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IssuesEvent
2017-11-23 12:54:04
sevin7676/SurvivalArenaTracking
https://api.github.com/repos/sevin7676/SurvivalArenaTracking
opened
Allow 2x2 with clan members
Priority#3: Low Status#2: Acknowledged Type#1: Suggestion
(11.22.2017) sevin7: @ihit [Simsons2] @Alekzanders [#suggestion] Currently its not possible to play 2v2 with anyone in your clan. My clan has tested this many times (we get 4 people to try to find 2v2 at the same time, and it fails to find anyone, so we assume its not matching us with clan mates, consistent with how normal 1v1 PvP works). Please allow 2v2 with clan mates for now since its in Alpha state and its almost impossible to find a 2v2 (at-least in league 5). Allowing a 2v2 battle with 4x people in the same clan could let that clan get more 2v2 battles (and wins/losses) than others if the clan is all trying to play at the same time, but its not a big deal because you don't win any valor by playing 2v2 (main thing you win is a minor reward at the end of the week). 2v2 is a truly innovative approach to competitive tower defense, and it would be great to further test and develop it, which requires letting us play more often, and the easiest way to do that is to let you play it with your clan members, so that any clan with 4 people online at the same time can be almost guaranteed to be able to play a 2v2 (if 4 clan mates try to find a match at the same time). It will also be fun to play 2v2 with your clan mates, and since the teams are chosen at random, it will keep things interesting. I'm not suggesting that 2v2 only works with clan mates, but you should allow it to work with clan mates instead of skipping them when trying to find a match. [6:38 AM] Alekzanders: dont think its a good idea, opens up a lot of space for abusing 2v2 scores [6:46 AM] sevin7: @Alekzanders thanks for the quick response. I just looked at 2v2 and it looks like there are more scores for 2v2 right now than there has been in the past. Perhaps a bug was fixed with 2.3 that made finding 2x2 more easily. I know the last few weeks there were only about 10 people who managed to play 2v2 each week. Allowing playing with clan members is mainly needed if its almost impossible to find a 2v2, but not really important if we can easily find one [6:47 AM] Alekzanders: playing with your clanmate on the same side is completely fine, but having your clanmate on opposing team - hmm.. [6:48 AM] sevin7: It would be great if you would atleast allow matching with 1 clan mate. Would make things more interesting. Especially if it ensured your clan mate was on your team. sevin7: @Alekzanders I've been trying to find a 2v2 now for 7 minutes and its stayed at 1/4 players found the entire time :(. This is why I'm suggestion letting us play with clan members... otherwise it seems impossible for me to play (I've tried many times with no luck). Sure, you could abuse scores by playing with clan members, but there is no valor, and its a minor once a week reward. Abusing it not going to win you very much, and being able to play with clan mates would be a ton of fun
1.0
Allow 2x2 with clan members - (11.22.2017) sevin7: @ihit [Simsons2] @Alekzanders [#suggestion] Currently its not possible to play 2v2 with anyone in your clan. My clan has tested this many times (we get 4 people to try to find 2v2 at the same time, and it fails to find anyone, so we assume its not matching us with clan mates, consistent with how normal 1v1 PvP works). Please allow 2v2 with clan mates for now since its in Alpha state and its almost impossible to find a 2v2 (at-least in league 5). Allowing a 2v2 battle with 4x people in the same clan could let that clan get more 2v2 battles (and wins/losses) than others if the clan is all trying to play at the same time, but its not a big deal because you don't win any valor by playing 2v2 (main thing you win is a minor reward at the end of the week). 2v2 is a truly innovative approach to competitive tower defense, and it would be great to further test and develop it, which requires letting us play more often, and the easiest way to do that is to let you play it with your clan members, so that any clan with 4 people online at the same time can be almost guaranteed to be able to play a 2v2 (if 4 clan mates try to find a match at the same time). It will also be fun to play 2v2 with your clan mates, and since the teams are chosen at random, it will keep things interesting. I'm not suggesting that 2v2 only works with clan mates, but you should allow it to work with clan mates instead of skipping them when trying to find a match. [6:38 AM] Alekzanders: dont think its a good idea, opens up a lot of space for abusing 2v2 scores [6:46 AM] sevin7: @Alekzanders thanks for the quick response. I just looked at 2v2 and it looks like there are more scores for 2v2 right now than there has been in the past. Perhaps a bug was fixed with 2.3 that made finding 2x2 more easily. I know the last few weeks there were only about 10 people who managed to play 2v2 each week. Allowing playing with clan members is mainly needed if its almost impossible to find a 2v2, but not really important if we can easily find one [6:47 AM] Alekzanders: playing with your clanmate on the same side is completely fine, but having your clanmate on opposing team - hmm.. [6:48 AM] sevin7: It would be great if you would atleast allow matching with 1 clan mate. Would make things more interesting. Especially if it ensured your clan mate was on your team. sevin7: @Alekzanders I've been trying to find a 2v2 now for 7 minutes and its stayed at 1/4 players found the entire time :(. This is why I'm suggestion letting us play with clan members... otherwise it seems impossible for me to play (I've tried many times with no luck). Sure, you could abuse scores by playing with clan members, but there is no valor, and its a minor once a week reward. Abusing it not going to win you very much, and being able to play with clan mates would be a ton of fun
priority
allow with clan members ihit alekzanders currently its not possible to play with anyone in your clan my clan has tested this many times we get people to try to find at the same time and it fails to find anyone so we assume its not matching us with clan mates consistent with how normal pvp works please allow with clan mates for now since its in alpha state and its almost impossible to find a at least in league allowing a battle with people in the same clan could let that clan get more battles and wins losses than others if the clan is all trying to play at the same time but its not a big deal because you don t win any valor by playing main thing you win is a minor reward at the end of the week is a truly innovative approach to competitive tower defense and it would be great to further test and develop it which requires letting us play more often and the easiest way to do that is to let you play it with your clan members so that any clan with people online at the same time can be almost guaranteed to be able to play a if clan mates try to find a match at the same time it will also be fun to play with your clan mates and since the teams are chosen at random it will keep things interesting i m not suggesting that only works with clan mates but you should allow it to work with clan mates instead of skipping them when trying to find a match alekzanders dont think its a good idea opens up a lot of space for abusing scores alekzanders thanks for the quick response i just looked at and it looks like there are more scores for right now than there has been in the past perhaps a bug was fixed with that made finding more easily i know the last few weeks there were only about people who managed to play each week allowing playing with clan members is mainly needed if its almost impossible to find a but not really important if we can easily find one alekzanders playing with your clanmate on the same side is completely fine but having your clanmate on opposing team hmm it would be great if you would atleast allow matching with clan mate would make things more interesting especially if it ensured your clan mate was on your team alekzanders i ve been trying to find a now for minutes and its stayed at players found the entire time this is why i m suggestion letting us play with clan members otherwise it seems impossible for me to play i ve tried many times with no luck sure you could abuse scores by playing with clan members but there is no valor and its a minor once a week reward abusing it not going to win you very much and being able to play with clan mates would be a ton of fun
1
6,027
2,582,487,322
IssuesEvent
2015-02-15 09:14:03
dhowe/AdNauseam
https://api.github.com/repos/dhowe/AdNauseam
closed
Menu: unrelated page gets ads for NY-times
Bug PRIORITY: Low
Quite strange, this (cannot recreate, but listing anyway). The url is: http://hkvta.com.hk/index.php?route=product/product&product_id=180
1.0
Menu: unrelated page gets ads for NY-times - Quite strange, this (cannot recreate, but listing anyway). The url is: http://hkvta.com.hk/index.php?route=product/product&product_id=180
priority
menu unrelated page gets ads for ny times quite strange this cannot recreate but listing anyway the url is
1
655,613
21,702,509,449
IssuesEvent
2022-05-10 06:28:05
portefaix/portefaix
https://api.github.com/repos/portefaix/portefaix
closed
Secret Store CSI Driver provider Azure: Helm chart repository
priority/low kind/feature area/kubernetes lifecycle/stale lifecycle/frozen cloud/aws todo
Secret Store CSI Driver provider Azure: Helm chart repository https://github.com/Azure/secrets-store-csi-driver-provider-azure/issues/615 https://github.com/portefaix/portefaix/blob/6dc8380468cddd9a4f150bd2f8a4b8757042bcf3/kubernetes/base/flux-system/charts-azure/csi-secrets-store-provider-azure.yaml#L23 ```yaml namespace: flux-system spec: interval: 1h # TODO: Secret Store CSI Driver provider Azure: Helm chart repository # labels: kind/feature, priority/low, lifecycle/frozen, area/kubernetes, cloud/aws # https://github.com/Azure/secrets-store-csi-driver-provider-azure/issues/615 url: https://raw.githubusercontent.com/Azure/secrets-store-csi-driver-provider-azure/master/charts timeout: 3m ``` 64420b72302f213f144c20a63be0f10e7ffac20d
1.0
Secret Store CSI Driver provider Azure: Helm chart repository - Secret Store CSI Driver provider Azure: Helm chart repository https://github.com/Azure/secrets-store-csi-driver-provider-azure/issues/615 https://github.com/portefaix/portefaix/blob/6dc8380468cddd9a4f150bd2f8a4b8757042bcf3/kubernetes/base/flux-system/charts-azure/csi-secrets-store-provider-azure.yaml#L23 ```yaml namespace: flux-system spec: interval: 1h # TODO: Secret Store CSI Driver provider Azure: Helm chart repository # labels: kind/feature, priority/low, lifecycle/frozen, area/kubernetes, cloud/aws # https://github.com/Azure/secrets-store-csi-driver-provider-azure/issues/615 url: https://raw.githubusercontent.com/Azure/secrets-store-csi-driver-provider-azure/master/charts timeout: 3m ``` 64420b72302f213f144c20a63be0f10e7ffac20d
priority
secret store csi driver provider azure helm chart repository secret store csi driver provider azure helm chart repository yaml namespace flux system spec interval todo secret store csi driver provider azure helm chart repository labels kind feature priority low lifecycle frozen area kubernetes cloud aws url timeout
1
550,569
16,115,848,284
IssuesEvent
2021-04-28 07:17:50
AlexanderJDupree/Battleship
https://api.github.com/repos/AlexanderJDupree/Battleship
opened
Server Improvements
improvement low priority
Eventually the current deployment on Cloud Run will bring a number of problems to bear. Because Cloud Run is a fully managed serverless deployment platform it can create a number of issues for persistent connections. We need to bring the server and session management logic to be capable of supporting multiple nodes. https://socket.io/docs/v4/using-multiple-nodes/
1.0
Server Improvements - Eventually the current deployment on Cloud Run will bring a number of problems to bear. Because Cloud Run is a fully managed serverless deployment platform it can create a number of issues for persistent connections. We need to bring the server and session management logic to be capable of supporting multiple nodes. https://socket.io/docs/v4/using-multiple-nodes/
priority
server improvements eventually the current deployment on cloud run will bring a number of problems to bear because cloud run is a fully managed serverless deployment platform it can create a number of issues for persistent connections we need to bring the server and session management logic to be capable of supporting multiple nodes
1
90
2,491,316,466
IssuesEvent
2015-01-03 09:01:08
ArcticEcho/Phamhilator
https://api.github.com/repos/ArcticEcho/Phamhilator
closed
term reports are not replies
Bug! Low Priority
Example: http://chat.meta.stackexchange.com/transcript/message/2857920#2857920 Term reports only use `@user {report}`. They should be replies instead: `:{msgID} {report}`. The latter is the behavior for `TP/FP Acknowledged`, etc.
1.0
term reports are not replies - Example: http://chat.meta.stackexchange.com/transcript/message/2857920#2857920 Term reports only use `@user {report}`. They should be replies instead: `:{msgID} {report}`. The latter is the behavior for `TP/FP Acknowledged`, etc.
priority
term reports are not replies example term reports only use user report they should be replies instead msgid report the latter is the behavior for tp fp acknowledged etc
1
527,369
15,341,389,897
IssuesEvent
2021-02-27 11:44:32
elabftw/elabftw
https://api.github.com/repos/elabftw/elabftw
closed
Customise the pdf file header
feature request priority:low
It would be great if the header of pdf files (the top section showing the experiment name, date & user) could be edited to add for instance a university logo and scale the text size. The easiest way would be to add a section in the admin panel which allows to edit the `</htmlpageheader>` in /src/services/MakePdf.php .
1.0
Customise the pdf file header - It would be great if the header of pdf files (the top section showing the experiment name, date & user) could be edited to add for instance a university logo and scale the text size. The easiest way would be to add a section in the admin panel which allows to edit the `</htmlpageheader>` in /src/services/MakePdf.php .
priority
customise the pdf file header it would be great if the header of pdf files the top section showing the experiment name date user could be edited to add for instance a university logo and scale the text size the easiest way would be to add a section in the admin panel which allows to edit the in src services makepdf php
1
229,326
7,573,672,913
IssuesEvent
2018-04-23 18:30:11
apache/incubator-openwhisk-wskdeploy
https://api.github.com/repos/apache/incubator-openwhisk-wskdeploy
closed
Action flag definitions, where are they used?
good first issue priority: low question
utils/flags.go where are these flags used? ``` //action flag definition //from go cli action struct { docker bool copy bool pipe bool web string sequence bool timeout int memory int logsize int result bool kind string main string } ```
1.0
Action flag definitions, where are they used? - utils/flags.go where are these flags used? ``` //action flag definition //from go cli action struct { docker bool copy bool pipe bool web string sequence bool timeout int memory int logsize int result bool kind string main string } ```
priority
action flag definitions where are they used utils flags go where are these flags used action flag definition from go cli action struct docker bool copy bool pipe bool web string sequence bool timeout int memory int logsize int result bool kind string main string
1
471,934
13,613,341,594
IssuesEvent
2020-09-23 11:44:24
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
opened
usb: inconsistent behavior of usb_dc_ep_configure implenetation in the drivers
area: Drivers area: USB bug priority: low
Inconsistent behavior of usb_dc_ep_configure (and usb_dc_ep_enable) implementation in the drivers. The drivers behave differently when the API function usb_dc_ep_configure is called again for already configured endpoints. For example usb_dc_kinetis and usb_dc_mcux_ehci abort with the message -EALREADY, usb_dc_nrfx reconfigures endpoint. Note: Behavior is not defined by the USB driver API and API function usb_dc_ep_flush is not used and (therefore probably) not implemented by all drivers. If an interface will be (re)configured (Set Interface) three scenarios are possible: endpoint should be configured for the first time, endpoint should be reconfigured (also with the same parameters), endpoint should be disabled. So it is possible that the host calls "Set Interface" with actual interface alternate index to set the class or function to a defined state (for example to drop IN endpoint buffer). This and reconfiguration of the endpoint is not possible on all platforms due to inconsistent behavior. A uniform behavior should be documented and implemented, at the latest with rework from the USB device stack it should be fixed.
1.0
usb: inconsistent behavior of usb_dc_ep_configure implenetation in the drivers - Inconsistent behavior of usb_dc_ep_configure (and usb_dc_ep_enable) implementation in the drivers. The drivers behave differently when the API function usb_dc_ep_configure is called again for already configured endpoints. For example usb_dc_kinetis and usb_dc_mcux_ehci abort with the message -EALREADY, usb_dc_nrfx reconfigures endpoint. Note: Behavior is not defined by the USB driver API and API function usb_dc_ep_flush is not used and (therefore probably) not implemented by all drivers. If an interface will be (re)configured (Set Interface) three scenarios are possible: endpoint should be configured for the first time, endpoint should be reconfigured (also with the same parameters), endpoint should be disabled. So it is possible that the host calls "Set Interface" with actual interface alternate index to set the class or function to a defined state (for example to drop IN endpoint buffer). This and reconfiguration of the endpoint is not possible on all platforms due to inconsistent behavior. A uniform behavior should be documented and implemented, at the latest with rework from the USB device stack it should be fixed.
priority
usb inconsistent behavior of usb dc ep configure implenetation in the drivers inconsistent behavior of usb dc ep configure and usb dc ep enable implementation in the drivers the drivers behave differently when the api function usb dc ep configure is called again for already configured endpoints for example usb dc kinetis and usb dc mcux ehci abort with the message ealready usb dc nrfx reconfigures endpoint note behavior is not defined by the usb driver api and api function usb dc ep flush is not used and therefore probably not implemented by all drivers if an interface will be re configured set interface three scenarios are possible endpoint should be configured for the first time endpoint should be reconfigured also with the same parameters endpoint should be disabled so it is possible that the host calls set interface with actual interface alternate index to set the class or function to a defined state for example to drop in endpoint buffer this and reconfiguration of the endpoint is not possible on all platforms due to inconsistent behavior a uniform behavior should be documented and implemented at the latest with rework from the usb device stack it should be fixed
1
181,132
6,656,587,546
IssuesEvent
2017-09-29 21:16:02
portworx/torpedo
https://api.github.com/repos/portworx/torpedo
closed
Add support for multiple sections in the same k8s yaml spec file
bug priority/low
When parsing the yaml spec files, if we encounter a file like below, it doesn't work since it has a yaml file separator. We need to handle that. ```yaml ##### Portworx storage class kind: StorageClass apiVersion: storage.k8s.io/v1beta1 metadata: name: px-nginx-shared-sc provisioner: kubernetes.io/portworx-volume parameters: repl: "2" shared: "true" --- ##### Portworx persistent volume claim kind: PersistentVolumeClaim apiVersion: v1 metadata: name: px-nginx-shared-pvc annotations: volume.beta.kubernetes.io/storage-class: px-nginx-shared-sc spec: accessModes: - ReadWriteOnce resources: requests: storage: 1Gi ```
1.0
Add support for multiple sections in the same k8s yaml spec file - When parsing the yaml spec files, if we encounter a file like below, it doesn't work since it has a yaml file separator. We need to handle that. ```yaml ##### Portworx storage class kind: StorageClass apiVersion: storage.k8s.io/v1beta1 metadata: name: px-nginx-shared-sc provisioner: kubernetes.io/portworx-volume parameters: repl: "2" shared: "true" --- ##### Portworx persistent volume claim kind: PersistentVolumeClaim apiVersion: v1 metadata: name: px-nginx-shared-pvc annotations: volume.beta.kubernetes.io/storage-class: px-nginx-shared-sc spec: accessModes: - ReadWriteOnce resources: requests: storage: 1Gi ```
priority
add support for multiple sections in the same yaml spec file when parsing the yaml spec files if we encounter a file like below it doesn t work since it has a yaml file separator we need to handle that yaml portworx storage class kind storageclass apiversion storage io metadata name px nginx shared sc provisioner kubernetes io portworx volume parameters repl shared true portworx persistent volume claim kind persistentvolumeclaim apiversion metadata name px nginx shared pvc annotations volume beta kubernetes io storage class px nginx shared sc spec accessmodes readwriteonce resources requests storage
1
482,374
13,905,570,010
IssuesEvent
2020-10-20 10:03:13
StrangeLoopGames/EcoIssues
https://api.github.com/repos/StrangeLoopGames/EcoIssues
opened
[CW] World rename issue.
Category: Cloud Worlds Category: UI Priority: Low
- [ ] 1. Can't see a long name: ![image](https://user-images.githubusercontent.com/45708377/96570923-9ad54680-12d3-11eb-8f6c-3b0e17a80e81.png) - [ ] 2. Extra unnecessary click. Step to reproduce: - have world with name: ![image](https://user-images.githubusercontent.com/45708377/96571121-db34c480-12d3-11eb-9349-c00801da47c9.png) - click on pencil or world name to rename it: ![image](https://user-images.githubusercontent.com/45708377/96571214-f30c4880-12d3-11eb-87ed-fb8328e0b832.png) - you will have cursor, and 2 buttons, close(x) and accept(v): ![image](https://user-images.githubusercontent.com/45708377/96571338-1c2cd900-12d4-11eb-89a2-dec2063e981a.png) - enter a new world name: ![image](https://user-images.githubusercontent.com/45708377/96571390-2d75e580-12d4-11eb-9cd2-b7da3ab8c63a.png) - As I understand it should work like If I press accept(v) it will finish renaming and will accept changes, if I press close(x) it will finish renaming and will cancel all changes. But now to rename server I need first click accept and then close it too.
1.0
[CW] World rename issue. - - [ ] 1. Can't see a long name: ![image](https://user-images.githubusercontent.com/45708377/96570923-9ad54680-12d3-11eb-8f6c-3b0e17a80e81.png) - [ ] 2. Extra unnecessary click. Step to reproduce: - have world with name: ![image](https://user-images.githubusercontent.com/45708377/96571121-db34c480-12d3-11eb-9349-c00801da47c9.png) - click on pencil or world name to rename it: ![image](https://user-images.githubusercontent.com/45708377/96571214-f30c4880-12d3-11eb-87ed-fb8328e0b832.png) - you will have cursor, and 2 buttons, close(x) and accept(v): ![image](https://user-images.githubusercontent.com/45708377/96571338-1c2cd900-12d4-11eb-89a2-dec2063e981a.png) - enter a new world name: ![image](https://user-images.githubusercontent.com/45708377/96571390-2d75e580-12d4-11eb-9cd2-b7da3ab8c63a.png) - As I understand it should work like If I press accept(v) it will finish renaming and will accept changes, if I press close(x) it will finish renaming and will cancel all changes. But now to rename server I need first click accept and then close it too.
priority
world rename issue can t see a long name extra unnecessary click step to reproduce have world with name click on pencil or world name to rename it you will have cursor and buttons close x and accept v enter a new world name as i understand it should work like if i press accept v it will finish renaming and will accept changes if i press close x it will finish renaming and will cancel all changes but now to rename server i need first click accept and then close it too
1
789,870
27,808,417,312
IssuesEvent
2023-03-17 22:55:05
ProjectSidewalk/SidewalkWebpage
https://api.github.com/repos/ProjectSidewalk/SidewalkWebpage
closed
Labels spilling outside GSV image in Gallery
Bug Priority: Low Potential Intern Assignment Gallery
##### Brief description of problem/feature I've started to occasionally see the issue below, where on the small cards in Gallery, a label that is near the edge of the image can spill over on the the white space outside the image. ![Screenshot from 2021-06-22 16-40-24](https://user-images.githubusercontent.com/6518824/123026778-9648bc80-d391-11eb-9daa-73875a98912a.png) ##### Expected behavior I think that we would expect the label to just be cut off at the edge? Another option is trying to center the label in each image.
1.0
Labels spilling outside GSV image in Gallery - ##### Brief description of problem/feature I've started to occasionally see the issue below, where on the small cards in Gallery, a label that is near the edge of the image can spill over on the the white space outside the image. ![Screenshot from 2021-06-22 16-40-24](https://user-images.githubusercontent.com/6518824/123026778-9648bc80-d391-11eb-9daa-73875a98912a.png) ##### Expected behavior I think that we would expect the label to just be cut off at the edge? Another option is trying to center the label in each image.
priority
labels spilling outside gsv image in gallery brief description of problem feature i ve started to occasionally see the issue below where on the small cards in gallery a label that is near the edge of the image can spill over on the the white space outside the image expected behavior i think that we would expect the label to just be cut off at the edge another option is trying to center the label in each image
1
706,051
24,258,409,002
IssuesEvent
2022-09-27 19:59:17
airbytehq/airbyte
https://api.github.com/repos/airbytehq/airbyte
closed
communicate to the user in the UI about what tables to expect
type/enhancement area/frontend priority/high team/workflow autoteam team/frontend ui/connection
If a first-time user syncs data from a source into a warehouse destination, the first thing they'll do is check the destination for the tables they created. If they use a SQL client or the BigQuery UI (for example) they'll likely see an ocean of `_airbyte_raw` tables that are first alphabetically before their actual tables. This is especially confusing if they specified a prefix. I'm a bit torn on how to actually communicate this information. Maybe this can be where we configure normalization.
1.0
communicate to the user in the UI about what tables to expect - If a first-time user syncs data from a source into a warehouse destination, the first thing they'll do is check the destination for the tables they created. If they use a SQL client or the BigQuery UI (for example) they'll likely see an ocean of `_airbyte_raw` tables that are first alphabetically before their actual tables. This is especially confusing if they specified a prefix. I'm a bit torn on how to actually communicate this information. Maybe this can be where we configure normalization.
priority
communicate to the user in the ui about what tables to expect if a first time user syncs data from a source into a warehouse destination the first thing they ll do is check the destination for the tables they created if they use a sql client or the bigquery ui for example they ll likely see an ocean of airbyte raw tables that are first alphabetically before their actual tables this is especially confusing if they specified a prefix i m a bit torn on how to actually communicate this information maybe this can be where we configure normalization
1
41,535
2,869,057,893
IssuesEvent
2015-06-05 22:59:38
dart-lang/matcher
https://api.github.com/repos/dart-lang/matcher
opened
matchers: rename "predicate" to "satisfies"
enhancement help wanted Priority-Low
<a href="https://github.com/seaneagan"><img src="https://avatars.githubusercontent.com/u/444270?v=3" align="left" width="96" height="96"hspace="10"></img></a> **Issue by [seaneagan](https://github.com/seaneagan)** _Originally opened as dart-lang/sdk#11919_ ---- expect(5, satisfies((i) =&gt; i.isOdd)); reads better than: expect(5, predicate((i) =&gt; i.isOdd));
1.0
matchers: rename "predicate" to "satisfies" - <a href="https://github.com/seaneagan"><img src="https://avatars.githubusercontent.com/u/444270?v=3" align="left" width="96" height="96"hspace="10"></img></a> **Issue by [seaneagan](https://github.com/seaneagan)** _Originally opened as dart-lang/sdk#11919_ ---- expect(5, satisfies((i) =&gt; i.isOdd)); reads better than: expect(5, predicate((i) =&gt; i.isOdd));
priority
matchers rename predicate to satisfies issue by originally opened as dart lang sdk expect satisfies i gt i isodd reads better than expect predicate i gt i isodd
1
315,352
9,612,370,736
IssuesEvent
2019-05-13 08:46:00
HGustavs/LenaSYS
https://api.github.com/repos/HGustavs/LenaSYS
closed
Fileed FAB works incorrectly for iOS 11.3 (and further versions)
File Editor GruppB2019 lowPriority
The fab in the fileed's mobile view doesn't work correctly for phones with iOS 11.3 (and further versions). In some cases the click functionality works as it should, but for others the different fab effects interferences with each other which makes it work incorrectly.
1.0
Fileed FAB works incorrectly for iOS 11.3 (and further versions) - The fab in the fileed's mobile view doesn't work correctly for phones with iOS 11.3 (and further versions). In some cases the click functionality works as it should, but for others the different fab effects interferences with each other which makes it work incorrectly.
priority
fileed fab works incorrectly for ios and further versions the fab in the fileed s mobile view doesn t work correctly for phones with ios and further versions in some cases the click functionality works as it should but for others the different fab effects interferences with each other which makes it work incorrectly
1
300,364
9,210,007,503
IssuesEvent
2019-03-09 01:01:00
creativecommons/cccatalog-api
https://api.github.com/repos/creativecommons/cccatalog-api
closed
Use `removed_from_source` field to filter dead links from Elasticsearch
enhancement good first issue low priority
We routinely crawl the web and consume APIs to find CC licensed works. As a search engine, we have to deal with link rot; images are often deleted or moved from their original location. During crawling, if we detect that an image has been deleted, we will mark it with the `removed_from_source` field in our database. `ingestion-server`, our tool for building an Elasticsearch index, will need to be updated to discard images where `removed_from_source=True`.
