ID int64 1 2.56k | Game stringclasses 6 values | tier int64 1 3 | Question stringlengths 25 2.21k | Answer stringlengths 1 309 | game_state_url stringlengths 34 161 |
|---|---|---|---|---|---|
2,431 | Catan | 2 | How many progress cards are present in the current players hand? | 2 | gamestates/images/catan/player_green_5.png |
2,432 | Catan | 2 | How many victory points cards are present with the player given the current game state? | 0 | gamestates/images/catan/player_green_5.png |
2,433 | Catan | 2 | How many brick resource cards are present in the current gamestate? | 3 | gamestates/images/catan/player_red_5.png |
2,434 | Catan | 2 | Consider it is the green players turn. If the green player rolls a 12. and chooses to build 2 roads: one on the common side of 11: forest and 3: fields, and 3:fields, and 10: mountains. After building the roads, how many total resource cards of each type will the green player have? Return the answer in the following format: [<resource_name>: <number of cards of that type of resource>]. If a resource type has zero cards, include it in the answer with amount 0. | [brick: 1, wool: 7, grain: 1, lumber: 1, ore: 3] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_green_5.png |
2,435 | Catan | 2 | Consider it is the green players turn. If the green player rolls a 12. and chooses to build 2 roads: one on the common side of 11: forest and 3: fields, and 3:fields, and 10: mountains. After building the roads the green player playes the knight development card, what is the total number of points the green player has at the end of this turn? Return the answer in the following format: [initial: <initial points before the turn>, final: <final points after the turn>]. | [initial: 5, final: 9] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_green_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_blue_5.png |
2,436 | Catan | 2 | for the given gamestate, what is the current score of each of the players? Return the answer in the following format: [<player_color>: <number of points>]. Assume that there are 3 players: red, blue, and green. Return the answer in the following format: [red: <points>, blue: <points>, green: <points>]. | [red: 5, blue: 7, green: 5] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_green_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_blue_5.png |
2,437 | Catan | 2 | Consider that it is the red players turn. If the red player rolls a 10, and then builds a settlement in the intersection of 9, 10, and 8 hexes, and upgrades this setllement to a city. After performing these actions, how many total resource cards of each type will the red player have? Return the answer in the following format: [<resource_name>: <number of cards of that type of resource>]. If a resource type has zero cards, include it in the answer with amount 0. | [brick: 2, wool: 5, grain: 1, lumber: 2, ore: 0] | gamestates/images/catan/player_red_5.png;gamestates/images/catan/board_5.png |
2,438 | Catan | 2 | Assume it is blue players turn. if the blue player rolls a 2. then decides to place one road on common side of hexes: 9 forest along the coast. after these actions, which player would have the longest road card? | red | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,439 | Catan | 2 | What is the current score of each player from the cities and settlements they have on the board? Return the answer in the following format: [<player_color>: <number of points>]. Assume that there are 3 players: red, blue, and green. Return the answer in the following format: [red: <points>, blue: <points>, green: <points>]. | [red: 3, blue: 5, green: 5] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_green_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_blue_5.png |
2,440 | Catan | 2 | How many valid placements for the placement of a settlement does the green player have in the current game state? | 2 | gamestates/images/catan/board_5.png |
2,551 | Catan | 3 | Considering that it is the blue players turn, and the player rolls the dice summing to 10. Assume 1) no-inter player trading occurs 2) there are no development cards left to draw 3) in-hand VP cards count as points. What is the maximum number of points that the blue player can earn by the end of this turn. Report the answer in the following manner: [points_before_turn = <the number of points before the current turn>, points_after_turn = <the number of points after the turn is complete>]. | [points_before_turn = 3, points_after_turn = 6] | gamestates/images/catan/board_j.png;gamestates/images/catan/player_blue_1.png;gamestates/images/catan/player_red_1.png |
