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minimize-the-maximum-adjacent-element-difference | [Java/C++/Python] No Binary Search, O(1) Space | javacpython-no-binary-search-o1-space-by-ykbd | Complexity\nTime O(n)\nSpace O(1)\n\n# Intuition 1\nAssume r is the maximum absolute difference between adjacent elements.\nr is short for radius.\nx can cover | lee215 | NORMAL | 2024-11-17T15:30:49.526769+00:00 | 2024-11-18T14:52:24.658074+00:00 | 1,067 | false | # **Complexity**\nTime `O(n)`\nSpace `O(1)`\n\n# **Intuition 1**\nAssume `r` is the maximum absolute difference between adjacent elements.\n`r` is short for radius.\n`x` can cover the range of `[x - r, x + r]`\n`y` can cover the range of `[y - r, y + r]`\n\nNotice that these two range could overlap.\n\n# **Intuition 2*... | 22 | 1 | ['C', 'Python', 'Java'] | 3 |
minimize-the-maximum-adjacent-element-difference | C++ | easiest solution with detailed explanation and comment on code | c-easiest-solution-with-detailed-explana-31ms | \n### 1. Intuition\n\n- You are given an array nums that contains integers and -1 values representing missing elements.\n- You are allowed to replace the -1 ele | blue106 | NORMAL | 2024-11-17T04:16:42.841801+00:00 | 2024-11-17T04:16:42.841829+00:00 | 1,627 | false | \n### **1. Intuition**\n\n- You are given an array `nums` that contains integers and `-1` values representing missing elements.\n- You are allowed to replace the `-1` elements with two positive integers (`minValue` and `maxValue`), which are chosen once for the entire array.\n- The task is to replace the `-1` values in... | 20 | 6 | ['Array', 'Two Pointers', 'Binary Search', 'Greedy', 'C++'] | 7 |
minimize-the-maximum-adjacent-element-difference | [Python] Binary Search + Interval Stabbing | python-binary-search-interval-stabbing-b-28ke | Binary search for the answer.\n\nLet\'s say we are trying to decide whether bound is an answer. Every wildcard ? next to a positive value a induces an interval | awice | NORMAL | 2024-11-17T04:23:41.385222+00:00 | 2024-11-17T04:23:41.385246+00:00 | 947 | false | Binary search for the answer.\n\nLet\'s say we are trying to decide whether `bound` is an answer. Every wildcard `?` next to a positive value `a` induces an interval `[a-bound, a+bound]`. Wildcards like `a?b` induce the interval `[a-bound,a+bound] INTERSECT [b-bound,b+bound]`.\n\nAt the end, we have some intervals an... | 12 | 0 | ['Python3'] | 1 |
minimize-the-maximum-adjacent-element-difference | C++ - Binary Search - O(NlogM) | c-binary-search-onlogm-by-facug91-nab5 | Intuition\nThe main idea is to have a function to check if the problem can be solved with a difference smaller or equals to a given value.\nWith that in mind, w | facug91 | NORMAL | 2024-11-17T05:22:18.763869+00:00 | 2024-11-17T06:17:17.390595+00:00 | 680 | false | # Intuition\nThe main idea is to have a function to check if the problem can be solved with a difference smaller or equals to a given value.\nWith that in mind, we can use a binary search over the possible range of answers, to check which difference is the smallest.\n\n# Approach\nFirst I try to solve some special case... | 6 | 0 | ['Binary Search', 'C++'] | 1 |
minimize-the-maximum-adjacent-element-difference | Binary Search (29th place solution) | binary-search-29th-place-solution-by-ton-wd4i | Intuition\nBinary search, greedy\n\n\n# Approach\nBinary search on the possible result.\n\nThen the question is reduced to - given a specific maximum distance t | tonghuikang | NORMAL | 2024-11-17T04:03:49.606950+00:00 | 2024-11-17T18:01:30.980213+00:00 | 782 | false | # Intuition\nBinary search, greedy\n\n\n# Approach\nBinary search on the possible result.\n\nThen the question is reduced to - given a specific maximum distance `target_diff`, can you find a pair of (x,y) that satisifies the constraint?\n\nThe input can be reduced to three types of element pairs (a,b)\n- There are no m... | 5 | 0 | ['Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | [Python] 🔥 Binary Search | Very Detailed Explanation | Visual Diagrams| | python-binary-search-very-detailed-expla-7env | Intuition\n\n Describe your first thoughts on how to solve this problem. \n\nThanks for the inspiration of @Alex Wi\'s solution. \n\nConsidering it as a convex | Yosemiti | NORMAL | 2024-11-18T03:45:04.877971+00:00 | 2024-11-18T07:03:50.506286+00:00 | 74 | false | # Intuition\n\n<!-- Describe your first thoughts on how to solve this problem. -->\n\nThanks for the inspiration of [@Alex Wi](https://leetcode.com/problems/minimize-the-maximum-adjacent-element-difference/solutions/6053410/python-binary-search-interval-stabbing/)\'s solution. \n\nConsidering it as a convex optimizatio... | 1 | 0 | ['Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | Python 3 | Detailed Explanation with Extensive Comments on My Thinking Process | python-3-detailed-explanation-with-exten-kbrx | Observations\n\n## Which algorithm to use?\n\nIt\'s hard to direcly choose x and y to minimize the maximum absolute difference, but it\'s not as hard to check i | ianlo0511 | NORMAL | 2024-11-17T17:07:12.789193+00:00 | 2024-11-17T17:07:12.789228+00:00 | 89 | false | # Observations\n\n## Which algorithm to use?\n\nIt\'s hard to direcly choose `x` and `y` to minimize the maximum absolute difference, but it\'s not as hard to check if we can find a pair of `(x, y)` to achieve the maximum absolute difference as some arbitrary number `d` \u2014 binary search can be a good fit.\n\n## How... | 1 | 0 | ['Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | Binary Search on diff. || maintain range L - R and if R-L>=1... detailed explanation. MUST CHECK!! | binary-search-on-diff-maintain-range-l-r-yf2k | Hard problem made easy.
Observation + Binary Search = AC
Reconstruct array bcz repeatation of adjacent element does'nt affect solution and consecutive 2 and m | Priyanshu_pandey15 | NORMAL | 2024-11-17T07:39:20.172115+00:00 | 2024-12-25T20:01:46.554037+00:00 | 188 | false | 
---
- Hard problem made easy.
- Observation + Binary Search = AC
- Reconstruct array bcz repeatation of adjacent element does'nt affect solution and consecutive 2 and more -1 can ... | 1 | 0 | ['Binary Search', 'Java'] | 1 |
minimize-the-maximum-adjacent-element-difference | BEATS 100% || Java Solution || Optimum Solution | beats-100-java-solution-optimum-solution-iliy | Intuition\n- The problem requires determining the minimal difference that ensures an array remains sorted after replacing -1 values in the array. The approach i | yallavamsipavan1234 | NORMAL | 2024-11-17T04:14:51.245919+00:00 | 2024-11-17T04:14:51.245951+00:00 | 285 | false | # Intuition\n- The problem requires determining the minimal difference that ensures an array remains sorted after replacing -1 values in the array. The approach involves analyzing intervals where -1s appear and ensuring the replacements maintain the sorted property of the array.\n\n# Approach\n- **Identify Segments :**... | 1 | 1 | ['Java'] | 1 |
minimize-the-maximum-adjacent-element-difference | DP + Greedy [EXPLAINED] | dp-greedy-explained-by-r9n-wxo2 | IntuitionFind the minimum difference between adjacent elements in an array, where some elements are missing and represented by -1. We can replace these -1 value | r9n | NORMAL | 2025-02-12T06:09:31.251597+00:00 | 2025-02-12T06:09:31.251597+00:00 | 9 | false | # Intuition
Find the minimum difference between adjacent elements in an array, where some elements are missing and represented by -1. We can replace these -1 values to minimize the difference between adjacent elements. The challenge is to fill in the missing elements optimally.
