Datasets:
audio audioduration (s) 0 27.8 | text stringlengths 1 330 ⌀ | speaker stringclasses 236
values | speaker_id int64 10 900k ⌀ | audio_key stringlengths 10 33 | gender_suffix stringclasses 2
values | category stringclasses 14
values | confidence stringclasses 2
values | plotaudio_setting stringclasses 2
values | file_name stringlengths 25 48 |
|---|---|---|---|---|---|---|---|---|---|
Let's prove our value to each other. | Carlotta | 50,001 | ActivityRoleTrial_17_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_17_1.wav | |
Into the painting. | Zhezhi | 1,348 | ActivityRoleTrial_18_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_18_1.wav | |
The show begins. | Roccia | 1,533 | ActivityRoleTrial_19_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_19_1.wav | |
I shall lead the way. | Jinhsi | 186 | ActivityRoleTrial_20_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_20_1.wav | |
May the Sentinel guide those who are lost. | Phoebe | 1,475 | ActivityRoleTrial_21_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_21_1.wav | |
The course is determined. Time to set sail! | Brant | 1,462 | ActivityRoleTrial_22_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_22_1.wav | |
Time to start a new game. | Changli | 999 | ActivityRoleTrial_23_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_23_1.wav | |
Who will sink into the depths with me? | Cantarella | 150,009 | ActivityRoleTrial_24_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_24_1.wav | |
Is that the alarm... Alright, time to work. | Zani | 1,477 | ActivityRoleTrial_25_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_25_1.wav | |
Off we go! May my poems light the way on your path ahead! | Ciaccona | 150,036 | ActivityRoleTrial_26_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_26_1.wav | |
Now begins the knight's story! | Cartethyia | 50,074 | ActivityRoleTrial_27_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_27_1.wav | |
You called, Warrior? | Lupa | 250,009 | ActivityRoleTrial_28_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_28_1.wav | |
Will the approaching sounds be... beautiful enough? | Phrolova | 560 | ActivityRoleTrial_29_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_29_1.wav | |
March on toward destined victory. | Augusta | 250,022 | ActivityRoleTrial_30_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_30_1.wav | |
Very well. I shall grant you enlightenment. | Iuno | 250,024 | ActivityRoleTrial_31_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_31_1.wav | |
Galbrena. Ready to join the hunt. | Galbrena | 1,557 | ActivityRoleTrial_32_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_32_1.wav | |
Mandate calls, judgement falls. | Qiuyuan | 1,563 | ActivityRoleTrial_33_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_33_1.wav | |
I'll cut to the chase. | Chisa | 50,179 | ActivityRoleTrial_34_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_34_1.wav | |
Buling, Buling, everything's working. | Buling | 250,004 | ActivityRoleTrial_35_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_35_1.wav | |
Back in action together again! | Lynae | 100,085 | ActivityRoleTrial_36_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_36_1.wav | |
Good. Prosthetics are fully charged. | Mornye | 100,099 | ActivityRoleTrial_37_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_37_1.wav | |
Let's go save the world! | Aemeath | 150,059 | ActivityRoleTrial_38_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_38_1.wav | |
Leave it in my hands. | Luuk Herssen | 150,065 | ActivityRoleTrial_39_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_39_1.wav | |
The runes will be our guide. | Sigrika | 150,088 | ActivityRoleTrial_40_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_40_1.wav | |
Careful. Get behind me. | Hiyuki | 200,138 | ActivityRoleTrial_41_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_41_1.wav | |
I'm not much of a fighter... Can I just slack off? | Denia | 200,144 | ActivityRoleTrial_42_1 | null | ActivityRoleTrial | high | subtitle_normal | data/en_vo_ActivityRoleTrial_42_1.wav | |
Don't you worry about me, Ma. I'm doing pretty well in the Department of Voidmatters! | Actor No. 1 | 140 | BYSTMP_10_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_10_1.wav | |
But the more I learn here... the more I feel worried to leave you alone living in the frostlands. | Actor No. 1 | 140 | BYSTMP_10_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_10_2.wav | |
You know how I get bored with life in Bjartr Woods. Besides, the Exoswarm in the frostlands need someone to herd. | Actor No. 2 | 141 | BYSTMP_10_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_10_3.wav | |
How many times do I have to tell you—covering up the real cargo amount won't get you through inspection! | Actor No. 1 | 140 | BYSTMP_11_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_11_1.wav | |
