| | .. _Simulation: |
| |
|
| | Simulation |
| | ---------- |
| |
|
| | .. _siInitialization: |
| |
|
| | Initialization |
| | ~~~~~~~~~~~~~~ |
| |
|
| | After the :ref:`version <inVersion>` check, the next step is to allocate and initialize the main data structures needed |
| | for simulation, namely mjModel and mjData. Additional initialization steps related to visualization and callbacks will |
| | be discussed later. |
| |
|
| | mjModel and mjData should never be allocated directly by the user. Instead they are allocated and initialized by the |
| | corresponding API functions. These are very elaborate data structures, containing (arrays of) other structures, |
| | preallocated data arrays for all intermediate results, as well as an :ref:`internal stack <siStack>`. Our strategy is |
| | to allocate all necessary heap memory at the beginning of the simulation, and free it after the simulation is done, so |
| | that we never have to call the C memory allocation and deallocation functions during the simulation. This is done for |
| | speed, avoidance of memory fragmentation, future GPU portability, and ease of managing the state of the entire |
| | simulator during a reset. It also means however that the maximal variable-memory allocation given by the |
| | :at:`memory` attribute in the :ref:`size <size>` MJCF element, which affects the allocation of ``mjData``, must be |
| | set to a sufficiently large value. If this maximal size is exceeded during simulation, it is not increased |
| | dynamically, but instead an error is generated. See also :ref:`diagnostics <siDiagnostics>` below. |
| |
|
| | First we must call one of the functions that allocates and initializes mjModel and returns a pointer to it. The |
| | available options are |
| |
|
| | .. code-block:: C |
| |
|
| | // option 1: parse and compile XML from file |
| | mjModel* m = mj_loadXML("mymodel.xml", NULL, errstr, errstr_sz); |
| |
|
| | // option 2: parse and compile XML from virtual file system |
| | mjModel* m = mj_loadXML("mymodel.xml", vfs, errstr, errstr_sz); |
| |
|
| | // option 3: load precompiled model from MJB file |
| | mjModel* m = mj_loadModel("mymodel.mjb", NULL); |
| |
|
| | // option 4: load precompiled model from virtual file system |
| | mjModel* m = mj_loadModel("mymodel.mjb", vfs); |
| |
|
| | // option 5: deep copy from existing mjModel |
| | mjModel* m = mj_copyModel(NULL, mexisting); |
| |
|
| | All these functions return a NULL pointer if there is an error or warning. In the case of XML parsing and model |
| | compilation, a description of the error is returned in the string provided as argument. For the remaining functions, the |
| | low-level :ref:`mju_error` or :ref:`mju_warning` is called with the error/warning message; see :ref:`error handling |
| | <siError>`. Once we have a pointer to the mjModel that was allocated by one of the above functions, we pass it as |
| | argument to all API functions that need model access. Note that most functions treat this pointer as ``const``; more on |
| | this in :ref:`model changes <siChange>` below. |
| |
|
| | The virtual file system (VFS) allows disk resources to be loaded in memory or created programmatically by the user, and |
| | then MuJoCo's load functions search for files in the VFS before accessing the disk. See :ref:`Virtualfilesystem` in the |
| | API Reference chapter. |
| |
|
| | In addition to mjModel which holds the model description, we also need mjData which is the workspace where all |
| | computations are performed. Note that mjData is specific to a given mjModel. The API functions generally assume that |
| | users know what they are doing, and perform minimal argument checking. If the mjModel and mjData passed to any API |
| | function are incompatible (or NULL) the resulting behavior is unpredictable. mjData is created with |
| |
|
| | .. code-block:: C |
| |
|
| | // option 1: create mjData corresponding to given mjModel |
| | mjData* d = mj_makeData(m); |
| |
|
| | // option 2: deep copy from existing mjData |
| | mjData* d = mj_copyData(NULL, m, dexisting); |
| |
|
| | Once both mjModel and mjData are allocated and initialized, we can call the various simulation functions. When we are |
| | done, we can delete them with |
| |
|
| | .. code-block:: C |
| |
|
| | // deallocate existing mjModel |
| | mj_deleteModel(m); |
| |
|
| | // deallocate existing mjData |
| | mj_deleteData(d); |
| |
|
| | The code samples illustrate the complete initialization and termination sequence. |
| |
|
| | MuJoCo simulations are deterministic with one exception: sensor noise can be generated when this feature is enabled. |
| | This is done by calling the C function rand() internally. To generate the same random number sequence, call srand() |
| | with a desired seed after the model is loaded and before the simulation starts. The model compiler calls srand(123) |
| | internally, so as to generate random dots for procedural textures. Therefore the noise sequence in the sensor data |
| | will change if the specification of procedural textures changes, and the user does not call srand() after model |
| | compilation. |
| |
|
| | .. _siSimulation: |
| |
|
| | Simulation loop |
| | ~~~~~~~~~~~~~~~ |
| |
|
| | There are multiple ways to run a simulation loop in MuJoCo. The simplest way is to call the top-level simulation |
| | function :ref:`mj_step` in a loop such as |
| |
|
| | .. code-block:: C |
| |
|
| | // simulate until t = 10 seconds |
| | while (d->time < 10) |
| | mj_step(m, d); |
| |
|
| | This by itself will simulate the passive dynamics, because we have not provided any control signals or applied forces. |
| | The default (and recommended) way to control the system is to implement a control callback, for example |
| |
|
| | .. code-block:: C |
| |
|
| | // simple controller applying damping to each dof |
| | void mycontroller(const mjModel* m, mjData* d) { |
| | if (m->nu == m->nv) |
| | mju_scl(d->ctrl, d->qvel, -0.1, m->nv); |
| | } |
| |
|
| | This illustrates two concepts. First, we are checking if the number of controls ``mjModel.nu`` equals the number of |
| | DoFs ``mjModel.nv``. In general, the same callback may be used with multiple models depending on how the user code is |
| | structured, and so it is a good idea to check the model dimensions in the callback. Second, MuJoCo has a library of |
| | BLAS-like functions that are very useful; indeed a large part of the code base consists of calling such functions |
| | internally. The :ref:`mju_scl` function above scales the velocity vector ``mjData.qvel`` by a constant feedback |
| | gain and copies the result into the control vector ``mjData.ctrl``. To install this callback, we simply assign it to the |
| | global control callback pointer :ref:`mjcb_control`: |
| |
|
| | .. code-block:: C |
| |
|
| | // install control callback |
| | mjcb_control = mycontroller; |
| |
|
| | Now if we call :ref:`mj_step`, our control callback will be executed whenever the control |
| | signal is needed by the simulation pipeline, and as a result we will end up simulating the controlled dynamics (except |
| | damping does not really do justice to the notion of control, and is better implemented as a passive joint property, |
| | but these are finer points). |
| |
|
| | Instead of relying on a control callback, we could set the control vector ``mjData.ctrl`` directly. Alternatively we |
| | could set applied forces as explained in :ref:`state and control <siStateControl>`. If we could compute these control- |
| | related quantities before ``mj_step`` is called, then the simulation loop for the controlled dynamics (without using a |
| | control callback) would become |
| |
|
| | .. code-block:: C |
| |
|
| | while (d->time < 10) { |
| | // set d->ctrl or d->qfrc_applied or d->xfrc_applied |
| | mj_step(m, d); |
| | } |
| |
|
| | Why would we not be able to compute the controls before ``mj_step`` is called? After all, isn't this what causality |
| | means? The answer is subtle but important, and has to do with the fact that we are simulating in discrete time. The top- |
| | level simulation function ``mj_step`` basically does two things: compute the :ref:`forward dynamics <siForward>` in |
| | continuous time, and then integrate over a time period specified by ``mjModel.opt.timestep``. Forward dynamics computes |
