| | Imports Interfaces = DWSIM.Interfaces
|
| | Imports DWSIM.Interfaces
|
| | Imports DWSIM.Interfaces.Enums.GraphicObjects
|
| | Imports DWSIM.DrawingTools.Point
|
| | Imports s = DWSIM.GlobalSettings.Settings
|
| | Imports System.Windows.Forms
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| |
|
| | Namespace GraphicObjects
|
| |
|
| | Public Class ConnectionPoint
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| |
|
| | Implements IConnectionPoint
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| |
|
| | Public Property AttachedConnector As Interfaces.IConnectorGraphicObject = Nothing Implements Interfaces.IConnectionPoint.AttachedConnector
|
| |
|
| | Public Property ConnectorName As String = "" Implements Interfaces.IConnectionPoint.ConnectorName
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| |
|
| | Public Property Direction As Interfaces.Enums.GraphicObjects.ConDir = Interfaces.Enums.GraphicObjects.ConDir.Right Implements Interfaces.IConnectionPoint.Direction
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| |
|
| | Private _IsAttached As Boolean = False
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| |
|
| | Public Property IsAttached As Boolean Implements Interfaces.IConnectionPoint.IsAttached
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| | Get
|
| | If AttachedConnector Is Nothing Then _IsAttached = False
|
| | If Not AttachedConnector Is Nothing Then
|
| | If AttachedConnector.AttachedTo Is Nothing Then _IsAttached = False
|
| | If AttachedConnector.AttachedFrom Is Nothing Then _IsAttached = False
|
| | End If
|
| | Return _IsAttached
|
| | End Get
|
| | Set(value As Boolean)
|
| | _IsAttached = value
|
| | End Set
|
| | End Property
|
| |
|
| | Public Property Type As Interfaces.Enums.GraphicObjects.ConType Implements Interfaces.IConnectionPoint.Type
|
| |
|
| | Public Property X As Integer = 0 Implements Interfaces.IConnectionPoint.X
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| |
|
| | Public Property Y As Integer = 0 Implements Interfaces.IConnectionPoint.Y
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| |
|
| | Public Property Position As IPoint Implements IConnectionPoint.Position
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| |
|
| | Public Property Active As Boolean = True Implements IConnectionPoint.Active
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| |
|
| | Public Property IsEnergyConnector As Boolean = False Implements IConnectionPoint.IsEnergyConnector
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| |
|
| | End Class
|
| |
|
| | Public Class ConnectorGraphic
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| |
|
| | Inherits ShapeGraphic
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| |
|
| | Implements Interfaces.IConnectorGraphicObject
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| |
|
| | <Xml.Serialization.XmlIgnore> Public Property PointList As New List(Of Point)
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| |
|
| | Public Property Straight As Boolean = False Implements IConnectorGraphicObject.Straight
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| |
|
| | Public Property ConnectorPath As SKPath
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| |
|
| | Public Property ConnectorPathExpanded As SKPath
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| |
|
| | Public Shared Property ExpandFactor As Integer = 20
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| |
|
| | #Region "Constructors"
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| |
|
| | Public Sub New()
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| |
|
| | End Sub
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| |
|
| | Public Sub New(ByVal startPosition As Point)
|
| | Me.New()
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| | Me.SetStartPosition(startPosition)
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| | Me.IsConnector = True
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| | End Sub
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| |
|
| | Public Sub New(ByVal posX As Integer, ByVal posY As Integer)
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| | Me.New(New Point(posX, posY))
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| | Me.IsConnector = True
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| | End Sub
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| |
|
| | Public Sub New(ByVal startPosition As Point, ByVal endPosition As Point)
|
| | Me.New(startPosition)
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| | Me.SetEndPosition(endPosition)
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| | Me.AutoSize = False
