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# Location Details #location ## Description *Workshop Territory** Location Description: The Workshop is a sprawling complex of abandoned factories, rusting machinery, and scavenged parts. Your gang has claimed this territory as their own, using it as a hub for repairs, maintenance, and even occasional manufacturing. ...
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Unknown
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0
0
0
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Unknown
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2024-06-13 20:34:24.508078
Unknown
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# Location Details #location ## Description *Workshop Territory** Location Description: The Workshop is a sprawling complex of abandoned factories, rusting machinery, and scavenged parts. Your gang has claimed this territory as their own, using it as a hub for repairs, maintenance, and even occasional manufacturing. ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
592
1,086
# Personal Equipment This section covers equipment carried by fighters to help them survive the rigours of battle and the harsh environments of the underhive and ash wastes. As well as the equipment readily available in the Trading Post, fighters make use of more outlandish items found in the badzones, and many are no...
Unknown
Unknown
Unknown
Unknown
0
0
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Unknown
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2024-06-13 20:34:24.508078
Unknown
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Unknown
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Unknown
Unknown
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# Personal Equipment This section covers equipment carried by fighters to help them survive the rigours of battle and the harsh environments of the underhive and ash wastes. As well as the equipment readily available in the Trading Post, fighters make use of more outlandish items found in the badzones, and many are no...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,086
647
# 34. Manufactorum Raid _A raid against a rival House’s manufactorum._ **Source: Book of Peril** ## Attacked & Defender The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender. ## Battlefield Standard. ## Crews - **Atta...
Unknown
Unknown
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Unknown
0
0
0
0
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Badzone']
Unknown
Unknown
Unknown
Unknown
Unknown
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0
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0
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0
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0
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0
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0
0
# 34. Manufactorum Raid _A raid against a rival House’s manufactorum._ **Source: Book of Peril** ## Attacked & Defender The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender. ## Battlefield Standard. ## Crews - **Atta...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
647
520
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | | 5" | 4+ | 4+ | 5 | 4 | 3 | 4+ | 2 | 5+ | 5+ | 8+ | 5+ | **Skills:** [Hip Shooting](/docs/gang-fighters-and-their-weaponry/skills/#3-hip-shooting). **We...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
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Unknown
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2024-06-13 20:34:24.508078
Unknown
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0
0
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| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | | 5" | 4+ | 4+ | 5 | 4 | 3 | 4+ | 2 | 5+ | 5+ | 8+ | 5+ | **Skills:** [Hip Shooting](/docs/gang-fighters-and-their-weaponry/skills/#3-hip-shooting). **We...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
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0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
520
64
### Scattershot When a target is hit by a Scattershot attack, make D6 wound rolls instead of 1.
Unknown
Scattershot
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2024-06-13 20:34:24.508078
['weapon-effects', 'rules']
Unknown
Unknown
Unknown
Unknown
Unknown
When a target is hit by a Scattershot attack, make D6wound rolls instead of 1.
necrovox
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0
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0
0
### Scattershot When a target is hit by a Scattershot attack, make D6 wound rolls instead of 1.
Unknown
Unknown
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Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, ...
64
14
In the early dawn, when daylight gleams, A journey begins, a walk to dream. Footsteps upon the earth’s embrace, Into the boundless, open space. Beneath the azure canopy above, Guided by whispers of a gentle dove. My soul alights with each tranquil stride, Bound to the world, I’m opened wide. Through groves and meadow...
Unknown
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0
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2024-06-13 20:34:24.508078
Unknown
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Unknown
Unknown
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In the early dawn, when daylight gleams, A journey begins, a walk to dream. Footsteps upon the earth’s embrace, Into the boundless, open space. Beneath the azure canopy above, Guided by whispers of a gentle dove. My soul alights with each tranquil stride, Bound to the world, I’m opened wide. Through groves and meadow...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
14
1,064
# 99. Settlement Showdown _"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."_ \- Purven Grey, Dust City Roadwarder In this scenario, two gangs attempt to take control of an outland settlement. _Source: Necromunda 2018 Rulebook_ ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Ash Wastes Scenario', 'Vehicles']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
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0
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0
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0
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Unknown
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0
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Unknown
0
0
0
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0
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Unknown
0
Unknown
Unknown
0
Unknown
0
0
# 99. Settlement Showdown _"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."_ \- Purven Grey, Dust City Roadwarder In this scenario, two gangs attempt to take control of an outland settlement. _Source: Necromunda 2018 Rulebook_ ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,064
492
# Genestealer Cult Equipment List Legend | Symbol | Meaning | | :----: | :--------------------------------------------------------------------------------------------------------------- | | ✓ | Trading Post &...
Unknown
Unknown
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Unknown
0
0
0
0
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0
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0
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2024-06-13 20:34:24.508078
Unknown
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0
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2
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# Genestealer Cult Equipment List Legend | Symbol | Meaning | | :----: | :--------------------------------------------------------------------------------------------------------------- | | ✓ | Trading Post &...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
492
379
### Reckless Reckless weapons are indiscriminate in what they target: - Before making a ranged attack with a Reckless weapon, randomly determine the target of the attack from all eligible models (including friendly models) within this model’s line of sight and range of the weapon. - Attacks made with a Reckless wea...
Unknown
Reckless
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Unknown
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0
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0
0
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0
2024-06-13 20:34:24.508078
['weapon-effects', 'rules']
Unknown
Unknown
Unknown
Unknown
Unknown
Reckless weapons are indiscriminate in what they target:- Before making a ranged attack with a Reckless weapon, randomly determine the target of the attack from all eligible models (including friendly models) within this model’s line of sight and range of the weapon.- Attacks made with a Reckless weapon that also has ...
necrovox
0
0
0
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0
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0
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### Reckless Reckless weapons are indiscriminate in what they target: - Before making a ranged attack with a Reckless weapon, randomly determine the target of the attack from all eligible models (including friendly models) within this model’s line of sight and range of the weapon. - Attacks made with a Reckless wea...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# Goliath Terrain _Source: House of Chains_ Gangs often make use of terrain in their battles against their rivals. Sometimes this is whatever is lying around the underhive battlefield, such as barrels for cover or boltholes from which to launch ambushes. Other times they bring the terrain with them, setting up fixed ...
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# Goliath Terrain _Source: House of Chains_ Gangs often make use of terrain in their battles against their rivals. Sometimes this is whatever is lying around the underhive battlefield, such as barrels for cover or boltholes from which to launch ambushes. Other times they bring the terrain with them, setting up fixed ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# Apocrypha Necromundus: Lingua Primus _Do you speak Necromundan? Maybe not as well as you thought… Turns out that there are many tongues in the underhive (as well as the universal language of violence, of course), and this latest instalment of Apocrypha Necromundus takes a look at a few of them._ Source: [Warhammer ...
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# Apocrypha Necromundus: Lingua Primus _Do you speak Necromundan? Maybe not as well as you thought… Turns out that there are many tongues in the underhive (as well as the universal language of violence, of course), and this latest instalment of Apocrypha Necromundus takes a look at a few of them._ Source: [Warhammer ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# Generic Bounty Hunter Equipment List This is the equipment list for a generic Bounty Hunter. Choose the cost from the appropriate House Gang or ‘Any’ for all other gangs. Outlaw Bounty Hunters can also have items from the Black Market, marked with _italics_. All weapons can be master-crafted as normal. | Acronym | ...
