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25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
with the three choices, he/she won everything.
## D.
### Double Bullseye.
The original Bullseye game was reworked into a two-player format after never producing a winner. In doing so, the game became the only pricing game which guaranteed a winner. After the first contestant won his or her way on stage, another contestant was called from the audience, and another item went up for bids. After the second contestant won his or her way on stage, the car was shown. Barker asked each one to give him a bid on the price of the car after giving a price range of $500. He then told the opponent whether the price was higher or lower than the bid, and the two alternated until one gave the exact price, | 6,139,300 |
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winning the car.
Australia's version of "The Price is Right" used this format for their Showcase round. Hosts Ian Turpie or Larry Emdur gave a price range and asked the two contestants to bid in the same manner. Whoever gave the exact price won the opportunity to play for the showcase.
### Double Digits.
A car was shown along with four small prizes. For each small prize, the contestant was shown the second digit in that prize's price, and then two possibilities for the first digit. The contestant attempted to select the correct first digit in the price, which also corresponded to a digit in the car's price. If the four correct digits had been chosen, the contestant won everything. If the | 6,139,301 |
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contestant failed to win the car, he or she still won any small prizes which were priced correctly.
## F.
### Finish Line.
Six small prizes were described in three pairs. For each pair, the contestant tried to pick the more expensive item. The sum of the prices of the rejected prizes made up a finish line that a miniature horse and jockey would have to cross. After all three choices were made, the horse moved one step for each dollar in the total value of the prizes the contestant had selected. If the horse passed the finish line, the contestant won a larger prize. Regardless of the outcome, the contestant kept the three chosen prizes.
### Fortune Hunter.
Fortune Hunter was played for four | 6,139,302 |
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prizes and $5,000. It involved four boxes, one of which contained the cash prize. The host read three clues to help the contestant eliminate the prizes associated with them, based on their prices. The remaining box was then opened. If the cash was hidden inside, the contestant won everything. However, if the chosen box was empty, the contestant won nothing.
The contestant did not have to eliminate the prizes in the order the clues were read. The prizes could be eliminated in any order, as long as only the box that contained the money was left.
## G.
### Gallery Game.
A painting of a prize was shown to the contestant. Below the painting was a price, which was missing part of one digit. The | 6,139,303 |
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contestant won by correctly painting in that digit.
### Give or Keep.
Six small prizes were presented in three pairs. From each pair, the contestant picked what he believed was the more expensive prize. If the sum of the prices of the prizes the contestant kept was equal to or greater than the sum of the prices of the prizes they gave away, the contestant won a larger prize. Regardless of the outcome, the contestant won the three prizes they chose to keep.
## H.
### Hit Me.
The contestant played blackjack against the house, trying to get as close to 21 as possible without going over (busting). Before the game began, the contestant cut a deck of oversized playing cards and two were dealt | 6,139,304 |
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out as the house's starting hand, the first one face down as a hole card. The contestant was then shown six grocery items, each of which displayed a price that was equal to its actual price multiplied by a whole number from 1 to 10. Each item had a card hidden underneath it, whose value was equal to that item's multiplier. One of the six items displayed its actual price and would give an ace if chosen, while another showed a price multiplied by 10. Aces could count as 1 or 11.
The contestant chose items and received their cards until he or she either reached a total of 21, busted, or chose to stop. Reaching 21 with any combination of cards was an automatic win, regardless of the house's hand. | 6,139,305 |
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If the contestant stopped, the house's hole card was revealed and, if necessary, additional cards were dealt from the deck until its total reached 17 or higher. The contestant won if his or her total matched or exceeded the house's total without busting, or if the house busted. If the contestant busted, he or she immediately lost the game.
Situations involving an ace in the house's hand (whether it should be counted as one or eleven even when the result would be in favor of the house) were handled inconsistently over the course of the game's time on the show.
### Hurdles.
A grocery item was described, and its price was attached to a runner figure on a gameboard. The contestant was shown three | 6,139,306 |
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pairs of items and asked to choose the one in each pair that he/she believed was lower in price than the base item. Once he/she had made all three choices, a starter's pistol was fired and the runner began to move across the board, with a hurdle rising from each chosen item as he approached it. If the contestant chose correctly, the hurdle would stop rising in time for the runner to clear it. If the runner cleared all three hurdles, the contestant won the game and a large prize. However, if the contestant chose incorrectly at any point, the runner would crash into that item's hurdle and the game ended.
## I.
### It's Optional.
Two cars were shown, each of the same make and model. The contestant | 6,139,307 |
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was told the second car was priced a set amount higher than the first and told the difference in the two prices, then shown a list of a list of nine options. Selecting options one at a time, the contestant attempted to increase the price of the first car to within $100 of the price of the second car without going over. The number of options a contestant was allowed to choose during the course of the game changed each time it was played but was generally between three and five.
## J.
### Joker.
The contestant was shown a hand of five face-down cards, one of which was a joker. Four small prizes were presented, each with a displayed price. For each one, the contestant had to decide whether or | 6,139,308 |
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not to reverse the digits in order to obtain the correct price (e.g. $37 or $73). Each correct choice awarded that prize and allowed the contestant to discard one card from the hand. He/she won the game if the joker was found among the discards.
## M.
### Make Your Mark.
Three prizes were shown along with four prices on a gameboard. The contestant was given $500 and chose the three prices he/she believed were correct, using a marker to note each selection. Two correct prices were revealed among the three marked ones and matched to their prizes, and the contestant then had to decide whether to leave the last marker where it was, or return the $500 and switch the marker to the one un-chosen | 6,139,309 |
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price. If the contestant chose correctly, he/she won all three prizes and kept the $500 if he/she had not returned it. If the third choice was incorrect, the contestant won nothing.
The game was originally titled "Barker's Markers" in reference to former host Bob Barker, but was re-titled "Make Your Mark" after Drew Carey took over as host and during the game's single appearance on the 1994 syndicated version hosted by Doug Davidson.
On the October 9, 2008 episode, the only playing of Make Your Mark in season 37, Drew Carey incorrectly explained the rules that the contestant was allowed to keep the $500 regardless of whether or not they ultimately won the game, so long as they did not change | 6,139,310 |
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the last marker.
### Mystery Price.
A prize package was presented to the contestant and the price of the least expensive item in the package was dubbed the "mystery price". Four smaller prizes were shown individually and the contestant placed a bid on each of them. If their bid was equal to or lower than the item's actual price, the contestant won that prize and the amount of their bid was placed into a bank. If the contestant overbid on the prize, it was lost and no value was added to the bank.
After all four small prizes were played, the mystery price was revealed. The contestant won the larger prize package in addition to any small prizes they did not overbid on if the bank was equal to | 6,139,311 |
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or greater than the mystery price.
## O.
### On the Nose.
In order to win a car, the contestant competed in one of five possible sporting events. The events varied each time the game was played and included throwing a baseball or football into a specified area, shooting a basketball into a hoop, hitting a tennis ball with a racket into a specified area or popping a balloon with a dart.
After being shown the car, the contestant was presented with four possible prices. The contestant selected the one they believed was the actual price of the car and, if correct, won a $1,000 bonus and four attempts at the sporting event preselected for that day. The further away the selected price was from | 6,139,312 |
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the actual price, the fewer attempts at the sporting event the contestant received with no bonus. If the contestant succeeded in the sporting event, he or she won the car.
### On the Spot.
Six small prizes were described and the contestant was shown three paths, colored blue, yellow and pink, extending outward from a center black spot. Each path was marked with three prices. To win a car, the contestant attempted to match the three prices in any path to the six prizes in play. After choosing a path, the contestant had to correctly determine which prize was associated with each price along the path in turn. If the contestant made a mistake, they returned to the center spot and chose a new path. | 6,139,313 |
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Making mistakes on all three paths ended the game.
Some of the prices on a path were repeated on other paths, and the contestant could automatically step to the next price along the path if he or she had already correctly matched the associated prize on a previous path.
## P.
### Penny Ante.
Two grocery items were described. For each item, four possible prices were presented. The contestant was given three oversized pennies and attempted to select the correct price for each item, one at a time. Each mistake the contestant made cost him or her a penny. The contestant won a larger prize if he or she was able to guess the actual price of both items before losing all three pennies.
The first | 6,139,314 |
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five times the game was played, the board was not divided into halves for each grocery item. Instead, the two correct prices were hidden among all eight choices. Whenever an incorrect price was guessed, one penny fell from the side of the gameboard into a bucket for each cent in the amount of the guess. A scoreboard was attached to the front of the gameboard, which kept track of the pennies accumulated. The contestant lost the game if the total of the incorrect guesses made before finding the two correct prices equaled 100 pennies or more.
