mujoco / data /simulate /glfw_corevideo.mm
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// Copyright 2023 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "glfw_corevideo.h"
#include <condition_variable>
#include <mutex>
#include "glfw_adapter.h"
#include "glfw_dispatch.h"
// Workaround for perpertually broken OpenGL VSync on macOS,
// most recently https://github.com/glfw/glfw/issues/2249.
namespace mujoco {
namespace {
static int DisplayLinkCallbackTrampoline(CVDisplayLinkRef display_link,
const CVTimeStamp* now,
const CVTimeStamp* output_time,
CVOptionFlags flags_in,
CVOptionFlags* flags_out,
void* user_context) {
return static_cast<GlfwCoreVideo*>(user_context)->DisplayLinkCallback();
}
} // namespace
GlfwCoreVideo::GlfwCoreVideo(GLFWwindow* window) : window_(window) {
CVDisplayLinkCreateWithActiveCGDisplays(&display_link_);
CVDisplayLinkSetOutputCallback(display_link_, &DisplayLinkCallbackTrampoline, this);
CVDisplayLinkStart(display_link_);
}
GlfwCoreVideo::~GlfwCoreVideo() {
CVDisplayLinkStop(display_link_);
CVDisplayLinkRelease(display_link_);
}
void GlfwCoreVideo::WaitForDisplayRefresh() {
std::unique_lock lock(mu_);
waiting_.store(true);
cond_.wait(lock, [this]() { return !this->waiting_; });
}
int GlfwCoreVideo::DisplayLinkCallback() {
if (waiting_.load()) {
std::unique_lock lock(mu_);
waiting_.store(false);
cond_.notify_one();
}
return kCVReturnSuccess;
}
void GlfwCoreVideo::UpdateDisplayLink() {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
NSOpenGLContext* nsgl = Glfw().glfwGetNSGLContext(window_);
#pragma clang diagnostic pop
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(display_link_, [nsgl CGLContextObj],
[nsgl.pixelFormat CGLPixelFormatObj]);
}
} // namespace mujoco