messages listlengths 2 2 | audios stringlengths 65 84 |
|---|---|
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "a minor character is discovered to be unique and compelling so becomes a star",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00160.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>time<|endofcontext|>",
"role": "user"
},
{
"content": "the rate that groups add content to the game will change over time",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00164.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "and the rate of change will vary from group to group",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00165.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>world<|endofcontext|>",
"role": "user"
},
{
"content": "world artists are working on pallets and explorations as well but they must build the physical mass of th... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00167.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>sandbox<|endofcontext|>",
"role": "user"
},
{
"content": "sandbox that is characters vehicles and weapons follow closely behind and deliver one of each",
"ro... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00169.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "of their assets",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00170.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>design<|endofcontext|>",
"role": "user"
},
{
"content": "design starts on paper and only towards the end",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00171.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "they are adding to the assets to the game all along",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00173.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>design<|endofcontext|>",
"role": "user"
},
{
"content": "so it's not until design does their work that you see the quantity of content increase to its full exten... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00175.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "a character artist builds a single character but it's the designer who puts fifty of them in a scene",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00176.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>cost<|endofcontext|>",
"role": "user"
},
{
"content": "each asset has its own cycle of cost growth as well",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00177.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>box<|endofcontext|>",
"role": "user"
},
{
"content": "a door starts off as a gray box then becomes a wood door then becomes a wood door with iron hinges and then... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00178.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>time, cost<|endofcontext|>",
"role": "user"
},
{
"content": "this means that the memory cost of the added content will change over time",
"role": "assistant"... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00179.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "combined with the rate of content gets added this creates a constantly rising slope whose summit can be hard to predict",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00180.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>time<|endofcontext|>",
"role": "user"
},
{
"content": "the resources required to remove assets are going to change over time as well",
"role": "assistant"
... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00181.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "every asset will have dependencies which have a huge effect on its creation as well as any editing or removal later on",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00182.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>cost<|endofcontext|>",
"role": "user"
},
{
"content": "you can't animate a character that hasn't been rigged and changing the rig on an character that has alread... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00183.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this can lead to having to make pragmatic decisions about cutting assets not because it makes sense for aesthetic or gameplay reasons but because the pragmatic action is your only opti... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00185.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "for games balancing the what's loaded equation is actually much more important",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00187.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "than the inevitable bottom line",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00188.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "balancing within a single asset is an understandable exercise as you can easily see how all the parts work within a single unit",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00189.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "but what happens when you have to balance one asset against another or against many others",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00191.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>cost<|endofcontext|>",
"role": "user"
},
{
"content": "given a huge stack of assets how do you evaluate why one should cost more than the other",
"role": "as... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00192.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "or which one should be cut",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00193.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>design, art, world<|endofcontext|>",
"role": "user"
},
{
"content": "what happens when a cool new monster that design wants to add means that world art has to co... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00194.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "they controlled the balance for all of their own assets",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00200.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "so even though they were working with a complex and hard to understand system they were able to get everything in budget and even handle outside requests for change",
"role": "assi... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00201.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "every action they took reflected on their own bottom line",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00202.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "so they were quickly able to see cause and effect and mastered their own domain",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00203.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "effects had a much harder time",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00204.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "often beyond the scope of their original intentions",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00206.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "so effects would be in budget on monday but over budget on tuesday without them having changed anything",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00207.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>world<|endofcontext|>",
"role": "user"
},
{
"content": "they still did an awesome job in optimizing their content while delivering world class effects",
"rol... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00209.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "but we never found a simple understandable way to balance their budget",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00210.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "not only were they at the apex of a complex system but design itself is made up of many subgroups each with their own goals and motivations",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00212.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "each of these groups affects the other and yet they all share the same budget",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00213.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "communication and negotiation is difficult as each of the groups is only putting forward the best efforts for their area and they the ones that they feel most passionately about",
... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00214.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "in many artistic disciplines the rules for proportion and design have been well understood and documented for centuries",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00216.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this is simply not true for games",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00217.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "there is no formula for a fun and rewarding experience",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00218.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "during the production of a game you'll often hear people say this is going to be cool or this is going to be fun",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00219.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "but you won't know if that's really true until it's in game",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00220.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "and in the hands of players",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00221.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "many ideas will get tossed out or get changed until they are unrecognizable",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00223.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this is great for the game sil but it means that you are trying to balance not only the assets themselves but also their intention and execution against the actual player experience",
... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00224.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "there is no formula to follow",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00225.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "it's a heated discussion that will go on all during production and even after you ship the game",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00226.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "engineers can't create effective budget tools if content creators can't or aren't willing to use them",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00227.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "the tools have to be built to enable content creators to balance the content budgets",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00228.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>really<|endofcontext|>",
"role": "user"
},
{
"content": "but if they never really use the tools then no one notices the problems or thinks about the ways that th... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00229.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this stalemate leads to an accumulation of bugs that don't get fixed or improvements that never get implemented",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00230.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>destiny, ship<|endofcontext|>",
"role": "user"
},
{