### The Phone Home Game.
The contestant and a preselected home viewer competing via telephone teamed to attempt to win up to $15,000. Before the game began, | 6,139,315 |
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the home viewer was given a list of the actual prices for each of seven grocery items. The items were then described to the contestant and the home viewer gave a price for one of the items. The contestant selected the item he or she believed matched that price. If the contestant was correct, the team shared a hidden cash award associated with that specific product. If the contestant was incorrect, both the guessed product and the correct product were removed from play and that particular cash award was lost. The contestant and home viewer attempted to make three correct matches and win three cash awards. If the home viewer read the name of a grocery item at any time instead of a price, that | 6,139,316 |
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turn was lost.
The cash awards for the matched products were revealed and the team split the total amount won. The cash awards hidden beside the seven products included one each of $10,000, $3,000, and $2,000, and two each of $1,000 and $200.
### Poker Game.
Four prizes were shown, all with three-digit prices. The contestant selected two of the prizes and the digits in their prices were used to form the best possible five-card poker hand, with nines high and zeroes low. After the hand was revealed, the contestant chose either to keep it or pass it to the house. The prices of the other two prizes were then revealed and assembled into a second poker hand. If the contestant had a better hand | 6,139,317 |
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than the house, he or she won everything.
The hand rankings were similar to those of poker and were, from highest to lowest: five of a kind, four of a kind, full house, three of a kind, two pair, one pair, and high card. However, straights did not count, and without suits, flushes were not possible.
In early playings, the contestant was allowed to make their hand with any five of the six digits of the prices of the two prizes they had chosen, but did not have the option to pass their chosen hand to the house.
### Professor Price.
The contestant attempted to answer general knowledge questions with numerical answers, such as "How many innings are there in a regulation baseball game?", in order | 6,139,318 |
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to win a car. After answering the first question, the contestant was asked if the correct answer to that question, which was always a digit from zero to nine, was also contained in the price of the car. General knowledge and pricing questions were repeated in this manner until the contestant either gave three correct responses and won the car, or gave three incorrect responses and lost the game. Like Clock Game, the audience is not allowed to provide the contestant with any input in this game.
A large animatronic puppet known as Professor Price was central to the game. The contestant's progress was tracked by the professor's hands, with correct answers counted by upward-pointing fingers on | 6,139,319 |
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the puppet's right hand and incorrect answers counted by downward-pointing fingers on his left hand.
The game was played only twice, making it the shortest-lived game in the show's history. It was also the only game to have a perfect record, having been won both times it was played.
## S.
### Shower Game.
The contestant was shown six shower stalls, each marked with a possible price for a car. Three stalls contained confetti, two contained $100 in one-dollar bills, and the one with the actual price contained a giant car key. The contestant entered a stall and pulled its chain, triggering the release of its contents. Finding confetti allowed him or her to choose again. As soon as the contestant | 6,139,320 |
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found either the $100 or the car, the game ended and he or she won that prize.
### Split Decision.
A car and a medium prize were shown and a string of eight digits was displayed on a gameboard. The numbers in the prices of the prizes appeared in order but were not necessarily placed side by side. The contestant was given 20 seconds to pull down the three digits that made up the price of the smaller prize, leaving the five digits that made up the price of the car. To stop the clock, the contestant pushed a button on the gameboard. If the correct three-digit price for the smaller prize had been pulled down, the contestant won both prizes. If incorrect, the contestant continued guessing until | 6,139,321 |
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a correct guess was made or time ran out.
A later variation in the rules did not feature a clock. Instead, the contestant was given only three chances to win.
### Step Up.
The contestant had a chance to win up to four prizes and $3,000 cash. He/she selected one prize, whose price was immediately revealed, then attempted to choose a more expensive one. A correct choice awarded both prizes and $500, after which the contestant could either stop the game or try to choose a still more expensive prize. If this choice was correct, he/she also won the third prize and an additional $1,000 and had the same choice to stop or continue. If the contestant continued, and the last prize was the most expensive | 6,139,322 |
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of all, he/she won it as well and an additional $1,500. However, an incorrect guess at any time ended the game and the contestant lost everything.
### Super Ball!!
The contestant had a chance to win up to three large prizes by rolling balls up a skee ball ramp. The ball for each large prize was presented alongside a small prize displaying two possible prices. If the contestant chose the correct price, he/she won that small prize and earned the corresponding ball. The ramp contained three rings: $50 and $100, which awarded those cash amounts, and WIN, which awarded the large prize for that ball. The contestant was given a practice ball to roll before attempting to win any of the large prizes.
A | 6,139,323 |
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fourth small prize was then revealed. If the contestant priced it correctly, he/she won it and earned a "Super Ball." Rolling the Super Ball into the WIN ring awarded all three large prizes, while rolling it into either cash ring awarded triple the marked value. If the contestant had already won all three large prizes, he/she could earn a $3,000 bonus by rolling the Super Ball into the WIN ring.
### Super Saver.
Six grocery items were presented, five marked below their actual retail price and one marked above. The contestant chose four of the items, one at a time, and the difference between the marked price and the actual price was added to a bank. Choosing the overpriced item deducted that | 6,139,324 |
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difference from the bank. The contestant won the game by saving a total of at least $1 after the four choices. Even if the overpriced item was chosen, it was always mathematically possible to win the game with the correct combination of the others. Also, the contestant was required to choose four items even if the bank total exceeded $1 after the first two or three.
## T.
### Telephone Game.
A car and two smaller prizes were shown, along with four grocery items. The contestant was given $1 to purchase two of the four grocery items, attempting to spend no more than 90¢ so that he or she would have a dime left in order to use a pay telephone. If the contestant succeeded, he or she dialed one | 6,139,325 |
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of three given four-digit telephone numbers and won the prize whose price was associated with that number, indicated by a model answering the telephone placed next to it. The number for the car represented its price in dollars, while the numbers for the two small prizes represented their prices in dollars and cents. The contestant won nothing if their grocery item purchase exceeded 90¢.
### Trader Bob.
The contestant was presented with one small prize and was then shown three pairs of additional prizes. By choosing one prize from each pair in the order they were presented, the contestant attempted to "trade up" from that initial prize and create a sequence of four prizes in ascending order | 6,139,326 |
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of price. If the contestant successfully traded up with all three choices, he or she won both the last small prize chosen and a larger prize package. If not, the contestant won only the first small prize chosen that was lower in price than the one before it.
## W.
### Walk of Fame.
The contestant could win up to four prizes by guessing their prices within a set range, high or low. The prizes were presented in order of increasing value, and the winning range increased from one to the next. If the contestant missed on any of the first three prizes, he/she was given a choice of two autograph books signed by the show's cast. One book also contained a page marked "Second Chance". If the contestant | 6,139,327 |
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chose this book, he/she moved on to the next prize, but the one he/she had missed was taken out of play. The game ended once the contestant made a second mistake, failed to choose the "Second Chance" book, or made a mistake on the fourth prize.
# Special rule changes.
Rules to certain pricing games have occasionally been changed on special episodes.
## 1986 summer specials.
- "Clock Game" – After winning both prizes the contestant blindly chose a cash bonus from one of four envelopes with possible values of $1,000, $2,000, $3,000 and $5,000.
- "Hole in One (or Two)" – The bonus for correctly ordering all six items was $1,000.
## 2002–08 prime time specials.
- "Clock Game" – The bonus | 6,139,328 |
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for winning both prizes within 30 seconds was increased to $5,000.
- "Grand Game" – The top prize was increased to $20,000, with the winnings ranging from $2, $20, $200, and $2,000.
- "1/2 Off" – The top prize was increased to $25,000.
- "Hole in One (or Two)" – The bonus for correctly ordering all six items was $1,000.
- "It's In the Bag" – The last bag's value was increased to $24,000.
- "Plinko" – The game was played for $100,000, with the middle slot increased to $20,000.
- "Punch a Bunch" – The top prize was originally $25,000, then later increased to $50,000.
During episodes of "The Price Is Right $1,000,000 Spectacular", contestants had an opportunity to win the $1 million bonus | 6,139,329 |
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in the showcase showdown for spinning a $1.00 in their bonus spin. If no contestant earned a bonus spin in either showcase showdown, the ultimate winner of the showcase would be given the opportunity to spin the big wheel for a $1 million bonus. If no contestant earned a bonus spin and both contestants overbid in the showcase, a new contestant would be called from the audience at the end of the show to spin the big wheel for a $1 million bonus.
