mujoco / data /src /engine /engine_collision_gjk.c
introvoyz041's picture
Migrated from GitHub
2c55b92 verified
// Copyright 2024 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "engine/engine_collision_gjk.h"
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <mujoco/mjtnum.h>
#include <mujoco/mjmodel.h>
#include "engine/engine_collision_convex.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
#define mjMINVAL2 (mjMINVAL * mjMINVAL)
#define mjMAXVAL2 (mjMAXVAL * mjMAXVAL)
// subdistance algorithm for GJK that computes the barycentric coordinates of the point in a
// simplex closest to the origin
// implementation adapted from Montanari et al, ToG 2017
static void subdistance(mjtNum lambda[4], int n, const Vertex simplex[4]);
// compute the barycentric coordinates of the closest point to the origin in the n-simplex,
// for n = 3, 2, 1 respectively
static void S3D(mjtNum lambda[4], const mjtNum s1[3], const mjtNum s2[3], const mjtNum s3[3],
const mjtNum s4[3]);
static void S2D(mjtNum lambda[3], const mjtNum s1[3], const mjtNum s2[3], const mjtNum s3[3]);
static void S1D(mjtNum lambda[2], const mjtNum s1[3], const mjtNum s2[3]);
// compute the support point for GJK
static void gjkSupport(Vertex* v, mjCCDObj* obj1, mjCCDObj* obj2,
const mjtNum x_k[3], mjtNum x_norm);
// compute the linear combination of 1 - 4 3D vectors
static inline void lincomb(mjtNum res[3], const mjtNum* coef, int n, const mjtNum v1[3],
const mjtNum v2[3], const mjtNum v3[3], const mjtNum v4[3]);
// one face in a polytope
typedef struct {
int verts[3]; // indices of the three vertices of the face in the polytope
int adj[3]; // adjacent faces, one for each edge: [v1,v2], [v2,v3], [v3,v1]
mjtNum v[3]; // projection of the origin on face, can be used as face normal
mjtNum dist2; // squared norm of v; negative if deleted
int index; // index in map; -1: not in map, -2: deleted from polytope
} Face;
// polytope used in the Expanding Polytope Algorithm (EPA)
typedef struct {
Vertex* verts; // list of vertices that make up the polytope
int nverts; // number of vertices
Face* faces; // list of faces that make up the polytope
int nfaces; // number of faces
int maxfaces; // max number of faces that can be stored in polytope
Face** map; // linear map storing faces
int nmap; // number of faces in map
struct Horizon { // polytope boundary edges that can be seen from w
int* indices; // indices of faces on horizon
int* edges; // corresponding edge of each face on the horizon
int nedges; // number of edges in horizon
const mjtNum* w; // point where horizon is created
} horizon;
} Polytope;
// compute the support point for EPA
static int epaSupport(Polytope* pt, mjCCDObj* obj1, mjCCDObj* obj2,
const mjtNum d[3], mjtNum dnorm);
// make copy of vertex in polytope and return its index
static int insertVertex(Polytope* pt, const Vertex* v);
// attach a face to the polytope with the given vertex indices; return squared distance to origin
static mjtNum attachFace(Polytope* pt, int v1, int v2, int v3, int adj1, int adj2, int adj3);
// return 1 if objects are in contact; 0 if not; -1 if inconclusive
// status must have initial tetrahedrons
static int gjkIntersect(mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2);
// create initial polytope for EPA for a 2, 3, or 4-simplex
static int polytope2(Polytope* pt, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2);
static int polytope3(Polytope* pt, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2);
static int polytope4(Polytope* pt, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2);
// return a face of the expanded polytope that best approximates the pentration depth
// witness points are in status->{x1, x2}
static Face* epa(mjCCDStatus* status, Polytope* pt, mjCCDObj* obj1, mjCCDObj* obj2);
// -------------------------------- inlined 3D vector utils --------------------------------------
// v1 == v2 up to 1e-15
static inline int equal3(const mjtNum v1[3], const mjtNum v2[3]) {
return mju_abs(v1[0] - v2[0]) < mjMINVAL &&
mju_abs(v1[1] - v2[1]) < mjMINVAL &&
mju_abs(v1[2] - v2[2]) < mjMINVAL;
}
// res = v1 + v2
static inline void add3(mjtNum res[3], const mjtNum v1[3], const mjtNum v2[3]) {
res[0] = v1[0] + v2[0], res[1] = v1[1] + v2[1], res[2] = v1[2] + v2[2];
}
// res = v1 - v2
static inline void sub3(mjtNum res[3], const mjtNum v1[3], const mjtNum v2[3]) {
res[0] = v1[0] - v2[0], res[1] = v1[1] - v2[1], res[2] = v1[2] - v2[2];
}
// dot product
static inline mjtNum dot3(const mjtNum v1[3], const mjtNum v2[3]) {
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
}
// norm of v
static inline mjtNum norm3(const mjtNum v[3]) {
return mju_sqrt(dot3(v, v));
}
// res = v
static inline void copy3(mjtNum res[3], const mjtNum v[3]) {
res[0] = v[0], res[1] = v[1], res[2] = v[2];
}
// scalar product: res = s*v
static inline void scl3(mjtNum res[3], const mjtNum v[3], mjtNum s) {
res[0] = s*v[0], res[1] = s*v[1], res[2] = s*v[2];
}
// cross product: res = v1 x v2
static inline void cross3(mjtNum res[3], const mjtNum v1[3], const mjtNum v2[3]) {
res[0] = v1[1]*v2[2] - v1[2]*v2[1];
res[1] = v1[2]*v2[0] - v1[0]*v2[2];
res[2] = v1[0]*v2[1] - v1[1]*v2[0];
}
// return determinant of the 3x3 matrix with columns v1, v2, v3
static inline mjtNum det3(const mjtNum v1[3], const mjtNum v2[3], const mjtNum v3[3]) {
// v1 * (v2 x v3)
return v1[0]*(v2[1]*v3[2] - v2[2]*v3[1])
+ v1[1]*(v2[2]*v3[0] - v2[0]*v3[2])
+ v1[2]*(v2[0]*v3[1] - v2[1]*v3[0]);
}
// ---------------------------------------- GJK ---------------------------------------------------
// return true if both geoms are discrete shapes (i.e. meshes or boxes with no margin)
static int discreteGeoms(mjCCDObj* obj1, mjCCDObj* obj2) {
// non-zero margin makes geoms smooth
if (obj1->margin != 0 || obj2->margin != 0) return 0;
int g1 = obj1->geom_type;
int g2 = obj2->geom_type;
return (g1 == mjGEOM_MESH || g1 == mjGEOM_BOX || g1 == mjGEOM_HFIELD) &&
(g2 == mjGEOM_MESH || g2 == mjGEOM_BOX || g2 == mjGEOM_HFIELD);
}
// GJK algorithm
static void gjk(mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2) {
int get_dist = status->dist_cutoff > 0; // need to recover geom distances if not in contact
int backup_gjk = !get_dist; // use gjkIntersect if no geom distances needed
Vertex* simplex = status->simplex;
int n = 0; // number of vertices in the simplex
int k = 0; // current iteration
int kmax = status->max_iterations; // max number of iterations
mjtNum* x1_k = status->x1; // the kth approximation point for obj1
mjtNum* x2_k = status->x2; // the kth approximation point for obj2
mjtNum x_k[3]; // the kth approximation point in Minkowski difference
mjtNum lambda[4] = {1, 0, 0, 0}; // barycentric coordinates for x_k
mjtNum cutoff2 = status->dist_cutoff * status->dist_cutoff;
// if both geoms are discrete, finite convergence is guaranteed; set tolerance to 0
mjtNum epsilon = discreteGeoms(obj1, obj2) ? 0 : 0.5 * status->tolerance * status->tolerance;
mjtNum x_norm;
// set initial guess
sub3(x_k, x1_k, x2_k);
for (; k < kmax; k++) {
// compute the kth support point
x_norm = dot3(x_k, x_k);
if (x_norm < mjMINVAL2) {
break;
}
x_norm = mju_sqrt(x_norm);
gjkSupport(simplex + n, obj1, obj2, x_k, x_norm);
mjtNum *s_k = simplex[n].vert;
// stopping criteria using the Frank-Wolfe duality gap given by
// |f(x_k) - f(x_min)|^2 <= < grad f(x_k), (x_k - s_k) >
mjtNum diff[3];
sub3(diff, x_k, s_k);
if (dot3(x_k, diff) < epsilon) {
if (!k) n = 1;
break;
}
// if the hyperplane separates the Minkowski difference and origin, the objects don't collide
// if geom distance isn't requested, return early
if (!get_dist) {
if (dot3(x_k, s_k) > 0) {
status->gjk_iterations = k;
status->nsimplex = 0;
status->nx = 0;
status->dist = mjMAX_LIMIT;
return;
}
} else if (status->dist_cutoff < mjMAX_LIMIT) {
mjtNum vs = dot3(x_k, s_k), vv = dot3(x_k, x_k);
