| # `dm_control`: Google DeepMind Infrastructure for Physics-Based Simulation. |
| |
| Google DeepMind's software stack for physics-based simulation and Reinforcement |
| Learning environments, using MuJoCo physics. |
| |
| An **introductory tutorial** for this package is available as a Colaboratory |
| notebook: |
| [](https://colab.research.google.com/github/google-deepmind/dm_control/blob/main/tutorial.ipynb) |
| |
| ## Overview |
| |
| This package consists of the following "core" components: |
| |
| - [`dm_control.mujoco`]: Libraries that provide Python bindings to the MuJoCo |
| physics engine. |
| |
| - [`dm_control.suite`]: A set of Python Reinforcement Learning environments |
| powered by the MuJoCo physics engine. |
| |
| - [`dm_control.viewer`]: An interactive environment viewer. |
|
|
| Additionally, the following components are available for the creation of more |
| complex control tasks: |
|
|
| - [`dm_control.mjcf`]: A library for composing and modifying MuJoCo MJCF |
| models in Python. |
| |
| - `dm_control.composer`: A library for defining rich RL environments from |
| reusable, self-contained components. |
| |
| - [`dm_control.locomotion`]: Additional libraries for custom tasks. |
|
|
| - [`dm_control.locomotion.soccer`]: Multi-agent soccer tasks. |
|
|
| If you use this package, please cite our accompanying [publication]: |
|
|
| ``` |
| @article{tunyasuvunakool2020, |
| title = {dm_control: Software and tasks for continuous control}, |
| journal = {Software Impacts}, |
| volume = {6}, |
| pages = {100022}, |
| year = {2020}, |
| issn = {2665-9638}, |
| doi = {https://doi.org/10.1016/j.simpa.2020.100022}, |
| url = {https://www.sciencedirect.com/science/article/pii/S2665963820300099}, |
| author = {Saran Tunyasuvunakool and Alistair Muldal and Yotam Doron and |
| Siqi Liu and Steven Bohez and Josh Merel and Tom Erez and |
| Timothy Lillicrap and Nicolas Heess and Yuval Tassa}, |
| } |
| ``` |
|
|
| ## Installation |
|
|
| Install `dm_control` from PyPI by running |
|
|
| ```sh |
| pip install dm_control |
| ``` |
|
|
| > **Note**: **`dm_control` cannot be installed in "editable" mode** (i.e. `pip |
| > install -e`). |
| > |
| > While `dm_control` has been largely updated to use the pybind11-based bindings |
| > provided via the `mujoco` package, at this time it still relies on some legacy |
| > components that are automatically generated from MuJoCo header files in a way |
| > that is incompatible with editable mode. Attempting to install `dm_control` in |
| > editable mode will result in import errors like: |
| > |
| > ``` |
| > ImportError: cannot import name 'constants' from partially initialized module 'dm_control.mujoco.wrapper.mjbindings' ... |
| > ``` |
| > |
| > The solution is to `pip uninstall dm_control` and then reinstall it without |
| > the `-e` flag. |
| |
| ## Versioning |
| |
| Starting from version 1.0.0, we adopt semantic versioning. |
| |
| Prior to version 1.0.0, the `dm_control` Python package was versioned `0.0.N`, |
| where `N` was an internal revision number that increased by an arbitrary amount |
| at every single Git commit. |
| |
| If you want to install an unreleased version of `dm_control` directly from our |
| repository, you can do so by running `pip install |
| git+https://github.com/google-deepmind/dm_control.git`. |
| |
| ## Rendering |
| |
| The MuJoCo Python bindings support three different OpenGL rendering backends: |
| EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and |
| OSMesa (purely software-based). At least one of these three backends must be |
| available in order render through `dm_control`. |
| |
| * Hardware rendering with a windowing system is supported via GLFW and GLEW. |
| On Linux these can be installed using your distribution's package manager. |
| For example, on Debian and Ubuntu, this can be done by running `sudo apt-get |
| install libglfw3 libglew2.0`. Please note that: |
| |
| - [`dm_control.viewer`] can only be used with GLFW. |
| - GLFW will not work on headless machines. |
| |
| * "Headless" hardware rendering (i.e. without a windowing system such as X11) |
| requires [EXT_platform_device] support in the EGL driver. Recent Nvidia |
| drivers support this. You will also need GLEW. On Debian and Ubuntu, this |
| can be installed via `sudo apt-get install libglew2.0`. |
| |
| * Software rendering requires GLX and OSMesa. On Debian and Ubuntu these can |
| be installed using `sudo apt-get install libgl1-mesa-glx libosmesa6`. |
| |
| By default, `dm_control` will attempt to use GLFW first, then EGL, then OSMesa. |
| You can also specify a particular backend to use by setting the `MUJOCO_GL=` |
| environment variable to `"glfw"`, `"egl"`, or `"osmesa"`, respectively. When |
| rendering with EGL, you can also specify which GPU to use for rendering by |
| setting the environment variable `MUJOCO_EGL_DEVICE_ID=` to the target GPU ID. |
| |
| ## Additional instructions for Homebrew users on macOS |
| |
| 1. The above instructions using `pip` should work, provided that you use a |
| Python interpreter that is installed by Homebrew (rather than the |
| system-default one). |
| |
| 2. Before running, the `DYLD_LIBRARY_PATH` environment variable needs to be |
| updated with the path to the GLFW library. This can be done by running |
| `export DYLD_LIBRARY_PATH=$(brew --prefix)/lib:$DYLD_LIBRARY_PATH`. |
| |
| [EXT_platform_device]: https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_platform_device.txt |
| [Releases page on the MuJoCo GitHub repository]: https://github.com/google-deepmind/mujoco/releases |
| [MuJoCo website]: https://mujoco.org/ |
| [publication]: https://doi.org/10.1016/j.simpa.2020.100022 |
| [`ctypes`]: https://docs.python.org/3/library/ctypes.html |
| [`dm_control.mjcf`]: dm_control/mjcf/README.md |
| [`dm_control.mujoco`]: dm_control/mujoco/README.md |
| [`dm_control.suite`]: dm_control/suite/README.md |
| [`dm_control.viewer`]: dm_control/viewer/README.md |
| [`dm_control.locomotion`]: dm_control/locomotion/README.md |
| [`dm_control.locomotion.soccer`]: dm_control/locomotion/soccer/README.md |
| |