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IssuesEvent
2016-01-20 05:52:18
ParadiseSS13/Paradise
https://api.github.com/repos/ParadiseSS13/Paradise
closed
Tail Icons and Icon Problems, In general
Bug High Priority Sprites
@KasparoVy Please test your PRs for things before submitting them; this would have been super obvious in testing. This happens when you wag your tail: ![img1](https://i.gyazo.com/a9c081c6d56197ca5e49da753f31a5b8.gif) also, a good portion of your icons do not properly show up when you first join in the round, resulting in this: ![img2](https://i.gyazo.com/261e0a15d3c213ab032e8ef3ad6bd9a4.png) ![img3](https://i.gyazo.com/644433039028463fbcdf58cd87294561.png)
1.0
Tail Icons and Icon Problems, In general - @KasparoVy Please test your PRs for things before submitting them; this would have been super obvious in testing. This happens when you wag your tail: ![img1](https://i.gyazo.com/a9c081c6d56197ca5e49da753f31a5b8.gif) also, a good portion of your icons do not properly show up when you first join in the round, resulting in this: ![img2](https://i.gyazo.com/261e0a15d3c213ab032e8ef3ad6bd9a4.png) ![img3](https://i.gyazo.com/644433039028463fbcdf58cd87294561.png)
priority
tail icons and icon problems in general kasparovy please test your prs for things before submitting them this would have been super obvious in testing this happens when you wag your tail also a good portion of your icons do not properly show up when you first join in the round resulting in this
1
764,366
26,797,423,451
IssuesEvent
2023-02-01 12:55:37
ProjectCentreLimited/TOMs
https://api.github.com/repos/ProjectCentreLimited/TOMs
closed
Error when attempting to confirm a proposal
bug High priority
Long story short, they are attempting to confirm/accept a proposal in TOMS (TRO-21-03B Zone N8) and are being met with the following error messages: ![image](https://user-images.githubusercontent.com/115094257/215821446-18b72e8a-a253-4216-ade6-4ac0a97ef978.png) ![image](https://user-images.githubusercontent.com/115094257/215821490-84e531e3-b8da-4ca7-85bb-81ee7550f261.png) Given the scheduled advertising date of this Friday (February 3rd), it is critical that this issue is resolved by COP today and the proposal confirmed.
1.0
Error when attempting to confirm a proposal - Long story short, they are attempting to confirm/accept a proposal in TOMS (TRO-21-03B Zone N8) and are being met with the following error messages: ![image](https://user-images.githubusercontent.com/115094257/215821446-18b72e8a-a253-4216-ade6-4ac0a97ef978.png) ![image](https://user-images.githubusercontent.com/115094257/215821490-84e531e3-b8da-4ca7-85bb-81ee7550f261.png) Given the scheduled advertising date of this Friday (February 3rd), it is critical that this issue is resolved by COP today and the proposal confirmed.
priority
error when attempting to confirm a proposal long story short they are attempting to confirm accept a proposal in toms tro zone and are being met with the following error messages given the scheduled advertising date of this friday february it is critical that this issue is resolved by cop today and the proposal confirmed
1
492,713
14,218,599,214
IssuesEvent
2020-11-17 12:03:41
wso2/product-is
https://api.github.com/repos/wso2/product-is
closed
[Doc] Most of the steps in Configuring SCIM 2.0 Provisioning Connector are outdated
Affected/5.5.0 Complexity/Medium Component/Outbound Prov Priority/Highest Severity/Critical docs
Most of the steps in "Configuring SCIM 2.0 Provisioning Connector" are outdated in the documentation [1] when I followed the steps against IS 5.5.0 pack. [1] https://docs.wso2.com/display/ISCONNECTORS/Configuring+SCIM+2.0+Provisioning+Connector#ConfiguringSCIM2.0ProvisioningConnector-/BulkEndpoint
1.0
[Doc] Most of the steps in Configuring SCIM 2.0 Provisioning Connector are outdated - Most of the steps in "Configuring SCIM 2.0 Provisioning Connector" are outdated in the documentation [1] when I followed the steps against IS 5.5.0 pack. [1] https://docs.wso2.com/display/ISCONNECTORS/Configuring+SCIM+2.0+Provisioning+Connector#ConfiguringSCIM2.0ProvisioningConnector-/BulkEndpoint
priority
most of the steps in configuring scim provisioning connector are outdated most of the steps in configuring scim provisioning connector are outdated in the documentation when i followed the steps against is pack
1
434,882
12,529,066,937
IssuesEvent
2020-06-04 10:39:29
wso2/identity-apps
https://api.github.com/repos/wso2/identity-apps
opened
Getting an empty page
Developer-Portal Priority/High Type/Bug
Followed below steps: 1. Login to Developer portal with proper tenant admin user credentials 2. Click on user-avatar icon 3. Click 'My Account' 4. Then it will navigate to User portal with new Tab 5. Click on user-avatar icon in user portal 6. Click on Personal Info , 7. Do some update (it is not manadatory) 8. Logout from user portal, 9. within the same tab try login to the developer portal Getting empty page ![image](https://user-images.githubusercontent.com/39120228/83747033-a5bd7080-a67d-11ea-8681-e76674e4a408.png)
1.0
Getting an empty page - Followed below steps: 1. Login to Developer portal with proper tenant admin user credentials 2. Click on user-avatar icon 3. Click 'My Account' 4. Then it will navigate to User portal with new Tab 5. Click on user-avatar icon in user portal 6. Click on Personal Info , 7. Do some update (it is not manadatory) 8. Logout from user portal, 9. within the same tab try login to the developer portal Getting empty page ![image](https://user-images.githubusercontent.com/39120228/83747033-a5bd7080-a67d-11ea-8681-e76674e4a408.png)
priority
getting an empty page followed below steps login to developer portal with proper tenant admin user credentials click on user avatar icon click my account then it will navigate to user portal with new tab click on user avatar icon in user portal click on personal info do some update it is not manadatory logout from user portal within the same tab try login to the developer portal getting empty page
1
135,527
5,253,935,476
IssuesEvent
2017-02-02 11:11:49
JiscRDSS/rdss-canonical-data-model
https://api.github.com/repos/JiscRDSS/rdss-canonical-data-model
opened
Access type enumeration
alpha pilot feedback 1 priority:High recommendation
accessType: Categories need to be explained. Gradation of categories should be renamed or re-order at least. ‘Restricted’ suggests more restrictive than ‘controlled’. In Cambridge we use the following categories - we can provide guidance on this and definitions: Open Registered/Requested Safeguarded Restricted (closed is not a good term - what’s the point of storing and preserving something if it is to be ‘closed’?)
1.0
Access type enumeration - accessType: Categories need to be explained. Gradation of categories should be renamed or re-order at least. ‘Restricted’ suggests more restrictive than ‘controlled’. In Cambridge we use the following categories - we can provide guidance on this and definitions: Open Registered/Requested Safeguarded Restricted (closed is not a good term - what’s the point of storing and preserving something if it is to be ‘closed’?)
priority
access type enumeration accesstype categories need to be explained gradation of categories should be renamed or re order at least ‘restricted’ suggests more restrictive than ‘controlled’ in cambridge we use the following categories we can provide guidance on this and definitions open registered requested safeguarded restricted closed is not a good term what’s the point of storing and preserving something if it is to be ‘closed’
1
97,688
4,004,762,075
IssuesEvent
2016-05-12 08:46:02
nilsschmidt1337/ldparteditor
https://api.github.com/repos/nilsschmidt1337/ldparteditor
opened
VertexManager.draw() should use CompletableFutures to increase the performance of the render path.
enhancement high-priority
At the moment the render path is **totally CPU bound**.
1.0
VertexManager.draw() should use CompletableFutures to increase the performance of the render path. - At the moment the render path is **totally CPU bound**.
priority
vertexmanager draw should use completablefutures to increase the performance of the render path at the moment the render path is totally cpu bound
1
216,907
7,312,941,858
IssuesEvent
2018-02-28 22:45:01
ArctosDB/arctos
https://api.github.com/repos/ArctosDB/arctos
closed
Arctos Media uploader - expiration date
Function-Media Priority-High
There are ~2,000 files which have been loaded to Arctos >60 days ago and which have not been used in Media records. We have limited disk space on the Arctos web server (the only load target currently available to the CF interfaces). I'll send an email asking the uploading users how to proceed with these, but we need a better plan going forward. There is no way for a user to delete files which they've uploaded, and I'm extremely resistant to making delete on that server available to anyone in any capacity. I suspect that's where most of these originate. Can we just automatically delete things that haven't been used after some amount of time (if so, how much)? If not, how can we prevent this pileup? Storing files which will eventually be used isn't really much of a problem, I just can't tell what is being/will be processed from what's trash. Uploaded files which have been used in Media are not part of this problem - those are eventually transferred to TACC's fileservers (which have essentially unlimited space) and Media are updated accordingly (one reason we recommend accessing the media via eg http://arctos.database.museum/media/10248258?open rather than http://web.corral.tacc.utexas.edu/UAF/es/2012_01_11/jpegs/ES33518_1.jpg - the former will always follow the file, the latter may stop working at any time). https://github.com/ArctosDB/documentation-wiki/wiki/How-to-Upload-Media-to-TACC and https://github.com/ArctosDB/documentation-wiki/wiki/How-to-Create-Media-(Images) seem to adequately address the options (eg, it's possible to SCP things that take a lot of disk directly to TACC's fileservers).
1.0
Arctos Media uploader - expiration date - There are ~2,000 files which have been loaded to Arctos >60 days ago and which have not been used in Media records. We have limited disk space on the Arctos web server (the only load target currently available to the CF interfaces). I'll send an email asking the uploading users how to proceed with these, but we need a better plan going forward. There is no way for a user to delete files which they've uploaded, and I'm extremely resistant to making delete on that server available to anyone in any capacity. I suspect that's where most of these originate. Can we just automatically delete things that haven't been used after some amount of time (if so, how much)? If not, how can we prevent this pileup? Storing files which will eventually be used isn't really much of a problem, I just can't tell what is being/will be processed from what's trash. Uploaded files which have been used in Media are not part of this problem - those are eventually transferred to TACC's fileservers (which have essentially unlimited space) and Media are updated accordingly (one reason we recommend accessing the media via eg http://arctos.database.museum/media/10248258?open rather than http://web.corral.tacc.utexas.edu/UAF/es/2012_01_11/jpegs/ES33518_1.jpg - the former will always follow the file, the latter may stop working at any time). https://github.com/ArctosDB/documentation-wiki/wiki/How-to-Upload-Media-to-TACC and https://github.com/ArctosDB/documentation-wiki/wiki/How-to-Create-Media-(Images) seem to adequately address the options (eg, it's possible to SCP things that take a lot of disk directly to TACC's fileservers).
priority
arctos media uploader expiration date there are files which have been loaded to arctos days ago and which have not been used in media records we have limited disk space on the arctos web server the only load target currently available to the cf interfaces i ll send an email asking the uploading users how to proceed with these but we need a better plan going forward there is no way for a user to delete files which they ve uploaded and i m extremely resistant to making delete on that server available to anyone in any capacity i suspect that s where most of these originate can we just automatically delete things that haven t been used after some amount of time if so how much if not how can we prevent this pileup storing files which will eventually be used isn t really much of a problem i just can t tell what is being will be processed from what s trash uploaded files which have been used in media are not part of this problem those are eventually transferred to tacc s fileservers which have essentially unlimited space and media are updated accordingly one reason we recommend accessing the media via eg rather than the former will always follow the file the latter may stop working at any time and seem to adequately address the options eg it s possible to scp things that take a lot of disk directly to tacc s fileservers
1
742,793
25,869,426,627
IssuesEvent
2022-12-14 00:40:26
HaDuve/TravelCostNative
https://api.github.com/repos/HaDuve/TravelCostNative
closed
When a user changes his active Trip the expense context should change
Bug 1 - High Priority AA - Easy/Medium
in JoinTrip.tsx eg. via join link
1.0
When a user changes his active Trip the expense context should change - in JoinTrip.tsx eg. via join link
priority
when a user changes his active trip the expense context should change in jointrip tsx eg via join link
1
337,358
10,216,550,221
IssuesEvent
2019-08-15 10:58:24
epam/cloud-pipeline
https://api.github.com/repos/epam/cloud-pipeline
opened
EDGE shall check that serviceUrl exists for a run
kind/bug priority/high sys/edge
At the moment, EDGE only checks the `nginx` configuration presence to determine if the run has endpoints set. But in certain cases we can end up with: 1. `nginx` configuration exists 2. Run has no `serviceUrl` attribute 3. EDGE treats such run as a fully configured and does not set `serviceUrl` value
1.0
EDGE shall check that serviceUrl exists for a run - At the moment, EDGE only checks the `nginx` configuration presence to determine if the run has endpoints set. But in certain cases we can end up with: 1. `nginx` configuration exists 2. Run has no `serviceUrl` attribute 3. EDGE treats such run as a fully configured and does not set `serviceUrl` value
priority
edge shall check that serviceurl exists for a run at the moment edge only checks the nginx configuration presence to determine if the run has endpoints set but in certain cases we can end up with nginx configuration exists run has no serviceurl attribute edge treats such run as a fully configured and does not set serviceurl value
1
431,021
12,473,988,388
IssuesEvent
2020-05-29 08:51:04
dmwm/WMCore
https://api.github.com/repos/dmwm/WMCore
closed
Separate CouchDB views into different design docs
CouchDB Enhancement Feature change High Priority
**Impact of the new feature** CouchDB **Is your feature request related to a problem? Please describe.** It's related to the current performance problems with the wmstats database. **Describe the solution you'd like** Separate the wmstats views (and views for other dbs) into different design docs, such that views can be {re-}indexed in separated javascript process; and to avoid reindexing the all the views in case we have changes/add/delete any other view. It is still not clear whether we gain multi-processing performance if views are written natively in erlang, but it's worth a test. **Describe alternatives you've considered** Can just live with what we have right now. **Additional context** Further references can be found at: https://stackoverflow.com/questions/40750008/couchdb-one-design-doc-with-multiple-views-vs-multiple-design-docs-with-split and https://www.dimagi.com/blog/what-every-developer-should-know-about-couchdb/
1.0
Separate CouchDB views into different design docs - **Impact of the new feature** CouchDB **Is your feature request related to a problem? Please describe.** It's related to the current performance problems with the wmstats database. **Describe the solution you'd like** Separate the wmstats views (and views for other dbs) into different design docs, such that views can be {re-}indexed in separated javascript process; and to avoid reindexing the all the views in case we have changes/add/delete any other view. It is still not clear whether we gain multi-processing performance if views are written natively in erlang, but it's worth a test. **Describe alternatives you've considered** Can just live with what we have right now. **Additional context** Further references can be found at: https://stackoverflow.com/questions/40750008/couchdb-one-design-doc-with-multiple-views-vs-multiple-design-docs-with-split and https://www.dimagi.com/blog/what-every-developer-should-know-about-couchdb/
priority
separate couchdb views into different design docs impact of the new feature couchdb is your feature request related to a problem please describe it s related to the current performance problems with the wmstats database describe the solution you d like separate the wmstats views and views for other dbs into different design docs such that views can be re indexed in separated javascript process and to avoid reindexing the all the views in case we have changes add delete any other view it is still not clear whether we gain multi processing performance if views are written natively in erlang but it s worth a test describe alternatives you ve considered can just live with what we have right now additional context further references can be found at and
1
423,398
12,295,548,913
IssuesEvent
2020-05-11 04:23:41
OpenOrbis/mira-project
https://api.github.com/repos/OpenOrbis/mira-project
closed
Trainer SDK
help wanted high-priority question
Currently there is a prototype Trainer SDK that will need to be more fleshed out at a later date
1.0
Trainer SDK - Currently there is a prototype Trainer SDK that will need to be more fleshed out at a later date
priority
trainer sdk currently there is a prototype trainer sdk that will need to be more fleshed out at a later date
1
651,461
21,479,450,036
IssuesEvent
2022-04-26 16:17:04
canonical-web-and-design/canonical.com
https://api.github.com/repos/canonical-web-and-design/canonical.com
closed
Side navigation appears above top nav dropdown menu on documentation page
Priority: High
## Summary Side navigation appears above top nav dropdown menu (e.g. click "Products" in the nav) on [/practice/documentation](https://canonical.com/practice/documentation) ![image](https://user-images.githubusercontent.com/57550290/165103667-218ab5ff-720e-4bc6-bdea-03bb104e18f0.png)
1.0
Side navigation appears above top nav dropdown menu on documentation page - ## Summary Side navigation appears above top nav dropdown menu (e.g. click "Products" in the nav) on [/practice/documentation](https://canonical.com/practice/documentation) ![image](https://user-images.githubusercontent.com/57550290/165103667-218ab5ff-720e-4bc6-bdea-03bb104e18f0.png)
priority
side navigation appears above top nav dropdown menu on documentation page summary side navigation appears above top nav dropdown menu e g click products in the nav on
1
133,742
5,207,476,143
IssuesEvent
2017-01-24 23:41:39
mantidproject/mantid
https://api.github.com/repos/mantidproject/mantid
closed
Script giving different results in Mantid v3.8 and a recent branch
Priority: High
The following script: ``` Load(Filename=r'\\isis\inst$\ndxinter\instrument\data\cycle_16_2\INTER00038415.nxs', OutputWorkspace='38415', LoadMonitors=True) FilterByTime(InputWorkspace='38415', OutputWorkspace='38415_filter', StopTime=200) Rebin(InputWorkspace='38415_filter', OutputWorkspace='38415_0_200', Params='0,100,100000', PreserveEvents=False) ``` is giving me different results on Mantid 3.8 and a recent branch. I need to investigate why before the release.
1.0
Script giving different results in Mantid v3.8 and a recent branch - The following script: ``` Load(Filename=r'\\isis\inst$\ndxinter\instrument\data\cycle_16_2\INTER00038415.nxs', OutputWorkspace='38415', LoadMonitors=True) FilterByTime(InputWorkspace='38415', OutputWorkspace='38415_filter', StopTime=200) Rebin(InputWorkspace='38415_filter', OutputWorkspace='38415_0_200', Params='0,100,100000', PreserveEvents=False) ``` is giving me different results on Mantid 3.8 and a recent branch. I need to investigate why before the release.
priority
script giving different results in mantid and a recent branch the following script load filename r isis inst ndxinter instrument data cycle nxs outputworkspace loadmonitors true filterbytime inputworkspace outputworkspace filter stoptime rebin inputworkspace filter outputworkspace params preserveevents false is giving me different results on mantid and a recent branch i need to investigate why before the release
1
607,499
18,783,913,322
IssuesEvent
2021-11-08 10:05:46
santiihoyos/PocketGuide
https://api.github.com/repos/santiihoyos/PocketGuide
closed
BUG - minifyEnabled flag brokes release build
bug v1.0 priority: HIGH
I think that problem is proguard.rules because if we remove minifyEnabled flag the problem is fixed.
1.0
BUG - minifyEnabled flag brokes release build - I think that problem is proguard.rules because if we remove minifyEnabled flag the problem is fixed.
priority
bug minifyenabled flag brokes release build i think that problem is proguard rules because if we remove minifyenabled flag the problem is fixed
1
688,169
23,550,849,520
IssuesEvent
2022-08-21 20:09:06
adisve/tumble-for-kronox
https://api.github.com/repos/adisve/tumble-for-kronox
closed
Schedule refresh broken when favorited
bug High Priority
Refreshing a schedule doesn't properly fetch the schedule a-new when pulling down, it simply seems to rebuild the current schedule from the cached version, rather than updating from the server.
1.0
Schedule refresh broken when favorited - Refreshing a schedule doesn't properly fetch the schedule a-new when pulling down, it simply seems to rebuild the current schedule from the cached version, rather than updating from the server.
