Unnamed: 0
int64
0
832k
id
float64
2.49B
32.1B
type
stringclasses
1 value
created_at
stringlengths
19
19
repo
stringlengths
5
112
repo_url
stringlengths
34
141
action
stringclasses
3 values
title
stringlengths
1
844
labels
stringlengths
4
721
body
stringlengths
1
261k
index
stringclasses
12 values
text_combine
stringlengths
96
261k
label
stringclasses
2 values
text
stringlengths
96
248k
binary_label
int64
0
1
592,524
17,910,035,652
IssuesEvent
2021-09-09 03:05:37
craftercms/craftercms
https://api.github.com/repos/craftercms/craftercms
closed
[studio-ui] Input mandatory fields should not be saved with space input only
bug priority: low triage
# Feature Request #### Is your feature request related to a problem? Please describe. Currently user can save a textarea/input/rte with space only #### Describe the solution you'd like Add a checker to not enable users to save content with space only #### Describe alternatives you've considered N/A #### Additional context N/A
1.0
[studio-ui] Input mandatory fields should not be saved with space input only - # Feature Request #### Is your feature request related to a problem? Please describe. Currently user can save a textarea/input/rte with space only #### Describe the solution you'd like Add a checker to not enable users to save content with space only #### Describe alternatives you've considered N/A #### Additional context N/A
priority
input mandatory fields should not be saved with space input only feature request is your feature request related to a problem please describe currently user can save a textarea input rte with space only describe the solution you d like add a checker to not enable users to save content with space only describe alternatives you ve considered n a additional context n a
1
533,173
15,578,306,904
IssuesEvent
2021-03-17 14:25:38
lilygdu/TH-starter
https://api.github.com/repos/lilygdu/TH-starter
closed
Sign up button loading animation
low priority
Add animation for when sign up button is clicked on the sign up page
1.0
Sign up button loading animation - Add animation for when sign up button is clicked on the sign up page
priority
sign up button loading animation add animation for when sign up button is clicked on the sign up page
1
782,785
27,507,029,716
IssuesEvent
2023-03-06 05:01:27
anthony0625/behavior-decoder
https://api.github.com/repos/anthony0625/behavior-decoder
closed
Separate getResults function for heatmaps
enhancement low priority
Separate row requirements to be appended into results in getResults function
1.0
Separate getResults function for heatmaps - Separate row requirements to be appended into results in getResults function
priority
separate getresults function for heatmaps separate row requirements to be appended into results in getresults function
1
357,597
10,616,008,789
IssuesEvent
2019-10-12 08:35:56
less/less.js
https://api.github.com/repos/less/less.js
closed
Is it possible to lookup for variable that doesn't exist?
feature request low priority
Hello! Is it possible to lookup for variables that doesn't exist? I have a list of generated variables for every icon glyph. Some icons consist from two 2 glyphs (need for `::before` + `::after` for 2 colors icon). I want to pass base icon name to mixin and get correct output, but i get an error of looking `@@icon2`, and it doesn't matter if i use `when` or `if`. Also tried to use mixin guards, but no changes. Some code: ```less // generated list of icons @icon__glyph_about_20__1: '\E00C'; @icon__glyph_about_32__1: '\E00D'; @icon__glyph_about_32__2: '\E00E'; // common mixin for icons .nbl-icon__use(@iconName) { @icon1: ~'icon__glyph_@{iconName}__1'; // always exists @icon2: ~'icon__glyph_@{iconName}__2'; // sometimes doesn't exist &::before { content: @@icon1; } & when not (@@icon2 = undefined) { &::after { content: @@icon2; } } } .test { .nbl-icon__use(about_20); } ``` Example of error: `Message: variable @icon__glyph_about_20__2 is undefined in file ...` ![ezgif-3-2bd786268161](https://user-images.githubusercontent.com/8730184/66658635-8be0a080-ec4a-11e9-8214-459b99f4fcb5.gif) P.S. Unfortunately i can't generate list of vars with `null`'s. P.S.S. sry for my eng, hope u understand me
1.0
Is it possible to lookup for variable that doesn't exist? - Hello! Is it possible to lookup for variables that doesn't exist? I have a list of generated variables for every icon glyph. Some icons consist from two 2 glyphs (need for `::before` + `::after` for 2 colors icon). I want to pass base icon name to mixin and get correct output, but i get an error of looking `@@icon2`, and it doesn't matter if i use `when` or `if`. Also tried to use mixin guards, but no changes. Some code: ```less // generated list of icons @icon__glyph_about_20__1: '\E00C'; @icon__glyph_about_32__1: '\E00D'; @icon__glyph_about_32__2: '\E00E'; // common mixin for icons .nbl-icon__use(@iconName) { @icon1: ~'icon__glyph_@{iconName}__1'; // always exists @icon2: ~'icon__glyph_@{iconName}__2'; // sometimes doesn't exist &::before { content: @@icon1; } & when not (@@icon2 = undefined) { &::after { content: @@icon2; } } } .test { .nbl-icon__use(about_20); } ``` Example of error: `Message: variable @icon__glyph_about_20__2 is undefined in file ...` ![ezgif-3-2bd786268161](https://user-images.githubusercontent.com/8730184/66658635-8be0a080-ec4a-11e9-8214-459b99f4fcb5.gif) P.S. Unfortunately i can't generate list of vars with `null`'s. P.S.S. sry for my eng, hope u understand me
priority
is it possible to lookup for variable that doesn t exist hello is it possible to lookup for variables that doesn t exist i have a list of generated variables for every icon glyph some icons consist from two glyphs need for before after for colors icon i want to pass base icon name to mixin and get correct output but i get an error of looking and it doesn t matter if i use when or if also tried to use mixin guards but no changes some code less generated list of icons icon glyph about icon glyph about icon glyph about common mixin for icons nbl icon use iconname icon glyph iconname always exists icon glyph iconname sometimes doesn t exist before content when not undefined after content test nbl icon use about example of error message variable icon glyph about is undefined in file p s unfortunately i can t generate list of vars with null s p s s sry for my eng hope u understand me
1
639,794
20,766,224,059
IssuesEvent
2022-03-15 20:53:18
yugabyte/yugabyte-db
https://api.github.com/repos/yugabyte/yugabyte-db
closed
[DocDB] New TTL metadata needs special handling for tablet splitting
area/docdb priority/low
### Description The default way we are configuring the new TTL file based expiration, is by also limiting the max file size included in a compaction, via `rocksdb_max_file_size_for_compaction `. This allows us to not waste compaction cycles on files that could be completely discarded, due to all the data being outside of the TTL window. The user expectation is also then that they can control the space amplification, by ensuring that data that is outside of the TTL window, is expired in some controllable amount of time, eg: estimate how much data is generated in 1 day, set `rocksdb_max_file_size_for_compaction` to that, expect that you get about 1 day of space amplification When a tablet splits though, we generate 2 child tablets, each initially holding hardlinks to the same parent data + some metadata to filter the upper or lower half of the data, on the next compaction (plus we schedule a compaction immediately). This compaction however could work in one of several ways 1. Despite setting `rocksdb_max_file_size_for_compaction`, we could squash all the files down to 1 single file and remove the unnecessary records. This however would nullify the file distribution, where we might have previously had N big "uncompactable" files, which we could expire, say, daily, now we will end up with a very large file, which we will not be able to fully expire until N days pass. 1. Alternatively, we could modify our compaction algorithm to go over these big files somehow 1 by 1, reading them independently and generating a new output file in their place, with filtered data. A couple of issues with this: 1. This might require some net new rocksdb code, as our compactions right now do not operate on a file by file basis. 1. Each new output file shoudl be about half the initial input size, which is very likely to be lower than `rocksdb_max_file_size_for_compaction`. This could mean all of these files will get picked up by our regular compactions next time around! We might be able to address this by instead just marking these files somehow as not to be picked up by regular comapctions... 1. There's also a subtle change now to user expectation. The guidance for setting `rocksdb_max_file_size_for_compaction` is to have it reflect, say, 1 day worth of data, per tablet, so that becomes the amount of overhead that each tablet generates. However, after a tablet splits, now each child should technically take in about half the traffic that the parent was taking. This means that the initial setting of `rocksdb_max_file_size_for_compaction` will account for 2 days worth of data for this tablet! Or in other words, instead of 1 tablet (parent) worth of `rocksdb_max_file_size_for_compaction` overhead, now you will have 2 tablets (children) worth of `rocksdb_max_file_size_for_compaction` overhead. Perhaps we should consider a new way of configuring this feature, to better capture user intent, eg: switching from this raw max file size, to either a time based policy (eg: keep no more than 1 day of data), or some max percentage of overhead (eg: with 30 day TTL and 1 day overhead, you would have 1/30~=3.5%). TODO: A natural question might be, why not pre-configure the system to 0 overhead and expire data ASAP. Would need some notes on data being grouped in bulk already, in SST files, plus read overhead of having too many very small SST files. Also some notes on the soft/hard limits on number of SST files and if we could somehow auto-tune those too.
1.0
[DocDB] New TTL metadata needs special handling for tablet splitting - ### Description The default way we are configuring the new TTL file based expiration, is by also limiting the max file size included in a compaction, via `rocksdb_max_file_size_for_compaction `. This allows us to not waste compaction cycles on files that could be completely discarded, due to all the data being outside of the TTL window. The user expectation is also then that they can control the space amplification, by ensuring that data that is outside of the TTL window, is expired in some controllable amount of time, eg: estimate how much data is generated in 1 day, set `rocksdb_max_file_size_for_compaction` to that, expect that you get about 1 day of space amplification When a tablet splits though, we generate 2 child tablets, each initially holding hardlinks to the same parent data + some metadata to filter the upper or lower half of the data, on the next compaction (plus we schedule a compaction immediately). This compaction however could work in one of several ways 1. Despite setting `rocksdb_max_file_size_for_compaction`, we could squash all the files down to 1 single file and remove the unnecessary records. This however would nullify the file distribution, where we might have previously had N big "uncompactable" files, which we could expire, say, daily, now we will end up with a very large file, which we will not be able to fully expire until N days pass. 1. Alternatively, we could modify our compaction algorithm to go over these big files somehow 1 by 1, reading them independently and generating a new output file in their place, with filtered data. A couple of issues with this: 1. This might require some net new rocksdb code, as our compactions right now do not operate on a file by file basis. 1. Each new output file shoudl be about half the initial input size, which is very likely to be lower than `rocksdb_max_file_size_for_compaction`. This could mean all of these files will get picked up by our regular compactions next time around! We might be able to address this by instead just marking these files somehow as not to be picked up by regular comapctions... 1. There's also a subtle change now to user expectation. The guidance for setting `rocksdb_max_file_size_for_compaction` is to have it reflect, say, 1 day worth of data, per tablet, so that becomes the amount of overhead that each tablet generates. However, after a tablet splits, now each child should technically take in about half the traffic that the parent was taking. This means that the initial setting of `rocksdb_max_file_size_for_compaction` will account for 2 days worth of data for this tablet! Or in other words, instead of 1 tablet (parent) worth of `rocksdb_max_file_size_for_compaction` overhead, now you will have 2 tablets (children) worth of `rocksdb_max_file_size_for_compaction` overhead. Perhaps we should consider a new way of configuring this feature, to better capture user intent, eg: switching from this raw max file size, to either a time based policy (eg: keep no more than 1 day of data), or some max percentage of overhead (eg: with 30 day TTL and 1 day overhead, you would have 1/30~=3.5%). TODO: A natural question might be, why not pre-configure the system to 0 overhead and expire data ASAP. Would need some notes on data being grouped in bulk already, in SST files, plus read overhead of having too many very small SST files. Also some notes on the soft/hard limits on number of SST files and if we could somehow auto-tune those too.
priority
new ttl metadata needs special handling for tablet splitting description the default way we are configuring the new ttl file based expiration is by also limiting the max file size included in a compaction via rocksdb max file size for compaction this allows us to not waste compaction cycles on files that could be completely discarded due to all the data being outside of the ttl window the user expectation is also then that they can control the space amplification by ensuring that data that is outside of the ttl window is expired in some controllable amount of time eg estimate how much data is generated in day set rocksdb max file size for compaction to that expect that you get about day of space amplification when a tablet splits though we generate child tablets each initially holding hardlinks to the same parent data some metadata to filter the upper or lower half of the data on the next compaction plus we schedule a compaction immediately this compaction however could work in one of several ways despite setting rocksdb max file size for compaction we could squash all the files down to single file and remove the unnecessary records this however would nullify the file distribution where we might have previously had n big uncompactable files which we could expire say daily now we will end up with a very large file which we will not be able to fully expire until n days pass alternatively we could modify our compaction algorithm to go over these big files somehow by reading them independently and generating a new output file in their place with filtered data a couple of issues with this this might require some net new rocksdb code as our compactions right now do not operate on a file by file basis each new output file shoudl be about half the initial input size which is very likely to be lower than rocksdb max file size for compaction this could mean all of these files will get picked up by our regular compactions next time around we might be able to address this by instead just marking these files somehow as not to be picked up by regular comapctions there s also a subtle change now to user expectation the guidance for setting rocksdb max file size for compaction is to have it reflect say day worth of data per tablet so that becomes the amount of overhead that each tablet generates however after a tablet splits now each child should technically take in about half the traffic that the parent was taking this means that the initial setting of rocksdb max file size for compaction will account for days worth of data for this tablet or in other words instead of tablet parent worth of rocksdb max file size for compaction overhead now you will have tablets children worth of rocksdb max file size for compaction overhead perhaps we should consider a new way of configuring this feature to better capture user intent eg switching from this raw max file size to either a time based policy eg keep no more than day of data or some max percentage of overhead eg with day ttl and day overhead you would have todo a natural question might be why not pre configure the system to overhead and expire data asap would need some notes on data being grouped in bulk already in sst files plus read overhead of having too many very small sst files also some notes on the soft hard limits on number of sst files and if we could somehow auto tune those too
1
150,131
5,738,376,860
IssuesEvent
2017-04-23 03:16:23
linuxboss182/SoftEng-2017
https://api.github.com/repos/linuxboss182/SoftEng-2017
closed
Limit zoom distance
bug Low Priority
After moving zoom code to MapDisplayController, zooming out by scrolling is no longer restricted to the end of the zoom bar. The map doesn't disappear entirely, so the bug isn't too serious, but this should be fixed at some point.
1.0
Limit zoom distance - After moving zoom code to MapDisplayController, zooming out by scrolling is no longer restricted to the end of the zoom bar. The map doesn't disappear entirely, so the bug isn't too serious, but this should be fixed at some point.
priority
limit zoom distance after moving zoom code to mapdisplaycontroller zooming out by scrolling is no longer restricted to the end of the zoom bar the map doesn t disappear entirely so the bug isn t too serious but this should be fixed at some point
1
96,146
3,964,999,049
IssuesEvent
2016-05-03 05:28:20
sahana/SAMBRO
https://api.github.com/repos/sahana/SAMBRO
opened
Warning priority added after creating new Scubscription
bug enhancement Low Priority
When a subscriber adds a new subscription (/eden/default/index/subscriptions), sometimes the Implementer may have not yet defined a set of warning-priorities for the Event Type they select. The user can still save the record. What happens, later in time, when the implementer adds the warning-priorities? Does the subscriber automatically get updated to receive alerts to all the newly added warning-priorities for that event? Or what is the logic? Perhaps we might need to build a mechanism that sends a weekly bulletin to all the users with the new updates so the Subscribers for example know that they need to make the corrections to their configurations?
1.0
Warning priority added after creating new Scubscription - When a subscriber adds a new subscription (/eden/default/index/subscriptions), sometimes the Implementer may have not yet defined a set of warning-priorities for the Event Type they select. The user can still save the record. What happens, later in time, when the implementer adds the warning-priorities? Does the subscriber automatically get updated to receive alerts to all the newly added warning-priorities for that event? Or what is the logic? Perhaps we might need to build a mechanism that sends a weekly bulletin to all the users with the new updates so the Subscribers for example know that they need to make the corrections to their configurations?
priority
warning priority added after creating new scubscription when a subscriber adds a new subscription eden default index subscriptions sometimes the implementer may have not yet defined a set of warning priorities for the event type they select the user can still save the record what happens later in time when the implementer adds the warning priorities does the subscriber automatically get updated to receive alerts to all the newly added warning priorities for that event or what is the logic perhaps we might need to build a mechanism that sends a weekly bulletin to all the users with the new updates so the subscribers for example know that they need to make the corrections to their configurations
1
183,425
6,688,711,585
IssuesEvent
2017-10-08 17:46:22
OperationCode/operationcode_frontend
https://api.github.com/repos/OperationCode/operationcode_frontend
opened
Create or implement a grid system for all content with multiple instances of the same element
hacktoberfest Priority: Low Status: Available Type: Feature
<!-- Please fill out one of the sections below based on the type of issue you're creating --> # Feature ## Why is this feature being added? I think the website can use a nice boost in a grid system because there is a lot of content that is wrapping on a new line due to flex-box. I think it would be a good idea to start thinking about a grid system to nicely layout the content. <!-- What problem is it solving? What value does it add? --> This is solving the UX design issue. It is easier on the eyes and looks better. ## What should your feature do? Have a grid system either custom or implement a CSS framework. --- # Screenshots Here are some images of what can have a grid system: ![image](https://user-images.githubusercontent.com/9342687/31319283-3b015550-ac15-11e7-9b71-7665763092cf.png) The different branches ![image](https://user-images.githubusercontent.com/9342687/31319293-77acdde4-ac15-11e7-95ed-d222f4e42044.png) Footer links ![operationcode org-code_schools](https://user-images.githubusercontent.com/9342687/31319304-ad756432-ac15-11e7-8750-7ff3dfc4d1c4.png) Most of the content on the Code Schools ![image](https://user-images.githubusercontent.com/9342687/31319319-d619470a-ac15-11e7-9b79-b2f3f1d87476.png) Core Values
1.0
Create or implement a grid system for all content with multiple instances of the same element - <!-- Please fill out one of the sections below based on the type of issue you're creating --> # Feature ## Why is this feature being added? I think the website can use a nice boost in a grid system because there is a lot of content that is wrapping on a new line due to flex-box. I think it would be a good idea to start thinking about a grid system to nicely layout the content. <!-- What problem is it solving? What value does it add? --> This is solving the UX design issue. It is easier on the eyes and looks better. ## What should your feature do? Have a grid system either custom or implement a CSS framework. --- # Screenshots Here are some images of what can have a grid system: ![image](https://user-images.githubusercontent.com/9342687/31319283-3b015550-ac15-11e7-9b71-7665763092cf.png) The different branches ![image](https://user-images.githubusercontent.com/9342687/31319293-77acdde4-ac15-11e7-95ed-d222f4e42044.png) Footer links ![operationcode org-code_schools](https://user-images.githubusercontent.com/9342687/31319304-ad756432-ac15-11e7-8750-7ff3dfc4d1c4.png) Most of the content on the Code Schools ![image](https://user-images.githubusercontent.com/9342687/31319319-d619470a-ac15-11e7-9b79-b2f3f1d87476.png) Core Values
priority
create or implement a grid system for all content with multiple instances of the same element feature why is this feature being added i think the website can use a nice boost in a grid system because there is a lot of content that is wrapping on a new line due to flex box i think it would be a good idea to start thinking about a grid system to nicely layout the content this is solving the ux design issue it is easier on the eyes and looks better what should your feature do have a grid system either custom or implement a css framework screenshots here are some images of what can have a grid system the different branches footer links most of the content on the code schools core values
1
755,064
26,414,795,395
IssuesEvent
2023-01-13 15:07:49
keyko-io/filecoin-verifier-frontend
https://api.github.com/repos/keyko-io/filecoin-verifier-frontend
closed
update nodejs in f-v-f
priority:low refactoring
referencing this: [comment](https://github.com/keyko-io/filecoin-verifier-frontend/issues/582#issuecomment-1340872122) ``` was able to upgrade sass package but not to pump node version from 14. other packages beside sass needs inspection before upgrading the node version, including react-scripts which was upgraded to v4 but and not v5 as the latest introduced many errors. ```
1.0
update nodejs in f-v-f - referencing this: [comment](https://github.com/keyko-io/filecoin-verifier-frontend/issues/582#issuecomment-1340872122) ``` was able to upgrade sass package but not to pump node version from 14. other packages beside sass needs inspection before upgrading the node version, including react-scripts which was upgraded to v4 but and not v5 as the latest introduced many errors. ```
priority
update nodejs in f v f referencing this was able to upgrade sass package but not to pump node version from other packages beside sass needs inspection before upgrading the node version including react scripts which was upgraded to but and not as the latest introduced many errors
1
302,604
9,284,340,708
IssuesEvent
2019-03-21 01:07:51
conveyal/trimet-mod-otp
https://api.github.com/repos/conveyal/trimet-mod-otp
closed
CONFIG / UI: fine-grained ability to turn on/off aspects of the app
enhancement low priority
Via config.yml, we need the ability to turn on & off the following features: - the map's 'Network View' button (such a config would also hide the companion radio button 'Map View') ![screen shot 2018-01-17 at 8 46 06 pm](https://user-images.githubusercontent.com/64323/35081208-8a6bb32c-fbc7-11e7-9d8a-d8f62760152d.png) - the 'Time Window' (and Profile Routing) options (such a config would also hide the 'Exact Time' companion radio button): ![screen shot 2018-01-17 at 8 47 59 pm](https://user-images.githubusercontent.com/64323/35081239-c5589e14-fbc7-11e7-86e1-8f32a7371a29.png) - Bike & Walk Speed drop downs under modes -> general option drop-down ![screen shot 2018-01-17 at 8 41 25 pm](https://user-images.githubusercontent.com/64323/35081259-e1e6d618-fbc7-11e7-95d2-44b155f5f4d0.png)
1.0
CONFIG / UI: fine-grained ability to turn on/off aspects of the app - Via config.yml, we need the ability to turn on & off the following features: - the map's 'Network View' button (such a config would also hide the companion radio button 'Map View') ![screen shot 2018-01-17 at 8 46 06 pm](https://user-images.githubusercontent.com/64323/35081208-8a6bb32c-fbc7-11e7-9d8a-d8f62760152d.png) - the 'Time Window' (and Profile Routing) options (such a config would also hide the 'Exact Time' companion radio button): ![screen shot 2018-01-17 at 8 47 59 pm](https://user-images.githubusercontent.com/64323/35081239-c5589e14-fbc7-11e7-86e1-8f32a7371a29.png) - Bike & Walk Speed drop downs under modes -> general option drop-down ![screen shot 2018-01-17 at 8 41 25 pm](https://user-images.githubusercontent.com/64323/35081259-e1e6d618-fbc7-11e7-95d2-44b155f5f4d0.png)
priority
config ui fine grained ability to turn on off aspects of the app via config yml we need the ability to turn on off the following features the map s network view button such a config would also hide the companion radio button map view the time window and profile routing options such a config would also hide the exact time companion radio button bike walk speed drop downs under modes general option drop down
1
129,059
5,087,945,142
IssuesEvent
2016-12-31 12:22:46
Geeklog-Core/geeklog
https://api.github.com/repos/Geeklog-Core/geeklog
closed
[Feature Requests] Have real support for HTML admin messages
low priority minor
**Reported by lwc on 15 Apr 2008 15:12** **Description:** HTML admin messages are currently just sent as plaintext messages with a HTML header. However, UTF-8 encoding doesn't work unless it's really used in a HTML message. As result, admins of UTF-8 sites (the default in Geeklog) have their HTML messages sent as Gibberish. Please apply my patch, which is a solution at least for UTF-8 real HTML messages. Additional Information public_html/lib-common.html's function COM_mail: ``` PHP if( $html ) { // custom code - start if ($charset == "utf-8") { $boundary = md5(uniqid(time())); $headers['Content-Type'] = 'multipart/alternative;' . "\r\n\t" . 'boundary="' . $boundary . '"'; $message_type = array( 'plain' => strip_tags($message), 'html' => '<meta http-equiv="Content-Type" content="text/html; charset=' .$charset .'">' . "\r\n\r\n" . $message ); $search = array('format', 'message'); $message_part = '--' . $boundary . ' Content-Type: text/' . $search[0] . '; charset=' . $charset . "\r\n\r\n" . $search[1] . "\r\n\r\n"; $message_temp = ''; foreach ($message_type as $key => $value) { $replace = array($key, $value); $message_temp .= str_replace($search, $replace, $message_part); } $message_temp .= '--' . $boundary . '--'; $message = $message_temp; } else // custom code - end $headers['Content-Type'] = 'text/html; charset=' . $charset; $headers['Content-Transfer-Encoding'] = '8bit'; } ``` [Mantis Bugtracker #605](http://project.geeklog.net/tracking/view.php?id=605)
1.0
[Feature Requests] Have real support for HTML admin messages - **Reported by lwc on 15 Apr 2008 15:12** **Description:** HTML admin messages are currently just sent as plaintext messages with a HTML header. However, UTF-8 encoding doesn't work unless it's really used in a HTML message. As result, admins of UTF-8 sites (the default in Geeklog) have their HTML messages sent as Gibberish. Please apply my patch, which is a solution at least for UTF-8 real HTML messages. Additional Information public_html/lib-common.html's function COM_mail: ``` PHP if( $html ) { // custom code - start if ($charset == "utf-8") { $boundary = md5(uniqid(time())); $headers['Content-Type'] = 'multipart/alternative;' . "\r\n\t" . 'boundary="' . $boundary . '"'; $message_type = array( 'plain' => strip_tags($message), 'html' => '<meta http-equiv="Content-Type" content="text/html; charset=' .$charset .'">' . "\r\n\r\n" . $message ); $search = array('format', 'message'); $message_part = '--' . $boundary . ' Content-Type: text/' . $search[0] . '; charset=' . $charset . "\r\n\r\n" . $search[1] . "\r\n\r\n"; $message_temp = ''; foreach ($message_type as $key => $value) { $replace = array($key, $value); $message_temp .= str_replace($search, $replace, $message_part); } $message_temp .= '--' . $boundary . '--'; $message = $message_temp; } else // custom code - end $headers['Content-Type'] = 'text/html; charset=' . $charset; $headers['Content-Transfer-Encoding'] = '8bit'; } ``` [Mantis Bugtracker #605](http://project.geeklog.net/tracking/view.php?id=605)
priority
have real support for html admin messages reported by lwc on apr description html admin messages are currently just sent as plaintext messages with a html header however utf encoding doesn t work unless it s really used in a html message as result admins of utf sites the default in geeklog have their html messages sent as gibberish please apply my patch which is a solution at least for utf real html messages additional information public html lib common html s function com mail php if html custom code start if charset utf boundary uniqid time headers multipart alternative r n t boundary boundary message type array plain strip tags message html r n r n message search array format message message part boundary content type text search charset charset r n r n search r n r n message temp foreach message type as key value replace array key value message temp str replace search replace message part message temp boundary message message temp else custom code end headers text html charset charset headers
1
56,122
3,078,241,113
IssuesEvent
2015-08-21 08:54:22
pavel-pimenov/flylinkdc-r5xx
https://api.github.com/repos/pavel-pimenov/flylinkdc-r5xx
closed
Фильтр команд в CMD-отладчике.
