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IssuesEvent
2018-06-01 13:40:44
OttoVonBismark/boggygofast
https://api.github.com/repos/OttoVonBismark/boggygofast
closed
db seeds wants to run more than once
bug low-priority
Not really sure what's going on here, but db:seed seems to want to run twice when invoked once, as indicated by the output here: > raegaltboggart@Catoblepas /mnt/b/Dev_Stuff/RoR/boggygofast (master) $ rails db:reset && rails db:seed Dropped database 'db/development.sqlite3' Dropped database 'db/test.sqlite3' Created database 'db/development.sqlite3' Created database 'db/test.sqlite3' -- create_table("games", {:force=>:cascade}) -> 0.4134s -- create_table("runcats", {:force=>:cascade}) -> 0.0895s -- create_table("speedruns", {:force=>:cascade}) -> 0.1400s -- create_table("users", {:force=>:cascade}) -> 0.0628s -- create_table("games", {:force=>:cascade}) -> 0.3468s -- create_table("runcats", {:force=>:cascade}) -> 0.0783s -- create_table("speedruns", {:force=>:cascade}) -> 0.1689s -- create_table("users", {:force=>:cascade}) -> 0.0900s rails aborted! ActiveRecord::RecordInvalid: Validation failed: Email has already been taken /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/validations.rb:78:in `raise_validation_error' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/validations.rb:50:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/attribute_methods/dirty.rb:43:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:313:in `block in save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:384:in `block in with_transaction_returning_status' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/database_statements.rb:225:in `block in transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/transaction.rb:194:in `block in within_new_transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/transaction.rb:191:in `within_new_transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/database_statements.rb:225:in `transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:210:in `transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:381:in `with_transaction_returning_status' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:313:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/suppressor.rb:46:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/persistence.rb:51:in `create!' /mnt/b/Dev_Stuff/RoR/boggygofast/db/seeds.rb:2:in `<top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:286:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:286:in `block in load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:258:in `load_dependency' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:286:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/engine.rb:549:in `load_seed' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/tasks/database_tasks.rb:270:in `load_seed' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/railties/databases.rake:184:in `block (2 levels) in <top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/commands/rake/rake_command.rb:21:in `block in perform' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/commands/rake/rake_command.rb:18:in `perform' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/command.rb:46:in `invoke' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/commands.rb:16:in `<top (required)>' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/rails:9:in `require' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/rails:9:in `<top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client/rails.rb:28:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client/rails.rb:28:in `call' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client/command.rb:7:in `call' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client.rb:30:in `run' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/bin/spring:49:in `<top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/binstub.rb:31:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/binstub.rb:31:in `<top (required)>' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/spring:15:in `require' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/spring:15:in `<top (required)>' bin/rails:3:in `load' bin/rails:3:in `<main>' Tasks: TOP => db:seed (See full trace by running task with --trace) This shouldn't be possible, since the line that raises the exception is only ran once and is not part of any loop. ```Ruby User.create!(name: "Example User", email: "adminman@boggygofast.org", password: "foobar", password_confirmation: "foobar", admin: true) ``` Despite the error, the database gets structured correctly before the exception gets raised, so I'm considering this low-priority. That said, if anyone wants to tackle this, the file in question is `db/seeds.rb` so feel free to have at it.
1.0
db seeds wants to run more than once - Not really sure what's going on here, but db:seed seems to want to run twice when invoked once, as indicated by the output here: > raegaltboggart@Catoblepas /mnt/b/Dev_Stuff/RoR/boggygofast (master) $ rails db:reset && rails db:seed Dropped database 'db/development.sqlite3' Dropped database 'db/test.sqlite3' Created database 'db/development.sqlite3' Created database 'db/test.sqlite3' -- create_table("games", {:force=>:cascade}) -> 0.4134s -- create_table("runcats", {:force=>:cascade}) -> 0.0895s -- create_table("speedruns", {:force=>:cascade}) -> 0.1400s -- create_table("users", {:force=>:cascade}) -> 0.0628s -- create_table("games", {:force=>:cascade}) -> 0.3468s -- create_table("runcats", {:force=>:cascade}) -> 0.0783s -- create_table("speedruns", {:force=>:cascade}) -> 0.1689s -- create_table("users", {:force=>:cascade}) -> 0.0900s rails aborted! ActiveRecord::RecordInvalid: Validation failed: Email has already been taken /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/validations.rb:78:in `raise_validation_error' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/validations.rb:50:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/attribute_methods/dirty.rb:43:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:313:in `block in save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:384:in `block in with_transaction_returning_status' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/database_statements.rb:225:in `block in transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/transaction.rb:194:in `block in within_new_transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/transaction.rb:191:in `within_new_transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/connection_adapters/abstract/database_statements.rb:225:in `transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:210:in `transaction' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:381:in `with_transaction_returning_status' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/transactions.rb:313:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/suppressor.rb:46:in `save!' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/persistence.rb:51:in `create!' /mnt/b/Dev_Stuff/RoR/boggygofast/db/seeds.rb:2:in `<top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:286:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:286:in `block in load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:258:in `load_dependency' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activesupport-5.1.2/lib/active_support/dependencies.rb:286:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/engine.rb:549:in `load_seed' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/tasks/database_tasks.rb:270:in `load_seed' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/activerecord-5.1.2/lib/active_record/railties/databases.rake:184:in `block (2 levels) in <top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/commands/rake/rake_command.rb:21:in `block in perform' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/commands/rake/rake_command.rb:18:in `perform' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/command.rb:46:in `invoke' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/railties-5.1.2/lib/rails/commands.rb:16:in `<top (required)>' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/rails:9:in `require' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/rails:9:in `<top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client/rails.rb:28:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client/rails.rb:28:in `call' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client/command.rb:7:in `call' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/client.rb:30:in `run' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/bin/spring:49:in `<top (required)>' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/binstub.rb:31:in `load' /home/raegaltboggart/.rvm/gems/ruby-2.4.1/gems/spring-2.0.2/lib/spring/binstub.rb:31:in `<top (required)>' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/spring:15:in `require' /mnt/b/Dev_Stuff/RoR/boggygofast/bin/spring:15:in `<top (required)>' bin/rails:3:in `load' bin/rails:3:in `<main>' Tasks: TOP => db:seed (See full trace by running task with --trace) This shouldn't be possible, since the line that raises the exception is only ran once and is not part of any loop. ```Ruby User.create!(name: "Example User", email: "adminman@boggygofast.org", password: "foobar", password_confirmation: "foobar", admin: true) ``` Despite the error, the database gets structured correctly before the exception gets raised, so I'm considering this low-priority. That said, if anyone wants to tackle this, the file in question is `db/seeds.rb` so feel free to have at it.
priority
db seeds wants to run more than once not really sure what s going on here but db seed seems to want to run twice when invoked once as indicated by the output here raegaltboggart catoblepas mnt b dev stuff ror boggygofast master rails db reset rails db seed dropped database db development dropped database db test created database db development created database db test create table games force cascade create table runcats force cascade create table speedruns force cascade create table users force cascade create table games force cascade create table runcats force cascade create table speedruns force cascade create table users force cascade rails aborted activerecord recordinvalid validation failed email has already been taken home raegaltboggart rvm gems ruby gems activerecord lib active record validations rb in raise validation error home raegaltboggart rvm gems ruby gems activerecord lib active record validations rb in save home raegaltboggart rvm gems ruby gems activerecord lib active record attribute methods dirty rb in save home raegaltboggart rvm gems ruby gems activerecord lib active record transactions rb in block in save home raegaltboggart rvm gems ruby gems activerecord lib active record transactions rb in block in with transaction returning status home raegaltboggart rvm gems ruby gems activerecord lib active record connection adapters abstract database statements rb in block in transaction home raegaltboggart rvm gems ruby gems activerecord lib active record connection adapters abstract transaction rb in block in within new transaction home raegaltboggart rvm gems ruby gems activerecord lib active record connection adapters abstract transaction rb in within new transaction home raegaltboggart rvm gems ruby gems activerecord lib active record connection adapters abstract database statements rb in transaction home raegaltboggart rvm gems ruby gems activerecord lib active record transactions rb in transaction home raegaltboggart rvm gems ruby gems activerecord lib active record transactions rb in with transaction returning status home raegaltboggart rvm gems ruby gems activerecord lib active record transactions rb in save home raegaltboggart rvm gems ruby gems activerecord lib active record suppressor rb in save home raegaltboggart rvm gems ruby gems activerecord lib active record persistence rb in create mnt b dev stuff ror boggygofast db seeds rb in home raegaltboggart rvm gems ruby gems activesupport lib active support dependencies rb in load home raegaltboggart rvm gems ruby gems activesupport lib active support dependencies rb in block in load home raegaltboggart rvm gems ruby gems activesupport lib active support dependencies rb in load dependency home raegaltboggart rvm gems ruby gems activesupport lib active support dependencies rb in load home raegaltboggart rvm gems ruby gems railties lib rails engine rb in load seed home raegaltboggart rvm gems ruby gems activerecord lib active record tasks database tasks rb in load seed home raegaltboggart rvm gems ruby gems activerecord lib active record railties databases rake in block levels in home raegaltboggart rvm gems ruby gems railties lib rails commands rake rake command rb in block in perform home raegaltboggart rvm gems ruby gems railties lib rails commands rake rake command rb in perform home raegaltboggart rvm gems ruby gems railties lib rails command rb in invoke home raegaltboggart rvm gems ruby gems railties lib rails commands rb in mnt b dev stuff ror boggygofast bin rails in require mnt b dev stuff ror boggygofast bin rails in home raegaltboggart rvm gems ruby gems spring lib spring client rails rb in load home raegaltboggart rvm gems ruby gems spring lib spring client rails rb in call home raegaltboggart rvm gems ruby gems spring lib spring client command rb in call home raegaltboggart rvm gems ruby gems spring lib spring client rb in run home raegaltboggart rvm gems ruby gems spring bin spring in home raegaltboggart rvm gems ruby gems spring lib spring binstub rb in load home raegaltboggart rvm gems ruby gems spring lib spring binstub rb in mnt b dev stuff ror boggygofast bin spring in require mnt b dev stuff ror boggygofast bin spring in bin rails in load bin rails in tasks top db seed see full trace by running task with trace this shouldn t be possible since the line that raises the exception is only ran once and is not part of any loop ruby user create name example user email adminman boggygofast org password foobar password confirmation foobar admin true despite the error the database gets structured correctly before the exception gets raised so i m considering this low priority that said if anyone wants to tackle this the file in question is db seeds rb so feel free to have at it
1
731,308
25,209,512,679
IssuesEvent
2022-11-14 01:34:22
crushten/go_endpoint_cloud
https://api.github.com/repos/crushten/go_endpoint_cloud
closed
Add config for golangci-lint
type: operations and maintenance priority: low application github: actions
Probably should add a config to enable a few other linters. Golangci-lint also includes gosec so dont need a separate job for that. See: `https://medium.com/wesionary-team/introduction-to-linters-in-go-and-know-about-golangci-lint-6486fb2864b3`
1.0
Add config for golangci-lint - Probably should add a config to enable a few other linters. Golangci-lint also includes gosec so dont need a separate job for that. See: `https://medium.com/wesionary-team/introduction-to-linters-in-go-and-know-about-golangci-lint-6486fb2864b3`
priority
add config for golangci lint probably should add a config to enable a few other linters golangci lint also includes gosec so dont need a separate job for that see
1
465,574
13,388,246,922
IssuesEvent
2020-09-02 17:05:40
InfiniteFlightAirportEditing/Airports
https://api.github.com/repos/InfiniteFlightAirportEditing/Airports
opened
HKEL-Eldoret International Airport-UASIN GISHU-KENYA
Being Redone Low Priority
# Airport Name Eldoret International # Country? Kenya # Improvements that need to be made? Scratch # Are you working on this airport? Yes # Airport Priority? (IF Event, 10000ft+ Runway, World/US Capital, Low) Low
1.0
HKEL-Eldoret International Airport-UASIN GISHU-KENYA - # Airport Name Eldoret International # Country? Kenya # Improvements that need to be made? Scratch # Are you working on this airport? Yes # Airport Priority? (IF Event, 10000ft+ Runway, World/US Capital, Low) Low
priority
hkel eldoret international airport uasin gishu kenya airport name eldoret international country kenya improvements that need to be made scratch are you working on this airport yes airport priority if event runway world us capital low low
1
615,128
19,215,189,733
IssuesEvent
2021-12-07 08:44:08
aau-giraf/weekplanner
https://api.github.com/repos/aau-giraf/weekplanner
reopened
As a Trustee I want to be able delete a past weekplan, when on the edit weekplan screen
Priority: lowest Type: new feature Prototype needed Trustee
**Is your feature request related to a problem? Please describe.** Having a lot of old weekplans can be too much, so lets allow the trustee to delete them at will. **Describe the solution you'd like** Can be implemented the same way that it is implemented for guardians, however having them excess to the same data at the same time can cause a future issue. ( So dont worry for now. )
1.0
As a Trustee I want to be able delete a past weekplan, when on the edit weekplan screen - **Is your feature request related to a problem? Please describe.** Having a lot of old weekplans can be too much, so lets allow the trustee to delete them at will. **Describe the solution you'd like** Can be implemented the same way that it is implemented for guardians, however having them excess to the same data at the same time can cause a future issue. ( So dont worry for now. )
priority
as a trustee i want to be able delete a past weekplan when on the edit weekplan screen is your feature request related to a problem please describe having a lot of old weekplans can be too much so lets allow the trustee to delete them at will describe the solution you d like can be implemented the same way that it is implemented for guardians however having them excess to the same data at the same time can cause a future issue so dont worry for now
1
113,118
4,543,432,182
IssuesEvent
2016-09-10 04:22:08
4-20ma/ModbusMaster
https://api.github.com/repos/4-20ma/ModbusMaster
closed
Minor fix for the ESP8266 compiler
Priority: Low Type: Question
Hi, this is a really mice library! After some work I got it working within the ESP8266 wifi module together with a max3232 chip. This is less than USD 5 to get a RTU Modbus hardware by wifi! The only problem is that the esp compiler gets confused with your ModbusMaster::send function. The fix is very simple, just adjust the cast: void ModbusMaster::send(uint8_t data) { send((word)data); } We also discussed this issue here: https://github.com/esp8266/Arduino/issues/360 All the best.
1.0
Minor fix for the ESP8266 compiler - Hi, this is a really mice library! After some work I got it working within the ESP8266 wifi module together with a max3232 chip. This is less than USD 5 to get a RTU Modbus hardware by wifi! The only problem is that the esp compiler gets confused with your ModbusMaster::send function. The fix is very simple, just adjust the cast: void ModbusMaster::send(uint8_t data) { send((word)data); } We also discussed this issue here: https://github.com/esp8266/Arduino/issues/360 All the best.
priority
minor fix for the compiler hi this is a really mice library after some work i got it working within the wifi module together with a chip this is less than usd to get a rtu modbus hardware by wifi the only problem is that the esp compiler gets confused with your modbusmaster send function the fix is very simple just adjust the cast void modbusmaster send t data send word data we also discussed this issue here all the best
1
242,548
7,844,147,731
IssuesEvent
2018-06-19 08:46:38
xcat2/xcat-core
https://api.github.com/repos/xcat2/xcat-core
closed
[DEV]kvm_nodedata not updated by chdef when changing vmstorage from dev to dir
component:virtualization priority:low status:future status:won't fix type:bug
vmstorage attribute for kvm1 originally set to "phy:/dev/sdb1" Following attempts to change to directory storage, "/var/lib/libvirt/images", rpower would give an error referring to "/dev/sbd1" ``` chdef kvm1 vmstorage=dir:///var/lib/libvirt/images mkvm kvm1 -s 20G nodeset kvm1 osimage=<osimage> rpower kvm1 on ``` The following error is observed ``` kvm1: Error: Cannot access storage file '/dev/sdb1' (as uid:107, gid:107): No such file or directory Error: A fatal error was encountered, the following information may help identify a bug: Can't use string ("Cannot access storage file '/dev"...) as an ARRAY ref while "strict refs" in use at /opt/xcat/sbin/xcatd line 3008. ERROR/WARNING: communication with the xCAT server seems to have been ended prematurely ``` Additionally, tabdump reveals ``` [root@kvm1 ~]# tabdump kvm_nodedata #node,xml,comments,disable ... <source dev=""/dev/sdb1"" /> <target bus=""ide"" dev=""hda"" /> </disk> ``` "source dev" remains set to "/dev/sdb1" while lsdef shows ``` [root@kvm1 ~]# lsdef kvm1 Object name:kvm1 ... **vmstorage=dir:///var/lib/libvirt/images** ``` "vmstorage" correctly set to "dir:///var/lib/libvirt/images
1.0
[DEV]kvm_nodedata not updated by chdef when changing vmstorage from dev to dir - vmstorage attribute for kvm1 originally set to "phy:/dev/sdb1" Following attempts to change to directory storage, "/var/lib/libvirt/images", rpower would give an error referring to "/dev/sbd1" ``` chdef kvm1 vmstorage=dir:///var/lib/libvirt/images mkvm kvm1 -s 20G nodeset kvm1 osimage=<osimage> rpower kvm1 on ``` The following error is observed ``` kvm1: Error: Cannot access storage file '/dev/sdb1' (as uid:107, gid:107): No such file or directory Error: A fatal error was encountered, the following information may help identify a bug: Can't use string ("Cannot access storage file '/dev"...) as an ARRAY ref while "strict refs" in use at /opt/xcat/sbin/xcatd line 3008. ERROR/WARNING: communication with the xCAT server seems to have been ended prematurely ``` Additionally, tabdump reveals ``` [root@kvm1 ~]# tabdump kvm_nodedata #node,xml,comments,disable ... <source dev=""/dev/sdb1"" /> <target bus=""ide"" dev=""hda"" /> </disk> ``` "source dev" remains set to "/dev/sdb1" while lsdef shows ``` [root@kvm1 ~]# lsdef kvm1 Object name:kvm1 ... **vmstorage=dir:///var/lib/libvirt/images** ``` "vmstorage" correctly set to "dir:///var/lib/libvirt/images
priority
kvm nodedata not updated by chdef when changing vmstorage from dev to dir vmstorage attribute for originally set to phy dev following attempts to change to directory storage var lib libvirt images rpower would give an error referring to dev chdef vmstorage dir var lib libvirt images mkvm s nodeset osimage rpower on the following error is observed error cannot access storage file dev as uid gid no such file or directory error a fatal error was encountered the following information may help identify a bug can t use string cannot access storage file dev as an array ref while strict refs in use at opt xcat sbin xcatd line error warning communication with the xcat server seems to have been ended prematurely additionally tabdump reveals tabdump kvm nodedata node xml comments disable source dev remains set to dev while lsdef shows lsdef object name vmstorage dir var lib libvirt images vmstorage correctly set to dir var lib libvirt images
1
567,572
16,886,362,913
IssuesEvent
2021-06-23 00:52:13
pietervdvn/MapComplete
https://api.github.com/repos/pietervdvn/MapComplete
closed
Show themes hierarchically
enhancement low-priority
![image](https://user-images.githubusercontent.com/279734/111371699-fe7f5800-8656-11eb-95f8-7c71a0e405c6.png) This page was pretty confusing to me initially. I didn't understand why things were repeated and only some items were selectable. I think you need to use indentation to make the theme/layer relationship more obvious. I also think checkboxes/switches would make it more obvious from first glance that these are items that can be enabled/disabled. It might also be good for themes to be collapsible so I can easily ignore things of no interest in this very long (and sure to get longer) list. Lastly, the mishmash of theme names is confusing: Cyclofix, Open Foo Map, Trees. Are some Open and others not? And they aren't really maps even when they have map in the name. As a newbie do I need to know the difference?
1.0
Show themes hierarchically - ![image](https://user-images.githubusercontent.com/279734/111371699-fe7f5800-8656-11eb-95f8-7c71a0e405c6.png) This page was pretty confusing to me initially. I didn't understand why things were repeated and only some items were selectable. I think you need to use indentation to make the theme/layer relationship more obvious. I also think checkboxes/switches would make it more obvious from first glance that these are items that can be enabled/disabled. It might also be good for themes to be collapsible so I can easily ignore things of no interest in this very long (and sure to get longer) list. Lastly, the mishmash of theme names is confusing: Cyclofix, Open Foo Map, Trees. Are some Open and others not? And they aren't really maps even when they have map in the name. As a newbie do I need to know the difference?
priority
show themes hierarchically this page was pretty confusing to me initially i didn t understand why things were repeated and only some items were selectable i think you need to use indentation to make the theme layer relationship more obvious i also think checkboxes switches would make it more obvious from first glance that these are items that can be enabled disabled it might also be good for themes to be collapsible so i can easily ignore things of no interest in this very long and sure to get longer list lastly the mishmash of theme names is confusing cyclofix open foo map trees are some open and others not and they aren t really maps even when they have map in the name as a newbie do i need to know the difference
1
321,042
9,792,649,707
IssuesEvent
2019-06-10 17:56:46
medic/medic-conf
https://api.github.com/repos/medic/medic-conf
opened
custom translations should prompt for name
Priority: 3 - Low
Currently when uploading custom translations the user doesn't get a message or prompt or any notification that the name of their translation is going to be `TODO: please ask admin to set this in settings UI`. We should at the very minimum warn in the upload that they need to go in and name the language. Would be nice if we could prompt or create a standard somewhere to set a value and it gets named automatically.
1.0
custom translations should prompt for name - Currently when uploading custom translations the user doesn't get a message or prompt or any notification that the name of their translation is going to be `TODO: please ask admin to set this in settings UI`. We should at the very minimum warn in the upload that they need to go in and name the language. Would be nice if we could prompt or create a standard somewhere to set a value and it gets named automatically.
priority
custom translations should prompt for name currently when uploading custom translations the user doesn t get a message or prompt or any notification that the name of their translation is going to be todo please ask admin to set this in settings ui we should at the very minimum warn in the upload that they need to go in and name the language would be nice if we could prompt or create a standard somewhere to set a value and it gets named automatically
1
472,659
13,628,835,146
IssuesEvent
2020-09-24 14:23:38
mlr-org/mlr3mbo
https://api.github.com/repos/mlr-org/mlr3mbo
opened
Allow for Thompson Sampling
Priority: Low Type: Enhancement
The AcqFun would be one sample of a gaussian process. Also nice for parallelization.
1.0
Allow for Thompson Sampling - The AcqFun would be one sample of a gaussian process. Also nice for parallelization.
priority
allow for thompson sampling the acqfun would be one sample of a gaussian process also nice for parallelization
1
340,418
10,272,148,755
IssuesEvent
2019-08-23 15:42:16
wherebyus/general-tasks
https://api.github.com/repos/wherebyus/general-tasks
closed
NL: Sub-headers in color
Joy: Sparking Priority: Low Product: Newsletters Type: Enhancement UX: Not Validated
### Job Story When i open a WBU city newsletter, I want to see sub-headers in color so that the newsletter feels like it **has a fun, delightful personality rather than a cookie-cutter corporate feel**, and so that I can **more obviously see there are different sections in the newsletter**, as Alexandra now misses sections all the time. (submitted by AA, AS) ### Definition of Done - [ ] The newsletter sub-headers in both email and on web are in color - [ ] The color is the brand's primary color
1.0
NL: Sub-headers in color - ### Job Story When i open a WBU city newsletter, I want to see sub-headers in color so that the newsletter feels like it **has a fun, delightful personality rather than a cookie-cutter corporate feel**, and so that I can **more obviously see there are different sections in the newsletter**, as Alexandra now misses sections all the time. (submitted by AA, AS) ### Definition of Done - [ ] The newsletter sub-headers in both email and on web are in color - [ ] The color is the brand's primary color
priority
nl sub headers in color job story when i open a wbu city newsletter i want to see sub headers in color so that the newsletter feels like it has a fun delightful personality rather than a cookie cutter corporate feel and so that i can more obviously see there are different sections in the newsletter as alexandra now misses sections all the time submitted by aa as definition of done the newsletter sub headers in both email and on web are in color the color is the brand s primary color
1
5,479
2,576,686,081
IssuesEvent
2015-02-12 12:06:43
LearningLocker/learninglocker
https://api.github.com/repos/LearningLocker/learninglocker
closed
Cross domain issues
priority:low status:unconfirmed type:bug
**Learning Locker version** ```` $ cat VERSION 1.1.0 ```` **Steps to reproduce the problem** Create any script that communicates with Learning Locker and run it in a web browser. Serve it from a different domain than where the Learning Locker is running. I used [TinCanJS](https://github.com/RusticiSoftware/TinCanJS) but I think any client library would do. **Expected behaviour** From what I have read xAPI should support cross domain requests, so I would expect Learning Locker to add the necessary headers to make this possible. For reference: https://github.com/adlnet/xAPI-Spec/blob/master/xAPI.md#cors My interpretation of that is that a xAPI server by default should do "as much as it can" to enable cross domain communication. **Actual behaviour** I'm getting the following error in Chrome: XMLHttpRequest cannot load http://... Credentials flag is 'true', but the 'Access-Control-Allow-Credentials' header is ''. It must be 'true' to allow credentials. And this in Firefox: Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at [url]. This can be fixed by moving the resource to the same domain or enabling CORS. [url] **Server information** Standard installation with MongoDB. **Additional information** If you confirm it I can probably fix a pull request for it.
1.0
Cross domain issues - **Learning Locker version** ```` $ cat VERSION 1.1.0 ```` **Steps to reproduce the problem** Create any script that communicates with Learning Locker and run it in a web browser. Serve it from a different domain than where the Learning Locker is running. I used [TinCanJS](https://github.com/RusticiSoftware/TinCanJS) but I think any client library would do. **Expected behaviour** From what I have read xAPI should support cross domain requests, so I would expect Learning Locker to add the necessary headers to make this possible. For reference: https://github.com/adlnet/xAPI-Spec/blob/master/xAPI.md#cors My interpretation of that is that a xAPI server by default should do "as much as it can" to enable cross domain communication. **Actual behaviour** I'm getting the following error in Chrome: XMLHttpRequest cannot load http://... Credentials flag is 'true', but the 'Access-Control-Allow-Credentials' header is ''. It must be 'true' to allow credentials. And this in Firefox: Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at [url]. This can be fixed by moving the resource to the same domain or enabling CORS. [url] **Server information** Standard installation with MongoDB. **Additional information** If you confirm it I can probably fix a pull request for it.
priority
cross domain issues learning locker version cat version steps to reproduce the problem create any script that communicates with learning locker and run it in a web browser serve it from a different domain than where the learning locker is running i used but i think any client library would do expected behaviour from what i have read xapi should support cross domain requests so i would expect learning locker to add the necessary headers to make this possible for reference my interpretation of that is that a xapi server by default should do as much as it can to enable cross domain communication actual behaviour i m getting the following error in chrome xmlhttprequest cannot load credentials flag is true but the access control allow credentials header is it must be true to allow credentials and this in firefox cross origin request blocked the same origin policy disallows reading the remote resource at this can be fixed by moving the resource to the same domain or enabling cors server information standard installation with mongodb additional information if you confirm it i can probably fix a pull request for it
1
655,952
21,715,132,835
IssuesEvent
2022-05-10 17:07:25
KinsonDigital/VersionValidator
https://api.github.com/repos/KinsonDigital/VersionValidator
closed
Create main github action implementation
high priority workflow
**Description:** Create a github action that can do validation on versions. This will validate syntax, preview versus standard version strings, if nuget packages with a particular version are already pushed to nuget.org, etc. ![image](https://user-images.githubusercontent.com/85414302/129646641-324e7b10-c5d3-4943-8713-2de8c98b6c3c.png) --- **Acceptance Criteria:** - [x] Check for preview release syntax - [x] Must have "-preview." string - [x] Must end with a number value only. No letters or symbols - [x] the "-preview" section and the number must be separated by a "." symbol - [x] Check for main (non preview) release syntax - [x] Must NOT have a "-preview.*" section - [x] Must start with a number. Example, not start with the letter "v" - [x] Must have a major, minor, and patch number - [x] Each number must be separated by a "." symbol - [x] The major must be numerical - [x] The minor must be numerical - [x] The patch must be numerical - [x] Check if the properly syntaxed version already exists - [x] ONLY checked if 'check-nuget' is set to true - [x] Check if preview number is too large Example: v1.2.3-preview.4 already exists. The next preview version should be -preview.5, but the version being attempted is -preview.6. The preview number is too large and it should fail. - [x] ONLY checked if 'check-nuget' is set to true - [x] Check to see if the current attempted release is a main (non preview) release and if the latest release is currently a preview release, then fail. This prevents an accidental main release when we are currently in preview - [x] ONLY checked if 'check-nuget' is set to true - [x] Check if standard version major, minor, or patch are too small compared to the latest main release - [x] ONLY checked if 'check-nuget' is set to true - [x] This means we have to pull the latest version in production and then make sure that it is not smaller then the latest version - [x] This is to prevent accidental release of something smaller but that actually has not been released yet Example: v1.2.3 is the latest version. Version v1.1.1 is the next lowest version that has been released. This means that we could theoretically release a version v1.1.2 by accident. This should be prevented. Each version part should be analyzed to make sure that the next attempted version makes sense in the semantic versioning sequence - [x] Check to make sure that an attempt to make a preview version greater than -preview.1 when a main version release with -preview.1 has never been released. Example: If v1.2.3 is the latest release, and you are attempting to do a v2.0.0-preview.2 when a v2.0.0-preview.1 does not exist, this should fail - [x] ONLY checked if 'check-nuget' is set to true - [x] Has the following inputs - [x] nuget-package-name: string - Required: true - Description: The full name of the nuget package. NOTE: Not case sensitive - [x] version: string - Required: true - [x] check-nuget: bool - Required: false - If true, this will pull down all of the release versions for comparison - If false, this will ONLY compare syntax - [x] fail-if-version-exists: bool - Required: false - Description: If true, will fail if the nuget package exists. Only used when 'check-nuget' is true. If 'check-nuget' is false, then this will always be false. - [x] Look into the list of DI containers below to help choose one for implementing into the code base - [Typed Inject](https://github.com/nicojs/typed-inject) - Low GitHub stars (154) - [Inversify](https://github.com/inversify/InversifyJS) - Good Contender - Version 5.5.x - GitHub Stars 8k - [TypedDI](https://github.com/typestack/typedi) - GitHub Stars 2.6k - Only version 0.10.0 - Seems to have simple setup and use - [TSyringe](https://github.com/microsoft/tsyringe) - GitHub Stars 2.5k - Version 4.4.0 - [NestJS](https://nestjs.com/) - [x] Has the following output - [x] version-valid: bool - Description: True if all tests pass.