2,502 | Catan | 3 | Considering that it is the blue players turn, and the player rolls the dice summing to 6. What is the maximum number of points that the blue player can earn by the end of this turn? Assume 1) no-inter player trading occurs 2) there are no development cards left to draw 3) in-hand VP cards count as points. Report the answer in the following manner: [points_before_turn = <the number of points before the current turn>, points_after_turn = <the number of points after the turn is complete>]. | [points_before_turn = 3, points_after_turn = 5] | gamestates/images/catan/board_1.png;gamestates/images/catan/player_blue_1.png;gamestates/images/catan/player_red_1.png |
2,503 | Catan | 3 | Considering that it is the red players turn, and the player rolls the dice summing to 6. What is the maximum number of points that the red player can earn by the end of this turn. Assume 1) no-inter player trading occurs 2) there are no development cards left to draw 3) in-hand VP cards count as points. Report the answer in the following manner: [points_before_turn = <the number of points before the current turn>, points_after_turn = <the number of points after the turn is complete>]. | [points_before_turn = 7, points_after_turn = 9] | gamestates/images/catan/board_1.png;gamestates/images/catan/player_blue_1.png;gamestates/images/catan/player_red_1.png |
2,552 | Catan | 3 | Considering that it is the blue players turn, and the player rolls the dice summing to 6. What is the maximum number of points that the blue player can earn by the end of this turn? Assume 1) no-inter player trading occurs 2) there are no development cards left to draw 3) in-hand VP cards count as points. Report the answer in the following manner: [points_before_turn = <the number of points before the current turn>, points_after_turn = <the number of points after the turn is complete>]. | [points_before_turn = 3, points_after_turn = 5] | gamestates/images/catan/board_j.png;gamestates/images/catan/player_blue_1.png;gamestates/images/catan/player_red_1.png |
2,553 | Catan | 3 | Considering that it is the red players turn, and the player rolls the dice summing to 6. What is the maximum number of points that the red player can earn by the end of this turn. Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. Report the answer in the following manner: [points_before_turn = <the number of points before the current turn>, points_after_turn = <the number of points after the turn is complete>]. | [points_before_turn = 7, points_after_turn = 9] | gamestates/images/catan/board_j.png;gamestates/images/catan/player_blue_1.png;gamestates/images/catan/player_red_1.png |
2,554 | Catan | 3 | Considering that it is the red player's turn, and the player rolls the dice summing to 10, what is the maximum number of settlements the red player can have on the board by the end of this turn? Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. Return the answer in the following format: [settlements before:<number of settlements before the turn>, settlements after: <number of settlements after the turn>] | [settlements before:2, settlements after:3] | gamestates/images/catan/board_j.png;gamestates/images/catan/player_blue_2.png;gamestates/images/catan/player_red_2.png |
2,507 | Catan | 3 | Considering that it is the blue player's turn, and the player rolls the dice summing to 6, what is the maximum number of cities the blue player can have on the board by the end of this turn? Assume 1) no-inter player trading occurs 2) there are no development cards left to draw 3) in-hand VP cards count as points. Return the answer in the following format: [cities before:<number of cities before the turn>, settlements after: <number of cities after the turn>] | [cities before:1, cities after:3] | gamestates/images/catan/board_2.png;gamestates/images/catan/player_blue_2.png;gamestates/images/catan/player_red_2.png |
2,555 | Catan | 3 | Considering that it is the red player's turn, and the player rolls the dice summing to 10, what is the maximum number of settlements the red player can have on the board by the end of this turn? Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points 4) that the player does not use any of the development cards. Return the answer in the following format: [settlements before:<number of settlements before the turn>, settlements after: <number of settlements after the turn>] | [settlements before:2, settlements after:4] | gamestates/images/catan/board_j.png;gamestates/images/catan/player_blue_2.png;gamestates/images/catan/player_red_2.png |
