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#include <bits/stdc++.h> using namespace std; int main() { long double a, b, c, x1, x2, d; cin >> a >> b >> c; if (a == 0) { if (b != 0) { x1 = -c / b; cout << 1 << endl; cout.precision(10); cout << fixed << x1 << endl; } else if (c == 0) cout << -1 << endl; else co...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c; scanf("%lld%lld%lld", &a, &b, &c); if (a == 0 && b == 0 && c == 0) printf("-1\n"); else if (a == 0 && b == 0) printf("0\n"); else if (a == 0) { printf("1\n"); printf("%.6lf\n", -1.0 * c / b); } else if (b * b > 4 *...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c; scanf("%I64d%I64d%I64d", &a, &b, &c); if (a == 0) { if (b == 0) printf("%d", (c == 0 ? -1 : 0)); else printf("1\n%.10f", -1.0 * c / b); } else { double res[2]; long long det = b * b - 4 * a * c; if (det...
#include <bits/stdc++.h> using namespace std; const int dx[9] = {0, 1, -1, 0, 0, -1, -1, 1, 1}; const int dy[9] = {0, 0, 0, -1, 1, -1, 1, -1, 1}; const double pi = acos(-1.0); const int N = 1e6 + 100; const int MOD = 1e9 + 7; long long a, b, c; double temp; int main() { ios::sync_with_stdio(0), cin.tie(0); cin >> a...
#include <bits/stdc++.h> using namespace std; double a, b, c; struct node { double x1, x2; int n; } cx; node solve() { node ax; if (a == 0 && b == 0 && c == 0) { ax.n = -1; return ax; } if (a == 0 && b == 0 && c != 0) { ax.n = 0; return ax; } if (a == 0 && b != 0 && c != 0) { ax.n = ...
#include <bits/stdc++.h> using namespace std; int main() { long double a, b, c; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) cout << -1; if (a == 0 && b == 0 && c != 0) cout << 0; if (a != 0 && b != 0) { long long int d = b * b - 4 * a * c; if (d < 0) cout << 0; if (d > 0) { cout << 2...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; a = double(a); b = double(b); c = double(c); double d = pow(b, 2.0) - 4.0 * a * c; if (d < 0 || a == 0 && b == 0 && c != 0) { cout << 0 << "\n"; return 0; } else if (a == 0 && b == 0 && c == 0) { c...
#include <bits/stdc++.h> using namespace std; int main() { ios::sync_with_stdio(false); long long iA, iB, iC, iDelta; double iX1, iX2; cin >> iA >> iB >> iC; if (iA == 0) { if (iB == 0 && iC == 0) { cout << -1; goto endapp; } else if (iB == 0 && iC != 0) { cout << 0; goto endap...
#include <bits/stdc++.h> using namespace std; signed long long tonum(string s) { stringstream in(s); signed long long x; in >> x; return x; } string tostr(signed long long n) { stringstream in; in << n; string x; in >> x; return x; } signed long long gcd(signed long long a, signed long long b) { whi...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; double p, q; while (cin >> a >> b >> c) { if (a == 0 && b == 0 && c == 0) cout << -1 << endl; else if (a == 0 && b == 0 && c != 0) cout << 0 << endl; else if (a == 0) { if (b != 0 && c == 0) { cout << ...
#include <bits/stdc++.h> using namespace std; int main() { long long A, B, C; cin >> A >> B >> C; if (!A) { if (!B) { if (!C) cout << -1; else cout << 0; return 0; } cout << 1 << '\n'; cout << fixed << setprecision(10) << (long double)-C / B; return 0; } l...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, d, x1, x2; cin >> a >> b >> c; d = (b * b) - 4 * a * c; if (a == 0 && b == 0 && c == 0) cout << "-1\n"; else if (a == 0 && b == 0) cout << "0\n"; else if (d < 0) cout << "0\n"; else if (a == 0) { cout << "1\n"; ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, d, x1, x2; cin >> a >> b >> c; if ((a == 0) && (b == 0) && (c == 0)) { cout << -1; goto l; } if ((a == 0) && (b == 0)) { cout << 0; goto l; } if (a == 0) { cout << "1\n"; printf("%.6f", -c / b); goto l; ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; double d = (b * b) - (4 * a * c); if (a == 0 && b == 0 && c == 0) { cout << -1; return 0; } if (a == 0 && b == 0) { cout << 0; return 0; } if (a == 0) { cout << 1 << endl << fixed << setpre...