1.0
Create main github action implementation - **Description:** Create a github action that can do validation on versions. This will validate syntax, preview versus standard version strings, if nuget packages with a particular version are already pushed to nuget.org, etc. ![image](https://user-images.githubusercontent.com/85414302/129646641-324e7b10-c5d3-4943-8713-2de8c98b6c3c.png) --- **Acceptance Criteria:** - [x] Check for preview release syntax - [x] Must have "-preview." string - [x] Must end with a number value only. No letters or symbols - [x] the "-preview" section and the number must be separated by a "." symbol - [x] Check for main (non preview) release syntax - [x] Must NOT have a "-preview.*" section - [x] Must start with a number. Example, not start with the letter "v" - [x] Must have a major, minor, and patch number - [x] Each number must be separated by a "." symbol - [x] The major must be numerical - [x] The minor must be numerical - [x] The patch must be numerical - [x] Check if the properly syntaxed version already exists - [x] ONLY checked if 'check-nuget' is set to true - [x] Check if preview number is too large Example: v1.2.3-preview.4 already exists. The next preview version should be -preview.5, but the version being attempted is -preview.6. The preview number is too large and it should fail. - [x] ONLY checked if 'check-nuget' is set to true - [x] Check to see if the current attempted release is a main (non preview) release and if the latest release is currently a preview release, then fail. This prevents an accidental main release when we are currently in preview - [x] ONLY checked if 'check-nuget' is set to true - [x] Check if standard version major, minor, or patch are too small compared to the latest main release - [x] ONLY checked if 'check-nuget' is set to true - [x] This means we have to pull the latest version in production and then make sure that it is not smaller then the latest version - [x] This is to prevent accidental release of something smaller but that actually has not been released yet Example: v1.2.3 is the latest version. Version v1.1.1 is the next lowest version that has been released. This means that we could theoretically release a version v1.1.2 by accident. This should be prevented. Each version part should be analyzed to make sure that the next attempted version makes sense in the semantic versioning sequence - [x] Check to make sure that an attempt to make a preview version greater than -preview.1 when a main version release with -preview.1 has never been released. Example: If v1.2.3 is the latest release, and you are attempting to do a v2.0.0-preview.2 when a v2.0.0-preview.1 does not exist, this should fail - [x] ONLY checked if 'check-nuget' is set to true - [x] Has the following inputs - [x] nuget-package-name: string - Required: true - Description: The full name of the nuget package. NOTE: Not case sensitive - [x] version: string - Required: true - [x] check-nuget: bool - Required: false - If true, this will pull down all of the release versions for comparison - If false, this will ONLY compare syntax - [x] fail-if-version-exists: bool - Required: false - Description: If true, will fail if the nuget package exists. Only used when 'check-nuget' is true. If 'check-nuget' is false, then this will always be false. - [x] Look into the list of DI containers below to help choose one for implementing into the code base - [Typed Inject](https://github.com/nicojs/typed-inject) - Low GitHub stars (154) - [Inversify](https://github.com/inversify/InversifyJS) - Good Contender - Version 5.5.x - GitHub Stars 8k - [TypedDI](https://github.com/typestack/typedi) - GitHub Stars 2.6k - Only version 0.10.0 - Seems to have simple setup and use - [TSyringe](https://github.com/microsoft/tsyringe) - GitHub Stars 2.5k - Version 4.4.0 - [NestJS](https://nestjs.com/) - [x] Has the following output - [x] version-valid: bool - Description: True if all tests pass.
priority
create main github action implementation description create a github action that can do validation on versions this will validate syntax preview versus standard version strings if nuget packages with a particular version are already pushed to nuget org etc acceptance criteria check for preview release syntax must have preview string must end with a number value only no letters or symbols the preview section and the number must be separated by a symbol check for main non preview release syntax must not have a preview section must start with a number example not start with the letter v must have a major minor and patch number each number must be separated by a symbol the major must be numerical the minor must be numerical the patch must be numerical check if the properly syntaxed version already exists only checked if check nuget is set to true check if preview number is too large example preview already exists the next preview version should be preview but the version being attempted is preview the preview number is too large and it should fail only checked if check nuget is set to true check to see if the current attempted release is a main non preview release and if the latest release is currently a preview release then fail this prevents an accidental main release when we are currently in preview only checked if check nuget is set to true check if standard version major minor or patch are too small compared to the latest main release only checked if check nuget is set to true this means we have to pull the latest version in production and then make sure that it is not smaller then the latest version this is to prevent accidental release of something smaller but that actually has not been released yet example is the latest version version is the next lowest version that has been released this means that we could theoretically release a version by accident this should be prevented each version part should be analyzed to make sure that the next attempted version makes sense in the semantic versioning sequence check to make sure that an attempt to make a preview version greater than preview when a main version release with preview has never been released example if is the latest release and you are attempting to do a preview when a preview does not exist this should fail only checked if check nuget is set to true has the following inputs nuget package name string required true description the full name of the nuget package note not case sensitive version string required true check nuget bool required false if true this will pull down all of the release versions for comparison if false this will only compare syntax fail if version exists bool required false description if true will fail if the nuget package exists only used when check nuget is true if check nuget is false then this will always be false look into the list of di containers below to help choose one for implementing into the code base low github stars good contender version x github stars github stars only version seems to have simple setup and use github stars version has the following output version valid bool description true if all tests pass
1
49,721
3,003,975,982
IssuesEvent
2015-07-25 13:06:10
mistic100/Piwigo
https://api.github.com/repos/mistic100/Piwigo
closed
[installation & upgrade] #upgrade inserts fail when no defined table prefix
block low priority
**Reported by plg on 6 Apr 2007 21:51** **Version:** 1.7.0RC2 If I don&#039;t define any table prefix for my tables, #upgrade becomes &quot;upgrade&quot; and &quot;upgrade&quot; is a MySQL reserved keyword. [Piwigo Bugtracker #672](http://piwigo.org/bugs/view.php?id=672)
1.0
[installation & upgrade] #upgrade inserts fail when no defined table prefix - **Reported by plg on 6 Apr 2007 21:51** **Version:** 1.7.0RC2 If I don&#039;t define any table prefix for my tables, #upgrade becomes &quot;upgrade&quot; and &quot;upgrade&quot; is a MySQL reserved keyword. [Piwigo Bugtracker #672](http://piwigo.org/bugs/view.php?id=672)
priority
upgrade inserts fail when no defined table prefix reported by plg on apr version if i don t define any table prefix for my tables upgrade becomes quot upgrade quot and quot upgrade quot is a mysql reserved keyword
1
435,232
12,533,299,396
IssuesEvent
2020-06-04 17:21:28
vanderaj/gaiabb
https://api.github.com/repos/vanderaj/gaiabb
closed
Dead assignment
Priority-Low bug
Issue ID: a5e1cf5dd29e0979f5c515dac151bd44 Impact Medium Type Self assignment Path /Users/vander/Documents/GitHub/gaiabb/source/include/topicadmin.inc.php Line 135 Description The variable's value will not change, so the assignment has no effect. Assignment of a variable or expression to itself has no effect First Detected Wed, 29 Jan 2020 15:28:55 GMT Scan Source Single File Scans and Local Full Scan Issue ID: 019e5246d749d4abdd6ec7c03f71bd05 Impact Medium Type Expression with no effect Path /Users/vander/Documents/GitHub/gaiabb/source/include/functions.inc.php Line 776 Description Perhaps the code was intended to affect the behavior of the program, but it does not. An expression is useless because it has no side effects and its result is ignored. First Detected Wed, 29 Jan 2020 15:29:43 GMT Scan Source Single File Scans and Local Full Scan Issue ID: 9304169be3a8f0042ba31b70f094478d Impact Medium Type Identical code for different branches Path /Users/vander/Documents/GitHub/gaiabb/source/include/usercp.inc.php Line 1875 Description The condition is redundant The same code is executed regardless of the condition First Detected Wed, 29 Jan 2020 15:28:48 GMT Scan Source Single File Scans and Local Full Scan Issue ID: d6dc60d49c87419a6b119fb09b84ff12 Impact Medium Type Identical code for different branches Path /Users/vander/Documents/GitHub/gaiabb/source/viewtopic.php Line 735 Description The condition is redundant The same code is executed regardless of the condition First Detected Wed, 29 Jan 2020 15:05:31 GMT Scan Source Single File Scans and Local Full Scan Issue ID: 13d6db2bbf120c918162969cb2ba0401 Impact Medium Type Self assignment Path /Users/vander/Documents/GitHub/gaiabb/source/activity.php Line 235 Description The variable's value will not change, so the assignment has no effect. Assignment of a variable or expression to itself has no effect First Detected Wed, 29 Jan 2020 15:05:20 GMT Scan Source Single File Scans and Local Full Scan
1.0
Dead assignment - Issue ID: a5e1cf5dd29e0979f5c515dac151bd44 Impact Medium Type Self assignment Path /Users/vander/Documents/GitHub/gaiabb/source/include/topicadmin.inc.php Line 135 Description The variable's value will not change, so the assignment has no effect. Assignment of a variable or expression to itself has no effect First Detected Wed, 29 Jan 2020 15:28:55 GMT Scan Source Single File Scans and Local Full Scan Issue ID: 019e5246d749d4abdd6ec7c03f71bd05 Impact Medium Type Expression with no effect Path /Users/vander/Documents/GitHub/gaiabb/source/include/functions.inc.php Line 776 Description Perhaps the code was intended to affect the behavior of the program, but it does not. An expression is useless because it has no side effects and its result is ignored. First Detected Wed, 29 Jan 2020 15:29:43 GMT Scan Source Single File Scans and Local Full Scan Issue ID: 9304169be3a8f0042ba31b70f094478d Impact Medium Type Identical code for different branches Path /Users/vander/Documents/GitHub/gaiabb/source/include/usercp.inc.php Line 1875 Description The condition is redundant The same code is executed regardless of the condition First Detected Wed, 29 Jan 2020 15:28:48 GMT Scan Source Single File Scans and Local Full Scan Issue ID: d6dc60d49c87419a6b119fb09b84ff12 Impact Medium Type Identical code for different branches Path /Users/vander/Documents/GitHub/gaiabb/source/viewtopic.php Line 735 Description The condition is redundant The same code is executed regardless of the condition First Detected Wed, 29 Jan 2020 15:05:31 GMT Scan Source Single File Scans and Local Full Scan Issue ID: 13d6db2bbf120c918162969cb2ba0401 Impact Medium Type Self assignment Path /Users/vander/Documents/GitHub/gaiabb/source/activity.php Line 235 Description The variable's value will not change, so the assignment has no effect. Assignment of a variable or expression to itself has no effect First Detected Wed, 29 Jan 2020 15:05:20 GMT Scan Source Single File Scans and Local Full Scan
priority
dead assignment issue id impact medium type self assignment path users vander documents github gaiabb source include topicadmin inc php line description the variable s value will not change so the assignment has no effect assignment of a variable or expression to itself has no effect first detected wed jan gmt scan source single file scans and local full scan issue id impact medium type expression with no effect path users vander documents github gaiabb source include functions inc php line description perhaps the code was intended to affect the behavior of the program but it does not an expression is useless because it has no side effects and its result is ignored first detected wed jan gmt scan source single file scans and local full scan issue id impact medium type identical code for different branches path users vander documents github gaiabb source include usercp inc php line description the condition is redundant the same code is executed regardless of the condition first detected wed jan gmt scan source single file scans and local full scan issue id impact medium type identical code for different branches path users vander documents github gaiabb source viewtopic php line description the condition is redundant the same code is executed regardless of the condition first detected wed jan gmt scan source single file scans and local full scan issue id impact medium type self assignment path users vander documents github gaiabb source activity php line description the variable s value will not change so the assignment has no effect assignment of a variable or expression to itself has no effect first detected wed jan gmt scan source single file scans and local full scan
1
437,721
12,601,822,011
IssuesEvent
2020-06-11 10:32:40
canonical-web-and-design/build.snapcraft.io
https://api.github.com/repos/canonical-web-and-design/build.snapcraft.io
closed
The search string is always treated as a single substring
Add repos Priority: Low
In add repos the search string is always treated as a single substring. For example, searching for “maas gui” does not return “maas-gui-vanilla-theme”, when it should. Then search string contains spaces we should treat each parts as separate search terms.
1.0
The search string is always treated as a single substring - In add repos the search string is always treated as a single substring. For example, searching for “maas gui” does not return “maas-gui-vanilla-theme”, when it should. Then search string contains spaces we should treat each parts as separate search terms.
priority
the search string is always treated as a single substring in add repos the search string is always treated as a single substring for example searching for “maas gui” does not return “maas gui vanilla theme” when it should then search string contains spaces we should treat each parts as separate search terms
1
601,801
18,433,953,539
IssuesEvent
2021-10-14 10:52:16
ooni/probe
https://api.github.com/repos/ooni/probe
closed
psiphon: android/amd64: seccomp prevented call to disallowed system call 22
bug priority/low ooni/probe-engine
When running the `psiphon` experiment in android/amd64, we see this crash: ``` 2020-09-01 14:29:38.103 3490-3570/org.openobservatory.ooniprobe D/MK_EVENT: {"key":"log","value":{"log_level":"INFO","message":"starting psiphon tunnel; please be patient..."}} 2020-09-01 14:29:38.278 3490-3490/org.openobservatory.ooniprobe W/atory.ooniprobe: type=1400 audit(0.0:6755): avc: denied { read } for name="somaxconn" dev="proc" ino=864778 scontext=u:r:untrusted_app_29:s0:c103,c257,c512,c768 tcontext=u:object_r:proc_net:s0 tclass=file permissive=0 app=org.openobservatory.ooniprobe --------- beginning of crash 2020-09-01 14:29:38.889 3490-3539/org.openobservatory.ooniprobe A/libc: Fatal signal 31 (SIGSYS), code 1 (SYS_SECCOMP) in tid 3539 (atory.ooniprobe), pid 3490 (atory.ooniprobe) 2020-09-01 14:29:38.910 3490-3570/org.openobservatory.ooniprobe D/MK_EVENT: {"key":"status.progress","value":{"message":"psiphon experiment running","percentage":0.41000000000000003}} 2020-09-01 14:29:39.289 3576-3576/? E/DEBUG: failed to readlink /proc/3539/fd/98: No such file or directory 2020-09-01 14:29:39.289 3576-3576/? E/DEBUG: failed to readlink /proc/3539/fd/104: No such file or directory 2020-09-01 14:29:39.289 3576-3576/? E/DEBUG: failed to readlink /proc/3539/fd/105: No such file or directory 2020-09-01 14:29:39.531 3576-3576/? I/crash_dump64: obtaining output fd from tombstoned, type: kDebuggerdTombstone 2020-09-01 14:29:39.576 259-259/? I/tombstoned: received crash request for pid 3539 2020-09-01 14:29:39.586 3576-3576/? I/crash_dump64: performing dump of process 3490 (target tid = 3539) ``` This is the related Go issue: https://github.com/golang/go/issues/40828 This is the related Psiphon workaround: https://github.com/Psiphon-Labs/psiphon-tunnel-core/commit/a6d1594f62a9a1e21d3cebcd3a9131e406259d84
1.0
psiphon: android/amd64: seccomp prevented call to disallowed system call 22 - When running the `psiphon` experiment in android/amd64, we see this crash: ``` 2020-09-01 14:29:38.103 3490-3570/org.openobservatory.ooniprobe D/MK_EVENT: {"key":"log","value":{"log_level":"INFO","message":"starting psiphon tunnel; please be patient..."}} 2020-09-01 14:29:38.278 3490-3490/org.openobservatory.ooniprobe W/atory.ooniprobe: type=1400 audit(0.0:6755): avc: denied { read } for name="somaxconn" dev="proc" ino=864778 scontext=u:r:untrusted_app_29:s0:c103,c257,c512,c768 tcontext=u:object_r:proc_net:s0 tclass=file permissive=0 app=org.openobservatory.ooniprobe --------- beginning of crash 2020-09-01 14:29:38.889 3490-3539/org.openobservatory.ooniprobe A/libc: Fatal signal 31 (SIGSYS), code 1 (SYS_SECCOMP) in tid 3539 (atory.ooniprobe), pid 3490 (atory.ooniprobe) 2020-09-01 14:29:38.910 3490-3570/org.openobservatory.ooniprobe D/MK_EVENT: {"key":"status.progress","value":{"message":"psiphon experiment running","percentage":0.41000000000000003}} 2020-09-01 14:29:39.289 3576-3576/? E/DEBUG: failed to readlink /proc/3539/fd/98: No such file or directory 2020-09-01 14:29:39.289 3576-3576/? E/DEBUG: failed to readlink /proc/3539/fd/104: No such file or directory 2020-09-01 14:29:39.289 3576-3576/? E/DEBUG: failed to readlink /proc/3539/fd/105: No such file or directory 2020-09-01 14:29:39.531 3576-3576/? I/crash_dump64: obtaining output fd from tombstoned, type: kDebuggerdTombstone 2020-09-01 14:29:39.576 259-259/? I/tombstoned: received crash request for pid 3539 2020-09-01 14:29:39.586 3576-3576/? I/crash_dump64: performing dump of process 3490 (target tid = 3539) ``` This is the related Go issue: https://github.com/golang/go/issues/40828 This is the related Psiphon workaround: https://github.com/Psiphon-Labs/psiphon-tunnel-core/commit/a6d1594f62a9a1e21d3cebcd3a9131e406259d84
priority
psiphon android seccomp prevented call to disallowed system call when running the psiphon experiment in android we see this crash org openobservatory ooniprobe d mk event key log value log level info message starting psiphon tunnel please be patient org openobservatory ooniprobe w atory ooniprobe type audit avc denied read for name somaxconn dev proc ino scontext u r untrusted app tcontext u object r proc net tclass file permissive app org openobservatory ooniprobe beginning of crash org openobservatory ooniprobe a libc fatal signal sigsys code sys seccomp in tid atory ooniprobe pid atory ooniprobe org openobservatory ooniprobe d mk event key status progress value message psiphon experiment running percentage e debug failed to readlink proc fd no such file or directory e debug failed to readlink proc fd no such file or directory e debug failed to readlink proc fd no such file or directory i crash obtaining output fd from tombstoned type kdebuggerdtombstone i tombstoned received crash request for pid i crash performing dump of process target tid this is the related go issue this is the related psiphon workaround
1
228,301
7,549,293,820
IssuesEvent
2018-04-18 13:53:30
conveyal/analysis-ui
https://api.github.com/repos/conveyal/analysis-ui
closed
Custom stop spacing not saved when stop creation de/re-selected
enhancement low priority
If I set stop spacing to something other than the default, then uncheck and recheck "Create stops automatically", the default spacing (400m is selected)
1.0
Custom stop spacing not saved when stop creation de/re-selected - If I set stop spacing to something other than the default, then uncheck and recheck "Create stops automatically", the default spacing (400m is selected)
priority
custom stop spacing not saved when stop creation de re selected if i set stop spacing to something other than the default then uncheck and recheck create stops automatically the default spacing is selected
1
683,518
23,385,082,221
IssuesEvent
2022-08-11 13:08:08
HEPData/hepdata
https://api.github.com/repos/HEPData/hepdata
closed
records: delete Sandbox records asynchronously using a Celery task
type: bug priority: high complexity: low
Very large submissions can often take several minutes to be deleted from the Sandbox, frustrating the user. It should be possible to asynchronously run the `delete_submission` function from `hepdata.modules.dashboard.views` as a Celery task so that the user interface does not wait for its completion before returning to the Sandbox. Asynchronous deletion should not be used for normal HEPData records outside the Sandbox. Update: it's probably OK to use asynchronous deletion also for normal records. This is rarely needed and otherwise synchronous deletion of large records could encounter the 5-minute timeout limit on the production server.
1.0
records: delete Sandbox records asynchronously using a Celery task - Very large submissions can often take several minutes to be deleted from the Sandbox, frustrating the user. It should be possible to asynchronously run the `delete_submission` function from `hepdata.modules.dashboard.views` as a Celery task so that the user interface does not wait for its completion before returning to the Sandbox. Asynchronous deletion should not be used for normal HEPData records outside the Sandbox. Update: it's probably OK to use asynchronous deletion also for normal records. This is rarely needed and otherwise synchronous deletion of large records could encounter the 5-minute timeout limit on the production server.
priority
records delete sandbox records asynchronously using a celery task very large submissions can often take several minutes to be deleted from the sandbox frustrating the user it should be possible to asynchronously run the delete submission function from hepdata modules dashboard views as a celery task so that the user interface does not wait for its completion before returning to the sandbox asynchronous deletion should not be used for normal hepdata records outside the sandbox update it s probably ok to use asynchronous deletion also for normal records this is rarely needed and otherwise synchronous deletion of large records could encounter the minute timeout limit on the production server
1
734,702
25,359,499,111
IssuesEvent
2022-11-20 18:30:48
KielerGames/ringofsnakes
https://api.github.com/repos/KielerGames/ringofsnakes
opened
Improve food rendering
Client low priority webgl
Food items are rendered on top of the background using additive blending mode. This makes them "glow" but also look transparent in some cases. This could be fixed by perhaps using a different blending mode or by first rendering black circles (with soft edges and a bit smaller) underneath the food items.
1.0
Improve food rendering - Food items are rendered on top of the background using additive blending mode. This makes them "glow" but also look transparent in some cases. This could be fixed by perhaps using a different blending mode or by first rendering black circles (with soft edges and a bit smaller) underneath the food items.
priority
improve food rendering food items are rendered on top of the background using additive blending mode this makes them glow but also look transparent in some cases this could be fixed by perhaps using a different blending mode or by first rendering black circles with soft edges and a bit smaller underneath the food items
1
367,240
10,851,097,667
IssuesEvent
2019-11-13 10:07:49
ADFC-Hamburg/adfc-t30-paten-frontend
https://api.github.com/repos/ADFC-Hamburg/adfc-t30-paten-frontend
closed
Straßenabschnitt: Bei "Kreuzung" keine Sonderzeichen möglcih
Nicht Nachstellbar low-priority
Möchte man einen Straßenabschnitt anlegen der an einer Kreuzung beginnt, kann man in dem Feld keine Sonderzeichen angeben. In vielen Straßennamen kommen ja aber Bindestriche vor.
1.0
Straßenabschnitt: Bei "Kreuzung" keine Sonderzeichen möglcih - Möchte man einen Straßenabschnitt anlegen der an einer Kreuzung beginnt, kann man in dem Feld keine Sonderzeichen angeben. In vielen Straßennamen kommen ja aber Bindestriche vor.
priority
straßenabschnitt bei kreuzung keine sonderzeichen möglcih möchte man einen straßenabschnitt anlegen der an einer kreuzung beginnt kann man in dem feld keine sonderzeichen angeben in vielen straßennamen kommen ja aber bindestriche vor
1
309,273
9,466,213,041
IssuesEvent
2019-04-18 03:21:19
open-learning-exchange/planet
https://api.github.com/repos/open-learning-exchange/planet
closed
Dashboard Course My progress shows undefined on empty profile
in progress low priority
when the user profile is blank/empty, Course my progress shows "undefined undefined" in header. ![Screenshot from 2019-04-16 08-09-59](https://user-images.githubusercontent.com/27276132/56177694-45094980-601f-11e9-8e8a-aaaddeb70baf.png)
1.0
Dashboard Course My progress shows undefined on empty profile - when the user profile is blank/empty, Course my progress shows "undefined undefined" in header. ![Screenshot from 2019-04-16 08-09-59](https://user-images.githubusercontent.com/27276132/56177694-45094980-601f-11e9-8e8a-aaaddeb70baf.png)
priority
dashboard course my progress shows undefined on empty profile when the user profile is blank empty course my progress shows undefined undefined in header
1
7,257
2,599,681,815
IssuesEvent
2015-02-23 10:50:09
CUL-DigitalServices/grasshopper-ui
https://api.github.com/repos/CUL-DigitalServices/grasshopper-ui
opened
Time slots need a a higher width
Bug Bash Low Priority To Fix
The time slots in the admin batch edit interface need a higher minimum width. ![screen shot 2015-02-23 at 10 13 02](https://cloud.githubusercontent.com/assets/2194396/6326452/a755f6a8-bb49-11e4-9b58-5528202a6d6f.png)
1.0
Time slots need a a higher width - The time slots in the admin batch edit interface need a higher minimum width. ![screen shot 2015-02-23 at 10 13 02](https://cloud.githubusercontent.com/assets/2194396/6326452/a755f6a8-bb49-11e4-9b58-5528202a6d6f.png)
priority
time slots need a a higher width the time slots in the admin batch edit interface need a higher minimum width
1
222,913
7,440,824,111
IssuesEvent
2018-03-27 11:26:49
gdgphilippines/devfest
https://api.github.com/repos/gdgphilippines/devfest
closed
View Bookmarked Session - Event Schedule Page
Priority Low ready
Viewing of bookmarked (personalized) session for event schedule page #10 Flow: - (sign in) - click on personal session schedule - notify person of next schedule
1.0
View Bookmarked Session - Event Schedule Page - Viewing of bookmarked (personalized) session for event schedule page #10 Flow: - (sign in) - click on personal session schedule - notify person of next schedule
priority
view bookmarked session event schedule page viewing of bookmarked personalized session for event schedule page flow sign in click on personal session schedule notify person of next schedule
1
270,188
8,453,099,407
IssuesEvent
2018-10-20 12:14:19
EUCweb/BIS-F
https://api.github.com/repos/EUCweb/BIS-F
opened
The Version from the Service could not extracted
Priority: Low
During BIS-F preparation/personlization it gets the Version of the Services, this does not work sometimes and BIS-F send the Output to the logfile ![image](https://user-images.githubusercontent.com/34108484/47255496-63c4c400-d472-11e8-8a1a-b094b8db255d.png)
1.0
The Version from the Service could not extracted - During BIS-F preparation/personlization it gets the Version of the Services, this does not work sometimes and BIS-F send the Output to the logfile ![image](https://user-images.githubusercontent.com/34108484/47255496-63c4c400-d472-11e8-8a1a-b094b8db255d.png)
priority
the version from the service could not extracted during bis f preparation personlization it gets the version of the services this does not work sometimes and bis f send the output to the logfile
1
242,102
7,838,224,254
IssuesEvent
2018-06-18 09:29:28
wesnoth/wesnoth
https://api.github.com/repos/wesnoth/wesnoth
closed
Lobby client UI should limit message length to match server-side restrictions
Enhancement Low-priority MP Lobby UI
While testing commit ce2aba2aa0b7cb5e8627cac9fcf17dfc16233d33, I found that the in-game UI (the floating textbox for entering messages and commands) limits input to 256 characters: https://github.com/wesnoth/wesnoth/blob/6e81ae330f602d006f5b229d441e6156d2cb8739/src/floating_textbox.cpp#L121 The lobby UI does not, which is in fact how the issues with the server not imposing the intended limits as per the aforementioned commit above came to light. In order to avoid confusion arising from overlong messages displaying correctly on the sending client (which doesn't truncate or limit them client-side) but not on receiving clients (which get the truncated message from the server), perhaps it would be desirable to impose the same limit in the lobby UI. In all cases, the limit is 256 Unicode characters.