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| | Me.IsConnector = True
|
| | End Sub
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| |
|
| | Public Sub New(ByVal startX As Integer, ByVal startY As Integer, ByVal endPosition As Point)
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| | Me.New(New Point(startX, startY), endPosition)
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| | Me.IsConnector = True
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| | End Sub
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| |
|
| | Public Sub New(ByVal startX As Integer, ByVal startY As Integer, ByVal endX As Integer, ByVal endY As Integer)
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| | Me.New(New Point(startX, startY), New Point(endX, endY))
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| | Me.IsConnector = True
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| | End Sub
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| |
|
| | #End Region
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| |
|
| | Public Sub UpdateStatus2(ByRef ConnPen As SKPaint, ByVal Conn As ConnectorGraphic)
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| |
|
| | ConnPen.Color = GraphicsSurface.ForegroundColor
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| |
|
| | If Conn.AttachedFrom.Status = Enums.GraphicObjects.Status.Calculated And Conn.AttachedTo.Status = Enums.GraphicObjects.Status.Calculated Then
|
| | If s.DarkMode Then
|
| | ConnPen.Color = SKColors.WhiteSmoke
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| | Else
|
| | ConnPen.Color = SKColors.SteelBlue
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| | End If
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| | Else
|
| | ConnPen.Color = SKColors.Salmon
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| | End If
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| |
|
| | End Sub
|
| |
|
| | Public Function GetStartPosition() As Point
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| | Return Me.Position
|
| | End Function
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| |
|
| | Public Sub SetStartPosition(ByVal Value As Point)
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| |
|
| | End Sub
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| |
|
| | Public Function GetEndPosition() As Point
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| | Dim endPosition As New Point(Me.X, Me.Y)
|
| | endPosition.X += Me.Width
|
| | endPosition.Y += Me.Height
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| | Return endPosition
|
| | End Function
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| |
|
| | Public Sub SetEndPosition(ByVal Value As Point)
|
| | Width = Value.X - Me.X
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| | Height = Value.Y - Me.Y
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| | End Sub
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| |
|
| | Public Sub SetupPositioning()
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| |
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| |
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| |
|
| | PointList = New List(Of Point)
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| |
|
| | Dim StartPos, EndPos As New Point
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| |
|
| | Dim StartDir, EndDir As ConDir
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| |
|
| | If Me.AttachedFrom.ObjectType = ObjectType.EnergyStream Then
|
| | If Me.AttachedTo.ObjectType = ObjectType.ShortcutColumn Or
|
| | Me.AttachedTo.ObjectType = ObjectType.OT_EnergyRecycle Or
|
| | Me.AttachedTo.ObjectType = ObjectType.Vessel Then
|
| | StartPos = Me.AttachedFrom.OutputConnectors(0).Position
|
| | EndPos = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Position
|
| | StartDir = Me.AttachedFrom.OutputConnectors(0).Direction
|
| | EndDir = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Direction
|
| | Else
|
| | StartPos = Me.AttachedFrom.OutputConnectors(0).Position
|
| | StartDir = Me.AttachedFrom.OutputConnectors(0).Direction
|
| | If AttachedToOutput Then
|
| | EndPos = Me.AttachedTo.OutputConnectors(Me.AttachedToConnectorIndex).Position
|
| | EndDir = Me.AttachedTo.OutputConnectors(Me.AttachedToConnectorIndex).Direction
|
| | Else
|
| | If Me.AttachedTo.EnergyConnector.Active Then
|
| | EndPos = Me.AttachedTo.EnergyConnector.Position
|
| | EndDir = Me.AttachedTo.EnergyConnector.Direction
|
| | Else
|
| | EndPos = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Position
|
| | EndDir = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Direction
|
| | End If
|
| | End If
|
| | End If
|
| | ElseIf Me.AttachedFromConnectorIndex = -1 Then