2,509 | Catan | 3 | Suppose that the red player rolls a 7, changes the robber to a tile that has 6 numbered on mountains, and steals away one ore resource card from the blue player. Now it is the blue players turn. What is the maximum number of cities the blue player can build by the end of this turn? 1) no-inter player trading occurs 2) there are no development cards left to draw 3) in-hand VP cards count as points. Assume that the gamestate given is before the stealing of the resource card. Return the answer in the following format: [cities before: <number of cities before the turn>, cities after: <number of cities after the turn>] | [cities before: 1, cities after: 2] | gamestates/images/catan/board_2.png;gamestates/images/catan/player_blue_2.png;gamestates/images/catan/player_red_2.png |
2,556 | Catan | 3 | Considering that the red player has 2 consecutive turns, and the player rolls the dice summing to 10 the first time, what is the maximum number of points the red player can have on the board by the end of these 2 turns? Can the player declare victory? Assume that in the second turn the player rolls a 6. Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. Return the answer in the following format: [Victory_points_before: <the victory points player has in current gamestate>, Victory_points_after: <the victory points player has after 2 turns>, victory: <true/false– if the player can declare victory or not>] | [Victory_points_before: 8, Victory_points_after: 11, victory: true] | gamestates/images/catan/board_j.png;gamestates/images/catan/player_blue_2.png;gamestates/images/catan/player_red_2.png |
2,511 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5) For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of cities the red player can get by the end of the turn, given the player rolls a 5 in this turn? Return the answer in the following format: [Old: <number of cities before this turn>, new: <number of cities after the turn>] | [old: 0, new: 3] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,512 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of points the red player can get by the end of the turn, given the player rolls a 5 in this turn? Return the answer in the following format: [prev_points: <number of points before this turn>, new_points: <number of points after the turn>] | [prev_points: 5, new_points: 8] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,513 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of brick resource cards the red player can get by the end of the turn, given the player rolls a 10 in this turn? Return the answer in the following format: [prev_cards: <number of cards before this turn of that resource>, new_cards: <number of cards after the turn of that resource>] | [prev_cards: 3, new_cards: 11] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,514 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of unique harbor locations that the red player can have a settlement/city on by the end of the turn, given the player rolls a 6 in this turn? Also make sure that there is at least one resource card of each type by the end of this turn. Return the answer in the following format: [prev_harbors: <number of harbors with the players city/settlements before the turn>, new_harbors: <number of harbors with the players city/settlements after the turn>] | [prev_harbors: 1, new_harbors: 3] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,515 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource, 6) There is no limit on the number of settlements the red player has. What is the maximum number of settlements that the red player can have by the end of the turn, given the player rolls a 6 in this turn? Return the answer in the following format: [prev: <number of settlements before the turn>, new: <number of settlements after the turn>]. | [prev: 3, new: 6] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,516 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource, 6) consider that the blue player in total has 4 cities, 5 settlements (including ones on board). What is the maximum number of cities the blue player has by the end of this turn, given that the blue player has rolled 10 in this round? Return your answer in the following format: [Old: <number of cities before this turn>, new: <number of cities after the turn>] | [old: 2, new: 4] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,517 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource, 6) consider that the blue player in total has 4 cities, 5 settlements (including ones on board). Can the blue player get victory by the end of this round, given that the player must use least amount of resource cards, and that the player rolls a 5? Return your answer in the following format: [victory: <yes if the player can declare victory, no if not>, final_resources: <[brick: <no. Of brick resource cards after the turn>, wool: <no. Of wool resource cards after the turn>], grain: <no. Of grain resource cards after the turn>, lumber: <no. Of lumber resource cards after the turn>, ore: <no. Of ore resource cards after the turn>]>] | [victory: yes, final_resources: [brick: 1, wool: 0, grain: 0, lumber: 1, ore: 3]] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,518 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of unique harbor locations that the blue player can have a settlement/city on by the end of the turn, given the player rolls a 11 in this turn? Return the answer in the following format: [prev_harbors: <number of harbors with the players city/settlements before the turn>, new_harbors: <number of harbors with the players city/settlements after the turn>] | [prev_harbors:2 , new_harbors:3] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,519 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of lumber resource cards the blue player can get by the end of the turn, given the player rolls a 11 in this turn? Return the answer in the following format: [prev_cards: <number of cards before this turn of that resource>, new_cards: <number of cards after the turn of that resource>] | [prev_cards: 2, new_cards:12] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,520 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of ore resource cards the blue player can get by the end of the turn, given the player rolls a 11 in this turn? Return the answer in the following format: [prev_cards: <number of cards before this turn of that resource>, new_cards: <number of cards after the turn of that resource>] | [old_cards: 3, new_cards: 11] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,521 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. 6) consider that the green player in total has 4 cities, 5 settlements (including ones on board). What is the maximum number of cities + settlements the green player has by the end of this turn, given that the green player has rolled 3 in this round? Return your answer in the following format: [Old_cities: <number of cities before this turn>, old_settlements: < number of settlements before this turn>, new_cities: <number of cities after the turn>, new_settlements: <number of settlements after the turn>] | [old_city: 1, old_settlement: 3, new_city: 2, new_settlement: 5] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,522 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. 6) consider that the green player in total has 4 cities, 5 settlements (including ones on board). What is the maximum number points the green player has by the end of this turn, given that the green player has rolled 3 in this round? Return your answer in the following format: [prev_points: <number of points before this turn>, new_points: <number of points after the turn>] | [prev_points: 5, new_points: 11] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,523 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. 5) consider that the green player in total has 4 cities, 5 settlements (including ones on board) 6) the green player has 2 continuous turns. What is the maximum number points the green player has by the end of this turn, given that 1) the player should use the least number of resource cards, 2)the green player has rolled 4 in this round and 11 in the next? Return your answer in the following format: [prev_points: <number of points before this turn>, new_points: <number of points after the turn>, total_resource_cards_used: <number of resource cards used>] | [prev_points: 5, new_points: 10, total_resource_cards_used: 4] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,524 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of unique harbor locations that the green player can have a settlement/city on by the end of the turn, given the player rolls a 3 in this turn? Return the answer in the following format: [prev_harbors: <number of harbors with the players city/settlements before the turn>, new_harbors: <number of harbors