priority
schedule refresh broken when favorited refreshing a schedule doesn t properly fetch the schedule a new when pulling down it simply seems to rebuild the current schedule from the cached version rather than updating from the server
1
625,763
19,765,114,916
IssuesEvent
2022-01-17 00:24:58
zenginerler/Mentor
https://api.github.com/repos/zenginerler/Mentor
opened
Sign-up & Sign-in Functionality
high priority
Develop Sign-up & Sign-in pages that are integrated with Firebase
1.0
Sign-up & Sign-in Functionality - Develop Sign-up & Sign-in pages that are integrated with Firebase
priority
sign up sign in functionality develop sign up sign in pages that are integrated with firebase
1
286,458
8,788,563,095
IssuesEvent
2018-12-20 22:42:20
impress-org/give
https://api.github.com/repos/impress-org/give
closed
fix: prevent console error when using shortcode button
high-priority needs-feedback regression
## User Story As an `Admin` I should be able to insert the shortcode into the pages via shortcode button **Notes: This issue comes when the site is running WordPress 4.9.8 version** ## Current Behavior <!-- Required. Include any warnings or errors in the browser or console. --> I currently getting console error when inserting shortcode via shortcode button. ## Expected Behavior <!-- Required. --> I expect no console error Slack Chat Link: https://givewp.slack.com/archives/C0FAGC83C/p1533894649000241 ## Steps to Reproduce Check the video ## Visuals `Testing with WordPress Version 4.9.8` Video Link: https://screencast-o-matic.com/watch/cFj62wqjYj ![image](https://user-images.githubusercontent.com/22215595/43963558-3a01559c-9cd8-11e8-8b7a-5710cd273c2f.png) `Testing with WordPress Version 4.9.7` Video Link: https://screencast-o-matic.com/watch/cFj62EqjYJ ## Related https://secure.helpscout.net/conversation/635893526/23051?folderId=848135 ## Environment <!-- Required for bugs. Delete if not applicable. --> <details> <summary>WordPress System Info</summary> ### WordPress Environment ### Home URL: http://givewp.local Site URL: http://givewp.local WP Version: 4.9.8 WP Multisite: – WP Memory Limit: 256 MB WP Debug Mode: – WP Cron: ✔ Language: en_US Permalink Structure: /%postname%/ Show on Front: posts Table Prefix Length: wp_ Table Prefix Length: 3 Table Prefix Status: Acceptable Admin AJAX: Accessible Registered Post Statuses: publish, future, draft, pending, private, trash, auto-draft, inherit, request-pending, request-confirmed, request-failed, request-completed, refunded, failed, revoked, cancelled, abandoned, processing, preapproval, give_subscription ### Server Environment ### Hosting Provider: DBH: localhost, SRV: givewp.local TLS Connection: Connection uses TLS 1.2 TLS Connection: Probably Okay Server Info: nginx/1.10.1 PHP Version: 7.0.3 PHP Post Max Size: 1,000 MB PHP Time Limit: 900 PHP Max Input Vars: 3000 PHP Max Upload Size: 1,000 MB cURL Version: ❌ 7.38.0, OpenSSL/1.0.1t - We recommend a minimum cURL version of 7.40. SUHOSIN Installed: – MySQL Version: ❌ 5.5.55 - We recommend a minimum MySQL version of 5.6. See: WordPress Requirements Default Timezone is UTC: ✔ fsockopen/cURL: ✔ SoapClient: ✔ DOMDocument: ✔ gzip: ✔ GD Graphics Library: ✔ Multibyte String: ✔ Remote Post: ✔ Remote Get: ✔ ### Give Configuration ### Give Version: 2.2.3 Give Cache: Enabled Database Updates: All DB Updates Completed. Give Cache: Enabled Give Cache: ✔New Donation✔Donation Receipt✔New Offline Donation✔Offline Donation Instructions✔New User Registration✔User Registration Information✔Email access✔Daily Email Report✔Weekly Email Report✔Monthly Email Report✔Renewal Receipt Email✔Subscription Cancelled Email✔Subscription Completed Email❌Subscription Reminder Email✔Subscriptions Email Access Upgraded From: – Test Mode: Enabled Currency Code: USD Currency Position: Before Decimal Separator: . Thousands Separator: , Success Page: http://givewp.local/donation-confirmation/ Failure Page: http://givewp.local/donation-failed/ Donation History Page: http://givewp.local/donation-history/ Give Forms Slug: /donations/ Enabled Payment Gateways: Test Donation, Offline Donation, Stripe - Credit Card Default Payment Gateway: Test Donation PayPal IPN Verification: Enabled PayPal IPN Notifications: N/A Donor Email Access: Enabled ### Active Give Add-ons ### Give - 2Checkout Gateway: ❌ Unlicensed – by WordImpress – 1.1.1 Give - Authorize.net Gateway: ❌ Unlicensed – by WordImpress – 1.3.3 Give - AWeber: ❌ Unlicensed – by WordImpress – 1.0.2 Give - Braintree Gateway: ❌ Unlicensed – by WordImpress – 1.2 Give - CCAvenue Gateway: ❌ Unlicensed – by WordImpress – 1.0.1 Give - ConvertKit: ❌ Unlicensed – by WordImpress – 1.0.1 Give - Currency Switcher: ❌ Unlicensed – by WordImpress – 1.2.2 Give - Display Donors: ❌ Unlicensed – by WordImpress, LLC – 1.0 Give - Dwolla Gateway: ❌ Unlicensed – by WordImpress – 1.1.2 Give - Email Reports: ❌ Unlicensed – by WordImpress – 1.1.2 Give - Fee Recovery: ❌ Unlicensed – by WordImpress – 1.7.2 Give - Form Countdown: ❌ Unlicensed – by WordImpress – 1.0 Give - Form Field Manager: ❌ Unlicensed – by WordImpress – 1.4.0 Give - Gift Aid: ❌ Unlicensed – by WordImpress – 1.1.6 Give - Google Analytics Donation Tracking: ❌ Unlicensed – by WordImpress – 1.1.4 Give - MailChimp: ❌ Unlicensed – by WordImpress – 1.4 Give - Manual Donations: ❌ Unlicensed – by WordImpress – 1.4.1 Give - PayPal Pro Gateway: ❌ Unlicensed – by WordImpress – 1.1.5 Give - PDF Receipts: ❌ Unlicensed – by WordImpress – 2.3.0 Give - Razorpay: ❌ Unlicensed – by WordImpress – 1.1.4 Give - Recurring Donations: ❌ Unlicensed – by WordImpress – 1.7.2 Give - Stripe Gateway: ❌ Unlicensed – by WordImpress – 2.0.10 Give - Tributes: ❌ Unlicensed – by WordImpress – 1.4.2 Give - Zapier: ❌ Unlicensed – by WordImpress – 1.1.2 ### Other Active Plugins ### ### Inactive Plugins ### BuddyPress: by The BuddyPress Community – 3.0.0 Caldera Forms: by Caldera Labs – 1.5.9.1 Charitable: by WP Charitable – 1.6.1 Debug Bar: by wordpressdotorg – 0.9 Debug Bar Console: by koopersmith – 0.3 Debug Bar Cron: by Zack Tollman, Helen Hou-Sandi – 0.1.2 Debug Bar Extender: by Thorsten Ott, Automattic – 0.5 Developer: by Automattic – 1.2.6 Duplicate Post: by Enrico Battocchi – 3.2.2 Email Cop: by Ashfame – 0.1.1 Give - Donation Upsells for WooCommerce: by WordImpress – 1.0.1 Give - Paymill Gateway: by WordImpress – 1.1 Gravity Forms: by rocketgenius – 2.2.6 Gravity Forms Signature Add-On: by Rocketgenius – 3.4 Loco Translate: by Tim Whitlock – 2.1.4 Log Deprecated Notices: by Andrew Nacin – 0.4 Log Viewer: by Markus Fischbacher – 14.05.04 Monster Widget: by Automattic – 0.3 PHP Compatibility Checker: by WP Engine – 1.4.5 Polylang: by Frédéric Demarle – 2.3.6 qTranslate-X: by qTranslate Team – 3.4.6.8 Query Monitor: by John Blackbourn & contributors – 3.0.1 Rewrite Rules Inspector: by Daniel Bachhuber, Automattic – 1.2.1 User Switching: by John Blackbourn & contributors – 1.3.1 WooCommerce: by Automattic – 3.4.1 WordPress Beta Tester: by Peter Westwood – 1.2.2 WP Hide & Security Enhancer: by Nsp Code – 1.4.9.1 WPML Multilingual CMS: by OnTheGoSystems – 3.9.4 WP Rollback: by WordImpress – 1.5.1 WPS Hide Login: by WPServeur, NicolasKulka, tabrisrp – 1.3.4.2 ### Theme ### Name: Twenty Seventeen Version: 1.7 Author URL: https://wordpress.org/ Child Theme: No – If you're modifying Give on a parent theme you didn't build personally, then we recommend using a child theme. See: How to Create a Child Theme </details>
1.0
fix: prevent console error when using shortcode button - ## User Story As an `Admin` I should be able to insert the shortcode into the pages via shortcode button **Notes: This issue comes when the site is running WordPress 4.9.8 version** ## Current Behavior <!-- Required. Include any warnings or errors in the browser or console. --> I currently getting console error when inserting shortcode via shortcode button. ## Expected Behavior <!-- Required. --> I expect no console error Slack Chat Link: https://givewp.slack.com/archives/C0FAGC83C/p1533894649000241 ## Steps to Reproduce Check the video ## Visuals `Testing with WordPress Version 4.9.8` Video Link: https://screencast-o-matic.com/watch/cFj62wqjYj ![image](https://user-images.githubusercontent.com/22215595/43963558-3a01559c-9cd8-11e8-8b7a-5710cd273c2f.png) `Testing with WordPress Version 4.9.7` Video Link: https://screencast-o-matic.com/watch/cFj62EqjYJ ## Related https://secure.helpscout.net/conversation/635893526/23051?folderId=848135 ## Environment <!-- Required for bugs. Delete if not applicable. --> <details> <summary>WordPress System Info</summary> ### WordPress Environment ### Home URL: http://givewp.local Site URL: http://givewp.local WP Version: 4.9.8 WP Multisite: – WP Memory Limit: 256 MB WP Debug Mode: – WP Cron: ✔ Language: en_US Permalink Structure: /%postname%/ Show on Front: posts Table Prefix Length: wp_ Table Prefix Length: 3 Table Prefix Status: Acceptable Admin AJAX: Accessible Registered Post Statuses: publish, future, draft, pending, private, trash, auto-draft, inherit, request-pending, request-confirmed, request-failed, request-completed, refunded, failed, revoked, cancelled, abandoned, processing, preapproval, give_subscription ### Server Environment ### Hosting Provider: DBH: localhost, SRV: givewp.local TLS Connection: Connection uses TLS 1.2 TLS Connection: Probably Okay Server Info: nginx/1.10.1 PHP Version: 7.0.3 PHP Post Max Size: 1,000 MB PHP Time Limit: 900 PHP Max Input Vars: 3000 PHP Max Upload Size: 1,000 MB cURL Version: ❌ 7.38.0, OpenSSL/1.0.1t - We recommend a minimum cURL version of 7.40. SUHOSIN Installed: – MySQL Version: ❌ 5.5.55 - We recommend a minimum MySQL version of 5.6. See: WordPress Requirements Default Timezone is UTC: ✔ fsockopen/cURL: ✔ SoapClient: ✔ DOMDocument: ✔ gzip: ✔ GD Graphics Library: ✔ Multibyte String: ✔ Remote Post: ✔ Remote Get: ✔ ### Give Configuration ### Give Version: 2.2.3 Give Cache: Enabled Database Updates: All DB Updates Completed. Give Cache: Enabled Give Cache: ✔New Donation✔Donation Receipt✔New Offline Donation✔Offline Donation Instructions✔New User Registration✔User Registration Information✔Email access✔Daily Email Report✔Weekly Email Report✔Monthly Email Report✔Renewal Receipt Email✔Subscription Cancelled Email✔Subscription Completed Email❌Subscription Reminder Email✔Subscriptions Email Access Upgraded From: – Test Mode: Enabled Currency Code: USD Currency Position: Before Decimal Separator: . Thousands Separator: , Success Page: http://givewp.local/donation-confirmation/ Failure Page: http://givewp.local/donation-failed/ Donation History Page: http://givewp.local/donation-history/ Give Forms Slug: /donations/ Enabled Payment Gateways: Test Donation, Offline Donation, Stripe - Credit Card Default Payment Gateway: Test Donation PayPal IPN Verification: Enabled PayPal IPN Notifications: N/A Donor Email Access: Enabled ### Active Give Add-ons ### Give - 2Checkout Gateway: ❌ Unlicensed – by WordImpress – 1.1.1 Give - Authorize.net Gateway: ❌ Unlicensed – by WordImpress – 1.3.3 Give - AWeber: ❌ Unlicensed – by WordImpress – 1.0.2 Give - Braintree Gateway: ❌ Unlicensed – by WordImpress – 1.2 Give - CCAvenue Gateway: ❌ Unlicensed – by WordImpress – 1.0.1 Give - ConvertKit: ❌ Unlicensed – by WordImpress – 1.0.1 Give - Currency Switcher: ❌ Unlicensed – by WordImpress – 1.2.2 Give - Display Donors: ❌ Unlicensed – by WordImpress, LLC – 1.0 Give - Dwolla Gateway: ❌ Unlicensed – by WordImpress – 1.1.2 Give - Email Reports: ❌ Unlicensed – by WordImpress – 1.1.2 Give - Fee Recovery: ❌ Unlicensed – by WordImpress – 1.7.2 Give - Form Countdown: ❌ Unlicensed – by WordImpress – 1.0 Give - Form Field Manager: ❌ Unlicensed – by WordImpress – 1.4.0 Give - Gift Aid: ❌ Unlicensed – by WordImpress – 1.1.6 Give - Google Analytics Donation Tracking: ❌ Unlicensed – by WordImpress – 1.1.4 Give - MailChimp: ❌ Unlicensed – by WordImpress – 1.4 Give - Manual Donations: ❌ Unlicensed – by WordImpress – 1.4.1 Give - PayPal Pro Gateway: ❌ Unlicensed – by WordImpress – 1.1.5 Give - PDF Receipts: ❌ Unlicensed – by WordImpress – 2.3.0 Give - Razorpay: ❌ Unlicensed – by WordImpress – 1.1.4 Give - Recurring Donations: ❌ Unlicensed – by WordImpress – 1.7.2 Give - Stripe Gateway: ❌ Unlicensed – by WordImpress – 2.0.10 Give - Tributes: ❌ Unlicensed – by WordImpress – 1.4.2 Give - Zapier: ❌ Unlicensed – by WordImpress – 1.1.2 ### Other Active Plugins ### ### Inactive Plugins ### BuddyPress: by The BuddyPress Community – 3.0.0 Caldera Forms: by Caldera Labs – 1.5.9.1 Charitable: by WP Charitable – 1.6.1 Debug Bar: by wordpressdotorg – 0.9 Debug Bar Console: by koopersmith – 0.3 Debug Bar Cron: by Zack Tollman, Helen Hou-Sandi – 0.1.2 Debug Bar Extender: by Thorsten Ott, Automattic – 0.5 Developer: by Automattic – 1.2.6 Duplicate Post: by Enrico Battocchi – 3.2.2 Email Cop: by Ashfame – 0.1.1 Give - Donation Upsells for WooCommerce: by WordImpress – 1.0.1 Give - Paymill Gateway: by WordImpress – 1.1 Gravity Forms: by rocketgenius – 2.2.6 Gravity Forms Signature Add-On: by Rocketgenius – 3.4 Loco Translate: by Tim Whitlock – 2.1.4 Log Deprecated Notices: by Andrew Nacin – 0.4 Log Viewer: by Markus Fischbacher – 14.05.04 Monster Widget: by Automattic – 0.3 PHP Compatibility Checker: by WP Engine – 1.4.5 Polylang: by Frédéric Demarle – 2.3.6 qTranslate-X: by qTranslate Team – 3.4.6.8 Query Monitor: by John Blackbourn & contributors – 3.0.1 Rewrite Rules Inspector: by Daniel Bachhuber, Automattic – 1.2.1 User Switching: by John Blackbourn & contributors – 1.3.1 WooCommerce: by Automattic – 3.4.1 WordPress Beta Tester: by Peter Westwood – 1.2.2 WP Hide & Security Enhancer: by Nsp Code – 1.4.9.1 WPML Multilingual CMS: by OnTheGoSystems – 3.9.4 WP Rollback: by WordImpress – 1.5.1 WPS Hide Login: by WPServeur, NicolasKulka, tabrisrp – 1.3.4.2 ### Theme ### Name: Twenty Seventeen Version: 1.7 Author URL: https://wordpress.org/ Child Theme: No – If you're modifying Give on a parent theme you didn't build personally, then we recommend using a child theme. See: How to Create a Child Theme </details>
priority
fix prevent console error when using shortcode button user story as an admin i should be able to insert the shortcode into the pages via shortcode button notes this issue comes when the site is running wordpress version current behavior i currently getting console error when inserting shortcode via shortcode button expected behavior i expect no console error slack chat link steps to reproduce check the video visuals testing with wordpress version video link testing with wordpress version video link related environment wordpress system info wordpress environment home url site url wp version wp multisite – wp memory limit mb wp debug mode – wp cron ✔ language en us permalink structure postname show on front posts table prefix length wp table prefix length table prefix status acceptable admin ajax accessible registered post statuses publish future draft pending private trash auto draft inherit request pending request confirmed request failed request completed refunded failed revoked cancelled abandoned processing preapproval give subscription server environment hosting provider dbh localhost srv givewp local tls connection connection uses tls tls connection probably okay server info nginx php version php post max size mb php time limit php max input vars php max upload size mb curl version ❌ openssl we recommend a minimum curl version of suhosin installed – mysql version ❌ we recommend a minimum mysql version of see wordpress requirements default timezone is utc ✔ fsockopen curl ✔ soapclient ✔ domdocument ✔ gzip ✔ gd graphics library ✔ multibyte string ✔ remote post ✔ remote get ✔ give configuration give version give cache enabled database updates all db updates completed give cache enabled give cache ✔new donation✔donation receipt✔new offline donation✔offline donation instructions✔new user registration✔user registration information✔email access✔daily email report✔weekly email report✔monthly email report✔renewal receipt email✔subscription cancelled email✔subscription completed email❌subscription reminder email✔subscriptions email access upgraded from – test mode enabled currency code usd currency position before decimal separator thousands separator success page failure page donation history page give forms slug donations enabled payment gateways test donation offline donation stripe credit card default payment gateway test donation paypal ipn verification enabled paypal ipn notifications n a donor email access enabled active give add ons give gateway ❌ unlicensed – by wordimpress – give authorize net gateway ❌ unlicensed – by wordimpress – give aweber ❌ unlicensed – by wordimpress – give braintree gateway ❌ unlicensed – by wordimpress – give ccavenue gateway ❌ unlicensed – by wordimpress – give convertkit ❌ unlicensed – by wordimpress – give currency switcher ❌ unlicensed – by wordimpress – give display donors ❌ unlicensed – by wordimpress llc – give dwolla gateway ❌ unlicensed – by wordimpress – give email reports ❌ unlicensed – by wordimpress – give fee recovery ❌ unlicensed – by wordimpress – give form countdown ❌ unlicensed – by wordimpress – give form field manager ❌ unlicensed – by wordimpress – give gift aid ❌ unlicensed – by wordimpress – give google analytics donation tracking ❌ unlicensed – by wordimpress – give mailchimp ❌ unlicensed – by wordimpress – give manual donations ❌ unlicensed – by wordimpress – give paypal pro gateway ❌ unlicensed – by wordimpress – give pdf receipts ❌ unlicensed – by wordimpress – give razorpay ❌ unlicensed – by wordimpress – give recurring donations ❌ unlicensed – by wordimpress – give stripe gateway ❌ unlicensed – by wordimpress – give tributes ❌ unlicensed – by wordimpress – give zapier ❌ unlicensed – by wordimpress – other active plugins inactive plugins buddypress by the buddypress community – caldera forms by caldera labs – charitable by wp charitable – debug bar by wordpressdotorg – debug bar console by koopersmith – debug bar cron by zack tollman helen hou sandi – debug bar extender by thorsten ott automattic – developer by automattic – duplicate post by enrico battocchi – email cop by ashfame – give donation upsells for woocommerce by wordimpress – give paymill gateway by wordimpress – gravity forms by rocketgenius – gravity forms signature add on by rocketgenius – loco translate by tim whitlock – log deprecated notices by andrew nacin – log viewer by markus fischbacher – monster widget by automattic – php compatibility checker by wp engine – polylang by frédéric demarle – qtranslate x by qtranslate team – query monitor by john blackbourn contributors – rewrite rules inspector by daniel bachhuber automattic – user switching by john blackbourn contributors – woocommerce by automattic – wordpress beta tester by peter westwood – wp hide security enhancer by nsp code – wpml multilingual cms by onthegosystems – wp rollback by wordimpress – wps hide login by wpserveur nicolaskulka tabrisrp – theme name twenty seventeen version author url child theme no – if you re modifying give on a parent theme you didn t build personally then we recommend using a child theme see how to create a child theme
1
578,566
17,147,984,891
IssuesEvent
2021-07-13 16:40:02
windchime-yk/vanilla-env
https://api.github.com/repos/windchime-yk/vanilla-env
closed
Viteへの移行
Priority: High Type: Environment
Webpackでごちゃごちゃとやっていたけど、それよりVite環境のテンプレートを用意して布教したほうが、採用場所の開発者体験も上がるのでは? と考えた。 というわけでWebpackからViteに移行する。 利用できる機能に変化はない。
1.0
Viteへの移行 - Webpackでごちゃごちゃとやっていたけど、それよりVite環境のテンプレートを用意して布教したほうが、採用場所の開発者体験も上がるのでは? と考えた。 というわけでWebpackからViteに移行する。 利用できる機能に変化はない。
priority
viteへの移行 webpackでごちゃごちゃとやっていたけど、それよりvite環境のテンプレートを用意して布教したほうが、採用場所の開発者体験も上がるのでは? と考えた。 というわけでwebpackからviteに移行する。 利用できる機能に変化はない。
1
254,758
8,087,472,130
IssuesEvent
2018-08-09 01:59:52
dailybruin/alumni
https://api.github.com/repos/dailybruin/alumni
closed
Create "Volunteer" tab
2.0 fix High Priority Quick Fix
Need to create a "Volunteer" tab that can go before "Give Back" No header image. Here's the text for the page, with hyperlinks and styling: > Please help us build the infrastructure and the core programs of the Daily Bruin Alumni Network by becoming a team member of the Committee for DBAN! Our goal is to become an official UCLA Alumni Association affiliate network and a university-recognized support group for The Bruin, with robust networking, mentoring and fundraising capabilities, built to support fellow alumni and the Daily Bruin. > > ### DBAN Project Teams > > ALUMNI REUNIONS & EVENTS: Starting with our first reunion scheduled for October 5, 2018, DBAN will convene each fall for annual meetings and staff reunions. Other future events will include alumni panels for student staffers and regional Daily Bruin events in partnership with the UCLA Alumni Association. > > SCHOLARSHIPS & FUNDRAISING: This team will study the funding needs of The Bruin, implement fundraising strategies, and advise on the administration of the Daily Bruin Support Fund (#63355O), an official UCLA Foundation fund created to enhance the news-gathering capabilities of The Bruin and to build a scholarship for DB staffers doing journalism of global reach and impact. > > ALUMNI MENTORING PROGRAM: Due to declining revenue and budget cuts, a number of full time staff positions in support of The Bruin were eliminated over the past decade plus, including the full-time faculty-level advisor. This team will look into alumni mentorship programs, and new ways to provide Pro Bono advising and career development for the student-journalists. > > THE BRUIN NEWS LITERACY PROJECT: A free and independent press is critical to a democracy. As a way of giving back to the community, we would like to encourage our student-journalists to engage the Los Angeles community and schools in teaching news literacy and the importance of the free press. > > ALUMNI DIRECTORY & NETWORKING: The DB alumni is an incredibly diverse and accomplished group thriving in business, the law, government, academia, tech, entertainment, and of course journalism. Become a class captain and help us bring our fellow alumni home and together. > > ### CONTACT US! > [Lawrence Ma](mailto:LawrenceMa@alumni.ucla.edu) '95 & [Tanner Walters](DailyBruinAlumni@alumni.ucla.edu) '18 > Co-Chairs, Committee for DBAN > > [Jacqueline Alavarez](jalvarez@dailybruin.com) '19 > Alumni Relations Director, Daily Bruin 2018-19 > > ### CLASS CAPTAINS > 2010’s: Nicole Vas '10, Sam Schaefer '11, James Barragan '13, Jillian Beck '14, Jose Ubeda '15, Fran Manto '16, Emaan Baqai '17 > 2000’s: Sara Randazzo '08, Kelly Rayburn '04 > 1990’s: Missy Anderson '96, Christine Strobel '94, Chris Schreiber '95 > 1980’s: Elisa Williams '82, Michael Bartlett '88 > > ### REUNION TEAM > Jillian Beck '14, Gil Hopenstand '97, Don Rosen '86 > > ### ADDITIONAL DBAN COMMITTEE MEMBERS > Alejandra Reyes Velarde '17, Lauren Jow '12, Kate Stanhope '09, Tyson Evans '05, Phil Carter '96, Wendy Witherspoon '90, Nancy McCullough '89, Lauren Bartlett '88, Alice Short '77
1.0
Create "Volunteer" tab - Need to create a "Volunteer" tab that can go before "Give Back" No header image. Here's the text for the page, with hyperlinks and styling: > Please help us build the infrastructure and the core programs of the Daily Bruin Alumni Network by becoming a team member of the Committee for DBAN! Our goal is to become an official UCLA Alumni Association affiliate network and a university-recognized support group for The Bruin, with robust networking, mentoring and fundraising capabilities, built to support fellow alumni and the Daily Bruin. > > ### DBAN Project Teams > > ALUMNI REUNIONS & EVENTS: Starting with our first reunion scheduled for October 5, 2018, DBAN will convene each fall for annual meetings and staff reunions. Other future events will include alumni panels for student staffers and regional Daily Bruin events in partnership with the UCLA Alumni Association. > > SCHOLARSHIPS & FUNDRAISING: This team will study the funding needs of The Bruin, implement fundraising strategies, and advise on the administration of the Daily Bruin Support Fund (#63355O), an official UCLA Foundation fund created to enhance the news-gathering capabilities of The Bruin and to build a scholarship for DB staffers doing journalism of global reach and impact. > > ALUMNI MENTORING PROGRAM: Due to declining revenue and budget cuts, a number of full time staff positions in support of The Bruin were eliminated over the past decade plus, including the full-time faculty-level advisor. This team will look into alumni mentorship programs, and new ways to provide Pro Bono advising and career development for the student-journalists. > > THE BRUIN NEWS LITERACY PROJECT: A free and independent press is critical to a democracy. As a way of giving back to the community, we would like to encourage our student-journalists to engage the Los Angeles community and schools in teaching news literacy and the importance of the free press. > > ALUMNI DIRECTORY & NETWORKING: The DB alumni is an incredibly diverse and accomplished group thriving in business, the law, government, academia, tech, entertainment, and of course journalism. Become a class captain and help us bring our fellow alumni home and together. > > ### CONTACT US! > [Lawrence Ma](mailto:LawrenceMa@alumni.ucla.edu) '95 & [Tanner Walters](DailyBruinAlumni@alumni.ucla.edu) '18 > Co-Chairs, Committee for DBAN > > [Jacqueline Alavarez](jalvarez@dailybruin.com) '19 > Alumni Relations Director, Daily Bruin 2018-19 > > ### CLASS CAPTAINS > 2010’s: Nicole Vas '10, Sam Schaefer '11, James Barragan '13, Jillian Beck '14, Jose Ubeda '15, Fran Manto '16, Emaan Baqai '17 > 2000’s: Sara Randazzo '08, Kelly Rayburn '04 > 1990’s: Missy Anderson '96, Christine Strobel '94, Chris Schreiber '95 > 1980’s: Elisa Williams '82, Michael Bartlett '88 > > ### REUNION TEAM > Jillian Beck '14, Gil Hopenstand '97, Don Rosen '86 > > ### ADDITIONAL DBAN COMMITTEE MEMBERS > Alejandra Reyes Velarde '17, Lauren Jow '12, Kate Stanhope '09, Tyson Evans '05, Phil Carter '96, Wendy Witherspoon '90, Nancy McCullough '89, Lauren Bartlett '88, Alice Short '77
priority
create volunteer tab need to create a volunteer tab that can go before give back no header image here s the text for the page with hyperlinks and styling please help us build the infrastructure and the core programs of the daily bruin alumni network by becoming a team member of the committee for dban our goal is to become an official ucla alumni association affiliate network and a university recognized support group for the bruin with robust networking mentoring and fundraising capabilities built to support fellow alumni and the daily bruin dban project teams alumni reunions events starting with our first reunion scheduled for october dban will convene each fall for annual meetings and staff reunions other future events will include alumni panels for student staffers and regional daily bruin events in partnership with the ucla alumni association scholarships fundraising this team will study the funding needs of the bruin implement fundraising strategies and advise on the administration of the daily bruin support fund an official ucla foundation fund created to enhance the news gathering capabilities of the bruin and to build a scholarship for db staffers doing journalism of global reach and impact alumni mentoring program due to declining revenue and budget cuts a number of full time staff positions in support of the bruin were eliminated over the past decade plus including the full time faculty level advisor this team will look into alumni mentorship programs and new ways to provide pro bono advising and career development for the student journalists the bruin news literacy project a free and independent press is critical to a democracy as a way of giving back to the community we would like to encourage our student journalists to engage the los angeles community and schools in teaching news literacy and the importance of the free press alumni directory networking the db alumni is an incredibly diverse and accomplished group thriving in business the law government academia tech entertainment and of course journalism become a class captain and help us bring our fellow alumni home and together contact us mailto lawrencema alumni ucla edu dailybruinalumni alumni ucla edu co chairs committee for dban jalvarez dailybruin com alumni relations director daily bruin class captains ’s nicole vas sam schaefer james barragan jillian beck jose ubeda fran manto emaan baqai ’s sara randazzo kelly rayburn ’s missy anderson christine strobel chris schreiber ’s elisa williams michael bartlett reunion team jillian beck gil hopenstand don rosen additional dban committee members alejandra reyes velarde lauren jow kate stanhope tyson evans phil carter wendy witherspoon nancy mccullough lauren bartlett alice short
1
1,375
2,512,100,277
IssuesEvent
2015-01-14 14:11:32
Connexions/webview
https://api.github.com/repos/Connexions/webview
opened
Publishing - Cannot publish book, but not given a reason
bug High Priority
I tried to publish a book on demo that contained only one previously published Page. I got a popup when I clicked publish. ![screenshot from 2015-01-14 08 07 45](https://cloud.githubusercontent.com/assets/1394695/5739979/b7c8cb36-9bc4-11e4-8441-82a6cb6d119d.png) The user needs the reason to correct the problem, but I don't think there is a reason to prevent publishing. The URL is http://demo.cnx.org/contents/484853c4-92a8-468a-ae33-ceee8989b0df@draft:1/Test_Book_1-13
1.0
Publishing - Cannot publish book, but not given a reason - I tried to publish a book on demo that contained only one previously published Page. I got a popup when I clicked publish. ![screenshot from 2015-01-14 08 07 45](https://cloud.githubusercontent.com/assets/1394695/5739979/b7c8cb36-9bc4-11e4-8441-82a6cb6d119d.png) The user needs the reason to correct the problem, but I don't think there is a reason to prevent publishing. The URL is http://demo.cnx.org/contents/484853c4-92a8-468a-ae33-ceee8989b0df@draft:1/Test_Book_1-13
priority
publishing cannot publish book but not given a reason i tried to publish a book on demo that contained only one previously published page i got a popup when i clicked publish the user needs the reason to correct the problem but i don t think there is a reason to prevent publishing the url is
1
119,362
4,768,985,285
IssuesEvent
2016-10-26 10:58:23
ajency/PO
https://api.github.com/repos/ajency/PO
opened
Clicking on Create PO does not show any message and the products are not removed from the list
bug High Priority
![image](https://cloud.githubusercontent.com/assets/11714762/19723459/01575148-9b99-11e6-891f-0456e75b7ea4.png)
1.0
Clicking on Create PO does not show any message and the products are not removed from the list - ![image](https://cloud.githubusercontent.com/assets/11714762/19723459/01575148-9b99-11e6-891f-0456e75b7ea4.png)
priority
clicking on create po does not show any message and the products are not removed from the list
1
25,408
2,683,668,845
IssuesEvent
2015-03-28 06:00:08
JayJeckel/JeckelCoreLibrary
https://api.github.com/repos/JayJeckel/JeckelCoreLibrary
closed
Implement tile synchable system
Bug Enhancement Priority - High
ATileBase getDescriptionPacket() and onDataPacket() methods currently use the default read/write nbt methods to synch tiles. This transmits redundant data, such as inventories, and needs to be optimized. Need to add read/write data packet nbt methods that only synch data that needs it.
