = std::numeric_limits<long double>::epsilon(); for (int i = 0; i < 3; i++) { scanf(" %lf %lf", &dx, &dy); x[i] = dx; y[i] = dy; } long double a = dist(0, 1), b = dist(1, 2), c = dist(0, 2); long double mx = a; if (fabs(a - b) < EPS && fabs(c - (a + b)) > EPS) { printf("YES\n"); } else { printf("NO\n"); } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long ab = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); long long bc = (cx - bx) * (cx - bx) + (cy - by) * (cy - by); if (ab != bc) { cout << "No\n"; return 0; } if ((ax - bx) * (by - cy) == (ay - by) * (bx - cx)) cout << "No\n"; else cout << "Yes\n"; return 0; }
#include <bits/stdc++.h> using namespace std; struct po { long long x, y; } A, B, C, n, m; int main() { scanf("%I64d%I64d%I64d%I64d%I64d%I64d", &A.x, &A.y, &B.x, &B.y, &C.x, &C.y); n.x = B.x - A.x; n.y = B.y - A.y; m.x = C.x - B.x; m.y = C.y - B.y; if ((n.x * n.x + n.y * n.y == m.x * m.x + m.y * m.y) && (n.x * m.y != n.y * m.x)) puts("YES"); else puts("NO"); return 0; }
#include <bits/stdc++.h> using namespace std; template <typename Arg1> void __f(const char* name, Arg1&& arg1) { cerr << name << " : " << arg1 << '\n'; } template <typename Arg1, typename... Args> void __f(const char* names, Arg1&& arg1, Args&&... args) { const char* comma = strchr(names + 1, ','); cerr.write(names, comma - names) << " : " << arg1 << " | "; __f(comma + 1, args...); } bool cmpManh(const std::pair<long long, long long>& l, const std::pair<long long, long long>& r) { return ((llabs(l.first) + llabs(l.second)) < (llabs(r.first) + llabs(r.second))); } int gcd(int a, int b) { if (a == 0) return b; return gcd(b % a, a); } int main(void) { long long int ax, ay, bx, by, cx, cy; cin >> ax >> ay; cin >> bx >> by; cin >> cx >> cy; long long int da = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); long long int dc = (cx - bx) * (cx - bx) + (cy - by) * (cy - by); long long int db = (cx - ax) * (cx - ax) + (cy - ay) * (cy - ay); long long int x1 = ax; long long int y1 = ay; long long int x2 = bx; long long int y2 = by; long long int x3 = cx; long long int y3 = cy; if (da == dc && ((x3 - x2) * (y2 - y1)) != ((y3 - y2) * (x2 - x1))) { cout << "Yes" << '\n'; } else { cout << "No" << '\n'; } return (0); }
#include <bits/stdc++.h> using namespace std; const long double EPS = 1e-12; struct dot { long double x, y; long long ind; }; bool operator<(dot a, dot b) { return a.ind < b.ind; } long double len(dot a, dot b) { return sqrtl((b.x - a.x) * (b.x - a.x) + (b.y - a.y) * (b.y - a.y)); } bool eq(long double a, long double b) { return a - EPS <= b && a + EPS >= b; } int main() { vector<dot> dots(3); for (long long i = 0; i < 3; i++) { cin >> dots[i].x >> dots[i].y; dots[i].ind = i; } bool flag = 0; long double k1 = (dots[0].y - dots[2].y) / (dots[0].x - dots[2].x), b1; b1 = dots[0].y - k1 * dots[0].x; if (eq(len(dots[0], dots[1]), len(dots[2], dots[1])) && !eq(len(dots[0], dots[2]), len(dots[0], dots[1]) + len(dots[1], dots[2]))) { flag = 1; } if (flag) { cout << "Yes"; } else { cout << "No"; } cin >> dots[0].x; return 0; }
#include <bits/stdc++.h> struct Vector { long long int x, y; Vector() : x(0), y(0) {} Vector(const Vector& a, const Vector& b) : x(b.x - a.x), y(b.y - a.y) {} double len() { return hypot(x, y); } }; long long int cross(Vector& a, Vector& b); long long int cross(Vector& a, Vector& b) { return a.x * b.y - a.y * b.x; } int main() { Vector a, b, c; std::cin >> a.x >> a.y >> b.x >> b.y >> c.x >> c.y; Vector ba(b, a), bc(b, c); if ((ba.x * ba.x + ba.y * ba.y != bc.x * bc.x + bc.y * bc.y) || (cross(ba, bc) == 0)) std::cout << "No"; else std::cout << "Yes"; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long a1, a2, b1, b2, c1, c2; cin >> a1 >> a2 >> b1 >> b2 >> c1 >> c2; if (a1 * (b2 - c2) + b1 * (c2 - a2) + c1 * (a2 - b2) == 0) { cout << "No"; return 0; } else if (((a1 - b1) * (a1 - b1) + (a2 - b2) * (a2 - b2)) == ((c1 - b1) * (c1 - b1) + (c2 - b2) * (c2 - b2))) { cout << "Yes"; return 0; } cout << "No"; return 0; }