| | the acceleration ``mjData.qacc`` at time ``mjData.time``, given the :ref:`state and control <siStateControl>` at time |
| | ``mjData.time``. The numerical integrator then advances the state and time to ``mjData.time + mjModel.opt.timestep``. |
| | Now, the control is required to be a function of the state at time ``mjData.time``. However a general feedback |
| | controller can be a very complex function, depending on various features of the state -- in particular all the features |
| | computed by MuJoCo as intermediate results of the simulation. These may include contacts, Jacobians, passive forces. |
| | None of these quantities are available before ``mj_step`` is called (or rather, they are available but *outdated by one |
| | time step*). In contrast, when ``mj_step`` calls our control callback, it does so as late in the computation as possible |
| | - namely after all the intermediate results dependent on the state but not on the control have been computed. |
| |
|
| | The same effect can be achieved without using a control callback. This is done by breaking ``mj_step`` in two parts: |
| | before the control is needed, and after the control is needed. The simulation loop now becomes |
| |
|
| | .. code-block:: C |
| |
|
| | while (d->time < 10) { |
| | mj_step1(m, d); |
| | // set d->ctrl or d->qfrc_applied or d->xfrc_applied |
| | mj_step2(m, d); |
| | } |
| |
|
| | There is one complication however: this only works with Euler integration. The Runge-Kutta integrator (as well as other |
| | advanced integrators we plan to implement) need to evaluate the entire dynamics including the feedback control law |
| | multiple times per step, which can only be done using a control callback. But with Euler integration, the above |
| | separation of ``mj_step`` into :ref:`mj_step1` and :ref:`mj_step2` is sufficient to provide the control law with the |
| | intermediate results of the computation. |
| |
|
| | To make the above discussion more clear, we provide the internal implementation of mj_step, mj_step1 and mj_step2, |
| | omitting some code that computes timing diagnostics. The main simulation function is |
| |
|
| | .. code-block:: C |
| |
|
| | void mj_step(const mjModel* m, mjData* d) { |
| | // common to all integrators |
| | mj_checkPos(m, d); |
| | mj_checkVel(m, d); |
| | mj_forward(m, d); |
| | mj_checkAcc(m, d); |
| |
|
| | // compare forward and inverse solutions if enabled |
| | if (mjENABLED(mjENBL_FWDINV)) |
| | mj_compareFwdInv(m, d); |
| |
|
| | // use selected integrator |
| | if (m->opt.integrator == mjINT_RK4) |
| | mj_RungeKutta(m, d, 4); |
| | else |
| | mj_Euler(m, d); |
| | } |
| |
|
| | The checking functions reset the simulation automatically if any numerical values have become invalid or too large. |
| | The control callback (if any) is called from within the forward dynamics function. |
| |
|
| | Next we show the implementation of the two-part stepping approach, although the specifics will make sense only after |
| | we explain the :ref:`forward dynamics <siForward>` later. Note that the control callback is now called directly, since |
| | we have essentially unpacked the forward dynamics function. Note also that we always call the Euler integrator in |
| | mj_step2 regardless of the setting of ``mjModel.opt.integrator``. |
| |
|
| | .. code-block:: C |
| |
|
| | void mj_step1(const mjModel* m, mjData* d) { |
| | mj_checkPos(m, d); |
| | mj_checkVel(m, d); |
| | mj_fwdPosition(m, d); |
| | mj_sensorPos(m, d); |
| | mj_energyPos(m, d); |
| | mj_fwdVelocity(m, d); |
| | mj_sensorVel(m, d); |
| | mj_energyVel(m, d); |
| |
|
| | // if we had a callback we would be using mj_step, but call it anyway |
| | if (mjcb_control) |
| | mjcb_control(m, d); |
| | } |
| |
|
| | void mj_step2(const mjModel* m, mjData* d) { |
| | mj_fwdActuation(m, d); |
| | mj_fwdAcceleration(m, d); |
| | mj_fwdConstraint(m, d); |
| | mj_sensorAcc(m, d); |
| | mj_checkAcc(m, d); |
| |
|
| | // compare forward and inverse solutions if enabled |
| | if (mjENABLED(mjENBL_FWDINV)) |
| | mj_compareFwdInv(m, d); |
| |
|
| | // integrate with Euler; ignore integrator option |
| | mj_Euler(m, d); |
| | } |
| |
|
| | .. _siStateControl: |
| |
|
| | State and control |
| | ~~~~~~~~~~~~~~~~~ |
| |
|
| | MuJoCo has a well-defined state that is easy to set, reset and advance through time. This is closely related to the |
| | notion of state of a dynamical system. Dynamical systems are usually described in the general form |
| |
|
| | .. code-block:: Text |
| |
|
| | dx/dt = f(t, x, u) |
| |
|
| | where ``t`` is the time, ``x`` is the state vector, ``u`` is the control vector, and ``f`` is the function that |
| | computes the time-derivative of the state. This is a continuous-time formulation, and indeed the physics model |
| | simulated by MuJoCo is defined in continuous time. Even though the numerical integrator operates in discrete time, the |
| | main part of the computation---namely the function :ref:`mj_forward`---corresponds to the |
| | continuous-time dynamics function ``f(t,x,u)`` above. Here we explain this correspondence. |
| |
|
| | The state vector in MuJoCo is: |
| |
|
| | .. code-block:: Text |
| |
|
| | x = (mjData.time, mjData.qpos, mjData.qvel, mjData.act) |
| |
|
| | For a second-order dynamical system the state contains only position and velocity, however MuJoCo can also model |
| | actuators (such as cylinders and biological muscles) that have their own activation states assembled in the vector |
| | ``mjData.act``. While the physics model is time-invariant, user-defined control laws may be time-varying; in particular |
| | control laws obtained from trajectory optimizers would normally be indexed by ``mjData.time``. |
| |
|
| | The reason for the "official" caveat above is because user callbacks may store additional state variables that change |
| | over time and affect the callback outputs; indeed the field ``mjData.userdata`` exists mostly for that purpose. Other |
| | state-like quantities that are part of mjData and are treated as inputs by forward dynamics are ``mjData.mocap_pos`` and |
| | ``mjData.mocap_quat``. These quantities are unusual in that they are meant to change at each time step (normally driven by a |
| | motion capture device), however this change is implemented by the user, while the simulator treats them as constants. In |
| | that sense they are no different from all the constants in mjModel, or the function callback pointers set by the user: |
| | such constants affect the computation, but are not part of the state vector of a dynamical system. |
| |
|
| | The warm-start mechanism in the constraint solver effectively introduces another state variable. This mechanism uses |
| | the output of forward dynamics from the previous time step, namely the acceleration vector ``mjData.qacc``, to estimate |
| | the current constraint forces via inverse dynamics. This estimate then initializes the optimization algorithm in the |
| | solver. If this algorithm runs until convergence the warm-start will affect the speed of convergence but not the final |
| | solution (since the underlying optimization problem is convex and does not have local minima), but in practice the |
| | algorithm is often terminated early, and so the warm-start has some (usually very small) effect on the solution. |
| |
|
| | Next we turn to the controls and applied forces. The control vector in MuJoCo is |
| |
|
| | .. code-block:: Text |
| |
|
| | u = (mjData.ctrl, mjData.qfrc_applied, mjData.xfrc_applied) |
| |
|
| | These quantities specify control signals (``mjData.ctrl``) for the actuators defined in the model, or directly apply |
| | forces and torques specified in joint space (``mjData.qfrc_applied``) or in Cartesian space (``mjData.xfrc_applied``). |
| |
|
| | Finally, calling mj_forward which corresponds to the abstract dynamics function ``f(t,x,u)`` computes the |
| | time-derivative of the state vector. The corresponding fields of mjData are |
| |
|
| | :: |
| |
|
| | dx/dt = f(t,x,u) = (1, mjData.qvel, mjData.qacc, mjData.act_dot) |
| |
|
| | In the presence of quaternions (i.e., when free or ball joints are used), the position vector ``mjData.qpos`` has higher |
| | dimensionality than the velocity vector ``mjData.qvel`` and so this is not a simple time-derivative in the sense of |
| | scalars, but instead takes quaternion algebra into account. |
| |
|
