mujoco / data /src /user /user_util.cc
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// Copyright 2021 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "user/user_util.h"
#include <algorithm>
#include <cctype>
#include <cerrno>
#include <climits>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <optional>
#include <sstream>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include <mujoco/mujoco.h>
#include "engine/engine_crossplatform.h"
// workaround with locale bug on some MacOS machines
#if defined (__APPLE__) && defined (__MACH__)
#include <xlocale.h>
#include <locale.h>
#define strtof(X, Y) strtof_l((X), (Y), _c_locale)
#define strtod(X, Y) strtod_l((X), (Y), _c_locale)
#endif
// check if numeric variable is defined
bool mjuu_defined(double num) {
return !std::isnan(num);
}
// compute address of M[g1][g2] where M is triangular n-by-n
int mjuu_matadr(int g1, int g2, int n) {
if (g1 < 0 || g2 < 0 || g1 >= n || g2 >= n) {
return -1;
}
if (g1 > g2) {
int tmp = g1;
g1 = g2;
g2 = tmp;
}
return g1*n + g2;
}
// set 4D vector
void mjuu_setvec(double* dest, double x, double y, double z, double w) {
dest[0] = x;
dest[1] = y;
dest[2] = z;
dest[3] = w;
}
void mjuu_setvec(float* dest, double x, double y, double z, double w) {
dest[0] = (float)x;
dest[1] = (float)y;
dest[2] = (float)z;
dest[3] = (float)w;
}
// set 3D vector
void mjuu_setvec(double* dest, double x, double y, double z) {
dest[0] = x;
dest[1] = y;
dest[2] = z;
}
void mjuu_setvec(float* dest, double x, double y, double z) {
dest[0] = (float)x;
dest[1] = (float)y;
dest[2] = (float)z;
}
// set 2D vector
void mjuu_setvec(double* dest, double x, double y) {
dest[0] = x;
dest[1] = y;
}
// add to double array
void mjuu_addtovec(double* dest, const double* src, int n) {
for (int i=0; i < n; i++) {
dest[i] += src[i];
}
}
// zero double array
void mjuu_zerovec(double* dest, int n) {
for (int i=0; i < n; i++) {
dest[i] = 0;
}
}
// zero float array
void mjuu_zerovec(float* dest, int n) {
for (int i=0; i < n; i++) {
dest[i] = 0;
}
}
// dot-product in 3D
double mjuu_dot3(const double* a, const double* b) {
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
}
// distance between 3D points
double mjuu_dist3(const double* a, const double* b) {
return sqrt((a[0]-b[0])*(a[0]-b[0]) + (a[1]-b[1])*(a[1]-b[1]) + (a[2]-b[2])*(a[2]-b[2]));
}
// L1 norm between vectors
double mjuu_L1(const double* a, const double* b, int n) {
double res = 0;
for (int i=0; i < n; i++) {
res += std::abs(a[i]-b[i]);
}
return res;
}
// normalize vector to unit length, return previous length
double mjuu_normvec(double* vec, const int n) {
double nrm = 0;
for (int i=0; i < n; i++) {
nrm += vec[i]*vec[i];
}
if (nrm < mjEPS) {
return 0;
}
nrm = sqrt(nrm);
// don't normalize if nrm is within mjEPS of 1
if (std::abs(nrm - 1) > mjEPS) {
for (int i=0; i < n; i++) {
vec[i] /= nrm;
}
}
return nrm;
}
// normalize float vector to unit length, return previous length
float mjuu_normvec(float* vec, const int n) {
float nrm = 0;
for (int i=0; i < n; i++) {
nrm += vec[i]*vec[i];
}
if (nrm < mjEPS) {
return 0;
}
nrm = sqrt(nrm);
// don't normalize if nrm is within mjEPS of 1
if (std::abs(nrm - 1) > mjEPS) {
for (int i=0; i < n; i++) {
vec[i] /= nrm;
}
}
return nrm;
}
// convert quaternion to rotation matrix
void mjuu_quat2mat(double* res, const double* quat) {
// identity quat: identity mat
if (quat[0] == 1 && quat[1] == 0 && quat[2] == 0 && quat[3] == 0) {
res[0] = 1;
res[1] = 0;
res[2] = 0;
res[3] = 0;
res[4] = 1;
res[5] = 0;
res[6] = 0;
res[7] = 0;
res[8] = 1;
return;
}
// regular processing
double q00 = quat[0]*quat[0];
double q01 = quat[0]*quat[1];
double q02 = quat[0]*quat[2];
double q03 = quat[0]*quat[3];
double q11 = quat[1]*quat[1];
double q12 = quat[1]*quat[2];
double q13 = quat[1]*quat[3];
double q22 = quat[2]*quat[2];