#include <bits/stdc++.h> using namespace std; int dy[] = {0, 0, 1, -1}; int dx[] = {1, -1, 0, 0}; int gcd(int a, int b) { return b ? gcd(b, a % b) : a; } int lcm(int a, int b) { return a / gcd(a, b) * b; } double dist(pair<double, double> p, pair<double, double> q) { return sqrt(pow(p.first - q.first, 2) + pow(p.second - q.second, 2)); } double dot(pair<double, double> p, pair<double, double> q) { return p.first * q.first + p.second * q.second; } pair<double, double> a, b, c; int main() { ios::sync_with_stdio(false); cin.tie(0); for (int i = 0; i < (3); ++i) { double x, y; cin >> x >> y; if (i == 0) a = make_pair(x, y); else if (i == 1) b = make_pair(x, y); else c = make_pair(x, y); } double distba = dist(a, b); double distbc = dist(b, c); if (distba != distbc) { cout << "No" << endl; } else { if ((b.first - c.first) * (b.second - a.second) == (b.second - c.second) * (b.first - a.first)) { cout << "No" << endl; } else cout << "Yes" << endl; } return 0; }
#include <bits/stdc++.h> using namespace std; long long inline gcd(long long x, long long y) { return !y ? (long long)abs(x) : gcd(y, x % y); } long long inline lcm(long long a, long long b) { return ((long long)abs((a / gcd(a, b)) * b)); } double inline cartesian_dist(double x1, double y1, double x2, double y2) { return sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)); } long long bigmod(long long b, long long p, long long m) { if (!p) return 1 % m; else if (p & 1) return (((b % m) + m) % m * bigmod(b, p - 1, m)) % m; else { long long ret = bigmod(b, p / 2, m); return (ret * ret) % m; } } long long inverse(long long a, long long m) { return bigmod(a, m - 2, m); } long long extended(long long a, long long m) { long long oldr = a, r = m, oldans = 1, ans = 0, quotient; while (r) { quotient = oldr / r; oldr = oldr - r * quotient; swap(oldr, r); oldans = oldans - ans * quotient; swap(oldans, ans); } return ((oldans % m) + m) % m; } const double PI = acos(-1.0); const double eps = 10E-12; long long MOD = 101LL; long long ax, ay, bx, by, cx, cy; bool check1() { return (ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (bx - cx) * (bx - cx) + (by - cy) * (by - cy); } bool check2() { return (ay - by) * (ax - cx) != (ay - cy) * (ax - bx); } int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; if (check1() && check2()) cout << "Yes\n" << endl; else cout << "No\n" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long double a, b, c, d, e, f, x, y; cin >> a >> b >> c >> d >> e >> f; if (c - a == 0) x = 10e9 + 7; else x = (d - b) / (c - a); if (e - c == 0) y = 10e9 + 7; else y = (f - d) / (e - c); if (x == y) { cout << "No"; return 0; } x = sqrt(pow(d - b, 2) + pow(c - a, 2)), y = sqrt(pow(f - d, 2) + pow(e - c, 2)); if (x != y) { cout << "No"; return 0; } cout << "Yes"; return 0; }
#include <bits/stdc++.h> using namespace std; long long ax, ay, bx, by, cx, cy; int main() { scanf("%lld%lld%lld%lld%lld%lld", &ax, &ay, &bx, &by, &cx, &cy); long long d0x = ax - bx, d0y = ay - by, d1x = ax - cx, d1y = ay - cy; if (d0x * d1y == d1x * d0y) puts("No"); else { d1x = bx - cx, d1y = by - cy; if (d0x * d0x + d0y * d0y == d1x * d1x + d1y * d1y) puts("Yes"); else puts("No"); } return 0; }
#include <bits/stdc++.h> using namespace std; const int maxn = 1e5 + 10; int main() { long long ax, ay, bx, by, cx, cy; scanf("%I64d %I64d %I64d %I64d %I64d %I64d", &ax, &ay, &bx, &by, &cx, &cy); long long ab = ((ax - bx) * (ax - bx) + (ay - by) * (ay - by)); long long bc = ((cx - bx) * (cx - bx) + (cy - by) * (cy - by)); if (ab == bc && ((ax - bx) * (cy - by) != (ay - by) * (cx - bx))) cout << "Yes" << endl; else cout << "No" << endl; }
#include <bits/stdc++.h> using namespace std; int main() { double ax, ay, bx, by, cx, cy; scanf("%lf%lf%lf%lf%lf%lf", &ax, &ay, &bx, &by, &cx, &cy); double a = sqrt((ax - bx) * (ax - bx) + (ay - by) * (ay - by)); double b = sqrt((cx - bx) * (cx - bx) + (cy - by) * (cy - by)); double area = (ax * (by - cy) + bx * (cy - ay) + cx * (ay - by)) / 2; if (a == b && abs(area) > 0) printf("Yes"); else printf("No"); return 0; }