# Approach
First, count how many -1 valu... | 0 | 0 | ['Array', 'Binary Search', 'Dynamic Programming', 'Greedy', 'Rust'] | 0 |
minimize-the-maximum-adjacent-element-difference | Explanation with video - Java | explanation-with-video-java-by-gvp-w6g6 | Intuition\nStarting with a basic use case like [2, -1, 16] for example, where the answer to the above simple case is 7 which is quite easy to see because (16 - | gvp | NORMAL | 2024-12-05T22:28:27.210141+00:00 | 2024-12-06T07:43:26.095363+00:00 | 49 | false | # Intuition\nStarting with a basic use case like [2, -1, 16] for example, where the answer to the above simple case is `7` which is quite easy to see because `(16 - 2) / 2 = 7` therefore `d` is 7 and `x = 9`.\n\nLets expand to a bit more complicated use case like `[2, -1, 16, 12, -1, 4, 5, -1, 16, 19, -1, 18, 19, -1, 3... | 0 | 0 | ['Java'] | 0 |
minimize-the-maximum-adjacent-element-difference | C# Solution | c-solution-by-advalas-kvnt | Intuition\n Describe your first thoughts on how to solve this problem. \nI wasnt able to complete this during the contest a few weeks ago but it was bugging me | advalas | NORMAL | 2024-12-04T15:40:20.390406+00:00 | 2024-12-04T15:41:12.743428+00:00 | 5 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nI wasnt able to complete this during the contest a few weeks ago but it was bugging me that i didnt finish it. I decided to come back to it and see if i could finish it in C# since nobody else has done that.\n\n# Approach\n<!-- Describe y... | 0 | 0 | ['C#'] | 0 |
minimize-the-maximum-adjacent-element-difference | C# Solution | c-solution-by-advalas-8egn | Intuition\n Describe your first thoughts on how to solve this problem. \nI wasnt able to complete this during the contest a few weeks ago but it was bugging me | advalas | NORMAL | 2024-12-04T15:40:04.363158+00:00 | 2024-12-04T15:40:04.363182+00:00 | 3 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nI wasnt able to complete this during the contest a few weeks ago but it was bugging me that i didnt finish it. I decided to come back to it and see if i could finish it in C# since nobody else has done that.\n\n# Approach\n<!-- Describe y... | 0 | 0 | ['C#'] | 0 |
minimize-the-maximum-adjacent-element-difference | Simple Code to Avoid Corner Cases O(N) | simple-code-to-avoid-corner-cases-on-by-ntian | Intuition\n Describe your first thoughts on how to solve this problem. \n For data size(10^5) provided and the problem aims to find minimaml difference, the fir | HaixinShi | NORMAL | 2024-11-26T07:17:36.017874+00:00 | 2024-11-26T07:17:36.017906+00:00 | 27 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n For data size(10^5) provided and the problem aims to find minimaml difference, the first thought came to my mind is binary search. We can simply set min_diff = 0 and max_diff = 10^9 and do binary search. The question became how to check ... | 0 | 0 | ['Binary Search', 'Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | C++ || Binary Search || Dp | c-binary-search-dp-by-ks404536-dee4 | Complexity\n- Time complexity:\n Add your time complexity here, e.g. O(n) \nO(log(1e9) * (n * 2))\n\n- Space complexity:\n Add your space complexity here, e.g. | ks404536 | NORMAL | 2024-11-24T18:20:41.559721+00:00 | 2024-11-24T18:20:41.559755+00:00 | 63 | false | # Complexity\n- Time complexity:\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\nO(log(1e9) * (n * 2))\n\n- Space complexity:\n<!-- Add your space complexity here, e.g. $$O(n)$$ -->\nO(n * 2)\n\n# Code\n```cpp []\nclass Solution {\n int find(vector<int> &nums){\n int n = nums.size();\n int ans ... | 0 | 0 | ['Binary Search', 'Dynamic Programming', 'C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | binary search, interval, and special treatment of adjacent -1's | binary-search-interval-and-special-treat-pl3n | Intuition\nWhen first looking at this problem of filling in missing values (-1s) while minimizing the maximum difference between adjacent numbers, the key insig | phi9t | NORMAL | 2024-11-24T03:12:11.562460+00:00 | 2024-11-24T03:12:11.562496+00:00 | 17 | false | # Intuition\nWhen first looking at this problem of filling in missing values (-1s) while minimizing the maximum difference between adjacent numbers, the key insight is that we\'re looking for a minimum maximum difference. Whenever we see a "minimize the maximum" or "maximize the minimum" pattern, binary search often pr... | 0 | 0 | ['Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | C++ | binary search + check constraints case by case | c-binary-search-check-constraints-case-b-obe3 | Intuition\n Describe your first thoughts on how to solve this problem. \nThis approach is based on the hints.\n\nFirstly, some definitions:\n let\'s call the po | baihuaxie | NORMAL | 2024-11-20T10:09:54.208525+00:00 | 2024-11-20T10:26:35.457579+00:00 | 52 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nThis approach is based on the hints.\n\nFirstly, some definitions:\n* let\'s call the positions with -1 as the value the wildcards and I will denote them using ? instead of -1 for better clarity\n* let\'s use $$d_{total}$$ to denote the m... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | [Binary Search] Left & Right Neighbours - Easy C++ Solution | binary-search-left-right-neighbours-easy-0mwg | Intuition\n Describe your first thoughts on how to solve this problem. \n\n# Approach\n Describe your approach to solving the problem. \n\n# Complexity\n- Time | pran-2110 | NORMAL | 2024-11-20T00:00:22.272300+00:00 | 2024-11-20T00:00:22.272347+00:00 | 38 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n\n# Approach\n<!-- Describe your approach to solving the problem. -->\n\n# Complexity\n- Time complexity: $$O(N\\log{M})$$\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\n\n- Space complexity: $$O(N)$$\n<!-- Add your space complex... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | Two pass, O(n) time | two-pass-on-time-by-solid_kalium-r8g4 | Complexity\n- Time complexity: O(n)\n\n- Space complexity: O(1)\n\n# Intuition\n- When choosing x and y, we only care about the numbers adjacent to them\n- x an | solid_kalium | NORMAL | 2024-11-19T01:47:54.564168+00:00 | 2024-11-19T01:53:36.474209+00:00 | 61 | false | # Complexity\n- Time complexity: $$O(n)$$\n\n- Space complexity: $$O(1)$$\n\n# Intuition\n- When choosing `x` and `y`, we only care about the numbers adjacent to them\n- `x` and `y` will each have a set of adjacent numbers\n - One set will include the smallest adjacent number: `minAdj`\n - The other will include ... | 0 | 0 | ['Greedy', 'Union Find', 'Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | Binary Search | All Test Cases Passes | binary-search-all-test-cases-passes-by-f-4jzs | Approach\nSame as @votrubac except the extra checkpoint where nums start with -1\n\n# Complexity\n- Time complexity:\nO(nlog(m)) ---- m is of size 10^9 and n is | mfarqua00 | NORMAL | 2024-11-18T16:48:04.731416+00:00 | 2024-11-18T17:29:14.216411+00:00 | 59 | false | # Approach\nSame as [@votrubac](https://leetcode.com/problems/minimize-the-maximum-adjacent-element-difference/solutions/6054022/binary-search/) except the extra checkpoint where nums start with -1\n\n# Complexity\n- Time complexity:\nO(nlog(m)) ---- m is of size 10^9 and n is 10^5\n\n- Space complexity:\nO(1)\n\n# Cod... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | My Solution | my-solution-by-hope_ma-j82r | \n/**\n * Time Complexity: O(n)\n * Space Complexity: O(1)\n * where `n` is the length of the vector `nums`\n */\nclass Solution {\n public:\n int minDifferenc | hope_ma | NORMAL | 2024-11-18T10:33:24.555708+00:00 | 2024-11-18T12:40:44.725240+00:00 | 8 | false | ```\n/**\n * Time Complexity: O(n)\n * Space Complexity: O(1)\n * where `n` is the length of the vector `nums`\n */\nclass Solution {\n public:\n int minDifference(const vector<int> &nums) {\n constexpr int missing = -1;\n const int n = static_cast<int>(nums.size());\n int min_left = numeric_limits<int>::max(... | 0 | 0 | [] | 0 |