double q23 = quat[2]*quat[3];
double q33 = quat[3]*quat[3];
res[0] = q00 + q11 - q22 - q33;
res[4] = q00 - q11 + q22 - q33;
res[8] = q00 - q11 - q22 + q33;
res[1] = 2*(q12 - q03);
res[2] = 2*(q13 + q02);
res[3] = 2*(q12 + q03);
res[5] = 2*(q23 - q01);
res[6] = 2*(q13 - q02);
res[7] = 2*(q23 + q01);
}
// multiply two unit quaternions
void mjuu_mulquat(double* res, const double* qa, const double* qb) {
double tmp[4];
tmp[0] = qa[0]*qb[0] - qa[1]*qb[1] - qa[2]*qb[2] - qa[3]*qb[3];
tmp[1] = qa[0]*qb[1] + qa[1]*qb[0] + qa[2]*qb[3] - qa[3]*qb[2];
tmp[2] = qa[0]*qb[2] - qa[1]*qb[3] + qa[2]*qb[0] + qa[3]*qb[1];
tmp[3] = qa[0]*qb[3] + qa[1]*qb[2] - qa[2]*qb[1] + qa[3]*qb[0];
mjuu_normvec(tmp, 4);
mjuu_copyvec(res, tmp, 4);
}
// multiply matrix by vector, 3-by-3
void mjuu_mulvecmat(double* res, const double* vec, const double* mat) {
double tmp[3] = {
mat[0]*vec[0] + mat[1]*vec[1] + mat[2]*vec[2],
mat[3]*vec[0] + mat[4]*vec[1] + mat[5]*vec[2],
mat[6]*vec[0] + mat[7]*vec[1] + mat[8]*vec[2]
};
res[0] = tmp[0];
res[1] = tmp[1];
res[2] = tmp[2];
}
// multiply transposed matrix by vector, 3-by-3
void mjuu_mulvecmatT(double* res, const double* vec, const double* mat) {
double tmp[3] = {
mat[0]*vec[0] + mat[3]*vec[1] + mat[6]*vec[2],
mat[1]*vec[0] + mat[4]*vec[1] + mat[7]*vec[2],
mat[2]*vec[0] + mat[5]*vec[1] + mat[8]*vec[2]
};
res[0] = tmp[0];
res[1] = tmp[1];
res[2] = tmp[2];
}
// compute res = R * M * R'
void mjuu_mulRMRT(double* res, const double* R, const double* M) {
double tmp[9];
// tmp = R*M
tmp[0] = R[0]*M[0] + R[1]*M[3] + R[2]*M[6];
tmp[1] = R[0]*M[1] + R[1]*M[4] + R[2]*M[7];
tmp[2] = R[0]*M[2] + R[1]*M[5] + R[2]*M[8];
tmp[3] = R[3]*M[0] + R[4]*M[3] + R[5]*M[6];
tmp[4] = R[3]*M[1] + R[4]*M[4] + R[5]*M[7];
tmp[5] = R[3]*M[2] + R[4]*M[5] + R[5]*M[8];
tmp[6] = R[6]*M[0] + R[7]*M[3] + R[8]*M[6];
tmp[7] = R[6]*M[1] + R[7]*M[4] + R[8]*M[7];
tmp[8] = R[6]*M[2] + R[7]*M[5] + R[8]*M[8];
// res = tmp*R'
res[0] = tmp[0]*R[0] + tmp[1]*R[1] + tmp[2]*R[2];
res[1] = tmp[0]*R[3] + tmp[1]*R[4] + tmp[2]*R[5];
res[2] = tmp[0]*R[6] + tmp[1]*R[7] + tmp[2]*R[8];
res[3] = tmp[3]*R[0] + tmp[4]*R[1] + tmp[5]*R[2];
res[4] = tmp[3]*R[3] + tmp[4]*R[4] + tmp[5]*R[5];
res[5] = tmp[3]*R[6] + tmp[4]*R[7] + tmp[5]*R[8];
res[6] = tmp[6]*R[0] + tmp[7]*R[1] + tmp[8]*R[2];
res[7] = tmp[6]*R[3] + tmp[7]*R[4] + tmp[8]*R[5];
res[8] = tmp[6]*R[6] + tmp[7]*R[7] + tmp[8]*R[8];
}
// multiply two matrices, all 3-by-3
void mjuu_mulmat(double* res, const double* A, const double* B) {
double tmp[9];
tmp[0] = A[0]*B[0] + A[1]*B[3] + A[2]*B[6];
tmp[1] = A[0]*B[1] + A[1]*B[4] + A[2]*B[7];
tmp[2] = A[0]*B[2] + A[1]*B[5] + A[2]*B[8];
tmp[3] = A[3]*B[0] + A[4]*B[3] + A[5]*B[6];
tmp[4] = A[3]*B[1] + A[4]*B[4] + A[5]*B[7];
tmp[5] = A[3]*B[2] + A[4]*B[5] + A[5]*B[8];
tmp[6] = A[6]*B[0] + A[7]*B[3] + A[8]*B[6];
tmp[7] = A[6]*B[1] + A[7]*B[4] + A[8]*B[7];
tmp[8] = A[6]*B[2] + A[7]*B[5] + A[8]*B[8];
mjuu_copyvec(res, tmp, 9);
}
// transpose 3-by-3 matrix
void mjuu_transposemat(double* res, const double* mat) {
double tmp[9] = {mat[0], mat[3], mat[6],
mat[1], mat[4], mat[7],
mat[2], mat[5], mat[8]};
mjuu_copyvec(res, tmp, 9);
}
// convert global to local axis relative to given frame
void mjuu_localaxis(double* al, const double* ag, const double* quat) {
double mat[9];
double qneg[4] = {quat[0], -quat[1], -quat[2], -quat[3]};
mjuu_quat2mat(mat, qneg);
mjuu_mulvecmat(al, ag, mat);
}
// convert global to local position relative to given frame
void mjuu_localpos(double* pl, const double* pg, const double* pos, const double* quat) {
double a[3] = {pg[0]-pos[0], pg[1]-pos[1], pg[2]-pos[2]};
mjuu_localaxis(pl, a, quat);
}
// compute quaternion rotation from parent to child
void mjuu_localquat(double* local, const double* child, const double* parent) {
double pneg[4] = {parent[0], -parent[1], -parent[2], -parent[3]};