if (dot3(x_k, s_k) > 0 && (vs*vs / vv) >= cutoff2) {
status->gjk_iterations = k;
status->nsimplex = 0;
status->nx = 0;
status->dist = mjMAX_LIMIT;
return;
}
}
// tetrahedron is generated and only need contact info; fallback to gjkIntersect to
// determine contact
if (n == 3 && backup_gjk) {
status->gjk_iterations = k;
int ret = gjkIntersect(status, obj1, obj2);
if (ret != -1) {
status->nx = 0;
status->dist = ret > 0 ? 0 : mjMAX_LIMIT;
return;
}
k = status->gjk_iterations;
backup_gjk = 0;
}
// run the distance subalgorithm to compute the barycentric coordinates
// of the closest point to the origin in the simplex
subdistance(lambda, n + 1, simplex);
// remove vertices from the simplex no longer needed
n = 0;
for (int i = 0; i < 4; i++) {
if (!lambda[i]) continue;
simplex[n] = simplex[i];
lambda[n++] = lambda[i];
}
// SHOULD NOT OCCUR
if (n < 1) {
status->gjk_iterations = k;
status->nsimplex = 0;
status->nx = 0;
status->dist = mjMAX_LIMIT;
return;
}
// get the next iteration of x_k
mjtNum x_next[3];
lincomb(x_next, lambda, n, simplex[0].vert, simplex[1].vert,
simplex[2].vert, simplex[3].vert);
// x_k has converged to minimum
if (equal3(x_next, x_k)) {
break;
}
// copy next iteration into x_k
copy3(x_k, x_next);
// we have a tetrahedron containing the origin so return early
if (n == 4) {
break;
}
}
// compute the approximate witness points
lincomb(x1_k, lambda, n, simplex[0].vert1, simplex[1].vert1, simplex[2].vert1,
simplex[3].vert1);
lincomb(x2_k, lambda, n, simplex[0].vert2, simplex[1].vert2, simplex[2].vert2,
simplex[3].vert2);
status->nx = 1;
status->gjk_iterations = k;
status->nsimplex = n;
status->dist = x_norm;
}
// compute the support point in obj1 and obj2 for Minkowski difference
static inline void support(Vertex* v, mjCCDObj* obj1, mjCCDObj* obj2,
const mjtNum dir[3], const mjtNum dir_neg[3]) {
// obj1
obj1->support(v->vert1, obj1, dir);
if (obj1->margin > 0 && obj1->geom >= 0) {
mjtNum margin = 0.5 * obj1->margin;
v->vert1[0] += dir[0] * margin;
v->vert1[1] += dir[1] * margin;
v->vert1[2] += dir[2] * margin;
}
// obj2
obj2->support(v->vert2, obj2, dir_neg);
if (obj2->margin > 0 && obj2->geom >= 0) {
mjtNum margin = 0.5 * obj2->margin;
v->vert2[0] += dir_neg[0] * margin;
v->vert2[1] += dir_neg[1] * margin;
v->vert2[2] += dir_neg[2] * margin;
}
// compute S_{A-B}(dir) = S_A(dir) - S_B(-dir)
sub3(v->vert, v->vert1, v->vert2);
// copy vertex indices of discrete geoms
v->index1 = obj1->vertindex;
v->index2 = obj2->vertindex;
}
// compute the support points in obj1 and obj2 for the kth approximation point
static inline void gjkSupport(Vertex* v, mjCCDObj* obj1, mjCCDObj* obj2,
const mjtNum x_k[3], mjtNum x_norm) {
mjtNum dir[3], dir_neg[3];
// mjc_support requires a normalized direction
scl3(dir_neg, x_k, 1 / x_norm);
scl3(dir, dir_neg, -1);
support(v, obj1, obj2, dir, dir_neg);
}
// compute support points in Minkowski difference, return index of new vertex in polytope
static int epaSupport(Polytope* pt, mjCCDObj* obj1, mjCCDObj* obj2,
const mjtNum d[3], mjtNum dnorm) {
mjtNum dir[3] = {1, 0, 0}, dir_neg[3] = {-1, 0, 0};
// mjc_support assumes a normalized direction
if (dnorm > mjMINVAL) {
dir[0] = d[0] / dnorm;
dir[1] = d[1] / dnorm;
dir[2] = d[2] / dnorm;
scl3(dir_neg, dir, -1);
}
int n = pt->nverts++;
Vertex* v = pt->verts + n;
support(v, obj1, obj2, dir, dir_neg);
return n;
}
// compute the support point in the Minkowski difference for gjkIntersect (without normalization)
static void gjkIntersectSupport(Vertex* v, mjCCDObj* obj1, mjCCDObj* obj2,
const mjtNum dir[3]) {
mjtNum dir_neg[3] = {-dir[0], -dir[1], -dir[2]};
support(v, obj1, obj2, dir, dir_neg);
}
// compute the signed distance of a face along with the normal
static inline mjtNum signedDistance(mjtNum normal[3], const Vertex* v1, const Vertex* v2,
const Vertex* v3) {
mjtNum diff1[3], diff2[3];
sub3(diff1, v3->vert, v1->vert);
sub3(diff2, v2->vert, v1->vert);
cross3(normal, diff1, diff2);
mjtNum norm2 = dot3(normal, normal);
if (norm2 > mjMINVAL2 && norm2 < mjMAXVAL2) {
scl3(normal, normal, 1 / mju_sqrt(norm2));
return dot3(normal, v1->vert);
}
return mjMAX_LIMIT; // cannot recover normal (ignore face)
}
// return 1 if objects are in contact; 0 if not; -1 if inconclusive
static int gjkIntersect(mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2) {
Vertex simplex[4] = {status->simplex[0], status->simplex[1],
status->simplex[2], status->simplex[3]};
int s[4] = {0, 1, 2, 3};
int k = status->gjk_iterations, kmax = status->max_iterations;
for (; k < kmax; k++) {
// compute the signed distance to each face in the simplex along with normals
mjtNum dist[4], normals[12];
dist[0] = signedDistance(&normals[0], simplex + s[2], simplex + s[1], simplex + s[3]);
dist[1] = signedDistance(&normals[3], simplex + s[0], simplex + s[2], simplex + s[3]);
dist[2] = signedDistance(&normals[6], simplex + s[1], simplex + s[0], simplex + s[3]);
dist[3] = signedDistance(&normals[9], simplex + s[0], simplex + s[1], simplex + s[2]);
// if origin is on any affine hull, convergence will fail
if (!dist[3] || !dist[2] || !dist[1] || !dist[0]) {
status->gjk_iterations = k;
return -1;
}
// find the face with the smallest distance to the origin
int i = (dist[0] < dist[1]) ? 0 : 1;
int j = (dist[2] < dist[3]) ? 2 : 3;
int index = (dist[i] < dist[j]) ? i : j;
// origin inside of simplex (run EPA for contact information)
if (dist[index] > 0) {
status->nsimplex = 4;
status->simplex[0] = simplex[s[0]];
status->simplex[1] = simplex[s[1]];
status->simplex[2] = simplex[s[2]];
status->simplex[3] = simplex[s[3]];
status->gjk_iterations = k;
return 1;
}
// replace worst vertex (farthest from origin) with new candidate
gjkIntersectSupport(simplex + s[index], obj1, obj2, normals + 3*index);
// found origin outside the Minkowski difference (return no collision)
if (dot3(&normals[3*index], simplex[s[index]].vert) < 0) {
status->nsimplex = 0;
status->gjk_iterations = k;
return 0;
}
// swap vertices in the simplex to retain orientation
i = (index + 1) & 3;
j = (index + 2) & 3;
int swap = s[i];
s[i] = s[j];
s[j] = swap;
}
status->gjk_iterations = k;
return -1; // never found origin
}
// linear combination of n 3D vectors
static inline void lincomb(mjtNum res[3], const mjtNum* coef, int n, const mjtNum v1[3],
const mjtNum v2[3], const mjtNum v3[3], const mjtNum v4[3]) {
switch (n) {
case 1:
res[0] = coef[0]*v1[0];
res[1] = coef[0]*v1[1];
res[2] = coef[0]*v1[2];
break;
case 2:
res[0] = coef[0]*v1[0] + coef[1]*v2[0];
res[1] = coef[0]*v1[1] + coef[1]*v2[1];
res[2] = coef[0]*v1[2] + coef[1]*v2[2];
break;
case 3:
res[0] = coef[0]*v1[0] + coef[1]*v2[0] + coef[2]*v3[0];
res[1] = coef[0]*v1[1] + coef[1]*v2[1] + coef[2]*v3[1];
res[2] = coef[0]*v1[2] + coef[1]*v2[2] + coef[2]*v3[2];
break;
case 4:
res[0] = coef[0]*v1[0] + coef[1]*v2[0] + coef[2]*v3[0] + coef[3]*v4[0];
res[1] = coef[0]*v1[1] + coef[1]*v2[1] + coef[2]*v3[1] + coef[3]*v4[1];
res[2] = coef[0]*v1[2] + coef[1]*v2[2] + coef[2]*v3[2] + coef[3]*v4[2];
break;
}
}
// res = origin projected onto plane defined by v1, v2, v3
static int projectOriginPlane(mjtNum res[3], const mjtNum v1[3], const mjtNum v2[3],
const mjtNum v3[3]) {
mjtNum diff21[3], diff31[3], diff32[3], n[3], nv, nn;
sub3(diff21, v2, v1);
sub3(diff31, v3, v1);
sub3(diff32, v3, v2);
// n = (v1 - v2) x (v3 - v2)
cross3(n, diff32, diff21);
nv = dot3(n, v2);
nn = dot3(n, n);
if (nn == 0) return 1;
if (nv != 0 && nn > mjMINVAL) {
scl3(res, n, nv / nn);
return 0;
}
// n = (v2 - v1) x (v3 - v1)
cross3(n, diff21, diff31);
nv = dot3(n, v1);
nn = dot3(n, n);
if (nn == 0) return 1;
if (nv != 0 && nn > mjMINVAL) {
scl3(res, n, nv / nn);
return 0;
}
// n = (v1 - v3) x (v2 - v3)
cross3(n, diff31, diff32);
nv = dot3(n, v3);
nn = dot3(n, n);
scl3(res, n, nv / nn);
return 0;
}
// res = origin projected onto line defined by v1, v2