with the players city/settlements after the turn>] | [prev_harbors: 1, new_harbors: 3] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,525 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points, 4) can use the combined Trade/Build phase, 5)For maritime trade, a city on a special harbor grants a 1:1 trade rate for its resource, while a city on a generic harbor grants a 3:2 trade rate for any resource. What is the maximum number of ore resource cards the green player can get by the end of the turn, given the player rolls a 12 in this turn? Return the answer in the following format: [prev_cards: <number of cards before this turn of that resource>, new_cards: <number of cards after the turn of that resource>] | [prev_cards: 3, new_cards: 12] | gamestates/images/catan/board_5.png;gamestates/images/catan/player_blue_5.png;gamestates/images/catan/player_red_5.png;gamestates/images/catan/player_green_5.png |
2,526 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. What is the maximum points the blue player can get by the end of this turn, given the player rolls an 8? Return your answer in the following format: [prev_points: <number of points the player has before this turn>, new_points: <the number of points the player has after this turn>] | [prev_points: 4, new_points: 7] | gamestates/images/catan/board_3.png;gamestates/images/catan/player_blue_3.png;gamestates/images/catan/player_red_3.png |
2,527 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points 4) the blue player has 2 consecutive turns. What is the maximum points the blue player can get by the end of two turn, given the player rolls a 8 in the first turn and 11 in the second turn? Return your answer in the following format: [prev_points: <number of points the player has before 2 turns>, new_points: <the number of points the player has after 2 turns>] | [prev_points: 4, new_points: 8] | gamestates/images/catan/board_3.png;gamestates/images/catan/player_blue_3.png;gamestates/images/catan/player_red_3.png |
2,528 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. What is the maximum number of cities the red player can place by the end of this turn, given the player rolls an 4? Return your answer in the following format: [prev_cities: <number of cities the player has before this turn>, new_cities: <the number of cities the player has after this turn>] | [prev_cities: 2, new_cities: 3] | gamestates/images/catan/board_3.png;gamestates/images/catan/player_blue_3.png;gamestates/images/catan/player_red_3.png |
2,529 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. What is the maximum number of settlements the red player can place by the end of this turn, given the player rolls an 4? Return your answer in the following format: [prev_settlements: <number of settlements the player has before this turn>, new_settlements: <the number of settlements the player has after this turn>] | [prev_settlements: 0, new_settlements: 1] | gamestates/images/catan/board_3.png;gamestates/images/catan/player_blue_3.png;gamestates/images/catan/player_red_3.png |
2,530 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. What is the maximum number of lumber resources the blue player can get by the end of this turn, given the player rolls a 5? Return your answer in the following format: [prev_cards: <number of cards of this resource the player has before this turn>, new_cards: <the number of cards of this resource the player has after this turn>] | [prev_cards: 2, new_cards: 6] | gamestates/images/catan/board_3.png;gamestates/images/catan/player_blue_3.png;gamestates/images/catan/player_red_3.png |
2,531 | Catan | 3 | Assume: 1) no-inter player trading occurs, 2) there are no development cards left to draw, 3) in-hand VP cards count as points. What is the maximum number of wool resources the red player can get by the end of this turn, given the player rolls a 10? Return your answer in the following format: [prev_cards: <number of cards of this resource the player has before this turn>, new_cards: <the number of cards of this resource the player has after this turn>] | [prev_cards: 2, new_cards: 6] | gamestates/images/catan/board_3.png;gamestates/images/catan/player_blue_3.png;gamestates/images/catan/player_red_3.png |
822 | Kingdomino | 1 | How many dominoes are pictured? | 2 | gamestates/images/kingdomino/t4_1.png |
823 | Kingdomino | 1 | How many dominos have blue halves? | 2 | gamestates/images/kingdomino/t4_1.png |