mjuu_mulquat(local, pneg, child);
}
// compute vector cross-product a = b x c
void mjuu_crossvec(double* a, const double* b, const double* c) {
a[0] = b[1]*c[2] - b[2]*c[1];
a[1] = b[2]*c[0] - b[0]*c[2];
a[2] = b[0]*c[1] - b[1]*c[0];
}
// compute normal vector to given triangle, return length
template<typename T> double mjuu_makenormal(double* normal, const T a[3],
const T b[3], const T c[3]) {
double v1[3] = {a[0], a[1], a[2]};
double v2[3] = {b[0], b[1], b[2]};
double v3[3] = {c[0], c[1], c[2]};
double diffAB[3] = {v2[0]-v1[0], v2[1]-v1[1], v2[2]-v1[2]};
double diffAC[3] = {v3[0]-v1[0], v3[1]-v1[1], v3[2]-v1[2]};
mjuu_crossvec(normal, diffAB, diffAC);
double nrm = std::sqrt(mjuu_dot3(normal, normal));
if (nrm < mjEPS) {
normal[0] = 1;
normal[1] = 0;
normal[2] = 0;
}
normal[0] /= nrm;
normal[1] /= nrm;
normal[2] /= nrm;
return nrm;
}
template double mjuu_makenormal(double* normal, const double a[3],
const double b[3], const double c[3]);
template double mjuu_makenormal(double* normal, const float a[3],
const float b[3], const float c[3]);
// compute quaternion as minimal rotation from [0;0;1] to vec
void mjuu_z2quat(double* quat, const double* vec) {
double z[3] = {0, 0, 1};
mjuu_crossvec(quat+1, z, vec);
double s = mjuu_normvec(quat+1, 3);
if (s < 1E-10) {
quat[1] = 1;
quat[2] = quat[3] = 0;
}
double ang = atan2(s, vec[2]);
quat[0] = cos(ang/2);
quat[1] *= sin(ang/2);
quat[2] *= sin(ang/2);
quat[3] *= sin(ang/2);
}
// compute quaternion given frame (axes are in matrix columns)
void mjuu_frame2quat(double* quat, const double* x, const double* y, const double* z) {
const double* mat[3] = {x, y, z}; // mat[c][r] indexing
// q0 largest
if (mat[0][0]+mat[1][1]+mat[2][2] > 0) {
quat[0] = 0.5 * sqrt(1 + mat[0][0] + mat[1][1] + mat[2][2]);
quat[1] = 0.25 * (mat[1][2] - mat[2][1]) / quat[0];
quat[2] = 0.25 * (mat[2][0] - mat[0][2]) / quat[0];
quat[3] = 0.25 * (mat[0][1] - mat[1][0]) / quat[0];
}
// q1 largest
else if (mat[0][0] > mat[1][1] && mat[0][0] > mat[2][2]) {
quat[1] = 0.5 * sqrt(1 + mat[0][0] - mat[1][1] - mat[2][2]);
quat[0] = 0.25 * (mat[1][2] - mat[2][1]) / quat[1];
quat[2] = 0.25 * (mat[1][0] + mat[0][1]) / quat[1];
quat[3] = 0.25 * (mat[2][0] + mat[0][2]) / quat[1];
}
// q2 largest
else if (mat[1][1] > mat[2][2]) {
quat[2] = 0.5 * sqrt(1 - mat[0][0] + mat[1][1] - mat[2][2]);
quat[0] = 0.25 * (mat[2][0] - mat[0][2]) / quat[2];
quat[1] = 0.25 * (mat[1][0] + mat[0][1]) / quat[2];
quat[3] = 0.25 * (mat[2][1] + mat[1][2]) / quat[2];
}
// q3 largest
else {
quat[3] = 0.5 * sqrt(1 - mat[0][0] - mat[1][1] + mat[2][2]);
quat[0] = 0.25 * (mat[0][1] - mat[1][0]) / quat[3];
quat[1] = 0.25 * (mat[2][0] + mat[0][2]) / quat[3];
quat[2] = 0.25 * (mat[2][1] + mat[1][2]) / quat[3];
}
mjuu_normvec(quat, 4);
}
// invert frame transformation
void mjuu_frameinvert(double newpos[3], double newquat[4],
const double oldpos[3], const double oldquat[4]) {
// position
mjuu_localaxis(newpos, oldpos, oldquat);
newpos[0] = -newpos[0];
newpos[1] = -newpos[1];
newpos[2] = -newpos[2];
// orientation
newquat[0] = oldquat[0];
newquat[1] = -oldquat[1];
newquat[2] = -oldquat[2];
newquat[3] = -oldquat[3];
}
// accumulate frame transformations (forward kinematics)
void mjuu_frameaccum(double pos[3], double quat[4],
const double childpos[3], const double childquat[4]) {
double mat[9], vec[3], qtmp[4];
mjuu_quat2mat(mat, quat);
mjuu_mulvecmat(vec, childpos, mat);
pos[0] += vec[0];
pos[1] += vec[1];
pos[2] += vec[2];
mjuu_mulquat(qtmp, quat, childquat);
mjuu_copyvec(quat, qtmp, 4);
}
// accumulate frame transformation in second frame
void mjuu_frameaccumChild(const double pos[3], const double quat[4],
double childpos[3], double childquat[4]) {
double p[] = {pos[0], pos[1], pos[2]};
double q[] = {quat[0], quat[1], quat[2], quat[3]};