#include <bits/stdc++.h> using namespace std; template <class T> T min(T a, T b, T c) { return min(a, min(b, c)); } template <class T> T min(T a, T b, T c, T d) { return min(a, min(b, min(c, d))); } template <class T> T max(T a, T b, T c) { return max(a, max(b, c)); } template <class T> T max(T a, T b, T c, T d) { return max(a, max(b, max(c, d))); } bool cmp(const pair<int, int>& a, const pair<int, int>& b) { return (a.first > b.first || (a.first == b.first && a.second >= b.second)); } long long GCD(long long a, long long b) { return (a % b) ? GCD(b, a % b) : b; } const string namePro = "tmp"; string To_string(long long x) { if (!x) return "0"; string str = ""; while (x) { str += x % 10 + '0'; x /= 10; } reverse(str.begin(), str.end()); return str; } string mul(string a, string b) { string res = ""; bool isNegative = ((a[0] == '-' && b[0] != '-') || (a[0] != '-' && b[0] == '-')); if (a[0] == '-') a.erase(0, 1); if (b[0] == '-') b.erase(0, 1); int n = a.size(); int m = b.size(); int len = n + m; int carry = 0; for (int i = (len - 1); i >= (0); --i) { int tmp = 0; for (int j = (n - 1); j >= (0); --j) { if (i - j <= m && i - j >= 1) { int a1 = a[j] - '0'; int b1 = b[i - j - 1] - '0'; tmp += a1 * b1; } } tmp += carry; carry = tmp / 10; res += (char)(tmp % 10 + '0'); } reverse(res.begin(), res.end()); while (res.size() > 1 && res[0] == '0') res.erase(0, 1); if (isNegative) res = "-" + res; return res; } int main() { long long a_x, a_y, b_x, b_y, c_x, c_y; scanf("%lld%lld %lld%lld %lld%lld", &a_x, &a_y, &b_x, &b_y, &c_x, &c_y); long long a = (b_x - c_x) * (b_x - c_x) + (b_y - c_y) * (b_y - c_y); long long b = (a_x - c_x) * (a_x - c_x) + (a_y - c_y) * (a_y - c_y); long long c = (a_x - b_x) * (a_x - b_x) + (a_y - b_y) * (a_y - b_y); vector<long long> vc; double eps = 1e-9; vc.push_back(a); vc.push_back(b); vc.push_back(c); sort(vc.rbegin(), vc.rend()); long long delta = vc[0] - vc[1] - vc[2]; string res1 = mul("4", mul(To_string(vc[2]), To_string(vc[1]))); string res2 = mul(To_string(delta), To_string(delta)); if ((res1.size() < res2.size()) || (res1.size() == res2.size() && res1 <= res2)) { puts("No"); return 0; } if (a == c) puts("Yes"); else puts("No"); return 0; }
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); long long int x1, y1, x2, y2, x3, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; long long int one = x1 * (y2 - y3); long long int two = x2 * (y3 - y1); long long int three = x3 * (y1 - y2); long long int area = one + two + three; long long int d1 = pow((x1 - x2), 2) + pow((y1 - y2), 2); long long int d2 = pow((x3 - x2), 2) + pow((y3 - y2), 2); if ((d1 == d2) && (abs(area) != 0)) cout << "Yes" << endl; else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; const int INF = 1e9 + 7; const int maxn = 1e3 + 7; int n, m; long long xa, ya, xb, yb, xc, yc; bool ok() { return (ya - yb) * (xb - xc) == (xa - xb) * (yb - yc); } int main() { while (scanf("%lld%lld%lld%lld%lld%lld", &xa, &ya, &xb, &yb, &xc, &yc) != EOF) { long long acx = xa + xc, acy = ya + yc; long long x1 = acx - xb * 2, y8687969 = acy - yb * 2; long long x2 = xa - xc, y2 = ya - yc; if (!ok() && x1 * x2 + y8687969 * y2 == 0) puts("YES"); else puts("NO"); } return 0; }
#include <bits/stdc++.h> using namespace std; const int maxn = 1e5 + 10; int main() { long long ax, ay, bx, by, cx, cy; while (scanf("%I64d%I64d%I64d%I64d%I64d%I64d", &ax, &ay, &bx, &by, &cx, &cy) != EOF) { if (((ax - bx) * (ax - bx) + (ay - by) * (ay - by)) == ((bx - cx) * (bx - cx) + (by - cy) * (by - cy))) { if ((2 * bx == ax + cx) && (2 * by == ay + cy)) { printf("No\n"); } else { printf("Yes\n"); } } else { printf("No\n"); } } return 0; }