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# Generic Bounty Hunter Equipment List This is the equipment list for a generic Bounty Hunter. Choose the cost from the appropriate House Gang or ‘Any’ for all other gangs. Outlaw Bounty Hunters can also have items from the Black Market, marked with _italics_. All weapons can be master-crafted as normal. | Acronym | ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# House Favours _Source: Necromunda Core Rulebook (2023)_ The interests of the Clan Houses are often played out in the furious battles between underhive gangs; the House masters aiding those that will further their agendas. During step 2 of the Pre-battle sequence of any battle, a gang may petition their House or fac...
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# House Favours _Source: Necromunda Core Rulebook (2023)_ The interests of the Clan Houses are often played out in the furious battles between underhive gangs; the House masters aiding those that will further their agendas. During step 2 of the Pre-battle sequence of any battle, a gang may petition their House or fac...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# Campaign Variants _Source: Necromunda Core Rulebook (2023)_ Necromunda is an extremely customisable game system with a host of optional rules and expansions for the Arbitrator to add to their campaigns as desired. In addition to these campaign add-ons, the Necromunda campaigns themselves can be altered to give the ...
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# Campaign Variants _Source: Necromunda Core Rulebook (2023)_ Necromunda is an extremely customisable game system with a host of optional rules and expansions for the Arbitrator to add to their campaigns as desired. In addition to these campaign add-ons, the Necromunda campaigns themselves can be altered to give the ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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:::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: # Horrors of the Underhive _Experimental rules to spice up scenarios. Caution: These can be quite complicated, so best used with simple scenarios. Before the battle, agree if and which one sh...
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:::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: # Horrors of the Underhive _Experimental rules to spice up scenarios. Caution: These can be quite complicated, so best used with simple scenarios. Before the battle, agree if and which one sh...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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### MIND CONTROL (BASIC), CONTINUOUS EFFECT[](https://necrovox.org/docs/the-rules/wyrd-powers#1-mind-control-basic-continuous-effect) [[gang-rules]] ## Description *The wyrd reaches into a foe’s brain and takes control of their actions.* Choose a single enemy fighter that is both within 9" and line of sight of this ...
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### MIND CONTROL (BASIC), CONTINUOUS EFFECT[](https://necrovox.org/docs/the-rules/wyrd-powers#1-mind-control-basic-continuous-effect) [[gang-rules]] ## Description *The wyrd reaches into a foe’s brain and takes control of their actions.* Choose a single enemy fighter that is both within 9" and line of sight of this ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# 113. Out of the Storm _\*kzzzz\* the Emperor they’re using the storm to attack, we’ve gotta warn \*kzzzz\*_ \- Last vox-communication from Scouting Team Epsilon 7 In this scenario, a gang attacks under the cover of an approaching dust storm. **Source: Cinderak Burning** ## Attacker & Defender The gang who chos...
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['Sector Mechanicus', 'Succession Campaign Scenario', 'Vehicles', 'Narrative Scenario']
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# 113. Out of the Storm _\*kzzzz\* the Emperor they’re using the storm to attack, we’ve gotta warn \*kzzzz\*_ \- Last vox-communication from Scouting Team Epsilon 7 In this scenario, a gang attacks under the cover of an approaching dust storm. **Source: Cinderak Burning** ## Attacker & Defender The gang who chos...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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```handlebars ``` *** *** {{#script}} ```js // Uses an external function 'gen' to generate concepts and their definitions async function extractAndDefineConcepts(text) { const prompt = `Extract concepts from the following content and define them. Do not refer to the current note. do not refer to already...
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2024-06-13 20:34:24.508078
['notes', 'linking', 'brainStorming']
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Generate notes and links them from the current note's words
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conceptLinker
Noureddine
0.0.1
True
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['generate']
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```handlebars ``` *** *** {{#script}} ```js // Uses an external function 'gen' to generate concepts and their definitions async function extractAndDefineConcepts(text) { const prompt = `Extract concepts from the following content and define them. Do not refer to the current note. do not refer to already...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# 64. Khimerix Hunt _Something’s stalking the gang’s turf._ **Source: House of Blades** :::info Designer's Note: Scrag 'Em All! While the scenarios presented here have been designed specifically for House Escher gangs, there is no reason that, with the permission of the Arbitrator, they might not be used for any ga...
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'House Escher Scenario']
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# 64. Khimerix Hunt _Something’s stalking the gang’s turf._ **Source: House of Blades** :::info Designer's Note: Scrag 'Em All! While the scenarios presented here have been designed specifically for House Escher gangs, there is no reason that, with the permission of the Arbitrator, they might not be used for any ga...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,016
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# Hangers-on _Source: Necromunda Core Rulebook (2023)_ Each of the different types of Hanger-on brings a specific benefit or a special rule to the gang that employs them. Hangers-on do not normally take part in battles; their role is a non-combat one. However, should a battle take place on the gang’s own turf (i.e., ...
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# Hangers-on _Source: Necromunda Core Rulebook (2023)_ Each of the different types of Hanger-on brings a specific benefit or a special rule to the gang that employs them. Hangers-on do not normally take part in battles; their role is a non-combat one. However, should a battle take place on the gang’s own turf (i.e., ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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# Vehicle Actions _Source: Necromunda Core Rulebook (2023)_ The following list details all of the core actions vehicles may perform in Necromunda. This list is by no means exhaustive, however, with skills, scenarios, special terrain features and more introducing further actions that vehicles may perform. As with figh...
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2024-06-13 20:34:24.508078
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2
4
# Vehicle Actions _Source: Necromunda Core Rulebook (2023)_ The following list details all of the core actions vehicles may perform in Necromunda. This list is by no means exhaustive, however, with skills, scenarios, special terrain features and more introducing further actions that vehicles may perform. As with figh...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
815
269
prompt: Reply to this email positively in a professional way. email: {{context}} reply:
Unknown
✉️ Reply to Email positively 😄
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2024-06-13 20:34:24.508078
communication, email
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select the email and a positive reply will be generated
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0
getEmailPos
Noureddine
0.0.1
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prompt: Reply to this email positively in a professional way. email: {{context}} reply:
Unknown
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0
0
0
0
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0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...
269
995
# 83. Test of Faith _A gang tests the faith of its newest members._ **Source: House of Faith** :::info Designer's Note: Bringing Faith to the Faithless While the scenarios provided here have been designed for House Cawdor gangs, there is no reason that, with the permission of the Arbitrator, they might not be used ...
