Datasets:
Name stringlengths 1 132 | Platform stringclasses 31
values | Year_of_Release float64 1.98k 2.02k ⌀ | Genre stringclasses 12
values | Publisher stringclasses 581
values | NA_Sales float64 0 41.4 | EU_Sales float64 0 29 | JP_Sales float64 0 10.2 | Other_Sales float64 0 10.6 | Global_Sales float64 0.01 82.5 | Critic_Score float64 13 98 ⌀ | Critic_Count float64 3 113 ⌀ | User_Score float64 0 9.7 ⌀ | User_Count float64 4 10.7k ⌀ | Developer stringlengths 2 80 ⌀ | Rating stringclasses 8
values |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wii Sports | Wii | 2,006 | Sports | Nintendo | 41.36 | 28.96 | 3.77 | 8.45 | 82.53 | 76 | 51 | 8 | 322 | Nintendo | E |
Super Mario Bros. | NES | 1,985 | Platform | Nintendo | 29.08 | 3.58 | 6.81 | 0.77 | 40.24 | null | null | null | null | null | null |
Mario Kart Wii | Wii | 2,008 | Racing | Nintendo | 15.68 | 12.76 | 3.79 | 3.29 | 35.52 | 82 | 73 | 8.3 | 709 | Nintendo | E |
Wii Sports Resort | Wii | 2,009 | Sports | Nintendo | 15.61 | 10.93 | 3.28 | 2.95 | 32.77 | 80 | 73 | 8 | 192 | Nintendo | E |
Pokemon Red/Pokemon Blue | GB | 1,996 | Role-Playing | Nintendo | 11.27 | 8.89 | 10.22 | 1 | 31.37 | null | null | null | null | null | null |
Tetris | GB | 1,989 | Puzzle | Nintendo | 23.2 | 2.26 | 4.22 | 0.58 | 30.26 | null | null | null | null | null | null |
New Super Mario Bros. | DS | 2,006 | Platform | Nintendo | 11.28 | 9.14 | 6.5 | 2.88 | 29.8 | 89 | 65 | 8.5 | 431 | Nintendo | E |
Wii Play | Wii | 2,006 | Misc | Nintendo | 13.96 | 9.18 | 2.93 | 2.84 | 28.92 | 58 | 41 | 6.6 | 129 | Nintendo | E |
New Super Mario Bros. Wii | Wii | 2,009 | Platform | Nintendo | 14.44 | 6.94 | 4.7 | 2.24 | 28.32 | 87 | 80 | 8.4 | 594 | Nintendo | E |
Duck Hunt | NES | 1,984 | Shooter | Nintendo | 26.93 | 0.63 | 0.28 | 0.47 | 28.31 | null | null | null | null | null | null |
Nintendogs | DS | 2,005 | Simulation | Nintendo | 9.05 | 10.95 | 1.93 | 2.74 | 24.67 | null | null | null | null | null | null |
Mario Kart DS | DS | 2,005 | Racing | Nintendo | 9.71 | 7.47 | 4.13 | 1.9 | 23.21 | 91 | 64 | 8.6 | 464 | Nintendo | E |
Pokemon Gold/Pokemon Silver | GB | 1,999 | Role-Playing | Nintendo | 9 | 6.18 | 7.2 | 0.71 | 23.1 | null | null | null | null | null | null |
Wii Fit | Wii | 2,007 | Sports | Nintendo | 8.92 | 8.03 | 3.6 | 2.15 | 22.7 | 80 | 63 | 7.7 | 146 | Nintendo | E |
Kinect Adventures! | X360 | 2,010 | Misc | Microsoft Game Studios | 15 | 4.89 | 0.24 | 1.69 | 21.81 | 61 | 45 | 6.3 | 106 | Good Science Studio | E |
Wii Fit Plus | Wii | 2,009 | Sports | Nintendo | 9.01 | 8.49 | 2.53 | 1.77 | 21.79 | 80 | 33 | 7.4 | 52 | Nintendo | E |
Grand Theft Auto V | PS3 | 2,013 | Action | Take-Two Interactive | 7.02 | 9.09 | 0.98 | 3.96 | 21.04 | 97 | 50 | 8.2 | 3,994 | Rockstar North | M |
Grand Theft Auto: San Andreas | PS2 | 2,004 | Action | Take-Two Interactive | 9.43 | 0.4 | 0.41 | 10.57 | 20.81 | 95 | 80 | 9 | 1,588 | Rockstar North | M |