Component-UI enhancement imported Maintainability Priority-Low Usability
_From [toss.Alexey](https://code.google.com/u/toss.Alexey/) on March 28, 2011 00:19:27_ На больших хабах поток команд слишком мощен, что-бы глазками выцеплять интересующие команды. Реквестирую хоть какой-нибудь фильтр. Желательно, с опцией инвертирования. _Original issue: http://code.google.com/p/flylinkdc/issues/detail?id=419_
1.0
Фильтр команд в CMD-отладчике. - _From [toss.Alexey](https://code.google.com/u/toss.Alexey/) on March 28, 2011 00:19:27_ На больших хабах поток команд слишком мощен, что-бы глазками выцеплять интересующие команды. Реквестирую хоть какой-нибудь фильтр. Желательно, с опцией инвертирования. _Original issue: http://code.google.com/p/flylinkdc/issues/detail?id=419_
priority
фильтр команд в cmd отладчике from on march на больших хабах поток команд слишком мощен что бы глазками выцеплять интересующие команды реквестирую хоть какой нибудь фильтр желательно с опцией инвертирования original issue
1
32,896
2,760,909,491
IssuesEvent
2015-04-28 14:45:09
betheluniversity/cascade
https://api.github.com/repos/betheluniversity/cascade
closed
Confluence search block
low priority
From job 14069: As we are developing the ITS web site we would like to support user self service by providing a search feature on the web site similar to the knowledge base search in Blink. I understand this will need to be created for the content management system. Randal Swanson ITS Help Desk Bethel University 651.635.8772 r-swanson@bethel.edu
1.0
Confluence search block - From job 14069: As we are developing the ITS web site we would like to support user self service by providing a search feature on the web site similar to the knowledge base search in Blink. I understand this will need to be created for the content management system. Randal Swanson ITS Help Desk Bethel University 651.635.8772 r-swanson@bethel.edu
priority
confluence search block from job as we are developing the its web site we would like to support user self service by providing a search feature on the web site similar to the knowledge base search in blink i understand this will need to be created for the content management system randal swanson its help desk bethel university r swanson bethel edu
1
105,411
4,235,408,599
IssuesEvent
2016-07-05 15:07:19
statgen/locuszoom
https://api.github.com/repos/statgen/locuszoom
closed
Implement finer-grain visual "loading" indicators
feature (medium) priority low
Presently the only built-in option for loading is the curtain (plot-wide or panel-specific). While it has a customizable message its general appearance is otherwise set in stone. It is a blunt tool for showing loading progress, as seen with some recent implementations of tool-tip-fired `applyState()` calls that bring in new data but may take a few seconds to run. Less jarring and more elegant visual loading indicators need to be explored. One suggestion was to emulate the thin loading bar convention as seen in [nanobar.js](http://nanobar.jacoborus.codes/).
1.0
Implement finer-grain visual "loading" indicators - Presently the only built-in option for loading is the curtain (plot-wide or panel-specific). While it has a customizable message its general appearance is otherwise set in stone. It is a blunt tool for showing loading progress, as seen with some recent implementations of tool-tip-fired `applyState()` calls that bring in new data but may take a few seconds to run. Less jarring and more elegant visual loading indicators need to be explored. One suggestion was to emulate the thin loading bar convention as seen in [nanobar.js](http://nanobar.jacoborus.codes/).
priority
implement finer grain visual loading indicators presently the only built in option for loading is the curtain plot wide or panel specific while it has a customizable message its general appearance is otherwise set in stone it is a blunt tool for showing loading progress as seen with some recent implementations of tool tip fired applystate calls that bring in new data but may take a few seconds to run less jarring and more elegant visual loading indicators need to be explored one suggestion was to emulate the thin loading bar convention as seen in
1
26,891
2,688,530,816
IssuesEvent
2015-03-31 01:02:08
calblueprint/PHC
https://api.github.com/repos/calblueprint/PHC
opened
give option to pull up client's information in services
low priority
this is useful for some services like Housing, where the person will be asked for his/her information again. before, a client would walk around with their information filled out on the event registration sheet, so at services that need more information, they would just copy from the sheet. but with the app the way it is currently, the service volunteer would have to ask the client for their information again.
1.0
give option to pull up client's information in services - this is useful for some services like Housing, where the person will be asked for his/her information again. before, a client would walk around with their information filled out on the event registration sheet, so at services that need more information, they would just copy from the sheet. but with the app the way it is currently, the service volunteer would have to ask the client for their information again.
priority
give option to pull up client s information in services this is useful for some services like housing where the person will be asked for his her information again before a client would walk around with their information filled out on the event registration sheet so at services that need more information they would just copy from the sheet but with the app the way it is currently the service volunteer would have to ask the client for their information again
1
392,720
11,594,932,610
IssuesEvent
2020-02-24 16:08:12
mantidproject/mantid
https://api.github.com/repos/mantidproject/mantid
closed
Screen reader toolbar opened after using Muon Analysis
Bug Low Priority MantidPlot Muon
### Expected behavior The toolbars the user had open before using the Muon Analysis window should be reopened when the interface is closed ### Actual behavior A black toolbar appears which is the screen reader. ### Steps to reproduce the behavior Open the Muon Analysis Interface Ensure the option to hide toolbars is selected Close the interface - Observe a black toolbar has now appeared ### Platforms affected Windows 7/10 - Possibly All
1.0
Screen reader toolbar opened after using Muon Analysis - ### Expected behavior The toolbars the user had open before using the Muon Analysis window should be reopened when the interface is closed ### Actual behavior A black toolbar appears which is the screen reader. ### Steps to reproduce the behavior Open the Muon Analysis Interface Ensure the option to hide toolbars is selected Close the interface - Observe a black toolbar has now appeared ### Platforms affected Windows 7/10 - Possibly All
priority
screen reader toolbar opened after using muon analysis expected behavior the toolbars the user had open before using the muon analysis window should be reopened when the interface is closed actual behavior a black toolbar appears which is the screen reader steps to reproduce the behavior open the muon analysis interface ensure the option to hide toolbars is selected close the interface observe a black toolbar has now appeared platforms affected windows possibly all
1
593,812
18,017,487,309
IssuesEvent
2021-09-16 15:19:52
epam/ketcher
https://api.github.com/repos/epam/ketcher
closed
Stereo flag is overlapped with a structure
bug priority: low
**Steps to Reproduce** Launch Ketcher. Create a benzene molecule using the Templates tool. Add a stereo bond (e.g. Single Up bond) to the following carbon atom: ![image](https://user-images.githubusercontent.com/72735611/123618666-17300a00-d811-11eb-993c-e02df68c2f38.png) 3)Add a single bond to the following carbon atom: ![image](https://user-images.githubusercontent.com/72735611/123618728-23b46280-d811-11eb-9ce1-822dfc409a75.png) Expected result: Stereo flag is not overlapped with a structure. Actual result: Stereo flag is overlapped with a structure.
1.0
Stereo flag is overlapped with a structure - **Steps to Reproduce** Launch Ketcher. Create a benzene molecule using the Templates tool. Add a stereo bond (e.g. Single Up bond) to the following carbon atom: ![image](https://user-images.githubusercontent.com/72735611/123618666-17300a00-d811-11eb-993c-e02df68c2f38.png) 3)Add a single bond to the following carbon atom: ![image](https://user-images.githubusercontent.com/72735611/123618728-23b46280-d811-11eb-9ce1-822dfc409a75.png) Expected result: Stereo flag is not overlapped with a structure. Actual result: Stereo flag is overlapped with a structure.
priority
stereo flag is overlapped with a structure steps to reproduce launch ketcher create a benzene molecule using the templates tool add a stereo bond e g single up bond to the following carbon atom add a single bond to the following carbon atom expected result stereo flag is not overlapped with a structure actual result stereo flag is overlapped with a structure
1
206,674
7,114,801,116
IssuesEvent
2018-01-18 02:50:01
sebnitu/vrembem
https://api.github.com/repos/sebnitu/vrembem
opened
Add tags to demo pages
Priority: Low Type: Feature
Add tags for both component and template example demo pages. This can be hooked into the homepage search functionality.
1.0
Add tags to demo pages - Add tags for both component and template example demo pages. This can be hooked into the homepage search functionality.
priority
add tags to demo pages add tags for both component and template example demo pages this can be hooked into the homepage search functionality
1
789,748
27,804,568,794
IssuesEvent
2023-03-17 18:36:50
aws-solutions/amazon-marketing-cloud-uploader-from-aws
https://api.github.com/repos/aws-solutions/amazon-marketing-cloud-uploader-from-aws
closed
Automate regression tests for /start_amc_transformation
enhancement priority:low
Automate regression tests for /start_amc_transformation in source/api/tests/test_api_integration.py. This functionality has been removed in the `multi_instance_upload` branch.
1.0
Automate regression tests for /start_amc_transformation - Automate regression tests for /start_amc_transformation in source/api/tests/test_api_integration.py. This functionality has been removed in the `multi_instance_upload` branch.
priority
automate regression tests for start amc transformation automate regression tests for start amc transformation in source api tests test api integration py this functionality has been removed in the multi instance upload branch
1
148,305
5,672,871,636
IssuesEvent
2017-04-12 03:30:43
RobotLocomotion/drake
https://api.github.com/repos/RobotLocomotion/drake
closed
Add a Dragway Factory To Simplify the Public API and Hide Details
priority: low team: cars type: cleanup
Quotes from #5038: From @maddog-tri: > However, something that would be nice from the user's perspective is to provide a static constructor function (e.g., MakeDragway(...)) in its own header file which returns an api::RoadGeometry --- that way none of the other dragway header files even need to be installed anywhere. (Heck, it could all get buried into a single .cc file at that point, not that that necessarily improves maintainability.) From @jwnimmer-tri: > Note that a good way to compact it (if you choose to do so) is to have only one public master outer class (possibly inheriting nothing, or possibly RoadGeometry) and then have an private Impl class within in implement all of the interfaces (rather than directly expose them to the public). That saves all of the syntax of separate declaration-and-definition because all of the signatures go directly into the cc file, with bodies.
1.0
Add a Dragway Factory To Simplify the Public API and Hide Details - Quotes from #5038: From @maddog-tri: > However, something that would be nice from the user's perspective is to provide a static constructor function (e.g., MakeDragway(...)) in its own header file which returns an api::RoadGeometry --- that way none of the other dragway header files even need to be installed anywhere. (Heck, it could all get buried into a single .cc file at that point, not that that necessarily improves maintainability.) From @jwnimmer-tri: > Note that a good way to compact it (if you choose to do so) is to have only one public master outer class (possibly inheriting nothing, or possibly RoadGeometry) and then have an private Impl class within in implement all of the interfaces (rather than directly expose them to the public). That saves all of the syntax of separate declaration-and-definition because all of the signatures go directly into the cc file, with bodies.
priority
add a dragway factory to simplify the public api and hide details quotes from from maddog tri however something that would be nice from the user s perspective is to provide a static constructor function e g makedragway in its own header file which returns an api roadgeometry that way none of the other dragway header files even need to be installed anywhere heck it could all get buried into a single cc file at that point not that that necessarily improves maintainability from jwnimmer tri note that a good way to compact it if you choose to do so is to have only one public master outer class possibly inheriting nothing or possibly roadgeometry and then have an private impl class within in implement all of the interfaces rather than directly expose them to the public that saves all of the syntax of separate declaration and definition because all of the signatures go directly into the cc file with bodies
1
399,856
11,761,818,907
IssuesEvent
2020-03-13 22:54:52
CitiesSkylinesMods/TMPE
https://api.github.com/repos/CitiesSkylinesMods/TMPE
opened
UK Roundabout Roads - Pedestrians still crossing to center of road
BUG JUNCTION RESTRICTIONS PATHFINDER low priority
There are several roundabout roads in the UK Roads project asset collections, for example this one: https://steamcommunity.com/workshop/filedetails/?id=1936459427 They only have pedestrian lane on one edge (what should be outer edge) of the road, the idea being that pedestrians will not cross to the center of the roundabout. A steam user just reported that pedestrians are still crossing to center of roundabout even with crossings disabled in junction restrictions tool. > **Painful Agenda:** Hi I am using [UK Roads](https://steamcommunity.com/workshop/filedetails/?id=1936459427) and when I switch off pedistrians on roundabouts they still walk and cross at the junctions in the roundabout even if I provide footpaths and disable all pedestrians This is likely a pathfinder glitch, it seems to treat edges of roads as pedestrian lanes even if there is no pedestrian lane. I've noticed this also on the Rural roads from same asset creator which from memory don't have pedestrian lanes but pedestrians can still walk along them (I could be wrong on that). It could also potentially be an issue with RHT vs. LHT. The roads are designed primarily for LHT so it's possible there is a glitch when used in RHT cities? Suggestion: A tool to highlight pedestrian lanes in camera view would be useful starting point.
1.0
UK Roundabout Roads - Pedestrians still crossing to center of road - There are several roundabout roads in the UK Roads project asset collections, for example this one: https://steamcommunity.com/workshop/filedetails/?id=1936459427 They only have pedestrian lane on one edge (what should be outer edge) of the road, the idea being that pedestrians will not cross to the center of the roundabout. A steam user just reported that pedestrians are still crossing to center of roundabout even with crossings disabled in junction restrictions tool. > **Painful Agenda:** Hi I am using [UK Roads](https://steamcommunity.com/workshop/filedetails/?id=1936459427) and when I switch off pedistrians on roundabouts they still walk and cross at the junctions in the roundabout even if I provide footpaths and disable all pedestrians This is likely a pathfinder glitch, it seems to treat edges of roads as pedestrian lanes even if there is no pedestrian lane. I've noticed this also on the Rural roads from same asset creator which from memory don't have pedestrian lanes but pedestrians can still walk along them (I could be wrong on that). It could also potentially be an issue with RHT vs. LHT. The roads are designed primarily for LHT so it's possible there is a glitch when used in RHT cities? Suggestion: A tool to highlight pedestrian lanes in camera view would be useful starting point.
priority
uk roundabout roads pedestrians still crossing to center of road there are several roundabout roads in the uk roads project asset collections for example this one they only have pedestrian lane on one edge what should be outer edge of the road the idea being that pedestrians will not cross to the center of the roundabout a steam user just reported that pedestrians are still crossing to center of roundabout even with crossings disabled in junction restrictions tool painful agenda hi i am using and when i switch off pedistrians on roundabouts they still walk and cross at the junctions in the roundabout even if i provide footpaths and disable all pedestrians this is likely a pathfinder glitch it seems to treat edges of roads as pedestrian lanes even if there is no pedestrian lane i ve noticed this also on the rural roads from same asset creator which from memory don t have pedestrian lanes but pedestrians can still walk along them i could be wrong on that it could also potentially be an issue with rht vs lht the roads are designed primarily for lht so it s possible there is a glitch when used in rht cities suggestion a tool to highlight pedestrian lanes in camera view would be useful starting point
1
819,861
30,753,286,273
IssuesEvent
2023-07-28 21:42:47
geopm/geopm
https://api.github.com/repos/geopm/geopm
closed
Set GEOPM_TIMEOUT to 0 if not launching geopm
bug bug-priority-low bug-exposure-low bug-quality-high
If a user links their application with libgeopm but runs the application without geopm, they will still get a 30 second timeout waiting for the controller. This should be set up so that there is no wait when running without geopm, and increase the timeout to the default 30s when using the launcher or when GEOPM_CTL/GEOPM_REPORT/GEOPM_PROFILE are set.
1.0
Set GEOPM_TIMEOUT to 0 if not launching geopm - If a user links their application with libgeopm but runs the application without geopm, they will still get a 30 second timeout waiting for the controller. This should be set up so that there is no wait when running without geopm, and increase the timeout to the default 30s when using the launcher or when GEOPM_CTL/GEOPM_REPORT/GEOPM_PROFILE are set.
priority
set geopm timeout to if not launching geopm if a user links their application with libgeopm but runs the application without geopm they will still get a second timeout waiting for the controller this should be set up so that there is no wait when running without geopm and increase the timeout to the default when using the launcher or when geopm ctl geopm report geopm profile are set
1
817,479
30,641,445,123
IssuesEvent
2023-07-24 22:27:41
TownyAdvanced/Towny
https://api.github.com/repos/TownyAdvanced/Towny
closed
Suggestion: Exempt specific plots from taxation
enhancement Priority-Low Label-Plot Label-Money
**Please explain your feature request to the best of your abilities:** In my town, we would like to be able to exempt certain plots from taxation. Specifically, we would also like to allow other towns to have official embassies for free, while still continuing to tax any "embassy" plots owned by players who just want to live in the town without being citizens.
1.0
Suggestion: Exempt specific plots from taxation - **Please explain your feature request to the best of your abilities:** In my town, we would like to be able to exempt certain plots from taxation. Specifically, we would also like to allow other towns to have official embassies for free, while still continuing to tax any "embassy" plots owned by players who just want to live in the town without being citizens.
priority
suggestion exempt specific plots from taxation please explain your feature request to the best of your abilities in my town we would like to be able to exempt certain plots from taxation specifically we would also like to allow other towns to have official embassies for free while still continuing to tax any embassy plots owned by players who just want to live in the town without being citizens
1
63,425
3,195,033,291
IssuesEvent
2015-09-30 14:56:50
matz-e/lobster
https://api.github.com/repos/matz-e/lobster
closed
Need to be able to resume moved working directories
bug low-priority
Currently, lobster fails in all kinds of ways when a user moves the working directory and tries to resume working with it, e.g., by plotting from it.