| | To illustrate how the simulation state can be manipulated, suppose we have two mjData pointers src and dst |
| | corresponding to the same mjModel, and we want to copy the entire simulation state from one to the other (leaving out |
| | internal diagnostics which do not affect the simulation). This can be done as |
| |
|
| | .. code-block:: C |
| |
|
| | // copy simulation state |
| | dst->time = src->time; |
| | mju_copy(dst->qpos, src->qpos, m->nq); |
| | mju_copy(dst->qvel, src->qvel, m->nv); |
| | mju_copy(dst->act, src->act, m->na); |
| |
|
| | // copy mocap body pose and userdata |
| | mju_copy(dst->mocap_pos, src->mocap_pos, 3*m->nmocap); |
| | mju_copy(dst->mocap_quat, src->mocap_quat, 4*m->nmocap); |
| | mju_copy(dst->userdata, src->userdata, m->nuserdata); |
| |
|
| | // copy warm-start acceleration |
| | mju_copy(dst->qacc_warmstart, src->qacc_warmstart, m->nv); |
| |
|
| | Now, assuming the controls are also the same (see below) and that any installed callbacks are not relying on |
| | user-defined state variables that are different between src and dst, calling mj_forward(m, src) or mj_step(m, src) |
| | yields the same result as calling mj_forward(m, dst) or mj_step(m, dst) respectively. Similarly, calling mj_inverse(m, |
| | src) yields the same result as calling mj_inverse(m, dst). More on :ref:`inverse dynamics <siInverse>` later. |
| |
|
| | The entire mjData can also be copied with the function :ref:`mj_copyData`. This involves |
| | less code but is much slower. Indeed using the above code to copy the state and then calling mj_forward to recompute |
| | everything can sometimes be faster than copying mjData. This is because the preallocated buffers in mjData are large |
| | enough to hold the intermediate results in the worst case where all possible constraints are active, but in practice |
| | only a small fraction of constraints tend to be active simultaneously. |
| |
|
| | To illustrate how the control vector can be manipulated, suppose we want to clear all controls and applied forces |
| | before calling mj_step, so as to make sure we are simulating the passive dynamics (assuming no control callback of |
| | course). This can be done as |
| |
|
| | .. code-block:: C |
| |
|
| | // clear controls and applied forces |
| | mju_zero(dst->ctrl, m->nu); |
| | mju_zero(dst->qfrc_applied, m->nv); |
| | mju_zero(dst->xfrc_applied, 6*m->nbody); |
| |
|
| | If the user has installed a control callback :ref:`mjcb_control` different from the default callback (which is a NULL |
| | pointer), the user callback would be expected to set some of the above fields to non-zero. Note that MuJoCo will not |
| | clear these controls/forces at the end of the time step. This is the responsibility of the user. |
| |
|
| | Also relevant in this context is the function :ref:`mj_resetData`. It sets ``mjData.qpos`` equal to the model reference |
| | configuration ``mjModel.qpos0``, ``mjData.mocap_pos`` and ``mjData.mocap_quat`` equal to the corresponding fixed body |
| | poses from mjModel; and all other state and control variables to 0. |
| | |
| | .. _siForward: |
| |
|
| | Forward dynamics |
| | ~~~~~~~~~~~~~~~~ |
| |
|
| | The goal of forward dynamics is to compute the time-derivative of the state, namely the acceleration vector |
| | mjData.qacc and the activation time-derivative ``mjData.act_dot``. Along the way it computes everything else needed to |
| | simulate the dynamics, including active contacts and other constraints, joint-space inertia and its LTDL |
| | decomposition, constraint forces, sensor data and so on. All these intermediate results are available in mjData and |
| | can be used in custom computations. As illustrated in the :ref:`simulation loop <siSimulation>` section above, the |
| | main stepper function mj_step calls mj_forward to do most of the work, and then calls the numerical integrator to |
| | advance the simulation state to the next discrete point in time. |
| |
|
| | The forward dynamics function mj_forward internally calls :ref:`mj_forwardSkip` with |
| | skip arguments (mjSTAGE_NONE, 0), where the latter function is implemented as |
| |
|
| | .. code-block:: C |
| |
|
| | void mj_forwardSkip(const mjModel* m, mjData* d, int skipstage, int skipsensor) { |
| | // position-dependent |
| | if (skipstage < mjSTAGE_POS) { |
| | mj_fwdPosition(m, d); |
| | if (!skipsensor) |
| | mj_sensorPos(m, d); |
| | if (mjENABLED(mjENBL_ENERGY)) |
| | mj_energyPos(m, d); |
| | } |
| |
|
| | // velocity-dependent |
| | if (skipstage < mjSTAGE_VEL) { |
| | mj_fwdVelocity(m, d); |
| | if (!skipsensor) |
| | mj_sensorVel(m, d); |
| | if (mjENABLED(mjENBL_ENERGY)) |
| | mj_energyVel(m, d); |
| | } |
| |
|
| | // acceleration-dependent |
| | if (mjcb_control) |
| | mjcb_control(m, d); |
| | mj_fwdActuation(m, d); |
| | mj_fwdAcceleration(m, d); |
| | mj_fwdConstraint(m, d); |
| | if (!skipsensor) |
| | mj_sensorAcc(m, d); |
| | } |
| |
|
| | Note that this is the same sequence of calls as in mj_step1 and mj_step2 above, except that checking of real values |
| | and computing features such as sensor and energy are omitted. The functions being called are components of the |
| | simulation pipeline. In turn they call sub-components. |
| |
|
| | The integer argument skipstage determines which parts of the computation will be skipped. The possible skip levels are |
| |
|
| | mjSTAGE_NONE |
| | Skip nothing. Run all computations. |
| | mjSTAGE_POS |
| | Skip computations that depend on position but not on velocity or control or applied force. Examples of such |
| | computations include forward kinematics, collision detection, inertia matrix computation and decomposition. These |
| | computations typically take the most CPU time and should be skipped when possible (see below). |
| | mjSTAGE_VEL |
| | Skip computations that depend on position and velocity but not on control or applied force. Examples include the |
| | computation of Coriolis and centrifugal forces, passive damping forces, reference accelerations for constraint |
| | stabilization. |
| |
|
| | The intermediate result fields of mjData are organized into sections according to which part of the state is needed in |
| | order to compute them. Calling mj_forwardSkip with mjSTAGE_POS assumes that the fields in the first section (position |
| | dependent) have already been computed and does not recompute them. Similarly, mjSTAGE_VEL assumes that the fields in |
| | the first and second sections (position and velocity dependent) have already been computed. |
| |
|
| | When can we use the above machinery and skip some of the computations? In a regular simulation this is not possible. |
| | However, MuJoCo is designed not only for simulation but also for more advanced applications such as model-based |
| | optimization, machine learning etc. In such settings one often needs to sample the dynamics at a cloud of nearby |
| | states, or approximate derivatives via finite differences -- which is another form of sampling. If the samples are |
| | arranged on a grid, where only the position or only the velocity or only the control is different from the center |
| | point, then the above mechanism can improve performance by about a factor of 2. |
| |
|
| | .. _siInverse: |
| |
|
| | Inverse dynamics |
| | ~~~~~~~~~~~~~~~~ |
| |
|
| | The computation of inverse dynamics is a unique feature of MuJoCo, and is not found in any other modern engine capable |
| | of simulating contacts. Inverse dynamics are well-defined and very efficient to compute, thanks to our |
| | :ref:`soft-constraint model <Constraint>` described in the Overview chapter. In fact once the position and |
| | velocity-dependent computations that are shared with forward dynamics have been performed, the recovery of constraint |
| | and applied forces given the acceleration comes down to an analytical formula. This is so fast that we actually use |
| | inverse dynamics (with the acceleration computed at the previous time step) to warm-start the iterative constraint |
| | solver in forward dynamics. |
| |
|
| | The inputs to inverse dynamics are the same as the state vector in forward dynamics as illustrated in :ref:`state and |
| | control <siStateControl>`, but without ``mjData.act`` and ``mjData.time``. Assuming no callbacks that depend on user- |
| | defined state variables, the inputs to inverse dynamics are the following fields of mjData: |
| |
|
| | :: |
| |
|