Super Mario World | SNES | 1,990 | Platform | Nintendo | 12.78 | 3.75 | 3.54 | 0.55 | 20.61 | null | null | null | null | null | null |
Brain Age: Train Your Brain in Minutes a Day | DS | 2,005 | Misc | Nintendo | 4.74 | 9.2 | 4.16 | 2.04 | 20.15 | 77 | 58 | 7.9 | 50 | Nintendo | E |
Pokemon Diamond/Pokemon Pearl | DS | 2,006 | Role-Playing | Nintendo | 6.38 | 4.46 | 6.04 | 1.36 | 18.25 | null | null | null | null | null | null |
Super Mario Land | GB | 1,989 | Platform | Nintendo | 10.83 | 2.71 | 4.18 | 0.42 | 18.14 | null | null | null | null | null | null |
Super Mario Bros. 3 | NES | 1,988 | Platform | Nintendo | 9.54 | 3.44 | 3.84 | 0.46 | 17.28 | null | null | null | null | null | null |
Grand Theft Auto V | X360 | 2,013 | Action | Take-Two Interactive | 9.66 | 5.14 | 0.06 | 1.41 | 16.27 | 97 | 58 | 8.1 | 3,711 | Rockstar North | M |
Grand Theft Auto: Vice City | PS2 | 2,002 | Action | Take-Two Interactive | 8.41 | 5.49 | 0.47 | 1.78 | 16.15 | 95 | 62 | 8.7 | 730 | Rockstar North | M |
Pokemon Ruby/Pokemon Sapphire | GBA | 2,002 | Role-Playing | Nintendo | 6.06 | 3.9 | 5.38 | 0.5 | 15.85 | null | null | null | null | null | null |
Brain Age 2: More Training in Minutes a Day | DS | 2,005 | Puzzle | Nintendo | 3.43 | 5.35 | 5.32 | 1.18 | 15.29 | 77 | 37 | 7.1 | 19 | Nintendo | E |
Pokemon Black/Pokemon White | DS | 2,010 | Role-Playing | Nintendo | 5.51 | 3.17 | 5.65 | 0.8 | 15.14 | null | null | null | null | null | null |
Gran Turismo 3: A-Spec | PS2 | 2,001 | Racing | Sony Computer Entertainment | 6.85 | 5.09 | 1.87 | 1.16 | 14.98 | 95 | 54 | 8.4 | 314 | Polyphony Digital | E |
Call of Duty: Modern Warfare 3 | X360 | 2,011 | Shooter | Activision | 9.04 | 4.24 | 0.13 | 1.32 | 14.73 | 88 | 81 | 3.4 | 8,713 | Infinity Ward, Sledgehammer Games | M |
Pokémon Yellow: Special Pikachu Edition | GB | 1,998 | Role-Playing | Nintendo | 5.89 | 5.04 | 3.12 | 0.59 | 14.64 | null | null | null | null | null | null |
Call of Duty: Black Ops 3 | PS4 | 2,015 | Shooter | Activision | 6.03 | 5.86 | 0.36 | 2.38 | 14.63 | null | null | null | null | null | null |
Call of Duty: Black Ops | X360 | 2,010 | Shooter | Activision | 9.7 | 3.68 | 0.11 | 1.13 | 14.61 | 87 | 89 | 6.3 | 1,454 | Treyarch | M |
Pokemon X/Pokemon Y | 3DS | 2,013 | Role-Playing | Nintendo | 5.28 | 4.19 | 4.35 | 0.78 | 14.6 | null | null | null | null | null | null |
Call of Duty: Black Ops II | PS3 | 2,012 | Shooter | Activision | 4.99 | 5.73 | 0.65 | 2.42 | 13.79 | 83 | 21 | 5.3 | 922 | Treyarch | M |
Call of Duty: Black Ops II | X360 | 2,012 | Shooter | Activision | 8.25 | 4.24 | 0.07 | 1.12 | 13.67 | 83 | 73 | 4.8 | 2,256 | Treyarch | M |
Call of Duty: Modern Warfare 2 | X360 | 2,009 | Shooter | Activision | 8.52 | 3.59 | 0.08 | 1.28 | 13.47 | 94 | 100 | 6.3 | 2,698 | Infinity Ward | M |
Call of Duty: Modern Warfare 3 | PS3 | 2,011 | Shooter | Activision | 5.54 | 5.73 | 0.49 | 1.57 | 13.32 | 88 | 39 | 3.2 | 5,234 | Infinity Ward, Sledgehammer Games | M |