## "The Price Is Right $1,000,000 Spectacular".
In 2008, episodes of "The Price Is Right $1,000,000 Spectacular" featured rule changes to some pricing games which awarded a $1 million bonus to the contestant for achieving specific goals.
- "Clock Game" | 6,139,330 |
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– The contestant was required to guess the retail prices of both prizes within a total of 10 seconds to win the bonus. Winning both prizes awarded $5,000 regardless of how much time was left on the clock.
- "Cover Up", "One Away" – The contestant was required to guess all five digits in the car's price correctly on his/her first attempt to win the bonus.
- "1/2 Off" – A contestant who found the $25,000 could either quit or risk it for a chance at the bonus. A $1 million check was hidden in one of the other 15 boxes, and the contestant had one chance to guess where it was. An incorrect guess forfeited the $25,000.
- "Plinko" – If at least three chips landed in the $20,000 slot, the contestant | 6,139,331 |
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was given a golden Plinko chip. If the golden chip landed in the $20,000 slot, the contestant won the bonus. Otherwise, the contestant won the money amount associated with where the chip landed.
- "Punch a Bunch" – The contestant could win the bonus by finding the $50,000 prize with their first punch.
- "Range Game" – After stopping the range finder, the contestant provided a guess for the exact price of the prize. If the correct price fell within the $150 range, the contestant won the prize. If their exact guess matched the actual retail price of the prize, the contestant also won the bonus.
- "Safe Crackers" – After winning the game under the standard rules, the contestant could quit with | 6,139,332 |
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the prizes won (one of which was always a car) or risk them to try for the bonus. The safe was re-locked with a new five-digit combination that was the same as the price of the car. Each dial contained the same five digits. However, each digit did not necessarily appear in the price of the car, and the contestant was told the price of the car could potentially contain repeated digits. Setting the correct combination won the bonus, while an incorrect combination forfeited everything.
- "Switcheroo" – The contestant could win the bonus by correctly pricing all five prizes within the initial 30 seconds.
## Specially-themed episodes.
Starting in 2012, rule changes were also made to some pricing | 6,139,333 |
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games for episodes with special themes, mostly Big Money Week, Dream Car Week, or episodes where viewers could choose game options via Twitter. The changes were as follows:
- "Bonkers" – During Big Money Week, contestants that win the game also win $1,000 for each second remaining on the clock.
- "Bonus Game" – During the 2017 Dream Car Week, both a car and a prize are offered for winning the game. If the contestant correctly prices all four smaller prizes and also selects the bonus window, the contestants wins both the car and the prize offered.
- "Card Game" – The opening bid when playing for a luxury car is $60,000.
- "Cliff Hangers" – During Big Money Week, the prize begins at $250,000 | 6,139,334 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
and is reduced by $10,000 for each step the yodeler takes.
- "Dice Game" – During Big Money Week, rolling the exact number for any digit earns the contestant a $10,000 bonus.
- "Gas Money" – During the 2017 Dream Car Week, the cash values concealed on four wrong prices were increased to $5,000, $10,000, $15,000 and $20,000, thus yielding a cash prize of $50,000 if the car is won.
- "Grand Game"
- The prize in this game on the 40th anniversary episode was $40,000, with the contestant being given the option to quit at $4,000.
- For the celebration of "The Young and the Restless"'s 11,000th episode, the prize was $11,000, with the option to quit at $1,100 and the starting point at $1.10.
- | 6,139,335 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
For Big Money Week, the prize is $100,000, with the option to quit at $10,000. There were two other playings where $20,000 was offered, with the option to quit at $2,000. Another playing offered $50,000, and have an option to quit at $5,000.
- "1/2 Off" – During Big Money Week the prize is increased to either $20,000 (February 22, 2018 playing), $50,000 (October 12, 2018 playing) or $100,000 (October 14, 2013 and October 24, 2016 playing).
- "Hole in One (or Two)" – During Big Money Week (Season 45 and 47) and another during The Best of 2016, the contestant was given the choice to play the game for $100,000 but was required to make his/her putt while avoiding a rotating windmill obstacle (similar | 6,139,336 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
to an obstacle seen in miniature golf). However, the contestant could choose to have the windmill removed and instead play the game for $20,000.
- "Hot Seat" – During Big Money Week, money levels increase to $2,500, $5,000, $10,000, $25,000 and $100,000.
- "It's in the Bag" – During Big Money Week, the first bag is worth $5,000, and this amount is doubled for each subsequent bag, for a potential top prize of $80,000. In another playing, the first bag is valued $2,000, and this amount is doubled for each subsequent bag, for a potential top prize of $32,000.
- "Let 'Em Roll" – During Big Money Week (and one playing during the Dream Car Week), the game is played for a cash prize of $100,000 | 6,139,337 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
instead of a car. Each cube has three dollar signs, with the other sides showing values of $2,500, $5,000 and $10,000. On a playing aired May 23, 2018, the prize was a luxury car and the values were $2,500, $5,000 and $7,500. In another playing during Big Money Week, while it is still played for a car, the values were doubled to $1,000, $2,000 and $3,000.
- "Lucky Seven" - On a playing aired January 4, 2019, in commemoration with "The Bold & the Beautiful" 's 8000th episode, the player is given an extra dollar at the beginning of the game, and was still required to save at least $1 to win the game, meaning that the player can win up to $7 (up from $6) for a perfect play.
- "Master Key" – During | 6,139,338 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
Big Money Week, cash values of $5,000, $15,000, and $30,000 were associated with the three locks instead of prizes, allowing a potential maximum of $50,000 for finding the Master Key.
- "Plinko" – The rules were modified multiple times for specially-themed episodes:
- From April 9 through 13, 2012, in conjunction with Publishers Clearing House, the game was played daily and featured a growing jackpot for the final chip. If the last chip landed in the center slot, the contestant won $20,000 instead of the usual $10,000 prize. However, if the last chip did not land in the center slot, another $20,000 was added to the jackpot on the next episode.
- During Big Money Week, the game is played for | 6,139,339 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
up to $1,000,000, with the centre slot increased to $200,000. In the first two playings (aired on April 26 and October 18, 2013, the game was played for $500,000, with a $100,000 slot replacing the normal $10,000 center slot. In the two most recent playing (aired February 20 and October 10, 2018), while the top prize is still $1,000,000, the slots for $100, $500, $1,000 and $10,000 spaces were changed to $500, $1,000, $2,500 and $200,000.
- For the game's 30th anniversary, Plinko was played six times on the episode which aired September 27, 2013. In two of the playings, the $10,000 slot was replaced with a car. A third playing saw the $10,000 slot replaced with a trip to London, England. In | 6,139,340 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
two of the six playings, the two $1,000 slots were replaced with prizes priced in the four digit range. If a non-cash prize was won by having a chip land in the slot, the slot reverted to its normal cash prize once it was hit again.
- On the episode which aired February 19, 2015, during a special Twitter-themed episode, viewers voted before the taping to either change the center slot from $10,000 to $25,000, or change the values of the two $100 slots to $10,000.
- During a 2016 episode celebrating the CBS network's 30 years of success as the top daytime network, the $10,000 slot was upgraded to $30,000, which yielded a top prize of $150,000.
- During a playing on February 3, 2017, the slots | 6,139,341 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
for $100, $500 and $1,000 were changed to $500, $1,000 and $2,500; other values were remained the same.
- During a playing on January 3, 2018 (and again on the Best of 2018 special aired December 31), in conjunction with the game's 35th anniversary, the slots for $100/$1,000, $500 and $10,000 were changed to $3,500, $350 and $35,000 (the top prize also increased to $175,000 as well).
- During a playing on December 21, 2018, the slots for $100, $500, $1,000 and $10,000 were changed to $500, $1,000, $2,500 and $50,000 (the top prize also increased to $250,000 as well).
- "Pass The Buck" - During the Big Money Week aired October 12, 2018, in replacement of a car prize, the values were replaced | 6,139,342 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
with cash values of $5,000, $10,000, $15,000 and $25,000, with three picks totalling a maximum $50,000. The two "Lose Everything" cards remained.
- "Pay The Rent" – During the Big Money Week aired February 23, 2018, the value of the attic was increased to $200,000; values for the other levels were unchanged. Pay The Rent was also played during the Big Money Week which aired April 24, 2013, but the top prize remained at $100,000.