1.0
Need to be able to resume moved working directories - Currently, lobster fails in all kinds of ways when a user moves the working directory and tries to resume working with it, e.g., by plotting from it.
priority
need to be able to resume moved working directories currently lobster fails in all kinds of ways when a user moves the working directory and tries to resume working with it e g by plotting from it
1
104,595
4,215,090,933
IssuesEvent
2016-06-30 01:45:08
CascadesCarnivoreProject/Timelapse
https://api.github.com/repos/CascadesCarnivoreProject/Timelapse
closed
data: custom filter SQL injection
Low Priority fix
Timelapse passes user input from DialogCustomViewFilter's controls directly to SQL. A fix might be to change SQLiteWrapper's lowest level methods from accepting strings to using SQLiteCommand.Parameters, though it's not immediately clear if SQLiteCommand has parity with System.Data.SqlClient.SqlCommand in this regard.
1.0
data: custom filter SQL injection - Timelapse passes user input from DialogCustomViewFilter's controls directly to SQL. A fix might be to change SQLiteWrapper's lowest level methods from accepting strings to using SQLiteCommand.Parameters, though it's not immediately clear if SQLiteCommand has parity with System.Data.SqlClient.SqlCommand in this regard.
priority
data custom filter sql injection timelapse passes user input from dialogcustomviewfilter s controls directly to sql a fix might be to change sqlitewrapper s lowest level methods from accepting strings to using sqlitecommand parameters though it s not immediately clear if sqlitecommand has parity with system data sqlclient sqlcommand in this regard
1
761,980
26,705,333,495
IssuesEvent
2023-01-27 17:37:52
MaibornWolff/codecharta
https://api.github.com/repos/MaibornWolff/codecharta
closed
Unselect a folder leads to console error
bug pr-visualization priority:high difficulty:low good first issue
# Bug ## Expected Behavior GIVEN a loaded CodeCharta Visualization map with a selected app folder and presentation mode on WHEN clicking outside of the map to unselect the orange colored app folder THEN the folder color is resetted and the selection is cleared. ## Actual Behavior a console error appears. ## Screenshots ![image](https://user-images.githubusercontent.com/26900540/214239304-af9030fe-1e89-4ca1-b360-fb8306ebb57e.png) ## Specifications - is released in [online-demo](https://maibornwolff.github.io/codecharta/visualization/app/index.html?file=codecharta.cc.json.gz&file=codecharta_analysis.cc.json.gz): yes - CodeCharta Version: 1.114.0 - OS: all - Browser: all
1.0
Unselect a folder leads to console error - # Bug ## Expected Behavior GIVEN a loaded CodeCharta Visualization map with a selected app folder and presentation mode on WHEN clicking outside of the map to unselect the orange colored app folder THEN the folder color is resetted and the selection is cleared. ## Actual Behavior a console error appears. ## Screenshots ![image](https://user-images.githubusercontent.com/26900540/214239304-af9030fe-1e89-4ca1-b360-fb8306ebb57e.png) ## Specifications - is released in [online-demo](https://maibornwolff.github.io/codecharta/visualization/app/index.html?file=codecharta.cc.json.gz&file=codecharta_analysis.cc.json.gz): yes - CodeCharta Version: 1.114.0 - OS: all - Browser: all
priority
unselect a folder leads to console error bug expected behavior given a loaded codecharta visualization map with a selected app folder and presentation mode on when clicking outside of the map to unselect the orange colored app folder then the folder color is resetted and the selection is cleared actual behavior a console error appears screenshots specifications is released in yes codecharta version os all browser all
1
479,369
13,795,359,753
IssuesEvent
2020-10-09 17:52:49
kobotoolbox/kpi
https://api.github.com/repos/kobotoolbox/kpi
opened
In Form Builder in "Add from Library" the no results message shouldn't be draggable
UI & UX bug low priority
## Description A tiny :bug: that should be fixed somewhere in the future :)
1.0
In Form Builder in "Add from Library" the no results message shouldn't be draggable - ## Description A tiny :bug: that should be fixed somewhere in the future :)
priority
in form builder in add from library the no results message shouldn t be draggable description a tiny bug that should be fixed somewhere in the future
1
568,685
16,986,167,013
IssuesEvent
2021-06-30 14:36:48
ansible/awx
https://api.github.com/repos/ansible/awx
opened
Notification Edit Form- allows save with Recipient Email box blank
component:ui priority:low state:needs_devel type:bug
The form to add a notification has the field validation on the Recipient List field, but the edit form does not have field validation for that same field (and it is required). ![notification](https://user-images.githubusercontent.com/63685497/123979836-0efdd900-d98f-11eb-93ed-b43deed330e7.gif)
1.0
Notification Edit Form- allows save with Recipient Email box blank - The form to add a notification has the field validation on the Recipient List field, but the edit form does not have field validation for that same field (and it is required). ![notification](https://user-images.githubusercontent.com/63685497/123979836-0efdd900-d98f-11eb-93ed-b43deed330e7.gif)
priority
notification edit form allows save with recipient email box blank the form to add a notification has the field validation on the recipient list field but the edit form does not have field validation for that same field and it is required
1
43,859
2,893,513,723
IssuesEvent
2015-06-15 18:23:32
duckduckgo/duckduckgo-documentation
https://api.github.com/repos/duckduckgo/duckduckgo-documentation
closed
Guidance about Goodie performance and resource consumption should exist
Priority: Low Suggestion
Following on from the conversation about the words goodie I think some rough guidance should be added to the Goodie documentation; the closest we've got at the moment is @moollaza here: https://github.com/duckduckgo/zeroclickinfo-goodies/pull/816#issuecomment-72789769 Can we get some "firm" boundaries defined and doc'd?
1.0
Guidance about Goodie performance and resource consumption should exist - Following on from the conversation about the words goodie I think some rough guidance should be added to the Goodie documentation; the closest we've got at the moment is @moollaza here: https://github.com/duckduckgo/zeroclickinfo-goodies/pull/816#issuecomment-72789769 Can we get some "firm" boundaries defined and doc'd?
priority
guidance about goodie performance and resource consumption should exist following on from the conversation about the words goodie i think some rough guidance should be added to the goodie documentation the closest we ve got at the moment is moollaza here can we get some firm boundaries defined and doc d
1
722,327
24,858,924,065
IssuesEvent
2022-10-27 06:29:14
chaotic-aur/packages
https://api.github.com/repos/chaotic-aur/packages
closed
[Request] IPFS-Desktop
request:new-pkg priority:low
### Link to the package(s) in the AUR [AUR](https://aur.archlinux.org/packages/ipfs-desktop) ### Utility this package has for you Desktop client for the InterPlanetary File System ### Do you consider the package(s) to be useful for every Chaotic-AUR user? YES! ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [X] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information The InterPlanetary File System is a protocol, hypermedia and file sharing peer-to-peer network for storing and sharing data in a distributed file system. IPFS uses content-addressing to uniquely identify each file in a global namespace connecting IPFS hosts. IPFS can among others replace the location based hypermedia server protocols http and https to distribute the World Wide Web.
1.0
[Request] IPFS-Desktop - ### Link to the package(s) in the AUR [AUR](https://aur.archlinux.org/packages/ipfs-desktop) ### Utility this package has for you Desktop client for the InterPlanetary File System ### Do you consider the package(s) to be useful for every Chaotic-AUR user? YES! ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [X] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information The InterPlanetary File System is a protocol, hypermedia and file sharing peer-to-peer network for storing and sharing data in a distributed file system. IPFS uses content-addressing to uniquely identify each file in a global namespace connecting IPFS hosts. IPFS can among others replace the location based hypermedia server protocols http and https to distribute the World Wide Web.
priority
ipfs desktop link to the package s in the aur utility this package has for you desktop client for the interplanetary file system do you consider the package s to be useful for every chaotic aur user yes do you consider the package to be useful for feature testing preview yes have you tested if the package builds in a clean chroot yes does the package s license allow redistributing it yes have you searched the issues to ensure this request is unique yes have you read the readme to ensure this package is not banned yes more information the interplanetary file system is a protocol hypermedia and file sharing peer to peer network for storing and sharing data in a distributed file system ipfs uses content addressing to uniquely identify each file in a global namespace connecting ipfs hosts ipfs can among others replace the location based hypermedia server protocols http and https to distribute the world wide web
1
45,551
2,934,984,247
IssuesEvent
2015-06-30 12:10:22
OmniLayer/spec
https://api.github.com/repos/OmniLayer/spec
closed
Sequence bytes in class B transactions
bug complexity:low priority:medium
Sequence bytes were intended to be used to order data packages of a Mastercoin transaction. Very sadly there were multiple transactions which did not follow the spec on this and were (and are?) parsed as valid nevertheless with the assumption that the data is in order. I assume this means the requirement of ordered sequence bytes can be dropped now? If this is the case, what are we going to do about this in the future? If it's not a requirement, it's wasted space and if it becomes a requirement in the future, then we need to discuss how the transition will happen.
1.0
Sequence bytes in class B transactions - Sequence bytes were intended to be used to order data packages of a Mastercoin transaction. Very sadly there were multiple transactions which did not follow the spec on this and were (and are?) parsed as valid nevertheless with the assumption that the data is in order. I assume this means the requirement of ordered sequence bytes can be dropped now? If this is the case, what are we going to do about this in the future? If it's not a requirement, it's wasted space and if it becomes a requirement in the future, then we need to discuss how the transition will happen.
priority
sequence bytes in class b transactions sequence bytes were intended to be used to order data packages of a mastercoin transaction very sadly there were multiple transactions which did not follow the spec on this and were and are parsed as valid nevertheless with the assumption that the data is in order i assume this means the requirement of ordered sequence bytes can be dropped now if this is the case what are we going to do about this in the future if it s not a requirement it s wasted space and if it becomes a requirement in the future then we need to discuss how the transition will happen
1
739,240
25,586,831,931
IssuesEvent
2022-12-01 09:58:41
projectdiscovery/httpx
https://api.github.com/repos/projectdiscovery/httpx
closed
Add option to return base64-encoded response-body on json output
Priority: Low Status: Completed Type: Enhancement
<!-- 1. Please make sure to provide a detailed description with all the relevant information that might be required to start working on this feature. 2. In case you are not sure about your request or whether the particular feature is already supported or not, please start a discussion instead. 3. GitHub Discussion: https://github.com/projectdiscovery/httpx/discussions/categories/ideas 4. Join our discord server at https://discord.gg/projectdiscovery to discuss the idea on the #httpx channel. --> ### Please describe your feature request: <!-- A clear and concise description of feature to implement --> Add a `-irrb` option. ``` -irrb, -include-response-base64 include base64-encoded http request/response in JSON output (-json only) ``` ### Describe the use case of this feature: <!-- A clear and concise description of the feature request's motivation and the use-cases in which it could be useful. --> Would make possible using json output to save binary unaltered by utf-8 encoding (needed by json) For example, if you download a favicon through httpx, and try to write content returned by `response-body`, the saved files will be different from original favicon. Having an option to get base64-encoded body allows such use-case.
1.0
Add option to return base64-encoded response-body on json output - <!-- 1. Please make sure to provide a detailed description with all the relevant information that might be required to start working on this feature. 2. In case you are not sure about your request or whether the particular feature is already supported or not, please start a discussion instead. 3. GitHub Discussion: https://github.com/projectdiscovery/httpx/discussions/categories/ideas 4. Join our discord server at https://discord.gg/projectdiscovery to discuss the idea on the #httpx channel. --> ### Please describe your feature request: <!-- A clear and concise description of feature to implement --> Add a `-irrb` option. ``` -irrb, -include-response-base64 include base64-encoded http request/response in JSON output (-json only) ``` ### Describe the use case of this feature: <!-- A clear and concise description of the feature request's motivation and the use-cases in which it could be useful. --> Would make possible using json output to save binary unaltered by utf-8 encoding (needed by json) For example, if you download a favicon through httpx, and try to write content returned by `response-body`, the saved files will be different from original favicon. Having an option to get base64-encoded body allows such use-case.
priority
add option to return encoded response body on json output please make sure to provide a detailed description with all the relevant information that might be required to start working on this feature in case you are not sure about your request or whether the particular feature is already supported or not please start a discussion instead github discussion join our discord server at to discuss the idea on the httpx channel please describe your feature request add a irrb option irrb include response include encoded http request response in json output json only describe the use case of this feature would make possible using json output to save binary unaltered by utf encoding needed by json for example if you download a favicon through httpx and try to write content returned by response body the saved files will be different from original favicon having an option to get encoded body allows such use case
1
608,784
18,848,643,980
IssuesEvent
2021-11-11 17:46:56
ESCOMP/CTSM
https://api.github.com/repos/ESCOMP/CTSM
closed
Snow interpolation in init_interp incorrect when snow layer thicknesses differ between source and destination
priority: low type: bug tag: bug - impacts science
### Brief summary of bug In looking into #1298 with @slevisconsulting , I realized that there is a bigger issue for snow: Currently, I think that the snow vertical interpolation implicitly assumes that the thickness of a given snow layer is the same in source and destination. That used to be the case, but no longer needs to be with the flexibility that @slevisconsulting added in ctsm1.0.dev064. ### General bug information **CTSM version you are using:** master, but issue exists since ctsm1.0.dev064 **Does this bug cause significantly incorrect results in the model's science?** Yes **Configurations affected:** Configurations where the snow layer thicknesses differ between the current run and the finidat file ### Details of bug When the current configuration has a different number of snow layers from the finidat file, the vertical interpolation of snow layers is done by assuming that the top snow layer in the source corresponds to the top snow layer in the destination, and the same for each layer looking down. This ends up being a bit tricky because a variable number of snow layers exists in each column depending on how much snow is present. But the snow layer interpolation is simpler than soil vertical interpolation right now in that it doesn't consider layer thicknesses. When I implemented this, the snow layer thicknesses were hard-coded, so that, even if you changed the number of layers, the thickness of layer 1 was always the same, etc. Since ctsm1.0.dev064, though, that is not the case: the user can define snow layer thicknesses. So, to handle snow vertical interpolation correctly, we really should be accounting for the layer depths (similarly to what is already done for soil) and thicknesses (as called out in #1298). This extra handling needs to be added on top of the current handling of variable number of snow layers. I'm not sure how important this is in practice: I haven't thought through the implications of what is happening now. I suspect that there are situations where you can end up with a really wacky snow pack with the current operation, but it's possible that it would work itself out, at least for some state variables as the snow pack adjusts dynamically – or maybe not.
1.0
Snow interpolation in init_interp incorrect when snow layer thicknesses differ between source and destination - ### Brief summary of bug In looking into #1298 with @slevisconsulting , I realized that there is a bigger issue for snow: Currently, I think that the snow vertical interpolation implicitly assumes that the thickness of a given snow layer is the same in source and destination. That used to be the case, but no longer needs to be with the flexibility that @slevisconsulting added in ctsm1.0.dev064. ### General bug information **CTSM version you are using:** master, but issue exists since ctsm1.0.dev064 **Does this bug cause significantly incorrect results in the model's science?** Yes **Configurations affected:** Configurations where the snow layer thicknesses differ between the current run and the finidat file ### Details of bug When the current configuration has a different number of snow layers from the finidat file, the vertical interpolation of snow layers is done by assuming that the top snow layer in the source corresponds to the top snow layer in the destination, and the same for each layer looking down. This ends up being a bit tricky because a variable number of snow layers exists in each column depending on how much snow is present. But the snow layer interpolation is simpler than soil vertical interpolation right now in that it doesn't consider layer thicknesses. When I implemented this, the snow layer thicknesses were hard-coded, so that, even if you changed the number of layers, the thickness of layer 1 was always the same, etc. Since ctsm1.0.dev064, though, that is not the case: the user can define snow layer thicknesses. So, to handle snow vertical interpolation correctly, we really should be accounting for the layer depths (similarly to what is already done for soil) and thicknesses (as called out in #1298). This extra handling needs to be added on top of the current handling of variable number of snow layers. I'm not sure how important this is in practice: I haven't thought through the implications of what is happening now. I suspect that there are situations where you can end up with a really wacky snow pack with the current operation, but it's possible that it would work itself out, at least for some state variables as the snow pack adjusts dynamically – or maybe not.
priority
snow interpolation in init interp incorrect when snow layer thicknesses differ between source and destination brief summary of bug in looking into with slevisconsulting i realized that there is a bigger issue for snow currently i think that the snow vertical interpolation implicitly assumes that the thickness of a given snow layer is the same in source and destination that used to be the case but no longer needs to be with the flexibility that slevisconsulting added in general bug information ctsm version you are using master but issue exists since does this bug cause significantly incorrect results in the model s science yes configurations affected configurations where the snow layer thicknesses differ between the current run and the finidat file details of bug when the current configuration has a different number of snow layers from the finidat file the vertical interpolation of snow layers is done by assuming that the top snow layer in the source corresponds to the top snow layer in the destination and the same for each layer looking down this ends up being a bit tricky because a variable number of snow layers exists in each column depending on how much snow is present but the snow layer interpolation is simpler than soil vertical interpolation right now in that it doesn t consider layer thicknesses when i implemented this the snow layer thicknesses were hard coded so that even if you changed the number of layers the thickness of layer was always the same etc since though that is not the case the user can define snow layer thicknesses so to handle snow vertical interpolation correctly we really should be accounting for the layer depths similarly to what is already done for soil and thicknesses as called out in this extra handling needs to be added on top of the current handling of variable number of snow layers i m not sure how important this is in practice i haven t thought through the implications of what is happening now i suspect that there are situations where you can end up with a really wacky snow pack with the current operation but it s possible that it would work itself out at least for some state variables as the snow pack adjusts dynamically – or maybe not
1
649,755
21,320,178,976
IssuesEvent
2022-04-17 00:29:40
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
BQ274xx driver not working correctly
bug priority: low area: Sensors Stale
**Describe the bug** There is a timing issue with the BQ274xx driver. Unfortunately timings are poorly documented for the device so I'm unsure about the proper fix but I've gotten it to work at least. **To Reproduce** Build the driver using STM32L452 running at 80MHz. Since this seems to be timing related it might or might not work with other modules/speeds etc. **Expected behavior** There is a readout of checksum of the data block. An expected checksum is also calculated, though they are never compared. Expected to be the same, they are not. Looking at the data, it is offset by 1 byte. https://github.com/zephyrproject-rtos/zephyr/blob/f08c44def5fc56f7724664acc6b2e2291911f457/drivers/sensor/bq274xx/bq274xx.c#L498-L510 **Impact** I've made a custom driver with a fix, so its not a showstopper for me. For anyone using else using this driver, no configuration settings will be correct if this bug occurs and you will not know since you get no error. My current fix is adding a delay (BQ274XX_SUBCLASS_DELAY) at this line: https://github.com/zephyrproject-rtos/zephyr/blob/f08c44def5fc56f7724664acc6b2e2291911f457/drivers/sensor/bq274xx/bq274xx.c#L491 I can't find any documentation regarding this 5ms delay other than that it is already in this driver. **Logs and console output** Logging the incorrect read block. [00:00:00.039,780] <dbg> bq274xx_custom: 00 80 00 00 81 0e db 0e a8 07 3a 15 ae 05 3c 0b |........ ..:...<. b8 00 c8 00 32 00 14 03 e8 01 00 b9 10 04 00 50 |....2... .......P After adding a delay(correct block): [00:00:00.049,280] <dbg> bq274xx_custom: 40 00 80 00 00 81 0e db 0e a8 07 3a 15 ae 05 3c |@....... ...:...< 0b b8 00 c8 00 32 00 14 03 e8 01 00 b9 10 04 00 |.....2.. ........ **Environment (please complete the following information):** **Additional context** Custom board using STM32L452 at 80MHz. Have not tried on a nucleo board.
1.0
BQ274xx driver not working correctly - **Describe the bug** There is a timing issue with the BQ274xx driver. Unfortunately timings are poorly documented for the device so I'm unsure about the proper fix but I've gotten it to work at least. **To Reproduce** Build the driver using STM32L452 running at 80MHz. Since this seems to be timing related it might or might not work with other modules/speeds etc. **Expected behavior** There is a readout of checksum of the data block. An expected checksum is also calculated, though they are never compared. Expected to be the same, they are not. Looking at the data, it is offset by 1 byte. https://github.com/zephyrproject-rtos/zephyr/blob/f08c44def5fc56f7724664acc6b2e2291911f457/drivers/sensor/bq274xx/bq274xx.c#L498-L510 **Impact** I've made a custom driver with a fix, so its not a showstopper for me. For anyone using else using this driver, no configuration settings will be correct if this bug occurs and you will not know since you get no error. My current fix is adding a delay (BQ274XX_SUBCLASS_DELAY) at this line: https://github.com/zephyrproject-rtos/zephyr/blob/f08c44def5fc56f7724664acc6b2e2291911f457/drivers/sensor/bq274xx/bq274xx.c#L491 I can't find any documentation regarding this 5ms delay other than that it is already in this driver. **Logs and console output** Logging the incorrect read block. [00:00:00.039,780] <dbg> bq274xx_custom: 00 80 00 00 81 0e db 0e a8 07 3a 15 ae 05 3c 0b |........ ..:...<. b8 00 c8 00 32 00 14 03 e8 01 00 b9 10 04 00 50 |....2... .......P After adding a delay(correct block): [00:00:00.049,280] <dbg> bq274xx_custom: 40 00 80 00 00 81 0e db 0e a8 07 3a 15 ae 05 3c |@....... ...:...< 0b b8 00 c8 00 32 00 14 03 e8 01 00 b9 10 04 00 |.....2.. ........ **Environment (please complete the following information):** **Additional context** Custom board using STM32L452 at 80MHz. Have not tried on a nucleo board.
priority
driver not working correctly describe the bug there is a timing issue with the driver unfortunately timings are poorly documented for the device so i m unsure about the proper fix but i ve gotten it to work at least to reproduce build the driver using running at since this seems to be timing related it might or might not work with other modules speeds etc expected behavior there is a readout of checksum of the data block an expected checksum is also calculated though they are never compared expected to be the same they are not looking at the data it is offset by byte impact i ve made a custom driver with a fix so its not a showstopper for me for anyone using else using this driver no configuration settings will be correct if this bug occurs and you will not know since you get no error my current fix is adding a delay subclass delay at this line i can t find any documentation regarding this delay other than that it is already in this driver logs and console output logging the incorrect read block custom db ae p after adding a delay correct block custom db ae environment please complete the following information additional context custom board using at have not tried on a nucleo board
1
83,252
3,632,512,651
IssuesEvent
2016-02-11 10:16:53
leoncastillejos/Sonar
https://api.github.com/repos/leoncastillejos/Sonar
opened
Pushover integration
priority:low type:enhancement
it should be possible to also be able to send Pushover notifications instead of e-mails
1.0
Pushover integration - it should be possible to also be able to send Pushover notifications instead of e-mails
priority
pushover integration it should be possible to also be able to send pushover notifications instead of e mails
1
458,201
13,170,941,392
IssuesEvent
2020-08-11 15:52:38
space-wizards/space-station-14
https://api.github.com/repos/space-wizards/space-station-14
closed
Throwing an item into a bin while it's pressurizing causes it to change into the wrong sprite.