| | (mjData.qpos, mjData.qvel, mjData.qacc, mjData.mocap_pos, mjData.mocap_quat) |
| |
|
| | The main output is ``mjData.qfrc_inverse``. This is the force that must have acted on the system in order to achieve the |
| | observed acceleration ``mjData.qacc``. If forward dynamics were to be computed exactly, by running the iterative solver |
| | to full convergence, we would have |
| |
|
| | :: |
| |
|
| | mjData.qfrc_inverse = mjData.qfrc_applied + Jacobian'*mjData.xfrc_applied + mjData.qfrc_actuator |
| |
|
| | where ``mjData.qfrc_actuator`` is the joint-space force produced by the actuators and the Jacobian is the mapping from |
| | joint to Cartesian space. When the "fwdinv" flag in ``mjModel.opt.enableflags`` is set, the above identity is used to |
| | monitor the quality of the forward dynamics solution. In particular, the two components of ``mjData.solver_fwdinv`` are |
| | set to the L2 norm of the difference between the forward and inverse solutions, in terms of joint forces and |
| | constraint forces respectively. |
| |
|
| | Similar to forward dynamics, ``mj_inverse`` internally calls :ref:`mj_inverseSkip` with skip arguments |
| | ``(mjSTAGE_NONE, 0)``. The skip mechanism is the same as in forward dynamics, and can be used to speed up structured |
| | sampling. The result ``mjData.qfrc_inverse`` is obtained by using the Recursive Newton-Euler algorithm to compute the |
| | net force acting on the system, and then subtracting from it all internal forces. |
| | |
| | Inverse dynamics can be used as an analytical tool when experimental data are available. This is common in robotics as |
| | well as biomechanics. It can also be used to compute the joint torques needed to drive the system along a given |
| | reference trajectory; this is known as computed torque control. In the context of state estimation, system |
| | identification and optimal control, it can be used within an optimization loop to find sequences of states that |
| | minimize physics violation along with other costs. Physics violation can be quantified as the norm of any unexplained |
| | external force computed by inverse dynamics. |
| |
|
| | .. _siMultithread: |
| |
|
| | Multi-threading |
| | ~~~~~~~~~~~~~~~ |
| |
|
| | When MuJoCo is used for simulation as explained in the :ref:`simulation loop <siSimulation>` section, it runs in a |
| | single thread. We have experimented with multi-threading parts of the simulation pipeline that are computationally |
| | expensive and amenable to parallel processing, and have concluded that the speedup is not worth using up the extra |
| | processor cores. This is because MuJoCo is already fast compared to the overhead of launching and synchronizing |
| | multiple threads within the same time step. If users start working with large simulations involving many floating |
| | bodies, we may eventually implement within-step multi-threading, but for now this use case is not common. |
| |
|
| | Rather than speed up a single simulation, we prefer to use multi-threading to speed up sampling operations that are |
| | common in more advanced applications. Simulation is inherently serial over time (the output of one mj_step is the |
| | input to the next), while in sampling many calls to either forward or inverse dynamics can be executed in parallel |
| | since there are no dependencies among them, except perhaps for a common initial state. |
| |
|
| | MuJoCo was designed for multi-threading from its beginning. Unlike most existing simulators where the notion of |
| | dynamical system state is difficult to map to the software state and is often distributed among multiple objects, in |
| | MuJoCo we have the unified data structure mjData which contains everything that changes over time. Recall the |
| | discussion of :ref:`state and control <siStateControl>`. The key idea is to create one mjData for each thread, and |
| | then use it for all per-thread computations. Below is the general template, using OpenMP to simplify thread |
| | management. |
| |
|
| | .. code-block:: C |
| |
|
| | // prepare OpenMP |
| | int nthread = omp_get_num_procs(); // get number of logical cores |
| | omp_set_dynamic(0); // disable dynamic scheduling |
| | omp_set_num_threads(nthread); // number of threads = number of logical cores |
| |
|
| | // allocate per-thread mjData |
| | mjData* d[64]; |
| | for (int n=0; n < nthread; n++) |
| | d[n] = mj_makeData(m); |
| |
|
| | // ... serial code, perhaps using its own mjData* dmain |
| |
|
| | // parallel section |
| | #pragma omp parallel |
| | { |
| | int n = omp_get_thread_num(); // thread-private variable with thread id (0 to nthread-1) |
| |
|
| | // ... initialize d[n] from results in serial code |
| |
|
| | // thread function |
| | worker(m, d[n]); // shared mjModel (read-only), per-thread mjData (read-write) |
| | } |
| |
|
| | // delete per-thread mjData |
| | for (int n=0; n < nthread; n++) |
| | mj_deleteData(d[n]); |
| |
|
| | Since all top-level API functions treat mjModel as ``const``, this multi-threading scheme is safe. Each thread only |
| | writes to its own mjData. Therefore no further synchronization among threads is needed. |
| |
|
| | The above template reflects a particular style of parallel processing. Instead of creating a large number of threads, |
| | one for each work item, and letting OpenMP distribute them among processors, we rely on manual scheduling. More |
| | precisely, we create as many threads as there are processors, and then within the ``worker`` function we distribute the |
| | work explicitly among threads. This approach is more efficient because the thread-specific mjData is large compared to |
| | the processor cache. |
| |
|
| | We also use a shared mjModel for cache-efficiency. In some situations it may not be possible to use the same mjModel |
| | for all threads. One obvious reason is that mjModel may need to be modified within the thread function. Another reason |
| | is that the mjOption structure which is contained within mjModel may need to be adjusted (so as to control the number |
| | of solver iterations for example), although this is likely to be the same for all parallel threads and so the |
| | adjustment can be made in the shared model before the parallel section. |
| |
|
| | How the thread-specific mjData is initialized and what the thread function does is of course application-dependent. |
| | Nevertheless, the general efficiency guidelines from the earlier sections apply here. Copying the state into the |
| | thread-specific mjData and running MuJoCo to fill in the rest may be faster than using mj_copyData. Furthermore, the |
| | skip mechanism available in both forward and inverse dynamics is particularly useful in parallel sampling |
| | applications, because the samples usually have structure allowing some computations to be re-used. Finally, keep in |
| | mind that the forward solver is iterative and good warm-start can substantially reduce the number of necessary |
| | iterations. When samples are close to each other in state and control space, the solution for one sample (ideally in |
| | the center) can be used to warm-start all the other samples. In this setting it is important to make sure that the |
| | different results between nearby samples reflect genuine differences between the samples, and not different warm-start |
| | or termination of the iterative solver. |
| |
|
| | .. _siChange: |
| |
|
| | Model changes |
| | ~~~~~~~~~~~~~ |
| |
|
| | .. admonition:: Model editing framework |
| | :class: tip |
| |
|
| | The discussion below regarding mjModel changes at runtime was written before the 3.2.0 introduction of the |
| | :doc:`Model Editing<modeledit>` framework. It is still valid, but the new framework is the safe and recommended way |
| | to modify models. |
| |
|
| | The MuJoCo model contained in mjModel is supposed to represent constant physical properties of the system, and in |
| | theory should not change after compilation. Of course in practice things are not that simple. It is often desirable to |
| | change the physics options in ``mjModel.opt``, so as to experiment with different aspects of the physics or to create |
| | custom computations. Indeed these options are designed in such a way that the user can make arbitrary changes to them |
| | between time steps. |
| |
|
| | The general rule is that real-valued parameters are safe to change, while structural integer parameters are not |