mjuu_frameaccum(p, q, childpos, childquat);
mjuu_copyvec(childpos, p, 3);
mjuu_copyvec(childquat, q, 4);
}
// invert frame accumulation
void mjuu_frameaccuminv(double pos[3], double quat[4],
const double childpos[3], const double childquat[4]) {
double mat[9], vec[3], qtmp[4];
double qneg[4] = {childquat[0], -childquat[1], -childquat[2], -childquat[3]};
mjuu_mulquat(qtmp, quat, qneg);
mjuu_copyvec(quat, qtmp, 4);
mjuu_quat2mat(mat, quat);
mjuu_mulvecmat(vec, childpos, mat);
pos[0] -= vec[0];
pos[1] -= vec[1];
pos[2] -= vec[2];
}
// convert local_inertia[3] to global_inertia[6]
void mjuu_globalinertia(double* global, const double* local, const double* quat) {
double mat[9];
mjuu_quat2mat(mat, quat);
double tmp[9] = {
mat[0]*local[0], mat[3]*local[0], mat[6]*local[0],
mat[1]*local[1], mat[4]*local[1], mat[7]*local[1],
mat[2]*local[2], mat[5]*local[2], mat[8]*local[2]
};
global[0] = mat[0]*tmp[0] + mat[1]*tmp[3] + mat[2]*tmp[6];
global[1] = mat[3]*tmp[1] + mat[4]*tmp[4] + mat[5]*tmp[7];
global[2] = mat[6]*tmp[2] + mat[7]*tmp[5] + mat[8]*tmp[8];
global[3] = mat[0]*tmp[1] + mat[1]*tmp[4] + mat[2]*tmp[7];
global[4] = mat[0]*tmp[2] + mat[1]*tmp[5] + mat[2]*tmp[8];
global[5] = mat[3]*tmp[2] + mat[4]*tmp[5] + mat[5]*tmp[8];
}
// compute off-center correction to inertia matrix
// mass * [y^2+z^2, -x*y, -x*z; -x*y, x^2+z^2, -y*z; -x*z, -y*z, x^2+y^2]
void mjuu_offcenter(double* res, const double mass, const double* vec) {
res[0] = mass*(vec[1]*vec[1] + vec[2]*vec[2]);
res[1] = mass*(vec[0]*vec[0] + vec[2]*vec[2]);
res[2] = mass*(vec[0]*vec[0] + vec[1]*vec[1]);
res[3] = -mass*vec[0]*vec[1];
res[4] = -mass*vec[0]*vec[2];
res[5] = -mass*vec[1]*vec[2];
}
// compute viscosity coefficients from mass and inertia
void mjuu_visccoef(double* visccoef, double mass, const double* inertia, double scl) {
// compute equivalent box
double ebox[3];
ebox[0] = sqrt(std::max(mjEPS, (inertia[1] + inertia[2] - inertia[0])) / mass * 6.0);
ebox[1] = sqrt(std::max(mjEPS, (inertia[0] + inertia[2] - inertia[1])) / mass * 6.0);
ebox[2] = sqrt(std::max(mjEPS, (inertia[0] + inertia[1] - inertia[2])) / mass * 6.0);
// apply formula for box (or rather cross) viscosity
// torque components
visccoef[0] = scl * 4.0 / 3.0 * ebox[0] * (ebox[1]*ebox[1]*ebox[1] + ebox[2]*ebox[2]*ebox[2]);
visccoef[1] = scl * 4.0 / 3.0 * ebox[1] * (ebox[0]*ebox[0]*ebox[0] + ebox[2]*ebox[2]*ebox[2]);
visccoef[2] = scl * 4.0 / 3.0 * ebox[2] * (ebox[0]*ebox[0]*ebox[0] + ebox[1]*ebox[1]*ebox[1]);
// force components
visccoef[3] = scl * 4*ebox[1]*ebox[2];
visccoef[4] = scl * 4*ebox[0]*ebox[2];
visccoef[5] = scl * 4*ebox[0]*ebox[1];
}
// convert axisAngle to quaternion
static void mjuu_axisAngle2Quat(double res[4], const double axis[3], double angle) {
// zero angle: identity quat
if (angle == 0) {
res[0] = 1;
res[1] = 0;
res[2] = 0;
res[3] = 0;
}
// regular processing
else {
double s = sin(angle*0.5);
res[0] = cos(angle*0.5);
res[1] = axis[0]*s;
res[2] = axis[1]*s;
res[3] = axis[2]*s;
}
}
// rotate vector by quaternion
void mjuu_rotVecQuat(double res[3], const double vec[3], const double quat[4]) {
// zero vec: zero res
if (vec[0] == 0 && vec[1] == 0 && vec[2] == 0) {
res[0] = res[1] = res[2] = 0;
}
// null quat: copy vec
else if (quat[0] == 1 && quat[1] == 0 && quat[2] == 0 && quat[3] == 0) {
mjuu_copyvec(res, vec, 3);
}
// regular processing
else {
// tmp = q_w * v + cross(q_xyz, v)
double tmp[3] = {
quat[0]*vec[0] + quat[2]*vec[2] - quat[3]*vec[1],
quat[0]*vec[1] + quat[3]*vec[0] - quat[1]*vec[2],
quat[0]*vec[2] + quat[1]*vec[1] - quat[2]*vec[0]
};
// res = v + 2 * cross(q_xyz, t)
res[0] = vec[0] + 2 * (quat[2]*tmp[2] - quat[3]*tmp[1]);
res[1] = vec[1] + 2 * (quat[3]*tmp[0] - quat[1]*tmp[2]);
res[2] = vec[2] + 2 * (quat[1]*tmp[1] - quat[2]*tmp[0]);
}
}
// update moving frame along a curve or initialize it, returns edge length