Priority: 3-low Type: Bug
It changes into the "full" sprite when it should stay in the "pressurizing" sprite until pressurized.
1.0
Throwing an item into a bin while it's pressurizing causes it to change into the wrong sprite. - It changes into the "full" sprite when it should stay in the "pressurizing" sprite until pressurized.
priority
throwing an item into a bin while it s pressurizing causes it to change into the wrong sprite it changes into the full sprite when it should stay in the pressurizing sprite until pressurized
1
579,164
17,174,067,964
IssuesEvent
2021-07-15 09:12:40
FunProjectsForSoul/TractorMoving
https://api.github.com/repos/FunProjectsForSoul/TractorMoving
opened
[FEATURE] Initial information input.
priority: low status: backlog type: enhancement
**Description of functionality** Initial information input for configuring application. - [ ] Adding initial information input and binding it to form components.
1.0
[FEATURE] Initial information input. - **Description of functionality** Initial information input for configuring application. - [ ] Adding initial information input and binding it to form components.
priority
initial information input description of functionality initial information input for configuring application adding initial information input and binding it to form components
1
7,275
2,599,877,469
IssuesEvent
2015-02-23 12:37:04
wordpress-mobile/WordPress-Android
https://api.github.com/repos/wordpress-mobile/WordPress-Android
opened
Can't insert pictures via share intent if in the process of uploading another post
bug priority-low
This is an edgecase. It should probably be prioritized as such. I start photo-posts by sharing from the gallery to the WordPress app. If I start uploading a post like that, and then immediately start another, no photo will be inserted in the post editor. Steps to reproduce: - open photo gallery, share photo to WordPress app, hit publish - *before the previous post has successfully uploaded*, pick another photo in the photo gallery, share to the WordPress app to start a post The 2nd. post will be empty. There will be a brief toast that says "Loading...", but no photo is inserted in the editor. Here's a logcat: https://cloudup.com/ccFZ1t8RjMG
1.0
Can't insert pictures via share intent if in the process of uploading another post - This is an edgecase. It should probably be prioritized as such. I start photo-posts by sharing from the gallery to the WordPress app. If I start uploading a post like that, and then immediately start another, no photo will be inserted in the post editor. Steps to reproduce: - open photo gallery, share photo to WordPress app, hit publish - *before the previous post has successfully uploaded*, pick another photo in the photo gallery, share to the WordPress app to start a post The 2nd. post will be empty. There will be a brief toast that says "Loading...", but no photo is inserted in the editor. Here's a logcat: https://cloudup.com/ccFZ1t8RjMG
priority
can t insert pictures via share intent if in the process of uploading another post this is an edgecase it should probably be prioritized as such i start photo posts by sharing from the gallery to the wordpress app if i start uploading a post like that and then immediately start another no photo will be inserted in the post editor steps to reproduce open photo gallery share photo to wordpress app hit publish before the previous post has successfully uploaded pick another photo in the photo gallery share to the wordpress app to start a post the post will be empty there will be a brief toast that says loading but no photo is inserted in the editor here s a logcat
1
121,000
4,803,556,461
IssuesEvent
2016-11-02 10:30:46
BinPar/PPD
https://api.github.com/repos/BinPar/PPD
closed
SERVICIO DE NOVEDAD: DENOMINACION SAP + EAN EN EL DESPLEGABLE Añadir producto a nuevo servicio de novedad
Priority: Low v1.3
Para facilitar la búsqueda del producto, debiera de aparecer en el desplegable, el campo DENOMINACIÓN SAP & EAN. Actualmente aparece el Título del producto (largo) + tipo producto. Si se modifica a DENOMINACIÓN SAP también aparece el autor y de qué tomo se trata, asimismo facilita la información de tipo de producto ya que en la denominación SAP también queda reflejado si es libro/libro acreditado/ebook/programa/sitio web/master.
1.0
SERVICIO DE NOVEDAD: DENOMINACION SAP + EAN EN EL DESPLEGABLE Añadir producto a nuevo servicio de novedad - Para facilitar la búsqueda del producto, debiera de aparecer en el desplegable, el campo DENOMINACIÓN SAP & EAN. Actualmente aparece el Título del producto (largo) + tipo producto. Si se modifica a DENOMINACIÓN SAP también aparece el autor y de qué tomo se trata, asimismo facilita la información de tipo de producto ya que en la denominación SAP también queda reflejado si es libro/libro acreditado/ebook/programa/sitio web/master.
priority
servicio de novedad denominacion sap ean en el desplegable añadir producto a nuevo servicio de novedad para facilitar la búsqueda del producto debiera de aparecer en el desplegable el campo denominación sap ean actualmente aparece el título del producto largo tipo producto si se modifica a denominación sap también aparece el autor y de qué tomo se trata asimismo facilita la información de tipo de producto ya que en la denominación sap también queda reflejado si es libro libro acreditado ebook programa sitio web master
1
74,967
3,453,653,315
IssuesEvent
2015-12-17 12:27:06
steve8x8/geotoad
https://api.github.com/repos/steve8x8/geotoad
closed
In format list, overwrite default filename extension (format=ext)
enhancement fixed Priority-Low
With multiple output formats, subsequent output filenames are derived from the possibly given first one by substituting extensions with the defaults set in the template defining the format, e.g. -x list:gpx:gpx-nuvi:gpx-gsak:gpx-wpts -o $(pwd)/all.list would overwrite the "lst" default for the first ("list") format but use the default ones for all others. (There's a collision between "gpx" and "gpx-gsak" which may be resolved by overriding the distribution gpx-gsak.tm template file with a self-defined one. This is inviting trouble.) I'd like to have something like -x list:gpx:gpx-nuvi:gpx-gsak**=gpx2**:gpx-wpts -o $(pwd)/all.list to more transparently replace the default extension for gpx-gsak ("gpx") with "gpx2". No need to copy, modify, and forget (and be skipped by upgrades) own template files anymore, at least not for this purpose. In short: If there's a "=" in a format name, only the first part will be used to look up the template, and the second part will override the default filename extension defined in that template. This scheme somewhat follows the one adopted for "user found cache lists" (username=filepath). Comments and suggestions are welcome.
1.0
In format list, overwrite default filename extension (format=ext) - With multiple output formats, subsequent output filenames are derived from the possibly given first one by substituting extensions with the defaults set in the template defining the format, e.g. -x list:gpx:gpx-nuvi:gpx-gsak:gpx-wpts -o $(pwd)/all.list would overwrite the "lst" default for the first ("list") format but use the default ones for all others. (There's a collision between "gpx" and "gpx-gsak" which may be resolved by overriding the distribution gpx-gsak.tm template file with a self-defined one. This is inviting trouble.) I'd like to have something like -x list:gpx:gpx-nuvi:gpx-gsak**=gpx2**:gpx-wpts -o $(pwd)/all.list to more transparently replace the default extension for gpx-gsak ("gpx") with "gpx2". No need to copy, modify, and forget (and be skipped by upgrades) own template files anymore, at least not for this purpose. In short: If there's a "=" in a format name, only the first part will be used to look up the template, and the second part will override the default filename extension defined in that template. This scheme somewhat follows the one adopted for "user found cache lists" (username=filepath). Comments and suggestions are welcome.
priority
in format list overwrite default filename extension format ext with multiple output formats subsequent output filenames are derived from the possibly given first one by substituting extensions with the defaults set in the template defining the format e g x list gpx gpx nuvi gpx gsak gpx wpts o pwd all list would overwrite the lst default for the first list format but use the default ones for all others there s a collision between gpx and gpx gsak which may be resolved by overriding the distribution gpx gsak tm template file with a self defined one this is inviting trouble i d like to have something like x list gpx gpx nuvi gpx gsak gpx wpts o pwd all list to more transparently replace the default extension for gpx gsak gpx with no need to copy modify and forget and be skipped by upgrades own template files anymore at least not for this purpose in short if there s a in a format name only the first part will be used to look up the template and the second part will override the default filename extension defined in that template this scheme somewhat follows the one adopted for user found cache lists username filepath comments and suggestions are welcome
1
786,952
27,699,736,911
IssuesEvent
2023-03-14 06:54:27
bounswe/bounswe2023group8
https://api.github.com/repos/bounswe/bounswe2023group8
closed
Details Dropdown in Wiki Sidebar
type: discussion status: in progress priority: high effort: low
I believe that the dropdown menu in the sidebar should be removed, here is why: Drop-down menus have been a popular design element for websites for quite some time. However, there are valid reasons to argue that drop-down menus in the sidebar are not required, slow down access times, and can be bad for user experience. Firstly, drop-down menus in the sidebar are not always necessary. They are often used to organize large amounts of information, but they can easily become overwhelming and difficult to navigate. In fact, studies have shown that users tend to avoid using drop-down menus in favor of more visible navigation options. This means that implementing drop-down menus in the sidebar can be unnecessary and redundant. Secondly, drop-down menus can slow down access times. Users have to click on the menu to see the options, which adds an extra step to the navigation process. This may not seem like a big deal, but it can add up over time and significantly slow down the user experience. In addition, drop-down menus can also be difficult to use on touch devices, making them inaccessible to a large portion of the user base. Lastly, drop-down menus can be bad for user experience. They can be confusing and frustrating for users who are not familiar with the website's navigation structure. Users may not be able to find what they are looking for, which can lead to increased bounce rates and decreased user engagement. Additionally, drop-down menus can be difficult to use for users with disabilities, such as those who use screen readers. In conclusion, drop-down menus in the sidebar are not required and can be detrimental to user experience. While they may seem like a useful design element, they can actually slow down access times and make navigation more confusing for users. By eliminating drop-down menus in favor of more visible navigation options, websites can improve the user experience and make it easier for users to find what they are looking for.
1.0
Details Dropdown in Wiki Sidebar - I believe that the dropdown menu in the sidebar should be removed, here is why: Drop-down menus have been a popular design element for websites for quite some time. However, there are valid reasons to argue that drop-down menus in the sidebar are not required, slow down access times, and can be bad for user experience. Firstly, drop-down menus in the sidebar are not always necessary. They are often used to organize large amounts of information, but they can easily become overwhelming and difficult to navigate. In fact, studies have shown that users tend to avoid using drop-down menus in favor of more visible navigation options. This means that implementing drop-down menus in the sidebar can be unnecessary and redundant. Secondly, drop-down menus can slow down access times. Users have to click on the menu to see the options, which adds an extra step to the navigation process. This may not seem like a big deal, but it can add up over time and significantly slow down the user experience. In addition, drop-down menus can also be difficult to use on touch devices, making them inaccessible to a large portion of the user base. Lastly, drop-down menus can be bad for user experience. They can be confusing and frustrating for users who are not familiar with the website's navigation structure. Users may not be able to find what they are looking for, which can lead to increased bounce rates and decreased user engagement. Additionally, drop-down menus can be difficult to use for users with disabilities, such as those who use screen readers. In conclusion, drop-down menus in the sidebar are not required and can be detrimental to user experience. While they may seem like a useful design element, they can actually slow down access times and make navigation more confusing for users. By eliminating drop-down menus in favor of more visible navigation options, websites can improve the user experience and make it easier for users to find what they are looking for.
priority
details dropdown in wiki sidebar i believe that the dropdown menu in the sidebar should be removed here is why drop down menus have been a popular design element for websites for quite some time however there are valid reasons to argue that drop down menus in the sidebar are not required slow down access times and can be bad for user experience firstly drop down menus in the sidebar are not always necessary they are often used to organize large amounts of information but they can easily become overwhelming and difficult to navigate in fact studies have shown that users tend to avoid using drop down menus in favor of more visible navigation options this means that implementing drop down menus in the sidebar can be unnecessary and redundant secondly drop down menus can slow down access times users have to click on the menu to see the options which adds an extra step to the navigation process this may not seem like a big deal but it can add up over time and significantly slow down the user experience in addition drop down menus can also be difficult to use on touch devices making them inaccessible to a large portion of the user base lastly drop down menus can be bad for user experience they can be confusing and frustrating for users who are not familiar with the website s navigation structure users may not be able to find what they are looking for which can lead to increased bounce rates and decreased user engagement additionally drop down menus can be difficult to use for users with disabilities such as those who use screen readers in conclusion drop down menus in the sidebar are not required and can be detrimental to user experience while they may seem like a useful design element they can actually slow down access times and make navigation more confusing for users by eliminating drop down menus in favor of more visible navigation options websites can improve the user experience and make it easier for users to find what they are looking for
1
411,554
12,025,837,142
IssuesEvent
2020-04-12 11:19:41
Eve-ning/reamber
https://api.github.com/repos/Eve-ning/reamber
closed
Migration to Qt Quick/QML
low priority qml migration
QML allows for better widget designing but it'll take some time for me to learn it, I'll see how it goes, it's still a pending idea
1.0
Migration to Qt Quick/QML - QML allows for better widget designing but it'll take some time for me to learn it, I'll see how it goes, it's still a pending idea
priority
migration to qt quick qml qml allows for better widget designing but it ll take some time for me to learn it i ll see how it goes it s still a pending idea
1
289,737
8,875,872,436
IssuesEvent
2019-01-12 08:58:46
cztomsik/node-webrender
https://api.github.com/repos/cztomsik/node-webrender
opened
cannot scroll back
bug later priority: low
this was in slack-app when I select a channel with a lot of messages, scroll down and then select another channel with few messages, nothing will be visible and it will be impossible to scroll back in this specific case, it's easily resolved with `key` but the same thing could happen if we removed some content from already-scrolled container (like flatlist)
1.0
cannot scroll back - this was in slack-app when I select a channel with a lot of messages, scroll down and then select another channel with few messages, nothing will be visible and it will be impossible to scroll back in this specific case, it's easily resolved with `key` but the same thing could happen if we removed some content from already-scrolled container (like flatlist)
priority
cannot scroll back this was in slack app when i select a channel with a lot of messages scroll down and then select another channel with few messages nothing will be visible and it will be impossible to scroll back in this specific case it s easily resolved with key but the same thing could happen if we removed some content from already scrolled container like flatlist
1
317,772
9,669,156,161
IssuesEvent
2019-05-21 16:39:39
GingerWalnut/SQBeyondPublic
https://api.github.com/repos/GingerWalnut/SQBeyondPublic
closed
ship data doesnt save over restarts
low priority
ships have to be redetected after a restart, this messes up capital ship claims, carrier ships and beam transporters
1.0
ship data doesnt save over restarts - ships have to be redetected after a restart, this messes up capital ship claims, carrier ships and beam transporters
priority
ship data doesnt save over restarts ships have to be redetected after a restart this messes up capital ship claims carrier ships and beam transporters
1
801,015
28,442,477,094
IssuesEvent
2023-04-16 03:46:44
chaotic-aur/packages
https://api.github.com/repos/chaotic-aur/packages
closed
[Request] python-fangfrisch
request:new-pkg priority:low
### Link to the package base(s) in the AUR [python-fangfrisch](https://aur.archlinux.org/packages/python-fangfrisch) ### Utility this package has for you Freshclam like utility that allows downloading unofficial virus definition files. ### Do you consider the package(s) to be useful for every Chaotic-AUR user? No, but for a few. ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [x] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information https://rseichter.github.io/fangfrisch/ https://wiki.archlinux.org/title/ClamAV
1.0
[Request] python-fangfrisch - ### Link to the package base(s) in the AUR [python-fangfrisch](https://aur.archlinux.org/packages/python-fangfrisch) ### Utility this package has for you Freshclam like utility that allows downloading unofficial virus definition files. ### Do you consider the package(s) to be useful for every Chaotic-AUR user? No, but for a few. ### Do you consider the package to be useful for feature testing/preview? - [ ] Yes ### Have you tested if the package builds in a clean chroot? - [x] Yes ### Does the package's license allow redistributing it? YES! ### Have you searched the issues to ensure this request is unique? - [X] YES! ### Have you read the README to ensure this package is not banned? - [X] YES! ### More information https://rseichter.github.io/fangfrisch/ https://wiki.archlinux.org/title/ClamAV
priority
python fangfrisch link to the package base s in the aur utility this package has for you freshclam like utility that allows downloading unofficial virus definition files do you consider the package s to be useful for every chaotic aur user no but for a few do you consider the package to be useful for feature testing preview yes have you tested if the package builds in a clean chroot yes does the package s license allow redistributing it yes have you searched the issues to ensure this request is unique yes have you read the readme to ensure this package is not banned yes more information
1
257,122
8,133,088,945
IssuesEvent
2018-08-18 20:07:24
tumGER/SDFilesSwitch
https://api.github.com/repos/tumGER/SDFilesSwitch
closed
Add actual full Atmosphere
Low Priority enhancement
The current "full Atmosphere" option only has the sm, loader, secmon (exosphere) and LayeredFS (fs_mitm) since that is the only generally usable """full""" Atmosphere build. People seem to be so desperate for Atmosphere that they download it from weird and untrusted sources so why not give them the ability to test full Atmosphere. This requires #17 and #16 / #15 .
1.0
Add actual full Atmosphere - The current "full Atmosphere" option only has the sm, loader, secmon (exosphere) and LayeredFS (fs_mitm) since that is the only generally usable """full""" Atmosphere build. People seem to be so desperate for Atmosphere that they download it from weird and untrusted sources so why not give them the ability to test full Atmosphere. This requires #17 and #16 / #15 .
priority
add actual full atmosphere the current full atmosphere option only has the sm loader secmon exosphere and layeredfs fs mitm since that is the only generally usable full atmosphere build people seem to be so desperate for atmosphere that they download it from weird and untrusted sources so why not give them the ability to test full atmosphere this requires and
1
170,296
6,438,478,816
IssuesEvent
2017-08-11 04:31:27
novialim/farmily
https://api.github.com/repos/novialim/farmily
opened
marketDetails: Add logic for when markets have no vendors
low priority
Display a message saying the market has no vendors instead of just an empty section
1.0
marketDetails: Add logic for when markets have no vendors - Display a message saying the market has no vendors instead of just an empty section
priority
marketdetails add logic for when markets have no vendors display a message saying the market has no vendors instead of just an empty section
1
464,158
13,307,236,288
IssuesEvent
2020-08-25 21:45:12
department-of-veterans-affairs/caseflow
https://api.github.com/repos/department-of-veterans-affairs/caseflow
closed
Add hearing type dropdown to non-modal schedule veterans view
Priority: Medium Product: caseflow-hearings Team: Tango 💃 Type: Enhancement
## Description Add a hearing type dropdown to the non-modal schedule veterans view defined in #14892. When toggling the hearing type dropdown to virtual, fields for email notifications should display ## Acceptance criteria - [ ] Add hearing type dropdown field to non-modal schedule veterans form - [ ] Ensure that toggling to virtual shows the fields for email notifications - [ ] Ensure that toggling back hides email notification fields - [ ] Break out hearing conversion components into shareable groups ## Out of Scope Hold off on connecting this to the backend work and updating the actions to display the new view ## Background/context/resources Connected to #12941 Designs: https://www.figma.com/proto/V87TZArfdurCGJiEjQ73ES/Virtual-Hearings?node-id=6022%3A21726&viewport=-269%2C32%2C0.06443598121404648&scaling=min-zoom ## Technical notes
1.0
Add hearing type dropdown to non-modal schedule veterans view - ## Description Add a hearing type dropdown to the non-modal schedule veterans view defined in #14892. When toggling the hearing type dropdown to virtual, fields for email notifications should display ## Acceptance criteria - [ ] Add hearing type dropdown field to non-modal schedule veterans form - [ ] Ensure that toggling to virtual shows the fields for email notifications - [ ] Ensure that toggling back hides email notification fields - [ ] Break out hearing conversion components into shareable groups ## Out of Scope Hold off on connecting this to the backend work and updating the actions to display the new view ## Background/context/resources Connected to #12941 Designs: https://www.figma.com/proto/V87TZArfdurCGJiEjQ73ES/Virtual-Hearings?node-id=6022%3A21726&viewport=-269%2C32%2C0.06443598121404648&scaling=min-zoom ## Technical notes
priority
add hearing type dropdown to non modal schedule veterans view description add a hearing type dropdown to the non modal schedule veterans view defined in when toggling the hearing type dropdown to virtual fields for email notifications should display acceptance criteria add hearing type dropdown field to non modal schedule veterans form ensure that toggling to virtual shows the fields for email notifications ensure that toggling back hides email notification fields break out hearing conversion components into shareable groups out of scope hold off on connecting this to the backend work and updating the actions to display the new view background context resources connected to designs technical notes
1
666,813
22,388,494,277
IssuesEvent
2022-06-17 04:09:53
conda/conda
https://api.github.com/repos/conda/conda
closed
Cannot install old noarch packages with conda 4.7.0
type::bug priority-low stale stale::closed
## Current Behavior Packages that use `noarch_python: 'True'` fail to install with conda 4.7.0. ### Steps to Reproduce Run commands such as: `conda create statusbar -n TestEnv1 -c https://conda.anaconda.org/gwforg` `conda create statusbar -n TestEnv2 -c https://conda.anaconda.org/mailund` You will see an error like this (CONDA_ROOT being wherever conda is installed): ``` LinkError: pre-link script failed for package gwforg::statusbar-0.1.4-py_0 running your command again with `-v` will provide additional information location of failed script: CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat ``` Running if verbose mode, you'll see output like this: ``` DEBUG conda.core.link:run_script(1128): for gwforg::statusbar-0.1.4-py_0 at CONDA_ROOT\envs\TestEnv1, executing script: $ C:\WINDOWS\system32\cmd.exe /d /c CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat DEBUG conda.gateways.subprocess:subprocess_call(69): executing>> C:\WINDOWS\system32\cmd.exe /d /c CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat INFO conda.gateways.subprocess:subprocess_call(83): $ C:\WINDOWS\system32\cmd.exe /d /c CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat ==> cwd: CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts <== ==> exit code: 1 <== ==> stdout <== ==> stderr <== '"CONDA_ROOT\envs\TestEnv1\python.exe"' is not recognized as an internal or external command, operable program or batch file. ``` ## Expected Behavior The packages should be installed successfully, as they are with conda 4.6.14. ## Environment Information ``` active environment : None populated config files : conda version : 4.7.0 conda-build version : 3.17.8 python version : 3.6.8.final.0 virtual packages : channel URLs : https://repo.anaconda.com/pkgs/main/win-64 https://repo.anaconda.com/pkgs/main/noarch https://repo.anaconda.com/pkgs/r/win-64 https://repo.anaconda.com/pkgs/r/noarch https://repo.anaconda.com/pkgs/msys2/win-64 https://repo.anaconda.com/pkgs/msys2/noarch platform : win-64 user-agent : conda/4.7.0 requests/2.21.0 CPython/3.6.8 Windows/10 Windows/10.0.15063 administrator : False offline mode : False ```
1.0
Cannot install old noarch packages with conda 4.7.0 - ## Current Behavior Packages that use `noarch_python: 'True'` fail to install with conda 4.7.0. ### Steps to Reproduce Run commands such as: `conda create statusbar -n TestEnv1 -c https://conda.anaconda.org/gwforg` `conda create statusbar -n TestEnv2 -c https://conda.anaconda.org/mailund` You will see an error like this (CONDA_ROOT being wherever conda is installed): ``` LinkError: pre-link script failed for package gwforg::statusbar-0.1.4-py_0 running your command again with `-v` will provide additional information location of failed script: CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat ``` Running if verbose mode, you'll see output like this: ``` DEBUG conda.core.link:run_script(1128): for gwforg::statusbar-0.1.4-py_0 at CONDA_ROOT\envs\TestEnv1, executing script: $ C:\WINDOWS\system32\cmd.exe /d /c CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat DEBUG conda.gateways.subprocess:subprocess_call(69): executing>> C:\WINDOWS\system32\cmd.exe /d /c CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat INFO conda.gateways.subprocess:subprocess_call(83): $ C:\WINDOWS\system32\cmd.exe /d /c CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts\.statusbar-pre-link.bat ==> cwd: CONDA_ROOT\pkgs\statusbar-0.1.4-py_0\Scripts <== ==> exit code: 1 <== ==> stdout <== ==> stderr <== '"CONDA_ROOT\envs\TestEnv1\python.exe"' is not recognized as an internal or external command, operable program or batch file. ``` ## Expected Behavior The packages should be installed successfully, as they are with conda 4.6.14. ## Environment Information ``` active environment : None populated config files : conda version : 4.7.0 conda-build version : 3.17.8 python version : 3.6.8.final.0 virtual packages : channel URLs : https://repo.anaconda.com/pkgs/main/win-64 https://repo.anaconda.com/pkgs/main/noarch https://repo.anaconda.com/pkgs/r/win-64 https://repo.anaconda.com/pkgs/r/noarch https://repo.anaconda.com/pkgs/msys2/win-64 https://repo.anaconda.com/pkgs/msys2/noarch platform : win-64 user-agent : conda/4.7.0 requests/2.21.0 CPython/3.6.8 Windows/10 Windows/10.0.15063 administrator : False offline mode : False ```
priority
cannot install old noarch packages with conda current behavior packages that use noarch python true fail to install with conda steps to reproduce run commands such as conda create statusbar n c conda create statusbar n c you will see an error like this conda root being wherever conda is installed linkerror pre link script failed for package gwforg statusbar py running your command again with v will provide additional information location of failed script conda root pkgs statusbar py scripts statusbar pre link bat running if verbose mode you ll see output like this debug conda core link run script for gwforg statusbar py at conda root envs executing script c windows cmd exe d c conda root pkgs statusbar py scripts statusbar pre link bat debug conda gateways subprocess subprocess call executing c windows cmd exe d c conda root pkgs statusbar py scripts statusbar pre link bat info conda gateways subprocess subprocess call c windows cmd exe d c conda root pkgs statusbar py scripts statusbar pre link bat cwd conda root pkgs statusbar py scripts exit code stdout stderr conda root envs python exe is not recognized as an internal or external command operable program or batch file expected behavior the packages should be installed successfully as they are with conda environment information active environment none populated config files conda version conda build version python version final virtual packages channel urls platform win user agent conda requests cpython windows windows administrator false offline mode false
1
615,256
19,251,540,842
IssuesEvent
2021-12-09 06:12:01
crhunt/ormjs
https://api.github.com/repos/crhunt/ormjs
closed
Create app folder for web display
enhancement priority:low
Create a simple web app, stored separately from the core ORMJS code. To clean up browser display.