| | because that may result in incorrect sizes or indexing. This rule does not hold universally though. Some real-valued |
| | parameters such as inertias are expected to obey certain properties. On the other hand, some structural parameters |
| | such as object types may be possible to change, but that depends on whether any sizes or indexes depend on them. |
| | Arrays of type mjtByte can be changed safely, since they are binary indicators that enable and disable certain |
| | features. The only exception here is ``mjModel.tex_data`` which is texture data represented as mjtByte. |
| |
|
| | When changing mjModel fields that corresponds to resources uploaded to the GPU, the user must also call the |
| | corresponding upload function: ``mjr_uploadTexture``, ``mjr_uploadMesh``, ``mjr_uploadHField``. Otherwise the data used |
| | for simulation and for rendering will no longer be consistent. |
| |
|
| | A related consideration has to do with changing real-valued fields of mjModel that have been used by the compiler to |
| | compute other real-valued fields: if we make a change, we want it to propagate. That is what the function |
| | :ref:`mj_setConst` does: it updates all derived fields of mjModel. These are fields whose names end with "0", |
| | corresponding to precomputed quantities when the model is in the reference configuration ``mjModel.qpos0``. |
| |
|
| | Finally, if changes are made to mjModel at runtime, it may be desirable to save them back to the XML. The function |
| | :ref:`mj_saveLastXML` does that in a limited sense: it copies all real-valued parameters from mjModel back to the |
| | internal :ref:`mjSpec`, and then saves it as XML. This does not cover all possible changes that the user could have |
| | made. The only way to guarantee that all changes are saved is to save the model as a binary MJB file with the function |
| | :ref:`mj_saveModel`, or even better, make the changes directly in the XML. Unfortunately there are situations where |
| | changes need to be made programmatically, as in system identification for example, and this can only be done with the |
| | compiled model. So in summary, we have reasonable but not perfect mechanisms for saving model changes. The reason for |
| | this lack of perfection is that we are working with a compiled model, so this is like changing a binary executable and |
| | asking a "decompiler" to make corresponding changes to the C code -- it is just not possible in general. |
| |
|
| | .. _siLayout: |
| |
|
| | Data layout |
| | ~~~~~~~~~~~ |
| |
|
| | All matrices in MuJoCo are in **row-major** format. For example, the linear memory array (a0, a1, ... a5) represents the |
| | 2-by-3 matrix |
| |
|
| | .. code-block:: Text |
| |
|
| | a0 a1 a2 |
| | a3 a4 a5 |
| |
|
| | This convention has traditionally been associated with C, while the opposite column-major convention has been |
| | associated with Fortran. There is no particular reason to choose one over the other, but whatever the choice is, it is |
| | essential to keep it in mind at all times. All MuJoCo utility functions that operate on matrices, such as |
| | :ref:`mju_mulMatMat`, :ref:`mju_mulMatVec` etc. assume this matrix layout. For vectors there is of course no |
| | difference between row-major and column-major formats. |
| |
|
| | .. TODO(tassa): update this section when qM is migrated to CSR. |
| |
|
| | When possible, MuJoCo exploits sparsity. This can make all the difference between O(N) and O(N^3) scaling. The inertia |
| | matrix ``mjData.qM`` and its LTDL factorization ``mjData.qLD`` are always represented as sparse. ``qM`` uses a custom |
| | indexing format designed for matrices that correspond to tree topology, while ``qLD`` uses the standard CSR format. |
| | ``qM`` will be migrated to CSR in and upcoming change. The functions :ref:`mj_factorM`, :ref:`mj_solveM`, |
| | :ref:`mj_solveM2` and :ref:`mj_mulM` are used for sparse factorization, substitution and matrix-vector multiplication. |
| | The user can also convert these matrices to dense format with the function :ref:`mj_fullM` although MuJoCo never does |
| | that internally. |
| |
|
| | The constraint Jacobian matrix ``mjData.efc_J`` is represented as sparse whenever the sparse Jacobian option is |
| | enabled. The function :ref:`mj_isSparse` can be used to determine if sparse format is currently in use. In that case |
| | the transposed Jacobian ``mjData.efc_JT`` is also computed, and the inverse constraint inertia ``mjData.efc_AR`` |
| | becomes sparse. Sparse matrices are stored in the compressed sparse row (CSR) format. For a generic matrix A with |
| | dimensionality m-by-n, this format is: |
| | |
| | ======== ====== ============================================ |
| | Variable Size Meaning |
| | ======== ====== ============================================ |
| | A m \* n Real-valued data |
| | A_rownnz m Number of non-zeros per row |
| | A_rowadr m Starting index of row data in A and A_colind |
| | A_colind m \* n Column indices |
| | ======== ====== ============================================ |
| |
|
| |
|
| | Thus A[A_rowadr[r]+k] is the element of the underlying dense matrix at row r and column A_colind[A_rowadr[r]+k], where |
| | k < A_rownnz[r]. Normally m*n storage is not necessary (assuming the matrix is indeed sparse) but we allocate space |
| | for the worst-case scenario. Furthermore, in operations that can change the sparsity pattern, it is more efficient to |
| | spread out the data so that we do not have to perform many memory moves when inserting new data. We call this sparse |
| | layout "uncompressed". It is still a valid layout, but instead of A_rowadr[r] = A_rowadr[r-1] + A_rownnz[r] which is |
| | the standard convention, we set A_rowadr[r] = r*n. MuJoCo uses sparse matrices internally |
| |
|
| | To represent 3D orientations and rotations, MuJoCo uses unit quaternions -- namely 4D unit vectors arranged as q = (w, |
| | x, y, z). Here (x, y, z) is the rotation axis unit vector scaled by sin(a/2), where a is the rotation angle in |
| | radians, and w = cos(a/2). Thus the quaternion corresponding to a null rotation is (1, 0, 0, 0). This is the default |
| | setting of all quaternions in MJCF. |
| |
|
| | MuJoCo also uses 6D spatial vectors internally. These are quantities in mjData prefixed with 'c', namely cvel, cacc, |
| | cdot, etc. They are spatial motion and force vectors that combine a 3D rotational component followed by a 3D |
| | translational component. We do not provide utility functions for working with them, and documenting them is beyond our |
| | scope here. See Roy Featherstone's webpage on `Spatial Algebra <http://royfeatherstone.org/spatial/>`__. The unusual |
| | order (rotation before translation) is based on this material, and was apparently standard convention in the past. |
| |
|
| | The data structures mjModel and mjData contain many pointers to preallocated buffers. The constructors of these data |
| | structures (mj_makeModel and mj_makeData) allocate one large buffer, namely ``mjModel.buffer`` and ``mjData.buffer``, |
| | and then partition it and set all the other pointers in it. mjData also contains a stack outside this main buffer, as |
| | discussed below. Even if two pointers appear one after the other, say ``mjData.qpos`` and ``mjData.qvel``, do not |
| | assume that the data arrays are contiguous and there is no gap between them. The constructors implement byte-alignment |
| | for each data array, and skip bytes when necessary. So if you want to copy ``mjData.qpos`` and ``mjData.qvel``, the |
| | correct way to do it is the hard way: |
| |
|
| | .. code-block:: C |
| |
|
| | // do this |
| | mju_copy(myqpos, d->qpos, m->nq); |
| | mju_copy(myqvel, d->qvel, m->nv); |
| |
|
| | // DO NOT do this, there may be padding at the end of d->qpos |
| | mju_copy(myqposqvel, d->qpos, m->nq + m->nv); |
| |
|
| | The :ref:`X Macros <tyXMacro>` defined in the optional header file ``mjxmacro.h`` can be used to automate allocation of |
| | data structure that match mjModel and mjData, for example when writing a MuJoCo wrapper for a scripting language. |
| |
|
| | .. _siStack: |
| |
|
| | Internal stack |
| | ~~~~~~~~~~~~~~ |
| |
|
| | MuJoCo allocates and manages dynamic memory in an "arena" space in ``mjData.arena``. The arena memory space |
| | contains two types of dynamically allocated memory: |