#include <bits/stdc++.h> const double eps = 1e-6; int main() { double a, b, c; while (std::cin >> a >> b >> c) { if (fabs(a) < eps) { if (fabs(b) < eps) { if (fabs(c) > eps) { puts("0"); } else { puts("-1"); } } else { double ans = -c / b; ...
#include <bits/stdc++.h> using namespace std; int main() { double a; double b; double c; cin >> a; cin >> b; cin >> c; double D = (b * b) - (4 * a * c); double x = (sqrt(D) - b) / (2 * a); double y = (-(sqrt(D)) - b) / (2 * a); double z = ((-1) * c) / b; if (a == 0 && b == 0 && c == 0) { cout ...
#include <bits/stdc++.h> using namespace std; int main() { cout << fixed << setprecision(9); long long a, b, c; cin >> a >> b >> c; if (a == 0) { if (b == 0) { cout << (c == 0 ? -1 : 0) << '\n'; return 0; } cout << "1\n"; cout << (double)(-c) / b << '\n'; return 0; } long lon...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; double d = pow(b, 2.0) - 4.0 * a * c; if (d < 0 || a == 0 && b == 0 && c != 0) { cout << 0 << "\n"; return 0; } else if (a == 0 && b == 0 && c == 0) { cout << -1 << "\n"; return 0; } else if (a == ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, d, r1, r2; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) cout << "-1"; else if (a == 0 && b == 0) cout << "0"; else if (a == 0) { cout << "1" << endl; r1 = -c / b; printf("%5f", r1); } else { d = b * b -...
#include <bits/stdc++.h> using namespace std; double min(double a, double b) { return a < b ? a : b; } double max(double a, double b) { return a > b ? a : b; } int main() { double a, b, c; scanf("%lf%lf%lf", &a, &b, &c); double t = b * b - 4 * a * c; if (t < -1e-9) { puts("0"); return 0; } else if (t ...
#include <bits/stdc++.h> using namespace std; int main() { int i, j, n, line; double A, B, C, x1, x2, mid; cin >> A >> B >> C; mid = (B * B) - (4 * A * C); if (A == 0 && B == 0 && C == 0) { printf("-1\n"); } else if (A == 0 && B == 0) printf("0\n"); else if (mid < 0.0) printf("0\n"); else if...
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(0); long long a, b, c, d; long double k, x1, x2; cin >> a >> b >> c; if (a == 0) { if (b == 0) c == 0 ? cout << -1 : cout << 0; else cout << "1\n" << fixed << setprecision(10) << (double)(-c)...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, x, y, r1, r2, m, n; cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) printf("-1"); else printf("0"); } else { x = -1 * (c / b); printf("1\n%.5lf", x); } } else { y = b * ...
#include <bits/stdc++.h> using namespace std; const int MOD = 1e9 + 7; int main() { ios_base::sync_with_stdio(0); cin.tie(0); long long a, b, c; cin >> a >> b >> c; if (!a && !b && !c) { cout << -1; return 0; } if (!a && !b && c) { cout << 0; return 0; } if (!a) { cout << 1 << '\n'...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c, numberOfRoots, temp; double r1, r2; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) { cout << -1 << endl; return 0; } else if (a == 0 && b == 0) { cout << 0 << endl; return 0; } else if (a == 0) { r1 = doub...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; double d = b * b - 4 * a * c; if (a == 0) { if (b == 0) { if (c == 0) cout << -1 << endl; else cout << 0 << endl; } else cout << 1 << endl << fixed << setprecision(10) << (dou...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c, d; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) { cout << "-1" << endl; } else { if (a == 0) { if (b != 0) { cout << "1" << endl; cout << fixed << setprecision(5) << (0 - c) / (1.0 * b) << endl; ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, d, e, f, g; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) { cout << "-1"; return 0; } if (a == 0 && b == 0) { cout << "0" << endl; return 0; } if (a == 0) { cout << "1" << endl; cout << std ::fixed; ...