- "Punch a Bunch"
- During Big Money Week, either a $50,000 or $250,000 award replaces the $25,000 award.
- During an episode of Dream Car Week aired in May 2017, two of the $100 money slips were replaced by slips that said "CAR".
- On a playing aired September | 6,139,343 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
26, 2018, in conjunction with the game's 40th anniversary, the award was increased to $40,000.
- "Race Game" – During Big Money Week, if contestant wins the game in less than 30 seconds, he or she also wins a $10,000 bonus.
- "Range Game" – During Big Money Week, a second $50 range was placed in the middle of $150 range. If the price falls into the $50 range, the contestant not only wins the game but also wins a $10,000 bonus.
- "Rat Race"
- During Big Money Week, instead of offering a prize for each rat, a different cash award is offered depending upon how the contestant's chosen rat finished. Each playing with this modification featured different amounts for win, place and show. On the | 6,139,344 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
November 14, 2014 episode, prizes of $100,000, $50,000 and $25,000 were offered, with a perfect game totaling $175,000.
- On February 16, 2015, during a Twitter-themed episode, viewers voted Rat Race over Grand Game as the $100,000 game, and prizes offered were $75,000, $15,000 and $10,000 for win, place and show.
- "Shell Game" – During Big Money Week, a cash prize of $50,000 is offered for winning the game. If the contestant automatically won the game by correctly pricing all four items, the one-shell bonus is worth an additional $50,000 for a grand total of $100,000.
- "Spelling Bee" – During Dream Car Week in 2016 and Big Money Week in 2018, each card was worth $5,000, for a maximum buyout | 6,139,345 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
of $25,000. In the Big Money instance, the letters C, A, R, and "CAR" slips were replaced with B, I, G, and "BIG" slips, and was played for $100,000 instead of a car.
- "Time Is Money" – During Big Money Week, the top prize is increased to $200,000. Correspondingly, the prize available decreases by $5,000 per second if the contestant does not place all five products correctly on his or her first try.
In addition, theme weeks also had several changes:
- During the Big Money Week in October 2015, any contestant who won their game received an additional bonus of $5,000, and the prize for spinning $1.00 during a contestant's bonus spin in the Showcase Showdown was increased from $25,000 to $50,000. | 6,139,346 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
For the Season 45 Big Money Week in October 2016, the 45-cent space on the wheel was colored in green and was worth $45,000 if it was hit in a bonus spin, and later in Season 46, the bonus award for bonus spin were doubled (i.e. green spaces are worth $20,000 and the $1.00 is worth $50,000), and winning a Pricing Game (except for games played with cash) would win an additional $5,000 bonus.
- In season 47's Big Money Week, contestants winning a Pricing Game (except for games played with cash) would win cash based on the prize's monetary value.
- Some Dream Car Week Showcase Showdowns (since Season 43) replaced the $25,000 bonus spin prize with a car.
- In weeks conjunction with Publishers | 6,139,347 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
Clearing House, the contestant who wins the day's first pricing game was awarded $20,000.
- During the Celebrity weeks, the celebrity will raise the amount equaling to all six contestants' winnings, plus a 100x multiplier on whatever the contestant lands on in the Showcase Showdown (for example, if the celebrity spins 60 cents on the wheel, the celebrity raises $6,000 more to the value of the winnings of all six contestants').
- During Season 46's Premiere Week (in conjunction with Drew Carey's 10th anniversary as host), a contestant could win $10,000 for spinning a dollar during the Showcase Showdown; in the premiere episode (aired September 18, 2017), while pricing game winners wins an additional | 6,139,348 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
$10,000 bonus, spinning $1.00 in the bonus spin also awards the contestant a $100,000 bonus.
- During Season 47's Premiere episode (aired September 17, 2018), in honour on the eighth "Daytime Emmy Award" win for the Outstanding Game Show, the bonus for spinning $1.00 before the bonus spin was increased to $8,000, while landing on the $1.00 in the bonus spin was increased to $80,000.
## Mash-up Week.
For each episode which aired during the week of May 9, 2016, one of the games from "Let's Make a Deal" was imported to "The Price is Right" and played as a pricing game. The rules were modified slightly to require the contestants to price items.
- "Car Pong" – The contestant was shown four small | 6,139,349 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
prizes, one of which was priced at a stated amount, and tried to pick the other three, one at a time. Each correct choice added five seconds to a base time of five seconds, but an incorrect choice revealed a Zonk and ended this phase of the game immediately. The contestant then stood at one end of a table and tried to bounce ping-pong balls into a set of nine cups arranged in a diamond formation at the other end, using the accumulated time (a maximum of 20 seconds). Landing a ball in the center cup won a car; the other eight cups awarded cash amounts of $250, $500, or $1,000.
- "Go for a Spin" – A wheel divided into 16 sections was used, with a car symbol in one section, Zonks in five others, | 6,139,350 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
and cash amounts from $100 to $5,000 in the remaining ten. The contestant was shown three small prizes and had to choose the correct price for each from two options. Each correct choice allowed the contestant to replace one Zonk with a car symbol. The contestant could then either accept $500 per correct choice and end the game, or spin the wheel once and win the prize on which it stopped: cash, a car, or nothing for a Zonk.
- "Gold Rush" – The contestant was shown seven numbered boxes, five of which corresponded to digits in the price of a car (indicated by a mine cart full of gold). The other two held bundles of dynamite. The contestant had to select all five correct digits in any order to | 6,139,351 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
win the car. The contestant won $500 for the first correct digit chosen, and each subsequent correct digit doubled the money to a maximum of $4,000. After finding the first bundle of dynamite, the contestant could choose to stop after any correct digit and take the money. Finding the second bundle of dynamite ended the game and forfeited the money.
- "Accelerator" – A large roulette-style wheel divided into 12 sections was used, with four sections apiece marked "C," "A," and "R"; each letter hid a cash amount. The contestant was given two free spins and could win up to three more by ordering four grocery items from lowest to highest price. For each correctly ordered item beyond the first, one | 6,139,352 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
more spin was given. After the wheel was set in motion, the contestant rolled a ball down a chute so that it bounced around the wheel and eventually settled into one of the 12 sections. Once the ball settled, the contestant received the cash amount for that space and all instances of that letter were removed to reveal Zonk symbols. After each spin, the contestant could either continue playing or stop and take the accumulated cash. Hitting a Zonk forfeited the money, but the contestant could continue the game if he/she had any spins left. The contestant won a car by hitting all three letters.
- "Smash for Cash" – The contestant was shown six grocery items, each of which had a piggy bank associated | 6,139,353 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
with it. Five of the items were below a specified target price, and their banks each contained a different number of $1 bills from 1 to 5. The contestant chose an item, whose bank was smashed with a hammer to reveal its contents, and won cash for accumulating different amounts of money ($1,000 for $3; $2,000 for $5; $3,000 for $8; $5,000 for $11; $20,000 for $15). The item which was over the target price had a Zonk symbol in its bank; if the contestant chose this item, the game ended and he/she forfeited all winnings.
The following games were exported to "Let's Make a Deal", with the prize/item pricing element removed:
- "Cliff Hangers" – The contestant was presented with three sets of three | 6,139,354 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
envelopes and chose one from each set. The mountain climber advanced by the number of steps in the chosen envelope. After three turns, the contestant won a car if the climber had moved a total of 22–25 steps, or a medium prize if he had moved 16–21 steps. If the climber fell off the mountain or did not move at least 16 steps, the contestant won nothing. After the second turn, the contestant could either accept a cash offer and quit, or take the third turn.
- "Hole in One (or Two)" – Played for a car, a medium prize, and $500 cash. The contestant tried to sink a putt from each of three distances (closest for $500, intermediate for the medium prize, farthest for the car), and was allowed one | 6,139,355 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
miss during the game. After sinking either of the first two putts, the contestant could either end the game and keep that prize, or trade it away for a chance to win the next one. Drew Carey made a guest appearance to attempt the "inspiration putt."
- "Master Key" – Two contestants each selected one key and were separately offered $500 not to test them in the three locks. Any prizes won by the first contestant were removed from play for the second.
- "Five Price Tags" – The contestant watched a clip from a previous playing of the game, then had one chance to choose the price of the car from five similar options. Selecting the correct price awarded $20,000 in cash. Before the price was revealed, | 6,139,356 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
the contestant was offered a prize package to quit the game.
- "Punch-a-Bunch" – Three contestants were chosen, one at a time, to punch out different numbers of holes (one, two, or three, in that order). Before a contestant's punched amount was revealed, he/she had to decide whether to take the total of those amounts or trade the money for a mystery prize.