| |
|
| | - Memory related to constraints, since the number of contacts is unknown at the beginning of a step. |
| | - Memory for temporary variables, managed by an internal stack mechanism. |
| |
|
| | See :ref:`CSize` for details regarding the layout of the arena and internal stack. |
| |
|
| | Most top-level MuJoCo functions allocate space on the :ref:`mjData` stack, use it for internal computations, and then |
| | deallocate it. They cannot do this with the regular C stack because the allocation size is determined dynamically at |
| | runtime. Calling the heap memory management functions would be inefficient and result in fragmentation -- thus a custom |
| | stack. When any MuJoCo function is called, upon return the value of ``mjData.pstack`` is the same. The only exception is |
| | the function :ref:`mj_resetData` and its variants: they set ``mjData.pstack = 0``. Note that this function is called |
| | internally when an instability is detected in :ref:`mj_step`, :ref:`mj_step1` and :ref:`mj_step2`. So if user functions |
| | take advantage of the custom stack, this needs to be done in-between MuJoCo calls that have the potential to reset the |
| | simulation. |
| |
|
| | Below is the general template for using the custom stack in user code. |
| |
|
| | .. code-block:: C |
| |
|
| | // mark an mjData stack frame |
| | mj_markStack(d); |
| |
|
| | // allocate space |
| | mjtNum* myqpos = mj_stackAllocNum(d, m->nq); |
| | mjtNum* myqvel = mj_stackAllocNum(d, m->nv); |
| |
|
| | // restore the mjData stack frame |
| | mj_freeStack(d); |
| |
|
| | The function :ref:`mj_stackAllocNum` checks if there is enough space, and if so it advances the stack pointer, |
| | otherwise it triggers an error. It also keeps track of the maximum stack allocation; |
| | see :ref:`diagnostics <siDiagnostics>` below. Note that :ref:`mj_stackAllocNum` is only used for allocating |
| | ``mjtNum`` arrays, the most common type of array. :ref:`mj_stackAllocInt` is provided for integer array allocation, |
| | and :ref:`mj_stackAllocByte` is provided for allocation of arbitrary number of bytes and alignment. |
| |
|
| | .. _siError: |
| |
|
| | Errors and warnings |
| | ~~~~~~~~~~~~~~~~~~~ |
| |
|
| | When a terminal error occurs, MuJoCo calls the function :ref:`mju_error` internally. Here is what mju_error does: |
| |
|
| | #. Append the error message at the end of the file MUJOCO_LOG.TXT in the program directory (create the file if it does |
| | not exist). Also write the date and time along with the error message. |
| | #. If the user error callback :ref:`mju_user_error` is installed, call that function with the error message as |
| | argument. Otherwise, print the error message and "Press Enter to exit..." to standard output. Then wait for any |
| | keyboard input, and then terminate the simulator with failure. |
| |
|
| | If a user error callback is installed, it must **not** return, otherwise the behavior of the simulator is undefined. |
| | The idea here is that if mju_error is called, the simulation cannot continue and the user is expected to make some |
| | change such that the error condition is avoided. The error messages are self-explanatory. |
| |
|
| | One situation where it is desirable to continue even after an error is an interactive simulator that fails to load a |
| | model file. This could be because the user provided the wrong file name, or because model compilation failed. This is |
| | handled by a special mechanism which avoids calling mju_error. The model loading functions |
| | :ref:`mj_loadXML` and :ref:`mj_loadModel` return NULL if the |
| | operation fails, and there is no need to exit the program. In the case of mj_loadXML there is an output argument |
| | containing the parser or compiler error that caused the failure, while mj_loadModel generates corresponding warnings |
| | (see below). |
| |
|
| | Internally mj_loadXML actually uses the mju_error mechanism, by temporarily installing a "user" handler that triggers |
| | a C++ exception, which is then intercepted. This is possible because the parser, compiler and runtime are compiled and |
| | linked together, and use the same copy of the C/C++ memory manager and standard library. If the user implements an |
| | error callback that triggers a C++ exception, this will be in their workspace which is not necessarily the same as the |
| | MuJoCo library workspace, and so it is not clear what will happen; the outcome probably depends on the compiler and |
| | platform. It is better to avoid this approach and simply exit when mju_error is called (which is the default behavior |
| | in the absence of a user handler). |
| |
|
| | MuJoCo can also generate warnings. They indicate conditions that are likely to cause numerical inaccuracies, but can |
| | also indicate problems with loading a model and other problematic situations where the simulator is nevertheless able |
| | to continue normal operation. The warning mechanism has two levels. The high-level is implemented with the function |
| | :ref:`mj_warning`. It registers a warning in mjData as explained in more detail in the :ref:`diagnostics |
| | <siDiagnostics>` section below, and also calls the low-level function :ref:`mju_warning`. Alternatively, the low-level |
| | function may be called directly (from within mj_loadModel for example) without registering a warning in mjData. This |
| | is done in places where mjData is not available. |
| |
|
| | mju_warning does the following: if the user callback :ref:`mju_user_warning` is installed, it calls that callback. |
| | Otherwise it appends the warning message to MUJOCO_LOG.TXT and also does a printf, similar to mju_error but without |
| | exiting. When MuJoCo wrappers are developed for environments such as MATLAB, it makes sense to install a user callback |
| | which prints warnings in the command window (with mexPrintf). |
| |
|
| | When MuJoCo allocates and frees memory on the heap, it always uses the functions :ref:`mju_malloc` and |
| | :ref:`mju_free`. These functions call the user callbacks :ref:`mju_user_malloc` and :ref:`mju_user_free` when |
| | installed, otherwise they call the standard C functions malloc and free. The reason for this indirection is because |
| | users may want MuJoCo to use a heap under their control. In MATLAB for example, a user callback for memory allocation |
| | would use mxmalloc and mexMakeArrayPersistent. |
| |
|
| | .. _siDiagnostics: |
| |
|
| | Diagnostics |
| | ~~~~~~~~~~~ |
| |
|
| | MuJoCo has several built-in diagnostics mechanisms that can be used to fine-tune the model. Their outputs are grouped |
| | in the diagnostics section at the beginning of mjData. |
| |
|
| | When the simulator encounters a situation that is not a terminal error but is nevertheless suspicious and likely to |
| | result in inaccurate numerical results, it triggers a warning. There are several possible warning types, indexed by |
| | the enum type :ref:`mjtWarning`. The array ``mjData.warning`` contains one :ref:`mjWarningStat` data structure per |
| | warning type, indicating how many times each warning type has been triggered since the last reset and any information |
| | about the warning (usually the index of the problematic model element). The counters are cleared upon reset. When a |
| | warning of a given type is first triggered, the warning text is also printed by mju_warning as documented in |
| | :ref:`error and memory <siError>` above. All this is done by the function :ref:`mj_warning` which the simulator calls |
| | internally when it encounters a warning. The user can also call this function directly to emulate a warning. |
| |
|
| | When a model needs to be optimized for high-speed simulation, it is important to know where in the pipeline the CPU |
| | time is spent. This can in turn suggest which parts of the model to simplify or how to design the user application. |
| | MuJoCo provides an extensive profiling mechanism. It involves multiple timers indexed by the enum type |
| | :ref:`mjtTimer`. Each timer corresponds to a top-level API function, or to a component of such a function. Similar to |
| | warnings, timer information accumulates and is only cleared on reset. The array ``mjData.timer`` contains one |
| | :ref:`mjTimerStat` data structure per timer. The average duration per call for a given timer (corresponding to |