|
| | StartPos = Me.AttachedFrom.EnergyConnector.Position
|
| | EndPos = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Position
|
| | StartDir = Me.AttachedFrom.EnergyConnector.Direction
|
| | EndDir = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Direction
|
| | Else
|
| | If AttachedFromInput Then
|
| | StartPos = Me.AttachedFrom.InputConnectors(Me.AttachedFromConnectorIndex).Position
|
| | StartDir = Me.AttachedFrom.InputConnectors(Me.AttachedFromConnectorIndex).Direction
|
| | Else
|
| | StartPos = Me.AttachedFrom.OutputConnectors(Me.AttachedFromConnectorIndex).Position
|
| | StartDir = Me.AttachedFrom.OutputConnectors(Me.AttachedFromConnectorIndex).Direction
|
| | End If
|
| | If AttachedToOutput Then
|
| | EndPos = Me.AttachedTo.OutputConnectors(Me.AttachedToConnectorIndex).Position
|
| | EndDir = Me.AttachedTo.OutputConnectors(Me.AttachedToConnectorIndex).Direction
|
| | Else
|
| | EndPos = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Position
|
| | EndDir = Me.AttachedTo.InputConnectors(Me.AttachedToConnectorIndex).Direction
|
| | End If
|
| | End If
|
| |
|
| | Dim DeltaX, DeltaY As Integer
|
| | DeltaX = 10
|
| | DeltaY = 10
|
| |
|
| | Dim XM, YM As Double
|
| |
|
| | Dim LeftTop1, RightBottom1, LeftTop2, RightBottom2 As New Point
|
| | LeftTop1.X = Me.AttachedFrom.X
|
| | LeftTop1.Y = Me.AttachedFrom.Y
|
| | RightBottom1.X = Me.AttachedFrom.X + Me.AttachedFrom.Width
|
| | RightBottom1.Y = Me.AttachedFrom.Y + Me.AttachedFrom.Height
|
| | LeftTop2.X = Me.AttachedTo.X
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| | LeftTop2.Y = Me.AttachedTo.Y
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| | RightBottom2.X = Me.AttachedTo.X + Me.AttachedTo.Width
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| | RightBottom2.Y = Me.AttachedTo.Y + Me.AttachedTo.Height
|
| |
|
| |
|
| |
|
| |
|
| | If Me.AttachedFrom.Rotation >= 90 And Me.AttachedFrom.Rotation < 180 Then
|
| | If StartDir = ConDir.Left Then
|
| | StartDir = ConDir.Up
|
| | ElseIf StartDir = ConDir.Down Then
|
| | StartDir = ConDir.Left
|
| | ElseIf StartDir = ConDir.Right Then
|
| | StartDir = ConDir.Down
|
| | ElseIf StartDir = ConDir.Up Then
|
| | StartDir = ConDir.Right
|
| | End If
|
| | ElseIf Me.AttachedFrom.Rotation >= 180 And Me.AttachedFrom.Rotation < 270 Then
|
| | If StartDir = ConDir.Left Then
|
| | StartDir = ConDir.Right
|
| | ElseIf StartDir = ConDir.Down Then
|
| | StartDir = ConDir.Up
|
| | ElseIf StartDir = ConDir.Right Then
|
| | StartDir = ConDir.Left
|
| | ElseIf StartDir = ConDir.Up Then
|
| | StartDir = ConDir.Down
|
| | End If
|
| | ElseIf Me.AttachedFrom.Rotation >= 270 And Me.AttachedFrom.Rotation < 360 Then
|
| | If StartDir = ConDir.Left Then
|
| | StartDir = ConDir.Down
|
| | ElseIf StartDir = ConDir.Down Then
|
| | StartDir = ConDir.Right
|
| | ElseIf StartDir = ConDir.Right Then
|
| | StartDir = ConDir.Up
|
| | ElseIf StartDir = ConDir.Up Then
|
| | StartDir = ConDir.Left
|
| | End If
|
| | End If
|
| |
|
| | If Me.AttachedTo.Rotation >= 90 And Me.AttachedTo.Rotation < 180 Then
|
| | If EndDir = ConDir.Left Then
|
| | EndDir = ConDir.Up
|
| | ElseIf EndDir = ConDir.Down Then
|
| | EndDir = ConDir.Left
|
| | ElseIf EndDir = ConDir.Right Then
|
| | EndDir = ConDir.Down
|
| | ElseIf EndDir = ConDir.Up Then
|
| | EndDir = ConDir.Right
|
| | End If
|
| | ElseIf Me.AttachedTo.Rotation >= 180 And Me.AttachedTo.Rotation < 270 Then
|
| | If EndDir = ConDir.Left Then
|
| | EndDir = ConDir.Right
|
| | ElseIf EndDir = ConDir.Down Then
|
| | EndDir = ConDir.Up
|
| | ElseIf EndDir = ConDir.Right Then
|
| | EndDir = ConDir.Left
|
| | ElseIf EndDir = ConDir.Up Then
|
| | EndDir = ConDir.Down
|
| | End If
|
| | ElseIf Me.AttachedTo.Rotation >= 270 And Me.AttachedTo.Rotation < 360 Then
|
| | If EndDir = ConDir.Left Then
|
| | EndDir = ConDir.Down
|
| | ElseIf EndDir = ConDir.Down Then
|
| | EndDir = ConDir.Right
|
| | ElseIf EndDir = ConDir.Right Then
|
| | EndDir = ConDir.Up
|
| | ElseIf EndDir = ConDir.Up Then
|
| | EndDir = ConDir.Left
|
| | End If
|
| | End If
|
| |
|
| |
|
| |
|
| | If Me.AttachedFrom.Rotation <> 0 Then
|
| | Dim angle_rad As Double = Me.AttachedFrom.Rotation * Math.PI / 180
|
| | Dim center As New Point(Me.AttachedFrom.X + Me.AttachedFrom.Width / 2, Me.AttachedFrom.Y + Me.AttachedFrom.Height / 2)
|
| | Dim x As Double = StartPos.X - center.X
|
| | Dim y As Double = StartPos.Y - center.Y
|
| | StartPos.X = center.X + (x * Math.Cos(angle_rad) + y * Math.Sin(angle_rad))
|
| | StartPos.Y = center.Y - (x * -Math.Sin(angle_rad) + y * Math.Cos(angle_rad))
|
| | End If
|
| | If Me.AttachedTo.Rotation <> 0 Then
|
| | Dim angle_rad As Double = Me.AttachedTo.Rotation * Math.PI / 180
|