1.0
Use `removed_from_source` field to filter dead links from Elasticsearch - We routinely crawl the web and consume APIs to find CC licensed works. As a search engine, we have to deal with link rot; images are often deleted or moved from their original location. During crawling, if we detect that an image has been deleted, we will mark it with the `removed_from_source` field in our database. `ingestion-server`, our tool for building an Elasticsearch index, will need to be updated to discard images where `removed_from_source=True`.
priority
use removed from source field to filter dead links from elasticsearch we routinely crawl the web and consume apis to find cc licensed works as a search engine we have to deal with link rot images are often deleted or moved from their original location during crawling if we detect that an image has been deleted we will mark it with the removed from source field in our database ingestion server our tool for building an elasticsearch index will need to be updated to discard images where removed from source true
1
496,020
14,292,319,966
IssuesEvent
2020-11-24 00:45:58
minio/minio
https://api.github.com/repos/minio/minio
closed
feat: Use distinct secret key for minio and gateway backend
community priority: low
I'm using minio as a gateway to azure blobstore. The service I'm using, doesn't allow long keys > 64 characters. And even if it did, maybe I don't want to give it my azure credentials. Thus I'd like to have two secret keys - one for connecting to minio (MINIO_SECRET_KEY) And another one for minio to connect to azure. This could default to MINIO_SECRET_KEY, but it would be very nice to be able to override it. In the minio GCS gateway, we can set the GOOGLE_APPLICATION_CREDENTIALS environment variable, and have MINIO_SECRET_KEY be whatever we like.
1.0
feat: Use distinct secret key for minio and gateway backend - I'm using minio as a gateway to azure blobstore. The service I'm using, doesn't allow long keys > 64 characters. And even if it did, maybe I don't want to give it my azure credentials. Thus I'd like to have two secret keys - one for connecting to minio (MINIO_SECRET_KEY) And another one for minio to connect to azure. This could default to MINIO_SECRET_KEY, but it would be very nice to be able to override it. In the minio GCS gateway, we can set the GOOGLE_APPLICATION_CREDENTIALS environment variable, and have MINIO_SECRET_KEY be whatever we like.
priority
feat use distinct secret key for minio and gateway backend i m using minio as a gateway to azure blobstore the service i m using doesn t allow long keys characters and even if it did maybe i don t want to give it my azure credentials thus i d like to have two secret keys one for connecting to minio minio secret key and another one for minio to connect to azure this could default to minio secret key but it would be very nice to be able to override it in the minio gcs gateway we can set the google application credentials environment variable and have minio secret key be whatever we like
1
240,613
7,803,550,894
IssuesEvent
2018-06-11 01:17:31
jms-web/FMS
https://api.github.com/repos/jms-web/FMS
closed
2018/06/06 不具合修正 row
bug:LowPriority 機能改善 - enhancement
- [x] NCR登録画面 製品区分がログインユーザーの担当製品区分(所属部門)で絞り込まれていない - [x] 検索画面 処置担当者選択済みの状態で処置担当者のデータソースが変更される操作(製品区分変更等)を行う場合、選択値を退避させておき、データソース更新後、そのリスト内に存在する場合は選択値を書き戻す - [x] 検索画面 Close済みや削除済みのレコードのチェックボックスが選択出来てしまう →滞留通知メールの送信対象として選択出来てしまう - [x] 印刷出力PDFのチェックボックスが枠からはみ出るのでサイズを調整する
1.0
2018/06/06 不具合修正 row - - [x] NCR登録画面 製品区分がログインユーザーの担当製品区分(所属部門)で絞り込まれていない - [x] 検索画面 処置担当者選択済みの状態で処置担当者のデータソースが変更される操作(製品区分変更等)を行う場合、選択値を退避させておき、データソース更新後、そのリスト内に存在する場合は選択値を書き戻す - [x] 検索画面 Close済みや削除済みのレコードのチェックボックスが選択出来てしまう →滞留通知メールの送信対象として選択出来てしまう - [x] 印刷出力PDFのチェックボックスが枠からはみ出るのでサイズを調整する
priority
不具合修正 row ncr登録画面 製品区分がログインユーザーの担当製品区分 所属部門 で絞り込まれていない 検索画面 処置担当者選択済みの状態で処置担当者のデータソースが変更される操作 製品区分変更等 を行う場合、選択値を退避させておき、データソース更新後、そのリスト内に存在する場合は選択値を書き戻す 検索画面 close済みや削除済みのレコードのチェックボックスが選択出来てしまう →滞留通知メールの送信対象として選択出来てしまう 印刷出力pdfのチェックボックスが枠からはみ出るのでサイズを調整する
1
317,217
9,662,107,983
IssuesEvent
2019-05-20 19:54:50
status-im/status-react
https://api.github.com/repos/status-im/status-react
closed
Automatically join new users into #introductions public channel
feature low-priority
As a new user to status I would l like to be entered into a public chat through on-boarding so I can see that there is conversation and I can connect with the community and understand how public chats work. This was feedback from a new user joining status and I also believe it would help new users get the hang of Status chats, as well as build the community. Not sure of the technical feasibility or how trivial this issue is, so opening it for discussion, UX consequences and feedback because of community member request!
1.0
Automatically join new users into #introductions public channel - As a new user to status I would l like to be entered into a public chat through on-boarding so I can see that there is conversation and I can connect with the community and understand how public chats work. This was feedback from a new user joining status and I also believe it would help new users get the hang of Status chats, as well as build the community. Not sure of the technical feasibility or how trivial this issue is, so opening it for discussion, UX consequences and feedback because of community member request!
priority
automatically join new users into introductions public channel as a new user to status i would l like to be entered into a public chat through on boarding so i can see that there is conversation and i can connect with the community and understand how public chats work this was feedback from a new user joining status and i also believe it would help new users get the hang of status chats as well as build the community not sure of the technical feasibility or how trivial this issue is so opening it for discussion ux consequences and feedback because of community member request
1
31,718
2,736,539,949
IssuesEvent
2015-04-19 14:55:46
cs2103jan2015-t16-3c/Main
https://api.github.com/repos/cs2103jan2015-t16-3c/Main
closed
A user can see warnings if the input clashes with other events
priority.low
so that the user can prevent multiple events at the same time
1.0
A user can see warnings if the input clashes with other events - so that the user can prevent multiple events at the same time
priority
a user can see warnings if the input clashes with other events so that the user can prevent multiple events at the same time
1
521,002
15,099,321,689
IssuesEvent
2021-02-08 02:12:26
SkewedAspect/rpgkeeper
https://api.github.com/repos/SkewedAspect/rpgkeeper
opened
Add Attachments for Weapons and Armor
low-priority system
Attachments are different from qualities, and while they are both lumped under 'Special' or 'Upgrades' in the book, it's important to show both of these in the UI. ## Armor * [ ] Add Attachments UI for viewing * [ ] Add Attachments UI for add/edit ## Weapons * [ ] Add Attachments UI for viewing * [ ] Add Attachments UI for add/edit
1.0
Add Attachments for Weapons and Armor - Attachments are different from qualities, and while they are both lumped under 'Special' or 'Upgrades' in the book, it's important to show both of these in the UI. ## Armor * [ ] Add Attachments UI for viewing * [ ] Add Attachments UI for add/edit ## Weapons * [ ] Add Attachments UI for viewing * [ ] Add Attachments UI for add/edit
priority
add attachments for weapons and armor attachments are different from qualities and while they are both lumped under special or upgrades in the book it s important to show both of these in the ui armor add attachments ui for viewing add attachments ui for add edit weapons add attachments ui for viewing add attachments ui for add edit
1
460,478
13,210,641,522
IssuesEvent
2020-08-15 18:02:19
InfiniteFlightAirportEditing/Airports
https://api.github.com/repos/InfiniteFlightAirportEditing/Airports
closed
LL49-Raymond RLA-ILLINOIS-USA
Being Redone Low Priority
# Airport Name Argyle Airport - YARG # Country? Australia # Improvements that need to be made? From scratch # Are you working on this airport? Yeah # Airport Priority? (A380, 10000ft+ Runway) Low priority
1.0
LL49-Raymond RLA-ILLINOIS-USA - # Airport Name Argyle Airport - YARG # Country? Australia # Improvements that need to be made? From scratch # Are you working on this airport? Yeah # Airport Priority? (A380, 10000ft+ Runway) Low priority
priority
raymond rla illinois usa airport name argyle airport yarg country australia improvements that need to be made from scratch are you working on this airport yeah airport priority runway low priority
1
396,416
11,709,120,810
IssuesEvent
2020-03-08 17:03:42
openshift/odo
https://api.github.com/repos/openshift/odo
closed
Additional interactive commands
area/UX kind/epic lifecycle/rotten priority/Low
## Which functionality do you think we should add? An interactive mode has been implemented for `service create`. Other commands might benefit from similar effort but we need to identify such commands. ## Why is this needed? This would improve the usability of the tool. ### Sub-tasks - [ ] `login` - [x] `component create` #1272 - [ ] `url create` - [ ] `storage create` - [ ] `link` - [ ] `config set` - [ ] `utils config set`
1.0
Additional interactive commands - ## Which functionality do you think we should add? An interactive mode has been implemented for `service create`. Other commands might benefit from similar effort but we need to identify such commands. ## Why is this needed? This would improve the usability of the tool. ### Sub-tasks - [ ] `login` - [x] `component create` #1272 - [ ] `url create` - [ ] `storage create` - [ ] `link` - [ ] `config set` - [ ] `utils config set`
priority
additional interactive commands which functionality do you think we should add an interactive mode has been implemented for service create other commands might benefit from similar effort but we need to identify such commands why is this needed this would improve the usability of the tool sub tasks login component create url create storage create link config set utils config set
1
401,545
11,795,098,242
IssuesEvent
2020-03-18 08:15:07
thaliawww/concrexit
https://api.github.com/repos/thaliawww/concrexit
closed
Add the real name of members to profiles
board easy and fun feature priority: low
In GitLab by wtheunisse on Sep 16, 2019, 13:17 /label ~feature ~"priority: low" <!-- You want something new. --> ### One-sentence description Add the real name of members to profiles ### Motivation Because you cannot see who someone really is. ### Desired functionality Add the real name of members to profiles. ### Suggested implementation Some text.
1.0
Add the real name of members to profiles - In GitLab by wtheunisse on Sep 16, 2019, 13:17 /label ~feature ~"priority: low" <!-- You want something new. --> ### One-sentence description Add the real name of members to profiles ### Motivation Because you cannot see who someone really is. ### Desired functionality Add the real name of members to profiles. ### Suggested implementation Some text.
priority
add the real name of members to profiles in gitlab by wtheunisse on sep label feature priority low you want something new one sentence description add the real name of members to profiles motivation because you cannot see who someone really is desired functionality add the real name of members to profiles suggested implementation some text
1
658,983
21,914,111,621
IssuesEvent
2022-05-21 14:36:28
azerothcore/azerothcore-wotlk
https://api.github.com/repos/azerothcore/azerothcore-wotlk
opened
[NPC] `Oronok Torn-heart` doesn't use his `Healing Wave` ability
Priority-Low 65-69
### Current Behaviour [Oronok Torn-heart](https://tbc.wowhead.com/npc=21183/oronok-torn-heart) doesn't heal you when low health. ### Expected Blizzlike Behaviour > Oronok heals you for 3500 when you get to 20-30% HP so it's a nonstop grind/farm. https://tbc.wowhead.com/npc=21183/oronok-torn-heart#comments:id=139470 > Anyway, The amazing thing about this place is... not only doesn't Oronok mind you slaughtering his pigs right there infront of him, he will actually HEAL YOU if your health gets down below 20%. https://tbc.wowhead.com/npc=21183/oronok-torn-heart#comments:id=2830686 ### Source Check Expected Blizzlike Behaviour. ### Steps to reproduce the problem `.go c 84972` Get low health. Make sure you don't have GM mode enabled. Don't be invisible by GM commands. Don't have stealth. ### Extra Notes Should be using [Healing Wave](https://tbc.wowhead.com/spell=12491/healing-wave). ### AC rev. hash/commit AzerothCore rev. 324112ff4fcb 2022-05-19 19:13:06 -0300 (master branch) ### Operating system Windows 10 x64 ### Custom changes or Modules mod-eluna (no scripts)
1.0
[NPC] `Oronok Torn-heart` doesn't use his `Healing Wave` ability - ### Current Behaviour [Oronok Torn-heart](https://tbc.wowhead.com/npc=21183/oronok-torn-heart) doesn't heal you when low health. ### Expected Blizzlike Behaviour > Oronok heals you for 3500 when you get to 20-30% HP so it's a nonstop grind/farm. https://tbc.wowhead.com/npc=21183/oronok-torn-heart#comments:id=139470 > Anyway, The amazing thing about this place is... not only doesn't Oronok mind you slaughtering his pigs right there infront of him, he will actually HEAL YOU if your health gets down below 20%. https://tbc.wowhead.com/npc=21183/oronok-torn-heart#comments:id=2830686 ### Source Check Expected Blizzlike Behaviour. ### Steps to reproduce the problem `.go c 84972` Get low health. Make sure you don't have GM mode enabled. Don't be invisible by GM commands. Don't have stealth. ### Extra Notes Should be using [Healing Wave](https://tbc.wowhead.com/spell=12491/healing-wave). ### AC rev. hash/commit AzerothCore rev. 324112ff4fcb 2022-05-19 19:13:06 -0300 (master branch) ### Operating system Windows 10 x64 ### Custom changes or Modules mod-eluna (no scripts)
priority
oronok torn heart doesn t use his healing wave ability current behaviour doesn t heal you when low health expected blizzlike behaviour oronok heals you for when you get to hp so it s a nonstop grind farm anyway the amazing thing about this place is not only doesn t oronok mind you slaughtering his pigs right there infront of him he will actually heal you if your health gets down below source check expected blizzlike behaviour steps to reproduce the problem go c get low health make sure you don t have gm mode enabled don t be invisible by gm commands don t have stealth extra notes should be using ac rev hash commit azerothcore rev master branch operating system windows custom changes or modules mod eluna no scripts
1
521,153
15,103,729,045
IssuesEvent
2021-02-08 10:41:10
sed-szeged/iFL4Eclipse
https://api.github.com/repos/sed-szeged/iFL4Eclipse
opened
Apply preset button was active, but no preset is selected
bug low priority
**Precondition** * .../eclipse.exe has launched. * iFL plugin has been installed. **Steps** 1. Select a project. 1. Click iFL button. 1. Load scores. 1. Click Show filters. 1. Click Choose preset. 1. Try to select an empty submenu, where is no preset defined. **Expected results** * When there is no preset to select, Apply preset button is inactive. **Received results** * Apply preset button was active all the time. ![apply_preset_inactive](https://user-images.githubusercontent.com/16755484/107208855-6ad8bd00-6a02-11eb-8ae4-cc1071cd3621.jpg) **Environment:** * Package: https://github.com/sed-szeged/iFL4Eclipse/releases/tag/V2.duallist-sorting * Operating System: Windows 10 Pro, 64 bit * Eclipse version: 2019-09 R (4.13.0)
1.0
Apply preset button was active, but no preset is selected - **Precondition** * .../eclipse.exe has launched. * iFL plugin has been installed. **Steps** 1. Select a project. 1. Click iFL button. 1. Load scores. 1. Click Show filters. 1. Click Choose preset. 1. Try to select an empty submenu, where is no preset defined. **Expected results** * When there is no preset to select, Apply preset button is inactive. **Received results** * Apply preset button was active all the time. ![apply_preset_inactive](https://user-images.githubusercontent.com/16755484/107208855-6ad8bd00-6a02-11eb-8ae4-cc1071cd3621.jpg) **Environment:** * Package: https://github.com/sed-szeged/iFL4Eclipse/releases/tag/V2.duallist-sorting * Operating System: Windows 10 Pro, 64 bit * Eclipse version: 2019-09 R (4.13.0)
priority
apply preset button was active but no preset is selected precondition eclipse exe has launched ifl plugin has been installed steps select a project click ifl button load scores click show filters click choose preset try to select an empty submenu where is no preset defined expected results when there is no preset to select apply preset button is inactive received results apply preset button was active all the time environment package operating system windows pro bit eclipse version r
1
536,890
15,716,247,202
IssuesEvent
2021-03-28 06:10:58
kothariji/SyntaxMeets
https://api.github.com/repos/kothariji/SyntaxMeets
closed
Add an Emoji Picker in Chat Drawer🚀🔥😇
GSSOC21 JS Level2 Priority: Low new feature
## Description To add an emoji picker tool in the chat drawer so that user can easily send emoji. Reference ![image](https://user-images.githubusercontent.com/60866749/110218921-55ac5c80-7ee2-11eb-88b0-4ccc85e8e712.png)
1.0
Add an Emoji Picker in Chat Drawer🚀🔥😇 - ## Description To add an emoji picker tool in the chat drawer so that user can easily send emoji. Reference ![image](https://user-images.githubusercontent.com/60866749/110218921-55ac5c80-7ee2-11eb-88b0-4ccc85e8e712.png)
priority
add an emoji picker in chat drawer🚀🔥😇 description to add an emoji picker tool in the chat drawer so that user can easily send emoji reference
1
460,387
13,208,977,591
IssuesEvent
2020-08-15 08:27:17
Zettlr/Zettlr
https://api.github.com/repos/Zettlr/Zettlr
closed
[ENHANCEMENT]: Inline images should not insert line breaks
UX confirmed enhancement priority:low
<!-- First, please describe your enhancement in one or two short sentences. --> ## Description Currently when an image is added via Drag & Drop, it is placed on a new line, even when it is dropped inline with text. <!-- Now, please tell us what this would change, and more specifically: how! --> ## Proposed Changes A context-aware Drag & Drop should: * Insert a newline above and below when the image is dragged onto a blank line that has text immediately above and below. ``` Some Text ![Image](..\Image.jpg) More Text ``` * Not insert any newlines when an images is dragged onto a line already containing text. ``` Some Text ![Image](..\Image.jpg) More Text ``` * Not insert any newlines when they already exist on **both** sides of the chosen position (I sometimes get the below when replacing existing images) ``` Some Text ![Image](..\Image.jpg) More Text ```
1.0
[ENHANCEMENT]: Inline images should not insert line breaks - <!-- First, please describe your enhancement in one or two short sentences. --> ## Description Currently when an image is added via Drag & Drop, it is placed on a new line, even when it is dropped inline with text. <!-- Now, please tell us what this would change, and more specifically: how! --> ## Proposed Changes A context-aware Drag & Drop should: * Insert a newline above and below when the image is dragged onto a blank line that has text immediately above and below. ``` Some Text ![Image](..\Image.jpg) More Text ``` * Not insert any newlines when an images is dragged onto a line already containing text. ``` Some Text ![Image](..\Image.jpg) More Text ``` * Not insert any newlines when they already exist on **both** sides of the chosen position (I sometimes get the below when replacing existing images) ``` Some Text ![Image](..\Image.jpg) More Text ```
priority
inline images should not insert line breaks description currently when an image is added via drag drop it is placed on a new line even when it is dropped inline with text proposed changes a context aware drag drop should insert a newline above and below when the image is dragged onto a blank line that has text immediately above and below some text image jpg more text not insert any newlines when an images is dragged onto a line already containing text some text image jpg more text not insert any newlines when they already exist on both sides of the chosen position i sometimes get the below when replacing existing images some text image jpg more text
1
321,941
9,810,671,993
IssuesEvent
2019-06-12 21:04:05
ClangBuiltLinux/linux
https://api.github.com/repos/ClangBuiltLinux/linux
opened
-Wshift-negative-value in drivers/thermal/rcar_gen3_thermal.c
-Wshift-negative-value [ARCH] arm64 [BUG] linux low priority
``` drivers/thermal/rcar_gen3_thermal.c:147:33: warning: shifting a negative signed value is undefined [-Wshift-negative-value] / (ptat[0] - ptat[2])) + FIXPT_INT(TJ_3); ^~~~~~~~~~~~~~~ drivers/thermal/rcar_gen3_thermal.c:126:29: note: expanded from macro 'FIXPT_INT' #define FIXPT_INT(_x) ((_x) << FIXPT_SHIFT) ~~~~ ^ drivers/thermal/rcar_gen3_thermal.c:150:18: warning: shifting a negative signed value is undefined [-Wshift-negative-value] tsc->tj_t - FIXPT_INT(TJ_3)); ~~~~~~~~~~~~^~~~~~~~~~~~~~~~ ``` Literally just the value -41 being shifted left by 7. Could probably just be replaced by a constant or -41 could be changed to 4294967255U. ``` /* no idea where these constants come from */ #define TJ_3 -41 ``` ``` #define FIXPT_INT(_x) ((_x) << FIXPT_SHIFT) ```
1.0
-Wshift-negative-value in drivers/thermal/rcar_gen3_thermal.c - ``` drivers/thermal/rcar_gen3_thermal.c:147:33: warning: shifting a negative signed value is undefined [-Wshift-negative-value] / (ptat[0] - ptat[2])) + FIXPT_INT(TJ_3); ^~~~~~~~~~~~~~~ drivers/thermal/rcar_gen3_thermal.c:126:29: note: expanded from macro 'FIXPT_INT' #define FIXPT_INT(_x) ((_x) << FIXPT_SHIFT) ~~~~ ^ drivers/thermal/rcar_gen3_thermal.c:150:18: warning: shifting a negative signed value is undefined [-Wshift-negative-value] tsc->tj_t - FIXPT_INT(TJ_3)); ~~~~~~~~~~~~^~~~~~~~~~~~~~~~ ``` Literally just the value -41 being shifted left by 7. Could probably just be replaced by a constant or -41 could be changed to 4294967255U. ``` /* no idea where these constants come from */ #define TJ_3 -41 ``` ``` #define FIXPT_INT(_x) ((_x) << FIXPT_SHIFT) ```
priority
wshift negative value in drivers thermal rcar thermal c drivers thermal rcar thermal c warning shifting a negative signed value is undefined ptat ptat fixpt int tj drivers thermal rcar thermal c note expanded from macro fixpt int define fixpt int x x fixpt shift drivers thermal rcar thermal c warning shifting a negative signed value is undefined tsc tj t fixpt int tj literally just the value being shifted left by could probably just be replaced by a constant or could be changed to no idea where these constants come from define tj define fixpt int x x fixpt shift
1
320,730
9,785,554,771
IssuesEvent
2019-06-09 08:30:28
WoWManiaUK/Blackwing-Lair
https://api.github.com/repos/WoWManiaUK/Blackwing-Lair
closed
[Quest] Toetem of Yor - azuremyst isle
Fixed in Dev Low Priority Starting Zone
**Links:** Quest -https://www.wowhead.com/quest=9541/totem-of-yor NPC - https://www.wowhead.com/npc=17362 **What is happening:** Doesn't provide you with the underwater breathing. **What should happen:** Should provide the player with underwater breathing whilst completing the quest.
1.0
[Quest] Toetem of Yor - azuremyst isle - **Links:** Quest -https://www.wowhead.com/quest=9541/totem-of-yor NPC - https://www.wowhead.com/npc=17362 **What is happening:** Doesn't provide you with the underwater breathing. **What should happen:** Should provide the player with underwater breathing whilst completing the quest.
priority
toetem of yor azuremyst isle links quest npc what is happening doesn t provide you with the underwater breathing what should happen should provide the player with underwater breathing whilst completing the quest
1
732,887
25,279,170,168
IssuesEvent
2022-11-16 14:40:24
geobtaa/geomg
https://api.github.com/repos/geobtaa/geomg
closed
Provide a method for reading longer descriptions.
type:enhancement priority:low
The current description field only displays a small amount of text at once. This enhancement would be to make the description a long text box or a popup box.
1.0
Provide a method for reading longer descriptions. - The current description field only displays a small amount of text at once. This enhancement would be to make the description a long text box or a popup box.
priority
provide a method for reading longer descriptions the current description field only displays a small amount of text at once this enhancement would be to make the description a long text box or a popup box
1
578,591
17,148,677,927
IssuesEvent
2021-07-13 17:29:58
intermine/bluegenes
https://api.github.com/repos/intermine/bluegenes
closed
Only show features for what we have data for
Low priority Region Search
This would involve checking the model to verify a feature has a positive count before showing.
1.0
Only show features for what we have data for - This would involve checking the model to verify a feature has a positive count before showing.
priority
only show features for what we have data for this would involve checking the model to verify a feature has a positive count before showing
1
225,974
7,496,831,027
IssuesEvent
2018-04-08 13:44:22
LiveUI/Boost
https://api.github.com/repos/LiveUI/Boost
closed
User roles
Low priority
- [ ] tester (all builds) - [ ] developer (api keys and all builds) - [ ] admin (settings and all)
1.0
User roles - - [ ] tester (all builds) - [ ] developer (api keys and all builds) - [ ] admin (settings and all)
priority
user roles tester all builds developer api keys and all builds admin settings and all
1
606,730
18,768,047,248
IssuesEvent
2021-11-06 09:34:27
AY2122S1-CS2103T-W12-3/tp
https://api.github.com/repos/AY2122S1-CS2103T-W12-3/tp
closed
[PE-D] Unable to directly edit a guest's passport number.
priority.Low fixed
This is probably a very minor nitpick. Seems like this is a deliberate design choice. But I think that the fact that the user is unable to directly edit a guest's passport number should be made clear in the UG? (Under the notes section maybe) <!--session: 1635495680379-15d85747-342d-48bd-9fc8-b2cb4d5af0d3--> <!--Version: Desktop v3.4.1--> ------------- Labels: `severity.VeryLow` `type.DocumentationBug` original: bryanwee023/ped#6
1.0
[PE-D] Unable to directly edit a guest's passport number. - This is probably a very minor nitpick. Seems like this is a deliberate design choice. But I think that the fact that the user is unable to directly edit a guest's passport number should be made clear in the UG? (Under the notes section maybe) <!--session: 1635495680379-15d85747-342d-48bd-9fc8-b2cb4d5af0d3--> <!--Version: Desktop v3.4.1--> ------------- Labels: `severity.VeryLow` `type.DocumentationBug` original: bryanwee023/ped#6
priority
unable to directly edit a guest s passport number this is probably a very minor nitpick seems like this is a deliberate design choice but i think that the fact that the user is unable to directly edit a guest s passport number should be made clear in the ug under the notes section maybe labels severity verylow type documentationbug original ped
1
319,786
9,754,913,082
IssuesEvent
2019-06-04 12:49:13
hazelcast/hazelcast
https://api.github.com/repos/hazelcast/hazelcast
closed
Rename IdentifiedDataSerializable.getId()
Estimation: S Internal breaking change Module: Serialization Priority: Low Source: Community Team: Client Type: Enhancement
The `getId()` method of the interface `IdentifiedDataSerializable` is a common method, meaning a naming conflict will happen frequently. For example, database entities will also have a `getId()` method. Consider renaming this method to a more unique name. For the forum discussion, please see https://groups.google.com/forum/#!searchin/hazelcast/dan%7Csort:date/hazelcast/sW7xDXgRhWQ/IR9jhMbiqo4J
1.0
Rename IdentifiedDataSerializable.getId() - The `getId()` method of the interface `IdentifiedDataSerializable` is a common method, meaning a naming conflict will happen frequently. For example, database entities will also have a `getId()` method. Consider renaming this method to a more unique name. For the forum discussion, please see https://groups.google.com/forum/#!searchin/hazelcast/dan%7Csort:date/hazelcast/sW7xDXgRhWQ/IR9jhMbiqo4J
priority
rename identifieddataserializable getid the getid method of the interface identifieddataserializable is a common method meaning a naming conflict will happen frequently for example database entities will also have a getid method consider renaming this method to a more unique name for the forum discussion please see
1
162,336
6,151,246,333
IssuesEvent
2017-06-28 01:41:22
japanesemediamanager/ShokoDesktop
https://api.github.com/repos/japanesemediamanager/ShokoDesktop
closed
trakt manual searching cant find season or episode number. cant link at all.
Bug - Low Priority
every time i try to manually link a trakt link to a group this happens. ![](http://i.imgur.com/RDHG1yy.png) and because i cant choose a season or episode number i cant link it either.