minimize-the-maximum-adjacent-element-difference | Finding x and y via interval intersections and binary search on answer | finding-x-and-y-via-interval-intersectio-zwel | Approach\n\n## Key Idea\n1. It is obvious that if we can obtain the answer as mid, then we can obtain a larger answer by choosing x and y accordingly. \n Thu | NastyWaterEspresso | NORMAL | 2024-11-18T09:27:57.475774+00:00 | 2024-11-18T13:29:56.455920+00:00 | 55 | false | # Approach\n\n## Key Idea\n1. It is obvious that if we can obtain the answer as `mid`, then we can obtain a larger answer by choosing `x` and `y` accordingly. \n Thus, we can apply **binary search** on the answer.\n\n---\n\n## Obtaining `x` and `y` via Interval Intersections\n1. For every `nums[i]` with at least one... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | Binary Search | binary-search-by-tensortrove-h352 | Intuition\nThe problem revolves around minimizing the maximum difference between adjacent elements in an array where missing elements (denoted as -1) can be rep | 20241219.tensortrove | NORMAL | 2024-11-18T07:20:37.427010+00:00 | 2024-11-18T07:25:54.208436+00:00 | 48 | false | # Intuition\nThe problem revolves around minimizing the maximum difference between adjacent elements in an array where missing elements (denoted as -1) can be replaced by one of two chosen integers, x or y. To achieve the optimal solution:\n\n1. Observe that replacing -1 with two values allows us to control the adjacen... | 0 | 0 | ['Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | Rust Solution | rust-solution-by-abhineetraj1-f3bm | Intuition\n Describe your first thoughts on how to solve this problem. \nThe problem asks us to find the minimum difference between adjacent values in an array | abhineetraj1 | NORMAL | 2024-11-18T04:29:52.586027+00:00 | 2024-11-18T04:29:52.586062+00:00 | 12 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nThe problem asks us to find the minimum difference between adjacent values in an array while possibly replacing `-1` entries with values from adjacent elements. The key idea is to minimize the maximum difference between adjacent values, p... | 0 | 0 | ['Rust'] | 0 |
minimize-the-maximum-adjacent-element-difference | Binary Search Solution to Minimize Maximum Adjacent Difference in an Array [c++ with explaination] | binary-search-solution-to-minimize-maxim-fz5f | Intuition\n Describe your first thoughts on how to solve this problem. \nWe aim to find the minimum possible maximum difference between adjacent elements in the | sumanth977 | NORMAL | 2024-11-17T16:57:32.177376+00:00 | 2024-11-17T16:57:32.177476+00:00 | 48 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nWe aim to find the minimum possible maximum difference between adjacent elements in the array. This involves two key steps:\n1.\tBinary Search: Use binary search on the maximum difference (maxDiff) to minimize it.\n2.\tValidation: For eac... | 0 | 0 | ['Binary Search', 'C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | Explained + well documented code | explained-well-documented-code-by-ivangn-zi51 | Ideas\n1. Reduce sequences of missing numbers: length >= 3 to only 2\n2. Use a "meet in middle" strategy to get upper bound\n3. Binary searching for the minimum | ivangnilomedov | NORMAL | 2024-11-17T16:56:51.679557+00:00 | 2024-11-17T16:56:51.679597+00:00 | 41 | false | # Ideas\n1. Reduce sequences of missing numbers: length >= 3 to only 2\n2. Use a "meet in middle" strategy to get upper bound\n3. Binary searching for the minimum possible difference\n\n# Approach\n1. **Preprocessing**\n - Collapse 3+ consecutive -1s to just 2 since with only two values (x,y), longer sequences can al... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | Python3 binary search 42 lines | python3-binary-search-42-lines-by-nguyen-hkhd | Intuition\n Describe your first thoughts on how to solve this problem. \nFind the maximum, minimum of elements in nums that next to -1\nFor the maximum absolute | nguyenquocthao00 | NORMAL | 2024-11-17T14:08:26.106017+00:00 | 2024-11-17T14:08:26.106055+00:00 | 38 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nFind the maximum, minimum of elements in nums that next to -1\nFor the maximum absolute distance dif, we can always choose the optimal x,y that: x=lo+dif, y=hi-dif, and check whether the chosen x,y can satisfy the requirement.\n\nIf we ha... | 0 | 0 | ['Python3'] | 0 |
minimize-the-maximum-adjacent-element-difference | Hardest problem I ever solved. (though with minor look at hints) ;) | hardest-problem-i-ever-solved-though-wit-jdni | Intuition\n Describe your first thoughts on how to solve this problem. \n\n# Approach\n Describe your approach to solving the problem. \n\n# Complexity\n- Time | user7634ri | NORMAL | 2024-11-17T11:41:14.941679+00:00 | 2024-11-17T11:41:14.941709+00:00 | 162 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n\n# Approach\n<!-- Describe your approach to solving the problem. -->\n\n# Complexity\n- Time complexity:\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\n\n- Space complexity:\n<!-- Add your space complexity here, e.g. $$O(n)$$ --... | 0 | 0 | ['C++'] | 1 |
minimize-the-maximum-adjacent-element-difference | [C++] Binary Search + Classified discussion | c-binary-search-classified-discussion-by-xr7y | CODE:\n\n\nclass Solution {\npublic:\n int minDifference(vector<int>& a) { int n = a.size();\n // Prework 0\uFF1A The maximum diffe | projectcoder | NORMAL | 2024-11-17T10:00:48.930560+00:00 | 2024-11-17T10:18:50.202844+00:00 | 31 | false | **CODE:**\n\n```\nclass Solution {\npublic:\n int minDifference(vector<int>& a) { int n = a.size();\n // Prework 0\uFF1A The maximum difference between consecutive numbers.\n int low = 0, cnt = 0;\n for (int l = 0, r = 0; l < n; l = r) {\n for (l = r; l < n && a[l]=... | 0 | 0 | [] | 0 |
minimize-the-maximum-adjacent-element-difference | Binary Search + DP Solution || Interval Merging || Beats 50% | binary-search-dp-solution-interval-mergi-tmhp | Complexity\n- Time complexity:O(n * log(max(nums)))\n Add your time complexity here, e.g. O(n) \n\n- Space complexity:O(n)\n Add your space complexity here, e.g | dubeyad2003 | NORMAL | 2024-11-17T07:18:08.485055+00:00 | 2024-11-17T07:18:08.485105+00:00 | 59 | false | # Complexity\n- Time complexity:$$O(n * log(max(nums)))$$\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\n\n- Space complexity:$$O(n)$$\n<!-- Add your space complexity here, e.g. $$O(n)$$ -->\n\n# Code\n```cpp []\nint dp[100005][3];\nint val[3];\nclass Solution {\npublic:\n bool possible(int diff, vector<int... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | [c++] Binary Search | c-binary-search-by-lyronly-g1eh | Intuition\n Describe your first thoughts on how to solve this problem. \n\n# Approach\n Describe your approach to solving the problem. \n\n1 Fix one smaller ele | lyronly | NORMAL | 2024-11-17T05:14:49.949509+00:00 | 2024-11-17T05:14:49.949544+00:00 | 73 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n\n# Approach\n<!-- Describe your approach to solving the problem. -->\n\n1 Fix one smaller element x, \n2 For bigger element y ,given min gap m, try to figure out range of y to determine if y exists.\n\nPreprocess all pair of \n1 : a, -1... | 0 | 0 | ['C++'] | 0 |
minimize-the-maximum-adjacent-element-difference | python3 | python3-by-harshitasree-jeyg | Intuition\n Describe your first thoughts on how to solve this problem. \n\n# Approach\n Describe your approach to solving the problem. \n\n# Complexity\n- Time | harshitasree | NORMAL | 2024-11-17T04:14:39.872538+00:00 | 2024-11-17T04:14:39.872563+00:00 | 111 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n\n# Approach\n<!-- Describe your approach to solving the problem. -->\n\n# Complexity\n- Time complexity:\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\n\n- Space complexity:\n<!-- Add your space complexity here, e.g. $$O(n)$$ --... | 0 | 0 | ['Python3'] | 1 |
stone-game-iv | Easy Explanation, you will definitely gonna understand | easy-explanation-you-will-definitely-gon-9g2i | \n\n\n\nWell to be honest this is really not a hard problem. But, anyways our JOB is to solve it. Let\'s do it\n\n\n\n\n\nFirst understand this problem with an | hi-malik | NORMAL | 2022-01-22T05:00:08.739044+00:00 | 2022-01-22T08:41:42.098321+00:00 | 5,419 | false | <hr>\n<hr>\n\n```\nWell to be honest this is really not a hard problem. But, anyways our JOB is to solve it. Let\'s do it\n```\n\n<hr>\n<hr>\n\n`First understand this problem with an example`. Take **n = 7** where n denotes no. of **stone**\n\n`\nSpace `O(N)`\n<br>\n\n**Java**\n```java\n public boolean winnerSquareGam... | 182 | 6 | [] | 24 |
stone-game-iv | Java | Heavily Commented | Subproblems Visualised | java-heavily-commented-subproblems-visua-rm4l | Let\'s enumerate all possible moves for n = 7: \n\n\n\nAs you can see, for Alice, there is no subtree that can make him win.\n\nNow let\'s consider for n = 8. C | khaufnak | NORMAL | 2020-07-11T16:00:46.185843+00:00 | 2020-07-12T05:23:14.805436+00:00 | 3,403 | false | Let\'s enumerate all possible moves for ```n = 7```: \n\n\n\nAs you can see, for Alice, there is no subtree that can make him win.\n\nNow let\'s consider for ```n = 8```. Can Alice choose a subtree that can make... | 100 | 2 | [] | 10 |
stone-game-iv | [Python] DP solution, using game theory, explained | python-dp-solution-using-game-theory-exp-x1f3 | In this problems we have game with two persons, and we need to understand who is winning, if they play with optimal strategies. In this game at each moment of t | dbabichev | NORMAL | 2020-10-25T07:32:12.805115+00:00 | 2020-10-25T07:32:12.805148+00:00 | 2,446 | false | In this problems we have game with two persons, and we need to understand who is winning, if they play with optimal strategies. In this game at each moment of time we have several (say `k`) stones, and we say that it is **position** in our game. At each step, each player can go from one position to another. Let us use ... | 49 | 3 | ['Dynamic Programming'] | 4 |
