mujoco / data /unity /Runtime /Tools /XmlElementExtensions.cs
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// Copyright 2019 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Linq;
using System.Xml;
using System.Globalization;
using UnityEngine;
namespace Mujoco {
// This class helps us manipulate MuJoCo-bound XML files. It is only intended to be used
// within the context of MuJoCo - elsewhere the preferred format is JSON.
public static class XmlElementExtensions {
public static bool GetBoolAttribute(
this XmlElement element, string name, bool defaultValue = false) {
if (!element.HasAttribute(name)) {
return defaultValue;
}
var strValue = element.GetAttribute(name);
bool parsedValue;
if (bool.TryParse(strValue, out parsedValue)) {
return parsedValue;
} else {
throw new ArgumentException($"'{strValue}' is not a bool.");
}
}
public static bool GetLimitedAttribute(
this XmlElement element, string name, bool rangeDefined) {
var strValue = element.GetStringAttribute(name, "auto");
if (strValue == "auto" && rangeDefined && element.GetAutolimitsEnabled()) return true;
if (strValue == "auto") return false;
bool parsedValue;
if (bool.TryParse(strValue, out parsedValue)) {
return parsedValue;
} else {
throw new ArgumentException($"'{strValue}' is not a bool.");
}
}
public static bool GetAutolimitsEnabled(
this XmlElement element) {
bool autolimits = (element.OwnerDocument?.GetElementsByTagName("compiler")[0]?["compiler"])
?.GetBoolAttribute("autolimits", true) ??
true;
return autolimits;
}
public static float GetFloatAttribute(
this XmlElement element, string name, float defaultValue = 0.0f) {
if (!element.HasAttribute(name)) {
return defaultValue;
}
var strValue = element.GetAttribute(name);
float parsedValue;
if (float.TryParse(strValue, NumberStyles.Any, CultureInfo.InvariantCulture, out parsedValue)) {
return parsedValue;
} else {
throw new ArgumentException($"'{strValue}' is not a float.");
}
}
// The MuJoCo parser is case-sensitive.
public static T GetEnumAttribute<T>(
this XmlElement element, string name, T defaultValue,
bool ignoreCase = false) where T : struct, IConvertible {
if (!typeof(T).IsEnum) {
throw new ArgumentException("T must be an enumerated type.");
}
if (!element.HasAttribute(name)) {
return defaultValue;
}
var strValue = element.GetAttribute(name);
T parsedValue;
if (Enum.TryParse<T>(strValue, ignoreCase, out parsedValue)) {
return parsedValue;
} else {
throw new ArgumentException(
$"Reading attribute {name}: '{strValue}' is not a value of enum {typeof(T)}.");
}
}
public static string GetStringAttribute(
this XmlElement element, string name, string defaultValue = null) {
if (!element.HasAttribute(name)) {
return defaultValue;
}
return element.GetAttribute(name);
}
public static T GetObjectReferenceAttribute<T>(
this XmlElement mjcf, string attributeName) where T : MjComponent {
var objectName = mjcf.GetStringAttribute(attributeName);
if (string.IsNullOrEmpty(objectName)) {
return null;
}
T foundObject = MjHierarchyTool.FindComponentOfTypeAndName<T>(objectName);
if (foundObject == null) {
throw new ArgumentException(
$"Object {objectName} of type {typeof(T).ToString()} referred by {attributeName} " +
"doesn't exist.");
}
return foundObject;
}
public static Vector2 GetVector2Attribute(
this XmlElement element, string name, Vector2 defaultValue) {
var defaultValues = new float[] {defaultValue.x, defaultValue.y};
var components = element.GetFloatArrayAttribute(name, defaultValues, fillMissingValues: false);
if (components.Length != 2) {
throw new ArgumentException("Invalid Vector2 string representation.");
}
return new Vector2(components[0], components[1]);
}
public static Vector3 GetVector3Attribute(
this XmlElement element, string name, Vector3 defaultValue) {
var defaultValues = new float[] {
defaultValue.x, defaultValue.y, defaultValue.z};
var components = element.GetFloatArrayAttribute(name, defaultValues, fillMissingValues: false);
if (components.Length != 3) {
throw new ArgumentException("Invalid Vector3 string representation.");
}
return new Vector3(components[0], components[1], components[2]);
}
public static Quaternion GetQuaternionAttribute(
this XmlElement element, string name, Quaternion defaultValue) {
var mjDefault = new float[] {
defaultValue.w, defaultValue.x, defaultValue.y, defaultValue.z };
var components = element.GetFloatArrayAttribute(name, mjDefault, fillMissingValues: false);
if (components.Length != 4) {
throw new ArgumentException("Invalid Quaternion string representation.");
}
return new Quaternion(w:components[0], x:components[1], y:components[2], z:components[3]);
}
// Parses an array of whitespace separated floating points.
//
// Args:
// . element: XmlElement that contains the attribute to be parsed.
// . name: Name of the attribute to be parsed.
// . defaultValue: An array of floats, or null. A default value to be returned in case the
// the attribute is missing.
// . fillMissingValues: If a default value was provided, and it has more components than the value
// parsed from the attribute, the missing components will be copied from the defaultValue.
public static float[] GetFloatArrayAttribute(
this XmlElement element, string name, float[] defaultValue, bool fillMissingValues = true) {
if (!element.HasAttribute(name)) {
return defaultValue;
}
var strValue = element.GetAttribute(name);
var components = strValue.Split(new char[] {' '}, StringSplitOptions.RemoveEmptyEntries);
var resultLength = components.Length;
if (fillMissingValues && defaultValue != null) {
// If filling of the missing values was enabled, and a default value was provided,
// allocate an array large enough to store a value of this length, in case when the parsed
// value has fewer components.
resultLength = Math.Max(resultLength, defaultValue.Length);
}
var result = new float[resultLength];
for (var i = 0; i < components.Length; ++i) {
float componentValue;
if (float.TryParse(components[i], NumberStyles.Any, CultureInfo.InvariantCulture, out componentValue)) {
result[i] = componentValue;
} else {
throw new ArgumentException($"'{components[i]}' is not a float.");
}
}
for (var i = components.Length; i < resultLength; ++i) {
// Fill the missing values with defaults.
result[i] = defaultValue[i];
}
return result;
}
}
}