1.0
trakt manual searching cant find season or episode number. cant link at all. - every time i try to manually link a trakt link to a group this happens. ![](http://i.imgur.com/RDHG1yy.png) and because i cant choose a season or episode number i cant link it either.
priority
trakt manual searching cant find season or episode number cant link at all every time i try to manually link a trakt link to a group this happens and because i cant choose a season or episode number i cant link it either
1
35,856
2,793,245,821
IssuesEvent
2015-05-11 09:38:42
umutafacan/bounswe2015group3
https://api.github.com/repos/umutafacan/bounswe2015group3
closed
Create member description for Tuba Topaloğlu
auto-migrated duplicate Priority-Low Type-Task
``` We want to have some info about this member. ``` Original issue reported on code.google.com by `tuba.top...@gmail.com` on 17 Feb 2015 at 3:08
1.0
Create member description for Tuba Topaloğlu - ``` We want to have some info about this member. ``` Original issue reported on code.google.com by `tuba.top...@gmail.com` on 17 Feb 2015 at 3:08
priority
create member description for tuba topaloğlu we want to have some info about this member original issue reported on code google com by tuba top gmail com on feb at
1
408,775
11,951,805,090
IssuesEvent
2020-04-03 17:34:02
googleapis/google-cloud-dotnet
https://api.github.com/repos/googleapis/google-cloud-dotnet
closed
Dialogflow does not handle all context names correctly
api: dialogflow priority: p2 type: bug
This is effectively a new version of #2972, but with Google.Cloud.Dialogflow.V2 version 2.0.0. The ContextName class still doesn't handle a pattern of `"projects/{project}/agent/environments/{environment}/users/{user}/sessions/{session}/contexts/{context}"`. We have a change in progress that will add it, but this issue is to keep track of when it's ready.
1.0
Dialogflow does not handle all context names correctly - This is effectively a new version of #2972, but with Google.Cloud.Dialogflow.V2 version 2.0.0. The ContextName class still doesn't handle a pattern of `"projects/{project}/agent/environments/{environment}/users/{user}/sessions/{session}/contexts/{context}"`. We have a change in progress that will add it, but this issue is to keep track of when it's ready.
priority
dialogflow does not handle all context names correctly this is effectively a new version of but with google cloud dialogflow version the contextname class still doesn t handle a pattern of projects project agent environments environment users user sessions session contexts context we have a change in progress that will add it but this issue is to keep track of when it s ready
1
640,656
20,795,408,493
IssuesEvent
2022-03-17 08:48:29
Gilded-Games/The-Aether
https://api.github.com/repos/Gilded-Games/The-Aether
opened
Chore: Redo the aerwhale model so that it's facing forward instead of to the right.
priority/low type/annoyance feat/entity
Currently, the aerwhale model renders perfectly fine, but the cubes are oriented so that it looks like the aerwhale is facing right. It's easy enough to fix this by rotating the pose stack in the aerwhale's renderer, but with entity rendering changes possibly on the horizon, it may be better to address this at some point.
1.0
Chore: Redo the aerwhale model so that it's facing forward instead of to the right. - Currently, the aerwhale model renders perfectly fine, but the cubes are oriented so that it looks like the aerwhale is facing right. It's easy enough to fix this by rotating the pose stack in the aerwhale's renderer, but with entity rendering changes possibly on the horizon, it may be better to address this at some point.
priority
chore redo the aerwhale model so that it s facing forward instead of to the right currently the aerwhale model renders perfectly fine but the cubes are oriented so that it looks like the aerwhale is facing right it s easy enough to fix this by rotating the pose stack in the aerwhale s renderer but with entity rendering changes possibly on the horizon it may be better to address this at some point
1
280,962
8,688,691,089
IssuesEvent
2018-12-03 16:42:27
fgpv-vpgf/fgpv-vpgf
https://api.github.com/repos/fgpv-vpgf/fgpv-vpgf
closed
API: mouseMove stream events sometimes lack `xy` property
bug-type: regression mApi priority: low problem: bug
## Expected Events from the `mouseMove` stream always have `xy` property. ## Actual `xy` property is missing when the map is panned, and sometimes when moving the cursor after clicking on the map. ## To reproduce - load http://fgpv.cloudapp.net/demo/develop/prod/samples/index-samples.html - type the following in the console ```ts RZ.mapInstances[0].mouseMove.subscribe(event => { if (event.xy) { console.log('mouseMove event stream', event); } else { console.error('mouseMove event stream', event); } }); ``` - pan the map - observe errors in the console
1.0
API: mouseMove stream events sometimes lack `xy` property - ## Expected Events from the `mouseMove` stream always have `xy` property. ## Actual `xy` property is missing when the map is panned, and sometimes when moving the cursor after clicking on the map. ## To reproduce - load http://fgpv.cloudapp.net/demo/develop/prod/samples/index-samples.html - type the following in the console ```ts RZ.mapInstances[0].mouseMove.subscribe(event => { if (event.xy) { console.log('mouseMove event stream', event); } else { console.error('mouseMove event stream', event); } }); ``` - pan the map - observe errors in the console
priority
api mousemove stream events sometimes lack xy property expected events from the mousemove stream always have xy property actual xy property is missing when the map is panned and sometimes when moving the cursor after clicking on the map to reproduce load type the following in the console ts rz mapinstances mousemove subscribe event if event xy console log mousemove event stream event else console error mousemove event stream event pan the map observe errors in the console
1
546,639
16,016,467,821
IssuesEvent
2021-04-20 16:37:18
sunpy/sunkit-image
https://api.github.com/repos/sunpy/sunkit-image
reopened
Declass ASDA
Effort High Feature Request Package Novice Priority Low
When pull request #40 is merged in, it would be worthwhile to declass the code into a series of functions.
1.0
Declass ASDA - When pull request #40 is merged in, it would be worthwhile to declass the code into a series of functions.
priority
declass asda when pull request is merged in it would be worthwhile to declass the code into a series of functions
1
23,171
2,656,727,412
IssuesEvent
2015-03-18 00:19:21
andresriancho/w3af
https://api.github.com/repos/andresriancho/w3af
closed
UnicodeDecodeError @ audit.file_upload
bug priority:low
## Attention! This is not the bug we've been dealing with for some time! It is in 1.6.0.2 ! ## Version Information ``` Python version: 2.7.3 (default, Mar 13 2014, 11:03:55) [GCC 4.7.2] GTK version: 2.24.10 PyGTK version: 2.24.0 w3af version: w3af - Web Application Attack and Audit Framework Version: 1.6.0.2 Distribution: Kali Linux Author: Andres Riancho and the w3af team. ``` ## Traceback ```pytb An exception was found while running audit.file_upload on "http://domain/ClassifiedPost.aspx | Method: POST | Parameters: (__VIEWSTATE="/wEPDwUKMT...", __EVENTVALIDATION="/wEdAAY8iA...", TextBox1="", TextBox2="", TextBox3="", TextBox4="", FileUpload1="", FileUpload2="")". The exception was: "'utf8' codec can't decode byte 0x80 in position 12: invalid start byte" at pool.py:next():653.The full traceback is: File "/usr/share/w3af/w3af/core/controllers/core_helpers/consumers/audit.py", line 114, in _audit plugin.audit_with_copy(fuzzable_request, orig_resp) File "/usr/share/w3af/w3af/core/controllers/plugins/audit_plugin.py", line 126, in audit_with_copy return self.audit(fuzzable_request.copy(), orig_resp) File "/usr/share/w3af/w3af/plugins/audit/file_upload.py", line 81, in audit self._analyze_result) File "/usr/share/w3af/w3af/core/controllers/plugins/plugin.py", line 202, in _send_mutants_in_threads for (mutant,), http_response in imap_unordered(func, iterable): File "/usr/lib/python2.7/multiprocessing/pool.py", line 653, in next raise value ``` ## Enabled Plugins ```python {'attack': {}, 'audit': {u'blind_sqli': <OptionList: eq_limit>, u'buffer_overflow': <OptionList: >, u'csrf': <OptionList: >, u'dav': <OptionList: >, u'eval': <OptionList: use_time_delay|use_echo>, u'file_upload': <OptionList: extensions>, u'format_string': <OptionList: >, u'frontpage': <OptionList: >, u'generic': <OptionList: diff_ratio>, u'global_redirect': <OptionList: >, u'htaccess_methods': <OptionList: >, u'ldapi': <OptionList: >, u'lfi': <OptionList: >, u'mx_injection': <OptionList: >, u'os_commanding': <OptionList: >, u'phishing_vector': <OptionList: >, u'preg_replace': <OptionList: >, u'redos': <OptionList: >, u'response_splitting': <OptionList: >, u'rfi': <OptionList: listen_address|listen_port|use_w3af_site>, u'sqli': <OptionList: >, u'ssi': <OptionList: >, u'ssl_certificate': <OptionList: minExpireDays|caFileName>, u'un_ssl': <OptionList: >, u'xpath': <OptionList: >, u'xss': <OptionList: persistent_xss>, u'xst': <OptionList: >}, 'auth': {}, 'bruteforce': {u'basic_auth': <OptionList: usersFile|passwdFile|useSvnUsers|stopOnFirst|passEqUser|useLeetPasswd|useEmails|useProfiling|profilingNumber|comboFile|comboSeparator>, u'form_auth': <OptionList: usersFile|passwdFile|useSvnUsers|stopOnFirst|passEqUser|useLeetPasswd|useEmails|useProfiling|profilingNumber|comboFile|comboSeparator>}, 'crawl': {u'bing_spider': <OptionList: result_limit>, u'oracle_discovery': <OptionList: >, u'phishtank': <OptionList: >, u'phpinfo': <OptionList: >, u'robots_txt': <OptionList: >, u'sitemap_xml': <OptionList: >, u'user_dir': <OptionList: identify_os|identify_apps>, u'web_spider': <OptionList: only_forward|follow_regex|ignore_regex>}, 'evasion': {}, 'grep': {u'ajax': <OptionList: >, u'analyze_cookies': <OptionList: >, u'blank_body': <OptionList: >, u'click_jacking': <OptionList: >, u'code_disclosure': <OptionList: >, u'credit_cards': <OptionList: >, u'directory_indexing': <OptionList: >, u'dom_xss': <OptionList: >, u'dot_net_event_validation': <OptionList: >, u'error_500': <OptionList: >, u'error_pages': <OptionList: >, u'feeds': <OptionList: >, u'file_upload': <OptionList: >, u'form_autocomplete': <OptionList: >, u'get_emails': <OptionList: only_target_domain>, u'hash_analysis': <OptionList: >, u'html_comments': <OptionList: >, u'http_auth_detect': <OptionList: >, u'http_in_body': <OptionList: >, u'lang': <OptionList: >, u'meta_tags': <OptionList: >, u'motw': <OptionList: >, u'objects': <OptionList: >, u'oracle': <OptionList: >, u'password_profiling': <OptionList: >, u'path_disclosure': <OptionList: >, u'private_ip': <OptionList: >, u'ssn': <OptionList: >, u'strange_headers': <OptionList: >, u'strange_http_codes': <OptionList: >, u'strange_parameters': <OptionList: >, u'strange_reason': <OptionList: >, u'svn_users': <OptionList: >, u'symfony': <OptionList: override>, u'wsdl_greper': <OptionList: >}, 'infrastructure': {u'afd': <OptionList: >, u'allowed_methods': <OptionList: execOneTime|reportDavOnly>, u'detect_reverse_proxy': <OptionList: >, u'detect_transparent_proxy': <OptionList: >, u'dns_wildcard': <OptionList: >, u'dot_net_errors': <OptionList: >, u'find_vhosts': <OptionList: >, u'fingerprint_WAF': <OptionList: >, u'fingerprint_os': <OptionList: >, u'halberd': <OptionList: >, u'hmap': <OptionList: gen_fingerprint>, u'php_eggs': <OptionList: >, u'server_header': <OptionList: >, u'server_status': <OptionList: >, u'shared_hosting': <OptionList: result_limit>}, 'mangle': {}, 'output': {u'console': <OptionList: verbose>}} ```
1.0
UnicodeDecodeError @ audit.file_upload - ## Attention! This is not the bug we've been dealing with for some time! It is in 1.6.0.2 ! ## Version Information ``` Python version: 2.7.3 (default, Mar 13 2014, 11:03:55) [GCC 4.7.2] GTK version: 2.24.10 PyGTK version: 2.24.0 w3af version: w3af - Web Application Attack and Audit Framework Version: 1.6.0.2 Distribution: Kali Linux Author: Andres Riancho and the w3af team. ``` ## Traceback ```pytb An exception was found while running audit.file_upload on "http://domain/ClassifiedPost.aspx | Method: POST | Parameters: (__VIEWSTATE="/wEPDwUKMT...", __EVENTVALIDATION="/wEdAAY8iA...", TextBox1="", TextBox2="", TextBox3="", TextBox4="", FileUpload1="", FileUpload2="")". The exception was: "'utf8' codec can't decode byte 0x80 in position 12: invalid start byte" at pool.py:next():653.The full traceback is: File "/usr/share/w3af/w3af/core/controllers/core_helpers/consumers/audit.py", line 114, in _audit plugin.audit_with_copy(fuzzable_request, orig_resp) File "/usr/share/w3af/w3af/core/controllers/plugins/audit_plugin.py", line 126, in audit_with_copy return self.audit(fuzzable_request.copy(), orig_resp) File "/usr/share/w3af/w3af/plugins/audit/file_upload.py", line 81, in audit self._analyze_result) File "/usr/share/w3af/w3af/core/controllers/plugins/plugin.py", line 202, in _send_mutants_in_threads for (mutant,), http_response in imap_unordered(func, iterable): File "/usr/lib/python2.7/multiprocessing/pool.py", line 653, in next raise value ``` ## Enabled Plugins ```python {'attack': {}, 'audit': {u'blind_sqli': <OptionList: eq_limit>, u'buffer_overflow': <OptionList: >, u'csrf': <OptionList: >, u'dav': <OptionList: >, u'eval': <OptionList: use_time_delay|use_echo>, u'file_upload': <OptionList: extensions>, u'format_string': <OptionList: >, u'frontpage': <OptionList: >, u'generic': <OptionList: diff_ratio>, u'global_redirect': <OptionList: >, u'htaccess_methods': <OptionList: >, u'ldapi': <OptionList: >, u'lfi': <OptionList: >, u'mx_injection': <OptionList: >, u'os_commanding': <OptionList: >, u'phishing_vector': <OptionList: >, u'preg_replace': <OptionList: >, u'redos': <OptionList: >, u'response_splitting': <OptionList: >, u'rfi': <OptionList: listen_address|listen_port|use_w3af_site>, u'sqli': <OptionList: >, u'ssi': <OptionList: >, u'ssl_certificate': <OptionList: minExpireDays|caFileName>, u'un_ssl': <OptionList: >, u'xpath': <OptionList: >, u'xss': <OptionList: persistent_xss>, u'xst': <OptionList: >}, 'auth': {}, 'bruteforce': {u'basic_auth': <OptionList: usersFile|passwdFile|useSvnUsers|stopOnFirst|passEqUser|useLeetPasswd|useEmails|useProfiling|profilingNumber|comboFile|comboSeparator>, u'form_auth': <OptionList: usersFile|passwdFile|useSvnUsers|stopOnFirst|passEqUser|useLeetPasswd|useEmails|useProfiling|profilingNumber|comboFile|comboSeparator>}, 'crawl': {u'bing_spider': <OptionList: result_limit>, u'oracle_discovery': <OptionList: >, u'phishtank': <OptionList: >, u'phpinfo': <OptionList: >, u'robots_txt': <OptionList: >, u'sitemap_xml': <OptionList: >, u'user_dir': <OptionList: identify_os|identify_apps>, u'web_spider': <OptionList: only_forward|follow_regex|ignore_regex>}, 'evasion': {}, 'grep': {u'ajax': <OptionList: >, u'analyze_cookies': <OptionList: >, u'blank_body': <OptionList: >, u'click_jacking': <OptionList: >, u'code_disclosure': <OptionList: >, u'credit_cards': <OptionList: >, u'directory_indexing': <OptionList: >, u'dom_xss': <OptionList: >, u'dot_net_event_validation': <OptionList: >, u'error_500': <OptionList: >, u'error_pages': <OptionList: >, u'feeds': <OptionList: >, u'file_upload': <OptionList: >, u'form_autocomplete': <OptionList: >, u'get_emails': <OptionList: only_target_domain>, u'hash_analysis': <OptionList: >, u'html_comments': <OptionList: >, u'http_auth_detect': <OptionList: >, u'http_in_body': <OptionList: >, u'lang': <OptionList: >, u'meta_tags': <OptionList: >, u'motw': <OptionList: >, u'objects': <OptionList: >, u'oracle': <OptionList: >, u'password_profiling': <OptionList: >, u'path_disclosure': <OptionList: >, u'private_ip': <OptionList: >, u'ssn': <OptionList: >, u'strange_headers': <OptionList: >, u'strange_http_codes': <OptionList: >, u'strange_parameters': <OptionList: >, u'strange_reason': <OptionList: >, u'svn_users': <OptionList: >, u'symfony': <OptionList: override>, u'wsdl_greper': <OptionList: >}, 'infrastructure': {u'afd': <OptionList: >, u'allowed_methods': <OptionList: execOneTime|reportDavOnly>, u'detect_reverse_proxy': <OptionList: >, u'detect_transparent_proxy': <OptionList: >, u'dns_wildcard': <OptionList: >, u'dot_net_errors': <OptionList: >, u'find_vhosts': <OptionList: >, u'fingerprint_WAF': <OptionList: >, u'fingerprint_os': <OptionList: >, u'halberd': <OptionList: >, u'hmap': <OptionList: gen_fingerprint>, u'php_eggs': <OptionList: >, u'server_header': <OptionList: >, u'server_status': <OptionList: >, u'shared_hosting': <OptionList: result_limit>}, 'mangle': {}, 'output': {u'console': <OptionList: verbose>}} ```
priority
unicodedecodeerror audit file upload attention this is not the bug we ve been dealing with for some time it is in version information python version default mar gtk version pygtk version version web application attack and audit framework version distribution kali linux author andres riancho and the team traceback pytb an exception was found while running audit file upload on method post parameters viewstate wepdwukmt eventvalidation the exception was codec can t decode byte in position invalid start byte at pool py next the full traceback is file usr share core controllers core helpers consumers audit py line in audit plugin audit with copy fuzzable request orig resp file usr share core controllers plugins audit plugin py line in audit with copy return self audit fuzzable request copy orig resp file usr share plugins audit file upload py line in audit self analyze result file usr share core controllers plugins plugin py line in send mutants in threads for mutant http response in imap unordered func iterable file usr lib multiprocessing pool py line in next raise value enabled plugins python attack audit u blind sqli u buffer overflow u csrf u dav u eval u file upload u format string u frontpage u generic u global redirect u htaccess methods u ldapi u lfi u mx injection u os commanding u phishing vector u preg replace u redos u response splitting u rfi u sqli u ssi u ssl certificate u un ssl u xpath u xss u xst auth bruteforce u basic auth u form auth crawl u bing spider u oracle discovery u phishtank u phpinfo u robots txt u sitemap xml u user dir u web spider evasion grep u ajax u analyze cookies u blank body u click jacking u code disclosure u credit cards u directory indexing u dom xss u dot net event validation u error u error pages u feeds u file upload u form autocomplete u get emails u hash analysis u html comments u http auth detect u http in body u lang u meta tags u motw u objects u oracle u password profiling u path disclosure u private ip u ssn u strange headers u strange http codes u strange parameters u strange reason u svn users u symfony u wsdl greper infrastructure u afd u allowed methods u detect reverse proxy u detect transparent proxy u dns wildcard u dot net errors u find vhosts u fingerprint waf u fingerprint os u halberd u hmap u php eggs u server header u server status u shared hosting mangle output u console
1
234,125
7,716,973,046
IssuesEvent
2018-05-23 12:27:45
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
opened
nonexistent Kconfig symbol in defconfig arch/x86/soc/intel_quark/quark_x1000/Kconfig.defconfig.series
area: Boards area: X86 bug priority: low
CONFIG_ETHERNET is referenced, but doesn't exist in the code base.
1.0
nonexistent Kconfig symbol in defconfig arch/x86/soc/intel_quark/quark_x1000/Kconfig.defconfig.series - CONFIG_ETHERNET is referenced, but doesn't exist in the code base.
priority
nonexistent kconfig symbol in defconfig arch soc intel quark quark kconfig defconfig series config ethernet is referenced but doesn t exist in the code base
1
557,886
16,521,535,877
IssuesEvent
2021-05-26 15:01:35
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
power: `device_pm_get_sync` not thread-safe
area: Power Management bug priority: low
**Describe the bug** When N threads are both requesting the same device to turn on via `device_pm_get_sync`, it is possible that only one of those threads will ever return from the call. The problem is in the synchronous path of the underlying `device_pm_request` function. After early exiting on two conditions (requesting active state with a negative usage count, and requesting sleep state with a usage count > 1), the work function is submitted to the system workqueue. In the synchronous case, the function then blocks on a signal that is owned by the device transitioning between modes. This signal is then raised when the work item completes. Therefore, when two threads are both turning on the same device (I2C, SPI, etc), both threads end up blocking on the same instance of a `struct k_poll_signal`. As per the documentation (https://docs.zephyrproject.org/latest/reference/kernel/other/polling.html#using-k-poll-signal-raise), signals can only be waited for by a single thread, so this is undefined behaviour. Currently this results in one thread exiting while the other is permanently stuck on the `k_poll` call. **Expected behavior** When two threads call `device_pm_get_sync` on a device at the same time, both threads should return when the device has finished transitioning. **Impact** Lower priority threads become permanently blocked, necessitating a reboot. **Environment (please complete the following information):** - Zephyr v2.4 **Additional context** From the documentation of `struct device_pm`, it appears as thought the `lock` semaphore should be used to mediate access to the signal both threads are waiting on.
1.0
power: `device_pm_get_sync` not thread-safe - **Describe the bug** When N threads are both requesting the same device to turn on via `device_pm_get_sync`, it is possible that only one of those threads will ever return from the call. The problem is in the synchronous path of the underlying `device_pm_request` function. After early exiting on two conditions (requesting active state with a negative usage count, and requesting sleep state with a usage count > 1), the work function is submitted to the system workqueue. In the synchronous case, the function then blocks on a signal that is owned by the device transitioning between modes. This signal is then raised when the work item completes. Therefore, when two threads are both turning on the same device (I2C, SPI, etc), both threads end up blocking on the same instance of a `struct k_poll_signal`. As per the documentation (https://docs.zephyrproject.org/latest/reference/kernel/other/polling.html#using-k-poll-signal-raise), signals can only be waited for by a single thread, so this is undefined behaviour. Currently this results in one thread exiting while the other is permanently stuck on the `k_poll` call. **Expected behavior** When two threads call `device_pm_get_sync` on a device at the same time, both threads should return when the device has finished transitioning. **Impact** Lower priority threads become permanently blocked, necessitating a reboot. **Environment (please complete the following information):** - Zephyr v2.4 **Additional context** From the documentation of `struct device_pm`, it appears as thought the `lock` semaphore should be used to mediate access to the signal both threads are waiting on.
priority
power device pm get sync not thread safe describe the bug when n threads are both requesting the same device to turn on via device pm get sync it is possible that only one of those threads will ever return from the call the problem is in the synchronous path of the underlying device pm request function after early exiting on two conditions requesting active state with a negative usage count and requesting sleep state with a usage count the work function is submitted to the system workqueue in the synchronous case the function then blocks on a signal that is owned by the device transitioning between modes this signal is then raised when the work item completes therefore when two threads are both turning on the same device spi etc both threads end up blocking on the same instance of a struct k poll signal as per the documentation signals can only be waited for by a single thread so this is undefined behaviour currently this results in one thread exiting while the other is permanently stuck on the k poll call expected behavior when two threads call device pm get sync on a device at the same time both threads should return when the device has finished transitioning impact lower priority threads become permanently blocked necessitating a reboot environment please complete the following information zephyr additional context from the documentation of struct device pm it appears as thought the lock semaphore should be used to mediate access to the signal both threads are waiting on
1
276,202
8,585,914,246
IssuesEvent
2018-11-14 06:01:59
bootstrap-vue/bootstrap-vue
https://api.github.com/repos/bootstrap-vue/bootstrap-vue
closed
(b-table) Is there any way to wrap each <td> content to a custom wrapper?
Priority: Low Type: Enhancement
Hello. I'm seeking for the way to wrap all <td>'s values into a custom wrapper element. For example, current table html contains: `<tr> <td>value</td> <td>value</td> <td>value</td> </tr>` But I need this: `<tr> <td><span class="wrap">value</span></td> <td><span class="wrap">value</span></td> <td><span class="wrap">value</span></td> </tr>` I understand that I can use slots or formatter callbacks, but they require me to describe every single field of all available fields in my fields object, which is not an option. I have a large amount of different fields and some off them have their own formatters depending on field type. Maybe there is some option like "td-wrapper" or some wildcard-slot like below? `<template slot="*any-field*" slot-scope="data">`
1.0
(b-table) Is there any way to wrap each <td> content to a custom wrapper? - Hello. I'm seeking for the way to wrap all <td>'s values into a custom wrapper element. For example, current table html contains: `<tr> <td>value</td> <td>value</td> <td>value</td> </tr>` But I need this: `<tr> <td><span class="wrap">value</span></td> <td><span class="wrap">value</span></td> <td><span class="wrap">value</span></td> </tr>` I understand that I can use slots or formatter callbacks, but they require me to describe every single field of all available fields in my fields object, which is not an option. I have a large amount of different fields and some off them have their own formatters depending on field type. Maybe there is some option like "td-wrapper" or some wildcard-slot like below? `<template slot="*any-field*" slot-scope="data">`
priority
b table is there any way to wrap each content to a custom wrapper hello i m seeking for the way to wrap all s values into a custom wrapper element for example current table html contains value value value but i need this value value value i understand that i can use slots or formatter callbacks but they require me to describe every single field of all available fields in my fields object which is not an option i have a large amount of different fields and some off them have their own formatters depending on field type maybe there is some option like td wrapper or some wildcard slot like below
1
240,671
7,804,397,264
IssuesEvent
2018-06-11 07:17:16
BuiltBrokenModding/Atomic-Science
https://api.github.com/repos/BuiltBrokenModding/Atomic-Science
opened
[1.7] Handheld radiation detector
enhancement low priority
Should do a series of items each with a different cost and feature set - [ ] Color badge - changes colors based on radiation exposure - [ ] Audio beeper - beeps as you get close to radiation - [ ] Digital meter - simple display of radiation level - [ ] Exposure meter - simple display of absorbed radation - [ ] Giger counter - beeps based on radiation in front of the unit (directional unit) - [ ] Display - shows radiation level and absorbed radation
1.0
[1.7] Handheld radiation detector - Should do a series of items each with a different cost and feature set - [ ] Color badge - changes colors based on radiation exposure - [ ] Audio beeper - beeps as you get close to radiation - [ ] Digital meter - simple display of radiation level - [ ] Exposure meter - simple display of absorbed radation - [ ] Giger counter - beeps based on radiation in front of the unit (directional unit) - [ ] Display - shows radiation level and absorbed radation
priority
handheld radiation detector should do a series of items each with a different cost and feature set color badge changes colors based on radiation exposure audio beeper beeps as you get close to radiation digital meter simple display of radiation level exposure meter simple display of absorbed radation giger counter beeps based on radiation in front of the unit directional unit display shows radiation level and absorbed radation
1
700,381
24,058,946,502
IssuesEvent
2022-09-16 19:54:30
woocommerce/woocommerce-android
https://api.github.com/repos/woocommerce/woocommerce-android
opened
Dismiss Button for Open Source Page Is Read Incorrectly When Using TalkBack
type: enhancement category: accessibility priority: low feature: support
**Describe the bug** Similar to the dismiss issue on the feedback screen the symbol for dismissing is an X and TalkBack reads this back as Navigate Up button, perhaps the symbol could be changed to a back button like in other parts of the app? **To Reproduce** Steps to reproduce the behavior: 1. Go to Menu 2. Click on Settings 3. Scroll down to `Open Source Licenses` 4. Select Open Source Libraries 5. Activate TalkBack 6. Select the Dismiss Button 7. Notice it reads `Navigate Up button` **Screenshots** <img src="https://user-images.githubusercontent.com/36495451/190718682-7f9d6f76-f45d-47e8-9584-e8fe424d1111.jpg" width="300"/> **Expected behavior** This should Dismiss button instead of Navigate back button **Isolating the problem (mark completed items with an [x]):** - [X] I have deactivated other plugins and confirmed this bug occurs when only WooCommerce plugin is active. - [X] This bug happens with a default WordPress theme active, or [Storefront](https://woocommerce.com/storefront/). - [X] I can reproduce this bug consistently using the steps above. **Mobile Environment** Please include: - Device: Samsung Galaxy A51 - Android version: 12 - WooCommerce Android version: 10.1
1.0
Dismiss Button for Open Source Page Is Read Incorrectly When Using TalkBack - **Describe the bug** Similar to the dismiss issue on the feedback screen the symbol for dismissing is an X and TalkBack reads this back as Navigate Up button, perhaps the symbol could be changed to a back button like in other parts of the app? **To Reproduce** Steps to reproduce the behavior: 1. Go to Menu 2. Click on Settings 3. Scroll down to `Open Source Licenses` 4. Select Open Source Libraries 5. Activate TalkBack 6. Select the Dismiss Button 7. Notice it reads `Navigate Up button` **Screenshots** <img src="https://user-images.githubusercontent.com/36495451/190718682-7f9d6f76-f45d-47e8-9584-e8fe424d1111.jpg" width="300"/> **Expected behavior** This should Dismiss button instead of Navigate back button **Isolating the problem (mark completed items with an [x]):** - [X] I have deactivated other plugins and confirmed this bug occurs when only WooCommerce plugin is active. - [X] This bug happens with a default WordPress theme active, or [Storefront](https://woocommerce.com/storefront/). - [X] I can reproduce this bug consistently using the steps above. **Mobile Environment** Please include: - Device: Samsung Galaxy A51 - Android version: 12 - WooCommerce Android version: 10.1
priority
dismiss button for open source page is read incorrectly when using talkback describe the bug similar to the dismiss issue on the feedback screen the symbol for dismissing is an x and talkback reads this back as navigate up button perhaps the symbol could be changed to a back button like in other parts of the app to reproduce steps to reproduce the behavior go to menu click on settings scroll down to open source licenses select open source libraries activate talkback select the dismiss button notice it reads navigate up button screenshots expected behavior this should dismiss button instead of navigate back button isolating the problem mark completed items with an i have deactivated other plugins and confirmed this bug occurs when only woocommerce plugin is active this bug happens with a default wordpress theme active or i can reproduce this bug consistently using the steps above mobile environment please include device samsung galaxy android version woocommerce android version
1
178,292
6,606,782,185
IssuesEvent
2017-09-19 02:34:23
robertsanseries/ciano
https://api.github.com/repos/robertsanseries/ciano
closed
debian/source/format file named incorrect
Priority 1 - [Low] Status 6 - [Finished] Type 1 - [Bug]
The current `debian/source/formart` should be `debian/source/format`
1.0
debian/source/format file named incorrect - The current `debian/source/formart` should be `debian/source/format`
priority
debian source format file named incorrect the current debian source formart should be debian source format
1
818,553
30,694,523,316
IssuesEvent
2023-07-26 17:30:27
Ore-Design/Ore-3D-Reports-Changelog
https://api.github.com/repos/Ore-Design/Ore-3D-Reports-Changelog
closed
Make Sandbox mode more visually unique
enhancement low priority
Make sandbox mode more visually unique to a user. My recommendation would be a custom-grayscale color theme, but i'm open to other suggestions.