| | Dim center As New Point(Me.AttachedTo.X + Me.AttachedTo.Width / 2, Me.AttachedTo.Y + Me.AttachedTo.Height / 2)
|
| | Dim x As Double = EndPos.X - center.X
|
| | Dim y As Double = EndPos.Y - center.Y
|
| | EndPos.X = center.X + (x * Math.Cos(angle_rad) + y * Math.Sin(angle_rad))
|
| | EndPos.Y = center.Y - (x * -Math.Sin(angle_rad) + y * Math.Cos(angle_rad))
|
| | End If
|
| |
|
| |
|
| |
|
| | If Me.AttachedFrom.FlippedV Then
|
| | Dim center As New Point(Me.AttachedFrom.X + Me.AttachedFrom.Width / 2, Me.AttachedFrom.Y + Me.AttachedFrom.Height / 2)
|
| | Dim y As Double = StartPos.Y - center.Y
|
| | StartPos.Y = center.Y - y
|
| | If StartDir = ConDir.Down Then StartDir = ConDir.Up
|
| | If StartDir = ConDir.Up Then StartDir = ConDir.Down
|
| | End If
|
| | If Me.AttachedFrom.FlippedH Then
|
| | Dim center As New Point(Me.AttachedFrom.X + Me.AttachedFrom.Width / 2, Me.AttachedFrom.Y + Me.AttachedFrom.Height / 2)
|
| | Dim x As Double = StartPos.X - center.X
|
| | StartPos.X = center.X - x
|
| | If StartDir = ConDir.Left Then StartDir = ConDir.Right
|
| | If StartDir = ConDir.Right Then StartDir = ConDir.Left
|
| | End If
|
| | If Me.AttachedTo.FlippedV Then
|
| | Dim center As New Point(Me.AttachedTo.X + Me.AttachedTo.Width / 2, Me.AttachedTo.Y + Me.AttachedTo.Height / 2)
|
| | Dim y As Double = EndPos.Y - center.Y
|
| | EndPos.Y = center.Y - y
|
| | If EndDir = ConDir.Down Then EndDir = ConDir.Up
|
| | If EndDir = ConDir.Up Then EndDir = ConDir.Down
|
| | End If
|
| | If Me.AttachedTo.FlippedH Then
|
| | Dim center As New Point(Me.AttachedTo.X + Me.AttachedTo.Width / 2, Me.AttachedTo.Y + Me.AttachedTo.Height / 2)
|
| | Dim x As Double = EndPos.X - center.X
|
| | EndPos.X = center.X - x
|
| | If EndDir = ConDir.Left Then EndDir = ConDir.Right
|
| | If EndDir = ConDir.Right Then EndDir = ConDir.Left
|
| | End If
|
| |
|
| |
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y))
|
| |
|
| |
|
| |
|
| | If StartDir = ConDir.Down And EndDir = ConDir.Right Then
|
| | If (EndPos.X - DeltaX) > StartPos.X Then
|
| | If EndPos.Y >= StartPos.Y + DeltaY Then
|
| | PointList.Add(New Point(StartPos.X, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y + DeltaY))
|
| |
|
| | XM = (RightBottom1.X + LeftTop2.X) / 2
|
| | If XM < RightBottom1.X + DeltaX Then XM = LeftTop1.X - DeltaX
|
| | PointList.Add(New Point(XM, StartPos.Y + DeltaY))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | Else
|
| | XM = EndPos.X - DeltaX
|
| | If XM > LeftTop1.X - DeltaX And EndPos.Y < StartPos.Y + DeltaY Then XM = LeftTop1.X - DeltaX
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM > LeftTop2.Y - DeltaY And YM < RightBottom2.Y + DeltaY Then YM = RightBottom2.Y + DeltaY
|
| | If YM < StartPos.Y + DeltaY Then YM = StartPos.Y + DeltaY
|
| |
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y))
|
| | ElseIf StartDir = ConDir.Up And EndDir = ConDir.Right Then
|
| | If (EndPos.X - DeltaX) > StartPos.X Then
|
| | If EndPos.Y <= StartPos.Y - DeltaY Then
|
| | PointList.Add(New Point(StartPos.X, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y - DeltaY))
|
| |
|
| | XM = (RightBottom1.X + LeftTop2.X) / 2
|
| | If XM < RightBottom1.X + DeltaX Then XM = LeftTop1.X - DeltaX
|
| | PointList.Add(New Point(XM, StartPos.Y - DeltaY))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | Else
|
| | XM = EndPos.X - DeltaX
|
| | If XM > LeftTop1.X - DeltaX And EndPos.Y < StartPos.Y + DeltaY Then XM = LeftTop1.X - DeltaX
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM > LeftTop2.Y - DeltaY And YM < RightBottom2.Y + DeltaY Then YM = LeftTop2.Y - DeltaY
|
| | If YM > StartPos.Y - DeltaY Then YM = StartPos.Y - DeltaY
|
| |
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y))
|
| | ElseIf StartDir = ConDir.Right And EndDir = ConDir.Right Then
|
| | If (EndPos.X - DeltaX) >= (StartPos.X + DeltaX) Then
|
| | PointList.Add(New Point((StartPos.X + EndPos.X) / 2, StartPos.Y))
|
| | PointList.Add(New Point((StartPos.X + EndPos.X) / 2, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point((StartPos.X + DeltaX), StartPos.Y))
|
| |
|
| | XM = EndPos.X - DeltaX
|
| |
|
| | YM = (LeftTop2.Y + RightBottom1.Y) / 2
|
| | If RightBottom2.Y + DeltaY > LeftTop1.Y - DeltaY Then YM = RightBottom1.Y + DeltaY
|
| | If YM < RightBottom2.Y + DeltaY And YM > LeftTop2.Y - DeltaY Then YM = RightBottom2.Y + DeltaY
|
| | If YM < (RightBottom1.Y + LeftTop2.Y) / 2 Then YM = (RightBottom1.Y + LeftTop2.Y) / 2
|
| |
|
| | PointList.Add(New Point((StartPos.X + DeltaX), YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| |
|
| | End If
|
| | ElseIf StartDir = ConDir.Left And EndDir = ConDir.Right Then
|
| | If (EndPos.X - DeltaX) > StartPos.X Then
|
| | PointList.Add(New Point(StartPos.X - DeltaX, StartPos.Y))