Fill out your application form <i>properly</i> this time. No tricks! | Actor No. 1 | 140 | BYSTMP_11_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_11_2.wav | |
…Hm, quarantine inspection passed. You can go now. | Actor No. 2 | 141 | BYSTMP_11_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_11_3.wav | |
Lahai-Roi is... too cold... I can't take it anymore... Someone get me back to the Septimont branch... Now... | Actor No. 1 | 140 | BYSTMP_12_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_12_1.wav | |
But... y-you're the one who insisted on coming, remember? Said you wanted to see the giant mecha yourself... | Actor No. 2 | 141 | BYSTMP_12_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_12_2.wav | |
Just so you know, that mecha is still a long way from the harbor. Think you can hold out that long? | Actor No. 3 | 142 | BYSTMP_12_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_12_3.wav | |
Accessing supply data. Void Storm detector: sufficient. Signal flares: sufficient. | Actor No. 1 | 140 | BYSTMP_13_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_13_1.wav | |
Ancient flora sampling unit: sufficient. Glacier Prober: insufficient. | Actor No. 1 | 140 | BYSTMP_13_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_13_2.wav | |
Insufficient again? Let's see who flagged it... Ha, Nivora. Not surprised at all. | Actor No. 2 | 141 | BYSTMP_13_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_13_3.wav | |
I heard someone unearthed an Exostrider component in the frostlands? | Actor No. 1 | 140 | BYSTMP_14_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_14_1.wav | |
That's right. See those ancient plants sealed within the ice walls? | Actor No. 2 | 141 | BYSTMP_14_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_14_2.wav | |
Some are thinking of using the component to revive that long-lost greenery here. | Actor No. 2 | 141 | BYSTMP_14_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_14_3.wav | |
Ever since the Etheric Sea went wild, the Lament has made air transport increasingly difficult. | Actor No. 1 | 140 | BYSTMP_15_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_15_1.wav | |
I heard Lollo Logistics still keeps theirs running. I Guess they face more competitors in other transport businesses. | Actor No. 2 | 141 | BYSTMP_15_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_15_2.wav | |
That massive ship we saw today... Was it from Triumph Avionics? You know, the company from the New Federation? | Actor No. 3 | 142 | BYSTMP_15_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_15_3.wav | |
The harbor's been temporarily closed due to the ongoing blizzard. Everything alright on your end? | Actor No. 1 | 140 | BYSTMP_16_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_16_1.wav | |
Still under control. Our ships took no serious damage, thanks to your early warning. | Actor No. 2 | 141 | BYSTMP_16_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_16_2.wav | |
Can't even imagine being stranded on the frozen sea amidst the dreadful Void Storm. | Actor No. 2 | 141 | BYSTMP_16_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_16_3.wav | |
Is Doctor Luuk coming to the harbor anytime soon? | Actor No. 1 | 140 | BYSTMP_17_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_17_1.wav | |
He was here just a few days ago. Why? Are you missing him already? | Actor No. 2 | 141 | BYSTMP_17_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_17_2.wav | |
Of course I am! I'd be seriously depressed without his counseling… | Actor No. 1 | 140 | BYSTMP_17_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_17_3.wav | |
So, you followed President Lucilla's advice and came to work here in the frostlands? | Actor No. 1 | 140 | BYSTMP_18_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_18_1.wav | |
Mmhmm. She handles everything so effortlessly that I figured I'd ask for her opinion myself. | Actor No. 2 | 141 | BYSTMP_18_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_18_2.wav | |
And she was right. I've never been fond of small talk, and there aren't many people out here. Just the way I like it. | Actor No. 2 | 141 | BYSTMP_18_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_18_3.wav | |
You know Helios has been successfully launched, right? | Actor No. 1 | 140 | BYSTMP_19_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_19_1.wav | |
Couldn't miss news that big, of course. It has affected the frostlands too. Some of the landscape even shifted. | Actor No. 2 | 141 | BYSTMP_19_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_19_2.wav | |
I heard it only succeeded because Professor Mornye and a freshman solved the launch crisis together! | Actor No. 3 | 142 | BYSTMP_19_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_19_3.wav | |
