| using System; | |
| using System.Collections.Generic; | |
| using System.Text; | |
| namespace DotNumerics.Optimization | |
| { | |
| /// <summary> | |
| /// Represents a varaible that can be used in optimization classes. | |
| /// </summary> | |
| public class OptVariable | |
| { | |
| /// <summary> | |
| /// The variable name. | |
| /// </summary> | |
| protected string _Name = "P"; | |
| /// <summary> | |
| /// The initial guess for this variable. | |
| /// </summary> | |
| protected double _InitialGuess = 1; | |
| /// <summary> | |
| /// Value that indicates if the variable is fixed. | |
| /// </summary> | |
| protected bool _Fixed = false; | |
| /// <summary> | |
| /// Initializes a new instance of the OptVariable class. | |
| /// </summary> | |
| public OptVariable() | |
| { | |
| } | |
| /// <summary> | |
| /// Initializes a new instance of the OptVariable class. | |
| /// </summary> | |
| /// <param name="initialGuess">The initial guess.</param> | |
| public OptVariable(double initialGuess) | |
| { | |
| this._InitialGuess = initialGuess; | |
| } | |
| /// <summary> | |
| /// Initializes a new instance of the OptVariable class. | |
| /// </summary> | |
| /// <param name="name">The variable name.</param> | |
| /// <param name="initialGuess">The initial guess.</param> | |
| public OptVariable(string name, double initialGuess) | |
| { | |
| this._Name = name; | |
| this._InitialGuess = initialGuess; | |
| } | |
| /// <summary> | |
| /// Initializes a new instance of the OptVariable class. | |
| /// </summary> | |
| /// <param name="initialGuess">The initial guess.</param> | |
| /// <param name="isFixed">Value that indicates if the variable is fixed.</param> | |
| public OptVariable(double initialGuess, bool isFixed) | |
| { | |
| this._InitialGuess = initialGuess; | |
| this._Fixed = isFixed; | |
| } | |
| /// <summary> | |
| /// Initializes a new instance of the OptVariable class. | |
| /// </summary> | |
| /// <param name="name">The variable name.</param> | |
| /// <param name="initialGuess">The initial guess.</param> | |
| /// <param name="isFixed">Value that indicates if the variable is fixed.</param> | |
| public OptVariable(string name, double initialGuess, bool isFixed) | |
| { | |
| this._Name = name; | |
| this._InitialGuess = initialGuess; | |
| this._Fixed = isFixed; | |
| } | |
| /// <summary> | |
| /// The variable name. | |
| /// </summary> | |
| public string Name | |
| { | |
| get { return _Name; } | |
| set { _Name = value; } | |
| } | |
| /// <summary> | |
| /// The initial guess for this variable. | |
| /// </summary> | |
| public double InitialGuess | |
| { | |
| get { return _InitialGuess; } | |
| set { _InitialGuess = value; } | |
| } | |
| /// <summary> | |
| /// Value that indicates if the variable is fixed. | |
| /// </summary> | |
| public bool Fixed | |
| { | |
| get { return _Fixed; } | |
| set { _Fixed = value; } | |
| } | |
| public override string ToString() | |
| { | |
| string s = "n: " + this._Name + ", ig: " + this.InitialGuess.ToString() + ", f: " + this.Fixed.ToString(); | |
| return s; | |
| } | |
| } | |
| } | |