| |
| using DG.Tweening; |
| using Meta.XR.Samples; |
| using UnityEngine; |
| using UnityEngine.Rendering; |
|
|
| namespace NorthStar |
| { |
| |
| |
| |
| [MetaCodeSample("NorthStar")] |
| public class ScreenFader : MonoBehaviour |
| { |
| [SerializeField] private Volume m_ppVolume; |
| public float HeadFadeValue; |
| public float TeleportFadeValue; |
| public float TimedFadeValue; |
|
|
| private void OnEnable() |
| { |
| Instance = this; |
| } |
|
|
| private void Update() |
| { |
| m_ppVolume.weight = Mathf.Clamp01(HeadFadeValue + TeleportFadeValue + TimedFadeValue); |
| } |
|
|
| public Tween DoFadeOut(float duration, float fade = 1.0f) |
| { |
| return DOTween.To(() => TimedFadeValue, x => TimedFadeValue = x, fade, duration); |
| } |
|
|
| public void DoFadeOutNoReturn(float duration) => DoFadeOut(duration); |
|
|
|
|
| public static ScreenFader Instance; |
| } |
| } |
|
|