stone-game-iv | 📌[ Java ] A very detailed explanation | From Brute Force to Optimised | java-a-very-detailed-explanation-from-br-vi5y | *\nPlease upvote if the explanation helps, as it keeps up the motivation to provide such posts.\n\n\u2714\uFE0F Given statements:\nAlice starts the game\nEach t | Kaustubh_22 | NORMAL | 2022-01-22T03:14:35.932050+00:00 | 2022-01-22T19:10:09.332022+00:00 | 1,439 | false | ****\nPlease upvote if the explanation helps, as it keeps up the motivation to provide such posts.\n****\n\u2714\uFE0F **Given statements**:\nAlice starts the game\nEach time, a player takes `any non-zero square number` of stones in the pile.\n\n**\u2714\uFE0F Obervations:**\nWe don\'t know how much stones does Alice/B... | 36 | 14 | ['Dynamic Programming', 'Recursion', 'Java'] | 3 |
stone-game-iv | C++ DP solution | Explained | c-dp-solution-explained-by-asthacs-11td | Both the players play optimally. dp[i] = true represents that for i th number, Alice can win. False means Alice loses.\nLets assume Alice loses for n=j.\nThus, | asthacs | NORMAL | 2020-07-11T16:08:32.084833+00:00 | 2020-07-11T17:37:23.657748+00:00 | 2,849 | false | Both the players play optimally. dp[i] = true represents that for i th number, Alice can win. False means Alice loses.\nLets assume Alice loses for n=j.\nThus, if at any point i Alice can remove a square number such that the remaining number is equal to j, and j is false, then Alice can win at the point i.\n\n*Time com... | 31 | 4 | ['Dynamic Programming', 'C'] | 4 |
stone-game-iv | 💎 C++ || ❌ DFS 🆚 ✔ DP || Easy Understanding | c-dfs-vs-dp-easy-understanding-by-intell-qru4 | \uD83D\uDC68\u200D\uD83D\uDCBB Friend\'s if you find this solution helpful \uD83D\uDE0A, PLEASE do UPVOTE. By doing that motivates me to create a better post li | intellisense | NORMAL | 2022-01-22T03:22:13.721556+00:00 | 2022-01-22T13:53:21.181364+00:00 | 1,532 | false | \uD83D\uDC68\u200D\uD83D\uDCBB Friend\'s if you find this solution helpful \uD83D\uDE0A, PLEASE do UPVOTE. By doing that motivates me to create a better post like this \u270D\uFE0F\n____________________________________________________________________________________________________________\n____________________________... | 30 | 23 | ['Dynamic Programming', 'C'] | 11 |
stone-game-iv | ✔️ [Python3] JUST 4-LINES, (ノ゚0゚)ノ~ OMG!!!, Explained | python3-just-4-lines-no0no-omg-explained-99jg | UPVOTE if you like (\uD83C\uDF38\u25E0\u203F\u25E0), If you have any question, feel free to ask.\n\nIn the beginning, it may seem that we would need to do a hug | artod | NORMAL | 2022-01-22T02:31:06.992887+00:00 | 2022-01-22T18:11:01.571328+00:00 | 1,649 | false | **UPVOTE if you like (\uD83C\uDF38\u25E0\u203F\u25E0), If you have any question, feel free to ask.**\n\nIn the beginning, it may seem that we would need to do a huge amount of scans, recursive calls and take lots of space doing backtracking since the input `n` is in the range `1..10e5`. But the thing is that a player c... | 28 | 17 | ['Dynamic Programming', 'Python3'] | 5 |
stone-game-iv | Beginners Solution with image | beginners-solution-with-image-by-java_pr-9k62 | \nclass Solution {\n public boolean winnerSquareGame(int n) {\n HashSet<Integer> losingState = new HashSet<>();\n HashSet<Integer> winingState | Java_Programmer_Ketan | NORMAL | 2022-01-22T04:48:46.388078+00:00 | 2022-01-22T06:18:04.667122+00:00 | 709 | false | ```\nclass Solution {\n public boolean winnerSquareGame(int n) {\n HashSet<Integer> losingState = new HashSet<>();\n HashSet<Integer> winingState = new HashSet<>();\n losingState.add(0);\n for(int cur=1;cur<=n;cur++){\n for(int i=1;i*i<=cur;i++){\n if(losingState... | 24 | 10 | [] | 1 |
stone-game-iv | C++ || Easy to Understand || Explanation | c-easy-to-understand-explanation-by-__ph-xmcv | See, in this types of game problem, you have to be one of the player & play optimally for this player. Lets say, I become Alice & want to defeat bob. Playing op | __phoenixer__ | NORMAL | 2022-01-22T07:17:06.745005+00:00 | 2022-01-22T07:19:11.701107+00:00 | 1,440 | false | See, in this types of game problem, you have to be one of the player & play optimally for this player. Lets say, I become Alice & want to defeat bob. Playing optimally means:\n**at any turn I will look after every possiblity & see that at which possibility I can win. If no such possibility found, then it means that now... | 21 | 4 | ['Dynamic Programming', 'Recursion', 'Memoization', 'C'] | 3 |
stone-game-iv | C++ dp code in just 4 lines with explanation | c-dp-code-in-just-4-lines-with-explanati-k36j | Logic for Code\n\nAlice have to pick the square numbers only e.g. 1,4,9,16..............\nLet\'s say that Alice pick number k*k then remaining number of stones | rahulrajdav699 | NORMAL | 2022-01-22T12:16:51.477788+00:00 | 2022-01-23T07:00:43.357528+00:00 | 896 | false | **Logic for Code**\n\nAlice have to pick the square numbers only e.g. 1,4,9,16..............\nLet\'s say that Alice pick number **k*k** then remaining number of stones in piles will be **n-k*k**\nNow its Bob\'s turn and he has **n-k*k** stones in pile.\nIf there is a force win for **n-k*k** stones in piles then Bob wi... | 15 | 3 | ['Dynamic Programming'] | 1 |
stone-game-iv | Java Simple Top Down DP | java-simple-top-down-dp-by-hobiter-ps35 | DFS, caching result with a hashmap, aka, top-down DP;\n\nclass Solution {\n Map<Integer, Boolean> map = new HashMap<>();\n public boolean winnerSquareGame | hobiter | NORMAL | 2020-07-11T23:14:22.111406+00:00 | 2020-07-11T23:14:22.111452+00:00 | 634 | false | DFS, caching result with a hashmap, aka, top-down DP;\n```\nclass Solution {\n Map<Integer, Boolean> map = new HashMap<>();\n public boolean winnerSquareGame(int n) {\n if (n == 0) return false;\n if (map.containsKey(n)) return map.get(n);\n boolean res = false;\n for (int i = 1; i * i... | 12 | 2 | [] | 0 |
stone-game-iv | 🎨 The ART of Dynamic Programming | the-art-of-dynamic-programming-by-clayto-q5dn | Synopsis:\n\n\uD83C\uDFA8 The ART of Dynamic Programming:\n\n1. All possible jth squared amount of stones which can be taken are considered for each ith amount | claytonjwong | NORMAL | 2020-07-15T16:33:12.668093+00:00 | 2023-05-25T01:52:54.938330+00:00 | 608 | false | **Synopsis:**\n\n[\uD83C\uDFA8 The ART of Dynamic Programming:](https://leetcode.com/discuss/general-discussion/712010/the-art-of-dynamic-programming-an-intuitive-approach-from-apprentice-to-master/)\n\n1. **A**ll possible `j`<sup>th</sup> squared amount of stones which can be taken are considered for each `i`<sup>th</... | 11 | 0 | [] | 1 |
stone-game-iv | Python Recursion + Memo = DP | python-recursion-memo-dp-by-wsy19970125-65bw | Recursion + Memo:\n\tclass Solution:\n\t\t@lru_cache(None)\n\t\tdef winnerSquareGame(self, n: int) -> bool:\n\t\t\tif n == 0:\n\t\t\t\treturn False\n\t\t\ti = i | wsy19970125 | NORMAL | 2020-07-11T16:20:01.866237+00:00 | 2020-07-11T23:52:36.554624+00:00 | 1,028 | false | ### Recursion + Memo:\n\tclass Solution:\n\t\t@lru_cache(None)\n\t\tdef winnerSquareGame(self, n: int) -> bool:\n\t\t\tif n == 0:\n\t\t\t\treturn False\n\t\t\ti = int(math.sqrt(n))\n\t\t\twhile i >= 1:\n\t\t\t\tif not self.winnerSquareGame(n - i * i):\n\t\t\t\t\treturn True\n\t\t\t\ti -= 1\n\t\t\treturn False\n### DP:\... | 11 | 0 | [] | 3 |
stone-game-iv | JAVA | Stone Game IV | 100% Fast | Explained | java-stone-game-iv-100-fast-explained-by-0yfq | \n\n\nclass Solution {\n public boolean winnerSquareGame(int n) {\n //if dp[i]==false, it means Alice will loose anyway, dp[i]==true, Alice will win non | sanket_64 | NORMAL | 2020-10-25T08:16:15.366263+00:00 | 2020-10-25T08:16:15.366297+00:00 | 264 | false | \n\n```\nclass Solution {\n public boolean winnerSquareGame(int n) {\n //if dp[i]==false, it means Alice will loose anyway, dp[i]==true, Alice will win nonetheless\n boolean dp[] = new boolean[n+1];\n \n //for all numbers, \n for(int i=0;i<=n;i++){\n \n // if already true, noth... | 9 | 4 | [] | 3 |
stone-game-iv | [Python3] DP | python3-dp-by-patrickoweijane-ep0y | Below is the code, please let me know if you have any questions!\n\nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n dp = [False] * (n | PatrickOweijane | NORMAL | 2022-01-22T00:56:31.257366+00:00 | 2022-01-22T17:04:39.432984+00:00 | 778 | false | Below is the code, please let me know if you have any questions!\n```\nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n dp = [False] * (n + 1)\n squares = []\n curSquare = 1\n for i in range(1, n + 1):\n if i == curSquare * curSquare:\n squares.app... | 8 | 0 | ['Dynamic Programming', 'Python', 'Python3'] | 3 |