1.0
Implement tile synchable system - ATileBase getDescriptionPacket() and onDataPacket() methods currently use the default read/write nbt methods to synch tiles. This transmits redundant data, such as inventories, and needs to be optimized. Need to add read/write data packet nbt methods that only synch data that needs it.
priority
implement tile synchable system atilebase getdescriptionpacket and ondatapacket methods currently use the default read write nbt methods to synch tiles this transmits redundant data such as inventories and needs to be optimized need to add read write data packet nbt methods that only synch data that needs it
1
730,554
25,178,714,692
IssuesEvent
2022-11-11 11:38:40
younginnovations/iatipublisher
https://api.github.com/repos/younginnovations/iatipublisher
closed
Remaining Issue
type: bug priority: high
- [x] **Issue 1: No clickable link for a vocabulary-URI in the Result(reference)** Actual Result ![Screenshot from 2022-10-17 16-33-46](https://user-images.githubusercontent.com/78422663/196169687-b5c4e742-28ad-4372-bde7-4a319ab1b7ec.png) Expected Result - There should be a clickable link for vocabulary-URI - [x] I**ssue 2: In the org detail, there is no gap between the toast message and the publish button** Actual Result https://user-images.githubusercontent.com/78422663/196169994-7d3f7917-dab0-4427-bba1-aed3015a43da.mp4 Expected Result - there should be a gap between them - [x] **Issue 3: Period validation message displays at top of the edit form.** Actual Result ![Screenshot from 2022-10-17 17-29-53](https://user-images.githubusercontent.com/78422663/196168956-53023cc0-0a70-4927-ba3f-b2627148678d.png) Expected Result - validation error messages on a particular element will be helpful for the user.
1.0
Remaining Issue - - [x] **Issue 1: No clickable link for a vocabulary-URI in the Result(reference)** Actual Result ![Screenshot from 2022-10-17 16-33-46](https://user-images.githubusercontent.com/78422663/196169687-b5c4e742-28ad-4372-bde7-4a319ab1b7ec.png) Expected Result - There should be a clickable link for vocabulary-URI - [x] I**ssue 2: In the org detail, there is no gap between the toast message and the publish button** Actual Result https://user-images.githubusercontent.com/78422663/196169994-7d3f7917-dab0-4427-bba1-aed3015a43da.mp4 Expected Result - there should be a gap between them - [x] **Issue 3: Period validation message displays at top of the edit form.** Actual Result ![Screenshot from 2022-10-17 17-29-53](https://user-images.githubusercontent.com/78422663/196168956-53023cc0-0a70-4927-ba3f-b2627148678d.png) Expected Result - validation error messages on a particular element will be helpful for the user.
priority
remaining issue issue no clickable link for a vocabulary uri in the result reference actual result expected result there should be a clickable link for vocabulary uri i ssue in the org detail there is no gap between the toast message and the publish button actual result expected result there should be a gap between them issue period validation message displays at top of the edit form actual result expected result validation error messages on a particular element will be helpful for the user
1
348,716
10,451,819,955
IssuesEvent
2019-09-19 13:35:56
ahmedkaludi/pwa-for-wp
https://api.github.com/repos/ahmedkaludi/pwa-for-wp
closed
add the New Display and orientation options
High Priority enhancement
Customer requested: “display”: “fullscreen”, “orientation”: “auto”, Are these values available? and then implement and test it. REF: https://wordpress.org/support/topic/helloy/
1.0
add the New Display and orientation options - Customer requested: “display”: “fullscreen”, “orientation”: “auto”, Are these values available? and then implement and test it. REF: https://wordpress.org/support/topic/helloy/
priority
add the new display and orientation options customer requested “display” “fullscreen” “orientation” “auto” are these values available and then implement and test it ref
1
699,666
24,026,739,209
IssuesEvent
2022-09-15 12:10:20
owncloud/ocis
https://api.github.com/repos/owncloud/ocis
closed
[Spaces] Add webUrl to Spaces endpoint
Category:Enhancement Priority:p2-high GA-Blocker
## Is your feature request related to a problem? Please describe. Client users need an easy way to open the root of a Space in the web browser. Then they can perform management tasks, that are not available in the clients itself. ## Describe the solution you'd like Add webUrl to Spaces endpoint ## Describe alternatives you've considered I thought about QuickLink creation, but not every user has the permission to do so. ## Additional context ![188572875-3e531a56-49f0-4ee0-8280-50fcba60f78a](https://user-images.githubusercontent.com/214010/188631422-4444e5fd-779e-4600-ab2d-07a826103185.png) (from https://github.com/owncloud/client/pull/10079#issuecomment-1237761189) @micbar @fmoc @TheOneRing
1.0
[Spaces] Add webUrl to Spaces endpoint - ## Is your feature request related to a problem? Please describe. Client users need an easy way to open the root of a Space in the web browser. Then they can perform management tasks, that are not available in the clients itself. ## Describe the solution you'd like Add webUrl to Spaces endpoint ## Describe alternatives you've considered I thought about QuickLink creation, but not every user has the permission to do so. ## Additional context ![188572875-3e531a56-49f0-4ee0-8280-50fcba60f78a](https://user-images.githubusercontent.com/214010/188631422-4444e5fd-779e-4600-ab2d-07a826103185.png) (from https://github.com/owncloud/client/pull/10079#issuecomment-1237761189) @micbar @fmoc @TheOneRing
priority
add weburl to spaces endpoint is your feature request related to a problem please describe client users need an easy way to open the root of a space in the web browser then they can perform management tasks that are not available in the clients itself describe the solution you d like add weburl to spaces endpoint describe alternatives you ve considered i thought about quicklink creation but not every user has the permission to do so additional context from micbar fmoc theonering
1
684,753
23,429,088,257
IssuesEvent
2022-08-14 21:03:11
wwosimulation/tracker
https://api.github.com/repos/wwosimulation/tracker
closed
Simplify day and night commands
High Priority Enhancement
Right now, the day and night commands are very very long and repetitive, and this needs to be simplified. This issue is what I will be using to track progress on this rewrite.
1.0
Simplify day and night commands - Right now, the day and night commands are very very long and repetitive, and this needs to be simplified. This issue is what I will be using to track progress on this rewrite.
priority
simplify day and night commands right now the day and night commands are very very long and repetitive and this needs to be simplified this issue is what i will be using to track progress on this rewrite
1
78,584
3,511,309,131
IssuesEvent
2016-01-10 05:23:42
Valhalla-Gaming/Tracker
https://api.github.com/repos/Valhalla-Gaming/Tracker
closed
klaxxi resonating crystal
Priority-High Type-Exploit Type-Item Type-Script
http://www.wowhead.com/item=83276/klaxxi-resonating-crystal This quest item allows you to open all currently bugged gates and portals. For example portal after XT boss in Ulduar and gates in UBRS.
1.0
klaxxi resonating crystal - http://www.wowhead.com/item=83276/klaxxi-resonating-crystal This quest item allows you to open all currently bugged gates and portals. For example portal after XT boss in Ulduar and gates in UBRS.
priority
klaxxi resonating crystal this quest item allows you to open all currently bugged gates and portals for example portal after xt boss in ulduar and gates in ubrs
1
565,352
16,759,978,170
IssuesEvent
2021-06-13 15:30:15
bounswe/2021SpringGroup3
https://api.github.com/repos/bounswe/2021SpringGroup3
closed
Create Docker file and Implement AWS Deployment
Component: Configuration Priority: High Status: In Progress
We need to handle the following tasks: - Conduct research on Docker. - Create a Docker image for our practice app to be distributed among servers and teammates. - Conduct research on AWS (Amazon Web Services). - Create an account and boot up an AWS machine. - Deploy the Docker code into that AWS machine. The deadline for this issue is **9.6.2021 23:59**. If you have any questions, please ask them via comments or from the deployment/testing channel in Slack. *Good luck*.
1.0
Create Docker file and Implement AWS Deployment - We need to handle the following tasks: - Conduct research on Docker. - Create a Docker image for our practice app to be distributed among servers and teammates. - Conduct research on AWS (Amazon Web Services). - Create an account and boot up an AWS machine. - Deploy the Docker code into that AWS machine. The deadline for this issue is **9.6.2021 23:59**. If you have any questions, please ask them via comments or from the deployment/testing channel in Slack. *Good luck*.
priority
create docker file and implement aws deployment we need to handle the following tasks conduct research on docker create a docker image for our practice app to be distributed among servers and teammates conduct research on aws amazon web services create an account and boot up an aws machine deploy the docker code into that aws machine the deadline for this issue is if you have any questions please ask them via comments or from the deployment testing channel in slack good luck
1
17,057
2,615,129,876
IssuesEvent
2015-03-01 05:59:40
chrsmith/google-api-java-client
https://api.github.com/repos/chrsmith/google-api-java-client
opened
ServiceAccountFlow
auto-migrated Component-Auth Priority-High Type-Enhancement
``` External references, such as a standards document, or specification? http://javadoc.google-api-java-client.googlecode.com/hg/1.12.0-beta/com/google/a pi/client/googleapis/auth/oauth2/GoogleCredential.html http://javadoc.google-api-java-client.googlecode.com/hg/1.12.0-beta/com/google/a pi/client/googleapis/auth/oauth2/GoogleAuthorizationCodeFlow.html Java environments (e.g. Java 6, Android 2.3, App Engine, or All)? Installed or Web App, but not App Engine Please describe the feature requested. This is a request for a new ServiceAccountFlow class that helps manage a Credential Store when using Service Accounts. Basically, it would be the equivalent of what GoogleAuthorizationCodeFlow for the authorization code flow. ``` Original issue reported on code.google.com by `yan...@google.com` on 1 Nov 2012 at 4:40
1.0
ServiceAccountFlow - ``` External references, such as a standards document, or specification? http://javadoc.google-api-java-client.googlecode.com/hg/1.12.0-beta/com/google/a pi/client/googleapis/auth/oauth2/GoogleCredential.html http://javadoc.google-api-java-client.googlecode.com/hg/1.12.0-beta/com/google/a pi/client/googleapis/auth/oauth2/GoogleAuthorizationCodeFlow.html Java environments (e.g. Java 6, Android 2.3, App Engine, or All)? Installed or Web App, but not App Engine Please describe the feature requested. This is a request for a new ServiceAccountFlow class that helps manage a Credential Store when using Service Accounts. Basically, it would be the equivalent of what GoogleAuthorizationCodeFlow for the authorization code flow. ``` Original issue reported on code.google.com by `yan...@google.com` on 1 Nov 2012 at 4:40
priority
serviceaccountflow external references such as a standards document or specification pi client googleapis auth googlecredential html pi client googleapis auth googleauthorizationcodeflow html java environments e g java android app engine or all installed or web app but not app engine please describe the feature requested this is a request for a new serviceaccountflow class that helps manage a credential store when using service accounts basically it would be the equivalent of what googleauthorizationcodeflow for the authorization code flow original issue reported on code google com by yan google com on nov at
1
323,413
9,854,252,256
IssuesEvent
2019-06-19 16:24:25
NCIOCPL/cgov-digital-platform
https://api.github.com/repos/NCIOCPL/cgov-digital-platform
closed
Buttons Missing
High priority Migration bug
Buttons are missing from pages across the site, like - all the [Patient Education Publications pages](http://ncigovcdode176.prod.acquia-sites.com/publications/patient-education) (e.g., http://ncigovcdode176.prod.acquia-sites.com/publications/patient-education/guide-for-parents — screenshot below) - http://ncigovcdode176.prod.acquia-sites.com/publications/health-communication - all Fact Book pages to "Download the Data" (e.g., http://ncigovcdode176.prod.acquia-sites.com/about-nci/budget/fact-book/extramural-programs/rpg — screenshot below) screenshot of [/publications/patient-education/guide-for-parents](http://ncigovcdode176.prod.acquia-sites.com/publications/patient-education/guide-for-parents): <img width="450" alt="missing-buttons-screenshot" src="https://user-images.githubusercontent.com/29731392/59233769-d7f5d880-8bb7-11e9-8497-894c66cea330.png"> screenshot of [/about-nci/budget/fact-book/extramural-programs/rpg] (http://ncigovcdode176.prod.acquia-sites.com/about-nci/budget/fact-book/extramural-programs/rpg): ![factbook-missing-buttons-high-charts](https://user-images.githubusercontent.com/29731392/59233910-72eeb280-8bb8-11e9-947b-af1a9d745a3f.png)
1.0
Buttons Missing - Buttons are missing from pages across the site, like - all the [Patient Education Publications pages](http://ncigovcdode176.prod.acquia-sites.com/publications/patient-education) (e.g., http://ncigovcdode176.prod.acquia-sites.com/publications/patient-education/guide-for-parents — screenshot below) - http://ncigovcdode176.prod.acquia-sites.com/publications/health-communication - all Fact Book pages to "Download the Data" (e.g., http://ncigovcdode176.prod.acquia-sites.com/about-nci/budget/fact-book/extramural-programs/rpg — screenshot below) screenshot of [/publications/patient-education/guide-for-parents](http://ncigovcdode176.prod.acquia-sites.com/publications/patient-education/guide-for-parents): <img width="450" alt="missing-buttons-screenshot" src="https://user-images.githubusercontent.com/29731392/59233769-d7f5d880-8bb7-11e9-8497-894c66cea330.png"> screenshot of [/about-nci/budget/fact-book/extramural-programs/rpg] (http://ncigovcdode176.prod.acquia-sites.com/about-nci/budget/fact-book/extramural-programs/rpg): ![factbook-missing-buttons-high-charts](https://user-images.githubusercontent.com/29731392/59233910-72eeb280-8bb8-11e9-947b-af1a9d745a3f.png)
priority
buttons missing buttons are missing from pages across the site like all the e g — screenshot below all fact book pages to download the data e g — screenshot below screenshot of img width alt missing buttons screenshot src screenshot of
1
292,874
8,969,620,256
IssuesEvent
2019-01-29 11:19:15
openshiftio/openshift.io
https://api.github.com/repos/openshiftio/openshift.io
closed
Che does not show bayesain recommendations for pom.xml (only package.json)
SEV2-high priority/P2 team/che/osio type/bug
Upstream issue - eclipse/che#12329
1.0
Che does not show bayesain recommendations for pom.xml (only package.json) - Upstream issue - eclipse/che#12329
priority
che does not show bayesain recommendations for pom xml only package json upstream issue eclipse che
1
280,244
8,679,403,731
IssuesEvent
2018-11-30 23:41:01
archesproject/arches
https://api.github.com/repos/archesproject/arches
closed
File-list datatype fails to index when importing from csv
Priority: High Type: Bug
When importing a csv that was exported from Arches that includes a file-list datatype indexing of the resource fails with the following error: `WARNING: failed to index document in resource: d49dd794-1a5a-11e7-af19-6c4008b05c4c on line 13. Exception detail: 'str' object has no attribute 'FILES'`
1.0
File-list datatype fails to index when importing from csv - When importing a csv that was exported from Arches that includes a file-list datatype indexing of the resource fails with the following error: `WARNING: failed to index document in resource: d49dd794-1a5a-11e7-af19-6c4008b05c4c on line 13. Exception detail: 'str' object has no attribute 'FILES'`
priority
file list datatype fails to index when importing from csv when importing a csv that was exported from arches that includes a file list datatype indexing of the resource fails with the following error warning failed to index document in resource on line exception detail str object has no attribute files
1
541,577
15,829,582,362
IssuesEvent
2021-04-06 11:23:14
enso-org/enso
https://api.github.com/repos/enso-org/enso
closed
Searcher May Return Outdated Import Paths That Are Cached
Category: Backend Change: Non-Breaking Difficulty: Core Contributor Priority: High Type: Bug
<!-- Please ensure that you are running the latest version of Enso before reporting the bug! It may have been fixed since. --> ### General Summary <!-- - Please include a high-level description of your bug here. --> Creating a node `Json.from_pairs [["a", 42]]` in the IDE causes it to wrongly import `Base.Data.Json` instead of `Standard.Base.Data.Json`. It seems that it only happens if outdated paths were cached in `searcher.db`. This may require some kind of up-to-date-check in the searcher. ### Steps to Reproduce 1. Run the latest IDE build with the latest engine. 2. Create a new node `Json.from_pairs [["a", 42]]` 3. See that its visualization does not show and inspect the code editor to see the wrong import. ### Expected Result <!-- - A description of the results you expected from the reproduction steps. --> Correct import should be added. ### Actual Result <!-- - A description of what actually happens when you run these steps. - Please include any error output if relevant. --> The import is outdated. ### Enso Version ``` Enso Project Manager Version: 0.2.8-SNAPSHOT Built with: scala-2.13.5 for GraalVM 21.0.0.2 Built from: wip/rw/database-vis* @ fae317c21af34b5e8e909401107615b5ef551b4e Built on: Linux (amd64) ``` ``` Current default Enso engine: Enso Compiler and Runtime Version: 0.2.8-SNAPSHOT Built with: scala-2.13.5 for GraalVM 21.0.0.2 Built from: wip/rw/database-vis* @ 104158d6d11ad7091fefc0babf78ff67af2bd783 Running on: OpenJDK 64-Bit Server VM, GraalVM Community, JDK 11.0.10+8-jvmci-21.0-b06 Linux 4.15.0-136-generic (amd64) ```
1.0
Searcher May Return Outdated Import Paths That Are Cached - <!-- Please ensure that you are running the latest version of Enso before reporting the bug! It may have been fixed since. --> ### General Summary <!-- - Please include a high-level description of your bug here. --> Creating a node `Json.from_pairs [["a", 42]]` in the IDE causes it to wrongly import `Base.Data.Json` instead of `Standard.Base.Data.Json`. It seems that it only happens if outdated paths were cached in `searcher.db`. This may require some kind of up-to-date-check in the searcher. ### Steps to Reproduce 1. Run the latest IDE build with the latest engine. 2. Create a new node `Json.from_pairs [["a", 42]]` 3. See that its visualization does not show and inspect the code editor to see the wrong import. ### Expected Result <!-- - A description of the results you expected from the reproduction steps. --> Correct import should be added. ### Actual Result <!-- - A description of what actually happens when you run these steps. - Please include any error output if relevant. --> The import is outdated. ### Enso Version ``` Enso Project Manager Version: 0.2.8-SNAPSHOT Built with: scala-2.13.5 for GraalVM 21.0.0.2 Built from: wip/rw/database-vis* @ fae317c21af34b5e8e909401107615b5ef551b4e Built on: Linux (amd64) ``` ``` Current default Enso engine: Enso Compiler and Runtime Version: 0.2.8-SNAPSHOT Built with: scala-2.13.5 for GraalVM 21.0.0.2 Built from: wip/rw/database-vis* @ 104158d6d11ad7091fefc0babf78ff67af2bd783 Running on: OpenJDK 64-Bit Server VM, GraalVM Community, JDK 11.0.10+8-jvmci-21.0-b06 Linux 4.15.0-136-generic (amd64) ```
priority
searcher may return outdated import paths that are cached please ensure that you are running the latest version of enso before reporting the bug it may have been fixed since general summary please include a high level description of your bug here creating a node json from pairs in the ide causes it to wrongly import base data json instead of standard base data json it seems that it only happens if outdated paths were cached in searcher db this may require some kind of up to date check in the searcher steps to reproduce run the latest ide build with the latest engine create a new node json from pairs see that its visualization does not show and inspect the code editor to see the wrong import expected result a description of the results you expected from the reproduction steps correct import should be added actual result a description of what actually happens when you run these steps please include any error output if relevant the import is outdated enso version enso project manager version snapshot built with scala for graalvm built from wip rw database vis built on linux current default enso engine enso compiler and runtime version snapshot built with scala for graalvm built from wip rw database vis running on openjdk bit server vm graalvm community jdk jvmci linux generic
1
515,728
14,968,387,624
IssuesEvent
2021-01-27 16:47:05
Scholar-6/brillder
https://api.github.com/repos/Scholar-6/brillder
closed
Make background of correct answer hint e5e8ed
High Level Priority
So it is more obvious, and clearly related to amber hints for incorrect answers
1.0
Make background of correct answer hint e5e8ed - So it is more obvious, and clearly related to amber hints for incorrect answers
priority
make background of correct answer hint so it is more obvious and clearly related to amber hints for incorrect answers
1
328,319
9,993,149,624
IssuesEvent
2019-07-11 14:48:48
fossasia/susi_android
https://api.github.com/repos/fossasia/susi_android
closed
Susi v1.1.0; The app crashes when I asked some questions.
Priority: HIGH bug
**Describe the bug** The app crashed when I tried to ask certain questions. I don't the questions are the cause of the crash though. But the app mostly crashed when I asked who the President of my country was. **Expected Behaviour** If the AI had knowledge of who my President is(it does have that information), I expected it to reply me with the answer. It did though, but the app had crashed. **Steps to reproduce it** 1. Ensure app process isn't running in the background. 2. Launch app. 3. You could ask the same question I asked. "Who is the President of Nigeria?" 4. See error **Screen recording** https://youtu.be/hTnpa4mpeAM **Test Environment:** Device: Redmi Note 5 Pro OS: Android 8.1.0 Software version: Susi v1.1.0 **Would you like to work on the issue?** I don't have the technical know-how to work on the issue. **Logcat** ``` java.lang.IllegalArgumentException: Called attach on a child which is not detached: ViewHolder{b207293 position=37 id=-1, oldPos=-1, pLpos:-1 no parent} android.support.v7.widget.RecyclerView{faccb82 VFED.V... .F....ID 0,0-1080,1931 #7f0900fe app:id/rv_chat_feed}, adapter:org.fossasia.susi.ai.chat.adapters.recycleradapters.ChatFeedRecyclerAdapter@ac32e4f, layout:android.support.v7.widget.LinearLayoutManager@d50f9dc, context:org.fossasia.susi.ai.chat.ChatActivity@6a3c1b at android.support.v7.widget.RecyclerView$5.attachViewToParent(RecyclerView.java:915) at android.support.v7.widget.ChildHelper.attachViewToParent(ChildHelper.java:239) at android.support.v7.widget.RecyclerView$LayoutManager.addViewInt(RecyclerView.java:8317) at android.support.v7.widget.RecyclerView$LayoutManager.addView(RecyclerView.java:8294) at android.support.v7.widget.RecyclerView$LayoutManager.addView(RecyclerView.java:8282) at android.support.v7.widget.LinearLayoutManager.layoutChunk(LinearLayoutManager.java:1571) at android.support.v7.widget.LinearLayoutManager.fill(LinearLayoutManager.java:1517) at android.support.v7.widget.LinearLayoutManager.onLayoutChildren(LinearLayoutManager.java:597) at android.support.v7.widget.RecyclerView.dispatchLayoutStep2(RecyclerView.java:3924) at android.support.v7.widget.RecyclerView.dispatchLayout(RecyclerView.java:3641) at android.support.v7.widget.RecyclerView.consumePendingUpdateOperations(RecyclerView.java:1858) at android.support.v7.widget.RecyclerView$ViewFlinger.run(RecyclerView.java:5044) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1029) at android.view.Choreographer.doCallbacks(Choreographer.java:841) at android.view.Choreographer.doFrame(Choreographer.java:769) at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:1015) at android.os.Handler.handleCallback(Handler.java:794) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:176) at android.app.ActivityThread.main(ActivityThread.java:6635) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:547) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:823) ```
1.0
Susi v1.1.0; The app crashes when I asked some questions. - **Describe the bug** The app crashed when I tried to ask certain questions. I don't the questions are the cause of the crash though. But the app mostly crashed when I asked who the President of my country was. **Expected Behaviour** If the AI had knowledge of who my President is(it does have that information), I expected it to reply me with the answer. It did though, but the app had crashed. **Steps to reproduce it** 1. Ensure app process isn't running in the background. 2. Launch app. 3. You could ask the same question I asked. "Who is the President of Nigeria?" 4. See error **Screen recording** https://youtu.be/hTnpa4mpeAM **Test Environment:** Device: Redmi Note 5 Pro OS: Android 8.1.0 Software version: Susi v1.1.0 **Would you like to work on the issue?** I don't have the technical know-how to work on the issue. **Logcat** ``` java.lang.IllegalArgumentException: Called attach on a child which is not detached: ViewHolder{b207293 position=37 id=-1, oldPos=-1, pLpos:-1 no parent} android.support.v7.widget.RecyclerView{faccb82 VFED.V... .F....ID 0,0-1080,1931 #7f0900fe app:id/rv_chat_feed}, adapter:org.fossasia.susi.ai.chat.adapters.recycleradapters.ChatFeedRecyclerAdapter@ac32e4f, layout:android.support.v7.widget.LinearLayoutManager@d50f9dc, context:org.fossasia.susi.ai.chat.ChatActivity@6a3c1b at android.support.v7.widget.RecyclerView$5.attachViewToParent(RecyclerView.java:915) at android.support.v7.widget.ChildHelper.attachViewToParent(ChildHelper.java:239) at android.support.v7.widget.RecyclerView$LayoutManager.addViewInt(RecyclerView.java:8317) at android.support.v7.widget.RecyclerView$LayoutManager.addView(RecyclerView.java:8294) at android.support.v7.widget.RecyclerView$LayoutManager.addView(RecyclerView.java:8282) at android.support.v7.widget.LinearLayoutManager.layoutChunk(LinearLayoutManager.java:1571) at android.support.v7.widget.LinearLayoutManager.fill(LinearLayoutManager.java:1517) at android.support.v7.widget.LinearLayoutManager.onLayoutChildren(LinearLayoutManager.java:597) at android.support.v7.widget.RecyclerView.dispatchLayoutStep2(RecyclerView.java:3924) at android.support.v7.widget.RecyclerView.dispatchLayout(RecyclerView.java:3641) at android.support.v7.widget.RecyclerView.consumePendingUpdateOperations(RecyclerView.java:1858) at android.support.v7.widget.RecyclerView$ViewFlinger.run(RecyclerView.java:5044) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1029) at android.view.Choreographer.doCallbacks(Choreographer.java:841) at android.view.Choreographer.doFrame(Choreographer.java:769) at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:1015) at android.os.Handler.handleCallback(Handler.java:794) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:176) at android.app.ActivityThread.main(ActivityThread.java:6635) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:547) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:823) ```
priority
susi the app crashes when i asked some questions describe the bug the app crashed when i tried to ask certain questions i don t the questions are the cause of the crash though but the app mostly crashed when i asked who the president of my country was expected behaviour if the ai had knowledge of who my president is it does have that information i expected it to reply me with the answer it did though but the app had crashed steps to reproduce it ensure app process isn t running in the background launch app you could ask the same question i asked who is the president of nigeria see error screen recording test environment device redmi note pro os android software version susi would you like to work on the issue i don t have the technical know how to work on the issue logcat java lang illegalargumentexception called attach on a child which is not detached viewholder position id oldpos plpos no parent android support widget recyclerview vfed v f id app id rv chat feed adapter org fossasia susi ai chat adapters recycleradapters chatfeedrecycleradapter layout android support widget linearlayoutmanager context org fossasia susi ai chat chatactivity at android support widget recyclerview attachviewtoparent recyclerview java at android support widget childhelper attachviewtoparent childhelper java at android support widget recyclerview layoutmanager addviewint recyclerview java at android support widget recyclerview layoutmanager addview recyclerview java at android support widget recyclerview layoutmanager addview recyclerview java at android support widget linearlayoutmanager layoutchunk linearlayoutmanager java at android support widget linearlayoutmanager fill linearlayoutmanager java at android support widget linearlayoutmanager onlayoutchildren linearlayoutmanager java at android support widget recyclerview recyclerview java at android support widget recyclerview dispatchlayout recyclerview java at android support widget recyclerview consumependingupdateoperations recyclerview java at android support widget recyclerview viewflinger run recyclerview java at android view choreographer callbackrecord run choreographer java at android view choreographer docallbacks choreographer java at android view choreographer doframe choreographer java at android view choreographer framedisplayeventreceiver run choreographer java at android os handler handlecallback handler java at android os handler dispatchmessage handler java at android os looper loop looper java at android app activitythread main activitythread java at java lang reflect method invoke native method at com android internal os runtimeinit methodandargscaller run runtimeinit java at com android internal os zygoteinit main zygoteinit java
1
946
2,505,897,242
IssuesEvent
2015-01-12 01:22:48
thedouglenz/monies-suck-2
https://api.github.com/repos/thedouglenz/monies-suck-2
opened
Reset Heroku database, regenerate tables
Easy High-Priority
The new signed transaction feature needs a database regeneration.