In addition, in an April Fools' Day Prank on 2015, Plinko was played on "Let's Make a Deal", albeit with the rules modified. The contestant was given two chips for free. The contestant then chose either Wayne, Tiffany, or Jonathan in order to gain up to an additional three chips. Before dropping the chips, the contestant was then offered | 6,139,357 |
25047006 | List of The Price Is Right pricing games | https://en.wikipedia.org/w/index.php?title=List%20of%20The%20Price%20Is%20Right%20pricing%20games | List of The Price Is Right pricing games
ch out different numbers of holes (one, two, or three, in that order). Before a contestant's punched amount was revealed, he/she had to decide whether to take the total of those amounts or trade the money for a mystery prize.
In addition, in an April Fools' Day Prank on 2015, Plinko was played on "Let's Make a Deal", albeit with the rules modified. The contestant was given two chips for free. The contestant then chose either Wayne, Tiffany, or Jonathan in order to gain up to an additional three chips. Before dropping the chips, the contestant was then offered the chance to trade the chips for a mystery prize inside the "Small Box".
# External links.
- official site
- official site on CBS | 6,139,358 |
25047262 | Wild About Animals (album) | https://en.wikipedia.org/w/index.php?title=Wild%20About%20Animals%20(album) | Wild About Animals (album)
Wild About Animals (album)
Wild About Animals is the 18th album by popular children's entertainers Sharon, Lois & Bram, originally released in 1997. It featured the trio's very best songs about animals and is available on cassette and CD. This album was only released on the trio's own Elephant Records, after the trio dropped their previous U.S. distributor, Drive Entertainment. Hence, this product was only available in Canada. It was dubbed the trio's "musical tribute to fur, feathers, feelers and fins".
# Nominations & Awards.
Our Choice Award - Canadian Children's Book Center (1997)
# Touring & Promotions.
This album, unlike other Sharon, Lois & Bram albums, was not highly publicized and | 6,139,359 |
25047262 | Wild About Animals (album) | https://en.wikipedia.org/w/index.php?title=Wild%20About%20Animals%20(album) | Wild About Animals (album)
therefore there was no tour or promotions for the album. The trio, however, did perform a 9-concert series performing songs from the album.
The trio performed three concerts on November 30, 1997 at the National Arts Centre in Ottawa, Ontario. They also performed six shows at the Hummingbird Centre in Toronto, Ontario on December 5–7, 1997. It was estimated that between the nine shows, approximately 25,000 people turned up.
# Track listing.
- 1. "One Elephant, Deux Elephants"
- 2. "Grandpa's Farm"
- 3. "My Dog Rags"
- 4. "The Farmer In the Dell"
- 5. "Going to the Zoo"
- 6. "Horsey, Horsey"
- 7. "Noah's Old Ark"
- 8. "The Ants Go Marching"
- 9. "Five Little Monkeys"
- 10. "Five Little | 6,139,360 |
25047262 | Wild About Animals (album) | https://en.wikipedia.org/w/index.php?title=Wild%20About%20Animals%20(album) | Wild About Animals (album)
Fishies"
- 11. "Les Petits Poissons"
- 12. "Shoe A Little Horse"
- 13. "Caballito Blanco"
- 14. "Terrence McDiddler/Three Little Fishies/'Ishin'"
- 15. "Cats & Mice Medley"
- 16. "The Cat Came Back"
- 17. "Arabella Miller"
- 18. "Bluebird, Bluebird"
- 19. "Two Little Blackbirds/Five Little Chickadees"
- 20. "Three Craw"
- 21. "Mairzy Doats"
- 22. "A Riddle"
- 23. "Little Rabbit Foo-Foo"
- 24. "Susannah's A Funny Old Man"
- 25. "Tingalayo"
- 26. "The Smile on the Crocodile"
- 27. "Miss Muffet/The Eensy Weensy Spider"
- 28. "Chicken Medley"
- 29. "Don't Bring An Elephant (To A Family Meal)"
All the songs featured on this album have been previously recorded for the trio's past | 6,139,361 |
25047262 | Wild About Animals (album) | https://en.wikipedia.org/w/index.php?title=Wild%20About%20Animals%20(album) | Wild About Animals (album)
ack"
- 17. "Arabella Miller"
- 18. "Bluebird, Bluebird"
- 19. "Two Little Blackbirds/Five Little Chickadees"
- 20. "Three Craw"
- 21. "Mairzy Doats"
- 22. "A Riddle"
- 23. "Little Rabbit Foo-Foo"
- 24. "Susannah's A Funny Old Man"
- 25. "Tingalayo"
- 26. "The Smile on the Crocodile"
- 27. "Miss Muffet/The Eensy Weensy Spider"
- 28. "Chicken Medley"
- 29. "Don't Bring An Elephant (To A Family Meal)"
All the songs featured on this album have been previously recorded for the trio's past albums, which include "Sing A to Z", "Mainly Mother Goose", "Sharon, Lois & Bram's Elephant Show Record", "Singing 'n' Swinging", "Great Big Hits", "Candles, Snow & Mistletoe" and "Happy Birthday". | 6,139,362 |
25047348 | Empis livida | https://en.wikipedia.org/w/index.php?title=Empis%20livida | Empis livida
Empis livida
Empis livida is a species of dance fly, in the fly family Empididae. Males range from , females . The male's abdomen is brownish, and his wings appear faintly brown and clouded. The female's abdomen is gray and her wings are clear. "E. livida" lives in hedgerows, feeding on the nectar of several species of Rosaceae, several species of Asteraceae, and "Heracleum sphondylium" nectar; they also feed on other insects. They live all across temperate and Northern Europe, the only species with such a wide distribution. "E. livida" larvae are also carnivorous and live in damp soil and leaf litter. Adults fly in between April to July. | 6,139,363 |
25047321 | Passenger service system | https://en.wikipedia.org/w/index.php?title=Passenger%20service%20system | Passenger service system
Passenger service system
A passenger service system (PSS) is a series of critical systems used by airlines. The PSS usually comprises an airline reservations system, an airline inventory system and a departure control system (DCS).
# Overview.
Generally the PSS is made up of modules that are used to manage different parts of the airline’s business.
The airline reservations system is the system that allows an airline to sell their inventory (seats). It contains information on schedules and fares and contains a database of reservations (or passenger name records) and of tickets issued (if applicable).
The airline inventory system may or may not be integrated with the reservation system. The | 6,139,364 |
25047321 | Passenger service system | https://en.wikipedia.org/w/index.php?title=Passenger%20service%20system | Passenger service system
contains all the airline’s flights and the available seats. The main function of the inventory system is to define how many seats are available on a particular flight by opening or closing an individual booking class in accordance with rules defined by the airline.
The departure control system (DCS) is the system used by airlines and airports to check-in a passenger. The DCS is connected to the reservation system enabling it to check who has a valid reservation on a flight. The DCS is used to enter information required by customs or border security agencies and to issue the boarding document. In addition the DCS may also be used to dispatch cargo and to optimize aircraft weight and balance. | 6,139,365 |
25047370 | List of airports in Kosovo | https://en.wikipedia.org/w/index.php?title=List%20of%20airports%20in%20Kosovo | List of airports in Kosovo
List of airports in Kosovo
This is a list of airports in Kosovo.
# Airports.
Airport names shown in bold indicate the airport has scheduled service on commercial airlines.
# See also.
- Transport in Kosovo | 6,139,366 |
25047319 | Germania Building | https://en.wikipedia.org/w/index.php?title=Germania%20Building | Germania Building
Germania Building
The Germania Building is an eight-story historic Beaux-Arts/Classical Revival building at 135 W. Wells St. in Milwaukee, Wisconsin. It was built in 1896 for George Brumder to house the headquarters of his burgeoning publishing empire.
# Description.
The 8-story, building was designed by German-trained architects Schnetzky & Liebert and was, at the time of its construction, the largest office building in the city of Milwaukee. In addition to its characteristic copper "pickelhaube" domes, the building was graced by a -tall, three-ton bronze statue of Germania on a pediment over the door.
In 1918, the building's name was changed to the "Brumder Building" in response to anti-German | 6,139,367 |
25047319 | Germania Building | https://en.wikipedia.org/w/index.php?title=Germania%20Building | Germania Building
sentiment during World War I, and the statue was removed discreetly in the night. Efforts to trace the fate of the statue, which was stored for a while by sculptor Cyril Colnik, have proven futile, with one theory claiming that it was melted down for scrap during World War II, and another speculating that it may have gone to the Smithsonian Institution, and possibly still be there.