1.0
Make Sandbox mode more visually unique - Make sandbox mode more visually unique to a user. My recommendation would be a custom-grayscale color theme, but i'm open to other suggestions.
priority
make sandbox mode more visually unique make sandbox mode more visually unique to a user my recommendation would be a custom grayscale color theme but i m open to other suggestions
1
582,796
17,370,852,979
IssuesEvent
2021-07-30 13:49:51
guardicore/monkey
https://api.github.com/repos/guardicore/monkey
opened
Windows package gathering fails
Bug Complexity: Low Priority: High
<!-- Thank you for reporting a bug to make Infection Monkey better. Please fill in as much of the template below as you're able. --> ## Describe the bug Windows package gathering fails on unpriviledged monkey: ``` 2021-07-30 16:41:52,627 [39232:30808:INFO] windows_info_collector.get_installed_packages.51: Getting installed packages 2021-07-30 16:41:55,897 [39232:30808:ERROR] monkey.collect_system_info_if_configured.288: Exception encountered during system info collection: Command '['dism', '/online', '/get-packages']' returned non-zero exit status 740. Traceback (most recent call last): File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\monkey.py", line 285, in collect_system_info_if_configured system_info = system_info_collector.get_info() File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\system_info\__init__.py", line 46, in get_info return self.collector.get_info() File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\system_info\windows_info_collector.py", line 42, in get_info self.get_installed_packages() File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\system_info\windows_info_collector.py", line 53, in get_installed_packages packages = subprocess.check_output(shlex.split("dism /online /get-packages")) File "C:\Users\Vakaris\AppData\Local\Programs\Python\Python37\lib\subprocess.py", line 411, in check_output **kwargs).stdout File "C:\Users\Vakaris\AppData\Local\Programs\Python\Python37\lib\subprocess.py", line 512, in run output=stdout, stderr=stderr) subprocess.CalledProcessError: Command '['dism', '/online', '/get-packages']' returned non-zero exit status 740. ``` This results in `system_info` telemetry not being sent. ## To Reproduce Steps to reproduce the behavior: 1. Configure the Monkey to run system info collection 2. Run monkey as unpriviledged user 3. See error ## Expected behavior System info collection should expect monkey not always running as a privileged user. The package collection shouldn't kill system info collection, because that info is not even used in the reporting. ## Screenshots If applicable, add screenshots to help explain your problem. ## Machine version (please complete the following information): - OS: Windows
1.0
Windows package gathering fails - <!-- Thank you for reporting a bug to make Infection Monkey better. Please fill in as much of the template below as you're able. --> ## Describe the bug Windows package gathering fails on unpriviledged monkey: ``` 2021-07-30 16:41:52,627 [39232:30808:INFO] windows_info_collector.get_installed_packages.51: Getting installed packages 2021-07-30 16:41:55,897 [39232:30808:ERROR] monkey.collect_system_info_if_configured.288: Exception encountered during system info collection: Command '['dism', '/online', '/get-packages']' returned non-zero exit status 740. Traceback (most recent call last): File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\monkey.py", line 285, in collect_system_info_if_configured system_info = system_info_collector.get_info() File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\system_info\__init__.py", line 46, in get_info return self.collector.get_info() File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\system_info\windows_info_collector.py", line 42, in get_info self.get_installed_packages() File "C:\Users\Vakaris\Desktop\infection_monkey\monkey\infection_monkey\system_info\windows_info_collector.py", line 53, in get_installed_packages packages = subprocess.check_output(shlex.split("dism /online /get-packages")) File "C:\Users\Vakaris\AppData\Local\Programs\Python\Python37\lib\subprocess.py", line 411, in check_output **kwargs).stdout File "C:\Users\Vakaris\AppData\Local\Programs\Python\Python37\lib\subprocess.py", line 512, in run output=stdout, stderr=stderr) subprocess.CalledProcessError: Command '['dism', '/online', '/get-packages']' returned non-zero exit status 740. ``` This results in `system_info` telemetry not being sent. ## To Reproduce Steps to reproduce the behavior: 1. Configure the Monkey to run system info collection 2. Run monkey as unpriviledged user 3. See error ## Expected behavior System info collection should expect monkey not always running as a privileged user. The package collection shouldn't kill system info collection, because that info is not even used in the reporting. ## Screenshots If applicable, add screenshots to help explain your problem. ## Machine version (please complete the following information): - OS: Windows
priority
windows package gathering fails thank you for reporting a bug to make infection monkey better please fill in as much of the template below as you re able describe the bug windows package gathering fails on unpriviledged monkey windows info collector get installed packages getting installed packages monkey collect system info if configured exception encountered during system info collection command returned non zero exit status traceback most recent call last file c users vakaris desktop infection monkey monkey infection monkey monkey py line in collect system info if configured system info system info collector get info file c users vakaris desktop infection monkey monkey infection monkey system info init py line in get info return self collector get info file c users vakaris desktop infection monkey monkey infection monkey system info windows info collector py line in get info self get installed packages file c users vakaris desktop infection monkey monkey infection monkey system info windows info collector py line in get installed packages packages subprocess check output shlex split dism online get packages file c users vakaris appdata local programs python lib subprocess py line in check output kwargs stdout file c users vakaris appdata local programs python lib subprocess py line in run output stdout stderr stderr subprocess calledprocesserror command returned non zero exit status this results in system info telemetry not being sent to reproduce steps to reproduce the behavior configure the monkey to run system info collection run monkey as unpriviledged user see error expected behavior system info collection should expect monkey not always running as a privileged user the package collection shouldn t kill system info collection because that info is not even used in the reporting screenshots if applicable add screenshots to help explain your problem machine version please complete the following information os windows
1
190,076
6,808,550,938
IssuesEvent
2017-11-04 04:28:49
craftercms/craftercms
https://api.github.com/repos/craftercms/craftercms
closed
[craftercms] "The system cannot find the file specified" message when restoring a backup in "Windows OS"
bug priority: low
Using Windows OS, create a site in Studio. Backup Studio. Stop Studio. Restore. Notice the output messages saying "The system cannot find the file specified" for git, deployer and solr. Also, notice the `mysql_install_db.exe: unknown variable` message towards the end of the output. Output of restore containing the "The system cannot find the file specified" message: ``` Warning, you're about to restore CrafterCMS from a backup, which will wipe the existing sites and associated database and replace everything with the restored data. If you care about the existing state of the system then stop this process, backup the system, and then attempt the restore. Are you sure you want to proceed? (yes/no) yes "Clearing all existing data" "Starting restore from ../backups/crafter-authoring-backup-2017-11-03-0-55-52.zip" Extracting Files C:\temp\craftercms\crafter-authoring\temp\.\crafter.sql C:\temp\craftercms\crafter-authoring\temp\.\deployer.zip C:\temp\craftercms\crafter-authoring\temp\.\indexes.zip C:\temp\craftercms\crafter-authoring\temp\.\repos.zip "Checking folder C:\temp\craftercms\crafter-authoring\data\repos" "Restoring git repos" The system cannot find the path specified. Extracting Files C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\COMMIT_EDITMSG C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\config C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\HEAD C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\index C:\temp\craftercms\crafter-authoring\data\repos\.\sites\myawesomesite\sandbox\templates\web\pages\search-results.ftl "Checking folder C:\temp\craftercms\crafter-authoring\data\indexes" "Restoring solr indexes" The system cannot find the file specified. Extracting Files C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\core.properties C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\data\index\segments_3 C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\data\index\write.lock C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\data\index\_u.fdt "Checking folder C:\temp\craftercms\crafter-authoring\data\deployer" "Restoring deployer data" The system cannot find the file specified. Extracting Files C:\temp\craftercms\crafter-authoring\data\deployer\.\processed-commits\myawesomesite-preview.commit C:\temp\craftercms\crafter-authoring\data\deployer\.\targets\myawesomesite-preview.yaml "Restoring Authoring Data" C:\temp\craftercms\crafter-authoring\bin\\dbms\bin\mysql_install_db.exe: unknown variable 'basedir=C:\temp\craftercms\crafter-authoring\bin\\dbms' Waiting for 0 seconds, press CTRL+C to quit ... SUCCESS: Sent termination signal to the process "mysqld.exe" with PID 3412. Using CATALINA_BASE: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat" Using CATALINA_HOME: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat" Using CATALINA_TMPDIR: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat\temp" Using JRE_HOME: "C:\Program Files\Java\jdk1.8.0_144" Using CLASSPATH: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat\bin\bootstrap.jar;C:\temp\craftercms\crafter-authoring\bin\apache-tomcat\bin\tomcat-juli.jar" "Waiting for studio to start" Waiting for 0 seconds, press CTRL+C to quit ... "Running sync for site 'myawesomesite'" "Restore completed" ```
1.0
[craftercms] "The system cannot find the file specified" message when restoring a backup in "Windows OS" - Using Windows OS, create a site in Studio. Backup Studio. Stop Studio. Restore. Notice the output messages saying "The system cannot find the file specified" for git, deployer and solr. Also, notice the `mysql_install_db.exe: unknown variable` message towards the end of the output. Output of restore containing the "The system cannot find the file specified" message: ``` Warning, you're about to restore CrafterCMS from a backup, which will wipe the existing sites and associated database and replace everything with the restored data. If you care about the existing state of the system then stop this process, backup the system, and then attempt the restore. Are you sure you want to proceed? (yes/no) yes "Clearing all existing data" "Starting restore from ../backups/crafter-authoring-backup-2017-11-03-0-55-52.zip" Extracting Files C:\temp\craftercms\crafter-authoring\temp\.\crafter.sql C:\temp\craftercms\crafter-authoring\temp\.\deployer.zip C:\temp\craftercms\crafter-authoring\temp\.\indexes.zip C:\temp\craftercms\crafter-authoring\temp\.\repos.zip "Checking folder C:\temp\craftercms\crafter-authoring\data\repos" "Restoring git repos" The system cannot find the path specified. Extracting Files C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\COMMIT_EDITMSG C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\config C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\HEAD C:\temp\craftercms\crafter-authoring\data\repos\.\global\.git\index C:\temp\craftercms\crafter-authoring\data\repos\.\sites\myawesomesite\sandbox\templates\web\pages\search-results.ftl "Checking folder C:\temp\craftercms\crafter-authoring\data\indexes" "Restoring solr indexes" The system cannot find the file specified. Extracting Files C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\core.properties C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\data\index\segments_3 C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\data\index\write.lock C:\temp\craftercms\crafter-authoring\data\indexes\.\myawesomesite\data\index\_u.fdt "Checking folder C:\temp\craftercms\crafter-authoring\data\deployer" "Restoring deployer data" The system cannot find the file specified. Extracting Files C:\temp\craftercms\crafter-authoring\data\deployer\.\processed-commits\myawesomesite-preview.commit C:\temp\craftercms\crafter-authoring\data\deployer\.\targets\myawesomesite-preview.yaml "Restoring Authoring Data" C:\temp\craftercms\crafter-authoring\bin\\dbms\bin\mysql_install_db.exe: unknown variable 'basedir=C:\temp\craftercms\crafter-authoring\bin\\dbms' Waiting for 0 seconds, press CTRL+C to quit ... SUCCESS: Sent termination signal to the process "mysqld.exe" with PID 3412. Using CATALINA_BASE: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat" Using CATALINA_HOME: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat" Using CATALINA_TMPDIR: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat\temp" Using JRE_HOME: "C:\Program Files\Java\jdk1.8.0_144" Using CLASSPATH: "C:\temp\craftercms\crafter-authoring\bin\apache-tomcat\bin\bootstrap.jar;C:\temp\craftercms\crafter-authoring\bin\apache-tomcat\bin\tomcat-juli.jar" "Waiting for studio to start" Waiting for 0 seconds, press CTRL+C to quit ... "Running sync for site 'myawesomesite'" "Restore completed" ```
priority
the system cannot find the file specified message when restoring a backup in windows os using windows os create a site in studio backup studio stop studio restore notice the output messages saying the system cannot find the file specified for git deployer and solr also notice the mysql install db exe unknown variable message towards the end of the output output of restore containing the the system cannot find the file specified message warning you re about to restore craftercms from a backup which will wipe the existing sites and associated database and replace everything with the restored data if you care about the existing state of the system then stop this process backup the system and then attempt the restore are you sure you want to proceed yes no yes clearing all existing data starting restore from backups crafter authoring backup zip extracting files c temp craftercms crafter authoring temp crafter sql c temp craftercms crafter authoring temp deployer zip c temp craftercms crafter authoring temp indexes zip c temp craftercms crafter authoring temp repos zip checking folder c temp craftercms crafter authoring data repos restoring git repos the system cannot find the path specified extracting files c temp craftercms crafter authoring data repos global git commit editmsg c temp craftercms crafter authoring data repos global git config c temp craftercms crafter authoring data repos global git head c temp craftercms crafter authoring data repos global git index c temp craftercms crafter authoring data repos sites myawesomesite sandbox templates web pages search results ftl checking folder c temp craftercms crafter authoring data indexes restoring solr indexes the system cannot find the file specified extracting files c temp craftercms crafter authoring data indexes myawesomesite core properties c temp craftercms crafter authoring data indexes myawesomesite data index segments c temp craftercms crafter authoring data indexes myawesomesite data index write lock c temp craftercms crafter authoring data indexes myawesomesite data index u fdt checking folder c temp craftercms crafter authoring data deployer restoring deployer data the system cannot find the file specified extracting files c temp craftercms crafter authoring data deployer processed commits myawesomesite preview commit c temp craftercms crafter authoring data deployer targets myawesomesite preview yaml restoring authoring data c temp craftercms crafter authoring bin dbms bin mysql install db exe unknown variable basedir c temp craftercms crafter authoring bin dbms waiting for seconds press ctrl c to quit success sent termination signal to the process mysqld exe with pid using catalina base c temp craftercms crafter authoring bin apache tomcat using catalina home c temp craftercms crafter authoring bin apache tomcat using catalina tmpdir c temp craftercms crafter authoring bin apache tomcat temp using jre home c program files java using classpath c temp craftercms crafter authoring bin apache tomcat bin bootstrap jar c temp craftercms crafter authoring bin apache tomcat bin tomcat juli jar waiting for studio to start waiting for seconds press ctrl c to quit running sync for site myawesomesite restore completed
1
446,484
12,865,356,886
IssuesEvent
2020-07-10 00:03:11
cds-snc/covid-shield-mobile
https://api.github.com/repos/cds-snc/covid-shield-mobile
closed
Focus state when pressed doesn't meet contrast
a11y low priority
**Scenario to reproduce** Focus state when pressed is unreadable and does not pass contrast min requirements. Focus states should be accessible. **Expected result** To have pressed state still be readable for users **Bug or issue / WCAG** 1.4.3 Contrast minimum https://www.w3.org/TR/WCAG21/#contrast-minimum **Screenshots where available** ![Image from iOS (2)](https://user-images.githubusercontent.com/35537308/86165672-a365ff00-bae1-11ea-96e4-87983db130bc.png) **Device + OS** iPhone 8 | 13.5.1
1.0
Focus state when pressed doesn't meet contrast - **Scenario to reproduce** Focus state when pressed is unreadable and does not pass contrast min requirements. Focus states should be accessible. **Expected result** To have pressed state still be readable for users **Bug or issue / WCAG** 1.4.3 Contrast minimum https://www.w3.org/TR/WCAG21/#contrast-minimum **Screenshots where available** ![Image from iOS (2)](https://user-images.githubusercontent.com/35537308/86165672-a365ff00-bae1-11ea-96e4-87983db130bc.png) **Device + OS** iPhone 8 | 13.5.1
priority
focus state when pressed doesn t meet contrast scenario to reproduce focus state when pressed is unreadable and does not pass contrast min requirements focus states should be accessible expected result to have pressed state still be readable for users bug or issue wcag contrast minimum screenshots where available device os iphone
1
403,427
11,840,866,597
IssuesEvent
2020-03-23 19:40:42
aol/moloch
https://api.github.com/repos/aol/moloch
closed
SPI View - selectable XML and JSON formatting of payloads
enhancement low priority need more information viewer
I'd like to see an option that allows the analyst to selectively reformat the payload display to present heavy XML or JSON results output so that human eyeballs can more easily digest. Maybe an additional option to send reformatted/decoded results into a new tab. @31453
1.0
SPI View - selectable XML and JSON formatting of payloads - I'd like to see an option that allows the analyst to selectively reformat the payload display to present heavy XML or JSON results output so that human eyeballs can more easily digest. Maybe an additional option to send reformatted/decoded results into a new tab. @31453
priority
spi view selectable xml and json formatting of payloads i d like to see an option that allows the analyst to selectively reformat the payload display to present heavy xml or json results output so that human eyeballs can more easily digest maybe an additional option to send reformatted decoded results into a new tab
1
520,994
15,098,979,821
IssuesEvent
2021-02-08 01:00:09
azerothcore/azerothcore-wotlk
https://api.github.com/repos/azerothcore/azerothcore-wotlk
closed
Stranglethorn Fishing Extravaganza
1-19 Priority - Low
Original report by @JamesGent <!-- IF YOU DO NOT FILL THIS TEMPLATE OUT, THE ISSUE WILL BE CLOSED --> ##### SMALL DESCRIPTION: STV Fishing Extravaganza not working as intended from my experience. ##### EXPECTED BLIZZLIKE BEHAVIOUR: <!-- Describe how it should be working without the bug. --> NPCs spawn (working) 2pm fishing tourney is announced (working) All schools become tastyfish schools (not working) Someone hands in 40 fish and wins (also a second place prize) ##### CURRENT BEHAVIOUR: <!-- Describe the bug in detail. Database to link spells, NPCs, quests etc https://wowgaming.altervista.org/aowow/ --> The schools do not become Tastyfish Schools. https://classic.wowhead.com/object=180248/school-of-tastyfish https://classic.wowhead.com/guides/wow-classic-stranglethorn-vale-fishing-extravaganza ##### STEPS TO REPRODUCE THE PROBLEM: <!-- Describe precisely how to reproduce the bug so we can fix it or confirm its existence: - Which commands to use? Which NPC to teleport to? - Other steps --> 1. Wait until 2pm next Sunday 2. See if the schools are tastyfish schools 3. Cry <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!------------------ DO NOT MODIFY THE TEXT BELOW -------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> ##### AC HASH/COMMIT: https://github.com/azerothcore/azerothcore-wotlk/commit/672057316a51 ##### OPERATING SYSTEM: Ubuntu 20.04 ##### MODULES: - [mod-cfbg](https://github.com/azerothcore/mod-cfbg) - [mod-duel-reset](https://github.com/azerothcore/mod-duel-reset) ##### OTHER CUSTOMIZATIONS: None. ##### SERVER: ChromieCraft <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/95508660-stranglethorn-fishing-extravaganza?utm_campaign=plugin&utm_content=tracker%2F40032087&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F40032087&utm_medium=issues&utm_source=github). </bountysource-plugin>
1.0
Stranglethorn Fishing Extravaganza - Original report by @JamesGent <!-- IF YOU DO NOT FILL THIS TEMPLATE OUT, THE ISSUE WILL BE CLOSED --> ##### SMALL DESCRIPTION: STV Fishing Extravaganza not working as intended from my experience. ##### EXPECTED BLIZZLIKE BEHAVIOUR: <!-- Describe how it should be working without the bug. --> NPCs spawn (working) 2pm fishing tourney is announced (working) All schools become tastyfish schools (not working) Someone hands in 40 fish and wins (also a second place prize) ##### CURRENT BEHAVIOUR: <!-- Describe the bug in detail. Database to link spells, NPCs, quests etc https://wowgaming.altervista.org/aowow/ --> The schools do not become Tastyfish Schools. https://classic.wowhead.com/object=180248/school-of-tastyfish https://classic.wowhead.com/guides/wow-classic-stranglethorn-vale-fishing-extravaganza ##### STEPS TO REPRODUCE THE PROBLEM: <!-- Describe precisely how to reproduce the bug so we can fix it or confirm its existence: - Which commands to use? Which NPC to teleport to? - Other steps --> 1. Wait until 2pm next Sunday 2. See if the schools are tastyfish schools 3. Cry <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!------------------ DO NOT MODIFY THE TEXT BELOW -------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> <!-------------------------------------------------------------------> ##### AC HASH/COMMIT: https://github.com/azerothcore/azerothcore-wotlk/commit/672057316a51 ##### OPERATING SYSTEM: Ubuntu 20.04 ##### MODULES: - [mod-cfbg](https://github.com/azerothcore/mod-cfbg) - [mod-duel-reset](https://github.com/azerothcore/mod-duel-reset) ##### OTHER CUSTOMIZATIONS: None. ##### SERVER: ChromieCraft <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/95508660-stranglethorn-fishing-extravaganza?utm_campaign=plugin&utm_content=tracker%2F40032087&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F40032087&utm_medium=issues&utm_source=github). </bountysource-plugin>
priority
stranglethorn fishing extravaganza original report by jamesgent small description stv fishing extravaganza not working as intended from my experience expected blizzlike behaviour npcs spawn working fishing tourney is announced working all schools become tastyfish schools not working someone hands in fish and wins also a second place prize current behaviour the schools do not become tastyfish schools steps to reproduce the problem describe precisely how to reproduce the bug so we can fix it or confirm its existence which commands to use which npc to teleport to other steps wait until next sunday see if the schools are tastyfish schools cry ac hash commit operating system ubuntu modules other customizations none server chromiecraft want to back this issue we accept bounties via
1
217,013
7,313,885,051
IssuesEvent
2018-03-01 03:40:28
ParabolInc/action
https://api.github.com/repos/ParabolInc/action
closed
consider changing graphql folder hierarchy
enhancement low priority
Now that we're gonna write unit tests for graphql mutations, we're gonna be dropping in a lot of `__tests__` folders. So, before we do that, it's time to think about the current structure: previous: - server/graphql/models/:EntityName/:operation Unfortunately, that got messy because some files, like organization mutations, got to be ~500 lines & were just unmanageable. So, I switched to breaking out the large queries into their own folder current: - server/graphql/models/:EntityName/:queryName/queryName now doing this is better, but there are 2 things not great with it: - we now have a directory full of folders with names of mutations, queries, and subscriptions. there's no way to know what it is based on the location - the problem still exists that many queries touch many entities. For example, `acceptInvitation` turns an invitation into a TeamMember. So does it belong in the Invitation folder or the TeamMember folder? - a problem still exists, and is kinda exacerbated, when adding new entities. For example, a new entity `Foo`. It is very easy to forget to add the `updateFoo` mutation to the `fooMutation.js` folder. _Then_ it is very easy to forget to add the `fooMutation` to the `rootMutation.js` object. Proposal: - server/graphql/:operation/:queryName/queryName For example, `server/graphql/mutation/updateFoo/updateFoo.js` To solve problem 3, it'd be very easy to write a `rootMutation.js` that dynamically required everything in the same directory. Then, writing a new mutation would automatically get sucked up the funnel. Thoughts? @jordanh
1.0
consider changing graphql folder hierarchy - Now that we're gonna write unit tests for graphql mutations, we're gonna be dropping in a lot of `__tests__` folders. So, before we do that, it's time to think about the current structure: previous: - server/graphql/models/:EntityName/:operation Unfortunately, that got messy because some files, like organization mutations, got to be ~500 lines & were just unmanageable. So, I switched to breaking out the large queries into their own folder current: - server/graphql/models/:EntityName/:queryName/queryName now doing this is better, but there are 2 things not great with it: - we now have a directory full of folders with names of mutations, queries, and subscriptions. there's no way to know what it is based on the location - the problem still exists that many queries touch many entities. For example, `acceptInvitation` turns an invitation into a TeamMember. So does it belong in the Invitation folder or the TeamMember folder? - a problem still exists, and is kinda exacerbated, when adding new entities. For example, a new entity `Foo`. It is very easy to forget to add the `updateFoo` mutation to the `fooMutation.js` folder. _Then_ it is very easy to forget to add the `fooMutation` to the `rootMutation.js` object. Proposal: - server/graphql/:operation/:queryName/queryName For example, `server/graphql/mutation/updateFoo/updateFoo.js` To solve problem 3, it'd be very easy to write a `rootMutation.js` that dynamically required everything in the same directory. Then, writing a new mutation would automatically get sucked up the funnel. Thoughts? @jordanh
priority
consider changing graphql folder hierarchy now that we re gonna write unit tests for graphql mutations we re gonna be dropping in a lot of tests folders so before we do that it s time to think about the current structure previous server graphql models entityname operation unfortunately that got messy because some files like organization mutations got to be lines were just unmanageable so i switched to breaking out the large queries into their own folder current server graphql models entityname queryname queryname now doing this is better but there are things not great with it we now have a directory full of folders with names of mutations queries and subscriptions there s no way to know what it is based on the location the problem still exists that many queries touch many entities for example acceptinvitation turns an invitation into a teammember so does it belong in the invitation folder or the teammember folder a problem still exists and is kinda exacerbated when adding new entities for example a new entity foo it is very easy to forget to add the updatefoo mutation to the foomutation js folder then it is very easy to forget to add the foomutation to the rootmutation js object proposal server graphql operation queryname queryname for example server graphql mutation updatefoo updatefoo js to solve problem it d be very easy to write a rootmutation js that dynamically required everything in the same directory then writing a new mutation would automatically get sucked up the funnel thoughts jordanh
1
106,163
4,263,955,599
IssuesEvent
2016-07-12 03:51:11
WPTRT/WordPress-Coding-Standards
https://api.github.com/repos/WPTRT/WordPress-Coding-Standards
opened
[New Sniff] Check for removal of admin pages
low priority
#### Rule: Removal of WP admin pages is not allowed. The exception would be a child theme removing a theme admin submenu page added by the parent theme. Ref: https://github.com/WPTRT/WordPress-Coding-Standards/issues/12#issuecomment-231783316 #### Theme check file covering this rule: n/a ##### Notes for implementation: * Check for `remove_menu_page()` and forbid this. * Check for `remove_submenu_page()` and only forbid this if one of a known list of WP Core admin pages is being removed #### To do: - [ ] Add the rule in the Theme Review handbook to the Requirements page. - [ ] Create unit tests - [ ] Create new sniff
1.0
[New Sniff] Check for removal of admin pages - #### Rule: Removal of WP admin pages is not allowed. The exception would be a child theme removing a theme admin submenu page added by the parent theme. Ref: https://github.com/WPTRT/WordPress-Coding-Standards/issues/12#issuecomment-231783316 #### Theme check file covering this rule: n/a ##### Notes for implementation: * Check for `remove_menu_page()` and forbid this. * Check for `remove_submenu_page()` and only forbid this if one of a known list of WP Core admin pages is being removed #### To do: - [ ] Add the rule in the Theme Review handbook to the Requirements page. - [ ] Create unit tests - [ ] Create new sniff
priority
check for removal of admin pages rule removal of wp admin pages is not allowed the exception would be a child theme removing a theme admin submenu page added by the parent theme ref theme check file covering this rule n a notes for implementation check for remove menu page and forbid this check for remove submenu page and only forbid this if one of a known list of wp core admin pages is being removed to do add the rule in the theme review handbook to the requirements page create unit tests create new sniff
1
51,238
3,012,747,290
IssuesEvent
2015-07-29 02:09:20
yawlfoundation/yawl
https://api.github.com/repos/yawlfoundation/yawl
closed
[CLOSED] Privileges - refinement of the initial distribution set to be added
auto-migrated Category-Editor Priority-Low Type-Enhancement
<a href="https://github.com/GoogleCodeExporter"><img src="https://avatars.githubusercontent.com/u/9614759?v=3" align="left" width="96" height="96" hspace="10"></img></a> **Issue by [GoogleCodeExporter](https://github.com/GoogleCodeExporter)** _Monday Jul 27, 2015 at 03:21 GMT_ _Originally opened as https://github.com/adamsmj/yawl/issues/61_ ---- ``` In the resource wizard of the yawl editor, the last dialog should ask for each privilege whether the initial distribution set needs to be restricted (hence 3 radio buttons should appear: "No", "Yes" and "Yes, refine"). If "Yes, refine" is selected, a new dialog has to pop up showing the initial distribution set and allowing the user to restrict it. This has to be done for each privilege for which this option has been selected, leading to a maximum of 12 dialogs for this wizard. ``` Original issue reported on code.google.com by `marcello...@gmail.com` on 31 Jul 2008 at 3:05
1.0
[CLOSED] Privileges - refinement of the initial distribution set to be added - <a href="https://github.com/GoogleCodeExporter"><img src="https://avatars.githubusercontent.com/u/9614759?v=3" align="left" width="96" height="96" hspace="10"></img></a> **Issue by [GoogleCodeExporter](https://github.com/GoogleCodeExporter)** _Monday Jul 27, 2015 at 03:21 GMT_ _Originally opened as https://github.com/adamsmj/yawl/issues/61_ ---- ``` In the resource wizard of the yawl editor, the last dialog should ask for each privilege whether the initial distribution set needs to be restricted (hence 3 radio buttons should appear: "No", "Yes" and "Yes, refine"). If "Yes, refine" is selected, a new dialog has to pop up showing the initial distribution set and allowing the user to restrict it. This has to be done for each privilege for which this option has been selected, leading to a maximum of 12 dialogs for this wizard. ``` Original issue reported on code.google.com by `marcello...@gmail.com` on 31 Jul 2008 at 3:05
priority
privileges refinement of the initial distribution set to be added issue by monday jul at gmt originally opened as in the resource wizard of the yawl editor the last dialog should ask for each privilege whether the initial distribution set needs to be restricted hence radio buttons should appear no yes and yes refine if yes refine is selected a new dialog has to pop up showing the initial distribution set and allowing the user to restrict it this has to be done for each privilege for which this option has been selected leading to a maximum of dialogs for this wizard original issue reported on code google com by marcello gmail com on jul at
1
196,293
6,926,473,370
IssuesEvent
2017-11-30 19:17:42
Ekultek/Zeus-Scanner
https://api.github.com/repos/Ekultek/Zeus-Scanner
opened
Log files
bug good first issue help wanted priority: low
If you look here: ```[13:15:41 INFO] log file being saved to '/home/baal/bin/python/zeus-scanner/log/zeus-log-2.log'...``` and then the very next run look here: ```[13:15:46 INFO] log file being saved to '/home/baal/bin/python/zeus-scanner/log/zeus-log-4.log'...``` the log appears to be skipping files, so I want this to be fixed. Code for the creation of the filename: ``` def create_log_name(log_path="{}/log", filename="zeus-log-{}.log", matcher="zeus"): """ create the current log file name by figuring out how many files are there """ if not os.path.exists(log_path.format(os.getcwd())): os.mkdir(log_path.format(os.getcwd())) find_file_amount = len( [f for f in os.listdir(log_path.format(os.getcwd())) if matcher in f and not os.path.isdir(f)] ) + 1 full_log_path = "{}/{}".format(log_path.format(os.getcwd()), filename.format(find_file_amount)) return full_log_path ```
1.0
Log files - If you look here: ```[13:15:41 INFO] log file being saved to '/home/baal/bin/python/zeus-scanner/log/zeus-log-2.log'...``` and then the very next run look here: ```[13:15:46 INFO] log file being saved to '/home/baal/bin/python/zeus-scanner/log/zeus-log-4.log'...``` the log appears to be skipping files, so I want this to be fixed. Code for the creation of the filename: ``` def create_log_name(log_path="{}/log", filename="zeus-log-{}.log", matcher="zeus"): """ create the current log file name by figuring out how many files are there """ if not os.path.exists(log_path.format(os.getcwd())): os.mkdir(log_path.format(os.getcwd())) find_file_amount = len( [f for f in os.listdir(log_path.format(os.getcwd())) if matcher in f and not os.path.isdir(f)] ) + 1 full_log_path = "{}/{}".format(log_path.format(os.getcwd()), filename.format(find_file_amount)) return full_log_path ```
priority
log files if you look here log file being saved to home baal bin python zeus scanner log zeus log log and then the very next run look here log file being saved to home baal bin python zeus scanner log zeus log log the log appears to be skipping files so i want this to be fixed code for the creation of the filename def create log name log path log filename zeus log log matcher zeus create the current log file name by figuring out how many files are there if not os path exists log path format os getcwd os mkdir log path format os getcwd find file amount len full log path format log path format os getcwd filename format find file amount return full log path
1
156,734
5,988,297,095
IssuesEvent
2017-06-02 03:53:42
chrislo27/RhythmHeavenRemixEditor2
https://api.github.com/repos/chrislo27/RhythmHeavenRemixEditor2
opened
The SFX database shouldn't be bundled with the editor
feature request low priority
It should really be dynamically updatable so people don't have to redownload 40 MB of editor each time. The versioning scheme for this would be weird though (technically it would start at v1.0.0 but then people will undoubtedly get confused).