1.0
Reset Heroku database, regenerate tables - The new signed transaction feature needs a database regeneration.
priority
reset heroku database regenerate tables the new signed transaction feature needs a database regeneration
1
343,902
10,338,163,672
IssuesEvent
2019-09-03 16:16:39
electrala/documentation
https://api.github.com/repos/electrala/documentation
closed
Upload feature - backend
backend feature high priority
Make the backend for the upload feature. Starting by uploading pictures to database. Add user id to the image. Open image in new tab. Upload feature should have: title, description, questions and genre
1.0
Upload feature - backend - Make the backend for the upload feature. Starting by uploading pictures to database. Add user id to the image. Open image in new tab. Upload feature should have: title, description, questions and genre
priority
upload feature backend make the backend for the upload feature starting by uploading pictures to database add user id to the image open image in new tab upload feature should have title description questions and genre
1
376,725
11,150,619,704
IssuesEvent
2019-12-23 23:38:16
openmsupply/mobile
https://api.github.com/repos/openmsupply/mobile
closed
Patient History Modal
Docs: not needed Effort: small Feature Module: dispensary Priority: high
## Is your feature request related to a problem? Please describe. Need a way to view a patients history ## Describe the solution you'd like A modal which allows viewing of a patients history ## Implementation N/A ## Describe alternatives you've considered N/A ## Additional context N/A
1.0
Patient History Modal - ## Is your feature request related to a problem? Please describe. Need a way to view a patients history ## Describe the solution you'd like A modal which allows viewing of a patients history ## Implementation N/A ## Describe alternatives you've considered N/A ## Additional context N/A
priority
patient history modal is your feature request related to a problem please describe need a way to view a patients history describe the solution you d like a modal which allows viewing of a patients history implementation n a describe alternatives you ve considered n a additional context n a
1
334,637
10,143,064,732
IssuesEvent
2019-08-04 08:32:15
WoWManiaUK/Blackwing-Lair
https://api.github.com/repos/WoWManiaUK/Blackwing-Lair
closed
[Quest] Fourth and Goal -24503- Kezan
Fixed Confirmed Fixed in Dev Priority-High Starting Zone
**Links:** https://www.wowhead.com/quest=24503/fourth-and-goal https://www.youtube.com/watch?v=-HzURtga_FA **What is happening:** There is no Bilgewater Buccaneer to get in and shoot the Goal **What should happen:** In the Youtube Video you see what should happen The Bilgewater Buccaneer should stand on the field to get in and shoot the Goal through the two chimneys.
1.0
[Quest] Fourth and Goal -24503- Kezan - **Links:** https://www.wowhead.com/quest=24503/fourth-and-goal https://www.youtube.com/watch?v=-HzURtga_FA **What is happening:** There is no Bilgewater Buccaneer to get in and shoot the Goal **What should happen:** In the Youtube Video you see what should happen The Bilgewater Buccaneer should stand on the field to get in and shoot the Goal through the two chimneys.
priority
fourth and goal kezan links what is happening there is no bilgewater buccaneer to get in and shoot the goal what should happen in the youtube video you see what should happen the bilgewater buccaneer should stand on the field to get in and shoot the goal through the two chimneys
1
387,689
11,464,393,908
IssuesEvent
2020-02-07 17:58:28
onaio/reveal-frontend
https://api.github.com/repos/onaio/reveal-frontend
closed
RVL-164: mSpray Operational performance/efficiency dashboards
Priority: High needs scoping
[Jira Ticket](https://smartregister.atlassian.net/projects/RVL/issues/RVL-164) **Client Description** > I want to see dashboards that track team progress and efficiency similar to the mSpray dashboards > > Desired outcome: mSpray dashboards built out in full / > > I would like access to mSpray dashboards, which I am familiar with from working with mSpray **High Level Implementation** - [ ] 1. Configure the ELTs similarly to the existing reporting dashboards ([indicator scoping](https://docs.google.com/spreadsheets/d/1nE-iqh11U22a8kpMAKXZ_UgdpMYy7jQY1UcHgQ85Tis/edit#gid=737768298)) - [ ] 2. Include indicator drill-down tables similar to the reporting pages with a link to the map at each hierarchical level ([table scoping](https://docs.google.com/spreadsheets/d/1nE-iqh11U22a8kpMAKXZ_UgdpMYy7jQY1UcHgQ85Tis/edit#gid=737768298)) - [ ] 3. Include indicator maps similar to reporting maps, with additional indicator UI in lower left corner (to match mSpray)
1.0
RVL-164: mSpray Operational performance/efficiency dashboards - [Jira Ticket](https://smartregister.atlassian.net/projects/RVL/issues/RVL-164) **Client Description** > I want to see dashboards that track team progress and efficiency similar to the mSpray dashboards > > Desired outcome: mSpray dashboards built out in full / > > I would like access to mSpray dashboards, which I am familiar with from working with mSpray **High Level Implementation** - [ ] 1. Configure the ELTs similarly to the existing reporting dashboards ([indicator scoping](https://docs.google.com/spreadsheets/d/1nE-iqh11U22a8kpMAKXZ_UgdpMYy7jQY1UcHgQ85Tis/edit#gid=737768298)) - [ ] 2. Include indicator drill-down tables similar to the reporting pages with a link to the map at each hierarchical level ([table scoping](https://docs.google.com/spreadsheets/d/1nE-iqh11U22a8kpMAKXZ_UgdpMYy7jQY1UcHgQ85Tis/edit#gid=737768298)) - [ ] 3. Include indicator maps similar to reporting maps, with additional indicator UI in lower left corner (to match mSpray)
priority
rvl mspray operational performance efficiency dashboards client description i want to see dashboards that track team progress and efficiency similar to the mspray dashboards desired outcome mspray dashboards built out in full i would like access to mspray dashboards which i am familiar with from working with mspray high level implementation configure the elts similarly to the existing reporting dashboards include indicator drill down tables similar to the reporting pages with a link to the map at each hierarchical level include indicator maps similar to reporting maps with additional indicator ui in lower left corner to match mspray
1
785,874
27,626,713,883
IssuesEvent
2023-03-10 07:32:16
gamefreedomgit/Maelstrom
https://api.github.com/repos/gamefreedomgit/Maelstrom
closed
[Spell] Death and Decay not ticking correct amount of times + AMS bug
Class: Death Knight Spell Priority: High Status: Confirmed
**Description:** Death and Decay isn't ticking for the correct amount of times and if you cast it while under the effect of AMS it renders the spell useless as everyone will appear "immune" to it. **How to reproduce:** 1. Cast AMS. 2. Cast Death and Decay on any amount of targets. **How it should work:** ### Ticks bug: Regarding the amount of ticks, it should tick for 11 times instead of 10. This happens because the spell duration is 10 seconds, and it should tick immediately upon cast (0 seconds) and then once per second for the next 10 seconds, meaning it'll tick for one last time at the 10th second. **Proof:** https://youtu.be/wwG2OvuhLfY?t=1241 You can see at ~20:43 he'll cast AMS on the chains, and if you count it carefully you'll notice it ticks for the intended 11 times. Alternatively, you can check warcraftlogs both from classic WotLK and from 5.4 MoP, you'll see the spell has always worked this way (still does to this day even). ### AMS bug https://wowpedia.fandom.com/wiki/Patch_4.3.0 Happened on retail for a while as well, was eventually fixed in 4.3. **Database links:** https://www.wowhead.com/spell=43265/death-and-decay#comments You can even see the comments referring the amount of ticks there.
1.0
[Spell] Death and Decay not ticking correct amount of times + AMS bug - **Description:** Death and Decay isn't ticking for the correct amount of times and if you cast it while under the effect of AMS it renders the spell useless as everyone will appear "immune" to it. **How to reproduce:** 1. Cast AMS. 2. Cast Death and Decay on any amount of targets. **How it should work:** ### Ticks bug: Regarding the amount of ticks, it should tick for 11 times instead of 10. This happens because the spell duration is 10 seconds, and it should tick immediately upon cast (0 seconds) and then once per second for the next 10 seconds, meaning it'll tick for one last time at the 10th second. **Proof:** https://youtu.be/wwG2OvuhLfY?t=1241 You can see at ~20:43 he'll cast AMS on the chains, and if you count it carefully you'll notice it ticks for the intended 11 times. Alternatively, you can check warcraftlogs both from classic WotLK and from 5.4 MoP, you'll see the spell has always worked this way (still does to this day even). ### AMS bug https://wowpedia.fandom.com/wiki/Patch_4.3.0 Happened on retail for a while as well, was eventually fixed in 4.3. **Database links:** https://www.wowhead.com/spell=43265/death-and-decay#comments You can even see the comments referring the amount of ticks there.
priority
death and decay not ticking correct amount of times ams bug description death and decay isn t ticking for the correct amount of times and if you cast it while under the effect of ams it renders the spell useless as everyone will appear immune to it how to reproduce cast ams cast death and decay on any amount of targets how it should work ticks bug regarding the amount of ticks it should tick for times instead of this happens because the spell duration is seconds and it should tick immediately upon cast seconds and then once per second for the next seconds meaning it ll tick for one last time at the second proof you can see at he ll cast ams on the chains and if you count it carefully you ll notice it ticks for the intended times alternatively you can check warcraftlogs both from classic wotlk and from mop you ll see the spell has always worked this way still does to this day even ams bug happened on retail for a while as well was eventually fixed in database links you can even see the comments referring the amount of ticks there
1
234,498
7,721,975,353
IssuesEvent
2018-05-24 07:48:18
Shyam-Chen/Vue-Fullstack-Starter
https://api.github.com/repos/Shyam-Chen/Vue-Fullstack-Starter
reopened
Automatically create images and push to Docker Cloud
priority: high
```diff # .gitignore .DS_Store node_modules npm public functions coverage + Dockerfile.dev + Dockerfile.prod *.log ``` ```diff # docker-compose.yml <dev|prod>: - image: <dev|prod> - build: - context: . - dockerfile: Dockerfile.<dev|prod> + image: <DOCKER_ID_USER>/<IMAGE_NAME>:<IMAGE_TAG> volumes: - yarn:/home/node/.cache/yarn tty: true ```
1.0
Automatically create images and push to Docker Cloud - ```diff # .gitignore .DS_Store node_modules npm public functions coverage + Dockerfile.dev + Dockerfile.prod *.log ``` ```diff # docker-compose.yml <dev|prod>: - image: <dev|prod> - build: - context: . - dockerfile: Dockerfile.<dev|prod> + image: <DOCKER_ID_USER>/<IMAGE_NAME>:<IMAGE_TAG> volumes: - yarn:/home/node/.cache/yarn tty: true ```
priority
automatically create images and push to docker cloud diff gitignore ds store node modules npm public functions coverage dockerfile dev dockerfile prod log diff docker compose yml image build context dockerfile dockerfile image volumes yarn home node cache yarn tty true
1
21,487
2,641,116,006
IssuesEvent
2015-03-11 16:05:42
starteam/starcellbio_html
https://api.github.com/repos/starteam/starcellbio_html
closed
SUTD Exercise #2 - Microscopy: Images are all different sizes for the different samples provided
bug High Priority
The images are displayed at different resolutions for different samples. ![screen shot 2015-03-08 at 9 51 08 pm](https://cloud.githubusercontent.com/assets/11359229/6548888/9b3635e2-c5dd-11e4-8e57-44e23453fcf5.png) ![screen shot 2015-03-08 at 9 53 05 pm](https://cloud.githubusercontent.com/assets/11359229/6548889/9d195132-c5dd-11e4-8bbc-63ec24498fdd.png) ![screen shot 2015-03-08 at 9 53 32 pm](https://cloud.githubusercontent.com/assets/11359229/6548890/9ec3c12a-c5dd-11e4-8e0d-ced0e9036a7f.png)
1.0
SUTD Exercise #2 - Microscopy: Images are all different sizes for the different samples provided - The images are displayed at different resolutions for different samples. ![screen shot 2015-03-08 at 9 51 08 pm](https://cloud.githubusercontent.com/assets/11359229/6548888/9b3635e2-c5dd-11e4-8e57-44e23453fcf5.png) ![screen shot 2015-03-08 at 9 53 05 pm](https://cloud.githubusercontent.com/assets/11359229/6548889/9d195132-c5dd-11e4-8bbc-63ec24498fdd.png) ![screen shot 2015-03-08 at 9 53 32 pm](https://cloud.githubusercontent.com/assets/11359229/6548890/9ec3c12a-c5dd-11e4-8e0d-ced0e9036a7f.png)
priority
sutd exercise microscopy images are all different sizes for the different samples provided the images are displayed at different resolutions for different samples
1
259,684
8,198,925,032
IssuesEvent
2018-08-31 18:10:21
johannbrehmer/madminer
https://api.github.com/repos/johannbrehmer/madminer
closed
Load MadMiner settings to GoldMine
enhancement high priority
Add a function that loads the parameter, benchmark, and morphing setup from an HDF5 file to the GoldMine class.
1.0
Load MadMiner settings to GoldMine - Add a function that loads the parameter, benchmark, and morphing setup from an HDF5 file to the GoldMine class.
priority
load madminer settings to goldmine add a function that loads the parameter benchmark and morphing setup from an file to the goldmine class
1
713,374
24,526,681,472
IssuesEvent
2022-10-11 13:37:20
AY2223S1-CS2103-F09-2/tp
https://api.github.com/repos/AY2223S1-CS2103-F09-2/tp
opened
Sort Persons by Date of Birth
type.Story priority.High
Sort persons by date of birth when listing them using the `list` command. As a marketer managing many customer contacts, I can sort contacts by date of birth, so that I can easily locate people and obtain contact lists of different demographic groups.
1.0
Sort Persons by Date of Birth - Sort persons by date of birth when listing them using the `list` command. As a marketer managing many customer contacts, I can sort contacts by date of birth, so that I can easily locate people and obtain contact lists of different demographic groups.
priority
sort persons by date of birth sort persons by date of birth when listing them using the list command as a marketer managing many customer contacts i can sort contacts by date of birth so that i can easily locate people and obtain contact lists of different demographic groups
1
108,846
4,351,557,668
IssuesEvent
2016-07-31 22:56:19
roschaefer/story.board
https://api.github.com/repos/roschaefer/story.board
closed
TextComponent#create: Write about the actual sensor value
point: 3 Priority: high User Story
As a journalist I want to include the actual value of a sensor in a text component So I can tell the reader that a particular value of e.g. 970 hPa is quite low
1.0
TextComponent#create: Write about the actual sensor value - As a journalist I want to include the actual value of a sensor in a text component So I can tell the reader that a particular value of e.g. 970 hPa is quite low
priority
textcomponent create write about the actual sensor value as a journalist i want to include the actual value of a sensor in a text component so i can tell the reader that a particular value of e g hpa is quite low
1
392,910
11,597,579,275
IssuesEvent
2020-02-24 21:11:05
CourtneyHutchin/BankWithUs
https://api.github.com/repos/CourtneyHutchin/BankWithUs
closed
Create project
high priority
The project should be created using the Windows Forms App (.NET Framework) template
1.0
Create project - The project should be created using the Windows Forms App (.NET Framework) template
priority
create project the project should be created using the windows forms app net framework template
1
171,970
6,497,523,071
IssuesEvent
2017-08-22 14:17:14
WordPress/gutenberg
https://api.github.com/repos/WordPress/gutenberg
closed
Image: Address UI for picking thumbnail sizes
Core REST API Task Media Priority High [Type] Enhancement
Right now you are inserting full images. We should leverage the option to pick a thumbnail size. Does this live in the inspector? Or is it a step you go through when you insert the image? Here's the UI from the old editor: <img width="1190" alt="screen shot 2017-07-05 at 14 09 41" src="https://user-images.githubusercontent.com/1204802/27863735-d568eb46-618b-11e7-835c-d117473ff982.png"> Here's the interface you get when you click the edit button on an image after it's inserted: <img width="1107" alt="screen shot 2017-07-05 at 14 06 29" src="https://user-images.githubusercontent.com/1204802/27863709-b15331bc-618b-11e7-9d75-7564f2ac3b26.png"> <img width="1190" alt="screen shot 2017-07-05 at 14 09 41" src="https://user-images.githubusercontent.com/1204802/27863710-b286823c-618b-11e7-9c98-e84da402c9de.png"> See also #1725.
1.0
Image: Address UI for picking thumbnail sizes - Right now you are inserting full images. We should leverage the option to pick a thumbnail size. Does this live in the inspector? Or is it a step you go through when you insert the image? Here's the UI from the old editor: <img width="1190" alt="screen shot 2017-07-05 at 14 09 41" src="https://user-images.githubusercontent.com/1204802/27863735-d568eb46-618b-11e7-835c-d117473ff982.png"> Here's the interface you get when you click the edit button on an image after it's inserted: <img width="1107" alt="screen shot 2017-07-05 at 14 06 29" src="https://user-images.githubusercontent.com/1204802/27863709-b15331bc-618b-11e7-9d75-7564f2ac3b26.png"> <img width="1190" alt="screen shot 2017-07-05 at 14 09 41" src="https://user-images.githubusercontent.com/1204802/27863710-b286823c-618b-11e7-9c98-e84da402c9de.png"> See also #1725.
priority
image address ui for picking thumbnail sizes right now you are inserting full images we should leverage the option to pick a thumbnail size does this live in the inspector or is it a step you go through when you insert the image here s the ui from the old editor img width alt screen shot at src here s the interface you get when you click the edit button on an image after it s inserted img width alt screen shot at src img width alt screen shot at src see also
1
669,773
22,639,772,122
IssuesEvent
2022-06-30 23:53:09
gmlc-dispatches/dispatches
https://api.github.com/repos/gmlc-dispatches/dispatches
closed
Ensure full functionality when installing in package distribution (non-editable) mode
Priority:High
It's likely that several things are currently working when installing `dispatches` in editable mode (i.e. clone the repo, then run `pip install -e` and/or `-r requirements-dev.txt`) will stop working when `dispatches` is released and installed directly from PyPI as `pip install dispatches`. To avoid (or limit the impact of) this, we should: - [ ] Make sure that all directories under `dispatches` are actually Python packages (i.e. contain `__init__.py`) - At the moment this is not the case and we're getting away with it because of the use of `find_namespace_packages()` instead of `find_packages()` in `setup.py`, but this is at best a "bend" of the intended usage of namespace packages and at worst a likely cause of unpredictable behavior and headaches down the line - [ ] Add a CI check that runs the test suite after installing the current source in non-editable mode, similarly to what IDAES does as part of the integration checks
1.0
Ensure full functionality when installing in package distribution (non-editable) mode - It's likely that several things are currently working when installing `dispatches` in editable mode (i.e. clone the repo, then run `pip install -e` and/or `-r requirements-dev.txt`) will stop working when `dispatches` is released and installed directly from PyPI as `pip install dispatches`. To avoid (or limit the impact of) this, we should: - [ ] Make sure that all directories under `dispatches` are actually Python packages (i.e. contain `__init__.py`) - At the moment this is not the case and we're getting away with it because of the use of `find_namespace_packages()` instead of `find_packages()` in `setup.py`, but this is at best a "bend" of the intended usage of namespace packages and at worst a likely cause of unpredictable behavior and headaches down the line - [ ] Add a CI check that runs the test suite after installing the current source in non-editable mode, similarly to what IDAES does as part of the integration checks
priority
ensure full functionality when installing in package distribution non editable mode it s likely that several things are currently working when installing dispatches in editable mode i e clone the repo then run pip install e and or r requirements dev txt will stop working when dispatches is released and installed directly from pypi as pip install dispatches to avoid or limit the impact of this we should make sure that all directories under dispatches are actually python packages i e contain init py at the moment this is not the case and we re getting away with it because of the use of find namespace packages instead of find packages in setup py but this is at best a bend of the intended usage of namespace packages and at worst a likely cause of unpredictable behavior and headaches down the line add a ci check that runs the test suite after installing the current source in non editable mode similarly to what idaes does as part of the integration checks
1
826,140
31,558,712,969
IssuesEvent
2023-09-03 01:23:02
wanderer-moe/api
https://api.github.com/repos/wanderer-moe/api
closed
better returned responses
bug high priority
response messages should be detailed, instead of something generic like `error: "500: something went wrong"` because for one that's just not very descriptive and we want to keep the API as lightweight as possible with no $$$s spent in unnecessary logging when stuff like `wrangler tail` literally exists also, in the case of no entries returned for a specific users attributes, i.e saved oc generator responses, 200 should be returned with an empty array. 404 should ONLY be returned if user/specific whatever doesn't exist.. ++ responses are very inconsistent rn
1.0
better returned responses - response messages should be detailed, instead of something generic like `error: "500: something went wrong"` because for one that's just not very descriptive and we want to keep the API as lightweight as possible with no $$$s spent in unnecessary logging when stuff like `wrangler tail` literally exists also, in the case of no entries returned for a specific users attributes, i.e saved oc generator responses, 200 should be returned with an empty array. 404 should ONLY be returned if user/specific whatever doesn't exist.. ++ responses are very inconsistent rn
priority
better returned responses response messages should be detailed instead of something generic like error something went wrong because for one that s just not very descriptive and we want to keep the api as lightweight as possible with no s spent in unnecessary logging when stuff like wrangler tail literally exists also in the case of no entries returned for a specific users attributes i e saved oc generator responses should be returned with an empty array should only be returned if user specific whatever doesn t exist responses are very inconsistent rn
1
92,856
3,874,724,759
IssuesEvent
2016-04-11 21:30:52
phetsims/energy-skate-park-basics
https://api.github.com/repos/phetsims/energy-skate-park-basics
closed
Redeploy with i18n for S2015R
priority:2-high task:S2015R type:i18n
@ariel-phet said: > Do you think you could get ESPB ready to go for redeploy by early next week? It seems that if only the i18n issues are fixed this should not be a major burden, is that correct? Assigning myself for investigation.
1.0
Redeploy with i18n for S2015R - @ariel-phet said: > Do you think you could get ESPB ready to go for redeploy by early next week? It seems that if only the i18n issues are fixed this should not be a major burden, is that correct? Assigning myself for investigation.
priority
redeploy with for ariel phet said do you think you could get espb ready to go for redeploy by early next week it seems that if only the issues are fixed this should not be a major burden is that correct assigning myself for investigation
1
581,156
17,287,085,573
IssuesEvent
2021-07-24 00:23:49
RevivalEngine/WebClient
https://api.github.com/repos/RevivalEngine/WebClient
opened
Create a GitHub Actions workflow that checks for updated dependencies on release/tag
Complexity: Low Meta: Repository Module: Externals Priority: High Status: Accepted Type: Task
### Goals Please describe briefly the intended purpose of the change and the rationale behind it: - [ ] Notify developers of outdated dependencies after a release is created, so the next one can include an updated version ### Roadmap Please list the exact steps needed to implement the change here, in as much detail as you see fit: - [ ] Create a ``check-outdated-dependencies`` workflow that runs ``npm outdated`` on ``release`` (tag) ### Personal Notes I don't want to use dependabot for this since it spams the repository with issues/commits. Instead, it seems more reasonable to notify developers of outdated dependencies frequently, but not *constantly* to avoid getting stuck in a perpetual update loop. In practice (i.e., later) releases should be frequent enough to make sure no urgent updates are missed. Additionally, we have ``CodeQL`` that's scheduled to run once per week, and a separate builtin dependabot alert for critical security updates (that doesn't spam the repository unless it's actually important).
1.0
Create a GitHub Actions workflow that checks for updated dependencies on release/tag - ### Goals Please describe briefly the intended purpose of the change and the rationale behind it: - [ ] Notify developers of outdated dependencies after a release is created, so the next one can include an updated version ### Roadmap Please list the exact steps needed to implement the change here, in as much detail as you see fit: - [ ] Create a ``check-outdated-dependencies`` workflow that runs ``npm outdated`` on ``release`` (tag) ### Personal Notes I don't want to use dependabot for this since it spams the repository with issues/commits. Instead, it seems more reasonable to notify developers of outdated dependencies frequently, but not *constantly* to avoid getting stuck in a perpetual update loop. In practice (i.e., later) releases should be frequent enough to make sure no urgent updates are missed. Additionally, we have ``CodeQL`` that's scheduled to run once per week, and a separate builtin dependabot alert for critical security updates (that doesn't spam the repository unless it's actually important).
priority
create a github actions workflow that checks for updated dependencies on release tag goals please describe briefly the intended purpose of the change and the rationale behind it notify developers of outdated dependencies after a release is created so the next one can include an updated version roadmap please list the exact steps needed to implement the change here in as much detail as you see fit create a check outdated dependencies workflow that runs npm outdated on release tag personal notes i don t want to use dependabot for this since it spams the repository with issues commits instead it seems more reasonable to notify developers of outdated dependencies frequently but not constantly to avoid getting stuck in a perpetual update loop in practice i e later releases should be frequent enough to make sure no urgent updates are missed additionally we have codeql that s scheduled to run once per week and a separate builtin dependabot alert for critical security updates that doesn t spam the repository unless it s actually important
1
538,209
15,765,008,699
IssuesEvent
2021-03-31 13:46:04
staxrip/staxrip
https://api.github.com/repos/staxrip/staxrip
closed
Add hardcoded subtitles does not work in "Demux preferred subtitles but do not include them"
added/fixed/done bug priority high
**Describe the bug** `Add hardcoded subtitles` does not work in `Demux preferred subtitles but do not include them` mode. But it works in MODES: `Demux and include(..)` and `show dialog` Read below to know how it must work **Expected behavior** here is a table of how "Add Hardcoded Subtitles" works currently / must work - `Demux and include preferred subtitles`: it adds the Textsub(mod) filter / must add the filter Textsub(mod) ✔️ - `Demux preferred languages but don't include them`: it does not add Texsub(mod) filter / MUST ADD THE FILTER TEXTSUB(mod) ❌ - `Show Dialog to choose`: it adds the Textsub(mod) filter / must add the filter Textsub(mod) ✔️ - `Include preferred subtitles directly without demuxing`: it does it does not add Texsub(mod) filter / must not add TextSub(mod) ✔️ - `Don't include subtitles`: it does it does not add Texsub(mod) filter / must not add TextSub(mod) ✔️ **Conclusion** The only mode that needs fixing is `Demux preferred languages but don't include them`. Please make the option `Add hardcoded subtitles` add the proper TextSub filter (AVS) or TextSubMod (VPY) Thanks !