Unknown
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0
0
0
0
0
0
0
0
0
0
0
0
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'House Cawdor Scenario']
Unknown
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0
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0
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0
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0
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0
0
0
Unknown
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0
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0
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0
0
0
Unknown
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0
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0
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0
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0
0
# 83. Test of Faith _A gang tests the faith of its newest members._ **Source: House of Faith** :::info Designer's Note: Bringing Faith to the Faithless While the scenarios provided here have been designed for House Cawdor gangs, there is no reason that, with the permission of the Arbitrator, they might not be used ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
995
201
# Hangers-on and Brutes _Source: Necromunda Core Rulebook (2023)_ Once a gang establishes itself, its hideout can become as well known as any other local landmark. Some gangs’ hideouts become centres of activity, with loyal hivers granted the freedom to come and go as they please, while others are more like fortresse...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
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0
0
2024-06-13 20:34:24.508078
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0
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0
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0
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0
0
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0
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0
0
0
0
0
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0
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0
0
0
0
0
0
0
0
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0
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0
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0
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0
0
0
Unknown
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0
Unknown
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Unknown
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0
Unknown
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0
Unknown
0
0
# Hangers-on and Brutes _Source: Necromunda Core Rulebook (2023)_ Once a gang establishes itself, its hideout can become as well known as any other local landmark. Some gangs’ hideouts become centres of activity, with loyal hivers granted the freedom to come and go as they please, while others are more like fortresse...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
201
161
# Outcasts Equipment List Legend | Symbol | Meaning | | :----: | :--------------------------------------------------------------------------------------------------------------- | | ✓ | Trading Post & Black M...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
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0
0
2024-06-13 20:34:24.508078
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0
0
0
0
0
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2
0
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0
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0
0
0
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0
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0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
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0
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0
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0
0
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0
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0
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0
Unknown
0
0
# Outcasts Equipment List Legend | Symbol | Meaning | | :----: | :--------------------------------------------------------------------------------------------------------------- | | ✓ | Trading Post & Black M...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
161
729
# 119. Street Fight _“Gorshiv you’re mine! Come closer if you are ready to end your miserable existence!”_ \- Athera, Champion of House Escher In this scenario, an intense fire fight takes place within the cramped confines of a settlement’s streets. **Source: Cinderak Burning** ## Battlefield Standard (Ash Waste...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Ash Wastes', 'Succession Campaign Scenario', 'Vehicles', 'Narrative Scenario']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
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Unknown
Unknown
Unknown
0
0
Unknown
0
0
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0
0
0
0
0
0
0
Unknown
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0
0
0
0
0
Unknown
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0
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0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
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0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
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0
Unknown
Unknown
Unknown
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0
Unknown
Unknown
0
Unknown
0
0
# 119. Street Fight _“Gorshiv you’re mine! Come closer if you are ready to end your miserable existence!”_ \- Athera, Champion of House Escher In this scenario, an intense fire fight takes place within the cramped confines of a settlement’s streets. **Source: Cinderak Burning** ## Battlefield Standard (Ash Waste...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
729
401
### Lasgun | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits | AL | Cost | | :----------------- | :--: | :--: | :--: | :--: | :-: | :-: | :-: | :-: | :------------------------------------------------------------- | :-: | :-----...
ranged-weapon
Lasgun
Unknown
las
0
0
0
4
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['weapons', 'ranged-weapons']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
18
24
1
0
4
1
35
C
Unknown
-1
-1
4+
2
['Lasgun - Hotshot']
Unknown
Unknown
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0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
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Unknown
Unknown
Unknown
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0
0
0
0
0
Unknown
Unknown
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Unknown
Unknown
Unknown
0
Unknown
Unknown
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Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
### Lasgun | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits | AL | Cost | | :----------------- | :--: | :--: | :--: | :--: | :-: | :-: | :-: | :-: | :------------------------------------------------------------- | :-: | :-----...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
401
702
# 100. The Beast _"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."_ \- Purven Grey, Dust City Roadwarder In this scenario, two gangs attempt to take control of an outland settlement. _Source: Necromunda 2018 Rulebook_ ## Bat...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Ash Wastes Scenario', 'Vehicles']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# 100. The Beast _"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."_ \- Purven Grey, Dust City Roadwarder In this scenario, two gangs attempt to take control of an outland settlement. _Source: Necromunda 2018 Rulebook_ ## Bat...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
702
1,129
# The Action Phase _Source: Necromunda Core Rulebook (2023)_ The Action phase consists of just one step: 1. Activate Gang: Starting with the player that holds Priority, players take turns to choose one of their Ready fighters or vehicles to activate. ## 1. Activate Gang The bulk of a game of Necromunda takes...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# The Action Phase _Source: Necromunda Core Rulebook (2023)_ The Action phase consists of just one step: 1. Activate Gang: Starting with the player that holds Priority, players take turns to choose one of their Ready fighters or vehicles to activate. ## 1. Activate Gang The bulk of a game of Necromunda takes...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,129
565
Unknown
Giant Rat
Sniffles
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
[]
Unknown
[]
3
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
10
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
3,325,849
7
4
0
3
3
1
3
1
10
8
10
9
0
1
['Humiliated', 'Hand Injury']
Alive
Unknown
2024-02-11 7:33:24
2024-06-07 02:41:18
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...
565
1,021
# 75. Target Practice _Two gangs test their ain in an Ammo-jack's bullet emporium._ **Source: White Dwarf, April 2021** ## Battlefield Standard. Should include some large open areas and numerous long-range firing lines where possible. ## Crews - Custom (5). ## Tactics Cards - None. ## Deployment Take turns (s...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Hangers-on']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# 75. Target Practice _Two gangs test their ain in an Ammo-jack's bullet emporium._ **Source: White Dwarf, April 2021** ## Battlefield Standard. Should include some large open areas and numerous long-range firing lines where possible. ## Crews - Custom (5). ## Tactics Cards - None. ## Deployment Take turns (s...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,021
1,025
# 71. Deus Ex Machina _A cruel intelligence stirs deep within the underhive._ **Source: House of Artifice** :::info Designer's Note: Death For All! While the scenarios presented here have been designed specifically for House Van Saar gangs, there is no reason that, with the permission of the Arbitrator, they might ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'House Van Saar Scenario']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# 71. Deus Ex Machina _A cruel intelligence stirs deep within the underhive._ **Source: House of Artifice** :::info Designer's Note: Death For All! While the scenarios presented here have been designed specifically for House Van Saar gangs, there is no reason that, with the permission of the Arbitrator, they might ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,025
1,104
# Basic Weapons ## Trading Post ### [[Arc Rifle]] _This rifle fires a crackling bolt of lightning at the wielder’s foes. These snaking energy bolts can fill a corridor and are able to burn though a fighter or set them alight with electrical discharge. In the close confines of the underhive, such weapons are especial...
rules
Unknown
Unknown
weapons-rules
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['rules', 'weapons']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
necrovox
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Basic Weapons ## Trading Post ### [[Arc Rifle]] _This rifle fires a crackling bolt of lightning at the wielder’s foes. These snaking energy bolts can fill a corridor and are able to burn though a fighter or set them alight with electrical discharge. In the close confines of the underhive, such weapons are especial...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,104
205
# Scrap Skiff _As countless gangers, mutants and outcasts have discovered, pretty much anything that floats can be turned into a Scrap Skiff. Often little more than a raft of old promethium barrels lashed to a rusted piece of dome plating, a Scrap Skiff can make for a serviceable craft, some even armoured and armed en...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
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0
0
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0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
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0
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0
0
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0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Scrap Skiff _As countless gangers, mutants and outcasts have discovered, pretty much anything that floats can be turned into a Scrap Skiff. Often little more than a raft of old promethium barrels lashed to a rusted piece of dome plating, a Scrap Skiff can make for a serviceable craft, some even armoured and armed en...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
205
34
### Disarm If the hit roll for an attack made with a Disarm weapon is a natural 6, the target cannot use any weapons when making Reaction attacks for the remainder of that round – they make unarmed attacks instead.
Unknown
Disarm
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['weapon-effects', 'rules']
Unknown
Unknown
Unknown
Unknown
Unknown
If the hit roll for an attack made with a Disarm weaponis a natural 6, the target cannot use any weaponswhen making Reaction attacks for the remainder ofthat round – they make unarmed attacks instead.
necrovox
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
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0
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Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
### Disarm If the hit roll for an attack made with a Disarm weapon is a natural 6, the target cannot use any weapons when making Reaction attacks for the remainder of that round – they make unarmed attacks instead.