1.0
Create app folder for web display - Create a simple web app, stored separately from the core ORMJS code. To clean up browser display.
priority
create app folder for web display create a simple web app stored separately from the core ormjs code to clean up browser display
1
648,492
21,187,472,348
IssuesEvent
2022-04-08 14:06:18
dkfans/keeperfx
https://api.github.com/repos/dkfans/keeperfx
opened
SPAWNED_CREATURES level script variable
Type-Enhancement Priority-Low
Mapmakers often want players to not just destroy hearts, but also to kill the heroes on the map. This is to make sure the player does not simply avoid the heroes meant to defend it, and kill the heart without a fight. However, as a downside, this means that the player also has to find and kill all heroes hidden on the map, which is not always obvious and usually no fun for the player. It appears like the entire map is won, everything defeated and then he has to play hide and seek to trigger the victory condition. A way around this trade-off would be to offer the map-maker a script variable to check how many of the creatures spawned by the script are still alive. This way he can have the player win the map when he kills the heart and all defenders, but not the hero pockets defending hidden areas. Example: ``` IF_CONTROLS(PLAYER_GOOD,SPAWNED_CREATURES == 0) IF(PLAYER0,ALL_DUNGEONS_DESTROYED == 1) WIN_GAME ENDIF ENDIF ```
1.0
SPAWNED_CREATURES level script variable - Mapmakers often want players to not just destroy hearts, but also to kill the heroes on the map. This is to make sure the player does not simply avoid the heroes meant to defend it, and kill the heart without a fight. However, as a downside, this means that the player also has to find and kill all heroes hidden on the map, which is not always obvious and usually no fun for the player. It appears like the entire map is won, everything defeated and then he has to play hide and seek to trigger the victory condition. A way around this trade-off would be to offer the map-maker a script variable to check how many of the creatures spawned by the script are still alive. This way he can have the player win the map when he kills the heart and all defenders, but not the hero pockets defending hidden areas. Example: ``` IF_CONTROLS(PLAYER_GOOD,SPAWNED_CREATURES == 0) IF(PLAYER0,ALL_DUNGEONS_DESTROYED == 1) WIN_GAME ENDIF ENDIF ```
priority
spawned creatures level script variable mapmakers often want players to not just destroy hearts but also to kill the heroes on the map this is to make sure the player does not simply avoid the heroes meant to defend it and kill the heart without a fight however as a downside this means that the player also has to find and kill all heroes hidden on the map which is not always obvious and usually no fun for the player it appears like the entire map is won everything defeated and then he has to play hide and seek to trigger the victory condition a way around this trade off would be to offer the map maker a script variable to check how many of the creatures spawned by the script are still alive this way he can have the player win the map when he kills the heart and all defenders but not the hero pockets defending hidden areas example if controls player good spawned creatures if all dungeons destroyed win game endif endif
1
107,812
4,319,935,350
IssuesEvent
2016-07-25 00:10:56
xamarin/urho
https://api.github.com/repos/xamarin/urho
closed
Calling UrhoSurface.Run<T>() on UWP throws an exception
enhancement Low priority
Calling Run without providing the location of an asset pack (or supplying the default null) throws an exception: ``` System.AccessViolationException was unhandled HResult=-2147467261 Message=Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Source=Urho StackTrace: at Urho.Application.Application_Run(IntPtr handle) at Urho.Application.Run() at Urho.UWP.UrhoSurface.Run(Type appType, String customAssetsPak) at Urho.UWP.UrhoSurface.Run[TGame](String customAssetsPak) at Universal.MainPage..ctor() at Universal.Universal_XamlTypeInfo.XamlTypeInfoProvider.Activate_3_MainPage() at Universal.Universal_XamlTypeInfo.XamlUserType.ActivateInstance() at Windows.UI.Xaml.Controls.Frame.Navigate(Type sourcePageType, Object parameter) at Universal.App.OnLaunched(LaunchActivatedEventArgs e) InnerException: ```
1.0
Calling UrhoSurface.Run<T>() on UWP throws an exception - Calling Run without providing the location of an asset pack (or supplying the default null) throws an exception: ``` System.AccessViolationException was unhandled HResult=-2147467261 Message=Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Source=Urho StackTrace: at Urho.Application.Application_Run(IntPtr handle) at Urho.Application.Run() at Urho.UWP.UrhoSurface.Run(Type appType, String customAssetsPak) at Urho.UWP.UrhoSurface.Run[TGame](String customAssetsPak) at Universal.MainPage..ctor() at Universal.Universal_XamlTypeInfo.XamlTypeInfoProvider.Activate_3_MainPage() at Universal.Universal_XamlTypeInfo.XamlUserType.ActivateInstance() at Windows.UI.Xaml.Controls.Frame.Navigate(Type sourcePageType, Object parameter) at Universal.App.OnLaunched(LaunchActivatedEventArgs e) InnerException: ```
priority
calling urhosurface run on uwp throws an exception calling run without providing the location of an asset pack or supplying the default null throws an exception system accessviolationexception was unhandled hresult message attempted to read or write protected memory this is often an indication that other memory is corrupt source urho stacktrace at urho application application run intptr handle at urho application run at urho uwp urhosurface run type apptype string customassetspak at urho uwp urhosurface run string customassetspak at universal mainpage ctor at universal universal xamltypeinfo xamltypeinfoprovider activate mainpage at universal universal xamltypeinfo xamlusertype activateinstance at windows ui xaml controls frame navigate type sourcepagetype object parameter at universal app onlaunched launchactivatedeventargs e innerexception
1
757,559
26,517,929,188
IssuesEvent
2023-01-18 22:36:27
Beramos/DS-Julia2925
https://api.github.com/repos/Beramos/DS-Julia2925
closed
Move teaching tools to a separate package [refactor]
improvement :wrench: low priority🌴
- [x] Remove grading functionality since it is currently unused - [x] Move Questionblock and validation to a separate [package](https://github.com/Beramos/PlutoQuestions) - [ ] Showing solution from file instead of hard coding into the notebook - [x] I think we should consider putting the solutions inside the notebook instead of DSJulia2925 **To do's** Refactor notebooks: - [ ] 01-basics-extra.jl - [ ] 01-basics.jl - [ ] 02-collections.jl - [ ] 03-exercises.jl - [ ] 01-types.jl - [ ] 02-composite_types.jl - [ ] 03-metaprogramming.jl - [ ] 04-flatland.jl - [ ] Pokemon.jl
1.0
Move teaching tools to a separate package [refactor] - - [x] Remove grading functionality since it is currently unused - [x] Move Questionblock and validation to a separate [package](https://github.com/Beramos/PlutoQuestions) - [ ] Showing solution from file instead of hard coding into the notebook - [x] I think we should consider putting the solutions inside the notebook instead of DSJulia2925 **To do's** Refactor notebooks: - [ ] 01-basics-extra.jl - [ ] 01-basics.jl - [ ] 02-collections.jl - [ ] 03-exercises.jl - [ ] 01-types.jl - [ ] 02-composite_types.jl - [ ] 03-metaprogramming.jl - [ ] 04-flatland.jl - [ ] Pokemon.jl
priority
move teaching tools to a separate package remove grading functionality since it is currently unused move questionblock and validation to a separate showing solution from file instead of hard coding into the notebook i think we should consider putting the solutions inside the notebook instead of to do s refactor notebooks basics extra jl basics jl collections jl exercises jl types jl composite types jl metaprogramming jl flatland jl pokemon jl
1
792,891
27,976,486,516
IssuesEvent
2023-03-25 16:48:05
JValentinB/Singularity_Computer-Game-Course
https://api.github.com/repos/JValentinB/Singularity_Computer-Game-Course
closed
Partikel / Effekt Animation suche
low priority
Passende Effekte für verschiedene Aktionen suchen und implementieren.
1.0
Partikel / Effekt Animation suche - Passende Effekte für verschiedene Aktionen suchen und implementieren.
priority
partikel effekt animation suche passende effekte für verschiedene aktionen suchen und implementieren
1
424,311
12,309,368,665
IssuesEvent
2020-05-12 08:51:07
Nicklason/tf2-automatic
https://api.github.com/repos/Nicklason/tf2-automatic
closed
One-time purchase / sale
enhancement low priority stale
<!-- Your feature may already be requested! Please search on the [issue tracker](https://github.com/Nicklason/tf2-automatic/search?type=Issues) before creating one. --> **Is your feature request related to a problem?** <!-- A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] -->No. **Describe the feature you'd like** <!-- A clear and concise description of what you want to happen. --> auto_remove=true/false property for buy or sell listings • true - will remove an item from pricelist after reaching the maximum number of items of a purchase / sale. (intent=buy/sell&auto_remove=true&max=1) • false (default) - will not remove an item from pricelist ![22;02;21 - 05 03 2020](https://user-images.githubusercontent.com/61100980/76021431-f661e800-5f2d-11ea-9682-c23051708045.png)
1.0
One-time purchase / sale - <!-- Your feature may already be requested! Please search on the [issue tracker](https://github.com/Nicklason/tf2-automatic/search?type=Issues) before creating one. --> **Is your feature request related to a problem?** <!-- A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] -->No. **Describe the feature you'd like** <!-- A clear and concise description of what you want to happen. --> auto_remove=true/false property for buy or sell listings • true - will remove an item from pricelist after reaching the maximum number of items of a purchase / sale. (intent=buy/sell&auto_remove=true&max=1) • false (default) - will not remove an item from pricelist ![22;02;21 - 05 03 2020](https://user-images.githubusercontent.com/61100980/76021431-f661e800-5f2d-11ea-9682-c23051708045.png)
priority
one time purchase sale your feature may already be requested please search on the before creating one is your feature request related to a problem a clear and concise description of what the problem is ex i m always frustrated when no describe the feature you d like a clear and concise description of what you want to happen auto remove true false property for buy or sell listings • true will remove an item from pricelist after reaching the maximum number of items of a purchase sale intent buy sell auto remove true max • false default will not remove an item from pricelist
1
676,010
23,113,226,964
IssuesEvent
2022-07-27 14:36:20
Cotalker/documentation
https://api.github.com/repos/Cotalker/documentation
closed
Bug report: Botón more options de tareas no abre menu de acciones
Bug report Bug low priority
### Affected system Cotalker Web Application ### Affected system (other) _No response_ ### Affected environment Production ### Affected environment (other) _No response_ ### App version _No response_ ### Details Tareas tienen un boton que actualmente no hace nada. ### Steps to reproduce 1. Entrar a modulo de tareas en vista lista o kanban. 2. Al hacer hover en una tarea de la lista, aparece un boton de mas opciones (3 puntitos). 3. Al presionar el boton, no sucede nada. ### Expected result Al presionar el boton, se deberia abrir un menu con las opciones del boton action de la tarea. ### Additional data _No response_
1.0
Bug report: Botón more options de tareas no abre menu de acciones - ### Affected system Cotalker Web Application ### Affected system (other) _No response_ ### Affected environment Production ### Affected environment (other) _No response_ ### App version _No response_ ### Details Tareas tienen un boton que actualmente no hace nada. ### Steps to reproduce 1. Entrar a modulo de tareas en vista lista o kanban. 2. Al hacer hover en una tarea de la lista, aparece un boton de mas opciones (3 puntitos). 3. Al presionar el boton, no sucede nada. ### Expected result Al presionar el boton, se deberia abrir un menu con las opciones del boton action de la tarea. ### Additional data _No response_
priority
bug report botón more options de tareas no abre menu de acciones affected system cotalker web application affected system other no response affected environment production affected environment other no response app version no response details tareas tienen un boton que actualmente no hace nada steps to reproduce entrar a modulo de tareas en vista lista o kanban al hacer hover en una tarea de la lista aparece un boton de mas opciones puntitos al presionar el boton no sucede nada expected result al presionar el boton se deberia abrir un menu con las opciones del boton action de la tarea additional data no response
1
567,012
16,843,242,678
IssuesEvent
2021-06-19 00:31:08
bluek8s/kubedirector
https://api.github.com/repos/bluek8s/kubedirector
closed
reread kubedirector-development.md for drift/bitrot
Priority: Low Project: Developer Support Type: Maintenance
It's been a while since I read the whole thing. I just noticed that it mentions an incorrect path for where the operator binary lives inside the Docker image; might be other issues too.
1.0
reread kubedirector-development.md for drift/bitrot - It's been a while since I read the whole thing. I just noticed that it mentions an incorrect path for where the operator binary lives inside the Docker image; might be other issues too.
priority
reread kubedirector development md for drift bitrot it s been a while since i read the whole thing i just noticed that it mentions an incorrect path for where the operator binary lives inside the docker image might be other issues too
1
743,100
25,887,245,992
IssuesEvent
2022-12-14 15:21:23
Public-Health-Scotland/source-linkage-files
https://api.github.com/repos/Public-Health-Scotland/source-linkage-files
opened
ToDo - Run the ALL CH episodes script to create Dec22 file
On hold Priority: Low
As the ALL CH script is still WIP, the R version has not been ran. To test the ALL CH tests function i have read in the SPSS Dec version and saved this as an rds version just so that i can test that the output for the tests is working correctly.
1.0
ToDo - Run the ALL CH episodes script to create Dec22 file - As the ALL CH script is still WIP, the R version has not been ran. To test the ALL CH tests function i have read in the SPSS Dec version and saved this as an rds version just so that i can test that the output for the tests is working correctly.
priority
todo run the all ch episodes script to create file as the all ch script is still wip the r version has not been ran to test the all ch tests function i have read in the spss dec version and saved this as an rds version just so that i can test that the output for the tests is working correctly
1
752,633
26,293,731,234
IssuesEvent
2023-01-08 18:26:40
gamefreedomgit/Maelstrom
https://api.github.com/repos/gamefreedomgit/Maelstrom
opened
[Quest][Cata] Harrison Jones and the Temple of Uldum
NPC Quest - Cataclysm (80+) Quest - Event Movement Animation Priority: Low Status: Confirmed
**How to reproduce:** Cinematic is not working properly, camera angles are wrong, jones missing there are some animation issues, ship disappears instead of going up and so on note: you can still get credit **How it should work:** Like the video below https://www.youtube.com/watch?v=UfBO7ZZAQKQ
1.0
[Quest][Cata] Harrison Jones and the Temple of Uldum - **How to reproduce:** Cinematic is not working properly, camera angles are wrong, jones missing there are some animation issues, ship disappears instead of going up and so on note: you can still get credit **How it should work:** Like the video below https://www.youtube.com/watch?v=UfBO7ZZAQKQ
priority
harrison jones and the temple of uldum how to reproduce cinematic is not working properly camera angles are wrong jones missing there are some animation issues ship disappears instead of going up and so on note you can still get credit how it should work like the video below
1
727,522
25,038,196,652
IssuesEvent
2022-11-04 17:56:09
az-digital/az_quickstart
https://api.github.com/repos/az-digital/az_quickstart
closed
Replace all instances of drush command pm:enable with pm:install
good first issue low priority
Drush 11 renamed "pm:enable" to "pm:install" as described in [drush issue #4588](https://github.com/drush-ops/drush/issues/4588). The previous aliases were preserved, but to keep our code consistent and up-to-date with the latest version of drush, we should replace all instances of: drush en drush pm-enable drush pm:enable with: drush install drush pm-install drush pm:install ## Conditions of satisfaction - [ ] Should replace all instances of pm:enable commands with the new pm:install commands as indicated above.
1.0
Replace all instances of drush command pm:enable with pm:install - Drush 11 renamed "pm:enable" to "pm:install" as described in [drush issue #4588](https://github.com/drush-ops/drush/issues/4588). The previous aliases were preserved, but to keep our code consistent and up-to-date with the latest version of drush, we should replace all instances of: drush en drush pm-enable drush pm:enable with: drush install drush pm-install drush pm:install ## Conditions of satisfaction - [ ] Should replace all instances of pm:enable commands with the new pm:install commands as indicated above.
priority
replace all instances of drush command pm enable with pm install drush renamed pm enable to pm install as described in the previous aliases were preserved but to keep our code consistent and up to date with the latest version of drush we should replace all instances of drush en drush pm enable drush pm enable with drush install drush pm install drush pm install conditions of satisfaction should replace all instances of pm enable commands with the new pm install commands as indicated above
1
617,663
19,402,230,751
IssuesEvent
2021-12-19 11:48:12
naev/naev
https://api.github.com/repos/naev/naev
closed
[Proposal] Hypergates
Priority-Low Type-Proposal
Hypergates are a major part of Naev's story, but we don't have them implemented yet. Story for hypergates is here: https://github.com/naev/naev/wiki/Spoilers#The-Hypergate So far as I understand (@bobbens can correct me wherever I'm wrong): * Hypergates won't appear until later on in the game, roughly the second half. * You can warp from any hypergate to any other hypergate, like an instant teleportation network. * Hypergates are supposed to be controlled by the major factions. You can't use them without the permission (i.e. good graces) of the respective faction they're located in, possibly for a nominal fee. * The Proteron will be launching an invasions against all of the factions utilizing their own hypergates. (I assume this would end factions' ability to control who warps out of their hypergates? Or possibly this would be an exclusive feature of the Proteron hypergate.) Thoughts on how hypergates could be implemented: * They could open a menu allowing you to select where to warp to, then warp you there as normal (other than the direction you go in possibly being different than the direction you come out). This would be not very immersive, but simple. * A special "hub" system could be implemented, which has no location and contains a collection of hypergate entry points, not unlike QuasiSpace in The Ur-Quan Masters. More immersive, but a bit more complex.