1.0
Lobby client UI should limit message length to match server-side restrictions - While testing commit ce2aba2aa0b7cb5e8627cac9fcf17dfc16233d33, I found that the in-game UI (the floating textbox for entering messages and commands) limits input to 256 characters: https://github.com/wesnoth/wesnoth/blob/6e81ae330f602d006f5b229d441e6156d2cb8739/src/floating_textbox.cpp#L121 The lobby UI does not, which is in fact how the issues with the server not imposing the intended limits as per the aforementioned commit above came to light. In order to avoid confusion arising from overlong messages displaying correctly on the sending client (which doesn't truncate or limit them client-side) but not on receiving clients (which get the truncated message from the server), perhaps it would be desirable to impose the same limit in the lobby UI. In all cases, the limit is 256 Unicode characters.
priority
lobby client ui should limit message length to match server side restrictions while testing commit i found that the in game ui the floating textbox for entering messages and commands limits input to characters the lobby ui does not which is in fact how the issues with the server not imposing the intended limits as per the aforementioned commit above came to light in order to avoid confusion arising from overlong messages displaying correctly on the sending client which doesn t truncate or limit them client side but not on receiving clients which get the truncated message from the server perhaps it would be desirable to impose the same limit in the lobby ui in all cases the limit is unicode characters
1
680,264
23,264,319,409
IssuesEvent
2022-08-04 15:55:32
netdata/netdata-cloud
https://api.github.com/repos/netdata/netdata-cloud
closed
[Bug]: Custom dashboards - when going to some time in the past without data we get 500 after page refresh
bug internal submit priority/low visualizations-team cloud-frontend
### Bug description 1. got to dashboard 2. change datetime ticker to some time way back 3. press the refresh button on browser (or F5) 4. you get 500 error page ![chrome_Pk2j20yU0j](https://user-images.githubusercontent.com/82235632/172639513-28d1bd7f-3c6a-4224-8504-50e2758cd9b6.gif) ### Expected behavior The 500 error page should not be present and the skeleton of the charts should be shown with available info to inform the user what chart is about ### Steps to reproduce On description ### Screenshots _No response_ ### Error Logs _No response_ ### Desktop OS: [e.g. iOS] Browser [e.g. chrome, safari] Browser Version [e.g. 22] ### Additional context _No response_
1.0
[Bug]: Custom dashboards - when going to some time in the past without data we get 500 after page refresh - ### Bug description 1. got to dashboard 2. change datetime ticker to some time way back 3. press the refresh button on browser (or F5) 4. you get 500 error page ![chrome_Pk2j20yU0j](https://user-images.githubusercontent.com/82235632/172639513-28d1bd7f-3c6a-4224-8504-50e2758cd9b6.gif) ### Expected behavior The 500 error page should not be present and the skeleton of the charts should be shown with available info to inform the user what chart is about ### Steps to reproduce On description ### Screenshots _No response_ ### Error Logs _No response_ ### Desktop OS: [e.g. iOS] Browser [e.g. chrome, safari] Browser Version [e.g. 22] ### Additional context _No response_
priority
custom dashboards when going to some time in the past without data we get after page refresh bug description got to dashboard change datetime ticker to some time way back press the refresh button on browser or you get error page expected behavior the error page should not be present and the skeleton of the charts should be shown with available info to inform the user what chart is about steps to reproduce on description screenshots no response error logs no response desktop os browser browser version additional context no response
1
784,916
27,589,203,499
IssuesEvent
2023-03-08 22:31:28
conan-io/conan
https://api.github.com/repos/conan-io/conan
closed
B2 generator: refactor related to 'cppflags'
priority: low type: engineering stage: queue complex: low
After the refactor related to #4716 we should modify the B2 generator too to rename _function_/_variable_ `cppflags` for consistency. It appears in the output file: ```python # TODO: Should be cppflags -> cxxflags result = \ self.b2_constant(name, 'rootpath', [info.rootpath], True) + \ self.b2_constant(name, 'includedirs', info.include_paths, True) + \ self.b2_constant(name, 'libdirs', info.lib_paths, True) + \ self.b2_constant(name, 'defines', info.defines) + \ self.b2_constant(name, 'cppflags', info.cxxflags) + \ self.b2_constant(name, 'cflags', info.cflags) + \ self.b2_constant(name, 'sharedlinkflags', info.sharedlinkflags) + \ self.b2_constant(name, 'exelinkflags', info.exelinkflags) + \ self.b2_constant(name, 'requirements', self.b2_features(self.b2_variation)) + \ self.b2_constant(name, 'usage-requirements', [ '<include>$(includedirs({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<define>$(defines({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<cflags>$(cflags({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<cxxflags>$(cppflags({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<link>shared:<linkflags>$(sharedlinkflags({name},{variation}))'.format(name=name, variation=self.b2_variation_id) ]) ``` Given the tests we have, I'm not sure if we can just rename these variable/function, I would really appreciate some advice from @grafikrobot. Thanks!
1.0
B2 generator: refactor related to 'cppflags' - After the refactor related to #4716 we should modify the B2 generator too to rename _function_/_variable_ `cppflags` for consistency. It appears in the output file: ```python # TODO: Should be cppflags -> cxxflags result = \ self.b2_constant(name, 'rootpath', [info.rootpath], True) + \ self.b2_constant(name, 'includedirs', info.include_paths, True) + \ self.b2_constant(name, 'libdirs', info.lib_paths, True) + \ self.b2_constant(name, 'defines', info.defines) + \ self.b2_constant(name, 'cppflags', info.cxxflags) + \ self.b2_constant(name, 'cflags', info.cflags) + \ self.b2_constant(name, 'sharedlinkflags', info.sharedlinkflags) + \ self.b2_constant(name, 'exelinkflags', info.exelinkflags) + \ self.b2_constant(name, 'requirements', self.b2_features(self.b2_variation)) + \ self.b2_constant(name, 'usage-requirements', [ '<include>$(includedirs({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<define>$(defines({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<cflags>$(cflags({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<cxxflags>$(cppflags({name},{variation}))'.format(name=name, variation=self.b2_variation_id), '<link>shared:<linkflags>$(sharedlinkflags({name},{variation}))'.format(name=name, variation=self.b2_variation_id) ]) ``` Given the tests we have, I'm not sure if we can just rename these variable/function, I would really appreciate some advice from @grafikrobot. Thanks!
priority
generator refactor related to cppflags after the refactor related to we should modify the generator too to rename function variable cppflags for consistency it appears in the output file python todo should be cppflags cxxflags result self constant name rootpath true self constant name includedirs info include paths true self constant name libdirs info lib paths true self constant name defines info defines self constant name cppflags info cxxflags self constant name cflags info cflags self constant name sharedlinkflags info sharedlinkflags self constant name exelinkflags info exelinkflags self constant name requirements self features self variation self constant name usage requirements includedirs name variation format name name variation self variation id defines name variation format name name variation self variation id cflags name variation format name name variation self variation id cppflags name variation format name name variation self variation id shared sharedlinkflags name variation format name name variation self variation id given the tests we have i m not sure if we can just rename these variable function i would really appreciate some advice from grafikrobot thanks
1
134,585
5,231,179,263
IssuesEvent
2017-01-30 00:09:29
openworm/behavioral_syntax
https://api.github.com/repos/openworm/behavioral_syntax
closed
pip installation
low priority
I need to structure the library so that it can be installed via pip. Instructions can be found here: http://python-packaging-user-guide.readthedocs.org/en/latest/distributing/#requirements-for-packaging-and-distributing
1.0
pip installation - I need to structure the library so that it can be installed via pip. Instructions can be found here: http://python-packaging-user-guide.readthedocs.org/en/latest/distributing/#requirements-for-packaging-and-distributing
priority
pip installation i need to structure the library so that it can be installed via pip instructions can be found here
1
79,487
3,535,854,477
IssuesEvent
2016-01-16 20:54:30
pubs/pubs
https://api.github.com/repos/pubs/pubs
closed
Better dialogue for rename command
enhancement lowpriority
This is the current state of a successful rename: ``` $ pubs rename Stanley_ Stanley_2015 info: Provided citekey 'Stanley_' has been autocompleted into [Stanley_2015]. $ ``` Beside the inconsistent formatting of the citekeys in the autocompletion dialogue, the command should also verbally confirm the operation that took place.
1.0
Better dialogue for rename command - This is the current state of a successful rename: ``` $ pubs rename Stanley_ Stanley_2015 info: Provided citekey 'Stanley_' has been autocompleted into [Stanley_2015]. $ ``` Beside the inconsistent formatting of the citekeys in the autocompletion dialogue, the command should also verbally confirm the operation that took place.
priority
better dialogue for rename command this is the current state of a successful rename pubs rename stanley stanley info provided citekey stanley has been autocompleted into beside the inconsistent formatting of the citekeys in the autocompletion dialogue the command should also verbally confirm the operation that took place
1
476,991
13,753,498,757
IssuesEvent
2020-10-06 15:42:12
department-of-veterans-affairs/caseflow
https://api.github.com/repos/department-of-veterans-affairs/caseflow
opened
Remove Judgement & Mandate date for MDRs on CAVC entry form
Priority: Medium Product: caseflow-queue Stakeholder: BVA Team: Echo 🐬 Type: Enhancement
<!-- The goal of this template is to be a tool to communicate the requirements for a story related task. It is not intended as a mandate, adapt as needed. --> ## User or job story User story: As a CAVC Litigation Support user when I identify the CAVC Remand I am entering is an MDR I need the ability to add a judgement and mandate date to be disabled as I would not yet have this information for MDRs. ## Acceptance criteria - [ ] Please put this work behind the feature toggle: mdr_cavc_remand - [ ] This feature should be accessible to the following user groups: CAVC Litigation Support - [ ] Include screenshot(s) in the Github issue if there are front-end changes - [ ] Update documentation: CAVC Remand - [ ] Verify when the MDR radio button is selected on the CAVC entry form the judgement & mandate date is disabled ### Designs https://www.figma.com/file/8noUqRbvCJzdpwkSNCb8lZ/CAVC-Remand-Designs?node-id=882%3A302 ### Technical notes <!-- Include notes that might help an engineer get started on this more quickly, or potential pitfalls to watch out for. -->
1.0
Remove Judgement & Mandate date for MDRs on CAVC entry form - <!-- The goal of this template is to be a tool to communicate the requirements for a story related task. It is not intended as a mandate, adapt as needed. --> ## User or job story User story: As a CAVC Litigation Support user when I identify the CAVC Remand I am entering is an MDR I need the ability to add a judgement and mandate date to be disabled as I would not yet have this information for MDRs. ## Acceptance criteria - [ ] Please put this work behind the feature toggle: mdr_cavc_remand - [ ] This feature should be accessible to the following user groups: CAVC Litigation Support - [ ] Include screenshot(s) in the Github issue if there are front-end changes - [ ] Update documentation: CAVC Remand - [ ] Verify when the MDR radio button is selected on the CAVC entry form the judgement & mandate date is disabled ### Designs https://www.figma.com/file/8noUqRbvCJzdpwkSNCb8lZ/CAVC-Remand-Designs?node-id=882%3A302 ### Technical notes <!-- Include notes that might help an engineer get started on this more quickly, or potential pitfalls to watch out for. -->
priority
remove judgement mandate date for mdrs on cavc entry form user or job story user story as a cavc litigation support user when i identify the cavc remand i am entering is an mdr i need the ability to add a judgement and mandate date to be disabled as i would not yet have this information for mdrs acceptance criteria please put this work behind the feature toggle mdr cavc remand this feature should be accessible to the following user groups cavc litigation support include screenshot s in the github issue if there are front end changes update documentation cavc remand verify when the mdr radio button is selected on the cavc entry form the judgement mandate date is disabled designs technical notes
1
174,347
6,539,419,356
IssuesEvent
2017-09-01 11:08:05
opencaching/okapi
https://api.github.com/repos/opencaching/okapi
opened
Add a user ID paramter to services/caches/map/tile to query other users' maps
enhancement Priority-Low
In OCPL code there is the feature to view another user's map. This feature is used to plan common geocaching trips (see https://github.com/opencaching/opencaching-pl/issues/1169). To accomplish this, OCPL code makes the user who views the map prentend to be someone else. Wrygiel wrote in issue #439: > So, whenever Facade::service_call is called with non-null user_id, OKAPI assumes that it is this user_id who called it. However, in case of OCPL's feature of "peeking at other user's map", this is not true. > > So, I believe we have two problems here: > > * OCPL doesn't properly state that it is not the user who is making this call. > * OKAPI doesn't allow OCPL to state the above. This may be solved by adding a User ID to services/caches/map/tile. Then it must be determined which data of this user may be accessed by another user and which shall not be published (e.g. the information about what caches are ignored).
1.0
Add a user ID paramter to services/caches/map/tile to query other users' maps - In OCPL code there is the feature to view another user's map. This feature is used to plan common geocaching trips (see https://github.com/opencaching/opencaching-pl/issues/1169). To accomplish this, OCPL code makes the user who views the map prentend to be someone else. Wrygiel wrote in issue #439: > So, whenever Facade::service_call is called with non-null user_id, OKAPI assumes that it is this user_id who called it. However, in case of OCPL's feature of "peeking at other user's map", this is not true. > > So, I believe we have two problems here: > > * OCPL doesn't properly state that it is not the user who is making this call. > * OKAPI doesn't allow OCPL to state the above. This may be solved by adding a User ID to services/caches/map/tile. Then it must be determined which data of this user may be accessed by another user and which shall not be published (e.g. the information about what caches are ignored).
priority
add a user id paramter to services caches map tile to query other users maps in ocpl code there is the feature to view another user s map this feature is used to plan common geocaching trips see to accomplish this ocpl code makes the user who views the map prentend to be someone else wrygiel wrote in issue so whenever facade service call is called with non null user id okapi assumes that it is this user id who called it however in case of ocpl s feature of peeking at other user s map this is not true so i believe we have two problems here ocpl doesn t properly state that it is not the user who is making this call okapi doesn t allow ocpl to state the above this may be solved by adding a user id to services caches map tile then it must be determined which data of this user may be accessed by another user and which shall not be published e g the information about what caches are ignored
1
270,662
8,468,268,695
IssuesEvent
2018-10-23 19:14:52
RobotLocomotion/drake
https://api.github.com/repos/RobotLocomotion/drake
closed
show_images.py should support multiple cameras
priority: low team: 6.881 team: manipulation type: feature request
drake_visualizer used to support multiple cameras. the new version can/should, too. For example, the manipulation_station demo has multiple RGB-D cameras, but currently can only send one to drake visualizer.
1.0
show_images.py should support multiple cameras - drake_visualizer used to support multiple cameras. the new version can/should, too. For example, the manipulation_station demo has multiple RGB-D cameras, but currently can only send one to drake visualizer.
priority
show images py should support multiple cameras drake visualizer used to support multiple cameras the new version can should too for example the manipulation station demo has multiple rgb d cameras but currently can only send one to drake visualizer
1
244,663
7,878,376,017
IssuesEvent
2018-06-26 10:01:41
Caleydo/mothertable
https://api.github.com/repos/Caleydo/mothertable
closed
Cannot turn off auto mode by clicking icon
bug low priority
When I click the auto aggregation mode in the case it is already activated, I would assume that it is turned off but keeps the currently chosen aggregations mode active.
1.0
Cannot turn off auto mode by clicking icon - When I click the auto aggregation mode in the case it is already activated, I would assume that it is turned off but keeps the currently chosen aggregations mode active.
priority
cannot turn off auto mode by clicking icon when i click the auto aggregation mode in the case it is already activated i would assume that it is turned off but keeps the currently chosen aggregations mode active
1
580,973
17,271,190,884
IssuesEvent
2021-07-22 20:06:25
ClangBuiltLinux/linux
https://api.github.com/repos/ClangBuiltLinux/linux
reopened
Error linking kernel/futex.o
[ARCH] arm32 [BUG] Untriaged [CONFIG] allyesconfig [low priority] workaround applied
I was going to resend the patch that fixes #287 but as I was trying to come up with some testing steps for people, I ran into this error with an arm allyesconfig build (little endian): ``` arm-linux-gnueabi-ld: kernel/futex.o:(.text.fixup+0x5c): relocation truncated to fit: R_ARM_JUMP24 against `.init.text' make[2]: *** [/linux-next/Makefile:1021: vmlinux] Error 1 make[1]: *** [/linux-next/Makefile:296: __build_one_by_one] Error 2 ``` I need the following patches to avoid other link/build errors: * https://lore.kernel.org/lkml/20190122233749.42220-1-trong@android.com/ * https://lore.kernel.org/lkml/20181215212304.19390-1-natechancellor@gmail.com/ * https://raw.githubusercontent.com/nathanchance/patches/c313b2fa0efb/linux/build-hax/0003-DO-NOT-UPSTREAM-ARM-Don-t-select-HAVE_FUNCTION_TRACE.patch It doesn't appear to be a kernel regression because it goes all the way back to v4.19 which I know I had building with `ld.bfd` but I switched to `ld.lld` a few weeks ago and have had no issues with linking since then. Unfortunately, I don't have time today to try and see if LLVM or binutils is the issue (even with the new server I am renting with a Ryzen 7, it takes 15-20 minutes a build clean), hence opening this issue. I've been reproducing in our Docker container (to eliminate any environment related issues) with the following commands: ``` git clone -b arm-link-fail-v5.0 git://github.com/nathanchance/linux cd linux docker run --interactive --mount type=bind,source="${PWD}",target=/"$(basename "${PWD}")",readonly --rm --tty --workdir /"$(basename "${PWD}")" clangbuiltlinux/ubuntu cat <<EOF > /build.sh rm -rf /out && mkdir -p /out echo "CONFIG_CPU_BIG_ENDIAN=n" >> /out/le.config time make -j"$(nproc --all)" ARCH=arm CC="ccache clang-9" HOSTCC="ccache clang-9" CROSS_COMPILE=arm-linux-gnueabi- KCONFIG_ALLCONFIG=/out/le.config O=/out allyesconfig vmlinux EOF bash /build.sh ``` binutils has never been upgraded in our Docker container so it seems unlikely that it is the cause of the regression, making it look like Clang is probably the issue. Will keep the issue updated with my findings.
1.0
Error linking kernel/futex.o - I was going to resend the patch that fixes #287 but as I was trying to come up with some testing steps for people, I ran into this error with an arm allyesconfig build (little endian): ``` arm-linux-gnueabi-ld: kernel/futex.o:(.text.fixup+0x5c): relocation truncated to fit: R_ARM_JUMP24 against `.init.text' make[2]: *** [/linux-next/Makefile:1021: vmlinux] Error 1 make[1]: *** [/linux-next/Makefile:296: __build_one_by_one] Error 2 ``` I need the following patches to avoid other link/build errors: * https://lore.kernel.org/lkml/20190122233749.42220-1-trong@android.com/ * https://lore.kernel.org/lkml/20181215212304.19390-1-natechancellor@gmail.com/ * https://raw.githubusercontent.com/nathanchance/patches/c313b2fa0efb/linux/build-hax/0003-DO-NOT-UPSTREAM-ARM-Don-t-select-HAVE_FUNCTION_TRACE.patch It doesn't appear to be a kernel regression because it goes all the way back to v4.19 which I know I had building with `ld.bfd` but I switched to `ld.lld` a few weeks ago and have had no issues with linking since then. Unfortunately, I don't have time today to try and see if LLVM or binutils is the issue (even with the new server I am renting with a Ryzen 7, it takes 15-20 minutes a build clean), hence opening this issue. I've been reproducing in our Docker container (to eliminate any environment related issues) with the following commands: ``` git clone -b arm-link-fail-v5.0 git://github.com/nathanchance/linux cd linux docker run --interactive --mount type=bind,source="${PWD}",target=/"$(basename "${PWD}")",readonly --rm --tty --workdir /"$(basename "${PWD}")" clangbuiltlinux/ubuntu cat <<EOF > /build.sh rm -rf /out && mkdir -p /out echo "CONFIG_CPU_BIG_ENDIAN=n" >> /out/le.config time make -j"$(nproc --all)" ARCH=arm CC="ccache clang-9" HOSTCC="ccache clang-9" CROSS_COMPILE=arm-linux-gnueabi- KCONFIG_ALLCONFIG=/out/le.config O=/out allyesconfig vmlinux EOF bash /build.sh ``` binutils has never been upgraded in our Docker container so it seems unlikely that it is the cause of the regression, making it look like Clang is probably the issue. Will keep the issue updated with my findings.
priority
error linking kernel futex o i was going to resend the patch that fixes but as i was trying to come up with some testing steps for people i ran into this error with an arm allyesconfig build little endian arm linux gnueabi ld kernel futex o text fixup relocation truncated to fit r arm against init text make error make error i need the following patches to avoid other link build errors it doesn t appear to be a kernel regression because it goes all the way back to which i know i had building with ld bfd but i switched to ld lld a few weeks ago and have had no issues with linking since then unfortunately i don t have time today to try and see if llvm or binutils is the issue even with the new server i am renting with a ryzen it takes minutes a build clean hence opening this issue i ve been reproducing in our docker container to eliminate any environment related issues with the following commands git clone b arm link fail git github com nathanchance linux cd linux docker run interactive mount type bind source pwd target basename pwd readonly rm tty workdir basename pwd clangbuiltlinux ubuntu cat build sh rm rf out mkdir p out echo config cpu big endian n out le config time make j nproc all arch arm cc ccache clang hostcc ccache clang cross compile arm linux gnueabi kconfig allconfig out le config o out allyesconfig vmlinux eof bash build sh binutils has never been upgraded in our docker container so it seems unlikely that it is the cause of the regression making it look like clang is probably the issue will keep the issue updated with my findings
1
524,815
15,223,792,803
IssuesEvent
2021-02-18 03:33:22
ppy/osu
https://api.github.com/repos/ppy/osu
closed
Add support for custom osu-stable install path lookup
low-priority proposal
As the title says, that is the only message I get, when clicking on import beatmaps. Yes, I have osu!stable version installed. And sorry if there was already a post about this, but I did not find one. Taken from the database.log: 15.01.2018 05:31:12: Failed executing DbCommand (11ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: SELECT MetadataID FROM BeatmapSetInfo LIMIT 1 15.01.2018 05:31:12: Performing migration from sqlite-net to EF... 15.01.2018 05:31:12: Failed executing DbCommand (0ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: INSERT INTO RulesetInfo SELECT ID, Available, InstantiationInfo, Name FROM RulesetInfo_Old 15.01.2018 05:31:12: Migration failed! We'll be starting with a fresh database. 15.01.2018 05:31:12: Microsoft.Data.Sqlite.SqliteException (0x80004005): SQLite Error 1: 'table RulesetInfo has 5 columns but 4 values were supplied'. 15.01.2018 05:31:12: bei Microsoft.Data.Sqlite.SqliteException.ThrowExceptionForRC(Int32 rc, sqlite3 db) 15.01.2018 05:31:12: bei Microsoft.Data.Sqlite.SqliteCommand.ExecuteReader(CommandBehavior behavior) 15.01.2018 05:31:12: bei Microsoft.Data.Sqlite.SqliteCommand.ExecuteNonQuery() 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.Execute(IRelationalConnection connection, DbCommandMethod executeMethod, IReadOnlyDictionary`2 parameterValues) 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.ExecuteNonQuery(IRelationalConnection connection, IReadOnlyDictionary`2 parameterValues) 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.RelationalDatabaseFacadeExtensions.ExecuteSqlCommand(DatabaseFacade databaseFacade, RawSqlString sql, IEnumerable`1 parameters) 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.RelationalDatabaseFacadeExtensions.ExecuteSqlCommand(DatabaseFacade databaseFacade, RawSqlString sql, Object[] parameters) 15.01.2018 05:31:12: bei osu.Game.Database.OsuDbContext.migrateFromSqliteNet() 15.01.2018 05:31:12: Database purged successfully. 15.01.2018 05:31:12: Failed executing DbCommand (2ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: SELECT MetadataID FROM BeatmapSetInfo LIMIT 1 15.01.2018 05:31:12: Failed executing DbCommand (0ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: SELECT OnlineBeatmapSetId FROM BeatmapMetadata LIMIT 1 can attach the log, too, if that would be more helpful.
1.0
Add support for custom osu-stable install path lookup - As the title says, that is the only message I get, when clicking on import beatmaps. Yes, I have osu!stable version installed. And sorry if there was already a post about this, but I did not find one. Taken from the database.log: 15.01.2018 05:31:12: Failed executing DbCommand (11ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: SELECT MetadataID FROM BeatmapSetInfo LIMIT 1 15.01.2018 05:31:12: Performing migration from sqlite-net to EF... 15.01.2018 05:31:12: Failed executing DbCommand (0ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: INSERT INTO RulesetInfo SELECT ID, Available, InstantiationInfo, Name FROM RulesetInfo_Old 15.01.2018 05:31:12: Migration failed! We'll be starting with a fresh database. 15.01.2018 05:31:12: Microsoft.Data.Sqlite.SqliteException (0x80004005): SQLite Error 1: 'table RulesetInfo has 5 columns but 4 values were supplied'. 15.01.2018 05:31:12: bei Microsoft.Data.Sqlite.SqliteException.ThrowExceptionForRC(Int32 rc, sqlite3 db) 15.01.2018 05:31:12: bei Microsoft.Data.Sqlite.SqliteCommand.ExecuteReader(CommandBehavior behavior) 15.01.2018 05:31:12: bei Microsoft.Data.Sqlite.SqliteCommand.ExecuteNonQuery() 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.Execute(IRelationalConnection connection, DbCommandMethod executeMethod, IReadOnlyDictionary`2 parameterValues) 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.ExecuteNonQuery(IRelationalConnection connection, IReadOnlyDictionary`2 parameterValues) 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.RelationalDatabaseFacadeExtensions.ExecuteSqlCommand(DatabaseFacade databaseFacade, RawSqlString sql, IEnumerable`1 parameters) 15.01.2018 05:31:12: bei Microsoft.EntityFrameworkCore.RelationalDatabaseFacadeExtensions.ExecuteSqlCommand(DatabaseFacade databaseFacade, RawSqlString sql, Object[] parameters) 15.01.2018 05:31:12: bei osu.Game.Database.OsuDbContext.migrateFromSqliteNet() 15.01.2018 05:31:12: Database purged successfully. 15.01.2018 05:31:12: Failed executing DbCommand (2ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: SELECT MetadataID FROM BeatmapSetInfo LIMIT 1 15.01.2018 05:31:12: Failed executing DbCommand (0ms) [Parameters=[], CommandType='Text', CommandTimeout='10'] 15.01.2018 05:31:12: SELECT OnlineBeatmapSetId FROM BeatmapMetadata LIMIT 1 can attach the log, too, if that would be more helpful.
priority
add support for custom osu stable install path lookup as the title says that is the only message i get when clicking on import beatmaps yes i have osu stable version installed and sorry if there was already a post about this but i did not find one taken from the database log failed executing dbcommand commandtype text commandtimeout select metadataid from beatmapsetinfo limit performing migration from sqlite net to ef failed executing dbcommand commandtype text commandtimeout insert into rulesetinfo select id available instantiationinfo name from rulesetinfo old migration failed we ll be starting with a fresh database microsoft data sqlite sqliteexception sqlite error table rulesetinfo has columns but values were supplied bei microsoft data sqlite sqliteexception throwexceptionforrc rc db bei microsoft data sqlite sqlitecommand executereader commandbehavior behavior bei microsoft data sqlite sqlitecommand executenonquery bei microsoft entityframeworkcore storage internal relationalcommand execute irelationalconnection connection dbcommandmethod executemethod ireadonlydictionary parametervalues bei microsoft entityframeworkcore storage internal relationalcommand executenonquery irelationalconnection connection ireadonlydictionary parametervalues bei microsoft entityframeworkcore relationaldatabasefacadeextensions executesqlcommand databasefacade databasefacade rawsqlstring sql ienumerable parameters bei microsoft entityframeworkcore relationaldatabasefacadeextensions executesqlcommand databasefacade databasefacade rawsqlstring sql object parameters bei osu game database osudbcontext migratefromsqlitenet database purged successfully failed executing dbcommand commandtype text commandtimeout select metadataid from beatmapsetinfo limit failed executing dbcommand commandtype text commandtimeout select onlinebeatmapsetid from beatmapmetadata limit can attach the log too if that would be more helpful
1
610,299
18,903,368,455
IssuesEvent
2021-11-16 05:30:58
Odie/skyui-vr
https://api.github.com/repos/Odie/skyui-vr
closed
Go over the papyrus script files
priority/low
In fixing the magic menu, it appears that some ini settings have changed sections. For example, "fMagic3DItemPosX" that was originally in the "Interface" section is, instead, in the "VRUI" section in SkyrimVR. At this very least, this breaks SkyUI's own 3d item position offset settings as they are no longer patching the correct settings.