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
34
775
# Bionics _Source: Necromunda Core Rulebook (2023)_ Bionics are a way to repair damage sustained by fighters as a result of violence and hardship. Not only can Lasting Injuries be negated through the vigorous application of bionics, but the chances of suffering similar injuries in the future can be greatly reduced. ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
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0
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0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Bionics _Source: Necromunda Core Rulebook (2023)_ Bionics are a way to repair damage sustained by fighters as a result of violence and hardship. Not only can Lasting Injuries be negated through the vigorous application of bionics, but the chances of suffering similar injuries in the future can be greatly reduced. ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
775
508
# Goliath Equipment List Legend | Symbol | Meaning | | :----: | :------------------------------------------------------------------------------------------------------------------- | | ✓ | Trading Post & ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
2
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
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0
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Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Goliath Equipment List Legend | Symbol | Meaning | | :----: | :------------------------------------------------------------------------------------------------------------------- | | ✓ | Trading Post & ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
508
1,218
# Tournaments :::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: - Using Skirmish rules. - Resurrection: No Lasting Injuries. - First round is random, later rounds uses Swiss draw. ## Tournament Scoring Each individual battle is won as dete...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
23
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Tournaments :::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: - Using Skirmish rules. - Resurrection: No Lasting Injuries. - First round is random, later rounds uses Swiss draw. ## Tournament Scoring Each individual battle is won as dete...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,218
91
### Blast Rifle | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits | AL | Cost | | :---------- | :--: | :--: | :--: | :--: | :-: | :-: | :-: | :-: | :----------------------------------------------------- | :-: | :--: | | Blast rifle | 10" | 24" ...
ranged-weapon
Blast Rifle
Unknown
long-rifle
0
0
0
3
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['weapons', 'ranged-weapons']
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
10
24
1
0
3
1
15
*
['[[shock]]']
0
-
4+
4
['Lasgun - Focusing Crystal']
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
### Blast Rifle | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits | AL | Cost | | :---------- | :--: | :--: | :--: | :--: | :-: | :-: | :-: | :-: | :----------------------------------------------------- | :-: | :--: | | Blast rifle | 10" | 24" ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
91
897
# Chems :::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: ## Chem Suppliers Chems are bought as single doses and can only be used once. After buying the first item of a specific chem, the gang has found a supplier for that chem, and it now ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
25
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Chems :::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: ## Chem Suppliers Chems are bought as single doses and can only be used once. After buying the first item of a specific chem, the gang has found a supplier for that chem, and it now ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
897
564
Unknown
Neophyte Hybrid
Crazy Thom
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
[]
Unknown
[{'name': 'Power Sword', 'qty': '1'}, {'name': 'Grenade Launcher w/Frag+Krak', 'qty': '1'}, {'name': 'Respirator', 'qty': '1'}, {'name': 'Bio-booster', 'qty': '1'}, {'name': 'Mesh Armor', 'qty': '1'}, {'name': 'Incendiary Charge', 'qty': '1'}]
2
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
275
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
3,271,445
5
4
3
3
3
1
4
1
7
5
6
8
0
2
['Humiliated']
Alive
- Crazy Thom Revovered - 70 credits to heal critical injury. Rolled and stabilized.
2024-01-21 1:49:20
2024-06-02 19:42:55
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...
564
776
import Tooltip from "@site/src/components/Tooltip/Tooltip"; # Grenades ## Trading Post ### Blasting Charges | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
import Tooltip from "@site/src/components/Tooltip/Tooltip"; # Grenades ## Trading Post ### Blasting Charges | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
776
241
# Location Details #location ## Description *Toll Crossing** Location: {{location|gen}} Income: `dice: (2d6) * 10` Description: The Toll Crossing is a notorious hub of activity in the underhive, where gangs and traders come together to negotiate, barter, or simply pass through. The area is characterized by makeshift ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Location Details #location ## Description *Toll Crossing** Location: {{location|gen}} Income: `dice: (2d6) * 10` Description: The Toll Crossing is a notorious hub of activity in the underhive, where gangs and traders come together to negotiate, barter, or simply pass through. The area is characterized by makeshift ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
241
13
## Attendees: - Alice - Bob - Charlie - Daisy ## Agenda: 1. **Discuss New Coffee Machine** 2. **Vote on Office Plants** 3. **Brainstorm Team Outing Ideas** ### Discuss New Coffee Machine: - Alice likes lattes - Bob prefers cold brew - Charlie's a fan of tea - Daisy enjoys espresso ### Vote on Office Plants: - Alice:...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2023-09-26 22:16:00.000000
['meeting', 'bob']
Tuesday
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
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0
## Attendees: - Alice - Bob - Charlie - Daisy ## Agenda: 1. **Discuss New Coffee Machine** 2. **Vote on Office Plants** 3. **Brainstorm Team Outing Ideas** ### Discuss New Coffee Machine: - Alice likes lattes - Bob prefers cold brew - Charlie's a fan of tea - Daisy enjoys espresso ### Vote on Office Plants: - Alice:...
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2024-06-13 20:34:24.508078
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# Location Details #location ## Description **Ravenhurst Ruins** Located in the outer rim of the underhive, Ravenhurst Ruins is a sprawling complex of crumbling buildings, overgrown with vines and fungus. The once-thriving settlement has been reduced to a mere shadow of its former self, with twisted metal beams and ...
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2024-06-13 20:34:24.508078
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# Location Details #location ## Description **Ravenhurst Ruins** Located in the outer rim of the underhive, Ravenhurst Ruins is a sprawling complex of crumbling buildings, overgrown with vines and fungus. The once-thriving settlement has been reduced to a mere shadow of its former self, with twisted metal beams and ...
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600
387
### Sidearm Weapons with this Trait can be used to make ranged attacks, and can also be used in close combat to make a single attack. Note that their Accuracy bonus only applies when making a ranged attack, not when used to make a close combat attack.
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2024-06-13 20:34:24.508078
['weapon-effects', 'rules']
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Weapons with this Trait can be used to make rangedattacks, and can also be used in close combat to makea single attack. Note that their Accuracy bonus onlyapplies when making a ranged attack, not when usedto make a close combat attack.
necrovox
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### Sidearm Weapons with this Trait can be used to make ranged attacks, and can also be used in close combat to make a single attack. Note that their Accuracy bonus only applies when making a ranged attack, not when used to make a close combat attack.
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[[escher-terrain]] [[escher-sub-plots]] [[escher_ganger_template]] # House Escher _At once ancient and youthful, the House of Escher has endured far longer than any other Clan House of Necromunda. Under one name or another, they can trace their lineage back to the age of Martek Helm’ayr, the first Lord Helmawr, and, ...
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2024-06-13 20:34:24.508078
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[[escher-terrain]] [[escher-sub-plots]] [[escher_ganger_template]] # House Escher _At once ancient and youthful, the House of Escher has endured far longer than any other Clan House of Necromunda. Under one name or another, they can trace their lineage back to the age of Martek Helm’ayr, the first Lord Helmawr, and, ...
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
166
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# Running The Campaign _Source: Necromunda Core Rulebook (2023)_ The Dominion Campaign is broken down into two main parts, divided by a period of Downtime allowing gangs to lick their wounds and consolidate their strength before the final, bloody confrontation is played out. As a guideline, each part runs for three c...
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2024-06-13 20:34:24.508078
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# Running The Campaign _Source: Necromunda Core Rulebook (2023)_ The Dominion Campaign is broken down into two main parts, divided by a period of Downtime allowing gangs to lick their wounds and consolidate their strength before the final, bloody confrontation is played out. As a guideline, each part runs for three c...