#include <bits/stdc++.h> using namespace std; void roots(double a, double b, double c) { double x1, x2; double p = b * b - 4 * a * c; if (a == 0 && b == 0 && c == 0) cout << -1 << endl; else if (p < 0 || a == 0 && b == 0) cout << 0 << endl; else if (a == 0) { cout << 1 << endl; cout << fixed <...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; while (cin >> a >> b >> c) { if (a != 0) { if (b * b - 4 * a * c < 0) cout << 0 << endl; else if (b * b - 4 * a * c == 0) { printf("%d\n", 1); printf("%.10lf\n", -b / (2 * a)); } else if (b * b -...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c; cin >> a >> b >> c; double ad = a; double bd = b; double cd = c; if (a == 0 && b == 0 && c == 0) { cout << -1 << endl; return 0; } if (a == 0) { if (b == 0) { cout << 0 << endl; return 0; } prin...
#include <bits/stdc++.h> using namespace std; double n, m, k, a, b, c; string s; vector<double> v; int main() { scanf("%lf %lf %lf", &a, &b, &c); if (a == 0 && b == 0 && c == 0) { printf("-1\n"); return 0; } if (a == 0 && b == 0 && c != 0) { printf("0\n"); return 0; } if (b * b - 4 * a * c <...
#include <bits/stdc++.h> int a, b, c; void solver() { if (a == 0 && b != 0) { printf("1\n%.5f\n", (-c / (float)b)); return; } if (a == 0 && b == 0 && c == 0) { printf("-1\n"); return; } if ((a == 0 && b == 0 && c != 0) || (a == b && b == c) || (b == 0 && a * c > 0)) { printf("0\n"); ...
#include <bits/stdc++.h> using namespace std; const int MAX1 = 0x7f7f7f7f; const int MAX = 1e5 + 10; double exgcd(long long l, long long r, double &x, double &y) { if (r == 0) { x = 1; y = 0; return l; } else { double d = exgcd(r, l % r, y, x); y -= l / r * x; return d; } } int main() { ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) cout << -1; else if (a == 0 && b == 0 && c != 0) cout << 0; else if (b * b - 4 * a * c < 0) cout << 0; else if (a == 0) { cout << 1 << endl; double x = -(c / b);...
#include <bits/stdc++.h> using namespace std; int const uu[4] = {1, -1, 0, 0}; int const vv[4] = {0, 0, 1, -1}; int const inf = 0x3f3f3f3f; long long const INF = 0x7fffffffffffffffll; double eps = 1e-10; double pi = acos(-1.0); double a, b, c; int main() { cin >> a >> b >> c; if (a == 0) { if (b == 0) { i...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) cout << -1 << endl; else cout << 0 << endl; } else { cout << 1 << endl; printf("%.9lf\n", -c / b); } } else { if (b * b -...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c; scanf("%lld%lld%lld", &a, &b, &c); if (a == 0 && b == 0 && c == 0) printf("%d", -1); else if (a == 0 && b == 0 && c != 0) printf("%d", 0); else if (a == 0 && b != 0) printf("1\n%.10lf", -double(c) / b); else { if (...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c; float dir, x1, x2; int count; while (cin >> a >> b >> c) { if (a == 0 && b == 0 && c == 0) cout << "-1" << endl; else if (a == 0) { if (b == 0) cout << "0" << endl; else { cout << "1" << endl;...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) cout << -1; else cout << 0; } else cout << fixed << setprecision(5) << "1\n" << -c / b; } else { double denta = b * b - 4 * a * c; ...
#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); double a, b, c; cin >> a >> b >> c; if (a == 0) { if (b == 0 && c == 0) { cout << "-1" << endl; return 0; } if (b == 0 && c != 0) { cout << "0" << endl; return 0; } cout << "1...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; double d = b * b - 4 * a * c; if (a == 0.0) { if (b == 0.0) { if (c == 0.0) cout << "-1" << endl; else cout << "0" << endl; return 0; } cout << "1" << endl; cout << fi...