// inputs:
// normal - normal vector computed by a previous call to the function
// edge - edge vector (non-unit tangent vector)
// tprv - unit tangent vector of previous body
// tnxt - unit tangent vector of next body
// first - 1 if the frame requires initialization
// outputs:
// quat - frame orientation
// normal - unit normal vector
double mjuu_updateFrame(double quat[4], double normal[3], const double edge[3],
const double tprv[3], const double tnxt[3], int first) {
double tangent[3], binormal[3];
// normalize tangent
mjuu_copyvec(tangent, edge, 3);
mjuu_normvec(tangent, 3);
// compute moving frame
if (first) {
// use the first vertex binormal for the first edge
mjuu_crossvec(binormal, tangent, tnxt);
mjuu_normvec(binormal, 3);
// compute edge normal given tangent and binormal
mjuu_crossvec(normal, binormal, tangent);
mjuu_normvec(normal, 3);
} else {
double darboux[4];
// rotate edge normal about the vertex binormal
mjuu_crossvec(binormal, tprv, tangent);
double angle = atan2(mjuu_normvec(binormal, 3), mjuu_dot3(tprv, tangent));
mjuu_axisAngle2Quat(darboux, binormal, angle);
mjuu_rotVecQuat(normal, normal, darboux);
mjuu_normvec(normal, 3);
// compute edge binormal given tangent and normal
mjuu_crossvec(binormal, tangent, normal);
mjuu_normvec(binormal, 3);
}
// global orientation of the frame
mjuu_frame2quat(quat, tangent, normal, binormal);
// return edge length
return sqrt(mjuu_dot3(edge, edge));
}
// eigenvalue decomposition of symmetric 3x3 matrix
static const double kEigEPS = 1E-12;
int mjuu_eig3(double eigval[3], double eigvec[9], double quat[4], const double mat[9]) {
double D[9], tmp[9], tmp2[9];
double tau, t, c;
int iter, rk, ck, rotk;
// initialize with unit quaternion
quat[0] = 1;
quat[1] = quat[2] = quat[3] = 0;
// Jacobi iteration
for (iter=0; iter < 500; iter++) {
// make quaternion matrix eigvec, compute D = eigvec'*mat*eigvec
mjuu_quat2mat(eigvec, quat);
mjuu_transposemat(tmp2, eigvec);
mjuu_mulmat(tmp, tmp2, mat);
mjuu_mulmat(D, tmp, eigvec);
// assign eigenvalues
eigval[0] = D[0];
eigval[1] = D[4];
eigval[2] = D[8];
// find max off-diagonal element, set indices
if (std::abs(D[1]) > std::abs(D[2]) && std::abs(D[1]) > std::abs(D[5])) {
rk = 0; // row
ck = 1; // column
rotk = 2; // rotation axis
} else if (std::abs(D[2]) > std::abs(D[5])) {
rk = 0;
ck = 2;
rotk = 1;
} else {
rk = 1;
ck = 2;
rotk = 0;
}
// terminate if max off-diagonal element too small
if (std::abs(D[3*rk+ck]) < kEigEPS) {
break;
}
// 2x2 symmetric Schur decomposition
tau = (D[4*ck]-D[4*rk])/(2*D[3*rk+ck]);
if (tau >= 0) {
t = 1.0/(tau + sqrt(1 + tau*tau));
} else {
t = -1.0/(-tau + sqrt(1 + tau*tau));
}
c = 1.0/sqrt(1 + t*t);
// terminate if cosine too close to 1
if (c > 1.0-kEigEPS) {
break;
}
// express rotation as quaternion
tmp[1] = tmp[2] = tmp[3] = 0;
tmp[rotk+1] = (tau >= 0 ? -sqrt(0.5-0.5*c) : sqrt(0.5-0.5*c));
if (rotk == 1) {
tmp[rotk+1] = -tmp[rotk+1];
}
tmp[0] = sqrt(1.0 - tmp[rotk+1]*tmp[rotk+1]);
mjuu_normvec(tmp, 4);
// accumulate quaternion rotation
mjuu_mulquat(quat, quat, tmp);
mjuu_normvec(quat, 4);
}
// sort eigenvalues in decreasing order (bubblesort: 0, 1, 0)
for (int j=0; j < 3; j++) {
int j1 = j%2; // lead index
// only swap if the eigenvalues are different
if (eigval[j1]+kEigEPS < eigval[j1+1]) {
// swap eigenvalues
t = eigval[j1];
eigval[j1] = eigval[j1+1];
eigval[j1+1] = t;
// rotate quaternion
tmp[0] = 0.707106781186548; // cos(pi/4) = sin(pi/4)
tmp[1] = tmp[2] = tmp[3] = 0;
tmp[(j1+2)%3+1] = tmp[0];
mjuu_mulquat(quat, quat, tmp);
mjuu_normvec(quat, 4);
}
}
// recompute eigvec
mjuu_quat2mat(eigvec, quat);
return iter;
}
// transform vector by pose
void mjuu_trnVecPose(double res[3], const double pos[3], const double quat[4],
const double vec[3]) {
// res = quat*vec + pos
mjuu_rotVecQuat(res, vec, quat);
res[0] += pos[0];