1.0
Add hardcoded subtitles does not work in "Demux preferred subtitles but do not include them" - **Describe the bug** `Add hardcoded subtitles` does not work in `Demux preferred subtitles but do not include them` mode. But it works in MODES: `Demux and include(..)` and `show dialog` Read below to know how it must work **Expected behavior** here is a table of how "Add Hardcoded Subtitles" works currently / must work - `Demux and include preferred subtitles`: it adds the Textsub(mod) filter / must add the filter Textsub(mod) ✔️ - `Demux preferred languages but don't include them`: it does not add Texsub(mod) filter / MUST ADD THE FILTER TEXTSUB(mod) ❌ - `Show Dialog to choose`: it adds the Textsub(mod) filter / must add the filter Textsub(mod) ✔️ - `Include preferred subtitles directly without demuxing`: it does it does not add Texsub(mod) filter / must not add TextSub(mod) ✔️ - `Don't include subtitles`: it does it does not add Texsub(mod) filter / must not add TextSub(mod) ✔️ **Conclusion** The only mode that needs fixing is `Demux preferred languages but don't include them`. Please make the option `Add hardcoded subtitles` add the proper TextSub filter (AVS) or TextSubMod (VPY) Thanks !
priority
add hardcoded subtitles does not work in demux preferred subtitles but do not include them describe the bug add hardcoded subtitles does not work in demux preferred subtitles but do not include them mode but it works in modes demux and include and show dialog read below to know how it must work expected behavior here is a table of how add hardcoded subtitles works currently must work demux and include preferred subtitles it adds the textsub mod filter must add the filter textsub mod ✔️ demux preferred languages but don t include them it does not add texsub mod filter must add the filter textsub mod ❌ show dialog to choose it adds the textsub mod filter must add the filter textsub mod ✔️ include preferred subtitles directly without demuxing it does it does not add texsub mod filter must not add textsub mod ✔️ don t include subtitles it does it does not add texsub mod filter must not add textsub mod ✔️ conclusion the only mode that needs fixing is demux preferred languages but don t include them please make the option add hardcoded subtitles add the proper textsub filter avs or textsubmod vpy thanks
1
460,682
13,216,625,940
IssuesEvent
2020-08-17 04:26:13
moe-lk/sis-php
https://api.github.com/repos/moe-lk/sis-php
closed
Grafana- Loading Issue
Devops High Priority bug
take a lot of time to load panels even for the Admin account at the Moe. after some time it displays as an error in each panel
1.0
Grafana- Loading Issue - take a lot of time to load panels even for the Admin account at the Moe. after some time it displays as an error in each panel
priority
grafana loading issue take a lot of time to load panels even for the admin account at the moe after some time it displays as an error in each panel
1
277,503
8,629,178,113
IssuesEvent
2018-11-21 19:48:16
amazeeio/lagoon
https://api.github.com/repos/amazeeio/lagoon
closed
Document redirect-map.conf for nginx container
priority-high
A often asked question is how to do non-www to www redirects that should be documented in our documentation.
1.0
Document redirect-map.conf for nginx container - A often asked question is how to do non-www to www redirects that should be documented in our documentation.
priority
document redirect map conf for nginx container a often asked question is how to do non www to www redirects that should be documented in our documentation
1
709,298
24,373,163,972
IssuesEvent
2022-10-03 21:15:21
bireme/proethos
https://api.github.com/repos/bireme/proethos
closed
Debe poder elimentarse un registro de ensayos clínicos con las propuestas aprobadas
severity 3 (normal/minor impact) priority 1 (high)
Esto es un feature importante de ProEthos que aplica solo para los protocolos que son ensayos clínicos. Los campos obligatorios de registros de ensayos clínicos han sido incluidos y debe tenerse la posibilidad de enviar a un registro (como html?) directamente la información. Supongo que los registros deben aparecer en un drop down menu. (Este es un tema prioritario pero de baja severidad porque no impacta otras funciones, sino solo que no se tiene una de las características clave de ProEthos hasta que no funcione)
1.0
Debe poder elimentarse un registro de ensayos clínicos con las propuestas aprobadas - Esto es un feature importante de ProEthos que aplica solo para los protocolos que son ensayos clínicos. Los campos obligatorios de registros de ensayos clínicos han sido incluidos y debe tenerse la posibilidad de enviar a un registro (como html?) directamente la información. Supongo que los registros deben aparecer en un drop down menu. (Este es un tema prioritario pero de baja severidad porque no impacta otras funciones, sino solo que no se tiene una de las características clave de ProEthos hasta que no funcione)
priority
debe poder elimentarse un registro de ensayos clínicos con las propuestas aprobadas esto es un feature importante de proethos que aplica solo para los protocolos que son ensayos clínicos los campos obligatorios de registros de ensayos clínicos han sido incluidos y debe tenerse la posibilidad de enviar a un registro como html directamente la información supongo que los registros deben aparecer en un drop down menu este es un tema prioritario pero de baja severidad porque no impacta otras funciones sino solo que no se tiene una de las características clave de proethos hasta que no funcione
1
5,752
2,579,314,321
IssuesEvent
2015-02-13 09:10:20
Araq/Nim
https://api.github.com/repos/Araq/Nim
closed
Typo in code causes compiler SIGSEGV in evalAtCompileTime
Easy High Priority Semcheck
Here's the stack trace from the compiler (devel, latest from today): ``` Traceback (most recent call last) nim.nim(92) nim nim.nim(56) handleCmdLine main.nim(251) mainCommand main.nim(62) commandCompileToC modules.nim(203) compileProject modules.nim(151) compileModule passes.nim(193) processModule passes.nim(137) processTopLevelStmt sem.nim(454) myProcess sem.nim(428) semStmtAndGenerateGenerics semstmts.nim(1333) semStmt semexprs.nim(891) semExprNoType semexprs.nim(2180) semExpr semstmts.nim(1127) semProc semstmts.nim(1064) semProcAux semexprs.nim(1317) semProcBody semexprs.nim(2162) semExpr semstmts.nim(1279) semStmtList semexprs.nim(2084) semExpr semexprs.nim(1701) semMagic semexprs.nim(874) semDirectOp semexprs.nim(747) semOverloadedCallAnalyseEffects semcall.nim(310) semOverloadedCall semcall.nim(145) resolveOverloads semcall.nim(59) pickBestCandidate sigmatch.nim(1528) matches sigmatch.nim(1491) matchesAux sigmatch.nim(1361) prepareOperand semexprs.nim(26) semOperand semexprs.nim(2084) semExpr semexprs.nim(1701) semMagic semexprs.nim(874) semDirectOp semexprs.nim(747) semOverloadedCallAnalyseEffects semcall.nim(310) semOverloadedCall semcall.nim(145) resolveOverloads semcall.nim(59) pickBestCandidate sigmatch.nim(1528) matches sigmatch.nim(1491) matchesAux sigmatch.nim(1361) prepareOperand semexprs.nim(26) semOperand semexprs.nim(2087) semExpr semexprs.nim(852) semIndirectOp semexprs.nim(692) evalAtCompileTime SIGSEGV: Illegal storage access. (Attempt to read from nil?) ``` And here's the reduced down code that can reproduce it: ```Nim template pt(a: expr) : expr = a+1 proc fn(pt: int) = echo "x", $pt(pt) fn(1) ``` I know the code is absurd, but my real typo was a little harder to spot, even once I had added some debug to print out the PNode.info for the place that had the nil pointer.
1.0
Typo in code causes compiler SIGSEGV in evalAtCompileTime - Here's the stack trace from the compiler (devel, latest from today): ``` Traceback (most recent call last) nim.nim(92) nim nim.nim(56) handleCmdLine main.nim(251) mainCommand main.nim(62) commandCompileToC modules.nim(203) compileProject modules.nim(151) compileModule passes.nim(193) processModule passes.nim(137) processTopLevelStmt sem.nim(454) myProcess sem.nim(428) semStmtAndGenerateGenerics semstmts.nim(1333) semStmt semexprs.nim(891) semExprNoType semexprs.nim(2180) semExpr semstmts.nim(1127) semProc semstmts.nim(1064) semProcAux semexprs.nim(1317) semProcBody semexprs.nim(2162) semExpr semstmts.nim(1279) semStmtList semexprs.nim(2084) semExpr semexprs.nim(1701) semMagic semexprs.nim(874) semDirectOp semexprs.nim(747) semOverloadedCallAnalyseEffects semcall.nim(310) semOverloadedCall semcall.nim(145) resolveOverloads semcall.nim(59) pickBestCandidate sigmatch.nim(1528) matches sigmatch.nim(1491) matchesAux sigmatch.nim(1361) prepareOperand semexprs.nim(26) semOperand semexprs.nim(2084) semExpr semexprs.nim(1701) semMagic semexprs.nim(874) semDirectOp semexprs.nim(747) semOverloadedCallAnalyseEffects semcall.nim(310) semOverloadedCall semcall.nim(145) resolveOverloads semcall.nim(59) pickBestCandidate sigmatch.nim(1528) matches sigmatch.nim(1491) matchesAux sigmatch.nim(1361) prepareOperand semexprs.nim(26) semOperand semexprs.nim(2087) semExpr semexprs.nim(852) semIndirectOp semexprs.nim(692) evalAtCompileTime SIGSEGV: Illegal storage access. (Attempt to read from nil?) ``` And here's the reduced down code that can reproduce it: ```Nim template pt(a: expr) : expr = a+1 proc fn(pt: int) = echo "x", $pt(pt) fn(1) ``` I know the code is absurd, but my real typo was a little harder to spot, even once I had added some debug to print out the PNode.info for the place that had the nil pointer.
priority
typo in code causes compiler sigsegv in evalatcompiletime here s the stack trace from the compiler devel latest from today traceback most recent call last nim nim nim nim nim handlecmdline main nim maincommand main nim commandcompiletoc modules nim compileproject modules nim compilemodule passes nim processmodule passes nim processtoplevelstmt sem nim myprocess sem nim semstmtandgenerategenerics semstmts nim semstmt semexprs nim semexprnotype semexprs nim semexpr semstmts nim semproc semstmts nim semprocaux semexprs nim semprocbody semexprs nim semexpr semstmts nim semstmtlist semexprs nim semexpr semexprs nim semmagic semexprs nim semdirectop semexprs nim semoverloadedcallanalyseeffects semcall nim semoverloadedcall semcall nim resolveoverloads semcall nim pickbestcandidate sigmatch nim matches sigmatch nim matchesaux sigmatch nim prepareoperand semexprs nim semoperand semexprs nim semexpr semexprs nim semmagic semexprs nim semdirectop semexprs nim semoverloadedcallanalyseeffects semcall nim semoverloadedcall semcall nim resolveoverloads semcall nim pickbestcandidate sigmatch nim matches sigmatch nim matchesaux sigmatch nim prepareoperand semexprs nim semoperand semexprs nim semexpr semexprs nim semindirectop semexprs nim evalatcompiletime sigsegv illegal storage access attempt to read from nil and here s the reduced down code that can reproduce it nim template pt a expr expr a proc fn pt int echo x pt pt fn i know the code is absurd but my real typo was a little harder to spot even once i had added some debug to print out the pnode info for the place that had the nil pointer
1
141,863
5,446,080,201
IssuesEvent
2017-03-07 09:40:03
fossasia/open-event-orga-server
https://api.github.com/repos/fossasia/open-event-orga-server
closed
Public Pop-out schedule: Do not include "timings" on bottom area and don't show scroll bar on bottom if no scroll
bug Priority: High scheduling
The bottom area of the public schedule shows a scroll bar even if there is not enough content to scroll. Please avoid this. The area below the scroll bar also shows the timings e.g. Singapore. Please take out the timings from the pop-out menu (only show it in the no pop-out version). ![screenshot from 2017-03-07 12-11-28](https://cloud.githubusercontent.com/assets/1583873/23641548/8eccfcdc-032f-11e7-84b2-1bba48877db3.png)
1.0
Public Pop-out schedule: Do not include "timings" on bottom area and don't show scroll bar on bottom if no scroll - The bottom area of the public schedule shows a scroll bar even if there is not enough content to scroll. Please avoid this. The area below the scroll bar also shows the timings e.g. Singapore. Please take out the timings from the pop-out menu (only show it in the no pop-out version). ![screenshot from 2017-03-07 12-11-28](https://cloud.githubusercontent.com/assets/1583873/23641548/8eccfcdc-032f-11e7-84b2-1bba48877db3.png)
priority
public pop out schedule do not include timings on bottom area and don t show scroll bar on bottom if no scroll the bottom area of the public schedule shows a scroll bar even if there is not enough content to scroll please avoid this the area below the scroll bar also shows the timings e g singapore please take out the timings from the pop out menu only show it in the no pop out version
1
144,549
5,542,418,796
IssuesEvent
2017-03-22 14:59:18
RobotLocomotion/drake
https://api.github.com/repos/RobotLocomotion/drake
closed
Remove libdreal build system integration
priority: high team: software core type: feature request
Drake's current dReal integration uses CMake to bring in https://github.com/dreal/dreal3 and run a single unit test; `libdreal` is not yet bridged into the MathematicProgram APIs (it just throws an exception). Our roadmap has us using Bazel to bring in dReal (instead of CMake) and https://github.com/dreal/dreal3-apache2 (instead of dreal3 GPL). I propose that the current dReal integration in Drake isn't worth the trouble to keep working during the transition to Bazel / Apache2, and that we should disable it to hasten the Bazel transition. Specifically, I propose that we: - [x] Remove the code for the superbuild and drake-ci implementations of `WITH_DREAL`. - [x] Remove the git submodule `drake-distro/externals/dreal`. - [x] Remove `drake/solvers/test/dreal_solver_test.cc` from the tree (because is needs `libdreal`) - [x] Remove `drake/solvers/dreal_solver.cc` from the tree (because it wouldn't be covered by CI). - [x] Do _not_ remove the `no_dreal.cc` stub nor the `kDreal` labels in the solver, etc. They are reasonably likely to be used in the future, will be covered by CI (I think?), and shouldn't get in our way. @david-german-tri @soonho-tri What do you think?
1.0
Remove libdreal build system integration - Drake's current dReal integration uses CMake to bring in https://github.com/dreal/dreal3 and run a single unit test; `libdreal` is not yet bridged into the MathematicProgram APIs (it just throws an exception). Our roadmap has us using Bazel to bring in dReal (instead of CMake) and https://github.com/dreal/dreal3-apache2 (instead of dreal3 GPL). I propose that the current dReal integration in Drake isn't worth the trouble to keep working during the transition to Bazel / Apache2, and that we should disable it to hasten the Bazel transition. Specifically, I propose that we: - [x] Remove the code for the superbuild and drake-ci implementations of `WITH_DREAL`. - [x] Remove the git submodule `drake-distro/externals/dreal`. - [x] Remove `drake/solvers/test/dreal_solver_test.cc` from the tree (because is needs `libdreal`) - [x] Remove `drake/solvers/dreal_solver.cc` from the tree (because it wouldn't be covered by CI). - [x] Do _not_ remove the `no_dreal.cc` stub nor the `kDreal` labels in the solver, etc. They are reasonably likely to be used in the future, will be covered by CI (I think?), and shouldn't get in our way. @david-german-tri @soonho-tri What do you think?
priority
remove libdreal build system integration drake s current dreal integration uses cmake to bring in and run a single unit test libdreal is not yet bridged into the mathematicprogram apis it just throws an exception our roadmap has us using bazel to bring in dreal instead of cmake and instead of gpl i propose that the current dreal integration in drake isn t worth the trouble to keep working during the transition to bazel and that we should disable it to hasten the bazel transition specifically i propose that we remove the code for the superbuild and drake ci implementations of with dreal remove the git submodule drake distro externals dreal remove drake solvers test dreal solver test cc from the tree because is needs libdreal remove drake solvers dreal solver cc from the tree because it wouldn t be covered by ci do not remove the no dreal cc stub nor the kdreal labels in the solver etc they are reasonably likely to be used in the future will be covered by ci i think and shouldn t get in our way david german tri soonho tri what do you think
1
790,341
27,823,349,550
IssuesEvent
2023-03-19 13:43:15
AY2223S2-CS2103T-T14-3/tp
https://api.github.com/repos/AY2223S2-CS2103T-T14-3/tp
closed
Fix name of application
Type.Bug priority.High
The name of the application window is still `Address App` instead of `InternBuddy`. To update name to `InternBuddy`.
1.0
Fix name of application - The name of the application window is still `Address App` instead of `InternBuddy`. To update name to `InternBuddy`.
priority
fix name of application the name of the application window is still address app instead of internbuddy to update name to internbuddy
1
487,795
14,059,796,597
IssuesEvent
2020-11-03 04:10:58
Hattomo/kaikai_AI
https://api.github.com/repos/Hattomo/kaikai_AI
opened
Accuracy rate is wrong!
NN Priority High bug
***Accuracy rate is wrong!*** ``` 160/80 = 2.0 : 0.3732129389372845 : 1 160/80 = 2.0 : 0.3324250346072902 : 2 160/80 = 2.0 : 0.32105851104666494 : 3 160/80 = 2.0 : 0.31796503740912574 : 4 160/80 = 2.0 : 0.3181733701784554 : 5 160/80 = 2.0 : 0.32003688984890244 : 6 160/80 = 2.0 : 0.32289666847395765 : 7 160/80 = 2.0 : 0.32644556159280436 : 8 160/80 = 2.0 : 0.330504897071119 : 9 160/80 = 2.0 : 0.33493305817317065 : 10 160/80 = 2.0 : 0.33958887779908226 : 11 160/80 = 2.0 : 0.34432357347343323 : 12 160/80 = 2.0 : 0.3489882302663301 : 13 160/80 = 2.0 : 0.3534475324414271 : 14 160/80 = 2.0 : 0.3575927938066745 : 15 160/80 = 2.0 : 0.3613501836341162 : 16 160/80 = 2.0 : 0.3646829098551301 : 17 160/80 = 2.0 : 0.36758820879158266 : 18 160/80 = 2.0 : 0.3700909944221439 : 19 160/80 = 2.0 : 0.37223611694606296 : 20 ```
1.0
Accuracy rate is wrong! - ***Accuracy rate is wrong!*** ``` 160/80 = 2.0 : 0.3732129389372845 : 1 160/80 = 2.0 : 0.3324250346072902 : 2 160/80 = 2.0 : 0.32105851104666494 : 3 160/80 = 2.0 : 0.31796503740912574 : 4 160/80 = 2.0 : 0.3181733701784554 : 5 160/80 = 2.0 : 0.32003688984890244 : 6 160/80 = 2.0 : 0.32289666847395765 : 7 160/80 = 2.0 : 0.32644556159280436 : 8 160/80 = 2.0 : 0.330504897071119 : 9 160/80 = 2.0 : 0.33493305817317065 : 10 160/80 = 2.0 : 0.33958887779908226 : 11 160/80 = 2.0 : 0.34432357347343323 : 12 160/80 = 2.0 : 0.3489882302663301 : 13 160/80 = 2.0 : 0.3534475324414271 : 14 160/80 = 2.0 : 0.3575927938066745 : 15 160/80 = 2.0 : 0.3613501836341162 : 16 160/80 = 2.0 : 0.3646829098551301 : 17 160/80 = 2.0 : 0.36758820879158266 : 18 160/80 = 2.0 : 0.3700909944221439 : 19 160/80 = 2.0 : 0.37223611694606296 : 20 ```
priority
accuracy rate is wrong accuracy rate is wrong
1
425,179
12,336,859,661
IssuesEvent
2020-05-14 14:11:44
news-catalyst/presspass-frontend
https://api.github.com/repos/news-catalyst/presspass-frontend
closed
Email endpoints on Squarelet
Priority: High Squarelet
Implement endpoint on Squarelet leveraging `django-allauth` to enable users to add and remove email addresses from their accounts. The endpoint should be mounted at `pp-api/users/<me or uuid>/email`. It can accept GET, POST, PATCH and DELETE. When adding emails, verification emails should be sent.
1.0
Email endpoints on Squarelet - Implement endpoint on Squarelet leveraging `django-allauth` to enable users to add and remove email addresses from their accounts. The endpoint should be mounted at `pp-api/users/<me or uuid>/email`. It can accept GET, POST, PATCH and DELETE. When adding emails, verification emails should be sent.
priority
email endpoints on squarelet implement endpoint on squarelet leveraging django allauth to enable users to add and remove email addresses from their accounts the endpoint should be mounted at pp api users email it can accept get post patch and delete when adding emails verification emails should be sent
1
656,643
21,769,892,348
IssuesEvent
2022-05-13 08:01:36
openAIP/openaip
https://api.github.com/repos/openAIP/openaip
closed
Setting lower/upper airspace limits with web app fails
bug high priority
When setting only single lower or upper airspace limit, the sent payload includes another "nulled" object of the opposite ceiling. `JSON {"name":"R30B INTERDIT PUL","type":1,"icaoClass":7,"onDemand":false,"onRequest":false,"byNotam":false,"geometry":{"type":"Polygon","coordinates":[[[6.152777654013979,45.835833953236055],[6.846219066246256,45.90299691704807],[6.846219247428813,45.90299692173102],[6.8462194262723814,45.9029969010016],[6.846219595491668,45.90299685570425],[6.846219748193426,45.90299678768416],[6.8462198781572585,45.90299669971219],[6.846219980089017,45.90299659537192],[6.846220049836449,45.90299647891371],[6.846220084558354,45.90299635508154],[6.846220082840313,45.902996228919825],[6.846220044752314,45.90299610556779],[6.835278632520036,45.87944425203671],[6.8352785541775525,45.87944412987574],[6.835278440304805,45.87944402211033],[6.8352782961129375,45.87944393367213],[6.835278128200579,45.87944386860832],[6.7966673380200655,45.86805507427408],[6.782223038821277,45.84611085034491],[6.782222955376517,45.84611074951882],[6.782222846571585,45.84611066120039],[6.782222716170097,45.846110588444596],[6.782222568682708,45.846110533768105],[6.782222409211076,45.846110499062185],[6.782222243271407,45.84611048552734],[6.152777798826964,45.83583270763399],[6.152777618408089,45.835832717390275],[6.1527774444564765,45.83583275214168],[6.152777284031126,45.83583281047798],[6.15277714364214,45.835832890031895],[6.152777028986539,45.83583298757509],[6.152776944717075,45.83583309914924],[6.152776894253425,45.83583322022665],[6.152776879643417,45.835833345893946],[6.152776901479929,45.83583347105153],[6.152776958876828,45.835833590620474],[6.152777049504936,45.83583369974864],[6.152777169686539,45.83583379400758],[6.152777314544638,45.83583386957224],[6.152777478200854,45.8358339233762],[6.152777654013979,45.835833953236055]]]},"upperLimit":{"value":3300,"unit":1,"referenceDatum":0},"lowerLimit":{"value":0,"unit":1,"referenceDatum":0},"country":"FR","hoursOfOperation":null,"activeFrom":null,"activeUntil":null,"remarks":null,"rfcComment":"set correct upper limit and upper limit max","upperLimitMax":{"value":115,"unit":6,"referenceDatum":2},"lowerLimitMin":{"value":null,"unit":null,"referenceDatum":null}} `
1.0
Setting lower/upper airspace limits with web app fails - When setting only single lower or upper airspace limit, the sent payload includes another "nulled" object of the opposite ceiling. `JSON {"name":"R30B INTERDIT PUL","type":1,"icaoClass":7,"onDemand":false,"onRequest":false,"byNotam":false,"geometry":{"type":"Polygon","coordinates":[[[6.152777654013979,45.835833953236055],[6.846219066246256,45.90299691704807],[6.846219247428813,45.90299692173102],[6.8462194262723814,45.9029969010016],[6.846219595491668,45.90299685570425],[6.846219748193426,45.90299678768416],[6.8462198781572585,45.90299669971219],[6.846219980089017,45.90299659537192],[6.846220049836449,45.90299647891371],[6.846220084558354,45.90299635508154],[6.846220082840313,45.902996228919825],[6.846220044752314,45.90299610556779],[6.835278632520036,45.87944425203671],[6.8352785541775525,45.87944412987574],[6.835278440304805,45.87944402211033],[6.8352782961129375,45.87944393367213],[6.835278128200579,45.87944386860832],[6.7966673380200655,45.86805507427408],[6.782223038821277,45.84611085034491],[6.782222955376517,45.84611074951882],[6.782222846571585,45.84611066120039],[6.782222716170097,45.846110588444596],[6.782222568682708,45.846110533768105],[6.782222409211076,45.846110499062185],[6.782222243271407,45.84611048552734],[6.152777798826964,45.83583270763399],[6.152777618408089,45.835832717390275],[6.1527774444564765,45.83583275214168],[6.152777284031126,45.83583281047798],[6.15277714364214,45.835832890031895],[6.152777028986539,45.83583298757509],[6.152776944717075,45.83583309914924],[6.152776894253425,45.83583322022665],[6.152776879643417,45.835833345893946],[6.152776901479929,45.83583347105153],[6.152776958876828,45.835833590620474],[6.152777049504936,45.83583369974864],[6.152777169686539,45.83583379400758],[6.152777314544638,45.83583386957224],[6.152777478200854,45.8358339233762],[6.152777654013979,45.835833953236055]]]},"upperLimit":{"value":3300,"unit":1,"referenceDatum":0},"lowerLimit":{"value":0,"unit":1,"referenceDatum":0},"country":"FR","hoursOfOperation":null,"activeFrom":null,"activeUntil":null,"remarks":null,"rfcComment":"set correct upper limit and upper limit max","upperLimitMax":{"value":115,"unit":6,"referenceDatum":2},"lowerLimitMin":{"value":null,"unit":null,"referenceDatum":null}} `
priority
setting lower upper airspace limits with web app fails when setting only single lower or upper airspace limit the sent payload includes another nulled object of the opposite ceiling json name interdit pul type icaoclass ondemand false onrequest false bynotam false geometry type polygon coordinates upperlimit value unit referencedatum lowerlimit value unit referencedatum country fr hoursofoperation null activefrom null activeuntil null remarks null rfccomment set correct upper limit and upper limit max upperlimitmax value unit referencedatum lowerlimitmin value null unit null referencedatum null
1
711,167
24,452,033,861
IssuesEvent
2022-10-07 00:38:12
Qiskit/qiskit-ibm-runtime
https://api.github.com/repos/Qiskit/qiskit-ibm-runtime
closed
Add noise model support
enhancement priority: high
**What is the expected feature or enhancement?** Currently one can in theory pass a noise model when calling the primitives via `run_options`. But it's not documented nor easy to use. #468 added `SimulatorOptions`, but it was not added to the general `Options` because we were contemplating surfacing those options only if the backend is a simulator (which is moot given `backend` is being removed from `Options`). **Acceptance criteria** A user can specify a noise model when calling primitives on a simulator.