| | ``mj_step`` in the example below) can be computed as: |
| |
|
| | .. code-block:: C |
| |
|
| | mjtNum avtm = d->timer[mjTIMER_STEP].duration / mjMAX(1, d->timer[mjTIMER_STEP].number); |
| |
|
| | This mechanism is built into MuJoCo, but it only works when the timer callback :ref:`mjcb_time` is installed by the |
| | user. Otherwise all timer durations are 0. The reason for this design is because there is no platform-independent way |
| | to implement high-resolution timers in C without bringing in additional dependencies. Also, most of the time the user |
| | does not need timing, and in that case there is no reason to call timing functions. |
| |
|
| | One part of the simulation pipeline that needs to be monitored closely is the iterative constraint solver. The |
| | simplest diagnostic here is ``mjData.solver_niter`` which shows how many iterations the solver took on the last call to |
| | mj_step or ``mj_forward``. Note that the solver has tolerance parameters for early termination, so this number is |
| | usually smaller than the maximum number of iterations allowed. The array ``mjData.solver`` contains one |
| | :ref:`mjSolverStat` data structure per iteration of the constraint solver, with information about the constraint state |
| | and line search. |
| |
|
| | When the option :at:`fwdinv` is enabled in ``mjModel.opt.enableflags``, the field ``mjData.fwdinv`` is also populated. |
| | It contains the difference between the forward and inverse dynamics, in terms of generalized forces and constraint |
| | forces. Recall that that the inverse dynamics use analytical formulas and are always exact, thus any discrepancy is |
| | due to poor convergence of the iterative solver in the forward dynamics. The numbers in ``mjData.solver`` near |
| | termination have similar order-of-magnitude as the numbers in ``mjData.fwdinv``, but nevertheless these are two |
| | different diagnostics. |
| |
|
| | Since MuJoCo's runtime works with compiled models, memory is preallocated when a model is compiled or loaded. Recall the |
| | :at:`memory` attribute of the :ref:`size <size>` element in MJCF. It determines the preallocated space for dynamic |
| | arrays. How is the user supposed to know what the appropriate value is? If there were a reliable recipe we would have |
| | implemented it in the compiler, but there isn't one. The theoretical worst-case, namely all geoms contacting all other |
| | geoms, calls for huge allocation which is almost never needed in practice. Our approach is to provide default settings |
| | in MJCF which are sufficient for most models, and allow the user to adjust them manually with the above attribute. If |
| | the simulator runs out of dynamic memory at runtime it will trigger an error. When such errors are triggered, the user |
| | should increase :at:`memory`. The field ``mjData.maxuse_arena`` is designed to help with this adjustment. It keeps track |
| | of the maximum arena use since the last reset. So one strategy is to make very large allocation, then monitor |
| | ``mjData.maxuse_memory`` statistics during typical simulations, and use it to reduce the allocation. |
| |
|
| | The kinetic and potential energy are computed and stored in ``mjData.energy`` when the corresponding flag in |
| | ``mjModel.opt.enableflags`` is set. This can be used as another diagnostic. In general, simulation instability is |
| | associated with increasing energy. In some special cases (when all unilateral constraints, actuators and dissipative |
| | forces are disabled) the underlying physical system is energy-conserving. In that case any temporal fluctuations in |
| | the total energy indicate inaccuracies in numerical integration. For such systems the Runge-Kutta integrator has much |
| | better performance than the default semi-implicit Euler integrator. |
| |
|
| | .. _siJacobian: |
| |
|
| | Jacobians |
| | ~~~~~~~~~ |
| |
|
| | The derivative of any vector function with respect to its vector argument is called Jacobian. When this term is used |
| | in multi-joint kinematics and dynamics, it refers to the derivative of some spatial quantity as a function of the |
| | system configuration. In that case the Jacobian is also a linear map that operates on vectors in the (co)tangent space |
| | to the configuration manifold -- such as velocities, momenta, accelerations, forces. One caveat here is that the system |
| | configuration encoded in ``mjData.qpos`` has dimensionality ``mjModel.nq``, while the tangent space has dimensionality |
| | ``mjModel.nv``, and the latter is smaller when quaternion joints are present. So the size of the Jacobian matrix is |
| | N-by-``mjModel.nv`` where N is the dimensionality of the spatial quantity being differentiated. |
| |
|
| | MuJoCo can differentiate analytically many spatial quantities. These include tendon lengths, actuator transmission |
| | lengths, end-effector poses, contact and other constraint violations. In the case of tendons and actuator |
| | transmissions the corresponding quantities are ``mjData.ten_moment`` and ``mjData.actuator_moment``; we call them |
| | moment arms but mathematically they are Jacobians. The Jacobian matrix of all scalar constraint violations is stored in |
| | ``mjData.efc_J``. Note that we are talking about constraint violations rather than the constraints themselves. This is |
| | because constraint violations have units of length, i.e., they are spatial quantities that we can differentiate. |
| | Constraints are more abstract entities and it is not clear what it means to differentiate them. |
| |
|
| | Beyond these automatically-computed Jacobians, we provide support functions allowing the user to compute additional |
| | Jacobians on demand. The main function for doing this is :ref:`mj_jac`. It is given a 3D point and a MuJoCo body to |
| | which this point is considered to be attached. ``mj_jac`` then computes both the translational and rotational |
| | Jacobians, which tell us how a spatial frame anchored at the given point will translate and rotate if we make a small |
| | change to the kinematic configuration. More precisely, the Jacobian maps joint velocities to end-effector velocities, |
| | while the transpose of the Jacobian maps end-effector forces to joint forces. There are also several other |
| | ``mj_jacXXX`` functions; these are convenience functions that call the main ``mj_jac`` function with different points |
| | of interest -- such as a body center of mass, geom center etc. |
| | |
| | The ability to compute end-effector Jacobians exactly and efficiently is a key advantage of working in joint |
| | coordinates. Such Jacobians are the foundation of many control schemes that map end-effector errors to actuator |
| | commands suitable for suppressing those errors. The computation of end-effector Jacobians in MuJoCo via the ``mj_jac`` |
| | function is essentially free in terms of CPU cost; so do not hesitate to use this function. |
| |
|
| | .. _siContact: |
| |
|
| | Contacts |
| | ~~~~~~~~ |
| |
|
| | Collision detection and solving for contact forces were explained in detail in the :doc:`../computation/index` chapter. |
| | Here we further clarify contact processing from a programming perspective. |
| |
|
| | The collision detection stage finds contacts between geoms, and records them in the array ``mjData.contact`` of |
| | :ref:`mjContact` data structures. They are sorted such that multiple contacts between the same pair of bodies are |
| | contiguous (note that one body can have multiple geoms attached to it), and the body pairs themselves are sorted such |
| | that the first body acts as the major index and the second body as the minor index. Not all detected contacts are |
| | included in the contact force computation. When a contact is included, its mjContact.exclude field is 0, and its |
| | mjContact.efc_address is the address in the list of active scalar constraints. Reasons for exclusion can be the |
| | :at:`gap` attribute of :ref:`geom <body-geom>`, as well as certain kinds of internal processing that use virtual contacts |
| | for intermediate computations. |
| |
|
| | The list ``mjData.contact`` is generated by the position stage of both forward and inverse dynamics. This is done |
| | automatically. However the user can override the internal collision detection functions, for example to implement |