"content": "after we ship destiny we ask content creators to list out what they thought were the ten most imp... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00231.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "excuse me",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00232.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "we asked the content creators to list out what they thought were the ten most important tools and improvements the engineers could work on next",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00233.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, content<|endofcontext|>",
"role": "user"
},
{
"content": "as you might guess content creators don't ever include building better budget reports anywher... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00235.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "so think about this cycle",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00236.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>start, art, world, budget, assets<|endofcontext|>",
"role": "user"
},
{
"content": "world art has measurable assets first so they start using the budget tools ea... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00237.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "while the project is still early in the production cycle",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00238.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>design, assets<|endofcontext|>",
"role": "user"
},
{
"content": "but design doesn't have any measurable assets until late in the project",
"role": "assistant... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00239.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "by the time a new tool or improvement might be finished the project will have already shipped",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00241.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "so the task gets pushed off until the next project",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00242.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>debt, tech<|endofcontext|>",
"role": "user"
},
{
"content": "so it's no surprise that tech debt piles up faster for the disciplines that finish",
"role": "as... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00243.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>debt<|endofcontext|>",
"role": "user"
},
{
"content": "this accumulation of technical debt creates a problem that is difficult to overcome",
"role": "assista... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00244.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "it's often a vicious cycle that repeats itself from project to project",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00245.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, content, engineers<|endofcontext|>",
"role": "user"
},
{
"content": "there's an unspoken pact that between content creators and engineers",
"role":... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00246.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, content, engineers<|endofcontext|>",
"role": "user"
},
{
"content": "content creators must trust the engineers and the engineers must trust the content... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00247.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, content<|endofcontext|>",
"role": "user"
},
{
"content": "they define what the game can and cannot do including many of the constraints that will face ... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00249.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, content<|endofcontext|>",
"role": "user"
},
{
"content": "they require that content creators be knowledgeable about and monitor their own content",
... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00250.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, content<|endofcontext|>",
"role": "user"
},
{
"content": "content creators are delivering content",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00251.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "they define the look and feel of the game and look to engineering to facilitate that",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00253.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>content, engineers<|endofcontext|>",
"role": "user"
},
{
"content": "they require that engineers are knowledgeable and forthcoming about their systems and how it... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00254.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>world<|endofcontext|>",
"role": "user"
},
{
"content": "in a perfect world this is a wonderful symbiosis sil but that is rarely what happens in games development... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00255.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "as systems and the fabric of the game itself changed rapidly trust is a fragile thing that must be constantly refreshed and renewed",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00256.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "trust is something that is hard to create and easy to break",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00257.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "and no matter how much foresight and planning you have you're inevitably going to stumble upon a poorly understood or completely overlooked constraint that affect the project's",
"... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00259.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "and the goodwill of everyone involved",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00260.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>destiny<|endofcontext|>",
"role": "user"
},
{
"content": "all of the ground rules for asset allocation and destiny were laid down in two thousand and nine five y... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00261.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "while this initial set of rules held amazingly true adjustments had to be made as the game itself grew and changed",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00262.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "and there were things that simply broke",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00263.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>budget<|endofcontext|>",
"role": "user"
},
{
"content": "we always imagined that content creators would only have to deal with the horizontal axis on this budget... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00264.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>gpu, assets<|endofcontext|>",
"role": "user"
},
{
"content": "that is they would never need to know the distinction between assets used by the gpu and assets use... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00265.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this was a constraint that the content creators had never been aware made aware of",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00267.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>gpu, memory<|endofcontext|>",
"role": "user"
},
{
"content": "the gpu will pay a penalty if it tries to pull data from memory that is set up for the and",
"r... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00270.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>memory<|endofcontext|>",
"role": "user"
},
{
"content": "where sixty percent of the memory is used for graphics and forty percent for the remainder",
"role":... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00277.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this is about eight thousand eight hundred and twenty with tags being much less of an issue and leaving lots more room for",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00279.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>gpu, cpu, assets, memory<|endofcontext|>",
"role": "user"
},
{
"content": "so we ran out of memory for assets being sent to the cpu and couldn't borrow any memor... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00280.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>cpu, assets<|endofcontext|>",
"role": "user"
},
{
"content": "we wound up having to cut assets not because of the graphics or their overall cost but simply becau... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00281.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>game, project, big, small<|endofcontext|>",
"role": "user"
},
{
"content": "and no matter how big or small your project is you have finite resources to make your... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00284.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>game, project<|endofcontext|>",
"role": "user"
},
{
"content": "so the game of project development becomes how you can manage resources in the most efficient way... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00285.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "so you can best deliver on your intentions",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00286.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "this means you have to manage people",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00287.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "there is nothing more frustrating than delivering an asset or experience only to find out that it simply doesn't fit",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00289.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "and must be either reduced in cost or cut entirely",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00290.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>game<|endofcontext|>",
"role": "user"
},
{
"content": "ultimately the game of making games is one of resource management",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00291.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "it's important to keep in mind that you are fighting forces that are constantly mutating and are indestructible",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00293.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>technology, content, ta<|endofcontext|>",
"role": "user"
},
{
"content": "as a ta you'll need to learn as much as possible about what drives the technology as we... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00295.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>creators, engineers, content, project<|endofcontext|>",
"role": "user"
},
{
"content": "you'll need to help educate both content creators and engineers about wha... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00296.wav |
[
{
"content": "<audio>Transcribe speech to text.<|startofcontext|><|endofcontext|>",
"role": "user"
},
{
"content": "you'll need to answer questions many of which you will not have the answer to",
"role": "assistant"
}
] | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00297.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>game<|endofcontext|>",
"role": "user"
},
{
"content": "you'll need to evangelize best practices and often remind people of what they should be doing and what par... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00298.wav |
[
{
"content": "<audio>Transcribe speech to text according to keywords may appear in the utterance. Possible keywords are: <|startofcontext|>understand, tools<|endofcontext|>",
"role": "user"
},
{
"content": "there are tools and processes that will help you understand them by better tracking their beh... | /data8/rym/datasets/OpenSLR/processed_audio/train/animation_0119-00300.wav |
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