1.0
Add noise model support - **What is the expected feature or enhancement?** Currently one can in theory pass a noise model when calling the primitives via `run_options`. But it's not documented nor easy to use. #468 added `SimulatorOptions`, but it was not added to the general `Options` because we were contemplating surfacing those options only if the backend is a simulator (which is moot given `backend` is being removed from `Options`). **Acceptance criteria** A user can specify a noise model when calling primitives on a simulator.
priority
add noise model support what is the expected feature or enhancement currently one can in theory pass a noise model when calling the primitives via run options but it s not documented nor easy to use added simulatoroptions but it was not added to the general options because we were contemplating surfacing those options only if the backend is a simulator which is moot given backend is being removed from options acceptance criteria a user can specify a noise model when calling primitives on a simulator
1
176,749
6,564,643,630
IssuesEvent
2017-09-08 03:06:43
ansible/awx
https://api.github.com/repos/ansible/awx
closed
Missing which
priority:high state:needs_devel type:bug
### Summary Hi, I wanted to add inventory sourced from a project. When I start sync, it returns the error below. When I installed `which` on docker container awx_tasks, synchronization was successful. ### Environment * AWX version: latest * Ansible version: latest from epel * Operating System: Centos latest * Web Browser: Chrome ### Steps To Reproduce: 1. Build images 2. Add project 3. Add inventory sourced from a project 4. Try sync hosts ### Expected Results: synchronizes inventory ### Actual Results: Synchronize return with status failed ### Additional Information: ``` 2017-09-07 20:31:44,578 INFO awx.main.commands.inventory_import Updating inventory 3: XXX 2017-09-07 20:31:44,591 DEBUG awx.main.commands.inventory_import Using backported ansible-inventory module: /usr/lib/python2.7/site-packages/awx/plugins/ansible_inventory/backport.py 2017-09-07 20:31:44,591 INFO awx.main.commands.inventory_import Reading Ansible inventory source: /var/lib/awx/projects/_8__aXXX Traceback (most recent call last): File "/usr/bin/awx-manage", line 9, in <module> load_entry_point('awx==1.0.0.280', 'console_scripts', 'awx-manage')() File "/usr/lib/python2.7/site-packages/awx/__init__.py", line 107, in manage execute_from_command_line(sys.argv) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/__init__.py", line 354, in execute_from_command_line utility.execute() File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/__init__.py", line 346, in execute self.fetch_command(subcommand).run_from_argv(self.argv) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/base.py", line 394, in run_from_argv self.execute(*args, **cmd_options) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/base.py", line 445, in execute output = self.handle(*args, **options) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/base.py", line 661, in handle return self.handle_noargs(**options) File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 955, in handle_noargs self.is_custom) File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 210, in load_inventory_source is_custom=is_custom).load() File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 179, in load data = self.command_to_json(base_args + ['--list']) File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 163, in command_to_json self.method, proc.returncode, stdout, stderr)) RuntimeError: ansible-inventory backport failed (rc=1) with stdout: stderr: Traceback (most recent call last): File "/usr/lib/python2.7/site-packages/awx/plugins/ansible_inventory/backport.py", line 323, in <module> ansible_path = subprocess.check_output(['which', 'ansible']).strip() File "/usr/lib64/python2.7/subprocess.py", line 568, in check_output process = Popen(stdout=PIPE, *popenargs, **kwargs) File "/usr/lib64/python2.7/subprocess.py", line 711, in __init__ errread, errwrite) File "/usr/lib64/python2.7/subprocess.py", line 1327, in _execute_child raise child_exception OSError: [Errno 2] No such file or directory ```
1.0
Missing which - ### Summary Hi, I wanted to add inventory sourced from a project. When I start sync, it returns the error below. When I installed `which` on docker container awx_tasks, synchronization was successful. ### Environment * AWX version: latest * Ansible version: latest from epel * Operating System: Centos latest * Web Browser: Chrome ### Steps To Reproduce: 1. Build images 2. Add project 3. Add inventory sourced from a project 4. Try sync hosts ### Expected Results: synchronizes inventory ### Actual Results: Synchronize return with status failed ### Additional Information: ``` 2017-09-07 20:31:44,578 INFO awx.main.commands.inventory_import Updating inventory 3: XXX 2017-09-07 20:31:44,591 DEBUG awx.main.commands.inventory_import Using backported ansible-inventory module: /usr/lib/python2.7/site-packages/awx/plugins/ansible_inventory/backport.py 2017-09-07 20:31:44,591 INFO awx.main.commands.inventory_import Reading Ansible inventory source: /var/lib/awx/projects/_8__aXXX Traceback (most recent call last): File "/usr/bin/awx-manage", line 9, in <module> load_entry_point('awx==1.0.0.280', 'console_scripts', 'awx-manage')() File "/usr/lib/python2.7/site-packages/awx/__init__.py", line 107, in manage execute_from_command_line(sys.argv) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/__init__.py", line 354, in execute_from_command_line utility.execute() File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/__init__.py", line 346, in execute self.fetch_command(subcommand).run_from_argv(self.argv) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/base.py", line 394, in run_from_argv self.execute(*args, **cmd_options) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/base.py", line 445, in execute output = self.handle(*args, **options) File "/var/lib/awx/venv/awx/lib/python2.7/site-packages/django/core/management/base.py", line 661, in handle return self.handle_noargs(**options) File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 955, in handle_noargs self.is_custom) File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 210, in load_inventory_source is_custom=is_custom).load() File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 179, in load data = self.command_to_json(base_args + ['--list']) File "/usr/lib/python2.7/site-packages/awx/main/management/commands/inventory_import.py", line 163, in command_to_json self.method, proc.returncode, stdout, stderr)) RuntimeError: ansible-inventory backport failed (rc=1) with stdout: stderr: Traceback (most recent call last): File "/usr/lib/python2.7/site-packages/awx/plugins/ansible_inventory/backport.py", line 323, in <module> ansible_path = subprocess.check_output(['which', 'ansible']).strip() File "/usr/lib64/python2.7/subprocess.py", line 568, in check_output process = Popen(stdout=PIPE, *popenargs, **kwargs) File "/usr/lib64/python2.7/subprocess.py", line 711, in __init__ errread, errwrite) File "/usr/lib64/python2.7/subprocess.py", line 1327, in _execute_child raise child_exception OSError: [Errno 2] No such file or directory ```
priority
missing which summary hi i wanted to add inventory sourced from a project when i start sync it returns the error below when i installed which on docker container awx tasks synchronization was successful environment awx version latest ansible version latest from epel operating system centos latest web browser chrome steps to reproduce build images add project add inventory sourced from a project try sync hosts expected results synchronizes inventory actual results synchronize return with status failed additional information info awx main commands inventory import updating inventory xxx debug awx main commands inventory import using backported ansible inventory module usr lib site packages awx plugins ansible inventory backport py info awx main commands inventory import reading ansible inventory source var lib awx projects axxx traceback most recent call last file usr bin awx manage line in load entry point awx console scripts awx manage file usr lib site packages awx init py line in manage execute from command line sys argv file var lib awx venv awx lib site packages django core management init py line in execute from command line utility execute file var lib awx venv awx lib site packages django core management init py line in execute self fetch command subcommand run from argv self argv file var lib awx venv awx lib site packages django core management base py line in run from argv self execute args cmd options file var lib awx venv awx lib site packages django core management base py line in execute output self handle args options file var lib awx venv awx lib site packages django core management base py line in handle return self handle noargs options file usr lib site packages awx main management commands inventory import py line in handle noargs self is custom file usr lib site packages awx main management commands inventory import py line in load inventory source is custom is custom load file usr lib site packages awx main management commands inventory import py line in load data self command to json base args file usr lib site packages awx main management commands inventory import py line in command to json self method proc returncode stdout stderr runtimeerror ansible inventory backport failed rc with stdout stderr traceback most recent call last file usr lib site packages awx plugins ansible inventory backport py line in ansible path subprocess check output strip file usr subprocess py line in check output process popen stdout pipe popenargs kwargs file usr subprocess py line in init errread errwrite file usr subprocess py line in execute child raise child exception oserror no such file or directory
1
492,949
14,223,300,994
IssuesEvent
2020-11-17 18:00:52
stageosu/Kaguya
https://api.github.com/repos/stageosu/Kaguya
closed
GameRotationService.cs seems to be causing issues
Bug High Priority Unhandled Exception
For several days, a "pipe broken" exception has been thrown and it seems to be caused by the GameRotationService. Full Stack Trace: ``` Tuesday, 17 November 2020 01:00:52 [ERROR]: Unhandled Exception: System.Net.WebSockets.WebSocketException (2): The remote party closed the WebSocket connection without completing the close handshake. ---> System.IO.IOException: Unable to write data to the transport connection: Broken pipe. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.CreateException(SocketError error, Boolean forAsyncThrow) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(Socket socket, CancellationToken cancellationToken) at System.Net.Sockets.Socket.SendAsyncForNetworkStream(ReadOnlyMemory`1 buffer, SocketFlags socketFlags, CancellationToken cancellationToken) at System.Net.Sockets.NetworkStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Security.SslStream.WriteSingleChunk[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.WriteToStreamAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.WriteWithoutBufferingAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.RawConnectionStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendPrivateAsync(ReadOnlyMemory`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendAsync(ArraySegment`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<Initialize>b__4_0(Object sender, ElapsedEventArgs e) at System.Timers.Timer.MyTimerCallback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.CallCallback(Boolean isThreadPool) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() --- End of stack trace from previous location --- --- End of inner exception stack trace --- at System.Net.Security.SslStream.<WriteSingleChunk>g__CompleteWriteAsync|177_1[TIOAdapter](ValueTask writeTask, Byte[] bufferToReturn) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 --- End of stack trace from previous location --- at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.ThreadPoolWorkQueue.Dispatch() Inner Exception: System.IO.IOException: Unable to write data to the transport connection: Broken pipe. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.CreateException(SocketError error, Boolean forAsyncThrow) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(Socket socket, CancellationToken cancellationToken) at System.Net.Sockets.Socket.SendAsyncForNetworkStream(ReadOnlyMemory`1 buffer, SocketFlags socketFlags, CancellationToken cancellationToken) at System.Net.Sockets.NetworkStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Security.SslStream.WriteSingleChunk[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.WriteToStreamAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.WriteWithoutBufferingAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.RawConnectionStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendPrivateAsync(ReadOnlyMemory`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendAsync(ArraySegment`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<Initialize>b__4_0(Object sender, ElapsedEventArgs e) at System.Timers.Timer.MyTimerCallback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.CallCallback(Boolean isThreadPool) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() --- End of stack trace from previous location --- --- End of inner exception stack trace --- at System.Net.Security.SslStream.<WriteSingleChunk>g__CompleteWriteAsync|177_1[TIOAdapter](ValueTask writeTask, Byte[] bufferToReturn) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) Unhandled exception. System.Net.WebSockets.WebSocketException (2): The remote party closed the WebSocket connection without completing the close handshake. ---> System.IO.IOException: Unable to write data to the transport connection: Broken pipe. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.CreateException(SocketError error, Boolean forAsyncThrow) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(Socket socket, CancellationToken cancellationToken) at System.Net.Sockets.Socket.SendAsyncForNetworkStream(ReadOnlyMemory`1 buffer, SocketFlags socketFlags, CancellationToken cancellationToken) at System.Net.Sockets.NetworkStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Security.SslStream.WriteSingleChunk[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.WriteToStreamAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.WriteWithoutBufferingAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.RawConnectionStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendPrivateAsync(ReadOnlyMemory`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendAsync(ArraySegment`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<Initialize>b__4_0(Object sender, ElapsedEventArgs e) at System.Timers.Timer.MyTimerCallback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.CallCallback(Boolean isThreadPool) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() --- End of stack trace from previous location --- --- End of inner exception stack trace --- at System.Net.Security.SslStream.<WriteSingleChunk>g__CompleteWriteAsync|177_1[TIOAdapter](ValueTask writeTask, Byte[] bufferToReturn) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 --- End of stack trace from previous location --- at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.ThreadPoolWorkQueue.Dispatch() Aborted (core dumped) [Pipeline] } [Pipeline] // dir [Pipeline] } [Pipeline] // stage [Pipeline] } [Pipeline] // withEnv [Pipeline] } [Pipeline] // node [Pipeline] End of Pipeline [Checks API] No suitable checks publisher found. ERROR: script returned exit code 134 Finished: FAILURE ```
1.0
GameRotationService.cs seems to be causing issues - For several days, a "pipe broken" exception has been thrown and it seems to be caused by the GameRotationService. Full Stack Trace: ``` Tuesday, 17 November 2020 01:00:52 [ERROR]: Unhandled Exception: System.Net.WebSockets.WebSocketException (2): The remote party closed the WebSocket connection without completing the close handshake. ---> System.IO.IOException: Unable to write data to the transport connection: Broken pipe. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.CreateException(SocketError error, Boolean forAsyncThrow) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(Socket socket, CancellationToken cancellationToken) at System.Net.Sockets.Socket.SendAsyncForNetworkStream(ReadOnlyMemory`1 buffer, SocketFlags socketFlags, CancellationToken cancellationToken) at System.Net.Sockets.NetworkStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Security.SslStream.WriteSingleChunk[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.WriteToStreamAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.WriteWithoutBufferingAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.RawConnectionStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendPrivateAsync(ReadOnlyMemory`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendAsync(ArraySegment`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<Initialize>b__4_0(Object sender, ElapsedEventArgs e) at System.Timers.Timer.MyTimerCallback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.CallCallback(Boolean isThreadPool) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() --- End of stack trace from previous location --- --- End of inner exception stack trace --- at System.Net.Security.SslStream.<WriteSingleChunk>g__CompleteWriteAsync|177_1[TIOAdapter](ValueTask writeTask, Byte[] bufferToReturn) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 --- End of stack trace from previous location --- at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.ThreadPoolWorkQueue.Dispatch() Inner Exception: System.IO.IOException: Unable to write data to the transport connection: Broken pipe. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.CreateException(SocketError error, Boolean forAsyncThrow) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(Socket socket, CancellationToken cancellationToken) at System.Net.Sockets.Socket.SendAsyncForNetworkStream(ReadOnlyMemory`1 buffer, SocketFlags socketFlags, CancellationToken cancellationToken) at System.Net.Sockets.NetworkStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Security.SslStream.WriteSingleChunk[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.WriteToStreamAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.WriteWithoutBufferingAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.RawConnectionStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendPrivateAsync(ReadOnlyMemory`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendAsync(ArraySegment`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<Initialize>b__4_0(Object sender, ElapsedEventArgs e) at System.Timers.Timer.MyTimerCallback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.CallCallback(Boolean isThreadPool) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() --- End of stack trace from previous location --- --- End of inner exception stack trace --- at System.Net.Security.SslStream.<WriteSingleChunk>g__CompleteWriteAsync|177_1[TIOAdapter](ValueTask writeTask, Byte[] bufferToReturn) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) Unhandled exception. System.Net.WebSockets.WebSocketException (2): The remote party closed the WebSocket connection without completing the close handshake. ---> System.IO.IOException: Unable to write data to the transport connection: Broken pipe. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.CreateException(SocketError error, Boolean forAsyncThrow) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(Socket socket, CancellationToken cancellationToken) at System.Net.Sockets.Socket.SendAsyncForNetworkStream(ReadOnlyMemory`1 buffer, SocketFlags socketFlags, CancellationToken cancellationToken) at System.Net.Sockets.NetworkStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Security.SslStream.WriteSingleChunk[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.Security.SslStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.WriteToStreamAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.WriteWithoutBufferingAsync(ReadOnlyMemory`1 source, Boolean async) at System.Net.Http.HttpConnection.RawConnectionStream.WriteAsync(ReadOnlyMemory`1 buffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendPrivateAsync(ReadOnlyMemory`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendAsync(ArraySegment`1 buffer, WebSocketMessageType messageType, Boolean endOfMessage, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<Initialize>b__4_0(Object sender, ElapsedEventArgs e) at System.Timers.Timer.MyTimerCallback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.CallCallback(Boolean isThreadPool) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() --- End of stack trace from previous location --- --- End of inner exception stack trace --- at System.Net.Security.SslStream.<WriteSingleChunk>g__CompleteWriteAsync|177_1[TIOAdapter](ValueTask writeTask, Byte[] bufferToReturn) at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at System.Net.WebSockets.ManagedWebSocket.SendFrameFallbackAsync(MessageOpcode opcode, Boolean endOfMessage, ReadOnlyMemory`1 payloadBuffer, CancellationToken cancellationToken) at Discord.Net.WebSockets.DefaultWebSocketClient.SendAsync(Byte[] data, Int32 index, Int32 count, Boolean isText) at Discord.Net.Queue.WebSocketRequest.SendAsync() at Discord.Net.Queue.RequestQueue.SendAsync(WebSocketRequest request) at Discord.API.DiscordSocketApiClient.SendGatewayInternalAsync(GatewayOpCode opCode, Object payload, RequestOptions options) at Discord.API.DiscordSocketApiClient.SendStatusUpdateAsync(UserStatus status, Boolean isAFK, Nullable`1 since, Game game, RequestOptions options) at Discord.WebSocket.DiscordSocketClient.SendStatusAsync() at Discord.WebSocket.DiscordSocketClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetActivityAsync(IActivity activity) at Discord.WebSocket.DiscordShardedClient.SetGameAsync(String name, String streamUrl, ActivityType type) at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.Set(Tuple`2 game) in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 70 at KaguyaProjectV2.KaguyaBot.Core.Services.GameRotationService.<>c.<<Initialize>b__4_0>d.MoveNext() in /var/lib/jenkins/workspace/Kaguya-Pipeline-Production@2/KaguyaProjectV2/KaguyaBot/Core/Services/GameRotationService.cs:line 45 --- End of stack trace from previous location --- at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.ThreadPoolWorkQueue.Dispatch() Aborted (core dumped) [Pipeline] } [Pipeline] // dir [Pipeline] } [Pipeline] // stage [Pipeline] } [Pipeline] // withEnv [Pipeline] } [Pipeline] // node [Pipeline] End of Pipeline [Checks API] No suitable checks publisher found. ERROR: script returned exit code 134 Finished: FAILURE ```
priority
gamerotationservice cs seems to be causing issues for several days a pipe broken exception has been thrown and it seems to be caused by the gamerotationservice full stack trace tuesday november unhandled exception system net websockets websocketexception the remote party closed the websocket connection without completing the close handshake system io ioexception unable to write data to the transport connection broken pipe system net sockets socketexception broken pipe at system net sockets socket awaitablesocketasynceventargs createexception socketerror error boolean forasyncthrow at system net sockets socket awaitablesocketasynceventargs sendasyncfornetworkstream socket socket cancellationtoken cancellationtoken at system net sockets socket sendasyncfornetworkstream readonlymemory buffer socketflags socketflags cancellationtoken cancellationtoken at system net sockets networkstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net security sslstream writesinglechunk tioadapter writeadapter readonlymemory buffer at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system net security sslstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net http httpconnection writetostreamasync readonlymemory source boolean async at system net http httpconnection writewithoutbufferingasync readonlymemory source boolean async at system net http httpconnection rawconnectionstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframeasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendprivateasync readonlymemory buffer websocketmessagetype messagetype boolean endofmessage cancellationtoken cancellationtoken at system net websockets managedwebsocket sendasync arraysegment buffer websocketmessagetype messagetype boolean endofmessage cancellationtoken cancellationtoken at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at discord net queue websocketrequest sendasync at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net queue websocketrequest sendasync at discord net queue requestqueue sendasync websocketrequest request at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net queue requestqueue sendasync websocketrequest request at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at discord websocket discordsocketclient sendstatusasync at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordsocketclient sendstatusasync at discord websocket discordsocketclient setactivityasync iactivity activity at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordsocketclient setactivityasync iactivity activity at discord websocket discordshardedclient setactivityasync iactivity activity at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordshardedclient setactivityasync iactivity activity at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at kaguyabot core services gamerotationservice set tuple game in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at kaguyabot core services gamerotationservice set tuple game at kaguyabot core services gamerotationservice c b d movenext in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at kaguyabot core services gamerotationservice c b object sender elapsedeventargs e at system timers timer mytimercallback object state at system threading executioncontext runinternal executioncontext executioncontext contextcallback callback object state at system threading timerqueuetimer callcallback boolean isthreadpool at system threading timerqueuetimer fire boolean isthreadpool at system threading timerqueue firenexttimers end of stack trace from previous location end of inner exception stack trace at system net security sslstream g completewriteasync valuetask writetask byte buffertoreturn at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at discord net queue websocketrequest sendasync at discord net queue requestqueue sendasync websocketrequest request at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at discord websocket discordsocketclient sendstatusasync at discord websocket discordsocketclient setactivityasync iactivity activity at discord websocket discordshardedclient setactivityasync iactivity activity at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at kaguyabot core services gamerotationservice set tuple game in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at kaguyabot core services gamerotationservice c b d movenext in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line end of stack trace from previous location at system threading tasks task c b object state at system threading threadpoolworkqueue dispatch inner exception system io ioexception unable to write data to the transport connection broken pipe system net sockets socketexception broken pipe at system net sockets socket awaitablesocketasynceventargs createexception socketerror error boolean forasyncthrow at system net sockets socket awaitablesocketasynceventargs sendasyncfornetworkstream socket socket cancellationtoken cancellationtoken at system net sockets socket sendasyncfornetworkstream readonlymemory buffer socketflags socketflags cancellationtoken cancellationtoken at system net sockets networkstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net security sslstream writesinglechunk tioadapter writeadapter readonlymemory buffer at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system net security sslstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net http httpconnection writetostreamasync readonlymemory source boolean async at system net http httpconnection writewithoutbufferingasync readonlymemory source boolean async at system net http httpconnection rawconnectionstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframeasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendprivateasync readonlymemory buffer websocketmessagetype messagetype boolean endofmessage cancellationtoken cancellationtoken at system net websockets managedwebsocket sendasync arraysegment buffer websocketmessagetype messagetype boolean endofmessage cancellationtoken cancellationtoken at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at discord net queue websocketrequest sendasync at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net queue websocketrequest sendasync at discord net queue requestqueue sendasync websocketrequest request at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net queue requestqueue sendasync websocketrequest request at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at discord websocket discordsocketclient sendstatusasync at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordsocketclient sendstatusasync at discord websocket discordsocketclient setactivityasync iactivity activity at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordsocketclient setactivityasync iactivity activity at discord websocket discordshardedclient setactivityasync iactivity activity at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordshardedclient setactivityasync iactivity activity at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at kaguyabot core services gamerotationservice set tuple game in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at kaguyabot core services gamerotationservice set tuple game at kaguyabot core services gamerotationservice c b d movenext in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at kaguyabot core services gamerotationservice c b object sender elapsedeventargs e at system timers timer mytimercallback object state at system threading executioncontext runinternal executioncontext executioncontext contextcallback callback object state at system threading timerqueuetimer callcallback boolean isthreadpool at system threading timerqueuetimer fire boolean isthreadpool at system threading timerqueue firenexttimers end of stack trace from previous location end of inner exception stack trace at system net security sslstream g completewriteasync valuetask writetask byte buffertoreturn at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken unhandled exception system net websockets websocketexception the remote party closed the websocket connection without completing the close handshake system io ioexception unable to write data to the transport connection broken pipe system net sockets socketexception broken pipe at system net sockets socket awaitablesocketasynceventargs createexception socketerror error boolean forasyncthrow at system net sockets socket awaitablesocketasynceventargs sendasyncfornetworkstream socket socket cancellationtoken cancellationtoken at system net sockets socket sendasyncfornetworkstream readonlymemory buffer socketflags socketflags cancellationtoken cancellationtoken at system net sockets networkstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net security sslstream writesinglechunk tioadapter writeadapter readonlymemory buffer at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system net security sslstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net http httpconnection writetostreamasync readonlymemory source boolean async at system net http httpconnection writewithoutbufferingasync readonlymemory source boolean async at system net http httpconnection rawconnectionstream writeasync readonlymemory buffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframeasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendprivateasync readonlymemory buffer websocketmessagetype messagetype boolean endofmessage cancellationtoken cancellationtoken at system net websockets managedwebsocket sendasync arraysegment buffer websocketmessagetype messagetype boolean endofmessage cancellationtoken cancellationtoken at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at discord net queue websocketrequest sendasync at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net queue websocketrequest sendasync at discord net queue requestqueue sendasync websocketrequest request at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord net queue requestqueue sendasync websocketrequest request at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at discord websocket discordsocketclient sendstatusasync at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordsocketclient sendstatusasync at discord websocket discordsocketclient setactivityasync iactivity activity at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordsocketclient setactivityasync iactivity activity at discord websocket discordshardedclient setactivityasync iactivity activity at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordshardedclient setactivityasync iactivity activity at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at kaguyabot core services gamerotationservice set tuple game in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at kaguyabot core services gamerotationservice set tuple game at kaguyabot core services gamerotationservice c b d movenext in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at system runtime compilerservices asyncmethodbuildercore start tstatemachine statemachine at kaguyabot core services gamerotationservice c b object sender elapsedeventargs e at system timers timer mytimercallback object state at system threading executioncontext runinternal executioncontext executioncontext contextcallback callback object state at system threading timerqueuetimer callcallback boolean isthreadpool at system threading timerqueuetimer fire boolean isthreadpool at system threading timerqueue firenexttimers end of stack trace from previous location end of inner exception stack trace at system net security sslstream g completewriteasync valuetask writetask byte buffertoreturn at system net security sslstream writeasyncinternal tioadapter writeadapter readonlymemory buffer at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at system net websockets managedwebsocket sendframefallbackasync messageopcode opcode boolean endofmessage readonlymemory payloadbuffer cancellationtoken cancellationtoken at discord net websockets defaultwebsocketclient sendasync byte data index count boolean istext at discord net queue websocketrequest sendasync at discord net queue requestqueue sendasync websocketrequest request at discord api discordsocketapiclient sendgatewayinternalasync gatewayopcode opcode object payload requestoptions options at discord api discordsocketapiclient sendstatusupdateasync userstatus status boolean isafk nullable since game game requestoptions options at discord websocket discordsocketclient sendstatusasync at discord websocket discordsocketclient setactivityasync iactivity activity at discord websocket discordshardedclient setactivityasync iactivity activity at discord websocket discordshardedclient setgameasync string name string streamurl activitytype type at kaguyabot core services gamerotationservice set tuple game in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line at kaguyabot core services gamerotationservice c b d movenext in var lib jenkins workspace kaguya pipeline production kaguyabot core services gamerotationservice cs line end of stack trace from previous location at system threading tasks task c b object state at system threading threadpoolworkqueue dispatch aborted core dumped dir stage withenv node end of pipeline no suitable checks publisher found error script returned exit code finished failure
1
6,619
2,590,232,322
IssuesEvent
2015-02-18 17:39:28
metapolator/metapolator
https://api.github.com/repos/metapolator/metapolator
opened
Implement a specimen view
Priority High UI
Implement a specimen view. @guiguru has written 2 pages on the wiki detailing the design: * https://github.com/metapolator/metapolator/wiki/elements-of-design#working-with-masters-and-glyphs-in-context * https://github.com/metapolator/metapolator/wiki/working-UI-demo#specimen--glyph-editor-panel
1.0
Implement a specimen view - Implement a specimen view. @guiguru has written 2 pages on the wiki detailing the design: * https://github.com/metapolator/metapolator/wiki/elements-of-design#working-with-masters-and-glyphs-in-context * https://github.com/metapolator/metapolator/wiki/working-UI-demo#specimen--glyph-editor-panel
priority
implement a specimen view implement a specimen view guiguru has written pages on the wiki detailing the design
1
330,112
10,029,559,974
IssuesEvent
2019-07-17 14:09:50
mantidproject/mantid
https://api.github.com/repos/mantidproject/mantid
closed
Update release notes to notify move to macOS 10.13 next release
Component: Framework Priority: High
We have not moved the minimum required version of OSX in some time. ORNL now require High Sierra as a minimum and our policy has always been to stay one release behind the most recent but we have slipped in this. Moving to macOS High Sierra brings us back into line and also gives us access to a C++17 compliant compiler.