1.0
[Proposal] Hypergates - Hypergates are a major part of Naev's story, but we don't have them implemented yet. Story for hypergates is here: https://github.com/naev/naev/wiki/Spoilers#The-Hypergate So far as I understand (@bobbens can correct me wherever I'm wrong): * Hypergates won't appear until later on in the game, roughly the second half. * You can warp from any hypergate to any other hypergate, like an instant teleportation network. * Hypergates are supposed to be controlled by the major factions. You can't use them without the permission (i.e. good graces) of the respective faction they're located in, possibly for a nominal fee. * The Proteron will be launching an invasions against all of the factions utilizing their own hypergates. (I assume this would end factions' ability to control who warps out of their hypergates? Or possibly this would be an exclusive feature of the Proteron hypergate.) Thoughts on how hypergates could be implemented: * They could open a menu allowing you to select where to warp to, then warp you there as normal (other than the direction you go in possibly being different than the direction you come out). This would be not very immersive, but simple. * A special "hub" system could be implemented, which has no location and contains a collection of hypergate entry points, not unlike QuasiSpace in The Ur-Quan Masters. More immersive, but a bit more complex.
priority
hypergates hypergates are a major part of naev s story but we don t have them implemented yet story for hypergates is here so far as i understand bobbens can correct me wherever i m wrong hypergates won t appear until later on in the game roughly the second half you can warp from any hypergate to any other hypergate like an instant teleportation network hypergates are supposed to be controlled by the major factions you can t use them without the permission i e good graces of the respective faction they re located in possibly for a nominal fee the proteron will be launching an invasions against all of the factions utilizing their own hypergates i assume this would end factions ability to control who warps out of their hypergates or possibly this would be an exclusive feature of the proteron hypergate thoughts on how hypergates could be implemented they could open a menu allowing you to select where to warp to then warp you there as normal other than the direction you go in possibly being different than the direction you come out this would be not very immersive but simple a special hub system could be implemented which has no location and contains a collection of hypergate entry points not unlike quasispace in the ur quan masters more immersive but a bit more complex
1
664,492
22,272,601,120
IssuesEvent
2022-06-10 13:43:57
ballerina-platform/ballerina-dev-website
https://api.github.com/repos/ballerina-platform/ballerina-dev-website
closed
Verify the Draft and Master Workflows
Priority/Highest Type/Task Area/Workflows
## Description Verify the draft and master workflows and update them to send the PRs to the master branch after filtering them from the tag name (with or without the dash). ## Related website/documentation area Area/Workflows <!--Area/BBEs--> <!--Area/HomePageSamples--> <!--Area/LearnPages--> <!--Area/CommonPages--> <!--Area/Backend--> <!--Area/UIUX--> <!--Area/Workflows--> <!--Area/Blog--> ## Describe your task(s) > A detailed description of the task. ## Related issue(s) (optional) > Any related issues such as sub tasks and issues reported in other repositories (e.g., component repositories), similar problems, etc. ## Suggested label(s) (optional) > Optional comma-separated list of suggested labels. Non committers can’t assign labels to issues, and thereby, this will help issue creators who are not a committer to suggest possible labels. ## Suggested assignee(s) (optional) > Optional comma-separated list of suggested team members who should attend the issue. Non committers can’t assign issues to assignees, and thereby, this will help issue creators who are not a committer to suggest possible assignees.
1.0
Verify the Draft and Master Workflows - ## Description Verify the draft and master workflows and update them to send the PRs to the master branch after filtering them from the tag name (with or without the dash). ## Related website/documentation area Area/Workflows <!--Area/BBEs--> <!--Area/HomePageSamples--> <!--Area/LearnPages--> <!--Area/CommonPages--> <!--Area/Backend--> <!--Area/UIUX--> <!--Area/Workflows--> <!--Area/Blog--> ## Describe your task(s) > A detailed description of the task. ## Related issue(s) (optional) > Any related issues such as sub tasks and issues reported in other repositories (e.g., component repositories), similar problems, etc. ## Suggested label(s) (optional) > Optional comma-separated list of suggested labels. Non committers can’t assign labels to issues, and thereby, this will help issue creators who are not a committer to suggest possible labels. ## Suggested assignee(s) (optional) > Optional comma-separated list of suggested team members who should attend the issue. Non committers can’t assign issues to assignees, and thereby, this will help issue creators who are not a committer to suggest possible assignees.
priority
verify the draft and master workflows description verify the draft and master workflows and update them to send the prs to the master branch after filtering them from the tag name with or without the dash related website documentation area area workflows describe your task s a detailed description of the task related issue s optional any related issues such as sub tasks and issues reported in other repositories e g component repositories similar problems etc suggested label s optional optional comma separated list of suggested labels non committers can’t assign labels to issues and thereby this will help issue creators who are not a committer to suggest possible labels suggested assignee s optional optional comma separated list of suggested team members who should attend the issue non committers can’t assign issues to assignees and thereby this will help issue creators who are not a committer to suggest possible assignees
1
207,745
7,133,020,891
IssuesEvent
2018-01-22 16:15:08
cuappdev/site
https://api.github.com/repos/cuappdev/site
opened
Add "Learn More" functionality to Core Team Section
Priority: Low
- [ ] Get bios from every team member - [ ] Display "Learn More" overlay on hover - [ ] Click on "Learn More" overlay should open a popup (design needed)
1.0
Add "Learn More" functionality to Core Team Section - - [ ] Get bios from every team member - [ ] Display "Learn More" overlay on hover - [ ] Click on "Learn More" overlay should open a popup (design needed)
priority
add learn more functionality to core team section get bios from every team member display learn more overlay on hover click on learn more overlay should open a popup design needed
1
726,168
24,990,576,857
IssuesEvent
2022-11-02 18:23:57
svthalia/concrexit
https://api.github.com/repos/svthalia/concrexit
opened
Proxy models and admin views for giving certain committees / apps access to certain parts of members database
priority: low activemembers events members thabloid chore sales
### Describe the change Create proxy models for the member model, like we did for PaymentUsers. And then create custom admin views displaying certain parts of this data. ### Motivation Think of: - a SalesUsers proxy model with an admin that displays the people that are underage, and their order history - a EventsUser proxy model with an admin that displays the people that are allowed to attend events and their registration history - The events app should then get a model for keeping the events blacklist with a OneToOne relation to the users model - a ThabloidUser proxy model with an admin that displays the people that indicated they want to receive the Thabloid - The thabloid app should then get a model for keeping the opt-in with a OneToOne relation to the users model - an ActiveMembers proxy model with an admin that displays all memberships of a person (only the currently members and people that were active in the past) - Possibly also relevant for partners app (with the opt-in partner mailing list), food orders app (with everyone who ordered food), newsletters (with the newsletter opt-in). This is all similar to the situation we have with blacklisted TPay payment users. This has some benefits: - Centralising code in the proper apps the code belongs to - More granular permission management, like required for #2619 - Easy way to export more data. Like checking a person's event registration history ### Current implementation - Only board has access to the members data, it is not possible to give other people easy access to parts of the members data - Certain code is included in the members profile though it doesn't belong there. ### Suggested implementation ### Additional context
1.0
Proxy models and admin views for giving certain committees / apps access to certain parts of members database - ### Describe the change Create proxy models for the member model, like we did for PaymentUsers. And then create custom admin views displaying certain parts of this data. ### Motivation Think of: - a SalesUsers proxy model with an admin that displays the people that are underage, and their order history - a EventsUser proxy model with an admin that displays the people that are allowed to attend events and their registration history - The events app should then get a model for keeping the events blacklist with a OneToOne relation to the users model - a ThabloidUser proxy model with an admin that displays the people that indicated they want to receive the Thabloid - The thabloid app should then get a model for keeping the opt-in with a OneToOne relation to the users model - an ActiveMembers proxy model with an admin that displays all memberships of a person (only the currently members and people that were active in the past) - Possibly also relevant for partners app (with the opt-in partner mailing list), food orders app (with everyone who ordered food), newsletters (with the newsletter opt-in). This is all similar to the situation we have with blacklisted TPay payment users. This has some benefits: - Centralising code in the proper apps the code belongs to - More granular permission management, like required for #2619 - Easy way to export more data. Like checking a person's event registration history ### Current implementation - Only board has access to the members data, it is not possible to give other people easy access to parts of the members data - Certain code is included in the members profile though it doesn't belong there. ### Suggested implementation ### Additional context
priority
proxy models and admin views for giving certain committees apps access to certain parts of members database describe the change create proxy models for the member model like we did for paymentusers and then create custom admin views displaying certain parts of this data motivation think of a salesusers proxy model with an admin that displays the people that are underage and their order history a eventsuser proxy model with an admin that displays the people that are allowed to attend events and their registration history the events app should then get a model for keeping the events blacklist with a onetoone relation to the users model a thabloiduser proxy model with an admin that displays the people that indicated they want to receive the thabloid the thabloid app should then get a model for keeping the opt in with a onetoone relation to the users model an activemembers proxy model with an admin that displays all memberships of a person only the currently members and people that were active in the past possibly also relevant for partners app with the opt in partner mailing list food orders app with everyone who ordered food newsletters with the newsletter opt in this is all similar to the situation we have with blacklisted tpay payment users this has some benefits centralising code in the proper apps the code belongs to more granular permission management like required for easy way to export more data like checking a person s event registration history current implementation only board has access to the members data it is not possible to give other people easy access to parts of the members data certain code is included in the members profile though it doesn t belong there suggested implementation additional context
1
249,991
7,966,224,125
IssuesEvent
2018-07-14 19:09:28
tootsuite/mastodon
https://api.github.com/repos/tootsuite/mastodon
closed
Add a "hide" status to no longer see a person in the federated public timelines (without blocking or mute it)
enhancement priority - low ui
I am obliged to block people whose content does not interest me or disrupts me in the federated public timelines * * * * - [x] I searched or browsed the repo’s other issues to ensure this is not a duplicate.
1.0
Add a "hide" status to no longer see a person in the federated public timelines (without blocking or mute it) - I am obliged to block people whose content does not interest me or disrupts me in the federated public timelines * * * * - [x] I searched or browsed the repo’s other issues to ensure this is not a duplicate.
priority
add a hide status to no longer see a person in the federated public timelines without blocking or mute it i am obliged to block people whose content does not interest me or disrupts me in the federated public timelines i searched or browsed the repo’s other issues to ensure this is not a duplicate
1
604,222
18,679,772,137
IssuesEvent
2021-11-01 03:01:15
BeccaLyria/discord-documentation
https://api.github.com/repos/BeccaLyria/discord-documentation
closed
[BUG] - Update Habitica Status
🏁 status: ready for dev 🟩 priority: low ✨ goal: improvement 📄 aspect: text good first issue
### What bug did you encounter? ![image](https://user-images.githubusercontent.com/91655303/139568509-d966e58e-dc63-4f28-b25b-352f72f8a8b0.png) ### What did you expect to happen? - ### Screenshots _No response_ ### Additional information Would like to work on this? :D
1.0
[BUG] - Update Habitica Status - ### What bug did you encounter? ![image](https://user-images.githubusercontent.com/91655303/139568509-d966e58e-dc63-4f28-b25b-352f72f8a8b0.png) ### What did you expect to happen? - ### Screenshots _No response_ ### Additional information Would like to work on this? :D
priority
update habitica status what bug did you encounter what did you expect to happen screenshots no response additional information would like to work on this d
1
636,538
20,602,661,475
IssuesEvent
2022-03-06 14:06:49
AY2122S2-CS2103T-W09-4/tp
https://api.github.com/repos/AY2122S2-CS2103T-W09-4/tp
reopened
Fix failing testcase
type.Bug priority.High severity.Low
As mentioned in #31 , the Junit tests have to be modified due to the change in the Person's constructor.
1.0
Fix failing testcase - As mentioned in #31 , the Junit tests have to be modified due to the change in the Person's constructor.
priority
fix failing testcase as mentioned in the junit tests have to be modified due to the change in the person s constructor
1
424,131
12,306,253,156
IssuesEvent
2020-05-12 00:53:12
LLNL/PyDV
https://api.github.com/repos/LLNL/PyDV
opened
Add compare command
Low Priority enhancement
Procedure: Compare the curves from two ULTRA files. This function expects the names of two files which should have comparable curves. The function diff-measure is mapped over each pair of curves (one from each file) with the following result. For the nth curve from each file a fractional difference measure is computed and if the average value of the fractional difference exceeds the error tolerance, the pair of curves is displayed along with the fractional difference and its integral along with a prompt consisting of the curve number, the label of the first curve and the value of the average fractional difference. The user can respond with “y” to indicate acceptance of the result or “n” to indicate non-acceptance of the result. At the completion of the process, a log file ending with “.chk” is written summarizing the curves which differed and were not accepted. This can be used to automate the comparison of simulation code results from one run to another. The optional error tolerance defaults to 10-8. Note: compare has the side-effect of erasing all curves from the screen and killing any curves on the menu. Usage: compare file-name1 file-name2 [tolerance]
1.0
Add compare command - Procedure: Compare the curves from two ULTRA files. This function expects the names of two files which should have comparable curves. The function diff-measure is mapped over each pair of curves (one from each file) with the following result. For the nth curve from each file a fractional difference measure is computed and if the average value of the fractional difference exceeds the error tolerance, the pair of curves is displayed along with the fractional difference and its integral along with a prompt consisting of the curve number, the label of the first curve and the value of the average fractional difference. The user can respond with “y” to indicate acceptance of the result or “n” to indicate non-acceptance of the result. At the completion of the process, a log file ending with “.chk” is written summarizing the curves which differed and were not accepted. This can be used to automate the comparison of simulation code results from one run to another. The optional error tolerance defaults to 10-8. Note: compare has the side-effect of erasing all curves from the screen and killing any curves on the menu. Usage: compare file-name1 file-name2 [tolerance]
priority
add compare command procedure compare the curves from two ultra files this function expects the names of two files which should have comparable curves the function diff measure is mapped over each pair of curves one from each file with the following result for the nth curve from each file a fractional difference measure is computed and if the average value of the fractional difference exceeds the error tolerance the pair of curves is displayed along with the fractional difference and its integral along with a prompt consisting of the curve number the label of the first curve and the value of the average fractional difference the user can respond with “y” to indicate acceptance of the result or “n” to indicate non acceptance of the result at the completion of the process a log file ending with “ chk” is written summarizing the curves which differed and were not accepted this can be used to automate the comparison of simulation code results from one run to another the optional error tolerance defaults to note compare has the side effect of erasing all curves from the screen and killing any curves on the menu usage compare file file
1
201,892
7,042,156,991
IssuesEvent
2017-12-30 07:41:57
kduske/TrenchBroom
https://api.github.com/repos/kduske/TrenchBroom
closed
Creating a group in clip mode hides selected brush
Platform:All Priority:Low Status:Resolved Type:Bug
[demonstration.](https://dl.dropboxusercontent.com/s/44lelaj9hloha88/2017-03-19_22-45-30.mp4) When in clip mode, creating a group from the selected brush turns said brush invisible.
1.0
Creating a group in clip mode hides selected brush - [demonstration.](https://dl.dropboxusercontent.com/s/44lelaj9hloha88/2017-03-19_22-45-30.mp4) When in clip mode, creating a group from the selected brush turns said brush invisible.
priority
creating a group in clip mode hides selected brush when in clip mode creating a group from the selected brush turns said brush invisible
1
205,777
7,105,927,163
IssuesEvent
2018-01-16 15:11:42
MorpheusXAUT/slotlist-backend
https://api.github.com/repos/MorpheusXAUT/slotlist-backend
opened
Allow for mission editors to modify mission access
enhancement priority/low
Mission editors should also be allowed to modify the mission access granted ----- ### Tasks - [ ] Adapt permission check to allow for mission editors to modify mission access
1.0
Allow for mission editors to modify mission access - Mission editors should also be allowed to modify the mission access granted ----- ### Tasks - [ ] Adapt permission check to allow for mission editors to modify mission access
priority
allow for mission editors to modify mission access mission editors should also be allowed to modify the mission access granted tasks adapt permission check to allow for mission editors to modify mission access
1
118,569
4,750,765,904
IssuesEvent
2016-10-22 14:31:45
ponylang/ponyc
https://api.github.com/repos/ponylang/ponyc
closed
Hot code loading
difficulty: 3- hard enhancement: 1 - needs discussion priority: 1 - low turn into rfc
Code generation: * Need a new module each time code is compiled. * Need to be able to find functions, types, etc, across modules, so we need our own lookup functions. * All that stuff has to be kept from both the original program and all newly loaded code. * Also need to keep vtable colouring info. * Need to keep full type checking info, since new code will need it in order to use existing types. * Many things that are currently internal linkage need to be external linkage. * Both the ptable (provided traits/interfaces) and vtable (virtual dispatch) need to be "updateable". The ptable already is, since it is a double thunk, but the vtable isn't. Need to measure the performance impact for a double thunk on the vtable. * When new interfaces are introduced, every existing type needs to be examined to determine whether or not to add the new interface to its ptable. This is handed in reachability, but need to keep track of which types need ptable/vtable swaps. Package management: * Allow new code to be in an anonymous package, or to provide a name for it. If a name is provided, future code can reference it. * It may be possible to GC the code itself. Need to know that there are no live objects of any of the types in the package. * Newly reachable functions in types provided by other packages should be "attached", using a different module, to that package. Such functions can be collected with that package or possibly (and more aggressively) when any one type the function uses is collected. Running new code: * Want to be able to do this without needing a full reflection API. * Have a call that can specify a package, a primitive type from that package that can be constructed using "create" with no arguments, and a trait or interface that primitive provides. * The call returns that primitive, as the trait or interface specified, if possible. Otherwise it raises an error. * That primitive can then be used as a factory for anything else. It can give full visibility into the newly loaded code, while integrating with the types known by the previous code. * Generally, the primitive will be used as a factory for types in the newly loaded code. Safety: * Allow specifying if the newly loaded code is trusted for FFI or not. * Also allow specifying which packages the newly loaded code is allowed to use. This may be a different list than the application as a whole. For example, the newly loaded code may not be allowed "files" or "net", but the application itself may use them.
1.0
Hot code loading - Code generation: * Need a new module each time code is compiled. * Need to be able to find functions, types, etc, across modules, so we need our own lookup functions. * All that stuff has to be kept from both the original program and all newly loaded code. * Also need to keep vtable colouring info. * Need to keep full type checking info, since new code will need it in order to use existing types. * Many things that are currently internal linkage need to be external linkage. * Both the ptable (provided traits/interfaces) and vtable (virtual dispatch) need to be "updateable". The ptable already is, since it is a double thunk, but the vtable isn't. Need to measure the performance impact for a double thunk on the vtable. * When new interfaces are introduced, every existing type needs to be examined to determine whether or not to add the new interface to its ptable. This is handed in reachability, but need to keep track of which types need ptable/vtable swaps. Package management: * Allow new code to be in an anonymous package, or to provide a name for it. If a name is provided, future code can reference it. * It may be possible to GC the code itself. Need to know that there are no live objects of any of the types in the package. * Newly reachable functions in types provided by other packages should be "attached", using a different module, to that package. Such functions can be collected with that package or possibly (and more aggressively) when any one type the function uses is collected. Running new code: * Want to be able to do this without needing a full reflection API. * Have a call that can specify a package, a primitive type from that package that can be constructed using "create" with no arguments, and a trait or interface that primitive provides. * The call returns that primitive, as the trait or interface specified, if possible. Otherwise it raises an error. * That primitive can then be used as a factory for anything else. It can give full visibility into the newly loaded code, while integrating with the types known by the previous code. * Generally, the primitive will be used as a factory for types in the newly loaded code. Safety: * Allow specifying if the newly loaded code is trusted for FFI or not. * Also allow specifying which packages the newly loaded code is allowed to use. This may be a different list than the application as a whole. For example, the newly loaded code may not be allowed "files" or "net", but the application itself may use them.
priority
hot code loading code generation need a new module each time code is compiled need to be able to find functions types etc across modules so we need our own lookup functions all that stuff has to be kept from both the original program and all newly loaded code also need to keep vtable colouring info need to keep full type checking info since new code will need it in order to use existing types many things that are currently internal linkage need to be external linkage both the ptable provided traits interfaces and vtable virtual dispatch need to be updateable the ptable already is since it is a double thunk but the vtable isn t need to measure the performance impact for a double thunk on the vtable when new interfaces are introduced every existing type needs to be examined to determine whether or not to add the new interface to its ptable this is handed in reachability but need to keep track of which types need ptable vtable swaps package management allow new code to be in an anonymous package or to provide a name for it if a name is provided future code can reference it it may be possible to gc the code itself need to know that there are no live objects of any of the types in the package newly reachable functions in types provided by other packages should be attached using a different module to that package such functions can be collected with that package or possibly and more aggressively when any one type the function uses is collected running new code want to be able to do this without needing a full reflection api have a call that can specify a package a primitive type from that package that can be constructed using create with no arguments and a trait or interface that primitive provides the call returns that primitive as the trait or interface specified if possible otherwise it raises an error that primitive can then be used as a factory for anything else it can give full visibility into the newly loaded code while integrating with the types known by the previous code generally the primitive will be used as a factory for types in the newly loaded code safety allow specifying if the newly loaded code is trusted for ffi or not also allow specifying which packages the newly loaded code is allowed to use this may be a different list than the application as a whole for example the newly loaded code may not be allowed files or net but the application itself may use them
1
101,920
4,148,006,553
IssuesEvent
2016-06-15 09:24:18
EyeSeeTea/SurveillanceCambodiaApp
https://api.github.com/repos/EyeSeeTea/SurveillanceCambodiaApp
closed
clussiana@psi.org on build #26: In the Sent tab, for Not tested ones, is it possible to…
buddybug complexity - low (1hr) priority - high type - bug
Feedback from clussiana@psi.org : In the Sent tab, for Not tested ones, is it possible to change the denominator at the bottom left corner from 1 to 2, please? <img src="https://s3-us-west-2.amazonaws.com/buddybuild-screenshots/56d792f0e4d6010100721090/575b4c1dbb15b50100c043ee/9106c55d-5f18-4f13-a28b-7216efb92da4.jpg" width="33%" height="33%" /><table><tr><td>Build</td><td>26</td></tr></table> [Link to buddybuild feedback from build 26](https://dashboard.buddybuild.com/apps/56d792f0e4d6010100721090/feedback?fid=575c4c3375cea401003ea789&bnum=26)
1.0
clussiana@psi.org on build #26: In the Sent tab, for Not tested ones, is it possible to… - Feedback from clussiana@psi.org : In the Sent tab, for Not tested ones, is it possible to change the denominator at the bottom left corner from 1 to 2, please? <img src="https://s3-us-west-2.amazonaws.com/buddybuild-screenshots/56d792f0e4d6010100721090/575b4c1dbb15b50100c043ee/9106c55d-5f18-4f13-a28b-7216efb92da4.jpg" width="33%" height="33%" /><table><tr><td>Build</td><td>26</td></tr></table> [Link to buddybuild feedback from build 26](https://dashboard.buddybuild.com/apps/56d792f0e4d6010100721090/feedback?fid=575c4c3375cea401003ea789&bnum=26)
priority
clussiana psi org on build in the sent tab for not tested ones is it possible to… feedback from clussiana psi org in the sent tab for not tested ones is it possible to change the denominator at the bottom left corner from to please build
1
763,718
26,771,272,182
IssuesEvent
2023-01-31 14:17:19
cds-snc/resources-ressources
https://api.github.com/repos/cds-snc/resources-ressources
closed
Hide "related resources" when field is empty
UI Low Priority
**Describe the bug** If a resource has no related resources the heading still shows up. **To Reproduce** Steps to reproduce the behavior: 1. Add a new resource 2. Don't link related resources 3. Publish and deploy staging 4. See empty state **Expected behavior** If a field is empty it is expected that it should be hidden **Screenshots** ![Screenshot 2022-10-27 at 1 30 04 PM](https://user-images.githubusercontent.com/38330843/198359155-c0407399-b662-41d2-918f-2cbb95014094.png) **Other** Linked to #251
1.0
Hide "related resources" when field is empty - **Describe the bug** If a resource has no related resources the heading still shows up. **To Reproduce** Steps to reproduce the behavior: 1. Add a new resource 2. Don't link related resources 3. Publish and deploy staging 4. See empty state **Expected behavior** If a field is empty it is expected that it should be hidden **Screenshots** ![Screenshot 2022-10-27 at 1 30 04 PM](https://user-images.githubusercontent.com/38330843/198359155-c0407399-b662-41d2-918f-2cbb95014094.png) **Other** Linked to #251
priority
hide related resources when field is empty describe the bug if a resource has no related resources the heading still shows up to reproduce steps to reproduce the behavior add a new resource don t link related resources publish and deploy staging see empty state expected behavior if a field is empty it is expected that it should be hidden screenshots other linked to
1
384,942
11,406,089,607
IssuesEvent
2020-01-31 13:37:24
CodeGra-de/CodeGra.de
https://api.github.com/repos/CodeGra-de/CodeGra.de
closed
Search to add account to course not visible if already present
bug priority-2-low
When looking for a member to add to a course, this member is not displayed nor a confirmation is displayed if this member is already present in the course. Meaning that no results are found, which is very confusing. Additionally fix the label of the search bar from "new student" to "new course member"
1.0
Search to add account to course not visible if already present - When looking for a member to add to a course, this member is not displayed nor a confirmation is displayed if this member is already present in the course. Meaning that no results are found, which is very confusing. Additionally fix the label of the search bar from "new student" to "new course member"
priority
search to add account to course not visible if already present when looking for a member to add to a course this member is not displayed nor a confirmation is displayed if this member is already present in the course meaning that no results are found which is very confusing additionally fix the label of the search bar from new student to new course member
1
254,677
8,081,651,553
IssuesEvent
2018-08-08 04:57:36
Coders-After-Dark/CompatSkills
https://api.github.com/repos/Coders-After-Dark/CompatSkills
opened
Food locking
Low Priority enhancement
Some way to lock foods by their hunger and by their saturation level. This would allow modpack makers more dynamic control over the levels required to use different food. This probably should be relatively easy to do.