res[1] += pos[1];
res[2] += pos[2];
}
// strip directory from filename
std::string mjuu_strippath(std::string filename) {
// find last pathsymbol
size_t start = filename.find_last_of("/\\");
// no path found: return original
if (start == std::string::npos) {
return filename;
}
// return name without path
else {
return filename.substr(start+1, filename.size()-start-1);
}
}
// compute frame quat and diagonal inertia from full inertia matrix, return error if any
const char* mjuu_fullInertia(double quat[4], double inertia[3], const double fullinertia[6]) {
if (!mjuu_defined(fullinertia[0])) {
return nullptr;
}
double eigval[3], eigvec[9], quattmp[4];
double full[9] = {
fullinertia[0], fullinertia[3], fullinertia[4],
fullinertia[3], fullinertia[1], fullinertia[5],
fullinertia[4], fullinertia[5], fullinertia[2]
};
mjuu_eig3(eigval, eigvec, quattmp, full);
// check mimimal eigenvalue
if (eigval[2] < mjEPS) {
return "inertia must have positive eigenvalues";
}
// copy
if (quat) {
mjuu_copyvec(quat, quattmp, 4);
}
if (inertia) {
mjuu_copyvec(inertia, eigval, 3);
}
return nullptr;
}
// strip extension
std::string mjuu_stripext(std::string filename) {
// find last dot
size_t end = filename.find_last_of('.');
// no path found: return original
if (end == std::string::npos) {
return filename;
}
// return name without extension
return filename.substr(0, end);
}
std::string mjuu_getext(std::string_view filename) {
size_t dot = filename.find_last_of('.');
if (dot == std::string::npos) {
return "";
}
return std::string(filename.substr(dot, filename.size() - dot));
}
// is directory path absolute
bool mjuu_isabspath(std::string path) {
// empty: not absolute
if (path.empty()) {
return false;
}
// path is scheme:filename which we consider an absolute path
// e.g. file URI's are always absolute paths
if (mjp_getResourceProvider(path.c_str()) != nullptr) {
return true;
}
// check first char
const char* str = path.c_str();
if (str[0] == '\\' || str[0] == '/') {
return true;
}
// find ":/" or ":\"
if (path.find(":/") != std::string::npos ||
path.find(":\\") != std::string::npos) {
return true;
}
return false;
}
// assemble two file paths
std::string mjuu_combinePaths(const std::string& path1, const std::string& path2) {
// path2 has absolute path
if (mjuu_isabspath(path2)) {
return path2;
}
std::size_t n = path1.size();
if (n > 0 && path1[n - 1] != '\\' && path1[n - 1] != '/') {
return path1 + "/" + path2;
}
return path1 + path2;
}
// assemble three file paths
std::string mjuu_combinePaths(const std::string& path1, const std::string& path2,
const std::string& path3) {
return mjuu_combinePaths(path1, mjuu_combinePaths(path2, path3));
}
// return true if the text is in a valid content type format:
// {type}/{subtype}[;{parameter}={value}]
static bool mjuu_isValidContentType(std::string_view text) {
// find a forward slash that's not the last character
size_t n = text.find('/');
if (n == std::string::npos || n == text.size() - 1) {
return false;
}
size_t m = text.find(';');
if (m == std::string::npos) {
return true;
}
if (m + 1 <= n) {
return false;
}
// just check if there's an equal sign; this isn't robust enough for general
// validation, but works for our scope, hence this is a private helper
// function
size_t s = text.find('=');
if (s == std::string::npos || s + 1 <= m) {
return false;
}
return true;
}
// return type from content_type format {type}/{subtype}[;{parameter}={value}]
// return empty string on invalid format
std::optional<std::string_view> mjuu_parseContentTypeAttrType(std::string_view text) {
if (!mjuu_isValidContentType(text)) {
return std::nullopt;
}
return { text.substr(0, text.find('/')) };
}
// return subtype from content_type format {type}/{subtype}[;{parameter}={value}]
// return empty string on invalid format