|
| | If EndPos.Y > LeftTop1.Y - DeltaY And EndPos.Y < RightBottom1.Y + DeltaY Then
|
| | If StartPos.Y < EndPos.Y Then
|
| | YM = LeftTop1.Y - DeltaY
|
| | Else
|
| | YM = RightBottom1.Y + DeltaY
|
| | End If
|
| |
|
| | PointList.Add(New Point(StartPos.X - DeltaX, YM))
|
| | PointList.Add(New Point((RightBottom1.X + LeftTop2.X) / 2, YM))
|
| | PointList.Add(New Point((RightBottom1.X + LeftTop2.X) / 2, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X - DeltaX, EndPos.Y))
|
| | End If
|
| | Else
|
| | XM = StartPos.X - DeltaX
|
| | If XM > EndPos.X - DeltaX Then XM = EndPos.X - DeltaX
|
| |
|
| | If StartPos.Y > LeftTop2.Y - DeltaY And StartPos.Y < RightBottom2.Y + DeltaY Then
|
| | PointList.Add(New Point((StartPos.X + RightBottom2.X) / 2, StartPos.Y))
|
| | If StartPos.Y < EndPos.Y Then
|
| | YM = LeftTop2.Y - DeltaY
|
| | Else
|
| | YM = RightBottom2.Y + DeltaY
|
| | End If
|
| | PointList.Add(New Point((StartPos.X + RightBottom2.X) / 2, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | End If
|
| | ElseIf StartDir = ConDir.Right And EndDir = ConDir.Down Then
|
| | If (EndPos.Y - DeltaY) > StartPos.Y Then
|
| | If EndPos.X >= StartPos.X + DeltaX Then
|
| | PointList.Add(New Point(EndPos.X, StartPos.Y))
|
| | Else
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM > LeftTop2.Y - DeltaY And YM < RightBottom2.Y + DeltaY Then YM = LeftTop2.Y - DeltaY
|
| | If YM > LeftTop1.Y - DeltaY And YM < RightBottom1.Y + DeltaY Then YM = LeftTop1.Y - DeltaY
|
| | PointList.Add(New Point(StartPos.X + DeltaX, StartPos.Y))
|
| | PointList.Add(New Point(StartPos.X + DeltaX, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | Else
|
| | XM = StartPos.X + DeltaX
|
| | If XM > LeftTop2.X - DeltaX And XM < RightBottom2.X + DeltaX Then XM = RightBottom2.X + DeltaX
|
| | YM = EndPos.Y - DeltaY
|
| | If YM > LeftTop1.Y - DeltaY And YM < RightBottom1.Y + DeltaY Then YM = LeftTop1.Y - DeltaY
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | ElseIf StartDir = ConDir.Left And EndDir = ConDir.Down Then
|
| | If (EndPos.Y - DeltaY) > StartPos.Y Then
|
| | If EndPos.X <= StartPos.X - DeltaX Then
|
| | PointList.Add(New Point(EndPos.X, StartPos.Y))
|
| | Else
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM > LeftTop2.Y - DeltaY And YM < RightBottom2.Y + DeltaY Then YM = LeftTop2.Y - DeltaY
|
| | If YM > LeftTop1.Y - DeltaY And YM < RightBottom1.Y + DeltaY Then YM = LeftTop1.Y - DeltaY
|
| | PointList.Add(New Point(StartPos.X - DeltaX, StartPos.Y))
|
| | PointList.Add(New Point(StartPos.X - DeltaX, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | Else
|
| | XM = StartPos.X - DeltaX
|
| | If XM > LeftTop2.X - DeltaX And XM < RightBottom2.X + DeltaX Then XM = LeftTop2.X - DeltaX
|
| | YM = EndPos.Y - DeltaY
|
| | If YM > LeftTop1.Y - DeltaY And YM < RightBottom1.Y + DeltaY Then YM = LeftTop1.Y - DeltaY
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | ElseIf StartDir = ConDir.Up And EndDir = ConDir.Down Then
|
| | YM = StartPos.Y - DeltaY
|
| | If YM < EndPos.Y - DeltaY Then
|
| | XM = EndPos.X
|
| | If XM > LeftTop1.X - DeltaX And XM < RightBottom1.X + DeltaX Then
|
| | XM = RightBottom1.X + DeltaX
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | YM = (RightBottom1.Y + EndPos.Y) / 2
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | Else
|
| | YM = EndPos.Y - DeltaY
|
| | If StartPos.X > LeftTop2.X - DeltaX And StartPos.X < RightBottom2.X + DeltaX Then
|
| | XM = RightBottom2.X + DeltaX
|
| | YM = (RightBottom2.Y + StartPos.Y) / 2
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | YM = EndPos.Y - DeltaY
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | End If
|
| | End If
|
| |
|
| | If StartDir = ConDir.Down And EndDir = ConDir.Down Then
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM < StartPos.Y + DeltaY Then
|
| | XM = (RightBottom1.X + LeftTop2.X) / 2
|
| | If XM > LeftTop1.X - DeltaX And XM < RightBottom1.X + DeltaX Then
|
| | XM = RightBottom1.X + DeltaX
|
| | If XM > LeftTop2.X - DeltaX And XM < RightBottom2.X + DeltaX Then XM = RightBottom2.X + DeltaX
|
| | End If
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y + DeltaY))
|
| | PointList.Add(New Point(XM, StartPos.Y + DeltaY))
|
| | YM = EndPos.Y - DeltaY
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | ElseIf StartDir = ConDir.Right And EndDir = ConDir.Left Then
|
| | If (EndPos.X + DeltaX) > (StartPos.X + DeltaX) Then
|
| | If EndPos.Y < RightBottom1.Y + DeltaY And EndPos.Y > LeftTop1.Y - DeltaY Then
|
| | If EndPos.Y < (LeftTop1.Y + RightBottom1.Y) / 2 Then
|
| | YM = RightBottom2.Y + DeltaY
|
| | Else
|
| | YM = LeftTop2.Y - DeltaY
|
| | End If
|
| | PointList.Add(New Point((StartPos.X + LeftTop2.X) / 2, StartPos.Y))