824 | Kingdomino | 1 | What is the minimum dimension of the rectangle that can enclose all tiles? Output your answer as 'Width: <num>, Height <num>' | Width: 3, Height: 2 | gamestates/images/kingdomino/t4_1.png |
825 | Kingdomino | 1 | How many 1x1 squares contain something (either tile or object) | 5 | gamestates/images/kingdomino/t4_1.png |
826 | Kingdomino | 1 | How many domino halves have crowns, and how many do not? Answer as 'Have: <num>, Have not: <num> | Have: 2, Have not: 2 | gamestates/images/kingdomino/t4_1.png |
827 | Kingdomino | 1 | How many dominos are pictured here? | 7 | gamestates/images/kingdomino/t4_2.png |
828 | Kingdomino | 1 | How many letters are pictured here? Output them, comma-separated in reverse alphabetical order (lowercase) | D,C,B,A | gamestates/images/kingdomino/t4_2.png |
829 | Kingdomino | 1 | How many crowns are in the left group of dominoes, and how many are in the right group: Answer as 'Left: <num>, Right: <num> | Left: 3, Right: 3 | gamestates/images/kingdomino/t4_2.png |
830 | Kingdomino | 1 | How many more upside down crowns are in the right group of dominoes than the left group? Answer as 'Left Total: <num>, Right Total: <num>, Difference: <num> | Left: 0, Right: 2, Difference: 2 | gamestates/images/kingdomino/t4_2.png |
831 | Kingdomino | 1 | What is the minimum dimension of the rectangle that can enclose all tiles as they are currently laid out? Output your answer as 'Width: <num>, Height <num> | Width: 5, Height: 1 | gamestates/images/kingdomino/t4_3.png |
832 | Kingdomino | 1 | How many colors of terrain are pictured in the dominos? | 2 | gamestates/images/kingdomino/t4_3.png |
833 | Kingdomino | 1 | How many 1x1 spaces separate the two tiles shown? | 1 | gamestates/images/kingdomino/t4_3.png |
834 | Kingdomino | 1 | What is the minimum dimension of the rectangle that can enclose all tiles? Output your answer as 'Width: <num>, Height <num>' | Width: 4, Height: 4 | gamestates/images/kingdomino/t4_4.png |
835 | Kingdomino | 1 | How many dominos contain blue halves? How many contain green halves? How many contain yellow halves? Format the answer as 'blue: x, green: y, yellow: z'. | blue: 3, green: 3, yellow: 2 | gamestates/images/kingdomino/t4_4.png |
836 | Kingdomino | 1 | How many crowns are pictured? | 6 | gamestates/images/kingdomino/t4_4.png |
837 | Kingdomino | 1 | How many more upright crowns are pictured than upside-down crowns? | 2 | gamestates/images/kingdomino/t4_4.png |
838 | Kingdomino | 1 | How many more upright crowns are pictured than upside-down crowns? | 2 | gamestates/images/kingdomino/t4_5.png |
839 | Kingdomino | 1 | How many dominoes do not contain blue? | 0 | gamestates/images/kingdomino/t4_5.png |
840 | Kingdomino | 1 | What is the minimum sized rectangle that can enclose all of the objects on the grid? Output your answer as 'Width: <num>, Height <num> | Width: 3, Height: 2 | gamestates/images/kingdomino/t4_5.png |
1 | Kingdomino | 1 | How many dominos are pictured in the displayed player's kidgdom? | 3 | gamestates/images/kingdomino/basic_kingdom.png |
2 | Kingdomino | 1 | How many crowns are pictured? | 4 | gamestates/images/kingdomino/basic_kingdom.png |
3 | Kingdomino | 1 | How many dominoes are pictured in the displayed player's kidgdom? | 5 | gamestates/images/kingdomino/larger_basic_kingdom.png |
4 | Kingdomino | 1 | How many crowns are pictured? | 7 | gamestates/images/kingdomino/larger_basic_kingdom.png |
5 | Kingdomino | 1 | If you had to enclose the displayed tiles with a rectangle, what would be the minimum dimensions of this rectangle? Provide a width and height | Width: 3, Height: 3 | gamestates/images/kingdomino/basic_kingdom.png |
6 | Kingdomino | 1 | If you had to enclose the displayed tiles with a rectangle, what would be the minimum dimensions of this rectangle? Provide a width and height | Width: 5, Height: 3 | gamestates/images/kingdomino/larger_basic_kingdom.png |
7 | Kingdomino | 1 | How many crowns are pictured? | 0 | gamestates/images/kingdomino/bare_dominoes.png |
8 | Kingdomino | 1 | How meeples are pictured? | 4 | gamestates/images/kingdomino/selection_area_basic.png |
9 | Kingdomino | 1 | How many colors of meeples are pictured? | 2 | gamestates/images/kingdomino/selection_area_basic.png |
10 | Kingdomino | 1 | How many colors of meeples are pictured? | 4 | gamestates/images/kingdomino/four_meeple_colors.png |
11 | Kingdomino | 1 | How many meeples are pictured? | 4 | gamestates/images/kingdomino/meeples_on_dominoes.png |
12 | Kingdomino | 1 | How many crowns are there on the tiles that have meeples on them? | 3 | gamestates/images/kingdomino/meeples_on_dominoes.png |