stone-game-iv | Standard DP question Explained BEST - ALL you need to know | standard-dp-question-explained-best-all-meiu1 | We are asked to find the solution for an input of n. So,we find solution for all numbers from [0,n] and we do this because the previous answers help us in findi | akhil_ak | NORMAL | 2020-07-11T18:21:59.710620+00:00 | 2020-07-12T09:16:58.011578+00:00 | 758 | false | We are asked to find the solution for an input of n. So,we find solution for all numbers from [0,n] and we do this because the previous answers help us in finding the solution for a potentially larger number. We have n states of dp,each state represents the solution of that specific state. states = [0,n]. let dp[i] be ... | 8 | 0 | ['Python', 'Python3'] | 1 |
stone-game-iv | ✅ [Python] ULTIMATE ONE-LINER | python-ultimate-one-liner-by-stanislav-i-yhow | \u2705 IF YOU LIKE THIS SOLUTION, PLEASE UPVOTE.\n*\nThis solution employs recursion to explore all possible games. Time complexity is O(N\sqrtN). Space complex | stanislav-iablokov | NORMAL | 2022-11-11T17:06:04.544367+00:00 | 2022-11-14T09:37:59.333183+00:00 | 307 | false | **\u2705 IF YOU LIKE THIS SOLUTION, PLEASE UPVOTE.**\n****\nThis solution employs recursion to explore all possible games. Time complexity is **O(N\\*sqrtN)**. Space complexity is **O(N)**.\n\n**Comment.** (don\'t have time for that now, but If you want explanation, please leave a comment)\n\n**Python.**\n```\nclass So... | 6 | 0 | [] | 0 |
stone-game-iv | Easy || recursion || memoization || easy explaination | easy-recursion-memoization-easy-explaina-1px8 | We want a sequence of choices for alice such that bob always loose no mater what choices he make.\nSo for all the choices bob make we\'ll check if in all cases | Sandy_14 | NORMAL | 2022-09-22T09:00:18.672551+00:00 | 2022-09-22T09:00:18.672597+00:00 | 411 | false | We want a sequence of choices for alice such that bob always loose no mater what choices he make.\nSo for all the choices bob make we\'ll check if in all cases alice wins (that\'s why the AND operation in bob\'s choices).\nSimilarly, for alice choice we\'\'ll check any choice that lead to his win.\nSee code for more ex... | 6 | 0 | ['Dynamic Programming', 'Recursion', 'C'] | 0 |
stone-game-iv | 💚[C++] Fast & Easy Solution Explained | O(N(sqrt (N)) | Philosophy | c-fast-easy-solution-explained-onsqrt-n-tic2k | Welcome to abivilion\'s solution. Kindly upvote for more documentation\n\n## Philosophy\n\n\n1. I don\'t know what can Alice take or Bob take for himself/herse | abivilion | NORMAL | 2022-01-22T01:52:54.039412+00:00 | 2022-01-22T02:42:53.513840+00:00 | 432 | false | **Welcome to abivilion\'s solution. Kindly upvote for more documentation**\n\n## ***Philosophy***\n\n```\n1. I don\'t know what can Alice take or Bob take for himself/herself , But I do know they are playing optimally.\n\n2. And playing optimally means first perferences should be PERFECT SQUARE. Other choices are tot... | 6 | 3 | ['Dynamic Programming', 'Memoization', 'C'] | 2 |
stone-game-iv | Python simple and very short DP solution | python-simple-and-very-short-dp-solution-4n8w | \nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n dp = [0]*(n+1)\n for i in range(1, n+1):\n j = 1\n whil | yehudisk | NORMAL | 2020-10-25T08:07:16.893465+00:00 | 2020-10-25T08:07:16.893507+00:00 | 417 | false | ```\nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n dp = [0]*(n+1)\n for i in range(1, n+1):\n j = 1\n while j*j <= i and not dp[i]:\n dp[i] = dp[i-j*j]^1\n j+=1\n return dp[n]\n```\n**Like it? please upvote...** | 6 | 0 | ['Python3'] | 1 |
stone-game-iv | 💥Runtime beats 92.86%, Memory beats 100.00% [EXPLAINED] | runtime-beats-9286-memory-beats-10000-ex-o6fz | Intuition\nThe intuition behind this problem is that each player can only remove a certain number of stones defined by perfect squares, and the goal is to deter | r9n | NORMAL | 2024-09-26T18:30:59.875510+00:00 | 2024-09-26T18:30:59.875549+00:00 | 28 | false | # Intuition\nThe intuition behind this problem is that each player can only remove a certain number of stones defined by perfect squares, and the goal is to determine if the first player (Alice) can always win if both play optimally.\n\n# Approach\nThe approach involves using dynamic programming to build a solution whe... | 5 | 0 | ['C#'] | 0 |
stone-game-iv | [Python3] Game Theory + DP - Simple Solution | python3-game-theory-dp-simple-solution-b-lrks | Intuition\n Describe your first thoughts on how to solve this problem. \n\n# Approach\n Describe your approach to solving the problem. \n\n# Complexity\n- Time | dolong2110 | NORMAL | 2024-09-10T09:28:32.749730+00:00 | 2024-09-10T09:28:32.749760+00:00 | 105 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n\n# Approach\n<!-- Describe your approach to solving the problem. -->\n\n# Complexity\n- Time complexity: $$O(N)$$\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\n\n- Space complexity: $$O(N)$$\n<!-- Add your space complexity here... | 5 | 0 | ['Math', 'Dynamic Programming', 'Game Theory', 'Python3'] | 0 |
stone-game-iv | [Template Solution] DP = DFS + memoization | template-solution-dp-dfs-memoization-by-svvg6 | \n/*\nDP = DFS + memoization\nAssume NN is the length of arr.\nTime complexity: O}(N*sqrt(N)) since we spend O(sqrt(N)) at most for each dfs call, and there a | codedayday | NORMAL | 2020-10-25T19:17:46.435643+00:00 | 2022-01-23T00:27:07.875379+00:00 | 362 | false | ```\n/*\nDP = DFS + memoization\nAssume NN is the length of arr.\nTime complexity: O}(N*sqrt(N)) since we spend O(sqrt(N)) at most for each dfs call, and there are O(N) dfs calls in total.\nSpace complexity: O(N) since we need spaces of O(N) to store the result of dfs.\n*/\nclass Solution {// DP = DFS + memoization\... | 4 | 0 | ['C'] | 1 |
stone-game-iv | Easy python DP solution with explanation | easy-python-dp-solution-with-explanation-gjov | Approach\n\nAt every state user has the option to choose one of the square numbers less than or equal to the current number. The player should choose a number t | surakshith | NORMAL | 2020-10-25T07:57:08.454418+00:00 | 2020-10-25T07:58:50.647104+00:00 | 215 | false | **Approach**\n\nAt every state user has the option to choose one of the square numbers less than or equal to the current number. The player should choose a number that guarantees the next player to lose. This is a choice based problem and the player has square numbers as choices\n\nExample:\nif n = 1 -> Player1 will c... | 4 | 0 | ['Dynamic Programming', 'Python', 'Python3'] | 0 |
stone-game-iv | C++ | DP | c-dp-by-di_b-b75i | ```\nbool winnerSquareGame(int n) {\n if(sqrt(n) - floor(sqrt(n)) == 0)\n return true;\n vector dp(n+1,false);\n for(int i = 1; | di_b | NORMAL | 2020-07-11T16:08:52.119583+00:00 | 2020-07-11T16:08:52.119660+00:00 | 400 | false | ```\nbool winnerSquareGame(int n) {\n if(sqrt(n) - floor(sqrt(n)) == 0)\n return true;\n vector<bool> dp(n+1,false);\n for(int i = 1; i <= n; ++i)\n {\n for(int j = 1; j*j <= i; ++j)\n {\n int x = j*j;\n if(!dp[i-x])\n ... | 4 | 0 | [] | 0 |
stone-game-iv | DP || Almost 95% Beats || Easy to Understand || | dp-almost-95-beats-easy-to-understand-by-uag6 | IntuitionApproachComplexity
Time complexity:
Space complexity:
Code | kdhakal | NORMAL | 2025-03-27T02:10:36.370891+00:00 | 2025-03-27T02:10:36.370891+00:00 | 29 | false | # Intuition
<!-- Describe your first thoughts on how to solve this problem. -->
# Approach
<!-- Describe your approach to solving the problem. -->
# Complexity
- Time complexity:
<!-- Add your time complexity here, e.g. $$O(n)$$ -->
- Space complexity:
<!-- Add your space complexity here, e.g. $$O(n)$$ -->
# Code
`... | 3 | 0 | ['Java'] | 0 |
stone-game-iv | Simple C++ best intutition | Dynamic programming | simple-c-best-intutition-dynamic-program-1xbr | Here we simply define our dp state as whether the person performing currently can win or not . Base case is that a person loses is he has 0 left . Then for ever | rachit_17 | NORMAL | 2023-05-27T06:43:02.811255+00:00 | 2023-05-27T06:43:45.785876+00:00 | 450 | false | Here we simply define our dp state as whether the person performing currently can win or not . Base case is that a person loses is he has 0 left . Then for every i , I subtract squares less than i and see whether I can make the other person reach a state where he loses . So if dp[i-(j*j)]==false , the current person ca... | 3 | 0 | ['Dynamic Programming'] | 0 |