|
| | PointList.Add(New Point((StartPos.X + LeftTop2.X) / 2, YM))
|
| | PointList.Add(New Point(EndPos.X + DeltaX, YM))
|
| | PointList.Add(New Point(EndPos.X + DeltaX, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(EndPos.X + DeltaX, StartPos.Y))
|
| | PointList.Add(New Point(EndPos.X + DeltaX, EndPos.Y))
|
| | End If
|
| | Else
|
| | PointList.Add(New Point(StartPos.X + DeltaX, StartPos.Y))
|
| | If EndPos.Y < RightBottom1.Y + DeltaY And EndPos.Y > LeftTop1.Y - DeltaY Then
|
| | If EndPos.Y < (LeftTop1.Y + RightBottom1.Y) / 2 Then
|
| | YM = LeftTop1.Y - DeltaY
|
| | Else
|
| | YM = RightBottom1.Y + DeltaY
|
| | End If
|
| | PointList.Add(New Point(StartPos.X + DeltaX, YM))
|
| | PointList.Add(New Point((RightBottom2.X + LeftTop1.X) / 2, YM))
|
| | PointList.Add(New Point((RightBottom2.X + LeftTop1.X) / 2, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X + DeltaX, EndPos.Y))
|
| | End If
|
| |
|
| | End If
|
| | ElseIf StartDir = ConDir.Left And EndDir = ConDir.Left Then
|
| | If (EndPos.X + DeltaX) > (StartPos.X - DeltaX) Then
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM < RightBottom1.Y + DeltaY And YM > LeftTop1.Y - DeltaY Then YM = LeftTop1.Y - DeltaY
|
| | If YM < RightBottom2.Y + DeltaY And YM > LeftTop2.Y - DeltaY Then YM = LeftTop2.Y - DeltaY
|
| | PointList.Add(New Point(StartPos.X - DeltaX, StartPos.Y))
|
| | PointList.Add(New Point(StartPos.X - DeltaX, YM))
|
| | PointList.Add(New Point(EndPos.X + DeltaX, YM))
|
| | PointList.Add(New Point(EndPos.X + DeltaX, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point((StartPos.X + EndPos.X) / 2, StartPos.Y))
|
| | PointList.Add(New Point((StartPos.X + EndPos.X) / 2, EndPos.Y))
|
| | End If
|
| | ElseIf StartDir = ConDir.Down And EndDir = ConDir.Left Then
|
| | If (EndPos.X + DeltaX) < StartPos.X Then
|
| | If EndPos.Y >= StartPos.Y + DeltaY Then
|
| | PointList.Add(New Point(StartPos.X, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y + DeltaY))
|
| |
|
| | XM = (LeftTop1.X + RightBottom2.X) / 2
|
| | If XM > LeftTop1.X - DeltaX Then XM = RightBottom1.X + DeltaX
|
| | PointList.Add(New Point(XM, StartPos.Y + DeltaY))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | Else
|
| | XM = EndPos.X + DeltaX
|
| | If XM < RightBottom1.X + DeltaX And EndPos.Y < StartPos.Y + DeltaY Then XM = RightBottom1.X + DeltaX
|
| | YM = (StartPos.Y + LeftTop2.Y) / 2
|
| | If YM > LeftTop2.Y - DeltaY And YM < RightBottom2.Y + DeltaY Then YM = RightBottom2.Y + DeltaY
|
| | If YM < StartPos.Y + DeltaY Then YM = StartPos.Y + DeltaY
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y))
|
| | ElseIf StartDir = ConDir.Up And EndDir = ConDir.Left Then
|
| | If (EndPos.X + DeltaX) < StartPos.X Then
|
| | If EndPos.Y <= StartPos.Y - DeltaY Then
|
| | PointList.Add(New Point(StartPos.X, EndPos.Y))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y - DeltaY))
|
| |
|
| | XM = (LeftTop1.X + RightBottom2.X) / 2
|
| | If XM > LeftTop1.X - DeltaX Then XM = RightBottom1.X + DeltaX
|
| | PointList.Add(New Point(XM, StartPos.Y - DeltaY))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | Else
|
| | XM = EndPos.X + DeltaX
|
| | If XM < RightBottom1.X + DeltaX And EndPos.Y > StartPos.Y - DeltaY Then XM = RightBottom1.X + DeltaX
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM > LeftTop2.Y - DeltaY And YM < RightBottom2.Y + DeltaY Then YM = LeftTop2.Y - DeltaY
|
| | If YM > StartPos.Y - DeltaY Then YM = StartPos.Y - DeltaY
|
| |
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(XM, EndPos.Y))
|
| | End If
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y))
|
| | ElseIf StartDir = ConDir.Left And EndDir = ConDir.Up Then
|
| | If EndPos.X < StartPos.X - DeltaX Then
|
| | If StartPos.Y > EndPos.Y + DeltaY Then
|
| | PointList.Add(New Point(EndPos.X, StartPos.Y))
|
| | Else
|
| | XM = (StartPos.X + EndPos.X) / 2
|
| | If XM < RightBottom2.X + DeltaX Then XM = LeftTop2.X - DeltaX
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, EndPos.Y + DeltaY))
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y + DeltaY))
|
| | End If
|
| |
|
| | Else
|
| | XM = StartPos.X - DeltaX
|
| | If XM > LeftTop2.X - DeltaX Then XM = LeftTop2.X - DeltaX
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM < RightBottom2.Y + DeltaY Then YM = EndPos.Y + DeltaY
|
| | If YM > LeftTop1.Y - DeltaY And YM < RightBottom1.Y + DeltaY Then YM = RightBottom1.Y + DeltaY
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | ElseIf StartDir = ConDir.Right And EndDir = ConDir.Up Then
|
| | If EndPos.X > StartPos.X + DeltaX Then
|
| | If StartPos.Y > EndPos.Y + DeltaY Then
|
| | PointList.Add(New Point(EndPos.X, StartPos.Y))
|
| | Else
|
| | XM = (StartPos.X + EndPos.X) / 2
|