1.0
Go over the papyrus script files - In fixing the magic menu, it appears that some ini settings have changed sections. For example, "fMagic3DItemPosX" that was originally in the "Interface" section is, instead, in the "VRUI" section in SkyrimVR. At this very least, this breaks SkyUI's own 3d item position offset settings as they are no longer patching the correct settings.
priority
go over the papyrus script files in fixing the magic menu it appears that some ini settings have changed sections for example that was originally in the interface section is instead in the vrui section in skyrimvr at this very least this breaks skyui s own item position offset settings as they are no longer patching the correct settings
1
178,160
6,599,509,773
IssuesEvent
2017-09-16 20:41:59
cuthbertLab/music21
https://api.github.com/repos/cuthbertLab/music21
closed
Multiprocessing on Feature Extraction
enhancement priority:low
The multiprocessing should happen on parse and on process() -- this means lazy parsing.
1.0
Multiprocessing on Feature Extraction - The multiprocessing should happen on parse and on process() -- this means lazy parsing.
priority
multiprocessing on feature extraction the multiprocessing should happen on parse and on process this means lazy parsing
1
747,279
26,079,756,743
IssuesEvent
2022-12-25 05:51:33
ccodwg/CovidTimelineCanada
https://api.github.com/repos/ccodwg/CovidTimelineCanada
closed
Consistency of geo file names
question data P2 - Low priority
It is inconsistent for the files in `geo` to be called `pt` and `health_regions`. Either they should be `pt` and `hr` or `provinces_territories` and `health_regions`. However, any change in likely to break existing workflows. When sub-health region data are added, will the file be called `sub-hr` or `sub_health_regions`? While the shorter labels are consistent with what are used in the file names/directory structure, sometimes it is good to be explicit by spelling out the full names.
1.0
Consistency of geo file names - It is inconsistent for the files in `geo` to be called `pt` and `health_regions`. Either they should be `pt` and `hr` or `provinces_territories` and `health_regions`. However, any change in likely to break existing workflows. When sub-health region data are added, will the file be called `sub-hr` or `sub_health_regions`? While the shorter labels are consistent with what are used in the file names/directory structure, sometimes it is good to be explicit by spelling out the full names.
priority
consistency of geo file names it is inconsistent for the files in geo to be called pt and health regions either they should be pt and hr or provinces territories and health regions however any change in likely to break existing workflows when sub health region data are added will the file be called sub hr or sub health regions while the shorter labels are consistent with what are used in the file names directory structure sometimes it is good to be explicit by spelling out the full names
1
751,657
26,252,677,466
IssuesEvent
2023-01-05 20:52:28
awesomemotive/affiliatewp-affiliate-area-shortcodes
https://api.github.com/repos/awesomemotive/affiliatewp-affiliate-area-shortcodes
closed
If AffiliateWP is not active, there is no longer a requirement admin notice
type-bug priority-high workflow-has-pr
While this addon exhibits the issue, it's likely also affecting any other addon using the same activation class. I'm opening it here because I need to do some work on this addon for the WordPress.org repo and this is going to hold us back. Let's fix it in this addon first and then push it out to other addons. ## The issue: In the following screenshot I have just activated the Affiliate Area Shortcodes addon. Note how AffiliateWP is not activated and there is no notice that tells the user that AffiliateWP must be activated. ![image](https://user-images.githubusercontent.com/52581/210312253-a764de8f-ad98-4119-a570-62311b1b6161.png) We used to show a message like this: ![image](https://user-images.githubusercontent.com/52581/210311824-f13bd18a-bff9-43e3-b244-9d20659a88cb.png) In the case of this addon, the notice worked for all versions up until `1.2` when this was added: https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/issues/37 Aside from the notice not displaying there are other issues: 1. There are two `AffiliateWP_Activation` classes included. See https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/blob/master/includes/lib/affwp/class-affiliatewp-activation.php and https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/blob/master/includes/class-activation.php 2. The activation code is super convoluted. No idea why it needs to have that much code. 3. There are incorrect textdomains, likely a copy/paste error when implementing on another addon. See `affiliatewp-afgf` in the codebase This is probably only a small part of this but this conditional is preventing the banner from ever loading: https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/blob/master/affiliatewp-affiliate-area-shortcodes.php#L108-L112 The first conditional with `version_compare( $affwp_version, '2.7', '>=' )` is `true` for me since I have a version higher than `2.7`. Then it tries to load the `bootstrap` method but can't because it runs on the `affwp_plugins_loaded` hook. That hook is only available within AffiliateWP, which of course is not active. To test and at least see the banner in the above screenshot, change `affwp_plugins_loaded` to `plugins_loaded`. So what we need to do here is: 1. Get the notice working again. It should show when AffiliateWP is not active 2. Preserve any changes added which cater to the minimum requirements (you'll see these browsing through the code) 3. Simplify the activation code, remove the duplicate class, fix the text domains After we have thoroughly tested this we need to roll this out to the other addons. It's a super broken experience when a user installs our free addons and there's zero indication of what to do next.
1.0
If AffiliateWP is not active, there is no longer a requirement admin notice - While this addon exhibits the issue, it's likely also affecting any other addon using the same activation class. I'm opening it here because I need to do some work on this addon for the WordPress.org repo and this is going to hold us back. Let's fix it in this addon first and then push it out to other addons. ## The issue: In the following screenshot I have just activated the Affiliate Area Shortcodes addon. Note how AffiliateWP is not activated and there is no notice that tells the user that AffiliateWP must be activated. ![image](https://user-images.githubusercontent.com/52581/210312253-a764de8f-ad98-4119-a570-62311b1b6161.png) We used to show a message like this: ![image](https://user-images.githubusercontent.com/52581/210311824-f13bd18a-bff9-43e3-b244-9d20659a88cb.png) In the case of this addon, the notice worked for all versions up until `1.2` when this was added: https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/issues/37 Aside from the notice not displaying there are other issues: 1. There are two `AffiliateWP_Activation` classes included. See https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/blob/master/includes/lib/affwp/class-affiliatewp-activation.php and https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/blob/master/includes/class-activation.php 2. The activation code is super convoluted. No idea why it needs to have that much code. 3. There are incorrect textdomains, likely a copy/paste error when implementing on another addon. See `affiliatewp-afgf` in the codebase This is probably only a small part of this but this conditional is preventing the banner from ever loading: https://github.com/awesomemotive/affiliatewp-affiliate-area-shortcodes/blob/master/affiliatewp-affiliate-area-shortcodes.php#L108-L112 The first conditional with `version_compare( $affwp_version, '2.7', '>=' )` is `true` for me since I have a version higher than `2.7`. Then it tries to load the `bootstrap` method but can't because it runs on the `affwp_plugins_loaded` hook. That hook is only available within AffiliateWP, which of course is not active. To test and at least see the banner in the above screenshot, change `affwp_plugins_loaded` to `plugins_loaded`. So what we need to do here is: 1. Get the notice working again. It should show when AffiliateWP is not active 2. Preserve any changes added which cater to the minimum requirements (you'll see these browsing through the code) 3. Simplify the activation code, remove the duplicate class, fix the text domains After we have thoroughly tested this we need to roll this out to the other addons. It's a super broken experience when a user installs our free addons and there's zero indication of what to do next.
priority
if affiliatewp is not active there is no longer a requirement admin notice while this addon exhibits the issue it s likely also affecting any other addon using the same activation class i m opening it here because i need to do some work on this addon for the wordpress org repo and this is going to hold us back let s fix it in this addon first and then push it out to other addons the issue in the following screenshot i have just activated the affiliate area shortcodes addon note how affiliatewp is not activated and there is no notice that tells the user that affiliatewp must be activated we used to show a message like this in the case of this addon the notice worked for all versions up until when this was added aside from the notice not displaying there are other issues there are two affiliatewp activation classes included see and the activation code is super convoluted no idea why it needs to have that much code there are incorrect textdomains likely a copy paste error when implementing on another addon see affiliatewp afgf in the codebase this is probably only a small part of this but this conditional is preventing the banner from ever loading the first conditional with version compare affwp version is true for me since i have a version higher than then it tries to load the bootstrap method but can t because it runs on the affwp plugins loaded hook that hook is only available within affiliatewp which of course is not active to test and at least see the banner in the above screenshot change affwp plugins loaded to plugins loaded so what we need to do here is get the notice working again it should show when affiliatewp is not active preserve any changes added which cater to the minimum requirements you ll see these browsing through the code simplify the activation code remove the duplicate class fix the text domains after we have thoroughly tested this we need to roll this out to the other addons it s a super broken experience when a user installs our free addons and there s zero indication of what to do next
1
202,615
7,050,294,208
IssuesEvent
2018-01-03 04:53:37
squizlabs/PHP_CodeSniffer
https://api.github.com/repos/squizlabs/PHP_CodeSniffer
closed
XML Tokenizer
Enhancement Low Priority
I didn't manage to find any configurable tool to make XML files look consistently. Some pretty basic stuff would be enough: checking indentation of attributes and child nodes, maximum line length, absence of blank lines etc. Was such (or maybe HTML) tokenizer creation ever considered? Does it look feasible within `PHP Code Sniffer` infrastructure? Maybe there are some fundamental limitations, like "never parse HTML with regular expressions" or something...
1.0
XML Tokenizer - I didn't manage to find any configurable tool to make XML files look consistently. Some pretty basic stuff would be enough: checking indentation of attributes and child nodes, maximum line length, absence of blank lines etc. Was such (or maybe HTML) tokenizer creation ever considered? Does it look feasible within `PHP Code Sniffer` infrastructure? Maybe there are some fundamental limitations, like "never parse HTML with regular expressions" or something...
priority
xml tokenizer i didn t manage to find any configurable tool to make xml files look consistently some pretty basic stuff would be enough checking indentation of attributes and child nodes maximum line length absence of blank lines etc was such or maybe html tokenizer creation ever considered does it look feasible within php code sniffer infrastructure maybe there are some fundamental limitations like never parse html with regular expressions or something
1
280,481
8,682,339,361
IssuesEvent
2018-12-02 07:01:22
scalacenter/bloop
https://api.github.com/repos/scalacenter/bloop
closed
Use a better hashing algorithm for classpath hashing
performance priority / low research
We're currently using SHA-1. I believe a cryptographic hash is not necessary for hashing and detecting changes in jars, so we should use something faster and more lightweight like `xxHash`, see my previous attempt to merge this into Zinc here: https://github.com/sbt/zinc/pull/371. We could in theory implement it in bloop since we have the classpath hooks in latest Zinc 1.x for this. However, this is only useful if we happen to find out that either of the following hypothesis are true: 1. Hashing more than one classpath entry for multi-module builds happens often; and, 2. The hash takes up a non-negligible time of the compilation. I believe that these assumptions are most likely false, so this ticket is only for documenting the possibility of improving the hash. In practice, the cost of hashing the classpath happens only once (the first time you run the compiler) and after that the classpath should be the same, but this claim requires investigation. I have no idea how bearable this process is for projects with gigantic classpaths that are likely to change (in essence, huge multi-module builds). So maybe it's worth it for them after all.
1.0
Use a better hashing algorithm for classpath hashing - We're currently using SHA-1. I believe a cryptographic hash is not necessary for hashing and detecting changes in jars, so we should use something faster and more lightweight like `xxHash`, see my previous attempt to merge this into Zinc here: https://github.com/sbt/zinc/pull/371. We could in theory implement it in bloop since we have the classpath hooks in latest Zinc 1.x for this. However, this is only useful if we happen to find out that either of the following hypothesis are true: 1. Hashing more than one classpath entry for multi-module builds happens often; and, 2. The hash takes up a non-negligible time of the compilation. I believe that these assumptions are most likely false, so this ticket is only for documenting the possibility of improving the hash. In practice, the cost of hashing the classpath happens only once (the first time you run the compiler) and after that the classpath should be the same, but this claim requires investigation. I have no idea how bearable this process is for projects with gigantic classpaths that are likely to change (in essence, huge multi-module builds). So maybe it's worth it for them after all.
priority
use a better hashing algorithm for classpath hashing we re currently using sha i believe a cryptographic hash is not necessary for hashing and detecting changes in jars so we should use something faster and more lightweight like xxhash see my previous attempt to merge this into zinc here we could in theory implement it in bloop since we have the classpath hooks in latest zinc x for this however this is only useful if we happen to find out that either of the following hypothesis are true hashing more than one classpath entry for multi module builds happens often and the hash takes up a non negligible time of the compilation i believe that these assumptions are most likely false so this ticket is only for documenting the possibility of improving the hash in practice the cost of hashing the classpath happens only once the first time you run the compiler and after that the classpath should be the same but this claim requires investigation i have no idea how bearable this process is for projects with gigantic classpaths that are likely to change in essence huge multi module builds so maybe it s worth it for them after all
1
66,395
3,253,351,092
IssuesEvent
2015-10-19 18:42:33
neuropoly/spinalcordtoolbox
https://api.github.com/repos/neuropoly/spinalcordtoolbox
reopened
header of output different from input
bug priority: low sct_segment_graymatter
data: mt from batch_processing branch: master ~~~ fslhd mt0mt1.nii.gz ... qto_xyz:1 -0.843379 -0.000000 -0.503756 78.196503 qto_xyz:2 -0.001874 0.841376 1.273740 -80.194565 qto_xyz:3 -0.024932 -0.063247 16.944729 -18.327135 qto_xyz:4 0.000000 0.000000 0.000000 1.000000 qform_xorient Right-to-Left qform_yorient Posterior-to-Anterior qform_zorient Inferior-to-Superior sform_name Scanner Anat sform_code 1 sto_xyz:1 -0.843379 -0.000000 -0.503756 78.196503 sto_xyz:2 -0.001874 0.841376 1.273740 -80.194565 sto_xyz:3 -0.024932 -0.063247 16.944727 -18.327135 sto_xyz:4 0.000000 0.000000 0.000000 1.000000 ~~~ versus ~~~ fslhd mt0mt1_wmseg.nii.gz ... qto_xyz:1 -0.843379 -0.000000 -0.503756 98.306412 qto_xyz:2 -0.001874 0.841376 1.273741 -100.212029 qto_xyz:3 -0.024932 -0.063247 16.944729 -16.224560 qto_xyz:4 0.000000 0.000000 0.000000 1.000000 qform_xorient Right-to-Left qform_yorient Posterior-to-Anterior qform_zorient Inferior-to-Superior sform_name Scanner Anat sform_code 1 sto_xyz:1 -0.299868 -0.000000 -0.503756 98.306412 sto_xyz:2 -0.000666 0.299156 1.273741 -100.212029 sto_xyz:3 -0.008865 -0.022488 16.944727 -16.224560 sto_xyz:4 0.000000 0.000000 0.000000 1.000000 ~~~
1.0
header of output different from input - data: mt from batch_processing branch: master ~~~ fslhd mt0mt1.nii.gz ... qto_xyz:1 -0.843379 -0.000000 -0.503756 78.196503 qto_xyz:2 -0.001874 0.841376 1.273740 -80.194565 qto_xyz:3 -0.024932 -0.063247 16.944729 -18.327135 qto_xyz:4 0.000000 0.000000 0.000000 1.000000 qform_xorient Right-to-Left qform_yorient Posterior-to-Anterior qform_zorient Inferior-to-Superior sform_name Scanner Anat sform_code 1 sto_xyz:1 -0.843379 -0.000000 -0.503756 78.196503 sto_xyz:2 -0.001874 0.841376 1.273740 -80.194565 sto_xyz:3 -0.024932 -0.063247 16.944727 -18.327135 sto_xyz:4 0.000000 0.000000 0.000000 1.000000 ~~~ versus ~~~ fslhd mt0mt1_wmseg.nii.gz ... qto_xyz:1 -0.843379 -0.000000 -0.503756 98.306412 qto_xyz:2 -0.001874 0.841376 1.273741 -100.212029 qto_xyz:3 -0.024932 -0.063247 16.944729 -16.224560 qto_xyz:4 0.000000 0.000000 0.000000 1.000000 qform_xorient Right-to-Left qform_yorient Posterior-to-Anterior qform_zorient Inferior-to-Superior sform_name Scanner Anat sform_code 1 sto_xyz:1 -0.299868 -0.000000 -0.503756 98.306412 sto_xyz:2 -0.000666 0.299156 1.273741 -100.212029 sto_xyz:3 -0.008865 -0.022488 16.944727 -16.224560 sto_xyz:4 0.000000 0.000000 0.000000 1.000000 ~~~
priority
header of output different from input data mt from batch processing branch master fslhd nii gz qto xyz qto xyz qto xyz qto xyz qform xorient right to left qform yorient posterior to anterior qform zorient inferior to superior sform name scanner anat sform code sto xyz sto xyz sto xyz sto xyz versus fslhd wmseg nii gz qto xyz qto xyz qto xyz qto xyz qform xorient right to left qform yorient posterior to anterior qform zorient inferior to superior sform name scanner anat sform code sto xyz sto xyz sto xyz sto xyz
1
401,656
11,795,363,894
IssuesEvent
2020-03-18 08:48:55
GentenStudios/Phoenix
https://api.github.com/repos/GentenStudios/Phoenix
closed
Being able to manipulate blocks in unfocused mouse mode.
bug priority-low
## Describe the bug You are able to manipulate blocks while being in unlocked mouse mode. ## To Reproduce Steps to reproduce the behavior: 1. Focus debug menu (Esc to unlock the mouse) 2. Click on anything and you will be able to manipulate blocks while not having the camera be focused. ## Expected behavior It should not allow you to place or remove blocks while in unlocked mouse mode.
1.0
Being able to manipulate blocks in unfocused mouse mode. - ## Describe the bug You are able to manipulate blocks while being in unlocked mouse mode. ## To Reproduce Steps to reproduce the behavior: 1. Focus debug menu (Esc to unlock the mouse) 2. Click on anything and you will be able to manipulate blocks while not having the camera be focused. ## Expected behavior It should not allow you to place or remove blocks while in unlocked mouse mode.
priority
being able to manipulate blocks in unfocused mouse mode describe the bug you are able to manipulate blocks while being in unlocked mouse mode to reproduce steps to reproduce the behavior focus debug menu esc to unlock the mouse click on anything and you will be able to manipulate blocks while not having the camera be focused expected behavior it should not allow you to place or remove blocks while in unlocked mouse mode
1
550,921
16,134,668,297
IssuesEvent
2021-04-29 10:11:03
open62541/open62541
https://api.github.com/repos/open62541/open62541
closed
mqtt subscriber example
Component: PubSub Priority: Low Type: Question
Is there any opc ua mqtt subscriber example ? i only found opc ua mqtt publisher example in the example folder. Regards
1.0
mqtt subscriber example - Is there any opc ua mqtt subscriber example ? i only found opc ua mqtt publisher example in the example folder. Regards
priority
mqtt subscriber example is there any opc ua mqtt subscriber example i only found opc ua mqtt publisher example in the example folder regards
1
329,771
10,024,266,728
IssuesEvent
2019-07-16 21:22:52
r-lib/styler
https://api.github.com/repos/r-lib/styler
closed
Linebreak after a single %>%
Complexity: Low Priority: Medium Priority: Unasigned Type: Bug
#503 added line-breaks after `%>%`, but I, for some reason, can't seem to get it working? Am I missing something? ``` r styler::style_text("blue() %>% green()") #> blue() %>% green() devtools::session_info() #> ─ Session info ────────────────────────────────────────────────────────── #> setting value #> version R version 3.6.0 (2019-04-26) #> os macOS Mojave 10.14.5 #> system x86_64, darwin15.6.0 #> ui X11 #> language (EN) #> collate en_US.UTF-8 #> ctype en_US.UTF-8 #> tz America/Chicago #> date 2019-06-19 #> #> ─ Packages ────────────────────────────────────────────────────────────── #> package * version date lib source #> assertthat 0.2.1 2019-03-21 [1] CRAN (R 3.6.0) #> backports 1.1.4 2019-04-10 [1] CRAN (R 3.6.0) #> callr 3.2.0 2019-03-15 [1] CRAN (R 3.6.0) #> cli 1.1.0 2019-03-19 [1] CRAN (R 3.6.0) #> crayon 1.3.4 2017-09-16 [1] CRAN (R 3.6.0) #> desc 1.2.0 2018-05-01 [1] CRAN (R 3.6.0) #> devtools 2.0.2 2019-04-08 [1] CRAN (R 3.6.0) #> digest 0.6.19 2019-05-20 [1] CRAN (R 3.6.0) #> evaluate 0.14 2019-05-28 [1] CRAN (R 3.6.0) #> fs 1.3.1 2019-05-06 [1] CRAN (R 3.6.0) #> glue 1.3.1 2019-03-12 [1] CRAN (R 3.6.0) #> highr 0.8 2019-03-20 [1] CRAN (R 3.6.0) #> htmltools 0.3.6 2017-04-28 [1] CRAN (R 3.6.0) #> knitr 1.23 2019-05-18 [1] CRAN (R 3.6.0) #> magrittr 1.5 2014-11-22 [1] CRAN (R 3.6.0) #> memoise 1.1.0 2017-04-21 [1] CRAN (R 3.6.0) #> pillar 1.4.1 2019-05-28 [1] CRAN (R 3.6.0) #> pkgbuild 1.0.3 2019-03-20 [1] CRAN (R 3.6.0) #> pkgconfig 2.0.2 2018-08-16 [1] CRAN (R 3.6.0) #> pkgload 1.0.2 2018-10-29 [1] CRAN (R 3.6.0) #> prettycode 1.0.2 2018-09-11 [1] CRAN (R 3.6.0) #> prettyunits 1.0.2 2015-07-13 [1] CRAN (R 3.6.0) #> processx 3.3.1 2019-05-08 [1] CRAN (R 3.6.0) #> ps 1.3.0 2018-12-21 [1] CRAN (R 3.6.0) #> purrr 0.3.2 2019-03-15 [1] CRAN (R 3.6.0) #> R6 2.4.0 2019-02-14 [1] CRAN (R 3.6.0) #> Rcpp 1.0.1 2019-03-17 [1] CRAN (R 3.6.0) #> remotes 2.0.4.9000 2019-06-10 [1] Github (r-lib/remotes@dab64c2) #> rlang 0.3.99.9003 2019-06-19 [1] Github (r-lib/rlang@96a69a2) #> rmarkdown 1.13 2019-05-22 [1] CRAN (R 3.6.0) #> rprojroot 1.3-2 2018-01-03 [1] CRAN (R 3.6.0) #> sessioninfo 1.1.1 2018-11-05 [1] CRAN (R 3.6.0) #> stringi 1.4.3 2019-03-12 [1] CRAN (R 3.6.0) #> stringr 1.4.0 2019-02-10 [1] CRAN (R 3.6.0) #> styler 1.1.1.9000 2019-06-19 [1] Github (r-lib/styler@67225ed) #> testthat 2.1.1 2019-04-23 [1] CRAN (R 3.6.0) #> tibble 2.1.3 2019-06-06 [1] CRAN (R 3.6.0) #> usethis 1.5.0 2019-04-07 [1] CRAN (R 3.6.0) #> withr 2.1.2 2018-03-15 [1] CRAN (R 3.6.0) #> xfun 0.7 2019-05-14 [1] CRAN (R 3.6.0) #> yaml 2.2.0 2018-07-25 [1] CRAN (R 3.6.0) #> #> [1] /Library/Frameworks/R.framework/Versions/3.6/Resources/library ``` <sup>Created on 2019-06-19 by the [reprex package](https://reprex.tidyverse.org) (v0.3.0)</sup>
2.0
Linebreak after a single %>% - #503 added line-breaks after `%>%`, but I, for some reason, can't seem to get it working? Am I missing something? ``` r styler::style_text("blue() %>% green()") #> blue() %>% green() devtools::session_info() #> ─ Session info ────────────────────────────────────────────────────────── #> setting value #> version R version 3.6.0 (2019-04-26) #> os macOS Mojave 10.14.5 #> system x86_64, darwin15.6.0 #> ui X11 #> language (EN) #> collate en_US.UTF-8 #> ctype en_US.UTF-8 #> tz America/Chicago #> date 2019-06-19 #> #> ─ Packages ────────────────────────────────────────────────────────────── #> package * version date lib source #> assertthat 0.2.1 2019-03-21 [1] CRAN (R 3.6.0) #> backports 1.1.4 2019-04-10 [1] CRAN (R 3.6.0) #> callr 3.2.0 2019-03-15 [1] CRAN (R 3.6.0) #> cli 1.1.0 2019-03-19 [1] CRAN (R 3.6.0) #> crayon 1.3.4 2017-09-16 [1] CRAN (R 3.6.0) #> desc 1.2.0 2018-05-01 [1] CRAN (R 3.6.0) #> devtools 2.0.2 2019-04-08 [1] CRAN (R 3.6.0) #> digest 0.6.19 2019-05-20 [1] CRAN (R 3.6.0) #> evaluate 0.14 2019-05-28 [1] CRAN (R 3.6.0) #> fs 1.3.1 2019-05-06 [1] CRAN (R 3.6.0) #> glue 1.3.1 2019-03-12 [1] CRAN (R 3.6.0) #> highr 0.8 2019-03-20 [1] CRAN (R 3.6.0) #> htmltools 0.3.6 2017-04-28 [1] CRAN (R 3.6.0) #> knitr 1.23 2019-05-18 [1] CRAN (R 3.6.0) #> magrittr 1.5 2014-11-22 [1] CRAN (R 3.6.0) #> memoise 1.1.0 2017-04-21 [1] CRAN (R 3.6.0) #> pillar 1.4.1 2019-05-28 [1] CRAN (R 3.6.0) #> pkgbuild 1.0.3 2019-03-20 [1] CRAN (R 3.6.0) #> pkgconfig 2.0.2 2018-08-16 [1] CRAN (R 3.6.0) #> pkgload 1.0.2 2018-10-29 [1] CRAN (R 3.6.0) #> prettycode 1.0.2 2018-09-11 [1] CRAN (R 3.6.0) #> prettyunits 1.0.2 2015-07-13 [1] CRAN (R 3.6.0) #> processx 3.3.1 2019-05-08 [1] CRAN (R 3.6.0) #> ps 1.3.0 2018-12-21 [1] CRAN (R 3.6.0) #> purrr 0.3.2 2019-03-15 [1] CRAN (R 3.6.0) #> R6 2.4.0 2019-02-14 [1] CRAN (R 3.6.0) #> Rcpp 1.0.1 2019-03-17 [1] CRAN (R 3.6.0) #> remotes 2.0.4.9000 2019-06-10 [1] Github (r-lib/remotes@dab64c2) #> rlang 0.3.99.9003 2019-06-19 [1] Github (r-lib/rlang@96a69a2) #> rmarkdown 1.13 2019-05-22 [1] CRAN (R 3.6.0) #> rprojroot 1.3-2 2018-01-03 [1] CRAN (R 3.6.0) #> sessioninfo 1.1.1 2018-11-05 [1] CRAN (R 3.6.0) #> stringi 1.4.3 2019-03-12 [1] CRAN (R 3.6.0) #> stringr 1.4.0 2019-02-10 [1] CRAN (R 3.6.0) #> styler 1.1.1.9000 2019-06-19 [1] Github (r-lib/styler@67225ed) #> testthat 2.1.1 2019-04-23 [1] CRAN (R 3.6.0) #> tibble 2.1.3 2019-06-06 [1] CRAN (R 3.6.0) #> usethis 1.5.0 2019-04-07 [1] CRAN (R 3.6.0) #> withr 2.1.2 2018-03-15 [1] CRAN (R 3.6.0) #> xfun 0.7 2019-05-14 [1] CRAN (R 3.6.0) #> yaml 2.2.0 2018-07-25 [1] CRAN (R 3.6.0) #> #> [1] /Library/Frameworks/R.framework/Versions/3.6/Resources/library ``` <sup>Created on 2019-06-19 by the [reprex package](https://reprex.tidyverse.org) (v0.3.0)</sup>
priority
linebreak after a single added line breaks after but i for some reason can t seem to get it working am i missing something r styler style text blue green blue green devtools session info ─ session info ────────────────────────────────────────────────────────── setting value version r version os macos mojave system ui language en collate en us utf ctype en us utf tz america chicago date ─ packages ────────────────────────────────────────────────────────────── package version date lib source assertthat cran r backports cran r callr cran r cli cran r crayon cran r desc cran r devtools cran r digest cran r evaluate cran r fs cran r glue cran r highr cran r htmltools cran r knitr cran r magrittr cran r memoise cran r pillar cran r pkgbuild cran r pkgconfig cran r pkgload cran r prettycode cran r prettyunits cran r processx cran r ps cran r purrr cran r cran r rcpp cran r remotes github r lib remotes rlang github r lib rlang rmarkdown cran r rprojroot cran r sessioninfo cran r stringi cran r stringr cran r styler github r lib styler testthat cran r tibble cran r usethis cran r withr cran r xfun cran r yaml cran r library frameworks r framework versions resources library created on by the
1
316,061
9,635,638,850
IssuesEvent
2019-05-16 02:08:21
ansible/awx
https://api.github.com/repos/ansible/awx
closed
User Cannot See the Job that was launched by themselves.
