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// Copyright 2025 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "test/experimental/usd/test_utils.h"
#include <string>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <pxr/base/gf/math.h>
#include <pxr/base/gf/quatf.h>
#include <pxr/base/tf/token.h>
#include <pxr/usd/sdf/assetPath.h>
#include <pxr/usd/sdf/childrenPolicies.h>
#include <pxr/usd/sdf/declareHandles.h>
#include <pxr/usd/sdf/fileFormat.h>
#include <pxr/usd/sdf/path.h>
#include <pxr/usd/sdf/schema.h>
#include <pxr/usd/usd/common.h>
#include <pxr/usd/usd/modelAPI.h>
#include <pxr/usd/usd/stage.h>
#include <pxr/usd/usd/timeCode.h>
#include <pxr/usd/usdGeom/mesh.h>
#include <pxr/usd/usdGeom/primvarsAPI.h>
namespace mujoco {
namespace usd {
using pxr::SdfPath;
pxr::SdfLayerRefPtr LoadLayer(
const std::string& xml,
const pxr::SdfFileFormat::FileFormatArguments& args) {
auto layer = pxr::SdfLayer::CreateAnonymous(
"test_layer", pxr::SdfFileFormat::FindByExtension("xml"), args);
layer->ImportFromString(xml);
EXPECT_THAT(layer, testing::NotNull());
return layer;
}
pxr::UsdStageRefPtr OpenStageWithPhysics(const std::string& xml) {
pxr::SdfFileFormat::FileFormatArguments args;
args["usdMjcfToggleUsdPhysics"] = "true";
pxr::SdfLayerRefPtr layer = LoadLayer(xml, args);
auto stage = pxr::UsdStage::Open(layer);
EXPECT_THAT(stage, testing::NotNull());
return stage;
}
template <>
void ExpectAttributeEqual<pxr::SdfAssetPath>(pxr::UsdStageRefPtr stage,
pxr::SdfPath path,
const pxr::SdfAssetPath& value,
const pxr::UsdTimeCode time) {
auto attr = stage->GetAttributeAtPath(path);
EXPECT_TRUE(attr.IsValid());
pxr::SdfAssetPath attr_value;
attr.Get(&attr_value);
EXPECT_EQ(attr_value.GetAssetPath(), value.GetAssetPath());
}
void ExpectAttributeHasConnection(pxr::UsdStageRefPtr stage, const char* path,
const char* connection_path) {
auto attr = stage->GetAttributeAtPath(SdfPath(path));
EXPECT_TRUE(attr.IsValid());
pxr::SdfPathVector sources;
attr.GetConnections(&sources);
EXPECT_EQ(sources.size(), 1);
EXPECT_EQ(sources[0], SdfPath(connection_path));
}
void ExpectAllAuthoredAttributesMatchSchemaTypes(const pxr::UsdPrim& prim) {
// Get all properties on the prim that have authored opinions.
for (const pxr::UsdProperty& prop : prim.GetAuthoredProperties()) {
// We only care about attributes, as they are the ones with a typeName.
if (pxr::UsdAttribute attr = prop.As<pxr::UsdAttribute>()) {
// 1. Get the official, composed schema type name for the attribute.
const pxr::TfToken schemaTypeName = attr.GetTypeName().GetAsToken();
// An empty schema type name means the attribute is not defined by
// a schema, or is of a dynamically-determined type. We can't
// check for a mismatch in this case.
if (schemaTypeName.IsEmpty()) {
continue;
}
// 2. Get the property stack to check for authored opinions.
// The stack is ordered from strongest to weakest.
const pxr::SdfPropertySpecHandleVector propStack =
attr.GetPropertyStack();
for (const pxr::SdfPropertySpecHandle& spec : propStack) {
// We only care about attribute specs.
if (auto attrSpec =
pxr::TfDynamic_cast<pxr::SdfAttributeSpecHandle>(spec)) {
// 3. Check if this spec has an authored `typeName`.
if (attrSpec->HasField(pxr::SdfFieldKeys->TypeName)) {
const pxr::TfToken authoredTypeName =
attrSpec->GetTypeName().GetAsToken();
EXPECT_EQ(authoredTypeName, schemaTypeName)
<< "Type mismatch for attribute <" << attr.GetPath()
<< ">: expected schema-defined type '"
<< schemaTypeName.GetString() << "', got authored type '"
<< authoredTypeName.GetString() << "' in layer @"
<< attrSpec->GetLayer()->GetIdentifier() << "@";
// We've found the strongest authored opinion for `typeName`,
// so we can stop checking the stack for this attribute.
break;
}
}
}
}
}
}
bool AreQuatsSameRotation(const pxr::GfQuatf& q1, const pxr::GfQuatf& q2,
float tolerance) {
// The dot product of two unit quaternions (q1 and q2) is cos(theta), where
// theta is the angle between them on the 4D hypersphere.
//
// If q1 is close to q2, dot(q1, q2) is close to 1.
// If q1 is close to -q2, dot(q1, q2) is close to -1.
//
// By taking the absolute value of the dot product, we can check for
// closeness to 1 to see if the quaternions are collinear, which is what
// we want. This works for both cases.
const float dot = pxr::GfDot(q1, q2);
return pxr::GfIsClose(pxr::GfAbs(dot), 1.0f, tolerance);
}
} // namespace usd
} // namespace mujoco