Grand Theft Auto III | PS2 | 2,001 | Action | Take-Two Interactive | 6.99 | 4.51 | 0.3 | 1.3 | 13.1 | 97 | 56 | 8.5 | 664 | DMA Design | M |
Super Smash Bros. Brawl | Wii | 2,008 | Fighting | Nintendo | 6.62 | 2.55 | 2.66 | 1.01 | 12.84 | 93 | 81 | 8.9 | 1,662 | Game Arts | T |
Mario Kart 7 | 3DS | 2,011 | Racing | Nintendo | 5.03 | 4.02 | 2.69 | 0.91 | 12.66 | 85 | 73 | 8.2 | 632 | Retro Studios, Entertainment Analysis & Development Division | E |
Call of Duty: Black Ops | PS3 | 2,010 | Shooter | Activision | 5.99 | 4.37 | 0.48 | 1.79 | 12.63 | 88 | 58 | 6.4 | 1,094 | Treyarch | M |
Grand Theft Auto V | PS4 | 2,014 | Action | Take-Two Interactive | 3.96 | 6.31 | 0.38 | 1.97 | 12.61 | 97 | 66 | 8.3 | 2,899 | Rockstar North | M |
Animal Crossing: Wild World | DS | 2,005 | Simulation | Nintendo | 2.5 | 3.45 | 5.33 | 0.86 | 12.13 | 86 | 57 | 8.7 | 242 | Nintendo | E |
Halo 3 | X360 | 2,007 | Shooter | Microsoft Game Studios | 7.97 | 2.81 | 0.13 | 1.21 | 12.12 | 94 | 86 | 7.8 | 4,100 | Bungie Software, Bungie | M |
Super Mario 64 | N64 | 1,996 | Platform | Nintendo | 6.91 | 2.85 | 1.91 | 0.23 | 11.89 | null | null | null | null | null | null |
Pokemon HeartGold/Pokemon SoulSilver | DS | 2,009 | Action | Nintendo | 4.34 | 2.71 | 3.96 | 0.76 | 11.77 | null | null | null | null | null | null |
Pokemon Omega Ruby/Pokemon Alpha Sapphire | 3DS | 2,014 | Role-Playing | Nintendo | 4.35 | 3.49 | 3.1 | 0.74 | 11.68 | null | null | null | null | null | null |
Gran Turismo 4 | PS2 | 2,004 | Racing | Sony Computer Entertainment | 3.01 | 0.01 | 1.1 | 7.53 | 11.66 | 89 | 74 | 8.5 | 272 | Polyphony Digital | E |
Super Mario Galaxy | Wii | 2,007 | Platform | Nintendo | 6.06 | 3.35 | 1.2 | 0.74 | 11.35 | 97 | 73 | 8.9 | 2,147 | Nintendo | E |
Super Mario Land 2: 6 Golden Coins | GB | 1,992 | Adventure | Nintendo | 6.16 | 2.04 | 2.69 | 0.29 | 11.18 | null | null | null | null | null | null |
Grand Theft Auto IV | X360 | 2,008 | Action | Take-Two Interactive | 6.76 | 3.07 | 0.14 | 1.03 | 11.01 | 98 | 86 | 7.9 | 2,951 | Rockstar North | M |
Gran Turismo | PS | 1,997 | Racing | Sony Computer Entertainment | 4.02 | 3.87 | 2.54 | 0.52 | 10.95 | 96 | 16 | 8.7 | 138 | Polyphony Digital | E |
Super Mario 3D Land | 3DS | 2,011 | Platform | Nintendo | 4.89 | 3 | 2.14 | 0.78 | 10.81 | 90 | 82 | 8.4 | 921 | Nintendo | E |
Gran Turismo 5 | PS3 | 2,010 | Racing | Sony Computer Entertainment | 2.96 | 4.82 | 0.81 | 2.11 | 10.7 | 84 | 82 | 7.5 | 1,112 | Polyphony Digital | E |
Call of Duty: Modern Warfare 2 | PS3 | 2,009 | Shooter | Activision | 4.99 | 3.64 | 0.38 | 1.6 | 10.6 | 94 | 67 | 6.3 | 2,073 | Infinity Ward | M |
Super Mario All-Stars | SNES | 1,993 | Platform | Nintendo | 5.99 | 2.15 | 2.12 | 0.29 | 10.55 | null | null | null | null | null | null |
Grand Theft Auto IV | PS3 | 2,008 | Action | Take-Two Interactive | 4.76 | 3.69 | 0.44 | 1.61 | 10.5 | 98 | 64 | 7.5 | 2,833 | Rockstar North | M |