#include <bits/stdc++.h> using namespace std; long long ax, ay, bx, by, cx, cy; long long dis(long long x, long long y, long long xx, long long yy) { return (xx - x) * (xx - x) + (yy - y) * (yy - y); } int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; if (ax == bx && bx == cx && ay == by && by == cy) { cout << "No"; return 0; } if (dis(ax, ay, bx, by) == dis(bx, by, cx, cy)) { if (abs(cy - ay) == 2 * abs(by - ay) && abs(cx - ax) == 2 * abs(bx - ax)) { cout << "No"; } else { cout << "Yes"; } } else { cout << "No"; } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { double ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; double absq = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); double cbs = (cx - bx) * (cx - bx) + (cy - by) * (cy - by); double acs = (ax - cx) * (ax - cx) + (ay - cy) * (ay - cy); if (absq == cbs) { double iv = acs / absq; double cl = (0.5) * (iv); cl -= 1; if (abs(cl) < 1) { cout << "Yes"; } else { cout << "No"; } } else { cout << "No"; } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long n, k, t, a1, a2, b1, b2, c1, c2; cin >> a1 >> a2 >> b1 >> b2 >> c1 >> c2; long long d1 = (a1 - b1) * (a1 - b1) + (a2 - b2) * (a2 - b2); long long d2 = (c1 - b1) * (c1 - b1) + (c2 - b2) * (c2 - b2); if (d1 == d2) { if (((a1 - b1) == (b1 - c1)) && ((a2 - b2) == (b2 - c2))) cout << "No"; else cout << "Yes"; } else cout << "No"; }
#include <bits/stdc++.h> using namespace std; long long x[3], y[3], h, k, a[3][3]; int main(int argc, const char* argv[]) { for (int i = 0; i < 3; i++) cin >> x[i] >> y[i]; long double a1 = (x[0] - x[1]) * ((x[0] - x[1])) + (y[0] - y[1]) * (y[0] - y[1]); a1 = sqrt(a1); long double a2 = (x[1] - x[2]) * ((x[1] - x[2])) + (y[1] - y[2]) * (y[1] - y[2]); a2 = sqrt(a2); long double a3 = (x[0] - x[2]) * ((x[0] - x[2])) + (y[0] - y[2]) * (y[0] - y[2]); a3 = sqrt(a3); if (a1 == a2 && a1 + a2 != a3) cout << "Yes\n"; else cout << "No\n"; return 0; }
#include <bits/stdc++.h> using namespace std; int const INF = numeric_limits<int>::max(); long long const LLINF = numeric_limits<long long>::max(); long double const EPS = 1e-9; long long det(long long xa, long long ya, long long xb, long long yb, long long xc, long long yc) { return xa * yb + xb * yc + xc * ya - xc * yb - xa * yc - xb * ya; } long long dist2(long long xa, long long ya, long long xb, long long yb) { return (xa - xb) * (xa - xb) + (ya - yb) * (ya - yb); } int main() { ios::sync_with_stdio(false); long long xa, xb, xc, ya, yb, yc; cin >> xa >> ya >> xb >> yb >> xc >> yc; if (det(xa, ya, xb, yb, xc, yc) == 0) cout << "No" << endl; else if (dist2(xa, ya, xb, yb) == dist2(xb, yb, xc, yc)) cout << "Yes" << endl; else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { ios::sync_with_stdio(false); long long x1, x2, x3, y1, y2, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; if ((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2) == (y3 - y2) * (y3 - y2) + (x3 - x2) * (x3 - x2) && (y3 - y2) * (x2 - x1) != (y2 - y1) * (x3 - x2)) cout << "Yes" << endl; else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; long long vx[3]; long long vy[3]; long long dis(long long a, long long b) { return (vx[a] - vx[b]) * (vx[a] - vx[b]) + (vy[a] - vy[b]) * (vy[a] - vy[b]); } int32_t main() { ios::sync_with_stdio(false); cin.tie(0); for (long long i = 0; i < 3; i++) { cin >> vx[i] >> vy[i]; } if (vx[1] - vx[0] == vx[2] - vx[1] && vy[1] - vy[0] == vy[2] - vy[1]) { cout << "No\n"; } else if (dis(0, 1) == dis(1, 2)) cout << "Yes\n"; else cout << "No\n"; return 0; }
#include <bits/stdc++.h> using namespace std; template <typename T> T gcd(T x, T y) { return y == 0 ? x : gcd(y, x % y); } template <typename T> T lcm(const T &a, const T &b) { return (a * b) / gcd(a, b); } long long int ax, ay, bx, by, cx, cy; long long int d1, d2, dx1, dx2; long double m1, m2; int main() { std::ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); ; cin >> ax >> ay >> bx >> by >> cx >> cy; d1 = (by - ay) * (by - ay) + (bx - ax) * (bx - ax); d2 = (cy - by) * (cy - by) + (cx - bx) * (cx - bx); dx1 = (bx - ax); dx2 = (cx - bx); if (dx1 == 0 && dx2 == 0) { cout << "NO\n"; return 0; } if ((dx1 == 0 && dx2 != 0) || (dx1 == 0 && dx2 != 0)) { if (d1 == d2) { cout << "YES\n"; } else cout << "NO\n"; return 0; } m1 = ((double)(by - ay) / (bx - ax)); m2 = ((double)(cy - by) / (cx - bx)); cout << ((m1 != m2 && d1 == d2) ? "YES\n" : "NO\n"); return 0; }