1.0
The SFX database shouldn't be bundled with the editor - It should really be dynamically updatable so people don't have to redownload 40 MB of editor each time. The versioning scheme for this would be weird though (technically it would start at v1.0.0 but then people will undoubtedly get confused).
priority
the sfx database shouldn t be bundled with the editor it should really be dynamically updatable so people don t have to redownload mb of editor each time the versioning scheme for this would be weird though technically it would start at but then people will undoubtedly get confused
1
472,176
13,617,691,195
IssuesEvent
2020-09-23 17:23:06
SirPlease/L4D2-Competitive-Rework
https://api.github.com/repos/SirPlease/L4D2-Competitive-Rework
closed
Unused and missing plugins
LowPriority
You have a lot of unused plugins (not a big deal) and a few missing plugins that you're trying to load in your revamped configs. ``` $ ./checkPlugin.sh apex apex ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/apex/1v1eq.smx addons/sourcemod/plugins/optional/apex/1v1_skeetstats.smx addons/sourcemod/plugins/optional/apex/aitankgank.smx addons/sourcemod/plugins/optional/apex/autocommunicator.smx addons/sourcemod/plugins/optional/apex/bequiet.smx addons/sourcemod/plugins/optional/apex/chargerdamage.smx addons/sourcemod/plugins/optional/apex/christmas_surprise.smx addons/sourcemod/plugins/optional/apex/dmg_during_tank.smx addons/sourcemod/plugins/optional/apex/finale_tank_blocker.smx addons/sourcemod/plugins/optional/apex/frozen_tank_fix.smx addons/sourcemod/plugins/optional/apex/holdout_bonus.smx addons/sourcemod/plugins/optional/apex/huntercrouchsound.smx addons/sourcemod/plugins/optional/apex/l4d2_character_fix.smx addons/sourcemod/plugins/optional/apex/l4d2_director_commonlimit_block.smx addons/sourcemod/plugins/optional/apex/l4d2_explosiondmg_prev.smx addons/sourcemod/plugins/optional/apex/l4d2_jockeyed_charger_fix.smx addons/sourcemod/plugins/optional/apex/l4d2_jockeyed_ladder_fix.smx addons/sourcemod/plugins/optional/apex/l4d2_jockey_jumpcap_patch.smx addons/sourcemod/plugins/optional/apex/l4d2_jockey_skeet.smx addons/sourcemod/plugins/optional/apex/l4d2_meleecontrol.smx addons/sourcemod/plugins/optional/apex/l4d2_nobackjump.smx addons/sourcemod/plugins/optional/apex/l4d2_noghostcheat.smx addons/sourcemod/plugins/optional/apex/l4d2_no_hunter_deadstops.smx addons/sourcemod/plugins/optional/apex/l4d2_no_m2_hunters.smx addons/sourcemod/plugins/optional/apex/l4d2_no_post_jockey_deadstops.smx addons/sourcemod/plugins/optional/apex/l4d2_nosey_parker.smx addons/sourcemod/plugins/optional/apex/l4d2_notankautoaim.smx addons/sourcemod/plugins/optional/apex/l4d2_penalty_bonus.smx addons/sourcemod/plugins/optional/apex/l4d2_riotcops.smx addons/sourcemod/plugins/optional/apex/l4d2_saferoom_gun_control.smx addons/sourcemod/plugins/optional/apex/l4d2_si_suicide.smx addons/sourcemod/plugins/optional/apex/l4d2_slowdown_control.smx addons/sourcemod/plugins/optional/apex/l4d2_sniper_bodyshot.smx addons/sourcemod/plugins/optional/apex/l4d2_sniper_precache.smx addons/sourcemod/plugins/optional/apex/l4d2_sound_manipulation.smx addons/sourcemod/plugins/optional/apex/l4d2_swapduringtank.smx addons/sourcemod/plugins/optional/apex/l4dhots.smx addons/sourcemod/plugins/optional/apex/l4d_mapbased_cvars.smx addons/sourcemod/plugins/optional/apex/l4d_notank.smx addons/sourcemod/plugins/optional/apex/l4d_si_slowdown.smx addons/sourcemod/plugins/optional/apex/l4d_tank_hittable_refill.smx addons/sourcemod/plugins/optional/apex/l4d_tank_rush.smx addons/sourcemod/plugins/optional/apex/musical_jockeys.smx addons/sourcemod/plugins/optional/apex/noboom_nohorde.smx addons/sourcemod/plugins/optional/apex/playermanagement.smx addons/sourcemod/plugins/optional/apex/scoremod2.smx addons/sourcemod/plugins/optional/apex/server_namer.smx addons/sourcemod/plugins/optional/apex/spawnstatefix.smx addons/sourcemod/plugins/optional/apex/staggerblock.smx addons/sourcemod/plugins/optional/apex/staggersolver.smx addons/sourcemod/plugins/optional/apex/swamp_finale_fix.smx addons/sourcemod/plugins/optional/apex/TickrateFixes.smx addons/sourcemod/plugins/optional/apex/unified_dist.smx addons/sourcemod/plugins/optional/apex/waterslowdownduringtank.smx ------------------------ List of missing plugins: ------------------------ ``` ``` $ ./checkPlugin.sh elite pmelite ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/elite/boss_equalizer.smx addons/sourcemod/plugins/optional/elite/cfg_motd.smx addons/sourcemod/plugins/optional/elite/huntercrouchsound.smx addons/sourcemod/plugins/optional/elite/l4d2_godframes_control.smx addons/sourcemod/plugins/optional/elite/l4d2_noghostcheat.smx addons/sourcemod/plugins/optional/elite/l4d2_no_hunter_deadstops.smx addons/sourcemod/plugins/optional/elite/l4d2_smoker_drag_damage_interval_zone.smx addons/sourcemod/plugins/optional/elite/l4d2_tankmelee_gunswap.smx addons/sourcemod/plugins/optional/elite/l4d2_weapon_attributes.smx addons/sourcemod/plugins/optional/elite/l4d_witch_damage_announce.smx addons/sourcemod/plugins/optional/elite/witch_and_tankifier_j.smx ------------------------ List of missing plugins: ------------------------ cfg/cfgogl/pmelite/confogl_plugins.cfg:sm plugins load optional/elite/l4d_weapon_attributes.smx ``` ``` $ ./checkPlugin.sh eq eq eq1v1 eq2v2 eq3v3 ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/eq/1v1eq.smx addons/sourcemod/plugins/optional/eq/1v1_skeetstats.smx addons/sourcemod/plugins/optional/eq/aitankgank.smx addons/sourcemod/plugins/optional/eq/autocommunicator.smx addons/sourcemod/plugins/optional/eq/boss_equalizer.smx addons/sourcemod/plugins/optional/eq/cannounce.smx addons/sourcemod/plugins/optional/eq/caster_addons.smx addons/sourcemod/plugins/optional/eq/caster_assister.smx addons/sourcemod/plugins/optional/eq/cfg_motd.smx addons/sourcemod/plugins/optional/eq/finale_tank_blocker.smx addons/sourcemod/plugins/optional/eq/l4d2_character_fix.smx addons/sourcemod/plugins/optional/eq/l4d2_director_commonlimit_block.smx addons/sourcemod/plugins/optional/eq/l4d2_dominatorscontrol.smx addons/sourcemod/plugins/optional/eq/l4d2_ladderblock.smx addons/sourcemod/plugins/optional/eq/l4d2_m2_control.smx addons/sourcemod/plugins/optional/eq/l4d2_meleecontrol.smx addons/sourcemod/plugins/optional/eq/l4d2_nobackjump.smx addons/sourcemod/plugins/optional/eq/l4d2_nosey_parker.smx addons/sourcemod/plugins/optional/eq/l4d2_penalty_bonus.smx addons/sourcemod/plugins/optional/eq/l4d2_playstats.smx addons/sourcemod/plugins/optional/eq/l4d2_si_suicide.smx addons/sourcemod/plugins/optional/eq/l4d2_sound_manipulation.smx addons/sourcemod/plugins/optional/eq/l4d2_tank_announce.smx addons/sourcemod/plugins/optional/eq/l4d2_tank_attack_control.smx addons/sourcemod/plugins/optional/eq/l4d2_uncommon_blocker.smx addons/sourcemod/plugins/optional/eq/l4d2_witch_restore.smx addons/sourcemod/plugins/optional/eq/l4d_mapbased_cvars.smx addons/sourcemod/plugins/optional/eq/l4d_notank.smx addons/sourcemod/plugins/optional/eq/l4d_tank_damage_announce.smx addons/sourcemod/plugins/optional/eq/l4d_tank_hittable_refill.smx addons/sourcemod/plugins/optional/eq/lerpmonitor.smx addons/sourcemod/plugins/optional/eq/musical_jockeys.smx addons/sourcemod/plugins/optional/eq/nodeathcamskip.smx addons/sourcemod/plugins/optional/eq/panel_text.smx addons/sourcemod/plugins/optional/eq/pause.smx addons/sourcemod/plugins/optional/eq/ratemonitor.smx addons/sourcemod/plugins/optional/eq/readyup.smx addons/sourcemod/plugins/optional/eq/scoremod2.smx addons/sourcemod/plugins/optional/eq/spechud.smx addons/sourcemod/plugins/optional/eq/staggerblock.smx addons/sourcemod/plugins/optional/eq/swamp_finale_fix.smx ------------------------ List of missing plugins: ------------------------ cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/simple-chatprocessor.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/survivor_mvp.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/l4d_tank_damage_announce.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/lerpmonitor.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/ratemonitor.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/l4d2_tank_announce.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/readyup.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/caster_addons.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/caster_assister.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/pause.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/panel_text.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/boss_equalizer.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/spechud.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/slots_vote.smx cfg/cfgogl/eq/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_playstats.smx cfg/cfgogl/eq/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_skill_detect.smx cfg/cfgogl/eq/confogl_plugins.cfg:sm plugins load optional/zonemod/autopause.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/1v1_skeetstats.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/1v1eq.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d_notank.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_character_fix.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_director_commonlimit_block.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d_mapbased_cvars.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_meleecontrol.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_nobackjump.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_sound_manipulation.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_playstats.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_skill_detect.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/witch_and_tankifier.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/aitankgank.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_character_fix.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_director_commonlimit_block.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_dominatorscontrol.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d_mapbased_cvars.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_nobackjumps.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_nosey_parker.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_weapondrop.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_playstats.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_skill_detect.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/witch_and_tankifier.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/aitankgank.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_character_fix.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_director_commonlimit_block.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_dominatorscontrol.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d_mapbased_cvars.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_nobackjumps.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_nosey_parker.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_weapondrop.smx ``` ``` $ ./checkPlugin.sh zonemod zonemod zm1v1 zm2v2 zm3v3 ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/zonemod/autocommunicator.smx addons/sourcemod/plugins/optional/zonemod/beta/l4d2_tank_frustration_gain.smx addons/sourcemod/plugins/optional/zonemod/chargerdamage.smx addons/sourcemod/plugins/optional/zonemod/christmas_surprise.smx addons/sourcemod/plugins/optional/zonemod/dmg_during_tank.smx addons/sourcemod/plugins/optional/zonemod/eq2_scoremod.smx addons/sourcemod/plugins/optional/zonemod/finale_tank_blocker.smx addons/sourcemod/plugins/optional/zonemod/holdout_bonus.smx addons/sourcemod/plugins/optional/zonemod/huntercrouchsound.smx addons/sourcemod/plugins/optional/zonemod/l4d2_antigodframer.smx addons/sourcemod/plugins/optional/zonemod/l4d2_fix_si_spawns.smx addons/sourcemod/plugins/optional/zonemod/l4d2_jockey_skeet.smx addons/sourcemod/plugins/optional/zonemod/l4d2_ladderblock.smx addons/sourcemod/plugins/optional/zonemod/l4d2_m2_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_no_hunter_deadstops.smx addons/sourcemod/plugins/optional/zonemod/l4d2_nospitterduringtank.smx addons/sourcemod/plugins/optional/zonemod/l4d2_notankautoaim.smx addons/sourcemod/plugins/optional/zonemod/l4d2_penalty_bonus.smx addons/sourcemod/plugins/optional/zonemod/l4d2_riotcops.smx addons/sourcemod/plugins/optional/zonemod/l4d2_saferoom_gun_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_scoremod.smx addons/sourcemod/plugins/optional/zonemod/l4d2_si_suicide.smx addons/sourcemod/plugins/optional/zonemod/l4d2_slowdown_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_sniper_bodyshot.smx addons/sourcemod/plugins/optional/zonemod/l4d2_sniper_precache.smx addons/sourcemod/plugins/optional/zonemod/l4d2_swapduringtank.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_attack_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_charger_m2_fix.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_frustration_gain.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_melee_fury.smx addons/sourcemod/plugins/optional/zonemod/l4d2_uniform_spit.smx addons/sourcemod/plugins/optional/zonemod/l4d_si_slowdown.smx addons/sourcemod/plugins/optional/zonemod/l4d_tank_hittable_refill.smx addons/sourcemod/plugins/optional/zonemod/l4d_tank_rush.smx addons/sourcemod/plugins/optional/zonemod/MeleeInTheSafeRoom.smx addons/sourcemod/plugins/optional/zonemod/musical_jockeys.smx addons/sourcemod/plugins/optional/zonemod/noboom_nohorde.smx addons/sourcemod/plugins/optional/zonemod/scoremod2.smx addons/sourcemod/plugins/optional/zonemod/server_namer.smx addons/sourcemod/plugins/optional/zonemod/spawnstatefix.smx addons/sourcemod/plugins/optional/zonemod/staggerblock.smx addons/sourcemod/plugins/optional/zonemod/staggersolver.smx addons/sourcemod/plugins/optional/zonemod/swamp_finale_fix.smx addons/sourcemod/plugins/optional/zonemod/unified_dist.smx addons/sourcemod/plugins/optional/zonemod/waterslowdownduringtank.smx ------------------------ List of missing plugins: ------------------------ cfg/cfgogl/zm2v2/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_weapondrop.smx cfg/cfgogl/zm3v3/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_weapondrop.smx ```
1.0
Unused and missing plugins - You have a lot of unused plugins (not a big deal) and a few missing plugins that you're trying to load in your revamped configs. ``` $ ./checkPlugin.sh apex apex ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/apex/1v1eq.smx addons/sourcemod/plugins/optional/apex/1v1_skeetstats.smx addons/sourcemod/plugins/optional/apex/aitankgank.smx addons/sourcemod/plugins/optional/apex/autocommunicator.smx addons/sourcemod/plugins/optional/apex/bequiet.smx addons/sourcemod/plugins/optional/apex/chargerdamage.smx addons/sourcemod/plugins/optional/apex/christmas_surprise.smx addons/sourcemod/plugins/optional/apex/dmg_during_tank.smx addons/sourcemod/plugins/optional/apex/finale_tank_blocker.smx addons/sourcemod/plugins/optional/apex/frozen_tank_fix.smx addons/sourcemod/plugins/optional/apex/holdout_bonus.smx addons/sourcemod/plugins/optional/apex/huntercrouchsound.smx addons/sourcemod/plugins/optional/apex/l4d2_character_fix.smx addons/sourcemod/plugins/optional/apex/l4d2_director_commonlimit_block.smx addons/sourcemod/plugins/optional/apex/l4d2_explosiondmg_prev.smx addons/sourcemod/plugins/optional/apex/l4d2_jockeyed_charger_fix.smx addons/sourcemod/plugins/optional/apex/l4d2_jockeyed_ladder_fix.smx addons/sourcemod/plugins/optional/apex/l4d2_jockey_jumpcap_patch.smx addons/sourcemod/plugins/optional/apex/l4d2_jockey_skeet.smx addons/sourcemod/plugins/optional/apex/l4d2_meleecontrol.smx addons/sourcemod/plugins/optional/apex/l4d2_nobackjump.smx addons/sourcemod/plugins/optional/apex/l4d2_noghostcheat.smx addons/sourcemod/plugins/optional/apex/l4d2_no_hunter_deadstops.smx addons/sourcemod/plugins/optional/apex/l4d2_no_m2_hunters.smx addons/sourcemod/plugins/optional/apex/l4d2_no_post_jockey_deadstops.smx addons/sourcemod/plugins/optional/apex/l4d2_nosey_parker.smx addons/sourcemod/plugins/optional/apex/l4d2_notankautoaim.smx addons/sourcemod/plugins/optional/apex/l4d2_penalty_bonus.smx addons/sourcemod/plugins/optional/apex/l4d2_riotcops.smx addons/sourcemod/plugins/optional/apex/l4d2_saferoom_gun_control.smx addons/sourcemod/plugins/optional/apex/l4d2_si_suicide.smx addons/sourcemod/plugins/optional/apex/l4d2_slowdown_control.smx addons/sourcemod/plugins/optional/apex/l4d2_sniper_bodyshot.smx addons/sourcemod/plugins/optional/apex/l4d2_sniper_precache.smx addons/sourcemod/plugins/optional/apex/l4d2_sound_manipulation.smx addons/sourcemod/plugins/optional/apex/l4d2_swapduringtank.smx addons/sourcemod/plugins/optional/apex/l4dhots.smx addons/sourcemod/plugins/optional/apex/l4d_mapbased_cvars.smx addons/sourcemod/plugins/optional/apex/l4d_notank.smx addons/sourcemod/plugins/optional/apex/l4d_si_slowdown.smx addons/sourcemod/plugins/optional/apex/l4d_tank_hittable_refill.smx addons/sourcemod/plugins/optional/apex/l4d_tank_rush.smx addons/sourcemod/plugins/optional/apex/musical_jockeys.smx addons/sourcemod/plugins/optional/apex/noboom_nohorde.smx addons/sourcemod/plugins/optional/apex/playermanagement.smx addons/sourcemod/plugins/optional/apex/scoremod2.smx addons/sourcemod/plugins/optional/apex/server_namer.smx addons/sourcemod/plugins/optional/apex/spawnstatefix.smx addons/sourcemod/plugins/optional/apex/staggerblock.smx addons/sourcemod/plugins/optional/apex/staggersolver.smx addons/sourcemod/plugins/optional/apex/swamp_finale_fix.smx addons/sourcemod/plugins/optional/apex/TickrateFixes.smx addons/sourcemod/plugins/optional/apex/unified_dist.smx addons/sourcemod/plugins/optional/apex/waterslowdownduringtank.smx ------------------------ List of missing plugins: ------------------------ ``` ``` $ ./checkPlugin.sh elite pmelite ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/elite/boss_equalizer.smx addons/sourcemod/plugins/optional/elite/cfg_motd.smx addons/sourcemod/plugins/optional/elite/huntercrouchsound.smx addons/sourcemod/plugins/optional/elite/l4d2_godframes_control.smx addons/sourcemod/plugins/optional/elite/l4d2_noghostcheat.smx addons/sourcemod/plugins/optional/elite/l4d2_no_hunter_deadstops.smx addons/sourcemod/plugins/optional/elite/l4d2_smoker_drag_damage_interval_zone.smx addons/sourcemod/plugins/optional/elite/l4d2_tankmelee_gunswap.smx addons/sourcemod/plugins/optional/elite/l4d2_weapon_attributes.smx addons/sourcemod/plugins/optional/elite/l4d_witch_damage_announce.smx addons/sourcemod/plugins/optional/elite/witch_and_tankifier_j.smx ------------------------ List of missing plugins: ------------------------ cfg/cfgogl/pmelite/confogl_plugins.cfg:sm plugins load optional/elite/l4d_weapon_attributes.smx ``` ``` $ ./checkPlugin.sh eq eq eq1v1 eq2v2 eq3v3 ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/eq/1v1eq.smx addons/sourcemod/plugins/optional/eq/1v1_skeetstats.smx addons/sourcemod/plugins/optional/eq/aitankgank.smx addons/sourcemod/plugins/optional/eq/autocommunicator.smx addons/sourcemod/plugins/optional/eq/boss_equalizer.smx addons/sourcemod/plugins/optional/eq/cannounce.smx addons/sourcemod/plugins/optional/eq/caster_addons.smx addons/sourcemod/plugins/optional/eq/caster_assister.smx addons/sourcemod/plugins/optional/eq/cfg_motd.smx addons/sourcemod/plugins/optional/eq/finale_tank_blocker.smx addons/sourcemod/plugins/optional/eq/l4d2_character_fix.smx addons/sourcemod/plugins/optional/eq/l4d2_director_commonlimit_block.smx addons/sourcemod/plugins/optional/eq/l4d2_dominatorscontrol.smx addons/sourcemod/plugins/optional/eq/l4d2_ladderblock.smx addons/sourcemod/plugins/optional/eq/l4d2_m2_control.smx addons/sourcemod/plugins/optional/eq/l4d2_meleecontrol.smx addons/sourcemod/plugins/optional/eq/l4d2_nobackjump.smx addons/sourcemod/plugins/optional/eq/l4d2_nosey_parker.smx addons/sourcemod/plugins/optional/eq/l4d2_penalty_bonus.smx addons/sourcemod/plugins/optional/eq/l4d2_playstats.smx addons/sourcemod/plugins/optional/eq/l4d2_si_suicide.smx addons/sourcemod/plugins/optional/eq/l4d2_sound_manipulation.smx addons/sourcemod/plugins/optional/eq/l4d2_tank_announce.smx addons/sourcemod/plugins/optional/eq/l4d2_tank_attack_control.smx addons/sourcemod/plugins/optional/eq/l4d2_uncommon_blocker.smx addons/sourcemod/plugins/optional/eq/l4d2_witch_restore.smx addons/sourcemod/plugins/optional/eq/l4d_mapbased_cvars.smx addons/sourcemod/plugins/optional/eq/l4d_notank.smx addons/sourcemod/plugins/optional/eq/l4d_tank_damage_announce.smx addons/sourcemod/plugins/optional/eq/l4d_tank_hittable_refill.smx addons/sourcemod/plugins/optional/eq/lerpmonitor.smx addons/sourcemod/plugins/optional/eq/musical_jockeys.smx addons/sourcemod/plugins/optional/eq/nodeathcamskip.smx addons/sourcemod/plugins/optional/eq/panel_text.smx addons/sourcemod/plugins/optional/eq/pause.smx addons/sourcemod/plugins/optional/eq/ratemonitor.smx addons/sourcemod/plugins/optional/eq/readyup.smx addons/sourcemod/plugins/optional/eq/scoremod2.smx addons/sourcemod/plugins/optional/eq/spechud.smx addons/sourcemod/plugins/optional/eq/staggerblock.smx addons/sourcemod/plugins/optional/eq/swamp_finale_fix.smx ------------------------ List of missing plugins: ------------------------ cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/simple-chatprocessor.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/survivor_mvp.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/l4d_tank_damage_announce.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/lerpmonitor.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/ratemonitor.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/l4d2_tank_announce.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/readyup.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/caster_addons.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/caster_assister.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/pause.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/panel_text.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/boss_equalizer.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/spechud.smx cfg/cfgogl/eq/shared_plugins.cfg:sm plugins load optional/zonemod/slots_vote.smx cfg/cfgogl/eq/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_playstats.smx cfg/cfgogl/eq/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_skill_detect.smx cfg/cfgogl/eq/confogl_plugins.cfg:sm plugins load optional/zonemod/autopause.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/1v1_skeetstats.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/1v1eq.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d_notank.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_character_fix.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_director_commonlimit_block.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d_mapbased_cvars.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_meleecontrol.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_nobackjump.smx cfg/cfgogl/eq1v1/confogl_plugins.cfg:sm plugins load optional/l4d2_sound_manipulation.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_playstats.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_skill_detect.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/witch_and_tankifier.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/aitankgank.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_character_fix.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_director_commonlimit_block.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_dominatorscontrol.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d_mapbased_cvars.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_nobackjumps.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_nosey_parker.smx cfg/cfgogl/eq2v2/confogl_plugins.cfg:sm plugins load optional/l4d2_weapondrop.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_playstats.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_skill_detect.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/witch_and_tankifier.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/aitankgank.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_character_fix.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_director_commonlimit_block.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_dominatorscontrol.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d_mapbased_cvars.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_nobackjumps.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_nosey_parker.smx cfg/cfgogl/eq3v3/confogl_plugins.cfg:sm plugins load optional/l4d2_weapondrop.smx ``` ``` $ ./checkPlugin.sh zonemod zonemod zm1v1 zm2v2 zm3v3 ----------------------- List of unused plugins: ----------------------- addons/sourcemod/plugins/optional/zonemod/autocommunicator.smx addons/sourcemod/plugins/optional/zonemod/beta/l4d2_tank_frustration_gain.smx addons/sourcemod/plugins/optional/zonemod/chargerdamage.smx addons/sourcemod/plugins/optional/zonemod/christmas_surprise.smx addons/sourcemod/plugins/optional/zonemod/dmg_during_tank.smx addons/sourcemod/plugins/optional/zonemod/eq2_scoremod.smx addons/sourcemod/plugins/optional/zonemod/finale_tank_blocker.smx addons/sourcemod/plugins/optional/zonemod/holdout_bonus.smx addons/sourcemod/plugins/optional/zonemod/huntercrouchsound.smx addons/sourcemod/plugins/optional/zonemod/l4d2_antigodframer.smx addons/sourcemod/plugins/optional/zonemod/l4d2_fix_si_spawns.smx addons/sourcemod/plugins/optional/zonemod/l4d2_jockey_skeet.smx addons/sourcemod/plugins/optional/zonemod/l4d2_ladderblock.smx addons/sourcemod/plugins/optional/zonemod/l4d2_m2_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_no_hunter_deadstops.smx addons/sourcemod/plugins/optional/zonemod/l4d2_nospitterduringtank.smx addons/sourcemod/plugins/optional/zonemod/l4d2_notankautoaim.smx addons/sourcemod/plugins/optional/zonemod/l4d2_penalty_bonus.smx addons/sourcemod/plugins/optional/zonemod/l4d2_riotcops.smx addons/sourcemod/plugins/optional/zonemod/l4d2_saferoom_gun_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_scoremod.smx addons/sourcemod/plugins/optional/zonemod/l4d2_si_suicide.smx addons/sourcemod/plugins/optional/zonemod/l4d2_slowdown_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_sniper_bodyshot.smx addons/sourcemod/plugins/optional/zonemod/l4d2_sniper_precache.smx addons/sourcemod/plugins/optional/zonemod/l4d2_swapduringtank.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_attack_control.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_charger_m2_fix.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_frustration_gain.smx addons/sourcemod/plugins/optional/zonemod/l4d2_tank_melee_fury.smx addons/sourcemod/plugins/optional/zonemod/l4d2_uniform_spit.smx addons/sourcemod/plugins/optional/zonemod/l4d_si_slowdown.smx addons/sourcemod/plugins/optional/zonemod/l4d_tank_hittable_refill.smx addons/sourcemod/plugins/optional/zonemod/l4d_tank_rush.smx addons/sourcemod/plugins/optional/zonemod/MeleeInTheSafeRoom.smx addons/sourcemod/plugins/optional/zonemod/musical_jockeys.smx addons/sourcemod/plugins/optional/zonemod/noboom_nohorde.smx addons/sourcemod/plugins/optional/zonemod/scoremod2.smx addons/sourcemod/plugins/optional/zonemod/server_namer.smx addons/sourcemod/plugins/optional/zonemod/spawnstatefix.smx addons/sourcemod/plugins/optional/zonemod/staggerblock.smx addons/sourcemod/plugins/optional/zonemod/staggersolver.smx addons/sourcemod/plugins/optional/zonemod/swamp_finale_fix.smx addons/sourcemod/plugins/optional/zonemod/unified_dist.smx addons/sourcemod/plugins/optional/zonemod/waterslowdownduringtank.smx ------------------------ List of missing plugins: ------------------------ cfg/cfgogl/zm2v2/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_weapondrop.smx cfg/cfgogl/zm3v3/confogl_plugins.cfg:sm plugins load optional/zonemod/l4d2_weapondrop.smx ```