Pokemon FireRed/Pokemon LeafGreen | GBA | 2,004 | Role-Playing | Nintendo | 4.34 | 2.65 | 3.15 | 0.35 | 10.49 | null | null | null | null | null | null |
Super Mario 64 | DS | 2,004 | Platform | Nintendo | 5.01 | 3.07 | 1.25 | 0.97 | 10.3 | null | null | null | null | null | null |
Call of Duty: Ghosts | X360 | 2,013 | Shooter | Activision | 6.73 | 2.56 | 0.04 | 0.91 | 10.25 | 73 | 29 | 2.6 | 2,117 | Infinity Ward | M |
Just Dance 3 | Wii | 2,011 | Misc | Ubisoft | 5.95 | 3.11 | 0 | 1.06 | 10.12 | 74 | 15 | 7.8 | 16 | Ubisoft | E10+ |
New Super Mario Bros. 2 | 3DS | 2,012 | Platform | Nintendo | 3.66 | 3.14 | 2.47 | 0.63 | 9.9 | 78 | 70 | 7.2 | 424 | Nintendo | E |
Mario Kart 64 | N64 | 1,996 | Racing | Nintendo | 5.55 | 1.94 | 2.23 | 0.15 | 9.87 | null | null | null | null | null | null |
Halo: Reach | X360 | 2,010 | Shooter | Microsoft Game Studios | 7.04 | 1.95 | 0.08 | 0.79 | 9.86 | 91 | 99 | 7.9 | 2,045 | Bungie | M |
Final Fantasy VII | PS | 1,997 | Role-Playing | Sony Computer Entertainment | 3.01 | 2.47 | 3.28 | 0.96 | 9.72 | 92 | 20 | 9.2 | 1,282 | SquareSoft | T |
Halo 4 | X360 | 2,012 | Shooter | Microsoft Game Studios | 6.65 | 2.28 | 0.04 | 0.74 | 9.71 | 87 | 87 | 7 | 3,260 | 343 Industries | M |
Gran Turismo 2 | PS | 1,999 | Racing | Sony Computer Entertainment | 3.88 | 3.42 | 1.69 | 0.5 | 9.49 | 93 | 23 | 9 | 135 | Polyphony Digital | T |
Just Dance 2 | Wii | 2,010 | Misc | Ubisoft | 5.8 | 2.85 | 0.01 | 0.78 | 9.44 | 74 | 24 | 7.3 | 24 | Ubisoft | E10+ |
Call of Duty: Ghosts | PS3 | 2,013 | Shooter | Activision | 4.1 | 3.63 | 0.38 | 1.25 | 9.36 | 71 | 10 | 2.6 | 1,047 | Infinity Ward | M |
Call of Duty 4: Modern Warfare | X360 | 2,007 | Shooter | Activision | 5.93 | 2.36 | 0.13 | 0.9 | 9.31 | 94 | 70 | 8.4 | 1,320 | Infinity Ward | M |
Donkey Kong Country | SNES | 1,994 | Platform | Nintendo | 4.36 | 1.71 | 3 | 0.23 | 9.3 | null | null | null | null | null | null |
Minecraft | X360 | 2,013 | Misc | Microsoft Game Studios | 5.7 | 2.65 | 0.02 | 0.81 | 9.18 | null | null | null | null | null | null |
Animal Crossing: New Leaf | 3DS | 2,012 | Simulation | Nintendo | 2.03 | 2.36 | 4.39 | 0.39 | 9.16 | 88 | 70 | 8.7 | 626 | Nintendo | E |
Mario Party DS | DS | 2,007 | Misc | Nintendo | 4.4 | 1.85 | 1.98 | 0.68 | 8.91 | 72 | 27 | 7.8 | 85 | Hudson Soft | E |
The Elder Scrolls V: Skyrim | X360 | 2,011 | Role-Playing | Bethesda Softworks | 5.05 | 2.79 | 0.1 | 0.85 | 8.79 | 96 | 89 | 8.4 | 3,589 | Bethesda Game Studios | M |
Super Mario Kart | SNES | 1,992 | Racing | Nintendo | 3.54 | 1.24 | 3.81 | 0.18 | 8.76 | null | null | null | null | null | null |
FIFA 16 | PS4 | 2,015 | Sports | Electronic Arts | 1.12 | 6.12 | 0.06 | 1.28 | 8.57 | 82 | 42 | 4.3 | 896 | EA Sports | E |
Halo 2 | XB | 2,004 | Shooter | Microsoft Game Studios | 6.82 | 1.53 | 0.05 | 0.08 | 8.49 | 95 | 91 | 8.2 | 1,218 | Bungie Software | M |
Wii Party | Wii | 2,010 | Misc | Nintendo | 1.75 | 3.47 | 2.49 | 0.67 | 8.38 | 68 | 42 | 7.4 | 54 | Nd Cube | E |