#include <bits/stdc++.h> const long long mod = 1e8 + 7; using namespace std; long long ax, ay, bx, by, cx, cy; int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; if ((bx - ax) * (bx - ax) + (by - ay) * (by - ay) == (bx - cx) * (bx - cx) + (by - cy) * (by - cy)) { if (ax + cx == 2 * bx && ay + cy == 2 * by) cout << "NO"; else cout << "YES"; } else cout << "NO"; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long int x1, x2, x3, y1, y2, y3; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; long long int ab = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); long long int ac = (x1 - x3) * (x1 - x3) + (y1 - y3) * (y1 - y3); long long int bc = (x2 - x3) * (x2 - x3) + (y2 - y3) * (y2 - y3); long long int ar = (x1 - x3) * (y2 - y1) - (x1 - x2) * (y3 - y1); if (ar == 0 || ab != bc) { cout << "No"; exit(0); } cout << "Yes"; return 0; }
#include <bits/stdc++.h> using namespace std; const int MAXN = 2e5 + 10; long long dist2(long long x1, long long y1, long long x2, long long y2) { return (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1); } int main() { long long xa, ya, xb, yb, xc, yc; cin >> xa >> ya >> xb >> yb >> xc >> yc; if (abs((yb - ya) * (xc - xb)) == abs((yc - yb) * (xb - xa)) && abs(((yb - yc) * (xa - xc))) == abs((ya - yc) * (xb - xc))) cout << "No\n"; else { if (dist2(xa, ya, xb, yb) == dist2(xb, yb, xc, yc)) cout << "Yes\n"; else cout << "No\n"; } return 0; }
#include <bits/stdc++.h> using namespace std; int main() { std::ios_base::sync_with_stdio(0); cin.tie(0); long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long double dist1 = ((by - ay) * (by - ay) + (bx - ax) * (bx - ax)); long double dist2 = ((by - cy) * (by - cy) + (bx - cx) * (bx - cx)); if (((by - ay) * (bx - cx)) == ((bx - ax) * (by - cy))) { cout << "No" << endl; } else { if (dist1 == dist2) cout << "Yes" << endl; else cout << "No" << endl; } }
#include <bits/stdc++.h> using namespace std; long long p[3][2]; inline long long dist(long long i, long long j) { return (p[i][0] - p[j][0]) * (p[i][0] - p[j][0]) + (p[i][1] - p[j][1]) * (p[i][1] - p[j][1]); } inline long long det() { return (p[0][0] - p[1][0]) * (p[1][1] - p[2][1]) - (p[0][1] - p[1][1]) * (p[1][0] - p[2][0]); } int main() { for (int i = 0; i < 3; ++i) for (int j = 0; j < 2; ++j) cin >> p[i][j]; if (dist(0, 1) == dist(1, 2) && det()) puts("Yes"); else puts("No"); return 0; }
#include <bits/stdc++.h> long long int ax, ay, bx, by, cx, cy; int main() { scanf("%I64d%I64d%I64d%I64d%I64d%I64d", &ax, &ay, &bx, &by, &cx, &cy); long long int s1, s2, s3; s1 = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); s3 = (cx - bx) * (cx - bx) + (cy - by) * (cy - by); if (bx * 2 == (ax + cx) && by * 2 == (ay + cy)) printf("No\n"); else if (s1 == s3) printf("Yes\n"); else printf("No\n"); }
#include <bits/stdc++.h> using namespace std; struct Point { long double x, y; Point(){}; long double dist(Point b) { return sqrt((b.x - x) * (b.x - x) + (b.y - y) * (b.y - y)); } }; int main() { Point a, b, c; cin >> a.x >> a.y >> b.x >> b.y >> c.x >> c.y; long double k = a.dist(b); long double l = c.dist(b); if (k == l && k + l != a.dist(c)) cout << "YES"; else cout << "NO"; }
#include <bits/stdc++.h> using namespace std; int main() { long long a1, a2, b1, b2, c1, c2; cin >> a1 >> a2 >> b1 >> b2 >> c1 >> c2; long long x = (a1 - b1) * (a1 - b1) + (a2 - b2) * (a2 - b2), y = (b1 - c1) * (b1 - c1) + (b2 - c2) * (b2 - c2); if (x != y) cout << "No" << endl; else { if ((a2 - b2) * (c1 - b1) == (a1 - b1) * (c2 - b2)) cout << "No" << endl; else cout << "Yes" << endl; } }