| | If XM > LeftTop2.X - DeltaX Then XM = RightBottom2.X + DeltaX
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, EndPos.Y + DeltaY))
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y + DeltaY))
|
| | End If
|
| |
|
| | Else
|
| | XM = StartPos.X + DeltaX
|
| | If XM < RightBottom2.X + DeltaX Then XM = RightBottom2.X + DeltaX
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | If YM < EndPos.Y + DeltaY Then YM = EndPos.Y + DeltaY
|
| | If YM > LeftTop1.Y - DeltaY And YM < RightBottom1.Y + DeltaY Then YM = RightBottom1.Y + DeltaY
|
| | PointList.Add(New Point(XM, StartPos.Y))
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | ElseIf StartDir = ConDir.Up And EndDir = ConDir.Up Then
|
| | If EndPos.Y + DeltaY < StartPos.Y - DeltaY Then
|
| | YM = (StartPos.Y + EndPos.Y) / 2
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | Else
|
| | XM = (StartPos.X + EndPos.X) / 2
|
| | If XM > LeftTop1.X - DeltaX And XM < RightBottom1.X + DeltaX Then XM = RightBottom1.X + DeltaX
|
| | If XM > LeftTop2.X - DeltaX And XM < RightBottom2.X + DeltaX Then
|
| | XM = RightBottom2.X + DeltaX
|
| | If XM > LeftTop1.X - DeltaX And XM < RightBottom1.X + DeltaX Then XM = RightBottom1.X + DeltaX
|
| | End If
|
| | PointList.Add(New Point(StartPos.X, StartPos.Y - DeltaY))
|
| | PointList.Add(New Point(XM, StartPos.Y - DeltaY))
|
| | PointList.Add(New Point(XM, EndPos.Y + DeltaY))
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y + DeltaY))
|
| | End If
|
| | ElseIf StartDir = ConDir.Down And EndDir = ConDir.Up Then
|
| | YM = StartPos.Y + DeltaY
|
| | XM = EndPos.X
|
| | If YM > EndPos.Y + DeltaY Then
|
| | If XM > LeftTop1.X - DeltaX And XM < RightBottom1.X + DeltaX Then
|
| | XM = RightBottom1.X + DeltaX
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | YM = (LeftTop1.Y + EndPos.Y) / 2
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | Else
|
| | YM = EndPos.Y + DeltaY
|
| | If StartPos.X > LeftTop2.X - DeltaX And StartPos.X < RightBottom2.X + DeltaX Then
|
| | XM = RightBottom2.X + DeltaX
|
| | YM = (LeftTop1.Y + EndPos.Y) / 2
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(XM, YM))
|
| | YM = EndPos.Y + DeltaY
|
| | PointList.Add(New Point(XM, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | Else
|
| | PointList.Add(New Point(StartPos.X, YM))
|
| | PointList.Add(New Point(EndPos.X, YM))
|
| | End If
|
| | End If
|
| | End If
|
| |
|
| |
|
| |
|
| | PointList.Add(New Point(EndPos.X, EndPos.Y))
|
| |
|
| | End Sub
|
| |
|
| | Public Overrides Sub Draw(ByVal g As Object)
|
| |
|
| | Dim canvas As SKCanvas = DirectCast(g, SKCanvas)
|
| |
|
| | SetupPositioning()
|
| |
|
| | Dim path As New SKPath()
|
| |
|
| | path.MoveTo(PointList(0).X, PointList(0).Y)
|
| | For i As Integer = 1 To PointList.Count - 1
|
| | path.LineTo(PointList(i).X, PointList(i).Y)
|
| | Next
|
| |
|
| | ConnectorPath = path
|
| |
|
| | Select Case DrawMode
|
| |
|
| | Case 0, 2
|
| |
|
| |
|
| |
|
| | Dim myPen As New SKPaint
|
| |
|
| | With myPen
|
| | .IsStroke = True
|
| | .StrokeWidth = LineWidth
|
| | .IsAntialias = GlobalSettings.Settings.DrawingAntiAlias
|
| | .PathEffect = SKPathEffect.CreateCorner(2.0F)
|
| | If AttachedFrom.Status = Enums.GraphicObjects.Status.Calculated And AttachedTo.Status = Enums.GraphicObjects.Status.Calculated Then
|
| | If s.DarkMode Then
|
| | .Color = SKColors.WhiteSmoke
|
| | Else
|
| | .Color = SKColors.SteelBlue
|
| | End If
|
| | Else
|
| | .Color = SKColors.Salmon
|
| | End If
|
| | If AttachedFrom.ObjectType = ObjectType.OT_Recycle Or AttachedFrom.ObjectType = ObjectType.OT_EnergyRecycle Then
|
| | If AttachedFrom.Active Then
|
| | .Color = SKColors.SandyBrown
|
| | Else
|
| | .Color = SKColors.Gray
|
| | End If
|
| | .PathEffect = SKPathEffect.CreateCompose(SKPathEffect.CreateDash(New Single() {2, 2}, 4), .PathEffect)
|
| | End If
|
| | If AttachedTo.ObjectType = ObjectType.OT_Recycle Or AttachedTo.ObjectType = ObjectType.OT_EnergyRecycle Then
|
| | If AttachedTo.Active Then
|
| | .Color = SKColors.SandyBrown
|
| | Else
|
| | .Color = SKColors.Gray
|
| | End If
|
| | .PathEffect = SKPathEffect.CreateCompose(SKPathEffect.CreateDash(New Single() {2, 2}, 4), .PathEffect)
|
| | End If
|
| | End With
|
| |
|
| | Dim myPen2 As New SKPaint
|
| |
|
| | With myPen2
|
| | .IsStroke = True
|
| | .StrokeWidth = LineWidth + 4
|
| | .IsAntialias = GlobalSettings.Settings.DrawingAntiAlias
|
| | .PathEffect = SKPathEffect.CreateCorner(6.0F)
|
| | .Color = SKColors.White.WithAlpha(200)
|
| | End With
|
| |
|
| | If Not Straight Then
|
| |
|
| | If Not GlobalSettings.Settings.DarkMode Then canvas.DrawPath(path, myPen2)
|
| | canvas.DrawPath(path, myPen)
|
| |
|
| | Else
|
| |
|
| | canvas.DrawLine(New SKPoint(PointList.First.X, PointList.First.Y),