Most Startorch students only get to see the frostlands' snow twice in their lives. | Actor No. 1 | 140 | BYSTMP_1_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_1_1.wav | |
When they first arrive at the harbor by ship, and finally when they leave the Academy. The first meeting… and the last farewell. | Actor No. 1 | 140 | BYSTMP_1_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_1_2.wav | |
Oh, come on. Stop blubbing like a Blubbin Puffin. You've got plenty more chances to see this snow until you're sick of it! | Actor No. 2 | 141 | BYSTMP_1_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_1_3.wav | |
Hi there! The frostlands might seem quieter than the underground, but it has its own kind of fun. | Actor No. 1 | 140 | BYSTMP_201_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_201_1.wav | |
Oh... I saw your face on the headline at Startorch Academy's website! | Actor No. 1 | 140 | BYSTMP_20_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_20_1.wav | |
You must be that famous fresher from Rabelle College, right?! | Actor No. 1 | 140 | BYSTMP_20_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_20_2.wav | |
First time doing field research here, I presume? Did you modify your motorcycle? | Actor No. 1 | 140 | BYSTMP_21_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_21_1.wav | |
Uh… no? How would I modify it? I just changed the coating and swapped some of the components— | Actor No. 2 | 141 | BYSTMP_21_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_21_2.wav | |
The frostlands are vast. Riding here is completely different from the underground. I'll show you how it's done. | Actor No. 1 | 140 | BYSTMP_21_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_21_3.wav | |
We've got a lot more transport vehicles here now than when I first arrived. | Actor No. 1 | 140 | BYSTMP_22_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_22_1.wav | |
Well, this is the first stop people come to in the frostlands after all… Heh, Lahai-Roi has certainly drawn a lot more visitors lately. | Actor No. 2 | 141 | BYSTMP_22_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_22_2.wav | |
The truth of science is noble and pure, but the path we take to pursue it isn't always simple. We have to accept that. | Actor No. 3 | 142 | BYSTMP_22_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_22_3.wav | |
Awww, just look at this collar! So fluffy… | Actor No. 1 | 140 | BYSTMP_23_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_23_1.wav | |
But it won't keep your face warm. You'd better put on a helmet. | Actor No. 2 | 141 | BYSTMP_23_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_23_2.wav | |
Mm… but then it's not very convenient to snuggle with Snowfluff Seals. | Actor No. 1 | 140 | BYSTMP_23_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_23_3.wav | |
Analysis complete. Load-bearing section: normal. Dragging handle: critical degradation. Conclusion: secure replacement unit. | Actor No. 1 | 140 | BYSTMP_24_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_24_1.wav | |
Ugh, this trolly didn't last long... | Actor No. 2 | 141 | BYSTMP_24_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_24_2.wav | |
Because you keep overloading it with extra food from the cafeteria! Like it's really that delicious, huh? | Actor No. 3 | 142 | BYSTMP_24_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_24_3.wav | |
The Spacetrek Research Institute has been searching for the fallen satellites and space stations. | Actor No. 1 | 140 | BYSTMP_25_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_25_1.wav | |
Let them be. The relics once showed our ancestors the endless sea of stars. | Actor No. 2 | 141 | BYSTMP_25_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_25_2.wav | |
And now… they shall become torches of knowledge, illuminating the path forward for Lahai-Roi. | Actor No. 2 | 141 | BYSTMP_25_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_25_3.wav | |
A banished field research station… Still looks mostly intact. | Actor No. 1 | 140 | BYSTMP_26_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_26_1.wav | |
The front and back entrances are blocked by ice. No wonder we never discovered this place before. | Actor No. 2 | 141 | BYSTMP_26_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_26_2.wav | |
But maybe that ice also kept it safe from the Exoswarm contaminated by the Voidmatter. | Actor No. 2 | 141 | BYSTMP_26_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_26_3.wav | |
All data stored in this station has been transferred. Let's move out. | Actor No. 1 | 140 | BYSTMP_27_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_27_1.wav | |
The researchers kept documenting the Voidmatter's changes… until the Void Storm consumed them. | Actor No. 2 | 141 | BYSTMP_27_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_27_2.wav | |