#include <bits/stdc++.h> int main() { long ax, ay, bx, by, cx, cy; double dx, dy; bool vis1, vis2; scanf("%ld%ld%ld%ld%ld%ld", &ax, &ay, &bx, &by, &cx, &cy); if (ax == cx && ay == cy) { printf("Yes\n"); return 0; } if (ax + cx == bx * 2 && ay + cy == by * 2) { printf("No\n"); return 0; } if (cx - ax != 0) vis1 = true; else vis1 = false; dx = 1.0 * (ax + cx) / 2; dy = 1.0 * (ay + cy) / 2; if (fabs(bx - dx) > 0.00000000001) vis2 = true; else vis2 = false; if ((vis1 == false && vis2 == true && fabs(by - dy) < 0.00000000001) || (vis1 == true && fabs(cy - ay) < 0.00000000001 && vis2 == false) || (vis1 == true && vis2 == true && (cy - ay) * (by - dy) == -(cx - ax) * (bx - dx))) printf("Yes\n"); else printf("No\n"); return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (bx - cx) * (bx - cx) + (by - cy) * (by - cy) && (ay - by) * 1.0 / (ax - bx) != (by - cy) * 1.0 / (bx - cx)) cout << "yes\n"; else cout << "no\n"; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { double ax, ay, bx, by, cx, cy, aa, bb, cc; cin >> ax >> ay >> bx >> by >> cx >> cy; aa = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); bb = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); cc = (ax - cx) * (ax - cx) + (ay - cy) * (ay - cy); aa = sqrt(aa); bb = sqrt(bb); cc = sqrt(cc); if (aa - bb == 0) { if (aa + bb == cc) { cout << "No" << endl; } else { cout << "Yes" << endl; } } else { cout << "No" << endl; } return 0; }
#include <bits/stdc++.h> using namespace std; long long ax, ay, bx, by, cx, cy; int main() { cin >> ax >> ay >> bx >> by >> cx >> cy; if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (cx - bx) * (cx - bx) + (cy - by) * (cy - by) && (bx - ax) * (cy - ay) != (cx - ax) * (by - ay)) printf("Yes"); else if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) == (cx - bx) * (cx - bx) + (cy - by) * (cy - by) && ax == cx && ay == cy) printf("Yes"); else printf("No"); return 0; }
#include <bits/stdc++.h> using namespace std; const double eps = 0.000001; const long double pi = acos(-1); const int maxn = 1e7 + 9; const int mod = 1e9 + 7; const long long MOD = 1e18 + 9; const long long INF = 1e18 + 123; const int inf = 2e9 + 11; const int minn = 1e5 + 9; const int N = 5e3 + 123; const int NN = 5e5 + 123; const int PRI = 555557; const int pri = 997; int tests = 1; int n, m, k, a[NN], cnt, ans; long long dist(long long x1, long long y1, long long x2, long long y2) { return (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); } inline void Solve() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; if (dist(ax, ay, bx, by) == dist(bx, by, cx, cy) && !(bx - ax == cx - bx && by - ay == cy - by)) cout << "Yes"; else cout << "No"; } int main() { ios_base::sync_with_stdio(0), cin.tie(0); while (tests--) { Solve(); } }
#include <bits/stdc++.h> using namespace std; int main() { ios::sync_with_stdio(0); long long int ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long int a = (ax - cx) * (by - ay) - (ax - bx) * (cy - ay); if (a) { long double dab = sqrt((long double)(ax - bx) * (ax - bx) + (ay - by) * (ay - by)); long double dbc = sqrt((long double)(bx - cx) * (bx - cx) + (by - cy) * (by - cy)); if (dab == dbc) cout << "Yes"; else cout << "No"; } else cout << "No"; }
#include <bits/stdc++.h> using namespace std; struct p { long long x, y; } po[10]; bool cmp(p a, p b) { if (a.x != b.x) return a.x < b.x; else return a.y < b.y; } long long dist(p a, p b) { return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y); } int main() { cin >> po[0].x >> po[0].y >> po[1].x >> po[1].y >> po[2].x >> po[2].y; long long dis[10]; dis[1] = dist(po[1], po[2]); dis[2] = dist(po[0], po[1]); dis[0] = dist(po[0], po[2]); long long dx1 = po[0].x - po[1].x, dx2 = po[0].x - po[2].x, dx3 = po[1].x - po[2].x; long long dy1 = po[0].y - po[1].y, dy2 = po[0].y - po[2].y, dy3 = po[1].y - po[2].y; if ((dis[1] == dis[2]) && (dx1 * dy3 - dx3 * dy1 != 0)) { cout << "Yes" << endl; } else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); long long int ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long