component:api priority:low type:bug type:enhancement
##### ISSUE TYPE - Bug Report ##### COMPONENT NAME - API - UI ##### SUMMARY User that launched a job, cannot see the job in the following scenario: 1. I created a user X that is an Admin of a created organization, and the Admin gave privileges to user X to use a project. 2. User x dynamically creates an inventory and template and then executes the template (successfully), and user can see the job at this point. 3. User x then deletes the inventory and template, now User x cannot see the job even though User X is the one that launched the job. This was done through the UI and cli with the same results. ##### ENVIRONMENT <!-- * AWX version: 1.0.0.588 * AWX install method: docker * Ansible version: 2.4.0.0 * Operating System: RHEL 7.4 * Web Browser: Firefox 52.3 --> ##### STEPS TO REPRODUCE explained in the summary ##### EXPECTED RESULTS User X can see the job that User X launched ##### ACTUAL RESULTS User X cannot see the job that they launched it. ##### ADDITIONAL INFORMATION
1.0
User Cannot See the Job that was launched by themselves. - ##### ISSUE TYPE - Bug Report ##### COMPONENT NAME - API - UI ##### SUMMARY User that launched a job, cannot see the job in the following scenario: 1. I created a user X that is an Admin of a created organization, and the Admin gave privileges to user X to use a project. 2. User x dynamically creates an inventory and template and then executes the template (successfully), and user can see the job at this point. 3. User x then deletes the inventory and template, now User x cannot see the job even though User X is the one that launched the job. This was done through the UI and cli with the same results. ##### ENVIRONMENT <!-- * AWX version: 1.0.0.588 * AWX install method: docker * Ansible version: 2.4.0.0 * Operating System: RHEL 7.4 * Web Browser: Firefox 52.3 --> ##### STEPS TO REPRODUCE explained in the summary ##### EXPECTED RESULTS User X can see the job that User X launched ##### ACTUAL RESULTS User X cannot see the job that they launched it. ##### ADDITIONAL INFORMATION
priority
user cannot see the job that was launched by themselves issue type bug report component name api ui summary user that launched a job cannot see the job in the following scenario i created a user x that is an admin of a created organization and the admin gave privileges to user x to use a project user x dynamically creates an inventory and template and then executes the template successfully and user can see the job at this point user x then deletes the inventory and template now user x cannot see the job even though user x is the one that launched the job this was done through the ui and cli with the same results environment awx version awx install method docker ansible version operating system rhel web browser firefox steps to reproduce explained in the summary expected results user x can see the job that user x launched actual results user x cannot see the job that they launched it additional information
1
708,952
24,362,682,504
IssuesEvent
2022-10-03 13:00:54
chaotic-aur/packages
https://api.github.com/repos/chaotic-aur/packages
closed
[Request] tokodon-git
request:new-pkg priority:low
### Link to the package(s) in the AUR https://aur.archlinux.org/packages/tokodon-git ### Utility this package has for you A native Mastodon client ### Do you consider the package(s) to be useful for every Chaotic-AUR user? No, but for a great amount. ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [X] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information _No response_
1.0
[Request] tokodon-git - ### Link to the package(s) in the AUR https://aur.archlinux.org/packages/tokodon-git ### Utility this package has for you A native Mastodon client ### Do you consider the package(s) to be useful for every Chaotic-AUR user? No, but for a great amount. ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [X] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information _No response_
priority
tokodon git link to the package s in the aur utility this package has for you a native mastodon client do you consider the package s to be useful for every chaotic aur user no but for a great amount do you consider the package to be useful for feature testing preview yes have you tested if the package builds in a clean chroot yes does the package s license allow redistributing it yes have you searched the issues to ensure this request is unique yes have you read the readme to ensure this package is not banned yes more information no response
1
291,063
8,917,451,095
IssuesEvent
2019-01-20 03:54:49
eve-cq/super-group
https://api.github.com/repos/eve-cq/super-group
reopened
[Origin Super Group/production] ActiveRecord::RecordNotUnique: PG::UniqueViolation: ERROR: duplicate key value violates unique constraint "esi_universe_constellations_pkey" DETAIL: Key (id)=(20000023) already exists. : INSERT INTO "esi_universe_constellations" ("id", "name", "region_id", "created_at", "updated_at") VALUES ($1, $2, $3, $4, $5) RETURNING "id"
meta: honeybadger priority: low type: bug
## Backtrace line 226 of [PROJECT_ROOT]/vendor/ruby-2.5.3/lib/ruby/2.5.0/monitor.rb: mon_synchronize line 226 of [PROJECT_ROOT]/vendor/ruby-2.5.3/lib/ruby/2.5.0/monitor.rb: mon_synchronize line 21 of [PROJECT_ROOT]/app/workers/find_or_create_solar_system_worker.rb: create_constellation [View full backtrace and more info at honeybadger.io](https://app.honeybadger.io/projects/59151/faults/43745834)
1.0
[Origin Super Group/production] ActiveRecord::RecordNotUnique: PG::UniqueViolation: ERROR: duplicate key value violates unique constraint "esi_universe_constellations_pkey" DETAIL: Key (id)=(20000023) already exists. : INSERT INTO "esi_universe_constellations" ("id", "name", "region_id", "created_at", "updated_at") VALUES ($1, $2, $3, $4, $5) RETURNING "id" - ## Backtrace line 226 of [PROJECT_ROOT]/vendor/ruby-2.5.3/lib/ruby/2.5.0/monitor.rb: mon_synchronize line 226 of [PROJECT_ROOT]/vendor/ruby-2.5.3/lib/ruby/2.5.0/monitor.rb: mon_synchronize line 21 of [PROJECT_ROOT]/app/workers/find_or_create_solar_system_worker.rb: create_constellation [View full backtrace and more info at honeybadger.io](https://app.honeybadger.io/projects/59151/faults/43745834)
priority
activerecord recordnotunique pg uniqueviolation error duplicate key value violates unique constraint esi universe constellations pkey detail key id already exists insert into esi universe constellations id name region id created at updated at values returning id backtrace line of vendor ruby lib ruby monitor rb mon synchronize line of vendor ruby lib ruby monitor rb mon synchronize line of app workers find or create solar system worker rb create constellation
1
769,052
26,991,854,971
IssuesEvent
2023-02-09 20:37:25
Qiskit/qiskit-ibm-runtime
https://api.github.com/repos/Qiskit/qiskit-ibm-runtime
closed
Add support for updating program tags
enhancement priority: low
**What is the expected feature or enhancement?** The API supports tags on programs now on creation and update. The client should allow this new field `tags` to go through. **Acceptance criteria** Being able to update program tags via `.update_program()`.
1.0
Add support for updating program tags - **What is the expected feature or enhancement?** The API supports tags on programs now on creation and update. The client should allow this new field `tags` to go through. **Acceptance criteria** Being able to update program tags via `.update_program()`.
priority
add support for updating program tags what is the expected feature or enhancement the api supports tags on programs now on creation and update the client should allow this new field tags to go through acceptance criteria being able to update program tags via update program
1
275,763
8,580,060,984
IssuesEvent
2018-11-13 10:52:14
JustArchiNET/ASF-ui
https://api.github.com/repos/JustArchiNET/ASF-ui
closed
Disable `Capture snapshot` button until `Logging` state is saved
Priority: Low Type: Improvement
If you set `Logging` to true (before you click on save) `Capture snapshot` button becomes visible and clickable. If you click the `Capture snapshot` button it will show the notification that a snapshot has been captured. This is in this case wrong because it will first capture a snapshot once we click on save button. We should improve this. Either by disabling the button (similar to "No events logged" button) or by showing a different notification. I would prefer the option where we disable the button.
1.0
Disable `Capture snapshot` button until `Logging` state is saved - If you set `Logging` to true (before you click on save) `Capture snapshot` button becomes visible and clickable. If you click the `Capture snapshot` button it will show the notification that a snapshot has been captured. This is in this case wrong because it will first capture a snapshot once we click on save button. We should improve this. Either by disabling the button (similar to "No events logged" button) or by showing a different notification. I would prefer the option where we disable the button.
priority
disable capture snapshot button until logging state is saved if you set logging to true before you click on save capture snapshot button becomes visible and clickable if you click the capture snapshot button it will show the notification that a snapshot has been captured this is in this case wrong because it will first capture a snapshot once we click on save button we should improve this either by disabling the button similar to no events logged button or by showing a different notification i would prefer the option where we disable the button
1
673,800
23,031,682,279
IssuesEvent
2022-07-22 14:28:53
sogrim/technion-sogrim
https://api.github.com/repos/sogrim/technion-sogrim
closed
Separate the errors when adding a new course
:alarm_clock: priority:low :file_folder: client :bulb: fix
When adding a new course to a specific semester with a course id which already exists, or adding a course with invalid course id, we get a general error for both cases. We should separate those cases so the error would be more informative to the user.
1.0
Separate the errors when adding a new course - When adding a new course to a specific semester with a course id which already exists, or adding a course with invalid course id, we get a general error for both cases. We should separate those cases so the error would be more informative to the user.
priority
separate the errors when adding a new course when adding a new course to a specific semester with a course id which already exists or adding a course with invalid course id we get a general error for both cases we should separate those cases so the error would be more informative to the user
1
542,043
15,837,896,654
IssuesEvent
2021-04-06 21:29:53
QuangTran304/Instagram-Clone
https://api.github.com/repos/QuangTran304/Instagram-Clone
closed
[TASK] Create JSX template to resemble Instagram.
Epic #002 High Risk Low Priority Task
**Description**: Create a JSX template to look like Instagram. **Details**: ![image](https://user-images.githubusercontent.com/77517102/107163755-497fbe80-6979-11eb-859e-565bfdeceee8.png) **Story Points**: 8 **Risk**: High **Priority**: Low
1.0
[TASK] Create JSX template to resemble Instagram. - **Description**: Create a JSX template to look like Instagram. **Details**: ![image](https://user-images.githubusercontent.com/77517102/107163755-497fbe80-6979-11eb-859e-565bfdeceee8.png) **Story Points**: 8 **Risk**: High **Priority**: Low
priority
create jsx template to resemble instagram description create a jsx template to look like instagram details story points risk high priority low
1
93,820
3,911,452,926
IssuesEvent
2016-04-20 05:58:18
japanesemediamanager/jmmclient
https://api.github.com/repos/japanesemediamanager/jmmclient
closed
Bug: adding Sukebei to "Selected" (Beta 3.5)
Bug - Low Priority
Adding Sukebei Nyaa to "Selected" resets the list of search providers.
1.0
Bug: adding Sukebei to "Selected" (Beta 3.5) - Adding Sukebei Nyaa to "Selected" resets the list of search providers.
priority
bug adding sukebei to selected beta adding sukebei nyaa to selected resets the list of search providers
1
477,968
13,770,870,298
IssuesEvent
2020-10-07 20:57:35
cucapra/futil
https://api.github.com/repos/cucapra/futil
closed
[papercut] bad error message when a cell name clashes with group name
Paper cut Priority: Low
``` component main() { cells { incr = prim std_add(32); } group incr { incr.right = 32'd1; incr.left = 32'd1; incr[done] = 1'b1; } control { incr; } } ``` this program gives the error message: ``` Error: 41 | incr[done] = s.done; | ^^^^ Use of undefined input port: done ``` Instead the error message should say something about a group being named the same as a component.
1.0
[papercut] bad error message when a cell name clashes with group name - ``` component main() { cells { incr = prim std_add(32); } group incr { incr.right = 32'd1; incr.left = 32'd1; incr[done] = 1'b1; } control { incr; } } ``` this program gives the error message: ``` Error: 41 | incr[done] = s.done; | ^^^^ Use of undefined input port: done ``` Instead the error message should say something about a group being named the same as a component.
priority
bad error message when a cell name clashes with group name component main cells incr prim std add group incr incr right incr left incr control incr this program gives the error message error incr s done use of undefined input port done instead the error message should say something about a group being named the same as a component
1
593,273
17,953,913,731
IssuesEvent
2021-09-13 03:52:13
J-Marvin/CSSWENG-AY2021T3-S11-G3
https://api.github.com/repos/J-Marvin/CSSWENG-AY2021T3-S11-G3
closed
Non-member groom field in edit wedding record does not have an initial value
bug Low priority
**Reporter:** Tan, Vanessa Marie C. **Report date:** 09/12/2021 **Description** When trying to edit a non-member groom, the middle initial and last name fields are not automatically filled out initially. **Steps to reproduce** 1. Go to wedding record 2. Edit wedding record 3. Edit a non-member groom **Expected Results** The middle initial and last name field are automatically filled out. **Actual Results** The middle initial and last name field are not automatically filled out. **Screenshot** ![image](https://user-images.githubusercontent.com/71954156/132991840-a72cd74a-a511-4a1f-b74c-56564554b920.png) ![image](https://user-images.githubusercontent.com/71954156/132991846-329c03be-541e-4c21-99c1-c333480cb262.png)
1.0
Non-member groom field in edit wedding record does not have an initial value - **Reporter:** Tan, Vanessa Marie C. **Report date:** 09/12/2021 **Description** When trying to edit a non-member groom, the middle initial and last name fields are not automatically filled out initially. **Steps to reproduce** 1. Go to wedding record 2. Edit wedding record 3. Edit a non-member groom **Expected Results** The middle initial and last name field are automatically filled out. **Actual Results** The middle initial and last name field are not automatically filled out. **Screenshot** ![image](https://user-images.githubusercontent.com/71954156/132991840-a72cd74a-a511-4a1f-b74c-56564554b920.png) ![image](https://user-images.githubusercontent.com/71954156/132991846-329c03be-541e-4c21-99c1-c333480cb262.png)
priority
non member groom field in edit wedding record does not have an initial value reporter tan vanessa marie c report date description when trying to edit a non member groom the middle initial and last name fields are not automatically filled out initially steps to reproduce go to wedding record edit wedding record edit a non member groom expected results the middle initial and last name field are automatically filled out actual results the middle initial and last name field are not automatically filled out screenshot
1
239,939
7,800,178,871
IssuesEvent
2018-06-09 06:00:11
MrBlizzard/RCAdmins-Tracker
https://api.github.com/repos/MrBlizzard/RCAdmins-Tracker
closed
[Daycare] 50/50 Legend Trade
awaiting developer enhancement priority:low
50/50 trade made a comeback briefly on 5.1.2 but was removed as it did not consider the new legends to be viable trades. Recommended to adjust and release a new version.
1.0
[Daycare] 50/50 Legend Trade - 50/50 trade made a comeback briefly on 5.1.2 but was removed as it did not consider the new legends to be viable trades. Recommended to adjust and release a new version.
priority
legend trade trade made a comeback briefly on but was removed as it did not consider the new legends to be viable trades recommended to adjust and release a new version
1
513,614
14,923,874,807
IssuesEvent
2021-01-23 20:57:30
AndrejOrsula/drl_grasping
https://api.github.com/repos/AndrejOrsula/drl_grasping
opened
Mesh/texture (material) memory leak
Priority: Low ❕ Type: Bug 🐞
Removing a model does not free all of its memory, there is a memory leak related to meshes/textures (material). This introduces limitation to domain randomisation which causes training to eventually fail. Current workaround is to limit the frequency of adding/removing models in order to post-pone eventual crash due to no available memory. - Encountered using ogre2 - Meshes with textures - Noticed with obj+mtl - Primitives with textures - Noticed with metallic PBR pipeline --- - Related upstream issue: - https://github.com/ignitionrobotics/ign-rendering/issues/39 --- - [ ] Investigate further (`ign-rendering`) - [ ] Try to find a solution (if time allows it)
1.0
Mesh/texture (material) memory leak - Removing a model does not free all of its memory, there is a memory leak related to meshes/textures (material). This introduces limitation to domain randomisation which causes training to eventually fail. Current workaround is to limit the frequency of adding/removing models in order to post-pone eventual crash due to no available memory. - Encountered using ogre2 - Meshes with textures - Noticed with obj+mtl - Primitives with textures - Noticed with metallic PBR pipeline --- - Related upstream issue: - https://github.com/ignitionrobotics/ign-rendering/issues/39 --- - [ ] Investigate further (`ign-rendering`) - [ ] Try to find a solution (if time allows it)
priority
mesh texture material memory leak removing a model does not free all of its memory there is a memory leak related to meshes textures material this introduces limitation to domain randomisation which causes training to eventually fail current workaround is to limit the frequency of adding removing models in order to post pone eventual crash due to no available memory encountered using meshes with textures noticed with obj mtl primitives with textures noticed with metallic pbr pipeline related upstream issue investigate further ign rendering try to find a solution if time allows it
1
239,189
7,787,255,009
IssuesEvent
2018-06-06 21:44:15
InfiniteFlightAirportEditing/Airports
https://api.github.com/repos/InfiniteFlightAirportEditing/Airports
closed
MMJA-Xalapa National Airport-VERACRUZ-MEXICO
Being Redone Low Priority
# Airport Name Xalapa # Country? Mexico # Improvements that need to be made? Redone From Scratch # Are you working on this airport? Yes # Airport Priority? (A380, 10000ft+ Runway) None
1.0
MMJA-Xalapa National Airport-VERACRUZ-MEXICO - # Airport Name Xalapa # Country? Mexico # Improvements that need to be made? Redone From Scratch # Are you working on this airport? Yes # Airport Priority? (A380, 10000ft+ Runway) None
priority
mmja xalapa national airport veracruz mexico airport name xalapa country mexico improvements that need to be made redone from scratch are you working on this airport yes airport priority runway none
1
308,515
9,440,173,917
IssuesEvent
2019-04-14 15:59:24
BGWE/BoardgameWE
https://api.github.com/repos/BGWE/BoardgameWE
closed
Improve game expension panel component to enable deletion
component/ui priority/low sev/improvement
... and use it in Game list component.
1.0
Improve game expension panel component to enable deletion - ... and use it in Game list component.
priority
improve game expension panel component to enable deletion and use it in game list component
1
181,078
6,656,042,824
IssuesEvent
2017-09-29 18:55:25
ProjectSidewalk/SidewalkWebpage
https://api.github.com/repos/ProjectSidewalk/SidewalkWebpage
closed
Fix widow in the advanced neighborhood ovelay
Priority: Low pull-request-submitted ui-bug
From https://github.com/ProjectSidewalk/SidewalkWebpage/pull/1109#issuecomment-332347897: > The widow is also very bothersome to me. Any ideas on how to fix this so it's not so aesthetically displeasing? ![image](https://user-images.githubusercontent.com/2873216/30884757-a999ee04-a2c5-11e7-9812-9a0ff57c8f17.png)
1.0
Fix widow in the advanced neighborhood ovelay - From https://github.com/ProjectSidewalk/SidewalkWebpage/pull/1109#issuecomment-332347897: > The widow is also very bothersome to me. Any ideas on how to fix this so it's not so aesthetically displeasing? ![image](https://user-images.githubusercontent.com/2873216/30884757-a999ee04-a2c5-11e7-9812-9a0ff57c8f17.png)
priority
fix widow in the advanced neighborhood ovelay from the widow is also very bothersome to me any ideas on how to fix this so it s not so aesthetically displeasing
1
303,108
9,302,601,584
IssuesEvent
2019-03-24 11:08:27
Frooxius/NeosPublic
https://api.github.com/repos/Frooxius/NeosPublic
opened
Cache full encode data
low priority performance
Currently anytime somebody joins, the entire data model is serialized and transmitted over, which results in a tiny hiccup. This could be eliminated by caching the full encode data and invalidating individual elements on delta changes - the next encode would only have to re-encode elements that have been changed, significantly reducing the necessary workload. However this isn't currently a big problem, as the hiccup is usually tiny enough (and could be further reduced with multi-threading in this part as well as change to threading model). However with more complex worlds (and thus data models) and significantly more users joining and leaving, this would help increase the throughput and pauses.
1.0
Cache full encode data - Currently anytime somebody joins, the entire data model is serialized and transmitted over, which results in a tiny hiccup. This could be eliminated by caching the full encode data and invalidating individual elements on delta changes - the next encode would only have to re-encode elements that have been changed, significantly reducing the necessary workload. However this isn't currently a big problem, as the hiccup is usually tiny enough (and could be further reduced with multi-threading in this part as well as change to threading model). However with more complex worlds (and thus data models) and significantly more users joining and leaving, this would help increase the throughput and pauses.
priority
cache full encode data currently anytime somebody joins the entire data model is serialized and transmitted over which results in a tiny hiccup this could be eliminated by caching the full encode data and invalidating individual elements on delta changes the next encode would only have to re encode elements that have been changed significantly reducing the necessary workload however this isn t currently a big problem as the hiccup is usually tiny enough and could be further reduced with multi threading in this part as well as change to threading model however with more complex worlds and thus data models and significantly more users joining and leaving this would help increase the throughput and pauses
1
395,485
11,687,080,601
IssuesEvent
2020-03-05 12:07:37
hotosm/tasking-manager
https://api.github.com/repos/hotosm/tasking-manager
closed
Add functionality to split tasks for validation
Priority: Low Type: Enhancement
Sometimes when validating, it's useful to be able to split the tile before validating. Example scenarios: 1) It is a very complicated tile, and you'd like to make it simpler to validate. 2) Some parts of the tile have bad imagery, and you'd like to split the tile to indicate which parts have bad imagery. This is related to https://github.com/hotosm/tasking-manager/issues/936, which I posted separately.
1.0
Add functionality to split tasks for validation - Sometimes when validating, it's useful to be able to split the tile before validating. Example scenarios: 1) It is a very complicated tile, and you'd like to make it simpler to validate. 2) Some parts of the tile have bad imagery, and you'd like to split the tile to indicate which parts have bad imagery. This is related to https://github.com/hotosm/tasking-manager/issues/936, which I posted separately.
priority
add functionality to split tasks for validation sometimes when validating it s useful to be able to split the tile before validating example scenarios it is a very complicated tile and you d like to make it simpler to validate some parts of the tile have bad imagery and you d like to split the tile to indicate which parts have bad imagery this is related to which i posted separately
1
134,574
5,229,765,686
IssuesEvent
2017-01-29 09:11:56
tuura/workcraft
https://api.github.com/repos/tuura/workcraft
closed
MPSat error message on CSC resolution is too long
bug priority/low tag/mpsat
If MPSat CSC resolution fails then the popup message box may be too large due to the amount of diagnostic text -- it includes detailed info about all the encoding conflicts. This can be reproduced on the attached STG. (rename to .work) [stg-vme-read_write.zip](https://github.com/tuura/workcraft/files/625785/stg-vme-read_write.zip) A better solution would be to just to produce a message like this: "Failed to resolve some of the encoding conflicts."
1.0
MPSat error message on CSC resolution is too long - If MPSat CSC resolution fails then the popup message box may be too large due to the amount of diagnostic text -- it includes detailed info about all the encoding conflicts. This can be reproduced on the attached STG. (rename to .work) [stg-vme-read_write.zip](https://github.com/tuura/workcraft/files/625785/stg-vme-read_write.zip) A better solution would be to just to produce a message like this: "Failed to resolve some of the encoding conflicts."
priority
mpsat error message on csc resolution is too long if mpsat csc resolution fails then the popup message box may be too large due to the amount of diagnostic text it includes detailed info about all the encoding conflicts this can be reproduced on the attached stg rename to work a better solution would be to just to produce a message like this failed to resolve some of the encoding conflicts
1
686,326
23,486,936,116
IssuesEvent
2022-08-17 15:06:25
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
samples: lsm6dso: prints incorrect anglular velocity units
bug priority: low area: Sensors Stale
**Describe the bug** In the lsm6dso sample, the gyro values are printed as `dps`: https://github.com/zephyrproject-rtos/zephyr/blob/11b9da4396ae0df8407c1d313b2a4c164ecd18e0/samples/sensor/lsm6dso/src/main.c#L48 However, according to sensor.h, the values are returned as `rad/s`. This is also what I experimentally found out: https://github.com/zephyrproject-rtos/zephyr/blob/11b9da4396ae0df8407c1d313b2a4c164ecd18e0/include/zephyr/drivers/sensor.h#L62 **Expected behavior** The sample program displays the correct units of the gyro output. Either the sample should be updated to use `sensor_rad_to_degrees` instead of the `out_ev` helper, or the units in the printk should be fixed. **Impact** Took me a while to figure out why my values weren't as expected.
1.0
samples: lsm6dso: prints incorrect anglular velocity units - **Describe the bug** In the lsm6dso sample, the gyro values are printed as `dps`: https://github.com/zephyrproject-rtos/zephyr/blob/11b9da4396ae0df8407c1d313b2a4c164ecd18e0/samples/sensor/lsm6dso/src/main.c#L48 However, according to sensor.h, the values are returned as `rad/s`. This is also what I experimentally found out: https://github.com/zephyrproject-rtos/zephyr/blob/11b9da4396ae0df8407c1d313b2a4c164ecd18e0/include/zephyr/drivers/sensor.h#L62 **Expected behavior** The sample program displays the correct units of the gyro output. Either the sample should be updated to use `sensor_rad_to_degrees` instead of the `out_ev` helper, or the units in the printk should be fixed. **Impact** Took me a while to figure out why my values weren't as expected.
priority
samples prints incorrect anglular velocity units describe the bug in the sample the gyro values are printed as dps however according to sensor h the values are returned as rad s this is also what i experimentally found out expected behavior the sample program displays the correct units of the gyro output either the sample should be updated to use sensor rad to degrees instead of the out ev helper or the units in the printk should be fixed impact took me a while to figure out why my values weren t as expected
1
278,968
8,653,429,918
IssuesEvent
2018-11-27 10:48:55
pombase/canto
https://api.github.com/repos/pombase/canto
closed
Slow docker searching for email issue
bug low priority
I have searched for the issue that @jseager7 issued regarding the long wait between putting in curator details and going to the gene page, when using docker, but I am unable to find it so logging this ticket. I have eliminated email as the issue as I have now successfully got email working on our docker instance of canto at hetzner and it sends email, however we still get the hang! @kimrutherford you could try it here: [http://demo-canto.phi-base.org/curs/d8d69bdf34b0bcaf](http://demo-canto.phi-base.org) In the startup script I set: ```bash --net=host ``` I used postfix on the server to do the sending. I should note that in a local docker build on a vagrant machine with not email configured, it is also using v8 of the docker build but I am not seeing the same symptoms and wonder if it is more down to configuration of canto (considering that the demo-canto build is new and I believe the one @jseager7 built was also new)? I will further investigate tomorrow.