So now it falls to us to continue their work and make full use of their findings. Their efforts won't be lost to the void. | Actor No. 3 | 142 | BYSTMP_27_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_27_3.wav | |
Is that the SkyArk Space Station up ahead? | Actor No. 1 | 140 | BYSTMP_28_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_28_1.wav | |
Strange. Fallen objects like this would usually be swarmed by people trying to grab a piece. But not this one… | Actor No. 2 | 141 | BYSTMP_28_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_28_2.wav | |
I heard that the "droplets" are tricky to transport. The Institute's still figuring it out. | Actor No. 3 | 142 | BYSTMP_28_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_28_3.wav | |
The Void Storm appeared out of nowhere and tore this place apart before anyone even noticed… This is way too dangerous. | Actor No. 1 | 140 | BYSTMP_29_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_29_1.wav | |
I don't want to be here. When can we leave? | Actor No. 1 | 140 | BYSTMP_29_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_29_2.wav | |
Right after the two we've been escorting finish collecting the data. | Actor No. 2 | 141 | BYSTMP_29_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_29_3.wav | |
How's the Thermostat Array holding up? All readings within limits? | Actor No. 1 | 140 | BYSTMP_2_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_2_1.wav | |
All good. We've stored up more snowmelt in the Array. Should we use it for another round of artificial rainfall down below? | Actor No. 2 | 141 | BYSTMP_2_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_2_2.wav | |
Don't bother. We actually got complaints about too much precipitation in the underground... | Actor No. 1 | 140 | BYSTMP_2_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_2_3.wav | |
Besides the Institute's equipment, we also found Royan instruments in these ruins. | Actor No. 1 | 140 | BYSTMP_30_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_30_1.wav | |
That means... our people were also part of the team. | Actor No. 1 | 140 | BYSTMP_30_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_30_2.wav | |
Let's bring their instruments back. To Bjartr Woods. | Actor No. 2 | 141 | BYSTMP_30_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_30_3.wav | |
Make sure you avoid the roots when cutting, or the samples won't be complete! | Actor No. 1 | 140 | BYSTMP_31_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_31_1.wav | |
I'll send these to the Bioprinter first. | Actor No. 2 | 141 | BYSTMP_31_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_31_2.wav | |
There's a new species of fish in the aquarium… I like it. | Actor No. 3 | 142 | BYSTMP_31_3 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_31_3.wav | |
Probe's frozen again... Let me just—ugh, it's completely stuck! | Actor No. 1 | 140 | BYSTMP_32_1 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_32_1.wav | |
Calm down. Use your Terminal to check if the internals are still intact first. | Actor No. 2 | 141 | BYSTMP_32_2 | null | BYSTMP | high | subtitle_normal | data/en_vo_BYSTMP_32_2.wav |
End of preview. Expand in Data Studio
wuwa-voice-EN
wuwa voice EN is a dataset of voice line from Wuthering Waves
| Attribute | Value |
|---|---|
| Language | English |
| Total Samples | 37,805 |
| Total Duration | ~24 GB (WAV format) |
| Unique Speakers | 913 |
| Categories | 106 |
| Audio Format | WAV |
| Transcription Format | Plain text |
| Field | Description |
|---|---|
file_name |
Relative path to the audio file (e.g., data/en_vo_Category_1_1.wav) |
text |
transcript |
speaker |
Character (e.g., Zani, Carlotta, {PlayerName}) |
speaker_id |
Numeric ID assigned to the speaker |
audio_key |
Internal game audio identifier |
gender_suffix |
F or M for player-character variants; null otherwise |
category |
Content category (story arc, character quest, event, etc.) |
confidence |
Transcription confidence: high, low, or auto |
plotaudio_setting |
In-game audio context (e.g., subtitle_normal) |
All annotations are stored in metadata.jsonl, where each line is a JSON object corresponding to one audio file.
Confidence
- High: 35,273 samples (93.3%) — manually verified or high-confidence matches.
- Low: 1,277 samples (3.4%) — manually flagged as uncertain or partial matches.
- Auto: 1,255 samples (3.3%) — the transcripts automatically generated by OpenAI Whisper; not manually reviewed.
Player Character Gender Variants
player-character lines have separate F (female) and M (male):
- Female (
F): 3,901 samples - Male (
M): 3,901 samples
Licensing information
Copyright © kurogames. All Rights Reserved.
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