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0
0
0
0
0
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
840
20
Use the following as context and come up with some equipment for a Necromunda gang: #### <u>User</u>: [[escher-terrain]] [[escher-sub-plots]] [[escher_ganger_template]] # House Escher _At once ancient and youthful, the House of Escher has endured far longer than any other Clan House of Necromunda. Under one name or...
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Unknown
0
0
0
0
0
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2024-06-13 20:34:24.508078
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You are a helpful assistant.
True
True
['^Private/', '.*-confidential.*']
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Use the following as context and come up with some equipment for a Necromunda gang: #### <u>User</u>: [[escher-terrain]] [[escher-sub-plots]] [[escher_ganger_template]] # House Escher _At once ancient and youthful, the House of Escher has endured far longer than any other Clan House of Necromunda. Under one name or...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
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0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
20
646
# 1. Stand-off / Tunnel Skirmish _Two gangs meet in neutral territory and a firefight ensues._ _Source: Necromunda 2018 Rulebook_ ## Battlefield This scenario uses the standard [Battlefield Set-up rules](/docs/battlefield-setup/battlefield-set-up). Zone Mortalis: 4 or 6 tiles. ## Crews - **Sector Mechanicus:**...
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis']
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# 1. Stand-off / Tunnel Skirmish _Two gangs meet in neutral territory and a firefight ensues._ _Source: Necromunda 2018 Rulebook_ ## Battlefield This scenario uses the standard [Battlefield Set-up rules](/docs/battlefield-setup/battlefield-set-up). Zone Mortalis: 4 or 6 tiles. ## Crews - **Sector Mechanicus:**...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
646
1,154
# Sub-plots The fortunes of a House are often tied invisibly to the rise and fall of its strongest allied gangs - each gang leader is akin to a general in the House's armies, and each victory earns the House masters much kudos from their peers as well as political capital to further their schemes. For the most part, t...
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Unknown
0
0
0
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2024-06-13 20:34:24.508078
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16
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0
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0
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# Sub-plots The fortunes of a House are often tied invisibly to the rise and fall of its strongest allied gangs - each gang leader is akin to a general in the House's armies, and each victory earns the House masters much kudos from their peers as well as political capital to further their schemes. For the most part, t...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
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0
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,154
831
# The Post-Battle Sequence Following any battle, there are several important steps that need to take place, as listed below. Some of these only apply during Campaign play, and can therefore be skipped during Skirmish play, as mentioned in the appropriate entries. Whatever the case, this sequence must be followed in th...
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Unknown
0
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0
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Unknown
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2024-06-13 20:34:24.508078
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Unknown
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Unknown
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# The Post-Battle Sequence Following any battle, there are several important steps that need to take place, as listed below. Some of these only apply during Campaign play, and can therefore be skipped during Skirmish play, as mentioned in the appropriate entries. Whatever the case, this sequence must be followed in th...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
831
562
Unknown
Hybrid Acolyte Early Gen
Kerras
Unknown
Unknown
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['Nerves of Steel']
Unknown
[{'name': 'Power Sword', 'qty': '1'}, {'name': 'Boltgun', 'qty': '1'}, {'name': 'Grapnel launcher', 'qty': '1'}, {'name': 'Bio-booster', 'qty': '1'}, {'name': 'Mesh Armor', 'qty': '1'}, {'name': 'Web Gun', 'qty': '1'}]
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2024-06-13 20:34:24.508078
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3,271,428
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3
3
3
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[]
Alive
Unknown
2024-01-21 1:47:51
2024-06-07 01:12:38
0
Unknown
Unknown
0
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Unknown
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Unknown
Unknown
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{ "attention_mask": [ [ 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...
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1,204
# Weapon Traits :::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: ### Backstab +1 Strength when outside the target’s vision arc. ### Blast (3”/5”) The weapon utilises a Blast marker. ### Blaze A target not taken Out of Action catch fire...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
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0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
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Unknown
Unknown
Unknown
Unknown
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Unknown
Unknown
Unknown
Unknown
18
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# Weapon Traits :::info You are viewing the archived rules from before the 2023 Core books. Use the menu to navigate to the current rules. ::: ### Backstab +1 Strength when outside the target’s vision arc. ### Blast (3”/5”) The weapon utilises a Blast marker. ### Blaze A target not taken Out of Action catch fire...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,204
686
# 59. Bar Brawl _Things get heated at the local drinking hole._ **Source: White Dwarf, December 2019** :::info Gang Raid Gang Raids scenarios are designed to be shorter than standard games and have some limitations and exceptions to the normal rules: - No Leaders, Hangers-on, Brutes or Hired Guns. - Max 1 Champion...
Unknown
Unknown
Unknown
Unknown
0
0
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Gang Raid']
Unknown
Unknown
Unknown
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Unknown
Unknown
Unknown
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Unknown
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0
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0
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# 59. Bar Brawl _Things get heated at the local drinking hole._ **Source: White Dwarf, December 2019** :::info Gang Raid Gang Raids scenarios are designed to be shorter than standard games and have some limitations and exceptions to the normal rules: - No Leaders, Hangers-on, Brutes or Hired Guns. - Max 1 Champion...
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0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
686
957
# 25. Claim the Spire _Two gangs seek to seize the spires of the Underhive. Soon both gangs become embroiled in a fight across towers and gangways, all in order to claim victory and proclaim their house as Lord of the Spires._ **Source: White Dwarf, January 2018** ## Battlefield Lay out the terrain so that it creat...
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0
0
0
0
0
0
0
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0
0
0
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis']
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0
0
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0
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0
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0
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0
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0
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0
# 25. Claim the Spire _Two gangs seek to seize the spires of the Underhive. Soon both gangs become embroiled in a fight across towers and gangways, all in order to claim victory and proclaim their house as Lord of the Spires._ **Source: White Dwarf, January 2018** ## Battlefield Lay out the terrain so that it creat...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
957
189
# Goliath Gene-Smithing _Source: House of Chains_ _Goliaths are unique among the denizens of Necromunda, as they were grown for a purpose, rather than having evolved through chance; that purpose being to work the factories of the hive world. Engineered to be hardy and resilient, as well as strong and stoic, they exce...
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2024-06-13 20:34:24.508078
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House of Chains
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0
# Goliath Gene-Smithing _Source: House of Chains_ _Goliaths are unique among the denizens of Necromunda, as they were grown for a purpose, rather than having evolved through chance; that purpose being to work the factories of the hive world. Engineered to be hardy and resilient, as well as strong and stoic, they exce...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
189
975
# 7. Looters _A gang launches an all-out attack on a rival’s turf in the hope of raiding their stash._ _Source: Necromunda 2018 Rulebook_ ## Attacker & Defender The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender. ##...
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Ash Wastes', 'Home Turf Advantage']
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0
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0
0
# 7. Looters _A gang launches an all-out attack on a rival’s turf in the hope of raiding their stash._ _Source: Necromunda 2018 Rulebook_ ## Attacker & Defender The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender. ##...
Unknown
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Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
975
699
# 99. Settlement Showdown _"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."_ \- Purven Grey, Dust City Roadwarder In this scenario, two gangs attempt to take control of an outland settlement. _Source: Necromunda 2018 Rulebook_ ...