| | non-convex mesh collisions, or to replace some of the convex collision functions we use with geom-specific primitives |
| | beyond the ones provided by MuJoCo. The global 2D array :ref:`mjCOLLISIONFUNC` contains the collision function pointer |
| | for each pair of geom types (in the upper-left triangle). To replace them, simply set these pointers to your |
| | functions. The collision function type is :ref:`mjfCollision`. When user collision functions detect contacts, they |
| | should construct an mjvContact structure for each contact and then call the function :ref:`mj_addContact` to add that |
| | contact to ``mjData.contact``. The reference documentation of mj_addContact explains which fields of mjContact must be |
| | filled in by custom collision functions. Note that the functions we are talking about here correspond to near-phase |
| | collisions, and are called only after the list of candidate geom pairs has been constructed by the internal |
| | broad-phase collision mechanism. |
| |
|
| | After the constraint forces have been computed, the vector of forces for contact ``i`` starts at: |
| |
|
| | .. code-block:: C |
| |
|
| | mjtNum* contactforce = d->efc_force + d->contact[i].efc_address; |
| |
|
| | and similarly for all other ``efc_XXX`` vectors. Keep in mind that the contact friction cone can be pyramidal or |
| | elliptic, depending on which solver is selected in ``mjModel.opt``. The function :ref:`mj_isPyramidal` |
| | can be used to determine which friction cone type is used. For pyramidal cones, the interpretation of the contact force |
| | (whose address we computed above) is non-trivial, because the components are forces along redundant non-orthogonal axes |
| | corresponding to the edges of the pyramid. The function :ref:`mj_contactForce` can be |
| | used to convert the force generated by a given contact into a more intuitive format: a 3D force followed by a 3D torque. |
| | The torque component will be zero when :at:`condim` is 1 or 3, and non-zero otherwise. This force and torque are |
| | expressed in the contact frame given by mjContact.frame. Unlike all other matrices in mjData, this matrix is stored in |
| | transposed form. Normally a 3-by-3 matrix corresponding to a coordinate frame would have the frame axes along the |
| | columns. Here the axes are along the rows of the matrix. Thus, given that MuJoCo uses row-major format, the contact |
| | normal axis (which is the X axis of the contact frame by our convention) is in position mjContact.frame[0-2], the Y axis |
| | is in [3-5] and the Z axis is in [6-8]. The reason for this arrangement is because we can have frictionless contacts |
| | where only the normal axis is used, so it makes sense to have its coordinates in the first 3 positions of |
| | ``mjContact.frame``. |
| |
|
| | .. _siCoordinate: |
| |
|
| | Coordinate frames and transformations |
| | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |
|
| | There are multiple coordinate frames used in MuJoCo. The top-level distinction is between joint coordinates and |
| | Cartesian coordinates. The mapping from the vector of joints coordinates to the Cartesian positions and orientations |
| | of all bodies is called forward kinematics and is the first step in the physics pipeline. The opposite mapping is |
| | called inverse kinematics but it is not uniquely defined and is not implemented in MuJoCo. Recall that mappings |
| | between the tangent spaces (i.e., joint velocities and forces to Cartesian velocities and forces) are given by the body |
| | Jacobians. |
| |
|
| | Here we explain further subtleties and subdivisions of the coordinate frames, and summarize the available |
| | transformation functions. In joint coordinates, the only complication is that the position vector ``mjData.qpos`` has |
| | different dimensionality than the velocity and acceleration vectors ``mjData.qvel`` and ``mjData.qacc`` due to |
| | quaternion joints. The function :ref:`mj_differentiatePos` "subtracts" two joint position vectors and returns a |
| | velocity vector. Conversely, the function :ref:`mj_integratePos` takes a position vector and a velocity vector, and |
| | returns a new position vector which has been displaced by the given velocity. |
| |
|
| | Cartesian coordinates are more complicated because there are three different coordinate frames that we use: local, |
| | global, and com-based. Local coordinates are used in mjModel to represent the static offsets between a parent and a |
| | child body, as well as the static offsets between a body and any geoms, sites, cameras and lights attached to it. |
| | These static offsets are applied in addition to any joint transformations. So ``mjModel.body_pos``, |
| | ``mjModel.body_quat`` and all other spatial quantities in mjModel are expressed in local coordinates. The job of |
| | forward kinematics is to accumulate the joint transformations and static offsets along the kinematic tree and compute |
| | all positions and orientations in global coordinates. The quantities in mjData that start with "x" are expressed in |
| | global coordinates. These are ``mjData.xpos``, ``mjData.geom_xpos`` etc. Frame orientations are usually stored as |
| | 3-by-3 matrices (xmat), except for bodies whose orientation is also stored as a unit quaternion ``mjData.xquat``. Given |
| | this body quaternion, the quaternions of all other objects attached to the body can be reconstructed by a quaternion |
| | multiplication. The function :ref:`mj_local2Global` converts from local body coordinates to global Cartesian |
| | coordinates. |
| |
|
| | A pose is a grouping of a 3D position and a unit quaternion orientation. |
| | There is no separate data structure; the grouping is in terms of logic. This represents a position and orientation in |
| | space, or in other words a spatial frame. Note that OpenGL uses 4-by-4 matrices to represent the same information, |
| | except here we use a quaternion for orientation. The function mju_mulPose multiplies two poses, meaning that it |
| | transforms the first pose by the second pose (the order is important). ``mju_negPose`` constructs the opposite pose, |
| | while ``mju_trnVecPose`` transforms a 3D vector by a pose, mapping it from local coordinates to global coordinates if |
| | we think of the pose as a coordinate frame. If we want to manipulate only the orientation part, we can do that with the |
| | analogous quaternion utility functions :ref:`mju_mulQuat`, :ref:`mju_negQuat` and :ref:`mju_rotVecQuat`. |
| |
|
| | Finally, there is the com-based frame. This is used to represent 6D spatial vectors containing a 3D angular velocity |
| | or acceleration or torque, followed by a 3D linear velocity or acceleration or force. Note the backwards order: |
| | rotation followed by translation. ``mjData.cdof`` and ``mjData.cacc`` are example of such vectors; the names start with |
| | "c". These vectors play a key role in the multi-joint dynamics computation. Explaining this is beyond our scope here; |
| | see Featherstone's excellent `slides <http://royfeatherstone.org/spatial>`__ on the subject. In general, the user should |
| | avoid working with such quantities directly. Instead use the functions :ref:`mj_objectVelocity`, |
| | :ref:`mj_objectAcceleration` and the low-level :ref:`mju_transformSpatial` to obtain linear and angular velocities, |
| | accelerations and forces for a given body. Still, for the interested reader, we summarize the most unusual aspect of |
| | the "c" quantities. Suppose we want to represent a body spinning in place. One might expect a spatial velocity that |
| | has non-zero angular velocity and zero linear velocity. However this is not the case. The rotation is interpreted as |
| | taking place around an axis through the center of the coordinate frame, which is outside the body (we use the center |
| | of mass of the kinematic tree). Such a rotation will not only rotate the body but also translate it. Therefore the |
| | spatial vector must have non-zero linear velocity to compensate for the side-effect of rotation around an off-body |
| | axis. If you call mj_objectVelocity, the resulting 6D quantity will be represented in a frame that is centered at the |
| | body and aligned with the world. Thus the linear component will now be zero as expected. This function will also put |
| | translation in front of rotation, which is our convention for local and global coordinates. |
| |
|