1.0
Slow docker searching for email issue - I have searched for the issue that @jseager7 issued regarding the long wait between putting in curator details and going to the gene page, when using docker, but I am unable to find it so logging this ticket. I have eliminated email as the issue as I have now successfully got email working on our docker instance of canto at hetzner and it sends email, however we still get the hang! @kimrutherford you could try it here: [http://demo-canto.phi-base.org/curs/d8d69bdf34b0bcaf](http://demo-canto.phi-base.org) In the startup script I set: ```bash --net=host ``` I used postfix on the server to do the sending. I should note that in a local docker build on a vagrant machine with not email configured, it is also using v8 of the docker build but I am not seeing the same symptoms and wonder if it is more down to configuration of canto (considering that the demo-canto build is new and I believe the one @jseager7 built was also new)? I will further investigate tomorrow.
priority
slow docker searching for email issue i have searched for the issue that issued regarding the long wait between putting in curator details and going to the gene page when using docker but i am unable to find it so logging this ticket i have eliminated email as the issue as i have now successfully got email working on our docker instance of canto at hetzner and it sends email however we still get the hang kimrutherford you could try it here in the startup script i set bash net host i used postfix on the server to do the sending i should note that in a local docker build on a vagrant machine with not email configured it is also using of the docker build but i am not seeing the same symptoms and wonder if it is more down to configuration of canto considering that the demo canto build is new and i believe the one built was also new i will further investigate tomorrow
1
87,842
3,768,192,462
IssuesEvent
2016-03-16 02:51:29
jlovelock/DungeonGen
https://api.github.com/repos/jlovelock/DungeonGen
opened
Recover ammunition
enhancement low priority minor
Searching room after a combat should recover half expended ammo. Takes 1 min.
1.0
Recover ammunition - Searching room after a combat should recover half expended ammo. Takes 1 min.
priority
recover ammunition searching room after a combat should recover half expended ammo takes min
1
565,519
16,763,119,891
IssuesEvent
2021-06-14 04:15:10
drift-org/backend
https://api.github.com/repos/drift-org/backend
opened
Use http.StatusUnauthorized instead of http.StatusInternalServerError in auth middleware
dev:chip-away priority:4-low
Use http.StatusUnauthorized instead of http.StatusInternalServerError in auth middleware
1.0
Use http.StatusUnauthorized instead of http.StatusInternalServerError in auth middleware - Use http.StatusUnauthorized instead of http.StatusInternalServerError in auth middleware
priority
use http statusunauthorized instead of http statusinternalservererror in auth middleware use http statusunauthorized instead of http statusinternalservererror in auth middleware
1
626,531
19,826,509,265
IssuesEvent
2022-01-20 07:19:40
cathayddt/bdk
https://api.github.com/repos/cathayddt/bdk
closed
chaincode deploy/approve/update/invoke/query 改用discover
type:feature priority:low status:pending
# ISSUE ## 說明 (Description) 組織設anchor-peer後,discover機制可以取得channel的其他peer,與endorsement policy ## 種類 (Issue Type) [x] Feature Request [ ] Report Bug [ ] Other --- ## 新功能 (Feature Request) **希望新增此功能的原因 (Reason for this Feature)** 用discover的機制就不需要再帶 `--peer`跟`--orderer`參數,tlsca資料夾可能也可以拿掉 **可能的解法 (Proposed Solution)** 用fabric-tool做discover Discover peers: ```bash docker run --rm -u "$(id -u):$(id -g)" --network shell-network-cryptogen -v $HOME/.bdk/shell-network-cryptogen:/tmp hyperledger/fabric-tools:2.2.1 \ discover peers \ --peerTLSCA /tmp/tlsca/peer0.org0.bdk.example.com/ca.crt \ --userKey /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/keystore/priv_sk \ --userCert /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/signcerts/Admin@org0.bdk.example.com-cert.pem \ --MSP Org0 \ --server peer0.org0.bdk.example.com:7051 --channel bdk-channel ``` Discover chaincode endorsers: ```bash docker run --rm -u "$(id -u):$(id -g)" --network shell-network-cryptogen -v $HOME/.bdk/shell-network-cryptogen:/tmp hyperledger/fabric-tools:2.2.1 \ discover endorsers \ --peerTLSCA /tmp/tlsca/peer0.org0.bdk.example.com/ca.crt \ --userKey /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/keystore/priv_sk \ --userCert /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/signcerts/Admin@org0.bdk.example.com-cert.pem \ --MSP Org0 \ --server peer0.org0.bdk.example.com:7051 --channel bdk-channel --chaincode fabcar ``` Discover channel config ```bash docker run --rm -u "$(id -u):$(id -g)" --network shell-network-cryptogen -v $HOME/.bdk/shell-network-cryptogen:/tmp hyperledger/fabric-tools:2.2.1 \ discover config \ --peerTLSCA /tmp/tlsca/peer0.org0.bdk.example.com/ca.crt \ --userKey /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/keystore/priv_sk \ --userCert /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/signcerts/Admin@org0.bdk.example.com-cert.pem \ --MSP Org0 \ --server peer0.org0.bdk.example.com:7051 --channel bdk-channel ``` ## 其他說明 (Additional Context)
1.0
chaincode deploy/approve/update/invoke/query 改用discover - # ISSUE ## 說明 (Description) 組織設anchor-peer後,discover機制可以取得channel的其他peer,與endorsement policy ## 種類 (Issue Type) [x] Feature Request [ ] Report Bug [ ] Other --- ## 新功能 (Feature Request) **希望新增此功能的原因 (Reason for this Feature)** 用discover的機制就不需要再帶 `--peer`跟`--orderer`參數,tlsca資料夾可能也可以拿掉 **可能的解法 (Proposed Solution)** 用fabric-tool做discover Discover peers: ```bash docker run --rm -u "$(id -u):$(id -g)" --network shell-network-cryptogen -v $HOME/.bdk/shell-network-cryptogen:/tmp hyperledger/fabric-tools:2.2.1 \ discover peers \ --peerTLSCA /tmp/tlsca/peer0.org0.bdk.example.com/ca.crt \ --userKey /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/keystore/priv_sk \ --userCert /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/signcerts/Admin@org0.bdk.example.com-cert.pem \ --MSP Org0 \ --server peer0.org0.bdk.example.com:7051 --channel bdk-channel ``` Discover chaincode endorsers: ```bash docker run --rm -u "$(id -u):$(id -g)" --network shell-network-cryptogen -v $HOME/.bdk/shell-network-cryptogen:/tmp hyperledger/fabric-tools:2.2.1 \ discover endorsers \ --peerTLSCA /tmp/tlsca/peer0.org0.bdk.example.com/ca.crt \ --userKey /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/keystore/priv_sk \ --userCert /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/signcerts/Admin@org0.bdk.example.com-cert.pem \ --MSP Org0 \ --server peer0.org0.bdk.example.com:7051 --channel bdk-channel --chaincode fabcar ``` Discover channel config ```bash docker run --rm -u "$(id -u):$(id -g)" --network shell-network-cryptogen -v $HOME/.bdk/shell-network-cryptogen:/tmp hyperledger/fabric-tools:2.2.1 \ discover config \ --peerTLSCA /tmp/tlsca/peer0.org0.bdk.example.com/ca.crt \ --userKey /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/keystore/priv_sk \ --userCert /tmp/peerOrganizations/org0.bdk.example.com/users/Admin@org0.bdk.example.com/msp/signcerts/Admin@org0.bdk.example.com-cert.pem \ --MSP Org0 \ --server peer0.org0.bdk.example.com:7051 --channel bdk-channel ``` ## 其他說明 (Additional Context)
priority
chaincode deploy approve update invoke query 改用discover issue 說明 description 組織設anchor peer後,discover機制可以取得channel的其他peer,與endorsement policy 種類 issue type feature request report bug other 新功能 feature request 希望新增此功能的原因 reason for this feature 用discover的機制就不需要再帶 peer 跟 orderer 參數,tlsca資料夾可能也可以拿掉 可能的解法 proposed solution 用fabric tool做discover discover peers bash docker run rm u id u id g network shell network cryptogen v home bdk shell network cryptogen tmp hyperledger fabric tools discover peers peertlsca tmp tlsca bdk example com ca crt userkey tmp peerorganizations bdk example com users admin bdk example com msp keystore priv sk usercert tmp peerorganizations bdk example com users admin bdk example com msp signcerts admin bdk example com cert pem msp server bdk example com channel bdk channel discover chaincode endorsers bash docker run rm u id u id g network shell network cryptogen v home bdk shell network cryptogen tmp hyperledger fabric tools discover endorsers peertlsca tmp tlsca bdk example com ca crt userkey tmp peerorganizations bdk example com users admin bdk example com msp keystore priv sk usercert tmp peerorganizations bdk example com users admin bdk example com msp signcerts admin bdk example com cert pem msp server bdk example com channel bdk channel chaincode fabcar discover channel config bash docker run rm u id u id g network shell network cryptogen v home bdk shell network cryptogen tmp hyperledger fabric tools discover config peertlsca tmp tlsca bdk example com ca crt userkey tmp peerorganizations bdk example com users admin bdk example com msp keystore priv sk usercert tmp peerorganizations bdk example com users admin bdk example com msp signcerts admin bdk example com cert pem msp server bdk example com channel bdk channel 其他說明 additional context
1
820,758
30,786,885,686
IssuesEvent
2023-07-31 13:47:09
priyankarpal/ProjectsHut
https://api.github.com/repos/priyankarpal/ProjectsHut
closed
feat: revamp hover states for social icons 🪄✨
good first issue ⭐ goal: addition 🟩 priority: low 🏁 status: ready for dev gssoc23 level1 🕹 aspect: interface
### What feature? - We want to revamp the hover state of social icons, the current state is not appreciated. Because the color scheme used for every different social icons during hover on our dark themed ProjectsHut Site is just creates bad impression. - We can revamp the color to site's primary color `#A66EFC` which looks good for all social icons. - In simple words we don't want to spoil the UI by including different color schemes for icons, instead we can just the color scheme to `#A66EFC`. - This revamp process will enhance the minimalistic look of ProjectsHut Site ### Add screenshots https://github.com/priyankarpal/ProjectsHut/assets/92252895/32b6bceb-b5c2-4d1f-90cb-f0f4800a54bc ### Record - [X] I have checked the existing [issues](https://github.com/priyankarpal/ProjectsHut/issues) - [X] I have read the [Contributing Guidelines](https://github.com/priyankarpal/ProjectsHut/blob/main/contributing.md) - [X] I agree to follow this project's [Code of Conduct](https://github.com/priyankarpal/ProjectsHut/blob/main/CODE_OF_CONDUCT.md) - [X] I'm a GSSoC'23 contributor - [X] I want to work on this issue
1.0
feat: revamp hover states for social icons 🪄✨ - ### What feature? - We want to revamp the hover state of social icons, the current state is not appreciated. Because the color scheme used for every different social icons during hover on our dark themed ProjectsHut Site is just creates bad impression. - We can revamp the color to site's primary color `#A66EFC` which looks good for all social icons. - In simple words we don't want to spoil the UI by including different color schemes for icons, instead we can just the color scheme to `#A66EFC`. - This revamp process will enhance the minimalistic look of ProjectsHut Site ### Add screenshots https://github.com/priyankarpal/ProjectsHut/assets/92252895/32b6bceb-b5c2-4d1f-90cb-f0f4800a54bc ### Record - [X] I have checked the existing [issues](https://github.com/priyankarpal/ProjectsHut/issues) - [X] I have read the [Contributing Guidelines](https://github.com/priyankarpal/ProjectsHut/blob/main/contributing.md) - [X] I agree to follow this project's [Code of Conduct](https://github.com/priyankarpal/ProjectsHut/blob/main/CODE_OF_CONDUCT.md) - [X] I'm a GSSoC'23 contributor - [X] I want to work on this issue
priority
feat revamp hover states for social icons 🪄✨ what feature we want to revamp the hover state of social icons the current state is not appreciated because the color scheme used for every different social icons during hover on our dark themed projectshut site is just creates bad impression we can revamp the color to site s primary color which looks good for all social icons in simple words we don t want to spoil the ui by including different color schemes for icons instead we can just the color scheme to this revamp process will enhance the minimalistic look of projectshut site add screenshots record i have checked the existing i have read the i agree to follow this project s i m a gssoc contributor i want to work on this issue
1
37,462
2,829,690,692
IssuesEvent
2015-05-23 03:54:36
HellscreamWoW/Tracker
https://api.github.com/repos/HellscreamWoW/Tracker
closed
Blackrock Spy
Priority-Low Type-Creature
"When you attack this mob and then you run off, and the mob stops attacking you and goes back to his place as a pawn, I mean without moving his legs. :) http://www.wowhead.com/npc=49874/blackrock-spy"
1.0
Blackrock Spy - "When you attack this mob and then you run off, and the mob stops attacking you and goes back to his place as a pawn, I mean without moving his legs. :) http://www.wowhead.com/npc=49874/blackrock-spy"
priority
blackrock spy when you attack this mob and then you run off and the mob stops attacking you and goes back to his place as a pawn i mean without moving his legs
1
455,221
13,113,589,359
IssuesEvent
2020-08-05 05:52:03
elementary/switchboard-plug-notifications
https://api.github.com/repos/elementary/switchboard-plug-notifications
closed
Images are still bright in dark style
Priority: Low Status: Confirmed
![Screenshot from 2020-04-24 10 16 19@2x](https://user-images.githubusercontent.com/7277719/80239238-b9a09c00-8614-11ea-8d7f-99a62676ba6b.png) <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/91413694-images-are-still-bright-in-dark-style?utm_campaign=plugin&utm_content=tracker%2F60185593&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F60185593&utm_medium=issues&utm_source=github). </bountysource-plugin>
1.0
Images are still bright in dark style - ![Screenshot from 2020-04-24 10 16 19@2x](https://user-images.githubusercontent.com/7277719/80239238-b9a09c00-8614-11ea-8d7f-99a62676ba6b.png) <bountysource-plugin> --- Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/91413694-images-are-still-bright-in-dark-style?utm_campaign=plugin&utm_content=tracker%2F60185593&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F60185593&utm_medium=issues&utm_source=github). </bountysource-plugin>
priority
images are still bright in dark style want to back this issue we accept bounties via
1
529,032
15,379,230,232
IssuesEvent
2021-03-02 19:23:00
dermestid/bold-phylodiv-scripts
https://api.github.com/repos/dermestid/bold-phylodiv-scripts
closed
Instead of error bars, plot all points, and vary grid
enhancement lower priority question ui
Currently points and regression line are plotted using the means of 20 iterations (to obtain a 90% confidence interval). The error bars are not very readable. Instead, it might be better just to plot all iterations (with smaller dots). Then draw a confidence interval around the regression line as an area. Ideally the error bars would represent the uncertainty in tree-building, not sampling; however, since NJ only gives one answer, we don't know the tree uncertainty. In addition, the boundary problem may be tested (and solved) by varying the grid offset. This would then result in samples _under different conditions_ which should be plotted separately (or on the same plot using different colours or symbols). Undecided as to whether it is valid to consider relationship between TD and PD using different grid offsets at the same time. Seems a bit like trying to draw a correlation from unlike data; however, if the areas are the same, surely they reflect the same experiment?
1.0
Instead of error bars, plot all points, and vary grid - Currently points and regression line are plotted using the means of 20 iterations (to obtain a 90% confidence interval). The error bars are not very readable. Instead, it might be better just to plot all iterations (with smaller dots). Then draw a confidence interval around the regression line as an area. Ideally the error bars would represent the uncertainty in tree-building, not sampling; however, since NJ only gives one answer, we don't know the tree uncertainty. In addition, the boundary problem may be tested (and solved) by varying the grid offset. This would then result in samples _under different conditions_ which should be plotted separately (or on the same plot using different colours or symbols). Undecided as to whether it is valid to consider relationship between TD and PD using different grid offsets at the same time. Seems a bit like trying to draw a correlation from unlike data; however, if the areas are the same, surely they reflect the same experiment?
priority
instead of error bars plot all points and vary grid currently points and regression line are plotted using the means of iterations to obtain a confidence interval the error bars are not very readable instead it might be better just to plot all iterations with smaller dots then draw a confidence interval around the regression line as an area ideally the error bars would represent the uncertainty in tree building not sampling however since nj only gives one answer we don t know the tree uncertainty in addition the boundary problem may be tested and solved by varying the grid offset this would then result in samples under different conditions which should be plotted separately or on the same plot using different colours or symbols undecided as to whether it is valid to consider relationship between td and pd using different grid offsets at the same time seems a bit like trying to draw a correlation from unlike data however if the areas are the same surely they reflect the same experiment
1
637,842
20,679,287,877
IssuesEvent
2022-03-10 12:22:50
SeldonIO/alibi-detect
https://api.github.com/repos/SeldonIO/alibi-detect
closed
Fix save/load fn Prophet detector Python 3.6
Priority: Low Type: Bug
Can put a temporary fix in place by wiping the stan backend logger as an attribute: https://github.com/facebook/prophet/issues/1361
1.0
Fix save/load fn Prophet detector Python 3.6 - Can put a temporary fix in place by wiping the stan backend logger as an attribute: https://github.com/facebook/prophet/issues/1361
priority
fix save load fn prophet detector python can put a temporary fix in place by wiping the stan backend logger as an attribute
1
291,129
8,920,656,167
IssuesEvent
2019-01-21 07:41:30
meteoswiss-mdr/pyrad
https://api.github.com/repos/meteoswiss-mdr/pyrad
closed
Clutter variance maps
enhancement low priority
There is a request for clutter variance maps. Should be easily implemented using the framework for ground clutter monitoring. The maps would be computed on clear air days
1.0
Clutter variance maps - There is a request for clutter variance maps. Should be easily implemented using the framework for ground clutter monitoring. The maps would be computed on clear air days
priority
clutter variance maps there is a request for clutter variance maps should be easily implemented using the framework for ground clutter monitoring the maps would be computed on clear air days
1
478,852
13,786,454,857
IssuesEvent
2020-10-09 01:53:57
kubeapps/kubeapps
https://api.github.com/repos/kubeapps/kubeapps
closed
[PostgreSQL] Improve database performance
priority/low wontfix
<!-- If you are reporting a new issue, make sure that we do not have any duplicates already open. You can ensure this by searching the issue list for this repository. If there is a duplicate, please close your issue and add a comment to the existing issue instead. If you suspect your issue is a bug, please edit your issue description to include the BUG REPORT INFORMATION shown below. If you fail to provide this information within 7 days, we cannot debug your issue and we'll close it. We will, however, reopen it if you later provide the information. ------------------------------- BUG REPORT INFORMATION ------------------------------- Use the commands below to provide key information from your environment: You do NOT have to include this information if this is a FEATURE REQUEST --> ### Description: Follow up of https://github.com/kubeapps/kubeapps/pull/1460 To improve performance when requesting charts we can refactor the `Chart` model so we store the `raw_icon` separately in a different column or table and as a byte blob. That way we would return it only when necessary. We would need to also verify when, if in any case, we need to return the list of ChartVersions since that's a lot of data.
1.0
[PostgreSQL] Improve database performance - <!-- If you are reporting a new issue, make sure that we do not have any duplicates already open. You can ensure this by searching the issue list for this repository. If there is a duplicate, please close your issue and add a comment to the existing issue instead. If you suspect your issue is a bug, please edit your issue description to include the BUG REPORT INFORMATION shown below. If you fail to provide this information within 7 days, we cannot debug your issue and we'll close it. We will, however, reopen it if you later provide the information. ------------------------------- BUG REPORT INFORMATION ------------------------------- Use the commands below to provide key information from your environment: You do NOT have to include this information if this is a FEATURE REQUEST --> ### Description: Follow up of https://github.com/kubeapps/kubeapps/pull/1460 To improve performance when requesting charts we can refactor the `Chart` model so we store the `raw_icon` separately in a different column or table and as a byte blob. That way we would return it only when necessary. We would need to also verify when, if in any case, we need to return the list of ChartVersions since that's a lot of data.
priority
improve database performance if you are reporting a new issue make sure that we do not have any duplicates already open you can ensure this by searching the issue list for this repository if there is a duplicate please close your issue and add a comment to the existing issue instead if you suspect your issue is a bug please edit your issue description to include the bug report information shown below if you fail to provide this information within days we cannot debug your issue and we ll close it we will however reopen it if you later provide the information bug report information use the commands below to provide key information from your environment you do not have to include this information if this is a feature request description follow up of to improve performance when requesting charts we can refactor the chart model so we store the raw icon separately in a different column or table and as a byte blob that way we would return it only when necessary we would need to also verify when if in any case we need to return the list of chartversions since that s a lot of data
1
809,370
30,190,027,392
IssuesEvent
2023-07-04 14:41:21
Automattic/woocommerce-payments
https://api.github.com/repos/Automattic/woocommerce-payments
closed
Payment request button - Two different fatal error logs
type: bug priority: low component: payment request button category: core
### Describe the bug For some time, I've seen two errors stemming from the file `includes/class-wc-payments-payment-request-button-handler.php` on Atomic sites. It's not new, but we should take the time to fix them. Grafana dashboard: [link](https://mc.a8c.com/grafana/d/o7i4CqH4z/wc-pay-additional?orgId=1&var-hvm_blogID=All&var-tag_value=&var-log_level=error&var-e2e_blogID=211482617&var-webhook_url=All&var-last_wcpay_version=5.6.2&var-atomic_logs_severity=Fatal%20error&var-Filters=file%7C%3D%7C%2Fwordpress%2Fplugins%2Fwoocommerce-payments%2F5.6.2%2Fincludes%2Fclass-wc-payments-payment-request-button-handler.php) ## First error ``` PHP Fatal error: Uncaught Error: Call to a member function needs_shipping() on bool in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php:803 Stack trace: #0 /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php(530): WC_Payments_Payment_Request_Button_Handler->is_product_supported() #1 /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php(158): WC_Payments_Payment_Request_Button_Handler->should_show_payment_request_button() #2 /wordpress/core/6.2/wp-includes/class-wp-hook.php(308): WC_Payments_Payment_Request_Button_Handler->set_session('') #3 /wordpress/core/6.2/wp-includes/class-wp-hook.php(332): WP_Hook->apply_filters(NULL, Array) #4 /wordpress/core/6.2/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #5 /wordpress/core/6.2/wp-includes/template-loader.php(13): do_action('template_redire...') #6 /wordpress/core/6.2/wp-blog-header.php(19): require_once('/wordpress/core...') #7 /wordpress/core/6.2/index.php(17): require('/wordpress/core...') #8 {main} thrown in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php on line 803 ``` https://github.com/Automattic/woocommerce-payments/blob/e6d1a56ee45dff756b7c0767dbddccf385f27345/includes/class-wc-payments-payment-request-button-handler.php#L789-L834 I think we may just need to use if/elseif to avoid going through all the cases and risk calling a method on a product that is falsy. ## Second error ``` PHP Fatal error: Uncaught Error: Call to a member function get_type() on bool in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php:1116 Stack trace: #0 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(308): WC_Payments_Payment_Request_Button_Handler->ajax_add_to_cart('') #1 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(332): WP_Hook->apply_filters('', Array) #2 /wordpress/core/6.1.1/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #3 /wordpress/plugins/woocommerce/7.5.1/includes/class-wc-ajax.php(94): do_action('wc_ajax_wcpay_a...') #4 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(308): WC_AJAX::do_wc_ajax('') #5 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(332): WP_Hook->apply_filters(false, Array) #6 /wordpress/core/6.1.1/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #7 /wordpress/core/6.1.1/wp-includes/template-loader.php(13): do_action('template_redire...') #8 /wordpress/core/6.1.1/wp-blog-header.php(19): require_once('/wordpress/core...') #9 /wordpress/core/6.1.1/index.php(17): require('/wordpress/core...') #10 {main} thrown in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php on line 1116 ``` https://github.com/Automattic/woocommerce-payments/blob/e6d1a56ee45dff756b7c0767dbddccf385f27345/includes/class-wc-payments-payment-request-button-handler.php#L1101-L1141 For that one, I'm not sure what is going on ### To Reproduce Unclear
1.0
Payment request button - Two different fatal error logs - ### Describe the bug For some time, I've seen two errors stemming from the file `includes/class-wc-payments-payment-request-button-handler.php` on Atomic sites. It's not new, but we should take the time to fix them. Grafana dashboard: [link](https://mc.a8c.com/grafana/d/o7i4CqH4z/wc-pay-additional?orgId=1&var-hvm_blogID=All&var-tag_value=&var-log_level=error&var-e2e_blogID=211482617&var-webhook_url=All&var-last_wcpay_version=5.6.2&var-atomic_logs_severity=Fatal%20error&var-Filters=file%7C%3D%7C%2Fwordpress%2Fplugins%2Fwoocommerce-payments%2F5.6.2%2Fincludes%2Fclass-wc-payments-payment-request-button-handler.php) ## First error ``` PHP Fatal error: Uncaught Error: Call to a member function needs_shipping() on bool in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php:803 Stack trace: #0 /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php(530): WC_Payments_Payment_Request_Button_Handler->is_product_supported() #1 /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php(158): WC_Payments_Payment_Request_Button_Handler->should_show_payment_request_button() #2 /wordpress/core/6.2/wp-includes/class-wp-hook.php(308): WC_Payments_Payment_Request_Button_Handler->set_session('') #3 /wordpress/core/6.2/wp-includes/class-wp-hook.php(332): WP_Hook->apply_filters(NULL, Array) #4 /wordpress/core/6.2/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #5 /wordpress/core/6.2/wp-includes/template-loader.php(13): do_action('template_redire...') #6 /wordpress/core/6.2/wp-blog-header.php(19): require_once('/wordpress/core...') #7 /wordpress/core/6.2/index.php(17): require('/wordpress/core...') #8 {main} thrown in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php on line 803 ``` https://github.com/Automattic/woocommerce-payments/blob/e6d1a56ee45dff756b7c0767dbddccf385f27345/includes/class-wc-payments-payment-request-button-handler.php#L789-L834 I think we may just need to use if/elseif to avoid going through all the cases and risk calling a method on a product that is falsy. ## Second error ``` PHP Fatal error: Uncaught Error: Call to a member function get_type() on bool in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php:1116 Stack trace: #0 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(308): WC_Payments_Payment_Request_Button_Handler->ajax_add_to_cart('') #1 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(332): WP_Hook->apply_filters('', Array) #2 /wordpress/core/6.1.1/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #3 /wordpress/plugins/woocommerce/7.5.1/includes/class-wc-ajax.php(94): do_action('wc_ajax_wcpay_a...') #4 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(308): WC_AJAX::do_wc_ajax('') #5 /wordpress/core/6.1.1/wp-includes/class-wp-hook.php(332): WP_Hook->apply_filters(false, Array) #6 /wordpress/core/6.1.1/wp-includes/plugin.php(517): WP_Hook->do_action(Array) #7 /wordpress/core/6.1.1/wp-includes/template-loader.php(13): do_action('template_redire...') #8 /wordpress/core/6.1.1/wp-blog-header.php(19): require_once('/wordpress/core...') #9 /wordpress/core/6.1.1/index.php(17): require('/wordpress/core...') #10 {main} thrown in /wordpress/plugins/woocommerce-payments/5.6.2/includes/class-wc-payments-payment-request-button-handler.php on line 1116 ``` https://github.com/Automattic/woocommerce-payments/blob/e6d1a56ee45dff756b7c0767dbddccf385f27345/includes/class-wc-payments-payment-request-button-handler.php#L1101-L1141 For that one, I'm not sure what is going on ### To Reproduce Unclear
priority
payment request button two different fatal error logs describe the bug for some time i ve seen two errors stemming from the file includes class wc payments payment request button handler php on atomic sites it s not new but we should take the time to fix them grafana dashboard first error php fatal error uncaught error call to a member function needs shipping on bool in wordpress plugins woocommerce payments includes class wc payments payment request button handler php stack trace wordpress plugins woocommerce payments includes class wc payments payment request button handler php wc payments payment request button handler is product supported wordpress plugins woocommerce payments includes class wc payments payment request button handler php wc payments payment request button handler should show payment request button wordpress core wp includes class wp hook php wc payments payment request button handler set session wordpress core wp includes class wp hook php wp hook apply filters null array wordpress core wp includes plugin php wp hook do action array wordpress core wp includes template loader php do action template redire wordpress core wp blog header php require once wordpress core wordpress core index php require wordpress core main thrown in wordpress plugins woocommerce payments includes class wc payments payment request button handler php on line i think we may just need to use if elseif to avoid going through all the cases and risk calling a method on a product that is falsy second error php fatal error uncaught error call to a member function get type on bool in wordpress plugins woocommerce payments includes class wc payments payment request button handler php stack trace wordpress core wp includes class wp hook php wc payments payment request button handler ajax add to cart wordpress core wp includes class wp hook php wp hook apply filters array wordpress core wp includes plugin php wp hook do action array wordpress plugins woocommerce includes class wc ajax php do action wc ajax wcpay a wordpress core wp includes class wp hook php wc ajax do wc ajax wordpress core wp includes class wp hook php wp hook apply filters false array wordpress core wp includes plugin php wp hook do action array wordpress core wp includes template loader php do action template redire wordpress core wp blog header php require once wordpress core wordpress core index php require wordpress core main thrown in wordpress plugins woocommerce payments includes class wc payments payment request button handler php on line for that one i m not sure what is going on to reproduce unclear
1
732,233
25,250,657,921
IssuesEvent
2022-11-15 14:27:49
nillerusr/source-engine
https://api.github.com/repos/nillerusr/source-engine
closed
SDK and engine separation
enhancement priority: low
Can you separate the engine and sdk? I want to fork your SDK and make a mod on it, but while it is in the engine, it is very inconvenient to do this.