1.0
Food locking - Some way to lock foods by their hunger and by their saturation level. This would allow modpack makers more dynamic control over the levels required to use different food. This probably should be relatively easy to do.
priority
food locking some way to lock foods by their hunger and by their saturation level this would allow modpack makers more dynamic control over the levels required to use different food this probably should be relatively easy to do
1
335,250
10,150,992,261
IssuesEvent
2019-08-05 19:08:25
craftercms/craftercms
https://api.github.com/repos/craftercms/craftercms
closed
[search] index fields based on studio content type definition
CI new feature priority: low
### Expected behavior Today fields are indexed into Solr as a string by default. Types can be controlled by postfix or via the schema. Add support for the system to auto-type the field based on the content type definition. Dates, HTML (RTE) and other types are known and could potentially be auto-indexed based on this information. Additional metadata could be added to other fields such as inputs and checkboxes to help the system determine their type.
1.0
[search] index fields based on studio content type definition - ### Expected behavior Today fields are indexed into Solr as a string by default. Types can be controlled by postfix or via the schema. Add support for the system to auto-type the field based on the content type definition. Dates, HTML (RTE) and other types are known and could potentially be auto-indexed based on this information. Additional metadata could be added to other fields such as inputs and checkboxes to help the system determine their type.
priority
index fields based on studio content type definition expected behavior today fields are indexed into solr as a string by default types can be controlled by postfix or via the schema add support for the system to auto type the field based on the content type definition dates html rte and other types are known and could potentially be auto indexed based on this information additional metadata could be added to other fields such as inputs and checkboxes to help the system determine their type
1
307,344
9,415,915,771
IssuesEvent
2019-04-10 13:40:24
zephyrproject-rtos/zephyr
https://api.github.com/repos/zephyrproject-rtos/zephyr
closed
USB DFU never enters DFU mode, when composite device is enabled and mcuboot is used
area: USB bug priority: low
**Describe the bug** When trying to use USB DFU in a composite device, the device never enters DFU mode. When you try to download new firmware using dfu-util, it fails with the message `Device still in Runtime Mode` **To Reproduce** - Add `CONFIG_USB_COMPOSITE_DEVICE=y` to config of the USB DFU sample. - Flash mcuboot and the sample to the device - Attempt a DFU using `sudo dfu-util --alt 1 --download signed-zephyr.bin --i 0` **Impact** We are unable to use USB DFU in our product the relies on USB communication. **Screenshots or console output** dfu-util output: ``` dfu-util 0.9 Copyright 2005-2009 Weston Schmidt, Harald Welte and OpenMoko Inc. Copyright 2010-2019 Tormod Volden and Stefan Schmidt This program is Free Software and has ABSOLUTELY NO WARRANTY Please report bugs to http://sourceforge.net/p/dfu-util/tickets/ dfu-util: Invalid DFU suffix signature dfu-util: A valid DFU suffix will be required in a future dfu-util release!!! Opening DFU capable USB device... ID 2fe3:0100 Run-time device DFU version 0110 Claiming USB DFU Runtime Interface... Determining device status: state = appIDLE, status = 0 Device really in Runtime Mode, send DFU detach request... Resetting USB... Opening DFU USB Device... Claiming USB DFU Interface... Setting Alternate Setting #1 ... Determining device status: state = appDETACH, status = 0 dfu-util: Device still in Runtime Mode! ``` Zephyr output: ``` ***** Booting Zephyr OS v1.14.0-rc1-1394-g972221423cde ***** [00:00:00.000,396] <inf> main: This device supports USB DFU class. [00:00:03.748,168] <dbg> usb_dfu.dfu_custom_handle_req: DFU alternate setting 0 [00:00:03.748,352] <dbg> usb_dfu.dfu_class_handle_req: DFU_GETSTATUS: status 0, state 0 [00:00:04.004,852] <dbg> usb_dfu.dfu_class_handle_req: DFU_DETACH timeout 1000, state 0 [00:00:04.563,629] <dbg> usb_dfu.dfu_status_cb: USB device configured [00:00:09.286,804] <dbg> usb_dfu.dfu_custom_handle_req: DFU alternate setting 1 [00:00:09.287,384] <dbg> usb_dfu.dfu_class_handle_req: DFU_GETSTATUS: status 0, state 1 [00:00:09.543,975] <dbg> usb_dfu.dfu_custom_handle_req: DFU alternate setting 0 ``` **Environment (please complete the following information):** - OS: Linux (Ubuntu) - Toolchain: Zephyr SDK - Commit SHA: 972221423cde92639f685542b10a8caa35793ec5 **Additional context** I'm am unsure wheter or not this is related to this issue, but if also enable CDC ACM in the config, the DFU usb interface is listed as 2 instead of 0, and dfu-util fails with `dfu-util: Lost device after RESET?` instead. After the first failed attempt, the interface number is 0 again and the issue is the same as above.
1.0
USB DFU never enters DFU mode, when composite device is enabled and mcuboot is used - **Describe the bug** When trying to use USB DFU in a composite device, the device never enters DFU mode. When you try to download new firmware using dfu-util, it fails with the message `Device still in Runtime Mode` **To Reproduce** - Add `CONFIG_USB_COMPOSITE_DEVICE=y` to config of the USB DFU sample. - Flash mcuboot and the sample to the device - Attempt a DFU using `sudo dfu-util --alt 1 --download signed-zephyr.bin --i 0` **Impact** We are unable to use USB DFU in our product the relies on USB communication. **Screenshots or console output** dfu-util output: ``` dfu-util 0.9 Copyright 2005-2009 Weston Schmidt, Harald Welte and OpenMoko Inc. Copyright 2010-2019 Tormod Volden and Stefan Schmidt This program is Free Software and has ABSOLUTELY NO WARRANTY Please report bugs to http://sourceforge.net/p/dfu-util/tickets/ dfu-util: Invalid DFU suffix signature dfu-util: A valid DFU suffix will be required in a future dfu-util release!!! Opening DFU capable USB device... ID 2fe3:0100 Run-time device DFU version 0110 Claiming USB DFU Runtime Interface... Determining device status: state = appIDLE, status = 0 Device really in Runtime Mode, send DFU detach request... Resetting USB... Opening DFU USB Device... Claiming USB DFU Interface... Setting Alternate Setting #1 ... Determining device status: state = appDETACH, status = 0 dfu-util: Device still in Runtime Mode! ``` Zephyr output: ``` ***** Booting Zephyr OS v1.14.0-rc1-1394-g972221423cde ***** [00:00:00.000,396] <inf> main: This device supports USB DFU class. [00:00:03.748,168] <dbg> usb_dfu.dfu_custom_handle_req: DFU alternate setting 0 [00:00:03.748,352] <dbg> usb_dfu.dfu_class_handle_req: DFU_GETSTATUS: status 0, state 0 [00:00:04.004,852] <dbg> usb_dfu.dfu_class_handle_req: DFU_DETACH timeout 1000, state 0 [00:00:04.563,629] <dbg> usb_dfu.dfu_status_cb: USB device configured [00:00:09.286,804] <dbg> usb_dfu.dfu_custom_handle_req: DFU alternate setting 1 [00:00:09.287,384] <dbg> usb_dfu.dfu_class_handle_req: DFU_GETSTATUS: status 0, state 1 [00:00:09.543,975] <dbg> usb_dfu.dfu_custom_handle_req: DFU alternate setting 0 ``` **Environment (please complete the following information):** - OS: Linux (Ubuntu) - Toolchain: Zephyr SDK - Commit SHA: 972221423cde92639f685542b10a8caa35793ec5 **Additional context** I'm am unsure wheter or not this is related to this issue, but if also enable CDC ACM in the config, the DFU usb interface is listed as 2 instead of 0, and dfu-util fails with `dfu-util: Lost device after RESET?` instead. After the first failed attempt, the interface number is 0 again and the issue is the same as above.
priority
usb dfu never enters dfu mode when composite device is enabled and mcuboot is used describe the bug when trying to use usb dfu in a composite device the device never enters dfu mode when you try to download new firmware using dfu util it fails with the message device still in runtime mode to reproduce add config usb composite device y to config of the usb dfu sample flash mcuboot and the sample to the device attempt a dfu using sudo dfu util alt download signed zephyr bin i impact we are unable to use usb dfu in our product the relies on usb communication screenshots or console output dfu util output dfu util copyright weston schmidt harald welte and openmoko inc copyright tormod volden and stefan schmidt this program is free software and has absolutely no warranty please report bugs to dfu util invalid dfu suffix signature dfu util a valid dfu suffix will be required in a future dfu util release opening dfu capable usb device id run time device dfu version claiming usb dfu runtime interface determining device status state appidle status device really in runtime mode send dfu detach request resetting usb opening dfu usb device claiming usb dfu interface setting alternate setting determining device status state appdetach status dfu util device still in runtime mode zephyr output booting zephyr os main this device supports usb dfu class usb dfu dfu custom handle req dfu alternate setting usb dfu dfu class handle req dfu getstatus status state usb dfu dfu class handle req dfu detach timeout state usb dfu dfu status cb usb device configured usb dfu dfu custom handle req dfu alternate setting usb dfu dfu class handle req dfu getstatus status state usb dfu dfu custom handle req dfu alternate setting environment please complete the following information os linux ubuntu toolchain zephyr sdk commit sha additional context i m am unsure wheter or not this is related to this issue but if also enable cdc acm in the config the dfu usb interface is listed as instead of and dfu util fails with dfu util lost device after reset instead after the first failed attempt the interface number is again and the issue is the same as above
1
429,382
12,423,517,321
IssuesEvent
2020-05-24 06:08:54
Covid-Self-report-Tool/cov-self-report-frontend
https://api.github.com/repos/Covid-Self-report-Tool/cov-self-report-frontend
closed
🐛 Bug -- geocode locations missing
effort: 2 (low) focus: functionality help wanted priority: 3 (med) type: bug
### Basics #### Bug description Not really a bug but some locations are not appearing in the geocode search. #### How to reproduce the problem Enter “ocean grove, nj” into the location search in the symptoms form. ### Resolution Adjust the [scope of the google maps api](https://developers.google.com/places/supported_types#table3) we are using. Currently it’s set to “cities”, which does include townships, but not ones like ocean grove evidently. So the scope just needs to be widened a bit.
1.0
🐛 Bug -- geocode locations missing - ### Basics #### Bug description Not really a bug but some locations are not appearing in the geocode search. #### How to reproduce the problem Enter “ocean grove, nj” into the location search in the symptoms form. ### Resolution Adjust the [scope of the google maps api](https://developers.google.com/places/supported_types#table3) we are using. Currently it’s set to “cities”, which does include townships, but not ones like ocean grove evidently. So the scope just needs to be widened a bit.
priority
🐛 bug geocode locations missing basics bug description not really a bug but some locations are not appearing in the geocode search how to reproduce the problem enter “ocean grove nj” into the location search in the symptoms form resolution adjust the we are using currently it’s set to “cities” which does include townships but not ones like ocean grove evidently so the scope just needs to be widened a bit
1
333,822
10,131,816,861
IssuesEvent
2019-08-01 20:33:02
ni/nimi-python
https://api.github.com/repos/ni/nimi-python
closed
Allow lists of strings for specifying trigger destinations
API api-review enhancement priority-low
This applies to routing attributes/functions. For example exported_ref_trigger_output_terminal. This attribute allows the user to specify where they want the exported reference trigger to go to. The driver supports exporting events to multiple destinations simultaneously, and internally this attribute is represented as a list of strings. But, our API represents this attribute as a string containing a comma-separated list of terminals, and we parse that string in the driver to end up with the actual list. I think it'd be nicer if these attributes were instead represented as lists of strings in the Python API.
1.0
Allow lists of strings for specifying trigger destinations - This applies to routing attributes/functions. For example exported_ref_trigger_output_terminal. This attribute allows the user to specify where they want the exported reference trigger to go to. The driver supports exporting events to multiple destinations simultaneously, and internally this attribute is represented as a list of strings. But, our API represents this attribute as a string containing a comma-separated list of terminals, and we parse that string in the driver to end up with the actual list. I think it'd be nicer if these attributes were instead represented as lists of strings in the Python API.
priority
allow lists of strings for specifying trigger destinations this applies to routing attributes functions for example exported ref trigger output terminal this attribute allows the user to specify where they want the exported reference trigger to go to the driver supports exporting events to multiple destinations simultaneously and internally this attribute is represented as a list of strings but our api represents this attribute as a string containing a comma separated list of terminals and we parse that string in the driver to end up with the actual list i think it d be nicer if these attributes were instead represented as lists of strings in the python api
1
755,770
26,438,815,381
IssuesEvent
2023-01-15 18:21:50
markmac99/UKmon-shared
https://api.github.com/repos/markmac99/UKmon-shared
closed
Rework ukmonlive
enhancement Low priority
separate from ukmon website curate out clouds enable multi country improve filtering (country, camera, date, time) mark or pin interesting events enable embedding in other websites make sure source is accessible and open
1.0
Rework ukmonlive - separate from ukmon website curate out clouds enable multi country improve filtering (country, camera, date, time) mark or pin interesting events enable embedding in other websites make sure source is accessible and open
priority
rework ukmonlive separate from ukmon website curate out clouds enable multi country improve filtering country camera date time mark or pin interesting events enable embedding in other websites make sure source is accessible and open
1
304,879
9,337,117,566
IssuesEvent
2019-03-28 23:38:39
morpheus65535/bazarr
https://api.github.com/repos/morpheus65535/bazarr
closed
Minor bug in execution frecuency
bug priority:low
**Describe the bug** In System / Tasks, I can't see the execution frequency for "Update all episodes subtitles from disk". At means nothing for me.. **Screenshots** ![imagen](https://user-images.githubusercontent.com/10577978/54865991-ec6fc500-4d6e-11e9-89c3-0ab832de66d3.png)
1.0
Minor bug in execution frecuency - **Describe the bug** In System / Tasks, I can't see the execution frequency for "Update all episodes subtitles from disk". At means nothing for me.. **Screenshots** ![imagen](https://user-images.githubusercontent.com/10577978/54865991-ec6fc500-4d6e-11e9-89c3-0ab832de66d3.png)
priority
minor bug in execution frecuency describe the bug in system tasks i can t see the execution frequency for update all episodes subtitles from disk at means nothing for me screenshots
1
414,047
12,097,858,783
IssuesEvent
2020-04-20 09:19:59
getferdi/ferdi
https://api.github.com/repos/getferdi/ferdi
closed
this._hibernate is not a function
bug good first issue low priority
**Describe the bug** Picked up from errors reported in Sentry. The Hibernation feature is **not affected** by this error; it works even when this error occurs (so tagged low priority and good first issue). **Expected behavior** Understand and properly handle the case where `this._hibernate` is undefined. **Screenshots** <img width="1198" alt="Screen Shot 2020-04-19 at 6 41 10 PM" src="https://user-images.githubusercontent.com/412895/79696638-8608ef00-826d-11ea-892f-08fdc6974fd8.png">
1.0
this._hibernate is not a function - **Describe the bug** Picked up from errors reported in Sentry. The Hibernation feature is **not affected** by this error; it works even when this error occurs (so tagged low priority and good first issue). **Expected behavior** Understand and properly handle the case where `this._hibernate` is undefined. **Screenshots** <img width="1198" alt="Screen Shot 2020-04-19 at 6 41 10 PM" src="https://user-images.githubusercontent.com/412895/79696638-8608ef00-826d-11ea-892f-08fdc6974fd8.png">
priority
this hibernate is not a function describe the bug picked up from errors reported in sentry the hibernation feature is not affected by this error it works even when this error occurs so tagged low priority and good first issue expected behavior understand and properly handle the case where this hibernate is undefined screenshots img width alt screen shot at pm src
1
158,188
6,023,252,544
IssuesEvent
2017-06-07 23:25:11
CAGoodman/CareWheelsCorp
https://api.github.com/repos/CAGoodman/CareWheelsCorp
opened
Advanced does not allow right swipe
bug Low Priority
IS, Reminder, Vacation also do not support Right swipe to reveal the Hamburger
1.0
Advanced does not allow right swipe - IS, Reminder, Vacation also do not support Right swipe to reveal the Hamburger
priority
advanced does not allow right swipe is reminder vacation also do not support right swipe to reveal the hamburger
1
15,229
2,611,451,275
IssuesEvent
2015-02-27 04:59:25
chrsmith/hedgewars
https://api.github.com/repos/chrsmith/hedgewars
closed
Add more color for the team select
auto-migrated Priority-Low Type-Enhancement
``` It is possible to add more colors for the team select like yellow, pink, white etc.? ``` Original issue reported on code.google.com by `dancz...@gmail.com` on 17 Sep 2010 at 9:28
1.0
Add more color for the team select - ``` It is possible to add more colors for the team select like yellow, pink, white etc.? ``` Original issue reported on code.google.com by `dancz...@gmail.com` on 17 Sep 2010 at 9:28
priority
add more color for the team select it is possible to add more colors for the team select like yellow pink white etc original issue reported on code google com by dancz gmail com on sep at
1
428,322
12,406,504,928
IssuesEvent
2020-05-21 19:15:37
Automattic/simplenote-macos
https://api.github.com/repos/Automattic/simplenote-macos
closed
Unable to resize window smaller in El Capitan
[priority] low bug
<a href="https://github.com/rachelsquirrel"><img src="https://avatars.githubusercontent.com/u/7946521?v=3" align="left" width="96" height="96" hspace="10"></img></a> **Issue by [rachelsquirrel](https://github.com/rachelsquirrel)** _Tuesday Oct 06, 2015 at 06:21 GMT_ --- We've had a couple of reports on Twitter from users who can't resize the Simplenote window in El Capitan. They can make it larger but not smaller. I haven't installed El Capitan so haven't had the chance to repro yet.