Unknown
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0
0
0
0
0
0
0
0
0
0
0
0
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0
0
2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis', 'Ash Wastes Scenario', 'Vehicles']
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0
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0
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0
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0
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0
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0
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0
0
# 99. Settlement Showdown _"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."_ \- Purven Grey, Dust City Roadwarder In this scenario, two gangs attempt to take control of an outland settlement. _Source: Necromunda 2018 Rulebook_ ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
699
510
# Orlock Terrain _Source: House of Iron_ Gangs often make use of terrain in their battles against their rivals. Sometimes this is whatever is lying around the underhive battlefield, such as barrels for cover or boltholes from which to launch ambushes. Other times they bring the terrain with them, setting up fixed we...
Unknown
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0
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0
2024-06-13 20:34:24.508078
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House of Iron
0
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0
0
# Orlock Terrain _Source: House of Iron_ Gangs often make use of terrain in their battles against their rivals. Sometimes this is whatever is lying around the underhive battlefield, such as barrels for cover or boltholes from which to launch ambushes. Other times they bring the terrain with them, setting up fixed we...
Unknown
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Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
510
1,082
# Optional Special Rules _Source: Necromunda Core Rulebook (2023)_ Below you will find a selection of optional rules that Arbitrators may wish to use in their campaigns. These can be used individually or several can be used together. ## Exploding Weapons The majority of the weapons found in the underhive are of rel...
Unknown
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0
0
0
0
0
0
0
0
0
0
0
0
Unknown
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0
0
2024-06-13 20:34:24.508078
Unknown
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0
0
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0
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0
0
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0
# Optional Special Rules _Source: Necromunda Core Rulebook (2023)_ Below you will find a selection of optional rules that Arbitrators may wish to use in their campaigns. These can be used individually or several can be used together. ## Exploding Weapons The majority of the weapons found in the underhive are of rel...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,082
474
# Hive Scum A gang can recruit 0-5 Hive Scum at a time, including generic Hive Scum (listed directly below). If a gang is Law-abiding, they recruit from the Law-abiding list, and if they are Outlaws then they recruit from the Outlaws list. Any generic Hive Scum recruited by an Outlaw gain are also deemed Outlaws. <Fi...
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0
0
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2024-06-13 20:34:24.508078
Unknown
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0
0
0
0
0
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28
0
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0
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0
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0
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0
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0
0
# Hive Scum A gang can recruit 0-5 Hive Scum at a time, including generic Hive Scum (listed directly below). If a gang is Law-abiding, they recruit from the Law-abiding list, and if they are Outlaws then they recruit from the Outlaws list. Any generic Hive Scum recruited by an Outlaw gain are also deemed Outlaws. <Fi...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
474
856
# Using The Campaign _Source: Necromunda: Apocrypha Necromunda (2024)_ _The baleful gaze of the Lord of Skin and Sinew has fallen upon Hive Arcos, driving its people to savage hunger and bloody madness. Gangs must choose the role they are to play in the carnage to follow, either clinging to the ideals of the Imperium...
Unknown
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Unknown
0
0
0
0
0
0
0
0
0
0
0
0
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0
0
2024-06-13 20:34:24.508078
Unknown
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0
0
0
0
0
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0
0
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0
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0
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0
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0
0
0
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0
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0
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0
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0
0
# Using The Campaign _Source: Necromunda: Apocrypha Necromunda (2024)_ _The baleful gaze of the Lord of Skin and Sinew has fallen upon Hive Arcos, driving its people to savage hunger and bloody madness. Gangs must choose the role they are to play in the carnage to follow, either clinging to the ideals of the Imperium...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
856
747
# 11. Rescue Mission _“Did I ever tell you about the time I escaped from the Bittersweet Blades using just an exhausted power cell and a bottle of Snake Juice?”_ \- Jimmy Half-Hand, Proprietor of the Drowned Sump, Ash City In this scenario, a gang tries to rescue a previously captured fighter from the clutches of t...
Unknown
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0
0
0
0
0
0
0
0
0
0
0
0
Unknown
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0
0
2024-06-13 20:34:24.508078
['2023', 'sector-mechanicus', 'zone-mortalis', 'ash-wastes', 'home-advantage', 'core-rulebook', 'scenarios']
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0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
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0
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Unknown
In this scenario, a gang tries to rescue a previously captured fighter from the clutches of their enemy.
Unknown
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0
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0
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0
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0
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0
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0
0
0
Unknown
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0
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0
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0
Unknown
0
0
# 11. Rescue Mission _“Did I ever tell you about the time I escaped from the Bittersweet Blades using just an exhausted power cell and a bottle of Snake Juice?”_ \- Jimmy Half-Hand, Proprietor of the Drowned Sump, Ash City In this scenario, a gang tries to rescue a previously captured fighter from the clutches of t...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
747
252
# Location Details #location ## Description **Ravenhurst Ruins** Located in the outer rim of the underhive, Ravenhurst Ruins is a sprawling complex of crumbling buildings, overgrown with vines and fungus. The once-thriving settlement has been reduced to a mere shadow of its former self, with twisted metal beams and ...
Unknown
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0
0
0
0
0
0
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0
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0
2024-06-13 20:34:24.508078
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0
0
0
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0
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0
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0
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0
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0
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0
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0
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0
0
# Location Details #location ## Description **Ravenhurst Ruins** Located in the outer rim of the underhive, Ravenhurst Ruins is a sprawling complex of crumbling buildings, overgrown with vines and fungus. The once-thriving settlement has been reduced to a mere shadow of its former self, with twisted metal beams and ...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
252
21
# Weapon Traits _Source: Necromunda Core Rulebook (2023)_ The following list contains all of the Weapon Traits in full. Here is the formatted table: | **Trait** | **Description** | | --- | --- | | Assault Shield/Energy Shield | +2 armour save modifier against melee attacks from within vision arc, +1 armour save modi...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
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0
0
0
0
0
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0
0
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0
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0
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0
0
0
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0
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0
0
0
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0
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0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
Unknown
Unknown
Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Weapon Traits _Source: Necromunda Core Rulebook (2023)_ The following list contains all of the Weapon Traits in full. Here is the formatted table: | **Trait** | **Description** | | --- | --- | | Assault Shield/Energy Shield | +2 armour save modifier against melee attacks from within vision arc, +1 armour save modi...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
21
459
# Imperial Imposters _Source: House of Artifice_ <details> <summary>Updates</summary> - 29/04/2022 [_FAQs and Errata_](https://www.warhammer-community.com/wp-content/uploads/2018/12/87J0jgS4omrX35qE.pdf) - Ammended **An Honorable Word** </details> _Faux nobility are well-versed in the mechanisms of power that ru...
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2024-06-13 20:34:24.508078
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Unknown
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0
# Imperial Imposters _Source: House of Artifice_ <details> <summary>Updates</summary> - 29/04/2022 [_FAQs and Errata_](https://www.warhammer-community.com/wp-content/uploads/2018/12/87J0jgS4omrX35qE.pdf) - Ammended **An Honorable Word** </details> _Faux nobility are well-versed in the mechanisms of power that ru...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
459
1,184
# Badzone: Hive Ruins ## Ancient Imperium ### Holy Imperialis While within 6”, gain +2 modifier to any Willpower tests. However, fighters opposed to the Imperium, such as Chaos or Genestealer Cultists, gain -2 modifier instead. ### Mechanicus Arcana At the end of a battle, if a gang has one or more fighters within...