Seventeen years after Brumder's death in 1910, the printing presses were removed from the basement levels of the building, giving the city its first underground parking garage. The name was changed back to the Germania Building after a significant renovation in 1981. It was placed on the National Register of Historic | 6,139,368 |
25047319 | Germania Building | https://en.wikipedia.org/w/index.php?title=Germania%20Building | Germania Building
Places in July 1983.
In 1968 the Brumder Building was the scene of a significant protest against the war in Vietnam. Nine Milwaukee draft boards maintained their offices on the second floor. On the evening of September 24 fourteen activists entered and removed about 10,000 files. Those files were then carried outside across Wells Street, to the area now known as Postman Square, and burned.
In early 2007, the building was sold to a Milwaukee-based investor group led by Santino "Sonny" Bando, for slightly more than $4 million (approx. $44/sq. ft.) from a suburban-Chicago-based investment trust. The building had suffered a decline in tenants and a foreclosure sale in 1990 but was, at the time | 6,139,369 |
25047319 | Germania Building | https://en.wikipedia.org/w/index.php?title=Germania%20Building | Germania Building
do, for slightly more than $4 million (approx. $44/sq. ft.) from a suburban-Chicago-based investment trust. The building had suffered a decline in tenants and a foreclosure sale in 1990 but was, at the time of the sale, 95% occupied, according to Bando. One of the reasons Bando cited for buying the building was the fact that he and his investors also own another of downtown Milwaukee's historic office buildings, the Iron Block Building (205 E. Wisconsin Ave.), which they bought in 2004. Bando said he likes those types of buildings "because you can't really build them anymore."
# See also.
- List of Milwaukee landmarks
- National Register of Historic Places listings in Milwaukee, Wisconsin | 6,139,370 |
25047327 | Ray Blum | https://en.wikipedia.org/w/index.php?title=Ray%20Blum | Ray Blum
Ray Blum
Raymond Edward "Ray" Blum (April 11, 1919 – May 5, 2010) was an American speed skater who competed at the 1948 Winter Olympics in St. Moritz. He placed 20th in the Men's 1500 metres competition in a field of 45 and 17th in the Men's 5000 metres event in a field of 40. He was born in Nutley, New Jersey and was a member of the Paterson Skating Club. He attended the Newark College of Engineering at the New Jersey Institute of Technology and earned a Bachelor's degree from the institution in 1950, after a stint in the United States Navy during World War II. He spent his later life working as an aerospace engineer for several companies in New England and California. On October 26, 1996, | 6,139,371 |
25047327 | Ray Blum | https://en.wikipedia.org/w/index.php?title=Ray%20Blum | Ray Blum
e Men's 5000 metres event in a field of 40. He was born in Nutley, New Jersey and was a member of the Paterson Skating Club. He attended the Newark College of Engineering at the New Jersey Institute of Technology and earned a Bachelor's degree from the institution in 1950, after a stint in the United States Navy during World War II. He spent his later life working as an aerospace engineer for several companies in New England and California. On October 26, 1996, he was inducted into the NJIT Highlanders' Hall of Fame for his success as both a cyclist and a speed skater, as well as the American National Speedskating Museum and Hall of Fame on May 17, 1969. He died on May 5, 2010 in New Jersey. | 6,139,372 |
25047354 | Boubacar Mansaly | https://en.wikipedia.org/w/index.php?title=Boubacar%20Mansaly | Boubacar Mansaly
Boubacar Mansaly
Boubacar Mansaly (born 4 February 1988) is a Senegalese professional footballer who plays as a midfielder for Lebanese club Salam Zgharta.
# Career.
Mansaly was born in Guédiawaye. Between 2012 and 2015, he played for Romanian club Dinamo București. He scored his first goal for Dinamo in a 6-0 victory against U Cluj, on 23 August 2013.
# Honours.
Dinamo Bucureşti
- Supercupa României (1): 2012
Astra Giurgiu
- Liga I (1): 2015–16
# External links.
- Profile at anciensverts.com | 6,139,373 |
25047212 | Glastonbury Festival 2010 | https://en.wikipedia.org/w/index.php?title=Glastonbury%20Festival%202010 | Glastonbury Festival 2010
Glastonbury Festival 2010
The 2010 Glastonbury Festival of Contemporary Performing Arts took place in Pilton, Somerset, England in June 2010.
The festival was headlined by Gorillaz, Muse, and Stevie Wonder. U2 were initially announced as headliners, but withdrew on 25 May 2010 citing Bono's recent back surgery. Gorillaz were announced as the replacement.
The festival was totally rain-free for the first time since 2002, and experienced the hottest average temperatures since the early 1990s. The total attendance of the event was 177,500. This would also prove to be the last rain free Glastonbury Festival until 2019.
# Tickets.
Similar to previous years, ticket buyers were required to pre-register | 6,139,374 |
25047212 | Glastonbury Festival 2010 | https://en.wikipedia.org/w/index.php?title=Glastonbury%20Festival%202010 | Glastonbury Festival 2010
to buy tickets with photographic identification, a measure employed to avoid reselling and touting. Tickets went on sale on 4 October and sold out within 12 hours of going on sale; quicker than the past two festivals. The general resale commenced on 11 April at 9:00 am, with all tickets selling out within 2 hours.
# Line up.
On 23 November 2009, it was announced that U2 would be headlining the Friday evening of the festival. Other acts confirmed by organisers include Jack Johnson, the early winners of the "Emerging Talent Competition", My Luminaries and eventual final winners Ellen and the Escapades.
At the 2010 Event Production Show, Michael Eavis confirmed the booking of Muse and said that | 6,139,375 |
25047212 | Glastonbury Festival 2010 | https://en.wikipedia.org/w/index.php?title=Glastonbury%20Festival%202010 | Glastonbury Festival 2010
a headline appearance by Stevie Wonder was "probable", with the BBC confirming his appearance the following week.
On 14 April 2010, the full lineup of the event was announced.
On 25 May 2010, it was announced that U2 had cancelled their appearance at the festival to allow Bono's recovery from recent back surgery. Bono issued a special message of his heartbreak to the fans - "I'm heartbroken" - and said "we even wrote a song especially for the festival".
The following day it was announced that Gorillaz would fill in for U2.
## Special guest appearances.
A number of artists made special or unannounced appearances at the festival, including many on smaller stages such as the Park Stage or | 6,139,376 |
25047212 | Glastonbury Festival 2010 | https://en.wikipedia.org/w/index.php?title=Glastonbury%20Festival%202010 | Glastonbury Festival 2010
the Avalon Stage.
In early June, Keane announced a surprise slot at the Avalon stage.
Radiohead singer Thom Yorke and guitarist Jonny Greenwood, billed simply as "Special Guests", performed on the Park Stage on the Friday, introduced by Glastonbury founder Michael Eavis, who called them "two superstars" and "the biggest surprise of the weekend". They played Radiohead hits such as "Karma Police", "Street Spirit (Fade Out)" and "Pyramid Song" as well as some of Yorke's solo material.
The other secret gig on the Park Stage was by Scottish trio Biffy Clyro who announced on Twitter that they would perform at the Park Stage on Saturday. The trio had left a series of visual clues about their performance.
Kylie | 6,139,377 |
25047212 | Glastonbury Festival 2010 | https://en.wikipedia.org/w/index.php?title=Glastonbury%20Festival%202010 | Glastonbury Festival 2010
Minogue performed with the Scissor Sisters on the Pyramid Stage, and Lou Reed, Snoop Dogg, Mark E. Smith and Shaun Ryder joined the Gorillaz for various songs during their headlining set. Florence Welch, from Florence and the Machine, sang "You Got the Love" with The XX and "You Got the Dirtee Love" with Dizzee Rascal during his Pyramid Stage set. On the Pyramid Stage on Friday, during Snoop Dogg's set, Tinie Tempah came on stage and performed "Pass Out".
To make up for U2 cancelling their appearance, The Edge joined Muse during their Saturday headlining slot for a cover of "Where the Streets Have No Name".
Shakira invited to René from Calle 13 and them performed together their song "Gordita" | 6,139,378 |
25047212 | Glastonbury Festival 2010 | https://en.wikipedia.org/w/index.php?title=Glastonbury%20Festival%202010 | Glastonbury Festival 2010
he Pyramid Stage on Friday, during Snoop Dogg's set, Tinie Tempah came on stage and performed "Pass Out".
