| //============================================================================ | |
| //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# | |
| //Copyright � 2004 John Champion | |
| // | |
| //This library is free software; you can redistribute it and/or | |
| //modify it under the terms of the GNU General Public | |
| //License as published by the Free Software Foundation; either | |
| //version 2.1 of the License, or (at your option) any later version. | |
| // | |
| //This library is distributed in the hope that it will be useful, | |
| //but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| //General Public License for more details. | |
| // | |
| //You should have received a copy of the GNU General Public | |
| //License along with this library; if not, write to the Free Software | |
| //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| //============================================================================= | |
| using System; | |
| using System.Drawing; | |
| using System.Drawing.Drawing2D; | |
| using System.Drawing.Imaging; | |
| using System.Runtime.Serialization; | |
| using System.Security.Permissions; | |
| namespace ZedGraph | |
| { | |
| /// <summary> | |
| /// A class that encapsulates Border (frame) properties for an object. The <see cref="Border"/> class | |
| /// is used in a variety of ZedGraph objects to handle the drawing of the Border around the object. | |
| /// </summary> | |
| /// | |
| /// <author> John Champion </author> | |
| /// <version> $Revision: 3.18 $ $Date: 2007-03-17 18:43:44 $ </version> | |
| [] | |
| public class Border : LineBase, ISerializable, ICloneable | |
| { | |
| /// <summary> | |
| /// Private field that stores the amount of inflation to be done on the rectangle | |
| /// before rendering. This allows the border to be inset or outset relative to | |
| /// the actual rectangle area. Use the public property <see cref="InflateFactor"/> | |
| /// to access this value. | |
| /// </summary> | |
| private float _inflateFactor; | |
| /// <summary> | |
| /// A simple struct that defines the | |
| /// default property values for the <see cref="Fill"/> class. | |
| /// </summary> | |
| new public struct Default | |
| { | |
| /// <summary> | |
| /// The default value for <see cref="Border.InflateFactor"/>, in units of points (1/72 inch). | |
| /// </summary> | |
| /// <seealso cref="Border.InflateFactor"/> | |
| public static float InflateFactor = 0.0F; | |
| } | |
| /// <summary> | |
| /// The default constructor. Initialized to default values. | |
| /// </summary> | |
| public Border() : base() | |
| { | |
| _inflateFactor = Default.InflateFactor; | |
| } | |
| /// <summary> | |
| /// Constructor that specifies the visibility, color and penWidth of the Border. | |
| /// </summary> | |
| /// <param name="isVisible">Determines whether or not the Border will be drawn.</param> | |
| /// <param name="color">The color of the Border</param> | |
| /// <param name="width">The width, in points (1/72 inch), for the Border.</param> | |
| public Border( bool isVisible, Color color, float width ) : | |
| base( color ) | |
| { | |
| _width = width; | |
| _isVisible = isVisible; | |
| } | |
| /// <summary> | |
| /// Constructor that specifies the color and penWidth of the Border. | |
| /// </summary> | |
| /// <param name="color">The color of the Border</param> | |
| /// <param name="width">The width, in points (1/72 inch), for the Border.</param> | |
| public Border( Color color, float width ) : | |
| this( !color.IsEmpty, color, width ) | |
| { | |
| } | |
| /// <summary> | |
| /// The Copy Constructor | |
| /// </summary> | |
| /// <param name="rhs">The Border object from which to copy</param> | |
| public Border( Border rhs ) : base( rhs ) | |
| { | |
| _inflateFactor = rhs._inflateFactor; | |
| } | |
| /// <summary> | |
| /// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just | |
| /// calling the typed version of <see cref="Clone" /> | |
| /// </summary> | |
| /// <returns>A deep copy of this object</returns> | |
| object ICloneable.Clone() | |
| { | |
| return this.Clone(); | |
| } | |
| /// <summary> | |
| /// Typesafe, deep-copy clone method. | |
| /// </summary> | |
| /// <returns>A new, independent copy of this class</returns> | |
| public Border Clone() | |
| { | |