priority
unused and missing plugins you have a lot of unused plugins not a big deal and a few missing plugins that you re trying to load in your revamped configs checkplugin sh apex apex list of unused plugins addons sourcemod plugins optional apex smx addons sourcemod plugins optional apex skeetstats smx addons sourcemod plugins optional apex aitankgank smx addons sourcemod plugins optional apex autocommunicator smx addons sourcemod plugins optional apex bequiet smx addons sourcemod plugins optional apex chargerdamage smx addons sourcemod plugins optional apex christmas surprise smx addons sourcemod plugins optional apex dmg during tank smx addons sourcemod plugins optional apex finale tank blocker smx addons sourcemod plugins optional apex frozen tank fix smx addons sourcemod plugins optional apex holdout bonus smx addons sourcemod plugins optional apex huntercrouchsound smx addons sourcemod plugins optional apex character fix smx addons sourcemod plugins optional apex director commonlimit block smx addons sourcemod plugins optional apex explosiondmg prev smx addons sourcemod plugins optional apex jockeyed charger fix smx addons sourcemod plugins optional apex jockeyed ladder fix smx addons sourcemod plugins optional apex jockey jumpcap patch smx addons sourcemod plugins optional apex jockey skeet smx addons sourcemod plugins optional apex meleecontrol smx addons sourcemod plugins optional apex nobackjump smx addons sourcemod plugins optional apex noghostcheat smx addons sourcemod plugins optional apex no hunter deadstops smx addons sourcemod plugins optional apex no hunters smx addons sourcemod plugins optional apex no post jockey deadstops smx addons sourcemod plugins optional apex nosey parker smx addons sourcemod plugins optional apex notankautoaim smx addons sourcemod plugins optional apex penalty bonus smx addons sourcemod plugins optional apex riotcops smx addons sourcemod plugins optional apex saferoom gun control smx addons sourcemod plugins optional apex si suicide smx addons sourcemod plugins optional apex slowdown control smx addons sourcemod plugins optional apex sniper bodyshot smx addons sourcemod plugins optional apex sniper precache smx addons sourcemod plugins optional apex sound manipulation smx addons sourcemod plugins optional apex swapduringtank smx addons sourcemod plugins optional apex smx addons sourcemod plugins optional apex mapbased cvars smx addons sourcemod plugins optional apex notank smx addons sourcemod plugins optional apex si slowdown smx addons sourcemod plugins optional apex tank hittable refill smx addons sourcemod plugins optional apex tank rush smx addons sourcemod plugins optional apex musical jockeys smx addons sourcemod plugins optional apex noboom nohorde smx addons sourcemod plugins optional apex playermanagement smx addons sourcemod plugins optional apex smx addons sourcemod plugins optional apex server namer smx addons sourcemod plugins optional apex spawnstatefix smx addons sourcemod plugins optional apex staggerblock smx addons sourcemod plugins optional apex staggersolver smx addons sourcemod plugins optional apex swamp finale fix smx addons sourcemod plugins optional apex tickratefixes smx addons sourcemod plugins optional apex unified dist smx addons sourcemod plugins optional apex waterslowdownduringtank smx list of missing plugins checkplugin sh elite pmelite list of unused plugins addons sourcemod plugins optional elite boss equalizer smx addons sourcemod plugins optional elite cfg motd smx addons sourcemod plugins optional elite huntercrouchsound smx addons sourcemod plugins optional elite godframes control smx addons sourcemod plugins optional elite noghostcheat smx addons sourcemod plugins optional elite no hunter deadstops smx addons sourcemod plugins optional elite smoker drag damage interval zone smx addons sourcemod plugins optional elite tankmelee gunswap smx addons sourcemod plugins optional elite weapon attributes smx addons sourcemod plugins optional elite witch damage announce smx addons sourcemod plugins optional elite witch and tankifier j smx list of missing plugins cfg cfgogl pmelite confogl plugins cfg sm plugins load optional elite weapon attributes smx checkplugin sh eq eq list of unused plugins addons sourcemod plugins optional eq smx addons sourcemod plugins optional eq skeetstats smx addons sourcemod plugins optional eq aitankgank smx addons sourcemod plugins optional eq autocommunicator smx addons sourcemod plugins optional eq boss equalizer smx addons sourcemod plugins optional eq cannounce smx addons sourcemod plugins optional eq caster addons smx addons sourcemod plugins optional eq caster assister smx addons sourcemod plugins optional eq cfg motd smx addons sourcemod plugins optional eq finale tank blocker smx addons sourcemod plugins optional eq character fix smx addons sourcemod plugins optional eq director commonlimit block smx addons sourcemod plugins optional eq dominatorscontrol smx addons sourcemod plugins optional eq ladderblock smx addons sourcemod plugins optional eq control smx addons sourcemod plugins optional eq meleecontrol smx addons sourcemod plugins optional eq nobackjump smx addons sourcemod plugins optional eq nosey parker smx addons sourcemod plugins optional eq penalty bonus smx addons sourcemod plugins optional eq playstats smx addons sourcemod plugins optional eq si suicide smx addons sourcemod plugins optional eq sound manipulation smx addons sourcemod plugins optional eq tank announce smx addons sourcemod plugins optional eq tank attack control smx addons sourcemod plugins optional eq uncommon blocker smx addons sourcemod plugins optional eq witch restore smx addons sourcemod plugins optional eq mapbased cvars smx addons sourcemod plugins optional eq notank smx addons sourcemod plugins optional eq tank damage announce smx addons sourcemod plugins optional eq tank hittable refill smx addons sourcemod plugins optional eq lerpmonitor smx addons sourcemod plugins optional eq musical jockeys smx addons sourcemod plugins optional eq nodeathcamskip smx addons sourcemod plugins optional eq panel text smx addons sourcemod plugins optional eq pause smx addons sourcemod plugins optional eq ratemonitor smx addons sourcemod plugins optional eq readyup smx addons sourcemod plugins optional eq smx addons sourcemod plugins optional eq spechud smx addons sourcemod plugins optional eq staggerblock smx addons sourcemod plugins optional eq swamp finale fix smx list of missing plugins cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod simple chatprocessor smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod survivor mvp smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod tank damage announce smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod lerpmonitor smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod ratemonitor smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod tank announce smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod readyup smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod caster addons smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod caster assister smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod pause smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod panel text smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod boss equalizer smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod spechud smx cfg cfgogl eq shared plugins cfg sm plugins load optional zonemod slots vote smx cfg cfgogl eq confogl plugins cfg sm plugins load optional zonemod playstats smx cfg cfgogl eq confogl plugins cfg sm plugins load optional zonemod skill detect smx cfg cfgogl eq confogl plugins cfg sm plugins load optional zonemod autopause smx cfg cfgogl confogl plugins cfg sm plugins load optional skeetstats smx cfg cfgogl confogl plugins cfg sm plugins load optional smx cfg cfgogl confogl plugins cfg sm plugins load optional notank smx cfg cfgogl confogl plugins cfg sm plugins load optional character fix smx cfg cfgogl confogl plugins cfg sm plugins load optional director commonlimit block smx cfg cfgogl confogl plugins cfg sm plugins load optional mapbased cvars smx cfg cfgogl confogl plugins cfg sm plugins load optional meleecontrol smx cfg cfgogl confogl plugins cfg sm plugins load optional nobackjump smx cfg cfgogl confogl plugins cfg sm plugins load optional sound manipulation smx cfg cfgogl confogl plugins cfg sm plugins load optional playstats smx cfg cfgogl confogl plugins cfg sm plugins load optional skill detect smx cfg cfgogl confogl plugins cfg sm plugins load optional witch and tankifier smx cfg cfgogl confogl plugins cfg sm plugins load optional aitankgank smx cfg cfgogl confogl plugins cfg sm plugins load optional character fix smx cfg cfgogl confogl plugins cfg sm plugins load optional director commonlimit block smx cfg cfgogl confogl plugins cfg sm plugins load optional dominatorscontrol smx cfg cfgogl confogl plugins cfg sm plugins load optional mapbased cvars smx cfg cfgogl confogl plugins cfg sm plugins load optional nobackjumps smx cfg cfgogl confogl plugins cfg sm plugins load optional nosey parker smx cfg cfgogl confogl plugins cfg sm plugins load optional weapondrop smx cfg cfgogl confogl plugins cfg sm plugins load optional playstats smx cfg cfgogl confogl plugins cfg sm plugins load optional skill detect smx cfg cfgogl confogl plugins cfg sm plugins load optional witch and tankifier smx cfg cfgogl confogl plugins cfg sm plugins load optional aitankgank smx cfg cfgogl confogl plugins cfg sm plugins load optional character fix smx cfg cfgogl confogl plugins cfg sm plugins load optional director commonlimit block smx cfg cfgogl confogl plugins cfg sm plugins load optional dominatorscontrol smx cfg cfgogl confogl plugins cfg sm plugins load optional mapbased cvars smx cfg cfgogl confogl plugins cfg sm plugins load optional nobackjumps smx cfg cfgogl confogl plugins cfg sm plugins load optional nosey parker smx cfg cfgogl confogl plugins cfg sm plugins load optional weapondrop smx checkplugin sh zonemod zonemod list of unused plugins addons sourcemod plugins optional zonemod autocommunicator smx addons sourcemod plugins optional zonemod beta tank frustration gain smx addons sourcemod plugins optional zonemod chargerdamage smx addons sourcemod plugins optional zonemod christmas surprise smx addons sourcemod plugins optional zonemod dmg during tank smx addons sourcemod plugins optional zonemod scoremod smx addons sourcemod plugins optional zonemod finale tank blocker smx addons sourcemod plugins optional zonemod holdout bonus smx addons sourcemod plugins optional zonemod huntercrouchsound smx addons sourcemod plugins optional zonemod antigodframer smx addons sourcemod plugins optional zonemod fix si spawns smx addons sourcemod plugins optional zonemod jockey skeet smx addons sourcemod plugins optional zonemod ladderblock smx addons sourcemod plugins optional zonemod control smx addons sourcemod plugins optional zonemod no hunter deadstops smx addons sourcemod plugins optional zonemod nospitterduringtank smx addons sourcemod plugins optional zonemod notankautoaim smx addons sourcemod plugins optional zonemod penalty bonus smx addons sourcemod plugins optional zonemod riotcops smx addons sourcemod plugins optional zonemod saferoom gun control smx addons sourcemod plugins optional zonemod scoremod smx addons sourcemod plugins optional zonemod si suicide smx addons sourcemod plugins optional zonemod slowdown control smx addons sourcemod plugins optional zonemod sniper bodyshot smx addons sourcemod plugins optional zonemod sniper precache smx addons sourcemod plugins optional zonemod swapduringtank smx addons sourcemod plugins optional zonemod tank attack control smx addons sourcemod plugins optional zonemod tank charger fix smx addons sourcemod plugins optional zonemod tank frustration gain smx addons sourcemod plugins optional zonemod tank melee fury smx addons sourcemod plugins optional zonemod uniform spit smx addons sourcemod plugins optional zonemod si slowdown smx addons sourcemod plugins optional zonemod tank hittable refill smx addons sourcemod plugins optional zonemod tank rush smx addons sourcemod plugins optional zonemod meleeinthesaferoom smx addons sourcemod plugins optional zonemod musical jockeys smx addons sourcemod plugins optional zonemod noboom nohorde smx addons sourcemod plugins optional zonemod smx addons sourcemod plugins optional zonemod server namer smx addons sourcemod plugins optional zonemod spawnstatefix smx addons sourcemod plugins optional zonemod staggerblock smx addons sourcemod plugins optional zonemod staggersolver smx addons sourcemod plugins optional zonemod swamp finale fix smx addons sourcemod plugins optional zonemod unified dist smx addons sourcemod plugins optional zonemod waterslowdownduringtank smx list of missing plugins cfg cfgogl confogl plugins cfg sm plugins load optional zonemod weapondrop smx cfg cfgogl confogl plugins cfg sm plugins load optional zonemod weapondrop smx
1
747,289
26,080,280,462
IssuesEvent
2022-12-25 08:10:57
t-oster/VisiCut
https://api.github.com/repos/t-oster/VisiCut
closed
Change application name and titlebar name
Low priority Needs discussion
I'm deploying Visicut in some schools and I need to change the name to something more generic like "Laser Cutter Tool". I have no experience with Java and have struggled to achieve this. I tried: - Editing the name tag inside pom.xml - Looking through VisicutApp.java in visicut.gui I assume it pulls the name out of a class somewhere and that's why I'm not seeing it. Any help appreciated.
1.0
Change application name and titlebar name - I'm deploying Visicut in some schools and I need to change the name to something more generic like "Laser Cutter Tool". I have no experience with Java and have struggled to achieve this. I tried: - Editing the name tag inside pom.xml - Looking through VisicutApp.java in visicut.gui I assume it pulls the name out of a class somewhere and that's why I'm not seeing it. Any help appreciated.
priority
change application name and titlebar name i m deploying visicut in some schools and i need to change the name to something more generic like laser cutter tool i have no experience with java and have struggled to achieve this i tried editing the name tag inside pom xml looking through visicutapp java in visicut gui i assume it pulls the name out of a class somewhere and that s why i m not seeing it any help appreciated
1
315,134
9,606,865,325
IssuesEvent
2019-05-11 14:14:21
fossasia/pslab-android
https://api.github.com/repos/fossasia/pslab-android
closed
Show message to user when any sensor is not present in device
Priority: Low
***Actual Behaviour** Compass is not working on Samsung J8 device as it does not have any gyroscope . **Expected Behaviour** A toast or a dialog should appear to tell user that there is no gyroscope in this device so compass will not work. **Steps to reproduce it** On a Samsung J8 device , open compass **LogCat for the issue** Not Applicable **Screenshots of the issue** ![Screenshot_20190325-114927_PSLab](https://user-images.githubusercontent.com/37077735/54899004-5e254b80-4ef4-11e9-9bc4-711e73553ae6.jpg) **Would you like to work on the issue?** Yes
1.0
Show message to user when any sensor is not present in device - ***Actual Behaviour** Compass is not working on Samsung J8 device as it does not have any gyroscope . **Expected Behaviour** A toast or a dialog should appear to tell user that there is no gyroscope in this device so compass will not work. **Steps to reproduce it** On a Samsung J8 device , open compass **LogCat for the issue** Not Applicable **Screenshots of the issue** ![Screenshot_20190325-114927_PSLab](https://user-images.githubusercontent.com/37077735/54899004-5e254b80-4ef4-11e9-9bc4-711e73553ae6.jpg) **Would you like to work on the issue?** Yes
priority
show message to user when any sensor is not present in device actual behaviour compass is not working on samsung device as it does not have any gyroscope expected behaviour a toast or a dialog should appear to tell user that there is no gyroscope in this device so compass will not work steps to reproduce it on a samsung device open compass logcat for the issue not applicable screenshots of the issue would you like to work on the issue yes
1
656,851
21,778,230,973
IssuesEvent
2022-05-13 15:48:04
iRNA-COSI/APAeval
https://api.github.com/repos/iRNA-COSI/APAeval
opened
Execution workflow: InPAS
enhancement low priority
# !!First checkout whether this tool is suitable for APAeval !! (It was in the list and mentioned on the slides, but hasen't made it into the repo) ## WHAT **Write** execution workflow for [InPAS](http://www.bioconductor.org/packages/release/bioc/vignettes/InPAS/inst/doc/InPAS.html). Use the provided [small files for testing](https://github.com/iRNA-COSI/APAeval/tree/main/tests/test_data) (running the workflow on real data is a different issue). ## CHECKLIST * [ ] Use [snakemake template](https://github.com/iRNA-COSI/APAeval/tree/main/docs/templates/snakemake) or [nextflow template](https://github.com/iRNA-COSI/APAeval/tree/main/docs/templates/nextflow) to create your workflow. * [ ] Comment your code * [ ] Run individual rules/processes in either conda envs or docker/singularity containers for reproducibility * [] Input: .bam or .fastq from [test_data]((https://github.com/iRNA-COSI/APAeval/tree/main/tests/test_data)) * [] Give [feedback about the method](https://forms.gle/mAAkbRJqhedJnSeJ6) ## OUTPUTS (see [specification](https://github.com/iRNA-COSI/APAeval/blob/main/execution_workflows/execution_output_specification.md)): * [ ] Output: Adhere to output specification for Identification challenge > This BED file contains single-nucleotide position of poly(A) sites identified by the tool. Fields: > chrom - the name of the chromosome chromStart - the starting position of the feature in the chromosome chromEnd - the ending position of the feature in the chromosome; as identified PAS are single-nucleotide, the ending position is the same as starting position name - defines the name of the identified poly(A) site score - not used, leave as "." strand - defines the strand; either "." (=no strand) or "+" or "-". * [ ] Output: Adhere to output specification for quantification challenge > This BED file contains positions of unique poly(A) sites with TPM values for each identified site in the score column. > chrom - the name of the chromosome chromStart - the starting position of the feature in the chromosome chromEnd - the ending position of the feature in the chromosome; as identified PAS are single-nucleotide, the ending position is the same as starting position name - defines the name of the identified poly(A) site score - TPM value for the identified site strand - defines the strand; either "." (=no strand) or "+" or "-". * [ ] Output: Adhere to output specification for differential usage challenge > This TSV file contains two columns: > - gene ID > - significance of differential PAS usage > Column names should not be added to the file.
1.0
Execution workflow: InPAS - # !!First checkout whether this tool is suitable for APAeval !! (It was in the list and mentioned on the slides, but hasen't made it into the repo) ## WHAT **Write** execution workflow for [InPAS](http://www.bioconductor.org/packages/release/bioc/vignettes/InPAS/inst/doc/InPAS.html). Use the provided [small files for testing](https://github.com/iRNA-COSI/APAeval/tree/main/tests/test_data) (running the workflow on real data is a different issue). ## CHECKLIST * [ ] Use [snakemake template](https://github.com/iRNA-COSI/APAeval/tree/main/docs/templates/snakemake) or [nextflow template](https://github.com/iRNA-COSI/APAeval/tree/main/docs/templates/nextflow) to create your workflow. * [ ] Comment your code * [ ] Run individual rules/processes in either conda envs or docker/singularity containers for reproducibility * [] Input: .bam or .fastq from [test_data]((https://github.com/iRNA-COSI/APAeval/tree/main/tests/test_data)) * [] Give [feedback about the method](https://forms.gle/mAAkbRJqhedJnSeJ6) ## OUTPUTS (see [specification](https://github.com/iRNA-COSI/APAeval/blob/main/execution_workflows/execution_output_specification.md)): * [ ] Output: Adhere to output specification for Identification challenge > This BED file contains single-nucleotide position of poly(A) sites identified by the tool. Fields: > chrom - the name of the chromosome chromStart - the starting position of the feature in the chromosome chromEnd - the ending position of the feature in the chromosome; as identified PAS are single-nucleotide, the ending position is the same as starting position name - defines the name of the identified poly(A) site score - not used, leave as "." strand - defines the strand; either "." (=no strand) or "+" or "-". * [ ] Output: Adhere to output specification for quantification challenge > This BED file contains positions of unique poly(A) sites with TPM values for each identified site in the score column. > chrom - the name of the chromosome chromStart - the starting position of the feature in the chromosome chromEnd - the ending position of the feature in the chromosome; as identified PAS are single-nucleotide, the ending position is the same as starting position name - defines the name of the identified poly(A) site score - TPM value for the identified site strand - defines the strand; either "." (=no strand) or "+" or "-". * [ ] Output: Adhere to output specification for differential usage challenge > This TSV file contains two columns: > - gene ID > - significance of differential PAS usage > Column names should not be added to the file.
priority
execution workflow inpas first checkout whether this tool is suitable for apaeval it was in the list and mentioned on the slides but hasen t made it into the repo what write execution workflow for use the provided running the workflow on real data is a different issue checklist use or to create your workflow comment your code run individual rules processes in either conda envs or docker singularity containers for reproducibility input bam or fastq from give outputs see output adhere to output specification for identification challenge this bed file contains single nucleotide position of poly a sites identified by the tool fields chrom the name of the chromosome chromstart the starting position of the feature in the chromosome chromend the ending position of the feature in the chromosome as identified pas are single nucleotide the ending position is the same as starting position name defines the name of the identified poly a site score not used leave as strand defines the strand either no strand or or output adhere to output specification for quantification challenge this bed file contains positions of unique poly a sites with tpm values for each identified site in the score column chrom the name of the chromosome chromstart the starting position of the feature in the chromosome chromend the ending position of the feature in the chromosome as identified pas are single nucleotide the ending position is the same as starting position name defines the name of the identified poly a site score tpm value for the identified site strand defines the strand either no strand or or output adhere to output specification for differential usage challenge this tsv file contains two columns gene id significance of differential pas usage column names should not be added to the file
1
617,394
19,349,389,383
IssuesEvent
2021-12-15 14:15:36
docker-mailserver/docker-mailserver
https://api.github.com/repos/docker-mailserver/docker-mailserver
opened
[FR] Default values for LDAP_QUERY_FILTER_*
meta/needs triage priority/low
# Feature Request ## Context Hello, I just spend a very long time getting docker-mailserver to work with Active Directory. Mostly stupid errors on my part but the trickiest issue was that I had left the following env variables empty/unset because I won't be using any alias, goup or domain, only users: ``` LDAP_QUERY_FILTER_GROUP LDAP_QUERY_FILTER_ALIAS LDAP_QUERY_FILTER_DOMAIN ``` And since the **default** mailserver.env also had unset variables I thought this was a working config: https://github.com/docker-mailserver/docker-mailserver/blob/master/mailserver.env#L299 Fortunately I found someone with similar errors (and a solution!) here: https://github.com/docker-mailserver/docker-mailserver/issues/1562#issuecomment-657095120 Their solution was to override the postfix config with `postfix-main.cf` but I've found you can also use the filters suggested in mailserver.env comments even if you know they won't match anything in your LDAP data but at least you avoid the following errors: client: ``` Can't send mail - all recipients were rejected: 451 4.3.0 <example@example.com>: Temporary lookup failure ``` server: ``` postfix/trivial-rewrite[2335]: warning: dict_ldap_lookup: Search error 2: Protocol error postfix/trivial-rewrite[2335]: warning: virtual_alias_domains: ldap:/etc/postfix/ldap-aliases.cf: table lookup problem postfix/trivial-rewrite[2335]: warning: virtual_alias_domains lookup failure ``` ### Describe the Solution you'd like Since the fix is to have something like the following (I used the same values as suggested in the comments of mailserver.env): ``` LDAP_QUERY_FILTER_GROUP=(mailGroupMember=%s) LDAP_QUERY_FILTER_ALIAS=(mailAlias=%s) LDAP_QUERY_FILTER_DOMAIN=(|(mail=*@%s)(mailalias=*@%s)(mailGroupMember=*@%s)) ``` even if you know this won't match anything in Active Directory/LDAP, why not have these values as a default when the variable is unset, like you do for many of the other environment variables in mailserver.env? ### Are you going to implement it? No, and I understand that it is highly likely no one will implement it. Furthermore, I understand that this issue will likely become stale and will be closed.