To make up for U2 cancelling their appearance, The Edge joined Muse during their Saturday headlining slot for a cover of "Where the Streets Have No Name".
Shakira invited to René from Calle 13 and them performed together their song "Gordita" at the Pyramid Stage on Saturday.
On the Sunday, Matt Smith, who plays the Eleventh Doctor, performed with Orbital and Michael Eavis appeared on the main stage with Stevie Wonder, to sing the chorus of the latter's "Happy Birthday", marking the festival's 40th year.
## Stages 1 to 11.
Source: Line up poster
# External links.
- Official website | 6,139,379 |
25047362 | 1995 Citizen Cup – Doubles | https://en.wikipedia.org/w/index.php?title=1995%20Citizen%20Cup%20–%20Doubles | 1995 Citizen Cup – Doubles
1995 Citizen Cup – Doubles
The 1995 Citizen Cup – Doubles was a tennis event played on outdoor clay courts at the Am Rothenbaum in Hamburg in Germany that was part of Tier II of the 1995 WTA Tour. The 1995 Citizen Cup tournament was held from 1 May through 7 May 1995.
Jana Novotná and Arantxa Sánchez Vicario were the defending champions but only Novotná competed that year with Mary Pierce. Novotná and Pierce lost in the first round to Elena Makarova and Eugenia Maniokova. Gigi Fernández and Martina Hingis won in the final 6–2, 6–3 against Conchita Martínez and Patricia Tarabini.
# Seeds.
Champion seeds are indicated in bold text while text in italics indicates the round in which those seeds | 6,139,380 |
25047362 | 1995 Citizen Cup – Doubles | https://en.wikipedia.org/w/index.php?title=1995%20Citizen%20Cup%20–%20Doubles | 1995 Citizen Cup – Doubles
chez Vicario were the defending champions but only Novotná competed that year with Mary Pierce. Novotná and Pierce lost in the first round to Elena Makarova and Eugenia Maniokova. Gigi Fernández and Martina Hingis won in the final 6–2, 6–3 against Conchita Martínez and Patricia Tarabini.
# Seeds.
Champion seeds are indicated in bold text while text in italics indicates the round in which those seeds were eliminated.
- 1. Meredith McGrath / Larisa Savchenko "(Semifinals)"
- 2. Julie Halard / Brenda Schultz "(First Round)"
- 3. Conchita Martínez / Patricia Tarabini "(Final)"
- 4. Kristie Boogert / Nicole Muns-Jagerman "(Quarterfinals)"
# External links.
- ITF tournament edition details | 6,139,381 |
25047394 | Ali Safi Golpaygani | https://en.wikipedia.org/w/index.php?title=Ali%20Safi%20Golpaygani | Ali Safi Golpaygani
Ali Safi Golpaygani
Grand Ayatollah Sheikh Ali Safi Golpaygani (1913 – 3 January 2010) was an Iranian Twelver Shi'a Marja. He was born in Golpayegan, Iran. He has studied in seminaries of Najaf, Iraq under Grand Ayatollah Borujerdi. He taught at the Seminary of Qom.
He died from natural causes on 3 January 2010 in Golpayegan, aged 96.
# See also.
- Grand Ayatollahs | 6,139,382 |
25047450 | HCE (car) | https://en.wikipedia.org/w/index.php?title=HCE%20(car) | HCE (car)
HCE (car)
The HCE was a British four wheeled cyclecar made in 1912 and 1913 originally by H.C.E. Cars of London SW and later by the Easycar Company at a site with test track in Harold Wood, then in Essex.
The car used a single cylinder Buckingham engine with a tax rating of 6/8 HP driving by chain to a two speed gearbox and then by belt to the rear wheels.
A range of body styles were advertised including four seaters. In 1913, and very unusual for the time, four wheel brakes were fitted.
# See also.
- List of car manufacturers of the United Kingdom | 6,139,383 |
25047436 | Jonathan Torres (Jiu Jitsu practitioner) | https://en.wikipedia.org/w/index.php?title=Jonathan%20Torres%20(Jiu%20Jitsu%20practitioner) | Jonathan Torres (Jiu Jitsu practitioner)
Jonathan Torres (Jiu Jitsu practitioner)
Jonathan Torres, also known as "JT" Torres, is a Puerto Rican American Brazilian Jiu-Jitsu practitioner. He is known for a number of competitive accomplishments earned both prior to and following his promotion to black belt.
Though having won numerous victories in gi competition, Torres has been particularly successful in no-gi events, earning multiple international championships.
In March 2013, Torres left Team Lloyd Irvin and joined Atos Jiu-Jitsu.
On November 22, 2014, Torres fought Rory MacDonald in a grappling match in Metamoris V. Giving up 40 pounds, the fight ended in a draw. | 6,139,384 |
25047454 | R624 road (Ireland) | https://en.wikipedia.org/w/index.php?title=R624%20road%20(Ireland) | R624 road (Ireland)
R624 road (Ireland)
The R624 road is a regional road in Ireland which runs from the south-east of the N25 in Tullagreen, County Cork to Cobh town centre. It runs to several of County Cork's most popular attractions, including Fota Island resort and wildlife park.
An upgrade had been proposed for the R624, originally planned to begin in 2010. This upgrade expected a new section to the road, to replace the existing road from Tullagreen N25 Carrigtwohill-Cobh Interchange to Belvelly. As of late 2015, no funding for development works on the R624 had been confirmed. However in late 2015 and early 2016, a number of calls were made for funding to be allocated, in particular to fund works on the road's | 6,139,385 |
25047454 | R624 road (Ireland) | https://en.wikipedia.org/w/index.php?title=R624%20road%20(Ireland) | R624 road (Ireland)
ounty Cork to Cobh town centre. It runs to several of County Cork's most popular attractions, including Fota Island resort and wildlife park.
An upgrade had been proposed for the R624, originally planned to begin in 2010. This upgrade expected a new section to the road, to replace the existing road from Tullagreen N25 Carrigtwohill-Cobh Interchange to Belvelly. As of late 2015, no funding for development works on the R624 had been confirmed. However in late 2015 and early 2016, a number of calls were made for funding to be allocated, in particular to fund works on the road's main bridges.
The road is long.
# See also.
- Roads in Ireland
- National primary road
- National secondary road | 6,139,386 |
25047471 | HMS Lapwing | https://en.wikipedia.org/w/index.php?title=HMS%20Lapwing | HMS Lapwing
HMS Lapwing
Eight ships of the Royal Navy have borne the name HMS "Lapwing", after the northern lapwing, a species of bird:
- was a 10-gun cutter launched in 1764 and lost in 1765.
- was a 28-gun sixth rate launched in 1785. She was used on harbour service from 1813 and was broken up in 1828.
- was a 6-gun packet brig launched in 1825, used as a breakwater from 1845 and sold in 1861.
- was a wooden screw gunvessel launched in 1856 and sold in 1864.
- was a wooden screw gunvessel launched in 1867 and sold in 1885.
- was a composite screw gunboat launched in 1889 and sold in 1910.
- was an launched in 1911 and sold for scrapping in 1921.
- was a sloop launched in 1943 and sunk by a U-boat | 6,139,387 |
25047471 | HMS Lapwing | https://en.wikipedia.org/w/index.php?title=HMS%20Lapwing | HMS Lapwing
Eight ships of the Royal Navy have borne the name HMS "Lapwing", after the northern lapwing, a species of bird:
- was a 10-gun cutter launched in 1764 and lost in 1765.
- was a 28-gun sixth rate launched in 1785. She was used on harbour service from 1813 and was broken up in 1828.
- was a 6-gun packet brig launched in 1825, used as a breakwater from 1845 and sold in 1861.
- was a wooden screw gunvessel launched in 1856 and sold in 1864.
- was a wooden screw gunvessel launched in 1867 and sold in 1885.
- was a composite screw gunboat launched in 1889 and sold in 1910.
- was an launched in 1911 and sold for scrapping in 1921.
- was a sloop launched in 1943 and sunk by a U-boat in 1945. | 6,139,388 |
25047440 | Thomas de Canville | https://en.wikipedia.org/w/index.php?title=Thomas%20de%20Canville | Thomas de Canville
Thomas de Canville
Sir Thomas Canville (died 1234), also written de Camville, was an Anglo-Norman landowner and judge in medieval England.