std::optional<std::string_view> mjuu_parseContentTypeAttrSubtype(std::string_view text) {
if (!mjuu_isValidContentType(text)) {
return std::nullopt;
}
size_t n = text.find('/');
size_t m = text.find(';', n + 1);
if (m == std::string::npos) {
return { text.substr(n+1) };
}
return { text.substr(n + 1, m - n - 1) };
}
// convert filename extension to content type; return empty string if not found
std::string mjuu_extToContentType(std::string_view filename) {
std::string ext = mjuu_getext(filename);
if (!strcasecmp(ext.c_str(), ".stl")) {
return "model/stl";
} else if (!strcasecmp(ext.c_str(), ".obj")) {
return "model/obj";
} else if (!strcasecmp(ext.c_str(), ".ply")) {
return "model/ply";
} else if (!strcasecmp(ext.c_str(), ".msh")) {
return "model/vnd.mujoco.msh";
} else if (!strcasecmp(ext.c_str(), ".png")) {
return "image/png";
} else {
return "";
}
}
// get the length of the dirname portion of a given path
int mjuu_dirnamelen(const char* path) {
if (!path) {
return 0;
}
int pos = -1;
for (int i = 0; path[i]; ++i) {
if (path[i] == '/' || path[i] == '\\') {
pos = i;
}
}
return pos + 1;
}
namespace mujoco::user {
std::string FilePath::Combine(const std::string& s1, const std::string& s2) {
// str2 has absolute path
if (!AbsPrefix(s2).empty()) {
return s2;
}
std::size_t n = s1.size();
if (n > 0 && s1[n - 1] != '\\' && s1[n - 1] != '/') {
return s1 + "/" + s2;
}
return s1 + s2;
}
std::string FilePath::PathReduce(const std::string& str) {
std::vector<std::string> dirs;
std::string abs_prefix = AbsPrefix(str);
int j = abs_prefix.size();
for (int i = j; i < str.size(); ++i) {
if (IsSeparator(str[i])) {
std::string temp = str.substr(j, i - j);
j = i + 1;
if (temp == ".." && !dirs.empty() && dirs.back() != "..") {
dirs.pop_back();
} else if (temp != ".") {
dirs.push_back(std::move(temp));
}
}
}
// push the rest of the string
dirs.push_back(str.substr(j, str.size() - j));
// join the path
std::stringstream path;
auto it = dirs.begin();
path << abs_prefix << *it++;
for (; it != dirs.end(); ++it) {
path << "/" << *it;
}
return path.str();
}
FilePath FilePath::operator+(const FilePath& path) const {
return FilePath(path_, path.path_);
}
std::string FilePath::Ext() const {
std::size_t n = path_.find_last_of('.');
if (n == std::string::npos) {
return "";
}
return path_.substr(n, path_.size() - n);
}
FilePath FilePath::StripExt() const {
size_t n = path_.find_last_of('.');
// no extension
if (n == std::string::npos) {
return FilePathFast(path_);
}
// return path without extension
return FilePathFast(path_.substr(0, n));
}
// is directory absolute path
std::string FilePath::AbsPrefix(const std::string& str) {
// empty: not absolute
if (str.empty()) {
return "";
}
// path is scheme:filename which we consider an absolute path
// e.g. file URI's are always absolute paths
const mjpResourceProvider* provider = mjp_getResourceProvider(str.c_str());
if (provider != nullptr) {
std::size_t n = std::strlen(provider->prefix);
return str.substr(0, n + 1);
}
// check first char
if (str[0] == '\\' || str[0] == '/') {
return str.substr(0, 1);
}
// find ":/" or ":\"
std::size_t pos = str.find(":/");
if (pos != std::string::npos) {
return str.substr(0, pos + 2);
}
pos = str.find(":\\");
if (pos != std::string::npos) {
return str.substr(0, pos + 2);
}
return "";
}
FilePath FilePath::StripPath() const {
// find last path symbol
std::size_t n = path_.find_last_of("/\\");
// no path
if (n == std::string::npos) {
return FilePathFast(path_);
}
return FilePathFast(path_.substr(n + 1, path_.size() - (n + 1)));
}
std::string FilePath::StrLower() const {
std::string str = path_;
std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) {
return std::tolower(c);
});
return str;
}
// read file into memory buffer
std::vector<uint8_t> FileToMemory(const char* filename) {
FILE* fp = fopen(filename, "rb");