1.0
[FR] Default values for LDAP_QUERY_FILTER_* - # Feature Request ## Context Hello, I just spend a very long time getting docker-mailserver to work with Active Directory. Mostly stupid errors on my part but the trickiest issue was that I had left the following env variables empty/unset because I won't be using any alias, goup or domain, only users: ``` LDAP_QUERY_FILTER_GROUP LDAP_QUERY_FILTER_ALIAS LDAP_QUERY_FILTER_DOMAIN ``` And since the **default** mailserver.env also had unset variables I thought this was a working config: https://github.com/docker-mailserver/docker-mailserver/blob/master/mailserver.env#L299 Fortunately I found someone with similar errors (and a solution!) here: https://github.com/docker-mailserver/docker-mailserver/issues/1562#issuecomment-657095120 Their solution was to override the postfix config with `postfix-main.cf` but I've found you can also use the filters suggested in mailserver.env comments even if you know they won't match anything in your LDAP data but at least you avoid the following errors: client: ``` Can't send mail - all recipients were rejected: 451 4.3.0 <example@example.com>: Temporary lookup failure ``` server: ``` postfix/trivial-rewrite[2335]: warning: dict_ldap_lookup: Search error 2: Protocol error postfix/trivial-rewrite[2335]: warning: virtual_alias_domains: ldap:/etc/postfix/ldap-aliases.cf: table lookup problem postfix/trivial-rewrite[2335]: warning: virtual_alias_domains lookup failure ``` ### Describe the Solution you'd like Since the fix is to have something like the following (I used the same values as suggested in the comments of mailserver.env): ``` LDAP_QUERY_FILTER_GROUP=(mailGroupMember=%s) LDAP_QUERY_FILTER_ALIAS=(mailAlias=%s) LDAP_QUERY_FILTER_DOMAIN=(|(mail=*@%s)(mailalias=*@%s)(mailGroupMember=*@%s)) ``` even if you know this won't match anything in Active Directory/LDAP, why not have these values as a default when the variable is unset, like you do for many of the other environment variables in mailserver.env? ### Are you going to implement it? No, and I understand that it is highly likely no one will implement it. Furthermore, I understand that this issue will likely become stale and will be closed.
priority
default values for ldap query filter feature request context hello i just spend a very long time getting docker mailserver to work with active directory mostly stupid errors on my part but the trickiest issue was that i had left the following env variables empty unset because i won t be using any alias goup or domain only users ldap query filter group ldap query filter alias ldap query filter domain and since the default mailserver env also had unset variables i thought this was a working config fortunately i found someone with similar errors and a solution here their solution was to override the postfix config with postfix main cf but i ve found you can also use the filters suggested in mailserver env comments even if you know they won t match anything in your ldap data but at least you avoid the following errors client can t send mail all recipients were rejected temporary lookup failure server postfix trivial rewrite warning dict ldap lookup search error protocol error postfix trivial rewrite warning virtual alias domains ldap etc postfix ldap aliases cf table lookup problem postfix trivial rewrite warning virtual alias domains lookup failure describe the solution you d like since the fix is to have something like the following i used the same values as suggested in the comments of mailserver env ldap query filter group mailgroupmember s ldap query filter alias mailalias s ldap query filter domain mail s mailalias s mailgroupmember s even if you know this won t match anything in active directory ldap why not have these values as a default when the variable is unset like you do for many of the other environment variables in mailserver env are you going to implement it no and i understand that it is highly likely no one will implement it furthermore i understand that this issue will likely become stale and will be closed
1
161,157
6,110,045,560
IssuesEvent
2017-06-21 14:19:01
fgpv-vpgf/fgpv-vpgf
https://api.github.com/repos/fgpv-vpgf/fgpv-vpgf
opened
Datatable menu items are missalligned
bug-type: regression experience: ux priority: low problem: bug
Text of the first two items in the datatable menu should be aligned with the rest. ![](https://i.imgur.com/vjMYc1f.png)
1.0
Datatable menu items are missalligned - Text of the first two items in the datatable menu should be aligned with the rest. ![](https://i.imgur.com/vjMYc1f.png)
priority
datatable menu items are missalligned text of the first two items in the datatable menu should be aligned with the rest
1
441,076
12,707,558,372
IssuesEvent
2020-06-23 09:06:14
pombase/canto
https://api.github.com/repos/pombase/canto
closed
use of pipes instead of commas as the separators for extensions
FlyBase low priority
Would it be possible to change the separator for extensions from ',' into '|'? We are asking for this because '|' are what we (FlyBase) uses as separators both internally and on the website and it would help both a) the conversion from JSON into our flat file/proformae system and b) the comparison/review of Canto vs flat file during the test period. By the way, there is one early test curation session in which both ',' and '|' are being displayed. I am assuming this is because the same publication was annotated using different versions of canto in different separators were in use. Could you comment on that?
1.0
use of pipes instead of commas as the separators for extensions - Would it be possible to change the separator for extensions from ',' into '|'? We are asking for this because '|' are what we (FlyBase) uses as separators both internally and on the website and it would help both a) the conversion from JSON into our flat file/proformae system and b) the comparison/review of Canto vs flat file during the test period. By the way, there is one early test curation session in which both ',' and '|' are being displayed. I am assuming this is because the same publication was annotated using different versions of canto in different separators were in use. Could you comment on that?
priority
use of pipes instead of commas as the separators for extensions would it be possible to change the separator for extensions from into we are asking for this because are what we flybase uses as separators both internally and on the website and it would help both a the conversion from json into our flat file proformae system and b the comparison review of canto vs flat file during the test period by the way there is one early test curation session in which both and are being displayed i am assuming this is because the same publication was annotated using different versions of canto in different separators were in use could you comment on that
1
723,483
24,898,405,991
IssuesEvent
2022-10-28 18:08:02
mesg-foundation/engine
https://api.github.com/repos/mesg-foundation/engine
closed
Separate hash from data structure
breaking change low priority
Separate the hash from the structure of data. For example, the service's hash should not be inside the `Service` struct. The list APIs should be updated to both return the hash alongside the resource.
1.0
Separate hash from data structure - Separate the hash from the structure of data. For example, the service's hash should not be inside the `Service` struct. The list APIs should be updated to both return the hash alongside the resource.
priority
separate hash from data structure separate the hash from the structure of data for example the service s hash should not be inside the service struct the list apis should be updated to both return the hash alongside the resource
1
772,299
27,115,371,433
IssuesEvent
2023-02-15 18:08:38
NIAEFEUP/tts-revamp-fe
https://api.github.com/repos/NIAEFEUP/tts-revamp-fe
closed
Add courses outside of major
low priority high effort
- [x] Add extra courses button in modal - [x] Extra courses Combobox with all available courses - [ ] Selecting a course from the Combobox adds it to the selected courses
1.0
Add courses outside of major - - [x] Add extra courses button in modal - [x] Extra courses Combobox with all available courses - [ ] Selecting a course from the Combobox adds it to the selected courses
priority
add courses outside of major add extra courses button in modal extra courses combobox with all available courses selecting a course from the combobox adds it to the selected courses
1
245,668
7,889,257,453
IssuesEvent
2018-06-28 02:56:51
Fireboyd78/mm2hook
https://api.github.com/repos/Fireboyd78/mm2hook
closed
Fix bugs related to particles
bug help wanted low priority
- [ ] Fix particles not showing up in the rear-view mirror. - [x] Fix particles not showing up when in the pause menu.
1.0
Fix bugs related to particles - - [ ] Fix particles not showing up in the rear-view mirror. - [x] Fix particles not showing up when in the pause menu.
priority
fix bugs related to particles fix particles not showing up in the rear view mirror fix particles not showing up when in the pause menu
1
526,860
15,303,233,821
IssuesEvent
2021-02-24 15:34:57
ingadhoc/odoo-argentina
https://api.github.com/repos/ingadhoc/odoo-argentina
closed
Utilizar account_invoice_refund_link
low_priority
Utilizar este módulo para linkear al refund (probamos y daban error los tests), lo dejamos para la prox versión https://github.com/OCA/account-invoicing/tree/9.0/account_invoice_refund_link
1.0
Utilizar account_invoice_refund_link - Utilizar este módulo para linkear al refund (probamos y daban error los tests), lo dejamos para la prox versión https://github.com/OCA/account-invoicing/tree/9.0/account_invoice_refund_link
priority
utilizar account invoice refund link utilizar este módulo para linkear al refund probamos y daban error los tests lo dejamos para la prox versión
1
482,865
13,914,777,862
IssuesEvent
2020-10-20 22:54:34
aletson/votefinder-web
https://api.github.com/repos/aletson/votefinder-web
closed
Convert urls to new pattern in Django 2.0+
Priority-Low core enhancement
e.g., `path('route/<int:key_id>/', views.route, name='route')`
1.0
Convert urls to new pattern in Django 2.0+ - e.g., `path('route/<int:key_id>/', views.route, name='route')`
priority
convert urls to new pattern in django e g path route views route name route
1
518,407
15,027,855,910
IssuesEvent
2021-02-02 01:44:45
qlcchain/qlc-ptm
https://api.github.com/repos/qlcchain/qlc-ptm
opened
Optimization of batch query interface
Priority: Low Type:Enhancement
1. Enter maxnum to limit 2. Return to consider paging
1.0
Optimization of batch query interface - 1. Enter maxnum to limit 2. Return to consider paging
priority
optimization of batch query interface enter maxnum to limit return to consider paging
1
20,866
2,631,871,952
IssuesEvent
2015-03-07 15:02:15
cs2103jan2015-t13-3j/main
https://api.github.com/repos/cs2103jan2015-t13-3j/main
closed
As a user, I can publish my calendar online
priority.low status.optional type.story
so that I can share my calendar with other people as well as see my calendar online
1.0
As a user, I can publish my calendar online - so that I can share my calendar with other people as well as see my calendar online
priority
as a user i can publish my calendar online so that i can share my calendar with other people as well as see my calendar online
1
195,145
6,904,605,456
IssuesEvent
2017-11-27 00:45:22
eriq-augustine/psl
https://api.github.com/repos/eriq-augustine/psl
closed
Investigation: Grounding Speed for Arithmetic "=" vs "<="
Components - Grounding Difficulty - Medium Priority - Low Type - Investigation
In arithmetic rules, the equality operator is implemented by putting in two ground rules, "<=" and ">=". Nikhil has seen that using the equality operator increased the grounding time by far less than twice. I believe he had about 9 million groundings (doubled to 18) and the run time only increased by something like 15%. This would be great if there was no issue, but seems a little suspicious.
1.0
Investigation: Grounding Speed for Arithmetic "=" vs "<=" - In arithmetic rules, the equality operator is implemented by putting in two ground rules, "<=" and ">=". Nikhil has seen that using the equality operator increased the grounding time by far less than twice. I believe he had about 9 million groundings (doubled to 18) and the run time only increased by something like 15%. This would be great if there was no issue, but seems a little suspicious.
priority
investigation grounding speed for arithmetic vs nikhil has seen that using the equality operator increased the grounding time by far less than twice i believe he had about million groundings doubled to and the run time only increased by something like this would be great if there was no issue but seems a little suspicious
1
427,880
12,400,381,837
IssuesEvent
2020-05-21 07:43:47
geosolutions-it/ckanext-faoclh
https://api.github.com/repos/geosolutions-it/ckanext-faoclh
opened
Collapsing Facets in Dataset Page
Priority: Low
Investigate on the possibility to collapse facets on dataset search page. All facets should be collapsed by default when the user opens the [dataset search page](http://faoclh.geo-solutions.it/dataset). Collapsed: ![2020_05_21_09_37_55_Datasets_CKAN.png](https://images.zenhubusercontent.com/5c9ca89d6607b6793c66ec35/25d34dba-8797-4d8f-ad13-a72a04310fb6) Expanded: ![2020_05_21_09_34_48_Datasets_CKAN.png](https://images.zenhubusercontent.com/5c9ca89d6607b6793c66ec35/87ac73e9-3115-4ce0-8d92-fc9e4baa2b97)
1.0
Collapsing Facets in Dataset Page - Investigate on the possibility to collapse facets on dataset search page. All facets should be collapsed by default when the user opens the [dataset search page](http://faoclh.geo-solutions.it/dataset). Collapsed: ![2020_05_21_09_37_55_Datasets_CKAN.png](https://images.zenhubusercontent.com/5c9ca89d6607b6793c66ec35/25d34dba-8797-4d8f-ad13-a72a04310fb6) Expanded: ![2020_05_21_09_34_48_Datasets_CKAN.png](https://images.zenhubusercontent.com/5c9ca89d6607b6793c66ec35/87ac73e9-3115-4ce0-8d92-fc9e4baa2b97)
priority
collapsing facets in dataset page investigate on the possibility to collapse facets on dataset search page all facets should be collapsed by default when the user opens the collapsed expanded
1
712,088
24,484,259,329
IssuesEvent
2022-10-09 08:06:02
fyusuf-a/ft_transcendence
https://api.github.com/repos/fyusuf-a/ft_transcendence
closed
ChatMessage is poorly spaced
enhancement frontend low priority
The ChatMessageVue is poorly spaced and doesn't look very good. It would be nice to redo it to make it look nicer and be easier to use
1.0
ChatMessage is poorly spaced - The ChatMessageVue is poorly spaced and doesn't look very good. It would be nice to redo it to make it look nicer and be easier to use
priority
chatmessage is poorly spaced the chatmessagevue is poorly spaced and doesn t look very good it would be nice to redo it to make it look nicer and be easier to use
1
365,543
10,788,801,828
IssuesEvent
2019-11-05 10:30:39
UniversityOfHelsinkiCS/suoritustarkistin
https://api.github.com/repos/UniversityOfHelsinkiCS/suoritustarkistin
closed
Trying to POST with expired Shibbo-login causes a network error
bug low priority
Should prompt for login instead.
1.0
Trying to POST with expired Shibbo-login causes a network error - Should prompt for login instead.
priority
trying to post with expired shibbo login causes a network error should prompt for login instead
1
768,943
26,988,533,458
IssuesEvent
2023-02-09 17:55:25
aws/aws-sam-cli
https://api.github.com/repos/aws/aws-sam-cli
closed
Error: AllowOrigin must be a quoted string when using !Sub/!ImportValue
type/feature priority/2-important area/local/start-api area/intrinsics maintainer/need-followup
### Description Template uses !Sub to determine the CORS string to use. When using sam local start-pi the following error is thrown: b'Error: AllowOrigin must be a quoted string (i.e. "\'value\'" is correct, but "value" is not).\n' ### Steps to reproduce In template.yml specify AllowOrigin field to use !Sub, for example: AllowOrigin: !Sub - "'https://${FrontEndDomainName}.${dnszone}'" - {dnszone: !ImportValue mydomain-com-ZoneName} Then sam build --use-container && sam local start-api ### Observed result Found '15' API Events in Serverless function with name 'myprojectApiLambda' Sending Telemetry: {'metrics': [{'commandRun': {'awsProfileProvided': False, 'debugFlagProvided': True, 'region': '', 'commandName': 'sam local start-api', 'duration': 135, 'exitReason': 'UserException', 'exitCode': 1, 'requestId': '226f246e-d2cb-4cd9-a496-a706b32e3284', 'installationId': '450286d8-42a1-4f22-9c69-81080b051b56', 'sessionId': '0d0e0c51-2097-4d57-9fb5-8569204975c9', 'executionEnvironment': 'CLI', 'pyversion': '3.7.2', 'samcliVersion': '0.22.0'}}]} HTTPSConnectionPool(host='aws-serverless-tools-telemetry.us-west-2.amazonaws.com', port=443): Read timed out. (read timeout=0.1) Error: AllowOrigin must be a quoted string (i.e. "'value'" is correct, but "value" is ### Expected result Should work...! ### Additional environment details (Ex: Windows, Mac, Amazon Linux etc) 1. OS: OSX Mojave 2. `sam --version`: 0.22
1.0
Error: AllowOrigin must be a quoted string when using !Sub/!ImportValue - ### Description Template uses !Sub to determine the CORS string to use. When using sam local start-pi the following error is thrown: b'Error: AllowOrigin must be a quoted string (i.e. "\'value\'" is correct, but "value" is not).\n' ### Steps to reproduce In template.yml specify AllowOrigin field to use !Sub, for example: AllowOrigin: !Sub - "'https://${FrontEndDomainName}.${dnszone}'" - {dnszone: !ImportValue mydomain-com-ZoneName} Then sam build --use-container && sam local start-api ### Observed result Found '15' API Events in Serverless function with name 'myprojectApiLambda' Sending Telemetry: {'metrics': [{'commandRun': {'awsProfileProvided': False, 'debugFlagProvided': True, 'region': '', 'commandName': 'sam local start-api', 'duration': 135, 'exitReason': 'UserException', 'exitCode': 1, 'requestId': '226f246e-d2cb-4cd9-a496-a706b32e3284', 'installationId': '450286d8-42a1-4f22-9c69-81080b051b56', 'sessionId': '0d0e0c51-2097-4d57-9fb5-8569204975c9', 'executionEnvironment': 'CLI', 'pyversion': '3.7.2', 'samcliVersion': '0.22.0'}}]} HTTPSConnectionPool(host='aws-serverless-tools-telemetry.us-west-2.amazonaws.com', port=443): Read timed out. (read timeout=0.1) Error: AllowOrigin must be a quoted string (i.e. "'value'" is correct, but "value" is ### Expected result Should work...! ### Additional environment details (Ex: Windows, Mac, Amazon Linux etc) 1. OS: OSX Mojave 2. `sam --version`: 0.22
priority
error alloworigin must be a quoted string when using sub importvalue description template uses sub to determine the cors string to use when using sam local start pi the following error is thrown b error alloworigin must be a quoted string i e value is correct but value is not n steps to reproduce in template yml specify alloworigin field to use sub for example alloworigin sub dnszone importvalue mydomain com zonename then sam build use container sam local start api observed result found api events in serverless function with name myprojectapilambda sending telemetry metrics httpsconnectionpool host aws serverless tools telemetry us west amazonaws com port read timed out read timeout error alloworigin must be a quoted string i e value is correct but value is expected result should work additional environment details ex windows mac amazon linux etc os osx mojave sam version
1
266,097
8,362,881,919
IssuesEvent
2018-10-03 18:07:38
ProjectSidewalk/SidewalkWebpage
https://api.github.com/repos/ProjectSidewalk/SidewalkWebpage
closed
Change severity of labels placed in tutorial.
EasyFix! NextCity OnBoarding Priority: Low pull-request-submitted ui-update
As many users and interview participants have mentioned, the severity that we instruct users to give in the tutorial needs to be updated. In addition, after reading through the ADA guidelines and creating our labeling code book, I can definitively say that the ratings that we say to use for some of these does not reflect what we are hoping users to rate. Here is what I think should be changed... The 1st curb ramp. We instruct users to give a severity of 1. I think this should probably be severity 2, because the ramp directs pedestrians into traffic a bit. ![image](https://user-images.githubusercontent.com/6518824/30712621-9fb51ace-9eda-11e7-9703-768da4f2b3f4.png) The 2nd curb ramp. We instruct users to give a severity of 1. I think this should probably be severity 2, because there is no landing space at the top of the ramp. I don't think the severity should be greater than 2, however, because the flares/sides of the ramp are not very steep, so it is not too hard to navigate even without landing space. ![image](https://user-images.githubusercontent.com/6518824/30712725-faf3f950-9eda-11e7-9280-f14f30c6813c.png) @manaswis what have other suggested that the tutorial label severity ratings should be? And are there any others that people thought should be changed?
1.0
Change severity of labels placed in tutorial. - As many users and interview participants have mentioned, the severity that we instruct users to give in the tutorial needs to be updated. In addition, after reading through the ADA guidelines and creating our labeling code book, I can definitively say that the ratings that we say to use for some of these does not reflect what we are hoping users to rate. Here is what I think should be changed... The 1st curb ramp. We instruct users to give a severity of 1. I think this should probably be severity 2, because the ramp directs pedestrians into traffic a bit. ![image](https://user-images.githubusercontent.com/6518824/30712621-9fb51ace-9eda-11e7-9703-768da4f2b3f4.png) The 2nd curb ramp. We instruct users to give a severity of 1. I think this should probably be severity 2, because there is no landing space at the top of the ramp. I don't think the severity should be greater than 2, however, because the flares/sides of the ramp are not very steep, so it is not too hard to navigate even without landing space. ![image](https://user-images.githubusercontent.com/6518824/30712725-faf3f950-9eda-11e7-9280-f14f30c6813c.png) @manaswis what have other suggested that the tutorial label severity ratings should be? And are there any others that people thought should be changed?
priority
change severity of labels placed in tutorial as many users and interview participants have mentioned the severity that we instruct users to give in the tutorial needs to be updated in addition after reading through the ada guidelines and creating our labeling code book i can definitively say that the ratings that we say to use for some of these does not reflect what we are hoping users to rate here is what i think should be changed the curb ramp we instruct users to give a severity of i think this should probably be severity because the ramp directs pedestrians into traffic a bit the curb ramp we instruct users to give a severity of i think this should probably be severity because there is no landing space at the top of the ramp i don t think the severity should be greater than however because the flares sides of the ramp are not very steep so it is not too hard to navigate even without landing space manaswis what have other suggested that the tutorial label severity ratings should be and are there any others that people thought should be changed
1
251,782
8,027,241,612
IssuesEvent
2018-07-27 08:24:24
Extum/flarum-ext-material
https://api.github.com/repos/Extum/flarum-ext-material
closed
Responsive color for switches
bug enhancement help wanted priority: low
Switches have the `green` color Flarum originally has in its core. Replacing this color with the focus color user selects inside the admin panel would look much better as buttons and other components have this focus color. ![screenshot_2018-07-24 ayarlar - flightsimtr - havacilik forumu](https://user-images.githubusercontent.com/17576065/43140556-d065f832-8f5c-11e8-8518-74176152a931.png)
1.0
Responsive color for switches - Switches have the `green` color Flarum originally has in its core. Replacing this color with the focus color user selects inside the admin panel would look much better as buttons and other components have this focus color. ![screenshot_2018-07-24 ayarlar - flightsimtr - havacilik forumu](https://user-images.githubusercontent.com/17576065/43140556-d065f832-8f5c-11e8-8518-74176152a931.png)
priority
responsive color for switches switches have the green color flarum originally has in its core replacing this color with the focus color user selects inside the admin panel would look much better as buttons and other components have this focus color
1
413,682
12,086,525,335
IssuesEvent
2020-04-18 10:23:44
darktable-org/darktable
https://api.github.com/repos/darktable-org/darktable
closed
Duplicate management : Naming and Export
difficulty: average feature: enhancement no-issue-activity priority: low
When exporting duplicates, Darktable does not consider the duplicate name. It just keeps appending numbers to the original file name. For instance if i have image XYZ.jpg, and i create a duplicate named "ColorGraded" and another duplicated named "BW" and export, the new images will be XYZ_01, XYZ_02.jpg. It's difficult to figure out from the name of the exported images, which of the duplicate was used. The proposal is to append duplicate name as well to the exported image, from previous e.g. the exported images must be XYZ.jpg, XYX_ColorGraded.jpg & XYZ_BW.jpg. Also, there always have to be default names for the duplicates. Right now it comes up blank, simple numbering/Lettering might work. The user can always modify to suite it. Note : We might have to limit the size of duplicate title, to avoid too long names.