static inline void projectOriginLine(mjtNum res[3], const mjtNum v1[3], const mjtNum v2[3]) {
// res = v2 - <v2, v2 - v1> / <v2 - v1, v2 - v1> * (v2 - v1)
mjtNum diff[3];
sub3(diff, v2, v1);
mjtNum scl = -(dot3(v2, diff) / dot3(diff, diff));
res[0] = v2[0] + scl*diff[0];
res[1] = v2[1] + scl*diff[1];
res[2] = v2[2] + scl*diff[2];
}
// return 1 if both numbers are positive, -1 if both negative and 0 otherwise
static inline int sameSign2(mjtNum a, mjtNum b) {
if (a > 0 && b > 0) return 1;
if (a < 0 && b < 0) return -1;
return 0;
}
// subdistance algorithm for GJK that computes the barycentric coordinates of the point in a
// simplex closest to the origin
// implementation adapted from Montanari et al, ToG 2017
static inline void subdistance(mjtNum lambda[4], int n, const Vertex simplex[4]) {
memset(lambda, 0, 4 * sizeof(mjtNum));
const mjtNum* s1 = simplex[0].vert;
const mjtNum* s2 = simplex[1].vert;
const mjtNum* s3 = simplex[2].vert;
const mjtNum* s4 = simplex[3].vert;
switch (n) {
case 4:
S3D(lambda, s1, s2, s3, s4);
break;
case 3:
S2D(lambda, s1, s2, s3);
break;
case 2:
S1D(lambda, s1, s2);
break;
default:
lambda[0] = 1;
break;
}
}
static void S3D(mjtNum lambda[4], const mjtNum s1[3], const mjtNum s2[3],
const mjtNum s3[3], const mjtNum s4[3]) {
// the matrix M is given by
// [[ s1_x, s2_x, s3_x, s4_x ],
// [ s1_y, s2_y, s3_y, s4_y ],
// [ s1_z, s2_z, s3_z, s4_z ],
// [ 1, 1, 1, 1 ]]
// we want to solve M*lambda = P, where P = [p_x, p_y, p_z, 1] with [p_x, p_y, p_z] is the
// origin projected onto the simplex
// compute cofactors to find det(M)
mjtNum C41 = -det3(s2, s3, s4);
mjtNum C42 = det3(s1, s3, s4);
mjtNum C43 = -det3(s1, s2, s4);
mjtNum C44 = det3(s1, s2, s3);
// note that m_det = 6*SignVol(simplex) with C4i corresponding to the volume of the 3-simplex
// with vertices {s1, s2, s3, 0} - si
mjtNum m_det = C41 + C42 + C43 + C44;
int comp1 = sameSign2(m_det, C41),
comp2 = sameSign2(m_det, C42),
comp3 = sameSign2(m_det, C43),
comp4 = sameSign2(m_det, C44);
// if all signs are the same then the origin is inside the simplex
if (comp1 && comp2 && comp3 && comp4) {
lambda[0] = C41 / m_det;
lambda[1] = C42 / m_det;
lambda[2] = C43 / m_det;
lambda[3] = C44 / m_det;
return;
}
// find the smallest distance, and use the corresponding barycentric coordinates
mjtNum dmin = mjMAX_LIMIT;
if (!comp1) {
mjtNum lambda_2d[3], x[3];
S2D(lambda_2d, s2, s3, s4);
lincomb(x, lambda_2d, 3, s2, s3, s4, NULL);
mjtNum d = dot3(x, x);
lambda[0] = 0;
lambda[1] = lambda_2d[0];
lambda[2] = lambda_2d[1];
lambda[3] = lambda_2d[2];
dmin = d;
}
if (!comp2) {
mjtNum lambda_2d[3], x[3];
S2D(lambda_2d, s1, s3, s4);
lincomb(x, lambda_2d, 3, s1, s3, s4, NULL);
mjtNum d = dot3(x, x);
if (d < dmin) {
lambda[0] = lambda_2d[0];
lambda[1] = 0;
lambda[2] = lambda_2d[1];
lambda[3] = lambda_2d[2];
dmin = d;
}
}
if (!comp3) {
mjtNum lambda_2d[3], x[3];
S2D(lambda_2d, s1, s2, s4);
lincomb(x, lambda_2d, 3, s1, s2, s4, NULL);
mjtNum d = dot3(x, x);
if (d < dmin) {
lambda[0] = lambda_2d[0];
lambda[1] = lambda_2d[1];
lambda[2] = 0;
lambda[3] = lambda_2d[2];
dmin = d;
}
}
if (!comp4) {
mjtNum lambda_2d[3], x[3];
S2D(lambda_2d, s1, s2, s3);
lincomb(x, lambda_2d, 3, s1, s2, s3, NULL);
mjtNum d = dot3(x, x);
if (d < dmin) {
lambda[0] = lambda_2d[0];
lambda[1] = lambda_2d[1];
lambda[2] = lambda_2d[2];
}
}
}
static void S2D(mjtNum lambda[3], const mjtNum s1[3], const mjtNum s2[3], const mjtNum s3[3]) {
// project origin onto affine hull of the simplex
mjtNum p_o[3];
if (projectOriginPlane(p_o, s1, s2, s3)) {
S1D(lambda, s1, s2);
lambda[2] = 0;
return;
}
// Below are the minors M_i4 of the matrix M given by
// [[ s1_x, s2_x, s3_x, s4_x ],
// [ s1_y, s2_y, s3_y, s4_y ],
// [ s1_z, s2_z, s3_z, s4_z ],
// [ 1, 1, 1, 1 ]]
mjtNum M_14 = s2[1]*s3[2] - s2[2]*s3[1] - s1[1]*s3[2] + s1[2]*s3[1] + s1[1]*s2[2] - s1[2]*s2[1];
mjtNum M_24 = s2[0]*s3[2] - s2[2]*s3[0] - s1[0]*s3[2] + s1[2]*s3[0] + s1[0]*s2[2] - s1[2]*s2[0];
mjtNum M_34 = s2[0]*s3[1] - s2[1]*s3[0] - s1[0]*s3[1] + s1[1]*s3[0] + s1[0]*s2[1] - s1[1]*s2[0];
// exclude the axis with the largest projection of the simplex using the computed minors
mjtNum M_max = 0;
mjtNum s1_2D[2], s2_2D[2], s3_2D[2], p_o_2D[2];
mjtNum mu1 = mju_abs(M_14), mu2 = mju_abs(M_24), mu3 = mju_abs(M_34);
if (mu1 >= mu2 && mu1 >= mu3) {
M_max = M_14;
s1_2D[0] = s1[1];
s1_2D[1] = s1[2];
s2_2D[0] = s2[1];
s2_2D[1] = s2[2];
s3_2D[0] = s3[1];
s3_2D[1] = s3[2];
p_o_2D[0] = p_o[1];
p_o_2D[1] = p_o[2];
} else if (mu2 >= mu3) {
M_max = M_24;
s1_2D[0] = s1[0];
s1_2D[1] = s1[2];
s2_2D[0] = s2[0];
s2_2D[1] = s2[2];
s3_2D[0] = s3[0];
s3_2D[1] = s3[2];
p_o_2D[0] = p_o[0];
p_o_2D[1] = p_o[2];
} else {
M_max = M_34;
s1_2D[0] = s1[0];
s1_2D[1] = s1[1];
s2_2D[0] = s2[0];
s2_2D[1] = s2[1];
s3_2D[0] = s3[0];
s3_2D[1] = s3[1];
p_o_2D[0] = p_o[0];
p_o_2D[1] = p_o[1];
}
// compute the cofactors C3i of the following matrix:
// [[ s1_2D[0] - p_o_2D[0], s2_2D[0] - p_o_2D[0], s3_2D[0] - p_o_2D[0] ],
// [ s1_2D[1] - p_o_2D[1], s2_2D[1] - p_o_2D[1], s3_2D[1] - p_o_2D[1] ],
// [ 1, 1, 1 ]]
// C31 corresponds to the signed area of 2-simplex: (p_o_2D, s2_2D, s3_2D)
mjtNum C31 = p_o_2D[0]*s2_2D[1] + p_o_2D[1]*s3_2D[0] + s2_2D[0]*s3_2D[1]
- p_o_2D[0]*s3_2D[1] - p_o_2D[1]*s2_2D[0] - s3_2D[0]*s2_2D[1];
// C32 corresponds to the signed area of 2-simplex: (_po_2D, s1_2D, s3_2D)
mjtNum C32 = p_o_2D[0]*s3_2D[1] + p_o_2D[1]*s1_2D[0] + s3_2D[0]*s1_2D[1]
- p_o_2D[0]*s1_2D[1] - p_o_2D[1]*s3_2D[0] - s1_2D[0]*s3_2D[1];
// C33 corresponds to the signed area of 2-simplex: (p_o_2D, s1_2D, s2_2D)
mjtNum C33 = p_o_2D[0]*s1_2D[1] + p_o_2D[1]*s2_2D[0] + s1_2D[0]*s2_2D[1]
- p_o_2D[0]*s2_2D[1] - p_o_2D[1]*s1_2D[0] - s2_2D[0]*s1_2D[1];
int comp1 = sameSign2(M_max, C31),
comp2 = sameSign2(M_max, C32),
comp3 = sameSign2(M_max, C33);
// all the same sign, p_o is inside the 2-simplex
if (comp1 && comp2 && comp3) {
lambda[0] = C31 / M_max;
lambda[1] = C32 / M_max;
lambda[2] = C33 / M_max;
return;
}
// find the smallest distance, and use the corresponding barycentric coordinates
mjtNum dmin = mjMAX_LIMIT;
if (!comp1) {
mjtNum lambda_1d[2], x[3];
S1D(lambda_1d, s2, s3);
lincomb(x, lambda_1d, 2, s2, s3, NULL, NULL);
mjtNum d = dot3(x, x);
lambda[0] = 0;
lambda[1] = lambda_1d[0];
lambda[2] = lambda_1d[1];
dmin = d;
}
if (!comp2) {
mjtNum lambda_1d[2], x[3];
S1D(lambda_1d, s1, s3);
lincomb(x, lambda_1d, 2, s1, s3, NULL, NULL);
mjtNum d = dot3(x, x);
if (d < dmin) {
lambda[0] = lambda_1d[0];
lambda[1] = 0;
lambda[2] = lambda_1d[1];
dmin = d;
}
}
if (!comp3) {
mjtNum lambda_1d[2], x[3];
S1D(lambda_1d, s1, s2);
lincomb(x, lambda_1d, 2, s1, s2, NULL, NULL);
mjtNum d = dot3(x, x);
if (d < dmin) {
lambda[0] = lambda_1d[0];
lambda[1] = lambda_1d[1];
lambda[2] = 0;
}
}
}
static void S1D(mjtNum lambda[2], const mjtNum s1[3], const mjtNum s2[3]) {
// find projection of origin onto the 1-simplex:
mjtNum p_o[3];
projectOriginLine(p_o, s1, s2);
// find the axis with the largest projection "shadow" of the simplex
mjtNum mu = s1[0] - s2[0];
mjtNum mu_max = mu;
int index = 0;
mu = s1[1] - s2[1];
if (mju_abs(mu) >= mju_abs(mu_max)) {
mu_max = mu;
index = 1;
}
mu = s1[2] - s2[2];
if (mju_abs(mu) >= mju_abs(mu_max)) {
mu_max = mu;
index = 2;
}
mjtNum C1 = p_o[index] - s2[index];
mjtNum C2 = s1[index] - p_o[index];
// determine if projection of origin lies inside 1-simplex
int same = sameSign2(mu_max, C1) && sameSign2(mu_max, C2);
lambda[0] = same ? C1 / mu_max : 0;
lambda[1] = same ? C2 / mu_max : 1;
}
// ---------------------------------------- EPA ---------------------------------------------------
// replace a 3-simplex with one of its faces
static inline void replaceSimplex3(Polytope* pt, mjCCDStatus* status, int v1, int v2, int v3) {
// reset status simplex
status->nsimplex = 3;
status->simplex[0] = pt->verts[v1];
status->simplex[1] = pt->verts[v2];
status->simplex[2] = pt->verts[v3];