Mario Party 8 | Wii | 2,007 | Misc | Nintendo | 3.74 | 2.24 | 1.58 | 0.7 | 8.27 | 62 | 41 | 6.3 | 190 | Hudson | E |
FIFA Soccer 13 | PS3 | 2,012 | Action | Electronic Arts | 1.06 | 5.01 | 0.13 | 1.97 | 8.16 | 88 | 37 | 6.6 | 348 | Electronic Arts | E |
GoldenEye 007 | N64 | 1,997 | Shooter | Nintendo | 5.8 | 2.01 | 0.13 | 0.15 | 8.09 | null | null | null | null | null | null |
Pokemon Black 2/Pokemon White 2 | DS | 2,012 | Role-Playing | Nintendo | 2.79 | 1.72 | 3.14 | 0.41 | 8.07 | null | null | null | null | null | null |
Final Fantasy X | PS2 | 2,001 | Role-Playing | Sony Computer Entertainment | 2.91 | 2.07 | 2.73 | 0.33 | 8.05 | 92 | 53 | 8.7 | 1,056 | SquareSoft | T |
The Sims 3 | PC | 2,009 | Simulation | Electronic Arts | 0.99 | 6.42 | 0 | 0.6 | 8.01 | 86 | 75 | 7.6 | 886 | The Sims Studio | T |
Mario & Sonic at the Olympic Games | Wii | 2,007 | Sports | Sega | 2.57 | 3.86 | 0.66 | 0.91 | 7.99 | null | null | null | null | null | null |
Star Wars Battlefront (2015) | PS4 | 2,015 | Shooter | Electronic Arts | 2.99 | 3.49 | 0.22 | 1.28 | 7.98 | null | null | null | null | null | null |
Final Fantasy VIII | PS | 1,999 | Role-Playing | SquareSoft | 2.28 | 1.72 | 3.63 | 0.23 | 7.86 | 90 | 24 | 8.6 | 644 | SquareSoft | T |
Pac-Man | 2600 | 1,982 | Puzzle | Atari | 7.28 | 0.45 | 0 | 0.08 | 7.81 | null | null | null | null | null | null |
Pokémon Platinum Version | DS | 2,008 | Role-Playing | Nintendo | 2.76 | 1.72 | 2.69 | 0.54 | 7.72 | 83 | 46 | 8.5 | 203 | Game Freak | E |
Grand Theft Auto: Liberty City Stories | PSP | 2,005 | Action | Take-Two Interactive | 2.9 | 2.81 | 0.24 | 1.73 | 7.69 | 88 | 65 | 7.6 | 451 | Rockstar Leeds | M |
Call of Duty: Advanced Warfare | PS4 | 2,014 | Shooter | Activision | 2.81 | 3.48 | 0.14 | 1.23 | 7.66 | 83 | 39 | 5.7 | 1,443 | Sledgehammer Games | M |
The Legend of Zelda: Ocarina of Time | N64 | 1,998 | Action | Nintendo | 4.1 | 1.89 | 1.45 | 0.16 | 7.6 | null | null | null | null | null | null |
FIFA 17 | PS4 | 2,016 | Sports | Electronic Arts | 0.66 | 5.75 | 0.08 | 1.11 | 7.59 | 85 | 41 | 5 | 398 | EA Sports, EA Vancouver | E |
Crash Bandicoot 2: Cortex Strikes Back | PS | 1,997 | Platform | Sony Computer Entertainment | 3.78 | 2.17 | 1.31 | 0.31 | 7.58 | null | null | null | null | null | null |
Super Smash Bros. for Wii U and 3DS | 3DS | 2,014 | Fighting | Nintendo | 3.27 | 1.37 | 2.43 | 0.48 | 7.55 | null | null | null | null | null | null |
Super Mario Galaxy 2 | Wii | 2,010 | Platform | Nintendo | 3.56 | 2.35 | 0.98 | 0.62 | 7.51 | 97 | 87 | 9.1 | 1,854 | Nintendo EAD Tokyo | E |
Super Mario Bros. 2 | NES | 1,988 | Platform | Nintendo | 5.39 | 1.18 | 0.7 | 0.19 | 7.46 | null | null | null | null | null | null |
Call of Duty: Black Ops 3 | XOne | 2,015 | Shooter | Activision | 4.59 | 2.11 | 0.01 | 0.68 | 7.39 | null | null | null | null | null | null |
🎮 Video Game Sales — Exploratory Data Analysis (EDA)
Executive Summary