1.0
Duplicate management : Naming and Export - When exporting duplicates, Darktable does not consider the duplicate name. It just keeps appending numbers to the original file name. For instance if i have image XYZ.jpg, and i create a duplicate named "ColorGraded" and another duplicated named "BW" and export, the new images will be XYZ_01, XYZ_02.jpg. It's difficult to figure out from the name of the exported images, which of the duplicate was used. The proposal is to append duplicate name as well to the exported image, from previous e.g. the exported images must be XYZ.jpg, XYX_ColorGraded.jpg & XYZ_BW.jpg. Also, there always have to be default names for the duplicates. Right now it comes up blank, simple numbering/Lettering might work. The user can always modify to suite it. Note : We might have to limit the size of duplicate title, to avoid too long names.
priority
duplicate management naming and export when exporting duplicates darktable does not consider the duplicate name it just keeps appending numbers to the original file name for instance if i have image xyz jpg and i create a duplicate named colorgraded and another duplicated named bw and export the new images will be xyz xyz jpg it s difficult to figure out from the name of the exported images which of the duplicate was used the proposal is to append duplicate name as well to the exported image from previous e g the exported images must be xyz jpg xyx colorgraded jpg xyz bw jpg also there always have to be default names for the duplicates right now it comes up blank simple numbering lettering might work the user can always modify to suite it note we might have to limit the size of duplicate title to avoid too long names
1
31,472
2,732,910,612
IssuesEvent
2015-04-17 10:10:14
tiku01/oryx-editor
https://api.github.com/repos/tiku01/oryx-editor
closed
Handling link events (BPMN 1.1) in syntax checker / BPMN preprocessor
auto-migrated Priority-Low Type-Enhancement
``` As-is: Link events (BPMN 1.1) are currently treated just like all other intermediate events. This might lead to unexpected behavior in the step-through simulation and does not enforce certain constraints in the syntax check. To-be: During syntax check, link events deserve special treatment, they are essentially another layouting option for regular sequence flow. Therefore, if two corresponding link events occur in one diagram, they must be contained in the same process or at least in the same Pool. Consequence for Preprocessor: two corresponding link events should be replaced by a sequence flow (this in turn requires in the syntax check to enforce that there are PAIRS of corresponding link events). ``` Original issue reported on code.google.com by `gero.dec...@googlemail.com` on 20 Jul 2008 at 5:48
1.0
Handling link events (BPMN 1.1) in syntax checker / BPMN preprocessor - ``` As-is: Link events (BPMN 1.1) are currently treated just like all other intermediate events. This might lead to unexpected behavior in the step-through simulation and does not enforce certain constraints in the syntax check. To-be: During syntax check, link events deserve special treatment, they are essentially another layouting option for regular sequence flow. Therefore, if two corresponding link events occur in one diagram, they must be contained in the same process or at least in the same Pool. Consequence for Preprocessor: two corresponding link events should be replaced by a sequence flow (this in turn requires in the syntax check to enforce that there are PAIRS of corresponding link events). ``` Original issue reported on code.google.com by `gero.dec...@googlemail.com` on 20 Jul 2008 at 5:48
priority
handling link events bpmn in syntax checker bpmn preprocessor as is link events bpmn are currently treated just like all other intermediate events this might lead to unexpected behavior in the step through simulation and does not enforce certain constraints in the syntax check to be during syntax check link events deserve special treatment they are essentially another layouting option for regular sequence flow therefore if two corresponding link events occur in one diagram they must be contained in the same process or at least in the same pool consequence for preprocessor two corresponding link events should be replaced by a sequence flow this in turn requires in the syntax check to enforce that there are pairs of corresponding link events original issue reported on code google com by gero dec googlemail com on jul at
1
358,631
10,618,817,523
IssuesEvent
2019-10-13 08:15:10
AY1920S1-CS2103-F10-2/main
https://api.github.com/repos/AY1920S1-CS2103-F10-2/main
opened
Allow creation of Shopping List PDF files
priority.Low
Use iText library to create a pdf of shopping list when required
1.0
Allow creation of Shopping List PDF files - Use iText library to create a pdf of shopping list when required
priority
allow creation of shopping list pdf files use itext library to create a pdf of shopping list when required
1
311,551
9,535,141,144
IssuesEvent
2019-04-30 05:33:22
python/mypy
https://api.github.com/repos/python/mypy
closed
Union types and generics
feature needs discussion priority-2-low topic-type-variables
I have this example: ```python import typing A = typing.TypeVar('A') class Base(typing.Generic[A]): def do(self, input: A) -> A: return input Inputs1 = typing.Union[int, str] class Numbers1(Base[Inputs1]): pass Inputs2 = typing.TypeVar('Inputs2', bound=typing.Union[int, str]) class Numbers2(Base[Inputs2]): pass class Numbers3(Base[Inputs1]): def do(self, input: Inputs2) -> Inputs2: return input reveal_type(1) # This is line 23 reveal_type(Numbers1().do(1)) reveal_type(Numbers1().do('foobar')) reveal_type(Numbers2().do(1)) reveal_type(Numbers2().do('foobar')) reveal_type(Numbers3().do(1)) reveal_type(Numbers3().do('foobar')) ``` When I run mypy (`mypy===0.570-dev-1aba774cc00b49627b86f95c8172adbb12b52891`), I get: ``` test.py:23: error: Revealed type is 'builtins.int' test.py:24: error: Revealed type is 'Union[builtins.int, builtins.str]' test.py:25: error: Revealed type is 'Union[builtins.int, builtins.str]' test.py:26: error: Revealed type is '<nothing>' test.py:26: error: Argument 1 to "do" of "Base" has incompatible type "int"; expected <nothing> test.py:27: error: Revealed type is '<nothing>' test.py:27: error: Argument 1 to "do" of "Base" has incompatible type "str"; expected <nothing> test.py:28: error: Revealed type is 'builtins.int*' test.py:29: error: Revealed type is 'builtins.str*' ``` Ideally, `Numbers1` should work like `Numbers3`, or at least `Numbers2` should. But currently it seems like only `Numbers3` make a strict return type and not union type. It is sad that I have to reimplement `do` method just to get correct return types. This is really going against DRY principle.
1.0
Union types and generics - I have this example: ```python import typing A = typing.TypeVar('A') class Base(typing.Generic[A]): def do(self, input: A) -> A: return input Inputs1 = typing.Union[int, str] class Numbers1(Base[Inputs1]): pass Inputs2 = typing.TypeVar('Inputs2', bound=typing.Union[int, str]) class Numbers2(Base[Inputs2]): pass class Numbers3(Base[Inputs1]): def do(self, input: Inputs2) -> Inputs2: return input reveal_type(1) # This is line 23 reveal_type(Numbers1().do(1)) reveal_type(Numbers1().do('foobar')) reveal_type(Numbers2().do(1)) reveal_type(Numbers2().do('foobar')) reveal_type(Numbers3().do(1)) reveal_type(Numbers3().do('foobar')) ``` When I run mypy (`mypy===0.570-dev-1aba774cc00b49627b86f95c8172adbb12b52891`), I get: ``` test.py:23: error: Revealed type is 'builtins.int' test.py:24: error: Revealed type is 'Union[builtins.int, builtins.str]' test.py:25: error: Revealed type is 'Union[builtins.int, builtins.str]' test.py:26: error: Revealed type is '<nothing>' test.py:26: error: Argument 1 to "do" of "Base" has incompatible type "int"; expected <nothing> test.py:27: error: Revealed type is '<nothing>' test.py:27: error: Argument 1 to "do" of "Base" has incompatible type "str"; expected <nothing> test.py:28: error: Revealed type is 'builtins.int*' test.py:29: error: Revealed type is 'builtins.str*' ``` Ideally, `Numbers1` should work like `Numbers3`, or at least `Numbers2` should. But currently it seems like only `Numbers3` make a strict return type and not union type. It is sad that I have to reimplement `do` method just to get correct return types. This is really going against DRY principle.
priority
union types and generics i have this example python import typing a typing typevar a class base typing generic def do self input a a return input typing union class base pass typing typevar bound typing union class base pass class base def do self input return input reveal type this is line reveal type do reveal type do foobar reveal type do reveal type do foobar reveal type do reveal type do foobar when i run mypy mypy dev i get test py error revealed type is builtins int test py error revealed type is union test py error revealed type is union test py error revealed type is test py error argument to do of base has incompatible type int expected test py error revealed type is test py error argument to do of base has incompatible type str expected test py error revealed type is builtins int test py error revealed type is builtins str ideally should work like or at least should but currently it seems like only make a strict return type and not union type it is sad that i have to reimplement do method just to get correct return types this is really going against dry principle
1
310,238
9,487,393,905
IssuesEvent
2019-04-22 16:44:10
epam/cloud-pipeline
https://api.github.com/repos/epam/cloud-pipeline
closed
No error message visible if a mandatory pipeline parameter is not set
kind/enhancement priority/low sys/gui
**SCENARIO** 1. Open launch form of the pipeline with a long enough list of paramters (i.e. does not fit a screen height) 2. Do not put value for the last mandatory parameters - 3. Click `Launch` 4. Nothing happens **TODOs** 1. This if not a `bug`, as if user scrolls to the bottom - there will be an error message near the empty parameter value ![image](https://user-images.githubusercontent.com/20998291/56497756-93c74f80-6507-11e9-92fa-3726db665f27.png) 2. But this frustrates user, as no error message is visible when a `Launch` button is clicked 3. We shall implement one of the following fixes (whatever is easier and more consistent with the current implementation): - Add a popup notification if some of the parameters are not set or other issue occurred (e.g. invalid param name) - OR scroll the list down - to the "bad" parameter, so the user will see the error message
1.0
No error message visible if a mandatory pipeline parameter is not set - **SCENARIO** 1. Open launch form of the pipeline with a long enough list of paramters (i.e. does not fit a screen height) 2. Do not put value for the last mandatory parameters - 3. Click `Launch` 4. Nothing happens **TODOs** 1. This if not a `bug`, as if user scrolls to the bottom - there will be an error message near the empty parameter value ![image](https://user-images.githubusercontent.com/20998291/56497756-93c74f80-6507-11e9-92fa-3726db665f27.png) 2. But this frustrates user, as no error message is visible when a `Launch` button is clicked 3. We shall implement one of the following fixes (whatever is easier and more consistent with the current implementation): - Add a popup notification if some of the parameters are not set or other issue occurred (e.g. invalid param name) - OR scroll the list down - to the "bad" parameter, so the user will see the error message
priority
no error message visible if a mandatory pipeline parameter is not set scenario open launch form of the pipeline with a long enough list of paramters i e does not fit a screen height do not put value for the last mandatory parameters click launch nothing happens todos this if not a bug as if user scrolls to the bottom there will be an error message near the empty parameter value but this frustrates user as no error message is visible when a launch button is clicked we shall implement one of the following fixes whatever is easier and more consistent with the current implementation add a popup notification if some of the parameters are not set or other issue occurred e g invalid param name or scroll the list down to the bad parameter so the user will see the error message
1
775,906
27,240,516,218
IssuesEvent
2023-02-21 20:00:12
OneSignal/OneSignal-Website-SDK
https://api.github.com/repos/OneSignal/OneSignal-Website-SDK
closed
Wrong notification permission value (http)
Low Priority Not OneSignal
**Description** Wrong Notification permission value when called `OneSignal.getNotificationPermission()` method, after remove manually from Chrome's notifications settings on a HTTP config: `OneSignal.getNotificationPermission(res => console.log(res));`, returns **"granted"**. If I try to call `Notification.permission` on the **MY_SITE.os.tc** domain, it returns: **"default"**. The value only gets updated if I call the `OneSignal.registerForPushNotifications();` method. If the user still have the Cookies, Database and Storage data, but it have deleted the browser permission, there is any way to know that? I cant call the `OneSignal.registerForPushNotifications();` every time. **Steps to Reproduce Issue:** [Firefox](https://youtu.be/WLO-T313UD4) [Chrome](https://youtu.be/AdTEndES2vU) **Example** [https://rjcpereira.com/one-signal/http.html](https://rjcpereira.com/one-signal/http.html)
1.0
Wrong notification permission value (http) - **Description** Wrong Notification permission value when called `OneSignal.getNotificationPermission()` method, after remove manually from Chrome's notifications settings on a HTTP config: `OneSignal.getNotificationPermission(res => console.log(res));`, returns **"granted"**. If I try to call `Notification.permission` on the **MY_SITE.os.tc** domain, it returns: **"default"**. The value only gets updated if I call the `OneSignal.registerForPushNotifications();` method. If the user still have the Cookies, Database and Storage data, but it have deleted the browser permission, there is any way to know that? I cant call the `OneSignal.registerForPushNotifications();` every time. **Steps to Reproduce Issue:** [Firefox](https://youtu.be/WLO-T313UD4) [Chrome](https://youtu.be/AdTEndES2vU) **Example** [https://rjcpereira.com/one-signal/http.html](https://rjcpereira.com/one-signal/http.html)
priority
wrong notification permission value http description wrong notification permission value when called onesignal getnotificationpermission method after remove manually from chrome s notifications settings on a http config onesignal getnotificationpermission res console log res returns granted if i try to call notification permission on the my site os tc domain it returns default the value only gets updated if i call the onesignal registerforpushnotifications method if the user still have the cookies database and storage data but it have deleted the browser permission there is any way to know that i cant call the onesignal registerforpushnotifications every time steps to reproduce issue example
1
673,438
22,969,611,768
IssuesEvent
2022-07-20 00:54:10
GiovanniMarte/art-net
https://api.github.com/repos/GiovanniMarte/art-net
opened
Fallo de batch no evita futuro código dentro de try/catch
bug low priority
Al fallar un batch (ej. eliminar obra), el futuro código que deba ejecutarse tras el mismo (ej. eliminar imagen) no es evitado por el try/catch (ej. por lo tanto no se elimina el documento de la obra pero sí la imagen). Además la primera función (ej. función deleteArtworkHandler dentro del componente Artwork) no ejecuta la tostada de error.
1.0
Fallo de batch no evita futuro código dentro de try/catch - Al fallar un batch (ej. eliminar obra), el futuro código que deba ejecutarse tras el mismo (ej. eliminar imagen) no es evitado por el try/catch (ej. por lo tanto no se elimina el documento de la obra pero sí la imagen). Además la primera función (ej. función deleteArtworkHandler dentro del componente Artwork) no ejecuta la tostada de error.
priority
fallo de batch no evita futuro código dentro de try catch al fallar un batch ej eliminar obra el futuro código que deba ejecutarse tras el mismo ej eliminar imagen no es evitado por el try catch ej por lo tanto no se elimina el documento de la obra pero sí la imagen además la primera función ej función deleteartworkhandler dentro del componente artwork no ejecuta la tostada de error
1
179,645
6,627,484,506
IssuesEvent
2017-09-23 03:28:22
smashingmagazine/redesign
https://api.github.com/repos/smashingmagazine/redesign
closed
Flash/jank transitioning from default to external web font
enhancement low priority performance
I applaud your thinking on loading a default web font before your actual font has loaded, but it just feels janky to have the entire page reflow when the actual font loads. This is especially apparent on the jobs page. As a user I would much prefer to have the entire page defer loading until the actual font has loaded, rather than have to suffer a flash of reflowing content.
1.0
Flash/jank transitioning from default to external web font - I applaud your thinking on loading a default web font before your actual font has loaded, but it just feels janky to have the entire page reflow when the actual font loads. This is especially apparent on the jobs page. As a user I would much prefer to have the entire page defer loading until the actual font has loaded, rather than have to suffer a flash of reflowing content.
priority
flash jank transitioning from default to external web font i applaud your thinking on loading a default web font before your actual font has loaded but it just feels janky to have the entire page reflow when the actual font loads this is especially apparent on the jobs page as a user i would much prefer to have the entire page defer loading until the actual font has loaded rather than have to suffer a flash of reflowing content
1
163,165
6,192,286,637
IssuesEvent
2017-07-05 00:43:41
pathwaysmedical/frasernw
https://api.github.com/repos/pathwaysmedical/frasernw
closed
Change ordering of ortho AOP
Low Priority
*Ankle *Back *Elbow *Foot *Hand *Hip *Knee *Neck *Shoulder *Wrist Braces and Splints Casts Hospital consultations in orthopedics Joint aspiration Joint Injection Joint Viscosupplementation Office consultations in orthopedics Pediatric orthopedics (surgical/procedural) WorkSafe BC (WSBC) cases
1.0
Change ordering of ortho AOP - *Ankle *Back *Elbow *Foot *Hand *Hip *Knee *Neck *Shoulder *Wrist Braces and Splints Casts Hospital consultations in orthopedics Joint aspiration Joint Injection Joint Viscosupplementation Office consultations in orthopedics Pediatric orthopedics (surgical/procedural) WorkSafe BC (WSBC) cases
priority
change ordering of ortho aop ankle back elbow foot hand hip knee neck shoulder wrist braces and splints casts hospital consultations in orthopedics joint aspiration joint injection joint viscosupplementation office consultations in orthopedics pediatric orthopedics surgical procedural worksafe bc wsbc cases
1
271,620
8,485,882,262
IssuesEvent
2018-10-26 09:12:03
telerik/kendo-ui-core
https://api.github.com/repos/telerik/kendo-ui-core
opened
Tooltip hides its target when it has no width set and its content wraps
Bug C: Tooltip Kendo2 Priority 1 SEV: Low
### Bug report In some cases, the Tooltip shows over its target when the widget has no specific width set and its text wraps. The problem is reproducible if showing a tooltip on the Chart labels like shown in this Dojo: [https://dojo.telerik.com/UJEdEyeD](https://dojo.telerik.com/UJEdEyeD) ### Reproduction of the problem Hover the Chart category labels (Problem is sometimes not reproducible in Chrome (based on screen resolution) but is always reproducible in IE)) ### Current behavior The first time the labels are hovered, the tooltip covers the label text. ### Expected/desired behavior The tooltip should display above the labels. The issue is reproduced only with the Less themes. It works as expected with the Sass themes. ### Environment * **Kendo UI version:** 2018.3.1017 Reported in: 1347920
1.0
Tooltip hides its target when it has no width set and its content wraps - ### Bug report In some cases, the Tooltip shows over its target when the widget has no specific width set and its text wraps. The problem is reproducible if showing a tooltip on the Chart labels like shown in this Dojo: [https://dojo.telerik.com/UJEdEyeD](https://dojo.telerik.com/UJEdEyeD) ### Reproduction of the problem Hover the Chart category labels (Problem is sometimes not reproducible in Chrome (based on screen resolution) but is always reproducible in IE)) ### Current behavior The first time the labels are hovered, the tooltip covers the label text. ### Expected/desired behavior The tooltip should display above the labels. The issue is reproduced only with the Less themes. It works as expected with the Sass themes. ### Environment * **Kendo UI version:** 2018.3.1017 Reported in: 1347920
priority
tooltip hides its target when it has no width set and its content wraps bug report in some cases the tooltip shows over its target when the widget has no specific width set and its text wraps the problem is reproducible if showing a tooltip on the chart labels like shown in this dojo reproduction of the problem hover the chart category labels problem is sometimes not reproducible in chrome based on screen resolution but is always reproducible in ie current behavior the first time the labels are hovered the tooltip covers the label text expected desired behavior the tooltip should display above the labels the issue is reproduced only with the less themes it works as expected with the sass themes environment kendo ui version reported in
1
601,341
18,399,872,225
IssuesEvent
2021-10-12 15:11:56
casper-network/casper-node
https://api.github.com/repos/casper-network/casper-node
closed
Make Project Compatible With Rust Analyzer
low-priority
The current project structure does not work with rust analyzer. This makes it hard to develop using various open-source IDEs such as *emacs* and *neovim*.
1.0
Make Project Compatible With Rust Analyzer - The current project structure does not work with rust analyzer. This makes it hard to develop using various open-source IDEs such as *emacs* and *neovim*.
priority
make project compatible with rust analyzer the current project structure does not work with rust analyzer this makes it hard to develop using various open source ides such as emacs and neovim
1
356,997
10,600,528,542
IssuesEvent
2019-10-10 10:14:37
Azure-Samples/streaming-at-scale
https://api.github.com/repos/Azure-Samples/streaming-at-scale
closed
Add Kafka producer as a load generator to test Event Hubs Kafka API
low-priority
Add Kafka producer as a load generator to test Event Hubs Kafka API at scale
1.0
Add Kafka producer as a load generator to test Event Hubs Kafka API - Add Kafka producer as a load generator to test Event Hubs Kafka API at scale
priority
add kafka producer as a load generator to test event hubs kafka api add kafka producer as a load generator to test event hubs kafka api at scale
1
172,596
6,514,414,410
IssuesEvent
2017-08-26 00:17:25
terascope/teraslice
https://api.github.com/repos/terascope/teraslice
closed
Track worker memory usage
priority:low
We determined to add to analytics index the memory usage before and after each op
1.0
Track worker memory usage - We determined to add to analytics index the memory usage before and after each op
priority
track worker memory usage we determined to add to analytics index the memory usage before and after each op
1
74,193
3,436,006,328
IssuesEvent
2015-12-12 02:16:35
EmulatorNexus/VeniceUnleashed
https://api.github.com/repos/EmulatorNexus/VeniceUnleashed
closed
Spectator mode crosshair incorrectly placed on the expanded map
enhancement low priority
In spectator mode the crosshair marking your position is incorrectly placed in the expanded map (by Default openend with "M"). Screenshots: ![small map](http://puu.sh/ccoWf/9f0c9cea9a.png) ![big map](http://puu.sh/ccoYf/6234637606.png)
1.0
Spectator mode crosshair incorrectly placed on the expanded map - In spectator mode the crosshair marking your position is incorrectly placed in the expanded map (by Default openend with "M"). Screenshots: ![small map](http://puu.sh/ccoWf/9f0c9cea9a.png) ![big map](http://puu.sh/ccoYf/6234637606.png)
priority
spectator mode crosshair incorrectly placed on the expanded map in spectator mode the crosshair marking your position is incorrectly placed in the expanded map by default openend with m screenshots
1
140,682
5,414,437,485
IssuesEvent
2017-03-01 19:05:14
adobe/brackets
https://api.github.com/repos/adobe/brackets
closed
Dilato: Core: The new created file under the Working Files can't be renamed/showed in File Tree/Showed in Explorer with no message, if it isn't saved.
IQE low priority Starter bug
Steps: 1. Install and launch the Brackets 2. Click File menu and click New, then user would create a file under the Working Files 3. Right click on the file, click Rename/Show in File Tree/Show in Explorer Result: There is no response after click these, if the file is not saved Expect: There is an error message pop up to prompt user to save the file ![noresponse](https://cloud.githubusercontent.com/assets/2245179/10196484/abf4409c-67c5-11e5-8724-a8c345d41705.png)
1.0
Dilato: Core: The new created file under the Working Files can't be renamed/showed in File Tree/Showed in Explorer with no message, if it isn't saved. - Steps: 1. Install and launch the Brackets 2. Click File menu and click New, then user would create a file under the Working Files 3. Right click on the file, click Rename/Show in File Tree/Show in Explorer Result: There is no response after click these, if the file is not saved Expect: There is an error message pop up to prompt user to save the file ![noresponse](https://cloud.githubusercontent.com/assets/2245179/10196484/abf4409c-67c5-11e5-8724-a8c345d41705.png)
priority
dilato core the new created file under the working files can t be renamed showed in file tree showed in explorer with no message if it isn t saved steps install and launch the brackets click file menu and click new then user would create a file under the working files right click on the file click rename show in file tree show in explorer result there is no response after click these if the file is not saved expect there is an error message pop up to prompt user to save the file
1
310,144
9,486,346,068
IssuesEvent
2019-04-22 13:44:00
Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth
https://api.github.com/repos/Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth
closed
[LOCALIZATION] | The game will end in 1452
:beetle: bug - localization :scroll: :grey_exclamation: priority low
**Mod Version** Master Branch **Please explain your issue in as much detail as possible:** The initial screen tells me that the game will end in 1452 **Upload screenshots of the problem localization:** <details> <summary>Click to expand</summary> ![image](https://user-images.githubusercontent.com/46576860/56464352-b403eb00-63ef-11e9-91d1-1e588f4904cc.png) </details>
1.0
[LOCALIZATION] | The game will end in 1452 - **Mod Version** Master Branch **Please explain your issue in as much detail as possible:** The initial screen tells me that the game will end in 1452 **Upload screenshots of the problem localization:** <details> <summary>Click to expand</summary> ![image](https://user-images.githubusercontent.com/46576860/56464352-b403eb00-63ef-11e9-91d1-1e588f4904cc.png) </details>
priority
the game will end in mod version master branch please explain your issue in as much detail as possible the initial screen tells me that the game will end in upload screenshots of the problem localization click to expand
1
648,461
21,186,959,164
IssuesEvent
2022-04-08 13:39:49
Widowan/hackathon-fit-2022
https://api.github.com/repos/Widowan/hackathon-fit-2022
closed
Проблема со шрифтами
enhancement frontend priority:low
"Игры со шрифтами" до хорошего не доводят, лучше убрать и не форсить пользователям своё. С самого начала весьма сомнительная идея, от которой стоит отказаться. @Kedr123
1.0
Проблема со шрифтами - "Игры со шрифтами" до хорошего не доводят, лучше убрать и не форсить пользователям своё. С самого начала весьма сомнительная идея, от которой стоит отказаться. @Kedr123
priority
проблема со шрифтами игры со шрифтами до хорошего не доводят лучше убрать и не форсить пользователям своё с самого начала весьма сомнительная идея от которой стоит отказаться
1
766,322
26,878,879,515
IssuesEvent
2023-02-05 11:44:03
FlorianPix/climbing_diary
https://api.github.com/repos/FlorianPix/climbing_diary
opened
frontend: when returning from the addSpot dialog...
type: bug priority: low
don't use "Navigator.pop" instead go straight back to map view. The "addSpot" dialog can be used in different contexts and if these contexts have different depths than we can't know how often to call "pop".
1.0
frontend: when returning from the addSpot dialog... - don't use "Navigator.pop" instead go straight back to map view. The "addSpot" dialog can be used in different contexts and if these contexts have different depths than we can't know how often to call "pop".
priority
frontend when returning from the addspot dialog don t use navigator pop instead go straight back to map view the addspot dialog can be used in different contexts and if these contexts have different depths than we can t know how often to call pop
1
731,764
25,230,310,036
IssuesEvent
2022-11-14 19:13:31
YunoHost/issues
https://api.github.com/repos/YunoHost/issues
closed
Bandwidth control
:birthday: feature General :deciduous_tree: mid/long term Priority: low
###### Original Redmine Issue: [813](https://dev.yunohost.org/issues/813) Author Name: **Thatoo** --- Hello, Would it be possible in the admin control panel of yunohost to control bandwidth of our yunohost? It would be great to be able to limit global bandwidth of our yunohost. For example, someone who has a limited DSL access of 2Mb/s could limit his yunohost bandwidth to 1Mb/s or 1.5Mb/s. And then, it would be great also to be able to allocate bandwidth to each app as a percentage of this global bandwidth limitation. What do you think? Thank you all for your great work. I'm new in this world and so far so good (except this bandwidth little problem, I guess I'll have to uninstall searx) Thatoo
1.0
Bandwidth control - ###### Original Redmine Issue: [813](https://dev.yunohost.org/issues/813) Author Name: **Thatoo** --- Hello, Would it be possible in the admin control panel of yunohost to control bandwidth of our yunohost? It would be great to be able to limit global bandwidth of our yunohost. For example, someone who has a limited DSL access of 2Mb/s could limit his yunohost bandwidth to 1Mb/s or 1.5Mb/s. And then, it would be great also to be able to allocate bandwidth to each app as a percentage of this global bandwidth limitation. What do you think? Thank you all for your great work. I'm new in this world and so far so good (except this bandwidth little problem, I guess I'll have to uninstall searx) Thatoo
priority
bandwidth control original redmine issue author name thatoo hello would it be possible in the admin control panel of yunohost to control bandwidth of our yunohost it would be great to be able to limit global bandwidth of our yunohost for example someone who has a limited dsl access of s could limit his yunohost bandwidth to s or s and then it would be great also to be able to allocate bandwidth to each app as a percentage of this global bandwidth limitation what do you think thank you all for your great work i m new in this world and so far so good except this bandwidth little problem i guess i ll have to uninstall searx thatoo
1
661,738
22,067,084,092
IssuesEvent
2022-05-31 05:19:42
airbytehq/airbyte
https://api.github.com/repos/airbytehq/airbyte
closed
Allow setting connection name in the UI
type/enhancement area/frontend priority/low user-support-eng autoteam team/frontend
## Tell us about the problem you're trying to solve * I want to be able to set the name for my connection when I configure it in the UI. slack convo: https://airbytehq.slack.com/archives/C019WJFR1JT/p1624984188040200 ## Describe the solution you’d like * The API already has support for name, so this should be a purely UI task. * The name field should be optional * By default we should fill it in with `{source_name} <> {destination_name}` * A user can then enter whatever value they want if they don't like the default.
1.0
Allow setting connection name in the UI - ## Tell us about the problem you're trying to solve * I want to be able to set the name for my connection when I configure it in the UI. slack convo: https://airbytehq.slack.com/archives/C019WJFR1JT/p1624984188040200 ## Describe the solution you’d like * The API already has support for name, so this should be a purely UI task. * The name field should be optional * By default we should fill it in with `{source_name} <> {destination_name}` * A user can then enter whatever value they want if they don't like the default.
priority
allow setting connection name in the ui tell us about the problem you re trying to solve i want to be able to set the name for my connection when i configure it in the ui slack convo describe the solution you’d like the api already has support for name so this should be a purely ui task the name field should be optional by default we should fill it in with source name destination name a user can then enter whatever value they want if they don t like the default
1
536,923
15,716,754,521
IssuesEvent
2021-03-28 08:58:17
AY2021S2-CS2103T-W13-2/tp
https://api.github.com/repos/AY2021S2-CS2103T-W13-2/tp
closed
Tag books based on their genre
priority.Low type.Story
As Individual operating a private book loaning service, I can tag all the books in the library based on their genre so that I can arrange the book back to its original position after readers have returned it.
1.0
Tag books based on their genre - As Individual operating a private book loaning service, I can tag all the books in the library based on their genre so that I can arrange the book back to its original position after readers have returned it.
priority
tag books based on their genre as individual operating a private book loaning service i can tag all the books in the library based on their genre so that i can arrange the book back to its original position after readers have returned it
1