// reset polytope
pt->nfaces = 0;
pt->nverts = 0;
pt->nmap = 0;
}
// return 1 if the origin and p3 are on the same side of the plane defined by p0, p1, p2
static int sameSide(const mjtNum p0[3], const mjtNum p1[3],
const mjtNum p2[3], const mjtNum p3[3]) {
mjtNum diff1[3], diff2[3], diff3[3], diff4[3], n[3];
sub3(diff1, p1, p0);
sub3(diff2, p2, p0);
cross3(n, diff1, diff2);
sub3(diff3, p3, p0);
mjtNum dot1 = dot3(n, diff3);
scl3(diff4, p0, -1);
mjtNum dot2 = dot3(n, diff4);
if (dot1 > 0 && dot2 > 0) return 1;
if (dot1 < 0 && dot2 < 0) return 1;
return 0;
}
// return 1 if the origin is contained in the tetrahedron, 0 otherwise
static int testTetra(const mjtNum p0[3], const mjtNum p1[3],
const mjtNum p2[3], const mjtNum p3[3]) {
return sameSide(p0, p1, p2, p3)
&& sameSide(p1, p2, p3, p0)
&& sameSide(p2, p3, p0, p1)
&& sameSide(p3, p0, p1, p2);
}
// matrix for 120 degrees rotation around given axis
static void rotmat(mjtNum R[9], const mjtNum axis[3]) {
mjtNum n = norm3(axis);
mjtNum u1 = axis[0] / n, u2 = axis[1] / n, u3 = axis[2] / n;
const mjtNum sin = 0.86602540378; // sin(120 deg)
const mjtNum cos = -0.5; // cos(120 deg)
R[0] = cos + u1*u1*(1 - cos);
R[1] = u1*u2*(1 - cos) - u3*sin;
R[2] = u1*u3*(1 - cos) + u2*sin;
R[3] = u2*u1*(1 - cos) + u3*sin;
R[4] = cos + u2*u2*(1 - cos);
R[5] = u2*u3*(1 - cos) - u1*sin;
R[6] = u1*u3*(1 - cos) - u2*sin;
R[7] = u2*u3*(1 - cos) + u1*sin;
R[8] = cos + u3*u3*(1 - cos);
}
// return nonzero if the ray v1v2 intersects the triangle v3v4v5
static inline int rayTriangle(const mjtNum v1[3], const mjtNum v2[3], const mjtNum v3[3],
const mjtNum v4[3], const mjtNum v5[3]) {
mjtNum diff12[3], diff13[3], diff14[3], diff15[3];
sub3(diff12, v2, v1);
sub3(diff13, v3, v1);
sub3(diff14, v4, v1);
sub3(diff15, v5, v1);
mjtNum vol1 = det3(diff13, diff14, diff12);
mjtNum vol2 = det3(diff14, diff15, diff12);
mjtNum vol3 = det3(diff15, diff13, diff12);
if (vol1 >= 0 && vol2 >= 0 && vol3 >= 0) return 1;
if (vol1 <= 0 && vol2 <= 0 && vol3 <= 0) return -1;
return 0;
}
// create a polytope from a 1-simplex (returns 0 on success)
static int polytope2(Polytope* pt, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2) {
mjtNum *v1 = status->simplex[0].vert, *v2 = status->simplex[1].vert;
mjtNum diff[3];
sub3(diff, v2, v1);
// find component with smallest magnitude (so cross product is largest)
mjtNum value = mjMAX_LIMIT;
int index = 0;
for (int i = 0; i < 3; i++) {
if (mju_abs(diff[i]) < value) {
value = mju_abs(diff[i]);
index = i;
}
}
// cross product with best coordinate axis
mjtNum e[3] = {0, 0, 0};
e[index] = 1;
mjtNum d1[3], d2[3], d3[3];
cross3(d1, e, diff);
// rotate around the line segment to get three more points spaced 120 degrees apart
mjtNum R[9];
rotmat(R, diff);
mju_mulMatVec3(d2, R, d1);
mju_mulMatVec3(d3, R, d2);
// save vertices and get indices for each one
int v1i = insertVertex(pt, status->simplex + 0);
int v2i = insertVertex(pt, status->simplex + 1);
int v3i = epaSupport(pt, obj1, obj2, d1, norm3(d1));
int v4i = epaSupport(pt, obj1, obj2, d2, norm3(d2));
int v5i = epaSupport(pt, obj1, obj2, d3, norm3(d3));
mjtNum* v3 = pt->verts[v3i].vert;
mjtNum* v4 = pt->verts[v4i].vert;
mjtNum* v5 = pt->verts[v5i].vert;
// build hexahedron
if (attachFace(pt, v1i, v3i, v4i, 1, 3, 2) < mjMINVAL2) {
replaceSimplex3(pt, status, v1i, v3i, v4i);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v1i, v5i, v3i, 2, 4, 0) < mjMINVAL2) {
replaceSimplex3(pt, status, v1i, v5i, v3i);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v1i, v4i, v5i, 0, 5, 1) < mjMINVAL2) {
replaceSimplex3(pt, status, v1i, v4i, v5i);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v2i, v4i, v3i, 5, 0, 4) < mjMINVAL2) {
replaceSimplex3(pt, status, v2i, v4i, v3i);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v2i, v3i, v5i, 3, 1, 5) < mjMINVAL2) {
replaceSimplex3(pt, status, v2i, v3i, v5i);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v2i, v5i, v4i, 4, 2, 3) < mjMINVAL2) {
replaceSimplex3(pt, status, v2i, v5i, v4i);
return polytope3(pt, status, obj1, obj2);
}
// check hexahedron is convex
if (!rayTriangle(v1, v2, v3, v4, v5)) {
return mjEPA_P2_NONCONVEX;
}
for (int i = 0; i < 6; i++) {
pt->map[i] = pt->faces + i;
pt->faces[i].index = i;
}
pt->nmap = 6;
// valid hexahedron for EPA
return 0;
}
// compute the affine coordinates of p on the triangle v1v2v3
static void triAffineCoord(mjtNum lambda[3], const mjtNum v1[3], const mjtNum v2[3],
const mjtNum v3[3], const mjtNum p[3]) {
// compute minors as in S2D
mjtNum M_14 = v2[1]*v3[2] - v2[2]*v3[1] - v1[1]*v3[2] + v1[2]*v3[1] + v1[1]*v2[2] - v1[2]*v2[1];
mjtNum M_24 = v2[0]*v3[2] - v2[2]*v3[0] - v1[0]*v3[2] + v1[2]*v3[0] + v1[0]*v2[2] - v1[2]*v2[0];
mjtNum M_34 = v2[0]*v3[1] - v2[1]*v3[0] - v1[0]*v3[1] + v1[1]*v3[0] + v1[0]*v2[1] - v1[1]*v2[0];
// exclude one of the axes with the largest projection of the simplex using the computed minors
mjtNum M_max = 0;
int x, y;
mjtNum mu1 = mju_abs(M_14), mu2 = mju_abs(M_24), mu3 = mju_abs(M_34);
if (mu1 >= mu2 && mu1 >= mu3) {
M_max = M_14;
x = 1;
y = 2;
} else if (mu2 >= mu3) {
M_max = M_24;
x = 0;
y = 2;
} else {
M_max = M_34;
x = 0;
y = 1;
}
// C31 corresponds to the signed area of 2-simplex: (v, s2, s3)
mjtNum C31 = p[x]*v2[y] + p[y]*v3[x] + v2[x]*v3[y]
- p[x]*v3[y] - p[y]*v2[x] - v3[x]*v2[y];
// C32 corresponds to the signed area of 2-simplex: (v, s1, s3)
mjtNum C32 = p[x]*v3[y] + p[y]*v1[x] + v3[x]*v1[y]
- p[x]*v1[y] - p[y]*v3[x] - v1[x]*v3[y];
// C33 corresponds to the signed area of 2-simplex: (v, s1, s2)
mjtNum C33 = p[x]*v1[y] + p[y]*v2[x] + v1[x]*v2[y]
- p[x]*v2[y] - p[y]*v1[x] - v2[x]*v1[y];
// compute affine coordinates
lambda[0] = C31 / M_max;
lambda[1] = C32 / M_max;
lambda[2] = C33 / M_max;
}
// return true if point p and triangle v1v2v3 intersect
static int triPointIntersect(const mjtNum v1[3], const mjtNum v2[3], const mjtNum v3[3],
const mjtNum p[3]) {
mjtNum lambda[3];
triAffineCoord(lambda, v1, v2, v3, p);
if (lambda[0] < 0 || lambda[1] < 0 || lambda[2] < 0) {
return 0;
}
mjtNum pr[3], diff[3];
pr[0] = v1[0]*lambda[0] + v2[0]*lambda[1] + v3[0]*lambda[2];
pr[1] = v1[1]*lambda[0] + v2[1]*lambda[1] + v3[1]*lambda[2];
pr[2] = v1[2]*lambda[0] + v2[2]*lambda[1] + v3[2]*lambda[2];
sub3(diff, pr, p);
return norm3(diff) < mjMINVAL;
}
// create a polytope from a 2-simplex (returns 0 on success)
static int polytope3(Polytope* pt, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2) {
// get vertices of simplex from GJK
const mjtNum *v1 = status->simplex[0].vert,
*v2 = status->simplex[1].vert,
*v3 = status->simplex[2].vert;
// get normals in both directions
mjtNum diff1[3], diff2[3], n[3], n_neg[3];
sub3(diff1, v2, v1);
sub3(diff2, v3, v1);
cross3(n, diff1, diff2);
mjtNum n_norm = norm3(n);
if (n_norm < mjMINVAL) {
return mjEPA_P3_BAD_NORMAL;
}
// negative of triangle normal n
scl3(n_neg, n, -1);
// save vertices and get indices for each one
int v1i = insertVertex(pt, status->simplex + 0);
int v2i = insertVertex(pt, status->simplex + 1);
int v3i = insertVertex(pt, status->simplex + 2);
int v5i = epaSupport(pt, obj1, obj2, n_neg, n_norm);
int v4i = epaSupport(pt, obj1, obj2, n, n_norm);
mjtNum* v4 = pt->verts[v4i].vert;
mjtNum* v5 = pt->verts[v5i].vert;
// check that v4 is not contained in the 2-simplex
if (triPointIntersect(v1, v2, v3, v4)) {
return mjEPA_P3_INVALID_V4;
}
// check that v5 is not contained in the 2-simplex
if (triPointIntersect(v1, v2, v3, v5)) {
return mjEPA_P3_INVALID_V5;
}
// if origin does not lie on simplex then we need to check that the hexahedron contains the
// origin
//
// TODO(kylebayes): It's possible for GJK to return a 2-simplex with the origin not contained in
// it but within tolerance from it. In that case the hexahedron could possibly be constructed
// that doesn't contain the origin, but nonetheless there is penetration depth.