13 | Kingdomino | 1 | How many rounds are mentioned? | 2 | gamestates/images/kingdomino/meeples_on_dominoes.png |
14 | Kingdomino | 1 | How many tiles are there that have meeples on them but no crowns? | 1 | gamestates/images/kingdomino/meeples_on_dominoes.png |
15 | Kingdomino | 1 | How many dominoes are pictured? | 14 | gamestates/images/kingdomino/basic_full_env.png |
16 | Kingdomino | 1 | How many crowns are pictured? | 11 | gamestates/images/kingdomino/basic_full_env.png |
17 | Kingdomino | 1 | What is the total area of the dominoes pictured? Assume that each domino is 2x1. | 28 | gamestates/images/kingdomino/basic_full_env.png |
18 | Kingdomino | 1 | How many upside-down crowns are pictured? | 2 | gamestates/images/kingdomino/basic_full_env.png |
19 | Kingdomino | 1 | How many dragons are present in this scenario? | 1 | gamestates/images/kingdomino/basic_full_env.png |
20 | Kingdomino | 1 | How many unique biomes are present in the pictured domino halves? Assume the minor details don't matter, rather the high-level patterns/colors/domains. | 6 | gamestates/images/kingdomino/basic_full_env.png |
21 | Kingdomino | 1 | How many unique combinations of biomes are present in the pictured dominoes? Assume the minor details don't matter, rather the high-level patterns/colors/domains. Each domino half contains one biome, therefore there are up to two unique biomes per domino. | 9 | gamestates/images/kingdomino/basic_full_env.png |
931 | Kingdomino | 2 | How many points does this kingdom score? | 2 | gamestates/images/kingdomino/t4_1.png |
932 | Kingdomino | 2 | How many points do the lake territories score? | 1 | gamestates/images/kingdomino/t4_1.png |
933 | Kingdomino | 2 | If the left side was a kingdom, how many points would it score? | 3 | gamestates/images/kingdomino/t4_2.png |
934 | Kingdomino | 2 | How many of the dominos on the left could be validly placed into the current kingdom? | 4 | gamestates/images/kingdomino/t4_2.png |
935 | Kingdomino | 2 | How many points does the current kingdom score? | 1 | gamestates/images/kingdomino/t4_3.png |
936 | Kingdomino | 2 | What terrain types are displayed in this picture? Output them in alphabetical order, separated by commas and lowercased. | grasslands,wheat fields | gamestates/images/kingdomino/t4_3.png |
937 | Kingdomino | 2 | How many points does this kingdom score? | 9 | gamestates/images/kingdomino/t4_4.png |
938 | Kingdomino | 2 | How many of the dominoes must have been placed invalidly? | 3 | gamestates/images/kingdomino/t4_4.png |
939 | Kingdomino | 2 | How many of the dominoes must have been placed invalidly? | 0 | gamestates/images/kingdomino/t4_5.png |
939 | Kingdomino | 2 | How many points does this kingdom score? | 3 | gamestates/images/kingdomino/t4_5.png |
101 | Kingdomino | 2 | How many different spots can the new domino be validly placed in the kingdom? (assume different, valid, orientations of the new domino count as the same placement) | 1 spot | gamestates/images/kingdomino/new_domino_blue.png |
102 | Kingdomino | 2 | Is this a valid kingdom state? | No | gamestates/images/kingdomino/invalid_kingdom_1.png |
103 | Kingdomino | 2 | How many points does this kingdom score? | 14 | gamestates/images/kingdomino/invalid_kingdom_1.png |
104 | Kingdomino | 2 | Which terrain types are present in the game state? Provide a list of the terrains sorted by frequency (highest-first), breaking ties alphabetically (lowest-first) | [wheat fields, swamps, grasslands, mines, forests] | gamestates/images/kingdomino/invalid_kingdom_1.png |
105 | Kingdomino | 2 | How many different spots can the new domino be validly placed in the kingdom? (assume different, valid, orientations of the new domino count as the same placement) | 0 spots | gamestates/images/kingdomino/new_domino_blue_invalid.png |
106 | Kingdomino | 2 | How many different spots can the new domino be validly placed in the kingdom? (assume different, valid, orientations of the new domino into the same 2x1 spot count the same placement) | 0 spots | gamestates/images/kingdomino/new_domino_blue_invalid.png |
107 | Kingdomino | 2 | How many points does this kingdom score? | 24 | gamestates/images/kingdomino/new_domino_blue_5x5.png |
108 | Kingdomino | 2 | Is this a valid kingdom state? | Yes | gamestates/images/kingdomino/valid_kingdom_1.png |
109 | Kingdomino | 2 | How many points does this kingdom score? | 29 | gamestates/images/kingdomino/valid_kingdom_1.png |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.