1.0
SDK and engine separation - Can you separate the engine and sdk? I want to fork your SDK and make a mod on it, but while it is in the engine, it is very inconvenient to do this.
priority
sdk and engine separation can you separate the engine and sdk i want to fork your sdk and make a mod on it but while it is in the engine it is very inconvenient to do this
1
815,383
30,550,164,309
IssuesEvent
2023-07-20 07:58:38
diba-io/bitmask-core
https://api.github.com/repos/diba-io/bitmask-core
reopened
Transaction fee estimates
priority-low
Investigate a way to get estimates for transaction fees before initiating the transaction. Ideally this uses a two-step "thunked" approach: 1. Build and sign transaction 2. Estimate fees 3. Return fee estimate and tx thunk 4. Calling the tx thunk publishes the tx See: https://docs.rs/bdk/latest/bdk/blockchain/trait.Blockchain.html#tymethod.estimate_fee The thing to keep in mind, the thunk is actually just an intermediary state, not necessarily a language feature
1.0
Transaction fee estimates - Investigate a way to get estimates for transaction fees before initiating the transaction. Ideally this uses a two-step "thunked" approach: 1. Build and sign transaction 2. Estimate fees 3. Return fee estimate and tx thunk 4. Calling the tx thunk publishes the tx See: https://docs.rs/bdk/latest/bdk/blockchain/trait.Blockchain.html#tymethod.estimate_fee The thing to keep in mind, the thunk is actually just an intermediary state, not necessarily a language feature
priority
transaction fee estimates investigate a way to get estimates for transaction fees before initiating the transaction ideally this uses a two step thunked approach build and sign transaction estimate fees return fee estimate and tx thunk calling the tx thunk publishes the tx see the thing to keep in mind the thunk is actually just an intermediary state not necessarily a language feature
1
298,694
9,200,679,851
IssuesEvent
2019-03-07 17:38:33
qissue-bot/QGIS
https://api.github.com/repos/qissue-bot/QGIS
closed
Usability: Some UI widgets too wide or too small or badly placed
Category: GUI Component: Affected QGIS version Component: Crashes QGIS or corrupts data Component: Easy fix? Component: Operating System Component: Pull Request or Patch supplied Component: Regression? Component: Resolution Priority: Low Project: QGIS Application Status: Closed Tracker: Bug report
--- Author Name: **anonymous -** (anonymous -) Original Redmine Issue: 257, https://issues.qgis.org/issues/257 Original Assignee: Gary Sherman --- Some QGIS dialogs have bad looking widgets mainly due being too small or too large. "Create new WMS connection" all input fields are too wide, no space between border and widget; Same applys to "Create new [[PostGIS]] connection". Settings->Options->Appearance->Selection color: widgets showing used color are too far to right. It looks like selection color is related to background color. Look at "Project properties" for good color selection widget layout example. "Project properties"->Projection: widget showing detailed information about selected projection is always too small. It should be able to show at least full 3 rows, as 2 rows contain SRID's. "Area measure tool" dialog also could be a bit wider, as normally there fit only areas smaller than 999 (1000 km2 will be too wide for default dialog width). OS: GNU/Linux x86 Qt: 4.1.2 QGIS: 05.09.2006. SVN --- - [qgis_08_UI_bug2.png](https://issues.qgis.org/attachments/download/1718/qgis_08_UI_bug2.png) (anonymous -) - [qgis_08_UI_bug3.png](https://issues.qgis.org/attachments/download/1719/qgis_08_UI_bug3.png) (anonymous -) - [qgis_add_wms_too_wide_bug.png](https://issues.qgis.org/attachments/download/1720/qgis_add_wms_too_wide_bug.png) (anonymous -)
1.0
Usability: Some UI widgets too wide or too small or badly placed - --- Author Name: **anonymous -** (anonymous -) Original Redmine Issue: 257, https://issues.qgis.org/issues/257 Original Assignee: Gary Sherman --- Some QGIS dialogs have bad looking widgets mainly due being too small or too large. "Create new WMS connection" all input fields are too wide, no space between border and widget; Same applys to "Create new [[PostGIS]] connection". Settings->Options->Appearance->Selection color: widgets showing used color are too far to right. It looks like selection color is related to background color. Look at "Project properties" for good color selection widget layout example. "Project properties"->Projection: widget showing detailed information about selected projection is always too small. It should be able to show at least full 3 rows, as 2 rows contain SRID's. "Area measure tool" dialog also could be a bit wider, as normally there fit only areas smaller than 999 (1000 km2 will be too wide for default dialog width). OS: GNU/Linux x86 Qt: 4.1.2 QGIS: 05.09.2006. SVN --- - [qgis_08_UI_bug2.png](https://issues.qgis.org/attachments/download/1718/qgis_08_UI_bug2.png) (anonymous -) - [qgis_08_UI_bug3.png](https://issues.qgis.org/attachments/download/1719/qgis_08_UI_bug3.png) (anonymous -) - [qgis_add_wms_too_wide_bug.png](https://issues.qgis.org/attachments/download/1720/qgis_add_wms_too_wide_bug.png) (anonymous -)
priority
usability some ui widgets too wide or too small or badly placed author name anonymous anonymous original redmine issue original assignee gary sherman some qgis dialogs have bad looking widgets mainly due being too small or too large create new wms connection all input fields are too wide no space between border and widget same applys to create new connection settings options appearance selection color widgets showing used color are too far to right it looks like selection color is related to background color look at project properties for good color selection widget layout example project properties projection widget showing detailed information about selected projection is always too small it should be able to show at least full rows as rows contain srid s area measure tool dialog also could be a bit wider as normally there fit only areas smaller than will be too wide for default dialog width os gnu linux qt qgis svn anonymous anonymous anonymous
1
553,374
16,371,094,147
IssuesEvent
2021-05-15 05:53:56
StrangeLoopGames/EcoIssues
https://api.github.com/repos/StrangeLoopGames/EcoIssues
opened
[0.9.4 Develop-286] The Tab key can wake up the sleeping avatar
Category: Gameplay Priority: Low
Build: 0.9.4 Develop-286 ## Issue Pressing the "Tab" key can wake the player's sleeping avatar. As far as I know, it should only be either the Wake-Up button or Esc. #### Reproduction Steps. 1. Sleep. 2. Press the 'Tab' key. 3. Press the 'Tab' key again. 4. Observe. #### Actual Result https://user-images.githubusercontent.com/77248866/118349566-fde63d80-b583-11eb-9b26-b003194c6735.mp4
1.0
[0.9.4 Develop-286] The Tab key can wake up the sleeping avatar - Build: 0.9.4 Develop-286 ## Issue Pressing the "Tab" key can wake the player's sleeping avatar. As far as I know, it should only be either the Wake-Up button or Esc. #### Reproduction Steps. 1. Sleep. 2. Press the 'Tab' key. 3. Press the 'Tab' key again. 4. Observe. #### Actual Result https://user-images.githubusercontent.com/77248866/118349566-fde63d80-b583-11eb-9b26-b003194c6735.mp4
priority
the tab key can wake up the sleeping avatar build develop issue pressing the tab key can wake the player s sleeping avatar as far as i know it should only be either the wake up button or esc reproduction steps sleep press the tab key press the tab key again observe actual result
1
330,906
10,057,270,015
IssuesEvent
2019-07-22 11:11:16
calebdehaan/codeDuplicationParser
https://api.github.com/repos/calebdehaan/codeDuplicationParser
closed
Remove code for pretty-printing syntax tree from app.py
low priority
I don't know if it's still important, but it shouldn't be in the main file, even if we may use it in the future. Perhaps move it to the `utils` submodule if you want to keep it.
1.0
Remove code for pretty-printing syntax tree from app.py - I don't know if it's still important, but it shouldn't be in the main file, even if we may use it in the future. Perhaps move it to the `utils` submodule if you want to keep it.
priority
remove code for pretty printing syntax tree from app py i don t know if it s still important but it shouldn t be in the main file even if we may use it in the future perhaps move it to the utils submodule if you want to keep it
1
495,487
14,282,825,214
IssuesEvent
2020-11-23 10:08:21
VolmitSoftware/Iris
https://api.github.com/repos/VolmitSoftware/Iris
closed
Add /iris goto or /iris tp to teleport to biomes, structures and / or objects
Enhancement Low Priority Plugin
Just like vanilla minecraft's /locatebiome allows you to to find biomes, a command for Iris which would do the same thing would be very useful for testing. A set of /iris locate biome, /iris locate structure and /iris locate object would be best IMO, to prevent having issues with overlapping names. If the command completion suggestions could then include the names of the biomes, structures and objects respectively it would be perfect. If that is not possible, adding /iris list biome, /iris list structure and /iris list object would be an acceptable replacement.
1.0
Add /iris goto or /iris tp to teleport to biomes, structures and / or objects - Just like vanilla minecraft's /locatebiome allows you to to find biomes, a command for Iris which would do the same thing would be very useful for testing. A set of /iris locate biome, /iris locate structure and /iris locate object would be best IMO, to prevent having issues with overlapping names. If the command completion suggestions could then include the names of the biomes, structures and objects respectively it would be perfect. If that is not possible, adding /iris list biome, /iris list structure and /iris list object would be an acceptable replacement.
priority
add iris goto or iris tp to teleport to biomes structures and or objects just like vanilla minecraft s locatebiome allows you to to find biomes a command for iris which would do the same thing would be very useful for testing a set of iris locate biome iris locate structure and iris locate object would be best imo to prevent having issues with overlapping names if the command completion suggestions could then include the names of the biomes structures and objects respectively it would be perfect if that is not possible adding iris list biome iris list structure and iris list object would be an acceptable replacement
1
766,388
26,882,106,789
IssuesEvent
2023-02-05 19:08:47
FrancescoXX/4c-site
https://api.github.com/repos/FrancescoXX/4c-site
closed
[Bug]: Faq answers not taking entire container space
enhancement 🟨 priority: medium 🟩 priority: low
### Description I just noticed that the answers in the FAQ answers are taking a certain width when there's a whole lot of space remaining Here's how it looks right now: ![Screenshot from 2023-02-04 08-41-53 1](https://user-images.githubusercontent.com/95094057/216745221-32507592-7e26-49a3-b1b8-28b2c6c0ccb1.png) ### To Reproduce 1. Go to https://www.4c.rocks/faq 2. Click on any of the faq questions 3. See that the answers are not taking up the entire space ### Anything else? My suggestion is that it should look like this: ![Screenshot from 2023-02-04 08-40-17](https://user-images.githubusercontent.com/95094057/216744321-776e0658-b9fb-4107-bce2-aa2e4542c762.png) ### Code of Conduct - [X] I agree to follow this project's [Code of Conduct](https://github.com/FrancescoXX/4c-site/blob/main/CODE_OF_CONDUCT.md)
2.0
[Bug]: Faq answers not taking entire container space - ### Description I just noticed that the answers in the FAQ answers are taking a certain width when there's a whole lot of space remaining Here's how it looks right now: ![Screenshot from 2023-02-04 08-41-53 1](https://user-images.githubusercontent.com/95094057/216745221-32507592-7e26-49a3-b1b8-28b2c6c0ccb1.png) ### To Reproduce 1. Go to https://www.4c.rocks/faq 2. Click on any of the faq questions 3. See that the answers are not taking up the entire space ### Anything else? My suggestion is that it should look like this: ![Screenshot from 2023-02-04 08-40-17](https://user-images.githubusercontent.com/95094057/216744321-776e0658-b9fb-4107-bce2-aa2e4542c762.png) ### Code of Conduct - [X] I agree to follow this project's [Code of Conduct](https://github.com/FrancescoXX/4c-site/blob/main/CODE_OF_CONDUCT.md)
priority
faq answers not taking entire container space description i just noticed that the answers in the faq answers are taking a certain width when there s a whole lot of space remaining here s how it looks right now to reproduce go to click on any of the faq questions see that the answers are not taking up the entire space anything else my suggestion is that it should look like this code of conduct i agree to follow this project s
1
188,151
6,773,359,297
IssuesEvent
2017-10-27 05:22:07
qutebrowser/qutebrowser
https://api.github.com/repos/qutebrowser/qutebrowser
opened
Handle bindings with leading :
bug: behavior component: config component: keyinput priority: 2 - low
After `:bind ,x :nop` (with the extra `:`), the binding `,x` seems to work, but e.g. the completion for `:bind ,x` shows "Invalid command!" for the current binding.
1.0
Handle bindings with leading : - After `:bind ,x :nop` (with the extra `:`), the binding `,x` seems to work, but e.g. the completion for `:bind ,x` shows "Invalid command!" for the current binding.
priority
handle bindings with leading after bind x nop with the extra the binding x seems to work but e g the completion for bind x shows invalid command for the current binding
1
586,385
17,576,449,744
IssuesEvent
2021-08-15 17:55:34
MLH-Fellowship/gitdash
https://api.github.com/repos/MLH-Fellowship/gitdash
closed
Add authentication protection on routes
enhancement low-priority
Currently users can manually head to any page in our application. I believe we should first check if a user is authenticated before letting them go to a route.
1.0
Add authentication protection on routes - Currently users can manually head to any page in our application. I believe we should first check if a user is authenticated before letting them go to a route.
priority
add authentication protection on routes currently users can manually head to any page in our application i believe we should first check if a user is authenticated before letting them go to a route
1
551,505
16,174,575,086
IssuesEvent
2021-05-03 03:02:29
azerothcore/azerothcore-wotlk
https://api.github.com/repos/azerothcore/azerothcore-wotlk
closed
Broken/stuck NPC GUID 14569
30-39 Good first issue Priority - Low
<!-- IF YOU DO NOT FILL THIS TEMPLATE OUT, WE WILL CLOSE YOUR ISSUE --> <!-- This template is for problem reports. If this is a crash report, upload the crash log on https://gist.github.com/ For issues containing a fix, please create a Pull Request following this tutorial: https://www.azerothcore.org/wiki/How-to-create-a-PR --> ## CURRENT BEHAVIOUR: <!-- Describe the bug or issue in detail, if it includes any quest/spell/item/NPC/object from the game, please use database links from https://wowgaming.altervista.org/aowow/ --> NPC stands still, can't be interacted with, and won't aggro/fight. ![WoWScrnShot_042921_234114](https://user-images.githubusercontent.com/61194190/116758056-468beb80-aa07-11eb-836c-3ce7f158f9a7.jpg) ## EXPECTED BLIZZLIKE BEHAVIOUR: <!-- Describe how it should be working without the bug/issue --> Normal NPC behaviour. ## SOURCE: <!-- If this report IS linked with in-game content, please include any evidence/documentation/video or further proof in order to guarantee that the behavior described above is the correct one. - If it is described in a guide/post or Wowhead comment, please include the link. - Can you link a video that confirms it? - Please share the source which states how it should work. - If this report IS NOT linked with in-game content, please leave this field as N/A --> No source needed. https://classic.wowhead.com/npc=2241/syndicate-thief ## STEPS TO REPRODUCE THE PROBLEM: <!-- Describe precisely how to reproduce the bug so we can fix it or confirm its existence: - Which commands to use? Which NPC to teleport to? - Do we need to have debug flags on Cmake? - Do we need to look at the console while the bug happens? - Describe as much as possible how to detect or check the bug --> 1. 2. 3. ## EXTRA NOTES: <!-- Please share any additional information that can help the developers to identify and fix the issue. Examples: - Was this bug always present in AzerothCore? if no, from which change/commit it started? - Is there any code line(s) causing the bug/issue? - Does this feature work in other server applications like CMaNGOS or TrinityCore? --> ## AC HASH/COMMIT: <!-- IF YOU DO NOT FILL THIS OUT, WE WILL CLOSE YOUR ISSUE! NEVER WRITE "LATEST", ALWAYS PUT THE ACTUAL VALUE INSTEAD. Find the commit hash (unique identifier) by running "git log" on your own clone of AzerothCore or by looking at here https://github.com/azerothcore/azerothcore-wotlk/commits/master --> AzerothCore rev. b8b5f68 2021-04-19 06:49:48 +0000 (master branch) ## OPERATING SYSTEM: <!-- On which operating system the bug/issue was found? Examples: Windows 7/10, Debian 8/9/10, Ubuntu 16/18 or macOS 10/11 --> ## MODULES: <!-- Are you using modules? if yes, please list them all --> CFBG ## CUSTOMIZATIONS: <!-- Are you using any extra content that could affect your client/server? - Did you apply any core patch/diff? - Did you modify your database? - Do you have any other client/server customizations? If yes please specify them here --> <!-- ------------------------- THE END ------------------------------ Thank you for your contribution. If you use AzerothCore regularly, we really NEED your help to: - Test our fixes: https://www.azerothcore.org/wiki/How-to-test-a-PR - Report issues or suggestions: https://github.com/azerothcore/azerothcore-wotlk/issues/new/choose - Improve the documentation/wiki: https://www.azerothcore.org/wiki/home With your help, the project can evolve much quicker! --> <!-- NOTE If you intend to contribute repeatedly to our project, it is a good idea to join our discord channel. We set ranks for our contributors and give them access to special resources or knowledge: https://discord.com/invite/DasJqPba -->
1.0
Broken/stuck NPC GUID 14569 - <!-- IF YOU DO NOT FILL THIS TEMPLATE OUT, WE WILL CLOSE YOUR ISSUE --> <!-- This template is for problem reports. If this is a crash report, upload the crash log on https://gist.github.com/ For issues containing a fix, please create a Pull Request following this tutorial: https://www.azerothcore.org/wiki/How-to-create-a-PR --> ## CURRENT BEHAVIOUR: <!-- Describe the bug or issue in detail, if it includes any quest/spell/item/NPC/object from the game, please use database links from https://wowgaming.altervista.org/aowow/ --> NPC stands still, can't be interacted with, and won't aggro/fight. ![WoWScrnShot_042921_234114](https://user-images.githubusercontent.com/61194190/116758056-468beb80-aa07-11eb-836c-3ce7f158f9a7.jpg) ## EXPECTED BLIZZLIKE BEHAVIOUR: <!-- Describe how it should be working without the bug/issue --> Normal NPC behaviour. ## SOURCE: <!-- If this report IS linked with in-game content, please include any evidence/documentation/video or further proof in order to guarantee that the behavior described above is the correct one. - If it is described in a guide/post or Wowhead comment, please include the link. - Can you link a video that confirms it? - Please share the source which states how it should work. - If this report IS NOT linked with in-game content, please leave this field as N/A --> No source needed. https://classic.wowhead.com/npc=2241/syndicate-thief ## STEPS TO REPRODUCE THE PROBLEM: <!-- Describe precisely how to reproduce the bug so we can fix it or confirm its existence: - Which commands to use? Which NPC to teleport to? - Do we need to have debug flags on Cmake? - Do we need to look at the console while the bug happens? - Describe as much as possible how to detect or check the bug --> 1. 2. 3. ## EXTRA NOTES: <!-- Please share any additional information that can help the developers to identify and fix the issue. Examples: - Was this bug always present in AzerothCore? if no, from which change/commit it started? - Is there any code line(s) causing the bug/issue? - Does this feature work in other server applications like CMaNGOS or TrinityCore? --> ## AC HASH/COMMIT: <!-- IF YOU DO NOT FILL THIS OUT, WE WILL CLOSE YOUR ISSUE! NEVER WRITE "LATEST", ALWAYS PUT THE ACTUAL VALUE INSTEAD. Find the commit hash (unique identifier) by running "git log" on your own clone of AzerothCore or by looking at here https://github.com/azerothcore/azerothcore-wotlk/commits/master --> AzerothCore rev. b8b5f68 2021-04-19 06:49:48 +0000 (master branch) ## OPERATING SYSTEM: <!-- On which operating system the bug/issue was found? Examples: Windows 7/10, Debian 8/9/10, Ubuntu 16/18 or macOS 10/11 --> ## MODULES: <!-- Are you using modules? if yes, please list them all --> CFBG ## CUSTOMIZATIONS: <!-- Are you using any extra content that could affect your client/server? - Did you apply any core patch/diff? - Did you modify your database? - Do you have any other client/server customizations? If yes please specify them here --> <!-- ------------------------- THE END ------------------------------ Thank you for your contribution. If you use AzerothCore regularly, we really NEED your help to: - Test our fixes: https://www.azerothcore.org/wiki/How-to-test-a-PR - Report issues or suggestions: https://github.com/azerothcore/azerothcore-wotlk/issues/new/choose - Improve the documentation/wiki: https://www.azerothcore.org/wiki/home With your help, the project can evolve much quicker! --> <!-- NOTE If you intend to contribute repeatedly to our project, it is a good idea to join our discord channel. We set ranks for our contributors and give them access to special resources or knowledge: https://discord.com/invite/DasJqPba -->
priority
broken stuck npc guid this template is for problem reports if this is a crash report upload the crash log on for issues containing a fix please create a pull request following this tutorial current behaviour describe the bug or issue in detail if it includes any quest spell item npc object from the game please use database links from npc stands still can t be interacted with and won t aggro fight expected blizzlike behaviour describe how it should be working without the bug issue normal npc behaviour source if this report is linked with in game content please include any evidence documentation video or further proof in order to guarantee that the behavior described above is the correct one if it is described in a guide post or wowhead comment please include the link can you link a video that confirms it please share the source which states how it should work if this report is not linked with in game content please leave this field as n a no source needed steps to reproduce the problem describe precisely how to reproduce the bug so we can fix it or confirm its existence which commands to use which npc to teleport to do we need to have debug flags on cmake do we need to look at the console while the bug happens describe as much as possible how to detect or check the bug extra notes please share any additional information that can help the developers to identify and fix the issue examples was this bug always present in azerothcore if no from which change commit it started is there any code line s causing the bug issue does this feature work in other server applications like cmangos or trinitycore ac hash commit if you do not fill this out we will close your issue never write latest always put the actual value instead find the commit hash unique identifier by running git log on your own clone of azerothcore or by looking at here azerothcore rev master branch operating system on which operating system the bug issue was found examples windows debian ubuntu or macos modules are you using modules if yes please list them all cfbg customizations are you using any extra content that could affect your client server did you apply any core patch diff did you modify your database do you have any other client server customizations if yes please specify them here the end thank you for your contribution if you use azerothcore regularly we really need your help to test our fixes report issues or suggestions improve the documentation wiki with your help the project can evolve much quicker note if you intend to contribute repeatedly to our project it is a good idea to join our discord channel we set ranks for our contributors and give them access to special resources or knowledge
1
229,593
7,576,078,656
IssuesEvent
2018-04-24 05:33:14
medic/medic-webapp
https://api.github.com/repos/medic/medic-webapp
closed
edit-user controller has 3 different entry points and 2 different templates
Priority: 3 - Low Status: 1 - Triaged Type: Technical issue Users
You can use the `edit-user.js` with - `model === aUserObject` : you want to edit a given user - `model === undefined`: you want to edit the current user - `model === {}` : you want to create a new user And with templates : - `edit_user.html` : to edit the whole user. Though depending on your permissions, not all fields might display. - `update_password.html` : to edit only the password. That's a lot of possibilities, it's hard to read the code and hard to test properly. Refactor the common stuff into a service, and have only one template per controller, and possibly one controller per entry point.
1.0
edit-user controller has 3 different entry points and 2 different templates - You can use the `edit-user.js` with - `model === aUserObject` : you want to edit a given user - `model === undefined`: you want to edit the current user - `model === {}` : you want to create a new user And with templates : - `edit_user.html` : to edit the whole user. Though depending on your permissions, not all fields might display. - `update_password.html` : to edit only the password. That's a lot of possibilities, it's hard to read the code and hard to test properly. Refactor the common stuff into a service, and have only one template per controller, and possibly one controller per entry point.
priority
edit user controller has different entry points and different templates you can use the edit user js with model auserobject you want to edit a given user model undefined you want to edit the current user model you want to create a new user and with templates edit user html to edit the whole user though depending on your permissions not all fields might display update password html to edit only the password that s a lot of possibilities it s hard to read the code and hard to test properly refactor the common stuff into a service and have only one template per controller and possibly one controller per entry point
1
512,392
14,895,630,630
IssuesEvent
2021-01-21 09:21:48
ctmrbio/BACTpipe
https://api.github.com/repos/ctmrbio/BACTpipe
closed
Make Nextflow exit if subprocess fail
Low priority enhancement
We should put the following line in `nextflow.config`, so we don't have to do all the `&& \`-chaining inside processes, e.g. in https://github.com/ctmrbio/BACTpipe/blob/master/bactpipe.nf#L111 or https://github.com/ctmrbio/BACTpipe/blob/master/bactpipe.nf#L111. ``` // Capture exit codes from upstream processes when piping process.shell = ['/bin/bash', '-euo', 'pipefail'] ```
1.0
Make Nextflow exit if subprocess fail - We should put the following line in `nextflow.config`, so we don't have to do all the `&& \`-chaining inside processes, e.g. in https://github.com/ctmrbio/BACTpipe/blob/master/bactpipe.nf#L111 or https://github.com/ctmrbio/BACTpipe/blob/master/bactpipe.nf#L111. ``` // Capture exit codes from upstream processes when piping process.shell = ['/bin/bash', '-euo', 'pipefail'] ```
priority
make nextflow exit if subprocess fail we should put the following line in nextflow config so we don t have to do all the chaining inside processes e g in or capture exit codes from upstream processes when piping process shell
1
741,477
25,797,766,533
IssuesEvent
2022-12-10 18:34:18
naturalcrit/homebrewery
https://api.github.com/repos/naturalcrit/homebrewery
closed
Account page show current Google auth status
P3 - low priority
### Your idea: The Account page only shows if the user has a Google ID linked to their account. It may be handy to also display if the connection is currently working. We get a lot of users who have used Google Drive in the past and the credentials expired, etc., so if we tell them to check their account page this could be handy. - [ ] Display YES/NO if the auth check worked. - [ ] If NO, display a link to the logout/renew credentials steps.
1.0
Account page show current Google auth status - ### Your idea: The Account page only shows if the user has a Google ID linked to their account. It may be handy to also display if the connection is currently working. We get a lot of users who have used Google Drive in the past and the credentials expired, etc., so if we tell them to check their account page this could be handy. - [ ] Display YES/NO if the auth check worked. - [ ] If NO, display a link to the logout/renew credentials steps.
priority
account page show current google auth status your idea the account page only shows if the user has a google id linked to their account it may be handy to also display if the connection is currently working we get a lot of users who have used google drive in the past and the credentials expired etc so if we tell them to check their account page this could be handy display yes no if the auth check worked if no display a link to the logout renew credentials steps
1
256,771
8,128,848,154
IssuesEvent
2018-08-17 13:19:46
hackerspace-bootstrap/strichliste
https://api.github.com/repos/hackerspace-bootstrap/strichliste
closed
Configurable database backend
enhancement low priority
Maybe it would be nice to have other database backends and introduce a query builder like squel.js with this step. The reason is: I think it would be nice that one can use mysql if there's already a running instance, because multiple applications an query the database - not just one using the sqlite database
1.0
Configurable database backend - Maybe it would be nice to have other database backends and introduce a query builder like squel.js with this step. The reason is: I think it would be nice that one can use mysql if there's already a running instance, because multiple applications an query the database - not just one using the sqlite database
priority
configurable database backend maybe it would be nice to have other database backends and introduce a query builder like squel js with this step the reason is i think it would be nice that one can use mysql if there s already a running instance because multiple applications an query the database not just one using the sqlite database
1
312,701
9,551,827,335
IssuesEvent
2019-05-02 15:15:38
JacquesCarette/Drasil
https://api.github.com/repos/JacquesCarette/Drasil
opened
Add drasil-build to SubPackages Wiki
DocOfDrasil Low Priority
The `drasil-build` subpackage isn't in the wiki for subpackages, so it should be updated.