if (status->dist > 10*mjMINVAL && !testTetra(v1, v2, v3, v4) && !testTetra(v1, v2, v3, v5)) {
return mjEPA_P3_MISSING_ORIGIN;
}
// create hexahedron for EPA
if (attachFace(pt, v4i, v1i, v2i, 1, 3, 2) < mjMINVAL2) {
return mjEPA_P3_ORIGIN_ON_FACE;
}
if (attachFace(pt, v4i, v3i, v1i, 2, 4, 0) < mjMINVAL2) {
return mjEPA_P3_ORIGIN_ON_FACE;
}
if (attachFace(pt, v4i, v2i, v3i, 0, 5, 1) < mjMINVAL2) {
return mjEPA_P3_ORIGIN_ON_FACE;
}
if (attachFace(pt, v5i, v2i, v1i, 5, 0, 4) < mjMINVAL2) {
return mjEPA_P3_ORIGIN_ON_FACE;
}
if (attachFace(pt, v5i, v1i, v3i, 3, 1, 5) < mjMINVAL2) {
return mjEPA_P3_ORIGIN_ON_FACE;
}
if (attachFace(pt, v5i, v3i, v2i, 4, 2, 3) < mjMINVAL2) {
return mjEPA_P3_ORIGIN_ON_FACE;
}
// populate face map
for (int i = 0; i < 6; i++) {
pt->map[i] = pt->faces + i;
pt->faces[i].index = i;
}
pt->nmap = 6;
return 0;
}
// create a polytope from a 3-simplex (returns 0 on success)
static int polytope4(Polytope* pt, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2) {
int v1 = insertVertex(pt, status->simplex + 0);
int v2 = insertVertex(pt, status->simplex + 1);
int v3 = insertVertex(pt, status->simplex + 2);
int v4 = insertVertex(pt, status->simplex + 3);
// if the origin is on a face, replace the 3-simplex with a 2-simplex
if (attachFace(pt, v1, v2, v3, 1, 3, 2) < mjMINVAL2) {
replaceSimplex3(pt, status, v1, v2, v3);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v1, v4, v2, 2, 3, 0) < mjMINVAL2) {
replaceSimplex3(pt, status, v1, v4, v2);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v1, v3, v4, 0, 3, 1) < mjMINVAL2) {
replaceSimplex3(pt, status, v1, v3, v4);
return polytope3(pt, status, obj1, obj2);
}
if (attachFace(pt, v4, v3, v2, 2, 0, 1) < mjMINVAL2) {
replaceSimplex3(pt, status, v4, v3, v2);
return polytope3(pt, status, obj1, obj2);
}
if (!testTetra(pt->verts[v1].vert, pt->verts[v2].vert, pt->verts[v3].vert, pt->verts[v4].vert)) {
return mjEPA_P4_MISSING_ORIGIN;
}
// populate face map
for (int i = 0; i < 4; i++) {
pt->map[i] = pt->faces + i;
pt->faces[i].index = i;
}
pt->nmap = 4;
return 0;
}
// make a copy of vertex in polytope and return its index
static inline int insertVertex(Polytope* pt, const Vertex* v) {
int n = pt->nverts++;
pt->verts[n] = *v;
return n;
}
// delete face from map (return non-zero on error)
static void deleteFace(Polytope* pt, Face* face) {
if (face->index >= 0) {
pt->map[face->index] = pt->map[--pt->nmap];
pt->map[face->index]->index = face->index;
}
face->index = -2; // mark face as deleted from map and polytope
}
// return max number of faces that can be stored in polytope
static inline int maxFaces(Polytope* pt) {
return pt->maxfaces - pt->nfaces;
}
// attach a face to the polytope with the given vertex indices; return squared distance to origin
static inline mjtNum attachFace(Polytope* pt, int v1, int v2, int v3,
int adj1, int adj2, int adj3) {
Face* face = &pt->faces[pt->nfaces++];
face->verts[0] = v1;
face->verts[1] = v2;
face->verts[2] = v3;
// adjacent faces
face->adj[0] = adj1;
face->adj[1] = adj2;
face->adj[2] = adj3;
// compute witness point v
int ret = projectOriginPlane(face->v, pt->verts[v3].vert, pt->verts[v2].vert, pt->verts[v1].vert);
if (ret) {
return 0;
}
face->dist2 = dot3(face->v, face->v);
face->index = -1;
return face->dist2;
}
// add an edge to the horizon
static inline void addEdge(Polytope* pt, int index, int edge) {
pt->horizon.edges[pt->horizon.nedges] = edge;
pt->horizon.indices[pt->horizon.nedges++] = index;
}
// get edge index where vertex lies
static inline int getEdge(Face* face, int vertex) {
if (face->verts[0] == vertex) return 0;
if (face->verts[1] == vertex) return 1;
return 2;
}
// recursive call to build horizon; return 1 if face is visible from w otherwise 0
static int horizonRec(Polytope* pt, Face* face, int e) {
// v is visible from w so it is deleted and adjacent faces are checked
if (dot3(face->v, pt->horizon.w) - face->dist2 > mjMINVAL) {
deleteFace(pt, face);
// recursively search the adjacent faces on the next two edges
for (int k = 1; k < 3; k++) {
int i = (e + k) % 3;
Face* adjFace = &pt->faces[face->adj[i]];
if (adjFace->index > -2) {
int adjEdge = getEdge(adjFace, face->verts[(i + 1) % 3]);
if (!horizonRec(pt, adjFace, adjEdge)) {
addEdge(pt, face->adj[i], adjEdge);
}
}
}
return 1;
}
return 0;
}
// create horizon given the face as starting point
static void horizon(Polytope* pt, Face* face) {
deleteFace(pt, face);
// first edge
Face* adjFace = &pt->faces[face->adj[0]];
int adjEdge = getEdge(adjFace, face->verts[1]);
if (!horizonRec(pt, adjFace, adjEdge)) {
addEdge(pt, face->adj[0], adjEdge);
}
// second edge
adjFace = &pt->faces[face->adj[1]];
adjEdge = getEdge(adjFace, face->verts[2]);
if (adjFace->index > -2 && !horizonRec(pt, adjFace, adjEdge)) {
addEdge(pt, face->adj[1], adjEdge);
}
// third edge
adjFace = &pt->faces[face->adj[2]];
adjEdge = getEdge(adjFace, face->verts[0]);
if (adjFace->index > -2 && !horizonRec(pt, adjFace, adjEdge)) {
addEdge(pt, face->adj[2], adjEdge);
}
}
// recover witness points from EPA polytope
static void epaWitness(const Polytope* pt, const Face* face, mjtNum x1[3], mjtNum x2[3]) {
// compute affine coordinates for witness points on plane defined by face
mjtNum lambda[3];
mjtNum* v1 = pt->verts[face->verts[0]].vert;
mjtNum* v2 = pt->verts[face->verts[1]].vert;
mjtNum* v3 = pt->verts[face->verts[2]].vert;
triAffineCoord(lambda, v1, v2, v3, face->v);
// face on geom 1
v1 = pt->verts[face->verts[0]].vert1;
v2 = pt->verts[face->verts[1]].vert1;
v3 = pt->verts[face->verts[2]].vert1;
x1[0] = v1[0]*lambda[0] + v2[0]*lambda[1] + v3[0]*lambda[2];
x1[1] = v1[1]*lambda[0] + v2[1]*lambda[1] + v3[1]*lambda[2];
x1[2] = v1[2]*lambda[0] + v2[2]*lambda[1] + v3[2]*lambda[2];
// face on geom 2
v1 = pt->verts[face->verts[0]].vert2;
v2 = pt->verts[face->verts[1]].vert2;
v3 = pt->verts[face->verts[2]].vert2;
x2[0] = v1[0]*lambda[0] + v2[0]*lambda[1] + v3[0]*lambda[2];
x2[1] = v1[1]*lambda[0] + v2[1]*lambda[1] + v3[1]*lambda[2];
x2[2] = v1[2]*lambda[0] + v2[2]*lambda[1] + v3[2]*lambda[2];
}
// return a face of the expanded polytope that best approximates the pentration depth
// witness points are in status->{x1, x2}
static Face* epa(mjCCDStatus* status, Polytope* pt, mjCCDObj* obj1, mjCCDObj* obj2) {
mjtNum upper = mjMAX_LIMIT, upper2 = mjMAX_LIMIT, lower2;
Face* face = NULL, *pface = NULL; // face closest to origin
mjtNum tolerance = status->tolerance;
int discrete = discreteGeoms(obj1, obj2);
// tolerance is not used for discrete geoms
if (discrete && sizeof(mjtNum) == sizeof(double)) {
tolerance = mjMINVAL;
}
int k, kmax = status->max_iterations;
for (k = 0; k < kmax; k++) {
pface = face;
// find the face closest to the origin (lower bound for penetration depth)
lower2 = mjMAX_LIMIT;
for (int i = 0; i < pt->nmap; i++) {
if (pt->map[i]->dist2 < lower2) {
face = pt->map[i];
lower2 = face->dist2;
}
}
// face not valid, return previous face
if (lower2 > upper2 || !face) {
face = pface;
break;
}
// check if lower bound is 0
if (lower2 <= 0) {
mju_warning("EPA: origin lies on affine hull of face");
break;
}
// compute support point w from the closest face's normal
mjtNum lower = mju_sqrt(lower2);
int wi = epaSupport(pt, obj1, obj2, face->v, lower);
const Vertex* w = pt->verts + wi;
mjtNum upper_k = dot3(face->v, w->vert) / lower; // upper bound for kth iteration
if (upper_k < upper) {
upper = upper_k;
upper2 = upper * upper;
}
if (upper - lower < tolerance) {
break;
}
// check if vertex w is a repeated support point
if (discrete) {
int i = 0, nverts = pt->nverts - 1;
for (; i < nverts; i++) {
if (w->index1 == pt->verts[i].index1 && w->index2 == pt->verts[i].index2) {
break;
}
}
if (i != nverts) {
break;
}
}
pt->horizon.w = w->vert;
horizon(pt, face);
// unrecoverable numerical issue; at least one face was deleted so nedges is 3 or more
if (pt->horizon.nedges < 3) {
face = NULL;
break;
}
// insert w as new vertex and attach faces along the horizon
int nfaces = pt->nfaces, nedges = pt->horizon.nedges;
// check if there's enough memory to store new faces
if (nedges > maxFaces(pt)) {
mju_warning("EPA: out of memory for faces on expanding polytope");
break;
}
// attach first face
int horIndex = pt->horizon.indices[0], horEdge = pt->horizon.edges[0];
Face* horFace = &pt->faces[horIndex];
int v1 = horFace->verts[horEdge],
v2 = horFace->verts[(horEdge + 1) % 3];
horFace->adj[horEdge] = nfaces;
mjtNum dist2 = attachFace(pt, wi, v2, v1, nfaces + nedges - 1, horIndex, nfaces + 1);
// unrecoverable numerical issue
if (dist2 == 0) {
face = NULL;
break;
}
// store face in map
if (dist2 >= lower2 && dist2 <= upper2) {
int i = pt->nmap++;
pt->map[i] = &pt->faces[pt->nfaces - 1];
pt->map[i]->index = i;
}
// attach remaining faces
for (int i = 1; i < nedges; i++) {
int cur = nfaces + i; // index of attached face
int next = nfaces + (i + 1) % nedges; // index of next face
horIndex = pt->horizon.indices[i], horEdge = pt->horizon.edges[i];
horFace = &pt->faces[horIndex];
v1 = horFace->verts[horEdge];
v2 = horFace->verts[(horEdge + 1) % 3];