#include <bits/stdc++.h> using namespace std; double a, b, c, a1, a2, mini; int n, i, j; int main() { cin >> a >> b >> c; if (!a && !b) { if (!c) cout << "-1"; else cout << "0"; return 0; } if (!a) { a1 = (-c) / b; printf("1\n%lf", a1); return 0; } if ((b * b < (4 * a * c...
#include <bits/stdc++.h> using namespace std; double a, b, c; int main() { ios_base::sync_with_stdio(0); cin.tie(0); scanf("%lf%lf%lf", &a, &b, &c); if (a == 0) { if (b == 0 && c == 0) cout << -1; else if (b == 0) cout << 0 << endl; else printf("1\n%.10lf", -c / b); } else { ...
#include <bits/stdc++.h> using namespace std; int main() { float a, b, c; cin >> a >> b >> c; float d = (b * b - 4 * a * c); if (a == 0) { if (b == 0) { if (c == 0) cout << -1 << endl; else cout << 0 << endl; } else cout << 1 << endl << fixed << setprecision(6) << -c / ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, d; double x1, x2; cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) cout << -1 << endl; else cout << 0 << endl; } else printf("1\n%f\n", -1 * c / b); } else { d = b * b - 4 * a * ...
#include <bits/stdc++.h> using namespace std; long double x = 0, y = 0, l = 0; long long int a = 0, b, c; int main() { cin >> a >> b >> c; x = (b * b) - (4 * a * c); if (a == 0 && b == 0 && c == 0) { cout << -1; return 0; } if (a == 0 && b == 0) { cout << 0; return 0; } cout.precision(6); ...
#include <bits/stdc++.h> using namespace std; int main() { long long a, b, c; cin >> a >> b >> c; long long DIS = (b * b) - (4 * a * c); if ((a == 0 and b == 0 and c == 0)) cout << -1 << endl; else if (DIS < 0 or (a == 0 and b == 0)) cout << 0 << endl; else if (a == 0) printf("1\n%.10lf\n", (dou...
#include <bits/stdc++.h> using namespace std; double a, b, c; int main() { while (scanf("%lf%lf%lf", &a, &b, &c) != EOF) { double jd = b * b - 4 * a * c; if (a == 0) { if (b == 0) printf("%d\n", c == 0 ? -1 : 0); else printf("1\n%.10lf\n", (double)-c / (double)b); } else if (jd...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; while (~scanf("%lf%lf%lf", &a, &b, &c)) { if (a == 0 && b == 0) if (c == 0) puts("-1"); else puts("0"); else if (a == 0 && c == 0) puts("1\n0"); else if (b == 0 && c == 0) puts("1\n0"); ...
#include <bits/stdc++.h> using namespace std; bool SR(int &x) { return scanf("%d", &x) == 1; } bool SR(long long &x) { return scanf("%lld", &x) == 1; } bool SR(double &x) { return scanf("%lf", &x) == 1; } bool SR(char *s) { return scanf("%s", s) == 1; } bool RI() { return true; } template <typename I, typename... T> bo...
#include <bits/stdc++.h> using namespace std; using ll = long long; using pii = pair<int, int>; const int INF32 = INT_MAX; const ll INF64 = ((ll)INF32 << 29ll); void reflex() { ios_base::sync_with_stdio(false); cin.tie(nullptr), cout.tie(nullptr); } signed main() { reflex(); using ld = long double; ld a, b, c...
#include <bits/stdc++.h> using namespace std; double a, b, c; int main() { cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) { cout << "-1" << endl; return 0; } if (a == 0) { if (b == 0) cout << "0" << endl; else { cout << "1" << endl; double x = -c / b; cout.precision(...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, det, x1, x2; while (scanf("%lf%lf%lf", &a, &b, &c) != EOF) { if (a == 0 && b == 0) { if (c == 0) puts("-1"); else puts("0"); continue; } if (a == 0) { x1 = -1.0 * c / b; if (x1 == -0....