The video game industry is a multi‑billion dollar market characterized by extreme unpredictability—a single "mega‑hit" can generate more revenue than thousands of average games combined. This project analyzes historical video game sales (1980–2016) to uncover the main patterns behind commercial success.
Key findings: Action and Sports genres have the highest historical sales volumes, but the market is highly volatile, era‑dependent, and dominated by a small number of outlier hits. Higher critic scores raise the ceiling of potential sales and are more predictive than user scores, but they do not guarantee commercial success, and regional tastes differ substantially.
Navigation
- Executive Summary
- 1. Dataset Description
- 2. Intended Uses & Audience
- 3. Dataset Structure
- 4. Data Integrity & Cleaning
- 5. Exploratory Data Analysis Highlights
- 6. Machine Learning Readiness
- 7. Strategic Takeaways
- 8. Limitations
- 9. Author
1. Dataset Description
This dataset contains historical sales data and review scores for video games released between 1980 and 2016.
Each row represents a single game release.
1.1 Source
The data is based on public video game sales and review aggregators, cleaned and repackaged here for EDA and ML tasks.
1.2 Features
- Identity
Name,Platform,Year_of_Release,Publisher
- Categorization
Genre,Rating(ESRB)
- Financials (in millions of units)
NA_Sales,EU_Sales,JP_Sales,Other_Sales,Global_Sales
- Reception
Critic_Score,Critic_Count,User_Score,User_Count
- Additional
Developer,Rating
2. Intended Uses & Audience
- Publishers & investors – estimate market size and historical performance by genre, platform, and publisher.
- Indie developers & analysts – understand genre saturation, realistic sales expectations, and promising niches.
- Data scientists & ML practitioners – build models for:
- sales prediction,
- hit vs non‑hit classification,
- portfolio and trend analysis.
The full EDA notebook is provided as
Assignment_1_EDA_&_Dataset_new.ipynb.
3. Dataset Structure
- Rows: ~16.7k games
- Columns: 16 tabular features
- Split: single
trainsplit (users create their own train/val/test).
3.1 Sample Rows
After cleaning
4. Data Integrity & Cleaning
Raw game sales data is noisy and inconsistent. These steps were taken to make it analysis‑ready.
4.1 Initial State
- Missing identifiers and partial metadata for older titles
- A few implausible
Year_of_Releasevalues User_Scoreas strings with"tbd", forcing an object dtype- Strong numerical outliers in
Global_Sales(e.g., Wii Sports) Pre‑cleaning snapshot:
4.2 Cleaning Decisions
- Removed games with
Year_of_Releaseafter 2016 to avoid partially observed recent years. - Converted
"tbd"inUser_ScoretoNaNand cast back to float. - Left missing
Critic_Score/User_ScoreasNaNto avoid fabricating scores for eras without aggregators. - Retained extreme best‑sellers; handled their influence via log scaling in plots rather than dropping them.