horFace->adj[horEdge] = cur;
dist2 = attachFace(pt, wi, v2, v1, cur - 1, horIndex, next);
// unrecoverable numerical issue
if (dist2 == 0) {
face = NULL;
break;
}
// store face in map
if (dist2 >= lower2 && dist2 <= upper2) {
int idx = pt->nmap++;
pt->map[idx] = &pt->faces[pt->nfaces - 1];
pt->map[idx]->index = idx;
}
}
pt->horizon.nedges = 0; // clear horizon
// no face candidates left
if (!pt->nmap || !face) {
break;
}
}
status->epa_iterations = k;
if (face) {
epaWitness(pt, face, status->x1, status->x2);
status->nx = 1;
status->dist = -mju_sqrt(face->dist2);
} else {
status->nx = 0;
status->dist = 0;
}
return face;
}
// ------------------------------------- MultiCCD -------------------------------------------------
// compute area of a quadrilateral
static inline mjtNum area4(const mjtNum a[3], const mjtNum b[3],
const mjtNum c[3], const mjtNum d[3]) {
mjtNum ad[3] = {d[0] - a[0], d[1] - a[1], d[2] - a[2]};
mjtNum db[3] = {b[0] - d[0], b[1] - d[1], b[2] - d[2]};
mjtNum bc[3] = {c[0] - b[0], c[1] - b[1], c[2] - b[2]};
mjtNum ca[3] = {a[0] - c[0], a[1] - c[1], a[2] - c[2]};
mjtNum e[3], f[3], g[3];
cross3(e, ad, db);
cross3(f, bc, ca);
add3(g, e, f);
return 0.5 * norm3(g);
}
// return pointer to next vertex in a polygon
static inline mjtNum* next(mjtNum* polygon, int nvert, mjtNum* curr) {
if (curr == polygon + 3*(nvert - 1)) {
return polygon;
}
return curr + 3;
}
// prune a polygon to a maximum area convex quadrilateral
static inline void polygonQuad(mjtNum* res[4], mjtNum* polygon, int nvert) {
mjtNum* a = polygon, *b = polygon + 3, *c = polygon + 6, *d = polygon + 9;
res[0] = a, res[1] = b, res[2] = c, res[3] = d;
mjtNum m = area4(a, b, c, d), m_next;
mjtNum* end = polygon + 3 * nvert;
for (; a < end; a += 3) {
while (1) {
m_next = area4(a, b, c, next(polygon, nvert, d));
if (m_next <= m) {
break;
}
m = m_next;
d = next(polygon, nvert, d);
res[0] = a, res[1] = b, res[2] = c, res[3] = d;
while (1) {
m_next = area4(a, b, next(polygon, nvert, c), d);
if (m_next <= m) {
break;
}
m = m_next;
c = next(polygon, nvert, c);
res[0] = a, res[1] = b, res[2] = c, res[3] = d;
}
while (1) {
m_next = area4(a, next(polygon, nvert, b), c, d);
if (m_next <= m) {
break;
}
m = m_next;
b = next(polygon, nvert, b);
res[0] = a, res[1] = b, res[2] = c, res[3] = d;
}
}
if (b == a) {
b = next(polygon, nvert, b);
if (c == b) {
c = next(polygon, nvert, c);
if (d == c) {
d = next(polygon, nvert, d);
}
}
}
}
}
// find the normal of a plane perpendicular to the face (given by its normal n) and intersecting the
// face edge (v1, v2)
static mjtNum planeNormal(mjtNum res[3], const mjtNum v1[3], const mjtNum v2[3],
const mjtNum n[3]) {
mjtNum v3[3], diff1[3], diff2[3];
add3(v3, v1, n);
sub3(diff1, v2, v1);
sub3(diff2, v3, v1);
cross3(res, diff1, diff2);
return dot3(res, v1);
}
// find what side of a plane a point p lies
static int halfspace(const mjtNum a[3], const mjtNum n[3], const mjtNum p[3]) {
mjtNum diff[3] = {p[0] - a[0], p[1] - a[1], p[2] - a[2]};
return dot3(diff, n) > -mjMINVAL;
}
// compute the intersection of a plane with a line segment (a, b)
static mjtNum planeIntersect(mjtNum res[3], const mjtNum pn[3], mjtNum pd,
const mjtNum a[3], const mjtNum b[3]) {
mjtNum ab[3];
sub3(ab, b, a);
mjtNum temp = dot3(pn, ab);
if (temp == 0.0) return mjMAX_LIMIT; // parallel; no intersection
mjtNum t = (pd - dot3(pn, a)) / temp;
if (t >= 0.0 && t <= 1.0) {
res[0] = a[0] + t*ab[0];
res[1] = a[1] + t*ab[1];
res[2] = a[2] + t*ab[2];
}
return t;
}
// clip a polygon against another polygon
static void polygonClip(mjCCDStatus* status, const mjtNum* face1, int nface1,
const mjtNum* face2, int nface2, const mjtNum n[3],
const mjtNum dir[3]) {
// clipping face needs to be at least a triangle
if (nface1 < 3) {
return;
}
// compute plane normal and distance to plane for each vertex
mjtNum pn[3 * mjMAX_POLYVERT], pd[mjMAX_POLYVERT];
for (int i = 0; i < nface1 - 1; i++) {
pd[i] = planeNormal(&pn[3*i], &face1[3*i], &face1[3*i + 3], n);
}
pd[nface1 - 1] = planeNormal(&pn[3*(nface1 - 1)], &face1[3*(nface1 - 1)], &face1[0], n);
// reserve 2 * max_sides as max sides for a clipped polygon
mjtNum polygon1[6 * mjMAX_POLYVERT], polygon2[6 * mjMAX_POLYVERT], *polygon, *clipped;
int npolygon = nface2, nclipped = 0;
polygon = polygon1;
clipped = polygon2;
for (int i = 0; i < nface2; i++) {
copy3(polygon + 3*i, face2 + 3*i);
}
// clip the polygon by one edge e at a time
for (int e = 0; e < (3 * nface1); e += 3) {
for (int i = 0; i < npolygon; i++) {
// get edge PQ of the polygon
mjtNum *P = polygon + 3*i;
mjtNum *Q = (i < npolygon - 1) ? polygon + 3*(i+1) : polygon;
// determine if P and Q are in the halfspace of the clipping edge
int inside1 = halfspace(face1 + e, pn + e, P);
int inside2 = halfspace(face1 + e, pn + e, Q);
// PQ entirely outside the clipping edge, skip
if (!inside1 && !inside2) {
continue;
}
// edge PQ is inside the clipping edge, add Q
if (inside1 && inside2) {
copy3(clipped + 3*nclipped++, Q);
continue;
}
// add new vertex to clipped polygon where PQ intersects the clipping edge
mjtNum t = planeIntersect(clipped + 3*nclipped++, pn + e, pd[e/3], P, Q);
if (t < 0.0 || t > 1.0) {
nclipped--; // no intersection in PQ
}
// add Q as PQ is now back inside the clipping edge
if (inside2) {
copy3(clipped + 3*nclipped++, Q);
}
}
// swap clipped and polygon
mjtNum* tmp = polygon;
polygon = clipped;
clipped = tmp;
npolygon = nclipped;
nclipped = 0;
}
if (npolygon < 1) {
return;
}
// copy final clipped polygon to status
if (status->max_contacts < 5 && npolygon > 4) {
status->nx = 4;
mjtNum* rect[4];
polygonQuad(rect, polygon, npolygon);
for (int i = 0; i < 4; i++) {
copy3(status->x2 + 3*i, rect[i]);
sub3(status->x1 + 3*i, status->x2 + 3*i, dir);
}
return;
}
// TODO(kylebayes): Consider using a heristic to prune the polygon.
if (npolygon > mjMAXCONPAIR) {
status->nx = mjMAXCONPAIR;
for (int i = 0; i < 3*mjMAXCONPAIR; i += 3) {
copy3(status->x2 + i, polygon + i);
sub3(status->x1 + i, status->x2 + i, dir);
}
return;
}
// no pruning needed
int k = 0;
for (int i = 0; i < 3*npolygon; i += 3) {
int skip = 0;
// find possible duplicate vertices
for (int j = 0; j < k; j += 3) {
if (equal3(status->x2 + j, polygon + i)) {
skip = 1;
break;
}
}
if (skip) continue;
copy3(status->x2 + k, polygon + i);
sub3(status->x1 + k, status->x2 + k, dir);
k += 3;
}
status->nx = k/3;
}
// compute global coordinates of a local point (l1, l2, l3)
static inline void globalcoord(mjtNum res[3], const mjtNum mat[9], const mjtNum pos[3],
mjtNum l1, mjtNum l2, mjtNum l3) {
// perform mat * (l1, l2, l3) + pos
res[0] = mat[0]*l1 + mat[1]*l2 + mat[2]*l3;
res[1] = mat[3]*l1 + mat[4]*l2 + mat[5]*l3;
res[2] = mat[6]*l1 + mat[7]*l2 + mat[8]*l3;
if (pos) {
res[0] += pos[0];
res[1] += pos[1];
res[2] += pos[2];
}
}
// find up to n <= 2 common integers of two arrays, return n
static int intersect(int res[2], const int* arr1, const int* arr2, int n, int m) {
int count = 0;
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
if (arr1[i] == arr2[j]) {
res[count++] = arr1[i];
if (count == 2) return 2;
}
}
}
return count;
}
// compute possible polygon normals of a mesh given up to 3 vertices
static int meshNormals(mjtNum* res, int resind[3], int dim, mjCCDObj* obj,
int v1, int v2, int v3) {
const mjModel* m = obj->model;
const mjData* d = obj->data;
int g = obj->geom;
int polyadr = m->mesh_polyadr[m->geom_dataid[g]];
int vertadr = m->mesh_vertadr[m->geom_dataid[g]];
const mjtNum* mat = d->geom_xmat + 9*g;
if (dim == 3) {
int v1_adr = m->mesh_polymapadr[vertadr + v1];
int v1_num = m->mesh_polymapnum[vertadr + v1];
int v2_adr = m->mesh_polymapadr[vertadr + v2];
int v2_num = m->mesh_polymapnum[vertadr + v2];
int v3_adr = m->mesh_polymapadr[vertadr + v3];
int v3_num = m->mesh_polymapnum[vertadr + v3];
int edgeset[2], faceset[2];
int n = intersect(edgeset, m->mesh_polymap + v1_adr, m->mesh_polymap + v2_adr, v1_num, v2_num);
if (n == 0) return 0;
n = intersect(faceset, edgeset, m->mesh_polymap + v3_adr, n, v3_num);
if (n == 0) return 0;
// three vertices defined an unique face
mjtNum* normal = m->mesh_polynormal + 3*(polyadr + faceset[0]);
globalcoord(res, mat, NULL, normal[0], normal[1], normal[2]);
resind[0] = faceset[0];
return 1;
}
if (dim == 2) {
int v1_adr = m->mesh_polymapadr[vertadr + v1];
int v1_num = m->mesh_polymapnum[vertadr + v1];
int v2_adr = m->mesh_polymapadr[vertadr + v2];
int v2_num = m->mesh_polymapnum[vertadr + v2];
// up to two faces if vertices defined an edge
int edgeset[2];
int n = intersect(edgeset, m->mesh_polymap + v1_adr, m->mesh_polymap + v2_adr, v1_num, v2_num);
if (n == 0) return 0;
for (int i = 0; i < n; i++) {
mjtNum* normal = m->mesh_polynormal + 3*(polyadr + edgeset[i]);
globalcoord(res + 3*i, mat, NULL, normal[0], normal[1], normal[2]);
resind[i] = edgeset[i];
}
return n;
}
if (dim == 1) {
int v1_adr = m->mesh_polymapadr[vertadr + v1];
int v1_num = m->mesh_polymapnum[vertadr + v1];
if (v1_num > mjMAX_POLYVERT) v1_num = mjMAX_POLYVERT;
for (int i = 0; i < v1_num; i++) {
int index = m->mesh_polymap[v1_adr + i];