Unknown
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0
0
0
0
0
0
0
0
0
0
0
0
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2024-06-13 20:34:24.508078
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0
# Badzone: Hive Ruins ## Ancient Imperium ### Holy Imperialis While within 6”, gain +2 modifier to any Willpower tests. However, fighters opposed to the Imperium, such as Chaos or Genestealer Cultists, gain -2 modifier instead. ### Mechanicus Arcana At the end of a battle, if a gang has one or more fighters within...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,184
276
{{selection}}
Unknown
🪄 Complete Text using Bloom Model
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huggingface, text, bloom
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select considered context and run the command
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completeTextBloom
Noureddine
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bigscience/bloom
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{{selection}}
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276
955
# 22. The Hit _A gang sneaks into enemy territory to take out a leader._ _Source: Necromunda 2018 Rulebook_ ## Attacker & Defender The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender. ## Battlefield Standard. ## Cr...
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0
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2024-06-13 20:34:24.508078
['Sector Mechanicus', 'Zone Mortalis']
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0
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0
# 22. The Hit _A gang sneaks into enemy territory to take out a leader._ _Source: Necromunda 2018 Rulebook_ ## Attacker & Defender The gang who chose this scenario is the attacker, the other is the defender. Otherwise, randomize one gang to choose who to be attacker and defender. ## Battlefield Standard. ## Cr...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
955
1,215
# Vehicle Impacts There are several ways in which vehicles can impact other models, and even terrain. What happens when they do depends upon the nature of the impact. ## Running Over Fighters If a moving vehicle comes into contact with a fighter’s base, the fighter is moved by the smallest amount possible to allow t...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
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0
0
2024-06-13 20:34:24.508078
Unknown
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0
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4
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Unknown
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0
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0
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0
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0
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# Vehicle Impacts There are several ways in which vehicles can impact other models, and even terrain. What happens when they do depends upon the nature of the impact. ## Running Over Fighters If a moving vehicle comes into contact with a fighter’s base, the fighter is moved by the smallest amount possible to allow t...
Unknown
Unknown
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Unknown
0
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,215
385
### Shield Breaker Weapons with this Trait ignore the effects of the Assault Shield/Energy Shield trait. In addition, when a target equipped with Field Armour is wounded by a weapon with this Trait, they must roll two dice when making a Field Armour save and choose the lower result.
Unknown
Shield Breaker
Unknown
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0
0
0
0
0
0
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2024-06-13 20:34:24.508078
['weapon-effects', 'rules']
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Unknown
Weapons with this Trait ignore the effects of theAssault Shield/Energy Shield trait. In addition, whena target equipped with Field Armour is woundedby a weapon with this Trait, they must roll two dicewhen making a Field Armour save and choose thelower result.
necrovox
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### Shield Breaker Weapons with this Trait ignore the effects of the Assault Shield/Energy Shield trait. In addition, when a target equipped with Field Armour is wounded by a weapon with this Trait, they must roll two dice when making a Field Armour save and choose the lower result.
Unknown
Unknown
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Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
385
805
# Measurement _Source: Necromunda Core Rulebook (2023)_ Necromunda is a game that relies greatly on players measuring distances, be it between two models when making a ranged attack, or the distance a model can move during their activation. ## Measuring Distances In games of Necromunda, all distances are measured i...
rules
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general-rules
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2024-06-13 20:34:24.508078
['rules', 'measurement']
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necrovox
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0
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0
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0
0
# Measurement _Source: Necromunda Core Rulebook (2023)_ Necromunda is a game that relies greatly on players measuring distances, be it between two models when making a ranged attack, or the distance a model can move during their activation. ## Measuring Distances In games of Necromunda, all distances are measured i...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
805
343
### Blast(3"/5"/\*) The weapon utilizes a [[Blast marker]]
Unknown
Blast
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
['weapon-effects', 'rules']
Unknown
Unknown
Unknown
Unknown
Unknown
The weapon utilizes a Blast marker
necrovox
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
Unknown
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Unknown
Unknown
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Unknown
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0
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0
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0
Unknown
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0
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0
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0
Unknown
0
0
### Blast(3"/5"/\*) The weapon utilizes a [[Blast marker]]
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...
343
769
# Status Items _Source: Necromunda Core Rulebook (2023)_ Exotic Beasts, stolen relics or flamboyant opulence, when the money starts rolling in, underhive gangers are notorious for their tendency to flash their cash, spending it on all manner of extravagances that leave others in no doubt as to their success and impor...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
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0
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0
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0
0
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0
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0
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0
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Unknown
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0
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0
Unknown
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0
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0
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Unknown
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Unknown
0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
Unknown
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0
Unknown
Unknown
Unknown
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Unknown
0
Unknown
Unknown
0
Unknown
0
0
# Status Items _Source: Necromunda Core Rulebook (2023)_ Exotic Beasts, stolen relics or flamboyant opulence, when the money starts rolling in, underhive gangers are notorious for their tendency to flash their cash, spending it on all manner of extravagances that leave others in no doubt as to their success and impor...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
769
130
# Embracing The Dark Gods The taint of Chaos can be found throughout the depths of Necromunda’s hive cities, its remote ash waste settlements and even among the decadent nobles of its spires. None can count themselves safe from the influence of the Chaos gods, though some openly embrace the darkness in their thirst fo...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
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Unknown
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0
0
0
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0
Unknown
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0
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0
0
0
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Unknown
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0
Unknown
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0
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0
Unknown
0
0
# Embracing The Dark Gods The taint of Chaos can be found throughout the depths of Necromunda’s hive cities, its remote ash waste settlements and even among the decadent nobles of its spires. None can count themselves safe from the influence of the Chaos gods, though some openly embrace the darkness in their thirst fo...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
130
871
# Special Terrain ## Doors :::info Operate Door (Simple) Any fighter may can spend a Simple action (Operate Door) to open or close it. ::: By default, all doors are closed at the start of a battle. Closed doors are considered impassable terrain and solid terrain. Closed doors, locked or otherwise, can be targeted...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
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0
0
2024-06-13 20:34:24.508078
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
Unknown
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0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
1
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
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0
0
0
0
0
Unknown
Unknown
Unknown
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Unknown
0
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
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0
Unknown
Unknown
0
Unknown
Unknown
0
0
0
Unknown
Unknown
Unknown
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0
Unknown
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0
Unknown
Unknown
0
Unknown
0
0
# Special Terrain ## Doors :::info Operate Door (Simple) Any fighter may can spend a Simple action (Operate Door) to open or close it. ::: By default, all doors are closed at the start of a battle. Closed doors are considered impassable terrain and solid terrain. Closed doors, locked or otherwise, can be targeted...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
871
1,123
# Weapon Profiles _Source: Necromunda Core Rulebook (2023)_ ## Weapon Profiles In the same way as a fighter, each weapon has its own characteristics profile, detailing the range of its attacks, the damage it deals and so forth. For example, here is the profile of a heavy stubber: Here is the formatted table in Markd...
Unknown
Unknown
Unknown
Unknown
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
Unknown
Unknown
0
0
2024-06-13 20:34:24.508078
Unknown
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0
0
0
0
0
Unknown
0
0
Unknown
Unknown
0
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0
Unknown
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0
0
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0
0
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0
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0
0
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0
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0
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0
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0
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0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
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0
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0
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0
0
0
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0
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0
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0
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0
0
# Weapon Profiles _Source: Necromunda Core Rulebook (2023)_ ## Weapon Profiles In the same way as a fighter, each weapon has its own characteristics profile, detailing the range of its attacks, the damage it deals and so forth. For example, here is the profile of a heavy stubber: Here is the formatted table in Markd...