int d1 = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); long long int d2 = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); long long int a = (cx - bx) * (by - ay); long long int b = (cy - by) * (bx - ax); if (d1 == d2 && a != b) cout << "Yes\n"; else cout << "No\n"; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long double ax, ay, bx, by, cx, cy, ab_dis, bc_dis, tmp_1, tmp_2; cin >> ax >> ay >> bx >> by >> cx >> cy; ab_dis = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); bc_dis = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); if (ab_dis != bc_dis || (by - ay) * (cx - bx) == (cy - by) * (bx - ax)) cout << "No"; else cout << "Yes"; return 0; }
#include <bits/stdc++.h> using namespace std; long long int f(long long a1, long long a2, long long b1, long long b2) { return (b1 - a1) * (b1 - a1) + (b2 - a2) * (b2 - a2); } int main() { long long int ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; if ((bx - ax) * (by - cy) != (bx - cx) * (by - ay) && f(ax, ay, bx, by) == f(bx, by, cx, cy)) cout << "Yes"; else cout << "No"; return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long abx = llabs(ax - bx), aby = llabs(ay - by); long long cbx = llabs(cx - bx), cby = llabs(cy - by); if (abx * abx + aby * aby == cbx * cbx + cby * cby && (!((ax - bx == bx - cx) && (ay - by == by - cy)))) cout << "Yes" << endl; else cout << "No" << endl; }
#include <bits/stdc++.h> using namespace std; int64_t len(int64_t ax, int64_t ay, int64_t bx, int64_t by) { return (bx - ax) * (bx - ax) + (by - ay) * (by - ay); } bool collinear(int64_t ax, int64_t ay, int64_t bx, int64_t by, int64_t cx, int64_t cy) { return 0 == ax * (by - cy) + bx * (cy - ay) + cx * (ay - by); } int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; if (len(ax, ay, bx, by) == len(bx, by, cx, cy) && !collinear(ax, ay, bx, by, cx, cy)) cout << "Yes"; else cout << "No"; return 0; }
#include <bits/stdc++.h> using namespace std; double dis(double ax, double ay, double bx, double by) { return sqrt(pow(ax - bx, 2) + pow(ay - by, 2)); } bool f(double a, double b, double c) { if (a == sqrt(pow(b, 2) + pow(c, 2))) return true; else return false; } int main() { cout << fixed << setprecision(15); double ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; double ab = dis(ax, ay, bx, by), bc = dis(bx, by, cx, cy), ac = dis(ax, ay, cx, cy); bool res = true; if (ab == bc) { if (ay - by == 0) { if (ay == by && ay == cy) res = false; } else if (ax - bx == 0) { if (ax == bx && ax == cx) res = false; } else { double m = (ay - by) / (ax - bx); if (cy == (m * cx + ay - m * ax)) res = false; } } else res = false; if (res) cout << "Yes" << endl; else cout << "No" << endl; }
#include <bits/stdc++.h> using namespace std; struct Point { long long x; long long y; Point(long long x, long long y) : x(x), y(y) {} }; struct Vect { int x; int y; Vect(Point A, Point B) : x(B.x - A.x), y(B.y - A.y) {} long long operator*(const Vect &v) const { return (long long)x * v.y - (long long)y * v.x; } }; int main() { long long ax, ay, bx, by, cx, cy; scanf("%lld %lld %lld %lld %lld %lld", &ax, &ay, &bx, &by, &cx, &cy); Point A(ax, ay), B(bx, by), C(cx, cy); Vect AB(A, B); Vect BC(B, C); if (AB * BC == 0) printf("No"); else if ((ax - bx) * (ax - bx) + (ay - by) * (ay - by) != (bx - cx) * (bx - cx) + (by - cy) * (by - cy)) printf("No"); else printf("Yes"); return 0; }
#include <bits/stdc++.h> int main() { long long ax, ay, bx, by, cx, cy; scanf("%lld%lld%lld%lld%lld%lld", &ax, &ay, &bx, &by, &cx, &cy); long long lenab = (ay - by) * (ay - by) + (ax - bx) * (ax - bx); long long lenbc = (by - cy) * (by - cy) + (bx - cx) * (bx - cx); if ((by - ay) * (cx - ax) == (cy - ay) * (bx - ax)) printf("no"); else if (lenbc == lenab) printf("yes"); else printf("no"); return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; double midx = (double)(ax + cx) / 2.0; double midy = (double)(ay + cy) / 2.0; if (midx == bx && midy == by) cout << "No" << endl; else { if (((cx - bx) * (cx - bx) + (cy - by) * (cy - by)) == ((ax - bx) * (ax - bx) + (ay - by) * (ay - by))) cout << "Yes" << endl; else cout << "No" << endl; } return 0; }