#include <bits/stdc++.h> using namespace std; inline long long int max(long long int a, long long int b, long long int c) { return max(max(a, b), c); } inline long long int min(long long int a, long long int b, long long int c) { return min(min(a, b), c); } inline long long int max(long long int a, long long int b)...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; double d = pow(b, 2.0) - 4.0 * a * c; if (d < 0 || a == 0 && b == 0 && c != 0) { cout << 0 << "\n"; return 0; } else if (a == 0 && b == 0 && c == 0) { cout << -1 << "\n"; return 0; } else if (a == ...
#include <bits/stdc++.h> using namespace std; int main(int argc, char const *argv[]) { double a, b, c; cin >> a >> b >> c; if (a == 0 && b == 0) { if (c == 0) { cout << -1 << endl; } else { cout << 0 << endl; } return 0; } if (a == 0) { cout << 1 << endl; printf("%.6f\n", 0...
#include <bits/stdc++.h> using namespace std; int TestMillerRabin[12] = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37}; long long mulmod(long long a, long long b, long long p) { long long x = 0, y = a % p; while (b > 0) { if (b % 2 == 1) x = (x + y) % p; y = (1LL * y * 2) % p; b = b / 2; } return x % ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) { printf("-1"); } else { printf("0"); } } else { printf("1\n%f", -c / b); } } else { if (b * b - 4 * a * c < -1E-6) { ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; double x[3]; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) { cout << "-1" << endl; return 0; } if (a == 0 && b == 0) { cout << "0" << endl; return 0; } if (a == 0) { cout << "1" << endl; cout << fixe...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c, det, x1, x2; cout.precision(15); cin >> a >> b >> c; det = b * b - 4 * a * c; if (a == 0 && b == 0 && c == 0) cout << -1; else if (a == 0 && b == 0 || det < 0) cout << 0; else if (a == 0) cout << 1 << endl << -c / b; ...
#include <bits/stdc++.h> int main() { double a, b, c; scanf("%lf %lf %lf", &a, &b, &c); if (a == 0) { if (b == 0) { puts(c ? "0" : "-1"); } else { printf("1\n%.6lf\n", -c / b); } } else { if (a < 0) { a = -a; b = -b; c = -c; } double d = b * b - 4 * a * c; ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; cin >> a >> b >> c; double f; if (a == 0 && b == 0) { if (c == 0) cout << "-1" << endl; else cout << "0" << endl; } else if (a == 0 && c == 0) { cout << "1" << endl; cout << fixed << setprecision(8) << 0.0 <...
#include <bits/stdc++.h> int main() { long long a, b, c, d; scanf("%lld %lld %lld", &a, &b, &c); if (a == 0 && b == 0 && c == 0) { printf("-1"); return 0; } if (a == 0 && b == 0) { printf("0"); return 0; } d = b * b - 4 * a * c; if (d < 0) { printf("0"); return 0; } if (a == ...
#include <bits/stdc++.h> using namespace std; int main() { ios::sync_with_stdio(0), cin.tie(0), cout.tie(0); double a, b, c; cin >> a >> b >> c; if (a == 0 && b == 0 && c == 0) { cout << -1; return 0; } else if (a == 0 && b == 0) { cout << 0; return 0; } if (a == 0) { cout << 1 << endl...
#include <bits/stdc++.h> using namespace std; int main() { float a, b, c, zero = 0, count = 0; cin >> a >> b >> c; if (a != 0) { float z = (b * b) - (4 * a * c); if (z > -1) { if (b == 0 && c == 0) { cout << 1 << endl << setprecision(10) << fixed << 0 << endl; return 0; } else ...
#include <bits/stdc++.h> using namespace std; void SieveOfEratosthenes(long long n) { bool prime[n + 1]; memset(prime, true, sizeof(prime)); for (long long p = 2; p * p <= n; p++) { if (prime[p] == true) { for (long long i = p * p; i <= n; i += p) prime[i] = false; } } } long long power(long long ...