1.0
Update release notes to notify move to macOS 10.13 next release - We have not moved the minimum required version of OSX in some time. ORNL now require High Sierra as a minimum and our policy has always been to stay one release behind the most recent but we have slipped in this. Moving to macOS High Sierra brings us back into line and also gives us access to a C++17 compliant compiler.
priority
update release notes to notify move to macos next release we have not moved the minimum required version of osx in some time ornl now require high sierra as a minimum and our policy has always been to stay one release behind the most recent but we have slipped in this moving to macos high sierra brings us back into line and also gives us access to a c compliant compiler
1
551,192
16,164,735,343
IssuesEvent
2021-05-01 08:52:41
sopra-fs21-group-11/sopra-client
https://api.github.com/repos/sopra-fs21-group-11/sopra-client
closed
Implement an input form where the player can put his guess and send the guess to the backend.
high priority task
User story: #6 Time estimation: 2h
1.0
Implement an input form where the player can put his guess and send the guess to the backend. - User story: #6 Time estimation: 2h
priority
implement an input form where the player can put his guess and send the guess to the backend user story time estimation
1
264,803
8,319,730,905
IssuesEvent
2018-09-25 18:03:20
EmulatorNexus/VeniceUnleashed
https://api.github.com/repos/EmulatorNexus/VeniceUnleashed
closed
[Bug] BroadcastLocal sometimes doesn't reach some clients
VeniceEXT bug high priority
[NetEventsParamsTest.zip](https://github.com/EmulatorNexus/VeniceUnleashed/files/2410259/NetEventsParamsTest.zip) Type ``broadcast`` in chat multiple times, 1 out of 5 times or so it doesn't reach the client
1.0
[Bug] BroadcastLocal sometimes doesn't reach some clients - [NetEventsParamsTest.zip](https://github.com/EmulatorNexus/VeniceUnleashed/files/2410259/NetEventsParamsTest.zip) Type ``broadcast`` in chat multiple times, 1 out of 5 times or so it doesn't reach the client
priority
broadcastlocal sometimes doesn t reach some clients type broadcast in chat multiple times out of times or so it doesn t reach the client
1
825,728
31,468,710,166
IssuesEvent
2023-08-30 05:34:32
Team-Ampersand/GKR-Android-Admin
https://api.github.com/repos/Team-Ampersand/GKR-Android-Admin
closed
(#151) 상세 페이지 관련 로직 변경
1️⃣ Priority: High 📬 Type: API
### Describe - API가 변경됨에 따라 Detail 관련 로직을 명세에 맞게 변경 ### ETC - 참고사항이나 기타사항을 설명해주세요.
1.0
(#151) 상세 페이지 관련 로직 변경 - ### Describe - API가 변경됨에 따라 Detail 관련 로직을 명세에 맞게 변경 ### ETC - 참고사항이나 기타사항을 설명해주세요.
priority
상세 페이지 관련 로직 변경 describe api가 변경됨에 따라 detail 관련 로직을 명세에 맞게 변경 etc 참고사항이나 기타사항을 설명해주세요
1
523,396
15,180,862,954
IssuesEvent
2021-02-15 01:32:29
dcl-covid-19/mega-map-dev
https://api.github.com/repos/dcl-covid-19/mega-map-dev
closed
Ensure "add_day" and "add_hours" data is showing up in the tooltip schedule.
bug high-priority
Claire has submitted a PR (https://github.com/dcl-covid-19/bac-airtable-to-csv/pull/4) for the duplicate issue in CFSJ (https://github.com/codeforsanjose/bac-resources/issues/20) that is awaiting review.
1.0
Ensure "add_day" and "add_hours" data is showing up in the tooltip schedule. - Claire has submitted a PR (https://github.com/dcl-covid-19/bac-airtable-to-csv/pull/4) for the duplicate issue in CFSJ (https://github.com/codeforsanjose/bac-resources/issues/20) that is awaiting review.
priority
ensure add day and add hours data is showing up in the tooltip schedule claire has submitted a pr for the duplicate issue in cfsj that is awaiting review
1
300,971
9,214,347,444
IssuesEvent
2019-03-10 19:09:39
aragon/hack
https://api.github.com/repos/aragon/hack
closed
Sanity check Your First Aragon App
priority: high
There's a few things that are confusing, e.g. are we using the bare or react boilerplate? Or are we getting them to make the contracts themselves?
1.0
Sanity check Your First Aragon App - There's a few things that are confusing, e.g. are we using the bare or react boilerplate? Or are we getting them to make the contracts themselves?
priority
sanity check your first aragon app there s a few things that are confusing e g are we using the bare or react boilerplate or are we getting them to make the contracts themselves
1
324,819
9,913,052,536
IssuesEvent
2019-06-28 10:36:59
python/mypy
https://api.github.com/repos/python/mypy
closed
Semantic analyzer redesign
feature new-semantic-analyzer priority-0-high topic-import-cycles
We are planning to do a major update to how the semantic analyzer works. The main idea is to use "deferred nodes" to allow each AST node to be processed an arbitrary number of times until all dependencies are ready. This may be needed to bind names within import cycles, for example. This should allow us to fix various issues with forward references and import cycles. We also hope that it will make it relatively easy to support general recursive types. While the new design is in development, we'll have two semantic analyzer implementations available. We'll replace the existing semantic analyzer with the new one once the latter works well enough. Before that the new semantic analyzer must be explicitly enabled with a command-line option. The new design should be strictly better than the current one, but there will likely some backward compatibility issues with existing plugins.
1.0
Semantic analyzer redesign - We are planning to do a major update to how the semantic analyzer works. The main idea is to use "deferred nodes" to allow each AST node to be processed an arbitrary number of times until all dependencies are ready. This may be needed to bind names within import cycles, for example. This should allow us to fix various issues with forward references and import cycles. We also hope that it will make it relatively easy to support general recursive types. While the new design is in development, we'll have two semantic analyzer implementations available. We'll replace the existing semantic analyzer with the new one once the latter works well enough. Before that the new semantic analyzer must be explicitly enabled with a command-line option. The new design should be strictly better than the current one, but there will likely some backward compatibility issues with existing plugins.
priority
semantic analyzer redesign we are planning to do a major update to how the semantic analyzer works the main idea is to use deferred nodes to allow each ast node to be processed an arbitrary number of times until all dependencies are ready this may be needed to bind names within import cycles for example this should allow us to fix various issues with forward references and import cycles we also hope that it will make it relatively easy to support general recursive types while the new design is in development we ll have two semantic analyzer implementations available we ll replace the existing semantic analyzer with the new one once the latter works well enough before that the new semantic analyzer must be explicitly enabled with a command line option the new design should be strictly better than the current one but there will likely some backward compatibility issues with existing plugins
1
325,891
9,937,413,255
IssuesEvent
2019-07-02 21:50:23
google/oboe
https://api.github.com/repos/google/oboe
closed
Audio capture fails but no error result when mic in use by another app
bug duplicate high priority
I have a situation where an app (not mine) fails to release audio capture when home or back button pressed. Oboe returns no error but there seems to be no callbacks. How to get an error so I know what's happening and deal with it? Java code will throw an excetion when trying to set input as MIC.
1.0
Audio capture fails but no error result when mic in use by another app - I have a situation where an app (not mine) fails to release audio capture when home or back button pressed. Oboe returns no error but there seems to be no callbacks. How to get an error so I know what's happening and deal with it? Java code will throw an excetion when trying to set input as MIC.
priority
audio capture fails but no error result when mic in use by another app i have a situation where an app not mine fails to release audio capture when home or back button pressed oboe returns no error but there seems to be no callbacks how to get an error so i know what s happening and deal with it java code will throw an excetion when trying to set input as mic
1
413,450
12,067,642,457
IssuesEvent
2020-04-16 13:41:42
input-output-hk/cardano-node
https://api.github.com/repos/input-output-hk/cardano-node
closed
Cardano-Node:1.9.1 syncs slowly on Windows
byron priority high
`cardano-node:1.9.1` is syncing slowly on Windows. There has been a wide range of reported times for a complete sync of `staging` which is > 180 epochs. Reports range from 2 hours to 5 hours. @kevinhammond -> 2h (i5-3470 3.2GHz, 8GB RAM, Windows 10) @ArturWieczorek -> 5h (AMD Ryzen 5 2600, 4GB RAM, VM Windows 10 (1 Core)) @oneEdoubleD -> 5h (i5-7300u @ 2.60GHz, 8GB RAM, Windows 10) This is completely different to Linux where we have seen a 45 minute sync (i7, 8GB RAM) with `-n4` or, more commonly, 1-1.5 hour syncs. I'll update this issue with the results of the Daedalus integration testing once it's completed. Also, one possible factor for the slower syncing speeds today, is that new relays were being added which could have caused sync speed instability.
1.0
Cardano-Node:1.9.1 syncs slowly on Windows - `cardano-node:1.9.1` is syncing slowly on Windows. There has been a wide range of reported times for a complete sync of `staging` which is > 180 epochs. Reports range from 2 hours to 5 hours. @kevinhammond -> 2h (i5-3470 3.2GHz, 8GB RAM, Windows 10) @ArturWieczorek -> 5h (AMD Ryzen 5 2600, 4GB RAM, VM Windows 10 (1 Core)) @oneEdoubleD -> 5h (i5-7300u @ 2.60GHz, 8GB RAM, Windows 10) This is completely different to Linux where we have seen a 45 minute sync (i7, 8GB RAM) with `-n4` or, more commonly, 1-1.5 hour syncs. I'll update this issue with the results of the Daedalus integration testing once it's completed. Also, one possible factor for the slower syncing speeds today, is that new relays were being added which could have caused sync speed instability.
priority
cardano node syncs slowly on windows cardano node is syncing slowly on windows there has been a wide range of reported times for a complete sync of staging which is epochs reports range from hours to hours kevinhammond ram windows arturwieczorek amd ryzen ram vm windows core oneedoubled ram windows this is completely different to linux where we have seen a minute sync ram with or more commonly hour syncs i ll update this issue with the results of the daedalus integration testing once it s completed also one possible factor for the slower syncing speeds today is that new relays were being added which could have caused sync speed instability
1
750,770
26,216,101,639
IssuesEvent
2023-01-04 11:04:58
ControlPanel-gg/dashboard
https://api.github.com/repos/ControlPanel-gg/dashboard
closed
Add "Legal" Page
feature High Priority v0.8
# 🚀 Feature Request: Legal Page Add a Legal page that we can customize with HTML. Add a link to this page to the top navigation bar. Would also be nice to be able to enable/disable this.
1.0
Add "Legal" Page - # 🚀 Feature Request: Legal Page Add a Legal page that we can customize with HTML. Add a link to this page to the top navigation bar. Would also be nice to be able to enable/disable this.
priority
add legal page 🚀 feature request legal page add a legal page that we can customize with html add a link to this page to the top navigation bar would also be nice to be able to enable disable this
1
2,565
2,528,640,039
IssuesEvent
2015-01-22 06:05:19
AppleDash/burpyhooves
https://api.github.com/repos/AppleDash/burpyhooves
opened
Add timer support
enhancement priority:high
Timers will be ran by the main event loop with a realistic resolution of half a second. A `timer_*` event will be fired when the timer goes off. There will also be an option to add async timers that run on new threads and call a callback function instead.
1.0
Add timer support - Timers will be ran by the main event loop with a realistic resolution of half a second. A `timer_*` event will be fired when the timer goes off. There will also be an option to add async timers that run on new threads and call a callback function instead.
priority
add timer support timers will be ran by the main event loop with a realistic resolution of half a second a timer event will be fired when the timer goes off there will also be an option to add async timers that run on new threads and call a callback function instead
1
716,588
24,640,173,926
IssuesEvent
2022-10-17 10:59:32
Rehachoudhary0/hotel_testing
https://api.github.com/repos/Rehachoudhary0/hotel_testing
closed
🐛 Bug Report: user get firebase notification of food status on this needs to be auto udate in user API.
bug front-end (UI/UX) High priority
### 👟 Reproduction steps when hotel going to deliver order in user there is no auto-update status on firebase notification . ### 👍 Expected behavior it has to be an auto-update feature for food status. ### 👎 Actual Behavior not auto update working . ### 🎲 App version Version 22.10.09+01 ### 💻 Operating system Android ### 👀 Have you spent some time to check if this issue has been raised before? - [X] I checked and didn't find similar issue ### 🏢 Have you read the Code of Conduct? - [X] I have read the [Code of Conduct](https://github.com/Rehachoudhary0/hotel_testing/blob/HEAD/CODE_OF_CONDUCT.md)
1.0
🐛 Bug Report: user get firebase notification of food status on this needs to be auto udate in user API. - ### 👟 Reproduction steps when hotel going to deliver order in user there is no auto-update status on firebase notification . ### 👍 Expected behavior it has to be an auto-update feature for food status. ### 👎 Actual Behavior not auto update working . ### 🎲 App version Version 22.10.09+01 ### 💻 Operating system Android ### 👀 Have you spent some time to check if this issue has been raised before? - [X] I checked and didn't find similar issue ### 🏢 Have you read the Code of Conduct? - [X] I have read the [Code of Conduct](https://github.com/Rehachoudhary0/hotel_testing/blob/HEAD/CODE_OF_CONDUCT.md)
priority
🐛 bug report user get firebase notification of food status on this needs to be auto udate in user api 👟 reproduction steps when hotel going to deliver order in user there is no auto update status on firebase notification 👍 expected behavior it has to be an auto update feature for food status 👎 actual behavior not auto update working 🎲 app version version 💻 operating system android 👀 have you spent some time to check if this issue has been raised before i checked and didn t find similar issue 🏢 have you read the code of conduct i have read the
1
799,389
28,305,870,596
IssuesEvent
2023-04-10 10:57:24
AY2223S2-CS2113-W12-1/tp
https://api.github.com/repos/AY2223S2-CS2113-W12-1/tp
closed
Edit appointment details (uid)
priority.High
Implment function to edit a specific appointment details by using that appointment's UID
1.0
Edit appointment details (uid) - Implment function to edit a specific appointment details by using that appointment's UID
priority
edit appointment details uid implment function to edit a specific appointment details by using that appointment s uid
1
235,289
7,736,246,380
IssuesEvent
2018-05-28 00:25:56
elementary/camera
https://api.github.com/repos/elementary/camera
closed
Video is broken
Priority: High
1. Try to record a video 2. Notice that no video is saved Terminal output: `[FATAL 13:06:36.415030] No headers or buffers on pad muxer:video_1814055813` ## <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/38130290-video-is-broken?utm_campaign=plugin&utm_content=tracker%2F45629460&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F45629460&utm_medium=issues&utm_source=github). </bountysource-plugin>
1.0
Video is broken - 1. Try to record a video 2. Notice that no video is saved Terminal output: `[FATAL 13:06:36.415030] No headers or buffers on pad muxer:video_1814055813` ## <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/38130290-video-is-broken?utm_campaign=plugin&utm_content=tracker%2F45629460&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F45629460&utm_medium=issues&utm_source=github). </bountysource-plugin>
priority
video is broken try to record a video notice that no video is saved terminal output no headers or buffers on pad muxer video want to back this issue we accept bounties via
1
576,409
17,086,468,031
IssuesEvent
2021-07-08 12:30:19
Javacord/Javacord
https://api.github.com/repos/Javacord/Javacord
closed
Make all entities immutable
breaking-change high priority improvement
A lot of out current design problems are caused by mutable objects and collections. Some of these problems include but are not limited to: * Poor performance of methods like `DiscordApi#getCachedUsers()`, caused by defensive copies of collections. Immutable collections can decrease the time complexity of these methods from `O(n)` to `O(1)` * Changing channel types (`ServerNewsChannel`<=> `ServerTextChannel`) * Users being confused on when to keep a reference to an object and when not As a long term goal (maybe even a new major version?), I would like to switch completely to immutable objects and collections. There are a few options for immutable collections available: * [Vavr](http://www.vavr.io/vavr-docs/) being my current favorite for immutable collections. It comes with a lot of other features as well, which I'm not sure if they really provide any benefit. However, as the artifact size is pretty small, we can still use this project only for immutable collections, without using the other features. They have their own collection classes, but provide a `asJava()` method to wrap their classes. This means our api can remain the same. * [PCollections](https://github.com/hrldcpr/pcollections) gets recommended a lot on StackOverflow and similar forums seems to no longer be active. * [pcj](https://github.com/pmem/pcj) is a pretty small project * [Dexx Collections](https://github.com/andrewoma/dexx) is a port of Scala's immutable collections * [totallylazy](https://github.com/bodar/totallylazy/) is no longer active * [JImmutable Collections](https://github.com/brianburton/java-immutable-collections) looks very good, but is not very popular (20 stars) and not very active (last commit 1 year ago) Immutable objects will not need any additional libraries.
1.0
Make all entities immutable - A lot of out current design problems are caused by mutable objects and collections. Some of these problems include but are not limited to: * Poor performance of methods like `DiscordApi#getCachedUsers()`, caused by defensive copies of collections. Immutable collections can decrease the time complexity of these methods from `O(n)` to `O(1)` * Changing channel types (`ServerNewsChannel`<=> `ServerTextChannel`) * Users being confused on when to keep a reference to an object and when not As a long term goal (maybe even a new major version?), I would like to switch completely to immutable objects and collections. There are a few options for immutable collections available: * [Vavr](http://www.vavr.io/vavr-docs/) being my current favorite for immutable collections. It comes with a lot of other features as well, which I'm not sure if they really provide any benefit. However, as the artifact size is pretty small, we can still use this project only for immutable collections, without using the other features. They have their own collection classes, but provide a `asJava()` method to wrap their classes. This means our api can remain the same. * [PCollections](https://github.com/hrldcpr/pcollections) gets recommended a lot on StackOverflow and similar forums seems to no longer be active. * [pcj](https://github.com/pmem/pcj) is a pretty small project * [Dexx Collections](https://github.com/andrewoma/dexx) is a port of Scala's immutable collections * [totallylazy](https://github.com/bodar/totallylazy/) is no longer active * [JImmutable Collections](https://github.com/brianburton/java-immutable-collections) looks very good, but is not very popular (20 stars) and not very active (last commit 1 year ago) Immutable objects will not need any additional libraries.
priority
make all entities immutable a lot of out current design problems are caused by mutable objects and collections some of these problems include but are not limited to poor performance of methods like discordapi getcachedusers caused by defensive copies of collections immutable collections can decrease the time complexity of these methods from o n to o changing channel types servernewschannel servertextchannel users being confused on when to keep a reference to an object and when not as a long term goal maybe even a new major version i would like to switch completely to immutable objects and collections there are a few options for immutable collections available being my current favorite for immutable collections it comes with a lot of other features as well which i m not sure if they really provide any benefit however as the artifact size is pretty small we can still use this project only for immutable collections without using the other features they have their own collection classes but provide a asjava method to wrap their classes this means our api can remain the same gets recommended a lot on stackoverflow and similar forums seems to no longer be active is a pretty small project is a port of scala s immutable collections is no longer active looks very good but is not very popular stars and not very active last commit year ago immutable objects will not need any additional libraries
1
724,852
24,943,457,424
IssuesEvent
2022-10-31 21:05:09
bounswe/bounswe2022group4
https://api.github.com/repos/bounswe/bounswe2022group4
closed
Frontend: Unit Tests for Log in Page
Priority - High Status: Completed Frontend
**Description:** I completed sign in page. Firstly, I implemented log in page without backend connection using e-mail and password fields #259 . Secondly, I made its connection with backend API's #282 . After these steps, I will be writing unit test for the login page of our application. Since I have never written unit test with React before, I have to research about how to write unit test in React. After research step, I I will be writing the unit tests. **Steps to be taken:** 1. Research on possible unit testing methods in React 2. Choose the best one for our project. 3. Designing test scenarios. 4. Impelement tests for designed scenarious 5. Compare results with expected results. ⏰ Deadline: 31.10.2022 , 23:59 Reviewer : @umutdenizsenerr
1.0
Frontend: Unit Tests for Log in Page - **Description:** I completed sign in page. Firstly, I implemented log in page without backend connection using e-mail and password fields #259 . Secondly, I made its connection with backend API's #282 . After these steps, I will be writing unit test for the login page of our application. Since I have never written unit test with React before, I have to research about how to write unit test in React. After research step, I I will be writing the unit tests. **Steps to be taken:** 1. Research on possible unit testing methods in React 2. Choose the best one for our project. 3. Designing test scenarios. 4. Impelement tests for designed scenarious 5. Compare results with expected results. ⏰ Deadline: 31.10.2022 , 23:59 Reviewer : @umutdenizsenerr
priority
frontend unit tests for log in page description i completed sign in page firstly i implemented log in page without backend connection using e mail and password fields secondly i made its connection with backend api s after these steps i will be writing unit test for the login page of our application since i have never written unit test with react before i have to research about how to write unit test in react after research step i i will be writing the unit tests steps to be taken research on possible unit testing methods in react choose the best one for our project designing test scenarios impelement tests for designed scenarious compare results with expected results ⏰ deadline reviewer umutdenizsenerr
1
720,410
24,791,536,280
IssuesEvent
2022-10-24 14:06:29
aseprite/aseprite
https://api.github.com/repos/aseprite/aseprite
closed
Add finite looping to frame tags.
feature high priority timeline time-13 wip
It be nice to have the option to add a number of repeats to frame tags, so that if you want a set of tagged frames to cycle only a certain number of times, you can give it a loop count. If the count is blank or negative, the tagged loops repeat continuously (as presently). If the count is set to zero, the frames are skipped entirely when the tag is encountered during playback. If a finite number of loops is set, there could be an option to either play the next frame after the tag or stop the animation once the loop count is exhausted. The loop direction option in the frame tag would be respected for each loop. If the tag is included when exporting an animated format, tagged frames would be duplicated in the output file as defined. If two or more tags overlap on the Timeline, the lowermost one (closest to the cel grid) would take precedent (perhaps). Loops are ignored in playback if "Play All Frames (Ignore Tags)" is selected. The primary function of this feature is to make it easier to create looping animations with intro/lead-in and outro/cooldown frames, in a way that does not require direct duplication of the looping set. It would make it much easier to adjust the number of loops as it would remove the need to duplicate or remove blocks of frames, as well as sparing the complexities of linked frames in those repeated cycles. I am imagining that, if it were included, it would be included in the "Frame Tag Properties" pane. It is not exactly an earth-shaking idea but thanks for considering it! :D ..using ASEprite 1.2.8-x64 on Win10.