#include <bits/stdc++.h> using namespace std; const int MAXN = 100000 + 50; const int INF = 1 << 30; long long a[2], b[2], c[2]; int main() { cin >> a[0] >> a[1] >> b[0] >> b[1] >> c[0] >> c[1]; double m0 = (a[0] + c[0]) / 2.0, m1 = (a[1] + c[1]) / 2.0; double dis1 = (a[1] - c[1]) * (a[1] - c[1]) + (a[0] - c[0]) * (a[0] - c[0]); dis1 /= 4; double dis2 = (b[0] - m0) * (b[0] - m0) + (b[1] - m1) * (b[1] - m1); double ab = (a[1] - b[1]) * (a[1] - b[1]) + (a[0] - b[0]) * (a[0] - b[0]); double bc = (b[1] - c[1]) * (b[1] - c[1]) + (b[0] - c[0]) * (b[0] - c[0]); if (ab == bc && (c[1] - a[1]) * (b[0] - a[0]) != (c[0] - a[0]) * (b[1] - a[1])) cout << "Yes" << endl; else cout << "No" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; const double EPS = 1e-10; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; complex<long double> a(ax, ay), b(bx, by), c(cx, cy); long double d1 = abs(b - a), d2 = abs(c - b); long double ang1 = arg(b - a), ang2 = arg(c - b); cout << ((abs(d1 - d2) < EPS && abs(ang1 - ang2) > EPS) ? "Yes" : "No") << endl; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; long long d1 = pow(ax - bx, 2) + pow(ay - by, 2); long long d2 = pow(bx - cx, 2) + pow(by - cy, 2); long long area_twice = ax * (by - cy) + bx * (cy - ay) + cx * (ay - by); if (d1 != d2 || !area_twice) cout << "No" << endl; else cout << "Yes" << endl; return 0; }
#include <bits/stdc++.h> using namespace std; long long size(long long ax, long long ay, long long bx, long long by) { return (bx - ax) * (bx - ax) + (by - ay) * (by - ay); } long long angl(long long ax, long long ay, long long bx, long long by, long long cx, long long cy) { return (ax - bx) * (cx - bx) + (ay - by) * (cy - by); } int main() { long long a[2], b[2], c[2]; cin >> a[0] >> a[1]; cin >> b[0] >> b[1]; cin >> c[0] >> c[1]; if (size(a[0], a[1], b[0], b[1]) == size(b[0], b[1], c[0], c[1]) && angl(b[0], b[1], a[0], a[1], c[0], c[1]) == angl(b[0], b[1], c[0], c[1], a[0], a[1])) if (abs(size(b[0], b[1], c[0], c[1])) == abs(angl(a[0], a[1], b[0], b[1], c[0], c[1]))) cout << "NO" << "\n"; else cout << "YES" << "\n"; else cout << "NO" << "\n"; }
#include <bits/stdc++.h> using namespace std; long long int ax, ay, bx, by, cx, cy; double k1, k2, k3; int main() { long long int dis_ab, dis_ac, dis_bc, max_dis = -1; cin >> ax >> ay >> bx >> by >> cx >> cy; dis_ab = (ax - bx) * (ax - bx) + (ay - by) * (ay - by); k1 = (double)(ax - bx) / (ay - by); dis_ac = (ax - cx) * (ax - cx) + (ay - cy) * (ay - cy); k2 = (double)(ax - cx) / (ay - cy); dis_bc = (bx - cx) * (bx - cx) + (by - cy) * (by - cy); k3 = (double)(bx - cx) / (by - cy); if (k1 == k2 && k2 == k3) cout << "No"; else { if (dis_ab == dis_bc) cout << "Yes"; else cout << "No"; } return 0; }
#include <bits/stdc++.h> using namespace std; inline int read(register int ans = 0, register int sgn = ' ', register int ch = getchar()) { for (; ch < '0' || ch > '9'; sgn = ch, ch = getchar()) ; for (; ch >= '0' && ch <= '9'; (ans *= 10) += ch - '0', ch = getchar()) ; return sgn - '-' ? ans : -ans; } int ax, ay, bx, by, cx, cy; int main() { ax = read(), ay = read(), bx = read(), by = read(), cx = read(), cy = read(); if (1ll * (ax - bx) * (ax - bx) + 1ll * (ay - by) * (ay - by) != 1ll * (bx - cx) * (bx - cx) + 1ll * (by - cy) * (by - cy)) puts("No"); else if (ax - bx == bx - cx && ay - by == by - cy) puts("No"); else puts("Yes"); return 0; }
#include <bits/stdc++.h> using namespace std; int main() { long long ax, ay, bx, by, cx, cy; cin >> ax >> ay >> bx >> by >> cx >> cy; if ((bx - ax) * (bx - ax) + (by - ay) * (by - ay) != (cx - bx) * (cx - bx) + (cy - by) * (cy - by)) cout << "No"; else { if ((long double)(by - ay) / (bx - ax) == (long double)(cy - by) / (cx - bx)) cout << "No"; else cout << "Yes"; } }