#include <bits/stdc++.h> using namespace std; double a, b, c; int main() { cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) cout << -1; else cout << 0; } else { cout << 1 << endl; double x = -c / b; printf("%.8f", x); } } else { double D = b...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; double f = 0, g = 0, i = 0; cin >> a >> b >> c; f = ((-1 * b + sqrt((b * b) - (4 * a * c))) / (2 * a)); g = ((-1 * b - sqrt((b * b) - (4 * a * c))) / (2 * a)); i = ((-1 * c) / b); if (a == 0 && b != 0) { cout << 1 << endl << fi...
#include <bits/stdc++.h> using namespace std; int main() { double A, B, C; double d, x1, x2; cin >> A >> B >> C; cout << fixed << setprecision(10); if (A == 0) { if (B == 0) { if (C == 0) { cout << -1; } else { cout << 0; } } else { cout << 1 << endl; cout...
#include <bits/stdc++.h> using namespace std; using namespace std; int main() { double A, B, C; double eps = 1e-9; cin >> A >> B >> C; double D = B * B - 4.0 * A * C; if (fabs(A) < eps) { if (fabs(B) < eps) { if (fabs(C) < eps) cout << "-1"; else cout << "0"; } else { ...
#include <bits/stdc++.h> using namespace std; long long delta(long long a, long long b, long long c) { return b * b - 4 * a * c; } int main() { long long a, b, c; scanf("%I64d%I64d%I64d", &a, &b, &c); if (a == 0 && b == 0 && c == 0) { puts("-1"); return 0; } else if (a == 0 && b == 0 && c != 0) { ...
#include <bits/stdc++.h> using namespace std; double delta(long long a, long long b, long long c) { long long res = 0; res = b * b - 4 * a * c; return res; } int main() { int n; double a, b, c; double r1, r2; cin >> a >> b >> c; if (a == 0) { n = (b == 0) ? 0 : 1; r1 = (b == 0) ? 0 : -c / b; ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; scanf("%lf%lf%lf", &a, &b, &c); if (a == 0 && b == 0 && c == 0) printf("-1\n"); else if (a == 0 && b == 0 && c) printf("0\n"); else if (a == 0) printf("1\n%.10lf\n", -c / b); else if (b == 0) { if (c < 0) printf("2\n%...
#include <bits/stdc++.h> using namespace std; const long double EPS = (long double)1e-7; const long double PI = acos(0) * 2; bool isZero(const long double& x) { return abs(x) <= EPS; } int sign(const long double& x) { return isZero(x) ? 0 : (0 < x ? 1 : -1); } long long gcd(long long a, long long b) { for (; b; a %= ...
#include <bits/stdc++.h> using namespace std; int main() { double a, b, c; double res1, res2; cin >> a >> b >> c; if (a == 0) { if (b == 0) { if (c == 0) cout << "-1\n"; else cout << "0\n"; } else { cout << "1\n"; cout << fixed << setprecision(10) << (-c / b) << e...
#include <bits/stdc++.h> struct edge { int to; edge* next; } E[6010], *ne = E, *first[3010]; void link(int a, int b) { *ne = (edge){b, first[a]}; first[a] = ne++; } int C[3010], cnt; bool tag[3010]; int dfs1(int i, int f) { int t; tag[i] = 1; for (edge* e = first[i]; e; e = e->next) if (e->to != f) { ...
#include <bits/stdc++.h> using namespace std; int vi[3005], cir; int ori[3005][3005]; int sccl[3005][3005]; vector<int> s[3005], scc[3005], g[3005]; stack<int> sta; int dfs_cnt = 0, pre[3005] = {0}, sccno[3005] = {0}, scc_cnt = 0; int dfs(int u, int fa) { int lowu, lowv, i; lowu = pre[u] = ++dfs_cnt; sta.push(u);...
#include <bits/stdc++.h> using namespace std; const int inf = ~0U >> 1; const long long INF = ~0ULL >> 1; ; int n, x, y, cnt[4000], vis[4000], circle[4000], Cnt, top; double ans; vector<int> E[4000]; void check(int S, int u, int dis) { vis[u] = 1; for (int i = (0); i < (E[u].size()); ++i) if (!vis[E[u][i]]) ...