stone-game-iv | [C++] Easy solution, dynamic programming-bottom up | c-easy-solution-dynamic-programming-bott-62zz | \nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n if(sqrt(n) == floor(sqrt(n))) return true;\n \n vector<bool> firstPlayerWin(n | harshuljain | NORMAL | 2022-01-22T10:53:43.342415+00:00 | 2022-01-22T10:53:43.342504+00:00 | 368 | false | ```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n if(sqrt(n) == floor(sqrt(n))) return true;\n \n vector<bool> firstPlayerWin(n+1);\n firstPlayerWin[1] = true;\n \n for(int i = 2; i <= n; i++) {\n if(sqrt(i) == floor(sqrt(i))) {\n firstP... | 3 | 0 | ['Dynamic Programming', 'C', 'C++'] | 1 |
stone-game-iv | C++ || Explained with examples || O(kN) time, | c-explained-with-examples-okn-time-by-ke-fcok | Intution\nNotice the pattern, I am taking A as Alice here and B as Bob\nn = 1 , A wins\nn = 2 , B wins\nn = 3 , A wins\nn = 4 , A wins\nn = 5 , B wins\nn = 6, | kevinujunior | NORMAL | 2022-01-22T07:44:28.738707+00:00 | 2022-01-23T09:08:34.771950+00:00 | 134 | false | **Intution**\nNotice the pattern, I am taking A as Alice here and B as Bob\nn = 1 , A wins\nn = 2 , B wins\nn = 3 , A wins\nn = 4 , A wins\nn = 5 , B wins\nn = 6, A wins\nn = 7, B wins\n\nnow let us understand what\'s happening let us start with example n=5\nso as Alice is starting first he has two choices either he c... | 3 | 0 | ['Dynamic Programming'] | 1 |
stone-game-iv | Simple DP solution with Explanation (C++) | simple-dp-solution-with-explanation-c-by-4i28 | Alice makes a move removing square number of stones and remaining stones are passed to Bob and Bob does the same. So, when there are odd number of moves made, | umsisamess | NORMAL | 2022-01-22T06:57:06.234651+00:00 | 2022-01-22T06:57:06.234683+00:00 | 95 | false | Alice makes a move removing square number of stones and remaining stones are passed to Bob and Bob does the same. So, when there are **odd number of moves** made, **Alice wins** and when there are **even number of moves** made, **Bob wins**, as Alice is the one starting the game. \n\nTherefore, here we use **dynamic p... | 3 | 0 | ['Dynamic Programming'] | 0 |
stone-game-iv | Diagram | Easy DP solution | diagram-easy-dp-solution-by-abhay_kumar_-fu52 | The basic idea is very simple: if the count of stone is a square number, Alice can easily win by removing all the stones at once, leaving nothing for Bob to rem | abhay_kumar_singh | NORMAL | 2022-01-22T00:41:07.010371+00:00 | 2022-01-22T01:59:06.878360+00:00 | 151 | false | The basic idea is very simple: if the count of stone is a square number, Alice can easily win by removing all the stones at once, leaving nothing for Bob to remove. Otherwise, by jumping square numbers backwards, we look for a previous solution (at least one) where Alice would actually lose and mark the current solutio... | 3 | 2 | ['Dynamic Programming', 'C', 'C++'] | 1 |
stone-game-iv | not a best solution like others but better understanding using my solution | not-a-best-solution-like-others-but-bett-cg4c | \n\n\nt=0 alice \nt=1 bob \nboth try to win and plays optimally but one thing bob will win when he gets one 0 means false and alice will win when he get one 1 | asppanda | NORMAL | 2021-11-10T07:53:23.499714+00:00 | 2021-11-10T07:53:23.499750+00:00 | 102 | false | \n\n\nt=0 alice \nt=1 bob \nboth try to win and plays optimally but one thing bob will win when he gets one 0 means false and alice will win when he get one 1 means true so i hv done for getting one zero u can use and operator and for getting 1 1 you have to do or operator\n\n\n```\nclass Solution\n{\n public stati... | 3 | 0 | ['Dynamic Programming', 'Java'] | 0 |
stone-game-iv | C++ Simple Top Down DP solution | c-simple-top-down-dp-solution-by-deepans-y850 | class Solution {\npublic:\n\n int dp[100002] ;\n bool fun(int n ){\n \n if(n<0){\n return false ;\n }\n \n i | deepanshugupta134 | NORMAL | 2021-05-04T06:58:11.556009+00:00 | 2021-05-04T06:58:11.556055+00:00 | 338 | false | class Solution {\npublic:\n\n int dp[100002] ;\n bool fun(int n ){\n \n if(n<0){\n return false ;\n }\n \n if(dp[n] != -1){\n return dp[n]==1?true:false ;\n }\n\n bool ans = false ;\n for(int i=1 ; i*i<=n ; i++){\n ans = ... | 3 | 1 | ['Dynamic Programming', 'Recursion', 'Memoization', 'C'] | 1 |
stone-game-iv | C++ | c-by-ashuruntimeterror-9jiy | ```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector dp(n + 1);\n \n for(int i = 1; i <= n; ++i) {\n for( | ashuruntimeterror | NORMAL | 2020-10-27T05:44:15.678986+00:00 | 2020-10-27T05:44:15.679039+00:00 | 130 | false | ```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<int> dp(n + 1);\n \n for(int i = 1; i <= n; ++i) {\n for(int j = 1; j * j <= i; ++j) dp[i] |= !dp[i - j * j];\n }\n \n return dp[n];\n}\n}; | 3 | 0 | [] | 0 |
stone-game-iv | [C++] DP Bottom-Up Solution Explained, ~95% Time, 75% Space | c-dp-bottom-up-solution-explained-95-tim-b3vy | The intuition: the result for number n can be computed as solving subtracting from it all the squares which are < n and checking for the most convenient path, b | ajna | NORMAL | 2020-10-26T09:56:10.832022+00:00 | 2020-10-26T09:56:10.832055+00:00 | 377 | false | The intuition: the result for number `n` can be computed as solving subtracting from it all the squares which are `< n` and checking for the most convenient path, boiling it down to a few base cases.\n\nIn fewer words, it is a bit like solving the classical problem of finding the nth Fibonacci number, in terms of gener... | 3 | 0 | ['Dynamic Programming', 'Memoization', 'C', 'C++'] | 0 |
stone-game-iv | C++ 4 lines using bitset, no nested for loops | c-4-lines-using-bitset-no-nested-for-loo-t4ir | The idea is the same as using a bool array, but you can update the entire data by simply << and |, instead of going through a for loop.\n\ncpp\nbool winnerSquar | alvin-777 | NORMAL | 2020-10-26T04:43:46.599680+00:00 | 2020-10-26T04:59:21.152032+00:00 | 222 | false | The idea is the same as using a bool array, but you can update the entire data by simply `<<` and `|`, instead of going through a for loop.\n\n```cpp\nbool winnerSquareGame(int n) {\n\tbitset<100001> dp(0), mask(0);\n\tfor (int i = 1; i*i <= n; ++i) mask.set(i*i); // Marks all square numbers\n\tfor (int i = 0; i < n &&... | 3 | 0 | ['Dynamic Programming', 'C'] | 1 |
stone-game-iv | Stone Game IV | java | c++| kotlin| dp | stone-game-iv-java-c-kotlin-dp-by-cygnus-xyo5 | Let\'s say we have a boolean array dp with size n+1. each number dp[i] in the aray means if a player(either A or B) can win when there are i stones. \n\nSo for | cygnus | NORMAL | 2020-10-25T09:09:10.072216+00:00 | 2020-10-25T09:20:02.123864+00:00 | 234 | false | Let\'s say we have a boolean array dp with size n+1. each number dp[i] in the aray means if a player(either A or B) can win when there are i stones. \n\nSo for dp[i], we need to check the value of dp[i - j * j ] for every possible j. If this number is false, this means the other play B will lose with i -j * j stones... | 3 | 1 | ['Dynamic Programming', 'C', 'Java', 'Kotlin'] | 1 |
stone-game-iv | C++ super-simple and short DP solution | c-super-simple-and-short-dp-solution-by-d84yf | \nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<bool> dp(n+1, false);\n for (int i=1; i<=n; i++) {\n \n | yehudisk | NORMAL | 2020-10-25T08:10:47.644149+00:00 | 2020-10-25T08:10:47.644191+00:00 | 230 | false | ```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<bool> dp(n+1, false);\n for (int i=1; i<=n; i++) {\n \n int j = 1;\n while ((j*j <= i) && (!dp[i])) \n dp[i] = !dp[i-j*j++];\n }\n \n return dp[n];\n }\n};\n`... | 3 | 0 | ['C'] | 0 |
stone-game-iv | Easy C++ solution | easy-c-solution-by-nc-26cg | Should be rated medium imo\n\n\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<bool> dp(n+1, false);\n \n for (int | nc_ | NORMAL | 2020-07-21T06:56:47.237117+00:00 | 2020-07-21T06:56:47.237164+00:00 | 207 | false | Should be rated medium imo\n\n```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<bool> dp(n+1, false);\n \n for (int i = 1; i <= n; ++i) {\n for (int j = 1; j * j <= i; ++j) {\n if (!dp[i - j * j]) {\n dp[i] = true;\n ... | 3 | 0 | [] | 0 |
stone-game-iv | Simple DP solution. top-down. | simple-dp-solution-top-down-by-chejianch-mdop | \nclass Solution {\npublic:\n int dp[100010][2];\n bool winnerSquareGame(int n) {\n memset(dp, -1, sizeof(dp));\n return dfs(n, true);\n | chejianchao | NORMAL | 2020-07-11T21:44:51.618239+00:00 | 2020-07-11T21:48:06.930364+00:00 | 134 | false | ```\nclass Solution {\npublic:\n int dp[100010][2];\n bool winnerSquareGame(int n) {\n memset(dp, -1, sizeof(dp));\n return dfs(n, true);\n }\n \n bool dfs(int n, bool isAlice) {\n if(n == 0) return isAlice ? false : true;\n if(dp[n][isAlice] >= 0) return dp[n][isAlice];\n ... | 3 | 0 | [] | 1 |
stone-game-iv | [Python3] bottom-up dp | python3-bottom-up-dp-by-ye15-4smd | Algo\nDefine ans as indicator of Alice winning the game given k stones. Then, \nans[0] = False (boundary condition)\nans[k] = True if ans[k-i*i] == False for i | ye15 | NORMAL | 2020-07-11T16:26:19.596064+00:00 | 2022-01-22T01:43:02.357738+00:00 | 274 | false | Algo\nDefine `ans` as indicator of Alice winning the game given `k` stones. Then, \n`ans[0] = False` (boundary condition)\n`ans[k] = True` if `ans[k-i*i] == False` for `i in range(1, int(sqrt(k))+1)`. \n\n`O(N^(3/2))` time & `O(N)` space \n```\nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n d... | 3 | 0 | ['Python3'] | 0 |