if (!fp) {
return {};
}
// find size
if (fseek(fp, 0, SEEK_END) != 0) {
fclose(fp);
mju_warning("Failed to calculate size for '%s'", filename);
return {};
}
// ensure file size fits in int
long long_filesize = ftell(fp); // NOLINT(runtime/int)
if (long_filesize > INT_MAX) {
fclose(fp);
mju_warning("File size over 2GB is not supported. File: '%s'", filename);
return {};
} else if (long_filesize < 0) {
fclose(fp);
mju_warning("Failed to calculate size for '%s'", filename);
return {};
}
std::vector<uint8_t> buffer(long_filesize);
// go back to start of file
if (fseek(fp, 0, SEEK_SET) != 0) {
fclose(fp);
mju_warning("Read error while reading '%s'", filename);
return {};
}
// allocate and read
std::size_t bytes_read = fread(buffer.data(), 1, buffer.size(), fp);
// check that read data matches file size
if (bytes_read != buffer.size()) { // SHOULD NOT OCCUR
if (ferror(fp)) {
fclose(fp);
mju_warning("Read error while reading '%s'", filename);
return {};
} else if (feof(fp)) {
buffer.resize(bytes_read);
}
}
// close file, return contents
fclose(fp);
return buffer;
}
// convert vector to string separating elements by whitespace
template<typename T> std::string VectorToString(const std::vector<T>& v) {
std::stringstream ss;
for (const T& t : v) {
ss << t << " ";
}
std::string s = ss.str();
if (!s.empty()) s.pop_back(); // remove trailing space
return s;
}
template std::string VectorToString(const std::vector<int>& v);
template std::string VectorToString(const std::vector<float>& v);
template std::string VectorToString(const std::vector<double>& v);
template std::string VectorToString(const std::vector<std::string>& v);
namespace {
template<typename T> T StrToNum(char* str, char** c);
template<> int StrToNum(char* str, char** c) {
long n = std::strtol(str, c, 10);
if (n < INT_MIN || n > INT_MAX) errno = ERANGE;
return n;
}
template<> float StrToNum(char* str, char** c) {
float f = strtof(str, c);
if (std::isnan(f)) errno = EDOM;
return f;
}
template<> double StrToNum(char* str, char** c) {
double d = strtod(str, c);
if (std::isnan(d)) errno = EDOM;
return d;
}
template<> unsigned char StrToNum(char* str, char** c) {
long n = std::strtol(str, c, 10);
if (n < 0 || n > UCHAR_MAX) errno = ERANGE;
return n;
}
inline bool IsNullOrSpace(char* c) {
return std::isspace(static_cast<unsigned char>(*c)) || *c == '\0';
}
inline char* SkipSpace(char* c) {
for (; *c != '\0'; c++) {
if (!IsNullOrSpace(c)) {
break;
}
}
return c;
}
} // namespace
template <typename T> std::vector<T> StringToVector(char* cs) {
std::vector<T> v;
char* ch = cs;
errno = 0;
// reserve worst case
v.reserve((std::strlen(cs) >> 1) + 1);
for (;;) {
cs = SkipSpace(ch); // skip leading spaces
if (*cs == '\0') break; // end of string
T num = StrToNum<T>(cs, &ch); // parse number
if (!IsNullOrSpace(ch)) errno = EINVAL; // invalid separator
if (cs == ch) errno = EINVAL; // failed to parse number
if (errno && errno != EDOM) break; // NaNs are quietly ignored
v.push_back(num);
}
v.shrink_to_fit();
return v;
}
template<> std::vector<std::string> StringToVector(const std::string& s) {
std::vector<std::string> v;
std::stringstream ss(s);
std::string word;
while (ss >> word) {
v.push_back(word);
}
return v;
}
template std::vector<int> StringToVector(char* cs);
template std::vector<float> StringToVector(char* cs);
template std::vector<double> StringToVector(char* cs);
template <typename T> std::vector<T> StringToVector(const std::string& s) {
return StringToVector<T>(const_cast<char*>(s.c_str()));
}
template std::vector<int> StringToVector(const std::string& s);
template std::vector<float> StringToVector(const std::string& s);
template std::vector<double> StringToVector(const std::string& s);
template std::vector<unsigned char> StringToVector(const std::string& s);
} // namespace mujoco::user