1.0
Add drasil-build to SubPackages Wiki - The `drasil-build` subpackage isn't in the wiki for subpackages, so it should be updated.
priority
add drasil build to subpackages wiki the drasil build subpackage isn t in the wiki for subpackages so it should be updated
1
792,912
27,976,950,351
IssuesEvent
2023-03-25 17:51:31
asastats/channel
https://api.github.com/repos/asastats/channel
closed
[CT2] Create meaningful and useful wiki home page
low priority task addressed
[CT2] for @SCN9A - - - - - https://github.com/asastats/channel/wiki Right now pages are just listed, we should create a starting point for something that is described in Channel's README as "A collaborated work on the official ASA Stats documents should take place in the [wiki](https://github.com/asastats/channel/wiki).".
1.0
[CT2] Create meaningful and useful wiki home page - [CT2] for @SCN9A - - - - - https://github.com/asastats/channel/wiki Right now pages are just listed, we should create a starting point for something that is described in Channel's README as "A collaborated work on the official ASA Stats documents should take place in the [wiki](https://github.com/asastats/channel/wiki).".
priority
create meaningful and useful wiki home page for right now pages are just listed we should create a starting point for something that is described in channel s readme as a collaborated work on the official asa stats documents should take place in the
1
771,014
27,065,345,810
IssuesEvent
2023-02-13 23:43:31
asastats/channel
https://api.github.com/repos/asastats/channel
closed
NFT Grocery store market link
feature low priority wontfix
https://discord.com/channels/906917846754418770/908054304332603402/929760042226442313. > This url should be added to coupon assets because this are where one can trade them aside tinyman. U can use the coupon to buy on this url https://www.algochainnft.com/grocery https://discord.com/channels/906917846754418770/908054304332603402/932610985431298050 > I figured something out recently for the grocery coupons that one buy for those that have it. You can use this coupons to buy assets on https://alg-tx.com/#/opt-in > I tried it out today and it worked.
1.0
NFT Grocery store market link - https://discord.com/channels/906917846754418770/908054304332603402/929760042226442313. > This url should be added to coupon assets because this are where one can trade them aside tinyman. U can use the coupon to buy on this url https://www.algochainnft.com/grocery https://discord.com/channels/906917846754418770/908054304332603402/932610985431298050 > I figured something out recently for the grocery coupons that one buy for those that have it. You can use this coupons to buy assets on https://alg-tx.com/#/opt-in > I tried it out today and it worked.
priority
nft grocery store market link this url should be added to coupon assets because this are where one can trade them aside tinyman u can use the coupon to buy on this url i figured something out recently for the grocery coupons that one buy for those that have it you can use this coupons to buy assets on i tried it out today and it worked
1
268,185
8,404,502,563
IssuesEvent
2018-10-11 13:01:22
highcharts/highcharts
https://api.github.com/repos/highcharts/highcharts
closed
Plotbands added via options have wrong zIndex when using alternateGridColor
Bug Highcharts Priority:Low
Plotbands and alternateGridColor seems to get mixed when they are added in the options object. When added after the chart has been created the plotbands are in correct position. Example: http://jsfiddle.net/z3PKa/ Forum thread: http://highslide.com/forum/viewtopic.php?f=9&t=11175
1.0
Plotbands added via options have wrong zIndex when using alternateGridColor - Plotbands and alternateGridColor seems to get mixed when they are added in the options object. When added after the chart has been created the plotbands are in correct position. Example: http://jsfiddle.net/z3PKa/ Forum thread: http://highslide.com/forum/viewtopic.php?f=9&t=11175
priority
plotbands added via options have wrong zindex when using alternategridcolor plotbands and alternategridcolor seems to get mixed when they are added in the options object when added after the chart has been created the plotbands are in correct position example forum thread
1
797,589
28,149,117,667
IssuesEvent
2023-04-02 20:40:50
dev-launchers/dev-launchers-platform
https://api.github.com/repos/dev-launchers/dev-launchers-platform
closed
[BUG] Dev Launcher’s rainbow at the top nav height with inconsistent height sizes across the website
bug FRONTEND IdeaSpace dev [priority] LOW
### Steps to replicate are 1. Go to DL home page https://devlaunchers.org/, IdeaSpace https://devlaunchers.org/ideaspace, the Create page https://devlaunchers.org/create, etc. navigate Dev Launchers website. 2. Observe the height size of the “rainbow” at the top nav. It isn't consistent across the website. ### Device and OS - Desktop & mobile - Browsers: Chrome & Microsoft Edge ### Expected behavior The top nav rainbow should follow the height of our designs and be consistent across Dev Launchers website. ### Actual behavior The top nav rainbow height is inconsistent and it doesn't follow our UX design mockups. Please see screenshots below. --------------------------------------------------------------------------- Rainbow in production: ![image.png](https://images.zenhubusercontent.com/63400f3d1e79614e45d9ebd9/60b4b44c-3f83-4143-86d9-761bbf4c508f) ![image.png](https://images.zenhubusercontent.com/63400f3d1e79614e45d9ebd9/7a652bc2-a5c7-4023-811b-56152f67c936) Rainbow in [UX designs](https://www.figma.com/file/hEDIHsBZYa6hmK8As5mcjy/%5BDL---IdeaSpace%5D-UX-designs?node-id=2645%3A5947&t=M3ibemYSIkqKoj8p-1) ![image.png](https://images.zenhubusercontent.com/63400f3d1e79614e45d9ebd9/223231e3-f142-49a7-9187-51a447da115f)
1.0
[BUG] Dev Launcher’s rainbow at the top nav height with inconsistent height sizes across the website - ### Steps to replicate are 1. Go to DL home page https://devlaunchers.org/, IdeaSpace https://devlaunchers.org/ideaspace, the Create page https://devlaunchers.org/create, etc. navigate Dev Launchers website. 2. Observe the height size of the “rainbow” at the top nav. It isn't consistent across the website. ### Device and OS - Desktop & mobile - Browsers: Chrome & Microsoft Edge ### Expected behavior The top nav rainbow should follow the height of our designs and be consistent across Dev Launchers website. ### Actual behavior The top nav rainbow height is inconsistent and it doesn't follow our UX design mockups. Please see screenshots below. --------------------------------------------------------------------------- Rainbow in production: ![image.png](https://images.zenhubusercontent.com/63400f3d1e79614e45d9ebd9/60b4b44c-3f83-4143-86d9-761bbf4c508f) ![image.png](https://images.zenhubusercontent.com/63400f3d1e79614e45d9ebd9/7a652bc2-a5c7-4023-811b-56152f67c936) Rainbow in [UX designs](https://www.figma.com/file/hEDIHsBZYa6hmK8As5mcjy/%5BDL---IdeaSpace%5D-UX-designs?node-id=2645%3A5947&t=M3ibemYSIkqKoj8p-1) ![image.png](https://images.zenhubusercontent.com/63400f3d1e79614e45d9ebd9/223231e3-f142-49a7-9187-51a447da115f)
priority
dev launcher’s rainbow at the top nav height with inconsistent height sizes across the website steps to replicate are go to dl home page ideaspace the create page etc navigate dev launchers website observe the height size of the “rainbow” at the top nav it isn t consistent across the website device and os desktop mobile browsers chrome microsoft edge expected behavior the top nav rainbow should follow the height of our designs and be consistent across dev launchers website actual behavior the top nav rainbow height is inconsistent and it doesn t follow our ux design mockups please see screenshots below rainbow in production rainbow in
1
321,305
9,796,619,870
IssuesEvent
2019-06-11 08:05:39
salesagility/SuiteCRM
https://api.github.com/repos/salesagility/SuiteCRM
closed
Setting "hide_subpanels_on_login" always hides all subpanels
Low Priority bug
<!--- Provide a general summary of the issue in the **Title** above --> <!--- Before you open an issue, please check if a similar issue already exists or has been closed before. ---> <!--- If you have discovered a security risk please report it by emailing security@suitecrm.com. This will be delivered to the product team who handle security issues. Please don't disclose security bugs publicly until they have been handled by the security team. ---> #### Issue <!--- Provide a more detailed introduction to the issue itself, and why you consider it to be a bug --> Setting "hide_subpanels_on_login" always hides all subpanels. #### Expected Behavior <!--- Tell us what should happen --> Setting "hide_subpanels_on_login" should hide all subpanels on login, but keep opened subpanels open in the currect session. So when you visit an Account for the first time, all subpanels should be closed. When you then open the Contacts subpanel, this subpanel Contacts should be open when you visit the same or any other Account within the same session. #### Actual Behavior <!--- Tell us what happens instead --> <!--- Also please check relevant logs (suitecrm.log, php error.log etc.) --> Setting "hide_subpanels_on_login" always hides all subpanels, even when you've opened a certain subpanel and continue in the same session. So: when you return to the same record, still in the same session, the subpanel is closed again. #### Possible Fix <!--- Not obligatory, but suggest a fix or reason for the bug --> #### Steps to Reproduce <!--- Provide a link to a live example, or an unambiguous set of steps to --> <!--- reproduce this bug include code to reproduce, if relevant --> 1. See Expected behaviour 2. 3. 4. #### Context <!--- How has this bug affected you? What were you trying to accomplish? --> <!--- If you feel this should be a low/medium/high priority then please state so --> #### Your Environment <!--- Include as many relevant details about the environment you experienced the bug in --> * SuiteCRM Version used: 7.8.5 * Browser name and version (e.g. Chrome Version 51.0.2704.63 (64-bit)): FF 57 (but older versions have the same problem) * Environment name and version (e.g. MySQL, PHP 7): PHP 5.6 * Operating System and version (e.g Ubuntu 16.04):
1.0
Setting "hide_subpanels_on_login" always hides all subpanels - <!--- Provide a general summary of the issue in the **Title** above --> <!--- Before you open an issue, please check if a similar issue already exists or has been closed before. ---> <!--- If you have discovered a security risk please report it by emailing security@suitecrm.com. This will be delivered to the product team who handle security issues. Please don't disclose security bugs publicly until they have been handled by the security team. ---> #### Issue <!--- Provide a more detailed introduction to the issue itself, and why you consider it to be a bug --> Setting "hide_subpanels_on_login" always hides all subpanels. #### Expected Behavior <!--- Tell us what should happen --> Setting "hide_subpanels_on_login" should hide all subpanels on login, but keep opened subpanels open in the currect session. So when you visit an Account for the first time, all subpanels should be closed. When you then open the Contacts subpanel, this subpanel Contacts should be open when you visit the same or any other Account within the same session. #### Actual Behavior <!--- Tell us what happens instead --> <!--- Also please check relevant logs (suitecrm.log, php error.log etc.) --> Setting "hide_subpanels_on_login" always hides all subpanels, even when you've opened a certain subpanel and continue in the same session. So: when you return to the same record, still in the same session, the subpanel is closed again. #### Possible Fix <!--- Not obligatory, but suggest a fix or reason for the bug --> #### Steps to Reproduce <!--- Provide a link to a live example, or an unambiguous set of steps to --> <!--- reproduce this bug include code to reproduce, if relevant --> 1. See Expected behaviour 2. 3. 4. #### Context <!--- How has this bug affected you? What were you trying to accomplish? --> <!--- If you feel this should be a low/medium/high priority then please state so --> #### Your Environment <!--- Include as many relevant details about the environment you experienced the bug in --> * SuiteCRM Version used: 7.8.5 * Browser name and version (e.g. Chrome Version 51.0.2704.63 (64-bit)): FF 57 (but older versions have the same problem) * Environment name and version (e.g. MySQL, PHP 7): PHP 5.6 * Operating System and version (e.g Ubuntu 16.04):
priority
setting hide subpanels on login always hides all subpanels issue setting hide subpanels on login always hides all subpanels expected behavior setting hide subpanels on login should hide all subpanels on login but keep opened subpanels open in the currect session so when you visit an account for the first time all subpanels should be closed when you then open the contacts subpanel this subpanel contacts should be open when you visit the same or any other account within the same session actual behavior setting hide subpanels on login always hides all subpanels even when you ve opened a certain subpanel and continue in the same session so when you return to the same record still in the same session the subpanel is closed again possible fix steps to reproduce see expected behaviour context your environment suitecrm version used browser name and version e g chrome version bit ff but older versions have the same problem environment name and version e g mysql php php operating system and version e g ubuntu
1
498,494
14,408,269,926
IssuesEvent
2020-12-03 23:25:02
joey-colon/lion
https://api.github.com/repos/joey-colon/lion
opened
Keep one !market list call inside of #buy_sell_trade
low priority plugin
Currently Lion sends the user a DM of all the listings, and sends it in #buy_sell_trade if their DMs are closed. Some people don't want to have to leave the channel to see the listings A few solutions: 1. Send an updated list to #buy_sell_trade on each `!market add` call, and delete the last list posted. 2. Pin a single list, and just edit that. 3. Send the list on each `!market list` call and delete the old one if something has changed. Don't do anything if there were no changes since last `!market list` call. (Possibly send a link to the last list if nothing changed, which we could queue for deletion after a few seconds as to not spam the channel). On top of all this, maybe on optional argument for sending the list as DM regardless, if the user prefers.
1.0
Keep one !market list call inside of #buy_sell_trade - Currently Lion sends the user a DM of all the listings, and sends it in #buy_sell_trade if their DMs are closed. Some people don't want to have to leave the channel to see the listings A few solutions: 1. Send an updated list to #buy_sell_trade on each `!market add` call, and delete the last list posted. 2. Pin a single list, and just edit that. 3. Send the list on each `!market list` call and delete the old one if something has changed. Don't do anything if there were no changes since last `!market list` call. (Possibly send a link to the last list if nothing changed, which we could queue for deletion after a few seconds as to not spam the channel). On top of all this, maybe on optional argument for sending the list as DM regardless, if the user prefers.
priority
keep one market list call inside of buy sell trade currently lion sends the user a dm of all the listings and sends it in buy sell trade if their dms are closed some people don t want to have to leave the channel to see the listings a few solutions send an updated list to buy sell trade on each market add call and delete the last list posted pin a single list and just edit that send the list on each market list call and delete the old one if something has changed don t do anything if there were no changes since last market list call possibly send a link to the last list if nothing changed which we could queue for deletion after a few seconds as to not spam the channel on top of all this maybe on optional argument for sending the list as dm regardless if the user prefers
1
774,152
27,184,962,097
IssuesEvent
2023-02-19 04:22:38
azerothcore/azerothcore-wotlk
https://api.github.com/repos/azerothcore/azerothcore-wotlk
closed
[Escape from Durnholde] Lieutenant Drake Spawn Position and Waypoints are incorrect.
Confirmed Priority-Low Instance - Dungeon - Outland 65-69
### Current Behaviour Spawns at the top of the stairs and starts a path walking. ### Expected Blizzlike Behaviour 19:46:45.469 Last Barrel set ablaze 19:46:56.503 Lieutenant Drake spawns 19:46:58.117 Lieutenant Drake starts running Path 0 19:47:03.384 Quest Completed On Path 0 Finished: Play Sound 10428, Emote 25 (Text) Text: You there, fetch water quickly! Get these flames out before they spread to the rest of the keep! Hurry, damn you! (Yell/14) Waypoint resumes after 400ms, but around 1200ms would be more visually pleasing. Starts Path 1 running On Path 1 ended: Start Path 2 walking <details> <summary>Waypoints and Spawn Point</summary> ``` Lieutenant Drake spawn POS [0] Position: X: 2172.7595 Y: 149.54231 Z: 87.9812 [0] Orientation: 4.191034317016601562 ``` ``` Lieutenant Drake Path 0 (@PATH,1,2145.6123,124.77572,76.18501,NULL,0,0,0,100,0), (@PATH,2,2146.5122,117.58604,76.04292,NULL,0,0,0,100,0), (@PATH,3,2148.4314,101.62945,73.041336,NULL,0,0,0,100,0), (@PATH,4,2151.864,88.83778,69.48506,NULL,0,0,0,100,0), (@PATH,5,2149.0708,83.53852,69.1086,NULL,0,0,0,100,0), (@PATH,6,2142.1206,79.21365,68.06233,NULL,0,0,0,100,0), (@PATH,7,2132.0854,73.20009,64.77117,NULL,0,0,0,100,0), (@PATH,8,2128.2366,71.17936,64.41205,NULL,0,0,0,100,0), ``` ``` Lieutenant Drake Path 1 (@PATH,9,2125.2478,89.376305,54.71777,NULL,0,0,0,100,0), (@PATH,10,2119.832,93.372505,52.565914,NULL,0,0,0,100,0), (@PATH,11,2113.8572,93.34234,52.590572,NULL,0,0,0,100,0), ``` ``` Lieutenant Drake Path 2 (@PATH,11,2113.8572,93.34234,52.590572,NULL,0,0,0,100,0), (@PATH,12,2111.2415,103.42893,52.565914,NULL,0,0,0,100,0), (@PATH,13,2109.1719,113.15994,52.90283,NULL,0,0,0,100,0), (@PATH,14,2107.6462,126.1786,52.565914,NULL,0,0,0,100,0), (@PATH,15,2107.979,138.13727,52.546013,NULL,0,0,0,100,0), (@PATH,16,2112.6594,153.49968,52.56591,NULL,0,0,0,100,0), (@PATH,17,2120.5117,168.8968,52.81591,NULL,0,0,0,100,0), (@PATH,18,2124.643,175.81912,52.92492,NULL,0,0,0,100,0), (@PATH,19,2128.9448,182.75977,53.179924,NULL,0,0,0,100,0), (@PATH,20,2138.4214,195.35818,52.565907,NULL,0,0,0,100,0), (@PATH,21,2147.3398,204.56651,52.92638,NULL,0,0,0,100,0), (@PATH,22,2160.0496,214.06728,52.56542,NULL,0,0,0,100,0), (@PATH,23,2172.4766,224.48166,52.56554,NULL,0,0,0,100,0), (@PATH,24,2179.8486,230.77225,52.565907,NULL,0,0,0,100,0), (@PATH,25,2172.4766,224.48166,52.56554,NULL,0,0,0,100,0), (@PATH,26,2160.0496,214.06728,52.56542,NULL,0,0,0,100,0), (@PATH,27,2147.3398,204.56651,52.92638,NULL,0,0,0,100,0), (@PATH,28,2138.4214,195.35818,52.565907,NULL,0,0,0,100,0), (@PATH,29,2128.9448,182.75977,53.179924,NULL,0,0,0,100,0), (@PATH,30,2124.643,175.81912,52.92492,NULL,0,0,0,100,0), (@PATH,31,2120.5117,168.8968,52.81591,NULL,0,0,0,100,0), (@PATH,32,2112.6594,153.49968,52.56591,NULL,0,0,0,100,0), (@PATH,33,2107.979,138.13727,52.546013,NULL,0,0,0,100,0), (@PATH,34,2107.6462,126.1786,52.565914,NULL,0,0,0,100,0), (@PATH,35,2109.1719,113.15994,52.90283,NULL,0,0,0,100,0), (@PATH,36,2111.2415,103.42893,52.565914,NULL,0,0,0,100,0), ``` </details> ### Source Retail ### Steps to reproduce the problem `.cheat casttime` `.go c 83475` Get Incendiary Pack `.go ga 21788` Set all buildings ablaze See Lieutenant Drake spawn ### Extra Notes https://github.com/Gultask/Research-Wotlk/issues/2#issuecomment-1399387818 ### AC rev. hash/commit https://github.com/azerothcore/azerothcore-wotlk/commit/5f3f32f2fd193abdf549e51e1e568b1e38e78260 ### Operating system Windows 10 ### Custom changes or Modules _No response_
1.0
[Escape from Durnholde] Lieutenant Drake Spawn Position and Waypoints are incorrect. - ### Current Behaviour Spawns at the top of the stairs and starts a path walking. ### Expected Blizzlike Behaviour 19:46:45.469 Last Barrel set ablaze 19:46:56.503 Lieutenant Drake spawns 19:46:58.117 Lieutenant Drake starts running Path 0 19:47:03.384 Quest Completed On Path 0 Finished: Play Sound 10428, Emote 25 (Text) Text: You there, fetch water quickly! Get these flames out before they spread to the rest of the keep! Hurry, damn you! (Yell/14) Waypoint resumes after 400ms, but around 1200ms would be more visually pleasing. Starts Path 1 running On Path 1 ended: Start Path 2 walking <details> <summary>Waypoints and Spawn Point</summary> ``` Lieutenant Drake spawn POS [0] Position: X: 2172.7595 Y: 149.54231 Z: 87.9812 [0] Orientation: 4.191034317016601562 ``` ``` Lieutenant Drake Path 0 (@PATH,1,2145.6123,124.77572,76.18501,NULL,0,0,0,100,0), (@PATH,2,2146.5122,117.58604,76.04292,NULL,0,0,0,100,0), (@PATH,3,2148.4314,101.62945,73.041336,NULL,0,0,0,100,0), (@PATH,4,2151.864,88.83778,69.48506,NULL,0,0,0,100,0), (@PATH,5,2149.0708,83.53852,69.1086,NULL,0,0,0,100,0), (@PATH,6,2142.1206,79.21365,68.06233,NULL,0,0,0,100,0), (@PATH,7,2132.0854,73.20009,64.77117,NULL,0,0,0,100,0), (@PATH,8,2128.2366,71.17936,64.41205,NULL,0,0,0,100,0), ``` ``` Lieutenant Drake Path 1 (@PATH,9,2125.2478,89.376305,54.71777,NULL,0,0,0,100,0), (@PATH,10,2119.832,93.372505,52.565914,NULL,0,0,0,100,0), (@PATH,11,2113.8572,93.34234,52.590572,NULL,0,0,0,100,0), ``` ``` Lieutenant Drake Path 2 (@PATH,11,2113.8572,93.34234,52.590572,NULL,0,0,0,100,0), (@PATH,12,2111.2415,103.42893,52.565914,NULL,0,0,0,100,0), (@PATH,13,2109.1719,113.15994,52.90283,NULL,0,0,0,100,0), (@PATH,14,2107.6462,126.1786,52.565914,NULL,0,0,0,100,0), (@PATH,15,2107.979,138.13727,52.546013,NULL,0,0,0,100,0), (@PATH,16,2112.6594,153.49968,52.56591,NULL,0,0,0,100,0), (@PATH,17,2120.5117,168.8968,52.81591,NULL,0,0,0,100,0), (@PATH,18,2124.643,175.81912,52.92492,NULL,0,0,0,100,0), (@PATH,19,2128.9448,182.75977,53.179924,NULL,0,0,0,100,0), (@PATH,20,2138.4214,195.35818,52.565907,NULL,0,0,0,100,0), (@PATH,21,2147.3398,204.56651,52.92638,NULL,0,0,0,100,0), (@PATH,22,2160.0496,214.06728,52.56542,NULL,0,0,0,100,0), (@PATH,23,2172.4766,224.48166,52.56554,NULL,0,0,0,100,0), (@PATH,24,2179.8486,230.77225,52.565907,NULL,0,0,0,100,0), (@PATH,25,2172.4766,224.48166,52.56554,NULL,0,0,0,100,0), (@PATH,26,2160.0496,214.06728,52.56542,NULL,0,0,0,100,0), (@PATH,27,2147.3398,204.56651,52.92638,NULL,0,0,0,100,0), (@PATH,28,2138.4214,195.35818,52.565907,NULL,0,0,0,100,0), (@PATH,29,2128.9448,182.75977,53.179924,NULL,0,0,0,100,0), (@PATH,30,2124.643,175.81912,52.92492,NULL,0,0,0,100,0), (@PATH,31,2120.5117,168.8968,52.81591,NULL,0,0,0,100,0), (@PATH,32,2112.6594,153.49968,52.56591,NULL,0,0,0,100,0), (@PATH,33,2107.979,138.13727,52.546013,NULL,0,0,0,100,0), (@PATH,34,2107.6462,126.1786,52.565914,NULL,0,0,0,100,0), (@PATH,35,2109.1719,113.15994,52.90283,NULL,0,0,0,100,0), (@PATH,36,2111.2415,103.42893,52.565914,NULL,0,0,0,100,0), ``` </details> ### Source Retail ### Steps to reproduce the problem `.cheat casttime` `.go c 83475` Get Incendiary Pack `.go ga 21788` Set all buildings ablaze See Lieutenant Drake spawn ### Extra Notes https://github.com/Gultask/Research-Wotlk/issues/2#issuecomment-1399387818 ### AC rev. hash/commit https://github.com/azerothcore/azerothcore-wotlk/commit/5f3f32f2fd193abdf549e51e1e568b1e38e78260 ### Operating system Windows 10 ### Custom changes or Modules _No response_
priority
lieutenant drake spawn position and waypoints are incorrect current behaviour spawns at the top of the stairs and starts a path walking expected blizzlike behaviour last barrel set ablaze lieutenant drake spawns lieutenant drake starts running path quest completed on path finished play sound emote text text you there fetch water quickly get these flames out before they spread to the rest of the keep hurry damn you yell waypoint resumes after but around would be more visually pleasing starts path running on path ended start path walking waypoints and spawn point lieutenant drake spawn pos position x y z orientation lieutenant drake path path null path null path null path null path null path null path null path null lieutenant drake path path null path null path null lieutenant drake path path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null path null source retail steps to reproduce the problem cheat casttime go c get incendiary pack go ga set all buildings ablaze see lieutenant drake spawn extra notes ac rev hash commit operating system windows custom changes or modules no response
1
542,799
15,867,142,714
IssuesEvent
2021-04-08 16:32:23
dis-moi/extension
https://api.github.com/repos/dis-moi/extension
closed
Update Storybook
DX M 👕 low priority
**Describe the feature/improvement** Get the last version with clean environnement **Target user** Devs Ideas: - [x] Go from 5.3.14 to actual (6.1.21) - [ ] Find a way to have DisMoi's font loaded per default - [ ] Clean the abrorescence - [ ] Clean colors variables name - [ ] Update list of every buttons with their props - [ ] Check why random avatars don't exist anymore ## Atoms - [ ] Buttons - [ ] Texts - [ ] Lists - [ ] Forms Elements - [ ] Icons - [ ] Titles - [ ] Links ## Extension - [ ] A view with the whole content: NoticesList, Buttons, InfosBar
1.0
Update Storybook - **Describe the feature/improvement** Get the last version with clean environnement **Target user** Devs Ideas: - [x] Go from 5.3.14 to actual (6.1.21) - [ ] Find a way to have DisMoi's font loaded per default - [ ] Clean the abrorescence - [ ] Clean colors variables name - [ ] Update list of every buttons with their props - [ ] Check why random avatars don't exist anymore ## Atoms - [ ] Buttons - [ ] Texts - [ ] Lists - [ ] Forms Elements - [ ] Icons - [ ] Titles - [ ] Links ## Extension - [ ] A view with the whole content: NoticesList, Buttons, InfosBar
priority
update storybook describe the feature improvement get the last version with clean environnement target user devs ideas go from to actual find a way to have dismoi s font loaded per default clean the abrorescence clean colors variables name update list of every buttons with their props check why random avatars don t exist anymore atoms buttons texts lists forms elements icons titles links extension a view with the whole content noticeslist buttons infosbar
1
612,173
19,006,251,175
IssuesEvent
2021-11-23 00:30:50
John200410/rusherhack-issues
https://api.github.com/repos/John200410/rusherhack-issues
closed
[FEATURE] Autodupe
enhancement low priority module
**What feature would you like to be added.** AN autodupe that when activated, drops the item in your main hand, and without opening inventory activates the recipe to craft a button. **Is your feature request related to a problem? Please describe.** No **Additional context** This is an item dupe that works in servers like 5b5t and is called the inventory crafting dupe.
1.0
[FEATURE] Autodupe - **What feature would you like to be added.** AN autodupe that when activated, drops the item in your main hand, and without opening inventory activates the recipe to craft a button. **Is your feature request related to a problem? Please describe.** No **Additional context** This is an item dupe that works in servers like 5b5t and is called the inventory crafting dupe.
priority
autodupe what feature would you like to be added an autodupe that when activated drops the item in your main hand and without opening inventory activates the recipe to craft a button is your feature request related to a problem please describe no additional context this is an item dupe that works in servers like and is called the inventory crafting dupe
1