mjtNum* normal = m->mesh_polynormal + 3*(polyadr + index);
globalcoord(res + 3*i, mat, NULL, normal[0], normal[1], normal[2]);
resind[i] = index;
}
return v1_num;
}
return 0;
}
// compute normal directional vectors along possible edges given by up to two vertices
static int meshEdgeNormals(mjtNum* res, mjtNum* endverts, int dim, mjCCDObj* obj,
const mjtNum v1[3], const mjtNum v2[3], int v1i, int v2i) {
// mesh data
int g = obj->geom;
const mjtNum* mat = obj->data->geom_xmat + 9*g;
const mjtNum* pos = obj->data->geom_xpos + 3*g;
// only one edge
if (dim == 2) {
copy3(endverts, v2);
sub3(res, v2, v1);
mju_normalize3(res);
return 1;
}
if (dim == 1) {
const mjModel* m = obj->model;
int polyadr = m->mesh_polyadr[m->geom_dataid[g]];
int vertadr = m->mesh_vertadr[m->geom_dataid[g]];
int v1_adr = m->mesh_polymapadr[vertadr + v1i];
int v1_num = m->mesh_polymapnum[vertadr + v1i];
if (v1_num > mjMAX_POLYVERT) v1_num = mjMAX_POLYVERT;
// loop through all faces with vertex v1
for (int i = 0; i < v1_num; i++) {
int idx = m->mesh_polymap[v1_adr + i];
int adr = m->mesh_polyvertadr[polyadr + idx];
int nvert = m->mesh_polyvertnum[polyadr + idx];
// find previous vertex in polygon to form edge
for (int j = 0; j < nvert; j++) {
int v = m->mesh_polyvert[adr + j];
if (v == v1i) {
float* verts = m->mesh_vert + 3*vertadr;
int k = (j == 0) ? nvert - 1 : j - 1;
float* vert = verts + 3*k;
globalcoord(endverts + 3*i, mat, pos, vert[0], vert[1], vert[2]);
sub3(res + 3*i, endverts + 3*i, v1);
mju_normalize3(res + 3*i);
}
}
}
return v1_num;
}
return 0;
}
// try recovering box normal from collision normal
static int boxNormals2(mjtNum res[9], int resind[3], const mjtNum mat[9], const mjtNum n[3]) {
// list of box face normals
mjtNum normals[18] = {1, 0, 0, -1, 0, 0,
0, 1, 0, 0, -1, 0,
0, 0, 1, 0, 0, -1};
// get local coordinates of the normal
mjtNum local_n[3];
local_n[0] = mat[0]*n[0] + mat[3]*n[1] + mat[6]*n[2];
local_n[1] = mat[1]*n[0] + mat[4]*n[1] + mat[7]*n[2];
local_n[2] = mat[2]*n[0] + mat[5]*n[1] + mat[8]*n[2];
scl3(local_n, local_n, 1/mju_sqrt(dot3(local_n, local_n)));
// determine if there is a side close to the normal
for (int i = 0; i < 6; i++) {
if (dot3(local_n, normals + 3*i) > mjFACE_TOL) {
globalcoord(res, mat, NULL, normals[3*i], normals[3*i + 1], normals[3*i + 2]);
resind[0] = i;
return 1;
}
}
return 0;
}
// compute possible face normals of a box given up to 3 vertices
static int boxNormals(mjtNum res[9], int resind[3], int dim, mjCCDObj* obj,
int v1, int v2, int v3, const mjtNum dir[3]) {
const mjtNum* mat = obj->data->geom_xmat + 9*obj->geom;
if (dim == 3) {
int c = 0;
int x = ((v1 & 1) && (v2 & 1) && (v3 & 1)) - (!(v1 & 1) && !(v2 & 1) && !(v3 & 1));
int y = ((v1 & 2) && (v2 & 2) && (v3 & 2)) - (!(v1 & 2) && !(v2 & 2) && !(v3 & 2));
int z = ((v1 & 4) && (v2 & 4) && (v3 & 4)) - (!(v1 & 4) && !(v2 & 4) && !(v3 & 4));
globalcoord(res, mat, NULL, x, y, z);
int sgn = x + y + z;
if (x) resind[c++] = 0;
if (y) resind[c++] = 2;
if (z) resind[c++] = 4;
if (sgn == -1) resind[0]++;
return c == 1 ? 1 : boxNormals2(res, resind, mat, dir);
}
if (dim == 2) {
int c = 0;
int x = ((v1 & 1) && (v2 & 1)) - (!(v1 & 1) && !(v2 & 1));
int y = ((v1 & 2) && (v2 & 2)) - (!(v1 & 2) && !(v2 & 2));
int z = ((v1 & 4) && (v2 & 4)) - (!(v1 & 4) && !(v2 & 4));
if (x) {
globalcoord(res, mat, NULL, x, 0, 0);
resind[c++] = (x > 0) ? 0 : 1;
}
if (y) {
globalcoord(res + 3*c, mat, NULL, 0, y, 0);
resind[c++] = (y > 0) ? 2 : 3;
}
if (z) {
globalcoord(res + 3, mat, NULL, 0, 0, z);
resind[c++] = (z > 0) ? 4 : 5;
}
return c == 2 ? 2 : boxNormals2(res, resind, mat, dir);
}
if (dim == 1) {
mjtNum x = (v1 & 1) ? 1 : -1;
mjtNum y = (v1 & 2) ? 1 : -1;
mjtNum z = (v1 & 4) ? 1 : -1;
globalcoord(res + 0, mat, NULL, x, 0, 0);
globalcoord(res + 3, mat, NULL, 0, y, 0);
globalcoord(res + 6, mat, NULL, 0, 0, z);
resind[0] = (x > 0) ? 0 : 1;
resind[1] = (y > 0) ? 2 : 3;
resind[2] = (z > 0) ? 4 : 5;
return 3;
}
return 0;
}
// compute possible edge normals for box for edge collisions
static int boxEdgeNormals(mjtNum res[9], mjtNum endverts[9], int dim, mjCCDObj* obj,
const mjtNum v1[3], const mjtNum v2[3], int v1i, int v2i) {
// box data
int g = 3*obj->geom;
const mjtNum* mat = obj->data->geom_xmat + 3*g;
const mjtNum* pos = obj->data->geom_xpos + g;
const mjtNum* size = obj->model->geom_size + g;
if (dim == 2) {
copy3(endverts, v2);
sub3(res, v2, v1);
mju_normalize3(res);
return 1;
}
// return 3 adjacent vertices
if (dim == 1) {
mjtNum x = (v1i & 1) ? size[0] : -size[0];
mjtNum y = (v1i & 2) ? size[1] : -size[1];
mjtNum z = (v1i & 4) ? size[2] : -size[2];
globalcoord(endverts, mat, pos, -x, y, z);
sub3(res, endverts, v1);
mju_normalize3(res);
globalcoord(endverts + 3, mat, pos, x, -y, z);
sub3(res + 3, endverts + 3, v1);
mju_normalize3(res + 3);
globalcoord(endverts + 6, mat, pos, x, y, -z);
sub3(res + 6, endverts + 6, v1);
mju_normalize3(res + 6);
return 3;
}
return 0;
}
// recover face of a box from its index
static int boxFace(mjtNum res[12], mjCCDObj* obj, int idx) {
// box data
int g = 3*obj->geom;
const mjtNum* mat = obj->data->geom_xmat + 3*g;
const mjtNum* pos = obj->data->geom_xpos + g;
const mjtNum* size = obj->model->geom_size + g;
// compute global coordinates of the box face and face normal
switch (idx) {
case 0: // right
globalcoord(res + 0, mat, pos, size[0], size[1], size[2]);
globalcoord(res + 3, mat, pos, size[0], size[1], -size[2]);
globalcoord(res + 6, mat, pos, size[0], -size[1], -size[2]);
globalcoord(res + 9, mat, pos, size[0], -size[1], size[2]);
return 4;
case 1: // left
globalcoord(res + 0, mat, pos, -size[0], size[1], -size[2]);
globalcoord(res + 3, mat, pos, -size[0], size[1], size[2]);
globalcoord(res + 6, mat, pos, -size[0], -size[1], size[2]);
globalcoord(res + 9, mat, pos, -size[0], -size[1], -size[2]);
return 4;
case 2: // top
globalcoord(res + 0, mat, pos, -size[0], size[1], -size[2]);
globalcoord(res + 3, mat, pos, size[0], size[1], -size[2]);
globalcoord(res + 6, mat, pos, size[0], size[1], size[2]);
globalcoord(res + 9, mat, pos, -size[0], size[1], size[2]);
return 4;
case 3: // bottom
globalcoord(res + 0, mat, pos, -size[0], -size[1], size[2]);
globalcoord(res + 3, mat, pos, size[0], -size[1], size[2]);
globalcoord(res + 6, mat, pos, size[0], -size[1], -size[2]);
globalcoord(res + 9, mat, pos, -size[0], -size[1], -size[2]);
return 4;
case 4: // front
globalcoord(res + 0, mat, pos, -size[0], size[1], size[2]);
globalcoord(res + 3, mat, pos, size[0], size[1], size[2]);
globalcoord(res + 6, mat, pos, size[0], -size[1], size[2]);
globalcoord(res + 9, mat, pos, -size[0], -size[1], size[2]);
return 4;
case 5: // back
globalcoord(res + 0, mat, pos, size[0], size[1], -size[2]);
globalcoord(res + 3, mat, pos, -size[0], size[1], -size[2]);
globalcoord(res + 6, mat, pos, -size[0], -size[1], -size[2]);
globalcoord(res + 9, mat, pos, size[0], -size[1], -size[2]);
return 4;
}
return 0;
}
// recover mesh polygon from its index, return number of edges
static int meshFace(mjtNum* res, mjCCDObj* obj, int idx) {
const mjModel* m = obj->model;
// mesh data
int g = 3*obj->geom;
const mjtNum* mat = obj->data->geom_xmat + 3*g;
const mjtNum* pos = obj->data->geom_xpos + g;
int polyadr = m->mesh_polyadr[m->geom_dataid[obj->geom]];
int vertadr = m->mesh_vertadr[m->geom_dataid[obj->geom]];
int adr = m->mesh_polyvertadr[polyadr + idx], j = 0;
int nvert = m->mesh_polyvertnum[polyadr + idx];
if (nvert > mjMAX_POLYVERT) nvert = mjMAX_POLYVERT;
for (int i = nvert - 1; i >= 0; i--) {
float* verts = m->mesh_vert + 3*vertadr;
int v = m->mesh_polyvert[adr + i];
float* vert = verts + 3*v;
globalcoord(res + 3*j++, mat, pos, vert[0], vert[1], vert[2]);
}
return nvert;
}
// find two normals that are facing each other within a tolerance, return 1 if found
static inline int alignedFaces(int res[2], const mjtNum* v, int nv,
const mjtNum* w, int nw) {
for (int i = 0; i < nv; i++) {
for (int j = 0; j < nw; j++) {
if (dot3(v + 3*i, w + 3*j) < -mjFACE_TOL) {
res[0] = i;
res[1] = j;
return 1;
}
}
}
return 0;
}
// find two normals that are perpendicular to each other within a tolerance, return 1 if found
static inline int alignedFaceEdge(int res[2], const mjtNum* edge, int nedge,
const mjtNum* face, int nface) {
for (int i = 0; i < nface; i++) {
for (int j = 0; j < nedge; j++) {
if (mju_abs(dot3(edge + 3*j, face + 3*i)) < mjEDGE_TOL) {
res[0] = j;
res[1] = i;
return 1;
}
}
}
return 0;
}
// return number (1, 2 or 3) of dimensions of a simplex; reorder vertices if necessary
static inline int simplexDim(int* v1i, int* v2i, int* v3i, mjtNum** v1, mjtNum** v2, mjtNum** v3) {
int val1 = *v1i;
int val2 = *v2i;
int val3 = *v3i;
if (val1 != val2) {
return (val3 == val1 || val3 == val2) ? 2 : 3;
}
if (val1 != val3) {
*v2i = *v3i;
*v2 = *v3;
return 2;
}
return 1;
}
// recover multiple contacts from EPA polytope
static void multicontact(Polytope* pt, Face* face, mjCCDStatus* status,
mjCCDObj* obj1, mjCCDObj* obj2) {
mjtNum face1[mjMAX_POLYVERT * 3], face2[mjMAX_POLYVERT * 3], endverts[mjMAX_POLYVERT * 3];
// get vertices of faces from EPA
