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| | using UnityEditor; |
| | using UnityEngine; |
| |
|
| | namespace Mujoco { |
| |
|
| | [CustomEditor(typeof(MjGeom), true)] |
| | [CanEditMultipleObjects] |
| | public class MjGeomEditor : MjShapeComponentEditor { |
| | public override void OnInspectorGUI() { |
| | serializedObject.Update(); |
| | EditorGUILayout.PropertyField(serializedObject.FindProperty("Mass")); |
| | EditorGUILayout.PropertyField(serializedObject.FindProperty("Density")); |
| | EditorGUILayout.PropertyField(serializedObject.FindProperty("Settings")); |
| | serializedObject.ApplyModifiedProperties(); |
| | base.OnInspectorGUI(); |
| | } |
| |
|
| | [MenuItem("CONTEXT/MjGeom/Add mesh renderer")] |
| | private static void AddMeshComponents(MenuCommand menuCommand) { |
| | var geom = menuCommand.context as MjGeom; |
| | geom.gameObject.AddComponent<MjMeshFilter>(); |
| | geom.gameObject.AddComponent<MeshRenderer>().material = new Material(Shader.Find("Diffuse")); |
| | } |
| |
|
| | [MenuItem("CONTEXT/MjGeom/Convert to free object")] |
| | private static void ConvertToFreeObject(MenuCommand menuCommand) { |
| | var geom = menuCommand.context as MjGeom; |
| | if (geom.GetComponentInParent<MjBody>()) { |
| | Debug.LogError("This geom already has a Body parent.", geom.GetComponentInParent<MjBody>()); |
| | return; |
| | } |
| | var parent = new GameObject(geom.gameObject.name + " Body").AddComponent<MjBody>().transform; |
| | parent.position = geom.transform.position; |
| | geom.transform.parent = parent; |
| |
|
| | var root = geom.transform.root; |
| | if (root != geom.transform) { |
| | parent.parent = geom.transform.parent; |
| | } |
| |
|
| | var joint = new GameObject("Free Joint").AddComponent<MjFreeJoint>().transform; |
| | joint.position = geom.transform.position; |
| | joint.parent = parent; |
| | } |
| |
|
| | [MenuItem("CONTEXT/Collider/Add a matching MuJoCo geom")] |
| | private static void AddMatchingGeom(MenuCommand menuCommand) { |
| | var collider = menuCommand.context as Collider; |
| | collider.enabled = false; |
| | var geom = collider.gameObject.AddComponent<MjGeom>(); |
| | if (collider as BoxCollider) { |
| | geom.ShapeType = MjShapeComponent.ShapeTypes.Box; |
| | } else if (collider as SphereCollider) { |
| | geom.ShapeType = MjShapeComponent.ShapeTypes.Sphere; |
| | } else if (collider as CapsuleCollider) { |
| | geom.ShapeType = MjShapeComponent.ShapeTypes.Capsule; |
| | } else if (collider as MeshCollider) { |
| | geom.ShapeType = MjShapeComponent.ShapeTypes.Mesh; |
| | ((MjMeshShape)geom.Shape).Mesh = ((MeshCollider)collider).sharedMesh; |
| | } else { |
| | Debug.LogError("Collider type not supported yet.", collider); |
| | collider.enabled = true; |
| | GameObject.DestroyImmediate(geom); |
| | } |
| | } |
| | } |
| | } |
| |
|