1.0
Unable to resize window smaller in El Capitan - <a href="https://github.com/rachelsquirrel"><img src="https://avatars.githubusercontent.com/u/7946521?v=3" align="left" width="96" height="96" hspace="10"></img></a> **Issue by [rachelsquirrel](https://github.com/rachelsquirrel)** _Tuesday Oct 06, 2015 at 06:21 GMT_ --- We've had a couple of reports on Twitter from users who can't resize the Simplenote window in El Capitan. They can make it larger but not smaller. I haven't installed El Capitan so haven't had the chance to repro yet.
priority
unable to resize window smaller in el capitan issue by tuesday oct at gmt we ve had a couple of reports on twitter from users who can t resize the simplenote window in el capitan they can make it larger but not smaller i haven t installed el capitan so haven t had the chance to repro yet
1
119,839
4,776,564,259
IssuesEvent
2016-10-27 14:07:49
transientskp/banana
https://api.github.com/repos/transientskp/banana
closed
Offset Lightcurve point pop-up box so it doesn't cover the point.
enhancement priority high priority low
The light curve plot points are clickable links that lead to the extracted source information page, which is awesome! when the pop-up isn't covering the plot point/link and blocking it. The point is highlighted when moused over so the pop-up box doesn't need to be super near the point. Offset it so it can't block the link. Also add seconds to all timestamps. <img width="1440" alt="screen shot 2016-08-02 at 12 58 24" src="https://cloud.githubusercontent.com/assets/14295490/17326365/389e98a8-58b1-11e6-8d20-d94747e24d26.png">
2.0
Offset Lightcurve point pop-up box so it doesn't cover the point. - The light curve plot points are clickable links that lead to the extracted source information page, which is awesome! when the pop-up isn't covering the plot point/link and blocking it. The point is highlighted when moused over so the pop-up box doesn't need to be super near the point. Offset it so it can't block the link. Also add seconds to all timestamps. <img width="1440" alt="screen shot 2016-08-02 at 12 58 24" src="https://cloud.githubusercontent.com/assets/14295490/17326365/389e98a8-58b1-11e6-8d20-d94747e24d26.png">
priority
offset lightcurve point pop up box so it doesn t cover the point the light curve plot points are clickable links that lead to the extracted source information page which is awesome when the pop up isn t covering the plot point link and blocking it the point is highlighted when moused over so the pop up box doesn t need to be super near the point offset it so it can t block the link also add seconds to all timestamps img width alt screen shot at src
1
518,278
15,026,501,101
IssuesEvent
2021-02-01 22:47:54
vmware/clarity
https://api.github.com/repos/vmware/clarity
closed
Wizard Incorrect Screen Readings After Reaching End of Content
@clr/angular browser: screen reader component: wizard needs: accessibility input priority: 2 medium-low status: backlog type: accessibility
## Describe the bug Using Chrome + NVDA: 1. The button used to open the wizard is read by screen readers after reaching the end of the wizards content and before focus returns to the beginning of the wizard. 2. The last button of the wizard is read by screen readers after reaching the end of the wizards content and focus returns to the first tab of the wizard. ## How to reproduce [https://clarity-light-theme-v2-p315xm.stackblitz.io/](https://clarity-light-theme-v2-p315xm.stackblitz.io/) Steps to reproduce the behavior: 1. Tab until reaching the **Open Wizard** button. 2. Press **Enter** 3. Tab until reaching the **Next** button. 4. Tab more to continue to the start of the wizard. 5. Notice that the screen reader reads **Open Wizard** 6. Tab until reaching the **Page 1** tab. 7. Tab and notice the screen reader is reading **Next** ![Untitled](https://user-images.githubusercontent.com/17691864/72550590-e855ec00-3847-11ea-9548-913068790cfe.png) ## Expected behavior 1. Navigating through the wizard should not prompt screen readers to read content which is outside the wizard. 2. Navigating through the wizard should not prompt screen readers to read incorrect content. ## Versions **App** * Angular: 8.2.4 * Clarity: 2.1.2 **Device:** * Type: Surface Book * OS: Windows 10 * Browser: Chrome * Version: 79.0.3945.117
1.0
Wizard Incorrect Screen Readings After Reaching End of Content - ## Describe the bug Using Chrome + NVDA: 1. The button used to open the wizard is read by screen readers after reaching the end of the wizards content and before focus returns to the beginning of the wizard. 2. The last button of the wizard is read by screen readers after reaching the end of the wizards content and focus returns to the first tab of the wizard. ## How to reproduce [https://clarity-light-theme-v2-p315xm.stackblitz.io/](https://clarity-light-theme-v2-p315xm.stackblitz.io/) Steps to reproduce the behavior: 1. Tab until reaching the **Open Wizard** button. 2. Press **Enter** 3. Tab until reaching the **Next** button. 4. Tab more to continue to the start of the wizard. 5. Notice that the screen reader reads **Open Wizard** 6. Tab until reaching the **Page 1** tab. 7. Tab and notice the screen reader is reading **Next** ![Untitled](https://user-images.githubusercontent.com/17691864/72550590-e855ec00-3847-11ea-9548-913068790cfe.png) ## Expected behavior 1. Navigating through the wizard should not prompt screen readers to read content which is outside the wizard. 2. Navigating through the wizard should not prompt screen readers to read incorrect content. ## Versions **App** * Angular: 8.2.4 * Clarity: 2.1.2 **Device:** * Type: Surface Book * OS: Windows 10 * Browser: Chrome * Version: 79.0.3945.117
priority
wizard incorrect screen readings after reaching end of content describe the bug using chrome nvda the button used to open the wizard is read by screen readers after reaching the end of the wizards content and before focus returns to the beginning of the wizard the last button of the wizard is read by screen readers after reaching the end of the wizards content and focus returns to the first tab of the wizard how to reproduce steps to reproduce the behavior tab until reaching the open wizard button press enter tab until reaching the next button tab more to continue to the start of the wizard notice that the screen reader reads open wizard tab until reaching the page tab tab and notice the screen reader is reading next expected behavior navigating through the wizard should not prompt screen readers to read content which is outside the wizard navigating through the wizard should not prompt screen readers to read incorrect content versions app angular clarity device type surface book os windows browser chrome version
1
452,330
13,048,825,502
IssuesEvent
2020-07-29 13:11:08
ngageoint/hootenanny
https://api.github.com/repos/ngageoint/hootenanny
opened
Changeset ID auto-increment doesn't work for SQL changesets across separate command invocations
Category: Core Priority: Low Status: Defined Type: Bug
I'm fairly certain this bug exists but don't know why. Affects the writing of OSM API DB SQL changeset files (`OsmApiDbSqlChangesetFileWriter`) and the bulk writing of OSM API data via SQL COPY (`OsmApiDbBulkInserter`). Ran into it while working on #4158. All other calls to increment the changeset ID, including unit tests, must be happening within the same running process. It looks like when they occur in separate processes, the ID doesn't auto-increment. I added workaround with `changeset.sql.changeset.id` that will override the auto-incrementing. If auto-incrementing can't be fixed, then maybe this is the only solution.
1.0
Changeset ID auto-increment doesn't work for SQL changesets across separate command invocations - I'm fairly certain this bug exists but don't know why. Affects the writing of OSM API DB SQL changeset files (`OsmApiDbSqlChangesetFileWriter`) and the bulk writing of OSM API data via SQL COPY (`OsmApiDbBulkInserter`). Ran into it while working on #4158. All other calls to increment the changeset ID, including unit tests, must be happening within the same running process. It looks like when they occur in separate processes, the ID doesn't auto-increment. I added workaround with `changeset.sql.changeset.id` that will override the auto-incrementing. If auto-incrementing can't be fixed, then maybe this is the only solution.
priority
changeset id auto increment doesn t work for sql changesets across separate command invocations i m fairly certain this bug exists but don t know why affects the writing of osm api db sql changeset files osmapidbsqlchangesetfilewriter and the bulk writing of osm api data via sql copy osmapidbbulkinserter ran into it while working on all other calls to increment the changeset id including unit tests must be happening within the same running process it looks like when they occur in separate processes the id doesn t auto increment i added workaround with changeset sql changeset id that will override the auto incrementing if auto incrementing can t be fixed then maybe this is the only solution
1
688,068
23,547,505,264
IssuesEvent
2022-08-21 10:40:47
ClassicLootManager/ClassicLootManager
https://api.github.com/repos/ClassicLootManager/ClassicLootManager
closed
Items counciling feature
feature Priority::Low
**Is your feature request related to a problem? Please describe.** Add the ability / interface option to give item to a raider for a fixed price without starting auction at all. Example 1: tank loot prio Example 2: bis items rotation Example 3: personal bis options (I’ve mentioned mechanics of PBIS before). This will remove some amount of annoying announcing auctions starts / ends that we see almost every couple of minutes now in raid. **Describe the solution you'd like** Add item to auction as normal -> add price -> ok -> click "council loot" -> add player from raid roster -> award. Normal "win" RW appears after.
1.0
Items counciling feature - **Is your feature request related to a problem? Please describe.** Add the ability / interface option to give item to a raider for a fixed price without starting auction at all. Example 1: tank loot prio Example 2: bis items rotation Example 3: personal bis options (I’ve mentioned mechanics of PBIS before). This will remove some amount of annoying announcing auctions starts / ends that we see almost every couple of minutes now in raid. **Describe the solution you'd like** Add item to auction as normal -> add price -> ok -> click "council loot" -> add player from raid roster -> award. Normal "win" RW appears after.
priority
items counciling feature is your feature request related to a problem please describe add the ability interface option to give item to a raider for a fixed price without starting auction at all example tank loot prio example bis items rotation example personal bis options i’ve mentioned mechanics of pbis before this will remove some amount of annoying announcing auctions starts ends that we see almost every couple of minutes now in raid describe the solution you d like add item to auction as normal add price ok click council loot add player from raid roster award normal win rw appears after
1
114,554
4,636,041,367
IssuesEvent
2016-09-29 09:23:58
PowerlineApp/powerline-mobile
https://api.github.com/repos/PowerlineApp/powerline-mobile
closed
Announcements (messages) screen is missing title on group invite
bug P3 - Low Priority
there should be title "Group Invites" above the first item <img width="1011" alt="screen shot 2016-09-16 at 08 50 35" src="https://cloud.githubusercontent.com/assets/225506/18577554/bd5338fe-7bea-11e6-8649-2274987c7764.png">
1.0
Announcements (messages) screen is missing title on group invite - there should be title "Group Invites" above the first item <img width="1011" alt="screen shot 2016-09-16 at 08 50 35" src="https://cloud.githubusercontent.com/assets/225506/18577554/bd5338fe-7bea-11e6-8649-2274987c7764.png">
priority
announcements messages screen is missing title on group invite there should be title group invites above the first item img width alt screen shot at src
1
481,694
13,890,215,044
IssuesEvent
2020-10-19 08:59:09
WordPress/twentytwentyone
https://api.github.com/repos/WordPress/twentytwentyone
closed
Code block issues
Low priority [Type] Bug
**Describe the bug** As reported by @francescamarano `In the editor, the code uses the whole container, whilst in the front-end it looks like it has a max-width of 50%.` **Test environment** WordPress version: 5.5.2-alpha-48959 Gutenberg version: 9.1.1 OS: Mac OS Catalina 10.15.7 Browser: Chrome 86.0.4240.80 Display 16″, 3072 x 1920 **To Reproduce** Steps to reproduce the behavior: 1. Add a code block in the editor 2. View the front and compare 3. See error **Expected behavior** The editor and front should match **Screenshots** **Test 2** Tested by @carolinan Editor version (please complete the following information): Tested both with and without Gutenberg 9.1.1. Desktop (please complete the following information): OS: Windows 10 Browser Chrome 86.0.4240.75 -Unable to reproduce the width issue reported, but the font sizes in the editor and front does not match Editor: 15px Front: 1em, 14.625 px
1.0
Code block issues - **Describe the bug** As reported by @francescamarano `In the editor, the code uses the whole container, whilst in the front-end it looks like it has a max-width of 50%.` **Test environment** WordPress version: 5.5.2-alpha-48959 Gutenberg version: 9.1.1 OS: Mac OS Catalina 10.15.7 Browser: Chrome 86.0.4240.80 Display 16″, 3072 x 1920 **To Reproduce** Steps to reproduce the behavior: 1. Add a code block in the editor 2. View the front and compare 3. See error **Expected behavior** The editor and front should match **Screenshots** **Test 2** Tested by @carolinan Editor version (please complete the following information): Tested both with and without Gutenberg 9.1.1. Desktop (please complete the following information): OS: Windows 10 Browser Chrome 86.0.4240.75 -Unable to reproduce the width issue reported, but the font sizes in the editor and front does not match Editor: 15px Front: 1em, 14.625 px
priority
code block issues describe the bug as reported by francescamarano in the editor the code uses the whole container whilst in the front end it looks like it has a max width of test environment wordpress version alpha gutenberg version os mac os catalina browser chrome display ″ x to reproduce steps to reproduce the behavior add a code block in the editor view the front and compare see error expected behavior the editor and front should match screenshots test tested by carolinan editor version please complete the following information tested both with and without gutenberg desktop please complete the following information os windows browser chrome unable to reproduce the width issue reported but the font sizes in the editor and front does not match editor front px
1
909
2,504,795,121
IssuesEvent
2015-01-10 17:32:17
Vincentyification/JavaBot
https://api.github.com/repos/Vincentyification/JavaBot
opened
Maven compiler plugin version is missing
Priority: Low
> [WARNING] [WARNING] Some problems were encountered while building the effective model for com.gmail.inversecon duit:javabot:jar:0.0.1 [WARNING] 'build.plugins.plugin.version' for org.apache.maven.plugins:maven-compiler-plugin is missi ng. @ line 14, column 12 Fix is simple. provide a version for the build-plugin
1.0
Maven compiler plugin version is missing - > [WARNING] [WARNING] Some problems were encountered while building the effective model for com.gmail.inversecon duit:javabot:jar:0.0.1 [WARNING] 'build.plugins.plugin.version' for org.apache.maven.plugins:maven-compiler-plugin is missi ng. @ line 14, column 12 Fix is simple. provide a version for the build-plugin
priority
maven compiler plugin version is missing some problems were encountered while building the effective model for com gmail inversecon duit javabot jar build plugins plugin version for org apache maven plugins maven compiler plugin is missi ng line column fix is simple provide a version for the build plugin
1
319,186
9,739,860,914
IssuesEvent
2019-06-01 15:15:56
knowmetools/km-api
https://api.github.com/repos/knowmetools/km-api
closed
Require a premium subscription to list and create media resources
Priority: Low Status: In Progress Type: Enhancement
Part of #398 The owner of a collection of media resources should require an active premium subscription in order to list the collection or add new media resources. ### Acceptance Tests 1. A user with an active premium subscription should be able to list their existing media resources and create new ones. 2. A non-premium user should receive a 404 response if they attempt to access the list/create endpoint.
1.0
Require a premium subscription to list and create media resources - Part of #398 The owner of a collection of media resources should require an active premium subscription in order to list the collection or add new media resources. ### Acceptance Tests 1. A user with an active premium subscription should be able to list their existing media resources and create new ones. 2. A non-premium user should receive a 404 response if they attempt to access the list/create endpoint.
priority
require a premium subscription to list and create media resources part of the owner of a collection of media resources should require an active premium subscription in order to list the collection or add new media resources acceptance tests a user with an active premium subscription should be able to list their existing media resources and create new ones a non premium user should receive a response if they attempt to access the list create endpoint
1
506,211
14,660,233,690
IssuesEvent
2020-12-28 22:55:32
craftercms/craftercms
https://api.github.com/repos/craftercms/craftercms
closed
[studio-ui] Right click on CMIS to browse and upload files
CI new feature priority: low
**Is your feature request related to a problem? Please describe.** Currently, when using the file from CMIS repo, you are not able to right-click and have the option to upload files to the CMIS repository via the data source like you are with WebDav files. **Describe the solution you'd like** Users should be able to upload files to their listed CMIS repository through the context menu just like they are able to do with WebDav. **Describe alternatives you've considered** N/A **Additional context** For example functionality, please link an item selector to a file from the WebDAV repository. Then edit the page where this item selector and data source exists. Click "Add" to add a new file from the WebDav repository. Once the WebDAV repository navigator opens, right-click a folder and see the option to upload a file to that folder. This functionality is what is desired for CMIS items. ![image](https://user-images.githubusercontent.com/42217570/100009464-f4320900-2d9c-11eb-8f5b-73fe4353fa66.png)
1.0
[studio-ui] Right click on CMIS to browse and upload files - **Is your feature request related to a problem? Please describe.** Currently, when using the file from CMIS repo, you are not able to right-click and have the option to upload files to the CMIS repository via the data source like you are with WebDav files. **Describe the solution you'd like** Users should be able to upload files to their listed CMIS repository through the context menu just like they are able to do with WebDav. **Describe alternatives you've considered** N/A **Additional context** For example functionality, please link an item selector to a file from the WebDAV repository. Then edit the page where this item selector and data source exists. Click "Add" to add a new file from the WebDav repository. Once the WebDAV repository navigator opens, right-click a folder and see the option to upload a file to that folder. This functionality is what is desired for CMIS items. ![image](https://user-images.githubusercontent.com/42217570/100009464-f4320900-2d9c-11eb-8f5b-73fe4353fa66.png)
priority
right click on cmis to browse and upload files is your feature request related to a problem please describe currently when using the file from cmis repo you are not able to right click and have the option to upload files to the cmis repository via the data source like you are with webdav files describe the solution you d like users should be able to upload files to their listed cmis repository through the context menu just like they are able to do with webdav describe alternatives you ve considered n a additional context for example functionality please link an item selector to a file from the webdav repository then edit the page where this item selector and data source exists click add to add a new file from the webdav repository once the webdav repository navigator opens right click a folder and see the option to upload a file to that folder this functionality is what is desired for cmis items
1
392,326
11,590,248,918
IssuesEvent
2020-02-24 06:01:21
StrangeLoopGames/EcoIssues
https://api.github.com/repos/StrangeLoopGames/EcoIssues
closed
[0.9.0 staging-1327] Crafting: No way to see crafting times of child recipes
Priority: Low
At the crafting table, you only see the crafting time of the parent recipe. When you go to craft the child recipes, you do not see any variations in crafting times. This is an issue for many parent recipes, including BoiledGrains, ButcherAnimal, CharFish, and CharAnimal. ![ButcheryTimes](https://user-images.githubusercontent.com/47330823/71916755-81dc1a00-3133-11ea-803c-2bf1b9223e7f.png)
1.0
[0.9.0 staging-1327] Crafting: No way to see crafting times of child recipes - At the crafting table, you only see the crafting time of the parent recipe. When you go to craft the child recipes, you do not see any variations in crafting times. This is an issue for many parent recipes, including BoiledGrains, ButcherAnimal, CharFish, and CharAnimal. ![ButcheryTimes](https://user-images.githubusercontent.com/47330823/71916755-81dc1a00-3133-11ea-803c-2bf1b9223e7f.png)
priority
crafting no way to see crafting times of child recipes at the crafting table you only see the crafting time of the parent recipe when you go to craft the child recipes you do not see any variations in crafting times this is an issue for many parent recipes including boiledgrains butcheranimal charfish and charanimal
1
115,510
4,675,333,503
IssuesEvent
2016-10-07 07:18:43
pywinauto/pywinauto
https://api.github.com/repos/pywinauto/pywinauto
closed
Add comtypes as a required dependency to setup.py, move six.py to dependencies as well
internal Priority-Low
`setup.py` could be enriched by `comtypes` and `six` dependencies. Other improvements to `setup.py` are welcome.
1.0
Add comtypes as a required dependency to setup.py, move six.py to dependencies as well - `setup.py` could be enriched by `comtypes` and `six` dependencies. Other improvements to `setup.py` are welcome.
priority
add comtypes as a required dependency to setup py move six py to dependencies as well setup py could be enriched by comtypes and six dependencies other improvements to setup py are welcome
1
813,348
30,454,628,762
IssuesEvent
2023-07-16 18:28:01
Memmy-App/memmy
https://api.github.com/repos/Memmy-App/memmy
closed
Keyword filtering
enhancement low priority
**Is your feature request related to a problem? Please describe.** In my feed there are posts I don’t want to see, like stuff about Elon Musk and SpaceX **Describe the solution you'd like** I want the possibility to filter certain Keywords or phrases. Somewhere in the settings, under content, an option to add keywords to a list. Posts containing a keyword from the list stay hidden in the feed. **Describe alternatives you've considered** **Additional context** Keyword Filtering was a great feature in Apollo
1.0
Keyword filtering - **Is your feature request related to a problem? Please describe.** In my feed there are posts I don’t want to see, like stuff about Elon Musk and SpaceX **Describe the solution you'd like** I want the possibility to filter certain Keywords or phrases. Somewhere in the settings, under content, an option to add keywords to a list. Posts containing a keyword from the list stay hidden in the feed. **Describe alternatives you've considered** **Additional context** Keyword Filtering was a great feature in Apollo
priority
keyword filtering is your feature request related to a problem please describe in my feed there are posts i don’t want to see like stuff about elon musk and spacex describe the solution you d like i want the possibility to filter certain keywords or phrases somewhere in the settings under content an option to add keywords to a list posts containing a keyword from the list stay hidden in the feed describe alternatives you ve considered additional context keyword filtering was a great feature in apollo
1
802,309
28,931,569,366
IssuesEvent
2023-05-09 00:06:37
Square789/PydayNightFunkin
https://api.github.com/repos/Square789/PydayNightFunkin
opened
Settings menu
enhancement priority: low
This one's definitely gonna include more than what the base game's does. Also make it less janky, good lord.
1.0
Settings menu - This one's definitely gonna include more than what the base game's does. Also make it less janky, good lord.
priority
settings menu this one s definitely gonna include more than what the base game s does also make it less janky good lord
1
112,204
4,513,452,262
IssuesEvent
2016-09-04 09:11:38
mattiasrunge/MURRiX
https://api.github.com/repos/mattiasrunge/MURRiX
closed
Items on the background map should have a popover
enhancement lower priority
When hovering or clicking on markers on the background map a popover should appear with more information such as a thumbnail of the image or similar.
1.0
Items on the background map should have a popover - When hovering or clicking on markers on the background map a popover should appear with more information such as a thumbnail of the image or similar.
priority
items on the background map should have a popover when hovering or clicking on markers on the background map a popover should appear with more information such as a thumbnail of the image or similar
1
535,253
15,685,100,372
IssuesEvent
2021-03-25 10:47:53
visual-framework/vf-core
https://api.github.com/repos/visual-framework/vf-core
closed
Bug? When running vf-component-library, vf-core doesn’t reload on changes.
Priority: Low Type: Bug Type: Question
Whilst working my way through the documentation of the components in `vf-component-library` this week. I noticed that `vf-core` doesn’t necessarily rebuild any changes, leading to me having to get `gulp vf-dev` for `vf-core` and `gulp dev` for `vf-component-library` running in two separate tabs. I know this isn’t a huge issue, but I’d’ve expected it to update any changes in `vf-core` when running `gulp dev` in `vf-component-library` as, for this use case, it’s handy to see how the documentation looks where it will end up. If it’s not appropriate to do this - ¯\_(ツ)_/¯ - I think we need to note this down somewhere.
1.0
Bug? When running vf-component-library, vf-core doesn’t reload on changes. - Whilst working my way through the documentation of the components in `vf-component-library` this week. I noticed that `vf-core` doesn’t necessarily rebuild any changes, leading to me having to get `gulp vf-dev` for `vf-core` and `gulp dev` for `vf-component-library` running in two separate tabs. I know this isn’t a huge issue, but I’d’ve expected it to update any changes in `vf-core` when running `gulp dev` in `vf-component-library` as, for this use case, it’s handy to see how the documentation looks where it will end up. If it’s not appropriate to do this - ¯\_(ツ)_/¯ - I think we need to note this down somewhere.
priority
bug when running vf component library vf core doesn’t reload on changes whilst working my way through the documentation of the components in vf component library this week i noticed that vf core doesn’t necessarily rebuild any changes leading to me having to get gulp vf dev for vf core and gulp dev for vf component library running in two separate tabs i know this isn’t a huge issue but i’d’ve expected it to update any changes in vf core when running gulp dev in vf component library as for this use case it’s handy to see how the documentation looks where it will end up if it’s not appropriate to do this ¯ ツ ¯ i think we need to note this down somewhere
1