int v11i = pt->verts[face->verts[0]].index1;
int v12i = pt->verts[face->verts[1]].index1;
int v13i = pt->verts[face->verts[2]].index1;
int v21i = pt->verts[face->verts[0]].index2;
int v22i = pt->verts[face->verts[1]].index2;
int v23i = pt->verts[face->verts[2]].index2;
mjtNum* v11 = pt->verts[face->verts[0]].vert1;
mjtNum* v12 = pt->verts[face->verts[1]].vert1;
mjtNum* v13 = pt->verts[face->verts[2]].vert1;
mjtNum* v21 = pt->verts[face->verts[0]].vert2;
mjtNum* v22 = pt->verts[face->verts[1]].vert2;
mjtNum* v23 = pt->verts[face->verts[2]].vert2;
// get dimensions of features of geoms 1 and 2
int nface1 = simplexDim(&v11i, &v12i, &v13i, &v11, &v12, &v13);
int nface2 = simplexDim(&v21i, &v22i, &v23i, &v21, &v22, &v23);
int nnorms1 = 0, nnorms2 = 0;
mjtNum n1[3 * mjMAX_POLYVERT], n2[3 * mjMAX_POLYVERT]; // normals of possible face collisions
int idx1[mjMAX_POLYVERT], idx2[mjMAX_POLYVERT]; // indices of faces
mjtNum dir[3], dir_neg[3];
sub3(dir, status->x2, status->x1);
sub3(dir_neg, status->x1, status->x2);
// get all possible face normals for each geom
if (obj1->geom_type == mjGEOM_BOX) {
nnorms1 = boxNormals(n1, idx1, nface1, obj1, v11i, v12i, v13i, dir_neg);
} else if (obj1->geom_type == mjGEOM_MESH) {
nnorms1 = meshNormals(n1, idx1, nface1, obj1, v11i, v12i, v13i);
}
if (obj2->geom_type == mjGEOM_BOX) {
nnorms2 = boxNormals(n2, idx2, nface2, obj2, v21i, v22i, v23i, dir);
} else if (obj2->geom_type == mjGEOM_MESH) {
nnorms2 = meshNormals(n2, idx2, nface2, obj2, v21i, v22i, v23i);
}
// determine if any two face normals match
int res[2], edgecon1 = 0, edgecon2 = 0;
if (!alignedFaces(res, n1, nnorms1, n2, nnorms2)) {
// check if edge-face collision
if (nface1 < 3 && nface1 <= nface2) {
nnorms1 = 0;
if (obj1->geom_type == mjGEOM_BOX) {
nnorms1 = boxEdgeNormals(n1, endverts, nface1, obj1, v11, v12, v11i, v12i);
} else if (obj1->geom_type == mjGEOM_MESH) {
nnorms1 = meshEdgeNormals(n1, endverts, nface1, obj1, v11, v12, v11i, v12i);
}
if (!alignedFaceEdge(res, n1, nnorms1, n2, nnorms2)) return;
edgecon1 = 1;
// check if face-edge collision
} else if (nface2 < 3) {
nnorms2 = 0;
if (obj2->geom_type == mjGEOM_BOX) {
nnorms2 = boxEdgeNormals(n2, endverts, nface2, obj2, v21, v22, v21i, v22i);
} else if (obj2->geom_type == mjGEOM_MESH) {
nnorms2 = meshEdgeNormals(n2, endverts, nface2, obj2, v21, v22, v21i, v22i);
}
if (!alignedFaceEdge(res, n2, nnorms2, n1, nnorms1)) return;
edgecon2 = 1;
} else {
// no multi-contact
return;
}
}
int i = res[0], j = res[1];
// recover geom1 matching edge or face
if (edgecon1) {
copy3(face1, pt->verts[face->verts[0]].vert1);
copy3(face1 + 3, endverts + 3*i);
nface1 = 2;
} else {
if (obj1->geom_type == mjGEOM_BOX) {
int ind = (edgecon2 ? idx1[j] : idx1[i]);
nface1 = boxFace(face1, obj1, ind);
} else if (obj1->geom_type == mjGEOM_MESH) {
int ind = (edgecon2 ? idx1[j] : idx1[i]);
nface1 = meshFace(face1, obj1, ind);
}
}
// recover geom2 matching edge or face
if (edgecon2) {
copy3(face2, pt->verts[face->verts[0]].vert2);
copy3(face2 + 3, endverts + 3*i);
nface2 = 2;
} else {
if (obj2->geom_type == mjGEOM_BOX) {
nface2 = boxFace(face2, obj2, idx2[j]);
} else if (obj2->geom_type == mjGEOM_MESH) {
nface2 = meshFace(face2, obj2, idx2[j]);
}
}
// TODO(kylebayes): this approximates the contact direction, by scaling the face normal by the
// single contact direction's magnitude. This is effective, but polygonClip should compute
// this for each contact point.
mjtNum approx_dir[3];
// face1 is an edge; clip face1 against face2
if (edgecon1) {
scl3(approx_dir, n2 + 3*j, norm3(dir));
polygonClip(status, face2, nface2, face1, nface1, n2 + 3*j, approx_dir);
return;
}
// face2 is an edge; clip face2 against face1
if (edgecon2) {
scl3(approx_dir, n1 + 3*j, -norm3(dir));
polygonClip(status, face1, nface1, face2, nface2, n1 + 3*j, approx_dir);
return;
}
// face-face collision
scl3(approx_dir, n2 + 3*j, norm3(dir));
polygonClip(status, face1, nface1, face2, nface2, n1 + 3*i, approx_dir);
}
// inflate a contact by margin
static inline void inflate(mjCCDStatus* status, mjtNum margin1, mjtNum margin2) {
mjtNum n[3];
sub3(n, status->x2, status->x1);
mju_normalize3(n);
if (margin1) {
status->x1[0] += margin1 * n[0];
status->x1[1] += margin1 * n[1];
status->x1[2] += margin1 * n[2];
}
if (margin2) {
status->x2[0] -= margin2 * n[0];
status->x2[1] -= margin2 * n[1];
status->x2[2] -= margin2 * n[2];
}
status->dist -= (margin1 + margin2);
}
// general convex collision detection
mjtNum mjc_ccd(const mjCCDConfig* config, mjCCDStatus* status, mjCCDObj* obj1, mjCCDObj* obj2) {
// pre-allocate static memory for low iterations
void* buffer = NULL;
static _Thread_local Vertex vert_data[5 + mjMAX_EPA_ITERATIONS];
static _Thread_local Face face_data[6 * mjMAX_EPA_ITERATIONS];
static _Thread_local Face* map_data[6 * mjMAX_EPA_ITERATIONS];
static _Thread_local int index_data[6 + mjMAX_EPA_ITERATIONS];
static _Thread_local int edge_data[6 + mjMAX_EPA_ITERATIONS];
// setup
obj1->center(status->x1, obj1);
obj2->center(status->x2, obj2);
status->gjk_iterations = 0;
status->epa_iterations = 0;
status->epa_status = mjEPA_NOCONTACT;
status->tolerance = config->tolerance;
status->max_iterations = config->max_iterations;
status->max_contacts = config->max_contacts;
status->dist_cutoff = config->dist_cutoff;
// special handling for sphere and capsule (shrink to point and line respectively)
if (obj1->geom_type == mjGEOM_SPHERE || obj2->geom_type == mjGEOM_SPHERE ||
obj1->geom_type == mjGEOM_CAPSULE || obj2->geom_type == mjGEOM_CAPSULE) {
void (*support1)(mjtNum*, struct _mjCCDObj*, const mjtNum*) = obj1->support;
void (*support2)(mjtNum*, struct _mjCCDObj*, const mjtNum*) = obj2->support;
mjtNum full_margin1 = 0, full_margin2 = 0;
mjtNum margin1 = obj1->margin, margin2 = obj2->margin;
if (obj1->geom_type == mjGEOM_SPHERE) {
const mjModel* m = obj1->model;
full_margin1 = m->geom_size[3*obj1->geom] + 0.5*margin1;
obj1->support = mjc_pointSupport;
obj1->margin = 0;
} else if (obj1->geom_type == mjGEOM_CAPSULE) {
const mjModel* m = obj1->model;
full_margin1 = m->geom_size[3*obj1->geom] + 0.5*margin1;
obj1->support = mjc_lineSupport;
obj1->margin = 0;
}
if (obj2->geom_type == mjGEOM_SPHERE) {
const mjModel* m = obj2->model;
full_margin2 = m->geom_size[3*obj2->geom] + 0.5*margin2;
obj2->support = mjc_pointSupport;
obj2->margin = 0;
} else if (obj2->geom_type == mjGEOM_CAPSULE) {
const mjModel* m = obj2->model;
full_margin2 = m->geom_size[3*obj2->geom] + 0.5*margin2;
obj2->support = mjc_lineSupport;
obj2->margin = 0;
}
status->dist_cutoff += full_margin1 + full_margin2;
gjk(status, obj1, obj2);
status->dist_cutoff = config->dist_cutoff;
// restore original margin and support
obj1->margin = margin1;
obj2->margin = margin2;
obj1->support = support1;
obj2->support = support2;
// shallow penetration, inflate contact
if (status->dist > status->tolerance) {
inflate(status, full_margin1, full_margin2);
if (status->dist > status->dist_cutoff) {
status->dist = mjMAX_LIMIT;
}
return status->dist;
}
// contact not needed
if (!config->max_contacts) {
status->nx = 0;
status->dist = 0;
return 0;
}
// deep penetration, reset initial conditions and rerun GJK + EPA
status->gjk_iterations = 0;
obj1->center(status->x1, obj1);
obj2->center(status->x2, obj2);
}
gjk(status, obj1, obj2);
// penetration recovery for contacts not needed
if (!config->max_contacts) {
return status->dist;
}
if (status->dist <= config->tolerance && status->nsimplex > 1) {
status->dist = 0; // assume touching
Polytope pt;
pt.nfaces = pt.nmap = pt.nverts = pt.horizon.nedges = 0;
// allocate memory via static thread-local storage
int N = config->max_iterations;
if (N <= mjMAX_EPA_ITERATIONS) {
pt.maxfaces = 6 * mjMAX_EPA_ITERATIONS;
pt.verts = vert_data;
pt.faces = face_data;
pt.map = map_data;
pt.horizon.indices = index_data;
pt.horizon.edges = edge_data;
}
// static storage insufficient, allocate with callback
else {
size_t nbytes = (sizeof(Face) * 6 * N) // faces in polytope
+ (sizeof(Face*) * 6 * N) // map in polytope
+ (sizeof(Vertex) * (5 + N)) // vertices in polytope
+ 2*(sizeof(int) * (6 + N)); // horizon data
pt.maxfaces = 6 * N;
buffer = config->alloc(config->context, nbytes);
uint8_t* bbuffer = (uint8_t*)buffer;
pt.verts = (Vertex*)bbuffer;
bbuffer += sizeof(Vertex) * (5 + N);
pt.faces = (Face*)bbuffer;
bbuffer += sizeof(Face) * (6 * N);
pt.map = (Face**)bbuffer;
bbuffer += sizeof(Face*) * (6 * N);
pt.horizon.indices = (int*)bbuffer;
bbuffer += sizeof(int) * (6 + N);
pt.horizon.edges = (int*)bbuffer;
}
int ret;
if (status->nsimplex == 2) {
ret = polytope2(&pt, status, obj1, obj2);
} else if (status->nsimplex == 3) {
ret = polytope3(&pt, status, obj1, obj2);
} else {
ret = polytope4(&pt, status, obj1, obj2);
}
status->epa_status = ret;
// simplex not on boundary (objects are penetrating)
if (!ret) {
Face* face = epa(status, &pt, obj1, obj2);
if (config->max_contacts > 1 && face) {
multicontact(&pt, face, status, obj1, obj2);
}
}
}
if (buffer) {
config->free(config->context, buffer);
}
return status->dist;
}