| return new Border( this ); | |
| } | |
| /// <summary> | |
| /// Current schema value that defines the version of the serialized file | |
| /// </summary> | |
| public const int schema = 11; | |
| /// <summary> | |
| /// Constructor for deserializing objects | |
| /// </summary> | |
| /// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data | |
| /// </param> | |
| /// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data | |
| /// </param> | |
| protected Border( SerializationInfo info, StreamingContext context ) : | |
| base( info, context ) | |
| { | |
| // The schema value is just a file version parameter. You can use it to make future versions | |
| // backwards compatible as new member variables are added to classes | |
| int sch = info.GetInt32( "schema" ); | |
| _inflateFactor = info.GetSingle( "inflateFactor" ); | |
| } | |
| /// <summary> | |
| /// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object | |
| /// </summary> | |
| /// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param> | |
| /// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param> | |
| [] | |
| public override void GetObjectData( SerializationInfo info, StreamingContext context ) | |
| { | |
| base.GetObjectData( info, context ); | |
| info.AddValue( "schema", schema ); | |
| info.AddValue( "inflateFactor", _inflateFactor ); | |
| } | |
| /// <summary> | |
| /// Gets or sets the amount of inflation to be done on the rectangle | |
| /// before rendering. | |
| /// </summary> | |
| /// <remarks>This allows the border to be inset or outset relative to | |
| /// the actual rectangle area. | |
| /// </remarks> | |
| public float InflateFactor | |
| { | |
| get { return _inflateFactor; } | |
| set { _inflateFactor = value; } | |
| } | |
| /* | |
| /// <summary> | |
| /// Create a new <see cref="Pen"/> object from the properties of this | |
| /// <see cref="Border"/> object. | |
| /// </summary> | |
| /// <param name="isPenWidthScaled"> | |
| /// Set to true to have the <see cref="Border"/> pen width scaled with the | |
| /// scaleFactor. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor for the features of the graph based on the <see cref="PaneBase.BaseDimension"/>. This | |
| /// scaling factor is calculated by the <see cref="PaneBase.CalcScaleFactor"/> method. The scale factor | |
| /// represents a linear multiple to be applied to font sizes, symbol sizes, etc. | |
| /// </param> | |
| /// <returns>A <see cref="Pen"/> object with the proper color and pen width.</returns> | |
| public Pen MakePen( bool isPenWidthScaled, float scaleFactor ) | |
| { | |
| float scaledPenWidth = _width; | |
| if ( isPenWidthScaled ) | |
| scaledPenWidth = (float)(_width * scaleFactor); | |
| return new Pen( _color, scaledPenWidth ); | |
| } | |
| */ | |
| /// <summary> | |
| /// Draw the specified Border (<see cref="RectangleF"/>) using the properties of | |
| /// this <see cref="Border"/> object. | |
| /// </summary> | |
| /// <param name="g"> | |
| /// A graphic device object to be drawn into. This is normally e.Graphics from the | |
| /// PaintEventArgs argument to the Paint() method. | |
| /// </param> | |
| /// <param name="pane"> | |
| /// A reference to the <see cref="PaneBase"/> object that is the parent or | |
| /// owner of this object. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor for the features of the graph based on the <see cref="PaneBase.BaseDimension"/>. This | |
| /// scaling factor is calculated by the <see cref="PaneBase.CalcScaleFactor"/> method. The scale factor | |
| /// represents a linear multiple to be applied to font sizes, symbol sizes, etc. | |
| /// </param> | |
| /// <param name="rect">A <see cref="RectangleF"/> struct to be drawn.</param> | |
| public void Draw( Graphics g, PaneBase pane, float scaleFactor, RectangleF rect ) | |
| { | |
| // Need to use the RectangleF props since rounding it can cause the axisFrame to | |
| // not line up properly with the last tic mark | |
| if ( _isVisible ) | |
| { | |
| RectangleF tRect = rect; | |
| float scaledInflate = (float) ( _inflateFactor * scaleFactor ); | |
| tRect.Inflate( scaledInflate, scaledInflate ); | |
| using ( Pen pen = GetPen( pane, scaleFactor) ) | |
| g.DrawRectangle( pen, tRect.X, tRect.Y, tRect.Width, tRect.Height ); | |
| } | |
| } | |
| } | |
| } | |