stone-game-iv | [Java] Recursive concise solution | java-recursive-concise-solution-by-hydro-24n0 | java\nclass Solution {\n Boolean[] memo;\n public boolean winnerSquareGame(int n) {\n memo = new Boolean[n + 1];\n\t\tmemo[0] = false; // 0 mean pl | hydro_0 | NORMAL | 2020-07-11T16:04:48.233043+00:00 | 2020-07-12T14:52:45.675418+00:00 | 344 | false | ```java\nclass Solution {\n Boolean[] memo;\n public boolean winnerSquareGame(int n) {\n memo = new Boolean[n + 1];\n\t\tmemo[0] = false; // 0 mean player lost\n return f(n); \n }\n \n boolean f(int n) {\n if (memo[n] != null) return memo[n];\n for (int i = (int) Math.sqrt(n);... | 3 | 0 | ['Java'] | 1 |
stone-game-iv | [Javascript] DP Problem | javascript-dp-problem-by-alanchanghsnu-qbpq | \n// DP problem\nvar winnerSquareGame = function(n) {\n\n// //////////////////////////////////\n// 1. Define an array that Alice will win or los | alanchanghsnu | NORMAL | 2020-07-11T16:01:12.870576+00:00 | 2020-07-11T16:01:12.870623+00:00 | 247 | false | ```\n// DP problem\nvar winnerSquareGame = function(n) {\n\n// //////////////////////////////////\n// 1. Define an array that Alice will win or loss (T/F)\n// //////////////////////////////////\n\n const res = new Array(n+1).fill(false);\n let k = 1;\n \n for (let i = 1; i <= n; ... | 3 | 0 | ['JavaScript'] | 0 |
stone-game-iv | [Python3] Basic Nims game theory | python3-basic-nims-game-theory-by-ironic-07ku | \n#!/usr/bin/python3.8\n\n# https://en.wikipedia.org/wiki/Nim\n\nimport math\nimport functools\nclass Solution:\n @functools.lru_cache(maxsize=None)\n def | ironic_arrow | NORMAL | 2020-07-11T16:01:04.593547+00:00 | 2020-07-11T16:01:04.593588+00:00 | 241 | false | ```\n#!/usr/bin/python3.8\n\n# https://en.wikipedia.org/wiki/Nim\n\nimport math\nimport functools\nclass Solution:\n @functools.lru_cache(maxsize=None)\n def winnerSquareGame(self, n: int) -> bool:\n if n<=0:\n return False\n i = int(math.sqrt(n))+1\n while i:\n if i*i<=... | 3 | 1 | [] | 1 |
stone-game-iv | C++ | | DP Memoization Approach | | Explained Steps | c-dp-memoization-approach-explained-step-2kqb | Intuition\n- The problem requires determining if Alice will win a game given an initial number of stones n where players take turns removing a perfect square nu | Satyamjha_369 | NORMAL | 2024-08-20T06:13:27.969680+00:00 | 2024-08-20T06:13:27.969714+00:00 | 234 | false | # Intuition\n- The problem requires determining if Alice will win a game given an initial number of stones n where players take turns removing a perfect square number of stones. \n- The game continues until a player cannot make a valid move, causing them to lose. \n- To solve this problem, we need to evaluate all possi... | 2 | 0 | ['Dynamic Programming', 'Game Theory', 'C++'] | 1 |
stone-game-iv | Pictorial Representation || Simple Game Theory || easy to understand | pictorial-representation-simple-game-the-34cj | Intuition\n Describe your first thoughts on how to solve this problem. \nThe problem is about determining if the first player (Alice) will win the game if both | tinku_tries | NORMAL | 2024-05-31T08:27:11.218262+00:00 | 2024-05-31T08:27:11.218294+00:00 | 293 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\nThe problem is about determining if the first player (Alice) will win the game if both players play optimally. The game involves taking turns removing a square number of stones, and the player who cannot make a move loses. This can be app... | 2 | 0 | ['Math', 'Dynamic Programming', 'Game Theory', 'C++'] | 0 |
stone-game-iv | Java | Recursive | Tabulation | Dynamic Programming solution | java-recursive-tabulation-dynamic-progra-fte7 | Intuition\n Describe your first thoughts on how to solve this problem. \n\n# Approach\n Describe your approach to solving the problem. \n\n# Complexity\n- Time | PrachiSaid | NORMAL | 2024-01-31T11:12:34.218153+00:00 | 2024-01-31T11:15:20.523993+00:00 | 120 | false | # Intuition\n<!-- Describe your first thoughts on how to solve this problem. -->\n\n# Approach\n<!-- Describe your approach to solving the problem. -->\n\n# Complexity\n- Time complexity:\nO(N^2)\n\n- Space complexity:\nO(N)\n\n# Code\n```\nclass Solution {\n public boolean winnerSquareGame(int n) {\n // retu... | 2 | 0 | ['Java'] | 0 |
stone-game-iv | Python short and clean 1-liners. Multiple solutions. Functional programming. | python-short-and-clean-1-liners-multiple-urun | Approach 1: Top-Down DP\n\n# Complexity\n- Time complexity: O(n \cdot \sqrt{n})\n\n- Space complexity: O(n)\n\n# Code\nMultiline Recursive:\npython\nclass Solut | darshan-as | NORMAL | 2023-07-28T08:00:28.814512+00:00 | 2023-07-28T08:01:34.588675+00:00 | 385 | false | # Approach 1: Top-Down DP\n\n# Complexity\n- Time complexity: $$O(n \\cdot \\sqrt{n})$$\n\n- Space complexity: $$O(n)$$\n\n# Code\nMultiline Recursive:\n```python\nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n squares = lambda x: (i * i for i in range(isqrt(x), 0, -1))\n \n @ca... | 2 | 0 | ['Math', 'Dynamic Programming', 'Game Theory', 'Python', 'Python3'] | 0 |
stone-game-iv | Simple Game theory | simple-game-theory-by-techtinkerer-mbgg | \n\n# Complexity\n- Time complexity:O(root(n))\n Add your time complexity here, e.g. O(n) \n\n- Space complexity:O(n)\n Add your space complexity here, e.g. O(n | TechTinkerer | NORMAL | 2023-07-10T11:27:43.395955+00:00 | 2023-07-10T11:46:32.776701+00:00 | 46 | false | \n\n# Complexity\n- Time complexity:O(root(n))\n<!-- Add your time complexity here, e.g. $$O(n)$$ -->\n\n- Space complexity:O(n)\n<!-- Add your space complexity here, e.g. $$O(n)$$ -->\n\n# Code\n```\nclass Solution {\npublic:\n int dp[100001];\n Solution(){\n memset(dp,-1,sizeof(dp));\n }\n bool... | 2 | 0 | ['Dynamic Programming', 'Game Theory', 'C++'] | 0 |
stone-game-iv | Simple C++ Solution | simple-c-solution-by-lotus18-mk4l | Code\n\nclass Solution \n{\npublic:\n int dp[100011];\n bool f(int n) \n {\n if(n==0) return 0;\n int i=1;\n if(dp[n]!=-1) return | lotus18 | NORMAL | 2023-02-03T11:00:50.559986+00:00 | 2023-02-03T11:00:50.560032+00:00 | 346 | false | # Code\n```\nclass Solution \n{\npublic:\n int dp[100011];\n bool f(int n) \n {\n if(n==0) return 0;\n int i=1;\n if(dp[n]!=-1) return dp[n];\n while(i*i<=n)\n {\n if(!f(n-i*i)) return dp[n]=1;\n i++;\n }\n return dp[n]=0;\n }\n bool ... | 2 | 0 | ['C++'] | 0 |
stone-game-iv | c++ | easy | short | c-easy-short-by-venomhighs7-4yly | \n# Code\n\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<bool> dp(n + 1, false);\n for (int i = 1; i <= n; ++i) {\n | venomhighs7 | NORMAL | 2022-10-11T04:02:23.030481+00:00 | 2022-10-11T04:02:23.030513+00:00 | 1,376 | false | \n# Code\n```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<bool> dp(n + 1, false);\n for (int i = 1; i <= n; ++i) {\n for (int k = 1; k * k <= i; ++k) {\n if (!dp[i - k * k]) {\n dp[i] = true;\n break;\n ... | 2 | 0 | ['C++'] | 1 |
stone-game-iv | [C++]✅ || Easiest Solution || DP / Game Theory | c-easiest-solution-dp-game-theory-by-ros-srua | class Solution {\npublic:\n\n vector dp;\n\t\n bool fun(int n){\n \n if(n <= 0) // Base Case\n return 0;\n\t\t\t\n | rosario1975 | NORMAL | 2022-07-26T19:37:07.804893+00:00 | 2022-07-26T19:37:07.804925+00:00 | 289 | false | class Solution {\npublic:\n\n vector<int> dp;\n\t\n bool fun(int n){\n \n if(n <= 0) // Base Case\n return 0;\n\t\t\t\n if(dp[n] != -1)\n return dp[n]; // If already solved, return\n \n \n bool ans = 0;\n for(int i = 1; i*i <= n; i++)... | 2 | 0 | ['Dynamic Programming', 'C', 'Game Theory', 'C++'] | 0 |
stone-game-iv | Recursion + Memoization || C++ | recursion-memoization-c-by-user0382o-upjc | \nclass Solution {\npublic:\n int dp[100001];\n bool util(int n){\n if(n == 1) return true;\n if(n == 2) return false;\n if(dp[n] != | user0382o | NORMAL | 2022-06-19T14:26:27.077006+00:00 | 2022-06-19T14:26:27.077046+00:00 | 197 | false | ```\nclass Solution {\npublic:\n int dp[100001];\n bool util(int n){\n if(n == 1) return true;\n if(n == 2) return false;\n if(dp[n] != -1) return dp[n];\n bool temp = false;\n for(int i = 1; i*i <= n; i++){ //checking for each and every square number\n temp = !(util(... | 2 | 0 | ['Dynamic Programming', 'Recursion', 'Memoization'] | 0 |
stone-game-iv | Java || easy explanation|| understandable | java-easy-explanation-understandable-by-4rbum | \nclass Solution {\n Boolean[] dp = new Boolean[100001];// taking constraints under consideration\n public boolean winnerSquareGame(int n) {\n \n | abhay270901 | NORMAL | 2022-01-23T07:15:21.805449+00:00 | 2022-01-23T07:15:21.805478+00:00 | 81 | false | ```\nclass Solution {\n Boolean[] dp = new Boolean[100001];// taking constraints under consideration\n public boolean winnerSquareGame(int n) {\n \n if(dp[n]!=null)// not empty\n {\n return dp[n];//return \n }\n Boolean win=false;// default win is false..\n for(in... | 2 | 0 | [] | 1 |