1.0
Add finite looping to frame tags. - It be nice to have the option to add a number of repeats to frame tags, so that if you want a set of tagged frames to cycle only a certain number of times, you can give it a loop count. If the count is blank or negative, the tagged loops repeat continuously (as presently). If the count is set to zero, the frames are skipped entirely when the tag is encountered during playback. If a finite number of loops is set, there could be an option to either play the next frame after the tag or stop the animation once the loop count is exhausted. The loop direction option in the frame tag would be respected for each loop. If the tag is included when exporting an animated format, tagged frames would be duplicated in the output file as defined. If two or more tags overlap on the Timeline, the lowermost one (closest to the cel grid) would take precedent (perhaps). Loops are ignored in playback if "Play All Frames (Ignore Tags)" is selected. The primary function of this feature is to make it easier to create looping animations with intro/lead-in and outro/cooldown frames, in a way that does not require direct duplication of the looping set. It would make it much easier to adjust the number of loops as it would remove the need to duplicate or remove blocks of frames, as well as sparing the complexities of linked frames in those repeated cycles. I am imagining that, if it were included, it would be included in the "Frame Tag Properties" pane. It is not exactly an earth-shaking idea but thanks for considering it! :D ..using ASEprite 1.2.8-x64 on Win10.
priority
add finite looping to frame tags it be nice to have the option to add a number of repeats to frame tags so that if you want a set of tagged frames to cycle only a certain number of times you can give it a loop count if the count is blank or negative the tagged loops repeat continuously as presently if the count is set to zero the frames are skipped entirely when the tag is encountered during playback if a finite number of loops is set there could be an option to either play the next frame after the tag or stop the animation once the loop count is exhausted the loop direction option in the frame tag would be respected for each loop if the tag is included when exporting an animated format tagged frames would be duplicated in the output file as defined if two or more tags overlap on the timeline the lowermost one closest to the cel grid would take precedent perhaps loops are ignored in playback if play all frames ignore tags is selected the primary function of this feature is to make it easier to create looping animations with intro lead in and outro cooldown frames in a way that does not require direct duplication of the looping set it would make it much easier to adjust the number of loops as it would remove the need to duplicate or remove blocks of frames as well as sparing the complexities of linked frames in those repeated cycles i am imagining that if it were included it would be included in the frame tag properties pane it is not exactly an earth shaking idea but thanks for considering it d using aseprite on
1
320,096
9,769,589,173
IssuesEvent
2019-06-06 08:55:54
wso2/product-ei
https://api.github.com/repos/wso2/product-ei
closed
Include Management Console & MSF4J Profile to Deprecated List
6.5.0 Priority/Highest Severity/Major Type/Docs
**Description:** $subject. Please Include the following entry to the https://docs.wso2.com/display/EI650/About+this+Release#AboutthisRelease-Deprecatedfeatures list - Management Console ( UI )
1.0
Include Management Console & MSF4J Profile to Deprecated List - **Description:** $subject. Please Include the following entry to the https://docs.wso2.com/display/EI650/About+this+Release#AboutthisRelease-Deprecatedfeatures list - Management Console ( UI )
priority
include management console profile to deprecated list description subject please include the following entry to the list management console ui
1
807,832
30,020,651,823
IssuesEvent
2023-06-26 22:58:32
viur-framework/viur-core
https://api.github.com/repos/viur-framework/viur-core
opened
`BaseBone.isInvalid()` broken and incomplete
bug Priority: High
The `isInvald()` respectively `vfunc`-parameter to BaseBone is incomplete and broken. This is what I wanted to achieve: ```python roles = SelectBone( descr=i18n.translate("viur.user.bone.roles", defaultText="Roles"), values=conf["viur.user.roles"], required=True, multiple=True, vfunc=lambda values: i18n.translate( "user.bone.roles.invalid", defaultText="Invalid role setting: 'custom' can only be set alone.") if "custom" in values and len(values) > 1 else None, defaultValue=list(conf["viur.user.roles"].keys())[0], ) ``` There are multiple problems here: 1. vfunc/isInvalid() is generally not implemented for `SelectBone` 2. The vfunc/isInvalid()-function in `StringBone` is implemented on single values only 3. In this case, I want to verify the complete bone value and reject, if it contains "custom" as the role name, as "custom" may only be used separately as a special role. It's impossible to fix this. That's all for now.
1.0
`BaseBone.isInvalid()` broken and incomplete - The `isInvald()` respectively `vfunc`-parameter to BaseBone is incomplete and broken. This is what I wanted to achieve: ```python roles = SelectBone( descr=i18n.translate("viur.user.bone.roles", defaultText="Roles"), values=conf["viur.user.roles"], required=True, multiple=True, vfunc=lambda values: i18n.translate( "user.bone.roles.invalid", defaultText="Invalid role setting: 'custom' can only be set alone.") if "custom" in values and len(values) > 1 else None, defaultValue=list(conf["viur.user.roles"].keys())[0], ) ``` There are multiple problems here: 1. vfunc/isInvalid() is generally not implemented for `SelectBone` 2. The vfunc/isInvalid()-function in `StringBone` is implemented on single values only 3. In this case, I want to verify the complete bone value and reject, if it contains "custom" as the role name, as "custom" may only be used separately as a special role. It's impossible to fix this. That's all for now.
priority
basebone isinvalid broken and incomplete the isinvald respectively vfunc parameter to basebone is incomplete and broken this is what i wanted to achieve python roles selectbone descr translate viur user bone roles defaulttext roles values conf required true multiple true vfunc lambda values translate user bone roles invalid defaulttext invalid role setting custom can only be set alone if custom in values and len values else none defaultvalue list conf keys there are multiple problems here vfunc isinvalid is generally not implemented for selectbone the vfunc isinvalid function in stringbone is implemented on single values only in this case i want to verify the complete bone value and reject if it contains custom as the role name as custom may only be used separately as a special role it s impossible to fix this that s all for now
1
331,179
10,061,350,592
IssuesEvent
2019-07-22 21:06:36
cerner/terra-framework
https://api.github.com/repos/cerner/terra-framework
closed
Utility Button is Not Properly Highlighted in iOS
Orion Reviewed abstract-modal accessibility application-utility bug priority:high
# Bug Report ## Description This appears to be the same issue as: https://github.com/cerner/terra-framework/issues/277 but scoped to iOS When using Terra Application layout in iOS view, clicking the utility button does not change focus to the utility menu. ## Steps to Reproduce 1. Go to https://engineering.cerner.com/terra-framework/#/home on iOS with Screen Reader (VoiceOver) turned on 2. Select utility menu in small (hamburger) layout 3. Note that focus is not shifted, instead you are stuck on 'utility button - button' ## Additional Context / Screenshots ## Expected Behavior Utility button will switch focus to utility menu, as it does in other layouts. ## Possible Solution ## Environment Although reproducible on https://engineering.cerner.com/terra-framework/#/home/terra-ui/index, here's information on our system * Component Name and Version: terra-application-layout, 4.8.0 * Browser Name and Version: Safari 12 * Node/npm Version: lts/carbon in our app * Webpack Version: 3.11.0 * Operating System and version (desktop or mobile): iOS 12 ## @ Mentions <!-- @ Mention anyone on the terra team that you have been working with so far. -->
1.0
Utility Button is Not Properly Highlighted in iOS - # Bug Report ## Description This appears to be the same issue as: https://github.com/cerner/terra-framework/issues/277 but scoped to iOS When using Terra Application layout in iOS view, clicking the utility button does not change focus to the utility menu. ## Steps to Reproduce 1. Go to https://engineering.cerner.com/terra-framework/#/home on iOS with Screen Reader (VoiceOver) turned on 2. Select utility menu in small (hamburger) layout 3. Note that focus is not shifted, instead you are stuck on 'utility button - button' ## Additional Context / Screenshots ## Expected Behavior Utility button will switch focus to utility menu, as it does in other layouts. ## Possible Solution ## Environment Although reproducible on https://engineering.cerner.com/terra-framework/#/home/terra-ui/index, here's information on our system * Component Name and Version: terra-application-layout, 4.8.0 * Browser Name and Version: Safari 12 * Node/npm Version: lts/carbon in our app * Webpack Version: 3.11.0 * Operating System and version (desktop or mobile): iOS 12 ## @ Mentions <!-- @ Mention anyone on the terra team that you have been working with so far. -->
priority
utility button is not properly highlighted in ios bug report description this appears to be the same issue as but scoped to ios when using terra application layout in ios view clicking the utility button does not change focus to the utility menu steps to reproduce go to on ios with screen reader voiceover turned on select utility menu in small hamburger layout note that focus is not shifted instead you are stuck on utility button button additional context screenshots expected behavior utility button will switch focus to utility menu as it does in other layouts possible solution environment although reproducible on here s information on our system component name and version terra application layout browser name and version safari node npm version lts carbon in our app webpack version operating system and version desktop or mobile ios mentions
1
393,329
11,613,584,709
IssuesEvent
2020-02-26 10:59:43
ballerina-platform/ballerina-lang
https://api.github.com/repos/ballerina-platform/ballerina-lang
closed
[gRPC] Dynamic gRPC service registration fails
Area/StandardLibs Component/gRPC Points/1 Priority/High Type/Bug
**Description:** When we dynamically register gRPC service like below, ```ballerina listener grpc:Listener ep = new (9110); service helloService = @grpc:ServiceDescriptor { descriptor: ROOT_DESCRIPTOR_20, descMap: getDescriptorMap20() } @grpc:ServiceConfig { name: "HelloWorld101" } service { resource function hello(grpc:Caller caller, string name) { log:printInfo("name: " + name); string message = "Hello " + name; grpc:Error? err = caller->send(message); if (err is grpc:Error) { log:printInfo("Error when sending the response: " + <string>err.detail()["message"]); } else { log:printInfo("Server send response : " + message); } checkpanic caller->complete(); } }; public function main() { error? attach = ep.__attach(helloService); error? 'start = ep.__start(); } ``` Registration fails giving following error, ``` {ballerina/grpc}InternalError message=Error when initializing service register builder. Couldn't find the service descriptor for the service: anonymous ``` **Affected Versions:** 1.1.2
1.0
[gRPC] Dynamic gRPC service registration fails - **Description:** When we dynamically register gRPC service like below, ```ballerina listener grpc:Listener ep = new (9110); service helloService = @grpc:ServiceDescriptor { descriptor: ROOT_DESCRIPTOR_20, descMap: getDescriptorMap20() } @grpc:ServiceConfig { name: "HelloWorld101" } service { resource function hello(grpc:Caller caller, string name) { log:printInfo("name: " + name); string message = "Hello " + name; grpc:Error? err = caller->send(message); if (err is grpc:Error) { log:printInfo("Error when sending the response: " + <string>err.detail()["message"]); } else { log:printInfo("Server send response : " + message); } checkpanic caller->complete(); } }; public function main() { error? attach = ep.__attach(helloService); error? 'start = ep.__start(); } ``` Registration fails giving following error, ``` {ballerina/grpc}InternalError message=Error when initializing service register builder. Couldn't find the service descriptor for the service: anonymous ``` **Affected Versions:** 1.1.2
priority
dynamic grpc service registration fails description when we dynamically register grpc service like below ballerina listener grpc listener ep new service helloservice grpc servicedescriptor descriptor root descriptor descmap grpc serviceconfig name service resource function hello grpc caller caller string name log printinfo name name string message hello name grpc error err caller send message if err is grpc error log printinfo error when sending the response err detail else log printinfo server send response message checkpanic caller complete public function main error attach ep attach helloservice error start ep start registration fails giving following error ballerina grpc internalerror message error when initializing service register builder couldn t find the service descriptor for the service anonymous affected versions
1
808,860
30,114,245,327
IssuesEvent
2023-06-30 10:08:29
netdata/netdata-cloud
https://api.github.com/repos/netdata/netdata-cloud
closed
[Bug]: AR% button not working as expected
bug priority/high area/ml
### Bug description AR% button not working as expected https://github.com/netdata/netdata-cloud/assets/2178292/6bd10916-579e-4d5d-988a-ac1f724e019a ### Expected behavior The pills with AR% from each manu section should better match the AR ribbon on the charts. ### Steps to reproduce 1. use AR% button ### Screenshots _No response_ ### Error Logs _No response_ ### Desktop OS: [e.g. iOS] Browser [e.g. chrome, safari] Browser Version [e.g. 22] ### Additional context _No response_
1.0
[Bug]: AR% button not working as expected - ### Bug description AR% button not working as expected https://github.com/netdata/netdata-cloud/assets/2178292/6bd10916-579e-4d5d-988a-ac1f724e019a ### Expected behavior The pills with AR% from each manu section should better match the AR ribbon on the charts. ### Steps to reproduce 1. use AR% button ### Screenshots _No response_ ### Error Logs _No response_ ### Desktop OS: [e.g. iOS] Browser [e.g. chrome, safari] Browser Version [e.g. 22] ### Additional context _No response_
priority
ar button not working as expected bug description ar button not working as expected expected behavior the pills with ar from each manu section should better match the ar ribbon on the charts steps to reproduce use ar button screenshots no response error logs no response desktop os browser browser version additional context no response
1
646,975
21,083,006,709
IssuesEvent
2022-04-03 07:16:48
AY2122S2-CS2103T-T09-3/tp
https://api.github.com/repos/AY2122S2-CS2103T-T09-3/tp
closed
[PE-D] Find command not as descibed for r/
type.Task type.Bug priority.High severity.Medium
![image.png](https://raw.githubusercontent.com/yongler/ped/main/files/265b17ea-a902-462f-9834-d9d1087aa2e6.png) find r/2 r/4 does not give all movies with 2 and 4 as rating, just give r/4, different from UG ![image.png](https://raw.githubusercontent.com/yongler/ped/main/files/e5e6add4-c76a-4957-bf93-23d4e54c5b12.png) <!--session: 1648796368584-38561869-6ba9-454a-afdf-0876573ae093--> <!--Version: Web v3.4.2--> ------------- Labels: `severity.High` `type.FeatureFlaw` original: yongler/ped#10
1.0
[PE-D] Find command not as descibed for r/ - ![image.png](https://raw.githubusercontent.com/yongler/ped/main/files/265b17ea-a902-462f-9834-d9d1087aa2e6.png) find r/2 r/4 does not give all movies with 2 and 4 as rating, just give r/4, different from UG ![image.png](https://raw.githubusercontent.com/yongler/ped/main/files/e5e6add4-c76a-4957-bf93-23d4e54c5b12.png) <!--session: 1648796368584-38561869-6ba9-454a-afdf-0876573ae093--> <!--Version: Web v3.4.2--> ------------- Labels: `severity.High` `type.FeatureFlaw` original: yongler/ped#10
priority
find command not as descibed for r find r r does not give all movies with and as rating just give r different from ug labels severity high type featureflaw original yongler ped
1
247,945
7,925,550,699
IssuesEvent
2018-07-05 21:03:11
PolyMathOrg/PolyMath
https://api.github.com/repos/PolyMathOrg/PolyMath
closed
Lot of tests failing on #addWithVector:
Priority: High Status: Available Type: Bug
Apparently we have a lot of tests failing on DNU with #addWithVector: because applied on an Array. @olekscode maybe this is the code you add: https://github.com/PolyMathOrg/PolyMath/commit/1ea0c2f45b160d3a95e5f32fb11f4595b48da95f ?
1.0
Lot of tests failing on #addWithVector: - Apparently we have a lot of tests failing on DNU with #addWithVector: because applied on an Array. @olekscode maybe this is the code you add: https://github.com/PolyMathOrg/PolyMath/commit/1ea0c2f45b160d3a95e5f32fb11f4595b48da95f ?
priority
lot of tests failing on addwithvector apparently we have a lot of tests failing on dnu with addwithvector because applied on an array olekscode maybe this is the code you add
1
451,529
13,037,887,863
IssuesEvent
2020-07-28 14:27:14
BlockResearchGroup/compas_ags
https://api.github.com/repos/BlockResearchGroup/compas_ags
closed
Constraint on the moving of vertices in the Force Diagram due to "loaded edges"
Priority: High enhancement
When a loaded edge is present, this means that for some reason we need the force on the edge to be assigned as a specific value. Therefore, the movements on the force diagram can not be totally free anymore. This becomes evident in the following case, in which the loaded edge = independent edge is the bold edge: ![Screenshot 2020-06-18 at 20.43.59.png](https://images.zenhubusercontent.com/5eeb7538a145580baa8a9291/7f00aa1f-9896-4027-8fe1-e988c96c064a) Here, the node=2 has not the freedom to move freely. It needs to remain on the red circle, so the force remains constant in that edge. Can we constraint the drag option in Rhino to respect that? How can we deal with the case in which many independents are possible? Should we allow the dragging and mark an error? Similar enhancements are also discussed in Issues #21 and #22.
1.0
Constraint on the moving of vertices in the Force Diagram due to "loaded edges" - When a loaded edge is present, this means that for some reason we need the force on the edge to be assigned as a specific value. Therefore, the movements on the force diagram can not be totally free anymore. This becomes evident in the following case, in which the loaded edge = independent edge is the bold edge: ![Screenshot 2020-06-18 at 20.43.59.png](https://images.zenhubusercontent.com/5eeb7538a145580baa8a9291/7f00aa1f-9896-4027-8fe1-e988c96c064a) Here, the node=2 has not the freedom to move freely. It needs to remain on the red circle, so the force remains constant in that edge. Can we constraint the drag option in Rhino to respect that? How can we deal with the case in which many independents are possible? Should we allow the dragging and mark an error? Similar enhancements are also discussed in Issues #21 and #22.
priority
constraint on the moving of vertices in the force diagram due to loaded edges when a loaded edge is present this means that for some reason we need the force on the edge to be assigned as a specific value therefore the movements on the force diagram can not be totally free anymore this becomes evident in the following case in which the loaded edge independent edge is the bold edge here the node has not the freedom to move freely it needs to remain on the red circle so the force remains constant in that edge can we constraint the drag option in rhino to respect that how can we deal with the case in which many independents are possible should we allow the dragging and mark an error similar enhancements are also discussed in issues and
1
71,205
3,353,860,202
IssuesEvent
2015-11-18 09:09:26
AyuntamientoMadrid/participacion
https://api.github.com/repos/AyuntamientoMadrid/participacion
closed
Actualizar algoritmo de 'más activos'
high priority
Algunos debates y propuestas interesantes desaparecen de los primeros puestos demasiado rápidamente. Deberían quedarse en los primeros puestos más tiempo. Sugerencias: Plan A: TIME_UNIT = 12.hours.to_f Cambiarlo a un valor más grande Plan B mucho más serio: https://en.wikipedia.org/wiki/Moving_average#Exponential_moving_average Sin meterse en tener información de fechas de apoyos, sugeriría cambiar la implementación actual para otorgarle menos peso a la fecha y mas a los apoyos esto se puede hacer con la variable votes_weight, o probando otra base (en vez de 10, dos por ejemplo) del calculo logaritmico que hacen Plan C (combinable con Plan A) Darle más peso a los comentarios, por lo menos para debates.
1.0
Actualizar algoritmo de 'más activos' - Algunos debates y propuestas interesantes desaparecen de los primeros puestos demasiado rápidamente. Deberían quedarse en los primeros puestos más tiempo. Sugerencias: Plan A: TIME_UNIT = 12.hours.to_f Cambiarlo a un valor más grande Plan B mucho más serio: https://en.wikipedia.org/wiki/Moving_average#Exponential_moving_average Sin meterse en tener información de fechas de apoyos, sugeriría cambiar la implementación actual para otorgarle menos peso a la fecha y mas a los apoyos esto se puede hacer con la variable votes_weight, o probando otra base (en vez de 10, dos por ejemplo) del calculo logaritmico que hacen Plan C (combinable con Plan A) Darle más peso a los comentarios, por lo menos para debates.
priority
actualizar algoritmo de más activos algunos debates y propuestas interesantes desaparecen de los primeros puestos demasiado rápidamente deberían quedarse en los primeros puestos más tiempo sugerencias plan a time unit hours to f cambiarlo a un valor más grande plan b mucho más serio sin meterse en tener información de fechas de apoyos sugeriría cambiar la implementación actual para otorgarle menos peso a la fecha y mas a los apoyos esto se puede hacer con la variable votes weight o probando otra base en vez de dos por ejemplo del calculo logaritmico que hacen plan c combinable con plan a darle más peso a los comentarios por lo menos para debates
1
549,584
16,095,386,717
IssuesEvent
2021-04-26 22:30:18
saveriomiroddi/zfs-installer
https://api.github.com/repos/saveriomiroddi/zfs-installer
closed
Move root to separate dataset
feature high priority will not implement
Evaluate moving the root to a separate dataset. This allows separate unencrypted datasets.
1.0
Move root to separate dataset - Evaluate moving the root to a separate dataset. This allows separate unencrypted datasets.
priority
move root to separate dataset evaluate moving the root to a separate dataset this allows separate unencrypted datasets
1
248,161
7,928,147,880
IssuesEvent
2018-07-06 10:31:23
canonical-websites/www.ubuntu.com
https://api.github.com/repos/canonical-websites/www.ubuntu.com
closed
Update Beta to latest Vanilla
Priority: High
The `beta-1.7.0` branch is currently using a pre-release version of Vanilla (`v1.7.0-beta-2.1`). We should try to upgrade this to the latest stable version (1.7.1 at time of writing)
1.0
Update Beta to latest Vanilla - The `beta-1.7.0` branch is currently using a pre-release version of Vanilla (`v1.7.0-beta-2.1`). We should try to upgrade this to the latest stable version (1.7.1 at time of writing)
priority
update beta to latest vanilla the beta branch is currently using a pre release version of vanilla beta we should try to upgrade this to the latest stable version at time of writing
1
205,584
7,103,563,803
IssuesEvent
2018-01-16 05:57:18
flairekq/OOPP-waffle
https://api.github.com/repos/flairekq/OOPP-waffle
closed
Bus pooling
Complex Priority High
As a commuter, I wish to take a bus ride with other commuters that stay near me so that my travelling time will be lesser as the driver does not need to pick-up commuters at many locations, the driver only pick-up at a centralised location.
1.0
Bus pooling - As a commuter, I wish to take a bus ride with other commuters that stay near me so that my travelling time will be lesser as the driver does not need to pick-up commuters at many locations, the driver only pick-up at a centralised location.
priority
bus pooling as a commuter i wish to take a bus ride with other commuters that stay near me so that my travelling time will be lesser as the driver does not need to pick up commuters at many locations the driver only pick up at a centralised location
1
291,383
8,924,140,403
IssuesEvent
2019-01-21 17:36:59
metasfresh/metasfresh-webui-frontend
https://api.github.com/repos/metasfresh/metasfresh-webui-frontend
opened
Rewrite Tables/DocumentList to use redux as the only data source
priority:high type:enhancement
### Is this a bug or feature request? Feature ### What is the current behavior? Right now, we're getting data from the API and store it in various places - there's some of it in the redux store and (mostly mutable) copies in local state of the components. This makes it impossible to properly listen to and apply changes and adds additional layer on top, which can be avoided. Moreover because of that we're overusing the React components lifecycle methods and have to run additional checks for data changes inside of them. #### Which are the steps to reproduce? ### What is the expected or desired behavior? Redux is THE ONLY source of data. All changes go through the store via action creators, no matter if it's a request by the user, or websocket event. This will not only make it easier to develop and maintain the codebase but should also improve the performance of the app (especially where we're showing long lists of data).
1.0
Rewrite Tables/DocumentList to use redux as the only data source - ### Is this a bug or feature request? Feature ### What is the current behavior? Right now, we're getting data from the API and store it in various places - there's some of it in the redux store and (mostly mutable) copies in local state of the components. This makes it impossible to properly listen to and apply changes and adds additional layer on top, which can be avoided. Moreover because of that we're overusing the React components lifecycle methods and have to run additional checks for data changes inside of them. #### Which are the steps to reproduce? ### What is the expected or desired behavior? Redux is THE ONLY source of data. All changes go through the store via action creators, no matter if it's a request by the user, or websocket event. This will not only make it easier to develop and maintain the codebase but should also improve the performance of the app (especially where we're showing long lists of data).
priority
rewrite tables documentlist to use redux as the only data source is this a bug or feature request feature what is the current behavior right now we re getting data from the api and store it in various places there s some of it in the redux store and mostly mutable copies in local state of the components this makes it impossible to properly listen to and apply changes and adds additional layer on top which can be avoided moreover because of that we re overusing the react components lifecycle methods and have to run additional checks for data changes inside of them which are the steps to reproduce what is the expected or desired behavior redux is the only source of data all changes go through the store via action creators no matter if it s a request by the user or websocket event this will not only make it easier to develop and maintain the codebase but should also improve the performance of the app especially where we re showing long lists of data
1
293,394
8,983,385,937
IssuesEvent
2019-01-31 06:50:26
telstra/open-kilda
https://api.github.com/repos/telstra/open-kilda
closed
Performance / Robustness - leverage transaction functions in Neo4J Java
area/arch priority/1-highest
https://neo4j.com/docs/developer-manual/current/drivers/sessions-transactions/ Other considerations .. https://neo4j.com/developer/java/#neo4j-java-driver
1.0
Performance / Robustness - leverage transaction functions in Neo4J Java - https://neo4j.com/docs/developer-manual/current/drivers/sessions-transactions/ Other considerations .. https://neo4j.com/developer/java/#neo4j-java-driver
priority
performance robustness leverage transaction functions in java other considerations
1
21,461
2,640,823,151
IssuesEvent
2015-03-11 14:39:31
duckduckgo/zeroclickinfo-spice
https://api.github.com/repos/duckduckgo/zeroclickinfo-spice
closed
Nutrition: Regex and relevancy need to be improved
Bug Low-Hanging Fruit Priority: High Relevancy Triggering
Right now it looks like anything with one of our trigger words is causing the IA to try and return our results. I suspect that our regex is letting too many things through given all the optional matching groups. I haven't taken a close look but this needs to be fixed! For example, any query with "iron" in it currently triggers this IA: - https://duckduckgo.com/?q=iron+man&ia=nutrition - https://duckduckgo.com/?q=ram+iron+scrap+metal&ia=nutrition The regex should likely solve most of the problems but we should also try adding a relevancy block if it still over triggers.
1.0
Nutrition: Regex and relevancy need to be improved - Right now it looks like anything with one of our trigger words is causing the IA to try and return our results. I suspect that our regex is letting too many things through given all the optional matching groups. I haven't taken a close look but this needs to be fixed! For example, any query with "iron" in it currently triggers this IA: - https://duckduckgo.com/?q=iron+man&ia=nutrition - https://duckduckgo.com/?q=ram+iron+scrap+metal&ia=nutrition The regex should likely solve most of the problems but we should also try adding a relevancy block if it still over triggers.
priority
nutrition regex and relevancy need to be improved right now it looks like anything with one of our trigger words is causing the ia to try and return our results i suspect that our regex is letting too many things through given all the optional matching groups i haven t taken a close look but this needs to be fixed for example any query with iron in it currently triggers this ia the regex should likely solve most of the problems but we should also try adding a relevancy block if it still over triggers
1
23,160
2,653,470,228
IssuesEvent
2015-03-16 23:43:39
jessykate/modernomad
https://api.github.com/repos/jessykate/modernomad
opened
announce@ route per location
enhancement High Priority
frequently requested! i have a start on this in a separate branch. the basic route is working. but i was still hoping to include the following before deploying: * UUID for opt out, or at least full URL * inline images working #166 * a way to sign up with a modal from the location landing page, like the old days (i think this still exists in the code but it's broken or just not being linked to). * currently user “jessykate” is the hard coded recipient for testing, this obvs. needs to be changed :).
1.0
announce@ route per location - frequently requested! i have a start on this in a separate branch. the basic route is working. but i was still hoping to include the following before deploying: * UUID for opt out, or at least full URL * inline images working #166 * a way to sign up with a modal from the location landing page, like the old days (i think this still exists in the code but it's broken or just not being linked to). * currently user “jessykate” is the hard coded recipient for testing, this obvs. needs to be changed :).
priority
announce route per location frequently requested i have a start on this in a separate branch the basic route is working but i was still hoping to include the following before deploying uuid for opt out or at least full url inline images working a way to sign up with a modal from the location landing page like the old days i think this still exists in the code but it s broken or just not being linked to currently user “jessykate” is the hard coded recipient for testing this obvs needs to be changed
1