Post‑cleaning snapshot:

4.3 Summary Statistics After Cleaning
5. Exploratory Data Analysis Highlights
5.1 Market Size & Global Trends
A. Total Global Sales by Genre
Question: What are the most profitable genres of all time (by total units sold)?
- Insight: Action and Sports dominate absolute sales volumes, with Shooters also crossing the billion‑unit mark.
B. Genre Popularity Over Time
Static trend of top genres
- Insight: Platformers and Puzzle titles were strong early; Action and Shooters rise sharply in the 2000s. Genre viability is era‑dependent.
C. The Titans of the Industry
Question: Which publishers dominate lifetime global sales?
- Insight: A small number of publishers (Nintendo, EA, Activision, etc.) control a large share of total units sold.
5.2 Demographics & Audience
A. Regional Taste Differences
Question: Do North America, Europe, and Japan prefer different genres?
- Insight: NA and EU lean toward Action/Sports/Shooters; Japan strongly prefers Role‑Playing games and contributes little to Shooters.
B. ESRB Age Ratings and Sales
Question: Does restricting a game to a mature audience limit its sales potential?
- Insight: Medians are similar across E, T, M, E10+, but E and M have the highest outliers. Both family‑friendly and mature games can reach very high sales.
C. Sales Distribution by Genre (Log Scale)
Question: What does typical performance look like within each genre once we control for outliers?**
- Insight: The median game in almost any genre sells well under one million units; huge totals are driven by a few extreme hits.
5.3 Quality vs Commercial Success
A. Feature Correlations
Question: How do review scores relate to sales numerically?

- Insight:
- Regional sales correlate strongly with
Global_Sales(by construction). Critic_Scorehas a moderate positive correlation (~0.24–0.25) withGlobal_Sales.User_Scoreshows a weaker correlation withGlobal_Sales.Critic_ScoreandUser_Scorecorrelate moderately with each other.
- Regional sales correlate strongly with
- Interpretation: Professional reviews are a better linear predictor of sales than user scores, but still far from deterministic.
B. Distribution of Professional Critic Scores
Question: How are critic scores distributed overall?

Insight: Scores are slightly left‑skewed and heavily clustered between 65 and 85. In practice, ~70+ behaves like the “average” functioning game.
C. Critic Scores vs Global Sales
Question: Do higher critic scores actually translate into more sales?
- Insight: Very high‑selling games almost all have critic scores above ~80, but many highly rated games still sell modestly. A high score raises the ceiling more than it guarantees a result.
D. Critic vs User Alignment
Question: Do critics and players agree on quality?
- Insight: Points follow an overall upward trend but with wide dispersion above and below the 45° line, indicating both agreement and strong disagreements (e.g., cult classics or controversial titles).
6. Machine Learning Readiness
- Scaling / normalization
Global_Sales(millions),Critic_Score(0–100), andUser_Score(0–10) live on different scales.- Use
StandardScalerorMinMaxScalerfor distance‑based or gradient‑based models.
- Targets
- Regression:
Global_Salesorlog(Global_Sales + ε)to reduce skew. - Classification: “hit” vs “non‑hit” (e.g., >1M units), or multi‑tier sales brackets.
- Regression:
- Useful features
- Categorical:
Genre,Platform,Publisher,Rating, binnedYear_of_Release - Numerical:
Critic_Score,User_Score,Critic_Count,User_Count - Engineered: critic–user gap, regional shares, log‑sales, time‑decayed features.
- Categorical:
7. Strategic Takeaways
- Genre shapes opportunity size.
Action, Sports, and Shooters reach the largest audiences but are also the most saturated genres. - Most games are modest sellers.
The market is strongly hit‑driven: medians are low, and a handful of blockbusters carry totals. - Reviews help, but aren’t everything.
Higher critic scores are associated with higher potential sales, but IP strength, marketing, and platform reach remain crucial. - Market power is concentrated.
Major publishers start with a much higher expected baseline than small studios. - Audience targeting matters.
Both E and M‑rated games can perform extremely well if genre, platform, and marketing match the intended demographic and region.
8. Limitations
- Dataset coverage effectively ends in 2016 and does not fully capture the shift to digital‑only, live‑service, or mobile ecosystems.
- Many older titles lack
Critic_Score/User_Scoredue to the absence of historical aggregators. - All relationships are correlational, not causal.
9. Author
Itay Morag
- Downloads last month
- 39