stone-game-iv | Dp, Game Theory | dp-game-theory-by-dev2104rumal-6xva | \nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<int> dp(n+1);\n dp[0] = 0; // loosing state\n for(int i=1;i<=n;i++ | dev2104rumal | NORMAL | 2022-01-23T06:13:12.269952+00:00 | 2022-01-23T06:13:12.269997+00:00 | 113 | false | ```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n vector<int> dp(n+1);\n dp[0] = 0; // loosing state\n for(int i=1;i<=n;i++){\n for(int j=1;j*j<=i;j++){\n if(dp[i-(j*j)] == 0) {dp[i] = 1; break;} // using one step I can make him stand at loosing state\n ... | 2 | 0 | [] | 0 |
stone-game-iv | Recursion->memoization || beginner friendly code | recursion-memoization-beginner-friendly-hytxv | \n//Recursive solution\nclass Solution {\npublic: \n bool winnerSquareGame(int n) \n {\n if(n<=0) return false;\n for(int i=1; i*i<=n; i++) | bhagyajeet | NORMAL | 2022-01-22T15:15:38.448485+00:00 | 2022-01-22T15:15:38.448514+00:00 | 289 | false | ```\n//Recursive solution\nclass Solution {\npublic: \n bool winnerSquareGame(int n) \n {\n if(n<=0) return false;\n for(int i=1; i*i<=n; i++)\n if(!solve(n-i*i, dp)) return true;\n return false;\n } \n}; \n\n//memoization solution- same code as recursion solution, used dp v... | 2 | 0 | ['Dynamic Programming', 'Recursion', 'Memoization', 'C', 'C++'] | 0 |
stone-game-iv | Simple proof | Easy to understand | C++ | simple-proof-easy-to-understand-c-by-gun-on46 | Proof\nKey Points\n- Alice plays first\n- Alice wins if there are odd number of moves\n- Bob wins if there are even number of moves \n\nWhen the game is played | gunzaan | NORMAL | 2022-01-22T13:27:07.205956+00:00 | 2022-01-22T13:27:07.205984+00:00 | 90 | false | ## Proof\n**Key Points**\n- Alice plays first\n- Alice wins if there are odd number of moves\n- Bob wins if there are even number of moves \n\nWhen the game is played Alice plays the first move and thats in her control. Other moves may depend on Bobs move. So if there is any first move for which we can force even numbe... | 2 | 0 | ['Dynamic Programming', 'C'] | 0 |
stone-game-iv | c++ DP explained with comments | c-dp-explained-with-comments-by-antonkru-pt6j | \nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n\t\t// Create vector n + 1 because on top of 1..n for the game we will hold the 0 for the loss | antonkrug | NORMAL | 2022-01-22T12:53:31.188392+00:00 | 2022-01-22T22:49:05.029356+00:00 | 99 | false | ```\nclass Solution {\npublic:\n bool winnerSquareGame(int n) {\n\t\t// Create vector n + 1 because on top of 1..n for the game we will hold the 0 for the loss state\n vector<bool> dp(n + 1, false); // Populate whole vector with \'false\' (including the dp[0])\n\n // For each number (upto the N we were... | 2 | 0 | ['Dynamic Programming', 'C'] | 0 |
stone-game-iv | JAVA DP Solution | java-dp-solution-by-piyushja1n-621p | \nclass Solution {\n \n public boolean winnerSquareGame(int n) {\n \n boolean dp[] = new boolean[n + 1];\n \n for(int i = 0; i | piyushja1n | NORMAL | 2022-01-22T05:39:46.479990+00:00 | 2022-01-22T05:39:46.480029+00:00 | 198 | false | ```\nclass Solution {\n \n public boolean winnerSquareGame(int n) {\n \n boolean dp[] = new boolean[n + 1];\n \n for(int i = 0; i <= n; i++){\n \n if(dp[i]) continue;\n \n for(int j = 1; i + j * j <= n; j++)\n dp[i + j * j] = t... | 2 | 0 | ['Dynamic Programming', 'Java'] | 0 |
stone-game-iv | ✅ [Solution] Swift: Stone Game IV (+ test cases) | solution-swift-stone-game-iv-test-cases-wmhrg | swift\nclass Solution {\n func winnerSquareGame(_ n: Int) -> Bool {\n var dp = [Bool](repeating: false, count: n + 1)\n \n for i in 1... | AsahiOcean | NORMAL | 2022-01-22T04:30:35.267730+00:00 | 2022-01-22T04:30:35.267771+00:00 | 1,174 | false | ```swift\nclass Solution {\n func winnerSquareGame(_ n: Int) -> Bool {\n var dp = [Bool](repeating: false, count: n + 1)\n \n for i in 1...n {\n var val = 1\n while val * val <= i {\n if !dp[i - val * val] {\n dp[i] = true\n ... | 2 | 0 | ['Dynamic Programming', 'Swift'] | 0 |
stone-game-iv | Simple C solution with DP | simple-c-solution-with-dp-by-linhbk93-uelt | \nbool winnerSquareGame(int n){\n int dp[100001] = {0};\n for(int i = 0; i <= n; i++)\n {\n if(dp[i]) continue;\n for(int j = 1; i + j * | linhbk93 | NORMAL | 2022-01-22T01:42:06.151485+00:00 | 2022-01-22T01:42:06.151526+00:00 | 147 | false | ```\nbool winnerSquareGame(int n){\n int dp[100001] = {0};\n for(int i = 0; i <= n; i++)\n {\n if(dp[i]) continue;\n for(int j = 1; i + j * j <= n; j++)\n dp[i + j * j] = 1;\n }\n return dp[n];\n}\n``` | 2 | 0 | ['Dynamic Programming', 'C'] | 0 |
stone-game-iv | Java Simple and easy DP Memoization solution, clean code with comments | java-simple-and-easy-dp-memoization-solu-gvj7 | PLEASE UPVOTE IF YOU LIKE THIS SOLUTION\n\n\n\nclass Solution {\n HashMap<Integer, Boolean> cache;\n public boolean winnerSquareGame(int n) {\n cac | satyaDcoder | NORMAL | 2021-06-17T16:06:10.927555+00:00 | 2021-06-17T16:06:10.927604+00:00 | 168 | false | **PLEASE UPVOTE IF YOU LIKE THIS SOLUTION**\n\n\n```\nclass Solution {\n HashMap<Integer, Boolean> cache;\n public boolean winnerSquareGame(int n) {\n cache = new HashMap();\n return canAliceWin(n);\n }\n \n private boolean canAliceWin(int n){\n if(n <= 0) return false;\n \n ... | 2 | 0 | ['Dynamic Programming', 'Memoization', 'Java'] | 0 |
stone-game-iv | 10% :: Python (Sprague-Grundy Function) | 10-python-sprague-grundy-function-by-tuh-exhm | \n# A Modified Nim Game\n# Use Sprague Grundy Functions for the same\n\nclass Solution:\n def getMex(self, arr):\n counter = 0\n arr.sort()\n | tuhinnn_py | NORMAL | 2021-05-06T12:10:50.639358+00:00 | 2021-05-06T12:10:50.639398+00:00 | 203 | false | ```\n# A Modified Nim Game\n# Use Sprague Grundy Functions for the same\n\nclass Solution:\n def getMex(self, arr):\n counter = 0\n arr.sort()\n for num in arr:\n if num != counter:\n return counter\n counter += 1\n return arr[-1] + 1\n # Altern... | 2 | 0 | [] | 0 |
stone-game-iv | C# solution dp+back tracking approach | c-solution-dpback-tracking-approach-by-v-eg0p | \n var dp = new bool[n+1];\n var ps = new List<int>(){1};\n dp[1] = true;\n for (int i = 2; i <= n; i++)\n {\n if | victorsdk | NORMAL | 2020-10-25T21:32:51.446878+00:00 | 2020-10-25T21:34:16.314227+00:00 | 92 | false | ```\n var dp = new bool[n+1];\n var ps = new List<int>(){1};\n dp[1] = true;\n for (int i = 2; i <= n; i++)\n {\n if (Math.Sqrt(i) % 1 == 0)\n {\n ps.Add(i);\n dp[i] = true;\n }\n else\n {\n ... | 2 | 0 | ['Dynamic Programming', 'Backtracking'] | 0 |
stone-game-iv | Animated Explanation | Both Recursive + Iterative Solutions | C++ Implementations | animated-explanation-both-recursive-iter-u9sb | Animated explanation:\nhttps://www.youtube.com/watch?v=akGqO-cFodE\n\nIterative implementation:\n\nbool winnerSquareGame(int n) {\n vector<bool> dp(n + 1); // | procedurecall | NORMAL | 2020-10-25T11:37:32.929607+00:00 | 2020-10-25T11:37:32.929649+00:00 | 132 | false | Animated explanation:\nhttps://www.youtube.com/watch?v=akGqO-cFodE\n\nIterative implementation:\n```\nbool winnerSquareGame(int n) {\n vector<bool> dp(n + 1); // same as our memo before, but now a vector\n // dp[0] is already false by default\n // iterate through the remaining values bottom-up\n // note that compar... | 2 | 1 | [] | 0 |
stone-game-iv | Stone Game IV (python DP) | stone-game-iv-python-dp-by-qianzechang-vpd6 | \nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n square=[i**2 for i in range(1,int(n**0.5)+1)]\n dp=[False]*(n+1)\n for | qianzechang | NORMAL | 2020-10-25T07:31:23.170215+00:00 | 2020-10-25T07:31:23.170260+00:00 | 127 | false | ```\nclass Solution:\n def winnerSquareGame(self, n: int) -> bool:\n square=[i**2 for i in range(1,int(n**0.5)+1)]\n dp=[False]*(n+1)\n for i in range(1,n+1):\n for s in square:\n if s>i:\n break\n if dp[i-s]==False:\n ... | 2 | 1 | [] | 0 |
stone-game-iv | Java DP O(N)time. faster than 100%. | java-dp-ontime-faster-than-100-by-103sty-oj52 | Runtime: 2 ms, faster than 100.00%, Memory Usage: 36.6 MB, less than 100.00% of Java online submissions\n\n\n//O(N)time\n//O(N)space\npublic boolean winnerSquar | 103style | NORMAL | 2020-07-17T05:42:31.240641+00:00 | 2020-07-17T05:42:31.240677+00:00 | 239 | false | **Runtime: 2 ms, faster than 100.00%, Memory Usage: 36.6 MB, less than 100.00% of Java online submissions**\n\n```\n//O(N)time\n//O(N)space\npublic boolean winnerSquareGame(int n) {\n boolean[] dp = new boolean[n + 1];\n for(int i = 0; i <= n; i++){\n if(dp[i]){\n continue;\n }\n f... | 2 | 1 | [] | 1 |
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