#include <bits/stdc++.h> using namespace std; double ans; int d[3005], lp[3005], bl[3005], vst[3005], lc[3005][3005], dep[3005], cnt, fa[3005], pos[3005]; vector<int> son[3005]; queue<int> q; void dfs(int now) { vst[lp[pos[now] = ++cnt] = now] = 2; for (int T, i = 0; i < son[now].size(); ++i) if (!vst[T = s...
#include <bits/stdc++.h> using namespace std; template <class T> inline void in(T &x) { x = 0; short f = 1; char c = getchar(); while (c < '0' || c > '9') { if (c == '-') f = -1; c = getchar(); } while (c >= '0' && c <= '9') x = x * 10 + (c ^ '0'), c = getchar(); x *= f; } template <class T> inlin...
#include <bits/stdc++.h> using namespace std; const int N = 3005; vector<int> to[N]; int f[N][15], st[N], top, cir[N], dep[N], col[N], n, cnt, siz, vis[N], oncir[N]; void add(int a, int b) { to[a].push_back(b); to[b].push_back(a); } int find(int now, int fa) { if (vis[now]) { int v; do { v = st[top-...
#include <bits/stdc++.h> using namespace std; using LL = long long; namespace _buff { const size_t BUFF = 1 << 19; char ibuf[BUFF], *ib = ibuf, *ie = ibuf; char getc() { if (ib == ie) { ib = ibuf; ie = ibuf + fread(ibuf, 1, BUFF, stdin); } return ib == ie ? -1 : *ib++; } } // namespace _buff LL read() { ...
#include <bits/stdc++.h> const int maxn = 3005; const int maxm = 6005; const int inf = 999999999; struct edge { int to, next; }; int n; edge e[maxm]; int head[maxn], tot; int stn[maxn], stk[maxn], top = 1; int cir[maxn], circ, ind[maxn]; int cirr[maxn]; bool vis[maxn]; int dis[maxn][maxn]; bool vis2[maxn][maxn]; void...
#include <bits/stdc++.h> using namespace std; static const int maxn = 3000 + 5; static const int maxm = 6000 + 5; static int n, c; static int suf[maxn], pre[maxm], tar[maxm], e; static int vis[maxn], dep[maxn], dis[maxn]; static int deg[maxn], que[maxn], head, tail; static double ans; inline int read() { int k = 0, f...
#include <bits/stdc++.h> using namespace std; vector<int> v[3005]; bool vis[3005], cir[3005]; int q, s, n; int Find_Cir(int x, int y) { vis[x] = 1; for (int i = 0; i < v[x].size(); i++) if (!vis[v[x][i]]) { int t = Find_Cir(v[x][i], x); if (t) { if (t > 0) { cir[x] = 1; s...
#include <bits/stdc++.h> const int N = 3e3 + 10; int n, vis[N], px, py, dep[N], fa[12][N], id[N], flag[N], lg[N]; std::vector<int> e[N], x, y; int main() { scanf("%d", &n); for (int i(2); i < N; ++i) { lg[i] = lg[i / 2] + 1; } for (int i(1), x, y; i <= n; ++i) { scanf("%d %d", &x, &y); ++x; ++y;...
#include <bits/stdc++.h> using namespace std; const int N = 3000 + 3; struct Edge { int to, nxt; } e[N << 1]; int n, cnt; int hd[N], top, q[N], tail, cur[N], c[N], pos[N], belong[N], dep[N], dis[N]; bool vis[N], used[N]; long double ans; inline void addedge(int x, int y) { e[++top].to = y; e[top].nxt = hd[x]; h...
#include <bits/stdc++.h> using namespace std; inline bool SR(int &x) { return scanf("%d", &x) == 1; } inline bool SR(long long &x) { return scanf("%lld", &x) == 1; } inline bool SR(double &x) { return scanf("%lf", &x) == 1; } inline bool SR(char *s) { return scanf("%s", s) == 1; } inline bool RI() { return true; } temp...