|
| | New SKPoint(PointList.Last.X, PointList.Last.Y), myPen)
|
| |
|
| | End If
|
| |
|
| | Case 1
|
| |
|
| |
|
| |
|
| | Dim myPen As New SKPaint
|
| |
|
| | With myPen
|
| | .Color = SKColors.Gray
|
| | .StrokeWidth = LineWidth
|
| | .IsStroke = True
|
| | .IsAntialias = GlobalSettings.Settings.DrawingAntiAlias
|
| | .PathEffect = SKPathEffect.CreateCorner(2.0F)
|
| | If AttachedFrom.ObjectType = ObjectType.OT_Recycle Or AttachedTo.ObjectType = ObjectType.OT_EnergyRecycle Then
|
| | If AttachedFrom.Active Then
|
| | .Color = SKColors.SandyBrown
|
| | Else
|
| | .Color = SKColors.Gray
|
| | End If
|
| | .PathEffect = SKPathEffect.CreateCompose(SKPathEffect.CreateDash(New Single() {2, 2}, 4), .PathEffect)
|
| | End If
|
| | If AttachedTo.ObjectType = ObjectType.OT_Recycle Or AttachedTo.ObjectType = ObjectType.OT_EnergyRecycle Then
|
| | If AttachedTo.Active Then
|
| | .Color = SKColors.SandyBrown
|
| | Else
|
| | .Color = SKColors.Gray
|
| | End If
|
| | .PathEffect = SKPathEffect.CreateCompose(SKPathEffect.CreateDash(New Single() {2, 2}, 4), .PathEffect)
|
| | End If
|
| | End With
|
| |
|
| | If Not Straight Then
|
| |
|
| | canvas.DrawPath(path, myPen)
|
| |
|
| | Else
|
| |
|
| | canvas.DrawLine(New SKPoint(PointList.First.X, PointList.First.Y),
|
| | New SKPoint(PointList.Last.X, PointList.Last.Y), myPen)
|
| |
|
| | End If
|
| |
|
| | Case 2
|
| |
|
| | Case 3
|
| |
|
| | Case 4
|
| |
|
| | Case 5
|
| |
|
| | End Select
|
| |
|
| | Dim bounds As New SKRect
|
| |
|
| | ConnectorPath.GetBounds(bounds)
|
| |
|
| | X = bounds.Left
|
| | Y = bounds.Top
|
| | Width = bounds.Width
|
| | Height = bounds.Height
|
| |
|
| | End Sub
|
| |
|
| | Public Property AttachedFrom As Interfaces.IGraphicObject = Nothing Implements Interfaces.IConnectorGraphicObject.AttachedFrom
|
| |
|
| | Public Property AttachedFromConnectorIndex As Integer = -1 Implements Interfaces.IConnectorGraphicObject.AttachedFromConnectorIndex
|
| |
|
| | Public Property AttachedFromEnergy As Boolean = False Implements Interfaces.IConnectorGraphicObject.AttachedFromEnergy
|
| |
|
| | Public Property AttachedTo As Interfaces.IGraphicObject = Nothing Implements Interfaces.IConnectorGraphicObject.AttachedTo
|
| |
|
| | Public Property AttachedToConnectorIndex As Integer = -1 Implements Interfaces.IConnectorGraphicObject.AttachedToConnectorIndex
|
| |
|
| | Public Property AttachedToEnergy As Boolean = False Implements Interfaces.IConnectorGraphicObject.AttachedToEnergy
|
| |
|
| | Public Property AttachedToOutput As Boolean = False Implements Interfaces.IConnectorGraphicObject.AttachedToOutput
|
| |
|
| | Public Property AttachedFromInput As Boolean = False Implements Interfaces.IConnectorGraphicObject.AttachedFromInput
|
| |
|
| | Public Overrides Function HitTest(pt As SKPoint) As Boolean
|
| |
|
| | If ConnectorPathExpanded IsNot Nothing Then
|
| | Return ConnectorPathExpanded.Contains(pt.X, pt.Y)
|
| | Else
|
| | Return False
|
| | End If
|
| |
|
| | End Function
|
| |
|
| | Public Overrides Function GetPointValue(type As PointValueType, X As Integer, Y As Integer, args As List(Of Object)) As Double
|
| |
|
| | If X >= 0 And X <= Width + 5 And Y >= 0 And Y <= Height + 5 Then
|
| | If HitTest(New SKPoint(Me.X + X, Me.Y + Y)) Then
|
| | Dim im = TryCast(AttachedFrom?.Owner, IMaterialStream)
|
| | Dim om = TryCast(AttachedTo?.Owner, IMaterialStream)
|
| | If im Is Nothing And om Is Nothing Then Return Double.NaN
|
| | Dim ms As IMaterialStream = IIf(im Is Nothing, om, im)
|
| | Dim v1 As Double
|
| | Select Case type
|
| | Case PointValueType.Temperature
|
| | v1 = ms.GetTemperature()
|
| | Case PointValueType.Pressure
|
| | v1 = ms.GetPressure()
|
| | Case PointValueType.Flow
|
| | v1 = ms.GetMassFlow()
|
| | Case PointValueType.EnergyFlow
|
| | v1 = ms.GetEnergyFlow()
|
| | Case PointValueType.Concentration
|
| | v1 = ms.GetCompoundMassConcentration(args(0))
|
| | Case PointValueType.CompoundMassFlow
|
| | v1 = ms.Phases(0).Compounds(args(0)).MassFlow.GetValueOrDefault()
|
| | Case PointValueType.CompoundMolarFlow
|
| | v1 = ms.Phases(0).Compounds(args(0)).MolarFlow.GetValueOrDefault()
|
| | Case PointValueType.CompoundMassFraction
|
| | v1 = ms.Phases(0).Compounds(args(0)).MassFraction.GetValueOrDefault()
|
| | Case PointValueType.CompoundMolarFraction
|
| | v1 = ms.Phases(0).Compounds(args(0)).MoleFraction.GetValueOrDefault()
|
| | Case PointValueType.MeanSolidParticleSize
|
| | v1 = ms.Phases(7).Properties.particleSize_Mean.GetValueOrDefault()
|
| | End Select
|
| | Return v1
|
| | Else
|
| | Return Double.NaN
|
| | End If
|
| | Else
|
| | Return Double.NaN
|
| | End If
|
| |
|
| | End Function
|
| |
|
| | End Class
|
| |
|
| | End Namespace |