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0
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{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,123
87
### Autogun | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits | AL | Cost | | :----------------- | :--...
ranged-weapon
Autogun - Plantbuster
Unknown
projectile
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0
0
3
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0
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0
0
0
0
0
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0
2024-06-13 20:34:24.508078
['weapons', 'ranged-weapons']
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Unknown
9
8
24
1
0
3
1
15
R9
['[[rapid_fire]]', '[[scarce]]']
0
-
4+
4
['Autogun - Plantbuster']
Unknown
Unknown
Unknown
Unknown
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0
0
Unknown
0
0
Unknown
0
0
0
0
0
0
0
Unknown
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Unknown
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Unknown
0
0
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0
0
Unknown
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0
Unknown
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0
0
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Unknown
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0
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0
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0
0
0
Unknown
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0
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0
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0
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0
0
### Autogun | Weapon | Rg S | Rg L | Ac S | Ac L | S | AP | D | Am | Traits | AL | Cost | | :----------------- | :--...
Unknown
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Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
87
330
**Voice:** David - deep **Model:** Eleven Multilingual v2 **Created:** 5/24/2024, 2:03:59 PM **Voice Settings Enabled:** true **Stability:** 33 **Similarity Boost:** 41 **Note:** [[2-hangers-on-and-brutes]] > Once a gang establishes itself, its hideout can become > as well known as any other local landmark. Some > gan...
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0
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2024-06-13 20:34:24.508078
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0
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0
**Voice:** David - deep **Model:** Eleven Multilingual v2 **Created:** 5/24/2024, 2:03:59 PM **Voice Settings Enabled:** true **Stability:** 33 **Similarity Boost:** 41 **Note:** [[2-hangers-on-and-brutes]] > Once a gang establishes itself, its hideout can become > as well known as any other local landmark. Some > gan...
Unknown
Unknown
David - deep
Eleven Multilingual v2
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0
0
0
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0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
330
466
# Ridgerunner ![](ridgerunner.jpg) <VehicleCard cost="95"> ### Ridgerunner <div class="stats"> | M | Front | Side | Rear | HP | Hnd | Sv | | --- | ----- | ---- | ---- | --- | --- | --- | | 7” | 5 | 4 | 4 | 3 | 7+ | 5+ | </div> **Locomotion:** Wheeled. **Weapon Hardpoints:** 2. Hull: Crew Ope...
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0
0
0
0
0
0
0
0
0
0
0
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0
2024-06-13 20:34:24.508078
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0
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0
# Ridgerunner ![](ridgerunner.jpg) <VehicleCard cost="95"> ### Ridgerunner <div class="stats"> | M | Front | Side | Rear | HP | Hnd | Sv | | --- | ----- | ---- | ---- | --- | --- | --- | | 7” | 5 | 4 | 4 | 3 | 7+ | 5+ | </div> **Locomotion:** Wheeled. **Weapon Hardpoints:** 2. Hull: Crew Ope...
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0
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0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
466
121
### Stun Grenades (20 credits) - **Description:** Stun grenades are designed to incapacitate targets through high-intensity sound and light without causing permanent harm. - **Effects:** Temporarily paralyzes nearby enemies, making them vulnerable to attack or capture. Useful for non-lethal takedowns and controlling c...
equipment
### Stun Grenades
Unknown
grenade
0
0
0
0
0
0
0
0
0
0
0
0
Unknown
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0
0
2024-06-13 20:34:24.508078
['equipment', 'grenade']
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Unknown
Temporarily paralyzes nearby enemies, making them vulnerable to attack or capture. Useful for non-lethal takedowns and controlling crowds.
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0
0
0
0
0
Unknown
0
20
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0
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Stun grenades are designed to incapacitate targets through high-intensity sound and light without causing permanent harm.
The area of effect may be limited, and like other sensory-based grenades, its effectiveness can be reduced with appropriate protective gear or countermeasures.
0
0
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0
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0
### Stun Grenades (20 credits) - **Description:** Stun grenades are designed to incapacitate targets through high-intensity sound and light without causing permanent harm. - **Effects:** Temporarily paralyzes nearby enemies, making them vulnerable to attack or capture. Useful for non-lethal takedowns and controlling c...
Unknown
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Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
121
1,044
# 128. The Big Score (Ash Wastes) _“Gun it Big Pete, they’re getting away!”_ \- Vespa ‘Minx’ Merdena, Radlight Runners, House Orlock In this scenario, one gang is attempting to stop some valuable cargo being delivered while their rivals protect it. **Source: Apocrypha: Bullet Road Run** ## Attacker & Defender Th...
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0
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0
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0
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2024-06-13 20:34:24.508078
['Ash Wastes', 'Apocrypha Necromunda', 'Vehicles', 'Rolling Roads', 'Narrative Scenario']
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0
# 128. The Big Score (Ash Wastes) _“Gun it Big Pete, they’re getting away!”_ \- Vespa ‘Minx’ Merdena, Radlight Runners, House Orlock In this scenario, one gang is attempting to stop some valuable cargo being delivered while their rivals protect it. **Source: Apocrypha: Bullet Road Run** ## Attacker & Defender Th...
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0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,044
1,095
# Armoury & Trading Post _Source: Necromunda Core Rulebook (2023)_ The following pages contain rules for all of the Weapons and Wargear available to gangs and fighters in Necromunda. ~~Players should note that, unless they are included alongside special ammo types, the various weapons unique to the Clan Houses of N...
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0
0
0
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0
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0
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0
2024-06-13 20:34:24.508078
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0
0
# Armoury & Trading Post _Source: Necromunda Core Rulebook (2023)_ The following pages contain rules for all of the Weapons and Wargear available to gangs and fighters in Necromunda. ~~Players should note that, unless they are included alongside special ammo types, the various weapons unique to the Clan Houses of N...
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0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,095
1,130
# Resolve Hits _Source: Necromunda Core Rulebook (2023)_ Whenever a successful Hit roll is made against a model, there is a good chance that hit will cause that model to suffer a degree of damage. Determining how badly damaged a model is and what the effects of that damage are differs between fighters and vehicles. ...
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0
# Resolve Hits _Source: Necromunda Core Rulebook (2023)_ Whenever a successful Hit roll is made against a model, there is a good chance that hit will cause that model to suffer a degree of damage. Determining how badly damaged a model is and what the effects of that damage are differs between fighters and vehicles. ...
Unknown
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Unknown
Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
1,130
860
# Battlefield Set-Up _Source: Necromunda Core Rulebook (2023)_ Some scenarios will have special instructions on how to set up the battlefield; the default methods are as follows: ## Underhive The battlefields of the Underhive vary vastly, from complexes of cramped tunnels, raucous marketplaces, rogue factoria and f...
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2024-06-13 20:34:24.508078
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# Battlefield Set-Up _Source: Necromunda Core Rulebook (2023)_ Some scenarios will have special instructions on how to set up the battlefield; the default methods are as follows: ## Underhive The battlefields of the Underhive vary vastly, from complexes of cramped tunnels, raucous marketplaces, rogue factoria and f...
Unknown
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Unknown
0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
860
1,126
# Skills _Source: Necromunda Core Rulebook (2023)_ This section presents the full list of universal skills available to models. This section is split into nine lists, one for each Skill Set. Each entry lists the skill by name, and then its rules. Note that crew can only gain skills from the Driving, Leadership, Shoot...
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2024-06-13 20:34:24.508078
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# Skills _Source: Necromunda Core Rulebook (2023)_ This section presents the full list of universal skills available to models. This section is split into nine lists, one for each Skill Set. Each entry lists the skill by name, and then its rules. Note that crew can only gain skills from the Driving, Leadership, Shoot...
Unknown
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0
0
0
0
0
0
0
0
{ "attention_mask": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
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