#include <bits/stdc++.h> using namespace std; struct Edge { int nxt, to; } e[6005]; int hd[3005], e_cnt; void add(int u, int v) { e[++e_cnt] = (Edge){hd[u], v}; hd[u] = e_cnt; } int n, dia[3005], dia_cnt, rec[3005]; double ans; bool vis[3005]; void dfs1(int u, int r, int dep) { vis[u] = true; rec[dep] = u; ...
#include <bits/stdc++.h> using namespace std; int n; struct Edge { int to, next; }; const int maxn = 6060; Edge e[maxn]; int st[maxn], tot = -1; void add(int u, int v) { e[++tot].to = v; e[tot].next = st[u]; st[u] = tot; } bool vis[3030], cir[maxn]; int fa[maxn], dep[maxn], C; void prep(int now) { for (int i ...
#include <bits/stdc++.h> using namespace std; inline int read() { int x = 0, f = 1; char ch = getchar(); while (ch < '0' || ch > '9') { if (ch == '-') f = -1; ch = getchar(); } while (ch >= '0' && ch <= '9') { x = (x << 3) + (x << 1) + (ch ^ 48); ch = getchar(); } return x * f; } const int...
#include <bits/stdc++.h> using namespace std; struct Edge { int to, next; } e[6060]; int point[3030], te = 1; void addE(int st, int ed) { te++; e[te].to = ed; e[te].next = point[st]; point[st] = te; } int ind[3030]; queue<int> q; int ter, cir; int vis[3030], dis[3030], dis2[3030]; double ans; void dfs(int now...
#include <bits/stdc++.h> using namespace std; template <typename T> inline T read(register T& t) { register T f = 1; register char ch = getchar(); t = 0; while (ch < '0' || ch > '9') { if (ch == '-') f = -f; ch = getchar(); } while (ch >= '0' && ch <= '9') t = t * 10 + ch - '0', ch = getchar(); t ...
#include <bits/stdc++.h> using namespace std; const int inf = 0x20202020; const int mod = 1000000007; template <class T> inline void read(T& x) { bool fu = 0; char c; for (c = getchar(); c <= 32; c = getchar()) ; if (c == '-') fu = 1, c = getchar(); for (x = 0; c > 32; c = getchar()) x = x * 10 + c - '0';...
#include <bits/stdc++.h> using namespace std; template <class t> ostream &operator<<(ostream &tout, const vector<t> &s) { tout << '['; for (int i = 0; i < s.size(); i++) if (i + 1 == s.size()) tout << s[i]; else tout << s[i] << ','; tout << ']'; return (tout); } template <class a, class b> o...
#include <bits/stdc++.h> using namespace std; template <class T> inline T min(T &a, T &b) { return a < b ? a : b; } template <class T> inline T max(T &a, T &b) { return a > b ? a : b; } template <class T> void read(T &x) { char ch; while ((ch = getchar()) && !isdigit(ch)) ; x = ch - '0'; while ((ch = ge...
#include <bits/stdc++.h> using namespace std; const int maxn = 2e6 + 100; const int inf = 0x3f3f3f3f; const int iinf = 1 << 30; const long long linf = 2e18; const long long mod = 998244353; const double eps = 1e-7; template <class T = int> T read() { T f = 1, a = 0; char ch = getchar(); while (!isdigit(ch)) { ...
#include <bits/stdc++.h> #pragma GCC optimize("O2,Ofast,inline,unroll-all-loops,-ffast-math") #pragma GCC target("popcnt") using namespace std; int stk[3010], n, top = 0; long double ans = 0; bool in[3010], loop[3010], found = false; vector<int> nxt[3010]; vector<pair<int, int> > vec[3010]; template <class T> void read...
#include <bits/stdc++.h> using namespace std; int n; struct edge { int v; int next; edge() {} edge(int v, int next) : v(v), next(next) {} } e[6004]; int ind[3004]; bool vzt[3004]; int stk[3004]; int top, newedge; int circle_len; bool oncircle[3004]; int d[3]; int path_on_circle; double ans; void addedge(int u, ...