# Origins.
The family originated from Hugh I (died after 1098), seigneur of Canville-les-Deux-Églises in Normandy, whose elder son Hugh II inherited the ancestral lands in the Pays de Caux while the younger son Richard I Canville went to England around 1135. It is possible that Hugh II, who remained in Normandy, was the father of Hugh III (died about 1194) who married Christina, daughter of William le Moine, and held lands at Godington in Oxfordshire, Shenfield and Fobbing in Essex, Westerham in Kent and unspecified places in Buckinghamshire and Huntingdonshire. | 6,139,389 |
25047440 | Thomas de Canville | https://en.wikipedia.org/w/index.php?title=Thomas%20de%20Canville | Thomas de Canville
Their son was Thomas.
# Career.
Probably born before 1175, he served under King Richard I in Normandy in 1194. By April 1206 he had been knighted and was one of the panel of knights holding land in Kent who were eligible to sit in the Grand Assize. In or before 1208, he gave land at Fobbing to the nuns of Barking Abbey.
Though he normally met calls for military service by payment in cash, in 1210 he went in person with King John to Ireland. By the end of 1215, when he joined the rebel barons in the First Barons' War, the king ordered the confiscation of his land at Godington. Once the civil war ended, he made his peace with the new government of King Henry III and by the end of 1217 had regained | 6,139,390 |
25047440 | Thomas de Canville | https://en.wikipedia.org/w/index.php?title=Thomas%20de%20Canville | Thomas de Canville
his lands. A false report of his death in 1220 led to his under-age heir and lands being put under the care of Philip Oldcotes.
After the death of his mother, he had given Godington church to the nuns of Elstow Abbey, but by 1221 tried to reclaim it. A lawsuit next year resulted in him confirming his grant, in return for which the nuns promised to pray for him and his heirs. In 1227 he secured the right to hold a weekly market at Westerham and both a weekly market and a yearly fair at Fobbing.
In that year he was named a justice in eyre for Essex, Kent and Hertfordshire, serving under Martin Pattishall. Promotion followed in 1228 when he acted as a justice of the Common Bench, though he does | 6,139,391 |
25047440 | Thomas de Canville | https://en.wikipedia.org/w/index.php?title=Thomas%20de%20Canville | Thomas de Canville
not seem to have sat after 1229. The next year he did not serve on the English expedition to Brittany, but in 1232 was one of those responsible for collecting tax in Kent.
Still alive in July 1234, he was dead by 22 January 1235.
# Family.
With his wife Agnes, who after his death married the Essex landowner William Marney, he had sons called Robert and John, who were born after 1214. Thomas may have had an earlier marriage without surviving children.
After his death, the wardship of the heir Robert together with the right to hold his inherited lands and choose his bride, was sold to Hamo de Crevecoeur for the considerable sum of £400. Sir Robert married Joan, probably a daughter of Hamo's, | 6,139,392 |
25047440 | Thomas de Canville | https://en.wikipedia.org/w/index.php?title=Thomas%20de%20Canville | Thomas de Canville
the English expedition to Brittany, but in 1232 was one of those responsible for collecting tax in Kent.
Still alive in July 1234, he was dead by 22 January 1235.
# Family.
With his wife Agnes, who after his death married the Essex landowner William Marney, he had sons called Robert and John, who were born after 1214. Thomas may have had an earlier marriage without surviving children.
After his death, the wardship of the heir Robert together with the right to hold his inherited lands and choose his bride, was sold to Hamo de Crevecoeur for the considerable sum of £400. Sir Robert married Joan, probably a daughter of Hamo's, and they had a son Roger who died after 1285. Joan survived him. | 6,139,393 |
25047476 | John William Beatty | https://en.wikipedia.org/w/index.php?title=John%20William%20Beatty | John William Beatty
John William Beatty
John William Beatty (also known as J. W. Beatty) (1869–1941) was a Canadian painter who was a forerunner in the movement which became the Group of Seven in 1920.
# Early Painting Life.
Beatty hailed from Toronto, Ontario. He turned to painting in 1894 and shortly after, in 1900, studied at Académie Julian in Paris. He travelled throughout Europe from 1906 to 1909 and returned home with many dark, rich, moody paintings of Dutch peasant life.
Paintings of Algonquin Park were becoming a theme of Canadian painters in the early 1900s. In 1909, the year he returned to Canada, he went to the park in order to paint Canadian landscape themes. He painted "The Evening Cloud of the | 6,139,394 |
25047476 | John William Beatty | https://en.wikipedia.org/w/index.php?title=John%20William%20Beatty | John William Beatty
Northland" in 1910. Beatty felt that this work represented Canada much better than his previous work called "A Dutch Peasant", so he asked the National Gallery if they would exchange the two because, as he explained, "I am a Canadian. I would much rather be represented by a Canadian picture." "The Evening Cloud of the Northland" is considered a masterpiece and is kept at the National Gallery of Canada.
# Influences.
He shared common interests and feelings with his friends, Lawren Harris, A.Y. Jackson, Tom Thomson, and Arthur Lismer, several of whom later became members of the Group of Seven.
He worked as a war artist for the Canadian Expeditionary Force in 1917.
# Honours.
- Royal Canadian | 6,139,395 |
25047476 | John William Beatty | https://en.wikipedia.org/w/index.php?title=John%20William%20Beatty | John William Beatty
"The Evening Cloud of the Northland" is considered a masterpiece and is kept at the National Gallery of Canada.
# Influences.
He shared common interests and feelings with his friends, Lawren Harris, A.Y. Jackson, Tom Thomson, and Arthur Lismer, several of whom later became members of the Group of Seven.
He worked as a war artist for the Canadian Expeditionary Force in 1917.
# Honours.
- Royal Canadian Academy of Arts
# See also.
- Canadian official war artists
- War artist
- Military art
# References.
- Reid, Dennis R. (1988). "A Concise History of Canadian Painting." Toronto: Oxford University Press. ; ; OCLC 18378555
# External links.
- Some of John William Beatty's paintings | 6,139,396 |
25047467 | HMS Lapwing (1911) | https://en.wikipedia.org/w/index.php?title=HMS%20Lapwing%20(1911) | HMS Lapwing (1911)
HMS Lapwing (1911)
HMS "Lapwing" was an "Acheron"-class destroyer of the Royal Navy that served during World War I and was sold for breaking in 1921. She was the seventh Royal Navy ship to be named after "Vanellus vanellus", the northern lapwing.
# Construction.
She was built under the 1910-11 shipbuilding programme by Cammell Laird and Company of Birkenhead. She had three Parsons turbines, and three Yarrows boilers. Capable of 27 knots, she carried two 4-inch guns, other smaller guns and two 21 inch (533 mm) torpedo tubes and had a complement of 72 men. She was launched on 29 September 1911.
# Career.
## Pre-War.
"Lapwing" served with the First Destroyer Flotilla from 1911 and, with her | 6,139,397 |
25047467 | HMS Lapwing (1911) | https://en.wikipedia.org/w/index.php?title=HMS%20Lapwing%20(1911) | HMS Lapwing (1911)
flotilla, joined the British Grand Fleet in 1914 on the outbreak of World War I.
## The Battle of Heligoland Bight.
She was present with First Destroyer Flotilla on 28 August 1914 at the Battle of Heligoland Bight, led by the light cruiser "Fearless", and shared in the prize money for the battle. When HMS "Laertes" was seriously damaged and stopped in the water, "Lapwing" went to her aid under heavy fire. Lieutenant Commander Gye manoeuvred to pass a tow, but in getting underway the towing hawser parted. "Laertes" was saved only by the arrival of the battle cruiser "Lion".
## The Battle of Dogger Bank.
On 24 January 1915, the First Destroyer Flotilla, including "Lapwing", were present at | 6,139,398 |
25047467 | HMS Lapwing (1911) | https://en.wikipedia.org/w/index.php?title=HMS%20Lapwing%20(1911) | HMS Lapwing (1911)
the Battle of Dogger Bank, led by the light cruiser "Aurora". Her crew shared in the Prize Money for the German armoured cruiser "Blücher".
## The Battle of Jutland.
"Lapwing", under the command of Lieutenant-Commander Alexander Gye, was present with her flotilla at the Battle of Jutland on 31 May 1916.
## Mediterranean Service.
From 1917 the Third Battle Squadron was deployed to the Mediterranean. She later took part in the Battle of Jaffa and was present at the entry of the Allied Fleet through the Dardanelles on 12 November 1918.
# Disposal.
In common with the survivors of her class, she was laid up after World War I, and on 26 October 1921 she was sold to the Barking Ship Breaking | 6,139,399 |
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